Interrupt_ShieldBlow DisplayName: Shield Blow Description: When struck by a melee attack, your attacker must succeed a Dexterity Saving Throw or fall Prone. Icon: Action_Bash Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and IsMeleeAttack() and (IsHit() or IsCritical()) and not HasStatus('INVISIBILITY') and HasLastAttackTriggered() Properties: UseSpell(SWAP,Target_ShieldBlow_Riposte,true,true,true);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_RIPOSTE,100,0) Cost: ReactionActionPoint:1 Cooldown: OncePerTurn InterruptDefaultValue: Enabled;Ask InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied;OnStatusRemoved* Stats inherited from: *Interrupt_Riposte
Interrupt_Legendary_ShieldBlow DisplayName: Bulwark Rebuke Description: When a creature damages you, deal it [1] and possibly knock it Prone. DescriptionParams: DealDamage(2d4, Force) ExtraDescription: The creature takes half damage on a successful Saving Throws.. Properties: UseSpell(SWAP,Target_Legendary_ShieldBlow_Riposte,true,true,true);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_RIPOSTE,100,0) Icon: Action_Bash* Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and IsMeleeAttack() and (IsHit() or IsCritical()) and not HasStatus('INVISIBILITY') and HasLastAttackTriggered()* Cost: ReactionActionPoint:1* Cooldown: OncePerTurn* InterruptDefaultValue: Enabled;Ask* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied;OnStatusRemoved* Stats inherited from: *Interrupt_ShieldBlow **Interrupt_Riposte
Interrupt_TheClover_TrueStrike_Riposte DisplayName: True Strike Riposte Description: When a creature misses you with a melee attack, you may retaliate and gain True Strike. Properties: UseSpell(SWAP,Target_MAG_TheClover_TrueStrike_Riposte,true,true,true);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_RIPOSTE,100,0) Cost: ReactionActionPoint:1 Icon: PassiveFeature_Riposte* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and IsMeleeAttack() and IsMiss() and not HasStatus('INVISIBILITY') and not AnyEntityIsItem() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and HasLastAttackTriggered()* InterruptDefaultValue: Enabled* EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied;OnStatusRemoved* Stats inherited from: *Interrupt_Riposte
Interrupt_TheDueller_WitheringCut DisplayName: Withering Cut Description: When you hit a creature with melee weapon, you can spend a reaction to deal additional Necrotic damage equal to your Proficiency Bonus. DescriptionParams: ExtraDescription: ExtraDescriptionParams: Icon: GenericIcon_DamageType_Necrotic Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() Properties: DealDamage(ProficiencyBonus, Necrotic);ApplyStatus(MAG_NECROTIC_NECROTIC_BLAST_TECHNICAL,100, 0) Cost: ReactionActionPoint:1 Stack: InterruptDefaultValue: Enabled;Ask InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine
Interrupt_MAG_Counterspell DisplayName: Counterspell Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_MAG_CounterSpell_Success,true,true,true) Cost: ReactionActionPoint:1;Interrupt_MAG_Counterspell:1 Cooldown: OncePerRestPerItem EnableCondition: HasActionResource('Interrupt_MAG_Counterspell', 1, 0, false, false, context.Source) EnableContext: OnActionResourcesChanged Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Roll: TryCounterspellHigherLevel(3)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Counterspell
Interrupt_Scarab_Of_Protection DisplayName: Scarab of Protection Description: Once per Long Rest, when you fail a Saving Throw against necromancy spells or spells cast by undead foes, you can use your reaction to succeed instead. Icon: PassiveFeature_Generic_Magical Conditions: Self(context.Target,context.Observer) and IsSavingThrow() and (Tagged('UNDEAD', context.Source) or IsSpellOfSchool(SpellSchool.Necromancy)) Cost: ReactionActionPoint:1;Interrupt_Scarab_Of_Protection:1 Cooldown: OncePerRestPerItem EnableCondition: HasActionResource('Interrupt_Scarab_Of_Protection', 1, 0, false, false, context.Source) EnableContext: OnActionResourcesChanged InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: SetRoll(20)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_RingOfEvasion
Interrupt_Legendary_InfernalResistance DisplayName: Infernal Resistance Description: Once per Long Rest, when you fail a Saving Throw, you may succeed instead. Icon: PassiveFeature_Generic_Magical Conditions: Self(context.Target,context.Observer) and IsSavingThrow() and IsSpell() Properties: AdjustRoll(99) Cost: ReactionActionPoint:1;Interrupt_Legendary_InfernalResistance:1 Cooldown: OncePerRestPerItem InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_Legendary_InfernalResistance', 1, 0, false, false, context.Source) EnableContext: OnActionResourcesChanged InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Stats inherited from: *Interrupt_RingOfEvasion
Interrupt_LegendaryEvasion_Protection DisplayName: Legendary Protection Description: When your ally is about to be hit by a foe, you can use your reaction to make it automatically miss. Used once per Short Rest. DescriptionParams: Conditions: IsAbleToReact(context.Observer) and HasInterruptedAttack() and Enemy(context.Source,context.Observer) and not Self(context.Target, context.Observer) Properties: AdjustRoll(OBSERVER_OBSERVER,-99) Cost: ReactionActionPoint:1;Interrupt_LegendaryEvasion_Protection:1 Cooldown: OncePerRestPerItem EnableCondition: HasActionResource('Interrupt_LegendaryEvasion_Protection', 1, 0, false, false, context.Source) EnableContext: OnActionResourcesChanged Icon: PassiveFeature_FightingStyle_Protection* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_FightingStyle_Protection
Interrupt_Legendary_SoulCatching_Attack DisplayName: Soul Catching Boon Description: Gain Advantage on your next Attack Roll. DescriptionParams: ExtraDescription: Icon: GenericIcon_Intent_Buff Properties: AdjustRoll(5);RemoveStatus(SELF, MAG_SOUL_CATCHING) Cost: Stack: Cooldown: OncePerTurn InterruptDefaultValue: Enabled;Ask InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(6, context.Source)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_BardicInspiration_Attack
Interrupt_Legendary_SoulCatching_SavingThrow DisplayName: Soul Catching Prowess Description: Gain Advantage on your next Saving Throws. DescriptionParams: ExtraDescription: Icon: Action_Monster_GortashMachine_ShieldCapacitor Properties: AdjustRoll(5);RemoveStatus(SELF, MAG_SOUL_CATCHING) Cost: Stack: Cooldown: OncePerTurn InterruptDefaultValue: Enabled;Ask InterruptContext: OnPostRoll* Conditions: not Dead(context.Observer) and HasInterruptedSavingThrow() and Self(context.Observer,context.Target) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(6)* InterruptContextScope: Self** Container: YesNoDecision** EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')** EnableContext: OnStatusApplied** Stats inherited from: *Interrupt_BardicInspiration_SavingThrow **Interrupt_BardicInspiration_Attack
Interrupt_MAG_Shield DisplayName: Shield Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,0);RemoveStatus(MAG_SHIELD_RESOURCE) Cost: ReactionActionPoint:1;Interrupt_MAG_Shield:1 Cooldown: OncePerRestPerItem EnableCondition: HasActionResource('Interrupt_MAG_Shield', 1, 0, false, false, context.Source) EnableContext: OnActionResourcesChanged Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_MAG_Monk_KushigoCounter DisplayName: Kushigo Counter Description: While Patient Defence is active: the wearer can use their reaction to make an unarmed strike against any attacker that misses. Icon: Spell_Abjuration_MageArmor Conditions: HasStatus('PATIENT_DEFENCE') and IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and IsMeleeAttack() and IsMiss() and not HasStatus('INVISIBILITY') and HasLastAttackTriggered() Properties: UseSpell(SWAP,Target_UnarmedAttack,true,true,true);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_RIPOSTE,100,0) Cost: ReactionActionPoint:1 InterruptDefaultValue: Enabled;Ask InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied;OnStatusRemoved* Stats inherited from: *Interrupt_Riposte
Interrupt_MAG_Monk_KushigoCounterEx DisplayName: Greater Kushigo Counter Description: The wearer can use their reaction to make an unarmed strike against any attacker that misses. Icon: Spell_Abjuration_MageArmor Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and IsMeleeAttack() and IsMiss() and not HasStatus('INVISIBILITY') and HasLastAttackTriggered() Properties: UseSpell(SWAP,Target_UnarmedAttack,true,true,true);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_RIPOSTE,100,0)* Cost: ReactionActionPoint:1* InterruptDefaultValue: Enabled;Ask* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied;OnStatusRemoved* Stats inherited from: *Interrupt_MAG_Monk_KushigoCounter **Interrupt_Riposte
Interrupt_MAG_Shield_LeatherArmor DisplayName: Shield Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,0);RemoveStatus(MAG_LEATHER_ARMOR_SHIELD_RESOURCE) Cost: ReactionActionPoint:1;Interrupt_MAG_Shield_LeatherArmor:1 Cooldown: OncePerShortRestPerItem EnableCondition: HasActionResource('Interrupt_MAG_Shield_LeatherArmor', 1, 0, false, false, context.Source) EnableContext: OnActionResourcesChanged* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_MAG_Shield **Interrupt_Shield_Wizard
Interrupt_MAG_Defender_Weapon DisplayName: Defensive Attack Description: At the start of a round, you can reduce the weapon's additional attack bonus by [1] to increase your Armour Class and Saving Throws by [1]. DescriptionParams: 1 Icon: Action_Monster_Duergar_MindMastery InterruptContext: OnPostRoll Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and IsMeleeWeaponAttack() and not HasStatus('MAG_DEFENDER_WEAPON_ENCHANTMENT_TECHNICAL',context.Observer) and not HasStatus('MAG_DEFENDER_FIRST_ATTACK',context.Observer) Properties: AdjustRoll(-1);ApplyStatus(OBSERVER_OBSERVER,MAG_DEFENDER_WEAPON_ENCHANTMENT_TECHNICAL,100,1) InterruptContextScope: Self* Container: YesNoDecision* Cooldown: OncePerTurn* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_RecklessAttack
Interrupt_MAG_ParalyzingCritical DisplayName: Paralysing Critical Description: Once per Long Rest, when scoring a Critical Hit on a humanoid, you can Paralyse the target for [1] turns. DescriptionParams: 2 ExtraDescription: ExtraDescriptionParams: Icon: Status_Paralyzed Conditions: Tagged('HUMANOID') and IsAbleToReact(context.Observer) and not Item() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsCritical() and not IsKillingBlow() Properties: ApplyStatus(PARALYZED, 100, 2);RemoveStatus(SELF, MAG_PARALYZING_CRITICAL_OWNER) Cost: Interrupt_MAG_ParalyzingCritical:1 Stack: Cooldown: OncePerRestPerItem InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_MAG_ParalyzingCritical', 1, 0, false, false, context.Source) EnableContext: OnActionResourcesChanged InterruptContext: OnCastHit** InterruptContextScope: Self** Container: YesNoDecision** Stats inherited from: *Interrupt_Smite_Divine_Critical **Interrupt_Smite_Divine
Interrupt_MAG_CriticalExecution DisplayName: Executioner Description: Once per Long Rest when you kill a creature, your next Attack Roll will be a Critical Hit. DescriptionParams: Icon: statIcons_ExterminateThreat InterruptContext: OnPostRoll Conditions: IsAbleToReact(context.Observer) and not Item() and Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() Properties: SetRoll(20);RemoveStatus(SELF, MAG_CRITICAL_CRITICAL_EXECUTION) Cost: EnableCondition: EnableContext: Cooldown: OncePerRestPerItem* InterruptDefaultValue: Ask;Enabled* InterruptContextScope: Self* Container: YesNoDecision* ExtraDescription: Deals an additional [1] to fiends and undead.
This reaction only triggers when you land a Critical Hit.** Stack: DivineSmite*** Stats inherited from: *Interrupt_MAG_ParalyzingCritical **Interrupt_Smite_Divine_Critical ***Interrupt_Smite_Divine
Interrupt_MAG_Cunning_Combo_HandCrossbow DisplayName: Cunning Combo Description: When you shoot a target at close range, you can make an additional melee attack against it as a reaction. DescriptionParams: ExtraDescriptionParams: InterruptContext: OnCastHit Conditions: not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Target) and IsAbleToReact(context.Observer) and not Item() and IsRangedAttack() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsKillingBlow() and HasLastAttackTriggered() Properties: UseAttack() Cost: ReactionActionPoint:1 Stack: ExtraDescription: This reaction won't trigger on a Critical Hit.* Icon: Action_Paladin_DivineSmite* InterruptContextScope: Self* Container: YesNoDecision* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine
Interrupt_MAG_Shield_HarpersAmulet DisplayName: Shield Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,0);RemoveStatus(MAG_HARPERS_AMULET_SHIELD_RESOURCE) Cost: ReactionActionPoint:1;Interrupt_MAG_Shield_HarpersAmulet:1 EnableCondition: HasActionResource('Interrupt_MAG_Shield_HarpersAmulet', 1, 0, false, false, context.Source) Cooldown: OncePerRestPerItem* EnableContext: OnActionResourcesChanged* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_MAG_Shield **Interrupt_Shield_Wizard
Interrupt_MAG_SecondChance DisplayName: Second Chance Description: Once per Long Rest, you can spend a reaction to make an Attack Roll or Saving Throw with Advantage. Cost: ReactionActionPoint:1;Interrupt_MAG_SecondChance:1 Cooldown: OncePerRestPerItem EnableCondition: HasActionResource('Interrupt_MAG_SecondChance', 1, 0, false, false, context.Source) EnableContext: OnActionResourcesChanged Icon: PassiveFeature_Lucky_RollAdditionalDie* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Conditions: not Dead(context.Observer) and (HasInterruptedAttack() and Self(context.Observer,context.Source) and IsRerollInterruptInteresting(context.Source)) or (HasInterruptedSavingThrow() and Self(context.Observer,context.Target) and IsRerollInterruptInteresting()) and not AnyEntityIsItem()* Properties: SetReroll(19,false)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Lucky_RollAdditionalDie
Interrupt_MAG_MissileSnaring DisplayName: Missile Snaring Description: Reduce damage from a ranged weapon by [1] + your Dexterity Modifier. DescriptionParams: 1d10 ExtraDescription: Properties: AdjustRoll(OBSERVER_OBSERVER,-(1d10+DexterityModifier));ApplyStatus(OBSERVER_TARGET,INTERRUPT_DEFLECT_MISSILES_HIT,100,1) Cooldown: EnableCondition: EnableContext: Icon: PassiveFeature_DeflectMissiles* InterruptContext: OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and IsRangedWeaponAttack() and not HasStatus('SG_Polymorph_BeastShape') and not AnyEntityIsItem()* Cost: ReactionActionPoint:1* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_DeflectMissiles
Interrupt_AbsorbElements DisplayName: Absorb Elements Description: Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targetting you, and deal an additional [1] of that element type on your next attack. DescriptionParams: 1d6 Icon: PassiveFeature_AbsorbElements InterruptContextScope: Self Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and (SpellDamageTypeIs(DamageType.Acid) or SpellDamageTypeIs(DamageType.Cold) or SpellDamageTypeIs(DamageType.Fire) or SpellDamageTypeIs(DamageType.Lightning) or SpellDamageTypeIs(DamageType.Thunder)) and not AnyEntityIsItem() Properties: SetDamageResistance(Acid);SetDamageResistance(Cold);SetDamageResistance(Fire);SetDamageResistance(Lightning);SetDamageResistance(Thunder);ApplyStatus(OBSERVER_TARGET, ABSORB_ELEMENTS_ACTIVE,100,1) Cost: ReactionActionPoint:1;Interrupt_AbsorbElements:1 Cooldown: OncePerShortRestPerItem EnableCondition: not HasStatus('SG_Polymorph') and HasActionResource('Interrupt_AbsorbElements', 1, 0, false, false, context.Source) EnableContext: OnActionResourcesChanged InterruptContext: OnPreDamage* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_DampenElements
Interrupt_ON_SPELL_CAST
Interrupt_Counterspell DisplayName: Counterspell Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder. Icon: PassiveFeature_Counterspell InterruptContext: OnSpellCast InterruptContextScope: Nearby Container: YesNoDecision Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem() Roll: TryCounterspellHigherLevel(3) Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true) Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:3 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Counterspell_Scroll Cost: ReactionActionPoint:1 DisplayName: Counterspell* Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Roll: TryCounterspellHigherLevel(3)* Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Counterspell
Interrupt_ON_POST_ROLL
Interrupt_BardicInspiration_Attack DisplayName: Bardic Attack Description: Add a +[1] bonus to your Attack Roll. DescriptionParams: 1d6 ExtraDescription: You will expend your Bardic Inspiration. Icon: PassiveFeature_BardicInspiration_Attack InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(6, context.Source) Properties: AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D8);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_ATTACK,100,0) Cost: BardicInspiration:1 Stack: BardicInspiration InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_BardicInspiration_Attack_d8 DescriptionParams: 1d8 Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(8, context.Source) DisplayName: Bardic Attack* Description: Add a +[1] bonus to your Attack Roll.* ExtraDescription: You will expend your Bardic Inspiration.* Icon: PassiveFeature_BardicInspiration_Attack* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D8);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_ATTACK,100,0)* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_BardicInspiration_Attack
Interrupt_BardicInspiration_Attack_d10 DescriptionParams: 1d10 Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(10, context.Source) DisplayName: Bardic Attack* Description: Add a +[1] bonus to your Attack Roll.* ExtraDescription: You will expend your Bardic Inspiration.* Icon: PassiveFeature_BardicInspiration_Attack* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D8);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_ATTACK,100,0)* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_BardicInspiration_Attack
Interrupt_BardicInspiration_SavingThrow DisplayName: Bardic Defence Description: Add a +[1] bonus to your Saving Throw. Icon: PassiveFeature_BardicInspiration_SavingThrow InterruptContext: OnPostRoll Conditions: not Dead(context.Observer) and HasInterruptedSavingThrow() and Self(context.Observer,context.Target) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(6) Properties: AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D8);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D10);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D8);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_SAVINGTHROW,100,0) DescriptionParams: 1d6* ExtraDescription: You will expend your Bardic Inspiration.* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_BardicInspiration_Attack
Interrupt_BardicInspiration_SavingThrow_d8 DescriptionParams: 1d8 Conditions: not Dead(context.Observer) and HasInterruptedSavingThrow() and Self(context.Observer,context.Target) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(8) DisplayName: Bardic Defence* Description: Add a +[1] bonus to your Saving Throw.* Icon: PassiveFeature_BardicInspiration_SavingThrow* InterruptContext: OnPostRoll* Properties: AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D8);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D10);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D8);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_SAVINGTHROW,100,0)* ExtraDescription: You will expend your Bardic Inspiration.* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_BardicInspiration_SavingThrow **Interrupt_BardicInspiration_Attack
Interrupt_BardicInspiration_SavingThrow_d10 DescriptionParams: 1d10 Conditions: not Dead(context.Observer) and HasInterruptedSavingThrow() and Self(context.Observer,context.Target) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(10) DisplayName: Bardic Defence* Description: Add a +[1] bonus to your Saving Throw.* Icon: PassiveFeature_BardicInspiration_SavingThrow* InterruptContext: OnPostRoll* Properties: AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D8);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D10);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_D8);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_SAVINGTHROW,100,0)* ExtraDescription: You will expend your Bardic Inspiration.* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_BardicInspiration_SavingThrow **Interrupt_BardicInspiration_Attack
Interrupt_CombatInspiration_Attack DisplayName: Valiant Attack Description: Add a +[1] bonus to your Attack Roll. ExtraDescription: You will expend your Combat Inspiration. InterruptContext: OnPostRoll Properties: AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT_D8);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT_D10);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT_D8);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_COMBAT_ATTACK,100,0) DescriptionParams: 1d6* Icon: PassiveFeature_BardicInspiration_Attack* InterruptContextScope: Self* Container: YesNoDecision* Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(6, context.Source)* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_BardicInspiration_Attack
Interrupt_CombatInspiration_Attack_d8 DescriptionParams: 1d8 Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(8, context.Source) DisplayName: Valiant Attack* Description: Add a +[1] bonus to your Attack Roll.* ExtraDescription: You will expend your Combat Inspiration.* InterruptContext: OnPostRoll* Properties: AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT_D8);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT_D10);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT_D8);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_COMBAT_ATTACK,100,0)* Icon: PassiveFeature_BardicInspiration_Attack* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_CombatInspiration_Attack **Interrupt_BardicInspiration_Attack
Interrupt_CombatInspiration_Attack_d10 DescriptionParams: 1d10 Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(10, context.Source) DisplayName: Valiant Attack* Description: Add a +[1] bonus to your Attack Roll.* ExtraDescription: You will expend your Combat Inspiration.* InterruptContext: OnPostRoll* Properties: AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT_D8);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT_D10);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT_D8);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_COMBAT_ATTACK,100,0)* Icon: PassiveFeature_BardicInspiration_Attack* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_CombatInspiration_Attack **Interrupt_BardicInspiration_Attack
Interrupt_CombatInspiration_SavingThrow_ArmorClass DisplayName: Valiant Defence Description: Add a +[1] bonus to your Saving Throw or Armour Class. Icon: PassiveFeature_CombatInspiration_ArmorClassOrSavingThrow InterruptContext: OnPostRoll Conditions: not Dead(context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(6, context.Source)) or (HasInterruptedSavingThrow() and IsFlatValueInterruptInteresting(6))) and Self(context.Observer,context.Target) and not AnyEntityIsItem() Properties: IF(HasInterruptedSavingThrow()):AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));IF(HasInterruptedAttack()):AdjustRoll(OBSERVER_OBSERVER,0-ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_COMBAT_DEFENSE,100,0) ExtraDescription: You will expend your Combat Inspiration.* DescriptionParams: 1d6* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_CombatInspiration_Attack **Interrupt_BardicInspiration_Attack
Interrupt_CombatInspiration_SavingThrow_ArmorClass_d8 DescriptionParams: 1d8 Conditions: not Dead(context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(8, context.Source)) or (HasInterruptedSavingThrow() and IsFlatValueInterruptInteresting(8))) and Self(context.Observer,context.Target) and not AnyEntityIsItem() DisplayName: Valiant Defence* Description: Add a +[1] bonus to your Saving Throw or Armour Class.* Icon: PassiveFeature_CombatInspiration_ArmorClassOrSavingThrow* InterruptContext: OnPostRoll* Properties: IF(HasInterruptedSavingThrow()):AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));IF(HasInterruptedAttack()):AdjustRoll(OBSERVER_OBSERVER,0-ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_COMBAT_DEFENSE,100,0)* ExtraDescription: You will expend your Combat Inspiration.* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_CombatInspiration_SavingThrow_ArmorClass **Interrupt_CombatInspiration_Attack ***Interrupt_BardicInspiration_Attack
Interrupt_CombatInspiration_SavingThrow_ArmorClass_d10 DescriptionParams: 1d10 Conditions: not Dead(context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(10, context.Source)) or (HasInterruptedSavingThrow() and IsFlatValueInterruptInteresting(10))) and Self(context.Observer,context.Target) and not AnyEntityIsItem() DisplayName: Valiant Defence* Description: Add a +[1] bonus to your Saving Throw or Armour Class.* Icon: PassiveFeature_CombatInspiration_ArmorClassOrSavingThrow* InterruptContext: OnPostRoll* Properties: IF(HasInterruptedSavingThrow()):AdjustRoll(OBSERVER_OBSERVER,ResourceRoll(BardicInspiration,1));IF(HasInterruptedAttack()):AdjustRoll(OBSERVER_OBSERVER,0-ResourceRoll(BardicInspiration,1));RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_COMBAT_DEFENSE,100,0)* ExtraDescription: You will expend your Combat Inspiration.* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_CombatInspiration_SavingThrow_ArmorClass **Interrupt_CombatInspiration_Attack ***Interrupt_BardicInspiration_Attack
Interrupt_CuttingWords DisplayName: Cutting Words Description: The target receives a [1] penalty to Attack Roll, Ability Check or damage dealt. DescriptionParams: LevelMapValue(BardicInspiration) Icon: PassiveFeature_CuttingWords InterruptContext: OnPostRoll InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and Enemy(context.Source,context.Observer) and ((not ClassLevelHigherOrEqualThan(5,'Bard') and IsFlatValueInterruptInteresting(6, context.Source)) or (ClassLevelHigherOrEqualThan(5,'Bard') and not ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(8, context.Source)) or (ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(10, context.Source)))) or (HasInterruptedSavingThrow() and Enemy(context.Target,context.Observer) and ((not ClassLevelHigherOrEqualThan(5,'Bard') and IsFlatValueInterruptInteresting(6)) or (ClassLevelHigherOrEqualThan(5,'Bard') and not ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(8)) or (ClassLevelHigherOrEqualThan(10,'Bard') and IsFlatValueInterruptInteresting(10))))) and not AnyEntityIsItem() Properties: AdjustRoll(OBSERVER_OBSERVER,0-LevelMapValue(BardicInspiration));ApplyStatus(OBSERVER_SOURCE,INTERRUPT_CUTTING_WORDS_TARGET,100,0);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_CUTTING_WORDS,100,0);IF(not Self(context.Target, context.Observer)):UseSpell(OBSERVER_SOURCE,Target_CuttingWords,true,true,true) Cost: ReactionActionPoint:1;BardicInspiration:1 InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_DefensiveDuelist DisplayName: Defensive Duellist Description: When attacked with a melee attack, add your Proficiency Bonus to your Armour Class, possibly causing attacks to miss. DescriptionParams: ProficiencyBonus ExtraDescription: Requires a Finesse Weapon you are Proficient in. Icon: PassiveFeature_DefensiveDualist InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and HasInterruptedAttack() and Self(context.Target,context.Observer) and not AnyEntityIsItem() and IsMeleeAttack() and HasWeaponProperty(WeaponProperties.Finesse, GetActiveWeapon(context.Observer)) and IsProficientWith(context.Observer, GetActiveWeapon(context.Observer)) and IsFlatValueInterruptInteresting(context.Observer.ProficiencyBonus, context.Source) Properties: AdjustRoll(OBSERVER_OBSERVER,0-ProficiencyBonus);ApplyStatus(SWAP,PASSIVE_DEFENSIVE_DUELIST,100,0);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_DEFENSIVE_DUELIST,100,0) Cost: ReactionActionPoint:1 InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_RecklessAttack DisplayName: Reckless Attack Description: Gain Advantage on Attack Rolls until the end of your turn, but enemies also have Advantage against you. Icon: Action_Barbarian_RecklessAttack InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Source) and IsMeleeWeaponAttack() and not HasStatus('RECKLESS_ATTACK',context.Observer) and not SpellId('Target_RecklessAttack') and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetAdvantage();ApplyStatus(OBSERVER_OBSERVER,RECKLESS_ATTACK,100,1) Cooldown: OncePerTurn InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_WardingFlare DisplayName: Warding Flare Description: Impose Disadvantage on an attacker, possibly causing their attack to miss. ExtraDescription: Has no effect on creatures that can't be Blinded. Icon: PassiveAction_WardingFlare InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetDisadvantage();ApplyStatus(OBSERVER_TARGET,PASSIVE_WARDING_FLARE,100,0) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_ON_PRE_DAMAGE
Interrupt_ShieldMaster DisplayName: Shield Master: Block Description: Shield yourself from a spell attack: when you fail a Dexterity Saving Throw on a spell, you only take half damage. When you succeed, you take no damage. Icon: PassiveFeature_ShieldMaster_Block InterruptContext: OnPreDamage InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasDamageEffectFlag(DamageFlags.SavingThrow) and HasSpellFlag(SpellFlags.CanAreaDamageEvade) and not AnyEntityIsItem() Properties: SetRoll(0) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasShieldEquipped(context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnEquip;OnStatusApplied
Interrupt_ON_CAST_HIT
Interrupt_CombatInspiration_Damage DisplayName: Valiant Damage Description: Add an additional [1] damage to your weapon attack. Icon: PassiveFeature_CombatInspiration_WeaponDamage InterruptContext: OnCastHit Conditions: not Dead(context.Observer) and Character() and IsWeaponAttack() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and not IsKillingBlow() and not AnyEntityIsItem() Properties: IF(IsMeleeAttack()):DealDamage(ResourceRoll(BardicInspiration,1), MainMeleeWeaponDamageType);IF(IsRangedAttack()):DealDamage(ResourceRoll(BardicInspiration,1), MainRangedWeaponDamageType);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_COMBAT_DAMAGE,100,0) ExtraDescription: You will expend your Combat Inspiration.* DescriptionParams: 1d6* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_CombatInspiration_Attack **Interrupt_BardicInspiration_Attack
Interrupt_CombatInspiration_Damage_d8 DescriptionParams: 1d8 DisplayName: Valiant Damage* Description: Add an additional [1] damage to your weapon attack.* Icon: PassiveFeature_CombatInspiration_WeaponDamage* InterruptContext: OnCastHit* Conditions: not Dead(context.Observer) and Character() and IsWeaponAttack() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and not IsKillingBlow() and not AnyEntityIsItem()* Properties: IF(IsMeleeAttack()):DealDamage(ResourceRoll(BardicInspiration,1), MainMeleeWeaponDamageType);IF(IsRangedAttack()):DealDamage(ResourceRoll(BardicInspiration,1), MainRangedWeaponDamageType);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_COMBAT_DAMAGE,100,0)* ExtraDescription: You will expend your Combat Inspiration.* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_CombatInspiration_Damage **Interrupt_CombatInspiration_Attack ***Interrupt_BardicInspiration_Attack
Interrupt_CombatInspiration_Damage_d10 DescriptionParams: 1d10 DisplayName: Valiant Damage* Description: Add an additional [1] damage to your weapon attack.* Icon: PassiveFeature_CombatInspiration_WeaponDamage* InterruptContext: OnCastHit* Conditions: not Dead(context.Observer) and Character() and IsWeaponAttack() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and not IsKillingBlow() and not AnyEntityIsItem()* Properties: IF(IsMeleeAttack()):DealDamage(ResourceRoll(BardicInspiration,1), MainMeleeWeaponDamageType);IF(IsRangedAttack()):DealDamage(ResourceRoll(BardicInspiration,1), MainRangedWeaponDamageType);RemoveStatus(OBSERVER_OBSERVER,BARDIC_INSPIRATION_COMBAT);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_BARDIC_INSPIRATION_COMBAT_DAMAGE,100,0)* ExtraDescription: You will expend your Combat Inspiration.* InterruptContextScope: Self* Container: YesNoDecision* Cost: BardicInspiration:1* Stack: BardicInspiration* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_CombatInspiration_Damage **Interrupt_CombatInspiration_Attack ***Interrupt_BardicInspiration_Attack
Interrupt_GiantKiller DisplayName: Giant Killer Description: If a Large or bigger creature attacks you, you can retaliate with a melee attack. Icon: PassiveFeature_GiantKiller InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and SizeEqualOrGreater(Size.Large, context.Source) and IsMeleeAttack() and not HasStatus('INVISIBILITY', context.Source) and Self(context.Target,context.Observer) and not AnyEntityIsItem() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and HasLastAttackTriggered() Properties: UseAttack(SWAP);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_GIANTKILLER,100,0) Cost: ReactionActionPoint:1 InterruptDefaultValue: Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_HellishRebuke DisplayName: Hellish Rebuke Description: React to your next attacker with flames that deal [1]. DescriptionParams: DealDamage(2d10,Fire) Icon: PassiveFeature_HellishRebuke InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseSpell(SWAP,Target_HellishRebuke,true,true,true) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:1 Stack: HellishRebuke InterruptDefaultValue: Enabled;Ask EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_HellishRebuke_WarlockMI ExtraDescription: Can be used once per Long Rest. Cost: ReactionActionPoint:1;Interrupt_HellishRebukeWarlockMI_Charge:1 EnableCondition: HasActionResource('Interrupt_HellishRebukeWarlockMI_Charge', 1, 0, false, false, context.Source) and (not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')) EnableContext: OnStatusApplied;OnStatusRemoved;OnActionResourcesChanged DisplayName: Hellish Rebuke* Description: React to your next attacker with flames that deal [1].* DescriptionParams: DealDamage(2d10,Fire)* Icon: PassiveFeature_HellishRebuke* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered()* Properties: UseSpell(SWAP,Target_HellishRebuke,true,true,true)* Stack: HellishRebuke* InterruptDefaultValue: Enabled;Ask* Stats inherited from: *Interrupt_HellishRebuke
Interrupt_HellishRebuke_2 DescriptionParams: DealDamage(3d10,Fire) Properties: UseSpell(SWAP,Target_HellishRebuke_2,true,true,true) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:2 DisplayName: Hellish Rebuke* Description: React to your next attacker with flames that deal [1].* Icon: PassiveFeature_HellishRebuke* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered()* Stack: HellishRebuke* InterruptDefaultValue: Enabled;Ask* EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied;OnStatusRemoved* Stats inherited from: *Interrupt_HellishRebuke
Interrupt_HellishRebuke_AsmodeusTiefling DisplayName: Infernal Legacy: Hellish Rebuke ExtraDescription: Can be used once per Long Rest. Cost: ReactionActionPoint:1;Interrupt_HellishRebukeTiefling_Charge:1 EnableCondition: HasActionResource('Interrupt_HellishRebukeTiefling_Charge', 1, 0, false, false, context.Source) and (not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')) EnableContext: OnStatusApplied;OnStatusRemoved;OnActionResourcesChanged DescriptionParams: DealDamage(3d10,Fire)* Properties: UseSpell(SWAP,Target_HellishRebuke_2,true,true,true)* Description: React to your next attacker with flames that deal [1].* Icon: PassiveFeature_HellishRebuke* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered()* Stack: HellishRebuke* InterruptDefaultValue: Enabled;Ask* Stats inherited from: *Interrupt_HellishRebuke_2 **Interrupt_HellishRebuke
Interrupt_HellishRebuke_3 DescriptionParams: DealDamage(4d10,Fire) Properties: UseSpell(SWAP,Target_HellishRebuke_3,true,true,true) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:3 DisplayName: Hellish Rebuke* Description: React to your next attacker with flames that deal [1].* Icon: PassiveFeature_HellishRebuke* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered()* Stack: HellishRebuke* InterruptDefaultValue: Enabled;Ask* EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied;OnStatusRemoved* Stats inherited from: *Interrupt_HellishRebuke
Interrupt_Riposte DisplayName: Riposte Description: When a creature misses you with a melee attack, you can retaliate with a powerful strike that deals an additional 1d8 damage if you are wielding a melee weapon. Icon: PassiveFeature_Riposte InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and IsMeleeAttack() and IsMiss() and not HasStatus('INVISIBILITY') and not AnyEntityIsItem() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and HasLastAttackTriggered() Properties: UseSpell(SWAP,Target_Riposte,true,true,true);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_RIPOSTE,100,0) Cost: ReactionActionPoint:1;SuperiorityDie:1 InterruptDefaultValue: Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_Smite_Divine DisplayName: Divine Smite Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead. DescriptionParams: DealDamage(2d8,Radiant);DealDamage(1d8,Radiant) ExtraDescription: This reaction won't trigger on a Critical Hit. Icon: Action_Paladin_DivineSmite InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(2d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(3d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0) Cost: SpellSlotsGroup:1:1:1 Stack: DivineSmite EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Smite_Divine_2 DescriptionParams: DealDamage(3d8,Radiant);DealDamage(1d8,Radiant) Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(3d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(4d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0) Cost: SpellSlotsGroup:1:1:2 DisplayName: Divine Smite* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* ExtraDescription: This reaction won't trigger on a Critical Hit.* Icon: Action_Paladin_DivineSmite* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine
Interrupt_Smite_Divine_3 DescriptionParams: DealDamage(4d8,Radiant);DealDamage(1d8,Radiant) Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(4d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(5d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0) Cost: SpellSlotsGroup:1:1:3 DisplayName: Divine Smite* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* ExtraDescription: This reaction won't trigger on a Critical Hit.* Icon: Action_Paladin_DivineSmite* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine
Interrupt_Smite_Divine_4 DescriptionParams: DealDamage(5d8,Radiant);DealDamage(1d8,Radiant) Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(5d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(6d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0) Cost: SpellSlotsGroup:1:1:4 DisplayName: Divine Smite* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* ExtraDescription: This reaction won't trigger on a Critical Hit.* Icon: Action_Paladin_DivineSmite* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine
Interrupt_Smite_Divine_5 Cost: SpellSlotsGroup:1:1:5 DescriptionParams: DealDamage(5d8,Radiant);DealDamage(1d8,Radiant)* Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(5d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(6d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0)* DisplayName: Divine Smite* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* ExtraDescription: This reaction won't trigger on a Critical Hit.* Icon: Action_Paladin_DivineSmite* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine_4 **Interrupt_Smite_Divine
Interrupt_Smite_Divine_6 Cost: SpellSlotsGroup:1:1:6 DescriptionParams: DealDamage(5d8,Radiant);DealDamage(1d8,Radiant)* Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(5d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(6d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0)* DisplayName: Divine Smite* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* ExtraDescription: This reaction won't trigger on a Critical Hit.* Icon: Action_Paladin_DivineSmite* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine_4 **Interrupt_Smite_Divine
Interrupt_Smite_Divine_NPC InterruptDefaultValue: Enabled DisplayName: Divine Smite* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* DescriptionParams: DealDamage(2d8,Radiant);DealDamage(1d8,Radiant)* ExtraDescription: This reaction won't trigger on a Critical Hit.* Icon: Action_Paladin_DivineSmite* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(2d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(3d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0)* Cost: SpellSlotsGroup:1:1:1* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine
Interrupt_Smite_Divine_2_NPC InterruptDefaultValue: Enabled DescriptionParams: DealDamage(3d8,Radiant);DealDamage(1d8,Radiant)* Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(3d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(4d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0)* Cost: SpellSlotsGroup:1:1:2* DisplayName: Divine Smite* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* ExtraDescription: This reaction won't trigger on a Critical Hit.* Icon: Action_Paladin_DivineSmite* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine_2 **Interrupt_Smite_Divine
Interrupt_Smite_Divine_3_NPC InterruptDefaultValue: Enabled DescriptionParams: DealDamage(4d8,Radiant);DealDamage(1d8,Radiant)* Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(4d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(5d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0)* Cost: SpellSlotsGroup:1:1:3* DisplayName: Divine Smite* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* ExtraDescription: This reaction won't trigger on a Critical Hit.* Icon: Action_Paladin_DivineSmite* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine_3 **Interrupt_Smite_Divine
Interrupt_Smite_Divine_Critical DisplayName: Divine Smite on Critical Hit ExtraDescription: Deals an additional [1] to fiends and undead.
This reaction only triggers when you land a Critical Hit. Icon: Action_Paladin_DivineSmite Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem() Cost: SpellSlotsGroup:1:1:1 InterruptDefaultValue: Enabled Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* DescriptionParams: DealDamage(2d8,Radiant);DealDamage(1d8,Radiant)* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(2d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(3d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0)* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine
Interrupt_Smite_Divine_Critical_2 DescriptionParams: DealDamage(3d8,Radiant); Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(3d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(4d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0) Cost: SpellSlotsGroup:1:1:2 DisplayName: Divine Smite on Critical Hit* ExtraDescription: Deals an additional [1] to fiends and undead.
This reaction only triggers when you land a Critical Hit.* Icon: Action_Paladin_DivineSmite* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* InterruptDefaultValue: Enabled* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine_Critical **Interrupt_Smite_Divine
Interrupt_Smite_Divine_Critical_3 DescriptionParams: DealDamage(4d8,Radiant); Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(4d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(5d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0) Cost: SpellSlotsGroup:1:1:3 DisplayName: Divine Smite on Critical Hit* ExtraDescription: Deals an additional [1] to fiends and undead.
This reaction only triggers when you land a Critical Hit.* Icon: Action_Paladin_DivineSmite* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* InterruptDefaultValue: Enabled* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine_Critical **Interrupt_Smite_Divine
Interrupt_Smite_Divine_Critical_4 DescriptionParams: DealDamage(5d8,Radiant); Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(5d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(6d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0) Cost: SpellSlotsGroup:1:1:4 DisplayName: Divine Smite on Critical Hit* ExtraDescription: Deals an additional [1] to fiends and undead.
This reaction only triggers when you land a Critical Hit.* Icon: Action_Paladin_DivineSmite* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* InterruptDefaultValue: Enabled* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine_Critical **Interrupt_Smite_Divine
Interrupt_Smite_Divine_Critical_5 Cost: SpellSlotsGroup:1:1:5 DescriptionParams: DealDamage(5d8,Radiant);* Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(5d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(6d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0)* DisplayName: Divine Smite on Critical Hit* ExtraDescription: Deals an additional [1] to fiends and undead.
This reaction only triggers when you land a Critical Hit.* Icon: Action_Paladin_DivineSmite* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* InterruptDefaultValue: Enabled* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine_Critical_4 **Interrupt_Smite_Divine_Critical ***Interrupt_Smite_Divine
Interrupt_Smite_Divine_Critical_6 Cost: SpellSlotsGroup:1:1:6 DescriptionParams: DealDamage(5d8,Radiant);* Properties: IF(not UndeadOrFiend(context.Target)):DealDamage(5d8,Radiant);IF(UndeadOrFiend(context.Target)):DealDamage(6d8,Radiant);ApplyStatus(INTERRUPT_SMITE_DIVINE_VFX,100,0)* DisplayName: Divine Smite on Critical Hit* ExtraDescription: Deals an additional [1] to fiends and undead.
This reaction only triggers when you land a Critical Hit.* Icon: Action_Paladin_DivineSmite* Conditions: IsAbleToReact(context.Observer) and not Item() and IsMeleeAttack() and not IsDivineSmite() and Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and not AnyEntityIsItem()* InterruptDefaultValue: Enabled* Description: Your weapon deals an additional [1], increased by [2] when attacking fiends or undead.* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Stack: DivineSmite* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Smite_Divine_Critical_4 **Interrupt_Smite_Divine_Critical ***Interrupt_Smite_Divine
Interrupt_OTHERS
Interrupt_AttackOfOpportunity DisplayName: Opportunity Attack Description: Attack an enemy moving out of your reach. Icon: PassiveFeature_AttackOfOpportunity InterruptContext: OnLeaveAttackRange InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and not Self(context.Observer, context.Target) and Enemy() and not HasStatus('SANCTUARY',context.Source) and not WieldingWeapon('Ammunition', false, false, context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET') and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target) and not AnyEntityIsItem() and not HasSpellFlag(SpellFlags.IgnoreAoO, context.Target) Properties: IF(not HasPassive('Sentinel_ZeroSpeed',context.Source)):UseAttack();IF(HasPassive('Sentinel_ZeroSpeed',context.Source)):UseSpell(Target_Sentinel_AttackOfOpportunity,true,true,true);TutorialEvent(SWAP,f658a860-7e3e-44fd-807b-88d3c0c31217) Cost: ReactionActionPoint:1 InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Blinded') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_ControlledChaos DisplayName: Controlled Chaos Description: Induce a Wild Magic Surge on the nearby spellcaster. Icon: PassiveFeature_WildMagicSurge InterruptContext: OnSpellCast InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not AnyEntityIsItem() Properties: TriggerRandomCast(OBSERVER_SOURCE,1,0,WildMagicEvil);UseSpell(OBSERVER_SOURCE,Target_ControlledChaos,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Counterspell_4 Roll: TryCounterspellHigherLevel(4) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:4 DisplayName: Counterspell* Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Counterspell
Interrupt_Counterspell_5 Roll: TryCounterspellHigherLevel(5) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:5 DisplayName: Counterspell* Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Counterspell
Interrupt_Counterspell_6 Roll: TryCounterspellHigherLevel(6) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:6 DisplayName: Counterspell* Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Counterspell
Interrupt_DestructiveWrath DisplayName: Destructive Wrath Description: When you roll Thunder or Lightning damage, you can use your Channel Divinity to deal maximum damage instead. Icon: PassiveFeature_DestructiveWrath InterruptContext: OnSpellCast InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and (SpellDamageTypeIs(DamageType.Lightning) or SpellDamageTypeIs(DamageType.Thunder)) and not AnyEntityIsItem() Properties: ApplyStatus(OBSERVER_OBSERVER,DESTRUCTIVE_WRATH,100,1) Cost: ChannelDivinity:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_ElementalAffinity DisplayName: Elemental Affinity: Resistance Description: When you cast a spell that deals damage matching your draconic ancestry, you can spend 1 Sorcery Point to gain Resistance to that damage type. Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance InterruptContext: OnSpellCast InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and ElementalAffinityCheck() and not AnyEntityIsItem() Properties: IF(HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_ACID,100,-1);IF(HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_COLD,100,-1);IF(HasPassive('DraconicAncestry_Red',context.Source) or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_FIRE,100,-1);IF(HasPassive('DraconicAncestry_Blue',context.Source) or HasPassive('DraconicAncestry_Bronze',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_LIGHTNING,100,-1);IF(HasPassive('DraconicAncestry_Green',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_POISON,100,-1) Cost: SorceryPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_HeartOfTheStorm_Lightning DisplayName: Heart of the Storm: Lightning Description: When you cast a spell of Level 1 or higher that deals Lightning damage, you cause a small, local storm. All enemies within [2] take [1]. DescriptionParams: DealDamage(ClassLevel(Sorcerer)/2,Lightning);Distance(6) Icon: PassiveFeature_HeartOfTheStorm_Lightning InterruptContext: OnSpellCast InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source, context.Observer) and IsSpell() and SpellDamageTypeIs(DamageType.Lightning) and not AnyEntityIsItem() Properties: CreateExplosion(OBSERVER_OBSERVER,Projectile_HeartOfTheStorm_Lightning) Stack: HeartOfTheStorm InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_HeartOfTheStorm_Thunder DisplayName: Heart of the Storm: Thunder Description: When you cast a spell of Level 1 or higher that deals Thunder damage, you cause a small, local storm. All enemies within [2] take [1]. DescriptionParams: DealDamage(ClassLevel(Sorcerer)/2,Thunder);Distance(6) Icon: PassiveFeature_HeartOfTheStorm_Thunder Conditions: Self(context.Source, context.Observer) and IsSpell() and SpellDamageTypeIs(DamageType.Thunder) and not AnyEntityIsItem() Properties: CreateExplosion(OBSERVER_OBSERVER,Projectile_HeartOfTheStorm_Thunder) EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') InterruptContext: OnSpellCast* InterruptContextScope: Self* Container: YesNoDecision* Stack: HeartOfTheStorm* InterruptDefaultValue: Enabled* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_HeartOfTheStorm_Lightning
Interrupt_InstinctiveCharm DisplayName: Instinctive Charm Description: Charm an enemy attacking you. They will attack a new target if possible. Icon: PassiveFeature_InstinctiveCharm InterruptContext: OnSpellCast InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasStringInSpellRoll('Attack') and not AnyEntityIsItem() and not HasStatus('INSTINCTIVE_CHARM_UNTARGETABLE',context.Source,context.Observer) Roll: not SavingThrow(Ability.Wisdom, SourceSpellDC(14,context.Observer,Ability.Intelligence),AdvantageOnCharmPerson(),false,context.Source) Success: Counterspell();ApplyStatus(SWAP,CHARMED,100,1);IF(HasAnyExtraAttack(context.Source)):ApplyStatus(SELF,EXTRA_ATTACK_Q,100,1);IF(not HasAnyExtraAttack(context.Source)):ApplyStatus(SELF,EXTRA_ATTACK,100,1) Failure: ApplyStatus(OBSERVER_SOURCE,INSTINCTIVE_CHARM_UNTARGETABLE, 100, -1) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_MageSlayer DisplayName: Mage Slayer Description: Attack an enemy as a reaction if they cast a spell near you. Icon: PassiveFeature_MageSlayer_AttackACaster InterruptContext: OnSpellCast InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and not AnyEntityIsItem() Properties: UseAttack(OBSERVER_SOURCE) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_TAD_PsionicBacklash DisplayName: Psionic Backlash Description: When a nearby enemy casts a spell, you use your reaction to deal [1] for every level of that spell. DescriptionParams: DealDamage(1d4, Psychic) Icon: TadpoleSuperPower_PsionicBacklash InterruptContext: OnSpellCast InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and IsSpell() and not IsCantrip() and Enemy(context.Source, context.Observer) and not AnyEntityIsItem() Properties: DealDamage(OBSERVER_SOURCE,1d4*SpellPowerLevel,Psychic);UseSpell(OBSERVER_SOURCE,Target_TAD_PsionicBacklash,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_TAD_PsionicDominance DisplayName: Psionic Dominance Description: When an enemy within [1] targets you with a spell of a Level that is lower than or equal to your Proficiency Bonus, you can use your reaction to nullify the spell. DescriptionParams: Distance(18) Icon: TadpoleSuperPower_PsionicDominance InterruptContext: OnSpellCast InterruptContextScope: Nearby Container: YesNoDecision Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and SpellPowerLevelEqualOrLessThan(context.Observer.ProficiencyBonus) and not AnyEntityIsItem() and not HasStringInSpellRoll('WeaponAttack') Properties: Counterspell();UseSpell(OBSERVER_SOURCE,Target_TAD_PsionicDominance,true,true,true) Cost: ReactionActionPoint:1;Interrupt_TAD_PsionicDominance_Charge:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_TAD_PsionicDominance_Charge', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_BendLuck_Bonus DisplayName: Bend Luck Description: When an ally makes an Attack Roll or Saving Throw, it receives a +[1] bonus. DescriptionParams: 1d4 Icon: Skill_Sorcerer_Passive_BendLuck InterruptContext: OnPostRoll InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and ((not Self(context.Source,context.Observer) and HasInterruptedAttack() and Ally(context.Source, context.Observer) and IsFlatValueInterruptInteresting(4, context.Source)) or (not Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and Ally(context.Target, context.Observer) and IsFlatValueInterruptInteresting(4))) and not AnyEntityIsItem() Properties: AdjustRoll(1d4);IF(not Self(context.Target,context.Observer) and HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_BendLuck_Interrupt_Positive,true,true,true);IF(not Self(context.Target,context.Observer) and HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_BendLuck_Interrupt_Positive,true,true,true) Cost: ReactionActionPoint:1;SorceryPoint:2 Stack: BendLuck InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_BendLuck_Malus Description: When an enemy makes an Attack Roll or Saving Throw, it receives a -[1] penalty. Conditions: IsAbleToReact(context.Observer) and ((not Self(context.Source,context.Observer) and HasInterruptedAttack() and Enemy(context.Source, context.Observer) and IsFlatValueInterruptInteresting(4, context.Source)) or (not Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and Enemy(context.Target, context.Observer) and IsFlatValueInterruptInteresting(4))) and not AnyEntityIsItem() Properties: AdjustRoll(-1d4);IF(not Self(context.Target,context.Observer) and HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_BendLuck_Interrupt_Negative,true,true,true);IF(not Self(context.Target,context.Observer) and HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_BendLuck_Interrupt_Negative,true,true,true) DisplayName: Bend Luck* DescriptionParams: 1d4* Icon: Skill_Sorcerer_Passive_BendLuck* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* Cost: ReactionActionPoint:1;SorceryPoint:2* Stack: BendLuck* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_BendLuck_Bonus
Interrupt_EntropicWard DisplayName: Entropic Ward Description: Impose Disadvantage on an Attack Roll against you.
If the attack misses, you gain Advantage on your next Attack Roll against the attacker for 1 turn. Icon: PassiveFeature_EntropicWard InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetDisadvantage();ApplyStatus(OBSERVER_OBSERVER,ENTROPIC_WARD_USED,100,1) Cost: ReactionActionPoint:1;Interrupt_EntropicWard_Charge:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_EntropicWard_Charge', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_FightingStyle_Protection DisplayName: Protection Description: When you have a shield, impose Disadvantage on an attack against your allies when you are within [1]. You must be able to see the attacker. DescriptionParams: Distance(1.5) Icon: PassiveFeature_FightingStyle_Protection InterruptContext: OnPostRoll InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and HasShieldEquipped(context.Observer) and not Self(context.Source,context.Observer) and not Self(context.Target,context.Observer) and Ally(context.Target, context.Observer) and HasInterruptedAttack() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Target) and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetDisadvantage();ApplyStatus(OBSERVER_TARGET,INTERRUPT_FIGHTINGSTYLE_PROTECTION,100,0) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasShieldEquipped(context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnStatusApplied;OnEquip
Interrupt_GuidedStrike DisplayName: Guided Strike Description: Gain a +[1] bonus to your Attack Roll. DescriptionParams: 10 Icon: PassiveFeature_GuidedStrike InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(10, context.Source) Properties: AdjustRoll(10);ApplyStatus(OBSERVER_SOURCE,GUIDED_STRIKE,100,1) Cost: ChannelDivinity:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_IllusorySelf DisplayName: Illusory Self Description: Interpose an illusory duplicate of yourself between you and an attacker's strike, making them miss their attack. ExtraDescription: You must Short Rest to use this feature again. Icon: PassiveFeature_IllusorySelf InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsSetInterruptInteresting(1, context.Source) Properties: SetRoll(1);ApplyStatus(INTERRUPT_ILLUSORY_SELF,100,0) Cost: ReactionActionPoint:1;Interrupt_IllusorySelf_Charge:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_IllusorySelf_Charge', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_Indomitable DisplayName: Indomitable Description: Whenever you fail a Saving Throw, you can roll again, using the new result instead. Icon: PassiveFeature_Indomitable InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and HasInterruptedSavingThrow() and Self(context.Observer,context.Target) and not AnyEntityIsItem() and IsRerollInterruptInteresting() Properties: SetReroll(19,true) Cost: Interrupt_Indomitable:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_Indomitable', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_LegendaryResistance DisplayName: Legendary Resistance Description: Use a reaction to increase your Saving Throw result by 10. Icon: Action_TransmuterStone_Resistance InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and not AnyEntityIsItem() Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0) Cost: LegendaryResistanceCharge:1 Stack: LegendaryResistance InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_LegendaryResistance_Strength DisplayName: Legendary Resistance Description: Use a reaction to increase your Strength Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Strength) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Dexterity DisplayName: Legendary Resistance Description: Use a reaction to increase your Dexterity Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Dexterity) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Constitution DisplayName: Legendary Resistance: Description: Use a reaction to increase your Constitution Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Constitution) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Intelligence DisplayName: Legendary Resistance Description: Use a reaction to increase your Intelligence Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Intelligence) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Wisdom DisplayName: Legendary Resistance Description: Use a reaction to increase your Wisdom Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Wisdom) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Charisma DisplayName: Legendary Resistance Description: Use a reaction to increase your Charisma Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Charisma) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_CrowdControl DisplayName: Legendary Resistance Description: Use a reaction to increase your crowd control Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and AppliesCrowdControlStatus() and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_Lucky_ReplaceAttackersDie DisplayName: Lucky: Reroll Attacker's Die Description: Spend a Luck Point to force a creature to reroll its Attack Roll. Icon: PassiveFeature_Lucky_ReplaceAttackersDie InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Target) and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetReroll(20,true) Cost: LuckPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Lucky_RollAdditionalDie DisplayName: Lucky: Reroll with Advantage Description: Spend a Luck Point to gain Advantage on your Attack Roll or Saving Throw. Icon: PassiveFeature_Lucky_RollAdditionalDie InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and (HasInterruptedAttack() and Self(context.Observer,context.Source) and IsRerollInterruptInteresting(context.Source)) or (HasInterruptedSavingThrow() and Self(context.Observer,context.Target) and IsRerollInterruptInteresting()) and not AnyEntityIsItem() Properties: SetReroll(19,false) Cost: LuckPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Portent_1 DisplayName: Portent Die: 1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1]. DescriptionParams: 1 ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest. Icon: PassiveFeature_Portent_1 InterruptContext: OnPostRoll InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(1, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(1))) and not AnyEntityIsItem() Properties: SetRoll(1);RemoveStatus(OBSERVER_OBSERVER,PORTENT_1);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_1:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Portent_2 DisplayName: Portent Die: 2 DescriptionParams: 2 Icon: PassiveFeature_Portent_2 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(2, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(2))) and not AnyEntityIsItem() Properties: SetRoll(2);RemoveStatus(OBSERVER_OBSERVER,PORTENT_2);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_2:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_3 DisplayName: Portent Die: 3 DescriptionParams: 3 Icon: PassiveFeature_Portent_3 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(3, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(3))) and not AnyEntityIsItem() Properties: SetRoll(3);RemoveStatus(OBSERVER_OBSERVER,PORTENT_3);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_3:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_4 DisplayName: Portent Die: 4 DescriptionParams: 4 Icon: PassiveFeature_Portent_4 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(4, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(4))) and not AnyEntityIsItem() Properties: SetRoll(4);RemoveStatus(OBSERVER_OBSERVER,PORTENT_4);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_4:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_5 DisplayName: Portent Die: 5 DescriptionParams: 5 Icon: PassiveFeature_Portent_5 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(5, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(5))) and not AnyEntityIsItem() Properties: SetRoll(5);RemoveStatus(OBSERVER_OBSERVER,PORTENT_5);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_5:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_6 DisplayName: Portent Die: 6 DescriptionParams: 6 Icon: PassiveFeature_Portent_6 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(6, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(6))) and not AnyEntityIsItem() Properties: SetRoll(6);RemoveStatus(OBSERVER_OBSERVER,PORTENT_6);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_6:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_7 DisplayName: Portent Die: 7 DescriptionParams: 7 Icon: PassiveFeature_Portent_7 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(7, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(7))) and not AnyEntityIsItem() Properties: SetRoll(7);RemoveStatus(OBSERVER_OBSERVER,PORTENT_7);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_7:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_8 DisplayName: Portent Die: 8 DescriptionParams: 8 Icon: PassiveFeature_Portent_8 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(8, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(8))) and not AnyEntityIsItem() Properties: SetRoll(8);RemoveStatus(OBSERVER_OBSERVER,PORTENT_8);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_8:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_9 DisplayName: Portent Die: 9 DescriptionParams: 9 Icon: PassiveFeature_Portent_9 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(9, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(9))) and not AnyEntityIsItem() Properties: SetRoll(9);RemoveStatus(OBSERVER_OBSERVER,PORTENT_9);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_9:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_10 DisplayName: Portent Die: 10 DescriptionParams: 10 Icon: PassiveFeature_Portent_10 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(10, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(10))) and not AnyEntityIsItem() Properties: SetRoll(10);RemoveStatus(OBSERVER_OBSERVER,PORTENT_10);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_10:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_11 DisplayName: Portent Die: 11 DescriptionParams: 11 Icon: PassiveFeature_Portent_11 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(11, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(11))) and not AnyEntityIsItem() Properties: SetRoll(11);RemoveStatus(OBSERVER_OBSERVER,PORTENT_11);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_11:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_12 DisplayName: Portent Die: 12 DescriptionParams: 12 Icon: PassiveFeature_Portent_12 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(12, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(12))) and not AnyEntityIsItem() Properties: SetRoll(12);RemoveStatus(OBSERVER_OBSERVER,PORTENT_12);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_12:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_13 DisplayName: Portent Die: 13 DescriptionParams: 13 Icon: PassiveFeature_Portent_13 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(13, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(13))) and not AnyEntityIsItem() Properties: SetRoll(13);RemoveStatus(OBSERVER_OBSERVER,PORTENT_13);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_13:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_14 DisplayName: Portent Die: 14 DescriptionParams: 14 Icon: PassiveFeature_Portent_14 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(14, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(14))) and not AnyEntityIsItem() Properties: SetRoll(14);RemoveStatus(OBSERVER_OBSERVER,PORTENT_14);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_14:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_15 DisplayName: Portent Die: 15 DescriptionParams: 15 Icon: PassiveFeature_Portent_15 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(15, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(15))) and not AnyEntityIsItem() Properties: SetRoll(15);RemoveStatus(OBSERVER_OBSERVER,PORTENT_15);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_15:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_16 DisplayName: Portent Die: 16 DescriptionParams: 16 Icon: PassiveFeature_Portent_16 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(16, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(16))) and not AnyEntityIsItem() Properties: SetRoll(16);RemoveStatus(OBSERVER_OBSERVER,PORTENT_16);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_16:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_17 DisplayName: Portent Die: 17 DescriptionParams: 17 Icon: PassiveFeature_Portent_17 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(17, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(17))) and not AnyEntityIsItem() Properties: SetRoll(17);RemoveStatus(OBSERVER_OBSERVER,PORTENT_17);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_17:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_18 DisplayName: Portent Die: 18 DescriptionParams: 18 Icon: PassiveFeature_Portent_18 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(18, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(18))) and not AnyEntityIsItem() Properties: SetRoll(18);RemoveStatus(OBSERVER_OBSERVER,PORTENT_18);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_18:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_19 DisplayName: Portent Die: 19 DescriptionParams: 19 Icon: PassiveFeature_Portent_19 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(19, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(19))) and not AnyEntityIsItem() Properties: SetRoll(19);RemoveStatus(OBSERVER_OBSERVER,PORTENT_19);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_19:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_20 DisplayName: Portent Die: 20 DescriptionParams: 20 Icon: PassiveFeature_Portent_20 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(20, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(20))) and not AnyEntityIsItem() Properties: SetRoll(20);RemoveStatus(OBSERVER_OBSERVER,PORTENT_20);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_20:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_RingOfEvasion DisplayName: Ring of Evasion Description: When you make a Dexterity Saving Throw, you can use your reaction to succeed instead. InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Target,context.Observer) and HasSavingThrowWithAbility(Ability.Dexterity) and not AnyEntityIsItem() and IsSetInterruptInteresting(20) Properties: SetRoll(20) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Shield_Wizard DisplayName: Shield Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile. Icon: PassiveFeature_Shield InterruptContext: OnPostRoll;OnPreDamage InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Shield_Sorcerer Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1) EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:1* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Warlock Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1) EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:1* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_2 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:2 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_2 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:2 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_2 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:2 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_3 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:3 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_3 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:3 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_3 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:3 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_4 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:4 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_4 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:4 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_4 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:4 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_5 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:5 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_5 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:5 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_5 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:5 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_6 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:6 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_6 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:6 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_6 Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:6 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_TAD_LuckOfTheFarRealms DisplayName: Luck of the Far Realms Description: When you make a successful Attack Roll against a foe, you can change that hit into a Critical Hit. Icon: TadpoleSuperPower_LuckOfTheFarRealm InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Source,context.Observer) and HasInterruptedAttack() and LuckOfTheFarRealmCheck() and not AnyEntityIsItem() Properties: SetRoll(20) Cost: ReactionActionPoint:1;Interrupt_LuckOfTheFarRealms_Charge:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_LuckOfTheFarRealms_Charge', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_TidesOfChaos DisplayName: Tides of Chaos Description: Gain Advantage on your next Attack Roll, Ability Check, or Saving Throw.
Increased chance of Wild Magic surge afterwards. Icon: Skill_Sorcerer_Passive_TidesOfChaos InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and ((Self(context.Source,context.Observer) and HasInterruptedAttack() and IsRerollInterruptInteresting(context.Source)) or (Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and IsRerollInterruptInteresting())) and not AnyEntityIsItem() Properties: SetAdvantage();ApplyStatus(OBSERVER_OBSERVER,TIDES_OF_CHAOS,100,-1) Cost: TidesOfChaos:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_UncannyDodge DisplayName: Uncanny Dodge Description: On a hit, receive half damage from a foe's attack. Icon: PassiveFeature_UncannyDodge InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_WardingFlare_Improved DisplayName: Improved Warding Flare Description: Impose Disadvantage on an ally's attacker, possibly causing their attack to miss. Icon: PassiveFeature_ImprovedFlare InterruptContextScope: Nearby Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and not Self(context.Target,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetDisadvantage();ApplyStatus(OBSERVER_TARGET,PASSIVE_WARDING_FLARE,100,0);IF(not Self(context.Target,context.Observer)):UseSpell(OBSERVER_TARGET,Target_ImprovedFlare_Interrupt,true,true,true) EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied ExtraDescription: Has no effect on creatures that can't be Blinded.* InterruptContext: OnPostRoll* Container: YesNoDecision* Cost: ReactionActionPoint:1* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_WardingFlare
Interrupt_WarGodsBlessing DisplayName: War God's Blessing Description: Grant a nearby ally a +[1] bonus to their Attack Roll. Icon: PassiveFeature_WarGodsBlessing InterruptContextScope: Nearby Conditions: IsAbleToReact(context.Observer) and not Self(context.Source,context.Observer) and Ally(context.Source,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(10, context.Source) Properties: AdjustRoll(10);ApplyStatus(OBSERVER_SOURCE,WAR_GODS_BLESSING,100,0);UseSpell(OBSERVER_SOURCE,Target_WarGodsBlessing_Interrupt,true,true,true) Cost: ChannelDivinity:1;ReactionActionPoint:1 DescriptionParams: 10* InterruptContext: OnPostRoll* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_GuidedStrike
Interrupt_DampenElements DisplayName: Dampen Elements Description: When you or an ally gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you can use your reaction to halve the attack's damage. Icon: PassiveFeature_DampenElements InterruptContext: OnPreDamage InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and (Self(context.Target,context.Observer) or Ally(context.Target,context.Observer)) and DampenElementsCheck(context.HitDescription.MainDamageType, context.Target) and not AnyEntityIsItem() Properties: SetDamageResistance(Acid);SetDamageResistance(Cold);SetDamageResistance(Fire);SetDamageResistance(Lightning);SetDamageResistance(Thunder);ApplyStatus(OBSERVER_TARGET,INTERRUPT_DAMPEN_ELEMENTS,100,0);IF(not Self(context.Target,context.Observer)):UseSpell(OBSERVER_TARGET,Target_DampenElements_Interrupt,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_DeflectMissiles DisplayName: Deflect Missiles Description: Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.
If the damage is reduced to 0, you use a Ki Point to Deflect the Missile. ExtraDescription: You can only reduce damage from the attack - any additional effects can't be negated. Icon: PassiveFeature_DeflectMissiles InterruptContext: OnPreDamage InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and IsRangedWeaponAttack() and not HasStatus('SG_Polymorph_BeastShape') and not AnyEntityIsItem() Properties: AdjustRoll(OBSERVER_OBSERVER,-(1d10+DexterityModifier+ClassLevel(Monk)));ApplyStatus(OBSERVER_TARGET,INTERRUPT_DEFLECT_MISSILES_HIT,100,1);RestoreResource(DeflectMissiles_Charge,1,0) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Parry DisplayName: Parry Description: Parry the next melee attack that hits you to reduce the damage by [1]. DescriptionParams: 1d8+DexterityModifier Icon: PassiveFeature_Parry InterruptContext: OnPreDamage InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and IsMeleeWeaponAttack() and not AnyEntityIsItem() Properties: AdjustRoll(OBSERVER_OBSERVER,-(LevelMapValue(SuperiorityDie)+DexterityModifier)) Cost: ReactionActionPoint:1;SuperiorityDie:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_ProjectedWard DisplayName: Projected Ward Description: When a nearby ally takes damage, you can use your Arcane Ward to reduce the damage equal to its charges and then lose 1 charge. DescriptionParams: RegainHitPoints(2*Level+IntelligenceModifier) Icon: PassiveFeature_ProjectedWard InterruptContext: OnPreDamage InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Ally(context.Target,context.Observer) and not Self(context.Target,context.Observer) and HasStatus('ARCANE_WARD',context.Observer) and not AnyEntityIsItem() Properties: AdjustRoll(OBSERVER_TARGET,-(ARCANE_WARD.Duration));ApplyStatus(INTERRUPT_PROJECTED_WARD,100,0);ApplyStatus(OBSERVER_OBSERVER,ARCANE_WARD,100,ARCANE_WARD.Duration-1);UseSpell(OBSERVER_TARGET,Target_ProjectedWard_Interrupt,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_DeflectMissiles_Return DisplayName: Deflect Missiles Description: Catch a projectile from a ranged weapon attack and shoot it back at your attacker. Icon: PassiveFeature_DeflectMissiles InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and IsAttackType(AttackType.RangedWeaponAttack) and not (IsCriticalMiss() or IsMiss()) and HasActionResource('DeflectMissiles_Charge', 1, 0, false, false, context.Observer) and not AnyEntityIsItem() Properties: UseSpell(SWAP,Projectile_Deflect_Missiles,true,true,true,c4598bdb-fc07-40dd-a62c-90cc138bd76f);UseActionResource(OBSERVER_OBSERVER,DeflectMissiles_Charge,1,0) Cost: KiPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_DivineStrike_Cold DisplayName: Divine Strike: Frigid Depths Description: Deal an additional [1]. DescriptionParams: DealDamage(1d8,Cold) Icon: Action_DivineStrike_Melee InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() Properties: DealDamage(1d8,Cold) Cost: Interrupt_DivineStrike:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_DivineStrike_Cold_Critical DisplayName: Divine Strike: Frigid Depths Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() Description: Deal an additional [1].* DescriptionParams: DealDamage(1d8,Cold)* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Properties: DealDamage(1d8,Cold)* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Fire DisplayName: Divine Strike: Molten Flame DescriptionParams: DealDamage(1d8,Fire) Properties: DealDamage(1d8,Fire) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Fire_Critical DisplayName: Divine Strike: Molten Flame Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Fire)* Properties: DealDamage(1d8,Fire)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Fire **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Lightning DisplayName: Divine Strike: Scything Bolts DescriptionParams: DealDamage(1d8,Lightning) Properties: DealDamage(1d8,Lightning) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Lightning_Critical DisplayName: Divine Strike: Doom Bolts Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Lightning)* Properties: DealDamage(1d8,Lightning)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Lightning **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Poison DisplayName: Divine Strike: Nightshade Poison DescriptionParams: DealDamage(1d8,Poison) Properties: DealDamage(1d8,Poison) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Poison_Critical DisplayName: Divine Strike: Nightshade Poison Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Poison)* Properties: DealDamage(1d8,Poison)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Poison **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Radiant DisplayName: Divine Strike: Honour Shining Bright DescriptionParams: DealDamage(1d8,Radiant) Properties: DealDamage(1d8,Radiant) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Radiant_Critical DisplayName: Divine Strike: Brightsoul Bash Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Radiant)* Properties: DealDamage(1d8,Radiant)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Radiant **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Thunder DisplayName: Divine Strike: Thunder DescriptionParams: DealDamage(1d8,Thunder) Properties: DealDamage(1d8,Thunder) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Thunder_Critical DisplayName: Divine Strike: Thunder Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Thunder)* Properties: DealDamage(1d8,Thunder)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Thunder **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_MeleeWeapon DisplayName: Divine Strike: Brutish Slam DescriptionParams: DealDamage(1d8,MainMeleeWeaponDamageType) Icon: Action_DivineStrike_Melee Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsMeleeAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() Properties: DealDamage(1d8,MainMeleeWeaponDamageType) Description: Deal an additional [1].* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_MeleeWeapon_Critical DisplayName: Divine Strike: Brutish Slam Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsMeleeAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,MainMeleeWeaponDamageType)* Icon: Action_DivineStrike_Melee* Properties: DealDamage(1d8,MainMeleeWeaponDamageType)* Description: Deal an additional [1].* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_MeleeWeapon **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_RangedWeapon DisplayName: Divine Strike: Death From Afar DescriptionParams: DealDamage(1d8,MainRangedWeaponDamageType) Icon: Action_DivineStrike_Ranged Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsRangedAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() Properties: DealDamage(1d8,MainRangedWeaponDamageType) Description: Deal an additional [1].* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_RangedWeapon_Critical DisplayName: Divine Strike: Death From Afar Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsRangedAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,MainRangedWeaponDamageType)* Icon: Action_DivineStrike_Ranged* Properties: DealDamage(1d8,MainRangedWeaponDamageType)* Description: Deal an additional [1].* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_RangedWeapon **Interrupt_DivineStrike_Cold
Interrupt_GuardianOfFaith_Retaliate DisplayName: Divine Retaliation Description: Strike back at the enemy that attacked you. Icon: Spell_Evocation_SacredFlame InterruptContext: OnCastHit InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Ally(context.Observer,context.Target) and Enemy(context.Source,context.Observer) and not DistanceToGreaterThan(context.ObserverPosition, context.SourcePosition, 3) and not HasStatus('INVISIBILITY') and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseAttack(OBSERVER_SOURCE) InterruptDefaultValue: Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_HellishRebuke_Myrmidon Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not HasStatus('SILENCED',context.Source) and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseSpell(SWAP,Target_HellishRebuke_Myrmidon,true,true,true) Cost: ReactionActionPoint:1 EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved DisplayName: Hellish Rebuke* Description: React to your next attacker with flames that deal [1].* DescriptionParams: DealDamage(2d10,Fire)* Icon: PassiveFeature_HellishRebuke* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Stack: HellishRebuke* InterruptDefaultValue: Enabled;Ask* Stats inherited from: *Interrupt_HellishRebuke
Interrupt_MistyEscape DisplayName: Misty Escape Description: Upon taking damage, become Invisible. On your next turn, you can cast Misty Step, though this will break your invisibility. Icon: PassiveFeature_MistyEscape InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseSpell(OBSERVER_OBSERVER,Shout_Invisibility_MistyEscape,true,true,true) Cost: ReactionActionPoint:1;Interrupt_MistyEscape:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_MistyEscape', 1, 0, false, false, context.Source) and (not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged;OnStatusApplied;OnStatusRemoved
Interrupt_Overwhelm DisplayName: Tenacity Description: When you miss an attack, deal [1] anyway. DescriptionParams: DealDamage(max(1,StrengthModifier), Bludgeoning) Icon: PassiveAction_Overwhelm InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and (IsCriticalMiss() or IsMiss()) and IsMeleeWeaponAttack() and IsProficientWithEquippedWeapon() and not AnyEntityIsItem() Properties: DealDamage(max(1,StrengthModifier), Bludgeoning) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Sentinel DisplayName: Sentinel Description: When an ally is attacked by a nearby creature, you may strike the attacker. Icon: PassiveFeature_Sentinel_Attack InterruptContext: OnCastHit InterruptContextScope: Nearby Container: YesNoDecision Conditions: not Self(context.Target,context.Observer) and not Self(context.Source,context.Observer) and Ally(context.Target, context.Observer) and Enemy(context.Source, context.Observer) and not HasPassive('Sentinel_Attack',context.Target) and IsAbleToReact(context.Observer) and IsMeleeAttack() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseAttack(OBSERVER_SOURCE) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_SneakAttack DisplayName: Sneak Attack Description: Deal extra damage to a foe you have Advantage against. Icon: Action_SneakAttack_Melee InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and ((WieldingFinesseWeaponInSpecificHand(context.Observer,false) and IsMainHandAttack()) or (WieldingFinesseWeaponInSpecificHand(context.Observer,true) and IsOffHandAttack()) or IsThrowAttackRoll()) and not IsCritical() and not IsKillingBlow() and (HasDamageEffectFlag(DamageFlags.AttackAdvantage) or HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDamageEffectFlag(DamageFlags.AttackDisadvantage) and not (SpellId('Projectile_SneakAttack') or SpellId('Target_SneakAttack')) and not AnyEntityIsItem() Properties: IF(IsMeleeAttack()):DealDamage(LevelMapValue(SneakAttack), MainMeleeWeaponDamageType);IF(IsRangedAttack()):DealDamage(LevelMapValue(SneakAttack), MainRangedWeaponDamageType);IF(HasPassive('MAG_ForcefulSneakAttack_Passive', context.Source)):DealDamage(1d4, Force) Cost: SneakAttack_Charge:1 Stack: SneakAttack Cooldown: OncePerTurn InterruptDefaultValue: Enabled EnableCondition: HasActionResource('SneakAttack_Charge',1,0,false,false,context.Source) and (WieldingFinesseWeaponInSpecificHand(context.Source, false) or WieldingFinesseWeaponInSpecificHand(context.Source, true) or WieldingWeapon('Ammunition', false, true, context.Source) or SpellTypeIs(SpellType.Throw)) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged;OnEquip
Interrupt_SneakAttack_Critical DisplayName: Sneak Attack (Critical Hit) Conditions: Self(context.Source,context.Observer) and ((WieldingFinesseWeaponInSpecificHand(context.Observer,false) and IsMainHandAttack()) or (WieldingFinesseWeaponInSpecificHand(context.Observer,true) and IsOffHandAttack()) or IsThrowAttackRoll()) and HasDamageEffectFlag(DamageFlags.Hit) and IsCritical() and not IsKillingBlow() and (HasDamageEffectFlag(DamageFlags.AttackAdvantage) or HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDamageEffectFlag(DamageFlags.AttackDisadvantage) and not (SpellId('Projectile_SneakAttack') or SpellId('Target_SneakAttack')) and not AnyEntityIsItem() InterruptDefaultValue: Enabled Description: Deal extra damage to a foe you have Advantage against.* Icon: Action_SneakAttack_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Properties: IF(IsMeleeAttack()):DealDamage(LevelMapValue(SneakAttack), MainMeleeWeaponDamageType);IF(IsRangedAttack()):DealDamage(LevelMapValue(SneakAttack), MainRangedWeaponDamageType);IF(HasPassive('MAG_ForcefulSneakAttack_Passive', context.Source)):DealDamage(1d4, Force)* Cost: SneakAttack_Charge:1* Stack: SneakAttack* Cooldown: OncePerTurn* EnableCondition: HasActionResource('SneakAttack_Charge',1,0,false,false,context.Source) and (WieldingFinesseWeaponInSpecificHand(context.Source, false) or WieldingFinesseWeaponInSpecificHand(context.Source, true) or WieldingWeapon('Ammunition', false, true, context.Source) or SpellTypeIs(SpellType.Throw)) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged;OnEquip* Stats inherited from: *Interrupt_SneakAttack
Interrupt_StormsFury DisplayName: Storm's Fury Description: When struck by a melee attack, you may deal thunder damage to the attacker and possibly push them back. Icon: GenericIcon_DamageType_Thunder InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and IsMeleeAttack() and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseSpell(SWAP,Target_StormsFury,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_WrathOfTheStorm_Lightning DisplayName: Wrath of the Storm: Lightning Description: If a nearby enemy attacks you, you can retaliate with a strike of lightning that deals [1]. DescriptionParams: DealDamage(2d8,Lightning) ExtraDescription: On Save: Target still takes half damage. Icon: PassiveFeature_WrathOfTheStorm_Lightning InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Target,context.Observer) and not Self(context.Source,context.Observer) and Enemy(context.Source,context.Observer) and IsAbleToReact(context.Observer) and IsAttack() and IsHit() and not DistanceToGreaterThan(context.SourcePosition, context.TargetPosition, 2) and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseSpell(OBSERVER_SOURCE,Target_WrathOfTheStorm_Lightning,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_WrathOfTheStorm_Thunder DisplayName: Wrath of the Storm: Thunder Description: If a nearby enemy attacks you, you can retaliate with a burst of thunder that deals [1]. DescriptionParams: DealDamage(2d8,Thunder) Icon: PassiveFeature_WrathOfTheStorm_Thunder Properties: UseSpell(OBSERVER_SOURCE,Target_WrathOfTheStorm_Thunder,true,true,true) ExtraDescription: On Save: Target still takes half damage.* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Target,context.Observer) and not Self(context.Source,context.Observer) and Enemy(context.Source,context.Observer) and IsAbleToReact(context.Observer) and IsAttack() and IsHit() and not DistanceToGreaterThan(context.SourcePosition, context.TargetPosition, 2) and not AnyEntityIsItem() and HasLastAttackTriggered()* Cost: ReactionActionPoint:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied;OnStatusRemoved* Stats inherited from: *Interrupt_WrathOfTheStorm_Lightning
Interrupt_TAD_Charm DisplayName: Charm Description: Charm an enemy that attacks you, preventing them from attacking you until their next turn. Icon: TadpoleSuperPower_Charm InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and Enemy(context.Source,context.Observer) and IsAttack() and not HasStatus('INVISIBILITY') and not AnyEntityIsItem() and HasLastAttackTriggered() and not IsImmuneToStatus('SG_Charmed',context.Source) Properties: UseSpell(OBSERVER_SOURCE,Target_TAD_Charm,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_Unstable_Backlash DisplayName: Unstable Backlash Description: While Raging, when you take damage or fail a Saving Throw, you trigger another Wild Magic effect. This replaces your current Wild Magic effect. Icon: PassiveFeature_Generic_Magical InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: HasStatus('SG_Rage') and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and Enemy(context.Source,context.Observer) and not AnyEntityIsItem() and not IsKillingBlow() and (TotalDamageDoneGreaterThan(0) or not (HasSavingThrowWithAbility(Ability.None) or HasDamageEffectFlag(DamageFlags.SavingThrow))) and HasLastAttackTriggered() Properties: RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_TELEPORT);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_WEAPON_INFUSION);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_MAGIC_RETRIBUTION);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_VINE_GROWTH);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_LIGHT_BOLT);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH);TriggerRandomCast(1,0,WildMagicBarbarian) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_PolearmMaster DisplayName: Polearm Master: Opportunity Attack Description: Make an Opportunity Attack whenever a creature enters your reach. ExtraDescription: Prerequisite: Must be wielding a glaive, halberd, quarterstaff, or spear. Icon: PassiveFeature_PolearmMaster_AttackOfOpportunity InterruptContext: OnEnterAttackRange InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and (HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Source)) or Tagged('WPN_STAVE', GetActiveWeapon(context.Source, true)) or Tagged('WPN_SPEAR', GetActiveWeapon(context.Source, true))) and Enemy() and not WieldingWeapon('Ammunition', false, false, context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET') and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target) and not AnyEntityIsItem() Properties: IF(not HasPassive('Sentinel_ZeroSpeed',context.Source)):UseAttack();IF(HasPassive('Sentinel_ZeroSpeed',context.Source)):UseSpell(Target_Sentinel_AttackOfOpportunity,true,true,true) Cost: ReactionActionPoint:1 Stack: AttackOfOpportunity InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_WarCaster DisplayName: War Caster: Opportunity Spell Description: Cast Shocking Grasp at a creature moving out of range. Icon: PassiveFeature_WarCaster_OpportunitySpell InterruptContext: OnLeaveAttackRange InterruptContextScope: Self Container: YesNoDecision Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Observer, context.Source) and not Self(context.Observer, context.Target) and Enemy() and not WieldingWeapon('Ammunition', false, false, context.Source) and not HasStatus('SG_Incapacitated', context.Source) and not HasStatus('SG_Unconscious', context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET') and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target) and not AnyEntityIsItem() Properties: UseSpell(Target_ShockingGrasp,true,true,true) Cost: ReactionActionPoint:1 Stack: AttackOfOpportunity InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_MONSTER
Interrupt_SteelWatcher_Biped_SelfDestruct_Begin DisplayName: Self-Detonation Protocol Description: Initiate a countdown sequence that ends with Self-Detonation. Icon: PassiveFeature_Generic_Explosion InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: HasFunctor(StatsFunctorType.DealDamage) and IsHit() and HasHPPercentageLessThan(30, context.Observer) and not HasStatus('STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN', context.Observer) and not (SpellId('Target_Smite_Banishing') or SpellId('Projectile_Smite_Banishing')) Properties: UseSpell(OBSERVER_OBSERVER,Shout_SteelWatcher_Biped_SelfDestruct_Begin,true,true,true) InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Blinded') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_SteelWatcher_Biped_SelfDestruct_Begin_BanishingSmite DisplayName: Self-Detonation Protocol Description: Initiate a countdown sequence that ends with Self-Detonation. Icon: PassiveFeature_Generic_Explosion InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: HasFunctor(StatsFunctorType.DealDamage) and IsHit() and HasHPPercentageLessThan(30, context.Observer) and not HasStatus('STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN', context.Observer) and (SpellId('Target_Smite_Banishing') or SpellId('Projectile_Smite_Banishing')) Properties: ApplyStatus(OBSERVER_OBSERVER,STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN,100,1) InterruptDefaultValue: Enabled
Interrupt_Berserk_FleshGolem DisplayName: Corpulent Rage Description: As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go Berserk. Icon: Action_Barbarian_Frenzy InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: HasFunctor(StatsFunctorType.DealDamage) and IsHit() and HasHPPercentageLessThan(40, context.Observer) and not HasStatus('SHA_NECROMANCER_FLESH_BERSERK', context.Observer) Properties: UseSpell(OBSERVER_OBSERVER,Shout_Berserk_FleshGolem,true,true,true) InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Blinded') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_Shield_Mindflayer Cost: ReactionActionPoint:1;Interupt_Shield_MindFlayer:1 Cooldown: OncePerCombat EnableCondition: HasActionResource('Interupt_Shield_MindFlayer', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_CounterSpell_MindFlayer Cost: ReactionActionPoint:1;Interupt_CounterSpell_MindFlayer:1 Cooldown: OncePerCombat EnableCondition: HasActionResource('Interupt_CounterSpell_MindFlayer', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: DisplayName: Counterspell* Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Roll: TryCounterspellHigherLevel(3)* Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Counterspell
Interrupt_ControlledChaos_DUPE_ENTRY_20582 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Controlled Chaos Description: Induce a Wild Magic Surge on the nearby spellcaster. Icon: PassiveFeature_WildMagicSurge InterruptContext: OnSpellCast InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not AnyEntityIsItem() Properties: TriggerRandomCast(OBSERVER_SOURCE,1,0,WildMagicEvil);UseSpell(OBSERVER_SOURCE,Target_ControlledChaos,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Counterspell_4_DUPE_ENTRY_94480 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Roll: TryCounterspellHigherLevel(4) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:4 DisplayName: Counterspell* Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Counterspell
Interrupt_Counterspell_5_DUPE_ENTRY_49711 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Roll: TryCounterspellHigherLevel(5) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:5 DisplayName: Counterspell* Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Counterspell
Interrupt_Counterspell_6_DUPE_ENTRY_80146 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Roll: TryCounterspellHigherLevel(6) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:6 DisplayName: Counterspell* Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Counterspell
Interrupt_DestructiveWrath_DUPE_ENTRY_73125 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Destructive Wrath Description: When you roll Thunder or Lightning damage, you can use your Channel Divinity to deal maximum damage instead. Icon: PassiveFeature_DestructiveWrath InterruptContext: OnSpellCast InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and (SpellDamageTypeIs(DamageType.Lightning) or SpellDamageTypeIs(DamageType.Thunder)) and not AnyEntityIsItem() Properties: ApplyStatus(OBSERVER_OBSERVER,DESTRUCTIVE_WRATH,100,1) Cost: ChannelDivinity:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_ElementalAffinity_DUPE_ENTRY_27307 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Elemental Affinity: Resistance Description: When you cast a spell that deals damage matching your draconic ancestry, you can spend 1 Sorcery Point to gain Resistance to that damage type. Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance InterruptContext: OnSpellCast InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and ElementalAffinityCheck() and not AnyEntityIsItem() Properties: IF(HasPassive('DraconicAncestry_Black',context.Source) or HasPassive('DraconicAncestry_Copper',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_ACID,100,-1);IF(HasPassive('DraconicAncestry_Silver',context.Source) or HasPassive('DraconicAncestry_White',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_COLD,100,-1);IF(HasPassive('DraconicAncestry_Red',context.Source) or HasPassive('DraconicAncestry_Gold',context.Source) or HasPassive('DraconicAncestry_Brass',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_FIRE,100,-1);IF(HasPassive('DraconicAncestry_Blue',context.Source) or HasPassive('DraconicAncestry_Bronze',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_LIGHTNING,100,-1);IF(HasPassive('DraconicAncestry_Green',context.Source)):ApplyStatus(OBSERVER_OBSERVER,ELEMENTALAFFINITY_POISON,100,-1) Cost: SorceryPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_HeartOfTheStorm_Lightning_DUPE_ENTRY_1176 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Heart of the Storm: Lightning Description: When you cast a spell of Level 1 or higher that deals Lightning damage, you cause a small, local storm. All enemies within [2] take [1]. DescriptionParams: DealDamage(ClassLevel(Sorcerer)/2,Lightning);Distance(6) Icon: PassiveFeature_HeartOfTheStorm_Lightning InterruptContext: OnSpellCast InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source, context.Observer) and IsSpell() and SpellDamageTypeIs(DamageType.Lightning) and not AnyEntityIsItem() Properties: CreateExplosion(OBSERVER_OBSERVER,Projectile_HeartOfTheStorm_Lightning) Stack: HeartOfTheStorm InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_HeartOfTheStorm_Thunder_DUPE_ENTRY_12540 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Heart of the Storm: Thunder Description: When you cast a spell of Level 1 or higher that deals Thunder damage, you cause a small, local storm. All enemies within [2] take [1]. DescriptionParams: DealDamage(ClassLevel(Sorcerer)/2,Thunder);Distance(6) Icon: PassiveFeature_HeartOfTheStorm_Thunder Conditions: Self(context.Source, context.Observer) and IsSpell() and SpellDamageTypeIs(DamageType.Thunder) and not AnyEntityIsItem() Properties: CreateExplosion(OBSERVER_OBSERVER,Projectile_HeartOfTheStorm_Thunder) EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') InterruptContext: OnSpellCast* InterruptContextScope: Self* Container: YesNoDecision* Stack: HeartOfTheStorm* InterruptDefaultValue: Enabled* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_HeartOfTheStorm_Lightning
Interrupt_InstinctiveCharm_DUPE_ENTRY_70298 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Instinctive Charm Description: Charm an enemy attacking you. They will attack a new target if possible. Icon: PassiveFeature_InstinctiveCharm InterruptContext: OnSpellCast InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasStringInSpellRoll('Attack') and not AnyEntityIsItem() and not HasStatus('INSTINCTIVE_CHARM_UNTARGETABLE',context.Source,context.Observer) Roll: not SavingThrow(Ability.Wisdom, SourceSpellDC(14,context.Observer,Ability.Intelligence),AdvantageOnCharmPerson(),false,context.Source) Success: Counterspell();ApplyStatus(SWAP,CHARMED,100,1);IF(HasAnyExtraAttack(context.Source)):ApplyStatus(SELF,EXTRA_ATTACK_Q,100,1);IF(not HasAnyExtraAttack(context.Source)):ApplyStatus(SELF,EXTRA_ATTACK,100,1) Failure: ApplyStatus(OBSERVER_SOURCE,INSTINCTIVE_CHARM_UNTARGETABLE, 100, -1) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_MageSlayer_DUPE_ENTRY_18670 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Mage Slayer Description: Attack an enemy as a reaction if they cast a spell near you. Icon: PassiveFeature_MageSlayer_AttackACaster InterruptContext: OnSpellCast InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and not AnyEntityIsItem() Properties: UseAttack(OBSERVER_SOURCE) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_TAD_PsionicBacklash_DUPE_ENTRY_79519 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Psionic Backlash Description: When a nearby enemy casts a spell, you use your reaction to deal [1] for every level of that spell. DescriptionParams: DealDamage(1d4, Psychic) Icon: TadpoleSuperPower_PsionicBacklash InterruptContext: OnSpellCast InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and IsSpell() and not IsCantrip() and Enemy(context.Source, context.Observer) and not AnyEntityIsItem() Properties: DealDamage(OBSERVER_SOURCE,1d4*SpellPowerLevel,Psychic);UseSpell(OBSERVER_SOURCE,Target_TAD_PsionicBacklash,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_TAD_PsionicDominance_DUPE_ENTRY_33952 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Psionic Dominance Description: When an enemy within [1] targets you with a spell of a Level that is lower than or equal to your Proficiency Bonus, you can use your reaction to nullify the spell. DescriptionParams: Distance(18) Icon: TadpoleSuperPower_PsionicDominance InterruptContext: OnSpellCast InterruptContextScope: Nearby Container: YesNoDecision Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and SpellPowerLevelEqualOrLessThan(context.Observer.ProficiencyBonus) and not AnyEntityIsItem() and not HasStringInSpellRoll('WeaponAttack') Properties: Counterspell();UseSpell(OBSERVER_SOURCE,Target_TAD_PsionicDominance,true,true,true) Cost: ReactionActionPoint:1;Interrupt_TAD_PsionicDominance_Charge:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_TAD_PsionicDominance_Charge', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_BendLuck_Bonus_DUPE_ENTRY_40478 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Bend Luck Description: When an ally makes an Attack Roll or Saving Throw, it receives a +[1] bonus. DescriptionParams: 1d4 Icon: Skill_Sorcerer_Passive_BendLuck InterruptContext: OnPostRoll InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and ((not Self(context.Source,context.Observer) and HasInterruptedAttack() and Ally(context.Source, context.Observer) and IsFlatValueInterruptInteresting(4, context.Source)) or (not Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and Ally(context.Target, context.Observer) and IsFlatValueInterruptInteresting(4))) and not AnyEntityIsItem() Properties: AdjustRoll(1d4);IF(not Self(context.Target,context.Observer) and HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_BendLuck_Interrupt_Positive,true,true,true);IF(not Self(context.Target,context.Observer) and HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_BendLuck_Interrupt_Positive,true,true,true) Cost: ReactionActionPoint:1;SorceryPoint:2 Stack: BendLuck InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_BendLuck_Malus_DUPE_ENTRY_8188 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Description: When an enemy makes an Attack Roll or Saving Throw, it receives a -[1] penalty. Conditions: IsAbleToReact(context.Observer) and ((not Self(context.Source,context.Observer) and HasInterruptedAttack() and Enemy(context.Source, context.Observer) and IsFlatValueInterruptInteresting(4, context.Source)) or (not Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and Enemy(context.Target, context.Observer) and IsFlatValueInterruptInteresting(4))) and not AnyEntityIsItem() Properties: AdjustRoll(-1d4);IF(not Self(context.Target,context.Observer) and HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_BendLuck_Interrupt_Negative,true,true,true);IF(not Self(context.Target,context.Observer) and HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_BendLuck_Interrupt_Negative,true,true,true) DisplayName: Bend Luck* DescriptionParams: 1d4* Icon: Skill_Sorcerer_Passive_BendLuck* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* Cost: ReactionActionPoint:1;SorceryPoint:2* Stack: BendLuck* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_BendLuck_Bonus
Interrupt_EntropicWard_DUPE_ENTRY_56820 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Entropic Ward Description: Impose Disadvantage on an Attack Roll against you.
If the attack misses, you gain Advantage on your next Attack Roll against the attacker for 1 turn. Icon: PassiveFeature_EntropicWard InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetDisadvantage();ApplyStatus(OBSERVER_OBSERVER,ENTROPIC_WARD_USED,100,1) Cost: ReactionActionPoint:1;Interrupt_EntropicWard_Charge:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_EntropicWard_Charge', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_FightingStyle_Protection_DUPE_ENTRY_53540 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Protection Description: When you have a shield, impose Disadvantage on an attack against your allies when you are within [1]. You must be able to see the attacker. DescriptionParams: Distance(1.5) Icon: PassiveFeature_FightingStyle_Protection InterruptContext: OnPostRoll InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and HasShieldEquipped(context.Observer) and not Self(context.Source,context.Observer) and not Self(context.Target,context.Observer) and Ally(context.Target, context.Observer) and HasInterruptedAttack() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Target) and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetDisadvantage();ApplyStatus(OBSERVER_TARGET,INTERRUPT_FIGHTINGSTYLE_PROTECTION,100,0) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasShieldEquipped(context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnStatusApplied;OnEquip
Interrupt_GuidedStrike_DUPE_ENTRY_32234 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Guided Strike Description: Gain a +[1] bonus to your Attack Roll. DescriptionParams: 10 Icon: PassiveFeature_GuidedStrike InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(10, context.Source) Properties: AdjustRoll(10);ApplyStatus(OBSERVER_SOURCE,GUIDED_STRIKE,100,1) Cost: ChannelDivinity:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_IllusorySelf_DUPE_ENTRY_24466 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Illusory Self Description: Interpose an illusory duplicate of yourself between you and an attacker's strike, making them miss their attack. ExtraDescription: You must Short Rest to use this feature again. Icon: PassiveFeature_IllusorySelf InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsSetInterruptInteresting(1, context.Source) Properties: SetRoll(1);ApplyStatus(INTERRUPT_ILLUSORY_SELF,100,0) Cost: ReactionActionPoint:1;Interrupt_IllusorySelf_Charge:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_IllusorySelf_Charge', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_Indomitable_DUPE_ENTRY_90 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Indomitable Description: Whenever you fail a Saving Throw, you can roll again, using the new result instead. Icon: PassiveFeature_Indomitable InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and HasInterruptedSavingThrow() and Self(context.Observer,context.Target) and not AnyEntityIsItem() and IsRerollInterruptInteresting() Properties: SetReroll(19,true) Cost: Interrupt_Indomitable:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_Indomitable', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_LegendaryResistance_DUPE_ENTRY_2479 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Legendary Resistance Description: Use a reaction to increase your Saving Throw result by 10. Icon: Action_TransmuterStone_Resistance InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and not AnyEntityIsItem() Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0) Cost: LegendaryResistanceCharge:1 Stack: LegendaryResistance InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_LegendaryResistance_Strength_DUPE_ENTRY_17786 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Legendary Resistance Description: Use a reaction to increase your Strength Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Strength) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Dexterity_DUPE_ENTRY_38806 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Legendary Resistance Description: Use a reaction to increase your Dexterity Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Dexterity) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Constitution_DUPE_ENTRY_39007 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Legendary Resistance: Description: Use a reaction to increase your Constitution Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Constitution) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Intelligence_DUPE_ENTRY_3234 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Legendary Resistance Description: Use a reaction to increase your Intelligence Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Intelligence) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Wisdom_DUPE_ENTRY_37886 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Legendary Resistance Description: Use a reaction to increase your Wisdom Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Wisdom) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_Charisma_DUPE_ENTRY_32877 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Legendary Resistance Description: Use a reaction to increase your Charisma Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and HasSavingThrowWithAbility(Ability.Charisma) and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_LegendaryResistance_CrowdControl_DUPE_ENTRY_271 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Legendary Resistance Description: Use a reaction to increase your crowd control Saving Throw result by 10. Conditions: not Self(context.Source,context.Observer) and Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and AppliesCrowdControlStatus() and not AnyEntityIsItem() Icon: Action_TransmuterStone_Resistance* InterruptContext: OnPostRoll* InterruptContextScope: Self* Container: YesNoDecision* Properties: AdjustRoll(10);ApplyStatus(OBSERVER_OBSERVER,INTERRUPT_LEGENDARY_RESISTANCE,100,0)* Cost: LegendaryResistanceCharge:1* Stack: LegendaryResistance* InterruptDefaultValue: Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_LegendaryResistance
Interrupt_Lucky_ReplaceAttackersDie_DUPE_ENTRY_50188 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Lucky: Reroll Attacker's Die Description: Spend a Luck Point to force a creature to reroll its Attack Roll. Icon: PassiveFeature_Lucky_ReplaceAttackersDie InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and HasInterruptedAttack() and Self(context.Observer,context.Target) and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetReroll(20,true) Cost: LuckPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Lucky_RollAdditionalDie_DUPE_ENTRY_1857 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Lucky: Reroll with Advantage Description: Spend a Luck Point to gain Advantage on your Attack Roll or Saving Throw. Icon: PassiveFeature_Lucky_RollAdditionalDie InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and (HasInterruptedAttack() and Self(context.Observer,context.Source) and IsRerollInterruptInteresting(context.Source)) or (HasInterruptedSavingThrow() and Self(context.Observer,context.Target) and IsRerollInterruptInteresting()) and not AnyEntityIsItem() Properties: SetReroll(19,false) Cost: LuckPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Portent_1_DUPE_ENTRY_5355 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1]. DescriptionParams: 1 ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest. Icon: PassiveFeature_Portent_1 InterruptContext: OnPostRoll InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(1, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(1))) and not AnyEntityIsItem() Properties: SetRoll(1);RemoveStatus(OBSERVER_OBSERVER,PORTENT_1);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_1:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Portent_2_DUPE_ENTRY_61600 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 2 DescriptionParams: 2 Icon: PassiveFeature_Portent_2 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(2, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(2))) and not AnyEntityIsItem() Properties: SetRoll(2);RemoveStatus(OBSERVER_OBSERVER,PORTENT_2);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_2:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_3_DUPE_ENTRY_39891 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 3 DescriptionParams: 3 Icon: PassiveFeature_Portent_3 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(3, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(3))) and not AnyEntityIsItem() Properties: SetRoll(3);RemoveStatus(OBSERVER_OBSERVER,PORTENT_3);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_3:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_4_DUPE_ENTRY_9803 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 4 DescriptionParams: 4 Icon: PassiveFeature_Portent_4 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(4, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(4))) and not AnyEntityIsItem() Properties: SetRoll(4);RemoveStatus(OBSERVER_OBSERVER,PORTENT_4);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_4:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_5_DUPE_ENTRY_11141 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 5 DescriptionParams: 5 Icon: PassiveFeature_Portent_5 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(5, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(5))) and not AnyEntityIsItem() Properties: SetRoll(5);RemoveStatus(OBSERVER_OBSERVER,PORTENT_5);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_5:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_6_DUPE_ENTRY_12943 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 6 DescriptionParams: 6 Icon: PassiveFeature_Portent_6 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(6, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(6))) and not AnyEntityIsItem() Properties: SetRoll(6);RemoveStatus(OBSERVER_OBSERVER,PORTENT_6);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_6:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_7_DUPE_ENTRY_23126 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 7 DescriptionParams: 7 Icon: PassiveFeature_Portent_7 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(7, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(7))) and not AnyEntityIsItem() Properties: SetRoll(7);RemoveStatus(OBSERVER_OBSERVER,PORTENT_7);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_7:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_8_DUPE_ENTRY_51610 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 8 DescriptionParams: 8 Icon: PassiveFeature_Portent_8 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(8, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(8))) and not AnyEntityIsItem() Properties: SetRoll(8);RemoveStatus(OBSERVER_OBSERVER,PORTENT_8);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_8:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_9_DUPE_ENTRY_59710 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 9 DescriptionParams: 9 Icon: PassiveFeature_Portent_9 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(9, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(9))) and not AnyEntityIsItem() Properties: SetRoll(9);RemoveStatus(OBSERVER_OBSERVER,PORTENT_9);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_9:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_10_DUPE_ENTRY_77036 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 10 DescriptionParams: 10 Icon: PassiveFeature_Portent_10 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(10, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(10))) and not AnyEntityIsItem() Properties: SetRoll(10);RemoveStatus(OBSERVER_OBSERVER,PORTENT_10);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_10:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_11_DUPE_ENTRY_72562 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 11 DescriptionParams: 11 Icon: PassiveFeature_Portent_11 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(11, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(11))) and not AnyEntityIsItem() Properties: SetRoll(11);RemoveStatus(OBSERVER_OBSERVER,PORTENT_11);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_11:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_12_DUPE_ENTRY_27955 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 12 DescriptionParams: 12 Icon: PassiveFeature_Portent_12 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(12, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(12))) and not AnyEntityIsItem() Properties: SetRoll(12);RemoveStatus(OBSERVER_OBSERVER,PORTENT_12);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_12:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_13_DUPE_ENTRY_37467 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 13 DescriptionParams: 13 Icon: PassiveFeature_Portent_13 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(13, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(13))) and not AnyEntityIsItem() Properties: SetRoll(13);RemoveStatus(OBSERVER_OBSERVER,PORTENT_13);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_13:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_14_DUPE_ENTRY_28285 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 14 DescriptionParams: 14 Icon: PassiveFeature_Portent_14 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(14, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(14))) and not AnyEntityIsItem() Properties: SetRoll(14);RemoveStatus(OBSERVER_OBSERVER,PORTENT_14);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_14:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_15_DUPE_ENTRY_95693 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 15 DescriptionParams: 15 Icon: PassiveFeature_Portent_15 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(15, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(15))) and not AnyEntityIsItem() Properties: SetRoll(15);RemoveStatus(OBSERVER_OBSERVER,PORTENT_15);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_15:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_16_DUPE_ENTRY_49380 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 16 DescriptionParams: 16 Icon: PassiveFeature_Portent_16 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(16, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(16))) and not AnyEntityIsItem() Properties: SetRoll(16);RemoveStatus(OBSERVER_OBSERVER,PORTENT_16);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_16:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_17_DUPE_ENTRY_31113 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 17 DescriptionParams: 17 Icon: PassiveFeature_Portent_17 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(17, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(17))) and not AnyEntityIsItem() Properties: SetRoll(17);RemoveStatus(OBSERVER_OBSERVER,PORTENT_17);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_17:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_18_DUPE_ENTRY_79074 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 18 DescriptionParams: 18 Icon: PassiveFeature_Portent_18 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(18, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(18))) and not AnyEntityIsItem() Properties: SetRoll(18);RemoveStatus(OBSERVER_OBSERVER,PORTENT_18);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_18:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_19_DUPE_ENTRY_96308 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 19 DescriptionParams: 19 Icon: PassiveFeature_Portent_19 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(19, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(19))) and not AnyEntityIsItem() Properties: SetRoll(19);RemoveStatus(OBSERVER_OBSERVER,PORTENT_19);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_19:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_Portent_20_DUPE_ENTRY_52575 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Portent Die: 20 DescriptionParams: 20 Icon: PassiveFeature_Portent_20 Conditions: IsAbleToReact(context.Observer) and ((HasInterruptedAttack() and IsPortentInterruptInteresting(20, context.Source)) or (HasInterruptedSavingThrow() and IsPortentInterruptInteresting(20))) and not AnyEntityIsItem() Properties: SetRoll(20);RemoveStatus(OBSERVER_OBSERVER,PORTENT_20);IF(HasInterruptedAttack()):UseSpell(OBSERVER_SOURCE,Target_Portent_Interrupt,true,true,true);IF(HasInterruptedSavingThrow()):UseSpell(OBSERVER_TARGET,Target_Portent_Interrupt,true,true,true) Cost: Interrupt_Portent_20:1 Description: Change the die of a nearby Attack Roll or Saving Throw to [1].* ExtraDescription: Bonuses and penalties will still be added to the number. You regain your Portent Dice when you take a Long Rest.* InterruptContext: OnPostRoll* InterruptContextScope: Nearby* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Portent_1
Interrupt_RingOfEvasion_DUPE_ENTRY_43776 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Ring of Evasion Description: When you make a Dexterity Saving Throw, you can use your reaction to succeed instead. InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Target,context.Observer) and HasSavingThrowWithAbility(Ability.Dexterity) and not AnyEntityIsItem() and IsSetInterruptInteresting(20) Properties: SetRoll(20) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Shield_Wizard_DUPE_ENTRY_38291 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Shield Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile. Icon: PassiveFeature_Shield InterruptContext: OnPostRoll;OnPreDamage InterruptContextScope: Self Container: YesNoDecision Conditions: not HasVerbalComponentBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer) Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1) Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Shield_Sorcerer_DUPE_ENTRY_49622 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1) EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:1* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_DUPE_ENTRY_69634 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1) EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:1* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_2_DUPE_ENTRY_38483 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:2 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_2_DUPE_ENTRY_39891 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:2 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_2_DUPE_ENTRY_32609 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:2 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_3_DUPE_ENTRY_22273 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:3 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_3_DUPE_ENTRY_66315 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:3 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_3_DUPE_ENTRY_72415 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:3 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_4_DUPE_ENTRY_30038 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:4 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_4_DUPE_ENTRY_25522 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:4 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_4_DUPE_ENTRY_34344 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:4 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_5_DUPE_ENTRY_84218 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:5 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_5_DUPE_ENTRY_95001 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:5 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_5_DUPE_ENTRY_68294 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:5 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_Shield_Sorcerer_6_DUPE_ENTRY_19394 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:6 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_SORCERER,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Sorcerer **Interrupt_Shield_Wizard
Interrupt_Shield_Warlock_6_DUPE_ENTRY_94217 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:6 Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WARLOCK,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Warlock **Interrupt_Shield_Wizard
Interrupt_Shield_Wizard_6_DUPE_ENTRY_51324 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;SpellSlotsGroup:1:1:6 DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_TAD_LuckOfTheFarRealms_DUPE_ENTRY_8438 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Luck of the Far Realms Description: When you make a successful Attack Roll against a foe, you can change that hit into a Critical Hit. Icon: TadpoleSuperPower_LuckOfTheFarRealm InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Source,context.Observer) and HasInterruptedAttack() and LuckOfTheFarRealmCheck() and not AnyEntityIsItem() Properties: SetRoll(20) Cost: ReactionActionPoint:1;Interrupt_LuckOfTheFarRealms_Charge:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_LuckOfTheFarRealms_Charge', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_TidesOfChaos_DUPE_ENTRY_74474 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Tides of Chaos Description: Gain Advantage on your next Attack Roll, Ability Check, or Saving Throw.
Increased chance of Wild Magic surge afterwards. Icon: Skill_Sorcerer_Passive_TidesOfChaos InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: not Dead(context.Observer) and ((Self(context.Source,context.Observer) and HasInterruptedAttack() and IsRerollInterruptInteresting(context.Source)) or (Self(context.Target,context.Observer) and HasInterruptedSavingThrow() and IsRerollInterruptInteresting())) and not AnyEntityIsItem() Properties: SetAdvantage();ApplyStatus(OBSERVER_OBSERVER,TIDES_OF_CHAOS,100,-1) Cost: TidesOfChaos:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_UncannyDodge_DUPE_ENTRY_1209 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Uncanny Dodge Description: On a hit, receive half damage from a foe's attack. Icon: PassiveFeature_UncannyDodge InterruptContext: OnPostRoll InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_WardingFlare_Improved_DUPE_ENTRY_59713 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Improved Warding Flare Description: Impose Disadvantage on an ally's attacker, possibly causing their attack to miss. Icon: PassiveFeature_ImprovedFlare InterruptContextScope: Nearby Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and not Self(context.Target,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsRerollInterruptInteresting(context.Source) Properties: SetDisadvantage();ApplyStatus(OBSERVER_TARGET,PASSIVE_WARDING_FLARE,100,0);IF(not Self(context.Target,context.Observer)):UseSpell(OBSERVER_TARGET,Target_ImprovedFlare_Interrupt,true,true,true) EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied ExtraDescription: Has no effect on creatures that can't be Blinded.* InterruptContext: OnPostRoll* Container: YesNoDecision* Cost: ReactionActionPoint:1* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_WardingFlare
Interrupt_WarGodsBlessing_DUPE_ENTRY_25456 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: War God's Blessing Description: Grant a nearby ally a +[1] bonus to their Attack Roll. Icon: PassiveFeature_WarGodsBlessing InterruptContextScope: Nearby Conditions: IsAbleToReact(context.Observer) and not Self(context.Source,context.Observer) and Ally(context.Source,context.Observer) and HasInterruptedAttack() and not AnyEntityIsItem() and IsFlatValueInterruptInteresting(10, context.Source) Properties: AdjustRoll(10);ApplyStatus(OBSERVER_SOURCE,WAR_GODS_BLESSING,100,0);UseSpell(OBSERVER_SOURCE,Target_WarGodsBlessing_Interrupt,true,true,true) Cost: ChannelDivinity:1;ReactionActionPoint:1 DescriptionParams: 10* InterruptContext: OnPostRoll* Container: YesNoDecision* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied* Stats inherited from: *Interrupt_GuidedStrike
Interrupt_DampenElements_DUPE_ENTRY_71518 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Dampen Elements Description: When you or an ally gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you can use your reaction to halve the attack's damage. Icon: PassiveFeature_DampenElements InterruptContext: OnPreDamage InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and (Self(context.Target,context.Observer) or Ally(context.Target,context.Observer)) and DampenElementsCheck(context.HitDescription.MainDamageType, context.Target) and not AnyEntityIsItem() Properties: SetDamageResistance(Acid);SetDamageResistance(Cold);SetDamageResistance(Fire);SetDamageResistance(Lightning);SetDamageResistance(Thunder);ApplyStatus(OBSERVER_TARGET,INTERRUPT_DAMPEN_ELEMENTS,100,0);IF(not Self(context.Target,context.Observer)):UseSpell(OBSERVER_TARGET,Target_DampenElements_Interrupt,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_DeflectMissiles_DUPE_ENTRY_67596 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Deflect Missiles Description: Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.
If the damage is reduced to 0, you use a Ki Point to Deflect the Missile. ExtraDescription: You can only reduce damage from the attack - any additional effects can't be negated. Icon: PassiveFeature_DeflectMissiles InterruptContext: OnPreDamage InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and IsRangedWeaponAttack() and not HasStatus('SG_Polymorph_BeastShape') and not AnyEntityIsItem() Properties: AdjustRoll(OBSERVER_OBSERVER,-(1d10+DexterityModifier+ClassLevel(Monk)));ApplyStatus(OBSERVER_TARGET,INTERRUPT_DEFLECT_MISSILES_HIT,100,1);RestoreResource(DeflectMissiles_Charge,1,0) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Parry_DUPE_ENTRY_19543 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Parry Description: Parry the next melee attack that hits you to reduce the damage by [1]. DescriptionParams: 1d8+DexterityModifier Icon: PassiveFeature_Parry InterruptContext: OnPreDamage InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and IsMeleeWeaponAttack() and not AnyEntityIsItem() Properties: AdjustRoll(OBSERVER_OBSERVER,-(LevelMapValue(SuperiorityDie)+DexterityModifier)) Cost: ReactionActionPoint:1;SuperiorityDie:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_ProjectedWard_DUPE_ENTRY_19314 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Projected Ward Description: When a nearby ally takes damage, you can use your Arcane Ward to reduce the damage equal to its charges and then lose 1 charge. DescriptionParams: RegainHitPoints(2*Level+IntelligenceModifier) Icon: PassiveFeature_ProjectedWard InterruptContext: OnPreDamage InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Ally(context.Target,context.Observer) and not Self(context.Target,context.Observer) and HasStatus('ARCANE_WARD',context.Observer) and not AnyEntityIsItem() Properties: AdjustRoll(OBSERVER_TARGET,-(ARCANE_WARD.Duration));ApplyStatus(INTERRUPT_PROJECTED_WARD,100,0);ApplyStatus(OBSERVER_OBSERVER,ARCANE_WARD,100,ARCANE_WARD.Duration-1);UseSpell(OBSERVER_TARGET,Target_ProjectedWard_Interrupt,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_DeflectMissiles_Return_DUPE_ENTRY_46552 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Deflect Missiles Description: Catch a projectile from a ranged weapon attack and shoot it back at your attacker. Icon: PassiveFeature_DeflectMissiles InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and IsAttackType(AttackType.RangedWeaponAttack) and not (IsCriticalMiss() or IsMiss()) and HasActionResource('DeflectMissiles_Charge', 1, 0, false, false, context.Observer) and not AnyEntityIsItem() Properties: UseSpell(SWAP,Projectile_Deflect_Missiles,true,true,true,c4598bdb-fc07-40dd-a62c-90cc138bd76f);UseActionResource(OBSERVER_OBSERVER,DeflectMissiles_Charge,1,0) Cost: KiPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_DivineStrike_Cold_DUPE_ENTRY_43034 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Frigid Depths Description: Deal an additional [1]. DescriptionParams: DealDamage(1d8,Cold) Icon: Action_DivineStrike_Melee InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() Properties: DealDamage(1d8,Cold) Cost: Interrupt_DivineStrike:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged
Interrupt_DivineStrike_Cold_Critical_DUPE_ENTRY_51819 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Frigid Depths Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() Description: Deal an additional [1].* DescriptionParams: DealDamage(1d8,Cold)* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Properties: DealDamage(1d8,Cold)* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Fire_DUPE_ENTRY_16679 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Molten Flame DescriptionParams: DealDamage(1d8,Fire) Properties: DealDamage(1d8,Fire) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Fire_Critical_DUPE_ENTRY_6138 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Molten Flame Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Fire)* Properties: DealDamage(1d8,Fire)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Fire **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Lightning_DUPE_ENTRY_63933 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Scything Bolts DescriptionParams: DealDamage(1d8,Lightning) Properties: DealDamage(1d8,Lightning) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Lightning_Critical_DUPE_ENTRY_75102 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Doom Bolts Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Lightning)* Properties: DealDamage(1d8,Lightning)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Lightning **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Poison_DUPE_ENTRY_54352 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Nightshade Poison DescriptionParams: DealDamage(1d8,Poison) Properties: DealDamage(1d8,Poison) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Poison_Critical_DUPE_ENTRY_42039 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Nightshade Poison Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Poison)* Properties: DealDamage(1d8,Poison)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Poison **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Radiant_DUPE_ENTRY_60676 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Honour Shining Bright DescriptionParams: DealDamage(1d8,Radiant) Properties: DealDamage(1d8,Radiant) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Radiant_Critical_DUPE_ENTRY_52780 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Brightsoul Bash Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Radiant)* Properties: DealDamage(1d8,Radiant)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Radiant **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Thunder_DUPE_ENTRY_13798 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Thunder DescriptionParams: DealDamage(1d8,Thunder) Properties: DealDamage(1d8,Thunder) Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem()* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_Thunder_Critical_DUPE_ENTRY_51182 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Thunder Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,Thunder)* Properties: DealDamage(1d8,Thunder)* Description: Deal an additional [1].* Icon: Action_DivineStrike_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Thunder **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_MeleeWeapon_DUPE_ENTRY_27257 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Brutish Slam DescriptionParams: DealDamage(1d8,MainMeleeWeaponDamageType) Icon: Action_DivineStrike_Melee Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsMeleeAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() Properties: DealDamage(1d8,MainMeleeWeaponDamageType) Description: Deal an additional [1].* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_MeleeWeapon_Critical_DUPE_ENTRY_87447 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Brutish Slam Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsMeleeAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,MainMeleeWeaponDamageType)* Icon: Action_DivineStrike_Melee* Properties: DealDamage(1d8,MainMeleeWeaponDamageType)* Description: Deal an additional [1].* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_MeleeWeapon **Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_RangedWeapon_DUPE_ENTRY_82468 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Death From Afar DescriptionParams: DealDamage(1d8,MainRangedWeaponDamageType) Icon: Action_DivineStrike_Ranged Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsRangedAttack() and not IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() Properties: DealDamage(1d8,MainRangedWeaponDamageType) Description: Deal an additional [1].* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_Cold
Interrupt_DivineStrike_RangedWeapon_Critical_DUPE_ENTRY_98900 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Strike: Death From Afar Conditions: Self(context.Source,context.Observer) and IsWeaponAttack() and IsRangedAttack() and IsCritical() and not IsKillingBlow() and IsHit() and not IsDivineStrike() and Character() and not AnyEntityIsItem() DescriptionParams: DealDamage(1d8,MainRangedWeaponDamageType)* Icon: Action_DivineStrike_Ranged* Properties: DealDamage(1d8,MainRangedWeaponDamageType)* Description: Deal an additional [1].* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Cost: Interrupt_DivineStrike:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: HasActionResource('Interrupt_DivineStrike', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged* Stats inherited from: *Interrupt_DivineStrike_RangedWeapon **Interrupt_DivineStrike_Cold
Interrupt_GuardianOfFaith_Retaliate_DUPE_ENTRY_40635 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Divine Retaliation Description: Strike back at the enemy that attacked you. Icon: Spell_Evocation_SacredFlame InterruptContext: OnCastHit InterruptContextScope: Nearby Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Ally(context.Observer,context.Target) and Enemy(context.Source,context.Observer) and not DistanceToGreaterThan(context.ObserverPosition, context.SourcePosition, 3) and not HasStatus('INVISIBILITY') and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseAttack(OBSERVER_SOURCE) InterruptDefaultValue: Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_HellishRebuke_Myrmidon_DUPE_ENTRY_92861 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not HasStatus('SILENCED',context.Source) and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseSpell(SWAP,Target_HellishRebuke_Myrmidon,true,true,true) Cost: ReactionActionPoint:1 EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved DisplayName: Hellish Rebuke* Description: React to your next attacker with flames that deal [1].* DescriptionParams: DealDamage(2d10,Fire)* Icon: PassiveFeature_HellishRebuke* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Stack: HellishRebuke* InterruptDefaultValue: Enabled;Ask* Stats inherited from: *Interrupt_HellishRebuke
Interrupt_MistyEscape_DUPE_ENTRY_1388 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Misty Escape Description: Upon taking damage, become Invisible. On your next turn, you can cast Misty Step, though this will break your invisibility. Icon: PassiveFeature_MistyEscape InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseSpell(OBSERVER_OBSERVER,Shout_Invisibility_MistyEscape,true,true,true) Cost: ReactionActionPoint:1;Interrupt_MistyEscape:1 InterruptDefaultValue: Ask;Enabled EnableCondition: HasActionResource('Interrupt_MistyEscape', 1, 0, false, false, context.Source) and (not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged;OnStatusApplied;OnStatusRemoved
Interrupt_Overwhelm_DUPE_ENTRY_17645 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Tenacity Description: When you miss an attack, deal [1] anyway. DescriptionParams: DealDamage(max(1,StrengthModifier), Bludgeoning) Icon: PassiveAction_Overwhelm InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and (IsCriticalMiss() or IsMiss()) and IsMeleeWeaponAttack() and IsProficientWithEquippedWeapon() and not AnyEntityIsItem() Properties: DealDamage(max(1,StrengthModifier), Bludgeoning) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_Sentinel_DUPE_ENTRY_25032 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Sentinel Description: When an ally is attacked by a nearby creature, you may strike the attacker. Icon: PassiveFeature_Sentinel_Attack InterruptContext: OnCastHit InterruptContextScope: Nearby Container: YesNoDecision Conditions: not Self(context.Target,context.Observer) and not Self(context.Source,context.Observer) and Ally(context.Target, context.Observer) and Enemy(context.Source, context.Observer) and not HasPassive('Sentinel_Attack',context.Target) and IsAbleToReact(context.Observer) and IsMeleeAttack() and not DistanceToEntityGreaterThan(2, context.ObserverPosition, context.Source) and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseAttack(OBSERVER_SOURCE) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_SneakAttack_DUPE_ENTRY_12940 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Sneak Attack Description: Deal extra damage to a foe you have Advantage against. ExtraDescription: You can also Sneak Attack targets Threatened by adjacent allies provided you aren't attacking with Disadvantage. Icon: Action_SneakAttack_Melee InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Source,context.Observer) and HasDamageEffectFlag(DamageFlags.Hit) and ((WieldingFinesseWeaponInSpecificHand(context.Observer,false) and IsMainHandAttack()) or (WieldingFinesseWeaponInSpecificHand(context.Observer,true) and IsOffHandAttack()) or IsThrowAttackRoll() or (WieldingWeapon('Ammunition', false, true, context.Observer) and IsRangedAttack())) and not IsCritical() and not IsKillingBlow() and (HasDamageEffectFlag(DamageFlags.AttackAdvantage) or HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDamageEffectFlag(DamageFlags.AttackDisadvantage) and not (SpellId('Projectile_SneakAttack') or SpellId('Target_SneakAttack')) and not AnyEntityIsItem() Properties: IF(IsMeleeAttack()):DealDamage(LevelMapValue(SneakAttack), MainMeleeWeaponDamageType);IF(IsRangedAttack()):DealDamage(LevelMapValue(SneakAttack), MainRangedWeaponDamageType);IF(HasPassive('MAG_ForcefulSneakAttack_Passive', context.Source)):DealDamage(1d4, Force) Cost: SneakAttack_Charge:1 Stack: SneakAttack Cooldown: OncePerTurn InterruptDefaultValue: Enabled EnableCondition: HasActionResource('SneakAttack_Charge',1,0,false,false,context.Source) and (WieldingFinesseWeaponInSpecificHand(context.Source, false) or WieldingFinesseWeaponInSpecificHand(context.Source, true) or WieldingWeapon('Ammunition', false, true, context.Source) or SpellTypeIs(SpellType.Throw)) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: OnActionResourcesChanged;OnEquip
Interrupt_SneakAttack_Critical_DUPE_ENTRY_75036 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Sneak Attack (Critical Hit) Conditions: Self(context.Source,context.Observer) and ((WieldingFinesseWeaponInSpecificHand(context.Observer,false) and IsMainHandAttack()) or (WieldingFinesseWeaponInSpecificHand(context.Observer,true) and IsOffHandAttack()) or IsThrowAttackRoll() or (WieldingWeapon('Ammunition', false, true, context.Observer) and IsRangedAttack())) and HasDamageEffectFlag(DamageFlags.Hit) and IsCritical() and not IsKillingBlow() and (HasDamageEffectFlag(DamageFlags.AttackAdvantage) or HasAllyWithinRange('SG_Incapacitated',1.5)) and not HasDamageEffectFlag(DamageFlags.AttackDisadvantage) and not (SpellId('Projectile_SneakAttack') or SpellId('Target_SneakAttack')) and not AnyEntityIsItem() InterruptDefaultValue: Enabled Description: Deal extra damage to a foe you have Advantage against.* Icon: Action_SneakAttack_Melee* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Properties: IF(IsMeleeAttack()):DealDamage(LevelMapValue(SneakAttack), MainMeleeWeaponDamageType);IF(IsRangedAttack()):DealDamage(LevelMapValue(SneakAttack), MainRangedWeaponDamageType);IF(HasPassive('MAG_ForcefulSneakAttack_Passive', context.Source)):DealDamage(1d4, Force)* Cost: SneakAttack_Charge:1* Stack: SneakAttack* Cooldown: OncePerTurn* EnableCondition: HasActionResource('SneakAttack_Charge',1,0,false,false,context.Source) and (WieldingFinesseWeaponInSpecificHand(context.Source, false) or WieldingFinesseWeaponInSpecificHand(context.Source, true) or WieldingWeapon('Ammunition', false, true, context.Source) or SpellTypeIs(SpellType.Throw)) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER'))* EnableContext: OnActionResourcesChanged;OnEquip* Stats inherited from: *Interrupt_SneakAttack
Interrupt_StormsFury_DUPE_ENTRY_84807 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Storm's Fury Description: When struck by a melee attack, you may deal thunder damage to the attacker and possibly push them back. Icon: GenericIcon_DamageType_Thunder InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and Enemy(context.Source,context.Observer) and HasFunctor(StatsFunctorType.DealDamage) and IsHit() and IsMeleeAttack() and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseSpell(SWAP,Target_StormsFury,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_WrathOfTheStorm_Lightning_DUPE_ENTRY_71984 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Wrath of the Storm: Lightning Description: If a nearby enemy attacks you, you can retaliate with a strike of lightning that deals [1]. DescriptionParams: DealDamage(2d8,Lightning) ExtraDescription: On Save: Target still takes half damage. Icon: PassiveFeature_WrathOfTheStorm_Lightning InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: Self(context.Target,context.Observer) and not Self(context.Source,context.Observer) and Enemy(context.Source,context.Observer) and IsAbleToReact(context.Observer) and IsAttack() and IsHit() and not DistanceToGreaterThan(context.SourcePosition, context.TargetPosition, 2) and not AnyEntityIsItem() and HasLastAttackTriggered() Properties: UseSpell(OBSERVER_SOURCE,Target_WrathOfTheStorm_Lightning,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_WrathOfTheStorm_Thunder_DUPE_ENTRY_7745 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Wrath of the Storm: Thunder Description: If a nearby enemy attacks you, you can retaliate with a burst of thunder that deals [1]. DescriptionParams: DealDamage(2d8,Thunder) Icon: PassiveFeature_WrathOfTheStorm_Thunder Properties: UseSpell(OBSERVER_SOURCE,Target_WrathOfTheStorm_Thunder,true,true,true) ExtraDescription: On Save: Target still takes half damage.* InterruptContext: OnCastHit* InterruptContextScope: Self* Container: YesNoDecision* Conditions: Self(context.Target,context.Observer) and not Self(context.Source,context.Observer) and Enemy(context.Source,context.Observer) and IsAbleToReact(context.Observer) and IsAttack() and IsHit() and not DistanceToGreaterThan(context.SourcePosition, context.TargetPosition, 2) and not AnyEntityIsItem() and HasLastAttackTriggered()* Cost: ReactionActionPoint:1* InterruptDefaultValue: Ask;Enabled* EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER')* EnableContext: OnStatusApplied;OnStatusRemoved* Stats inherited from: *Interrupt_WrathOfTheStorm_Lightning
Interrupt_TAD_Charm_DUPE_ENTRY_37588 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Charm Description: Charm an enemy that attacks you, preventing them from attacking you until their next turn. Icon: TadpoleSuperPower_Charm InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and Enemy(context.Source,context.Observer) and IsAttack() and not HasStatus('INVISIBILITY') and not AnyEntityIsItem() and HasLastAttackTriggered() and not IsImmuneToStatus('SG_Charmed',context.Source) Properties: UseSpell(OBSERVER_SOURCE,Target_TAD_Charm,true,true,true) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_Unstable_Backlash_DUPE_ENTRY_22644 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Unstable Backlash Description: While Raging, when you take damage or fail a Saving Throw, you trigger another Wild Magic effect. This replaces your current Wild Magic effect. Icon: PassiveFeature_Generic_Magical InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: HasStatus('SG_Rage') and IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and Enemy(context.Source,context.Observer) and not AnyEntityIsItem() and not IsKillingBlow() and (TotalDamageDoneGreaterThan(0) or not (HasSavingThrowWithAbility(Ability.None) or HasDamageEffectFlag(DamageFlags.SavingThrow))) and HasLastAttackTriggered() Properties: RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_TELEPORT);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_WEAPON_INFUSION);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_MAGIC_RETRIBUTION);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_VINE_GROWTH);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN_LIGHT_BOLT);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH);RemoveStatus(OBSERVER_OBSERVER,WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH);TriggerRandomCast(1,0,WildMagicBarbarian) Cost: ReactionActionPoint:1 InterruptDefaultValue: Ask;Enabled EnableCondition: not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER') EnableContext: OnStatusApplied
Interrupt_PolearmMaster_DUPE_ENTRY_4188 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Polearm Master: Opportunity Attack Description: Make an Opportunity Attack whenever a creature enters your reach. ExtraDescription: Prerequisite: Must be wielding a glaive, halberd, quarterstaff, or spear. Icon: PassiveFeature_PolearmMaster_AttackOfOpportunity InterruptContext: OnEnterAttackRange InterruptContextScope: Self Container: YesNoDecision Conditions: IsAbleToReact(context.Observer) and (HasWeaponProperty(WeaponProperties.Reach, GetActiveWeapon(context.Source)) or Tagged('WPN_STAVE', GetActiveWeapon(context.Source, true)) or Tagged('WPN_SPEAR', GetActiveWeapon(context.Source, true))) and Enemy() and not WieldingWeapon('Ammunition', false, false, context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET') and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target) and not AnyEntityIsItem() Properties: IF(not HasPassive('Sentinel_ZeroSpeed',context.Source)):UseAttack();IF(HasPassive('Sentinel_ZeroSpeed',context.Source)):UseSpell(Target_Sentinel_AttackOfOpportunity,true,true,true) Cost: ReactionActionPoint:1 Stack: AttackOfOpportunity InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_WarCaster_DUPE_ENTRY_11694 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: War Caster: Opportunity Spell Description: Cast Shocking Grasp at a creature moving out of range. Icon: PassiveFeature_WarCaster_OpportunitySpell InterruptContext: OnLeaveAttackRange InterruptContextScope: Self Container: YesNoDecision Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and Self(context.Observer, context.Source) and not Self(context.Observer, context.Target) and Enemy() and not WieldingWeapon('Ammunition', false, false, context.Source) and not HasStatus('SG_Incapacitated', context.Source) and not HasStatus('SG_Unconscious', context.Source) and not (not Player(context.Source) and Tagged('AI_IGNORED_TARGET') and not HasStatus('GNOLL_SUDDENRUSH')) and not HasStatus('SHOCKWAVE') and not (HasStatus('MOBILE_NO_AOO', context.Source) and HasStatus('MOBILE_NO_AOO_SOURCE', context.Target)) and not HasStatus('FLAMING_SPHERE_AURA') and not HasStatus('SNEAKING',context.Target) and not HasStatus('SG_Ignore_AOO',context.Target) and not AnyEntityIsItem() Properties: UseSpell(Target_ShockingGrasp,true,true,true) Cost: ReactionActionPoint:1 Stack: AttackOfOpportunity InterruptDefaultValue: Ask;Enabled EnableCondition: not HasAnyStatus({'SG_Polymorph','SG_Blinded'}) or Tagged('MINDFLAYER') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_SteelWatcher_Biped_SelfDestruct_Begin_DUPE_ENTRY_66745 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Self-Detonation Protocol Description: Initiate a countdown sequence that ends with Self-Detonation. Icon: PassiveFeature_Generic_Explosion InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: HasFunctor(StatsFunctorType.DealDamage) and IsHit() and HasHPPercentageLessThan(30, context.Observer) and not HasStatus('STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN', context.Observer) and not (SpellId('Target_Smite_Banishing') or SpellId('Projectile_Smite_Banishing')) Properties: UseSpell(OBSERVER_OBSERVER,Shout_SteelWatcher_Biped_SelfDestruct_Begin,true,true,true) InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Blinded') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_SteelWatcher_Biped_SelfDestruct_Begin_BanishingSmite_DUPE_ENTRY_57158 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Self-Detonation Protocol Description: Initiate a countdown sequence that ends with Self-Detonation. Icon: PassiveFeature_Generic_Explosion InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: HasFunctor(StatsFunctorType.DealDamage) and IsHit() and HasHPPercentageLessThan(30, context.Observer) and not HasStatus('STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN', context.Observer) and (SpellId('Target_Smite_Banishing') or SpellId('Projectile_Smite_Banishing')) Properties: ApplyStatus(OBSERVER_OBSERVER,STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN,100,1) InterruptDefaultValue: Enabled
Interrupt_Berserk_FleshGolem_DUPE_ENTRY_23739 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt DisplayName: Corpulent Rage Description: As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go Berserk. Icon: Action_Barbarian_Frenzy InterruptContext: OnCastHit InterruptContextScope: Self Container: YesNoDecision Conditions: HasFunctor(StatsFunctorType.DealDamage) and IsHit() and HasHPPercentageLessThan(40, context.Observer) and not HasStatus('SHA_NECROMANCER_FLESH_BERSERK', context.Observer) Properties: UseSpell(OBSERVER_OBSERVER,Shout_Berserk_FleshGolem,true,true,true) InterruptDefaultValue: Enabled EnableCondition: not HasStatus('SG_Blinded') EnableContext: OnStatusApplied;OnStatusRemoved
Interrupt_Shield_Mindflayer_DUPE_ENTRY_27939 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;Interupt_Shield_MindFlayer:1 Cooldown: OncePerCombat EnableCondition: HasActionResource('Interupt_Shield_MindFlayer', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: DisplayName: Shield* Description: When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile.* Icon: PassiveFeature_Shield* InterruptContext: OnPostRoll;OnPreDamage* InterruptContextScope: Self* Container: YesNoDecision* Conditions: IsAbleToReact(context.Observer) and Self(context.Target,context.Observer) and ((HasInterruptedAttack() and IsFlatValueInterruptInteresting(5, context.Source)) or IsSpellChildOrVariantFromContext('Projectile_MagicMissile')) and not AnyEntityIsItem() and not HasStatus('SHIELD',context.Observer)* Properties: IF(HasInterruptedAttack()):AdjustRoll(-5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):SetRoll(0);ApplyStatus(INTERRUPT_SHIELD_WIZARD,100,1);ApplyStatus(OBSERVER_OBSERVER,SHIELD,100,1)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Shield_Wizard
Interrupt_CounterSpell_MindFlayer_DUPE_ENTRY_12251 origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Interrupt.txt Cost: ReactionActionPoint:1;Interupt_CounterSpell_MindFlayer:1 Cooldown: OncePerCombat EnableCondition: HasActionResource('Interupt_CounterSpell_MindFlayer', 1, 0, false, false, context.Source) and (not HasStatus('SG_Polymorph') or Tagged('MINDFLAYER')) EnableContext: DisplayName: Counterspell* Description: Make a creature fail when it casts a spell. Spells of 3rd level or lower can always be interrupted. Higher level spells are harder.* Icon: PassiveFeature_Counterspell* InterruptContext: OnSpellCast* InterruptContextScope: Nearby* Container: YesNoDecision* Conditions: not HasSpellCastBlocked(context.Observer) and IsAbleToReact(context.Observer) and not Self(context.Source, context.Observer) and Enemy(context.Source, context.Observer) and IsSpell() and not Uninterruptible() and not HasStringInSpellRoll('WeaponAttack') and not AnyEntityIsItem()* Roll: TryCounterspellHigherLevel(3)* Success: Counterspell();UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success,true,true,true)* Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure,true,true,true)* InterruptDefaultValue: Ask;Enabled* Stats inherited from: *Interrupt_Counterspell