FOR_THAYANCELLAR_TRAPFUEL
StatusType: BOOST
DisplayName: Sphere Fuel
Description: This magical device appears to be fuelled by liquid fire - and it's leaking.
Icon: statIcons_SphereFuel
SoundStart: VFX_Status_OrbMagical_FireOrb_Overlay_Root_01_PowerUp
SoundLoop: VFX_Status_OrbMagical_FireOrb_Overlay_Root_Float_Loco
SoundStop: VFX_Status_OrbMagical_FireOrb_Overlay_Root_01_PowerDown
StatusEffect: 13a68340-35dc-4448-8af2-5c26c47b5efb


CAMP_VOLO_LOBOTOMY
Boosts: Disadvantage(Skill, Perception);CriticalHit(AttackRoll,Success,Never)
StatusType: BOOST
DisplayName: Volo's Experimental Treatment
Description: Eye socket damaged by Volo's 'experiment'. -1 to Intelligence, Disadvantage to Perception Checks and cannot make Critical Hit.
Icon: Status_Hag_HagEyed
StackId: CAMP_VOLO_LOBOTOMY
Passives: CAMP_Volo_Lobotomy
StatusPropertyFlags: BringIntoCombat;ApplyToDead;IgnoreResting;DisableOverhead;DisableCombatlog


CAMP_VOLO_ERSATZEYE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CAMP_VOLO_ERSATZEYE
Passives: CAMP_Volo_ErsatzEye
StatusPropertyFlags: BringIntoCombat;ApplyToDead;IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEN_APPRENTICE_ANTIDOTE
StatusType: BOOST
DisplayName: Curative Antidote
Description: A powerful antidote courses through your veins. You have Advantage on Saving Throws against being Poisoned.
StackId: DEN_APPRENTICE_ANTIDOTE
OnApplyFunctors: RemoveStatus(POISON_BASIC);RemoveStatus(POISONED);RemoveStatus(DEN_APPRENTICE_THORN);RemoveStatus(DEN_APPRENTICE_THORN_1);RemoveStatus(DEN_APPRENTICE_THORN_2);RemoveStatus(DEN_APPRENTICE_THORN_3)
Icon: statIcons_Antitoxin*
StatusPropertyFlags: DisablePortraitIndicator*
StatusEffect: 760dc13b-5d19-4a38-8239-ea86bba4ac89*
Stats inherited from: *ANTITOXIN


LIE_DYING_ANIMTEST
StatusType: BOOST
DisplayName: Dying
Icon: Status_Dying


TADPOLED
StatusType: BOOST
DisplayName: Tainted
Description: Infected with a mind flayer parasite.
Icon: TadpoleSuperPower_Ceremorphosis


CHA_OUTSIDE_ILLUMINATED
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: StackID_Quest_Gob_TempleAccess_Illuminated
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GLO_MINDFLAYER_TRANSFORMATION
Boosts: Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Ceremorphosis
Description: Infected with a mind flayer parasite. Transformation will soon be complete.
Icon: TadpoleSuperPower_Ceremorphosis


FOR_OWLBEAR_INJURY
Boosts: CriticalHit(AttackRoll,Success,Never,10);Disadvantage(Skill, Perception);Tag(CANBECALMED)
StatusType: BOOST
DisplayName: Distressed
Description: The owlbear has sustained damage to its eye. It cannot make Critical Hit and has Disadvantage on Perception Checks.
Icon: statIcons_GougedEye
FormatColor: DarkGray
StatusGroups: SG_Rage
StatusEffect: 78a1bd6a-afb1-445a-bc4b-6d0a6c12a014


FOR_OWLBEAR_ENRAGE
Boosts: Ability(Strength, 2);UnlockSpell(Target_Multiattack_Owlbear);Tag(CANBECALMED)
StatusType: BOOST
DisplayName: Owlbear's Rage
Description: The owlbear is enraged! Strength increased by 2.
Icon: statIcons_OwlbearsRage
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: bb5dd862-98a9-47db-9035-5dc4782afb2c


FOR_OWLBEAR_ENRAGE_HARDCORE
Boosts: Ability(Strength, 2);UnlockSpell(Target_Multiattack_Owlbear);Tag(CANBECALMED);Resistance(Slashing,Resistant);Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant)
StatusType: BOOST
Description: The owlbear is enraged! Strength increased by 2 and has Resistance to all physical damage.
DisplayName: Owlbear's Rage*
Icon: statIcons_OwlbearsRage*
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: bb5dd862-98a9-47db-9035-5dc4782afb2c*
Stats inherited from: *FOR_OWLBEAR_ENRAGE


FOR_OWLBEAR_EGG
Boosts: Tag(AI_PREFERRED_TARGET)
StatusType: BOOST
DisplayName: Eggbearer
Description: Carries an owlbear's egg. Its scent will attract the egg's mother.
Icon: statIcons_EggBearer
FormatColor: Yellow
SoundLoop: Misc_Status_OwlBearEgg_MO
SoundStop: Misc_Status_OwlBearEgg_MO_Stop
StatusPropertyFlags: ForceOverhead
StatusEffect: e207710c-dabd-4681-aadf-aeb83f0bbdc9


FOR_SPIDERQUEEN_ENRAGE
Boosts: Tag(AI_USESPELL_A);Ability(Strength, 2);AC(-1);AiArchetypeOverride(beast,1);Tag(CANBECALMED)
StatusType: BOOST
DisplayName: Spider Queen's Wrath
Description: Creature is enraged! Gained an additional attack per turn. Strength increased by 2, Armour Class reduced by 1.
Icon: statIcons_SpiderQueensWrath
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
Passives: ExtraAttack
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: 54c3207a-4419-441a-86b0-30d8e4eb2c8d


FOR_SPIDERQUEEN_ENRAGE_HARDCORE
Boosts: Tag(AI_USESPELL_A);Ability(Strength, 2);AiArchetypeOverride(beast,1);Tag(CANBECALMED);Resistance(Slashing,Resistant);Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant)
StatusType: BOOST
Description: Creature is enraged! Gains an additional attack per turn. Strength increased by 2 and has Resistance to physical damage.
DisplayName: Spider Queen's Wrath*
Icon: statIcons_SpiderQueensWrath*
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
Passives: ExtraAttack*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: 54c3207a-4419-441a-86b0-30d8e4eb2c8d*
Stats inherited from: *FOR_SPIDERQUEEN_ENRAGE


GOB_OGRE_ENRAGE
Boosts: Ability(Strength, 4);AC(-2);Tag(CANBECALMED)
StatusType: BOOST
DisplayName: Polma's Wrath
Description: Polma is enraged! Strength increased by 4, Armour Class reduced by 2.
Icon: GenericIcon_Intent_Buff
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e


GOB_AI_HELPER_AVOIDAREA_STATUE
StatusType: BOOST
StatusEffect:
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


FOR_OGRE_ENRAGE
Boosts: Ability(Strength, 4);AC(-2);Tag(CANBECALMED)*
StatusType: BOOST
DisplayName: Buthir's Wrath
Description: Buthir is enraged! Strength increased by 4, Armour Class reduced by 2.
Icon: statIcons_ButhirsWrath
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e*
Stats inherited from: *GOB_OGRE_ENRAGE


FOR_OGRE_ENRAGE_HARDCORE
Boosts: Ability(Strength, 4);AC(-2);Tag(CANBECALMED);Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant)
StatusType: BOOST
Description: Buthir is enraged! Strength increased by 4, Armour Class reduced by 2, and has Resistance to all physical damage.
DisplayName: Buthir's Wrath*
Icon: statIcons_ButhirsWrath*
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e*
Stats inherited from: *FOR_OGRE_ENRAGE **GOB_OGRE_ENRAGE


UND_BULETTE_SPAWNTIMER
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


UND_BULETTE_DESPAWNTIMER
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


UND_BULETTE_BURROWTRAIL
Boosts: Attribute(Grounded)
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 3
AuraStatuses: TARGET:IF(Character()):ApplyStatus(KNOCKED_DOWN);
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusEffect: f1763035-f2af-43a5-b107-3f2333d4cc23


UND_SUSSURTREEANTIMAGIC
Boosts: BlockSpellCast();Tag(UND_SUSSURTREEANTIMAGIC)
StatusType: BOOST
DisplayName: Sussur Flower Antimagic Field
Description: A sussur tree flower is draining the character of its magical energy, preventing it from casting spells.
Icon: statIcons_SussurBloom
FormatColor: Purple
StackId: UND_SUSSURTREEANTIMAGIC
StatusPropertyFlags: DisableCombatlog
StatusEffect: 6bdb6241-83f9-4a31-a6e2-6946c6c65222


DEBUG_LEVELUP_FIGHTER
Boosts: IncreaseMaxHP(8)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_LEVELUP_RANGER
Boosts: IncreaseMaxHP(7)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_LEVELUP_WARLOCK
Boosts: IncreaseMaxHP(7)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_LEVELUP_WIZARD
Boosts: IncreaseMaxHP(6)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_INITIATIVEBOOST
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HAG_DOUBLES
StatusType: BOOST
DisplayName: Hag's Trickery
Description: Is this Ethel - or an illusion?
Icon: statIcons_HagsTrickery
FormatColor: Purple
RemoveConditions: IsAttack() or HasDamageEffectFlag(DamageFlags.SavingThrow) or HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(AI_HELPER_SCRIPTEVENT,100,1);
StatusEffect: 00bb16f4-7867-48f7-9206-1eaa8270ec3b


HAG_MASKOFSERVITUDE
Boosts: AC(2)
StatusType: BOOST
DisplayName: Boon of Servitude
Description: Armour Class increased by 2. Regains [1] each turn.
DescriptionParams: RegainHitPoints(2d4+1)
Icon: statIcons_BoonOfServitude
SoundLoop: Misc_Status_MaskOfServitude_MO
SoundStop: Misc_Status_MaskOfServitude_MO_Stop
StackId: HAG_MASKOFSERVITUDE
TickType: StartTurn
TickFunctors: RegainHitPoints(2d4+SpellCastingAbilityModifier)
OnApplyFunctors: RegainHitPoints(2d4+SpellCastingAbilityModifier)
StatusEffect: 3ad59e37-b65b-454b-a3b6-01097388fce2
StatusEffectOnTurn: 2200cbc3-5667-42e7-af44-1d17ec915f7d


HAG_MASKOFREGRET
Boosts: Resistance(Psychic, Vulnerable)
StatusType: BOOST
DisplayName: Curse of Regret
Description: Takes [1] every turn, and is vulnerable to Psychic damage. Deal damage to remove this condition.
DescriptionParams: DealDamage(1d4+1, Psychic)
Icon: statIcons_CurseOfRegret
SoundLoop: Misc_Status_MaskOfRegret_MO
SoundStop: Misc_Status_MaskOfRegret_MO_Stop
StackId: HAG_MASKOFREGRET
TickType: StartTurn
Passives: HAG_MaskOfRegret
TickFunctors: ApplyStatus(HAG_MASKOFREGRET_DAMAGE,100,0)
OnApplyFunctors: ApplyStatus(HAG_MASKOFREGRET_DAMAGE,100,0)
StatusGroups: SG_Cursed
StatusEffect: 690fe99a-37db-4cc9-b99c-6a1d9cdd12d8


HAG_MASKOFREGRET_DAMAGE
StatusType: BOOST
DisplayName: Curse of Regret
Description: Takes [1] every turn, and is vulnerable to Psychic damage for the duration.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: DealDamage(1d4+1, Psychic,Magical)
StatusEffect: 5a65f978-75a3-4f26-ae17-8c3ce9f73664


GLO_BLACKPOWDERKEG
Boosts: ActionResource(Movement,-3,0)
StatusType: BOOST
DisplayName: Death Wish
Description: Creature carries a powder keg. It could explode at any moment.
Icon: statIcons_DeathWish
FormatColor: Gray
StackId: GLO_BLACKPOWDERKEG
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):CreateExplosion(Projectile_Barrel_Explosion_Smokepowder)
StatusEffect: 3d4ba218-2406-4e92-9213-4cc8040c5fb3


UND_INVIGORATINGSPORES
Boosts: JumpMaxDistanceMultiplier(2)
StatusType: BOOST
DisplayName: Invigorated
Description: Feeling spry. Jump distance doubled.
Icon: statIcons_Drunk
FormatColor: PoisonGreen
StackId: LONG_JUMP
OnApplyFunctors: RemoveStatus(UND_INVIGORATED)
OnRemoveFunctors: ApplyStatus(UND_INVIGORATED,100,4)


UND_SPORECLOUD
StatusType: BOOST
DisplayName: Spore Emanation
Description: The mushroom exudes a mist of refreshing spores.
Icon: Surface_SporePink
AuraRadius: 8
AuraStatuses: TARGET:IF(Character()):ApplyStatus(UND_INVIGORATINGSPORES)


UND_INVIGORATED
Boosts: JumpMaxDistanceMultiplier(2)
StatusType: BOOST
DisplayName: Invigorated
Description: Feeling spry. Jump distance doubled.
Icon: statIcons_Drunk
FormatColor: PoisonGreen
StackId: LONG_JUMP


HALLUCINATION_SPORES_ANIMTEST
StatusType: BOOST
DisplayName: Hallucination Spores
Icon: Surface_SporePink
SoundVocalStart: LAUGHTER


KNOCKED_OUT_ANIMTEST
StatusType: BOOST
DisplayName: Knocked Out


SURRENDERED_ANIMTEST
StatusType: BOOST
DisplayName: Surrendered


HOLD_PERSON_ANIMTEST
StatusType: BOOST
DisplayName: Restrained


STUNNED_ANIMTEST
StatusType: BOOST
DisplayName: Stunned


SLEEPING_ANIMTEST
StatusType: BOOST
DisplayName: Sleeping


PLA_BLOODFEST
Boosts: ActionResourceOverride(BonusActionPoint,3,0)
StatusType: BOOST
DisplayName: Bloodfest
Description: By devouring a corpse, creature has gained an extra bonus action.
Icon: PassiveFeature_Generic_Blood
TickType: EndTurn


GLO_CAPTUREDINFLASK
Boosts: CannotHarmCauseEntity(CannotHarmMadness);ActionResourceBlock(ReactionActionPoint);AiArchetypeOverride(madness,99);Tag(AI_UNPREFERRED_TARGET)*
StatusType: BOOST
DisplayName: Flask Friend
Description: Creature is contained within an iron flask. Upon release, the creature is friendly to you and your companions for 1 hour and obeys your commands for that duration.
Icon: Spell_Enchantment_CrownOfMadness*
SoundVocalStart: SHOUT*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: CROWN_OF_MADNESS*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())*
RemoveEvents: OnTurn*
TooltipSave: Wisdom*
StatusGroups: SG_Charmed;SG_Condition;SG_Mad*
ApplyEffect: 8af705b5-4179-448e-abc0-2e1b50bf3a52*
StatusEffect: 691ac4ab-7c6e-4810-a497-7b725eea9505*
StillAnimationType: Mental**
StillAnimationPriority: Mental**
SoundLoop: Misc_Status_Madness_MO**
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat**
Stats inherited from: *CROWN_OF_MADNESS **MADNESS


GOB_FESTIVITIES_DRUNK
Boosts: Ability(Strength, 2);Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)
StatusType: BOOST
DisplayName: Slightly Drunk
Description: Just drunk enough for everyone to notice. Strength increased by 2, Disadvantage on Charisma and Dexterity Checks.
Icon: Status_SlightlyDrunk
FormatColor: White
StatusGroups: SG_Drunk


GOB_DROWCOM_BUFF
Boosts: CharacterWeaponDamage(2d4+1, Fire);ActionResource(Movement,5,0)
StatusType: BOOST
DisplayName: Soul Branding
Description: Creature's movement speed is increased by [1], and its next weapon attack deals an additional [2]. This condition ends upon landing a successful weapon attack.
DescriptionParams: Distance(1.5);DealDamage(2d4+1,Fire)
Icon: statIcons_SoulBranding
FormatColor: Orange
StackId: GOB_DROWCOM_BUFF
RemoveConditions: not IsMiss() and IsWeaponAttack()
RemoveEvents: OnAttack
StatusPropertyFlags: ForceOverhead
StatusEffect: 56e94294-31b6-43f3-8465-10a752b22c61
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
SoundStart: Action_Cast_Dipped_Fire*
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop*
Stats inherited from: *DIPPED_FIRE


OUT_CRAWLINGFEVER
Boosts: Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Crawling Fever
Description: Suffers a contagious fever and will die in one day unless cured. Has Disadvantage on Ability Checks. Fever may be transmitted to up to 10 others.
Icon: Spell_Necromancy_RayOfSickness
FormatColor: Poison
StackId: OUT_CRAWLINGFEVER
StatusPropertyFlags: ApplyToDead;IgnoreResting


GOB_PENITENT
Boosts: Skill(Performance, 4);Skill(Intimidation, 4)
StatusType: BOOST
DisplayName: Ardent Apostle
Description: Offering their cries of pain without protection. Has a +4 bonus to Performance and Intimidation Checks.
Icon: statIcons_GOB_Penitent
FormatColor: Gold


GOB_CALMNESS_IN_PAIN
StatusType: BOOST
DisplayName: Loviatar's Love
Description: Pain is the path to clarity. When you have 30% hit points or less, you gain a +2 bonus to Attack Rolls and Wisdom Saving Throws for 3 turns.
Icon: statIcons_GOB_CalmnessInPain
StackId: GOB_CALMNESS_IN_PAIN
Passives: GOB_CalmnessInPain;GOB_CalmnessInPainDeathCheck
RemoveConditions: Dead()
RemoveEvents: OnTurn;OnDamage
StatusPropertyFlags: IgnoreResting


GOB_CALMNESS_IN_PAIN_ACTIVE
Boosts: RollBonus(Attack, 2);RollBonus(SavingThrow, 2, Wisdom)
StatusType: BOOST
DisplayName: Basking in Loviatar's Love
Description: You revel in the clarity granted by your pain. You have a +2 bonus to Attack Rolls and Wisdom Saving Throws for 3 turns.
Icon: statIcons_GOB_CalmnessInPain_Active
StackId: GOB_CALMNESS_IN_PAIN_ACTIVE
Passives: GOB_CalmnessInPainActive


UND_ANCIENTSUSSURTREEANTIMAGIC_AURA
StatusType: BOOST
DisplayName: Sussur Antimagic Field
Description: Sussur blooms nullify nearby magic.
Icon: statIcons_SussurBloom
StackId: UND_ANCIENTSUSSURTREEANTIMAGIC_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF((Character() or Tagged('UND_SUSSUR_SUSCEPTIBLE')) and (not HasStatus('UND_ANCIENTSUSSURTREEANTIMAGIC_AURA'))):ApplyStatus(UND_SUSSURTREEANTIMAGIC);TARGET:IF(HasPassive('AntimagicSusceptibility')):ApplyStatus(INCAPACITATED_DND)
StatusPropertyFlags: IgnoreResting
StatusEffect: 362f2080-b927-4846-8aec-66752dbafd07


DEN_PANDIMA_PARALYZED
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement);
StatusType: BOOST
DisplayName: Paralysed
Description: Paralysed by magic.
Icon: Status_Paralyzed
StillAnimationType: None
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
StillAnimationPriority: Dazed*
StackId: INCAPACITATED_DND*
Stats inherited from: *INCAPACITATED_DND


GLO_DANGEROUSBOOK_MADNESS
Boosts: Disadvantage(Ability, Wisdom)
StatusType: BOOST
DisplayName: Whispers of Madness
Description: Dark whispers pervade the creature's mind. Disadvantage on Wisdom Checks.
Icon: GenericIcon_Intent_Debuff
FormatColor: White
StatusGroups: SG_Cursed


GLO_DANGEROUSBOOK_MAJORMADNESS
Boosts: Disadvantage(Ability, Wisdom)*
StatusType: BOOST
DisplayName: Baleful Knowledge
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_Cursed
Description: Dark whispers pervade the creature's mind. Disadvantage on Wisdom Checks.*
Icon: GenericIcon_Intent_Debuff*
FormatColor: White*
Stats inherited from: *GLO_DANGEROUSBOOK_MADNESS


HAG_MOTHERS_LOATHING
Boosts: UnlockSpell(Target_Bite_MothersLoathing)
StatusType: BOOST
DisplayName: Mother's Loathing
Description: Gains Bite until next Long Rest.
Icon: Item_CONS_Potion_Tribal_A_Superior


HAG_BROKEN_PROMISES
Boosts: Ability(Strength, 2)
StatusType: BOOST
DisplayName: Broken Promises
Description: Strength is increased by 2 until the next Long Rest. Upon resting, Strength is indefinitely reduced by 1.
Icon: Item_CONS_Potion_Tribal_A_Small
OnRemoveFunctors: ApplyStatus(HAG_BROKEN_PROMISES_DRAWBACK,100,-1)
StatusGroups: SG_Cursed


HAG_BROKEN_PROMISES_DRAWBACK
StatusType: BOOST
DisplayName: Broken Promises
Description: Strength is indefinitely reduced by 1.
Icon: Item_CONS_Potion_Tribal_A_Small
Passives: AbilityDeterioration_Strength
StatusPropertyFlags: IgnoreResting


HAG_FALTERING_WILL
Boosts: Disadvantage(Ability, Wisdom)
StatusType: BOOST
DisplayName: Faltering Will
Description: Disadvantage on Wisdom Saving Throws until rest.
Icon: Item_CONS_Potion_Tribal_A_Greater
StatusGroups: SG_Cursed


HAG_HEART_OF_STONE
Boosts: Resistance(Poison, Resistant)
StatusType: BOOST
DisplayName: Heart of Stone
Description: Resistant to poison damage until rest.
Icon: Item_CONS_Potion_Tribal_A_Greater


HAG_INSANITYS_KISS
Boosts: FactionOverride(64321d50-d516-b1b2-cfac-2eb773de1ff6)
StatusType: BOOST
DisplayName: Insanity's Kiss
Description: Hostile to all other creatures for the condition's duration.
Icon: Item_CONS_Potion_Tribal_A_Supreme
StatusPropertyFlags: LoseControl
StatusGroups: SG_Mad;SG_Cursed
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundVocalStart: SHOUT*
SoundLoop: Misc_Status_Madness_MO*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: MADNESS*
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47*
Stats inherited from: *MADNESS


HAG_LOST_TIME
Boosts: AC(-2); ActionResourceBlock(ReactionActionPoint)
StatusType: BOOST
DisplayName: Lost Time
Description: Armour Class is reduced by 2. Can't take reactions.
Icon: Item_CONS_Hag_Lost_Time
StatusGroups: SG_Cursed


HAG_LOVERS_AVARICE
StatusType: BOOST
DisplayName: Lover's Avarice
Description: Wisdom is indefinitely reduced by 1.
Icon: Item_CONS_Potion_Tribal_A_Small
Passives: AbilityDeterioration_Wisdom
StatusGroups: SG_Cursed


HAG_STILLBORN
StatusType: BOOST
DisplayName: Haemorrhaged
Description: Bleeding from the inside. Suffers [1] at end of turn.
DescriptionParams: DealDamage(1d6,Piercing)
Icon: Item_CONS_Potion_Tribal_A_Supreme
TickType: EndTurn
TooltipDamage: DealDamage(1d6, Piercing)
TickFunctors: DealDamage(1d6, Piercing,Magical)


HAG_WILTED_DREAMS
StatusType: BOOST
DisplayName: Wilted Dreams
Description: Something waits for the creature to sleep. It takes [1] during its next Long Rest.
DescriptionParams: DealDamage(3d6, Psychic)
Icon: Item_CONS_Hag_Lost_Time
Passives: HAG_Wilted_Dreams_Passive
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_Cursed


FOOD_TREACLETART_SPOILED
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(Ability, Intelligence)
StatusType: BOOST
DisplayName: Treacly Tummy
Description: Disadvantage on Wisdom and Intelligence Checks.
StackId: FOOD_TREACLE_TART
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867**
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


GOB_PRIESTESS_STATUE_DESTROY
StatusType: BOOST
DisplayName: Telekinesis Effect
Description: Priestess Gut draws on the Absolute's might to fell a great statue with her mind.
Icon: TadpoleSuperPower_PsionicPull
FormatColor: Purple


GOB_PRIESTESS_ABSOLUTEWORD_APPLY
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: HasStatus('GOB_PRIESTESS_ABSOLUTEWORD_APPLY')
RemoveEvents: OnApply
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(not Tagged('BRANDED')):ApplyStatus(GOB_PRIESTESS_ABSOLUTEWORD_BANE,100,-1); IF(Tagged('BRANDED')):ApplyStatus(GOB_PRIESTESS_ABSOLUTEWORD_SHIELD,100,-1)


GOB_PRIESTESS_ABSOLUTEWORD_BANE
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)*
StatusType: BOOST
DisplayName: Word of the Absolute: Bane
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Has a 1d4 penalty to Attack Rolls and Saving Throws.*
Icon: Spell_Enchantment_Bane*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: BANE*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
Stats inherited from: *BANE


GOB_PRIESTESS_ABSOLUTEWORD_SHIELD
Boosts: AC(2)*
StatusType: BOOST
DisplayName: Word of the Absolute: Shield of Faith
Description: Receives +2 bonus to Armour Class.*
Icon: Spell_Abjuration_ShieldOfFaith*
StackId: SHIELD_OF_FAITH*
TickType: StartTurn*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 87356553-5bed-4e2b-86eb-f0697e5ec648*
Stats inherited from: *SHIELD_OF_FAITH


GOB_RECKLESS_ATTACK
Boosts: Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Crude Frenzy
Description: The goblin's next attack will have Disadvantage on its Attack Roll.
StackId:
StackPriority:
RemoveConditions:
RemoveEvents:
Icon: PassiveFeature_ExtraAttack*
TickType: StartTurn*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


ASTARION_HAPPY
Boosts: RollBonus(SavingThrow,1);RollBonus(Attack,1);RollBonus(SkillCheck,1);RollBonus(RawAbility,1)
StatusType: BOOST
DisplayName: Happy
Description: Astarion's vampiric hunger has been temporarily sated. +1 to all Attack Rolls, Saving Throws, and most Ability Checks.
Icon: Status_Astarion_Happy
StackId: ASTARION_HAPPY


ASTARION_WEAK
Boosts: RollBonus(SavingThrow,0-1);RollBonus(Attack,0-1);RollBonus(SkillCheck,0-1)
StatusType: BOOST
DisplayName: Bloodless
Description: Feels a bit woozy. -1 to Attack Rolls, Saving Throws, and most Ability Checks.
Icon: Status_Astarion_Weak
SoundLoop: Misc_Status_Bloodeless_MO
SoundStop: Misc_Status_Bloodeless_MO_Stop
StackId: ASTARION_WEAK
StatusEffect: a0f74dff-7074-45aa-a4d2-a131d7f328f5


GOB_LOSTBALANCE
StatusType: BOOST
DisplayName: Off Balance
Description: When hit, must succeed a Strength Saving Throw or fall Prone.
Icon: statIcons_OffBalanced
Passives: GOB_LostBalance_Passive


CHA_LAEZELRECRUIT_IGNOREFALLDAMAGE
Boosts: IgnoreFallDamage()
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEN_UNFORTUNATEGNOME_LUCKYBOOTS_STATUS
StatusType: BOOST
DisplayName: %%%|Deprecated - Feeling Too Lucky|
Passives: Quest_DEN_ARM_LuckyBoots_Passive


DEN_ETHEL_BREW
StatusType: BOOST
DisplayName: Ethel's Poison
Description: Debilitated by specially-mixed poison. Goblins are particularly vulnerable.
Icon: GenericIcon_DamageType_Poison
RemoveConditions: not Tagged('GOBLIN') and not SavingThrow(Ability.Constitution, 13)
RemoveEvents: OnTurn
TooltipSave: Constitution
TickFunctors: IF(not Tagged('GOBLIN')):DealDamage(2d6,Poison,Magical); IF(Tagged('GOBLIN')):DealDamage(5d6,Poison,Magical)
OnApplyFunctors: IF(not Tagged('GOBLIN')):DealDamage(2d6,Poison,Magical); IF(Tagged('GOBLIN')):DealDamage(5d6,Poison,Magical)


ORI_GALE_NECROTICAURA
StatusType: BOOST
DisplayName: Necrotic Aura
Description: Gale exudes Necrotic energy. Nearby creatures take [1] every turn.
DescriptionParams: DealDamage(1d4,Necrotic)
Icon: statIcons_GalesNecroticAura
FormatColor: Black
SoundLoop: Spell_Status_GaleNecroticAura
SoundStop: Spell_Status_GaleNecroticAura_Stop
StackId: RESURRECTING
StackPriority: 1
AuraRadius: 4
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(ORI_GALE_AURANECROSIS)
StatusPropertyFlags: ApplyToDead;InitiateCombat;BringIntoCombat
StatusEffect: cc9ae800-7cf8-495f-9c2e-22f765c1e737


ORI_GALE_AURANECROSIS
StatusType: BOOST
DisplayName: Necrosis
Description: Gale exudes Necrotic energy. Creature takes [1] every turn.
DescriptionParams: DealDamage(1d4,Necrotic)
Icon: statIcons_GalesNecroticAura
FormatColor: Black
TickType: EndTurn
TooltipDamage: DealDamage(1d4, Necrotic)
TickFunctors: DealDamage(1d4, Necrotic,Magical)
OnApplyFunctors: DealDamage(1d4, Necrotic,Magical)
StatusEffect: d0c3a6f3-b954-4e8a-b9d2-8dfc66be24ab


DEN_SILVANUS_BLESSING
Boosts: ProficiencyBonus(Skill, AnimalHandling);ProficiencyBonus(Skill, Nature)
StatusType: BOOST
DisplayName: Silvanus' Blessing
Description: Has Proficiency in Nature and Animal Handling.
Icon: statIcons_SilvanusBlessing
StackId: DEN_SILVANUS_BLESSING
StatusPropertyFlags: IgnoreResting;DisableOverhead


DEN_SILVANUS_IDOLAURA
StatusType: BOOST
DisplayName: Idyllic Aura
Description: Grants Silvanus' Blessing to creatures within range.
Icon: statIcons_SilvanusBlessing
AuraRadius: 8
AuraStatuses: TARGET:IF(Character()):ApplyStatus(DEN_SILVANUS_BLESSING)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 2c9e60dd-95ce-40b6-b9fd-4a6d7de010b3


GOB_ROASTINGDWARF_CONSUME
StatusType: BOOST
DisplayName: Meat Sweats
StackId: FOOD*
Icon: Item_CONS_GEN_Food_Stew_A**
OnApplyFunctors: RegainHitPoints(4d4)**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator***
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867***
Stats inherited from: *FOOD_PORK_PIECE **FOOD_MEAL_BIG ***FOOD


GOB_TORTURED
Boosts: Disadvantage(SavingThrow, Constitution);
StatusType: BOOST
DisplayName: Tortured
Description: Has Disadvantage on Constitution Saving Throws.
Icon: GenericIcon_Intent_Control


DEN_BUGBEAR_FAKESNEAK
StatusType: BOOST
DisplayName: Sneaking
Icon: statIcons_BugbearAssassin_Sneaking
StillAnimationType: Sneaking
StillAnimationPriority: Sneaking
Description: Hiding in an unobscured area. Will be caught on sight.*
StackId: OBSCURED*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
Stats inherited from: *SNEAKING_CLEAR


UND_STRENGTH_CHAIR
Boosts: AbilityOverrideMinimum(Strength,21)
StatusType: BOOST
DisplayName: Hill Giant's Might
Description: The mountains quake! Strength increased to 21.
Icon: statIcons_HillGiantsMight
StackId: UND_STRENGTH_CHAIR
SoundLoop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO*
SoundStop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO_Stop*
StackType: Overwrite*
ApplyEffect: bd95b484-d37e-4811-a3f9-3d6cf5984780*
Stats inherited from: *POTION_OF_STRENGTH_HILL_GIANT


FOR_SPIDEREGGHATCH
StatusType: BOOST
DisplayName: %%% EMPTY
Description: Creature carries a spider egg. It's likely to hatch soon.
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusEffect: e0f30a88-0a36-43bf-89cb-9ada3d9d55eb


FOR_SPIDEREGGHATCH_COOLDOWN
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


GOB_CHICKENCHASE
StatusType: BOOST
DisplayName: Chicken Chaser
Description: Engrossed in a game of Chicken Chase.
Icon: statIcons_ChickenChase


TUT_JOY
Boosts: Disadvantage(Ability, Charisma); Disadvantage(Ability, Dexterity); Resistance(Psychic, Vulnerable)
StatusType: BOOST
DisplayName: Eldritch Bliss
Description: Overcome by undeniable joy.
Icon: GenericIcon_Intent_Control


TUT_LAB_MADNESS
StatusType: BOOST
DisplayName: Eldritch Madness
Description: This creature is overcome with a rapturous revelation.
Icon: GenericIcon_Intent_Control
TooltipDamage: DealDamage(1d4, Psychic)
TickFunctors: DealDamage(1d4, Psychic,Magical)


DEN_RITUAL
StatusType: BOOST
DisplayName: Druidic Trance
Description: Engaged in ritual.
Icon: statIcons_DruidicTrance
StillAnimationPriority: Dazed
StatusEffect: 0f8c2424-1737-418e-8686-87be8a2ae03c


UND_RAPPORTSPORES
StatusType: BOOST
DisplayName: Rapport Spores
Description: Affected creatures can communicate telepathically with one another.
Icon: statIcons_RapportSpores
StackId: UND_RAPPORTSPORES
StatusPropertyFlags: DisableOverhead;DisableCombatlog


DEN_APPRENTICE_THORN
StatusType: BOOST
DisplayName: At Death's Door
Description: The more the creature rests, the worse it feels.
Icon: GenericIcon_Intent_Debuff
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusGroups: SG_Poisoned


DEN_APPRENTICE_THORN_1
Boosts: Ability(Strength, -2); Ability(Dexterity, -2); Ability(Constitution, -2); Ability(Intelligence, -2); Ability(Charisma, -2); Ability(Wisdom, -2)
StatusType: BOOST
Description: Emergent Toxic Infection. Strength, Dexterity, Constitution, Intelligence, Charisma, and Wisdom are reduced by 2. The more the creature rests, the worse it feels.
Icon: statIcons_Den_Apprentice_Thorn_1
FormatColor: Poison
StackId: DEN_APPRENTICE_THORN
StatusPropertyFlags: IgnoreResting
StatusEffect: 1974bce4-0787-4f5e-84f9-df1c6941de69
DisplayName: At Death's Door*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Poisoned*
Stats inherited from: *DEN_APPRENTICE_THORN


DEN_APPRENTICE_THORN_2
Boosts: Ability(Strength, -4); Ability(Dexterity, -4); Ability(Constitution, -4); Ability(Intelligence, -4); Ability(Charisma, -4); Ability(Wisdom, -4)
StatusType: BOOST
Description: Moderate Toxic Infection. Strength, Dexterity, Constitution, Intelligence, Charisma, and Wisdom are reduced by 4. The more the creature rests, the worse it feels.
Icon: statIcons_Den_Apprentice_Thorn_2
FormatColor: Poison
StackId: DEN_APPRENTICE_THORN
StatusPropertyFlags: IgnoreResting
StatusEffect: 029cd6d8-2eab-4d29-aa17-1e7c56be48b9
DisplayName: At Death's Door*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Poisoned*
Stats inherited from: *DEN_APPRENTICE_THORN


DEN_APPRENTICE_THORN_3
Boosts: Ability(Strength, -6); Ability(Dexterity, -6); Ability(Constitution, -6); Ability(Intelligence, -6); Ability(Charisma, -6); Ability(Wisdom, -6)
StatusType: BOOST
Description: Advanced Toxic Infection. Strength, Dexterity, Constitution, Intelligence, Charisma, and Wisdom are reduced by 6. The more the creature rests, the worse it feels.
Icon: statIcons_Den_Apprentice_Thorn_3
FormatColor: Poison
StackId: DEN_APPRENTICE_THORN
StatusPropertyFlags: IgnoreResting
StatusEffect: e9589e2e-dfb3-4373-97f5-92dec44ff588
DisplayName: At Death's Door*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Poisoned*
Stats inherited from: *DEN_APPRENTICE_THORN


HAG_WELL_GOOD
Boosts: IncreaseMaxHP(10)
StatusType: BOOST
DisplayName: Refreshed
Description: Hit point maximum increased by 10 until the next Long Rest.
Icon: statIcons_Refreshed
FormatColor: Gold
StackId: TEMPORARY_HP
StackPriority: 10
StatusPropertyFlags: IgnoreResting


HAG_WELL_BAD
Boosts: Resistance(Psychic, Vulnerable);Resistance(Acid, Vulnerable)
StatusType: BOOST
DisplayName: Nauseated
Description: Vulnerable to Psychic and Acid damage until next Long Rest.
Icon: statIcons_Nauseated
FormatColor: PoisonGreen


HAG_WELL_WORSE
Boosts: Resistance(Psychic, Vulnerable);Resistance(Acid, Vulnerable);Resistance(Piercing, Vulnerable);Resistance(Slashing, Vulnerable);Resistance(Bludgeoning, Vulnerable);Resistance(Necrotic, Vulnerable);Resistance(Fire, Vulnerable); Resistance(Lightning, Vulnerable);Resistance(Poison, Vulnerable);Resistance(Force, Vulnerable);Resistance(Thunder, Vulnerable); Resistance(Cold, Vulnerable)
StatusType: BOOST
DisplayName: Sickened
Description: Overpowering, indescribable sickness. Vulnerable to most types of damage.
Icon: statIcons_Sickened
FormatColor: PoisonGreen


HAG_MASK
StatusType: BOOST
DisplayName: Ephemeral Whispers
Description: Tempted by Ethel's whispers.
Icon: statIcons_EphemeralWhispers
FormatColor: DarkGray
StackId: HAG_MASK
AuraRadius: 7
AuraStatuses: TARGET:IF(Tagged('ACT1_HAG_ILLUSION')):ApplyStatus(HAG_MASK_ILLUSION)
AuraFlags: CanAffectInvisibleItems
TickType: EndTurn
TooltipSave: Wisdom
TickFunctors: IF(not HasStatus('DOWNED') and not SavingThrow(Ability.Wisdom, 13) and not HasStatus('HAG_MASK_CONTROLLED') and not Tagged('PALADIN')):ApplyStatus(HAG_MASK_CONTROLLED,100,-1);IF(not HasStatus('DOWNED') and not SavingThrow(Ability.Wisdom, 13) and not HasStatus('HAG_MASK_CONTROLLED') and Tagged('PALADIN')):ApplyStatus(HAG_MASK_CONTROLLED_PALADIN,100,-1);IF(not HasStatus('DOWNED') and not HasStatus('HAG_MASK_ADDUMMY')):ApplyStatus(HAG_MASK_ADDUMMY,100,3)
StatusPropertyFlags: IgnoreResting


HAG_MASK_NPC
StatusType: BOOST
DisplayName: Ephemeral Whispers
Description: Tempted by Ethel's whispers.
Icon: statIcons_EphemeralWhispers
FormatColor: DarkGray
StackId: HAG_MASK


HAG_MASK_CONTROLLED
Boosts: FactionOverride(208ebac7-6954-4087-802f-6145cce161c0)
StatusType: BOOST
DisplayName: Hag's Pawn
Description: Ethel has taken control. Condition lasts until mask is removed or spellcaster is dead.
Icon: statIcons_HagsPawn
FormatColor: DarkGray
StackId: HAG_MASK_CONTROLLED
StatusPropertyFlags: LoseControl
StatusGroups: SG_Possessed;SG_ScriptedPeaceBehaviour
StatusEffect: 2533a848-5f0a-4988-bcc4-654f5fc03dfd


HAG_MASK_CONTROLLED_PALADIN
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_HagsPawn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HAG_MASK_CONTROLIMMUNE
StatusType: BOOST
DisplayName: Voice of Reason
Description: Your Oath echoes in your mind, keeping Auntie Ethel's whispers at bay - for now.
Icon: statIcons_VoiceOfReason
FormatColor: White


HAG_MASK_CONTROLLED_NPC
StatusType: BOOST
DisplayName: Hag's Pawn
Description: Ethel has taken control. Condition lasts until mask is removed or spellcaster is dead.
Icon: statIcons_HagsPawn
FormatColor: DarkGray
StackId: HAG_MASK_CONTROLLED
StatusGroups: SG_Possessed


HAG_MASK_ADDUMMY
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAG_MASK_ADDUMMY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HAG_MASK_ILLUSION
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: DarkGray
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 780b5df3-9003-4820-afc7-4d932ab3e24a


HAG_MASK_HAGDEAD
StatusType: BOOST
DisplayName: Uncanny Sight
Description: Can see objects hidden to the unaided eye.
Icon: statIcons_UncannySight
FormatColor: DarkGray
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('ACT1_HAG_ILLUSION')):ApplyStatus(HAG_MASK_ILLUSION)
TickFunctors:
StatusPropertyFlags: IgnoreResting


FOR_SELUNESTASH_CHESTSEAL
StatusType: BOOST
DisplayName: Selûne's Seal
Description: A protective shield surrounds the chest, dealing [1] to any heretics that touch it.
DescriptionParams: DealDamage(4d6,Radiant)
Icon: statIcons_SelunesSeal
SoundLoop: Misc_Status_SelunesProtectiveSeal_MO
SoundStop: Misc_Status_SelunesProtectiveSeal_MO_Stop
StackId: SELUNESTASH_CHESTSEAL
StatusEffect: c4227915-5c00-4d1e-a330-b6e8f271dd6e


HAG_HAIR_STR
StatusType: BOOST
DisplayName: Auntie Ethel's Boon
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Strength.
Icon: GenericIcon_Intent_Buff
FormatColor: DarkGray
Passives: HAG_Hair_STR_Passive
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867


HAG_HAIR_DEX
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Dexterity.
Passives: HAG_Hair_DEX_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAIR_CON
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Constitution.
Passives: HAG_Hair_CON_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAIR_INT
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Intelligence.
Passives: HAG_Hair_INT_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAIR_WIS
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Wisdom.
Passives: HAG_Hair_WIS_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAIR_CHA
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Charisma.
Passives: HAG_Hair_CHA_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAGEYED
Boosts: Disadvantage(Skill, Perception);Skill(Intimidation,1);Disadvantage(AttackRoll, HAG)
StatusType: BOOST
DisplayName: Paid the Price
Description: You have a +[1] bonus to Intimidation Checks, but Disadvantage on Perception Checks. Additionally, you have Disadvantage when attacking Hags.
DescriptionParams: 1
Icon: Status_Hag_HagEyed
StackId: HAG_HAGEYED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting


PLA_FLINDITEM_HUNGER
StatusType: BOOST
DisplayName: Yeenoghu's Gift
Description: Famished for slaughter.

Affected entity can go Mad if it doesn't deal damage to an enemy by the end of its turn.
Icon: statIcons_YeenoghusHunger
StackId: PLA_FLINDITEM_HUNGER
TickType: EndTurn
TooltipSave: Wisdom
TickFunctors: IF(Combat () and not HasStatus('PLA_FLINDITEM_BLESSING')):ApplyStatus(MADNESS,100,2,,,,not SavingThrow(Ability.Wisdom,10));


PLA_FLINDITEM_BLESSING
StatusType: BOOST
DisplayName: Yeenoghu's Blessing
Description: Indulged its lust for violence.

Yeenoghu's Gift won't turn the affected creature Mad.
Icon: statIcons_Bloated
StackId: PLA_FLINDITEM_BLESSING
TickType: StartTurn


UND_SOB_DAZED
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(Ability, Intelligence)
StatusType: BOOST
DisplayName: Dazed
Description: Disadvantage on Wisdom and Intelligence Checks.
Icon: statIcons_Dazed
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: UND_SOB_DAZED
StatusEffect: 248beb60-d9d1-4e69-8b54-2f6bd8477f83


UND_AVATAROFBOOOAL
StatusType: BOOST
DisplayName: Avatar of BOOOAL
Description: The sight of a kuo-toa servant dying fills BOOOAL with bloodlust. It regains [1] when it kills a creature and can attack three times.
DescriptionParams: RegainHitPoints(3d6)
Icon: statIcons_Bloodlust
StatusEffect: 6337f290-99b3-43d6-9bb4-51334cb56359


UND_BOOOALSERVANT
StatusType: BOOST
DisplayName: BOOOAL's Faithful
Description: Chance to apply Bleeding to targets.
Icon: statIcons_BoooalsFaithful
SoundLoop: Misc_Status_BoooalServant_MO
SoundStop: Misc_Status_BoooalServant_MO_Stop
Passives: UND_ServantOfBoooal
StatusEffect: 0ee51a52-dfe9-4050-92ee-c83330c61890


UND_BOOOALGIFT
Boosts: UseBoosts(IF(HasStatus('BLEEDING',context.Target)):Advantage(AttackRoll))
StatusType: BOOST
DisplayName: BOOOAL's Blessing
Description: The wielder has Advantage on Attack Rolls against Bleeding creatures, as long as there are kuo-toa to worship BOOOAL.
Icon: statIcons_BoooalsBenediction


UND_BOOOALBLESSING
StatusType: BOOST
DisplayName: BOOOAL's Benediction
Description: Advantage on Attack Rolls against Bleeding creatures, as long as there are kuo-toa to worship BOOOAL.
Icon: statIcons_BoooalsBenediction
Passives: UND_BlessingOfBOOOAL
StatusPropertyFlags: IgnoreResting


HAG_HAGPULSEAURA
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 2
AuraStatuses: TARGET:IF(not HasStatus('HAG_MASK') and Character()):ApplyStatus(HAG_HAGPULSE)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3e035718-46bf-41bf-8ced-e672f72d9e5d


HAG_HAGPULSE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAG_HAGPULSE
TickType: EndTurn
TooltipDamage: DealDamage(2d4, Acid)
TickFunctors: DealDamage(2d4, Acid,Magical)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(2d4, Acid,Magical)


UND_BROODINGSOVEREIGN_INSPIRATION
StatusType: BOOST
DisplayName: Brooding Inspiration
Description: Glut's harmonies are inspiring. Ability Checks, Attack Rolls, and Saving Throws have a greater chance of succeeding.
Icon: GenericIcon_Intent_Buff


CRA_ENTHRALLED
StatusType: BOOST
DisplayName: Enthralled
Description: No longer in control of itself.
Icon: statIcons_Enthralled
StatusEffect: c65b3da4-a211-4e89-aceb-6eda74a7e2f5


HAG_FORCEFIELD_1
Boosts: Disadvantage(Ability, Wisdom);
StatusType: BOOST
DisplayName: Hands Off, Petal
Description: Ethel disapproves, dearie. Disadvantage on Wisdom Checks.
Icon: statIcons_HandsOffPetal
FormatColor: Poison
StackId: HAG_FORCEFIELD
StackPriority: 1
OnApplyFunctors: DealDamage(2d4, Psychic,Magical)


HAG_FORCEFIELD_2
Boosts: Disadvantage(Ability, Wisdom);Disadvantage(SavingThrow,Wisdom)
StatusType: BOOST
DisplayName: Hands Off, Petal
Description: Ethel disapproves, dearie. Disadvantage on Ability Checks and Saving Throws using Wisdom.
Icon: statIcons_HandsOffPetal
FormatColor: Poison
StackId: HAG_FORCEFIELD
StackPriority: 2
OnApplyFunctors: DealDamage(3d4, Psychic,Magical)


HAG_FORCEFIELD_3
Boosts: Disadvantage(Ability, Wisdom);Disadvantage(SavingThrow,Wisdom)
StatusType: BOOST
DisplayName: Hands Off, Petal
Description: Ethel disapproves, dearie. Disadvantage on Ability Checks and Saving Throws using Wisdom.
Icon: statIcons_HandsOffPetal
FormatColor: Poison
StackId: HAG_FORCEFIELD
StackPriority: 3
OnApplyFunctors: DealDamage(4d4, Psychic,Magical)


HAG_CORPSEROOT
Boosts: Attribute(Grounded)
StatusType: BOOST
DisplayName: Tied Down
Description: Vines encase the corpse, holding it tightly in place.
Icon: Status_Restrained
StatusPropertyFlags: ApplyToDead


TUT_NEWBORN_INTDEV
Boosts: ActionResourceBlock(ReactionActionPoint);Disadvantage(AttackRoll);AC(-5);IncreaseMaxHP(-10)
StatusType: BOOST
DisplayName: Newborn
Description: Gathering its bearings. Disadvantage on Attack Rolls, lowered Armour Class and hit points, and cannot take reactions.
Icon: Status_Exhaustion
FormatColor: Gray
StatusGroups: SG_Condition
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: EXHAUSTED*
Stats inherited from: *EXHAUSTED


HAG_UPSETSTOMACH
StatusType: BOOST
DisplayName: Upset Stomach
Description: Something was off about that apple.
Icon: Status_Poisoned
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_UPSETSTOMACH
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FEVER, 100, 25);
StatusGroups: SG_Poisoned


HAG_FEVER
Boosts: Disadvantage(Ability, Strength);Disadvantage(SavingThrow,Strength)
StatusType: BOOST
DisplayName: Feverish
Description: Increasingly feverish. Disadvantage on Ability Checks and Saving Throws using Strength.
Icon: Spell_Necromancy_Contagion_FilthFever
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_FEVER
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FILTHFEVER, 100, 25);
StatusGroups: SG_Disease


HAG_FILTHFEVER
Boosts: Disadvantage(Ability, Strength);Disadvantage(SavingThrow,Strength);Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Filth Fever
Description: Crushed by fever. Disadvantage on Attack Rolls, and Ability Checks and Saving Throws using Strength.
Icon: Spell_Necromancy_Contagion_FilthFever
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_FILTHFEVER
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FILTHFEVER, 100, 25);
StatusGroups: SG_Disease


HAG_SMALLCUT
StatusType: BOOST
DisplayName: Open Wound
Description: Creature has recently cut itself.
Icon: statIcons_OpenWound
FormatColor: White
StackId: HAG_SMALLCUT
RemoveEvents: OnHeal
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_ROT, 100, 25);


HAG_ROT
Boosts: Disadvantage(Ability, Charisma);Disadvantage(SavingThrow,Charisma)
StatusType: BOOST
DisplayName: Rotting
Description: Open wound is starting to rot. Disadvantage on Ability Checks and Saving Throws using Charisma.
Icon: statIcons_Rotting
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_ROT
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FLESHROT, 100, 25);
StatusGroups: SG_Disease


HAG_FLESHROT
Boosts: Disadvantage(Ability, Charisma);Disadvantage(SavingThrow,Charisma);Resistance(All, Vulnerable)
StatusType: BOOST
DisplayName: Flesh Rot
Description: Flesh is decaying. Disadvantage on Ability Checks and Saving Throws using Charisma. Vulnerable to all damage.
Icon: statIcons_FleshRot
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_FLESHROT
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FLESHROT, 100, 25);
StatusGroups: SG_Disease
StatusEffect: 6a8e81d8-dda5-438d-8414-01db0dc1f2ff


HAG_DETOX
StatusType: BOOST
DisplayName: Refreshed
Description: Suddenly feeling a lot better.
Icon: statIcons_Refreshed
FormatColor: White
OnApplyFunctors: RemoveStatus(HAG_FEVER);RemoveStatus(HAG_FILTHFEVER);RemoveStatus(HAG_ROT);RemoveStatus(HAG_FLESHROT)


ARCANE_TELEPORT_PLATFORM
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 85ecf872-5ce8-48e3-9147-93116b1697ca


PLA_SUFFOCATING
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
DisplayName: Blinded
Description: Fire and smoke impede the creature's sight. Attack Rolls against it have Advantage, and it suffers Disadvantage on Attack Rolls.
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


UND_LONEDUERGAR_ZOMBIE
Boosts: FactionOverride(b83a7d7a-ee94-b12d-777d-360348d123a5)
StatusType: BOOST
DisplayName: %%% EMPTY**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
Stats inherited from: *AI_HELPER_SCRIPTEVENT **AI_HELPERS


UND_BLESS_STAFF_MYSTRA
Boosts: RollBonus(RangedSpellAttack,1d4);RollBonus(MeleeSpellAttack,1d4)
StatusType: BOOST
DisplayName: Mystra's Blessing
Description: Additional 1d4 to Saving Throws and weapon attack rolls, and an additional 2d4 to spell attack rolls.
StackId: UND_BLESS_STAFF_MYSTRA
Passives:
Icon: Spell_Enchantment_Bless*
SoundLoop: Spell_Status_Buff_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


UND_SPECTATOR_CHARMED
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
StatusType: BOOST
DisplayName: Spectator's Charm
Description: A feeble enchantment prevents this creature from attacking the spectator. Any damage could break it...
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasDamageEffectFlag(DamageFlags.SavingThrow) or (HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful))
RemoveEvents: OnAttacked
Icon: Status_Charmed*
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
StackId: CHARMED*
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle*
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e*
Stats inherited from: *CHARMED


UND_NOBLESTALK
StatusType: BOOST
DisplayName: Noblestalk
Description: Restores a creature to full health and removes all conditions that negatively affect it.
Icon: Item_PUZ_Underdark_Mushroom_Noblestalk_A
StackId: UND_NOBLESTALK
OnApplyFunctors: RemoveStatus(SG_Blinded);RemoveStatus(SG_Disease);RemoveStatus(SG_Exhausted);RemoveStatus(SG_Poisoned);RemoveStatus(SG_Frightened);RemoveStatus(SG_Charmed);RemoveStatus(SG_Cursed);RemoveStatus(SG_Possessed);RemoveStatus(SG_Madness);RegainHitPoints(MaxHP)
ApplyEffect: 1ba2fb88-7dd0-428f-ad56-2afc6a236f2e


UND_BLISS_SPORES
Boosts: RollBonus(Attack,1d6);RollBonus(SavingThrow,1d6);RollBonus(SkillCheck,1d6);RollBonus(RawAbility,1d6)
StatusType: BOOST
DisplayName: Bliss Spores
Description: Affected entity has a +[1] bonus to Attack Rolls, Ability Checks, and Saving Throws until the next Long Rest.
DescriptionParams: 1d6
Icon: statIcons_BlissSpores
StackId: BLISS_SPORES
StatusEffect: e3cdc275-a31d-4ae2-b8a1-f7654939450c


PLA_CONFLICTEDFLIND_FAKEDASH
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)*
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38*
Stats inherited from: *DASH


UND_MONKAMULET_HAUNTED
StatusType: BOOST
DisplayName: High Spirits
Description: The amulet's spirit lingers, making everything seem just a little more vibrant. Must succeed a Wisdom Saving Throw when using the amulet's power, or become Hysterical.
Icon: statIcons_Haunted
StackId: UND_MONKAMULET_HAUNTED
StatusPropertyFlags: IgnoreResting


UND_FEARFULROTHE_AGITATED
Boosts: Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Agitated
Description: The rothé is nervous and afraid - ready to attack at the slightest scare. Has Advantage on Attack Rolls.
Icon: statIcons_Agitated
FormatColor: Red


PLA_ZHENTSPOTTER_SIGHT
Boosts: SightRangeMinimum(35)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GLO_INFERNALBOX_BOUNDEDTO
Boosts: Attribute(InventoryBound)
StatusType: BOOST
DisplayName: Bound
Description: This relic is bound to its current owner by a powerful aura.
Icon: statIcons_Bound
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog


GOB_SMALLPOISON
StatusType: BOOST
DisplayName: Ingested Poisoned Beer
Description: Beer mixed with a deadly toxin courses through the character's veins, slowly killing it.
Icon: statIcons_SmallPoison
StackId: GOB_SMALLPOISON
TooltipDamage: DealDamage(1d6+6,Poison)
TickFunctors: DealDamage(1d6+6,Poison)
StatusGroups: SG_Condition;SG_Poisoned


GLO_ORPHEUS_PROTECTED
StatusType: BOOST
DisplayName: Shielded
Description: Shielded from the Voice of the Absolute.
Icon: statIcons_GLO_Orpheus_Protected
StackId: GLO_ORPHEUS_PROTECTED


CAMP_VOLO_NEEDLE
Boosts: Disadvantage(Skill, Perception);CriticalHit(AttackRoll,Success,Never)
StatusType: BOOST
DisplayName: Bleeding Eye
Description: Your eye stings from Volo's 'experiment'. Disadvantage on Perception Checks.
Icon: Status_Hag_HagEyed


HAG_RIGGEDZOMBIE
StatusType: BOOST
DisplayName: Murderous Intent
Description: The zombie regards everyone around him with murderous intent, ready to attack any moment.
Icon: GenericIcon_Intent_Damage
TickFunctors: ApplyStatus(MADNESS, 100, -1)
StatusPropertyFlags: BringIntoCombat


UND_NERE_COERCION
Boosts: FactionOverride(Source)
StatusType: BOOST
DisplayName: Coerced
Description: Forced to fight for Nere and takes [1] each turn.

Ends upon taking any non-Psychic damage.
DescriptionParams: DealDamage(1d6,Psychic)
Icon: statIcons_Coerced
FormatColor: Pink
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: DOWNED
StackPriority: 0
TickType: StartTurn
RemoveConditions: not HasDamageDoneForType(DamageType.Psychic)
RemoveEvents: OnDamage
TooltipSave: Wisdom
TooltipDamage: DealDamage(1d6, Psychic)
TickFunctors: IF(not SavingThrow(Ability.Wisdom, 14)):DealDamage(1d6, Psychic,Magical);ApplyStatus(UND_NERE_COERCION_VFX,100,0)
StatusPropertyFlags: LoseControl;ForceOverhead;OverheadOnTurn
StatusGroups: SG_Charmed
StatusEffect: e8635bd8-a1e5-4c93-a5ce-153807d8b194


UND_NERE_SHIELDOFSCREAMS
Boosts: AC(3);
StatusType: BOOST
DisplayName: Shield of Screams
Description: Protected by the screams of his enemies.

Armour Class increased by 3, and attackers take [1] when they hit Nere with a melee attack.
DescriptionParams: DealDamage(2d6,Psychic)
Icon: statIcons_ShieldOfScreams
FormatColor: LightBlue
SoundLoop: Spell_Status_ShieldOfScreams_MO
SoundStop: Spell_Status_ShieldOfScreams_MO_Stop
StackId: UND_NERE_SHIELDOFSCREAMS
Passives: UND_Nere_ShieldOfScreams
OnApplyFunctors: AI_ONLY:IF(not HasStatus('UND_NERE_SHIELDOFSCREAMS')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusEffect: 9382e9bc-a66f-4fa1-8fa3-df696e267274


UND_NERE_POSITIONHELPER
StatusType: BOOST
AuraRadius: 4
AuraStatuses: TARGET:IF(Tagged('AI_USESPELL_A')):ApplyStatus(AI_HELPER_BUFF,100,-1)
DisplayName: %%% EMPTY**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
Stats inherited from: *AI_HELPER_BUFF_AURA **AI_HELPERS


UND_ADAMANTINE_EQUIPPED
StatusType: BOOST
DisplayName: Sunlight Sensitive Equipment
Description: Wearing equipment that degenerates if exposed to sunlight.
Icon: GenericIcon_DamageType_Radiant
TickFunctors: IF(IsInSunlight()):ApplyStatus(UND_ADAMANTINE_INLIGHT,100,-1)
StatusPropertyFlags: BringIntoCombat


UND_ADAMANTINEGOLEM_SUPERHEATED
Boosts: MovementSpeedLimit(Run)
StatusType: BOOST
DisplayName: Superheated
Description: Exposure to lava has caused Grym's adamantine body to soften.

Can now be affected by certain damage types and is vulnerable to Bludgeoning damage.
Icon: statIcons_Superheated
FormatColor: Red
SoundLoop: Misc_Status_AdamantineGolem_SuperHeated_MO
SoundStop: Misc_Status_AdamantineGolem_SuperHeated_Stop
StackId: UND_ADAMANTINEGOLEM_STATE
StackPriority: 2
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceLava')):ApplyStatus(UND_ADAMANTINEGOLEM_SUPERHEATED, 100, 2)
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: ApplyStatus(UND_ADAMANTINEGOLEM_DEFAULT, 100, -1);
StatusEffect: 9693a806-53c2-4fbe-9df0-a58e9a0e92b5


UND_ADAMANTINEGOLEM_DEFAULT
Boosts: MovementSpeedLimit(Walk);Resistance(Bludgeoning, Immune);Resistance(Cold, Immune);Resistance(Thunder, Immune);Resistance(Piercing, Immune);Resistance(Slashing, Immune);Resistance(Force, Immune);Resistance(Acid, Immune)
StatusType: BOOST
DisplayName: Adamantine Plating
StackId: UND_ADAMANTINEGOLEM_STATE
StackPriority: 1
TickType: StartTurn
Passives: MAG_MeleeDebuff_AttackDebuff2_OnDamaged_Passive
TickFunctors: IF(InSurface('SurfaceLava')):ApplyStatus(UND_ADAMANTINEGOLEM_SUPERHEATED, 100, 2);
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


UND_ADAMANTINEGOLEM_INTRO
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UND_ADAMANTINEGOLEM_PHASE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: dc097563-dabb-49a6-b3c1-e787e8106ef2


UND_ADAMANTINEGOLEM_PHASE1
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UND_ADAMANTINEGOLEM_PHASE
StackPriority: 2
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 7d762d72-e9e0-48f8-ae99-b7bded923d74


UND_ADAMANTINEGOLEM_PHASE2
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UND_ADAMANTINEGOLEM_PHASE
StackPriority: 3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 89af8f46-c493-4537-a2ee-f6d1ed121993


UND_ADMANTINEGOLEM_TAUNT
Boosts: Tag(UND_ADMANTINEGOLEM_TAUNT)
StatusType: BOOST
DisplayName: Prime Target
Description: You have drawn Grym's ire.
Grym will attempt to attack this creature if possible.
Icon: statIcons_PrimeTarget
FormatColor: Yellow
StackId: UND_ADMANTINEGOLEM_TAUNT
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: 3bc56393-8cd0-4a35-8bdc-765284a5d1a0
SoundLoop: Misc_Status_OwlBearEgg_MO*
SoundStop: Misc_Status_OwlBearEgg_MO_Stop*
Stats inherited from: *FOR_OWLBEAR_EGG


UND_ADMANTINEGOLEM_TAUNT_HELPER
StatusType: BOOST
DisplayName: Threat Assessment
Description: Grym has locked on to a new target.
Icon: statIcons_ExterminateThreat
FormatColor: Yellow
StackId: UND_ADMANTINEGOLEM_TAUNT_HELPER
TickType: EndTurn
StatusPropertyFlags: ForceOverhead;DisablePortraitIndicator


UND_ADAMANTINEFORGE_HAMMERHELPER
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UND_ADAMANTINEFORGE_LAVADELAY
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartRound
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UND_GLUT_ENRAGE
Boosts: WeightCategory(1);ScaleMultiplier(1.33);IncreaseMaxHP(60);Ability(Strength,4);UnlockSpell(Projectile_GreenSporeCloud);UnlockSpell(Projectile_WhiteSporeCloud);UnlockSpell(Projectile_BlackSporeCloud);Tag(CANBECALMED)
StatusType: BOOST
DisplayName: Frenzied Spores
Description: Glut has increased hit points and Strength. It has access to more spore spells.
StackPriority: 10
StatusGroups: SG_RemoveOnRespec;SG_Rage
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


UND_SOVEREIGNKEY
StatusType: BOOST
DisplayName: Sovereign's Protection
Description: Protected from the myconids' mushroom traps by the Sovereign's spore sac.
Icon: statIcons_SovereignSpores
StackId: UND_SOVEREIGNKEY
StatusPropertyFlags: ForceOverhead;IgnoreResting


CAMP_DAISY_EXHAUSTED
StatusType: BOOST
DisplayName: Worn Out
Description: Feeling utterly exhausted. It could just be the long day...
Icon: Status_Exhaustion*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: EXHAUSTED*
StatusGroups: SG_Exhausted;SG_Condition*
Stats inherited from: *EXHAUSTED


CAMP_DAISY_SICK
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Sickly
Description: Feeling extremely off - suspiciously so.
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


UND_LAVABUBBLE
StatusType: BOOST
DisplayName: Ready to Burst
Description: This bubble is near to bursting.
Icon: statIcons_ReadyToBurst
StatusPropertyFlags: DisableCombatlog
OnRemoveFunctors: CreateExplosion(Projectile_UND_LavaBubbleBurst)


UND_LAVABUBBLE_AURA
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateSurface(1.6,10,Lava)


UND_MONKAMULET_ELEMENTALDISTURBANCE
StatusType: BOOST
DisplayName: Magmatic Disturbance
Description: The presence of this creature disturbs nearby lava, making it bubble and explode.
Icon: statIcons_MagmaticDisturbance


UND_MYCONIDAMULET_GOOD
Boosts: Skill(Persuasion, 2)
StatusType: BOOST
DisplayName: Voice of the Circle
Description: The Sovereign's spores have infused the vocal cords, making them echo with authority.

Has a +2 bonus on Persuasion Checks.
Icon: statIcons_UND_MyconidAmulet_Good
StackId: UND_MYCONIDAMULET_GOOD
StatusEffect: 23c78d59-7a25-46d2-aebb-bde9b7b2c532


UND_MYCONIDAMULET_EVIL
Boosts: Skill(Intimidation, 2)
StatusType: BOOST
DisplayName: Tyrant Tongue
Description: The Sovereign's spores have infused the vocal cords, instilling fear and doubt in any who listens.

Has a +2 bonus on Intimidation Checks.
Icon: statIcons_UND_MyconidAmulet_Evil
StackId: UND_MYCONIDAMULET_EVIL
StatusEffect: e20c89df-5411-4d7a-8e0c-cf30e4f026ea


UND_INJUREDGNOME_DUERGARANTIDOTE
Boosts: Tag(POISONED_ADV); Resistance(Poison, Resistant)
StatusType: BOOST
DisplayName: Duergar Antidote
Description: Has Advantage on Saving Throws against being Poisoned and Resistance to Poison damage.
Icon: Item_CONS_Potion_Antitoxin
StackId: UND_INJUREDGNOME_DUERGARANTIDOTE
OnApplyFunctors: RemoveStatus(SG_Poisoned)
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 19eb8d84-a77b-4670-a7d8-29abcaadbfe3*
Stats inherited from: *PROTECTION_FROM_POISON


BURNING_TRAPWALL
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
StatusType: BOOST
TooltipDamage: DealDamage(2d6,Fire)
TickFunctors: IF(not Tagged('TORCH')):DealDamage(2d6,Fire)
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(2d6,Fire)
StatusGroups: SG_Light
DisplayName: Burning*
Description: Takes [1] per turn.*
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


UNI_MERREGONMASK_AURA
StatusType: BOOST
DisplayName: Merregon Mask Aura
StackId: UNI_MERREGONMASK_AURA
AuraRadius: 20
AuraStatuses: TARGET:IF(Character() and not Dead(context.Source) and HasStatus('UNI_MERREGONMASK_AURA')):ApplyStatus(UNI_MERREGONMASK_EFFECT)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


UNI_MERREGONMASK_EFFECT
Boosts: Ability(Strength, +1); Ability(Intelligence, -1); Ability(Wisdom, -1); Ability(Charisma, -1)
StatusType: BOOST
DisplayName: Infernal Legion
Description: You are one, you are legion, without personality or individuality - born only to fight.

When within [1] of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence, Wisdom, and Charisma decrease by 1 per nearby mask.
DescriptionParams: Distance(20)
Icon: statIcons_InfernalLegion
StatusPropertyFlags: IgnoreResting


UNI_MERREGONMASK_EFFECT_TECHNICAL
Boosts:
StatusType: BOOST
StackId: UNI_MERREGONMASK_EFFECT_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(UNI_MERREGONMASK_EFFECT);RemoveStatus(UNI_MERREGONMASK_AURA)
DisplayName: Infernal Legion*
Description: You are one, you are legion, without personality or individuality - born only to fight.

When within [1] of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence, Wisdom, and Charisma decrease by 1 per nearby mask.*
DescriptionParams: Distance(20)*
Icon: statIcons_InfernalLegion*
Stats inherited from: *UNI_MERREGONMASK_EFFECT


UND_HARDWORK
StatusType: BOOST
DisplayName: Dig Deep
Description: Deals an additional [1] to Shattered targets when attacking them with Deep Delver.
DescriptionParams: DealDamage(1d4,Piercing)
Icon: statIcons_HardWork
StackId: UND_HARD_WORK
TickType: EndTurn


UND_HARDWORK_TARGET
StatusType: BOOST
DisplayName: Shattered
Description: Imbued with the gnawing exhaustion of endless labour.

Receives an additional [1] when struck by the war pick Deep Delver.
DescriptionParams: DealDamage(1d4,Piercing)
Icon: statIcons_HardWork_Target
StackId: UND_HARDWORK_TARGET
Passives:
OnApplyFunctors:
TickType: EndTurn*
Stats inherited from: *UND_HARDWORK


UND_ABSOLUTE_THUNDERWAVE_TECHNICAL_ONCE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UND_ABSOLUTE_THUNDERWAVE_TECHNICAL_ONCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


_MAG_STATUSES
StatusType: BOOST
DisplayName: %%% EMPTY*
Stats inherited from: *TECHNICAL


MAG_FIRE_ALWAYS_DIPPED_FIRE
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable)*
StatusType: BOOST
DisplayName: Ever-burning
Description: An arcane flame that cannot be quenched.
Icon: statIcons_EverBurning
StatusEffectOverrideForItems: 44d77ebf-fc9e-407d-b20f-257019351f2a
SoundStart:
SoundStop:
StackPriority: 10
StatusPropertyFlags: DisableOverhead;IgnoreResting;DisableCombatlog;DisablePortraitIndicator
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
StackId: DIPPED*
Stats inherited from: *DIPPED_FIRE


MAG_TEMPORARY_HP
Boosts: TemporaryHP(1)
StatusType: BOOST
DisplayName: Temporary Hit Points
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.
DescriptionParams: 1
Icon: statIcons_MAG_TemporaryHP
SoundLoop: Spell_Status_Buff_MO
StackId: TEMPORARY_HP
StackPriority: 1
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9


MAG_TEMPORARY_HP_3
Boosts: TemporaryHP(3)
StatusType: BOOST
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit points .
DescriptionParams: 3
StackPriority: 3
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_TEMPORARY_HP_8
Boosts: TemporaryHP(8)
StatusType: BOOST
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit points .
DescriptionParams: 8
StackPriority: 8
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_TEMPORARY_HP_BARDIC_INSPIRATION
Boosts: TemporaryHP(4)
StatusType: BOOST
Description: Gained [1] temporary hit points .
DescriptionParams: 4
StackPriority: 4
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_BONUS_ACTION
Boosts: ActionResource(BonusActionPoint,1,0)
StatusType: BOOST
DisplayName: Extra Bonus Action
Description: Grants an additional bonus action on this turn.
Icon: statIcons_CircletOfFireBuff
StackId: MAG_BONUS_ACTION
TickType: EndTurn
OnRemoveFunctors: IF(not HasActionResource('BonusActionPoint', 100, 0, true)):UseActionResource(BonusActionPoint,1)
StatusEffect: 5e6576d3-29c9-4c00-859b-1abcea010922


MAG_AC_BOOST
Boosts: AC(1)
StatusType: BOOST
DisplayName: Enhanced Armour Class
Description: Armour Class increased by 1.
Icon: statIcons_EnhancedArlourClass
StackId: MAG_AC_BOOST
TickType: StartTurn
StatusEffect: 235ac2cc-6c6c-4866-8646-8b4a7c6a7f09


MAG_LOW_HP_BONUS_ACTION_TECHNICAL
Boosts:
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_LOW_HP_BONUS_ACTION_REMOVER_TECHNICAL
TickType:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasHPPercentageEqualOrLessThan(50, context.Target)):ApplyStatus(MAG_BONUS_ACTION,100,-1)
OnRemoveFunctors: IF(not HasActionResource('BonusActionPoint', 100, 0, true)):UseActionResource(BonusActionPoint,1);RemoveStatus(MAG_BONUS_ACTION)
StatusEffect:


MAG_LOW_HP_RESISTANCE_FIRE_TECHNICAL
Boosts:
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_LOW_HP_RESISTANCE_FIRE_TECHNICAL
TickType:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasHPPercentageLessThan(50, context.Target)):ApplyStatus(MAG_FIRE_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(MAG_FIRE_RESISTANCE)


MAG_FIRE_RESISTANCE
Boosts: Resistance(Fire, Resistant)
StatusType: BOOST
DisplayName: Chilling Grace
Description: Has Resistance to Fire damage as long as you have 50% hit points or less.
Icon: statIcons_MAG_Fire_Resistance
StackId: MAG_FIRE_RESISTANCE
TickType: EndTurn


MAG_LOWHP_IGNORE_AOO
StatusType: BOOST
DisplayName: Writhing Dance
Description: Doesn't provoke Opportunity Attacks, as long as you have 50% hit points or less.
Icon: GenericIcon_Intent_Buff
StackId: MAG_IGNOREAOO
TickType: EndTurn
RemoveConditions: not HasHPPercentageLessThan(50)
RemoveEvents: OnHeal
StatusEffect: 51349347-ad80-4450-8fec-ebabbe23ede1


MAG_INCREASED_DAMAGE_COLD
StatusType: BOOST
DisplayName: Frostbite
Description: When taking Cold damage, takes an additional [1] per turn of Frostbite remaining.
DescriptionParams: DealDamage(1,Cold)
Icon: statIcons_Mag_Increased_Damage_Cold
StackId: MAG_INCREASED_DAMAGE_COLD
TickType: StartTurn
Passives: MAG_INCREASED_DAMAGE_COLD_Passive


MAG_ATTACK_DEBUFF
Boosts: RollBonus(Attack, -1)
StatusType: BOOST
DisplayName: Reeling
Description: Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to Attack Rolls for every turn remaining.
Icon: statIcons_Mag_Attack_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Status_Silence
StackId: MAG_ATTACK_DEBUFF
StackPriority: 1
StackType: Additive
TickType: EndTurn
RemoveConditions: IsAttack()
RemoveEvents: OnAttack
StatusPropertyFlags: MultiplyEffectsByDuration
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591


MAG_MOMENTUM
Boosts: ActionResource(Movement, 1.5, 0)
StatusType: BOOST
DisplayName: Momentum
Description: Spurred on by a sense of urgency. the affected entity's movement speed has increased by [1] per remaining duration of this effect.

Removed when Restrained, Incapacitated, Prone, or slowed down.
DescriptionParams: Distance(1.5)
Icon: statIcons_Momentum
SoundLoop: Spell_Status_Dash_MO
StackId: MAG_MOMENTUM
StackType: Additive
TickType: EndTurn
RemoveConditions: StatusHasStatusGroup(SG_Incapacitated) or StatusHasStatusGroup(SG_Unconscious) or StatusHasStatusGroup(SG_Prone) or StatusHasStatusGroup(SG_Restrained) or HasStatus('SLOW')
StatusPropertyFlags: MultiplyEffectsByDuration
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Source, 'MAG_MOMENTUM')):SetStatusDuration(MAG_MOMENTUM, 7, ForceSet)
ApplyEffect: c8f93b82-29e0-44ab-af10-d4284d67974b
StatusEffect: ff3b9074-38e8-4639-831a-af078ada9205


MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL
RemoveConditions: not Combat()
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_MOBILITY_ONCOMBATSTART_APPLIER_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_MOBILITY_ONCOMBATSTART_APPLIER_TECHNICAL
TickType: StartRound
TickFunctors: IF(Combat() and not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL')):ApplyStatus(MAG_MOMENTUM, 100, 3); IF(Combat() and not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL')):ApplyStatus(MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_MOBILITY_JUMPONDASH_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_MOBILITY_JUMPONDASH_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_MOBILITY_LOWHP_MOMENTUM_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_MOBILITY_LOWHP_MOMENTUM_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat () and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50)):ApplyStatus(MAG_MOMENTUM,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_VIOLENCE
Boosts: IF(IsMeleeWeaponAttack()):CharacterWeaponDamage(1)
StatusType: BOOST
DisplayName: Wrath
Description: Adrenaline courses through your veins.

You have a +1 bonus to damage with melee weapons.
Icon: statIcons_Violence
SoundLoop: Misc_Status_Violence
SoundStop: Misc_Status_Violence_Stop
StackId: MAG_VIOLENCE
StackType: Additive
TickType: EndTurn
StatusPropertyFlags: MultiplyEffectsByDuration
ApplyEffect: 6757b0ff-7bc8-489b-b474-e6c7b867cef3
StatusEffect: 2dfef979-a542-4b9e-8854-436216f2836b


MAG_VIOLENCE_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Violence Duration Check
StackId: MAG_VIOLENCE_DURATION_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_VIOLENCE')):SetStatusDuration(MAG_VIOLENCE, 7, ForceSet)


MAG_MOMENTUM_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Momentum Duration Check
StackId: MAG_MOMENTUM_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumLowStackableStatus(context.Target, 'MAG_MOMENTUM')):SetStatusDuration(MAG_MOMENTUM, 4, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_RAGE_TEMPORARY_HP_ON_RAGE_EXIT
Boosts: TemporaryHP(15)
StatusType: BOOST
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit points .
DescriptionParams: 15
StackPriority: 15
RemoveConditions: not HasTemporaryHP() or not Combat()
RemoveEvents: OnDamage;OnTurn
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_RAGE_LOWHP_VIOLENCE_TECHNICAL
StatusType: BOOST
DisplayName: Last Stand
Description: During combat, when the creature starts their turn with 50% hit points or less, they gain Wrath for 1 turn.
StackId: MAG_RAGE_LOWHP_VIOLENCE_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat() and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50)):ApplyStatus(MAG_VIOLENCE,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_WEAPON_COATED_WITH_POISON
StatusType: BOOST
DisplayName: Venomous Revenge
Description: Affected entity has been recently healed, and its weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d6,Poison)
OnApplyFunctors: ApplyEquipmentStatus(MeleeMainHand,DIPPED_POISON,100,3);ApplyEquipmentStatus(MeleeOffHand,DIPPED_POISON,100,3);ApplyEquipmentStatus(RangedMainHand,DIPPED_POISON,100,3);ApplyEquipmentStatus(RangedOffHand,DIPPED_POISON,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
Icon: Item_GRN_Poison_vial_C*
SoundStart: Misc_Status_Poison_MO*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator**
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1**
Stats inherited from: *POISON_BASIC **WEAPON_COATED_WITH_POISON


MAG_CHARGED_LIGHTNING_DISCHARGE
StatusType: BOOST
DisplayName: Lightning Discharge
Description: Deals additional [1].
DescriptionParams: DealDamage(1d6,Lightning)
Icon: statIcons_LightningDischarge
SoundStart: Misc_Status_Shocked_Enter
StackId: MAG_CHARGED_LIGHTNING_DISCHARGE
TickType: StartTurn
Passives: MAG_ChargedLightning_LightningDamage_Shock_Technical_Passive;MAG_ChargedLightning_LightningDischarge_Passive
StatusEffect: a9c27d75-ec3d-445f-b055-1b37832b17fc


MAG_CHARGED_LIGHTNING
Boosts: RollBonus(Attack, 1)
StatusType: BOOST
DisplayName: Lightning Charges
Description: Lightning courses through you. You have +[1] to Attack Rolls and deal an additional [2].

If you gain [3] charges, they are consumed the next time you deal damage, and you deal an additional [4].

You lose 1 charge per turn.
DescriptionParams: 1;DealDamage(1,Lightning);5;DealDamage(1d8,Lightning)
Icon: statIcons_LightningCharge
SoundStart: Misc_Status_Shocked_Enter
SoundLoop: Misc_Status_Shocked_MO
StackId: MAG_CHARGED_LIGHTNING
StackType: Additive
TickType: StartTurn
Passives: MAG_ChargedLightning_LightningDamage_Passive;MAG_ChargedLightning_LightningDischarge_Passive
TickFunctors: IF(HasMaximumLightningCharge(context.Target)):SetStatusDuration(MAG_CHARGED_LIGHTNING, 7, ForceSet)
ApplyEffect: a9c27d75-ec3d-445f-b055-1b37832b17fc
StatusEffect: f1f32058-58e9-4b39-98e4-eef5fa389a25


MAG_CHARGED_LIGHTNING_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Lightning Charge Duration Check
StackId: MAG_CHARGED_LIGHTNING_DURATION_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasMaximumLightningCharge(context.Target)):SetStatusDuration(MAG_CHARGED_LIGHTNING, 7, ForceSet)


MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_BOOTS
StatusType: BOOST
DisplayName: %%% |Charged Lightning Surface Boots|
StackId: MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_BOOTS
TickType: StartTurn
TickFunctors: IF(IsInElectrifiedSurface() and Combat()):ApplyStatus(MAG_CHARGED_LIGHTNING,100, 3));IF(IsInElectrifiedSurface() and Combat()):ApplyStatus(MAG_CHARGED_LIGHTNING_DURATION_TECHNICAL, 100, 1)
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL)


MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_STARTER
StatusType: BOOST
DisplayName: %%% |Charged Lightning Electric Surface Starter|
StackId: MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_STARTER
TickType: StartRound
TickFunctors: IF(Combat()):ApplyStatus(MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL, 100, -1))
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(Combat()):ApplyStatus(MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL, 100, -1))
OnRemoveFunctors: RemoveStatus(MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL)


MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL
StatusType: BOOST
DisplayName: %%% |Charged Lightning Surface Boots Technical|
StackId: MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_TECHNICAL
SurfaceChange: Electrify
RemoveConditions: not Combat()
RemoveEvents: OnTurn;OnCombatEnded
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_CHARGED_LIGHTNING_AURA
StatusType: BOOST
DisplayName: Lightning Aura
Description: Jolts nearby enemies.
DescriptionParams: DealDamage(1d4,Lightning)
Icon: statIcons_LightningAura
SoundStart: Misc_Status_Shocked_Enter
SoundLoop: Misc_Status_LightningAura_ST
SoundStop: Misc_Status_LightningAura_ST_Stop
StackId: MAG_CHARGED_LIGHTNING_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Character() and not Ally() and not Dead()):ApplyStatus(MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED);
SurfaceChange: Electrify
Passives: MAG_ChargedLightning_LightningAura
ApplyEffect: a9c27d75-ec3d-445f-b055-1b37832b17fc
StatusEffect: b8464ff2-4d15-477f-9907-5d755610fb28


MAG_CHARGED_LIGHTNING_AURA_TECHNICAL
StatusType: BOOST
DisplayName: %%% |Lightning Aura Technical|
StackId: MAG_CHARGED_LIGHTNING_AURA_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED
Boosts: ActionResourceBlock(ReactionActionPoint);
StatusType: BOOST
DisplayName: Jolted
Description: Takes [1] each turn and can't take reactions.

Removed upon leaving the Lightning Aura.
DescriptionParams: DealDamage(1d4,Lightning)
Icon: statIcons_ChargeLightning_Electrified
HitAnimationType: MagicalDamage_Electric
SoundStart: Misc_Status_Shocked_Enter
StackId: MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED
TickType: StartTurn
TooltipDamage: DealDamage(1d4,Lightning)
TickFunctors: DealDamage(1d4,Lightning,Magical)
StatusEffect: 67bcea07-f51e-4f05-af96-f0b7c8536aa2


MAG_CHARGED_LIGHTNING_TEMPORARY_HP_3
Boosts: TemporaryHP(3)
StatusType: BOOST
DisplayName: %%% |Charged Lightning: Temporary HP|
SoundLoop: Spell_Status_Buff_MO
StackId: MAG_CHARGED_LIGHTNING_TEMPORARY_HP_3
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9


MAG_CHARGED_LIGHTNING_AC_BONUS
Boosts: AC(1);RollBonus(SavingThrow, 1)
StatusType: BOOST
DisplayName: Sparkswall Armour
Description: You have a +[1] bonus to Armour Class and Saving Throws as long as you have Lightning Charges.
DescriptionParams: 1
StackId: MAG_CHARGED_LIGHTNING_AC_BONUS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_CHARGED_LIGHTNING_AC_BONUS_TECHNICAL
Boosts:
StatusType: BOOST
StackId: MAG_CHARGED_LIGHTNING_AC_BONUS_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CHARGED_LIGHTNING_AC_BONUS)
DisplayName: Sparkswall Armour*
Description: You have a +[1] bonus to Armour Class and Saving Throws as long as you have Lightning Charges.*
DescriptionParams: 1*
Stats inherited from: *MAG_CHARGED_LIGHTNING_AC_BONUS


MAG_CHARGED_LIGHTNING_LIGHTNING_DAMAGE_ONCE_TECHNICAL
StatusType: BOOST
DisplayName: %%% |Charged Lightning Once Per Attack Damage|
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_DAMAGE_ONCE_TECHNICAL
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


MAG_CHARGED_LIGHTNING_LIGHTNING_DISCHARGE_ONCE_TECHNICAL
StatusType: BOOST
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_DISCHARGE_ONCE_TECHNICAL
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% |Charged Lightning Once Per Attack Damage|*
Stats inherited from: *MAG_CHARGED_LIGHTNING_LIGHTNING_DAMAGE_ONCE_TECHNICAL


MAG_CHARGED_LIGHTNING_LIGHTNING_BLAST
StatusType: BOOST
DisplayName: Lightning Blast
Description: Your next Lightning spell or cantrip deals additional Lightning damage equal to your remaining Lightning Charges.

On hit, all of your Lightning Charges are consumed.
Icon: statIcons_LightningBlast
SoundStart: Misc_Status_Shocked_Enter
SoundLoop: Misc_Status_Shocked_MO
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_BLAST
Passives: MAG_ChargedLightning_LightningBlast_Passive
RemoveConditions: IsSpell() and HasDamageDoneForType(DamageType.Lightning)
RemoveEvents: OnDamage
ApplyEffect: a9c27d75-ec3d-445f-b055-1b37832b17fc
StatusEffect: 6e8aea70-f98b-4a65-a074-76fb43a96e34


MAG_CHARGED_LIGHTNING_ENSNARING_SHOCK
StatusType: BOOST
DisplayName: Charged Lightning: Tempest Steps
Description: Wherever you walk, create a crackling explosion with [1] radius that deals [2].
DescriptionParams: 2;DealDamage(1d4,Lightning)
Icon: GenericIcon_DamageType_Lightning
StackId: MAG_CHARGED_LIGHTNING_ENSNARING_SHOCK
TickType: StartTurn
Passives: MAG_ChargedLightning_EnsnaringShock_Passive
StatusEffect: ea04f6a3-5dda-4fc5-989f-6a3d5b4b315c


MAG_CHARGED_LIGHTNING_MOVE_NO_DAMAGE_TECHNICAL
StatusType: BOOST
DisplayName: %%% |Ensnaring Shock Damage technical|
StackId: MAG_CHARGED_LIGHTNING_MOVE_NO_DAMAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(MAG_CHARGED_LIGHTNING_ENSNARING_SHOCK)


MAG_CHARGED_LIGHTNING_ABILITY_CHECK_BOOST
Boosts: RollBonus(RawAbility, 1, Strength);RollBonus(RawAbility, 1, Dexterity)
StatusType: BOOST
DisplayName: Charged Lightning
Description: Has +[1] to Strength and Dexterity Checks, as long as they have Lightning Charges.
DescriptionParams: 1
StackId: MAG_CHARGED_LIGHTNING_ABILITY_CHECK_BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_EXPLOSIVE_JUMP_TARGET_DUMMY_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_EXPLOSIVE_JUMP_TARGET_DUMMY_TECHNICAL
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_EXPLOSIVE_JUMP_OWNER_AURA_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_EXPLOSIVE_JUMP_OWNER_AURA_TECHNICAL
AuraRadius: 2
AuraStatuses: TARGET:IF(HasStatus('MAG_EXPLOSIVE_JUMP_TARGET_DUMMY_TECHNICAL', context.Target)):ApplyStatus(MAG_EXPLOSIVE_JUMP_EXPLOSION_TRIGGER)
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_EXPLOSIVE_JUMP_EXPLOSION_TRIGGER
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_EXPLOSIVE_JUMP_EXPLOSION_TRIGGER
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_MAG_Mobility_ExplosionOnJump_Explosion);RemoveStatus(MAG_EXPLOSIVE_JUMP_TARGET_DUMMY_TECHNICAL)


CHA_BANDIT_ZEROSPEED
Boosts: ActionResourceBlock(Movement)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PLA_GITHCHOKEPOINT_FRIGHTENED
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
StatusType: BOOST
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *FRIGHTENED


GOB_PAIN_PRIEST_DAGGER_BLESS
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)*
StatusType: BOOST
DisplayName: Blood Sacrifice
Icon: Item_WPN_HUM_Dagger_A_1
Description: Gains a +1d4 bonus to Attack Rolls and Saving Throws.*
SoundLoop: Spell_Status_Buff_MO*
StackId: BLESS*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


UND_NERE_SWORD_PSYCHIC_DAMAGE
Boosts: WeaponDamage(1d4, Psychic)
StatusType: BOOST
DisplayName: Weeping
Description: Suffused with the cries of dead souls. Deals an additional [1].
DescriptionParams: DealDamage(1d4, Psychic)
Icon: statIcons_SwordOfScreams
StackId: UND_NERE_SWORD_PSYCHIC_DAMAGE
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


WPN_HALBERD_AUTOMATON_LIGHTNING_DAMAGE
Boosts: WeaponDamage(1d6, Lightning)
StatusType: BOOST
DisplayName: Galvanic Currents
Description: Blue lightning flits across the halberd's surface. Deals an additional [1].
DescriptionParams: DealDamage(1d6, Lightning)
Icon: statIcons_LightOfCreation
StackId: WPN_HALBERD_AUTOMATON_LIGHTNING_DAMAGE
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


DEN_ALFIRA_PROFICIENCY
Boosts: Proficiency(MusicalInstrument)
StatusType: BOOST
DisplayName: An Unlikely Tutor
Description: You have Proficiency with an instrument thanks to Alfira's tutelage.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting;FreezeDuration


DEN_PLAYING_INSTRUMENT
StatusType: BOOST
DisplayName: Playing an Instrument
StackId: DEN_PLAYING_INSTRUMENT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;UnsheathInstrument


SWORD_OF_JUSTICE_TECHNICAL
StatusType: BOOST
DisplayName: %%%|Sword of Justice Technical|
StackId: SWORD_OF_JUSTICE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(IsConcentrating() and HasStatus('SWORD_OF_JUSTICE_SHIELD_OF_FAITH_OWNER')):BreakConcentration();RemoveStatus(SWORD_OF_JUSTICE_SHIELD_OF_FAITH_OWNER)


SWORD_OF_JUSTICE_SHIELD_OF_FAITH_OWNER
StatusType: BOOST
DisplayName: %%%|Sword of Justice SoF Owner|
StackId: SWORD_OF_JUSTICE_SHIELD_OF_FAITH_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_PALADIN_PHYSICAL_RESISTANCE
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)*
StatusType: BOOST
DisplayName: Warding Hands
StackId: MAG_PALADIN_PHYSICAL_RESISTANCE
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Has Resistance against Bludgeoning, Piercing, and Slashing damage.*
Icon: Spell_Abjuration_BladeWard*
SoundLoop: Spell_Status_Buff_MO*
TickType: EndTurn*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BLADE_WARD')):ApplyStatus(AI_HELPER_BLADEWARD,100,2)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: c1e8b65e-f8ba-4b9a-ac55-f7edbb328633*
Stats inherited from: *BLADE_WARD


MAG_PALADIN_TEMP_HP
Boosts: TemporaryHP(CharismaModifier)
StatusType: BOOST
Description: Gained [1] temporary hit point(s) from Bolstering Smite.
DescriptionParams: CharismaModifier
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


TUT_PLAYERINPOD
Boosts: ActionResourceBlock(Movement);Attribute(Grounded)
StatusType: BOOST
DisplayName: Trapped
StillAnimationType: None
StackId:
RemoveConditions:
RemoveEvents:
TooltipSave:
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect:
StatusEffect:
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: statIcons_Ensnared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
TickType: EndTurn*
Stats inherited from: *ENSNARED


FOR_DANGEROUSBOOK_BOUNDTO
Boosts: Attribute(InventoryBound)
StatusType: BOOST
DisplayName: Twisted Binding
Description: A powerful eldritch bond connects this relic and its owner.
Icon: statIcons_Bound
StackId: FOR_DANGEROUSBOOK_BOUNDTO


ORI_GALE_MYSTRABLESSING_1
Boosts: Advantage(Concentration);Tag(ORI_GALE_MYSTRABLESSED)
StatusType: BOOST
DisplayName: Mystra's Benevolence
Description: Gale has advantage to Concentration checks.
StackId:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Icon: Spell_Enchantment_Bless*
SoundLoop: Spell_Status_Buff_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92*
Stats inherited from: *BLESS


ORI_GALE_MYSTRABLESSING_2
Boosts: IgnoreDamageThreshold(Lightning,10);IgnoreDamageThreshold(Fire,10);IgnoreDamageThreshold(Acid,10);IgnoreDamageThreshold(Cold,10);IgnoreDamageThreshold(Force,10);IgnoreDamageThreshold(Thunder,10);Tag(ORI_GALE_MYSTRABLESSED)
StatusType: BOOST
DisplayName: Mystra's Blessing
Description: Gale is Immune to Fire, Acid, Cold, Force, and Thunder damage unless the damage dealt exceeds 10 points.
StackId:
Icon: Spell_Enchantment_Bless*
SoundLoop: Spell_Status_Buff_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


MAG_HEAL_SELF_ONCE_TECHNICAL
StatusType: BOOST
DisplayName: %%% Heal Self Once Technical
StackId: MAG_HEAL_SELF_ONCE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HAG_DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)*
StatusType: DOWNED
StableRollDC: 5
DisplayName: Downed*
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.*
DescriptionParams: Distance(1.5)*
Icon: Status_Downed*
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)*
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)*
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
SoundLoop: Misc_Status_Downed_MO*
SoundStop: Misc_Status_Downed_MO_Stop*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StatusPropertyFlags: DisableOverhead*
OnApplyFunctors: RemoveStatus(RAGE);RemoveStatus(SG_Mad)*
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);*
StableRoll: 1d20*
NumStableSuccess: 3*
NumStableFailed: 3*
OnSuccess: RegainHitPoints(1)*
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)*
StatusGroups: SG_Unconscious;SG_Incapacitated*
ApplyEffect: 0e4edd5c-26bf-47a4-946d-8b049a5a6034*
StatusEffect: bd630d9d-0bad-4cac-a7d6-fa7057f4302d*
Stats inherited from: *DOWNED


MAG_1HP
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)**
StatusType: DOWNED
DisplayName: Perseverance
Description:
DescriptionParams: RegainHitPoints(1)
OnApplyFunctors: RemoveStatus(MAG_1HP);RegainHitPoints(1)
Icon: TadpoleSuperPower_SurvivalInstinct*
AnimationStart: 7e811df9-74e7-4515-bd02-7043164dbf33(STAT_Fallen_Peace_01_Start)*
AnimationLoop: d7b7cf53-fe71-4a23-8011-9675a6e1d902(STAT_Fallen_Peace_01_Loop)*
AnimationEnd: ade4cf7f-a34a-40c4-b810-096f0c186bc2(STAT_Fallen_Peace_01_End)*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);RestoreResource(ActionPoint, 100%, 0);RestoreResource(ReactionActionPoint, 100%, 0)*
StatusGroups: SG_Incapacitated*
ApplyEffect: f9399640-8e60-49b6-b8a9-49e5ad9207f8*
HideOverheadUI: 1*
StillAnimationPriority: Downed**
UseLyingPickingState: Yes**
SoundLoop: Misc_Status_Downed_MO**
SoundStop: Misc_Status_Downed_MO_Stop**
SoundVocalEnd: NONE**
StackId: DOWNED**
StackPriority: 1**
StableRoll: 1d20**
StableRollDC: 10**
NumStableSuccess: 3**
NumStableFailed: 3**
OnSuccess: RegainHitPoints(1)**
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)**
StatusEffect: bd630d9d-0bad-4cac-a7d6-fa7057f4302d**
Stats inherited from: *SURVIVAL_INSTINCT_DOWNED **DOWNED


DEN_HARPYMEAL_TIMER
StatusType: EFFECT
DisplayName: Harpy's Prelude
Icon: GenericIcon_Intent_Control
StatusPropertyFlags: BringIntoCombat


DEN_THIEFLINGS_TIMER
StatusType: EFFECT
DisplayName: Thieves' Hideout
Icon: GenericIcon_Intent_Control
StatusPropertyFlags: BringIntoCombat


DEN_GUARDKNOCKOUT_TIMER
StatusType: EFFECT
DisplayName: Furious
Icon: GenericIcon_Intent_Buff


DEN_HARPYMEAL_DROWNING
StatusType: EFFECT
DisplayName: Drowning
Icon: GenericIcon_Intent_Control
StatusPropertyFlags: BringIntoCombat;ForceOverhead


GOB_WARPAINT
StatusType: EFFECT
DisplayName: War Paint
Description: Decorated with worg dung.
Icon: statIcons_WarPaint
StatusEffect: def8ec00-fff3-4f5b-adba-607729c88938
SplatterDirtAmount: 1


GLO_LURINGSONG_TIMER
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PLA_YEENOGHU_HUNGER
StatusType: EFFECT
DisplayName: Yeenoghu's Hunger
Description: Bloated with the spoils of slaughter, but still hungry - a gnoll is growing in the hyena's belly.
Icon: statIcons_YeenoghusHunger


UND_ADAMANTINE_INLIGHT
StatusType: EFFECT
DisplayName: Illuminated
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GLO_CURSEDIRONFLASK_GLOW
StatusType: EFFECT
DisplayName: Glowing Flask
Description: The flask radiates a curious energy.
Icon: statIcons_GlowingFlask
StatusEffect: 36676426-67da-44d0-921e-a7e78089cd3d


UND_SPORES_SCATTER
StatusType: EFFECT
DisplayName: Scattering Spores
Description: These spores are about to scatter and disappear.
Icon: statIcons_ScatteringSpores


UND_AUTOMATON_IDLE
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d1ea3809-13e4-4067-a2bd-73998242a927


UND_AUTOMATON_BATTLE
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 38da836a-258c-4a34-94b9-d6c679388e03


UND_AUTOMATON_LOW
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 15ae0bf0-728b-458b-90b0-55caa52e09aa


UND_NERE_COERCION_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 5a65f978-75a3-4f26-ae17-8c3ce9f73664


UND_JUSTICIAR_CHAINSHIRT_MAGIC_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusEffect: 63def50f-b1fa-4394-81f6-539880d4e8a9


GB_FUGITIVE_DEN
StatusType: EFFECT
Description: Recently escaped from the grove's prison. Local guards will arrest this character on sight.
DisplayName: Fugitive*
Icon: statIcons_Fugitive*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *GB_FUGITIVE


GB_FUGITIVE_GOB
StatusType: EFFECT
Description: Recently escaped from the goblin camp's prison. Local guards will arrest this character on sight.
DisplayName: Fugitive*
Icon: statIcons_Fugitive*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *GB_FUGITIVE


MAG_CHARGED_LIGHTNING_MAGIC_ARMOR
StatusType: EFFECT
DisplayName: Charged Lightning: Magic Armor
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ExecuteFunctorsOnOwner


MAG_CHARGED_LIGHTNING_MAGIC_WEAPON
StatusType: EFFECT
DisplayName: Charged Lightning: Magic Weapon
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_CHARGED_LIGHTNING_SHOCK_FX
StatusType: EFFECT
DisplayName: %%%Lightning Shock FX ONLY
SoundStart: Misc_Status_Shocked_Enter
TickType: EndTurn
TickFunctors: RemoveStatus(MAG_CHARGED_LIGHTNING_SHOCK_FX)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 67bcea07-f51e-4f05-af96-f0b7c8536aa2
BeamEffect: 5bbedd95-2d56-4974-ab7a-ccfa0a9e36fd


MAG_CHARGED_LIGHTNING_LIGHTNING_BLAST_TARGET_FX
StatusType: EFFECT
DisplayName: %%%Lightning Blast FX ONLY
SoundStart: Misc_Status_Shocked_Enter
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 67bcea07-f51e-4f05-af96-f0b7c8536aa2


MAG_CHARGED_LIGHTNING_GENERATE_CHARGE_FX
StatusType: EFFECT
DisplayName: %%%Generate Charge FX ONLY
SoundStart: Misc_Status_Shocked_Enter
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a9c27d75-ec3d-445f-b055-1b37832b17fc


UND_DISGUISEDJOURNAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GLO_OATHBREAKERKNIGHT_GLOWING_EYES_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3c728120-117c-459c-85f3-955b8cd5e658


DEN_LOCKDOWN_VINE_A
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead
StatusEffect: 1f41b766-e88d-4966-ae3b-ac41bef8eeeb


DEN_LOCKDOWN_VINE_B
StatusType: EFFECT
StatusEffect: 9b9b6225-7a14-4871-a6c1-2bdd5f09c2e0
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *DEN_LOCKDOWN_VINE_A


DEN_LOCKDOWN_VINE_C
StatusType: EFFECT
StatusEffect: eec44b47-0266-4825-a0d0-38cf671a7394
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *DEN_LOCKDOWN_VINE_A


UND_BOOOALSERVANT_WEAPON
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: IgnoreResting;DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusEffect: ae580720-fde4-4596-b671-b5280cdbe9eb


HAG_MISSING_PETS
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll)*
StatusType: FEAR
DisplayName: Missing Pets
Description: Illusory spiders run up and down the creature's body, imposing Disadvantage on Ability Checks and Attack Rolls.
Icon: statIcons_MissingPets
SoundVocalStart: WEAK
SoundVocalEnd: AWAKE
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: None
StillAnimationType: Feared*
StillAnimationPriority: Feared*
StackId: FEARED*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Frightened;SG_Condition;SG_Fleeing*
TickType: EndTurn*
StatusEffect: 3e8e0b61-ec48-4465-86a4-49dc60986d73*
Stats inherited from: *FEARED


HAG_FORCEFIELD_FEAR
StatusType: FEAR
DisplayName: Foolish Little Pup
Description: Shouldn't have done that, petal. Frightened.
Icon: Status_Frightened
StillAnimationType: Feared
SoundVocalStart: WEAK
SoundVocalEnd: AWAKE


FOR_TIEDTOWINDMILL
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Tied Up
Description: Tied to a windmill and unable to move.
AnimationLoop: add518c4-ef5b-11e9-81b4-2a2ae2dbcce4(CUST_ChainedWindmill_01)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


PLA_PINNEDUNDERBEAM
Boosts: DetectDisturbancesBlock(false);
StatusType: INCAPACITATED
DisplayName: Pinned
Description: Pinned under a beam.
Icon: statIcons_Pinned
FormatColor: Gray
AnimationLoop: 3e32c642-63ee-45c5-9c45-0f3e63506a09(CINE_Supine_Loop_01)
StatusPropertyFlags: DisableCombatlog;DisableOverhead


GOB_TIEDTOTORTURERACK
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Restrained
Description: Shackled to a torture rack and unable to move.
Icon: Status_Restrained
AnimationLoop: e49c41c3-6e0b-448b-ab97-0e36f57354be(CUST_ChainedToTortureRack_KO_01_Loop)
StatusPropertyFlags: DisableOverhead;DisableCombatlog


TUT_UNDEROPERATION
Boosts: Ability(Intelligence, -9);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Under Operation
Description: Target cannot move or speak.
Icon: statIcons_UnderOperation
AnimationLoop: 77dfa7c8-6198-442a-9d20-17f4aa508e1a(CUST_LobotomyVictim_Twitching_Idle_01)


TUT_SAPPED
Boosts: Attribute(Grounded);DetectDisturbancesBlock(false);
StatusType: INCAPACITATED
DisplayName: Sapped
Description: Target has been psionically drained.
Icon: statIcons_Sapped
AnimationLoop: 059689d5-afdd-4379-bb46-3f1132fe5d21(CUST_KO_Nautiloid_Bed)
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)**
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)**
StillAnimationPriority: KO**
SoundVocalStart: FALL**
SoundVocalEnd: EFFORTS**
StackId: KNOCKED_OUT_SURRENDER**
StackPriority: 1**
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions**
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious**
UseLyingPickingState: Yes**
OnApplyFunctors: BreakConcentration()**
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434**
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1**
Sheathing: Sheathed**
Stats inherited from: *KNOCKED_OUT_INHERITABLE **KNOCKED_OUT_BASE


TUT_KNOCKEDOUT
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)**
StatusType: INCAPACITATED
AnimationEnd: df2ada6a-d637-40a9-ba83-12083c889521(CUST_NautiloidWakeUp_01)
DisplayName: Knocked Out*
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.*
Icon: Status_KnockedOut**
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)**
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)**
StillAnimationPriority: KO**
SoundVocalStart: FALL**
SoundVocalEnd: EFFORTS**
StackId: KNOCKED_OUT_SURRENDER**
StackPriority: 1**
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions**
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious**
UseLyingPickingState: Yes**
OnApplyFunctors: BreakConcentration()**
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434**
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1**
Sheathing: Sheathed**
Stats inherited from: *KNOCKED_OUT_INHERITABLE **KNOCKED_OUT_BASE


HAG_VICTIM2
Boosts: Lootable();Invulnerable();Attribute(Grounded);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Stasis
Description: A headless corpse preserved through esoteric magic.
Icon: statIcons_Stasis
AnimationLoop: 445640ce-54fd-45e3-bdef-c32344d2da94(CUST_DeadStandingDecapitated_01)
StatusPropertyFlags: IsInvulnerable


DEN_KNOCKEDOUT
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
StatusType: INCAPACITATED
DisplayName: Knocked Out
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.
DescriptionParams: None
Icon: Status_KnockedOut
FormatColor: Gray
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationPriority: KO
SoundVocalStart: FALL
SoundVocalLoop: NONE
StatusPropertyFlags: AllowLeaveCombat
RemoveEvents: None
StatusEffect: c61ddea7-faf4-4bb0-adf7-ca825c9e2a17
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


GOB_TIEDTOTORTURERACK_TORTURED
Boosts: DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Restrained
Description: Shackled to a torture rack. Unable to move and in severe pain.
Icon: Status_Restrained
AnimationLoop: 72de1383-c3de-42c6-8044-072a95cfcc1b(CUST_ChainedTorture_01)


UND_SPECTATOR_PETRIFIED_001
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: 58fe596f-c021-4e5f-8a43-bbbac7f5a6d1(CUST_PetrifiedPose_01_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


UND_SPECTATOR_PETRIFIED_002
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: 920d7b7b-810f-4a61-8dec-424eaa27ad78(CUST_PetrifiedPose_02_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *UND_SPECTATOR_PETRIFIED_001 **PETRIFIED


UND_SPECTATOR_PETRIFIED_003
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: cfb717c9-276e-4654-a6f1-5cc9cc786296(CUST_PetrifiedPose_03_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *UND_SPECTATOR_PETRIFIED_001 **PETRIFIED


UND_SPECTATOR_PETRIFIED_004
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: a534ae35-f0b3-4812-979e-c70be121761b(CUST_PetrifiedPose_04_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *UND_SPECTATOR_PETRIFIED_001 **PETRIFIED


UND_SPECTATOR_PETRIFIED_005
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: 295782f3-8517-4ae0-8a76-99339d0eeaed(CUST_PetrifiedPose_05_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *UND_SPECTATOR_PETRIFIED_001 **PETRIFIED


CAMP_ASTARION_DAISYDREAM
Boosts: DetectDisturbancesBlock(true)*
StatusType: INCAPACITATED
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)
StillAnimationType: KO*
StatusPropertyFlags: IgnoreResting*
UseLyingPickingState: Yes*
StatusEffect: 09e30cb1-0e79-4549-9fd7-8a726be71201*
DisplayName: Sleeping**
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.**
DescriptionParams: Distance(1.5)**
Icon: Status_Sleep**
FormatColor: Air**
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)**
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)**
StillAnimationPriority: Sleeping**
SoundVocalLoop: SNORE**
SoundVocalEnd: AWAKE**
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')**
RemoveEvents: OnDamage;OnStatusApplied**
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping**
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)**
Sheathing: Sheathed**
Stats inherited from: *LONG_REST **SLEEPING


PLA_DYINGHYENA_BLOATED
Boosts: DetectDisturbancesBlock(true); Advantage(AttackTarget)
StatusType: INCAPACITATED
DisplayName: Bloated
Description: Restrained due to sickness and bloat.
Icon: statIcons_Bloated
AnimationLoop: db787d25-9253-41a5-a654-ead8e6f7eb0c(CUST_Sickened_01)
StillAnimationPriority: Downed
TickFunctors: IF(Combat() and not HasStatus('PLA_YEENOGHU_HUNGER')):ApplyStatus(PLA_YEENOGHU_HUNGER, 100, 2)
StatusGroups: SG_Incapacitated;SG_Prone
UseLyingPickingState: Yes


UND_ARCANE_TURRET_DEACTIVATED
Boosts: DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Turret Deactivated
Description: Turret deactivated.
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HAG_VICTIM1_PETRIFIED
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
StatusType: INCAPACITATED
AnimationLoop: 58fe596f-c021-4e5f-8a43-bbbac7f5a6d1(CUST_PetrifiedPose_01_Loop)
DisplayName: Petrified*
Description: Turned to stone. Can't move or take actions, bonus actions, or reactions. *
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


FOR_SLEEPINGBUGBEAR_SLEEPING
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
StatusType: INCAPACITATED
DisplayName: Sleeping*
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.*
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


UND_INJUREDGNOME_POISONED
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);StatusImmunity(SG_Prone);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Duergar Poison
Description: A rare poison has sickened the victim.
Icon: Status_Poisoned
FormatColor: Poison
AnimationStart:
AnimationLoop: ec1f70c4-05a0-40cf-a2a3-b72770d6ffb7(CUST_Injured_01)
AnimationEnd:
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Poison_MO
StackId: UND_INJUREDGNOME_POISONED
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog
StatusGroups: SG_Condition;SG_Poisoned
UseLyingPickingState: Yes*
StillAnimationPriority: Downed**
OnApplyFunctors: BreakConcentration()**
Stats inherited from: *LIE_DYING_VULNERABLE **LIE_DYING


GLO_MIMIC_WAKING
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 07e81afc-95c4-452b-ac68-5cbb74710cca(IDLE_Still_Peace_01)
AnimationEnd: 499dcaab-6c66-4f32-8e42-a4f9b6cf9f87(CMBT_Initiative_01_End)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FOR_THAYAN_UNDEAD_SLUMBER
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 1bde96fe-35b5-407b-9a5b-d04bc84e3f22(CUST_StandingUpCasket_01)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOB_GOBLINPRIEST_CHAINS
Boosts: Attribute(Grounded);
StatusType: INCAPACITATED
DisplayName: Shackled
Description: Chained to the ground with iron shackles.
Icon: statIcons_GOB_GoblinPriest_Chains
AnimationLoop: 41c7ec0f-3e1d-4fb5-ba86-cff5d41e8ba0(SCENE_GOB_GoblinPriest_Chains_Chained_Idle_PLYR)
StackId: GOB_GOBLINPRIEST_CHAINS
StatusGroups: SG_Helpable_Condition


CRA_KNOCKEDOUT
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
AnimationStart:
SoundVocalStart: NONE
StatusPropertyFlags: AllowLeaveCombat;DisableCombatlog;DisableOverhead
StatusEffect:
AnimationEnd: df2ada6a-d637-40a9-ba83-12083c889521(CUST_NautiloidWakeUp_01)*
DisplayName: Knocked Out*
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.*
Icon: Status_KnockedOut*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
StillAnimationPriority: KO*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration()*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *TUT_KNOCKEDOUT **KNOCKED_OUT_INHERITABLE ***KNOCKED_OUT_BASE


PLA_LAUGHINGHARD_GNOLL
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Mirth-Wracked
Description: Stunned by a wild joke. Can't move or take actions, bonus actions, or reactions until damaged.
AnimationLoop: 864c5c68-87be-434f-890c-5dee06ae5658(CUST_Laughing_01)
SoundVocalStart: LAUGHTER
TickType: StartTurn
RemoveEvents: OnDamage;OnAttacked
StatusEffect: b89b7538-2cb3-400f-b1c9-378f61070abb
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *STUNNED


PLA_LAUGHINGHARD_HYENA
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
AnimationLoop: b7a85c47-b202-4a3b-b7a8-805a66642680(CUST_Giggling_01)
DisplayName: Mirth-Wracked*
Description: Stunned by a wild joke. Can't move or take actions, bonus actions, or reactions until damaged.*
SoundVocalStart: LAUGHTER*
TickType: StartTurn*
RemoveEvents: OnDamage;OnAttacked*
StatusEffect: b89b7538-2cb3-400f-b1c9-378f61070abb*
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *PLA_LAUGHINGHARD_GNOLL **STUNNED


CRA_UNCONSCIOUS_SHADOWHEART
Boosts: DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Unconscious
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.
Icon: Status_KnockedOut
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)
AnimationLoop: a0378a7a-43b6-48b8-949f-60212789d914(CUST_Shadowheart_Beach_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationPriority: KO
SoundVocalStart: FALL
StackId: CRA_UNCONSCIOUS_SHADOWHEART
StackPriority: 1
StatusPropertyFlags: AllowLeaveCombat;DisableCombatlog;DisableOverhead
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious
UseLyingPickingState: Yes
OnApplyFunctors: BreakConcentration()
StatusEffect: 0ba6bf24-13ee-4819-8aad-fc9f153d4761
Sheathing: Sheathed


CRA_MINDFLAYER_LYING
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);StatusImmunity(SG_Prone);DetectDisturbancesBlock(true);Attribute(Grounded);
StatusType: INCAPACITATED
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
UseLyingPickingState: Yes*
DisplayName: Dying**
Icon: Status_Dying**
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)**
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)**
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)**
StillAnimationPriority: Downed**
OnApplyFunctors: BreakConcentration()**
Stats inherited from: *LIE_DYING_VULNERABLE **LIE_DYING


ASTARION_BEACH_WAKEUP
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);**
StatusType: KNOCKED_DOWN
DisplayName: Knocked Down*
Description: Character is knocked down and cannot act.*
Icon: Status_Prone*
FormatColor: White*
StatusPropertyFlags: InitiateCombat*
OnRemoveFunctors: RemoveStatus(KNOCKED_DOWN);*
DescriptionParams: Distance(3)**
StillAnimationType: KO**
StillAnimationPriority: KO**
UseLyingPickingState: Yes**
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))**
RemoveEvents: OnTurn**
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);**
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious**
SplatterDirtAmount: 0.1**
Sheathing: Sheathed**
Stats inherited from: *KNOCKED_DOWN **PRONE


KNOCKED_DOWN_INSTANT
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);**
StatusType: KNOCKED_DOWN
Instant: Yes
DisplayName: Knocked Down*
Description: Character is knocked down and cannot act.*
Icon: Status_Prone*
FormatColor: White*
StatusPropertyFlags: InitiateCombat*
OnRemoveFunctors: RemoveStatus(KNOCKED_DOWN);*
DescriptionParams: Distance(3)**
StillAnimationType: KO**
StillAnimationPriority: KO**
UseLyingPickingState: Yes**
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))**
RemoveEvents: OnTurn**
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);**
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious**
SplatterDirtAmount: 0.1**
Sheathing: Sheathed**
Stats inherited from: *KNOCKED_DOWN **PRONE


UND_MONKAMULET_MADNESS
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);**
StatusType: KNOCKED_DOWN
DisplayName: Hysterical
Description: Knocked Prone out of sheer elation. Sides splitting, lungs gasping for air - you're enjoying yourself, aren't you?
StillAnimationType: Laughing_Hideous*
StillAnimationPriority: Shouting*
SoundVocalStart: NONE*
SoundVocalLoop: LAUGHTERMANIACAL*
SoundStart: Misc_Status_HideousLaughter,HEAD;*
SoundStop: Misc_Status_HideousLaughter_Stop,HEAD;*
SoundVocalEnd: RECOVER*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat*
RemoveEvents: OnDamage;OnTurn*
StatusEffect: b89b7538-2cb3-400f-b1c9-378f61070abb*
SplatterDirtAmount: 0*
DescriptionParams: Distance(3)**
Icon: Status_Prone**
FormatColor: White**
UseLyingPickingState: Yes**
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);**
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and not HasPassive('Athlete_StandUp')):UseActionResource(Movement, 50%, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 1.5, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and not HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 100%, 0, true);AI_ONLY:ApplyStatus(AI_HELPER_PRONE,100,2);**
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious**
Sheathing: Sheathed**
Stats inherited from: *HIDEOUS_LAUGHTER **PRONE


HAG_DISGUISE_PIG
StatusType: POLYMORPHED
DisplayName: Pig Form
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: aafc0b53-4730-4b0e-ba41-cb12dcaa7c3b
Rules: 46f90ab6-8032-4013-bf37-c6c001b50209


HAG_DISGUISE_SHEEP
StatusType: POLYMORPHED
DisplayName: Sheep Form
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 6ee25e00-0478-4bab-aff1-9402cee3850c
Rules: 46f90ab6-8032-4013-bf37-c6c001b50209
Stats inherited from: *HAG_DISGUISE_PIG


HAG_DISGUISE
StatusType: POLYMORPHED
DisplayName: Human Form
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 3f461909-81a2-825c-2365-5387db9121f9
Rules: 46f90ab6-8032-4013-bf37-c6c001b50209


HAG_DISGUISE_DEN
StatusType: POLYMORPHED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
Rules: d7ff7994-4c80-40cf-9498-fc790e5cc9d1
DisplayName: Human Form*
TemplateID: 3f461909-81a2-825c-2365-5387db9121f9*
Stats inherited from: *HAG_DISGUISE


ORI_GALE_FROG
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 2aac4123-66a2-4233-a7bf-0227eb375b09
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0


GOB_WolfPens_WILDSHAPE_BEAR
Boosts: UnlockSpell(Shout_WildShape_Dismiss);UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren);
StatusType: POLYMORPHED
DisplayName: Wild Shape: Cave Bear
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
TemplateID: 4fe87df7-2235-4129-98a7-b04538f82e88
Rules: d47da5e8-e8d0-4e00-9578-35f8b1da8693
Icon: Skill_Druid_WildShape_Bear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)*
StackId: WILDSHAPE**
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog**
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962**
Stats inherited from: *WILDSHAPE_BEAR_BLACK **WILDSHAPE_NPC


WILDSHAPE_RAT_SECRET
Boosts:
StatusType: POLYMORPHED
DisableInteractions:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Wild Shape: Rat*
Icon: Skill_Druid_WildShape_Rat*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_CAT_REMOVE_VFX,100,1)*
TemplateID: c1ccd3e4-2864-469e-92d3-6b1d8d019fec*
StackId: WILDSHAPE**
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0**
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog**
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962**
Stats inherited from: *WILDSHAPE_RAT **WILDSHAPE_NPC


HAG_DISGUISE_MAYRINA
Boosts: ActionResourceBlock(ReactionActionPoint);Advantage(AttackRoll);
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
TemplateID: d54ede98-a80b-45e8-824f-13d778c13412
Rules: d47da5e8-e8d0-4e00-9578-35f8b1da8693
StatusGroups: SG_Polymorph


UND_ADAMANTINEFORGE_EMPTYCRUCIBLE
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
TemplateID: cdb69de5-d603-49be-b4d1-ca0272adb2f6
Rules: 0480801c-2609-436a-9a9f-74d56294306c


UND_ADAMANTINEFORGE_EMPTYFORGE
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
TemplateID: 8677c8eb-6b43-4e4f-971a-93c64f461033
Rules: 0480801c-2609-436a-9a9f-74d56294306c


ORI_ASTARION_HIDDEN_RACE
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead
TemplateID: 300b2a01-5a5b-48e8-a344-5aeaefbc7b1f
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


TUT_NO_CRIT_MISS
Boosts: CriticalHit(AttackRoll, Failure, Never)
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DisplayName: Difficulty: Tactician*
Stats inherited from: *DIFFICULTY


TUT_SUMMON_BLOCK
StatusType: BOOST
DisplayName: Groggy
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


SHA_TORTURETRIAL_DOUBLE_OWNER
StatusType: BOOST
DisplayName: Mirrored
Description: Defeat your Reflection to complete Shar's trial. Attacking another player's Reflection will incur Shar's Wrath!
Icon: PassiveFeature_IllusorySelf
Passives: SHA_TortureTrial_Double
StatusEffect: 1b61090f-12d2-4158-98fa-8432b1e9c165


SHA_TORTURETRIAL_DOUBLE_TARGET
StatusType: BOOST
DisplayName: Mirror Trial
Description: Shar has created this reflection as a test. If a creature attacks a reflection that is not their own, it incurs Cheater's Folly.
Icon: PassiveFeature_IllusorySelf
StatusEffect: d7c8c540-1b7e-4997-bb77-442a89c825ba


LOW_NIGHTSONG_LEVEL_11
Boosts: IncreaseMaxHP(20);
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StackId: GLO_NIGHTSONG_LEVEL_11
StackPriority: 5
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_STEELWATCH_DEACTIVATED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: 99639df0-9eb8-484a-a8db-f5af4a1dbd23


LOW_SEWER_OOZING
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


SHA_TORTURETRIAL_DOUBLE_BARBARIAN
Boosts: IncreaseMaxHP(25);Ability(Strength,4);AiArchetypeOverride(melee,1)
StatusType: BOOST
Passives: ExtraAttack
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_BARD
Boosts: Ability(Charisma,4);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3)AiArchetypeOverride(mage,1)
StatusType: BOOST
Passives: BardicInspiration;BardSpellcasting
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_CLERIC
Boosts: Ability(Wisdom,4);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3);AiArchetypeOverride(mage,1)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_DRUID
Boosts: Ability(Wisdom,4);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3);AiArchetypeOverride(mage,1)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_FIGHTER
Boosts: IncreaseMaxHP(15);Ability(Strength,4);AiArchetypeOverride(melee,1)
StatusType: BOOST
Passives: ExtraAttack
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_MONK
Boosts: IncreaseMaxHP(10);Ability(Strength,2);Ability(Dexterity,4);AiArchetypeOverride(melee,1);ActionResource(KiPoint,5,0)
StatusType: BOOST
Passives: ExtraAttack;UnarmoredDefense_Monk;MartialArts_DextrousUnarmedAttacks;MartialArts_UnarmedDamage;MartialArts_BonusUnarmedStrike;UnarmoredMovement_1;DeflectMissiles;Evasion
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_PALADIN
Boosts: IncreaseMaxHP(15);Ability(Strength,2);AiArchetypeOverride(melee,1);Ability(Charisma,2);Ability(Wisdom,2);ActionResource(SpellSlot,2,1);ActionResource(SpellSlot,1,2);
StatusType: BOOST
Passives: ExtraAttack;Smite_Divine_NPC
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_RANGER
Boosts: IncreaseMaxHP(10);Ability(Wisdom,2);Ability(Constitution,2);Ability(Dexterity,2);ActionResource(SpellSlot,2,1);ActionResource(SpellSlot,1,2);AiArchetypeOverride(ranged,1)
StatusType: BOOST
Passives: ExtraAttack
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_ROGUE
Boosts: IncreaseMaxHP(5);Ability(Dexterity,4);AiArchetypeOverride(rogue,1);ActionResource(SneakAttack_Charge,1,0)
StatusType: BOOST
Passives: FastHands;Evasion
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_SORCERER
Boosts: Ability(Charisma,4);AiArchetypeOverride(mage,1);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_WARLOCK
Boosts: Ability(Charisma,4);ActionResource(SpellSlot,1,2);ActionResource(SpellSlot,2,2);AiArchetypeOverride(mage,1)
StatusType: BOOST
Passives: RepellingBlast;AgonizingBlast
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_WIZARD
Boosts: Ability(Intelligence,4);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3);AiArchetypeOverride(mage,1)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_SHAR_DEBUFF_1
Boosts: Ability(Wisdom,-1);Ability(Constitution,-1);Ability(Dexterity,-1);Ability(Constitution,-1);Ability(Strength,-1);Ability(Charisma,-1);
StatusType: BOOST
DisplayName: Cheater's Folly
Description: Affected entity has all Ability Scores reduced by [1] for attacking a reflection that's not their own. This effect can be applied thrice more.
DescriptionParams: 1
Icon: GenericIcon_Intent_Debuff
FormatColor: Black
StackId: SHA_TORTURETRIAL_SHAR_DEBUFF
StackPriority: 1
StatusGroups: SG_Cursed
ManagedStatusEffectType:
ManagedStatusEffectGroup:
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
Stats inherited from: *BANE


SHA_TORTURETRIAL_SHAR_DEBUFF_2
Boosts: Ability(Wisdom,-2);Ability(Constitution,-2);Ability(Dexterity,-2);Ability(Constitution,-2);Ability(Strength,-2);Ability(Charisma,-2);
StatusType: BOOST
Description: Affected entity has all Ability Scores reduced by [1] for attacking a reflection that's not their own. This effect can be applied two more times.
DescriptionParams: 2
StackPriority: 2
DisplayName: Cheater's Folly*
Icon: GenericIcon_Intent_Debuff*
FormatColor: Black*
StackId: SHA_TORTURETRIAL_SHAR_DEBUFF*
StatusGroups: SG_Cursed*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *SHA_TORTURETRIAL_SHAR_DEBUFF_1 **BANE


SHA_TORTURETRIAL_SHAR_DEBUFF_3
Boosts: Ability(Wisdom,-3);Ability(Constitution,-3);Ability(Dexterity,-3);Ability(Constitution,-3);Ability(Strength,-3);Ability(Charisma,-3);
StatusType: BOOST
Description: Affected entity has all Ability Scores reduced by [1] for attacking a reflection that's not their own. This effect can be applied once more.
DescriptionParams: 3
StackPriority: 3
DisplayName: Cheater's Folly*
Icon: GenericIcon_Intent_Debuff*
FormatColor: Black*
StackId: SHA_TORTURETRIAL_SHAR_DEBUFF*
StatusGroups: SG_Cursed*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *SHA_TORTURETRIAL_SHAR_DEBUFF_1 **BANE


SHA_SKELETON_AURA_OF_HATE
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))*
StatusType: BOOST
StatusPropertyFlags:
DisplayName: Aura of Hate*
Description: The paladin and any nearby fiends and undead deal an additional [1] to damage dealt with melee weapons.*
DescriptionParams: DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)*
Icon: Action_Paladin_AuraOfHate*
StackId: AURA_OF_HATE*
StackPriority: 10*
AuraRadius: 3*
AuraStatuses: IF(not Self() and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(AURA_OF_HATE_BUFF)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


SHA_TORTURETRIAL_SHAR_DEBUFF_4
Boosts: Ability(Wisdom,-4);Ability(Constitution,-4);Ability(Dexterity,-4);Ability(Constitution,-4);Ability(Strength,-4);Ability(Charisma,-4);
StatusType: BOOST
Description: Affected entity has all Ability Scores reduced by [1] for attacking a reflection that's not their own.
DescriptionParams: 4
StackPriority: 4
DisplayName: Cheater's Folly*
Icon: GenericIcon_Intent_Debuff*
FormatColor: Black*
StackId: SHA_TORTURETRIAL_SHAR_DEBUFF*
StatusGroups: SG_Cursed*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *SHA_TORTURETRIAL_SHAR_DEBUFF_1 **BANE


SHA_SKELETON_WITHERING_BLADE
Boosts: CharacterWeaponDamage(1d4,Necrotic)
StatusType: BOOST
DisplayName: Withering Blade
Description: Attacks deal an additional 1d4 Necrotic damage.
Icon: GenericIcon_Intent_Debuff
FormatColor: Purple


SHA_SKELETON_WITHERING_MARK
Boosts: Resistance(Necrotic, Vulnerable)
StatusType: BOOST
DisplayName: Mark of Putrefaction
Description: Marked by the dead. Vulnerable to Necrotic damage.
Icon: GenericIcon_DamageType_Necrotic
FormatColor: Purple
StackId: SHA_SKELETON_WITHERING_MARK
StackType: Ignore
StatusEffect: 131ae698-d8a7-4a61-b494-51aeee3dd55c


SHA_WITHERINGLIFE
Boosts: TemporaryHP(20)
StatusType: BOOST
DisplayName: Withering Life Force
Description: Stole a creature's life force and gained [1].

Reconstituted Arcanists can hand their Withering Life Force to other creatures.
DescriptionParams: GainTemporaryHitPoints(20)
SoundStart: Spell_Status_WitheringLife_Start
SoundLoop: Spell_Status_WitheringLife_MO
SoundStop: Spell_Status_WitheringLife_End
StackId: SHA_WITHERINGLIFE
StackPriority:
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Icon: Spell_Necromancy_FalseLife**
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)**
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *FALSE_LIFE_3 **FALSE_LIFE


MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)
StatusType: BOOST
DisplayName: Undead Ward
Description: Affected entity is Resistant to Bludgeoning, Slashing, and Piercing damage.
DescriptionParams: Distance(9)
Icon: GenericIcon_Intent_Buff
StackId: MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce


SHA_NECROMANCER_UNDEADWARD
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)*
StatusType: BOOST
Icon: PassiveFeature_RampartAura
RemoveConditions: not HasStatus('MAG_MYRKULITES_UNDEAD_PRESENCE')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead
DisplayName: Undead Ward*
Description: Affected entity is Resistant to Bludgeoning, Slashing, and Piercing damage.*
DescriptionParams: Distance(9)*
StackId: MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF*
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF


SHA_NECROMANCER_CLOUDKILL_CASTER
StatusType: BOOST
OnApplyFunctors: ApplyStatus(SELF,SHA_NECROMANCER_CLOUDKILL_RECAST,100,10)
DisplayName: %%% EMPTY*
StackId: CLOUDKILL_CASTER*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *CLOUDKILL_CASTER


SHA_NECROMANCER_CLOUDKILL_CASTER_RECAST
StatusType: BOOST
DisplayName: %%% EMPTY**
StackId: CLOUDKILL_CASTER**
TickType: StartTurn**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
OnApplyFunctors: ApplyStatus(SELF,CLOUDKILL_RECAST,100,10)**
Stats inherited from: *CLOUDKILL_CASTER_RECAST **CLOUDKILL_CASTER


SHA_NECROMANCER_CLOUDKILL_RECAST
Boosts: UnlockSpell(Target_SHA_Necromancer_Cloudkill_Recast)
StatusType: BOOST
RemoveConditions: not (HasStatus('SHA_NECROMANCER_CLOUDKILL_CASTER') or HasStatus('SHA_NECROMANCER_CLOUDKILL_CASTER_RECAST'))
DisplayName: %%% EMPTY*
StackId: CLOUDKILL_RECAST*
TickType: EndTurn*
RemoveEvents: OnTurn;OnDamage*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CLOUDKILL_RECAST


SHA_SKELETON_CRUELTY
Boosts: RollBonus(Attack,1)
StatusType: BOOST
DisplayName: Undying Cruelty
Description: Has a +[1] to attack rolls. This can be applied more than once.
Icon: GenericIcon_Intent_Buff
FormatColor: Purple
HitAnimationType: MagicalNonDamage
StackType: Stack


SHA_JUSTICIAR_UNTENABLESECRET
Boosts: UnlockSpell(Target_SHA_Justiciar_UntenableSecret_Ally)
StatusType: BOOST
DisplayName: Untenable Secret
Description: Ravaged by a monstrous secret. Affected entity must cast Share Untenable Secret on an ally or suffer debilitating Psychic damage.
Icon: GenericIcon_DamageType_Psychic
FormatColor: Orange
StackType: Ignore
TickType: StartTurn
RemoveConditions: SpellId('Target_SHA_Justiciar_UntenableSecret_Ally')
RemoveEvents: OnSpellCast
TooltipDamage: DealDamage(3d8,Psychic)
TickFunctors: DealDamage(3d8,Psychic,Magical); ApplyStatus(SHA_JUSTICIAR_UNTENABLESECRET_EFFECT,100,0)
StatusPropertyFlags: TickingWithSource
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf
StatusEffect: 3735ed6d-38ed-459c-9b5e-3e156fea0b45


SHA_JUSTICIAR_UNTENABLESECRET_EFFECT
StatusType: BOOST
DisplayName: Untenable Secret: Effect
Description: Affected entity is suffering as they hold an Untenable Secret behind their lips.
Icon: GenericIcon_DamageType_Psychic
FormatColor: Orange
StackType: Ignore
ApplyEffect: 24691899-bac7-447e-89d2-654f8fd8ccc9


SHA_JUSTICIAR_BECKONINGDARKNESS
StatusType: BOOST
DisplayName: Beckoning Darkness
Description: Haunted by darkness

Affected entity takes [1] if it enters or starts its turn in a Lightly or Heavily Obscured area.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: GenericIcon_DamageType_Necrotic
FormatColor: Purple
StackType: Ignore
TickType: StartTurn
TooltipDamage: DealDamage(2d8,Necrotic,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TickFunctors: IF(not HasObscuredState(ObscuredState.Clear)):DealDamage(2d8,Necrotic,Magical)
ApplyEffect: 4bdc5c31-29da-45b8-b9de-bc800839ce96
StatusEffect: e69d85dc-f362-4c04-a0ea-42bfe568c24e
StatusEffectOnTurn: d25d554c-6e3a-4c34-a700-9652b1ee7600


SHA_JUSTICIAR_CALLOFTHEDARK
StatusType: BOOST
DisplayName: Call of the Dark Lady
Description: When it starts its turn in a Lightly or Heavily Obscured area, the affected entity takes [1]. Attacks made by the Justiciar in its Umbral Form deal an additional [2] to the entity.
DescriptionParams: DealDamage(1d4,Necrotic);DealDamage(1d6,Necrotic)
Icon: GenericIcon_Intent_Debuff
FormatColor: Purple
StackId: SHA_JUSTICIAR_CALLOFTHEDARK
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasObscuredState(ObscuredState.Clear) or IsInSunlight()
RemoveEvents: OnObscurityChanged
TooltipDamage: DealDamage(1d4,Necrotic);DealDamage(1d6,Necrotic)
TickFunctors: IF(not HasObscuredState(ObscuredState.Clear)):DealDamage(1d4,Necrotic,Magical)


SHA_JUSTICIAR_UMBRAL_FORM
Boosts: BlockSpellCast(); CharacterWeaponDamage(1d8,Necrotic);IF(HasStatus('SHA_JUSTICIAR_CALLOFTHEDARK',context.Target)):CharacterWeaponDamage(4);Resistance(Slashing,ImmuneToNonMagical);Resistance(Piercing,ImmuneToNonMagical);Resistance(Bludgeoning,ImmuneToNonMagical)
StatusType: BOOST
DisplayName: Umbral Form
Description: On a hit, the affected entity deals an additional [1]. It is Immune to non-magical damage, and can make an additional melee attack each turn. It cannot cast spells while maintaining this form.
DescriptionParams: DealDamage(1d8,Necrotic);DealDamage(4,Necrotic);
Icon: GenericIcon_Intent_Buff
FormatColor: Purple
StackType: Ignore
Passives: ExtraAttack
ApplyEffect: a6ebf76d-ef9d-4473-a601-a978ae3cda6d
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e


SCL_SHADOW_CURSE
Boosts: BlockTravel()
StatusType: BOOST
DisplayName: Shadow Curse
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse.
Icon: statIcons_ShadowCurse
StillAnimationType: Suffocating
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundStart: Misc_Status_ShadowCurse_Start,HEAD
SoundStop: Misc_Status_ShadowCurse_End,HEAD
SoundVocalEnd: RECOVER
StackId: SCL_SAFE
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;IgnoreResting
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)
ApplyEffect: 1ed3b27d-1d6f-40e1-8358-00a482b67f0d
StatusEffect: d2ec72fd-2375-4999-8197-71fefc86cd72
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694


SCL_SHADOW_CURSE_4
Boosts: BlockTravel()*
StatusType: BOOST
SoundStart: Misc_Status_ShadowCurse4_Start,HEAD
SoundStop: Misc_Status_ShadowCurse4_End,HEAD
StackPriority: 5
TooltipDamage: DealDamage(16d4,Necrotic)
TickFunctors: DealDamage(16d4,Necrotic,Magical)
OnApplyFunctors: DealDamage(16d4,Necrotic,Magical)
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
Icon: statIcons_ShadowCurse*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
StackId: SCL_SAFE*
TickType: EndTurn*
StatusPropertyFlags: DisableCombatlog;IgnoreResting*
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE


SHA_SHADOWQUAKE_COSMETIC
Boosts: BlockTravel()*
StatusType: BOOST
Icon: GenericIcon_Intent_Debuff
FormatColor: Purple
StackId:
StackPriority:
RemoveEvents: OnRemove
TooltipDamage:
TickFunctors:
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnApplyFunctors:
OnRemoveFunctors: Kill()
StatusEffect: e4238bb9-79c7-4b95-a561-d276f4861834
SoundStart: Misc_Status_ShadowCurse4_Start,HEAD*
SoundStop: Misc_Status_ShadowCurse4_End,HEAD*
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58*
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
TickType: EndTurn*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE_4 **SCL_SHADOW_CURSE


SHA_SHADOWQUAKE_COSMETIC_NOSELFDESTRUCT
Boosts: BlockTravel()*
StatusType: BOOST
TickFunctors:
Icon: GenericIcon_Intent_Debuff*
FormatColor: Purple*
RemoveEvents: OnRemove*
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator*
OnRemoveFunctors: Kill()*
StatusEffect: e4238bb9-79c7-4b95-a561-d276f4861834*
SoundStart: Misc_Status_ShadowCurse4_Start,HEAD*
SoundStop: Misc_Status_ShadowCurse4_End,HEAD*
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58*
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
TickType: EndTurn*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
StackPriority: 5**
TooltipDamage: DealDamage(16d4,Necrotic)**
OnApplyFunctors: DealDamage(16d4,Necrotic,Magical)**
StackId: SCL_SAFE**
Stats inherited from: *SHA_SHADOWQUAKE_COSMETIC **SCL_SHADOW_CURSE_4 ***SCL_SHADOW_CURSE


SHA_SHADOWQUAKE_OPENING
StatusType: BOOST
DisplayName: Umbral Tremor
Description: The Umbral Tremor is about to open - unleashing the Nightsinger's fell hordes.
Icon: PassiveFeature_Generic_Info
FormatColor: Purple
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusEffect: 14d0d804-cbde-44f2-982f-577726e25e21


SHA_SHADOWQUAKE_OPENED
StatusType: BOOST
DisplayName: Rift Open
Description: The umbral tremor has opened, ready to unleash hordes of creatures into the world.
Icon: PassiveFeature_Generic_Info
FormatColor: Purple
StackId: SHA_SHADOWQUAKE_OPENED
StackType: Ignore
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SHA_SILENTLIBRARY_LIBRARIANSILENCE
StatusType: BOOST
AuraRadius:
AuraStatuses:
ApplyEffect:
StatusEffect:
DisplayName: Silence Aura*
Description: While it remains in the aura, affected entity is Silenced.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
Stats inherited from: *SILENCED_AURA


SHA_SILENTLIBRARY_LIBRARIANSILENCE_STATUS
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune); DialogueBlock(); SoundsBlocked()*
StatusType: BOOST
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d
DisplayName: Silenced*
Description: Can't speak or cast spells with a verbal component, and is Immune to Thunder damage.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
StackId: SILENCED*
StackPriority: 1*
StatusPropertyFlags: ApplyToDead*
OnApplyFunctors: RemoveStatus(LURING_SONG_AURA);RemoveStatus(LURING_SONG);*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SILENCED


CRE_CULTIST_ENRAGE
Boosts: Ability(Strength, 2);AC(-2);Tag(CANBECALMED)
StatusType: BOOST
DisplayName: Butcher's Wrath
Description: The Butcher is enraged, increasing his Strength score by 2 points and reducing his Armour Class by 2.
Icon: GenericIcon_Intent_Buff
StatusGroups: SG_Rage
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e*
Stats inherited from: *GOB_OGRE_ENRAGE


SHA_NIGHTSONG_DARKEMBRACE
Boosts: ActionResource(ActionPoint,1,0)
StatusType: BOOST
DisplayName: Shadowed Embrace
Description: If starting her turn in the dark, Nightsong receives an additional action.
Icon: GenericIcon_Intent_Buff
FormatColor: LightGray
ApplyEffect: 501564fa-da53-4363-ad5a-72d3ff767297
StatusEffect: cc4d8bd9-8ddb-47bc-b6e5-1e930667ba44
StackId: ACTION_SURGE*
TickType: EndTurn*
Stats inherited from: *ACTION_SURGE


SHA_NIGHTSONG_SHADOWSTEP_ADVANTAGE
Boosts: Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Shadow Step
Description: Advantage on next Melee Attack Roll until end of Turn.
Icon: GenericIcon_Intent_Utility
FormatColor: LightGray
RemoveEvents: OnAttack;OnTurn
StatusEffect: cc8e9bb0-16bb-4ad7-92fc-66486cfa8874
StackId: ACTION_SURGE*
TickType: EndTurn*
Stats inherited from: *ACTION_SURGE


SHA_SHARSPEAR_MORTALWOUND
StatusType: BOOST
DisplayName: Mortally Wounded
Description: Can't be resurrected.
Icon: PassiveFeature_Generic_Blood
StatusPropertyFlags: ApplyToDead


SHA_EXPERTSTITCHING
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHA_EXPERTSTITCHING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_TRACKLIGHT
Boosts: Attribute(ObscurityWithoutSneaking);Attribute(EnableObscurityEvents)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


SCL_AREA
Boosts: IF(not Tagged('DOWNED_DISABLED') and HasPassive('DeathSavingThrows')):DownedStatus(SCL_DOWNED,1);BlockTravel()
StatusType: BOOST
DisplayName: %%%|SCL Area|
Description: %%%|This will be invisible|
StackId: SCL_AREA
StatusPropertyFlags: IgnoreResting;DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SCL_SHADOW_CURSE,100,1)
OnRemoveFunctors: IF(not Tagged('DOWNED_DISABLED') and not HasPassive('DeathSavingThrows') and RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SCL_SHADOW_CURSE_RISING,100,1)
StatusGroups: SG_Cursed


SCL_CRAWLING_CLAWS_HARDCORE
StatusType: BOOST
Passives: SCL_CrawlingClaw_Hardcore
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SCL_SHADOW_CURSE_SUMMON
StatusType: BOOST
DisplayName: One With Shadow
Description: This creature is unaffected by the shadow curse tainting this land.
Icon: GenericIcon_Intent_Buff
StackId: SCL_SHADOW_CURSE_SUMMON


SCL_SHADOW_CURSE_1
Boosts: BlockTravel()*
StatusType: BOOST
SoundStart: Misc_Status_ShadowCurse1_Start,HEAD
SoundStop: Misc_Status_ShadowCurse1_End,HEAD
StackPriority: 2
TickFunctors: ApplyStatus(SCL_SHADOW_CURSE_2,100,1)
OnApplyFunctors: DealDamage(2d4,Necrotic,Magical)
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58
StatusEffect: cee5da66-470d-4266-9c2f-33beb6ff3b3f
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
Icon: statIcons_ShadowCurse*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
StackId: SCL_SAFE*
TickType: EndTurn*
StatusPropertyFlags: DisableCombatlog;IgnoreResting*
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE


SCL_SHADOW_CURSE_2
Boosts: BlockTravel()*
StatusType: BOOST
SoundStart: Misc_Status_ShadowCurse2_Start,HEAD
SoundStop: Misc_Status_ShadowCurse2_End,HEAD
StackPriority: 3
TickFunctors: ApplyStatus(SCL_SHADOW_CURSE_3,100,1)
OnApplyFunctors: DealDamage(4d4,Necrotic,Magical)
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58
StatusEffect: d2d7a947-7355-4334-931a-385511425742
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
Icon: statIcons_ShadowCurse*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
StackId: SCL_SAFE*
TickType: EndTurn*
StatusPropertyFlags: DisableCombatlog;IgnoreResting*
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE


SCL_SHADOW_CURSE_3
Boosts: BlockTravel()*
StatusType: BOOST
SoundStart: Misc_Status_ShadowCurse3_Start,HEAD
SoundStop: Misc_Status_ShadowCurse3_End,HEAD
StackPriority: 4
TickFunctors: ApplyStatus(SCL_SHADOW_CURSE_4,100,-1)
OnApplyFunctors: DealDamage(8d4,Necrotic,Magical)
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58
StatusEffect: 584e5d0b-cb09-4076-bb97-eef7d1198947
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
Icon: statIcons_ShadowCurse*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
StackId: SCL_SAFE*
TickType: EndTurn*
StatusPropertyFlags: DisableCombatlog;IgnoreResting*
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE


SCL_SHADOW_CURSE_UNDEAD
Boosts: BlockTravel()
StatusType: BOOST
DisplayName: Shadow-Cursed Undead
Description: Those who die in the shadows are cursed to remain there forever.

These undead have reduced hit points and Strength, are Vulnerable to Radiant damage, have Resistance to Necrotic damage, and cannot use spells or weapon actions.
Icon: GenericIcon_DamageType_Necrotic
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: GASP
StackId: SCL_SHADOW_CURSE_UNDEAD
StackType: Ignore
RemoveConditions: not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW') and not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW_HALSINLAKESIDE')
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;LoseControl;IgnoreResting
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62


SCL_SHADOW_CURSE_UNDEAD_HALSINLAKESIDE
Boosts: BlockTravel()*
StatusType: BOOST
DisplayName: Shadow-Cursed Undead*
Description: Those who die in the shadows are cursed to remain there forever.

These undead have reduced hit points and Strength, are Vulnerable to Radiant damage, have Resistance to Necrotic damage, and cannot use spells or weapon actions.*
Icon: GenericIcon_DamageType_Necrotic*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: GASP*
StackId: SCL_SHADOW_CURSE_UNDEAD*
StackType: Ignore*
RemoveConditions: not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW') and not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW_HALSINLAKESIDE')*
RemoveEvents: OnTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;LoseControl;IgnoreResting*
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62*
Stats inherited from: *SCL_SHADOW_CURSE_UNDEAD


SCL_MOONSHIELD_AURA
Boosts: GameplayLight(9,false,0.1)
StatusType: BOOST
DisplayName: Moonshield Aura
Icon: statIcons_Moonshield
StackId: SCL_MOONSHIELD_AURA
AuraRadius: 13
AuraStatuses: TARGET:IF((Character() or Tagged('SPELLLIGHTOBJECT')) and not Tagged('SHADOW') and (not Tagged('ACT2_SHADOW_CURSE_IMMUNE') or HasStatus('SCL_MOONSHIELD'))):ApplyStatus(SCL_MOONSHIELD,100,-1)
StatusPropertyFlags: IgnoreResting
StatusEffect: fbe9316d-b39f-4a38-8bef-79787ee2602f


SCL_MOONSHIELD
Boosts: Tag(ACT2_SHADOW_CURSE_IMMUNE)
StatusType: BOOST
DisplayName: Moonshield
Description: Protected by the light of a Moonlantern. The shadow curse does not affect this entity.
Icon: statIcons_Moonshield
StackId: SCL_SAFE
StackPriority: 10
StackType: Ignore
StatusPropertyFlags: DisableCombatlog;DisableOverhead
StatusEffect: 06b6b0a5-22a1-4c5a-ae8f-2d31595c5fee


SCL_MOONLANTERN_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: MAG_Status_Moonshield_Start
SoundStop: MAG_Status_Moonshield_End
StackId: SCL_MOONLANTERN_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_PLANTBLIGHT_AMBUSH
Boosts: FactionOverride(d520a0f0-d712-4a13-97a8-9e0398512261)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AMBUSH
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_OVERRIDE_MHA
Boosts: AttackSpellOverride(Target_MainHandAttack_Brewer, Target_MainHandAttack)
StatusType: BOOST
DisplayName: %%% Override MainHandAttack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_HEWHOWAS_OVERRIDE_MHA
Boosts: AttackSpellOverride(Target_MainHandAttack_ShadarKai_GloomWeaver, Target_MainHandAttack)
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


HAV_FLAMINGSPY_HARDCORE
StatusType: BOOST
Passives: ImprovedCritical
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


HAV_SELUNEOINTMENT
Boosts: Resistance(Necrotic, ResistantToMagical);Tag(ACT2_SELUNEOINTMENTAPPLIED)
StatusType: BOOST
DisplayName: Blessing of Selûne
Description: Selûne's radiance protects against the lesser effects of the shadow curse. But beware - even Her light cannot guard against the darkest shadows.
Icon: Action_EndGame_IsobelHeal
StackId: HAV_SELUNEOINTMENT
StatusPropertyFlags: IgnoreResting
StatusEffect: 06b6b0a5-22a1-4c5a-ae8f-2d31595c5fee


HAV_SIEGE_HITPOINTS_NERF
Boosts: IncreaseMaxHP(-15)
StatusType: BOOST
DisplayName: %%%System status - HP nerf
Description: %%%System status - HP nerf for HAV undead - combat takes too long otherwise - do not destub
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_TOLLHOUSE_BUFF_01
Boosts: IncreaseMaxHP(100);
StatusType: BOOST
DisplayName: Coin Vambrace (L)
Description: Cursed coins have gathered around the Toll Collector's left arm, allowing her to use them as whips and increasing her overall health.
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A
FormatColor: Gold
SoundLoop: TWN_TOLLHOUSE_BUFF_01_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_01_Stop;TWN_TOLLHOUSE_BUFF_01_Stop_SetVocals,HEAD
RemoveConditions: MissingHPGreaterThan(100)
RemoveEvents: OnDamage
StatusEffect: 8cf06eef-ae58-441e-b468-b03d9efda0a3


TWN_TOLLHOUSE_BUFF_02
Boosts: IncreaseMaxHP(100);*
StatusType: BOOST
DisplayName: Coin Vambrace (R)
Description: Cursed coins have gathered around the Toll Collector's right arm, allowing her to use them as whips and increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_02_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_02_Stop;TWN_TOLLHOUSE_BUFF_02_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and MissingHPGreaterThan(100)
StatusEffect: 673bbbd1-8006-4bf4-9de7-0bd843a4717d
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_BUFF_03
Boosts: IncreaseMaxHP(100);*
StatusType: BOOST
DisplayName: Coin Cuisse (L)
Description: Cursed coins have gathered around the Toll Collector's left leg, increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_03_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_03_Stop;TWN_TOLLHOUSE_BUFF_03_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and not HasStatus('TWN_TOLLHOUSE_BUFF_02') and MissingHPGreaterThan(100)
StatusEffect: 339ca5b1-ae5b-4f70-b9c7-ddbb8758ca41
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_BUFF_04
Boosts: IncreaseMaxHP(100);*
StatusType: BOOST
DisplayName: Coin Cuisse (R)
Description: Cursed coins have gathered around the Toll Collector's right leg, increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_04_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_04_Stop;TWN_TOLLHOUSE_BUFF_04_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and not HasStatus('TWN_TOLLHOUSE_BUFF_02') and not HasStatus('TWN_TOLLHOUSE_BUFF_03') and MissingHPGreaterThan(100)
StatusEffect: dbad0025-c9fa-4374-be15-6047da301a86
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_BUFF_05
Boosts: IncreaseMaxHP(100);*
StatusType: BOOST
DisplayName: Coin Cuirass
Description: Cursed coins have gathered around the Toll Collector's chest, increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_05_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_05_Stop;TWN_TOLLHOUSE_BUFF_05_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and not HasStatus('TWN_TOLLHOUSE_BUFF_02') and not HasStatus('TWN_TOLLHOUSE_BUFF_03') and not HasStatus('TWN_TOLLHOUSE_BUFF_04') and MissingHPGreaterThan(100)
StatusEffect: 838cea99-494e-4808-9ff6-46d8d3c7ecb6
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_BUFF_06
Boosts: IncreaseMaxHP(100);Tag(METAL)
StatusType: BOOST
DisplayName: Coin Helmet
Description: Cursed coins have gathered around the Toll Collector's head, increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_06_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_06_Stop;TWN_TOLLHOUSE_BUFF_06_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and not HasStatus('TWN_TOLLHOUSE_BUFF_02') and not HasStatus('TWN_TOLLHOUSE_BUFF_03') and not HasStatus('TWN_TOLLHOUSE_BUFF_04') and not HasStatus('TWN_TOLLHOUSE_BUFF_05') and MissingHPGreaterThan(100)
StatusEffect: 864f6bf8-aa95-4525-af88-74c6fcb23724
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_GOLD_KILL
StatusType: BOOST
DisplayName: Being Consumed
Description: The Toll Collector is consuming this gold to produce something new out of it.
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A
FormatColor: Gold
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 8fe77cec-a003-452b-a32f-d21fb64cbab2


TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_AURA
StatusType: BOOST
DisplayName: %%% Technical Status
Description: %%% Do not destub
StackId: TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_AURA
AuraRadius: 5
AuraStatuses: TARGET:IF(Item() and Tagged('LOOT_GOLD') and not HasStatus('TWN_TOLLCOLLECTOR_COINBOMB_DETONATE')):ApplyStatus(TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_COINBOMB,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_COINBOMB
StatusType: BOOST
DisplayName: %%%Technical Status
Description: %%% Do not destub
StackId: TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_COINBOMB
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(TWN_TOLLCOLLECTOR_COINBOMB_DETONATE,100,1);ApplyStatus(AI_HELPER_AVOIDAREA_STRONG_RADIUS2,100,1)


TWN_TOLLCOLLECTOR_COINBOMB_DETONATE
StatusType: BOOST
DisplayName: Explosive Hoard
Description: This mound of coins is primed to explode.
FormatColor: Gold
StackId: TWN_TOLLCOLLECTOR_COINBOMB_DETONATE
TickFunctors: RemoveStatus(TWN_TOLLCOLLECTOR_COINBOMB_DETONATE)
ApplyEffect: 3f463e65-07d8-4ece-92fb-0a82cb1d8678
Icon: GenericIcon_Intent_Damage*
StackPriority: 2*
TickType: StartTurn*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d*
AuraRadius: 2**
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)**
Stats inherited from: *EXPLOSIVE_MINE_ORTHON_DETONATE **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


TWN_TOLLHOUSE_VULNERABLE
StatusType: BOOST
DisplayName: Desperation
Description: Stripped of its armour - enough gold for a dragon to comfortably nestle upon - the Toll Collector has become desperate indeed.
FormatColor: Normal
SoundLoop: UniqueNPC_SCL_TollCollector_Status_Desperate,HEAD
SoundStop: UniqueNPC_SCL_TollCollector_Status_Desperate_Stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 9141276f-7b49-4914-b46a-67c25b64d726
DynamicAnimationTag: 0feb476d-65a8-4be3-9158-77404423cdb3


TWN_TOLLHOUSE_TECHNICAL_NOHELMET
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Normal
SoundStart: UniqueNPC_SCL_TollCollector_Status_NoHelmet_Start_SetVocal,HEAD
SoundLoop: UniqueNPC_SCL_TollCollector_Status_NoHelmet_Vocal,HEAD;UniqueNPC_SCL_TollCollector_Status_NoHelmet
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SHA_STONEACTIVE
StatusType: BOOST
DisplayName: Transpositional Flux
Description: Any creature that interacts with this stone will teleported.
Icon: statIcons_WildMagic_Barbarian_Teleport
StatusEffect: 09f7c368-b034-4e4b-a8c0-dc4316455b59


TWN_DISTILLERY_NUMB
Boosts: Resistance(Slashing, Immune);Resistance(Piercing, Immune);Resistance(Bludgeoning, Immune);Resistance(Thunder, Immune)
StatusType: BOOST
DisplayName: Numb
Description: Your puny attacks can't break through the numbness Thisobald feels. He is Immune to Slashing, Piercing, Bludgeoning and Thunder damage.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StillAnimationType: None
SoundStart: Brewer_Drunk
StackId: TWN_DISTILLERY_NUMB
StatusEffect: 3a72aff1-873b-4040-a568-caded74c88c2


TWN_DISTILLERY_OVERRIDE_MHA_ZOMBIE
Boosts: AttackSpellOverride(Target_TWN_Slam_Zombie_Brewer, Target_MainHandAttack)
StatusType: BOOST
DisplayName: %%%|Override MainHandAttack|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_DRUNK_01
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
StatusType: BOOST
DisplayName: Moderately Inebriated
Description: Each sip of his special brew makes Thisobald more intoxicated.

He has Disadvantage on Charisma and Dexterity Checks, and has started hallucinating imps.
FormatColor: Pink
StillAnimationType:
StillAnimationPriority:
StackId: TWN_DISTILLERY_DRUNK_STATUS
StackPriority: 1
RemoveConditions: SpellId('Projectile_Belch_Acid_Brewer') or SpellId('Projectile_Belch_Cold_Brewer') or SpellId('Projectile_Belch_Lightning_Brewer') or SpellId('Projectile_Belch_Fire_Brewer') or SpellId('Projectile_Belch_Poison_Brewer') or SpellId('Projectile_Belch_Necro_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(SELF, TWN_DISTILLERY_DRUNK_02, 100, -1)
DynamicAnimationTag: 8d88e764-177f-4559-8004-135f974193df
Icon: Status_Drunk*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


TWN_DISTILLERY_DRUNK_02
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
StatusType: BOOST
DisplayName: Profoundly Intoxicated
Description: Thisobald is on the verge of passing out from his heavy drinking.

He has Disadvantage on Charisma and Dexterity Checks, and his hallucinations continue.
Icon: Status_Drunk
FormatColor: Pink
StillAnimationType:
StillAnimationPriority:
StackId: TWN_DISTILLERY_DRUNK_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Acid_Brewer') or SpellId('Projectile_Belch_Cold_Brewer') or SpellId('Projectile_Belch_Lightning_Brewer') or SpellId('Projectile_Belch_Fire_Brewer') or SpellId('Projectile_Belch_Poison_Brewer') or SpellId('Projectile_Belch_Necro_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(SELF, TWN_DISTILLERY_DRUNK_03, 100, -1)
DynamicAnimationTag: 8d88e764-177f-4559-8004-135f974193df
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


TWN_DISTILLERY_NOTTHIRSTY
StatusType: BOOST
DisplayName: Recovering
Description: Thisobald has had enough of his own concoctions - for now. Soon the numbness will set in once more, and the cycle will start all over again.
Icon: GenericIcon_Intent_Utility
FormatColor: White
StackId: TWN_DISTILLERY_NOTTHIRSTY
RemoveConditions:
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(TWN_DISTILLERY_NUMB,100,-1)
StatusEffect: 8f843c78-787f-4c51-a653-1465a2cdd02e


TWN_DISTILLERY_UNLOCK_NECRO
Boosts: UnlockSpell(Projectile_Belch_Necro_Brewer)
StatusType: BOOST
DisplayName: Rotten Reflux
Description: A combination of elements has turned Thisobald's special brew into a foul mixture. Thisobald has had worse, but have you?
Icon: GenericIcon_DamageType_Necrotic
FormatColor: Gray
SoundStart: Brewer_Drink_Reaction_Necro
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 3
RemoveConditions: SpellId('Projectile_Belch_Necro_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: 05978d39-176c-4781-9a76-4e7ec7826f6c


TWN_DISTILLERY_FORCE_NECRO
Boosts: UnlockSpell(Projectile_Belch_Necro_Brewer)*
StatusType: BOOST
Icon: GenericIcon_DamageType_Necrotic
SoundStart: Brewer_Drink_Reaction_Necro
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 4
DisplayName: Rotten Reflux*
Description: A combination of elements has turned Thisobald's special brew into a foul mixture. Thisobald has had worse, but have you?*
FormatColor: Gray*
RemoveConditions: SpellId('Projectile_Belch_Necro_Brewer')*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: ForceOverhead*
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)*
StatusEffect: 05978d39-176c-4781-9a76-4e7ec7826f6c*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO


TWN_DISTILLERY_UNLOCK_PHYSICAL
Boosts: UnlockSpell(Zone_Belch_Physical_Brewer);
StatusType: BOOST
DisplayName: Gaseous Reflux
Description: Physical attacks have added gas to Thisobald's special brew.
Icon: GenericIcon_DamageType_Physical
FormatColor: White
SoundStart: Brewer_Drink_Reaction_Thunder
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 1
RemoveConditions: SpellId('Zone_Belch_Physical_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
StatusEffect: df934f40-b3f8-4a37-b30e-19ca298ffc93


TWN_DISTILLERY_UNLOCK_ACID
Boosts: UnlockSpell(Projectile_Belch_Acid_Brewer)
StatusType: BOOST
DisplayName: Acid Reflux
Description: Acid damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Acid
FormatColor: Green
SoundStart: Brewer_Drink_Reaction_Acid
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Acid_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: d66dea77-6e96-4f59-98b4-a5370d6c9dd6


TWN_DISTILLERY_UNLOCK_COLD
Boosts: UnlockSpell(Projectile_Belch_Cold_Brewer)
StatusType: BOOST
DisplayName: Cold Reflux
Description: Cold damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Cold
FormatColor: Water
SoundStart: Brewer_Drink_Reaction_Ice
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Cold_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: 8cb84501-be3d-40fa-8412-e39dd9ac7425


TWN_DISTILLERY_UNLOCK_LIGHTNING
Boosts: UnlockSpell(Projectile_Belch_Lightning_Brewer)
StatusType: BOOST
DisplayName: Electrified Reflux
Description: Lightning damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Lightning
FormatColor: Air
SoundStart: Brewer_Drink_Reaction_Lightning
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Lightning_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: e5844bf8-1469-4921-9f34-303b038a3b82


TWN_DISTILLERY_UNLOCK_FIRE
Boosts: UnlockSpell(Projectile_Belch_Fire_Brewer)
StatusType: BOOST
DisplayName: Burning Reflux
Description: Fire damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Fire
FormatColor: Orange
SoundStart: Brewer_Drink_Reaction_Fire
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Fire_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: 86375028-6db1-4a7b-8af0-733fe4945bb9


TWN_DISTILLERY_UNLOCK_POISON
Boosts: UnlockSpell(Projectile_Belch_Poison_Brewer)
StatusType: BOOST
DisplayName: Toxic Reflux
Description: Poison damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Poison
FormatColor: Poison
SoundStart: Brewer_Drink_Reaction_Poison
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Poison_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: 4d8412ad-a051-42e2-b358-a0a01cdb3df3


TWN_DISTILLERY_UNLOCK_NECRO_SCENERY
StatusType: BOOST
DisplayName: %%% Scenery Necro Cosmetic
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: fa063693-b49b-4635-8982-a3863b521fad


TWN_DISTILLERY_UNLOCK_ACID_SCENERY
StatusType: BOOST
DisplayName: %%% Scenery Acid Cosmetic
StatusEffect: 3f8b1caf-9448-4168-84b6-c6f12a5ca6a6
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_UNLOCK_COLD_SCENERY
StatusType: BOOST
DisplayName: %%% Scenery Cold Cosmetic
StatusEffect: 2afc1336-123c-4dfa-ab2b-90234516942e
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_UNLOCK_LIGHTNING_SCENERY
StatusType: BOOST
DisplayName: %%% Scenery Lightning Cosmetic
StatusEffect: b2664eed-4ca0-48a3-96a2-bbb33ac2d8a0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_UNLOCK_FIRE_SCENERY
StatusType: BOOST
DisplayName: %%% Scenery Fire Cosmetic
StatusEffect: 3b65bceb-c757-486a-8966-6296ebbb0776
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_UNLOCK_POISON_SCENERY
StatusType: BOOST
DisplayName: %%% Scenery Poison Cosmetic
StatusEffect: 426afd72-d58b-4dbc-95d5-1a76e1135bbb
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_HALLU_ACID
Boosts: UnlockSpell(Target_Summon_Brewer_Acid)
StatusType: BOOST
DisplayName: %%% Unlock Acid Hallu
RemoveConditions: SpellId('Target_Summon_Brewer_Acid')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_HALLU_COLD
Boosts: UnlockSpell(Target_Summon_Brewer_Cold)
StatusType: BOOST
DisplayName: %%% Unlock Cold Hallu
RemoveConditions: SpellId('Target_Summon_Brewer_Cold')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_HALLU_LIGHTNING
Boosts: UnlockSpell(Target_Summon_Brewer_Lightning)
StatusType: BOOST
DisplayName: %%% Unlock Lightning Hallu
RemoveConditions: SpellId('Target_Summon_Brewer_Lightning')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_HALLU_FIRE
Boosts: UnlockSpell(Target_Summon_Brewer_Fire)
StatusType: BOOST
DisplayName: %%%Unlock Fire Hallu|
RemoveConditions: SpellId('Target_Summon_Brewer_Fire')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_HALLU_POISON
Boosts: UnlockSpell(Target_Summon_Brewer_Poison)
StatusType: BOOST
DisplayName: %%% Unlock Poison Hallu
RemoveConditions: SpellId('Target_Summon_Brewer_Poison')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_AURA_ACID
StatusType: BOOST
DisplayName: Acid Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Acid damage.
Icon: GenericIcon_DamageType_Acid
FormatColor: Green
StackId: TWN_DISTILLERY_AURA_ACID
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_ACID)
StatusPropertyFlags: ForceOverhead
StatusEffect: f5e9a7a9-85a3-42fa-8b3d-60daf0a752f2


TWN_DISTILLERY_AURA_COLD
StatusType: BOOST
DisplayName: Cold Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Cold damage.
Icon: GenericIcon_DamageType_Cold
FormatColor: Water
StackId: TWN_DISTILLERY_AURA_COLD
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_COLD)
StatusPropertyFlags: ForceOverhead
StatusEffect: 333b2d90-6805-4d1b-b136-221aeaac1dee


TWN_DISTILLERY_AURA_FIRE
StatusType: BOOST
DisplayName: Fire Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Fire damage.
Icon: GenericIcon_DamageType_Fire
FormatColor: Orange
StackId: TWN_DISTILLERY_AURA_FIRE
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_FIRE)
StatusPropertyFlags: ForceOverhead
StatusEffect: 6552a791-0a7d-42c6-8daa-ccd025b96d94


TWN_DISTILLERY_AURA_LIGHTNING
StatusType: BOOST
DisplayName: Lightning Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Lightning damage.
Icon: GenericIcon_DamageType_Lightning
FormatColor: Air
StackId: TWN_DISTILLERY_AURA_LIGHTNING
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_LIGHTNING)
StatusPropertyFlags: ForceOverhead
StatusEffect: ee674519-0a95-472a-9b3f-03af60b89809


TWN_DISTILLERY_AURA_POISON
StatusType: BOOST
DisplayName: Poison Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Poison damage.
Icon: GenericIcon_DamageType_Poison
FormatColor: Poison
StackId: TWN_DISTILLERY_AURA_POISON
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_POISON)
StatusPropertyFlags: ForceOverhead
StatusEffect: a21ebc08-84b5-44db-9d52-50a06b72bab6


TWN_DISTILLERY_RESISTANCE_ACID
Boosts: Resistance(Acid, Resistant)*
StatusType: BOOST
Icon: GenericIcon_DamageType_Acid
StackId: TWN_DISTILLERY_RESISTANCE_ACID
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Acid Damage*
Description: Acid damage against this entity is halved.*
ApplyEffect: 6a91b2a1-5b47-48db-b627-2f30f162cbc7*
Stats inherited from: *RESISTANCE_ACID **POTION_OF_RESISTANCE


TWN_DISTILLERY_RESISTANCE_COLD
Boosts: Resistance(Cold, Resistant)*
StatusType: BOOST
Icon: GenericIcon_DamageType_Cold
StackId: TWN_DISTILLERY_RESISTANCE_COLD
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Cold Damage*
Description: Cold damage against this entity is halved.*
ApplyEffect: 74e8526e-65c4-4c30-b3c7-4d6b2f4ae9cb*
Stats inherited from: *RESISTANCE_COLD **POTION_OF_RESISTANCE


TWN_DISTILLERY_RESISTANCE_FIRE
Boosts: Resistance(Fire, Resistant)*
StatusType: BOOST
Icon: GenericIcon_DamageType_Fire
StackId: TWN_DISTILLERY_RESISTANCE_FIRE
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Fire Damage*
Description: Fire damage against this entity is halved.*
ApplyEffect: e9e358ee-44c6-415c-b7c5-2ca4e2a94a20*
Stats inherited from: *RESISTANCE_FIRE **POTION_OF_RESISTANCE


TWN_DISTILLERY_RESISTANCE_LIGHTNING
Boosts: Resistance(Lightning, Resistant)*
StatusType: BOOST
Icon: GenericIcon_DamageType_Lightning
StackId: TWN_DISTILLERY_RESISTANCE_LIGHTNING
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Lightning Damage*
Description: Lightning damage against this entity is halved.*
ApplyEffect: 6e93ebeb-2c4f-45bd-9b8e-d6d51c2e561e*
Stats inherited from: *RESISTANCE_LIGHTNING **POTION_OF_RESISTANCE


TWN_DISTILLERY_RESISTANCE_POISON
Boosts: Resistance(Poison, Resistant)*
StatusType: BOOST
Icon: GenericIcon_DamageType_Poison
StackId: TWN_DISTILLERY_RESISTANCE_POISON
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Poison Damage*
Description: Poison damage against this entity is halved.*
ApplyEffect: c54eabc3-6bd9-4473-9ffa-f2f82c399316*
Stats inherited from: *RESISTANCE_POISON **POTION_OF_RESISTANCE


TWN_PARALYTIC_POISON
StatusType: BOOST
DisplayName: Karabasan's Poison
Description: Targets must succeed a Constitution Saving Throw or become Paralysed and Poisoned. *
SoundStart: Misc_Status_CrawlerMucus_Start*
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_CRAWLER_MUCUS,100,4)*
ApplyEffect: 8fd2b8b9-1754-463c-82fe-d89987644eb1*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator**
Stats inherited from: *POISON_CRAWLER_MUCUS **WEAPON_COATED_WITH_POISON


TWN_GITHYANKIWARLOCK_FORMOFDREAD
Boosts: TemporaryHP(15);StatusImmunity(SG_Frightened)
StatusType: BOOST
DisplayName: Form of Dread
Description: The Ch'r'ai has [1] and can't be Frightened. Each time she attacks a foe, that foe can become Frightened for 1 turn.
DescriptionParams: GainTemporaryHitPoints(15)
Icon: GenericIcon_Intent_Buff
Passives: TWN_GithyankiWarlock_FormOfDread
StatusEffect: 51c69cc8-79da-4c68-a688-1da01601aeda


TWN_GITHRADAR_ALERT
Boosts: Initiative(5);Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Qua'nith: Alert Active
Description: Voss' psionic detector has warned you of an imminent githyanki attack. You gain a +[1] bonus to your initiative check and have Advantage on your next Attack Roll.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff
StackId: TWN_GITHRADAR_ALERT
RemoveEvents: OnAttack


TWN_MORGUE_MUMMYSLEEP
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);Advantage(AttackTarget)
StatusType: BOOST
DisplayName: Asleep
Description: Slumbering
Icon: GenericIcon_Intent_Debuff
StillAnimationType: KO
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


TWN_OOZE_PUTRID_AURA
StatusType: BOOST
DisplayName: Fetid Aura
Description: All nearby creatures fall victim to the ooze's Fetid Fumes and take [1] per turn.
DescriptionParams: DealDamage(1d6, Acid)
Icon: GenericIcon_DamageType_Acid
StackId: TWN_OOZE_PUTRID_AURA
StackPriority: 10
AuraRadius: 2
AuraStatuses: TARGET:IF(Character() and not Dead() and not Tagged('ACT2_TWN_ACIDPIT_OOZE')):ApplyStatus(TWN_OOZE_PUTRID_AURA_STATUS)
StatusPropertyFlags: InitiateCombat;BringIntoCombat


TWN_OOZE_PUTRID_AURA_STATUS
StatusType: BOOST
DisplayName: Fetid Fumes
Description: The fumes emanating from the Fetid Ooze eat away at the affected entity, so long as it stays within [1].
DescriptionParams: Distance(2)
Icon: GenericIcon_DamageType_Acid
StackId: TWN_OOZE_PUTRID_AURA
StackPriority: 5
TickType: StartTurn
TooltipDamage: DealDamage(1d6, Acid)
TickFunctors: DealDamage(1d6, Acid)


TWN_ARMOUR_SHADOW
StatusType: BOOST
DisplayName: Shadow-Animated
Description: This armour is animated by shadow, increasing its Ability Scores and Hit Points.
Icon: statIcons_ShadowCurse
StackId: TWN_ARMOUR_SHADOW
StackPriority: 5
StatusEffect: b65e9b5b-9a95-49c4-a29e-478c331671a0


WYR_LIGHTNINGSTRIKE_TARGET
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
TickFunctors: CreateExplosion(Projectile_WYR_LightningStrike)
StatusPropertyFlags: DisablePortraitIndicator;DisableOverhead;DisableCombatlog
StatusEffect: f90d67f8-fbe8-4894-afac-db05c2323269


GLO_PIXIESHIELD
Boosts: Tag(ACT2_SHADOW_CURSE_IMMUNE)*
StatusType: BOOST
DisplayName: Pixie Blessing
Description: The Shadow Curse cannot affect this creature thanks to a pixie's protective magic.
StackId: SCL_SAFE
StackPriority: 20
StatusPropertyFlags: DisableCombatlog;DisableOverhead;IgnoreResting
Icon: statIcons_Moonshield*
StackType: Ignore*
StatusEffect: 06b6b0a5-22a1-4c5a-ae8f-2d31595c5fee*
Stats inherited from: *SCL_MOONSHIELD


SUMMON_PIXIESHIELD
Boosts: Tag(ACT2_SHADOW_CURSE_IMMUNE)*
StatusType: BOOST
OnApplyConditions: HasStatus('GLO_PIXIESHIELD',GetSummoner(context.Source))
DisplayName: Pixie Blessing*
Description: The Shadow Curse cannot affect this creature thanks to a pixie's protective magic.*
StackId: SCL_SAFE*
StackPriority: 20*
StatusPropertyFlags: DisableCombatlog;DisableOverhead;IgnoreResting*
Icon: statIcons_Moonshield*
StackType: Ignore*
StatusEffect: 06b6b0a5-22a1-4c5a-ae8f-2d31595c5fee*
Stats inherited from: *GLO_PIXIESHIELD **SCL_MOONSHIELD


MOO_KETHERICBLESSING
StatusType: BOOST
DisplayName: Bone Lord's Anointed
Description: Ketheric has granted you access to his inner sanctum.
Icon: PassiveFeature_Generic_Darkness
FormatColor: Black
StatusEffect: 0807f05b-e6bc-405b-bb57-194f24ad7df0


CRE_ASTRALPRISON_GRAVITY
Boosts: JumpMaxDistanceMultiplier(3); IgnoreFallDamage(); CarryCapacityMultiplier(3)
StatusType: BOOST
DisplayName: Astral Gravity
Description: Gravity on the Astral Plane is different than on Faerûn.

The affected entity is Immune to Falling damage and its Jump distance is tripled.
Icon: Spell_Transmutation_LongJump
StackId: LONG_JUMP
StackPriority: 3
StatusPropertyFlags: ApplyToDead;IgnoreResting;DisableCombatlog
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811


CRE_LANCE_CHARGE
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableOverhead;DisableCombatlog


SCL_HALFCURSED
Boosts: ActionResourceOverride(Movement,0,0);
StatusType: BOOST
DisplayName: Shadow-Cursed
Description: The foulness of the shadow-cursed lands taints this creature.
Icon: statIcons_DemonicLeech
StatusPropertyFlags: BringIntoCombat
StatusEffect: b297f0bb-13a8-4bc7-9551-fd82cfb05ea6


SHA_NECROMANCER_FLESH_BERSERK
Boosts: AiArchetypeOverride(madness,99);Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); DamageBonus(1d8)
StatusType: BOOST
DisplayName: Berserk
Description: A frenetic rage racks the affected entity's flesh. Its Multiattacks each deal an additional [1] and knock targets Prone.

It also gains Resistance to Slashing, Piercing, and Bludgeoning damage, and has Advantage on Strength Checks and Saving Throws.

This frenzy ends if the affected entity regains all its hit points.
DescriptionParams: DealDamage(1d8, Bludgeoning)
Icon: Action_Barbarian_Rage
FormatColor: Red
StillAnimationType: None
StillAnimationPriority:
SoundLoop: Spell_Status_Flesh_Berserk
SoundStop: Spell_Status_Flesh_Berserk_Stop
TickType: StartTurn
RemoveConditions:
RemoveEvents:
TooltipSave:
TickFunctors: ApplyStatus(SHA_NECROMANCER_FLESH_BERSERK_TURN,100, -1)
StatusPropertyFlags: LoseControl
OnRemoveFunctors: RemoveStatus(RECKLESS_ATTACK)
StatusGroups: SG_Mad;SG_Rage
ApplyEffect:
StatusEffect: 1b61090f-12d2-4158-98fa-8432b1e9c165
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7
SoundVocalStart: SHOUT*
StackId: CROWN_OF_MADNESS*
Stats inherited from: *CROWN_OF_MADNESS **MADNESS


SHA_NECROMANCER_FLESH_BERSERK_TURN
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHA_NECROMANCER_FLESH_BERSERK_TURN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_SHADOWFELL_AURA
Boosts: Resistance(All,Immune);
StatusType: BOOST
DisplayName: Invulnerable
Description: This creature is divinely warded from all harm - becoming Immune to all damage.
Icon: GenericIcon_Intent_Buff
StatusPropertyFlags: BringIntoCombat;ForceOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.External)):ApplyStatus(SCL_SHADOWFELL_WEAK,100,2);
StatusEffect: 905120a4-f009-45a4-887a-6a7116b3fbee


MOO_ZHENTGUARD_LEVEL_5
Boosts: IncreaseMaxHP(20)
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
Passives: ExtraAttack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_ROAH_LEVEL_6
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_DANIS_LEVEL_3
Boosts: IncreaseMaxHP(10)
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_DEBRAINING_POISON
Boosts: Ability(Strength, -2)
StatusType: BOOST
DisplayName: Dreariness
Description: An unusual poison is sapping you, making you weaker than usual.
Icon: GenericIcon_Intent_Debuff
FormatColor: Yellow
StatusPropertyFlags: BringIntoCombat;ForceOverhead
StatusEffect: 5fecb87d-c157-41dc-bda5-5fa2cb7eaadc


MOO_DEBRAINING_SLEEPY
Boosts: Ability(Strength, -3)
StatusType: BOOST
DisplayName: Drowsy
Description: Afflicted by a peculiar poison, your consciousness is slipping, and you will soon fall Sleep.
Icon: GenericIcon_Intent_Debuff
FormatColor: Yellow
StatusPropertyFlags: BringIntoCombat;ForceOverhead
StatusEffect: f9c69899-01e4-42c0-8667-0dbd64c3ea4c


MOO_SENDINGSTONE_STONE_BASE
Boosts: UnlockSpell(Target_MOO_SendingStone_Beacon)
StatusType: BOOST
DisplayName: Sending Stone: Active
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_SENDINGSTONE_STONE_EXTENDED
Boosts: UnlockSpell(Target_MOO_SendingStone_Beacon);UnlockSpell(Target_MOO_SendingStone_Beacon_HarperMelee);UnlockSpell(Target_MOO_SendingStone_Beacon_HarperRanger);UnlockSpell(Target_MOO_SendingStone_Beacon_HarperCaster);
StatusType: BOOST
DisplayName: Sending Stone: Active*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MOO_SENDINGSTONE_STONE_BASE


MOO_SMITHHIT
Boosts: Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Shattered Hand
Description: Your hand is broken, giving you Disadvantage on attack rolls.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red


MOO_TENTACLE_HIT
Boosts: Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Dislocated Shoulder
Description: Affected entity has Disadvantage on attack rolls.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red


MOO_KETHERIC_INVULNERABLE
Boosts: Invulnerable()*
StatusType: BOOST
Description: Ketheric is Immune against all damage while he has the Nightsong imprisoned.
DisplayName: Invulnerable*
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible*
Stats inherited from: *INVULNERABLE


MOO_APOSTLESTANDBOX
Boosts: StatusImmunity(BURNING_HOLY);StatusImmunity(WET);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


MOO_KETHERIC_APOSTLEFORM_HARDCORE
Boosts: Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);IncreaseMaxHP(20%)
StatusType: BOOST
DisplayName: Reaper Made Manifest
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


PLA_DYINGHYENA_ALERT_HARDCORE
StatusType: BOOST
Passives: Alert
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHA_STRENGTHDOWN
Boosts: JumpMaxDistanceMultiplier(0.25);Ability(Strength,-10)
StatusType: BOOST
DisplayName: Weight of Sorrow
Description: Your equipment drags you down - only the faithful will prevail.
Icon: GenericIcon_Intent_Debuff


SHA_ALTAR_DEBUFF
Boosts: Disadvantage(Ability, Dexterity)*
StatusType: BOOST
DisplayName: Shar-Stricken
Description: The Lady of Loss Hexes you, causing a temporary lapse in your agility.
Icon: GenericIcon_Intent_Debuff
SoundStart: Spell_Status_Hex_Enter*
SoundLoop: Spell_Status_Hex_MO*
SoundStop: Spell_Status_Hex_MO_Stop*
DescriptionParams: DealDamage(1d6,Necrotic)**
StillAnimationType: Weakened**
StillAnimationPriority: Weakened**
SoundVocalStart: WEAK**
RemoveConditions: HasStatus('KNOCKED_OUT')**
RemoveEvents: OnAttacked;OnStatusApplied**
StatusPropertyFlags: InitiateCombat;BringIntoCombat**
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)**
StatusGroups: SG_Cursed**
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d**
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704**
Stats inherited from: *HEX_DEXTERITY **HEX_STRENGTH


SHA_ALTAR_BUFF
Boosts: Resistance(Necrotic, Resistant)*
StatusType: BOOST
DisplayName: Nightsinger's Favour
Description: Affected entity is Resistant to Necrotic damage until your next Long Rest.
Icon: GenericIcon_Intent_Buff
ApplyEffect: 14851be4-05ed-4483-970b-84c00bc7de5f*
StackId: ALCH_ELIXIR**
Stats inherited from: *RESISTANCE_NECROTIC **POTION_OF_RESISTANCE


SCL_SHADOWBIRDS_1
Boosts: Ability(Strength, 2);Ability(Constitution, 2);Ability(Dexterity, 2);Ability(Charisma, 2);Ability(Intelligence, 2);Ability(Wisdom, 2)
StatusType: BOOST
DisplayName: Touching Shadows
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.
DescriptionParams: 2
Icon: GenericIcon_Intent_Buff
FormatColor: Purple
StackId: SCL_SHADOWBIRDS
StackPriority: 1


SCL_SHADOWBIRDS_2
Boosts: Ability(Strength, 4);Ability(Constitution, 4);Ability(Dexterity, 4);Ability(Charisma, 4);Ability(Intelligence, 4);Ability(Wisdom, 4)
StatusType: BOOST
StackPriority: 2
DisplayName: Touching Shadows*
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.*
DescriptionParams: 2*
Icon: GenericIcon_Intent_Buff*
FormatColor: Purple*
StackId: SCL_SHADOWBIRDS*
Stats inherited from: *SCL_SHADOWBIRDS_1


SCL_SHADOWBIRDS_3
Boosts: Ability(Strength, 6);Ability(Constitution, 6);Ability(Dexterity, 6);Ability(Charisma, 6);Ability(Intelligence, 6);Ability(Wisdom, 6)
StatusType: BOOST
StackPriority: 3
DisplayName: Touching Shadows*
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.*
DescriptionParams: 2*
Icon: GenericIcon_Intent_Buff*
FormatColor: Purple*
StackId: SCL_SHADOWBIRDS*
Stats inherited from: *SCL_SHADOWBIRDS_1


SCL_SHADOWBIRDS_4
Boosts: Ability(Strength, 8);Ability(Constitution, 8);Ability(Dexterity, 8);Ability(Charisma, 8);Ability(Intelligence, 8);Ability(Wisdom, 8)
StatusType: BOOST
StackPriority: 4
DisplayName: Touching Shadows*
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.*
DescriptionParams: 2*
Icon: GenericIcon_Intent_Buff*
FormatColor: Purple*
StackId: SCL_SHADOWBIRDS*
Stats inherited from: *SCL_SHADOWBIRDS_1


SCL_SHADOWBIRDS_5
Boosts: Ability(Strength, 10);Ability(Constitution, 10);Ability(Dexterity, 10);Ability(Charisma, 10);Ability(Intelligence, 10);Ability(Wisdom, 10)
StatusType: BOOST
StackPriority: 5
DisplayName: Touching Shadows*
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.*
DescriptionParams: 2*
Icon: GenericIcon_Intent_Buff*
FormatColor: Purple*
StackId: SCL_SHADOWBIRDS*
Stats inherited from: *SCL_SHADOWBIRDS_1


RED_SIEGE_CATAPULTPROJECTILE
StatusType: BOOST
TickFunctors: RemoveStatus(RED_SIEGE_CATAPULTPROJECTILE)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


TWN_DISTILLERY_DRANK_TWICE
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Poisoned*
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


TWN_DISTILLERY_DRANK_ONCE
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
StatusType: BOOST
DisplayName: Drunk*
Description: Has Disadvantage on Dexterity and Charisma Checks.*
Icon: Status_Drunk*
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StackId: DRUNK*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


TWN_TOLLHOUSE_SHADOWVISAGE
Boosts: Invulnerable()*
StatusType: BOOST
DisplayName: Shadow Visage
Description: Visage of someone else. Just a reflection of Weave, it can't be damaged.
StatusEffect: 8b427dca-bd3b-46c9-9f6b-f0b09edf2080
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible*
Stats inherited from: *INVULNERABLE


TWN_KORRILLATHESPY_PROXIMITYAURA
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 3
AuraStatuses: ApplyStatus(TWN_KORRILLATHESPY_ISNEAR, 100, -1)
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_KORRILLATHESPY_ISNEAR
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DRENCHED
Boosts: StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Lightning, Vulnerable);Resistance(Cold, Vulnerable);Resistance(Fire, Resistant)*
StatusType: BOOST
DisplayName: Drenched
Description: Your melee attacks inflict Wet on the target.
StackPriority: 9
Passives: TWN_ApplyWET
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DIPPED_WATER,100,0);ApplyEquipmentStatus(OffHand,DIPPED_WATER,100,0);RemoveStatus(SLEEPING);RemoveStatus(SLEEP);
Icon: Status_Wet*
FormatColor: Water*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
StackId: WET*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
StatusGroups: SG_Surface*
StatusEffect: 33b6ed26-a3d2-46ac-a5ba-932637344771*
SplatterDirtAmount: -2*
SplatterBloodAmount: -2*
SplatterSweatAmount: -2*
Stats inherited from: *WET


MOO_COMMANDTROOPS
Boosts: Tag(ACT2_MOO_KETHERIC_TAUNT);Advantage(AttackTarget)
StatusType: BOOST
DisplayName: Deadly Orders
Description: Affected entity was ordered to attack a specific enemy.

It is more likely to target this enemy, and Attack Rolls against the enemy have Advantage.
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: 29d90107-be21-4bbe-9eef-6f646ad79f57
Icon: statIcons_PrimeTarget*
FormatColor: Yellow*
StackId: UND_ADMANTINEGOLEM_TAUNT*
SoundLoop: Misc_Status_OwlBearEgg_MO*
SoundStop: Misc_Status_OwlBearEgg_MO_Stop*
Stats inherited from: *UND_ADMANTINEGOLEM_TAUNT **FOR_OWLBEAR_EGG


MOO_DEATHBLOOM_SPAWN
StatusType: BOOST
DisplayName: Incubating
Description: Skeletal involucre will explode on its next turn, dealing [1] and birthing a necromite.
DescriptionParams: DealDamage(3d8+3,Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MOO_DEATHBLOOM_SPAWN
TickType: StartTurn
TickFunctors: RemoveStatus(MOO_DEATHBLOOM_SPAWN)
StatusPropertyFlags: ApplyToDead
StatusEffect: 96a8cadb-1cba-456c-9d51-f80121ffca48
AuraRadius: 4*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)**
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS4 **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


MOO_KETHERIC_PHASE1
Boosts: UnlockSpell(Target_MOO_Ketheric_CommandTroops);UnlockSpell(Target_MOO_Ketheric_SpawnDeathBloom);UnlockSpell(Target_Smite_Blinding);UnlockSpell(Target_Smite_Divine);UnlockSpell(Shout_Dreadful_Aspect);
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MOO_KETHERIC_PHASE
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_KETHERIC_PHASE3_NECROMITE_HELPER
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: ApostleOfMyrkul_BodyLoop_FinalStage
AuraRadius: 30
AuraStatuses: AI_IGNORE:TARGET:IF(Tagged('NECROMITE')):ApplyStatus(MOO_NECROMITE_OFFERSELF)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_NECROMITE_OFFERSELF
Boosts: UnlockSpell(Target_OfferSelf_Necromite)
StatusType: BOOST
DisplayName: Myrkul's Call
Description: Hearing Myrkul's call, this creature will sacrifice itself to the Bone Lord.
Icon: PassiveFeature_Generic_Threat
StackId: MOO_NECROMITE_OFFERSELF


MOO_ABSOLUTES_CURSE
Boosts: IncreaseMaxHP(-5);Disadvantage(Ability, Intelligence)
StatusType: BOOST
DisplayName: Absolute Indictment
Description: Affected entity has Disadvantage on Intelligence Checks and Saving Throws and its maximum hit points are reduced by [1] for denying Her immutable will.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff


MOO_NIGHTSONG_MOONBEAM
Boosts: GameplayLight(2,false,0.1)*
StatusType: BOOST
AuraRadius: 2
AuraStatuses: TARGET:IF(Character() and not Dead() and not Ally()):ApplyStatus(MOONBEAM,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
DescriptionParams: DealDamage(2d10,Radiant)*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


TWN_ARABELLAPOWERS_ARABELLAVINES
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)***
StatusType: BOOST
DisplayName: Weavebound Vines
Description: Vines crafted from the very Weave itself - a most unorthodox enchantment.
DescriptionParams:
RemoveConditions:
RemoveEvents:
TooltipSave:
TooltipDamage:
TickFunctors:
StackPriority: 3*
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee*
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e*
OnRemoveFunctors: ApplyStatus(ENSNARED_VINE_IMMUNE,100,0)**
StatusGroups: SG_Restrained;SG_Condition;SG_Surface**
Icon: statIcons_Ensnared***
StillAnimationType: Snared***
StillAnimationPriority: Snared***
SoundVocalStart: WEAK***
StackId: ENSNARED***
TickType: EndTurn***
Stats inherited from: *SHADOW_CURSED_VINES **ENSNARED_VINES ***ENSNARED


HAV_PSYCHIC_BOON
Boosts: CharacterWeaponDamage(1d4, Psychic)
StatusType: BOOST
DisplayName: Hand of the Absolute
Description: Adds 1d4 psychic damage to your attacks. You get one boon per enemy caught in the radius of your Psychic Plague.
Icon: GenericIcon_DamageType_Psychic
FormatColor: DarkGray
StillAnimationType: None
StackType: Stack


HAV_ISOBELABDUCTION_FLAMINGSPY_OVERRIDE_MHA
Boosts: AttackSpellOverride(Target_HAV_TakingIsobel_MHA_Override_Marcus, Target_MainHandAttack)
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


HAV_ISOBELABDUCTION_FLYINGGHOUL_OVERRIDE_MHA
Boosts: AttackSpellOverride(Target_HAV_TakingIsobel_MHA_Override_FlyingGhoul, Target_UnarmedAttack)
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


HAV_ISOBELABDUCTION_FLAMINGSPY_UNHOLY_STRENGTH
Boosts: Ability(Strength,3); TemporaryHP(40)
StatusType: BOOST
DisplayName: Profane Strength
Description: Your strength is increased by [1] and you are granted [2].
DescriptionParams: Ability(Strength,3); GainTemporaryHitPoints(40)
Icon: GenericIcon_Intent_Buff
StatusPropertyFlags: DisableOverhead


HAV_ISOBELABDUCTION_FLAMINGSPY_UNPREFER_TARGET
Boosts: Tag(AI_UNPREFERRED_TARGET)
StatusType: BOOST
DisplayName: Unprefer Target
Description: Affected entity is not the preferred target.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


COL_BARRIER
Boosts: Tag(KNOCKBLOCK)
StatusType: BOOST
DisplayName: Psionic Lock
Description: Not the kind of lock you can simply lockpick...
Icon: GenericIcon_Intent_Buff


COL_RESTORE_DRAIN
StatusType: BOOST
DisplayName: Psychic Cascade
Description: Unstable psionics fill your mind after using a twisted illithid restoration pod. Whenever you attack or cast a spell, a random psionic effect may trigger.

Subsequent uses of the Restoration Pods increase the chance of psionic effects manifesting.
Icon: GenericIcon_Intent_Control
StackId: COL_RESTORE_DRAIN
StackType: Stack
Passives: COL_Restore_Drain
StatusPropertyFlags: FreezeDuration;IgnoreResting


COL_MYRKULITE_BLESSING
Boosts: TemporaryHP(10)*
StatusType: BOOST
DisplayName: Myrkul's Gift
Description: Blessed by a Mistress of Souls. Removed after long rest.
StatusPropertyFlags: FreezeDuration;IgnoreResting
ApplyEffect: b74aff30-474a-4ec6-a024-a63de3be137d
StatusEffect: de26d2a6-f81d-41a9-89b0-88df3c916a28
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DescriptionParams: DealDamage(10,Cold)*
StackPriority: 10*
Passives: ArmorOfAgathys_2*
Icon: Spell_Abjuration_ArmorOfAgathys**
SoundLoop: Spell_Status_ArmorOfAgathys_MO**
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop**
StackId: TEMPORARY_HP**
RemoveConditions: not HasTemporaryHP()**
RemoveEvents: OnDamage**
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)**
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *ARMOR_OF_AGATHYS_2 **ARMOR_OF_AGATHYS


COL_DOOR_DAMAGE
StatusType: BOOST
DisplayName: Psychic Shock
Description: You shouldn't have forced your way through the mind flayer door...
Icon: GenericIcon_Intent_Control
TickFunctors: RemoveStatus(COL_DOOR_DAMAGE)
StatusPropertyFlags: FreezeDuration
OnApplyFunctors: DealDamage(15,Psychic,Magical)


COL_NECROMANCERCAGE_SILENCE_AURA
StatusType: BOOST
DisplayName: Profane Womb-Bound
Description: Silenced and held in place by a Profane Womb.
Icon: GenericIcon_Intent_Control
AuraRadius: 1
AuraStatuses: TARGET:IF(Character() and not (Tagged('REALLY_ASTARION') or Tagged('UNDEAD'))):ApplyStatus(SILENCED);TARGET:IF(Character() and not (Tagged('REALLY_ASTARION') or Tagged('UNDEAD'))):ApplyStatus(COL_NECROMANCERCAGE_ENTANGLED);TARGET:IF(Character()):ApplyStatus(AI_HELPER_IGNORED_TARGET);


COL_NECROMANCERCAGE_ENTANGLED
Boosts: ActionResourceBlock(Movement);Attribute(Grounded)
StatusType: BOOST
DisplayName: Necromantic Restraints
Description: Affected entity can't move.
StillAnimationType:
StillAnimationPriority:
SoundVocalStart:
RemoveConditions: AdvantageOnRestrained(),DisadvantageOnRestrained()
TooltipSave:
ApplyEffect:
StatusEffect:
Icon: statIcons_Ensnared*
StackId: ENSNARED*
TickType: EndTurn*
RemoveEvents: OnTurn*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *ENSNARED


COL_NECROMANCER_DEADZOMBIE
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: Kill()


CRE_MINDSTEAL_LINK_TARGET
Boosts: Resistance(Psychic, Vulnerable); AC(-2);
StatusType: BOOST
DisplayName: Mindsteal Link
Description: Being drained by Ch'r'ai W'wargaz.

Received a -[1] penalty on its Armour Class and is Vulnerable to Psychic damage.

Condition ends when the affected entity damages Ch'r'ai W'wargaz.
DescriptionParams: 2
Icon: GenericIcon_DamageType_Psychic
StackId: CRE_MINDSTEAL_LINK_TARGET
StackType: Ignore
AuraRadius: 30
AuraStatuses: TARGET:IF(HasStatus('CRE_MINDSTEAL_AURA')):ApplyStatus(CRE_MINDSTEAL_LINK_SOURCE);TARGET:IF(HasStatus('CRE_MINDSTEAL_AURA')):ApplyStatus(CRE_MINDSTEAL_LINK_SOURCE_BONUS);
Passives: CRE_Mindsteal_Link_Target
ApplyEffect: 73048481-886c-41c9-b71c-2313aeb44f59
StatusEffect: c58a99b4-7a8e-4a52-82e6-d58ea005cd71


CRE_MINDSTEAL_LINK_SOURCE
Boosts: AC(1);CharacterWeaponDamage(1d4, Psychic)
StatusType: BOOST
DisplayName: Mindsteal Link
Description: Leeching the psychic energy of those around him.

Receives a +[1] bonus to Armour Class and deals an additional [2] per creature he's connected to.
DescriptionParams: 1;DealDamage(1d4, Psychic)
Icon: GenericIcon_DamageType_Psychic
StackType: Stack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_MINDSTEAL_LINK_SOURCE_BONUS
StatusType: BOOST
DisplayName: Mindsteal Link
Description: Leeching the psychic energy of those around him.

Receives a +[1] bonus to Armour Class and deals an additional [2] per creature he's connected to.
DescriptionParams: 1;DealDamage(1d4, Psychic)
Icon: GenericIcon_DamageType_Psychic
StackId: CRE_MINDSTEAL_LINK_SOURCE_BONUS
StatusPropertyFlags: DisableCombatlog
StatusEffect: b0d80559-5144-467e-b8b5-1bb9a50c725e


CRE_MINDSTEAL_TEMPEST_TECHNICAL
Boosts: AiArchetypeOverride(melee_smart,1)
StatusType: BOOST
DisplayName: %%%|Mindsteal Tempest|
SoundLoop: CrSpell_Loop_MindstealTempest_Link_MON
SoundStop: CrSpell_Loop_MindstealTempest_Link_MON_Stop
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_CRE_GithyankiInquisitor_Mindsteal_Tempest);CreateExplosion(Projectile_CRE_GithyankiInquisitor_Mindsteal_Tempest_Allies);


CRE_MINDSTEAL_AURA
StatusType: BOOST
DisplayName: %%%|Mindsteal Aura|
AuraRadius: 30
AuraStatuses: AI_IGNORE:TARGET:IF(Character()):ApplyStatus(CRE_MINDSTEAL_AURA_INRANGE)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_MINDSTEAL_AURA_INRANGE
StatusType: BOOST
DisplayName: %%%|Mindsteal Aura in range|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(CRE_MINDSTEAL_LINK_TARGET);RemoveStatus(CRE_MINDSTEAL_LINK)


CRE_COMBAT_INSTRUCTION
Boosts: CharacterWeaponDamage(2d6, Psychic); TemporaryHP(20)
StatusType: BOOST
DisplayName: Mental Instruction
Description: Received instruction from Sa'varsh Kethk.

Affected entity has [1] and deals an additional [2] until it loses its temporary hit points.
DescriptionParams: GainTemporaryHitPoints(20);DealDamage(2d6, Psychic)
Icon: GenericIcon_Intent_Buff
StackId: CRE_COMBAT_INSTRUCTION
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: 3e49f149-7477-4bb4-af1e-8a984d5f5573


SHA_TRIALS_BLEEDING
Boosts: Disadvantage(SavingThrow, Constitution)*
StatusType: BOOST
Description: Affected entity took [1] and has Disadvantage on Constitution Saving Throws.
DescriptionParams: DealDamage(1,Slashing);
TooltipDamage: DealDamage(1, Slashing)
TickFunctors: DealDamage(1, Slashing,Magical)
DisplayName: Bleeding*
Icon: Status_Bleeding*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StackId: BLEEDING*
TickType: StartTurn*
RemoveEvents: OnHeal*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Condition*
Stats inherited from: *BLEEDING


SHA_TRIALS_TELEPORT_TECHNICAL
Boosts: BlockTravel()
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: LoseControl;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;DisableInteractions


SHA_DISPLACER_CHARMED_HIDDEN
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
StatusType: BOOST
DisplayName: %%%Succubus poison (HIDDEN)
Description: %%% Charmed by using the spit of a Succubus. System status; hidden; do not destub.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_Poisoned;SG_Charmed
StatusEffect:
Icon: Status_Charmed*
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
StackId: CHARMED*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
Stats inherited from: *CHARMED


MOO_BALTHAZARSSECRETS_HEARTALTAR
Boosts: Disadvantage(AttackRoll);IncreaseMaxHP(-5);
StatusType: BOOST
DisplayName: Necrotic Bloodcurse
Description: After placing a hand on a suspicious altar, the affected entity has Disadvantage on attack rolls and its maximum hit points reduced by [1].
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff
FormatColor: Decay


HAV_CHANNELING
StatusType: BOOST
DisplayName: Thaniel's Deliverance
Description: The Spirit of the Land is channelling a healing aura.
Icon: GenericIcon_Intent_Healing
StatusEffect: 6122f513-2c5d-498f-9ae2-df8a75be8422


CRE_BREWERYKOBOLDS_FIREWINEBELLY
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
StatusType: BOOST
DisplayName: Firewine Belly
Description: Drunk on Firewine. Has Disadvantage on Charisma and Dexterity Checks.

If the drunk entity is killed with fire, a Firewine Explosion occurs.
StillAnimationType:
StillAnimationPriority:
Passives: CRE_BreweryKobolds_FireWineBelly
StatusPropertyFlags: DisableCombatlog
DynamicAnimationTag: 8d88e764-177f-4559-8004-135f974193df
Icon: Status_Drunk*
FormatColor: White*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StackId: DRUNK*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


CRE_BREWERYKOBOLDS_FIREWINEBELLY_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_BREWERYKOBOLDS_REDUCEDSIGHT
Boosts: SightRangeOverride(8);
StatusType: BOOST
DisplayName: %%%|Kobolds reduced sight|
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_HATCHERY_GAS_APPLYSTATUS
StatusType: BOOST
DisplayName: Otherworldly Miasma
Icon: statIcons_CRE_Hatchery_Gas_Negative
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: TARGET:IF(Character() and Tagged('REALLY_GITHYANKI') or (Tagged('GITHYANKI') and not Player())):ApplyStatus(CRE_HATCHERY_GAS_POSITIVE,100,-1);TARGET:IF(Character() and not Tagged('REALLY_GITHYANKI') or not (Tagged('GITHYANKI') and not Player())):ApplyStatus(CRE_HATCHERY_GAS_NEGATIVE,100,-1);
OnRemoveFunctors: RemoveStatus(CRE_HATCHERY_GAS_NEGATIVE); RemoveStatus(CRE_HATCHERY_GAS_POSITIVE)


CRE_HATCHERY_GAS_NEGATIVE
Boosts: Resistance(Bludgeoning, Vulnerable); Resistance(Slashing, Vulnerable); Resistance(Piercing, Vulnerable)
StatusType: BOOST
DisplayName: Otherworldly Miasma
Description: Weakened by alien fumes. Vulnerable to Bludgeoning, Piercing, and Slashing damage.
Icon: statIcons_CRE_Hatchery_Gas_Negative
StackId: STRANGE GAS
StatusPropertyFlags: BringIntoCombat
StatusGroups: SG_Condition
StatusEffect:


CRE_HATCHERY_GAS_POSITIVE
Boosts: Resistance(Bludgeoning, Resistant); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant)
StatusType: BOOST
Description: Alien fumes have hardened this githyanki's skin. It is Resistant to Bludgeoning, Piercing, and Slashing damage.
DescriptionParams:
Icon: statIcons_CRE_Hatchery_Gas_Positive
DisplayName: Otherworldly Miasma*
StackId: STRANGE GAS*
StatusPropertyFlags: BringIntoCombat*
StatusGroups: SG_Condition*
Stats inherited from: *CRE_HATCHERY_GAS_NEGATIVE


CRE_MAGEHANDBOX_APPLYAURA
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 9
AuraStatuses: ApplyStatus(CRE_MAGEHANDBOX_MAGICREACTION, 100, -1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_MAGEHANDBOX_MAGICREACTION
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GLO_PIXIECURSE
StatusType: BOOST
DisplayName: A Clown in Town
Description: Rue the day you crossed a fey. You were cruel to Dolly Thrice; now you'll have to pay the price.
Icon: statIcons_Pixie_Curse
SoundStart: Spell_Status_PixieCurseClown_Start
SoundStop: Spell_Status_PixieCurseClown_End
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_Cursed
IsUnique: 1
ApplyEffect: 2fe51fe4-2f1b-440a-84d2-18265c6c2ac0
StatusEffect:


COL_NECROMANCERCAGE_DRAIN
StatusType: BOOST
DisplayName: Necrotic Absorption
Description: The cage is draining this creature.
Icon: GenericIcon_Intent_Debuff
RemoveEvents: OnTurn
TooltipDamage: DealDamage(10d4, Necrotic)
TickFunctors: DealDamage(10d4, Necrotic,Magical)
StatusEffect: 77c2022f-7060-4880-af0e-86cb170289ea


COL_RESONANCESTONE_AURA
StatusType: BOOST
DisplayName: Eldritch Bliss Aura
Description: Evokes some implacably strong emotion within nearby creatures.
AuraRadius: 9
AuraStatuses: TARGET:IF((Character() or Tagged('CANBECALMED')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT')):ApplyStatus(COL_RESONANCESTONE_BUFF)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
IsUnique: 1
StatusEffect: 0e2c15d8-61cf-45c8-bf87-e486bd5293e3


COL_RESONANCESTONE_BUFF
Boosts: Advantage(Ability, Strength);Advantage(Ability, Constitution);Advantage(Ability, Dexterity);Disadvantage(SavingThrow, Intelligence);Disadvantage(SavingThrow, Wisdom);Disadvantage(SavingThrow, Charisma);Resistance(Psychic, Vulnerable)
StatusType: BOOST
DisplayName: Steeped In Bliss
Description: Seized by great joy, affected entity is more energized and also more mentally compliant.

Entity has Advantage on physical Checks and Disadvantage on mental Saving Throws.

Entity is also Vulnerable to Psychic damage.
Icon: GenericIcon_Intent_Buff
StatusPropertyFlags: DisableCombatlog;DisableOverhead
ApplyEffect: dea3aa1d-9a09-4176-b965-5c71d3b40cb8
EndEffect: dea3aa1d-9a09-4176-b965-5c71d3b40cb8
Stats inherited from: *TUT_JOY


COL_RESTORATION_SOURCE
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;FreezeDuration


TUT_RESTORATION
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DisplayName: %%% EMPTY*
Icon: Item_CONS_Potion_Rare_A_Bronze*
StackId: ALCH_POTION_REST_GREATER_SLEEP_RESTORATION*
OnApplyFunctors: ResetCooldowns(UntilRest);RegainHitPoints(Target.MaxHP);RemoveStatus(SPELLSLOT_1);RemoveStatus(SPELLSLOT_2);RemoveStatus(SPELLSLOT_3);RemoveStatus(SPELLSLOT_4);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RemoveStatus(SORCERYPOINT_1);RemoveStatus(SORCERYPOINT_2);RemoveStatus(SORCERYPOINT_3);RemoveStatus(SORCERYPOINT_4);RestoreResource(SorceryPoint,100%,0);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0);RestoreResource(Rage,100%,0);RestoreResource(BardicInspiration,100%,0);RestoreResource(HitDice,100%,0);RestoreResource(ArcaneRecoveryPoint,100%,0);RestoreResource(NaturalRecoveryPoint,100%,0);RestoreResource(RitualPoint,100%,0);RestoreResource(LayOnHandsCharge,100%,0);RestoreResource(Interrupt_HellishRebukeTiefling_Charge,100%,0);RestoreResource(Interrupt_HellishRebukeWarlockMI_Charge,100%,0);RestoreResource(FungalInfestationCharge,100%,0);RestoreResource(LuckPoint,100%,0)*
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807*
Stats inherited from: *ALCH_POTION_REST_SLEEP_GREATER_RESTORATION


SCE_TIEFLINGFOLLOWUP_BARDIC_INSPIRATION
Boosts: ActionResource(BardicInspiration,1,0,d6);UnlockInterrupt(Interrupt_BardicInspiration_Attack);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow)*
StatusType: BOOST
DisplayName: Improved Bardic Inspiration
DescriptionParams: 1d12
Passives: SCE_TieflingFollowup_BardicInspiration_Attack_Ability;SCE_TieflingFollowup_BardicInspiration_SavingThrow
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StackPriority: 0*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


SCE_TIEFLINGFOLLOWUP_BARDIC_INSPIRATION_UNLOCK
Boosts: UnlockSpell(Target_SCE_TieflingFollowup_BardicInspiration)
StatusType: BOOST
DisplayName: %%%|Do not destub. Improved Bardic Inspriation Unlock|
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;IgnoreResting;ApplyToDead


CRE_BRAINDAMAGE_INT
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CRE_BrainDamage_INT
Passives: CRE_BrainDamage_INT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting;DisablePortraitIndicator;BringIntoCombat


CRE_BRAINDAMAGE_WIS
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CRE_BrainDamage_WIS
Passives: CRE_BrainDamage_WIS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting;DisablePortraitIndicator;BringIntoCombat


CRE_BRAINDAMAGE_CON
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CRE_BrainDamage_CON
Passives: CRE_BrainDamage_CON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting;DisablePortraitIndicator;BringIntoCombat


CRE_GITHINFIRMARY_AWAKENED
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CRE_GithInfirmary_Awakened
Passives: CRE_GithInfirmary_Awakened
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting;DisablePortraitIndicator;BringIntoCombat


CRE_HATCHERY_ACIDPOOL
Boosts: AC(-2)
StatusType: BOOST
DisplayName: Burning Acid
Description: The hatchery waters burn through all those who'd intrude upon it.
TooltipDamage: DealDamage(2d6,Acid)
TickFunctors: DealDamage(2d6,Acid)
OnApplyFunctors: DealDamage(2d6,Acid)
DescriptionParams: DealDamage(1d4,Acid)*
Icon: Status_Acid*
HitAnimationType: MagicalDamage_External*
StackId: CAUSTIC_BRINE*
StatusGroups: SG_Surface*
Stats inherited from: *CAUSTIC_BRINE


LOW_BHAALCULTIST_TRAPDAMAGE
StatusType: BOOST
DisplayName: Debilitated: Bhaalist Firetrap
Description: Hindered by one of the murder cult's nefarious traps.
Icon: GenericIcon_DamageType_Fire
TooltipDamage: DealDamage(4d6,Fire)
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnApplyFunctors: DealDamage(4d6,Fire)


LOW_BHAALCULTIST_TRAP_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
TickFunctors: ApplyStatus(LOW_BHAALCULTIST_TRAP_TRIGGER,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(LOW_BHAALCULTIST_TRAP_TRIGGER,100,1)


LOW_BHAALCULTIST_TRAP_TRIGGER
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALTEMPLE_RITUALCHANNEL
Boosts: ActionResourceBlock(ReactionActionPoint);
StatusType: BOOST
DisplayName: Bloody Favour
Description: Bhaal's Chosen will be granted a profane boon at the start of every turn.
Icon: GenericIcon_Intent_Control
StillAnimationType: Shouting
StillAnimationPriority: Shouting
StackId: LOW_BHAALTEMPLE_RITUALCHANNEL
RemoveConditions: HasStatus('SILENCED') or HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')
RemoveEvents: OnStatusApplied
StatusEffect: f6bd140b-692f-4d58-a133-40cf8f661417
Sheathing: Sheathed


LOW_BHAALCULTIST_SNIPING_AIMING
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement)
StatusType: BOOST
DisplayName: Ritual Chant: Bhaal's Power Word Kill
Description: As part of the challenge to enter the temple, the Farslayer has begun chanting. It can cast Bhaal's Power Word Kill once its profane ritual ends. Exiting the Farslayer's chanting range of [1] makes its enemies invulnerable to the effect. Slaying the Farslayer stops the ritual and wins the conflict.
DescriptionParams: Distance(55)
Icon: GenericIcon_Intent_Damage
TickFunctors: ApplyStatus(LOW_BHAALCULTIST_SNIPING_TECHNICAL,100,0)
StatusPropertyFlags: OverheadOnTurn
OnRemoveFunctors: IF(not RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(LOW_BHAALCULTIST_SNIPING_AIMING_REMOVED,100,1)
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
StackId: LOW_BHAALTEMPLE_RITUALCHANNEL*
RemoveConditions: HasStatus('SILENCED') or HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')*
RemoveEvents: OnStatusApplied*
StatusEffect: f6bd140b-692f-4d58-a133-40cf8f661417*
Sheathing: Sheathed*
Stats inherited from: *LOW_BHAALTEMPLE_RITUALCHANNEL


LOW_BHAALCULTIST_SNIPING_AIMING_REMOVED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_SNIPING_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_SNIPING_TARGET
StatusType: BOOST
DisplayName: Bhaalist Ritual Target
Description: As part of the challenge to enter the temple, the affected entity has become the target of a chanting cultist, the Farslayer, who can cast Bhaal's Power Word Kill once its profane ritual ends. Exiting the Farslayer's chanting range of [1] makes you invulnerable to the effect. Slaying the Farslayer stops the ritual and wins the conflict.
DescriptionParams: Distance(55)
Icon: PassiveFeature_Generic_Threat
StackId: LOW_BHAALCULTIST_SNIPING_TARGET
StackType: Overwrite
RemoveConditions: (IsStatusEvent(StatusEvent.OnSourceStatusApplied) and HasStatus('LOW_BHAALCULTIST_SNIPING_AIMING_REMOVED',context.Source)) or IsStatusEvent(StatusEvent.OnSourceDeath)
RemoveEvents: OnSourceDeath;OnSourceStatusApplied
StatusPropertyFlags: TickingWithSource;OverheadOnTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(LOW_BHAALCULTIST_SNIPING_TARGET_TECHNICAL,100,1)
StatusEffect: 73a1cef0-cb73-4700-8edd-f8bfb045fc00


LOW_BHAALCULTIST_SNIPING_TARGET_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_PLAYERINRANGE
Boosts: UnlockSpell(Shout_LOW_BhaalCultist_Teleport)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_BHAALCULTIST_PLAYERINRANGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(LOW_BHAALCULTIST_BLOCKMOVEMENT);


LOW_BHAALCULTIST_BLOCKMOVEMENT
Boosts: ActionResourceBlock(Movement)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_ENTRANCEDAMBUSHER
StatusType: BOOST
DisplayName: Entranced Murderer
Description: Affected entity has been entranced by the Farslayer. Defeating the Farslayer will break the trance and garner you victory.
RemoveEvents: OnSourceDeath
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47


LOW_BHAALCULTIST_BLOCKEDDOOR
Boosts: Lock()*
StatusType: BOOST
DisplayName: Blocked by Bhaalist Mischief
Description: This door cannot be opened untl the Farslayer is defeated.
RemoveEvents: OnSourceDeath;OnLockpickingSucceeded
StatusEffect: 26f763cb-d632-4bdd-ae69-01ef87acc012
Icon: Spell_Abjuration_ArcaneLock*
StackId: ARCANE_LOCK*
Stats inherited from: *ARCANE_LOCK


LOW_BHAALCULTIST_THROATPUNCH
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SILENCED,100,1);ApplyStatus(PRONE,100,1);ApplyStatus(DAZED,100,1)


LOW_BHAALCULTIST_CLOUDOFDAGGERS_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_CLOUD_OF_DAGGERS_AURA
StatusType: BOOST
DisplayName: Murderous Dagger Cloud
DescriptionParams: DealDamage(4d4,Piercing)
AuraStatuses: ApplyStatus(LOW_BHAALCULTIST_CLOUD_OF_DAGGERS,100,1)
StatusEffect: 3956c898-f4f7-4193-b2b5-732f3ba97be6
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.**
Icon: Spell_Conjuration_CloudOfDaggers**
SoundLoop: Spell_Status_CloudOfDaggers_ST**
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop**
StackId: CLOUD_OF_DAGGERS_AURA**
AuraRadius: 2**
StatusPropertyFlags: InitiateCombat;BringIntoCombat**
Stats inherited from: *CLOUD_OF_DAGGERS_AURA_3 **CLOUD_OF_DAGGERS_AURA


LOW_BHAALCULTIST_CLOUD_OF_DAGGERS
StatusType: BOOST
DisplayName: Murderous Dagger Cloud
DescriptionParams: DealDamage(6d4,Piercing)
TooltipDamage: DealDamage(6d4,Piercing)
TickFunctors: DealDamage(6d4,Piercing,Magical)
OnApplyFunctors: DealDamage(6d4,Piercing,Magical)
Description: Takes [1] per turn.**
Icon: Spell_Conjuration_CloudOfDaggers**
StackId: CLOUD_OF_DAGGERS**
Stats inherited from: *CLOUD_OF_DAGGERS_3 **CLOUD_OF_DAGGERS


LOW_ROLAN_MAGE_ARMOR
Boosts: AC(2)
StatusType: BOOST
StackPriority: 2
RemoveConditions:
RemoveEvents:
DisplayName: Mage Armour*
Description: Base Armour Class is 13.*
Icon: Spell_Abjuration_MageArmor*
SoundStop: Spell_Status_MageArmor_MO_Stop*
StackId: MAGE_ARMOR*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('MAGE_ARMOR')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *MAGE_ARMOR


LOW_ANCIENTLAIR_CURSE
Boosts:
StatusType: BOOST
DisplayName: Spell Rot
Description: Unless you are Undead, each time you cast a spell you receive [1] per spell level.
DescriptionParams: DealDamage(2d6,Necrotic)
StillAnimationType: Weakened
StackId: LOW_ANCIENTLAIR_CURSE
StackType:
Passives: LOW_AncientLair_Curse
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5
StatusEffect: 3b2d1f37-ddef-4c9f-88a6-e437315403e3
TargetEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
Stats inherited from: *CURSE_MUMMY


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1
StatusType: BOOST
DisplayName: Spell Rot Necrosis
Description: You received [1] for casting a level 1 spell while you have Spell Rot.
DescriptionParams: DealDamage(2d6,Necrotic)
Icon: GenericIcon_Intent_Damage
HitAnimationType: MagicalDamage_Psychic
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE
OnApplyFunctors: DealDamage(2d6, Necrotic,Magical)
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL2
StatusType: BOOST
Description: You received [1] for casting a level 2 spell while you have Spell Rot.
DescriptionParams: DealDamage(4d6,Necrotic)
OnApplyFunctors: DealDamage(4d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL3
StatusType: BOOST
Description: You received [1] for casting a level 3 spell while you have Spell Rot.
DescriptionParams: DealDamage(6d6,Necrotic)
OnApplyFunctors: DealDamage(6d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL4
StatusType: BOOST
Description: You received [1] for casting a level 4 spell while you have Spell Rot.
DescriptionParams: DealDamage(8d6,Necrotic)
OnApplyFunctors: DealDamage(8d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL5
StatusType: BOOST
Description: You received [1] for casting a level 5 spell while you have Spell Rot.
DescriptionParams: DealDamage(10d6,Necrotic)
OnApplyFunctors: DealDamage(10d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL6
StatusType: BOOST
Description: You received [1] for casting a level 6 spell while you have Spell Rot.
DescriptionParams: DealDamage(12d6,Necrotic)
OnApplyFunctors: DealDamage(12d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_IMMUNITY
Boosts: IncreaseMaxHP(-8);BlockRegainHP()**
StatusType: BOOST
DisplayName: Spell Rot Immunity
Description: Affected entity has been temporarily cleansed of the lair's influence upon it.
DescriptionParams:
Icon: GenericIcon_Intent_Buff
StillAnimationType:
Passives:
OnRemoveFunctors:
StatusGroups:
ApplyEffect:
StatusEffect:
StackId: LOW_ANCIENTLAIR_CURSE*
TargetEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
StackType: Additive**
Stats inherited from: *LOW_ANCIENTLAIR_CURSE **CURSE_MUMMY


LOW_BG_SLOW_WARNING1
Boosts: AC(-2); RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Stroll);JumpMaxDistanceMultiplier(0.5)
StatusType: BOOST
RemoveConditions: EMPTY
RemoveEvents: None
TooltipSave: None
IsUnique: 1
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Slowed*
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.*
Icon: Spell_Transmutation_Slow*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
StatusEffect: 1e34754f-17e3-4aeb-9db9-a34f682c1c45*
Stats inherited from: *SLOW


LOW_BG_SLOW_WARNING2
Boosts: AC(-4); RollBonus(SavingThrow,0-4);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,25,0);MovementSpeedLimit(Stroll);JumpMaxDistanceMultiplier(0.25)
StatusType: BOOST
RemoveConditions: EMPTY*
RemoveEvents: None*
TooltipSave: None*
IsUnique: 1*
DisplayName: Slowed*
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.*
Icon: Spell_Transmutation_Slow*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
StatusEffect: 1e34754f-17e3-4aeb-9db9-a34f682c1c45*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae**
Stats inherited from: *LOW_BG_SLOW_WARNING1 **SLOW


LOW_NECROTHAY_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INT_ORPHEUS_INFERNALPROTECTION
Boosts: DamageReduction(All, Flat, 1000);Attribute(Grounded);SightRangeOverride(0);DetectDisturbancesBlock(true);
StatusType: BOOST
DisplayName: Infernal Binding
Description: Orpheus is Immune to all damage while bound by an Infernal Chain. Even death is no escape.
Icon: GenericIcon_Intent_Buff


LOW_HOH_HOPE_INFERNALPROTECTION
Boosts: DamageReduction(All, Flat, 1000);Attribute(Grounded);SightRangeOverride(0);DetectDisturbancesBlock(true);*
StatusType: BOOST
Description: Hope is Immune to all damage while imprisoned in the House of Hope.
Icon: GenericIcon_Intent_Control
DisplayName: Infernal Binding*
Stats inherited from: *INT_ORPHEUS_INFERNALPROTECTION


LOW_HOH_HELLSPHERE
Boosts: GameplayLight(5,false,0.1);StatusImmunity(BURNING_HELLFIRE)
StatusType: BOOST
DisplayName: Hellish Sphere
DescriptionParams: DealDamage(6d6,Fire);Distance(3)
AuraRadius: 3
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(LOW_HOH_HELLSPHERE_DAMAGE,100,-1)
ApplyEffect: aaf0a933-a407-417c-8a84-86b89c80bd45
StatusEffect: 833a18ea-7b99-4f94-b0cd-4e4c4b3d18e3
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.**
Icon: Spell_Conjuration_FlamingSphere**
StackId: FLAMING_SPHERE_AURA**
SurfaceChange: Ignite**
TooltipSave: Dexterity**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat**
Stats inherited from: *FLAMING_SPHERE_AURA_6 **FLAMING_SPHERE_AURA


LOW_HOH_HELLSPHERE_DAMAGE
StatusType: BOOST
DisplayName: Hellish Sphere
DescriptionParams: Distance(3);DealDamage(6d6,Fire)
Icon: statIcons_Hellfire
StatusEffect: c3da0783-72b5-4054-9516-9d1acdc8db93
OnTickSuccess: DealDamage(6d6,Fire,Magical)*
OnTickFail: DealDamage(6d6/2,Fire,Magical)*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.**
SoundLoop: Misc_Status_Burning_MO**
StackId: FLAMING_SPHERE**
SurfaceChange: Ignite**
TickType: EndTurn**
TooltipSave: Dexterity**
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat**
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))**
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8**
Stats inherited from: *FLAMING_SPHERE_6 **FLAMING_SPHERE


LOW_HOH_DEBTOR
StatusType: BOOST
DisplayName: Indebted Disguise
Description: You appear as yet another Debtor trapped within the contractual hell of Raphael's House of Hope.
Icon: Action_Cleric_ChannelDivinity_CloakOfShadows
StatusPropertyFlags: ApplyToDead;IgnoreResting


LOW_HOH_HOPESPIRIT
Boosts: Invulnerable();Attribute(Grounded);StatusImmunity(SG_Frightened);StatusImmunity(SG_Incapacitated);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Prone);StatusImmunity(SG_Unconscious);StatusImmunity(SG_Stunned);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Surface);StatusImmunity(SG_Polymorph);StatusImmunity(SG_Charmed);StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);StatusImmunity(BURNING_HOLY);StatusImmunity(WET);StatusImmunity(SG_Condition)
StatusType: BOOST
DisplayName: Hope of the House
Description: Hope of the House
Icon: GenericIcon_Intent_Buff
StatusEffect: 4a39eacb-9dd7-4423-8a67-a13aa9e0e6b9


LOW_HOH_DAMNEDSOUL
Boosts: Invulnerable();Attribute(Grounded);StatusImmunity(SG_Frightened);StatusImmunity(SG_Incapacitated);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Prone);StatusImmunity(SG_Unconscious);StatusImmunity(SG_Stunned);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Surface);StatusImmunity(SG_Polymorph);StatusImmunity(SG_Charmed);StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);StatusImmunity(BURNING_HOLY);StatusImmunity(WET);StatusImmunity(SG_Condition)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_ALARMED
Boosts: Tag(IGNORE_COMBAT_LATE_JOIN_PENALTY)
StatusType: BOOST
DisplayName: Alarmed Debtor
Description: This creature has spotted you as an intruder.
Icon: PassiveFeature_Generic_Threat
StatusEffect: 7adaa2c0-ee9e-4c64-8704-01ec97063370
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


LOW_HOH_ALARMEDDEMON
Boosts: Tag(IGNORE_COMBAT_LATE_JOIN_PENALTY)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_TREASUREMAGICFIELD
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_BOUDOIRMAGICFIELD
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d249b0ea-91b5-408d-a8e9-320d4d9bf7f4


LOW_INCUBUS_GETNAKED_USED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_FIREEXPLOSION
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: Kill()


LOW_HOH_BOAR_BURNING_AURA
Boosts: DamageBonus(1d6,Fire,true)
StatusType: BOOST
DisplayName: Scorching Aura
Description: Attacks dealt by this entity deal a bonus [1] unless it is made Wet.
DescriptionParams: DealDamage(1d6,Fire)
Icon: Status_Burning
FormatColor: Fire
HitAnimationType:
SoundLoop: Misc_Status_Burning_MO
SoundStop: Misc_Status_Burning_MO_Stop
StackId: BURNING
SurfaceChange: Ignite
TickType:
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
TickFunctors:
OnApplyFunctors:
StatusGroups: SG_Light;SG_Surface
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857


LOW_HOH_BOAR_BURNING_DAMAGE
StatusType: BOOST
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
DescriptionParams: Distance(1.5);DealDamage(2d6,Fire)*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
OnTickSuccess: DealDamage(2d6,Fire,Magical)*
OnTickFail: DealDamage(2d6/2,Fire,Magical)*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


LOW_HOH_DEBTOR_IMP
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical Passive to make the debtor transform into a Raphaelian imp on death.
StackId: LOW_HOH_DEBTOR
Passives: LOW_HouseOfHope_EternalDebtor_Imp
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_DEBTOR_BOAR
StatusType: BOOST
Description: %%% Technical Passive to make the debtor transform into a Raphaelian Hellboar on death.
Passives: LOW_HouseOfHope_EternalDebtor_Boar
DisplayName: %%% Empty*
StackId: LOW_HOH_DEBTOR*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_HOH_DEBTOR_IMP


LOW_HOH_DEBTOR_MERREGON
StatusType: BOOST
Description: %%% Technical Passive to make the debtor transform into a Raphaelian merregon on death.
Passives: LOW_HouseOfHope_EternalDebtor_Merregon
DisplayName: %%% Empty*
StackId: LOW_HOH_DEBTOR*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_HOH_DEBTOR_IMP


LOW_RAPHAEL_HARDCORE
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


LOW_RAPHAEL_SOUL_1
StatusType: BOOST
DisplayName: Soul Charges: 1
Description: Raphael has 1 soul to spend on powerful spells.
Icon: PassiveFeature_Portent_1
StackId: LOW_RAPHAEL_SOUL_1
StackPriority: 5
RemoveConditions: not HasActionResource('SpellSlot', 1,1, false, false, context.Source) or HasActionResource('SpellSlot', 2,1, false, false, context.Source)
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied
StatusPropertyFlags: DisableCombatlog
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13


LOW_RAPHAEL_SOUL_2
StatusType: BOOST
DisplayName: Souls Charges: 2
Description: Raphael has 2 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_2
StackId: LOW_RAPHAEL_SOUL_2
RemoveConditions: not HasActionResource('SpellSlot', 2,1, false, false, context.Source) or HasActionResource('SpellSlot', 3,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_3
StatusType: BOOST
DisplayName: Souls Charges: 3
Description: Raphael has 3 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_3
StackId: LOW_RAPHAEL_SOUL_3
RemoveConditions: not HasActionResource('SpellSlot', 3,1, false, false, context.Source) or HasActionResource('SpellSlot', 4,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_4
StatusType: BOOST
DisplayName: Souls Charges: 4
Description: Raphael has 4 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_4
StackId: LOW_RAPHAEL_SOUL_4
RemoveConditions: not HasActionResource('SpellSlot', 4,1, false, false, context.Source) or HasActionResource('SpellSlot', 5,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_5
StatusType: BOOST
DisplayName: Souls Charges: 5
Description: Raphael has 5 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_5
StackId: LOW_RAPHAEL_SOUL_5
RemoveConditions: not HasActionResource('SpellSlot', 5,1, false, false, context.Source) or HasActionResource('SpellSlot', 6,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_6
StatusType: BOOST
DisplayName: Souls Charges: 6
Description: Raphael has 6 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_6
StackId: LOW_RAPHAEL_SOUL_6
RemoveConditions: not HasActionResource('SpellSlot', 6,1, false, false, context.Source) or HasActionResource('SpellSlot', 7,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_7
StatusType: BOOST
DisplayName: Souls Charges: 7
Description: Raphael has 7 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_7
StackId: LOW_RAPHAEL_SOUL_7
RemoveConditions: not HasActionResource('SpellSlot', 7,1, false, false, context.Source) or HasActionResource('SpellSlot', 8,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_8
StatusType: BOOST
DisplayName: Souls Charges: 8
Description: Raphael has 8 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_8
StackId: LOW_RAPHAEL_SOUL_8
RemoveConditions: not HasActionResource('SpellSlot', 8,1, false, false, context.Source) or HasActionResource('SpellSlot', 9,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_9
StatusType: BOOST
DisplayName: Souls Charges: 9
Description: Raphael has 9 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_9
StackId: LOW_RAPHAEL_SOUL_9
RemoveConditions: not HasActionResource('SpellSlot', 9,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_PILLARCOUNT_1
StatusType: BOOST
DisplayName: %%% Pillar Aura
StackId: LOW_RAPHAEL_PILLARCOUNT_1
StackPriority: 5
AuraRadius: 30
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_IDENTIFY_RAPHAEL')):ApplyStatus(LOW_RAPHAEL_PILLARCOUNTER_1);
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_RAPHAEL_PILLARCOUNT_2
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNT_2
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_IDENTIFY_RAPHAEL')):ApplyStatus(LOW_RAPHAEL_PILLARCOUNTER_2);
DisplayName: %%% Pillar Aura*
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNT_1


LOW_RAPHAEL_PILLARCOUNT_3
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNT_3
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_IDENTIFY_RAPHAEL')):ApplyStatus(LOW_RAPHAEL_PILLARCOUNTER_3);
DisplayName: %%% Pillar Aura*
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNT_1


LOW_RAPHAEL_PILLARCOUNT_4
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNT_4
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_IDENTIFY_RAPHAEL')):ApplyStatus(LOW_RAPHAEL_PILLARCOUNTER_4);
DisplayName: %%% Pillar Aura*
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNT_1


LOW_RAPHAEL_PILLARCOUNTER_1
Boosts: IF(IsSpell()):DamageBonus(1d12,Fire);Ability(Dexterity,3)
StatusType: BOOST
DisplayName: Soul Pillar Proximity
Description: Soul Pillar Proximity
Icon: PassiveFeature_Generic_Info
StackId: LOW_RAPHAEL_PILLARCOUNTER_1
StackPriority: 5
Passives: LOW_Raphael_Pillar_Empowered
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_RAPHAEL_PILLARCOUNTER_2
Boosts: IF(IsSpell()):DamageBonus(1d12,Fire);Ability(Dexterity,3)*
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNTER_2
DisplayName: Soul Pillar Proximity*
Description: Soul Pillar Proximity*
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Passives: LOW_Raphael_Pillar_Empowered*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNTER_1


LOW_RAPHAEL_PILLARCOUNTER_3
Boosts: IF(IsSpell()):DamageBonus(1d12,Fire);Ability(Dexterity,3)*
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNTER_3
DisplayName: Soul Pillar Proximity*
Description: Soul Pillar Proximity*
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Passives: LOW_Raphael_Pillar_Empowered*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNTER_1


LOW_RAPHAEL_PILLARCOUNTER_4
Boosts: IF(IsSpell()):DamageBonus(1d12,Fire);Ability(Dexterity,3)*
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNTER_4
DisplayName: Soul Pillar Proximity*
Description: Soul Pillar Proximity*
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Passives: LOW_Raphael_Pillar_Empowered*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNTER_1


LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1
StatusType: BOOST
DisplayName: Soul Pillar Proximity: 1
Description: Raphael is near one of the Soul Pillars, granting his attacks an additional [1]. In addition, he gains a +[2] bonus to his Dexterity Checks and Saving Throws.
DescriptionParams: DealDamage(1d12, Fire);3
Icon: PassiveFeature_Generic_Info
StackId: LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1
StackPriority: 5
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4);RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_3);RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_2);ApplyStatus(LOW_RAPHAEL_OVERCHARGE,100,-1)


LOW_RAPHAEL_PILLAR_STATUS_VISUAL_2
StatusType: BOOST
DisplayName: Soul Pillar Proximity: 2
Description: Raphael is surrounded by 2 Soul Pillars, granting Raphael's attacks an additional [1] and a +[2] bonus to his Dexterity Checks and Saving Throws.
DescriptionParams: DealDamage(2d12, Fire);6
StackId: LOW_RAPHAEL_PILLAR_STATUS_VISUAL_2
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4);RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_3);ApplyStatus(LOW_RAPHAEL_OVERCHARGE,100,-1)
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Stats inherited from: *LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1


LOW_RAPHAEL_PILLAR_STATUS_VISUAL_3
StatusType: BOOST
DisplayName: Soul Pillar Proximity: 3
Description: Raphael is surrounded by 3 Soul Pillars, granting Raphael's attacks an additional [1] and a +[2] bonus to his Dexterity Checks and Saving Throws.
DescriptionParams: DealDamage(3d12, Fire);9
StackId: LOW_RAPHAEL_PILLAR_STATUS_VISUAL_3
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4);ApplyStatus(LOW_RAPHAEL_OVERCHARGE,100,-1)
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Stats inherited from: *LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1


LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4
StatusType: BOOST
DisplayName: Soul Pillar Proximity: 4
Description: Raphael is surrounded by 4 Soul Pillars, granting Raphael's attacks an additional [1] and a +[2] bonus to his Dexterity Checks and Saving Throws.
DescriptionParams: DealDamage(4d12, Fire);12
StackId: LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4
StatusPropertyFlags: DisableOverhead
OnApplyFunctors:
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Stats inherited from: *LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1


LOW_RAPHAEL_NO_PILLARS
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Empty
StackId: LOW_RAPHAEL_NO_PILLARS
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1);ApplyStatus(LOW_RAPHAEL_OVERCHARGE,100,-1)


LOW_RAPHAEL_CAMBION_DIPPED
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable)*
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Dipped in Fire*
Description: Weapon deals additional Fire damage.*
Icon: Action_DippedFire_Melee*
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
SoundStart: Action_Cast_Dipped_Fire*
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_FIRE


LOW_RAPHAEL_RAGE
Boosts: AiArchetypeOverride(melee,1)
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Technical status to add new idle anims to Raph when all pillars are down.
StackId: LOW_RAPHAEL_RAGE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


DIFFICULTY_GUSTAVDEV
StatusType: BOOST
DisplayName: Difficulty: Tactician
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


LOW_RAPHAEL_EASY
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
StackId: LOW_RAPHAEL_EASY
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


LOW_HOUSEOFHOPE_AEGIS
StatusType: BOOST
DisplayName: Fleeting Protection
Description: If the affected entity is attacked with Radiant damage, Raphael's protection reflects twice that amount as Fire damage and this condition ends.
Icon: GenericIcon_DamageType_Fire
FormatColor: Gold
StackId: LOW_HOUSEOFHOPE_AEGIS
Passives: LOW_HouseOfHope_RaphaelsBlessing
RemoveConditions: IsDamageTypeRadiant()
RemoveEvents: OnDamage
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce


LOW_HOUSEOFHOPE_PILLAR_DEACTIVATED
StatusType: BOOST
DisplayName: Deactivated
Description: In this Soul Pillar's deactivated state, it cannot be targeted or destroyed.
Icon: GenericIcon_Intent_Control
StackId: LOW_HOUSEOFHOPE_PILLAR_DEACTIVATED


LOW_RAPHAEL_SOULLESS
Boosts: UnlockSpell(Target_LOW_Raphael_RestoreSoul);Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Severed Soul
Description: With no soul to motivate it, the affected entity has Disadvantage on Attack Rolls and all Ability Checks until Restore Soul is cast on a Soul Pillar or Raphael.
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: WEAK
StackId: LOW_RAPHAEL_SOULLESS
RemoveConditions: SpellId('Target_LOW_Raphael_RestoreSoul')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ApplyToDead


LOW_RAPHAEL_REPELLING_DIVINITY
StatusType: BOOST
DisplayName: Punish Divinity
Description: When hit with Radiant damage, Raphael can use a reaction to stun the attacker, leaving the impudent creature Soul Wrenched.
StackId: LOW_RAPHAEL_REPELLING_DIVINITY
Passives: LOW_Raphael_RepelDivinity
RemoveConditions:
RemoveEvents:
TooltipPermanentWarnings: 91a03d92-ac55-4669-843b-c92fa360f99b
Icon: GenericIcon_DamageType_Fire*
FormatColor: Gold*
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *LOW_HOUSEOFHOPE_AEGIS


LOW_RAPHAEL_PILLAR_BLOCKED
StatusType: BOOST
DisplayName: Thwarted Consumption
Description: Raphael cannot consume a soul from this Pillar because it recently took Radiant damage or had its souls dispersed by other means.
Icon: GenericIcon_Intent_Damage
OnApplyFunctors: RemoveStatus(LOW_HOUSEOFHOPE_SOULPILLAR_FX)
OnRemoveFunctors: ApplyStatus(LOW_HOUSEOFHOPE_SOULPILLAR_FX,100,-1)


LOW_RAPHAEL_EXHAUSTED
StatusType: BOOST
DisplayName: %%% Finished Raging
Description: %%% EMPTY
Icon: GenericIcon_Intent_Debuff
FormatColor: Yellow
StackId: LOW_RAPHAEL_EXHAUSTED
StackPriority: 5
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_RAPHAEL_OVERCHARGE
Boosts: ActionResourceBlock(BonusActionPoint);ActionResourceMultiplier(Movement,50,0)
StatusType: BOOST
DisplayName: Soul Overcharge
Description: Raphael has consumed the power of a destroyed Soul Pillar. He is unable to cast spells using Souls until he transforms into the Ascended Fiend.
Icon: Action_Barbarian_Rage
FormatColor: Green
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: ANGRY
StackId: LOW_RAPHAEL_OVERCHARGE
StackPriority: 5
OnApplyFunctors: IF(not HasStatus('LOW_RAPHAEL_HARDCORE')):ApplyStatus(LOW_RAPHAEL_OVERCHARGE_TIMER,100,1);
StatusEffect: d92d4581-5842-476d-aeec-2364bf39702d


LOW_RAPHAEL_OVERCHARGE_TIMER
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
StackId: LOW_RAPHAEL_OVERCHARGE_TIMER
StackPriority: 5
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFHOPE_FIRE
Boosts: Resistance(Fire, Vulnerable)
StatusType: BOOST
DisplayName: Deactivated
Description: Affected entity is vulnerable to Fire damage.
Icon: GenericIcon_DamageType_Fire
FormatColor: Orange
StackId: LOW_HOUSEOFHOPE_FIRE


LOW_HOUSEOFGRIEF_SHARSFAVOUR
StatusType: BOOST
DisplayName: Nightbringer's Beloved
Description: Shar's ardent favour lets her chosen disciple regain [1] every time they use their Channel Divinity.
DescriptionParams: RegainHitPoints(7d8)
Icon: GenericIcon_Intent_Healing
StackId: LOW_HOUSEOFGRIEF_SHARSFAVOUR
StackPriority: 10
Passives: LOW_HouseOfGrief_SharsFavour_Technical


LOW_HOUSEOFGRIEF_DOMINATED
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)*
StatusType: BOOST
StackPriority: 2
DisplayName: Dominated*
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.*
Icon: Spell_Enchantment_DominatePerson*
StackId: DOMINATED*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())*
RemoveEvents: OnDamage*
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl*
StatusGroups: SG_Charmed;SG_Dominated*
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c*
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554*
Stats inherited from: *DOMINATE_PERSON


LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT
Boosts: Disadvantage(SavingThrow, Wisdom)
StatusType: BOOST
DisplayName: Violent Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Violent Heart by healing an enemy.
Icon: GenericIcon_Intent_Control
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE
Passives: LOW_HouseOfGrief_Heart_Cure_Violent


LOW_HOUSEOFGRIEF_HEART_CURSE_CRAVEN
Boosts: Disadvantage(SavingThrow, Wisdom)*
StatusType: BOOST
DisplayName: Craven Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Craven Heart by bravely ending its turn within [1] of Viconia without using any actions or bonus actions.
DescriptionParams: Distance(3)
AuraRadius: 3
AuraStatuses: TARGET:IF(Tagged('ACT3_LOW_HOUSEOFGRIEF_HEART_CRAVEN')):ApplyStatus(LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART)
TickType: EndTurn
Passives: LOW_HouseOfGrief_Heart_Cure_Craven
TickFunctors: IF(HasStatus('LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART') and not HasStatus('LOW_HOUSEOFGRIEF_MAINTAIN_CRAVENHEART')):RemoveStatus(LOW_HOUSEOFGRIEF_HEART_CURSE_CRAVEN)
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_JEALOUS
Boosts: Disadvantage(SavingThrow, Wisdom)*
StatusType: BOOST
DisplayName: Jealous Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Jealous Heart by Helping an ally.
Passives:
RemoveConditions: SpellId('Target_Help')
RemoveEvents: OnSpellCast
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_MELANCHOLY
Boosts: Disadvantage(SavingThrow, Wisdom)*
StatusType: BOOST
DisplayName: Melancholy Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Melancholy Heart by Performing, hearing a performance, or witnessing another act that brings them joy.
AuraRadius: 18
AuraStatuses: TARGET:IF(HasStatus('PERFORM_POSITIVE')):ApplyStatus(LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART)
Passives:
RemoveConditions: HasStatus('HIDEOUS_LAUGHTER') or HasStatus('ASTARION_HAPPY') or HasStatus('IRRESISTIBLE_DANCE') or HasStatus('PERFORM_POSITIVE') or HasStatus('LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART')
RemoveEvents: OnStatusApplied;OnTurn
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_PRYING
Boosts: Disadvantage(SavingThrow, Wisdom)*
StatusType: BOOST
DisplayName: Prying Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Prying Heart by Poisoning itself.
Passives:
RemoveConditions: HasStatus('SG_Poisoned')
RemoveEvents: OnStatusApplied;OnTurn
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_FALSE
Boosts: Disadvantage(SavingThrow, Wisdom)*
StatusType: BOOST
DisplayName: False Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its False Heart by Silencing itself.
Passives:
RemoveConditions: HasStatus('SILENCED')
RemoveEvents: OnStatusApplied;OnTurn
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_SHADOWHEART
Boosts: Disadvantage(SavingThrow, Wisdom)*
StatusType: BOOST
DisplayName: Wayward Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Wayward Heart by acquiescing to Shar and aiding Viconia in combat.
Passives: LOW_HouseOfGrief_Heart_Cure_Shadowheart;LOW_HouseOfGrief_Heart_Cure_Shadowheart_2
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART
StatusType: BOOST
DisplayName: %%% Technical Status to remove Craven Heart
StackId: LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART
StackPriority: 5
AuraRadius: 3
AuraStatuses: TARGET:IF(HasStatus('LOW_HOUSEOFGRIEF_HEART_CURSE_CRAVEN')):ApplyStatus(LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART
StatusType: BOOST
DisplayName: %%% Technical Status to remove Melancholy Heart
StackId: LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART
StackPriority: 5
AuraRadius: 18
AuraStatuses: TARGET:IF(HasStatus('LOW_HOUSEOFGRIEF_HEART_CURSE_MELANCHOLY')):ApplyStatus(LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFGRIEF_MAINTAIN_CRAVENHEART
StatusType: BOOST
DisplayName: %%% Technical Status that make sure craven heart isn't removed
StackId: LOW_HOUSEOFGRIEF_MAINTAIN_CRAVENHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFGRIEF_USED_APPLYHEART
StatusType: BOOST
DisplayName: %%% Technical Status to limit wildshape usage
StackId: LOW_HOUSEOFGRIEF_USED_APPLYHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFGRIEF_SHIELD
Boosts: AC(2)*
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog
StatusGroups:
DisplayName: Shield of Faith*
Description: Receives +2 bonus to Armour Class.*
Icon: Spell_Abjuration_ShieldOfFaith*
StackId: SHIELD_OF_FAITH*
TickType: StartTurn*
StatusEffect: 87356553-5bed-4e2b-86eb-f0697e5ec648*
Stats inherited from: *SHIELD_OF_FAITH


LOW_GREASEWIZARD_THRALL
Boosts: IncreaseMaxHP(10);AddProficiencyToDamage()
StatusType: BOOST
DisplayName: Invigorated Thrall
Description: Creatures created by Invigorating Flame will gain additional hit points based on the summoner's wizard level and additional damage based on the summoner's Proficiency Bonus.
Icon: PassiveFeature_UndeadThralls_BetterSummons*
StackId: UNDEADTHRALL_SUMMON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *UNDEADTHRALL_SUMMON


LOW_GREASEWIZARD_SURFACES
Boosts: StatusImmunity(DIFFICULT_TERRAIN);StatusImmunity(PRONE_GREASE);StatusImmunity(PRONE_SEWER);
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to make creature immune to grease-related surfaces
StackId: LOW_GREASEWIZARD_SURFACES
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_KOBOLDHOLE_SPAWNKOBOLD
StatusType: BOOST
DisplayName: Open Warrens
Description: Kobolds will continue to emerge from this tunnel while it is unobstructed.
Icon: GenericIcon_Intent_Summon
StatusPropertyFlags: DisableCombatlog


LOW_KOBOLDHOLE_SPAWNKOBOLD_TECHNICAL
StatusType: BOOST
DisplayName: Blocked Warrens
Description: Kobolds cannot emerge from this tunnel while it is obstructed.
Icon: PassiveFeature_Generic_Info
StackId: LOW_KOBOLDHOLE_SPAWNKOBOLD_TECHNICAL
StatusPropertyFlags: DisableCombatlog


LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_SOURCE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_SOURCE
AuraRadius: 1
AuraStatuses: TARGET:IF((Character() and not Dead()) or (Item() and HasWeightGreaterThan(9999))):ApplyStatus(LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_TARGET)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_TARGET
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_TARGET
AuraRadius: 1
AuraStatuses: ApplyStatus(LOW_KOBOLDHOLE_SPAWNKOBOLD_TECHNICAL)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUNDMASTER_HOUNDMASTERSMARK
Boosts: AC(-3)
StatusType: BOOST
DisplayName: Houndmaster's Prey
Description: Affected entity receives [1] to its Armour Class. Attacks against it give the Houndmaster's dogs a Prey Essence.
DescriptionParams: -3
OnApplyFunctors:
OnRemoveFunctors:
Icon: Spell_Divination_HuntersMark*
SoundStart: Spell_Status_HuntersMark_MO*
SoundLoop: Spell_Status_HuntersMark_MO_Stop*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied;OnAttacked*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
ApplyEffect: 5a259bdd-10d5-453a-9aee-1e85a986baf4*
StatusEffect: 0d122bff-6d13-4373-a807-b8663d48559e*
Stats inherited from: *HUNTERS_MARK


LOW_HOUNDMASTER_HOUNDMASTERSMARK_USED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUNDMASTER_PREYESSENCE_1
Boosts: TemporaryHP(30);UnlockSpell(Target_LOW_Dog_Ghost_PreyOffering_1)
StatusType: BOOST
DisplayName: Prey Essence
Description: Grants 30 temporary hit points.
DescriptionParams: GainTemporaryHitPoints(30)
Icon: GenericIcon_Intent_Buff
StackId: LOW_HOUNDMASTER_PREYESSENCE
StackPriority: 1
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24


LOW_HOUNDMASTER_PREDATORESSENCE_1
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_1)
StatusType: BOOST
DisplayName: Predator Essence: 1
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)
Icon: GenericIcon_Intent_Buff
StackId: LOW_HOUNDMASTER_PREDATORESSENCE
StackPriority: 1
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24


LOW_HOUNDMASTER_PREDATORESSENCE_2
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_2)
StatusType: BOOST
DisplayName: Predator Essence: 2
StackPriority: 2
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_HOUNDMASTER_PREDATORESSENCE_3
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_3)
StatusType: BOOST
DisplayName: Predator Essence: 3
StackPriority: 3
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_HOUNDMASTER_PREDATORESSENCE_4
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_4)
StatusType: BOOST
DisplayName: Predator Essence: 4
StackPriority: 4
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_HOUNDMASTER_PREDATORESSENCE_5
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_5)
StatusType: BOOST
DisplayName: Predator Essence: 5
StackPriority: 5
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_HOUNDMASTER_PREDATORESSENCE_6
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_6)
StatusType: BOOST
DisplayName: Predator Essence: 6
StackPriority: 6
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_RISENSKELETON_MYRKULBOUND
StatusType: BOOST
DisplayName: Edict of the Old Lord Skull
Description: The Deathless One protects his fetid flock. Myrkul grants the affected entity Necrotic Veil every turn.
Icon: GenericIcon_Intent_Buff
TickFunctors: ApplyStatus(LOW_RISENSKELETON_MYRKULVEIL,100,-1)


LOW_RISENSKELETON_MYRKULVEIL
Boosts: Resistance(Bludgeoning, Resistant); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Acid, Resistant); Resistance(Cold, Resistant); Resistance(Fire, Resistant); Resistance(Force, Resistant); Resistance(Lightning, Resistant); Resistance(Necrotic, Resistant); Resistance(Psychic, Resistant); Resistance(Thunder, Resistant); StatusImmunity(TURNED); TemporaryHP(20)
StatusType: BOOST
DisplayName: Necrotic Veil
Description: A deathly miasma grants the affected entity [1].

While the affected entity has temporary hit points, it is Resistant to all damage except Radiant damage and cannot be Turned.
DescriptionParams: GainTemporaryHitPoints(20)
Icon: GenericIcon_Intent_Buff
StackId: LOW_RISENSKELETON_MYRKULVEIL
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24


MAG_MYRKULITES_UNDEAD_PRESENCE
Boosts:
StatusType: BOOST
DisplayName: Undead Ward Aura
Description: Allied undead within [1] are Resistant to Bludgeoning, Slashing, and Piercing damage.
DescriptionParams: Distance(9)
Icon: GenericIcon_Intent_Buff
StackId: MAG_MYRKULITES_UNDEAD_PRESENCE
AuraRadius: 9
AuraStatuses: IF(Ally() and not Self() and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF)
StatusPropertyFlags: IgnoreResting
StatusGroups:
StackPriority: 10*
Stats inherited from: *AURA_OF_HATE


LOW_RISENSKELETON_UNDEAD_PRESENCE
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)
StatusType: BOOST
Icon: GenericIcon_Intent_Buff
AuraStatuses: IF(Ally() and not Self() and not HasStatus('LOW_RISENSKELETON_UNDEAD_PRESENCE') and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF)
DisplayName: Undead Ward Aura*
Description: Allied undead within [1] are Resistant to Bludgeoning, Slashing, and Piercing damage.*
DescriptionParams: Distance(9)*
StackId: MAG_MYRKULITES_UNDEAD_PRESENCE*
AuraRadius: 9*
StatusPropertyFlags: IgnoreResting*
StackPriority: 10*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *MAG_MYRKULITES_UNDEAD_PRESENCE **AURA_OF_HATE


LOW_GITHYANKIPALADIN_AURAOFCONQUEST
Boosts:
StatusType: BOOST
DisplayName: Aura of Conquest
Description: Frightened enemies within [2] take [1] per turn.
DescriptionParams: DealDamage(5,Psychic);Distance(3)
Icon: GenericIcon_Intent_Buff
StackId:
AuraStatuses: IF(Enemy() and HasStatus('SG_Frightened')):ApplyStatus(LOW_GITHYANKIPALADIN_AURAOFCONQUEST_DAMAGE)
StackPriority: 10*
AuraRadius: 3*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_PROTECTION


LOW_GITHYANKIPALADIN_AURAOFCONQUEST_DAMAGE
StatusType: BOOST
DisplayName: Conquered
Description: If Frightened, affected entity takes [1] when starting its turn within [2] of the spellcaster.
DescriptionParams: DealDamage(5,Psychic);Distance(3)
Icon: GenericIcon_Intent_Damage
TickType: StartTurn
TickFunctors: DealDamage(5,Psychic,Magical)


END_KARSUSCOMPULSION_CHANNEL
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);Tag(AI_PREFERRED_TARGET);
StatusType: BOOST
DisplayName: Channelling Karsus' Compulsion
Description: Affected entity is focussing all their magic and effort on casting Karsus' Compulsion until their next turn.

Becoming Incapacitated, Stunned, Polymorphed or Knocked Out ends the spell.
Icon: GenericIcon_Intent_Control
FormatColor: Red
StillAnimationType: Channeling
StillAnimationPriority: Shouting
TickType: StartTurn
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Stunned') or HasStatus('SG_Polymorph') or HasStatus('SG_Unconscious')
RemoveEvents: OnStatusApplied
StatusEffect: 27985939-8df8-4e8f-bbb8-e53f90cc210d


LOW_OPENGATE_CHANNEL
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_LOW_OpenGate_BringReinforcements)
StatusType: BOOST
DisplayName: Astral Conduit
Description: The affected entity can't move, take actions, bonus actions or reactions while holding open the Astral Rift but can Summon an ally every other turn.
Icon: GenericIcon_Intent_Utility
StillAnimationType: Channeling
TickFunctors:
OnRemoveFunctors:
StatusEffect: ca541493-8fcd-4bbc-8338-2ba8496e4c79
FormatColor: Red*
StillAnimationPriority: Shouting*
TickType: StartTurn*
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Stunned') or HasStatus('SG_Polymorph') or HasStatus('SG_Unconscious') *
RemoveEvents: OnStatusApplied*
Stats inherited from: *END_KARSUSCOMPULSION_CHANNEL


LOW_OPENGATE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_OPENGATE_TECHNICAL
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_FATHERCARRION_GREATERCURSE_1
StatusType: BOOST
DisplayName: Mystic Carrion's Poisoned Curse
Description: Affected entity has been cursed by Mystic Carrion. It is Poisoned.

It must succeed a Constitution Saving Throw at the end of its turn or become afflicted by Mystic Carrion's Blinding Curse and receive Necrotic damage.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
TooltipDamage: DealDamage(2d10, Necrotic,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
OnApplyFunctors: DealDamage(2d10, Necrotic,Magical);ApplyStatus(LOW_FATHERCARRION_POISONED,100,-1)
OnRemoveFunctors: IF(not HasStatus('LOW_FATHERCARRION_GREATERCURSE_2')):ApplyStatus(LOW_FATHERCARRION_TECHNICAL,100,0)
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())
OnTickFail: ApplyStatus(LOW_FATHERCARRION_GREATERCURSE_2,100,3)
StatusGroups: SG_Cursed


LOW_FATHERCARRION_GREATERCURSE_2
StatusType: BOOST
DisplayName: Mystic Carrion's Blinding Curse
Description: Affected entity has been cursed by Mystic Carrion. It is Poisoned and Blinded.

It must succeed a Constitution Saving Throw at the end of its turn or become afflicted with Mystic Carrion's Restraining Curse and receive Necrotic damage.
TooltipDamage: DealDamage(4d10, Necrotic,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
OnApplyFunctors: DealDamage(4d10, Necrotic,Magical);RemoveStatus(LOW_FATHERCARRION_GREATERCURSE_1);ApplyStatus(LOW_FATHERCARRION_BLINDED,100,-1);ApplyStatus(LOW_FATHERCARRION_POISONED,100,-1)
OnRemoveFunctors: IF(not HasStatus('LOW_FATHERCARRION_GREATERCURSE_3')):ApplyStatus(LOW_FATHERCARRION_TECHNICAL,100,0)
OnTickFail: ApplyStatus(LOW_FATHERCARRION_GREATERCURSE_3,100,3)
Icon: GenericIcon_Intent_Debuff*
TickType: EndTurn*
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())*
StatusGroups: SG_Cursed*
Stats inherited from: *LOW_FATHERCARRION_GREATERCURSE_1


LOW_FATHERCARRION_GREATERCURSE_3
StatusType: BOOST
DisplayName: Mystic Carrion's Restraining Curse
Description: Affected entity has been cursed by Mystic Carrion. It is Poison, Blinded, Restrained, and receive Necrotic damage.
TooltipDamage: DealDamage(6d10, Necrotic,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
OnApplyFunctors: DealDamage(6d10, Necrotic,Magical);RemoveStatus(LOW_FATHERCARRION_GREATERCURSE_2); ApplyStatus(LOW_FATHERCARRION_BLINDED,100,-1);ApplyStatus(LOW_FATHERCARRION_POISONED,100,-1);ApplyStatus(LOW_FATHERCARRION_RESTRAINED,100,-1)
OnRemoveFunctors: ApplyStatus(LOW_FATHERCARRION_TECHNICAL,100,0)
OnTickFail: DealDamage(6d10, Necrotic,Magical)
Icon: GenericIcon_Intent_Debuff*
TickType: EndTurn*
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())*
StatusGroups: SG_Cursed*
Stats inherited from: *LOW_FATHERCARRION_GREATERCURSE_2 **LOW_FATHERCARRION_GREATERCURSE_1


LOW_FATHERCARRION_BLINDED
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
StatusGroups:
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


LOW_FATHERCARRION_POISONED
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
StatusGroups:
DisplayName: Poisoned*
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


LOW_FATHERCARRION_RESTRAINED
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
StatusGroups:
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *RESTRAINED


LOW_FATHERCARRION_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(LOW_FATHERCARRION_BLINDED);RemoveStatus(LOW_FATHERCARRION_POISONED);RemoveStatus(LOW_FATHERCARRION_RESTRAINED)


LOW_FATHERCARRION_PUTRIDEXPLOSION_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_FATHERCARRION_PUTRIDEXPLOSION_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


LOW_GITHYANKIPRODIGY_REACTIVEDISPLACEMENT
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_GITHYANKIPRODIGY_REACTIVEDISPLACEMENT
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_GITHYANKIPRODIGY_VACUUMMISSILE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_GITHYANKIPRODIGY_MENTALIMAGE
Boosts: Ability(Intelligence, -2);Ability(Wisdom, -2);Ability(Charisma, -2)
StatusType: BOOST
DisplayName: Psionic Drain
Description: Your Intelligence, Wisdom, and Charisma scores are reduced by 2 while Ptaris drains your mind to form a Mental Image. If any ability score reaches 0, you die. Destroying the Mental Image releases the psionic energy and ends this effect.
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Dazed
RemoveEvents: OnSourceDeath
StatusEffect: ca541493-8fcd-4bbc-8338-2ba8496e4c79


LOW_GITHYANKIPRODIGY_MENTALIMAGE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_GITHYANKIPRODIGY_MENTALIMAGE_TECHNICAL_SOURCECHARACTER
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveEvents: OnSourceDeath
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: Kill()


LOW_GITHYANKIPRODIGY_MENTALIMAGE_KILL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: Kill()


LOW_GITHYANKIPRODIGY_MENTALIMAGE_LATEJOINPENALTY
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_BLOOMRIDGEPARK_DISGUISEDCULTIST_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: MurderHungry
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1); RemoveStatus(LOW_BLOOMRIDGEPARK_DISGUISEDCULTIST_CIRIAN)
ApplyEffect: ebcd0860-3695-4762-b9f5-4e441c4bf888


LOW_DOLOR_BONUS
Boosts: Tag(AI_BLOCKOFFHANDATTACK)
StatusType: BOOST
DisplayName: %%%Non-Potion Action Used
Description: %%%Technical status to limit Dolor's bonus actions.
StackId: LOW_DOLOR_BONUS
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_DOLOR_HARDCORE
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
Passives: LOW_SerialKiller_Dolor_Ambush;UncannyDodge
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


LOW_GHOST_POSSESSED
Boosts: FactionOverride(Source);
StatusType: BOOST
DisplayName: Malefic Possession
Description: The affected entity acts according to the Possessing ghost's will and takes [1] each turn until it dies or is Turned.
DescriptionParams: DealDamage(4d8, Necrotic)
Icon: Spell_Enchantment_Enthrall
FormatColor: LightBlue
StackId: LOW_OSKARSBELOVED_AURA
StackPriority: 8
TickType: StartTurn
RemoveConditions: HasStatus('TURNED')
RemoveEvents: OnStatusApplied;OnSourceDeath
TickFunctors: DealDamage(4d8,Necrotic,Magical)
OnRemoveFunctors: RemoveStatus(SELF,LOW_GHOST_DISAPPEAR);IF(RemoveCause(StatusRemoveCause.Condition)):RemoveStatus(TURNED);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,TURNED,100,2)
StatusGroups: SG_Possessed
StatusEffect: c431c898-3eac-4985-bd3c-e1d6e76b5d11
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundLoop: Spell_Status_Mind_Mastery_MO*
SoundStop: Spell_Status_Mind_Mastery_MO_Stop*
StatusPropertyFlags: LoseControl;ForceOverhead;OverheadOnTurn*
Stats inherited from: *MIND_MASTERY


LOW_OSKARSBELOVED_AURA
StatusType: BOOST
DisplayName: %%% | Harrowing Aura |
DescriptionParams:
Icon:
StackId: LOW_OSKARSBELOVED_AURA
StackPriority: 9
AuraRadius: 10
AuraStatuses: TARGET:IF(Character() and not Dead() and not Tagged('UNDEAD')):ApplyStatus(LOW_OSKARSBELOVED_AURA_DISADVANTAGE)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


LOW_OSKARSBELOVED_AURA_DISADVANTAGE
Boosts: Disadvantage(SavingThrow, Charisma);Disadvantage(SavingThrow, Wisdom)
StatusType: BOOST
DisplayName: Harrowed
Description: The affected entity is psychically oppressed by a powerful ghost. It has Disadvantage on Charisma and Wisdom Saving Throws.
DescriptionParams:
Icon: statIcons_GalesNecroticAura
FormatColor: Purple
StackId: LOW_OSKARSBELOVED_AURA
StackPriority: 4
TickType: StartTurn
TooltipDamage:
TickFunctors:


LOW_OSKARSBELOVED_UNNERVED
Boosts: ActionResourceBlock(ActionPoint);
StatusType: BOOST
DisplayName: Unnerved
Description: This entity cannot take actions as their courage has been stifled by a ghost.
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StillAnimationType: Frightened
StillAnimationPriority: Frightened
StackId: LOW_OSKARSBELOVED_UNNERVED
TickType: StartTurn
StatusGroups: SG_Frightened;SG_Condition
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


LOW_OSKARSBELOVED_KERRI_HARDCORE
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


LOW_OSKARSBELOVED_NURSE_HARDCORE
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


LOW_OSKARSBELOVED_FALL_IMMUNITY
Boosts: IgnoreFallDamage()*
StatusType: BOOST
DisplayName: %%% EMPTY
SoundLoop:
StackId: LOW_OSKARSBELOVED_FALL_IMMUNITY
Passives: LOW_OskarsBeloved_Poltergeists_Fall
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups:
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Rate of descent is slowed, granting Immunity to Falling damage.*
Icon: Spell_Transmutation_FeatherFall*
Stats inherited from: *FEATHER_FALL


LOW_OSKARSBELOVED_KERRI_RED_2
Boosts:
StatusType: BOOST
DisplayName: %%% EMPTY
DescriptionParams:
SoundLoop:
SoundStop:
StatusSoundState:
StackId: LOW_OSKARSBELOVED_KERRI_RED_2
StackPriority: 5
TickType:
Passives:
RemoveConditions:
RemoveEvents:
TickFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors:
OnRemoveFunctors:
StatusGroups:
StatusEffect:
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f


LOW_POLTERGEIST_INVISIBILITY_SEEN
StatusType: BOOST
DisplayName: %%% technical status to allow players to see poltergeists with see invisibility
StackId: LOW_POLTERGEIST_INVISIBILITY_SEEN
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_POLTERGEIST_THROW_COMBAT
StatusType: BOOST
DisplayName: %%% technical status to limit throwable objects in combat
StackId: LOW_POLTERGEIST_AURA
StackPriority: 1
AuraRadius: 7
AuraStatuses: IF(Tagged('ACT3_LOW_OSKARSBELOVED_THROWABLEITEM') and Tagged('AI_THROWITEM')):ApplyStatus(LOW_POLTERGEIST_THROW)
RemoveEvents: OnCombatEnded;OnSpellCast;OnAttack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_POLTERGEIST_THROW
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_POLTERGEIST_THROW
StackPriority: 1
RemoveEvents: OnCombatEnded
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_REDCAP_BLOODLUST
Boosts: UnlockSpell(Target_LOW_BlushingMermaid_Redcap_MultiAttack);Tag(CANBECALMED)
StatusType: BOOST
StatusGroups: SG_Rage
DisplayName: Bloodlust*
Description: Creature can attack three times. It regains [1] if it lands a killing blow.*
DescriptionParams: RegainHitPoints(3d6)*
Icon: statIcons_Bloodlust*
SoundStart: Spell_Status_Enrage_Start*
SoundLoop: Spell_Status_Enrage_MO*
SoundStop: Spell_Status_Enrage_MO_Stop*
StackId: BLOODLUST_REDCAP*
TickType: EndTurn*
Passives: Bloodlust_Redcap*
TickFunctors: AI_ONLY:ApplyStatus(AI_HELPER_BUFF,100,2)*
StatusEffect: 1b61090f-12d2-4158-98fa-8432b1e9c165*
Stats inherited from: *BLOODLUST_REDCAP


LOW_HAGSPY_RECAP_PASSIVES
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
Passives: BloodThirsty_Redcap;Multiattack_Redcap;LOW_BlushingMermaid_Redcap_Buff;LOW_BlushingMermaid_Redcap_Alcohol;
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HAG_MAGICRESISTANCE
StatusType: BOOST
DisplayName: Lair Magic
Description: While in their lair, the hag and her doubles have Magic Resistance.
Icon: GenericIcon_Intent_Buff
StackId: LOW_HAG_MAGICRESISTANCE
Passives: MagicResistance


LOW_GUILDHALL_DAGGER_SPECIALIST_2
Boosts: UnlockSpellVariant(SpellId('Throw_LOW_NineFingers_SneakyDagger'),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
StatusType: BOOST
DisplayName: Extra Attack: Dagger Specialist
Description: This creature can make an extra attack with a dagger on its turn.
RemoveConditions: SpellId('Throw_LOW_NineFingers_SneakyDagger')
RemoveEvents: OnAttack;OnSpellCast
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF, LOW_GUILDHALL_DAGGER_SPECIALIST, 100, 1)
StackId: EXTRA_ATTACK*
StackPriority: 40*
TickType: StartTurn*
Icon: PassiveFeature_ExtraAttack**
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead**
Stats inherited from: *EXTRA_ATTACK_2 **EXTRA_ATTACK


LOW_GUILDHALL_DAGGER_SPECIALIST
Boosts: UnlockSpellVariant(SpellId('Throw_LOW_NineFingers_SneakyDagger'),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
StatusType: BOOST
OnRemoveFunctors:
DisplayName: Extra Attack: Dagger Specialist*
Description: This creature can make an extra attack with a dagger on its turn.*
RemoveConditions: SpellId('Throw_LOW_NineFingers_SneakyDagger')*
RemoveEvents: OnAttack;OnSpellCast*
StackId: EXTRA_ATTACK*
StackPriority: 40*
TickType: StartTurn*
Icon: PassiveFeature_ExtraAttack*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *LOW_GUILDHALL_DAGGER_SPECIALIST_2 **EXTRA_ATTACK_2 ***EXTRA_ATTACK


LOW_GUILDHALL_KEEPALLYNEARBY_TECHNICAL
Boosts: StatusImmunity(SG_Charmed)*
StatusType: BOOST
DisplayName: %%% EMPTY
StackId:
StackPriority:
AuraRadius: 1
AuraStatuses: AI_ONLY:IF(Tagged('LOW_GUILDHALL_KEEPALLYNEARBY_TECHNICAL')):ApplyStatus(AI_HELPER_BUFF_LARGE,100,1)
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Description: The paladin and any nearby allies can't be Charmed.*
Icon: Action_Paladin_AuraOfDevotion*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_DEVOTION


LOW_UMBERLEES_UMBRAGE
Boosts: Disadvantage(Ability, Constitution); Disadvantage(SavingThrow, Constitution)*
StatusType: BOOST
DisplayName: Ire of the Wavemother
Description: Affected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving Throws.

In addition, whenever it takes damage, it is Stunned until the end of its next turn.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundStart: Spell_Status_SlimyDoom_Trigger*
SoundLoop: Spell_Status_SlimyDoom*
SoundStop: Spell_Status_SlimyDoom_Stop*
StackId: CONTAGION_SLIMY_DOOM*
TickType: StartTurn*
Passives: Contagion_Slimy_Doom_Stunned*
StatusGroups: SG_Disease*
ApplyEffect: 58efb278-4f51-41f1-a05c-ab455943108b*
StatusEffect: 7532c24f-7c18-4a95-b529-d9ab1b3b0e33*
Stats inherited from: *CONTAGION_SLIMY_DOOM


LOW_PLAGUESHIP_SEAPLAGUE
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);IF(WeaponAttackRollAbility(Ability.Strength)):Disadvantage(AttackRoll)*
StatusType: BOOST
DisplayName: Sea Plague
Description: Beaded and adrip with thick oily sweat, the affected entity has Disadvantage on Checks, Saving Throws, and Attack Rolls using Strength.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundStart: Spell_Status_FilthFever_Trigger*
SoundLoop: Spell_Status_FilthFever*
SoundStop: Spell_Status_FilthFever_Stop*
StackId: CONTAGION_FILTH_FEVER*
TickType: StartTurn*
StatusGroups: SG_Disease*
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb*
StatusEffect: 96692c65-585d-4b29-94a3-286e7f4aebe1*
Stats inherited from: *CONTAGION_FILTH_FEVER


LOW_DEVILSFEE_BUFF
Boosts: IF(HasStatus('LOW_DEVILSFEE_WEALTH',context.Target)):Advantage(AttackRoll);CharacterWeaponDamage(6d6,Piercing);
StatusType: BOOST
DisplayName: Infectious Greed
Description: Hungry for Mammon's favour, the affected entity's attacks deal an additional [1] in the presence of Helsik.

In addition, it has Advantage on Attack Rolls against targets marked by Promise of Wealth.
DescriptionParams: DealDamage(6d6, Piercing)
Icon: GenericIcon_Intent_Buff
FormatColor: Green
StackId: LOW_DEVILSFEE_AURA
StackPriority: 7


LOW_DEVILSFEE_WEALTH
StatusType: BOOST
DisplayName: Promise of Wealth
Description: Affected entity has been marked as wealthy by a follower of Mammon. Creatures with Infectious Greed have Advantage on Attack Rolls against it.
Icon: PassiveFeature_Generic_Threat
FormatColor: Gold
StackId: LOW_DEVILSFEE_AURA
StackPriority: 8
RemoveConditions: HasStatus('DOWNED')
RemoveEvents: OnStatusApplied


LOW_DEVILSFEE_AURA
StatusType: BOOST
DisplayName: %%% Helsik's Aura |
StackId: LOW_DEVILSFEE_AURA
AuraRadius: 30
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(LOW_DEVILSFEE_BUFF)
StackPriority: 9*
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator*
Stats inherited from: *LOW_OSKARSBELOVED_AURA


LOW_DEVILSFEE_FAMILIAR
StatusType: BOOST
DisplayName: %%% | Helsik's Familiar |
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_DEVILSFEE_SPELL
Boosts: UnlockSpell(Target_LOW_DevilsFee_Gold);
StatusType: BOOST
DisplayName: Mammonian Promotion
Description: In the absence of his loyal warlock, the Avariced Lord has elevated this lowly whelp. Its attacks can now inflict Mammon's Hold on foes.
Icon: GenericIcon_Intent_Buff
FormatColor: Red


LOW_STEELWATCHFROUNDRY_BLINDED_NOIDLE
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
DisplayName: Blind
StillAnimationType:
StillAnimationPriority:
StatusPropertyFlags: InitiateCombat;Blind;IgnoreResting;IgnoredByImmobilized;ApplyToDead
StatusGroups:
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


LOW_STEELWATCHFOUNDRY_TITAN_TARGETAREA
StatusType: BOOST
AuraRadius: 7
StatusEffect: 6ff8d191-b6c1-43d3-a342-627081472628*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)***
DisplayName: %%% EMPTY****
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator****
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS6 **AI_HELPER_AVOIDAREA_RADIUS4 ***AI_HELPER_AVOIDAREA_RADIUS2 ****AI_HELPERS


LOW_STEELWATCHFOUNDRY_TITAN_APBLOCK
Boosts: ActionResourceBlock(ActionPoint)
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_LORROAKAN_EARTH
Boosts: UnlockSpell(Target_LOW_RamazithsTower_Stoneskin,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Projectile_LOW_RamazithsTower_ChromaticOrb_Earth,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);Resistance(Poison, Immune);Tag(LOW_RAMAZITHSTOWER_TAG_EARTH);Tag(AI_UNPREFERRED_TARGET)
StatusType: BOOST
DisplayName: Earthen Siphon
Description: A nearby earth myrmidon grants the affected entity Immunity to Poison damage and an additional [1] to Elemental Rebuke.

The affected entity also gains temporary access to Stone Skin and Chromatic Orb: Poison.
DescriptionParams: DealDamage(3d8, Poison)
Icon: GenericIcon_DamageType_Poison
StackId: LOW_LORROAKAN_EARTH
StackPriority: 5
OnRemoveFunctors: RemoveStatus(STONESKIN)


LOW_LORROAKAN_AIR
Boosts: UnlockSpell(Projectile_LOW_RamazithsTower_ChromaticOrb_Air,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);Resistance(Lightning, Immune);Tag(LOW_RAMAZITHSTOWER_TAG_AIR);Tag(AI_UNPREFERRED_TARGET)
StatusType: BOOST
DisplayName: Tempestuous Siphon
Description: A nearby air myrmidon grants the affected entity Immunity to Lightning damage and an additional [1] to Elemental Rebuke.

The affected entity also gains temporary access to Lightning Bolt and Chromatic Orb: Lightning.
DescriptionParams: DealDamage(3d8, Lightning)
Icon: GenericIcon_DamageType_Lightning
StackId: LOW_LORROAKAN_AIR
StackPriority: 5


LOW_LORROAKAN_FIRE
Boosts: UnlockSpell(Projectile_LOW_RamazithsTower_ChromaticOrb_Fire,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);Resistance(Fire, Immune);Tag(LOW_RAMAZITHSTOWER_TAG_FIRE);Tag(AI_UNPREFERRED_TARGET)
StatusType: BOOST
DisplayName: Scorching Siphon
Description: A nearby fire myrmidon grants the affected entity Immunity to Fire damage and an additional [1] to Elemental Rebuke.

The affected entity also gains temporary access to Fireball and Chromatic Orb: Fire.
DescriptionParams: DealDamage(3d8, Fire)
Icon: GenericIcon_DamageType_Fire
StackId: LOW_LORROAKAN_FIRE
StackPriority: 5


LOW_LORROAKAN_WATER
Boosts: UnlockSpell(Projectile_LOW_RamazithsTower_ChromaticOrb_Water,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);Resistance(Cold, Immune);Tag(LOW_RAMAZITHSTOWER_TAG_WATER);Tag(AI_UNPREFERRED_TARGET)
StatusType: BOOST
DisplayName: Aquatic Siphon
Description: A nearby water myrmidon grants the affected entity Immunity to Cold damage and an additional [1] to Elemental Rebuke.

The affected entity also gains temporary access to Cone of Cold and Chromatic Orb: Cold.
DescriptionParams: DealDamage(3d8, Cold)
Icon: GenericIcon_DamageType_Cold
StackId: LOW_LORROAKAN_WATER
StackPriority: 5


LOW_FLORRICK_LEVEL_11
Boosts: UnlockSpell(Zone_ConeOfCold,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Shout_FireShield,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Target_IrresistibleDance,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);IncreaseMaxHP(35);Ability(Intelligence, 2);
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StackId: LOW_FLORRICK_LEVEL
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead;IgnoreResting
OnApplyFunctors: ApplyStatus(MAGE_ARMOR, 100, -1)


LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH
StatusType: BOOST
DisplayName: %%% | Lorroakan Earth Elemental's Aura |
Description: %%% | Technical Status for the aura that gives Lorroakan earth powers. |
StackId: LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH
StackPriority: 5
AuraRadius: 30
AuraStatuses: TARGET:IF(Tagged('LOW_RAMAZITHSTOWER_LORROAKAN_TECHNICAL') and not HasStatus('BANISHED', context.Source)):ApplyStatus(LOW_LORROAKAN_EARTH)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_RAMAZITHSTOWER_ELEMENTAL_AIR
StatusType: BOOST
DisplayName: %%% | Lorroakan Air Elemental's Aura |
Description: %%% | Technical Status for the aura that gives Lorroakan air powers. |
StackId: LOW_RAMAZITHSTOWER_ELEMENTAL_AIR
AuraStatuses: TARGET:IF(Tagged('LOW_RAMAZITHSTOWER_LORROAKAN_TECHNICAL') and not HasStatus('BANISHED', context.Source)):ApplyStatus(LOW_LORROAKAN_AIR)
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH


LOW_RAMAZITHSTOWER_ELEMENTAL_FIRE
StatusType: BOOST
DisplayName: %%% | Lorroakan Fire Elemental's Aura |
Description: %%% | Technical Status for the aura that gives Lorroakan fire powers. |
StackId: LOW_RAMAZITHSTOWER_ELEMENTAL_FIRE
AuraStatuses: TARGET:IF(Tagged('LOW_RAMAZITHSTOWER_LORROAKAN_TECHNICAL') and not HasStatus('BANISHED', context.Source)):ApplyStatus(LOW_LORROAKAN_FIRE)
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH


LOW_RAMAZITHSTOWER_ELEMENTAL_WATER
StatusType: BOOST
DisplayName: %%% | Lorroakan Water Elemental's Aura |
Description: %%% | Technical Status for the aura that gives Lorroakan water powers. |
StackId: LOW_RAMAZITHSTOWER_ELEMENTAL_WATER
AuraStatuses: TARGET:IF(Tagged('LOW_RAMAZITHSTOWER_LORROAKAN_TECHNICAL') and not HasStatus('BANISHED', context.Source)):ApplyStatus(LOW_LORROAKAN_WATER)
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH


LOW_RAMAZITHSTOWER_HARDCORE
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: ElementalAdept_Acid;ElementalAdept_Cold;ElementalAdept_Fire;ElementalAdept_Lightning;
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


LOW_STEELWATCHFOUNDRY_DETONATORHOLDER
Boosts: Tag(ACT3_STEELWATCHFOUNDRY_DETONATOR_HOLDER)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


LOW_SEWERS_USED_CORPSE
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Technical Status for stopping the Fire Wizard from raising the same corpse more than once.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


LOW_UNDERCITYRUINS_CHASMENTRANCEAMBUSH_INCREASEDSIGHT
Boosts: SightRangeOverride(30)
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveEvents: OnAttack;OnAttacked;OnMove
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_PSYCHIC_MENTAL_FATIGUE
Boosts: RollBonus(SavingThrow, -1, Intelligence) ;RollBonus(SavingThrow, -1, Wisdom); RollBonus(SavingThrow, -1, Charisma)
StatusType: BOOST
DisplayName: Mental Fatigue
Description: Has a -[1] penalty to Wisdom, Intelligence, and Charisma Saving Throws for every turn remaining.
DescriptionParams: 1
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_MentalFatigue_MO
SoundStop: Spell_Status_MentalFatigue_MO_Stop
StackId: MAG_PSYCHIC_MENTAL_FATIGUE
StatusEffect: 01356957-b1ad-41a1-aa4b-afb955b7b0fd


INT_ABSOLUTEPAIN_01
Boosts: Ability(Intelligence, -1);Ability(Wisdom, -1);Ability(Charisma, -1)
StatusType: BOOST
DisplayName: Her Voice: Commanding
Description: Affected entity's brain is being tortured at the whim of the Absolute. It receives a [2] penalty to Intelligence, Wisdom, and Charisma Abilities and takes [1] at the end of its turn.
DescriptionParams: DealDamage(1d6, Psychic);-1
Icon: statIcons_INT_AbsolutePain_01
StackId: INT_ABSOLUTEPAIN_01
StackType: Overwrite
TickType: EndTurn
TooltipDamage: DealDamage(1d6, Psychic)
TickFunctors: DealDamage(1d6, Psychic,Magical)
StatusPropertyFlags: ForceOverhead;ApplyToDead
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_MentalFatigue_MO*
SoundStop: Spell_Status_MentalFatigue_MO_Stop*
StatusEffect: 01356957-b1ad-41a1-aa4b-afb955b7b0fd*
Stats inherited from: *MAG_PSYCHIC_MENTAL_FATIGUE


INT_ABSOLUTEPAIN_02
Boosts: Ability(Intelligence, -2);Ability(Wisdom, -2);Ability(Charisma, -2)
StatusType: BOOST
DisplayName: Her Voice: Transforming
DescriptionParams: DealDamage(1d6, Psychic);-2
Icon: statIcons_INT_AbsolutePain_02
TickType: EndTurn
StatusPropertyFlags: ForceOverhead;ApplyToDead
Description: Affected entity's brain is being tortured at the whim of the Absolute. It receives a [2] penalty to Intelligence, Wisdom, and Charisma Abilities and takes [1] at the end of its turn.*
StackId: INT_ABSOLUTEPAIN_01*
StackType: Overwrite*
TooltipDamage: DealDamage(1d6, Psychic)*
TickFunctors: DealDamage(1d6, Psychic,Magical)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_MentalFatigue_MO*
SoundStop: Spell_Status_MentalFatigue_MO_Stop*
StatusEffect: 01356957-b1ad-41a1-aa4b-afb955b7b0fd*
Stats inherited from: *INT_ABSOLUTEPAIN_01 **MAG_PSYCHIC_MENTAL_FATIGUE


INT_ABSOLUTEPAIN_03
Boosts: Ability(Intelligence, -4);Ability(Wisdom, -4);Ability(Charisma, -4)
StatusType: BOOST
DisplayName: Her Voice: the End of All
DescriptionParams: DealDamage(1d6, Psychic);-4
Icon: statIcons_INT_AbsolutePain_03
TickType: EndTurn
StatusPropertyFlags: ForceOverhead;ApplyToDead
Description: Affected entity's brain is being tortured at the whim of the Absolute. It receives a [2] penalty to Intelligence, Wisdom, and Charisma Abilities and takes [1] at the end of its turn.*
StackId: INT_ABSOLUTEPAIN_01*
StackType: Overwrite*
TooltipDamage: DealDamage(1d6, Psychic)*
TickFunctors: DealDamage(1d6, Psychic,Magical)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_MentalFatigue_MO*
SoundStop: Spell_Status_MentalFatigue_MO_Stop*
StatusEffect: 01356957-b1ad-41a1-aa4b-afb955b7b0fd*
Stats inherited from: *INT_ABSOLUTEPAIN_01 **MAG_PSYCHIC_MENTAL_FATIGUE


INT_ORPHEUSGUARDS_FAKECOMBAT
Boosts: UnlockSpell(Target_INT_UnarmedAttack_Fake)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: ApplyStatus(INT_ORPHEUSGUARDS_USESPELL,100,-1)


INT_ORPHEUSGUARDS_USESPELL
Boosts: Tag(AI_USESPELL_A)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INT_ORPHEUS_PROTECTION_AURA
Boosts: Resistance(Psychic, Resistant);RollBonus(SavingThrow,3,Intelligence);RollBonus(SavingThrow,3,Wisdom);RollBonus(SavingThrow,3,Charisma);
StatusType: BOOST
DisplayName: Orphic Favour Aura
Description: The Prince of the Comet protects his champions. He and nearby allies gain Resistance to Psychic damage and a +[1] bonus to Intelligence, Wisdom, and Charisma Saving Throws.
DescriptionParams: 3
Icon: GenericIcon_Intent_Buff
AuraRadius: 18
AuraStatuses: TARGET:IF(Ally() and not Dead() and not Tagged('ORPHEUS')):ApplyStatus(INT_ORPHEUS_PROTECTION)


END_MINDFLAYER_CROWN
Boosts: UnlockSpell(Target_END_Mindflayer_CrownDomination)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: END_MINDFLAYER_CROWN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_MINTHARA_LEVEL_12
Boosts: Ability(Strength, 2);
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ORPHEUS_PROTECTION_AURA
Boosts: Resistance(Psychic, Resistant);RollBonus(SavingThrow,3,Intelligence);RollBonus(SavingThrow,3,Wisdom);RollBonus(SavingThrow,3,Charisma);*
StatusType: BOOST
AuraRadius: 6
AuraStatuses: TARGET:IF(Ally() and not Dead() and not Tagged('ORPHEUS')):ApplyStatus(END_ORPHEUS_PROTECTION)
DisplayName: Orphic Favour Aura*
Description: The Prince of the Comet protects his champions. He and nearby allies gain Resistance to Psychic damage and a +[1] bonus to Intelligence, Wisdom, and Charisma Saving Throws.*
DescriptionParams: 3*
Icon: GenericIcon_Intent_Buff*
Stats inherited from: *INT_ORPHEUS_PROTECTION_AURA


INT_ORPHEUS_PROTECTION
Boosts: Resistance(Psychic, Resistant);RollBonus(SavingThrow,3,Intelligence);RollBonus(SavingThrow,3,Wisdom);RollBonus(SavingThrow,3,Charisma);
StatusType: BOOST
DisplayName: Orphic Favour
Description: While within [2] of Prince Orpheus, the affected entity has Resistance to Psychic damage and a +[1] bonus to Intelligence, Wisdom, and Charisma Saving Throws.
DescriptionParams: 3;Distance(18)
Icon: GenericIcon_Intent_Buff


END_ORPHEUS_PROTECTION
Boosts: Resistance(Psychic, Resistant);RollBonus(SavingThrow,3,Intelligence);RollBonus(SavingThrow,3,Wisdom);RollBonus(SavingThrow,3,Charisma);*
StatusType: BOOST
DescriptionParams: 3;Distance(6)
DisplayName: Orphic Favour*
Description: While within [2] of Prince Orpheus, the affected entity has Resistance to Psychic damage and a +[1] bonus to Intelligence, Wisdom, and Charisma Saving Throws.*
Icon: GenericIcon_Intent_Buff*
Stats inherited from: *INT_ORPHEUS_PROTECTION


END_ORPHEUS_ORPHIC_AURA
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 18
AuraStatuses: TARGET:IF(HasOrphicHammer()):ApplyStatus(HAMMERTIME,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INT_COMBATRESOURCES_BLOCK
Boosts: DamageReduction(All, Flat, 1000); ActionResourceBlock(KiPoint)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INT_EMPEROR_UNPREFERREDTARGET
Boosts: Tag(AI_UNPREFERRED_TARGET)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYBUFF_OWLBEARENRAGE
Boosts: Ability(Strength, 2);UnlockSpell(Target_Claws_Owlbear);UnlockSpell(Target_Multiattack_Owlbear);UnlockSpell(Projectile_Jump_Owlbear_Wildshape_Lunge);UnlockSpell(Shout_Owlbear_Wildshape_Smash)
StatusType: BOOST
DisplayName: Induced Rage
Description: The mix of chemicals has thrown the Owlbear into a fit of rage. It is stronger, jumps further, gains a multiattack, and can rupture the earth.
TickFunctors: IF(HasHPLessThan(75)):RegainHitPoints(4d8)
Icon: statIcons_OwlbearsRage*
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: bb5dd862-98a9-47db-9035-5dc4782afb2c*
Stats inherited from: *FOR_OWLBEAR_ENRAGE


END_NETHERBRAIN_SLOW
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
StatusType: BOOST
DisplayName: Mindbroken
Description: Affected entity is Slowed by the Netherbrain's psyche-shattering might.
Icon: statIcons_END_Netherbrain_Slow
StillAnimationType: Mental
StillAnimationPriority: Mental
RemoveConditions:
RemoveEvents: None
TooltipSave: None
IsUnique: 1
StatusEffect: 45a04db0-143d-494d-892d-f644407eec8f
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *SLOW


END_NETHERBRAIN_SLOW_AURA
StatusType: BOOST
DisplayName: Psyche Hampering
Description: Oppressive psionic force Slows your mind and body.
Icon: statIcons_END_Netherbrain_Slow_Aura
StackId: END_NETHERBRAIN_SLOW_AURA
AuraRadius: 18
AuraStatuses: TARGET:IF(Enemy() and not Dead()):ApplyStatus(END_NETHERBRAIN_SLOW)


END_NETHERBRAIN_DRAGONDOMINATION
StatusType: BOOST
DisplayName: Psychically Dominated
Description: This dragon is being is controlled by the deep, twisting grasp of the Netherbrain's psychic might.
Icon: GenericIcon_Intent_Control
StatusEffect: 9f0a18a6-f7c6-4928-b4fb-90fcf8b49e1e


END_NETHERBRAIN_MORPHICPOOLWOUND
StatusType: BOOST
DisplayName: Against All Odds
Description: The unlikely actions of the party in the Morphic Pool were a surprise even to the Netherbrain.
The successful roll has left the Netherbrain wounded, reducing its starting HP for the encounter.
Icon: GenericIcon_Intent_Debuff


ORI_KARLACH_INFERNAL_FURY
StatusType: BOOST
DisplayName: Infernal Fury
Description: The hatred and pain of a captured soul fuel Karlach's infernal machine.

Her weapon and unarmed attacks deal an additional [1] when she is Raging or when her hit points drop below 25%.
DescriptionParams: DealDamage(1d4, Fire)
Icon: GenericIcon_DamageType_Fire
SoundStart: Misc_Status_KarlachInfernal_Start
SoundLoop: Misc_Status_KarlachInfernal_MO
SoundStop: Misc_Status_KarlachInfernal_End
StackId: ORI_KARLACH_INFERNAL_FURY
Passives: Karlach_Infernal_Fury
StatusEffect: b7eed9a0-e40e-40ed-a3fa-9e74d5f358df


LOW_IRONTHRONE_MIZORA_FIENDISHCHARM
Boosts:
StatusType: BOOST
DisplayName: Fiendish Obeisance
Description: Affected entity must obey the commands of the fiend directly controlling it.
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableCombatlog
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938
Icon: Status_Charmed**
SoundLoop: Spell_Status_Control_MO**
SoundStop: Spell_Status_Control_MO_Stop**
StackId: CHARMED**
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle**
Stats inherited from: *FIENDISH_CHARM **CHARMED


LOW_IRONTHRONE_MIZORA_EXPLODINGSPIDERS
StatusType: BOOST
DisplayName: Volatile Blood
Description: This creature takes [1] damage each turn and Detonates upon death.
DescriptionParams: DealDamage(1d6, Necrotic)
Icon: Status_Burning
StillAnimationType:
StillAnimationPriority:
SoundVocalStart:
SoundLoop:
SoundStop:
StackId: LOW_IRONTHRONE_MIZORA_EXPLODINGSPIDERS
SurfaceChange:
TickType: EndTurn
RemoveConditions:
RemoveEvents:
TickFunctors: DealDamage(1d6,Necrotic,Magical)
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate);


LOW_IRONTHRONE_MIZORA_COOL_SPIDERS
StatusType: BOOST
DisplayName: %%%EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d92d4581-5842-476d-aeec-2364bf39702d


LOW_IRONTHRONE_HOSTAGESPEEDBOOST
Boosts: ActionResource(Movement, 4.5, 0)
StatusType: BOOST
DisplayName: Glimpse of Freedom
Description: Escaping certain death, the character is motivated to move [1] quicker.
Icon: GenericIcon_Intent_Buff
StatusPropertyFlags: BringIntoCombat


LOW_IRONTHRONE_OMELUUMTELEPORTTARGET
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_RAPHAEL_EXPLODE
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
TickFunctors: CreateExplosion(Projectile_LOW_Raphael_Soul_Explosion);Kill()
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: CreateExplosion(Projectile_LOW_Raphael_Soul_Explosion);Kill()


LOW_RAPHAEL_DISAPPEAR
StatusType: BOOST
TickType: EndTurn
TickFunctors: Kill()
OnApplyFunctors: Kill()
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_EXPLODE


LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS
Boosts: Advantage(Ability, Strength);Advantage(SavingThrow, Strength);Advantage(AttackRoll);Advantage(Ability, Dexterity);Advantage(SavingThrow, Dexterity);
StatusType: BOOST
DisplayName: Devilishly Strong
Description: While within [1] of Raphael, this creature's weapon attacks deal an additional [2] and it has Advantage on Strength and Dexterity Checks and attacks.
DescriptionParams: Distance(18);DealDamage(3d6, Piercing)
StackId: LOW_RAPHAEL_DISAPPEAR
StackPriority: 5
Passives: LOW_Raphael_Cambions_ExtraDamage
StatusGroups:
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght*
Stats inherited from: *BULLS_STRENGTH


LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS_NORMAL
Boosts: Advantage(Ability, Strength);Advantage(SavingThrow, Strength);Advantage(AttackRoll);Advantage(Ability, Dexterity);Advantage(SavingThrow, Dexterity);*
StatusType: BOOST
Description: While within [1] of Raphael, this creature has Advantage on Strength and Dexterity Checks and attacks.
DescriptionParams: Distance(18)
Passives:
DisplayName: Devilishly Strong*
StackId: LOW_RAPHAEL_DISAPPEAR*
StackPriority: 5*
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS **BULLS_STRENGTH


LOW_RAPHAEL_COOL
Boosts: ObjectSize(+1);ScaleMultiplier(1.33);
StatusType: BOOST
DisplayName: %%% Summon Debtor 1
Description: %%% Technical status to make Raphael look cooler.
SoundLoop:
SoundStop:
StackId: BULLS_STRENGTH
StackPriority: 1
Passives:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
StatusEffect: 86b089aa-1cdf-449b-a726-69faf9da4b1b
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


LOW_RAPHAEL_ED1
StatusType: BOOST
DisplayName: %%% Summon Debtor 1
Description: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_RAPHAEL_ED2
StatusType: BOOST
DisplayName: %%% Summon Debtor 2
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED1)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED3
StatusType: BOOST
DisplayName: %%% Summon Debtor 3
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED2)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED4
StatusType: BOOST
DisplayName: %%% Summon Debtor 4
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED3)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED5
StatusType: BOOST
DisplayName: %%% Summon Debtor 5
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED4)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED6
StatusType: BOOST
DisplayName: %%% Summon Debtor 5
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED5)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED7
StatusType: BOOST
DisplayName: %%% Remove ED7 and add ED1
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED6)
OnRemoveFunctors: ApplyStatus(LOW_RAPHAEL_ED1,100,-1)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_STRENGTHENCAMBIONS
StatusType: BOOST
DisplayName: %%% Summon Debtor 1
Description: %%% EMPTY
AuraRadius: 18
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_RAPHAELIAN_CAMBION')):ApplyStatus(LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_RAPHAEL_STRENGTHENCAMBIONS_NORMAL
StatusType: BOOST
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_RAPHAELIAN_CAMBION')):ApplyStatus(LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS_NORMAL)
DisplayName: %%% Summon Debtor 1*
Description: %%% EMPTY*
AuraRadius: 18*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_STRENGTHENCAMBIONS


LOW_HOUSEOFGRIEF_SH_PRESENCE
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Technical status to make Raphael look cooler.
StackId: LOW_HOUSEOFGRIEF_SH_PRESENCE
StackPriority: 9
AuraRadius: 30
AuraStatuses: TARGET:IF(Character() and Tagged('SHADOWHEART_SHARPATH')):ApplyStatus(LOW_HOUSEOFGRIEF_SHARSFAVOUR);TARGET:IF(Character() and Tagged('SHADOWHEART_ENEMYOFSHARPATH')):ApplyStatus(LOW_HOUSEOFGRIEF_APPLY_SHARSFAVOUR);
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_HOUSEOFGRIEF_APPLY_SHARSFAVOUR
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Technical status: will apply Shar's Favour to Viconia if Shadowheart is an enemy of Shar.
StackId: LOW_HOUSEOFGRIEF_APPLY_SHARSFAVOUR
StackPriority: 9
AuraRadius: 30
AuraStatuses: TARGET:IF(Character() and HasStatus('LOW_HOUSEOFGRIEF_SH_PRESENCE')):ApplyStatus(LOW_HOUSEOFGRIEF_SHARSFAVOUR);
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


COL_ZEVLOR_LEVEL_8
Boosts: IncreaseMaxHP(32);Ability(Strength, 2);
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: ApplyStatus(AURA_OF_PROTECTION, 100, -1);ApplyStatus(AURA_OF_DEVOTION, 100, -1)


END_ZEVLOR_LEVEL_11
Boosts: UnlockSpell(Shout_BeaconOfHope,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);IncreaseMaxHP(24);Ability(Charisma, 2);
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: ApplyStatus(AURA_OF_COURAGE, 100, -1);ApplyStatus(AURA_OF_VITALITY, 100, -1)


LOW_WULBREN_LEVEL_11
Boosts: IncreaseMaxHP(50);Ability(Strength, 3);Ability(Constitution, 3);
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


COL_GITHZERAI_MIND_TECHNIQUE
Boosts: Advantage(SavingThrow, Intelligence)
StatusType: BOOST
DisplayName: Githzerai Mind Barrier
Description: Having assimilated a splinter of githzerai knowledge, mental barriers have been erected in the affected entity's mind. It has Advantage on Intelligence Saving Throws.
Icon: GenericIcon_Intent_Buff
StackId: COL_GITHZERAI_MIND_TECHNIQUE
StatusPropertyFlags: IgnoreResting


TUT_COMMANDER_HARDCORE
StatusType: BOOST
StackId: TUT_COMMANDER_HARDCORE
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


UND_BULETTE_HARDCORE
Boosts: Resistance(Acid, Resistant);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical)
StatusType: BOOST
StackId: UND_BULETTE_HARDCORE
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_KETHERIC_HARDCORE
Boosts: Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical)
StatusType: BOOST
StackId: MOO_KETHERIC_HARDCORE
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_WARDEN_HARDCORE
StatusType: BOOST
StackId: MOO_WARDEN_HARDCORE
Passives: ColossusSlayer;EscapeTheHorde
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_ZRELL_HARDCORE
StatusType: BOOST
StackId: MOO_ZRELL_HARDCORE
Passives: DarkOnesBlessing;DarkOnesOwnLuck
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_ADEPT_HARDCORE
StatusType: BOOST
Passives: WarGodsBlessing
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_ZEALOT_HARDCORE
Boosts: UnlockSpell(Target_AbjureEnemy,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,)
StatusType: BOOST
Passives: RelentlessAvenger
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_MASTEROFSOULS_HARDCORE
Boosts: UnlockSpell(Shout_Shield_Wizard,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,)
StatusType: BOOST
Passives: SculptSpells
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


DEN_SHADOWDRUIDBOSS_HARDCORE
Boosts: Ability(Wisdom, 2);
StatusType: BOOST
StackId: DEN_SHADOWDRUIDBOSS_HARDCORE
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


GITHYANKI_SARTH_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting;GreatWeaponMaster_BonusAttack;GreatWeaponMaster_BonusDamage
DisplayName: Difficulty: Tactician**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead**
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


CHA_SKELETONMELEE_HARDCORE
Boosts: Ability(Strength, 6);IncreaseMaxHP(5);
StatusType: BOOST
StackId: CHA_SKELETONMELEE_HARDCORE
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


FOR_THAY_HARDCORE_MELEE
StatusType: BOOST
Passives: ImprovedCritical; FightingStyle_Dueling
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


FOR_THAY_HARDCORE_RANGED
StatusType: BOOST
Passives: ColossusSlayer; FightingStyle_Archery
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HAG_GURHUNTER_HARDCORE
StatusType: BOOST
Passives: Scar_Dunes_Gur
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


UND_ADAMANTINEGOLEM_HARDCORE
Boosts: IncreaseMaxHP(20%)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


CRE_GIANTEAGLE_CHIEF_HARDCORE
Boosts: Ability(Strength, 2);Ability(Wisdom, 2);
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


GITHYANKI_CAPTAIN_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell
DisplayName: Difficulty: Tactician**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead**
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_CAPTAIN_WOLF_HARDCORE
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_INQUISITOR_HARDCORE
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
Passives: PsychicStrikes_Githyanki*
DisplayName: Difficulty: Tactician**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead**
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_VARSH_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;CrossbowExpert_PointBlank;CrossbowExpert_Wounding
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(MAGE_ARMOR,100,-1)
OnRemoveFunctors: RemoveStatus(MAGE_ARMOR)
DisplayName: Difficulty: Tactician**
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_SAVARSH_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_Archery
DisplayName: Difficulty: Tactician**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead**
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GHUSTIL_HARDCORE
StatusType: BOOST
OnApplyFunctors: ApplyStatus(MAGE_ARMOR,100,-1)
OnRemoveFunctors: RemoveStatus(MAGE_ARMOR)
Passives: PsychicStrikes_Githyanki*
DisplayName: Difficulty: Tactician**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead**
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_WARLOCK_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
DisplayName: Difficulty: Tactician**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead**
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_PALADIN_HARDCORE
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
Passives: PsychicStrikes_Githyanki*
DisplayName: Difficulty: Tactician**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead**
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


BALTHAZAR_HARDCORE
StatusType: BOOST
Passives: MagicResistance
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHARTRIALSHADOW_HARDCORE
Boosts: Ability(Strength,2);Ability(Dexterity,2);Ability(Constitution,2);Ability(Intelligence,2);Ability(Wisdom,2);Ability(Charisma,2);IncreaseMaxHP(10%);
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


DRIDER_HARDCORE
StatusType: BOOST
Passives: FinishingStrike
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SKELETON_GIANT_DESTROYER_HARDCORE
StatusType: BOOST
OnApplyFunctors: ApplyStatus(AURA_OF_PROTECTION,100,-1)
OnRemoveFunctors: RemoveStatus(AURA_OF_PROTECTION)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FATHERCARRION_HARDCORE
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


HAG_MUSHROOM_HARDCORE
Boosts: IncreaseMaxHP(42);
StatusType: BOOST
StackId: HAG_MUSHROOM_HARDCORE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: ApplyStatus(LOW_HAG_MUSHROOM_PEARLYRESISTANCE_AURA,100,-1)
OnRemoveFunctors: RemoveStatus(LOW_HAG_MUSHROOM_PEARLYRESISTANCE_AURA)
DisplayName: Difficulty: Tactician*
Stats inherited from: *DIFFICULTY_SHAREDDEV


RAPHAEL_IMP_NORMAL
StatusType: BOOST
Passives: LOW_RaphaelImp_RepellingBlast
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


RAPHAEL_IMP_HARDCORE
StatusType: BOOST
Passives: LOW_RaphaelImp_RepellingBlast_Hardcore
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *RAPHAEL_IMP_NORMAL **DIFFICULTY_SHAREDDEV


SAREVOK_HARD
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


SAREVOK_NORMAL
StatusType: BOOST
DisplayName: Difficulty: Balanced
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


TWN_KUOTOA_HARDCORE
StatusType: BOOST
Passives: TWN_KuoToa_LightningDamage
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HOSPITAL_NURSE_HARDCORE
StatusType: BOOST
Passives: ImmuneToDisarm
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HOSPITAL_SURGEON_HARDCORE
Boosts: ProficiencyBonusOverride(4)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


PHASM_HARDCORE
Boosts: IncreaseMaxHP(60%)
StatusType: BOOST
Passives: HAV_Phasm_ParalizingAttacks
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


OLIVER_DOME_HARDCORE
Boosts: IncreaseMaxHP(30%);RedirectDamage(2,Necrotic,,true)
StatusType: BOOST
DisplayName: Cursed Vengeance
Description: Any damage done against Oliver will reflected twofold at the attacker.
Icon: GenericIcon_DamageType_Necrotic
StatusPropertyFlags:
Stats inherited from: *DIFFICULTY_GUSTAVDEV


PLAQUEPUZZLE_PALADIN_HARDCORE
StatusType: BOOST
Passives: DivineHealth;RelentlessAvenger
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


PLAQUEPUZZLE_CLERIC_HARDCORE
Boosts: ActionResource(ChannelDivinity, 2, 0);
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


PLAQUEPUZZLE_WIZARD_HARDCORE
StatusType: BOOST
Passives: PotentCantrip;GrimHarvest
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


DEVILSFEE_HELSIK_HARDCORE
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HALSIN_SHADOWPORTAL_HARDCORE
Boosts: IncreaseMaxHP(-50%)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


LASTJUSTICIAR_HARDCORE
Boosts: Ability(Wisdom,2)
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1);ApplyStatus(FREEDOM_OF_MOVEMENT,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE);RemoveStatus(FREEDOM_OF_MOVEMENT)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


SEWERS_GREASEWIZARD_HARDCORE
Boosts: Ability(Charisma,3)
StatusType: BOOST
Passives: GrimHarvest;InuredtoUndeath
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


NETHERBRAIN_HARDCORE
Boosts: IncreaseMaxHP(20%);ActionResource(ActionPoint,1,0)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HAG_FROG_HARDCORE
Boosts: IncreaseMaxHP(10)
StatusType: BOOST
Passives: Evasion
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


VICONIA_HARDCORE
StatusType: BOOST
Passives: ClarifiedMortality;Sentinel_Attack;Sentinel_ZeroSpeed;Sentinel_OpportunityAdvantage;Overwhelm;FightingStyle_Protection
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


ORIN_HARDCORE
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


VOSS_HARDCORE
Boosts: Ability(Strength,2); Ability(Dexterity,1)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


_MAGIC_ITEM_BOOST_DEV
StatusType: BOOST
DisplayName: %%% EMPTY*
Stats inherited from: *TECHNICAL


MAG_CQC_ARCANE_CHARGE
Boosts: IF(IsSpell()):DamageBonus(1)
StatusType: BOOST
DisplayName: Potent Magic
Description: Offensive spells deal an additional 1 damage.
Icon: statIcons_GishArcaneCharge
StackId: MAG_CQC_ARCANE_CHARGE
StackType: Additive
TickType: StartTurn
StatusPropertyFlags: MultiplyEffectsByDuration


MAG_FROST
Boosts: Disadvantage(SavingThrow, Dexterity)
StatusType: BOOST
DisplayName: Encrusted with Frost
Description: Affected entity has Disadvantage on Dexterity Saving Throws.

When there are [1] or more turns remaining, the entity must succeed a Constitution Saving Throw or take [2] and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

Removed by Burning.
DescriptionParams: 7;DealDamage(1d4, Cold)
Icon: statIcons_Frost
SoundLoop: Misc_Status_Frost_MO
SoundStop: Misc_Status_Frost_MO_Stop
StackId: MAG_FROST
StackType: Additive
TickType: StartTurn
Passives: MAG_Frost_Passive
RemoveConditions: StatusId('BURNING')
RemoveEvents: OnStatusApplied
TooltipSave: Constitution
OnApplyFunctors: IF(HasStatus('BURNING')):RemoveStatus(MAG_FROST)
StatusEffect: ad70c67d-f4f6-4dea-b6b6-d871fae6ddc1


MAG_FROST_ONCE_TECHNICAL
Boosts:
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: MAG_FROST_ONCE_TECHNICAL
StackType:
TickType:
Passives:
RemoveConditions:
RemoveEvents:
TooltipSave:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors:
StatusEffect:
DisplayName: Encrusted with Frost*
Description: Affected entity has Disadvantage on Dexterity Saving Throws.

When there are [1] or more turns remaining, the entity must succeed a Constitution Saving Throw or take [2] and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

Removed by Burning.*
DescriptionParams: 7;DealDamage(1d4, Cold)*
Icon: statIcons_Frost*
Stats inherited from: *MAG_FROST


MAG_FROST_ICE_PRONE_IMMUNITY_BOOTS
Boosts: StatusImmunity(PRONE_ICE)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_FROST_ICE_PRONE_IMMUNITY_BOOTS
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_FROSTBITE_SPELL
Boosts: IF(IsWeaponAttack()):Disadvantage(AttackRoll);
StatusType: BOOST
DisplayName: Frostbitten
Description: You have Disadvantage on weapon attack rolls.
Icon: statIcons_Frostbite
StackId: MAG_FROSTBITE_SPELL
TickType: EndTurn
RemoveEvents: OnAttack


MAG_FROST_FROST_WEAPON
Boosts: WeaponDamage(1d4, Cold)
StatusType: BOOST
DisplayName: Frosted Edge
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d4, Cold)
Icon: GenericIcon_DamageType_Cold
StackId: MAG_FROST_FROST_Weapon
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: 615a01a7-ca62-4007-95de-e07493dcb670


MAG_FROST_FROST_SMALL_WEAPON
Boosts: WeaponDamage(1d4, Cold)*
StatusType: BOOST
StatusEffect: 02874e0d-5f01-4382-9772-58b656b8822b
DisplayName: Frosted Edge*
Description: Deals an additional [1].*
DescriptionParams: DealDamage(1d4, Cold)*
Icon: GenericIcon_DamageType_Cold*
StackId: MAG_FROST_FROST_Weapon*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_FROST_FROST_WEAPON


MAG_FROST_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: Encrusted with Frost
StackId: MAG_FROST_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_FROST')):SetStatusDuration(MAG_FROST, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_FROST_FROZEN_CHECK_TECHNICAL
Boosts:
StatusType: BOOST
StackId: MAG_FROST_FROZEN_CHECK_TECHNICAL
StackType: Overwrite
TickType:
RemoveConditions:
RemoveEvents:
TooltipSave:
OnApplyFunctors: RemoveStatus(MAG_FROST)
OnApplyRoll: not SavingThrow(Ability.Constitution, 12)
OnApplySuccess: ApplyStatus(FROZEN, 100, 2)
OnApplyFail: DealDamage(1d4, Cold,Magical)
StatusEffect:
DisplayName: Encrusted with Frost*
Description: Affected entity has Disadvantage on Dexterity Saving Throws.

When there are [1] or more turns remaining, the entity must succeed a Constitution Saving Throw or take [2] and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

Removed by Burning.*
DescriptionParams: 7;DealDamage(1d4, Cold)*
Icon: statIcons_Frost*
SoundLoop: Misc_Status_Frost_MO*
SoundStop: Misc_Status_Frost_MO_Stop*
Passives: MAG_Frost_Passive*
Stats inherited from: *MAG_FROST


ICE_KNIFE_AOE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: ICE_KNIFE_AOE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_IceKnife_Explosion)


MAG_SPELLBLADE_ACID_ENERGY
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Acid, false)
StatusType: BOOST
DisplayName: Acid Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Acid)
Icon: statIcons_AcidInfusion
SoundLoop: Misc_Status_Acid_MO
SoundStop: Misc_Status_Acid_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX)
StatusEffect: ae11a1b7-84a6-4762-8188-17a441731fa7


MAG_SPELLBLADE_COLD_ENERGY
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Cold, false)
StatusType: BOOST
DisplayName: Cold Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Cold)
Icon: statIcons_ColdInfusion
SoundLoop: Spell_Status_Cold_MO
SoundStop: Spell_Status_Cold_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX)
StatusEffect: 02874e0d-5f01-4382-9772-58b656b8822b


MAG_SPELLBLADE_FIRE_ENERGY
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Fire, false)
StatusType: BOOST
DisplayName: Fire Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Fire)
Icon: statIcons_FireInfusion
SoundLoop: Misc_Status_Burning_MO
SoundStop: Misc_Status_Burning_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX)
StatusEffect: d9d254b2-3771-482e-990b-a74d546e0d4e


MAG_SPELLBLADE_LIGHTNING_ENERGY
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Lightning, false)
StatusType: BOOST
DisplayName: Lightning Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Lightning)
Icon: statIcons_LightningInfusion
SoundLoop: Misc_Status_Shocked_MO
SoundStop: Misc_Status_Shocked_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX)
StatusEffect: 9fe8f027-7e70-4716-98dd-9f02e27586ab


MAG_SPELLBLADE_THUNDER_ENERGY
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Thunder, false)
StatusType: BOOST
DisplayName: Thunder Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Thunder)
Icon: statIcons_ThunderInfusion
SoundLoop: Misc_Status_Thunder_MO
SoundStop: Misc_Status_Thunder_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX)
StatusEffect: 77be532a-1dc8-4e79-bb54-736612c46e71


MAG_SPELLBLADE_SPELL_ATTACK_BONUS
Boosts: RollBonus(MeleeSpellAttack,1d4);RollBonus(RangedSpellAttack,1d4)
StatusType: BOOST
DisplayName: Enhanced Offence
Description: You have a 1d4 bonus to your next spell attack roll.
Icon: statIcons_SpellAttackBonus
StackId: MAG_SPELLBLADE_SPELL_ATTACK_BONUS
TickType: EndTurn
RemoveConditions: IsSpell()
RemoveEvents: OnAttack


MAG_SPELLBLADE_SAVING_THROWS_PENALTY
Boosts: RollBonus(SavingThrow,-1d4);
StatusType: BOOST
DisplayName: Baneful Strike
Description: Affected entity has a -[1] penalty to Saving Throws against its attacker's next spell.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_Passive_Bane
StackId: MAG_SPELLBLADE_SAVING_THROWS_PENALTY
StatusEffect: 9af78b8a-7dcb-49d7-b6ef-592b54c16410
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


MAG_SPELLBLADE_AUGMENTATION
StatusType: BOOST
DisplayName: Magi's Infusion
Description: When you deal damage to a creature, it has a 1d4 penalty to Saving Throws against your next spell.
Icon: GenericIcon_Intent_Buff
StackId: MAG_SPELLBLADE_AUGMENTATION
Passives: MAG_SpellBlade_BaneWeaponAttack_Passive
RemoveConditions: IsSpell()
RemoveEvents: OnSpellCast


MAG_LATHANDERS_LIGHT
Boosts: GameplayLight(6,false,0.1,true)
StatusType: BOOST
DisplayName: Lathander's Light
Description: Sheds holy light in a [1] radius. In combat, fiends and undead standing in the light are Blinded, unless they succeed a Constitution Saving Throw.
DescriptionParams: Distance(6)
Icon: statIcons_LathandersLight
StackId: MAG_LATHANDERS_LIGHT
AuraRadius: 6
AuraStatuses: IF(Combat() and Character() and Enemy() and (Tagged('FIEND') or Tagged('UNDEAD') or Tagged('UNDEAD_BEAST'))):ApplyStatus(BLINDED,100,2, , , ,not SavingThrow(Ability.Constitution,14));TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)
AuraFlags: ShouldCheckLOS
StatusPropertyFlags: IgnoreResting;DisableCombatlog
StatusGroups: SG_Light
IsUnique: 1


MAG_LATHANDERS_LIGHT_TECHNICAL
StatusType: BOOST
DisplayName: %%% Lathander's Light Technical
StackId: MAG_LATHANDERS_LIGHT_TECHNICAL
StatusPropertyFlags: IgnoreResting;DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnRemoveFunctors: RemoveStatus(MAG_LATHANDERS_LIGHT)


MAG_LATHANDERS_BLESSING_RESURRECT_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_LATHANDERS_BLESSING_RESURRECT_TECHNICAL
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: Stabilize();IF(Dead()):Resurrect(100,1)
OnRemoveFunctors: CreateExplosion(Projectile_CRE_LathandersBlessing_HealingExplosion);RegainHitPoints(2d6, Guaranteed);ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);RestoreResource(ActionPoint, 100%, 0);RestoreResource(ReactionActionPoint, 100%, 0)


MAG_LATHANDERS_BLESSING_RESURRECT_RESOURCE
StatusType: BOOST
StackId: MAG_LATHANDERS_BLESSING_RESURRECT_RESOURCE
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors:
OnRemoveFunctors:
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_LATHANDERS_BLESSING_RESURRECT_TECHNICAL


ABSORB_ELEMENTS_ACTIVE
StatusType: BOOST
DisplayName: Absorb Elements
Description: Absorbing elemental damage.

The first time the affected entity is hit with Acid, Cold, Fire, Lightning, or Thunder damage, it only takes half damage.

The next time it lands a hit with a melee attack, it deals an additional [1] damage of the element that hit it.
DescriptionParams: 1d6
Icon: PassiveFeature_AbsorbElements
SoundStart: Misc_Status_AbsorbElementsActive_Start
SoundLoop: Misc_Status_AbsorbElementsActive_MO
SoundStop: Misc_Status_AbsorbElementsActive_End
StackId: ABSORB_ELEMENTS_ACTIVE
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 5119b58e-c015-445e-ba84-6cadf32379a8


ABSORB_ELEMENTS_COOLDOWN_TECHNICAL
StatusType: BOOST
DisplayName: %%% Absorb Element Cooldown Technical
StackId: ABSORB_ELEMENTS_COOLDOWN_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ABSORB_ELEMENTS_ACID_DAMAGE
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Acid, false)
StatusType: BOOST
DisplayName: Absorb Elements: Acid Damage
DescriptionParams: DealDamage(1d6, Acid)
Icon: statIcons_AbsorbElement_Acid
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Misc_Status_Acid_MO*
SoundStop: Misc_Status_Acid_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX)*
StatusEffect: ae11a1b7-84a6-4762-8188-17a441731fa7*
Stats inherited from: *MAG_SPELLBLADE_ACID_ENERGY


ABSORB_ELEMENTS_COLD_DAMAGE
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Cold, false)
StatusType: BOOST
DisplayName: Absorb Elements: Cold Damage
DescriptionParams: DealDamage(1d6, Cold)
Icon: statIcons_AbsorbElement_Cold
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Spell_Status_Cold_MO*
SoundStop: Spell_Status_Cold_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX)*
StatusEffect: 02874e0d-5f01-4382-9772-58b656b8822b*
Stats inherited from: *MAG_SPELLBLADE_COLD_ENERGY


ABSORB_ELEMENTS_FIRE_DAMAGE
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Fire, false)
StatusType: BOOST
DisplayName: Absorb Elements: Fire Damage
DescriptionParams: DealDamage(1d6, Fire)
Icon: statIcons_AbsorbElement_Fire
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX)*
StatusEffect: d9d254b2-3771-482e-990b-a74d546e0d4e*
Stats inherited from: *MAG_SPELLBLADE_FIRE_ENERGY


ABSORB_ELEMENTS_LIGHTNING_DAMAGE
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Lightning, false)
StatusType: BOOST
DisplayName: Absorb Elements: Lightning Damage
DescriptionParams: DealDamage(1d6, Lightning)
Icon: statIcons_AbsorbElement_Lightning
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Misc_Status_Shocked_MO*
SoundStop: Misc_Status_Shocked_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX)*
StatusEffect: 9fe8f027-7e70-4716-98dd-9f02e27586ab*
Stats inherited from: *MAG_SPELLBLADE_LIGHTNING_ENERGY


ABSORB_ELEMENTS_THUNDER_DAMAGE
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Thunder, false)
StatusType: BOOST
DisplayName: Absorb Elements: Thunder Damage
DescriptionParams: DealDamage(1d6, Thunder)
Icon: statIcons_AbsorbElement_Thunder
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Misc_Status_Thunder_MO*
SoundStop: Misc_Status_Thunder_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX)*
StatusEffect: 77be532a-1dc8-4e79-bb54-736612c46e71*
Stats inherited from: *MAG_SPELLBLADE_THUNDER_ENERGY


SHA_CLERIC_SHADOWQUAKE
Boosts: GameplayLight(7.5,false,0.1)*
StatusType: BOOST
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
StackId: LIGHT*
StatusGroups: SG_Light;SG_RemoveOnRespec*
IsUnique: 1*
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8*
Stats inherited from: *LIGHT


SHA_GEMS_ACTIVE
Boosts: GameplayLight(7.5,false,0.1)*
StatusType: BOOST
StatusEffect: 97c2fd54-fbda-4dee-b7e1-2932eb25932f
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
StackId: LIGHT*
StatusGroups: SG_Light;SG_RemoveOnRespec*
IsUnique: 1*
Stats inherited from: *LIGHT


MAG_RAMPART_AURA
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)
StatusType: BOOST
DisplayName: Rampart Aura
Description: All entities with or in this aura have their movement speed halved.
Icon: PassiveFeature_RampartAura
SoundStart: MAG_Status_RampartAura_Start
SoundLoop: MAG_Status_RampartAura_MO
SoundStop: MAG_Status_RampartAura_End
StackId: MAG_RAMPART_AURA
AuraRadius: 6
AuraStatuses: IF(Character() and not Dead()):ApplyStatus(MAG_RAMPART_AURA_DIFFICULT_TERRAIN)
TickType: StartTurn
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: 72ec4474-76b3-457d-93e2-3f05bf534118


MAG_RAMPART_AURA_DIFFICULT_TERRAIN
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog
DisplayName: Difficult Terrain*
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


SCL_OLIVERFIGHT_CANSUMMONPLUSH
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


MAG_GISH_ARCANE_SYNERGY
Boosts: IF(IsWeaponAttack()):CharacterWeaponDamage(max(1,SpellCastingAbilityModifier))
StatusType: BOOST
DisplayName: Arcane Synergy
Description: Weapon attacks deal additional damage equal to affected entity's Spellcasting Ability Modifier.
DescriptionParams: DealDamage(SpellcastingAbilityModifier, MainWeaponDamageType)
Icon: statIcons_ArcaneSynergy
SoundLoop: Misc_Status_ArcaneEnergy_MO
SoundStop: Misc_Status_ArcaneEnergy_MO_Stop
StackId: MAG_GISH_ARCANE_SYNERGY
StatusEffect: 3f486dba-898e-4104-8272-b9f7b8820a17


MAG_GISH_ARCANE_CHARGE
Boosts: IF(HasStatus('FLANKED')):DamageBonus(ProficiencyBonus);ActionResourceMultiplier(Movement,50,0)
StatusType: BOOST
DisplayName: Arcane Charge
Description: While Threatened, affected entity has a +[1] bonus to damage with spells.
DescriptionParams: 1
Icon: statIcons_GishArcaneCharge
SoundLoop: MAG_Status_Boost_Gish_ArcaneCharge_MO
SoundStop: MAG_Status_Boost_Gish_ArcaneCharge_MO_Stop
StackId: MAG_GISH_ARCANE_CHARGE
StatusEffect: 4425d0c5-277f-4714-bcdd-b2e97eb615ec


MAG_GISH_WEAKNESS_BRANDING
StatusType: BOOST
DisplayName: Brand the Weak
Description: Affected entity is Vulnerable to Bludgeoning, Slashing, or Piercing damage for 3 turns, or until it takes damage.
Icon: GenericIcon_DamageType_Physical
SoundLoop: Spell_Status_WeaknessBranding_MO
SoundStop: Spell_Status_WeaknessBranding_MO_Stop
StackId: MAG_GISH_WEAKNESS_BRANDING
StatusEffect: 9df58211-c059-4003-b704-357aa67d17f4


MAG_GISH_SLASHING_VULNERABILITY
Boosts: Resistance(Slashing, Vulnerable)
StatusType: BOOST
DisplayName: Slash the Weak
Description: Affected entity is Vulnerable to Slashing damage for 3 turns, or until it takes damage.
Icon: GenericIcon_DamageType_Physical
SoundLoop: Spell_Status_WeaknessBranding_MO
SoundStop: Spell_Status_WeaknessBranding_MO_Stop
StackId: MAG_GISH_WEAKNESS_BRANDING
StackType: Overwrite
RemoveConditions: HasDamageDoneForType(DamageType.Slashing)
RemoveEvents: OnDamage
StatusEffect: 9df58211-c059-4003-b704-357aa67d17f4


MAG_GISH_PIERCING_VULNERABILITY
Boosts: Resistance(Piercing, Vulnerable)
StatusType: BOOST
DisplayName: Pierce the Weak
Description: Affected entity is Vulnerable to Piercing damage for 3 turns, or until it takes damage.
Icon: GenericIcon_DamageType_Physical
SoundLoop: Spell_Status_WeaknessBranding_MO
SoundStop: Spell_Status_WeaknessBranding_MO_Stop
StackId: MAG_GISH_WEAKNESS_BRANDING
StackType: Overwrite
RemoveConditions: HasDamageDoneForType(DamageType.Piercing)
RemoveEvents: OnDamage
StatusEffect: 9df58211-c059-4003-b704-357aa67d17f4


MAG_GISH_BLUDGEONING_VULNERABILITY
Boosts: Resistance(Bludgeoning, Vulnerable)
StatusType: BOOST
DisplayName: Bludgeon the Weak
Description: Affected entity is Vulnerable to Bludgeoning damage for 3 turns, or until it takes damage.
Icon: GenericIcon_DamageType_Physical
SoundLoop: Spell_Status_WeaknessBranding_MO
SoundStop: Spell_Status_WeaknessBranding_MO_Stop
StackId: MAG_GISH_WEAKNESS_BRANDING
StackType: Overwrite
RemoveConditions: HasDamageDoneForType(DamageType.Bludgeoning)
RemoveEvents: OnDamage
StatusEffect: 9df58211-c059-4003-b704-357aa67d17f4


MAG_RADIANT_RADIATING_ORB
Boosts: RollBonus(Attack,-1);GameplayLight(3,false,0.1)
StatusType: BOOST
DisplayName: Radiating Orb
Description: Affected entity has [1] to Attack Rolls per remaining turn. It also sheds bright light in an area surrounding it.
DescriptionParams: -1;5
Icon: statIcons_RadiatingOrb
SoundLoop: Misc_Status_RadiantRadiatingOrb
SoundStop: Misc_Status_RadiantRadiatingOrb_Stop
StackId: MAG_RADIANT_RADIATING_ORB
StackType: Additive
StatusPropertyFlags: MultiplyEffectsByDuration
StatusEffect: c15c513d-b7df-43c9-b35d-b3e73b5c51b7


MAG_RADIANT_RADIANCE_WEAPON
Boosts: WeaponDamage(1d4, Radiant)
StatusType: BOOST
DisplayName: Ever Radiant
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d4, Radiant)
Icon: GenericIcon_DamageType_Radiant
StackId: MAG_RADIANT_RADIANCE_WEAPON
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: 6abda680-50c7-40af-8d37-2cc75fae7d21


MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Radiating Duration Check
StackId: MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_RADIANT_RADIATING_ORB')):SetStatusDuration(MAG_RADIANT_RADIATING_ORB, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_RADIANT_STRONG_RADIANCE_WEAPON
Boosts: WeaponDamage(1d8, Radiant)
StatusType: BOOST
DescriptionParams: DealDamage(1d8, Radiant)
DisplayName: Ever Radiant*
Description: Deals an additional [1].*
Icon: GenericIcon_DamageType_Radiant*
StackId: MAG_RADIANT_RADIANCE_WEAPON*
StackPriority: 10*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: 6abda680-50c7-40af-8d37-2cc75fae7d21*
Stats inherited from: *MAG_RADIANT_RADIANCE_WEAPON


MAG_ZOC_FORCE_CONDUIT
Boosts: DamageReduction(Slashing, Flat, 1);DamageReduction(Bludgeoning, Flat, 1);DamageReduction(Piercing, Flat, 1)
StatusType: BOOST
DisplayName: Force Conduit
Description: Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by [1] per turn remaining.

If the entity takes damage while it has 5 or more turns remaining, it deals [2] in a [3] radius.
DescriptionParams: 1;DealDamage(1d4,Force);Distance(6)
Icon: statIcons_ForceConduit
SoundLoop: Misc_Status_ForceConduit_MO
SoundStop: Misc_Status_ForceConduit_MO_Stop
StackId: MAG_ZOC_FORCE_CONDUIT
StackType: Additive
Passives: MAG_ZOC_ForceConduit_EnergyConversionBlast_Passive;MAG_ZOC_ForceConduit_EnergyConversionTrigger_Passive
TickFunctors: IF(not HasStatus('MAG_ZOC_FORCE_CONDUIT_MAX_CHARGED_TECHNICAL') and ForceConduitBlastRequirement(context.Target)):ApplyStatus(MAG_ZOC_FORCE_CONDUIT_MAX_CHARGED_TECHNICAL, 100, -1)
StatusPropertyFlags: MultiplyEffectsByDuration
OnRemoveFunctors: RemoveStatus(MAG_ZOC_FORCE_CONDUIT_MAX_CHARGED_TECHNICAL)
StatusEffect: cb96e5d4-8a46-47ab-9af8-3649b206e624


MAG_ZOC_FORCE_CONDUIT_ONCE_TECHNICAL
StatusType: BOOST
DisplayName: %%% Force Conduit Once
StackId: MAG_ZOC_FORCE_CONDUIT_ONCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_ZOC_FORCE_CONDUIT_EXPLOSION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Force Conduit Explosion
SoundStart: Misc_Status_ForceConduit_Start
StackId: MAG_ZOC_FORCE_CONDUIT_EXPLOSION_TECHNICAL
AuraRadius: 6
AuraStatuses: IF(Character() and not Self() and not Dead()):ApplyStatus(MAG_ZOC_FORCE_CONDUIT_EXPLOSION_DAMAGE_TECHNICAL)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 9c74cae3-4302-408c-93ea-121b29288d23


MAG_ZOC_FORCE_CONDUIT_EXPLOSION_DAMAGE_TECHNICAL
StatusType: BOOST
DisplayName: %%% Force Conduit Explosion
SoundStart: Misc_Status_ForceConduitDamage_Start
StackId: MAG_ZOC_FORCE_CONDUIT_EXPLOSION_DAMAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(1d4, Force,Magical)
StatusEffect: 578de082-ef22-44fd-bd18-e6de4edbc709


MAG_ZOC_FORCE_CONDUIT_IMMOVABLE
Boosts: Attribute(Grounded)
StatusType: BOOST
DisplayName: Force Steadfast
Description: Affected entity can't be moved against its will.
Icon: statIcons_ForceSteadfast
SoundLoop: MAG_Status_ForceConduitImmovable_Start
SoundStop: MAG_Status_ForceConduitImmovable_End
StackId: MAG_ZOC_FORCE_CONDUIT_IMMOVABLE
StatusEffect: a5d3ddd3-e541-45ee-ba6d-4bb78a4a8966


MAG_ZOC_FORCE_CONDUIT_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Force Conduit Duration Check
StackId: MAG_ZOC_FORCE_CONDUIT_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_ZOC_FORCE_CONDUIT')):SetStatusDuration(MAG_ZOC_FORCE_CONDUIT, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_FORCE_FORCE_WEAPON
Boosts: WeaponDamage(1d6, Force)
StatusType: BOOST
DisplayName: Force Fuelled
Description: Attacks made with this weapon deal an additional [1].
DescriptionParams: DealDamage(1d6, Force)
Icon: GenericIcon_DamageType_Force
StackId: MAG_FORCE_FORCE_WEAPON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_FORCE_FORCE_WEAPON_LESSER
Boosts: WeaponDamage(1d4, Force)
StatusType: BOOST
DescriptionParams: DealDamage(1d4, Force)
DisplayName: Force Fuelled*
Description: Attacks made with this weapon deal an additional [1].*
Icon: GenericIcon_DamageType_Force*
StackId: MAG_FORCE_FORCE_WEAPON*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_FORCE_FORCE_WEAPON


MAG_FIRE_HEAT
Boosts:
StatusType: BOOST
DisplayName: Heat
Description: Engulfed by a vengeful fire. Takes [1] each turn, but can use Heat Convergence.
DescriptionParams: DealDamage(1d4, Fire)
StackId: MAG_FIRE_HEAT
StackType: Additive
Passives: MAG_Fire_Heat_Convergence_Passive
RemoveConditions: HasStatus('DOWNED')
RemoveEvents: OnTurn
TooltipDamage: DealDamage(1d4, Fire)
TickFunctors: IF(not HasStatus('DOWNED')):DealDamage(1d4, Fire,Magical)
StatusPropertyFlags: Burning;DisableOverhead
OnApplyFunctors:
OnRemoveFunctors: RemoveStatus(MAG_FIRE_HEAT_CONVERGENCE)
StatusGroups:
StatusEffect:
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
SurfaceChange: Ignite*
TickType: StartTurn*
Stats inherited from: *BURNING


MAG_FIRE_HEAT_CONVERGENCE
Boosts: IF(IsDamageTypeFire() and not Self()):DamageBonus(MAG_FIRE_HEAT.Duration, Fire)
StatusType: BOOST
DisplayName: Heat Convergence
Description: The next time the affected entity deals Fire damage, it deals an additional [1] for every turn of Heat still affecting them.
DescriptionParams: 1
Icon: PassiveFeature_HeatConvergence
SoundStart: Misc_Status_Heat_Convergence_Enter_MO
SoundLoop: Misc_Status_Heat_Convergence_MO
SoundStop: Misc_Status_Heat_Convergence_MO_Stop
StackId: MAG_FIRE_HEAT_CONVERGENCE
RemoveConditions: IsDamageTypeFire() and not Self()
RemoveEvents: OnDamage
ApplyEffect: 96f3a781-7e09-423a-a937-c1afc659b01a
StatusEffect: 60794bbe-4627-488c-813d-33afa2df5b53


MAG_FIRE_HEAT_ONCE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Heat_ChargeUp_MO
StackId: MAG_FIRE_HEAT_ONCE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_FIRE_HEAT_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Heat Duration Check
StackId: MAG_FIRE_HEAT_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_FIRE_HEAT')):SetStatusDuration(MAG_FIRE_HEAT, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_ZHENTARIM_DEMONSPIRIT_AURA
StatusType: BOOST
DisplayName: Demonspirit Aura
Description: Affected entity's summoned creature has Resistance to all damage except Psychic.

At the start of the summoned creature's turn, it must succeed a Wisdom Saving Throw or be driven Mad.
Icon: PassiveFeature_Generic_WildAnimal
SoundStart: MAG_Status_DemonSpiritAura_Start
SoundLoop: MAG_Status_DemonSpiritAura_MO
SoundStop: MAG_Status_DemonSpiritAura_End
StackId: MAG_ZHENTARIM_DEMONSPIRIT_AURA
AuraRadius: 9
AuraStatuses: IF(Tagged('SUMMON') and SummonOwner(context.Target, context.Source)):ApplyStatus(MAG_ZHENTARIM_DEMONSPIRIT)
StatusEffect: 8bdd5e0a-0d50-475f-b7dc-36bf6d035075


MAG_ZHENTARIM_DEMONSPIRIT
Boosts: Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Thunder, Resistant); Resistance(Necrotic, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Cold, Resistant); Resistance(Poison, Resistant); Resistance(Radiant, Resistant); Resistance(Force, Resistant)
StatusType: BOOST
DisplayName: Demonspirit
Description: Affected entity's summoned creature has Resistance to all damage except Psychic.

At the start of the summoned creature's turn, it must succeed a Wisdom Saving Throw or be driven Mad.
Icon: PassiveFeature_Generic_WildAnimal
SoundStart: MAG_Status_DemonSpirit_Start
SoundLoop: MAG_Status_DemonSpirit_MO
SoundStop: MAG_Status_DemonSpirit_End
StackId: MAG_ZHENTARIM_DEMONSPIRIT
TickType: StartTurn
TickFunctors: IF(not SavingThrow(Ability.Wisdom, 10)):ApplyStatus(MAG_ZHENTARIM_DEMONSPIRIT_MADNESS, 100, 1)
StatusEffect: 74d126ef-5d43-4ad4-9eb9-4eb241381685


MAG_ZHENTARIM_DEMONSPIRIT_MADNESS
Boosts: AiArchetypeOverride(madness,99)
StatusType: BOOST
DisplayName: Demonspirit Madness
Description: Affected entity has been driven to frenzy by magical madness. It will attack the nearest creature on its turn.
StackId: MAG_ZHENTARIM_DEMONSPIRIT_MADNESS
RemoveConditions: (context.HasContextFlag(StatsFunctorContext.OnTurn) and SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('MAG_ZHENTARIM_DEMONSPIRIT'))
RemoveEvents: OnTurn;OnStatusRemoved
StatusGroups: SG_Charmed;SG_Condition;SG_Mad
ApplyEffect:
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47
Icon: Spell_Enchantment_CrownOfMadness*
SoundVocalStart: SHOUT*
SoundStop: Misc_Status_Madness_MO_Stop*
TickType: EndTurn*
TooltipSave: Wisdom*
StillAnimationType: Mental**
StillAnimationPriority: Mental**
SoundLoop: Misc_Status_Madness_MO**
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat**
Stats inherited from: *CROWN_OF_MADNESS **MADNESS


MAG_ZHENTARIM_DEMONSPIRIT_AURA_TECHNICAL
StatusType: BOOST
SoundStart:
SoundLoop:
SoundStop:
StackId: MAG_ZHENTARIM_DEMONSPIRIT_AURA_TECHNICAL
AuraRadius:
AuraStatuses:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_ZHENTARIM_DEMONSPIRIT_AURA)
StatusEffect:
DisplayName: Demonspirit Aura*
Description: Affected entity's summoned creature has Resistance to all damage except Psychic.

At the start of the summoned creature's turn, it must succeed a Wisdom Saving Throw or be driven Mad.*
Icon: PassiveFeature_Generic_WildAnimal*
Stats inherited from: *MAG_ZHENTARIM_DEMONSPIRIT_AURA


MAG_HARPERS_SINGING_SWORD_SINGING_AURA
StatusType: BOOST
DisplayName: Singing Sword: Singing
Description: All allies within [1] of range have [2] bonus to mental Attack Rolls and Saving Throws
DescriptionParams: Distance(6);1d4
Icon: Action_Mag_PhalarAluve_Sing
SoundLoop: MAG_Status_HarpersSingingSword_BlessingAura
StackId: MAG_HARPERS_SINGING_SWORD_SINGING_AURA
StackType: Overwrite
AuraRadius: 6
AuraStatuses: IF(Character() and Ally() and not Dead()):ApplyStatus(MAG_HARPERS_SINGING_SWORD_BLESS)
StatusEffect: 563dd2de-c629-4eb0-95ad-ffd16cff896d
FormatColor: Gold*
StackPriority: 1*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_AURA


MAG_HARPERS_SINGING_SWORD_BLESS
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)*
StatusType: BOOST
DisplayName: Singing Sword: Song
Description: Wielder has [1] bonus to mental Attack Rolls and Saving Throws.
DescriptionParams: 1d4
Icon: Action_Mag_PhalarAluve_Sing
SoundLoop: MAG_Status_HarpersSingingSword_Bless_Loop
StackId: MAG_HARPERS_SINGING_SWORD_BLESS
StatusGroups:
ApplyEffect: f27fbb85-be5d-48f1-9ffc-b9a6097fd041
StatusEffect: 3d91058a-d4d0-4eb2-8230-f5dd5e4ead93
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Stats inherited from: *BLESS


MAG_HARPERS_SINGING_SWORD_SHRIEKING_AURA
StatusType: BOOST
DisplayName: Singing Sword: Shrieking
Description: Enemies within [1] of range have [2] penalty to mental Saving Throws. The sword deals an additional [3] damage to creatures affected by the shrieked.
DescriptionParams: Distance(6);1d4;DealDamage(1d4, Thunder)
Icon: Action_Mag_PhalarAluve_Shriek
SoundLoop: MAG_Status_HarpersSingingSword_ShriekingAura
StackId: MAG_HARPERS_SINGING_SWORD_SINGING_AURA
StackType: Overwrite
AuraRadius: 6
AuraStatuses: IF(Character() and Enemy() and not Dead()):ApplyStatus(MAG_HARPERS_SINGING_SWORD_BANE)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: df991d17-e0f8-4f40-833f-8f6b79487be5
FormatColor: Gold*
StackPriority: 1*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_AURA


MAG_HARPERS_SINGING_SWORD_BANE
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)*
StatusType: BOOST
DisplayName: Singing Sword: Shriek
Description: Affected entity has [1] penalty to mental Saving Throws. When it is attacked, it takes an additional [2].
DescriptionParams: 1d4;DealDamage(1d4, Thunder)
Icon: Action_Mag_PhalarAluve_Shriek
SoundLoop: MAG_Status_HarpersSingingSword_Bane_Loop
StackId: MAG_HARPERS_SINGING_SWORD_BANE
Passives: MAG_SingingSword_Bane_ThunderDamage_Passive
ApplyEffect: 6c32aa03-be03-4d56-a28b-0984f194de88
StatusEffect: b41d8aaa-619b-4686-b4fa-71d1285693ec
ManagedStatusEffectType:
ManagedStatusEffectGroup:
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
Stats inherited from: *BANE


LOW_SERIALKILLER_POISONEDWINE
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
StatusType: BOOST
DisplayName: Ingested Karabasan's Gift
Description: After [1] turn the affected entity will become Paralysed.
DescriptionParams: 1
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(LOW_SERIALKILLER_PARALYZED, 100, 2)
Icon: Status_Drunk*
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StackId: DRUNK*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


MOO_KITCHENFIGHT_GNOLLCONTROLLED
StatusType: BOOST
DisplayName: Dominated Will
Description: The affected entity is under the control of a nearby True Soul.
Icon: GenericIcon_Intent_Control
StatusEffect: 5f2c07d0-4d7e-4d6a-848d-c69ba9c2d74c


MOO_BLOODPOTION_HALFORC
Boosts: DownedStatus(RELENTLESS_ENDURANCE_DOWNED,5)*
StatusType: BOOST
DisplayName: Half-Orcish Fury
Description: The next time the affected entity is Downed, it instead drops to 1 hit point thanks to the relentless will roiling in its veins.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HALFORC
StackType: Overwrite
RemoveConditions: HasStatus('RELENTLESS_ENDURANCE_DOWNED')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: ApplyToDead
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75
DescriptionParams: RegainHitPoints(1)*
StatusGroups: SG_RemoveOnRespec*
SoundLoop: Spell_Status_SurvivalInstinct_MO**
SoundStop: Spell_Status_SurvivalInstinct_MO_Stop**
Stats inherited from: *RELENTLESS_ENDURANCE **SURVIVAL_INSTINCT


MOO_BLOODPOTION_HUMAN
Boosts: ProficiencyBonus(Skill,Athletics);ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth);ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion);ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,Insight);ProficiencyBonus(Skill,Medicine);ProficiencyBonus(Skill,Perception);ProficiencyBonus(Skill,Survival);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance);ProficiencyBonus(Skill,Persuasion);
StatusType: BOOST
DisplayName: Human Versatility
Description: Mundane pluckiness grants the affected entity Proficiency in all skills until the next Long Rest due to the wily resourcefulness now bubbling within it.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HUMAN
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_HALFLING
Boosts: Advantage(Ability, Strength);Advantage(Ability, Dexterity);Advantage(Ability, Constitution);Advantage(Ability, Intelligence);Advantage(Ability, Wisdom);Advantage(Ability, Charisma);
StatusType: BOOST
DisplayName: Halfling Luck
Description: The luck of the smallfolk grants the affected entity Advantage on Skill Checks until its next Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HALFING
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_GNOME
Boosts: ProficiencyBonus(Skill,SleightOfHand);UnlockSpell(Target_MOO_BloodPotion_Knock);
StatusType: BOOST
DisplayName: Gnomish Ingenuity
Description: Affected entity is Proficient in Sleight of Hand Checks and can cast Knock until it takes a Long Rest..
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_GNOME
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_DWARF
Boosts: ProficiencyBonus(SavingThrow, Strength);ProficiencyBonus(SavingThrow, Dexterity);ProficiencyBonus(SavingThrow, Constitution);ProficiencyBonus(SavingThrow, Intelligence);ProficiencyBonus(SavingThrow, Wisdom);ProficiencyBonus(SavingThrow, Charisma);
StatusType: BOOST
DisplayName: Dwarven Resilience
Description: Affected entity has Proficiency in Saving Throws until it makes three successful Saving Throws or until it takes a Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_DWARF
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_ELF
Boosts: ActionResource(Movement, 10, 0);DarkvisionRangeMin(60);Tag(CHARMED_ADV);
StatusType: BOOST
DisplayName: Elven Elegance
Description: Noble elven arcana grants the affected entity an additional [1] movement speed, Darkvision, and can't be Charmed until its next Long Rest.
DescriptionParams: Distance(10)
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_ELF
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_TIEFLING
Boosts: UnlockSpell(Shout_MOO_BloodPotion_Thaumaturgy);UnlockSpell(Shout_MOO_BloodPotion_HellishRebuke);UnlockSpell(Shout_MOO_BloodPotion_Flameblade);UnlockSpell(Zone_MOO_BloodPotion_BurningHands);
StatusType: BOOST
DisplayName: Fiendish Vice
Description: Affected entity can call on diabolic arcana to cast Thaumaturgy, Hellish Rebuke, Burning Hands, and Flame Blade once each until the next Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_TIEFLING
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_HALFELF
StatusType: BOOST
DisplayName: Half-Elven Vigour
Description: Upon consumption, you and surrounding allies regain hit points based on their Constitution score.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HALFELF
StackType: Additive
RemoveEvents: OnApply
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: RegainHitPoints(Constitution);
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_HALFELF_AURA
StatusType: BOOST
DisplayName: Half-Elven Vigour
Description: Upon consumption, you and surrounding allies regain hit points based on their Constitution score.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HALFELF_AURA
StackType: Additive
AuraRadius: 45
AuraStatuses: TARGET:IF(Character() and not Dead() and Ally()):ApplyStatus(MOO_BLOODPOTION_HALFELF)
RemoveConditions: HasStatus('MOO_BLOODPOTION_HALFELF')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnApplyFunctors: RegainHitPoints(Constitution);
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_GITHYANKI
Boosts: UnlockSpell(Target_MOO_BloodPotion_MistyStep);UnlockSpell(Target_MOO_BloodPotion_Jump);UnlockSpell(Shout_MOO_BloodPotion_Blur);
StatusType: BOOST
DisplayName: Githyanki Providence
Description: A mote of githyanki psionics allows the affected entity to cast Misty Step, Invigorate Leap, and Blur once each its next Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_GITHYANKI
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_DRAGONBORN_FIRE
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Fire, Resistant);UnlockSpell(Projectile_MOO_BloodPotion_Fireball);
StatusType: BOOST
DisplayName: Draconic Prowess: Fire
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Fire damage, and can use Fireball once until its next Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_DRAGONBORN_FIRE
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_DRAGONBORN_ICE
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Cold, Resistant);UnlockSpell(Target_MOO_BloodPotion_IceStorm);
StatusType: BOOST
DisplayName: Draconic Prowess: Frost
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Cold damage, and can use Ice Storm once until its next Long Rest.
StackId: MOO_BLOODPOTION_DRAGONBORN_ICE
Icon: statIcons_BloodPotion*
StackType: Overwrite*
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75*
Stats inherited from: *MOO_BLOODPOTION_DRAGONBORN_FIRE


MOO_BLOODPOTION_DRAGONBORN_LIGHTNING
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Lightning, Resistant);UnlockSpell(Zone_MOO_BloodPotion_LightningBolt);
StatusType: BOOST
DisplayName: Draconic Prowess: Lightning
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Lightning damage, and can use Lightning Bolt once until its next Long Rest.
StackId: MOO_BLOODPOTION_DRAGONBORN_LIGHTNING
Icon: statIcons_BloodPotion*
StackType: Overwrite*
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75*
Stats inherited from: *MOO_BLOODPOTION_DRAGONBORN_FIRE


MOO_BLOODPOTION_DRAGONBORN_ACID
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Acid, Resistant);UnlockSpell(Projectile_MOO_BloodPotion_AcidArrow);
StatusType: BOOST
DisplayName: Draconic Prowess: Acid
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Acid damage, and can use Acid Arrow once until its next Long Rest.
StackId: MOO_BLOODPOTION_DRAGONBORN_ACID
Icon: statIcons_BloodPotion*
StackType: Overwrite*
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75*
Stats inherited from: *MOO_BLOODPOTION_DRAGONBORN_FIRE


MOO_BLOODPOTION_DRAGONBORN_POISON
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Poison, Resistant);UnlockSpell(Projectile_MOO_BloodPotion_RayOfSickness);
StatusType: BOOST
DisplayName: Draconic Prowess: Poison
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Poison damage, and can use Ray of Sickness once until its next Long Rest.
StackId: MOO_BLOODPOTION_DRAGONBORN_POISON
Icon: statIcons_BloodPotion*
StackType: Overwrite*
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75*
Stats inherited from: *MOO_BLOODPOTION_DRAGONBORN_FIRE


MOO_BLOODPOTION_SAPPED
Boosts: RollBonus(Attack,-1);RollBonus(SavingThrow,-1);RollBonus(SkillCheck,-1);RollBonus(RawAbility,-1)
StatusType: BOOST
DisplayName: Blood-draw Sickness
Description: Nothing is ever free - until the next long rest the affected entity has a -[1] to all dice rolls.
DescriptionParams: 1
Icon: statIcons_BloodPotion


MAG_THUNDER_REVERBERATION
Boosts: RollBonus(SavingThrow, -1, Strength) ;RollBonus(SavingThrow, -1, Dexterity); RollBonus(SavingThrow, -1, Constitution)
StatusType: BOOST
DisplayName: Reverberation
Description: Affected entity has a -1 penalty to Strength, Dexterity, and Constitution Saving Throws per remaining turn.

When the entity has [1] or more turns of Reverberation, it takes [2] and possibly falls Prone. The condition is removed afterward.

Creatures Immune to Thunder damage can't receive Reverberation.
DescriptionParams: 4;DealDamage(1d4, Thunder)
Icon: GenericIcon_Intent_Debuff
SoundStart: MAG_Status_Boost_Thunder_Reverberation
StackId: MAG_THUNDER_REVERBERATION
StackType: Additive
Passives: MAG_Thunder_Reverberation
TooltipSave: Dexterity
StatusPropertyFlags: MultiplyEffectsByDuration
ApplyEffect: 80e5c40d-531d-4aa2-8b2c-3eb4dc645892


MAG_THUNDER_REVERBERATION_ONCE_TECHNICAL
StatusType: BOOST
DisplayName: %%%|REVERBERATION ONCE TECHNICAL|
StackId: MAG_THUNDER_REVERBERATION_ONCE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_THUNDER_REVERBERATION_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Reverberation Duration Check
StackId: MAG_THUNDER_REVERBERATION_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_THUNDER_REVERBERATION')):SetStatusDuration(MAG_THUNDER_REVERBERATION, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


BOOMING_BLADE
Boosts:
StatusType: BOOST
DisplayName: Booming Blade
Description: Affected entity will take [1] when it moves.
DescriptionParams: DealDamage(1d8, Thunder)
StackId: BOOMING_BLADE
StackType:
TickType: EndTurn
Passives: BoomingBlade_Movement_Passive;BoomingBlade_MovementSpell_Passive
TooltipSave:
StatusPropertyFlags:
Icon: GenericIcon_Intent_Debuff*
SoundStart: MAG_Status_Boost_Thunder_Reverberation*
ApplyEffect: 80e5c40d-531d-4aa2-8b2c-3eb4dc645892*
Stats inherited from: *MAG_THUNDER_REVERBERATION


BOOMING_BLADE_DAMAGE
Boosts: RollBonus(SavingThrow, -1, Strength) ;RollBonus(SavingThrow, -1, Dexterity); RollBonus(SavingThrow, -1, Constitution)**
StatusType: BOOST
DisplayName: Booming Blade Damage
StackId: BOOMING_BLADE_DAMAGE
Passives:
OnApplyFunctors: DealDamage(1d8, Thunder,Magical);RemoveStatus(SELF, BOOMING_BLADE)
Description: Affected entity will take [1] when it moves.*
DescriptionParams: DealDamage(1d8, Thunder)*
TickType: EndTurn*
Icon: GenericIcon_Intent_Debuff*
SoundStart: MAG_Status_Boost_Thunder_Reverberation*
ApplyEffect: 80e5c40d-531d-4aa2-8b2c-3eb4dc645892*
StackType: Additive**
TooltipSave: Dexterity**
StatusPropertyFlags: MultiplyEffectsByDuration**
Stats inherited from: *BOOMING_BLADE **MAG_THUNDER_REVERBERATION


BOOMING_BLADE_DAMAGE_IMMUNITY
StatusType: BOOST
DisplayName: %%% Booming Blade Immunity
StackId: BOOMING_BLADE_DAMAGE_IMMUNITY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_POISON_POISON_LETHALITY
Boosts: Resistance(Poison, Vulnerable)
StatusType: BOOST
DisplayName: Virulent Venom
Description: Vulnerable to Poison damage.
Icon: Action_MagicItem_PoisonLethality
SoundLoop: Spell_Status_PoisonLethality
StackId: MAG_POISON_POISON_LETHALITY
StatusEffect: 77fdd403-d8bf-41e0-9985-a5cb77a2f030


MAG_POISON_POISON_EXPOSURE
StatusType: BOOST
DisplayName: Poison Susceptibility
Description: If you take poison damage, there is a chance you could become Poisoned.
Icon: GenericIcon_DamageType_Poison
StackId: MAG_POISON_POISON_EXPOSURE
Passives: MAG_Poison_PoisonExposure_Passive


MAG_ACID_NOXIOUS_FUMES
Boosts:
StatusType: BOOST
DisplayName: Noxious Fumes
Description: Hostile creatures in a radius of [1] take [2].
DescriptionParams: Distance(3);DealDamage(1d4, Acid)
Icon: GenericIcon_DamageType_Acid
SoundLoop: Misc_Status_Acid_NoxiousFumes
SoundStop: Misc_Status_Acid_NoxiousFumes_Stop
StackId: MAG_ACID_NOXIOUS_FUMES
AuraRadius: 3
AuraStatuses: IF(Character() and not Dead()):ApplyStatus(MAG_ACID_NOXIOUS_FUMES_DAMAGE)
TickType:
TickFunctors: DealDamage(1d4, Acid)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;TickingWithSource
StatusGroups:
StatusEffect: d2d846e3-0885-428b-a1ca-c35012c2b7c8
HitAnimationType: MagicalDamage_External*
SoundStart: Misc_Status_Acid_Enter*
OnApplyConditions: not Item(context.Source)*
Stats inherited from: *ACID


MAG_ACID_NOXIOUS_FUMES_DAMAGE
Boosts:
StatusType: BOOST
DisplayName: Noxious Fume Damage
Description: Affected entity takes [1] at the start of its turn.
DescriptionParams: DealDamage(1d4, Acid)
Icon: GenericIcon_DamageType_Acid
StackId: MAG_ACID_NOXIOUS_FUMES_DAMAGE
TickType: StartTurn
TickFunctors: DealDamage(1d4, Acid)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;TickingWithSource
StatusGroups:
StatusEffect: 24b59ab7-4fb8-4249-916e-dba6cda45023
HitAnimationType: MagicalDamage_External*
SoundStart: Misc_Status_Acid_Enter*
SoundLoop: Misc_Status_Acid_MO*
SoundStop: Misc_Status_Acid_MO_Stop*
OnApplyConditions: not Item(context.Source)*
Stats inherited from: *ACID


MAG_SHADOW_OBSCURITY_CRITICAL
Boosts: ReduceCriticalAttackThreshold(1)
StatusType: BOOST
DisplayName: Covert Critical
Description: As long as the affected entity remains obscured, the number it needs to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
Icon: PassiveFeature_Generic_Ethereal
SoundStart: MAG_Status_Boost_Shadow_Obscurity_Critical
SoundLoop: MAG_Status_Boost_Shadow_Obscurity_Critical_Loop
SoundStop: MAG_Status_Boost_Shadow_Obscurity_Critical_Loop_Stop
StackId: MAG_SHADOW_OBSCURITY_CRITICAL
StackType: Overwrite
RemoveConditions: HasObscuredState(ObscuredState.Clear)
RemoveEvents: OnObscurityChanged
StatusPropertyFlags: DisableOverhead;DisableCombatlog
ApplyEffect: b479d331-a4df-420e-9cbc-115e1cf10b87
StatusEffect: 3ce4d62e-4969-42c2-9fa6-f715a73ae77e
ManagedStatusEffectGroup:


MAG_SHADOW_OBSCURITY_CRITICAL_OWNER_TECHNICAL
StatusType: BOOST
DisplayName: %%% Darkness Critical Owner
StackId: MAG_SHADOW_OBSCURITY_CRITICAL_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SHADOW_OBSCURITY_CRITICAL)


MAG_SHADOW_OBSCURITY_STEALTH
Boosts: RollBonus(SkillCheck, 3, Stealth)
StatusType: BOOST
DisplayName: Stealthier
Description: As long as affected entity remains obscured, it has a +[1] bonus to Stealth Checks.
DescriptionParams: 3
Icon: PassiveFeature_Generic_Ethereal
SoundStart: MAG_Status_Boost_Shadow_Obscurity_Stealth_Start
SoundLoop: MAG_Status_Boost_Shadow_Obscurity_Stealth_Loop
SoundStop: MAG_Status_Boost_Shadow_Obscurity_Stealth_Loop_Stop
StackId: MAG_SHADOW_OBSCURITY_STEALTH
StackType: Overwrite
RemoveConditions: HasObscuredState(ObscuredState.Clear)
RemoveEvents: OnObscurityChanged
StatusPropertyFlags: DisableCombatlog;DisableOverhead
ApplyEffect: 59568c4c-f2ff-475c-8ece-8e7e6a4c01aa
StatusEffect: 3ce4d62e-4969-42c2-9fa6-f715a73ae77e


MAG_SHADOW_OBSCURITY_STEALTH_OWNER_TECHNICAL
StatusType: BOOST
DisplayName: %%% Stealthier Owner
StackId: MAG_SHADOW_OBSCURITY_STEALTH_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SHADOW_OBSCURITY_STEALTH)


MAG_SHADOW_OBSCURITY_SPELL_DC
Boosts: SpellSaveDC(1)
StatusType: BOOST
DisplayName: Shadespell
Description: As long as it remains obscured, the affected entity has +[1] to spell save DC.
DescriptionParams: 1
Icon: PassiveFeature_Generic_Darkness
SoundStart: MAG_Status_Boost_ShadowObscurity_Spell_Dc_Start
SoundLoop: MAG_Status_Boost_ShadowObscurity_Spell_Dc_Loop
SoundStop: MAG_Status_Boost_ShadowObscurity_Spell_Dc_End
StackId: MAG_SHADOW_OBSCURITY_SPELL_DC
StackType: Overwrite
RemoveConditions: HasObscuredState(ObscuredState.Clear)
RemoveEvents: OnObscurityChanged
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 4797da6b-202b-4ecf-a47e-58ad40fdb92c


MAG_SHADOW_OBSCURITY_SPELL_DC_OWNER_TECHNICAL
StatusType: BOOST
DisplayName: %%% Sneaky Cast Owner
StackId: MAG_SHADOW_OBSCURITY_SPELL_DC_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SHADOW_OBSCURITY_SPELL_DC)


MAG_SHADOW_OBSCURITY_ATTACK_BONUS
Boosts: RollBonus(RangedWeaponAttack,1d4)
StatusType: BOOST
DisplayName: Darkveil Precision
Description: As long as it remains obscured, the affected entity has a +[1] bonus to ranged Attack Rolls.
DescriptionParams: 1d4
Icon: statIcons_DarkveilPrecision
StackId: MAG_SHADOW_OBSCURITY_ATTACK_BONUS
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog


MAG_SHADOW_OBSCURITY_ATTACK_BONUS_OWNER_TECHNICAL
StatusType: BOOST
DisplayName: %%% Darkness Precision Owner
StackId: MAG_SHADOW_OBSCURITY_ATTACK_BONUS_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SHADOW_OBSCURITY_ATTACK_BONUS)


MAG_CQCASTER_SPELLDC_BONUS
Boosts: SpellSaveDC(1)
StatusType: BOOST
DisplayName: Browbeaten
Description: Affected entity has a +[1] bonus to spell save DC while threatened.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
SoundStart: MAG_Status_Boost_CQCaster_SpellDC_Bonus_MON
StackId: MAG_CQCASTER_SPELLDC_BONUS
StackType: Overwrite
StatusEffect: 74f6e1be-a36e-4d24-a8d1-257cda9be794


MAG_CQCASTER_SPELLDC_BONUS_OWNER_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_CQCASTER_SPELLDC_BONUS_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CQCASTER_SPELLDC_BONUS)


MAG_ENFORCER_BLESS
Boosts: IF(HasStatus('MAG_NON_LETHAL') or HasStatus('NON_LETHAL')):RollBonus(Attack,1d4)
StatusType: BOOST
DisplayName: Blessing of Authority
Description: Affected entity's next non-lethal attack gains a +[1] bonus to Attack Rolls.
DescriptionParams: 1d4
SoundStart: MAG_Status_Boost_EnforcerBless_Start
SoundLoop: MAG_Status_Boost_EnforcerBless_Loop
SoundStop: MAG_Status_Boost_EnforcerBless_Loop_Stop
StackId: MAG_ENFORCER_BLESS
RemoveEvents: OnAttack
StatusGroups:
StatusEffect: e0d190be-e40a-48a9-83a1-3993bd1835f6
Icon: Spell_Enchantment_Bless*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


MAG_DRUID_SHILLELAGH_SUPPORT
Boosts: IF(HasStatus('SHILLELAGH',GetAttackWeapon())):WeaponDamage(1d4,Bludgeoning)
StatusType: BOOST
DisplayName: Ironwood Harmony
Description: Deals an additional [1] while imbued with the druidic magic of Shillelagh.
DescriptionParams: DealDamage(1d4, Bludgeoning)
Icon: PassiveFeature_Generic_Nature
StackId: MAG_DRUID_SHILLELAGH_SUPPORT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_SHADOW_RENDING
Boosts: IF(Tagged('SHADOW', context.Target)):WeaponDamage(1d6, Piercing)
StatusType: BOOST
DisplayName: Oakfather's Light
Description: Promise deals an additional [1] against creatures made of shadow.
DescriptionParams: DealDamage(1d6, Piercing)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_SHADOW_RENDING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_CRITICAL_DONE_CRITICAL
StatusType: BOOST
DisplayName: Critical Hit!
Description: You've critically hit an opponent, dealing more damage.
Icon: GenericIcon_DamageType_Physical
StackId: MAG_CRITICAL_DONE_CRITICAL
RemoveEvents: OnCombatEnded


MAG_CRITICAL_HIDING_CRITICAL
Boosts: ReduceCriticalAttackThreshold(1)
StatusType: BOOST
DisplayName: Skilled Skullduggery
Description: While hidden, the number the affected entity needs to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
DescriptionParams: 1
Icon: PassiveFeature_Generic_Threat
StackId: MAG_CRITICAL_HIDING_CRITICAL
StackType: Overwrite
RemoveConditions: not HasStatus('SNEAKING_CLEAR') or not HasStatus('SNEAKING_LIGHTLY_OBSCURED') or not HasStatus('SNEAKING_HEAVILY_OBSCURED')
RemoveEvents: OnObscurityChanged;OnStatusRemoved;OnStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog


MAG_HIDING_NECROTIC_DAMAGE_BONUS
Boosts: CharacterWeaponDamage(1d6, Necrotic)
StatusType: BOOST
DisplayName: Lethal Concealment
Description: Deal an additional [1] while Hidden.
DescriptionParams: DealDamage(1d6, Necrotic)
Icon: PassiveFeature_Generic_Darkness
StackId: MAG_HIDING_NECROTIC_DAMAGE_BONUS
RemoveConditions: not HasStatus('SNEAKING_CLEAR') or not HasStatus('SNEAKING_LIGHTLY_OBSCURED') or not HasStatus('SNEAKING_HEAVILY_OBSCURED')
RemoveEvents: OnObscurityChanged;OnStatusApplied;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_CRITICAL_ARCANIC_CRITICAL
Boosts: ReduceCriticalAttackThreshold(1)
StatusType: BOOST
DisplayName: Arcane Critical
Description: The number you need to roll a Critical Hit while attacking is reduced by 2. This effect can stack.
DescriptionParams: 1
Icon: PassiveFeature_Generic_Threat
StackId: MAG_CRITICAL_ARCANIC_CRITICAL
StackType: Overwrite


MAG_CRITICAL_CRITICAL_EXECUTION
Boosts: UnlockInterrupt(Interrupt_MAG_CriticalExecution)
StatusType: BOOST
DisplayName: Executioner
Description: Spurred on by bloodlust. Next Attack Roll will be a Critical Hit.
Icon: statIcons_ExterminateThreat
StackId: MAG_CRITICAL_CRITICAL_EXECUTION


MAG_CRITICAL_CRITICAL_EXECUTION_OWNER
StatusType: BOOST
DisplayName: %%% Critical Execution Owner
StackId: MAG_CRITICAL_CRITICAL_EXECUTION_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CRITICAL_CRITICAL_EXECUTION)


MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL
StatusType: BOOST
DisplayName: %%%|Cloak of Dispalcement Technical|
Description: %%%|Technical status to add the displacement status effect at the start of the turn|
StackId: MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat()):ApplyStatus(MAG_PHB_CLOAK_OF_DISPLACEMENT, 100, 2)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_PHB_CLOAK_OF_DISPLACEMENT)


MAG_PHB_CLOAK_OF_DISPLACEMENT
Boosts: IF(not Tagged('BLINDSIGHT', context.Source)):Disadvantage(AttackTarget)*
StatusType: BOOST
DisplayName: Displaced
Description: Until you take damage, foes have Disadvantage on Attack Rolls against you.
SoundStart: MAG_Status_CloakOfDisplacement_Start
SoundLoop: MAG_Status_CloakOfDisplacement_MO
SoundStop: MAG_Status_CloakOfDisplacement_End
StackId: MAG_PHB_CLOAK_OF_DISPLACEMENT
RemoveConditions: not (IsMiss() and IsCriticalMiss())
RemoveEvents: OnAttacked;OnCombatEnded
StatusPropertyFlags: DisableOverhead
StatusGroups:
Icon: Spell_Illusion_Blur*
StatusEffect: d37fab67-6932-44c4-995e-f051d7027fc5*
Stats inherited from: *BLUR


MAG_PSYCHIC_MENTAL_FATIGUE_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Mental Fatigue Duration Check
StackId: MAG_PSYCHIC_MENTAL_FATIGUE_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_PSYCHIC_MENTAL_FATIGUE')):SetStatusDuration(MAG_PSYCHIC_MENTAL_FATIGUE, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_FROSTBITE_CREATURE
StatusType: BOOST
DisplayName: Frostbitten
Description: Affected entity takes [1] when attacking with a weapon.
DescriptionParams: DealDamage(1d4, Cold)
Icon: GenericIcon_DamageType_Cold
StackId: MAG_FROSTBITE_CREATURE
Passives: MAG_WeaponAction_Frostbite_Passive


MAG_SHADOW_BLADE_STEALTH_BONUS
Boosts: RollBonus(SkillCheck, 1d4, Stealth)
StatusType: BOOST
DisplayName: Shadow Blade: Stealth
Description: Affected entity has a +[1] bonus to Stealth Checks.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_SHADOW_BLADE_STEALTH_BONUS


MAG_FLESHREND
Boosts: BlockRegainHP();StatusImmunity(MAG_TEMPORARY_HP)
StatusType: BOOST
DisplayName: Rended Flesh
Description: Affected entity can't be healed and can't gain temporary hit points.
Icon: Action_MagicItem_Fleshrend
StackId: MAG_FLESHREND
TickType:
StatusPropertyFlags:
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
Stats inherited from: *CHILL_TOUCH


MAG_BLOODREND
Boosts: CharacterWeaponDamage(1d4, Piercing)
StatusType: BOOST
DisplayName: Bloodrender
Description: Affected entity deals an additional [1] on all hits while taking [1] per turn.
DescriptionParams: DealDamage(1d4, Piercing)
Icon: GenericIcon_DamageType_Physical
SoundLoop: MAG_Status_Boost_Bloodrend_Loop
SoundStop: MAG_Status_Boost_Bloodrend_Loop_Stop
StackId: MAG_BLOODREND
TickType: StartTurn
TickFunctors: DealDamage(1d4, Piercing,Magical)
StatusEffect: 98933bde-7ab6-4b2a-9e26-37ba6deb938b
StatusEffectOnTurn: c2c53059-cbd8-4465-9e59-0371b5837e9b
SoundStart: Spell_Status_Enrage_Start*
Passives: Bloodlust_Redcap*
StatusGroups: SG_Rage*
Stats inherited from: *BLOODLUST_REDCAP


MAG_MOONLIGHT_BUTTERFLY
Boosts: Advantage(AttackTarget);GameplayLight(3,false,0.1)
StatusType: BOOST
DisplayName: Moonlight Butterflies
Description: Surrounded in moon-pale butterflies, creatures have Advantage on attacks against the affected entity. When the illusion is fled from or disappears, the entity takes [1].
DescriptionParams: DealDamage(1d6, Psychic)
Icon: GenericIcon_Intent_Buff
StackId: MAG_MOONLIGHT_BUTTERFLY
OnRemoveFunctors: DealDamage(1d6, Psychic,Magical)


MAG_MOONLIGHT_BUTTERFLY_AURA
StatusType: BOOST
DisplayName: Aura of the Moonlight Butterfly
SoundLoop: MAG_Status_MoonlightButterfly_Start
SoundStop: MAG_Status_MoonlightButterfly_End
StackId: MAG_MOONLIGHT_BUTTERFLY_AURA
AuraStatuses: ApplyStatus(MAG_MOONLIGHT_BUTTERFLY,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableCombatlog;DisableOverhead;DisablePortraitIndicator;TickingWithSource
OnRemoveFunctors: RemoveStatus(MAG_MOONLIGHT_BUTTERFLY)
StatusEffect: 40067217-d969-4fdf-87eb-fd96489b9cf8
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
DescriptionParams: DealDamage(4d4,Slashing)*
Icon: Spell_Conjuration_CloudOfDaggers*
AuraRadius: 2*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


MOO_MAG_KETHERIC_HOWL_OF_THE_DEAD_AURA
StatusType: BOOST
DisplayName: %%%|Howl of The Dead Technical|
Icon: Action_MagicItem_HowlOfTheDead
StackId: MOO_MAG_KETHERIC_HOWL_OF_THE_DEAD_AURA
Passives: MOO_MAG_HowlOfTheDead_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_MAG_KETHERIC_STUPEFIED
Boosts: ActionResourceMultiplier(Movement, 50,0);SourceAdvantageOnAttack()
StatusType: BOOST
DisplayName: Numbed
Description: Movement speed halved. The spellcaster has Advantage on Attack Rolls against the affected entity.

Removed by Help, or when hit by the spellcaster.
Icon: Action_MagicItem_HowlOfTheDead
StackId: MOO_MAG_KETHERIC_STUPEFIED
StatusEffect: fb38227a-ca3c-4be7-9079-a954202fb18a


CRE_MAG_GITHBORN_AMULET
Boosts: IF(Tagged('ABERRATION')):Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Ancient Grudges
Description: Filled with a touch of arcane gith knowledge.

Has Advantage on Attack Rolls against aberrations.
Icon: GenericIcon_Intent_Buff
SoundLoop: Spell_Status_ActionGrudges
SoundStop: Spell_Status_ActionGrudges_Stop
StackId: CRE_MAG_GITHBORN_AMULET
StatusEffect: 64827c25-26b2-4227-907d-7f0e6881efc6


MAG_WEAPON_ACTION_TELEKINETIC_BOLT
Boosts: WeaponDamage(1d4, Force)
StatusType: BOOST
DisplayName: Arcane Ammunition
Description: Ranged weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, Force)
Icon: Action_MagicItem_TelekineticBolt
SoundLoop: MAG_Status_Boost_Action_TelekineticBolt_MO
SoundStop: MAG_Status_Boost_Action_TelekineticBolt_MO_Stop
StackId: CRE_MAG_TELEKINETIC_BOLT
StatusPropertyFlags: DisableOverhead
ApplyEffect: 273008ca-28ac-4fa4-abff-9a029579def2


MAG_WEAPON_ACTION_UNDEAD_TURNING_BOLT
Boosts:
StatusType: BOOST
DisplayName: Sacred Munitions
Description: Affected entity's ranged weapon attacks possibly inflict Turn Undead on a target.
DescriptionParams:
Icon: GenericIcon_Intent_Buff
StackId: MAG_WEAPON_ACTION_UNDEAD_TURNING_BOLT
Passives: MAG_WeaponAction_UndeadTurning_Ammunition_Passive
SoundLoop: MAG_Status_Boost_Action_TelekineticBolt_MO*
SoundStop: MAG_Status_Boost_Action_TelekineticBolt_MO_Stop*
StatusPropertyFlags: DisableOverhead*
ApplyEffect: 273008ca-28ac-4fa4-abff-9a029579def2*
Stats inherited from: *MAG_WEAPON_ACTION_TELEKINETIC_BOLT


MAG_FLAMING_FIST_BLAZING_RETALIATION
StatusType: BOOST
DisplayName: Blazing Retaliation
Description: Affected entity has a +[1] bonus to Armour Class.

When a melee attack misses it, deal [2] to the attacker.
DescriptionParams: 1;DealDamage(1d6, Fire)
Icon: GenericIcon_Intent_Buff
SoundLoop: MAG_Status_Boost_Mag_Blazing_Retaliation
SoundStop: MAG_Status_Boost_Mag_Blazing_Retaliation_Stop
StackId: MAG_FLAMING_FIST_BLAZING_RETALIATION
Passives: MAG_FlamingFist_BlazingRetaliation_Passive
StatusPropertyFlags:
OnApplyFunctors: AI_ONLY:IF(not HasStatus('MAG_FLAMING_FIST_BLAZING_RETALIATION')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusGroups:
StatusEffect: 942b4d39-ad3a-4693-94d8-760781c3851f
StackPriority: 0*
Stats inherited from: *HELLISH_REBUKE


MAG_FLAMING_FIST_PROTECTION_FROM_MISSILES
Boosts:
StatusType: BOOST
DisplayName: Cindersnap Reflexes
Description: The next ranged weapon attack targeting the entity has Disadvantage and its damage is halved.
Icon: Action_MagicItem_ProtectionFromMissiles
SoundLoop: MAG_Status_Boost_Flaming_Fist_Protection_From_Missiles
SoundStop: MAG_Status_Boost_Flaming_Fist_Protection_From_Missiles_Stop
StackId: MAG_FLAMING_FIST_PROTECTION_FROM_MISSILES
Passives: MAG_FlamingFist_ProtectionFromMissiles_Passive
RemoveConditions:
RemoveEvents:
OnApplyFunctors:
StatusGroups:
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *MAGE_ARMOR


MAG_UNDEAD_SLAYER_BLESS
Boosts: IF(Tagged('UNDEAD', context.Target)):WeaponAttackRollBonus(1d4);IF(Tagged('UNDEAD', context.Target)):WeaponDamage(1d4, Piercing)
StatusType: BOOST
DisplayName: Revenant Scourge
Description: When used against undead creatures this weapon has +[1] bonus to Attack and Damage rolls.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_UNDEAD_SLAYER_BLESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_OUTER_ENTITY_SLAYER_BLESS
Boosts: IF(Tagged('FEY', context.Target) or Tagged('HAG', context.Target) or Tagged('ABERRATION', context.Target) or Tagged('FIEND', context.Target)):WeaponAttackRollBonus(1d4);IF(Tagged('FEY', context.Target) or Tagged('HAG', context.Target) or Tagged('ABERRATION', context.Target) or Tagged('FIEND', context.Target)):WeaponDamage(1d4, Piercing)
StatusType: BOOST
DisplayName: Outer-Entity Slayer
Description: When wielded against fey, fiends, or undead foes, this weapon has a +[1] bonus to Damage and Attack Rolls.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_OUTER_ENITY_SLAYER_BLESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_PLANE_SHIFTER_SLAYER_BLESS
Boosts: IF(Tagged('GITHYANKI', context.Target) or Tagged('ELEMENTAL', context.Target) or Tagged('ABERRATION', context.Target) or Tagged('FIEND', context.Target)):WeaponAttackRollBonus(1d4);IF(Tagged('GITHYANKI', context.Target) or Tagged('ELEMENTAL', context.Target) or Tagged('ABERRATION', context.Target) or Tagged('FIEND', context.Target)):WeaponDamage(1d4, Slashing)
StatusType: BOOST
DisplayName: Interplanar Slayer
Description: This weapon grants a +[1] bonus to Damage and Attack Rolls against githyanki, aberrations, fiends, and elementals.
DescriptionParams: 1d4
Icon: Action_Monster_Bombardement_IllithidHorde
StackId: MAG_PLANE_SHIFTER_SLAYER_BLESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_ELECTROCUTED
Boosts: ActionResourceBlock(ReactionActionPoint); Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity)**
StatusType: BOOST
SurfaceChange: Electrify
StatusGroups:
DisplayName: Electrocuted*
Description: Takes [1] at the start of each turn.*
DescriptionParams: DealDamage(1d4,Lightning)*
Icon: Status_ShockedSurface*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Electric*
TooltipDamage: DealDamage(1d4,Lightning)*
TickFunctors: DealDamage(1d4,Lightning)*
OnApplyFunctors: DealDamage(1d4,Lightning)*
ApplyEffect: 1c94aeb3-babd-4b5d-9c13-b5f0ed38a7b2*
StatusEffect: 4a7f6272-a328-487e-9a3d-ebbea942a223*
StatusEffectOnTurn: 4aa473dc-c884-4ec9-aa18-1508e32fbd23*
FormatColor: Air**
MaterialType: Overlay**
MaterialApplyBody: Yes**
MaterialApplyArmor: Yes**
MaterialApplyWeapon: No**
MaterialApplyNormalMap: No**
SoundLoop: Misc_Status_Shocked_MO**
SoundStop: Misc_Status_Shocked_MO_Stop**
StackId: SHOCKED**
TickType: StartTurn**
StatusPropertyFlags: InitiateCombat**
Stats inherited from: *SHOCKED_SURFACE **SHOCKED


MAG_ELECTROCUTE_KUOTOA_STINGER_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_ELECTROCUTE_KUOTOA_STINGER_TECHNICAL
SurfaceChange: Electrify
Passives: MAG_Kuotoa_Lightning_Spear_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_EMPERORPRELUDE_PSIONICDREAM
StatusType: BOOST
DisplayName: %%%DEPRECATEDPsionic Dream
Description: %%%DEPRECATEDCasting Psionic Dream
Icon: GenericIcon_Intent_Control
RemoveConditions: TotalDamageDoneGreaterThan(0)
RemoveEvents: OnDamage


MAG_ILLITHID_BLESS
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)*
StatusType: BOOST
DisplayName: Lieges of the Underdark Blessing
SoundStart: Misc_Status_Illithid_Bless_MO_Start
SoundLoop: Misc_Status_Illithid_Bless_MO
SoundStop: Misc_Status_Illithid_Bless_MO_Stop
StatusGroups:
ApplyEffect: 5fb98573-9eba-4086-bc08-17bf9d062eec
StatusEffect: 0b1203e5-e826-4084-9df5-2a206e127e03
Description: Gains a +1d4 bonus to Attack Rolls and Saving Throws.*
Icon: Spell_Enchantment_Bless*
StackId: BLESS*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


MAG_HARPERS_OBSCURITY_SAVING_THROWS
Boosts: Advantage(AllSavingThrows)
StatusType: BOOST
DisplayName: Clinging Shadows
Description: While remaining obscured, affected entity has Advantage on Saving Throws.
Icon: GenericIcon_Intent_Buff
StackId: MAG_HARPERS_OBSCURITY_SAVING_THROWS
StatusPropertyFlags: DisableOverhead;DisableCombatlog


MAG_HARPERS_HARMONIZING_RAPIER_HARMONY
Boosts: IF(IsMeleeWeaponAttack()):DamageBonus(max(1, CharismaModifier))
StatusType: BOOST
DisplayName: Harmonised
Description: Affected entity's melee weapon attacks deal additional damage equal to its Charisma Modifier (min.1).
Icon: Action_Mag_Harmonizing
SoundLoop: MAG_Status_Boost_Harpers_HarmonizingRapier_Harmony
SoundStop: MAG_Status_Boost_Harpers_HarmonizingRapier_Harmony_Stop
StackId: MAG_HARPERS_HARMONIZING_RAPIER_HARMONY
TickType: StartTurn
RemoveConditions:
RemoveEvents:
StatusGroups:
StatusEffect: 2ba42de5-6a84-42f6-b6f4-21072b984179
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


MAG_HARPERS_TWILIGHT_HIDE
Boosts: AC(1)
StatusType: BOOST
DisplayName: Treading Twilight
Description: While remaining obscured, affected entity has a +[1] bonus to Armour Class.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_HARPERS_TWILIGHT_HIDE
StatusPropertyFlags: DisableOverhead;DisableCombatlog


HAV_MAG_INFERNAL_FIRE
Boosts: IF(Item(context.Source)):WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);BlockRegainHP()
StatusType: BOOST
DisplayName: Infernal Burning
Description: Affected entity takes [1] on their turn and cannot recover hit points.
SoundLoop: MAG_Status_Boost_Hav_Infernal_Fire
SoundStop: MAG_Status_Boost_Hav_Infernal_Fire_Stop
StackId: HAV_MAG_INFERNAL_FIRE
StatusEffect: 567a6860-564b-4c82-99f6-072230e06d3c
StatusEffectOnTurn: 7cb835b8-a481-4cf5-99e3-ab1a71f8e7bf
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SurfaceChange: Ignite*
TickType: StartTurn*
TooltipDamage: DealDamage(1d4,Fire)*
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


MAG_BLOODFEEDER_SCARLET_REMITTANCE_1
Boosts: DamageBonus(1);RollBonus(Attack, 1);SpellSaveDC(1)
StatusType: BOOST
DisplayName: Scarlet Remittance
Description: Affected entity has a +[1] bonus to Attack Rolls, damage, and Spell Save DC.
DescriptionParams: 1
Icon: statIcons_ScarletRemittance_1
SoundStart: MAG_Status_ScarletRemittance_Start
StackId: MAG_BLOODFEEDER_SCARLET_REMITTANCE_1


MAG_BLOODFEEDER_SCARLET_REMITTANCE_2
Boosts: DamageBonus(2);RollBonus(Attack, 2);SpellSaveDC(2)
StatusType: BOOST
DescriptionParams: 2
Icon: statIcons_ScarletRemittance_2
DisplayName: Scarlet Remittance*
Description: Affected entity has a +[1] bonus to Attack Rolls, damage, and Spell Save DC.*
SoundStart: MAG_Status_ScarletRemittance_Start*
StackId: MAG_BLOODFEEDER_SCARLET_REMITTANCE_1*
Stats inherited from: *MAG_BLOODFEEDER_SCARLET_REMITTANCE_1


MAG_BLOODFEEDER_SCARLET_REMITTANCE_3
Boosts: DamageBonus(3);RollBonus(Attack, 3);SpellSaveDC(3);UnlockSpell(Shout_MAG_Zhentarim_Bloodfeeding_Container)
StatusType: BOOST
DescriptionParams: 3
Icon: statIcons_ScarletRemittance_3
DisplayName: Scarlet Remittance*
Description: Affected entity has a +[1] bonus to Attack Rolls, damage, and Spell Save DC.*
SoundStart: MAG_Status_ScarletRemittance_Start*
StackId: MAG_BLOODFEEDER_SCARLET_REMITTANCE_1*
Stats inherited from: *MAG_BLOODFEEDER_SCARLET_REMITTANCE_1


MAG_BLOODFEEDER_SCARLET_SATURATION
Boosts: CriticalDamageOnHit()
StatusType: BOOST
DisplayName: Scarlet Saturation
Description: Your next attack is guaranteed to Critically Hit.
Icon: Action_Mag_Bloodfeeding_ScarletSaturation
StackId: MAG_BLOODFEEDER_SCARLET_TRANCE
RemoveConditions: IsWeaponAttack() and IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttack


MAG_BLOODFEEDER_SCARLET_TRANCE
Boosts: UnlockSpellVariant(MagicalAmbushCheck(), ModifySavingThrowDisadvantage(), ModifyIconGlow())
StatusType: BOOST
DisplayName: Scarlet Stupor
Description: The next creature to roll a Saving Thrown against one of your spells has Disadvantage.
Icon: Action_Mag_Bloodfeeding_ScarletTrance
StackId: MAG_BLOODFEEDER_SCARLET_TRANCE
RemoveConditions: IsSpell()
RemoveEvents: OnAttack


MAG_JHANNYL_GLOVES_LESSER_RESTORATION
StatusType: BOOST
DisplayName: Reactive Restoration
Description: When Blinded, Paralysed, or Poisoned, the affected entity is automatically Restored.
Icon: Spell_Abjuration_LesserRestoration
StackId: MAG_JHANNYL_GLOVES_LESSER_RESTORATION
StatusPropertyFlags: DisablePortraitIndicator;ForceOverhead


MAG_MONK_UNARMED_EXPLOIT
Boosts: SpellSaveDC(1)
StatusType: BOOST
DisplayName: Those Laid Bare
Description: Affected entity has a +[1] bonus to save against spell DC.
DescriptionParams: 1
Icon: Action_Slam
StackId: MAG_MONK_UNARMED_EXPLOIT


MAG_REGAIN_HP_3
StatusType: BOOST
DisplayName: Rejuvenating Countenance
StackId: MAG_REGAIN_HP
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnApplyFunctors: RegainHitPoints(1d4)
ApplyEffect: 89f2d0ac-9295-4657-bfa6-fb6d61adf59c


MAG_REGAIN_HP_4
StatusType: BOOST
StackId: MAG_REGAIN_HP_4
OnApplyFunctors: RegainHitPoints(1d6)
ApplyEffect: f4eece58-73a2-4aa0-877a-3db3a3bf33f1
DisplayName: Rejuvenating Countenance*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *MAG_REGAIN_HP_3


MAG_REGAIN_HP_VAMPIRISM
StatusType: BOOST
SoundStart: MAG_Status_RegainHP_CazadorVampiricQuarterstaff
StackId: MAG_REGAIN_HP_VAMPIRISM
ApplyEffect:
DisplayName: Rejuvenating Countenance*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
OnApplyFunctors: RegainHitPoints(1d4)*
Stats inherited from: *MAG_REGAIN_HP_3


MAG_NECROTIC_NECROTIC_WEAPON
Boosts: WeaponDamage(1d4,Necrotic)
StatusType: BOOST
DisplayName: Withering Armament
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d4, Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MAG_NECROTIC_NECROTIC_WEAPON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: 9c94e468-751d-4967-870a-15f368cd5e3a


MAG_NECROTIC_NECROTIC_WEAPON_REVOCATION
Boosts: WeaponDamage(1d4,Necrotic)*
StatusType: BOOST
DisplayName: Withering Armament*
Description: Deals an additional [1].*
DescriptionParams: DealDamage(1d4, Necrotic)*
Icon: GenericIcon_DamageType_Necrotic*
StackId: MAG_NECROTIC_NECROTIC_WEAPON*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: 9c94e468-751d-4967-870a-15f368cd5e3a*
Stats inherited from: *MAG_NECROTIC_NECROTIC_WEAPON


MAG_THUNDER_THUNDER_WEAPON
Boosts: WeaponDamage(1d4,Thunder)
StatusType: BOOST
DisplayName: Roaring Armament
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d4, Thunder)
Icon: GenericIcon_DamageType_Thunder
SoundLoop: MAG_Status_RoaringMaul_MO
SoundStop: MAG_Status_RoaringMaul_MO_Stop
StackId: MAG_THUNDER_THUNDER_WEAPON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: d852e43c-3e66-4dd1-bd78-a6243bdd7e6d


MAG_THUNDER_GREATER_THUNDER_WEAPON
Boosts: WeaponDamage(1d6,Thunder)
StatusType: BOOST
DescriptionParams: DealDamage(1d6, Thunder)
StackId: MAG_THUNDER_GREATER_THUNDER_WEAPON
DisplayName: Roaring Armament*
Description: Deals an additional [1].*
Icon: GenericIcon_DamageType_Thunder*
SoundLoop: MAG_Status_RoaringMaul_MO*
SoundStop: MAG_Status_RoaringMaul_MO_Stop*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: d852e43c-3e66-4dd1-bd78-a6243bdd7e6d*
Stats inherited from: *MAG_THUNDER_THUNDER_WEAPON


MAG_WOUND_CLOSURE
StatusType: BOOST
DisplayName: Wound Closure
Description: While unconscious, the affected entity stabilises at the start of its turn.
Icon: Item_LOOT_GEN_Amulet_Necklace_F_Gold_A_1
SoundStart: MAG_Status_Boost_WoundClosure_Start
SoundLoop: MAG_Status_Boost_WoundClosure_Loop
SoundStop: MAG_Status_Boost_WoundClosure_End
StackId: MAG_WOUND_CLOSURE
TickType: StartTurn
TickFunctors: Stabilize()
StatusPropertyFlags: ApplyToDead
StatusEffect: 18c13b3c-22af-484d-928b-59c8e4d78bc0


MAG_ARCANIC_DEFENSE
Boosts: RollBonus(SavingThrow, SpellCastingAbilityModifier);AC(1)
StatusType: BOOST
DisplayName: Supreme Defences
Description: While concentrating, you add your Spellcasting Ability Modifier to your Saving Throws and gain a +[1] bonus to Armour Class.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_ARCANIC_DEFENSE
RemoveConditions: not IsConcentrating(context.Source)
RemoveEvents: OnAttacked;OnStatusRemoved;OnStatusApplied;OnCombatEnded;OnTurn


MAG_ARCANIC_DEFENSE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_ARCANIC_DEFENSE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(IsConcentrating(context.Source)):ApplyStatus(MAG_ARCANIC_DEFENSE, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_ARCANIC_DEFENSE)


MAG_BHAALIST_MURDERER_DAGGER
Boosts: IF(HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50, context.Target)):WeaponDamage(1d4, Piercing)
StatusType: BOOST
DisplayName: Bloodthirsty Blade
Description: This weapon deals an additional [1] against creatures with [2]% of their hit points or fewer.
DescriptionParams: DealDamage(1d4, Piercing);50
Icon: GenericIcon_Intent_Buff
StackId: MAG_BHAALIST_MURDERER_DAGGER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BHAALIST_AURA_OF_MURDER_AURA
Boosts:
StatusType: BOOST
DisplayName: Aura of Murder
Description: Enemies within [1] are Vulnerable to Piercing damage, unless they are Resistant or Immune to it.
DescriptionParams: Distance(3)
Icon: PassiveFeature_Generic_Death
StackId: MAG_BHAALIST_AURA_OF_MURDER_AURA
AuraRadius: 3
AuraStatuses: IF(Enemy() and not Self() and Character()):ApplyStatus(MAG_BHAALIST_AURA_OF_MURDER)
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableCombatlog;DisableOverhead;InitiateCombat;BringIntoCombat
FormatColor: LightGray*
StackPriority: 1*
Stats inherited from: *GNOLL_PACKTACTICS_AURA


MAG_BHAALIST_AURA_OF_MURDER
Boosts: Resistance(Piercing, Vulnerable)
StatusType: BOOST
Icon: PassiveFeature_Generic_Death
StillAnimationType:
StillAnimationPriority:
SoundVocalStart:
StackId: MAG_BHAALIST_AURA_OF_MURDER
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups:
DisplayName: Aura of Murder*
Description: Affected entity is Vulnerable to Piercing damage.*
ManagedStatusEffectType: Negative*
DescriptionParams: Distance(3);DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType) **
StackPriority: 5**
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105**
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565**
Stats inherited from: *AURA_OF_MURDER_BUFF **AURA_OF_HATE_BUFF


MAG_BHAALIST_ARMOR_TECHNICAL
StatusType: BOOST
DisplayName: %%% Bhaalist Armor Technical
StackId: MAG_BHAALIST_ARMOR_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_BHAALIST_AURA_OF_MURDER_AURA);RemoveStatus(MAG_BHAALIST_AURA_OF_MURDER)


MAG_CQ_CASTER_DISRUPTION_AURA
StatusType: BOOST
DisplayName: Aura of Disruption
Description: Hostile creatures within [1] roll their damage twice and take the lower result.
DescriptionParams: Distance(2)
Icon: GenericIcon_Intent_Buff
StackId: MAG_CQ_CASTER_DISRUPTION_AURA
AuraRadius: 2
AuraStatuses: IF(not Ally() and Character()):ApplyStatus(MAG_CQ_CASTER_DISRUPTION_WAVE)
StatusPropertyFlags: InitiateCombat;BringIntoCombat


MAG_CQ_CASTER_DISRUPTION_WAVE
Boosts: IF(AttackingWithMeleeWeapon(context.Source)):Reroll(Damage, 9, true);IF(AttackingWithRangedWeapon(context.Source)):Reroll(Damage, 7, true)
StatusType: BOOST
DisplayName: Aura of Disruption
Description: You must roll your damage twice and use the lower result while within [1] of the spellcaster.
Icon: GenericIcon_Intent_Buff
StackId: MAG_CQ_CASTER_DISRUPTION_WAVE


TEST_ASTARION_VAMPIRE
StatusType: BOOST
DisplayName: Vampirism
Description: The pallid complexion, the pointed teeth - was it really so surprising?
StatusPropertyFlags: IgnoreResting;FreezeDuration;ApplyToDead


GLO_NIGHTSONGRESURRECTION
StatusType: BOOST
DisplayName: Nightsong Soars Eternal
Description: Nightsong will be resurrected by the powers of Selûne whenever she dies.
Icon: GenericIcon_Intent_Healing
StatusPropertyFlags: IgnoreResting;ApplyToDead
OnRemoveFunctors: Resurrect(100, 10)


HAV_SHIELDSHADOWBURN
StatusType: BOOST
DisplayName: Hit the Lights
Description: Selune's Moon Shield is burning the target.
Icon: GenericIcon_DamageType_Radiant
StackId: HAV_SHIELDSHADOWBURN
OnApplyFunctors: DealDamage(2d4,Radiant,Magical)


LOW_SERIALKILLER_MEPHITLILQUID
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Stats inherited from: *POTIONS


LOW_MINSCHIDEOUT_WATERVALVE_LOW
StatusType: BOOST
DisplayName: Low Water Level
Description: The current water level is too low to operate the sluice gate.
Icon: GenericIcon_Intent_Debuff
StackId: LOW_MINSCHIDEOUT_WATERVALVE
StackPriority: 1
StackType: Overwrite


LOW_MINSCHIDEOUT_WATERVALVE_MID
StatusType: BOOST
DisplayName: Perfect Water Level
Description: The current water level allows you to operate the sluice gate.
Icon: Status_Wet
StackId: LOW_MINSCHIDEOUT_WATERVALVE
StackPriority: 2
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_LOW, 100, 3)


LOW_MINSCHIDEOUT_WATERVALVE_HIGH
StatusType: BOOST
DisplayName: High Water Level
Description: The current water level is dangerously high.
Icon: GenericIcon_Intent_Buff
StackId: LOW_MINSCHIDEOUT_WATERVALVE
StackPriority: 3
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_MID, 100, 3)


LOW_MINSCHIDEOUT_WATERVALVE_OVER
StatusType: BOOST
DisplayName: Flooded
Description: The hydraulic system is overloaded with water and has seized up.
Icon: Action_Monster_ElementalAir_Blast
StackId: LOW_MINSCHIDEOUT_WATERVALVE
StackPriority: 4
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_HIGH, 100, 3)


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW
StatusType: BOOST
DisplayName: Barely Warm
Description: The ambient temperature is too low to operate the sluice gate.
Icon: GenericIcon_DamageType_Cold
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE
StackPriority: 1
StackType: Overwrite


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID
StatusType: BOOST
DisplayName: Perfect Warmth
Description: The ambient temperature allows you to operate the sluice gate.
Icon: Status_Warm
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE
StackPriority: 2
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW, 100, 3)


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH
StatusType: BOOST
DisplayName: Perilously Hot
Description: The temperature has risen to a dangerous level.
Icon: GenericIcon_DamageType_Fire
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE
StackPriority: 3
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID, 100, 3)


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER
StatusType: BOOST
DisplayName: Overheated
Description: The hydraulic system has overheated and seized up.
Icon: PassiveFeature_Generic_Explosion
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE
StackPriority: 4
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH, 100, 3)


LOW_MINSCHIDEOUT_WATERVALVE_INCREASING
StatusType: BOOST
DisplayName: Water Level Rising
Description: The current water level will increase when this condition ends.
Icon: Status_Positive
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_HIGH')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_OVER, 100, -1);IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_MID')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_HIGH, 100, 3);IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_MID, 100, 3);IF(RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_HIGH') and not HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_MID') and not HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_LOW,100,3);IF(RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_OVER')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_INCREASING, 100, 2)


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_INCREASING
StatusType: BOOST
DisplayName: Temperature Increase
Description: The ambient temperature will increase once this condition ends.
Icon: GenericIcon_Intent_Buff
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER, 100, -1);IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH, 100, 3);IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID, 100, 3);IF(RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH') and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID') and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW,100,3);IF(RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_INCREASING, 100, 1)


LOW_MURDERTRIBUNAL_CHAINED
Boosts: Attribute(Grounded); ActionResourceBlock(Movement); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);
StatusType: BOOST
DisplayName: Shackled
Description: Chained to the ground with iron shackles.
Icon: statIcons_GOB_GoblinPriest_Chains
StackId: LOW_MURDERTRIBUNAL_CHAINED


ORI_KARLACH_ENRAGE
Boosts: BlockTravel(); Resistance(Fire, Immune); StatusImmunity(BURNING); StatusImmunity(WILD_MAGIC_BURNING);Tag(CANBECALMED);Tag(ORI_KARLACH_ENRAGED)
StatusType: BOOST
DisplayName: Unbridled Wrath
Description: Releasing a decade of pent-up rage in a blaze of infernal fury.
Icon: PassiveFeature_Generic_Explosion
StatusPropertyFlags: LoseControl
StatusGroups: SG_Rage
ApplyEffect: 3748c870-63e8-4398-824a-581ee7250b3f


LOW_STORMSHORETABERNACLE_GODBLESSED
Boosts: RollBonus(SavingThrow, 2)
StatusType: BOOST
DisplayName: Anointed in Splendour
Description: Affected entity's deity has flooded its mind with ancient secrets both benevolent and baleful. It has a +[1] bonus to all Saving Throws.
DescriptionParams: 2
Icon: GenericIcon_Intent_Buff
SoundStart: Misc_Status_Stormshoretabernacle_Godblessed
StackId: LOW_STORMSHORETABERNACLE_GODBLESSED
StatusPropertyFlags: ApplyToDead;IgnoreResting
ApplyEffect: b534e7d1-8f4d-43c8-94d9-04c68a93e6fd


LOW_STORMSHORETABERNACLE_GODCURSED
StatusType: BOOST
DisplayName: Castigated By Divinity
Description: Affected entity is cursed by transgressed and irritable gods. When it falls unconscious, it immediately dies. Moreover, when it dies, a terrible envoy of the offended deity is conjured from the entity's corpse.
Icon: GenericIcon_Intent_Debuff
SoundStart: Misc_Status_Stormshoretabernacle_Godcursed
StackId: LOW_STORMSHORETABERNACLE_GODCURSED
Passives: LOW_StormshoreTabernacle_Curse_KillingBlow_Passive;LOW_StormshoreTabernacle_Curse_SpawnEnvoy_Passive;LOW_StormshoreTabernacle_Curse_SpawnEnvoy_LonRest_Refresh_Passive
StatusPropertyFlags: ApplyToDead;IgnoreResting
OnApplyFunctors: ApplyStatus(LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL, 100, -1)
OnRemoveFunctors: RemoveStatus(LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL)
StatusGroups: SG_Cursed
ApplyEffect: 19e5b26f-ddda-4c10-a8b0-87407fccdabe


LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL
StatusType: BOOST
DisplayName: %%%Curse of Chained Punishment Technical
Description: %%%Used to summon the Envoy.
Icon:
StackId: LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL
Passives:
RemoveConditions: IsKillingBlow() or IsDowned()
RemoveEvents: OnDamage
StatusPropertyFlags: DisableInteractions;DisableOverhead;DisableCombatlog;IgnoreResting;DisablePortraitIndicator
OnApplyFunctors:
OnRemoveFunctors: IF(not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_EVIL')):Spawn(2f2f3a4a-ebaa-4dba-9b14-47c6af82ffc6);IF(not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_GOOD')):Spawn(c1095e3a-96f6-400b-95c2-fa6316d06a83);IF(not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_NEUTRAL')):Spawn(9db24399-3c91-4702-a267-5ead21a64f80);IF(not HasDeathType(DeathType.Chasm) and not Tagged('ALIGN_GOOD') and not Tagged('ALIGN_EVIL') and not Tagged('ALIGN_NEUTRAL')):Spawn(c1095e3a-96f6-400b-95c2-fa6316d06a83)
ApplyEffect:
SoundStart: Misc_Status_Stormshoretabernacle_Godcursed*
StatusGroups: SG_Cursed*
Stats inherited from: *LOW_STORMSHORETABERNACLE_GODCURSED


LOW_CAZADORSPALACE_DEADGIRL_AURA
Boosts: StatusImmunity(SG_Invisible)**
StatusType: BOOST
DisplayName: Sapping Curse
Description: This cursed energy drains vitality of anyone who dares get closer.
SoundLoop: VFX_Status_LOW_DEADGIRL_AURA
SoundStop: VFX_Status_LOW_DEADGIRL_AURA_Stop
AuraRadius: 5
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(LOW_CAZADORSPALACE_DEADGIRL_STATUS,100,-1)
StatusPropertyFlags: ApplyToDead;InitiateCombat;BringIntoCombat;IgnoreResting
StatusGroups: SG_Cursed
StatusEffect: 4e57c242-72bf-49ed-9f94-470568092bf1
DescriptionParams: DealDamage(3d8,Necrotic)*
TooltipDamage: DealDamage(3d8,Necrotic)*
Icon: Spell_Conjuration_SpiritGuardians**
StackId: SPIRIT_GUARDIANS_AURA**
AuraFlags: ShouldCheckLOS**
RemoveConditions: HasStatus('SANCTUARY')**
RemoveEvents: OnStatusApplied**
TooltipSave: Wisdom**
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


LOW_CAZADORSPALACE_DEADGIRL_STATUS
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)**
StatusType: BOOST
DisplayName: Vitality Drain
Description: The dead girl's Sapping Curse is draining your vitality.
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnApplySuccess: DealDamage(4d6+4,Necrotic,Magical)
OnApplyFail: DealDamage((4d6+4)/2,Necrotic,Magical)
OnTickSuccess: DealDamage(4d6+4,Necrotic,Magical)
OnTickFail: DealDamage((4d6+4)/2,Necrotic,Magical)
StatusEffect: eeaa069d-2a6a-418a-a119-69e86211058a
StatusEffectOnTurn: f53d7c0d-878e-481d-8c94-06fa0174afc8
DescriptionParams: DealDamage(3d8,Necrotic)*
TooltipDamage: DealDamage(3d8,Necrotic)*
Icon: Spell_Conjuration_SpiritGuardians**
TooltipSave: Wisdom**
StatusPropertyFlags: TickingWithSource**
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())**
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


ORI_KARLACH_FIRSTUPGRADE
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: ORI_Karlach_FirstUpgrade
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


ORI_KARLACH_SECONDUPGRADE
StatusType: BOOST
Passives: ORI_Karlach_SecondUpgrade
DisplayName: %%% EMPTY*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Stats inherited from: *ORI_KARLACH_FIRSTUPGRADE


ORI_KARLACH_OVERDRIVE
StatusType: BOOST
DisplayName: Overdrive
Description: Karlach is kindled and burning with terrible rage.
Icon: PassiveFeature_Generic_Explosion


SCL_MASTIFFPOACHERS_CONTINUALFLAME
Boosts: GameplayLight(7.5,false,0.1)*
StatusType: BOOST
DisplayName: Continual Flame
Description: Enveloped in flames that produce no heat and never seem to die out.
DescriptionParams:
SurfaceChange:
TooltipDamage:
StatusPropertyFlags:
Icon: Spell_Evocation_Light*
StackId: LIGHT*
StatusGroups: SG_Light;SG_RemoveOnRespec*
IsUnique: 1*
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8*
Stats inherited from: *LIGHT


CALLING_FOR_HELP_ENDGAMEROOFTOPS
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_END_Rooftops_HelpArrives);
StatusType: BOOST
DisplayName: Calling Reinforcements*
Description: This creature's allies will appear next turn to defend it. *
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


GLO_KORRILLA_PROJECTEDIMAGE
Boosts: Attribute(Grounded);Invulnerable();CanShootThrough(true);CanWalkThrough(true); Tag(ACT2_SHADOW_CURSE_IMMUNE)
StatusType: BOOST
DisplayName: %%%Korrilla Invulnerability
Description: %%%This character is protected by devilish magic from all harm
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Icon: Status_Invulnerable**
FormatColor: Gold**
StackId: INVULNERABLE**
Stats inherited from: *INVULNERABLE_NOT_SHOWN **INVULNERABLE


GLO_KORRILLA_STEALTH
StatusType: BOOST
DisplayName: Intentional Concealment
Description: This character is hiding.
Icon: Action_Hide
StillAnimationType: Sneaking
StillAnimationPriority: Sneaking
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_ALIORAMUS_MATINGPHEROMONES
Boosts: StatusImmunity(SG_Frightened);StatusImmunity(SG_Charmed);Resistance(Fire, Resistant); Resistance(Poison, Resistant); Resistance(Acid, Resistant); Resistance(Slashing, Resistant); Resistance(Cold, Resistant); Resistance(Piercing, Resistant); Resistance(Force, Resistant); Resistance(Radiant, Resistant); Resistance(Necrotic, Resistant); Resistance(Lightning, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Thunder, Resistant); DamageBonus(5)
StatusType: BOOST
DisplayName: Mating Frenzy
Description: The alioramus has detected mating pheromones and is understandably a bit feral.

It deals [1] additional damage, gains Resistance to all damage except Psychic, and can't be Charmed or Frightened.
DescriptionParams: DealDamage(5, MainMeleeWeaponDamageType);
Icon: GenericIcon_Intent_Buff
RemoveEvents: OnCombatEnded
ApplyEffect: 24b0ccac-789a-4eec-a51f-0c32d824ac78
StatusEffect: f31fb7a7-8594-4bef-bad1-1a7ee6a7e29a


WYR_WINDMILL_MINDFLAYER_WEAK
Boosts: Ability(Strength, -10);Ability(Dexterity, -10);Ability(Constitution, -10);Ability(Intelligence, -10);Ability(Wisdom, -10);Ability(Charisma, -10);
StatusType: BOOST
DisplayName: Brain-Starved
Description: The creature's Ability Scores are reduced by [1] while wracked with a ravening hunger for brain matter.
DescriptionParams: 10
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: WYR_WINDMILL_MINDFLAYER_WEAK
OnRemoveFunctors: ApplyStatus(WYR_WINDMILL_MINDFLAYER_HASEATENBRAIN, 100, -1)


LOW_CAZADORSPALACE_PRISONERSCURSE
Boosts: Disadvantage(AllSavingThrows);
StatusType: BOOST
DisplayName: Curse of the Sired
Description: This vampire spawn has Disadvantage on all Saving Throws while in a place of traumatic memories.
Icon: GenericIcon_Intent_Debuff
SoundStart: Misc_Status_CazadorDungeon_PrisonerCurse_Start
SoundLoop: Misc_Status_CazadorDungeon_PrisonerCurse_Loop
SoundStop: Misc_Status_CazadorDungeon_PrisonerCurse_Stop
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_Cursed
ApplyEffect: c525480b-31e7-4bfd-a9c5-d2a7a2844491
StatusEffect: 4f04e9ef-2d4c-4c8c-88ef-4331e6cb9f78


WYR_WINDMILL_MINDFLAYER_HASEATENBRAIN
Boosts: Tag(ACT3_WYR_WINDMILLMINDFLAYER_HASEATENBRAIN)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_WINDMILL_EATINGBRAIN
StatusType: BOOST
DisplayName: Devouring Brain
Description: The starving illithid is fully focused on eating its first brain in an age.
Icon: GenericIcon_Intent_Control


LOW_HAG_VOODOODOLL
StatusType: BOOST
DisplayName: Bad Omen
Description: There is something suspicious about this doll...
Icon: GenericIcon_Intent_Control
StatusGroups: SG_Cursed
StatusEffect: 918091b6-8af3-4238-8df0-2be8962d56be


LOW_HAG_MUSHROOM_HEALINGPEARL
StatusType: BOOST
DisplayName: Healing Pearl
Description: At the start of its turn, the mushroom regains all its hit points unless some effect prevents it from restorative healing.
Icon: GenericIcon_Intent_Healing
Passives: LOW_Hag_Mushroom_VFX
TickFunctors: IF(not HasStatus('BURNING') and not HasStatus('SEARING_SMITE') and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(99)):RegainHitPoints(100);IF(HasStatus('BURNING')):RemoveStatus('BURNING');IF(HasStatus('SEARING_SMITE')):RemoveStatus('SEARING_SMITE');IF(not HasStatus('BURNING') and not HasStatus('SEARING_SMITE') and not HasStatus('CHILL_TOUCH') and not HasStatus('WRAITHS_EMBRACE') and not HasStatus('CURSE_MUMMY') and not HasStatus('LOW_HAG_MUSHROOM_VFX')):ApplyStatus(LOW_HAG_MUSHROOM_VFX,100,-1);
StatusEffectOnTurn: 9396e4e3-2af9-465e-adba-5714d97ce66f


LOW_HAG_MUSHROOM_REACTIVEFUNGUS
StatusType: BOOST
DisplayName: Reactive Fungus
Description: The mushroom releases Pacifying Spores when it's damaged. Pacifying Spores make movement and taking actions impossible.
Icon: GenericIcon_Intent_Control
Passives: LOW_Hag_Mushroom_ReactiveFungus


LOW_HAG_MUSHROOM_PEARLYRESISTANCE_AURA
StatusType: BOOST
DisplayName: Fungal Resistance
Description: A Pearlspore Bell grants the hag a +[1] bonus to all Saving Throws.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff
StackId: LOW_HAG_MUSHROOM_PEARLYRESISTANCE_AURA
AuraRadius: 40
AuraStatuses: TARGET:IF(Character() and Tagged('ACT3_LOW_HAG')):ApplyStatus(LOW_HAG_MUSHROOM_PEARLYRESISTANCE_BUFF)


LOW_HAG_MUSHROOM_PEARLYRESISTANCE_BUFF
Boosts: RollBonus(SavingThrow,5)
StatusType: BOOST
DisplayName: Fungal Resistance
Description: The hag has a +[1] bonus to Saving Throws for each nearby Pearlspore Bells.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff


LOW_HAG_INSECT_PLAGUE_AURA
StatusType: BOOST
DisplayName: Ethel's Insect Plague
Description: Locusts are attacking all hostile characters within range, making the area Difficult Terrain, and imposing Disadvantage on Perception Checks.
AuraStatuses: TARGET:IF(Character() and Enemy()):ApplyStatus(INSECT_PLAGUE);TARGET:IF(Character() and Enemy()):ApplyStatus(DIFFICULT_TERRAIN)
DescriptionParams: DealDamage(4d10, Piercing)*
Icon: Spell_Conjuration_InsectPlague*
SoundLoop: Spell_Status_InsectPlague_Start*
SoundStop: Spell_Status_InsectPlague_End*
AuraRadius: 6*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3*
Stats inherited from: *INSECT_PLAGUE_AURA


LOW_HAG_INSECT_PLAGUE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


LOW_HAG_AWAKENING
StatusType: BOOST
DisplayName: Fungal Awakening
Description: These Pearlspore Bells will awaken the Hag at the start of their next turn.
Icon: PassiveFeature_Generic_Threat
StackId: LOW_HAG_AWAKENING
StatusEffect: 3ad59e37-b65b-454b-a3b6-01097388fce2


LOW_HAG_RESURRECTING
StatusType: BOOST
DisplayName: Fungal Resurrection
Description: The hag will be resurrected by nearby Pearlspore Bells at the start of their next turn.
Icon: PassiveFeature_Generic_Threat
StackId: LOW_HAG_RESURRECTING
StatusPropertyFlags: ApplyToDead
StatusEffect: 3ad59e37-b65b-454b-a3b6-01097388fce2


LOW_SORRCEROUSSUNDRIES_INVULNERABLE
Boosts: Resistance(Fire, Immune); Resistance(Poison, Immune); Resistance(Psychic, Immune); Resistance(Acid, Immune); Resistance(Slashing, Immune); Resistance(Cold, Immune); Resistance(Piercing, Immune); Resistance(Force, Immune); Resistance(Radiant, Immune); Resistance(Necrotic, Immune); Resistance(Lightning, Immune); Resistance(Bludgeoning, Immune); Resistance(Thunder, Immune);
StatusType: BOOST
DisplayName: Invulnerability
Description: This creature is Immune to all damage while leeching on a celestial's lifeforce.
Icon: GenericIcon_DamageType_Physical


END_NAUTILOID_POD_INTELLECT_DEVOURER
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: eb277496-2408-420f-96d4-203d9a2c8607
DisplayName: %%% EMPTY*
Stats inherited from: *TECHNICAL


LOW_SORCEROUSSUNDRIES_KARSUSABILITY
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Control
ApplyEffect: 23899d8a-723b-4cf6-ace7-85b516311aa9


LOW_SORCEROUSSUNDRIES_KARSUSCURSE
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Control


LOW_SORCEROUSSUNDRIES_THARCHIATEABILITY
StatusType: BOOST
DisplayName: Thayan Scholar
Description: You can cast Danse Macabre once per short rest thanks to intense study of The Necromancy of Thay.
Icon: GenericIcon_Intent_Control
ApplyEffect: b76d3e89-e5f7-4622-89b6-95772a40a555


LOW_SORCEROUSSUNDRIES_THARCHIATECURSE
StatusType: BOOST
DisplayName: Necromantic Novice
Description: Undead creatures summoned by Danse Macabre are also hostile towards you.
Icon: GenericIcon_Intent_Control


LOW_SORCEROUSSUNDRIES_SEELIEABILITY
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Summon
ApplyEffect: 77aacab2-8f4b-4987-bbb5-227e4497344e


LOW_SORCEROUSSUNDRIES_SEELIECURSE
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Debuff


LOW_SORCEROUSSUNDRIES_STRATEGYABILITY
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Summon
ApplyEffect: 935adc36-2285-4c08-8865-bd25a772b84a


LOW_SORCEROUSSUNDRIES_STRATEGYCURSE
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Summon


LOW_CAZADORSPALACE_CHARM
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
StatusType: BOOST
SoundLoop:
SoundStop:
StatusPropertyFlags: IgnoreResting;DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(LOW_CAZADORSPALACE_CHARM_VFX)
StatusEffect:
DisplayName: Charmed*
Description: Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.*
Icon: Status_Charmed*
StackId: CHARMED*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle*
Stats inherited from: *CHARMED


LOW_STEELWATCHFOUNDRY_INITIATIVEBOOST
Boosts: Initiative(30)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 61d132ed-e69e-4f78-87a6-b9065ed32c3f


END_ALLYABILITIES_GRENADIERALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_HARPERALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_GRENADIERALLIESINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_HARPERABILITYINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_NIGHTSONGALLYINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_NIGHTSONGALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_ROLANALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: END_ALLYABILTIES_ROLANALLYCONSUMED
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_OWLBEARALLYINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_OWLBEARALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYBUFF_VOLO
Boosts: RollBonus(SavingThrow, 2);RollBonus(RawAbility, 2);
StatusType: BOOST
DisplayName: Volo's Guide to Monsters
Description: With steadfast application of knowledge from Volo's preeminent work, affected entities gain +[1] to Attack Rolls, Saving Throws and Ability Checks.
DescriptionParams: 2
Icon: PassiveFeature_PactOfTheTome
FormatColor: Pink
StackId: END_ALLYBUFF_VOLO
StatusPropertyFlags: ApplyToDead


END_ALLYBUFF_HALSIN
Boosts: Ability(Strength, 1);Ability(Dexterity, 1);Ability(Constitution, 1);Ability(Intelligence, 1);Ability(Wisdom, 1);Ability(Charisma, 1);ActionResource(Movement, 2, 0);
StatusType: BOOST
DisplayName: Spirit of the Land
Description: The reunited soul of Thaniel provides a +[1] to all Ability Scores and an additional [2] movement speed to all affected entities.
DescriptionParams: 1;Distance(2)
Icon: statIcons_Momentum
FormatColor: Earth
StackId: END_ALLYBUFF_HALSIN
StatusPropertyFlags: ApplyToDead


END_ALLYABILITIES_MOLBUFF
Boosts: UnlockSpell(Projectile_END_MolBuff_FireRay);DamageReduction(Fire, Flat,5);RollBonus(SavingThrow, 1d4, Charisma);RollBonus(RawAbility, 1d4, Charisma);
StatusType: BOOST
DisplayName: Fetcher's Favour
Description: Equipped with Mol's tricks of the trade, affected entities can cast Rays of Fire, reduce all Fire damage by [1] and gain an additional 1d4 to Charisma Checks and Saving Throws.
DescriptionParams: 5;1d4
Icon: Action_Monster_Cambion_FireRay
StackId: END_ALLYABILITES_MOLBUFF
StatusPropertyFlags: ApplyToDead


END_WALLOFFORCE
Boosts: Invulnerable();Attribute(Grounded)
StatusType: BOOST
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible
DisplayName: Invulnerable*
Description: Affected entity is Immune to all damage.*
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
Stats inherited from: *INVULNERABLE


END_CHAINSOFKARSUS
Boosts: StatusImmunity(SG_Incapacitated);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Prone);StatusImmunity(SG_Unconscious);StatusImmunity(SG_Stunned);StatusImmunity(SG_Polymorph)
StatusType: BOOST
DisplayName: Chains of Karsus
Description: The Netherbrain is too powerful for even the Momentary God's magic - Karsus' Compulsion could not dominate it completely.

The spell has instead bound the brain's will in place temporarily. To complete the domination, you must strike it down.
Icon: GenericIcon_Intent_Control
FormatColor: Red
StackId: END_CHAINSOFKARSUS
StatusGroups: SG_Restrained


END_NETHERBRAIN_LOWHP
StatusType: BOOST
StatusEffect: 3423b4b5-ba27-4732-b7a3-6e0a3406cd90
DynamicAnimationTag: 114ea8f1-eb69-e4e3-7aa2-b34a5a92c262
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


END_BOMBARDMENT_AI_AVOIDAREA
StatusType: BOOST
AuraRadius: 5
StatusEffect:
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)**
DisplayName: %%% EMPTY***
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator***
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS4 **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


END_DOMINATEDBYNETHERBRAIN
StatusType: BOOST
DisplayName: Assimilated
Description: You are Dominated by the Netherbrain's psychic might - it controls your every action.


LOW_CAZADOR_PASSIVES_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_CAZADOR_PASSIVES_TECHNICAL
StackPriority: 0
StackType: Ignore
Passives: SunlightHypersensitivity;Regeneration_Vampire
RemoveConditions: HasStatus('LOW_CAZADORSPALACE_ASCENSION_BUFF')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_CAZADORSPALACE_SPAWNBUFF_001
Boosts: Tag(AI_PREFERRED_TARGET); DamageBonus(1d10, Necrotic, false);ActionResource(Movement,1,0); TemporaryHP(10)
StatusType: BOOST
DisplayName: Ritual Sources: 1
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.
DescriptionParams: Distance(1);GainTemporaryHitPoints(10);DealDamage(1d10, Necrotic)
Icon: GenericIcon_Intent_Buff
FormatColor: Red
StillAnimationType: None
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS
StackPriority: 1
StackType: Overwrite
TickType: StartTurn
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)


LOW_CAZADORSPALACE_SPAWNBUFF_002
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(2d10, Necrotic, false);ActionResource(Movement,2,0); TemporaryHP(20)
StatusType: BOOST
DisplayName: Ritual Sources: 2
DescriptionParams: Distance(2);GainTemporaryHitPoints(20);DealDamage(2d10, Necrotic)
StackPriority: 2
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_003
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(3d10, Necrotic, false);ActionResource(Movement,3,0); TemporaryHP(30)
StatusType: BOOST
DisplayName: Ritual Sources: 3
DescriptionParams: Distance(3);GainTemporaryHitPoints(30);DealDamage(3d10, Necrotic)
StackPriority: 3
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_004
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(4d10, Necrotic, false);ActionResource(Movement,4,0); TemporaryHP(40)
StatusType: BOOST
DisplayName: Ritual Sources: 4
DescriptionParams: Distance(4);GainTemporaryHitPoints(40);DealDamage(4d10, Necrotic)
StackPriority: 4
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_005
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(5d10, Necrotic, false);ActionResource(Movement,5,0); TemporaryHP(50)
StatusType: BOOST
DisplayName: Ritual Sources: 5
DescriptionParams: Distance(5);GainTemporaryHitPoints(50);DealDamage(5d10, Necrotic)
StackPriority: 5
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_006
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(6d10, Necrotic, false);ActionResource(Movement,6,0); TemporaryHP(60)
StatusType: BOOST
DisplayName: Ritual Sources: 6
DescriptionParams: Distance(6);GainTemporaryHitPoints(60);DealDamage(6d10, Necrotic)
StackPriority: 6
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_007
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(7d10, Necrotic, false);ActionResource(Movement,7,0); TemporaryHP(70)
StatusType: BOOST
DisplayName: Ritual Sources: 7
DescriptionParams: Distance(7);GainTemporaryHitPoints(70);DealDamage(7d10, Necrotic)
StackPriority: 7
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_ASTARION
Boosts: ActionResource(BonusActionPoint,1,0)
StatusType: BOOST
DisplayName: Ritual Drain: Astarion
Description: Has an additional Bonus Action after draining Astarion's life force.
DescriptionParams:
StackId: LOW_CAZADORSPALACE_SPAWNBUFF_ASTARION
StackType: Ignore
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackPriority: 1*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_YOUSEN
Boosts:
StatusType: BOOST
DisplayName: Ritual Drain: Yousen
Description: The creature regains [1] every turn while drawing on Yousen's vitality.
DescriptionParams: RegainHitPoints(2d8)
StackId: LOW_CAZADORSPALACE_SPAWNBUFF_YOUSEN
StackType: Ignore
TickFunctors: IF(Tagged('UNDEAD') and HasHPLessThan(100,context.Source)):RegainHitPoints(2d8,Undead); IF(not Tagged('UNDEAD') and HasHPLessThan(100,context.Source)):RegainHitPoints(2d8)
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackPriority: 1*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_VIOLET
Boosts: AC(5)
StatusType: BOOST
DisplayName: Ritual Drain: Violet
Description: The creature has an additional 5 to its Armour Class after absorbing Violet's strength.
DescriptionParams:
StackId: LOW_CAZADORSPALACE_SPAWNBUFF_VIOLET
StackType: Ignore
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackPriority: 1*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_ASCENSION_BUFF
Boosts: DamageBonus(7d10, Necrotic, false);ActionResource(Movement,7,0); UnlockSpell(Projectile_LOW_Fireball_Cazador); AC(5)
StatusType: BOOST
DisplayName: Sinister Lord
Description: With the ritual complete Cazador has ascended. His movement speed is permanently increased by [1], his Armour Class by 5, the damage of his attacks and spells increases by [2], and he regains [3].
DescriptionParams: Distance(7);DealDamage(7d10, Necrotic);RegainHitPoints(7d10)
Icon: PassiveFeature_Generic_Light
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS
StackPriority: 8
TickFunctors: RegainHitPoints(7d4,Undead)
OnApplyFunctors: RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6);
FormatColor: Red*
StillAnimationType: None*
StackType: Overwrite*
TickType: StartTurn*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_COSMETIC_SHADER_RED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 26f763cb-d632-4bdd-ae69-01ef87acc012


LOW_CAZADORSPALACE_UNARMED_STANCE
Boosts: UnlockSpell(Target_LOW_Multiattack_Cazador);AiArchetypeOverride(act3_LOW_cazador_melee,1);BlockSpellCast();Ability(Strength,4)
StatusType: BOOST
DisplayName: Undying Fury
Description: Cazador's anger increases his Strength score by 4 and lets him attack multiple times.
Icon: PassiveFeature_Generic_Threat
FormatColor: Red
StackId: LOW_CAZADORSPALACE_UNARMED_STANCE
RemoveEvents: OnCombatEnded
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597


LOW_ORIN_DEATHBRINGER_COUNTER_0
Boosts: Tag(AI_USEITEM_A)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_ORIN_DEATHBRINGER_COUNTER
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful)
RemoveEvents: OnAttack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_1,100,-1)


LOW_ORIN_DEATHBRINGER_COUNTER_1
Boosts: Tag(AI_USEITEM_A)
StatusType: BOOST
DisplayName: Murderous Strikes: 1
Description: Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.
Icon: GenericIcon_Intent_Buff
StackId: LOW_ORIN_DEATHBRINGER_COUNTER
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful)
RemoveEvents: OnAttack
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_2,100,-1)
StatusEffect: 09e3c7e2-df5b-4939-9ecc-a9fb5c098949


LOW_ORIN_DEATHBRINGER_COUNTER_2
Boosts: Tag(AI_USEITEM_A)*
StatusType: BOOST
DisplayName: Murderous Strikes: 2
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_3,100,-1)
StatusEffect: da8667af-1df8-4aba-9328-fe74a6dbd970
Description: Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) *
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_ORIN_DEATHBRINGER_COUNTER_3
Boosts: Tag(AI_USEITEM_A)*
StatusType: BOOST
DisplayName: Murderous Strikes: 3
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_4,100,-1)
StatusEffect: ab0463ab-bccb-4e54-8b4a-3d34837a2c20
Description: Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) *
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_ORIN_DEATHBRINGER_COUNTER_4
Boosts: Tag(AI_USEITEM_A)*
StatusType: BOOST
DisplayName: Murderous Strikes: 4
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_ACTIVE,100,2)
StatusEffect: 0710ee16-9379-49c3-b00c-53220915b5d7
Description: Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) *
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_ORIN_DEATHBRINGER_ACTIVE
Boosts: Tag(AI_USEITEM_A);UnlockSpell(Target_LOW_DeathbringerAssault_Orin)
StatusType: BOOST
DisplayName: Deathbringer's Legacy
Description: Orin can use Deathbringer Assault until the end of her next turn.
Icon: PassiveFeature_Generic_Explosion
StackId: LOW_ORIN_DEATHBRINGER_COUNTER
TickType: EndTurn
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_0,100,-1)
StatusGroups: SG_Rage
StatusEffect: 14fce5cd-f75f-4b7c-97f6-adb433516785
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


LOW_ORIN_BHAALBUFF
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_7',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);*
StatusType: BOOST
StatusEffect:
EndEffect:
DisplayName: Unstoppable: 7*
StackPriority: 7*
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_6,100,-1)*
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. **
DescriptionParams: 1**
Icon: PassiveAction_ShieldMaster_Block**
StackId: DEATHSHEAD_UNSTOPPABLE**
StackType: Overwrite**
RemoveEvents: OnDamage**
StatusPropertyFlags: ForceOverhead**
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_7 **DEATHSHEAD_UNSTOPPABLE_1


LOW_ORIN_BHAALBUFF_HARDCORE
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_10',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);*
StatusType: BOOST
StatusEffect:
EndEffect:
DisplayName: Unstoppable: 10*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_9,100,-1)*
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. **
DescriptionParams: 1**
Icon: PassiveAction_ShieldMaster_Block**
StackId: DEATHSHEAD_UNSTOPPABLE**
StackType: Overwrite**
RemoveEvents: OnDamage**
StatusPropertyFlags: ForceOverhead**
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_10 **DEATHSHEAD_UNSTOPPABLE_1


LOW_PLAGUESHIP_IMP_OVERRIDE_MHA
Boosts: AttackSpellOverride(Target_LOW_PlagueShip_Claws_Imp, Target_MainHandAttack)
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


LOW_SAREVOK_DEATHBRINGER_COUNTER_0
Boosts: Tag(AI_USEITEM_A)*
StatusType: BOOST
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) and not SpellId('Target_LOW_DeathbringerAssault_Sarevok')
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_1,100,-1)
DisplayName: %%% EMPTY*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveEvents: OnAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_0


LOW_SAREVOK_DEATHBRINGER_COUNTER_1
Boosts: Tag(AI_USEITEM_A)*
StatusType: BOOST
Description: After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.
Icon: Action_Barbarian_Rage
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) and not SpellId('Target_LOW_DeathbringerAssault_Sarevok')
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_2,100,-1)
DisplayName: Murderous Strikes: 1*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 09e3c7e2-df5b-4939-9ecc-a9fb5c098949*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_SAREVOK_DEATHBRINGER_COUNTER_2
Boosts: Tag(AI_USEITEM_A)*
StatusType: BOOST
Description: After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.
Icon: Action_Barbarian_Rage
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) and not SpellId('Target_LOW_DeathbringerAssault_Sarevok')
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_3,100,-1)
DisplayName: Murderous Strikes: 2*
StatusEffect: da8667af-1df8-4aba-9328-fe74a6dbd970*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_2 **LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_SAREVOK_DEATHBRINGER_COUNTER_3
Boosts: Tag(AI_USEITEM_A)*
StatusType: BOOST
Description: After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.
Icon: Action_Barbarian_Rage
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) and not SpellId('Target_LOW_DeathbringerAssault_Sarevok')
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_4,100,-1)
DisplayName: Murderous Strikes: 3*
StatusEffect: ab0463ab-bccb-4e54-8b4a-3d34837a2c20*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_3 **LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_SAREVOK_DEATHBRINGER_COUNTER_4
Boosts: Tag(AI_USEITEM_A)*
StatusType: BOOST
Description: After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.
Icon: Action_Barbarian_Rage
RemoveConditions:
RemoveEvents:
OnRemoveFunctors:
DisplayName: Murderous Strikes: 4*
StatusEffect: 0710ee16-9379-49c3-b00c-53220915b5d7*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_4 **LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_SAREVOK_DEATHBRINGER_ACTIVE
Boosts: Tag(AI_USEITEM_A);UnlockSpell(Target_LOW_DeathbringerAssault_Sarevok);Tag(EXTRA_ATTACK_BLOCKED)
StatusType: BOOST
Description: Sarevok is able to use Deathbringer Assault until the end of his next turn.
Icon: Action_Barbarian_Rage
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_0,100,-1)
DisplayName: Deathbringer's Legacy*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
TickType: EndTurn*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: 14fce5cd-f75f-4b7c-97f6-adb433516785*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_ACTIVE


LOW_SAREVOK_DEATHBRINGER_RESTRICT_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_SAREVOK_ESSENCE_SENDAI_IMAGE1
Boosts: AC(6)
StatusType: BOOST
DisplayName: Absorbed Essence: Sendai
Description: Sarevok's Armour Class is increased by 6.
RemoveConditions:
RemoveEvents:
StatusEffect: 6bb841dc-f5bd-44f2-baa7-338d85a5940a
Icon: Spell_Illusion_MirrorImage*
SoundStop: Spell_Status_MirrorImage_Dissapear*
StackId: MIRROR_IMAGE_1*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_1


LOW_SAREVOK_ESSENCE_SENDAI_IMAGE2
Boosts:
StatusType: BOOST
DisplayName: %%% EMPTY
Description:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 181c57ab-ca0c-4cd1-a38d-2be2da98ebcd
Icon: Spell_Illusion_MirrorImage*
SoundStop: Spell_Status_MirrorImage_Dissapear*
StackId: MIRROR_IMAGE_2*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *MIRROR_IMAGE_2 **MIRROR_IMAGE_1


LOW_SAREVOK_ESSENCE_SENDAI_IMAGE3
Boosts:
StatusType: BOOST
DisplayName: %%% EMPTY
Description:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: ffc83c42-e349-449c-9892-930c3248f3c7
Icon: Spell_Illusion_MirrorImage*
SoundStop: Spell_Status_MirrorImage_Dissapear*
StackId: MIRROR_IMAGE_3*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *MIRROR_IMAGE_3 **MIRROR_IMAGE_1


LOW_SAREVOK_ESSENCE_ILLASERA
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)
StatusType: BOOST
DisplayName: Absorbed Essence: Illasera
Description: Sarevok is permanently Hastened and can't be Paralysed, Restrained, or have his movement speed reduced in any way.
OnRemoveFunctors:
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


LOW_SAREVOK_ESSENCE_AMELYSSAN
Boosts:
StatusType: BOOST
DisplayName: Absorbed Essence: Amelyssan
Description: Sarevok's attacks now heal him by [1] each time.
DescriptionParams: RegainHitPoints(2d12)
Passives: LOW_Sarevok_Essence_Amelyssan
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


LOW_SAREVOK_ESSENCE_ABAZIGAL
StatusType: BOOST
DisplayName: Absorbed Essence: Abazigal
Description: Sarevok's attacks deal maximum damage.
Icon: GenericIcon_Intent_Damage
OnApplyFunctors: ApplyStatus(KAI, 100, -1)


LOW_SAREVOK_ESSENCE_SENDAI_GHOST
StatusType: BOOST
DisplayName: Bhaalspawn Essence: Sendai
Description: When Sendai's ghost dies, Sarevok will have his Armour Class increased by 6.
Icon: Spell_Illusion_MirrorImage
StatusEffect: f3e54f67-26f3-48cc-a6d3-46ba9682bdb2


LOW_SAREVOK_ESSENCE_ILLASERA_GHOST
StatusType: BOOST
DisplayName: Bhaalspawn Essence: Illasera
Description: When Illasera's ghost dies, Sarevok will be permanently Hastened and will be unaffected by Paralysis, Restraints, or any attempts to reduce his movement speed.
Icon: Spell_Transmutation_Haste
StatusEffect: f3e54f67-26f3-48cc-a6d3-46ba9682bdb2


LOW_SAREVOK_ESSENCE_AMELYSSAN_GHOST
StatusType: BOOST
DisplayName: Bhaalspawn Essence: Amelyssan
Description: When Amelyssan's ghost dies, Sarevoks attacks will heal him for [1].
DescriptionParams: RegainHitPoints(2d12)
Icon: Spell_Necromancy_VampiricTouch
StatusEffect: f3e54f67-26f3-48cc-a6d3-46ba9682bdb2


LOW_SAREVOK_ESSENCE_ABAZIGAL_GHOST
StatusType: BOOST
DisplayName: Bhaalspawn Essence: Abazigal
Description: When Abazigal's ghost dies, Sarevok will absorb his essence and deal maximum damage on all his attacks.
Icon: GenericIcon_Intent_Damage
OnApplyFunctors: ApplyStatus(KAI, 100, -1)
StatusEffect: f3e54f67-26f3-48cc-a6d3-46ba9682bdb2


ORI_GALE_BOMB1
Boosts: Disadvantage(SavingThrow, Constitution);Tag(ORI_GALE_WEAKENED)
StatusType: BOOST
DisplayName: Arcane Hunger
Description: Gale's spirit is being drained. He has disadvantage to Constitution Saving Throws.
Icon: PassiveFeature_Generic_Explosion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: IgnoreResting;ApplyToDead


ORI_GALE_BOMB2
Boosts: Disadvantage(AttackRoll);Disadvantage(AllSavingThrows);Tag(ORI_GALE_WEAKENED)
StatusType: BOOST
DisplayName: Greater Arcane Hunger
Description: The Netherese Orb in Gale's body is weakening him. He has Disadvantage on Attack Rolls and all Saving Throws.
Icon: PassiveFeature_Generic_Explosion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: IgnoreResting;ApplyToDead


ORI_GALE_BOMB3
Boosts: Disadvantage(AttackRoll);Disadvantage(AllSavingThrows);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(ORI_GALE_WEAKENED)
StatusType: BOOST
DisplayName: Severe Arcane Hunger
Description: The Netherese Orb in Gale's body is severely weakening him. He has Disadvantage on Attack Rolls and all Saving Throws. His movement speed is halved.
Icon: PassiveFeature_Generic_Explosion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: IgnoreResting;ApplyToDead


END_NETHERILLUSION_BURNING
Boosts:
StatusType: BOOST
DescriptionParams:
TooltipDamage:
TickFunctors:
StatusPropertyFlags:
OnApplyFunctors:
DisplayName: Burning*
Description: Takes [1] per turn.*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusGroups: SG_Surface;SG_Light*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


WATER_SURFACE_REGENERATION
StatusType: BOOST
DisplayName: Watery Regeneration
Description: As long as it remains in water, affected entity regains [1].
DescriptionParams: RegainHitPoints(1d4)
Icon: GenericIcon_Intent_Healing
StackId: WATER_SURFACE_REGENERATION
StackPriority: 0
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceWater') or InSurface('SurfaceWaterElectrified')):RegainHitPoints(1d4)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusGroups: SG_Surface


WATER_LAYER_PROTECTION
Boosts: AC(2);RollBonus(SavingThrow, 2);StatusImmunity(BURNING);Resistance(Fire, Resistant)
StatusType: BOOST
DisplayName: Water Layer Protection
DescriptionParams: 2
Icon: GenericIcon_Intent_Buff
StackId: WATER_LAYER_PROTECTION
TickType: StartTurn
RemoveEvents: OnDamage
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DIPPED_WATER,100,0);ApplyEquipmentStatus(OffHand,DIPPED_WATER,100,0)
StatusGroups:
Description: Prevented from Burning. Resistant to Fire damage but Vulnerable to Lightning and Cold damage.*
FormatColor: Water*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
StackPriority: 10*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
StatusEffect: 33b6ed26-a3d2-46ac-a5ba-932637344771*
SplatterDirtAmount: -2*
SplatterBloodAmount: -2*
SplatterSweatAmount: -2*
Stats inherited from: *WET


WATER_LAYER_PROTECTION_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WATER_LAYER_PROTECTION_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat())ApplyStatus(WATER_LAYER_PROTECTION, 100, 2)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(WATER_LAYER_PROTECTION)


SCL_PLAQUES_CHA_FAIL
Boosts: Ability(Charisma, -5)
StatusType: BOOST
DisplayName: Dark Lady's Ire
Description: Has earned Shar's condemnation due to a poor display of charm. Has a -[1] penalty to Charisma until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff


SCL_PLAQUES_CHA_PASS
Boosts: Ability(Charisma,5)
StatusType: BOOST
DisplayName: Dark Lady's Grace
Description: Has earned Shar's approval through their charming nature. Has a +[1] bonus to Charisma until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff


SCL_PLAQUES_INT_FAIL
Boosts: Ability(Intelligence, -5)
StatusType: BOOST
DisplayName: Dark Lady's Fool
Description: Has earned Shar's condemnation while failing to impress her with their wit. Has a -[1] penalty to Intelligence until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff


SCL_PLAQUES_INT_PASS
Boosts: Ability(Intelligence,5)
StatusType: BOOST
DisplayName: Dark Lady's Erudition
Description: Has earned Shar's approval through an impressive display of wit. Has a +[1] bonus to Intelligence until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff


SCL_PLAQUES_WIS_FAIL
Boosts: Ability(Wisdom, -5)
StatusType: BOOST
DisplayName: Dark Lady's Reckoning
Description: Has earned Shar's condemnation by showing a lack of judgement. Has a -[1] penalty to Wisdom until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff


SCL_PLAQUES_WIS_PASS
Boosts: Ability(Wisdom,5)
StatusType: BOOST
DisplayName: Dark Lady's Awareness
Description: Has earned Shar's approval through a demonstration of their good sense. Has a +[1] bonus to Wisdom until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff


GLO_NIGHTSONG_RESURRECTION
StatusType: BOOST
DisplayName: Moonmaiden's Reconstitution
Passives: SHA_NightsongResurrection
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


POTION_OF_UNDYING
Boosts: DownedStatus(POTION_OF_UNDYING_DOWNED,5)
StatusType: BOOST
DisplayName: Dead Man's Gambit
Description: When you drop to [1] HP, instead regain [2] and gain the effects of a Long Rest.
DescriptionParams: 0;RegainHitPoints(1d10)
Icon: GenericIcon_Intent_Healing
StackId: POTION_OF_UNDYING
StatusPropertyFlags: IgnoreResting;ApplyToDead


POTION_OF_BRAVERY
Boosts: StatusImmunity(SG_Frightened);TemporaryHP(0+MaxHP);Resistance(Slashing, Resistant);Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Thunder, Resistant); Resistance(Necrotic, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Cold, Resistant); Resistance(Poison, Resistant); Resistance(Radiant, Resistant); Resistance(Psychic, Resistant);
StatusType: BOOST
DisplayName: Emboldened Bravery
Description: Affected entity has additional temporary hit points equal to its maximum hit points. While the temporary hit points remain, it can't be Frightenedand has Resistance to all damage but Force damage.
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DescriptionParams: 1*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackPriority: 1*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


ELIXIR_OF_THE_GOD
Boosts: AbilityOverrideMinimum(Strength,23);AbilityOverrideMinimum(Dexterity,23);AbilityOverrideMinimum(Constitution,23);AbilityOverrideMinimum(Intelligence,23);AbilityOverrideMinimum(Charisma,23);AbilityOverrideMinimum(Wisdom,23)
StatusType: BOOST
DisplayName: Unto a God
Description: All of your Ability Scores become [1] for [2] turns.
DescriptionParams: 23;10
Icon: GenericIcon_Intent_Buff
StackId: ELIXIR_OF_THE_GOD


POTION_OF_THE_GIANT
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);Resistance(Bludgeoning, Resistant)
StatusType: BOOST
DisplayName: Aspect of the Giant
Description: Affected entity is Enlarged and gains temporary hit points equal to its maximum hit points and Resistance to Slashing, Piercing, and Bludgeoning damage.

It also deals an additional [1] in a [2] radius whenever it makes a melee attack.
DescriptionParams: DealDamage(1d4, Thunder);Distance(3)
StackId: POTION_OF_THE_GIANT
Passives: Potion_OfGiant_ThunderDamage_Passive;EnlargeWeightMedium;EnlargeWeightLarge
OnApplyFunctors: ApplyStatus(POTION_OF_THE_GIANT_TEMP_HP, 100, -1)
OnRemoveFunctors: RemoveStatus(POTION_OF_THE_GIANT_TEMP_HP)
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


POTION_OF_THE_GIANT_TEMP_HP
Boosts: TemporaryHP(0+MaxHP)
StatusType: BOOST
DescriptionParams: RegainHitPoints(0+MaxHP)
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


POTION_OF_THE_ARCHMAGI
Boosts: IF(IsSpell()):Advantage(AttackRoll);UnlockSpellVariant(HeightenedSpellCheck(), ModifySavingThrowDisadvantage())
StatusType: BOOST
DisplayName: Archmage Embodiment
Description: You've restored your spell slots, have Advantage on spell attack rolls and creatures have Disadvantage on Saving Throws against your spells.
Icon: GenericIcon_Intent_Buff
StackId: POTION_OF_THE_ARCHMAGI
OnApplyFunctors: RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3)


POTION_OF_THE_GREATARCHER
Boosts: IF(IsRangedAttack()):Advantage(AttackRoll);UnlockSpell(Projectile_POTION_OfTheGreatArcher_ExtraAttack)
StatusType: BOOST
DisplayName: Peerless Artillery
Description: You have Advantage on ranged attack rolls and gain an additional ranged weapon attack each turn. Creatures hit by your ranged attacks may also take an additional [1].
DescriptionParams: DealDamage(2d6, Piercing)
Icon: GenericIcon_DamageType_Physical
StackId: POTION_OF_THE_GREATARCHER
Passives: Potion_OfGreatArcher_Passive


POTION_OF_TEMPUS_UNSTABLE
Boosts: CriticalDamageOnHit()
StatusType: BOOST
DisplayName: Tempus' Warblessing
Description: Affected entity takes [1] every time it attacks, but every attack is a Critical Hit.
DescriptionParams: DealDamage(1d4, Force)
Icon: GenericIcon_DamageType_Force
StackId: POTION_OF_TEMPUS_UNSTABLE
Passives: Potion_OfTempus_Drawback_Passive


POTION_OF_MALIGNANT_AWAKENING_UNSTABLE
StatusType: BOOST
DisplayName: Malignant Awakening
Description: Affected entity is Hastened and Blessed and has an additional action, bonus action, and reaction. At the end of its turn, its hit points become [1].
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: POTION_OF_MALIGNANT_AWAKENING_UNSTABLE
TickType: EndTurn
OnApplyFunctors: ApplyStatus(HASTE, 100, 1);ApplyStatus(BLESS, 100, 1);ApplyStatus(POTION_OF_MALIGNANT_AWAKENING_UNSTABLE_RESTORATION, 100, 0)
OnRemoveFunctors: DealDamage(999, Force,Magical);RegainHitPoints(1)


POTION_OF_MALIGNANT_AWAKENING_UNSTABLE_RESTORATION
StatusType: BOOST
DisplayName: %%%|Technical Status for Malignant Awakening|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RestoreResource(ActionPoint,100%, 0);RestoreResource(BonusActionPoint,100%, 0);RestoreResource(ReactionActionPoint,100%, 0)


MOO_POTION_BLOODOPTION_ASTARION
Boosts: Ability(Strength, 2)
StatusType: BOOST
DisplayName: Everlasting Vigour
Description: Your strength score is permanently increased by [1].
DescriptionParams: 2
StackId: MOO_POTION_BLOOD_ASTARION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


WYR_PAINTINGPUZZLE_AURA
StatusType: BOOST
DisplayName: Shroud of Dark Justice
Description: You cannot see the path ahead.
Icon: PassiveFeature_Generic_Darkness
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('WYR_PUZZLEPAINTING')):ApplyStatus(WYR_PAINTINGPUZZLE_HIDDEN)
StatusGroups: SG_Cursed
StatusEffect: 351b0832-68a4-4fe9-823a-5e74be3c2965


WYR_PAINTINGPUZZLE_HIDDEN
Boosts: Attribute(Grounded)
StatusType: BOOST
DisplayName: Shrouded
Description: The Shadow obscures it.
Icon: PassiveFeature_Generic_Darkness
StatusGroups: SG_Cursed
StatusEffect: 37985fe2-9bbe-4934-8557-0a420dd08a0b


WYR_AMULET_POSSESSION
Boosts: Tag(ACT3_WYR_SENTIENTAMULET_POSSESSED)
StatusType: BOOST
DisplayName: Possessed
Description: The affected entity is possessed by the spirit of the Mad Monk.
Icon: PassiveFeature_Generic_Darkness
StillAnimationType:
StillAnimationPriority:
StatusPropertyFlags: IgnoreResting;FreezeDuration
StatusEffect: db45f096-37e2-406e-9dbd-d5c08d4ad59e
Stats inherited from: *ANIM_WEAK **ANIMATION


WYR_COURAGEBRIGHT
Boosts: GameplayLight(9,false,0.1);StatusImmunity(SG_Invisible);Tag(AI_PREFERRED_TARGET)
StatusType: BOOST
DisplayName: Sacred Flame
Description: The affected entity sheds light in a [1] radius. It cannot become Invisible. Enemies are more likely to target this character during the trial.
StatusEffect: f584039d-da1f-44f8-a61c-340552644165
DescriptionParams: Distance(1.5)*
Icon: Spell_Evocation_BrandingSmite_Melee*
StackId: BRANDING_SMITE*
StackPriority: 1*
StatusGroups: SG_Light*
Stats inherited from: *BRANDING_SMITE


WYR_COURAGEBOUND
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound)
StatusType: BOOST
DisplayName: Bound
Description: The torch cannot be dropped while the trial is ongoing.
Icon: GenericIcon_Intent_Utility


WYR_DG_OFFBALANCE
StatusType: BOOST
DisplayName: %%% | Morphic Ambush Helper |
StackId: WYR_DG_OFFBALANCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: UseSpell(Shout_Shapechanger_Doppelganger_Apply_OffBalance,true,true,true)


WYR_DRIBBLES_DOG_AMBUSH
StatusType: BOOST
DisplayName: Ambushing Bite
Description: The creature's next bite may Ambush its target.
Icon: PassiveFeature_Generic_WildAnimal
StackId: WYR_DRIBBLES_DOG_AMBUSH
StackPriority: 5


WYR_DRIBBLES_HOWL_CRIT
Boosts: CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);
StatusType: BOOST
DisplayName: Menaced
Description: The next attack against this creature will be a Critical Hit.
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: WYR_DRIBBLES_HOWL_CRIT
StackPriority: 5
RemoveConditions: IsCritical()
RemoveEvents: OnAttacked


WYR_DRIBBLES_BARKSKIN
Boosts: ACOverrideFormula(16,false)*
StatusType: BOOST
StatusGroups:
StatusEffect:
DisplayName: Barkskin*
Description: Armour Class increased to 16.*
Icon: Spell_Transmutation_Barkskin*
SoundStop: Spell_Status_Barkskin_Exit_MO*
StackId: BARKSKIN*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
Stats inherited from: *BARKSKIN


WYR_GORTASH_OVERRIDE_MHA
Boosts: AttackSpellOverride(Projectile_WYR_MainHandAttack_Gortash, Projectile_MainHandAttack)
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


WYR_GORTASH_BANE_BUFF
Boosts: TemporaryHP(150); Advantage(Ability, Strength); Advantage(SavingThrow, Strength); ScaleMultiplier(1.5); CharacterUnarmedDamage(1d4); UnlockSpell(Target_WYR_CrushingFist_Gortash); UnlockSpell(Shout_WYR_ChainsOfTyranny_Gortash); AttackSpellOverride(Target_WYR_UnarmedAttack_Bane_Gortash, Target_MainHandAttack); AiArchetypeOverride(act3_WYR_Gortash_melee,1); Resistance(Fire, Immune)
StatusType: BOOST
DisplayName: Avatar of Tyranny
Description: Bane has come to Gortash's aid! Gortash has [1], advantage to Strength Saving Throws and Strength Ability checks... And now has fearsome new powers!
DescriptionParams: GainTemporaryHitPoints(150)
Icon: Action_Barbarian_Rage
FormatColor: Gold
SoundVocalStart: ATTACK
SoundStart: Misc_Status_GortashBane_Start
SoundLoop: Misc_Status_GortashBane_Start
SoundStop: Misc_Status_GortashBane_Start
StackId: WYR_GORTASH_BANE_BUFF
Passives: EnlargeWeightMedium;EnlargeWeightLarge;ExtraAttack
OnApplyFunctors: RestoreResource(ActionPoint,100%,0); RestoreResource(BonusActionPoint,100%,0); RestoreResource(Movement,100%,0)
StatusEffect: 66769569-4bc9-4ded-8217-d2a564dc32c6
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


WYR_AI_HELPER_AVOIDAREA_EXCEPT_GORTASH
StatusType: BOOST
AuraStatuses: TARGET:IF(Character() and not Tagged('ACT3_WYR_GORTASH')):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)
AuraRadius: 4*
StatusEffect: 69dba763-775a-4d55-a074-7bd097d3d6f4*
DisplayName: %%% EMPTY***
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator***
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS4 **AI_HELPER_AVOIDAREA_STRONG_RADIUS2 ***AI_HELPERS


WYR_GORTASH_MANIFESTATION_BLOCKMOVEMENT
Boosts: ActionResourceBlock(Movement)
StatusType: BOOST
DisplayName: %%% EMPTY
StillAnimationType: Shouting
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_GORTASH_MANIFESTATION_AURA
StatusType: BOOST
DisplayName: Aura of Brutality
Description: All servants of Bane around this character deal an extra [1]. This effect can stack.
DescriptionParams: DamageBonus(1d4,Fire)
Icon: PassiveFeature_Generic_Threat
FormatColor: Red
AuraRadius: 9
AuraStatuses: TARGET:IF((Tagged('BANITE') or Tagged('BANITE_BLACKGAUNTLET') or Tagged('ACT3_WYR_GORTASH')) and not HasStatus('WYR_GORTASH_MANIFESTATION_AURA')):ApplyStatus(WYR_GORTASH_MANIFESTATION_AURA_BUFF)
StatusEffect: cd222667-3d8c-4ddd-b806-f9921f856b45


WYR_GORTASH_MANIFESTATION_AURA_BUFF
Boosts: Ability(Strength,1)
StatusType: BOOST
DisplayName: Bane's Brutality
Description: Affected entity gains +1 to its Strength ability. This effect can stack.
DescriptionParams: DamageBonus(1d4,Fire)
Icon: GenericIcon_Intent_Buff
FormatColor: Red
StackType: Stack
StatusEffect: 51c534dc-5d58-4e19-90d6-ca9cb161a822


WYR_GORTASH_SHIELD_BUFF
Boosts: ActionResource(BonusActionPoint,1,0); ActionResource(Movement,3,0); Resistance(Slashing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Piercing, Resistant); Resistance(Fire, Resistant); Resistance(Cold, Resistant); Resistance(Lightning, Resistant); Resistance(Poison, Resistant); Resistance(Necrotic, Resistant); Resistance(Radiant, Resistant); Resistance(Thunder, Immune)
StatusType: BOOST
DisplayName: Shell of Resistance
Description: The Micromodron Force Curtain granted this entity Immunity to Thunder damage and Resistance to elemental damage for one turn, along with an extra Bonus Action and [1] extra Movement Speed.
Icon: GenericIcon_Intent_Buff
FormatColor: Gold
HitAnimationType: MagicalNonDamage
SoundStart: Spell_Passive_Shield_Wizard_Loop
SoundLoop: Spell_Passive_Shield_Wizard_Loop
SoundStop: Spell_Passive_Shield_Wizard_Stop
StackId: WYR_GORTASH_SHIELD
StackPriority: 2
StackType: Overwrite
StatusEffect: e12b7e0e-709b-4782-b903-49269073be2b


WYR_GORTASH_SHIELD_DEBUFF
Boosts: Resistance(Fire, Vulnerable); Resistance(Cold, Vulnerable); Resistance(Lightning, Vulnerable); Resistance(Poison, Vulnerable); Resistance(Necrotic, Vulnerable); Resistance(Radiant, Vulnerable); Resistance(Thunder, Vulnerable)
StatusType: BOOST
DisplayName: Malfunctioning Shell of Resistance
Description: The Micromodron Force Curtain malfunctioned, making this character vulnerable to elemental damage for one turn.
Icon: GenericIcon_Intent_Debuff
FormatColor: Yellow
HitAnimationType: MagicalDamage_External
SoundStart: Spell_Status_GortashShieldDebuff_Start
SoundLoop: Spell_Status_GortashShieldDebuff_MO
SoundStop: Spell_Status_GortashShieldDebuff_End
StackPriority: 1
StatusEffect: ee55fcec-a8e7-4ee3-ab80-bf78d4722505
StackId: WYR_GORTASH_SHIELD*
StackType: Overwrite*
Stats inherited from: *WYR_GORTASH_SHIELD_BUFF


WYR_GORTASH_ACTIVE_INCINERATOR
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Gortash_Incinerator_Active_Start
SoundLoop: Misc_Status_Gortash_Incinerator_Active_Loop
SoundStop: Misc_Status_Gortash_Incinerator_Active_Loop_Stop
AuraRadius: 4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 2b292e86-7559-4b73-807b-ceec075aabca


WYR_GORTASH_ACTIVE_GRENADELAUNCHER
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Gortash_GrenadeLauncher_Active_Start
SoundLoop: Misc_Status_Gortash_GrenadeLauncher_Active_Loop
SoundStop: Misc_Status_Gortash_GrenadeLauncher_Active_Loop_Stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 82bfc624-018d-4d62-ba16-acaba001c466


WYR_GORTASH_ACTIVE_SHIELDCAPACITOR
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Gortash_ShieldCapacitor_Active_Start
SoundLoop: Misc_Status_Gortash_ShieldCapacitor_Active_Loop
SoundStop: Misc_Status_Gortash_ShieldCapacitor_Active_Loop_Stop
AuraRadius: 6
AuraStatuses: AI_ONLY:TARGET:IF(Character() and Tagged('ACT3_WYR_GORTASH') and not HasStatus('WYR_GORTASH_BANE_BUFF')):ApplyStatus(AI_HELPER_BUFF_LARGE,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 279bc6f5-fa78-4e70-a346-3c79cb441b09


WYR_GORTASH_ACTIVE_SHIELDCAPACITOR_MALFUNCTIONING
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Gortash_ShieldCapacitor_Malfunction_Start
SoundLoop: Misc_Status_Gortash_ShieldCapacitor_Malfunction_Loop
SoundStop: Misc_Status_Gortash_ShieldCapacitor_Malfunction_Loop_Stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 28496ad3-aac0-4452-a2b3-6c85690c9c50


WYR_GORTASH_INCINERATOR_WARNING_AREA
StatusType: BOOST
DisplayName: %%% Incinerator System
Description: %%% Incinerator System
Icon: GenericIcon_DamageType_Fire
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d


WYR_GORTASH_INCINERATOR_CHARGING
StatusType: BOOST
DisplayName: Incinerator Charging
Description: Next turn, the designated area will be incinerated.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StatusEffect: 1a264c4a-f581-411a-87e5-72e2dc27c208


WYR_GORTASH_INCINERATOR_OVERHEATING
StatusType: BOOST
DisplayName: Overheating
Description: This will explode the next time it's used. Find a way to cool it, or stay away!
Icon: PassiveFeature_Generic_Explosion
FormatColor: White
SoundStart: Misc_Status_GortashIncineratorOverheating_Start
SoundLoop: Misc_Status_GortashIncineratorOverheating_Loop
SoundStop: Misc_Status_GortashIncineratorOverheating_Stop
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
StatusEffect: 6cc3fcaf-b6b8-4edb-a0ff-b43a3d86e0c9


WYR_GORTASH_INCINERATOR_DANGER_AURA
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: White
StackId: WYR_GORTASH_INCINERATOR_DANGER_AURA
AuraRadius: 4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(WYR_GORTASH_INCINERATOR_DANGER_EFFECT,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_GORTASH_INCINERATOR_DANGER_EFFECT
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: White
StackId: WYR_GORTASH_INCINERATOR_DANGER_EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: AI_ONLY:DealDamage(10d10, Slashing)


WYR_GORTASH_REFLECTOGUARD_EFFECT
Boosts: ProjectileDeflect()*
StatusType: BOOST
DisplayName: Reflectoguard Active
Description: Any projectile fired at this character is sent back to where it came from.
Icon: GenericIcon_Intent_Buff
FormatColor: White
HitAnimationType: MagicalNonDamage
SoundLoop: Spell_Status_GortashReflectGuard_Start
SoundStop: Spell_Status_GortashReflectGuard_End
StackId: WYR_GORTASH_REFLECTOGUARD_EFFECT
StatusEffect: f7cc992f-a64a-439f-859e-f1eee7d494a9
TickType: EndTurn*
Stats inherited from: *REFLECTIVE_SHELL


WYR_GORTASH_PHASE_OPTIMIZER_EFFECT
Boosts: ActionResource(ActionPoint,1,0)
StatusType: BOOST
DisplayName: Phase Optimizer Active
Description: The affected entity gains an additional action.
Icon: GenericIcon_Intent_Buff
FormatColor: White
HitAnimationType: MagicalNonDamage
SoundStart: Misc_Status_LightningAura_ST
SoundLoop: Misc_Status_LightningAura_ST
SoundStop: Misc_Status_LightningAura_Stop
StackId: WYR_GORTASH_PHASE_OPTIMIZER_EFFECT
StatusEffect: d59d9f37-26ad-4169-ad2c-7117d71c6079
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BULLS_STRENGTH


WYR_GORTASH_GRENADE_SYSTEM
StatusType: BOOST
DisplayName: %%% Grenade System
Description: %%% Grenade System
Icon: PassiveFeature_Generic_Explosion
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_GORTASH_GRENADE
StatusType: BOOST
DisplayName: Grenade
Description: The grenade hisses as the gas leaves it. It's going to blow!
FormatColor: White
StackId: WYR_GORTASH_GRENADE
TickFunctors: ApplyStatus(WYR_GORTASH_GRENADE_DETONATE,100,1);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS2,100,-1)
Icon: GenericIcon_Intent_Damage*
StackPriority: 1*
TickType: StartRound*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d*
Stats inherited from: *EXPLOSIVE_MINE_ORTHON


WYR_GORTASH_GRENADE_DETONATE
StatusType: BOOST
DisplayName: About to Explode
Description: This grenade will explode at the end of its turn!
FormatColor: White
StackId: WYR_GORTASH_GRENADE
TickFunctors: RemoveStatus(WYR_GORTASH_GRENADE_DETONATE)
OnApplyFunctors: ApplyStatus(AI_HELPER_AVOIDAREA_STRONG_RADIUS4,100,-1)
Icon: GenericIcon_Intent_Damage*
StackPriority: 2*
TickType: StartTurn*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d*
AuraRadius: 2**
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)**
Stats inherited from: *EXPLOSIVE_MINE_ORTHON_DETONATE **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


WYR_GORTASH_CRUSHINGFIST_HANGING
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: White
TickType: StartTurn
TickFunctors: RemoveStatus(WYR_GORTASH_CRUSHINGFIST_HANGING)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(WYR_AI_HELPER_AVOIDAREA_EXCEPT_GORTASH,100,-1)
StatusEffect: 16afd8d3-be99-445c-bcab-dce474d521e0


SUNFLASH_BROKENSCANNER
Boosts: DetectDisturbancesBlock(true);Tag(STEEL_WATCHER_MALFUNCTION);
StatusType: BOOST
DisplayName: Overloaded Optical Circuit
Description: The Steel Watcher's scanner has been overloaded with light, and cannot scan citizens anymore.
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Misc_Status_SteelWatcher_Malfunction
StackId: SUNFLASH_BROKENSCANNER
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180
Stats inherited from: *STEEL_WATCHER_MALFUNCTION


END_ORPHICHAMMER_BREAKSHACKLES
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead
Stats inherited from: *TECHNICAL


LOW_DEVILSFEE_BURNING
Boosts:
StatusType: BOOST
DisplayName: Portal Ritual: Success
Description:
DescriptionParams:
Icon: GenericIcon_Intent_Buff
HitAnimationType:
SurfaceChange:
TickType:
TooltipDamage:
TickFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors:
StatusEffect: 878a25cf-fc61-4a7b-bbdb-762abb999e38


LOW_RAMAZITHTOWER_BLUEVFX
Boosts:
StatusType: BOOST
DisplayName: Arcane Protection
Description:
DescriptionParams:
Icon: Status_Burning
HitAnimationType:
StackId:
SurfaceChange:
TickType:
TooltipDamage:
TickFunctors:
StatusPropertyFlags:
OnApplyFunctors:
StatusEffect: 9055845d-c778-44ba-a671-b0a112bacf61*
FormatColor: Fire**
SoundLoop: Misc_Status_Burning_MO**
SoundStop: Misc_Status_Burning_MO_Stop**
StatusGroups: SG_Surface;SG_Light**
Stats inherited from: *BURNING_HOLY **BURNING


GLO_DEVILISHOX_AISPELLS
Boosts: UnlockSpell(Target_HAV_DevilishOX_AlternateForm_DireWolf,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Target_HAV_DevilishOX_AlternateForm_ShadowMastiff,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Target_HAV_DevilishOX_AlternateForm_PhaseSpider,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Target_HAV_DevilishOX_AlternateForm_Minotaur,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_NAUTILOID_POD_MIND_FLAYER
StatusType: BOOST
SoundVocalStart: SPAWN
SoundStart: MindFlayer_Spawn
SoundStop: MindFlayer_Spawn
StatusSoundState: MindFlayer_Spawn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: f6808642-5236-4e6f-9e10-716960b8ab55
DisplayName: %%% EMPTY*
Stats inherited from: *TECHNICAL


END_ALLYABILITIES_WATCHALLIESINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_WATCHALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_VETERANALLIESINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_VERTERANALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_WATCHERALLYINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_WATCHERALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_GITHALLIESINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILTIES_GITHALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_ORTHONALLYINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_ORTHONALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_KEENEALLIESINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILTIES_KEENEALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_ZHENTARIMALLIESINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILTIES_ZHENTARIMALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_VAMPIREALLIESINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILTIES_VAMPIREALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_ISOBELALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_WYLLALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYBUFF_HIGHHALLHERO
Boosts: DownedStatus(DEATH_WARD_DOWNED,10)*
StatusType: BOOST
DisplayName: Faith of the High Hall
Description: A grateful cleric has protected the affected entity with Death Ward.
DescriptionParams: RegainHitPoints(1);1*
Icon: Spell_Abjuration_DeathWard*
HitAnimationType: MagicalNonDamage*
SoundStop: Spell_Impact_Buff_DeathWardRecover_L1to3,HEAD;*
StackId: DEATH_WARD*
StatusEffect: 515e6133-db71-4fbd-8b2f-fd9380dc4171*
Stats inherited from: *DEATH_WARD


END_ALLYABILITIES_SHARALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_SHARALLIESINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


MAG_FROST_ROBE_ARMOR_OF_AGATHYS_TECHNICAL
StatusType: BOOST
DisplayName: %%%|Technical Status to track Armor of Agathys From the Frost Robe
StackId: MAG_FROST_ROBE_ARMOR_OF_AGATHYS_TECHNICAL
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting
OnRemoveFunctors: RemoveStatus(ARMOR_OF_AGATHYS_3)


MAG_NON_LETHAL
StatusType: BOOST
StackId: MAG_NON_LETHAL
DisplayName: Non-Lethal Damage*
Description: Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious. *
Icon: Action_KnockOut*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
Stats inherited from: *NON_LETHAL


MAG_GITHBORN_FLYING_STRIKE
Boosts: IF(IsMeleeWeaponAttack()):DamageBonus(1d4, Psychic, false)
StatusType: BOOST
DisplayName: Flying Strike
Description: Affected entity has flown this turn. Its next melee weapon attack deals an additional [1].
DescriptionParams: DealDamage(1d4, Psychic)
Icon: GenericIcon_DamageType_Psychic
StackId: MAG_GITHBORN_FLYING_STRIKE
TickType: EndTurn
RemoveConditions: IsMeleeWeaponAttack()
RemoveEvents: OnAttack


MAG_GITHBORN_COMBAT_HAND_BUFF
Boosts: Resistance(All, Resistant);RedirectDamage(1);CharacterUnarmedDamage(1d4, Force);UnlockSpell(Target_MAG_HoldPerson)
StatusType: BOOST
DisplayName: Mage Hand Link
DescriptionParams:
StackId: MAG_GITHBORN_COMBAT_HAND_BUFF
StackPriority: 0
AuraRadius:
AuraStatuses:
Passives:
Description: Being drained by Ch'r'ai W'wargaz.

Received a -[1] penalty on its Armour Class and is Vulnerable to Psychic damage.

Condition ends when the affected entity damages Ch'r'ai W'wargaz.*
Icon: GenericIcon_DamageType_Psychic*
StackType: Ignore*
ApplyEffect: 73048481-886c-41c9-b71c-2313aeb44f59*
StatusEffect: c58a99b4-7a8e-4a52-82e6-d58ea005cd71*
Stats inherited from: *CRE_MINDSTEAL_LINK_TARGET


MAG_GITHBORN_COMBAT_HAND_BUFF_OWNER
StatusType: BOOST
DisplayName: Mage Hand Owner
Icon: GenericIcon_Intent_Utility
StackId: MAG_GITHBORN_COMBAT_HAND_BUFF
StackPriority: 1


MAG_GITHBORN_COMBAT_HAND_TEMP_HP
Boosts: TemporaryHP(10)
StatusType: BOOST
DescriptionParams: 10
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_DEVOTEES_MACE_HEALING_AURA
Boosts:
StatusType: BOOST
DisplayName: Healing Incense Aura
Description: Affected entity and allies within [1] regain [2] per turn.
DescriptionParams: Distance(9);RegainHitPoints(1d4)
Icon: GenericIcon_Intent_Healing
StackId: MAG_DEVOTEES_MACE_HEALING_AURA
AuraRadius: 9
AuraStatuses: IF(Ally() or Self()):ApplyStatus(MAG_DEVOTEES_MACE_HEALING_AURA_CRREATURE)
TickType: StartTurn
TickFunctors: ApplyStatus(SELF, MAG_DEVOTEES_MACE_HEALING_AURA_TICK_TECHNICAL, 100, 0);ApplyStatus(SELF, MAG_REGAIN_HP_3, 100, 0)
StatusGroups:
Stats inherited from: *AURA_OF_VITALITY_AURA


MAG_DEVOTEES_MACE_HEALING_AURA_TICK_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_DEVOTEES_MACE_HEALING_AURA_TICK_TECHNICAL
AuraRadius: 9
AuraStatuses: IF(HasStatus('MAG_DEVOTEES_MACE_HEALING_AURA_CRREATURE')):ApplyStatus(MAG_REGAIN_HP_3, 100, 0)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource


MAG_DEVOTEES_MACE_HEALING_AURA_CRREATURE
StatusType: BOOST
DisplayName: Healing Incense
Description: Affected entity regains [1] at the start of the spellcaster's turn, as long as they remain within [2] of them.
DescriptionParams: RegainHitPoints(1d4);Distance(9)
Icon: GenericIcon_Intent_Healing
StackId: MAG_DEVOTEES_MACE_HEALING_AURA_CRREATURE
AuraRadius:
StatusGroups:
Stats inherited from: *AURA_OF_VITALITY


MAG_INVISIBLE_WEAPON_BUFF_TECHNICAL
StatusType: BOOST
DisplayName: Invisible Weapon
Description: Affected entity has Advantage on Attack Rolls and scores a Critical Hit on a [1].
DescriptionParams: 19
Icon: GenericIcon_Intent_Buff
StackId: MAG_INVISIBLE_WEAPON_BUFF
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(not HasStatus('MAG_INVISIBLE_WEAPON_VISIBLE', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand))):ApplyEquipmentStatus(MeleeMainHand, MAG_INVISIBLE_WEAPON_BUFF, 100, -1);IF(not HasStatus('MAG_INVISIBLE_WEAPON_VISIBLE', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand))):ApplyStatus(MAG_INVISIBLE_WEAPON_OWNER, 100, -1)
OnRemoveFunctors: RemoveStatus(GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand), MAG_INVISIBLE_WEAPON_BUFF);RemoveStatus(GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand), MAG_INVISIBLE_WEAPON_VISIBLE);RemoveStatus(MAG_INVISIBLE_WEAPON_VISIBLE_OWNER);RemoveStatus(MAG_INVISIBLE_WEAPON_OWNER)


MAG_FROST_TALON
Boosts:
StatusType: BOOST
DisplayName: Talon of Frost
StackId: MAG_FROST_TALON
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors:
OnRemoveFunctors:
StatusEffect: 615a01a7-ca62-4007-95de-e07493dcb670
DescriptionParams: DealDamage(1d6, Cold)*
Icon: statIcons_AbsorbElement_Cold*
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Spell_Status_Cold_MO*
SoundStop: Spell_Status_Cold_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
Stats inherited from: *ABSORB_ELEMENTS_COLD_DAMAGE **MAG_SPELLBLADE_COLD_ENERGY


MAG_RESTORE_SPELL_SLOT_1
StatusType: BOOST
StackId: MAG_RESTORE_SPELL_SLOT_1
OnApplyFunctors: RestoreResource(SpellSlot,1,1)
DisplayName: Rejuvenating Countenance*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
ApplyEffect: 89f2d0ac-9295-4657-bfa6-fb6d61adf59c*
Stats inherited from: *MAG_REGAIN_HP_3


WYR_SHARESSCARESS_POTENTDRINK
Boosts:
StatusType: BOOST
DisplayName: Hoots' Hooch
Description: A new invention of the Sharess' Caress bartender Hoots - like being decked in the sobriety.
Icon: Item_CONS_Drink_Mug_Metal_A_Beer
StackId: WYR_SHARESSCARESS_POTENTDRINK
StatusPropertyFlags:
OnApplyFunctors: TriggerRandomCast(1,,WYR_SharessCaress_PotentDrinkWild)
StatusGroups: SG_Poisoned
ApplyEffect: f98facc9-a9b5-4f33-a21d-1713a4e4626f
StatusEffect:
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
Stats inherited from: *DRUNK


WYR_POTENTDRINK_SIZE_ENLARGE
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
StatusType: BOOST
Icon: statIcons_Enlarged
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(WYR_POTENTDRINK_SIZE_REDUCE, 100, 1);
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


WYR_POTENTDRINK_SIZE_REDUCE
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);ObjectSize(-1);WeightCategory(-1);ScaleMultiplier(0.67);CharacterWeaponDamage(-1d4);CarryCapacityMultiplier(0.75)*
StatusType: BOOST
Icon: statIcons_Reduced
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(WYR_POTENTDRINK_SIZE_ENLARGE, 100, 1)
DisplayName: Reduced*
Description: Size is reduced, weapon attacks deal [1] less damage, and the affected entity has Disadvantage on Strength Checks and Saving Throws. Carrying capacity is also reduced by 25%.*
DescriptionParams: 1d4*
SoundStart: Alchemy_Condition_OilOfDiminution_Shrink*
SoundLoop: Misc_Status_Reduce_MO*
SoundStop: Misc_Status_Reduce_MO_Stop*
StackId: SIZE*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 63ac2820-3c0d-4305-b269-f6df70cf45b7*
Stats inherited from: *REDUCE


WYR_POTENTDRINK_SIZECHANGE
StatusType: BOOST
DisplayName: Hoots' Hooch: Size Instability
Description: Reduce and Enlarge each turn.
Icon: Item_CONS_Drink_Mug_Metal_A_Beer
StackId: WYR_POTENTDRINK_SIZECHANGE
OnApplyFunctors: ApplyStatus(WYR_POTENTDRINK_SIZE_ENLARGE, 100, 1)
OnRemoveFunctors: IF(HasStatus('WYR_POTENTDRINK_SIZE_REDUCE')):RemoveStatus(WYR_POTENTDRINK_SIZE_REDUCE);IF(HasStatus('WYR_POTENTDRINK_SIZE_ENLARGE')):RemoveStatus(WYR_POTENTDRINK_SIZE_ENLARGE);


WYR_POTENTDRINK_PETPAL
Boosts: Tag(PETPAL);Disadvantage(Ability, Charisma, BEAST);Disadvantage(Skill, AnimalHandling, BEAST)
StatusType: BOOST
DisplayName: Hoots' Hooch: Beast Tongue
Description: You're pretty sure you could speak to animals if you tried.
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Icon: Spell_Divination_SpeakWithAnimals*
StackId: PETPAL*
Stats inherited from: *PETPAL


WYR_POTENTDRINK_DETECT_THOUGHTS
Boosts: Tag(DETECTTHOUGHTS);Resistance(Psychic, Vulnerable)
StatusType: BOOST
DisplayName: Hoots' Hooch: Gifted
Description: You can read minds, but become Vulnerable to Psychic damage.
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Icon: Spell_Divination_DetectThoughts*
StackId: DETECT_THOUGHTS*
StatusGroups: SG_DetectThoughts;SG_RemoveOnRespec*
Stats inherited from: *DETECT_THOUGHTS


WYR_POTENTDRINK_SUNBLIND_BLINDED
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


WYR_POTENTDRINK_SUNBLIND
Boosts: DarkvisionRangeMin(24);ActiveCharacterLight(c46e7ba8-e746-7020-5146-287474d7b9f7)
StatusType: BOOST
DisplayName: Hoots' Hooch: Photosensitivity
Description: Become Blind in direct sunlight but gain Superior Darkvision.
Icon: Item_CONS_Drink_Mug_Metal_A_Beer
StackId: WYR_POTENTDRINK_SUNBLIND
Passives: WYR_PotentDrink_Sunblind_Passive
OnApplyFunctors: IF(IsInSunlight(context.Target)):ApplyStatus(WYR_POTENTDRINK_SUNBLIND_BLINDED, 100, -1)


WYR_POTENTDRINK_NAUSEOUS_FUMES
StatusType: BOOST
DisplayName: Hoots' Hooch: Bad Breath
Description: Characters attacking you in melee become Nauseous.
Icon: Item_CONS_Drink_Mug_Metal_A_Beer
StackId: WYR_POTENTDRINK_NAUSEOUS_FUMES
Passives: WYR_PotentDrink_Nauseous_Passive


WYR_FACEPAINT_CLOWN
Boosts: StatusImmunity(HIDEOUS_LAUGHTER)
StatusType: BOOST
DisplayName: Clown Face-Paint
Description: You are unaffected by Hideous Laughter.
Icon: GenericIcon_Intent_Buff


LOW_BLOODMERCHANT_EXPLOSIVEPOTION
StatusType: BOOST
DisplayName: Test Subject
Description: You have ingested Araj's potion as part of an experiment.
Icon: PassiveFeature_Generic_Blood
OnApplyFunctors: DealDamage(1d4, Slashing)
OnRemoveFunctors: CreateExplosion(Projectile_LOW_BloodMerchant_ExplodeSelf)
Stats inherited from: *POTIONS


MAG_THROWING_RETURN_TO_OWNER
Boosts: ItemReturnToOwner()
StatusType: BOOST
DisplayName: Homing Weapon
Description: This weapon will return to its owner when thrown.
Icon: GenericIcon_Intent_Utility
StackId: MAG_THROWING_RETURN_TO_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_TEMP_HP_CHARISMA
Boosts: TemporaryHP(max(1,CharismaModifier))
StatusType: BOOST
Description: Affected entity has gained [1] temporary hit point(s).
DescriptionParams: max(1,CharismaModifier)
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_PALADIN_TEMP_HP **MAG_TEMPORARY_HP


END_ALLYABILITIES_VOSSALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


LOW_BHAALTEMPLE_ORIN_PHASE2
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALTEMPLE_ORIN_PHASE2_BLOODSKELETON
Boosts: FactionOverride(Source)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALTEMPLE_ORINSLAYER_ENRAGE
Boosts: TemporaryHP(25);Ability(Strength,2);Advantage(SavingThrow, Wisdom);Tag(CANBECALMED)
StatusType: BOOST
DisplayName: A Mist Most Scarlet
Description: Orin has gained [1] temporary hit points, a +2 bonus to Strength, and Advantage on Wisdom Saving Throws.
DescriptionParams: 25
Icon: GenericIcon_Intent_Buff
StackId: LOW_BHAALTEMPLE_ORINSLAYER_ENRAGE
StatusGroups: SG_Rage
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e


MAG_INFERNAL_BURNING
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
StatusType: BOOST
SoundLoop: MAG_Status_Boost_Hav_Infernal_Fire
SoundStop: MAG_Status_Boost_Hav_Infernal_Fire_Stop
StatusEffect: fc7aec76-1b3e-4968-9b58-b810be560e15
StatusEffectOnTurn: 27194136-c7bc-44ff-9d2e-0743b73b7bbb
DisplayName: Burning*
Description: Takes [1] per turn.*
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
TooltipDamage: DealDamage(1d4,Fire)*
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


END_ALLYABILITIES_ARABELLABUFF
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)*
StatusType: BOOST
DisplayName: Weavewalker
Description: One must remove all obstacles to follow one's destiny - Arabella's favour grants affected entities the benefits of Freedom of Movement.
StatusPropertyFlags: ApplyToDead
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Icon: Spell_Abjuration_FreedomOfMovement*
StackId: FREEDOM_OF_MOVEMENT*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ac4aaa41-0e86-4bb9-b8b7-34cb619ea86c*
Stats inherited from: *FREEDOM_OF_MOVEMENT


END_ALLYABILITIES_FLAMINGFISTALLYINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_FLAMINGFISTALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


MAG_IRONVINE_SHIELD_TECHNICAL
Boosts:
StatusType: BOOST
DisplayName: %%% EMPTY
Description:
DescriptionParams:
StackId: MAG_IRONVINE_SHIELD_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups:
StatusEffect: 7190843d-53c9-47c5-9d8f-9d989b71b18a
Icon: Spell_Abjuration_Transmutation_Shillelagh*
StackPriority: 0*
Stats inherited from: *SHILLELAGH


MAG_IRONVINE_SHIELD_EQUIP_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_IRONVINE_SHIELD_EQUIP_TECHNICAL
TickType: StartTurn
TickFunctors: IF(HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true))):ApplyEquipmentStatus(MeleeOffHand, MAG_IRONVINE_SHIELD_TECHNICAL, 100, 1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true))):ApplyEquipmentStatus(MeleeOffHand, MAG_IRONVINE_SHIELD_TECHNICAL, 100, 1)
OnRemoveFunctors: RemoveStatus(GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand), MAG_IRONVINE_SHIELD_TECHNICAL)


WYR_PAINTINGPUZZLE_SHADOW_FAILSAVES
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);AbilityFailedSavingThrow(Constitution);AbilityFailedSavingThrow(Wisdom);AbilityFailedSavingThrow(Intelligence);AbilityFailedSavingThrow(Charisma)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_HAGALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


MAG_FEYWILD_SPARKS
Boosts: Tag(SORCERER_WILD_MAGIC_GUARANTEED)
StatusType: BOOST
DisplayName: Feywild Sparks
Description: While Tides of Chaos is active, the affected entity will always trigger its wild magic surge when casting spells.
Icon: GenericIcon_Intent_Buff
StackId: MAG_FEYWILD_SPARKS


MAG_FEYWILD_SPARKS_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_FEYWILD_SPARKS_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(HasStatus('TIDES_OF_CHAOS',context.Source)):ApplyStatus(MAG_FEYWILD_SPARKS, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_FEYWILD_SPARKS)


MAG_DEATH_DO_SHADOW_POSSESION
Boosts: AiArchetypeOverride(madness,99);CharacterWeaponDamage(1d4, Necrotic)
StatusType: BOOST
DisplayName: Shadow Possession
Description: Affected entity is possessed by frenzied shadows and will attack the nearest creature. Its weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, Necrotic)
TickType:
RemoveConditions: IsKillingBlow()
RemoveEvents: OnAttacked
TooltipSave:
StatusPropertyFlags: InitiateCombat;LoseControl;OverheadOnTurn;ApplyToDead
OnApplyFunctors: RegainHitPoints(context.Target.MaxHP/2);RemoveStatus(MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE)
StatusGroups: SG_Condition;SG_Mad;SG_Cursed;SG_Possessed
StatusEffect: d2ec72fd-2375-4999-8197-71fefc86cd72
Icon: Spell_Enchantment_CrownOfMadness*
SoundVocalStart: SHOUT*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: CROWN_OF_MADNESS*
ApplyEffect: 8af705b5-4179-448e-abc0-2e1b50bf3a52*
StillAnimationType: Mental**
StillAnimationPriority: Mental**
SoundLoop: Misc_Status_Madness_MO**
Stats inherited from: *CROWN_OF_MADNESS **MADNESS


MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_FORCE_SHIELD_WARD_TECHNICAL
StatusType: BOOST
StackId: MAG_FORCE_SHIELD_WARD_TECHNICAL
TickFunctors: IF(Combat())ApplyStatus(MAG_ZOC_FORCE_CONDUIT, 100, 2);IF(Combat())ApplyStatus(MAG_ZOC_FORCE_CONDUIT_DURATION_TECHNICAL, 100, 1)
OnRemoveFunctors:
DisplayName: %%%|Cloak of Dispalcement Technical|*
Description: %%%|Technical status to add the displacement status effect at the start of the turn|*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL


MAG_GARROTE_SOURCE
Boosts: ActionResourceBlock(Movement)
StatusType: BOOST
Description: Strangling a creature with a garrotte and unable to move.
StillAnimationType: Grappling
StackId: MAG_GARROTE_SOURCE
DisplayName: Garrotting*
DescriptionParams: Distance(5)*
Icon: GenericIcon_Intent_Control*
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')*
RemoveEvents: OnStatusApplied*
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d*
Stats inherited from: *GARROTE_SOURCE


MAG_GARROTE_TARGET
Boosts: BlockVerbalComponent();DialogueBlock();ActionResourceBlock(Movement)
StatusType: BOOST
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. Both the entity and the garrotter can't move until the condition ends.
AuraStatuses:
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)
StatusGroups: SG_Condition;SG_DropForNonMutingDialog;SG_Restrained
DisplayName: Garrotted*
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)*
Icon: GenericIcon_Intent_Control*
SoundLoop: Misc_Status_Garroted_Loop_MO*
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop*
AuraRadius: 5*
TickType: EndTurn*
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied*
TooltipDamage: DealDamage(3d6,Bludgeoning)*
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)*
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f*
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2*
SoundStart: Misc_Status_Silence_Gameobject_Mute**
StackId: SILENCED**
StackPriority: 1**
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d**
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *GARROTE_TARGET **SILENCED


MAG_GARROTE_TECHNICAL
StatusType: BOOST
StackId: MAG_GARROTE_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GARROTE_TECHNICAL


MAG_GARROTE_SOURCE_HUMANOID
Boosts: ActionResourceBlock(Movement)*
StatusType: BOOST
Description: Strangling a creature with a garrotte and unable to move.
StackId: MAG_GARROTE_SOURCE_HUMANOID
StillAnimationType: Grappling*
DisplayName: Garrotting**
DescriptionParams: Distance(5)**
Icon: GenericIcon_Intent_Control**
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')**
RemoveEvents: OnStatusApplied**
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d**
Stats inherited from: *GARROTE_SOURCE_HUMANOID **GARROTE_SOURCE


MAG_GARROTE_TARGET_HUMANOID
Boosts: BlockVerbalComponent();DialogueBlock()
StatusType: BOOST
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. Both the entity and the garrotter can't move until the condition ends.
StatusGroups: SG_Condition;SG_DropForNonMutingDialog
DisplayName: Garrotted**
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)**
Icon: GenericIcon_Intent_Control**
SoundLoop: Misc_Status_Garroted_Loop_MO**
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop**
AuraRadius: 5**
AuraStatuses: AI_IGNORE:IF(Character() and Tagged('MEAZEL') and not Dead()):ApplyStatus(GARROTE_TECHNICAL)**
TickType: EndTurn**
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')**
RemoveEvents: OnStatusApplied**
TooltipDamage: DealDamage(3d6,Bludgeoning)**
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)**
StatusPropertyFlags: InitiateCombat;BringIntoCombat**
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)**
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)**
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f**
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2**
SoundStart: Misc_Status_Silence_Gameobject_Mute***
StackId: SILENCED***
StackPriority: 1***
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d***
ManagedStatusEffectType: Negative***
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b***
Stats inherited from: *GARROTE_TARGET_HUMANOID **GARROTE_TARGET ***SILENCED


END_ALLYABILTIES_WYLLALLYINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_GURALLIESCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_GURALLIESINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_PHASMALLYINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_PHASMALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


MAG_INFERNAL_WEAPON
Boosts: WeaponDamage(6, Poison)
StatusType: BOOST
DisplayName: Infernal Weapon
Description: On a hit, the affected entity deals an additional [1] and can possibly Poison its target.
DescriptionParams: DealDamage(6,Poison)
Icon: GenericIcon_DamageType_Poison
StackId: MAG_INFERNAL_WEAPON
Passives: MAG_Infernal_Weapon_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: 11f94ff7-9c1b-431a-a26b-99e157026dee
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


MAG_LESSER_INFERNAL_WEAPON
Boosts: WeaponDamage(3, Poison)
StatusType: BOOST
DescriptionParams: DealDamage(3,Poison)
DisplayName: Infernal Weapon*
Description: On a hit, the affected entity deals an additional [1] and can possibly Poison its target. *
Icon: GenericIcon_DamageType_Poison*
StackId: MAG_INFERNAL_WEAPON*
Passives: MAG_Infernal_Weapon_Passive*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: 11f94ff7-9c1b-431a-a26b-99e157026dee*
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *MAG_INFERNAL_WEAPON **DIPPED_POISON


LOW_CAZADORSPALACE_RITUAL_DAZED
Boosts: ActionResourceBlock(ReactionActionPoint);Disadvantage(SavingThrow, Wisdom);BlockAbilityModifierFromAC(Dexterity)*
StatusType: BOOST
DisplayName: Dazed*
Description: Has Disadvantage on Wisdom Saving Throws, can't take reactions, and loses the Dexterity bonus to their Armour Class.

Removed if an ally Helps this creature.*
Icon: statIcons_Dazed*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundLoop: Msic_Status_Dazed_MO*
SoundStop: Msic_Status_Dazed_MO_Stop*
StackId: DAZED*
TickType: EndTurn*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Helpable_Condition*
StatusEffect: c8d04f2e-65c5-4ad2-8368-ccf93bb8be41*
Stats inherited from: *DAZED


LOW_CAZADORSPALACE_RITUAL_NONLETHAL_CAZADOR
Boosts: AttackSpellOverride(LOW_Vampire_MainHandAttack_NonLethal, Target_UnarmedAttack)
StatusType: BOOST
DisplayName: Non-Lethal Strike
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


LOW_CAZADORSPALACE_RITUAL_NONLETHAL_SPAWN
Boosts: AttackSpellOverride(Target_LOW_Vampire_MainHandAttack_NonLethal_Spawn, Target_UnarmedAttack)
StatusType: BOOST
DisplayName: Non-Lethal Strike*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_CAZADORSPALACE_RITUAL_NONLETHAL_CAZADOR **TWN_DISTILLERY_OVERRIDE_MHA


END_ALLYABILITIES_RAVENGARDRALLY
Boosts: TemporaryHP(30)
StatusType: BOOST
Description: The galvanising word and will of Duke Ravengard runs hot through your veins - granting you 30 temporary hit points.
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Rallied*
DescriptionParams: GainTemporaryHitPoints(8)*
Icon: Skill_Fighter_Rally*
SoundLoop: Misc_Status_Rally_MO*
SoundStop: Misc_Status_Rally_MO_Stop*
StackId: TEMPORARY_HP*
StackPriority: 8*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *RALLY


LOW_DJINNITRAP_LAMP_NONINTERACTIVE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_DJINNITRAP_LAMP_NONINTERACTIVE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 780b5df3-9003-4820-afc7-4d932ab3e24a


LOW_RAMAZITHTOWER_EVENT_GOINGTOJAIL
StatusType: BOOST
DisplayName: %%% Ramaziths Go to Jail
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_COUNTINGHOUSE_KNOCKBLOCK
Boosts: Tag(KNOCKBLOCK)
StatusType: BOOST
DisplayName: Enchanted Security
Description: Intricate arcane lockmaking prevents Knock spells from opening this safe.
Icon: Spell_Abjuration_ArcaneLock


LOW_COUNTINGHOUSE_ALARMMACHINE_ACTIVE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_COUNTINGHOUSE_ALARMMACHINE_ACTIVE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 544e8d42-bc9d-4394-aa7e-987f78846595


LOW_COUNTINGHOUSE_ALARMMACHINE_TRIGGERED
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: VFX_CountingHouse_Alarm_Machine_Start
SoundLoop: VFX_CountingHouse_Alarm_Machine_Loop
SoundStop: VFX_CountingHouse_Alarm_Machine_Stop
StackId: LOW_COUNTINGHOUSE_ALARMMACHINE_TRIGGERED
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d87da32b-2d04-4fc2-bfa1-6dfff6e7d525


LOW_COUNTINGHOUSE_AVOIDAREA_RADIUS4
StatusType: BOOST
DisplayName: %%% EMPTY
StatusEffect:
AuraRadius: 4*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator***
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS4 **AI_HELPER_AVOIDAREA_STRONG_RADIUS2 ***AI_HELPERS


LOW_COUNTINGHOUSE_AVOIDAREA_RADIUS6
StatusType: BOOST
DisplayName: %%% EMPTY
StatusEffect:
AuraRadius: 6*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)***
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator****
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS6 **AI_HELPER_AVOIDAREA_STRONG_RADIUS4 ***AI_HELPER_AVOIDAREA_STRONG_RADIUS2 ****AI_HELPERS


MAG_LIGHT_DIVINE
Boosts: GameplayLight(6,false,0.1)
StatusType: BOOST
DescriptionParams: Distance(6)
StatusPropertyFlags: IgnoreResting;DisableCombatlog
StatusGroups: SG_Light
StatusEffect: 7318e3cf-fd8d-4383-bfe4-342078649edb
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
Icon: Spell_Evocation_Light*
StackId: LIGHT*
IsUnique: 1*
Stats inherited from: *LIGHT


MAG_CELESTIAL_HASTE
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
StatusType: BOOST
DisplayName: Celestial Haste
Description: Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and it can take one additional action per turn.
OnRemoveFunctors:
StatusGroups:
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


MAG_WEAPON_BOND
Boosts: CannotBeDisarmed();ItemReturnToOwner()*
StatusType: BOOST
StackPriority: 5
StackType: Ignore
StatusPropertyFlags: IgnoreResting;DisableOverhead
StatusGroups:
DisplayName: Bound Weapon*
Description: Ritually bound to its wielder.

The weapon can't be knocked out of the wielder's hand, and automatically returns to the wielder when Thrown.*
Icon: Action_WeaponBond*
StatusEffectOverride: f1c5a7d3-c966-4d7f-87b7-376f1e64edbd*
StackId: WEAPON_BOND*
IsUnique: 1*
Stats inherited from: *WEAPON_BOND


MAG_THE_THORNS_WEAPON_BOND
Boosts: CannotBeDisarmed();ItemReturnToOwner()*
StatusType: BOOST
StatusEffectOverride:
StackPriority: 5
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusGroups:
DisplayName: Bound Weapon*
Description: Ritually bound to its wielder.

The weapon can't be knocked out of the wielder's hand, and automatically returns to the wielder when Thrown.*
Icon: Action_WeaponBond*
StackId: WEAPON_BOND*
IsUnique: 1*
Stats inherited from: *WEAPON_BOND


MAG_THE_THORNS_WEAPON_EXPLOSIVE_THROWS
StatusType: BOOST
DisplayName: Shattering Impact
Description: When thrown, the trident deals [1] in [2] around the target.
DescriptionParams: DealDamage(1d4, Force);Distance(6)
Icon: GenericIcon_DamageType_Force
StackId: MAG_THE_THORNS_WEAPON_EXPLOSIVE_THROWS
Passives: MAG_TheThorns_ExplosiveThrowing_Passive


MAG_THE_THORNS_AOE_DAMAGE_TECHNICAL
StatusType: BOOST
StackId: MAG_THE_THORNS_AOE_DAMAGE_TECHNICAL
AuraStatuses: IF(Character() and not Dead()):ApplyStatus(MAG_THE_THORNS_EXPLOSION_DAMAGE_TECHNICAL)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
OnApplyFunctors: ApplyStatus(MAG_THE_THORNS_EXPLOSION_DAMAGE_TECHNICAL)
DisplayName: %%% Force Conduit Explosion*
SoundStart: Misc_Status_ForceConduit_Start*
AuraRadius: 6*
StatusEffect: 9c74cae3-4302-408c-93ea-121b29288d23*
Stats inherited from: *MAG_ZOC_FORCE_CONDUIT_EXPLOSION_TECHNICAL


MAG_THE_THORNS_EXPLOSION_DAMAGE_TECHNICAL
StatusType: BOOST
StackId: MAG_THE_THORNS_EXPLOSION_DAMAGE_TECHNICAL
OnApplyFunctors: DealDamage(3d4, Thunder,Magical)
DisplayName: %%% Force Conduit Explosion*
SoundStart: Misc_Status_ForceConduitDamage_Start*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 578de082-ef22-44fd-bd18-e6de4edbc709*
Stats inherited from: *MAG_ZOC_FORCE_CONDUIT_EXPLOSION_DAMAGE_TECHNICAL


MAG_GIANT_SLAYER_STRENGTH_BONUS
Boosts: WeaponDamage(StrengthModifier, Slashing)
StatusType: BOOST
DisplayName: The Giantslayer
StackId: MAG_GIANT_SLAYER_STRENGTH_BONUS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_GIANT_SLAYER_GIANT_TEMP_HP
Boosts: TemporaryHP(27)*
StatusType: BOOST
DisplayName: Gigantic Endurance
StatusGroups:
DescriptionParams: 27*
StackPriority: 27*
Description: Gained [1] temporary hit points.**
Icon: Spell_Necromancy_FalseLife**
StackId: TEMPORARY_HP**
RemoveConditions: not HasTemporaryHP()**
RemoveEvents: OnDamage**
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)**
Stats inherited from: *FALSE_LIFE_5 **FALSE_LIFE


MAG_GIANT_SLAYER_LEGENDARY_ENLRAGE
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d6);ObjectSize(+1);WeightCategory(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d6)
StatusType: BOOST
DisplayName: Giant Form
Description: Affected entity's size is increased. Its weapon attacks deal an additional [1] damage. It gains [2], and has Advantage on Strength Checks and Saving Throws.
DescriptionParams: 1d6;GainTemporaryHitPoints(27)
OnApplyFunctors: ApplyStatus(MAG_GIANT_SLAYER_GIANT_TEMP_HP, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_GIANT_SLAYER_GIANT_TEMP_HP)
StatusGroups:
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


MAG_LEGENDARY_COMPELLED_DUEL
Boosts: IF(not HasStatus('COMPELLED_DUEL', context.Source, context.Target)):Disadvantage(AttackRoll)*
StatusType: BOOST
DisplayName: Compelled to Duel
Description: Has Disadvantage on Attack Rolls against anyone but the caster. Might start Bleeding if struck by the Dueller.
Icon: Spell_Enchantment_CompelledDuel*
StackId: COMPELLED_DUEL*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
TooltipSave: Wisdom**
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly**
StatusGroups: SG_Taunted**
Stats inherited from: *COMPELLED_DUEL **TAUNTED


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Boosts: Resistance(Fire, Resistant);IF(SpellDamageTypeIs(DamageType.Fire)):DamageBonus(ProficiencyBonus, Fire, false);UnlockSpell(Projectile_MAG_Legendary_Chromatic_Fireball);UnlockSpell(Wall_MAG_Legendary_Chromatic_WallOfFire)
StatusType: BOOST
DisplayName: Gripped by Kereska's Flame
Description: When the affected entity deals damage with a spell, it gains [1] turn of Heat.

While attuned to Kereska's flame, it can cast Fireball and Wall of Fire.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Fire
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_Heat_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX)*
StatusEffect: d9d254b2-3771-482e-990b-a74d546e0d4e*
Stats inherited from: *ABSORB_ELEMENTS_FIRE_DAMAGE **MAG_SPELLBLADE_FIRE_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_COLD
Boosts: Resistance(Cold, Resistant);IF(SpellDamageTypeIs(DamageType.Cold)):DamageBonus(ProficiencyBonus, Cold, false);UnlockSpell(Zone_MAG_Legendary_Chromatic_ConeOfCold);UnlockSpell(Target_MAG_Legendary_Chromatic_IceStorm)
StatusType: BOOST
DisplayName: Conduit of Kereska's Ice
Description: Affected entity is Resistant to Cold damage. Its Cold spells deal additional Cold damage equal to its Proficiency Bonus. When it deals spell damage, it inflicts [1] turn of Frost upon the target. While attuned to Kereska's ice, it can cast Cone of Cold and Ice Storm.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Cold
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_Frost_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Spell_Status_Cold_MO*
SoundStop: Spell_Status_Cold_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX)*
StatusEffect: 02874e0d-5f01-4382-9772-58b656b8822b*
Stats inherited from: *ABSORB_ELEMENTS_COLD_DAMAGE **MAG_SPELLBLADE_COLD_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_LIGHTNING
Boosts: Resistance(Lightning, Resistant);IF(SpellDamageTypeIs(DamageType.Lightning)):DamageBonus(ProficiencyBonus, Lightning, false);UnlockSpell(Projectile_MAG_Legendary_Chromatic_ChainLightning);UnlockSpell(Zone_MAG_Legendary_Chromatic_LightningBolt)
StatusType: BOOST
DisplayName: Crackling with Kereska's Lightning
Description: Affected entity has Resistance to Lightning damage. Its lightning spells deal additional Lightning damage equal to its Proficiency Bonus.When it deals spell damage, it gains [1] Lightning Charge. While attuned to Kereska's lightning, it can cast Chain Lightning and Lightning Bolt.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Lightning
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_LightningCharge_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Shocked_MO*
SoundStop: Misc_Status_Shocked_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX)*
StatusEffect: 9fe8f027-7e70-4716-98dd-9f02e27586ab*
Stats inherited from: *ABSORB_ELEMENTS_LIGHTNING_DAMAGE **MAG_SPELLBLADE_LIGHTNING_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_THUNDER
Boosts: Resistance(Thunder, Resistant);IF(SpellDamageTypeIs(DamageType.Thunder)):DamageBonus(ProficiencyBonus, Thunder, false);UnlockSpell(Target_MAG_Legendary_Chromatic_Shatter);UnlockSpell(Shout_MAG_Legendary_Chromatic_DestructiveWave)
StatusType: BOOST
DisplayName: Rumbling with Kereska's Thunder
Description: Affected entity has Resistance to Thunder damage. Its thunder spells deal additional Thunder damage equal to its Proficiency Bonus. When it deals spell damage, it inflicts [1] turn of Reverberation upon the target. While attuned to Kereska's thunder, it can cast Shatter and Destructive Wave.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Thunder
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_Reverberation_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Thunder_MO*
SoundStop: Misc_Status_Thunder_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX)*
StatusEffect: 77be532a-1dc8-4e79-bb54-736612c46e71*
Stats inherited from: *ABSORB_ELEMENTS_THUNDER_DAMAGE **MAG_SPELLBLADE_THUNDER_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_POISON
Boosts: Resistance(Poison, Resistant);IF(SpellDamageTypeIs(DamageType.Poison)):DamageBonus(ProficiencyBonus, Poison, false);UnlockSpell(Target_MAG_Legendary_Chromatic_CloudKill);UnlockSpell(Projectile_MAG_Legendary_Chromatic_RayOfSickness)
StatusType: BOOST
DisplayName: Vessel for Kereska's Poison
Description: Affected entity has Resistance to Poison damage. Its poison spells deal additional Poison damage equal to its Proficiency Bonus. When it deals spell damage, inflict [1] turn of Poisoned upon the target. While attuned to Kereska's poison it can cast Cloudkill and Ray of Sickness.
DescriptionParams:
Icon: GenericIcon_DamageType_Poison
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_Poisoned_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Acid_MO*
SoundStop: Misc_Status_Acid_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX)*
StatusEffect: ae11a1b7-84a6-4762-8188-17a441731fa7*
Stats inherited from: *ABSORB_ELEMENTS_ACID_DAMAGE **MAG_SPELLBLADE_ACID_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_ACID
Boosts: Resistance(Acid, Resistant);IF(SpellDamageTypeIs(DamageType.Acid)):DamageBonus(ProficiencyBonus, Acid, false);UnlockSpell(Target_MAG_Legendary_Chromatic_HungerOfHadar);UnlockSpell(Projectile_MAG_Legendary_Chromatic_MelfAcidArrow)
StatusType: BOOST
DisplayName: Adrip with Kereska's Acid
Description: Affected entity has Resistance to Acid damage. Your acid spells deal additional Acid damage equal to your Proficiency Bonus.When it deals spell damage, inflict [1] turn of Noxious Fumes upon the target. While attuned to Kereska's acid it can cast Cloudkill and Ray of Sickness.
DescriptionParams:
Icon: GenericIcon_DamageType_Acid
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_NoxiousFumes_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Acid_MO*
SoundStop: Misc_Status_Acid_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX)*
StatusEffect: ae11a1b7-84a6-4762-8188-17a441731fa7*
Stats inherited from: *ABSORB_ELEMENTS_ACID_DAMAGE **MAG_SPELLBLADE_ACID_ENERGY


END_CROWNCONTROLLER_BOUNDEDTO
Boosts: Attribute(InventoryBound)*
StatusType: BOOST
Description: %%%TECHNICAL The stones are connected to your illithid form.
DisplayName: Bound*
Icon: statIcons_Bound*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog*
Stats inherited from: *GLO_INFERNALBOX_BOUNDEDTO


MAG_MAGIC_ITEM_POWERED_CAST
Boosts: UnlockSpellVariant(MagicItemPoweredSpellCheck(),ModifyIconGlow(),ModifyTooltipDescription(),ModifyUseCosts(Replace,SpellSlot,0,-1,SpellSlot),ModifyUseCosts(Replace,WarlockSpellSlot,0,-1,WarlockSpellSlot),ModifyUseCosts(Replace,SpellSlotsGroup,0,-1,SpellSlotsGroup))
StatusType: BOOST
DisplayName: Arcane Battery
Description: Affected entity's next spell doesn't cost a spell slot in order to cast.
Icon: PassiveFeature_ArcaneBattery
StackId: MAG_MAGIC_ITEM_POWERED_CAST
TickType:
StatusPropertyFlags:
DescriptionParams: 1*
SoundLoop: MAG_Status_Boost_Gish_ArcaneCharge_MO*
SoundStop: MAG_Status_Boost_Gish_ArcaneCharge_MO_Stop*
StatusEffect: 4425d0c5-277f-4714-bcdd-b2e97eb615ec*
Stats inherited from: *MAG_GISH_ARCANE_CHARGE


MAG_MAGIC_ITEM_POWERED_CAST_ITEM
Boosts:
StatusType: BOOST
SoundLoop:
SoundStop:
DisplayName: Arcane Battery*
Description: Affected entity's next spell doesn't cost a spell slot in order to cast. *
Icon: PassiveFeature_ArcaneBattery*
StackId: MAG_MAGIC_ITEM_POWERED_CAST*
DescriptionParams: 1*
StatusEffect: 4425d0c5-277f-4714-bcdd-b2e97eb615ec*
Stats inherited from: *MAG_MAGIC_ITEM_POWERED_CAST **MAG_GISH_ARCANE_CHARGE


MAG_FIRE_THROW
StatusType: BOOST
DisplayName: Throwing: Fire Damage
Description: When launched at a target, deal an additional [1].
DescriptionParams: DealDamage(1d4, Fire)
Icon: GenericIcon_DamageType_Fire
StackId: MAG_FIRE_THROW
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_COLD_THROW
StatusType: BOOST
DisplayName: Throwing: Cold Damage
DescriptionParams: DealDamage(1d4, Cold)
Icon: GenericIcon_DamageType_Cold
StackId: MAG_COLD_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_LIGHTNING_THROW
StatusType: BOOST
DisplayName: Throwing: Lightning Damage
DescriptionParams: DealDamage(1d4, Lightning)
Icon: GenericIcon_DamageType_Lightning
StackId: MAG_LIGHTNING_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_THUNDER_THROW
StatusType: BOOST
DisplayName: Throwing: Thunder Damage
DescriptionParams: DealDamage(1d4, Thunder)
Icon: GenericIcon_DamageType_Thunder
StackId: MAG_THUNDER_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_ACID_THROW
StatusType: BOOST
DisplayName: Throwing: Acid Damage
DescriptionParams: DealDamage(1d4, Acid)
Icon: GenericIcon_DamageType_Acid
StackId: MAG_ACID_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_POISON_THROW
StatusType: BOOST
DisplayName: Poisonous Fling
DescriptionParams: DealDamage(1d4, Poison)
Icon: GenericIcon_DamageType_Poison
StackId: MAG_POISON_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_NECROTIC_THROW
StatusType: BOOST
DisplayName: Throwing: Necrotic Damage
DescriptionParams: DealDamage(1d4, Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MAG_NECROTIC_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_FORCE_THROW
StatusType: BOOST
DisplayName: Throwing: Force Damage
DescriptionParams: DealDamage(1d4, Force)
Icon: GenericIcon_DamageType_Force
StackId: MAG_FORCE_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_PSYCHIC_THROW
StatusType: BOOST
DisplayName: Psychic Fling
DescriptionParams: DealDamage(1d4, Psychic)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_PSYCHIC_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_CHARGED_LIGHTNING_LIGHTNING_WEAPON
Boosts: WeaponDamage(1d4, Lightning)
StatusType: BOOST
Description: Blue lightning flits across the weapon's surface. Deals an additional [1].
DescriptionParams: DealDamage(1d4, Lightning)
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_WEAPON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
DisplayName: Galvanic Currents*
Icon: statIcons_LightOfCreation*
StackPriority: 10*
Stats inherited from: *WPN_HALBERD_AUTOMATON_LIGHTNING_DAMAGE


MAG_CHARGED_LIGHTNING_LIGHTNING_GREATER_WEAPON
Boosts: WeaponDamage(1d6, Lightning)
StatusType: BOOST
DescriptionParams: DealDamage(1d6, Lightning)
Description: Blue lightning flits across the weapon's surface. Deals an additional [1].*
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_WEAPON*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: Galvanic Currents*
Icon: statIcons_LightOfCreation*
StackPriority: 10*
Stats inherited from: *MAG_CHARGED_LIGHTNING_LIGHTNING_WEAPON **WPN_HALBERD_AUTOMATON_LIGHTNING_DAMAGE


MAG_CONSTRUCT_MODE
Boosts: Tag(CONSTRUCT);Resistance(Lightning, Resistant);IF(IsWeaponAttack()):Advantage(AttackRoll);UnlockSpell(Shout_MAG_Dismiss_CircuitryInterface)
StatusType: BOOST
DisplayName: Form of Artifice
Description: Your constructed form grants you Advantage on Attack Rolls and Resistance to Lightning damage.
Icon: GenericIcon_Intent_Buff
StackId: MAG_CONSTRUCT_MODE


ORI_WOUND_FLARE
StatusType: BOOST
DisplayName: Mysterious Sharran Wound
Description: Your old wound is wracking your body with an intense, mysterious pain.
Icon: GenericIcon_Intent_Damage
StatusEffect: c31575d5-a204-4dea-b098-865178a26143


LOW_STORMSHORETABERNACLE_GODVFX_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: INVISIBILITY
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 22bedce8-b762-4e18-8eb5-ab7f4e01ec35


MAG_GREATER_NECROMANCY_LIFE_ESSENCE
StatusType: BOOST
DisplayName: Life Essence
Description: Affected entity has absorbed a creature's essence. It can use that essence to cast any Necromancy spell without consuming a spell slot.
Icon: PassiveFeature_Generic_Death
StackId: MAG_GREATER_NECROMANCY_LIFE_ESSENCE
StackType: Additive
Passives: MAG_GreaterNecromancyStaff_CosumeLifeEssence_Passive
StatusPropertyFlags: FreezeDuration


MAG_GREATER_NECROMANCY_LIFE_ESSENCE_ACTIVE
Boosts: UnlockSpellVariant(GreaterNecromancySpellFilter(),ModifyIconGlow(),ModifyTooltipDescription(),ModifyUseCosts(Replace,SpellSlot,0,-1,SpellSlot),ModifyUseCosts(Replace,WarlockSpellSlot,0,-1,WarlockSpellSlot),ModifyUseCosts(Replace,SpellSlotsGroup,0,-1,SpellSlotsGroup))
StatusType: BOOST
DisplayName: Life Essence Active
Description: Affected entity next Necromancy spell can be cast without consuming a spell slot.
Icon: PassiveFeature_Generic_Death
StackId: MAG_GREATER_NECROMANCY_LIFE_ESSENCE_ACTIVE


MAG_DRUNKARD_RAGE
Boosts: Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Tippler's Rage
Description: While the affected entity are Drunk, it has Advantage on Attack Rolls. It also creates a blast with each attack, dealing [1] for [2].
DescriptionParams: DealDamage(1d4,Thunder);Distance(3)
Icon: GenericIcon_DamageType_Thunder
StackId: MAG_DRUNKARD_RAGE
Passives: MAG_TWN_Brewer_DrunkardRage_Explosion_Passive


MAG_GITHYANKI_PSYCHIC_DAMAGE
Boosts: WeaponDamage(1d4, Psychic)*
StatusType: BOOST
DisplayName: Lich Queen's Legacy
Description: Embedded with the githyanki queen Vlaakith's residual power, this weapon deals an additional [1].
StackId: MAG_GITHYANKI_PSYCHIC_DAMAGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
DescriptionParams: DealDamage(1d4, Psychic)*
Icon: statIcons_SwordOfScreams*
StackPriority: 10*
Stats inherited from: *UND_NERE_SWORD_PSYCHIC_DAMAGE


END_INITIATIVE_DEBUFF
Boosts: Initiative(-15)
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartRound
RemoveConditions: Combat()
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_MULTIPLESUMMONS
Boosts: UnlockSpell(Shout_END_AllyAbilities_MultipleSummon)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_SHADOWADEPTS
Boosts: UnlockSpell(Target_END_AllyAbilties_ShadowAdepts)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_HARPERSUMMON
Boosts: UnlockSpell(Target_END_AllyAbilities_HarperSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_VETERANSUMMON
Boosts: UnlockSpell(Target_END_AllyAbilities_VeteranSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_GRENEDIERSSUMMON
Boosts: UnlockSpell(Target_END_AllyAbilities_GrenediersSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_STEELWATCHERSUMMON
Boosts: UnlockSpell(Target_END_AllyAbility_SteelWatcherSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_ROLANARTILLERY
Boosts: UnlockSpell(Target_END_AllyAbility_RolanArtillery)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_ISOBELHEAL
Boosts: UnlockSpell(Target_END_AllyAbility_IsobelHeal)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_NIGHTSONGSUMMON
Boosts: UnlockSpell(Target_END_AllyAbility_NightsongSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_OWLBEARSUMMON
Boosts: UnlockSpell(Target_END_AllyAbility_OwlbearCubSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_WATCHSUMMON
Boosts: UnlockSpell(Target_END_AllyAbilities_WatchSummon)
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: %%% EMPTY*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_HAGINVISIBILITY
Boosts: UnlockSpell(Target_END_AllyAbilities_HagInvisibility)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_VOSSDRAGONFIRE
Boosts: UnlockSpell(Wall_END_AllyAbility_VossDragonFire)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_MIZORASUMMON
Boosts: UnlockSpell(Target_END_AllyAbility_MizoraSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_KEENESUMMON
Boosts: UnlockSpell(Target_END_AllyAbilities_KeeneSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_VAMPIRECREATURESSUMMON
Boosts: UnlockSpell(Target_END_AllyAbilities_VampireCreaturesSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_GURSUMMON
Boosts: UnlockSpell(Target_END_AllyAbilities_GurSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_FLAMINGFISTSUMMON
Boosts: UnlockSpell(Target_END_AllyAbilities_FlamingFistSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_ZHENTSUMMON
Boosts: UnlockSpell(Target_END_AllyAbilities_ZhentarimSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_OTHONSUMMON
Boosts: UnlockSpell(Target_END_AllyAbility_OrthonSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_LORROAKANARTILLERY
Boosts: UnlockSpell(Target_END_AllyAbility_LorroakanArtillery)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_MIZORAALLYINTERDICTED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_NIGHTSONGALLYINTERDICTED **END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_MIZORAALLYCONSUMED
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_NIGHTSONGALLYCONSUMED **END_ALLYABILITIES_GRENADIERALLIESCONSUMED


LOW_VoicelessPenitent_Silenced
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune);
StatusType: BOOST
StatusGroups: SG_Condition;SG_DropForNonMutingDialog
DisplayName: Silenced*
Description: Can't speak or cast spells with a verbal component, and is Immune to Thunder damage.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
StackId: SILENCED*
StackPriority: 1*
StatusPropertyFlags: ApplyToDead*
OnApplyFunctors: RemoveStatus(LURING_SONG_AURA);RemoveStatus(LURING_SONG);*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SILENCED


END_ALLYABILITIES_PHASMSUMMON
Boosts: UnlockSpell(END_AllyAbility_PhasmSummon)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_DRAGONFIRE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_DRAGONFIRE_WALL
StatusType: BOOST
StackId: END_DRAGONFIRE_WALL
AuraStatuses: IF(not Dead()):ApplyStatus(END_DRAGONFIRE_WALL_AURA,100,1)
TooltipDamage: DealDamage(12d6,Fire)
StatusEffect: 1854472c-6ae6-4194-8d69-c225414560b4
DescriptionParams: Distance(3);DealDamage(7d8,Fire)*
DisplayName: Wall of Fire**
Description: A blazing wall of fire that deals [2] to anyone within [1].**
Icon: Spell_Evocation_WallOfFire**
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop**
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5**
StackPriority: 1**
AuraRadius: 3**
TooltipSave: Dexterity**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat**
Stats inherited from: *WALLOFFIRE_6 **WALLOFFIRE


END_DRAGONFIRE_WALL_AURA
StatusType: BOOST
DisplayName: Kith'raki Inferno: Aura
StackId: END_DRAGONFIRE_WALL
TooltipDamage: DealDamage(12d6,Fire)
OnApplyRoll: WallOfFireCheck(Ability.Dexterity, 21)
OnApplySuccess: IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED')):DealDamage(12d6,Fire,Magical);IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED')):ApplyStatus(END_DRAGONFIRE_WALL_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED')):DealDamage(12d6/2,Fire,Magical);IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED')):ApplyStatus(END_DRAGONFIRE_WALL_DAMAGE_RECEIVED,100,1)
OnTickRoll: WallOfFireCheck(Ability.Dexterity, 21)
OnTickSuccess: IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'END_DRAGONFIRE_WALL_DAMAGE_RECEIVED', 0.1)):DealDamage(12d6,Fire,Magical);ApplyStatus(END_DRAGONFIRE_WALL_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'END_DRAGONFIRE_WALL_DAMAGE_RECEIVED', 0.1)):DealDamage(12d6/2,Fire,Magical);ApplyStatus(END_DRAGONFIRE_WALL_DAMAGE_RECEIVED,100,1)
DescriptionParams: Distance(3);DealDamage(7d8,Fire)*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.**
Icon: GenericIcon_DamageType_Fire**
StackPriority: 0**
TickType: EndTurn**
StatusPropertyFlags: DisableOverhead;DisableCombatlog**
Stats inherited from: *WALLOFFIRE_AURA_6 **WALLOFFIRE_AURA


END_DRAGONFIRE_WALL_DAMAGE_RECEIVED
StatusType: BOOST
StackId: END_DRAGONFIRE_WALL_DAMAGE_RECEIVED
DisplayName: %%% EMPTY**
Icon: Spell_Evocation_WallOfFire**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED_6 **WALLOFFIRE_DAMAGE_RECEIVED


SCL_SHARBLESSING
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 6a2cde93-721e-416f-9276-927c799e86f6
EndEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HEATUP
StatusType: BOOST
DisplayName: %%% Heating up
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE_INFLUENCE
StackPriority: 1
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HEATUP);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER, 100, -1);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH, 100, 3);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID, 100, 3);IF(not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH') and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID') and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW,100,3);


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_COOLDOWN
StatusType: BOOST
DisplayName: %%% Cooling down
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE_INFLUENCE
StackPriority: 2
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER')):RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH')):RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID')):RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW);RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_COOLDOWN)


TUT_CHARACTERINPOD
Boosts: StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SG_Charmed);StatusImmunity(SG_Disease);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Restrained);StatusImmunity(SG_Stunned);StatusImmunity(SG_Surface);
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_WITHERING_BARRIER
Boosts: TemporaryHP(1d6)
StatusType: BOOST
DisplayName: Withering Barrier
Description: If the affected entity is hit with a melee attack while it still has temporary hit points, it deals [2] to creatures within [3].
DescriptionParams: 1d6;DealDamage(1d6, Piercing);Distance(3)
Icon: GenericIcon_DamageType_Necrotic
Passives: MAG_SarevokArmor_WitheringBarrier_AOE_Passive
StatusGroups:
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
StackPriority: 5*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
Stats inherited from: *ARMOR_OF_AGATHYS


END_NAUTILOID_POD_INTELLECT_DEVOURER_DETONATOR
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: eb277496-2408-420f-96d4-203d9a2c8607*
DisplayName: %%% EMPTY*
Stats inherited from: *END_NAUTILOID_POD_INTELLECT_DEVOURER **TECHNICAL


ORI_GALE_CONSUMABLE
StatusType: BOOST
DisplayName: Gale can Absorb
Description: Gale can consume this object.
Icon: PassiveFeature_Generic_Threat
StatusPropertyFlags: DisableCombatlog;DisableOverhead;IgnoreResting


WYR_SMUGGLER_DYING
Boosts: BlockRegainHP()
StatusType: BOOST
DisplayName: Gravely Wounded
Description: This person cannot be healed or saved.
Icon: GenericIcon_DamageType_Necrotic


MAG_AUTOMATON_SUNBEAM_SHOT_OWNER
Boosts: UnlockSpell(Zone_MAG_Automaton_SunbeamShot_Recreate);GameplayLight(9,false,0.1,true)
StatusType: BOOST
DisplayName: Dazzling Ray
Description: Can fire a Dazzling Ray.
StackId: MAG_AUTOMATON_SUNBEAM_SHOT_OWNER
StatusGroups:
Icon: Spell_Evocation_Sunbeam*
AuraRadius: 9*
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)*
TickType: EndTurn*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *SUNBEAM_OWNER


MAG_FIRE_DIPPED_HELLFIRE
Boosts: WeaponDamage(1d6, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);IgnoreResistance(Fire,Resistant)
StatusType: BOOST
DisplayName: Hellfire
Description: Shrouded by hellish flames that ignore Resistance to Fire damage.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
Icon: statIcons_EverBurning*
StatusEffectOverrideForItems: 44d77ebf-fc9e-407d-b20f-257019351f2a*
StackPriority: 10*
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
StackId: DIPPED*
SoundStart: Action_Cast_Dipped_Fire**
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop**
Stats inherited from: *MAG_FIRE_ALWAYS_DIPPED_FIRE **DIPPED_FIRE


MAG_AUTOMATON_FIREBALL_SHOT_OWNER
Boosts: UnlockSpell(Projectile_MAG_Automaton_FireballShot_Recreate)
StatusType: BOOST
DisplayName: Fireball Rifle - Recast
Description: You can recast Fiery Shot.
StackId: MAG_AUTOMATON_FIREBALL_SHOT_OWNER
StatusGroups:
Icon: Spell_Evocation_Sunbeam*
AuraRadius: 9*
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)*
TickType: EndTurn*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MAG_AUTOMATON_SUNBEAM_SHOT_OWNER **SUNBEAM_OWNER


LOW_VAMPIRE_BITE_HAPPY
Boosts: RollBonus(SavingThrow,1);RollBonus(Attack,1);RollBonus(SkillCheck,1);RollBonus(RawAbility,1)*
StatusType: BOOST
DisplayName: Happy*
Description: Astarion's vampiric hunger has been temporarily sated. +1 to all Attack Rolls, Saving Throws, and most Ability Checks.*
Icon: Status_Astarion_Happy*
StackId: ASTARION_HAPPY*
Stats inherited from: *ASTARION_HAPPY


LOW_VAMPIRE_BITE_WEAK
Boosts: RollBonus(SavingThrow,0-1);RollBonus(Attack,0-1);RollBonus(SkillCheck,0-1)*
StatusType: BOOST
DisplayName: Bloodless*
Description: Feels a bit woozy. -1 to Attack Rolls, Saving Throws, and most Ability Checks.*
Icon: Status_Astarion_Weak*
SoundLoop: Misc_Status_Bloodeless_MO*
SoundStop: Misc_Status_Bloodeless_MO_Stop*
StackId: ASTARION_WEAK*
StatusEffect: a0f74dff-7074-45aa-a4d2-a131d7f328f5*
Stats inherited from: *ASTARION_WEAK


MAG_SHAPESHIFTERS_BOON
Boosts: RollBonus(SkillCheck,1d4);RollBonus(RawAbility,1d4)
StatusType: BOOST
DisplayName: Mark of the Shifter
Description: While shapeshifting or disguising itself, the affected entity gains a +[1] bonus to all Checks.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_SHAPESHIFTERS_BOON
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph') or StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead


MAG_SEE_INVISIBILITY_HIDDEN_IGNORE_RESTING
StatusType: BOOST
StackId: MAG_SEE_INVISIBILITY_HIDDEN
StatusPropertyFlags: IgnoreResting
StatusGroups:
StatusEffect:
DisplayName: See Invisibility*
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.*
DescriptionParams: Distance(9)*
Icon: Spell_Divination_SeeInvisibility*
AuraRadius: 9*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)*
Stats inherited from: *SEE_INVISIBILITY


MAG_TEMPORARY_HP_10
Boosts: TemporaryHP(10)
StatusType: BOOST
DescriptionParams: 10
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_PHB_RING_OF_REGENERATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Ring Of Regeneration Technical
StackId: MAG_PHB_RING_OF_REGENERATION_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat()):RegainHitPoints(1d4)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_SOUL_CATCHING
Boosts: UnlockSpell(Shout_MAG_SoulCatching_Heal);UnlockInterrupt(Interrupt_Legendary_SoulCatching_Attack);UnlockInterrupt(Interrupt_Legendary_SoulCatching_SavingThrow)
StatusType: BOOST
DisplayName: Grasp Essence
Description: When you hit a creature with an unarmed attack, you can regain [1] or choose to gain Advantage on attack rolls or Saving Throws before the end of your next turn.
DescriptionParams: 10
StackId: MAG_SOUL_CATCHING
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_FREE_CAST_SPELL_LEVEL_3
StatusType: BOOST
DisplayName: Liberated Spellcasting
Description: You can cast a level [1] spell without spending a spell slot.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_FREE_CAST_SPELL_LEVEL_3
Passives: MAG_Consume_FreeCast_Level3_Passive


MAG_FREE_CAST_SPELL_LEVEL_3_ACTIVE
StatusType: BOOST
StackId: MAG_FREE_CAST_SPELL_LEVEL_3_ACTIVE
Passives: MAG_FreeCast_Level3_Passive
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator
DisplayName: Liberated Spellcasting*
Description: You can cast a level [1] spell without spending a spell slot.*
DescriptionParams: 1*
Icon: GenericIcon_Intent_Buff*
Stats inherited from: *MAG_FREE_CAST_SPELL_LEVEL_3


MAG_MARTIAL_EXERTION
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());ActionResourceMultiplier(Movement,200,0)
StatusType: BOOST
DisplayName: Martial Exertion
Description: Affected entity has pushed past its physical limits, taking [1] per turn to perform an additional attack per turn and to double its movement speed.
Icon: GenericIcon_Intent_Buff
StackId: MAG_MARTIAL_EXERTION
StackPriority: 20*
TickType: StartTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


MAG_MARTIAL_EXERTION_Q
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('MAG_MARTIAL_EXERTION_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF, MAG_MARTIAL_EXERTION, 100, 1)


PERFORM_POSITIVE_DOS2_1
StatusType: BOOST
DisplayName: Performing 'Of Divinity and Sin'
Description: Playing a mysterious tune. Perform the same song nearby to join in.
Icon: Action_Song_OfDivinityAndSin
AuraRadius: 8
AuraStatuses: TARGET:IF(not HasAnyStatus({'DOS2_JOIN_1','DOS2_JOIN_2','DOS2_JOIN_3'},{},{},context.Source) and Party()):ApplyStatus(DOS2_JOIN_1)
PerformEventName: Bard_Perform_MainTheme
StillAnimationType: Performing1*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_POSITIVE_DOS2_2
StatusType: BOOST
DisplayName: Performing 'Sing For Me'
Description: Playing an inspiring ballad. Perform the same song nearby to join in.
Icon: Action_Song_SingForMe
AuraRadius: 8
AuraStatuses: TARGET:IF(not HasAnyStatus({'DOS2_JOIN_1','DOS2_JOIN_2','DOS2_JOIN_3'},{},{},context.Source) and Party()):ApplyStatus(DOS2_JOIN_2)
PerformEventName: Bard_Perform_SingForMe
StillAnimationType: Performing1*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_POSITIVE_DOS2_3
StatusType: BOOST
DisplayName: Performing 'The Queen's High Seas'
Description: Playing a jaunty sea shanty. Perform the same song nearby to join in.
Icon: Action_Song_TheQueensHighSeas
AuraRadius: 8
AuraStatuses: TARGET:IF(not HasAnyStatus({'DOS2_JOIN_1','DOS2_JOIN_2','DOS2_JOIN_3'},{},{},context.Source) and Party()):ApplyStatus(DOS2_JOIN_3)
PerformEventName: Bard_Perform_QueensHighSeas
StillAnimationType: Performing1*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


DOS2_JOIN_1
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: Dos2_Join_Drum;Dos2_Join_Flute;Dos2_Join_Lute;Dos2_Join_Lyre;Dos2_Join_Violin;Dos2_Join_Whistle
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DOS2_JOIN_2
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: %%% EMPTY*
Passives: Dos2_Join_Drum;Dos2_Join_Flute;Dos2_Join_Lute;Dos2_Join_Lyre;Dos2_Join_Violin;Dos2_Join_Whistle*
Stats inherited from: *DOS2_JOIN_1


DOS2_JOIN_3
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: %%% EMPTY*
Passives: Dos2_Join_Drum;Dos2_Join_Flute;Dos2_Join_Lute;Dos2_Join_Lyre;Dos2_Join_Violin;Dos2_Join_Whistle*
Stats inherited from: *DOS2_JOIN_1


LOW_BHAALTEMPLE_DUEL_DARKURGE_FACTION
Boosts: FactionOverride(56443c8e-d76b-49ec-bdb2-e436e2b48c36);Attribute(Grounded)
StatusType: BOOST
DisplayName: Duel: Murder's Chosen
Description: The Dark Urge is compelled to fight Orin alone. The duellists cannot be forcefully moved, and any interference from other parties will be punished.
Icon: PassiveFeature_Generic_Death


MAG_ARCANE_TRICKSTER_ILLUSION_QUICKENING
Boosts: UnlockSpellVariant(ArcaneTricksterQuickenedSpellFilter(), ModifyIconGlow(),ModifyTooltipDescription(), ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint))
StatusType: BOOST
DisplayName: Quickening Incantation
Description: You can cast Illusion and Enchantment Spells as a bonus action.
Icon: GenericIcon_Intent_Buff
StackId: MAG_ARCANE_TRICKSTER_ILLUSION_QUICKENING


MAG_ATTACK_ROLL_BONUS_BONDED_TECHNICAL
StatusType: BOOST
DisplayName: %%% Attack Roll Bonus for Bond weapon
StackId: MAG_ATTACK_ROLL_BONUS_BONDED_TECHNICAL
Passives: MAG_BoundToBeBonded_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_WEAPON_ATTACK_ROLL_BONUS
Boosts: WeaponEnchantment(1)
StatusType: BOOST
DisplayName: Enchanted Weapon
Description: This weapon has +[1] bonus to damage and attack rolls.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_WEAPON_ATTACK_ROLL_BONUS


MAG_BONDED_LIGHTNING_DAMAGE_TECHNICAL
StatusType: BOOST
DisplayName: %%% Bonded Lightning Damage
StackId: MAG_BONDED_LIGHTNING_DAMAGE
Passives: MAG_ShockingBound_Passive_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_WEAPON_PROFICIENCY_BONUS_TECHNICAL_DAMAGE
StatusType: BOOST
DisplayName: %%% Proficiency Bonus Damage
StackId: MAG_WEAPON_PROFICIENCY_BONUS_TECHNICAL_DAMAGE
Passives: MAG_Bound_ProficiencyToDamage_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ORI_LAEZEL_ROMANCE2_AVATAR_FACTION
Boosts: FactionOverride(17db6e60-1086-4fbb-b615-8ca6aafb925f)
StatusType: BOOST
DisplayName: Locked in Single Combat
Description: This duel will only end when one party is clearly victorious.
Icon: PassiveFeature_Generic_Death


ORI_LAEZEL_ROMANCE2_LAEZEL_FACTION
Boosts: FactionOverride(3dc77873-29b2-418b-97b1-647d85593df0)
StatusType: BOOST
DisplayName: Locked in Single Combat
Description: This fight will end when one party is obviously victorious.
Icon: PassiveFeature_Generic_Death


MAG_WEAPON_PROFICIENCY_BONUS_DAMAGE
Boosts: WeaponDamage(ProficiencyBonus, Force)
StatusType: BOOST
DisplayName: Arcanely Honed
Description: Deal additional damage equal to your Proficiency Bonus.
Icon: GenericIcon_Intent_Buff
StackId: MAG_WEAPON_PROFICIENCY_BONUS_DAMAGE
StatusPropertyFlags: IgnoreResting


MAG_BONDED_THROWING_TECHNICAL
StatusType: BOOST
DisplayName: %%% Bonded Throwing
StackId: MAG_BONDED_THROWING_TECHNICAL
Passives: MAG_Bound_Throwing_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BONDED_THROWING
Boosts: WeaponProperty(Thrown)
StatusType: BOOST
DisplayName: Vicious Throws
Description: This weapon deals an additional [1] when thrown.
Icon: GenericIcon_Intent_Utility
StackId: MAG_BONDED_THROWING


LOW_BHAALTEMPLE_DUEL_NOTIFICATION
StatusType: BOOST
DisplayName: Duel: Murder's Chosen
Description: The Dark Urge is compelled to fight Orin alone. The duellists cannot be forcefully moved, and any interference from other parties will be punished.
Icon: PassiveFeature_Generic_Death


TWN_TOLLHOUSE_FLESH_TO_GOLD_1
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DisplayName: Flesh to Gold: Stage 1
Description: Affected entity cannot move as its body begins to turn to gold over the course of [1] turns.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: Spell_Transmutation_FleshToGold
SoundVocalStart: WEAK
SoundStart:
SoundLoop: Spell_Status_FleshToGold_MO
SoundStop:
StackId: TWN_FLESH_TO_GOLD
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(TWN_TOLLHOUSE_FLESH_TO_GOLD_2,100,TWN_TOLLHOUSE_FLESH_TO_GOLD_1.Duration+1)
StatusEffect: 7c545925-f9da-4fdb-87eb-eb4711643f74
DescriptionParams: 3*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


TWN_TOLLHOUSE_FLESH_TO_GOLD_2
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DisplayName: Flesh to Gold: Stage 2
Description: Affected entity cannot move as its body is turning to gold.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundVocalStart: WEAK
SoundStart: Action_Impact_Item_FleshtoGoldApply
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(TWN_TOLLHOUSE_FLESH_TO_GOLD_3,100,TWN_TOLLHOUSE_FLESH_TO_GOLD_2.Duration+1)
ApplyEffect: 26226027-853a-4b9a-86de-7ee4aed17454
StatusEffect: e8e90739-1e97-4567-bd50-cbf59294b280
Icon: Spell_Transmutation_FleshToGold*
SoundLoop: Spell_Status_FleshToGold_MO*
StackId: TWN_FLESH_TO_GOLD*
DescriptionParams: 3*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop**
Stats inherited from: *TWN_TOLLHOUSE_FLESH_TO_GOLD_1 **FLESH_TO_STONE_1


TWN_TOLLHOUSE_FLESH_TO_GOLD_3
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DisplayName: Flesh to Gold: Stage 3
Description: Affected entity cannot move as its body enters the final stage of goldification.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundVocalStart: WEAK
SoundStart: Action_Impact_Item_FleshtoGoldApply
SoundStop: Spell_Status_FleshToGold_MO_Stop; Action_Impact_Item_FleshtoGoldApply
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(TWN_TOLLHOUSE_GOLDIFIED,100,-1)
ApplyEffect: 26226027-853a-4b9a-86de-7ee4aed17454
StatusEffect: c682516e-ac54-43bd-bc7f-3fde8d37e3b7
Icon: Spell_Transmutation_FleshToGold*
SoundLoop: Spell_Status_FleshToGold_MO*
StackId: TWN_FLESH_TO_GOLD*
DescriptionParams: 3*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *TWN_TOLLHOUSE_FLESH_TO_GOLD_1 **FLESH_TO_STONE_1


MAG_FIGHTER_ACTION_SURGE_ACCURACY
Boosts: RollBonus(Attack, 1d4)
StatusType: BOOST
DisplayName: Burst of Accuracy
Description: You have a +[1] bonus to attack rolls after using Action Surge.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_FIGHTER_ACTION_SURGE_ACCURACY


ORI_GALE_STAFFNECROTICAURA
StatusType: BOOST
Description: Gale's creation exudes a roiling darkness that grants an additional [1] to the attacks of nearby allies.
StackId: ORI_GALE_STAFFNECROTICAURA
AuraStatuses: TARGET:IF(Character() and Ally()):ApplyStatus(ORI_GALE_STAFFNECROTICAURA_ALLY_BUFF)
TickType: StartTurn
TickFunctors: GROUND:SurfaceChange(Douse)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Necrotic Aura*
DescriptionParams: DealDamage(1d4,Necrotic)*
Icon: statIcons_GalesNecroticAura*
FormatColor: Black*
SoundLoop: Spell_Status_GaleNecroticAura*
SoundStop: Spell_Status_GaleNecroticAura_Stop*
StackPriority: 1*
AuraRadius: 4*
StatusEffect: cc9ae800-7cf8-495f-9c2e-22f765c1e737*
Stats inherited from: *ORI_GALE_NECROTICAURA


ORI_GALE_STAFFNECROTICAURA_VISUAL
StatusType: BOOST
StackId: ORI_GALE_STAFFNECROTICAURA_VISUAL
AuraStatuses:
TickFunctors:
StatusPropertyFlags:
StatusEffect:
Description: Gale's creation exudes a roiling darkness that grants an additional [1] to the attacks of nearby allies.*
TickType: StartTurn*
DisplayName: Necrotic Aura*
DescriptionParams: DealDamage(1d4,Necrotic)*
Icon: statIcons_GalesNecroticAura*
FormatColor: Black*
SoundLoop: Spell_Status_GaleNecroticAura*
SoundStop: Spell_Status_GaleNecroticAura_Stop*
StackPriority: 1*
AuraRadius: 4*
Stats inherited from: *ORI_GALE_STAFFNECROTICAURA **ORI_GALE_NECROTICAURA


ORI_GALE_STAFFNECROTICAURA_ALLY_BUFF
Boosts: CharacterWeaponDamage(1d4, Necrotic)
StatusType: BOOST
DisplayName: Shadow-touched Weapon
DescriptionParams: DealDamage(1d4,Necrotic)
Icon: statIcons_GalesNecroticAura
StackId: ORI_GALE_STAFFNECROTICAURA_ALLY_BUFF
StatusGroups:
ApplyEffect: b479d331-a4df-420e-9cbc-115e1cf10b87
StatusEffect: 3ce4d62e-4969-42c2-9fa6-f715a73ae77e
Description: Your attacks deal an additional [1].*
Stats inherited from: *MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY **DIVINE_FAVOR


END_ALLYABILITIES_BHAALBUFF
Boosts: ReduceCriticalAttackThreshold(2);UnlockSpell(Target_END_AllyAbilities_StunningGaze)
StatusType: BOOST
DisplayName: A Most Bloody Inheritance
Description: The Dread Lord Bhaal looks favourably on his Chosen. You can cast Stunning Gaze and your Critical Hit attack roll requirement is reduced by 2. This effect can stack.
Icon: PassiveFeature_Generic_Blood
StatusPropertyFlags: ApplyToDead


MAG_MONK_TEMPORARY_HP
Boosts: TemporaryHP(LevelMapValue(MartialArts));RollBonus(SavingThrow, 2)
StatusType: BOOST
Description: You have [1] temporary hit point and +[2] bonus to Saving Throws.
DescriptionParams: LevelMapValue(MartialArts);2
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


DARK_JUSTICIAR_SHIELD_OF_FAITH_TECHNICAL
StatusType: BOOST
DisplayName: %%% Dark Justiciar - Shield of Faith
StackId: DARK_JUSTICIAR_SHIELD_OF_FAITH_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(HasStatus('SHIELD_OF_FAITH')):ApplyStatus(MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION, 100, -1)
OnRemoveFunctors: IF(IsConcentrating() and HasStatus('DARK_JUSTICIAR_SHIELD_OF_FAITH_OWNER')):BreakConcentration();RemoveStatus(DARK_JUSTICIAR_SHIELD_OF_FAITH_OWNER)


DARK_JUSTICIAR_SHIELD_OF_FAITH_OWNER
StatusType: BOOST
StackId: DARK_JUSTICIAR_SHIELD_OF_FAITH_OWNER
OnRemoveFunctors:
DisplayName: %%% Dark Justiciar - Shield of Faith*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
OnApplyFunctors: IF(HasStatus('SHIELD_OF_FAITH')):ApplyStatus(MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION, 100, -1)*
Stats inherited from: *DARK_JUSTICIAR_SHIELD_OF_FAITH_TECHNICAL


GLO_MIZORA_INVULNERABLE
Boosts: Invulnerable()
StatusType: BOOST
DisplayName: Zariel's Protection
Description: When attacked, Mizora will disappear to the Hells and return after a minute.
Icon: GenericIcon_DamageType_Physical


MAG_GREATER_SORCERY_TECHNICAL
StatusType: BOOST
StackId: MAG_GREATER SORCERY_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_GREATER_SORCERY_TRACKER
Boosts:
StatusType: BOOST
StackId: MAG_GREATER_SORCERY_TRACKER
Passives: MAG_OfGreaterSorcery_Amulet_Tracker_Passive
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_GREATER_SORCERY_SORCERY_POINT
Boosts: ActionResource(SorceryPoint, 1, 0)
StatusType: BOOST
StackId: MAG_GREATER_SORCERY_SORCERY_POINT
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_THE_AMPLIFIER_TECHNICAL
StatusType: BOOST
StackId: MAG_THE_AMPLIFIER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(not HasStatus('MAG_THE_AMPLIFIER_TRACKER')):ApplyStatus(MAG_THE_AMPLIFIER_SPELL_SLOT, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_THE_AMPLIFIER_TRACKER') and not HasActionResource('SpellSlot', 100, 2, true)):UseActionResource(SpellSlot, 1, 2);RemoveStatus(MAG_THE_AMPLIFIER_SPELL_SLOT)
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_THE_AMPLIFIER_TRACKER
StatusType: BOOST
StackId: MAG_THE_AMPLIFIER_TRACKER
Passives: MAG_LC_TheAmplifier_Amulet_Tracker_Passive
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_THE_AMPLIFIER_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_THE_AMPLIFIER_SPELL_SLOT
Boosts: ActionResource(SpellSlot,1,2)
StatusType: BOOST
StackId: MAG_THE_AMPLIFIER_SPELL_SLOT
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_THE_AMPLIFIER_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_OF_DEVOUT_AMULET_TECHNICAL
StatusType: BOOST
StackId: MAG_OF_DEVOUT_AMULET_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(not HasStatus('MAG_OF_DEVOUT_AMULET_TRACKER')):ApplyStatus(MAG_OF_DEVOUT_AMULET_CHANNEL_DIVINITY, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_OF_DEVOUT_AMULET_TRACKER') and not HasActionResource('ChannelDivinity', 100, 0, true)):UseActionResource(ChannelDivinity, 1);RemoveStatus(MAG_OF_DEVOUT_AMULET_CHANNEL_DIVINITY)
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_OF_DEVOUT_AMULET_TRACKER
StatusType: BOOST
StackId: MAG_OF_DEVOUT_AMULET_TRACKER
Passives: MAG_OfTheDevout_Amulet_Tracker_Passive
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_OF_DEVOUT_AMULET_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_OF_DEVOUT_AMULET_CHANNEL_DIVINITY
Boosts: ActionResource(ChannelDivinity, 1, 0)
StatusType: BOOST
StackId: MAG_OF_DEVOUT_AMULET_CHANNEL_DIVINITY
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_OF_DEVOUT_AMULET_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION
Boosts: DamageReduction(All, Flat, 2)
StatusType: BOOST
DisplayName: Sharran Retribution
Description: Shield of Faith reduces all damage by [1] and deals [2] back at the attacker.
DescriptionParams: 2;DealDamage(1d4, Necrotic)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION
StackType:
Passives:
RemoveConditions: StatusId('SHIELD_OF_FAITH')
RemoveEvents: OnStatusRemoved


MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION_DAMAGE
StatusType: BOOST
DisplayName: %%% Shar Protection Technical
StackId: MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION_DAMAGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: a6ebf76d-ef9d-4473-a601-a978ae3cda6d
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e


MAG_UNMOVABLE
Boosts: Attribute(Grounded);StatusImmunity(SG_Prone)
StatusType: BOOST
DisplayName: Unmovable
Description: While concentrating on a spell, you can't be knocked Prone or moved against your will.
StackId: MAG_UNMOVABLE
Icon: statIcons_Grounded*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *GROUNDED


MAG_CATS_GRACE
Boosts: Advantage(Ability, Dexterity);FallDamageMultiplier(0.5)*
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Cat's Grace*
Description: Has Advantage on Dexterity Checks and only takes half damage from falling.*
Icon: Spell_Transmutation_EnhanceAbility_CatsGrace*
StackId: CATS_GRACE*
Stats inherited from: *CATS_GRACE


MAG_BULLS_STRENGTH
Boosts: Advantage(Ability, Strength);CarryCapacityMultiplier(2.0)*
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Bull's Strength*
Description: Has Advantage on Strength Checks. Carrying capacity doubled.*
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght*
StackId: BULLS_STRENGTH*
Stats inherited from: *BULLS_STRENGTH


MAG_BEARS_ENDURANCE
Boosts: Advantage(Ability, Constitution);TemporaryHP(7)*
StatusType: BOOST
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Bear's Endurance*
Description: Has Advantage on Constitution Checks and gains [1] temporary hit points.*
DescriptionParams: 7*
Icon: Spell_Transmutation_EnhanceAbility_BearsEndurance*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Stats inherited from: *BEARS_ENDURANCE


LOW_PHILGRAVESMANSION_CANOPICAURA_HEART
StatusType: BOOST
DisplayName: Unbeating Heart
Description: Carrion's undying life force is stored outside of his body - he cannot be killed while his heart is intact.
Icon: GenericIcon_DamageType_Necrotic


LOW_PHILGRAVESMANSION_CANOPICAURA_LIVER
StatusType: BOOST
DisplayName: Curdled Liver
Description: Mystic Carrion is not Vulnerable to Fire damage while his liver is intact.
Icon: GenericIcon_DamageType_Necrotic
OnRemoveFunctors: ApplyStatus(LOW_PHILGRAVESMANSION_CANOPICAURA_LIVER_TECHNICAL,100,-1)


LOW_PHILGRAVESMANSION_CANOPICAURA_LIVER_TECHNICAL
Boosts: Resistance(Fire, Vulnerable)
StatusType: BOOST
DisplayName: Curdled Liver Destroyed
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead
OnRemoveFunctors:
Description: Mystic Carrion is not Vulnerable to Fire damage while his liver is intact.*
Icon: GenericIcon_DamageType_Necrotic*
Stats inherited from: *LOW_PHILGRAVESMANSION_CANOPICAURA_LIVER


LOW_PHILGRAVESMANSION_CANOPICAURA_BRAIN
Boosts: SpellSaveDC(3);StatusImmunity(SURPRISED)
StatusType: BOOST
DisplayName: Thoughtless Brain
Description: Mystic Carrion's spells have a +[1] bonus to their Difficulty Class and he can't be Surprised while his brain is intact.
DescriptionParams: 3
Icon: GenericIcon_DamageType_Necrotic


LOW_PHILGRAVESMANSION_CANOPICAURA_LUNGS
Boosts: StatusImmunity(SILENCED)
StatusType: BOOST
DisplayName: Breathless Lungs
Description: Mystic Carrion can't be Silenced while his lungs are intact.
Icon: GenericIcon_DamageType_Necrotic


MAG_FREEDOM_OF_MOVEMENT
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)*
StatusType: BOOST
StackType: Ignore
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Freedom of Movement*
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained.*
Icon: Spell_Abjuration_FreedomOfMovement*
StackId: FREEDOM_OF_MOVEMENT*
StatusEffect: ac4aaa41-0e86-4bb9-b8b7-34cb619ea86c*
Stats inherited from: *FREEDOM_OF_MOVEMENT


MAG_BLADE_WARD
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)*
StatusType: BOOST
SoundLoop:
StackType: Ignore
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Blade Ward*
Description: Has Resistance against Bludgeoning, Piercing, and Slashing damage.*
Icon: Spell_Abjuration_BladeWard*
StackId: BLADE_WARD*
TickType: EndTurn*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BLADE_WARD')):ApplyStatus(AI_HELPER_BLADEWARD,100,2)*
StatusEffect: c1e8b65e-f8ba-4b9a-ac55-f7edbb328633*
Stats inherited from: *BLADE_WARD


MAG_END_GAME_RESISTANCE
Boosts: RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)*
StatusType: BOOST
StackType: Ignore
StatusPropertyFlags: IgnoreResting
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Resistance*
Description: Gains a +1d4 bonus to Saving Throws.*
Icon: Spell_Abjuration_Resistance*
StackId: RESISTANCE*
TickType: StartTurn*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *RESISTANCE


MAG_END_GAME_LONGSTRIDER
Boosts: ActionResource(Movement,3,0)*
StatusType: BOOST
SoundLoop:
SoundStop:
StackType: Ignore
StatusPropertyFlags: IgnoreResting
StatusEffect:
DisplayName: Longstrider*
Description: Movement speed increased by [1].*
DescriptionParams: Distance(3)*
Icon: Spell_Transmutation_Longstrider*
StackId: LONGSTRIDER*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *LONGSTRIDER


WYR_WINDMILL_BRAINJAR_TARGET
StatusType: BOOST
DisplayName: %%% Extracting brain
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_BYPASS_SLASHING_RESISTANCE_TECHNICAL
Boosts: IgnoreResistance(Slashing, Resistant)
StatusType: BOOST
DisplayName: %%% Bypass Resistance
StackId: MAG_BYPASS_SLASHING_RESISTANCE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BYPASS_BLUDGEONING_RESISTANCE_TECHNICAL
Boosts: IgnoreResistance(Bludgeoning, Resistant)
StatusType: BOOST
StackId: MAG_BYPASS_BLUDGEONING_RESISTANCE_TECHNICAL
DisplayName: %%% Bypass Resistance*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_BYPASS_SLASHING_RESISTANCE_TECHNICAL


MAG_BYPASS_PIERCING_RESISTANCE_TECHNICAL
Boosts: IgnoreResistance(Piercing, Resistant)
StatusType: BOOST
StackId: MAG_BYPASS_PIERCING_RESISTANCE_TECHNICAL
DisplayName: %%% Bypass Resistance*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_BYPASS_SLASHING_RESISTANCE_TECHNICAL


MAG_DEFENDER_WEAPON_ENCHANTMENT
Boosts: WeaponEnchantment(2)
StatusType: BOOST
DisplayName: Weapon Enchantment
StackId: MAG_DEFENDER_WEAPON_ENCHANTMENT
StackPriority: 1
StackType: Overwrite
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_DEFENDER_WEAPON_ENCHANTMENT_REDUCED
Boosts: WeaponEnchantment(1)
StatusType: BOOST
DisplayName: Weapon Enchantment
TickType: StartTurn
OnRemoveFunctors: ApplyStatus(MAG_DEFENDER_WEAPON_ENCHANTMENT, 100, -1)
StackId: MAG_DEFENDER_WEAPON_ENCHANTMENT*
StackPriority: 1*
StackType: Overwrite*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_DEFENDER_WEAPON_ENCHANTMENT


MAG_DEFENDER_WEAPON_ENCHANTMENT_TECHNICAL
Boosts: AC(1);RollBonus(SavingThrow, 1)
StatusType: BOOST
DisplayName: Defensive Stance
Description: You have +[1] bonus to Armour Class and Saving Throws.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_DEFENDER_WEAPON_ENCHANTMENT_TECHNICAL
TickType: StartTurn
OnApplyFunctors: ApplyEquipmentStatus(MainHand, MAG_DEFENDER_WEAPON_ENCHANTMENT_REDUCED, 100, 1)


MAG_DEFENDER_FIRST_ATTACK
Boosts:
StatusType: BOOST
StackId: MAG_DEFENDER_FIRST_ATTACK
TickType: StartTurn
DisplayName: Weapon Enchantment*
StackPriority: 1*
StackType: Overwrite*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_DEFENDER_WEAPON_ENCHANTMENT


MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_LIGHT
Boosts:
StatusType: BOOST
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_LIGHT
AuraStatuses:
DisplayName: Moonshield Aura*
Icon: statIcons_Moonshield*
AuraRadius: 13*
StatusPropertyFlags: IgnoreResting*
StatusEffect: fbe9316d-b39f-4a38-8bef-79787ee2602f*
Stats inherited from: *SCL_MOONSHIELD_AURA


MOO_UNWELCOMEVISITORS_AURA_SAFEEXPLORATION
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 10
AuraStatuses: TARGET:IF(Ally() and (Tagged('REALLY_MINTHARA') or Tagged('REALLY_HALSIN'))):ApplyStatus(MOO_UNWELCOMEVISITORS_BLOCKVISITORCRIMES, 100, -1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_UNWELCOMEVISITORS_BLOCKVISITORCRIMES
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_DWARVEN_THROWER_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_DWARVEN_THROWER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


LOW_BHAALTEMPLE_ORINSMOTHER_DEAD_LOCKINPLACE
Boosts: Attribute(Grounded)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IsInvulnerable


LOW_STRENGTHSACRIFICE
Boosts: Ability(Strength, -2, 24)
StatusType: BOOST
DisplayName: Stolen Vigour
Description: Your Strength score has been reduced by 2.
Icon: GenericIcon_Intent_Debuff
StackId: LOW_STRENGTHSACRIFICE
StatusGroups: SG_Cursed
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73


LOW_DEXTERITYSACRIFICE
Boosts: Ability(Dexterity, -2, 24)
StatusType: BOOST
Description: Your Dexterity score is reduced by 2.
StackId: LOW_DEXTERITYSACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


LOW_CONSTITUTIONSACRIFICE
Boosts: Ability(Constitution, -2, 24)
StatusType: BOOST
Description: Your Constitution score is reduced by 2.
StackId: LOW_CONSTITUTIONSACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


LOW_INTELLIGENCESACRIFICE
Boosts: Ability(Intelligence, -2, 24)
StatusType: BOOST
Description: Your Intelligence score is reduced by 2.
StackId: LOW_INTELLIGENCESACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


LOW_WISDOMSACRIFICE
Boosts: Ability(Wisdom, -2, 24)
StatusType: BOOST
Description: Your Wisdom score has been reduced by 2.
StackId: LOW_WISDOMSACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


LOW_CHARISMASACRIFICE
Boosts: Ability(Charisma, -2, 24)
StatusType: BOOST
Description: Your Charisma score is reduced by 2.
StackId: LOW_CHARISMASACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


MAG_PARALYZING_CRITICAL_OWNER
Boosts: ActionResource(Interrupt_MAG_ParalyzingCritical, 1, 0)
StatusType: BOOST
DisplayName: %%% Paralyzing Critical Owner
StackId: MAG_PARALYZING_CRITICAL_OWNER
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_OSKARSBELOVED_RELOADINGTHUNDERWAVE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_OSKARSBELOVED_RELOADINGTHUNDERWAVE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: eee92108-e40d-42f3-9137-826fa73bc75f


LOW_OSKARSBELOVED_CURSEDITEM_CURSEDAURA
StatusType: BOOST
DisplayName: Haunting Aura
Description: Nearby creatures will be afflicted with Phantasmal Force.
Icon: GenericIcon_Intent_Control
StackId: LOW_OSKARSBELOVED_CURSEDITEM_CURSEDAURA
StatusGroups: SG_Cursed
StatusEffect: 62c440b4-9696-43fe-a64c-ce640b414eae


SCL_SHADOWCURSE_SHOWLIGHT
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SCL_SHADOWCURSE_SHOWLIGHT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IndicateDarkness


MAG_MONK_SWIFT_AS_THE_WIND
Boosts: Advantage(AttackRoll);CharacterWeaponDamage(1d8, Force)
StatusType: BOOST
DisplayName: Swift as Wind
Description: Your next weapon attack has Advantage. That attack deals an additional [1].
DescriptionParams: DealDamage(1d8, Force)
Icon: GenericIcon_DamageType_Force
StackId: MAG_MONK_SWIFT_AS_THE_WIND
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack


MAG_MONK_MOUNTAIN_BLADE_WARD
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)*
StatusType: BOOST
TickType:
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusGroups:
StackType: Ignore*
StatusPropertyFlags: IgnoreResting*
DisplayName: Blade Ward*
Description: Has Resistance against Bludgeoning, Piercing, and Slashing damage.*
Icon: Spell_Abjuration_BladeWard*
StackId: BLADE_WARD*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BLADE_WARD')):ApplyStatus(AI_HELPER_BLADEWARD,100,2)*
StatusEffect: c1e8b65e-f8ba-4b9a-ac55-f7edbb328633*
SoundLoop: Spell_Status_Buff_MO**
ManagedStatusEffectType: Positive**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *MAG_BLADE_WARD **BLADE_WARD


MAG_FIRE_WEAPON_OVERLAY
Boosts:
StatusType: BOOST
StackId: MAG_FIRE_WEAPON_OVERLAY
StatusPropertyFlags: DisableOverhead;IgnoreResting;DisableCombatlog;DisablePortraitIndicator
DisplayName: Ever-burning*
Description: An arcane flame that cannot be quenched.*
Icon: statIcons_EverBurning*
StatusEffectOverrideForItems: 44d77ebf-fc9e-407d-b20f-257019351f2a*
StackPriority: 10*
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
SoundStart: Action_Cast_Dipped_Fire**
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop**
Stats inherited from: *MAG_FIRE_ALWAYS_DIPPED_FIRE **DIPPED_FIRE


MAG_THE_CHROMATIC_TECHNICAL
StatusType: BOOST
DisplayName: %%% The Chromatic Technical
StackId: MAG_THE_CHROMATIC_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_COLD);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_LIGHTNING);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_THUNDER);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_POISON);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_ACID)


MAG_SHAPESHIFTER_BURGEON_TECHINCAL
StatusType: BOOST
DisplayName: %%% Shapeshifter Burgeon
StackId: MAG_SHAPESHIFTER_BURGEON_TECHINCAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(not (HasStatus('SG_Polymorph') or HasStatus('SG_Polymorph_BeastShape'))):RemoveStatus(MAG_SHAPESHIFTERS_BOON)


MAG_SELUNITE_MAGE_ARMOR
Boosts: ACOverrideFormula(13,true,Dexterity)*
StatusType: BOOST
StatusGroups:
DisplayName: Mage Armour*
Description: Base Armour Class is 13.*
Icon: Spell_Abjuration_MageArmor*
SoundStop: Spell_Status_MageArmor_MO_Stop*
StackId: MAGE_ARMOR*
RemoveConditions: WearingArmor()*
RemoveEvents: OnEquip;OnTurn*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('MAGE_ARMOR')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *MAGE_ARMOR


MAG_SELUNITE_ARMOR_MAGE_ARMOR_TECHNICAL
StatusType: BOOST
DisplayName: %%% Selunite Armor Mage Armor Technical
StackId: MAG_SELUNITE_ARMOR_MAGE_ARMOR_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SELUNITE_MAGE_ARMOR)


MAG_SELUNITE_PRODUCE_FLAME
Boosts: UnlockSpell(Shout_ProduceFlame_Dismiss);GameplayLight(9,false,0.1)*
StatusType: BOOST
StatusGroups: SG_Light
DisplayName: Produce Flame*
Description: A flickering flame sheds light around the creature.*
Icon: Spell_Conjuration_ProduceFlame_Light*
SoundLoop: Spell_Status_ProduceFlame_MO*
SoundStop: Spell_Status_ProduceFlame_MO_Stop*
StackId: PRODUCE_FLAME*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)*
StatusEffect: 7b9c612c-3780-45eb-a146-fc472c37c2c4*
Stats inherited from: *PRODUCE_FLAME


MAG_SELUNITE_PRODUCE_FLAME_HURL
Boosts: UnlockSpell(Projectile_ProduceFlame_Hurl_Free,,,,Wisdom)*
StatusType: BOOST
StatusGroups: SG_Light
StackId: PRODUCE_FLAME_HURL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(PRODUCE_FLAME_HURL,100,99)*
ApplyEffect: 7725333e-948c-48b1-8b16-13f6dab63203*
StatusEffect: 2e868ce3-7b21-4827-a05a-3f652241aa81*
DisplayName: Produce Flame**
Description: A flickering flame sheds light around the creature.**
Icon: Spell_Conjuration_ProduceFlame_Light**
SoundLoop: Spell_Status_ProduceFlame_MO**
SoundStop: Spell_Status_ProduceFlame_MO_Stop**
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)**
Stats inherited from: *PRODUCE_FLAME_HURL_FREE **PRODUCE_FLAME


MAG_HARPERS_AMULET_SHIELD_RESOURCE
Boosts: ActionResource(Interrupt_MAG_Shield_HarpersAmulet, 1, 0)
StatusType: BOOST
DisplayName: %%% Shield Resource Amulet
StackId: MAG_HARPERS_AMULET_SHIELD_OWNER
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


MAG_SHIELD_RESOURCE
Boosts: ActionResource(Interrupt_MAG_Shield, 1, 0)
StatusType: BOOST
DisplayName: %%% Shield Resource Shield
StackId: MAG_SHIELD_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_LEATHER_ARMOR_SHIELD_RESOURCE
Boosts: ActionResource(Interrupt_MAG_Shield_LeatherArmor, 1, 0)
StatusType: BOOST
DisplayName: %%% Shield Resource Armor
StackId: MAG_LEATHER_ARMOR_SHIELD_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_HIDEOUS_LAUGHTER_CLOWN_ITEM_AURA
StatusType: BOOST
DisplayName: Ha Ha Ha
Icon: Status_Prone
StackId: MAG_HIDEOUS_LAUGHTER_CLOWN_ITEM_AURA
AuraRadius: 9
StatusPropertyFlags: InitiateCombat;BringIntoCombat


MAG_BARKSKIN
Boosts: ACOverrideFormula(16,false)*
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusGroups:
DisplayName: Barkskin*
Description: Armour Class increased to 16.*
Icon: Spell_Transmutation_Barkskin*
SoundStop: Spell_Status_Barkskin_Exit_MO*
StackId: BARKSKIN*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusEffect: e5fc8f24-6939-4a5d-b627-27cf45040265*
Stats inherited from: *BARKSKIN


MAG_BARKSKIN_TECHNICAL
StatusType: BOOST
DisplayName: %%% Magic Barkskin Technical
StackId: MAG_BARKSKIN_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_BARKSKIN)


END_ALLYABILITIES_VOSSWALLFINISHED
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: END_ALLYABILITIES_VOSSWALLFINISHED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_SORCEROUSSUNDRIES_PROJECTION
StatusType: BOOST
DisplayName: Projected Image
Description: This magical projection cannot be targeted or attacked.
StackId: LOW_SORCEROUSSUNDRIES_PROJECTION
StatusPropertyFlags: IsInvulnerableVisible
StatusEffect: 10eb8202-12d2-45de-b322-c959b2c93669


CRE_HATCHERY_AVOIDTRAPS
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CRE_HATCHERY_AVOIDTRAPS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusEffect:
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


ORI_KARLACH_RAGE_FLAMES
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: ORI_KARLACH_RAGE_FLAMES
Passives: ORI_Karlach_Rage_Flames
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_DRUID_WILDSHAPE_TEMP_HP
Boosts: TemporaryHP(22);DamageReduction(All, Flat, 1)
StatusType: BOOST
DisplayName: Lunar Vitality
Description: You have [1] temporary hit points. While having the temporary hit points, all incoming damage is reduced by [2].
DescriptionParams: 22;1
OnApplyFunctors: ApplyStatus(MAG_DRUID_WILDSHAPE_TEMP_HP_TECHNICAL, 100, -1)
StatusGroups:
StackPriority: 22*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Icon: Spell_Necromancy_FalseLife**
StackId: TEMPORARY_HP**
Stats inherited from: *FALSE_LIFE_4 **FALSE_LIFE


MAG_DRUID_WILDSHAPE_TEMP_HP_TECHNICAL
Boosts:
StatusType: BOOST
StackId: MAG_DRUID_WILDSHAPE_TEMP_HP_TECHNICAL
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape')
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(MAG_DRUID_WILDSHAPE_TEMP_HP)
DisplayName: Mark of the Shifter*
Description: While shapeshifting or disguising itself, the affected entity gains a +[1] bonus to all Checks. *
DescriptionParams: 1d4*
Icon: GenericIcon_Intent_Buff*
RemoveEvents: OnStatusRemoved*
Stats inherited from: *MAG_SHAPESHIFTERS_BOON


MAG_DRUID_WILDSHAPE_SPELL_RESISTANCE
Boosts: IF(IsSpell()):Advantage(AllSavingThrows);AC(2)
StatusType: BOOST
DisplayName: Lunar Protection
Description: You have a +[1] bonus to Armor Class and Advantage on Saving Throws against spells - even when wildshaped.
Icon: GenericIcon_Intent_Buff
StackId: MAG_DRUID_WILDSHAPE_SPELL_RESISTANCE
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape')
StatusPropertyFlags:
DescriptionParams: 1d4*
RemoveEvents: OnStatusRemoved*
Stats inherited from: *MAG_SHAPESHIFTERS_BOON


MAG_DRUID_EXTRA_WILDSHAPE_TECHNICAL
StatusType: BOOST
StackId: MAG_DRUID_EXTRA_WILDSHAPE_TECHNICAL
OnApplyFunctors: IF(not HasStatus('MAG_DRUID_EXTRA_WILDSHAPE_TRACKER')):ApplyStatus(MAG_DRUID_EXTRA_WILDSHAPE_WILDSHAPE_CHARGE, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_DRUID_EXTRA_WILDSHAPE_TRACKER') and not HasActionResource('WildShape', 100, 0, true)):UseActionResource(WildShape, 1);RemoveStatus(MAG_DRUID_EXTRA_WILDSHAPE_WILDSHAPE_CHARGE)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DRUID_EXTRA_WILDSHAPE_TRACKER
StatusType: BOOST
StackId: MAG_DRUID_EXTRA_WILDSHAPE_TRACKER
Passives: MAG_Druid_ExtraWildShape_Tracker_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_TRACKER **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DRUID_EXTRA_WILDSHAPE_WILDSHAPE_CHARGE
Boosts: ActionResource(WildShape, 1, 0)
StatusType: BOOST
StackId: MAG_DRUID_EXTRA_WILDSHAPE_WILDSHAPE_CHARGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_SORCERY_POINT **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DRUID_EXTRA_SPORES
Boosts: UnlockSpell(Projectile_MAG_GreenSporeCloud);UnlockSpell(Projectile_MAG_BlackSporeCloud);UnlockSpell(Projectile_MAG_WhiteSporeCloud)
StatusType: BOOST
DisplayName: Festering Spores
Description: While Symbiotic Entity is active you can spread Bibberbang Spores, Timmask Spores, and Haste Spores.
Icon: Action_SpreadingSpores
StackId: MAG_DRUID_EXTRA_SPORES


MAG_INVISIBLE_WEAPON_BUFF
StatusType: BOOST
DisplayName: Invisible Weapon
Description: Affected entity can't be disarmed. It has Advantage on Attack Rolls. It scores a Critical Hit when rolling a [1].
DescriptionParams: 19
Icon: Status_Invisible
StackId: MAG_INVISIBLE_WEAPON_BUFF
StatusPropertyFlags: IgnoreResting
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f


MAG_INVISIBLE_WEAPON_VISIBLE
StatusType: BOOST
DisplayName: Invisibility Sundered
Description: Having missed an attack, your weapon is no longer Invisible.
Icon: Status_Incapacitated
StackId: MAG_INVISIBLE_WEAPON_VISIBLE
TickType: StartTurn
OnApplyFunctors: RemoveStatus(MAG_INVISIBLE_WEAPON_BUFF)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(MAG_INVISIBLE_WEAPON_BUFF, 100, -1)


MAG_INVISIBLE_WEAPON_OWNER
Boosts: IF(IsMeleeWeaponAttack()):Advantage(AttackRoll);IF(IsMeleeWeaponAttack()):ReduceCriticalAttackThreshold(1)
StatusType: BOOST
StackId: MAG_INVISIBLE_WEAPON_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect:
DisplayName: Invisible Weapon*
Description: Affected entity can't be disarmed. It has Advantage on Attack Rolls. It scores a Critical Hit when rolling a [1].*
DescriptionParams: 19*
Icon: Status_Invisible*
Stats inherited from: *MAG_INVISIBLE_WEAPON_BUFF


MAG_INVISIBLE_WEAPON_VISIBLE_OWNER
StatusType: BOOST
StackId: MAG_INVISIBLE_WEAPON_VISIBLE_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(MAG_INVISIBLE_WEAPON_OWNER)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(MAG_INVISIBLE_WEAPON_OWNER, 100, -1)
DisplayName: Invisibility Sundered*
Description: Having missed an attack, your weapon is no longer Invisible.*
Icon: Status_Incapacitated*
TickType: StartTurn*
Stats inherited from: *MAG_INVISIBLE_WEAPON_VISIBLE


MAG_CHARISMA_CASTER_TEMP_HP
Boosts: TemporaryHP(CharismaModifier)
StatusType: BOOST
Description: Well-Liked and Well-Fortified: instead of dying, you have gained temporary hit point equal to your Charisma modifier.
DisplayName: Temporary Hit Points*
DescriptionParams: 1*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_CHARISMA_CASTER_TEMP_HP_TECHNICAL
StatusType: BOOST
StackId: MAG_CHARISMA_CASTER_TEMP_HP_TECHNICAL
TickFunctors: IF(Combat()):ApplyStatus(MAG_CHARISMA_CASTER_TEMP_HP, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_CHARISMA_CASTER_TEMP_HP)
DisplayName: %%%|Cloak of Dispalcement Technical|*
Description: %%%|Technical status to add the displacement status effect at the start of the turn|*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL


MAG_PROJECTILE_SHOES_TECHNICAL
StatusType: BOOST
DisplayName: %%% Projectile Shoes
StackId: MAG_PROJECTILE_SHOES_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BREWER_MACE_TECHNICAL
StatusType: BOOST
DisplayName: %%% Drunk Mace Technical
StackId: MAG_BREWER_MACE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasStatus('DRUNK') or HasStatus('DRINK_ALCOHOL')):ApplyStatus(MAG_DRUNKARD_RAGE, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_DRUNKARD_RAGE)


MAG_DRUNKEN_CLOTH_TEMP_HP
Boosts: TemporaryHP(ConstitutionModifier)
StatusType: BOOST
Description: Well-Liked and Well-Fortified: instead of dying, you have gained temporary hit point equal to your Charisma modifier.*
DisplayName: Temporary Hit Points*
DescriptionParams: 1*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_CHARISMA_CASTER_TEMP_HP **MAG_TEMPORARY_HP


MAG_DRUNKEN_CLOTH_TEMP_HP_TECHNICAL
StatusType: BOOST
StackId: MAG_DRUNKEN_CLOTH_TEMP_HP_TECHNICAL
TickFunctors: IF(Combat() and (HasStatus('DRUNK') or HasStatus('DRINK_ALCOHOL'))):ApplyStatus(MAG_DRUNKEN_CLOTH_TEMP_HP, 100, 1)
OnRemoveFunctors: RemoveStatus(MAG_CHARISMA_CASTER_TEMP_HP)*
DisplayName: %%%|Cloak of Dispalcement Technical|*
Description: %%%|Technical status to add the displacement status effect at the start of the turn|*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_CHARISMA_CASTER_TEMP_HP_TECHNICAL **MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL


CRE_GUARDIANOFFAITH_MAGICWARD
Boosts: IgnoreDamageThreshold(All,50)*
StatusType: BOOST
DisplayName: Permanent Guardian of Faith
Description: A miracle cast by a cleric of immense power, this stalwart divine guardian attacks nearby enemies.
StackId: CRE_GUARDIANOFFAITH_MAGICWARD
StatusEffect: b5797680-a5c5-4069-806a-da7e50335bce
DescriptionParams: 50*
Icon: statIcons_DamageThreshold_Greater*
StatusPropertyFlags: IgnoreResting;DisableOverhead**
Stats inherited from: *DEBRIS_THRESHOLD_GREATER **DEBRIS_THRESHOLD


MAG_WEAPON_BLUR
StatusType: BOOST
DisplayName: Illusory Blade
Description: The wielder has Advantage on Attack Rolls against targets in dim light or darkness while using this blade.
Icon: statIcons_WildMagic_Blur
StackId: MAG_WEAPON_BLUR
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: d37fab67-6932-44c4-995e-f051d7027fc5


MAG_SECOND_CHANCE_RESOURCE
Boosts: ActionResource(Interrupt_MAG_SecondChance, 1, 0)
StatusType: BOOST
DisplayName: %%% Amulet of Second Chance
StackId: MAG_SECOND_CHANCE_RESOURCE
StackPriority: 1*
StackType: Ignore*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *MAG_HARPERS_AMULET_SHIELD_RESOURCE


MAG_DEATH_WARD_ON_DEAD
Boosts: DownedStatus(DEATH_WARD_DOWNED,10)*
StatusType: BOOST
StatusPropertyFlags: ApplyToDead
DisplayName: Death Ward*
Description: The next time damage would reduce the affected entity to 0 hit points, it remains conscious with [2] hit point left.*
DescriptionParams: RegainHitPoints(1);1*
Icon: Spell_Abjuration_DeathWard*
HitAnimationType: MagicalNonDamage*
SoundStop: Spell_Impact_Buff_DeathWardRecover_L1to3,HEAD;*
StackId: DEATH_WARD*
StatusEffect: 515e6133-db71-4fbd-8b2f-fd9380dc4171*
Stats inherited from: *DEATH_WARD


TAD_PARTIAL_CEREMORPH
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_HalfIllithid
SoundStart: Misc_Status_Half_Illithid_Enter
SoundStop: Misc_Status_Half_Illithid_Exit
Passives: TAD_PartialCeremorph
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;FreezeDuration;IgnoreResting


LOW_CAZADORSPALACE_PRISONER_INVULNERABILITY
Boosts: Invulnerable();Attribute(Grounded)
StatusType: BOOST
DisplayName: Eternally Bound
Description: Cazador will not let this spawn die - it is Immune to all damage.
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
Stats inherited from: *INVULNERABLE


MAG_FEATHER_FALL_RAVEN_CHARM
Boosts: IgnoreFallDamage()*
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Feather Fall*
Description: Rate of descent is slowed, granting Immunity to Falling damage.*
Icon: Spell_Transmutation_FeatherFall*
SoundLoop: Spell_Status_FeatherFall_MO*
StackId: FEATHER_FALL*
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811*
Stats inherited from: *FEATHER_FALL


MAG_FEATHER_FALL_POLYMORPHED_RAVEN_CHARM
Boosts: IgnoreFallDamage();JumpMaxDistanceBonus(1.5)
StatusType: BOOST
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: IgnoreResting*
DisplayName: Feather Fall*
Description: Rate of descent is slowed, granting Immunity to Falling damage.*
Icon: Spell_Transmutation_FeatherFall*
SoundLoop: Spell_Status_FeatherFall_MO*
StackId: FEATHER_FALL*
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *MAG_FEATHER_FALL_RAVEN_CHARM **FEATHER_FALL


MAG_RAVEN_EXPLOSION
StatusType: BOOST
DisplayName: Raven Queen's Wrath
Description: If the creature dies, its killer can become Ensnared.
DescriptionParams: Distance(6)
Icon: PassiveFeature_Generic_Darkness
StackId: MAG_RAVEN_EXPLOSION
Passives: MAG_RavenFamiliar_Passive
StatusPropertyFlags: IgnoreResting


TRUE_SOUL_SPEAR_WEAPON_BOOST
Boosts: IF((Tagged('BEHOLDER') or Tagged('SPIDER') or Tagged('SPIDER_PHASE') or Tagged('ETTERCAP'))):WeaponDamage(2d6, Piercing)
StatusType: BOOST
DisplayName: Absolute Night
StackId: TRUE_SOUL_SPEAR_WEAPON_BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


CRE_MAG_LATHANDER_PUZZLE_BOON
Boosts: CharacterWeaponDamage(1d4,Radiant)*
StatusType: BOOST
DisplayName: Morninglord's Radiance
Description: Your weapon attacks deal an additional [1].
Icon: GenericIcon_DamageType_Radiant
StackId: CRE_MAG_LATHANDER_PUZZLE_BOON
DescriptionParams: DealDamage(1d4,Radiant)*
StackPriority: 5*
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1*
Stats inherited from: *CRUSADERS_MANTLE_AURA


ANIM_OVERRIDE_HOH_WALTZINGDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: f33ab579-977e-4530-a165-1fbec0e9e462
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_DOGDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: 2c522b72-806b-4f32-9b1f-875217de537b
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_RATDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: 201aecab-77ef-42e7-82ca-1954dd795bd4
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_LAUGHINGDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: c5f1e8bd-1abc-4cce-929d-88b9f2561920
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_GOODDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: a363025f-9037-47c5-9a8b-5fc24922ece4
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_DESPAIRDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: f348c2e5-fe09-4a24-9e49-2fd2a08617c4
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_PEEPDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: add257f3-9fa7-4c55-a602-5efde9703104
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_BURNINGDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: e478a8cb-e55c-467d-8ea9-c35dc93826fc
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_DEVOUTDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: 970b5899-4903-4858-9d82-c9230248dc42
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_EYESDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: 03504a5d-dac5-4277-9b50-ef13f954344b
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_POTDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: 7dce22e0-6b38-43a5-b7f9-a544e4e397b9
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_DEATHDEBTOR_01
StatusType: BOOST
DynamicAnimationTag: d536667c-f4e9-401c-bcfd-39666a4c8116
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


LOW_CAZADORSPALACE_SINISTERDOOR_ARCANE_LOCK
Boosts: Lock()*
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusEffect: d9359523-89ea-4812-b72f-48296d119e63
DisplayName: Arcane Lock*
Description: Locked through magical means. Can't be opened by lockpicking or the use of Knock.*
Icon: Spell_Abjuration_ArcaneLock*
StackId: ARCANE_LOCK*
RemoveEvents: OnLockpickingSucceeded*
Stats inherited from: *ARCANE_LOCK


ANIM_OVERRIDE_BM_HANGOVER_01
StatusType: BOOST
DynamicAnimationTag: f21f9104-fa2a-46ea-acaa-4b8ff6834f52
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_NOBLE_01
StatusType: BOOST
DynamicAnimationTag: 3cc790a2-c184-442f-bfc1-3d5a744289b9
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


MAG_POISON_POISON_WEAPON
Boosts: WeaponDamage(1d6, Poison)
StatusType: BOOST
DisplayName: Handmaiden's Poison
DescriptionParams: DealDamage(1d6,Poison)
StackId: MAG_POISON_POISON_WEAPON
Description: On a hit, the affected entity deals an additional [1] and can possibly Poison its target. *
Icon: GenericIcon_DamageType_Poison*
Passives: MAG_Infernal_Weapon_Passive*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: 11f94ff7-9c1b-431a-a26b-99e157026dee*
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *MAG_INFERNAL_WEAPON **DIPPED_POISON


MAG_VICONIA_ROBE_SHAR_RESISTANCE
Boosts: RollBonus(SavingThrow, 2)
StatusType: BOOST
DisplayName: Veil of Shar
Description: Shield of Faith also grants a +[1] bonus to all Saving Throws.
DescriptionParams: 2
StackId: MAG_VICONIA_ROBE_SHAR_RESISTANCE
Icon: GenericIcon_DamageType_Physical*
RemoveConditions: StatusId('SHIELD_OF_FAITH')*
RemoveEvents: OnStatusRemoved*
Stats inherited from: *MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION


MAG_VICONIA_ROBE_TECHNICAL
Boosts:
StatusType: BOOST
StackId: MAG_VICONIA_ROBE_TECHNICAL
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
DisplayName: Veil of Shar*
Description: Shield of Faith also grants a +[1] bonus to all Saving Throws.*
DescriptionParams: 2*
Icon: GenericIcon_DamageType_Physical*
Stats inherited from: *MAG_VICONIA_ROBE_SHAR_RESISTANCE **MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION


WYR_ORINSIMPERSONATION_ORIN_FLAMINGFIST_FACTION
Boosts: FactionOverride(811059d2-54d0-41f4-9e2c-c047670943d9);
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ANIM_OVERRIDE_HAR_DRESSEDUP_01
StatusType: BOOST
DynamicAnimationTag: 2167f10b-528b-4c3e-a971-2c398cf101b7
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HAR_SCRUBFLOOR_01
StatusType: BOOST
DynamicAnimationTag: b2997179-ab0f-4625-b03a-8d6c3b8be97f
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_ZOMBIE_01
StatusType: BOOST
DynamicAnimationTag: f9448523-02e4-4117-b437-b1761e39f487
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


HAG_MYSTERIOUS_GIFT_DRINK
StatusType: BOOST
DisplayName: Auntie Ethel's Special Brew
Description: A liquid gift from a hag of suspect motivation.
Icon: Item_CONS_Potion_Tribal_A_Superior
StackId: HAG_MYSTERIOUS_GIFT_DRINK
OnApplyFunctors: DealDamage(2d6,Poison);ApplyStatus(HAG_MYSTERIOUS_GIFT,100,10, , , ,not SavingThrow(Ability.Constitution, 15));RemoveStatus(HAG_MYSTERIOUS_GIFT_DRINK)
Stats inherited from: *POTION_OF_POISON_DRINK


HAG_MYSTERIOUS_GIFT
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)**
StatusType: BOOST
DisplayName: Auntie Ethel's Special Brew
Description: Take [1] at the start of every turn until you succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(2d6, Poison)
Icon: Item_CONS_Potion_Tribal_A_Superior
StackId: HAG_MYSTERIOUS_GIFT
TooltipDamage: DealDamage(2d6, Poison)
TickFunctors: DealDamage(2d6, Poison)
TickType: StartTurn*
RemoveConditions: SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
FormatColor: Poison**
StillAnimationType: Weakened**
StillAnimationPriority: Weakened**
SoundVocalStart: WEAK**
SoundLoop: Misc_Status_Poison_MO**
SoundStop: Misc_Status_Poison_MO_Stop**
StatusPropertyFlags: InitiateCombat**
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition**
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4**
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a**
Stats inherited from: *POTION_OF_POISON **POISONED


LOW_PHILGRAVESMANSION_UNDEADBEGGAR
Boosts:
StatusType: BOOST
DisplayName: Stench of Death
Description: Affected entity reeks of decaying matter, a sour greenish smell like a waft of unkept tombs.
StillAnimationType:
StillAnimationPriority:
SoundVocalStart:
SoundLoop:
SoundStop:
StackId:
StatusPropertyFlags:
StatusGroups: SG_Surface
ApplyEffect:
StatusEffect: 9ef6960a-9942-473f-b6b8-7b96cbbff696
Icon: Status_Poisoned*
FormatColor: Poison*
Stats inherited from: *POISONED


MAG_EXTENDED_TARGET_CANTRIPS
Boosts: UnlockSpellVariant(TwinnedCantripProjectileSpellCheck(),ModifyNumberOfTargets(AdditiveBase,1), ModifyIconGlow(), ModifyTooltipDescription());UnlockSpellVariant(TwinnedCantripTargetSpellCheck(),ModifyAreaRadius(AdditiveBase,6),ModifyMaximumTargets(Override,2), ModifyIconGlow(), ModifyTooltipDescription());UnlockSpellVariant(TwinnedCantripTargetTouchSpellCheck(),ModifyAreaRadius(AdditiveBase,2),ModifyMaximumTargets(Override,2), ModifyIconGlow(), ModifyTooltipDescription())
StatusType: BOOST
DisplayName: Adroit Caster
Description: Cantrips targeting foes and allies can target an additional creature. The same target can be chosen twice.
Icon: PassiveFeature_Generic_Tactical
StackId: MAG_EXTENDED_TARGET_CANTRIPS


MAG_CQC_RANGED_SPELL
Boosts: UnlockSpellVariant(RangedSpellAttackCheck(), ModifySpellRoll('AttackType.RangedSpellAttack','AttackType.MeleeSpellAttack'), ModifyTargetRadius(Override, 3),ModifyIconGlow(), ModifyTooltipDescription())
StatusType: BOOST
DisplayName: Daredevil Proximity
Description: Your Ranged Spell Attacks are made as melee spell attacks when you are adjacent to a hostile creature.
Icon: GenericIcon_Intent_Buff
StackId: MAG_CQC_RANGED_SPELL


MAG_WARLOCK_QUICKENED_CANTRIPS
Boosts: UnlockSpellVariant(QuickenedCantripCheck(), ModifyIconGlow(), ModifyTooltipDescription(), ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint))
StatusType: BOOST
DisplayName: Quickspell Flinger
Description: Cantrips that cost an action cost a bonus action instead.
Icon: Action_Monster_Bombardement_ProjectileStrike
StackId: MAG_WARLOCK_QUICKENED_CANTRIPS


MAG_EXTENDED_TARGET_CANTRIPS_TECHNICAL
StatusType: BOOST
DisplayName: %%% Extended Target
StackId: MAG_EXTENDED_TARGET_CANTRIPS_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_EXTENDED_TARGET_CANTRIPS)


MAG_CQC_RANGED_SPELL_TECHNICAL
StatusType: BOOST
DisplayName: %%% CQC Ranged Spell
StackId: MAG_CQC_RANGED_SPELL_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CQC_RANGED_SPELL)


MAG_WARLOCK_QUICKENED_CANTRIPS_TECHNICAL
StatusType: BOOST
DisplayName: %%% Quickened Cantrips
StackId: MAG_WARLOCK_QUICKENED_CANTRIPS_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_WARLOCK_QUICKENED_CANTRIPS)


MAG_COUNTERSPELL_RESOURCE
Boosts: ActionResource(Interrupt_MAG_Counterspell, 1, 0)
StatusType: BOOST
DisplayName: %%% Counterspell Resource
StackId: MAG_COUNTERSPELL_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_SCARAB_OF_PROTECTION_RESOURCE
Boosts: ActionResource(Interrupt_Scarab_Of_Protection, 1, 0)
StatusType: BOOST
DisplayName: %%% Scarab of Protection Resource
StackId: MAG_SCARAB_OF_PROTECTION_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_LEGENDARY_INFERNAL_RESISTANCE_RESOURCE
Boosts: ActionResource(Interrupt_Legendary_InfernalResistance, 1, 0)
StatusType: BOOST
DisplayName: %%% Infernal Resistance Resource
StackId: MAG_LEGENDARY_INFERNAL_RESISTANCE_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_LEGENDARY_EVASION_PROTECTION_RESOURCE
Boosts: ActionResource(Interrupt_LegendaryEvasion_Protection, 1, 0)
StatusType: BOOST
DisplayName: %%% Legendary Evasion Resource
StackId: MAG_LEGENDARY_EVASION_PROTECTION_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_THE_IMPALER_TEMPORARY_HP
Boosts: TemporaryHP(2d10)
StatusType: BOOST
DescriptionParams: 2d10
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_DIAMONDSBANE_TECHNICAL
StatusType: BOOST
DisplayName: %%% Diamondsbane Technical
StackId: MAG_DIAMONDSBANE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableImmunityOverhead;IgnoreResting


MAG_AID
Boosts: IncreaseMaxHP(5)*
StatusType: BOOST
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
DescriptionParams: 5*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


MAG_AMULET_OF_RESTORATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Amulet of Restoration Technical
StackId: MAG_AMULET_OF_RESTORATION_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_GIANTSLAYER_ADVANTAGE_TECHNICAL
StatusType: BOOST
DisplayName: %%% Giantslayer Advantage Technical
StackId: MAG_GIANTSLAYER_ADVANTAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ANIM_OVERRIDE_BOAR_EXCITED
StatusType: BOOST
DynamicAnimationTag: 29529ae2-08df-4340-87c7-d6d7ac3ddf4e
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


MAG_SHIELD_OF_DEVOTION_TECHNICAL
StatusType: BOOST
StackId: MAG_SHIELD_OF_DEVOTION_TECHNICAL
OnApplyFunctors: IF(not HasStatus('MAG_SHIELD_OF_DEVOTION_TRACKER')):ApplyStatus(MAG_SHIELD_OF_DEVOTION_SPELL_SLOT, 100, -1)
OnRemoveFunctors: IF(not HasActionResource('SpellSlot', 100, 1, true)):UseActionResource(SpellSlot, 1);RemoveStatus(MAG_SHIELD_OF_DEVOTION_SPELL_SLOT);RemoveStatus(MAG_AID_3)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_SHIELD_OF_DEVOTION_TRACKER
StatusType: BOOST
StackId: MAG_SHIELD_OF_DEVOTION_TRACKER
Passives: MAG_ShieldOfDevotion_Tracker_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_TRACKER **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_SHIELD_OF_DEVOTION_SPELL_SLOT
Boosts: ActionResource(SpellSlot,1,1)
StatusType: BOOST
StackId: MAG_SHIELD_OF_DEVOTION_SPELL_SLOT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_SORCERY_POINT **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DEATH_KNIGHT_SHELD_TECHNICAL
StatusType: BOOST
StackId: MAG_DEATH_KNIGHT_SHELD_TECHNICAL
OnApplyFunctors: IF(not HasStatus('MAG_DEATH_KNIGHT_SHELD_TRACKER')):ApplyStatus(MAG_DEATH_KNIGHT_SHELD_SPELL_SLOT, 100, -1)
OnRemoveFunctors: IF(not HasActionResource('SpellSlot', 100, 1, true)):UseActionResource(SpellSlot, 1);RemoveStatus(MAG_DEATH_KNIGHT_SHELD_SPELL_SLOT)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_SHIELD_OF_DEVOTION_TECHNICAL **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DEATH_KNIGHT_SHELD_TRACKER
StatusType: BOOST
StackId: MAG_DEATH_KNIGHT_SHELD_TRACKER
Passives: MAG_DeathKnightShield_Tracker_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)*
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)*
Stats inherited from: *MAG_SHIELD_OF_DEVOTION_TRACKER **MAG_GREATER_SORCERY_TRACKER ***MAG_GREATER_SORCERY_TECHNICAL ****MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DEATH_KNIGHT_SHELD_SPELL_SLOT
Boosts: ActionResource(SpellSlot,1,1)*
StatusType: BOOST
StackId: MAG_DEATH_KNIGHT_SHELD_SPELL_SLOT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)*
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)*
Stats inherited from: *MAG_SHIELD_OF_DEVOTION_SPELL_SLOT **MAG_GREATER_SORCERY_SORCERY_POINT ***MAG_GREATER_SORCERY_TECHNICAL ****MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_WONDROUS_GLOVES_TECHNICAL
StatusType: BOOST
StackId: MAG_WONDROUS_GLOVES_TECHNICAL
OnApplyFunctors: IF(not HasStatus('MAG_WONDROUS_GLOVES_TRACKER')):ApplyStatus(MAG_WONDROUS_GLOVES_BARDIC_INSPIRATION, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_WONDROUS_GLOVES_TRACKER') and not HasActionResource('BardicInspiration', 100, 0, true)):UseActionResource(BardicInspiration, 1);RemoveStatus(MAG_WONDROUS_GLOVES_BARDIC_INSPIRATION)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_WONDROUS_GLOVES_TRACKER
StatusType: BOOST
StackId: MAG_WONDROUS_GLOVES_TRACKER
Passives: MAG_WondrousGloves_Tracker_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_TRACKER **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_WONDROUS_GLOVES_BARDIC_INSPIRATION
Boosts: ActionResource(BardicInspiration, 1, 0)
StatusType: BOOST
StackId: MAG_WONDROUS_GLOVES_BARDIC_INSPIRATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_SORCERY_POINT **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


LOW_OSKARSBELOVED_OSKARPOSSESSED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);
StatusType: BOOST
DisplayName: Possessed
Description: You are possessed - an unknown spirit controls your every action.
Icon: Spell_Enchantment_Enthrall
FormatColor: Decay
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: LOW_OSKARSBELOVED_OSKARPOSSESSED
StackPriority: 5
OnRemoveFunctors: RemoveStatus(POSSESSED_TECHNICAL)
StatusGroups: SG_Possessed


MAG_ABSORB_ELEMENT_RESOURCE
Boosts: ActionResource(Interrupt_AbsorbElements, 1, 0)
StatusType: BOOST
DisplayName: %%% Absorb Element Cloak Resource
StackId: MAG_ABSORB_ELEMENT_RESOURCE
StackPriority: 1*
StackType: Ignore*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_SHIELD_RESOURCE


ANIM_OVERRIDE_ELMINSTERSIMULACRA
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DynamicAnimationTag: 39445a16-fe58-4537-a390-fedd268b14d7
DisplayName: %%%|Animation Override|*
Stats inherited from: *ANIM_OVERRIDE_HELPER


WYR_CIRCUS_MUMBLINGSTAFF_FIREBALL
StatusType: BOOST
DisplayName: %%% Fireball from the Mumbling Staff
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_Fireball)


ORI_DARKURGE_BLOODIEDSTART
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
SplatterBloodAmount: 0.75


LOW_OSKARSBELOVED_CURSEDSKULL
StatusType: BOOST
DisplayName: Cursed Skull
Description: This skull is cursed with necromantic powers that shoots thunderwaves.
Icon: GenericIcon_Intent_Control
StatusGroups: SG_Cursed


MAG_SPIRITUAL_WEAPON
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_1d8))*
StatusType: BOOST
StackId: MAG_SPIRITUAL_WEAPON
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


MAG_SPIRITUAL_WEAPON_4
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_2d8));IncreaseMaxHP(8)*
StatusType: BOOST
StackId: MAG_SPIRITUAL_WEAPON_4
DisplayName: Spiritual Weapon**
Description: %%%Do not destub, Spiritual Weapon description**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f**
Stats inherited from: *SPIRITUAL_WEAPON_4 **SPIRITUAL_WEAPON


MAG_SPIRITUAL_WEAPON_6
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_3d8));IncreaseMaxHP(8)*
StatusType: BOOST
StackId: MAG_SPIRITUAL_WEAPON_6
DisplayName: Spiritual Weapon**
Description: %%%Do not destub, Spiritual Weapon description**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f**
Stats inherited from: *SPIRITUAL_WEAPON_6 **SPIRITUAL_WEAPON


MAG_CREATE_UNDEAD
StatusType: BOOST
DisplayName: %%% Create Undead
StackId: MAG_CREATE_UNDEAD
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_CREATE_UNDEAD_MAGIC_ITEM
StatusType: BOOST
StackId: MAG_CREATE_UNDEAD_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
DisplayName: %%% Create Undead*
Stats inherited from: *MAG_CREATE_UNDEAD


MAG_CIRCLET_OF_MYRKUL_MAGIC_ITEM
StatusType: BOOST
DisplayName: %%% Circlet of Myrkul
StackId: MAG_CIRCLET_OF_MYRKUL_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting


MAG_SPIRITUAL_WEAPON_MAGIC_ITEM
StatusType: BOOST
DisplayName: %%% Spiritual Weapon - Weapon
StackId: MAG_SPIRITUAL_WEAPON_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting


MAG_SHADOW_SUMMON
StatusType: BOOST
DisplayName: %%% Shadow Summon
StackId: MAG_SHADOW_SUMMON
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_SHADOW_SUMMON_MAGIC_ITEM
StatusType: BOOST
DisplayName: %%% Shadow Summon - Magic Item
StackId: MAG_SHADOW_SUMMON_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_SHADOW_SUMMON


MAG_CAMBION_SUMMON
StatusType: BOOST
DisplayName: %%% Cambion Summon
StackId: MAG_CAMBION_SUMMON
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_CAMBION_SUMMON_MAGIC_ITEM
StatusType: BOOST
DisplayName: %%% Cambion Summon - Weapon
StackId: MAG_CAMBION_SUMMON_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting


MAG_DJINNI_MAGE_HAND
StatusType: BOOST
DisplayName: %%% Djinni Mage Hand
StackId: MAG_DJINNI_MAGE_HAND
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_DJINNI_MAGE_HAND_MAGIC_ITEM
StatusType: BOOST
DisplayName: %%% Djinni Mage Hand - Magic Item
StackId: MAG_DJINNI_MAGE_HAND_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_DJINNI_MAGE_HAND


MAG_FIND_FAMILIAR_RAVEN
StatusType: BOOST
DisplayName: %%% Find Familiar
StackId: MAG_FIND_FAMILIAR_RAVEN
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_FIND_FAMILIAR_RAVEN_MAGIC_ITEM
StatusType: BOOST
DisplayName: %%% Find Familiar - Magic Item
StackId: MAG_FIND_FAMILIAR_RAVEN_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_FIND_FAMILIAR_RAVEN


MAG_SELUNE_SPEAR_MOONBEAM
StatusType: BOOST
DisplayName: %%% Selune Spear Moonbeam
StackId: MAG_SELUNE_SPEAR_MOONBEAM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_SELUNE_SPEAR_MOONBEAM_MAGIC_ITEM
StatusType: BOOST
DisplayName: %%% Selune Spear Moonbeam - Magic Item
StackId: MAG_SELUNE_SPEAR_MOONBEAM_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_SELUNE_SPEAR_MOONBEAM


MAG_SELUNE_SPEAR_MOONFIRE
StatusType: BOOST
DisplayName: %%% Selune Spear Moonfire
StackId: MAG_SELUNE_SPEAR_MOONFIRE
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_SELUNE_SPEAR_MOONFIRE_MAGIC_ITEM
StatusType: BOOST
DisplayName: %%% Selune Spear Moonfire - Magic Item
StackId: MAG_SELUNE_SPEAR_MOONFIRE_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_SELUNE_SPEAR_MOONFIRE


MAG_CIRCLET_OF_MYRKUL_SUMMON
StatusType: BOOST
DisplayName: %%% Myrkul Summon
StackId: MAG_CIRCLET_OF_MYRKUL_SUMMON
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_TEMPORARY_HP_15
Boosts: TemporaryHP(15)
StatusType: BOOST
DescriptionParams: 15
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_HELM_OF_BALDURAN_REGENERATION
StatusType: BOOST
DisplayName: %%% Helm of Balduran Regeneration Technical
StackId: MAG_HELM_OF_BALDURAN_REGENERATION
TickFunctors: IF(Combat()):RegainHitPoints(2)
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_PHB_RING_OF_REGENERATION_TECHNICAL


MAG_AID_3
Boosts: IncreaseMaxHP(10)*
StatusType: BOOST
DescriptionParams: 10*
DisplayName: Aid**
Description: Hit point maximum increased by [1].**
Icon: Spell_Abjuration_Aid**
StackId: AID**
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)**
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *AID_3 **AID


MAG_GOB_PRIEST_AMULET_TECHNICAL
StatusType: BOOST
DisplayName: %%% Gob Priest Amulet Technical
StackId: MAG_GOB_PRIEST_AMULET_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_AID)


MAG_KHALIDS_GIFT_TECHNICAL
StatusType: BOOST
DisplayName: %%% Khalid's Gift Technical
StackId: MAG_KHALIDS_GIFT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_AID_3)


GOB_TORTURED_SCREAMING_ANIMATIONOVERRIDE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GOB_TORTURED_ANIMATIONOVERRIDE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: 09486ba3-f6bb-4a82-a2a4-70640bec107d


GOB_TORTURED_FAINTED_ANIMATIONOVERRIDE
StatusType: BOOST
DynamicAnimationTag: 200aeade-5491-403d-a7c8-c02f9d481090
DisplayName: %%% EMPTY*
StackId: GOB_TORTURED_ANIMATIONOVERRIDE*
StackPriority: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GOB_TORTURED_SCREAMING_ANIMATIONOVERRIDE


LOW_STINKINGFISH_HELPER
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableImmunityOverhead
OnRemoveFunctors: Kill()


TUT_LOWERDECK_INITIATIVEBOOST
Boosts: Initiative(-20)
StatusType: BOOST
StatusEffect:
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_STEELWATCHFOUNDRY_INITIATIVEBOOST


MAG_BARBARIAN_HIDE_TECHNICAL
StatusType: BOOST
DisplayName: Blood Seeking
StackId: MAG_BARBARIAN_HIDE_TECHNICAL
StackPriority: 1
TickType: EndTurn
TickFunctors: IF(Combat() and not HasStatus('MAG_BARBARIAN_HIDE_DAMAGE_TECHNICAL')):DealDamage(1d4, Necrotic)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BARBARIAN_HIDE_DAMAGE_TECHNICAL
StatusType: BOOST
StackId: MAG_BARBARIAN_HIDE_DAMAGE_TECHNICAL
StackPriority: 1
TickType: StartTurn
TickFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Blood Seeking*
Stats inherited from: *MAG_BARBARIAN_HIDE_TECHNICAL


ANIM_OVERRIDE_ZEVLOR_DEAD_01
StatusType: BOOST
DynamicAnimationTag: 6da3c763-7239-46f9-ab62-c08a4ba2bd59
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HAR_FISHING_01
StatusType: BOOST
DynamicAnimationTag: d7c3a6d7-4067-4a91-9ee1-8e255dc38d9e
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


LOW_HAG_PREGNANT
StatusType: BOOST
DisplayName: Hag Pregnancy
Description: The hag has eaten the child to transform her into a newborn hag. Killing the hag will lead to the child's death.
Icon: PassiveFeature_Generic_Threat
StackId: LOW_HAG_PREGNANT
StackPriority: 1
StatusPropertyFlags: DisableCombatlog


MOO_MINTHARAFATE_TORTURE
Boosts:
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
Icon:
SoundVocalStart:
StackId:
TickType: EndRound
Passives:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors:
ManagedStatusEffectGroup:
StillAnimationType: Mental*
StillAnimationPriority: Mental*
RemoveEvents: None*
TooltipSave: None*
IsUnique: 1*
StatusEffect: 45a04db0-143d-494d-892d-f644407eec8f*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
ManagedStatusEffectType: Negative*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())**
Stats inherited from: *END_NETHERBRAIN_SLOW **SLOW


MAG_SMALL_CREATURE_SLAYER_BLESS
Boosts: IF(Tagged('DWARF', context.Target) or Tagged('GNOME', context.Target)):WeaponDamage(1d4, Piercing)
StatusType: BOOST
DisplayName: Blightbringer
Description: When used against gnomes or dwarves, this weapon has a +[1] bonus to Attack and Damage Rolls.
StackId: MAG_SMALL_CREATURE_SLAYER_BLESS
DescriptionParams: 1d4*
Icon: GenericIcon_Intent_Buff*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_UNDEAD_SLAYER_BLESS


MAG_SHADOW_BLADE_OWNER
Boosts:
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_SHADOW_BLADE_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_SHADOW_BLADE_RING_TECHNICAL
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_SHADOW_BLADE_RING_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: IF(HasStatus('MAG_SHADOW_BLADE_OWNER')):BreakConcentration()


WYR_CIRCUS_LOVEDRYAD_BLESSING_AURA
Boosts: AC(1)
StatusType: BOOST
DisplayName: Dryad's Blessing
Description: When your beloved one is within [1], both your and their Armour Class is increased by 1.
DescriptionParams: Distance(5)
Icon: GenericIcon_Intent_Buff
StackId: WYR_CIRCUS_LOVEDRYAD_BLESSING_AURA
AuraRadius: 5
AuraStatuses: TARGET:IF(Character() and not Dead(context.Source) and HasStatus('WYR_CIRCUS_LOVEDRYAD_BLESSING_AURA')):ApplyStatus(WYR_CIRCUS_LOVEDRYAD_BLESSING_EFFECT)


WYR_CIRCUS_LOVEDRYAD_BLESSING_EFFECT
StatusType: BOOST
DisplayName: Love Protects
Description: Your beloved is close: your Armour Class is increased by 1.
Icon: Spell_Transmutation_Barkskin
StackId: WYR_CIRCUS_LOVEDRYAD_BLESSING_EFFECT
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


MAG_FARLIN_DAGGER_LIGHT_TECHNICAL
Boosts:
StatusType: BOOST
StackId: MAG_FARLIN_DAGGER_LIGHT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusGroups:
StatusEffect:
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
IsUnique: 1*
Stats inherited from: *LIGHT


MAG_MAGIC_ITEM_LIGHT_REMOVER
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_MAGIC_ITEM_LIGHT_REMOVER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(MAG_LIGHT_DIVINE)


MAG_THE_THORNS_LIGHT_TECHNICAL
Boosts: GameplayLight(7.5,false,0.1)**
StatusType: BOOST
StackId: MAG_THE_THORNS_LIGHT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
IsUnique: 1*
StatusGroups: SG_Light;SG_RemoveOnRespec**
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8**
Stats inherited from: *MAG_FARLIN_DAGGER_LIGHT_TECHNICAL **LIGHT


MAG_THE_VICTORY_LIGHT_TECHNICAL
Boosts: GameplayLight(7.5,false,0.1)**
StatusType: BOOST
StackId: MAG_THE_VICTORY_LIGHT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
IsUnique: 1*
StatusGroups: SG_Light;SG_RemoveOnRespec**
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8**
Stats inherited from: *MAG_FARLIN_DAGGER_LIGHT_TECHNICAL **LIGHT


MAG_MOONLIGHT_GLAIVE_LIGHT_TECHNICAL
Boosts: GameplayLight(7.5,false,0.1)**
StatusType: BOOST
StackId: MAG_MOONLIGHT_GLAIVE_LIGHT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
IsUnique: 1*
StatusGroups: SG_Light;SG_RemoveOnRespec**
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8**
Stats inherited from: *MAG_FARLIN_DAGGER_LIGHT_TECHNICAL **LIGHT


WYR_NYMPHGROTTO_RAPTURE
Boosts: RollBonus(Attack,1d6);RollBonus(SavingThrow,1d6);RollBonus(SkillCheck,1d6);RollBonus(RawAbility,1d6)*
StatusType: BOOST
DisplayName: Rapture
Icon: GenericIcon_Intent_Buff
StackId: WYR_NYMPHGROTTO_RAPTURE
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92
Description: Affected entity has a +[1] bonus to Attack Rolls, Ability Checks, and Saving Throws until the next Long Rest.*
DescriptionParams: 1d6*
Stats inherited from: *UND_BLISS_SPORES


MAG_HARPERS_HARMONIZING_RAPIER_TECHNICAL
Boosts:
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: MAG_HARPERS_HARMONIZING_RAPIER_TECHNICAL
TickType:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_HARPERS_HARMONIZING_RAPIER_HARMONY)
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Harmonised*
Description: Affected entity's melee weapon attacks deal additional damage equal to its Charisma Modifier (min.1).*
Icon: Action_Mag_Harmonizing*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *MAG_HARPERS_HARMONIZING_RAPIER_HARMONY **BLESS


MAG_COMBAT_QUARTERSTAFF_ENLARGE
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
StatusType: BOOST
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


MAG_COMBAT_QUARTERSTAFF_TECHNICAL
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_COMBAT_QUARTERSTAFF_TECHNICAL
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_COMBAT_QUARTERSTAFF_ENLARGE)


MAG_COMBAT_GIANTSLAYER_TECHNICAL
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_COMBAT_GIANTSLAYER_TECHNICAL
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_GIANT_SLAYER_LEGENDARY_ENLRAGE)


CONST_TUTORIAL_GASPIT_AURA_TECHNICAL
StatusType: BOOST
DisplayName: %%% Empty
StackId: CONST_TUTORIAL_GASPIT_AURA_TECHNICAL
AuraRadius: 6
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(CONST_TUTORIAL_GASPIT_TECHNICAL)
AuraFlags: ShouldCheckLOS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CONST_TUTORIAL_GASPIT_TECHNICAL
StatusType: BOOST
DisplayName: %%% Empty
StackId: CONST_TUTORIAL_GASPIT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


SHA_NIGHTSONG_GROUNDED
Boosts: Attribute(Grounded)**
StatusType: BOOST
StackId:
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog;ApplyToDead*
DisplayName: Grounded**
Description: You cannot be moved by any external force - be it magical or mundane. **
Icon: statIcons_Grounded**
Stats inherited from: *GROUNDED_APPLYTODEAD **GROUNDED


SCL_DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)*
StatusType: DOWNED
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT);ApplyStatus(SCL_SHADOW_CURSE_RISING,100,1)
DisplayName: Downed*
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.*
DescriptionParams: Distance(1.5)*
Icon: Status_Downed*
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)*
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)*
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
SoundLoop: Misc_Status_Downed_MO*
SoundStop: Misc_Status_Downed_MO_Stop*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StatusPropertyFlags: DisableOverhead*
OnApplyFunctors: RemoveStatus(RAGE);RemoveStatus(SG_Mad)*
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);*
StableRoll: 1d20*
StableRollDC: 10*
NumStableSuccess: 3*
NumStableFailed: 3*
OnSuccess: RegainHitPoints(1)*
StatusGroups: SG_Unconscious;SG_Incapacitated*
ApplyEffect: 0e4edd5c-26bf-47a4-946d-8b049a5a6034*
StatusEffect: bd630d9d-0bad-4cac-a7d6-fa7057f4302d*
Stats inherited from: *DOWNED


GLO_NIGHTSONGRESURRECTION_DOWNED
Boosts: Invulnerable();Tag(AI_IGNORED_TARGET)
StatusType: DOWNED
AnimationStart: c5fccc78-9c37-474e-a059-0374e79da7ae(UTIL_NightsongResurrect_01_Start)
AnimationLoop: 2c8fb7f8-c0c0-4ada-8664-52001113665e(UTIL_NightsongResurrect_01_Loop)
AnimationEnd: c9ad579f-dd08-4cc6-b477-6b45103f0be7(UTIL_NightsongResurrect_01_End)
TickFunctors: RegainHitPoints(1)
OnApplyFunctors: Stabilize();RemoveStatus(MOO_NIGHTSONG_MOONBEAM);
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);
StableRollDC: 0
NumStableSuccess: 1
NumStableFailed: 1
OnSuccess: Stabilize()
OnRollsFailed: Stabilize()
StatusGroups: SG_Unconscious;SG_Condition;SG_Incapacitated;SG_Helpable_Condition
StatusEffect: def81a2d-8c1e-45ae-9cea-4842866aa26a
DisplayName: Downed*
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.*
DescriptionParams: Distance(1.5)*
Icon: Status_Downed*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
SoundLoop: Misc_Status_Downed_MO*
SoundStop: Misc_Status_Downed_MO_Stop*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StatusPropertyFlags: DisableOverhead*
StableRoll: 1d20*
ApplyEffect: 0e4edd5c-26bf-47a4-946d-8b049a5a6034*
Stats inherited from: *DOWNED


POTION_OF_UNDYING_DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)*
StatusType: DOWNED
StillAnimationPriority: Snared
TickFunctors: IF(IsLastConditionRollSuccess(ConditionRollType.ConditionSavingThrow)):RegainHitPoints(1)
StatusGroups: SG_Unconscious;SG_Condition;SG_Incapacitated;SG_Helpable_Condition
StatusEffect: 16afeddb-6a1e-4ad1-a0e1-3a467a5ad2ad
DisplayName: Downed*
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.*
DescriptionParams: Distance(1.5)*
Icon: Status_Downed*
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)*
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)*
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)*
UseLyingPickingState: Yes*
SoundLoop: Misc_Status_Downed_MO*
SoundStop: Misc_Status_Downed_MO_Stop*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StatusPropertyFlags: DisableOverhead*
OnApplyFunctors: RemoveStatus(RAGE);RemoveStatus(SG_Mad)*
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);*
StableRoll: 1d20*
StableRollDC: 10*
NumStableSuccess: 3*
NumStableFailed: 3*
OnSuccess: RegainHitPoints(1)*
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)*
ApplyEffect: 0e4edd5c-26bf-47a4-946d-8b049a5a6034*
Stats inherited from: *DOWNED


MAG_DEATH_DO_SHADOW_POSSESION_DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)*
StatusType: DOWNED
OnApplyFunctors: IF(HasStatus('MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE')):Stabilize();RemoveStatus(RAGE);RemoveStatus(SG_Mad);IF(HasStatus('MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE')):ApplyStatus(MAG_DEATH_DO_SHADOW_POSSESION, 100, -1)
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0)
DisplayName: Downed*
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.*
DescriptionParams: Distance(1.5)*
Icon: Status_Downed*
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)*
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)*
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
SoundLoop: Misc_Status_Downed_MO*
SoundStop: Misc_Status_Downed_MO_Stop*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StatusPropertyFlags: DisableOverhead*
StableRoll: 1d20*
StableRollDC: 10*
NumStableSuccess: 3*
NumStableFailed: 3*
OnSuccess: RegainHitPoints(1)*
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)*
StatusGroups: SG_Unconscious;SG_Incapacitated*
ApplyEffect: 0e4edd5c-26bf-47a4-946d-8b049a5a6034*
StatusEffect: bd630d9d-0bad-4cac-a7d6-fa7057f4302d*
Stats inherited from: *DOWNED


SHA_ONEHANDED
StatusType: EFFECT
DisplayName: One-Handed
Description: You have lost one of your hands.
Icon: GenericIcon_Intent_Utility


SCL_CURSED_TOOCLOSE
StatusType: EFFECT
DisplayName: Agitated
Description: This shadowy creature is looking uneasy and scared - it might become aggressive.
Icon: GenericIcon_Intent_Damage
FormatColor: Orange
StatusEffect: 061e0a51-9c0c-42b0-a2d2-869174fe58af


SCL_OLIVER_DOME_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: ae24155f-2ebf-4feb-add1-78bc7490c871


SHA_SHADOWBOUND
StatusType: EFFECT
DisplayName: Shadow-Bound
Description: The shadows have overrun and bound you.
Icon: PassiveFeature_Generic_Darkness
StatusPropertyFlags: BringIntoCombat
StatusEffect: f405a111-d8e8-4a08-b8b5-c5efc7b4a079


MOO_DEBRAINING_HIDING
StatusType: EFFECT
DisplayName: Hiding
Description: You are hidden within a corpse pile.
Icon: Action_Hide
FormatColor: Purple
StatusPropertyFlags: ForceOverhead


SCL_SHADOWFELL_WEAK
StatusType: EFFECT
DisplayName: Withering Moonlight
Description: The Moonblade's cutting radiance has made this creature Vulnerable to all damage.
Icon: GenericIcon_Intent_Debuff
StatusPropertyFlags: BringIntoCombat;ForceOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(SCL_SHADOWFELL_AURA,100,-1);IF(RemoveCause(StatusRemoveCause.External)):ApplyStatus(SCL_SHADOWFELL_AURA,100,-1);
StatusEffect: d7c8c540-1b7e-4997-bb77-442a89c825ba


SCL_BLIGHT_NEEDLE_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: ef00dc08-43bb-46aa-8a59-4a290a911e87


SCL_BLIGHT_VINE_VFX
StatusType: EFFECT
StatusEffect: d6523ec5-4f58-402c-8129-81059fde2db5
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *SCL_BLIGHT_NEEDLE_VFX


MOO_SENDINGSTONE_BEACON_GLOW
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: febab1cc-9e81-494f-a815-583b2118777d


HAV_ISOBEL_MOONRITUAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: fd5e8a72-f196-4b43-8d1c-27d4d1850ba1


HAV_HALSINLAKESIDE_DAMAGEDPORTAL_FIRST
StatusType: EFFECT
DisplayName: %%% EMPTY
SoundStart: VFX_Status_Halsin_Portal_Damaged_First
SoundStop: VFX_Status_Halsin_Portal_Damaged_First_Stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3398a47c-7b6c-40fb-9d0b-3bf68fb6d954


HAV_HALSINLAKESIDE_DAMAGEDPORTAL_SECOND
StatusType: EFFECT
DisplayName: %%% EMPTY
SoundStart: VFX_Status_Halsin_Portal_Damaged_Second
SoundStop: VFX_Status_Halsin_Portal_Damaged_Second_stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 4f4d6094-1777-4f2c-ad7b-48edb0542c21


COL_RITUALCANDLE_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 4d67833f-859d-469b-95f4-d2c5ea1f3792


GB_FUGITIVE_RED
StatusType: EFFECT
Description: Recently escaped from the Red War College's prison. Local guards will arrest this character on sight.
DisplayName: Fugitive*
Icon: statIcons_Fugitive*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *GB_FUGITIVE


GB_FUGITIVE_WYR
StatusType: EFFECT
Description: This fugitive will be attacked on sight by Wyrm's Rock Prison guards and arrested by other guards in the fortress.
DisplayName: Fugitive*
Icon: statIcons_Fugitive*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *GB_FUGITIVE


GB_FUGITIVE_MOO
StatusType: EFFECT
Description: Recently escaped from Moonrise Towers' prison. Local guards will arrest this character on sight.
DisplayName: Fugitive*
Icon: statIcons_Fugitive*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *GB_FUGITIVE


SCL_ROADSIGN_VFX
StatusType: EFFECT
StatusEffect: 1d95b394-250b-4386-a956-dcc58aae6d7b
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


GB_FUGITIVE_HAV
StatusType: EFFECT
Description: Recently escaped from Last Light's prison. Local guards will arrest this character on sight.
DisplayName: Fugitive*
Icon: statIcons_Fugitive*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *GB_FUGITIVE


GB_FUGITIVE_LOW
StatusType: EFFECT
Description: This fugitive will be arrested on sight by guards in the Lower City.
DisplayName: Fugitive*
Icon: statIcons_Fugitive*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *GB_FUGITIVE


SHA_MAUSOLEUM_MURAL_INPROGRESS
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a809c314-3e2f-4b4f-a1e1-87c9a16b72e8


SHA_MAUSOLEUM_MURAL_RIGHTORDER
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 7485f426-17da-4d3f-8c7d-654c88e56665


SHA_MAUSOLEUM_MURAL_WRONGORDER
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3c2dd787-f7f6-469f-859e-041e78fc2b12


SHA_DISPLACER_CHARMED
StatusType: EFFECT
DisplayName: Succubitic Seduction
Description: Charmed by the potent spit of a succubus.
Icon: GenericIcon_Intent_Control


CRE_MINDSTEAL_LINK
StatusType: EFFECT
DisplayName: %%%|Mindsteal Link|
Description: %%%|Hidden: Suffers from a Mindsteal Link from the Inquisitor|
SoundLoop: CrSpell_Loop_MindstealTempest_Link_MON
SoundStop: CrSpell_Loop_MindstealTempest_Link_MON_Stop
StatusPropertyFlags: DisableCombatlog;DisableOverhead;TickingWithSource;DisablePortraitIndicator
OnApplyFunctors:
OnRemoveFunctors:
StatusEffect:
BeamEffect: 4742b1b9-b876-4eea-93ef-66e995c2995d
Icon: Spell_Evocation_WitchBolt*
TickType: StartTurn*
Stats inherited from: *WITCH_BOLT


INT_INFERNALCHAINS_LEFT
StatusType: EFFECT
DisplayName: Infernal Chain
Description: The affected entity is imprisoned by unbreakable chains powered by an infernal crystal.
Icon: GenericIcon_Intent_Control
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
RemoveEvents: OnSourceDeath
BeamEffect: d9591dde-9c7b-4601-aee2-e0fc6ca4df1e


INT_INFERNALCHAINS_RIGHT
StatusType: EFFECT
RemoveEvents: OnSourceDeath
BeamEffect: 0be447e1-1a97-4329-9981-0afddf58196e
DisplayName: Infernal Chain*
Description: The affected entity is imprisoned by unbreakable chains powered by an infernal crystal. *
Icon: GenericIcon_Intent_Control*
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INT_INFERNALCHAINS_LEFT


SCL_PIXIE_SCREAMING
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


IRN_REINFORCEMENTSMARKER_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 4903da40-1019-4fff-bef5-e5e348a163cd


END_KARSUSCOMPULSION_SPELLGLOW
Boosts: UnlockSpellVariant(SpellId('Target_END_Mindflayer_CrownDomination'),ModifyIconGlow())
StatusType: EFFECT
DisplayName: Special
StatusPropertyFlags: DisablePortraitIndicator;DisableOverhead;DisableCombatlog;ApplyToDead


END_ALLYABILITIES_SPELLGLOW
Boosts: UnlockSpellVariant(SpellId('Shout_END_AllyAbilities_MultipleSummon'),ModifyIconGlow())
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableOverhead;DisableCombatlog;ApplyToDead
RemoveEvents: OnCombatEnded


END_CROWNOFKARSUS_IDLE
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableOverhead;DisableCombatlog;ApplyToDead
StatusEffect: 84f78fd4-5884-48aa-9f0e-087397858197


END_KARSUSCOMPULSION_CHANNEL_TARGET
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 03043593-455b-4717-aceb-5d06c2e22f2b
BeamEffect: 1d205b68-4aef-41d9-bb2c-15ca1c31b5f3


END_KARSUSCOMPULSION_CHANNEL_TARGET_END
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOOT_CONTAINER_DUMMY_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 7121a488-7c9a-4ba1-a585-f79aaa77e97c


LOOT_CONTAINER_DUMMY_VFX_2
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4


LOOT_CONTAINER_OPENED_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 60ec0a2d-1b72-4fb2-9eaf-571638aca25d


LOOT_CORPSE_DUMMY_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: c4227915-5c00-4d1e-a330-b6e8f271dd6e


LOOT_HANDPLACED_MAGIC_ITEM_DUMMY_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: c4227915-5c00-4d1e-a330-b6e8f271dd6e


SHADOW_BLADE
Boosts: Attribute(InventoryBound)
StatusType: EFFECT
DisplayName: Shadow Blade
Description: The wielder has Advantage on Attack Rolls against Lightly or Heavily Obscured targets while using this blade.
Icon: PassiveFeature_Generic_Darkness
SoundLoop: MAG_Status_ShadowBlade
SoundStop: MAG_Status_ShadowBlade_Stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 4c40f7ab-8513-49da-ae71-b7faae9079ca


MOO_MAG_STUPEFIED_ON_ATTACKED_FX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_FIRE_FIRE_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_RADIANT_RADIANT_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Radiant_Blast_Technical
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 414eaed3-92e0-40a5-97c0-13768513a753


MAG_PSYCHIC_PSYCHIC_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_FROST_COLD_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_LIGHTNING_LIGHTNING_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_THUNDER_THUNDER_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_POISON_POISON_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_ACID_ACID_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_NECROTIC_NECROTIC_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
SoundStart: Spell_Impact_Damage_Necrotic_ChillTouch_L1to3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 8502b53e-d2d7-4ec5-aa3b-e85f3be86991


MAG_DRUID_THORN_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
SoundStart: MAG_Status_Ironvine_Start
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 061fa078-56d2-4696-8c0b-87d86a55ef98


MAG_ARCANE_VAMPIRISM_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
SoundStart: MAG_Status_Vampirism_MO
SoundStop: MAG_Status_Vampirism_MO_Stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 12c1bc6c-b822-4c9f-aea2-abbb12b894b0


LOW_PHILGRAVESMANSION_ALARM
StatusType: EFFECT
DisplayName: Sinister Alarm
Icon: PassiveFeature_Generic_Threat


LOW_CAZADORSPALACE_DEADGIRL_DOOR
StatusType: EFFECT
DisplayName: Sinister Seal
Description: Dark energy envelops this door.
Icon: PassiveFeature_Generic_Darkness
StatusGroups: SG_Cursed
StatusEffect: 54df5a9d-648c-4cac-80dc-e4846d93df4d


LOW_HOUSEOFHOPE_SOULPILLAR_FX
StatusType: EFFECT
DisplayName: Soul Pillar: Activated
Description: Raphael can now consume souls from this Soul Pillar to spend on powerful spells - but it is susceptible to Radiant damage and other methods of dispelling the gathered souls.
Icon: GenericIcon_DamageType_Radiant
RemoveConditions: HasStatus('WET')
OnRemoveFunctors: IF(not HasStatus('LOW_RAPHAEL_PILLAR_BLOCKED')):ApplyStatus(LOW_RAPHAEL_PILLAR_BLOCKED,100,2)
RemoveEvents: OnStatusApplied
StatusEffect: 695c1093-a0be-4575-89e1-995388faf747


LOW_RAPHAEL_REMOVE_VFX
StatusType: EFFECT
DisplayName: %%% Monster Form VFX
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a19216ae-ab3a-4fca-b9b0-38c7556c7adb


LOW_HOUSEOFGRIEF_UMBRAL_EFFECT
StatusType: EFFECT
DisplayName: %%% EMPTY
Description: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24
Stats inherited from: *DARK_JUSTICIAR_BOSS_VFX **DARK_JUSTICIAR_VFX ***_PASSIVES


LOW_HOUSEOFGRIEF_VICONIA_EFFECT
StatusType: EFFECT
OnApplyFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT_2,100,-1);
OnRemoveFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT_2)
StatusEffect: 562b4f5e-0fa5-4e45-9031-2de99c180049
DisplayName: %%% EMPTY*
Description: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_HOUSEOFGRIEF_UMBRAL_EFFECT **DARK_JUSTICIAR_BOSS_VFX ***DARK_JUSTICIAR_VFX ****_PASSIVES


LOW_HOUSEOFGRIEF_VICONIA_EFFECT_2
StatusType: EFFECT
OnApplyFunctors:
OnRemoveFunctors:
StatusEffect: 10eb8202-12d2-45de-b322-c959b2c93669
DisplayName: %%% EMPTY*
Description: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_HOUSEOFGRIEF_VICONIA_EFFECT **LOW_HOUSEOFGRIEF_UMBRAL_EFFECT ***DARK_JUSTICIAR_BOSS_VFX ****DARK_JUSTICIAR_VFX *****_PASSIVES


ORI_KARLACH_BURNING_HIGHLEVEL_VFX
StatusType: EFFECT
DisplayName: Running Hot
Description: Avernus' flames crackle within your infernal engine, setting you ablaze.
Icon: GenericIcon_DamageType_Fire
StatusPropertyFlags: DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(ORI_KARLACH_BURNING_LOWLEVEL_VFX,100,10)
StatusEffect: 3748c870-63e8-4398-824a-581ee7250b3f


ORI_KARLACH_BURNING_LOWLEVEL_VFX
StatusType: EFFECT
Description: Avernus' flames crackle within your infernal engine, setting you ablaze.
OnRemoveFunctors:
StatusEffect: 393ae64d-5014-4614-b25c-82ff744c0f31
DisplayName: Running Hot*
Icon: GenericIcon_DamageType_Fire*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *ORI_KARLACH_BURNING_HIGHLEVEL_VFX


MAG_ZOC_FORCE_CONDUIT_CHARGE_UP_TECHNICAL
StatusType: EFFECT
DisplayName: %%% FORCE CONDUIT CHARGE UP VFX TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 0f6e270f-be68-4017-9a0e-f74d1c77c453


MAG_ZOC_FORCE_CONDUIT_MAX_CHARGED_TECHNICAL
StatusType: EFFECT
DisplayName: %%% FORCE CONDUIT MAX CHARGED VFX TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: b3d218b5-79b6-442f-a700-05cdb75e60de


MAG_FIRE_HEAT_CHARGE_UP_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a8337d73-c4d0-445a-bbeb-31405fa4016f


PUZ_CASTEDPORTAL_BLUE
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: e7d91d94-27c3-4b95-b480-6f22adc831fa


PUZ_CASTEDPORTAL_GREEN
StatusType: EFFECT
StatusEffect: 6499e229-ef09-461c-8dec-4453f0827eb1
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PUZ_CASTEDPORTAL_BLUE


PUZ_CASTEDPORTAL_RED
StatusType: EFFECT
StatusEffect: e2b1047f-1380-4447-aff8-72ca82bcfb5a
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PUZ_CASTEDPORTAL_BLUE


PUZ_CASTEDPORTAL_PURPLE
StatusType: EFFECT
StatusEffect: 6ddd28b0-cd57-4ece-a346-1823cc4451bb
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PUZ_CASTEDPORTAL_BLUE


LOW_DEVILSFEE_GOLDEN
StatusType: EFFECT
DisplayName: %%% |Gilded Technical|
Description: %%% |Technical status to add the metallic gold shader to characters.|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: c6724803-fb37-41e8-aa28-1db024179f9f


MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: ffffd313-a702-447e-8044-5fa35649ea96


MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 831cbe41-9af7-40a7-91a1-9ab073d855e4


MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d1271896-280b-4f13-821c-1285a6c5d5ea


MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 8630d96a-4015-4b76-902a-e66dfca8aadb


MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 50b56a77-8725-4c57-83bf-78429771bf38


MAG_SCARLET_REMITTANCE_APPLIED_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: f8051498-e134-4d8f-bf61-3ad2a08ba1b2


WYR_GORTASH_CHAINSOFTYRANNY
Boosts: MovementSpeedLimit(Walk); ActionResourceMultiplier(Movement,50,0)
StatusType: EFFECT
DisplayName: Chain of Tyranny
Description: Affected entity has only half its movement speed. When the chain breaks, it'll take 8d8 Force damage.
Icon: GenericIcon_Intent_Control
FormatColor: Red
SoundStart: Spell_Status_GortashChainsofTyranny_Start
SoundLoop: Spell_Status_GortashChainsofTyranny_Start
SoundStop: Spell_Status_GortashChainsofTyranny_End
TickType: StartTurn
TickFunctors: DealDamage(8d8, Force)
StatusPropertyFlags: ForceOverhead;TickingWithSource
OnApplyFunctors:
OnRemoveFunctors:
StatusEffect: 2f1f593c-3421-4c54-bc2b-00787e68ae91
BeamEffect: 69d2c975-e1f2-4364-8358-c578ae016394
Stats inherited from: *WITCH_BOLT


LOW_CAZADORSPALACE_SPAWNBUFF_ASTARION_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: b3a56b7a-5916-4bf9-bbe6-4f092807e0d4


LOW_CAZADORSPALACE_SPAWNBUFF_001_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: b3a56b7a-5916-4bf9-bbe6-4f092807e0d4


LOW_CAZADORSPALACE_SPAWNBUFF_002_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: b3a56b7a-5916-4bf9-bbe6-4f092807e0d4


LOW_CAZADORSPALACE_SPAWNBUFF_003_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: b3a56b7a-5916-4bf9-bbe6-4f092807e0d4


LOW_CAZADORSPALACE_SPAWNBUFF_004_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: b3a56b7a-5916-4bf9-bbe6-4f092807e0d4


LOW_CAZADORSPALACE_SPAWNBUFF_005_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: b3a56b7a-5916-4bf9-bbe6-4f092807e0d4


LOW_CAZADORSPALACE_SPAWNBUFF_006_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: b3a56b7a-5916-4bf9-bbe6-4f092807e0d4


LOW_GITHYANKIPRODIGY_MENTALIMAGE_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: c8bd4223-462c-4a37-9314-7258b197973b


LOW_GITHYANKIPRODIGY_MENTALIMAGE_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: 4742b1b9-b876-4eea-93ef-66e995c2995d


LOW_HAG_MUSHROOM_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3ad59e37-b65b-454b-a3b6-01097388fce2


LOW_RAPHAEL_SOUL_UNSTABLE
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 2dfef979-a542-4b9e-8854-436216f2836b


LOW_RAPHAEL_SOUL_MADNESS
StatusType: EFFECT
StatusEffect: 8841b0b4-25cc-488d-bcb0-ce32b94909e2
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_SOUL_UNSTABLE


WYR_ORINSIMPERSONATION_TELEPORT_CHECK
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_DAISY_VFX
Boosts: Tag(AI_BLOCKWEAPONACTIONS)
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: b04b67d3-7fa6-49a0-a266-c4b6a56f4ea1


LOW_OSKARSBELOVED_POSSESSEDPORTRAIT
StatusType: EFFECT
DisplayName: Possessed Portrait
Icon: GenericIcon_Intent_Control
StatusGroups: SG_Possessed


LOW_OSKARSBELOVED_POSSESSING_FX
StatusType: EFFECT
DisplayName: %%%Ghostly Possessing FX
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: f1ac5153-6496-4c29-a9a0-cc03f7b6f023


LOW_OSKARSBELOVED_KERRI_BLUE
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: ApplyStatus(LOW_OSKARSBELOVED_KERRI_RED, 100, -1)
Description: %%%Technical status to apply the ghostly shader.*
StatusEffect: 8aa59540-9ded-437f-aa13-5c7c2d3c7cac*
Stats inherited from: *GHOST_FX


LOW_OSKARSBELOVED_KERRI_RED
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: ApplyStatus(LOW_OSKARSBELOVED_KERRI_RED_2, 100, -1)
Description: %%%Technical status to apply a red ghostly shader.*
StatusEffect: e454b0ee-c52b-4272-8aca-126e0e97d2c3*
Stats inherited from: *GHOST_FX_RED


END_HIGHHALLINTERIOR_NAUTILOIDTARGET_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
StatusEffect: 9b9cdf0b-93bb-4ea1-9954-b6a2c2fb2ddc


MAG_FROSTBITE_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 014fe3ec-11ec-40b5-a4bc-36f544f7b479


MAG_BLAZING_RETALIATION_BLAST_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 6858d36c-ffbb-47c3-b46a-56cd6d3ffbd1


END_HIGHHALLINTERIOR_DROPPODTARGET_VFX
StatusType: EFFECT
StatusEffect: d74fec20-a319-467f-80bf-b88f15283691
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *END_HIGHHALLINTERIOR_NAUTILOIDTARGET_VFX


END_NAUTILOID_SPAWN_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 28475871-7192-41e7-baa9-5bf4785fd24c


GLO_JERGAL_RESURRECTION_START_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: dba130a1-306c-465e-aac2-d22aeb4b8a2f


GLO_JERGAL_RESURRECTION_END_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: 74825713-a1c5-4d7e-aa63-5abc450226da


SCL_OLIVER_SHADOW_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: daabac5d-1a39-42ad-afdd-3d562c3c42c1


HAV_PHASM_OX_DISGUISE_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 0cf1f67d-fcda-4eff-85d3-c506da846e40
DisplayName: %%% EMPTY**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


LOW_SORCEROUSSUNDRIES_ANIMATEDARMOR_KLANK
Boosts: Ability(Strength,5);Ability(Dexterity,5);Ability(Constitution,5);Ability(Intelligence,5);Ability(Wisdom,5);Ability(Charisma,5);IncreaseMaxHP(20);
StatusType: EFFECT
DisplayName: Mage-Animated
Description: Lorroakan has taken a special interest in this animated armour. As a result, this entity has an additional +5 to its Ability Scores and +20 total Hit Points.
StatusEffect: 19189a6b-560d-4706-9c78-3f3e2fef1333


LOW_SORCEROUSSUNDRIES_ANIMATEDARMOR
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusEffect: fbc47c6d-bee9-46c2-b522-eebb3580c197


END_MINDBRAIN_DEATH_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: c552a3a7-8cff-4457-a9b1-8b99e67b2f7b


MAG_CELESTIAL_BOW_IMPACT
StatusType: EFFECT
SoundStart: Spell_Impact_Damage_Radiant_DivineSmite_L1to3*
StatusEffect: 5e94d23c-0377-418f-8fc0-6358dee7cdce*
DisplayName: %%% EMPTY**
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator**
Stats inherited from: *INTERRUPT_SMITE_DIVINE_VFX **_PASSIVES


ORI_GALE_AVATAR_CONSUMEITEM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_CROWN_CASTING_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: e6bef152-82da-4288-a073-56a72f63b24a


END_CHAINSOFKARSUS_CHAINS_VFX_1
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: ApplyStatus(END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_1, 100, -1)
StatusEffect: 6d13c5f8-2c83-4706-9afe-01faa8ca7ee6


END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_1
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_CHAINSOFKARSUS_CHAINS_VFX_2
StatusType: EFFECT
OnRemoveFunctors: ApplyStatus(END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_2, 100, -1)
StatusEffect: d3db1b2d-ab47-472d-9cfb-ee071acda1b7
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_CHAINSOFKARSUS_CHAINS_VFX_1


END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_2
StatusType: EFFECT
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_1


END_CHAINSOFKARSUS_CHAINS_VFX_3
StatusType: EFFECT
OnRemoveFunctors: ApplyStatus(END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_3, 100, -1)
StatusEffect: 40bb7916-26fb-477f-be9c-c39f23c27487
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_CHAINSOFKARSUS_CHAINS_VFX_1


END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_3
StatusType: EFFECT
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_1


END_CHAINSOFKARSUS_CHAINS_VFX_4
StatusType: EFFECT
OnRemoveFunctors: ApplyStatus(END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_4, 100, -1)
StatusEffect: c78834e7-d232-43dd-bac0-9c6cb429e87f
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_CHAINSOFKARSUS_CHAINS_VFX_1


END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_4
StatusType: EFFECT
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_CHAINSOFKARSUS_CHAINS_BROKEN_VFX_1


CUST_SPLATTER_GLO_Wulbren
StatusType: EFFECT
DisplayName: %%% EMPTY
SplatterBloodAmount: 0.35
SplatterDirtAmount: 0.4
SplatterSweatAmount: 0.5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *BLOOD_COVERED


CUST_SPLATTER_GLO_InjuredGnome
StatusType: EFFECT
SplatterBloodAmount: 0.2
SplatterDirtAmount: 0
SplatterSweatAmount: 0
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *BLOOD_COVERED


CUST_SPLATTER_GLO_GnomeWorkerDaffy
StatusType: EFFECT
SplatterBloodAmount: 0.4
SplatterDirtAmount: 0.4
SplatterSweatAmount: 0
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *BLOOD_COVERED


CUST_SPLATTER_GLO_GnomePrisoner_001
StatusType: EFFECT
SplatterBloodAmount: 0.3
SplatterDirtAmount: 0.4
SplatterSweatAmount: 0.2
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *BLOOD_COVERED


CUST_SPLATTER_GLO_GnomePrisoner_002
StatusType: EFFECT
SplatterBloodAmount: 0.25
SplatterDirtAmount: 0.35
SplatterSweatAmount: 0
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *BLOOD_COVERED


CUST_SPLATTER_GLO_HiddenGnome
StatusType: EFFECT
SplatterBloodAmount: 0
SplatterDirtAmount: 0.4
SplatterSweatAmount: 0.4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *BLOOD_COVERED


LOW_CAZADORSPALACE_CAZADOR_MISTY_ESCAPE
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: 0fcf8618-d2ff-4e24-a6df-55833106d141


LOW_CAZADORSPALACE_CAZADOR_MISTY_ESCAPE_BEAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
BeamEffect: 05b5061b-3ff3-4e35-82fd-f7e02745be81


LOW_CAZADORSPALACE_SARCOPHAGUS_AURA
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 338cf9fb-5589-4bce-8f6b-539dbf528562


LOW_CAZADORSPALACE_BEAM_TO_PENTAGRAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: 3d419252-bf5f-4920-a342-fa7b3566ede6


LOW_CAZADORSPALACE_SCRIPTURE_GLOWING
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: eb955159-6151-4cc5-a559-0f5e64d752fe


LOW_CAZADORSPALACE_PENTAGRAM_ACTIVATED
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3605f4dd-e0d8-4425-8ada-355e0a718bea


LOW_CAZADORSPALACE_BLOOD_STREAM
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: 6678c909-0935-4593-9dfa-a522aeb22b64


LOW_CAZADORSPALACE_CHARM_VFX
StatusType: EFFECT
DisplayName: Charmed
Description: Can't attack spellcaster. Spellcaster has Advantage on Ability Checks in dialogue.
Icon: Status_Charmed
SoundLoop: Spell_Status_Control_MO
SoundStop: Spell_Status_Control_MO_Stop
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e


SCL_SHADOWCURSE_TEMPORARY_IMMUNITY
StatusType: EFFECT
DisplayName: Shadow-Safe
Description: You can't be harmed by the shadow curse right now.
Icon: PassiveFeature_Generic_Darkness


LOW_CAZADORSPALACE_CELLSDOOR_BARRIER
StatusType: EFFECT
DisplayName: Arcane Barrier
Description: This door is protected by an arcane barrier blocking everything from passing through. It has no keyhole.
Icon: Spell_Abjuration_ArcaneLock


LOW_CAZADORSPALACE_RINGDOOR_BARRIER
StatusType: EFFECT
DisplayName: Entombing Clot
Description: This door is impassable to anyone without the correct ring of passage.
Icon: Spell_Abjuration_ArcaneLock


LOW_CAZADORSPALACE_GRATING_BUFF_GLOW
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 0f036dd8-8607-4850-94e5-fe570b63411c


LOW_CAZADORSPALACE_PENTAGRAM_BUFF_GLOW
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
StatusEffect: 281ddb3a-2f57-4b07-80ac-bbec8870ff8e


LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_001
StatusType: EFFECT
DisplayName: %%% EMPTY
SoundLoop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam
SoundStop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam_Stop
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: 26a961fe-73a2-4630-8558-fa8c732b87d8


LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_002
StatusType: EFFECT
StatusEffect: caaa4fcf-aa1a-4f86-b710-5a525fb914b4
DisplayName: %%% EMPTY*
SoundLoop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam*
SoundStop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam_Stop*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_001


LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_003
StatusType: EFFECT
StatusEffect: d7394636-55eb-4058-8a5c-4755cdafa3d7
DisplayName: %%% EMPTY*
SoundLoop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam*
SoundStop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam_Stop*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_001


LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_004
StatusType: EFFECT
StatusEffect: 9044152a-f57e-42b6-bb06-d4168abd6a44
DisplayName: %%% EMPTY*
SoundLoop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam*
SoundStop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam_Stop*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_001


LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_005
StatusType: EFFECT
StatusEffect: ffde3f21-4cad-4a86-afb4-157fad57d0a0
DisplayName: %%% EMPTY*
SoundLoop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam*
SoundStop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam_Stop*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_001


LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_006
StatusType: EFFECT
StatusEffect: d3fc3a64-f134-4d4c-af98-b54d3a963781
DisplayName: %%% EMPTY*
SoundLoop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam*
SoundStop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam_Stop*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_001


LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_007
StatusType: EFFECT
StatusEffect: 15ae5e1c-79d9-40c4-afea-663191a7ff58
DisplayName: %%% EMPTY*
SoundLoop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam*
SoundStop: VFX_Status_LOW_CazadorPalace_SarcophagusBeam_Stop*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *LOW_CAZADORSPALACE_SARCOPHAGUS_BEAM_001


WYR_GORTASH_TURRET_RECHARGING
StatusType: EFFECT
DisplayName: Recharging
Description: This device cannot fire this turn.
Icon: GenericIcon_Intent_Control


WYR_GORTASH_GHOST_FX_RED
StatusType: EFFECT
StatusEffect: 5fb07a4f-4d82-4777-a4b0-6792a93b938e
DisplayName: %%%Ghost FX - Red*
Description: %%%Technical status to apply a red ghostly shader.*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Stats inherited from: *GHOST_FX_RED


LOW_BHAALCULTIST_GHOST_FX_RED
StatusType: EFFECT
DisplayName: %%% EMPTY
Description: %%%Technical status to apply a red ghostly shader.*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusEffect: e454b0ee-c52b-4272-8aca-126e0e97d2c3*
Stats inherited from: *GHOST_FX_RED


ORI_KARLACH_RAGE_FIRE_VFX
StatusType: EFFECT
DisplayName: %%% Karlach Rage Falmes VFX|
SoundStart: Karlach_Rage_Fire
SoundStop: Karlach_Rage_Fire_Stop
StackId: ORI_KARLACH_RAGE_FIRE_VFX
RemoveConditions: not HasStatus('SG_Rage')
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
RemoveEvents: OnTurn;OnStatusRemoved;OnCombatEnded
StatusEffect: 393ae64d-5014-4614-b25c-82ff744c0f31


LOW_HOH_GREENSOUL
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: fd5b63f3-ae74-4916-bb13-10074f5dd90c


LOW_DEVILSFEE_PORTAL_HOUSEOFHOPE
StatusType: EFFECT
StatusEffect: 39af7da2-da9e-4aea-a702-913cf3447390
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PUZ_CASTEDPORTAL_BLUE


LOW_OSKARSBELOVED_CURSEDSKULL_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 8ed5177d-750a-4550-a539-525dc885150d


LOW_STINKINGFISH
StatusType: EFFECT
DisplayName: Foul Stench
Description: This repulsive smell makes everyone gag.
Icon: Spell_Conjuration_StinkingCloud
RemoveConditions: HasStatus('WET')
StatusPropertyFlags: DisableCombatlog
RemoveEvents: OnStatusApplied
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a


LOW_SORCEROUSSUNDRIES_PORTAL_BLUE
StatusType: EFFECT
StatusEffect: f051a361-27d3-4812-a8f6-e8ed80019529
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PUZ_CASTEDPORTAL_BLUE


LOW_SORCEROUSSUNDRIES_PORTAL_GREEN
StatusType: EFFECT
StatusEffect: c270e83c-92da-4ed1-8fba-0614e64c381d
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PUZ_CASTEDPORTAL_BLUE


LOW_SORCEROUSSUNDRIES_PORTAL_RED
StatusType: EFFECT
StatusEffect: 60760566-22cd-4605-bc0b-13554642c30f
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PUZ_CASTEDPORTAL_BLUE


LOW_SORCEROUSSUNDRIES_PORTAL_PURPLE
StatusType: EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 82abcd22-5c8b-4206-88f1-5dedc26347de
DisplayName: %%% EMPTY*
Stats inherited from: *PUZ_CASTEDPORTAL_BLUE


COL_ISOBEL_ENEMY_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 672394bc-acb9-4736-88b0-236ef04ab7f2


SHA_SHADOW_FEAR
StatusType: FEAR
DisplayName: Afraid of the Dark
Description: You are gripped by a fear of what could be in the darkness and are compelled to flee.
Icon: Status_Frightened
SoundVocalStart: WEAK
SoundVocalEnd: AWAKE
StatusEffect: f86fa70a-3b45-4d97-9d15-62fbc417b369


TWN_HOSPITAL_UNDEROPERATION
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: In Surgery
Description: Unable to move while strapped onto the operating gurney.
Icon: statIcons_UnderOperation
AnimationLoop: 6dbf32b8-26bd-4cf8-895e-59ff792c2052(CUST_SurgeonVictimIdle_01_Loop)
StatusPropertyFlags: IgnoreResting


MOO_JAILBREAK_BOUND
Boosts: DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Bound
Description: Imprisoned
Icon: statIcons_Ensnared
FormatColor: Gray


WYR_ADAMANTINE_NET
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Adamantine Net
Description: Cannot move or attack.
RemoveEvents: None
DescriptionParams: Distance(3)*
Icon: Spell_Enchantment_HoldPerson*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_HoldPerson*
SoundStop: Spell_Status_HoldPerson_Stop*
FreezeTime: 500*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())*
TooltipSave: Wisdom*
StatusPropertyFlags: OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 16afeddb-6a1e-4ad1-a0e1-3a467a5ad2ad*
Stats inherited from: *HOLD_PERSON


SHA_NIGHTSONG_SHADOWGRASP
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Shadowy Grip
Description: This creature can only be freed by dispersing the shadows holding it.
Icon: Action_Monster_NetherTentacle_Grapple
FormatColor: Gray
DescriptionParams: Distance(3)*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_HoldPerson*
SoundStop: Spell_Status_HoldPerson_Stop*
FreezeTime: 500*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())*
TooltipSave: Wisdom*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 16afeddb-6a1e-4ad1-a0e1-3a467a5ad2ad*
Stats inherited from: *HOLD_PERSON


SCL_ANCIENTFIST_CATATONIC
Boosts: DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Catatonic
Description: Art Cullagh has shut down and seems completely unresponsive to whatever is happening around him.
AnimationStart:
AnimationLoop:
AnimationEnd:
StillAnimationPriority:
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *STUNNED


HAV_GHOULSPIKED
Boosts: FactionOverride(aaf916e5-e8fb-408d-a794-1e371b14f968);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Impaled
Description: A ghoul's spike prevents this creature from moving.
Icon: GenericIcon_Intent_Damage
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationType: KO_Fallen
StillAnimationPriority: KO_Fallen
HitAnimationType: PhysicalDamage
StatusPropertyFlags: AllowLeaveCombat
RemoveEvents: OnHeal
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 3*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *SURRENDERED


SCL_SHADOW_CURSE_RISING
Boosts: BlockTravel()
StatusType: INCAPACITATED
DisplayName: Umbral Influx
Description: Tendrils of shadow engulf the corpse, until it becomes unclear where the body ends and the shadows begin.
Icon: Action_Monster_NetherTentacle_Grapple
TickType: EndTurn
StatusPropertyFlags: ApplyToDead
RemoveEvents: OnHeal
OnApplyFunctors: RemoveStatus(RAGE);BreakConcentration()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):Resurrect(100,50);IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(SCL_SHADOW_CURSE_UNDEAD_NEW, 100, -1);IF(RemoveCause(StatusRemoveCause.TimeOut)):ResetCombatTurn();IF(RemoveCause(StatusRemoveCause.TimeOut)):RestoreResource(Movement, 100%, 0);IF(RemoveCause(StatusRemoveCause.TimeOut)):RestoreResource(BonusActionPoint, 100%, 0)


LOW_STEELWATCHFOUNDRY_UNDEROPERATION
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);SightRangeOverride(0);
StatusType: INCAPACITATED
DisplayName: In Surgery*
Description: Unable to move while strapped onto the operating gurney.*
Icon: statIcons_UnderOperation*
AnimationLoop: 6dbf32b8-26bd-4cf8-895e-59ff792c2052(CUST_SurgeonVictimIdle_01_Loop)*
StatusPropertyFlags: IgnoreResting*
Stats inherited from: *TWN_HOSPITAL_UNDEROPERATION


LOW_SERIALKILLER_PARALYZED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
StillAnimationPriority: Downed
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
DisplayName: Paralysed*
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].*
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


LOW_SERIALKILLER_PARALYSED_DEVELLA
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);DialogueBlock();
StatusType: INCAPACITATED
AnimationStart: 2f8a16ed-3957-4eae-9afd-cf79bcf2d6b5(CUST_Paralyzed_01_Start)
AnimationLoop: 5e43ecf1-3294-4596-b027-12bff5b917f1(CUST_Paralyzed_01_Loop)
AnimationEnd: 81700af5-8bc2-4b9b-bb25-04e3d763160b(CUST_Paralyzed_01_End)
StillAnimationPriority: Downed*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
DisplayName: Paralysed*
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].*
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *LOW_SERIALKILLER_PARALYZED **PARALYZED


COL_RESTORE_DRAIN_STUNNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
TickType: StartTurn
DisplayName: Stunned*
Description: Can't move or take actions, bonus actions, or reactions.*
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *STUNNED


LOW_CAZADORSPALACE_RITUAL_INCAPACITATED
Boosts: ActionResourceBlock(Movement);DetectDisturbancesBlock(true);Tag(AI_IGNORED_TARGET);VoicebarkBlock();BlockSpellCast();DialogueBlock();
StatusType: INCAPACITATED
DisplayName: Ritual Component
Description: Astarion is Incapacitated as part of a profane ritual until Helped.
AnimationStart: c7c71ac1-90c4-40f3-ac89-b5b134f4842c(STAT_CrystalizedInBlood_Start)
AnimationLoop: f444a369-c772-4182-bdea-ecbcc7317bcc(STAT_CrystalizedInBlood_Loop)
AnimationEnd: 8bd74d95-b967-49ff-8d64-0b50c98e8d8b(STAT_CrystalizedInBlood_End)
StatusPropertyFlags: OverheadOnTurn;IgnoreResting
StatusGroups: SG_Incapacitated;SG_Condition;SG_Helpable_Condition
StatusEffect: f5325146-a500-4751-a01c-7e1a5b2e3709
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
Stats inherited from: *PARALYZED


LOW_DEVILSFEE_GOLD_STATUS
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
StatusType: INCAPACITATED
DisplayName: Mammon's Hold
Description: Affected entity has been temporarily transformed into gold. It can't move or take actions, bonus actions, or reactions.
FormatColor: Gold
MaterialType: FadingOverlay
StillAnimationPriority: Snared
StatusPropertyFlags:
OnRemoveFunctors:
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526
StatusEffect: d56b562b-f434-4521-b11e-b4e5083af370
StatusSoundState:
Icon: Status_Petrified*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *PETRIFIED


LOW_BANISHED_HOPE
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Detach();Invulnerable();DialogueBlock();CanShootThrough(true);SightRangeOverride(0);LeaveTriggers()*
StatusType: INCAPACITATED
DisplayName: Banished*
Description: Banished from this plane of existence.

Can't be targeted. Can't move or take actions, bonus actions, or reactions.*
Icon: Spell_Abjuration_Banishment*
StatusPropertyFlags: OverheadOnTurn;DisableImmunityOverhead;ApplyToDead*
StatusGroups: SG_Incapacitated;SG_Condition*
OnApplyFunctors: BreakConcentration();*
StatusEffect: ba55a11f-a411-4856-ad0f-731522c9f7f1*
Stats inherited from: *BANISHED


LOW_RAPHAEL_STUNNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Infernal Stun
Description: This creature cannot move or act, and Raphael can Soul Drain it at will.
Icon: Status_Paralyzed
FormatColor: Orange
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
StillAnimationPriority: Snared
SoundVocalStart: WEAK
SoundLoop: Spell_Status_HoldPerson
SoundStop: Spell_Status_HoldPerson_Stop
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Wisdom,15)
TooltipSave: Dexterity
StatusPropertyFlags: OverheadOnTurn
RemoveEvents: OnSourceDeath;OnTurn
StatusGroups: SG_Incapacitated;SG_Paralyzed
OnApplyFunctors:
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff


WYR_DEVILSATTHEGATE_ZEVLOR_STANDSSTILL
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Standing Tall
Description: Zevlor refuses to fight.
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


LOW_CAZADORSPALACE_RITUAL_CRYSTALLISED
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);FactionOverride(Source)
StatusType: INCAPACITATED
DisplayName: Sacrificial Lamb
Description: Entity can't move or take actions, bonus actions, or reactions while enveloped in vampiric magic.

If Cazador draws power from all the spawns bound this way three times, he will ascend.
AnimationStart: c7c71ac1-90c4-40f3-ac89-b5b134f4842c(STAT_CrystalizedInBlood_Start)
AnimationLoop: f444a369-c772-4182-bdea-ecbcc7317bcc(STAT_CrystalizedInBlood_Loop)
AnimationEnd: 8bd74d95-b967-49ff-8d64-0b50c98e8d8b(STAT_CrystalizedInBlood_End)
FreezeTime: 0
StatusPropertyFlags: InitiateCombat;IgnoreResting
StatusGroups: SG_Incapacitated;SG_Condition
StatusEffect: 6f1c05f8-bd8f-42c4-8f5c-2e3c0b9fab18
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


TWN_LOW_PARALYZING_POISON
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);Resistance(Slashing,Vulnerable);Resistance(Piercing,Vulnerable);Resistance(Bludgeoning,Vulnerable)
StatusType: INCAPACITATED
DisplayName: Paralysed
Description: Can't move, take actions, bonus actions, or reactions, and is Vulnerable to Slashing, Piercing and Bludgeoning damage.
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


ORI_GALE_CRITICAL
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Gale is Paralysed
Description: Gale cannot move or take actions or reactions. Attacks against him are always Critical Hits if the attacker is close enough.
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


SHA_NIGHTSONG_SOULCAGE
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);IncreaseMaxHP(-(MaxHP-1));Attribute(Grounded)
StatusType: INCAPACITATED
DisplayName: Soul Caged
Description: This creature is greatly weakened by their imprisonment in a Soul Cage.
AnimationStart: 43dc4737-8335-4507-a237-20f1c2edc74c(STAT_SoulCage_Combat_01_Start)
AnimationLoop: dd46f010-9fdd-4486-ad65-5df09f24b4a4(STAT_SoulCage_Combat_01_Loop)
AnimationEnd: b65b21b0-99a8-4654-9e38-19e6dcbe46b6(STAT_SoulCage_Peace_01_End)
StillAnimationPriority: KO
FreezeTime: 0
TickType:
RemoveConditions:
TooltipSave:
StatusPropertyFlags: OverheadOnTurn;ApplyToDead
RemoveEvents:
StatusGroups: SG_Incapacitated;SG_Condition
OnApplyFunctors: BreakConcentration();RemoveStatus(GLO_NIGHTSONG_RESURRECTION);RemoveStatus(SHA_NIGHTSONG_GROUNDED)
OnRemoveFunctors: ApplyStatus(GLO_NIGHTSONG_RESURRECTION, 100, -1);
StatusEffect: fdff9289-7ec2-49de-8684-6bdb073b9f80
DescriptionParams: Distance(3)*
Icon: Spell_Enchantment_HoldPerson*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_HoldPerson*
SoundStop: Spell_Status_HoldPerson_Stop*
Stats inherited from: *HOLD_PERSON


LOW_SORCEROUSSUNDRIES_DISPELEDARMOR
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)**
StatusType: INCAPACITATED
DisplayName: Dispelled
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ExcludeFromPortraitRendering;ForceNeutralInteractions
StatusGroups: SG_Incapacitated;SG_Condition
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.*
Icon: Status_KnockedOut**
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)**
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)**
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)**
StillAnimationPriority: KO**
SoundVocalStart: FALL**
SoundVocalEnd: EFFORTS**
StackId: KNOCKED_OUT_SURRENDER**
StackPriority: 1**
UseLyingPickingState: Yes**
OnApplyFunctors: BreakConcentration()**
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434**
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1**
Sheathing: Sheathed**
Stats inherited from: *KNOCKED_OUT_INHERITABLE **KNOCKED_OUT_BASE


LOW_GHOST_DISAPPEAR
Boosts: Invulnerable();CanShootThrough(true);SightRangeOverride(0);DetectDisturbancesBlock(true);Detach();
StatusType: INCAPACITATED
DisplayName: Possessing
Description: The affected entity cannot be targeted by spells or attacks until the creature it has Possessed dies or is Turned.
Icon: Status_Invisible
StillAnimationType: Channeling
StillAnimationPriority: Shouting
StatusPropertyFlags: IsInvulnerableVisible;IsInvulnerable
OnApplyFunctors: RemoveStatus(LOW_OSKARSBELOVED_KERRI_BLUE);RemoveStatus(LOW_OSKARSBELOVED_KERRI_RED);RemoveStatus(LOW_OSKARSBELOVED_KERRI_RED_2);
OnRemoveFunctors: ApplyStatus(LOW_OSKARSBELOVED_KERRI_BLUE, 100, -1);
StatusEffect: f1ac5153-6496-4c29-a9a0-cc03f7b6f023


COL_TADPOLINGCENTRE_INPOD
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Detach();Invulnerable();CanShootThrough(true);SightRangeOverride(0)
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
StatusPropertyFlags: InitiateCombat;FreezeDuration;ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_ORINSIMPERSONATION_KNOCKEDOUT
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0);Attribute(Grounded);
StatusType: INCAPACITATED
DisplayName: Knocked Out
Description: Affected entity is blind. It will always fail Strength and Dexterity Saving Throws. Any attack against this entity will be a critical hit.
DescriptionParams: None
Icon: Status_KnockedOut
FormatColor: Gray
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationType: KO
StillAnimationPriority: KO
RemoveConditions: EMPTY
StatusPropertyFlags: AllowLeaveCombat;DisableCombatlog
RemoveEvents: None
StatusGroups: SG_Unconscious;SG_Condition
OnApplyFunctors: BreakConcentration()
Sheathing: Sheathed


TWN_TOLLHOUSE_GOLDIFIED
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
StatusType: INCAPACITATED
DisplayName: Goldified
Description: Turned to gold. Can't move or take actions, bonus actions, or reactions.
StatusEffect: d56b562b-f434-4521-b11e-b4e5083af370
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


WYR_POTENTDRINK_PETRIFIED
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
StatusType: INCAPACITATED
DisplayName: Hoots' Hooch: Stoned
Description: Temporarily Petrified - perhaps with lingering side-effects.
StatusPropertyFlags:
OnApplyFunctors:
OnRemoveFunctors: ApplyStatus(STONESKIN,100,10)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


WYR_ORINSIMPERSONATION_IMPALED_DYING
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);
StatusType: INCAPACITATED
DisplayName: Impaled
Description: Fatally wounded. Death is imminent.
Icon: Status_Dying
AnimationLoop: 302ac2cd-d534-4fb9-95e3-bf678acf714d(CUST_Impaled_01_Loop)
AnimationEnd:
StillAnimationType: KO
StillAnimationPriority: KO
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_SHARPRISON
StatusType: INCAPACITATED
DisplayName: Shar's Embrace
Description: You cannot move or escape while locked in the Dark Lady's clutches.
Icon: unknown
AnimationLoop: e9f1e26d-0ff8-4936-9c4b-4f937028bdfb(CUST_Restraint_01_Loop)
StatusEffect: 818f982d-482a-4ab4-8776-fe51ae6ea8c9


INT_ORPHEUS_INFERNALBINDSANIM
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 2f8e48d6-97d7-48ee-990b-3c319165544b(CUST_OrpheusChained_01)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;BringIntoCombat


IRN_IRONTHRONE_RAVENGARDPRONE
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);
StatusType: INCAPACITATED
DisplayName: Fiendish Obeisance: Kneel
Description: Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.

Attacks against it have Advantage if they're made within [1] of the entity. The entity must spend half its movement speed to stand up.
DescriptionParams: Distance(3)
Icon: Status_Prone
FormatColor: White
AnimationStart: f8484bec-3712-4c45-86b8-64be4ff94d91(CUST_Prone_01_Start)
AnimationLoop: 4f16f880-1cd0-4c48-a68a-b3fd6c1db3d6(CUST_Prone_01_Loop)
AnimationEnd: b0ec27e7-4192-4954-a4dc-b20331f952b7(CUST_Prone_01_End)
StillAnimationType: KO
StillAnimationPriority: KO
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))
StatusPropertyFlags: InitiateCombat;ExcludeFromPortraitRendering;IgnoredByImmobilized;DisableOverhead
RemoveEvents: OnTurn
StatusGroups: SG_Condition;SG_Prone;SG_Unconscious;SG_Helpable_Condition
UseLyingPickingState: Yes
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);RemoveStatus(LOW_IRONTHRONE_MIZORA_FIENDISHCHARM);
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and not HasPassive('Athlete_StandUp')):UseActionResource(Movement, 50%, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 1.5, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and not HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 100%, 0, true);AI_ONLY:ApplyStatus(AI_HELPER_PRONE,100,2);
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938
SplatterDirtAmount: 0.1
Sheathing: Sheathed


WYR_WyrmRock_Stunned
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
RemoveConditions: SavingThrow(Ability.Constitution, 15)
TooltipSave: Constitution
RemoveEvents: OnTurn
DisplayName: Stunned*
Description: Can't move or take actions, bonus actions, or reactions.*
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *STUNNED


LOW_SHARGROTTO_VICONIADEFEAT
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)**
StatusType: INCAPACITATED
AnimationLoop: ec1f70c4-05a0-40cf-a2a3-b72770d6ffb7(CUST_Injured_01)
DisplayName: %%% See description*
Description: %%% No description, as it can be either temporary or permanent. These are set by the KNOCKED_OUT_PERMANENTLY/KNOCKED_OUT_TEMPORARILY statuses applied by this one (also the reason why you should inherit from KNOCKED_OUT_INHERITABLE below, so you don't additionally get one of these two statuses).*
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: BreakConcentration(); RemoveStatus(BLEEDING); RemoveStatus(BURNING); RemoveStatus(CAUSTIC_BRINE); IF(not HasStatus('PERMANENTLY_HOSTILE_MANUAL') and not HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') and ((Combat() and HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and not Enemy()))):ApplyStatus(KNOCKED_OUT_TEMPORARILY,100,-1); IF(HasStatus('PERMANENTLY_HOSTILE_MANUAL') or HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') or ((Combat() and not HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and Enemy()))):ApplyStatus(KNOCKED_OUT_PERMANENTLY,100,-1);*
Icon: Status_KnockedOut**
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)**
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)**
StillAnimationPriority: KO**
SoundVocalStart: FALL**
SoundVocalEnd: EFFORTS**
StackId: KNOCKED_OUT_SURRENDER**
StackPriority: 1**
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious**
UseLyingPickingState: Yes**
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434**
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1**
Sheathing: Sheathed**
Stats inherited from: *KNOCKED_OUT **KNOCKED_OUT_BASE


IRN_IRONTHRONE_TIEDTOTORTUREBED
Boosts: DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
AnimationLoop: 92c85ee4-f29d-41c3-b2d2-d039c50bd4ca(CUST_TortureBed_01_Loop)
StatusGroups: SG_Helpable_Condition;SG_Restrained
DisplayName: Restrained*
Description: Can't move or take actions.*
Icon: Status_Restrained*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *TIED_TO_CHAIR


TUT_SHADOWHEARTINPOD
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 8798b1df-0dc6-4b97-9dcd-e9024507abbd(CUST_Shadowheart_Pod_01)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_CIRCUS_STATUE_PETRIFIED
Boosts: Attribute(Grounded);StatusImmunity(SG_Poisoned);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)
StatusType: INCAPACITATED
DisplayName: Statue
AnimationLoop: 43dd4df4-1808-447b-9f8c-ef34b84b6b15(CUST_HeroicPose_01)
StatusPropertyFlags: IgnoreResting;DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusGroups:
Sheathing: Sheathed
Description: Turned to stone. Can't move or take actions, bonus actions, or reactions. *
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


LOW_CAZADORSPALACE_KIDNAPPED
Boosts:
StatusType: INCAPACITATED
DisplayName: Kidnapped
StatusPropertyFlags: ExcludeFromPortraitRendering
Icon: Status_Dying*
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)*
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)*
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *LIE_DYING


COL_NIGHTSONG_SOULCAGE
Boosts: Invulnerable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Attribute(Grounded)
StatusType: INCAPACITATED
Description: A Soul Cage binds the Nightsong as an engine for Ketheric's Immunity to all damage.

The Nightsong can be Helped out of the Soul Cage.
StatusPropertyFlags: OverheadOnTurn;ApplyToDead;ExcludeFromPortraitRendering;DisableInteractions
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed;SG_Helpable_Condition
OnApplyFunctors: Stabilize();BreakConcentration();RemoveStatus(GLO_NIGHTSONG_RESURRECTION);
OnRemoveFunctors: ApplyStatus(GLO_NIGHTSONG_RESURRECTION, 100, -1);
StatusEffect: cb7016ae-b108-4d4c-84b8-682ec2ad1549
DisplayName: Soul Caged*
AnimationStart: 43dc4737-8335-4507-a237-20f1c2edc74c(STAT_SoulCage_Combat_01_Start)*
AnimationLoop: dd46f010-9fdd-4486-ad65-5df09f24b4a4(STAT_SoulCage_Combat_01_Loop)*
AnimationEnd: b65b21b0-99a8-4654-9e38-19e6dcbe46b6(STAT_SoulCage_Peace_01_End)*
StillAnimationPriority: KO*
FreezeTime: 0*
DescriptionParams: Distance(3)*
Icon: Spell_Enchantment_HoldPerson*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_HoldPerson*
SoundStop: Spell_Status_HoldPerson_Stop*
TickType: EndTurn**
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())**
TooltipSave: Wisdom**
RemoveEvents: OnTurn**
Stats inherited from: *SHA_NIGHTSONG_SOULCAGE **HOLD_PERSON


GLO_MONITOR_KNOCKEDOUT
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)**
StatusType: INCAPACITATED
AnimationStart:
DisplayName: %%% See description*
Description: %%% No description, as it can be either temporary or permanent. These are set by the KNOCKED_OUT_PERMANENTLY/KNOCKED_OUT_TEMPORARILY statuses applied by this one (also the reason why you should inherit from KNOCKED_OUT_INHERITABLE below, so you don't additionally get one of these two statuses).*
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: BreakConcentration(); RemoveStatus(BLEEDING); RemoveStatus(BURNING); RemoveStatus(CAUSTIC_BRINE); IF(not HasStatus('PERMANENTLY_HOSTILE_MANUAL') and not HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') and ((Combat() and HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and not Enemy()))):ApplyStatus(KNOCKED_OUT_TEMPORARILY,100,-1); IF(HasStatus('PERMANENTLY_HOSTILE_MANUAL') or HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') or ((Combat() and not HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and Enemy()))):ApplyStatus(KNOCKED_OUT_PERMANENTLY,100,-1);*
Icon: Status_KnockedOut**
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)**
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)**
StillAnimationPriority: KO**
SoundVocalStart: FALL**
SoundVocalEnd: EFFORTS**
StackId: KNOCKED_OUT_SURRENDER**
StackPriority: 1**
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious**
UseLyingPickingState: Yes**
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434**
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1**
Sheathing: Sheathed**
Stats inherited from: *KNOCKED_OUT **KNOCKED_OUT_BASE


GOB_TORTURED_BASE
Boosts: DetectDisturbancesBlock(true);Attribute(Grounded)
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 79179d48-e5ac-4cde-8074-b4618354a567(CUST_ChainedToTortureRack_01_Loop)
StillAnimationType: Downed
StillAnimationPriority: Downed
StackId: GOB_TORTURE
StackPriority: 1
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnRemoveFunctors: RemoveStatus(GOB_TORTURED_SCREAMING_ANIMATIONOVERRIDE); RemoveStatus(GOB_TORTURED_FAINTED_ANIMATIONOVERRIDE)


CAMP_KAGHA_PARALYZED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
StatusType: INCAPACITATED
DisplayName: Paralysed
Description: Can't move, take actions, bonus actions, or reactions, and is Vulnerable to Slashing, Piercing and Bludgeoning damage.
DescriptionParams: Distance(3)
Icon: Status_Paralyzed
StillAnimationPriority: Downed
StatusPropertyFlags: OverheadOnTurn;DisableInteractions
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
FormatColor: Gray*
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
SoundVocalStart: FALL*
SoundVocalLoop: NONE*
RemoveEvents: None*
StatusEffect: c61ddea7-faf4-4bb0-adf7-ca825c9e2a17*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
Sheathing: Sheathed*
Stats inherited from: *DEN_KNOCKEDOUT **SLEEPING


MAG_INVISIBLE_WEAPON
Boosts: Invisibility();CannotBeDisarmed()
StatusType: INVISIBLE
DisplayName: Invisible Weapon
Description: Affected entity can't be disarmed. It has Advantage on Attack Rolls. It scores a Critical Hit when rolling a [1].
DescriptionParams: 19
MaterialApplyBody: No
MaterialApplyArmor: No
StackId: MAG_INVISIBLE_WEAPON
StatusPropertyFlags:
RemoveEvents:
RemoveConditions:
StatusGroups: SG_Invisible
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81
Icon: Status_Invisible*
FormatColor: White*
MaterialType: Replacement*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackPriority: 1*
Stats inherited from: *INVISIBLE


LOW_POLTERGEIST_INVISIBLE
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
DisplayName: Invisible
Description: This invisible creature has Advantage on attacks and imposes Disadvantage on enemy attacks and can only be revealed through magical means.
StackPriority: 1
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents:
RemoveConditions:
Icon: Spell_Illusion_Invisibility*
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81*
Stats inherited from: *INVISIBILITY


TWN_DISTILLERY_DRUNK_03
Boosts: Resistance(Slashing, Vulnerable); Resistance(Piercing, Vulnerable); Resistance(Bludgeoning, Vulnerable); Resistance(Thunder, Vulnerable); Resistance(Radiant, Vulnerable); Resistance(Force, Vulnerable); AC(-5); Advantage(AttackTarget)
StatusType: KNOCKED_DOWN
DisplayName: Blacked Out
Description: Thisobald has overindulged in his own brew. He has a -[1] penalty to Armour Class and is Vulnerable to Slashing, Piercing, Bludgeoning and Thunder damage.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff
FormatColor: Pink
SoundVocalStart: FALL
SoundStart: TWN_DISTILLERY_DRUNK_03_Stinger
SoundStop: TWN_DISTILLERY_NUMB_Stinger
SoundVocalEnd: GASP
StackId: TWN_DISTILLERY_DRUNK_STATUS
StackPriority: 3
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_DRUNK_02); RemoveStatus(TWN_DISTILLERY_UNLOCK_NECRO); RemoveStatus(TWN_DISTILLERY_UNLOCK_ACID); RemoveStatus(TWN_DISTILLERY_UNLOCK_COLD); RemoveStatus(TWN_DISTILLERY_UNLOCK_LIGHTNING); RemoveStatus(TWN_DISTILLERY_UNLOCK_FIRE); RemoveStatus(TWN_DISTILLERY_UNLOCK_POISON); RemoveStatus(TWN_DISTILLERY_NUMB); RemoveStatus(TWN_DISTILLERY_HALLU_FIRE); RemoveStatus(TWN_DISTILLERY_HALLU_COLD); RemoveStatus(TWN_DISTILLERY_HALLU_POISON); RemoveStatus(TWN_DISTILLERY_HALLU_LIGHTNING); RemoveStatus(TWN_DISTILLERY_HALLU_ACID)
OnRemoveFunctors: ApplyStatus(TWN_DISTILLERY_NOTTHIRSTY,100,1)
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious;SG_Drunk
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6
StillAnimationType: KO*
StillAnimationPriority: KO*
UseLyingPickingState: Yes*
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))*
RemoveEvents: OnTurn*
SplatterDirtAmount: 0.1*
Sheathing: Sheathed*
Stats inherited from: *PRONE


TWN_DISTILLERY_DRANK_THRICE
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);*
StatusType: KNOCKED_DOWN
DisplayName: Unconscious*
Description: Character is unconscious.*
Icon: Status_Unconscious*
FormatColor: Air*
StillAnimationType: KO*
StillAnimationPriority: KO*
UseLyingPickingState: Yes*
SoundVocalStart: WEAK*
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);*
StatusGroups: SG_Unconscious;SG_Condition*
SplatterDirtAmount: 0.05*
Sheathing: Sheathed*
Stats inherited from: *UNCONSCIOUS


WYR_POTENTDRINK_BLACKEDOUT
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);*
StatusType: KNOCKED_DOWN
DisplayName: Hoots' Hooch: Blackout
Description: Character is unconscious.*
Icon: Status_Unconscious*
FormatColor: Air*
StillAnimationType: KO*
StillAnimationPriority: KO*
UseLyingPickingState: Yes*
SoundVocalStart: WEAK*
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);*
StatusGroups: SG_Unconscious;SG_Condition*
SplatterDirtAmount: 0.05*
Sheathing: Sheathed*
Stats inherited from: *UNCONSCIOUS


HAV_PHASM_OX_DISGUISE
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: ApplyStatus(HAV_PHASM_OX_DISGUISE_REMOVE_VFX,100,1)
TemplateID: 3f1dfd9b-fb57-49bd-81ee-6f9930eac709
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059


HAV_PHASM_OX_DISGUISE_ACT1
StatusType: POLYMORPHED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
TemplateID: 3f1dfd9b-fb57-49bd-81ee-6f9930eac709
Rules: e7380808-4fc2-4c27-acf3-95a53e6586a0
DisplayName: %%% EMPTY*
OnRemoveFunctors: ApplyStatus(HAV_PHASM_OX_DISGUISE_REMOVE_VFX,100,1)*
Stats inherited from: *HAV_PHASM_OX_DISGUISE


HAV_FLAMINGSPYDISGUISE
Boosts: Ability(Strength,5); TemporaryHP(40)
StatusType: POLYMORPHED
DisplayName: Disguised
Description: Marcus is disguised as a regular Flaming Fist.
FormatColor: Brown
StackId: HAV_FLAMINGSPYDISGUISE
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
TemplateID: d37f8217-4c88-4ab7-b3af-0a9496eafaea
Rules: 89a11bee-0cee-47a1-8770-4f2ac9b3e7f3


HAV_DevilishOX_POLYMORPH_DIREWOLF
Boosts: AiArchetypeOverride(beast,1)
StatusType: POLYMORPHED
DisplayName: Alternate Form: Dire Wolf
Description: Transformed into a dire wolf in all the ways that matter.
Passives: AttackOfOpportunity;DarknessRules;PackTactics
TemplateID: 67f39af3-b9ea-4e95-8237-7aa4f6bd7cef
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059
Icon: Spell_Transmutation_Polymorph*
SoundStop: Spell_Impact_Control_Polymorph_L4*
StackId: POLYMORPH*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *POLYMORPH_SHEEP


HAV_DevilishOX_POLYMORPH_SHADOWMASTIFF
Boosts: Attribute(ObscurityWithoutSneaking);Attribute(EnableObscurityEvents);AiArchetypeOverride(shadow_mastiff,1)
StatusType: POLYMORPHED
DisplayName: Alternate Form: Shadow Mastiff
Description: Transformed into a shadow mastiff in all the ways that matter.
Passives: AttackOfOpportunity;SunlightWeakness;ShadowVeil;DarknessRules;ShadowyRetreat;Darkvision;BrutalBite
TemplateID: 94696b69-bd4b-4ddb-885a-51790025f758
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059*
Icon: Spell_Transmutation_Polymorph*
SoundStop: Spell_Impact_Control_Polymorph_L4*
StackId: POLYMORPH*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *HAV_DevilishOX_POLYMORPH_DIREWOLF **POLYMORPH_SHEEP


HAV_DevilishOX_POLYMORPH_PHASESPIDER
Boosts: AiArchetypeOverride(beast,1);AiArchetypeOverride(ranged,1)
StatusType: POLYMORPHED
DisplayName: Alternate Form: Phase Spider
Description: Transformed into a phase spider in all the ways that matter.
Passives: AttackOfOpportunity;SpiderWalk;DarknessRules;Darkvision
TemplateID: 5acff443-0e4f-4d26-ae1c-deb640d2f729
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059*
Icon: Spell_Transmutation_Polymorph*
SoundStop: Spell_Impact_Control_Polymorph_L4*
StackId: POLYMORPH*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *HAV_DevilishOX_POLYMORPH_DIREWOLF **POLYMORPH_SHEEP


HAV_DevilishOX_POLYMORPH_MINOTAUR
Boosts: AiArchetypeOverride(beast,1);AiArchetypeOverride(minotaur,1)
StatusType: POLYMORPHED
DisplayName: Alternate Form: Minotaur
Description: Transformed into a minotaur in all the ways that matter.
Passives: AttackOfOpportunity;DarknessRules;Muscular_Athletics;Darkvision
TemplateID: 867c3061-624e-4b02-babb-a23e743fb5d3
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059*
Icon: Spell_Transmutation_Polymorph*
SoundStop: Spell_Impact_Control_Polymorph_L4*
StackId: POLYMORPH*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *HAV_DevilishOX_POLYMORPH_DIREWOLF **POLYMORPH_SHEEP


MOO_KETHERIC_APOSTLEFORM
Boosts: Attribute(Grounded);ActionResourceBlock(Movement);Tag(EXTRA_ATTACK_BLOCKED);Resistance(Cold, Resistant);Resistance(Necrotic, Resistant);Resistance(Poison, Resistant);
StatusType: POLYMORPHED
DisplayName: Reaper Made Manifest
StackId: MOO_KETHERIC_PHASE
StackPriority: 1
Passives: ConsumeTheFaithful;ImmutableForm
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: ApplyStatus(APOSTLE_AURA,100,-1);ApplyStatus(APOSTLE_VFX,100,-1)
OnRemoveFunctors: RemoveStatus(APOSTLE_AURA_AURA)
TemplateID: 760f2d17-de55-4f38-83c1-279399b22096
Rules: 74a9eb8a-aab9-4a40-810d-fb73ce2c166c


LOW_HOUSEOFGRIEF_SPIDER
Boosts:
StatusType: POLYMORPHED
DisplayName: Heartform Terror: Spider
Description: This creature has twisted its form into one of your fears.
StackPriority: 2
OnApplyFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 8da89aae-9ff5-45be-8269-f8bed460655c
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e
Icon: Skill_Druid_WildShape_GiantSpider*
StackId: WILDSHAPE**
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog**
Stats inherited from: *WILDSHAPE_GIANT_SPIDER **WILDSHAPE_NPC


LOW_HOUSEOFGRIEF_SPIDER_VIC
Boosts: DarkvisionRangeMin(24);BlockSpellCast();StatusImmunity(DIFFICULT_TERRAIN_WEB)**
StatusType: POLYMORPHED
StackPriority: 1
Passives: ExtraAttack
OnApplyFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_SHIELD);RemoveStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT);ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_SHIELD,100,-1);ApplyStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT,100,-1);RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 7256cdd6-2d61-4675-a0dd-05556ce98f37
DisplayName: Heartform Terror: Spider*
Description: This creature has twisted its form into one of your fears. *
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf*
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e*
Icon: Skill_Druid_WildShape_GiantSpider*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
Stats inherited from: *LOW_HOUSEOFGRIEF_SPIDER **WILDSHAPE_GIANT_SPIDER ***WILDSHAPE_NPC


LOW_HOUSEOFGRIEF_WOLF
Boosts:
StatusType: POLYMORPHED
DisplayName: Heartform Terror: Wolf
Description: This Sharran knows your fears and has twisted its form into one of them.
StackPriority: 2
OnApplyFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 66cd0b04-56d9-4b38-9efd-3981f1f3c34d
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e
Icon: Skill_Druid_WildShape_DireWolf**
StackId: WILDSHAPE***
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog***
Stats inherited from: *WILDSHAPE_WOLF_MOON **WILDSHAPE_WOLF ***WILDSHAPE_NPC


LOW_HOUSEOFGRIEF_WOLF_VIC
Boosts: BlockSpellCast()****
StatusType: POLYMORPHED
StackPriority: 1
OnApplyFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_SHIELD);RemoveStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT);ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_SHIELD,100,-1);ApplyStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT,100,-1);RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 4a9caf4d-ea3f-4d94-88c6-2bfc8c8ca923
DisplayName: Heartform Terror: Wolf*
Description: This Sharran knows your fears and has twisted its form into one of them.*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf*
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e*
Icon: Skill_Druid_WildShape_DireWolf*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
Stats inherited from: *LOW_HOUSEOFGRIEF_WOLF **WILDSHAPE_WOLF_MOON ***WILDSHAPE_WOLF ****WILDSHAPE_NPC


SCL_PIXIEBELL_FROG
Boosts: Tag(POLYMORPHED_UNWILLING)
StatusType: POLYMORPHED
DisplayName: Toad Mode
Description: If you do not want to think, Dolly Thrice will make you shrink.
Icon: statIcons_Pixie_Frog
SoundStart: Spell_Status_PixieCurseAnimalFrog_Start
SoundStop: Spell_Status_PixieCurseAnimal_End
SoundVocalEnd: RECOVER
StackId: POLYMORPH
TemplateID: 4521a4d1-0940-41de-b4c2-0314b8c8f32d
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog
ApplyEffect: 535aee91-8127-411a-8458-70b0a0f32e1b
StatusEffect: 89400205-3677-4e3c-87dd-a42393415a69


SCL_PIXIEBELL_BOAR
Boosts: Tag(POLYMORPHED_UNWILLING)
StatusType: POLYMORPHED
DisplayName: Big Pig
Description: Pigs are smart and pigs are fun - that's why Dolly made you one!
Icon: statIcons_Pixie_Boar
SoundStart: Spell_Status_PixieCurseAnimalPig_Start
SoundStop: Spell_Status_PixieCurseAnimal_End
SoundVocalEnd: RECOVER
StackId: POLYMORPH
TemplateID: 9c699956-3729-432a-aa64-b03b0ffcb7c7
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog
ApplyEffect: cd7b39f7-4df5-459c-87dc-07a57ed556c2
StatusEffect: 2bda8366-a304-43a5-be69-b847439426dc


SCL_PIXIEBELL_DEEPROTHE
Boosts: Tag(POLYMORPHED_UNWILLING)
StatusType: POLYMORPHED
DisplayName: Cattle Prattle
Description: Want to converse like a cow? Dolly Thrice will show you how.
Icon: statIcons_Pixie_DeepRothe
SoundStart: Spell_Status_PixieCurseAnimalOx_Start
SoundStop: Spell_Status_PixieCurseAnimal_End
SoundVocalEnd: RECOVER
StackId: POLYMORPH
TemplateID: 201de8c4-a88a-45b8-abb4-1ee67df8bf81
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog
ApplyEffect: 25bd6d17-a7e4-45a1-b9b8-edbd4f87bb98
StatusEffect: fd55290e-6372-4a6f-bf7a-6e32d267a0b6


COL_ZOMBIE
Boosts: AiArchetypeOverride(zombie,1)
StatusType: POLYMORPHED
DisplayName: Reconfigured: Undead
Description: The foulest stench is in the air...
Icon: GenericIcon_DamageType_Necrotic
SoundStart: UniqueNPC_GOB_DrowCommander_COL_ZOMBIE_Start,HEAD;
SoundLoop: UniqueNPC_GOB_DrowCommander_COL_ZOMBIE_Loop,HEAD;
SoundStop: UniqueNPC_GOB_DrowCommander_COL_ZOMBIE_Stop,HEAD;
StatusPropertyFlags: ApplyToDead
TemplateID: a42a8493-b701-4d71-bdc8-0857e718c247
Rules: dd0e6f9e-6358-44c2-9ace-88aec6af2a8e
DynamicAnimationTag: f9448523-02e4-4117-b437-b1761e39f487


WYR_DRAGON_NOSHADOW
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 5266e6cb-f2ab-4635-8843-62a0b636b71b
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


WYR_SHAPECHANGED_DOPPELGANGER_CLOWN
StatusType: POLYMORPHED
TemplateID: 0fa52982-b0b8-42ea-88ec-575602e18f6c
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_CIRCUS
StatusType: POLYMORPHED
Description: This creature has shapechanged into a female halfling.
TemplateID: cf83ffc4-1ade-4ca3-9b87-277e4a1e4c51
DisplayName: Shapechanged*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_TEMPLE_01
Boosts: UnlockSpell(Projectile_Jump)
StatusType: POLYMORPHED
Passives: ExtraAttack
TemplateID: d65fb936-1f3c-42ef-9d31-b5370d6dc2db
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_TEMPLE_02
Boosts: UnlockSpell(Projectile_Jump)
StatusType: POLYMORPHED
Passives: ExtraAttack
TemplateID: 330f9594-72ad-4033-98d6-67cbc0d60f27
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_TEMPLE_03
Boosts: UnlockSpell(Projectile_Jump)
StatusType: POLYMORPHED
Passives: ExtraAttack
TemplateID: 20487fd4-90e9-4e7f-9b65-1ea3d12355b8
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_AXE_01
StatusType: POLYMORPHED
TemplateID: 8996207d-068d-4d41-a10f-648e4bdad85b
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_AXE_02
StatusType: POLYMORPHED
TemplateID: f768841e-ce20-422b-85b1-64a48dbd5046
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_AXE_03
StatusType: POLYMORPHED
TemplateID: e2f4d990-b795-4151-8024-9b77b9023ce3
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_AXE_04
StatusType: POLYMORPHED
TemplateID: a635223d-096e-4e3c-8efe-08265ab2eb44
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_DRIBBLES_KEREN
StatusType: POLYMORPHED
TemplateID: 437461f0-ba36-4815-9395-184ca3cfbb38
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_DRIBBLES_RYLAN
StatusType: POLYMORPHED
TemplateID: 0121ab80-02ca-49c8-87a8-e9b98a5f42fe
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LC_SHAPECHANGED_DOPPELGANGER_NOT_JAHEIRA
StatusType: POLYMORPHED
TemplateID: 5fddca8b-b23d-425c-ae40-37c70b7ed2df
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


UND_SHAPECHANGED_DOPPELGANGER_GUARD_01
StatusType: POLYMORPHED
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
TemplateID: fa4831e1-c8c9-440d-9678-8e16ae95673a*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


UND_SHAPECHANGED_DOPPELGANGER_GUARD_02
StatusType: POLYMORPHED
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
TemplateID: fa4831e1-c8c9-440d-9678-8e16ae95673a*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


UND_SHAPECHANGED_DOPPELGANGER_GUARD_03
StatusType: POLYMORPHED
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
TemplateID: fa4831e1-c8c9-440d-9678-8e16ae95673a*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


UND_SHAPECHANGED_DOPPELGANGER_GUARD_04
StatusType: POLYMORPHED
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
TemplateID: fa4831e1-c8c9-440d-9678-8e16ae95673a*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


SCL_SHADOW_CURSE_UNDEAD_NEW
Boosts: DarkvisionRangeOverride(18);StatusImmunity(HEAL);StatusImmunity(FEARED);StatusImmunity(COMMAND_FLEE);DamageBonus(2d4+2,Necrotic);AC(-5);Ability(Intelligence,-5);Ability(Wisdom,-5);Ability(Charisma,-5);Resistance(Necrotic,Resistant);FactionOverride(db6c0191-8663-7dbd-8706-b99062a7b442);AiArchetypeOverride(zombie,1);ProficiencyBonusOverride(0);Disadvantage(AllSavingThrows);IncreaseMaxHP(-5);UnlockSpellVariant(ShadowCurseUndead(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint));UnlockSpellVariant(not ShadowCurseUndead(),ModifyUseCosts(Replace,ActionPoint,1,0,BonusActionPoint));ActionResourceBlock(BonusActionPoint);StatusImmunity(SCL_MOONSHIELD);BlockTravel();Tag(ACT2_SHADOW_CURSE_IMMUNE)
StatusType: POLYMORPHED
DisplayName: Shadow-Cursed Undead
Description: Those who die in the shadows are cursed to remain there forever.

These undead have reduced hit points and Strength, are Resistant to Necrotic damage, and cannot use spell or weapon actions.
Icon: GenericIcon_DamageType_Necrotic
StillAnimationType: Weakened
StillAnimationPriority: Weakened
RemoveConditions: IsKillingBlow()
StatusPropertyFlags: ForceOverhead;ApplyToDead;LoseControl;IgnoreResting
RemoveEvents: OnDamage
OnApplyFunctors: ApplyStatus(SCL_SHADOW_CURSE_UNDEAD,100,-1)
TemplateID: a42a8493-b701-4d71-bdc8-0857e718c247
Rules: 3cda987f-5e0f-44e0-b54d-c72020040406
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62


SCL_SHADOW_CURSE_UNDEAD_NEW_HALSINLAKESIDE
Boosts: DarkvisionRangeOverride(18);StatusImmunity(HEAL);StatusImmunity(FEARED);StatusImmunity(COMMAND_FLEE);DamageBonus(2d4+2,Necrotic);AC(-5);Ability(Intelligence,-5);Ability(Wisdom,-5);Ability(Charisma,-5);Resistance(Necrotic,Resistant);FactionOverride(db6c0191-8663-7dbd-8706-b99062a7b442);AiArchetypeOverride(zombie_HalsinLakeside,1);ProficiencyBonusOverride(0);Disadvantage(AllSavingThrows);IncreaseMaxHP(-5);UnlockSpellVariant(ShadowCurseUndead(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint));UnlockSpellVariant(not ShadowCurseUndead(),ModifyUseCosts(Replace,ActionPoint,1,0,BonusActionPoint));ActionResourceBlock(BonusActionPoint);StatusImmunity(SCL_MOONSHIELD);BlockTravel();Tag(ACT2_SHADOW_CURSE_IMMUNE)
StatusType: POLYMORPHED
OnApplyFunctors: ApplyStatus(SCL_SHADOW_CURSE_UNDEAD_HALSINLAKESIDE,100,-1)
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62
DisplayName: Shadow-Cursed Undead*
Description: Those who die in the shadows are cursed to remain there forever.

These undead have reduced hit points and Strength, are Resistant to Necrotic damage, and cannot use spell or weapon actions.*
Icon: GenericIcon_DamageType_Necrotic*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
RemoveConditions: IsKillingBlow()*
StatusPropertyFlags: ForceOverhead;ApplyToDead;LoseControl;IgnoreResting*
RemoveEvents: OnDamage*
TemplateID: a42a8493-b701-4d71-bdc8-0857e718c247*
Rules: 3cda987f-5e0f-44e0-b54d-c72020040406*
Stats inherited from: *SCL_SHADOW_CURSE_UNDEAD_NEW


LOW_BHAALTEMPLE_ORINSLAYER
Boosts: VoicebarkBlock();BlockSpellCast();DialogueBlock();JumpMaxDistanceBonus(5.0);Ability(Strength,2);
StatusType: POLYMORPHED
StackId: LOW_BHAALTEMPLE_ORINSLAYER
Passives: MagicResistance;ImmutableForm
TemplateID: ced6bfeb-8f6f-47d0-943f-77833f643318
Rules: ff57c255-cde0-4c54-8892-f24026a9ab4e
StatusGroups:
DisplayName: Slayer Form**
Description: Affected entity has embraced its savage compulsions, allowing it to assume its Slayer form.**
Icon: Action_DarkUrge**
OnApplyFunctors: ApplyStatus(SLAYER_CRITICAL,100,-1)**
OnRemoveFunctors: ApplyStatus(SELF,SLAYER_REMOVE_VFX,100,1);RemoveStatus(BHAALS_BOON_SLAYER);RemoveStatus(SLAYER_CRITICAL)**
StatusEffect: a2f59d12-02d6-418d-8b23-e5fc111846b0**
Stats inherited from: *SLAYER_PLAYER_10 **SLAYER_PLAYER


LOW_CAZADORSPALACE_CAZADOR_MISTY_ESCAPE_POLYMORPH
Boosts: BlockRegainHP();Resistance(Slashing,ImmuneToNonMagical);Resistance(Piercing,ImmuneToNonMagical);Resistance(Bludgeoning,ImmuneToNonMagical)
StatusType: POLYMORPHED
DisplayName: Mist Form
Description: Transformed into a cloud of mist, now immune to all non-magical damage. This status is removed by sunlight.
FormatColor: LightGray
StackId: LOW_CAZADORSPALACE_CAZADOR_MISTY_ESCAPE_POLYMORPH
RemoveConditions: IsInSunlight(context.Target)
RemoveEvents: OnObscurityChanged
OnApplyFunctors: RemoveStatus(BURNING)
OnRemoveFunctors: ApplyStatus(SELF,MIST_FORM_VAMPIRE_REMOVE_VFX,100,1)
Rules: 13341c30-1001-4244-867e-de87d15ee3b0
ApplyEffect:
StatusEffect: 50cd698d-45fa-488d-9bef-37790575ddd2
Icon: Spell_Transmutation_GaseousForm*
SoundLoop: Spell_Status_GaseuousForm_MO*
SoundStop: Spell_Status_GaseuousForm_MO_Stop*
Passives: Ethereal*
TemplateID: 1bfcc6e2-73e8-4c31-87a9-b03716d0b6d4*
StatusGroups: SG_Polymorph;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
Stats inherited from: *GASEOUS_FORM


LOW_HAG_DISGUISE
StatusType: POLYMORPHED
DisplayName: Disguised
StackId: LOW_HAG_DISGUISE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 41a60a7d-4949-4449-ab82-3ff3bef1e3c9
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_HAGSPY_DISGUISE
StatusType: POLYMORPHED
DisplayName: Disguised
StackId: LOW_HAGSPY_DISGUISE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: d35fd5e9-0bcd-4ad1-92c7-234b7b0ddcbb
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_001
StatusType: POLYMORPHED
TemplateID: 46aef1d8-e4e3-4443-8aba-d0370955db65
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_002
StatusType: POLYMORPHED
TemplateID: e298d305-6359-4b61-be1f-9cb23b84c83f
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_000
StatusType: POLYMORPHED
TemplateID: 1ae83841-61ec-40a0-8b9a-4a78d7392ee4
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_003
StatusType: POLYMORPHED
TemplateID: 2fbd9480-e136-4d45-b0ec-ee83c225f8aa
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_000
StatusType: POLYMORPHED
TemplateID: 6be250bf-a669-4465-ba70-2cd1dd4a85f1
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_001
StatusType: POLYMORPHED
TemplateID: f6e3b413-87bf-44e0-a96f-392e9c47789d
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_002
StatusType: POLYMORPHED
TemplateID: ae515aa8-0632-4a22-8133-1264469c392e
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_003
StatusType: POLYMORPHED
TemplateID: 6bd2e408-de4f-4745-b639-050cb1dd44aa
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_004
StatusType: POLYMORPHED
TemplateID: 367af294-f579-49b3-8642-4f98f6edbc0b
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_005
StatusType: POLYMORPHED
TemplateID: 0b6295ea-290d-426a-94d3-c77766edecd0
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_006
StatusType: POLYMORPHED
TemplateID: cc6858c7-5345-460f-aa39-4831a582396f
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_007
StatusType: POLYMORPHED
TemplateID: 28d8000e-55b9-4652-b1ff-db0b12fdf47c
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_CISTERN_01
StatusType: POLYMORPHED
TemplateID: acb778f1-1623-4df9-99bd-e26b2fb380f4
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_CISTERN_02
StatusType: POLYMORPHED
TemplateID: 6f6edea8-224f-480f-a5ee-66f2fa23b020
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_BHAALTEMPLE_LIEUTENANT
StatusType: POLYMORPHED
TemplateID: ad407cc1-3322-4e57-b6da-c4a80be48b9e
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_BHAALTEMPLE_000
StatusType: POLYMORPHED
TemplateID: 46fda5d4-5701-4375-8647-c513967b835b
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_BHAALTEMPLE_001
StatusType: POLYMORPHED
TemplateID: 303c90c2-035b-4b54-925e-c18b4aeec5b7
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_BHAALTEMPLE_002
StatusType: POLYMORPHED
TemplateID: 2745bece-b5f0-4d22-920f-c0decdcf5a18
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_MINDFLAYEROUTBURST_MINDFLAYERFORM
Boosts: VoicebarkBlock()
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
Description: %%% EMPTY
Icon: TadpoleSuperPower_Ceremorphosis
StackId: MINDFLAYERFORM
Passives:
StatusPropertyFlags: IgnoreResting;ApplyToDead;DisableOverhead;DisablePortraitIndicator;DisableCombatlog;IgnoredByImmobilized
OnApplyFunctors:
OnRemoveFunctors:
TemplateID: c8a20e27-422c-412a-8ec9-210c89d5bee9
Rules: 98d149c0-d0ba-4bbb-bdc8-cee71436f506
ApplyEffect: 3af115ba-0e7c-4580-a553-0039a34ff8b1
Stats inherited from: *MIND_FLAYER_FORM


LOW_HOUSEOFGRIEF_MINDFLAYER
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint)
StatusType: POLYMORPHED
DisplayName: Heartform Terror: Ceremorphosis
Description: Overcome with the fear they've turned into an illithid, the affected entity cannot move or take actions.
Icon: TadpoleSuperPower_Ceremorphosis
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: LOW_HOUSEOFGRIEF_MINDFLAYER
StackPriority: 5
OnApplyFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 23ac81c1-597e-41c3-8c3c-6688ca399be1
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e


LOW_LODGE_SPIDER
Boosts: DarkvisionRangeMin(24);BlockSpellCast();StatusImmunity(DIFFICULT_TERRAIN_WEB)**
StatusType: POLYMORPHED
StackPriority: 49
TemplateID: ca847544-3257-46cb-b234-27ffdf80cdf7
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)*
DisplayName: Wild Shape: Spider**
Icon: Skill_Druid_WildShape_GiantSpider**
StackId: WILDSHAPE***
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0***
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog***
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962***
Stats inherited from: *WILDSHAPE_GIANT_SPIDER_MOON **WILDSHAPE_GIANT_SPIDER ***WILDSHAPE_NPC


LOW_OSKARSBELOVED_MONSTROUSFORM
StatusType: POLYMORPHED
DisplayName: Monstrous Form
StackId: LOW_OSKARSBELOVED_MONSTROUSFORM
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 4a97e5a0-57cf-4aa7-a25e-ebcc7d6c240b
Rules: 6dfb094f-1987-4473-baf6-b9c44b63b4c2
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40


LOW_HAGVICTIM_SHEEPCURSE
StatusType: POLYMORPHED
DisplayName: Polymorphed: Sheep
StackId: LOW_HAGVICTIM_SHEEPCURSE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: f50bfec3-5014-48e4-b1a3-2f3a64e421a8
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763
StatusGroups: SG_Cursed


LOW_COUNTINGHOUSE_ILLUSIONWALL
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_COUNTINGHOUSE_ILLUSIONWALL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
RemoveEvents: OnDamage
TemplateID: ac98f7fc-ba7e-41d2-948c-197823d2c655
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0
StatusGroups: SG_Polymorph


POLYMORPH_CHEESE
Boosts: StatusImmunity(SG_Poisoned);Tag(POLYMORPHED_UNWILLING)
StatusType: POLYMORPHED
DisplayName: Polymorph
Description: You are now a particularly ripe wheel of cheese, unpleasant to the nostril.
SoundStop: Spell_Impact_Control_Polymorph_L4
StackId: POLYMORPH
TemplateID: f6dce028-a8f5-49fc-82f0-b47e1d54e933
Rules: e1f014d5-5b2c-4022-9b77-ced4d9527146
StatusGroups: SG_Polymorph
Icon: Spell_Transmutation_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *POLYMORPH_SHEEP


WYR_DRAGONANIMATED
Boosts: Resistance(Poison, Immune);Resistance(Necrotic, Resistant);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Poisoned);StatusImmunity(HEAL);StatusImmunity(BLEEDING);StatusImmunity(SLEEPING);StatusImmunity(GAPING_WOUND);StatusImmunity(CHEST_TRAUMA);StatusImmunity(DAZED);StatusImmunity(SG_Charmed);Tag(UNDEAD)
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
TemplateID: 368935f0-4a15-4122-b101-9174dee70163
Rules: 1439d420-8e0c-4a34-9ecb-ae29e9f62a19


LOW_REDCAP_PATRON_01
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 429c4920-c0c3-45ea-b3ae-338a66805646
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_02
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 661939f2-2472-4d1f-9ed5-9bd31ee23cb9
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_03
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 12f79e2c-5951-4c51-b821-3057378718d2
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_04
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 364851d1-2c42-466e-8289-78c4a2f56b6f
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_05
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: dc475bd0-fbe4-45b0-890d-9b1db825250c
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_06
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 796e429e-9527-490f-9faf-f14fdedfa792
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_RAPHAEL_MONSTER_FORM
StatusType: POLYMORPHED
DisplayName: Ascended Fiend
Description: Raphael has gorged on souls and enhanced his fiendish powers, granting him an even deadlier array of spells and abilities. In this form, Soul Overcharge will not prevent him from using Souls to cast spells.
Icon: GenericIcon_Intent_Damage
SoundLoop: Misc_Status_Burning_MO
SoundStop: CrSpell_Impact_Raphael_TransformEnd; Misc_Status_Burning_MO_Stop
StackId: LOW_RAPHAEL_MONSTER_FORM
StackPriority: 1
Passives: LOW_Raphael_Multiattack_Passive
RemoveConditions: HasStatus('LOW_RAPHAEL_OVERCHARGE') and not HasStatus('LOW_RAPHAEL_NO_PILLARS')
TickType: EndTurn
StatusPropertyFlags: ApplyToDead
RemoveEvents: OnTurn
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_EXHAUSTED);RemoveStatus(LOW_RAPHAEL_OVERCHARGE);
OnRemoveFunctors: ApplyStatus(SELF,LOW_RAPHAEL_REMOVE_VFX,100,1);ApplyStatus(LOW_RAPHAEL_EXHAUSTED,100,-1);
TemplateID: f5e9cb22-70c4-46ba-bff8-ed9fe8dfb1c8
Rules: 7850235d-f91b-4ca3-a378-3794bac025b9
StatusEffect: e91f1353-5cff-4319-bf9e-4d7a80808bc9


IRN_PRISONER_RAVENGARD
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
Description: %%% EMPTY
StackId: IRN_PRISONER_RAVENGARD
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
TemplateID: c7d7ed4f-19a9-4dd5-bbe7-d8ea6d02a46b
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_BLOOMRIDGEPARK_DISGUISEDCULTIST_CIRIAN
Boosts:
StatusType: POLYMORPHED
DisplayName: %%% Empty
StackId: LOW_BLOOMRIDGEPARK_DISGUISEDCULTIST_CIRIAN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: a3df2622-d2fc-4423-9c30-6185ad6e704d
Rules: de2473a0-1c46-40df-afc5-705e4c8d2641
StatusGroups: SG_Disguise
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Female*
Description: Appearance is entirely changed.**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


END_ALLYBUFF_OWLBEARPOLYMORPH
Boosts:
StatusType: POLYMORPHED
DisplayName: Dammon's Special Brew
Description: Dammon's concoction enrages the owlbear.
Icon: GenericIcon_Intent_Damage
StackId: END_ALLYBUFF_OWLBEARPOLYMORPH
OnApplyFunctors: ApplyStatus(END_ALLYBUFF_OWLBEARENRAGE,100,-1)
OnRemoveFunctors: RemoveStatus(END_ALLYBUFF_OWLBEARENRAGE)
TemplateID: f5d6b4e5-e0ea-44cb-b69b-a52d639cc4c9
Rules: 00e40c29-8c9e-4b23-a605-6e1cc2385bc5
SoundStop: Spell_Impact_Control_Polymorph_L4*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *POLYMORPH_SHEEP


END_SUPERTHRALL_BARBARIAN
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: END_SUPERTHRALL
Passives: ExtraAttack;TAD_Charm;BrutalCritical;FeralInstinct
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: ApplyStatus(FIRE_SHIELD_CHILL,100,-1)
TemplateID: 0d14b483-983b-49d5-bc54-4cfab8897e37
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd


END_SUPERTHRALL_BARD
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives:
OnApplyFunctors:
TemplateID: 33d55bca-6c52-479c-b633-e2d10d3afa83
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_CLERIC
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack;TAD_PeaceBreaker;END_ChillTouch_OnAttack;DestroyUndead
OnApplyFunctors: UseSpell(Shout_END_SpiritGuardians_Necrotic_SuperThrall,true,true,true)
TemplateID: 98184393-7914-45ee-a89c-1c30f6ea1340
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_DRUID
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: NaturesWard
OnApplyFunctors: ApplyStatus(FREEDOM_OF_MOVEMENT,100,-1)
TemplateID: 6c6b4487-cdca-45c8-b9b7-a90817a8249f
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_FIGHTER
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack
OnApplyFunctors: ApplyStatus(ARMOR_OF_AGATHYS_4,100,-1)
TemplateID: 53a0d484-4647-44cb-9483-af52b72f991c
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_MONK
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack;UnarmoredMovement_2;Evasion;KiEmpoweredStrikes
OnApplyFunctors: UseSpell(Target_TAD_ShieldOfThralls,true,true,true)
TemplateID: 7ccc7bf1-c781-4c0c-ba9b-22948c593aea
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_PALADIN
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack;Smite_Divine;Smite_Divine_2;ImprovedDivineSmite
OnApplyFunctors: ApplyStatus(AURA_OF_COURAGE,100,-1);ApplyStatus(AURA_OF_PROTECTION,100,-1)
TemplateID: 244b45f9-2fbd-4384-b822-71070da6f5f0
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_RANGER
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack
OnApplyFunctors: ApplyStatus(LONG_JUMP,100,-1)
TemplateID: e225fab6-36b8-4b35-b863-751b9d51ff34
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_ROGUE
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: FastHands;UncannyDodge;ReliableTalent
OnApplyFunctors: ApplyStatus(SEE_INVISIBILITY,100,-1)
TemplateID: f710ea72-6c27-4a52-9919-4a00b2659c17
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_SORCERER
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: TAD_PsionicDominance;Evasion;Metamagic_Subtle;
OnApplyFunctors:
TemplateID: a134466e-333b-4bf5-a65b-6a717fdaf044
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_WARLOCK
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: DevilsSight;AgonizingBlast;TAD_PsionicBacklash
OnApplyFunctors: ApplyStatus(MIRROR_IMAGE_3,100,-1);ApplyStatus(MIRROR_IMAGE_2,100,-1);ApplyStatus(MIRROR_IMAGE_1,100,-1);
TemplateID: 6eab792d-c187-4a0d-86e7-39b0e2e41005
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_WIZARD
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: MagicResistance
OnApplyFunctors: ApplyStatus(MAGE_ARMOR,100,-1);
TemplateID: ca44eafa-4c35-4103-889d-fd4df47f2835
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


MAG_SHAPESHIFT_DRAGONBORN_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DRAGONBORN)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Male*
TemplateID: 87930b5f-a8bf-4fbf-ba7a-b1d37bd7deb0*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_DRAGONBORN_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DRAGONBORN_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DRAGONBORN)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Female*
TemplateID: 61943f98-adab-4bfd-91e1-9c20557edc73*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_DRAGONBORN_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFORC_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFORC)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Male*
TemplateID: 51af09b7-6062-4d8e-88d0-09e9225b06e6*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HALFORC_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFORC_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFORC)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Female*
TemplateID: cf7809c0-2b84-4062-8aef-0184ccea4aba*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HALFORC_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HUMAN_STRONG_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HUMAN)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Male*
TemplateID: 056fffd0-9009-4627-84c2-f0a22e311ec7*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HUMAN_STRONG_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HUMAN)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Female*
TemplateID: 3303e8f6-a7e4-4b24-b64c-d64bbc152803*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_TIEFLING_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_TIEFLING)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Description: Appearance is entirely changed.*
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Male*
TemplateID: cc71e73a-53eb-4f49-ab31-e80d5d5f1ef2*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_TIEFLING_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_TIEFLING)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Female*
TemplateID: aadac54f-38c0-4486-b45f-01c30e2e9323*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_TIEFLING_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DROW_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DROWELF)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Drow_Male*
TemplateID: 091745ab-6acc-46be-8902-5aa61aa94815*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_DROW_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DROW_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DROWELF)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Drow_Female*
TemplateID: 7a727073-1f49-4396-b899-b71d9d706cd5*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_DROW_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HUMAN_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HUMAN)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
TemplateID: fd7f2707-8f86-4836-bda8-e0db99c389cc*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HUMAN_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HUMAN_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HUMAN)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Human_Female*
TemplateID: df4aee69-40ea-480d-aa96-1abe82c28b66*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HUMAN_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_GITHYANKI_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_GITHYANKI)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Male*
TemplateID: ba63c9de-13fc-4011-94a1-0ca11c29893e*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_GITHYANKI_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_GITHYANKI_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_GITHYANKI)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Female*
TemplateID: 7bb034aa-d355-4973-9b61-4d83cf29d510*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_GITHYANKI_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DWARF_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DWARF)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Male*
TemplateID: 72f584af-b29b-4e79-be4a-a175b2e1f864*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_DWARF_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DWARF_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DWARF)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Female*
TemplateID: 70cddf7f-fab6-4470-9815-85c255e05d27*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_DWARF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_ELF_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_ELF)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Elf_Male*
TemplateID: bfb31ea0-c6b3-4677-8c6e-662e089c18fb*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_ELF_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_ELF_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_ELF)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Elf_Female*
TemplateID: f08563b3-748d-4783-837b-b8620bc60b22*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_ELF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFELF_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFELF)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Male*
TemplateID: cc2efa0d-d72b-4394-bb11-57f4f494127a*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HALFELF_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFELF_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFELF)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Female*
TemplateID: 01718a36-3102-4dd2-b141-4f5f042deb10*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HALFELF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFLING_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFLING)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Halfling_Male*
TemplateID: 598cd559-3fb9-4b23-a3b8-a8b5b5d7b8f7*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HALFLING_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFLING_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFLING)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Halfling_Female*
TemplateID: 18878721-88ef-4dbc-a760-d1f6a9a20aea*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_HALFLING_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_GNOME_MALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_GNOME)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Gnome_Male*
TemplateID: c8129923-a547-4ee4-9c37-1138ea4df830*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_GNOME_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_GNOME_FEMALE
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_GNOME)
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Gnome_Female*
TemplateID: ebe6b8c1-6df3-491e-b48b-3b6350c5e324*
Description: Appearance is entirely changed.**
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a**
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec**
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66**
Stats inherited from: *DISGUISE_SELF_GNOME_FEMALE **DISGUISE_SELF_TIEFLING_MALE


END_MINDBATTLE_FELL
Boosts: Attribute(Grounded)
StatusType: POLYMORPHED
TemplateID: d5589336-4ca7-4ef7-9f6d-ebfea51001fe
StatusEffect:
DisplayName: Soul Echo*
Description: While this companion's body is gone, their soul lingers on and can be used to resurrect them.*
Icon: statIcons_SoulEcho*
StatusPropertyFlags: ApplyToDead;IsInvulnerable*
Rules: 883ad9dd-bed9-421c-922f-c2436b519b50*
Stats inherited from: *DEAD_WILL_O_WISP


END_MINDFLAYEROUTBURST_MINDFLAYERFORM_01
Boosts: FactionOverride(aeffb3e9-0b6c-43ab-9bc9-0928c24c30a2)
StatusType: POLYMORPHED
Icon:
Passives:
StatusPropertyFlags: IgnoreResting;ApplyToDead;DisableOverhead;DisablePortraitIndicator;DisableCombatlog
TemplateID: 1569c3ab-0195-4032-98b4-9627e5ab25f2
Rules: 98d149c0-d0ba-4bbb-bdc8-cee71436f506
DisplayName: %%% EMPTY*
Description: %%% EMPTY*
StackId: MINDFLAYERFORM*
ApplyEffect: 3af115ba-0e7c-4580-a553-0039a34ff8b1*
OnApplyFunctors: ApplyStatus(MF_MIND_SANCTUARY,100,-1)**
OnRemoveFunctors: ApplyStatus(SELF,ABERRANT_SHAPE_REMOVE_VFX,100,1)**
Stats inherited from: *LOW_MINDFLAYEROUTBURST_MINDFLAYERFORM **MIND_FLAYER_FORM


LOW_CAZADORSPALACE_MIST_FORM_VAMPIRE_SPAWN
Boosts:
StatusType: POLYMORPHED
DisplayName: Misty Escape
Description: Disappeared in a cloud of mist after taking damage.
StatusPropertyFlags: DisablePortraitIndicator;DisableOverhead
OnRemoveFunctors: ApplyStatus(SELF,MIST_FORM_VAMPIRE_REMOVE_VFX,100,1)*
StatusEffect: 50cd698d-45fa-488d-9bef-37790575ddd2*
Icon: Spell_Transmutation_GaseousForm**
SoundLoop: Spell_Status_GaseuousForm_MO**
SoundStop: Spell_Status_GaseuousForm_MO_Stop**
StackId: GASEOUS_FORM**
Passives: Ethereal**
TemplateID: 1bfcc6e2-73e8-4c31-87a9-b03716d0b6d4**
Rules: 9eef2bd2-604f-459a-83b2-3e6b7ce3bfde**
StatusGroups: SG_Polymorph;SG_DropForNonMutingDialog;SG_RemoveOnRespec**
ApplyEffect: 367d16e9-9c08-45ab-ba43-5b43c091180a**
Stats inherited from: *MIST_FORM_VAMPIRE **GASEOUS_FORM


LOW_SHAPECHANGED_DOPPELGANGER_DOLOR
StatusType: POLYMORPHED
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED);RemoveStatus(LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_001);RemoveStatus(LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_000);RemoveStatus(LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_002);RemoveStatus(LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_003);
TemplateID: f402fb53-743e-42b6-9e42-30599eb1b4ae
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_SERIALKILLER_QUESTGIVER
StatusType: POLYMORPHED
TemplateID: c1ace95e-806a-4e83-9cd0-45fffd293ede
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


MIND_FLAYER_ORPHEUS
Boosts: VoicebarkBlock()*
StatusType: POLYMORPHED
TemplateID: ef6a994f-583a-4ce9-965f-b9cbbddd55b2
Rules: ae23f605-b524-4217-87f7-7b90d904ddc3
DisplayName: Mind Flayer Form*
Description: Affected entity has embraced ceremorphosis and become a mind flayer. *
Icon: TadpoleSuperPower_Ceremorphosis*
StackId: MINDFLAYERFORM*
Passives: TAD_DrainAbility;TAD_CullTheWeak;TAD_Charm;TAD_PeaceBreaker;TAD_PsionicDominance;TAD_PsionicBacklash;MF_MindSanctuary;TAD_LuckOfTheFarRealms;*
StatusPropertyFlags: IgnoreResting;ApplyToDead*
OnApplyFunctors: ApplyStatus(MF_MIND_SANCTUARY,100,-1)*
OnRemoveFunctors: ApplyStatus(SELF,ABERRANT_SHAPE_REMOVE_VFX,100,1)*
ApplyEffect: 3af115ba-0e7c-4580-a553-0039a34ff8b1*
Stats inherited from: *MIND_FLAYER_FORM


MAG_POLYMORPHED_DIRE_RAVEN
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_MAG_RavenAmulet_Polymorph_Dismiss);ActionResource(Movement,3,0);Attribute(Floating);IgnoreFallDamage()
StatusType: POLYMORPHED
DisplayName: Polymorphed: Dire Raven
Icon: Skill_Druid_WildShape_Raven*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_RAVEN_REMOVE_VFX,100,1)*
TemplateID: 6c2fc745-20b3-44c0-9032-97e97a5368eb*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE**
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec**
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962**
Stats inherited from: *WILDSHAPE_RAVEN_PLAYER **WILDSHAPE_BADGER_PLAYER


ITEMS
StatusType: BOOST
DisplayName: %%% EMPTY


TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY


CROUCH
Boosts: IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget)
StatusType: BOOST
DisplayName: Crouching
Description: Enemies have Disadvantage on ranged attacks against a crouching creatures. They have Advantage on melee attacks against it.
Icon: Action_Hide
StackId: CROUCH
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead


DIPPED_FIRE_SWITCH
StatusType: BOOST
DisplayName: Dipped in Fire
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(Tagged('TORCH')):ApplyStatus(BURNING,100,-1);IF(not Tagged('TORCH')):ApplyStatus(DIPPED_FIRE,100,3);


DIPPED_FIRE
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable)
StatusType: BOOST
DisplayName: Dipped in Fire
Description: Weapon deals additional Fire damage.
Icon: Action_DippedFire_Melee
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a
SoundStart: Action_Cast_Dipped_Fire
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop
StackId: DIPPED


DIPPED_POISON
Boosts: WeaponDamage(1d4, Poison)
StatusType: BOOST
DisplayName: Dipped in Poison
Description: Weapon deals an additional [1].
DescriptionParams: DealDamage(1d4,Poison)
Icon: Action_DippedPoison_Melee
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47
SoundStart: Action_Cast_Dipped_Poison
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop
StackId: DIPPED
StatusGroups: SG_WeaponCoating


DIPPED_WATER
StatusType: BOOST
DisplayName: Dipped in Water
StackId: DIPPED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(BURNING);RemoveStatus(DIPPED_FIRE);RemoveStatus(DIPPED_POISON)


DISARM
StatusType: BOOST
DisplayName: Weapon Dropped!
Description: An enemy has made you drop your weapon to the ground.
Icon: Action_DisarmingAttack_Melee
FormatColor: Orange
StatusPropertyFlags: ForceOverhead;DisableCombatlog
OnApplyFunctors: DisarmWeapon()


DISARM_STEAL
StatusType: BOOST
DisplayName: Weapon Stolen!
Description: An enemy has taken your weapon.
OnApplyFunctors: DisarmAndStealWeapon()
Icon: Action_DisarmingAttack_Melee*
FormatColor: Orange*
StatusPropertyFlags: ForceOverhead;DisableCombatlog*
Stats inherited from: *DISARM


DISENGAGE
Boosts: IgnoreLeaveAttackRange()
StatusType: BOOST
DisplayName: Disengage
Description: Can move without provoking Opportunity Attacks.
Icon: statIcons_Disengage
SoundVocalStart: DODGE
StackId: DISENGAGE
TickType: EndTurn


DRUNK
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)
StatusType: BOOST
DisplayName: Drunk
Description: Has Disadvantage on Dexterity and Charisma Checks.
Icon: Status_Drunk
FormatColor: White
StillAnimationType: Dazed
StillAnimationPriority: Dazed
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Drunk_MO
SoundStop: Misc_Status_Drunk_MO_Stop
StackId: DRUNK
StatusPropertyFlags: DisableCombatlog
StatusGroups: SG_Drunk
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6


FLANKED
StatusType: BOOST
DisplayName: Threatened
Description: An enemy is close. Has Disadvantage on ranged Attack Rolls.
Icon: Status_Flanked
StackId: FLANKED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;IgnoreResting


FLY
Boosts: UnlockSpell(Projectile_Fly_Spell)
StatusType: BOOST
DisplayName: Flight
Description: Can Fly to a target position.
Icon: Status_Fly
SoundLoop: Spell_Status_Fly_MO
SoundStop: Spell_Status_Fly_MO_Stop
StackId: FLY
StatusGroups: SG_RemoveOnRespec
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23


GROUNDED
Boosts: Attribute(Grounded)
StatusType: BOOST
DisplayName: Grounded
Description: You cannot be moved by any external force - be it magical or mundane.
Icon: statIcons_Grounded
StackId: GROUNDED
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


HELP
StatusType: BOOST
DisplayName: Helped
Description: This creature is being helped by an ally.
Icon: Action_Help
StackId: HELP
StatusEffect: 3d1d49e2-f5f6-4120-aaa2-92adae19a8b3


INVULNERABLE
Boosts: Invulnerable()
StatusType: BOOST
DisplayName: Invulnerable
Description: Affected entity is Immune to all damage.
Icon: Status_Invulnerable
FormatColor: Gold
StackId: INVULNERABLE
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible


INVULNERABLE_NOT_SHOWN
Boosts: Invulnerable()*
StatusType: BOOST
DisplayName: Invulnerable
Description: Creature is Immune to all damage types. It can't take any damage.
StatusPropertyFlags: IsInvulnerable;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
Stats inherited from: *INVULNERABLE


LONG_JUMP
Boosts: JumpMaxDistanceMultiplier(3)
StatusType: BOOST
DisplayName: Jump
Description: Jump distance is tripled.
Icon: Spell_Transmutation_LongJump
StackId: LONG_JUMP
OnApplyFunctors: AI_ONLY:IF(not HasStatus('LONG_JUMP')):ApplyStatus(AI_HELPER_LONGJUMP,100,5)
StatusEffect: 05140f43-7bb5-40bd-a584-743a3f03916a


REMOVE_DOWNED
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Action_Help
StackId: REMOVE_DOWNED
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnApplyFunctors: IF(IsDowned()):Stabilize()
StatusEffect: 3d1d49e2-f5f6-4120-aaa2-92adae19a8b3


ANIM_OVERRIDE_HELPER
StatusType: BOOST
DisplayName: %%%|Animation Override|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


AI_HELPERS
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


AI_HELPER_BUFF_SMALL
Boosts: AC(2);Advantage(AllAbilities);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BUFF
Boosts: AC(3);Advantage(AllSavingThrows);Advantage(AttackRoll);Advantage(AllAbilities)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_SMALL **AI_HELPERS


AI_STATUS_FAKE
Boosts: AC(3);Advantage(AllSavingThrows);Advantage(AttackRoll);Advantage(AllAbilities)*
StatusType: BOOST
DisplayName: %%% Fake Status
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Stats inherited from: *AI_HELPER_BUFF **AI_HELPER_BUFF_SMALL ***AI_HELPERS


SNEAKING_CLEAR
StatusType: BOOST
DisplayName: Clear Area
Description: Hiding in an unobscured area. Will be caught on sight.
Icon: Status_Sneaking_Clear
StackId: OBSCURED
StatusPropertyFlags: DisableCombatlog;DisableOverhead


SNEAKING_LIGHTLY_OBSCURED
StatusType: BOOST
DisplayName: Lightly Obscured
Description: Hiding in a Lightly Obscured area. Has to make a Stealth Check when caught.
Icon: Status_Sneaking_LightlyObscured
StackId: OBSCURED
StatusPropertyFlags: DisableCombatlog;DisableOverhead


SNEAKING_HEAVILY_OBSCURED
StatusType: BOOST
DisplayName: Heavily Obscured
Description: Hiding in a Heavily Obscured area. Will go undetected unless they get too close to another creature.
Icon: Status_Sneaking_HeavilyObscured
StackId: OBSCURED
StatusPropertyFlags: DisableCombatlog;DisableOverhead


SURPRISED
Boosts: ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement)
StatusType: BOOST
DisplayName: Surprised
Description: Cannot take actions or reactions.
Icon: Status_Surprised
SoundStart: Misc_Status_Surprised_MO
StackId: SURPRISED
TickType: EndRound
StatusPropertyFlags: OverheadOnTurn
ApplyEffect: 06042524-4374-4216-bbd5-ba9168b6006b


SUFFOCATING
StatusType: BOOST
DisplayName: Suffocating
Description: Can't breathe freely and will die without aid.
Icon: Status_Poisoned
StillAnimationType: Suffocating
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(SUFFOCATED,100,-1)


SUFFOCATED
StatusType: BOOST
DisplayName: Suffocated
Description: Died due to lack of air.
Icon: Status_Poisoned


AI_NO_LOOK_AT_BATTLE
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TAUNTED
StatusType: BOOST
DisplayName: Goaded
Description: Must attack the goading creature, if possible.
Icon: statIcons_Goaded
StackId: TAUNTED
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly
StatusGroups: SG_Taunted


CRIME_DISTRACTION
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 18
AuraStatuses: TARGET:IF(not HasStatus('CRIME_DISTRACTION')):ApplyStatus(CRIME_DISTRACTED)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DISABLE_CRITICALHITS
Boosts: CriticalHit(AttackRoll,Success,Never)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


DISABLE_INTERACTIONS
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableInteractions;IgnoreResting


ENABLE_AOO
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: AttackOfOpportunity
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableInteractions;IgnoreResting


TRAVELBLOCK_CANTMOVE
Boosts: BlockTravel
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_ARRESTED
Boosts: BlockTravel
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_BLOCKEDZONE
Boosts: BlockTravel
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_CAMPNIGHTMODE
Boosts: BlockTravel
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_FUGITIVEINPRISON
Boosts: BlockTravel
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


ENCUMBERED_LIGHT
Boosts: ActionResourceConsumeMultiplier(Movement,1.5,0);JumpMaxDistanceMultiplier(0.5);MovementSpeedLimit(Walk)
StatusType: BOOST
DisplayName: Encumbered
Description: Carrying too much weight. Movement speed is reduced, and Jump distance is halved.
DescriptionParams: Distance(3)
Icon: statIcons_Encumbered
StackId: ENCUMBERED
StackPriority: 0
StatusPropertyFlags: IgnoreResting
StatusEffect: 497686cb-aedb-420f-a2db-0756e665d28c


ENCUMBERED_HEAVY
Boosts: ActionResourceConsumeMultiplier(Movement,3,0);Disadvantage(AttackRoll);Disadvantage(AllAbilities);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Constitution);JumpMaxDistanceMultiplier(0);MovementSpeedLimit(Stroll)
StatusType: BOOST
DisplayName: Heavily Encumbered
Description: Carrying far too much weight. Movement speed heavily reduced, and you can no longer climb or Jump. You also have Disadvantage on Ability Checks and Attack Rolls, as well as Strength, Dexterity, and Constitution Saving Throws.
DescriptionParams: Distance(6)
Icon: statIcons_HeavilyEncumbered
StackId: ENCUMBERED
StackPriority: 1
StatusPropertyFlags: IgnoreResting
StatusEffect: 6aeb7555-514b-4cf3-beee-e5a2ee8fcab9


GEN_INVENTORYBOUND
Boosts: Attribute(InventoryBound)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ENCUMBERED_MAX
Boosts: ActionResourceConsumeMultiplier(Movement,3,0);Disadvantage(AttackRoll);Disadvantage(AllAbilities);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Constitution);JumpMaxDistanceMultiplier(0);MovementSpeedLimit(Stroll)*
StatusType: BOOST
StackPriority: 2
StatusEffect: 130ffb3e-8482-483b-92fd-a6769e82a79e
DisplayName: Heavily Encumbered*
Description: Carrying far too much weight. Movement speed heavily reduced, and you can no longer climb or Jump. You also have Disadvantage on Ability Checks and Attack Rolls, as well as Strength, Dexterity, and Constitution Saving Throws.*
DescriptionParams: Distance(6)*
Icon: statIcons_HeavilyEncumbered*
StackId: ENCUMBERED*
StatusPropertyFlags: IgnoreResting*
Stats inherited from: *ENCUMBERED_HEAVY


DEBRIS_THRESHOLD
Boosts: IgnoreDamageThreshold(All,22)
StatusType: BOOST
DisplayName: Medium Toughness
Description: This material is unusually strong. Only a hit that deals at least [1] damage can damage it.
DescriptionParams: 22
Icon: statIcons_DamageThreshold
StatusPropertyFlags: IgnoreResting;DisableOverhead


DEBRIS_THRESHOLD_LESSER
Boosts: IgnoreDamageThreshold(All,10)
StatusType: BOOST
DisplayName: Sturdy
Description: This material is rather strong. Only a hit that deals at least [1] damage can damage it.
DescriptionParams: 10
Icon: statIcons_DamageThreshold_Lesser
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


DEBRIS_THRESHOLD_GREATER
Boosts: IgnoreDamageThreshold(All,50)
StatusType: BOOST
DisplayName: Greater Toughness
Description: This material is extremely strong. Only a hit that deals at least [1] damage can damage it.
DescriptionParams: 50
Icon: statIcons_DamageThreshold_Greater
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


NON_LETHAL
StatusType: BOOST
DisplayName: Non-Lethal Damage
Description: Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.
Icon: Action_KnockOut
StackId: NON_LETHAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog


AMBUSHING
StatusType: BOOST
DisplayName: Ambushing
Description: Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful Perception Check.
Icon: statIcons_Ambushing
StillAnimationType: Sneaking
StillAnimationPriority: Sneaking
StackId: AMBUSH
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 775effb7-aaf6-4324-9fbf-55f17ca98e60


RANGERS_COMPANION_BEAR
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RANGERS_COMPANION_BOAR
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


RANGERS_COMPANION_GIANTSPIDER
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


RANGERS_COMPANION_RAVEN
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


RANGERS_COMPANION_WOLF
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


SHORT_REST
StatusType: BOOST
DisplayName: Short Rest
Description: Twice a day, you can take a Short Rest to restore some hit points. Warlocks restore their spell slots.
Icon: Status_Positive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 75c748d9-9ab5-4e5b-9d12-5bdb78eef850


PEACEFUL_RESOLUTION_XP
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: GiveExp;IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RESPEC_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_RemoveOnRespec)


PRONE_AFTER_THROW
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
OnRemoveFunctors: ApplyStatus(PRONE,100,1)


RESURRECTING
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: RESURRECTING
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


FIRST_ATTACK_TURN
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: FIRST_ATTACK_TURN
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INITIAL_ATTACK_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: INITIAL_ATTACK_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INITIAL_ATTACK_STALKERS_FLURRY_TECHNICAL
StatusType: BOOST
StackId: INITIAL_ATTACK_STALKERS_FLURRY_TECHNICAL
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INITIAL_ATTACK_TECHNICAL


INITIAL_ATTACK_WAR_MAGIC_TECHNICAL
StatusType: BOOST
StackId: INITIAL_ATTACK_WAR_MAGIC_TECHNICAL
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INITIAL_ATTACK_TECHNICAL


SURFACES
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


ACID
Boosts: AC(-2)
StatusType: BOOST
DisplayName: Acid
Description: Reduces Armour Class by 2.
Icon: Status_Acid
HitAnimationType: MagicalDamage_External
SoundStart: Misc_Status_Acid_Enter
SoundLoop: Misc_Status_Acid_MO
SoundStop: Misc_Status_Acid_MO_Stop
OnApplyConditions: not Item(context.Source)
StackId: ACID
TickType: StartTurn
StatusGroups: SG_Surface
StatusEffect: 4ca0dc53-1568-4bfd-8680-67086fea6451


BURNING
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);
StatusType: BOOST
DisplayName: Burning
Description: Takes [1] per turn.
DescriptionParams: DealDamage(1d4,Fire)
Icon: Status_Burning
FormatColor: Fire
HitAnimationType: MagicalDamage_External
SoundLoop: Misc_Status_Burning_MO
SoundStop: Misc_Status_Burning_MO_Stop
StackId: BURNING
SurfaceChange: Ignite
TickType: StartTurn
TooltipDamage: DealDamage(1d4,Fire)
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)
StatusGroups: SG_Surface;SG_Light
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857


BURNING_LAVA
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
StatusType: BOOST
DisplayName: Melting
DescriptionParams: DealDamage(10d6,Fire)
Icon: Status_BurningLava
HitAnimationType: MagicalDamage_External
TooltipDamage: DealDamage(10d6,Fire)
TickFunctors: DealDamage(10d6,Fire)
StatusPropertyFlags:
OnApplyFunctors: DealDamage(10d6,Fire)
Description: Takes [1] per turn.*
FormatColor: Fire*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusGroups: SG_Surface;SG_Light*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


CAUSTIC_BRINE
StatusType: BOOST
DisplayName: Caustic Brine
Description: Covered in caustic brine. Takes [1] per turn.
DescriptionParams: DealDamage(1d4,Acid)
Icon: Status_Acid
HitAnimationType: MagicalDamage_External
StackId: CAUSTIC_BRINE
TooltipDamage: DealDamage(1d4,Acid)
TickFunctors: DealDamage(1d4,Acid)
OnApplyFunctors: DealDamage(1d4,Acid)
StatusGroups: SG_Surface


CHILLED
Boosts: Resistance(Fire, Resistant);Resistance(Cold, Vulnerable)
StatusType: BOOST
DisplayName: Chilled
Description: Affected entity is Vulnerable to Cold damage and Resistant to Fire damage.
Icon: Status_Chilled
FormatColor: Water
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: No
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
StackId: CHILLED
StatusPropertyFlags: InitiateCombat;DisableCombatlog;DisableOverhead
StatusGroups: SG_Surface


DIFFICULT_TERRAIN
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)
StatusType: BOOST
DisplayName: Difficult Terrain
Description: Movement speed halved.
Icon: Status_DifficultTerrain
StackId: DIFFICULT_TERRAIN
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)
StatusGroups: SG_Surface;SG_DifficultTerrain
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


DIFFICULT_TERRAIN_WEB
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DisplayName: Difficult Terrain: Web
StillAnimationType: None
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_MUD
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DisplayName: Difficult Terrain: Mud
StillAnimationType: None
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_VINES
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DisplayName: Difficult Terrain: Vines
StillAnimationType: None
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_OVERGROWTH
Boosts: ActionResourceConsumeMultiplier(Movement, 4,0);MovementSpeedLimit(Walk)
StatusType: BOOST
DisplayName: Plant Growth
Description: The ground is covered with plants and weeds. Movement speed is quartered.
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_LAVA
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DisplayName: Difficult Terrain: Lava
StillAnimationType: None*
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN_MUD **DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_DEEPWATER
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DisplayName: Difficult Terrain: Deep Water
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


POISONED
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Poisoned
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.
Icon: Status_Poisoned
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Poison_MO
SoundStop: Misc_Status_Poison_MO_Stop
StackId: POISONED
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a


POISONED_CLOUD
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Poisonous Fumes
Description: Takes [1] every turn and has Disadvantage on all Attack Rolls and Ability Checks.
DescriptionParams: DealDamage(1d4,Poison)
StillAnimationType: Suffocating
StillAnimationPriority: Weakened
HitAnimationType: MagicalDamage_Internal
TooltipDamage: DealDamage(1d4,Poison)
TickFunctors: DealDamage(1d4,Poison)
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition
Icon: Status_Poisoned*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


RUNNING_WATER
StatusType: BOOST
DisplayName: Running Water
Description: Standing in running water.
StackId: RUNNING_WATER_VAMPIRE
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RUNNING_WATER_VAMPIRE
StatusType: BOOST
DisplayName: Running Water
Description: Running water eats away at vampiric flesh, dealing [1].
DescriptionParams: DealDamage(1,Acid)
Icon: statIcons_RunningWater
StackId: RUNNING_WATER_VAMPIRE
StackPriority: 1
StatusPropertyFlags: DisableCombatlog
OnApplyFunctors: DealDamage(1,Acid)
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_2,100,1)
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


RUNNING_WATER_VAMPIRE_2
StatusType: BOOST
DescriptionParams: DealDamage(2,Acid)
StackPriority: 2
OnApplyFunctors: DealDamage(2,Acid)
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_3,100,1)
DisplayName: Running Water*
Description: Running water eats away at vampiric flesh, dealing [1].*
Icon: statIcons_RunningWater*
StackId: RUNNING_WATER_VAMPIRE*
StatusPropertyFlags: DisableCombatlog*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *RUNNING_WATER_VAMPIRE


RUNNING_WATER_VAMPIRE_3
StatusType: BOOST
DescriptionParams: DealDamage(4,Acid)
StackPriority: 3
OnApplyFunctors: DealDamage(4,Acid)
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_4,100,-1)
DisplayName: Running Water*
Description: Running water eats away at vampiric flesh, dealing [1].*
Icon: statIcons_RunningWater*
StackId: RUNNING_WATER_VAMPIRE*
StatusPropertyFlags: DisableCombatlog*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *RUNNING_WATER_VAMPIRE


RUNNING_WATER_VAMPIRE_4
StatusType: BOOST
DescriptionParams: DealDamage(8,Acid)
StackPriority: 4
TickType: StartTurn
TickFunctors: DealDamage(8,Acid);IF(not InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):RemoveStatus(RUNNING_WATER_VAMPIRE_4)
OnApplyFunctors: DealDamage(8,Acid)
DisplayName: Running Water*
Description: Running water eats away at vampiric flesh, dealing [1].*
Icon: statIcons_RunningWater*
StackId: RUNNING_WATER_VAMPIRE*
StatusPropertyFlags: DisableCombatlog*
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_2,100,1)*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *RUNNING_WATER_VAMPIRE


SHOCKED
Boosts: ActionResourceBlock(ReactionActionPoint); Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity)
StatusType: BOOST
DisplayName: Shocked
Description: Cannot take reactions and has Disadvantage on Ability Checks and Saving Throws using Dexterity.
Icon: Status_Shocked
FormatColor: Air
MaterialType: Overlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: No
MaterialApplyNormalMap: No
StillAnimationType: Weakened
StillAnimationPriority: Weakened
HitAnimationType: MagicalDamage_Electric
SoundLoop: Misc_Status_Shocked_MO
SoundStop: Misc_Status_Shocked_MO_Stop
StackId: SHOCKED
TickType: StartTurn
StatusPropertyFlags: InitiateCombat
StatusEffect: ea04f6a3-5dda-4fc5-989f-6a3d5b4b315c


SHOCKED_SURFACE
Boosts:
StatusType: BOOST
DisplayName: Electrocuted
Description: Takes [1] at the start of each turn.
DescriptionParams: DealDamage(1d4,Lightning)
Icon: Status_ShockedSurface
StillAnimationType: Weakened
StillAnimationPriority: Weakened
HitAnimationType: MagicalDamage_Electric
TooltipDamage: DealDamage(1d4,Lightning)
TickFunctors: DealDamage(1d4,Lightning)
OnApplyFunctors: DealDamage(1d4,Lightning)
StatusGroups: SG_Surface
ApplyEffect: 1c94aeb3-babd-4b5d-9c13-b5f0ed38a7b2
StatusEffect: 4a7f6272-a328-487e-9a3d-ebbea942a223
StatusEffectOnTurn: 4aa473dc-c884-4ec9-aa18-1508e32fbd23
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
SoundLoop: Misc_Status_Shocked_MO*
SoundStop: Misc_Status_Shocked_MO_Stop*
StackId: SHOCKED*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *SHOCKED


SHOCKWAVE_FORCE
StatusType: BOOST
DisplayName: Shockwave
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
StatusGroups: SG_Surface


BLACKPOWDER_DETONATION
StatusType: BOOST
HitAnimationType: MagicalDamage_External
OnApplyFunctors: DealDamage(2d6,Force);IF(not SavingThrow(Ability.Dexterity,12)):DealDamage(2d6,Fire)
DisplayName: Shockwave*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
StatusGroups: SG_Surface*
Stats inherited from: *SHOCKWAVE_FORCE


SPIKE_GROWTH
StatusType: BOOST
DisplayName: Spike Growth
Description: Take [1] for every [2] moved on the spikes.
DescriptionParams: DealDamage(2d4,Piercing);Distance(1.5)
Icon: Spell_Transmutation_SpikeGrowth
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: SPIKE_GROWTH
OnApplyFunctors: DealDamage(2d4,Piercing,Magical)
StatusGroups: SG_Surface
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


WEB
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
StatusType: BOOST
DisplayName: Enwebbed
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while its Attack Rolls have Disadvantage. It also has Disadvantage on Dexterity Saving Throws.
Icon: Spell_Conjuration_Web
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundLoop: Misc_Status_Web_MO
SoundStop: Misc_Status_Web_MO_Stop
StackId: WEB
StackPriority: 0
OnRemoveFunctors: ApplyStatus(WEB_IMMUNE,100,0)
StatusGroups: SG_Surface;SG_Restrained
StatusEffect: b5421666-aec7-4e59-9736-2efed8d0537e


WEB_IMMUNE
Boosts: StatusImmunity(WEB)
StatusType: BOOST
DisplayName: Enwebbed
Description: Enwebbed recently.
Icon: Spell_Conjuration_Web
StackId: WEB
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEB_WALKER
Boosts: Disadvantage(AttackTarget)
StatusType: BOOST
DisplayName: Web Walker
Description: Enemy creatures have Disadvantage on Attack Rolls against this creature.
Icon: GenericIcon_Intent_Buff
OnApplyConditions: HasPassive('SpiderWalk',context.Source)
StatusPropertyFlags: DisableCombatlog


WILD_MAGIC_BURNING
StatusType: BOOST
DisplayName: Wild Magic: Burning
Description: Takes [1] at the start of each turn.
DescriptionParams: DealDamage(1d6,Fire)
Icon: statIcons_WildMagic_Burning
StackId: WILD_MAGIC_BURNING
TickType: StartTurn
TooltipDamage: DealDamage(1d6,Fire)
TickFunctors: DealDamage(1d6,Fire,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;Burning;DisableOverhead
OnApplyFunctors: DealDamage(1d6,Fire,Magical)
StatusGroups: SG_Helpable_Condition
StatusEffect: 7e01bb82-8918-4ee5-8126-5afb4bc03e4a


WET
Boosts: StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Lightning, Vulnerable);Resistance(Cold, Vulnerable);Resistance(Fire, Resistant)
StatusType: BOOST
DisplayName: Wet
Description: Prevented from Burning. Resistant to Fire damage but Vulnerable to Lightning and Cold damage.
Icon: Status_Wet
FormatColor: Water
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
StackId: WET
StackPriority: 10
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DIPPED_WATER,100,0);ApplyEquipmentStatus(OffHand,DIPPED_WATER,100,0);RemoveStatus(SLEEPING);RemoveStatus(SLEEP);RemoveStatus(SG_Invisible)
StatusGroups: SG_Surface
StatusEffect: 33b6ed26-a3d2-46ac-a5ba-932637344771
SplatterDirtAmount: -2
SplatterBloodAmount: -2
SplatterSweatAmount: -2


STENCH
StatusType: BOOST
DisplayName: Stench
Description: Affected entity smells really bad.
Icon: statIcons_Smelly
HitAnimationType: MagicalDamage_Internal
StackId: STENCH
StatusPropertyFlags: DisableCombatlog;DisableOverhead


GENERIC
StatusType: BOOST
DisplayName: %%% EMPTY


BLINDED
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)
StatusType: BOOST
DisplayName: Blinded
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.
DescriptionParams: Distance(3)
Icon: Status_Blinded
StillAnimationType: Blinded
StillAnimationPriority: Blinded
SoundVocalStart: WEAK
SoundLoop: Spell_Status_Blinded_MO
SoundStop: Spell_Status_Blinded_MO_Stop
StackId: BLINDED
StatusPropertyFlags: InitiateCombat;Blind
StatusGroups: SG_Blinded;SG_Condition
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3


BLINDED_DARKNESS
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


BLINDNESS
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
DisplayName: Blindness
Icon: Spell_Necromancy_Blindness
SoundLoop: Spell_Status_Blinded_MO
StackId: BLINDNESS
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
StatusGroups: SG_Blinded;SG_Condition
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundStop: Spell_Status_Blinded_MO_Stop*
StatusPropertyFlags: InitiateCombat;Blind*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


COLOR_SPRAY
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
DisplayName: Colour Spray
Icon: Spell_Illusion_ColorSpray
StackId: COLOR_SPRAY
TickType: EndTurn
StatusGroups: SG_Blinded;SG_Condition
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StatusPropertyFlags: InitiateCombat;Blind*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


CHARMED
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)
StatusType: BOOST
DisplayName: Charmed
Description: Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.
Icon: Status_Charmed
SoundLoop: Spell_Status_Control_MO
SoundStop: Spell_Status_Control_MO_Stop
StackId: CHARMED
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))
RemoveEvents: OnAttacked
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e


CHARM_ANIMALS_AND_PLANTS
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
StatusType: BOOST
DisplayName: Charmed
Description: Friendly to the charmer and its allies. Taking damage ends this condition.
Icon: Action_CharmAnimalsAndPlants
StackId: CHARM_ANIMALS_AND_PLANTS
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
StatusEffect: 42814a49-996c-453a-acbf-176313f077ac
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
Stats inherited from: *CHARMED


DASH
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)
StatusType: BOOST
DisplayName: Dash
Description: Movement speed is doubled.
Icon: Action_Dash
SoundVocalStart: NONE
SoundLoop: Spell_Status_Dash_MO
SoundStop: Spell_Status_Dash_MO_Stop
StackId: DASH
TickType: EndTurn
StatusPropertyFlags: NonExtendable
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38


DASH_STACKED
Boosts: ActionResourceMultiplier(Movement,300,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)
StatusType: BOOST
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38*
Stats inherited from: *DASH


DASH_STACKED_2
Boosts: ActionResourceMultiplier(Movement,400,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)
StatusType: BOOST
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38*
Stats inherited from: *DASH


ENSNARED
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
StatusType: BOOST
DisplayName: Ensnared
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: statIcons_Ensnared
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: WEAK
StackId: ENSNARED
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())
RemoveEvents: OnTurn
TooltipSave: Strength
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect: 92f376fb-aa71-4858-99b2-785cb9694734
StatusEffect: b5561d10-6cc4-4403-a567-b569c96a5d76


ENSNARED_VINES
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DisplayName: Entangled
OnRemoveFunctors: ApplyStatus(ENSNARED_VINE_IMMUNE,100,0)
StatusGroups: SG_Restrained;SG_Condition;SG_Surface
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: statIcons_Ensnared*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
ApplyEffect: 92f376fb-aa71-4858-99b2-785cb9694734*
StatusEffect: b5561d10-6cc4-4403-a567-b569c96a5d76*
Stats inherited from: *ENSNARED


ENSNARED_VINE_IMMUNE
Boosts: StatusImmunity(ENSNARED_VINES)
StatusType: BOOST
DisplayName: Immune to Entangled
Description: You cannot be Entangled due to a recent escape.
Icon: Spell_Conjuration_Web
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EXHAUSTED
StatusType: BOOST
DisplayName: Exhausted
Description: Lack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the last. Completing a Long Rest reduces your exhaustion level by 1.
Icon: Status_Exhaustion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: EXHAUSTED
StatusGroups: SG_Exhausted;SG_Condition


FRIGHTENED
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)
StatusType: BOOST
DisplayName: Frightened
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.
Icon: Status_Frightened
FormatColor: White
StillAnimationType: Frightened
StillAnimationPriority: Feared
StackId: FRIGHTENED
TickType: EndTurn
RemoveEvents: OnSourceDeath
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource
StatusGroups: SG_Frightened;SG_Condition
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CLARIFIED_MORTALITY
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
StatusType: BOOST
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
StatusEffect: 16685c4b-e059-4124-9826-c851538f9c81
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *FRIGHTENED


INCAPACITATED_DND
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint);
StatusType: BOOST
DisplayName: Incapacitated
Description: Cant move or take actions, bonus actions, or reactions.
Icon: Status_Incapacitated
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: INCAPACITATED_DND
StatusGroups: SG_Incapacitated;SG_Condition


RESTRAINED
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
StatusType: BOOST
DisplayName: Restrained
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: Status_Restrained
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: EXHAUSTED
StackId: RESTRAINED
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Restrained;SG_Condition


NET
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);
StatusType: BOOST
DisplayName: Ensnared
Description: Cannot move.

Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Slashing and Fire damage remove the netting.
Icon: statIcons_Ensnared
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: NET
RemoveConditions: NetRemovalCondition()
RemoveEvents: OnDamage
StatusGroups: SG_Restrained;SG_Condition
StatusEffect: cf648c11-baf0-421b-b208-46df1434512d
SoundVocalStart: EXHAUSTED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *RESTRAINED


PIN_DOWN
Boosts: ActionResource(Movement,-3,0)
StatusType: BOOST
DisplayName: Pinned Down
Description: Movement speed is reduced by [1].
DescriptionParams: Distance(3)
Icon: Action_PinDown
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: PIN_DOWN
TickType: EndTurn
StatusGroups: SG_Restrained;SG_Condition
StatusEffect: 3a57434e-5cab-40b8-8464-3198f75c4382
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


STINKING_CLOUD
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(EyeStalkActionPoint)
StatusType: BOOST
DisplayName: Nauseous
Description: Can't take actions.
Icon: Spell_Conjuration_StinkingCloud
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
StackId: STINKING_CLOUD
StatusGroups: SG_Poisoned
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a


KNOCKED_OUT_PERMANENTLY
StatusType: BOOST
DisplayName: Knocked Out
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Will disappear permanently after a Long Rest.
Icon: Status_KnockedOut
StackId: KNOCKED_OUT_PLAYERINFO
StackPriority: 2
RemoveConditions: not HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusRemoved


KNOCKED_OUT_TEMPORARILY
StatusType: BOOST
DisplayName: Knocked Out (Temporary)
Description: Affected entity can't move or take actions, bonus actions, or reactions.

It will regain consciousness after a Long Rest.
Icon: Status_KnockedOut
StackId: KNOCKED_OUT_PLAYERINFO
StackPriority: 1
RemoveConditions: not HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusRemoved


PREVENT_KNOCKED_OUT
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to prevent a character from getting knocked out (because it has a surrender dialogue instead)
StackId: KNOCKED_OUT_SURRENDER
StackPriority: 3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FORCE_KNOCKED_OUT_PERMANENTLY
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% %%% Technical status to force a character to get knocked out permanently when knocked out, even if they were only temporarily hostile to the players, or even allied
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TEMPORARILY_HOSTILE
StatusType: BOOST
DisplayName: Temporarily Hostile
Description: If you knock out this entity or flee from combat it may harbour some resentment towards you, but will not remain hostile.
Icon: PassiveFeature_Generic_Info
StackId: HOSTILE
StackPriority: 1
RemoveConditions: not Combat() or Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') or IsInCombatWithHostilePartyMember(true) or not IsInCombatWithHostilePartyMember(false)
RemoveEvents: OnApply;OnStatusApplied;OnFactionChanged;OnCombatEnded
StatusPropertyFlags: DisableCombatlog
OnRemoveFunctors: IF(Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') or IsInCombatWithHostilePartyMember(true)):ApplyStatus(PERMANENTLY_HOSTILE,100,-1)


PERMANENTLY_HOSTILE
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to override the TEMPORARILY_HOSTILE status when an NPC becomes permanently hostile, and to fall back to TEMPORARILY_HOSTILE in case the permanent hostility (faction relation) gets removed again
StackId: HOSTILE
StackPriority: 1
RemoveConditions: not Combat() or (not Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') and not IsInCombatWithHostilePartyMember(true))
RemoveEvents: OnCombatEnded;OnFactionChanged;OnStatusApplied;OnApply
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(not Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') and IsInCombatWithHostilePartyMember(false)):ApplyStatus(TEMPORARILY_HOSTILE,100,-1)


PERMANENTLY_HOSTILE_MANUAL
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status. Use to override TEMPORARILY_HOSTILE if you know the NPC will become permanently hostile in advance and want to communicate this to the players (by _not_ showing the TEMPORARILY_HOSTILE status at any point).
StackId: HOSTILE
StackPriority: 2
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HOSTILE_REFRESH
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to re-evaluate the TEMPORARILY_HOSTILE/PERMANENTLY_HOSTILE conditions, because they have OnStatusApplied as RemoveEvent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEAPON_ACTION_BOOST
StatusType: BOOST
DisplayName: %%% EMPTY


BLEEDING
Boosts: Disadvantage(SavingThrow, Constitution)
StatusType: BOOST
DisplayName: Bleeding
Description: Takes [1] at the start of each turn and has Disadvantage on Constitution Saving Throws.

Removed by healing.
DescriptionParams: DealDamage(2,Slashing);
Icon: Status_Bleeding
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: BLEEDING
TickType: StartTurn
RemoveEvents: OnHeal
TooltipDamage: DealDamage(2, Slashing);
TickFunctors: DealDamage(2, Slashing);AI_ONLY:DealDamage(1,Slashing)
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Condition


GAPING_WOUND
StatusType: BOOST
DisplayName: Gaping Wounds
Description: Attacks against this creature deal an additional [1]. Removed by healing.
DescriptionParams: DealDamage(2, Piercing);
Icon: statIcons_OpenWound
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: GAPING_WOUND
Passives: GapingWound_Passive
RemoveEvents: OnHeal
TickFunctors: AI_ONLY:DealDamage(1,Piercing)
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Condition
StatusEffect: 1c11d619-a4b0-457c-b65f-da970e47177c


GAPING_WOUND_DAMAGE
StatusType: BOOST
Description:
DescriptionParams:
Icon:
StillAnimationType:
StillAnimationPriority:
StackId: GAPING_WOUND_DAMAGE
Passives:
RemoveEvents:
TickFunctors:
StatusPropertyFlags: InitiateCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(2, Piercing)
StatusGroups:
StatusEffect:
DisplayName: Gaping Wounds*
Stats inherited from: *GAPING_WOUND


CHEST_TRAUMA
Boosts: Disadvantage(SavingThrow, Constitution);ActionResource(ActionPoint,-1,0)
StatusType: BOOST
DisplayName: Chest Trauma
Description: Has Disadvantage on Constitution Saving Throws and has one fewer action.

Removed by healing.
DescriptionParams: 1
Icon: statIcons_ChestTrauma
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: CHEST_TRAUMA
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: InitiateCombat
OnApplyFunctors: UseActionResource(SELF, ActionPoint,1)
StatusGroups: SG_Condition


OFF_BALANCED
Boosts: Advantage(AttackTarget);Disadvantage(Ability, Strength);Disadvantage(Ability, Dexterity)
StatusType: BOOST
DisplayName: Off Balance
Description: The affected entity has Disadvantage on Strength and Dexterity Checks, and Attack Rolls against it have Advantage.

Removed by taking damage or when Helped.
Icon: statIcons_OffBalanced
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: OFF_BALANCED
TickType: EndTurn
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Helpable_Condition


DAZED
Boosts: ActionResourceBlock(ReactionActionPoint);Disadvantage(SavingThrow, Wisdom);BlockAbilityModifierFromAC(Dexterity)
StatusType: BOOST
DisplayName: Dazed
Description: Has Disadvantage on Wisdom Saving Throws, can't take reactions, and loses the Dexterity bonus to their Armour Class.

Removed if an ally Helps this creature.
Icon: statIcons_Dazed
StillAnimationType: Dazed
StillAnimationPriority: Dazed
SoundLoop: Msic_Status_Dazed_MO
SoundStop: Msic_Status_Dazed_MO_Stop
StackId: DAZED
TickType: EndTurn
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Helpable_Condition
StatusEffect: c8d04f2e-65c5-4ad2-8368-ccf93bb8be41


HINDERED
Boosts: Disadvantage(AttackRoll);Disadvantage(SavingThrow,Strength);
StatusType: BOOST
DisplayName: Weak Grip
Description: Has Disadvantage on Attack Rolls and Strength Saving Throws.

Removed if an ally Helps this creature.
Icon: statIcons_Hindered
StackId: HINDERED
TickType: EndTurn
StatusGroups: SG_Helpable_Condition


CRIPPLED
Boosts: ActionResourceMultiplier(Movement,0,0);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity)
StatusType: BOOST
DisplayName: Maimed
Description: Movement speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.

Removed by healing.
Icon: statIcons_Crippled
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: CRIPPLED
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Condition
StatusEffect: 24df7f3b-2bdc-4eb7-bcc3-19b25c03b635
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


STEADY
Boosts: IF(AttackingWithMeleeWeapon(context.Source)):Reroll(Damage, 9, false);
StatusType: BOOST
DisplayName: Braced
Description: On Damage Rolls, roll twice and use the higher result.
Icon: statIcons_Steady
StackId: STEADY
TickType: EndTurn
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STEADY_RANGED
Boosts: IF(AttackingWithRangedWeapon(context.Source)):Reroll(Damage, 7, false);
StatusType: BOOST
DisplayName: Braced*
Description: On Damage Rolls, roll twice and use the higher result.*
Icon: statIcons_Steady*
StackId: STEADY*
TickType: EndTurn*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *STEADY


STEADY_RANGED_CROSSBOW
Boosts: IF(AttackingWithRangedWeapon(context.Source)):Reroll(Damage, 9, false);
StatusType: BOOST
DisplayName: Braced*
Description: On Damage Rolls, roll twice and use the higher result.*
Icon: statIcons_Steady*
StackId: STEADY*
TickType: EndTurn*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *STEADY


HAMSTRING
Boosts: ActionResourceMultiplier(Movement,50,0)
StatusType: BOOST
DisplayName: Hamstrung
Description: Movement speed reduced by [1].

Removed by healing.
DescriptionParams: 50%
Icon: statIcons_Hamstring
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAMSTRING
TickType: EndTurn
RemoveEvents: OnHeal
StatusGroups: SG_Restrained;SG_Condition
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


FULL_SWING
StatusType: BOOST
DisplayName: Prepared
Description: Deals an additional [1] with melee attacks.
DescriptionParams: DealDamage(max(1,StrengthModifier), MainMeleeWeaponDamageType)
Icon: statIcons_FullSwing
StackId: FULLSWING
TickType: EndTurn
Passives: FullSwing_Passive
StatusEffect: 321a8da6-6f2c-4798-bf0d-34c5562458c8


SPELLS_STATUS
StatusType: BOOST
DisplayName: %%% EMPTY


ACID_ARROW
StatusType: BOOST
DisplayName: Melf's Acid Arrow
Description: Takes [1] at end of their turn.
DescriptionParams: DealDamage(2d4,Acid)
Icon: Spell_Evocation_MelfsAcidArrow
StackId: ACID_ARROW
TickType: EndTurn
TooltipDamage: DealDamage(2d4, Acid)
TickFunctors: DealDamage(2d4, Acid,Magical)
StatusPropertyFlags: NonExtendable
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7


ACID_ARROW_3
StatusType: BOOST
DescriptionParams: DealDamage(3d4,Acid)
TooltipDamage: DealDamage(3d4, Acid)
TickFunctors: DealDamage(3d4, Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ACTION_SURGE
Boosts: ActionResource(ActionPoint,1,0)
StatusType: BOOST
DisplayName: Action Surge
Description: Can take an extra action this turn.
Icon: Skill_Fighter_ActionSurge
StackId: ACTION_SURGE
TickType: EndTurn
StatusEffect: 5e6576d3-29c9-4c00-859b-1abcea010922


AID
Boosts: IncreaseMaxHP(5)
StatusType: BOOST
DisplayName: Aid
Description: Hit point maximum increased by [1].
DescriptionParams: 5
Icon: Spell_Abjuration_Aid
StackId: AID
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)
StatusGroups: SG_RemoveOnRespec


AID_3
Boosts: IncreaseMaxHP(10)
StatusType: BOOST
DescriptionParams: 10
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


ARCANE_LOCK
Boosts: Lock()
StatusType: BOOST
DisplayName: Arcane Lock
Description: Locked through magical means. Can't be opened by lockpicking or the use of Knock.
Icon: Spell_Abjuration_ArcaneLock
StackId: ARCANE_LOCK
RemoveEvents: OnLockpickingSucceeded
StatusEffect: f4ee8056-d215-4493-9509-899c642c371d


ARCANE_LOCK_OWNER
Boosts: UnlockSpell(Target_ArcaneLock_Dismiss)
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Abjuration_ArcaneLock
StackId: ARCANE_LOCK_OWNER
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ARMOR_OF_AGATHYS
Boosts: TemporaryHP(5)
StatusType: BOOST
DisplayName: Armour of Agathys
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.
DescriptionParams: DealDamage(5,Cold)
Icon: Spell_Abjuration_ArmorOfAgathys
SoundLoop: Spell_Status_ArmorOfAgathys_MO
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop
StackId: TEMPORARY_HP
StackPriority: 5
Passives: ArmorOfAgathys
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb


ARMOR_OF_AGATHYS_2
Boosts: TemporaryHP(10)
StatusType: BOOST
Description: Gained 10 temporary hit points. If hit with a melee attack, the attacker takes [1].
DescriptionParams: DealDamage(10,Cold)
StackPriority: 10
Passives: ArmorOfAgathys_2
DisplayName: Armour of Agathys*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMOR_OF_AGATHYS_3
Boosts: TemporaryHP(15)
StatusType: BOOST
DescriptionParams: DealDamage(15,Cold)
StackPriority: 15
Passives: ArmorOfAgathys_3
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMS_OF_HADAR
Boosts: ActionResourceBlock(ReactionActionPoint)
StatusType: BOOST
DisplayName: Arms of Hadar
Description: Can't take reactions.
Icon: Spell_Conjuration_ArmsOfHadar
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: ARMS_OF_HADAR
TickType: StartTurn


BANE
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)
StatusType: BOOST
DisplayName: Bane
Description: Has a 1d4 penalty to Attack Rolls and Saving Throws.
Icon: Spell_Enchantment_Bane
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: BANE
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BARBED_ARROW
StatusType: BOOST
DisplayName: Ruptured
Description: Take [1] damage when moving. Each time you move, reduce the condition duration by [2].
DescriptionParams: DealDamage(1d4, Piercing);1
Icon: Status_Bleeding
StackId: BARBED_ARROW
Passives: BarbedArrow_Passive
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BARBED_ARROW_DAMAGE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: BARBED_ARROW_DAMAGE
StatusPropertyFlags: InitiateCombat;DisablePortraitIndicator;DisableOverhead;DisableCombatlog
OnApplyFunctors: DealDamage(1d4, Piercing);SetStatusDuration(BARBED_ARROW,-1,Add)


BARDIC_INSPIRATION
Boosts: ActionResource(BardicInspiration,1,0,d6);UnlockInterrupt(Interrupt_BardicInspiration_Attack);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow)
StatusType: BOOST
DisplayName: Bardic Inspiration
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.
DescriptionParams: 1d6
Icon: Action_Bard_GrantBardicInspiration
SoundLoop: Spell_Status_BardicInspiration_MO
SoundStop: Spell_Status_BardicInspiration_MO_Stop
StackId: BARDIC_INSPIRATION
StackPriority: 0
Passives: BardicInspiration_Ability
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546


BARDIC_INSPIRATION_D8
Boosts: ActionResource(BardicInspiration,1,0,d8);UnlockInterrupt(Interrupt_BardicInspiration_Attack_d8);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow_d8)
StatusType: BOOST
DescriptionParams: 1d8
StackPriority: 1
Passives: BardicInspiration_Ability_d8
DisplayName: Bardic Inspiration*
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


BARDIC_INSPIRATION_D10
Boosts: ActionResource(BardicInspiration,1,0,d10);UnlockInterrupt(Interrupt_BardicInspiration_Attack_d10);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow_d10)
StatusType: BOOST
DescriptionParams: 1d10
StackPriority: 2
Passives: BardicInspiration_Ability_d10
DisplayName: Bardic Inspiration*
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


BARDIC_INSPIRATION_COMBAT
Boosts: ActionResource(BardicInspiration,1,0,d6);UnlockInterrupt(Interrupt_CombatInspiration_Attack);UnlockInterrupt(Interrupt_CombatInspiration_SavingThrow_ArmorClass);UnlockInterrupt(Interrupt_CombatInspiration_Damage)
StatusType: BOOST
DisplayName: Combat Inspiration
Description: Can use their Bardic Inspiration to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.

They can also choose a +[1] bonus to the damage their next weapon attack deals, or to their Armour Class for one attack.
DescriptionParams: 1d6;4
StackPriority: 0
Passives: CombatInspiration_Ability
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


BARDIC_INSPIRATION_COMBAT_D8
Boosts: ActionResource(BardicInspiration,1,0,d8);UnlockInterrupt(Interrupt_CombatInspiration_Attack_d8);UnlockInterrupt(Interrupt_CombatInspiration_SavingThrow_ArmorClass_d8);UnlockInterrupt(Interrupt_CombatInspiration_Damage_d8)
StatusType: BOOST
DescriptionParams: 1d8;+4
StackPriority: 1
Passives: CombatInspiration_Ability_d8
DisplayName: Combat Inspiration*
Description: Can use their Bardic Inspiration to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.

They can also choose a +[1] bonus to the damage their next weapon attack deals, or to their Armour Class for one attack.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION_COMBAT **BARDIC_INSPIRATION


BARDIC_INSPIRATION_COMBAT_D10
Boosts: ActionResource(BardicInspiration,1,0,d10);UnlockInterrupt(Interrupt_CombatInspiration_Attack_d10);UnlockInterrupt(Interrupt_CombatInspiration_SavingThrow_ArmorClass_d10);UnlockInterrupt(Interrupt_CombatInspiration_Damage_d10)
StatusType: BOOST
DescriptionParams: 1d10;+4
StackPriority: 2
Passives: CombatInspiration_Ability_d10
DisplayName: Combat Inspiration*
Description: Can use their Bardic Inspiration to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.

They can also choose a +[1] bonus to the damage their next weapon attack deals, or to their Armour Class for one attack.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION_COMBAT **BARDIC_INSPIRATION


BARKSKIN
Boosts: ACOverrideFormula(16,false)
StatusType: BOOST
DisplayName: Barkskin
Description: Armour Class increased to 16.
Icon: Spell_Transmutation_Barkskin
SoundStop: Spell_Status_Barkskin_Exit_MO
StackId: BARKSKIN
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)
StatusGroups: SG_RemoveOnRespec
StatusEffect: e5fc8f24-6939-4a5d-b627-27cf45040265


BEACON_OF_HOPE
Boosts: Advantage(SavingThrow,Wisdom);MaximizeHealing(Incoming);Advantage(DeathSavingThrow,)
StatusType: BOOST
DisplayName: Beacon of Hope
Description: Has Advantage on Wisdom Saving Throws and Death Saving Throws, and regains the maximum hit points possible when healed.
Icon: Spell_Abjuration_BeaconOfHope
StackId: BEACON_OF_HOPE
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2b1ca2c8-fa5e-48da-984b-5d733df6449d
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BEARS_ENDURANCE
Boosts: Advantage(Ability, Constitution);TemporaryHP(7)
StatusType: BOOST
DisplayName: Bear's Endurance
Description: Has Advantage on Constitution Checks and gains [1] temporary hit points.
DescriptionParams: 7
Icon: Spell_Transmutation_EnhanceAbility_BearsEndurance
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


BLADE_WARD
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)
StatusType: BOOST
DisplayName: Blade Ward
Description: Has Resistance against Bludgeoning, Piercing, and Slashing damage.
Icon: Spell_Abjuration_BladeWard
SoundLoop: Spell_Status_Buff_MO
StackId: BLADE_WARD
TickType: EndTurn
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BLADE_WARD')):ApplyStatus(AI_HELPER_BLADEWARD,100,2)
StatusGroups: SG_RemoveOnRespec
StatusEffect: c1e8b65e-f8ba-4b9a-ac55-f7edbb328633
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BLESS
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)
StatusType: BOOST
DisplayName: Bless
Description: Gains a +1d4 bonus to Attack Rolls and Saving Throws.
Icon: Spell_Enchantment_Bless
SoundLoop: Spell_Status_Buff_MO
StackId: BLESS
StatusGroups: SG_RemoveOnRespec
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BLESSING_OF_THE_TRICKSTER
Boosts: Advantage(Skill, Stealth)
StatusType: BOOST
DisplayName: Blessing of the Trickster
Description: Has Advantage on Stealth Checks.
Icon: Action_Cleric_BlessingOfTheTrickster
SoundLoop: Spell_Status_BlessingOfTrickster_MO
SoundStop: Spell_Status_BlessingOfTrickster_MO_Stop
StackId: BLESSING_OF_THE_TRICKSTER
StatusGroups: SG_RemoveOnRespec
StatusEffect: d6422dfb-0caa-4354-8d63-26489afff4a0


BLUR
Boosts: IF(not Tagged('BLINDSIGHT', context.Source)):Disadvantage(AttackTarget)
StatusType: BOOST
DisplayName: Blurred
Description: Attackers have Disadvantage on Attack Rolls against this creature, unless they do not rely on sight or can see through illusions.
Icon: Spell_Illusion_Blur
SoundLoop: Spell_Status_Blur_MO
SoundStop: Spell_Status_Blur_MO_Stop
StackId: BLUR
StatusGroups: SG_RemoveOnRespec
StatusEffect: d37fab67-6932-44c4-995e-f051d7027fc5


BRANDING_SMITE
Boosts: GameplayLight(9,false,0.1);StatusImmunity(SG_Invisible)
StatusType: BOOST
DisplayName: Branding Smite
Description: The affected entity sheds light in a [1] radius, preventing it from becoming Invisible.
DescriptionParams: Distance(1.5)
Icon: Spell_Evocation_BrandingSmite_Melee
StackId: BRANDING_SMITE
StackPriority: 1
StatusGroups: SG_Light
StatusEffect: da923491-4116-4f26-885e-4fa23dd22a7a


BULLS_STRENGTH
Boosts: Advantage(Ability, Strength);CarryCapacityMultiplier(2.0)
StatusType: BOOST
DisplayName: Bull's Strength
Description: Has Advantage on Strength Checks. Carrying capacity doubled.
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght
StackId: BULLS_STRENGTH
StatusGroups: SG_RemoveOnRespec


CALL_LIGHTNING_TECHNICAL
Boosts: UnlockSpell(Target_CallLightning_LightningBolt)
StatusType: BOOST
DisplayName: Call Lightning
Description: Can Call Lightning without expending a spell slot.
Icon: Spell_Conjuration_CallLightning
StackId: CALL_LIGHTNING_SPELL


CALM_EMOTIONS
Boosts: StatusImmunity(SG_Charmed);StatusImmunity(SG_Frightened)
StatusType: BOOST
DisplayName: Calmed
Description: Can't be Charmed or Frightened, and can't Rage.
Icon: Spell_Enchantment_CalmEmotions
StackId: CALM_EMOTIONS
OnApplyFunctors: AI_ONLY:RemoveStatus(SG_Charmed);AI_ONLY:RemoveStatus(SG_Frightened);AI_ONLY:IF(HasStatus('SG_Rage')):ApplyStatus(AI_HELPER_DEBUFF,100,3)


CATS_GRACE
Boosts: Advantage(Ability, Dexterity);FallDamageMultiplier(0.5)
StatusType: BOOST
DisplayName: Cat's Grace
Description: Has Advantage on Dexterity Checks and only takes half damage from falling.
Icon: Spell_Transmutation_EnhanceAbility_CatsGrace
StackId: CATS_GRACE
StatusGroups: SG_RemoveOnRespec


CHILL_TOUCH
Boosts: BlockRegainHP(); IF(Tagged('UNDEAD', context.Source)):Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Bone Chilled
Description: Cannot regain hit points.

If Undead, has Disadvantage on Attack Rolls.
Icon: Spell_Necromancy_ChillTouch
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: CHILL_TOUCH
TickType: StartTurn
StatusPropertyFlags: TickingWithSource


CLOUD_OF_DAGGERS
StatusType: BOOST
DisplayName: Cloud of Daggers
Description: Takes [1] per turn.
DescriptionParams: DealDamage(4d4,Slashing)
Icon: Spell_Conjuration_CloudOfDaggers
StackId: CLOUD_OF_DAGGERS
TooltipDamage: DealDamage(4d4,Slashing)
TickFunctors: DealDamage(4d4,Slashing,Magical)
OnApplyFunctors: DealDamage(4d4,Slashing,Magical)


CLOUD_OF_DAGGERS_AURA
StatusType: BOOST
DisplayName: Cloud of Daggers
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.
DescriptionParams: DealDamage(4d4,Slashing)
Icon: Spell_Conjuration_CloudOfDaggers
SoundLoop: Spell_Status_CloudOfDaggers_ST
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop
StackId: CLOUD_OF_DAGGERS_AURA
AuraRadius: 2
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd


CLOUD_OF_DAGGERS_3
StatusType: BOOST
DescriptionParams: DealDamage(6d4,Slashing)
TooltipDamage: DealDamage(6d4,Slashing)
TickFunctors: DealDamage(6d4,Slashing,Magical)
OnApplyFunctors: DealDamage(6d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_AURA_3
StatusType: BOOST
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_3,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
DescriptionParams: DealDamage(4d4,Slashing)*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


COMMAND_APPROACH
Boosts: ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
StatusType: BOOST
DisplayName: Command: Approach
Description: Affected entity has to move towards the spellcaster using the shortest route possible and can't take any other actions or bonus actions.
Icon: Spell_Enchantment_CommandApproach
StackId: COMMAND
StackPriority: 0
TickType: EndTurn
StatusPropertyFlags: LoseControl
StatusGroups: SG_Approaching
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938


COMPELLED_DUEL
Boosts: IF(not HasStatus('COMPELLED_DUEL', context.Source, context.Target)):Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Compelled Duel
Description: Cannot attack creatures other than the spellcaster.
Icon: Spell_Enchantment_CompelledDuel
StackId: COMPELLED_DUEL
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly*
StatusGroups: SG_Taunted*
Stats inherited from: *TAUNTED


COMPREHEND_LANGUAGES
Boosts: Tag(COMPREHEND_LANGUAGES)
StatusType: BOOST
DisplayName: Comprehend Languages
Description: Understand the literal meaning of any spoken or written language.
Icon: Spell_Divination_ComprehendLanguages
StackId: COMPREHEND_LANGUAGES


CONTROL_UNDEAD
Boosts: FactionOverride(Source);
StatusType: BOOST
DisplayName: Controlled
Description: This undead is under the control of a paladin. It will follow the paladin and attack their enemies.
Icon: Action_Paladin_ControlUndead
StackId: CONTROL_UNDEAD
TickType: StartTurn
StatusGroups: SG_Dominated
ApplyEffect: 93c3290b-ef3e-4784-b10b-f0104aef1ff0
StatusEffect: b6967df4-ed97-4b9d-9bbd-4b19247c509e


MADNESS
Boosts: AiArchetypeOverride(madness,99)
StatusType: BOOST
DisplayName: Madness
Description: Hostile to everyone in the vicinity.
Icon: statIcons_Madness
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: SHOUT
SoundLoop: Misc_Status_Madness_MO
SoundStop: Misc_Status_Madness_MO_Stop
StackId: MADNESS
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat
StatusGroups: SG_Mad
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47


CROWN_OF_MADNESS
Boosts: CannotHarmCauseEntity(CannotHarmMadness);ActionResourceBlock(ReactionActionPoint);AiArchetypeOverride(madness,99);Tag(AI_UNPREFERRED_TARGET)
StatusType: BOOST
DisplayName: Crown of Madness
Description: Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.
Icon: Spell_Enchantment_CrownOfMadness
SoundVocalStart: SHOUT
SoundStop: Misc_Status_Madness_MO_Stop
StackId: CROWN_OF_MADNESS
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnTurn
TooltipSave: Wisdom
StatusGroups: SG_Charmed;SG_Condition;SG_Mad
ApplyEffect: 8af705b5-4179-448e-abc0-2e1b50bf3a52
StatusEffect: 691ac4ab-7c6e-4810-a497-7b725eea9505
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundLoop: Misc_Status_Madness_MO*
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat*
Stats inherited from: *MADNESS


CURSE_ABILITY_CHARISMA
Boosts: Disadvantage(Ability, Charisma); Disadvantage(SavingThrow, Charisma)
StatusType: BOOST
DisplayName: Cursed: Charisma
Description: Disadvantage on Ability Checks and Saving Throws using Charisma.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_CONSTITUTION
Boosts: Disadvantage(Ability, Constitution); Disadvantage(SavingThrow, Constitution)
StatusType: BOOST
DisplayName: Cursed: Constitution
Description: Disadvantage on Ability Checks and Saving Throws using Constitution.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_DEXTERITY
Boosts: Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity)
StatusType: BOOST
DisplayName: Cursed: Dexterity
Description: Disadvantage on Ability Checks and Saving Throws using Dexterity.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_INTELLIGENCE
Boosts: Disadvantage(Ability, Intelligence); Disadvantage(SavingThrow, Intelligence)
StatusType: BOOST
DisplayName: Cursed: Intelligence
Description: Disadvantage on Ability Checks and Saving Throws using Intelligence.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_STRENGTH
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength)
StatusType: BOOST
DisplayName: Cursed: Strength
Description: Disadvantage on Ability Checks and Saving Throws using Strength.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_WISDOM
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Wisdom)
StatusType: BOOST
DisplayName: Cursed: Wisdom
Description: Disadvantage on Ability Checks and Saving Throws using Wisdom.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ATTACK
Boosts: IF(HasStatus('CURSE_ATTACK', context.Source, context.Target)):Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Cursed: Attack Disadvantage
Description: Has Disadvantage on Attack Rolls against the source of the curse.
Icon: Spell_Necromancy_BestowCurse_AttackDisadvantage
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_EXTRA_DAMAGE
StatusType: BOOST
DisplayName: Cursed: Additional Damage
Description: Receives an additional [1] from the spellcaster's attacks or spells.
DescriptionParams: DealDamage(1d8,Necrotic)
Icon: Spell_Necromancy_BestowCurse_ExtraDamage
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591


CURSE_EXTRA_DAMAGE_OWNER
StatusType: BOOST
StackId: CURSE_EXTRA_DAMAGE_OWNER
Passives: Curse_ExtraDamage
StatusPropertyFlags: TickingWithSource;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups:
StatusEffect:
DisplayName: Cursed: Additional Damage*
Description: Receives an additional [1] from the spellcaster's attacks or spells.*
DescriptionParams: DealDamage(1d8,Necrotic)*
Icon: Spell_Necromancy_BestowCurse_ExtraDamage*
TickType: StartTurn*
Stats inherited from: *CURSE_EXTRA_DAMAGE


CURSE_SKIP_TURN
StatusType: BOOST
DisplayName: Cursed: Dread
Description: Each turn, the affected entity has to succeed a Wisdom Saving Throw or skip its turn.
Icon: Spell_Necromancy_BestowCurse_SkipTurn
StackId: BESTOW_CURSE
TickType: StartTurn
TooltipSave: Wisdom
OnTickRoll: SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickFail: ApplyStatus(CURSE_SKIPPED_TURN,100,1)
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591


CUTTING_WORDS
Boosts: RollBonus(SkillCheck,-1d6);RollBonus(RawAbility,-1d6);RollBonus(Attack,-1d6);DamageBonus(-1d6,,false)
StatusType: BOOST
DisplayName: Cutting Words
Description: Confidence has been badly shaken.

Has a 1d6 penalty to Attack Rolls, Ability Checks, and damage dealt.
Icon: Action_Bard_CuttingWords
SoundLoop: Spell_Status_CuttingWords_MO
SoundStop: Spell_Status_CuttingWords_MO_Stop
StackId: CUTTING_WORDS
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;InitiateCombat;BringIntoCombat
StatusEffect: 8841b0b4-25cc-488d-bcb0-ce32b94909e2


DANCING_LIGHTS
Boosts: GameplayLight(9,false,0.1)
StatusType: BOOST
DisplayName: Dancing Lights
Description: Illuminates [1] radius.
DescriptionParams: Distance(9)
Icon: Spell_Evocation_DancingLights
StackId: DANCING_LIGHTS
StatusEffect: e6d2276c-bc47-4f27-965a-7aaf7277398b


DARK_ONES_BLESSING
Boosts: IF(CharismaGreaterThan(9,context.Source)):TemporaryHP(CharismaModifier+ClassLevel(Warlock));IF(not CharismaGreaterThan(9,context.Source)):TemporaryHP(ClassLevel(Warlock))
StatusType: BOOST
DisplayName: Dark One's Blessing
Description: Gained temporary hit points equal to its Charisma Modifier and Warlock level combined.
Icon: Status_DarkOnes_Blessing
SoundStart: Spell_Passive_Impact_Damage_DarkOnesBlessing_L1to3
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


DARKVISION
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)
StatusType: BOOST
DisplayName: Darkvision
Description: Can see in the dark out to a range of [1].
DescriptionParams: Distance(12)
Icon: Spell_Evocation_Darkvision
StackId: DARKVISION
StatusGroups: SG_RemoveOnRespec
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907


DAYLIGHT
Boosts: GameplayLight(15,false,0.1,true)
StatusType: BOOST
DisplayName: Daylight
Description: Shining with the light of the sun. Dispels darkness in a [1] radius.
DescriptionParams: Distance(15)
Icon: Spell_Evocation_Daylight
SoundLoop: Spell_Status_Utility_Daylight
SoundStop: Spell_Status_Utility_Daylight_Stop
StackId: DAYLIGHT
StatusGroups: SG_Light
StatusEffect: 33b7386f-4737-49ba-a3b7-019d194ea5ad


DAYLIGHT_GROUND
Boosts: GameplayLight(15,false,0.1,true)*
StatusType: BOOST
StatusEffect: f75bd06c-4ff5-40f4-85d4-0ffb88e3f724
DisplayName: Daylight*
Description: Shining with the light of the sun. Dispels darkness in a [1] radius.*
DescriptionParams: Distance(15)*
Icon: Spell_Evocation_Daylight*
SoundLoop: Spell_Status_Utility_Daylight*
SoundStop: Spell_Status_Utility_Daylight_Stop*
StackId: DAYLIGHT*
StatusGroups: SG_Light*
Stats inherited from: *DAYLIGHT


DEFENSIVE_DUELIST
Boosts: AC(2)
StatusType: BOOST
DisplayName: Defensive Duellist
Description: When attacked with a melee attack, the creature uses a reaction to increase its Armour Class by [1], possibly causing the attack to miss.
DescriptionParams: ProficiencyBonus
Icon: PassiveAction_DefensiveDualist
StackId: DEFENSIVE_DUELIST
RemoveConditions: not HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) or IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead


DEFENSIVE_DUELIST_TOGGLE
StatusType: BOOST
DisplayName: Defensive Duellist
Icon: PassiveAction_DefensiveDualist
StackId: DEFENSIVE_DUELIST_TOGGLE
RemoveConditions: not WieldingFinesseWeapon()
RemoveEvents: OnEquip;OnUnequip
TickFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and WieldingFinesseWeapon()):ApplyStatus(DEFENSIVE_DUELIST,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and WieldingFinesseWeapon()):ApplyStatus(DEFENSIVE_DUELIST,100,-1)
OnRemoveFunctors: RemoveStatus(DEFENSIVE_DUELIST)


DESPAIR
StatusType: BOOST
DisplayName: Despair
Description: Despondency from deep within the Shadowfell has perforated your very being.
Icon: Status_Frightened
SoundVocalStart: WEAK
StackId: DESPAIR
StackPriority: 0
RemoveConditions: InSurface('SurfaceBlackrain')
RemoveEvents: OnTurn
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_APATHY,100,2)


DESPAIR_APATHY
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(SavingThrow, Dexterity);
StatusType: BOOST
DisplayName: Despair: Apathy
Description: Disadvantage on Ability Checks and Saving Throws using Dexterity.
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: DESPAIR
StackPriority: 1
RemoveConditions: InSurface('SurfaceBlackrain')
RemoveEvents: OnTurn
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_MADNESS,100,5)
Icon: Status_Frightened*
SoundVocalStart: WEAK*
Stats inherited from: *DESPAIR


DESPAIR_DREAD
Boosts: Disadvantage(AllSavingThrows); Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Despair: Dread
Description: Disadvantage on all Ability Checks and Saving Throws.
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: DESPAIR
StackPriority: 3
OnRemoveFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_DREAD,100,10)
Icon: Status_Frightened*
SoundVocalStart: WEAK*
RemoveConditions: InSurface('SurfaceBlackrain')*
RemoveEvents: OnTurn*
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_APATHY,100,2)*
Stats inherited from: *DESPAIR


DESPAIR_MADNESS
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(SavingThrow, Dexterity);Disadvantage(SavingThrow, Intelligence);Disadvantage(SavingThrow, Wisdom);Disadvantage(SavingThrow, Charisma);
StatusType: BOOST
DisplayName: Despair: Madness
Description: You are wracked with despondent madness that imposes Disadvantage on Dexterity Checks and Wisdom, Intelligence, Charisma, and Dexterity Saving Throws.
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: DESPAIR
StackPriority: 2
RemoveConditions: InSurface('SurfaceBlackrain')
RemoveEvents: OnTurn
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_DREAD,100,10)
Icon: Status_Frightened*
SoundVocalStart: WEAK*
Stats inherited from: *DESPAIR


DETECT_EVIL_GOOD
StatusType: BOOST
DisplayName: Detect Evil and Good
Description: %%% DEPRECATED Character can detect aberration, celestial, elemental, fey, fiend, and undead.
Icon: Spell_Divination_DetectEvilAndGood
FormatColor: LightBlue
StackId: DETECT_EVIL_GOOD
AuraRadius: 10
AuraStatuses: TARGET:IF(Tagged('ABERRATION')):ApplyStatus(DETECTED_EVIL_GOOD_ABERRATION);TARGET:IF(Tagged('CELESTIAL')):ApplyStatus(DETECTED_EVIL_GOOD_CELESTIAL);TARGET:IF(Tagged('ELEMENTAL')):ApplyStatus(DETECTED_EVIL_GOOD_ELEMENTAL);TARGET:IF(Tagged('UNDEAD')):ApplyStatus(DETECTED_EVIL_GOOD_UNDEAD);TARGET:IF(Tagged('FEY')):ApplyStatus(DETECTED_EVIL_GOOD_FEY);TARGET:IF(Tagged('FIEND')):ApplyStatus(DETECTED_EVIL_GOOD_FIEND)
StatusEffect:
SoundVocalStart: WEAK*
StackPriority: 0*
RemoveConditions: InSurface('SurfaceBlackrain')*
RemoveEvents: OnTurn*
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_APATHY,100,2)*
Stats inherited from: *DESPAIR


DETECTED_EVIL_GOOD_ABERRATION
StatusType: BOOST
DisplayName: %%% DEPRECATEDAberration
Description: Detect Evil and Good: Creature is an aberration.
Icon: statIcons_VoidWoken
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_ABERRATION


DETECTED_EVIL_GOOD_CELESTIAL
StatusType: BOOST
DisplayName: %%% DEPRECATED
Description: Detect Evil and Good: Creature is a celestial.
Icon: statIcons_Pure
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_CELESTIAL


DETECTED_EVIL_GOOD_ELEMENTAL
StatusType: BOOST
DisplayName: %%% DEPRECATED
Description: %%% DEPRECATED
Icon: statIcons_Petrified
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_ELEMENTAL


DETECTED_EVIL_GOOD_FEY
StatusType: BOOST
DisplayName: %%% DEPRECATED
Description: %%% DEPRECATED
Icon: statcons_Overgrown
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_FEY


DETECTED_EVIL_GOOD_FIEND
StatusType: BOOST
DisplayName: Fiend
Description: %%% DEPRECATED
Icon: statIcons_DemonicLeech
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_FIEND


DETECTED_EVIL_GOOD_UNDEAD
StatusType: BOOST
DisplayName: Undead
Description: Detect Evil and Good: Creature is undead.
Icon: statIcons_Invisible
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_UNDEAD


DETECT_THOUGHTS
Boosts: Tag(DETECTTHOUGHTS)
StatusType: BOOST
DisplayName: Detect Thoughts
Description: Can read the thoughts of certain creatures while talking to them.
Icon: Spell_Divination_DetectThoughts
StackId: DETECT_THOUGHTS
StatusGroups: SG_DetectThoughts;SG_RemoveOnRespec


DISARMED
StatusType: BOOST
DisplayName: Disarmed
Description: Affected entity has dropped its weapon to the ground.
Icon: statIcons_Disarmed
StackId: DISARMED
StatusPropertyFlags: InitiateCombat


DISTRACTED
Boosts: SourceAllyAdvantageOnAttack();
StatusType: BOOST
DisplayName: Distracted
Description: Not paying any attention to their surroundings.

The distractor's allies have Advantage on their next Attack Roll against the creature.
Icon: Status_Distracted
SoundLoop: Misc_Status_Distracted_MO
SoundStop: Misc_Status_Distracted_MO_Stop
TickType: StartTurn
RemoveConditions: IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource;InitiateCombat
StatusEffect: bd6bb894-25f0-4549-aba0-5e7bcf943b71


DIVINE_FAVOR
Boosts: CharacterWeaponDamage(1d4,Radiant)
StatusType: BOOST
DisplayName: Divine Favour
Description: Weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_DivineFavor
StackId: DIVINE_FAVOR
StatusGroups: SG_RemoveOnRespec
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1


DIVINE_SENSE
Boosts: IF(Tagged('CELESTIAL')):Advantage(AttackRoll);IF(Tagged('FIEND')):Advantage(AttackRoll);IF(Tagged('UNDEAD')):Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Divine Sense
Description: Has Advantage on Attack Rolls against celestials, fiends, and undead.
Icon: Action_Paladin_DivineSense
StackId: DIVINE_SENSE
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 3066e2c2-0c4d-4ea7-8801-441c4a6b0855


EAGLES_SPLENDOR
Boosts: Advantage(Ability, Charisma);
StatusType: BOOST
DisplayName: Eagle's Splendour
Description: Has Advantage on Charisma Checks.
Icon: Spell_Transmutation_EnhanceAbility_EaglesSplendor
StackId: EAGLES_SPLENDOR
StatusGroups: SG_RemoveOnRespec


ENDLESS_RAGE
Boosts: CharacterWeaponDamage(1d4)
StatusType: BOOST
DisplayName: Endless Rage
Description: While Raging, deals an additional [1] with weapon attacks, but receives [2] each turn.

Prevents Rage from ending early.
DescriptionParams: DealDamage(1d4, MainMeleeWeaponDamageType);DealDamage(1d4,Psychic)
Icon: TadpoleSuperPower_EndlessRage
SoundLoop: Spell_Status_EndlessRage_ST
SoundStop: Spell_Status_EndlessRage_ST_Stop
StackId: ENDLESS_RAGE
TickType: EndTurn
RemoveConditions: not HasStatus('SG_Rage')
RemoveEvents: OnTurn;OnStatusRemoved
TooltipDamage: DealDamage(1d4,Psychic)
TickFunctors: DealDamage(1d4,Psychic,Magical);ApplyStatus(RAGE_STOP_REMOVE,100,1);IF(not Combat(context.Source)):RemoveStatus(ENDLESS_RAGE)
OnApplyFunctors: ApplyStatus(RAGE_STOP_REMOVE,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 5ef637e7-64d1-43ec-850b-9f8a60c8236a


ENLARGE
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)
StatusType: BOOST
DisplayName: Enlarged
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.
DescriptionParams: 1d4
Icon: Spell_Transmutation_Enlarge
SoundLoop: MAG_Status_EnlargeSelf_Loop
SoundStop: MAG_Status_EnlargeSelf_End
StackId: SIZE
Passives: EnlargeWeightMedium;EnlargeWeightLarge
StatusGroups: SG_RemoveOnRespec
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2


ENLARGE_DUERGAR
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
StatusType: BOOST
Icon: statIcons_Enlarged
SoundVocalStart: SHOUT
StatusEffect: 7f4d99e9-8ebf-4810-86e4-d5e93b61039d
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


ENSNARING_STRIKE
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
StatusType: BOOST
DisplayName: Ensnared
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.
DescriptionParams: DealDamage(1d6,Piercing)
Icon: Spell_Conjuration_EnsnaringStrikeMelee
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: ENSNARING_STRIKE
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())
RemoveEvents: OnTurn
TooltipSave: Strength
TooltipDamage: DealDamage(1d6, Piercing)
TickFunctors: DealDamage(1d6, Piercing,Magical)
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc


ENSNARING_STRIKE_2
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DescriptionParams: DealDamage(2d6,Piercing)
TooltipDamage: DealDamage(2d6, Piercing)
TickFunctors: DealDamage(2d6, Piercing,Magical)
StatusGroups: SG_Restrained;SG_Condition
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENSNARING_STRIKE_3
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DescriptionParams: DealDamage(3d6,Piercing)
TooltipDamage: DealDamage(3d6, Piercing)
TickFunctors: DealDamage(3d6, Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENTHRALL
Boosts: HorizontalFOVOverride(10)
StatusType: BOOST
DisplayName: Enthralled
Description: Peripheral vision reduced. Will keep looking at the spellcaster.
Icon: Spell_Enchantment_Enthrall
SoundLoop: Spell_Status_Enthrall_MO
SoundStop: Spell_Status_Enthrall_MO_Stop
StackId: ENTHRALL
StatusEffect: 27b49a3e-1555-4eec-a509-a4d201c6a594


ENTHRALL_AURA
StatusType: BOOST
DisplayName: Enthralled
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ENTHRALL_OWNER
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 9
AuraStatuses: TARGET:IF(HasStatus('ENTHRALL',context.Target,context.Source)):ApplyStatus(ENTHRALL_AURA,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EXPEDITIOUS_RETREAT
Boosts: UnlockSpell(Shout_Dash_BonusAction)
StatusType: BOOST
DisplayName: Expeditious Retreat
Description: Dash available as a bonus action.
Icon: Spell_Divination_ExpeditiousRetreat
StackId: EXPEDITIOUS_RETREAT
StatusPropertyFlags: NonExtendable
StatusGroups: SG_RemoveOnRespec


EXPLOSIVE_RUNES
StatusType: BOOST
DisplayName: Glyph of Warding
Description: This arcane glyph will trigger a specific magical effect when stepped upon by an enemy.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EXTRA_ATTACK
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
StatusType: BOOST
DisplayName: Extra Attack
Description: Make an additional weapon attack this turn.
Icon: PassiveFeature_ExtraAttack
StackId: EXTRA_ATTACK
StackPriority: 20
TickType: StartTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead


EXTRA_ATTACK_Q
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK
StackPriority: 10
TickType: EndTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK,100,1)


FAERIE_FIRE
Boosts: Advantage(AttackTarget);GameplayLight(3,false,0.1);StatusImmunity(SG_Invisible)
StatusType: BOOST
DisplayName: Faerie Fire
Description: Shedding dim light. Incoming attacks have Advantage. Cannot be Invisible.
Icon: Spell_Evocation_FaerieFire
SoundLoop: Spell_Status_FaerieFire_MO
SoundStop: Spell_Status_FaerieFire_MO_Stop
StackId: INVISIBILITY
StackPriority: 10
StatusGroups: SG_Light
ApplyEffect: 887e86db-a1a5-4ea2-8b96-e3195e66b24c
StatusEffect: 423ef553-a009-40d0-b110-1f5398b1b774


FALSE_LIFE
Boosts: TemporaryHP(7)
StatusType: BOOST
DisplayName: False Life
Description: Gained [1] temporary hit points.
DescriptionParams: 7
Icon: Spell_Necromancy_FalseLife
StackId: TEMPORARY_HP
StackPriority: 7
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)
StatusGroups: SG_RemoveOnRespec


FALSE_LIFE_2
Boosts: TemporaryHP(12)
StatusType: BOOST
DescriptionParams: 12
StackPriority: 12
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FALSE_LIFE_3
Boosts: TemporaryHP(17)
StatusType: BOOST
DescriptionParams: 17
StackPriority: 17
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FEATHER_FALL
Boosts: IgnoreFallDamage()
StatusType: BOOST
DisplayName: Feather Fall
Description: Rate of descent is slowed, granting Immunity to Falling damage.
Icon: Spell_Transmutation_FeatherFall
SoundLoop: Spell_Status_FeatherFall_MO
StackId: FEATHER_FALL
StatusGroups: SG_RemoveOnRespec
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811


FIGHTING_STYLE_PROTECTION_TOGGLE
StatusType: BOOST
DisplayName: Fighting Style: Protection
Description: Protecting nearby allies with their shield, imposing Disadvantage on Attack Rolls against those allies.
Icon: PassiveAction_FightingStyle_Protection
TickFunctors: ApplyStatus(FIGHTING_STYLE_PROTECTION_AURA,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(FIGHTING_STYLE_PROTECTION_AURA,100,1)
OnRemoveFunctors: RemoveStatus(FIGHTING_STYLE_PROTECTION_AURA)


FIGHTING_STYLE_PROTECTION_AURA
StatusType: BOOST
DisplayName: Fighting Style: Protection
Description: Protecting nearby allies with their shield, imposing Disadvantage on Attack Rolls against those allies.
Icon: PassiveAction_FightingStyle_Protection
StackId: FIGHTING_STYLE_PROTECTION_AURA
AuraRadius: 2
AuraStatuses: IF(Ally() and HasShieldEquipped(context.Source) and HasActionResource('ReactionActionPoint',1,0, false,false,context.Source) and not HasStatus('SG_Incapacitated',context.Source) and not HasStatus('SG_Unconscious',context.Source)):ApplyStatus(FIGHTING_STYLE_PROTECTION,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FIGHTING_STYLE_PROTECTION
Boosts: Disadvantage(AttackTarget)
StatusType: BOOST
DisplayName: Fighting Style: Protection
Description: Protected by a nearby ally. The next Attack Roll against you has Disadvantage.
Icon: PassiveAction_FightingStyle_Protection
StackId: FIGHTING_STYLE_PROTECTION
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead


FLAME_BLADE
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)
StatusType: BOOST
DisplayName: Flame Blade
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6)
Icon: Spell_Evocation_FlameBlade
FormatColor: Fire
StackId: FLAME_BLADE
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c


FLAMING_SPHERE
StatusType: BOOST
DisplayName: Flaming Aura
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.
DescriptionParams: Distance(1.5);DealDamage(2d6,Fire)
Icon: Spell_Conjuration_FlamingSphere
SoundLoop: Misc_Status_Burning_MO
StackId: FLAMING_SPHERE
SurfaceChange: Ignite
TickType: EndTurn
TooltipSave: Dexterity
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnTickSuccess: DealDamage(2d6,Fire,Magical)
OnTickFail: DealDamage(2d6/2,Fire,Magical)
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814


FLAMING_SPHERE_3
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(3d6,Fire)
OnTickSuccess: DealDamage(3d6,Fire,Magical)
OnTickFail: DealDamage(3d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_AURA
Boosts: GameplayLight(5,false,0.1)
StatusType: BOOST
DisplayName: Flaming Sphere
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.
DescriptionParams: DealDamage(2d6,Fire);Distance(1.5)
Icon: Spell_Conjuration_FlamingSphere
StackId: FLAMING_SPHERE_AURA
AuraRadius: 2
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE,100,-1)
SurfaceChange: Ignite
TooltipSave: Dexterity
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451


FLAMING_SPHERE_AURA_3
Boosts: GameplayLight(5,false,0.1)*
StatusType: BOOST
DescriptionParams: DealDamage(3d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_3,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_TECHNICAL
Boosts: UnlockSpell(Target_FlamingSphere_Ram)
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: FlamingSphere_State
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FLAMING_SPHERE_TECHNICAL_3
Boosts: UnlockSpell(Target_FlamingSphere_Ram_3)
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: FlamingSphere_State_3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FLAMING_SPHERE_BLOCK
Boosts: IF(TurnBased(context.Source)):ActionResourceBlock(Movement);IF(TurnBased(context.Source)):ActionResourceBlock(BonusActionPoint)
StatusType: BOOST
DisplayName: Immobile
Description: The flaming sphere cannot move unless it uses its caster's bonus action.
Icon: Skill_Druid_FlamingSphere_Move
StackId: FLAMING_SPHERE_BLOCK
StatusPropertyFlags: DisableOverhead;DisableCombatlog


FORMATIONTACTICS
StatusType: BOOST
DisplayName: Formation Tactics
Description: Advantage on Saving Throws against being Charmed, Frightened, Grappled, or Restrained while within [1] of at least one ally.
DescriptionParams: Distance(1.5)
Icon: Status_FormationTacics
StackId: FORMATIONTACTICS
StackPriority: 0
StatusPropertyFlags: DisableCombatlog
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


FORMATIONTACTICS_AURA
StatusType: BOOST
DisplayName: %%% |Formation Tactics Aura|
Description: Applies Formation Tactics.
StackId: FORMATIONTACTICS_AURA
StackPriority: 1
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('COMBAT_FORMATIONTACTICS')):ApplyStatus(FORMATIONTACTICS)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FOXS_CUNNING
Boosts: Advantage(Ability, Intelligence);
StatusType: BOOST
DisplayName: Fox's Cunning
Description: Has Advantage on Intelligence Checks.
Icon: Spell_Transmutation_EnhanceAbility_FoxsCunning
StackId: FOXS_CUNNING
StatusGroups: SG_RemoveOnRespec


FRIENDS
Boosts: Advantage(SourceDialogue,Charisma)
StatusType: BOOST
DisplayName: Friends
Description: Has Advantage on Charisma Checks directed at the target creature.
Icon: Spell_Enchantment_Friends
StackId: FRIENDS
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


GREAT_WEAPON_MASTER_BONUS_ATTACK
Boosts: UnlockSpell(Target_GreatWeaponMaster_BonusAttack)
StatusType: BOOST
DisplayName: Great Weapon Master: Bonus Attack
Description: Can make a melee attack as a bonus action.
Icon: PassiveAction_GreatWeaponMaster_AllIn
StackId: GREAT_WEAPON_MASTER_DAMAGE
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec


GUIDANCE
Boosts: RollBonus(SkillCheck,1d4);RollBonus(RawAbility,1d4)
StatusType: BOOST
DisplayName: Guidance
Description: Gains a +1d4 bonus to Ability Checks.
Icon: Spell_Divination_Guidance
SoundLoop: Spell_Status_Guidance_MO
SoundStop: Spell_Status_Guidance_MO_Stop
StackId: GUIDANCE
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


GUIDING_BOLT
Boosts: Advantage(AttackTarget)
StatusType: BOOST
DisplayName: Guiding Bolt
Description: The next Attack Roll made against this creature has Advantage.
Icon: Spell_Evocation_GuidingBolt
StackId: GUIDING_BOLT
TickType: EndTurn
RemoveConditions: IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Light
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


HASTE
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)
StatusType: BOOST
DisplayName: Hastened
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.
Icon: Spell_Transmutation_Haste
SoundLoop: Spell_Status_Longstrider_MO
SoundStop: Spell_Status_Haste_MO_Stop
StackId: HASTE
StackPriority: 10
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)
StatusGroups: SG_RemoveOnRespec
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a


HEALING_RADIANCE
StatusType: BOOST
DisplayName: Healing Radiance
Description: Affected paladin is calling upon the powers of nature. The paladin and its allies within [2] will regain [1] at the start of the paladin's next turn.
DescriptionParams: RegainHitPoints(ClassLevel(Paladin)+Cause.CharismaModifier+ProficiencyBonus);Distance(3)
Icon: Action_Paladin_HealingRadiance
StackId: HEALING_RADIANCE
TickType: StartTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):UseSpell(Shout_HealingRadiance_Heal,true,true,true)
StatusGroups: SG_RemoveOnRespec


HEAT_METAL
StatusType: BOOST
DisplayName: Heat Metal
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.
DescriptionParams: DealDamage(2d8,Fire)
Icon: Spell_Transmutation_HeatMetal
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6


HEAT_METAL_DISADVANTAGE
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Heat Metal: Disadvantage
Description: Has Disadvantage on Attack Rolls and Ability Checks until the start of the caster's next Turn.
Icon: Spell_Transmutation_HeatMetal
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HEAT_METAL_DISADVANTAGE
TickType: StartTurn
RemoveConditions: HasHeatMetalActive()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: TickingWithSource


HEAT_METAL_REAPPLY
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage
Description: Creature can reapply the damage dealt by the heated metal.
Icon: Spell_Transmutation_HeatMetal_Reapply
StackId: HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL
Boosts:
StatusType: BOOST
StackId: HEAT_METAL_TECHNICAL
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY,100,9)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY)
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_3
StatusType: BOOST
DescriptionParams: DealDamage(3d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_TECHNICAL_3
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY_3')):ApplyStatus(HEAT_METAL_REAPPLY_3,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_3)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HEAT_METAL_REAPPLY_3
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_3);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HELLISH_REBUKE
StatusType: BOOST
DisplayName: Hellish Rebuke
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].
DescriptionParams: DealDamage(2d10,Fire)
Icon: Spell_HellishRebuke
StackId: HELLISH_REBUKE
StackPriority: 0
Passives: HellishRebuke
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusGroups: SG_RemoveOnRespec


HELLISH_REBUKE_2
StatusType: BOOST
DescriptionParams: DealDamage(3d10,Fire)
Icon: Spell_HellishRebuke_2
StackPriority: 1
Passives: HellishRebuke_2
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


HELLISH_REBUKE_3
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Fire)
StackPriority: 2
Passives: HellishRebuke_3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
Icon: Spell_HellishRebuke*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


HEROISM
Boosts: StatusImmunity(SG_Frightened)
StatusType: BOOST
DisplayName: Heroism
Description: Can't be Frightened. Receives [1] per turn.
DescriptionParams: GainTemporaryHitPoints(5)
Icon: Spell_Enchantment_Heroism
SoundLoop: Spell_Status_Heroism_MO
SoundStop: Spell_Status_Heroism_MO_Stop
StackId: HEROISM
TickFunctors: ApplyStatus(HEROISM_TEMP_HP,100,1)
OnApplyFunctors: ApplyStatus(HEROISM_TEMP_HP,100,1)
OnRemoveFunctors: RemoveStatus(HEROISM_TEMP_HP)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 03288c04-83cf-4fd3-b350-bf1c5e282bb4
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


HEROISM_TEMP_HP
Boosts: TemporaryHP(5)
StatusType: BOOST
DisplayName: Heroism
Icon: Spell_Enchantment_Heroism
StackId: TEMPORARY_HP
StackPriority: 5
StackType: Overwrite
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


HEX_STRENGTH
Boosts: Disadvantage(Ability, Strength)
StatusType: BOOST
DisplayName: Hexed: Strength
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Strength Checks.
DescriptionParams: DealDamage(1d6,Necrotic)
Icon: Spell_Enchantment_Hex_Strenght
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
RemoveConditions: HasStatus('KNOCKED_OUT')
RemoveEvents: OnAttacked;OnStatusApplied
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)
StatusGroups: SG_Cursed
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704


HEX_DEXTERITY
Boosts: Disadvantage(Ability, Dexterity)
StatusType: BOOST
DisplayName: Hexed: Dexterity
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Dexterity Checks.
Icon: Spell_Enchantment_Hex_Dexterity
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_CONSTITUTION
Boosts: Disadvantage(Ability, Constitution)
StatusType: BOOST
DisplayName: Hexed: Constitution
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Constitution Checks.
Icon: Spell_Enchantment_Hex_Constitution
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_INTELLIGENCE
Boosts: Disadvantage(Ability, Intelligence)
StatusType: BOOST
DisplayName: Hexed: Intelligence
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Intelligence Checks.
Icon: Spell_Enchantment_Hex_Intelligence
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_WISDOM
Boosts: Disadvantage(Ability, Wisdom)
StatusType: BOOST
DisplayName: Hexed: Wisdom
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Wisdom Checks.
Icon: Spell_Enchantment_Hex_Wisdom
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_CHARISMA
Boosts: Disadvantage(Ability, Charisma)
StatusType: BOOST
DisplayName: Hexed: Charisma
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Charisma Checks.
Icon: Spell_Enchantment_Hex_Charisma
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_OWNER
StatusType: BOOST
DisplayName: Hex
Description: When this creature attacks the target of its Hex spell, it deals an additional [1].
Icon: Spell_Enchantment_Hex
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
StackId: HEX_OWNER
Passives: Hex
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


HEX_REAPPLY
Boosts: UnlockSpell(Target_Hex_Reapply)
StatusType: BOOST
DisplayName: Reapply Hex
Description: Can cast Hex without expending a new spell slot.
Icon: Spell_Enchantment_Hex
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
StackId: HEX_REAPPLY
ApplyEffect: 3b08002d-3034-46e1-a9b4-6d95eb7b70f8
StatusEffect: 94d4be10-1632-47ac-a314-ce93297f2f5f


HOLY_REBUKE
StatusType: BOOST
DisplayName: Holy Rebuke
Description: Affected entity is protected by a vengeful aura.

Attackers take [1] when they hit the entity with a melee attack.
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Action_Paladin_HolyRebuke
StackId: HOLY_REBUKE
TickType: StartTurn
Passives: HolyRebuke


HORDE_BREAKER
Boosts: UnlockSpell(Target_HordeBreaker_Free);UnlockSpell(Projectile_HordeBreaker_Free);
StatusType: BOOST
DisplayName: Horde Breaker
Description: Can attack a second creature close to its first target.
Icon: Action_HordeBreaker_Melee
StackId: HORDE_BREAKER
TickType: EndTurn
StatusPropertyFlags: NonExtendable
StatusGroups: SG_RemoveOnRespec


HORDE_BREAKER_TECHNICAL
StatusType: BOOST
DisplayName: %%%Horde Breaker Technical
Icon: Action_HordeBreaker_Melee
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource;NonExtendable
StatusGroups: SG_RemoveOnRespec


HORDE_BREAKER_TARGET
StatusType: BOOST
DisplayName: Horde Breaker
Description: Creature is open to a follow-up attack.
Icon: Action_HordeBreaker_Melee
SoundLoop: Spell_Status_Hordebreaker_Target_MO
SoundStop: Spell_Status_Hordebreaker_Target_MO_Stop
StackId: HORDE_BREAKER_TARGET
TickType: EndTurn
StatusPropertyFlags: TickingWithSource;NonExtendable
ApplyEffect: a1df10ba-3c5c-44ec-b40a-7a20ceda43e9
StatusEffect: c103edbb-14a4-431d-96b3-3729b417ad41


HORRIFIC_VISAGE
StatusType: BOOST
DisplayName: Horrific Visage
Description: Terrified by a sorcerer's twisted presence. Takes [1] each turn.

Removed upon succeeding an Intelligence Saving Throw.
DescriptionParams: DealDamage(1d4,Psychic)
Icon: TadpoleSuperPower_Sorcerer
StackId: HORRIFIC_VISAGE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Intelligence, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
RemoveEvents: OnTurn
TooltipSave: Intelligence
TooltipDamage: DealDamage(1d4,Psychic)
TickFunctors: DealDamage(1d4,Psychic,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: IF(not SavingThrow(Ability.Intelligence, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))):DealDamage(1d4,Psychic,Magical);
ApplyEffect: 4442e4ef-947f-4601-ad6f-4cc8181201c7
StatusEffect: 3b2d1f37-ddef-4c9f-88a6-e437315403e3
StatusEffectOnTurn: 4442e4ef-947f-4601-ad6f-4cc8181201c7


HORRIFIC_VISAGE_RECOVERY
StatusType: BOOST
DisplayName: Horrific Visage
Description: Regain [1] Sorcery Points.
DescriptionParams: 2
Icon: TadpoleSuperPower_Sorcerer
StackId: HORRIFIC_VISAGE_RECOVERY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
OnApplyFunctors: RestoreResource(SELF,SorceryPoint,2,0);


HUNTERS_MARK
StatusType: BOOST
DisplayName: Hunter's Mark Quarry
Description: Affected entity suffers an additional 1d6 damage if the spellcaster hits it with a weapon attack.
Icon: Spell_Divination_HuntersMark
SoundStart: Spell_Status_HuntersMark_MO
SoundLoop: Spell_Status_HuntersMark_MO_Stop
RemoveConditions: HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusApplied;OnAttacked
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HUNTERS_MARK') and not IsDowned() and (not HasStatus('HUNTERS_MARK_OWNER', context.Source) or HasStatus('HUNTERS_MARK_REAPPLY', context.Source))):ApplyStatus(SELF,AI_HELPER_HUNTERSMARK_OWNER,100,-1);AI_ONLY:IF(not HasStatus('HUNTERS_MARK') and not HasStatus('DOWNED') and (not HasStatus('HUNTERS_MARK_OWNER', context.Source) or HasStatus('HUNTERS_MARK_REAPPLY', context.Source))):ApplyStatus(AI_HELPER_HUNTERSMARK,100,-1);
OnRemoveFunctors: RemoveStatus(SELF,HUNTERS_MARK_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HUNTERS_MARK_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HUNTERS_MARK_REAPPLY,100,-1,,,,,true)
ApplyEffect: 5a259bdd-10d5-453a-9aee-1e85a986baf4
StatusEffect: 0d122bff-6d13-4373-a807-b8663d48559e


HUNTERS_MARK_OWNER
StatusType: BOOST
DisplayName: Hunter's Mark
Description: When this creature attacks its quarry, it deals an additional 1d6 damage.
Icon: Spell_Divination_HuntersMark
StackId: HUNTERS_MARK_OWNER
Passives: HuntersMark
TickFunctors: AI_ONLY:ApplyStatus(AI_HELPER_HUNTERSMARK_OWNER,100,1);
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HUNTERS_MARK_REAPPLY
Boosts: UnlockSpell(Target_HuntersMark_Reapply);
StatusType: BOOST
DisplayName: Hunt Completed
Description: Can use a bonus action to reapply Hunter's Mark to another target.
Icon: Spell_Divination_HuntersMark
StackId: HUNTERS_MARK_REAPPLY


INVOKE_DUPLICITY
Boosts: IF(HasStatus('INVOKE_DUPLICITY',context.Source)):SourceAllyAdvantageOnAttack()
StatusType: BOOST
DisplayName: Invoke Duplicity
Description: The spellcaster and its allies have Advantage on Attack Rolls when they and their target are both within [1] of the illusory duplicate.
DescriptionParams: Distance(3)
Icon: Action_Cleric_InvokeDuplicity
StackId: INVOKE_DUPLICITY
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


INVOKE_DUPLICITY_AURA
StatusType: BOOST
DisplayName: Aura of Duplicity
Icon: Action_Cleric_InvokeDuplicity
SoundLoop: Spell_Status_InvokeDuplicity_Aura_MO
SoundStop: Spell_Status_InvokeDuplicity_Aura_MO_Stop
StackId: INVOKE_DUPLICITY_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and not SummonOwner()):ApplyStatus(INVOKE_DUPLICITY)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: d798b3cf-15ab-4911-9884-82799e6fd3ef


LEVITATE
StatusType: BOOST
DisplayName: Levitating
Description: Suspended in the air.
Icon: statIcons_Levitating
StackId: LEVITATE
StatusGroups: SG_RemoveOnRespec


LIGHT
Boosts: GameplayLight(7.5,false,0.1)
StatusType: BOOST
DisplayName: Light
Description: This object has an aura of light with a radius of [1].
DescriptionParams: Distance(7.5)
Icon: Spell_Evocation_Light
StackId: LIGHT
StatusGroups: SG_Light;SG_RemoveOnRespec
IsUnique: 1
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8


LIGHT_FLAME_BLADE
Boosts: GameplayLight(3,false,0.1);WeaponAttackTypeOverride(MeleeSpellAttack)
StatusType: BOOST
DisplayName: Flame Blade
Description: This blade sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.
DescriptionParams: Distance(3);Distance(6)
Icon: Spell_Evocation_Light
FormatColor: Fire
SoundLoop: Misc_Status_Burning_MO
StackId: LIGHT_FLAME_BLADE
StatusEffect: f8d0e4e1-c56f-4f4c-bc0f-7f7f79f7e843


LONGSTRIDER
Boosts: ActionResource(Movement,3,0)
StatusType: BOOST
DisplayName: Longstrider
Description: Movement speed increased by [1].
DescriptionParams: Distance(3)
Icon: Spell_Transmutation_Longstrider
SoundLoop: Spell_Status_Longstrider_MO
SoundStop: Spell_Status_Longstrider_MO_Stop
StackId: LONGSTRIDER
StatusGroups: SG_RemoveOnRespec
StatusEffect: e14337a2-55b0-495a-8294-02f7de8d0209


LURING_SONG
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);
StatusType: BOOST
DisplayName: Lured
Description: Attracted to a harpy's luring melody.

The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn!
Icon: statIcons_Lured
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: LURING_SONG
StackPriority: 1
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed()) and ((Tagged('ACT1_DEN_CHARMEDKID') and Combat()) or not Tagged('ACT1_DEN_CHARMEDKID'))
RemoveEvents: OnDamage;OnTurn
TooltipSave: Wisdom
StatusPropertyFlags: BringIntoCombat;TickingWithSource;ForceOverhead;OverheadOnTurn;LoseControl
StatusGroups: SG_Charmed;SG_ScriptedPeaceBehaviour
StatusEffect: 5f2c07d0-4d7e-4d6a-848d-c69ba9c2d74c


LURING_SONG_AURA
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint); StatusImmunity(LURING_SONG);
StatusType: BOOST
DisplayName: Singing
Description: The harpy Lures nearby creatures with a magical melody.

The song ends if she is incapacitated or loses concentration.
Icon: Action_Singing
StillAnimationType: Shouting
StillAnimationPriority: Dazed
StackId: SILENCED
StackPriority: 0
AuraRadius: 30
AuraStatuses: TARGET:IF(Character() and not HasStatus('SILENCED') and Tagged('HUMANOID') and not Tagged('HARPY') and not Dead() and Enemy()):ApplyStatus(LURING_SONG_AURA_VICTIM);TARGET:IF(Character() and Tagged('HARPY') and not Dead()):ApplyStatus(LURING_SONG_AURA_LISTENER);
RemoveConditions: HasStatus('SILENCED')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: OverheadOnTurn
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_DropForNonMutingDialog
StatusEffect: ca367127-9418-45ea-8657-8a1ddcb58931


LURING_SONG_AURA_VICTIM
StatusType: BOOST
DisplayName: Luring Song
Description: Must succeed a Wisdom Saving Throw every turn or be Lured by the Harpy's song.
Icon: statIcons_LuringSong
StillAnimationPriority: Dazed
StackId: LURING_SONG
StackPriority: 0
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog
OnRemoveFunctors: RemoveStatus(SELF,LURING_SONG)
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
OnTickSuccess: ApplyStatus(LURING_SONG,100,1);
OnTickFail: ApplyStatus(LURING_SONG_RESIST,100,2);
StatusEffect: f963a6cb-456f-44a4-a90a-5a61abae13a7


LURING_SONG_AURA_LISTENER
StatusType: BOOST
DisplayName: Drowned Out
Description: This creature cannot sing while another harpy is already in song.
Icon: statIcons_LuringSong
StackId: LURING_SONG_AURA_LISTENER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LURING_SONG_RESIST
StatusType: BOOST
DisplayName: Resisted the Song
Description: Succeeded a Saving Throw against the harpy's Luring Song and is immune to its effects for [1] turns.
DescriptionParams: 2
Icon: statIcons_ResistedTheSong
StackId: LURING_SONG
StackPriority: 2
StatusPropertyFlags: OverheadOnTurn


MAGE_ARMOR
Boosts: ACOverrideFormula(13,true,Dexterity)
StatusType: BOOST
DisplayName: Mage Armour
Description: Base Armour Class is 13.
Icon: Spell_Abjuration_MageArmor
SoundStop: Spell_Status_MageArmor_MO_Stop
StackId: MAGE_ARMOR
RemoveConditions: WearingArmor()
RemoveEvents: OnEquip;OnTurn
OnApplyFunctors: AI_ONLY:IF(not HasStatus('MAGE_ARMOR')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)
StatusGroups: SG_RemoveOnRespec
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce


MAGIC_WEAPON
Boosts: WeaponEnchantment(1);WeaponProperty(Magical)
StatusType: BOOST
DisplayName: Magic Weapon
Description: Weapon has become magical, receiving a +[1] bonus to Attack and Damage Rolls.
DescriptionParams: 1
Icon: Spell_Transmutation_MagicWeapon
SoundLoop: Spell_Status_MagicWeapon_MO
SoundStop: Spell_Status_MagicWeapon_MO_Stop
StackId: MAGIC_WEAPON
StackPriority: 0
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 6994e8dc-14ac-48a5-9c8e-c1925031e852
StatusEffect: 359918c9-0c9a-4714-a032-0deac359d00b


MELEE_SPELL_ATTACK
StatusType: BOOST
DisplayName: Melee Spell Attack
Description: Your attacks with this weapon use your Spell Attack Modifier.
Icon: GenericIcon_Intent_Buff


MOBILE_NO_AOO
StatusType: BOOST
DisplayName: Sluggardly
Description: Can't make an Opportunity Attack against its most recent attacker.
Icon: statIcons_MobileFoe
StackId: MOBILE_NO_AOO
TickType: EndTurn


MOBILE_NO_AOO_SOURCE
StatusType: BOOST
DisplayName: Mobile Attack
Description: This creature's target cannot make an Opportunity Attack when the creature moves away.
StackId: MOBILE_NO_AOO_SOURCE
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOONBEAM
StatusType: BOOST
DisplayName: Moonbeam
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.
DescriptionParams: DealDamage(2d10,Radiant)
Icon: Spell_Evocation_Moonbeam
SoundStart: Spell_Status_MoonBeam_Enter
SoundLoop: Spell_Status_MoonBeam_MO
SoundStop: Spell_Status_MoonBeam_MO_Stop
StackId: MOONBEAM
TickType: StartTurn
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnApplySuccess: DealDamage(2d10,Radiant,Magical)
OnApplyFail: DealDamage(2d10/2,Radiant,Magical)
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess: DealDamage(2d10,Radiant,Magical)
OnTickFail: DealDamage(2d10/2,Radiant,Magical)
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860


MOONBEAM_3
StatusType: BOOST
DescriptionParams: DealDamage(3d10,Radiant)
OnApplySuccess: DealDamage(3d10,Radiant,Magical)
OnApplyFail: DealDamage(3d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(3d10,Radiant,Magical)
OnTickFail: DealDamage(3d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


MOONBEAM_AURA
Boosts: GameplayLight(2,false,0.1)
StatusType: BOOST
DisplayName: Moonbeam
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.
DescriptionParams: DealDamage(2d10,Radiant)
Icon: Spell_Evocation_Moonbeam
StackId: MOONBEAM_AURA
AuraRadius: 1
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4


MOONBEAM_AURA_3
Boosts: GameplayLight(2,false,0.1)*
StatusType: BOOST
DescriptionParams: DealDamage(3d10,Radiant)
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM_3,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


MOONBEAM_OWNER
Boosts: UnlockSpell(Target_Moonbeam_Move)
StatusType: BOOST
DisplayName: Moonbeam
Description: %%%|Unlock action to move moonbeam|
Icon: Spell_Evocation_Moonbeam
StackId: MOONBEAM_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: BreakConcentration()


MOONBEAM_OWNER_3
Boosts: UnlockSpell(Target_Moonbeam_Move_3)
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MINOR_ILLUSION
StatusType: BOOST
DisplayName: Minor Illusion
Description: An illusory image that distracts nearby creatures, compelling them to investigate.
SoundLoop: Spell_Status_MinorIllusion_MO
SoundStop: Spell_Status_MinorIllusion_Dispell_ST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControlFriendly;LoseControl
StatusEffect: 7f51ca42-e6c8-4ea1-8a76-62389543dfdb


MIRROR_IMAGE_1
Boosts: AC(3)
StatusType: BOOST
DisplayName: Mirror Image
Description: The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster successfully evades an attack, one of the images disappears.
Icon: Spell_Illusion_MirrorImage
SoundStop: Spell_Status_MirrorImage_Dissapear
StackId: MIRROR_IMAGE_1
RemoveConditions: IsMiss()
RemoveEvents: OnAttacked
StatusGroups: SG_RemoveOnRespec
StatusEffect: 34d203fc-d0ad-48dc-9ddd-ff813abdedd4


MIRROR_IMAGE_2
Boosts: AC(3)
StatusType: BOOST
DisplayName: Second Mirror Image
Icon: Spell_Illusion_MirrorImage
SoundStop: Spell_Status_MirrorImage_Dissapear
StackId: MIRROR_IMAGE_2
RemoveConditions: IsMiss() and not HasStatus('MIRROR_IMAGE_1', context.Source)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 096fc7e3-ff21-448b-8fee-4eaffbe5e421
Description: The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster successfully evades an attack, one of the images disappears.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_1


MIRROR_IMAGE_3
Boosts: AC(3)
StatusType: BOOST
DisplayName: Third Mirror Image
Icon: Spell_Illusion_MirrorImage
SoundStop: Spell_Status_MirrorImage_Dissapear
StackId: MIRROR_IMAGE_3
RemoveConditions: IsMiss() and not HasStatus('MIRROR_IMAGE_1', context.Source) and not HasStatus('MIRROR_IMAGE_2', context.Source)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 3fa4349f-687b-4715-a510-962f97d544d1
Description: The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster successfully evades an attack, one of the images disappears.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_1


NATURES_WRATH
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DisplayName: Nature's Wrath
Icon: Action_Paladin_NaturesWrath
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: NATURES_WRATH
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Strength
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect: 92f376fb-aa71-4858-99b2-785cb9694734
StatusEffect: b5561d10-6cc4-4403-a567-b569c96a5d76
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
SoundVocalStart: EXHAUSTED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *RESTRAINED


OILED
StatusType: BOOST
DisplayName: Oiled
Description: Whenever this creature takes Fire damage, it suffers an additional [1].
DescriptionParams: DealDamage(5,Fire)
Icon: Status_Oiled
StackId: OILED
Passives: Oiled


OWLS_WISDOM
Boosts: Advantage(Ability, Wisdom);
StatusType: BOOST
DisplayName: Owl's Wisdom
Description: Has Advantage on Wisdom Checks.
Icon: Spell_Transmutation_EnhanceAbility_OwlsWisdom
StackId: OWLS_WISDOM
StatusGroups: SG_RemoveOnRespec


PALADIN_OATH_BROKEN
Boosts: ActionResourceBlock(ChannelOath)
StatusType: BOOST
DisplayName: Oath Broken
Description: You have broken your sacred Oath and betrayed your beliefs. You can no longer use Channel Oath Charges.

You should go to camp and contemplate what happened and what comes next.
Icon: statIcons_OathBroken
StackId: PALADIN_OATH_BROKEN
StatusPropertyFlags: IgnoreResting;ApplyToDead


PASS_WITHOUT_TRACE
Boosts: Skill(Stealth, 10)
StatusType: BOOST
DisplayName: Pass Without Trace
Description: Veiled by an ally. +10 bonus to Stealth Checks.
Icon: Spell_Abjuration_PassWithoutTrace
StackId: PASS_WITHOUT_TRACE
StackPriority: 0
StatusGroups: SG_RemoveOnRespec
StatusEffect: ffa6b582-5570-4e0b-b7d6-bcf3ae3548f0


PASS_WITHOUT_TRACE_AURA
Boosts: Skill(Stealth, 10)
StatusType: BOOST
DisplayName: Pass Without Trace Aura
Description: This entity and nearby allies have a +10 bonus to Stealth Checks.
Icon: Spell_Abjuration_PassWithoutTrace
SoundLoop: Spell_Status_PassWithoutTraceAura
SoundStop: Spell_Status_PassWithoutTraceAura_Stop
StackId: PASS_WITHOUT_TRACE
StackPriority: 1
AuraRadius: 10
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PASS_WITHOUT_TRACE)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 4555b070-e92d-467f-8d81-b9e421fed7be


PETPAL
Boosts: Tag(PETPAL)
StatusType: BOOST
DisplayName: Speak with Animals
Description: Can comprehend and communicate with beasts.
Icon: Spell_Divination_SpeakWithAnimals
StackId: PETPAL


PHANTASMAL_FORCE
StatusType: BOOST
DisplayName: Phantasmal Force
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. Each time they take damage from another source, the damage type of Phantasmal Force changes to that damage type.
DescriptionParams: DealDamage(1d6,Psychic)
Icon: Spell_Illusion_PhantasmalForce
StillAnimationType: Mental
StillAnimationPriority: Mental
HitAnimationType: None
SoundLoop: Spell_Status_PhantasmalForce_MO
SoundStop: Spell_Status_PhantasmalForce_MO_Stop
StackId: PHANTASMAL_FORCE
Passives: PhantasmalForce
RemoveConditions: SavingThrow(Ability.Intelligence, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Intelligence
TooltipDamage: DealDamage(1d6,Psychic)
TickFunctors: AI_ONLY:DealDamage(1d6,Psychic,Magical)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
OnApplyFunctors: ApplyStatus(PHANTASMAL_FORCE_PSYCHIC,100,10)
OnRemoveFunctors: RemoveStatus(PHANTASMAL_FORCE_SLASHING);RemoveStatus(PHANTASMAL_FORCE_PIERCING);RemoveStatus(PHANTASMAL_FORCE_BLUDGEONING);RemoveStatus(PHANTASMAL_FORCE_ACID);RemoveStatus(PHANTASMAL_FORCE_THUNDER);RemoveStatus(PHANTASMAL_FORCE_NECROTIC);RemoveStatus(PHANTASMAL_FORCE_FIRE);RemoveStatus(PHANTASMAL_FORCE_LIGHTNING);RemoveStatus(PHANTASMAL_FORCE_COLD);RemoveStatus(PHANTASMAL_FORCE_PSYCHIC);RemoveStatus(PHANTASMAL_FORCE_POISON);RemoveStatus(PHANTASMAL_FORCE_RADIANT);RemoveStatus(PHANTASMAL_FORCE_FORCE)
StatusEffect: fcd606f1-32af-4065-90b0-bc96a5f32374
StatusEffectOnTurn: db534ff8-b73e-4f36-a638-a4fe80be9272


PHANTASMAL_FORCE_SLASHING
StatusType: BOOST
DisplayName: Phantasmal Force: Slashing
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.
DescriptionParams: DealDamage(1d6,Slashing)
Icon: Spell_Illusion_PhantasmalForce
StackId: PHANTASMAL_FORCE_DAMAGE
StackType: Overwrite
TooltipDamage: DealDamage(1d6,Slashing)
TickFunctors: DealDamage(1d6,Slashing,Magical)


PHANTASMAL_FORCE_PIERCING
StatusType: BOOST
DisplayName: Phantasmal Force: Piercing
DescriptionParams: DealDamage(1d6,Piercing)
TooltipDamage: DealDamage(1d6,Piercing)
TickFunctors: DealDamage(1d6,Piercing,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_BLUDGEONING
StatusType: BOOST
DisplayName: Phantasmal Force: Bludgeoning
DescriptionParams: DealDamage(1d6,Bludgeoning)
TooltipDamage: DealDamage(1d6,Bludgeoning)
TickFunctors: DealDamage(1d6,Bludgeoning,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_ACID
StatusType: BOOST
DisplayName: Phantasmal Force: Acid
DescriptionParams: DealDamage(1d6,Acid)
TooltipDamage: DealDamage(1d6,Acid)
TickFunctors: DealDamage(1d6,Acid,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_THUNDER
StatusType: BOOST
DisplayName: Phantasmal Force: Thunder
DescriptionParams: DealDamage(1d6,Thunder)
TooltipDamage: DealDamage(1d6,Thunder)
TickFunctors: DealDamage(1d6,Thunder,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_NECROTIC
StatusType: BOOST
DisplayName: Phantasmal Force: Necrotic
DescriptionParams: DealDamage(1d6,Necrotic)
TooltipDamage: DealDamage(1d6,Necrotic)
TickFunctors: DealDamage(1d6,Necrotic,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_FIRE
StatusType: BOOST
DisplayName: Phantasmal Force: Fire
DescriptionParams: DealDamage(1d6,Fire)
TooltipDamage: DealDamage(1d6,Fire)
TickFunctors: DealDamage(1d6,Fire,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_LIGHTNING
StatusType: BOOST
DisplayName: Phantasmal Force: Lightning
DescriptionParams: DealDamage(1d6,Lightning)
TooltipDamage: DealDamage(1d6,Lightning)
TickFunctors: DealDamage(1d6,Lightning,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_COLD
StatusType: BOOST
DisplayName: Phantasmal Force: Cold
DescriptionParams: DealDamage(1d6,Cold)
TooltipDamage: DealDamage(1d6,Cold)
TickFunctors: DealDamage(1d6,Cold,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_PSYCHIC
StatusType: BOOST
DisplayName: Phantasmal Force: Psychic
DescriptionParams: DealDamage(1d6,Psychic)
TooltipDamage: DealDamage(1d6,Psychic)
TickFunctors: DealDamage(1d6,Psychic,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_POISON
StatusType: BOOST
DisplayName: Phantasmal Force: Poison
DescriptionParams: DealDamage(1d6,Poison)
TooltipDamage: DealDamage(1d6,Poison)
TickFunctors: DealDamage(1d6,Poison,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_RADIANT
StatusType: BOOST
DisplayName: Phantasmal Force: Radiant
DescriptionParams: DealDamage(1d6,Radiant)
TooltipDamage: DealDamage(1d6,Radiant)
TickFunctors: DealDamage(1d6,Radiant,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_FORCE
StatusType: BOOST
DisplayName: Phantasmal Force: Force
DescriptionParams: DealDamage(1d6,Force)
TooltipDamage: DealDamage(1d6,Force)
TickFunctors: DealDamage(1d6,Force,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PRODUCE_FLAME
Boosts: UnlockSpell(Shout_ProduceFlame_Dismiss);GameplayLight(9,false,0.1)
StatusType: BOOST
DisplayName: Produce Flame
Description: A flickering flame sheds light around the creature.
Icon: Spell_Conjuration_ProduceFlame_Light
SoundLoop: Spell_Status_ProduceFlame_MO
SoundStop: Spell_Status_ProduceFlame_MO_Stop
StackId: PRODUCE_FLAME
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)
StatusGroups: SG_Light;SG_RemoveOnRespec
StatusEffect: 7b9c612c-3780-45eb-a146-fc472c37c2c4


PRODUCE_FLAME_HURL
Boosts: UnlockSpell(Projectile_ProduceFlame_Hurl,,,,Wisdom)
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: PRODUCE_FLAME_HURL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 2b8afc18-6f42-4012-b876-b5fabcddfe35
StatusEffect: d327715f-f86c-4884-954d-f451bb762692
DisplayName: Produce Flame*
Description: A flickering flame sheds light around the creature.*
Icon: Spell_Conjuration_ProduceFlame_Light*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)*
StatusGroups: SG_Light;SG_RemoveOnRespec*
Stats inherited from: *PRODUCE_FLAME


PRODUCE_FLAME_HURL_FREE
Boosts: UnlockSpell(Projectile_ProduceFlame_Hurl_Free,,,,Wisdom)
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: PRODUCE_FLAME_HURL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(PRODUCE_FLAME_HURL,100,99)
ApplyEffect: 7725333e-948c-48b1-8b16-13f6dab63203
StatusEffect: 2e868ce3-7b21-4827-a05a-3f652241aa81
DisplayName: Produce Flame*
Description: A flickering flame sheds light around the creature.*
Icon: Spell_Conjuration_ProduceFlame_Light*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)*
StatusGroups: SG_Light;SG_RemoveOnRespec*
Stats inherited from: *PRODUCE_FLAME


PROTECTION_FROM_ENERGY_ACID
Boosts: Resistance(Acid, Resistant)
StatusType: BOOST
DisplayName: Protection from Energy: Acid
Description: Resistant to Acid damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Acid
StackId: PROTECTION_FROM_ENERGY_ACID
StatusGroups: SG_RemoveOnRespec
StatusEffect: c5ceb937-ffc1-4a59-b30a-612427ad9d99


PROTECTION_FROM_ENERGY_COLD
Boosts: Resistance(Cold, Resistant)
StatusType: BOOST
DisplayName: Protection from Energy: Cold
Description: Resistant to Cold damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Cold
StackId: PROTECTION_FROM_ENERGY_COLD
StatusEffect: 738ee96b-a33a-4c31-8f8b-3d8d83baae2d
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_ENERGY_FIRE
Boosts: Resistance(Fire, Resistant)
StatusType: BOOST
DisplayName: Protection from Energy: Fire
Description: Resistant to Fire damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Fire
StackId: PROTECTION_FROM_ENERGY_FIRE
StatusEffect: 45b477a4-44fc-43c5-bfac-002c84cfa35e
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_ENERGY_LIGHTNING
Boosts: Resistance(Lightning, Resistant)
StatusType: BOOST
DisplayName: Protection from Energy: Lightning
Description: Resistant to Lightning damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Lightning
StackId: PROTECTION_FROM_ENERGY_LIGHTNING
StatusEffect: 09bc938a-1e91-4fe1-9f84-884d2505183c
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_ENERGY_THUNDER
Boosts: Resistance(Thunder, Resistant)
StatusType: BOOST
DisplayName: Protection from Energy: Thunder
Description: Resistant to Thunder damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Thunder
StackId: PROTECTION_FROM_ENERGY_THUNDER
StatusEffect: 3a1a90b4-a550-4245-ba18-ed06328eb0ee
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_EVIL_AND_GOOD
Boosts: IF(Tagged('ABERRATION', context.Source) or Tagged('CELESTIAL', context.Source) or Tagged('ELEMENTAL', context.Source) or Tagged('FEY', context.Source) or Tagged('FIEND', context.Source) or Tagged('UNDEAD', context.Source)):Disadvantage(AttackTarget);StatusImmunity(SG_Possessed);StatusImmunity(SG_Frightened)
StatusType: BOOST
DisplayName: Protection from Evil and Good
Description: The target is protected against aberrations, celestials, elementals, fey, fiends, and undead. These creatures have Disadvantage on Attack Rolls against the target, and the target can't be Charmed, Frightened, or Possessed by them.
Icon: Spell_Abjuration_ProtectionFromEvilAndGood
StackId: PROTECTION_FROM_EVIL_AND_GOOD
StatusGroups: SG_RemoveOnRespec
StatusEffect: 6abba0c1-9fe0-4425-a0cc-58156988e806


PROTECTION_FROM_POISON
Boosts: Tag(POISONED_ADV); Resistance(Poison, Resistant)
StatusType: BOOST
DisplayName: Protection from Poison
Description: Creature has Advantage on Saving Throws against being Poisoned and Resistance to Poison damage.
Icon: Spell_Abjuration_ProtectionFromPoison
StackId: PROTECTION_FROM_POISON
StatusGroups: SG_RemoveOnRespec
StatusEffect: 19eb8d84-a77b-4670-a7d8-29abcaadbfe3


RAGE
Boosts: Tag(VFX_RAGE);UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);
StatusType: BOOST
DisplayName: Rage
Description: Deals an additional [1] damage with melee and improvised weapons, and while throwing objects.

Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Rage
SoundLoop: Spell_Status_Rage
SoundStop: Spell_Status_Rage_Stop
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca
StackId: RAGE
StackPriority: 0
TickType: EndTurn
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()
RemoveEvents: OnTurn;OnCombatEnded
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)
StatusPropertyFlags: UnavailableInActiveRoll
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1)
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusGroups: SG_Rage;SG_RemoveOnRespec
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


RAGE_MUTE
Boosts: BlockSpellCast()
StatusType: BOOST
DisplayName: %%% Rage Mute
Description: %%% Technical status; doesn't need to be destubbed.
RemoveConditions: not HasStatus('SG_Rage')
RemoveEvents: OnTurn;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: BreakConcentration()


RAGE_FRENZY
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);UnlockSpell(Throw_ImprovisedWeaponBerserker);IF(HasPassive('MindlessRage',context.Source)):StatusImmunity(SG_Frightened);IF(HasPassive('MindlessRage',context.Source)):StatusImmunity(SG_Charmed)
StatusType: BOOST
DisplayName: Frenzied
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Frenzy
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 1
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Frenzy_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_FRENZY_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_FRENZY_NO_HEAVY_ARMOUR_VFX);RemoveStatus(RAGE_FRENZY_BURNOUT);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: f4a46a83-330f-4725-afdb-da710283d888
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


RAGE_FRENZY_BURNOUT
Boosts: RollBonus(Attack,-1)
StatusType: BOOST
DisplayName: Frenzied Strain
Description: Using Frenzied Strike adds a penalty to Attack Rolls every time, stacking so that you miss more often. This adds up until the end of your Frenzy.
Icon: Action_Barbarian_FrenziedStrike
StackId: RAGE_FRENZY_BURNOUT
StackType: Additive
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration


RAGE_STOP_REMOVE
StatusType: BOOST
DisplayName: %%% Rage Remove
Description: %%% Used to stop the removal of Rage - tecnical status, don't destub.
StackId: RAGE_STOP_REMOVE
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RAGE_TOTEM_BEAR
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Thunder, Resistant); Resistance(Necrotic, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Cold, Resistant); Resistance(Poison, Resistant); Resistance(Radiant, Resistant); Resistance(Force, Resistant);
StatusType: BOOST
DisplayName: Rage: Bear Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Has Resistance to all damage except Psychic damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Rage_BearTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 2
Passives: TotemSpirit_Bear_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Bear_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_BEAR_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration();ApplyStatus(RAGE_TOTEM_BEAR_HEAL_TOGGLE,100,10)
OnRemoveFunctors: RemoveStatus(RAGE_TOTEM_BEAR_HEAL_TOGGLE);RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_BEAR_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: f1162d63-e269-47f7-94ad-abda93b2e08a
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


RAGE_TOTEM_BEAR_HEAL_TOGGLE
StatusType: BOOST
DisplayName: %%% Rage Bear heal toggle
Description: %%% Tech status to leat bear barbarians heal only once per rage
StackId: RAGE_TOTEM_BEAR_HEAL_TOGGLE
RemoveConditions: not HasStatus('RAGE_TOTEM_BEAR') or not Combat()
RemoveEvents: OnTurn;OnCombatEnded;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RAGE_TOTEM_EAGLE
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget);UnlockSpell(Shout_Dash_BonusAction);
StatusType: BOOST
DisplayName: Rage: Eagle Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Can use Dash as a bonus action, and foes have Disadvantage on Opportunity Attacks.

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Rage_EagleTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 3
Passives: TotemSpirit_Eagle_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Eagle_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_EAGLE_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_EAGLE_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: 6c124b07-4d8f-4d51-a945-4ce871d749fc
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_ELK
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);ActionResource(Movement,4.5,0);
StatusType: BOOST
DisplayName: Rage: Elk Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Movement speed increased by [2].

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage); Distance(4.5)
Icon: Action_Barbarian_Rage_ElkTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 4
Passives: TotemSpirit_Elk_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Elk_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_ELK_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_ELK_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: 271e0796-b7b2-4a81-b6e3-9c6b08dea544
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_TIGER
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);JumpMaxDistanceMultiplier(1.5)
StatusType: BOOST
DisplayName: Rage: Tiger Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Jump distance increased by [2].

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage); Distance(4.5)
Icon: Action_Barbarian_Rage_TigerTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 5
Passives: TotemSpirit_Tiger_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Tiger_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_TIGER_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_TIGER_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: 2ed585b4-6edf-4d31-bcfb-9732f63fd175
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_WOLF
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);
StatusType: BOOST
DisplayName: Rage: Wolf Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Allies have Advantage on melee Attack Rolls against enemies within [2].

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage); Distance(2)
Icon: Action_Barbarian_Rage_WolfTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 6
AuraRadius: 2
AuraStatuses: TARGET:IF(Enemy()):ApplyStatus(RAGE_TOTEM_WOLF_AURA_STATUS)
Passives: TotemSpirit_Wolf_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Wolf_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_WOLF_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_WOLF_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: b7a7a53e-5af0-452b-9f43-c60b4bd53ad6
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_WOLF_AURA_STATUS
Boosts: IF(IsMeleeAttack() and IsWeaponAttack()):SourceAllyAdvantageOnAttack(AttackTarget);
StatusType: BOOST
DisplayName: Rage: Wolf Heart's Prey
Description: Standing near a Raging Wolf Heart barbarian.

The barbarian's allies have Advantage on melee attack rolls against this creature.
Icon: Action_Barbarian_Rage_WolfTotem
StackId: RAGE_TOTEM_WOLF_AURA_STATUS
StackPriority: 1


RAGE_ARMOUR_MESSAGE
StatusType: BOOST
DisplayName: Rage Impeded
Description: Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving Throws.
Icon: statIcons_HeavyArmorBlockingRage
StackId: RAGE_ARMOUR_BLOCK
StackPriority: 1
RemoveConditions: not HasHeavyArmor(context.Source)
RemoveEvents: OnEquip;OnUnequip
StatusPropertyFlags: IgnoreResting


RAGE_NO_HEAVY_ARMOUR_VFX
StatusType: BOOST
DisplayName: %%% Rage no heavy amrour VFX
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour
StackId: RAGE_NO_HEAVY_ARMOUR_VFX
StackPriority: 1
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d92d4581-5842-476d-aeec-2364bf39702d


RAGE_FRENZY_NO_HEAVY_ARMOUR_VFX
StatusType: BOOST
DisplayName: %%% Frenzy no heavy amrour VFX
StatusEffect: 67d02139-811f-47a6-84af-6f2e502e7ac9
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_BEAR_NO_HEAVY_ARMOUR_VFX
StatusType: BOOST
DisplayName: %%% Bear Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_EAGLE_NO_HEAVY_ARMOUR_VFX
StatusType: BOOST
DisplayName: %%% Eagle Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_ELK_NO_HEAVY_ARMOUR_VFX
StatusType: BOOST
DisplayName: %%% Elk Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_TIGER_NO_HEAVY_ARMOUR_VFX
StatusType: BOOST
DisplayName: %%% Tiger Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_WOLF_NO_HEAVY_ARMOUR_VFX
StatusType: BOOST
DisplayName: %%% Wolf Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_ENDED
StatusType: BOOST
DisplayName: Rage Ended
FormatColor: Orange
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ForceOverhead;OverheadOnTurn
StatusEffect: 35ec49c3-0f46-46eb-940f-af0ed9f7c0ff


RALLY
Boosts: TemporaryHP(8)
StatusType: BOOST
DisplayName: Rallied
Description: Granted [1] by a friendly combatant's rallying cry.
DescriptionParams: GainTemporaryHitPoints(8)
Icon: Skill_Fighter_Rally
SoundLoop: Misc_Status_Rally_MO
SoundStop: Misc_Status_Rally_MO_Stop
StackId: TEMPORARY_HP
StackPriority: 8
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1)
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


RAY_OF_ENFEEBLEMENT
Boosts: HalveWeaponDamage(Strength)
StatusType: BOOST
DisplayName: Feeble
Description: Deal only half damage with weapon attacks that use Strength.
Icon: Spell_Necromancy_RayOfInfeeblement
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: RAY_OF_ENFEEBLEMENT
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnApplyFunctors: AI_ONLY:IF(not HasStatus('RAY_OF_ENFEEBLEMENT')):ApplyStatus(AI_HELPER_RAY_OF_ENFEEBLEMENT,100,5)
StatusEffect: 131ae698-d8a7-4a61-b494-51aeee3dd55c


RAY_OF_FROST
Boosts: ActionResource(Movement,-3,0)
StatusType: BOOST
DisplayName: Ray of Frost
Description: Movement speed is reduced by [1].
DescriptionParams: Distance(3)
Icon: Spell_Evocation_RayOfFrost
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_Cold_MO
SoundStop: Spell_Status_Cold_MO_Stop
StackId: RAY_OF_FROST
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
OnApplyFunctors: RemoveStatus(BURNING)
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


RECKLESS_ATTACK
Boosts: IF(IsMeleeAttack()):Advantage(AttackRoll);IF(IsRangedUnarmedAttack()):Advantage(AttackRoll);Advantage(AttackTarget)
StatusType: BOOST
DisplayName: Reckless Attack
Description: Affected entity has Advantage on Melee and Throwing Attack Rolls. Enemies have Advantage on Attack Rolls against it.
Icon: Action_Barbarian_RecklessAttack
StackId: RECKLESS_ATTACK
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: a8f18c72-4903-44a3-92c9-74ca35ff32d7


REDUCE
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);ObjectSize(-1);WeightCategory(-1);ScaleMultiplier(0.67);CharacterWeaponDamage(-1d4);CarryCapacityMultiplier(0.75)
StatusType: BOOST
DisplayName: Reduced
Description: Size is reduced, weapon attacks deal [1] less damage, and the affected entity has Disadvantage on Strength Checks and Saving Throws. Carrying capacity is also reduced by 25%.
DescriptionParams: 1d4
Icon: Spell_Transmutation_Reduce
SoundStart: Alchemy_Condition_OilOfDiminution_Shrink
SoundLoop: Misc_Status_Reduce_MO
SoundStop: Misc_Status_Reduce_MO_Stop
StackId: SIZE
StatusGroups: SG_RemoveOnRespec
StatusEffect: 63ac2820-3c0d-4305-b269-f6df70cf45b7


REDUCE_DUERGAR
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength); AC(5);ObjectSize(-1);WeightCategory(-1);ScaleMultiplier(0.67);CharacterWeaponDamage(-1d4)
StatusType: BOOST
Description: Size is reduced.

Armour Class increased by 5, but has Disadvantage on Strength Checks and Strength Saving Throws. Weapon attacks deal 1d4 less damage.
DisplayName: Reduced*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Reduce*
SoundStart: Alchemy_Condition_OilOfDiminution_Shrink*
SoundLoop: Misc_Status_Reduce_MO*
SoundStop: Misc_Status_Reduce_MO_Stop*
StackId: SIZE*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 63ac2820-3c0d-4305-b269-f6df70cf45b7*
Stats inherited from: *REDUCE


REFLECTIVE_SHELL
Boosts: ProjectileDeflect()
StatusType: BOOST
DisplayName: Reflective Shell
Description: Projectiles targeted at this creature are reflected back to their point of origin.
Icon: TadpoleSuperPower_ReflectiveShell
SoundLoop: Spell_Status_ReflectiveShell
SoundStop: Spell_Status_ReflectiveShell_Exit
TickType: EndTurn
StatusEffect: b3b3155f-438f-4b77-9583-b35ee7d1ad00


REGAINHP_PEACE_NPC
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableImmunityOverhead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RestoreResource(SpellSlot, 100%, 1); RestoreResource(SpellSlot,100%, 2); RestoreResource(SpellSlot, 100%, 3); RestoreResource(SpellSlot, 100%, 4); RestoreResource(SpellSlot, 100%, 5); RestoreResource(WarlockSpellSlot, 100%, 1); RestoreResource(WarlockSpellSlot,100%, 2); RestoreResource(WarlockSpellSlot, 100%, 3); RestoreResource(WarlockSpellSlot, 100%, 4); RestoreResource(WarlockSpellSlot, 100%, 5);
ApplyEffect: 96a51ac8-2e7e-4718-bb62-dcfd18964a02
StatusEffect: 9396e4e3-2af9-465e-adba-5714d97ce66f


RELENTLESS_AVENGER
Boosts: ActionResource(Movement,4.5,0)
StatusType: BOOST
DisplayName: Relentless Avenger
Description: You have a +[1] bonus to your movement speed.
DescriptionParams: Distance(4.5)
Icon: PassiveFeature_RelentlessAvenger
StackId: RELENTLESS_AVENGER
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


RESISTANCE
Boosts: RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)
StatusType: BOOST
DisplayName: Resistance
Description: Gains a +1d4 bonus to Saving Throws.
Icon: Spell_Abjuration_Resistance
StackId: RESISTANCE
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 95231805-3d66-4061-9cf6-8cbbc48d6732
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SACRED_WEAPON
Boosts: WeaponProperty(Magical);WeaponAttackRollBonus(CharismaModifier);GameplayLight(6,false,0.1)
StatusType: BOOST
DisplayName: Sacred Weapon
Description: Wielder's Charisma Modifier is added to Attack Rolls made with this weapon. It has become magical and emits light.
Icon: Action_Paladin_SacredWeapon
StackId: SACRED_WEAPON
StatusGroups: SG_RemoveOnRespec
StatusEffect: f2204a1d-a79b-4efe-a3da-3ed69392b94a


SANCTUARY
StatusType: BOOST
DisplayName: Sanctuary
Description: Affected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells that influence a larger area. Condition ends if the affected entity attacks or harms another creature, and will receive Sanctuary Blocked for 1 turn.
Icon: Spell_Abjuration_Sanctuary
FormatColor: LightBlue
StackId: SANCTUARY
AuraRadius: 30
AuraStatuses: TARGET:IF(Enemy() and not Dead()):ApplyStatus(SANCTUARY_AURA,100,-1)
TickType: StartTurn
Passives: Sanctuary
OnRemoveFunctors: ApplyStatus(SANCTUARY_BLOCK,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2e0fa509-6711-45e2-bda2-debe1046b577
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SANCTUARY_AURA
Boosts: CannotHarmCauseEntity(CannotHarmSanctuary)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SANCTUARY_TRANQUILITY
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
DisplayName: Sanctuary*
Description: Affected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells that influence a larger area. Condition ends if the affected entity attacks or harms another creature, and will receive Sanctuary Blocked for 1 turn.*
Icon: Spell_Abjuration_Sanctuary*
FormatColor: LightBlue*
StackId: SANCTUARY*
AuraRadius: 30*
AuraStatuses: TARGET:IF(Enemy() and not Dead()):ApplyStatus(SANCTUARY_AURA,100,-1)*
TickType: StartTurn*
Passives: Sanctuary*
OnRemoveFunctors: ApplyStatus(SANCTUARY_BLOCK,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 2e0fa509-6711-45e2-bda2-debe1046b577*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SANCTUARY


SANCTUARY_BLOCK
Boosts: StatusImmunity(SANCTUARY)
StatusType: BOOST
DisplayName: Sanctuary Blocked
Description: Affected entity can't receive Sanctuary.
Icon: Spell_Abjuration_Sanctuary
StackId: SANCTUARY_BLOCK
TickType: StartTurn


SEARING_SMITE
StatusType: BOOST
DisplayName: Searing Smite
Description: Affected entity takes [1] every turn, until the turn after it succeeds a Constitution Saving Throw.
DescriptionParams: DealDamage(1d6, Fire)
Icon: Spell_Evocation_SearingSmite
SoundLoop: Spell_Status_SearingSmite
SoundStop: Spell_Status_SearingSmite_Stop
StackId: SEARING_SMITE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(1d6, Fire)
TickFunctors: DealDamage(1d6, Fire,Magical)
StatusGroups: SG_Light
StatusEffect: bdfb09d0-0f10-4796-bb78-5a6570c0a5cb
StatusEffectOnTurn: f9b06276-bb8f-4fb2-8789-989de2fe0287


SENTINEL
Boosts: ActionResourceBlock(Movement)
StatusType: BOOST
DisplayName: Sentinel Foe
Description: Can't move. Restrained by an Opportunity Attack from a Sentinel.
Icon: PassiveFeature_Sentinel_ZeroSpeed
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: SENTINEL
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisableOverhead
StatusGroups: SG_RemoveOnRespec


SHIELD
Boosts: AC(5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):DamageReduction(Force,Flat,100)
StatusType: BOOST
DisplayName: Shield
Description: Immune to Magic Missile. Armour Class is increased by 5.
Icon: Spell_Shield
StackId: SHIELD
StackType: Ignore
StatusGroups: SG_RemoveOnRespec
StatusEffect: 19c84d1e-8de6-4361-88ec-0f64c15d52b1


SHIELD_MASTER
StatusType: BOOST
DisplayName: Shield Master
Description: If a spell forces you to make a Dexterity Saving Throw, you can use a reaction to shield yourself and diminish the effect's damage.

On a failed save, you only take half damage. On a successful save, you don't take any damage, even if you normally would.
Icon: PassiveAction_ShieldMaster_Block
StackId: SHIELD_MASTER
StackType: Ignore
RemoveConditions: HasSavingThrowWithAbility(Ability.Dexterity)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


SHIELD_MASTER_TOGGLE
StatusType: BOOST
DisplayName: Toggle Shield Master: Block
Icon: PassiveAction_ShieldMaster_Block
StackId: SHIELD_MASTER_TOGGLE
TickFunctors: ApplyStatus(SHIELD_MASTER,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(SHIELD_MASTER,100,-1)
StatusGroups: SG_RemoveOnRespec


SHIELD_OF_FAITH
Boosts: AC(2)
StatusType: BOOST
DisplayName: Shield of Faith
Description: Receives +2 bonus to Armour Class.
Icon: Spell_Abjuration_ShieldOfFaith
StackId: SHIELD_OF_FAITH
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 87356553-5bed-4e2b-86eb-f0697e5ec648


SHILLELAGH
Boosts: WeaponProperty(Magical);WeaponDamageDieOverride(1d8);WeaponAttackRollAbilityOverride(SpellCastingAbility);Attribute(InventoryBound)
StatusType: BOOST
DisplayName: Shillelagh
Description: Creature's weapon is magical and deals [1]. Attack Rolls use the wielder's Spellcasting Ability Modifier.
DescriptionParams: DealDamage(1d8+SpellCastingAbility, Bludgeoning)
Icon: Spell_Abjuration_Transmutation_Shillelagh
StackId: SHILLELAGH
StackPriority: 0
StatusGroups: SG_RemoveOnRespec
StatusEffect: c4007bf4-09db-4aa4-99e5-6ff1f8693460


SHILLELAGH_DRYAD
Boosts: WeaponProperty(Magical);WeaponDamageDieOverride(4d8);WeaponAttackRollAbilityOverride(SpellCastingAbility);Attribute(InventoryBound)
StatusType: BOOST
DescriptionParams: DealDamage(4d8+SpellCastingAbility, Bludgeoning)
DisplayName: Shillelagh*
Description: Creature's weapon is magical and deals [1]. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Abjuration_Transmutation_Shillelagh*
StackId: SHILLELAGH*
StackPriority: 0*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: c4007bf4-09db-4aa4-99e5-6ff1f8693460*
Stats inherited from: *SHILLELAGH


SHOCKING_GRASP
Boosts: ActionResourceBlock(ReactionActionPoint);
StatusType: BOOST
DisplayName: Shocking Grasp
Description: Cannot take reactions.
Icon: Spell_Evocation_ShockingGrasp
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Shocked_MO
SoundStop: Misc_Status_Shocked_MO_Stop
StackId: SHOCKING_GRASP
TickType: StartTurn
StatusEffect: d187f3f9-d301-41f1-93f2-8b159fe905dd


SILENCED
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune); DialogueBlock(); SoundsBlocked()
StatusType: BOOST
DisplayName: Silenced
Description: Can't speak or cast spells with a verbal component, and is Immune to Thunder damage.
Icon: Spell_Illusion_Silence
SoundStart: Misc_Status_Silence_Gameobject_Mute
SoundStop: Misc_Status_Silence_Gameobject_Unmute
StackId: SILENCED
StackPriority: 1
StatusPropertyFlags: ApplyToDead
OnApplyFunctors: RemoveStatus(LURING_SONG_AURA);RemoveStatus(LURING_SONG);
StatusGroups: SG_Condition;SG_DropForNonMutingDialog
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SILENCED_AURA
StatusType: BOOST
DisplayName: Silence Aura
Description: While it remains in the aura, affected entity is Silenced.
Icon: Spell_Illusion_Silence
SoundStart: Misc_Status_Silence_Gameobject_Mute
SoundStop: Misc_Status_Silence_Gameobject_Unmute
AuraRadius: 6
AuraStatuses: ApplyStatus(SILENCED)
ApplyEffect: 004bb348-d674-416c-a67e-366fd63e1ff1
StatusEffect: bb24db0e-f040-4e1d-8c04-aa8046018b69


SLEET_STORM
StatusType: BOOST
DisplayName: Sleet Storm
Description: Douses fires, creates an ice surface, and disrupts the concentration of spellcasters.
Icon: Spell_Conjuration_SleetStorm
SoundLoop: Spell_Position_Control_SleetStorm_L1to3
SoundStop: Spell_Position_Control_SleetStorm_L1to3_Stop
StackId: SLEET_STORM_AURA
TickType: EndTurn
TickFunctors: CreateExplosion(Projectile_SleetStorm_WaterFrozen)
StatusPropertyFlags: TickingWithSource
OnApplyFunctors: CreateExplosion(Projectile_SleetStorm_WaterFrozen)


SLOW
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)
StatusType: BOOST
DisplayName: Slowed
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.
Icon: Spell_Transmutation_Slow
SoundVocalStart: WEAK
SoundLoop: Spell_Status_Slow_MO
SoundStop: Spell_Status_Slow_MO_Stop
StackId: SLOW
TickType: EndTurn
Passives: Slow_ActionPoint;Slow_Casting
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Wisdom
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)
StatusEffect: 1e34754f-17e3-4aeb-9db9-a34f682c1c45
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


SORCERYPOINT_1
Boosts: ActionResource(SorceryPoint,1,0)
StatusType: BOOST
DisplayName: Sorcery Point Creation
Description: Sorcery points increased by [1].
DescriptionParams: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SORCERYPOINT_2
Boosts: ActionResource(SorceryPoint,2,0)
StatusType: BOOST
DescriptionParams: 2
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SORCERYPOINT_3
Boosts: ActionResource(SorceryPoint,3,0)
StatusType: BOOST
DescriptionParams: 3
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SORCERYPOINT_4
Boosts: ActionResource(SorceryPoint,4,0)
StatusType: BOOST
DescriptionParams: 4
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SPELLSLOT_1
Boosts: ActionResource(SpellSlot,1,1)
StatusType: BOOST
DisplayName: Spell Slot Creation
Description: Gained a level [1] spell slot.
DescriptionParams: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SPELLSLOT_2
Boosts: ActionResource(SpellSlot,1,2)
StatusType: BOOST
DescriptionParams: 2
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPELLSLOT_3
Boosts: ActionResource(SpellSlot,1,3)
StatusType: BOOST
DescriptionParams: 3
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPELLSLOT_4
Boosts: ActionResource(SpellSlot,1,4)
StatusType: BOOST
DescriptionParams: 4
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPELLSLOT_5
Boosts: ActionResource(SpellSlot,1,5)
StatusType: BOOST
DescriptionParams: 5
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPEAK_WITH_DEAD_RECAST
Boosts: UnlockSpell(Target_SpeakWithDead_FreeRecast)
StatusType: BOOST
DisplayName: Recast Speak with Dead
Description: Can recast Speak with Dead without expending a spell slot.
Icon: Spell_Necromancy_RecastSpeakWithDead
StackId: SPEAK_WITH_DEAD_RECAST
AuraRadius: 18
AuraStatuses: TARGET:IF(Tagged('HASSWDDIALOG') and FreshCorpse() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and not Player()):ApplyStatus(SPEAK_WITH_DEAD_INTERESTING)
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec


SPEAK_WITH_DEAD_INTERESTING
StatusType: BOOST
DisplayName: %%% EMPTY
SoundLoop: Misc_Status_Speak_With_Dead_Interesting_MO
SoundStop: Misc_Status_Speak_With_Dead_Interesting_MO_Stop
StackId: SPEAK_WITH_DEAD_INTERESTING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: 2665d5b2-717d-438f-91b4-73d4217e803d
StatusEffectOnTurn: c08b24ee-ae73-4448-a246-63ca2033f7db


SPIRIT_GUARDIANS_RADIANT
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)
StatusType: BOOST
DisplayName: Spirit Guardians
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.
DescriptionParams: DealDamage(3d8,Radiant)
Icon: Spell_Conjuration_SpiritGuardians
TooltipSave: Wisdom
TooltipDamage: DealDamage(3d8,Radiant)
StatusPropertyFlags: TickingWithSource
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0


SPIRIT_GUARDIANS_RADIANT_AURA
Boosts: StatusImmunity(SG_Invisible)
StatusType: BOOST
DisplayName: Spirit Guardians Aura
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.
DescriptionParams: DealDamage(3d8,Radiant)
Icon: Spell_Conjuration_SpiritGuardians
SoundLoop: Spell_Status_SpiritGuardian_ST
SoundStop: Spell_Status_SpiritGuardian_ST_Stop
StackId: SPIRIT_GUARDIANS_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT,100,-1)
AuraFlags: ShouldCheckLOS
RemoveConditions: HasStatus('SANCTUARY')
RemoveEvents: OnStatusApplied
TooltipSave: Wisdom
TooltipDamage: DealDamage(3d8,Radiant)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22


SPIRIT_GUARDIANS_NECROTIC
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DescriptionParams: DealDamage(3d8,Necrotic)
TooltipDamage: DealDamage(3d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_AURA
Boosts: StatusImmunity(SG_Invisible)*
StatusType: BOOST
DescriptionParams: DealDamage(3d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC,100,-1)
TooltipDamage: DealDamage(3d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_DAMAGE_RECEIVED
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SPIRIT_GUARDIANS_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SPITEFUL_SUFFERING
Boosts: Advantage(AttackTarget)
StatusType: BOOST
DisplayName: Spiteful Suffering
Description: Steeped in darkness.

Affected entity takes [1] each turn. Attack Rolls against it have Advantage.
DescriptionParams: DealDamage(1d4+max(1, Cause.CharismaModifier),Necrotic)
Icon: Action_Paladin_SpitefulSuffering
StackId: SPITEFUL_SUFFERING
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Charisma, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Charisma
TooltipDamage: DealDamage(1d4+max(1,Cause.CharismaModifier),Necrotic)
TickFunctors: DealDamage(1d4+max(1,Cause.CharismaModifier),Necrotic,Magical)
StatusPropertyFlags: InitiateCombat
StatusEffectOnTurn: 08d8a4d7-a8b0-4bfd-bb1d-3b5aaaf2f48e
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STAGE_FRIGHT
Boosts: Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Stage Fright
Description: Overwhelmed with a fear of failure.

The affected entity has Disadvantage on Attack Rolls and takes damage each time they miss an Attack Roll.

Removed upon succeeding an Attack Roll.
DescriptionParams: DealDamage(2d6,Psychic)
Icon: TadpoleSuperPower_StageFright_2
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_StageFright_MO
SoundStop: Spell_Status_StageFright_MO_Stop
StackId: STAGE_FRIGHT
Passives: StageFright
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttack
TooltipDamage: DealDamage(2d6,Psychic,,,0,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
ApplyEffect: 5738cf72-bc21-4cc7-85fb-42aadbfbb572
StatusEffect: 6f491b97-b7f9-41cd-a5da-46ec7d6b1552


SURVIVAL_INSTINCT
Boosts: DownedStatus(SURVIVAL_INSTINCT_DOWNED,6)
StatusType: BOOST
DisplayName: Survival Instinct
Description: If the character reaches 0 hit points, it regains [1] instead of falling Unconscious.
DescriptionParams: RegainHitPoints(3d4)
Icon: TadpoleSuperPower_SurvivalInstinct
SoundLoop: Spell_Status_SurvivalInstinct_MO
SoundStop: Spell_Status_SurvivalInstinct_MO_Stop
StackId: SURVIVAL_INSTINCT
StatusGroups: SG_RemoveOnRespec


THAUMATURGY
Boosts: Advantage(Skill, Intimidation);Advantage(Skill, Performance)
StatusType: BOOST
DisplayName: Thaumaturgy
Description: Has Advantage on Intimidation and Performance Checks.
Icon: Spell_Transmutation_Thaumaturgy
SoundLoop: Spell_Status_Thaumaturgy_MO
SoundStop: Spell_Status_Thaumaturgy_MO_Stop
StackId: THAUMATURGY
StatusGroups: SG_RemoveOnRespec
StatusEffect: 123d63fd-b372-46f9-b40c-c63b4c91e75d
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


TIDES_OF_CHAOS
StatusType: BOOST
DisplayName: Tides of Chaos
Description: Increased chance of Wild Magic surge.
Icon: Skill_Sorcerer_Passive_TidesOfChaos
StackId: TIDES_OF_CHAOS_TECHNICAL
StatusGroups: SG_RemoveOnRespec


TIDES_OF_CHAOS_TECHNICAL
StatusType: BOOST
StackId:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(TIDES_OF_CHAOS,100,-1)
DisplayName: Tides of Chaos*
Description: Increased chance of Wild Magic surge.*
Icon: Skill_Sorcerer_Passive_TidesOfChaos*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *TIDES_OF_CHAOS


TRUE_STRIKE_OWNER
StatusType: BOOST
DisplayName: True Strike
Description: Has Advantage on Attack Rolls against True Strike's target.
Icon: Spell_Divination_TrueStrike
StackId: TRUE_STRIKE_OWNER
Passives: TrueStrike
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


TRUE_STRIKE
Boosts: SourceAdvantageOnAttack()
StatusType: BOOST
DisplayName: True Strike
Description: The spellcaster has Advantage on Attack Rolls against this creature.
Icon: Spell_Divination_TrueStrike
StackId: TRUE_STRIKE
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
OnApplyFunctors: AI_ONLY:IF(not HasStatus('TRUE_STRIKE')):ApplyStatus(AI_HELPER_TRUESTRIKE,100,1)
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


TURN_THE_UNHOLY
StatusType: BOOST
DisplayName: Turn Unholy
Description: Affected entity is Turned until it takes damage.
Icon: Status_Turned
StackId: TURN_THE_UNHOLY
StatusGroups: SG_Frightened;SG_Condition


UNCANNYDODGE_HELPER
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNCANNYDODGE_HELPER
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


UNSUMMON_ABLE
Boosts: UnlockSpell(Shout_Dismiss_Self); Tag(SUMMON)
StatusType: BOOST
DisplayName: Dismissible
Description: This summon can be dismissed from service.
StackId: UNSUMMONABLE
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting


UNSUMMON_ABLE_MAGEHAND
Boosts: UnlockSpell(Shout_Dismiss_Self); Tag(SUMMON); EnableBasicItemInteractions()
StatusType: BOOST
DisplayName: Dismissible*
Description: This summon can be dismissed from service.*
StackId: UNSUMMONABLE*
TickType: StartTurn*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting*
Stats inherited from: *UNSUMMON_ABLE


VAMPIRIC_TOUCH
Boosts: UnlockSpell(Target_VampiricTouch_Free)
StatusType: BOOST
DisplayName: Vampiric Touch
Description: Can recast Vampiric Touch without expending a spell slot.
Icon: Spell_Necromancy_VampiricTouch
StackId: VAMPIRIC_TOUCH


VICIOUSMOCKERY
Boosts: Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Vicious Mockery
Description: Disadvantage on the next Attack Roll.
Icon: Spell_Enchantment_ViciousMockery
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundLoop: Spell_Status_ViciousMockery_MO
SoundStop: Spell_Status_ViciousMockery_MO_Stop
StackId: VICIOUSMOCKERY
TickType: EndTurn
RemoveEvents: OnAttack
StatusEffect: 73b389af-5604-41de-92f2-bf7cb7b09304


VOID_AURA
Boosts: GameplayObscurity(6)
StatusType: BOOST
DisplayName: Hunger of Hadar
Description: A sphere of cold blackness, teeming with unknown horrors.

Creatures starting their turn in the area take [1]. Creatures ending their turn in the area possibly take [2].

The area is Difficult Terrain, and creatures within are Blinded.
DescriptionParams: DealDamage(2d6,Cold);DealDamage(2d6,Acid)
Icon: Spell_Conjuration_HungerOfHadar
SoundLoop: Surf_Void_Cloud_ST_Start
StackId: VOID_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Character()):ApplyStatus(VOID_START,100,-1);TARGET:IF(Character()):ApplyStatus(VOID_END,100,-1);TARGET:IF(Character()):ApplyStatus(DIFFICULT_TERRAIN,100,-1)
TooltipSave: Dexterity
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: caeddf77-f14b-4214-97e9-b3f63e0f56d0


VOID_START
StatusType: BOOST
DisplayName: Hunger of Hadar
Description: Standing near a portal to the dark between the stars, infested with unknown horrors.

Takes [1] at the start of their turn, and possibly [2] at the end of their turn, as long as they are in the area.

They are Blinded, and the area is Difficult Terrain.
DescriptionParams: DealDamage(2d6,Cold);DealDamage(2d6,Acid)
Icon: Spell_Conjuration_HungerOfHadar
TickType: StartTurn
TooltipSave: Dexterity
TooltipDamage: DealDamage(2d6,Cold)
TickFunctors: DealDamage(2d6,Cold,Magical)
StatusPropertyFlags: DisableCombatlog
OnApplyFunctors: ApplyStatus(VOID_BLINDED, 100, -1)
OnRemoveFunctors: RemoveStatus(VOID_BLINDED)
StatusEffectOnTurn: ff9de642-4270-47e4-8fee-4e51f769a830


VOID_END
StatusType: BOOST
DisplayName: Hunger of Hadar
Description: Takes [1] as milky, otherworldly tentacles rub against them.
DescriptionParams: DealDamage(2d6,Acid)
Icon: Status_Acid
TickType: EndTurn
TooltipDamage: DealDamage(2d6,Acid)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnTickRoll: not SavingThrow(Ability.Dexterity, 12)
OnTickSuccess: ApplyStatus(VOID_END_DAMAGE,100,0)


VOID_BLINDED
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
StatusPropertyFlags: InitiateCombat;Blind;DisableCombatlog
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED_DARKNESS **BLINDED


VOID_END_DAMAGE
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(2d6,Acid,Magical)
StatusEffectOnTurn: f8b3d340-0839-4186-b6d9-00152706948b


VOW_OF_ENMITY
Boosts: SourceAdvantageOnAttack()
StatusType: BOOST
DisplayName: Vow of Enmity
Description: Spellcaster has Advantage on Attack Rolls against the affected entity.
Icon: Action_Paladin_VowOfEnmity
StackId: VOW_OF_ENMITY
StatusPropertyFlags: InitiateCombat
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


WARDING_FLARE
Boosts: Disadvantage(AttackTarget)
StatusType: BOOST
DisplayName: Warding Flare
Description: The next attack against this creature has Disadvantage.
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE
StackType: Ignore
RemoveConditions: HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PASSIVE_WARDING_FLARE,100,0);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_TOGGLE
StatusType: BOOST
DisplayName: Warding Flare
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE_TOGGLE
TickFunctors: ApplyStatus(WARDING_FLARE,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(WARDING_FLARE,100,-1)
StatusGroups: SG_RemoveOnRespec


WITCH_BOLT_OWNER
Boosts: UnlockSpell(Shout_WitchBolt_Activate)
StatusType: BOOST
DisplayName: Witch Bolt Owner
Description: Unlocked Witch Bolt: Activate
Icon: Spell_Evocation_WitchBolt
StackId: WITCH_BOLT_OWNER
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 0485a9bd-056f-4219-95b5-738ffd9d8f83


WITCH_BOLT_OWNER_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WitchBolt
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;NonExtendable
OnRemoveFunctors: IF(not IsConcentrating()):RemoveStatus(WITCH_BOLT_OWNER)
StatusGroups: SG_RemoveOnRespec


SPEAK_WITH_DEAD
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


CLICK_HEELS
Boosts: ActionResourceMultiplier(Movement,200,0);IF(IsReactionAttack(context.Source)):Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Click Heels
Description: Movement speed is doubled. Enemies have Disadvantage on Opportunity Attacks against them.
Icon: Action_Dash_Bonus
StackId: CLICK_HEELS


WILD_MAGIC
StatusType: BOOST
DisplayName: Wild Magic


WILD_MAGIC_TURN_MAGIC
StatusType: BOOST
DisplayName: Wild Magic: Turn Magic
Description: At the start of each turn, triggers a random magical effect.
Icon: statIcons_WildMagic_TurnMagic
StackId: WILD_MAGIC_TURN_MAGIC
TickFunctors: TriggerRandomCast(1,,WildMagic)
StatusPropertyFlags: DisableOverhead
StatusEffect: ad8270a0-6a77-4a80-9367-c4f0e84396e4


WILD_MAGIC_TELEPORT
Boosts: UnlockSpell(Target_WildMagic_Teleport)
StatusType: BOOST
DisplayName: Wild Magic: Teleport
Description: Can use a bonus action to teleport up to [1].
DescriptionParams: Distance(9)
Icon: statIcons_WildMagic_Teleport
StackId: WILD_MAGIC_TELEPORT
StatusPropertyFlags: DisableOverhead


WILD_MAGIC_ENCHANT
Boosts: WeaponDamage(1d4,Force)
StatusType: BOOST
DisplayName: Wild Magic: Enchant Weapons
Description: The next attack with your main weapon is a Critical Hit and deals an additional [1].
DescriptionParams: DealDamage(1d4,Force)
Icon: statIcons_WildMagic_Enchant
StatusEffectOverride: 89545fe8-59a6-4992-85cc-323d00554119
StackId: WILD_MAGIC_ENCHANT
StatusPropertyFlags: DisableOverhead


WILD_MAGIC_ENCHANT_CHARACTER
Boosts: IF(HasStatus('WILD_MAGIC_ENCHANT', GetAttackWeapon()) and IsWeaponAttack()):CriticalHit(AttackRoll,Success,Always)
StatusType: BOOST
Description: The next attack with this weapon is a Critical Hit and deals an additional [1].
StatusEffectOverride:
RemoveConditions: HasStatus('WILD_MAGIC_ENCHANT', GetAttackWeapon(context.Target))
RemoveEvents: OnAttack
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyEquipmentStatus(MainHand,WILD_MAGIC_ENCHANT,100,0)
DisplayName: Wild Magic: Enchant Weapons*
DescriptionParams: DealDamage(1d4,Force)*
Icon: statIcons_WildMagic_Enchant*
StackId: WILD_MAGIC_ENCHANT*
Stats inherited from: *WILD_MAGIC_ENCHANT


WILD_MAGIC_SORCERY_POINTS
StatusType: BOOST
DisplayName: Wild Magic: Sorcery Points
Description: Each spell you cast restores Sorcery Points equal to its spell slot level.
Icon: statIcons_WildMagic_SorceryPoints
StackId: WILD_MAGIC_SPELLSLOT
Passives: WildMagic_SorceryPoints
StatusPropertyFlags: DisableOverhead
StatusEffect: 5afe8398-b0ce-4a86-bbb8-a6c9aafb1e43


WILD_MAGIC_HEAL
StatusType: BOOST
DisplayName: Wild Magic: Explosive Healing
Description: Your spells of Level 1 and higher heal all creatures in a [1] radius for [2] per spell slot level.
DescriptionParams: Distance(3);RegainHitPoints(1d4)
Icon: statIcons_WildMagic_Heal
SoundLoop: Spell_Status_WildMagic_Heal_MO
SoundStop: Spell_Status_WildMagic_Heal_MO_Stop
StackId: WILD_MAGIC_HEAL
Passives: WildMagic_Heal
StatusPropertyFlags: DisableOverhead
StatusEffect: b066badc-492a-43b0-8df1-8370865fc039


WILD_MAGIC_HEAL_1
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal)


WILD_MAGIC_HEAL_2
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_2)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_3
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_3)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_4
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_SWAP
StatusType: BOOST
DisplayName: Wild Magic: Swap
Description: Casting a spell or cantrip makes you switch positions with a targeted creature.
Icon: statIcons_WildMagic_Swap
SoundLoop: Spell_Status_WildMagic_Swap_MO
SoundStop: Spell_Status_WildMagic_Swap_MO_Stop
StackId: WILD_MAGIC_SWAP
Passives: WildMagic_Swap
StatusPropertyFlags: DisableOverhead
StatusEffect: 609c8c7f-1f0e-447e-9765-dc719b8bfa1f


WILD_MAGIC_TELEKINESIS
Boosts: UnlockSpell(Throw_Telekinesis_WildMagic)
StatusType: BOOST
DisplayName: Wild Magic: Telekinesis
Description: You are able to use Telekinesis without expending a spell slot.
Icon: Spell_Transmutation_Telekinesis
StatusPropertyFlags: DisableOverhead


MONSTERS_STATUS
StatusType: BOOST
DisplayName: %%% EMPTY


CRAWLING_GNAW_SWITCH
StatusType: BOOST
DisplayName: Crawling Gnaw
Description: Infected with zombie mucus.

If the affected entity dies before the infection wears off, it will temporarily rise again as a Newborn Zombie.
Icon: statIcons_CrawlingGnawInfection
StackId: CRAWLING_GNAW_SWITCH
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode);IF(RemoveCause(StatusRemoveCause.Death) and not Summon() and IsTargetableCorpse()):Summon(82d6ff04-db9d-4b02-82aa-fd4db21f5b7d, UntilLongRest,,,,ZOMBIE_DECAY,SHADOWCURSE_SUMMON_CHECK)
StatusGroups: SG_Disease


CRAWLING_GNAW_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CrawlingGnawInfection
StackId: CRAWLING_GNAW_TECHNICAL
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_Disease


HASTE_SURFACE
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
StatusType: BOOST
DisplayName: Haste Spores
Description: Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.
Icon: statIcons_HasteSpores
SoundVocalStart: DODGE
SoundStart: Misc_Status_HasteSpores_Enter_MO
OnRemoveFunctors: AI_ONLY:ApplyStatus(HASTE_LETHARGY,100,0)
StatusGroups: SG_Surface;SG_Condition
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


BIBBERBANG_FUMES
Boosts:
StatusType: BOOST
DisplayName: Noxious Fumes
Description: Affected entity takes [1] each turn. It must succeed a Constitution Saving Throw or take an additional [2], taking half damage in a success.
DescriptionParams: DealDamage(1d4,Poison);DealDamage(2d4,Poison)
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Constitution,15)
OnApplySuccess: DealDamage(2d4, Poison)
OnApplyFail: DealDamage(2d4/2, Poison)
OnTickRoll: not SavingThrow(Ability.Constitution,15)
OnTickSuccess: DealDamage(2d4, Poison)
OnTickFail: DealDamage(2d4/2, Poison)
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
TooltipDamage: DealDamage(1d4,Poison)*
TickFunctors: DealDamage(1d4,Poison)*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
Icon: Status_Poisoned*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED_CLOUD **POISONED


BLOODLUST_REDCAP
Boosts: UnlockSpell(Target_Multiattack_Redcap);
StatusType: BOOST
DisplayName: Bloodlust
Description: Creature can attack three times. It regains [1] if it lands a killing blow.
DescriptionParams: RegainHitPoints(3d6)
Icon: statIcons_Bloodlust
SoundStart: Spell_Status_Enrage_Start
SoundLoop: Spell_Status_Enrage_MO
SoundStop: Spell_Status_Enrage_MO_Stop
StackId: BLOODLUST_REDCAP
TickType: EndTurn
Passives: Bloodlust_Redcap
TickFunctors: AI_ONLY:ApplyStatus(AI_HELPER_BUFF,100,2)
StatusGroups: SG_Rage
StatusEffect: 1b61090f-12d2-4158-98fa-8432b1e9c165


CALLING_FOR_HELP
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives);
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm
FormatColor: Yellow
StillAnimationType: Shouting
StillAnimationPriority: Shouting
SoundVocalStart: WEAK
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)
StackId:
TickType: EndTurn
StatusPropertyFlags: DisableImmunityOverhead


CALLING_FOR_HELP_HOOKHORROR
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives_HookHorror);
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


CALLING_FOR_HELP_SCRYINGEYE
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives_ScryingEye);
StatusType: BOOST
DisplayName: Calling Reinforcements*
Description: This creature's allies will appear next turn to defend it. *
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


CALLING_FOR_HELP_SPAWNALLIES
StatusType: BOOST
DisplayName: Reinforcements
Description: The creature's allies have arrived.
FormatColor: Red
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


CRAB_PINCHED
Boosts: ActionResource(Movement, -3, 0)
StatusType: BOOST
DisplayName: Pinched
Description: Takes [1] at the beginning of each turn and movement speed is reduced by [2].
DescriptionParams: DealDamage(2,Piercing);Distance(3)
Icon: Action_Crab_CripplingPinch
StackId: CRAB_PINCHED
TooltipDamage: DealDamage(1d4,Piercing);
TickFunctors: DealDamage(1d4,Piercing);AI_ONLY:DealDamage(1,Piercing)
OnApplyFunctors: DealDamage(1d4,Piercing)
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
TickType: StartTurn*
RemoveEvents: OnHeal*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Condition*
Stats inherited from: *BLEEDING


TIMMASK_SPORES
StatusType: BOOST
DisplayName: Befuddled
Description: Affected entity can't control its actions and wanders around without direction.
Icon: statIcons_Confused
StillAnimationType: Dazed
StillAnimationPriority: Dazed
SoundVocalStart: LAUGHTERMANIACAL
SoundStop: Player_Races_Voice_Gen_LaughterManiacal_Stop,HEAD
SoundVocalEnd: NONE
AuraRadius: 8
TickType: EndTurn
StatusPropertyFlags: LoseControl;OverheadOnTurn
StatusGroups: SG_Confused;SG_Condition
StatusEffect: c8fa80d6-dbbe-4eec-be45-525aa52d50f3


TONGUE_OF_MADNESS
Boosts: Disadvantage(Ability, Charisma)
StatusType: BOOST
DisplayName: Tongue of Madness
Description: Speaking aloud every thought, gaining Disadvantage on Charisma Checks.
Icon: Item_LOOT_Underdark_MushroomPieces_D
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: WEAK
SoundLoop: Misc_Status_TongueOfMadness_MO
SoundStop: Misc_Status_TongueOfMadness_MO_Stop
SoundVocalEnd: RECOVER
StackId: TONGUE_OF_MADNESS
StatusGroups: SG_Poisoned
StatusEffect: 5a6bfe71-1f95-4143-92f8-3afbb35bb96c


CREATURE_SPORE_SERVANT
Boosts: StatusImmunity(TIMMASK_SPORES);StatusImmunity(BIBBERBANG_FUMES); Tag(PLANT); FactionOverride(Source); Tag(CREATURE_SPORE_SERVANT); StatusImmunity(SLEEPING);StatusImmunity(SLEEP); StatusImmunity(UNCONSCIOUS); StatusImmunity(HIDEOUS_LAUGHTER); StatusImmunity(CHARMED); StatusImmunity(FRIENDS); StatusImmunity(CROWN_OF_MADNESS); StatusImmunity(MIND_MASTERY); StatusImmunity(SG_Frightened); StatusImmunity(SG_Blinded); StatusImmunity(PARALYZED); StatusImmunity(HOLD_PERSON); Resistance(Poison, Resistant);
StatusType: BOOST
DisplayName: Spore Servant
Description: The animating spores of a myconid sovereign have taken over this dead creature's body, moving it according to the sovereign's will.
Icon: Action_Glut_RaiseDeadViaSpores
MeshEffect: FadeIn:0;FadeOut:0;V:[7a66f0e14c66bd94b7b199615892293c,8ee0efee2669a2d3b090071abbdf3870,40f3e03236f12c394098ed3b35bc1dd0,2e620199b8a9a985b098808970e9896a,91802c9b9824f7c692db863803e4108d,4211dd2568815fb22936a6d6111abe54,89ef5aad2b9e34c369a65aafc298494f,a273ac9d5767d741f630b0c29a7975e9,da549999f6e6bd54eeb1777fa5dfde74,81f3f2813ff134a210c977c86ae956f3,09b013c5e9744a435857f4aa9c399fe5,94d5176d6c4dce9c018f8393bd4f2a64,f2335f17e47d7b29ccac05bb31df76a8,0f0f22e0fe636d3da6b70aa3f4a6ab42,27cf626edd8339f6e40274791dbfd66a];VI:[0,1,2,2,3,2,0,0,4,5,6,7,7,8,9,10,1,11,12,13,14];S:[044ab023707677e673c2d0f26fca0776,e7b96b01af9c835be6b5f1a75f7b538b,5cbf9a7de4503ad965a8fc2a3cb05abe,edda91cdd2be3296087c45477f36daaa,957ba88314f85b2d6d5feb9c9ed61584,3c9f70925cf24ec8f9741b81a70f47da,af214a4332fd7b8183050e1568a7099d,58047479d2b93711574871c5490bc083,6baabc59f5c840ada911c3348e009dfa,24db7c92bc91a74435002ac4377f1132,6cd52578f3abb6de88e20a99b8889f87,4048939cda3767f8cb3f9d8b392ba84e,831fd72bb887d8fe50b47cf8b376ad28,26b5486dfc27592a44f4422eb7f0231e,0e2e85b3320cc27ad9b2bd853759dab6,aefea06b163c6dfc29939cf8ee9895f1,c9a28d636d55a645e521ccb11bcd1513,00802469021a737a54743aab21956990,3c22df5631dc713a9514dbd639d3fe89,2ae5ddc9025880fc4c575f22a2b3a6b1,9ebd420dde6c6ea456e15c8b148e9093];SI:[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];
StatusPropertyFlags: DisableCombatlog;DisableOverhead;ApplyToDead;IgnoreResting
OnApplyFunctors: Resurrect(100,65);
StatusGroups: SG_Condition
StatusEffect: 1eed3d7d-964a-4364-a075-d4242555ae6c


FUNGAL_ZOMBIE
Boosts:
StatusType: BOOST
DisplayName: %%% EMPTY
Description:
Icon: Action_FungalInfestation
StatusPropertyFlags: DisableCombatlog;DisableOverhead;ApplyToDead;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors:
MeshEffect: FadeIn:0;FadeOut:0;V:[7a66f0e14c66bd94b7b199615892293c,8ee0efee2669a2d3b090071abbdf3870,40f3e03236f12c394098ed3b35bc1dd0,2e620199b8a9a985b098808970e9896a,91802c9b9824f7c692db863803e4108d,4211dd2568815fb22936a6d6111abe54,89ef5aad2b9e34c369a65aafc298494f,a273ac9d5767d741f630b0c29a7975e9,da549999f6e6bd54eeb1777fa5dfde74,81f3f2813ff134a210c977c86ae956f3,09b013c5e9744a435857f4aa9c399fe5,94d5176d6c4dce9c018f8393bd4f2a64,f2335f17e47d7b29ccac05bb31df76a8,0f0f22e0fe636d3da6b70aa3f4a6ab42,27cf626edd8339f6e40274791dbfd66a];VI:[0,1,2,2,3,2,0,0,4,5,6,7,7,8,9,10,1,11,12,13,14];S:[044ab023707677e673c2d0f26fca0776,e7b96b01af9c835be6b5f1a75f7b538b,5cbf9a7de4503ad965a8fc2a3cb05abe,edda91cdd2be3296087c45477f36daaa,957ba88314f85b2d6d5feb9c9ed61584,3c9f70925cf24ec8f9741b81a70f47da,af214a4332fd7b8183050e1568a7099d,58047479d2b93711574871c5490bc083,6baabc59f5c840ada911c3348e009dfa,24db7c92bc91a74435002ac4377f1132,6cd52578f3abb6de88e20a99b8889f87,4048939cda3767f8cb3f9d8b392ba84e,831fd72bb887d8fe50b47cf8b376ad28,26b5486dfc27592a44f4422eb7f0231e,0e2e85b3320cc27ad9b2bd853759dab6,aefea06b163c6dfc29939cf8ee9895f1,c9a28d636d55a645e521ccb11bcd1513,00802469021a737a54743aab21956990,3c22df5631dc713a9514dbd639d3fe89,2ae5ddc9025880fc4c575f22a2b3a6b1,9ebd420dde6c6ea456e15c8b148e9093];SI:[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];*
StatusGroups: SG_Condition*
StatusEffect: 1eed3d7d-964a-4364-a075-d4242555ae6c*
Stats inherited from: *CREATURE_SPORE_SERVANT


DEVOURED_INT
Boosts: Ability(Intelligence,-11)
StatusType: BOOST
DisplayName: Devoured Intellect
Description: Intelligence has been reduced by 11.
Icon: Spell_IntellectDevourer_DevourIntellect
FormatColor: Purple
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: DEVOURED_INT
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: faeb153d-ea12-45bf-bea1-fea37714fd5e


EXPOSING_BITE
Boosts: CriticalHit(AttackTarget,Success,Always,2)
StatusType: BOOST
DisplayName: Exposing Bite
Description: Creature is distracted. The next attack against the creature from within [1] is guaranteed to be a Critical Hit.
DescriptionParams: Distance(1.5)
Icon: Action_Wolf_Bite
StackId: EXPOSING_BITE
TickType: EndTurn
RemoveConditions: not DistanceToTargetGreaterThan(3) and IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource
ApplyEffect: d9ebf587-f6cf-48ef-9b5c-786e94336558
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


FROG_BUFOTOXIN
Boosts: Disadvantage(SavingThrow,Dexterity);
StatusType: BOOST
DisplayName: Bufotoxin
Description: Has Disadvantage on Dexterity Saving Throws.
Icon: Action_Frog_Bufotoxin
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: FROG_BUFOTOXIN
RemoveConditions: SavingThrow(Ability.Constitution,SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution


FROG_REFLECTIVEMUCUS
Boosts: AC(2);ProjectileDeflect()
StatusType: BOOST
DisplayName: Reflective Mucus
Description: Armour Class is increased by 2, and reflects the first projectile flying towards it back at the attacker, after which the mucus is removed.
Icon: statIcons_ReflectiveMucous
StackId: FROG_REFLECTIVEMUCUS
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FROG_REFLECTIVEMUCUS')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusEffect: 86b089aa-1cdf-449b-a726-69faf9da4b1b


GNOLL_AURABLOODTHIRST
Boosts: UnlockSpell(Target_Bite_Gnoll_Bonus)
StatusType: BOOST
DisplayName: Bloodthirst
Description: Gains Bite as a bonus action.
Icon: Status_Gnoll_AuraBloodThirst
FormatColor: Red
StackId: GNOLL_AURABLOODTHIRST
StackPriority: 0
StatusEffect: f4a46a83-330f-4725-afdb-da710283d888


GNOLL_AURABLOODTHIRST_AURA
StatusType: BOOST
DisplayName: Aura of Bloodthirst
Description: Any nearby creatures with the Rampage trait can make a bite attack as a bonus action.
Icon: Status_Gnoll_AuraBloodThirst
FormatColor: Red
StackId: GNOLL_AURABLOODTHIRST_AURA
StackPriority: 1
AuraRadius: 8
AuraStatuses: TARGET:IF(Ally() and not Dead() and Tagged('GNOLL') and not Tagged('GNOLL_FLIND')):ApplyStatus(GNOLL_AURABLOODTHIRST)


GNOLL_PACKTACTICS
Boosts: Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Pack Tactics
Description: Has Advantage on Attack Rolls if one of its allies is within [1] of its target and isn't Incapacitated.
DescriptionParams: Distance(0.5)
Icon: Status_Gnoll_PackTactics
FormatColor: LightGray
StackId: GNOLL_PACKTACTICS
StackPriority: 0
StatusPropertyFlags: DisableCombatlog


GNOLL_PACKTACTICS_AURA
Boosts: Tag(COMBAT_PACKTACTICS)
StatusType: BOOST
DisplayName: Pack Tactics Aura
Description: Grants its allies Advantage on Attack Rolls when they attack a target within [1] of another ally.
DescriptionParams: Distance(0.5)
Icon: Status_Gnoll_PackTactics
FormatColor: LightGray
StackId: GNOLL_PACKTACTICS_AURA
StackPriority: 1
AuraRadius: 2
AuraStatuses: TARGET:IF(Ally() and Tagged('COMBAT_PACKTACTICS')):ApplyStatus(SELF, GNOLL_PACKTACTICS)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


GNOLL_RAMPAGE
Boosts: ActionResource(Movement,4.5,0);ActionResource(BonusActionPoint,1,0)
StatusType: BOOST
DisplayName: Rampage
Description: When a gnoll Downs a creature with a melee attack on its turn, it regains 1 bonus action and half of its movement speed.
Icon: statIcons_Gnoll_Rampage
SoundVocalStart: SHOUT
StackId: GNOLL_RAMPAGE


GNOLL_SUDDENRUSH
Boosts: ActionResource(Movement,9,0);IgnoreLeaveAttackRange
StatusType: BOOST
DisplayName: Sudden Rush
Description: Movement speed is increased by [1] and moving doesn't provoke Opportunity Attacks.
DescriptionParams: Distance(18)
Icon: GenericIcon_Intent_Buff
StackId: GNOLL_SUDDENRUSH


GNOLL_CURSE
Boosts: ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint)
StatusType: BOOST
DisplayName: Soulnumbed
Description: Can't take bonus actions or reactions.
Icon: statIcons_Gnoll_Curse
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: GNOLL_CURSE
StatusEffect: 4c525a3b-17d2-4636-a26f-6cf8282eb879
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource*
StatusGroups: SG_Cursed*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *CURSE_ATTACK


GNOLL_BREWING_RAGE
StatusType: BOOST
DisplayName: Seething Fury
Description: Rage brews within the gnoll. Once it gives in to its fury, it'll be able to attack multiple times per turn.
Icon: statIcons_Gnoll_BrewingRage
FormatColor: Orange
StackId: GNOLL_BREWING_RAGE
TickType: EndTurn
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(GNOLL_BREWING_RAGE)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(GNOLL_BREWING_RAGE_TECHNICAL,100,-1)
StatusGroups: SG_Rage
StatusEffect: 014a6346-be35-4185-b6e1-170ef9f418be
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f


GNOLL_BREWING_RAGE_TECHNICAL
Boosts: UnlockSpell(Shout_Fury_Gnoll_Unlock)
StatusType: BOOST
DisplayName: Festering Frenzy
Description: This gnoll will become Frenzied at the start of his next turn.
StackId: GNOLL_BREWING_RAGE_TECHNICAL
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(GNOLL_BREWING_RAGE_TECHNICAL)
OnRemoveFunctors:
StatusGroups: SG_Rage
Icon: statIcons_Gnoll_BrewingRage*
FormatColor: Orange*
TickType: EndTurn*
StatusEffect: 014a6346-be35-4185-b6e1-170ef9f418be*
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f*
Stats inherited from: *GNOLL_BREWING_RAGE


GNOLL_BREWING_RAGE_UNLOCK
Boosts: UnlockSpell(Projectile_Multiattack_Gnoll_Flind_Ranged); IF(Tagged('GNOLL_FLIND', context.Source)):UnlockSpell(Target_Multiattack_Gnoll_Flind_Melee); IF(not Tagged('GNOLL_FLIND', context.Source)):UnlockSpell(Target_Multiattack_Gnoll)
StatusType: BOOST
DisplayName: Frenzied Fury
Description: Overwhelmed with rage, the gnoll can attack three times per turn.
Icon: statIcons_Gnoll_BrewingRage_Unlock
FormatColor: Red
SoundStart: Misc_Status_GNOLL_BREWING_RAGE_UNLOCK_Enter
SoundLoop: Misc_Status_GNOLL_BREWING_RAGE_UNLOCK_MO
SoundStop: Misc_Status_GNOLL_BREWING_RAGE_UNLOCK_MO_Stop
StackId: GNOLL_BREWING_RAGE_UNLOCK
TickType: EndTurn
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(GNOLL_BREWING_RAGE_UNLOCK)
StatusGroups: SG_Rage
StatusEffect: b84b7fc5-8f86-480a-a72c-534074eec337
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f


GOBLINWARCRY
Boosts: Ability(Strength, 3);AC(-1)
StatusType: BOOST
DisplayName: Reckless Warcry
Description: Strength is increased by 3, while Armour Class is decreased by 1.
Icon: statIcons_RecklessWarcry
SoundVocalStart: SHOUT
SoundLoop: Spell_Status_GoblinWarCry_MO
SoundStop: Spell_Status_GoblinWarCry_MO_Stop
StackId: GOBLINWARCRY
StatusEffect: 5f98f6bc-0bb9-454b-b582-eff8fcd1cb2c


HOBGOBLIN_LEADERSHIP
StatusType: BOOST
DisplayName: Leadership
Description: Bolstered with supernatural resolve. Attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Force)
Icon: statIcons_AuraOfLeadership
FormatColor: Gold
StackId: HOBGOBLIN_LEADERSHIP
StackPriority: 0
TickFunctors: ApplyEquipmentStatus(MainHand,HOBGOBLIN_LEADERSHIP_EQP,100,1);
OnApplyFunctors: AI_ONLY:ApplyStatus(AI_STATUS_FAKE,100,1); AI_IGNORE:ApplyEquipmentStatus(MainHand,HOBGOBLIN_LEADERSHIP_EQP,100,1)
ApplyEffect: f5630053-0a8e-4ffa-81cd-6f3aad240b66
StatusEffect: 47b56141-4fe7-426b-969a-37b7fd80147b


HOBGOBLIN_LEADERSHIP_AURA
StatusType: BOOST
DisplayName: Leadership Aura
Description: Nearby allies deal an additional [1], as long as the hobgoblin isn't incapacitated.
DescriptionParams: DealDamage(1d4,Force)
Icon: statIcons_AuraOfLeadership
FormatColor: Gold
SoundLoop: Spell_Status_AuraOfLeadership_MO
StackId: HOBGOBLIN_LEADERSHIP
StackPriority: 1
AuraRadius: 6
AuraStatuses: TARGET:IF(Ally() and Character()):ApplyStatus(SELF, HOBGOBLIN_LEADERSHIP)
StatusEffect: 76d8dddf-6ab9-4ee0-a130-601e981081fc


HOBGOBLIN_LEADERSHIP_EQP
Boosts: WeaponDamage(1d4,Force)
StatusType: BOOST
DisplayName: Leadership Effect
FormatColor: Gold
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INFECTIOUS_BITE_WOLF
Boosts: Ability(Constitution, -1); Disadvantage(SavingThrow, Constitution)
StatusType: BOOST
DisplayName: Septic
Description: Affected entity has its Constitution reduced by 1, and has Disadvantage on Constitution Saving Throws.
Icon: Action_Wolf_InfectiousBite
StackId: INFECTIOUS_BITE_WOLF
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Disease
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


LURING_SONG_IMMUNE
Boosts: StatusImmunity(LURING_SONG)
StatusType: BOOST
DisplayName: Disillusioned
Description: Creature is immune to a harpy's Luring Song.
StackId: LURING_SONG
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(INCAPACITATED_DND);
ApplyEffect: 987a4480-2c48-4dec-85b6-6faed444b741


MENTAL_ARROW
Boosts: Disadvantage(SavingThrow, Wisdom)
StatusType: BOOST
DisplayName: Mindstruck
Description: Has Disadvantage on Wisdom Saving Throws.
Icon: statIcons_Mindstruck
FormatColor: LightGray
StackId: MENTAL_ARROW
StatusEffect: 1d51f5eb-7fe2-4b70-af8c-bb0eb80b303e


MIND_MASTERY
Boosts: FactionOverride(Source); BlockSpellCast(); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint);UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint))
StatusType: BOOST
DisplayName: Mind Mastery
Description: Forced to make a weapon attack against one of its allies by a duergar mind master.

Ends after the attack, or when hit.
Icon: statIcons_MindMastery
FormatColor: Purple
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundLoop: Spell_Status_Mind_Mastery_MO
SoundStop: Spell_Status_Mind_Mastery_MO_Stop
RemoveEvents: OnAttack;OnDamage
StatusPropertyFlags: LoseControl;ForceOverhead;OverheadOnTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ActionPoint, 1, 0)
StatusGroups: SG_Charmed
StatusEffect: 809e92c8-cec4-41f7-a17c-73dfa99a6766


MEPHIT_MUD_RESTRAINED
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded);StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Fire, Resistant)
StatusType: BOOST
DisplayName: Muddy
Description: Affected entity is covered in hardened mud and cannot move.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removes Burning, and the entity becomes Resistant to Fire damage.
Icon: statIcons_Muddy
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: MEPHIT_MUD_RESTRAINED
StatusEffect: c80ffeae-599c-4ae3-ad28-f2835f8b2789
SoundVocalStart: EXHAUSTED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


OGRE_CURSE
StatusType: BOOST
DisplayName: Lump's Nemesis
Description: Ogres deal an additional [1] when throwing objects at this creature.
DescriptionParams: DealDamage(1d6,Bludgeoning)
Icon: GenericIcon_Intent_Debuff
FormatColor: Gray
SoundVocalStart: WEAK
StackId: OGRE_CURSE


PACK_HOWL_WOLF_DIRE
Boosts: ActionResource(Movement,3,0)
StatusType: BOOST
DisplayName: Inciting Howl
Description: Movement speed increased by [1].
DescriptionParams: Distance(3)
Icon: Action_DireWolfPack_Howl
TickType: EndTurn


PACK_HOWL_WOLF_DIRE_NPC
Boosts: ActionResource(Movement,5,0); TemporaryHP(20)
StatusType: BOOST
DisplayName: Savage Howl
Description: This character's movement speed is increased by [1], and it gains [2].
DescriptionParams: Distance(5); GainTemporaryHitPoints(20)
Icon: Action_DireWolfPack_Howl*
TickType: EndTurn*
Stats inherited from: *PACK_HOWL_WOLF_DIRE


PRIMAL_HOWL_WOLF
Boosts: ActionResource(ActionPoint,1,0)*
StatusType: BOOST
DisplayName: Primal Howl
Description: Loose an emboldening howl that grants an additional action.
Icon: GenericIcon_Intent_Buff
FormatColor: Red
SoundLoop: Spell_Status_PrimalHowl_MO
SoundStop: Spell_Status_PrimalHowl_MO_Stop
StatusEffect: c009d7d3-7572-4c65-8bbf-1ca653188698
StackId: ACTION_SURGE*
TickType: EndTurn*
Stats inherited from: *ACTION_SURGE


OMEN_RAVEN
Boosts: Advantage(AttackTarget)
StatusType: BOOST
DisplayName: Curse of the Dire Raven
Description: Marked by the feather of a dire raven. Attack Rolls against the affected entity have Advantage.
Icon: Action_Raven_BadOmen
StackId: OMEN_RAVEN
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: 782d7c6a-ac13-44ca-b216-aa2e1c01e2c7
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


RAGE_BOAR
Boosts: Tag(VFX_RAGE);UnlockSpell(Target_FrenziedStrike_Boar);ObjectSize(+1);WeightCategory(+1);ScaleMultiplier(1.33);DamageBonus(2);DamageBonus(1d4)
StatusType: BOOST
Description: Deals an additional [1] damage with melee attacks.

Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Can use Frenzied Strike.

Rage ends early if the boar didn't attack an enemy or take damage since its last turn.
DescriptionParams: DealDamage(2,Slashing)
Icon: Action_Boar_FrenziedStrike
StatusEffect: 42f435cf-f492-49da-bfe0-41c845192227
DisplayName: Rage*
SoundLoop: Spell_Status_Rage*
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
StackId: RAGE*
StackPriority: 0*
TickType: EndTurn*
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1)*
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


RAT_INFECTED
Boosts: Ability(Constitution, -1); Disadvantage(SavingThrow, Constitution)
StatusType: BOOST
DisplayName: Infected
Description: Has Disadvantage on Constitution Saving Throws, and Constitution is reduced by 1.
Icon: Action_Rat_PlagueBite
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: RAT_DISEASE
StatusGroups: SG_Disease


RECKLESS_MINOTAUR
Boosts: Advantage(AttackRoll);Advantage(AttackTarget);
StatusType: BOOST
DisplayName: Reckless Roar
Description: Creature has Advantage on Attack Rolls, but its attackers also have Advantage on Attack Rolls against the creature.
Icon: statIcons_Minotaur_Reckless
FormatColor: Red
SoundLoop: Status_Spell_RecklessRoar_Loop
SoundStop: Status_Spell_RecklessRoar_Loop_Stop
TickType: StartTurn
StatusEffect: d1eb9b09-ab4d-4660-bb01-b47084fc4df2
DynamicAnimationTag: 51fed831-4aaf-42b6-b93a-5889fb8df345


REGENERATION_ELEMENTAL_LAVA
StatusType: BOOST
DisplayName: Magmatic Regeneration
Description: Regain [1] when starting a turn in Lava.
DescriptionParams: RegainHitPoints(20d6)
Icon: statIcons_Regeneration
TickFunctors: IF(InSurface('SurfaceLava') and HasHPLessThan(95)):RegainHitPoints(20d6)


SPAWN_LAVA
StatusType: BOOST
DisplayName: Melt the Earth
Description: Lava pools in this creature's footsteps.
Icon: statIcons_MeltTheEarth
TickType: EndTurn


SPIDER_INFESTATION
StatusType: BOOST
DisplayName: Infested
Description: Crawling with tiny spiders that deal [1] and [2] each turn.

When hit with a melee attack, the infestation spreads to the attacker. Upon death, the infestation spreads to all nearby creatures.

Removed by fire or acid.
Doesn't harm ettercaps or spiders.
DescriptionParams: DealDamage(1d4,Piercing);DealDamage(1d4,Poison)
Icon: statIcons_Ettercap_Infested
FormatColor: Gray
SoundLoop: Misc_Status_Spider_Infestation_MO
SoundStop: Misc_Status_Spider_Infestation_MO_Stop
StackId: SPIDER_INFESTATION
Passives: Spider_Infestation
RemoveConditions: IsDamageTypeFire() or IsDamageTypeAcid()
RemoveEvents: OnDamage
TooltipDamage: DealDamage(1d4, Poison);DealDamage(1d4, Piercing)
TickFunctors: IF(not HasPassive('SpiderWalk') and not Tagged('SPIDER')):DealDamage(1d4, Poison);IF(not HasPassive('SpiderWalk') and not Tagged('SPIDER')):DealDamage(1d4, Piercing)
StatusPropertyFlags: ApplyToDead
StatusGroups: SG_Disease
StatusEffect: 9684b4b9-90b0-42b0-8b42-46c38d4977fe


SPIDER_SWORD_HASTE
Boosts: ActionResource(Movement,12,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)
StatusType: BOOST
DisplayName: Sword Spider's Haste
Icon: GenericIcon_Intent_Buff
OnRemoveFunctors:
Description: Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.*
SoundVocalStart: DODGE*
SoundStart: Misc_Status_HasteSpores_Enter_MO*
StatusGroups: SG_Surface;SG_Condition*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE_SURFACE **HASTE


STATIC_DISCHARGE_AURA
StatusType: BOOST
DisplayName: Static Discharge Aura
Description: All constructs near Bernard deal an additional [2] to weapon attacks. All others take [1] each turn.

When the condition ends, Bernard is Stunned for 2 turns.
DescriptionParams: DealDamage(2d8,Lightning);DealDamage(1d6+2,Lightning)
Icon: statIcons_Static_Discharge_Aura
FormatColor: Yellow
SoundLoop: Spell_Status_StaticAura_ST
SoundStop: Spell_Status_StaticAura_ST_Stop
StackId: STATIC_DISCHARGE_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Character() and not Dead() and not Tagged('CONSTRUCT')):ApplyStatus(STATIC_DISCHARGE);TARGET:IF(Character() and not Dead() and Tagged('CONSTRUCT')):ApplyStatus(STATIC_DISCHARGE_CONSTRUCT)
Passives: StaticDischarge_Aura
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: AI_ONLY:IF(not HasStatus('STATIC_DISCHARGE_AURA')):ApplyStatus(AI_HELPER_BUFF,100,3)
OnRemoveFunctors: AI_IGNORE:ApplyStatus(STUNNED,100,2)
StatusEffect: 2738f3a2-e9cd-4357-95f5-4c927cc487a6


STATIC_DISCHARGE
Boosts: ActionResourceBlock(ReactionActionPoint);
StatusType: BOOST
DisplayName: Static Discharge: Electroshock
Description: Standing near a statically charged Bernard. Takes [1] each turn and can't take reactions.
DescriptionParams: DealDamage(2d8,Lightning)
Icon: statIcons_Static_Discharge
FormatColor: Yellow
SoundLoop: Spell_Status_StaticDischarge_MO
SoundStop: Spell_Status_StaticDischarge_MO_Stop
StackId: STATIC_DISCHARGE
TickFunctors: ApplyStatus(STATIC_DISCHARGE_DAMAGE,100,0)
StatusEffect: b3049983-8291-455c-9e75-06646c3ae8ba


STATIC_DISCHARGE_DAMAGE
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: DealDamage(1d10, Lightning);
ApplyEffect: df702a35-27e4-4a78-bdf2-fd5f3a8484b3


STATIC_DISCHARGE_CONSTRUCT
Boosts: CharacterWeaponDamage(2d4,Lightning)
StatusType: BOOST
DisplayName: Static Discharge: Supercharge
Description: Standing near a statically charged Bernard. Deals an additional [1].
DescriptionParams: DealDamage(2d4,Lightning)
Icon: statIcons_Static_Discharge_Construct
FormatColor: Yellow
SoundLoop: Spell_Status_StaticConstruct_MO
SoundStop: Spell_Status_StaticConstruct_MO_Stop
StackId: STATIC_DISCHARGE_CONSTRUCT
StatusEffect: 6243918d-a503-49fb-a85c-bdac5ce40b0a


UNARMEDATTACK_OVERRIDE_BOAR
Boosts: AttackSpellOverride(Target_Tusk_Boar, Target_UnarmedAttack)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNARMEDATTACK_OVERRIDE_WOLF
Boosts: AttackSpellOverride(Target_Bite_Wolf, Target_UnarmedAttack)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNARMEDATTACK_OVERRIDE_WOLF_DIRE
Boosts: AttackSpellOverride(Target_Bite_Wolf_Dire, Target_UnarmedAttack)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNDEAD_FORTITUDE
Boosts: IF(not HasStatus('UNDEAD_FORTITUDE_DISABLED')):DownedStatus(UNDEAD_FORTITUDE_DOWNED,15)
StatusType: BOOST
DisplayName: Undead Fortitude
Description: When reduced to 0 hit points, regain 1 hit point instead (unless the damage was radiant or caused by a critical hit).
Icon: PassiveFeature_Generic_Death
StackId: UNDEAD_FORTITUDE
Passives: UndeadFortitude


UNDEAD_FORTITUDE_DISABLED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNSTOPPABLE
Boosts: Resistance(Bludgeoning, Resistant);Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);Resistance(Acid, Resistant);Resistance(Cold, Resistant);Resistance(Fire, Resistant);Resistance(Force, Resistant);Resistance(Lightning, Resistant);Resistance(Necrotic, Resistant);Resistance(Psychic, Resistant);Resistance(Radiant, Resistant);Resistance(Thunder, Resistant);
StatusType: BOOST
DisplayName: Unstoppable
Description: Resistant to the next instance of damage. Removed when damage is taken.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StackId: UNSTOPPABLE
TickType: EndTurn
RemoveConditions: TotalDamageDoneGreaterThan(0)
RemoveEvents: OnDamage
StatusEffect: 147dc538-41a9-491c-92ac-c0871444ad44


UNSTOPPABLE_OWNER
StatusType: BOOST
DisplayName: Unstoppable Will
Description: At the end of your turn, gain Unstoppable.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StackId: UNSTOPPABLE_OWNER
TickType: EndTurn
TickFunctors: ApplyStatus(UNSTOPPABLE,100,1)
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: AI_ONLY:IF(not HasStatus('UNSTOPPABLE_OWNER')):ApplyStatus(AI_HELPER_BUFF,100,3)


VAMPIRE_REGENERATION
StatusType: BOOST
DisplayName: Vampire Regeneration
Description: The vampire regains [1] at the start of its turn, unless it is in sunlight, or has taken radiant damage or damage from holy water.
DescriptionParams: RegainHitPoints(20)
Icon: statIcons_Regeneration
FormatColor: White
StackId: VAMPIRE_REGENERATION
StackPriority: 0
Toggle: Yes
TickType: StartTurn
RemoveConditions: IsInSunlight(context.Target)
RemoveEvents: OnObscurityChanged
TickFunctors: IF(not IsInSunlight(context.Target) and not HasStatus('DAMAGE_DEALT_RADIANT') and not HasStatus('LOW_CAZADORSPALACE_RITUAL_CRYSTALLISED') and HasHPPercentageLessThan(100)):RegainHitPoints(20,Undead)
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator


VAMPIRE_REGENERATION_SPAWN
StatusType: BOOST
DescriptionParams: RegainHitPoints(10)
StackId: VAMPIRE_REGENERATION_SPAWN
TickFunctors: IF(not IsInSunlight(context.Target) and not HasStatus('DAMAGE_DEALT_RADIANT') and not HasStatus('LOW_CAZADORSPALACE_RITUAL_CRYSTALLISED') and HasHPPercentageLessThan(100)):RegainHitPoints(10,Undead)
DisplayName: Vampire Regeneration*
Description: The vampire regains [1] at the start of its turn, unless it is in sunlight, or has taken radiant damage or damage from holy water.*
Icon: statIcons_Regeneration*
FormatColor: White*
StackPriority: 0*
Toggle: Yes*
TickType: StartTurn*
RemoveConditions: IsInSunlight(context.Target)*
RemoveEvents: OnObscurityChanged*
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator*
Stats inherited from: *VAMPIRE_REGENERATION


WOOD_WOAD_REGENERATION
StatusType: BOOST
DisplayName: Regeneration
Description: The wood woad regains [1] if it starts its turn on twisting vines unless it recently took Fire damage.
DescriptionParams: RegainHitPoints(10)
Icon: statIcons_Regeneration
StackId: WOOD_WOAD_REGENERATION
StackPriority: 0
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceVines') and Combat()):RegainHitPoints(10)
StatusPropertyFlags: TickingWithSource;DisableCombatlog;ForceOverhead
StatusGroups: SG_Surface


WOOD_WOAD_REGENERATION_COOLDOWN
Boosts: BlockRegainHP()
StatusType: BOOST
DisplayName: Regeneration Broken
Description: The wood woad was damaged by Fire and will not regenerate.
Icon: GenericIcon_DamageType_Fire
StackId: WOOD_WOAD_REGENERATION_COOLDOWN
StackPriority: 0
TickType: EndTurn


WRAITHS_EMBRACE
Boosts: BlockRegainHP()
StatusType: BOOST
DisplayName: Arrow of Ilmater
Description: Cannot regain hit points.
Icon: Item_ARR_Arrow_Of_WraithsEmbrace
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: WRAITHS_EMBRACE
TickType: EndTurn
ApplyEffect: 23598d25-0da7-4d65-b097-b4c6da23d439


ZOMBIE_DECAY
StatusType: BOOST
DisplayName: Newborn Zombie
Description: Zombies born from the Crawling Gnaw cannot last. They take [1] each turn and only follow the zombie that infected them.
DescriptionParams: DealDamage(1,Necrotic)
Icon: statIcons_CrawlingGnawInfection
StackId: ZOMBIE_DECAY
TickType: EndTurn
TooltipDamage: DealDamage(1,Necrotic)
TickFunctors: DealDamage(1,Necrotic)
StatusPropertyFlags: LoseControl;LoseControlFriendly


WARMAGIC_GITHYANKI
Boosts: UnlockSpell(Target_WarMagic_Githyanki_Attack); UnlockSpell(Projectile_WarMagic_Githyanki_Attack)
StatusType: BOOST
DisplayName: Githyanki War Magic
Description: Can make a weapon attack using a bonus action.
Icon: PassiveFeature_WarMagic
StackId: WARMAGIC_GITHYANKI
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog


PARRIED_GITHYANKI
StatusType: BOOST
DisplayName: Parried
Description: Already Parried this turn and has to recover before Parrying again.
Icon: statIcons_Parried
StackId: PARRIED_GITHYANKI
TickType: StartTurn
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


PARRY_GITHYANKI
StatusType: BOOST
DisplayName: Parry
Description: %%%|Hidden. Applies Parry passive, and removes itself if greatsword is unequiped|
Icon: PassiveFeature_Parry
StackId: PARRY_GITHYANKI
Passives: Parry_Githyanki
RemoveConditions: not IsWeaponOfProficiencyGroup('Greatswords', GetActiveWeapon())
RemoveEvents: OnUnequip
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PARRY_GITHYANKI_ANIMSET
StatusType: BOOST
DisplayName: Parry
Description: %%%|Hidden. Gives Parry animset|
Icon: PassiveFeature_Parry
StackId: PARRY_GITHYANKI_ANIMSET
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: ee40b340-0e2f-4bf0-9f91-334a30cb1f85


DIFFICULTY
StatusType: BOOST
DisplayName: Difficulty: Tactician
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


HEALTHBOOST_ALLIEDNPC_EASYMODE
Boosts: IncreaseMaxHP(50%); Attribute(Grounded)
StatusType: BOOST
DisplayName: Difficulty: Explorer
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


HEALTHBOOST_HARDCORE
Boosts: IncreaseMaxHP(30%);RollBonus(Attack,2);SpellSaveDC(2)
StatusType: BOOST
StackId: HEALTHBOOST_HARDCORE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DisplayName: Difficulty: Tactician*
Stats inherited from: *DIFFICULTY


HEALTHREDUCTION_EASYMODE
Boosts: IncreaseMaxHP(-30%);Tag(AI_BLOCKWEAPONACTIONS)
StatusType: BOOST
DisplayName: Difficulty: Explorer
StackId: HEALTHREDUCTION_EASYMODE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


GOBLIN_HARDCORE
StatusType: BOOST
Passives: Goblin_FuryOfTheSmall
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


DOPPELGANGER_HARDCORE
Boosts: IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget)
StatusType: BOOST
Icon: GenericIcon_Intent_Control
Passives: Doppelganger_ReadThoughts
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


REDCAP_CASTER_HARDCORE
Boosts: Ability(Wisdom,3)
StatusType: BOOST
Passives: WarCaster_Bonuses;
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


BOOOAL_HARDCORE
Boosts: Ability(Strength,1);Ability(Wisdom,3);IncreaseMaxHP(20%)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


OGRE_HARDCORE
Boosts: Ability(Strength,1)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


BUGBEAR_HARDCORE
StatusType: BOOST
Passives: SavageAttacker
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


MERREGON_HARDCORE
StatusType: BOOST
Passives: Sentinel_Attack;Sentinel_ZeroSpeed;Sentinel_OpportunityAdvantage
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


MINOTAUR_HARDCORE
Boosts: IncreaseMaxHP(10%)
StatusType: BOOST
Passives: BrutalCritical;SavageAttacker
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


MINDFLAYER_HARDCORE
Boosts: UnlockSpell(Target_DominatePerson_Mindflayer); UnlockSpell(Target_Sleep_MindFlayer)
StatusType: BOOST
Passives: TAD_Charm
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


SCRYINGEYE_HARDCORE
Boosts: IncreaseMaxHP(20%)
StatusType: BOOST
Passives: EtherealForm_ScryingEye
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


AUTOMATON_HARDCORE
Boosts: Ability(Strength,2);ActionResource(Movement,3,0)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


SWORDSPIDER_HARDCORE
Boosts: Ability(Dexterity,2)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


GOBLINSAPPER_HARDCORE
Boosts: IncreaseMaxHP(20%)
StatusType: BOOST
Passives: Mobile_DashAcrossDifficultTerrain
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


PLAYER_BONUSES_EASYMODE
StatusType: BOOST
DisplayName: Difficulty: Explorer
Passives: PlayerBonusesStory
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


POISONS
StatusType: BOOST
DisplayName: %%% EMPTY


WEAPON_COATED_WITH_POISON
StatusType: BOOST
DisplayName: Coated Weapon
Description: This weapon is slick with a magical liquid granting its attacks an additional effect.
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,DIPPED_POISON,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,DIPPED_POISON,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1


POISON_SIMPLE
StatusType: BOOST
DisplayName: Simple Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned.
SoundLoop: Misc_Status_Poison_MO
SoundStop: Misc_Status_Poison_MO_Stop
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SIMPLE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SIMPLE_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_SIMPLE,100,4)
ApplyEffect: f34e92f7-b44d-411a-b7f0-df52ecfb8c6e
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_SIMPLE_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Basic Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned.
StatusEffectOverride:
SoundLoop: Misc_Status_Poison_MO
SoundStop: Misc_Status_Poison_MO_Stop
Passives: Poison_Simple_Passive
StatusEffect: 1bd2e0f8-d024-4fee-ae62-565deb9dc249
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_SIMPLE_CONDITION
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
SoundStart: Spell_Status_ContagionPoison_Trigger
StackId: POISON_SIMPLE_CONDITION
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 11, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
ApplyEffect: 08708007-13e8-4d4e-8ca7-cd3c339393b7
StatusEffect: c1faeccf-0630-4daf-8856-e5af4ecc247e
DisplayName: Poisoned*
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
Stats inherited from: *POISONED


POISON_DROW
StatusType: BOOST
DisplayName: Drow Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned and fall Asleep.
SoundStart: Misc_Status_DrowPoison_Weapon_Start
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_DROW_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_DROW_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_DROW,100,4)
ApplyEffect: 4cca0c79-c076-4351-aed7-56fb4560a280
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_DROW_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Drow Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned and fall Asleep.
StatusEffectOverride:
Passives: Poison_Drow_Passive
StatusEffect: 81f3ce22-af25-4f55-b716-ecf9a399ee5d
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_CRAWLER_MUCUS
StatusType: BOOST
DisplayName: Crawler Mucus
Description: Targets must succeed a Constitution Saving Throw or become Paralysed and Poisoned.
SoundStart: Misc_Status_CrawlerMucus_Start
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_CRAWLER_MUCUS,100,4)
ApplyEffect: 8fd2b8b9-1754-463c-82fe-d89987644eb1
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_CRAWLER_MUCUS_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Crawler Mucus
Description: Targets must succeed a Constitution Saving Throw or become Paralysed and Poisoned.
StatusEffectOverride:
Passives: Poison_CrawlerMucus_Passive
StatusEffect: 3fa5eb30-c619-4011-8c43-f6332953e2c6
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_MALICE
StatusType: BOOST
DisplayName: Malice
Description: Targets must succeed a Constitution Saving Throw or become Blinded and Poisoned.
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_MALICE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_MALICE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_MALICE,100,4)
ApplyEffect: e48aee80-e26b-4c8c-9688-e035a8fbd16f
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_MALICE_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Malice
Description: Targets must succeed a Constitution Saving Throw or become Blinded and Poisoned.
StatusEffectOverride:
SoundLoop: Misc_Status_Malice_Loop
Passives: Poison_Malice_Passive
StatusEffect: 5a37643b-97a5-48a8-8947-01c6ea5940a3
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_MALICE_CONDITION
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Stricken with Malice
Description: Affected entity is Blinded and Poisoned.

It has Disadvantage on Attack Rolls and its range of attacks and spells is reduced to [1]. Attack Rolls against the entity have Advantage.
SoundStart: Misc_Status_Malice_Start
SoundLoop: Misc_Status_Malice_Loop
SoundStop: Misc_Status_Malice_Loop_Stop
StackId: POISON_MALICE_CONDITION
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 15, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
StatusGroups: SG_Blinded;SG_Condition;SG_Poisoned
ApplyEffect: 4ffa34c6-2220-4439-aa15-2159e36e9faf
StatusEffect: c11d1359-3914-405b-aa5f-bbb0d30d8f2e
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;Blind*
Stats inherited from: *BLINDED


UNI_POISON_BREWER
StatusType: BOOST
DisplayName: Thisobald's Brewed-Up Bellyglummer
Description: Coat your weapon in poison. On failing a Constitution save, targets become Poisoned. While poisoned, they take [1] at the end of their turn.
DescriptionParams: DealDamage(1d6,Poison)
SoundStart: Alchemy_Status_Poison_Brewer_Impact
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,UNI_POISON_BREWER_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,UNI_POISON_BREWER_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


UNI_POISON_BREWER_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Brewed-Up Bellyglummer
Description: Weapon is coated in Brewed-Up Bellyglummer. Targets must succeed a Constitution Saving Throw or become Poisoned.
DescriptionParams: DealDamage(1d6,Poison)
SoundStart: Alchemy_Status_Poison_Brewer_Dipped_Impact
SoundLoop: Alchemy_Status_Poison_Brewer_Dipped_Loop
SoundStop: Alchemy_Status_Poison_Brewer_Dipped_Loop_Stop
Passives: UNI_Poison_Brewer_Passive
StatusEffect: 559564f8-50fc-4362-ac1e-f2b5e07d28f7
Icon: Action_DippedPoison_Melee*
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


UNI_POISON_BREWER_CONDITION
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Brewed-Up Bellyglummer
Description: Affected entity is Poisoned. As long as it is poisoned, it will take [1] at the end of its turn.
DescriptionParams: DealDamage(1d6,Poison)
SoundStart: Alchemy_Status_Poison_Brewer_Condition_Impact
SoundLoop: Alchemy_Status_Poison_Brewer_Condition_Loop
SoundStop: Alchemy_Status_Poison_Brewer_Condition_Loop_Stop
StackId: UNI_POISON_BREWER_CONDITION
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 17, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
TickFunctors: DealDamage(1d6,Poison,Magical)
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


TOXIN_BASIC
StatusType: BOOST
DisplayName: Simple Toxin
Description: Deals an additional [1].

On a successful DC 11 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d4,Poison)
Icon: Item_GRN_Poison_vial_A
SoundStart: Misc_Status_SimpleToxin_Start
SoundLoop: Misc_Status_SimpleToxin_Loop
SoundStop: Misc_Status_SimpleToxin_Loop_Stop
StackId: TOXIN_BASIC
TooltipDamage: DealDamage(1d4,Poison)
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_TOXIN_BASIC_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_TOXIN_BASIC_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_BASIC,100,4)
ApplyEffect: ecfb19b9-7bb7-4c2d-81f4-0e5c7981cf7e
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_TOXIN_BASIC_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d4,Poison)
Icon: Item_GRN_Poison_vial_A
SoundStart: Misc_Status_SimpleToxin_Start
SoundLoop: Misc_Status_SimpleToxin_Loop
SoundStop: Misc_Status_SimpleToxin_Loop_Stop
Passives: Toxin_Basic_Passive
TooltipDamage: DealDamage(1d4,Poison)
StatusEffect: 77346886-90a9-4d61-9114-1e82da750f24
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


TOXIN_SERPENTVENOM
StatusType: BOOST
DisplayName: Serpent Venom Toxin
Description: Deals an additional [1].

On a successful DC 13 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
StackId: TOXIN_SERPENTVENOM
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,TOXIN_SERPENTVENOM_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,TOXIN_SERPENTVENOM_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_SERPENTVENOM,100,4)
ApplyEffect: de62d1c4-0747-4740-8aa7-61c17073beea
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


TOXIN_SERPENTVENOM_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Serpent Venom Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
Passives: Toxin_SerpentVenom_Passive
TooltipDamage: DealDamage(1d6,Poison)
StatusEffect: 3572c6f4-fe19-467b-8107-98cb24fb1f93
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


TOXIN_WYVERN
StatusType: BOOST
DisplayName: Wyvern Toxin
Description: Deals an additional [1].

On a successful DC 15 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_GRN_Poison_vial_D_Sheathe
SoundStart: Misc_Status_WyvernToxin_Start
StackId: TOXIN_WYVERN
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,TOXIN_WYVERN_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,TOXIN_WYVERN_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_WYVERN,100,4)
ApplyEffect: bf82daaa-8ac4-4e63-8fc5-605bc595145c
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


TOXIN_WYVERN_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Wyvern Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_GRN_Poison_vial_D_Sheathe
StatusEffectOverride: fac77ca7-ab23-4bf8-a767-1bc89bc713e8
Passives: Toxin_Wyvern_Passive
TooltipDamage: DealDamage(1d8,Poison)
StatusEffect: 57718387-c137-46c2-95c4-9f2bae52dea6
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


TOXIN_PURPLEWORM
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Deals an additional [1].

On a successful DC 19 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
StackId: TOXIN_PURPLEWORM
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,TOXIN_PURPLEWORM_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,TOXIN_PURPLEWORM_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_PURPLE_WORM,100,4)
ApplyEffect: 262a1738-2c61-4d64-92b4-a3fd683bda55
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


TOXIN_PURPLEWORM_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Purple Worm Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
Passives: Toxin_PurpleWorm_Passive
TooltipDamage: DealDamage(1d10,Poison)
StatusEffect: 017c39e6-f54d-4b54-a5d2-55631a0cc120
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


ALCH_TOXIN_BASIC_CONDITION
StatusType: BOOST
DisplayName: Simple Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d4,Poison)
Icon: Status_Poisoned
SoundStart: Misc_Status_SimpleToxin_Start
SoundLoop: Misc_Status_SimpleToxin_Loop
SoundStop: Misc_Status_SimpleToxin_Loop_Stop
TickType: EndTurn
TickFunctors: DealDamage(1d4,Poison)
StatusGroups: SG_Condition;SG_Poisoned
ApplyEffect: f9aeb44f-0f1a-4665-abc3-14b8fddb280c
StatusEffect: 5d6e5142-05d5-48e5-9628-ea8c09ad7908


ALCH_TOXIN_SERPENTVENOM_CONDITION
StatusType: BOOST
DisplayName: Serpent Fang Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
TickFunctors: DealDamage(1d6,Poison)
ApplyEffect: 9d2e0e93-a6e6-44b9-99a7-82296971b1e9
StatusEffect: bb4ee026-2296-43bf-bbfc-ac235344aa05
SoundStart: Misc_Status_SimpleToxin_Start*
SoundLoop: Misc_Status_SimpleToxin_Loop*
SoundStop: Misc_Status_SimpleToxin_Loop_Stop*
TickType: EndTurn*
StatusGroups: SG_Condition;SG_Poisoned*
Stats inherited from: *ALCH_TOXIN_BASIC_CONDITION


ALCH_TOXIN_WYVERN_CONDITION
StatusType: BOOST
DisplayName: Wyvern Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_GRN_Poison_vial_D_Sheathe
SoundStart: Misc_Status_WyvernToxin_Start
SoundLoop: Misc_Status_WyvernToxin_Loop
SoundStop: Misc_Status_WyvernToxin_Loop_Stop
TickFunctors: DealDamage(1d8,Poison)
ApplyEffect: 6ea786f5-8fb5-4a00-b731-c50b50b94c70
StatusEffect: ae3e5f8a-acd1-4005-bbe9-d9692ed3239b
TickType: EndTurn*
StatusGroups: SG_Condition;SG_Poisoned*
Stats inherited from: *ALCH_TOXIN_BASIC_CONDITION


ALCH_TOXIN_PURPLEWORM_CONDITION
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
TickFunctors: DealDamage(1d10,Poison)
ApplyEffect: ddacb123-2d3a-4f31-8b3b-eef15096f94c
StatusEffect: e0b3d1c5-ed68-4d24-8659-78cafbeeea68
SoundStart: Misc_Status_SimpleToxin_Start*
SoundLoop: Misc_Status_SimpleToxin_Loop*
SoundStop: Misc_Status_SimpleToxin_Loop_Stop*
TickType: EndTurn*
StatusGroups: SG_Condition;SG_Poisoned*
Stats inherited from: *ALCH_TOXIN_BASIC_CONDITION


POTION_OF_POISON_DRINK
StatusType: BOOST
DisplayName: Potion of Poison
Icon: Item_GRN_Poison_vial_A
StackId: POTION_OF_POISON_DRINK
OnApplyFunctors: DealDamage(3d6,Poison);ApplyStatus(POTION_OF_POISON,100,10, , , ,not SavingThrow(Ability.Constitution, 13));


POTION_OF_POISON
Boosts:
StatusType: BOOST
DisplayName: Poisoned
Icon: Item_GRN_Poison_vial_A
StackId: POTION_OF_POISON
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(3d6, Poison)
TickFunctors: DealDamage(3d6, Poison)
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


POISON_ASSASSINS_BLOOD
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Assassin's Blood
Description: Creature must succeed a Constitution Saving Throw or take [1] and get Poisoned until the next Long Rest. On a successful save, it still takes half damage.
DescriptionParams: DealDamage(1d12,Poison)
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


POISON_ESSENCE_OF_ETHER
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Essence of Ether
Description: Poison has rendered the affected entity Unconscious until it Long Rests, takes damage, or is Helped by an ally.
Icon: Item_CONS_Poison_Essence_Of_Ether
StillAnimationType: Sleeping
StillAnimationPriority: Sleeping
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


POISON_BASIC
StatusType: BOOST
DisplayName: Basic Poison
Description: Entity must make a Constitution Saving Throw or become Poisoned.
Icon: Item_GRN_Poison_vial_C
SoundStart: Misc_Status_Poison_MO
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,DIPPED_POISON,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,DIPPED_POISON,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_SERPENT_VENOM
StatusType: BOOST
DisplayName: Serpent Fang Venom
Description: Targets must succeed a Constitution Saving Throw or take [1]. On a successful save, creature suffers half the normal damage.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
SoundStart: Misc_Status_Poison_MO
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SERPENT_VENOM_DIPPED,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SERPENT_VENOM_DIPPED,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_WYVERN
StatusType: BOOST
DisplayName: Wyvern Poison
Description: Targets must succeed a Constitution Saving Throw or take [1]. On a successful save, creature suffers half the normal damage.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_CONS_Poison_Wyvern
SoundStart: Misc_Status_Poison_MO
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_WYVERN_DIPPED,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_WYVERN_DIPPED,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_PURPLE_WORM
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Targets must succeed a Constitution Saving Throw or take [1]. On a successful save, creature still takes half damage.
DescriptionParams: DealDamage(1D10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
SoundStart: Misc_Status_Poison_MO
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_PURPLE_WORM_DIPPED,100,3);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_PURPLE_WORM_DIPPED,100,3);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_PURPLE_WORM,100,4)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_SERPENT_VENOM_DIPPED
Boosts: WeaponDamage(2d6,Poison)
StatusType: BOOST
DisplayName: Serpent Venom
Description: Deals an additional [1].

On a successful DC 13 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_WYVERN_DIPPED
Boosts: WeaponDamage(3d6,Poison)
StatusType: BOOST
DisplayName: Wyvern Poison
Description: Deals an additional [1].

On a successful DC 15 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1D8,Poison)
Icon: Item_CONS_Poison_Wyvern
StatusEffectOverride: 50625e6a-fa77-4f9e-a863-5368cc9d716c
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_PURPLE_WORM_DIPPED
Boosts: WeaponDamage(6d6,Poison)
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Deals an additional [1].

On a successful DC 19 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1D10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POTIONS
StatusType: BOOST
DisplayName: %%% EMPTY


ANTITOXIN
StatusType: BOOST
DisplayName: Antidote
Description: Neutralises the effects of all poisons.
Icon: statIcons_Antitoxin
StackId: ANTITOXIN
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Poisoned)
StatusEffect: 760dc13b-5d19-4a38-8239-ea86bba4ac89


ALCH_POTION_REMEDY
StatusType: BOOST
DisplayName: Remedial Potion
Description: Cures Blinded, Silenced, Paralysed, and Poisoned creatures.
StackId: ALCH_POTION_REMEDY
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Poisoned); RemoveStatus(SG_Disease); RemoveStatus(SG_Blinded); RemoveStatus(COLOR_SPRAY); RemoveStatus(SG_Paralyzed);RemoveStatus(SILENCED)
ApplyEffect: 895f1e20-0d18-4bdc-bd3b-a381b660a6f4
StatusEffect:
Icon: statIcons_Antitoxin*
Stats inherited from: *ANTITOXIN


ELIXIR_OF_HEALTH
StatusType: BOOST
DisplayName: Health Invigoration
Icon: Item_CONS_ElixirOfHealth
StackId: ELIXIR_OF_HEALTH
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Blinded);RemoveStatus(SG_Disease);RemoveStatus(SG_Petrified);RemoveStatus(SG_Poisoned)


OIL_OF_SHARPNESS_MELEE
Boosts: WeaponDamage(3,Piercing);WeaponEnchantment(3)
StatusType: BOOST
DisplayName: Oil of Sharpness
Description: Creature's weapon is magical and has +3 bonus to attack and damage rolls.
Icon: Item_CONS_Oil_Of_Sharpness
StackId: OIL_OF_SHARPNESS_MELEE


OIL_OF_SHARPNESS_RANGED
Boosts: WeaponDamage(3,Piercing);WeaponEnchantment(3)
StatusType: BOOST
DisplayName: Oil of Sharpness
Description: Creature's weapon is magical and has +3 bonus to attack and damage rolls.
Icon: Item_CONS_Oil_Of_Sharpness
StackId: OIL_OF_SHARPNESS_RANGED


OIL_OF_SHARPNESS
StatusType: BOOST
DisplayName: Oil of Sharpness
Description: Creature's weapon is magical and has +3 bonus to attack and damage rolls.
StackId: OIL_OF_SHARPNESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Melee') and WieldingWeapon('Dippable')):ApplyEquipmentStatus(MainHand, OIL_OF_SHARPNESS_MELEE,100,-1);IF(WieldingWeapon('Melee', true) and WieldingWeapon('Dippable', true)):ApplyEquipmentStatus(OffHand, OIL_OF_SHARPNESS_MELEE,100,-1);IF(WieldingWeapon('Ammunition') and WieldingWeapon('Dippable')):ApplyEquipmentStatus(MainHand, OIL_OF_SHARPNESS_RANGED,100,-1);
ApplyEffect: 6da6351a-c27c-4905-b3e0-a7f5ca004469


POTION_OF_ANIMAL_SPEAKING
Boosts: Tag(PETPAL)*
StatusType: BOOST
Icon: Spell_Divination_SpeakWithAnimals
ApplyEffect: 03485851-9db3-4c13-89ce-4f693fa853ed
DisplayName: Speak with Animals*
Description: Can comprehend and communicate with beasts.*
StackId: PETPAL*
Stats inherited from: *PETPAL


POTION_OF_FIRE_BREATH
Boosts: UnlockSpell(Target_Exhale_Fire)
StatusType: BOOST
DisplayName: Fire Breath
Description: Can exhale fire once.
Icon: Item_CONS_Potion_FireBreath_A
StackId: POTION_OF_FIRE_BREATH
ApplyEffect: bbb99263-a1fb-4665-a59a-e1db168b5657


POTION_OF_FLYING
Boosts: UnlockSpell(Projectile_Fly_Spell)*
StatusType: BOOST
DisplayName: Grant Flight
Description: Has a flying speed of [1].
DescriptionParams: Distance(18)
StackId: POTION_OF_FLYING
ApplyEffect: a1c5d5bb-3fb4-4299-9c03-722219bb574b
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23*
Stats inherited from: *FLY


POTION_OF_HEALING
StatusType: BOOST
DisplayName: Potion of Healing
Icon: Item_CONS_Potion_Healing_A
HitAnimationType: MagicalNonDamage
StackId: POTION_OF_HEALING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RegainHitPoints(2d4+2);RemoveStatus(BURNING)
ApplyEffect: 89f2d0ac-9295-4657-bfa6-fb6d61adf59c


POTION_OF_HEALING_GREATER
StatusType: BOOST
DisplayName: Potion of Greater Healing
Icon: Item_CONS_Potion_Healing_A_Greater
StackId: POTION_OF_GREATER_HEALING
OnApplyFunctors: RegainHitPoints(4d4+4);RemoveStatus(BURNING)
ApplyEffect: e99043b5-8d1c-47da-a8bb-87017454b330
HitAnimationType: MagicalNonDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POTION_OF_HEALING


POTION_OF_HEALING_SUPERIOR
StatusType: BOOST
DisplayName: Potion of Superior Healing
StackId: POTION_OF_SUPERIOR_HEALING
OnApplyFunctors: RegainHitPoints(8d4+8);RemoveStatus(BURNING)
ApplyEffect: 4a25f012-eb01-41ba-b2e5-64a31e67f82c
Icon: Item_CONS_Potion_Healing_A*
HitAnimationType: MagicalNonDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POTION_OF_HEALING


POTION_OF_HEALING_SUPREME
StatusType: BOOST
DisplayName: Potion of Supreme Healing
StackId: POTION_OF_SUPREME_HEALING
OnApplyFunctors: RegainHitPoints(10d4+20);RemoveStatus(BURNING)
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75
Icon: Item_CONS_Potion_Healing_A*
HitAnimationType: MagicalNonDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POTION_OF_HEALING


POTION_OF_HEROISM
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4)
StatusType: BOOST
DisplayName: Elixir of Heroism
Description: Affected entity is Blessed and has gained [1] temporary hit points.
DescriptionParams: 10
Icon: Spell_Enchantment_Heroism
SoundLoop: Spell_Status_Heroism_MO
SoundStop: Spell_Status_Heroism_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
OnApplyFunctors: ApplyStatus(POTION_OF_HEROISM_TEMPHP,100,-1)
ApplyEffect: 0f801e82-c1a9-4590-a8a2-501bb2cfbdc9
TooltipPermanentWarnings: 8892b93b-721f-4b99-b9b4-05ac25aadb33


POTION_OF_HEROISM_TEMPHP
Boosts: TemporaryHP(10)
StatusType: BOOST
DisplayName: Heroic
Description: Affected entity has gained 10 temporary hit points and is Blessed.
StackPriority: 10
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DescriptionParams: GainTemporaryHitPoints(8)*
Icon: Skill_Fighter_Rally*
SoundLoop: Misc_Status_Rally_MO*
SoundStop: Misc_Status_Rally_MO_Stop*
StackId: TEMPORARY_HP*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *RALLY


POTION_OF_INVULNERABILITY
Boosts: Resistance(Acid, Resistant); Resistance(Cold, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Thunder, Resistant); Resistance(Force, Resistant); Resistance(Psychic, Resistant); Resistance(Necrotic, Resistant); Resistance(Poison,Resistant);Resistance(Radiant, Resistant); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant)
StatusType: BOOST
DisplayName: Invulnerability
Description: Resistant to all damage.
Icon: Item_CONS_Potion_Universal_Resistance
StackId: POTION_OF_INVULNERABILITY
OnApplyFunctors: AI_ONLY:IF(not HasStatus('POTION_OF_INVULNERABILITY')):ApplyStatus(SELF,AI_HELPER_BUFF_MASSIVE,100,3)
ApplyEffect: b229d7e0-d0b3-4052-9bee-2cf3f41b7b07
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


POTION_OF_RESISTANCE
StatusType: BOOST
DisplayName: Potion of Resistance
Description: Resistant to a selected damage type.
Icon: Item_CONS_Potion_Resistance
StackId: ALCH_ELIXIR
ApplyEffect: 72df840a-415d-4844-bc7a-d7eecd23cc6d


POTION_OF_RESISTANCE_ACID
Boosts: Resistance(Acid, Resistant)
StatusType: BOOST
DisplayName: Acid Resistance
Description: Resistant to Acid damage.
Icon: Item_CONS_Potion_Acid_Resistance_2
OnApplyFunctors: AI_ONLY:IF(not HasStatus('POTION_OF_RESISTANCE_ACID')):ApplyStatus(SELF,AI_HELPER_BUFF,100,3)
ApplyEffect: 8fcebfb7-2eca-4012-b485-4914daf308cf
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_COLD
Boosts: Resistance(Cold, Resistant)
StatusType: BOOST
DisplayName: Cold Resistance
Description: Resistant to Cold damage.
Icon: Item_CONS_Potion_Cold_Resistance_2
ApplyEffect: 536b15d8-fc7c-418b-85d1-b1603ea38cc8
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_FIRE
Boosts: Resistance(Fire, Resistant); StatusImmunity(BURNING)
StatusType: BOOST
DisplayName: Fire Resistance
Description: Resistant to Fire damage. Can no longer Burn.
Icon: Item_CONS_Potion_Fire_Resistance_2
ApplyEffect: bf74202d-0dad-48bc-9508-0b367210502f
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_FORCE
Boosts: Resistance(Force, Resistant)
StatusType: BOOST
DisplayName: Force Resistance
Description: Resistant to Force damage.
Icon: Item_CONS_Potion_Force_Resistance_2
ApplyEffect: 6690d355-c196-480f-aff7-6833835975dd
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_LIGHTNING
Boosts: Resistance(Lightning, Resistant); StatusImmunity(SHOCKED); StatusImmunity(SHOCKED_SURFACE); StatusImmunity(STATIC_DISCHARGE); StatusImmunity(STATIC_DISCHARGE_DAMAGE); StatusImmunity(STATIC_DISCHARGE_CONSTRUCT); StatusImmunity(MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED)
StatusType: BOOST
DisplayName: Lightning Resistance
Description: Resistant to Lightning damage. Can no longer be Shocked, Electrocuted, Jolted, or otherwise affected by lightning.
Icon: Item_CONS_Potion_Lightning_Resistance_2
ApplyEffect: e89072a9-c894-4d83-b9b7-c11c45023816
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_NECROTIC
Boosts: Resistance(Necrotic, Resistant)
StatusType: BOOST
DisplayName: Necrotic Resistance
Description: Resistant to Necrotic damage.
Icon: Item_CONS_Potion_Necrotic_Resistance_2
ApplyEffect: 0a15f9e2-4d53-4a99-88a6-c04e04e922ca
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_POISON
Boosts: Resistance(Poison, Resistant); StatusImmunity(SG_Poisoned)
StatusType: BOOST
DisplayName: Poison Resistance
Description: Resistant to Poison damage. Can no longer be Poisoned.
Icon: Item_CONS_Potion_Poison_Resistance_2
ApplyEffect: 27d2402b-8803-432b-9696-69f2864cdfc0
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_PSYCHIC
Boosts: Resistance(Psychic, Resistant)
StatusType: BOOST
DisplayName: Psychic Resistance
Description: Resistant to Psychic damage.
Icon: Item_CONS_Potion_Psychic_Resistance_2
ApplyEffect: 59eb1f88-0533-412c-8fd9-54c93939bf03
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_RADIANT
Boosts: Resistance(Radiant, Resistant)
StatusType: BOOST
DisplayName: Radiant Resistance
Description: Resistant to Radiant damage.
Icon: Item_CONS_Potion_Radiant_Resistance_2
ApplyEffect: 19cc4e0b-ab1b-49d8-be3e-687203b7a6ef
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_THUNDER
Boosts: Resistance(Thunder, Resistant)
StatusType: BOOST
DisplayName: Thunder Resistance
Description: Resistant to Thunder damage.
Icon: Item_CONS_Potion_Thunder_Resistance_2
ApplyEffect: ce10496f-eee5-4039-9a97-c56f44cf7a1b
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_SPEED
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
StatusType: BOOST
Icon: Item_CONS_Potion_Speed
SoundLoop: Spell_Status_Longstrider_MO
SoundStop: Spell_Status_Longstrider_MO_Stop
ApplyEffect: 44c6bb8f-504e-4890-b980-03ab8482d5ed
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


POTION_OF_STRENGTH_HILL_GIANT
Boosts: AbilityOverrideMinimum(Strength,21)
StatusType: BOOST
DisplayName: Elixir of Hill Giant Strength
Description: Strength increased to 21.
Icon: Item_CONS_Potion_Hill_Giant_Strength_2
SoundLoop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO
SoundStop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: bd95b484-d37e-4811-a3f9-3d6cf5984780


POTION_OF_STRENGTH_CLOUD_GIANT
Boosts: AbilityOverrideMinimum(Strength,27)
StatusType: BOOST
DisplayName: Elixir of Cloud Giant Strength
Description: Strength increased to 27.
Icon: Item_CONS_Potion_Attack_Buff_A
StackId: ALCH_ELIXIR
ApplyEffect: da5d72e7-bfad-4d7a-9e07-0ab2737241fc
SoundLoop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO*
SoundStop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO_Stop*
StackType: Overwrite*
Stats inherited from: *POTION_OF_STRENGTH_HILL_GIANT


POTION_OF_VITALITY
StatusType: BOOST
DisplayName: Potion of Vitality
Description: Cured of all poison and disease.
Icon: Item_CONS_Potion_Vitality
StackId: POTION_OF_VITALITY
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Poisoned);RemoveStatus(SG_Disease);RemoveStatus(EXHAUSTED);
ApplyEffect: 142dea74-ec03-4865-96b9-1d87b2cfb0af


FOOD
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867


FOOD_SNACK_SMALL
StatusType: BOOST
Icon: Item_CONS_FOOD_Fruit_Apple_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(1d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_SNACK_BIG
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Bread_Bun_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(2d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_MEAL_SMALL
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Tart_Treacle_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(3d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_MEAL_BIG
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Stew_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(4d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_BREAD_BAGEL
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_BREAD_BAGUETTE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_BREAD_BUN
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_BREAD_LOAF
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_CHEESE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_CHEESE_PIECE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_DINNER
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_EGG
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_EGGS_ROTTEN
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Eggs_A_Rotten
StackId: FOOD
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FISH
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_FRIES
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_MUSHROOM_AGARIC
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_APPLE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_MUSHROOM_GLOWCAP
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_GRAPES_GREEN
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_GRAPES_PURPLE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_KIWI
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_LEMON
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_ORANGE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_PEAR
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_GOODBERRY
StatusType: BOOST
Icon: Spell_Transmutation_Goodberry
StackId: FOOD
OnApplyFunctors: RegainHitPoints(1d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_GRUEL
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
StackId: FOOD*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_MASHEDPOTATO
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_MASHEDPOTATO_SPILL
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_PIE_SALMON
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PIZZA
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PORRIDGE_FRUITS
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_PORRIDGE_POTATOES
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_POUTINE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_SAUSAGE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_SAUSAGE_PILE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_SOUP_PUMPKIN
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_SOUP_TOMATO
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_STEW
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_VEGETABLE_CARROT
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_GARLIC
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_MELON
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_VEGETABLE_MELON_HALF
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_MELON_PIECE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_POTATO
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_POTATO_BOILED
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_VEGETABLE_ZUCCHINI
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_LETTUCE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_PEPPER
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_PUMPKIN
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_VEGETABLE_TOMATO
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_ROASTEDPIG
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_CHICKEN
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PORK_HEAD
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PORK_PIECE
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_RATION
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PAELLA
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_SEAFOOD
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_SOUP
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_FUNGUSSALAD
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_PALEMINT
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_GOATMEAT
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_HAM
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PEZHKURESH
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_BAD
StatusType: BOOST
DisplayName: %%% EMPTY
ApplyEffect: f98facc9-a9b5-4f33-a21d-1713a4e4626f
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FOOD


FOOD_GRUEL_BAD
StatusType: BOOST
OnApplyFunctors: DealDamage(1d4,Poison);IF(not SavingThrow(Ability.Constitution,10)):ApplyStatus(POISONED,100,10)
DisplayName: %%% EMPTY*
ApplyEffect: f98facc9-a9b5-4f33-a21d-1713a4e4626f*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FOOD_BAD **FOOD


DRINKS
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


DRINK_ALCOHOL
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
StatusType: BOOST
DisplayName: Alcohol
StackId: DRINK
Description: Has Disadvantage on Dexterity and Charisma Checks.*
Icon: Status_Drunk*
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


DRINK_WATER
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_MILK
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_COFFEE
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_TEA
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_OIL
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Oily Sup
StackId: DRINK
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


DRINK_COAT_WEAPON
StatusType: BOOST
StackId: DRINK*
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *DRINK_WATER **FOOD_SNACK_SMALL ***FOOD


GENERICS
StatusType: BOOST
DisplayName: %%% EMPTY


RESISTANCE_ACID
Boosts: Resistance(Acid, Resistant)
StatusType: BOOST
DisplayName: Resistant to Acid Damage
Description: Acid damage against this entity is halved.
Icon: GenericIcon_DamageType_Acid
ApplyEffect: 6a91b2a1-5b47-48db-b627-2f30f162cbc7
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_COLD
Boosts: Resistance(Cold, Resistant)
StatusType: BOOST
DisplayName: Resistant to Cold Damage
Description: Cold damage against this entity is halved.
Icon: GenericIcon_DamageType_Cold
ApplyEffect: 74e8526e-65c4-4c30-b3c7-4d6b2f4ae9cb
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_FIRE
Boosts: Resistance(Fire, Resistant)
StatusType: BOOST
DisplayName: Resistant to Fire Damage
Description: Fire damage against this entity is halved.
Icon: GenericIcon_DamageType_Fire
ApplyEffect: e9e358ee-44c6-415c-b7c5-2ca4e2a94a20
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_FORCE
Boosts: Resistance(Force, Resistant)
StatusType: BOOST
DisplayName: Resistant to Force Damage
Description: Force damage against this entity is halved.
Icon: GenericIcon_DamageType_Force
ApplyEffect: 4bcac6ae-ac7a-409e-a2e8-d6b27b34599b
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_LIGHTNING
Boosts: Resistance(Lightning, Resistant)
StatusType: BOOST
DisplayName: Resistant to Lightning Damage
Description: Lightning damage against this entity is halved.
Icon: GenericIcon_DamageType_Lightning
ApplyEffect: 6e93ebeb-2c4f-45bd-9b8e-d6d51c2e561e
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_NECROTIC
Boosts: Resistance(Necrotic, Resistant)
StatusType: BOOST
DisplayName: Resistant to Necrotic Damage
Description: Necrotic damage against this entity is halved.
Icon: GenericIcon_DamageType_Necrotic
ApplyEffect: 14851be4-05ed-4483-970b-84c00bc7de5f
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_POISON
Boosts: Resistance(Poison, Resistant)
StatusType: BOOST
DisplayName: Resistant to Poison Damage
Description: Poison damage against this entity is halved.
Icon: GenericIcon_DamageType_Poison
ApplyEffect: c54eabc3-6bd9-4473-9ffa-f2f82c399316
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_PSYCHIC
Boosts: Resistance(Psychic, Resistant)
StatusType: BOOST
DisplayName: Resistant to Psychic Damage
Description: Psychic damage against this entity is halved.
Icon: GenericIcon_DamageType_Psychic
ApplyEffect: 7e63614c-770d-4605-9fa2-e95f06cbd8f8
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_RADIANT
Boosts: Resistance(Radiant, Resistant)
StatusType: BOOST
DisplayName: Resistant to Radiant Damage
Description: Radiant damage against this entity is halved.
Icon: GenericIcon_DamageType_Radiant
ApplyEffect: 5a3bef79-5b7f-4d6f-ab09-0b7abf375827
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_THUNDER
Boosts: Resistance(Thunder, Resistant)
StatusType: BOOST
DisplayName: Resistant to Thunder Damage
Description: Thunder damage against this entity is halved.
Icon: GenericIcon_DamageType_Thunder
ApplyEffect: 8606d8f2-c7f9-4674-96f4-2e42b5819423
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


DAMAGE_DEALT_ACID
StatusType: BOOST
DisplayName: %%% EMPTY
DescriptionParams: Acid
StackId: DAMAGE_DEALT_ACID
StackType: Overwrite
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource


DAMAGE_DEALT_COLD
StatusType: BOOST
DescriptionParams: Cold
StackId: DAMAGE_DEALT_COLD
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_FIRE
StatusType: BOOST
DescriptionParams: Fire
StackId: DAMAGE_DEALT_FIRE
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_LIGHTNING
StatusType: BOOST
DescriptionParams: Lightning
StackId: DAMAGE_DEALT_LIGHTNING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_THUNDER
StatusType: BOOST
DescriptionParams: Thunder
StackId: DAMAGE_DEALT_THUNDER
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_RADIANT
StatusType: BOOST
DescriptionParams: Radiant
StackId: DAMAGE_DEALT_RADIANT
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_POISON
StatusType: BOOST
DescriptionParams: Poison
StackId: DAMAGE_DEALT_POISON
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_PSYCHIC
StatusType: BOOST
DescriptionParams: Psychic
StackId: DAMAGE_DEALT_PSYCHIC
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_FORCE
StatusType: BOOST
DescriptionParams: Force
StackId: DAMAGE_DEALT_FORCE
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_SLASHING
StatusType: BOOST
DescriptionParams: Slashing
StackId: DAMAGE_DEALT_SLASHING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_PIERCING
StatusType: BOOST
DescriptionParams: Piercing
StackId: DAMAGE_DEALT_PIERCING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_BLUDGEONING
StatusType: BOOST
DescriptionParams: Bludgeoning
StackId: DAMAGE_DEALT_BLUDGEONING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


AI_HELPER_ALWAYSHIT_ATTACKROLL
Boosts: CriticalHit(AttackRoll,Success,Always,18);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_ALWAYSHIT_ATTACKTARGET
Boosts: CriticalHit(AttackTarget,Success,Always,18);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_ANIMATINGSPORES
Boosts: AC(5);Advantage(AllAbilities);;Ability(Strength,5);Ability(Dexterity,5);Ability(Constitution,5);Advantage(AttackTarget);ActionResource(Movement,4,0)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BLOCKSPELLCAST_VERBAL
Boosts: BlockVerbalComponent()
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_RAGE
StatusType: BOOST
AuraRadius: 6
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(AI_HELPER_RAGE_DAMAGEAURA,100,1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_RAGE_DAMAGEAURA
StatusType: BOOST
TickFunctors: DealDamage(100d10,Slashing)
OnApplyFunctors: DealDamage(100d10,Slashing)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BARDIC_INSPIRATION
Boosts: Advantage(AllSavingThrows);Advantage(AllAbilities);Advantage(AttackRoll);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_MAGEARMOR
Boosts: AC(3);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_LONGJUMP
Boosts: ActionResource(Movement,4,0)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_HUNTERSMARK
Boosts: AC(-2);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_HUNTERSMARK_OWNER
Boosts: WeaponDamage(1d6, Piercing);Advantage(AttackRoll);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_FLAMEBLADE
Boosts: WeaponDamage(3d6, Fire);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_PRODUCEFLAME
Boosts: WeaponDamage(1d8, Fire);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_RAY_OF_ENFEEBLEMENT
Boosts: Ability(Strength, -10)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_TRUESTRIKE
Boosts: Advantage(AttackTarget)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_WARDINGBOND
Boosts: Advantage(AllSavingThrows);Disadvantage(AttackTarget)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BLADEWARD
Boosts: AC(2);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BUFF_LARGE
Boosts: AC(3);Advantage(AllAbilities);Ability(Strength,3);Ability(Dexterity,3);Ability(Constitution,3)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_SMALL **AI_HELPERS


AI_HELPER_BUFF_MASSIVE
Boosts: AC(5);Advantage(AllAbilities);Ability(Strength,5);Ability(Dexterity,5);Ability(Constitution,5)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_LARGE **AI_HELPER_BUFF_SMALL ***AI_HELPERS


AI_HELPER_BUFF_AURA
StatusType: BOOST
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and Ally()):ApplyStatus(AI_HELPER_BUFF,100,-1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DEBUFF
Boosts: AC(-3);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON
StatusType: BOOST
OnApplyFunctors: AI_ONLY:IF(not HasStatus('DIPPED_POISON',GetActiveWeapon()) and not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,DIPPED_POISON,100,1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_SIMPLE
Boosts: Advantage(AttackRoll);Advantage(AllAbilities)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_CRAWLER_MUCUS
Boosts: ActionResource(ActionPoint,1,0);Advantage(AttackRoll)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_OIL_REDUCE
Boosts: WeaponDamage(1d10,Piercing);Advantage(AllAbilities)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_DROW
Boosts: ActionResource(ActionPoint,1,0);Advantage(AttackRoll)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_MALICE
Boosts: Advantage(AttackRoll);Advantage(Ability, Dexterity)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_BASIC
Boosts: WeaponDamage(1d4,Poison)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_SERPENTVENOM
Boosts: WeaponDamage(1d6,Poison)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_WYVERN
Boosts: WeaponDamage(1d8,Poison)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_PURPLE_WORM
Boosts: WeaponDamage(1d10,Poison)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BLOCKRESOURCES
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);
StatusType: BOOST
TickType: EndTurn
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_SCRIPTEVENT
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_SHILLELAGH
Boosts: Advantage(AttackRoll);WeaponDamage(1d4, Bludgeoning);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_EXTRAATTACK
StatusType: BOOST
TickType: EndTurn
RemoveEvents: OnAttack
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BREAKCONCENTRATION
StatusType: BOOST
OnApplyFunctors: BreakConcentration()
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIFFICULTTERRAIN
Boosts: ActionResource(Movement,-4.5,0)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_PRONE
Boosts: ActionResource(Movement,-4.5,0);Advantage(AttackTarget)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_WILDSHAPE_MELEE
Boosts: AC(2);Ability(Strength,3);Ability(Dexterity,3);Ability(Constitution,3)
StatusType: BOOST
OnApplyFunctors: RegainHitPoints(2d6);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_WITCHBOLT
StatusType: BOOST
TickType: EndTurn
TickFunctors: AI_ONLY:DealDamage(1d6,Lightning);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA
StatusType: BOOST
TickType: StartTurn
TickFunctors: AI_ONLY:DealDamage(1d8, Fire);AI_ONLY:DealDamage(1d8, Thunder);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS2
StatusType: BOOST
AuraRadius: 2
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)
StatusEffect: bfbcada0-b698-438b-9b33-632b07d761fa
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS4
StatusType: BOOST
AuraRadius: 4
StatusEffect: 69dba763-775a-4d55-a074-7bd097d3d6f4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS5
StatusType: BOOST
AuraRadius: 5
StatusEffect: 08752210-d543-4ae6-871b-cce2920eb9f5
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS6
StatusType: BOOST
AuraRadius: 6
StatusEffect: 6ff8d191-b6c1-43d3-a342-627081472628
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS4 **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG
StatusType: BOOST
TickFunctors: AI_ONLY:ApplyStatus(STUNNED,100,2)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_RADIUS2
StatusType: BOOST
AuraRadius: 2
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)
StatusEffect: bfbcada0-b698-438b-9b33-632b07d761fa
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_RADIUS4
StatusType: BOOST
AuraRadius: 4
StatusEffect: 69dba763-775a-4d55-a074-7bd097d3d6f4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS2 **AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_RADIUS6
StatusType: BOOST
AuraRadius: 6
StatusEffect: 6ff8d191-b6c1-43d3-a342-627081472628
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS4 **AI_HELPER_AVOIDAREA_STRONG_RADIUS2 ***AI_HELPERS


AI_HELPER_VOW_OF_ENMITY
Boosts: Advantage(AttackTarget);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_SEEINVISIBILITY
Boosts: AC(3);RollBonus(SavingThrow,3)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_SMALL **AI_HELPERS


AI_HELPER_IGNORED_TARGET
Boosts: Tag(AI_IGNORED_TARGET);
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


NPC_APPLY_SACRED_WEAPON
StatusType: BOOST
OnApplyFunctors: ApplyEquipmentStatus(MainHand, SACRED_WEAPON,100, -1);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


TEST
StatusType: BOOST
DisplayName: %%% EMPTY


DEBUG_MAX_HP
Boosts: IncreaseMaxHP(100000)
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_HEALTH|
Icon: Attribute_Constitution
StackId: DEBUG_MAX_HP
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_STRENGTH
Boosts: Ability(Strength, 31)
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_STRENGTH|
Icon: Attribute_Strength
StackId: DEBUG_MAX_STRENGTH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_DEXTERITY
Boosts: Ability(Dexterity, 31)
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_DEXTERITY|
Icon: Attribute_Dexterity
StackId: DEBUG_MAX_DEXTERITY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_CONSTITUTION
Boosts: Ability(Constitution, 31)
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_CONSTITUTION|
Icon: Attribute_Constitution
StackId: DEBUG_MAX_CONSTITUTION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_INTELLIGENCE
Boosts: Ability(Intelligence, 31)
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_INTELLIGENCE|
Icon: Attribute_Intelligence
StackId: DEBUG_MAX_INTELLIGENCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_WISDOM
Boosts: Ability(Wisdom, 31)
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_WISDOM|
Icon: Attribute_Wisdom
StackId: DEBUG_MAX_WISDOM
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_CHARISMA
Boosts: Ability(Charisma, 31)
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_CHARISMA|
Icon: Attribute_Charisma
StackId: DEBUG_MAX_CHARISMA
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MIN_STRENGTH
Boosts: Ability(Strength, -10)
StatusType: BOOST
DisplayName: %%%|DEBUG_MIN_STRENGTH|
Icon: Attribute_Strength*
StackId: DEBUG_MAX_STRENGTH*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DEBUG_MAX_STRENGTH


TEST_TOGGLED_PASSIVES
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: WardingFlare;Riposte;HellishRebuke;Shield;
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TEST_ENABLE_DOWNED
Boosts: DownedStatus(DOWNED)
StatusType: BOOST
DisplayName: %%% EMPTY*
Stats inherited from: *TEST


TEST_ENCUMBERED_VFX
StatusType: BOOST
DisplayName: %%% EMPTY
Stats inherited from: *TEST


TEST_HEAVILY_ENCUMBERED_VFX
StatusType: BOOST
DisplayName: %%% EMPTY
Stats inherited from: *TEST


ANIMATION
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


ANIM_COWER
StatusType: BOOST
StillAnimationType: Feared
StillAnimationPriority: Feared
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *ANIMATION


ANIM_MENTAL
StatusType: BOOST
StillAnimationType: Mental
StillAnimationPriority: Mental
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *ANIMATION


ANIM_WEAK
StatusType: BOOST
StillAnimationType: Weakened
StillAnimationPriority: Weakened
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *ANIMATION


TIMMASK_SPORES_HELPER
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_ScriptedPeaceBehaviour


DEBUG_DIRT
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterDirtAmount: 0.5


DEBUG_BLOOD
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterBloodAmount: 0.5


DEBUG_SWEAT
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterSweatAmount: 0.5


DEBUG_REDUCESWEAT
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterSweatAmount: -0.5


DEBUG_REDUCEBLOOD
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterBloodAmount: -0.5


DEBUG_REDUCEDIRT
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterDirtAmount: -0.5


HAS_SHOVEL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAS_SHOVEL
StatusPropertyFlags: IgnoreResting;IgnoredByImmobilized;DisableOverhead;DisableCombatlog;ApplyToDead;DisablePortraitIndicator


DIG_AURA
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 4
AuraStatuses: TARGET:IF(Character() and Player()):ApplyStatus(DIG)
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


DIG
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PERFORM_POSITIVE
StatusType: BOOST
DisplayName: Exceptional Performance
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Sheathing: Instrument


PERFORM_POSITIVE_THEPOWER
StatusType: BOOST
DisplayName: Performing 'The Power'
Description: Playing a tune. Perform the same song nearby to join in.
Icon: Action_Song_ThePower
StillAnimationType: Performing1
StillAnimationPriority: Performing
StackId: PERFORM
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff
PerformEventName: Bard_Perform_ThePower
Sheathing: Instrument


PERFORM_POSITIVE_STARGAZING
StatusType: BOOST
DisplayName: Performing 'Old Time Battles'
Icon: Action_Song_OldTimeBattles
StillAnimationType: Performing2
PerformEventName: Bard_Perform_Stargazing
Description: Playing a tune. Perform the same song nearby to join in.*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_POSITIVE_BARDDANCE
StatusType: BOOST
DisplayName: Performing 'Bard Dance'
Icon: Action_Song_BardDance
StillAnimationType: Performing3
PerformEventName: Bard_Perform_BardDance
Description: Playing a tune. Perform the same song nearby to join in.*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_NEGATIVE
StatusType: BOOST
DisplayName: Poor Performance
Description: Maybe you'd better stop, before anyone starts throwing rocks.
Icon: statIcons_PoorPerformance
StillAnimationType: PerformingFail
StillAnimationPriority: Performing
SoundStop: STAT_FailPerform_Stop
StackId: PERFORM
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnStatusApplied;OnCombatEnded;OnRemovePerformanceRequest
StatusPropertyFlags: UnsheathInstrument;DisableCombatlog;Performing
StatusEffect: ce5fd4dd-073c-4646-9148-6cfedeadf871
PerformEventName: Bard_BadPerform_Silence
Sheathing: Instrument


DEBUG_VFX_POSTPROCESS
StatusType: BOOST
DisplayName: %%% EMPTY
StatusEffect: 41cfa525-93f3-4a8a-8522-8d3320c028ab


TAD_IMPERIL
Boosts: AC(-1);RollBonus(SavingThrow,-1)
StatusType: BOOST
DisplayName: Fractured Psyche
Description: Armour Class reduced by [1].
DescriptionParams: 1
Icon: TadpoleSuperPower_Imperil
SoundLoop: Spell_Status_Imperil_MO
SoundStop: Spell_Status_Imperil_MO_Stop
StatusPropertyFlags: BringIntoCombat;InitiateCombat
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,TAD_IMPERIL_TECHNICAL,100,-1)
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377


TAD_IMPERIL_IMPROVED
Boosts: AC(-2);RollBonus(SavingThrow,-2)
StatusType: BOOST
DisplayName: Shattered Psyche
DescriptionParams: 2
OnRemoveFunctors:
Description: Armour Class reduced by [1].*
Icon: TadpoleSuperPower_Imperil*
SoundLoop: Spell_Status_Imperil_MO*
SoundStop: Spell_Status_Imperil_MO_Stop*
StatusPropertyFlags: BringIntoCombat;InitiateCombat*
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377*
Stats inherited from: *TAD_IMPERIL


TAD_IMPERIL_TECHNICAL
Boosts: UnlockSpell(Target_TAD_Imperil_Recast)
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: %%% EMPTY*
Stats inherited from: *GENERIC


UND_MINOTAUR_SET_RUSH
Boosts: UnlockSpell(Rush_Charge_Minotaur)
StatusType: BOOST
DisplayName: %%% Minotaur Set Rush
StackId: UND_MINOTAUR_SET_RUSH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MF_IMPERIL
Boosts: AC(-5);RollBonus(SavingThrow,-5)
StatusType: BOOST
Description: Your Armour Class is reduced by [1] and you have a -[2] penalty to Saving Throws.
DescriptionParams: 5;5
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,MF_IMPERIL_TECHNICAL,100,-1)
DisplayName: Fractured Psyche*
Icon: TadpoleSuperPower_Imperil*
SoundLoop: Spell_Status_Imperil_MO*
SoundStop: Spell_Status_Imperil_MO_Stop*
StatusPropertyFlags: BringIntoCombat;InitiateCombat*
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377*
Stats inherited from: *TAD_IMPERIL


MF_IMPERIL_IMPROVED
Boosts: AC(-6);RollBonus(SavingThrow,-5);Disadvantage(Concentration)
StatusType: BOOST
Description: Your Armour Class is reduced by [1], you have a -[2] penalty to all Saving Throws, and Disadvantage on Concentration Saving Throws.
DescriptionParams: 6;5
DisplayName: Shattered Psyche*
Icon: TadpoleSuperPower_Imperil*
SoundLoop: Spell_Status_Imperil_MO*
SoundStop: Spell_Status_Imperil_MO_Stop*
StatusPropertyFlags: BringIntoCombat;InitiateCombat*
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,TAD_IMPERIL_TECHNICAL,100,-1)**
Stats inherited from: *TAD_IMPERIL_IMPROVED **TAD_IMPERIL


MF_IMPERIL_TECHNICAL
Boosts: UnlockSpell(Target_MF_Imperil_Recast)
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: %%% EMPTY*
Stats inherited from: *TAD_IMPERIL_TECHNICAL **GENERIC


DAYLIGHT_SUNLIGHT_AURA_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 15
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SUNLIGHT_FROM_SPELL_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SUNLIGHT_FROM_SPELL_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEACTIVATED
StatusType: DEACTIVATED
DisplayName: Deactivated
Description: Character is deactivated.
Icon: GenericIcon_Intent_Control
FormatColor: White
MaterialType: Replacement
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: No


DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)
StatusType: DOWNED
DisplayName: Downed
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.
DescriptionParams: Distance(1.5)
Icon: Status_Downed
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)
StillAnimationPriority: Downed
UseLyingPickingState: Yes
SoundLoop: Misc_Status_Downed_MO
SoundStop: Misc_Status_Downed_MO_Stop
SoundVocalEnd: NONE
StackId: DOWNED
StackPriority: 1
StatusPropertyFlags: DisableOverhead
OnApplyFunctors: RemoveStatus(RAGE);RemoveStatus(SG_Mad)
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);
StableRoll: 1d20
StableRollDC: 10
NumStableSuccess: 3
NumStableFailed: 3
OnSuccess: RegainHitPoints(1)
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)
StatusGroups: SG_Unconscious;SG_Incapacitated
ApplyEffect: 0e4edd5c-26bf-47a4-946d-8b049a5a6034
StatusEffect: bd630d9d-0bad-4cac-a7d6-fa7057f4302d


SURVIVAL_INSTINCT_DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)*
StatusType: DOWNED
DisplayName: Survival Instinct
Description:
Icon: TadpoleSuperPower_SurvivalInstinct
AnimationStart: 7e811df9-74e7-4515-bd02-7043164dbf33(STAT_Fallen_Peace_01_Start)
AnimationLoop: d7b7cf53-fe71-4a23-8011-9675a6e1d902(STAT_Fallen_Peace_01_Loop)
AnimationEnd: ade4cf7f-a34a-40c4-b810-096f0c186bc2(STAT_Fallen_Peace_01_End)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SURVIVAL_INSTINCT);RegainHitPoints(3d4,Guaranteed)
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);RestoreResource(ActionPoint, 100%, 0);RestoreResource(ReactionActionPoint, 100%, 0)
StatusGroups: SG_Incapacitated
ApplyEffect: f9399640-8e60-49b6-b8a9-49e5ad9207f8
HideOverheadUI: 1
DescriptionParams: Distance(1.5)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
SoundLoop: Misc_Status_Downed_MO*
SoundStop: Misc_Status_Downed_MO_Stop*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StableRoll: 1d20*
StableRollDC: 10*
NumStableSuccess: 3*
NumStableFailed: 3*
OnSuccess: RegainHitPoints(1)*
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)*
StatusEffect: bd630d9d-0bad-4cac-a7d6-fa7057f4302d*
Stats inherited from: *DOWNED


UNDEAD_FORTITUDE_DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(UNCONSCIOUS);StatusImmunity(SHOCKWAVE)
StatusType: DOWNED
DisplayName: Undead Fortitude
Icon: GenericIcon_DamageType_Necrotic
AnimationStart: 7e811df9-74e7-4515-bd02-7043164dbf33(STAT_Fallen_Peace_01_Start)
AnimationLoop: d7b7cf53-fe71-4a23-8011-9675a6e1d902(STAT_Fallen_Peace_01_Loop)
AnimationEnd: ade4cf7f-a34a-40c4-b810-096f0c186bc2(STAT_Fallen_Peace_01_End)
StillAnimationPriority: Downed
UseLyingPickingState: Yes
SoundLoop: Misc_Status_Downed_MO
SoundStop: Misc_Status_Downed_MO_Stop
SoundVocalEnd: NONE
StackId: DOWNED
StackPriority: 1
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RegainHitPoints(1,Undead);RemoveStatus(UNDEAD_FORTITUDE)
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);
StableRoll: 1d20
StableRollDC: 15
NumStableSuccess: 1
NumStableFailed: 1
OnSuccess: RegainHitPoints(1,Undead)
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)
StatusGroups: SG_Condition;SG_Incapacitated
HideOverheadUI: 1


REFLECTION
StatusType: EFFECT
DisplayName: Reflection
Description: A party member has something to say.
PlayerHasTag: AVATAR
PeaceOnly: Yes
StatusPropertyFlags: PeaceOnly;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: ff6b84b3-e35a-4347-bfff-f93f36332b75


WITCH_BOLT
StatusType: EFFECT
DisplayName: Witch Bolt
Description: The spellcaster can activate the arc linking it to this creature to automatically deal 1d12 Lightning damage.
Icon: Spell_Evocation_WitchBolt
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog;DisableOverhead;TickingWithSource
OnApplyFunctors: ApplyStatus(SELF,WITCH_BOLT_OWNER,100,2)
OnRemoveFunctors: ApplyStatus(SELF,WITCH_BOLT_OWNER_TECHNICAL,100,0)
StatusEffect: 869aaa90-c2da-40d3-856a-9730df79c4ba
BeamEffect: 5bbedd95-2d56-4974-ab7a-ccfa0a9e36fd


EXPLODE
StatusType: EFFECT
DisplayName: Explode
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


DISINTEGRATE
StatusType: EFFECT
DisplayName: Disintegrate
Icon: Spell_Transmutation_Disintegrate
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


GB_FUGITIVE
StatusType: EFFECT
DisplayName: Fugitive
Description: Recently escaped from prison. Guards will arrest this character on sight.
Icon: statIcons_Fugitive
StatusPropertyFlags: DisableCombatlog


GB_GUARDKILLER_WITNESS
StatusType: EFFECT
DisplayName: Witness
Description: Witnessed the murder of a guard and will report to other guards as soon as possible.
Icon: statIcons_Witness
StatusEffect: 51f577cf-dd41-4cdf-b217-b9d303600338


GB_GUARDKILLER
StatusType: EFFECT
DisplayName: Enemy of Justice
Description: Wanted for killing a guard. Allied guards will attack on sight.
Icon: statIcons_EnemyOfJustice
StatusPropertyFlags: IgnoreResting


CRIME_DISTRACTED
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ITEM_SHIMMER
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 80bb6496-2013-47be-87ae-75bbc30cb18b


ITEM_SHIMMER_DISARMED
StatusType: EFFECT
StatusEffect: 9a250bf2-1919-421d-9994-428735913479
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ITEM_SHIMMER


ITEM_PUZ_DRUID_RUNE_ACTIVATED
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 0aa9a327-3ebd-4298-8cb9-feb97ef67fc7


GLOWING
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_Light


BLOOD_COVERED
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
SplatterBloodAmount: 0.5


BLOOD_COVERED_SLIGHT
StatusType: EFFECT
SplatterBloodAmount: 0.2
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *BLOOD_COVERED


BLOOD_COVERED_FULL
StatusType: EFFECT
SplatterBloodAmount: 1
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *BLOOD_COVERED


DIRT_COVERED
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
SplatterDirtAmount: 0.5


DIRT_COVERED_SLIGHT
StatusType: EFFECT
SplatterDirtAmount: 0.2
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DIRT_COVERED


DIRT_COVERED_FULL
StatusType: EFFECT
SplatterDirtAmount: 1
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DIRT_COVERED


SWEATY
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
SplatterSweatAmount: 1


LOOT_CORPSE
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 60198d81-60be-4a7c-82f1-dfa3c2a89310


LOOT_CORPSE_MAJOR
StatusType: EFFECT
StatusEffect: 3f868e51-f72a-42bc-a3ca-b44ae2608ed1
DisplayName: %%% EMPTY*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOOT_CORPSE


_PASSIVES
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PASSIVE_AGONIZING_BLAST
StatusType: EFFECT
DisplayName: Agonising Blast
StatusEffect: 768bd17b-e59d-458b-b6ad-187db5b72313
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_ARMOR_OF_AGATHYS
StatusType: EFFECT
StatusEffect: 80570845-6ee0-43e7-9b22-e61129d02c86
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_ARMOR_OF_AGATHYS_ATTACKER
StatusType: EFFECT
DisplayName: Armour of Agathys
StatusEffect: b881b4ad-5a86-4f45-9ec4-be4933d53242
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_BANE
StatusType: EFFECT
DisplayName: Bane
SoundStart: Spell_Status_Passive_Bane
StatusEffect: 9af78b8a-7dcb-49d7-b6ef-592b54c16410
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_BLESS
StatusType: EFFECT
DisplayName: Bless
StatusEffect: 07096e02-546b-4c9d-9c64-36471ba210e4
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_DARK_ONES_BLESSING
StatusType: EFFECT
DisplayName: Dark One's Blessing
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 54420b48-840e-49f3-a458-f524a4efaffa
Stats inherited from: *_PASSIVES


PASSIVE_DEFENSIVE_DUELIST
StatusType: EFFECT
DisplayName: Defensive Duellist
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_DISCIPLE_OF_LIFE
StatusType: EFFECT
DisplayName: Disciple of Life
StatusEffect: 8b2264af-fec8-42cf-873e-9262dd73ff01
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_FIGHTING_STYLE_PROTECTION
StatusType: EFFECT
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_HEX
StatusType: EFFECT
DisplayName: Hex
StatusEffect: 16b6baae-fd4e-44fc-a98d-e52122c58c24
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_HUNTERS_MARK
StatusType: EFFECT
StatusEffect: 261e14a4-755d-4091-a7c7-9b75ce65dd2c
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_REPELLING_BLAST
StatusType: EFFECT
StatusEffect: 541e982b-4f40-4311-9b7e-f1507899b93b
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_STAGE_FRIGHT
StatusType: EFFECT
StatusEffect: 89175233-d967-4a27-b6e7-666ed7fcec70
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_TRUE_STRIKE
StatusType: EFFECT
DisplayName: True Strike
StatusEffect: 032de5fe-f35e-4fe3-9d23-4b41fa5eb61d
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_WARDING_FLARE
StatusType: EFFECT
DisplayName: Warding Flare
StatusEffect: 7b812fa7-f5ee-4940-9fbf-15358f3490c2
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_STEADY_ATTACK
StatusType: EFFECT
StatusEffect: 07096e02-546b-4c9d-9c64-36471ba210e4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_FULL_SWING_ATTACK
StatusType: EFFECT
StatusEffect: 07096e02-546b-4c9d-9c64-36471ba210e4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_GAPING_WOUND_ATTACK
StatusType: EFFECT
StatusEffect: 896e0788-ffbd-4c9e-aaf7-cc4c42bccb1e
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_OVERWHELM_ATTACK
StatusType: EFFECT
StatusEffect: 07096e02-546b-4c9d-9c64-36471ba210e4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_SMITE_DIVINE_VFX
StatusType: EFFECT
SoundStart: Spell_Impact_Damage_Radiant_DivineSmite_L1to3
StatusEffect: 5e94d23c-0377-418f-8fc0-6358dee7cdce
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_BARDIC_INSPIRATION_ATTACK
StatusType: EFFECT
StatusEffect: 3955fa6e-1867-4825-99b2-c5c2d373148c
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_BARDIC_INSPIRATION_SAVINGTHROW
StatusType: EFFECT
StatusEffect: 4e59a7dd-079d-44cf-bc9c-660048cc575a
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_BARDIC_INSPIRATION_COMBAT_ATTACK
StatusType: EFFECT
StatusEffect: 989a16f3-5612-408c-80ab-4a7a1c854b66
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_BARDIC_INSPIRATION_COMBAT_DEFENSE
StatusType: EFFECT
StatusEffect: fadf4d08-82e3-4d67-af8b-cdd0490d0457
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_BARDIC_INSPIRATION_COMBAT_DAMAGE
StatusType: EFFECT
StatusEffect: 2b4f4f1c-e6a9-44c6-b305-03dff0fb8239
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_CUTTING_WORDS
StatusType: EFFECT
SoundStart: Spell_Cast_Bard_CuttingWords_L1to3
StatusEffect: 4dd1bc13-5d02-45f5-bc6b-2fb8035521ac
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_CUTTING_WORDS_TARGET
StatusType: EFFECT
SoundStart:
StatusEffect: 4dd1bc13-5d02-45f5-bc6b-2fb8035521ac*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INTERRUPT_CUTTING_WORDS **_PASSIVES


INTERRUPT_DEFENSIVE_DUELIST
StatusType: EFFECT
StatusEffect: f85102ce-d1b1-4a85-825a-3e7cfa1a5ead
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_GIANTKILLER
StatusType: EFFECT
StatusEffect: ec81657b-9e78-49d9-83a0-47a7ad2a1753
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_RIPOSTE
StatusType: EFFECT
StatusEffect: 04e49f47-cceb-4026-a2b2-a14c03f321ef
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


_CREATURES
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEVOUR_INTELLECT_VFX
StatusType: EFFECT
StatusEffect: cdbfe79d-da09-4789-97a6-f4a8ad75a8a0
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_CREATURES


CREATURE_INT_DEV
StatusType: EFFECT
StatusEffect: a43222c0-5d2c-4307-9f59-182c451ba545
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_CREATURES


_WILDSHAPE_REMOVAL
StatusType: EFFECT
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_CREATURES


WILDSHAPE_BADGER_REMOVE_VFX
StatusType: EFFECT
StatusEffect: ecdb8775-6b88-4110-8169-2af42278525e
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_BEAR_POLAR_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 4aa53232-59c4-4858-a4b4-080fa78cccba
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_CAT_REMOVE_VFX
StatusType: EFFECT
StatusEffect: b45a209e-856b-4b6a-8f09-a809d6c722b6
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_DEEP_ROTHE_REMOVE_VFX
StatusType: EFFECT
StatusEffect: c644ef3d-a43f-403d-b4ec-d9155a53c85d
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_RAVEN_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 10b37e2a-5815-4b18-b7a8-4c6aef3adff0
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_SPIDER_GIANT_REMOVE_VFX
StatusType: EFFECT
StatusEffect: d7966d49-5c2b-4a3b-bada-307a94166668
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_WOLF_DIRE_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 99187cfd-1a10-4996-ad3a-74d49a79daa4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


ABERRANT_SHAPE_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 951953e0-98f9-45be-af66-e63f9d946a60
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


CONTROL_UNDEAD_OWNER
StatusType: EFFECT
DisplayName: Controlling Undead
Description: This paladin has control over an undead creature. The creature will follow them and attack their enemies.
Icon: Action_Paladin_ControlUndead
StatusEffect: 75a9f3f8-68b3-48a3-8fd1-90ff91ed2b5e


FLEE_BREAK_CONCENTRATION
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: BreakConcentration();RemoveStatus(FLEE_BREAK_CONCENTRATION)


Lightsource_Quest_CMB_StalkBulb
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 03c88da9-1daf-4c91-9dcf-bde2f95b9698


HOUSEOFHOPE_CHAMBERPOT
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 40fe9999-bec5-4992-928d-a3f3a0ca2170


TURNED
Boosts: ActionResourceBlock(ReactionActionPoint)
StatusType: FEAR
DisplayName: Turned
Description: The affected entity must move away from the creature that Turned it.

It can't take actions, bonus actions, or reactions other than Dash, or try to escape an effect that prevents movement.

Ends upon taking damage.
DescriptionParams: Distance(9)
Icon: Status_Turned
StillAnimationType: Feared
StillAnimationPriority: Feared
SoundVocalStart: WEAK
StackId: TURNED
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
OnApplyFunctors: RemoveStatus(LOW_GHOST_POSSESSED)
StatusGroups: SG_Condition;SG_Fleeing
StatusEffect: aceafbd1-c5bc-40e4-afe6-204912818878


FEARED
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll)
StatusType: FEAR
DisplayName: Fearful
Description: Affected entity has Disadvantage on Ability Checks and Attack Rolls. It must run from the source of its fear, and can't take any additional actions.
Icon: Spell_Illusion_Fear
StillAnimationType: Feared
StillAnimationPriority: Feared
SoundVocalStart: WEAK
SoundVocalEnd: AWAKE
StackId: FEARED
RemoveConditions: not CanSee(context.Target, context.Source) and SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Wisdom
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
StatusGroups: SG_Frightened;SG_Condition;SG_Fleeing
TickType: EndTurn
StatusEffect: 3e8e0b61-ec48-4465-86a4-49dc60986d73


COMMAND_FLEE
Boosts: ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
StatusType: FEAR
DisplayName: Command: Flee
Description: Affected entity has to move as far away from the spellcaster by the fastest available means and can't do anything else.
Icon: Spell_Enchantment_CommandFlee
StatusGroups: SG_Condition;SG_Fleeing
TickType: EndTurn
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938
StillAnimationType: Feared*
StillAnimationPriority: Feared*
SoundVocalStart: WEAK*
SoundVocalEnd: AWAKE*
StackId: FEARED*
RemoveConditions: not CanSee(context.Target, context.Source) and SavingThrow(Ability.Wisdom, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
Stats inherited from: *FEARED


HEAL
StatusType: HEAL
DisplayName: Healing
SoundVocalStart: AWAKE
HealStat: Vitality
HealType: Qualifier
HealValue: 100
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisablePortraitIndicator


RESURRECT
StatusType: HEAL
DisplayName: Resurrected
SoundVocalStart: NONE
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator
HealStat: Vitality*
HealType: Qualifier*
HealValue: 100*
Stats inherited from: *HEAL


KNOCKED_OUT_BASE
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)
StatusType: INCAPACITATED
DisplayName: Knocked Out
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.
Icon: Status_KnockedOut
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationPriority: KO
SoundVocalStart: FALL
SoundVocalEnd: EFFORTS
StackId: KNOCKED_OUT_SURRENDER
StackPriority: 1
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious
UseLyingPickingState: Yes
OnApplyFunctors: BreakConcentration()
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1
Sheathing: Sheathed


KNOCKED_OUT
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)*
StatusType: INCAPACITATED
DisplayName: %%% See description
Description: %%% No description, as it can be either temporary or permanent. These are set by the KNOCKED_OUT_PERMANENTLY/KNOCKED_OUT_TEMPORARILY statuses applied by this one (also the reason why you should inherit from KNOCKED_OUT_INHERITABLE below, so you don't additionally get one of these two statuses).
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: BreakConcentration(); RemoveStatus(BLEEDING); RemoveStatus(BURNING); RemoveStatus(CAUSTIC_BRINE); IF(not HasStatus('PERMANENTLY_HOSTILE_MANUAL') and not HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') and ((Combat() and HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and not Enemy()))):ApplyStatus(KNOCKED_OUT_TEMPORARILY,100,-1); IF(HasStatus('PERMANENTLY_HOSTILE_MANUAL') or HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') or ((Combat() and not HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and Enemy()))):ApplyStatus(KNOCKED_OUT_PERMANENTLY,100,-1);
Icon: Status_KnockedOut*
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
StillAnimationPriority: KO*
SoundVocalStart: FALL*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *KNOCKED_OUT_BASE


KNOCKED_OUT_INHERITABLE
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)*
StatusType: INCAPACITATED
DisplayName: Knocked Out
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.
Icon: Status_KnockedOut*
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
StillAnimationPriority: KO*
SoundVocalStart: FALL*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *KNOCKED_OUT_BASE


SURRENDERED
Boosts: Lootable();DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Surrendered
Description: Creature has surrendered.
Icon: Status_Surrendered
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StillAnimationPriority: Dazed
StackId: KNOCKED_OUT_SURRENDER
StackPriority: 3
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions
OnApplyFunctors: BreakConcentration()


HOLD_PERSON
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Hold Person
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].
DescriptionParams: Distance(3)
Icon: Spell_Enchantment_HoldPerson
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
StillAnimationPriority: Snared
SoundVocalStart: WEAK
SoundLoop: Spell_Status_HoldPerson
SoundStop: Spell_Status_HoldPerson_Stop
FreezeTime: 500
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
TooltipSave: Wisdom
StatusPropertyFlags: OverheadOnTurn
RemoveEvents: OnTurn
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
OnApplyFunctors: BreakConcentration()
StatusEffect: 16afeddb-6a1e-4ad1-a0e1-3a467a5ad2ad


FROZEN
Boosts: DetectDisturbancesBlock(true);Resistance(Bludgeoning,Vulnerable);Resistance(Thunder,Vulnerable);Resistance(Force,Vulnerable);Resistance(Fire, Resistant);StatusImmunity(BURNING);StatusImmunity(MAG_FROST)
StatusType: INCAPACITATED
DisplayName: Frozen
Description: Affected entity is utterly enamelled in ice and is incapacitated. If it is dealt Bludgeoning, Thunder, or Force damage, the ice shatters, ending the condition.
Icon: Status_Frozen
FormatColor: Water
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
MaterialParameters: freezeDirection:SourceDirection
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
StillAnimationType: Petrified
StillAnimationPriority: Downed
SoundStart: Status_Tex_Frozen_Start
SoundLoop: Misc_Status_Frozen_MO
SoundStop: Misc_Status_Frozen_MO_Stop
FreezeTime: 500
RemoveConditions: FrozenStatusRemovalDamage()
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
RemoveEvents: OnDamage
StatusGroups: SG_Condition;SG_Incapacitated
OnApplyFunctors: BreakConcentration();RemoveStatus(MAG_FROST)
StatusEffect: 62318bbf-d36a-497c-91a4-bda8f7fb7af7


PETRIFIED
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Turned to stone. Can't move or take actions, bonus actions, or reactions.
Icon: Status_Petrified
FormatColor: Earth
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
MaterialParameters: CharacterHeight:Height
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
StillAnimationType: Petrified
StillAnimationPriority: Downed
SoundLoop: Misc_Status_Petrified_MO
SoundStop: Misc_Status_Petrified_MO
FreezeTime: 1500
StatusPropertyFlags: InitiateCombat;IgnoreResting
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified
OnApplyFunctors: BreakConcentration()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1


STUNNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Stunned
Description: Can't move or take actions, bonus actions, or reactions.
Icon: Status_Stunned
FormatColor: Air
MaterialType: Overlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: No
MaterialApplyNormalMap: No
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StillAnimationPriority: Dazed
SoundStart: Misc_Status_MindCrush_Start
SoundLoop: Misc_Status_MindCrush_MO
SoundStop: Misc_Status_MindCrush_End
TickType: EndTurn
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
StatusGroups: SG_Stunned;SG_Condition
OnApplyFunctors: BreakConcentration()
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff


SLEEPING
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)
StatusType: INCAPACITATED
DisplayName: Sleeping
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.
DescriptionParams: Distance(1.5)
Icon: Status_Sleep
FormatColor: Air
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)
StillAnimationPriority: Sleeping
SoundVocalLoop: SNORE
SoundVocalEnd: AWAKE
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')
StatusPropertyFlags: OverheadOnTurn
RemoveEvents: OnDamage;OnStatusApplied
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping
UseLyingPickingState: Yes
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719
Sheathing: Sheathed


SLEEP
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
StatusType: INCAPACITATED
TickType: EndTurn
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
DisplayName: Sleeping*
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.*
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


POISON_DROW_CONDITION
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0);Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: INCAPACITATED
DisplayName: Stricken with Drow Poison
Description: Affected entity is Poisoned and has fallen Asleep.
StackId: POISON_DROW_CONDITION
TickType: EndTurn
RemoveConditions: TotalDamageDoneGreaterThan(0) or SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())
RemoveEvents: OnDamage;OnTurn
ApplyEffect: 551ff75f-053c-40be-924e-e8a736e78c4e
StatusEffect: 81f3ce22-af25-4f55-b716-ecf9a399ee5d
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
StatusPropertyFlags: OverheadOnTurn*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


DRUG_ETHER_CONDITION
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
StatusType: INCAPACITATED
DisplayName: Ether-Essence Slumber
Description: A deep, dream-ridden sleep has overcome the creature, induced by judicious ingesting of Ether.
Icon: Item_DEC_GEN_Incense_Bowl_B
StackId: DRUG_ETHER_CONDITION
TickType: EndTurn
DescriptionParams: Distance(1.5)*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


LIE_DYING
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Dying
Icon: Status_Dying
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)
StillAnimationPriority: Downed
StatusPropertyFlags: IsInvulnerable;DisableOverhead;DisableCombatlog
UseLyingPickingState: Yes
OnApplyFunctors: BreakConcentration()


LIE_DYING_VULNERABLE
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);StatusImmunity(SG_Prone);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
StatusPropertyFlags: DisableOverhead;DisableCombatlog
UseLyingPickingState: Yes
OnApplyFunctors:
DisplayName: Dying*
Icon: Status_Dying*
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)*
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)*
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)*
StillAnimationPriority: Downed*
Stats inherited from: *LIE_DYING


PACIFYING_SPORES
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Pacified
Description: Incapacitated. Can't move or take actions, bonus actions, or reactions.
Icon: Action_Glut_PacifyingSpores
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
OnApplyFunctors: BreakConcentration()
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusGroups: SG_Stunned;SG_Condition*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *STUNNED


HALLUCINATION_SPORES
Boosts: Disadvantage(AllAbilities);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Hallucinating
Description: Creature is hallucinating. It has Disadvantage on Ability Checks, wanders around uncontrollably, and can't take actions or reactions.
Icon: Action_Glut_HallucinationSpores
FormatColor: Pink
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StillAnimationPriority: Dazed
SoundVocalStart: LAUGHTER
RemoveConditions: SavingThrow(Ability.Constitution, 12)
TooltipSave: Constitution
RemoveEvents: OnTurn
OnApplyFunctors: BreakConcentration()
StatusEffect: c7f6763d-900d-4f2e-a0b5-910ac5e14076


DRUG_DREAMMIST_CONDITION
Boosts: Disadvantage(AllAbilities);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Dream Mist Apparitions
Description: This creature is seeing myriad visions of a world beyond reckoning - or so they keep insisting.
Icon: Item_CONS_Drink_Wine_Bottle_A
StackId: DRUG_DREAMMIST_CONDITION
FormatColor: Pink*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundVocalStart: LAUGHTER*
RemoveConditions: SavingThrow(Ability.Constitution, 12)*
TooltipSave: Constitution*
RemoveEvents: OnTurn*
OnApplyFunctors: BreakConcentration()*
StatusEffect: c7f6763d-900d-4f2e-a0b5-910ac5e14076*
Stats inherited from: *HALLUCINATION_SPORES


PARALYZED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Paralysed
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].
DescriptionParams: Distance(3)
Icon: Status_Paralyzed
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StillAnimationPriority: Dazed
SoundStart: Misc_Status_Paralyzed_Enter_MO
FreezeTime: 10000
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
OnApplyFunctors: BreakConcentration()
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac


PARALYZED_SPECTATOR
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 13)
TooltipSave: Constitution
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
RemoveEvents: OnTurn
DisplayName: Paralysed*
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].*
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


POISON_CRAWLER_MUCUS_CONDITION
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: INCAPACITATED
DisplayName: Stricken with Crawler Mucus
Description: Affected entity is Poisoned and Paralysed.
StackId: POISON_CRAWLER_MUCUS_CONDITION
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())
TooltipSave: Constitution
RemoveEvents: OnTurn
ApplyEffect: 8fd2b8b9-1754-463c-82fe-d89987644eb1
StatusEffect: 92ac77c4-a54a-4f4e-a8c0-650fe9f36207
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *PARALYZED


HASTE_LETHARGY
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Lethargic
Description: Consumed by exhaustion in the aftermath of Haste. Can't move or take actions, bonus actions, or reactions.
SoundLoop: Misc_Status_Haste_Lethargy_MO
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
OnApplyFunctors:
ApplyEffect: b890d3f4-5726-4b1c-a124-1439b07332d4
StatusEffect: a75357d8-3633-4df4-be4e-79e37f31c6c8
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusGroups: SG_Stunned;SG_Condition*
Stats inherited from: *STUNNED


LONG_REST
Boosts: DetectDisturbancesBlock(true)
StatusType: INCAPACITATED
AnimationStart:
AnimationLoop: 6a844f6c-31cc-4fdd-8da9-b54878dfa348(CUST_LongRest_01)
AnimationEnd:
StillAnimationType: KO
RemoveConditions:
StatusPropertyFlags: IgnoreResting
RemoveEvents:
UseLyingPickingState: Yes
StatusEffect: 09e30cb1-0e79-4549-9fd7-8a726be71201
DisplayName: Sleeping*
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.*
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


CONFUSION_RAY
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Befuddled
Description: Affected entity can't control its actions and wanders around without direction.
OnApplyFunctors: BreakConcentration()
Icon: Action_Glut_PacifyingSpores*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusGroups: SG_Stunned;SG_Condition*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *PACIFYING_SPORES **STUNNED


FEIGN_DEATH
Boosts: ActionResourceBlock(Movement); StatusImmunity(SG_Poisoned); StatusImmunity(SG_Disease);Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);Resistance(Bludgeoning, Resistant);Resistance(Acid, Resistant);Resistance(Thunder, Resistant);Resistance(Necrotic, Resistant);Resistance(Fire, Resistant);Resistance(Lightning, Resistant);Resistance(Cold, Resistant);Resistance(Poison, Resistant);Resistance(Radiant, Resistant);Resistance(Force, Resistant);DetectDisturbancesBlock(true);DialogueBlock()
StatusType: INCAPACITATED
DisplayName: Feigning Death
Description: Has sunk into a magical coma deep enough to imitate death.

Resistant to all damage except Psychic damage, and disease and poison no longer have any effect.

Removed when Helped.
Icon: Spell_Necromancy_FeignDeath
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)
AnimationLoop: 4e4fa829-69aa-47ed-aadb-346fb03b88c0(STAT_FeignDeath_01_Loop)
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)
StillAnimationPriority: Sleeping
StatusPropertyFlags: AllowLeaveCombat
StatusGroups: SG_Incapacitated;SG_Condition;SG_Helpable_Condition
OnApplyFunctors: BreakConcentration()
StatusEffect: 2bcf9b0a-2bbf-4cd6-9233-66f0d1a782af
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1


HYPNOTIC_PATTERN
Boosts: ActionResourceBlock(Movement);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Hypnotised
Description: Can't move or take actions, bonus actions, or reactions.

Removed by taking damage or when Helped.
Icon: Spell_Illusion_HypnoticPattern
RemoveConditions: TotalDamageDoneGreaterThan(0)
StatusPropertyFlags: TickingWithSource
RemoveEvents: OnDamage
StatusGroups: SG_Incapacitated;SG_Condition;SG_Charmed
OnApplyFunctors: BreakConcentration()
StatusEffect: 813d0f8b-a2cd-400f-bf71-91042a7df20c


ENTOMBED
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);Disadvantage(SavingThrow,Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Cocooned
Description: Trapped in a spider's web. Can't move or take actions, bonus actions, or reactions.

The condition ends upon taking damage.
Icon: Action_Spider_Entomb
FormatColor:
AnimationStart: 4c6636ea-1496-4072-83cc-f2bed762b103(STAT_Snare_Combat_01_Start)
AnimationLoop: 0f46a165-c4a4-4123-8bcf-9cd0b96bae1a(STAT_Snare_Combat_01_Loop)
AnimationEnd: c6596d70-68b6-4174-8303-d7fa398d8f7a(STAT_Snare_Combat_01_End)
StillAnimationPriority: Snared
StackId: ENTOMBED
FreezeTime:
TooltipSave: Strength
StatusPropertyFlags: InitiateCombat
RemoveEvents: OnDamage
OnTickRoll: not SavingThrow(Ability.Strength,12)
OnTickFail: RemoveStatus(ENTOMBED)
StatusEffect: e42a30ba-b2b7-4038-a85b-fadeb9a869ef
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
StillAnimationType: Petrified*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


COMMAND_HALT
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
StatusType: INCAPACITATED
DisplayName: Command: Halt
Description: Cannot move or take actions, bonus actions, or reactions.
Icon: Spell_Enchantment_CommandHalt
StillAnimationType: Mental
StackId: COMMAND
StackPriority: 4
FreezeTime: 10000
TickType: EndTurn
StatusPropertyFlags: OverheadOnTurn
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
OnApplyFunctors: BreakConcentration()
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938


CURSE_SKIPPED_TURN
Boosts: DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Cursed: Filled with Dread
Description: Gave in to the dread bestowed upon it by its curse, and can't move or take actions, bonus actions, or reactions.
Icon: Spell_Necromancy_BestowCurse_SkipTurn
StatusGroups: SG_Cursed;SG_Incapacitated;SG_Condition
OnApplyFunctors: BreakConcentration()


SLEEPING_SEATED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
StatusType: INCAPACITATED
DisplayName: Sleeping*
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.*
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


TIED_TO_CHAIR
Boosts: DetectDisturbancesBlock(true);
StatusType: INCAPACITATED
DisplayName: Restrained
Description: Can't move or take actions.
Icon: Status_Restrained
AnimationLoop: feb57e64-92e0-4193-ab95-02e97fead1a5(CUST_TiedToChairSuffering_01_Loop)
StatusPropertyFlags: DisableCombatlog
StatusGroups: SG_Helpable_Condition


INVISIBLE
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);
StatusType: INVISIBLE
DisplayName: Invisible
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.
Icon: Status_Invisible
FormatColor: White
MaterialType: Replacement
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: No
StackId: INVISIBILITY
StackPriority: 1
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))
StatusGroups: SG_Invisible;SG_RemoveOnRespec
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f


INVISIBILITY
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);
StatusType: INVISIBLE
DisplayName: Invisible
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.
Icon: Spell_Illusion_Invisibility
StackId: INVISIBILITY
StackPriority: 4
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))
StatusGroups: SG_Invisible;SG_RemoveOnRespec
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81


ONE_WITH_SHADOWS
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
DisplayName: One with the Shadows
Description: Affected entity is invisible. It has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.
Icon: Action_Warlock_OneWithShadows
StackPriority: 2
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag;OnMove
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) or SpellId('Projectile_Jump') or SpellId('Projectile_Fly') or SpellId('Projectile_Fly_Spell')
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81*
Stats inherited from: *INVISIBILITY


POTION_OF_INVISIBILITY
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
StackPriority: 5
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
ApplyEffect: c1d6d710-16eb-46b6-9de7-73c1a0470503
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
Icon: Status_Invisible*
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE


PRONE
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);
StatusType: KNOCKED_DOWN
DisplayName: Prone
Description: Can't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.

Attacks against a Prone creature have Advantage if they're made within [1] of the creature.

A Prone creature must spend half its movement speed to stand up.
DescriptionParams: Distance(3)
Icon: Status_Prone
FormatColor: White
StillAnimationType: KO
StillAnimationPriority: KO
UseLyingPickingState: Yes
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))
StatusPropertyFlags: IgnoredByImmobilized;InitiateCombat;DisableOverhead
RemoveEvents: OnTurn
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and not HasPassive('Athlete_StandUp')):UseActionResource(Movement, 50%, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 1.5, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and not HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 100%, 0, true);AI_ONLY:ApplyStatus(AI_HELPER_PRONE,100,2);
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious
SplatterDirtAmount: 0.1
Sheathing: Sheathed


PRONE_GREASE
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);*
StatusType: KNOCKED_DOWN
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and not HasPassive('Athlete_StandUp')):UseActionResource(Movement, 50%, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 1.5, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and not HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 100%, 0, true);AI_ONLY:ApplyStatus(AI_HELPER_PRONE,100,3);
SplatterDirtAmount: 0.2
DisplayName: Prone*
Description: Can't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.

Attacks against a Prone creature have Advantage if they're made within [1] of the creature.

A Prone creature must spend half its movement speed to stand up.*
DescriptionParams: Distance(3)*
Icon: Status_Prone*
FormatColor: White*
StillAnimationType: KO*
StillAnimationPriority: KO*
UseLyingPickingState: Yes*
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))*
StatusPropertyFlags: IgnoredByImmobilized;InitiateCombat;DisableOverhead*
RemoveEvents: OnTurn*
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);*
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious*
Sheathing: Sheathed*
Stats inherited from: *PRONE


PRONE_SEWER
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);*
StatusType: KNOCKED_DOWN
SplatterDirtAmount: 0.7
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and not HasPassive('Athlete_StandUp')):UseActionResource(Movement, 50%, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 1.5, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and not HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 100%, 0, true);AI_ONLY:ApplyStatus(AI_HELPER_PRONE,100,3);*
DisplayName: Prone*
Description: Can't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.

Attacks against a Prone creature have Advantage if they're made within [1] of the creature.

A Prone creature must spend half its movement speed to stand up.*
DescriptionParams: Distance(3)*
Icon: Status_Prone*
FormatColor: White*
StillAnimationType: KO*
StillAnimationPriority: KO*
UseLyingPickingState: Yes*
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))*
StatusPropertyFlags: IgnoredByImmobilized;InitiateCombat;DisableOverhead*
RemoveEvents: OnTurn*
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);*
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious*
Sheathing: Sheathed*
Stats inherited from: *PRONE_GREASE **PRONE


PRONE_ICE
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);*
StatusType: KNOCKED_DOWN
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and not HasPassive('Athlete_StandUp')):UseActionResource(Movement, 50%, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 1.5, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and not HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 100%, 0, true);AI_ONLY:ApplyStatus(AI_HELPER_PRONE,100,2);
DisplayName: Prone*
Description: Can't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.

Attacks against a Prone creature have Advantage if they're made within [1] of the creature.

A Prone creature must spend half its movement speed to stand up.*
DescriptionParams: Distance(3)*
Icon: Status_Prone*
FormatColor: White*
StillAnimationType: KO*
StillAnimationPriority: KO*
UseLyingPickingState: Yes*
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))*
StatusPropertyFlags: IgnoredByImmobilized;InitiateCombat;DisableOverhead*
RemoveEvents: OnTurn*
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);*
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious*
SplatterDirtAmount: 0.1*
Sheathing: Sheathed*
Stats inherited from: *PRONE


PRONE_FALLEN
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);*
StatusType: KNOCKED_DOWN
FormatColor: White
StillAnimationType: KO_Fallen
StillAnimationPriority: KO_Fallen
StatusPropertyFlags: IgnoredByImmobilized;InitiateCombat
SplatterDirtAmount: 0.2
DisplayName: Prone*
Description: Can't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.

Attacks against a Prone creature have Advantage if they're made within [1] of the creature.

A Prone creature must spend half its movement speed to stand up.*
DescriptionParams: Distance(3)*
Icon: Status_Prone*
UseLyingPickingState: Yes*
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))*
RemoveEvents: OnTurn*
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and not HasPassive('Athlete_StandUp')):UseActionResource(Movement, 50%, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 1.5, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and not HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 100%, 0, true);AI_ONLY:ApplyStatus(AI_HELPER_PRONE,100,2);*
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious*
Sheathing: Sheathed*
Stats inherited from: *PRONE


KNOCKED_DOWN
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);*
StatusType: KNOCKED_DOWN
DisplayName: Knocked Down
Description: Character is knocked down and cannot act.
Icon: Status_Prone
FormatColor: White
RemoveConditions:
StatusPropertyFlags: InitiateCombat
RemoveEvents:
OnRemoveFunctors: RemoveStatus(KNOCKED_DOWN);
DescriptionParams: Distance(3)*
StillAnimationType: KO*
StillAnimationPriority: KO*
UseLyingPickingState: Yes*
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);*
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious*
SplatterDirtAmount: 0.1*
Sheathing: Sheathed*
Stats inherited from: *PRONE


HIDEOUS_LAUGHTER
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);*
StatusType: KNOCKED_DOWN
DisplayName: Hideous Laughter
Description: Affected entity can't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws. Attacks made within [1] of it have Advantage against it.

At the end of its turn or when it takes damage, the entity can try to shake off the effect.
StillAnimationType: Laughing_Hideous
StillAnimationPriority: Shouting
SoundVocalStart: NONE
SoundVocalLoop: LAUGHTERMANIACAL
SoundStart: Misc_Status_HideousLaughter,HEAD;
SoundStop: Misc_Status_HideousLaughter_Stop,HEAD;
SoundVocalEnd: RECOVER
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
TooltipSave: Wisdom
StatusPropertyFlags: InitiateCombat
RemoveEvents: OnDamage;OnTurn
OnRemoveFunctors:
StatusEffect: b89b7538-2cb3-400f-b1c9-378f61070abb
SplatterDirtAmount: 0
DescriptionParams: Distance(3)*
Icon: Status_Prone*
FormatColor: White*
UseLyingPickingState: Yes*
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);*
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious*
Sheathing: Sheathed*
Stats inherited from: *PRONE


UNCONSCIOUS
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);
StatusType: KNOCKED_DOWN
DisplayName: Unconscious
Description: Character is unconscious.
Icon: Status_Unconscious
FormatColor: Air
StillAnimationType: KO
StillAnimationPriority: KO
UseLyingPickingState: Yes
SoundVocalStart: WEAK
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);
StatusGroups: SG_Unconscious;SG_Condition
SplatterDirtAmount: 0.05
Sheathing: Sheathed


SHOCKWAVE
Boosts: DetectDisturbancesBlock(false);
StatusType: KNOCKED_DOWN
DisplayName: Shockwave
StillAnimationType: KO
StillAnimationPriority: KO
StatusPropertyFlags: IgnoredByImmobilized;InitiateCombat;BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SLEEP);RemoveStatus(SLEEPING);
SplatterDirtAmount: 0.1


COMMAND_GROVEL
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);*
StatusType: KNOCKED_DOWN
DisplayName: Command: Grovel
Description: Can't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.

Attacks against a Prone creature have Advantage if they're made within [1] of the creature.

A Prone creature must spend half its movement speed to stand up.
Icon: Spell_Enchantment_CommandDrop
StillAnimationType: KO_Fallen
StillAnimationPriority: KO_Fallen
TickType: EndTurn
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938
FormatColor: White*
StatusPropertyFlags: InitiateCombat*
OnRemoveFunctors: RemoveStatus(KNOCKED_DOWN);*
DescriptionParams: Distance(3)*
UseLyingPickingState: Yes*
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);*
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious*
SplatterDirtAmount: 0.1*
Sheathing: Sheathed*
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))**
RemoveEvents: OnTurn**
Stats inherited from: *KNOCKED_DOWN **PRONE


PRONE_THUNDEROUS_SMITE
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);*
StatusType: KNOCKED_DOWN
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);Force(3)
DisplayName: Prone*
Description: Can't move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.

Attacks against a Prone creature have Advantage if they're made within [1] of the creature.

A Prone creature must spend half its movement speed to stand up.*
DescriptionParams: Distance(3)*
Icon: Status_Prone*
FormatColor: White*
StillAnimationType: KO*
StillAnimationPriority: KO*
UseLyingPickingState: Yes*
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))*
StatusPropertyFlags: IgnoredByImmobilized;InitiateCombat;DisableOverhead*
RemoveEvents: OnTurn*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and not HasPassive('Athlete_StandUp')):UseActionResource(Movement, 50%, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 1.5, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and not HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 100%, 0, true);AI_ONLY:ApplyStatus(AI_HELPER_PRONE,100,2);*
StatusGroups: SG_Prone;SG_Condition;SG_Unconscious*
SplatterDirtAmount: 0.1*
Sheathing: Sheathed*
Stats inherited from: *PRONE


BLOCK_LEVELUP
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Rules: 3a88b44c-1469-404f-bbed-989cfa6102bc


ABERRANT_SHAPE
Boosts: VoicebarkBlock();BlockSpellCast();DialogueBlock();UnlockSpell(Shout_AberrantShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
StatusType: POLYMORPHED
DisplayName: Aberrant Shape
Icon: TadpoleSuperPower_AberrantShape
StackId: WILDSHAPE
OnRemoveFunctors: ApplyStatus(SELF,ABERRANT_SHAPE_REMOVE_VFX,100,1)
TemplateID: 27b9089b-9aef-44e9-aaf7-100e3e320823
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StatusGroups: SG_Polymorph
StatusEffect: f58b6b6e-0403-4078-9c72-ccf06632bcf0


WILDSHAPE_BADGER_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Badger
Icon: Skill_Druid_WildShape_GiantBadger
StackId: WILDSHAPE
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BADGER_REMOVE_VFX,100,1)
TemplateID: 47263893-8aab-48f1-96ad-13907d1e23e8
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962


WILDSHAPE_BADGER_PLAYER_4
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: f036b8a7-c977-441b-9e75-758e5eaa431c
DisplayName: Wild Shape: Badger*
Icon: Skill_Druid_WildShape_GiantBadger*
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BADGER_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BADGER_PLAYER_6
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 456696c2-815e-4dbb-a968-c86666c8ac52
DisplayName: Wild Shape: Badger*
Icon: Skill_Druid_WildShape_GiantBadger*
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BADGER_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER_4 **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BADGER_PLAYER_8
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 33c4856f-cc16-4966-9ce5-022807cf5cdc
DisplayName: Wild Shape: Badger*
Icon: Skill_Druid_WildShape_GiantBadger*
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BADGER_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER_6 **WILDSHAPE_BADGER_PLAYER_4 ***WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BADGER_PLAYER_10
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 90c3fb9e-a61d-4bee-adfb-6dffd4ed5802
DisplayName: Wild Shape: Badger*
Icon: Skill_Druid_WildShape_GiantBadger*
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BADGER_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER_8 **WILDSHAPE_BADGER_PLAYER_6 ***WILDSHAPE_BADGER_PLAYER_4 ****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BADGER_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 628bb49e-4d57-4641-9951-6ad7266dd408
DisplayName: Wild Shape: Badger*
Icon: Skill_Druid_WildShape_GiantBadger*
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BADGER_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER_10 **WILDSHAPE_BADGER_PLAYER_8 ***WILDSHAPE_BADGER_PLAYER_6 ****WILDSHAPE_BADGER_PLAYER_4 *****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BEAR_POLAR_PLAYER
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Polar Bear
Icon: Skill_Druid_WildShape_PolarBear
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)
TemplateID: 960a6318-3fc0-4b85-8b70-887e99ff248f
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BEAR_POLAR_PLAYER_4
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 78de40fe-5575-431a-82c2-f4f356803524
DisplayName: Wild Shape: Polar Bear*
Icon: Skill_Druid_WildShape_PolarBear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BEAR_POLAR_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BEAR_POLAR_PLAYER_6
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 08e4fb18-b7ee-4a3b-bfbe-29b567e3ce30
DisplayName: Wild Shape: Polar Bear*
Icon: Skill_Druid_WildShape_PolarBear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BEAR_POLAR_PLAYER_4 **WILDSHAPE_BEAR_POLAR_PLAYER ***WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BEAR_POLAR_PLAYER_8
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: c35ccd84-6318-405f-ada8-b83d7ae0c1b9
DisplayName: Wild Shape: Polar Bear*
Icon: Skill_Druid_WildShape_PolarBear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BEAR_POLAR_PLAYER_6 **WILDSHAPE_BEAR_POLAR_PLAYER_4 ***WILDSHAPE_BEAR_POLAR_PLAYER ****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BEAR_POLAR_PLAYER_10
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 1b5953f0-a051-4b6b-b480-1d686200f484
DisplayName: Wild Shape: Polar Bear*
Icon: Skill_Druid_WildShape_PolarBear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BEAR_POLAR_PLAYER_8 **WILDSHAPE_BEAR_POLAR_PLAYER_6 ***WILDSHAPE_BEAR_POLAR_PLAYER_4 ****WILDSHAPE_BEAR_POLAR_PLAYER *****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_BEAR_POLAR_PLAYER_12
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 28505fd9-6d9f-4698-b7f0-aca40441f2aa
DisplayName: Wild Shape: Polar Bear*
Icon: Skill_Druid_WildShape_PolarBear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BEAR_POLAR_PLAYER_10 **WILDSHAPE_BEAR_POLAR_PLAYER_8 ***WILDSHAPE_BEAR_POLAR_PLAYER_6 ****WILDSHAPE_BEAR_POLAR_PLAYER_4 *****WILDSHAPE_BEAR_POLAR_PLAYER ******WILDSHAPE_BADGER_PLAYER


WILDSHAPE_CAT_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);FallDamageMultiplier(0.5)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Cat
Icon: Skill_Druid_WildShape_Cat
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_CAT_REMOVE_VFX,100,1)
TemplateID: 398887ea-5013-4c9b-8f89-37f44efef8dc
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
ApplyEffect: 086b6322-f3d7-47a5-ac8d-6ee6b09dd69e
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_DEEP_ROTHE_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Deep Rothé
Icon: Skill_Druid_WildShape_DeepRothe
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_DEEP_ROTHE_REMOVE_VFX,100,1)
TemplateID: 201de8c4-a88a-45b8-abb4-1ee67df8bf81
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_DEEP_ROTHE_PLAYER_6
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 8de80f5d-197a-4933-9713-21a01bcd132f
DisplayName: Wild Shape: Deep Rothé*
Icon: Skill_Druid_WildShape_DeepRothe*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_DEEP_ROTHE_REMOVE_VFX,100,1)*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_DEEP_ROTHE_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_DEEP_ROTHE_PLAYER_8
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 02fa83e7-f9f6-4b53-8491-30087d97d1c7
DisplayName: Wild Shape: Deep Rothé*
Icon: Skill_Druid_WildShape_DeepRothe*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_DEEP_ROTHE_REMOVE_VFX,100,1)*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_DEEP_ROTHE_PLAYER_6 **WILDSHAPE_DEEP_ROTHE_PLAYER ***WILDSHAPE_BADGER_PLAYER


WILDSHAPE_DEEP_ROTHE_PLAYER_10
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 9171686c-687b-4db8-b83a-f01a9b09d31a
DisplayName: Wild Shape: Deep Rothé*
Icon: Skill_Druid_WildShape_DeepRothe*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_DEEP_ROTHE_REMOVE_VFX,100,1)*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_DEEP_ROTHE_PLAYER_8 **WILDSHAPE_DEEP_ROTHE_PLAYER_6 ***WILDSHAPE_DEEP_ROTHE_PLAYER ****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_DEEP_ROTHE_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: e8988f8f-2f6f-4610-bab3-885f4a006a41
DisplayName: Wild Shape: Deep Rothé*
Icon: Skill_Druid_WildShape_DeepRothe*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_DEEP_ROTHE_REMOVE_VFX,100,1)*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_DEEP_ROTHE_PLAYER_10 **WILDSHAPE_DEEP_ROTHE_PLAYER_8 ***WILDSHAPE_DEEP_ROTHE_PLAYER_6 ****WILDSHAPE_DEEP_ROTHE_PLAYER *****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_RAVEN_PLAYER
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);ActionResource(Movement,3,0);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);Attribute(Floating);IgnoreFallDamage()
StatusType: POLYMORPHED
DisplayName: Wild Shape: Dire Raven
Icon: Skill_Druid_WildShape_Raven
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_RAVEN_REMOVE_VFX,100,1)
TemplateID: 6c2fc745-20b3-44c0-9032-97e97a5368eb
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_SPIDER_GIANT_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);StatusImmunity(WEB);StatusImmunity(DIFFICULT_TERRAIN_WEB);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);FallDamageMultiplier(0.5)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Giant Spider
Icon: Skill_Druid_WildShape_GiantSpider
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)
TemplateID: e0e6f504-8114-46c8-834a-186466edbd87
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_SPIDER_GIANT_PLAYER_4
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);StatusImmunity(WEB);StatusImmunity(DIFFICULT_TERRAIN_WEB);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);FallDamageMultiplier(0.5)*
StatusType: POLYMORPHED
TemplateID: 61655dd4-78e9-47c8-b5e3-8e217846b985
DisplayName: Wild Shape: Giant Spider*
Icon: Skill_Druid_WildShape_GiantSpider*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_SPIDER_GIANT_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_SPIDER_GIANT_PLAYER_6
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);StatusImmunity(WEB);StatusImmunity(DIFFICULT_TERRAIN_WEB);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);FallDamageMultiplier(0.5)*
StatusType: POLYMORPHED
TemplateID: 892f2169-20c9-462f-b7ad-84570276b285
DisplayName: Wild Shape: Giant Spider*
Icon: Skill_Druid_WildShape_GiantSpider*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_SPIDER_GIANT_PLAYER_4 **WILDSHAPE_SPIDER_GIANT_PLAYER ***WILDSHAPE_BADGER_PLAYER


WILDSHAPE_SPIDER_GIANT_PLAYER_8
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);StatusImmunity(WEB);StatusImmunity(DIFFICULT_TERRAIN_WEB);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);FallDamageMultiplier(0.5)*
StatusType: POLYMORPHED
TemplateID: edd1c7bc-9897-4d22-9fa1-812e67f15e84
DisplayName: Wild Shape: Giant Spider*
Icon: Skill_Druid_WildShape_GiantSpider*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_SPIDER_GIANT_PLAYER_6 **WILDSHAPE_SPIDER_GIANT_PLAYER_4 ***WILDSHAPE_SPIDER_GIANT_PLAYER ****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_SPIDER_GIANT_PLAYER_10
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);StatusImmunity(WEB);StatusImmunity(DIFFICULT_TERRAIN_WEB);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);FallDamageMultiplier(0.5)*
StatusType: POLYMORPHED
TemplateID: 95bf7fee-81d8-4092-9567-fdb1230b4625
DisplayName: Wild Shape: Giant Spider*
Icon: Skill_Druid_WildShape_GiantSpider*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_SPIDER_GIANT_PLAYER_8 **WILDSHAPE_SPIDER_GIANT_PLAYER_6 ***WILDSHAPE_SPIDER_GIANT_PLAYER_4 ****WILDSHAPE_SPIDER_GIANT_PLAYER *****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_SPIDER_GIANT_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(24);ActiveCharacterLight(e278f6a0-26d7-49be-b11a-9b84bc313c3c);StatusImmunity(WEB);StatusImmunity(DIFFICULT_TERRAIN_WEB);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf);FallDamageMultiplier(0.5)*
StatusType: POLYMORPHED
TemplateID: ef8227ae-c3d5-4277-9287-ab02186a6017
DisplayName: Wild Shape: Giant Spider*
Icon: Skill_Druid_WildShape_GiantSpider*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_SPIDER_GIANT_PLAYER_10 **WILDSHAPE_SPIDER_GIANT_PLAYER_8 ***WILDSHAPE_SPIDER_GIANT_PLAYER_6 ****WILDSHAPE_SPIDER_GIANT_PLAYER_4 *****WILDSHAPE_SPIDER_GIANT_PLAYER ******WILDSHAPE_BADGER_PLAYER


WILDSHAPE_WOLF_DIRE_PLAYER
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);ActionResource(Movement,3,0);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Dire Wolf
Icon: Skill_Druid_WildShape_DireWolf
Passives: PackTactics
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)
TemplateID: 71e2c062-fdf8-40c7-88d7-05ef57cdff41
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_WOLF_DIRE_PLAYER_4
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);ActionResource(Movement,3,0);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: ceaac6e4-7eec-4b7f-9334-f5ae3439e4af
DisplayName: Wild Shape: Dire Wolf*
Icon: Skill_Druid_WildShape_DireWolf*
Passives: PackTactics*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_WOLF_DIRE_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_WOLF_DIRE_PLAYER_6
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);ActionResource(Movement,3,0);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: c1149690-5a2c-4aa5-8e34-94355103f63b
DisplayName: Wild Shape: Dire Wolf*
Icon: Skill_Druid_WildShape_DireWolf*
Passives: PackTactics*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_WOLF_DIRE_PLAYER_4 **WILDSHAPE_WOLF_DIRE_PLAYER ***WILDSHAPE_BADGER_PLAYER


WILDSHAPE_WOLF_DIRE_PLAYER_8
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);ActionResource(Movement,3,0);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: ef4ac0c6-a68b-47dc-bd31-5abc9f2fd757
DisplayName: Wild Shape: Dire Wolf*
Icon: Skill_Druid_WildShape_DireWolf*
Passives: PackTactics*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_WOLF_DIRE_PLAYER_6 **WILDSHAPE_WOLF_DIRE_PLAYER_4 ***WILDSHAPE_WOLF_DIRE_PLAYER ****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_WOLF_DIRE_PLAYER_10
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);ActionResource(Movement,3,0);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: a915541a-f6e2-49b2-8685-3bbcb49bf00d
DisplayName: Wild Shape: Dire Wolf*
Icon: Skill_Druid_WildShape_DireWolf*
Passives: PackTactics*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_WOLF_DIRE_PLAYER_8 **WILDSHAPE_WOLF_DIRE_PLAYER_6 ***WILDSHAPE_WOLF_DIRE_PLAYER_4 ****WILDSHAPE_WOLF_DIRE_PLAYER *****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_WOLF_DIRE_PLAYER_12
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);ActionResource(Movement,3,0);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 1e0d7dcd-353c-4677-96f5-445ce15174aa
DisplayName: Wild Shape: Dire Wolf*
Icon: Skill_Druid_WildShape_DireWolf*
Passives: PackTactics*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_WOLF_DIRE_PLAYER_10 **WILDSHAPE_WOLF_DIRE_PLAYER_8 ***WILDSHAPE_WOLF_DIRE_PLAYER_6 ****WILDSHAPE_WOLF_DIRE_PLAYER_4 *****WILDSHAPE_WOLF_DIRE_PLAYER ******WILDSHAPE_BADGER_PLAYER


DISGUISE_SELF_TIEFLING_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)
StatusType: POLYMORPHED
DisplayName: Disguise Self
Description: Appearance is entirely changed.
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Male
StackId: DISGUISE_SELF
TemplateID: cc71e73a-53eb-4f49-ab31-e80d5d5f1ef2
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66


DISGUISE_SELF_TIEFLING_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Female
TemplateID: aadac54f-38c0-4486-b45f-01c30e2e9323
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_DROW_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Drow_Male
TemplateID: 091745ab-6acc-46be-8902-5aa61aa94815
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_DROW_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Drow_Female
TemplateID: 7a727073-1f49-4396-b899-b71d9d706cd5
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HUMAN_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Human_Male
TemplateID: fd7f2707-8f86-4836-bda8-e0db99c389cc
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HUMAN_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Human_Female
TemplateID: df4aee69-40ea-480d-aa96-1abe82c28b66
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_GITHYANKI_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Male
TemplateID: ba63c9de-13fc-4011-94a1-0ca11c29893e
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_GITHYANKI_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Female
TemplateID: 7bb034aa-d355-4973-9b61-4d83cf29d510
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_DWARF_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Male
TemplateID: 72f584af-b29b-4e79-be4a-a175b2e1f864
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_DWARF_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Female
TemplateID: 70cddf7f-fab6-4470-9815-85c255e05d27
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_ELF_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Elf_Male
TemplateID: bfb31ea0-c6b3-4677-8c6e-662e089c18fb
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_ELF_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Elf_Female
TemplateID: f08563b3-748d-4783-837b-b8620bc60b22
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HALFELF_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Male
TemplateID: cc2efa0d-d72b-4394-bb11-57f4f494127a
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HALFELF_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Female
TemplateID: 01718a36-3102-4dd2-b141-4f5f042deb10
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HALFLING_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Halfling_Male
TemplateID: 598cd559-3fb9-4b23-a3b8-a8b5b5d7b8f7
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HALFLING_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Halfling_Female
TemplateID: 18878721-88ef-4dbc-a760-d1f6a9a20aea
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_GNOME_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Gnome_Male
TemplateID: c8129923-a547-4ee4-9c37-1138ea4df830
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_GNOME_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Gnome_Female
TemplateID: ebe6b8c1-6df3-491e-b48b-3b6350c5e324
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_DRAGONBORN_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Male
TemplateID: 87930b5f-a8bf-4fbf-ba7a-b1d37bd7deb0
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_DRAGONBORN_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Female
TemplateID: 61943f98-adab-4bfd-91e1-9c20557edc73
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HALFORC_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Male
TemplateID: 51af09b7-6062-4d8e-88d0-09e9225b06e6
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HALFORC_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Female
TemplateID: cf7809c0-2b84-4062-8aef-0184ccea4aba
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HUMAN_STRONG_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Male
TemplateID: 056fffd0-9009-4627-84c2-f0a22e311ec7
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HUMAN_STRONG_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Female
TemplateID: 3303e8f6-a7e4-4b24-b64c-d64bbc152803
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_DROW_STRONG_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Drow_Male
TemplateID: 4a69511d-eb58-407c-a4f7-c774a8cc7b83
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_DROW_STRONG_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Drow_Female
TemplateID: 26931701-4e21-42e2-94b4-d294884565aa
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_ELF_STRONG_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Elf_Male
TemplateID: f744622b-7104-4e7a-84d0-0a9aca579a1c
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_ELF_STRONG_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Elf_Female
TemplateID: 71906e50-a5c0-41a8-843a-4c668b79841f
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HALFELF_STRONG_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Male
TemplateID: 86b9b8fb-87bd-4a19-a034-adb38d7d90ab
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_HALFELF_STRONG_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Female
TemplateID: 83d30a0f-aa95-4447-863e-1007208ac7bf
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_TIEFLING_STRONG_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
TemplateID: e2a05c9a-7366-4833-86e8-80764e111b71
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Male*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


DISGUISE_SELF_TIEFLING_STRONG_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel)*
StatusType: POLYMORPHED
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Female
TemplateID: 7abd78c4-41cc-4910-aaf2-4e06fd314303
DisplayName: Disguise Self*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


ALTER_SELF_DROW
StatusType: POLYMORPHED
DisplayName: Alter Self
StackId: ALTER_SELF
TemplateID: bc3cde9c-cf02-48ff-b44f-a53a1e009a35
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763
StatusGroups: SG_Polymorph;SG_RemoveOnRespec


ALTER_SELF_DUERGAR
StatusType: POLYMORPHED
TemplateID: 92f0ebda-0023-4a7c-b0ac-64392c382db5
DisplayName: Alter Self*
StackId: ALTER_SELF*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
StatusGroups: SG_Polymorph;SG_RemoveOnRespec*
Stats inherited from: *ALTER_SELF_DROW


ALTER_SELF_DWARF
StatusType: POLYMORPHED
TemplateID: 2bc1bd46-b967-4979-b29d-276a4b745b25
DisplayName: Alter Self*
StackId: ALTER_SELF*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
StatusGroups: SG_Polymorph;SG_RemoveOnRespec*
Stats inherited from: *ALTER_SELF_DROW


ALTER_SELF_ELF
StatusType: POLYMORPHED
TemplateID: cd9eaa18-c5cc-4921-8da8-9f8fa277392e
DisplayName: Alter Self*
StackId: ALTER_SELF*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
StatusGroups: SG_Polymorph;SG_RemoveOnRespec*
Stats inherited from: *ALTER_SELF_DROW


ALTER_SELF_GITHYANKI
StatusType: POLYMORPHED
TemplateID: 0ff41984-3c36-4011-a74c-6a4e986289ed
DisplayName: Alter Self*
StackId: ALTER_SELF*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
StatusGroups: SG_Polymorph;SG_RemoveOnRespec*
Stats inherited from: *ALTER_SELF_DROW


ALTER_SELF_HALFDROW
StatusType: POLYMORPHED
TemplateID: ac52dc19-6a9c-4dab-ab0a-0a232fcc65c2
DisplayName: Alter Self*
StackId: ALTER_SELF*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
StatusGroups: SG_Polymorph;SG_RemoveOnRespec*
Stats inherited from: *ALTER_SELF_DROW


ALTER_SELF_HALFELF
StatusType: POLYMORPHED
TemplateID: e9bf55b6-59f8-4bb1-ad4e-06462a3d3467
DisplayName: Alter Self*
StackId: ALTER_SELF*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
StatusGroups: SG_Polymorph;SG_RemoveOnRespec*
Stats inherited from: *ALTER_SELF_DROW


ALTER_SELF_HALFLING
StatusType: POLYMORPHED
TemplateID: c151fed8-8992-424d-b76b-6ba0e2d5bb5d
DisplayName: Alter Self*
StackId: ALTER_SELF*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
StatusGroups: SG_Polymorph;SG_RemoveOnRespec*
Stats inherited from: *ALTER_SELF_DROW


ALTER_SELF_HUMAN
StatusType: POLYMORPHED
TemplateID: df4aee69-40ea-480d-aa96-1abe82c28b66
DisplayName: Alter Self*
StackId: ALTER_SELF*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
StatusGroups: SG_Polymorph;SG_RemoveOnRespec*
Stats inherited from: *ALTER_SELF_DROW


ALTER_SELF_TIEFLING
StatusType: POLYMORPHED
TemplateID: fc3ff4f7-eff0-4512-a82d-2bac0336f76a
DisplayName: Alter Self*
StackId: ALTER_SELF*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
StatusGroups: SG_Polymorph;SG_RemoveOnRespec*
Stats inherited from: *ALTER_SELF_DROW


POTION_OF_SHRINKING
StatusType: POLYMORPHED
DisplayName: Potion of Shrinking
Description: Size reduced for one minute.
Icon: Item_CONS_Potion_Shrinking
ApplyEffect: fc6ab84c-2290-4b15-a1b3-f6befe6b78aa


DEAD_WILL_O_WISP
Boosts: GameplayLight(3,false,0.1);Attribute(Grounded)
StatusType: POLYMORPHED
DisplayName: Soul Echo
Description: While this companion's body is gone, their soul lingers on and can be used to resurrect them.
Icon: statIcons_SoulEcho
StatusPropertyFlags: ApplyToDead;IsInvulnerable
TemplateID: 764c4233-7bcc-4089-ab7d-7b434d097f99
Rules: 883ad9dd-bed9-421c-922f-c2436b519b50
StatusEffect: 4769bddd-bb59-4861-bb7f-b7ef1f28888d


GASEOUS_FORM
Boosts: Advantage(SavingThrow, Strength); Advantage(SavingThrow, Dexterity); Advantage(SavingThrow, Constitution); Attribute(Floating);IgnoreFallDamage();VoicebarkBlock();BlockSpellCast();DialogueBlock();CanShootThrough(true);CanWalkThrough(true);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);Resistance(Acid,ResistantToNonMagical);Resistance(Thunder,ResistantToNonMagical);Resistance(Necrotic,ResistantToNonMagical);Resistance(Fire,ResistantToNonMagical);Resistance(Lightning,ResistantToNonMagical);Resistance(Cold,ResistantToNonMagical);Resistance(Psychic,ResistantToNonMagical);Resistance(Poison,ResistantToNonMagical);Resistance(Radiant,ResistantToNonMagical);Resistance(Force,ResistantToNonMagical);StatusImmunity(BLEEDING)
StatusType: POLYMORPHED
DisplayName: Gaseous Form
Description: Transformed into a cloud of mist.

Resistant to all damage, has Advantage on Constitution, Dexterity and Strength Saving Throws, and is tiny in size.

Can't attack, cast spells, or talk.
Icon: Spell_Transmutation_GaseousForm
SoundLoop: Spell_Status_GaseuousForm_MO
SoundStop: Spell_Status_GaseuousForm_MO_Stop
StackId: GASEOUS_FORM
Passives: Ethereal
TemplateID: 1bfcc6e2-73e8-4c31-87a9-b03716d0b6d4
Rules: 9eef2bd2-604f-459a-83b2-3e6b7ce3bfde
StatusGroups: SG_Polymorph;SG_DropForNonMutingDialog;SG_RemoveOnRespec
ApplyEffect: 367d16e9-9c08-45ab-ba43-5b43c091180a
StatusEffect: 6eab4d73-d039-4753-aba9-ff5a949b3eba


WILDMAGIC_CAT
StatusType: POLYMORPHED
DisplayName: Wild Magic: Cat Form
Description: Flickering, unreliable magic has polymorphed you into a cat.
Icon: Spell_Transmutation_Polymorph
StackId: WILDMAGIC_CAT
TemplateID: 181cf25d-1d5c-46ca-87d6-68f7c7668f85
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StatusGroups: SG_Polymorph;SG_RemoveOnRespec;SG_Polymorph_BeastShape
StatusEffect: 086b6322-f3d7-47a5-ac8d-6ee6b09dd69e


WILDMAGIC_DOG
StatusType: POLYMORPHED
DisplayName: Wild Magic: Dog Form
Description: Flickering, unreliable magic has polymorphed you into a dog.
Icon: Spell_Transmutation_Polymorph
StackId: WILDMAGIC_CAT
TemplateID: f1156dbd-8fa3-4737-90bd-e7a23df502bf
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StatusGroups: SG_Polymorph;SG_RemoveOnRespec;SG_Polymorph_BeastShape
StatusEffect: 086b6322-f3d7-47a5-ac8d-6ee6b09dd69e


TECHNICAL_HERB
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


HERB_DAGGEROOT_WILD
StatusType: POLYMORPHED
TemplateID: 12126dc3-50ce-48cd-836f-c4d769a85134
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
Stats inherited from: *TECHNICAL_HERB


HERB_AUTUMNCROCUS_WILD
StatusType: POLYMORPHED
TemplateID: 06f3a0c4-af50-4a79-8c1a-1ace6d1282f2
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
Stats inherited from: *TECHNICAL_HERB


HERB_BALSAM_WILD
StatusType: POLYMORPHED
TemplateID: fb318355-d2d9-48c5-8ef1-d0e574cef0d5
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
Stats inherited from: *TECHNICAL_HERB


HERB_BELLADONNA_WILD
StatusType: POLYMORPHED
TemplateID: 897f5ff9-d889-4b78-a1d7-afa88ccaadb3
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
Stats inherited from: *TECHNICAL_HERB


HERB_MERGRASS_WILD
StatusType: POLYMORPHED
TemplateID: 0a494c98-84c0-4055-8208-0e363bd53ed3
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
Stats inherited from: *TECHNICAL_HERB


HERB_MUGWORT_WILD
StatusType: POLYMORPHED
TemplateID: a0776643-f25b-4aef-a025-bff959d8dd0f
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
Stats inherited from: *TECHNICAL_HERB


HERB_WEAVEMOSS_WILD
StatusType: POLYMORPHED
TemplateID: 0a64fa93-9123-4810-a656-2c8b27c87563
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
Stats inherited from: *TECHNICAL_HERB


HERB_WISPWEED_WILD
StatusType: POLYMORPHED
TemplateID: 4faa8cef-27ee-4085-aa90-78fcf8e2e72d
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763*
Stats inherited from: *TECHNICAL_HERB


WILDSHAPE_NPC
Boosts: BlockSpellCast()
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: WILDSHAPE
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962


WILDSHAPE_BADGER
Boosts: DarkvisionRangeMin(12);BlockSpellCast()
StatusType: POLYMORPHED
DisplayName: Wild Shape: Badger
Icon: Skill_Druid_WildShape_GiantBadger
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BADGER_REMOVE_VFX,100,1)
TemplateID: 2b705d6d-b15e-41fe-b044-c1c1fa313eea
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_BADGER_MOON
Boosts: DarkvisionRangeMin(12);BlockSpellCast()*
StatusType: POLYMORPHED
TemplateID: 3d2b5ed8-0ca2-4e70-a340-214f418a19b5
DisplayName: Wild Shape: Badger*
Icon: Skill_Druid_WildShape_GiantBadger*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BADGER_REMOVE_VFX,100,1)*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER **WILDSHAPE_NPC


WILDSHAPE_BEAR
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Bear
Icon: Skill_Druid_WildShape_Bear
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)
TemplateID: 71c3bd5a-2232-406b-a4cb-2886dff5eee3
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_BEAR_MOON
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
TemplateID: 58981406-39e5-4f60-ab14-bb61f902b452
DisplayName: Wild Shape: Bear*
Icon: Skill_Druid_WildShape_Bear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BEAR **WILDSHAPE_NPC


WILDSHAPE_BEAR_BLACK
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Black Bear
Icon: Skill_Druid_WildShape_Bear
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)
TemplateID: 77cbfb55-0c74-43f7-b864-4d8f5c3229d2
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_BEAR_GREY
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Grey Bear
Icon: Skill_Druid_WildShape_Bear
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)
TemplateID: fe596669-da4b-402c-bedb-6061f8a04997
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_BEAR_GREY_MOON
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
TemplateID: 6ac3cb77-f9f1-4d41-851e-df2cb1078f84
DisplayName: Wild Shape: Grey Bear*
Icon: Skill_Druid_WildShape_Bear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BEAR_GREY **WILDSHAPE_NPC


WILDSHAPE_BEAR_POLAR
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Polar Bear
Icon: Skill_Druid_WildShape_PolarBear
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)
TemplateID: d7ed7e22-a442-40fd-a537-94b5ae2ae7f9
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_BOAR
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Boar
Icon: Skill_Druid_WildShape_Boar
TemplateID: 9c699956-3729-432a-aa64-b03b0ffcb7c7
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_BOAR_MOON
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
TemplateID: 86099a24-d9c0-46f5-ae3c-11283ac414fa
DisplayName: Wild Shape: Boar*
Icon: Skill_Druid_WildShape_Boar*
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BOAR **WILDSHAPE_NPC


WILDSHAPE_DEEP_ROTHE
Boosts: DarkvisionRangeMin(24);BlockSpellCast()
StatusType: POLYMORPHED
DisplayName: Wild Shape: Deep Rothé
Icon: Skill_Druid_WildShape_DeepRothe
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_DEEP_ROTHE_REMOVE_VFX,100,1)
TemplateID: b2a849d6-8931-4361-9b57-34c455cb7a46
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_GIANT_SPIDER
Boosts: DarkvisionRangeMin(24);BlockSpellCast();StatusImmunity(DIFFICULT_TERRAIN_WEB)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Spider
Icon: Skill_Druid_WildShape_GiantSpider
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)
TemplateID: 5839bb55-50f1-4677-a147-8bd7f0bd5529
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_GIANT_SPIDER_MOON
Boosts: DarkvisionRangeMin(24);BlockSpellCast();StatusImmunity(DIFFICULT_TERRAIN_WEB)*
StatusType: POLYMORPHED
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)
TemplateID: ec17ea60-b8b0-415d-8609-bcc957e1f7e2
DisplayName: Wild Shape: Spider*
Icon: Skill_Druid_WildShape_GiantSpider*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_GIANT_SPIDER **WILDSHAPE_NPC


WILDSHAPE_RAT
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Rat
Icon: Skill_Druid_WildShape_Rat
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_CAT_REMOVE_VFX,100,1)
TemplateID: c1ccd3e4-2864-469e-92d3-6b1d8d019fec
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_RAVEN
Boosts: BlockSpellCast();Attribute(Floating);FallDamageMultiplier(0.0)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Dire Raven
Icon: Skill_Druid_WildShape_Raven
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_RAVEN_REMOVE_VFX,100,1)
TemplateID: 5d0193a4-d64b-49ab-a489-bee24509bcae
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_RAVEN_MOON
Boosts: BlockSpellCast();Attribute(Floating);FallDamageMultiplier(0.0)*
StatusType: POLYMORPHED
TemplateID: c554b802-5c7e-4724-8cb3-751827057aff
DisplayName: Wild Shape: Dire Raven*
Icon: Skill_Druid_WildShape_Raven*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_RAVEN_REMOVE_VFX,100,1)*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_RAVEN **WILDSHAPE_NPC


WILDSHAPE_WOLF
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Wolf
Icon: Skill_Druid_WildShape_DireWolf
TemplateID: 087f6eef-be8d-4070-b97d-5e261e71cb3d
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


WILDSHAPE_WOLF_MOON
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
TemplateID: a3795dc9-b898-4a9d-b3c4-945746724871
DisplayName: Wild Shape: Wolf*
Icon: Skill_Druid_WildShape_DireWolf*
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_WOLF **WILDSHAPE_NPC


WILDSHAPE_WOLF_WHITE
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
TemplateID: 3648f726-d412-49b0-bcbb-aa1dc09d35c9
DisplayName: Wild Shape: Wolf*
Icon: Skill_Druid_WildShape_DireWolf*
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_WOLF **WILDSHAPE_NPC


WILDSHAPE_WOLF_WHITE_MOON
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
TemplateID: 0302a8c3-53a0-4d8c-9fab-974cf1921f68
DisplayName: Wild Shape: Wolf*
Icon: Skill_Druid_WildShape_DireWolf*
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_WOLF_WHITE **WILDSHAPE_WOLF ***WILDSHAPE_NPC


WILDSHAPE_WOLF_DIRE
Boosts: BlockSpellCast()*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Dire Wolf
Icon: Skill_Druid_WildShape_DireWolf
TemplateID: 4c928f84-e72e-4a10-9e15-3549f2c65dc0
StackId: WILDSHAPE*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_WOLF_DIRE_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_NPC


SNEAKING
Boosts: Advantage(AttackRoll);MovementSpeedLimit(Walk);Tag(VFX_SNEAKING);UnlockSpellVariant(IsHideSpell(),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint));UnlockSpellVariant(IsHideSpell(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint))
StatusType: SNEAKING
DisplayName: Hiding
Description: Affected entity is invisible to enemies until it crosses their cone of sight.

The entity has Advantage on all Attack Rolls.
Icon: Action_Hide
StillAnimationType: Sneaking
StillAnimationPriority: Sneaking
RemoveConditions: (IsStatusEvent(StatusEvent.OnAttack) and not HasSpellFlag(SpellFlags.Stealth, context.Source)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0))
RemoveEvents: OnAttack;OnDamage
StatusPropertyFlags: DisableOverhead


SPELLS_STATUS_DUPE_ENTRY_98888
origin: Shared_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ABJURE_ENEMY_FRIGHT
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
StatusType: BOOST
DisplayName: Abjure Enemy: Frightened
Icon: Action_Paladin_AbjureEnemy
StackPriority: 1
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *FRIGHTENED


ABJURE_ENEMY_SLOW
Boosts: ActionResourceConsumeMultiplier(Movement,1.5,0);MovementSpeedLimit(Walk)
StatusType: BOOST
DisplayName: Abjure Enemy: Slow
Description: Movement speed is halved. Taking damage ends this condition.
Icon: Action_Paladin_AbjureEnemy
StackId: ABJURE_ENEMY
StackPriority: 0
RemoveConditions: (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: InitiateCombat
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


ASPECT_OF_THE_ELK
Boosts: ActionResource(Movement,1.5,0)
StatusType: BOOST
DisplayName: Aspect of the Elk Aura
Description: Affected entity and nearby allies have a +[1] bonus to movement speed.
DescriptionParams: Distance(1.5)
Icon: Action_AspectOfTheElk
StackId: ASPECT_OF_THE_ELK
AuraRadius: 18
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(ASPECT_OF_THE_ELK_AURA)
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


BONE_ZONE
StatusType: BOOST
DisplayName: Glutted Catacombs
Description: This area is filled with the bones of the dead. The spell Animate Dead: Skeleton does not require a skeleton to raise the dead in this area.
Icon: PassiveFeature_Generic_Death
StackId: ANIMATEDEAD_BONE_ZONE


ANIMATEDEAD_ZONE
StatusType: BOOST
DisplayName: Rejuvenating Miasma
Description: Animate Dead doesn't require a corpse in this area due to a lingering necrotic stench.
Icon: PassiveFeature_Generic_Death
StackId: ANIMATEDEAD_ZONE
Stats inherited from: *BONE_ZONE


ARCANE_WARD
Boosts: DamageReduction(All,Flat,1)
StatusType: BOOST
DisplayName: Arcane Ward
Description: Your arcane ward blocks damage equal to its charges and then loses 1 charge. Casting Abjuration spells will add charges equal to the level of the spell.
DescriptionParams: 1
Icon: Status_ArcaneWard
SoundLoop: Spell_Status_ArcaneWard_MO
SoundStop: Spell_Status_ArcaneWard_Depleted
StackId: ARCANE_WARD
StackType: Overwrite
Passives: ArcaneWard_Damage
StatusPropertyFlags: MultiplyEffectsByDuration;FreezeDuration;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
StatusEffect: 370b3339-9668-49e8-bdc6-ff0a4444f8dd


ASPECT_OF_THE_ELK_AURA
Boosts: ActionResource(Movement,1.5,0)
StatusType: BOOST
DisplayName: Aspect of the Elk
Description: Movement speed increased by [1], as long as the affected entity stays near the barbarian.
DescriptionParams: Distance(1.5)
Icon: Action_AspectOfTheElk
StackId: ASPECT_OF_THE_ELK
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_STALLION
Boosts: TemporaryHP(2*Level)
StatusType: BOOST
DisplayName: Aspect of the Stallion
Description: Gained [1].
DescriptionParams: GainTemporaryHitPoints(Level*2)
Icon: PassiveFeature_AspectOfTheBeast_Stallion
StackId: ASPECT_OF_THE_STALLION
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_WOLF
Boosts: Skill(Stealth, Cause.DexterityModifier)
StatusType: BOOST
DisplayName: Aspect of the Wolf Aura
Description: Affected entity and nearby allies have a +[1] bonus to Stealth Checks.
DescriptionParams: DexterityModifier
Icon: Action_AspectOfTheWolf
StackId: ASPECT_OF_THE_WOLF
AuraRadius: 18
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(ASPECT_OF_THE_WOLF_AURA)
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_WOLF_AURA
Boosts: Skill(Stealth, Cause.DexterityModifier)
StatusType: BOOST
DisplayName: Aspect of the Wolf
Description: Affected entity has a +[1] bonus to Stealth Checks, as long as it stays near the barbarian.
DescriptionParams: Cause.DexterityModifier
Icon: Action_AspectOfTheWolf
StackId: ASPECT_OF_THE_WOLF
StatusGroups: SG_RemoveOnRespec


AURA_OF_COURAGE
Boosts: StatusImmunity(SG_Frightened)
StatusType: BOOST
DisplayName: Aura of Courage
Description: The paladin and any nearby allies can't be Frightened.
Icon: Action_Paladin_AuraOfCourage
StackId: AURA_OF_COURAGE
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_COURAGE_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_COURAGE_BUFF
Boosts: StatusImmunity(SG_Frightened)
StatusType: BOOST
DisplayName: Aura of Courage
Description: Can't be Frightened within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Paladin_AuraOfCourage
StackId: AURA_OF_COURAGE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_DEVOTION
Boosts: StatusImmunity(SG_Charmed)
StatusType: BOOST
DisplayName: Aura of Devotion
Description: The paladin and any nearby allies can't be Charmed.
Icon: Action_Paladin_AuraOfDevotion
StackId: AURA_OF_DEVOTION
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_DEVOTION_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_DEVOTION_BUFF
Boosts: StatusImmunity(SG_Charmed)
StatusType: BOOST
DisplayName: Aura of Devotion
Description: Can't be Charmed within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Paladin_AuraOfDevotion
StackId: AURA_OF_DEVOTION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_HATE
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))
StatusType: BOOST
DisplayName: Aura of Hate
Description: The paladin and any nearby fiends and undead deal an additional [1] to damage dealt with melee weapons.
DescriptionParams: DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)
Icon: Action_Paladin_AuraOfHate
StackId: AURA_OF_HATE
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(not Self() and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(AURA_OF_HATE_BUFF)
StatusPropertyFlags: ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_HATE_BUFF
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))
StatusType: BOOST
DisplayName: Aura of Hate
Description: Deals an additional [2] to damage dealt with melee weapons within [1] of the spellcaster.
DescriptionParams: Distance(3);DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)
Icon: Action_Paladin_AuraOfHate
StackId: AURA_OF_HATE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_PROTECTION
Boosts: RollBonus(SavingThrow, max(1, Cause.CharismaModifier));RollBonus(DeathSavingThrow, max(1, Cause.CharismaModifier))
StatusType: BOOST
DisplayName: Aura of Protection
Description: The paladin and any nearby allies have a +[1] bonus on Saving Throws.
DescriptionParams: max(1,Cause.CharismaModifier)
Icon: Action_Paladin_AuraOfProtection
StackId: AURA_OF_PROTECTION
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_PROTECTION_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_PROTECTION_BUFF
Boosts: RollBonus(SavingThrow, max(1, Cause.CharismaModifier));RollBonus(DeathSavingThrow, max(1, Cause.CharismaModifier))
StatusType: BOOST
DisplayName: Aura of Protection
Description: Has a +[2] bonus on Saving Throws within [1] of the spellcaster.
DescriptionParams: Distance(3);max(1,Cause.CharismaModifier)
Icon: Action_Paladin_AuraOfProtection
StackId: AURA_OF_PROTECTION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_WARDING
Boosts: SpellResistance(Resistant)
StatusType: BOOST
DisplayName: Aura of Warding
Description: The paladin and any nearby allies have Resistance to damage from spells.
Icon: Action_Paladin_AuraOfWarding
StackId: AURA_OF_WARDING
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_WARDING_BUFF)
StatusPropertyFlags: ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_WARDING_BUFF
Boosts: SpellResistance(Resistant)
StatusType: BOOST
DisplayName: Aura of Warding
Description: Resistant to damage from spells within [1] of the spellcaster.
DescriptionParams: Distance(3);
Icon: Action_Paladin_AuraOfWarding
StackId: AURA_OF_WARDING
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


ACID_ARROW_4
StatusType: BOOST
DescriptionParams: DealDamage(4d4,Acid)
TooltipDamage: DealDamage(4d4, Acid)
TickFunctors: DealDamage(4d4, Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ARMOR_OF_AGATHYS_4
Boosts: TemporaryHP(20)
StatusType: BOOST
DescriptionParams: DealDamage(20,Cold)
StackPriority: 20
Passives: ArmorOfAgathys_4
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


AURA_OF_VITALITY
StatusType: BOOST
DisplayName: Warden of Vitality
Description: Close enough to a friendly paladin to be healed with Restore Vitality.
Icon: Spell_Evocation_AuraOfVitality
StackId: AURA_OF_VITALITY
AuraRadius: 9
StatusGroups: SG_RemoveOnRespec


AURA_OF_VITALITY_AURA
Boosts: UnlockSpell(Target_AuraOfVitality_Activate)
StatusType: BOOST
DisplayName: Warden of Vitality
Description: Affected entity can use Restore Vitality to heal itself or nearby allies.
Icon: Spell_Evocation_AuraOfVitality
StackId: AURA_OF_VITALITY_AURA
AuraRadius: 9
AuraStatuses: IF(Ally() or Self()):ApplyStatus(AURA_OF_VITALITY)
StatusGroups: SG_RemoveOnRespec


AURA_OF_TERROR
StatusType: BOOST
DisplayName: Aura of Terror
Description: Nearby enemies have Disadvantage on attack rolls and Saving Throws.

Creatures that can't be Frightened are immune to this aura.
Icon: Action_Monster_Banite_AuraOfTerror
SoundLoop: Spell_Status_AuraOfTerror_Start
SoundStop: Spell_Status_AuraOfTerror_End
StackId: AURA_OF_TERROR
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Enemy() and not IsImmuneToStatus('SG_FRIGHTENED')):ApplyStatus(AURA_OF_TERROR_BUFF);
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec
StatusEffect: 92797a80-0c35-4735-a573-d145dd50da02


AURA_OF_TERROR_BUFF
Boosts: Disadvantage(AttackRoll);Disadvantage(AllSavingThrows);
StatusType: BOOST
DisplayName: Aura of Terror
Description: Bane's oppressive aura gives the affected entity Disadvantage on attack rolls and Saving Throws while within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Monster_Banite_AuraOfTerror
StackId: AURA_OF_TERROR
StackPriority: 5
StatusGroups: SG_RemoveOnRespec
StatusEffect: b10b8029-ec10-4ca7-9483-5b27c9b6473a
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


AURA_OF_VILEOBLIVION
StatusType: BOOST
DisplayName: Aura of Vile Oblivion
Description: All nearby light sources get extinguished when the Wraith is nearby.
Icon: PassiveFeature_Generic_Darkness
StackId: AURA_OF_VILEOBLIVION
StackPriority: 10
AuraRadius: 5
AuraStatuses: ApplyStatus(AURA_OF_VILEOBLIVION_BUFF)
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
StatusEffect: f662eea9-51d6-41c6-8d23-3059b720cd9b


AURA_OF_VILEOBLIVION_BUFF
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AURA_OF_VILEOBLIVION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(AURA_OF_VILEOBLIVION_FEEDBACK)


AURA_OF_VILEOBLIVION_DOUSE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AURA_OF_VILEOBLIVION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_Wraith_Douse_Technical)


AURA_OF_VILEOBLIVION_FEEDBACK
StatusType: BOOST
DisplayName: Extinguished
Description: This light was snuffed out.
Icon: PassiveFeature_Generic_Darkness
StatusPropertyFlags: DisableCombatlog


AURA_MARSHAL_UNDEAD_DEATHKNIGHT
Boosts: Tag(TURNED_ADV)
StatusType: BOOST
DisplayName: Marshal Undead
Description: An undying magnetism grants the Death Knight and nearby undead Advantage against being Turned.
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: AURA_MARSHAL_UNDEAD_DEATHKNIGHT
StackPriority: 10
AuraRadius: 18
AuraStatuses: IF(Ally() and Tagged('UNDEAD')):ApplyStatus(AURA_MARSHAL_UNDEAD_DEATHKNIGHT_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated');
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting


AURA_MARSHAL_UNDEAD_DEATHKNIGHT_BUFF
Boosts: Tag(TURNED_ADV)
StatusType: BOOST
DisplayName: Marshalled Undead
Description: The affected entity has Advantage against being Turned while within [1] of the spellcaster.
DescriptionParams: Distance(18)
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: AURA_MARSHAL_UNDEAD_DEATHKNIGHT
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
ManagedStatusEffectGroup:


BANISHMENT_OWNER
StatusType: BOOST
DisplayName: Banishment
Description: This creature banished another creature.
Icon: Spell_Abjuration_Banishment
StackId: BANISHMENT_OWNER
StatusGroups: SG_RemoveOnRespec


BEND_LUCK_ATTACK_BONUS
Boosts: RollBonus(Attack,1d4)
StatusType: BOOST
DisplayName: Bend Luck: Attack Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Attack Rolls.
Icon: Skill_Sorcerer_Passive_BendLuck
StatusGroups: SG_RemoveOnRespec
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64


BEND_LUCK_SAVE_BONUS
Boosts: RollBonus(SavingThrow,1d4)
StatusType: BOOST
DisplayName: Bend Luck: Saving Throw Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Saving Throws.
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ABILITY_BONUS
Boosts: RollBonus(SkillCheck,1d4);RollBonus(RawAbility,1d4)
StatusType: BOOST
DisplayName: Bend Luck: Ability Check Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Ability Checks.
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ATTACK_PENALTY
Boosts: RollBonus(Attack,-1d4)
StatusType: BOOST
DisplayName: Bend Luck: Attack Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Attack Rolls.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_SAVE_PENALTY
Boosts: RollBonus(SavingThrow,-1d4)
StatusType: BOOST
DisplayName: Bend Luck: Saving Throw Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Saving Throws.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_SAVE_BONUS **BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ABILITY_PENALTY
Boosts: RollBonus(SkillCheck,-1d4);RollBonus(RawAbility,-1d4)
StatusType: BOOST
DisplayName: Bend Luck: Ability Check Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Ability Checks.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_ABILITY_BONUS **BEND_LUCK_ATTACK_BONUS


BENIGN_TRANSPORT_USED
StatusType: BOOST
DisplayName: Benign Transposition: Spent
Description: Affected entity has used its Benign Transposition feature for the day. To replenish this feature, the entity must cast a Conjuration spell of Level [1] or higher.
DescriptionParams: 1
Icon: Action_BenignTransposition
StackId: BENIGN_TRANSPORT_USED
RemoveConditions: IsSpellSchool(SpellSchool.Conjuration) and not IsCantrip()
RemoveEvents: OnSpellCast


BLADE_BARRIER
StatusType: BOOST
DisplayName: Blade Barrier
Icon: Spell_Evocation_BladeBarrier
StackId: BLADE_BARRIER
StackPriority: 1
AuraRadius: 2
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(BLADE_BARRIER_AURA); IF(not Dead()):ApplyStatus(DIFFICULT_TERRAIN,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 22ce41e0-ea2b-49fb-ae31-ee7507d745d4


BLADE_BARRIER_AURA
StatusType: BOOST
DisplayName: Blade Barrier
Description: Creatures that approach the barrier are slit and sliced and cut and carved like so much meat on a blood-grouted block.
Icon: Spell_Evocation_BladeBarrier
StackId: BLADE_BARRIER
StackPriority: 0
TooltipSave: Dexterity
TooltipDamage: DealDamage(6d10,Slashing)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyRoll: not SavingThrow(Ability.Dexterity, 15)
OnApplySuccess: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):DealDamage(6d10,Slashing,Magical);IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):DealDamage(6d10/2,Slashing,Magical);IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'BLADE_BARRIER_DAMAGE_RECEIVED', 0.1)):DealDamage(6d10,Slashing,Magical);ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'BLADE_BARRIER_DAMAGE_RECEIVED', 0.1)):DealDamage(6d10/2,Slashing,Magical);ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)


BLADE_BARRIER_DAMAGE_RECEIVED
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_BladeBarrier
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


BLADE_FLOURISH_DEFENSIVE
Boosts: AC(4)
StatusType: BOOST
DisplayName: Defensive Flourish
Description: Armour Class increased by [1].
DescriptionParams: 4
Icon: Action_DefensiveFlourish_Melee
StackId: BLADE_FLOURISH_DEFENSIVE
StatusGroups: SG_RemoveOnRespec


BLADE_FLOURISH_MOBILE
Boosts: UnlockSpell(Target_BladeFlourish_Mobile_FollowUp)
StatusType: BOOST
DisplayName: Mobile Flourish
Description: Can teleport to the target hit with Mobile Flourish.
Icon: Action_MobileFlourish_Melee
StackId: BLADE_FLOURISH_MOBILE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


BLADE_FLOURISH_MOBILE_TARGET
StatusType: BOOST
DisplayName: Mobile Flourish Target
Description: Targeted by a bard's fluid attack. The bard can teleport next to the creature.
Icon: Action_MobileFlourish_Melee
StatusGroups: SG_RemoveOnRespec


BLINDING_SMITE_BLINDED
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
Icon: Spell_Evocation_BlindingSmite
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnTickRoll: SavingThrow(Ability.Constitution, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess: RemoveStatus(BLINDING_SMITE_BLINDED)
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


BLINK
StatusType: BOOST
DisplayName: Blink
Description: At the end of each turn, there is a chance the affected entity vanishes into the Ethereal Plane, where it can't be harmed, seen, or affected.

While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to [1]. When combat ends, so does this effect.
DescriptionParams: Distance(6)
Icon: Spell_Transmutation_Blink
HitAnimationType: MagicalNonDamage
StackId: BLINK
TickType: EndTurn
Passives: Blink_Check
RemoveConditions: not Combat()
RemoveEvents: OnTurn;OnCombatEnded
OnTickRoll: RollDieAgainstDC(DiceType.d20,11)
OnTickSuccess: ApplyStatus(BLINK_VANISH,100,1)
OnTickFail: ApplyStatus(BLINK_FAILED,100,1)
StatusGroups: SG_RemoveOnRespec


BLINK_FAILED
StatusType: BOOST
DisplayName: %%% EMPTY
HitAnimationType: MagicalNonDamage
StackId: BLINK_FAILED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: 10bbfeb4-fb2f-4631-b781-6a8c128969ec


BOLSTERING_MAGIC
Boosts: RollBonus(Attack,1d4);RollBonus(RawAbility,1d4);RollBonus(SkillCheck,1d4)
StatusType: BOOST
DisplayName: Bolstering Magic: Boon
Description: Bolstered by wild magic. Has a +[1] bonus to Attack Rolls and Ability Checks.
DescriptionParams: 1d4
Icon: Action_BolsteringMagic_Boost
StackId: BOLSTERING_MAGIC
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 66336494-cade-427a-8093-25915a898afc
StatusEffect: 66336494-cade-427a-8093-25915a898afc


CALL_LIGHTNING_AURA
StatusType: BOOST
DisplayName: Call Lightning: Thundercloud
Description: The caster can Dashing you can use a bonus action to make a melee attack against or Shove a nearby creature.
Icon: Action_Charger_Attack
StackId: CHARGER
StatusGroups: SG_RemoveOnRespec


CHARMED_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CHARMED_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


FRIGHTENED_TECHNICAL
StatusType: BOOST
StackId: FRIGHTENED_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CHARMED_TECHNICAL


POSSESSED_TECHNICAL
StatusType: BOOST
StackId: POSSESSED_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CHARMED_TECHNICAL


BURNING_TRIAL
Boosts:
StatusType: BOOST
TooltipDamage:
TickFunctors:
StatusPropertyFlags:
OnApplyFunctors:
DisplayName: Burning*
Description: Takes [1] per turn.*
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusGroups: SG_Surface;SG_Light*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


CLOUD_OF_DAGGERS_4
StatusType: BOOST
DescriptionParams: DealDamage(8d4,Slashing)
TooltipDamage: DealDamage(8d4,Slashing)
TickFunctors: DealDamage(8d4,Slashing,Magical)
OnApplyFunctors: DealDamage(8d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_AURA_4
StatusType: BOOST
DescriptionParams: DealDamage(8d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_4,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


CONFUSION
Boosts: AiArchetypeOverride(madness,99)*
StatusType: BOOST
DisplayName: Confused
Description: Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor.
Icon: Spell_Enchantment_Confusion
StackPriority: 2
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Wisdom
OnRemoveFunctors: RemoveStatus(CONFUSION_SKIP)
OnTickRoll: RollDieAgainstDC(DiceType.d20, 11)
OnTickFail: IF(HasStatus('CONFUSION')):ApplyStatus(CONFUSION_SKIP,100,1,,,,,true)
StatusGroups: SG_Confused
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundVocalStart: SHOUT*
SoundLoop: Misc_Status_Madness_MO*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: MADNESS*
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat*
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47*
Stats inherited from: *MADNESS


COUNTERCHARM_AURA
StatusType: BOOST
DisplayName: Countercharm Aura
Description: You and allies within [1] have Advantage on Saving Throws against being Charmed and Frightened.
DescriptionParams: Distance(9)
Icon: Action_Bard_Countercharm
StackId: COUNTERCHARM_AURA
AuraRadius: 9
AuraStatuses: IF(Character() and not Enemy()):ApplyStatus(COUNTERCHARM,100,-1)
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;Performing
StatusGroups: SG_RemoveOnRespec
PerformEventName: Bard_Perform_ThePower


COUNTERCHARM
Boosts: Tag(CHARMED_ADV);Tag(FRIGHTENED_ADV)
StatusType: BOOST
DisplayName: Countercharm
Description: You have Advantage on Saving Throws against being Charmed and Frightened.
Icon: Action_Bard_Countercharm
HitAnimationType: MagicalNonDamage
StackId: COUNTERCHARM
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 48e664b0-1b0a-4767-bcfe-f22b4f0aa551


CONTAGION_BLINDING_SICKNESS
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Wisdom);Disadvantage(AttackRoll); Advantage(AttackTarget)
StatusType: BOOST
DisplayName: Stricken With Blinding Sickness
Description: Fingernails of searing pain dig into the affected entity's eyes. It has Disadvantage on Wisdom Checks and Saving Throws, and is also Blinded.
Icon: Spell_Necromancy_Contagion_BlindingSickness
StillAnimationType: Blinded
StillAnimationPriority: Blinded
SoundStart: Spell_Status_BlindingSickness_Trigger
SoundLoop: Spell_Status_Blinded_MO
SoundStop: Spell_Status_Blinded_MO_Stop
StackId: CONTAGION_BLINDING_SICKNESS
TickType: StartTurn
StatusGroups: SG_Blinded;SG_Disease
ApplyEffect: 709a1248-9aaf-4186-8f3e-068f9a1a6601
StatusEffect: 925a05a8-d30d-4aca-b743-102eb45458a2


CONTAGION_BLINDING_SICKNESS_1
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_BlindingSickness
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_BLINDING_SICKNESS
TickType: EndRound
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS_2,100,CONTAGION_BLINDING_SICKNESS_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_BLINDING_SICKNESS_2
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
TickType: EndRound
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS_3,100,CONTAGION_BLINDING_SICKNESS_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_BlindingSickness*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_BLINDING_SICKNESS*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_BLINDING_SICKNESS_1


CONTAGION_BLINDING_SICKNESS_3
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
TickType: EndRound
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_BlindingSickness*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_BLINDING_SICKNESS*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_BLINDING_SICKNESS_1


CONTAGION_FILTH_FEVER
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);IF(WeaponAttackRollAbility(Ability.Strength)):Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Stricken With Filth Fever
Description: Beaded and adrip with thick oily sweat, the affected entity has Disadvantage on Checks, Saving Throws, and Attack Rolls using Strength.
Icon: Spell_Necromancy_Contagion_FilthFever
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
SoundStart: Spell_Status_FilthFever_Trigger
SoundLoop: Spell_Status_FilthFever
SoundStop: Spell_Status_FilthFever_Stop
StackId: CONTAGION_FILTH_FEVER
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 96692c65-585d-4b29-94a3-286e7f4aebe1


CONTAGION_FILTH_FEVER_1
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_FilthFever
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_FILTH_FEVER
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER_2,100,CONTAGION_FILTH_FEVER_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_FILTH_FEVER_2
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER_3,100,CONTAGION_FILTH_FEVER_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FILTH_FEVER*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FILTH_FEVER_1


CONTAGION_FILTH_FEVER_3
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FILTH_FEVER*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FILTH_FEVER_1


CONTAGION_FLESH_ROT
Boosts: Disadvantage(Ability, Charisma);Resistance(All,Vulnerable)
StatusType: BOOST
DisplayName: Stricken With Flesh Rot
Description: Rotting in their own vat of stinking skin, the affected entity has Disadvantage on Charisma Checks and Vulnerability to all damage.
Icon: Spell_Necromancy_Contagion_FleshRot
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_FleshRot_Trigger
SoundLoop: Spell_Status_Fleshrot
SoundStop: Spell_Status_Fleshrot_Stop
StackId: CONTAGION_FLESH_ROT
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 3d85dae9-1f11-4f6c-b28c-2fe2ac600002


CONTAGION_FLESH_ROT_1
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_FleshRot
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_FLESH_ROT
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT_2,100,CONTAGION_FLESH_ROT_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_FLESH_ROT_2
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT_3,100,CONTAGION_FLESH_ROT_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FleshRot*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FLESH_ROT*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FLESH_ROT_1


CONTAGION_FLESH_ROT_3
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FleshRot*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FLESH_ROT*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FLESH_ROT_1


CONTAGION_MINDFIRE
Boosts: Disadvantage(Ability, Intelligence);Disadvantage(SavingThrow, Intelligence);FactionOverride(64321d50-d516-b1b2-cfac-2eb773de1ff6);AiArchetypeOverride(madness,99)
StatusType: BOOST
DisplayName: Stricken With Mindfire
Description: Affected entity's brain is cooking in a stew of hot blood.

It has Disadvantage on Intelligence Checks and Saving Throws, and behaves as if Befuddled during combat.
Icon: Spell_Necromancy_Contagion_MindFire
StillAnimationType: Feared
StillAnimationPriority: Feared
SoundStart: Spell_Status_Mindfire_Trigger
SoundLoop: Spell_Status_Mindfire
SoundStop: Spell_Status_Mindfire_Stop
StackId: CONTAGION_MINDFIRE
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: 709a1248-9aaf-4186-8f3e-068f9a1a6601
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47


CONTAGION_MINDFIRE_1
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_MindFire
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_MINDFIRE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE_2,100,CONTAGION_MINDFIRE_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_MINDFIRE_2
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE_3,100,CONTAGION_MINDFIRE_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_MindFire*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_MINDFIRE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_MINDFIRE_1


CONTAGION_MINDFIRE_3
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_MindFire*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_MINDFIRE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_MINDFIRE_1


CONTAGION_SEIZURE
Boosts: Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity);IF(WeaponAttackRollAbility(Ability.Dexterity)):Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Stricken With Seizures
Description: Involuntary convulsions shiver through the affected entity, giving it Disadvantage on Ability Checks, Saving Throws, and Attack Rolls using Dexterity.
Icon: Spell_Necromancy_Contagion_Seizure
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_Seizure_Trigger
SoundLoop: Spell_Status_Seizure
SoundStop: Spell_Status_Seizure_Stop
StackId: CONTAGION_SEIZURE
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 17f07378-6bc4-46d9-b768-5b35e4deebbc


CONTAGION_SEIZURE_1
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_Seizure
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_SEIZURE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE_2,100,CONTAGION_SEIZURE_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_SEIZURE_2
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE_3,100,CONTAGION_SEIZURE_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_Seizure*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SEIZURE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SEIZURE_1


CONTAGION_SEIZURE_3
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_Seizure*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SEIZURE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SEIZURE_1


CONTAGION_SLIMY_DOOM
Boosts: Disadvantage(Ability, Constitution); Disadvantage(SavingThrow, Constitution)
StatusType: BOOST
DisplayName: Stricken With Slimy Doom
Description: Affected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving Throws.

In addition, whenever it takes damage, it is Stunned until the end of its next turn.
Icon: Spell_Necromancy_Contagion_SlimyDoom
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_SlimyDoom_Trigger
SoundLoop: Spell_Status_SlimyDoom
SoundStop: Spell_Status_SlimyDoom_Stop
StackId: CONTAGION_SLIMY_DOOM
TickType: StartTurn
Passives: Contagion_Slimy_Doom_Stunned
StatusGroups: SG_Disease
ApplyEffect: 58efb278-4f51-41f1-a05c-ab455943108b
StatusEffect: 7532c24f-7c18-4a95-b529-d9ab1b3b0e33


CONTAGION_SLIMY_DOOM_1
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_SlimyDoom
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_SLIMY_DOOM
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM_2,100,CONTAGION_SLIMY_DOOM_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_SLIMY_DOOM_2
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM_3,100,CONTAGION_SLIMY_DOOM_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SLIMY_DOOM*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SLIMY_DOOM_1


CONTAGION_SLIMY_DOOM_3
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SLIMY_DOOM*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SLIMY_DOOM_1


COUNTERSPELL_SCROLL
Boosts: UnlockInterrupt(Interrupt_Counterspell_Scroll)
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Used to give the player acess to the counterspell reaction until the scroll is consumed.
StackId: COUNTERSPELL_SCROLL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DAMPENELEMENTS_AURA
StatusType: BOOST
DisplayName: Dampen Elements
Description: The first time you or an ally within [1] gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against that damage.
DescriptionParams: Distance(15)
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(DAMPENELEMENTS_RESISTANCE,100,-1)
OnRemoveFunctors: IF(not HasStatus('DAMPENELEMENTS_TECHNICAL')):UseActionResource(ReactionActionPoint,1);RemoveStatus(DAMPENELEMENTS_TECHNICAL)
StatusGroups: SG_RemoveOnRespec


DAMPENELEMENTS_RESISTANCE
Boosts: Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Lightning,Resistant);Resistance(Thunder,Resistant)
StatusType: BOOST
DisplayName: Dampen Elements
Description: The first time you are hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against that damage.
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS
Passives: DampenElements_Check
StatusGroups: SG_RemoveOnRespec


DAMPENELEMENTS_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


DARKVISION_THIRD_EYE
Boosts: DarkvisionRangeMin(24);ActiveCharacterLight(c46e7ba8-e746-7020-5146-287474d7b9f7)
StatusType: BOOST
DescriptionParams: Distance(24)
Icon: Spell_TheThirdEye_Darkvision
StackPriority: 2
StatusGroups: SG_RemoveOnRespec
DisplayName: Darkvision*
Description: Can see in the dark out to a range of [1].*
StackId: DARKVISION*
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907*
Stats inherited from: *DARKVISION


DEFLECT_MISSILES
Boosts: IF(IsAttackType(AttackType.RangedWeaponAttack)):DamageReduction(All,Flat,1d10+DexterityModifier)
StatusType: BOOST
DisplayName: Deflect Missiles
Description: You can use your reaction to deflect the missiles from ranged weapon attacks. When you do so, the damage is reduced by [1] + your Monk class level.
DescriptionParams: 6+DexterityModifier
Icon: Action_Monk_DeflectMissile
StackId: DEFLECT_MISSILES
RemoveConditions: (IsAttackType(AttackType.RangedWeaponAttack) or (SpellTypeIs(SpellType.Throw) and HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject))) and (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


DEFLECT_MISSILES_TOGGLE
StatusType: BOOST
DisplayName: Toggle Deflect Missiles
StackId: DEFLECT_MISSILES_TOGGLE
TickFunctors: ApplyStatus(DEFLECT_MISSILES,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(DEFLECT_MISSILES,100,-1)
StatusGroups: SG_RemoveOnRespec


DEFLECT_MISSILES_HIT_TOGGLE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DEFLECT_MISSILES_HIT_TOGGLE
RemoveConditions: (IsAttackType(AttackType.RangedWeaponAttack) or (SpellTypeIs(SpellType.Throw) and HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject))) and TotalDamageDoneGreaterThan(0)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


DESTRUCTIVE_WRATH
Boosts: MinimumRollResult(Damage,20)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DESTRUCTIVE_WRATH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DISPEL_EVIL_AND_GOOD
Boosts: Disadvantage(AttackTarget,CELESTIAL);Disadvantage(AttackTarget,ELEMENTAL);Disadvantage(AttackTarget,FEY);Disadvantage(AttackTarget,FIEND);Disadvantage(AttackTarget,UNDEAD);UnlockSpell(Target_DispelEvilAndGood_BreakEnchantment)
StatusType: BOOST
DisplayName: Dispel Evil and Good
Description: Aberrations, celestials, elementals, fey, fiends and undead have Disadvantage on Attack Rolls against this creature. Additionally, it can break otherworldly enchantments that Charm, Frighten, or Possess allies.
Icon: Spell_Abjuration_DispelEvilAndGood
SoundLoop: Spell_Status_DispelEvilAndGood_Start
SoundStop: Spell_Status_DispelEvilAndGood_End
StackId: DISPEL_EVIL_AND_GOOD
RemoveConditions: IsStatusEvent(StatusEvent.OnSpellCast) and (SpellId('Target_DispelEvilAndGood_BreakEnchantment') or SpellId('Target_DispelEvilAndGood_Dispel'))
RemoveEvents: OnSpellCast
OnApplyFunctors: RemoveStatus(LOW_GHOST_POSSESSED);
StatusEffect: 3b934d18-9404-4f17-af5e-7561aa844123


DIVINE_INTERVENTION_SHIELD
Boosts: Invulnerable()
StatusType: BOOST
DisplayName: Divine Intervention: Miracle of Refuge
Description: Cannot be harmed by damage or conditions thanks to the grace of a generous deity.
Icon: Action_DivineIntervention_Attack
StackId: DIVINE_INTERVENTION_SHIELD
TickType: StartTurn


DIVINE_GUARDIAN
Boosts: DamageReduction(All,Half)
StatusType: BOOST
DisplayName: Divine Guardian
Description: Protected by a paladin's divine essence. Resistant to all damage.
Icon: Action_Paladin_DivineGuardian
StackId: DIVINE_GUARDIAN
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


DIVINATION_DAMAGE_FIRE
StatusType: BOOST
DisplayName: Prophecy: Burn After Reading
Description: Deal at least [1] to an enemy to regain a Portent Die.
DescriptionParams: DealDamage(1,Fire)
Icon: GenericIcon_DamageType_Fire
Passives: Divination_Damage_Fire
StatusGroups: SG_RemoveOnRespec


DIVINATION_DAMAGE_ACID
StatusType: BOOST
DisplayName: Prophecy: Melting Pot
DescriptionParams: DealDamage(1,Acid)
Icon: GenericIcon_DamageType_Acid
Passives: Divination_Damage_Acid
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_BLUDGEONING
StatusType: BOOST
DisplayName: Prophecy: A Blunt Tool
DescriptionParams: DealDamage(1,Bludgeoning)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Bludgeoning
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_COLD
StatusType: BOOST
DisplayName: Prophecy: Frosty Reception
DescriptionParams: DealDamage(1,Cold)
Icon: GenericIcon_DamageType_Cold
Passives: Divination_Damage_Cold
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_FORCE
StatusType: BOOST
DisplayName: Prophecy: Forceful Insistence
DescriptionParams: DealDamage(1,Force)
Icon: GenericIcon_DamageType_Force
Passives: Divination_Damage_Force
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_LIGHTNING
StatusType: BOOST
DisplayName: Prophecy: Shocking Revelation
DescriptionParams: DealDamage(1, Lightning)
Icon: GenericIcon_DamageType_Lightning
Passives: Divination_Damage_Lightning
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_NECROTIC
StatusType: BOOST
DisplayName: Prophecy: Grave Fate
DescriptionParams: DealDamage(1,Necrotic)
Icon: GenericIcon_DamageType_Necrotic
Passives: Divination_Damage_Necrotic
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_PIERCING
StatusType: BOOST
DisplayName: Prophecy: A Little Prick
DescriptionParams: DealDamage(1,Piercing)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Piercing
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_POISON
StatusType: BOOST
DisplayName: Prophecy: Venomous Words
DescriptionParams: DealDamage(1,Poison)
Icon: GenericIcon_DamageType_Poison
Passives: Divination_Damage_Poison
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_PSYCHIC
StatusType: BOOST
DisplayName: Prophecy: Headache
DescriptionParams: DealDamage(1,Psychic)
Icon: GenericIcon_DamageType_Psychic
Passives: Divination_Damage_Psychic
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_RADIANT
StatusType: BOOST
DisplayName: Prophecy: Radiant Damage
DescriptionParams: DealDamage(1,Radiant)
Icon: GenericIcon_DamageType_Radiant
Passives: Divination_Damage_Radiant
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_SLASHING
StatusType: BOOST
DisplayName: Prophecy: Slashing Damage
DescriptionParams: DealDamage(1,Slashing)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Slashing
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_THUNDER
StatusType: BOOST
DisplayName: Prophecy: Thunderous Applause
DescriptionParams: DealDamage(1, Thunder)
Icon: GenericIcon_DamageType_Thunder
Passives: Divination_Damage_Thunder
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ABJURATION
StatusType: BOOST
DisplayName: Prophecy: Guarded
Description: Casting an Abjuration spell will result in a new Portent Die.
DescriptionParams:
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Abjuration
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_CONJURATION
StatusType: BOOST
DisplayName: Prophecy: A Little Help
Description: Casting a Conjuration spell will result in a new Portent Die.
Passives: Divination_School_Conjuration
Icon: GenericIcon_Intent_Utility*
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_DIVINATION
StatusType: BOOST
DisplayName: Prophecy: Predictable
Description: Casting a Divination spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Divination
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ENCHANTMENT
StatusType: BOOST
DisplayName: Prophecy: Spellbinding
Description: Casting an Enchantment spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Enchantment
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_EVOCATION
StatusType: BOOST
DisplayName: Prophecy: Evocative
Description: Casting an Evocation spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Evocation
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ILLUSION
StatusType: BOOST
DisplayName: Prophecy: Feign Surprise
Description: Casting an Illusion spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Illusion
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_NECROMANCY
StatusType: BOOST
DisplayName: Prophecy: Dead Right
Description: Casting a Necromancy spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Necromancy
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_TRANSMUTATION
StatusType: BOOST
DisplayName: Prophecy: Changes
Description: Casting a Transmutation spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Transmutation
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCROLL_LEARN
StatusType: BOOST
DisplayName: Prophecy: Well-Read
Description: Learning from or using a Spell Scroll will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility


DIVINATION_ALLY_HELP
StatusType: BOOST
DisplayName: Prophecy: Delivering Alms
Description: When you Help an ally, you will gain a new Portent Die on your next short rest.
Icon: Action_Help
Passives: Divination_Ally_Downed


DIVINATION_ENEMY_KILLED
StatusType: BOOST
DisplayName: Prophecy: Reap Rewards
Description: Dealing the killing blow to an enemy will result in a new Portent Die after taking a short rest.
Icon: PassiveFeature_Generic_Death
Passives: Divination_Enemy_Killed


DODGE
Boosts: Disadvantage(AttackTarget);Advantage(SavingThrow, Dexterity)
StatusType: BOOST
DisplayName: Dodging
Description: Focusing on avoiding attacks.

Attack Rolls against the affected entity have Disadvantage, and the entity has Advantage on Dexterity Saving Throws.
Icon: statIcons_Disengage
StackId: DODGE
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied


DOMINATE_BEAST
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)
StatusType: BOOST
DisplayName: Dominated
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATED
Passives: DominateBeast_Check
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: fe054250-26bd-4cba-ab49-da3e50f85a25


DOMINATE_BEAST_PLAYER
StatusType: BOOST
DisplayName: Dominate Beast
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATE_BEAST_PLAYER
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: LoseControl


DOMINATE_BEAST_NPC
StatusType: BOOST
DisplayName: Dominate Beast
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATE_BEAST_PLAYER
StackPriority: 2
TickType: StartTurn
StatusPropertyFlags: TickingWithSource


DOMINATE_BEAST_TECHNICAL
Boosts: UnlockSpell(Target_DominateBeast_FullControl)
StatusType: BOOST
DisplayName: %%%|Dominate Beast Technical|
StackId: DOMINATE_BEAST_TECHNICAL


DOMINATE_PERSON
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)
StatusType: BOOST
DisplayName: Dominated
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Enchantment_DominatePerson
StackId: DOMINATED
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554


DREAD_AMBUSHER
Boosts: ActionResource(Movement,3,0);UnlockSpell(Target_DreadAmbusher);UnlockSpell(Projectile_DreadAmbusher)
StatusType: BOOST
DisplayName: Dread Ambusher
Description: Movement speed increased by [1]. Affected entity can make a weapon attack as a bonus action that deals an additional [2] damage.
DescriptionParams: Distance(3);1d8
Icon: Action_DreadAmbusher_Melee
StackId: DREAD_AMBUSHER
TickType: EndTurn
RemoveConditions: SpellId('Target_DreadAmbusher') or SpellId('Projectile_DreadAmbusher')
RemoveEvents: OnAttack


ELDRITCH_STRIKE
Boosts: IF(HasStatus('ELDRITCH_STRIKE', context.Target, context.Source)):Disadvantage(AllSavingThrows)
StatusType: BOOST
DisplayName: Stricken with Eldritch Inertia
Description: Affected entity has Disadvantage on its next Saving Throw against a spell cast by the source of the condition.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
StatusPropertyFlags: TickingWithSource


ELEMENTALAFFINITY_ACID
Boosts: Resistance(Acid,Resistant)
StatusType: BOOST
DisplayName: Elemental Affinity: Acid Resistance
Description: You are Resistant to Acid damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance
StackId: ELEMENTALAFFINITY
StatusGroups: SG_RemoveOnRespec


ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL
Boosts: IF(IsSpell() and IsDamageTypeAcid()):DamageBonus(max(0, CharismaModifier))
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Acid Damage
Icon: PassiveFeature_ElementalAffinity_ExtraDamage
StackId: ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


ELEMENTALAFFINITY_COLD
Boosts: Resistance(Cold,Resistant)
StatusType: BOOST
DisplayName: Elemental Affinity: Cold Resistance
Description: You are Resistant to Cold damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICAL
Boosts: IF(IsSpell() and IsDamageTypeCold()):DamageBonus(max(0, CharismaModifier))
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Cold Damage
StackId: ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_FIRE
Boosts: Resistance(Fire,Resistant)
StatusType: BOOST
DisplayName: Elemental Affinity: Fire Resistance
Description: You are Resistant to Fire damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICAL
Boosts: IF(IsSpell() and IsDamageTypeFire()):DamageBonus(max(0, CharismaModifier))
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Fire Damage
StackId: ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_LIGHTNING
Boosts: Resistance(Lightning,Resistant)
StatusType: BOOST
DisplayName: Elemental Affinity: Lightning Resistance
Description: You are Resistant to Lightning damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_LIGHTNING_EXTRA_DAMAGE_TECHNICAL
Boosts: IF(IsSpell() and IsDamageTypeLightning()):DamageBonus(max(0, CharismaModifier))
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Lightning Damage
Description: %%%Don't Destub - You add your charisma modifier to one damage roll of your lightning spell.
StackId: ELEMENTALAFFINITY_LIGHTNING_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_POISON
Boosts: Resistance(Poison,Resistant)
StatusType: BOOST
DisplayName: Elemental Affinity: Poison Resistance
Description: You are Resistant to Poison damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICAL
Boosts: IF(IsSpell() and IsDamageTypePoison()):DamageBonus(max(0, CharismaModifier))
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Poison Damage
StackId: ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTAL_WEAPON_ACID
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Acid)
StatusType: BOOST
DisplayName: Elemental Weapon
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].
DescriptionParams: DealDamage(1d4,Acid)
Icon: Spell_Transmutation_ElementalWeapon_Acid
StackId: ELEMENTAL_WEAPON
StatusGroups: SG_RemoveOnRespec
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc


ELEMENTAL_WEAPON_COLD
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Cold)
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Cold)
Icon: Spell_Transmutation_ElementalWeapon_Cold
StatusEffect: e92003cd-6622-4a82-a3c7-69d6222f0ba0
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_FIRE
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Fire)
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Fire)
Icon: Spell_Transmutation_ElementalWeapon_Fire
StatusEffect: 8a4c7e6e-a629-4765-9c5d-d354838703d8
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_LIGHTNING
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Lightning)
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Lightning)
Icon: Spell_Transmutation_ElementalWeapon_Lightning
StatusEffect: 7905bb82-0284-46b8-855b-24f17560fe4a
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_THUNDER
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Thunder)
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Thunder)
Icon: Spell_Transmutation_ElementalWeapon_Thunder
StatusEffect: ca0b3ab3-dac0-47f7-b313-7ca69c85b5b4
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ENSNARING_STRIKE_4
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Piercing)
TooltipDamage: DealDamage(4d6, Piercing)
TickFunctors: DealDamage(4d6, Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENTROPIC_WARD
Boosts: IF(HasStatus('ENTROPIC_WARD',context.Target,context.Source)):Advantage(AttackTarget)
StatusType: BOOST
DisplayName: Entropic Ward
Description: Missed an attack on a warlock. The warlock has Advantage on their next Attack Roll against the affected entity.
Icon: PassiveFeature_EntropicWard
TickType: StartTurn
RemoveConditions: IsInflicterEqualToSource()
RemoveEvents: OnAttacked
StatusGroups: SG_RemoveOnRespec


ENTROPIC_WARD_USED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EVASIVE_FOOTWORK
Boosts: IF(AttackingWithMeleeWeapon()):Disadvantage(AttackTarget)
StatusType: BOOST
DisplayName: Evasive Footwork
Description: Enemies have Disadvantage on melee attacks against the affected entity.
Icon: Action_Fighter_EvasiveFootwork
StackId: EVASIVE_FOOTWORK
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 1c92deec-4d61-41cd-80f8-a55a70b85650


EXTRA_ATTACK_2
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
StatusType: BOOST
DisplayName: Improved Extra Attack
Description: You can take an additional two weapon attacks when you take the Attack action.
StackId: EXTRA_ATTACK
StackPriority: 40
TickType: StartTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK, 100, 1)
Icon: PassiveFeature_ExtraAttack*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_2_Q
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK
StackPriority: 30
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_2_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK_2, 100, 1)


COMMANDERS_STRIKE_D8
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ReactionActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());CharacterWeaponDamage(1d8)
StatusType: BOOST
DisplayName: Onus of Battle
Description: Affected entity can immediately use a reaction to make a weapon attack.
Icon: Action_CommandersStrike
SoundLoop: Spell_Status_CommandersStrike_MO
SoundStop: Spell_Status_CommandersStrike_MO_Stop
StackId: COMMANDERS_STRIKE
StackPriority: 20
TickType: EndTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;ApplyToDead
StatusGroups: SG_RemoveOnRespec
StatusEffect: beeba980-b939-4c91-a567-538fd110e466


COMMANDERS_STRIKE_D10
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ReactionActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());CharacterWeaponDamage(1d10)
StatusType: BOOST
StackPriority: 40
DisplayName: Onus of Battle*
Description: Affected entity can immediately use a reaction to make a weapon attack.*
Icon: Action_CommandersStrike*
SoundLoop: Spell_Status_CommandersStrike_MO*
SoundStop: Spell_Status_CommandersStrike_MO_Stop*
StackId: COMMANDERS_STRIKE*
TickType: EndTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: beeba980-b939-4c91-a567-538fd110e466*
Stats inherited from: *COMMANDERS_STRIKE_D8


COMMANDERS_STRIKE_Q_D8
StatusType: BOOST
DisplayName: Onus of Battle
Description: Affected entity can immediately use a reaction to make a weapon attack.
Icon: Action_CommandersStrike
StackId: COMMANDERS_STRIKE
StackPriority: 10
TickType: EndTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('COMMANDERS_STRIKE_Q_D8') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(COMMANDERS_STRIKE_D8, 100, 1)


COMMANDERS_STRIKE_Q_D10
StatusType: BOOST
StackPriority: 30
RemoveConditions: not HasHigherPriorityExtraAttackQueued('COMMANDERS_STRIKE_Q_D10') and not HasAnyExtraAttack()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(COMMANDERS_STRIKE_D10, 100, 1)
DisplayName: Onus of Battle*
Description: Affected entity can immediately use a reaction to make a weapon attack.*
Icon: Action_CommandersStrike*
StackId: COMMANDERS_STRIKE*
TickType: EndTurn*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableCombatlog;ApplyToDead*
Stats inherited from: *COMMANDERS_STRIKE_Q_D8


EXTRA_ATTACK_THIRSTING_BLADE
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
StatusType: BOOST
DisplayName: Deepened Pact: Extra Attack
Description: You can make an additional weapon attack this turn.
TickType: StartTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead


EXTRA_ATTACK_THIRSTING_BLADE_Q
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_THIRSTING_BLADE_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK_THIRSTING_BLADE, 100, 1)


EXTRA_ATTACK_WAR_MAGIC
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
StatusType: BOOST
Icon: PassiveFeature_WarMagic
StackId: EXTRA_ATTACK_WAR_MAGIC
RemoveConditions: ((HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()) or not HasActionResource('BonusActionPoint', 1, 0, false, false)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackPriority: 20*
TickType: StartTurn*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_WAR_MAGIC_Q
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: (not IsStatusEvent(StatusEvent.OnSpellCast) and not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_WAR_MAGIC_Q') and not HasAnyExtraAttack()) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasActionResource('BonusActionPoint', 1, 0, false, false))
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and HasActionResource('BonusActionPoint', 1, 0, false, false)):ApplyStatus(EXTRA_ATTACK_WAR_MAGIC, 100, 1)


EXTRA_ATTACK_WAR_PRIEST
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyUseCosts(Add,WarPriestActionPoint,1,0),ModifyIconGlow(),ModifyTooltipDescription())
StatusType: BOOST
Icon: PassiveFeature_WarPriest
StackId: EXTRA_ATTACK_WAR_PRIEST
RemoveConditions: ((HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()) or not HasActionResource('BonusActionPoint', 1, 0, false, false)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackPriority: 20*
TickType: StartTurn*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_WAR_PRIEST_Q
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK_WAR_PRIEST_QUEUED
TickType: StartTurn
RemoveConditions: (not IsStatusEvent(StatusEvent.OnSpellCast) and not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_WAR_PRIEST_Q') and not HasAnyExtraAttack()) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasActionResource('BonusActionPoint', 1, 0, false, false))
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and HasActionResource('BonusActionPoint', 1, 0, false, false)):ApplyStatus(EXTRA_ATTACK_WAR_PRIEST, 100, 10)


EYEBITE_SELF
Boosts: UnlockSpell(Target_Eyebite_Asleep_Free);UnlockSpell(Target_Eyebite_Panicked_Free);UnlockSpell(Target_Eyebite_Sickened_Free)
StatusType: BOOST
DisplayName: Eyebite
Description: Entity can recast Eyebite without expending a spell slot.
Icon: Spell_Eyebite_Panicked
StackId: EYEBITE_SELF


EYEBITE_SICKENED
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Eyebite: Sickened
Description: Affected entity has Disadvantage on Attack Rolls and Checks.
Icon: Spell_Eyebite_Sickened
StackId: EYEBITE_SICKENED
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution


FALSE_LIFE_4
Boosts: TemporaryHP(22)
StatusType: BOOST
DescriptionParams: 22
StackPriority: 22
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FIENDISH_RESILIENCE_SLASHING
Boosts: Resistance(Slashing,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Slashing
Description: You have Resistance to Slashing damage.
Icon: Action_MagicItem_SlashTheWeak
StackId: FIENDISH_RESILIENCE
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


FIENDISH_RESILIENCE_BLUDGEONING
Boosts: Resistance(Bludgeoning,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Bludgeoning
Description: You have Resistance to Bludgeoning damage.
Icon: Action_MagicItem_BludgeonTheWeak
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_PIERCING
Boosts: Resistance(Piercing,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Piercing
Description: You have Resistance to Piercing damage.
Icon: Action_MagicItem_PierceTheWeak
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_ACID
Boosts: Resistance(Acid,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Acid
Description: You have Resistance to Acid damage.
Icon: GenericIcon_DamageType_Acid
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_THUNDER
Boosts: Resistance(Thunder,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Thunder
Description: You have Resistance to Thunder damage.
Icon: GenericIcon_DamageType_Thunder
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_NECROTIC
Boosts: Resistance(Necrotic,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Necrotic
Description: You have Resistance to Necrotic damage.
Icon: GenericIcon_DamageType_Necrotic
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_FIRE
Boosts: Resistance(Fire,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Fire
Description: You have Resistance to Fire damage.
Icon: GenericIcon_DamageType_Fire
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_LIGHTNING
Boosts: Resistance(Lightning,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Lightning
Description: You have Resistance to Lightning damage.
Icon: GenericIcon_DamageType_Lightning
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_COLD
Boosts: Resistance(Cold,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Cold
Description: You have Resistance to Cold damage.
Icon: GenericIcon_DamageType_Cold
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_PSYCHIC
Boosts: Resistance(Psychic,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Psychic
Description: You have Resistance to Psychic damage.
Icon: GenericIcon_DamageType_Psychic
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_POISON
Boosts: Resistance(Poison,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Poison
Description: You have Resistance to Poison damage.
Icon: GenericIcon_DamageType_Poison
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_RADIANT
Boosts: Resistance(Radiant,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Radiant
Description: You have Resistance to Radiant damage.
Icon: GenericIcon_DamageType_Radiant
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_FORCE
Boosts: Resistance(Force,Resistant)
StatusType: BOOST
DisplayName: Fiendish Resilience: Force
Description: You have Resistance to Force damage.
Icon: GenericIcon_DamageType_Force
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIRE_SHIELD_CHILL
Boosts: Resistance(Fire, Resistant)
StatusType: BOOST
DisplayName: Fire Shield: Chill
Description: Wreathed in ice-cold flames.

Affected entity sheds light in a [2] radius, has Resistance to Fire damage, and deals [1] to anyone who hits it with a melee attack.
DescriptionParams: DealDamage(2d8,Cold);Distance(3)
Icon: Spell_Evocation_FireShield_Chill
SoundLoop: Spell_Status_FireShieldChill_MO
SoundStop: Spell_Status_FireShieldChill_MO_Stop
StackId: FIRE_SHIELD
Passives: FireShield_Chill
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FIRE_SHIELD_CHILL') and not HasStatus('FIRE_SHIELD_WARM')):ApplyStatus(SELF,AI_HELPER_BUFF_SMALL,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a340c5c1-6432-47a1-8623-9616b1093430


FIRE_SHIELD_WARM
Boosts: Resistance(Cold, Resistant)
StatusType: BOOST
DisplayName: Fire Shield: Warm
Description: Wreathed in scorching flames.

Affected entity sheds light in a [2] radius, has Resistance to Cold damage, and deals [1] to anyone who hits it with a melee attack.
DescriptionParams: DealDamage(2d8,Fire);Distance(3)
Icon: Spell_Evocation_FireShield_Warm
SoundLoop: Spell_Status_FireShieldWarm_MO
SoundStop: Spell_Status_FireShieldWarm_MO_Stop
StackId: FIRE_SHIELD
Passives: FireShield_Warm
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FIRE_SHIELD_CHILL') and not HasStatus('FIRE_SHIELD_WARM')):ApplyStatus(SELF,AI_HELPER_BUFF_SMALL,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a25f92a9-7078-4a5f-8648-c0bb9f4fee39


FLY_MONK
Boosts: UnlockSpell(Projectile_Fly_Spell)*
StatusType: BOOST
StatusEffect: 407af258-4652-4e47-8b54-bab89678947d
DisplayName: Flight*
Description: Can Fly to a target position.*
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StackId: FLY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FLY


FREEDOM_OF_MOVEMENT
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)
StatusType: BOOST
DisplayName: Freedom of Movement
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained.
Icon: Spell_Abjuration_FreedomOfMovement
StackId: FREEDOM_OF_MOVEMENT
StatusGroups: SG_RemoveOnRespec
StatusEffect: ac4aaa41-0e86-4bb9-b8b7-34cb619ea86c


FLAME_BLADE_4
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)*
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Fire);Distance(3);Distance(6)
DisplayName: Flame Blade*
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StackId: FLAME_BLADE*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAME_BLADE_6
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)*
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Fire);Distance(3);Distance(6)
DisplayName: Flame Blade*
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StackId: FLAME_BLADE*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAME_BLADE_MEPHISTOPHELES
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackRollAbilityOverride(Charisma);WeaponProperty(Magical)
StatusType: BOOST
Description: The blade deals [1] and uses your Charisma Modifier for Attack Rolls. It also sheds bright light in a [2] radius and dim light in a [3] radius.
StackId: FLAME_BLADE_MEPHISTOPHELES
DisplayName: Flame Blade*
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6)*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAMING_SPHERE_4
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(4d6,Fire)
OnTickSuccess: DealDamage(4d6,Fire,Magical)
OnTickFail: DealDamage(4d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_5
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(5d6,Fire)
OnTickSuccess: DealDamage(5d6,Fire,Magical)
OnTickFail: DealDamage(5d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_6
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(6d6,Fire)
OnTickSuccess: DealDamage(6d6,Fire,Magical)
OnTickFail: DealDamage(6d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_AURA_4
Boosts: GameplayLight(5,false,0.1)*
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_4,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_AURA_5
Boosts: GameplayLight(5,false,0.1)*
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_5,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_AURA_6
Boosts: GameplayLight(5,false,0.1)*
StatusType: BOOST
DescriptionParams: DealDamage(6d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_6,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_TECHNICAL_4
Boosts: UnlockSpell(Target_FlamingSphere_Ram_4)
StatusType: BOOST
Passives: FlamingSphere_State_4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLAMING_SPHERE_TECHNICAL_5
Boosts: UnlockSpell(Target_FlamingSphere_Ram_5)
StatusType: BOOST
Passives: FlamingSphere_State_5
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLAMING_SPHERE_TECHNICAL_6
Boosts: UnlockSpell(Target_FlamingSphere_Ram_6)
StatusType: BOOST
Passives: FlamingSphere_State_6
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLESH_TO_STONE_1
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 1
Description: Affected entity cannot move as its body begins to petrify over the course of [1] turns.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: 3
Icon: Spell_Transmutation_FleshToStone
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: WEAK
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop
StackId: FLESH_TO_STONE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(FLESH_TO_STONE_2,100,FLESH_TO_STONE_1.Duration+1,,,,,true)
StatusGroups: SG_Restrained
StatusEffect: aca5fd90-a3c4-427c-a8a2-9c6360692ae3


FLESH_TO_STONE_2
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 2
Description: Affected entity cannot move as its body progresses toward petrification. Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8_Apply
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop_02
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop_02
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(FLESH_TO_STONE_3,100,FLESH_TO_STONE_2.Duration+1,,,,,true)
ApplyEffect: b59b8382-53cd-407e-a579-4140b18f43cf
StatusEffect: 41c6fb5a-7aa3-4283-9995-5008cdc4645f
DescriptionParams: 3*
Icon: Spell_Transmutation_FleshToStone*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: FLESH_TO_STONE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


FLESH_TO_STONE_3
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 3
Description: Affected entity cannot move as its body enters the final bone-stiffening stages of petrification. Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8_Apply
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_End
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PETRIFIED,100,-1)
ApplyEffect: b59b8382-53cd-407e-a579-4140b18f43cf
StatusEffect: 54aff51d-0b76-47ca-b4dc-a2ff7568f1d6
DescriptionParams: 3*
Icon: Spell_Transmutation_FleshToStone*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop*
StackId: FLESH_TO_STONE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


TERRIFIED
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
StatusType: BOOST
DisplayName: Terrified
RemoveConditions: SavingThrow(Ability.Wisdom, 11)
RemoveEvents: OnTurn
TooltipSave: Wisdom
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
Stats inherited from: *FRIGHTENED


GHOST
StatusType: BOOST
StackId: GHOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;FreezeDuration;IgnoreResting
StatusEffect: 8cea0ee8-9b2b-47bc-882a-9b508a6367a3
StatusEffectOnTurn:
DisplayName: %%% EMPTY*
SoundLoop: Misc_Status_Speak_With_Dead_Interesting_MO*
SoundStop: Misc_Status_Speak_With_Dead_Interesting_MO_Stop*
Stats inherited from: *SPEAK_WITH_DEAD_INTERESTING


GLOBE_OF_INVULNERABILITY_AURA
StatusType: BOOST
DisplayName: Globe of Invulnerability
Icon: Spell_Abjuration_GlobeOfInvulnerability
SoundStart: Spell_Status_GlobeOfInvulnerability_Start
SoundLoop: Spell_Status_GlobeOfInvulnerability_MO
SoundStop: Spell_Status_GlobeOfInvulnerability_End
AuraRadius: 3
AuraStatuses: ApplyStatus(GLOBE_OF_INVULNERABILITY,100,-1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9fa7b901-439a-4425-ae92-b027775cf5af


GLOBE_OF_INVULNERABILITY
Boosts: Invulnerable();Advantage(AllSavingThrows)
StatusType: BOOST
Icon: Spell_Abjuration_GlobeOfInvulnerability
StatusGroups: SG_RemoveOnRespec
StatusEffectOnTurn: fa4d3d2c-1784-44e7-974a-3cf813d92c9f
DisplayName: Invulnerable*
Description: Affected entity is Immune to all damage.*
FormatColor: Gold*
StackId: INVULNERABLE*
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible*
Stats inherited from: *INVULNERABLE


GOADING_ATTACK
Boosts: Disadvantage(AttackRoll)
StatusType: BOOST
DisplayName: Goaded
Description: Disadvantage on Attack Rolls against targets other than the spellcaster.
Icon: statIcons_Goaded
SoundLoop: Spell_Status_Goading_MO
SoundStop: Spell_Status_Goading_MO_Stop
StackId: GOADING_ATTACK
TickType: StartTurn
StatusGroups: SG_Taunted
StatusEffect: 8f90c736-2aca-4858-ac3b-e3c85c4c5298
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly*
Stats inherited from: *TAUNTED


GREATER_INVISIBILITY_TRACKER
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: not (IsStatusEvent(StatusEvent.OnSpellCast) and HasSpellFlag(SpellFlags.Invisible)) and HasStatus('GREATER_INVISIBILITY')
RemoveEvents: OnSpellCast;OnEntityPickUp;OnEntityDrop;OnEntityDrag
StatusPropertyFlags: FreezeDuration;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(HasStatus('GREATER_INVISIBILITY')):ApplyStatus(GREATER_INVISIBILITY_TRACKER,100,-1);IF(HasStatus('GREATER_INVISIBILITY') and not HasStatus('GREATER_INVISIBILITY_SUCCESS')):ApplyStatus(GREATER_INVISIBILITY_SUCCESS,100,1);IF(HasStatus('GREATER_INVISIBILITY') and HasStatus('GREATER_INVISIBILITY_SUCCESS')):SetStatusDuration(GREATER_INVISIBILITY_SUCCESS,1,Add)


GREATER_INVISIBILITY_SUCCESS
StatusType: BOOST
DisplayName: %%% EMPTY
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GRIM_HARVEST_SPENT
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GRIM_HARVEST_SPENT
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


GROUNDED_APPLYTODEAD
Boosts: Attribute(Grounded)*
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog;ApplyToDead
DisplayName: Grounded*
Description: You cannot be moved by any external force - be it magical or mundane. *
Icon: statIcons_Grounded*
StackId: GROUNDED*
Stats inherited from: *GROUNDED


GUARDIAN_OF_FAITH_AURA
Boosts: AttackSpellOverride(Target_MainHandAttack_GuardianOfFaith, Target_MainHandAttack)
StatusType: BOOST
DisplayName: %%% EMPTY
SoundLoop: Spell_Status_GuardianOfFaith_Aura_MO
SoundStop: Spell_Status_GuardianOfFaith_Aura_MO_Stop
StackId: GUARDIAN_OF_FAITH_AURA
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControl;LoseControlFriendly
OnApplyFunctors: ApplyEquipmentStatus(OffHand,GUARDIAN_OF_FAITH_SHIELD_VFX,100,-1)
StatusEffect: 6ed67557-aa66-4641-8790-1cb9761b364f


GUARDIAN_OF_FAITH_SHIELD_VFX
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GUARDIAN_OF_FAITH_SHIELD_VFX
Passives: GuardianOfFaith_Bahamut;GuardianOfFaith_Bane;GuardianOfFaith_Bhaal;GuardianOfFaith_Corellonlarethian;GuardianOfFaith_Eilistraee;GuardianOfFaith_Garlglittergold;GuardianOfFaith_Gruumsh;GuardianOfFaith_Helm;GuardianOfFaith_Ilmater;GuardianOfFaith_Kelemvor;GuardianOfFaith_Laduguer;GuardianOfFaith_Lathander;GuardianOfFaith_Lolth;GuardianOfFaith_Mielikki;GuardianOfFaith_Moradin;GuardianOfFaith_Myrkul;GuardianOfFaith_Mystra;GuardianOfFaith_Oghma;GuardianOfFaith_Selune;GuardianOfFaith_Shar;GuardianOfFaith_Talos;GuardianOfFaith_Tempus;GuardianOfFaith_Tiamat;GuardianOfFaith_Tymora;GuardianOfFaith_Tyr;GuardianOfFaith_Vlaakith;GuardianOfFaith_Yondalla
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a5fec296-df13-473f-854c-0f458e70c2ba


GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT
Boosts: Tag(BAHAMUT)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GUARDIAN_OF_FAITH_TAG
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GUARDIAN_OF_FAITH_SHIELD_VFX_BANE
Boosts: Tag(BANE)
StatusType: BOOST
StatusEffect: 37ac2dca-a0a7-4206-9590-7698a2a0f204
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_BHAAL
Boosts: Tag(BHAAL)
StatusType: BOOST
StatusEffect: 6918d26c-75a1-49c7-bf32-6c92805c9294
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_CORELLONLARETHIAN
Boosts: Tag(CORELLONLARETHIAN)
StatusType: BOOST
StatusEffect: 6809bb06-2b7e-41e4-9e89-a2c539ab472f
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_EILISTRAEE
Boosts: Tag(EILISTRAEE)
StatusType: BOOST
StatusEffect: 10189f4b-d1f4-4dda-aac4-d7550b8ffb9e
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_GARLGLITTERGOLD
Boosts: Tag(GARLGLITTERGOLD)
StatusType: BOOST
StatusEffect: c4c959ef-9397-42c9-8cdb-88a19cabbe18
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_GRUUMSH
Boosts: Tag(GRUUMSH)
StatusType: BOOST
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_HELM
Boosts: Tag(HELM)
StatusType: BOOST
StatusEffect: 58128329-d779-4c36-9efa-0c8a2bcba735
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_ILMATER
Boosts: Tag(ILMATER)
StatusType: BOOST
StatusEffect: 21236cf8-f102-43ea-a78e-95fb077a9d30
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_KELEMVOR
Boosts: Tag(KELEMVOR)
StatusType: BOOST
StatusEffect: 1082a0f7-a157-42f9-9709-a3a7b9c899ea
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LADUGUER
Boosts: Tag(LADUGUER)
StatusType: BOOST
StatusEffect: a79feae2-8228-48d5-9d17-116f6bd5aa2c
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LATHANDER
Boosts: Tag(LATHANDER)
StatusType: BOOST
StatusEffect: 257f192f-8cb7-4f46-b22a-8733ebdad850
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LOLTH
Boosts: Tag(LOLTH)
StatusType: BOOST
StatusEffect: e14c46ca-77ac-4bd2-98e4-219befe53265
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MIELIKKI
Boosts: Tag(MIELIKKI)
StatusType: BOOST
StatusEffect: b4be09be-57b2-40f6-b225-0d8c9bb1fa6c
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MORADIN
Boosts: Tag(MORADIN)
StatusType: BOOST
StatusEffect: e37bce8a-c30b-438c-8b2a-2a231f831edd
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MYRKUL
Boosts: Tag(MYRKUL)
StatusType: BOOST
StatusEffect: ca182c5a-72b0-4860-ba1e-88606eddc226
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MYSTRA
Boosts: Tag(MYSTRA)
StatusType: BOOST
StatusEffect: ab2be622-9d45-4e91-94e2-ebfdaa92da75
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_OGHMA
Boosts: Tag(OGHMA)
StatusType: BOOST
StatusEffect: ab3ae9d5-96cd-4c6d-8829-7cd8b7117150
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_SELUNE
Boosts: Tag(SELUNE)
StatusType: BOOST
StatusEffect: bd33f888-fa9c-4d3d-b1ec-dfef44248c32
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_SHAR
Boosts: Tag(SHAR)
StatusType: BOOST
StatusEffect: 9705d950-1373-4c95-997b-bbb66d137c56
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TALOS
Boosts: Tag(TALOS)
StatusType: BOOST
StatusEffect: e05d6855-ea7a-4d8a-accb-9b226b8ba07a
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TEMPUS
Boosts: Tag(TEMPUS)
StatusType: BOOST
StatusEffect: 71e022b7-d4b9-4e95-b6a2-afb7ffc8ddae
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TIAMAT
Boosts: Tag(TIAMAT)
StatusType: BOOST
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TYMORA
Boosts: Tag(TYMORA)
StatusType: BOOST
StatusEffect: c8016f88-3bf9-46e6-92a9-9df9c5ac22bf
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TYR
Boosts: Tag(TYR)
StatusType: BOOST
StatusEffect: d0d3a7b6-d849-4166-aaa4-fcc67e7d281d
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_VLAAKITH
Boosts: Tag(VLAAKITH)
StatusType: BOOST
StatusEffect: 4c4b9cec-fcab-4ba8-9096-18c749cfcae5
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_YONDALLA
Boosts: Tag(YONDALLA)
StatusType: BOOST
StatusEffect: 59ef7501-fb0f-46e8-8d40-2d2c294dde2f
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUIDED_STRIKE_BONUS
Boosts: RollBonus(Attack,10)
StatusType: BOOST
DisplayName: Guided Strike: Active
Description: You have a +10 bonus to your next attack roll.
Icon: PassiveFeature_GuidedStrike
StackId: GUIDING_STRIKE
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and IsAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec


GUST_OF_WIND
StatusType: BOOST
DisplayName: Gust of Wind
Description: Creature's movement speed is decreased when moving closer to the spellcaster.
Icon: Spell_Evocation_GustOfWind
StackId: GUST_OF_WIND
StatusGroups: SG_RemoveOnRespec


HALF_MOVEMENT
Boosts: ActionResource(Movement,4.5,0);IgnoreLeaveAttackRange()
StatusType: BOOST
DisplayName: Forced Manoeuvre
Description: Movement speed increased by half and doesn't provoke Opportunity Attacks.
Icon: Action_ManeuveringAttack_Melee
StackId: HALF_MOVEMENT
TickType: EndTurn
StatusEffect: 570416ed-8495-4ee7-805f-3b0bb99bb088


HARM
Boosts: IncreaseMaxHP(-14d6)
StatusType: BOOST
DisplayName: Harm
Description: Affected entity's maximum hit points have been reduced by the damage inflicted by the Harm spell.
Icon: Spell_Necromancy_Harm
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: InitiateCombat;BringIntoCombat;ApplyToDead
StatusGroups: SG_Disease
StatusEffect: a345df07-737e-4217-af24-8bba7faef78b


HEALER_HEALED
StatusType: BOOST
DisplayName: Healer: Healed
Description: The creature can't regain hit points from this feat again until it finishes a long rest.
Icon: statIcons_Refreshed
StackId: HEALER_HEALED


HEROES_FEAST
Boosts: StatusImmunity(SG_Disease);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Frightened);Advantage(SavingThrow,Wisdom);IncreaseMaxHP(12)
StatusType: BOOST
DisplayName: Thoroughly Stuffed
Description: The affected entity is immune to Diseases, Poisons and being Frightened, it makes all Wisdom Saving Throws with Advantage and its maximum hit points are increased by [1].
DescriptionParams: 12
Icon: Spell_Conjuration_HeroesFeast
StackId: HEROES_FEAST
StatusGroups: SG_RemoveOnRespec


HYPNOTIC_GAZE
Boosts: CannotHarmCauseEntity(CannotHarmHypnotize);Advantage(SourceDialogue,Charisma);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint)
StatusType: BOOST
DisplayName: Hypnotic Gaze
Description: Can't move or take actions, bonus actions, or reactions. Spellcaster has Advantage on Ability Checks in dialogue.

Removed upon taking damage.
Icon: Action_HypnoticGaze
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: HYPNOTIC_GAZE
TickType: EndTurn
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):RemoveStatus(SELF,HYPNOTIC_GAZE_OWNER)
StatusGroups: SG_Charmed;SG_Condition;SG_Incapacitated
StatusEffect: e818925d-888d-4fc9-9091-675b71794214


HYPNOTIC_GAZE_OWNER
Boosts: UnlockSpell(Target_HypnoticGaze_Maintain)
StatusType: BOOST
DisplayName: Hypnotic Gaze
Description: You can Maintain your Hypnotic Gaze each turn to extend its duration.
Icon: Action_HypnoticGaze_Maintain
StackId: HYPNOTIC_GAZE_OWNER
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
StatusGroups: SG_RemoveOnRespec
StatusEffect: ba9170fb-1609-4495-ad21-3adda1cce24d


ILLUSORYSELF
Boosts: AC(20);CriticalHit(AttackTarget,Success,Never)
StatusType: BOOST
DisplayName: Illusory Self: Active
Description: An illusory duplicate will apparate when the affected entity is attacked, causing its foe to automatically miss that attack.
Icon: PassiveFeature_IllusorySelf
StackId: ILLUSORYSELF
RemoveConditions: IsAttack() or HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
OnRemoveFunctors: IF(not HasStatus('ILLUSORYSELF_TECHNICAL')):UseActionResource(ReactionActionPoint,1);RemoveStatus(ILLUSORYSELF_TECHNICAL)
StatusGroups: SG_RemoveOnRespec


ILLUSORYSELF_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_IllusorySelf
StackId: ILLUSORYSELF_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


INQUISITORS_MIGHT
Boosts: CharacterWeaponDamage(max(1,Cause.CharismaModifier),Radiant)
StatusType: BOOST
DisplayName: Inquisitor's Might
Description: Weapon attacks deal an additional [1] and can Daze targets for 1 turn.
DescriptionParams: DealDamage(Cause.CharismaModifier,Radiant)
Icon: Action_Paladin_InquisitorsMight
StackId: INQUISITORS_MIGHT
TickType: StartTurn
Passives: InquisitorsMight
StatusGroups: SG_RemoveOnRespec
StatusEffect: 8e552222-ee55-49ba-9913-79ac50ce4d37


INSPIRING_LEADER
Boosts: TemporaryHP(Level+CharismaModifier)
StatusType: BOOST
DisplayName: Inspiring Resolve
Description: Affected entity has been fortified by courageous words, granting it temporary hit points.
Icon: Action_InspiringLeader
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


INSECT_PLAGUE
Boosts: Disadvantage(Skill,Perception)
StatusType: BOOST
DisplayName: Insect Plague
Description: Movement speed halved. Disadvantage on Perception Checks.
Icon: Spell_Conjuration_InsectPlague
StackId: INSECT_PLAGUE
StackPriority: 1
TickType: EndTurn
TooltipDamage: DealDamage(4d10,Piercing)
TickFunctors: DealDamage(4d10,Piercing,Magical)
StatusGroups: SG_RemoveOnRespec


INSECT_PLAGUE_6
Boosts: Disadvantage(Skill,Perception)*
StatusType: BOOST
StackId: INSECT_PLAGUE
StackPriority: 2
TooltipDamage: DealDamage(5d10,Piercing)
TickFunctors: DealDamage(5d10,Piercing,Magical)
DisplayName: Insect Plague*
Description: Movement speed halved. Disadvantage on Perception Checks.*
Icon: Spell_Conjuration_InsectPlague*
TickType: EndTurn*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *INSECT_PLAGUE


INSECT_PLAGUE_AURA
StatusType: BOOST
DisplayName: Insect Plague
Description: Swarming, biting locusts fill the air. They deal [1] per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.
DescriptionParams: DealDamage(4d10, Piercing)
Icon: Spell_Conjuration_InsectPlague
SoundLoop: Spell_Status_InsectPlague_Start
SoundStop: Spell_Status_InsectPlague_End
AuraRadius: 6
AuraStatuses: ApplyStatus(INSECT_PLAGUE);ApplyStatus(DIFFICULT_TERRAIN)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3


INSECT_PLAGUE_AURA_6
StatusType: BOOST
DescriptionParams: DealDamage(5d10, Piercing)
AuraStatuses: ApplyStatus(INSECT_PLAGUE_6);ApplyStatus(DIFFICULT_TERRAIN)
DisplayName: Insect Plague*
Description: Swarming, biting locusts fill the air. They deal [1] per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.*
Icon: Spell_Conjuration_InsectPlague*
SoundLoop: Spell_Status_InsectPlague_Start*
SoundStop: Spell_Status_InsectPlague_End*
AuraRadius: 6*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3*
Stats inherited from: *INSECT_PLAGUE_AURA


INSTINCTIVE_CHARM_UNTARGETABLE
StatusType: BOOST
DisplayName: Instinctive Charm: Unaffected
Description: Cannot be affected by Instinctive Charm until after a Long Rest.
Icon: statIcons_Hindered
StackId: INSTINCTIVE_CHARM_UNTARGETABLE


INTIMIDATING_PRESENCE_OWNER
Boosts: UnlockSpell(Target_IntimidatingPresence_Maintain)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


INTIMIDATING_PRESENCE_IMMUNE
Boosts: StatusImmunity(INTIMIDATING_PRESENCE)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


IRRESISTIBLE_DANCE
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);Disadvantage(SavingThrow,Dexterity)
StatusType: BOOST
DisplayName: Otto's Irresistible Dance
Description: Compelled to shuffle and dance.

Affected entity can't move or take actions. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: Spell_OttosIrresistibleDance
StillAnimationType: Dancing
StillAnimationPriority: Snared
SoundLoop: Spell_Status_OttosIrresistibleDance_MO
SoundStop: Spell_Status_OttosIrresistibleDance_MO_Stop
SoundVocalEnd: AWAKE
StackId: IRRESISTIBLE_DANCE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
TooltipSave: Wisdom
StatusGroups: SG_Charmed
StatusEffect: 164a9a58-2c15-44bf-8d9b-8aa83bf0a8a4


KI_RESONATION
StatusType: BOOST
DisplayName: Resonating Ki
Description: The ki within the affected entity is resonating with a monk's. The monk can use Ki Resonation: Blast to make it explode.
Icon: Action_KiResonation_Punch
SoundStart: Spell_Status_Resonation_Start
SoundLoop: Spell_Status_Resonation_Loop
SoundStop: Spell_Status_Resonation_End
SoundVocalEnd: NONE
StackId: KI_REONATION
StackPriority: 1
TickType: StartTurn
StatusPropertyFlags: ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.External)):CreateExplosion(Projectile_KiResonation_Blast_Target)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a5eda68c-4b3d-4f35-9718-090cc04e00d8


KAI
Boosts: MinimumRollResult(Damage,20)
StatusType: BOOST
DisplayName: Martialling Cry
Description: You deal maximum damage on all your attacks.
Icon: GenericIcon_Intent_Buff
StackId: KAI
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


KNOW_YOUR_ENEMY
Boosts: SourceAdvantageOnAttack()
StatusType: BOOST
DisplayName: Known Enemy
Description: An observant enemy has Advantage on attacks against you after examining you.
Icon: Action_Fighter_KnowYourEnemy
StackId: KNOW_YOUR_ENEMY
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_RemoveOnRespec
StatusEffect: 548dcf40-0388-4380-b617-17e12a1a5e1a


MAGIC_CIRCLE_ELEMENTAL_AURA
StatusType: BOOST
DisplayName: Magic Circle Aura
Icon: Spell_Abjuration_MagicCircle_Elemental
StackId: MAGIC_CIRCLE_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_ELEMENTAL,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


MAGIC_CIRCLE_ELEMENTAL
Boosts: Disadvantage(AttackTarget,ELEMENTAL)
StatusType: BOOST
DisplayName: Magic Circle
Icon: Spell_Abjuration_MagicCircle_Elemental
StackId: MAGIC_CIRCLE
StatusPropertyFlags: DisableCombatlog
StatusGroups: SG_RemoveOnRespec


MAGIC_CIRCLE_FIEND_AURA
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Fiend
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_FIEND,100,-1)
DisplayName: Magic Circle Aura*
StackId: MAGIC_CIRCLE_AURA*
AuraRadius: 3*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL_AURA


MAGIC_CIRCLE_FIEND
Boosts: Disadvantage(AttackTarget,FIEND)
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Fiend
DisplayName: Magic Circle*
StackId: MAGIC_CIRCLE*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL


MAGIC_CIRCLE_UNDEAD_AURA
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Undead
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_UNDEAD,100,-1)
DisplayName: Magic Circle Aura*
StackId: MAGIC_CIRCLE_AURA*
AuraRadius: 3*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL_AURA


MAGIC_CIRCLE_UNDEAD
Boosts: Disadvantage(AttackTarget,UNDEAD)
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Undead
DisplayName: Magic Circle*
StackId: MAGIC_CIRCLE*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL


MAGIC_WEAPON_4
Boosts: WeaponEnchantment(2);WeaponProperty(Magical)
StatusType: BOOST
DescriptionParams: 2
StackPriority: 1
DisplayName: Magic Weapon*
Description: Weapon has become magical, receiving a +[1] bonus to Attack and Damage Rolls.*
Icon: Spell_Transmutation_MagicWeapon*
SoundLoop: Spell_Status_MagicWeapon_MO*
SoundStop: Spell_Status_MagicWeapon_MO_Stop*
StackId: MAGIC_WEAPON*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: 6994e8dc-14ac-48a5-9c8e-c1925031e852*
StatusEffect: 359918c9-0c9a-4714-a032-0deac359d00b*
Stats inherited from: *MAGIC_WEAPON


MAGICAL_AMBUSH
Boosts: UnlockSpellVariant(MagicalAmbushCheck(), ModifySavingThrowDisadvantage(), ModifyIconGlow())
StatusType: BOOST
DisplayName: Magical Ambush
Description: Affected entity is hidden. Creatures have Disadvantage on Saving Throws against its spells.
Icon: PassiveFeature_MagicalAmbush
StackId: MAGICAL_AMBUSH
RemoveConditions: not HasStatus('SNEAKING_CLEAR') or not HasStatus('SNEAKING_LIGHTLY_OBSCURED') or not HasStatus('SNEAKING_HEAVILY_OBSCURED')
RemoveEvents: OnObscurityChanged;OnStatusApplied;OnStatusRemoved
StatusGroups: SG_RemoveOnRespec


MANEUVERING_ATTACK
Boosts: UnlockSpell(Target_ForcedManeuver)
StatusType: BOOST
DisplayName: Manoeuvring Attack
Description: Can use Forced Manoeuvre.
Icon: Action_ForcedManeuver
StackId: MANEUVERING_ATTACK
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


MARTIAL_ARTS_BONUS_UNARMED_STRIKE
Boosts: UnlockSpell(Target_UnarmedStrike_Monk)
StatusType: BOOST
DisplayName: Martial Arts: Unarmed Strike
Description: You can make an unarmed attack as a bonus action this turn.
Icon: PassiveFeature_MartialArts_UnarmedDamage
StackId: MARTIAL_ARTS_BONUS_UNARMED_STRIKE
TickType: StartTurn


MONK_ANIMATION_SET
StatusType: BOOST
DisplayName: %%%|Monk Animation Set|
StackId: MONK_ANIMATION_SET
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


MOONBEAM_4
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Radiant)
OnApplySuccess: DealDamage(4d10,Radiant,Magical)
OnApplyFail: DealDamage(4d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(4d10,Radiant,Magical)
OnTickFail: DealDamage(4d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM_3 **MOONBEAM


MOONBEAM_AURA_4
Boosts: GameplayLight(2,false,0.1)*
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Radiant)
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM_4,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA_3 **MOONBEAM_AURA


MOONBEAM_OWNER_4
Boosts: UnlockSpell(Target_Moonbeam_Move_4,,,,Wisdom)
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER_3 **MOONBEAM_OWNER


MULTIATTACKDEFENSE
Boosts: IF(HasStatus('MULTIATTACKDEFENSE_TECHNICAL',context.Target)):RollBonus(Attack,-4)
StatusType: BOOST
DisplayName: Multiattack Defence
Description: Affected entity has a -[1] penalty to Attack Rolls against the ranger it just attacked.
DescriptionParams: 4
Icon: PassiveFeature_MultiattackDefense
StackId: MULTIATTACKDEFENSE


MULTIATTACKDEFENSE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OPEN_HAND_NO_REACTIONS
Boosts: ActionResourceBlock(ReactionActionPoint);
StatusType: BOOST
DisplayName: Open Hand Technique: Staggered
Description: Took a powerful blow. Can't take reactions.
Icon: Action_Monk_OpenHandTechnique_NoReactions


PACT_BLADE
Boosts: WeaponProperty(Magical);IntrinsicSummonerProficiency();IntrinsicSourceProficiency();ItemReturnToOwner();Attribute(InventoryBound);WeaponAttackRollAbilityOverride(Charisma)
StatusType: BOOST
DisplayName: Pact Weapon
Description: The warlock bound to this weapon is always Proficient with it. The weapon's damage is magical.
Icon: Skill_Warlock_BindPactWeapon
StackId: PACT_BLADE
StatusGroups: SG_RemoveOnRespec
IsUnique: 1
ApplyEffect: 63760e78-ec10-4c41-a097-173a6f1fe536


PASS_WITHOUT_TRACE_MONK
Boosts: Skill(Stealth, 10)*
StatusType: BOOST
StatusEffect: c2bbcb0e-d012-45fc-8fdd-9dabc828790c
DisplayName: Pass Without Trace*
Description: Veiled by an ally. +10 bonus to Stealth Checks.*
Icon: Spell_Abjuration_PassWithoutTrace*
StackId: PASS_WITHOUT_TRACE*
StackPriority: 0*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PASS_WITHOUT_TRACE


PASS_WITHOUT_TRACE_AURA_MONK
Boosts: Skill(Stealth, 10)*
StatusType: BOOST
SoundLoop: Spell_Loop_Monk_ShadowArtsPasswithoutTrace_L1to3
SoundStop: Prepare_SpellStop
StatusEffect: f83bfea2-996a-4161-a466-d3489aa20528
DisplayName: Pass Without Trace Aura*
Description: This entity and nearby allies have a +10 bonus to Stealth Checks.*
Icon: Spell_Abjuration_PassWithoutTrace*
StackId: PASS_WITHOUT_TRACE*
StackPriority: 1*
AuraRadius: 10*
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PASS_WITHOUT_TRACE)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PASS_WITHOUT_TRACE_AURA


PATIENT_DEFENCE
Boosts: Disadvantage(AttackTarget);Advantage(SavingThrow, Dexterity)*
StatusType: BOOST
DisplayName: Patient Defence
Icon: Action_Monk_PatientDefense
StatusGroups: SG_RemoveOnRespec
Description: Focusing on avoiding attacks.

Attack Rolls against the affected entity have Disadvantage, and the entity has Advantage on Dexterity Saving Throws.*
StackId: DODGE*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
Stats inherited from: *DODGE


PHANTASMAL_KILLER
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
StatusType: BOOST
DisplayName: Phantasmal Killer
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.
DescriptionParams: DealDamage(4d10,Psychic)
Icon: Spell_Illusion_PhantasmalKiller
StackId: PHANTASMAL_KILLER
StatusPropertyFlags: InitiateCombat
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER)
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e
ManagedStatusEffectType:
ManagedStatusEffectGroup:
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
Stats inherited from: *FRIGHTENED


PHANTASMAL_KILLER_5
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
StatusType: BOOST
StackId: PHANTASMAL_KILLER_5
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE_5,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER_5)
DisplayName: Phantasmal Killer*
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.*
DescriptionParams: DealDamage(4d10,Psychic)*
Icon: Spell_Illusion_PhantasmalKiller*
StatusPropertyFlags: InitiateCombat*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d*
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3*
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *PHANTASMAL_KILLER **FRIGHTENED


PHANTASMAL_KILLER_6
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
StatusType: BOOST
StackId: PHANTASMAL_KILLER_6
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE_6,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER_6)
DisplayName: Phantasmal Killer*
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.*
DescriptionParams: DealDamage(4d10,Psychic)*
Icon: Spell_Illusion_PhantasmalKiller*
StatusPropertyFlags: InitiateCombat*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d*
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3*
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *PHANTASMAL_KILLER **FRIGHTENED


PHANTASMAL_KILLER_DAMAGE
StatusType: BOOST
DisplayName: %%% Phantasmal Killer Damage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(4d10,Psychic,Magical)
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e


PHANTASMAL_KILLER_DAMAGE_5
StatusType: BOOST
OnApplyFunctors: DealDamage(5d10,Psychic,Magical)
DisplayName: %%% Phantasmal Killer Damage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e*
Stats inherited from: *PHANTASMAL_KILLER_DAMAGE


PHANTASMAL_KILLER_DAMAGE_6
StatusType: BOOST
OnApplyFunctors: DealDamage(6d10,Psychic,Magical)
DisplayName: %%% Phantasmal Killer Damage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e*
Stats inherited from: *PHANTASMAL_KILLER_DAMAGE


PLANAR_BINDING
Boosts: FactionOverride(Source)
StatusType: BOOST
DisplayName: Seized By Planar Binding
Description: Affected entity follows and fights for the one who has bound it.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Abjuration_PlanarBinding
StackId: DOMINATED
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: 2e0b20bb-9d15-4b14-b892-73484f66fd76


POLEARM_MASTER_BONUS_ATTACK
Boosts: UnlockSpell(Target_PolearmMaster_BonusAttack)
StatusType: BOOST
DisplayName: Polearm Clout
Description: Sweep your polearm around, whacking a foe with the weapon's heavy haft.
DescriptionParams: DealDamage(1d4, Bludgeoning)
Icon: PassiveFeature_PolearmMaster_BonusAttack
StackId: POLEARM_MASTER_BONUS_ATTACK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PORTENT
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_Portent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


PORTENT_1
Boosts: UnlockInterrupt(Interrupt_Portent_1);ActionResource(Interrupt_Portent_1,1,0)
StatusType: BOOST
DisplayName: Portent Dice
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.
DescriptionParams: 1
Icon: PassiveFeature_Portent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


PORTENT_2
Boosts: UnlockInterrupt(Interrupt_Portent_2);ActionResource(Interrupt_Portent_2,1,0)
StatusType: BOOST
DescriptionParams: 2
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_3
Boosts: UnlockInterrupt(Interrupt_Portent_3);ActionResource(Interrupt_Portent_3,1,0)
StatusType: BOOST
DescriptionParams: 3
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_4
Boosts: UnlockInterrupt(Interrupt_Portent_4);ActionResource(Interrupt_Portent_4,1,0)
StatusType: BOOST
DescriptionParams: 4
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_5
Boosts: UnlockInterrupt(Interrupt_Portent_5);ActionResource(Interrupt_Portent_5,1,0)
StatusType: BOOST
DescriptionParams: 5
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_6
Boosts: UnlockInterrupt(Interrupt_Portent_6);ActionResource(Interrupt_Portent_6,1,0)
StatusType: BOOST
DescriptionParams: 6
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_7
Boosts: UnlockInterrupt(Interrupt_Portent_7);ActionResource(Interrupt_Portent_7,1,0)
StatusType: BOOST
DescriptionParams: 7
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_8
Boosts: UnlockInterrupt(Interrupt_Portent_8);ActionResource(Interrupt_Portent_8,1,0)
StatusType: BOOST
DescriptionParams: 8
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_9
Boosts: UnlockInterrupt(Interrupt_Portent_9);ActionResource(Interrupt_Portent_9,1,0)
StatusType: BOOST
DescriptionParams: 9
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_10
Boosts: UnlockInterrupt(Interrupt_Portent_10);ActionResource(Interrupt_Portent_10,1,0)
StatusType: BOOST
DescriptionParams: 10
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_11
Boosts: UnlockInterrupt(Interrupt_Portent_11);ActionResource(Interrupt_Portent_11,1,0)
StatusType: BOOST
DescriptionParams: 11
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_12
Boosts: UnlockInterrupt(Interrupt_Portent_12);ActionResource(Interrupt_Portent_12,1,0)
StatusType: BOOST
DescriptionParams: 12
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_13
Boosts: UnlockInterrupt(Interrupt_Portent_13);ActionResource(Interrupt_Portent_13,1,0)
StatusType: BOOST
DescriptionParams: 13
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_14
Boosts: UnlockInterrupt(Interrupt_Portent_14);ActionResource(Interrupt_Portent_14,1,0)
StatusType: BOOST
DescriptionParams: 14
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_15
Boosts: UnlockInterrupt(Interrupt_Portent_15);ActionResource(Interrupt_Portent_15,1,0)
StatusType: BOOST
DescriptionParams: 15
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_16
Boosts: UnlockInterrupt(Interrupt_Portent_16);ActionResource(Interrupt_Portent_16,1,0)
StatusType: BOOST
DescriptionParams: 16
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_17
Boosts: UnlockInterrupt(Interrupt_Portent_17);ActionResource(Interrupt_Portent_17,1,0)
StatusType: BOOST
DescriptionParams: 17
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_18
Boosts: UnlockInterrupt(Interrupt_Portent_18);ActionResource(Interrupt_Portent_18,1,0)
StatusType: BOOST
DescriptionParams: 18
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_19
Boosts: UnlockInterrupt(Interrupt_Portent_19);ActionResource(Interrupt_Portent_19,1,0)
StatusType: BOOST
DescriptionParams: 19
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_20
Boosts: UnlockInterrupt(Interrupt_Portent_20);ActionResource(Interrupt_Portent_20,1,0)
StatusType: BOOST
DescriptionParams: 20
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PRECISION_ATTACK
Boosts: IF(IsWeaponAttack()):RollBonus(Attack,LevelMapValue(SuperiorityDie))
StatusType: BOOST
DisplayName: Precision Attack
Description: Affected entity has a bonus to its next weapon Attack Roll equal to its Superiority Die.
Icon: Action_PrecisionAttack
StackId: PRECISION_ATTACK
RemoveConditions: IsWeaponAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9ec00292-4485-4462-8360-0aeb6dd5e6cf


PROJECTED_WARD
Boosts: DamageReduction(All,Flat,2*Cause.Level+Cause.IntelligenceModifier)
StatusType: BOOST
DisplayName: Projected Ward
Description: The next attack against this creature will be reduced by an ally wizard's Arcane Ward.
Icon: PassiveFeature_ProjectedWard
RemoveConditions: TotalDamageDoneGreaterThan(0)
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):RemoveStatus(SELF,ARCANE_WARD)
StatusGroups: SG_RemoveOnRespec


PROJECTED_WARD_AURA
StatusType: BOOST
DisplayName: Projected Ward Aura
AuraRadius: 9
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PROJECTED_WARD)
RemoveConditions: not HasStatus('ARCANE_WARD')
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


RELENTLESS_ENDURANCE
Boosts: DownedStatus(RELENTLESS_ENDURANCE_DOWNED,5)
StatusType: BOOST
DisplayName: Relentless Endurance
DescriptionParams: RegainHitPoints(1)
Icon: PassiveFeature_RelentlessEndurance
SoundLoop:
SoundStop:
StackId: RELENTLESS_ENDURANCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec
StatusEffect:
Description: If the character reaches 0 hit points, it regains [1] instead of falling Unconscious.*
Stats inherited from: *SURVIVAL_INSTINCT


RELENTLESS_RAGE
Boosts: IF(HasStatus('SG_Rage')):DownedStatus(RELENTLESS_RAGE_DOWNED,5)
StatusType: BOOST
DisplayName: Relentless Rage
Description: Once per Short Rest, if the affected entity drops to [1] hit point while Enraged, it regains [2] instead of being Downed.
DescriptionParams: 0;RegainHitPoints(1)
Icon: PassiveFeature_RelentlessRage
SoundLoop:
SoundStop:
StackId: RELENTLESS_RAGE
StatusPropertyFlags: DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec
Stats inherited from: *SURVIVAL_INSTINCT


RESILIENT_SPHERE
Boosts: Invulnerable();ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk)
StatusType: BOOST
DisplayName: Otiluke's Resilient Sphere
Description: Enclosed in an arcane sphere.

Affected entity can't be damaged by attacks or effects from outside the sphere, nor can it damage anything outside the sphere. Movement speed halved.
Icon: Spell_Evocation_OtilukesResilientSphere
StackId: RESILIENT_SPHERE
StatusPropertyFlags: IsInvulnerable;DisableInteractions
OnApplyFunctors: IF(Tagged('WEIGHT_SMALL')):ApplyStatus(RESILIENT_SPHERE_SMALL,100,-1);IF(Tagged('WEIGHT_MEDIUM')):ApplyStatus(RESILIENT_SPHERE_MEDIUM,100,-1);IF(Tagged('WEIGHT_LARGE')):ApplyStatus(RESILIENT_SPHERE_LARGE,100,-1);IF(Tagged('WEIGHT_TINY') or Tagged('WEIGHT_HUGE') or Tagged('WEIGHT_GARGANTUAN')):ApplyStatus(RESILIENT_SPHERE_OVERLAY,100,-1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2419c2ea-a3b6-45e7-8b57-dd6cecf0ec2d


SEE_INVISIBILITY
StatusType: BOOST
DisplayName: See Invisibility
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.
DescriptionParams: Distance(9)
Icon: Spell_Divination_SeeInvisibility
StackId: SEE_INVISIBILITY
AuraRadius: 9
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5


SEE_INVISIBILITY_SEEN
StatusType: BOOST
DisplayName: Seen
StackId: SEE_INVISIBILITY_SEEN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(Item()):ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnApplyRoll: Item() or ( (not HasStatus('SEE_INVISIBILITY_SUCCESS') or StatusDurationLessThan(context.Target, 'SEE_INVISIBILITY_SUCCESS', 0.1)) and not SavingThrow(Ability.Dexterity, SourceSpellDC()) )
OnApplySuccess: ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnApplyFail: ApplyStatus(SEE_INVISIBILITY_SUCCESS)
OnTickRoll: Item() or ( (not HasStatus('SEE_INVISIBILITY_SUCCESS') or StatusDurationLessThan(context.Target, 'SEE_INVISIBILITY_SUCCESS', 0.1)) and not SavingThrow(Ability.Dexterity, SourceSpellDC()) )
OnTickSuccess: ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnTickFail: ApplyStatus(SEE_INVISIBILITY_SUCCESS)


SEE_INVISIBILITY_REVEAL
StatusType: BOOST
DisplayName: Revealed
Description: Affected entity lost its Invisibility due to the effects of See Invisibility.
Icon: Spell_Divination_SeeInvisibility
StackId: SEE_INVISIBILITY_REVEAL
AuraFlags: CanAffectInvisibleItems
OnApplyFunctors: RemoveStatus(SG_Invisible)
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5


SEE_INVISIBILITY_SUCCESS
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SEE_INVISIBILITY_SUCCESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SEE_INVISIBILITY_SEEK
StatusType: BOOST
DisplayName: Detecting Presence
Description: Searching for Invisible creatures within [1] that must make a Dexterity Saving Throw or be revealed.
DescriptionParams: Distance(3)
AuraRadius: 3
Icon: Spell_Divination_SeeInvisibility*
StackId: SEE_INVISIBILITY*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5*
Stats inherited from: *SEE_INVISIBILITY


SEEMING
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Illusion_Seeming
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SILENCED_AURA_MONK
StatusType: BOOST
StatusEffect: 61c1d0d6-080d-49f4-aa3c-6756d172864d
DisplayName: Silence Aura*
Description: While it remains in the aura, affected entity is Silenced.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
AuraRadius: 6*
AuraStatuses: ApplyStatus(SILENCED)*
ApplyEffect: 004bb348-d674-416c-a67e-366fd63e1ff1*
Stats inherited from: *SILENCED_AURA


SHADOW_STEP
Boosts: IF(IsMeleeAttack()):Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Shadow Step
Description: Affected entity has Advantage on its next melee Attack Roll.
Icon: Action_Monk_ShadowStep
RemoveConditions: IsMeleeAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec


SHIELD_MASTER_SHOVE
Boosts: UnlockSpell(Target_ShieldShove)
StatusType: BOOST
DisplayName: Shield Master: Shove
Description: Affected entity can Shove a creature with its shield as a bonus action.
Icon: PassiveFeature_ShieldMaster_Shove
StackId: SHIELD_MASTER_SHOVE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SPIRIT_GUARDIANS_RADIANT_AURA_4
Boosts: StatusImmunity(SG_Invisible)*
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_4,100,-1)
TooltipDamage: DealDamage(4d8,Radiant)
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_4
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Radiant)
TooltipDamage: DealDamage(4d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_AURA_4
Boosts: StatusImmunity(SG_Invisible)*
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_4,100,-1)
TooltipDamage: DealDamage(4d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_NECROTIC_4
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Necrotic)
TooltipDamage: DealDamage(4d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPREADING_SPORES
StatusType: BOOST
DisplayName: Spreading Spores
Description: These virulent spores deal [1] to any who inhale them, with the exception of the druid that propagated them.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: Action_SpreadingSpores
SoundLoop: Spell_Status_SpreadingSpores_MO
SoundStop: Spell_Status_SpreadingSpores_MO_Stop
AuraRadius: 3
AuraStatuses: TARGET:IF(not Ally() and not Dead()):ApplyStatus(SPREADING_SPORES_AURA,100,-1)
RemoveConditions: not HasStatus('SYMBIOTIC_ENTITY', GetSummoner(context.Source))
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: e53dac27-440d-445a-9dc5-2d86536c2048


SPREADING_SPORES_AURA
StatusType: BOOST
DisplayName: Spreading Spores
Description: Affected entity is inhaling dry, throat-closing spores that deal [1] per turn.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: Action_SpreadingSpores
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
TooltipSave: Constitution
TooltipDamage: DealDamage(2d8,Necrotic)
OnApplyRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnApplySuccess: IF(not HasStatus('SPREADING_SPORES_DAMAGE_RECEIVED')):DealDamage(2d8,Necrotic,Magical);ApplyStatus(SPREADING_SPORES_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnTickSuccess: IF(not HasStatus('SPREADING_SPORES_DAMAGE_RECEIVED')):DealDamage(2d8,Necrotic,Magical);ApplyStatus(SPREADING_SPORES_DAMAGE_RECEIVED,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: fd4c0149-f2c7-4a1b-84a1-b0a981e6b972


SPREADING_SPORES_DAMAGE_RECEIVED
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Action_SpreadingSpores
SoundStart: Spell_Status_SpreadingSpores_Trigger
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9d5616d6-8820-4f09-9624-4939e8cc871c


STAGGERING_SMITE
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities);ActionResourceBlock(ReactionActionPoint)
StatusType: BOOST
DisplayName: Staggering Smite
Description: Has Disadvantage on Attack Rolls and Ability Checks, and can't take reactions.
Icon: Spell_Evocation_StaggeringSmite
TickType: EndTurn
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STALKERS_FLURRY
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
StatusType: BOOST
DisplayName: Stalker's Flurry
Description: Affected entity can take an additional weapon attack.
StackId: STALKERS_FLURRY
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead
StatusEffect: c93f4457-4edb-4c4a-bfa8-18870ecfa73d
Icon: PassiveFeature_ExtraAttack*
StackPriority: 20*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
Stats inherited from: *EXTRA_ATTACK


STALKERS_FLURRY_Q
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: THIRSTING_BLADE
StackId: STALKERS_FLURRY_Q
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('STALKERS_FLURRY_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(STALKERS_FLURRY, 100, 1)


STEP_OF_THE_WIND
Boosts: UnlockSpellVariant(SpellId('Projectile_Jump'),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint))
StatusType: BOOST
DisplayName: Step of the Wind
Description: Jumping no longer requires a bonus action.
Icon: Action_Monk_StepOfTheWind_Dash
StackId: STEP_OF_THE_WIND
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


STONESKIN
Boosts: Resistance(Bludgeoning,Resistant);Resistance(Piercing,Resistant);Resistance(Slashing,Resistant)
StatusType: BOOST
DisplayName: Stoneskin
Description: Has Resistance to non-magical Bludgeoning, Piercing, and Slashing damage.
Icon: Spell_Abjuration_Stoneskin
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 10e29e97-31af-400f-8520-71fbed87d2aa


SUNBEAM
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
Icon: Spell_Evocation_Sunbeam
StatusPropertyFlags: InitiateCombat;TickingWithSource
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


SUNBEAM_OWNER
Boosts: UnlockSpell(Zone_Sunbeam_Recreate);GameplayLight(9,false,0.1,true)
StatusType: BOOST
DisplayName: Sunbeam
Description: Can Recast Sunbeam.
Icon: Spell_Evocation_Sunbeam
StackId: SUNBEAM_OWNER
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)
TickType: EndTurn
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_RemoveOnRespec


SYMBIOTIC_ENTITY
Boosts: TemporaryHP(ClassLevel(Druid)*4);CharacterWeaponDamage(1d6,Necrotic);IF(HasPassive('SpreadingSpores', context.Source)):UnlockSpell(Target_SpreadingSpores)
StatusType: BOOST
DisplayName: Symbiotic Entity
Description: Affected entity has gained [1].

As long as it has its temporary hit points, its melee weapon attacks deal an additional [2], and it deals double damage with Halo of Spores.

Ends early if the entity uses Wild Shape.
DescriptionParams: GainTemporaryHitPoints(ClassLevel(Druid)*4);DealDamage(1d6,Necrotic)
Icon: Action_SymbioticEntity
StackId: SYMBIOTIC_ENTITY
RemoveConditions: not HasTemporaryHP() or HasStatus('SG_Polymorph_BeastShape')
RemoveEvents: OnDamage;OnStatusApplied
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0eceb885-e3f4-4e54-ba26-1dd0bd7b0e4f


TELEKINESIS_TECHNICAL
Boosts: UnlockSpell(Throw_Telekinesis_Recast)
StatusType: BOOST
DisplayName: Telekinesis
Description: Once per turn, the affected entity can telekinetically throw a creature or object again without expending a spell slot.
Icon: Spell_Transmutation_Telekinesis
StackId: TELEKINESIS_TECHNICAL
StackType: Ignore


TEMPESTUOUS_MAGIC
Boosts: UnlockSpell(Projectile_Fly_TempestuousMagic)
StatusType: BOOST
DisplayName: Tempestuous Magic: Flight
Description: Can Fly as a bonus action.
Icon: Action_TempestuousMagic
StackId: TEMPESTUOUS_MAGIC
TickType: EndTurn
RemoveConditions: SpellId('Projectile_Fly_TempestuousMagic')
RemoveEvents: OnSpellCast
StatusGroups: SG_RemoveOnRespec
StatusEffect: e062357a-3c20-4dea-96a5-119b17eb9044


TEMPESTUOUS_MAGIC_AVOID
Boosts: IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget)
StatusType: BOOST
DisplayName: Tempestuous Magic: Avoidance
Description: Reactions that use an Attack Roll against the affected entity have Disadvantage.
Icon: Action_TempestuousMagic
StackId: TEMPESTUOUS_MAGIC_AVOID
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_USED
StatusType: BOOST
DisplayName: Transmuter's Stone: Depleted Magic
Description: Affected entity has recently created a Transmuter's Stone.

It needs to cast a Transmutation spell of Level 1 or higher or take a Long Rest before it can create another one.
Icon: PassiveFeature_TransmutationStone
StackId: TRANSMUTERS_STONE_USED
RemoveConditions: IsSpellSchool(SpellSchool.Transmutation) and not IsCantrip()
RemoveEvents: OnSpellCast


TRANSMUTERS_STONE_CONSTITUTION
Boosts: ProficiencyBonus(SavingThrow,Constitution)
StatusType: BOOST
DisplayName: Transmuter's Stone: Constitution
Description: Affected entity has Proficiency in Constitution Saving Throws, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Constitution
StackId: TRANSMUTERS_STONE_CONSTITUTION
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_DARKNESS
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)
StatusType: BOOST
DisplayName: Transmuter's Stone: Darkvision
Description: Affected entity can see in the dark out to a range of [1], as long as it carries the transmuter's stone.
DescriptionParams: Distance(18)
Icon: Action_TransmuterStone_Darkvision
StackId: TRANSMUTERS_STONE_DARKNESS
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_MOVEMENTSPEED
Boosts: ActionResource(Movement,3,0)
StatusType: BOOST
DisplayName: Transmuter's Stone: Movement Speed
Description: Affected entity's movement speed is increased by [1], as long as it carries the transmuter's stone.
DescriptionParams: Distance(3)
Icon: Action_TransmuterStone_Speed
StackId: TRANSMUTERS_STONE_MOVEMENTSPEED
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_ACID
Boosts: Resistance(Acid, Resistant)
StatusType: BOOST
DisplayName: Transmuter's Stone: Acid Resistance
Description: Affected entity has Resistance to Acid damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_ACID
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_COLD
Boosts: Resistance(Cold, Resistant)
StatusType: BOOST
DisplayName: Transmuter's Stone: Cold Resistance
Description: Affected entity has Resistance to Cold damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_COLD
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_FIRE
Boosts: Resistance(Fire, Resistant)
StatusType: BOOST
DisplayName: Transmuter's Stone: Fire Resistance
Description: Affected entity has Resistance to Fire damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_FIRE
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_LIGHTNING
Boosts: Resistance(Lightning, Resistant)
StatusType: BOOST
DisplayName: Transmuter's Stone: Lightning Resistance
Description: Affected entity has Resistance to Lightning damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_LIGHTNING
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_THUNDER
Boosts: Resistance(Thunder, Resistant)
StatusType: BOOST
DisplayName: Transmuter's Stone: Thunder Resistance
Description: Affected entity has Resistance to Thunder damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_THUNDER
StatusGroups: SG_RemoveOnRespec


TRUESIGHT
StatusType: BOOST
DisplayName: Truesight
Description: Can see any Invisible creatures and objects.
Icon: Spell_Divination_TrueSeeing
StatusGroups: SG_RemoveOnRespec
ApplyEffect: bc884964-24a8-407f-8099-6d2747b1a734
StatusEffect: 58f32bba-fd27-4aea-852b-9de6721a59d5


UNDEADTHRALL_SUMMON
Boosts: IncreaseMaxHP(Owner.Level);AddProficiencyToDamage()
StatusType: BOOST
DisplayName: Undead Thrall
Description: A creature created with Animate Dead. It has additional hit points based off the caster's level, and a proficiency bonus on damage rolls.
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: UNDEADTHRALL_SUMMON
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_IMPROVED_TOGGLE
StatusType: BOOST
DisplayName: Improved Warding Flare Toggle
Icon: PassiveAction_WardingFlare
TickFunctors: ApplyStatus(WARDING_FLARE_IMPROVED_AURA,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(WARDING_FLARE_IMPROVED_AURA,100,-1)
OnRemoveFunctors: RemoveStatus(WARDING_FLARE_IMPROVED_AURA)
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_IMPROVED_AURA
Boosts: Disadvantage(AttackTarget)
StatusType: BOOST
DisplayName: Improved Warding Flare Aura
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE_IMPROVED_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(WARDING_FLARE,100,-1)
RemoveConditions: HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PASSIVE_WARDING_FLARE,100,0);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1);IF(RemoveCause(StatusRemoveCause.External)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


POTION_OF_BOTTLE_BREATH
Boosts: UnlockSpell(Zone_GustOfWind)
StatusType: BOOST
DisplayName: Bottled Breath
Description: Affected entity is able to cast Gust of Wind once for free.
Icon: Item_CONS_Potion_Bottled_Breath_A
StackId: POTION_OF_BOTTLE_BREATH
ApplyEffect: 07adcea0-94df-4d5d-8781-475a028ee5f4


POTION_OF_PARALYSIS_DRINK
StatusType: BOOST
DisplayName: Potion of Paralysis
Icon: Item_CONS_Poison_Paralytic_A
StackId: POTION_OF_PARALYSIS_DRINK
OnApplyFunctors: ApplyStatus(POTION_OF_PARALYSIS,100,2, , , ,not SavingThrow(Ability.Constitution, 13));


WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS
Boosts: AC(1)
StatusType: BOOST
DisplayName: Wild Magic: Protective Lights
Description: Protected by multicoloured lights.

Until the end of the barbarian's Rage, the barbarian and any allies within [1] have a +1 bonus to Armour Class.
DescriptionParams: Distance(3)
Icon: statIcons_WildMagic_Barbarian_ProtectiveLights
SoundLoop: Spell_Status_ProtectiveLights_MO
AuraRadius: 3
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_AURA)
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusGroups: SG_RemoveOnRespec
StatusEffect: b613a7f4-1182-4e39-b63c-4fe77b96e9c2


WALLOFFIRE
StatusType: BOOST
DisplayName: Wall of Fire
Description: A blazing wall of fire that deals [2] to anyone within [1].
DescriptionParams: Distance(3);DealDamage(5d8,Fire)
Icon: Spell_Evocation_WallOfFire
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5
StackId: WALLOFFIRE
StackPriority: 1
AuraRadius: 3
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA,100,1)
TooltipSave: Dexterity
TooltipDamage: DealDamage(5d8,Fire)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b


WALLOFFIRE_5
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(6d8,Fire)
StackId: WALLOFFIRE_5
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA_5,100,1)
TooltipDamage: DealDamage(6d8,Fire)
DisplayName: Wall of Fire*
Description: A blazing wall of fire that deals [2] to anyone within [1].*
Icon: Spell_Evocation_WallOfFire*
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop*
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5*
StackPriority: 1*
AuraRadius: 3*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat*
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b*
Stats inherited from: *WALLOFFIRE


WALLOFFIRE_6
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(7d8,Fire)
StackId: WALLOFFIRE_6
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA_6,100,1)
TooltipDamage: DealDamage(7d8,Fire)
DisplayName: Wall of Fire*
Description: A blazing wall of fire that deals [2] to anyone within [1].*
Icon: Spell_Evocation_WallOfFire*
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop*
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5*
StackPriority: 1*
AuraRadius: 3*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat*
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b*
Stats inherited from: *WALLOFFIRE


WALLOFFIRE_AURA
StatusType: BOOST
DisplayName: Wall of Fire: Aura
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.
DescriptionParams: Distance(3);DealDamage(5d8,Fire)
Icon: GenericIcon_DamageType_Fire
StackId: WALLOFFIRE
StackPriority: 0
TickType: EndTurn
TooltipDamage: DealDamage(5d8,Fire)
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):DealDamage(5d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):DealDamage(5d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED',context.Target)):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1)):DealDamage(5d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1)):DealDamage(5d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)


WALLOFFIRE_AURA_5
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(6d8,Fire)
StackId: WALLOFFIRE_5
TooltipDamage: DealDamage(6d8,Fire)
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):DealDamage(6d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):DealDamage(6d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1)):DealDamage(6d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1)):DealDamage(6d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
DisplayName: Wall of Fire: Aura*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.*
Icon: GenericIcon_DamageType_Fire*
StackPriority: 0*
TickType: EndTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
Stats inherited from: *WALLOFFIRE_AURA


WALLOFFIRE_AURA_6
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(7d8,Fire)
StackId: WALLOFFIRE_6
TooltipDamage: DealDamage(7d8,Fire)
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):DealDamage(7d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):DealDamage(7d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1)):DealDamage(7d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1)):DealDamage(7d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
DisplayName: Wall of Fire: Aura*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.*
Icon: GenericIcon_DamageType_Fire*
StackPriority: 0*
TickType: EndTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
Stats inherited from: *WALLOFFIRE_AURA


WALLOFFIRE_DAMAGE_RECEIVED
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WallOfFire
StackId: WALLOFFIRE_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WALLOFFIRE_DAMAGE_RECEIVED_5
StatusType: BOOST
StackId: WALLOFFIRE_DAMAGE_RECEIVED_5
DisplayName: %%% EMPTY*
Icon: Spell_Evocation_WallOfFire*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED


WALLOFFIRE_DAMAGE_RECEIVED_6
StatusType: BOOST
StackId: WALLOFFIRE_DAMAGE_RECEIVED_6
DisplayName: %%% EMPTY*
Icon: Spell_Evocation_WallOfFire*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED


WALLOFICE
StatusType: BOOST
DisplayName: Wall of Ice
Description: A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid air that deals [1] per turn to creatures within.
DescriptionParams: DealDamage(10d6,Cold)
Icon: Spell_Evocation_WallOfIce
StackId: WALLOFICE
TooltipSave: Dexterity
OnApplyFunctors: CreateExplosion(Projectile_Wall_Of_Ice_Explode)
StatusEffect: e43f3949-109d-452e-8791-82e7e5815d21


WALLOFICE_DAMAGE_RECEIVED
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WallOfIce
StackId: WALLOFICE_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WALLOFTHORN
StatusType: BOOST
DisplayName: Wall of Thorns
Description: Giant, twisted thorns have sprouted from the ground.

They deal [1] per turn, and quarter the movement speed of all creatures walking through it.
DescriptionParams: DealDamage(7d8,Piercing)
Icon: Spell_WallOfThorns
SoundStart: Spell_Cast_Druid_WallOfThornsSurface_L6to8
SoundStop: Spell_Impact_Druid_WallOfThornsDismiss_L6to8
StackId: WALLOFTHORN
StackPriority: 1
AuraRadius: 1
AuraStatuses: IF(not Dead()):ApplyStatus(WALLOFTHORN_AURA,100,1);ApplyStatus(DIFFICULT_TERRAIN,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: 6008218e-ed66-46e4-8d94-626883c4aa03


WALLOFTHORN_AURA
StatusType: BOOST
DisplayName: Wall of Thorns
Description: Walking through a wall of pliable, twisted thorns.

While within the wall, the affected entity's movement speed is quartered, and it takes [1] per turn.
DescriptionParams: DealDamage(7d8,Piercing)
Icon: Spell_WallOfThorns
StackId: WALLOFTHORN
StackPriority: 0
TooltipSave: Dexterity
TooltipDamage: DealDamage(7d8,Piercing)
OnApplyRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnApplySuccess: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):DealDamage(7d8,Piercing,Magical);IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):DealDamage(7d8/2,Piercing,Magical);IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFTHORN_DAMAGE_RECEIVED', 0.1)):DealDamage(7d8,Piercing,Magical);ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFTHORN_DAMAGE_RECEIVED', 0.1)):DealDamage(7d8/2,Piercing,Magical);ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)


WALLOFTHORN_DAMAGE_RECEIVED
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_WallOfThorns
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WARDING_BOND
Boosts: AC(1);RollBonus(SavingThrow,1);Resistance(All, Resistant);RedirectDamage(1)
StatusType: BOOST
DisplayName: Warding Bond
Description: Affected entity has a +1 bonus to Armour Class and Saving Throws, and Resistance to all damage. Each time it takes damage, the spellcaster takes the same amount of damage.
Icon: Spell_Abjuration_WardingBond
SoundLoop: Spell_Status_Buff_MO
StackId: WARDING_BOND
StackPriority: 0
RemoveEvents: OnSourceDeath
OnApplyFunctors: AI_ONLY:IF(not HasStatus('WARDING_BOND')):ApplyStatus(AI_HELPER_WARDINGBOND,100,10)
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


WARDING_BOND_CASTER
StatusType: BOOST
DisplayName: Warding Bond
Description: Creature is bound to an ally. Each time the ally takes damage, the creature takes the same amount of damage.
Icon: Spell_Abjuration_WardingBond
StackId: WARDING_BOND
StackPriority: 1
Passives: Warding_Bond
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


WARDRUM_ALERTED
StatusType: BOOST
DisplayName: Gathering Drumbeat
Description: A goblin has sounded these war drums, calling reinforcements to battle.
Icon: GenericIcon_Intent_Utility


WARGODSBLESSING_AURA
StatusType: BOOST
DisplayName: Channel Divinity: War God's Blessing
Description: Allies within [1] will gain +10 to the first attack roll.
DescriptionParams: Distance(9)
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(WARGODSBLESSING_BONUS,100,-1)
OnRemoveFunctors: IF(not HasStatus('WARGODSBLESSING_TECHNICAL')):UseActionResource(ChannelDivinity,1);RemoveStatus(WARGODSBLESSING_TECHNICAL)


WARGODSBLESSING_BONUS
Boosts: RollBonus(Attack,10)
StatusType: BOOST
DisplayName: War Gods Blessing
Description: The first attack roll has a +10 bonus.
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_RESISTANCE
Passives: WarGodsBlessing_Check


WARGODSBLESSING_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEAPON_BOND
Boosts: CannotBeDisarmed();ItemReturnToOwner()
StatusType: BOOST
DisplayName: Bound Weapon
Description: Ritually bound to its wielder.

The weapon can't be knocked out of the wielder's hand, and automatically returns to the wielder when Thrown.
Icon: Action_WeaponBond
StatusEffectOverride: f1c5a7d3-c966-4d7f-87b7-376f1e64edbd
StackId: WEAPON_BOND
StatusGroups: SG_RemoveOnRespec
IsUnique: 1


WHOLENESS_OF_BODY
Boosts: ActionResource(BonusActionPoint,1,0)
StatusType: BOOST
DisplayName: Wholeness of Body
Description: Affected entity has an extra bonus action and recovers [1] Ki Point every turn.
DescriptionParams: 1
Icon: Action_Monk_WholenessOfBody
StackId: WHOLENESS_OF_BODY
TickType: StartTurn
TickFunctors: RestoreResource(SELF,KiPoint,1,0);
StatusGroups: SG_RemoveOnRespec


WILDSTRIKE_EXTRA_ATTACK
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
StatusType: BOOST
Icon: PassiveFeature_WildStrike
OnRemoveFunctors: ApplyStatus(WILDSTRIKE_USED,100,1)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackId: EXTRA_ATTACK*
StackPriority: 20*
TickType: StartTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


WILDSTRIKE_EXTRA_ATTACK_Q
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WILDSTRIKE_EXTRA_ATTACK_Q
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('WILDSTRIKE_EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(WILDSTRIKE_EXTRA_ATTACK, 100, 1)


WILDSTRIKE_USED
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WILDSTRIKE_USED
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WILDSTRIKE_2_EXTRA_ATTACK
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
StatusType: BOOST
OnRemoveFunctors: ApplyStatus(WILDSTRIKE_2_USED,100,1)
DisplayName: Improved Extra Attack*
Description: You can take an additional two weapon attacks when you take the Attack action.*
StackId: EXTRA_ATTACK*
StackPriority: 40*
TickType: StartTurn*
Icon: PassiveFeature_ExtraAttack*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK_2 **EXTRA_ATTACK


WILDSTRIKE_2_EXTRA_ATTACK_Q
StatusType: BOOST
StackId: WILDSTRIKE_2_EXTRA_ATTACK_Q
RemoveConditions: not HasHigherPriorityExtraAttackQueued('WILDSTRIKE_2_EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(WILDSTRIKE_2_EXTRA_ATTACK, 100, 1)
DisplayName: %%% EMPTY*
TickType: StartTurn*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILDSTRIKE_EXTRA_ATTACK_Q


WILDSTRIKE_2_USED
StatusType: BOOST
StackId: WILDSTRIKE_2_USED
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILDSTRIKE_USED


UNSUMMON_TECHNCAL
Boosts: UnlockSpell(Shout_Dismiss_All)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNSUMMON_TECHNCAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNSUMMON_ACTIVE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNSUMMON_ACTIVE
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SHADOWCURSE_SUMMON_CHECK
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHADOWCURSE_SUMMON_CHECK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SUMMON_PIXIESHIELD,100,-1)


MONSTERS_STATUS_DUPE_ENTRY_34702
origin: Shared_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


APOSTLE_AURA
StatusType: BOOST
DisplayName: Myrkul's Presence
Description: The apostle exudes the god of death's unholy will and Bone Chills all nearby creatures.
Icon: Spell_Necromancy_ChillTouch
StackId: APOSTLE_AURA
AuraRadius: 8
AuraStatuses: TARGET:IF(Character()):ApplyStatus(APOSTLE_CHILL_TOUCH)
StatusEffect: d30173a1-b7a6-4cd6-8eda-788ca2ae0c16


APOSTLE_CHILL_TOUCH
Boosts: BlockRegainHP(); IF(Tagged('UNDEAD', context.Source)):Disadvantage(AttackRoll)*
StatusType: BOOST
StillAnimationType:
StillAnimationPriority:
ApplyEffect: 8502b53e-d2d7-4ec5-aa3b-e85f3be86991
EndEffect: 8690535a-06de-4441-b692-786f549ed262
DisplayName: Bone Chilled*
Description: Cannot regain hit points.

If Undead, has Disadvantage on Attack Rolls.*
Icon: Spell_Necromancy_ChillTouch*
StackId: CHILL_TOUCH*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource*
Stats inherited from: *CHILL_TOUCH


BHAALS_BOON_SLAYER
Boosts: IF(HasStatus('SLAYER_PLAYER') or HasStatus('SLAYER_PLAYER_10')):AC(1)
StatusType: BOOST
DisplayName: Bhaal's Boon
Description: Bhaal revels in the affected entity's gift for murder, granting it a +[1] bonus to Armour Class per marked kill.

[1] point of this bonus Armour Class is lost each time the Slayer avoids an attack.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: BHAALS_BOON_SLAYER
StackPriority: 1
StackType: Additive
RemoveConditions: IsMiss()
RemoveEvents: OnAttacked
StatusPropertyFlags: MultiplyEffectsByDuration;FreezeDuration
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(BHAALS_BOON_SLAYER,100,BHAALS_BOON_SLAYER.Duration-1)
StatusEffect: 78df3737-0405-43fc-8b6e-e702b8de7589


AURA_OF_MURDER
Boosts:
StatusType: BOOST
DisplayName: Aura of Murder
Description: Nearby hostile creatures become Vulnerable to Piercing damage, unless they are Resistant or Immune to it.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: AURA_OF_MURDER
AuraRadius: 2
AuraStatuses: TARGET:IF(Enemy() and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Resistant)) and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Immune))):ApplyStatus(AURA_OF_MURDER_BUFF)
StatusPropertyFlags:
StackPriority: 10*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


AURA_OF_MURDER_BUFF
Boosts: Resistance(Piercing,Vulnerable)
StatusType: BOOST
DisplayName: Aura of Murder
Description: Affected entity is Vulnerable to Piercing damage.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: AURA_OF_MURDER_BUFF
StatusPropertyFlags: DisableCombatlog
ManagedStatusEffectType: Negative
StackPriority: 5*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105*
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565*
Stats inherited from: *AURA_OF_HATE_BUFF


DARKJUSTICIAR_RANGER_OVERRIDE_MHA
Boosts: AttackSpellOverride(Projectile_MainHandAttack_TadpoledSkeleton_Ranger, Projectile_MainHandAttack)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STUNNED_DEATHSHEAD_USED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DAMAGE_SHIELD_ANY_ACID
StatusType: BOOST
DisplayName: Caustic Retort
Description: Whenever you take damage, reflect it back at your attacker threefold as Acid damage.
Icon: GenericIcon_DamageType_Acid
Passives: DamageShield_NPC_Any_Acid


DAMAGE_SHIELD_NPC_PHYSICAL
StatusType: BOOST
DisplayName: Forceful Retort
Description: Whenever you take physical damage, reflect it back at your attacker twofold as Force damage.
Icon: GenericIcon_DamageType_Physical
Passives: DamageShield_NPC_Physical


DAMAGE_SHIELD_NPC_RADIANT
StatusType: BOOST
DisplayName: Radiant Retort
Description: Whenever you take radiant damage, reflect it back at your attacker twofold as Force damage.
Icon: GenericIcon_DamageType_Radiant
Passives: DamageShield_NPC_Radiant


DAMAGE_SHIELD_NPC_FIRE
StatusType: BOOST
DisplayName: Fiery Retort
Description: Whenever you take physical damage, reflect it back at your attacker twofold as Fire damage.
Icon: GenericIcon_DamageType_Fire
Passives: DamageShield_NPC_Fire
Stats inherited from: *DAMAGE_SHIELD_NPC_PHYSICAL


DEATHSHEAD_UNSTOPPABLE_1
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_1',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 1
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.
DescriptionParams: 1
Icon: PassiveAction_ShieldMaster_Block
StackId: DEATHSHEAD_UNSTOPPABLE
StackPriority: 1
StackType: Overwrite
RemoveEvents: OnDamage
StatusPropertyFlags: ForceOverhead
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


DEATHSHEAD_UNSTOPPABLE_2
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_2',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 2
StackPriority: 2
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_1,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_3
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_3',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 3
StackPriority: 3
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_2,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_4
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_4',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 4
StackPriority: 4
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_5
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_5',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 5
StackPriority: 5
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_4,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_6
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_6',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 6
StackPriority: 6
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_5,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_7
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_7',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 7
StackPriority: 7
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_6,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_8
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_8',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 8
StackPriority: 8
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_7,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_9
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_9',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 9
StackPriority: 9
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_8,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_10
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_10',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
StatusType: BOOST
DisplayName: Unstoppable: 10
StackPriority: 10
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_9,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


BLIGHT_CONSTRICT
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);
StatusType: BOOST
DisplayName: Constricting
Description: Wrapped around a target to Constrict it and can't move.
Icon: statIcons_Ensnared
FormatColor: Green
StillAnimationType: Laughing
StackId: BLIGHT_CONSTRICT


DRIDER_LEADERSHIP_AURA
Boosts: ActionResource(Movement,3,0)
StatusType: BOOST
DisplayName: Spindleweb Fanaticism
Description: Affected entity and its allies deal an additional [1], as long as it isn't Incapacitated. The entity's movement speed is also increased by [2].
DescriptionParams: DealDamage(1d6,Psychic);Distance(3)
Icon: GenericIcon_DamageType_Psychic
FormatColor: Pink
StackId: DRIDER_LEADERSHIP_AURA
AuraStatuses: TARGET:IF(Ally() and Character()):ApplyStatus(DRIDER_LEADERSHIP)
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,-1);
StatusEffect: 6b409890-2bca-45ba-941d-012e8350f5d2
SoundLoop: Spell_Status_AuraOfLeadership_MO*
StackPriority: 1*
AuraRadius: 6*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_AURA


DRIDER_LEADERSHIP
StatusType: BOOST
DisplayName: Spindleweb Fanatic
Description: Affected entity deals an additional [1], as long as the source of the aura isn't Incapacitated.
DescriptionParams: DealDamage(1d6,Psychic)
Icon: GenericIcon_DamageType_Psychic
FormatColor: Pink
StackId: DRIDER_LEADERSHIP
TickFunctors: ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,1);
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnApplyFunctors: AI_ONLY:ApplyStatus(AI_STATUS_FAKE,100,1); AI_IGNORE:ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,1)
StackPriority: 0*
ApplyEffect: f5630053-0a8e-4ffa-81cd-6f3aad240b66*
StatusEffect: 47b56141-4fe7-426b-969a-37b7fd80147b*
Stats inherited from: *HOBGOBLIN_LEADERSHIP


DRIDER_LEADERSHIP_EQP
Boosts: WeaponDamage(1d6,Psychic)
StatusType: BOOST
DisplayName: Zealotry
FormatColor: Pink
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_EQP


BLIGHT_ENTANGLE
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DisplayName: Constricted
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.

The entity takes [1] and [2] per turn.
DescriptionParams: DealDamage(2d6+2,Piercing); DealDamage(1d4,Necrotic);
Icon: statIcons_Ensnared
TickType: StartTurn
RemoveConditions:
RemoveEvents:
TooltipSave:
TooltipDamage: DealDamage(2d6+2,Piercing); DealDamage(1d4,Necrotic);
TickFunctors: DealDamage(2d6+2,Piercing,Magical);DealDamage(1d4,Necrotic,Magical);
StatusPropertyFlags: TickingWithSource
OnRemoveFunctors:
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e
StatusGroups: SG_Restrained;SG_Condition;SG_Surface*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
Stats inherited from: *ENSNARED_VINES **ENSNARED


BOLA
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
SoundStart: Spell_Status_Bola_Impact
ApplyEffect: 55a3cd6a-9f88-4372-a1b7-f500e67df474
StatusEffect: 64f21e39-d3b6-45c0-8b0b-dae3d7ada2a0
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


RAGE_SAHUAGIN
Boosts: IF(not HasMaxHP() and IsMeleeAttack() and not (Tagged('CONSTRUCT') or Tagged('OOZE') or Tagged('PLANT') or Tagged('ELEMENTAL'))):Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Blood-scent Frenzy
Description: Affected entity has Advantage on melee attacks against any target that doesn't have all of its hit points, provided it's not a construct, an ooze, a plant, or an elemental.
Icon: GenericIcon_Intent_Buff
FormatColor: Red
SoundLoop: Spell_Status_Rage
SoundStop: Spell_Status_Rage_Stop
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca
StackId: RAGE_SAHUAGIN
RemoveEvents: OnCombatEnded
StatusGroups: SG_Rage
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


BULWARK_MODE
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Attribute(Grounded);TemporaryHP(75);UnlockSpell(Shout_SteelWatcher_Quadruped_Repel);UnlockSpell(Projectile_LOW_WatcherTitan_DummyHellfireMissiles)
StatusType: BOOST
DisplayName: Defensive Protocol: Bulwark
Description: While in this defensive state, the Steel Watcher becomes Unyielding and can use its Repair Matrix, Hellfire Missiles and Repelling Protocol.
DescriptionParams:
Icon: GenericIcon_Intent_Utility
SoundLoop: Spell_Status_Bulwark_ST
SoundStop: Spell_Status_Bulwark_ST_Stop
StatusSoundState:
StackId: BULWARK_MODE
TickType: StartTurn
Passives:
RemoveConditions: (IsStatusEvent(StatusEvent.OnDamage) and not HasTemporaryHP()) or (IsStatusEvent(StatusEvent.OnCombatEnded) and not Combat())
RemoveEvents: OnCombatEnded;OnDamage
TickFunctors:
StatusPropertyFlags: UnavailableInActiveRoll
OnApplyFunctors: ApplyStatus(STEELWATCHER_THRESHOLD,100,-1);ApplyStatus(REPAIR_MATRIX,100,-1);
OnRemoveFunctors: RemoveStatus(STEELWATCHER_THRESHOLD);RemoveStatus(REPAIR_MATRIX);UseSpell(Shout_SteelWatcher_Quadruped_TerminateBulwarkMode,true,true,true)
StatusGroups:
StatusEffect: 8a0c22aa-9504-47b7-bd07-e9ccc4f7dd8f
StatusEffectOnTurn: d80a1388-f441-4c89-803b-12708448d6a3
TooltipPermanentWarnings:
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c
StackPriority: 0*
Stats inherited from: *RAGE


BULWARK_MODE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c


STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);Attribute(Grounded);TemporaryHP(75)
StatusType: BOOST
DisplayName: Detonation Impending!
Description: This Steel Watcher is preparing to Self-Detonate and cannot move or act unless the detonation is stopped.
Icon: PassiveFeature_Generic_Explosion
FormatColor: Red
RemoveConditions: (IsStatusEvent(StatusEvent.OnAttacked) and not HasTemporaryHP())
RemoveEvents: OnAttacked
OnApplyFunctors: ApplyStatus(STEELWATCHER_THRESHOLD,100,-1);ApplyStatus(STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL,100,-1)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):CreateExplosion(Projectile_SteelWatcher_Quadruped_SelfDestructExplosion);IF(RemoveCause(StatusRemoveCause.TimeOut)):Kill();IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):RemoveStatus(STEELWATCHER_THRESHOLD);IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):RemoveStatus(STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL);IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):UseSpell(Shout_SteelWatcher_Quadruped_TerminateBulwarkMode,true,true,true);
StatusEffect: 345b8da9-5c3d-45f0-b658-f53acd3c1d1b
StatusEffectOnTurn:
SoundLoop: Spell_Status_Bulwark_ST*
SoundStop: Spell_Status_Bulwark_ST_Stop*
StackId: BULWARK_MODE*
TickType: StartTurn*
StatusPropertyFlags: UnavailableInActiveRoll*
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c*
StackPriority: 0*
DescriptionParams: LevelMapValue(RageDamage)**
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca**
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX**
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)**
StatusGroups: SG_Rage;SG_RemoveOnRespec**
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300**
Stats inherited from: *BULWARK_MODE **RAGE


STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);Attribute(Grounded)
StatusType: BOOST
Description: This Steel Watcher is preparing to Self-Detonate.
StillAnimationType: Laughing
SoundLoop:
SoundStop:
StatusSoundState:
StackId:
StackPriority:
TickType:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags:
OnApplyFunctors: RemoveStatus(STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS5,100,-1)
OnRemoveFunctors:
StatusEffect: 2a6faee0-979d-41df-8082-86808a1c54fe
StatusEffectOnTurn:
DynamicAnimationTag:
Sheathing: Sheathed
DisplayName: Detonation Impending!*
Icon: PassiveFeature_Generic_Explosion*
FormatColor: Red*
DescriptionParams: LevelMapValue(RageDamage)*
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
Stats inherited from: *STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN **BULWARK_MODE ***RAGE


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD,100,-1)


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD
Boosts: DownedStatus(STEEL_WATCHER_INVULNERABILITY,-1)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STEELWATCHER_QUADRUPED_WEAKNESSREVEALED
Boosts: Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Constitution)
StatusType: BOOST
DisplayName: Hellfire Curse
Description: Hellfire roiling within this creature gives it Disadvantage on Strength, Dexterity, and Constitution Saving Throws.
Icon: GenericIcon_Intent_Debuff
StillAnimationType:
StillAnimationPriority:
StackId: STEELWATCHER_QUADRUPED_WEAKNESSREVEALED
StatusGroups: SG_Cursed
ApplyEffect: bbb8cf3b-f8b7-4fe0-bee7-24cc4bca9cd4
StatusEffect: 4c078077-fbce-460f-ace2-fa96972838c8
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
ManagedStatusEffectType: Negative*
Stats inherited from: *BANE


STEELWATCHER_QUADRUPED_DASH
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)*
StatusType: BOOST
StatusEffect: f8ed70fd-752d-47fc-a6d9-a9261c8ecc51
DynamicAnimationTag: 08467cfb-ef02-48ce-ba52-be76762bc630
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
Stats inherited from: *DASH


STEELWATCHER_OVERRIDE_MHA
Boosts: AttackSpellOverride(Target_SteelWatcher_Greatsword, Target_MainHandAttack)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STEELWATCHER_OVERRIDE_MHA_QUADRUPED
Boosts: AttackSpellOverride(Target_SteelWatcher_Greatsword_Quadruped, Target_MainHandAttack)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *STEELWATCHER_OVERRIDE_MHA


STEELWATCHER_OVERRIDE_MHA_CROSSBOW
Boosts: AttackSpellOverride(Projectile_SteelWatcher_Crossbow, Projectile_MainHandAttack)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *STEELWATCHER_OVERRIDE_MHA


STEELWATCHER_THRESHOLD
Boosts: IgnoreDamageThreshold(All,15)
StatusType: BOOST
DisplayName: Unyielding Construct
Description: Only an attack dealing at least [1] damage can harm this Steel Watcher.
DescriptionParams: 15
Icon: statIcons_DamageThreshold*
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


STEELWATCHER_GUARD_TAG
Boosts: Tag(GUARD)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: STEELWATCHER_GUARD_TAG
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CLOAKER_ARCHETYPE_HELPER
Boosts: AiArchetypeOverride(cloaker,1)
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


BAT_INFECTED_CONSTITUTION
Boosts: Ability(Constitution, -3); Disadvantage(SavingThrow, Constitution)
StatusType: BOOST
DisplayName: Weakening Infection
StackId: BAT_INFECTED_CONSTITUTION
Description: Has Disadvantage on Constitution Saving Throws, and Constitution is reduced by 1.*
Icon: Action_Rat_PlagueBite*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Disease*
Stats inherited from: *RAT_INFECTED


DRAGON_RED_RETALIATE
StatusType: BOOST
DisplayName: Draconic Wrath
Description: This great drake will use its Fire Breath on the next creature that attacks it.
Icon: Action_Dragonborn_BreathWeapon_FireCone
FormatColor: Red
StackId: DRAGON_RETALIATE
RemoveConditions: SpellId('Projectile_FireballRetaliate_Dragon')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead


DRAGON_RED_RETALIATE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DRAGON_RETALIATE_TECHNICAL
TickType: StartRound
Passives: Dragon_Red_Retaliate
TickFunctors: IF(not HasStatus('DRAGON_RED_RETALIATE')):ApplyStatus(DRAGON_RED_RETALIATE,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: RemoveStatus(DRAGON_RED_RETALIATE)


DRAGON_SKELETAL_RETALIATE
StatusType: BOOST
StackId: DRAGON_SKELETAL_RETALIATE
RemoveConditions: SpellId('Projectile_LightningBreathRetaliate_Dragon_Skeletal')
DisplayName: Draconic Wrath*
Description: This great drake will use its Fire Breath on the next creature that attacks it. *
Icon: Action_Dragonborn_BreathWeapon_FireCone*
FormatColor: Red*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *DRAGON_RED_RETALIATE


DRAGON_SKELETAL_RETALIATE_TECHNICAL
StatusType: BOOST
StackId: DRAGON_SKELETAL_RETALIATE_TECHNICAL
Passives: Dragon_Skeletal_Retaliate
TickFunctors: IF(not HasStatus('DRAGON_SKELETAL_RETALIATE')):ApplyStatus(DRAGON_SKELETAL_RETALIATE,100,-1)
OnRemoveFunctors: RemoveStatus(DRAGON_SKELETAL_RETALIATE)
DisplayName: %%% EMPTY*
TickType: StartRound*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Stats inherited from: *DRAGON_RED_RETALIATE_TECHNICAL


BURDEN_OF_TIME_AURA
StatusType: BOOST
DisplayName: Burden of Time Aura
Description: Beasts and Humanoids have Disadvantage on Saving Throws while within [1] of this creature. Elves are unaffected by this temporal magic.
DescriptionParams: Distance(3);
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StackId: BURDEN_OF_TIME_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Enemy() and not Dead() and (Tagged('HUMANOID') or Tagged('BEAST')) and not Tagged('ELF')):ApplyStatus(BURDEN_OF_TIME_AURA_DEBUFF)
StatusPropertyFlags:


BURDEN_OF_TIME_AURA_DEBUFF
Boosts: Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Intelligence);Disadvantage(SavingThrow,Wisdom);Disadvantage(SavingThrow,Charisma);
StatusType: BOOST
DisplayName: Burden of Time
Description: A nearby shadar-kai is imposing Disadvantage on this creature's Saving Throws.
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StackId: BURDEN_OF_TIME_AURA_DEBUFF


BRITTLE
Boosts: Resistance(Thunder,Vulnerable);Resistance(Bludgeoning,Vulnerable)
StatusType: BOOST
DisplayName: Brittle
Description: Affected entity has been rapidly cooled while aflame, making it Vulnerable to Thunder and Bludgeoning damage.
Icon: GenericIcon_DamageType_Cold
StackId: BRITTLE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(2d6,Cold)
TickFunctors: DealDamage(2d6,Cold,Magical)
StatusPropertyFlags: TickingWithSource
StatusEffect: 62318bbf-d36a-497c-91a4-bda8f7fb7af7


CORROSIVES_SPIT_DILOPHOSAURS_1
Boosts: AC(-1)
StatusType: BOOST
DisplayName: Corrosive Spit
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Acid
StackId: WET
StackPriority: 1
TickType: EndTurn
RemoveEvents: OnTurn
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_2,100,1)
OnApplyFunctors: DealDamage(1d10,Acid)


CORROSIVES_SPIT_DILOPHOSAURS_2
Boosts: AC(-2)
StatusType: BOOST
DescriptionParams: 2
StackPriority: 2
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_3,100,1)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: DealDamage(1d10,Acid) *
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_3
Boosts: AC(-3)
StatusType: BOOST
DescriptionParams: 3
StackPriority: 3
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_4,100,1)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: DealDamage(1d10,Acid) *
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_4
Boosts: AC(-4)
StatusType: BOOST
DescriptionParams: 4
StackPriority: 4
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_5,100,-1)
OnApplyFunctors: DealDamage(1d10,Acid)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_5
Boosts: AC(-5)
StatusType: BOOST
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit can be removed with water.
DescriptionParams: 5
StackPriority: 5
TickType:
RemoveEvents:
TickFunctors:
OnApplyFunctors: DealDamage(1d10,Acid)
DisplayName: Corrosive Spit*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CREATEILLUSION_DISPLACERBEAST
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControl;LoseControlFriendly


CRYSTALSKIN
Boosts: Resistance(Fire,Resistant);Resistance(Cold,Resistant);Resistance(Lightning,Resistant)
StatusType: BOOST
DisplayName: Crystal Skin
Description: Affected entity has Resistance to all elemental damage.
Icon: GenericIcon_Intent_Buff
StackId: CRYSTALSKIN
ApplyEffect: 38edf085-8ed3-4380-92b0-a5ed03be0a7e
StatusEffect: a522953e-74e1-447e-88c8-323d549c801f
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *STONESKIN


BITE_ALIORAMUS_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(BLEEDING,100,2);ApplyStatus(GAPING_WOUND,100,2)


PARRIED_GITHYANKI_SUPREME
StatusType: BOOST
DisplayName: Parried*
Description: Already Parried this turn and has to recover before Parrying again.*
Icon: statIcons_Parried*
StackId: PARRIED_GITHYANKI*
TickType: StartTurn*
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *PARRIED_GITHYANKI


PARRY_GITHYANKI_SUPREME
StatusType: BOOST
Icon: PassiveFeature_Parry
Passives: Parry_Githyanki_Supreme
DisplayName: Parry*
Description: %%%|Hidden. Applies Parry passive, and removes itself if greatsword is unequiped|*
StackId: PARRY_GITHYANKI*
RemoveConditions: not IsWeaponOfProficiencyGroup('Greatswords', GetActiveWeapon())*
RemoveEvents: OnUnequip*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PARRY_GITHYANKI


CROWNOFKARSUS_UNCONCIOUS
Boosts: ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint)
StatusType: BOOST
DisplayName: Karsus' Perpetuity
Description: The bearer of the Crown cannot be killed. When its hit points reach 0, it enters an unconscious state for 2 rounds, and then it regains 18d10 hit points.
Icon: GenericIcon_Intent_Control
FormatColor: Gold
OnRemoveFunctors: RegainHitPoints(18d10)


CURSE_MUMMY
Boosts: IncreaseMaxHP(-8);BlockRegainHP()
StatusType: BOOST
DisplayName: Mummy Rot
Description: Your maximum hit points is reduced by 8. You cannot be healed.
Icon: GenericIcon_Intent_Debuff
StackType: Additive
StatusGroups: SG_Cursed


DIGESTIVE_SAP
StatusType: BOOST
DisplayName: Digestive Juices
Description: Drenched in a corrosive mucus that deals [1] per turn.

Can be washed off with water.
DescriptionParams: DealDamage(1d6,Acid)
Icon: GenericIcon_Intent_Debuff
StackId: DIGESTIVE_SAP
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
TooltipDamage: DealDamage(1d6,Acid)
TickFunctors: DealDamage(1d6,Acid)
OnApplyFunctors: RemoveStatus(WET)
StatusEffect: 4ca0dc53-1568-4bfd-8680-67086fea6451
StatusEffectOnTurn: 53ceb907-6389-4e52-a459-7536665f7e2b


DISARMED_PEACE_COSMETIC
StatusType: BOOST
DisplayName: %%% TECHNICAL
Description: %%% Empty
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Icon: statIcons_Disarmed*
StackId: DISARMED*
Stats inherited from: *DISARMED


DOPPELGANGER_OFFBALANCE
Boosts: Advantage(AttackTarget);Disadvantage(Ability, Strength);Disadvantage(Ability, Dexterity)*
StatusType: BOOST
DisplayName: Ambushed
Description: Attack Rolls against the affected entity have Advantage and it has Disadvantage on Strength and Dexterity Checks.

Taking damage or being Helped ends this condition.
StackId: DOPPELGANGER_OFFBALANCE
StackPriority: 5
Icon: statIcons_OffBalanced*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
TickType: EndTurn*
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)*
RemoveEvents: OnAttacked*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Helpable_Condition*
Stats inherited from: *OFF_BALANCED


DOPPELGANGER_DISARMED
StatusType: BOOST
DisplayName: Disarmed
StatusPropertyFlags: InitiateCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Description: Affected entity has dropped its weapon to the ground.*
Icon: statIcons_Disarmed*
StackId: DISARMED*
Stats inherited from: *DISARMED


SHADOWMOUND_MULTIATTACK_TECHNICAL
StatusType: BOOST
DisplayName: %%%|Multiattack helper|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TIMED_EXPLOSIVE
StatusType: BOOST
DisplayName: %%%EMPTY
StatusPropertyFlags: TickingWithSource


EXPLOSIVE_MINE_ORTHON_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartRound
TickFunctors: ApplyStatus(EXPLOSIVE_MINE_ORTHON_DETONATE,100,1);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS2,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Stats inherited from: *TIMED_EXPLOSIVE


EXPLOSIVE_MINE_ORTHON
StatusType: BOOST
DisplayName: Ticking Mine
Description: You can hear the faint ticking of a nearby trap...
Icon: GenericIcon_Intent_Damage
StackId: EXPLOSIVE_MINE_ORTHON
StackPriority: 1
TickType: StartRound
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d


EXPLOSIVE_MINE_ORTHON_DETONATE
StatusType: BOOST
DisplayName: Quickly Ticking Mine
Description: This trap will detonate next turn.
Icon: GenericIcon_Intent_Damage
StackId: EXPLOSIVE_MINE_ORTHON
StackPriority: 2
TickType: StartTurn
TickFunctors: RemoveStatus(EXPLOSIVE_MINE_ORTHON_DETONATE)
StatusPropertyFlags: DisableCombatlog
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


GRAPPLING
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_Grapple_DarkVine_Interrupt);Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock()
StatusType: BOOST
DisplayName: Grappling
Description: Affected entity has Grappled another creature. Cannot move while Grappling. Interrupted by receiving damage.
Icon: GenericIcon_Intent_Control
StillAnimationType: Grappling
StillAnimationPriority: Snared
StackId: GRAPPLING


GRAPPLING_NETHERTENTACLE
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_Grapple_DarkVine_Interrupt);Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock()*
StatusType: BOOST
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Stunned') or HasStatus('SG_Polymorph')
RemoveEvents: OnStatusApplied
OnRemoveFunctors: BreakConcentration()
DisplayName: Grappling*
Description: Affected entity has Grappled another creature. Cannot move while Grappling. Interrupted by receiving damage.*
Icon: GenericIcon_Intent_Control*
StillAnimationType: Grappling*
StillAnimationPriority: Snared*
StackId: GRAPPLING*
Stats inherited from: *GRAPPLING


GREMISHKA_MAGICALLERGY_AURA
StatusType: BOOST
DisplayName: Magic Allergy
Description: Allergic to magic. If a spell or cantrip is cast close to the gremishka, it might react to the magic and trigger a random effect.
Icon: GenericIcon_Intent_Damage
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Tagged('KOBOLD') and not (Tagged('GREMISHKA')) and not Dead()):ApplyStatus(GREMISHKA_MAGICALLERGY_INAURARANGE,100,-1)


FIENDISH_CHARM
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
StatusType: BOOST
DisplayName: Charmed*
Description: Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.*
Icon: Status_Charmed*
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
StackId: CHARMED*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle*
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e*
Stats inherited from: *CHARMED


FIENDISH_CHARM_USED
StatusType: BOOST
DisplayName: Fiendish Charm Used
Description: Affected entity has already succumbed once to Fiendish Charm, and cannot be Charm by the spell for the rest of the day.
StackId: FIENDISH_CHARM_USED
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


INCUBUS_CHARM
Boosts: FactionOverride(Source)
StatusType: BOOST
DisplayName: Incubus Charmed
Description: You are Charmed by a devil, and must support it in battle. You can make another Saving Throw against this effect after taking damage.
Icon: Status_Charmed
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StackId: DOMINATED*
StatusPropertyFlags: LoseControl*
StatusGroups: SG_Charmed;SG_Dominated*
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c*
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554*
Stats inherited from: *DOMINATE_PERSON


INCUBUS_CHARM_USED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INCUBUS_CHARMING
StatusType: BOOST
DisplayName: Fiendish Seduction
Description: The fiend cannot Fiendishly Seduce more than one creature at a time.
Icon: GenericIcon_Intent_Control


INCUBUS_DRAININGKISS
Boosts: IncreaseMaxHP(-30)
StatusType: BOOST
DisplayName: Sucked Dry
Description: Your lifeforce has been drained by the incubus.
Icon: GenericIcon_Intent_Control
StackId: INCUBUS_DRAININGKISS
StackPriority: 0
StackType: Additive
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration


INCUBUS_ETHEREALNESS_READY
StatusType: BOOST
DisplayName: Ethereal Cowardice
Icon: GenericIcon_Intent_Utility
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ETHEREALNESS_INCUBUS_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
TickFunctors: ApplyStatus(INCUBUS_ETHEREALNESS_READY,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GREMISHKA_MAGICALLERGY_INAURARANGE
StatusType: BOOST
DisplayName: Magic Allergy Range
Description: Close to a gremishka with a Magic Allergy.
Icon: PassiveFeature_Generic_Threat
StackId: GREMISHKA_MAGICALLERGY_INAURARANGE
Passives: MagicAllergy_InRange
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
IsUnique: 0


GREMISHKA_UNSTABLE
StatusType: BOOST
DisplayName: Unstable
Description: The gremishka is reacting to nearby magic and has become unstable. At the start of its next turn, it will trigger a random effect.
Icon: GenericIcon_Intent_Damage
StillAnimationType: Laughing
SoundLoop: Misc_Status_Gremishka_Unstable_MO
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop
StackId: GREMISHKA_UNSTABLE
StackType: Ignore
OnRemoveFunctors: TriggerRandomCast(1,,MagicAllergy);
StatusEffect: 69b641e2-4812-451c-9e0e-a5225e011264


GREMISHKA_ENLARGE
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
StatusType: BOOST
StatusEffect:
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


CALLING_FOR_HELP_GIANTEAGLE
Boosts: ActionResourceBlock(BonusActionPoint);UnlockSpell(Shout_HelpArrives_GiantEagle);ActionResourceBlock(Movement);
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


GREMISHKA_HASTE
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
StatusType: BOOST
ApplyEffect:
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


DEATHBURST_INTELLECTDEVOURER
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_DeathBurst_IntellectDevourer);Kill()
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


DEATHBURST_INTELLECTDEVOURER_DEATHTYPEOVERRIDE
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: SwitchDeathType(Acid)
DisplayName: %%% EMPTY*
Stats inherited from: *AI_HELPERS


HASTE_MYRMIDON
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
StatusType: BOOST
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER')
RemoveEvents: OnStatusApplied;OnStatusRemoved
StatusEffect: 4500cc07-1829-4a04-aee9-c7f577d4e05e
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
Stats inherited from: *HASTE


KICKUP_BOAR
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
StatusType: BOOST
DisplayName: Mud-Drenched
Description: Thick mud halves your Movement Speed,and reduces your Armour Class and Dexterity Saving Throws by 2.
Icon: Action_Monster_Boar_KickUp
Passives:
RemoveConditions: SavingThrow(Ability.Dexterity, 14)
TooltipSave: Dexterity
StatusEffect: d5516b4e-bfd7-4558-8986-b3927bd12faa
SplatterDirtAmount: 1
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
Stats inherited from: *SLOW


DRAGON_SKELETAL_FLIGHTSTATE
Boosts: CanWalkThrough(true);ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Piercing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);
StatusType: BOOST
DisplayName: Hoarding Energy
Description: Ansur is gathering energy while airborne and is Resistant to all damage.
Icon: GenericIcon_Intent_Buff
FormatColor: Blue
SoundStart: CrSpell_Prepare_SkeletalDragon_SuperNova
SoundLoop: CrSpell_Loop_SkeletalDragon_SuperNova
StackId: DRAGON_SKELETAL_FLIGHTSTATE
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Prone') or HasStatus('SG_Stunned')
RemoveEvents: OnStatusApplied
OnApplyFunctors: ApplyStatus(SELF,DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN,100,4);
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED, 100, 1);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED, 100, 1)
StatusEffect: 8283f18b-9c61-40c5-9d5c-ecd621c8e128
DynamicAnimationTag: 2f05f704-1fbd-4b5a-9a2b-c90ba8736130


DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN
StatusType: BOOST
StackId: DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: RemoveStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED)


HAMMERTIME
Boosts: AttackSpellOverride(Target_MindFlayer_HammerAttack,Target_MainHandAttack);AttackSpellOverride(Target_MindFlayer_HammerAttack,Target_UnarmedAttack);UnlockSpellVariant(SpellId('Target_MindFlayer_HammerAttack'),ModifyIconGlow())
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAMMERTIME
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


HP_REDUCTION_VAMPIRE
Boosts: IncreaseMaxHP(-8)
StatusType: BOOST
DisplayName: Blood-Sapped
Description: Hit point maximum reduced. Creature will die if its hit point maximum is reduced to 0.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red
SoundVocalStart: WEAK
StackId: HP_REDUCTION_VAMPIRE
StackType: Additive
ApplyEffect:


SKELETALDRAGON_CANNOTFLYTOTARGET
StatusType: BOOST
StackId: SKELETALDRAGON_CANNOTFLYTOTARGET
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


LIFE_DRAIN
Boosts: IncreaseMaxHP(-2d8)
StatusType: BOOST
DisplayName: Life Drain
Description: Hit point maximum reduced by 2d8. Creature will die if its hit point maximum is reduced to 0.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red
SoundVocalStart: WEAK
StatusGroups: SG_Cursed
ApplyEffect: 3a780cca-ca36-475d-9245-e6831f47fba9


LOBOTOMIZED_US
Boosts: IncreaseMaxHP(20);ActionResource(Movement,-3,0):UnlockSpell(Target_Claws_IntellectDevourer);UnlockSpell(Projectile_SynapticDischarge_IntDev);UnlockSpell(Target_DevourIntellect_US);Ability(Intelligence,-4);Ability(Wisdom,-3)
StatusType: BOOST
DisplayName: Lobotomised
Description: Us is still suffering from the crippling injury you inflicted all that time ago...
Icon: Status_Exhaustion
StackId: LOBOTOMIZED_US


NORMAL_US
Boosts: IncreaseMaxHP(34);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);Resistance(Necrotic,Resistant);UnlockSpell(Target_Claws_IntellectDevourer_Colony);UnlockSpell(Projectile_SynapticDischarge_IntDev_Colony);UnlockSpell(Target_DevourIntellect_US)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: NORMAL_US
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MARKEDFORBHALL_SLAYER
StatusType: BOOST
DisplayName: Bhaal's Murderous Mark
Description: Affected entity's death grants a +[1] Armour Class bonus to the Slayer.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MARKEDFORBHALL_SLAYER
StatusPropertyFlags: InitiateCombat
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,BHAALS_BOON_SLAYER,100,1);
StatusEffect: 567f700b-42d1-4db6-bcb4-36942dc5e456


MEENLOCK_FEAR_AURA
StatusType: BOOST
DisplayName: Fear Aura
Description: Can possibly Frighten nearby beasts and humanoids with its fey presence.
Icon: Status_Frightened
FormatColor: Yellow
StackId: MEENLOCK_FEAR_AURA
StackPriority: 0
StackType: Ignore
AuraRadius: 4
AuraStatuses: TARGET:IF(Character() and (Tagged('HUMANOID') or Tagged('BEAST')) and not Dead() and Enemy()):ApplyStatus(MEENLOCK_FEAR)
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog


MEENLOCK_FEAR
StatusType: BOOST
DisplayName: Meenlock Fear
Description: This entity's proximity to a meenlock fills it with fear. It will become Frightened unless it succeeds a Wisdom Saving Throw.
Icon: Status_Frightened
StackId: MEENLOCK_FEAR
StackType: Ignore
TickType: StartTurn
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())
OnTickFail: ApplyStatus(FRIGHTENED,100,1)


MEPHIT_DAMAGE
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MEPHIT_DAMAGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


METAL_COATING
Boosts: AC(2)
StatusType: BOOST
DisplayName: Transmuted To Steel
Description: The myrmidon's Armour Class is increased by [1], but its movement speed has been reduced by [2].
DescriptionParams: 2;Distance(6)
Icon: GenericIcon_Intent_Buff
StackId: METAL_COATING
TickType: StartTurn
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_EARTH_PLAYER')
RemoveEvents: OnStatusRemoved;OnStatusApplied
ApplyEffect: 0c3f3375-681f-4253-9432-24450007e464
StatusEffect: 698752b6-55fb-4448-8bb6-f7fdb510ac93


MYRKULS_BOON
Boosts: UnlockSpell(Projectile_FingerOfDeath_Apostle)
StatusType: BOOST
DisplayName: Reaper's Rewards
Description: Consumed a necromite's soul and gained the ability to cast Finger of Death.
Icon: GenericIcon_Intent_Debuff
StackId: MOO_MYRKULSBOON
StackType: Additive
TickType: EndTurn
OnApplyFunctors: RemoveStatus(APOSTLE_VFX)
OnRemoveFunctors: ApplyStatus(APOSTLE_VFX,100,-1)
StatusEffect: db21aadd-69af-4db3-a7ed-ef42346fc357


MYRKULS_BOON_HELPER
StatusType: BOOST
StillAnimationType: None
TickType: EndTurn
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


MAG_NECROTIC_SILVERED_SKULL_FLAIL
Boosts: WeaponDamage(1d6, Necrotic)
StatusType: BOOST
DisplayName: Sharp Necrosis
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d6, Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MAG_NECROTIC_SILVERED_SKULL_FLAIL
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MYRMIDON_BUFF
Boosts: StatusImmunity(SG_Prone)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MYRMIDON_BUFF
Passives: ImmuneToDisarm
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_WATER_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_AIR_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_EARTH_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


DEVA_BUFF
Boosts: StatusImmunity(SG_Prone)*
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: not HasStatus('SIGHTS_OF_SEELIE_DEVA')
StackId: MYRMIDON_BUFF*
Passives: ImmuneToDisarm*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *MYRMIDON_BUFF


MYRMIDON_WILDSHAPE_FIRE
Boosts: Resistance(Fire,Immune)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MYRMIDON_WILDSHAPE_FIRE
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OBLITERATIONORB_AURA
StatusType: BOOST
DisplayName: Orb of Negation
Description: The Netherbrain's will made manifest. At the start of the orb's turn, it explodes and deals [1] to all creatures and objects within range.
DescriptionParams: DealDamage(20d10,Force)
Icon: GenericIcon_DamageType_Force
AuraRadius: 5
AuraStatuses: IF(not Tagged('NETHERBRAIN')):ApplyStatus(OBLITERATIONORB)
StatusPropertyFlags: DisableOverhead
ApplyEffect:
StatusEffect: 6cfb811c-d674-4168-9097-526932a1c3de
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
Stats inherited from: *SILENCED_AURA


OBLITERATIONORB
StatusType: BOOST
DisplayName: Marked for Negation
Description: The affected entity is within range of the Netherbrain's Orb of Negation.

The orb will explode on its turn, dealing [1].
DescriptionParams: DealDamage(20d10,Force)
Icon: GenericIcon_DamageType_Force
StatusEffect: 1a3e7507-0e1c-4cda-ba8d-d40c4f55fa4f


OBLITERATIONORB_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


NARCOLEPTIC_BURST
StatusType: BOOST
DisplayName: Narcoleptic Toxins
Description: Will explode upon death, releasing toxins that put nearby creatures to Sleep.
Icon: Spell_Enchantment_Sleep
OnRemoveFunctors: CreateExplosion(Projectile_NarcolepticBurst)


NATURES_STEP_AURA_DRYAD
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain)
StatusType: BOOST
DisplayName: Nature's Step
Description: Nearby allies have Resistance against Poison damage and can move freely in the nearby area.
Icon: PassiveFeature_Generic_Nature
StackId: NATURES_STEP_AURA_DRYAD
AuraRadius: 4
AuraStatuses: TARGET:IF(Ally() or Self()):ApplyStatus(NATURES_STEP_RESISTANCE_DRYAD,100,-1)
StatusPropertyFlags: DisableCombatlog
StatusEffect: daf2c510-3837-4596-a94e-0c28466d18f2


NATURES_STEP_RESISTANCE_DRYAD
Boosts: Resistance(Poison, Resistant);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain)
StatusType: BOOST
StackId: NATURES_STEP_RESISTANCE_DRYAD
StatusPropertyFlags: DisableCombatlog;DisableOverhead
ApplyEffect: 6c411017-21be-4af3-8615-ed0db2cf947a
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Resistant to Poison Damage*
Description: Poison damage against this entity is halved.*
Icon: GenericIcon_DamageType_Poison*
Stats inherited from: *RESISTANCE_POISON **POTION_OF_RESISTANCE


ORTHON_LAUGH
StatusType: BOOST
StillAnimationType: Laughing
StackId: ORTHON_LAUGH
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


OWLBEAR_WILDSHAPE_RAGE
Boosts: ActionResource(Rage,3,0)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: OWLBEAR_WILDSHAPE_RAGE
RemoveConditions: not HasStatus('WILDSHAPE_OWLBEAR_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PROWL
Boosts: DamageBonus(1d8)
StatusType: BOOST
DisplayName: Prowling
Description: Stalking its prey.

While Invisible, the affected entity's next attack deals an additional [1] damage.
DescriptionParams: 2d8
Icon: GenericIcon_Intent_Utility
StackId: PROWL
RemoveConditions: SpellId('Target_Bite_Panther') or SpellId('Target_JugularStrike_Panther') or SpellId('Projectile_Pounce_Panther_Summon') or not HasStatus('WILDSHAPE_PANTHER_PLAYER')
RemoveEvents: OnAttack;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog


PROWL_USED
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: PROWL_USED
Passives: Prowl_ShortRest_Panther
RemoveConditions: not HasStatus('WILDSHAPE_PANTHER_PLAYER')
RemoveEvents: OnStatusApplied;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OWLBEAR_WILDSHAPE_ENRAGE
Boosts: Ability(Strength, 2);Ability(Constitution, 2);TemporaryHP(12);Tag(CANBECALMED)
StatusType: BOOST
DisplayName: Owlbear's Rage
Description: The owlbear is enraged! Strength increased by [1].
DescriptionParams: 2;2;GainTemporaryHitPoints(12)
Icon: statIcons_OwlbearsRage
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
StackId: OWLBEAR_WILDSHAPE_ENRAGE
RemoveConditions: not HasStatus('WILDSHAPE_OWLBEAR_PLAYER') or not HasTemporaryHP()
RemoveEvents: OnAttacked
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: dc954f3e-e588-481b-99af-9e4d06c00818


BURNING_AZER
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
StatusType: BOOST
DisplayName: Burning Fiercely
DescriptionParams: DealDamage(1d10,Fire)
TooltipDamage: DealDamage(1d10,Fire)
TickFunctors: DealDamage(1d10,Fire)
OnApplyFunctors: DealDamage(1d10,Fire)
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857
Description: Takes [1] per turn.*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


REPAIR_MATRIX
StatusType: BOOST
DisplayName: Repair Matrix
Description: At the start of its turn, restorative servos heal this Steel Watcher for [1].
DescriptionParams: RegainHitPoints(3d8);
Icon: GenericIcon_Intent_Healing
StackId: REPAIR_MATRIX
TickType: StartTurn
TickFunctors: RegainHitPoints(3d8);


REGENERATION_SABERTOOTH
Boosts: ActionResource(Movement,3.5,0)
StatusType: BOOST
DisplayName: Animalistic Vitality
Description: Affected entity regains [1] health every round of combat.
DescriptionParams: RegainHitPoints(2d8)
StackId: REGENERATION_SABERTOOTH
TickFunctors: IF(HasHPLessThan(60,context.Source)):RegainHitPoints(1d8)
Icon: statIcons_Regeneration*
StackPriority: 0*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource;DisableCombatlog;ForceOverhead*
StatusGroups: SG_Surface*
Stats inherited from: *WOOD_WOAD_REGENERATION


SHADOW_STEALTH
Boosts: IgnoreLeaveAttackRange()*
StatusType: BOOST
DisplayName: Shadow Stealth
Description: Immune to Opportunity Attacks while obscured.
Icon: GenericIcon_Intent_Utility
FormatColor: Gray
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged;OnDamage
StatusEffect: 3c6fe975-8eb9-481b-a116-00278a707935
SoundVocalStart: DODGE*
StackId: DISENGAGE*
TickType: EndTurn*
Stats inherited from: *DISENGAGE


SPIRITUAL_WEAPON
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_1d8))
StatusType: BOOST
DisplayName: Spiritual Weapon
Description: %%%Do not destub, Spiritual Weapon description
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f


SPIRITUAL_WEAPON_4
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_2d8));IncreaseMaxHP(8)
StatusType: BOOST
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


SPIRITUAL_WEAPON_6
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_3d8));IncreaseMaxHP(8)
StatusType: BOOST
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


BURSTINGBROOD_INFESTATION_SPIDER
StatusType: BOOST
Description: Crawling with tiny spiders that deal [1] and [2] each turn.

At the start of your turn you can make a new Saving Throw to try and remove the infestation.
Icon: GenericIcon_DamageType_Physical
TickType: StartTurn
Passives:
RemoveConditions: SavingThrow(Ability.Dexterity, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Dexterity
TooltipDamage: DealDamage(1d4, Necrotic);DealDamage(1d4, Piercing)
TickFunctors: DealDamage(1d4, Necrotic);DealDamage(1d4, Piercing)
StatusPropertyFlags:
DisplayName: Infested*
DescriptionParams: DealDamage(1d4,Piercing);DealDamage(1d4,Poison)*
FormatColor: Gray*
SoundLoop: Misc_Status_Spider_Infestation_MO*
SoundStop: Misc_Status_Spider_Infestation_MO_Stop*
StackId: SPIDER_INFESTATION*
StatusGroups: SG_Disease*
StatusEffect: 9684b4b9-90b0-42b0-8b42-46c38d4977fe*
Stats inherited from: *SPIDER_INFESTATION


SUNLIGHT_HYPERSENSITIVITY
Boosts: IF(IsInSunlight(context.Target)):Disadvantage(AttackRoll);IF(IsInSunlight(context.Target)):Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Sunlight Hypersensitivity
Description: This creature takes [1] if it starts its turn in sunlight. While sunlit, it has Disadvantage on attack rolls and ability checks.
DescriptionParams: DealDamage(20,Radiant)
Icon: GenericIcon_DamageType_Fire
FormatColor: White
StackId: SUNLIGHT_HYPERSENSITIVITY
TickType: StartTurn
RemoveConditions: not IsInSunlight(context.Target)
RemoveEvents: OnObscurityChanged
TickFunctors: IF(IsInSunlight(context.Target)):DealDamage(20,Radiant,Magical)
StatusPropertyFlags: ForceOverhead;InitiateCombat;BringIntoCombat


SURGEON_NURSE_REQUEST_BUFF
Boosts: UnlockSpell(Throw_Throw_Nurse); AC(4)
StatusType: BOOST
DisplayName: Surgeon's Chosen
Description: Carrying the implement requested by the Surgeon to complete its surgery.
Icon: GenericIcon_Intent_Utility
FormatColor: LightBlue
HitAnimationType: None
StackId: NURSE_REQUEST_BUFF
StackPriority: 0
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasStatus('DISARM') or HasStatus('DISARMED')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: ForceOverhead;TickingWithSource
StatusEffect: db77b2ee-a5a5-4fa8-9f53-f8d51e6fdcdc


SURGEON_NURSE_PRESENCE_AURA
StatusType: BOOST
DisplayName: %%%|Nurse Presence Aura - DND|
StackId: SURGEON_NURSE_PRESENCE_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('ACT2_TWN_HOSPITAL_SURGEON') and not Dead()):ApplyStatus(SURGEON_NURSE_PRESENCE)
RemoveConditions: Dead()
RemoveEvents: OnSourceDeath
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_NURSE_PRESENCE
StatusType: BOOST
DisplayName: %%%|Nurse Presence Status - DND|
StackId: SURGEON_NURSE_PRESENCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_NURSE_HEAL_BLOCK
StatusType: BOOST
DisplayName: %%%|Nurse Heal Spell Block Status - DND|
StackId: SURGEON_NURSE_HEAL_BLOCK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_ENABLE_ATTACK_BONESAW
Boosts: UnlockSpell(Target_SurgeryAttack_Bonesaw_Surgeon)
StatusType: BOOST
DisplayName: Instrument of Loss: Bonesaw
Description: The Surgeon can use its implement to Bonesaw a patient.
Icon: GenericIcon_Intent_Utility
FormatColor: White
HitAnimationType: MagicalNonDamage
StackId: SURGEON_ENABLE_ATTACK_BONESAW
StackPriority: 0
StackType: Ignore
WeaponOverride: 1HS
TickType: EndTurn
RemoveEvents: None
StatusPropertyFlags: ForceOverhead
StatusEffect: 139ba487-2430-4b28-8bce-2152ade4c79e
DynamicAnimationTag: 8e747bd9-1e28-45f5-ba7f-1558b03dff3f


SURGEON_ENABLE_ATTACK_LEECH
Boosts: UnlockSpell(Target_SurgeryAttack_Leech_Surgeon)
StatusType: BOOST
DisplayName: Instrument of Loss: Leech
Description: The Surgeon can use its implement to Leech a patient.
StackId: SURGEON_ENABLE_ATTACK_LEECH
WeaponOverride: 2HS
StatusEffect: f5744348-16a0-4963-bf37-a7ae622aa3a0
DynamicAnimationTag: e1ad8304-0c0b-40f0-aefc-23ed09798299
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_ENABLE_ATTACK_SYRINGE
Boosts: UnlockSpell(Target_SurgeryAttack_Syringe_Surgeon)
StatusType: BOOST
DisplayName: Instrument of Loss: Syringe
Description: The Surgeon can use its implement to Inject a patient.
StackId: SURGEON_ENABLE_ATTACK_SYRINGE
WeaponOverride: 1HP
StatusEffect: b7b1ce8b-3ef2-4acb-99ba-d06cbcc3affd
DynamicAnimationTag: d22e0b49-4be7-4658-908a-a23f8b4120bd
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_ENABLE_ATTACK_TREPAN
Boosts: UnlockSpell(Target_SurgeryAttack_Trepan_Surgeon)
StatusType: BOOST
DisplayName: Instrument of Loss: Trepan
Description: The Surgeon can use its implement to Trepan a patient.
StackId: SURGEON_ENABLE_ATTACK_TREPAN
WeaponOverride: JAV
StatusEffect: 1b7a212d-2890-433e-b750-c4b85aeb3451
DynamicAnimationTag: 9f3a6d0e-977b-4a48-bdc9-f8a0168dc8fb
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_REGENERATION
StatusType: BOOST
DisplayName: %%%|Surgeon Regeneration|
Description: %%%|UNUSED - Do Not Destub|
DescriptionParams: RegainHitPoints(10)
Icon: statIcons_Regeneration
StackId: SURGEON_REGENERATION
StackPriority: 0
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator


STRENGTH_DRAIN
Boosts: Ability(Strength,-3)
StatusType: BOOST
DisplayName: Strength Drain
Description: A shadow has drained the affected entity's Strength by 3.
Icon: GenericIcon_Intent_Debuff
FormatColor: DarkBlue
TickType: EndTurn
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Cursed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SWARM_RAVEN
StatusType: BOOST
DisplayName: On Black Wings
Description: An unkindness of ravens that will act of their own accord.
Icon: statIcons_HandsOffPetal
StackId: SWARM_RAVEN
StatusPropertyFlags: LoseControlFriendly;LoseControl


SWARM_BEAR
StatusType: BOOST
DisplayName: Ursine Reinforcements
Description: Summon a bear to fight alongside you.
Icon: GenericIcon_Intent_Summon
StatusPropertyFlags: LoseControlFriendly;LoseControl


SHADOWVEIL_MASTIFF
Boosts: Resistance(Piercing, ResistantToNonMagical); Resistance(Slashing, ResistantToNonMagical); Resistance(Bludgeoning, ResistantToNonMagical)
StatusType: BOOST
DisplayName: Shadow Veil
Description: Because it is Lightly or Heavily Obscured, this entity is Resistant to Bludgeoning, Piercing, and Slashing damage.
Icon: PassiveFeature_Generic_Darkness
StackId: SHADOWVEIL_MASTIFF
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged


LIVING_SHADOW
Boosts: Resistance(Piercing, Resistant); Resistance(Slashing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Cold, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Necrotic, Resistant); Resistance(Poison, Resistant); Resistance(Thunder, Resistant)
StatusType: BOOST
DisplayName: Living Shadow
Description: Because it is Lightly or Heavily Obscured, this character has Resistance to all damage except Force, Psychic, or Radiant.
Icon: PassiveFeature_Generic_Darkness
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged


SHADOWBLEND_REMOVE_HELPER
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHADOWBLEND_REMOVE_HELPER
RemoveConditions: not HasStatus('SHADOWBLEND',context.Source)
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: CreateExplosion(Projectile_Shadowblend_Effect_End)


TREMBLINGFEET_ELEMENTAL_EARTH
Boosts: Ability(Dexterity, -1);ActionResource(Movement,-2.5,0)
StatusType: BOOST
DisplayName: Trembling Legs
Description: Affected entity is still wobbling on unsteady legs. Its movement speed is reduced by [2], and its Dexterity is reduced by [1].
DescriptionParams: 1;Distance(2.5)
Icon: GenericIcon_Intent_Debuff
StackId: TREMBLINGFEET_ELEMENTAL_EARTH


MENTALSLAM
Boosts: Disadvantage(Ability, Intelligence);Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Intelligence); Disadvantage(SavingThrow, Wisdom);
StatusType: BOOST
DisplayName: Psychic Rend
Description: Mentally in shambles. Has Disadvantage on Intelligence and Wisdom Checks and Saving Throws.
Icon: GenericIcon_DamageType_Psychic
FormatColor: Purple
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: MENTALSLAM
StatusEffect: ca541493-8fcd-4bbc-8338-2ba8496e4c79


GISHPRESENCE_GITHYANKI_AURA
Boosts: RollBonus(SavingThrow, 5);StatusImmunity(SG_Frightened)
StatusType: BOOST
DisplayName: Psionic Ward Aura
Description: The gish and allies within [2] have a +[1] bonus to Saving Throws and can't be Frightened.
DescriptionParams: max(1,Cause.CharismaModifier);Distance(3)
StackId: GISHPRESENCE_GITHYANKI_AURA
AuraStatuses: IF(Ally()):ApplyStatus(GISHPRESENCE_GITHYANKI_BUFF)
Icon: Action_Paladin_AuraOfProtection*
StackPriority: 10*
AuraRadius: 3*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_PROTECTION


GISHPRESENCE_GITHYANKI_BUFF
Boosts: RollBonus(SavingThrow, 5);StatusImmunity(SG_Frightened)
StatusType: BOOST
DisplayName: Psionic Ward
Description: Affected entity has a +[1] bonus to Saving Throws and can't be Frightened while within [2] of the spellcaster.
DescriptionParams: max(1,Cause.CharismaModifier);Distance(3)
StackId: GISHPRESENCE_GITHYANKI_BUFF
Icon: Action_Paladin_AuraOfProtection*
StackPriority: 5*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105*
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565*
Stats inherited from: *AURA_OF_PROTECTION_BUFF


COMBAT_MARK
Boosts: SourceAllyAdvantageOnAttack()
StatusType: BOOST
DisplayName: For Vlaakith!
Description: A githyanki raider marked you in Vlaakith's name to gain Advantage on attack rolls against you.
StackId: COMBAT_MARK
Passives: CombatMark
StatusPropertyFlags:
OnApplyFunctors:
OnRemoveFunctors:
Icon: Spell_Divination_HuntersMark*
SoundStart: Spell_Status_HuntersMark_MO*
SoundLoop: Spell_Status_HuntersMark_MO_Stop*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied;OnAttacked*
ApplyEffect: 5a259bdd-10d5-453a-9aee-1e85a986baf4*
StatusEffect: 0d122bff-6d13-4373-a807-b8663d48559e*
Stats inherited from: *HUNTERS_MARK


GISHRA_ARCHETYPECHANGE_GITHYANKI
Boosts: AiArchetypeOverride(monk_melee,1);
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


VORTEX_AURA
StatusType: BOOST
DisplayName: Raging Vortex Aura
Description: Affected entity is Silenced and takes [1] per turn while remaining in the vortex.
DescriptionParams: DealDamage(2d8,Bludgeoning)
Icon: GenericIcon_Intent_Debuff
StackId: VORTEX_AURA
AuraStatuses: IF(not Dead() and Character()):ApplyStatus(SILENCED);IF(not Dead() and Character()):ApplyStatus(VORTEX_DAMAGE,100,1)
TooltipDamage: DealDamage(2d8,Bludgeoning)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: DealDamage(2d8,Bludgeoning,Magical)
ApplyEffect: a63c881e-c8f3-4801-ba9e-e47e331ddb56
StatusEffect: 599e8063-33e6-4263-af56-b8c4f429e837
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
AuraRadius: 6*
Stats inherited from: *SILENCED_AURA


VORTEX_DAMAGE
StatusType: BOOST
DisplayName: Raging Vortex
Description: Affected entity is Silenced and is being dealt [1] per turn while remaining in the vortex.
DescriptionParams: DealDamage(2d8,Bludgeoning)
Icon: GenericIcon_Intent_Damage
StackId: VORTEX_DAMAGE
TickType: EndTurn
RemoveConditions: not HasStatus('VORTEX_AURA')
TooltipDamage: DealDamage(2d8,Bludgeoning)
TickFunctors: DealDamage(2d8,Bludgeoning,Magical)
StatusEffectOnTurn: 582b6023-0295-4227-bf46-89755e238183


GARROTE_TARGET
Boosts: BlockVerbalComponent(); DialogueBlock()
StatusType: BOOST
DisplayName: Garrotted
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. If the entity and the garrotter move more than [2] apart, this condition ends.
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)
Icon: GenericIcon_Intent_Control
SoundLoop: Misc_Status_Garroted_Loop_MO
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop
AuraRadius: 5
AuraStatuses: AI_IGNORE:IF(Character() and Tagged('MEAZEL') and not Dead()):ApplyStatus(GARROTE_TECHNICAL)
TickType: EndTurn
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusApplied
TooltipDamage: DealDamage(3d6,Bludgeoning)
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SILENCED


GARROTE_TARGET_HUMANOID
Boosts: BlockVerbalComponent(); DialogueBlock()*
StatusType: BOOST
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. If the entity and the garrotter move more than [2] apart, this condition ends.
AuraStatuses:
DisplayName: Garrotted*
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)*
Icon: GenericIcon_Intent_Control*
SoundLoop: Misc_Status_Garroted_Loop_MO*
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop*
AuraRadius: 5*
TickType: EndTurn*
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied*
TooltipDamage: DealDamage(3d6,Bludgeoning)*
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)*
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f*
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *GARROTE_TARGET **SILENCED


GARROTE_SOURCE
Boosts: AiArchetypeOverride(meazel_shadowteleport,1); ActionResourceBlock(Movement); UnlockSpell(Shout_ShadowTeleport_Meazel_Helper);
StatusType: BOOST
DisplayName: Garrotting
Description: Strangling a creature with a garrotte.

Moving more than [1] away from the creature will break the garrotte.
DescriptionParams: Distance(5)
Icon: GenericIcon_Intent_Control
StillAnimationType: Laughing
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')
RemoveEvents: OnStatusApplied
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d


GARROTE_SOURCE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GARROTE_SOURCE_HUMANOID
Boosts: ActionResourceBlock(Movement)
StatusType: BOOST
StillAnimationType: Grappling
AuraRadius:
AuraStatuses:
DisplayName: Garrotting*
Description: Strangling a creature with a garrotte.

Moving more than [1] away from the creature will break the garrotte.*
DescriptionParams: Distance(5)*
Icon: GenericIcon_Intent_Control*
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')*
RemoveEvents: OnStatusApplied*
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d*
Stats inherited from: *GARROTE_SOURCE


GARROTE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOBLIN_FURY_USED
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


VEINSPLITTER
StatusType: BOOST
DisplayName: Revitalising Gore
Description: Affected entity is drenched in its enemies' blood. It regains [1] per turn.
DescriptionParams: RegainHitPoints(2d6)
Icon: statIcons_Slayer_RevitalisingGore
StackId: VEINSPLITTER
TickType: StartTurn
TickFunctors: RegainHitPoints(2d6)
StatusPropertyFlags: TickingWithSource;DisableOverhead
SplatterBloodAmount: 2


VEINSPLITTER_10
StatusType: BOOST
DescriptionParams: RegainHitPoints(4d6)
TickFunctors: RegainHitPoints(4d6)
DisplayName: Revitalising Gore*
Description: Affected entity is drenched in its enemies' blood. It regains [1] per turn.*
Icon: statIcons_Slayer_RevitalisingGore*
StackId: VEINSPLITTER*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource;DisableOverhead*
SplatterBloodAmount: 2*
Stats inherited from: *VEINSPLITTER


VOICE_OF_COMMAND
Boosts: UnlockSpell(Target_BanesWrath)
StatusType: BOOST
DisplayName: Bane's Command
Description: This creature can channel Bane's Wrath - it is the Black Hand's will.
Icon: GenericIcon_Intent_Utility
StackId: VOICE_OF_COMMAND
StackPriority: 5
TickType: EndTurn
OnRemoveFunctors:
ApplyEffect:
StatusEffect: ad0c1e12-e5f5-4b2e-8d86-f44e74da7a9f


WEAKENED_ARMOR
Boosts: AC(-2)
StatusType: BOOST
DisplayName: Shredded Armour
Description: Armour Class has been reduced by [1].

Removed by healing.
DescriptionParams: 2
Icon: GenericIcon_Intent_Debuff
StackId: WEAKENED_ARMOR
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: TickingWithSource


WEB_BUFF_SPIDER
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WEB_BUFF_SPIDER
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceWeb')):ApplyStatus(WEB_BUFF_SPIDER_ACTIVE,100,1)
StatusPropertyFlags: TickingWithSource;DisablePortraitIndicator;DisableCombatlog;DisableOverhead
StatusGroups: SG_Surface


WEB_BUFF_SPIDER_ACTIVE
Boosts: Resistance(Poison,Resistant);ActionResource(Movement,4.5,0)
StatusType: BOOST
DisplayName: Eight Legged Waltz: Active
Description: This round, the entity has extra movement speed and is resistant to poison damage.
Icon: GenericIcon_Intent_Buff
StackId: WEB_BUFF


WEREWOLF_RAGE
Boosts: Tag(VFX_RAGE);Ability(Strength,4);AC(-2);Tag(CANBECALMED)
StatusType: BOOST
DisplayName: Lycanthropic Fury
Description: Your Strength is increased by 4 and Armour Class is reduced by 2.
SoundLoop:
SoundStop:
StatusSoundState:
StackId: WEREWOLF_RAGE
StackPriority:
Passives:
RemoveConditions: not Combat()
OnApplyFunctors:
OnRemoveFunctors:
DescriptionParams: LevelMapValue(RageDamage)*
Icon: Action_Barbarian_Rage*
TickType: EndTurn*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


WHIRLWIND_AURA
StatusType: BOOST
DisplayName: Whirlwind Aura
Description: Restrains those within.
StackId: WHIRLWIND_AURA
AuraRadius: 3
AuraStatuses: IF(not Ally() and Character() and not Dead()):ApplyStatus(WHIRLWIND_CHECK,100,1)
TooltipSave: Strength
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: f9502fb1-534e-4174-99ce-5fc3e530ccc3


WHIRLWIND_CHECK
StatusType: BOOST
DisplayName: Whirlwind
Description: Creatures in this whirlwind may become Restrained.
Icon: Action_Monster_Djinni_Whirlwind
StillAnimationType: Dazed
StackId: WHIRLWIND_RESTRAIN
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Strength, 15)
OnApplySuccess: ApplyStatus(WHIRLWIND_RESTRAINED,100,1)
OnTickRoll: not SavingThrow(Ability.Strength, 15)
OnTickSuccess: ApplyStatus(WHIRLWIND_RESTRAINED,100,1)


WHIRLWIND_RESTRAINED
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
StillAnimationType: Dazed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


FIRE_AVERSION
Boosts: Disadvantage(AttackRoll); Disadvantage(AllAbilities)
StatusType: BOOST
DisplayName: Aversion of Fire
Description: Recently suffered Fire damage. Has Disadvantage on Attack Rolls and Ability Checks.
Icon: GenericIcon_DamageType_Fire
StackId: FIRE_AVERSION
TickType: EndTurn


SHADOW_CURSED_VINES
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DisplayName: Shadow-Cursed Vines
Description: Affected entity can't move and takes [1] per turn. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: DealDamage(1d4, Necrotic)
StackPriority: 3
TooltipDamage: DealDamage(1d4, Necrotic)
TickFunctors: DealDamage(1d4, Necrotic,Magical)
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e
OnRemoveFunctors: ApplyStatus(ENSNARED_VINE_IMMUNE,100,0)*
StatusGroups: SG_Restrained;SG_Condition;SG_Surface*
Icon: statIcons_Ensnared*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
Stats inherited from: *ENSNARED_VINES **ENSNARED


GOLD_SCAN_AURA_TOLLCOLLECTOR
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Gold
StackId: GOLD_SCAN_AURA_TOLLCOLLECTOR
StackType: Ignore
AuraRadius: 6
AuraStatuses: IF(Item() and Tagged('LOOT_GOLD')):ApplyStatus(GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Gold
StackId: GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TOLLCOLLECTOR_OVERRIDE_MHA
Boosts: AttackSpellOverride(Target_Claws_TollCollector, Target_UnarmedAttack)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCRATCH_AURA
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SCRATCH_AURA
AuraRadius: 18
AuraStatuses: IF(Tagged('DISCOVERABLE')):ApplyStatus(SCRATCH_AURA_DISCOVERED,100,1)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SCRATCH_AURA_DISCOVERED
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%%|SCRATCH_AURA applies SCRATCH_AURA_DISCOVERED to any item with DISCOVERABLE tag |
StackId: SCRATCH_AURA_DISCOVERED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCRATCH_DISCOVERED
StatusType: BOOST
DisplayName: Scratch's Sniff
Description: Scratch has discovered something of note nearby.
Icon: statIcons_UncannySight
StackId: SCRATCH_DISCOVER
DynamicAnimationTag: 62d59e08-003b-4c71-9c2c-dbf595070646


SLAYER_CRITICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SLAYER_CRITICAL
Passives: Slayer_Critical
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STENCH_GHAST
Boosts:
StatusType: BOOST
DisplayName: Ghastly Fume
Description: The affected entity's foul stench creates a pungent cloud that Nauseates all creatures around it.
DescriptionParams: Distance(2)
Icon: Spell_Conjuration_StinkingCloud
StackId: STENCH_GHAST
StackPriority:
AuraRadius:
AuraStatuses:
TickType: EndTurn
RemoveConditions: (IsStatusEvent(StatusEvent.OnStatusApplied) and HasStatus('WET')) or IsStatusEvent(StatusEvent.OnCombatEnded)
RemoveEvents: OnCombatEnded;OnStatusApplied
TickFunctors: CreateSurface(2,10,StinkingCloud,true)
StatusPropertyFlags:
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


TOLLHOUSE_WHIP_TECHNICAL
StatusType: BOOST
DisplayName: %%%|Whip Technical|
Description: %%%|Do not destub|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TURNINGDEFIANCE_GHAST_AURA
Boosts: Tag(TURNED_ADV)
StatusType: BOOST
DisplayName: Sacred Defiance Aura
Description: Affected entity and nearby undead have Advantage against the effects of Turn Undead.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: TURNINGDEFIANCE_GHAST
StackPriority:
AuraRadius: 6
AuraStatuses: IF(not HasStatus('TURNINGDEFIANCE_GHAST_AURA') and Tagged('UNDEAD') and not Dead() and not HasPassive('TurnResistance')):ApplyStatus(TURNINGDEFIANCE_GHAST_RESISTANCE)
StatusPropertyFlags:
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


TURNINGDEFIANCE_GHAST_RESISTANCE
Boosts: Tag(TURNED_ADV)
StatusType: BOOST
DisplayName: Sacred Defiance
Description: Affected entity has Advantage against the effects of Turn Undead while near the spellcaster.
Icon: PassiveFeature_Generic_Death
StackId: TURNINGDEFIANCE_GHAST_RESISTANCE
StatusPropertyFlags: DisableCombatlog


AI_HELPER_DRAGON_POSITION_AURA
StatusType: BOOST
StackId: AI_HELPER_DRAGON_POSITION_AURA
AuraRadius: 12
AuraStatuses: AI_ONLY:IF(Character() and Enemy()):ApplyStatus(AI_HELPER_DRAGON_POSITION)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DRAGON_POSITION
Boosts: AC(-3);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);*
StatusType: BOOST
StackId: AI_HELPER_DRAGON_POSITION
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_DEBUFF **AI_HELPERS


AI_HELPER_GETNAKED_INCUBUS
Boosts: AC(-5);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


AI_HELPER_MINDSANCTUARY
Boosts: ActionResource(ActionPoint,1,0)
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


KNOCKED_OUT_SUMMON_DISMISS
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: HasStatus('SG_Incapacitated',context.Source)
RemoveEvents: OnSourceStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: Unsummon()


ABILITYSCORE_DEATH
StatusType: BOOST
DisplayName: Atrophied
Description: One of the affected entity's Abilities has been reduced to 0, causing it to die instantly.
Icon: GenericIcon_Intent_Debuff
StackId: ABILITYSCORE_DEATH
RemoveConditions: HasHPMoreThan(0)
RemoveEvents: OnHeal
StatusPropertyFlags: ApplyToDead


DISARM_INCUBUS
StatusType: BOOST
DisplayName: Naked
Description: The equipment you were wearing, is available in your inventory.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
StackId: DISARMED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *DISARMED


WOLF_AURA_SHADOWHEART
StatusType: BOOST
DisplayName: %%% Technical Aura to apply FRIGHTENED to Shadowheart if she sees a wolf
StackId: WOLF_AURA_SHADOWHEART
StackPriority: 5
AuraRadius: 9
AuraStatuses: IF(not Ally() and not HasStatus('SG_Frightened') and not HasStatus('SG_Incapacitated') and not Dead() and HasPassive('FearOfWolves_Shadowheart')):ApplyStatus(SEEN_WOLF_SHADOWHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LIMIT_WOLF_SHADOWHEART
StatusType: BOOST
DisplayName: %%% Technical Aura to limit SH only being scared by the same wolf once
StackId: LIMIT_WOLF_SHADOWHEART
StackPriority: 5
AuraRadius: 9
AuraStatuses: IF(HasStatus('LIMIT_WOLF_SHADOWHEART') and not Self()):ApplyStatus(REMOVE_WOLF_AURA_SHADOWHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


REMOVE_WOLF_AURA_SHADOWHEART
StatusType: BOOST
DisplayName: %%% Technical Aura to remove wolf fear aura from wolf
StackId: REMOVE_WOLF_AURA_SHADOWHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(WOLF_AURA_SHADOWHEART)


FRIGHTENED_SHADOWHEART
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
StatusType: BOOST
StackPriority: 1
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
Stats inherited from: *FRIGHTENED


SEEN_WOLF_SHADOWHEART
Boosts:
StatusType: BOOST
FormatColor:
StillAnimationType:
StillAnimationPriority:
StackId: SEEN_WOLF_SHADOWHEART
StackPriority: 5
TickType:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyRoll: (not HasStatus('FRIGHTENED_FAILED_SHADOWHEART') or StatusDurationLessThan(context.Target, 'FRIGHTENED_FAILED_SHADOWHEART', 0.1)) and not SavingThrow(Ability.Wisdom,15)
OnApplySuccess: ApplyStatus(FRIGHTENED_SHADOWHEART,100,2);ApplyStatus(LIMIT_WOLF_SHADOWHEART,100,1);ApplyStatus(SELF,LIMIT_WOLF_SHADOWHEART,100,1)
OnApplyFail: ApplyStatus(FRIGHTENED_FAILED_SHADOWHEART);ApplyStatus(LIMIT_WOLF_SHADOWHEART,100,1);ApplyStatus(SELF,LIMIT_WOLF_SHADOWHEART,100,1)
OnTickRoll: (not HasStatus('FRIGHTENED_FAILED_SHADOWHEART') or StatusDurationLessThan(context.Target, 'FRIGHTENED_FAILED_SHADOWHEART', 0.1)) and not SavingThrow(Ability.Wisdom,12)
OnTickSuccess: ApplyStatus(FRIGHTENED_SHADOWHEART)
OnTickFail: ApplyStatus(FRIGHTENED_FAILED_SHADOWHEART)
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
Stats inherited from: *FRIGHTENED_SHADOWHEART **FRIGHTENED


FRIGHTENED_FAILED_SHADOWHEART
StatusType: BOOST
DisplayName: %%% A wolf failed to frighten Shadowheart
StackId: FRIGHTENED_FAILED_SHADOWHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEATHS
StatusType: BOOST
DisplayName: %%% EMPTY


DISINTEGRATE_DEATH
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Transmutation_Disintegrate
StackId: DISINTEGRATE_DEATH
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(CORPSE_SWITCH,100,1)


CORPSE_SWITCH
StatusType: BOOST
DisplayName: Disintegrating Corpse
Description: This corpse is not long for this world.
Icon: Spell_Transmutation_Disintegrate
StackId: CORPSE_SWITCH
StatusPropertyFlags: ApplyToDead
OnRemoveFunctors: SwitchDeathType(Disintegrate)


EXPLODE_DEATH
StatusType: BOOST
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
StackId: DISINTEGRATE_DEATH*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DISINTEGRATE_DEATH


ELDERBRAIN_DEATH
StatusType: BOOST
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(DoT);
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
StackId: DISINTEGRATE_DEATH*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DISINTEGRATE_DEATH


GHOUL_WEAKTHEDEAD_DEATH
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SKELETON_DEATH
StatusType: BOOST
StackId: SKELETON_DEATH
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
Stats inherited from: *DISINTEGRATE_DEATH


GENERIC_DUPE_ENTRY_47211
origin: Shared_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ASTRAL_PLANE
Boosts: JumpMaxDistanceMultiplier(3);CarryCapacityMultiplier(3.0);IgnoreFallDamage();ActionResource(AstralPlanePoint,1,0);UnlockSpell(Target_AstralManipulation);
StatusType: BOOST
DisplayName: Loosened Gravity
Description: Your jump distance and carrying capacity are tripled. Falling damage does not exist here. Humanoids gain new abilities that allow them to manipulate the world around them.
Icon: PassiveFeature_Generic_Magical
StackId: ASTRAL_PLANE
SoundLoop: Spell_Status_FeatherFall_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811*
Stats inherited from: *FEATHER_FALL


ASTRAL_BUFF
Boosts: Advantage(SavingThrow,Intelligence);Ability(Intelligence,2);
StatusType: BOOST
DisplayName: Astral Clarity
Description: Your Intelligence gets a +2 bonus. You have Advantage on Intelligence Saving Throws.
Icon: GenericIcon_Intent_Buff
StackId: ASTRAL_BUFF


ASTRAL_DEBUFF
Boosts: ActionResource(Movement,-2,0)
StatusType: BOOST
DisplayName: Astral Lethargy
Description: Stunned for a turn after being hit by blast of energy.
Icon: GenericIcon_Intent_Debuff
StackId: ASTRAL_DEBUFF


BURNING_HOLY
Boosts: IF(Item(context.Source)):WeaponDamage(1d6, Radiant);IF(Item(context.Source)):WeaponProperty(Unstowable)
StatusType: BOOST
DisplayName: Holy Fire
DescriptionParams: DealDamage(1d4,Radiant)
Icon: GenericIcon_DamageType_Radiant
TooltipDamage: DealDamage(1d4,Radiant)
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Radiant,Magical);IF(Tagged('UNDEAD') or Tagged('FIEND')):DealDamage(1d4,Radiant,Magical)
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Radiant,Magical);IF(Tagged('UNDEAD') or Tagged('FIEND')):DealDamage(1d4,Radiant,Magical)
StatusEffect: 9055845d-c778-44ba-a671-b0a112bacf61
Description: Takes [1] per turn.*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


CHASM_IMMUNITY_VFX_POOF
StatusType: BOOST
DisplayName: %%% |Tech Status|
Description: %%% |Tech status, do not destub|
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: 34f1ad0e-7898-4a23-a834-9a81159b1489


CHASM_IMMUNITY_VFX_SPLASH
StatusType: BOOST
DisplayName: %%% |Tech Status|
Description: %%% |Tech status, do not destub|
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: b7c6c64c-52e5-4e56-864f-d14ec4da7c15


CLOUDKILL
Boosts:
StatusType: BOOST
DisplayName: Cloudkill
Description: While it remains in the cloud, affected entity takes [1] every turn.
DescriptionParams: DealDamage(5d8,Poison)
Icon: Spell_Conjuration_Cloudkill
StackId:
TooltipDamage: DealDamage(5d8,Poison)
TickFunctors:
StatusPropertyFlags: InitiateCombat
OnApplyRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())
OnApplySuccess: DealDamage(5d8,Poison,Magical)
OnApplyFail: DealDamage(5d8/2,Poison,Magical)
OnTickRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())
OnTickSuccess: DealDamage(5d8,Poison,Magical)
OnTickFail: DealDamage(5d8/2,Poison,Magical)
StatusGroups: SG_Surface;SG_Poisoned
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED_CLOUD **POISONED


CLOUDKILL_6
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)**
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Poison)
TooltipDamage: DealDamage(6d8,Poison)
OnApplySuccess: DealDamage(6d8,Poison,Magical)
OnApplyFail: DealDamage(6d8/2,Poison,Magical)
OnTickSuccess: DealDamage(6d8,Poison,Magical)
OnTickFail: DealDamage(6d8/2,Poison,Magical)
DisplayName: Cloudkill*
Description: While it remains in the cloud, affected entity takes [1] every turn.*
Icon: Spell_Conjuration_Cloudkill*
StatusPropertyFlags: InitiateCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())*
OnTickRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())*
StatusGroups: SG_Surface;SG_Poisoned*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
TickFunctors: DealDamage(1d4,Poison)**
StackId: POISONED**
Stats inherited from: *CLOUDKILL **POISONED_CLOUD ***POISONED


CLOUDKILL_CASTER
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CLOUDKILL_CASTER
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SELF,CLOUDKILL_RECAST,100,10)


CLOUDKILL_CASTER_RECAST
StatusType: BOOST
OnApplyFunctors:
DisplayName: %%% EMPTY*
StackId: CLOUDKILL_CASTER*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *CLOUDKILL_CASTER


CLOUDKILL_RECAST
Boosts: UnlockSpell(Target_Cloudkill_Recast)
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CLOUDKILL_RECAST
TickType: EndTurn
RemoveConditions: not (HasStatus('CLOUDKILL_CASTER') or HasStatus('CLOUDKILL_CASTER_RECAST'))
RemoveEvents: OnTurn;OnDamage
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


EXHAUSTED_DUPE_ENTRY_39332
origin: Shared_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exhausted
Description: Lack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the last. Completing a Long Rest reduces your exhaustion level by 1.
Icon: Status_Exhaustion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: EXHAUSTED
StatusGroups: SG_Exhausted;SG_Condition


VAMPIRIC_TOUCH_4
Boosts: UnlockSpell(Target_VampiricTouch_Free_4)
StatusType: BOOST
StackPriority: 4
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


VAMPIRIC_TOUCH_5
Boosts: UnlockSpell(Target_VampiricTouch_Free_5)
StatusType: BOOST
StackPriority: 5
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


VAMPIRIC_TOUCH_6
Boosts: UnlockSpell(Target_VampiricTouch_Free_6)
StatusType: BOOST
StackPriority: 6
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


PLANT_GROWTH
Boosts: ActionResourceConsumeMultiplier(Movement, 4,0)
StatusType: BOOST
DisplayName: Overgrown Foliage
Description: Creatures move at quarter speed in the overgrown foliage.
Icon: Status_DifficultTerrain
StackId: PLANT_GROWTH
StatusGroups: SG_DifficultTerrain


CRUSADERS_MANTLE
Boosts: CharacterWeaponDamage(1d4,Radiant)
StatusType: BOOST
DisplayName: Crusader's Mantle Aura
Description: Emitting a holy aura. Weapon attacks of nearby allies deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_CrusadersMantle
StackId: CRUSADERS_MANTLE
StackPriority: 10
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Dead() and not Enemy()):ApplyStatus(CRUSADERS_MANTLE_AURA,100,1)


CRUSADERS_MANTLE_AURA
Boosts: CharacterWeaponDamage(1d4,Radiant)
StatusType: BOOST
DisplayName: Crusader's Mantle
Description: Near a paladin's holy aura. Weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_CrusadersMantle
StackId: CRUSADERS_MANTLE
StackPriority: 5
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1


DEATH_WARD
Boosts: DownedStatus(DEATH_WARD_DOWNED,10)
StatusType: BOOST
DisplayName: Death Ward
Description: The next time damage would reduce the affected entity to 0 hit points, it remains conscious with [2] hit point left.
DescriptionParams: RegainHitPoints(1);1
Icon: Spell_Abjuration_DeathWard
HitAnimationType: MagicalNonDamage
SoundStop: Spell_Impact_Buff_DeathWardRecover_L1to3,HEAD;
StackId: DEATH_WARD
StatusEffect: 515e6133-db71-4fbd-8b2f-fd9380dc4171


DIVINE_EMINENCE
StatusType: BOOST
DisplayName: Divine Eminence
Description: Melee attacks deal an additional [1].
DescriptionParams: DealDamage(3d6,Radiant)
Icon: GenericIcon_DamageType_Radiant
StackId: DIVINE_EMINENCE


FANGS_OF_THE_FIRE_SNAKE
Boosts: CharacterWeaponDamage(1d4,Fire);CharacterUnarmedDamage(1d4, Fire)
StatusType: BOOST
DisplayName: Fangs of the Fire Snake
Description: Affected entity's fists are flickering with flame. Its melee attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Fire)
Icon: Action_Monk_FangsOfTheFireSnake
StackId: FANGS_OF_THE_FIRE_SNAKE
TickType: StartTurn
StatusEffect: 9c1c9ea9-e5d5-4f1e-91f2-415f5e80e942


HEAT_METAL_4
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_REAPPLY_4
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_4);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_4
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY_4')):ApplyStatus(HEAT_METAL_REAPPLY_4,100,9)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY)*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HELLISH_REBUKE_4
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Fire)
StackPriority: 3
Passives: HellishRebuke_4
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
Icon: Spell_HellishRebuke*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


ICECLOUD
StatusType: BOOST
DisplayName: Icy Cloud
Description: A sheet of frigid air dealing [1] to all that walk through it.
DescriptionParams: DealDamage(10d6,Cold)
Icon: GenericIcon_DamageType_Cold
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Constitution,16)
OnApplySuccess: DealDamage(5d6,Cold)
OnApplyFail: DealDamage(5d6/2,Cold)
StatusGroups: SG_Surface


KNOWLEDGE_OF_THE_AGES_CHARISMA
Boosts: ProficiencyBonus(Skill,Persuasion);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance)
StatusType: BOOST
DisplayName: Knowledge of the Ages: Charisma
Description: Has Proficiency in Deception, Intimidation, Performance, and Persuasion.
Icon: Action_KnowledgeOfTheAges
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017


KNOWLEDGE_OF_THE_AGES_DEXTERITY
Boosts: ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth)
StatusType: BOOST
DisplayName: Knowledge of the Ages: Dexterity
Description: Has Proficiency in Acrobatics, Sleight of Hand, and Stealth.
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_INTELLIGENCE
Boosts: ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion);ProficiencyBonus(Skill,Investigation)
StatusType: BOOST
DisplayName: Knowledge of the Ages: Intelligence
Description: Has Proficiency in Arcana, History, Investigation, Nature, and Religion.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_WISDOM
Boosts: ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion)
StatusType: BOOST
DisplayName: Knowledge of the Ages: Wisdom
Description: Has Proficiency in Animal Handling, Insight, Medicine, Perception, and Survival.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_STRENGTH
Boosts: ProficiencyBonus(Skill,Athletics);
StatusType: BOOST
DisplayName: Knowledge of the Ages: Strength
Description: Has Proficiency in Athletics.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


ASTRAL_KNOWLEDGE
StatusType: BOOST
DisplayName: Astral Knowledge
Description: Has Proficiency in all Skills of a chosen Ability.
Icon: Action_AstralKnowledge
StackId: ASTRAL_KNOWLEDGE


ASTRAL_KNOWLEDGE_STRENGTH
Boosts: ProficiencyBonus(Skill,Athletics);
StatusType: BOOST
DisplayName: Astral Knowledge: Strength
Description: Has Proficiency in Athletics.
Icon: Action_AstralKnowledge
StackId: ASTRAL_KNOWLEDGE


ASTRAL_KNOWLEDGE_DEXTERITY
Boosts: ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth)
StatusType: BOOST
DisplayName: Astral Knowledge: Dexterity
Description: Has Proficiency in Acrobatics, Sleight of Hand, and Stealth.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_INTELLIGENCE
Boosts: ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion)
StatusType: BOOST
DisplayName: Astral Knowledge: Intelligence
Description: Has Proficiency in Arcana, History, Investigation, Nature, and Religion.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_WISDOM
Boosts: ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,Insight);ProficiencyBonus(Skill,Medicine);ProficiencyBonus(Skill,Perception);ProficiencyBonus(Skill,Survival)
StatusType: BOOST
DisplayName: Astral Knowledge: Wisdom
Description: Has Proficiency in Animal Handling, Insight, Medicine, Perception, and Survival.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_CHARISMA
Boosts: ProficiencyBonus(Skill,Persuasion);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance)
StatusType: BOOST
DisplayName: Astral Knowledge: Charisma
Description: Has Proficiency in Deception, Intimidation, Performance, and Persuasion.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


AID_4
Boosts: IncreaseMaxHP(15)
StatusType: BOOST
DescriptionParams: 15
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


MAGIC_AWARENESS
Boosts: RollBonus(SavingThrow,1d4)
StatusType: BOOST
DisplayName: Magic Awareness
Description: Tapping into their innate magic to visualise the Weave.

The barbarian and all creatures within [1] add their Proficiency Bonus to Saving Throws against spells.
DescriptionParams: Distance(3)
Icon: Action_Barbarian_MagicAwareness
StackId: MAGIC_AWARENESS
StackPriority: 0
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and not SummonOwner()):ApplyStatus(MAGIC_AWARENESS_AURA)
TickType: StartTurn
StatusEffect: 9548e78e-bf9d-45c4-80b8-8062e5739d56


MAGIC_AWARENESS_AURA
Boosts: RollBonus(SavingThrow,1d4)
StatusType: BOOST
DisplayName: Magic Awareness Aura
Description: A nearby barbarian is visualising the Weave.

Adds their Proficiency Bonus to Saving Throws against spells, as long as they stay within [1] of the barbarian.
DescriptionParams: Distance(3)
Icon: Action_Barbarian_MagicAwareness
StackId: MAGIC_AWARENESS
StackPriority: 1
StatusEffect: 9548e78e-bf9d-45c4-80b8-8062e5739d56


WILD_MAGIC_BARBARIAN_SHADOWY_TENDRILS
Boosts: TemporaryHP(1d12)
StatusType: BOOST
DisplayName: Wild Magic: Dark Tendrils
Description: Surrounded by tendrils of wild, shadowy magic. Gained [1].
DescriptionParams: GainTemporaryHitPoints(1d12)
Icon: statIcons_WildMagic_Barbarian_ShadowyTendrils
SoundLoop: Spell_Status_ShadowyTendrils_MO
SoundStop: Spell_Status_ShadowyTendrils_MO_Stop
StackId: WILD_MAGIC_BARBARIAN_SHADOWY_TENDRILS
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: b65e9b5b-9a95-49c4-a29e-478c331671a0


RAGE_FRENZY_EXHAUSTED
Boosts: UnlockSpell(Shout_BerserkerConsume)
StatusType: BOOST
DisplayName: Exhausted
Description: Spent from your recent frenzy, you must consume food to be able to frenzy again.
Icon: Status_Exhaustion


FLUMPH_EXPLODE
StatusType: BOOST
DisplayName: Exploding Flumph
Description: This spirit will explode at the end of the turn. Each creature within [1] must succeed a Dexterity Saving Throw or take [2].
DescriptionParams: Distance(2);DealDamage(1d6,Force)
Icon: statIcons_WildMagic_Barbarian_ExplodingFlumph
TickType: EndTurn
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource
OnRemoveFunctors: CreateExplosion(Projectile_Flumph_Explosion)
StatusEffect: 51534a37-3d9e-490f-a347-e190ba13f073


TRIALFIRE
Boosts: Resistance(Fire, Immune)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DOMINATED_TECHNICAL
Boosts: DialogueBlock()
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;IgnoreResting


SLOWFALL_PASSIVE_TECHNICAL
Boosts: FallDamageMultiplier(0.5)
StatusType: BOOST
DisplayName: Slow Fall
Description: Affected entity knows how to break its fall. It has Resistance to Falling damage.
Icon: Spell_Transmutation_FeatherFall
StackId: SLOWFALL_PASSIVE_TECHNICAL
TickType: StartTurn
RemoveConditions: IsFallDamage()
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)


PARRY_PASSIVE_TECHNICAL
Boosts: IF(IsMeleeAttack()):DamageReduction(All, Flat, 1d4+DexterityModifier)
StatusType: BOOST
DisplayName: Parry
Description: When hit with a melee attack, the affected entity can use a reaction and a Superiority Die to reduce the damage by [1].
DescriptionParams: 1d8+DexterityModifier
Icon: PassiveFeature_Parry
StackId: PARRY_PASSIVE_TECHNICAL
TickType: StartTurn
RemoveConditions: IsMeleeAttack() and (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(SuperiorityDie,1)


BLACK_TENTACLES
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
StatusType: BOOST
DisplayName: Black Tentacles
Description: Restrained by dark tendrils. Affected entity can't move and takes [1] per turn.

Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: DealDamage(3d6,Bludgeoning)
Icon: Spell_Evocation_EvardsBlackTentacles
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: EXHAUSTED
StackId: BLACK_TENTACLES
StackPriority: 1
TickType: StartTurn
TooltipSave: Strength
StatusPropertyFlags: InitiateCombat
OnTickRoll: not SavingThrow(Ability.Strength, SourceSpellDC(12))
OnTickSuccess: DealDamage(3d6,Bludgeoning,Magical)
OnTickFail: ApplyStatus(BLACK_TENTACLES_TECHNICAL,100,1)
StatusGroups: SG_Restrained;SG_Condition


BLACK_TENTACLES_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: BLACK_TENTACLES
StackPriority: 2
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LEGENDARY_RESISTANCE
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance)
StatusType: BOOST
DisplayName: Legendary Resistance
Description: You have a +[1] bonus to your next Saving Throw.
DescriptionParams: 10
Icon: GenericIcon_Intent_Buff
Passives: LegendaryResistance


LEGENDARY_RESISTANCE_STRENGTH
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Strength)
StatusType: BOOST
DisplayName: Legendary Resistance: Strength
Description: You have a +[1] bonus to your next Strength Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_DEXTERITY
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Dexterity)
StatusType: BOOST
DisplayName: Legendary Resistance: Dexterity
Description: You have a +[1] bonus to your next Dexterity Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_CatsGrace
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CONSTITUTION
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Constitution)
StatusType: BOOST
DisplayName: Legendary Resistance: Constitution
Description: You have a +[1] bonus to your next Constitution Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_BearsEndurance
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_INTELLIGENCE
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Intelligence)
StatusType: BOOST
DisplayName: Legendary Resistance: Intelligence
Description: You have a +[1] bonus to your next Intelligence Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_FoxsCunning
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_WISDOM
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Wisdom)
StatusType: BOOST
DisplayName: Legendary Resistance: Wisdom
Description: You have a +[1] bonus to your next Wisdom Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_OwlsWisdom
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CHARISMA
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Charisma)
StatusType: BOOST
DisplayName: Legendary Resistance: Charisma
Description: You have a +[1] bonus to your next Charisma Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_EaglesSplendor
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CROWD_CONTROL
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_CrowdControl)
StatusType: BOOST
DisplayName: Legendary Resistance: Crowd Control
Description: You have a +[1] bonus to your next Saving Throw affecting multiple targets.
Icon: GenericIcon_Intent_Control
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


WILD_MAGIC_DUPE_ENTRY_20637
origin: Shared_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic


WILD_MAGIC_BARBARIAN_TELEPORT
Boosts: UnlockSpell(Target_WildMagicBarbarian_Teleport)
StatusType: BOOST
DisplayName: Wild Magic: Teleport
Description: Can Teleport each turn, until the end of their Rage.
DescriptionParams: Distance(9)
Icon: statIcons_WildMagic_Barbarian_Teleport
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH
Boosts: UnlockSpell(Target_WildMagicBarbarian_ExplodingFlumph)
StatusType: BOOST
DisplayName: Wild Magic: Intangible Spirit
Description: Can summon an Intangible Spirit each turn, until the end of their Rage.
Icon: statIcons_WildMagic_Barbarian_ExplodingFlumph
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN_WEAPON_INFUSION
Boosts: ItemReturnToOwner();WeaponProperty(Thrown);WeaponProperty(Light);WeaponDamage(1d6,Force)
StatusType: BOOST
DisplayName: Wild Magic: Weapon Infusion
Description: Magic infuses this weapon.

Until the end of the barbarian's Rage, it deals an additional [1] and gains the Light and Thrown properties.

If thrown, it immediately reappears in the barbarian's hand.
DescriptionParams: DealDamage(1d6,Force)
Icon: statIcons_WildMagic_Barbarian_WeaponInfusion
StatusEffectOverride: 083181ba-1276-438b-876f-e3e75593990f
RemoveConditions: not HasStatus('RAGE', GetOwner(context.Source))
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN_MAGIC_RETRIBUTION
StatusType: BOOST
DisplayName: Wild Magic: Magic Retribution
Description: Protected by a wild, vengeful magic.

Until the end of the barbarian's Rage, enemies that hit them take [1] in retaliation.
DescriptionParams: DealDamage(1d6, Force)
Icon: statIcons_WildMagic_Barbarian_MagicRetribution
Passives: WildMagicBarbarian_MagicRetribution_Passive
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: bb5e4f14-4258-419a-8c64-ea534f44b6a0


WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_AURA
Boosts: AC(1)
StatusType: BOOST
DisplayName: Wild Magic: Protective Lights
Description: Surrounded by a barbarian's wild magic. Has a +1 bonus to Armour Class until the end of the barbarian's Rage.
Icon: statIcons_WildMagic_Barbarian_ProtectiveLights
SoundLoop: Spell_Status_ProtectiveLights_MO


WILD_MAGIC_BARBARIAN_VINE_GROWTH
StatusType: BOOST
DisplayName: Wild Magic: Vine Growth
Description: Surrounded by flowers and vines.

Until the end of the barbarian's Rage, the ground within [1] of them is Difficult Terrain for everyone other than the barbarian, halving movement speed.
DescriptionParams: Distance(5)
Icon: statIcons_WildMagic_Barbarian_VineGrowth
SoundStart: Spell_Status_VineGrowth
SoundStop: Spell_Status_VineGrowth
AuraRadius: 5
AuraStatuses: TARGET:IF(Character() and not Self()):ApplyStatus(DIFFICULT_TERRAIN)
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: f101e4eb-7b86-4bb4-bf10-d6a110f93b21


WILD_MAGIC_BARBARIAN_LIGHT_BOLT
Boosts: UnlockSpell(Projectile_WildMagicBarbarian_LightBolt)
StatusType: BOOST
DisplayName: Wild Magic: Light Bolt
Description: Can shoot a Bolt of Light from their chest each turn, until the end of their Rage.
Icon: statIcons_WildMagic_Barbarian_LightBolt
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: 4b36da49-5e25-4d05-ae10-88cc211a47eb


WILD_MAGIC_BARBARIAN_LIGHT_BOLT_BLINDED
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
StatusType: BOOST
TickType: EndTurn
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


FREEZING_ORB_TIMER
StatusType: BOOST
DisplayName: Explosion Imminent!
Description: The freezing sphere will explode, casting Otiluke's Freezing Sphere.
Icon: PassiveFeature_Generic_Explosion
StatusPropertyFlags: TickingWithSource*
Stats inherited from: *TIMED_EXPLOSIVE


POTION_BRINE
Boosts: Resistance(Psychic,Resistant)
StatusType: BOOST
DisplayName: Illithid Brine Inoculation
Description: Affected entity is protected against illithid domination, and has resistance to Psychic damage.
Icon: Item_CONS_Drink_Potion_A


TADPOLE
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead
DisplayName: %%% EMPTY*
Stats inherited from: *GENERIC


TAD_BLACK_HOLE_AURA
Boosts: UnlockSpell(Target_TAD_BlackHole_Recast)
StatusType: BOOST
DisplayName: Black Hole
Description: The black home pulls in all nearby creatures. The area around the hole is Difficult Terrain and can Slow creatures within.
Icon: TadpoleSuperPower_BlackHole
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TAD_BLACK_HOLE_SLOW
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
StatusType: BOOST
Icon: TadpoleSuperPower_BlackHole
RemoveConditions:
RemoveEvents:
TooltipSave: Intelligence
StatusEffect: 7839fe67-a201-4647-9a52-da9486fc90e8
DisplayName: Slowed*
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *SLOW


MF_BLACK_HOLE_AURA
Boosts:
StatusType: BOOST
Description: Pull in nearby creatures, dealing [1]. The surrounding area is Difficult Terrain and can Slow creatures within it.
DescriptionParams: DealDamage(3d10+4,Force)
DisplayName: Black Hole*
Icon: TadpoleSuperPower_BlackHole*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TAD_BLACK_HOLE_AURA


MF_BLACK_HOLE_SLOW
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
StatusType: BOOST
DisplayName: Black Hole
Description: The black hole pulls nearby creatures and deals [1]. The nearby area is Difficult Terrain and can Slow creatures within it.
DescriptionParams: DealDamage(3d10+4,Force)
OnApplyFunctors: DealDamage(3d10+4,Force,Magical)
Icon: TadpoleSuperPower_BlackHole*
TooltipSave: Intelligence*
StatusEffect: 7839fe67-a201-4647-9a52-da9486fc90e8*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())**
RemoveEvents: OnTurn**
Stats inherited from: *TAD_BLACK_HOLE_SLOW **SLOW


TAD_SHIELD_OF_THRALLS
Boosts: TemporaryHP(10)
StatusType: BOOST
DisplayName: Volatile Shield
Description: Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning nearby foes.
Icon: TadpoleSuperPower_ShieldOfThralls
SoundLoop: Spell_Status_ReflectiveShell
SoundStop: Spell_Status_ReflectiveShell_Exit
StackId: TEMPORARY_HP
StackPriority: 10
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):CreateExplosion(Projectile_TAD_ShieldOfThralls_Explosion)
StatusEffect: 585d92ba-fa33-4886-badd-6ce9acce6470


MF_SHIELD_OF_THRALLS
Boosts: TemporaryHP(25)
StatusType: BOOST
StackPriority: 25
DisplayName: Volatile Shield*
Description: Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning nearby foes.*
Icon: TadpoleSuperPower_ShieldOfThralls*
SoundLoop: Spell_Status_ReflectiveShell*
SoundStop: Spell_Status_ReflectiveShell_Exit*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):CreateExplosion(Projectile_TAD_ShieldOfThralls_Explosion)*
StatusEffect: 585d92ba-fa33-4886-badd-6ce9acce6470*
Stats inherited from: *TAD_SHIELD_OF_THRALLS


TAD_FREECAST
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_DISPLACE
StatusType: BOOST
DisplayName: Displace
Description: Creatures suffering Falling damage because of your actions take an additional [1].
DescriptionParams: DealDamage(1d8,Psychic)
Icon: TadpoleSuperPower_Displace
StackId: TAD_DISPLACE
StackType: Overwrite
Passives: TAD_Displace_FallDamage
StatusPropertyFlags:
Stats inherited from: *TADPOLE **GENERIC


TAD_MIND_SANCTUARY_AURA
StatusType: BOOST
DisplayName: Mind Sanctuary Aura
Description: Anyone within the Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_STRENGTH
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_DEXTERITY
Boosts: Ability(Dexterity,-1)
StatusType: BOOST
DisplayName: Ability Drain: Dexterity
Description: Dexterity reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_DEXTERITY
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_INTELLIGENCE
Boosts: Ability(Intelligence,-1)
StatusType: BOOST
DisplayName: Ability Drain: Intelligence
Description: Intelligence reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_INTELLIGENCE
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_WISDOM
Boosts: Ability(Wisdom,-1)
StatusType: BOOST
DisplayName: Ability Drain: Wisdom
Description: Wisdom reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_WISDOM
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_CHARISMA
Boosts: Ability(Charisma,-1)
StatusType: BOOST
DisplayName: Ability Drain: Charisma
Description: Charisma reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_CHARISMA
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_TECHNICAL
StatusType: BOOST
StackId: TAD_ABSORB_INTELLECT_TECHNICAL
TickFunctors:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_1
Boosts: Ability(Intelligence,-1)
StatusType: BOOST
DisplayName: Absorbed Intellect
Description: Affected entity's Intelligence is being reduced by [1].
DescriptionParams: 1
Icon: TadpoleSuperPower_AbsorbIntellect
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_2,100,1)
StatusPropertyFlags:
OnApplyFunctors: RegainHitPoints(SELF,1d8)
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_2
Boosts: Ability(Intelligence,-2)
StatusType: BOOST
DescriptionParams: 2
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_3,100,1)
OnApplyFunctors: RegainHitPoints(SELF,2d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_3
Boosts: Ability(Intelligence,-3)
StatusType: BOOST
DescriptionParams: 3
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_4,100,1)
OnApplyFunctors: RegainHitPoints(SELF,3d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_4
Boosts: Ability(Intelligence,-4)
StatusType: BOOST
DescriptionParams: 4
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_5,100,1)
OnApplyFunctors: RegainHitPoints(SELF,4d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_5
Boosts: Ability(Intelligence,-5)
StatusType: BOOST
DescriptionParams: 5
TickFunctors: RemoveStatus(TAD_ABSORB_INTELLECT_TECHNICAL)
OnApplyFunctors: RegainHitPoints(SELF,5d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


MF_ABSORB_INTELLECT_1
Boosts: Ability(Strength,-5);Ability(Dexterity,-5);Ability(Constitution,-5);Ability(Intelligence,-5);Ability(Wisdom,-5);Ability(Charisma,-5)
StatusType: BOOST
DisplayName: Absolute Consumption
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.
DescriptionParams: 5
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_2,100,1)
OnApplyFunctors: RegainHitPoints(SELF,2d10)
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


MF_ABSORB_INTELLECT_2
Boosts: Ability(Strength,-6);Ability(Dexterity,-6);Ability(Constitution,-6);Ability(Intelligence,-6);Ability(Wisdom,-6);Ability(Charisma,-6)
StatusType: BOOST
DescriptionParams: 6
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_3,100,1)
OnApplyFunctors: RegainHitPoints(SELF,4d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_3
Boosts: Ability(Strength,-7);Ability(Dexterity,-7);Ability(Constitution,-7);Ability(Intelligence,-7);Ability(Wisdom,-7);Ability(Charisma,-7)
StatusType: BOOST
DescriptionParams: 7
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_4,100,1)
OnApplyFunctors: RegainHitPoints(SELF,6d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_4
Boosts: Ability(Strength,-8);Ability(Dexterity,-8);Ability(Constitution,-8);Ability(Intelligence,-8);Ability(Wisdom,-8);Ability(Charisma,-8)
StatusType: BOOST
DescriptionParams: 8
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_5,100,1)
OnApplyFunctors: RegainHitPoints(SELF,8d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_5
Boosts: Ability(Strength,-9);Ability(Dexterity,-9);Ability(Constitution,-9);Ability(Intelligence,-9);Ability(Wisdom,-9);Ability(Charisma,-9)
StatusType: BOOST
DescriptionParams: 9
TickFunctors: RemoveStatus(TAD_ABSORB_INTELLECT_TECHNICAL);ApplyStatus(PRONE,100,1)
OnApplyFunctors: RegainHitPoints(SELF,10d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


TAD_PEACE_BREAKER
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_PERILOUS_STAKES
Boosts: Resistance(All,Vulnerable)
StatusType: BOOST
DisplayName: Perilous Stakes
Description: Affected entity is Vulnerable to all damage, but when it attacks it heals [1].
DescriptionParams: RegainHitPoints(2d8)
Icon: TadpoleSuperPower_PerilousStakes
SoundLoop: Spell_Status_PerilousStakes_MO
SoundStop: Spell_Status_PerilousStakes_MO_Stop
Passives: TAD_PerilousStakes
StatusPropertyFlags:
ApplyEffect: ab6d4ae6-32b4-4427-b020-9b142c75f753
StatusEffect: 8614fe74-668b-42af-86d1-76ab6889e330
Stats inherited from: *TADPOLE **GENERIC


MF_PERILOUS_STAKES
Boosts: Resistance(All,Vulnerable);ReduceCriticalAttackThreshold(5);DamageBonus(15,Psychic)
StatusType: BOOST
Description: Affected entity's attacks deal an additional [2] Psychic damage and heal it for [3]. The entity scores a Critical Hit when rolling a [1] or higher. The entity is Vulnerable to all damage.
DescriptionParams: 15;15;RegainHitPoints(2d8)
DisplayName: Perilous Stakes*
Icon: TadpoleSuperPower_PerilousStakes*
SoundLoop: Spell_Status_PerilousStakes_MO*
SoundStop: Spell_Status_PerilousStakes_MO_Stop*
Passives: TAD_PerilousStakes*
ApplyEffect: ab6d4ae6-32b4-4427-b020-9b142c75f753*
StatusEffect: 8614fe74-668b-42af-86d1-76ab6889e330*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_PERILOUS_STAKES **TADPOLE ***GENERIC


TAD_PSIONIC_DOMINANCE
Boosts: AC(1);RollBonus(SavingThrow,1)
StatusType: BOOST
DisplayName: Psionic Dominance
Description: Affected entity is prepared to counter an enemy's spell.
Icon: TadpoleSuperPower_PsionicDominance
RemoveConditions: IsAttack() or IsSavingThrow()
RemoveEvents: OnAttacked
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration
StatusEffect: 179433a5-0aea-462f-9b77-90ea24d1965e
Stats inherited from: *TADPOLE **GENERIC


TAD_PSIONIC_OVERLOAD
Boosts: IF(IsAttack()):DamageBonus(1d4,Psychic)
StatusType: BOOST
DisplayName: Overloaded With Synaptic Power
Description: Affected entity deals an additional [1] with its attacks, but also receives [2] per turn.
DescriptionParams: DealDamage(1d4, Psychic);DealDamage(1d4,Psychic)
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
TickFunctors: DealDamage(1d4,Psychic,Magical)
OnApplyFunctors:
Icon: TadpoleSuperPower_EndlessRage*
SoundLoop: Spell_Status_EndlessRage_ST*
SoundStop: Spell_Status_EndlessRage_ST_Stop*
StackId: ENDLESS_RAGE*
TickType: EndTurn*
TooltipDamage: DealDamage(1d4,Psychic)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 5ef637e7-64d1-43ec-850b-9f8a60c8236a*
Stats inherited from: *ENDLESS_RAGE


CURSEDTOME_THARCHIATE_CODEX
Boosts: Ability(Constitution,-5)
StatusType: BOOST
DisplayName: Tharchiate Withering
Description: Your Constitution score is reduced by [1] while cursed by the Tharchiate Codex's warped arcana.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff
SoundStart: Misc_Status_Tharchiate_Codex_Cursed_Start
SoundLoop: Misc_Status_Tharchiate_Codex_Cursed_Loop
StackId: CURSEDTOME_THARCHIATE_CODEX
StatusPropertyFlags: ApplyToDead;IgnoreResting
OnRemoveFunctors: ApplyStatus(CURSEDTOME_THARCHIATE_TECHNICAL,100,-1);ApplyStatus(CURSEDTOME_THARCHIATE_FALSE_LIFE,100,-1)
StatusGroups: SG_Cursed
StatusEffect: fb051b31-c67f-4669-b456-3cd4fb12ac7e


CURSEDTOME_THARCHIATE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CURSEDTOME_THARCHIATE_TECHNICAL
Passives: CursedTome_FalseLife
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


CURSEDTOME_THARCHIATE_FALSE_LIFE
Boosts: TemporaryHP(20)
StatusType: BOOST
DisplayName: Tharchiate Vigour
Description: Granted [1] temporary hit points by the Tharchiate Codex's enervating magic.
DescriptionParams: 20
SoundStart: Misc_Status_Tharchiate_False_Life
StackPriority: 20
StatusEffect: 762a66a6-bd1a-4225-b111-3ed25c09fac6
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


MAGIC_ITEMS_BOOST
StatusType: BOOST
DisplayName: %%% Empty


MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE
Boosts: Advantage(SavingThrow, Dexterity)
StatusType: BOOST
DisplayName: Shar's Blessing: Barrier of Darkness
Description: You have an Advantage on Saving Throws while in darkness or dim light.
Icon: GenericIcon_Intent_Buff
StackId: MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE
StatusPropertyFlags: DisableCombatlog;IgnoreResting;DisablePortraitIndicator


MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL
StatusType: BOOST
DisplayName: %%%|Shar's Blessing Technical|
Description: %%%|Technical status used to remove the Saving Throw advantage|
StackId: MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE)


MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA
Boosts: GameplayLight(9,false,0.1)*
StatusType: BOOST
DisplayName: Selûne's Blessing: Moonmote Aura
Description: The area around the affected entity is illuminated. At the start of their turn, each hostile creature within the light must succeed a Wisdom Saving Throw or they must treat the lighted area as Difficult Terrain. Each ally within the light deals an additional [2] on a hit with melee attacks.
DescriptionParams: Distance(9);DealDamage(1d4, Radiant)
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA
AuraRadius: 9
AuraStatuses: IF(Character() and Enemy()):ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY);IF(Character() and Ally()):ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY)
OnApplyFunctors: ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_LIGHT, 100, -1)
Icon: Spell_Evocation_DancingLights*
StatusEffect: e6d2276c-bc47-4f27-965a-7aaf7277398b*
Stats inherited from: *DANCING_LIGHTS


MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY
Boosts: CharacterWeaponDamage(1d4, Radiant)
StatusType: BOOST
DisplayName: Selune's Blessing: Lunar Brand
Description: Your attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, Radiant)
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY
Icon: Spell_Evocation_DivineFavor*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1*
Stats inherited from: *DIVINE_FAVOR


MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DisplayName: Selune's Blessing: Moonsnare
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


MAG_TWN_BREWERY_CLUB_ACID
Boosts:
StatusType: BOOST
DisplayName: Brewer's Backwash: Acid
Description: Affected entity can possibly inflict Acid when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Acid_Passive
Icon: Spell_Transmutation_ElementalWeapon_Acid*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_COLD
Boosts:
StatusType: BOOST
DisplayName: Brewer's Backwash: Cold
Description: Affected entity can possibly inflict Chilled when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Cold_Passive
Icon: Spell_Transmutation_ElementalWeapon_Cold*
StatusEffect: e92003cd-6622-4a82-a3c7-69d6222f0ba0*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_COLD **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_LIGHTNING
Boosts:
StatusType: BOOST
DisplayName: Brewer's Backwash: Lightning
Description: Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Lightning_Passive
Icon: Spell_Transmutation_ElementalWeapon_Lightning*
StatusEffect: 7905bb82-0284-46b8-855b-24f17560fe4a*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_LIGHTNING **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_FIRE
Boosts:
StatusType: BOOST
DisplayName: Brewer's Backwash: Fire
Description: Affected entity can possibly inflict Burning when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Fire_Passive
Icon: Spell_Transmutation_ElementalWeapon_Fire*
StatusEffect: 8a4c7e6e-a629-4765-9c5d-d354838703d8*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_FIRE **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_POISON
Boosts:
StatusType: BOOST
DisplayName: Brewer's Backwash: Poison
Description: Affected entity can possibly inflict Poisoned when striking a creature with a weapon attack.
DescriptionParams:
Icon: GenericIcon_DamageType_Poison
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Poison_Passive
StatusPropertyFlags:
OnApplyFunctors:
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


MAG_TWN_BREWERY_CLUB_PSYCHIC
Boosts:
StatusType: BOOST
DisplayName: Brewer's Backwash: Psychic
Description: Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.
Icon: GenericIcon_DamageType_Psychic
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Lightning_Passive


MAG_TWN_BREWERY_CLUB_RADIANT
Boosts:
StatusType: BOOST
DisplayName: Brewer's Backwash: Radiant
Description: Affected entity can possibly inflict Blinded when striking a creature with a weapon attack.
DescriptionParams:
Icon: GenericIcon_DamageType_Radiant
StackId: MAG_TWN_BREWERY_CLUB_ACID
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


MAG_TWN_BREWERY_CLUB_PHYS_FORCE_THUNDER
Boosts: IF(IsMeleeWeaponAttack()):CharacterWeaponDamage(1d4)
StatusType: BOOST
DisplayName: Brewer's Backwash: Impact
Description: Your melee weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, MainMeleeWeaponDamageType)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_TWN_BREWERY_CLUB_ACID


MAG_MELEE_CASTER_BOON
Boosts: WeaponAttackRollAbilityOverride(SpellCastingAbility)
StatusType: BOOST
DisplayName: Melee Caster
Description: Instead of its Dexterity Modifier, the affected entity add its Spellcasting Ability Modifier to Attack Rolls.
Icon: statIcons_WildMagic_Enchant
StackId: MAG_MELEE_CASTER_BOON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ALCHEMY_BOOST
StatusType: BOOST
DisplayName: %%% EMPTY


POISON_BASIC_DUPE_ENTRY_14430
origin: Shared_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Poison
Description: Damaged creature must succeed a Constitution Saving Throw or become Poison.
Icon: Item_GRN_Poison_vial_B
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SIMPLE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SIMPLE_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_SIMPLE,100,4)
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: f34e92f7-b44d-411a-b7f0-df52ecfb8c6e*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POISON_SIMPLE **WEAPON_COATED_WITH_POISON


MAG_GISH_ARCANE_ACUITY
Boosts: RollBonus(MeleeSpellAttack,1);RollBonus(RangedSpellAttack, 1);SpellSaveDC(1)
StatusType: BOOST
DisplayName: Arcane Acuity
Description: Affected entity has a +[1] bonus to its spell Attack Rolls and spell Difficulty Class per turn remaining.
DescriptionParams: 1
Icon: statIcons_ArcaneAcuity
SoundLoop: Misc_Status_ArcaneAcuity_MO
SoundStop: Misc_Status_ArcaneAcuity_MO_Stop
StackId: MAG_GISH_ARCANE_ACUITY
StackType: Additive
StatusPropertyFlags: MultiplyEffectsByDuration
StatusEffect: b3e7fa61-37d7-4696-bf6e-31b46beba46b


MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICAL
StatusType: BOOST
DisplayName: %%% Arcane Acuity Duration Check
StackId: MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_GISH_ARCANE_ACUITY')):SetStatusDuration(MAG_GISH_ARCANE_ACUITY, 7, ForceSet)


ALCH_ELIXIR_ALERTNESS
Boosts: Initiative(5);StatusImmunity(SURPRISED)
StatusType: BOOST
DisplayName: Elixir of Vigilance
Description: Affected entity has a +5 bonus to initiative and can't be Surprised. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Gaesous_Form_A
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: 235dfd93-6131-42c9-abcc-cefebec8e059


ALCH_ELIXIR_ARCANE_ACUITY
StatusType: BOOST
DisplayName: Elixir of Battlemage's Power
Description: Affected entity has Arcane Acuity until its next Long Rest. Replaces effects from other elixirs when drunk.
DescriptionParams: 3
Icon: Item_CONS_Potion_Resistance
StackId: ALCH_ELIXIR
StackType: Overwrite
TickType: StartTurn
Passives: ALCH_Elixir_ArcaneAcuity_Passive
TickFunctors: SetStatusDuration(MAG_GISH_ARCANE_ACUITY,3,SetMinimum)
OnApplyFunctors: SetStatusDuration(MAG_GISH_ARCANE_ACUITY,3,ForceSet); IF(not HasStatus('MAG_GISH_ARCANE_ACUITY')): ApplyStatus(MAG_GISH_ARCANE_ACUITY,100,3)
ApplyEffect: f1ce7559-a4ea-4a4a-893c-ca289290b21a


ALCH_ELIXIR_BARKSKIN
Boosts: ACOverrideFormula(16,false)*
StatusType: BOOST
DisplayName: Elixir of Barkskin
Description: Armour Class increased to 16.
Icon: Item_CONS_Potion_Barkskin_A
StackId: ALCH_ELIXIR
StackType: Overwrite
SoundStop: Spell_Status_Barkskin_Exit_MO*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: e5fc8f24-6939-4a5d-b627-27cf45040265*
Stats inherited from: *BARKSKIN


ALCH_ELIXIR_BLOODLUST
StatusType: BOOST
DisplayName: Elixir of Bloodlust
Description: Affected entity has entered a murderous state of bloodlust. Once per turn, when it kills an enemy, it gains [1] temporary hit points and an action. Replaces effects from other elixirs when drunk.
DescriptionParams: 5
Icon: Item_CONS_Potion_Vitality
SoundStart: Misc_Status_ElixirOfBloodlust_Start
SoundLoop: Misc_Status_ElixirOfBloodlust_Loop
SoundStop: Misc_Status_ElixirOfBloodlust_Loop_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
Passives: ALCH_Elixir_Bloodlust_Passive
StatusEffect: 094af72c-263e-4c2f-9856-837e1bb5eae5


ALCH_ELIXIR_BLOODLUST_TEMPAP
Boosts: ActionResource(ActionPoint,1,0)
StatusType: BOOST
DisplayName: Elixir of Bloodlust
Description: Affected entity has entered a murderous state of bloodlust. Once per turn, when it kills an enemy, it gains [1] temporary hit points and an action. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Vitality
StackId: ALCH_ELIXIR_BLOODLUST_TEMPAP
TickType: StartTurn


ALCH_ELIXIR_BLOODLUST_TEMPHP
Boosts: TemporaryHP(5)
StatusType: BOOST
DisplayName: Temporary Hit Points
Description: Elixir of Bloodlust granted you 5 temporary hit points. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Vitality
SoundStart: Misc_Status_ElixirOfBloodlust_TempHp
StackPriority: 5
StatusEffect: d3967ea5-7f89-4c33-a994-951157d16e7e
DescriptionParams: 7*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


ALCH_ELIXIR_CONCENTRATION
Boosts: Advantage(Concentration);StatusImmunity(SLEEP);Tag(CHARMED_ADV)
StatusType: BOOST
DisplayName: Elixir of Peerless Focus
Description: Affected entity's ability to maintain its spells has increased.

It has Advantage to Saving Throws against being Charmed and for maintaining Concentration. Replaces effects from other elixirs when drunk. Magic can't put it to sleep.
Icon: Item_CONS_Potion_Invulnerability
SoundStart: Misc_Status_ElixirOfGreaterConcentration_Start
SoundLoop: Misc_Status_ElixirOfGreaterConcentration_Loop
SoundStop: Misc_Status_ElixirOfGreaterConcentration_Loop_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: af4bcec0-229d-447c-8513-3e85363a67e7


ALCH_ELIXIR_CRITICALS
Boosts: ReduceCriticalAttackThreshold(1)
StatusType: BOOST
DisplayName: Elixir of Viciousness
Description: The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Drink_Potion_A
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: f9ddda12-a08d-4223-99c7-37fd2139cbf5


ALCH_ELIXIR_DARKVISION
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)*
StatusType: BOOST
DisplayName: Elixir of Darkvision
Description: Can see in the dark for up to [1].
StackId: ALCH_ELIXIR
StackType: Overwrite
DescriptionParams: Distance(12)*
Icon: Spell_Evocation_Darkvision*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907*
Stats inherited from: *DARKVISION


ALCH_ELIXIR_ENLARGE
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
StatusType: BOOST
DisplayName: Elixir of The Colossus
SoundLoop: Misc_Status_Elixir_of_Growth_MO
SoundStop: Misc_Status_Elixir_of_Growth_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


ALCH_ELIXIR_FREEDOM
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)*
StatusType: BOOST
DisplayName: Elixir of Guileful Movement
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained. Replaces effects from other elixirs when drunk.
SoundStart: Misc_Status_ElixirOfFreedom_Start
SoundLoop: Misc_Status_ElixirOfFreedom_Loop
SoundStop: Misc_Status_ElixirOfFreedom_End
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: 7c7daf15-2a16-44fc-9e04-bcd5f53f1101
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
EndEffect: 07f76e6c-014f-459e-8bab-97c7581f2f6a
Icon: Spell_Abjuration_FreedomOfMovement*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FREEDOM_OF_MOVEMENT


ALCH_ELIXIR_MEDITATION
Boosts: ActionResource(SpellSlot,1,1)
StatusType: BOOST
DisplayName: Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 1
Icon: Item_CONS_Potion_Tribal_A_Small
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_GREATER
Boosts: ActionResource(SpellSlot,1,2)
StatusType: BOOST
DisplayName: Greater Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 2
Icon: Item_CONS_Potion_Tribal_A_Greater
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_SUPERIOR
Boosts: ActionResource(SpellSlot,1,3)
StatusType: BOOST
DisplayName: Superior Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 3
Icon: Item_CONS_Potion_Tribal_A_Superior
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_SUPREME
Boosts: ActionResource(SpellSlot,1,4)
StatusType: BOOST
DisplayName: Supreme Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 4
Icon: Item_CONS_Potion_Tribal_A_Supreme
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_SEE_INVISIBILITY
StatusType: BOOST
StackId: ALCH_ELIXIR
StackType: Overwrite
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ALCH_ELIXIR_SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)
DisplayName: See Invisibility*
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.*
DescriptionParams: Distance(9)*
Icon: Spell_Divination_SeeInvisibility*
AuraRadius: 9*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5*
Stats inherited from: *SEE_INVISIBILITY


ALCH_ELIXIR_TADPOLE
Boosts: Disadvantage(SavingThrow,Constitution);Disadvantage(SavingThrow,Wisdom);Disadvantage(SavingThrow,Intelligence)
StatusType: BOOST
DisplayName: Psionic Weakening
Description: Affected entity has Disadvantage on Constitution, Wisdom and Intelligence Saving Throws. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Mindflayer_A
SoundStart: Alchemy_Status_Elixir_Tadpole_Impact_MO
StackId: ALCH_ELIXIR
StackType: Overwrite
Passives: ALCH_Elixir_Tadpole_Passive


ALCH_ELIXIR_TADPOLE_ADVANTAGE
Boosts: Advantage(AttackRoll)
StatusType: BOOST
DisplayName: Psionic Enrichment
Description: After using a tadpole power, affected entity gains Advantage on all attacks for [1] rounds.
DescriptionParams: 3
Icon: Item_CONS_Potion_Mindflayer_A
SoundStart: Alchemy_Status_Elixir_Tadpole_Advantage_Impact_MO
SoundLoop: Alchemy_Status_Elixir_Tadpole_Advantage_Loop
SoundStop: Alchemy_Status_Elixir_Tadpole_Advantage_Loop_Stop
StackId: ALCH_ELIXIR_TADPOLE_ADVANTAGE
StackType: Overwrite
StatusEffect: 6d37e81c-17c3-4a32-8a23-f695a09e64ef


ALCH_POTION_FLYING
Boosts: UnlockSpell(Projectile_Fly_Spell)*
StatusType: BOOST
DisplayName: Potion of Flying
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Can Fly to a target position.*
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StackId: FLY*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23*
Stats inherited from: *FLY


ALCH_POTION_JUMP
Boosts: JumpMaxDistanceMultiplier(3)*
StatusType: BOOST
DisplayName: Potion of Glorious Vaulting
Description: Jump distance is tripled.
Icon: Item_CONS_Potion_Gaesous_Form_A
StackId: LONG_JUMP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('LONG_JUMP')):ApplyStatus(AI_HELPER_LONGJUMP,100,5)*
StatusEffect: 05140f43-7bb5-40bd-a584-743a3f03916a*
Stats inherited from: *LONG_JUMP


ALCH_POTION_REST_SLEEP_LESSER_RESTORATION
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Item_CONS_Potion_Rare_A
StackId: ALCH_POTION_REST_LESSER_SLEEP_RESTORATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ResetCooldowns(UntilShortRest);IF(not HasPassive('Durable')):RegainHitPoints(MaxHP/2);IF(HasPassive('Durable')):RegainHitPoints(MaxHP);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0)
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807


ALCH_POTION_REST_SLEEP_GREATER_RESTORATION
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Item_CONS_Potion_Rare_A_Bronze
StackId: ALCH_POTION_REST_GREATER_SLEEP_RESTORATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ResetCooldowns(UntilRest);RegainHitPoints(Target.MaxHP);RemoveStatus(SPELLSLOT_1);RemoveStatus(SPELLSLOT_2);RemoveStatus(SPELLSLOT_3);RemoveStatus(SPELLSLOT_4);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RemoveStatus(SORCERYPOINT_1);RemoveStatus(SORCERYPOINT_2);RemoveStatus(SORCERYPOINT_3);RemoveStatus(SORCERYPOINT_4);RestoreResource(SorceryPoint,100%,0);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0);RestoreResource(Rage,100%,0);RestoreResource(BardicInspiration,100%,0);RestoreResource(HitDice,100%,0);RestoreResource(ArcaneRecoveryPoint,100%,0);RestoreResource(NaturalRecoveryPoint,100%,0);RestoreResource(RitualPoint,100%,0);RestoreResource(LayOnHandsCharge,100%,0);RestoreResource(Interrupt_HellishRebukeTiefling_Charge,100%,0);RestoreResource(Interrupt_HellishRebukeWarlockMI_Charge,100%,0);RestoreResource(FungalInfestationCharge,100%,0);RestoreResource(LuckPoint,100%,0)
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807


ALCH_OIL_ATTACKBUFF
StatusType: BOOST
DisplayName: Oil of Accuracy
Description: Has a +[1] bonus to Attack Rolls with the oiled weapon.
DescriptionParams: 2
Icon: Item_ALCH_Solution_Oil_AttackBuff
StackId: ALCH_OIL_ATTACKBUFF
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_ATTACKBUFF_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_ATTACKBUFF_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 6186fbfb-bf09-4c6d-b7ef-2469df40d490
StatusEffect:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_ATTACKBUFF_DIPPED
Boosts: WeaponAttackRollBonus(2)
StatusType: BOOST
DisplayName: Oil of Accuracy
Description: Has a +[1] bonus to Attack Rolls with the oiled weapon.
DescriptionParams: 2
Icon: Item_ALCH_Solution_Oil_AttackBuff
StatusEffectOverride:
StatusGroups: SG_WeaponCoating
StatusEffect: 68a90d75-c363-40d9-b6f7-b09583322417
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_BANE
StatusType: BOOST
DisplayName: Oil of Bane
Description: Targets become Baned for [1] turns unless they succeed a Charisma Saving Throw.
DescriptionParams: 2
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
StackId: WEAPON_COATED_WITH_POISON(299eaf36-6758-4f73-9770-03739dfde884)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_BANE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_BANE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 7e927671-82e7-413a-869c-976d73eb10d5
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_BANE_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Oil of Bane
Description: Targets become Baned for [1] turns unless they succeed a Charisma Saving Throw.
DescriptionParams: 2
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
Passives: ALCH_Oil_Bane_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: d3bb6318-83bc-4db6-9ec5-525afbc5fab3
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_BANE_CONDITION
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)*
StatusType: BOOST
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
StatusEffect: 5964bcd8-9564-4fcb-93b2-36e26c07e893
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Bane*
Description: Has a 1d4 penalty to Attack Rolls and Saving Throws.*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: BANE*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
Stats inherited from: *BANE


ALCH_OIL_DAMAGEATTACKBUFF
StatusType: BOOST
DisplayName: Oil of Magical Honing
Description: Weapons coated in this arcane oil gain a +[1] bonus to Damage and Attack Rolls. Weapons become magical, so they can damage creatures that are immune to non-magical attacks.
DescriptionParams: 1
Icon: Item_CONS_Potion_Immortality_A
StackId: ALCH_OIL_DAMAGEATTACKBUFF
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_DAMAGEATTACKBUFF_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_DAMAGEATTACKBUFF_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_DAMAGEATTACKBUFF,100,4)
ApplyEffect: abb6d445-5db6-4b1d-be49-31336506e1de
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_DAMAGEATTACKBUFF_DIPPED
Boosts: WeaponEnchantment(1); CharacterWeaponDamage(1);WeaponProperty(Magical)
StatusType: BOOST
DisplayName: Coated in Diluted Oil of Sharpness
Description: The arcane oil coating this weapon grants it a +[1] bonus to Damage and Attack Rolls. The weapon has become magical, so it can damage creatures that are immune to non-magical attacks.
DescriptionParams: 1
Icon: Item_CONS_Potion_Immortality_A
StatusEffectOverride:
StatusGroups: SG_WeaponCoating
StatusEffect: 640a261b-d2cc-4a66-bbf6-c964bcb18648
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


AI_HELPER_DIPWEAPON_OIL_DAMAGEATTACKBUFF
Boosts: WeaponEnchantment(1); CharacterWeaponDamage(1)
StatusType: BOOST
Icon: Item_CONS_Potion_Immortality_A
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


ALCH_OIL_FROST
StatusType: BOOST
DisplayName: Oil of Freezing
Description: Coat your active weapon in oil. When you hit a foe, it inflicts Encrusted with Frost for [1] turns.
DescriptionParams: 2
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Water
StackId: ALCH_OIL_FROST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_FROST_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_FROST_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 6f63e184-6e5c-4fa9-aef3-ff6120ac4ad9
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_FROST_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Oil of Freezing
Description: Targets receive Encrusted with Frost for [1] turns.
DescriptionParams: 2
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Water
StatusEffectOverride:
Passives: ALCH_Oil_Frost_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: f1b30786-ab2e-4055-91ef-28dc454d1e43
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REDUCE
StatusType: BOOST
DisplayName: Oil of Diminution
Description: Coat your active weapon in oil. The weapon receives a [1] penalty to damage. Targets must succeed a Constitution Saving Throw or receive Disadvantage on Strength Checks and Saving Throws. They also receive a [2] penalty to damage with melee weapon attacks.
DescriptionParams: -1;-1d4
Icon: Item_ALCH_Solution_Oil_Reduce
StackId: ALCH_OIL_REDUCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_REDUCE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_REDUCE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_REDUCE,100,1)
ApplyEffect: 2f0744f6-2b97-44ff-bac9-3436575cef5b
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_REDUCE_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Oil of Diminution
Description: Targets must succeed a Constitution Saving Throw or receive Disadvantage on Strength Checks and Saving Throws, as well as a [2] penalty to damage on melee attacks.
DescriptionParams: -1;-1d4
Icon: Item_ALCH_Solution_Oil_Reduce
StatusEffectOverride:
Passives: ALCH_Oil_Reduce_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: c99d931b-ce29-418e-856a-d08feb9eff96
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REMOVERESISTANCEFIRE
StatusType: BOOST
DisplayName: Arsonist's Oil
Description: Coat your weapon in an oil that removes the target's Resistance to Fire damage. The oil inflicts Vulnerability to Fire damage on the target. Targets that are Immune to Fire damage are unaffected.
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StackId: ALCH_OIL_REMOVERESISTANCEFIRE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: ea09cb61-7177-40ad-8d5e-e095e8faedeb
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Arsonist's Oil
Description: Targets with Resistance to Fire damage become Vulnerable to it instead.
Targets with Immunity to Fire damage are unaffected.
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StatusEffectOverride:
Passives: ALCH_Oil_RemoveResistanceFire_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: 85d02af3-8218-4791-a38b-c2cecae9fbd4
DescriptionParams: DealDamage(1d4,Poison)*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION
Boosts: Resistance(Fire,Vulnerable)
StatusType: BOOST
DisplayName: Arsonist's Oil
Description: Affected entity has lost Fire Resistance and is now Vulnerable to Fire damage.
DescriptionParams: DealDamage(,Fire)
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StackId: ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION
StatusPropertyFlags: DisableOverhead
ApplyEffect: 88c55de3-3605-4dff-b471-8c23c15de8c7
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


ALCH_OIL_COMBUSTION
StatusType: BOOST
DisplayName: Oil of Combustion
Description: Coat your active weapon in this oil. On a hit, the target is doused in oil for [1] turns. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
StackId: ALCH_OIL_COMBUSTION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_COMBUSTION_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_COMBUSTION_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 0e2ef88a-c0d0-4e8f-898a-e1668f65aaa3
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_COMBUSTION_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Oil of Combustion
Description: Coated in flammable oil.

On a hit, the target is doused in oil for [1] turns. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
Passives: ALCH_Oil_Combustion_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: 1eed4135-c965-44f0-aadd-b1ad75347042
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_COMBUSTION_CONDITION
StatusType: BOOST
DisplayName: Oil of Combustion
Description: Affected entity is doused in oil. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
StackId: ALCH_OIL_COMBUSTION_CONDITION
Passives: ALCH_Oil_Combustion_Condition_Passive
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: CreateExplosion(Projectile_ALCH_Oil_Combustion_Explosion)
StatusEffect: 63722567-025b-44b8-98c2-76f437dffe34
Stats inherited from: *OILED


ALCH_OIL_WIZARDSBANE
StatusType: BOOST
DisplayName: Wizardsbane Oil
Description: Severely dampens the power of any spellcaster struck with this weapon.

Targets receive a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for [2] turns.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
StackId: ALCH_OIL_WIZARDSBANE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_WIZARDSBANE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_WIZARDSBANE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_WIZARDSBANE,100,4)
ApplyEffect: 937e6d2c-7bcf-40d1-9d66-db399e4b2e59
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_WIZARDSBANE_DIPPED
Boosts:
StatusType: BOOST
DisplayName: Coated in Wizardsbane Oil
Description: Severely dampens the power of any spellcaster struck with this weapon.

Targets receive a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for [2] turns.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
Passives: ALCH_Oil_Wizardsbane_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: f674fd37-e82e-431f-aca9-a4ed452854c3
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_WIZARDSBANE_CONDITION
Boosts: RollBonus(MeleeSpellAttack, -3);RollBonus(RangedSpellAttack, -3); SpellSaveDC(-3); Disadvantage(Concentration)
StatusType: BOOST
DisplayName: Wizardsbane Oil
Description: Affected entity's magic has been severely impaired by Wizardsbane Oil.

It has a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
StackId: ALCH_OIL_WIZARDSBANE_CONDITION
StatusPropertyFlags: DisableOverhead
StatusEffect: a4745813-23e9-40f4-b602-ae04dd1b8c5b


AI_HELPER_DIPWEAPON_OIL_WIZARDSBANE
Boosts: RollBonus(MeleeSpellAttack, 3);RollBonus(RangedSpellAttack, 3); SpellSaveDC(3); Advantage(Concentration)
StatusType: BOOST
Icon: Item_GRN_HolyWaterFlask_A
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


CONS_DRUG_EUPHORIC
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
StatusType: BOOST
DisplayName: Silkroot Euphoria
Description: You have Disadvantage on Dexterity and Charisma Checks while under the Silkroot's silky-sweet beguilement.
Icon: Item_CONT_GEN_Pouch_Leather_A
StackId: CONS_DRUG_EUPHORIC
StatusPropertyFlags:
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


CONS_DRUG_STIMULANT
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
StatusType: BOOST
DisplayName: The Terazul Jitters
Description: You move faster but become Exhausted after moving while under the frenetic influence of Terazul.
Icon: Item_CONT_GEN_Pouch_Leather_A
StackId: CONS_DRUG_STIMULANT
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


STEEL_WATCHER_MALFUNCTION
Boosts: Tag(STEEL_WATCHER_MALFUNCTION);
StatusType: BOOST
DisplayName: Malfunctioning
Description: Something has caused this Steel Watcher to malfunction.
Icon: GenericIcon_Intent_Debuff
SoundLoop: Misc_Status_SteelWatcher_Malfunction
StackId: STEEL_WATCHER_MALFUNCTION
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180


SUNFLASH_DAMAGEDOPTICS
Boosts: RollBonus(Attack,-1d6)
StatusType: BOOST
DisplayName: Burned Out Optics
Description: Affected entity's optical lens has been distorted, causing its vision to become impaired. Entity receives a [1] penalty to Attack Rolls.
DescriptionParams: 1d6
Icon: GenericIcon_Intent_Debuff
StackId: SUNFLASH_DAMAGEDOPTICS
SoundLoop: Misc_Status_SteelWatcher_Malfunction*
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180*
Stats inherited from: *STEEL_WATCHER_MALFUNCTION


VOID_CLOUD
StatusType: BOOST
DisplayName: Void Cloud
Description: Deals [1] at the end of the turn.
DescriptionParams: DealDamage(2d8,Cold)
Icon: GenericIcon_DamageType_Cold
StackId: VOID_CLOUD
TickType: EndTurn
TickFunctors: DealDamage(2d8,Cold,Magical)


MAINHANDATTACK_OVERRIDE_SAHUAGIN
Boosts: AttackSpellOverride(Target_MainHandAttack_Sahuagin, Target_MainHandAttack); AttackSpellOverride(Projectile_MainHandAttack_Sahuagin, Projectile_MainHandAttack)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ENSNARING_STRIKE_5
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Piercing)
TooltipDamage: DealDamage(5d6,Piercing)
TickFunctors: DealDamage(5d6,Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENSNARING_STRIKE_6
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
StatusType: BOOST
DescriptionParams: DealDamage(6d6,Piercing)
TooltipDamage: DealDamage(6d6,Piercing)
TickFunctors: DealDamage(6d6,Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ACID_ARROW_5
StatusType: BOOST
DescriptionParams: DealDamage(5d4,Acid)
TooltipDamage: DealDamage(5d4,Acid)
TickFunctors: DealDamage(5d4,Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ACID_ARROW_6
StatusType: BOOST
DescriptionParams: DealDamage(6d4,Acid)
TooltipDamage: DealDamage(6d4,Acid)
TickFunctors: DealDamage(6d4,Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ARMOR_OF_AGATHYS_5
Boosts: TemporaryHP(25)
StatusType: BOOST
DescriptionParams: DealDamage(25,Cold)
StackPriority: 25
Passives: ArmorOfAgathys_5
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMOR_OF_AGATHYS_6
Boosts: TemporaryHP(30)
StatusType: BOOST
DescriptionParams: DealDamage(30,Cold)
StackPriority: 30
Passives: ArmorOfAgathys_6
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


FALSE_LIFE_5
Boosts: TemporaryHP(27)
StatusType: BOOST
DescriptionParams: 27
StackPriority: 27
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FALSE_LIFE_6
Boosts: TemporaryHP(32)
StatusType: BOOST
DescriptionParams: 32
StackPriority: 32
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


SPIRIT_GUARDIANS_NECROTIC_AURA_5
Boosts: StatusImmunity(SG_Invisible)*
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_5,100,-1)
TooltipDamage: DealDamage(5d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131*
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_NECROTIC_AURA_6
Boosts: StatusImmunity(SG_Invisible)*
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_6,100,-1)
TooltipDamage: DealDamage(6d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131*
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_AURA_5
Boosts: StatusImmunity(SG_Invisible)*
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_5,100,-1)
TooltipDamage: DealDamage(5d8,Radiant)
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_AURA_6
Boosts: StatusImmunity(SG_Invisible)*
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_6,100,-1)
TooltipDamage: DealDamage(6d8,Radiant)
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


AID_5
Boosts: IncreaseMaxHP(20)
StatusType: BOOST
DescriptionParams: 20
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


AID_6
Boosts: IncreaseMaxHP(25)
StatusType: BOOST
DescriptionParams: 25
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


HEAT_METAL_5
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_6
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_TECHNICAL_5
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY_5,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_5)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_6
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY_6,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_6)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


MOONBEAM_OWNER_5
Boosts: UnlockSpell(Target_Moonbeam_Move_5,,,,Wisdom)
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MOONBEAM_OWNER_6
Boosts: UnlockSpell(Target_Moonbeam_Move_6,,,,Wisdom)
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MOONBEAM_AURA_5
Boosts: GameplayLight(2,false,0.1)*
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Radiant)
AuraStatuses: TARGET:IF(Character()and not Dead()):ApplyStatus(MOONBEAM_5,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


MOONBEAM_AURA_6
Boosts: GameplayLight(2,false,0.1)*
StatusType: BOOST
DescriptionParams: DealDamage(6d10,Radiant)
AuraStatuses: TARGET:IF(Character()and not Dead()):ApplyStatus(MOONBEAM_6,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


CLOUD_OF_DAGGERS_AURA_5
StatusType: BOOST
DescriptionParams: DealDamage(10d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_5,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


CLOUD_OF_DAGGERS_AURA_6
StatusType: BOOST
DescriptionParams: DealDamage(12d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_6,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


SPIRIT_GUARDIANS_NECROTIC_5
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Necrotic)
TooltipDamage: DealDamage(5d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30*
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661*
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_6
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Necrotic)
TooltipDamage: DealDamage(6d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30*
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661*
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_RADIANT_5
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Radiant)
TooltipDamage: DealDamage(5d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965*
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_RADIANT_6
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Radiant)
TooltipDamage: DealDamage(6d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965*
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


HEAT_METAL_REAPPLY_5
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_5);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_REAPPLY_6
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_6);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


MOONBEAM_5
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Radiant)
OnApplySuccess: DealDamage(5d10,Radiant,Magical)
OnApplyFail: DealDamage(5d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(5d10,Radiant,Magical)
OnTickFail: DealDamage(5d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


MOONBEAM_6
StatusType: BOOST
DescriptionParams: DealDamage(6d10,Radiant)
OnApplySuccess: DealDamage(6d10,Radiant,Magical)
OnApplyFail: DealDamage(6d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(6d10,Radiant,Magical)
OnTickFail: DealDamage(6d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


CLOUD_OF_DAGGERS_5
StatusType: BOOST
DescriptionParams: DealDamage(10d4,Slashing)
TooltipDamage: DealDamage(10d4,Slashing)
TickFunctors: DealDamage(10d4,Slashing,Magical)
OnApplyFunctors: DealDamage(10d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_6
StatusType: BOOST
DescriptionParams: DealDamage(12d4,Slashing)
TooltipDamage: DealDamage(12d4,Slashing)
TickFunctors: DealDamage(12d4,Slashing,Magical)
OnApplyFunctors: DealDamage(12d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CALL_LIGHTNING_TECHNICAL_4
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_4)
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 4
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


CALL_LIGHTNING_TECHNICAL_5
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_5)
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 5
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


CALL_LIGHTNING_TECHNICAL_6
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_6)
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 6
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


DIFFICULTY_SHAREDDEV
StatusType: BOOST
DisplayName: Difficulty: Tactician
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


GITHYANKI_PSYCHICSTRIKES_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_VETERAN_NORMAL
StatusType: BOOST
DisplayName: Difficulty: Balanced
Passives: Parry_Githyanki_EquipTrigger
OnApplyFunctors: ApplyStatus(PARRY_GITHYANKI,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_VETERAN_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting;Parry_Githyanki_Supreme_EquipTrigger
OnApplyFunctors: ApplyStatus(PARRY_GITHYANKI_SUPREME,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_WARRIOR_HARDCORE **GITHYANKI_PSYCHICSTRIKES_HARDCORE ***DIFFICULTY_SHAREDDEV


GITHYANKI_RAIDER_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_Archery
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GISH_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GISH_VETERAN_HARDCORE
Boosts: ActionResource(SpellSlot,1,3)
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell*
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_GISH_HARDCORE **GITHYANKI_PSYCHICSTRIKES_HARDCORE ***DIFFICULTY_SHAREDDEV


GITHYANKI_ARDENT_HARDCORE
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;PotentCantrip
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


DEATHSHEPHERD_HARDCORE
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GREMISHKA_HARDCORE
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


KOBOLD_HARDCORE
Boosts: Ability(Dexterity,2);IncreaseMaxHP(5)
StatusType: BOOST
Passives: Evasion;
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


ORTHON_HARDCORE
StatusType: BOOST
Passives: ExtraAttack;Alert
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BLIGHT_NEEDLE_HARDCORE
Boosts: AiArchetypeOverride(beast,1)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BLIGHT_VINE_HARDCORE
StatusType: BOOST
Passives: VineBlight_VineBody
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHADOW_MOUND_HARDCORE
StatusType: BOOST
Passives: MagicResistance;VineBlight_VineBody
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FLESHGOLEM_HARDCORE
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


ANIMATEDARMOUR_HARDCORE
Boosts: Ability(Strength,2)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FLOATINGHEAD_HARDCORE
StatusType: BOOST
Passives: TurnResistance
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_REAPER_HARD
StatusType: BOOST
Passives: Evasion
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_DEATHSHEAD_HARD
StatusType: BOOST
Passives: Sentinel_Attack;Sentinel_ZeroSpeed;Sentinel_OpportunityAdvantage
OnApplyFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_INVOKER_HARD
StatusType: BOOST
Passives: FocusedConjuration
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BANITES_FIST_HARD
Boosts: UnlockSpell(Target_MenacingAttack);ActionResource(SuperiorityDie,5,0)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BANITES_IRONCONSUL_HARD
Boosts: UnlockSpell(Target_GoadingAttack);ActionResource(SuperiorityDie,5,0)
StatusType: BOOST
Passives: ExtraAttack_2
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


STEELWATCHER_HARD
Boosts: Resistance(Piercing,Resistant);Resistance(Fire,Resistant)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


STEELWATCHER_TITAN_HARD
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHADOWRAVEN_HARD
StatusType: BOOST
Passives: SCL_Raven_Hardcore;Evasion;PackTactics
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


MUDMEPHIT_HARD
Boosts: AC(3);IncreaseMaxHP(5)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHOVE_UNLOCK_HARD
Boosts: UnlockSpell(Target_Shove)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


MIMIC_HARDCORE
Boosts: Resistance(Piercing,Resistant);Resistance(Slashing,Resistant);Resistance(Bludgeoning,Resistant)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


JELLY_HARDCORE
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SKELETALDRAGON_HARDCORE
Boosts: IncreaseMaxHP(20%)
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1);ApplyStatus(DRAGON_SKELETAL_RETALIATE_TECHNICAL,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


DIGGING
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURFACES_DEV
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *SURFACES


BURNING_HELLFIRE
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
StatusType: BOOST
DisplayName: Roiling Hellfire
Description: Flames from the heart of Avernus engulf this entity, inflicting [1] per turn.
DescriptionParams: DealDamage(6d6,Fire)
Icon: statIcons_Hellfire
SoundStart: Misc_Status_Burning_MO
StackPriority: 1
TooltipDamage: DealDamage(6d6,Fire)
TickFunctors: DealDamage(6d6,Fire,Magical)
OnApplyFunctors: DealDamage(6d6,Fire,Magical)
StatusEffect: c3da0783-72b5-4054-9516-9d1acdc8db93
TooltipPermanentWarnings: 0695feaa-7a95-4216-a292-c0eef5b5c3d0
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


WILD_MAGIC_HEAL_5
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_5)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_6
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_6)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


TUT_LOBOTOMIZED_US
Boosts: IncreaseMaxHP(-6);Ability(Intelligence,-4);Ability(Wisdom,-4)
StatusType: BOOST
Description: Us now crawls and scuttles about with a severly hampered brain thanks to a lobotomisation.
DisplayName: Lobotomised*
Icon: Status_Exhaustion*
StackId: LOBOTOMIZED_US*
Stats inherited from: *LOBOTOMIZED_US


DEATH_WARD_DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)*
StatusType: DOWNED
DisplayName: Death Ward
Description:
Icon: Spell_Abjuration_DeathWard
AnimationStart: 7e811df9-74e7-4515-bd02-7043164dbf33(STAT_Fallen_Peace_01_Start)
AnimationLoop: d7b7cf53-fe71-4a23-8011-9675a6e1d902(STAT_Fallen_Peace_01_Loop)
AnimationEnd: ade4cf7f-a34a-40c4-b810-096f0c186bc2(STAT_Fallen_Peace_01_End)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(DEATH_WARD);RegainHitPoints(1,Guaranteed)
StatusGroups: SG_Incapacitated
ApplyEffect: 5508ea40-3f23-436d-980d-0b8143f6e2f3
HideOverheadUI: 1
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);RestoreResource(ActionPoint, 100%, 0);RestoreResource(ReactionActionPoint, 100%, 0)*
DescriptionParams: Distance(1.5)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
SoundLoop: Misc_Status_Downed_MO*
SoundStop: Misc_Status_Downed_MO_Stop*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StableRoll: 1d20*
StableRollDC: 10*
NumStableSuccess: 3*
NumStableFailed: 3*
OnSuccess: RegainHitPoints(1)*
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)*
StatusEffect: bd630d9d-0bad-4cac-a7d6-fa7057f4302d*
Stats inherited from: *SURVIVAL_INSTINCT_DOWNED **DOWNED


STEEL_WATCHER_INVULNERABILITY
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)*
StatusType: DOWNED
AnimationStart:
AnimationLoop:
AnimationEnd:
SoundLoop:
SoundStop:
OnApplyFunctors: RemoveStatus(STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD);RegainHitPoints(1,Guaranteed)
ApplyEffect:
StatusEffect:
DisplayName: Death Ward*
Icon: Spell_Abjuration_DeathWard*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_Incapacitated*
HideOverheadUI: 1*
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);RestoreResource(ActionPoint, 100%, 0);RestoreResource(ReactionActionPoint, 100%, 0)*
DescriptionParams: Distance(1.5)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StableRoll: 1d20*
StableRollDC: 10*
NumStableSuccess: 3*
NumStableFailed: 3*
OnSuccess: RegainHitPoints(1)*
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)*
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.***
Stats inherited from: *DEATH_WARD_DOWNED **SURVIVAL_INSTINCT_DOWNED ***DOWNED


RELENTLESS_ENDURANCE_DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)*
StatusType: DOWNED
DisplayName: Relentless Endurance
Icon: PassiveFeature_RelentlessEndurance
OnApplyFunctors: RemoveStatus(RELENTLESS_ENDURANCE);RegainHitPoints(1,Guaranteed)
StatusGroups: SG_Incapacitated
ApplyEffect:
AnimationStart: 7e811df9-74e7-4515-bd02-7043164dbf33(STAT_Fallen_Peace_01_Start)*
AnimationLoop: d7b7cf53-fe71-4a23-8011-9675a6e1d902(STAT_Fallen_Peace_01_Loop)*
AnimationEnd: ade4cf7f-a34a-40c4-b810-096f0c186bc2(STAT_Fallen_Peace_01_End)*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);RestoreResource(ActionPoint, 100%, 0);RestoreResource(ReactionActionPoint, 100%, 0)*
HideOverheadUI: 1*
DescriptionParams: Distance(1.5)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
SoundLoop: Misc_Status_Downed_MO*
SoundStop: Misc_Status_Downed_MO_Stop*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StableRoll: 1d20*
StableRollDC: 10*
NumStableSuccess: 3*
NumStableFailed: 3*
OnSuccess: RegainHitPoints(1)*
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)*
StatusEffect: bd630d9d-0bad-4cac-a7d6-fa7057f4302d*
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.**
Stats inherited from: *SURVIVAL_INSTINCT_DOWNED **DOWNED


RELENTLESS_RAGE_DOWNED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,2.5);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget);StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SHOCKWAVE)*
StatusType: DOWNED
DisplayName: Relentless Rage
Icon: PassiveFeature_RelentlessRage
OnApplyFunctors: RemoveStatus(RELENTLESS_RAGE);RegainHitPoints(1,Guaranteed)
StatusGroups: SG_Incapacitated
ApplyEffect:
AnimationStart: 7e811df9-74e7-4515-bd02-7043164dbf33(STAT_Fallen_Peace_01_Start)*
AnimationLoop: d7b7cf53-fe71-4a23-8011-9675a6e1d902(STAT_Fallen_Peace_01_Loop)*
AnimationEnd: ade4cf7f-a34a-40c4-b810-096f0c186bc2(STAT_Fallen_Peace_01_End)*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);RestoreResource(ActionPoint, 100%, 0);RestoreResource(ReactionActionPoint, 100%, 0)*
HideOverheadUI: 1*
DescriptionParams: Distance(1.5)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
SoundLoop: Misc_Status_Downed_MO*
SoundStop: Misc_Status_Downed_MO_Stop*
SoundVocalEnd: NONE*
StackId: DOWNED*
StackPriority: 1*
StableRoll: 1d20*
StableRollDC: 10*
NumStableSuccess: 3*
NumStableFailed: 3*
OnSuccess: RegainHitPoints(1)*
OnRollsFailed: ApplyStatus(DYING,100,-1,DoT)*
StatusEffect: bd630d9d-0bad-4cac-a7d6-fa7057f4302d*
Description: If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. If you regain any hit points, the condition is removed. If an ally Helps you, you regain 1 hit point.**
Stats inherited from: *SURVIVAL_INSTINCT_DOWNED **DOWNED


LOYAL_BODYGUARD
StatusType: EFFECT
DisplayName: Painful Loyalty
Description: Any damage done to this creature is taken by its loyal bodyguard instead.
Icon: GenericIcon_DamageType_Physical
FormatColor: Gold
StatusPropertyFlags: ForceOverhead
BeamEffect: 072c737b-e24e-49f2-9512-6ff19d31eae4


PASSIVE_FIRE_SHIELD_CHILL_ATTACKER
StatusType: EFFECT
DisplayName: %%% Empty
StatusEffect: c4995b88-d3e2-45a1-a567-bb5c5b9e9a5a
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_FIRE_SHIELD_CHILL
StatusType: EFFECT
DisplayName: %%% Empty
StatusEffect: e10591f9-a734-416a-8393-218a11dbf52a
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_FIRE_SHIELD_WARM
StatusType: EFFECT
DisplayName: %%% Empty
StatusEffect: 6071a665-c710-4f82-9c6a-c81d22bee8b3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_FIRE_SHIELD_WARM_ATTACKER
StatusType: EFFECT
DisplayName: %%% Empty
StatusEffect: 6d0e83ab-9a72-472e-94d4-954fdf50d007
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


FLOATING_HEAD_VFX
StatusType: EFFECT
DisplayName: %%%Floating Head VFX
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3fe2f74a-1f6c-442b-8882-63881c816784


AZER_CHARACTER_VFX
StatusType: EFFECT
StatusEffect: b217ce62-4b35-42b1-931e-272baa7353ab
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


UNDEAD_HOUND_VFX
StatusType: EFFECT
DisplayName: %%%Eye Glowing
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 28d945be-7ce3-411e-86a3-398b58e61279
Stats inherited from: *_PASSIVES


PASSIVE_WILDMAGIC_MAGICRETRIBUTION_ATTACKER
StatusType: EFFECT
DisplayName: Retributive Magic
StatusEffect: 694f1356-0e77-4217-8787-372752972ca3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_WILDMAGIC_MAGICRETRIBUTION_DEFENDER
StatusType: EFFECT
DisplayName: Retributive Magic
StatusEffect: 658b7b10-6f9c-4dc5-8d08-56116e9ee793
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


DARK_JUSTICIAR_VFX
StatusType: EFFECT
DisplayName: %%%|Dark Justiciar VFX|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a9fea626-0c13-4cea-a947-954f7084dbf7
Stats inherited from: *_PASSIVES


DARK_JUSTICIAR_GIANT_VFX
StatusType: EFFECT
DisplayName: %%%|Dark Justiciar VFX|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 562b4f5e-0fa5-4e45-9031-2de99c180049
Stats inherited from: *DARK_JUSTICIAR_VFX **_PASSIVES


DARK_JUSTICIAR_BOSS_VFX
StatusType: EFFECT
DisplayName: %%%|Dark Justiciar VFX|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 562b4f5e-0fa5-4e45-9031-2de99c180049
Stats inherited from: *DARK_JUSTICIAR_VFX **_PASSIVES


GHOST_FX
StatusType: EFFECT
DisplayName: %%%Ghost FX
Description: %%%Technical status to apply the ghostly shader.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: 8aa59540-9ded-437f-aa13-5c7c2d3c7cac


GHOST_FX_RED
StatusType: EFFECT
DisplayName: %%%Ghost FX - Red
Description: %%%Technical status to apply a red ghostly shader.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: e454b0ee-c52b-4272-8aca-126e0e97d2c3


WRAITH_GLOWING_EYES_TECHNICAL
StatusType: EFFECT
DisplayName: %%% EMPTY
Description: %%%Technical status to apply glowy eyes.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: a9ead00c-7209-452c-a0ff-62710af8dd13


BREWER_VFX
StatusType: EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: db210e5b-8e16-4b3c-ac0a-b565b769dba2
DisplayName: %%% EMPTY*
Stats inherited from: *_PASSIVES


WILDSHAPE_SABERTOOTH_TIGER_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 695de729-10d7-4471-bbb6-1e262a792ad4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_PANTHER_REMOVE_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: 695de729-10d7-4471-bbb6-1e262a792ad4


WILDSHAPE_DILOPHOSAURUS_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 35a84e17-2243-465d-a1f0-d3c524e40bb9
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_MYRMIDON_AIR_REMOVE_VFX
StatusType: EFFECT
StatusEffect: c441f756-040b-4382-a8d3-7b919eb39a31
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_MYRMIDON_EARTH_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 1d0ec40d-b349-43a0-bea3-5e7181e5ecd6
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_MYRMIDON_FIRE_REMOVE_VFX
StatusType: EFFECT
StatusEffect: dc4749aa-72f7-43ae-b84a-a559747f92d7
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_MYRMIDON_WATER_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 9e94d4e0-ef84-49c2-b73b-302120bf109a
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_OWLBEAR_REMOVE_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead
StatusEffect: 6949d9a6-bc83-463e-a499-722ae0844b5c
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


WILDSHAPE_MYRMIDON_AIR_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
RemoveConditions: not Tagged('ELEMENTAL') or HasStatus('DYING')
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):RemoveStatus(WILDSHAPE_MYRMIDON_AIR_VFX)
RemoveEvents: OnStatusRemoved
StatusEffect: 02c32086-53fc-415f-81fe-000324c17f8a


WILDSHAPE_MYRMIDON_EARTH_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
RemoveConditions: not Tagged('ELEMENTAL') or HasStatus('DYING')
StatusPropertyFlags: IgnoreResting;ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):RemoveStatus(WILDSHAPE_MYRMIDON_EARTH_VFX)
RemoveEvents: OnStatusRemoved
StatusEffect: 61c2c508-e909-4de6-bfa0-39023b9c0a10


WILDSHAPE_MYRMIDON_FIRE_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
RemoveConditions: not Tagged('ELEMENTAL') or HasStatus('DYING')
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):RemoveStatus(WILDSHAPE_MYRMIDON_FIRE_VFX)
RemoveEvents: OnStatusRemoved
StatusEffect: 0c68361f-5f2a-4325-b273-e15784fb0bbb


WILDSHAPE_MYRMIDON_WATER_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
RemoveConditions: not Tagged('ELEMENTAL') or HasStatus('DYING')
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):RemoveStatus(WILDSHAPE_MYRMIDON_WATER_VFX)
RemoveEvents: OnStatusRemoved
StatusEffect: 715c7070-5394-4ef2-9732-ee2796deada0


CONJURE_ELEMENTAL_AIR_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
RemoveConditions: HasStatus('DYING')
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead
RemoveEvents: OnStatusApplied
StatusEffect: 82450c75-2049-4078-b8fb-dd55f2415dfd


CONJURE_ELEMENTAL_EARTH_VFX
StatusType: EFFECT
DisplayName: %%%|Earth Elemental VFX|
RemoveEvents: OnStatusApplied
StatusEffect: 860cbd1f-420f-4c2b-808d-85eb4981f60f
RemoveConditions: HasStatus('DYING')*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *CONJURE_ELEMENTAL_AIR_VFX


CONJURE_ELEMENTAL_FIRE_VFX
StatusType: EFFECT
DisplayName: %%%|Fire Elemental VFX|
RemoveEvents: OnStatusApplied
StatusEffect: 21367afd-df38-4b06-ba6c-e5fd0edf3b0b
RemoveConditions: HasStatus('DYING')*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *CONJURE_ELEMENTAL_AIR_VFX


CONJURE_ELEMENTAL_WATER_VFX
StatusType: EFFECT
DisplayName: %%%|Water Elemental VFX|
RemoveEvents: OnStatusApplied
StatusEffect: f3e107fa-5f92-4712-b8f8-90362437fe6d
RemoveConditions: HasStatus('DYING')*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *CONJURE_ELEMENTAL_AIR_VFX


PLANAR_ALLY_DJINNI_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;ApplyToDead


SHADOW_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;ApplyToDead
StatusEffect: 6c2295d3-75a8-4f8e-99fc-45de895d73c9


STRENGTH_DRAIN_VFX
StatusType: EFFECT
StatusEffect: 33243729-1390-4bf2-8cd3-bb6b5efb3aa6
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


GARROTE_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
BeamEffect: a6218877-64b0-418f-8a85-9b3dbc88f725


GRAPPLED_NETHERTENTACLE_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableImmunityOverhead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3d4b89fd-4d16-450f-a84a-36e0565c15a3


HOLDING_MUG
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3edc688a-c08c-47dc-a25f-91a91789666c
DynamicAnimationTag: f0dc2900-4b1a-4799-8667-798cfa287abc


CLOAKER_PHANTASM_VFX
StatusType: EFFECT
StatusEffect: a3647f7c-4bc4-4681-abfa-a993b528ee3d
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


REVIVIFY_DEVA_USED
StatusType: EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DisplayName: %%% EMPTY*
Stats inherited from: *_PASSIVES


APOSTLE_VFX
StatusType: EFFECT
StatusEffect: d0e7e878-a5cb-49ea-8d2c-faad0706b2ca
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_CREATURES


GREMISHKA_WILDSHAPE_PANTHER_REMOVE_VFX
StatusType: EFFECT
StatusEffect: 75dc79a0-706f-464a-9fc7-d6f3f676feab
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *WILDSHAPE_PANTHER_REMOVE_VFX


SLAYER_REMOVE_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


DRYAD_VFX
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead
StatusEffect: b86bb2aa-f917-472c-9d02-ff479c1a4bfd


MONK_SOUND_SWITCH
StatusType: EFFECT
DisplayName: %%% EMPTY
SoundStart: Misc_Status_MonkWeapon_Equipped, ALL;
SoundStop: Misc_Status_MonkWeapon_NotEquipped, ALL;
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HEROES_FEAST_CHEST
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: dbc64865-2e6b-487d-b49d-63d80e07c534


DEFLECT_MISSILIES
StatusType: EFFECT
DisplayName: %%%|Deflect missies VFX|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: b0ceab9b-5cdc-4436-ba89-832763900d72


PASSIVE_PERILOUS_STAKES
StatusType: EFFECT
StatusEffect: 74145fa2-9027-4469-899d-c8a272a60450
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_CULL_THE_WEAK
StatusType: EFFECT
SoundStart: Spell_Passive_Impact_Tadpole_CullTheWeak_L1to3
StatusEffect: 7e5f93b6-515a-4525-a1b5-4439d0f0229c
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


PASSIVE_PEACE_BREAKER
StatusType: EFFECT
StatusEffect: e6fbfd63-2f81-42aa-9c9a-ba08598feca0
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


RESILIENT_SPHERE_SMALL
StatusType: EFFECT
DisplayName: %%% EMPTY
RemoveConditions: not HasStatus('RESILIENT_SPHERE')
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
RemoveEvents: OnStatusRemoved
StatusEffect: 1811b432-3052-4d6f-b0f9-7fffadc72e6b


RESILIENT_SPHERE_MEDIUM
StatusType: EFFECT
StatusEffect: e60a1146-8966-451a-a4a5-c51fdc2146cb
DisplayName: %%% EMPTY*
RemoveConditions: not HasStatus('RESILIENT_SPHERE')*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
RemoveEvents: OnStatusRemoved*
Stats inherited from: *RESILIENT_SPHERE_SMALL


RESILIENT_SPHERE_LARGE
StatusType: EFFECT
StatusEffect: aa361c1f-00f1-4e5d-8e9b-4fe129168b89
DisplayName: %%% EMPTY*
RemoveConditions: not HasStatus('RESILIENT_SPHERE')*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
RemoveEvents: OnStatusRemoved*
Stats inherited from: *RESILIENT_SPHERE_SMALL


RESILIENT_SPHERE_OVERLAY
StatusType: EFFECT
StatusEffect: eceff9b4-5e76-40ed-a38a-d21bb0c7c274
DisplayName: %%% EMPTY*
RemoveConditions: not HasStatus('RESILIENT_SPHERE')*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
RemoveEvents: OnStatusRemoved*
Stats inherited from: *RESILIENT_SPHERE_SMALL


SHADOW_STRIKE_HIDE
StatusType: EFFECT
DisplayName: Shadow Strike
Icon: Action_ShadowStrike


DISPLACER_BEAST_ILLUSION_VFX
StatusType: EFFECT
SoundStart: Spell_Status_CreateIllusion_MO
SoundLoop: Spell_Status_CreateIllusion_MO
StatusEffect: 2e359059-3267-4957-be3b-45b209c6eb51
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


COUNTERCHARM_LUTE_VFX
StatusType: EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: 542e75f4-57bc-436e-81aa-902a4d6f61c9
DisplayName: %%% EMPTY*
Stats inherited from: *_PASSIVES


COUNTERCHARM_DRUM_VFX
StatusType: EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: f2d917db-9228-42aa-981d-2c7635ee6cc6
DisplayName: %%% EMPTY*
Stats inherited from: *_PASSIVES


COUNTERCHARM_VIOLIN_VFX
StatusType: EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: 5362da57-ed21-4bbd-afe6-e90ebcd02507
DisplayName: %%% EMPTY*
Stats inherited from: *_PASSIVES


COUNTERCHARM_LYRE_VFX
StatusType: EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: 024e106f-30fb-43c3-ad99-f00ef4b433c2
DisplayName: %%% EMPTY*
Stats inherited from: *_PASSIVES


COUNTERCHARM_FLUTE_VFX
StatusType: EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: e79dc7d2-5673-460f-8f01-37b524c18f1e
DisplayName: %%% EMPTY*
Stats inherited from: *_PASSIVES


COUNTERCHARM_MUSIC_BOX_VFX
StatusType: EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: 532aad10-01e2-4755-b2b4-ac4efff3b969
DisplayName: %%% EMPTY*
Stats inherited from: *_PASSIVES


MIST_FORM_VAMPIRE_REMOVE_VFX
StatusType: EFFECT
StatusEffect: c37aa46e-249f-4a76-8ce7-366d4b3ab4ae
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_WILDSHAPE_REMOVAL **_CREATURES


HIRELING_APPEAR
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a8089824-3f25-48b9-8ba0-ed4f87a6664a


HIRELING_DISAPPEAR
StatusType: EFFECT
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: f8d86293-61f9-4566-abcd-536e3b47aa8b


_INTERRUPTS
StatusType: EFFECT
DisplayName: %%% EMPTY


FUNGAL_INFESTATION
StatusType: EFFECT
DisplayName: %%% EMPTY
Icon: Action_FungalInfestation
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 1eed3d7d-964a-4364-a075-d4242555ae6c


PASSIVE_PSIONIC_BACKLASH
StatusType: EFFECT
StatusEffect: 5b3d9c97-0687-4552-bdf0-371b14361b84
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_ILLUSORY_SELF
StatusType: EFFECT
StatusEffect: d45899d6-06c4-45a5-bc29-6610b1bdf83d
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


THUNDERBOLT_STRIKE
StatusType: EFFECT
StatusEffect: e148abeb-ae3b-4919-b565-1c2ca5e4c8bd
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


GUIDED_STRIKE
StatusType: EFFECT
StatusEffect: 75bafc76-bd53-41f1-9349-a1b5cd1372a7
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


WAR_GODS_BLESSING
StatusType: EFFECT
StatusEffect: ec1a2539-a261-4b23-976f-0cd3b850c1ec
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_PROJECTED_WARD
StatusType: EFFECT
SoundStart: Spell_Passive_Cast_Wizard_ProjectedWard
StatusEffect: 5f637e2d-e099-4c88-af66-a88d1492ac4a
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_FIGHTINGSTYLE_PROTECTION
StatusType: EFFECT
SoundStart: Misc_Status_Interrupt_FightingStyle_Protection
StatusEffect: d4b8c77a-6b07-4b8a-94de-eb1e949dc5b6
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_DAMPEN_ELEMENTS
StatusType: EFFECT
StatusEffect: fef2b2ac-c7c5-47cb-b6a3-23977107f9f7
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_DEFLECT_MISSILES_HIT
StatusType: EFFECT
StatusEffect: b0ceab9b-5cdc-4436-ba89-832763900d72
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_SHIELD_WIZARD
StatusType: EFFECT
DisplayName: %%% EMPTY
TickType: StartTurn
StatusEffect: 4b19b349-e105-43dc-85bd-68acb958b8d8
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


INTERRUPT_SHIELD_SORCERER
StatusType: EFFECT
StatusEffect: b3732b26-dc9b-4fb1-80a5-7b24efc0bf55
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INTERRUPT_SHIELD_WIZARD **_PASSIVES


INTERRUPT_SHIELD_WARLOCK
StatusType: EFFECT
StatusEffect: 7810bdec-df72-448c-bbbe-6be8cbe5b6e3
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INTERRUPT_SHIELD_WIZARD **_PASSIVES


INTERRUPT_LEGENDARY_RESISTANCE
StatusType: EFFECT
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *_PASSIVES


CONFUSION_MOVE
Boosts:
StatusType: FEAR
DisplayName: Confusion: Move
Description: Affected entity uses its entire turn moving in a random direction, head full of meandering, undirected thoughts.
Icon: statIcons_Confusion_ForceMove
SoundVocalStart: WEAK
SoundVocalEnd: AWAKE
StackId:
StillAnimationType: Feared*
StillAnimationPriority: Feared*
RemoveConditions: not CanSee(context.Target, context.Source) and SavingThrow(Ability.Wisdom, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Frightened;SG_Condition;SG_Fleeing*
TickType: EndTurn*
StatusEffect: 3e8e0b61-ec48-4465-86a4-49dc60986d73*
Stats inherited from: *FEARED


EYEBITE_PANICKED
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll)*
StatusType: FEAR
Icon: Spell_Eyebite_Panicked
SoundVocalStart: WEAK
SoundVocalEnd: AWAKE
DisplayName: Fearful*
Description: Affected entity has Disadvantage on Ability Checks and Attack Rolls. It must run from the source of its fear, and can't take any additional actions.*
StillAnimationType: Feared*
StillAnimationPriority: Feared*
StackId: FEARED*
RemoveConditions: not CanSee(context.Target, context.Source) and SavingThrow(Ability.Wisdom, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Frightened;SG_Condition;SG_Fleeing*
TickType: EndTurn*
StatusEffect: 3e8e0b61-ec48-4465-86a4-49dc60986d73*
Stats inherited from: *FEARED


INTIMIDATING_PRESENCE
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll)*
StatusType: FEAR
DisplayName: Fearful
Description: Affected entity has Disadvantage on Ability Checks and Attack Rolls. Must run from the source of its fear, and can't take any additional actions.
Icon: Action_IntimidatingPresence
SoundVocalStart: WEAK
SoundVocalEnd: AWAKE
RemoveConditions: not CanSee(context.Target, context.Source)
TooltipSave:
TickType: StartTurn
StatusEffect: 89379232-e690-4c84-b565-bb2a67521999
StillAnimationType: Feared*
StillAnimationPriority: Feared*
StackId: FEARED*
RemoveEvents: OnTurn*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Frightened;SG_Condition;SG_Fleeing*
Stats inherited from: *FEARED


BANISHED
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Detach();Invulnerable();DialogueBlock();CanShootThrough(true);SightRangeOverride(0);LeaveTriggers()
StatusType: INCAPACITATED
DisplayName: Banished
Description: Banished from this plane of existence.

Can't be targeted. Can't move or take actions, bonus actions, or reactions.
Icon: Spell_Abjuration_Banishment
StatusPropertyFlags: OverheadOnTurn;DisableImmunityOverhead;ApplyToDead
StatusGroups: SG_Incapacitated;SG_Condition
OnApplyFunctors: BreakConcentration();
StatusEffect: ba55a11f-a411-4856-ad0f-731522c9f7f1


BANISHING_SMITE
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Detach();Invulnerable();DialogueBlock();CanShootThrough(true);SightRangeOverride(0);LeaveTriggers()*
StatusType: INCAPACITATED
Icon: Spell_Abjuration_BanishingSmite_Melee
ApplyEffect: d4f639de-9b12-45c2-9681-da493827ab40
StatusEffect: 07f239ed-90e5-4c00-b18f-20ebf7853d77
DisplayName: Banished*
Description: Banished from this plane of existence.

Can't be targeted. Can't move or take actions, bonus actions, or reactions.*
StatusPropertyFlags: OverheadOnTurn;DisableImmunityOverhead;ApplyToDead*
StatusGroups: SG_Incapacitated;SG_Condition*
OnApplyFunctors: BreakConcentration();*
Stats inherited from: *BANISHED


BANISHING_SMITE_RANGED
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Detach();Invulnerable();DialogueBlock();CanShootThrough(true);SightRangeOverride(0);LeaveTriggers()*
StatusType: INCAPACITATED
Icon: Spell_Abjuration_BanishingSmite_Ranged
ApplyEffect: 255ddda1-ac88-46fc-8d99-355f0c13357e
StatusEffect: 07f239ed-90e5-4c00-b18f-20ebf7853d77
DisplayName: Banished*
Description: Banished from this plane of existence.

Can't be targeted. Can't move or take actions, bonus actions, or reactions.*
StatusPropertyFlags: OverheadOnTurn;DisableImmunityOverhead;ApplyToDead*
StatusGroups: SG_Incapacitated;SG_Condition*
OnApplyFunctors: BreakConcentration();*
Stats inherited from: *BANISHED


BLINK_VANISH
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Detach();Invulnerable();DialogueBlock();CanShootThrough(true);SightRangeOverride(0);LeaveTriggers()*
StatusType: INCAPACITATED
DisplayName: Blinked to the Ethereal Plane
Description: Affected entity is in the Ethereal Plane, where it can't be harmed, seen, or affected.

While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to [1].

At the end of each turn, there is a chance it reappears in the Material Plane.
Icon: Spell_Transmutation_Blink
TickType: StartTurn
RemoveEvents: OnTurn
OnApplyFunctors:
OnRemoveFunctors: ApplyStatus(GASEOUSFORM_BLINK,100,-1)
StatusEffect: 41a4d8ca-f29d-486a-9f4e-afd9deb55b62
StatusPropertyFlags: OverheadOnTurn;DisableImmunityOverhead;ApplyToDead*
StatusGroups: SG_Incapacitated;SG_Condition*
Stats inherited from: *BANISHED


ETHEREALNESS_INCUBUS
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Detach();Invulnerable();DialogueBlock();CanShootThrough(true);SightRangeOverride(0);LeaveTriggers()
StatusType: INCAPACITATED
DisplayName: Ethereal Escape
Description: As a reaction to damage, the incubus has travelled to the Ethereal Plane and can't be damaged or targeted until it returns at the start of its next turn.
Icon: Spell_Abjuration_Banishment
StatusPropertyFlags: OverheadOnTurn;DisableImmunityOverhead
StatusGroups:
OnRemoveFunctors:
TickType: StartTurn*
RemoveEvents: OnTurn*
StatusEffect: 41a4d8ca-f29d-486a-9f4e-afd9deb55b62*
OnApplyFunctors: BreakConcentration();**
Stats inherited from: *BLINK_VANISH **BANISHED


CONFUSION_SKIP
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Confused Stupor
Description: Too confused to act - affected entity wastes its turn doing nothing.
Icon: statIcons_Confusion_SkipTurn
OnApplyFunctors: BreakConcentration()*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusGroups: SG_Stunned;SG_Condition*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *CONFUSION_RAY **PACIFYING_SPORES ***STUNNED


POTION_OF_PARALYSIS
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Paralysed
Description: You are paralysed by a potion's contents and cannot move or take actions.
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


GRAPPLED
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Invulnerable();DialogueBlock()
StatusType: INCAPACITATED
DisplayName: Grappled
Description: Affected entity is incapacitated and cannot be damaged while held within the grapple. Help it to free it!
Icon: Action_Monster_NetherTentacle_Grapple
AnimationStart: cd974dd3-84db-401b-bca5-3bdff75096dd(STAT_Grappled_Combat_01_Start)
AnimationLoop: 62bf8952-d098-4e5d-94aa-e54aabf37c2e(STAT_Grappled_Combat_01_Loop)
AnimationEnd: 8e5ffcc8-3295-4f6e-a6b9-95afffdbb25a(STAT_Grappled_Combat_01_End)
StillAnimationType: Grappled
StillAnimationPriority: Snared
StatusPropertyFlags: TickingWithSource;OverheadOnTurn
StatusGroups: SG_Incapacitated;SG_Condition


GRAPPLED_VINE
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Invulnerable();DialogueBlock()*
StatusType: INCAPACITATED
AnimationStart:
AnimationLoop: 7dd68613-7f2b-4e98-8ef8-2a4c36aacd9c(STAT_Grabbed_01_Loop)
AnimationEnd:
StatusGroups: SG_Incapacitated;SG_Condition;SG_Helpable_Condition
DisplayName: Grappled*
Description: Affected entity is incapacitated and cannot be damaged while held within the grapple. Help it to free it!*
Icon: Action_Monster_NetherTentacle_Grapple*
StillAnimationType: Grappled*
StillAnimationPriority: Snared*
StatusPropertyFlags: TickingWithSource;OverheadOnTurn*
Stats inherited from: *GRAPPLED


GRAPPLED_NETHERTENTACLE
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock()
StatusType: INCAPACITATED
Description: At the start of each turn, the target makes a Strength Saving Throw to attempt to free themselves. On a failed save, they take 2d6 Psychic damage.
TickType: StartTurn
TooltipSave: Strength
StatusPropertyFlags: OverheadOnTurn
OnApplyFunctors: BreakConcentration()
OnTickRoll: not SavingThrow(Ability.Strength, SourceSpellDC())
OnTickSuccess: DealDamage(2d6, Psychic,Magical);ApplyStatus(GRAPPLED_NETHERTENTACLE_VFX,100,0)
OnTickFail: RemoveStatus(SELF,GRAPPLING_NETHERTENTACLE);RemoveStatus(GRAPPLED_NETHERTENTACLE)
AnimationLoop: 7dd68613-7f2b-4e98-8ef8-2a4c36aacd9c(STAT_Grabbed_01_Loop)*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Helpable_Condition*
DisplayName: Grappled*
Icon: Action_Monster_NetherTentacle_Grapple*
StillAnimationType: Grappled*
StillAnimationPriority: Snared*
AnimationStart: cd974dd3-84db-401b-bca5-3bdff75096dd(STAT_Grappled_Combat_01_Start)**
AnimationEnd: 8e5ffcc8-3295-4f6e-a6b9-95afffdbb25a(STAT_Grappled_Combat_01_End)**
Stats inherited from: *GRAPPLED_VINE **GRAPPLED


HOLD_MONSTER
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
DisplayName: Hold Monster
Description: Affected entity is Paralysed.
Icon: Spell_Enchantment_HoldMonster
SoundLoop: Spell_Status_HoldMonster_MO
SoundStop: Spell_Status_HoldMonster_MO_Stop
StatusEffect: d709b541-e0f6-4494-adbe-0dfb65177e5f
DescriptionParams: Distance(3)*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
FreezeTime: 500*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())*
TooltipSave: Wisdom*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *HOLD_PERSON


HOLD_PERSON_MONK
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
StatusType: INCAPACITATED
StatusEffect: 3c134510-649a-4aa7-a4bf-2dd243cc173b
DisplayName: Hold Person*
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].*
DescriptionParams: Distance(3)*
Icon: Spell_Enchantment_HoldPerson*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_HoldPerson*
SoundStop: Spell_Status_HoldPerson_Stop*
FreezeTime: 500*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())*
TooltipSave: Wisdom*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *HOLD_PERSON


SUNFLASHED
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);Tag(STEEL_WATCHER_MALFUNCTION);
StatusType: INCAPACITATED
DisplayName: Malfunctioning
Description: The Steel Watcher is Stunned.
Icon: GenericIcon_Intent_Debuff
SoundStart:
SoundLoop: Misc_Status_SteelWatcher_Malfunction
SoundStop:
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;IsInvulnerableVisible
OnRemoveFunctors: ApplyStatus(SUNFLASH_DAMAGEDOPTICS,100,-1)
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
TickType: EndTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *STUNNED


SUNFLASHED_TICK
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


ALCH_POTION_REST_SLEEP_LESSER
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
StatusType: INCAPACITATED
DisplayName: Potion of Angelic Relief
Description: Affected entity falls asleep for 2 rounds. When it wakes up, it receives the effects of a Short Rest and all 1st and 2nd level spell slots are restored.

If interrupted before the duration expires, the effects will not apply.
Icon: Item_CONS_Potion_Rare_A
StackId: SLEEP
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(ALCH_POTION_REST_SLEEP_LESSER_RESTORATION,100,1)
ApplyEffect: 977cc786-b675-4000-aebb-b2984d516e42
DescriptionParams: Distance(1.5)*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


ALCH_POTION_REST_SLEEP_GREATER
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
StatusType: INCAPACITATED
DisplayName: Potion of Angelic Slumber
Description: Affected entity falls asleep for 2 rounds. When it wakes up, it receives the effects of a Long Rest. If interrupted before the duration expires, the effects do not apply.
Icon: Item_CONS_Potion_Rare_A_Bronze
StackId: SLEEP
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(ALCH_POTION_REST_SLEEP_GREATER_RESTORATION,100,1)
ApplyEffect: 977cc786-b675-4000-aebb-b2984d516e42
DescriptionParams: Distance(1.5)*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


DIE_HANGING_TECHNICAL
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: eecf9fb5-6669-4ed0-8a44-d5e3762d0a05(DIE_Generic_Deathpose_01)
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: 3c3eb687-1e1b-468e-afd3-3b9ea6576304


CLOAK_OF_SHADOWS
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
DisplayName: Channel Divinity: Cloak of Shadows
Icon: Action_Cleric_ChannelDivinity_CloakOfShadows
StackPriority: 2
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
TickType: EndTurn
StatusEffect: 6cfae2c8-0b32-487e-b1ce-616f8243ddfa
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
StackId: INVISIBILITY*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *INVISIBILITY


CLOAK_OF_SHADOWS_MONK
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
DisplayName: Cloak of Shadows
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Attacking, casting spells, or entering a brightly lit area ends this condition.
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityDrop;OnEntityPickUp;OnEntityDrag;OnObscurityChanged
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (IsStatusEvent(StatusEvent.OnObscuirtyChanged) and HasObscuredState(ObscuredState.Clear,context.Source)) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage) and not IsStatusEvent(StatusEvent.OnSpellCast))
Icon: Action_Cleric_ChannelDivinity_CloakOfShadows*
StackPriority: 2*
TickType: EndTurn*
StatusEffect: 6cfae2c8-0b32-487e-b1ce-616f8243ddfa*
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *CLOAK_OF_SHADOWS **INVISIBILITY


UMBRAL_CLOAK
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
DisplayName: Umbral Shroud
Icon: Action_UmbralCloak
SoundStop: Spell_Status_UmbralCloak_End
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
StatusEffect: bcb8586f-b17d-42f6-8ea9-210952604780
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Attacking, casting spells, or entering a brightly lit area ends this condition.*
RemoveEvents: OnSpellCast;OnDamage;OnEntityDrop;OnEntityPickUp;OnEntityDrag;OnObscurityChanged*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (IsStatusEvent(StatusEvent.OnObscuirtyChanged) and HasObscuredState(ObscuredState.Clear,context.Source)) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage) and not IsStatusEvent(StatusEvent.OnSpellCast))*
StackPriority: 2*
TickType: EndTurn*
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *CLOAK_OF_SHADOWS_MONK **CLOAK_OF_SHADOWS ***INVISIBILITY


GREATER_INVISIBILITY
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
DisplayName: Greater Invisibility
Description: Entity has Advantage on Attack Rolls. Attack Rolls against it have Disadvantage.

When interacting with items, casting spells or attacking, the entity needs to succeed a Stealth Check to maintain Invisibility. The check becomes harder with each successful attempt.
Icon: Spell_Illusion_GreaterInvisibility
StackPriority: 5
OnApplyFunctors: ApplyStatus(GREATER_INVISIBILITY_TRACKER,100,-1)
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnEntityPickUp;OnEntityDrop;OnEntityDrag
RemoveConditions: GreaterInvisibilityCheck_InvisSpellOrRoll()
OnRemoveFunctors: RemoveStatus(GREATER_INVISIBILITY_TRACKER);RemoveStatus(GREATER_INVISIBILITY_SUCCESS)
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81*
Stats inherited from: *INVISIBILITY


SHADOWBLEND
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);
StatusType: INVISIBLE
DisplayName: Shadow Blend
Description: Affected entity is invisible. It has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.
Icon: PassiveFeature_Generic_Invisibility
FormatColor: Gray
MaterialType: Replacement
StackPriority: 2
StatusPropertyFlags: UnavailableInActiveRoll;DisableOverhead;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag;OnObscurityChanged;OnMove
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or ((IsStatusEvent(StatusEvent.OnObscurityChanged) or IsStatusEvent(StatusEvent.OnMove)) and (HasObscuredState(ObscuredState.Clear,context.Source))) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage) and not IsStatusEvent(StatusEvent.OnObscurityChanged) and not IsStatusEvent(StatusEvent.OnMove)) or (IsStatusEvent(StatusEvent.OnStatusApplied) and (HasStatus('SEE_INVISIBILITY_REVEAL') or HasStatus('FAERIE_FIRE') or HasStatus('BRANDING_SMITE')))
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE


INVISIBILITY_SHADARKAI_GLOOMWEAVER
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); UnlockSpell(Target_MistyEscape_ShadarKai_GloomWeaver)
StatusType: INVISIBLE
DisplayName: Gloomweave
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Attacking or casting spells that aren't Shadowslip ends this condition.
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
Icon: Status_Invisible*
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
StackPriority: 1*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE


HIDE_IN_PLAIN_SIGHT
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); Skill(Stealth, 10)
StatusType: INVISIBLE
DisplayName: Hide in Plain Sight
Description: Affected entity is invisible. It has Advantage on Attack Rolls. It has a +[1] bonus to Stealth Checks.

Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.
DescriptionParams: 10
Icon: Action_HideInPlainSight
StackPriority: 2
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag;OnMove
StatusEffect: c1880120-de0a-423c-94d0-38620207417a
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *INVISIBLE


MISTY_ESCAPE_INVISIBLE
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); UnlockSpell(Target_MistyStep_Free)
StatusType: INVISIBLE
Icon: PassiveFeature_MistyEscape
StackId:
StackPriority:
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
TickType: EndTurn
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE


INVISIBILITY_PANTHER
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); Advantage(Skill, Stealth)
StatusType: INVISIBLE
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) or not HasStatus('WILDSHAPE_PANTHER_PLAYER')
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
Icon: Spell_Illusion_Invisibility*
StackId: INVISIBILITY*
StackPriority: 4*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81*
Stats inherited from: *INVISIBILITY


SHROUD_SELF
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
TickType: EndTurn
StatusEffect: 6cfae2c8-0b32-487e-b1ce-616f8243ddfa
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
Icon: Spell_Illusion_Invisibility*
StackId: INVISIBILITY*
StackPriority: 4*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *INVISIBILITY


FADE_APPEAR
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
StatusPropertyFlags: UnavailableInActiveRoll;DisableCombatlog;DisableOverhead;DisablePortraitIndicator;IgnoreResting;ApplyToDead
StatusGroups: SG_None
StatusEffect: 6e9a55e5-56ae-4098-a789-ba4a21bf170e
DisplayName: Greater Invisibility*
Description: Entity has Advantage on Attack Rolls. Attack Rolls against it have Disadvantage.

When interacting with items, casting spells or attacking, the entity needs to succeed a Stealth Check to maintain Invisibility. The check becomes harder with each successful attempt.*
Icon: Spell_Illusion_GreaterInvisibility*
StackPriority: 5*
OnApplyFunctors: ApplyStatus(GREATER_INVISIBILITY_TRACKER,100,-1)*
RemoveEvents: OnSpellCast;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: GreaterInvisibilityCheck_InvisSpellOrRoll()*
OnRemoveFunctors: RemoveStatus(GREATER_INVISIBILITY_TRACKER);RemoveStatus(GREATER_INVISIBILITY_SUCCESS)*
StackId: INVISIBILITY*
Stats inherited from: *GREATER_INVISIBILITY **INVISIBILITY


SUPREME_SNEAK
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
Icon: Action_SupremeSneak
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
StackId: INVISIBILITY*
StackPriority: 4*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81*
Stats inherited from: *INVISIBILITY


TAD_DISPLACER_BEAST
Boosts: VoicebarkBlock();BlockSpellCast();DialogueBlock();UnlockSpell(Shout_TAD_DisplacerBeast_Dismiss)
StatusType: POLYMORPHED
DisplayName: Displacer Beast Form
Description: Affected entity has adopted the eldritch pantherlike form of a displace beast.
Icon: TadpoleSuperPower_DisplacerShape
Passives: DisplacerBeast_Avoidance;ExtraAttack;ExtraAttack_2
TemplateID: 79ca2873-17b2-4fe9-b675-c519d389fab8
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StatusGroups: SG_Polymorph
StatusEffect: 6865260b-00b5-45ee-82b2-edfa9ca29c04


GREMISHKA_MAGICALLERGY_PANTHER
Boosts:
StatusType: POLYMORPHED
DisplayName: Magic Allergy: Panther Polymorph
Description: This gremishka has been polymorphed into a panther.
SoundStop: Misc_Status_MagicAllergy_Polymorph_Exit
OnRemoveFunctors: ApplyStatus(SELF,GREMISHKA_WILDSHAPE_PANTHER_REMOVE_VFX,100,1)
TemplateID: b97ec450-a974-49ca-81c6-843219460272
Rules: ab006be0-8e10-4e17-a141-13365349afe7
StatusEffect:
Icon: Skill_Druid_WildShape_Cat*
ApplyEffect: 086b6322-f3d7-47a5-ac8d-6ee6b09dd69e*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
Stats inherited from: *WILDSHAPE_CAT_PLAYER **WILDSHAPE_BADGER_PLAYER


MIND_FLAYER_FORM
Boosts: VoicebarkBlock()
StatusType: POLYMORPHED
DisplayName: Mind Flayer Form
Description: Affected entity has embraced ceremorphosis and become a mind flayer.
Icon: TadpoleSuperPower_Ceremorphosis
StackId: MINDFLAYERFORM
Passives: TAD_DrainAbility;TAD_CullTheWeak;TAD_Charm;TAD_PeaceBreaker;TAD_PsionicDominance;TAD_PsionicBacklash;MF_MindSanctuary;TAD_LuckOfTheFarRealms;
StatusPropertyFlags: IgnoreResting;ApplyToDead
OnApplyFunctors: ApplyStatus(MF_MIND_SANCTUARY,100,-1)
OnRemoveFunctors: ApplyStatus(SELF,ABERRANT_SHAPE_REMOVE_VFX,100,1)
TemplateID: ba20ee39-92ed-4aad-830d-4871103f48c2
Rules: e6e0499b-c7b7-4f4a-b286-ecede5225ca1
ApplyEffect: 3af115ba-0e7c-4580-a553-0039a34ff8b1


SHAPECHANGED_DOPPELGANGER_DEFAULT
StatusType: POLYMORPHED
DisplayName: Shapechanged
Description: This creature has shapechanged into a male human.
Icon: Spell_Illusion_DisguiseSelf_Human_Male
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)
TemplateID: fa4831e1-c8c9-440d-9678-8e16ae95673a
Rules: a2ff752c-84da-442b-bee1-0e593c377a71
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98


SLAYER_PLAYER
Boosts: VoicebarkBlock();BlockSpellCast();DialogueBlock();UnlockSpell(Shout_DarkUrge_Dismiss);IF(Tagged('VOLO_SLAYER',context.Source)):UnlockSpell(Zone_Slayer_DeathGrowl)
StatusType: POLYMORPHED
DisplayName: Slayer Form
Description: Affected entity has embraced its savage compulsions, allowing it to assume its Slayer form.
Icon: Action_DarkUrge
StackId: WILDSHAPE
OnApplyFunctors: ApplyStatus(SLAYER_CRITICAL,100,-1)
OnRemoveFunctors: ApplyStatus(SELF,SLAYER_REMOVE_VFX,100,1);RemoveStatus(BHAALS_BOON_SLAYER);RemoveStatus(SLAYER_CRITICAL)
TemplateID: f44ca723-5912-4634-93ad-ec5ae178fa1d
Rules: 0af89244-e4dc-41ba-9c73-78e1c6bdadae
StatusGroups: SG_Polymorph;SG_DropForNonMutingDialog
StatusEffect: a2f59d12-02d6-418d-8b23-e5fc111846b0


SLAYER_PLAYER_10
Boosts: VoicebarkBlock();BlockSpellCast();DialogueBlock();UnlockSpell(Shout_DarkUrge_Dismiss);IF(Tagged('VOLO_SLAYER',context.Source)):UnlockSpell(Zone_Slayer_DeathGrowl)*
StatusType: POLYMORPHED
TemplateID: 49b08d31-3869-426b-b53a-108c9a54f9ed
DisplayName: Slayer Form*
Description: Affected entity has embraced its savage compulsions, allowing it to assume its Slayer form.*
Icon: Action_DarkUrge*
StackId: WILDSHAPE*
OnApplyFunctors: ApplyStatus(SLAYER_CRITICAL,100,-1)*
OnRemoveFunctors: ApplyStatus(SELF,SLAYER_REMOVE_VFX,100,1);RemoveStatus(BHAALS_BOON_SLAYER);RemoveStatus(SLAYER_CRITICAL)*
Rules: 0af89244-e4dc-41ba-9c73-78e1c6bdadae*
StatusGroups: SG_Polymorph;SG_DropForNonMutingDialog*
StatusEffect: a2f59d12-02d6-418d-8b23-e5fc111846b0*
Stats inherited from: *SLAYER_PLAYER


POLYMORPH_SHEEP
Boosts: Tag(AI_UNPREFERRED_TARGET);Tag(POLYMORPHED_UNWILLING)
StatusType: POLYMORPHED
DisplayName: Polymorphed
Description: Changed into a beast.
Icon: Spell_Transmutation_Polymorph
SoundStop: Spell_Impact_Control_Polymorph_L4
StackId: POLYMORPH
TemplateID: 6ee25e00-0478-4bab-aff1-9402cee3850c
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0
StatusGroups: SG_Polymorph
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40


POLYMORPH_SHAPECHANGER
Boosts:
StatusType: POLYMORPHED
DisplayName: Polymorph Self
Description: Transformed into a blue jay, able to Fly for 5 rounds.
OnApplyFunctors: ApplyStatus(UNSUMMON_ABLE,100,100)
OnRemoveFunctors: RemoveStatus(UNSUMMON_ABLE)
TemplateID: 758e59f2-ecee-47c6-ba77-6e2df034b39c
Icon: Spell_Transmutation_Polymorph*
SoundStop: Spell_Impact_Control_Polymorph_L4*
StackId: POLYMORPH*
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *POLYMORPH_SHEEP


WILDSHAPE_SABERTOOTH_TIGER_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Sabre-Toothed Tiger
Icon: Action_WildShape_SaberTooth
OnApplyFunctors: ApplyStatus(REGENERATION_SABERTOOTH,100,-1)
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SABERTOOTH_TIGER_REMOVE_VFX,100,1);RemoveStatus(REGENERATION_SABERTOOTH)
TemplateID: 007a0a64-d763-4daf-9697-21765a4c2d4d
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_SABERTOOTH_TIGER_PLAYER_10
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 08ccee3e-1428-4dbc-b8e2-759f5d3ef7c6
DisplayName: Wild Shape: Sabre-Toothed Tiger*
Icon: Action_WildShape_SaberTooth*
OnApplyFunctors: ApplyStatus(REGENERATION_SABERTOOTH,100,-1)*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SABERTOOTH_TIGER_REMOVE_VFX,100,1);RemoveStatus(REGENERATION_SABERTOOTH)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_SABERTOOTH_TIGER_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_SABERTOOTH_TIGER_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: afcdf266-a1ff-478c-b6f4-b7c0f661b188
DisplayName: Wild Shape: Sabre-Toothed Tiger*
Icon: Action_WildShape_SaberTooth*
OnApplyFunctors: ApplyStatus(REGENERATION_SABERTOOTH,100,-1)*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SABERTOOTH_TIGER_REMOVE_VFX,100,1);RemoveStatus(REGENERATION_SABERTOOTH)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_SABERTOOTH_TIGER_PLAYER_10 **WILDSHAPE_SABERTOOTH_TIGER_PLAYER ***WILDSHAPE_BADGER_PLAYER


WILDSHAPE_PANTHER_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Panther
Icon: Action_WildShape_Panther
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_PANTHER_REMOVE_VFX,100,1)
TemplateID: e7780038-d09c-48e1-8bb8-db86538a3cb9
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_PANTHER_PLAYER_8
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: baefae7b-fced-4466-b0da-cd9aa79ffe62
DisplayName: Wild Shape: Panther*
Icon: Action_WildShape_Panther*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_PANTHER_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_PANTHER_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_PANTHER_PLAYER_10
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 8d9dc22a-801d-4e50-89b6-31ba64dda04d
DisplayName: Wild Shape: Panther*
Icon: Action_WildShape_Panther*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_PANTHER_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_PANTHER_PLAYER_8 **WILDSHAPE_PANTHER_PLAYER ***WILDSHAPE_BADGER_PLAYER


WILDSHAPE_PANTHER_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: abad7ace-9b77-40a6-a6a5-05f615adbef7
DisplayName: Wild Shape: Panther*
Icon: Action_WildShape_Panther*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_PANTHER_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_PANTHER_PLAYER_10 **WILDSHAPE_PANTHER_PLAYER_8 ***WILDSHAPE_PANTHER_PLAYER ****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_DILOPHOSAURUS_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Dilophosaurus
Icon: Action_WildShape_Dilophosaurus
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_DILOPHOSAURUS_REMOVE_VFX,100,1)
TemplateID: fca74933-fb42-45c0-af31-c9f806368453
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_DILOPHOSAURUS_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 087bf82e-e9e4-4218-8b60-8018d8078a91
DisplayName: Wild Shape: Dilophosaurus*
Icon: Action_WildShape_Dilophosaurus*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_DILOPHOSAURUS_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_DILOPHOSAURUS_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_OWLBEAR_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
DisplayName: Wild Shape: Owlbear
Icon: Skill_Druid_WildShape_Owlbear
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_OWLBEAR_REMOVE_VFX,100,1)
TemplateID: 92467fe9-2452-47f4-8c19-59883cca6dc5
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_OWLBEAR_PLAYER_8
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: a35b18be-2692-47e5-a53c-fbef4fed7f24
DisplayName: Wild Shape: Owlbear*
Icon: Skill_Druid_WildShape_Owlbear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_OWLBEAR_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_OWLBEAR_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_OWLBEAR_PLAYER_10
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 940514fe-e16b-4e2f-b034-be0d52709466
DisplayName: Wild Shape: Owlbear*
Icon: Skill_Druid_WildShape_Owlbear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_OWLBEAR_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_OWLBEAR_PLAYER_8 **WILDSHAPE_OWLBEAR_PLAYER ***WILDSHAPE_BADGER_PLAYER


WILDSHAPE_OWLBEAR_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
TemplateID: 054c1e88-c279-4627-a859-a9098fa8b438
DisplayName: Wild Shape: Owlbear*
Icon: Skill_Druid_WildShape_Owlbear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_OWLBEAR_REMOVE_VFX,100,1)*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_OWLBEAR_PLAYER_10 **WILDSHAPE_OWLBEAR_PLAYER_8 ***WILDSHAPE_OWLBEAR_PLAYER ****WILDSHAPE_BADGER_PLAYER


WILDSHAPE_MYRMIDON_AIR_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(18);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren);Attribute(Floating);IgnoreFallDamage()
StatusType: POLYMORPHED
DisplayName: Wild Shape: Air Myrmidon
Icon: Action_ElementalWildShape_Myrmidon_Air
SoundStart: Spell_Status_ElementalWildShapeAirMyrmidon_Start
SoundLoop: Spell_Status_ElementalWildShapeAirMyrmidon_MO
SoundStop: Spell_Status_ElementalWildShapeAirMyrmidon_End
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_MYRMIDON_AIR_REMOVE_VFX,100,1)
TemplateID: 3feb7490-c75e-446a-b8af-d459a164a0a6
Rules: 936d22ac-fa88-4c99-8a6c-12c08ab577a2
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_MYRMIDON_AIR_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(18);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren);Attribute(Floating);IgnoreFallDamage()*
StatusType: POLYMORPHED
TemplateID: 071daa75-f47f-4daa-9e6b-8fa4a182b6ea
DisplayName: Wild Shape: Air Myrmidon*
Icon: Action_ElementalWildShape_Myrmidon_Air*
SoundStart: Spell_Status_ElementalWildShapeAirMyrmidon_Start*
SoundLoop: Spell_Status_ElementalWildShapeAirMyrmidon_MO*
SoundStop: Spell_Status_ElementalWildShapeAirMyrmidon_End*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_MYRMIDON_AIR_REMOVE_VFX,100,1)*
Rules: 936d22ac-fa88-4c99-8a6c-12c08ab577a2*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_MYRMIDON_AIR_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_MYRMIDON_EARTH_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(18);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Earth Myrmidon
Icon: Action_ElementalWildShape_Myrmidon_Earth
SoundStart: Spell_Status_ElementalWildShapeEarthMyrmidon_Start
SoundLoop: Spell_Status_ElementalWildShapeEarthMyrmidon_MO
SoundStop: Spell_Status_ElementalWildShapeEarthMyrmidon_End
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_MYRMIDON_EARTH_REMOVE_VFX,100,1)
TemplateID: 86b5ed60-c0a8-41d0-88a5-ed77985820eb
Rules: 936d22ac-fa88-4c99-8a6c-12c08ab577a2
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_MYRMIDON_EARTH_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(18);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren)*
StatusType: POLYMORPHED
TemplateID: 8c0af116-18b6-45c2-a904-09140d7361b9
DisplayName: Wild Shape: Earth Myrmidon*
Icon: Action_ElementalWildShape_Myrmidon_Earth*
SoundStart: Spell_Status_ElementalWildShapeEarthMyrmidon_Start*
SoundLoop: Spell_Status_ElementalWildShapeEarthMyrmidon_MO*
SoundStop: Spell_Status_ElementalWildShapeEarthMyrmidon_End*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_MYRMIDON_EARTH_REMOVE_VFX,100,1)*
Rules: 936d22ac-fa88-4c99-8a6c-12c08ab577a2*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_MYRMIDON_EARTH_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_MYRMIDON_FIRE_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(18);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren);Attribute(Floating)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Fire Myrmidon
Icon: Action_ElementalWildShape_Myrmidon_Fire
SoundStart: Spell_Status_ElementalWildShapeFireMyrmidon_Start
SoundLoop: Spell_Status_ElementalWildShapeFireMyrmidon_MO
SoundStop: Spell_Status_ElementalWildShapeFireMyrmidon_End
Passives: HellishRebukeMyrmidon
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_MYRMIDON_FIRE_REMOVE_VFX,100,1)
TemplateID: 9c5e77bc-0e65-4c11-865a-46d892cc06fe
Rules: 936d22ac-fa88-4c99-8a6c-12c08ab577a2
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_MYRMIDON_FIRE_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(18);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren);Attribute(Floating)*
StatusType: POLYMORPHED
TemplateID: 9a0d1dff-32f7-4061-868d-564eafbd85ef
DisplayName: Wild Shape: Fire Myrmidon*
Icon: Action_ElementalWildShape_Myrmidon_Fire*
SoundStart: Spell_Status_ElementalWildShapeFireMyrmidon_Start*
SoundLoop: Spell_Status_ElementalWildShapeFireMyrmidon_MO*
SoundStop: Spell_Status_ElementalWildShapeFireMyrmidon_End*
Passives: HellishRebukeMyrmidon*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_MYRMIDON_FIRE_REMOVE_VFX,100,1)*
Rules: 936d22ac-fa88-4c99-8a6c-12c08ab577a2*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_MYRMIDON_FIRE_PLAYER **WILDSHAPE_BADGER_PLAYER


WILDSHAPE_MYRMIDON_WATER_PLAYER
Boosts: VoicebarkBlock();DarkvisionRangeMin(18);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren);Attribute(Floating)
StatusType: POLYMORPHED
DisplayName: Wild Shape: Water Myrmidon
Icon: Action_ElementalWildShape_Myrmidon_Water
SoundStart: Spell_Status_ElementalWildShapeWaterMyrmidon_Start
SoundLoop: Spell_Status_ElementalWildShapeWaterMyrmidon_MO
SoundStop: Spell_Status_ElementalWildShapeWaterMyrmidon_End
Passives: Poison_Myrmidon
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_MYRMIDON_WATER_REMOVE_VFX,100,1)
TemplateID: 6c9ea298-14dd-4485-ac3c-fdf818f6b110
Rules: 936d22ac-fa88-4c99-8a6c-12c08ab577a2
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


WILDSHAPE_MYRMIDON_WATER_PLAYER_12
Boosts: VoicebarkBlock();DarkvisionRangeMin(18);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren);Attribute(Floating)*
StatusType: POLYMORPHED
TemplateID: 9c27fedf-63b0-40fb-9313-bf44a8e60e15
DisplayName: Wild Shape: Water Myrmidon*
Icon: Action_ElementalWildShape_Myrmidon_Water*
SoundStart: Spell_Status_ElementalWildShapeWaterMyrmidon_Start*
SoundLoop: Spell_Status_ElementalWildShapeWaterMyrmidon_MO*
SoundStop: Spell_Status_ElementalWildShapeWaterMyrmidon_End*
Passives: Poison_Myrmidon*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_MYRMIDON_WATER_REMOVE_VFX,100,1)*
Rules: 936d22ac-fa88-4c99-8a6c-12c08ab577a2*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_MYRMIDON_WATER_PLAYER **WILDSHAPE_BADGER_PLAYER


SIGHTS_OF_SEELIE_DEVA
Boosts: VoicebarkBlock();DarkvisionRangeMin(12);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();UnlockSpell(Shout_WildShape_Dismiss);IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren,d136c5d9-0ff0-43da-acce-a74a07f8d6bf)*
StatusType: POLYMORPHED
DisplayName: Sights of Seelie: Deva Form
Icon: GenericIcon_Intent_Summon
OnApplyFunctors: ApplyStatus(DEVA_BUFF,100,-1)
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BADGER_REMOVE_VFX,100,1);RemoveStatus(DEVA_BUFF)
TemplateID: 6fdbd358-6040-4c94-9327-fec8bd66c288
Rules: 60434d3e-38ce-4b74-a483-cf88fa2940ac
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BADGER_PLAYER


GASEOUSFORM_BLINK
Boosts: Invulnerable();ActionResourceBlock(Movement);Advantage(Ability, Strength); Advantage(Ability, Dexterity); Advantage(Ability, Constitution); Attribute(Floating);IgnoreFallDamage();VoicebarkBlock();BlockSpellCast();DialogueBlock();CanShootThrough(true);CanWalkThrough(true);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);Resistance(Acid,ResistantToNonMagical);Resistance(Thunder,ResistantToNonMagical);Resistance(Necrotic,ResistantToNonMagical);Resistance(Fire,ResistantToNonMagical);Resistance(Lightning,ResistantToNonMagical);Resistance(Cold,ResistantToNonMagical);Resistance(Psychic,ResistantToNonMagical);Resistance(Poison,ResistantToNonMagical);Resistance(Radiant,ResistantToNonMagical);Resistance(Force,ResistantToNonMagical);StatusImmunity(BLEEDING)
StatusType: POLYMORPHED
DisplayName: Blinked to the Ethereal Plane
Description: Affected entity is in the Ethereal Plane, where it can't be harmed, seen, or affected.

While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to [1].

At the end of each turn, there is a chance it reappears in the Material Plane. When combat ends, so does this effect.
DescriptionParams: Distance(6)
SoundLoop: VFX_Status_DeadWillOWisp_BodyFX_01_Loop_MO
SoundStop: VFX_Status_DeadWillOWisp_BodyFX_01_Loop_MO_Stop
RemoveConditions: SpellId('Target_Blink_Teleport') or SpellId('Target_UnarmedAttack') or not Combat()
TickFunctors: RemoveStatus(GASEOUSFORM_BLINK)
TickType: EndTurn
RemoveEvents: OnSpellCast;OnCombatEnded;OnTurn
TemplateID: 2d963803-f027-4d09-ab24-4a8becf54890
Rules: a0c347dd-1f2e-45e2-a0ab-46de1d08dcce
ApplyEffect:
StatusEffect: 674b67be-a09f-4ca6-82c3-ad949d1e8ce5
Icon: Spell_Transmutation_GaseousForm*
StackId: GASEOUS_FORM*
Passives: Ethereal*
StatusGroups: SG_Polymorph;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
Stats inherited from: *GASEOUS_FORM


WILDSHAPE_MYRMIDON_FIRE_NPC
Boosts: VoicebarkBlock();DarkvisionRangeMin(18);ActiveCharacterLight(233033a1-b43a-4ad9-976a-8a062b345e21);BlockSpellCast();IF(HasPassive('WildShape_Combat',context.Source)):UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren);Attribute(Floating)
StatusType: POLYMORPHED
TemplateID: 3e415d48-0225-4d25-9ba8-d815ee0a5d3b
DisplayName: Wild Shape: Fire Myrmidon*
Icon: Action_ElementalWildShape_Myrmidon_Fire*
SoundStart: Spell_Status_ElementalWildShapeFireMyrmidon_Start*
SoundLoop: Spell_Status_ElementalWildShapeFireMyrmidon_MO*
SoundStop: Spell_Status_ElementalWildShapeFireMyrmidon_End*
Passives: HellishRebukeMyrmidon*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_MYRMIDON_FIRE_REMOVE_VFX,100,1)*
Rules: 936d22ac-fa88-4c99-8a6c-12c08ab577a2*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_MYRMIDON_FIRE_PLAYER **WILDSHAPE_BADGER_PLAYER


MIST_FORM_VAMPIRE
Boosts: Advantage(SavingThrow, Strength); Advantage(SavingThrow, Dexterity); Advantage(SavingThrow, Constitution); Attribute(Floating);IgnoreFallDamage();VoicebarkBlock();BlockSpellCast();DialogueBlock();CanShootThrough(true);CanWalkThrough(true);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);Resistance(Acid,ResistantToNonMagical);Resistance(Thunder,ResistantToNonMagical);Resistance(Necrotic,ResistantToNonMagical);Resistance(Fire,ResistantToNonMagical);Resistance(Lightning,ResistantToNonMagical);Resistance(Cold,ResistantToNonMagical);Resistance(Psychic,ResistantToNonMagical);Resistance(Poison,ResistantToNonMagical);Resistance(Radiant,ResistantToNonMagical);Resistance(Force,ResistantToNonMagical);StatusImmunity(BLEEDING)*
StatusType: POLYMORPHED
OnRemoveFunctors: ApplyStatus(SELF,MIST_FORM_VAMPIRE_REMOVE_VFX,100,1)
ApplyEffect:
StatusEffect: 50cd698d-45fa-488d-9bef-37790575ddd2
DisplayName: Gaseous Form*
Description: Transformed into a cloud of mist.

Resistant to all damage, has Advantage on Constitution, Dexterity and Strength Saving Throws, and is tiny in size.

Can't attack, cast spells, or talk. *
Icon: Spell_Transmutation_GaseousForm*
SoundLoop: Spell_Status_GaseuousForm_MO*
SoundStop: Spell_Status_GaseuousForm_MO_Stop*
StackId: GASEOUS_FORM*
Passives: Ethereal*
TemplateID: 1bfcc6e2-73e8-4c31-87a9-b03716d0b6d4*
Rules: 9eef2bd2-604f-459a-83b2-3e6b7ce3bfde*
StatusGroups: SG_Polymorph;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
Stats inherited from: *GASEOUS_FORM


INFILTRATION_EXPERTISE_TIEFLING_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Description: Appearance is entirely changed.*
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Male*
StackId: DISGUISE_SELF*
TemplateID: cc71e73a-53eb-4f49-ab31-e80d5d5f1ef2*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_TIEFLING_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Female*
TemplateID: aadac54f-38c0-4486-b45f-01c30e2e9323*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_TIEFLING_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_DROW_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Drow_Male*
TemplateID: 091745ab-6acc-46be-8902-5aa61aa94815*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_DROW_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_DROW_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Drow_Female*
TemplateID: 7a727073-1f49-4396-b899-b71d9d706cd5*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_DROW_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HUMAN_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
TemplateID: fd7f2707-8f86-4836-bda8-e0db99c389cc*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HUMAN_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HUMAN_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Human_Female*
TemplateID: df4aee69-40ea-480d-aa96-1abe82c28b66*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HUMAN_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_GITHYANKI_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Male*
TemplateID: ba63c9de-13fc-4011-94a1-0ca11c29893e*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_GITHYANKI_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_GITHYANKI_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Female*
TemplateID: 7bb034aa-d355-4973-9b61-4d83cf29d510*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_GITHYANKI_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_DWARF_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Male*
TemplateID: 72f584af-b29b-4e79-be4a-a175b2e1f864*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_DWARF_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_DWARF_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Female*
TemplateID: 70cddf7f-fab6-4470-9815-85c255e05d27*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_DWARF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_ELF_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Elf_Male*
TemplateID: bfb31ea0-c6b3-4677-8c6e-662e089c18fb*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_ELF_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_ELF_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Elf_Female*
TemplateID: f08563b3-748d-4783-837b-b8620bc60b22*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_ELF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HALFELF_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Male*
TemplateID: cc2efa0d-d72b-4394-bb11-57f4f494127a*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HALFELF_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HALFELF_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Female*
TemplateID: 01718a36-3102-4dd2-b141-4f5f042deb10*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HALFELF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HALFLING_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Halfling_Male*
TemplateID: 598cd559-3fb9-4b23-a3b8-a8b5b5d7b8f7*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HALFLING_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HALFLING_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Halfling_Female*
TemplateID: 18878721-88ef-4dbc-a760-d1f6a9a20aea*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HALFLING_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_GNOME_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Gnome_Male*
TemplateID: c8129923-a547-4ee4-9c37-1138ea4df830*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_GNOME_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_GNOME_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Gnome_Female*
TemplateID: ebe6b8c1-6df3-491e-b48b-3b6350c5e324*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_GNOME_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_DRAGONBORN_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Male*
TemplateID: 87930b5f-a8bf-4fbf-ba7a-b1d37bd7deb0*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_DRAGONBORN_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_DRAGONBORN_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Female*
TemplateID: 61943f98-adab-4bfd-91e1-9c20557edc73*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_DRAGONBORN_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HALFORC_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Male*
TemplateID: 51af09b7-6062-4d8e-88d0-09e9225b06e6*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HALFORC_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HALFORC_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Female*
TemplateID: cf7809c0-2b84-4062-8aef-0184ccea4aba*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HALFORC_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HUMAN_STRONG_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Male*
TemplateID: 056fffd0-9009-4627-84c2-f0a22e311ec7*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HUMAN_STRONG_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Female*
TemplateID: 3303e8f6-a7e4-4b24-b64c-d64bbc152803*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_DROW_STRONG_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Drow_Male*
TemplateID: 4a69511d-eb58-407c-a4f7-c774a8cc7b83*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_DROW_STRONG_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_DROW_STRONG_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Drow_Female*
TemplateID: 26931701-4e21-42e2-94b4-d294884565aa*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_DROW_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_ELF_STRONG_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Elf_Male*
TemplateID: f744622b-7104-4e7a-84d0-0a9aca579a1c*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_ELF_STRONG_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_ELF_STRONG_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Elf_Female*
TemplateID: 71906e50-a5c0-41a8-843a-4c668b79841f*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_ELF_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HALFELF_STRONG_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Male*
TemplateID: 86b9b8fb-87bd-4a19-a034-adb38d7d90ab*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HALFELF_STRONG_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_HALFELF_STRONG_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Female*
TemplateID: 83d30a0f-aa95-4447-863e-1007208ac7bf*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_HALFELF_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_TIEFLING_STRONG_MALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
TemplateID: e2a05c9a-7366-4833-86e8-80764e111b71*
Description: Appearance is entirely changed.*
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Male*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_TIEFLING_STRONG_MALE **DISGUISE_SELF_TIEFLING_MALE


INFILTRATION_EXPERTISE_TIEFLING_STRONG_FEMALE
Boosts: UnlockSpell(Shout_InfiltrationExpertise_Cancel)
StatusType: POLYMORPHED
DisplayName: Infiltration Expertise
StatusEffect: 51eef969-9229-4dd3-860d-c2614cca217c
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Female*
TemplateID: 7abd78c4-41cc-4910-aaf2-4e06fd314303*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
Stats inherited from: *DISGUISE_SELF_TIEFLING_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_TIEFLING_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Description: Appearance is entirely changed.*
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Male*
StackId: DISGUISE_SELF*
TemplateID: cc71e73a-53eb-4f49-ab31-e80d5d5f1ef2*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


SEEMING_TIEFLING_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Female*
TemplateID: aadac54f-38c0-4486-b45f-01c30e2e9323*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_DROW_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Drow_Male*
TemplateID: 091745ab-6acc-46be-8902-5aa61aa94815*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DROW_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_DROW_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Drow_Female*
TemplateID: 7a727073-1f49-4396-b899-b71d9d706cd5*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DROW_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HUMAN_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
TemplateID: fd7f2707-8f86-4836-bda8-e0db99c389cc*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HUMAN_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HUMAN_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Human_Female*
TemplateID: df4aee69-40ea-480d-aa96-1abe82c28b66*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HUMAN_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_GITHYANKI_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Male*
TemplateID: ba63c9de-13fc-4011-94a1-0ca11c29893e*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_GITHYANKI_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_GITHYANKI_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Female*
TemplateID: 7bb034aa-d355-4973-9b61-4d83cf29d510*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_GITHYANKI_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_DWARF_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Male*
TemplateID: 72f584af-b29b-4e79-be4a-a175b2e1f864*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DWARF_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_DWARF_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Female*
TemplateID: 70cddf7f-fab6-4470-9815-85c255e05d27*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DWARF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_ELF_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Elf_Male*
TemplateID: bfb31ea0-c6b3-4677-8c6e-662e089c18fb*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_ELF_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_ELF_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Elf_Female*
TemplateID: f08563b3-748d-4783-837b-b8620bc60b22*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_ELF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HALFELF_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Male*
TemplateID: cc2efa0d-d72b-4394-bb11-57f4f494127a*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFELF_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HALFELF_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Female*
TemplateID: 01718a36-3102-4dd2-b141-4f5f042deb10*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFELF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HALFLING_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Halfling_Male*
TemplateID: 598cd559-3fb9-4b23-a3b8-a8b5b5d7b8f7*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFLING_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HALFLING_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Halfling_Female*
TemplateID: 18878721-88ef-4dbc-a760-d1f6a9a20aea*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFLING_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_GNOME_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Gnome_Male*
TemplateID: c8129923-a547-4ee4-9c37-1138ea4df830*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_GNOME_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_GNOME_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Gnome_Female*
TemplateID: ebe6b8c1-6df3-491e-b48b-3b6350c5e324*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_GNOME_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_DRAGONBORN_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Male*
TemplateID: 87930b5f-a8bf-4fbf-ba7a-b1d37bd7deb0*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DRAGONBORN_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_DRAGONBORN_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Female*
TemplateID: 61943f98-adab-4bfd-91e1-9c20557edc73*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DRAGONBORN_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HALFORC_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Male*
TemplateID: 51af09b7-6062-4d8e-88d0-09e9225b06e6*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFORC_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HALFORC_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Female*
TemplateID: cf7809c0-2b84-4062-8aef-0184ccea4aba*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFORC_FEMALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HUMAN_STRONG_MALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Male*
TemplateID: 056fffd0-9009-4627-84c2-f0a22e311ec7*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_MALE **DISGUISE_SELF_TIEFLING_MALE


SEEMING_HUMAN_STRONG_FEMALE
Boosts: UnlockSpell(Shout_DisguiseSelf_Cancel);UnlockSpell(Shout_Seeming_Recast)
StatusType: POLYMORPHED
DisplayName: Seeming
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Female*
TemplateID: 3303e8f6-a7e4-4b24-b64c-d64bbc152803*
Description: Appearance is entirely changed.*
StackId: DISGUISE_SELF*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


ANIMATEDEAD_ASHPILE
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: ANIMATEDEAD_PILE
StatusPropertyFlags: FreezeDuration;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 36b27732-b89e-40d4-9ada-6d6388b14cf8
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StatusGroups: SG_Polymorph


ANIMATEDEAD_EXPLODED_CORPSE
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: ANIMATEDEAD_PILE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;FreezeDuration
TemplateID: aa4f61e6-1267-43b1-a428-555317b0b188
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
StatusGroups: SG_Polymorph


SPELLS_STATUS_DUPE_ENTRY_12959
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ABJURE_ENEMY_FRIGHT_DUPE_ENTRY_29278
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Abjure Enemy: Frightened
Icon: Action_Paladin_AbjureEnemy
StackPriority: 1
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *FRIGHTENED


ABJURE_ENEMY_SLOW_DUPE_ENTRY_5964
Boosts: ActionResourceConsumeMultiplier(Movement,1.5,0);MovementSpeedLimit(Walk)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Abjure Enemy: Slow
Description: Movement speed is halved. Taking damage ends this condition.
Icon: Action_Paladin_AbjureEnemy
StackId: ABJURE_ENEMY
StackPriority: 0
RemoveConditions: (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: InitiateCombat
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


ASPECT_OF_THE_ELK_DUPE_ENTRY_31253
Boosts: ActionResource(Movement,1.5,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Elk Aura
Description: Affected entity and nearby allies have a +[1] bonus to movement speed.
DescriptionParams: Distance(1.5)
Icon: Action_AspectOfTheElk
StackId: ASPECT_OF_THE_ELK
AuraRadius: 18
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(ASPECT_OF_THE_ELK_AURA)
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


BONE_ZONE_DUPE_ENTRY_95556
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Glutted Catacombs
Description: This area is filled with the bones of the dead. The spell Animate Dead: Skeleton does not require a skeleton to raise the dead in this area.
Icon: PassiveFeature_Generic_Death
StackId: ANIMATEDEAD_BONE_ZONE


ANIMATEDEAD_ZONE_DUPE_ENTRY_86810
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rejuvenating Miasma
Description: Animate Dead doesn't require a corpse in this area due to a lingering necrotic stench.
Icon: PassiveFeature_Generic_Death
StackId: ANIMATEDEAD_ZONE
Stats inherited from: *BONE_ZONE


ARCANE_WARD_DUPE_ENTRY_84632
Boosts: DamageReduction(All,Flat,1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Ward
Description: Your arcane ward blocks damage equal to its charges and then loses 1 charge. Casting Abjuration spells will add charges equal to the level of the spell.
DescriptionParams: 1
Icon: Status_ArcaneWard
SoundLoop: Spell_Status_ArcaneWard_MO
SoundStop: Spell_Status_ArcaneWard_Depleted
StackId: ARCANE_WARD
StackType: Overwrite
Passives: ArcaneWard_Damage
StatusPropertyFlags: MultiplyEffectsByDuration;FreezeDuration;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
StatusEffect: 370b3339-9668-49e8-bdc6-ff0a4444f8dd


ASPECT_OF_THE_ELK_AURA_DUPE_ENTRY_48321
Boosts: ActionResource(Movement,1.5,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Elk
Description: Movement speed increased by [1], as long as the affected entity stays near the barbarian.
DescriptionParams: Distance(1.5)
Icon: Action_AspectOfTheElk
StackId: ASPECT_OF_THE_ELK
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_STALLION_DUPE_ENTRY_8710
Boosts: TemporaryHP(2*Level)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Stallion
Description: Gained [1].
DescriptionParams: GainTemporaryHitPoints(Level*2)
Icon: PassiveFeature_AspectOfTheBeast_Stallion
StackId: ASPECT_OF_THE_STALLION
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_WOLF_DUPE_ENTRY_16972
Boosts: Skill(Stealth, Cause.DexterityModifier)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Wolf Aura
Description: Affected entity and nearby allies have a +[1] bonus to Stealth Checks.
DescriptionParams: DexterityModifier
Icon: Action_AspectOfTheWolf
StackId: ASPECT_OF_THE_WOLF
AuraRadius: 18
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(ASPECT_OF_THE_WOLF_AURA)
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_WOLF_AURA_DUPE_ENTRY_17607
Boosts: Skill(Stealth, Cause.DexterityModifier)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Wolf
Description: Affected entity has a +[1] bonus to Stealth Checks, as long as it stays near the barbarian.
DescriptionParams: Cause.DexterityModifier
Icon: Action_AspectOfTheWolf
StackId: ASPECT_OF_THE_WOLF
StatusGroups: SG_RemoveOnRespec


AURA_OF_COURAGE_DUPE_ENTRY_91444
Boosts: StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Courage
Description: The paladin and any nearby allies can't be Frightened.
Icon: Action_Paladin_AuraOfCourage
StackId: AURA_OF_COURAGE
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_COURAGE_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_COURAGE_BUFF_DUPE_ENTRY_77861
Boosts: StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Courage
Description: Can't be Frightened within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Paladin_AuraOfCourage
StackId: AURA_OF_COURAGE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_DEVOTION_DUPE_ENTRY_58474
Boosts: StatusImmunity(SG_Charmed)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Devotion
Description: The paladin and any nearby allies can't be Charmed.
Icon: Action_Paladin_AuraOfDevotion
StackId: AURA_OF_DEVOTION
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_DEVOTION_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_DEVOTION_BUFF_DUPE_ENTRY_93447
Boosts: StatusImmunity(SG_Charmed)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Devotion
Description: Can't be Charmed within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Paladin_AuraOfDevotion
StackId: AURA_OF_DEVOTION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_HATE_DUPE_ENTRY_71317
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Hate
Description: The paladin and any nearby fiends and undead deal an additional [1] to damage dealt with melee weapons.
DescriptionParams: DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)
Icon: Action_Paladin_AuraOfHate
StackId: AURA_OF_HATE
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(not Self() and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(AURA_OF_HATE_BUFF)
StatusPropertyFlags: ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_HATE_BUFF_DUPE_ENTRY_53255
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Hate
Description: Deals an additional [2] to damage dealt with melee weapons within [1] of the spellcaster.
DescriptionParams: Distance(3);DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)
Icon: Action_Paladin_AuraOfHate
StackId: AURA_OF_HATE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_PROTECTION_DUPE_ENTRY_51894
Boosts: RollBonus(SavingThrow, max(1, Cause.CharismaModifier));RollBonus(DeathSavingThrow, max(1, Cause.CharismaModifier))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Protection
Description: The paladin and any nearby allies have a +[1] bonus on Saving Throws.
DescriptionParams: max(1,Cause.CharismaModifier)
Icon: Action_Paladin_AuraOfProtection
StackId: AURA_OF_PROTECTION
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_PROTECTION_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_PROTECTION_BUFF_DUPE_ENTRY_47127
Boosts: RollBonus(SavingThrow, max(1, Cause.CharismaModifier));RollBonus(DeathSavingThrow, max(1, Cause.CharismaModifier))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Protection
Description: Has a +[2] bonus on Saving Throws within [1] of the spellcaster.
DescriptionParams: Distance(3);max(1,Cause.CharismaModifier)
Icon: Action_Paladin_AuraOfProtection
StackId: AURA_OF_PROTECTION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_WARDING_DUPE_ENTRY_31069
Boosts: SpellResistance(Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Warding
Description: The paladin and any nearby allies have Resistance to damage from spells.
Icon: Action_Paladin_AuraOfWarding
StackId: AURA_OF_WARDING
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_WARDING_BUFF)
StatusPropertyFlags: ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_WARDING_BUFF_DUPE_ENTRY_512
Boosts: SpellResistance(Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Warding
Description: Resistant to damage from spells within [1] of the spellcaster.
DescriptionParams: Distance(3);
Icon: Action_Paladin_AuraOfWarding
StackId: AURA_OF_WARDING
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


ACID_ARROW_4_DUPE_ENTRY_45784
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d4,Acid)
TooltipDamage: DealDamage(4d4, Acid)
TickFunctors: DealDamage(4d4, Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ARMOR_OF_AGATHYS_4_DUPE_ENTRY_15816
Boosts: TemporaryHP(20)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(20,Cold)
StackPriority: 20
Passives: ArmorOfAgathys_4
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


AURA_OF_VITALITY_DUPE_ENTRY_12541
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warden of Vitality
Description: Close enough to a friendly paladin to be healed with Restore Vitality.
Icon: Spell_Evocation_AuraOfVitality
StackId: AURA_OF_VITALITY
AuraRadius: 9
StatusGroups: SG_RemoveOnRespec


AURA_OF_VITALITY_AURA_DUPE_ENTRY_54558
Boosts: UnlockSpell(Target_AuraOfVitality_Activate)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warden of Vitality
Description: Affected entity can use Restore Vitality to heal itself or nearby allies.
Icon: Spell_Evocation_AuraOfVitality
StackId: AURA_OF_VITALITY_AURA
AuraRadius: 9
AuraStatuses: IF(Ally() or Self()):ApplyStatus(AURA_OF_VITALITY)
StatusGroups: SG_RemoveOnRespec


AURA_OF_TERROR_DUPE_ENTRY_34109
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Terror
Description: Nearby enemies have Disadvantage on attack rolls and Saving Throws.

Creatures that can't be Frightened are immune to this aura.
Icon: Action_Monster_Banite_AuraOfTerror
SoundLoop: Spell_Status_AuraOfTerror_Start
SoundStop: Spell_Status_AuraOfTerror_End
StackId: AURA_OF_TERROR
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Enemy() and not IsImmuneToStatus('SG_FRIGHTENED')):ApplyStatus(AURA_OF_TERROR_BUFF);
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec
StatusEffect: 92797a80-0c35-4735-a573-d145dd50da02


AURA_OF_TERROR_BUFF_DUPE_ENTRY_91487
Boosts: Disadvantage(AttackRoll);Disadvantage(AllSavingThrows);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Terror
Description: Bane's oppressive aura gives the affected entity Disadvantage on attack rolls and Saving Throws while within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Monster_Banite_AuraOfTerror
StackId: AURA_OF_TERROR
StackPriority: 5
StatusGroups: SG_RemoveOnRespec
StatusEffect: b10b8029-ec10-4ca7-9483-5b27c9b6473a
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


AURA_OF_VILEOBLIVION_DUPE_ENTRY_73929
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Vile Oblivion
Description: All nearby light sources get extinguished when the Wraith is nearby.
Icon: PassiveFeature_Generic_Darkness
StackId: AURA_OF_VILEOBLIVION
StackPriority: 10
AuraRadius: 5
AuraStatuses: ApplyStatus(AURA_OF_VILEOBLIVION_BUFF)
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
StatusEffect: f662eea9-51d6-41c6-8d23-3059b720cd9b


AURA_OF_VILEOBLIVION_BUFF_DUPE_ENTRY_68834
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AURA_OF_VILEOBLIVION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(AURA_OF_VILEOBLIVION_FEEDBACK)


AURA_OF_VILEOBLIVION_DOUSE_DUPE_ENTRY_24562
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AURA_OF_VILEOBLIVION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_Wraith_Douse_Technical)


AURA_OF_VILEOBLIVION_FEEDBACK_DUPE_ENTRY_49757
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Extinguished
Description: This light was snuffed out.
Icon: PassiveFeature_Generic_Darkness
StatusPropertyFlags: DisableCombatlog


AURA_MARSHAL_UNDEAD_DEATHKNIGHT_DUPE_ENTRY_34309
Boosts: Tag(TURNED_ADV)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Marshal Undead
Description: An undying magnetism grants the Death Knight and nearby undead Advantage against being Turned.
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: AURA_MARSHAL_UNDEAD_DEATHKNIGHT
StackPriority: 10
AuraRadius: 18
AuraStatuses: IF(Ally() and Tagged('UNDEAD')):ApplyStatus(AURA_MARSHAL_UNDEAD_DEATHKNIGHT_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated');
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting


AURA_MARSHAL_UNDEAD_DEATHKNIGHT_BUFF_DUPE_ENTRY_58370
Boosts: Tag(TURNED_ADV)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Marshalled Undead
Description: The affected entity has Advantage against being Turned while within [1] of the spellcaster.
DescriptionParams: Distance(18)
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: AURA_MARSHAL_UNDEAD_DEATHKNIGHT
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
ManagedStatusEffectGroup:


BANISHMENT_OWNER_DUPE_ENTRY_17266
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Banishment
Description: This creature banished another creature.
Icon: Spell_Abjuration_Banishment
StackId: BANISHMENT_OWNER
StatusGroups: SG_RemoveOnRespec


BEND_LUCK_ATTACK_BONUS_DUPE_ENTRY_28636
Boosts: RollBonus(Attack,1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Attack Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Attack Rolls.
Icon: Skill_Sorcerer_Passive_BendLuck
StatusGroups: SG_RemoveOnRespec
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64


BEND_LUCK_SAVE_BONUS_DUPE_ENTRY_97941
Boosts: RollBonus(SavingThrow,1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Saving Throw Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Saving Throws.
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ABILITY_BONUS_DUPE_ENTRY_91579
Boosts: RollBonus(SkillCheck,1d4);RollBonus(RawAbility,1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Ability Check Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Ability Checks.
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ATTACK_PENALTY_DUPE_ENTRY_57724
Boosts: RollBonus(Attack,-1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Attack Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Attack Rolls.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_SAVE_PENALTY_DUPE_ENTRY_10608
Boosts: RollBonus(SavingThrow,-1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Saving Throw Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Saving Throws.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_SAVE_BONUS **BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ABILITY_PENALTY_DUPE_ENTRY_28105
Boosts: RollBonus(SkillCheck,-1d4);RollBonus(RawAbility,-1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Ability Check Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Ability Checks.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_ABILITY_BONUS **BEND_LUCK_ATTACK_BONUS


BENIGN_TRANSPORT_USED_DUPE_ENTRY_59061
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Benign Transposition: Spent
Description: Affected entity has used its Benign Transposition feature for the day. To replenish this feature, the entity must cast a Conjuration spell of Level [1] or higher.
DescriptionParams: 1
Icon: Action_BenignTransposition
StackId: BENIGN_TRANSPORT_USED
RemoveConditions: IsSpellSchool(SpellSchool.Conjuration) and not IsCantrip()
RemoveEvents: OnSpellCast


BLADE_BARRIER_DUPE_ENTRY_18760
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blade Barrier
Icon: Spell_Evocation_BladeBarrier
StackId: BLADE_BARRIER
StackPriority: 1
AuraRadius: 2
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(BLADE_BARRIER_AURA); IF(not Dead()):ApplyStatus(DIFFICULT_TERRAIN,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 22ce41e0-ea2b-49fb-ae31-ee7507d745d4


BLADE_BARRIER_AURA_DUPE_ENTRY_50048
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blade Barrier
Description: Creatures that approach the barrier are slit and sliced and cut and carved like so much meat on a blood-grouted block.
Icon: Spell_Evocation_BladeBarrier
StackId: BLADE_BARRIER
StackPriority: 0
TooltipSave: Dexterity
TooltipDamage: DealDamage(6d10,Slashing)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyRoll: not SavingThrow(Ability.Dexterity, 15)
OnApplySuccess: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):DealDamage(6d10,Slashing,Magical);IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):DealDamage(6d10/2,Slashing,Magical);IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'BLADE_BARRIER_DAMAGE_RECEIVED', 0.1)):DealDamage(6d10,Slashing,Magical);ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'BLADE_BARRIER_DAMAGE_RECEIVED', 0.1)):DealDamage(6d10/2,Slashing,Magical);ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)


BLADE_BARRIER_DAMAGE_RECEIVED_DUPE_ENTRY_36974
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_BladeBarrier
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


BLADE_FLOURISH_DEFENSIVE_DUPE_ENTRY_48368
Boosts: AC(4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Flourish
Description: Armour Class increased by [1].
DescriptionParams: 4
Icon: Action_DefensiveFlourish_Melee
StackId: BLADE_FLOURISH_DEFENSIVE
StatusGroups: SG_RemoveOnRespec


BLADE_FLOURISH_MOBILE_DUPE_ENTRY_85128
Boosts: UnlockSpell(Target_BladeFlourish_Mobile_FollowUp)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mobile Flourish
Description: Can teleport to the target hit with Mobile Flourish.
Icon: Action_MobileFlourish_Melee
StackId: BLADE_FLOURISH_MOBILE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


BLADE_FLOURISH_MOBILE_TARGET_DUPE_ENTRY_92851
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mobile Flourish Target
Description: Targeted by a bard's fluid attack. The bard can teleport next to the creature.
Icon: Action_MobileFlourish_Melee
StatusGroups: SG_RemoveOnRespec


BLINDING_SMITE_BLINDED_DUPE_ENTRY_50336
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Evocation_BlindingSmite
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnTickRoll: SavingThrow(Ability.Constitution, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess: RemoveStatus(BLINDING_SMITE_BLINDED)
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


BLINK_DUPE_ENTRY_59300
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blink
Description: At the end of each turn, there is a chance the affected entity vanishes into the Ethereal Plane, where it can't be harmed, seen, or affected.

While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to [1]. When combat ends, so does this effect.
DescriptionParams: Distance(6)
Icon: Spell_Transmutation_Blink
HitAnimationType: MagicalNonDamage
StackId: BLINK
TickType: EndTurn
Passives: Blink_Check
RemoveConditions: not Combat()
RemoveEvents: OnTurn;OnCombatEnded
OnTickRoll: RollDieAgainstDC(DiceType.d20,11)
OnTickSuccess: ApplyStatus(BLINK_VANISH,100,1)
OnTickFail: ApplyStatus(BLINK_FAILED,100,1)
StatusGroups: SG_RemoveOnRespec


BLINK_FAILED_DUPE_ENTRY_72740
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
HitAnimationType: MagicalNonDamage
StackId: BLINK_FAILED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: 10bbfeb4-fb2f-4631-b781-6a8c128969ec


BOLSTERING_MAGIC_DUPE_ENTRY_64824
Boosts: RollBonus(Attack,1d4);RollBonus(RawAbility,1d4);RollBonus(SkillCheck,1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bolstering Magic: Boon
Description: Bolstered by wild magic. Has a +[1] bonus to Attack Rolls and Ability Checks.
DescriptionParams: 1d4
Icon: Action_BolsteringMagic_Boost
StackId: BOLSTERING_MAGIC
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 66336494-cade-427a-8093-25915a898afc
StatusEffect: 66336494-cade-427a-8093-25915a898afc


CALL_LIGHTNING_AURA_DUPE_ENTRY_47391
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Call Lightning: Thundercloud
Description: The caster can Dashing you can use a bonus action to make a melee attack against or Shove a nearby creature.
Icon: Action_Charger_Attack
StackId: CHARGER
StatusGroups: SG_RemoveOnRespec


CHARMED_TECHNICAL_DUPE_ENTRY_15696
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CHARMED_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


FRIGHTENED_TECHNICAL_DUPE_ENTRY_20659
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FRIGHTENED_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CHARMED_TECHNICAL


POSSESSED_TECHNICAL_DUPE_ENTRY_91807
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: POSSESSED_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CHARMED_TECHNICAL


BURNING_TRIAL_DUPE_ENTRY_45907
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TooltipDamage:
TickFunctors:
StatusPropertyFlags:
OnApplyFunctors:
DisplayName: Burning*
Description: Takes [1] per turn.*
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusGroups: SG_Surface;SG_Light*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


CLOUD_OF_DAGGERS_4_DUPE_ENTRY_67032
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(8d4,Slashing)
TooltipDamage: DealDamage(8d4,Slashing)
TickFunctors: DealDamage(8d4,Slashing,Magical)
OnApplyFunctors: DealDamage(8d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_AURA_4_DUPE_ENTRY_47476
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(8d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_4,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


CONFUSION_DUPE_ENTRY_25888
Boosts: AiArchetypeOverride(madness,99)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Confused
Description: Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor.
Icon: Spell_Enchantment_Confusion
StackPriority: 2
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Wisdom
OnRemoveFunctors: RemoveStatus(CONFUSION_SKIP)
OnTickRoll: RollDieAgainstDC(DiceType.d20, 11)
OnTickFail: IF(HasStatus('CONFUSION')):ApplyStatus(CONFUSION_SKIP,100,1,,,,,true)
StatusGroups: SG_Confused
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundVocalStart: SHOUT*
SoundLoop: Misc_Status_Madness_MO*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: MADNESS*
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat*
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47*
Stats inherited from: *MADNESS


COUNTERCHARM_AURA_DUPE_ENTRY_49551
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Countercharm Aura
Description: You and allies within [1] have Advantage on Saving Throws against being Charmed and Frightened.
DescriptionParams: Distance(9)
Icon: Action_Bard_Countercharm
StackId: COUNTERCHARM_AURA
AuraRadius: 9
AuraStatuses: IF(Character() and not Enemy()):ApplyStatus(COUNTERCHARM,100,-1)
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;Performing
StatusGroups: SG_RemoveOnRespec
PerformEventName: Bard_Perform_ThePower


COUNTERCHARM_DUPE_ENTRY_83960
Boosts: Tag(CHARMED_ADV);Tag(FRIGHTENED_ADV)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Countercharm
Description: You have Advantage on Saving Throws against being Charmed and Frightened.
Icon: Action_Bard_Countercharm
HitAnimationType: MagicalNonDamage
StackId: COUNTERCHARM
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 48e664b0-1b0a-4767-bcfe-f22b4f0aa551


CONTAGION_BLINDING_SICKNESS_DUPE_ENTRY_53041
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Wisdom);Disadvantage(AttackRoll); Advantage(AttackTarget)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Blinding Sickness
Description: Fingernails of searing pain dig into the affected entity's eyes. It has Disadvantage on Wisdom Checks and Saving Throws, and is also Blinded.
Icon: Spell_Necromancy_Contagion_BlindingSickness
StillAnimationType: Blinded
StillAnimationPriority: Blinded
SoundStart: Spell_Status_BlindingSickness_Trigger
SoundLoop: Spell_Status_Blinded_MO
SoundStop: Spell_Status_Blinded_MO_Stop
StackId: CONTAGION_BLINDING_SICKNESS
TickType: StartTurn
StatusGroups: SG_Blinded;SG_Disease
ApplyEffect: 709a1248-9aaf-4186-8f3e-068f9a1a6601
StatusEffect: 925a05a8-d30d-4aca-b743-102eb45458a2


CONTAGION_BLINDING_SICKNESS_1_DUPE_ENTRY_46977
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_BlindingSickness
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_BLINDING_SICKNESS
TickType: EndRound
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS_2,100,CONTAGION_BLINDING_SICKNESS_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_BLINDING_SICKNESS_2_DUPE_ENTRY_24260
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
TickType: EndRound
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS_3,100,CONTAGION_BLINDING_SICKNESS_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_BlindingSickness*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_BLINDING_SICKNESS*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_BLINDING_SICKNESS_1


CONTAGION_BLINDING_SICKNESS_3_DUPE_ENTRY_44479
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
TickType: EndRound
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_BlindingSickness*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_BLINDING_SICKNESS*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_BLINDING_SICKNESS_1


CONTAGION_FILTH_FEVER_DUPE_ENTRY_54330
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);IF(WeaponAttackRollAbility(Ability.Strength)):Disadvantage(AttackRoll)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Filth Fever
Description: Beaded and adrip with thick oily sweat, the affected entity has Disadvantage on Checks, Saving Throws, and Attack Rolls using Strength.
Icon: Spell_Necromancy_Contagion_FilthFever
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
SoundStart: Spell_Status_FilthFever_Trigger
SoundLoop: Spell_Status_FilthFever
SoundStop: Spell_Status_FilthFever_Stop
StackId: CONTAGION_FILTH_FEVER
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 96692c65-585d-4b29-94a3-286e7f4aebe1


CONTAGION_FILTH_FEVER_1_DUPE_ENTRY_61505
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_FilthFever
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_FILTH_FEVER
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER_2,100,CONTAGION_FILTH_FEVER_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_FILTH_FEVER_2_DUPE_ENTRY_50834
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER_3,100,CONTAGION_FILTH_FEVER_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FILTH_FEVER*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FILTH_FEVER_1


CONTAGION_FILTH_FEVER_3_DUPE_ENTRY_37085
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FILTH_FEVER*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FILTH_FEVER_1


CONTAGION_FLESH_ROT_DUPE_ENTRY_77781
Boosts: Disadvantage(Ability, Charisma);Resistance(All,Vulnerable)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Flesh Rot
Description: Rotting in their own vat of stinking skin, the affected entity has Disadvantage on Charisma Checks and Vulnerability to all damage.
Icon: Spell_Necromancy_Contagion_FleshRot
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_FleshRot_Trigger
SoundLoop: Spell_Status_Fleshrot
SoundStop: Spell_Status_Fleshrot_Stop
StackId: CONTAGION_FLESH_ROT
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 3d85dae9-1f11-4f6c-b28c-2fe2ac600002


CONTAGION_FLESH_ROT_1_DUPE_ENTRY_27787
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_FleshRot
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_FLESH_ROT
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT_2,100,CONTAGION_FLESH_ROT_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_FLESH_ROT_2_DUPE_ENTRY_77350
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT_3,100,CONTAGION_FLESH_ROT_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FleshRot*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FLESH_ROT*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FLESH_ROT_1


CONTAGION_FLESH_ROT_3_DUPE_ENTRY_27831
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FleshRot*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FLESH_ROT*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FLESH_ROT_1


CONTAGION_MINDFIRE_DUPE_ENTRY_63226
Boosts: Disadvantage(Ability, Intelligence);Disadvantage(SavingThrow, Intelligence);FactionOverride(64321d50-d516-b1b2-cfac-2eb773de1ff6);AiArchetypeOverride(madness,99)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Mindfire
Description: Affected entity's brain is cooking in a stew of hot blood.

It has Disadvantage on Intelligence Checks and Saving Throws, and behaves as if Befuddled during combat.
Icon: Spell_Necromancy_Contagion_MindFire
StillAnimationType: Feared
StillAnimationPriority: Feared
SoundStart: Spell_Status_Mindfire_Trigger
SoundLoop: Spell_Status_Mindfire
SoundStop: Spell_Status_Mindfire_Stop
StackId: CONTAGION_MINDFIRE
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: 709a1248-9aaf-4186-8f3e-068f9a1a6601
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47


CONTAGION_MINDFIRE_1_DUPE_ENTRY_66958
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_MindFire
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_MINDFIRE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE_2,100,CONTAGION_MINDFIRE_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_MINDFIRE_2_DUPE_ENTRY_65732
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE_3,100,CONTAGION_MINDFIRE_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_MindFire*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_MINDFIRE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_MINDFIRE_1


CONTAGION_MINDFIRE_3_DUPE_ENTRY_41050
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_MindFire*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_MINDFIRE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_MINDFIRE_1


CONTAGION_SEIZURE_DUPE_ENTRY_76186
Boosts: Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity);IF(WeaponAttackRollAbility(Ability.Dexterity)):Disadvantage(AttackRoll)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Seizures
Description: Involuntary convulsions shiver through the affected entity, giving it Disadvantage on Ability Checks, Saving Throws, and Attack Rolls using Dexterity.
Icon: Spell_Necromancy_Contagion_Seizure
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_Seizure_Trigger
SoundLoop: Spell_Status_Seizure
SoundStop: Spell_Status_Seizure_Stop
StackId: CONTAGION_SEIZURE
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 17f07378-6bc4-46d9-b768-5b35e4deebbc


CONTAGION_SEIZURE_1_DUPE_ENTRY_38103
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_Seizure
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_SEIZURE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE_2,100,CONTAGION_SEIZURE_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_SEIZURE_2_DUPE_ENTRY_38826
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE_3,100,CONTAGION_SEIZURE_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_Seizure*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SEIZURE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SEIZURE_1


CONTAGION_SEIZURE_3_DUPE_ENTRY_80204
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_Seizure*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SEIZURE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SEIZURE_1


CONTAGION_SLIMY_DOOM_DUPE_ENTRY_74229
Boosts: Disadvantage(Ability, Constitution); Disadvantage(SavingThrow, Constitution)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Slimy Doom
Description: Affected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving Throws.

In addition, whenever it takes damage, it is Stunned until the end of its next turn.
Icon: Spell_Necromancy_Contagion_SlimyDoom
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_SlimyDoom_Trigger
SoundLoop: Spell_Status_SlimyDoom
SoundStop: Spell_Status_SlimyDoom_Stop
StackId: CONTAGION_SLIMY_DOOM
TickType: StartTurn
Passives: Contagion_Slimy_Doom_Stunned
StatusGroups: SG_Disease
ApplyEffect: 58efb278-4f51-41f1-a05c-ab455943108b
StatusEffect: 7532c24f-7c18-4a95-b529-d9ab1b3b0e33


CONTAGION_SLIMY_DOOM_1_DUPE_ENTRY_35841
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_SlimyDoom
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_SLIMY_DOOM
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM_2,100,CONTAGION_SLIMY_DOOM_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_SLIMY_DOOM_2_DUPE_ENTRY_86046
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM_3,100,CONTAGION_SLIMY_DOOM_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SLIMY_DOOM*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SLIMY_DOOM_1


CONTAGION_SLIMY_DOOM_3_DUPE_ENTRY_54595
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SLIMY_DOOM*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SLIMY_DOOM_1


COUNTERSPELL_SCROLL_DUPE_ENTRY_4648
Boosts: UnlockInterrupt(Interrupt_Counterspell_Scroll)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Used to give the player acess to the counterspell reaction until the scroll is consumed.
StackId: COUNTERSPELL_SCROLL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DAMPENELEMENTS_AURA_DUPE_ENTRY_11835
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dampen Elements
Description: The first time you or an ally within [1] gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against that damage.
DescriptionParams: Distance(15)
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(DAMPENELEMENTS_RESISTANCE,100,-1)
OnRemoveFunctors: IF(not HasStatus('DAMPENELEMENTS_TECHNICAL')):UseActionResource(ReactionActionPoint,1);RemoveStatus(DAMPENELEMENTS_TECHNICAL)
StatusGroups: SG_RemoveOnRespec


DAMPENELEMENTS_RESISTANCE_DUPE_ENTRY_74962
Boosts: Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Lightning,Resistant);Resistance(Thunder,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dampen Elements
Description: The first time you are hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against that damage.
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS
Passives: DampenElements_Check
StatusGroups: SG_RemoveOnRespec


DAMPENELEMENTS_TECHNICAL_DUPE_ENTRY_73835
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


DARKVISION_THIRD_EYE_DUPE_ENTRY_24933
Boosts: DarkvisionRangeMin(24);ActiveCharacterLight(c46e7ba8-e746-7020-5146-287474d7b9f7)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(24)
Icon: Spell_TheThirdEye_Darkvision
StackPriority: 2
StatusGroups: SG_RemoveOnRespec
DisplayName: Darkvision*
Description: Can see in the dark out to a range of [1].*
StackId: DARKVISION*
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907*
Stats inherited from: *DARKVISION


DEFLECT_MISSILES_DUPE_ENTRY_23272
Boosts: IF(IsAttackType(AttackType.RangedWeaponAttack)):DamageReduction(All,Flat,1d10+DexterityModifier)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deflect Missiles
Description: You can use your reaction to deflect the missiles from ranged weapon attacks. When you do so, the damage is reduced by [1] + your Monk class level.
DescriptionParams: 6+DexterityModifier
Icon: Action_Monk_DeflectMissile
StackId: DEFLECT_MISSILES
RemoveConditions: (IsAttackType(AttackType.RangedWeaponAttack) or (SpellTypeIs(SpellType.Throw) and HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject))) and (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


DEFLECT_MISSILES_TOGGLE_DUPE_ENTRY_82697
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Toggle Deflect Missiles
StackId: DEFLECT_MISSILES_TOGGLE
TickFunctors: ApplyStatus(DEFLECT_MISSILES,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(DEFLECT_MISSILES,100,-1)
StatusGroups: SG_RemoveOnRespec


DEFLECT_MISSILES_HIT_TOGGLE_DUPE_ENTRY_83123
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DEFLECT_MISSILES_HIT_TOGGLE
RemoveConditions: (IsAttackType(AttackType.RangedWeaponAttack) or (SpellTypeIs(SpellType.Throw) and HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject))) and TotalDamageDoneGreaterThan(0)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


DESTRUCTIVE_WRATH_DUPE_ENTRY_38299
Boosts: MinimumRollResult(Damage,20)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DESTRUCTIVE_WRATH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DISPEL_EVIL_AND_GOOD_DUPE_ENTRY_17590
Boosts: Disadvantage(AttackTarget,CELESTIAL);Disadvantage(AttackTarget,ELEMENTAL);Disadvantage(AttackTarget,FEY);Disadvantage(AttackTarget,FIEND);Disadvantage(AttackTarget,UNDEAD);UnlockSpell(Target_DispelEvilAndGood_BreakEnchantment)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dispel Evil and Good
Description: Aberrations, celestials, elementals, fey, fiends and undead have Disadvantage on Attack Rolls against this creature. Additionally, it can break otherworldly enchantments that Charm, Frighten, or Possess allies.
Icon: Spell_Abjuration_DispelEvilAndGood
SoundLoop: Spell_Status_DispelEvilAndGood_Start
SoundStop: Spell_Status_DispelEvilAndGood_End
StackId: DISPEL_EVIL_AND_GOOD
RemoveConditions: IsStatusEvent(StatusEvent.OnSpellCast) and (SpellId('Target_DispelEvilAndGood_BreakEnchantment') or SpellId('Target_DispelEvilAndGood_Dispel'))
RemoveEvents: OnSpellCast
OnApplyFunctors: RemoveStatus(LOW_GHOST_POSSESSED);
StatusEffect: 3b934d18-9404-4f17-af5e-7561aa844123


DIVINE_INTERVENTION_SHIELD_DUPE_ENTRY_90571
Boosts: Invulnerable()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Intervention: Miracle of Refuge
Description: Cannot be harmed by damage or conditions thanks to the grace of a generous deity.
Icon: Action_DivineIntervention_Attack
StackId: DIVINE_INTERVENTION_SHIELD
TickType: StartTurn


DIVINE_GUARDIAN_DUPE_ENTRY_87163
Boosts: DamageReduction(All,Half)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Guardian
Description: Protected by a paladin's divine essence. Resistant to all damage.
Icon: Action_Paladin_DivineGuardian
StackId: DIVINE_GUARDIAN
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


DIVINATION_DAMAGE_FIRE_DUPE_ENTRY_49464
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Burn After Reading
Description: Deal at least [1] to an enemy to regain a Portent Die.
DescriptionParams: DealDamage(1,Fire)
Icon: GenericIcon_DamageType_Fire
Passives: Divination_Damage_Fire
StatusGroups: SG_RemoveOnRespec


DIVINATION_DAMAGE_ACID_DUPE_ENTRY_71913
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Melting Pot
DescriptionParams: DealDamage(1,Acid)
Icon: GenericIcon_DamageType_Acid
Passives: Divination_Damage_Acid
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_BLUDGEONING_DUPE_ENTRY_76359
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: A Blunt Tool
DescriptionParams: DealDamage(1,Bludgeoning)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Bludgeoning
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_COLD_DUPE_ENTRY_92012
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Frosty Reception
DescriptionParams: DealDamage(1,Cold)
Icon: GenericIcon_DamageType_Cold
Passives: Divination_Damage_Cold
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_FORCE_DUPE_ENTRY_65949
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Forceful Insistence
DescriptionParams: DealDamage(1,Force)
Icon: GenericIcon_DamageType_Force
Passives: Divination_Damage_Force
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_LIGHTNING_DUPE_ENTRY_29972
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Shocking Revelation
DescriptionParams: DealDamage(1, Lightning)
Icon: GenericIcon_DamageType_Lightning
Passives: Divination_Damage_Lightning
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_NECROTIC_DUPE_ENTRY_65281
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Grave Fate
DescriptionParams: DealDamage(1,Necrotic)
Icon: GenericIcon_DamageType_Necrotic
Passives: Divination_Damage_Necrotic
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_PIERCING_DUPE_ENTRY_68012
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: A Little Prick
DescriptionParams: DealDamage(1,Piercing)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Piercing
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_POISON_DUPE_ENTRY_34315
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Venomous Words
DescriptionParams: DealDamage(1,Poison)
Icon: GenericIcon_DamageType_Poison
Passives: Divination_Damage_Poison
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_PSYCHIC_DUPE_ENTRY_30906
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Headache
DescriptionParams: DealDamage(1,Psychic)
Icon: GenericIcon_DamageType_Psychic
Passives: Divination_Damage_Psychic
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_RADIANT_DUPE_ENTRY_42929
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Radiant Damage
DescriptionParams: DealDamage(1,Radiant)
Icon: GenericIcon_DamageType_Radiant
Passives: Divination_Damage_Radiant
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_SLASHING_DUPE_ENTRY_16664
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Slashing Damage
DescriptionParams: DealDamage(1,Slashing)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Slashing
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_THUNDER_DUPE_ENTRY_88142
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Thunderous Applause
DescriptionParams: DealDamage(1, Thunder)
Icon: GenericIcon_DamageType_Thunder
Passives: Divination_Damage_Thunder
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ABJURATION_DUPE_ENTRY_72059
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Guarded
Description: Casting an Abjuration spell will result in a new Portent Die.
DescriptionParams:
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Abjuration
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_CONJURATION_DUPE_ENTRY_56775
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: A Little Help
Description: Casting a Conjuration spell will result in a new Portent Die.
Passives: Divination_School_Conjuration
Icon: GenericIcon_Intent_Utility*
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_DIVINATION_DUPE_ENTRY_22248
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Predictable
Description: Casting a Divination spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Divination
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ENCHANTMENT_DUPE_ENTRY_61455
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Spellbinding
Description: Casting an Enchantment spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Enchantment
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_EVOCATION_DUPE_ENTRY_58962
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Evocative
Description: Casting an Evocation spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Evocation
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ILLUSION_DUPE_ENTRY_29115
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Feign Surprise
Description: Casting an Illusion spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Illusion
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_NECROMANCY_DUPE_ENTRY_42123
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Dead Right
Description: Casting a Necromancy spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Necromancy
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_TRANSMUTATION_DUPE_ENTRY_11054
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Changes
Description: Casting a Transmutation spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Transmutation
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCROLL_LEARN_DUPE_ENTRY_22905
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Well-Read
Description: Learning from or using a Spell Scroll will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility


DIVINATION_ALLY_HELP_DUPE_ENTRY_69238
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Delivering Alms
Description: When you Help an ally, you will gain a new Portent Die on your next short rest.
Icon: Action_Help
Passives: Divination_Ally_Downed


DIVINATION_ENEMY_KILLED_DUPE_ENTRY_35609
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Reap Rewards
Description: Dealing the killing blow to an enemy will result in a new Portent Die after taking a short rest.
Icon: PassiveFeature_Generic_Death
Passives: Divination_Enemy_Killed


DODGE_DUPE_ENTRY_34308
Boosts: Disadvantage(AttackTarget);Advantage(SavingThrow, Dexterity)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dodging
Description: Focusing on avoiding attacks.

Attack Rolls against the affected entity have Disadvantage, and the entity has Advantage on Dexterity Saving Throws.
Icon: statIcons_Disengage
StackId: DODGE
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied


DOMINATE_BEAST_DUPE_ENTRY_3908
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominated
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATED
Passives: DominateBeast_Check
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: fe054250-26bd-4cba-ab49-da3e50f85a25


DOMINATE_BEAST_PLAYER_DUPE_ENTRY_9312
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominate Beast
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATE_BEAST_PLAYER
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: LoseControl


DOMINATE_BEAST_NPC_DUPE_ENTRY_93914
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominate Beast
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATE_BEAST_PLAYER
StackPriority: 2
TickType: StartTurn
StatusPropertyFlags: TickingWithSource


DOMINATE_BEAST_TECHNICAL_DUPE_ENTRY_80323
Boosts: UnlockSpell(Target_DominateBeast_FullControl)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Dominate Beast Technical|
StackId: DOMINATE_BEAST_TECHNICAL


DOMINATE_PERSON_DUPE_ENTRY_53541
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominated
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Enchantment_DominatePerson
StackId: DOMINATED
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554


DREAD_AMBUSHER_DUPE_ENTRY_47886
Boosts: ActionResource(Movement,3,0);UnlockSpell(Target_DreadAmbusher);UnlockSpell(Projectile_DreadAmbusher)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dread Ambusher
Description: Movement speed increased by [1]. Affected entity can make a weapon attack as a bonus action that deals an additional [2] damage.
DescriptionParams: Distance(3);1d8
Icon: Action_DreadAmbusher_Melee
StackId: DREAD_AMBUSHER
TickType: EndTurn
RemoveConditions: SpellId('Target_DreadAmbusher') or SpellId('Projectile_DreadAmbusher')
RemoveEvents: OnAttack


ELDRITCH_STRIKE_DUPE_ENTRY_90894
Boosts: IF(HasStatus('ELDRITCH_STRIKE', context.Target, context.Source)):Disadvantage(AllSavingThrows)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken with Eldritch Inertia
Description: Affected entity has Disadvantage on its next Saving Throw against a spell cast by the source of the condition.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
StatusPropertyFlags: TickingWithSource


ELEMENTALAFFINITY_ACID_DUPE_ENTRY_15939
Boosts: Resistance(Acid,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Acid Resistance
Description: You are Resistant to Acid damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance
StackId: ELEMENTALAFFINITY
StatusGroups: SG_RemoveOnRespec


ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_19736
Boosts: IF(IsSpell() and IsDamageTypeAcid()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Acid Damage
Icon: PassiveFeature_ElementalAffinity_ExtraDamage
StackId: ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


ELEMENTALAFFINITY_COLD_DUPE_ENTRY_10041
Boosts: Resistance(Cold,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Cold Resistance
Description: You are Resistant to Cold damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_54062
Boosts: IF(IsSpell() and IsDamageTypeCold()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Cold Damage
StackId: ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_FIRE_DUPE_ENTRY_95534
Boosts: Resistance(Fire,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Fire Resistance
Description: You are Resistant to Fire damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_78409
Boosts: IF(IsSpell() and IsDamageTypeFire()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Fire Damage
StackId: ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_LIGHTNING_DUPE_ENTRY_76039
Boosts: Resistance(Lightning,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Lightning Resistance
Description: You are Resistant to Lightning damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_LIGHTNING_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_4417
Boosts: IF(IsSpell() and IsDamageTypeLightning()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Lightning Damage
Description: %%%Don't Destub - You add your charisma modifier to one damage roll of your lightning spell.
StackId: ELEMENTALAFFINITY_LIGHTNING_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_POISON_DUPE_ENTRY_23265
Boosts: Resistance(Poison,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Poison Resistance
Description: You are Resistant to Poison damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_45312
Boosts: IF(IsSpell() and IsDamageTypePoison()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Poison Damage
StackId: ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTAL_WEAPON_ACID_DUPE_ENTRY_1676
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Acid)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Weapon
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].
DescriptionParams: DealDamage(1d4,Acid)
Icon: Spell_Transmutation_ElementalWeapon_Acid
StackId: ELEMENTAL_WEAPON
StatusGroups: SG_RemoveOnRespec
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc


ELEMENTAL_WEAPON_COLD_DUPE_ENTRY_20770
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Cold)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Cold)
Icon: Spell_Transmutation_ElementalWeapon_Cold
StatusEffect: e92003cd-6622-4a82-a3c7-69d6222f0ba0
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_FIRE_DUPE_ENTRY_82639
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Fire)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Fire)
Icon: Spell_Transmutation_ElementalWeapon_Fire
StatusEffect: 8a4c7e6e-a629-4765-9c5d-d354838703d8
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_LIGHTNING_DUPE_ENTRY_45052
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Lightning)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Lightning)
Icon: Spell_Transmutation_ElementalWeapon_Lightning
StatusEffect: 7905bb82-0284-46b8-855b-24f17560fe4a
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_THUNDER_DUPE_ENTRY_15277
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Thunder)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Thunder)
Icon: Spell_Transmutation_ElementalWeapon_Thunder
StatusEffect: ca0b3ab3-dac0-47f7-b313-7ca69c85b5b4
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ENSNARING_STRIKE_4_DUPE_ENTRY_78860
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Piercing)
TooltipDamage: DealDamage(4d6, Piercing)
TickFunctors: DealDamage(4d6, Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENTROPIC_WARD_DUPE_ENTRY_64577
Boosts: IF(HasStatus('ENTROPIC_WARD',context.Target,context.Source)):Advantage(AttackTarget)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Entropic Ward
Description: Missed an attack on a warlock. The warlock has Advantage on their next Attack Roll against the affected entity.
Icon: PassiveFeature_EntropicWard
TickType: StartTurn
RemoveConditions: IsInflicterEqualToSource()
RemoveEvents: OnAttacked
StatusGroups: SG_RemoveOnRespec


ENTROPIC_WARD_USED_DUPE_ENTRY_64284
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EVASIVE_FOOTWORK_DUPE_ENTRY_26057
Boosts: IF(AttackingWithMeleeWeapon()):Disadvantage(AttackTarget)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Evasive Footwork
Description: Enemies have Disadvantage on melee attacks against the affected entity.
Icon: Action_Fighter_EvasiveFootwork
StackId: EVASIVE_FOOTWORK
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 1c92deec-4d61-41cd-80f8-a55a70b85650


EXTRA_ATTACK_2_DUPE_ENTRY_81784
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Extra Attack
Description: You can take an additional two weapon attacks when you take the Attack action.
StackId: EXTRA_ATTACK
StackPriority: 40
TickType: StartTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK, 100, 1)
Icon: PassiveFeature_ExtraAttack*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_2_Q_DUPE_ENTRY_63205
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK
StackPriority: 30
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_2_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK_2, 100, 1)


COMMANDERS_STRIKE_D8_DUPE_ENTRY_48963
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ReactionActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());CharacterWeaponDamage(1d8)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Onus of Battle
Description: Affected entity can immediately use a reaction to make a weapon attack.
Icon: Action_CommandersStrike
SoundLoop: Spell_Status_CommandersStrike_MO
SoundStop: Spell_Status_CommandersStrike_MO_Stop
StackId: COMMANDERS_STRIKE
StackPriority: 20
TickType: EndTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;ApplyToDead
StatusGroups: SG_RemoveOnRespec
StatusEffect: beeba980-b939-4c91-a567-538fd110e466


COMMANDERS_STRIKE_D10_DUPE_ENTRY_77713
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ReactionActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());CharacterWeaponDamage(1d10)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 40
DisplayName: Onus of Battle*
Description: Affected entity can immediately use a reaction to make a weapon attack.*
Icon: Action_CommandersStrike*
SoundLoop: Spell_Status_CommandersStrike_MO*
SoundStop: Spell_Status_CommandersStrike_MO_Stop*
StackId: COMMANDERS_STRIKE*
TickType: EndTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: beeba980-b939-4c91-a567-538fd110e466*
Stats inherited from: *COMMANDERS_STRIKE_D8


COMMANDERS_STRIKE_Q_D8_DUPE_ENTRY_58576
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Onus of Battle
Description: Affected entity can immediately use a reaction to make a weapon attack.
Icon: Action_CommandersStrike
StackId: COMMANDERS_STRIKE
StackPriority: 10
TickType: EndTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('COMMANDERS_STRIKE_Q_D8') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(COMMANDERS_STRIKE_D8, 100, 1)


COMMANDERS_STRIKE_Q_D10_DUPE_ENTRY_25707
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 30
RemoveConditions: not HasHigherPriorityExtraAttackQueued('COMMANDERS_STRIKE_Q_D10') and not HasAnyExtraAttack()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(COMMANDERS_STRIKE_D10, 100, 1)
DisplayName: Onus of Battle*
Description: Affected entity can immediately use a reaction to make a weapon attack.*
Icon: Action_CommandersStrike*
StackId: COMMANDERS_STRIKE*
TickType: EndTurn*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableCombatlog;ApplyToDead*
Stats inherited from: *COMMANDERS_STRIKE_Q_D8


EXTRA_ATTACK_THIRSTING_BLADE_DUPE_ENTRY_47506
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deepened Pact: Extra Attack
Description: You can make an additional weapon attack this turn.
TickType: StartTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead


EXTRA_ATTACK_THIRSTING_BLADE_Q_DUPE_ENTRY_77220
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_THIRSTING_BLADE_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK_THIRSTING_BLADE, 100, 1)


EXTRA_ATTACK_WAR_MAGIC_DUPE_ENTRY_26638
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_WarMagic
StackId: EXTRA_ATTACK_WAR_MAGIC
RemoveConditions: ((HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()) or not HasActionResource('BonusActionPoint', 1, 0, false, false)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackPriority: 20*
TickType: StartTurn*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_WAR_MAGIC_Q_DUPE_ENTRY_98980
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: (not IsStatusEvent(StatusEvent.OnSpellCast) and not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_WAR_MAGIC_Q') and not HasAnyExtraAttack()) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasActionResource('BonusActionPoint', 1, 0, false, false))
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and HasActionResource('BonusActionPoint', 1, 0, false, false)):ApplyStatus(EXTRA_ATTACK_WAR_MAGIC, 100, 1)


EXTRA_ATTACK_WAR_PRIEST_DUPE_ENTRY_71588
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyUseCosts(Add,WarPriestActionPoint,1,0),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_WarPriest
StackId: EXTRA_ATTACK_WAR_PRIEST
RemoveConditions: ((HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()) or not HasActionResource('BonusActionPoint', 1, 0, false, false)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackPriority: 20*
TickType: StartTurn*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_WAR_PRIEST_Q_DUPE_ENTRY_3362
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK_WAR_PRIEST_QUEUED
TickType: StartTurn
RemoveConditions: (not IsStatusEvent(StatusEvent.OnSpellCast) and not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_WAR_PRIEST_Q') and not HasAnyExtraAttack()) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasActionResource('BonusActionPoint', 1, 0, false, false))
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and HasActionResource('BonusActionPoint', 1, 0, false, false)):ApplyStatus(EXTRA_ATTACK_WAR_PRIEST, 100, 10)


EYEBITE_SELF_DUPE_ENTRY_20796
Boosts: UnlockSpell(Target_Eyebite_Asleep_Free);UnlockSpell(Target_Eyebite_Panicked_Free);UnlockSpell(Target_Eyebite_Sickened_Free)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eyebite
Description: Entity can recast Eyebite without expending a spell slot.
Icon: Spell_Eyebite_Panicked
StackId: EYEBITE_SELF


EYEBITE_SICKENED_DUPE_ENTRY_61306
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eyebite: Sickened
Description: Affected entity has Disadvantage on Attack Rolls and Checks.
Icon: Spell_Eyebite_Sickened
StackId: EYEBITE_SICKENED
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution


FALSE_LIFE_4_DUPE_ENTRY_39667
Boosts: TemporaryHP(22)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 22
StackPriority: 22
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FIENDISH_RESILIENCE_SLASHING_DUPE_ENTRY_17013
Boosts: Resistance(Slashing,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Slashing
Description: You have Resistance to Slashing damage.
Icon: Action_MagicItem_SlashTheWeak
StackId: FIENDISH_RESILIENCE
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


FIENDISH_RESILIENCE_BLUDGEONING_DUPE_ENTRY_57472
Boosts: Resistance(Bludgeoning,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Bludgeoning
Description: You have Resistance to Bludgeoning damage.
Icon: Action_MagicItem_BludgeonTheWeak
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_PIERCING_DUPE_ENTRY_12437
Boosts: Resistance(Piercing,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Piercing
Description: You have Resistance to Piercing damage.
Icon: Action_MagicItem_PierceTheWeak
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_ACID_DUPE_ENTRY_7078
Boosts: Resistance(Acid,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Acid
Description: You have Resistance to Acid damage.
Icon: GenericIcon_DamageType_Acid
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_THUNDER_DUPE_ENTRY_65228
Boosts: Resistance(Thunder,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Thunder
Description: You have Resistance to Thunder damage.
Icon: GenericIcon_DamageType_Thunder
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_NECROTIC_DUPE_ENTRY_80993
Boosts: Resistance(Necrotic,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Necrotic
Description: You have Resistance to Necrotic damage.
Icon: GenericIcon_DamageType_Necrotic
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_FIRE_DUPE_ENTRY_26361
Boosts: Resistance(Fire,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Fire
Description: You have Resistance to Fire damage.
Icon: GenericIcon_DamageType_Fire
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_LIGHTNING_DUPE_ENTRY_9710
Boosts: Resistance(Lightning,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Lightning
Description: You have Resistance to Lightning damage.
Icon: GenericIcon_DamageType_Lightning
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_COLD_DUPE_ENTRY_73759
Boosts: Resistance(Cold,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Cold
Description: You have Resistance to Cold damage.
Icon: GenericIcon_DamageType_Cold
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_PSYCHIC_DUPE_ENTRY_38398
Boosts: Resistance(Psychic,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Psychic
Description: You have Resistance to Psychic damage.
Icon: GenericIcon_DamageType_Psychic
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_POISON_DUPE_ENTRY_90787
Boosts: Resistance(Poison,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Poison
Description: You have Resistance to Poison damage.
Icon: GenericIcon_DamageType_Poison
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_RADIANT_DUPE_ENTRY_23709
Boosts: Resistance(Radiant,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Radiant
Description: You have Resistance to Radiant damage.
Icon: GenericIcon_DamageType_Radiant
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_FORCE_DUPE_ENTRY_92941
Boosts: Resistance(Force,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Force
Description: You have Resistance to Force damage.
Icon: GenericIcon_DamageType_Force
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIRE_SHIELD_CHILL_DUPE_ENTRY_97319
Boosts: Resistance(Fire, Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Shield: Chill
Description: Wreathed in ice-cold flames.

Affected entity sheds light in a [2] radius, has Resistance to Fire damage, and deals [1] to anyone who hits it with a melee attack.
DescriptionParams: DealDamage(2d8,Cold);Distance(3)
Icon: Spell_Evocation_FireShield_Chill
SoundLoop: Spell_Status_FireShieldChill_MO
SoundStop: Spell_Status_FireShieldChill_MO_Stop
StackId: FIRE_SHIELD
Passives: FireShield_Chill
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FIRE_SHIELD_CHILL') and not HasStatus('FIRE_SHIELD_WARM')):ApplyStatus(SELF,AI_HELPER_BUFF_SMALL,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a340c5c1-6432-47a1-8623-9616b1093430


FIRE_SHIELD_WARM_DUPE_ENTRY_66295
Boosts: Resistance(Cold, Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Shield: Warm
Description: Wreathed in scorching flames.

Affected entity sheds light in a [2] radius, has Resistance to Cold damage, and deals [1] to anyone who hits it with a melee attack.
DescriptionParams: DealDamage(2d8,Fire);Distance(3)
Icon: Spell_Evocation_FireShield_Warm
SoundLoop: Spell_Status_FireShieldWarm_MO
SoundStop: Spell_Status_FireShieldWarm_MO_Stop
StackId: FIRE_SHIELD
Passives: FireShield_Warm
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FIRE_SHIELD_CHILL') and not HasStatus('FIRE_SHIELD_WARM')):ApplyStatus(SELF,AI_HELPER_BUFF_SMALL,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a25f92a9-7078-4a5f-8648-c0bb9f4fee39


FLY_MONK_DUPE_ENTRY_14651
Boosts: UnlockSpell(Projectile_Fly_Spell)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 407af258-4652-4e47-8b54-bab89678947d
DisplayName: Flight*
Description: Can Fly to a target position.*
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StackId: FLY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FLY


FREEDOM_OF_MOVEMENT_DUPE_ENTRY_28818
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Freedom of Movement
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained.
Icon: Spell_Abjuration_FreedomOfMovement
StackId: FREEDOM_OF_MOVEMENT
StatusGroups: SG_RemoveOnRespec
StatusEffect: ac4aaa41-0e86-4bb9-b8b7-34cb619ea86c


FLAME_BLADE_4_DUPE_ENTRY_31528
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Fire);Distance(3);Distance(6)
DisplayName: Flame Blade*
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StackId: FLAME_BLADE*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAME_BLADE_6_DUPE_ENTRY_61606
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Fire);Distance(3);Distance(6)
DisplayName: Flame Blade*
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StackId: FLAME_BLADE*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAME_BLADE_MEPHISTOPHELES_DUPE_ENTRY_16967
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackRollAbilityOverride(Charisma);WeaponProperty(Magical)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: The blade deals [1] and uses your Charisma Modifier for Attack Rolls. It also sheds bright light in a [2] radius and dim light in a [3] radius.
StackId: FLAME_BLADE_MEPHISTOPHELES
DisplayName: Flame Blade*
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6)*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAMING_SPHERE_4_DUPE_ENTRY_7405
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(4d6,Fire)
OnTickSuccess: DealDamage(4d6,Fire,Magical)
OnTickFail: DealDamage(4d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_5_DUPE_ENTRY_16578
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(5d6,Fire)
OnTickSuccess: DealDamage(5d6,Fire,Magical)
OnTickFail: DealDamage(5d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_6_DUPE_ENTRY_50349
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(6d6,Fire)
OnTickSuccess: DealDamage(6d6,Fire,Magical)
OnTickFail: DealDamage(6d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_AURA_4_DUPE_ENTRY_87246
Boosts: GameplayLight(5,false,0.1)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_4,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_AURA_5_DUPE_ENTRY_16321
Boosts: GameplayLight(5,false,0.1)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_5,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_AURA_6_DUPE_ENTRY_44630
Boosts: GameplayLight(5,false,0.1)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_6,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_TECHNICAL_4_DUPE_ENTRY_7503
Boosts: UnlockSpell(Target_FlamingSphere_Ram_4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FlamingSphere_State_4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLAMING_SPHERE_TECHNICAL_5_DUPE_ENTRY_53473
Boosts: UnlockSpell(Target_FlamingSphere_Ram_5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FlamingSphere_State_5
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLAMING_SPHERE_TECHNICAL_6_DUPE_ENTRY_97521
Boosts: UnlockSpell(Target_FlamingSphere_Ram_6)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FlamingSphere_State_6
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLESH_TO_STONE_1_DUPE_ENTRY_86570
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 1
Description: Affected entity cannot move as its body begins to petrify over the course of [1] turns.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: 3
Icon: Spell_Transmutation_FleshToStone
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: WEAK
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop
StackId: FLESH_TO_STONE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(FLESH_TO_STONE_2,100,FLESH_TO_STONE_1.Duration+1,,,,,true)
StatusGroups: SG_Restrained
StatusEffect: aca5fd90-a3c4-427c-a8a2-9c6360692ae3


FLESH_TO_STONE_2_DUPE_ENTRY_41404
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 2
Description: Affected entity cannot move as its body progresses toward petrification. Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8_Apply
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop_02
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop_02
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(FLESH_TO_STONE_3,100,FLESH_TO_STONE_2.Duration+1,,,,,true)
ApplyEffect: b59b8382-53cd-407e-a579-4140b18f43cf
StatusEffect: 41c6fb5a-7aa3-4283-9995-5008cdc4645f
DescriptionParams: 3*
Icon: Spell_Transmutation_FleshToStone*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: FLESH_TO_STONE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


FLESH_TO_STONE_3_DUPE_ENTRY_28443
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 3
Description: Affected entity cannot move as its body enters the final bone-stiffening stages of petrification. Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8_Apply
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_End
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PETRIFIED,100,-1)
ApplyEffect: b59b8382-53cd-407e-a579-4140b18f43cf
StatusEffect: 54aff51d-0b76-47ca-b4dc-a2ff7568f1d6
DescriptionParams: 3*
Icon: Spell_Transmutation_FleshToStone*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop*
StackId: FLESH_TO_STONE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


TERRIFIED_DUPE_ENTRY_26080
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Terrified
RemoveConditions: SavingThrow(Ability.Wisdom, 11)
RemoveEvents: OnTurn
TooltipSave: Wisdom
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
Stats inherited from: *FRIGHTENED


GHOST_DUPE_ENTRY_74734
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: GHOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;FreezeDuration;IgnoreResting
StatusEffect: 8cea0ee8-9b2b-47bc-882a-9b508a6367a3
StatusEffectOnTurn:
DisplayName: %%% EMPTY*
SoundLoop: Misc_Status_Speak_With_Dead_Interesting_MO*
SoundStop: Misc_Status_Speak_With_Dead_Interesting_MO_Stop*
Stats inherited from: *SPEAK_WITH_DEAD_INTERESTING


GLOBE_OF_INVULNERABILITY_AURA_DUPE_ENTRY_34695
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Globe of Invulnerability
Icon: Spell_Abjuration_GlobeOfInvulnerability
SoundStart: Spell_Status_GlobeOfInvulnerability_Start
SoundLoop: Spell_Status_GlobeOfInvulnerability_MO
SoundStop: Spell_Status_GlobeOfInvulnerability_End
AuraRadius: 3
AuraStatuses: ApplyStatus(GLOBE_OF_INVULNERABILITY,100,-1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9fa7b901-439a-4425-ae92-b027775cf5af


GLOBE_OF_INVULNERABILITY_DUPE_ENTRY_356
Boosts: Invulnerable();Advantage(AllSavingThrows)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_GlobeOfInvulnerability
StatusGroups: SG_RemoveOnRespec
StatusEffectOnTurn: fa4d3d2c-1784-44e7-974a-3cf813d92c9f
DisplayName: Invulnerable*
Description: Affected entity is Immune to all damage.*
FormatColor: Gold*
StackId: INVULNERABLE*
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible*
Stats inherited from: *INVULNERABLE


GOADING_ATTACK_DUPE_ENTRY_4084
Boosts: Disadvantage(AttackRoll)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Goaded
Description: Disadvantage on Attack Rolls against targets other than the spellcaster.
Icon: statIcons_Goaded
SoundLoop: Spell_Status_Goading_MO
SoundStop: Spell_Status_Goading_MO_Stop
StackId: GOADING_ATTACK
TickType: StartTurn
StatusGroups: SG_Taunted
StatusEffect: 8f90c736-2aca-4858-ac3b-e3c85c4c5298
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly*
Stats inherited from: *TAUNTED


GREATER_INVISIBILITY_TRACKER_DUPE_ENTRY_13438
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: not (IsStatusEvent(StatusEvent.OnSpellCast) and HasSpellFlag(SpellFlags.Invisible)) and HasStatus('GREATER_INVISIBILITY')
RemoveEvents: OnSpellCast;OnEntityPickUp;OnEntityDrop;OnEntityDrag
StatusPropertyFlags: FreezeDuration;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(HasStatus('GREATER_INVISIBILITY')):ApplyStatus(GREATER_INVISIBILITY_TRACKER,100,-1);IF(HasStatus('GREATER_INVISIBILITY') and not HasStatus('GREATER_INVISIBILITY_SUCCESS')):ApplyStatus(GREATER_INVISIBILITY_SUCCESS,100,1);IF(HasStatus('GREATER_INVISIBILITY') and HasStatus('GREATER_INVISIBILITY_SUCCESS')):SetStatusDuration(GREATER_INVISIBILITY_SUCCESS,1,Add)


GREATER_INVISIBILITY_SUCCESS_DUPE_ENTRY_23304
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GRIM_HARVEST_SPENT_DUPE_ENTRY_34127
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GRIM_HARVEST_SPENT
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


GROUNDED_APPLYTODEAD_DUPE_ENTRY_68639
Boosts: Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog;ApplyToDead
DisplayName: Grounded*
Description: You cannot be moved by any external force - be it magical or mundane. *
Icon: statIcons_Grounded*
StackId: GROUNDED*
Stats inherited from: *GROUNDED


GUARDIAN_OF_FAITH_AURA_DUPE_ENTRY_59377
Boosts: AttackSpellOverride(Target_MainHandAttack_GuardianOfFaith, Target_MainHandAttack)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundLoop: Spell_Status_GuardianOfFaith_Aura_MO
SoundStop: Spell_Status_GuardianOfFaith_Aura_MO_Stop
StackId: GUARDIAN_OF_FAITH_AURA
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControl;LoseControlFriendly
OnApplyFunctors: ApplyEquipmentStatus(OffHand,GUARDIAN_OF_FAITH_SHIELD_VFX,100,-1)
StatusEffect: 6ed67557-aa66-4641-8790-1cb9761b364f


GUARDIAN_OF_FAITH_SHIELD_VFX_DUPE_ENTRY_99770
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GUARDIAN_OF_FAITH_SHIELD_VFX
Passives: GuardianOfFaith_Bahamut;GuardianOfFaith_Bane;GuardianOfFaith_Bhaal;GuardianOfFaith_Corellonlarethian;GuardianOfFaith_Eilistraee;GuardianOfFaith_Garlglittergold;GuardianOfFaith_Gruumsh;GuardianOfFaith_Helm;GuardianOfFaith_Ilmater;GuardianOfFaith_Kelemvor;GuardianOfFaith_Laduguer;GuardianOfFaith_Lathander;GuardianOfFaith_Lolth;GuardianOfFaith_Mielikki;GuardianOfFaith_Moradin;GuardianOfFaith_Myrkul;GuardianOfFaith_Mystra;GuardianOfFaith_Oghma;GuardianOfFaith_Selune;GuardianOfFaith_Shar;GuardianOfFaith_Talos;GuardianOfFaith_Tempus;GuardianOfFaith_Tiamat;GuardianOfFaith_Tymora;GuardianOfFaith_Tyr;GuardianOfFaith_Vlaakith;GuardianOfFaith_Yondalla
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a5fec296-df13-473f-854c-0f458e70c2ba


GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT_DUPE_ENTRY_91594
Boosts: Tag(BAHAMUT)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GUARDIAN_OF_FAITH_TAG
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GUARDIAN_OF_FAITH_SHIELD_VFX_BANE_DUPE_ENTRY_99457
Boosts: Tag(BANE)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 37ac2dca-a0a7-4206-9590-7698a2a0f204
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_BHAAL_DUPE_ENTRY_77588
Boosts: Tag(BHAAL)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 6918d26c-75a1-49c7-bf32-6c92805c9294
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_CORELLONLARETHIAN_DUPE_ENTRY_78279
Boosts: Tag(CORELLONLARETHIAN)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 6809bb06-2b7e-41e4-9e89-a2c539ab472f
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_EILISTRAEE_DUPE_ENTRY_28777
Boosts: Tag(EILISTRAEE)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 10189f4b-d1f4-4dda-aac4-d7550b8ffb9e
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_GARLGLITTERGOLD_DUPE_ENTRY_99884
Boosts: Tag(GARLGLITTERGOLD)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: c4c959ef-9397-42c9-8cdb-88a19cabbe18
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_GRUUMSH_DUPE_ENTRY_68919
Boosts: Tag(GRUUMSH)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_HELM_DUPE_ENTRY_96872
Boosts: Tag(HELM)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 58128329-d779-4c36-9efa-0c8a2bcba735
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_ILMATER_DUPE_ENTRY_43111
Boosts: Tag(ILMATER)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 21236cf8-f102-43ea-a78e-95fb077a9d30
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_KELEMVOR_DUPE_ENTRY_40610
Boosts: Tag(KELEMVOR)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 1082a0f7-a157-42f9-9709-a3a7b9c899ea
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LADUGUER_DUPE_ENTRY_45802
Boosts: Tag(LADUGUER)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: a79feae2-8228-48d5-9d17-116f6bd5aa2c
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LATHANDER_DUPE_ENTRY_66566
Boosts: Tag(LATHANDER)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 257f192f-8cb7-4f46-b22a-8733ebdad850
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LOLTH_DUPE_ENTRY_50986
Boosts: Tag(LOLTH)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: e14c46ca-77ac-4bd2-98e4-219befe53265
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MIELIKKI_DUPE_ENTRY_76104
Boosts: Tag(MIELIKKI)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: b4be09be-57b2-40f6-b225-0d8c9bb1fa6c
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MORADIN_DUPE_ENTRY_66933
Boosts: Tag(MORADIN)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: e37bce8a-c30b-438c-8b2a-2a231f831edd
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MYRKUL_DUPE_ENTRY_80954
Boosts: Tag(MYRKUL)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: ca182c5a-72b0-4860-ba1e-88606eddc226
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MYSTRA_DUPE_ENTRY_28115
Boosts: Tag(MYSTRA)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: ab2be622-9d45-4e91-94e2-ebfdaa92da75
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_OGHMA_DUPE_ENTRY_22748
Boosts: Tag(OGHMA)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: ab3ae9d5-96cd-4c6d-8829-7cd8b7117150
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_SELUNE_DUPE_ENTRY_92887
Boosts: Tag(SELUNE)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: bd33f888-fa9c-4d3d-b1ec-dfef44248c32
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_SHAR_DUPE_ENTRY_75131
Boosts: Tag(SHAR)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 9705d950-1373-4c95-997b-bbb66d137c56
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TALOS_DUPE_ENTRY_54146
Boosts: Tag(TALOS)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: e05d6855-ea7a-4d8a-accb-9b226b8ba07a
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TEMPUS_DUPE_ENTRY_25359
Boosts: Tag(TEMPUS)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 71e022b7-d4b9-4e95-b6a2-afb7ffc8ddae
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TIAMAT_DUPE_ENTRY_59718
Boosts: Tag(TIAMAT)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TYMORA_DUPE_ENTRY_77169
Boosts: Tag(TYMORA)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: c8016f88-3bf9-46e6-92a9-9df9c5ac22bf
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TYR_DUPE_ENTRY_69079
Boosts: Tag(TYR)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: d0d3a7b6-d849-4166-aaa4-fcc67e7d281d
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_VLAAKITH_DUPE_ENTRY_15212
Boosts: Tag(VLAAKITH)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 4c4b9cec-fcab-4ba8-9096-18c749cfcae5
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_YONDALLA_DUPE_ENTRY_19002
Boosts: Tag(YONDALLA)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 59ef7501-fb0f-46e8-8d40-2d2c294dde2f
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUIDED_STRIKE_BONUS_DUPE_ENTRY_40521
Boosts: RollBonus(Attack,10)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Guided Strike: Active
Description: You have a +10 bonus to your next attack roll.
Icon: PassiveFeature_GuidedStrike
StackId: GUIDING_STRIKE
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and IsAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec


GUST_OF_WIND_DUPE_ENTRY_47932
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gust of Wind
Description: Creature's movement speed is decreased when moving closer to the spellcaster.
Icon: Spell_Evocation_GustOfWind
StackId: GUST_OF_WIND
StatusGroups: SG_RemoveOnRespec


HALF_MOVEMENT_DUPE_ENTRY_23337
Boosts: ActionResource(Movement,4.5,0);IgnoreLeaveAttackRange()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Forced Manoeuvre
Description: Movement speed increased by half and doesn't provoke Opportunity Attacks.
Icon: Action_ManeuveringAttack_Melee
StackId: HALF_MOVEMENT
TickType: EndTurn
StatusEffect: 570416ed-8495-4ee7-805f-3b0bb99bb088


HARM_DUPE_ENTRY_47488
Boosts: IncreaseMaxHP(-14d6)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Harm
Description: Affected entity's maximum hit points have been reduced by the damage inflicted by the Harm spell.
Icon: Spell_Necromancy_Harm
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: InitiateCombat;BringIntoCombat;ApplyToDead
StatusGroups: SG_Disease
StatusEffect: a345df07-737e-4217-af24-8bba7faef78b


HEALER_HEALED_DUPE_ENTRY_27611
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Healer: Healed
Description: The creature can't regain hit points from this feat again until it finishes a long rest.
Icon: statIcons_Refreshed
StackId: HEALER_HEALED


HEROES_FEAST_DUPE_ENTRY_60268
Boosts: StatusImmunity(SG_Disease);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Frightened);Advantage(SavingThrow,Wisdom);IncreaseMaxHP(12)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thoroughly Stuffed
Description: The affected entity is immune to Diseases, Poisons and being Frightened, it makes all Wisdom Saving Throws with Advantage and its maximum hit points are increased by [1].
DescriptionParams: 12
Icon: Spell_Conjuration_HeroesFeast
StackId: HEROES_FEAST
StatusGroups: SG_RemoveOnRespec


HYPNOTIC_GAZE_DUPE_ENTRY_71439
Boosts: CannotHarmCauseEntity(CannotHarmHypnotize);Advantage(SourceDialogue,Charisma);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hypnotic Gaze
Description: Can't move or take actions, bonus actions, or reactions. Spellcaster has Advantage on Ability Checks in dialogue.

Removed upon taking damage.
Icon: Action_HypnoticGaze
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: HYPNOTIC_GAZE
TickType: EndTurn
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):RemoveStatus(SELF,HYPNOTIC_GAZE_OWNER)
StatusGroups: SG_Charmed;SG_Condition;SG_Incapacitated
StatusEffect: e818925d-888d-4fc9-9091-675b71794214


HYPNOTIC_GAZE_OWNER_DUPE_ENTRY_78344
Boosts: UnlockSpell(Target_HypnoticGaze_Maintain)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hypnotic Gaze
Description: You can Maintain your Hypnotic Gaze each turn to extend its duration.
Icon: Action_HypnoticGaze_Maintain
StackId: HYPNOTIC_GAZE_OWNER
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
StatusGroups: SG_RemoveOnRespec
StatusEffect: ba9170fb-1609-4495-ad21-3adda1cce24d


ILLUSORYSELF_DUPE_ENTRY_7309
Boosts: AC(20);CriticalHit(AttackTarget,Success,Never)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Illusory Self: Active
Description: An illusory duplicate will apparate when the affected entity is attacked, causing its foe to automatically miss that attack.
Icon: PassiveFeature_IllusorySelf
StackId: ILLUSORYSELF
RemoveConditions: IsAttack() or HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
OnRemoveFunctors: IF(not HasStatus('ILLUSORYSELF_TECHNICAL')):UseActionResource(ReactionActionPoint,1);RemoveStatus(ILLUSORYSELF_TECHNICAL)
StatusGroups: SG_RemoveOnRespec


ILLUSORYSELF_TECHNICAL_DUPE_ENTRY_52860
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_IllusorySelf
StackId: ILLUSORYSELF_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


INQUISITORS_MIGHT_DUPE_ENTRY_79750
Boosts: CharacterWeaponDamage(max(1,Cause.CharismaModifier),Radiant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Inquisitor's Might
Description: Weapon attacks deal an additional [1] and can Daze targets for 1 turn.
DescriptionParams: DealDamage(Cause.CharismaModifier,Radiant)
Icon: Action_Paladin_InquisitorsMight
StackId: INQUISITORS_MIGHT
TickType: StartTurn
Passives: InquisitorsMight
StatusGroups: SG_RemoveOnRespec
StatusEffect: 8e552222-ee55-49ba-9913-79ac50ce4d37


INSPIRING_LEADER_DUPE_ENTRY_23762
Boosts: TemporaryHP(Level+CharismaModifier)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Inspiring Resolve
Description: Affected entity has been fortified by courageous words, granting it temporary hit points.
Icon: Action_InspiringLeader
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


INSECT_PLAGUE_DUPE_ENTRY_16298
Boosts: Disadvantage(Skill,Perception)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Insect Plague
Description: Movement speed halved. Disadvantage on Perception Checks.
Icon: Spell_Conjuration_InsectPlague
StackId: INSECT_PLAGUE
StackPriority: 1
TickType: EndTurn
TooltipDamage: DealDamage(4d10,Piercing)
TickFunctors: DealDamage(4d10,Piercing,Magical)
StatusGroups: SG_RemoveOnRespec


INSECT_PLAGUE_6_DUPE_ENTRY_16500
Boosts: Disadvantage(Skill,Perception)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: INSECT_PLAGUE
StackPriority: 2
TooltipDamage: DealDamage(5d10,Piercing)
TickFunctors: DealDamage(5d10,Piercing,Magical)
DisplayName: Insect Plague*
Description: Movement speed halved. Disadvantage on Perception Checks.*
Icon: Spell_Conjuration_InsectPlague*
TickType: EndTurn*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *INSECT_PLAGUE


INSECT_PLAGUE_AURA_DUPE_ENTRY_25299
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Insect Plague
Description: Swarming, biting locusts fill the air. They deal [1] per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.
DescriptionParams: DealDamage(4d10, Piercing)
Icon: Spell_Conjuration_InsectPlague
SoundLoop: Spell_Status_InsectPlague_Start
SoundStop: Spell_Status_InsectPlague_End
AuraRadius: 6
AuraStatuses: ApplyStatus(INSECT_PLAGUE);ApplyStatus(DIFFICULT_TERRAIN)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3


INSECT_PLAGUE_AURA_6_DUPE_ENTRY_10517
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10, Piercing)
AuraStatuses: ApplyStatus(INSECT_PLAGUE_6);ApplyStatus(DIFFICULT_TERRAIN)
DisplayName: Insect Plague*
Description: Swarming, biting locusts fill the air. They deal [1] per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.*
Icon: Spell_Conjuration_InsectPlague*
SoundLoop: Spell_Status_InsectPlague_Start*
SoundStop: Spell_Status_InsectPlague_End*
AuraRadius: 6*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3*
Stats inherited from: *INSECT_PLAGUE_AURA


INSTINCTIVE_CHARM_UNTARGETABLE_DUPE_ENTRY_72078
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instinctive Charm: Unaffected
Description: Cannot be affected by Instinctive Charm until after a Long Rest.
Icon: statIcons_Hindered
StackId: INSTINCTIVE_CHARM_UNTARGETABLE


INTIMIDATING_PRESENCE_OWNER_DUPE_ENTRY_13972
Boosts: UnlockSpell(Target_IntimidatingPresence_Maintain)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


INTIMIDATING_PRESENCE_IMMUNE_DUPE_ENTRY_61132
Boosts: StatusImmunity(INTIMIDATING_PRESENCE)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


IRRESISTIBLE_DANCE_DUPE_ENTRY_37716
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);Disadvantage(SavingThrow,Dexterity)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Otto's Irresistible Dance
Description: Compelled to shuffle and dance.

Affected entity can't move or take actions. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: Spell_OttosIrresistibleDance
StillAnimationType: Dancing
StillAnimationPriority: Snared
SoundLoop: Spell_Status_OttosIrresistibleDance_MO
SoundStop: Spell_Status_OttosIrresistibleDance_MO_Stop
SoundVocalEnd: AWAKE
StackId: IRRESISTIBLE_DANCE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
TooltipSave: Wisdom
StatusGroups: SG_Charmed
StatusEffect: 164a9a58-2c15-44bf-8d9b-8aa83bf0a8a4


KI_RESONATION_DUPE_ENTRY_42455
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resonating Ki
Description: The ki within the affected entity is resonating with a monk's. The monk can use Ki Resonation: Blast to make it explode.
Icon: Action_KiResonation_Punch
SoundStart: Spell_Status_Resonation_Start
SoundLoop: Spell_Status_Resonation_Loop
SoundStop: Spell_Status_Resonation_End
SoundVocalEnd: NONE
StackId: KI_REONATION
StackPriority: 1
TickType: StartTurn
StatusPropertyFlags: ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.External)):CreateExplosion(Projectile_KiResonation_Blast_Target)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a5eda68c-4b3d-4f35-9718-090cc04e00d8


KAI_DUPE_ENTRY_28882
Boosts: MinimumRollResult(Damage,20)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Martialling Cry
Description: You deal maximum damage on all your attacks.
Icon: GenericIcon_Intent_Buff
StackId: KAI
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


KNOW_YOUR_ENEMY_DUPE_ENTRY_33617
Boosts: SourceAdvantageOnAttack()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Known Enemy
Description: An observant enemy has Advantage on attacks against you after examining you.
Icon: Action_Fighter_KnowYourEnemy
StackId: KNOW_YOUR_ENEMY
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_RemoveOnRespec
StatusEffect: 548dcf40-0388-4380-b617-17e12a1a5e1a


MAGIC_CIRCLE_ELEMENTAL_AURA_DUPE_ENTRY_6398
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Circle Aura
Icon: Spell_Abjuration_MagicCircle_Elemental
StackId: MAGIC_CIRCLE_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_ELEMENTAL,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


MAGIC_CIRCLE_ELEMENTAL_DUPE_ENTRY_26032
Boosts: Disadvantage(AttackTarget,ELEMENTAL)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Circle
Icon: Spell_Abjuration_MagicCircle_Elemental
StackId: MAGIC_CIRCLE
StatusPropertyFlags: DisableCombatlog
StatusGroups: SG_RemoveOnRespec


MAGIC_CIRCLE_FIEND_AURA_DUPE_ENTRY_3907
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Fiend
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_FIEND,100,-1)
DisplayName: Magic Circle Aura*
StackId: MAGIC_CIRCLE_AURA*
AuraRadius: 3*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL_AURA


MAGIC_CIRCLE_FIEND_DUPE_ENTRY_85151
Boosts: Disadvantage(AttackTarget,FIEND)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Fiend
DisplayName: Magic Circle*
StackId: MAGIC_CIRCLE*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL


MAGIC_CIRCLE_UNDEAD_AURA_DUPE_ENTRY_96965
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Undead
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_UNDEAD,100,-1)
DisplayName: Magic Circle Aura*
StackId: MAGIC_CIRCLE_AURA*
AuraRadius: 3*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL_AURA


MAGIC_CIRCLE_UNDEAD_DUPE_ENTRY_35693
Boosts: Disadvantage(AttackTarget,UNDEAD)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Undead
DisplayName: Magic Circle*
StackId: MAGIC_CIRCLE*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL


MAGIC_WEAPON_4_DUPE_ENTRY_43119
Boosts: WeaponEnchantment(2);WeaponProperty(Magical)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
StackPriority: 1
DisplayName: Magic Weapon*
Description: Weapon has become magical, receiving a +[1] bonus to Attack and Damage Rolls.*
Icon: Spell_Transmutation_MagicWeapon*
SoundLoop: Spell_Status_MagicWeapon_MO*
SoundStop: Spell_Status_MagicWeapon_MO_Stop*
StackId: MAGIC_WEAPON*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: 6994e8dc-14ac-48a5-9c8e-c1925031e852*
StatusEffect: 359918c9-0c9a-4714-a032-0deac359d00b*
Stats inherited from: *MAGIC_WEAPON


MAGICAL_AMBUSH_DUPE_ENTRY_93868
Boosts: UnlockSpellVariant(MagicalAmbushCheck(), ModifySavingThrowDisadvantage(), ModifyIconGlow())
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magical Ambush
Description: Affected entity is hidden. Creatures have Disadvantage on Saving Throws against its spells.
Icon: PassiveFeature_MagicalAmbush
StackId: MAGICAL_AMBUSH
RemoveConditions: not HasStatus('SNEAKING_CLEAR') or not HasStatus('SNEAKING_LIGHTLY_OBSCURED') or not HasStatus('SNEAKING_HEAVILY_OBSCURED')
RemoveEvents: OnObscurityChanged;OnStatusApplied;OnStatusRemoved
StatusGroups: SG_RemoveOnRespec


MANEUVERING_ATTACK_DUPE_ENTRY_65700
Boosts: UnlockSpell(Target_ForcedManeuver)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Manoeuvring Attack
Description: Can use Forced Manoeuvre.
Icon: Action_ForcedManeuver
StackId: MANEUVERING_ATTACK
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


MARTIAL_ARTS_BONUS_UNARMED_STRIKE_DUPE_ENTRY_37470
Boosts: UnlockSpell(Target_UnarmedStrike_Monk)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Martial Arts: Unarmed Strike
Description: You can make an unarmed attack as a bonus action this turn.
Icon: PassiveFeature_MartialArts_UnarmedDamage
StackId: MARTIAL_ARTS_BONUS_UNARMED_STRIKE
TickType: StartTurn


MONK_ANIMATION_SET_DUPE_ENTRY_91939
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Monk Animation Set|
StackId: MONK_ANIMATION_SET
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


MOONBEAM_4_DUPE_ENTRY_41890
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Radiant)
OnApplySuccess: DealDamage(4d10,Radiant,Magical)
OnApplyFail: DealDamage(4d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(4d10,Radiant,Magical)
OnTickFail: DealDamage(4d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM_3 **MOONBEAM


MOONBEAM_AURA_4_DUPE_ENTRY_86717
Boosts: GameplayLight(2,false,0.1)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Radiant)
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM_4,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA_3 **MOONBEAM_AURA


MOONBEAM_OWNER_4_DUPE_ENTRY_58506
Boosts: UnlockSpell(Target_Moonbeam_Move_4,,,,Wisdom)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER_3 **MOONBEAM_OWNER


MULTIATTACKDEFENSE_DUPE_ENTRY_92344
Boosts: IF(HasStatus('MULTIATTACKDEFENSE_TECHNICAL',context.Target)):RollBonus(Attack,-4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Multiattack Defence
Description: Affected entity has a -[1] penalty to Attack Rolls against the ranger it just attacked.
DescriptionParams: 4
Icon: PassiveFeature_MultiattackDefense
StackId: MULTIATTACKDEFENSE


MULTIATTACKDEFENSE_TECHNICAL_DUPE_ENTRY_83081
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OPEN_HAND_NO_REACTIONS_DUPE_ENTRY_5612
Boosts: ActionResourceBlock(ReactionActionPoint);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Open Hand Technique: Staggered
Description: Took a powerful blow. Can't take reactions.
Icon: Action_Monk_OpenHandTechnique_NoReactions


PACT_BLADE_DUPE_ENTRY_99767
Boosts: WeaponProperty(Magical);IntrinsicSummonerProficiency();IntrinsicSourceProficiency();ItemReturnToOwner();Attribute(InventoryBound);WeaponAttackRollAbilityOverride(Charisma)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pact Weapon
Description: The warlock bound to this weapon is always Proficient with it. The weapon's damage is magical.
Icon: Skill_Warlock_BindPactWeapon
StackId: PACT_BLADE
StatusGroups: SG_RemoveOnRespec
IsUnique: 1
ApplyEffect: 63760e78-ec10-4c41-a097-173a6f1fe536


PASS_WITHOUT_TRACE_MONK_DUPE_ENTRY_67430
Boosts: Skill(Stealth, 10)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: c2bbcb0e-d012-45fc-8fdd-9dabc828790c
DisplayName: Pass Without Trace*
Description: Veiled by an ally. +10 bonus to Stealth Checks.*
Icon: Spell_Abjuration_PassWithoutTrace*
StackId: PASS_WITHOUT_TRACE*
StackPriority: 0*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PASS_WITHOUT_TRACE


PASS_WITHOUT_TRACE_AURA_MONK_DUPE_ENTRY_80001
Boosts: Skill(Stealth, 10)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop: Spell_Loop_Monk_ShadowArtsPasswithoutTrace_L1to3
SoundStop: Prepare_SpellStop
StatusEffect: f83bfea2-996a-4161-a466-d3489aa20528
DisplayName: Pass Without Trace Aura*
Description: This entity and nearby allies have a +10 bonus to Stealth Checks.*
Icon: Spell_Abjuration_PassWithoutTrace*
StackId: PASS_WITHOUT_TRACE*
StackPriority: 1*
AuraRadius: 10*
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PASS_WITHOUT_TRACE)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PASS_WITHOUT_TRACE_AURA


PATIENT_DEFENCE_DUPE_ENTRY_12586
Boosts: Disadvantage(AttackTarget);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Patient Defence
Icon: Action_Monk_PatientDefense
StatusGroups: SG_RemoveOnRespec
Description: Focusing on avoiding attacks.

Attack Rolls against the affected entity have Disadvantage, and the entity has Advantage on Dexterity Saving Throws.*
StackId: DODGE*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
Stats inherited from: *DODGE


PHANTASMAL_KILLER_DUPE_ENTRY_60298
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Killer
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.
DescriptionParams: DealDamage(4d10,Psychic)
Icon: Spell_Illusion_PhantasmalKiller
StackId: PHANTASMAL_KILLER
StatusPropertyFlags: InitiateCombat
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER)
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e
ManagedStatusEffectType:
ManagedStatusEffectGroup:
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
Stats inherited from: *FRIGHTENED


PHANTASMAL_KILLER_5_DUPE_ENTRY_54124
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: PHANTASMAL_KILLER_5
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE_5,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER_5)
DisplayName: Phantasmal Killer*
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.*
DescriptionParams: DealDamage(4d10,Psychic)*
Icon: Spell_Illusion_PhantasmalKiller*
StatusPropertyFlags: InitiateCombat*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d*
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3*
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *PHANTASMAL_KILLER **FRIGHTENED


PHANTASMAL_KILLER_6_DUPE_ENTRY_77183
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: PHANTASMAL_KILLER_6
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE_6,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER_6)
DisplayName: Phantasmal Killer*
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.*
DescriptionParams: DealDamage(4d10,Psychic)*
Icon: Spell_Illusion_PhantasmalKiller*
StatusPropertyFlags: InitiateCombat*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d*
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3*
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *PHANTASMAL_KILLER **FRIGHTENED


PHANTASMAL_KILLER_DAMAGE_DUPE_ENTRY_77122
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Phantasmal Killer Damage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(4d10,Psychic,Magical)
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e


PHANTASMAL_KILLER_DAMAGE_5_DUPE_ENTRY_37783
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: DealDamage(5d10,Psychic,Magical)
DisplayName: %%% Phantasmal Killer Damage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e*
Stats inherited from: *PHANTASMAL_KILLER_DAMAGE


PHANTASMAL_KILLER_DAMAGE_6_DUPE_ENTRY_23643
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: DealDamage(6d10,Psychic,Magical)
DisplayName: %%% Phantasmal Killer Damage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e*
Stats inherited from: *PHANTASMAL_KILLER_DAMAGE


PLANAR_BINDING_DUPE_ENTRY_23819
Boosts: FactionOverride(Source)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Seized By Planar Binding
Description: Affected entity follows and fights for the one who has bound it.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Abjuration_PlanarBinding
StackId: DOMINATED
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: 2e0b20bb-9d15-4b14-b892-73484f66fd76


POLEARM_MASTER_BONUS_ATTACK_DUPE_ENTRY_89501
Boosts: UnlockSpell(Target_PolearmMaster_BonusAttack)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Polearm Clout
Description: Sweep your polearm around, whacking a foe with the weapon's heavy haft.
DescriptionParams: DealDamage(1d4, Bludgeoning)
Icon: PassiveFeature_PolearmMaster_BonusAttack
StackId: POLEARM_MASTER_BONUS_ATTACK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PORTENT_DUPE_ENTRY_14718
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_Portent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


PORTENT_1_DUPE_ENTRY_62536
Boosts: UnlockInterrupt(Interrupt_Portent_1);ActionResource(Interrupt_Portent_1,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Portent Dice
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.
DescriptionParams: 1
Icon: PassiveFeature_Portent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


PORTENT_2_DUPE_ENTRY_10905
Boosts: UnlockInterrupt(Interrupt_Portent_2);ActionResource(Interrupt_Portent_2,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_3_DUPE_ENTRY_18984
Boosts: UnlockInterrupt(Interrupt_Portent_3);ActionResource(Interrupt_Portent_3,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_4_DUPE_ENTRY_97338
Boosts: UnlockInterrupt(Interrupt_Portent_4);ActionResource(Interrupt_Portent_4,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_5_DUPE_ENTRY_95475
Boosts: UnlockInterrupt(Interrupt_Portent_5);ActionResource(Interrupt_Portent_5,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 5
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_6_DUPE_ENTRY_82134
Boosts: UnlockInterrupt(Interrupt_Portent_6);ActionResource(Interrupt_Portent_6,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 6
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_7_DUPE_ENTRY_86052
Boosts: UnlockInterrupt(Interrupt_Portent_7);ActionResource(Interrupt_Portent_7,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 7
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_8_DUPE_ENTRY_63194
Boosts: UnlockInterrupt(Interrupt_Portent_8);ActionResource(Interrupt_Portent_8,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 8
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_9_DUPE_ENTRY_77338
Boosts: UnlockInterrupt(Interrupt_Portent_9);ActionResource(Interrupt_Portent_9,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 9
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_10_DUPE_ENTRY_95598
Boosts: UnlockInterrupt(Interrupt_Portent_10);ActionResource(Interrupt_Portent_10,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 10
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_11_DUPE_ENTRY_91253
Boosts: UnlockInterrupt(Interrupt_Portent_11);ActionResource(Interrupt_Portent_11,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 11
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_12_DUPE_ENTRY_21579
Boosts: UnlockInterrupt(Interrupt_Portent_12);ActionResource(Interrupt_Portent_12,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 12
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_13_DUPE_ENTRY_60480
Boosts: UnlockInterrupt(Interrupt_Portent_13);ActionResource(Interrupt_Portent_13,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 13
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_14_DUPE_ENTRY_34814
Boosts: UnlockInterrupt(Interrupt_Portent_14);ActionResource(Interrupt_Portent_14,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 14
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_15_DUPE_ENTRY_13796
Boosts: UnlockInterrupt(Interrupt_Portent_15);ActionResource(Interrupt_Portent_15,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 15
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_16_DUPE_ENTRY_60121
Boosts: UnlockInterrupt(Interrupt_Portent_16);ActionResource(Interrupt_Portent_16,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 16
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_17_DUPE_ENTRY_11277
Boosts: UnlockInterrupt(Interrupt_Portent_17);ActionResource(Interrupt_Portent_17,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 17
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_18_DUPE_ENTRY_98780
Boosts: UnlockInterrupt(Interrupt_Portent_18);ActionResource(Interrupt_Portent_18,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 18
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_19_DUPE_ENTRY_85015
Boosts: UnlockInterrupt(Interrupt_Portent_19);ActionResource(Interrupt_Portent_19,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 19
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_20_DUPE_ENTRY_10479
Boosts: UnlockInterrupt(Interrupt_Portent_20);ActionResource(Interrupt_Portent_20,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 20
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PRECISION_ATTACK_DUPE_ENTRY_81259
Boosts: IF(IsWeaponAttack()):RollBonus(Attack,LevelMapValue(SuperiorityDie))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Precision Attack
Description: Affected entity has a bonus to its next weapon Attack Roll equal to its Superiority Die.
Icon: Action_PrecisionAttack
StackId: PRECISION_ATTACK
RemoveConditions: IsWeaponAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9ec00292-4485-4462-8360-0aeb6dd5e6cf


PROJECTED_WARD_DUPE_ENTRY_56190
Boosts: DamageReduction(All,Flat,2*Cause.Level+Cause.IntelligenceModifier)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Projected Ward
Description: The next attack against this creature will be reduced by an ally wizard's Arcane Ward.
Icon: PassiveFeature_ProjectedWard
RemoveConditions: TotalDamageDoneGreaterThan(0)
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):RemoveStatus(SELF,ARCANE_WARD)
StatusGroups: SG_RemoveOnRespec


PROJECTED_WARD_AURA_DUPE_ENTRY_86887
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Projected Ward Aura
AuraRadius: 9
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PROJECTED_WARD)
RemoveConditions: not HasStatus('ARCANE_WARD')
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


RELENTLESS_ENDURANCE_DUPE_ENTRY_2888
Boosts: DownedStatus(RELENTLESS_ENDURANCE_DOWNED,5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Relentless Endurance
DescriptionParams: RegainHitPoints(1)
Icon: PassiveFeature_RelentlessEndurance
SoundLoop:
SoundStop:
StackId: RELENTLESS_ENDURANCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec
StatusEffect:
Description: If the character reaches 0 hit points, it regains [1] instead of falling Unconscious.*
Stats inherited from: *SURVIVAL_INSTINCT


RELENTLESS_RAGE_DUPE_ENTRY_37050
Boosts: IF(HasStatus('SG_Rage')):DownedStatus(RELENTLESS_RAGE_DOWNED,5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Relentless Rage
Description: Once per Short Rest, if the affected entity drops to [1] hit point while Enraged, it regains [2] instead of being Downed.
DescriptionParams: 0;RegainHitPoints(1)
Icon: PassiveFeature_RelentlessRage
SoundLoop:
SoundStop:
StackId: RELENTLESS_RAGE
StatusPropertyFlags: DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec
Stats inherited from: *SURVIVAL_INSTINCT


RESILIENT_SPHERE_DUPE_ENTRY_88416
Boosts: Invulnerable();ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Otiluke's Resilient Sphere
Description: Enclosed in an arcane sphere.

Affected entity can't be damaged by attacks or effects from outside the sphere, nor can it damage anything outside the sphere. Movement speed halved.
Icon: Spell_Evocation_OtilukesResilientSphere
StackId: RESILIENT_SPHERE
StatusPropertyFlags: IsInvulnerable;DisableInteractions
OnApplyFunctors: IF(Tagged('WEIGHT_SMALL')):ApplyStatus(RESILIENT_SPHERE_SMALL,100,-1);IF(Tagged('WEIGHT_MEDIUM')):ApplyStatus(RESILIENT_SPHERE_MEDIUM,100,-1);IF(Tagged('WEIGHT_LARGE')):ApplyStatus(RESILIENT_SPHERE_LARGE,100,-1);IF(Tagged('WEIGHT_TINY') or Tagged('WEIGHT_HUGE') or Tagged('WEIGHT_GARGANTUAN')):ApplyStatus(RESILIENT_SPHERE_OVERLAY,100,-1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2419c2ea-a3b6-45e7-8b57-dd6cecf0ec2d


SEE_INVISIBILITY_DUPE_ENTRY_62589
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: See Invisibility
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.
DescriptionParams: Distance(9)
Icon: Spell_Divination_SeeInvisibility
StackId: SEE_INVISIBILITY
AuraRadius: 9
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5


SEE_INVISIBILITY_SEEN_DUPE_ENTRY_22748
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Seen
StackId: SEE_INVISIBILITY_SEEN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(Item()):ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnApplyRoll: Item() or ( (not HasStatus('SEE_INVISIBILITY_SUCCESS') or StatusDurationLessThan(context.Target, 'SEE_INVISIBILITY_SUCCESS', 0.1)) and not SavingThrow(Ability.Dexterity, SourceSpellDC()) )
OnApplySuccess: ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnApplyFail: ApplyStatus(SEE_INVISIBILITY_SUCCESS)
OnTickRoll: Item() or ( (not HasStatus('SEE_INVISIBILITY_SUCCESS') or StatusDurationLessThan(context.Target, 'SEE_INVISIBILITY_SUCCESS', 0.1)) and not SavingThrow(Ability.Dexterity, SourceSpellDC()) )
OnTickSuccess: ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnTickFail: ApplyStatus(SEE_INVISIBILITY_SUCCESS)


SEE_INVISIBILITY_REVEAL_DUPE_ENTRY_33158
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Revealed
Description: Affected entity lost its Invisibility due to the effects of See Invisibility.
Icon: Spell_Divination_SeeInvisibility
StackId: SEE_INVISIBILITY_REVEAL
AuraFlags: CanAffectInvisibleItems
OnApplyFunctors: RemoveStatus(SG_Invisible)
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5


SEE_INVISIBILITY_SUCCESS_DUPE_ENTRY_45392
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SEE_INVISIBILITY_SUCCESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SEE_INVISIBILITY_SEEK_DUPE_ENTRY_22116
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detecting Presence
Description: Searching for Invisible creatures within [1] that must make a Dexterity Saving Throw or be revealed.
DescriptionParams: Distance(3)
AuraRadius: 3
Icon: Spell_Divination_SeeInvisibility*
StackId: SEE_INVISIBILITY*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5*
Stats inherited from: *SEE_INVISIBILITY


SEEMING_DUPE_ENTRY_9001
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Illusion_Seeming
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SILENCED_AURA_MONK_DUPE_ENTRY_69883
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 61c1d0d6-080d-49f4-aa3c-6756d172864d
DisplayName: Silence Aura*
Description: While it remains in the aura, affected entity is Silenced.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
AuraRadius: 6*
AuraStatuses: ApplyStatus(SILENCED)*
ApplyEffect: 004bb348-d674-416c-a67e-366fd63e1ff1*
Stats inherited from: *SILENCED_AURA


SHADOW_STEP_DUPE_ENTRY_11997
Boosts: IF(IsMeleeAttack()):Advantage(AttackRoll)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Step
Description: Affected entity has Advantage on its next melee Attack Roll.
Icon: Action_Monk_ShadowStep
RemoveConditions: IsMeleeAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec


SHIELD_MASTER_SHOVE_DUPE_ENTRY_41879
Boosts: UnlockSpell(Target_ShieldShove)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield Master: Shove
Description: Affected entity can Shove a creature with its shield as a bonus action.
Icon: PassiveFeature_ShieldMaster_Shove
StackId: SHIELD_MASTER_SHOVE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SPIRIT_GUARDIANS_RADIANT_AURA_4_DUPE_ENTRY_66307
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_4,100,-1)
TooltipDamage: DealDamage(4d8,Radiant)
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_4_DUPE_ENTRY_75724
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Radiant)
TooltipDamage: DealDamage(4d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_AURA_4_DUPE_ENTRY_86898
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_4,100,-1)
TooltipDamage: DealDamage(4d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_NECROTIC_4_DUPE_ENTRY_10201
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Necrotic)
TooltipDamage: DealDamage(4d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPREADING_SPORES_DUPE_ENTRY_40169
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spreading Spores
Description: These virulent spores deal [1] to any who inhale them, with the exception of the druid that propagated them.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: Action_SpreadingSpores
SoundLoop: Spell_Status_SpreadingSpores_MO
SoundStop: Spell_Status_SpreadingSpores_MO_Stop
AuraRadius: 3
AuraStatuses: TARGET:IF(not Ally() and not Dead()):ApplyStatus(SPREADING_SPORES_AURA,100,-1)
RemoveConditions: not HasStatus('SYMBIOTIC_ENTITY', GetSummoner(context.Source))
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: e53dac27-440d-445a-9dc5-2d86536c2048


SPREADING_SPORES_AURA_DUPE_ENTRY_72442
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spreading Spores
Description: Affected entity is inhaling dry, throat-closing spores that deal [1] per turn.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: Action_SpreadingSpores
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
TooltipSave: Constitution
TooltipDamage: DealDamage(2d8,Necrotic)
OnApplyRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnApplySuccess: IF(not HasStatus('SPREADING_SPORES_DAMAGE_RECEIVED')):DealDamage(2d8,Necrotic,Magical);ApplyStatus(SPREADING_SPORES_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnTickSuccess: IF(not HasStatus('SPREADING_SPORES_DAMAGE_RECEIVED')):DealDamage(2d8,Necrotic,Magical);ApplyStatus(SPREADING_SPORES_DAMAGE_RECEIVED,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: fd4c0149-f2c7-4a1b-84a1-b0a981e6b972


SPREADING_SPORES_DAMAGE_RECEIVED_DUPE_ENTRY_76728
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Action_SpreadingSpores
SoundStart: Spell_Status_SpreadingSpores_Trigger
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9d5616d6-8820-4f09-9624-4939e8cc871c


STAGGERING_SMITE_DUPE_ENTRY_31995
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities);ActionResourceBlock(ReactionActionPoint)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Staggering Smite
Description: Has Disadvantage on Attack Rolls and Ability Checks, and can't take reactions.
Icon: Spell_Evocation_StaggeringSmite
TickType: EndTurn
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STALKERS_FLURRY_DUPE_ENTRY_7774
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stalker's Flurry
Description: Affected entity can take an additional weapon attack.
StackId: STALKERS_FLURRY
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead
StatusEffect: c93f4457-4edb-4c4a-bfa8-18870ecfa73d
Icon: PassiveFeature_ExtraAttack*
StackPriority: 20*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
Stats inherited from: *EXTRA_ATTACK


STALKERS_FLURRY_Q_DUPE_ENTRY_59165
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: THIRSTING_BLADE
StackId: STALKERS_FLURRY_Q
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('STALKERS_FLURRY_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(STALKERS_FLURRY, 100, 1)


STEP_OF_THE_WIND_DUPE_ENTRY_25259
Boosts: UnlockSpellVariant(SpellId('Projectile_Jump'),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Step of the Wind
Description: Jumping no longer requires a bonus action.
Icon: Action_Monk_StepOfTheWind_Dash
StackId: STEP_OF_THE_WIND
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


STONESKIN_DUPE_ENTRY_24827
Boosts: Resistance(Bludgeoning,Resistant);Resistance(Piercing,Resistant);Resistance(Slashing,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stoneskin
Description: Has Resistance to non-magical Bludgeoning, Piercing, and Slashing damage.
Icon: Spell_Abjuration_Stoneskin
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 10e29e97-31af-400f-8520-71fbed87d2aa


SUNBEAM_DUPE_ENTRY_67714
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Evocation_Sunbeam
StatusPropertyFlags: InitiateCombat;TickingWithSource
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


SUNBEAM_OWNER_DUPE_ENTRY_4243
Boosts: UnlockSpell(Zone_Sunbeam_Recreate);GameplayLight(9,false,0.1,true)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sunbeam
Description: Can Recast Sunbeam.
Icon: Spell_Evocation_Sunbeam
StackId: SUNBEAM_OWNER
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)
TickType: EndTurn
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_RemoveOnRespec


SYMBIOTIC_ENTITY_DUPE_ENTRY_99843
Boosts: TemporaryHP(ClassLevel(Druid)*4);CharacterWeaponDamage(1d6,Necrotic);IF(HasPassive('SpreadingSpores', context.Source)):UnlockSpell(Target_SpreadingSpores)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Symbiotic Entity
Description: Affected entity has gained [1].

As long as it has its temporary hit points, its melee weapon attacks deal an additional [2], and it deals double damage with Halo of Spores.

Ends early if the entity uses Wild Shape.
DescriptionParams: GainTemporaryHitPoints(ClassLevel(Druid)*4);DealDamage(1d6,Necrotic)
Icon: Action_SymbioticEntity
StackId: SYMBIOTIC_ENTITY
RemoveConditions: not HasTemporaryHP() or HasStatus('SG_Polymorph_BeastShape')
RemoveEvents: OnDamage;OnStatusApplied
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0eceb885-e3f4-4e54-ba26-1dd0bd7b0e4f


TELEKINESIS_TECHNICAL_DUPE_ENTRY_14789
Boosts: UnlockSpell(Throw_Telekinesis_Recast)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Telekinesis
Description: Once per turn, the affected entity can telekinetically throw a creature or object again without expending a spell slot.
Icon: Spell_Transmutation_Telekinesis
StackId: TELEKINESIS_TECHNICAL
StackType: Ignore


TEMPESTUOUS_MAGIC_DUPE_ENTRY_73215
Boosts: UnlockSpell(Projectile_Fly_TempestuousMagic)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tempestuous Magic: Flight
Description: Can Fly as a bonus action.
Icon: Action_TempestuousMagic
StackId: TEMPESTUOUS_MAGIC
TickType: EndTurn
RemoveConditions: SpellId('Projectile_Fly_TempestuousMagic')
RemoveEvents: OnSpellCast
StatusGroups: SG_RemoveOnRespec
StatusEffect: e062357a-3c20-4dea-96a5-119b17eb9044


TEMPESTUOUS_MAGIC_AVOID_DUPE_ENTRY_38625
Boosts: IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tempestuous Magic: Avoidance
Description: Reactions that use an Attack Roll against the affected entity have Disadvantage.
Icon: Action_TempestuousMagic
StackId: TEMPESTUOUS_MAGIC_AVOID
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_USED_DUPE_ENTRY_60966
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Depleted Magic
Description: Affected entity has recently created a Transmuter's Stone.

It needs to cast a Transmutation spell of Level 1 or higher or take a Long Rest before it can create another one.
Icon: PassiveFeature_TransmutationStone
StackId: TRANSMUTERS_STONE_USED
RemoveConditions: IsSpellSchool(SpellSchool.Transmutation) and not IsCantrip()
RemoveEvents: OnSpellCast


TRANSMUTERS_STONE_CONSTITUTION_DUPE_ENTRY_86524
Boosts: ProficiencyBonus(SavingThrow,Constitution)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Constitution
Description: Affected entity has Proficiency in Constitution Saving Throws, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Constitution
StackId: TRANSMUTERS_STONE_CONSTITUTION
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_DARKNESS_DUPE_ENTRY_21290
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Darkvision
Description: Affected entity can see in the dark out to a range of [1], as long as it carries the transmuter's stone.
DescriptionParams: Distance(18)
Icon: Action_TransmuterStone_Darkvision
StackId: TRANSMUTERS_STONE_DARKNESS
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_MOVEMENTSPEED_DUPE_ENTRY_38706
Boosts: ActionResource(Movement,3,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Movement Speed
Description: Affected entity's movement speed is increased by [1], as long as it carries the transmuter's stone.
DescriptionParams: Distance(3)
Icon: Action_TransmuterStone_Speed
StackId: TRANSMUTERS_STONE_MOVEMENTSPEED
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_ACID_DUPE_ENTRY_90330
Boosts: Resistance(Acid, Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Acid Resistance
Description: Affected entity has Resistance to Acid damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_ACID
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_COLD_DUPE_ENTRY_17208
Boosts: Resistance(Cold, Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Cold Resistance
Description: Affected entity has Resistance to Cold damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_COLD
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_FIRE_DUPE_ENTRY_94328
Boosts: Resistance(Fire, Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Fire Resistance
Description: Affected entity has Resistance to Fire damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_FIRE
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_LIGHTNING_DUPE_ENTRY_15222
Boosts: Resistance(Lightning, Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Lightning Resistance
Description: Affected entity has Resistance to Lightning damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_LIGHTNING
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_THUNDER_DUPE_ENTRY_72974
Boosts: Resistance(Thunder, Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Thunder Resistance
Description: Affected entity has Resistance to Thunder damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_THUNDER
StatusGroups: SG_RemoveOnRespec


TRUESIGHT_DUPE_ENTRY_55412
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Truesight
Description: Can see any Invisible creatures and objects.
Icon: Spell_Divination_TrueSeeing
StatusGroups: SG_RemoveOnRespec
ApplyEffect: bc884964-24a8-407f-8099-6d2747b1a734
StatusEffect: 58f32bba-fd27-4aea-852b-9de6721a59d5


UNDEADTHRALL_SUMMON_DUPE_ENTRY_21214
Boosts: IncreaseMaxHP(Owner.Level);AddProficiencyToDamage()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undead Thrall
Description: A creature created with Animate Dead. It has additional hit points based off the caster's level, and a proficiency bonus on damage rolls.
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: UNDEADTHRALL_SUMMON
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_IMPROVED_TOGGLE_DUPE_ENTRY_39425
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Warding Flare Toggle
Icon: PassiveAction_WardingFlare
TickFunctors: ApplyStatus(WARDING_FLARE_IMPROVED_AURA,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(WARDING_FLARE_IMPROVED_AURA,100,-1)
OnRemoveFunctors: RemoveStatus(WARDING_FLARE_IMPROVED_AURA)
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_IMPROVED_AURA_DUPE_ENTRY_32270
Boosts: Disadvantage(AttackTarget)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Warding Flare Aura
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE_IMPROVED_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(WARDING_FLARE,100,-1)
RemoveConditions: HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PASSIVE_WARDING_FLARE,100,0);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1);IF(RemoveCause(StatusRemoveCause.External)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


POTION_OF_BOTTLE_BREATH_DUPE_ENTRY_99434
Boosts: UnlockSpell(Zone_GustOfWind)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bottled Breath
Description: Affected entity is able to cast Gust of Wind once for free.
Icon: Item_CONS_Potion_Bottled_Breath_A
StackId: POTION_OF_BOTTLE_BREATH
ApplyEffect: 07adcea0-94df-4d5d-8781-475a028ee5f4


POTION_OF_PARALYSIS_DRINK_DUPE_ENTRY_12096
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Paralysis
Icon: Item_CONS_Poison_Paralytic_A
StackId: POTION_OF_PARALYSIS_DRINK
OnApplyFunctors: ApplyStatus(POTION_OF_PARALYSIS,100,2, , , ,not SavingThrow(Ability.Constitution, 13));


WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_DUPE_ENTRY_97082
Boosts: AC(1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Protective Lights
Description: Protected by multicoloured lights.

Until the end of the barbarian's Rage, the barbarian and any allies within [1] have a +1 bonus to Armour Class.
DescriptionParams: Distance(3)
Icon: statIcons_WildMagic_Barbarian_ProtectiveLights
SoundLoop: Spell_Status_ProtectiveLights_MO
AuraRadius: 3
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_AURA)
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusGroups: SG_RemoveOnRespec
StatusEffect: b613a7f4-1182-4e39-b63c-4fe77b96e9c2


WALLOFFIRE_DUPE_ENTRY_81121
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Fire
Description: A blazing wall of fire that deals [2] to anyone within [1].
DescriptionParams: Distance(3);DealDamage(5d8,Fire)
Icon: Spell_Evocation_WallOfFire
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5
StackId: WALLOFFIRE
StackPriority: 1
AuraRadius: 3
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA,100,1)
TooltipSave: Dexterity
TooltipDamage: DealDamage(5d8,Fire)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b


WALLOFFIRE_5_DUPE_ENTRY_69807
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(6d8,Fire)
StackId: WALLOFFIRE_5
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA_5,100,1)
TooltipDamage: DealDamage(6d8,Fire)
DisplayName: Wall of Fire*
Description: A blazing wall of fire that deals [2] to anyone within [1].*
Icon: Spell_Evocation_WallOfFire*
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop*
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5*
StackPriority: 1*
AuraRadius: 3*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat*
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b*
Stats inherited from: *WALLOFFIRE


WALLOFFIRE_6_DUPE_ENTRY_77101
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(7d8,Fire)
StackId: WALLOFFIRE_6
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA_6,100,1)
TooltipDamage: DealDamage(7d8,Fire)
DisplayName: Wall of Fire*
Description: A blazing wall of fire that deals [2] to anyone within [1].*
Icon: Spell_Evocation_WallOfFire*
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop*
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5*
StackPriority: 1*
AuraRadius: 3*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat*
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b*
Stats inherited from: *WALLOFFIRE


WALLOFFIRE_AURA_DUPE_ENTRY_4181
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Fire: Aura
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.
DescriptionParams: Distance(3);DealDamage(5d8,Fire)
Icon: GenericIcon_DamageType_Fire
StackId: WALLOFFIRE
StackPriority: 0
TickType: EndTurn
TooltipDamage: DealDamage(5d8,Fire)
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):DealDamage(5d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):DealDamage(5d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED',context.Target)):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1)):DealDamage(5d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1)):DealDamage(5d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)


WALLOFFIRE_AURA_5_DUPE_ENTRY_23298
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(6d8,Fire)
StackId: WALLOFFIRE_5
TooltipDamage: DealDamage(6d8,Fire)
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):DealDamage(6d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):DealDamage(6d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1)):DealDamage(6d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1)):DealDamage(6d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
DisplayName: Wall of Fire: Aura*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.*
Icon: GenericIcon_DamageType_Fire*
StackPriority: 0*
TickType: EndTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
Stats inherited from: *WALLOFFIRE_AURA


WALLOFFIRE_AURA_6_DUPE_ENTRY_72702
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(7d8,Fire)
StackId: WALLOFFIRE_6
TooltipDamage: DealDamage(7d8,Fire)
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):DealDamage(7d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):DealDamage(7d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1)):DealDamage(7d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1)):DealDamage(7d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
DisplayName: Wall of Fire: Aura*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.*
Icon: GenericIcon_DamageType_Fire*
StackPriority: 0*
TickType: EndTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
Stats inherited from: *WALLOFFIRE_AURA


WALLOFFIRE_DAMAGE_RECEIVED_DUPE_ENTRY_14157
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WallOfFire
StackId: WALLOFFIRE_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WALLOFFIRE_DAMAGE_RECEIVED_5_DUPE_ENTRY_42925
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WALLOFFIRE_DAMAGE_RECEIVED_5
DisplayName: %%% EMPTY*
Icon: Spell_Evocation_WallOfFire*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED


WALLOFFIRE_DAMAGE_RECEIVED_6_DUPE_ENTRY_60741
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WALLOFFIRE_DAMAGE_RECEIVED_6
DisplayName: %%% EMPTY*
Icon: Spell_Evocation_WallOfFire*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED


WALLOFICE_DUPE_ENTRY_86901
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Ice
Description: A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid air that deals [1] per turn to creatures within.
DescriptionParams: DealDamage(10d6,Cold)
Icon: Spell_Evocation_WallOfIce
StackId: WALLOFICE
TooltipSave: Dexterity
OnApplyFunctors: CreateExplosion(Projectile_Wall_Of_Ice_Explode)
StatusEffect: e43f3949-109d-452e-8791-82e7e5815d21


WALLOFICE_DAMAGE_RECEIVED_DUPE_ENTRY_72175
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WallOfIce
StackId: WALLOFICE_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WALLOFTHORN_DUPE_ENTRY_97933
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Thorns
Description: Giant, twisted thorns have sprouted from the ground.

They deal [1] per turn, and quarter the movement speed of all creatures walking through it.
DescriptionParams: DealDamage(7d8,Piercing)
Icon: Spell_WallOfThorns
SoundStart: Spell_Cast_Druid_WallOfThornsSurface_L6to8
SoundStop: Spell_Impact_Druid_WallOfThornsDismiss_L6to8
StackId: WALLOFTHORN
StackPriority: 1
AuraRadius: 1
AuraStatuses: IF(not Dead()):ApplyStatus(WALLOFTHORN_AURA,100,1);ApplyStatus(DIFFICULT_TERRAIN,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: 6008218e-ed66-46e4-8d94-626883c4aa03


WALLOFTHORN_AURA_DUPE_ENTRY_46301
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Thorns
Description: Walking through a wall of pliable, twisted thorns.

While within the wall, the affected entity's movement speed is quartered, and it takes [1] per turn.
DescriptionParams: DealDamage(7d8,Piercing)
Icon: Spell_WallOfThorns
StackId: WALLOFTHORN
StackPriority: 0
TooltipSave: Dexterity
TooltipDamage: DealDamage(7d8,Piercing)
OnApplyRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnApplySuccess: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):DealDamage(7d8,Piercing,Magical);IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):DealDamage(7d8/2,Piercing,Magical);IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFTHORN_DAMAGE_RECEIVED', 0.1)):DealDamage(7d8,Piercing,Magical);ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFTHORN_DAMAGE_RECEIVED', 0.1)):DealDamage(7d8/2,Piercing,Magical);ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)


WALLOFTHORN_DAMAGE_RECEIVED_DUPE_ENTRY_52465
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_WallOfThorns
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WARDING_BOND_DUPE_ENTRY_89091
Boosts: AC(1);RollBonus(SavingThrow,1);Resistance(All, Resistant);RedirectDamage(1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Bond
Description: Affected entity has a +1 bonus to Armour Class and Saving Throws, and Resistance to all damage. Each time it takes damage, the spellcaster takes the same amount of damage.
Icon: Spell_Abjuration_WardingBond
SoundLoop: Spell_Status_Buff_MO
StackId: WARDING_BOND
StackPriority: 0
RemoveEvents: OnSourceDeath
OnApplyFunctors: AI_ONLY:IF(not HasStatus('WARDING_BOND')):ApplyStatus(AI_HELPER_WARDINGBOND,100,10)
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


WARDING_BOND_CASTER_DUPE_ENTRY_52567
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Bond
Description: Creature is bound to an ally. Each time the ally takes damage, the creature takes the same amount of damage.
Icon: Spell_Abjuration_WardingBond
StackId: WARDING_BOND
StackPriority: 1
Passives: Warding_Bond
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


WARDRUM_ALERTED_DUPE_ENTRY_50782
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gathering Drumbeat
Description: A goblin has sounded these war drums, calling reinforcements to battle.
Icon: GenericIcon_Intent_Utility


WARGODSBLESSING_AURA_DUPE_ENTRY_13069
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Channel Divinity: War God's Blessing
Description: Allies within [1] will gain +10 to the first attack roll.
DescriptionParams: Distance(9)
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(WARGODSBLESSING_BONUS,100,-1)
OnRemoveFunctors: IF(not HasStatus('WARGODSBLESSING_TECHNICAL')):UseActionResource(ChannelDivinity,1);RemoveStatus(WARGODSBLESSING_TECHNICAL)


WARGODSBLESSING_BONUS_DUPE_ENTRY_4147
Boosts: RollBonus(Attack,10)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: War Gods Blessing
Description: The first attack roll has a +10 bonus.
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_RESISTANCE
Passives: WarGodsBlessing_Check


WARGODSBLESSING_TECHNICAL_DUPE_ENTRY_46798
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEAPON_BOND_DUPE_ENTRY_10842
Boosts: CannotBeDisarmed();ItemReturnToOwner()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bound Weapon
Description: Ritually bound to its wielder.

The weapon can't be knocked out of the wielder's hand, and automatically returns to the wielder when Thrown.
Icon: Action_WeaponBond
StatusEffectOverride: f1c5a7d3-c966-4d7f-87b7-376f1e64edbd
StackId: WEAPON_BOND
StatusGroups: SG_RemoveOnRespec
IsUnique: 1


WHOLENESS_OF_BODY_DUPE_ENTRY_54681
Boosts: ActionResource(BonusActionPoint,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wholeness of Body
Description: Affected entity has an extra bonus action and recovers [1] Ki Point every turn.
DescriptionParams: 1
Icon: Action_Monk_WholenessOfBody
StackId: WHOLENESS_OF_BODY
TickType: StartTurn
TickFunctors: RestoreResource(SELF,KiPoint,1,0);
StatusGroups: SG_RemoveOnRespec


WILDSTRIKE_EXTRA_ATTACK_DUPE_ENTRY_9323
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_WildStrike
OnRemoveFunctors: ApplyStatus(WILDSTRIKE_USED,100,1)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackId: EXTRA_ATTACK*
StackPriority: 20*
TickType: StartTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


WILDSTRIKE_EXTRA_ATTACK_Q_DUPE_ENTRY_52305
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WILDSTRIKE_EXTRA_ATTACK_Q
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('WILDSTRIKE_EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(WILDSTRIKE_EXTRA_ATTACK, 100, 1)


WILDSTRIKE_USED_DUPE_ENTRY_50878
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WILDSTRIKE_USED
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WILDSTRIKE_2_EXTRA_ATTACK_DUPE_ENTRY_77499
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors: ApplyStatus(WILDSTRIKE_2_USED,100,1)
DisplayName: Improved Extra Attack*
Description: You can take an additional two weapon attacks when you take the Attack action.*
StackId: EXTRA_ATTACK*
StackPriority: 40*
TickType: StartTurn*
Icon: PassiveFeature_ExtraAttack*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK_2 **EXTRA_ATTACK


WILDSTRIKE_2_EXTRA_ATTACK_Q_DUPE_ENTRY_99225
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WILDSTRIKE_2_EXTRA_ATTACK_Q
RemoveConditions: not HasHigherPriorityExtraAttackQueued('WILDSTRIKE_2_EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(WILDSTRIKE_2_EXTRA_ATTACK, 100, 1)
DisplayName: %%% EMPTY*
TickType: StartTurn*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILDSTRIKE_EXTRA_ATTACK_Q


WILDSTRIKE_2_USED_DUPE_ENTRY_25631
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WILDSTRIKE_2_USED
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILDSTRIKE_USED


UNSUMMON_TECHNCAL_DUPE_ENTRY_90836
Boosts: UnlockSpell(Shout_Dismiss_All)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNSUMMON_TECHNCAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNSUMMON_ACTIVE_DUPE_ENTRY_22006
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNSUMMON_ACTIVE
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SHADOWCURSE_SUMMON_CHECK_DUPE_ENTRY_52774
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHADOWCURSE_SUMMON_CHECK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SUMMON_PIXIESHIELD,100,-1)


MONSTERS_STATUS_DUPE_ENTRY_94711
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


APOSTLE_AURA_DUPE_ENTRY_13577
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Myrkul's Presence
Description: The apostle exudes the god of death's unholy will and Bone Chills all nearby creatures.
Icon: Spell_Necromancy_ChillTouch
StackId: APOSTLE_AURA
AuraRadius: 8
AuraStatuses: TARGET:IF(Character()):ApplyStatus(APOSTLE_CHILL_TOUCH)
StatusEffect: d30173a1-b7a6-4cd6-8eda-788ca2ae0c16


APOSTLE_CHILL_TOUCH_DUPE_ENTRY_79568
Boosts: BlockRegainHP(); IF(Tagged('UNDEAD', context.Source)):Disadvantage(AttackRoll)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType:
StillAnimationPriority:
ApplyEffect: 8502b53e-d2d7-4ec5-aa3b-e85f3be86991
EndEffect: 8690535a-06de-4441-b692-786f549ed262
DisplayName: Bone Chilled*
Description: Cannot regain hit points.

If Undead, has Disadvantage on Attack Rolls.*
Icon: Spell_Necromancy_ChillTouch*
StackId: CHILL_TOUCH*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource*
Stats inherited from: *CHILL_TOUCH


BHAALS_BOON_SLAYER_DUPE_ENTRY_9207
Boosts: IF(HasStatus('SLAYER_PLAYER') or HasStatus('SLAYER_PLAYER_10')):AC(1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaal's Boon
Description: Bhaal revels in the affected entity's gift for murder, granting it a +[1] bonus to Armour Class per marked kill.

[1] point of this bonus Armour Class is lost each time the Slayer avoids an attack.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: BHAALS_BOON_SLAYER
StackPriority: 1
StackType: Additive
RemoveConditions: IsMiss()
RemoveEvents: OnAttacked
StatusPropertyFlags: MultiplyEffectsByDuration;FreezeDuration
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(BHAALS_BOON_SLAYER,100,BHAALS_BOON_SLAYER.Duration-1)
StatusEffect: 78df3737-0405-43fc-8b6e-e702b8de7589


AURA_OF_MURDER_DUPE_ENTRY_80155
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Murder
Description: Nearby hostile creatures become Vulnerable to Piercing damage, unless they are Resistant or Immune to it.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: AURA_OF_MURDER
AuraRadius: 2
AuraStatuses: TARGET:IF(Enemy() and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Resistant)) and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Immune))):ApplyStatus(AURA_OF_MURDER_BUFF)
StatusPropertyFlags:
StackPriority: 10*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


AURA_OF_MURDER_BUFF_DUPE_ENTRY_70651
Boosts: Resistance(Piercing,Vulnerable)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Murder
Description: Affected entity is Vulnerable to Piercing damage.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: AURA_OF_MURDER_BUFF
StatusPropertyFlags: DisableCombatlog
ManagedStatusEffectType: Negative
StackPriority: 5*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105*
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565*
Stats inherited from: *AURA_OF_HATE_BUFF


DARKJUSTICIAR_RANGER_OVERRIDE_MHA_DUPE_ENTRY_46076
Boosts: AttackSpellOverride(Projectile_MainHandAttack_TadpoledSkeleton_Ranger, Projectile_MainHandAttack)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STUNNED_DEATHSHEAD_USED_DUPE_ENTRY_32130
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DAMAGE_SHIELD_ANY_ACID_DUPE_ENTRY_18585
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Caustic Retort
Description: Whenever you take damage, reflect it back at your attacker threefold as Acid damage.
Icon: GenericIcon_DamageType_Acid
Passives: DamageShield_NPC_Any_Acid


DAMAGE_SHIELD_NPC_PHYSICAL_DUPE_ENTRY_73609
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Forceful Retort
Description: Whenever you take physical damage, reflect it back at your attacker twofold as Force damage.
Icon: GenericIcon_DamageType_Physical
Passives: DamageShield_NPC_Physical


DAMAGE_SHIELD_NPC_RADIANT_DUPE_ENTRY_22314
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Radiant Retort
Description: Whenever you take radiant damage, reflect it back at your attacker twofold as Force damage.
Icon: GenericIcon_DamageType_Radiant
Passives: DamageShield_NPC_Radiant


DAMAGE_SHIELD_NPC_FIRE_DUPE_ENTRY_83231
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiery Retort
Description: Whenever you take physical damage, reflect it back at your attacker twofold as Fire damage.
Icon: GenericIcon_DamageType_Fire
Passives: DamageShield_NPC_Fire
Stats inherited from: *DAMAGE_SHIELD_NPC_PHYSICAL


DEATHSHEAD_UNSTOPPABLE_1_DUPE_ENTRY_30780
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_1',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 1
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.
DescriptionParams: 1
Icon: PassiveAction_ShieldMaster_Block
StackId: DEATHSHEAD_UNSTOPPABLE
StackPriority: 1
StackType: Overwrite
RemoveEvents: OnDamage
StatusPropertyFlags: ForceOverhead
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


DEATHSHEAD_UNSTOPPABLE_2_DUPE_ENTRY_24930
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_2',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 2
StackPriority: 2
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_1,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_3_DUPE_ENTRY_13829
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_3',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 3
StackPriority: 3
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_2,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_4_DUPE_ENTRY_22035
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_4',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 4
StackPriority: 4
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_5_DUPE_ENTRY_9641
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_5',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 5
StackPriority: 5
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_4,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_6_DUPE_ENTRY_10201
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_6',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 6
StackPriority: 6
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_5,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_7_DUPE_ENTRY_42501
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_7',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 7
StackPriority: 7
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_6,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_8_DUPE_ENTRY_31091
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_8',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 8
StackPriority: 8
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_7,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_9_DUPE_ENTRY_15043
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_9',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 9
StackPriority: 9
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_8,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_10_DUPE_ENTRY_13859
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_10',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 10
StackPriority: 10
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_9,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


BLIGHT_CONSTRICT_DUPE_ENTRY_8093
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Constricting
Description: Wrapped around a target to Constrict it and can't move.
Icon: statIcons_Ensnared
FormatColor: Green
StillAnimationType: Laughing
StackId: BLIGHT_CONSTRICT


DRIDER_LEADERSHIP_AURA_DUPE_ENTRY_67153
Boosts: ActionResource(Movement,3,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spindleweb Fanaticism
Description: Affected entity and its allies deal an additional [1], as long as it isn't Incapacitated. The entity's movement speed is also increased by [2].
DescriptionParams: DealDamage(1d6,Psychic);Distance(3)
Icon: GenericIcon_DamageType_Psychic
FormatColor: Pink
StackId: DRIDER_LEADERSHIP_AURA
AuraStatuses: TARGET:IF(Ally() and Character()):ApplyStatus(DRIDER_LEADERSHIP)
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,-1);
StatusEffect: 6b409890-2bca-45ba-941d-012e8350f5d2
SoundLoop: Spell_Status_AuraOfLeadership_MO*
StackPriority: 1*
AuraRadius: 6*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_AURA


DRIDER_LEADERSHIP_DUPE_ENTRY_44186
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spindleweb Fanatic
Description: Affected entity deals an additional [1], as long as the source of the aura isn't Incapacitated.
DescriptionParams: DealDamage(1d6,Psychic)
Icon: GenericIcon_DamageType_Psychic
FormatColor: Pink
StackId: DRIDER_LEADERSHIP
TickFunctors: ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,1);
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnApplyFunctors: AI_ONLY:ApplyStatus(AI_STATUS_FAKE,100,1); AI_IGNORE:ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,1)
StackPriority: 0*
ApplyEffect: f5630053-0a8e-4ffa-81cd-6f3aad240b66*
StatusEffect: 47b56141-4fe7-426b-969a-37b7fd80147b*
Stats inherited from: *HOBGOBLIN_LEADERSHIP


DRIDER_LEADERSHIP_EQP_DUPE_ENTRY_60133
Boosts: WeaponDamage(1d6,Psychic)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Zealotry
FormatColor: Pink
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_EQP


BLIGHT_ENTANGLE_DUPE_ENTRY_88382
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Constricted
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.

The entity takes [1] and [2] per turn.
DescriptionParams: DealDamage(2d6+2,Piercing); DealDamage(1d4,Necrotic);
Icon: statIcons_Ensnared
TickType: StartTurn
RemoveConditions:
RemoveEvents:
TooltipSave:
TooltipDamage: DealDamage(2d6+2,Piercing); DealDamage(1d4,Necrotic);
TickFunctors: DealDamage(2d6+2,Piercing,Magical);DealDamage(1d4,Necrotic,Magical);
StatusPropertyFlags: TickingWithSource
OnRemoveFunctors:
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e
StatusGroups: SG_Restrained;SG_Condition;SG_Surface*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
Stats inherited from: *ENSNARED_VINES **ENSNARED


BOLA_DUPE_ENTRY_50098
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: Spell_Status_Bola_Impact
ApplyEffect: 55a3cd6a-9f88-4372-a1b7-f500e67df474
StatusEffect: 64f21e39-d3b6-45c0-8b0b-dae3d7ada2a0
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


RAGE_SAHUAGIN_DUPE_ENTRY_43206
Boosts: IF(not HasMaxHP() and IsMeleeAttack() and not (Tagged('CONSTRUCT') or Tagged('OOZE') or Tagged('PLANT') or Tagged('ELEMENTAL'))):Advantage(AttackRoll)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blood-scent Frenzy
Description: Affected entity has Advantage on melee attacks against any target that doesn't have all of its hit points, provided it's not a construct, an ooze, a plant, or an elemental.
Icon: GenericIcon_Intent_Buff
FormatColor: Red
SoundLoop: Spell_Status_Rage
SoundStop: Spell_Status_Rage_Stop
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca
StackId: RAGE_SAHUAGIN
RemoveEvents: OnCombatEnded
StatusGroups: SG_Rage
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


BULWARK_MODE_DUPE_ENTRY_75038
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Attribute(Grounded);TemporaryHP(75);UnlockSpell(Shout_SteelWatcher_Quadruped_Repel);UnlockSpell(Projectile_LOW_WatcherTitan_DummyHellfireMissiles)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Protocol: Bulwark
Description: While in this defensive state, the Steel Watcher becomes Unyielding and can use its Repair Matrix, Hellfire Missiles and Repelling Protocol.
DescriptionParams:
Icon: GenericIcon_Intent_Utility
SoundLoop: Spell_Status_Bulwark_ST
SoundStop: Spell_Status_Bulwark_ST_Stop
StatusSoundState:
StackId: BULWARK_MODE
TickType: StartTurn
Passives:
RemoveConditions: (IsStatusEvent(StatusEvent.OnDamage) and not HasTemporaryHP()) or (IsStatusEvent(StatusEvent.OnCombatEnded) and not Combat())
RemoveEvents: OnCombatEnded;OnDamage
TickFunctors:
StatusPropertyFlags: UnavailableInActiveRoll
OnApplyFunctors: ApplyStatus(STEELWATCHER_THRESHOLD,100,-1);ApplyStatus(REPAIR_MATRIX,100,-1);
OnRemoveFunctors: RemoveStatus(STEELWATCHER_THRESHOLD);RemoveStatus(REPAIR_MATRIX);UseSpell(Shout_SteelWatcher_Quadruped_TerminateBulwarkMode,true,true,true)
StatusGroups:
StatusEffect: 8a0c22aa-9504-47b7-bd07-e9ccc4f7dd8f
StatusEffectOnTurn: d80a1388-f441-4c89-803b-12708448d6a3
TooltipPermanentWarnings:
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c
StackPriority: 0*
Stats inherited from: *RAGE


BULWARK_MODE_TECHNICAL_DUPE_ENTRY_41962
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c


STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_DUPE_ENTRY_24211
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);Attribute(Grounded);TemporaryHP(75)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detonation Impending!
Description: This Steel Watcher is preparing to Self-Detonate and cannot move or act unless the detonation is stopped.
Icon: PassiveFeature_Generic_Explosion
FormatColor: Red
RemoveConditions: (IsStatusEvent(StatusEvent.OnAttacked) and not HasTemporaryHP())
RemoveEvents: OnAttacked
OnApplyFunctors: ApplyStatus(STEELWATCHER_THRESHOLD,100,-1);ApplyStatus(STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL,100,-1)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):CreateExplosion(Projectile_SteelWatcher_Quadruped_SelfDestructExplosion);IF(RemoveCause(StatusRemoveCause.TimeOut)):Kill();IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):RemoveStatus(STEELWATCHER_THRESHOLD);IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):RemoveStatus(STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL);IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):UseSpell(Shout_SteelWatcher_Quadruped_TerminateBulwarkMode,true,true,true);
StatusEffect: 345b8da9-5c3d-45f0-b658-f53acd3c1d1b
StatusEffectOnTurn:
SoundLoop: Spell_Status_Bulwark_ST*
SoundStop: Spell_Status_Bulwark_ST_Stop*
StackId: BULWARK_MODE*
TickType: StartTurn*
StatusPropertyFlags: UnavailableInActiveRoll*
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c*
StackPriority: 0*
DescriptionParams: LevelMapValue(RageDamage)**
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca**
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX**
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)**
StatusGroups: SG_Rage;SG_RemoveOnRespec**
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300**
Stats inherited from: *BULWARK_MODE **RAGE


STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL_DUPE_ENTRY_80342
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DUPE_ENTRY_3153
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);Attribute(Grounded)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: This Steel Watcher is preparing to Self-Detonate.
StillAnimationType: Laughing
SoundLoop:
SoundStop:
StatusSoundState:
StackId:
StackPriority:
TickType:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags:
OnApplyFunctors: RemoveStatus(STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS5,100,-1)
OnRemoveFunctors:
StatusEffect: 2a6faee0-979d-41df-8082-86808a1c54fe
StatusEffectOnTurn:
DynamicAnimationTag:
Sheathing: Sheathed
DisplayName: Detonation Impending!*
Icon: PassiveFeature_Generic_Explosion*
FormatColor: Red*
DescriptionParams: LevelMapValue(RageDamage)*
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
Stats inherited from: *STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN **BULWARK_MODE ***RAGE


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_TECHNICAL_DUPE_ENTRY_40278
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD,100,-1)


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD_DUPE_ENTRY_81618
Boosts: DownedStatus(STEEL_WATCHER_INVULNERABILITY,-1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STEELWATCHER_QUADRUPED_WEAKNESSREVEALED_DUPE_ENTRY_18258
Boosts: Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Constitution)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hellfire Curse
Description: Hellfire roiling within this creature gives it Disadvantage on Strength, Dexterity, and Constitution Saving Throws.
Icon: GenericIcon_Intent_Debuff
StillAnimationType:
StillAnimationPriority:
StackId: STEELWATCHER_QUADRUPED_WEAKNESSREVEALED
StatusGroups: SG_Cursed
ApplyEffect: bbb8cf3b-f8b7-4fe0-bee7-24cc4bca9cd4
StatusEffect: 4c078077-fbce-460f-ace2-fa96972838c8
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
ManagedStatusEffectType: Negative*
Stats inherited from: *BANE


STEELWATCHER_QUADRUPED_DASH_DUPE_ENTRY_11137
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: f8ed70fd-752d-47fc-a6d9-a9261c8ecc51
DynamicAnimationTag: 08467cfb-ef02-48ce-ba52-be76762bc630
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
Stats inherited from: *DASH


STEELWATCHER_OVERRIDE_MHA_DUPE_ENTRY_54407
Boosts: AttackSpellOverride(Target_SteelWatcher_Greatsword, Target_MainHandAttack)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STEELWATCHER_OVERRIDE_MHA_QUADRUPED_DUPE_ENTRY_73058
Boosts: AttackSpellOverride(Target_SteelWatcher_Greatsword_Quadruped, Target_MainHandAttack)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *STEELWATCHER_OVERRIDE_MHA


STEELWATCHER_OVERRIDE_MHA_CROSSBOW_DUPE_ENTRY_96177
Boosts: AttackSpellOverride(Projectile_SteelWatcher_Crossbow, Projectile_MainHandAttack)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *STEELWATCHER_OVERRIDE_MHA


STEELWATCHER_THRESHOLD_DUPE_ENTRY_43623
Boosts: IgnoreDamageThreshold(All,15)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unyielding Construct
Description: Only an attack dealing at least [1] damage can harm this Steel Watcher.
DescriptionParams: 15
Icon: statIcons_DamageThreshold*
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


STEELWATCHER_GUARD_TAG_DUPE_ENTRY_77291
Boosts: Tag(GUARD)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: STEELWATCHER_GUARD_TAG
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CLOAKER_ARCHETYPE_HELPER_DUPE_ENTRY_98169
Boosts: AiArchetypeOverride(cloaker,1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


BAT_INFECTED_CONSTITUTION_DUPE_ENTRY_64193
Boosts: Ability(Constitution, -3); Disadvantage(SavingThrow, Constitution)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weakening Infection
StackId: BAT_INFECTED_CONSTITUTION
Description: Has Disadvantage on Constitution Saving Throws, and Constitution is reduced by 1.*
Icon: Action_Rat_PlagueBite*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Disease*
Stats inherited from: *RAT_INFECTED


DRAGON_RED_RETALIATE_DUPE_ENTRY_19976
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Draconic Wrath
Description: This great drake will use its Fire Breath on the next creature that attacks it.
Icon: Action_Dragonborn_BreathWeapon_FireCone
FormatColor: Red
StackId: DRAGON_RETALIATE
RemoveConditions: SpellId('Projectile_FireballRetaliate_Dragon')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead


DRAGON_RED_RETALIATE_TECHNICAL_DUPE_ENTRY_51412
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DRAGON_RETALIATE_TECHNICAL
TickType: StartRound
Passives: Dragon_Red_Retaliate
TickFunctors: IF(not HasStatus('DRAGON_RED_RETALIATE')):ApplyStatus(DRAGON_RED_RETALIATE,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: RemoveStatus(DRAGON_RED_RETALIATE)


DRAGON_SKELETAL_RETALIATE_DUPE_ENTRY_22092
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRAGON_SKELETAL_RETALIATE
RemoveConditions: SpellId('Projectile_LightningBreathRetaliate_Dragon_Skeletal')
DisplayName: Draconic Wrath*
Description: This great drake will use its Fire Breath on the next creature that attacks it. *
Icon: Action_Dragonborn_BreathWeapon_FireCone*
FormatColor: Red*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *DRAGON_RED_RETALIATE


DRAGON_SKELETAL_RETALIATE_TECHNICAL_DUPE_ENTRY_24761
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRAGON_SKELETAL_RETALIATE_TECHNICAL
Passives: Dragon_Skeletal_Retaliate
TickFunctors: IF(not HasStatus('DRAGON_SKELETAL_RETALIATE')):ApplyStatus(DRAGON_SKELETAL_RETALIATE,100,-1)
OnRemoveFunctors: RemoveStatus(DRAGON_SKELETAL_RETALIATE)
DisplayName: %%% EMPTY*
TickType: StartRound*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Stats inherited from: *DRAGON_RED_RETALIATE_TECHNICAL


BURDEN_OF_TIME_AURA_DUPE_ENTRY_94776
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burden of Time Aura
Description: Beasts and Humanoids have Disadvantage on Saving Throws while within [1] of this creature. Elves are unaffected by this temporal magic.
DescriptionParams: Distance(3);
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StackId: BURDEN_OF_TIME_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Enemy() and not Dead() and (Tagged('HUMANOID') or Tagged('BEAST')) and not Tagged('ELF')):ApplyStatus(BURDEN_OF_TIME_AURA_DEBUFF)
StatusPropertyFlags:


BURDEN_OF_TIME_AURA_DEBUFF_DUPE_ENTRY_18342
Boosts: Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Intelligence);Disadvantage(SavingThrow,Wisdom);Disadvantage(SavingThrow,Charisma);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burden of Time
Description: A nearby shadar-kai is imposing Disadvantage on this creature's Saving Throws.
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StackId: BURDEN_OF_TIME_AURA_DEBUFF


BRITTLE_DUPE_ENTRY_83327
Boosts: Resistance(Thunder,Vulnerable);Resistance(Bludgeoning,Vulnerable)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brittle
Description: Affected entity has been rapidly cooled while aflame, making it Vulnerable to Thunder and Bludgeoning damage.
Icon: GenericIcon_DamageType_Cold
StackId: BRITTLE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(2d6,Cold)
TickFunctors: DealDamage(2d6,Cold,Magical)
StatusPropertyFlags: TickingWithSource
StatusEffect: 62318bbf-d36a-497c-91a4-bda8f7fb7af7


CORROSIVES_SPIT_DILOPHOSAURS_1_DUPE_ENTRY_12546
Boosts: AC(-1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Corrosive Spit
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Acid
StackId: WET
StackPriority: 1
TickType: EndTurn
RemoveEvents: OnTurn
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_2,100,1)
OnApplyFunctors: DealDamage(1d10,Acid)


CORROSIVES_SPIT_DILOPHOSAURS_2_DUPE_ENTRY_71107
Boosts: AC(-2)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
StackPriority: 2
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_3,100,1)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: DealDamage(1d10,Acid) *
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_3_DUPE_ENTRY_42920
Boosts: AC(-3)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
StackPriority: 3
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_4,100,1)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: DealDamage(1d10,Acid) *
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_4_DUPE_ENTRY_68828
Boosts: AC(-4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
StackPriority: 4
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_5,100,-1)
OnApplyFunctors: DealDamage(1d10,Acid)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_5_DUPE_ENTRY_63154
Boosts: AC(-5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit can be removed with water.
DescriptionParams: 5
StackPriority: 5
TickType:
RemoveEvents:
TickFunctors:
OnApplyFunctors: DealDamage(1d10,Acid)
DisplayName: Corrosive Spit*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CREATEILLUSION_DISPLACERBEAST_DUPE_ENTRY_4626
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControl;LoseControlFriendly


CRYSTALSKIN_DUPE_ENTRY_28402
Boosts: Resistance(Fire,Resistant);Resistance(Cold,Resistant);Resistance(Lightning,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crystal Skin
Description: Affected entity has Resistance to all elemental damage.
Icon: GenericIcon_Intent_Buff
StackId: CRYSTALSKIN
ApplyEffect: 38edf085-8ed3-4380-92b0-a5ed03be0a7e
StatusEffect: a522953e-74e1-447e-88c8-323d549c801f
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *STONESKIN


BITE_ALIORAMUS_TECHNICAL_DUPE_ENTRY_752
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(BLEEDING,100,2);ApplyStatus(GAPING_WOUND,100,2)


PARRIED_GITHYANKI_SUPREME_DUPE_ENTRY_25851
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parried*
Description: Already Parried this turn and has to recover before Parrying again.*
Icon: statIcons_Parried*
StackId: PARRIED_GITHYANKI*
TickType: StartTurn*
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *PARRIED_GITHYANKI


PARRY_GITHYANKI_SUPREME_DUPE_ENTRY_20748
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_Parry
Passives: Parry_Githyanki_Supreme
DisplayName: Parry*
Description: %%%|Hidden. Applies Parry passive, and removes itself if greatsword is unequiped|*
StackId: PARRY_GITHYANKI*
RemoveConditions: not IsWeaponOfProficiencyGroup('Greatswords', GetActiveWeapon())*
RemoveEvents: OnUnequip*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PARRY_GITHYANKI


CROWNOFKARSUS_UNCONCIOUS_DUPE_ENTRY_9088
Boosts: ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Karsus' Perpetuity
Description: The bearer of the Crown cannot be killed. When its hit points reach 0, it enters an unconscious state for 2 rounds, and then it regains 18d10 hit points.
Icon: GenericIcon_Intent_Control
FormatColor: Gold
OnRemoveFunctors: RegainHitPoints(18d10)


CURSE_MUMMY_DUPE_ENTRY_40508
Boosts: IncreaseMaxHP(-8);BlockRegainHP()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mummy Rot
Description: Your maximum hit points is reduced by 8. You cannot be healed.
Icon: GenericIcon_Intent_Debuff
StackType: Additive
StatusGroups: SG_Cursed


DIGESTIVE_SAP_DUPE_ENTRY_15931
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Digestive Juices
Description: Drenched in a corrosive mucus that deals [1] per turn.

Can be washed off with water.
DescriptionParams: DealDamage(1d6,Acid)
Icon: GenericIcon_Intent_Debuff
StackId: DIGESTIVE_SAP
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
TooltipDamage: DealDamage(1d6,Acid)
TickFunctors: DealDamage(1d6,Acid)
OnApplyFunctors: RemoveStatus(WET)
StatusEffect: 4ca0dc53-1568-4bfd-8680-67086fea6451
StatusEffectOnTurn: 53ceb907-6389-4e52-a459-7536665f7e2b


DISARMED_PEACE_COSMETIC_DUPE_ENTRY_27045
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% TECHNICAL
Description: %%% Empty
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Icon: statIcons_Disarmed*
StackId: DISARMED*
Stats inherited from: *DISARMED


DOPPELGANGER_OFFBALANCE_DUPE_ENTRY_17181
Boosts: Advantage(AttackTarget);Disadvantage(Ability, Strength);Disadvantage(Ability, Dexterity)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ambushed
Description: Attack Rolls against the affected entity have Advantage and it has Disadvantage on Strength and Dexterity Checks.

Taking damage or being Helped ends this condition.
StackId: DOPPELGANGER_OFFBALANCE
StackPriority: 5
Icon: statIcons_OffBalanced*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
TickType: EndTurn*
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)*
RemoveEvents: OnAttacked*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Helpable_Condition*
Stats inherited from: *OFF_BALANCED


DOPPELGANGER_DISARMED_DUPE_ENTRY_85865
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disarmed
StatusPropertyFlags: InitiateCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Description: Affected entity has dropped its weapon to the ground.*
Icon: statIcons_Disarmed*
StackId: DISARMED*
Stats inherited from: *DISARMED


SHADOWMOUND_MULTIATTACK_TECHNICAL_DUPE_ENTRY_2562
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Multiattack helper|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TIMED_EXPLOSIVE_DUPE_ENTRY_61725
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%EMPTY
StatusPropertyFlags: TickingWithSource


EXPLOSIVE_MINE_ORTHON_TECHNICAL_DUPE_ENTRY_29520
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartRound
TickFunctors: ApplyStatus(EXPLOSIVE_MINE_ORTHON_DETONATE,100,1);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS2,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Stats inherited from: *TIMED_EXPLOSIVE


EXPLOSIVE_MINE_ORTHON_DUPE_ENTRY_13518
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ticking Mine
Description: You can hear the faint ticking of a nearby trap...
Icon: GenericIcon_Intent_Damage
StackId: EXPLOSIVE_MINE_ORTHON
StackPriority: 1
TickType: StartRound
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d


EXPLOSIVE_MINE_ORTHON_DETONATE_DUPE_ENTRY_60959
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Quickly Ticking Mine
Description: This trap will detonate next turn.
Icon: GenericIcon_Intent_Damage
StackId: EXPLOSIVE_MINE_ORTHON
StackPriority: 2
TickType: StartTurn
TickFunctors: RemoveStatus(EXPLOSIVE_MINE_ORTHON_DETONATE)
StatusPropertyFlags: DisableCombatlog
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


GRAPPLING_DUPE_ENTRY_28335
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_Grapple_DarkVine_Interrupt);Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Grappling
Description: Affected entity has Grappled another creature. Cannot move while Grappling. Interrupted by receiving damage.
Icon: GenericIcon_Intent_Control
StillAnimationType: Grappling
StillAnimationPriority: Snared
StackId: GRAPPLING


GRAPPLING_NETHERTENTACLE_DUPE_ENTRY_49282
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_Grapple_DarkVine_Interrupt);Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock()*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Stunned') or HasStatus('SG_Polymorph')
RemoveEvents: OnStatusApplied
OnRemoveFunctors: BreakConcentration()
DisplayName: Grappling*
Description: Affected entity has Grappled another creature. Cannot move while Grappling. Interrupted by receiving damage.*
Icon: GenericIcon_Intent_Control*
StillAnimationType: Grappling*
StillAnimationPriority: Snared*
StackId: GRAPPLING*
Stats inherited from: *GRAPPLING


GREMISHKA_MAGICALLERGY_AURA_DUPE_ENTRY_32104
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Allergy
Description: Allergic to magic. If a spell or cantrip is cast close to the gremishka, it might react to the magic and trigger a random effect.
Icon: GenericIcon_Intent_Damage
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Tagged('KOBOLD') and not (Tagged('GREMISHKA')) and not Dead()):ApplyStatus(GREMISHKA_MAGICALLERGY_INAURARANGE,100,-1)


FIENDISH_CHARM_DUPE_ENTRY_78018
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Charmed*
Description: Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.*
Icon: Status_Charmed*
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
StackId: CHARMED*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle*
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e*
Stats inherited from: *CHARMED


FIENDISH_CHARM_USED_DUPE_ENTRY_48146
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Charm Used
Description: Affected entity has already succumbed once to Fiendish Charm, and cannot be Charm by the spell for the rest of the day.
StackId: FIENDISH_CHARM_USED
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


INCUBUS_CHARM_DUPE_ENTRY_63517
Boosts: FactionOverride(Source)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Incubus Charmed
Description: You are Charmed by a devil, and must support it in battle. You can make another Saving Throw against this effect after taking damage.
Icon: Status_Charmed
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StackId: DOMINATED*
StatusPropertyFlags: LoseControl*
StatusGroups: SG_Charmed;SG_Dominated*
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c*
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554*
Stats inherited from: *DOMINATE_PERSON


INCUBUS_CHARM_USED_DUPE_ENTRY_39741
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INCUBUS_CHARMING_DUPE_ENTRY_62066
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Seduction
Description: The fiend cannot Fiendishly Seduce more than one creature at a time.
Icon: GenericIcon_Intent_Control


INCUBUS_DRAININGKISS_DUPE_ENTRY_44239
Boosts: IncreaseMaxHP(-30)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sucked Dry
Description: Your lifeforce has been drained by the incubus.
Icon: GenericIcon_Intent_Control
StackId: INCUBUS_DRAININGKISS
StackPriority: 0
StackType: Additive
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration


INCUBUS_ETHEREALNESS_READY_DUPE_ENTRY_26070
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ethereal Cowardice
Icon: GenericIcon_Intent_Utility
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ETHEREALNESS_INCUBUS_TECHNICAL_DUPE_ENTRY_227
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
TickFunctors: ApplyStatus(INCUBUS_ETHEREALNESS_READY,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GREMISHKA_MAGICALLERGY_INAURARANGE_DUPE_ENTRY_98418
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Allergy Range
Description: Close to a gremishka with a Magic Allergy.
Icon: PassiveFeature_Generic_Threat
StackId: GREMISHKA_MAGICALLERGY_INAURARANGE
Passives: MagicAllergy_InRange
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
IsUnique: 0


GREMISHKA_UNSTABLE_DUPE_ENTRY_22074
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstable
Description: The gremishka is reacting to nearby magic and has become unstable. At the start of its next turn, it will trigger a random effect.
Icon: GenericIcon_Intent_Damage
StillAnimationType: Laughing
SoundLoop: Misc_Status_Gremishka_Unstable_MO
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop
StackId: GREMISHKA_UNSTABLE
StackType: Ignore
OnRemoveFunctors: TriggerRandomCast(1,,MagicAllergy);
StatusEffect: 69b641e2-4812-451c-9e0e-a5225e011264


GREMISHKA_ENLARGE_DUPE_ENTRY_89098
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect:
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


CALLING_FOR_HELP_GIANTEAGLE_DUPE_ENTRY_99119
Boosts: ActionResourceBlock(BonusActionPoint);UnlockSpell(Shout_HelpArrives_GiantEagle);ActionResourceBlock(Movement);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


GREMISHKA_HASTE_DUPE_ENTRY_93912
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
ApplyEffect:
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


DEATHBURST_INTELLECTDEVOURER_DUPE_ENTRY_42451
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_DeathBurst_IntellectDevourer);Kill()
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


DEATHBURST_INTELLECTDEVOURER_DEATHTYPEOVERRIDE_DUPE_ENTRY_39742
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: SwitchDeathType(Acid)
DisplayName: %%% EMPTY*
Stats inherited from: *AI_HELPERS


HASTE_MYRMIDON_DUPE_ENTRY_77370
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER')
RemoveEvents: OnStatusApplied;OnStatusRemoved
StatusEffect: 4500cc07-1829-4a04-aee9-c7f577d4e05e
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
Stats inherited from: *HASTE


KICKUP_BOAR_DUPE_ENTRY_44266
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mud-Drenched
Description: Thick mud halves your Movement Speed,and reduces your Armour Class and Dexterity Saving Throws by 2.
Icon: Action_Monster_Boar_KickUp
Passives:
RemoveConditions: SavingThrow(Ability.Dexterity, 14)
TooltipSave: Dexterity
StatusEffect: d5516b4e-bfd7-4558-8986-b3927bd12faa
SplatterDirtAmount: 1
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
Stats inherited from: *SLOW


DRAGON_SKELETAL_FLIGHTSTATE_DUPE_ENTRY_64071
Boosts: CanWalkThrough(true);ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Piercing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hoarding Energy
Description: Ansur is gathering energy while airborne and is Resistant to all damage.
Icon: GenericIcon_Intent_Buff
FormatColor: Blue
SoundStart: CrSpell_Prepare_SkeletalDragon_SuperNova
SoundLoop: CrSpell_Loop_SkeletalDragon_SuperNova
StackId: DRAGON_SKELETAL_FLIGHTSTATE
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Prone') or HasStatus('SG_Stunned')
RemoveEvents: OnStatusApplied
OnApplyFunctors: ApplyStatus(SELF,DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN,100,4);
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED, 100, 1);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED, 100, 1)
StatusEffect: 8283f18b-9c61-40c5-9d5c-ecd621c8e128
DynamicAnimationTag: 2f05f704-1fbd-4b5a-9a2b-c90ba8736130


DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN_DUPE_ENTRY_42379
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED_DUPE_ENTRY_29184
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: RemoveStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED)


HAMMERTIME_DUPE_ENTRY_55405
Boosts: AttackSpellOverride(Target_MindFlayer_HammerAttack,Target_MainHandAttack);AttackSpellOverride(Target_MindFlayer_HammerAttack,Target_UnarmedAttack);UnlockSpellVariant(SpellId('Target_MindFlayer_HammerAttack'),ModifyIconGlow())
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAMMERTIME
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


HP_REDUCTION_VAMPIRE_DUPE_ENTRY_30880
Boosts: IncreaseMaxHP(-8)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blood-Sapped
Description: Hit point maximum reduced. Creature will die if its hit point maximum is reduced to 0.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red
SoundVocalStart: WEAK
StackId: HP_REDUCTION_VAMPIRE
StackType: Additive
ApplyEffect:


SKELETALDRAGON_CANNOTFLYTOTARGET_DUPE_ENTRY_95007
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: SKELETALDRAGON_CANNOTFLYTOTARGET
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


LIFE_DRAIN_DUPE_ENTRY_97709
Boosts: IncreaseMaxHP(-2d8)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Life Drain
Description: Hit point maximum reduced by 2d8. Creature will die if its hit point maximum is reduced to 0.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red
SoundVocalStart: WEAK
StatusGroups: SG_Cursed
ApplyEffect: 3a780cca-ca36-475d-9245-e6831f47fba9


LOBOTOMIZED_US_DUPE_ENTRY_12644
Boosts: IncreaseMaxHP(20);ActionResource(Movement,-3,0):UnlockSpell(Target_Claws_IntellectDevourer);UnlockSpell(Projectile_SynapticDischarge_IntDev);UnlockSpell(Target_DevourIntellect_US);Ability(Intelligence,-4);Ability(Wisdom,-3)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lobotomised
Description: Us is still suffering from the crippling injury you inflicted all that time ago...
Icon: Status_Exhaustion
StackId: LOBOTOMIZED_US


NORMAL_US_DUPE_ENTRY_78824
Boosts: IncreaseMaxHP(34);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);Resistance(Necrotic,Resistant);UnlockSpell(Target_Claws_IntellectDevourer_Colony);UnlockSpell(Projectile_SynapticDischarge_IntDev_Colony);UnlockSpell(Target_DevourIntellect_US)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: NORMAL_US
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MARKEDFORBHALL_SLAYER_DUPE_ENTRY_26001
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaal's Murderous Mark
Description: Affected entity's death grants a +[1] Armour Class bonus to the Slayer.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MARKEDFORBHALL_SLAYER
StatusPropertyFlags: InitiateCombat
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,BHAALS_BOON_SLAYER,100,1);
StatusEffect: 567f700b-42d1-4db6-bcb4-36942dc5e456


MEENLOCK_FEAR_AURA_DUPE_ENTRY_58757
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fear Aura
Description: Can possibly Frighten nearby beasts and humanoids with its fey presence.
Icon: Status_Frightened
FormatColor: Yellow
StackId: MEENLOCK_FEAR_AURA
StackPriority: 0
StackType: Ignore
AuraRadius: 4
AuraStatuses: TARGET:IF(Character() and (Tagged('HUMANOID') or Tagged('BEAST')) and not Dead() and Enemy()):ApplyStatus(MEENLOCK_FEAR)
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog


MEENLOCK_FEAR_DUPE_ENTRY_85862
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Meenlock Fear
Description: This entity's proximity to a meenlock fills it with fear. It will become Frightened unless it succeeds a Wisdom Saving Throw.
Icon: Status_Frightened
StackId: MEENLOCK_FEAR
StackType: Ignore
TickType: StartTurn
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())
OnTickFail: ApplyStatus(FRIGHTENED,100,1)


MEPHIT_DAMAGE_DUPE_ENTRY_28681
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MEPHIT_DAMAGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


METAL_COATING_DUPE_ENTRY_89983
Boosts: AC(2)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuted To Steel
Description: The myrmidon's Armour Class is increased by [1], but its movement speed has been reduced by [2].
DescriptionParams: 2;Distance(6)
Icon: GenericIcon_Intent_Buff
StackId: METAL_COATING
TickType: StartTurn
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_EARTH_PLAYER')
RemoveEvents: OnStatusRemoved;OnStatusApplied
ApplyEffect: 0c3f3375-681f-4253-9432-24450007e464
StatusEffect: 698752b6-55fb-4448-8bb6-f7fdb510ac93


MYRKULS_BOON_DUPE_ENTRY_42584
Boosts: UnlockSpell(Projectile_FingerOfDeath_Apostle)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reaper's Rewards
Description: Consumed a necromite's soul and gained the ability to cast Finger of Death.
Icon: GenericIcon_Intent_Debuff
StackId: MOO_MYRKULSBOON
StackType: Additive
TickType: EndTurn
OnApplyFunctors: RemoveStatus(APOSTLE_VFX)
OnRemoveFunctors: ApplyStatus(APOSTLE_VFX,100,-1)
StatusEffect: db21aadd-69af-4db3-a7ed-ef42346fc357


MYRKULS_BOON_HELPER_DUPE_ENTRY_62954
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: None
TickType: EndTurn
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


MAG_NECROTIC_SILVERED_SKULL_FLAIL_DUPE_ENTRY_49141
Boosts: WeaponDamage(1d6, Necrotic)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sharp Necrosis
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d6, Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MAG_NECROTIC_SILVERED_SKULL_FLAIL
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MYRMIDON_BUFF_DUPE_ENTRY_37462
Boosts: StatusImmunity(SG_Prone)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MYRMIDON_BUFF
Passives: ImmuneToDisarm
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_WATER_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_AIR_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_EARTH_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


DEVA_BUFF_DUPE_ENTRY_4787
Boosts: StatusImmunity(SG_Prone)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: not HasStatus('SIGHTS_OF_SEELIE_DEVA')
StackId: MYRMIDON_BUFF*
Passives: ImmuneToDisarm*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *MYRMIDON_BUFF


MYRMIDON_WILDSHAPE_FIRE_DUPE_ENTRY_759
Boosts: Resistance(Fire,Immune)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MYRMIDON_WILDSHAPE_FIRE
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OBLITERATIONORB_AURA_DUPE_ENTRY_77919
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Orb of Negation
Description: The Netherbrain's will made manifest. At the start of the orb's turn, it explodes and deals [1] to all creatures and objects within range.
DescriptionParams: DealDamage(20d10,Force)
Icon: GenericIcon_DamageType_Force
AuraRadius: 5
AuraStatuses: IF(not Tagged('NETHERBRAIN')):ApplyStatus(OBLITERATIONORB)
StatusPropertyFlags: DisableOverhead
ApplyEffect:
StatusEffect: 6cfb811c-d674-4168-9097-526932a1c3de
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
Stats inherited from: *SILENCED_AURA


OBLITERATIONORB_DUPE_ENTRY_93913
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Marked for Negation
Description: The affected entity is within range of the Netherbrain's Orb of Negation.

The orb will explode on its turn, dealing [1].
DescriptionParams: DealDamage(20d10,Force)
Icon: GenericIcon_DamageType_Force
StatusEffect: 1a3e7507-0e1c-4cda-ba8d-d40c4f55fa4f


OBLITERATIONORB_TECHNICAL_DUPE_ENTRY_84583
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


NARCOLEPTIC_BURST_DUPE_ENTRY_92977
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Narcoleptic Toxins
Description: Will explode upon death, releasing toxins that put nearby creatures to Sleep.
Icon: Spell_Enchantment_Sleep
OnRemoveFunctors: CreateExplosion(Projectile_NarcolepticBurst)


NATURES_STEP_AURA_DRYAD_DUPE_ENTRY_7540
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nature's Step
Description: Nearby allies have Resistance against Poison damage and can move freely in the nearby area.
Icon: PassiveFeature_Generic_Nature
StackId: NATURES_STEP_AURA_DRYAD
AuraRadius: 4
AuraStatuses: TARGET:IF(Ally() or Self()):ApplyStatus(NATURES_STEP_RESISTANCE_DRYAD,100,-1)
StatusPropertyFlags: DisableCombatlog
StatusEffect: daf2c510-3837-4596-a94e-0c28466d18f2


NATURES_STEP_RESISTANCE_DRYAD_DUPE_ENTRY_89935
Boosts: Resistance(Poison, Resistant);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: NATURES_STEP_RESISTANCE_DRYAD
StatusPropertyFlags: DisableCombatlog;DisableOverhead
ApplyEffect: 6c411017-21be-4af3-8615-ed0db2cf947a
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Resistant to Poison Damage*
Description: Poison damage against this entity is halved.*
Icon: GenericIcon_DamageType_Poison*
Stats inherited from: *RESISTANCE_POISON **POTION_OF_RESISTANCE


ORTHON_LAUGH_DUPE_ENTRY_85232
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Laughing
StackId: ORTHON_LAUGH
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


OWLBEAR_WILDSHAPE_RAGE_DUPE_ENTRY_33628
Boosts: ActionResource(Rage,3,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: OWLBEAR_WILDSHAPE_RAGE
RemoveConditions: not HasStatus('WILDSHAPE_OWLBEAR_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PROWL_DUPE_ENTRY_22147
Boosts: DamageBonus(1d8)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prowling
Description: Stalking its prey.

While Invisible, the affected entity's next attack deals an additional [1] damage.
DescriptionParams: 2d8
Icon: GenericIcon_Intent_Utility
StackId: PROWL
RemoveConditions: SpellId('Target_Bite_Panther') or SpellId('Target_JugularStrike_Panther') or SpellId('Projectile_Pounce_Panther_Summon') or not HasStatus('WILDSHAPE_PANTHER_PLAYER')
RemoveEvents: OnAttack;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog


PROWL_USED_DUPE_ENTRY_43303
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: PROWL_USED
Passives: Prowl_ShortRest_Panther
RemoveConditions: not HasStatus('WILDSHAPE_PANTHER_PLAYER')
RemoveEvents: OnStatusApplied;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OWLBEAR_WILDSHAPE_ENRAGE_DUPE_ENTRY_16987
Boosts: Ability(Strength, 2);Ability(Constitution, 2);TemporaryHP(12);Tag(CANBECALMED)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Owlbear's Rage
Description: The owlbear is enraged! Strength increased by [1].
DescriptionParams: 2;2;GainTemporaryHitPoints(12)
Icon: statIcons_OwlbearsRage
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
StackId: OWLBEAR_WILDSHAPE_ENRAGE
RemoveConditions: not HasStatus('WILDSHAPE_OWLBEAR_PLAYER') or not HasTemporaryHP()
RemoveEvents: OnAttacked
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: dc954f3e-e588-481b-99af-9e4d06c00818


BURNING_AZER_DUPE_ENTRY_15336
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burning Fiercely
DescriptionParams: DealDamage(1d10,Fire)
TooltipDamage: DealDamage(1d10,Fire)
TickFunctors: DealDamage(1d10,Fire)
OnApplyFunctors: DealDamage(1d10,Fire)
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857
Description: Takes [1] per turn.*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


REPAIR_MATRIX_DUPE_ENTRY_80615
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Repair Matrix
Description: At the start of its turn, restorative servos heal this Steel Watcher for [1].
DescriptionParams: RegainHitPoints(3d8);
Icon: GenericIcon_Intent_Healing
StackId: REPAIR_MATRIX
TickType: StartTurn
TickFunctors: RegainHitPoints(3d8);


REGENERATION_SABERTOOTH_DUPE_ENTRY_46844
Boosts: ActionResource(Movement,3.5,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Animalistic Vitality
Description: Affected entity regains [1] health every round of combat.
DescriptionParams: RegainHitPoints(2d8)
StackId: REGENERATION_SABERTOOTH
TickFunctors: IF(HasHPLessThan(60,context.Source)):RegainHitPoints(1d8)
Icon: statIcons_Regeneration*
StackPriority: 0*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource;DisableCombatlog;ForceOverhead*
StatusGroups: SG_Surface*
Stats inherited from: *WOOD_WOAD_REGENERATION


SHADOW_STEALTH_DUPE_ENTRY_83805
Boosts: IgnoreLeaveAttackRange()*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Stealth
Description: Immune to Opportunity Attacks while obscured.
Icon: GenericIcon_Intent_Utility
FormatColor: Gray
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged;OnDamage
StatusEffect: 3c6fe975-8eb9-481b-a116-00278a707935
SoundVocalStart: DODGE*
StackId: DISENGAGE*
TickType: EndTurn*
Stats inherited from: *DISENGAGE


SPIRITUAL_WEAPON_DUPE_ENTRY_83269
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_1d8))
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiritual Weapon
Description: %%%Do not destub, Spiritual Weapon description
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f


SPIRITUAL_WEAPON_4_DUPE_ENTRY_87136
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_2d8));IncreaseMaxHP(8)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


SPIRITUAL_WEAPON_6_DUPE_ENTRY_51886
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_3d8));IncreaseMaxHP(8)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


BURSTINGBROOD_INFESTATION_SPIDER_DUPE_ENTRY_5834
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Crawling with tiny spiders that deal [1] and [2] each turn.

At the start of your turn you can make a new Saving Throw to try and remove the infestation.
Icon: GenericIcon_DamageType_Physical
TickType: StartTurn
Passives:
RemoveConditions: SavingThrow(Ability.Dexterity, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Dexterity
TooltipDamage: DealDamage(1d4, Necrotic);DealDamage(1d4, Piercing)
TickFunctors: DealDamage(1d4, Necrotic);DealDamage(1d4, Piercing)
StatusPropertyFlags:
DisplayName: Infested*
DescriptionParams: DealDamage(1d4,Piercing);DealDamage(1d4,Poison)*
FormatColor: Gray*
SoundLoop: Misc_Status_Spider_Infestation_MO*
SoundStop: Misc_Status_Spider_Infestation_MO_Stop*
StackId: SPIDER_INFESTATION*
StatusGroups: SG_Disease*
StatusEffect: 9684b4b9-90b0-42b0-8b42-46c38d4977fe*
Stats inherited from: *SPIDER_INFESTATION


SUNLIGHT_HYPERSENSITIVITY_DUPE_ENTRY_35425
Boosts: IF(IsInSunlight(context.Target)):Disadvantage(AttackRoll);IF(IsInSunlight(context.Target)):Disadvantage(AllAbilities)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sunlight Hypersensitivity
Description: This creature takes [1] if it starts its turn in sunlight. While sunlit, it has Disadvantage on attack rolls and ability checks.
DescriptionParams: DealDamage(20,Radiant)
Icon: GenericIcon_DamageType_Fire
FormatColor: White
StackId: SUNLIGHT_HYPERSENSITIVITY
TickType: StartTurn
RemoveConditions: not IsInSunlight(context.Target)
RemoveEvents: OnObscurityChanged
TickFunctors: IF(IsInSunlight(context.Target)):DealDamage(20,Radiant,Magical)
StatusPropertyFlags: ForceOverhead;InitiateCombat;BringIntoCombat


SURGEON_NURSE_REQUEST_BUFF_DUPE_ENTRY_90838
Boosts: UnlockSpell(Throw_Throw_Nurse); AC(4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Surgeon's Chosen
Description: Carrying the implement requested by the Surgeon to complete its surgery.
Icon: GenericIcon_Intent_Utility
FormatColor: LightBlue
HitAnimationType: None
StackId: NURSE_REQUEST_BUFF
StackPriority: 0
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasStatus('DISARM') or HasStatus('DISARMED')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: ForceOverhead;TickingWithSource
StatusEffect: db77b2ee-a5a5-4fa8-9f53-f8d51e6fdcdc


SURGEON_NURSE_PRESENCE_AURA_DUPE_ENTRY_25381
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Nurse Presence Aura - DND|
StackId: SURGEON_NURSE_PRESENCE_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('ACT2_TWN_HOSPITAL_SURGEON') and not Dead()):ApplyStatus(SURGEON_NURSE_PRESENCE)
RemoveConditions: Dead()
RemoveEvents: OnSourceDeath
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_NURSE_PRESENCE_DUPE_ENTRY_74938
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Nurse Presence Status - DND|
StackId: SURGEON_NURSE_PRESENCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_NURSE_HEAL_BLOCK_DUPE_ENTRY_11786
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Nurse Heal Spell Block Status - DND|
StackId: SURGEON_NURSE_HEAL_BLOCK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_ENABLE_ATTACK_BONESAW_DUPE_ENTRY_49777
Boosts: UnlockSpell(Target_SurgeryAttack_Bonesaw_Surgeon)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Bonesaw
Description: The Surgeon can use its implement to Bonesaw a patient.
Icon: GenericIcon_Intent_Utility
FormatColor: White
HitAnimationType: MagicalNonDamage
StackId: SURGEON_ENABLE_ATTACK_BONESAW
StackPriority: 0
StackType: Ignore
WeaponOverride: 1HS
TickType: EndTurn
RemoveEvents: None
StatusPropertyFlags: ForceOverhead
StatusEffect: 139ba487-2430-4b28-8bce-2152ade4c79e
DynamicAnimationTag: 8e747bd9-1e28-45f5-ba7f-1558b03dff3f


SURGEON_ENABLE_ATTACK_LEECH_DUPE_ENTRY_11961
Boosts: UnlockSpell(Target_SurgeryAttack_Leech_Surgeon)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Leech
Description: The Surgeon can use its implement to Leech a patient.
StackId: SURGEON_ENABLE_ATTACK_LEECH
WeaponOverride: 2HS
StatusEffect: f5744348-16a0-4963-bf37-a7ae622aa3a0
DynamicAnimationTag: e1ad8304-0c0b-40f0-aefc-23ed09798299
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_ENABLE_ATTACK_SYRINGE_DUPE_ENTRY_97708
Boosts: UnlockSpell(Target_SurgeryAttack_Syringe_Surgeon)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Syringe
Description: The Surgeon can use its implement to Inject a patient.
StackId: SURGEON_ENABLE_ATTACK_SYRINGE
WeaponOverride: 1HP
StatusEffect: b7b1ce8b-3ef2-4acb-99ba-d06cbcc3affd
DynamicAnimationTag: d22e0b49-4be7-4658-908a-a23f8b4120bd
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_ENABLE_ATTACK_TREPAN_DUPE_ENTRY_53847
Boosts: UnlockSpell(Target_SurgeryAttack_Trepan_Surgeon)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Trepan
Description: The Surgeon can use its implement to Trepan a patient.
StackId: SURGEON_ENABLE_ATTACK_TREPAN
WeaponOverride: JAV
StatusEffect: 1b7a212d-2890-433e-b750-c4b85aeb3451
DynamicAnimationTag: 9f3a6d0e-977b-4a48-bdc9-f8a0168dc8fb
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_REGENERATION_DUPE_ENTRY_57694
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Surgeon Regeneration|
Description: %%%|UNUSED - Do Not Destub|
DescriptionParams: RegainHitPoints(10)
Icon: statIcons_Regeneration
StackId: SURGEON_REGENERATION
StackPriority: 0
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator


STRENGTH_DRAIN_DUPE_ENTRY_24209
Boosts: Ability(Strength,-3)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Strength Drain
Description: A shadow has drained the affected entity's Strength by 3.
Icon: GenericIcon_Intent_Debuff
FormatColor: DarkBlue
TickType: EndTurn
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Cursed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SWARM_RAVEN_DUPE_ENTRY_22690
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: On Black Wings
Description: An unkindness of ravens that will act of their own accord.
Icon: statIcons_HandsOffPetal
StackId: SWARM_RAVEN
StatusPropertyFlags: LoseControlFriendly;LoseControl


SWARM_BEAR_DUPE_ENTRY_68015
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ursine Reinforcements
Description: Summon a bear to fight alongside you.
Icon: GenericIcon_Intent_Summon
StatusPropertyFlags: LoseControlFriendly;LoseControl


SHADOWVEIL_MASTIFF_DUPE_ENTRY_13730
Boosts: Resistance(Piercing, ResistantToNonMagical); Resistance(Slashing, ResistantToNonMagical); Resistance(Bludgeoning, ResistantToNonMagical)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Veil
Description: Because it is Lightly or Heavily Obscured, this entity is Resistant to Bludgeoning, Piercing, and Slashing damage.
Icon: PassiveFeature_Generic_Darkness
StackId: SHADOWVEIL_MASTIFF
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged


LIVING_SHADOW_DUPE_ENTRY_35471
Boosts: Resistance(Piercing, Resistant); Resistance(Slashing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Cold, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Necrotic, Resistant); Resistance(Poison, Resistant); Resistance(Thunder, Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Living Shadow
Description: Because it is Lightly or Heavily Obscured, this character has Resistance to all damage except Force, Psychic, or Radiant.
Icon: PassiveFeature_Generic_Darkness
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged


SHADOWBLEND_REMOVE_HELPER_DUPE_ENTRY_63778
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHADOWBLEND_REMOVE_HELPER
RemoveConditions: not HasStatus('SHADOWBLEND',context.Source)
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: CreateExplosion(Projectile_Shadowblend_Effect_End)


TREMBLINGFEET_ELEMENTAL_EARTH_DUPE_ENTRY_30422
Boosts: Ability(Dexterity, -1);ActionResource(Movement,-2.5,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Trembling Legs
Description: Affected entity is still wobbling on unsteady legs. Its movement speed is reduced by [2], and its Dexterity is reduced by [1].
DescriptionParams: 1;Distance(2.5)
Icon: GenericIcon_Intent_Debuff
StackId: TREMBLINGFEET_ELEMENTAL_EARTH


MENTALSLAM_DUPE_ENTRY_89594
Boosts: Disadvantage(Ability, Intelligence);Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Intelligence); Disadvantage(SavingThrow, Wisdom);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psychic Rend
Description: Mentally in shambles. Has Disadvantage on Intelligence and Wisdom Checks and Saving Throws.
Icon: GenericIcon_DamageType_Psychic
FormatColor: Purple
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: MENTALSLAM
StatusEffect: ca541493-8fcd-4bbc-8338-2ba8496e4c79


GISHPRESENCE_GITHYANKI_AURA_DUPE_ENTRY_82854
Boosts: RollBonus(SavingThrow, 5);StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Ward Aura
Description: The gish and allies within [2] have a +[1] bonus to Saving Throws and can't be Frightened.
DescriptionParams: max(1,Cause.CharismaModifier);Distance(3)
StackId: GISHPRESENCE_GITHYANKI_AURA
AuraStatuses: IF(Ally()):ApplyStatus(GISHPRESENCE_GITHYANKI_BUFF)
Icon: Action_Paladin_AuraOfProtection*
StackPriority: 10*
AuraRadius: 3*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_PROTECTION


GISHPRESENCE_GITHYANKI_BUFF_DUPE_ENTRY_19685
Boosts: RollBonus(SavingThrow, 5);StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Ward
Description: Affected entity has a +[1] bonus to Saving Throws and can't be Frightened while within [2] of the spellcaster.
DescriptionParams: max(1,Cause.CharismaModifier);Distance(3)
StackId: GISHPRESENCE_GITHYANKI_BUFF
Icon: Action_Paladin_AuraOfProtection*
StackPriority: 5*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105*
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565*
Stats inherited from: *AURA_OF_PROTECTION_BUFF


COMBAT_MARK_DUPE_ENTRY_64231
Boosts: SourceAllyAdvantageOnAttack()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: For Vlaakith!
Description: A githyanki raider marked you in Vlaakith's name to gain Advantage on attack rolls against you.
StackId: COMBAT_MARK
Passives: CombatMark
StatusPropertyFlags:
OnApplyFunctors:
OnRemoveFunctors:
Icon: Spell_Divination_HuntersMark*
SoundStart: Spell_Status_HuntersMark_MO*
SoundLoop: Spell_Status_HuntersMark_MO_Stop*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied;OnAttacked*
ApplyEffect: 5a259bdd-10d5-453a-9aee-1e85a986baf4*
StatusEffect: 0d122bff-6d13-4373-a807-b8663d48559e*
Stats inherited from: *HUNTERS_MARK


GISHRA_ARCHETYPECHANGE_GITHYANKI_DUPE_ENTRY_5110
Boosts: AiArchetypeOverride(monk_melee,1);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


VORTEX_AURA_DUPE_ENTRY_52545
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Raging Vortex Aura
Description: Affected entity is Silenced and takes [1] per turn while remaining in the vortex.
DescriptionParams: DealDamage(2d8,Bludgeoning)
Icon: GenericIcon_Intent_Debuff
StackId: VORTEX_AURA
AuraStatuses: IF(not Dead() and Character()):ApplyStatus(SILENCED);IF(not Dead() and Character()):ApplyStatus(VORTEX_DAMAGE,100,1)
TooltipDamage: DealDamage(2d8,Bludgeoning)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: DealDamage(2d8,Bludgeoning,Magical)
ApplyEffect: a63c881e-c8f3-4801-ba9e-e47e331ddb56
StatusEffect: 599e8063-33e6-4263-af56-b8c4f429e837
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
AuraRadius: 6*
Stats inherited from: *SILENCED_AURA


VORTEX_DAMAGE_DUPE_ENTRY_15861
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Raging Vortex
Description: Affected entity is Silenced and is being dealt [1] per turn while remaining in the vortex.
DescriptionParams: DealDamage(2d8,Bludgeoning)
Icon: GenericIcon_Intent_Damage
StackId: VORTEX_DAMAGE
TickType: EndTurn
RemoveConditions: not HasStatus('VORTEX_AURA')
TooltipDamage: DealDamage(2d8,Bludgeoning)
TickFunctors: DealDamage(2d8,Bludgeoning,Magical)
StatusEffectOnTurn: 582b6023-0295-4227-bf46-89755e238183


GARROTE_TARGET_DUPE_ENTRY_65525
Boosts: BlockVerbalComponent(); DialogueBlock()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Garrotted
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. If the entity and the garrotter move more than [2] apart, this condition ends.
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)
Icon: GenericIcon_Intent_Control
SoundLoop: Misc_Status_Garroted_Loop_MO
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop
AuraRadius: 5
AuraStatuses: AI_IGNORE:IF(Character() and Tagged('MEAZEL') and not Dead()):ApplyStatus(GARROTE_TECHNICAL)
TickType: EndTurn
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusApplied
TooltipDamage: DealDamage(3d6,Bludgeoning)
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SILENCED


GARROTE_TARGET_HUMANOID_DUPE_ENTRY_30353
Boosts: BlockVerbalComponent(); DialogueBlock()*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. If the entity and the garrotter move more than [2] apart, this condition ends.
AuraStatuses:
DisplayName: Garrotted*
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)*
Icon: GenericIcon_Intent_Control*
SoundLoop: Misc_Status_Garroted_Loop_MO*
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop*
AuraRadius: 5*
TickType: EndTurn*
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied*
TooltipDamage: DealDamage(3d6,Bludgeoning)*
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)*
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f*
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *GARROTE_TARGET **SILENCED


GARROTE_SOURCE_DUPE_ENTRY_49335
Boosts: AiArchetypeOverride(meazel_shadowteleport,1); ActionResourceBlock(Movement); UnlockSpell(Shout_ShadowTeleport_Meazel_Helper);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Garrotting
Description: Strangling a creature with a garrotte.

Moving more than [1] away from the creature will break the garrotte.
DescriptionParams: Distance(5)
Icon: GenericIcon_Intent_Control
StillAnimationType: Laughing
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')
RemoveEvents: OnStatusApplied
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d


GARROTE_SOURCE_TECHNICAL_DUPE_ENTRY_55136
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GARROTE_SOURCE_HUMANOID_DUPE_ENTRY_84154
Boosts: ActionResourceBlock(Movement)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Grappling
AuraRadius:
AuraStatuses:
DisplayName: Garrotting*
Description: Strangling a creature with a garrotte.

Moving more than [1] away from the creature will break the garrotte.*
DescriptionParams: Distance(5)*
Icon: GenericIcon_Intent_Control*
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')*
RemoveEvents: OnStatusApplied*
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d*
Stats inherited from: *GARROTE_SOURCE


GARROTE_TECHNICAL_DUPE_ENTRY_83174
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOBLIN_FURY_USED_DUPE_ENTRY_51954
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


VEINSPLITTER_DUPE_ENTRY_61584
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Revitalising Gore
Description: Affected entity is drenched in its enemies' blood. It regains [1] per turn.
DescriptionParams: RegainHitPoints(2d6)
Icon: statIcons_Slayer_RevitalisingGore
StackId: VEINSPLITTER
TickType: StartTurn
TickFunctors: RegainHitPoints(2d6)
StatusPropertyFlags: TickingWithSource;DisableOverhead
SplatterBloodAmount: 2


VEINSPLITTER_10_DUPE_ENTRY_87268
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: RegainHitPoints(4d6)
TickFunctors: RegainHitPoints(4d6)
DisplayName: Revitalising Gore*
Description: Affected entity is drenched in its enemies' blood. It regains [1] per turn.*
Icon: statIcons_Slayer_RevitalisingGore*
StackId: VEINSPLITTER*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource;DisableOverhead*
SplatterBloodAmount: 2*
Stats inherited from: *VEINSPLITTER


VOICE_OF_COMMAND_DUPE_ENTRY_58451
Boosts: UnlockSpell(Target_BanesWrath)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bane's Command
Description: This creature can channel Bane's Wrath - it is the Black Hand's will.
Icon: GenericIcon_Intent_Utility
StackId: VOICE_OF_COMMAND
StackPriority: 5
TickType: EndTurn
OnRemoveFunctors:
ApplyEffect:
StatusEffect: ad0c1e12-e5f5-4b2e-8d86-f44e74da7a9f


WEAKENED_ARMOR_DUPE_ENTRY_12364
Boosts: AC(-2)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shredded Armour
Description: Armour Class has been reduced by [1].

Removed by healing.
DescriptionParams: 2
Icon: GenericIcon_Intent_Debuff
StackId: WEAKENED_ARMOR
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: TickingWithSource


WEB_BUFF_SPIDER_DUPE_ENTRY_72613
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WEB_BUFF_SPIDER
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceWeb')):ApplyStatus(WEB_BUFF_SPIDER_ACTIVE,100,1)
StatusPropertyFlags: TickingWithSource;DisablePortraitIndicator;DisableCombatlog;DisableOverhead
StatusGroups: SG_Surface


WEB_BUFF_SPIDER_ACTIVE_DUPE_ENTRY_91785
Boosts: Resistance(Poison,Resistant);ActionResource(Movement,4.5,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eight Legged Waltz: Active
Description: This round, the entity has extra movement speed and is resistant to poison damage.
Icon: GenericIcon_Intent_Buff
StackId: WEB_BUFF


WEREWOLF_RAGE_DUPE_ENTRY_75796
Boosts: Tag(VFX_RAGE);Ability(Strength,4);AC(-2);Tag(CANBECALMED)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lycanthropic Fury
Description: Your Strength is increased by 4 and Armour Class is reduced by 2.
SoundLoop:
SoundStop:
StatusSoundState:
StackId: WEREWOLF_RAGE
StackPriority:
Passives:
RemoveConditions: not Combat()
OnApplyFunctors:
OnRemoveFunctors:
DescriptionParams: LevelMapValue(RageDamage)*
Icon: Action_Barbarian_Rage*
TickType: EndTurn*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


WHIRLWIND_AURA_DUPE_ENTRY_47058
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Whirlwind Aura
Description: Restrains those within.
StackId: WHIRLWIND_AURA
AuraRadius: 3
AuraStatuses: IF(not Ally() and Character() and not Dead()):ApplyStatus(WHIRLWIND_CHECK,100,1)
TooltipSave: Strength
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: f9502fb1-534e-4174-99ce-5fc3e530ccc3


WHIRLWIND_CHECK_DUPE_ENTRY_73332
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Whirlwind
Description: Creatures in this whirlwind may become Restrained.
Icon: Action_Monster_Djinni_Whirlwind
StillAnimationType: Dazed
StackId: WHIRLWIND_RESTRAIN
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Strength, 15)
OnApplySuccess: ApplyStatus(WHIRLWIND_RESTRAINED,100,1)
OnTickRoll: not SavingThrow(Ability.Strength, 15)
OnTickSuccess: ApplyStatus(WHIRLWIND_RESTRAINED,100,1)


WHIRLWIND_RESTRAINED_DUPE_ENTRY_67568
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Dazed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


FIRE_AVERSION_DUPE_ENTRY_38082
Boosts: Disadvantage(AttackRoll); Disadvantage(AllAbilities)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aversion of Fire
Description: Recently suffered Fire damage. Has Disadvantage on Attack Rolls and Ability Checks.
Icon: GenericIcon_DamageType_Fire
StackId: FIRE_AVERSION
TickType: EndTurn


SHADOW_CURSED_VINES_DUPE_ENTRY_37127
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow-Cursed Vines
Description: Affected entity can't move and takes [1] per turn. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: DealDamage(1d4, Necrotic)
StackPriority: 3
TooltipDamage: DealDamage(1d4, Necrotic)
TickFunctors: DealDamage(1d4, Necrotic,Magical)
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e
OnRemoveFunctors: ApplyStatus(ENSNARED_VINE_IMMUNE,100,0)*
StatusGroups: SG_Restrained;SG_Condition;SG_Surface*
Icon: statIcons_Ensnared*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
Stats inherited from: *ENSNARED_VINES **ENSNARED


GOLD_SCAN_AURA_TOLLCOLLECTOR_DUPE_ENTRY_42130
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Gold
StackId: GOLD_SCAN_AURA_TOLLCOLLECTOR
StackType: Ignore
AuraRadius: 6
AuraStatuses: IF(Item() and Tagged('LOOT_GOLD')):ApplyStatus(GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED_DUPE_ENTRY_68246
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Gold
StackId: GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TOLLCOLLECTOR_OVERRIDE_MHA_DUPE_ENTRY_64002
Boosts: AttackSpellOverride(Target_Claws_TollCollector, Target_UnarmedAttack)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCRATCH_AURA_DUPE_ENTRY_88690
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SCRATCH_AURA
AuraRadius: 18
AuraStatuses: IF(Tagged('DISCOVERABLE')):ApplyStatus(SCRATCH_AURA_DISCOVERED,100,1)
AuraFlags: CanAffectInvisibleItems
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SCRATCH_AURA_DISCOVERED_DUPE_ENTRY_24689
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%%|SCRATCH_AURA applies SCRATCH_AURA_DISCOVERED to any item with DISCOVERABLE tag |
StackId: SCRATCH_AURA_DISCOVERED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCRATCH_DISCOVERED_DUPE_ENTRY_50655
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Scratch's Sniff
Description: Scratch has discovered something of note nearby.
Icon: statIcons_UncannySight
StackId: SCRATCH_DISCOVER
DynamicAnimationTag: 62d59e08-003b-4c71-9c2c-dbf595070646


SLAYER_CRITICAL_DUPE_ENTRY_20543
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SLAYER_CRITICAL
Passives: Slayer_Critical
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STENCH_GHAST_DUPE_ENTRY_89234
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ghastly Fume
Description: The affected entity's foul stench creates a pungent cloud that Nauseates all creatures around it.
DescriptionParams: Distance(2)
Icon: Spell_Conjuration_StinkingCloud
StackId: STENCH_GHAST
StackPriority:
AuraRadius:
AuraStatuses:
TickType: EndTurn
RemoveConditions: (IsStatusEvent(StatusEvent.OnStatusApplied) and HasStatus('WET')) or IsStatusEvent(StatusEvent.OnCombatEnded)
RemoveEvents: OnCombatEnded;OnStatusApplied
TickFunctors: CreateSurface(2,10,StinkingCloud,true)
StatusPropertyFlags:
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


TOLLHOUSE_WHIP_TECHNICAL_DUPE_ENTRY_53010
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Whip Technical|
Description: %%%|Do not destub|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TURNINGDEFIANCE_GHAST_AURA_DUPE_ENTRY_41991
Boosts: Tag(TURNED_ADV)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Defiance Aura
Description: Affected entity and nearby undead have Advantage against the effects of Turn Undead.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: TURNINGDEFIANCE_GHAST
StackPriority:
AuraRadius: 6
AuraStatuses: IF(not HasStatus('TURNINGDEFIANCE_GHAST_AURA') and Tagged('UNDEAD') and not Dead() and not HasPassive('TurnResistance')):ApplyStatus(TURNINGDEFIANCE_GHAST_RESISTANCE)
StatusPropertyFlags:
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


TURNINGDEFIANCE_GHAST_RESISTANCE_DUPE_ENTRY_34028
Boosts: Tag(TURNED_ADV)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Defiance
Description: Affected entity has Advantage against the effects of Turn Undead while near the spellcaster.
Icon: PassiveFeature_Generic_Death
StackId: TURNINGDEFIANCE_GHAST_RESISTANCE
StatusPropertyFlags: DisableCombatlog


AI_HELPER_DRAGON_POSITION_AURA_DUPE_ENTRY_54377
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: AI_HELPER_DRAGON_POSITION_AURA
AuraRadius: 12
AuraStatuses: AI_ONLY:IF(Character() and Enemy()):ApplyStatus(AI_HELPER_DRAGON_POSITION)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DRAGON_POSITION_DUPE_ENTRY_81050
Boosts: AC(-3);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: AI_HELPER_DRAGON_POSITION
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_DEBUFF **AI_HELPERS


AI_HELPER_GETNAKED_INCUBUS_DUPE_ENTRY_62194
Boosts: AC(-5);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


AI_HELPER_MINDSANCTUARY_DUPE_ENTRY_84039
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


KNOCKED_OUT_SUMMON_DISMISS_DUPE_ENTRY_95569
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: HasStatus('SG_Incapacitated',context.Source)
RemoveEvents: OnSourceStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: Unsummon()


ABILITYSCORE_DEATH_DUPE_ENTRY_44869
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Atrophied
Description: One of the affected entity's Abilities has been reduced to 0, causing it to die instantly.
Icon: GenericIcon_Intent_Debuff
StackId: ABILITYSCORE_DEATH
RemoveConditions: HasHPMoreThan(0)
RemoveEvents: OnHeal
StatusPropertyFlags: ApplyToDead


DISARM_INCUBUS_DUPE_ENTRY_50053
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Naked
Description: The equipment you were wearing, is available in your inventory.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
StackId: DISARMED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *DISARMED


WOLF_AURA_SHADOWHEART_DUPE_ENTRY_53926
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Aura to apply FRIGHTENED to Shadowheart if she sees a wolf
StackId: WOLF_AURA_SHADOWHEART
StackPriority: 5
AuraRadius: 9
AuraStatuses: IF(not Ally() and not HasStatus('SG_Frightened') and not HasStatus('SG_Incapacitated') and not Dead() and HasPassive('FearOfWolves_Shadowheart')):ApplyStatus(SEEN_WOLF_SHADOWHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LIMIT_WOLF_SHADOWHEART_DUPE_ENTRY_17267
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Aura to limit SH only being scared by the same wolf once
StackId: LIMIT_WOLF_SHADOWHEART
StackPriority: 5
AuraRadius: 9
AuraStatuses: IF(HasStatus('LIMIT_WOLF_SHADOWHEART') and not Self()):ApplyStatus(REMOVE_WOLF_AURA_SHADOWHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


REMOVE_WOLF_AURA_SHADOWHEART_DUPE_ENTRY_77940
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Aura to remove wolf fear aura from wolf
StackId: REMOVE_WOLF_AURA_SHADOWHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(WOLF_AURA_SHADOWHEART)


FRIGHTENED_SHADOWHEART_DUPE_ENTRY_54010
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 1
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
Stats inherited from: *FRIGHTENED


SEEN_WOLF_SHADOWHEART_DUPE_ENTRY_38848
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
FormatColor:
StillAnimationType:
StillAnimationPriority:
StackId: SEEN_WOLF_SHADOWHEART
StackPriority: 5
TickType:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyRoll: (not HasStatus('FRIGHTENED_FAILED_SHADOWHEART') or StatusDurationLessThan(context.Target, 'FRIGHTENED_FAILED_SHADOWHEART', 0.1)) and not SavingThrow(Ability.Wisdom,15)
OnApplySuccess: ApplyStatus(FRIGHTENED_SHADOWHEART,100,2);ApplyStatus(LIMIT_WOLF_SHADOWHEART,100,1);ApplyStatus(SELF,LIMIT_WOLF_SHADOWHEART,100,1)
OnApplyFail: ApplyStatus(FRIGHTENED_FAILED_SHADOWHEART);ApplyStatus(LIMIT_WOLF_SHADOWHEART,100,1);ApplyStatus(SELF,LIMIT_WOLF_SHADOWHEART,100,1)
OnTickRoll: (not HasStatus('FRIGHTENED_FAILED_SHADOWHEART') or StatusDurationLessThan(context.Target, 'FRIGHTENED_FAILED_SHADOWHEART', 0.1)) and not SavingThrow(Ability.Wisdom,12)
OnTickSuccess: ApplyStatus(FRIGHTENED_SHADOWHEART)
OnTickFail: ApplyStatus(FRIGHTENED_FAILED_SHADOWHEART)
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
Stats inherited from: *FRIGHTENED_SHADOWHEART **FRIGHTENED


FRIGHTENED_FAILED_SHADOWHEART_DUPE_ENTRY_33610
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% A wolf failed to frighten Shadowheart
StackId: FRIGHTENED_FAILED_SHADOWHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEATHS_DUPE_ENTRY_52307
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


DISINTEGRATE_DEATH_DUPE_ENTRY_97024
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Transmutation_Disintegrate
StackId: DISINTEGRATE_DEATH
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(CORPSE_SWITCH,100,1)


CORPSE_SWITCH_DUPE_ENTRY_78374
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disintegrating Corpse
Description: This corpse is not long for this world.
Icon: Spell_Transmutation_Disintegrate
StackId: CORPSE_SWITCH
StatusPropertyFlags: ApplyToDead
OnRemoveFunctors: SwitchDeathType(Disintegrate)


EXPLODE_DEATH_DUPE_ENTRY_28425
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
StackId: DISINTEGRATE_DEATH*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DISINTEGRATE_DEATH


ELDERBRAIN_DEATH_DUPE_ENTRY_1363
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(DoT);
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
StackId: DISINTEGRATE_DEATH*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DISINTEGRATE_DEATH


GHOUL_WEAKTHEDEAD_DEATH_DUPE_ENTRY_23567
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SKELETON_DEATH_DUPE_ENTRY_42722
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: SKELETON_DEATH
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
Stats inherited from: *DISINTEGRATE_DEATH


GENERIC_DUPE_ENTRY_57512
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ASTRAL_PLANE_DUPE_ENTRY_65864
Boosts: JumpMaxDistanceMultiplier(3);CarryCapacityMultiplier(3.0);IgnoreFallDamage();ActionResource(AstralPlanePoint,1,0);UnlockSpell(Target_AstralManipulation);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Loosened Gravity
Description: Your jump distance and carrying capacity are tripled. Falling damage does not exist here. Humanoids gain new abilities that allow them to manipulate the world around them.
Icon: PassiveFeature_Generic_Magical
StackId: ASTRAL_PLANE
SoundLoop: Spell_Status_FeatherFall_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811*
Stats inherited from: *FEATHER_FALL


ASTRAL_BUFF_DUPE_ENTRY_8955
Boosts: Advantage(SavingThrow,Intelligence);Ability(Intelligence,2);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Clarity
Description: Your Intelligence gets a +2 bonus. You have Advantage on Intelligence Saving Throws.
Icon: GenericIcon_Intent_Buff
StackId: ASTRAL_BUFF


ASTRAL_DEBUFF_DUPE_ENTRY_89069
Boosts: ActionResource(Movement,-2,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Lethargy
Description: Stunned for a turn after being hit by blast of energy.
Icon: GenericIcon_Intent_Debuff
StackId: ASTRAL_DEBUFF


BURNING_HOLY_DUPE_ENTRY_58514
Boosts: IF(Item(context.Source)):WeaponDamage(1d6, Radiant);IF(Item(context.Source)):WeaponProperty(Unstowable)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Holy Fire
DescriptionParams: DealDamage(1d4,Radiant)
Icon: GenericIcon_DamageType_Radiant
TooltipDamage: DealDamage(1d4,Radiant)
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Radiant,Magical);IF(Tagged('UNDEAD') or Tagged('FIEND')):DealDamage(1d4,Radiant,Magical)
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Radiant,Magical);IF(Tagged('UNDEAD') or Tagged('FIEND')):DealDamage(1d4,Radiant,Magical)
StatusEffect: 9055845d-c778-44ba-a671-b0a112bacf61
Description: Takes [1] per turn.*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


CHASM_IMMUNITY_VFX_POOF_DUPE_ENTRY_91190
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Tech Status|
Description: %%% |Tech status, do not destub|
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: 34f1ad0e-7898-4a23-a834-9a81159b1489


CHASM_IMMUNITY_VFX_SPLASH_DUPE_ENTRY_88293
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Tech Status|
Description: %%% |Tech status, do not destub|
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: b7c6c64c-52e5-4e56-864f-d14ec4da7c15


CLOUDKILL_DUPE_ENTRY_2075
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cloudkill
Description: While it remains in the cloud, affected entity takes [1] every turn.
DescriptionParams: DealDamage(5d8,Poison)
Icon: Spell_Conjuration_Cloudkill
StackId:
TooltipDamage: DealDamage(5d8,Poison)
TickFunctors:
StatusPropertyFlags: InitiateCombat
OnApplyRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())
OnApplySuccess: DealDamage(5d8,Poison,Magical)
OnApplyFail: DealDamage(5d8/2,Poison,Magical)
OnTickRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())
OnTickSuccess: DealDamage(5d8,Poison,Magical)
OnTickFail: DealDamage(5d8/2,Poison,Magical)
StatusGroups: SG_Surface;SG_Poisoned
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED_CLOUD **POISONED


CLOUDKILL_6_DUPE_ENTRY_61804
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)**
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Poison)
TooltipDamage: DealDamage(6d8,Poison)
OnApplySuccess: DealDamage(6d8,Poison,Magical)
OnApplyFail: DealDamage(6d8/2,Poison,Magical)
OnTickSuccess: DealDamage(6d8,Poison,Magical)
OnTickFail: DealDamage(6d8/2,Poison,Magical)
DisplayName: Cloudkill*
Description: While it remains in the cloud, affected entity takes [1] every turn.*
Icon: Spell_Conjuration_Cloudkill*
StatusPropertyFlags: InitiateCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())*
OnTickRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())*
StatusGroups: SG_Surface;SG_Poisoned*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
TickFunctors: DealDamage(1d4,Poison)**
StackId: POISONED**
Stats inherited from: *CLOUDKILL **POISONED_CLOUD ***POISONED


CLOUDKILL_CASTER_DUPE_ENTRY_43609
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CLOUDKILL_CASTER
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SELF,CLOUDKILL_RECAST,100,10)


CLOUDKILL_CASTER_RECAST_DUPE_ENTRY_94293
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors:
DisplayName: %%% EMPTY*
StackId: CLOUDKILL_CASTER*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *CLOUDKILL_CASTER


CLOUDKILL_RECAST_DUPE_ENTRY_33804
Boosts: UnlockSpell(Target_Cloudkill_Recast)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CLOUDKILL_RECAST
TickType: EndTurn
RemoveConditions: not (HasStatus('CLOUDKILL_CASTER') or HasStatus('CLOUDKILL_CASTER_RECAST'))
RemoveEvents: OnTurn;OnDamage
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


EXHAUSTED_DUPE_ENTRY_34216
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exhausted
Description: Lack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the last. Completing a Long Rest reduces your exhaustion level by 1.
Icon: Status_Exhaustion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: EXHAUSTED
StatusGroups: SG_Exhausted;SG_Condition


VAMPIRIC_TOUCH_4_DUPE_ENTRY_61214
Boosts: UnlockSpell(Target_VampiricTouch_Free_4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 4
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


VAMPIRIC_TOUCH_5_DUPE_ENTRY_26930
Boosts: UnlockSpell(Target_VampiricTouch_Free_5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 5
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


VAMPIRIC_TOUCH_6_DUPE_ENTRY_54880
Boosts: UnlockSpell(Target_VampiricTouch_Free_6)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 6
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


PLANT_GROWTH_DUPE_ENTRY_41882
Boosts: ActionResourceConsumeMultiplier(Movement, 4,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overgrown Foliage
Description: Creatures move at quarter speed in the overgrown foliage.
Icon: Status_DifficultTerrain
StackId: PLANT_GROWTH
StatusGroups: SG_DifficultTerrain


CRUSADERS_MANTLE_DUPE_ENTRY_36185
Boosts: CharacterWeaponDamage(1d4,Radiant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crusader's Mantle Aura
Description: Emitting a holy aura. Weapon attacks of nearby allies deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_CrusadersMantle
StackId: CRUSADERS_MANTLE
StackPriority: 10
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Dead() and not Enemy()):ApplyStatus(CRUSADERS_MANTLE_AURA,100,1)


CRUSADERS_MANTLE_AURA_DUPE_ENTRY_57042
Boosts: CharacterWeaponDamage(1d4,Radiant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crusader's Mantle
Description: Near a paladin's holy aura. Weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_CrusadersMantle
StackId: CRUSADERS_MANTLE
StackPriority: 5
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1


DEATH_WARD_DUPE_ENTRY_47595
Boosts: DownedStatus(DEATH_WARD_DOWNED,10)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Death Ward
Description: The next time damage would reduce the affected entity to 0 hit points, it remains conscious with [2] hit point left.
DescriptionParams: RegainHitPoints(1);1
Icon: Spell_Abjuration_DeathWard
HitAnimationType: MagicalNonDamage
SoundStop: Spell_Impact_Buff_DeathWardRecover_L1to3,HEAD;
StackId: DEATH_WARD
StatusEffect: 515e6133-db71-4fbd-8b2f-fd9380dc4171


DIVINE_EMINENCE_DUPE_ENTRY_12804
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Eminence
Description: Melee attacks deal an additional [1].
DescriptionParams: DealDamage(3d6,Radiant)
Icon: GenericIcon_DamageType_Radiant
StackId: DIVINE_EMINENCE


FANGS_OF_THE_FIRE_SNAKE_DUPE_ENTRY_36351
Boosts: CharacterWeaponDamage(1d4,Fire);CharacterUnarmedDamage(1d4, Fire)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fangs of the Fire Snake
Description: Affected entity's fists are flickering with flame. Its melee attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Fire)
Icon: Action_Monk_FangsOfTheFireSnake
StackId: FANGS_OF_THE_FIRE_SNAKE
TickType: StartTurn
StatusEffect: 9c1c9ea9-e5d5-4f1e-91f2-415f5e80e942


HEAT_METAL_4_DUPE_ENTRY_38848
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_REAPPLY_4_DUPE_ENTRY_94490
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_4);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_4_DUPE_ENTRY_34327
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY_4')):ApplyStatus(HEAT_METAL_REAPPLY_4,100,9)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY)*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HELLISH_REBUKE_4_DUPE_ENTRY_87508
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Fire)
StackPriority: 3
Passives: HellishRebuke_4
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
Icon: Spell_HellishRebuke*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


ICECLOUD_DUPE_ENTRY_21330
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Icy Cloud
Description: A sheet of frigid air dealing [1] to all that walk through it.
DescriptionParams: DealDamage(10d6,Cold)
Icon: GenericIcon_DamageType_Cold
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Constitution,16)
OnApplySuccess: DealDamage(5d6,Cold)
OnApplyFail: DealDamage(5d6/2,Cold)
StatusGroups: SG_Surface


KNOWLEDGE_OF_THE_AGES_CHARISMA_DUPE_ENTRY_42668
Boosts: ProficiencyBonus(Skill,Persuasion);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Charisma
Description: Has Proficiency in Deception, Intimidation, Performance, and Persuasion.
Icon: Action_KnowledgeOfTheAges
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017


KNOWLEDGE_OF_THE_AGES_DEXTERITY_DUPE_ENTRY_8458
Boosts: ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Dexterity
Description: Has Proficiency in Acrobatics, Sleight of Hand, and Stealth.
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_INTELLIGENCE_DUPE_ENTRY_41864
Boosts: ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion);ProficiencyBonus(Skill,Investigation)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Intelligence
Description: Has Proficiency in Arcana, History, Investigation, Nature, and Religion.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_WISDOM_DUPE_ENTRY_3022
Boosts: ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Wisdom
Description: Has Proficiency in Animal Handling, Insight, Medicine, Perception, and Survival.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_STRENGTH_DUPE_ENTRY_33654
Boosts: ProficiencyBonus(Skill,Athletics);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Strength
Description: Has Proficiency in Athletics.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


ASTRAL_KNOWLEDGE_DUPE_ENTRY_54266
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge
Description: Has Proficiency in all Skills of a chosen Ability.
Icon: Action_AstralKnowledge
StackId: ASTRAL_KNOWLEDGE


ASTRAL_KNOWLEDGE_STRENGTH_DUPE_ENTRY_37833
Boosts: ProficiencyBonus(Skill,Athletics);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Strength
Description: Has Proficiency in Athletics.
Icon: Action_AstralKnowledge
StackId: ASTRAL_KNOWLEDGE


ASTRAL_KNOWLEDGE_DEXTERITY_DUPE_ENTRY_62116
Boosts: ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Dexterity
Description: Has Proficiency in Acrobatics, Sleight of Hand, and Stealth.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_INTELLIGENCE_DUPE_ENTRY_91175
Boosts: ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Intelligence
Description: Has Proficiency in Arcana, History, Investigation, Nature, and Religion.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_WISDOM_DUPE_ENTRY_17258
Boosts: ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,Insight);ProficiencyBonus(Skill,Medicine);ProficiencyBonus(Skill,Perception);ProficiencyBonus(Skill,Survival)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Wisdom
Description: Has Proficiency in Animal Handling, Insight, Medicine, Perception, and Survival.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_CHARISMA_DUPE_ENTRY_29054
Boosts: ProficiencyBonus(Skill,Persuasion);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Charisma
Description: Has Proficiency in Deception, Intimidation, Performance, and Persuasion.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


AID_4_DUPE_ENTRY_93265
Boosts: IncreaseMaxHP(15)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 15
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


MAGIC_AWARENESS_DUPE_ENTRY_95322
Boosts: RollBonus(SavingThrow,1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Awareness
Description: Tapping into their innate magic to visualise the Weave.

The barbarian and all creatures within [1] add their Proficiency Bonus to Saving Throws against spells.
DescriptionParams: Distance(3)
Icon: Action_Barbarian_MagicAwareness
StackId: MAGIC_AWARENESS
StackPriority: 0
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and not SummonOwner()):ApplyStatus(MAGIC_AWARENESS_AURA)
TickType: StartTurn
StatusEffect: 9548e78e-bf9d-45c4-80b8-8062e5739d56


MAGIC_AWARENESS_AURA_DUPE_ENTRY_56942
Boosts: RollBonus(SavingThrow,1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Awareness Aura
Description: A nearby barbarian is visualising the Weave.

Adds their Proficiency Bonus to Saving Throws against spells, as long as they stay within [1] of the barbarian.
DescriptionParams: Distance(3)
Icon: Action_Barbarian_MagicAwareness
StackId: MAGIC_AWARENESS
StackPriority: 1
StatusEffect: 9548e78e-bf9d-45c4-80b8-8062e5739d56


WILD_MAGIC_BARBARIAN_SHADOWY_TENDRILS_DUPE_ENTRY_46863
Boosts: TemporaryHP(1d12)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Dark Tendrils
Description: Surrounded by tendrils of wild, shadowy magic. Gained [1].
DescriptionParams: GainTemporaryHitPoints(1d12)
Icon: statIcons_WildMagic_Barbarian_ShadowyTendrils
SoundLoop: Spell_Status_ShadowyTendrils_MO
SoundStop: Spell_Status_ShadowyTendrils_MO_Stop
StackId: WILD_MAGIC_BARBARIAN_SHADOWY_TENDRILS
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: b65e9b5b-9a95-49c4-a29e-478c331671a0


RAGE_FRENZY_EXHAUSTED_DUPE_ENTRY_12221
Boosts: UnlockSpell(Shout_BerserkerConsume)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exhausted
Description: Spent from your recent frenzy, you must consume food to be able to frenzy again.
Icon: Status_Exhaustion


FLUMPH_EXPLODE_DUPE_ENTRY_20913
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exploding Flumph
Description: This spirit will explode at the end of the turn. Each creature within [1] must succeed a Dexterity Saving Throw or take [2].
DescriptionParams: Distance(2);DealDamage(1d6,Force)
Icon: statIcons_WildMagic_Barbarian_ExplodingFlumph
TickType: EndTurn
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource
OnRemoveFunctors: CreateExplosion(Projectile_Flumph_Explosion)
StatusEffect: 51534a37-3d9e-490f-a347-e190ba13f073


TRIALFIRE_DUPE_ENTRY_45303
Boosts: Resistance(Fire, Immune)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DOMINATED_TECHNICAL_DUPE_ENTRY_40926
Boosts: DialogueBlock()
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;IgnoreResting


SLOWFALL_PASSIVE_TECHNICAL_DUPE_ENTRY_30566
Boosts: FallDamageMultiplier(0.5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Slow Fall
Description: Affected entity knows how to break its fall. It has Resistance to Falling damage.
Icon: Spell_Transmutation_FeatherFall
StackId: SLOWFALL_PASSIVE_TECHNICAL
TickType: StartTurn
RemoveConditions: IsFallDamage()
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)


PARRY_PASSIVE_TECHNICAL_DUPE_ENTRY_29373
Boosts: IF(IsMeleeAttack()):DamageReduction(All, Flat, 1d4+DexterityModifier)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parry
Description: When hit with a melee attack, the affected entity can use a reaction and a Superiority Die to reduce the damage by [1].
DescriptionParams: 1d8+DexterityModifier
Icon: PassiveFeature_Parry
StackId: PARRY_PASSIVE_TECHNICAL
TickType: StartTurn
RemoveConditions: IsMeleeAttack() and (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(SuperiorityDie,1)


BLACK_TENTACLES_DUPE_ENTRY_72931
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Black Tentacles
Description: Restrained by dark tendrils. Affected entity can't move and takes [1] per turn.

Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: DealDamage(3d6,Bludgeoning)
Icon: Spell_Evocation_EvardsBlackTentacles
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: EXHAUSTED
StackId: BLACK_TENTACLES
StackPriority: 1
TickType: StartTurn
TooltipSave: Strength
StatusPropertyFlags: InitiateCombat
OnTickRoll: not SavingThrow(Ability.Strength, SourceSpellDC(12))
OnTickSuccess: DealDamage(3d6,Bludgeoning,Magical)
OnTickFail: ApplyStatus(BLACK_TENTACLES_TECHNICAL,100,1)
StatusGroups: SG_Restrained;SG_Condition


BLACK_TENTACLES_TECHNICAL_DUPE_ENTRY_48547
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: BLACK_TENTACLES
StackPriority: 2
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LEGENDARY_RESISTANCE_DUPE_ENTRY_47292
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance
Description: You have a +[1] bonus to your next Saving Throw.
DescriptionParams: 10
Icon: GenericIcon_Intent_Buff
Passives: LegendaryResistance


LEGENDARY_RESISTANCE_STRENGTH_DUPE_ENTRY_97208
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Strength)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Strength
Description: You have a +[1] bonus to your next Strength Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_DEXTERITY_DUPE_ENTRY_81630
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Dexterity)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Dexterity
Description: You have a +[1] bonus to your next Dexterity Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_CatsGrace
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CONSTITUTION_DUPE_ENTRY_54487
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Constitution)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Constitution
Description: You have a +[1] bonus to your next Constitution Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_BearsEndurance
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_INTELLIGENCE_DUPE_ENTRY_87824
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Intelligence)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Intelligence
Description: You have a +[1] bonus to your next Intelligence Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_FoxsCunning
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_WISDOM_DUPE_ENTRY_41097
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Wisdom)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Wisdom
Description: You have a +[1] bonus to your next Wisdom Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_OwlsWisdom
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CHARISMA_DUPE_ENTRY_33167
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Charisma)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Charisma
Description: You have a +[1] bonus to your next Charisma Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_EaglesSplendor
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CROWD_CONTROL_DUPE_ENTRY_1174
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_CrowdControl)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Crowd Control
Description: You have a +[1] bonus to your next Saving Throw affecting multiple targets.
Icon: GenericIcon_Intent_Control
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


WILD_MAGIC_DUPE_ENTRY_49086
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic


WILD_MAGIC_BARBARIAN_TELEPORT_DUPE_ENTRY_6079
Boosts: UnlockSpell(Target_WildMagicBarbarian_Teleport)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Teleport
Description: Can Teleport each turn, until the end of their Rage.
DescriptionParams: Distance(9)
Icon: statIcons_WildMagic_Barbarian_Teleport
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH_DUPE_ENTRY_51408
Boosts: UnlockSpell(Target_WildMagicBarbarian_ExplodingFlumph)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Intangible Spirit
Description: Can summon an Intangible Spirit each turn, until the end of their Rage.
Icon: statIcons_WildMagic_Barbarian_ExplodingFlumph
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN_WEAPON_INFUSION_DUPE_ENTRY_55494
Boosts: ItemReturnToOwner();WeaponProperty(Thrown);WeaponProperty(Light);WeaponDamage(1d6,Force)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Weapon Infusion
Description: Magic infuses this weapon.

Until the end of the barbarian's Rage, it deals an additional [1] and gains the Light and Thrown properties.

If thrown, it immediately reappears in the barbarian's hand.
DescriptionParams: DealDamage(1d6,Force)
Icon: statIcons_WildMagic_Barbarian_WeaponInfusion
StatusEffectOverride: 083181ba-1276-438b-876f-e3e75593990f
RemoveConditions: not HasStatus('RAGE', GetOwner(context.Source))
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN_MAGIC_RETRIBUTION_DUPE_ENTRY_36127
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Magic Retribution
Description: Protected by a wild, vengeful magic.

Until the end of the barbarian's Rage, enemies that hit them take [1] in retaliation.
DescriptionParams: DealDamage(1d6, Force)
Icon: statIcons_WildMagic_Barbarian_MagicRetribution
Passives: WildMagicBarbarian_MagicRetribution_Passive
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: bb5e4f14-4258-419a-8c64-ea534f44b6a0


WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_AURA_DUPE_ENTRY_83779
Boosts: AC(1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Protective Lights
Description: Surrounded by a barbarian's wild magic. Has a +1 bonus to Armour Class until the end of the barbarian's Rage.
Icon: statIcons_WildMagic_Barbarian_ProtectiveLights
SoundLoop: Spell_Status_ProtectiveLights_MO


WILD_MAGIC_BARBARIAN_VINE_GROWTH_DUPE_ENTRY_90202
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Vine Growth
Description: Surrounded by flowers and vines.

Until the end of the barbarian's Rage, the ground within [1] of them is Difficult Terrain for everyone other than the barbarian, halving movement speed.
DescriptionParams: Distance(5)
Icon: statIcons_WildMagic_Barbarian_VineGrowth
SoundStart: Spell_Status_VineGrowth
SoundStop: Spell_Status_VineGrowth
AuraRadius: 5
AuraStatuses: TARGET:IF(Character() and not Self()):ApplyStatus(DIFFICULT_TERRAIN)
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: f101e4eb-7b86-4bb4-bf10-d6a110f93b21


WILD_MAGIC_BARBARIAN_LIGHT_BOLT_DUPE_ENTRY_91329
Boosts: UnlockSpell(Projectile_WildMagicBarbarian_LightBolt)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Light Bolt
Description: Can shoot a Bolt of Light from their chest each turn, until the end of their Rage.
Icon: statIcons_WildMagic_Barbarian_LightBolt
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: 4b36da49-5e25-4d05-ae10-88cc211a47eb


WILD_MAGIC_BARBARIAN_LIGHT_BOLT_BLINDED_DUPE_ENTRY_51668
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


FREEZING_ORB_TIMER_DUPE_ENTRY_61488
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Explosion Imminent!
Description: The freezing sphere will explode, casting Otiluke's Freezing Sphere.
Icon: PassiveFeature_Generic_Explosion
StatusPropertyFlags: TickingWithSource*
Stats inherited from: *TIMED_EXPLOSIVE


POTION_BRINE_DUPE_ENTRY_26521
Boosts: Resistance(Psychic,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Illithid Brine Inoculation
Description: Affected entity is protected against illithid domination, and has resistance to Psychic damage.
Icon: Item_CONS_Drink_Potion_A


TADPOLE_DUPE_ENTRY_79728
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead
DisplayName: %%% EMPTY*
Stats inherited from: *GENERIC


TAD_BLACK_HOLE_AURA_DUPE_ENTRY_53665
Boosts: UnlockSpell(Target_TAD_BlackHole_Recast)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Black Hole
Description: The black home pulls in all nearby creatures. The area around the hole is Difficult Terrain and can Slow creatures within.
Icon: TadpoleSuperPower_BlackHole
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TAD_BLACK_HOLE_SLOW_DUPE_ENTRY_90341
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: TadpoleSuperPower_BlackHole
RemoveConditions:
RemoveEvents:
TooltipSave: Intelligence
StatusEffect: 7839fe67-a201-4647-9a52-da9486fc90e8
DisplayName: Slowed*
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *SLOW


MF_BLACK_HOLE_AURA_DUPE_ENTRY_45199
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Pull in nearby creatures, dealing [1]. The surrounding area is Difficult Terrain and can Slow creatures within it.
DescriptionParams: DealDamage(3d10+4,Force)
DisplayName: Black Hole*
Icon: TadpoleSuperPower_BlackHole*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TAD_BLACK_HOLE_AURA


MF_BLACK_HOLE_SLOW_DUPE_ENTRY_82752
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Black Hole
Description: The black hole pulls nearby creatures and deals [1]. The nearby area is Difficult Terrain and can Slow creatures within it.
DescriptionParams: DealDamage(3d10+4,Force)
OnApplyFunctors: DealDamage(3d10+4,Force,Magical)
Icon: TadpoleSuperPower_BlackHole*
TooltipSave: Intelligence*
StatusEffect: 7839fe67-a201-4647-9a52-da9486fc90e8*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())**
RemoveEvents: OnTurn**
Stats inherited from: *TAD_BLACK_HOLE_SLOW **SLOW


TAD_SHIELD_OF_THRALLS_DUPE_ENTRY_95655
Boosts: TemporaryHP(10)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Volatile Shield
Description: Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning nearby foes.
Icon: TadpoleSuperPower_ShieldOfThralls
SoundLoop: Spell_Status_ReflectiveShell
SoundStop: Spell_Status_ReflectiveShell_Exit
StackId: TEMPORARY_HP
StackPriority: 10
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):CreateExplosion(Projectile_TAD_ShieldOfThralls_Explosion)
StatusEffect: 585d92ba-fa33-4886-badd-6ce9acce6470


MF_SHIELD_OF_THRALLS_DUPE_ENTRY_41278
Boosts: TemporaryHP(25)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 25
DisplayName: Volatile Shield*
Description: Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning nearby foes.*
Icon: TadpoleSuperPower_ShieldOfThralls*
SoundLoop: Spell_Status_ReflectiveShell*
SoundStop: Spell_Status_ReflectiveShell_Exit*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):CreateExplosion(Projectile_TAD_ShieldOfThralls_Explosion)*
StatusEffect: 585d92ba-fa33-4886-badd-6ce9acce6470*
Stats inherited from: *TAD_SHIELD_OF_THRALLS


TAD_FREECAST_DUPE_ENTRY_7914
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_DISPLACE_DUPE_ENTRY_18227
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Displace
Description: Creatures suffering Falling damage because of your actions take an additional [1].
DescriptionParams: DealDamage(1d8,Psychic)
Icon: TadpoleSuperPower_Displace
StackId: TAD_DISPLACE
StackType: Overwrite
Passives: TAD_Displace_FallDamage
StatusPropertyFlags:
Stats inherited from: *TADPOLE **GENERIC


TAD_MIND_SANCTUARY_AURA_DUPE_ENTRY_79231
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mind Sanctuary Aura
Description: Anyone within the Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_STRENGTH
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_DEXTERITY_DUPE_ENTRY_46045
Boosts: Ability(Dexterity,-1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Dexterity
Description: Dexterity reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_DEXTERITY
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_INTELLIGENCE_DUPE_ENTRY_92872
Boosts: Ability(Intelligence,-1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Intelligence
Description: Intelligence reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_INTELLIGENCE
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_WISDOM_DUPE_ENTRY_23906
Boosts: Ability(Wisdom,-1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Wisdom
Description: Wisdom reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_WISDOM
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_CHARISMA_DUPE_ENTRY_56501
Boosts: Ability(Charisma,-1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Charisma
Description: Charisma reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_CHARISMA
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_TECHNICAL_DUPE_ENTRY_13324
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: TAD_ABSORB_INTELLECT_TECHNICAL
TickFunctors:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_1_DUPE_ENTRY_2057
Boosts: Ability(Intelligence,-1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorbed Intellect
Description: Affected entity's Intelligence is being reduced by [1].
DescriptionParams: 1
Icon: TadpoleSuperPower_AbsorbIntellect
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_2,100,1)
StatusPropertyFlags:
OnApplyFunctors: RegainHitPoints(SELF,1d8)
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_2_DUPE_ENTRY_91633
Boosts: Ability(Intelligence,-2)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_3,100,1)
OnApplyFunctors: RegainHitPoints(SELF,2d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_3_DUPE_ENTRY_8405
Boosts: Ability(Intelligence,-3)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_4,100,1)
OnApplyFunctors: RegainHitPoints(SELF,3d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_4_DUPE_ENTRY_57430
Boosts: Ability(Intelligence,-4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_5,100,1)
OnApplyFunctors: RegainHitPoints(SELF,4d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_5_DUPE_ENTRY_67195
Boosts: Ability(Intelligence,-5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 5
TickFunctors: RemoveStatus(TAD_ABSORB_INTELLECT_TECHNICAL)
OnApplyFunctors: RegainHitPoints(SELF,5d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


MF_ABSORB_INTELLECT_1_DUPE_ENTRY_62058
Boosts: Ability(Strength,-5);Ability(Dexterity,-5);Ability(Constitution,-5);Ability(Intelligence,-5);Ability(Wisdom,-5);Ability(Charisma,-5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absolute Consumption
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.
DescriptionParams: 5
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_2,100,1)
OnApplyFunctors: RegainHitPoints(SELF,2d10)
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


MF_ABSORB_INTELLECT_2_DUPE_ENTRY_96052
Boosts: Ability(Strength,-6);Ability(Dexterity,-6);Ability(Constitution,-6);Ability(Intelligence,-6);Ability(Wisdom,-6);Ability(Charisma,-6)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 6
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_3,100,1)
OnApplyFunctors: RegainHitPoints(SELF,4d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_3_DUPE_ENTRY_734
Boosts: Ability(Strength,-7);Ability(Dexterity,-7);Ability(Constitution,-7);Ability(Intelligence,-7);Ability(Wisdom,-7);Ability(Charisma,-7)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 7
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_4,100,1)
OnApplyFunctors: RegainHitPoints(SELF,6d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_4_DUPE_ENTRY_33777
Boosts: Ability(Strength,-8);Ability(Dexterity,-8);Ability(Constitution,-8);Ability(Intelligence,-8);Ability(Wisdom,-8);Ability(Charisma,-8)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 8
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_5,100,1)
OnApplyFunctors: RegainHitPoints(SELF,8d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_5_DUPE_ENTRY_730
Boosts: Ability(Strength,-9);Ability(Dexterity,-9);Ability(Constitution,-9);Ability(Intelligence,-9);Ability(Wisdom,-9);Ability(Charisma,-9)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 9
TickFunctors: RemoveStatus(TAD_ABSORB_INTELLECT_TECHNICAL);ApplyStatus(PRONE,100,1)
OnApplyFunctors: RegainHitPoints(SELF,10d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


TAD_PEACE_BREAKER_DUPE_ENTRY_51756
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_PERILOUS_STAKES_DUPE_ENTRY_33805
Boosts: Resistance(All,Vulnerable)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Perilous Stakes
Description: Affected entity is Vulnerable to all damage, but when it attacks it heals [1].
DescriptionParams: RegainHitPoints(2d8)
Icon: TadpoleSuperPower_PerilousStakes
SoundLoop: Spell_Status_PerilousStakes_MO
SoundStop: Spell_Status_PerilousStakes_MO_Stop
Passives: TAD_PerilousStakes
StatusPropertyFlags:
ApplyEffect: ab6d4ae6-32b4-4427-b020-9b142c75f753
StatusEffect: 8614fe74-668b-42af-86d1-76ab6889e330
Stats inherited from: *TADPOLE **GENERIC


MF_PERILOUS_STAKES_DUPE_ENTRY_64423
Boosts: Resistance(All,Vulnerable);ReduceCriticalAttackThreshold(5);DamageBonus(15,Psychic)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity's attacks deal an additional [2] Psychic damage and heal it for [3]. The entity scores a Critical Hit when rolling a [1] or higher. The entity is Vulnerable to all damage.
DescriptionParams: 15;15;RegainHitPoints(2d8)
DisplayName: Perilous Stakes*
Icon: TadpoleSuperPower_PerilousStakes*
SoundLoop: Spell_Status_PerilousStakes_MO*
SoundStop: Spell_Status_PerilousStakes_MO_Stop*
Passives: TAD_PerilousStakes*
ApplyEffect: ab6d4ae6-32b4-4427-b020-9b142c75f753*
StatusEffect: 8614fe74-668b-42af-86d1-76ab6889e330*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_PERILOUS_STAKES **TADPOLE ***GENERIC


TAD_PSIONIC_DOMINANCE_DUPE_ENTRY_78294
Boosts: AC(1);RollBonus(SavingThrow,1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Dominance
Description: Affected entity is prepared to counter an enemy's spell.
Icon: TadpoleSuperPower_PsionicDominance
RemoveConditions: IsAttack() or IsSavingThrow()
RemoveEvents: OnAttacked
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration
StatusEffect: 179433a5-0aea-462f-9b77-90ea24d1965e
Stats inherited from: *TADPOLE **GENERIC


TAD_PSIONIC_OVERLOAD_DUPE_ENTRY_90847
Boosts: IF(IsAttack()):DamageBonus(1d4,Psychic)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overloaded With Synaptic Power
Description: Affected entity deals an additional [1] with its attacks, but also receives [2] per turn.
DescriptionParams: DealDamage(1d4, Psychic);DealDamage(1d4,Psychic)
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
TickFunctors: DealDamage(1d4,Psychic,Magical)
OnApplyFunctors:
Icon: TadpoleSuperPower_EndlessRage*
SoundLoop: Spell_Status_EndlessRage_ST*
SoundStop: Spell_Status_EndlessRage_ST_Stop*
StackId: ENDLESS_RAGE*
TickType: EndTurn*
TooltipDamage: DealDamage(1d4,Psychic)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 5ef637e7-64d1-43ec-850b-9f8a60c8236a*
Stats inherited from: *ENDLESS_RAGE


CURSEDTOME_THARCHIATE_CODEX_DUPE_ENTRY_13864
Boosts: Ability(Constitution,-5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tharchiate Withering
Description: Your Constitution score is reduced by [1] while cursed by the Tharchiate Codex's warped arcana.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff
SoundStart: Misc_Status_Tharchiate_Codex_Cursed_Start
SoundLoop: Misc_Status_Tharchiate_Codex_Cursed_Loop
StackId: CURSEDTOME_THARCHIATE_CODEX
StatusPropertyFlags: ApplyToDead;IgnoreResting
OnRemoveFunctors: ApplyStatus(CURSEDTOME_THARCHIATE_TECHNICAL,100,-1);ApplyStatus(CURSEDTOME_THARCHIATE_FALSE_LIFE,100,-1)
StatusGroups: SG_Cursed
StatusEffect: fb051b31-c67f-4669-b456-3cd4fb12ac7e


CURSEDTOME_THARCHIATE_TECHNICAL_DUPE_ENTRY_38753
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CURSEDTOME_THARCHIATE_TECHNICAL
Passives: CursedTome_FalseLife
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


CURSEDTOME_THARCHIATE_FALSE_LIFE_DUPE_ENTRY_19450
Boosts: TemporaryHP(20)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tharchiate Vigour
Description: Granted [1] temporary hit points by the Tharchiate Codex's enervating magic.
DescriptionParams: 20
SoundStart: Misc_Status_Tharchiate_False_Life
StackPriority: 20
StatusEffect: 762a66a6-bd1a-4225-b111-3ed25c09fac6
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


MAGIC_ITEMS_BOOST_DUPE_ENTRY_3336
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty


MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_DUPE_ENTRY_21725
Boosts: Advantage(SavingThrow, Dexterity)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shar's Blessing: Barrier of Darkness
Description: You have an Advantage on Saving Throws while in darkness or dim light.
Icon: GenericIcon_Intent_Buff
StackId: MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE
StatusPropertyFlags: DisableCombatlog;IgnoreResting;DisablePortraitIndicator


MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL_DUPE_ENTRY_66572
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Shar's Blessing Technical|
Description: %%%|Technical status used to remove the Saving Throw advantage|
StackId: MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE)


MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_DUPE_ENTRY_68888
Boosts: GameplayLight(9,false,0.1)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selûne's Blessing: Moonmote Aura
Description: The area around the affected entity is illuminated. At the start of their turn, each hostile creature within the light must succeed a Wisdom Saving Throw or they must treat the lighted area as Difficult Terrain. Each ally within the light deals an additional [2] on a hit with melee attacks.
DescriptionParams: Distance(9);DealDamage(1d4, Radiant)
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA
AuraRadius: 9
AuraStatuses: IF(Character() and Enemy()):ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY);IF(Character() and Ally()):ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY)
OnApplyFunctors: ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_LIGHT, 100, -1)
Icon: Spell_Evocation_DancingLights*
StatusEffect: e6d2276c-bc47-4f27-965a-7aaf7277398b*
Stats inherited from: *DANCING_LIGHTS


MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY_DUPE_ENTRY_98326
Boosts: CharacterWeaponDamage(1d4, Radiant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selune's Blessing: Lunar Brand
Description: Your attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, Radiant)
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY
Icon: Spell_Evocation_DivineFavor*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1*
Stats inherited from: *DIVINE_FAVOR


MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY_DUPE_ENTRY_56965
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selune's Blessing: Moonsnare
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


MAG_TWN_BREWERY_CLUB_ACID_DUPE_ENTRY_89960
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Acid
Description: Affected entity can possibly inflict Acid when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Acid_Passive
Icon: Spell_Transmutation_ElementalWeapon_Acid*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_COLD_DUPE_ENTRY_99769
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Cold
Description: Affected entity can possibly inflict Chilled when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Cold_Passive
Icon: Spell_Transmutation_ElementalWeapon_Cold*
StatusEffect: e92003cd-6622-4a82-a3c7-69d6222f0ba0*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_COLD **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_LIGHTNING_DUPE_ENTRY_20506
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Lightning
Description: Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Lightning_Passive
Icon: Spell_Transmutation_ElementalWeapon_Lightning*
StatusEffect: 7905bb82-0284-46b8-855b-24f17560fe4a*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_LIGHTNING **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_FIRE_DUPE_ENTRY_85784
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Fire
Description: Affected entity can possibly inflict Burning when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Fire_Passive
Icon: Spell_Transmutation_ElementalWeapon_Fire*
StatusEffect: 8a4c7e6e-a629-4765-9c5d-d354838703d8*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_FIRE **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_POISON_DUPE_ENTRY_83736
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Poison
Description: Affected entity can possibly inflict Poisoned when striking a creature with a weapon attack.
DescriptionParams:
Icon: GenericIcon_DamageType_Poison
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Poison_Passive
StatusPropertyFlags:
OnApplyFunctors:
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


MAG_TWN_BREWERY_CLUB_PSYCHIC_DUPE_ENTRY_72848
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Psychic
Description: Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.
Icon: GenericIcon_DamageType_Psychic
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Lightning_Passive


MAG_TWN_BREWERY_CLUB_RADIANT_DUPE_ENTRY_25831
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Radiant
Description: Affected entity can possibly inflict Blinded when striking a creature with a weapon attack.
DescriptionParams:
Icon: GenericIcon_DamageType_Radiant
StackId: MAG_TWN_BREWERY_CLUB_ACID
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


MAG_TWN_BREWERY_CLUB_PHYS_FORCE_THUNDER_DUPE_ENTRY_94285
Boosts: IF(IsMeleeWeaponAttack()):CharacterWeaponDamage(1d4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Impact
Description: Your melee weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, MainMeleeWeaponDamageType)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_TWN_BREWERY_CLUB_ACID


MAG_MELEE_CASTER_BOON_DUPE_ENTRY_59869
Boosts: WeaponAttackRollAbilityOverride(SpellCastingAbility)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melee Caster
Description: Instead of its Dexterity Modifier, the affected entity add its Spellcasting Ability Modifier to Attack Rolls.
Icon: statIcons_WildMagic_Enchant
StackId: MAG_MELEE_CASTER_BOON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ALCHEMY_BOOST_DUPE_ENTRY_37629
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


POISON_BASIC_DUPE_ENTRY_60450
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Poison
Description: Damaged creature must succeed a Constitution Saving Throw or become Poison.
Icon: Item_GRN_Poison_vial_B
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SIMPLE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SIMPLE_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_SIMPLE,100,4)
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: f34e92f7-b44d-411a-b7f0-df52ecfb8c6e*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POISON_SIMPLE **WEAPON_COATED_WITH_POISON


MAG_GISH_ARCANE_ACUITY_DUPE_ENTRY_61373
Boosts: RollBonus(MeleeSpellAttack,1);RollBonus(RangedSpellAttack, 1);SpellSaveDC(1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Acuity
Description: Affected entity has a +[1] bonus to its spell Attack Rolls and spell Difficulty Class per turn remaining.
DescriptionParams: 1
Icon: statIcons_ArcaneAcuity
SoundLoop: Misc_Status_ArcaneAcuity_MO
SoundStop: Misc_Status_ArcaneAcuity_MO_Stop
StackId: MAG_GISH_ARCANE_ACUITY
StackType: Additive
StatusPropertyFlags: MultiplyEffectsByDuration
StatusEffect: b3e7fa61-37d7-4696-bf6e-31b46beba46b


MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICAL_DUPE_ENTRY_48312
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Arcane Acuity Duration Check
StackId: MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_GISH_ARCANE_ACUITY')):SetStatusDuration(MAG_GISH_ARCANE_ACUITY, 7, ForceSet)


ALCH_ELIXIR_ALERTNESS_DUPE_ENTRY_74745
Boosts: Initiative(5);StatusImmunity(SURPRISED)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Vigilance
Description: Affected entity has a +5 bonus to initiative and can't be Surprised. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Gaesous_Form_A
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: 235dfd93-6131-42c9-abcc-cefebec8e059


ALCH_ELIXIR_ARCANE_ACUITY_DUPE_ENTRY_54932
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Battlemage's Power
Description: Affected entity has Arcane Acuity until its next Long Rest. Replaces effects from other elixirs when drunk.
DescriptionParams: 3
Icon: Item_CONS_Potion_Resistance
StackId: ALCH_ELIXIR
StackType: Overwrite
TickType: StartTurn
Passives: ALCH_Elixir_ArcaneAcuity_Passive
TickFunctors: SetStatusDuration(MAG_GISH_ARCANE_ACUITY,3,SetMinimum)
OnApplyFunctors: SetStatusDuration(MAG_GISH_ARCANE_ACUITY,3,ForceSet); IF(not HasStatus('MAG_GISH_ARCANE_ACUITY')): ApplyStatus(MAG_GISH_ARCANE_ACUITY,100,3)
ApplyEffect: f1ce7559-a4ea-4a4a-893c-ca289290b21a


ALCH_ELIXIR_BARKSKIN_DUPE_ENTRY_51562
Boosts: ACOverrideFormula(16,false)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Barkskin
Description: Armour Class increased to 16.
Icon: Item_CONS_Potion_Barkskin_A
StackId: ALCH_ELIXIR
StackType: Overwrite
SoundStop: Spell_Status_Barkskin_Exit_MO*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: e5fc8f24-6939-4a5d-b627-27cf45040265*
Stats inherited from: *BARKSKIN


ALCH_ELIXIR_BLOODLUST_DUPE_ENTRY_84036
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Bloodlust
Description: Affected entity has entered a murderous state of bloodlust. Once per turn, when it kills an enemy, it gains [1] temporary hit points and an action. Replaces effects from other elixirs when drunk.
DescriptionParams: 5
Icon: Item_CONS_Potion_Vitality
SoundStart: Misc_Status_ElixirOfBloodlust_Start
SoundLoop: Misc_Status_ElixirOfBloodlust_Loop
SoundStop: Misc_Status_ElixirOfBloodlust_Loop_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
Passives: ALCH_Elixir_Bloodlust_Passive
StatusEffect: 094af72c-263e-4c2f-9856-837e1bb5eae5


ALCH_ELIXIR_BLOODLUST_TEMPAP_DUPE_ENTRY_80532
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Bloodlust
Description: Affected entity has entered a murderous state of bloodlust. Once per turn, when it kills an enemy, it gains [1] temporary hit points and an action. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Vitality
StackId: ALCH_ELIXIR_BLOODLUST_TEMPAP
TickType: StartTurn


ALCH_ELIXIR_BLOODLUST_TEMPHP_DUPE_ENTRY_80717
Boosts: TemporaryHP(5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Temporary Hit Points
Description: Elixir of Bloodlust granted you 5 temporary hit points. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Vitality
SoundStart: Misc_Status_ElixirOfBloodlust_TempHp
StackPriority: 5
StatusEffect: d3967ea5-7f89-4c33-a994-951157d16e7e
DescriptionParams: 7*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


ALCH_ELIXIR_CONCENTRATION_DUPE_ENTRY_31578
Boosts: Advantage(Concentration);StatusImmunity(SLEEP);Tag(CHARMED_ADV)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Peerless Focus
Description: Affected entity's ability to maintain its spells has increased.

It has Advantage to Saving Throws against being Charmed and for maintaining Concentration. Replaces effects from other elixirs when drunk. Magic can't put it to sleep.
Icon: Item_CONS_Potion_Invulnerability
SoundStart: Misc_Status_ElixirOfGreaterConcentration_Start
SoundLoop: Misc_Status_ElixirOfGreaterConcentration_Loop
SoundStop: Misc_Status_ElixirOfGreaterConcentration_Loop_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: af4bcec0-229d-447c-8513-3e85363a67e7


ALCH_ELIXIR_CRITICALS_DUPE_ENTRY_52509
Boosts: ReduceCriticalAttackThreshold(1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Viciousness
Description: The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Drink_Potion_A
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: f9ddda12-a08d-4223-99c7-37fd2139cbf5


ALCH_ELIXIR_DARKVISION_DUPE_ENTRY_91833
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Darkvision
Description: Can see in the dark for up to [1].
StackId: ALCH_ELIXIR
StackType: Overwrite
DescriptionParams: Distance(12)*
Icon: Spell_Evocation_Darkvision*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907*
Stats inherited from: *DARKVISION


ALCH_ELIXIR_ENLARGE_DUPE_ENTRY_48609
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of The Colossus
SoundLoop: Misc_Status_Elixir_of_Growth_MO
SoundStop: Misc_Status_Elixir_of_Growth_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


ALCH_ELIXIR_FREEDOM_DUPE_ENTRY_23169
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Guileful Movement
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained. Replaces effects from other elixirs when drunk.
SoundStart: Misc_Status_ElixirOfFreedom_Start
SoundLoop: Misc_Status_ElixirOfFreedom_Loop
SoundStop: Misc_Status_ElixirOfFreedom_End
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: 7c7daf15-2a16-44fc-9e04-bcd5f53f1101
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
EndEffect: 07f76e6c-014f-459e-8bab-97c7581f2f6a
Icon: Spell_Abjuration_FreedomOfMovement*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FREEDOM_OF_MOVEMENT


ALCH_ELIXIR_MEDITATION_DUPE_ENTRY_89416
Boosts: ActionResource(SpellSlot,1,1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 1
Icon: Item_CONS_Potion_Tribal_A_Small
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_GREATER_DUPE_ENTRY_33129
Boosts: ActionResource(SpellSlot,1,2)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Greater Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 2
Icon: Item_CONS_Potion_Tribal_A_Greater
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_SUPERIOR_DUPE_ENTRY_65641
Boosts: ActionResource(SpellSlot,1,3)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Superior Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 3
Icon: Item_CONS_Potion_Tribal_A_Superior
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_SUPREME_DUPE_ENTRY_30923
Boosts: ActionResource(SpellSlot,1,4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Supreme Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 4
Icon: Item_CONS_Potion_Tribal_A_Supreme
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_SEE_INVISIBILITY_DUPE_ENTRY_99953
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: ALCH_ELIXIR
StackType: Overwrite
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ALCH_ELIXIR_SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)
DisplayName: See Invisibility*
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.*
DescriptionParams: Distance(9)*
Icon: Spell_Divination_SeeInvisibility*
AuraRadius: 9*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5*
Stats inherited from: *SEE_INVISIBILITY


ALCH_ELIXIR_TADPOLE_DUPE_ENTRY_56966
Boosts: Disadvantage(SavingThrow,Constitution);Disadvantage(SavingThrow,Wisdom);Disadvantage(SavingThrow,Intelligence)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Weakening
Description: Affected entity has Disadvantage on Constitution, Wisdom and Intelligence Saving Throws. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Mindflayer_A
SoundStart: Alchemy_Status_Elixir_Tadpole_Impact_MO
StackId: ALCH_ELIXIR
StackType: Overwrite
Passives: ALCH_Elixir_Tadpole_Passive


ALCH_ELIXIR_TADPOLE_ADVANTAGE_DUPE_ENTRY_8764
Boosts: Advantage(AttackRoll)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Enrichment
Description: After using a tadpole power, affected entity gains Advantage on all attacks for [1] rounds.
DescriptionParams: 3
Icon: Item_CONS_Potion_Mindflayer_A
SoundStart: Alchemy_Status_Elixir_Tadpole_Advantage_Impact_MO
SoundLoop: Alchemy_Status_Elixir_Tadpole_Advantage_Loop
SoundStop: Alchemy_Status_Elixir_Tadpole_Advantage_Loop_Stop
StackId: ALCH_ELIXIR_TADPOLE_ADVANTAGE
StackType: Overwrite
StatusEffect: 6d37e81c-17c3-4a32-8a23-f695a09e64ef


ALCH_POTION_FLYING_DUPE_ENTRY_12468
Boosts: UnlockSpell(Projectile_Fly_Spell)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Flying
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Can Fly to a target position.*
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StackId: FLY*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23*
Stats inherited from: *FLY


ALCH_POTION_JUMP_DUPE_ENTRY_25274
Boosts: JumpMaxDistanceMultiplier(3)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Glorious Vaulting
Description: Jump distance is tripled.
Icon: Item_CONS_Potion_Gaesous_Form_A
StackId: LONG_JUMP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('LONG_JUMP')):ApplyStatus(AI_HELPER_LONGJUMP,100,5)*
StatusEffect: 05140f43-7bb5-40bd-a584-743a3f03916a*
Stats inherited from: *LONG_JUMP


ALCH_POTION_REST_SLEEP_LESSER_RESTORATION_DUPE_ENTRY_63405
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Item_CONS_Potion_Rare_A
StackId: ALCH_POTION_REST_LESSER_SLEEP_RESTORATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ResetCooldowns(UntilShortRest);IF(not HasPassive('Durable')):RegainHitPoints(MaxHP/2);IF(HasPassive('Durable')):RegainHitPoints(MaxHP);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0)
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807


ALCH_POTION_REST_SLEEP_GREATER_RESTORATION_DUPE_ENTRY_24169
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Item_CONS_Potion_Rare_A_Bronze
StackId: ALCH_POTION_REST_GREATER_SLEEP_RESTORATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ResetCooldowns(UntilRest);RegainHitPoints(Target.MaxHP);RemoveStatus(SPELLSLOT_1);RemoveStatus(SPELLSLOT_2);RemoveStatus(SPELLSLOT_3);RemoveStatus(SPELLSLOT_4);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RemoveStatus(SORCERYPOINT_1);RemoveStatus(SORCERYPOINT_2);RemoveStatus(SORCERYPOINT_3);RemoveStatus(SORCERYPOINT_4);RestoreResource(SorceryPoint,100%,0);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0);RestoreResource(Rage,100%,0);RestoreResource(BardicInspiration,100%,0);RestoreResource(HitDice,100%,0);RestoreResource(ArcaneRecoveryPoint,100%,0);RestoreResource(NaturalRecoveryPoint,100%,0);RestoreResource(RitualPoint,100%,0);RestoreResource(LayOnHandsCharge,100%,0);RestoreResource(Interrupt_HellishRebukeTiefling_Charge,100%,0);RestoreResource(Interrupt_HellishRebukeWarlockMI_Charge,100%,0);RestoreResource(FungalInfestationCharge,100%,0);RestoreResource(LuckPoint,100%,0)
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807


ALCH_OIL_ATTACKBUFF_DUPE_ENTRY_47272
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Accuracy
Description: Has a +[1] bonus to Attack Rolls with the oiled weapon.
DescriptionParams: 2
Icon: Item_ALCH_Solution_Oil_AttackBuff
StackId: ALCH_OIL_ATTACKBUFF
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_ATTACKBUFF_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_ATTACKBUFF_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 6186fbfb-bf09-4c6d-b7ef-2469df40d490
StatusEffect:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_ATTACKBUFF_DIPPED_DUPE_ENTRY_16739
Boosts: WeaponAttackRollBonus(2)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Accuracy
Description: Has a +[1] bonus to Attack Rolls with the oiled weapon.
DescriptionParams: 2
Icon: Item_ALCH_Solution_Oil_AttackBuff
StatusEffectOverride:
StatusGroups: SG_WeaponCoating
StatusEffect: 68a90d75-c363-40d9-b6f7-b09583322417
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_BANE_DUPE_ENTRY_38613
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Bane
Description: Targets become Baned for [1] turns unless they succeed a Charisma Saving Throw.
DescriptionParams: 2
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
StackId: WEAPON_COATED_WITH_POISON(299eaf36-6758-4f73-9770-03739dfde884)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_BANE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_BANE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 7e927671-82e7-413a-869c-976d73eb10d5
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_BANE_DIPPED_DUPE_ENTRY_46066
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Bane
Description: Targets become Baned for [1] turns unless they succeed a Charisma Saving Throw.
DescriptionParams: 2
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
Passives: ALCH_Oil_Bane_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: d3bb6318-83bc-4db6-9ec5-525afbc5fab3
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_BANE_CONDITION_DUPE_ENTRY_6284
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
StatusEffect: 5964bcd8-9564-4fcb-93b2-36e26c07e893
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Bane*
Description: Has a 1d4 penalty to Attack Rolls and Saving Throws.*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: BANE*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
Stats inherited from: *BANE


ALCH_OIL_DAMAGEATTACKBUFF_DUPE_ENTRY_35387
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Magical Honing
Description: Weapons coated in this arcane oil gain a +[1] bonus to Damage and Attack Rolls. Weapons become magical, so they can damage creatures that are immune to non-magical attacks.
DescriptionParams: 1
Icon: Item_CONS_Potion_Immortality_A
StackId: ALCH_OIL_DAMAGEATTACKBUFF
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_DAMAGEATTACKBUFF_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_DAMAGEATTACKBUFF_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_DAMAGEATTACKBUFF,100,4)
ApplyEffect: abb6d445-5db6-4b1d-be49-31336506e1de
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_DAMAGEATTACKBUFF_DIPPED_DUPE_ENTRY_15205
Boosts: WeaponEnchantment(1); CharacterWeaponDamage(1);WeaponProperty(Magical)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Diluted Oil of Sharpness
Description: The arcane oil coating this weapon grants it a +[1] bonus to Damage and Attack Rolls. The weapon has become magical, so it can damage creatures that are immune to non-magical attacks.
DescriptionParams: 1
Icon: Item_CONS_Potion_Immortality_A
StatusEffectOverride:
StatusGroups: SG_WeaponCoating
StatusEffect: 640a261b-d2cc-4a66-bbf6-c964bcb18648
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


AI_HELPER_DIPWEAPON_OIL_DAMAGEATTACKBUFF_DUPE_ENTRY_8934
Boosts: WeaponEnchantment(1); CharacterWeaponDamage(1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_Potion_Immortality_A
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


ALCH_OIL_FROST_DUPE_ENTRY_30211
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Freezing
Description: Coat your active weapon in oil. When you hit a foe, it inflicts Encrusted with Frost for [1] turns.
DescriptionParams: 2
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Water
StackId: ALCH_OIL_FROST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_FROST_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_FROST_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 6f63e184-6e5c-4fa9-aef3-ff6120ac4ad9
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_FROST_DIPPED_DUPE_ENTRY_76921
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Freezing
Description: Targets receive Encrusted with Frost for [1] turns.
DescriptionParams: 2
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Water
StatusEffectOverride:
Passives: ALCH_Oil_Frost_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: f1b30786-ab2e-4055-91ef-28dc454d1e43
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REDUCE_DUPE_ENTRY_76956
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Diminution
Description: Coat your active weapon in oil. The weapon receives a [1] penalty to damage. Targets must succeed a Constitution Saving Throw or receive Disadvantage on Strength Checks and Saving Throws. They also receive a [2] penalty to damage with melee weapon attacks.
DescriptionParams: -1;-1d4
Icon: Item_ALCH_Solution_Oil_Reduce
StackId: ALCH_OIL_REDUCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_REDUCE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_REDUCE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_REDUCE,100,1)
ApplyEffect: 2f0744f6-2b97-44ff-bac9-3436575cef5b
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_REDUCE_DIPPED_DUPE_ENTRY_81083
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Diminution
Description: Targets must succeed a Constitution Saving Throw or receive Disadvantage on Strength Checks and Saving Throws, as well as a [2] penalty to damage on melee attacks.
DescriptionParams: -1;-1d4
Icon: Item_ALCH_Solution_Oil_Reduce
StatusEffectOverride:
Passives: ALCH_Oil_Reduce_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: c99d931b-ce29-418e-856a-d08feb9eff96
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_DUPE_ENTRY_16278
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arsonist's Oil
Description: Coat your weapon in an oil that removes the target's Resistance to Fire damage. The oil inflicts Vulnerability to Fire damage on the target. Targets that are Immune to Fire damage are unaffected.
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StackId: ALCH_OIL_REMOVERESISTANCEFIRE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: ea09cb61-7177-40ad-8d5e-e095e8faedeb
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED_DUPE_ENTRY_66708
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Arsonist's Oil
Description: Targets with Resistance to Fire damage become Vulnerable to it instead.
Targets with Immunity to Fire damage are unaffected.
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StatusEffectOverride:
Passives: ALCH_Oil_RemoveResistanceFire_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: 85d02af3-8218-4791-a38b-c2cecae9fbd4
DescriptionParams: DealDamage(1d4,Poison)*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION_DUPE_ENTRY_22177
Boosts: Resistance(Fire,Vulnerable)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arsonist's Oil
Description: Affected entity has lost Fire Resistance and is now Vulnerable to Fire damage.
DescriptionParams: DealDamage(,Fire)
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StackId: ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION
StatusPropertyFlags: DisableOverhead
ApplyEffect: 88c55de3-3605-4dff-b471-8c23c15de8c7
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


ALCH_OIL_COMBUSTION_DUPE_ENTRY_66714
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Combustion
Description: Coat your active weapon in this oil. On a hit, the target is doused in oil for [1] turns. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
StackId: ALCH_OIL_COMBUSTION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_COMBUSTION_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_COMBUSTION_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 0e2ef88a-c0d0-4e8f-898a-e1668f65aaa3
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_COMBUSTION_DIPPED_DUPE_ENTRY_80901
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Combustion
Description: Coated in flammable oil.

On a hit, the target is doused in oil for [1] turns. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
Passives: ALCH_Oil_Combustion_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: 1eed4135-c965-44f0-aadd-b1ad75347042
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_COMBUSTION_CONDITION_DUPE_ENTRY_10092
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Combustion
Description: Affected entity is doused in oil. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
StackId: ALCH_OIL_COMBUSTION_CONDITION
Passives: ALCH_Oil_Combustion_Condition_Passive
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: CreateExplosion(Projectile_ALCH_Oil_Combustion_Explosion)
StatusEffect: 63722567-025b-44b8-98c2-76f437dffe34
Stats inherited from: *OILED


ALCH_OIL_WIZARDSBANE_DUPE_ENTRY_49090
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wizardsbane Oil
Description: Severely dampens the power of any spellcaster struck with this weapon.

Targets receive a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for [2] turns.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
StackId: ALCH_OIL_WIZARDSBANE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_WIZARDSBANE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_WIZARDSBANE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_WIZARDSBANE,100,4)
ApplyEffect: 937e6d2c-7bcf-40d1-9d66-db399e4b2e59
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_WIZARDSBANE_DIPPED_DUPE_ENTRY_55328
Boosts:
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Wizardsbane Oil
Description: Severely dampens the power of any spellcaster struck with this weapon.

Targets receive a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for [2] turns.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
Passives: ALCH_Oil_Wizardsbane_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: f674fd37-e82e-431f-aca9-a4ed452854c3
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_WIZARDSBANE_CONDITION_DUPE_ENTRY_6669
Boosts: RollBonus(MeleeSpellAttack, -3);RollBonus(RangedSpellAttack, -3); SpellSaveDC(-3); Disadvantage(Concentration)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wizardsbane Oil
Description: Affected entity's magic has been severely impaired by Wizardsbane Oil.

It has a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
StackId: ALCH_OIL_WIZARDSBANE_CONDITION
StatusPropertyFlags: DisableOverhead
StatusEffect: a4745813-23e9-40f4-b602-ae04dd1b8c5b


AI_HELPER_DIPWEAPON_OIL_WIZARDSBANE_DUPE_ENTRY_62863
Boosts: RollBonus(MeleeSpellAttack, 3);RollBonus(RangedSpellAttack, 3); SpellSaveDC(3); Advantage(Concentration)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_GRN_HolyWaterFlask_A
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


CONS_DRUG_EUPHORIC_DUPE_ENTRY_31955
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Silkroot Euphoria
Description: You have Disadvantage on Dexterity and Charisma Checks while under the Silkroot's silky-sweet beguilement.
Icon: Item_CONT_GEN_Pouch_Leather_A
StackId: CONS_DRUG_EUPHORIC
StatusPropertyFlags:
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


CONS_DRUG_STIMULANT_DUPE_ENTRY_44715
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: The Terazul Jitters
Description: You move faster but become Exhausted after moving while under the frenetic influence of Terazul.
Icon: Item_CONT_GEN_Pouch_Leather_A
StackId: CONS_DRUG_STIMULANT
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


STEEL_WATCHER_MALFUNCTION_DUPE_ENTRY_43845
Boosts: Tag(STEEL_WATCHER_MALFUNCTION);
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Malfunctioning
Description: Something has caused this Steel Watcher to malfunction.
Icon: GenericIcon_Intent_Debuff
SoundLoop: Misc_Status_SteelWatcher_Malfunction
StackId: STEEL_WATCHER_MALFUNCTION
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180


SUNFLASH_DAMAGEDOPTICS_DUPE_ENTRY_42366
Boosts: RollBonus(Attack,-1d6)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burned Out Optics
Description: Affected entity's optical lens has been distorted, causing its vision to become impaired. Entity receives a [1] penalty to Attack Rolls.
DescriptionParams: 1d6
Icon: GenericIcon_Intent_Debuff
StackId: SUNFLASH_DAMAGEDOPTICS
SoundLoop: Misc_Status_SteelWatcher_Malfunction*
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180*
Stats inherited from: *STEEL_WATCHER_MALFUNCTION


VOID_CLOUD_DUPE_ENTRY_79034
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Void Cloud
Description: Deals [1] at the end of the turn.
DescriptionParams: DealDamage(2d8,Cold)
Icon: GenericIcon_DamageType_Cold
StackId: VOID_CLOUD
TickType: EndTurn
TickFunctors: DealDamage(2d8,Cold,Magical)


MAINHANDATTACK_OVERRIDE_SAHUAGIN_DUPE_ENTRY_41371
Boosts: AttackSpellOverride(Target_MainHandAttack_Sahuagin, Target_MainHandAttack); AttackSpellOverride(Projectile_MainHandAttack_Sahuagin, Projectile_MainHandAttack)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ENSNARING_STRIKE_5_DUPE_ENTRY_91426
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Piercing)
TooltipDamage: DealDamage(5d6,Piercing)
TickFunctors: DealDamage(5d6,Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENSNARING_STRIKE_6_DUPE_ENTRY_63159
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d6,Piercing)
TooltipDamage: DealDamage(6d6,Piercing)
TickFunctors: DealDamage(6d6,Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ACID_ARROW_5_DUPE_ENTRY_72770
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d4,Acid)
TooltipDamage: DealDamage(5d4,Acid)
TickFunctors: DealDamage(5d4,Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ACID_ARROW_6_DUPE_ENTRY_66640
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d4,Acid)
TooltipDamage: DealDamage(6d4,Acid)
TickFunctors: DealDamage(6d4,Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ARMOR_OF_AGATHYS_5_DUPE_ENTRY_29070
Boosts: TemporaryHP(25)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(25,Cold)
StackPriority: 25
Passives: ArmorOfAgathys_5
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMOR_OF_AGATHYS_6_DUPE_ENTRY_25741
Boosts: TemporaryHP(30)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(30,Cold)
StackPriority: 30
Passives: ArmorOfAgathys_6
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


FALSE_LIFE_5_DUPE_ENTRY_58922
Boosts: TemporaryHP(27)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 27
StackPriority: 27
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FALSE_LIFE_6_DUPE_ENTRY_39122
Boosts: TemporaryHP(32)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 32
StackPriority: 32
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


SPIRIT_GUARDIANS_NECROTIC_AURA_5_DUPE_ENTRY_32485
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_5,100,-1)
TooltipDamage: DealDamage(5d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131*
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_NECROTIC_AURA_6_DUPE_ENTRY_5777
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_6,100,-1)
TooltipDamage: DealDamage(6d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131*
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_AURA_5_DUPE_ENTRY_30779
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_5,100,-1)
TooltipDamage: DealDamage(5d8,Radiant)
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_AURA_6_DUPE_ENTRY_97089
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_6,100,-1)
TooltipDamage: DealDamage(6d8,Radiant)
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


AID_5_DUPE_ENTRY_48893
Boosts: IncreaseMaxHP(20)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 20
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


AID_6_DUPE_ENTRY_13456
Boosts: IncreaseMaxHP(25)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 25
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


HEAT_METAL_5_DUPE_ENTRY_57237
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_6_DUPE_ENTRY_22259
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_TECHNICAL_5_DUPE_ENTRY_16379
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY_5,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_5)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_6_DUPE_ENTRY_12190
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY_6,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_6)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


MOONBEAM_OWNER_5_DUPE_ENTRY_45505
Boosts: UnlockSpell(Target_Moonbeam_Move_5,,,,Wisdom)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MOONBEAM_OWNER_6_DUPE_ENTRY_28314
Boosts: UnlockSpell(Target_Moonbeam_Move_6,,,,Wisdom)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MOONBEAM_AURA_5_DUPE_ENTRY_72443
Boosts: GameplayLight(2,false,0.1)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Radiant)
AuraStatuses: TARGET:IF(Character()and not Dead()):ApplyStatus(MOONBEAM_5,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


MOONBEAM_AURA_6_DUPE_ENTRY_40860
Boosts: GameplayLight(2,false,0.1)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d10,Radiant)
AuraStatuses: TARGET:IF(Character()and not Dead()):ApplyStatus(MOONBEAM_6,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


CLOUD_OF_DAGGERS_AURA_5_DUPE_ENTRY_73980
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(10d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_5,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


CLOUD_OF_DAGGERS_AURA_6_DUPE_ENTRY_23472
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(12d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_6,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


SPIRIT_GUARDIANS_NECROTIC_5_DUPE_ENTRY_32155
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Necrotic)
TooltipDamage: DealDamage(5d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30*
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661*
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_6_DUPE_ENTRY_97972
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Necrotic)
TooltipDamage: DealDamage(6d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30*
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661*
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_RADIANT_5_DUPE_ENTRY_72703
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Radiant)
TooltipDamage: DealDamage(5d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965*
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_RADIANT_6_DUPE_ENTRY_2022
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Radiant)
TooltipDamage: DealDamage(6d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965*
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


HEAT_METAL_REAPPLY_5_DUPE_ENTRY_18597
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_5);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_REAPPLY_6_DUPE_ENTRY_54217
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_6);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


MOONBEAM_5_DUPE_ENTRY_8712
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Radiant)
OnApplySuccess: DealDamage(5d10,Radiant,Magical)
OnApplyFail: DealDamage(5d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(5d10,Radiant,Magical)
OnTickFail: DealDamage(5d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


MOONBEAM_6_DUPE_ENTRY_45716
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d10,Radiant)
OnApplySuccess: DealDamage(6d10,Radiant,Magical)
OnApplyFail: DealDamage(6d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(6d10,Radiant,Magical)
OnTickFail: DealDamage(6d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


CLOUD_OF_DAGGERS_5_DUPE_ENTRY_59990
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(10d4,Slashing)
TooltipDamage: DealDamage(10d4,Slashing)
TickFunctors: DealDamage(10d4,Slashing,Magical)
OnApplyFunctors: DealDamage(10d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_6_DUPE_ENTRY_23940
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(12d4,Slashing)
TooltipDamage: DealDamage(12d4,Slashing)
TickFunctors: DealDamage(12d4,Slashing,Magical)
OnApplyFunctors: DealDamage(12d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CALL_LIGHTNING_TECHNICAL_4_DUPE_ENTRY_20885
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 4
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


CALL_LIGHTNING_TECHNICAL_5_DUPE_ENTRY_26770
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 5
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


CALL_LIGHTNING_TECHNICAL_6_DUPE_ENTRY_10176
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_6)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 6
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


DIFFICULTY_SHAREDDEV_DUPE_ENTRY_19437
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


GITHYANKI_PSYCHICSTRIKES_HARDCORE_DUPE_ENTRY_95987
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_HARDCORE_DUPE_ENTRY_84819
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_VETERAN_NORMAL_DUPE_ENTRY_73521
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Balanced
Passives: Parry_Githyanki_EquipTrigger
OnApplyFunctors: ApplyStatus(PARRY_GITHYANKI,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_VETERAN_HARDCORE_DUPE_ENTRY_97643
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting;Parry_Githyanki_Supreme_EquipTrigger
OnApplyFunctors: ApplyStatus(PARRY_GITHYANKI_SUPREME,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_WARRIOR_HARDCORE **GITHYANKI_PSYCHICSTRIKES_HARDCORE ***DIFFICULTY_SHAREDDEV


GITHYANKI_RAIDER_HARDCORE_DUPE_ENTRY_78811
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_Archery
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GISH_HARDCORE_DUPE_ENTRY_50681
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GISH_VETERAN_HARDCORE_DUPE_ENTRY_91456
Boosts: ActionResource(SpellSlot,1,3)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell*
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_GISH_HARDCORE **GITHYANKI_PSYCHICSTRIKES_HARDCORE ***DIFFICULTY_SHAREDDEV


GITHYANKI_ARDENT_HARDCORE_DUPE_ENTRY_48351
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;PotentCantrip
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


DEATHSHEPHERD_HARDCORE_DUPE_ENTRY_23164
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GREMISHKA_HARDCORE_DUPE_ENTRY_48291
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


KOBOLD_HARDCORE_DUPE_ENTRY_3236
Boosts: Ability(Dexterity,2);IncreaseMaxHP(5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Evasion;
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


ORTHON_HARDCORE_DUPE_ENTRY_37849
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack;Alert
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BLIGHT_NEEDLE_HARDCORE_DUPE_ENTRY_83050
Boosts: AiArchetypeOverride(beast,1)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BLIGHT_VINE_HARDCORE_DUPE_ENTRY_2060
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: VineBlight_VineBody
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHADOW_MOUND_HARDCORE_DUPE_ENTRY_80283
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: MagicResistance;VineBlight_VineBody
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FLESHGOLEM_HARDCORE_DUPE_ENTRY_43255
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


ANIMATEDARMOUR_HARDCORE_DUPE_ENTRY_31813
Boosts: Ability(Strength,2)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FLOATINGHEAD_HARDCORE_DUPE_ENTRY_39558
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: TurnResistance
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_REAPER_HARD_DUPE_ENTRY_10409
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Evasion
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_DEATHSHEAD_HARD_DUPE_ENTRY_21059
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Sentinel_Attack;Sentinel_ZeroSpeed;Sentinel_OpportunityAdvantage
OnApplyFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_INVOKER_HARD_DUPE_ENTRY_842
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FocusedConjuration
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BANITES_FIST_HARD_DUPE_ENTRY_12598
Boosts: UnlockSpell(Target_MenacingAttack);ActionResource(SuperiorityDie,5,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BANITES_IRONCONSUL_HARD_DUPE_ENTRY_31178
Boosts: UnlockSpell(Target_GoadingAttack);ActionResource(SuperiorityDie,5,0)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack_2
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


STEELWATCHER_HARD_DUPE_ENTRY_83339
Boosts: Resistance(Piercing,Resistant);Resistance(Fire,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


STEELWATCHER_TITAN_HARD_DUPE_ENTRY_55555
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHADOWRAVEN_HARD_DUPE_ENTRY_20654
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: SCL_Raven_Hardcore;Evasion;PackTactics
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


MUDMEPHIT_HARD_DUPE_ENTRY_55461
Boosts: AC(3);IncreaseMaxHP(5)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHOVE_UNLOCK_HARD_DUPE_ENTRY_14281
Boosts: UnlockSpell(Target_Shove)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


MIMIC_HARDCORE_DUPE_ENTRY_54174
Boosts: Resistance(Piercing,Resistant);Resistance(Slashing,Resistant);Resistance(Bludgeoning,Resistant)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


JELLY_HARDCORE_DUPE_ENTRY_1934
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SKELETALDRAGON_HARDCORE_DUPE_ENTRY_8051
Boosts: IncreaseMaxHP(20%)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1);ApplyStatus(DRAGON_SKELETAL_RETALIATE_TECHNICAL,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


DIGGING_DUPE_ENTRY_10870
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURFACES_DEV_DUPE_ENTRY_11425
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *SURFACES


BURNING_HELLFIRE_DUPE_ENTRY_62421
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Roiling Hellfire
Description: Flames from the heart of Avernus engulf this entity, inflicting [1] per turn.
DescriptionParams: DealDamage(6d6,Fire)
Icon: statIcons_Hellfire
SoundStart: Misc_Status_Burning_MO
StackPriority: 1
TooltipDamage: DealDamage(6d6,Fire)
TickFunctors: DealDamage(6d6,Fire,Magical)
OnApplyFunctors: DealDamage(6d6,Fire,Magical)
StatusEffect: c3da0783-72b5-4054-9516-9d1acdc8db93
TooltipPermanentWarnings: 0695feaa-7a95-4216-a292-c0eef5b5c3d0
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


WILD_MAGIC_HEAL_5_DUPE_ENTRY_67366
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_5)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_6_DUPE_ENTRY_83829
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_6)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


TUT_LOBOTOMIZED_US_DUPE_ENTRY_39273
Boosts: IncreaseMaxHP(-6);Ability(Intelligence,-4);Ability(Wisdom,-4)
origin: Patch0_Hotfix3_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Us now crawls and scuttles about with a severly hampered brain thanks to a lobotomisation.
DisplayName: Lobotomised*
Icon: Status_Exhaustion*
StackId: LOBOTOMIZED_US*
Stats inherited from: *LOBOTOMIZED_US


ITEMS_DUPE_ENTRY_22542
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


TECHNICAL_DUPE_ENTRY_56552
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


CROUCH_DUPE_ENTRY_85564
Boosts: IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crouching
Description: Enemies have Disadvantage on ranged attacks against a crouching creatures. They have Advantage on melee attacks against it.
Icon: Action_Hide
StackId: CROUCH
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead


DIPPED_FIRE_SWITCH_DUPE_ENTRY_5797
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dipped in Fire
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(Tagged('TORCH')):ApplyStatus(BURNING,100,-1);IF(not Tagged('TORCH')):ApplyStatus(DIPPED_FIRE,100,3);


DIPPED_FIRE_DUPE_ENTRY_91529
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dipped in Fire
Description: Weapon deals additional Fire damage.
Icon: Action_DippedFire_Melee
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a
SoundStart: Action_Cast_Dipped_Fire
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop
StackId: DIPPED


DIPPED_POISON_DUPE_ENTRY_93457
Boosts: WeaponDamage(1d4, Poison)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dipped in Poison
Description: Weapon deals an additional [1].
DescriptionParams: DealDamage(1d4,Poison)
Icon: Action_DippedPoison_Melee
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47
SoundStart: Action_Cast_Dipped_Poison
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop
StackId: DIPPED
StatusGroups: SG_WeaponCoating


DIPPED_WATER_DUPE_ENTRY_28312
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dipped in Water
StackId: DIPPED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(BURNING);RemoveStatus(DIPPED_FIRE);RemoveStatus(DIPPED_POISON)


DISARM_DUPE_ENTRY_89181
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weapon Dropped!
Description: An enemy has made you drop your weapon to the ground.
Icon: Action_DisarmingAttack_Melee
FormatColor: Orange
StatusPropertyFlags: ForceOverhead;DisableCombatlog
OnApplyFunctors: DisarmWeapon()


DISARM_STEAL_DUPE_ENTRY_32256
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weapon Stolen!
Description: An enemy has taken your weapon.
OnApplyFunctors: DisarmAndStealWeapon()
Icon: Action_DisarmingAttack_Melee*
FormatColor: Orange*
StatusPropertyFlags: ForceOverhead;DisableCombatlog*
Stats inherited from: *DISARM


DISENGAGE_DUPE_ENTRY_8028
Boosts: IgnoreLeaveAttackRange()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disengage
Description: Can move without provoking Opportunity Attacks.
Icon: statIcons_Disengage
SoundVocalStart: DODGE
StackId: DISENGAGE
TickType: EndTurn


DRUNK_DUPE_ENTRY_43188
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Drunk
Description: Has Disadvantage on Dexterity and Charisma Checks.
Icon: Status_Drunk
FormatColor: White
StillAnimationType: Dazed
StillAnimationPriority: Dazed
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Drunk_MO
SoundStop: Misc_Status_Drunk_MO_Stop
StackId: DRUNK
StatusPropertyFlags: DisableCombatlog
StatusGroups: SG_Drunk
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6


FLANKED_DUPE_ENTRY_73193
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Threatened
Description: An enemy is close. Has Disadvantage on ranged Attack Rolls.
Icon: Status_Flanked
StackId: FLANKED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;IgnoreResting


FLY_DUPE_ENTRY_56610
Boosts: UnlockSpell(Projectile_Fly_Spell)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flight
Description: Can Fly to a target position.
Icon: Status_Fly
SoundLoop: Spell_Status_Fly_MO
SoundStop: Spell_Status_Fly_MO_Stop
StackId: FLY
StatusGroups: SG_RemoveOnRespec
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23


GROUNDED_DUPE_ENTRY_31788
Boosts: Attribute(Grounded)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Grounded
Description: You cannot be moved by any external force - be it magical or mundane.
Icon: statIcons_Grounded
StackId: GROUNDED
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


HELP_DUPE_ENTRY_60034
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Helped
Description: This creature is being helped by an ally.
Icon: Action_Help
StackId: HELP
StatusEffect: 3d1d49e2-f5f6-4120-aaa2-92adae19a8b3


INVULNERABLE_DUPE_ENTRY_98512
Boosts: Invulnerable()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invulnerable
Description: Affected entity is Immune to all damage.
Icon: Status_Invulnerable
FormatColor: Gold
StackId: INVULNERABLE
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible


INVULNERABLE_NOT_SHOWN_DUPE_ENTRY_63559
Boosts: Invulnerable()*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invulnerable
Description: Creature is Immune to all damage types. It can't take any damage.
StatusPropertyFlags: IsInvulnerable;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
Stats inherited from: *INVULNERABLE


LONG_JUMP_DUPE_ENTRY_13861
Boosts: JumpMaxDistanceMultiplier(3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Jump
Description: Jump distance is tripled.
Icon: Spell_Transmutation_LongJump
StackId: LONG_JUMP
OnApplyFunctors: AI_ONLY:IF(not HasStatus('LONG_JUMP')):ApplyStatus(AI_HELPER_LONGJUMP,100,5)
StatusEffect: 05140f43-7bb5-40bd-a584-743a3f03916a


REMOVE_DOWNED_DUPE_ENTRY_84988
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Action_Help
StackId: REMOVE_DOWNED
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnApplyFunctors: IF(IsDowned()):Stabilize()
StatusEffect: 3d1d49e2-f5f6-4120-aaa2-92adae19a8b3


ANIM_OVERRIDE_HELPER_DUPE_ENTRY_77189
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Animation Override|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


AI_HELPERS_DUPE_ENTRY_45650
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


AI_HELPER_BUFF_SMALL_DUPE_ENTRY_16676
Boosts: AC(2);Advantage(AllAbilities);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BUFF_DUPE_ENTRY_517
Boosts: AC(3);Advantage(AllSavingThrows);Advantage(AttackRoll);Advantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_SMALL **AI_HELPERS


AI_STATUS_FAKE_DUPE_ENTRY_10294
Boosts: AC(3);Advantage(AllSavingThrows);Advantage(AttackRoll);Advantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Fake Status
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Stats inherited from: *AI_HELPER_BUFF **AI_HELPER_BUFF_SMALL ***AI_HELPERS


SNEAKING_CLEAR_DUPE_ENTRY_36269
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Clear Area
Description: Hiding in an unobscured area. Will be caught on sight.
Icon: Status_Sneaking_Clear
StackId: OBSCURED
StatusPropertyFlags: DisableCombatlog;DisableOverhead


SNEAKING_LIGHTLY_OBSCURED_DUPE_ENTRY_40481
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightly Obscured
Description: Hiding in a Lightly Obscured area. Has to make a Stealth Check when caught.
Icon: Status_Sneaking_LightlyObscured
StackId: OBSCURED
StatusPropertyFlags: DisableCombatlog;DisableOverhead


SNEAKING_HEAVILY_OBSCURED_DUPE_ENTRY_84384
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heavily Obscured
Description: Hiding in a Heavily Obscured area. Will go undetected unless they get too close to another creature.
Icon: Status_Sneaking_HeavilyObscured
StackId: OBSCURED
StatusPropertyFlags: DisableCombatlog;DisableOverhead


SURPRISED_DUPE_ENTRY_84219
Boosts: ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Surprised
Description: Cannot take actions or reactions.
Icon: Status_Surprised
SoundStart: Misc_Status_Surprised_MO
StackId: SURPRISED
TickType: EndRound
StatusPropertyFlags: OverheadOnTurn
ApplyEffect: 06042524-4374-4216-bbd5-ba9168b6006b


SUFFOCATING_DUPE_ENTRY_13078
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Suffocating
Description: Can't breathe freely and will die without aid.
Icon: Status_Poisoned
StillAnimationType: Suffocating
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(SUFFOCATED,100,-1)


SUFFOCATED_DUPE_ENTRY_10058
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Suffocated
Description: Died due to lack of air.
Icon: Status_Poisoned


AI_NO_LOOK_AT_BATTLE_DUPE_ENTRY_10670
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TAUNTED_DUPE_ENTRY_34429
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Goaded
Description: Must attack the goading creature, if possible.
Icon: statIcons_Goaded
StackId: TAUNTED
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly
StatusGroups: SG_Taunted


CRIME_DISTRACTION_DUPE_ENTRY_29385
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 18
AuraStatuses: TARGET:IF(not HasStatus('CRIME_DISTRACTION')):ApplyStatus(CRIME_DISTRACTED)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DISABLE_CRITICALHITS_DUPE_ENTRY_27593
Boosts: CriticalHit(AttackRoll,Success,Never)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


DISABLE_INTERACTIONS_DUPE_ENTRY_97010
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableInteractions;IgnoreResting


ENABLE_AOO_DUPE_ENTRY_66585
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: AttackOfOpportunity
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableInteractions;IgnoreResting


TRAVELBLOCK_CANTMOVE_DUPE_ENTRY_34939
Boosts: BlockTravel
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_ARRESTED_DUPE_ENTRY_23835
Boosts: BlockTravel
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_BLOCKEDZONE_DUPE_ENTRY_90740
Boosts: BlockTravel
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_CAMPNIGHTMODE_DUPE_ENTRY_93226
Boosts: BlockTravel
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_FUGITIVEINPRISON_DUPE_ENTRY_95859
Boosts: BlockTravel
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


ENCUMBERED_LIGHT_DUPE_ENTRY_45876
Boosts: ActionResourceConsumeMultiplier(Movement,1.5,0);JumpMaxDistanceMultiplier(0.5);MovementSpeedLimit(Walk)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Encumbered
Description: Carrying too much weight. Movement speed is reduced, and Jump distance is halved.
DescriptionParams: Distance(3)
Icon: statIcons_Encumbered
StackId: ENCUMBERED
StackPriority: 0
StatusPropertyFlags: IgnoreResting
StatusEffect: 497686cb-aedb-420f-a2db-0756e665d28c


ENCUMBERED_HEAVY_DUPE_ENTRY_61115
Boosts: ActionResourceConsumeMultiplier(Movement,3,0);Disadvantage(AttackRoll);Disadvantage(AllAbilities);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Constitution);JumpMaxDistanceMultiplier(0);MovementSpeedLimit(Stroll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heavily Encumbered
Description: Carrying far too much weight. Movement speed heavily reduced, and you can no longer climb or Jump. You also have Disadvantage on Ability Checks and Attack Rolls, as well as Strength, Dexterity, and Constitution Saving Throws.
DescriptionParams: Distance(6)
Icon: statIcons_HeavilyEncumbered
StackId: ENCUMBERED
StackPriority: 1
StatusPropertyFlags: IgnoreResting
StatusEffect: 6aeb7555-514b-4cf3-beee-e5a2ee8fcab9


GEN_INVENTORYBOUND_DUPE_ENTRY_3330
Boosts: Attribute(InventoryBound)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ENCUMBERED_MAX_DUPE_ENTRY_35866
Boosts: ActionResourceConsumeMultiplier(Movement,3,0);Disadvantage(AttackRoll);Disadvantage(AllAbilities);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Constitution);JumpMaxDistanceMultiplier(0);MovementSpeedLimit(Stroll)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 2
StatusEffect: 130ffb3e-8482-483b-92fd-a6769e82a79e
DisplayName: Heavily Encumbered*
Description: Carrying far too much weight. Movement speed heavily reduced, and you can no longer climb or Jump. You also have Disadvantage on Ability Checks and Attack Rolls, as well as Strength, Dexterity, and Constitution Saving Throws.*
DescriptionParams: Distance(6)*
Icon: statIcons_HeavilyEncumbered*
StackId: ENCUMBERED*
StatusPropertyFlags: IgnoreResting*
Stats inherited from: *ENCUMBERED_HEAVY


DEBRIS_THRESHOLD_DUPE_ENTRY_9759
Boosts: IgnoreDamageThreshold(All,22)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Medium Toughness
Description: This material is unusually strong. Only a hit that deals at least [1] damage can damage it.
DescriptionParams: 22
Icon: statIcons_DamageThreshold
StatusPropertyFlags: IgnoreResting;DisableOverhead


DEBRIS_THRESHOLD_LESSER_DUPE_ENTRY_36983
Boosts: IgnoreDamageThreshold(All,10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sturdy
Description: This material is rather strong. Only a hit that deals at least [1] damage can damage it.
DescriptionParams: 10
Icon: statIcons_DamageThreshold_Lesser
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


DEBRIS_THRESHOLD_GREATER_DUPE_ENTRY_65875
Boosts: IgnoreDamageThreshold(All,50)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Greater Toughness
Description: This material is extremely strong. Only a hit that deals at least [1] damage can damage it.
DescriptionParams: 50
Icon: statIcons_DamageThreshold_Greater
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


NON_LETHAL_DUPE_ENTRY_10439
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Non-Lethal Damage
Description: Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.
Icon: Action_KnockOut
StackId: NON_LETHAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog


AMBUSHING_DUPE_ENTRY_89252
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ambushing
Description: Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful Perception Check.
Icon: statIcons_Ambushing
StillAnimationType: Sneaking
StillAnimationPriority: Sneaking
StackId: AMBUSH
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 775effb7-aaf6-4324-9fbf-55f17ca98e60


RANGERS_COMPANION_BEAR_DUPE_ENTRY_78607
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RANGERS_COMPANION_BOAR_DUPE_ENTRY_51488
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


RANGERS_COMPANION_GIANTSPIDER_DUPE_ENTRY_37036
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


RANGERS_COMPANION_RAVEN_DUPE_ENTRY_67813
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


RANGERS_COMPANION_WOLF_DUPE_ENTRY_81093
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


SHORT_REST_DUPE_ENTRY_13892
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Short Rest
Description: Twice a day, you can take a Short Rest to restore some hit points. Warlocks restore their spell slots.
Icon: Status_Positive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 75c748d9-9ab5-4e5b-9d12-5bdb78eef850


PEACEFUL_RESOLUTION_XP_DUPE_ENTRY_64722
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: GiveExp;IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RESPEC_TECHNICAL_DUPE_ENTRY_66717
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_RemoveOnRespec)


PRONE_AFTER_THROW_DUPE_ENTRY_56120
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
OnRemoveFunctors: ApplyStatus(PRONE,100,1)


RESURRECTING_DUPE_ENTRY_92050
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: RESURRECTING
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


FIRST_ATTACK_TURN_DUPE_ENTRY_51103
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: FIRST_ATTACK_TURN
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INITIAL_ATTACK_TECHNICAL_DUPE_ENTRY_39200
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: INITIAL_ATTACK_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INITIAL_ATTACK_STALKERS_FLURRY_TECHNICAL_DUPE_ENTRY_20914
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: INITIAL_ATTACK_STALKERS_FLURRY_TECHNICAL
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INITIAL_ATTACK_TECHNICAL


INITIAL_ATTACK_WAR_MAGIC_TECHNICAL_DUPE_ENTRY_80117
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: INITIAL_ATTACK_WAR_MAGIC_TECHNICAL
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INITIAL_ATTACK_TECHNICAL


SURFACES_DUPE_ENTRY_12518
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


ACID_DUPE_ENTRY_70308
Boosts: AC(-2)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Acid
Description: Reduces Armour Class by 2.
Icon: Status_Acid
HitAnimationType: MagicalDamage_External
SoundStart: Misc_Status_Acid_Enter
SoundLoop: Misc_Status_Acid_MO
SoundStop: Misc_Status_Acid_MO_Stop
OnApplyConditions: not Item(context.Source)
StackId: ACID
TickType: StartTurn
StatusGroups: SG_Surface
StatusEffect: 4ca0dc53-1568-4bfd-8680-67086fea6451


BURNING_DUPE_ENTRY_94551
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burning
Description: Takes [1] per turn.
DescriptionParams: DealDamage(1d4,Fire)
Icon: Status_Burning
FormatColor: Fire
HitAnimationType: MagicalDamage_External
SoundLoop: Misc_Status_Burning_MO
SoundStop: Misc_Status_Burning_MO_Stop
StackId: BURNING
SurfaceChange: Ignite
TickType: StartTurn
TooltipDamage: DealDamage(1d4,Fire)
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)
StatusGroups: SG_Surface;SG_Light
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857


BURNING_LAVA_DUPE_ENTRY_15901
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melting
DescriptionParams: DealDamage(10d6,Fire)
Icon: Status_BurningLava
HitAnimationType: MagicalDamage_External
TooltipDamage: DealDamage(10d6,Fire)
TickFunctors: DealDamage(10d6,Fire)
StatusPropertyFlags:
OnApplyFunctors: DealDamage(10d6,Fire)
Description: Takes [1] per turn.*
FormatColor: Fire*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusGroups: SG_Surface;SG_Light*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


CAUSTIC_BRINE_DUPE_ENTRY_7202
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Caustic Brine
Description: Covered in caustic brine. Takes [1] per turn.
DescriptionParams: DealDamage(1d4,Acid)
Icon: Status_Acid
HitAnimationType: MagicalDamage_External
StackId: CAUSTIC_BRINE
TooltipDamage: DealDamage(1d4,Acid)
TickFunctors: DealDamage(1d4,Acid)
OnApplyFunctors: DealDamage(1d4,Acid)
StatusGroups: SG_Surface


CHILLED_DUPE_ENTRY_17806
Boosts: Resistance(Fire, Resistant);Resistance(Cold, Vulnerable)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Chilled
Description: Affected entity is Vulnerable to Cold damage and Resistant to Fire damage.
Icon: Status_Chilled
FormatColor: Water
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: No
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
StackId: CHILLED
StatusPropertyFlags: InitiateCombat;DisableCombatlog;DisableOverhead
StatusGroups: SG_Surface


DIFFICULT_TERRAIN_DUPE_ENTRY_89917
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain
Description: Movement speed halved.
Icon: Status_DifficultTerrain
StackId: DIFFICULT_TERRAIN
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)
StatusGroups: SG_Surface;SG_DifficultTerrain
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


DIFFICULT_TERRAIN_WEB_DUPE_ENTRY_90341
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Web
StillAnimationType: None
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_MUD_DUPE_ENTRY_71026
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Mud
StillAnimationType: None
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_VINES_DUPE_ENTRY_79584
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Vines
StillAnimationType: None
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_OVERGROWTH_DUPE_ENTRY_39920
Boosts: ActionResourceConsumeMultiplier(Movement, 4,0);MovementSpeedLimit(Walk)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Plant Growth
Description: The ground is covered with plants and weeds. Movement speed is quartered.
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_LAVA_DUPE_ENTRY_93329
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Lava
StillAnimationType: None*
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN_MUD **DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_DEEPWATER_DUPE_ENTRY_6766
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Deep Water
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


POISONED_DUPE_ENTRY_57412
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poisoned
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.
Icon: Status_Poisoned
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Poison_MO
SoundStop: Misc_Status_Poison_MO_Stop
StackId: POISONED
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a


POISONED_CLOUD_DUPE_ENTRY_4856
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poisonous Fumes
Description: Takes [1] every turn and has Disadvantage on all Attack Rolls and Ability Checks.
DescriptionParams: DealDamage(1d4,Poison)
StillAnimationType: Suffocating
StillAnimationPriority: Weakened
HitAnimationType: MagicalDamage_Internal
TooltipDamage: DealDamage(1d4,Poison)
TickFunctors: DealDamage(1d4,Poison)
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition
Icon: Status_Poisoned*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


RUNNING_WATER_DUPE_ENTRY_20805
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Running Water
Description: Standing in running water.
StackId: RUNNING_WATER_VAMPIRE
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RUNNING_WATER_VAMPIRE_DUPE_ENTRY_91000
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Running Water
Description: Running water eats away at vampiric flesh, dealing [1].
DescriptionParams: DealDamage(1,Acid)
Icon: statIcons_RunningWater
StackId: RUNNING_WATER_VAMPIRE
StackPriority: 1
StatusPropertyFlags: DisableCombatlog
OnApplyFunctors: DealDamage(1,Acid)
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_2,100,1)
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


RUNNING_WATER_VAMPIRE_2_DUPE_ENTRY_13558
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(2,Acid)
StackPriority: 2
OnApplyFunctors: DealDamage(2,Acid)
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_3,100,1)
DisplayName: Running Water*
Description: Running water eats away at vampiric flesh, dealing [1].*
Icon: statIcons_RunningWater*
StackId: RUNNING_WATER_VAMPIRE*
StatusPropertyFlags: DisableCombatlog*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *RUNNING_WATER_VAMPIRE


RUNNING_WATER_VAMPIRE_3_DUPE_ENTRY_70681
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4,Acid)
StackPriority: 3
OnApplyFunctors: DealDamage(4,Acid)
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_4,100,-1)
DisplayName: Running Water*
Description: Running water eats away at vampiric flesh, dealing [1].*
Icon: statIcons_RunningWater*
StackId: RUNNING_WATER_VAMPIRE*
StatusPropertyFlags: DisableCombatlog*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *RUNNING_WATER_VAMPIRE


RUNNING_WATER_VAMPIRE_4_DUPE_ENTRY_49074
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(8,Acid)
StackPriority: 4
TickType: StartTurn
TickFunctors: DealDamage(8,Acid);IF(not InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):RemoveStatus(RUNNING_WATER_VAMPIRE_4)
OnApplyFunctors: DealDamage(8,Acid)
DisplayName: Running Water*
Description: Running water eats away at vampiric flesh, dealing [1].*
Icon: statIcons_RunningWater*
StackId: RUNNING_WATER_VAMPIRE*
StatusPropertyFlags: DisableCombatlog*
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_2,100,1)*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *RUNNING_WATER_VAMPIRE


SHOCKED_DUPE_ENTRY_69581
Boosts: ActionResourceBlock(ReactionActionPoint); Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shocked
Description: Cannot take reactions and has Disadvantage on Ability Checks and Saving Throws using Dexterity.
Icon: Status_Shocked
FormatColor: Air
MaterialType: Overlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: No
MaterialApplyNormalMap: No
StillAnimationType: Weakened
StillAnimationPriority: Weakened
HitAnimationType: MagicalDamage_Electric
SoundLoop: Misc_Status_Shocked_MO
SoundStop: Misc_Status_Shocked_MO_Stop
StackId: SHOCKED
TickType: StartTurn
StatusPropertyFlags: InitiateCombat
StatusEffect: ea04f6a3-5dda-4fc5-989f-6a3d5b4b315c


SHOCKED_SURFACE_DUPE_ENTRY_91010
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Electrocuted
Description: Takes [1] at the start of each turn.
DescriptionParams: DealDamage(1d4,Lightning)
Icon: Status_ShockedSurface
StillAnimationType: Weakened
StillAnimationPriority: Weakened
HitAnimationType: MagicalDamage_Electric
TooltipDamage: DealDamage(1d4,Lightning)
TickFunctors: DealDamage(1d4,Lightning)
OnApplyFunctors: DealDamage(1d4,Lightning)
StatusGroups: SG_Surface
ApplyEffect: 1c94aeb3-babd-4b5d-9c13-b5f0ed38a7b2
StatusEffect: 4a7f6272-a328-487e-9a3d-ebbea942a223
StatusEffectOnTurn: 4aa473dc-c884-4ec9-aa18-1508e32fbd23
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
SoundLoop: Misc_Status_Shocked_MO*
SoundStop: Misc_Status_Shocked_MO_Stop*
StackId: SHOCKED*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *SHOCKED


SHOCKWAVE_FORCE_DUPE_ENTRY_93115
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shockwave
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
StatusGroups: SG_Surface


BLACKPOWDER_DETONATION_DUPE_ENTRY_78110
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
HitAnimationType: MagicalDamage_External
OnApplyFunctors: DealDamage(2d6,Force);IF(not SavingThrow(Ability.Dexterity,12)):DealDamage(2d6,Fire)
DisplayName: Shockwave*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
StatusGroups: SG_Surface*
Stats inherited from: *SHOCKWAVE_FORCE


SPIKE_GROWTH_DUPE_ENTRY_71856
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spike Growth
Description: Take [1] for every [2] moved on the spikes.
DescriptionParams: DealDamage(2d4,Piercing);Distance(1.5)
Icon: Spell_Transmutation_SpikeGrowth
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: SPIKE_GROWTH
OnApplyFunctors: DealDamage(2d4,Piercing,Magical)
StatusGroups: SG_Surface
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


WEB_DUPE_ENTRY_53287
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enwebbed
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while its Attack Rolls have Disadvantage. It also has Disadvantage on Dexterity Saving Throws.
Icon: Spell_Conjuration_Web
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundLoop: Misc_Status_Web_MO
SoundStop: Misc_Status_Web_MO_Stop
StackId: WEB
StackPriority: 0
OnRemoveFunctors: ApplyStatus(WEB_IMMUNE,100,0)
StatusGroups: SG_Surface;SG_Restrained
StatusEffect: b5421666-aec7-4e59-9736-2efed8d0537e


WEB_IMMUNE_DUPE_ENTRY_28330
Boosts: StatusImmunity(WEB)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enwebbed
Description: Enwebbed recently.
Icon: Spell_Conjuration_Web
StackId: WEB
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEB_WALKER_DUPE_ENTRY_76085
Boosts: Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Web Walker
Description: Enemy creatures have Disadvantage on Attack Rolls against this creature.
Icon: GenericIcon_Intent_Buff
OnApplyConditions: HasPassive('SpiderWalk',context.Source)
StatusPropertyFlags: DisableCombatlog


WILD_MAGIC_BURNING_DUPE_ENTRY_43094
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Burning
Description: Takes [1] at the start of each turn.
DescriptionParams: DealDamage(1d6,Fire)
Icon: statIcons_WildMagic_Burning
StackId: WILD_MAGIC_BURNING
TickType: StartTurn
TooltipDamage: DealDamage(1d6,Fire)
TickFunctors: DealDamage(1d6,Fire,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;Burning;DisableOverhead
OnApplyFunctors: DealDamage(1d6,Fire,Magical)
StatusGroups: SG_Helpable_Condition
StatusEffect: 7e01bb82-8918-4ee5-8126-5afb4bc03e4a


WET_DUPE_ENTRY_9686
Boosts: StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Lightning, Vulnerable);Resistance(Cold, Vulnerable);Resistance(Fire, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wet
Description: Prevented from Burning. Resistant to Fire damage but Vulnerable to Lightning and Cold damage.
Icon: Status_Wet
FormatColor: Water
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
StackId: WET
StackPriority: 10
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DIPPED_WATER,100,0);ApplyEquipmentStatus(OffHand,DIPPED_WATER,100,0);RemoveStatus(SLEEPING);RemoveStatus(SLEEP);RemoveStatus(SG_Invisible)
StatusGroups: SG_Surface
StatusEffect: 33b6ed26-a3d2-46ac-a5ba-932637344771
SplatterDirtAmount: -2
SplatterBloodAmount: -2
SplatterSweatAmount: -2


STENCH_DUPE_ENTRY_84286
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stench
Description: Affected entity smells really bad.
Icon: statIcons_Smelly
HitAnimationType: MagicalDamage_Internal
StackId: STENCH
StatusPropertyFlags: DisableCombatlog;DisableOverhead


GENERIC_DUPE_ENTRY_66081
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


BLINDED_DUPE_ENTRY_68841
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blinded
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.
DescriptionParams: Distance(3)
Icon: Status_Blinded
StillAnimationType: Blinded
StillAnimationPriority: Blinded
SoundVocalStart: WEAK
SoundLoop: Spell_Status_Blinded_MO
SoundStop: Spell_Status_Blinded_MO_Stop
StackId: BLINDED
StatusPropertyFlags: InitiateCombat;Blind
StatusGroups: SG_Blinded;SG_Condition
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3


BLINDED_DARKNESS_DUPE_ENTRY_91229
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


BLINDNESS_DUPE_ENTRY_82907
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blindness
Icon: Spell_Necromancy_Blindness
SoundLoop: Spell_Status_Blinded_MO
StackId: BLINDNESS
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
StatusGroups: SG_Blinded;SG_Condition
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundStop: Spell_Status_Blinded_MO_Stop*
StatusPropertyFlags: InitiateCombat;Blind*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


COLOR_SPRAY_DUPE_ENTRY_5773
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Colour Spray
Icon: Spell_Illusion_ColorSpray
StackId: COLOR_SPRAY
TickType: EndTurn
StatusGroups: SG_Blinded;SG_Condition
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StatusPropertyFlags: InitiateCombat;Blind*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


CHARMED_DUPE_ENTRY_97348
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Charmed
Description: Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.
Icon: Status_Charmed
SoundLoop: Spell_Status_Control_MO
SoundStop: Spell_Status_Control_MO_Stop
StackId: CHARMED
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))
RemoveEvents: OnAttacked
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e


CHARM_ANIMALS_AND_PLANTS_DUPE_ENTRY_34806
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Charmed
Description: Friendly to the charmer and its allies. Taking damage ends this condition.
Icon: Action_CharmAnimalsAndPlants
StackId: CHARM_ANIMALS_AND_PLANTS
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
StatusEffect: 42814a49-996c-453a-acbf-176313f077ac
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
Stats inherited from: *CHARMED


DASH_DUPE_ENTRY_18423
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dash
Description: Movement speed is doubled.
Icon: Action_Dash
SoundVocalStart: NONE
SoundLoop: Spell_Status_Dash_MO
SoundStop: Spell_Status_Dash_MO_Stop
StackId: DASH
TickType: EndTurn
StatusPropertyFlags: NonExtendable
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38


DASH_STACKED_DUPE_ENTRY_64393
Boosts: ActionResourceMultiplier(Movement,300,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38*
Stats inherited from: *DASH


DASH_STACKED_2_DUPE_ENTRY_99829
Boosts: ActionResourceMultiplier(Movement,400,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38*
Stats inherited from: *DASH


ENSNARED_DUPE_ENTRY_79030
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ensnared
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: statIcons_Ensnared
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: WEAK
StackId: ENSNARED
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())
RemoveEvents: OnTurn
TooltipSave: Strength
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect: 92f376fb-aa71-4858-99b2-785cb9694734
StatusEffect: b5561d10-6cc4-4403-a567-b569c96a5d76


ENSNARED_VINES_DUPE_ENTRY_89696
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Entangled
OnRemoveFunctors: ApplyStatus(ENSNARED_VINE_IMMUNE,100,0)
StatusGroups: SG_Restrained;SG_Condition;SG_Surface
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: statIcons_Ensnared*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
ApplyEffect: 92f376fb-aa71-4858-99b2-785cb9694734*
StatusEffect: b5561d10-6cc4-4403-a567-b569c96a5d76*
Stats inherited from: *ENSNARED


ENSNARED_VINE_IMMUNE_DUPE_ENTRY_52616
Boosts: StatusImmunity(ENSNARED_VINES)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Immune to Entangled
Description: You cannot be Entangled due to a recent escape.
Icon: Spell_Conjuration_Web
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EXHAUSTED_DUPE_ENTRY_82618
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exhausted
Description: Lack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the last. Completing a Long Rest reduces your exhaustion level by 1.
Icon: Status_Exhaustion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: EXHAUSTED
StatusGroups: SG_Exhausted;SG_Condition


FRIGHTENED_DUPE_ENTRY_17548
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frightened
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.
Icon: Status_Frightened
FormatColor: White
StillAnimationType: Frightened
StillAnimationPriority: Feared
StackId: FRIGHTENED
TickType: EndTurn
RemoveEvents: OnSourceDeath
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource
StatusGroups: SG_Frightened;SG_Condition
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CLARIFIED_MORTALITY_DUPE_ENTRY_80759
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
StatusEffect: 16685c4b-e059-4124-9826-c851538f9c81
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *FRIGHTENED


INCAPACITATED_DND_DUPE_ENTRY_32879
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Incapacitated
Description: Cant move or take actions, bonus actions, or reactions.
Icon: Status_Incapacitated
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: INCAPACITATED_DND
StatusGroups: SG_Incapacitated;SG_Condition


RESTRAINED_DUPE_ENTRY_37114
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Restrained
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: Status_Restrained
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: EXHAUSTED
StackId: RESTRAINED
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Restrained;SG_Condition


NET_DUPE_ENTRY_87215
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ensnared
Description: Cannot move.

Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Slashing and Fire damage remove the netting.
Icon: statIcons_Ensnared
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: NET
RemoveConditions: NetRemovalCondition()
RemoveEvents: OnDamage
StatusGroups: SG_Restrained;SG_Condition
StatusEffect: cf648c11-baf0-421b-b208-46df1434512d
SoundVocalStart: EXHAUSTED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *RESTRAINED


PIN_DOWN_DUPE_ENTRY_66455
Boosts: ActionResource(Movement,-3,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pinned Down
Description: Movement speed is reduced by [1].
DescriptionParams: Distance(3)
Icon: Action_PinDown
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: PIN_DOWN
TickType: EndTurn
StatusGroups: SG_Restrained;SG_Condition
StatusEffect: 3a57434e-5cab-40b8-8464-3198f75c4382
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


STINKING_CLOUD_DUPE_ENTRY_33463
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(EyeStalkActionPoint)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nauseous
Description: Can't take actions.
Icon: Spell_Conjuration_StinkingCloud
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
StackId: STINKING_CLOUD
StatusGroups: SG_Poisoned
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a


KNOCKED_OUT_PERMANENTLY_DUPE_ENTRY_82468
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knocked Out
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Will disappear permanently after a Long Rest.
Icon: Status_KnockedOut
StackId: KNOCKED_OUT_PLAYERINFO
StackPriority: 2
RemoveConditions: not HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusRemoved


KNOCKED_OUT_TEMPORARILY_DUPE_ENTRY_17231
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knocked Out (Temporary)
Description: Affected entity can't move or take actions, bonus actions, or reactions.

It will regain consciousness after a Long Rest.
Icon: Status_KnockedOut
StackId: KNOCKED_OUT_PLAYERINFO
StackPriority: 1
RemoveConditions: not HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusRemoved


PREVENT_KNOCKED_OUT_DUPE_ENTRY_98444
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to prevent a character from getting knocked out (because it has a surrender dialogue instead)
StackId: KNOCKED_OUT_SURRENDER
StackPriority: 3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FORCE_KNOCKED_OUT_PERMANENTLY_DUPE_ENTRY_89032
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% %%% Technical status to force a character to get knocked out permanently when knocked out, even if they were only temporarily hostile to the players, or even allied
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TEMPORARILY_HOSTILE_DUPE_ENTRY_60297
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Temporarily Hostile
Description: If you knock out this entity or flee from combat it may harbour some resentment towards you, but will not remain hostile.
Icon: PassiveFeature_Generic_Info
StackId: HOSTILE
StackPriority: 1
RemoveConditions: not Combat() or Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') or IsInCombatWithHostilePartyMember(true) or not IsInCombatWithHostilePartyMember(false)
RemoveEvents: OnApply;OnStatusApplied;OnFactionChanged;OnCombatEnded
StatusPropertyFlags: DisableCombatlog
OnRemoveFunctors: IF(Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') or IsInCombatWithHostilePartyMember(true)):ApplyStatus(PERMANENTLY_HOSTILE,100,-1)


PERMANENTLY_HOSTILE_DUPE_ENTRY_88473
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to override the TEMPORARILY_HOSTILE status when an NPC becomes permanently hostile, and to fall back to TEMPORARILY_HOSTILE in case the permanent hostility (faction relation) gets removed again
StackId: HOSTILE
StackPriority: 1
RemoveConditions: not Combat() or (not Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') and not IsInCombatWithHostilePartyMember(true))
RemoveEvents: OnCombatEnded;OnFactionChanged;OnStatusApplied;OnApply
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(not Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') and IsInCombatWithHostilePartyMember(false)):ApplyStatus(TEMPORARILY_HOSTILE,100,-1)


PERMANENTLY_HOSTILE_MANUAL_DUPE_ENTRY_2700
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status. Use to override TEMPORARILY_HOSTILE if you know the NPC will become permanently hostile in advance and want to communicate this to the players (by _not_ showing the TEMPORARILY_HOSTILE status at any point).
StackId: HOSTILE
StackPriority: 2
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HOSTILE_REFRESH_DUPE_ENTRY_69639
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to re-evaluate the TEMPORARILY_HOSTILE/PERMANENTLY_HOSTILE conditions, because they have OnStatusApplied as RemoveEvent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEAPON_ACTION_BOOST_DUPE_ENTRY_25487
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


BLEEDING_DUPE_ENTRY_5142
Boosts: Disadvantage(SavingThrow, Constitution)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bleeding
Description: Takes [1] at the start of each turn and has Disadvantage on Constitution Saving Throws.

Removed by healing.
DescriptionParams: DealDamage(2,Slashing);
Icon: Status_Bleeding
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: BLEEDING
TickType: StartTurn
RemoveEvents: OnHeal
TooltipDamage: DealDamage(2, Slashing);
TickFunctors: DealDamage(2, Slashing);AI_ONLY:DealDamage(1,Slashing)
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Condition


GAPING_WOUND_DUPE_ENTRY_78719
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gaping Wounds
Description: Attacks against this creature deal an additional [1]. Removed by healing.
DescriptionParams: DealDamage(2, Piercing);
Icon: statIcons_OpenWound
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: GAPING_WOUND
Passives: GapingWound_Passive
RemoveEvents: OnHeal
TickFunctors: AI_ONLY:DealDamage(1,Piercing)
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Condition
StatusEffect: 1c11d619-a4b0-457c-b65f-da970e47177c


GAPING_WOUND_DAMAGE_DUPE_ENTRY_49119
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description:
DescriptionParams:
Icon:
StillAnimationType:
StillAnimationPriority:
StackId: GAPING_WOUND_DAMAGE
Passives:
RemoveEvents:
TickFunctors:
StatusPropertyFlags: InitiateCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(2, Piercing)
StatusGroups:
StatusEffect:
DisplayName: Gaping Wounds*
Stats inherited from: *GAPING_WOUND


CHEST_TRAUMA_DUPE_ENTRY_90095
Boosts: Disadvantage(SavingThrow, Constitution);ActionResource(ActionPoint,-1,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Chest Trauma
Description: Has Disadvantage on Constitution Saving Throws and has one fewer action.

Removed by healing.
DescriptionParams: 1
Icon: statIcons_ChestTrauma
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: CHEST_TRAUMA
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: InitiateCombat
OnApplyFunctors: UseActionResource(SELF, ActionPoint,1)
StatusGroups: SG_Condition


OFF_BALANCED_DUPE_ENTRY_91593
Boosts: Advantage(AttackTarget);Disadvantage(Ability, Strength);Disadvantage(Ability, Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Off Balance
Description: The affected entity has Disadvantage on Strength and Dexterity Checks, and Attack Rolls against it have Advantage.

Removed by taking damage or when Helped.
Icon: statIcons_OffBalanced
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: OFF_BALANCED
TickType: EndTurn
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Helpable_Condition


DAZED_DUPE_ENTRY_65062
Boosts: ActionResourceBlock(ReactionActionPoint);Disadvantage(SavingThrow, Wisdom);BlockAbilityModifierFromAC(Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dazed
Description: Has Disadvantage on Wisdom Saving Throws, can't take reactions, and loses the Dexterity bonus to their Armour Class.

Removed if an ally Helps this creature.
Icon: statIcons_Dazed
StillAnimationType: Dazed
StillAnimationPriority: Dazed
SoundLoop: Msic_Status_Dazed_MO
SoundStop: Msic_Status_Dazed_MO_Stop
StackId: DAZED
TickType: EndTurn
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Helpable_Condition
StatusEffect: c8d04f2e-65c5-4ad2-8368-ccf93bb8be41


HINDERED_DUPE_ENTRY_4678
Boosts: Disadvantage(AttackRoll);Disadvantage(SavingThrow,Strength);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weak Grip
Description: Has Disadvantage on Attack Rolls and Strength Saving Throws.

Removed if an ally Helps this creature.
Icon: statIcons_Hindered
StackId: HINDERED
TickType: EndTurn
StatusGroups: SG_Helpable_Condition


CRIPPLED_DUPE_ENTRY_77380
Boosts: ActionResourceMultiplier(Movement,0,0);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Maimed
Description: Movement speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.

Removed by healing.
Icon: statIcons_Crippled
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: CRIPPLED
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Condition
StatusEffect: 24df7f3b-2bdc-4eb7-bcc3-19b25c03b635
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


STEADY_DUPE_ENTRY_54520
Boosts: IF(AttackingWithMeleeWeapon(context.Source)):Reroll(Damage, 9, false);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Braced
Description: On Damage Rolls, roll twice and use the higher result.
Icon: statIcons_Steady
StackId: STEADY
TickType: EndTurn
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STEADY_RANGED_DUPE_ENTRY_11728
Boosts: IF(AttackingWithRangedWeapon(context.Source)):Reroll(Damage, 7, false);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Braced*
Description: On Damage Rolls, roll twice and use the higher result.*
Icon: statIcons_Steady*
StackId: STEADY*
TickType: EndTurn*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *STEADY


STEADY_RANGED_CROSSBOW_DUPE_ENTRY_95247
Boosts: IF(AttackingWithRangedWeapon(context.Source)):Reroll(Damage, 9, false);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Braced*
Description: On Damage Rolls, roll twice and use the higher result.*
Icon: statIcons_Steady*
StackId: STEADY*
TickType: EndTurn*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *STEADY


HAMSTRING_DUPE_ENTRY_83085
Boosts: ActionResourceMultiplier(Movement,50,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hamstrung
Description: Movement speed reduced by [1].

Removed by healing.
DescriptionParams: 50%
Icon: statIcons_Hamstring
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAMSTRING
TickType: EndTurn
RemoveEvents: OnHeal
StatusGroups: SG_Restrained;SG_Condition
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


FULL_SWING_DUPE_ENTRY_65847
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prepared
Description: Deals an additional [1] with melee attacks.
DescriptionParams: DealDamage(max(1,StrengthModifier), MainMeleeWeaponDamageType)
Icon: statIcons_FullSwing
StackId: FULLSWING
TickType: EndTurn
Passives: FullSwing_Passive
StatusEffect: 321a8da6-6f2c-4798-bf0d-34c5562458c8


SPELLS_STATUS_DUPE_ENTRY_14170
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ACID_ARROW_DUPE_ENTRY_77531
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melf's Acid Arrow
Description: Takes [1] at end of their turn.
DescriptionParams: DealDamage(2d4,Acid)
Icon: Spell_Evocation_MelfsAcidArrow
StackId: ACID_ARROW
TickType: EndTurn
TooltipDamage: DealDamage(2d4, Acid)
TickFunctors: DealDamage(2d4, Acid,Magical)
StatusPropertyFlags: NonExtendable
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7


ACID_ARROW_3_DUPE_ENTRY_83322
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d4,Acid)
TooltipDamage: DealDamage(3d4, Acid)
TickFunctors: DealDamage(3d4, Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ACTION_SURGE_DUPE_ENTRY_6940
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Action Surge
Description: Can take an extra action this turn.
Icon: Skill_Fighter_ActionSurge
StackId: ACTION_SURGE
TickType: EndTurn
StatusEffect: 5e6576d3-29c9-4c00-859b-1abcea010922


AID_DUPE_ENTRY_28449
Boosts: IncreaseMaxHP(5)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aid
Description: Hit point maximum increased by [1].
DescriptionParams: 5
Icon: Spell_Abjuration_Aid
StackId: AID
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)
StatusGroups: SG_RemoveOnRespec


AID_3_DUPE_ENTRY_36812
Boosts: IncreaseMaxHP(10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 10
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


ARCANE_LOCK_DUPE_ENTRY_57663
Boosts: Lock()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Lock
Description: Locked through magical means. Can't be opened by lockpicking or the use of Knock.
Icon: Spell_Abjuration_ArcaneLock
StackId: ARCANE_LOCK
RemoveEvents: OnLockpickingSucceeded
StatusEffect: f4ee8056-d215-4493-9509-899c642c371d


ARCANE_LOCK_OWNER_DUPE_ENTRY_80958
Boosts: UnlockSpell(Target_ArcaneLock_Dismiss)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Abjuration_ArcaneLock
StackId: ARCANE_LOCK_OWNER
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ARMOR_OF_AGATHYS_DUPE_ENTRY_95411
Boosts: TemporaryHP(5)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Armour of Agathys
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.
DescriptionParams: DealDamage(5,Cold)
Icon: Spell_Abjuration_ArmorOfAgathys
SoundLoop: Spell_Status_ArmorOfAgathys_MO
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop
StackId: TEMPORARY_HP
StackPriority: 5
Passives: ArmorOfAgathys
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb


ARMOR_OF_AGATHYS_2_DUPE_ENTRY_12778
Boosts: TemporaryHP(10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Gained 10 temporary hit points. If hit with a melee attack, the attacker takes [1].
DescriptionParams: DealDamage(10,Cold)
StackPriority: 10
Passives: ArmorOfAgathys_2
DisplayName: Armour of Agathys*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMOR_OF_AGATHYS_3_DUPE_ENTRY_32441
Boosts: TemporaryHP(15)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(15,Cold)
StackPriority: 15
Passives: ArmorOfAgathys_3
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMS_OF_HADAR_DUPE_ENTRY_4250
Boosts: ActionResourceBlock(ReactionActionPoint)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arms of Hadar
Description: Can't take reactions.
Icon: Spell_Conjuration_ArmsOfHadar
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: ARMS_OF_HADAR
TickType: StartTurn


BANE_DUPE_ENTRY_92352
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bane
Description: Has a 1d4 penalty to Attack Rolls and Saving Throws.
Icon: Spell_Enchantment_Bane
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: BANE
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BARBED_ARROW_DUPE_ENTRY_14980
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ruptured
Description: Take [1] damage when moving. Each time you move, reduce the condition duration by [2].
DescriptionParams: DealDamage(1d4, Piercing);1
Icon: Status_Bleeding
StackId: BARBED_ARROW
Passives: BarbedArrow_Passive
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BARBED_ARROW_DAMAGE_DUPE_ENTRY_36254
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: BARBED_ARROW_DAMAGE
StatusPropertyFlags: InitiateCombat;DisablePortraitIndicator;DisableOverhead;DisableCombatlog
OnApplyFunctors: DealDamage(1d4, Piercing);SetStatusDuration(BARBED_ARROW,-1,Add)


BARDIC_INSPIRATION_DUPE_ENTRY_754
Boosts: ActionResource(BardicInspiration,1,0,d6);UnlockInterrupt(Interrupt_BardicInspiration_Attack);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bardic Inspiration
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.
DescriptionParams: 1d6
Icon: Action_Bard_GrantBardicInspiration
SoundLoop: Spell_Status_BardicInspiration_MO
SoundStop: Spell_Status_BardicInspiration_MO_Stop
StackId: BARDIC_INSPIRATION
StackPriority: 0
Passives: BardicInspiration_Ability
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546


BARDIC_INSPIRATION_D8_DUPE_ENTRY_48729
Boosts: ActionResource(BardicInspiration,1,0,d8);UnlockInterrupt(Interrupt_BardicInspiration_Attack_d8);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow_d8)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 1d8
StackPriority: 1
Passives: BardicInspiration_Ability_d8
DisplayName: Bardic Inspiration*
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


BARDIC_INSPIRATION_D10_DUPE_ENTRY_5915
Boosts: ActionResource(BardicInspiration,1,0,d10);UnlockInterrupt(Interrupt_BardicInspiration_Attack_d10);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow_d10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 1d10
StackPriority: 2
Passives: BardicInspiration_Ability_d10
DisplayName: Bardic Inspiration*
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


BARDIC_INSPIRATION_COMBAT_DUPE_ENTRY_60493
Boosts: ActionResource(BardicInspiration,1,0,d6);UnlockInterrupt(Interrupt_CombatInspiration_Attack);UnlockInterrupt(Interrupt_CombatInspiration_SavingThrow_ArmorClass);UnlockInterrupt(Interrupt_CombatInspiration_Damage)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Combat Inspiration
Description: Can use their Bardic Inspiration to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.

They can also choose a +[1] bonus to the damage their next weapon attack deals, or to their Armour Class for one attack.
DescriptionParams: 1d6;4
StackPriority: 0
Passives: CombatInspiration_Ability
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


BARDIC_INSPIRATION_COMBAT_D8_DUPE_ENTRY_8400
Boosts: ActionResource(BardicInspiration,1,0,d8);UnlockInterrupt(Interrupt_CombatInspiration_Attack_d8);UnlockInterrupt(Interrupt_CombatInspiration_SavingThrow_ArmorClass_d8);UnlockInterrupt(Interrupt_CombatInspiration_Damage_d8)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 1d8;+4
StackPriority: 1
Passives: CombatInspiration_Ability_d8
DisplayName: Combat Inspiration*
Description: Can use their Bardic Inspiration to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.

They can also choose a +[1] bonus to the damage their next weapon attack deals, or to their Armour Class for one attack.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION_COMBAT **BARDIC_INSPIRATION


BARDIC_INSPIRATION_COMBAT_D10_DUPE_ENTRY_84776
Boosts: ActionResource(BardicInspiration,1,0,d10);UnlockInterrupt(Interrupt_CombatInspiration_Attack_d10);UnlockInterrupt(Interrupt_CombatInspiration_SavingThrow_ArmorClass_d10);UnlockInterrupt(Interrupt_CombatInspiration_Damage_d10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 1d10;+4
StackPriority: 2
Passives: CombatInspiration_Ability_d10
DisplayName: Combat Inspiration*
Description: Can use their Bardic Inspiration to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.

They can also choose a +[1] bonus to the damage their next weapon attack deals, or to their Armour Class for one attack.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION_COMBAT **BARDIC_INSPIRATION


BARKSKIN_DUPE_ENTRY_70211
Boosts: ACOverrideFormula(16,false)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Barkskin
Description: Armour Class increased to 16.
Icon: Spell_Transmutation_Barkskin
SoundStop: Spell_Status_Barkskin_Exit_MO
StackId: BARKSKIN
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)
StatusGroups: SG_RemoveOnRespec
StatusEffect: e5fc8f24-6939-4a5d-b627-27cf45040265


BEACON_OF_HOPE_DUPE_ENTRY_68501
Boosts: Advantage(SavingThrow,Wisdom);MaximizeHealing(Incoming);Advantage(DeathSavingThrow,)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Beacon of Hope
Description: Has Advantage on Wisdom Saving Throws and Death Saving Throws, and regains the maximum hit points possible when healed.
Icon: Spell_Abjuration_BeaconOfHope
StackId: BEACON_OF_HOPE
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2b1ca2c8-fa5e-48da-984b-5d733df6449d
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BEARS_ENDURANCE_DUPE_ENTRY_15019
Boosts: Advantage(Ability, Constitution);TemporaryHP(7)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bear's Endurance
Description: Has Advantage on Constitution Checks and gains [1] temporary hit points.
DescriptionParams: 7
Icon: Spell_Transmutation_EnhanceAbility_BearsEndurance
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


BLADE_WARD_DUPE_ENTRY_69602
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blade Ward
Description: Has Resistance against Bludgeoning, Piercing, and Slashing damage.
Icon: Spell_Abjuration_BladeWard
SoundLoop: Spell_Status_Buff_MO
StackId: BLADE_WARD
TickType: EndTurn
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BLADE_WARD')):ApplyStatus(AI_HELPER_BLADEWARD,100,2)
StatusGroups: SG_RemoveOnRespec
StatusEffect: c1e8b65e-f8ba-4b9a-ac55-f7edbb328633
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BLESS_DUPE_ENTRY_5867
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bless
Description: Gains a +1d4 bonus to Attack Rolls and Saving Throws.
Icon: Spell_Enchantment_Bless
SoundLoop: Spell_Status_Buff_MO
StackId: BLESS
StatusGroups: SG_RemoveOnRespec
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BLESSING_OF_THE_TRICKSTER_DUPE_ENTRY_43778
Boosts: Advantage(Skill, Stealth)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blessing of the Trickster
Description: Has Advantage on Stealth Checks.
Icon: Action_Cleric_BlessingOfTheTrickster
SoundLoop: Spell_Status_BlessingOfTrickster_MO
SoundStop: Spell_Status_BlessingOfTrickster_MO_Stop
StackId: BLESSING_OF_THE_TRICKSTER
StatusGroups: SG_RemoveOnRespec
StatusEffect: d6422dfb-0caa-4354-8d63-26489afff4a0


BLUR_DUPE_ENTRY_46897
Boosts: IF(not Tagged('BLINDSIGHT', context.Source)):Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blurred
Description: Attackers have Disadvantage on Attack Rolls against this creature, unless they do not rely on sight or can see through illusions.
Icon: Spell_Illusion_Blur
SoundLoop: Spell_Status_Blur_MO
SoundStop: Spell_Status_Blur_MO_Stop
StackId: BLUR
StatusGroups: SG_RemoveOnRespec
StatusEffect: d37fab67-6932-44c4-995e-f051d7027fc5


BRANDING_SMITE_DUPE_ENTRY_29335
Boosts: GameplayLight(9,false,0.1);StatusImmunity(SG_Invisible)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Branding Smite
Description: The affected entity sheds light in a [1] radius, preventing it from becoming Invisible.
DescriptionParams: Distance(1.5)
Icon: Spell_Evocation_BrandingSmite_Melee
StackId: BRANDING_SMITE
StackPriority: 1
StatusGroups: SG_Light
StatusEffect: da923491-4116-4f26-885e-4fa23dd22a7a


BULLS_STRENGTH_DUPE_ENTRY_34420
Boosts: Advantage(Ability, Strength);CarryCapacityMultiplier(2.0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bull's Strength
Description: Has Advantage on Strength Checks. Carrying capacity doubled.
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght
StackId: BULLS_STRENGTH
StatusGroups: SG_RemoveOnRespec


CALL_LIGHTNING_TECHNICAL_DUPE_ENTRY_5261
Boosts: UnlockSpell(Target_CallLightning_LightningBolt)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Call Lightning
Description: Can Call Lightning without expending a spell slot.
Icon: Spell_Conjuration_CallLightning
StackId: CALL_LIGHTNING_SPELL


CALM_EMOTIONS_DUPE_ENTRY_6816
Boosts: StatusImmunity(SG_Charmed);StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calmed
Description: Can't be Charmed or Frightened, and can't Rage.
Icon: Spell_Enchantment_CalmEmotions
StackId: CALM_EMOTIONS
OnApplyFunctors: AI_ONLY:RemoveStatus(SG_Charmed);AI_ONLY:RemoveStatus(SG_Frightened);AI_ONLY:IF(HasStatus('SG_Rage')):ApplyStatus(AI_HELPER_DEBUFF,100,3)


CATS_GRACE_DUPE_ENTRY_33581
Boosts: Advantage(Ability, Dexterity);FallDamageMultiplier(0.5)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cat's Grace
Description: Has Advantage on Dexterity Checks and only takes half damage from falling.
Icon: Spell_Transmutation_EnhanceAbility_CatsGrace
StackId: CATS_GRACE
StatusGroups: SG_RemoveOnRespec


CHILL_TOUCH_DUPE_ENTRY_20018
Boosts: BlockRegainHP(); IF(Tagged('UNDEAD', context.Source)):Disadvantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bone Chilled
Description: Cannot regain hit points.

If Undead, has Disadvantage on Attack Rolls.
Icon: Spell_Necromancy_ChillTouch
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: CHILL_TOUCH
TickType: StartTurn
StatusPropertyFlags: TickingWithSource


CLOUD_OF_DAGGERS_DUPE_ENTRY_46437
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cloud of Daggers
Description: Takes [1] per turn.
DescriptionParams: DealDamage(4d4,Slashing)
Icon: Spell_Conjuration_CloudOfDaggers
StackId: CLOUD_OF_DAGGERS
TooltipDamage: DealDamage(4d4,Slashing)
TickFunctors: DealDamage(4d4,Slashing,Magical)
OnApplyFunctors: DealDamage(4d4,Slashing,Magical)


CLOUD_OF_DAGGERS_AURA_DUPE_ENTRY_77093
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cloud of Daggers
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.
DescriptionParams: DealDamage(4d4,Slashing)
Icon: Spell_Conjuration_CloudOfDaggers
SoundLoop: Spell_Status_CloudOfDaggers_ST
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop
StackId: CLOUD_OF_DAGGERS_AURA
AuraRadius: 2
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd


CLOUD_OF_DAGGERS_3_DUPE_ENTRY_93287
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d4,Slashing)
TooltipDamage: DealDamage(6d4,Slashing)
TickFunctors: DealDamage(6d4,Slashing,Magical)
OnApplyFunctors: DealDamage(6d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_AURA_3_DUPE_ENTRY_85470
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_3,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
DescriptionParams: DealDamage(4d4,Slashing)*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


COMMAND_APPROACH_DUPE_ENTRY_77591
Boosts: ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Command: Approach
Description: Affected entity has to move towards the spellcaster using the shortest route possible and can't take any other actions or bonus actions.
Icon: Spell_Enchantment_CommandApproach
StackId: COMMAND
StackPriority: 0
TickType: EndTurn
StatusPropertyFlags: LoseControl
StatusGroups: SG_Approaching
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938


COMPELLED_DUEL_DUPE_ENTRY_36763
Boosts: IF(not HasStatus('COMPELLED_DUEL', context.Source, context.Target)):Disadvantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Compelled Duel
Description: Cannot attack creatures other than the spellcaster.
Icon: Spell_Enchantment_CompelledDuel
StackId: COMPELLED_DUEL
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly*
StatusGroups: SG_Taunted*
Stats inherited from: *TAUNTED


COMPREHEND_LANGUAGES_DUPE_ENTRY_41883
Boosts: Tag(COMPREHEND_LANGUAGES)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Comprehend Languages
Description: Understand the literal meaning of any spoken or written language.
Icon: Spell_Divination_ComprehendLanguages
StackId: COMPREHEND_LANGUAGES


CONTROL_UNDEAD_DUPE_ENTRY_61981
Boosts: FactionOverride(Source);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Controlled
Description: This undead is under the control of a paladin. It will follow the paladin and attack their enemies.
Icon: Action_Paladin_ControlUndead
StackId: CONTROL_UNDEAD
TickType: StartTurn
StatusGroups: SG_Dominated
ApplyEffect: 93c3290b-ef3e-4784-b10b-f0104aef1ff0
StatusEffect: b6967df4-ed97-4b9d-9bbd-4b19247c509e


MADNESS_DUPE_ENTRY_25031
Boosts: AiArchetypeOverride(madness,99)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Madness
Description: Hostile to everyone in the vicinity.
Icon: statIcons_Madness
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: SHOUT
SoundLoop: Misc_Status_Madness_MO
SoundStop: Misc_Status_Madness_MO_Stop
StackId: MADNESS
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat
StatusGroups: SG_Mad
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47


CROWN_OF_MADNESS_DUPE_ENTRY_72190
Boosts: CannotHarmCauseEntity(CannotHarmMadness);ActionResourceBlock(ReactionActionPoint);AiArchetypeOverride(madness,99);Tag(AI_UNPREFERRED_TARGET)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crown of Madness
Description: Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.
Icon: Spell_Enchantment_CrownOfMadness
SoundVocalStart: SHOUT
SoundStop: Misc_Status_Madness_MO_Stop
StackId: CROWN_OF_MADNESS
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnTurn
TooltipSave: Wisdom
StatusGroups: SG_Charmed;SG_Condition;SG_Mad
ApplyEffect: 8af705b5-4179-448e-abc0-2e1b50bf3a52
StatusEffect: 691ac4ab-7c6e-4810-a497-7b725eea9505
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundLoop: Misc_Status_Madness_MO*
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat*
Stats inherited from: *MADNESS


CURSE_ABILITY_CHARISMA_DUPE_ENTRY_72500
Boosts: Disadvantage(Ability, Charisma); Disadvantage(SavingThrow, Charisma)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Charisma
Description: Disadvantage on Ability Checks and Saving Throws using Charisma.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_CONSTITUTION_DUPE_ENTRY_12675
Boosts: Disadvantage(Ability, Constitution); Disadvantage(SavingThrow, Constitution)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Constitution
Description: Disadvantage on Ability Checks and Saving Throws using Constitution.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_DEXTERITY_DUPE_ENTRY_48449
Boosts: Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Dexterity
Description: Disadvantage on Ability Checks and Saving Throws using Dexterity.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_INTELLIGENCE_DUPE_ENTRY_14287
Boosts: Disadvantage(Ability, Intelligence); Disadvantage(SavingThrow, Intelligence)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Intelligence
Description: Disadvantage on Ability Checks and Saving Throws using Intelligence.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_STRENGTH_DUPE_ENTRY_27701
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Strength
Description: Disadvantage on Ability Checks and Saving Throws using Strength.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_WISDOM_DUPE_ENTRY_64268
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Wisdom)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Wisdom
Description: Disadvantage on Ability Checks and Saving Throws using Wisdom.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ATTACK_DUPE_ENTRY_19728
Boosts: IF(HasStatus('CURSE_ATTACK', context.Source, context.Target)):Disadvantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Attack Disadvantage
Description: Has Disadvantage on Attack Rolls against the source of the curse.
Icon: Spell_Necromancy_BestowCurse_AttackDisadvantage
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_EXTRA_DAMAGE_DUPE_ENTRY_49662
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Additional Damage
Description: Receives an additional [1] from the spellcaster's attacks or spells.
DescriptionParams: DealDamage(1d8,Necrotic)
Icon: Spell_Necromancy_BestowCurse_ExtraDamage
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591


CURSE_EXTRA_DAMAGE_OWNER_DUPE_ENTRY_46456
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: CURSE_EXTRA_DAMAGE_OWNER
Passives: Curse_ExtraDamage
StatusPropertyFlags: TickingWithSource;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups:
StatusEffect:
DisplayName: Cursed: Additional Damage*
Description: Receives an additional [1] from the spellcaster's attacks or spells.*
DescriptionParams: DealDamage(1d8,Necrotic)*
Icon: Spell_Necromancy_BestowCurse_ExtraDamage*
TickType: StartTurn*
Stats inherited from: *CURSE_EXTRA_DAMAGE


CURSE_SKIP_TURN_DUPE_ENTRY_6573
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Dread
Description: Each turn, the affected entity has to succeed a Wisdom Saving Throw or skip its turn.
Icon: Spell_Necromancy_BestowCurse_SkipTurn
StackId: BESTOW_CURSE
TickType: StartTurn
TooltipSave: Wisdom
OnTickRoll: SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickFail: ApplyStatus(CURSE_SKIPPED_TURN,100,1)
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591


CUTTING_WORDS_DUPE_ENTRY_67196
Boosts: RollBonus(SkillCheck,-1d6);RollBonus(RawAbility,-1d6);RollBonus(Attack,-1d6);DamageBonus(-1d6,,false)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cutting Words
Description: Confidence has been badly shaken.

Has a 1d6 penalty to Attack Rolls, Ability Checks, and damage dealt.
Icon: Action_Bard_CuttingWords
SoundLoop: Spell_Status_CuttingWords_MO
SoundStop: Spell_Status_CuttingWords_MO_Stop
StackId: CUTTING_WORDS
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;InitiateCombat;BringIntoCombat
StatusEffect: 8841b0b4-25cc-488d-bcb0-ce32b94909e2


DANCING_LIGHTS_DUPE_ENTRY_77390
Boosts: GameplayLight(9,false,0.1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dancing Lights
Description: Illuminates [1] radius.
DescriptionParams: Distance(9)
Icon: Spell_Evocation_DancingLights
StackId: DANCING_LIGHTS
StatusEffect: e6d2276c-bc47-4f27-965a-7aaf7277398b


DARK_ONES_BLESSING_DUPE_ENTRY_14341
Boosts: IF(CharismaGreaterThan(9,context.Source)):TemporaryHP(CharismaModifier+ClassLevel(Warlock));IF(not CharismaGreaterThan(9,context.Source)):TemporaryHP(ClassLevel(Warlock))
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dark One's Blessing
Description: Gained temporary hit points equal to its Charisma Modifier and Warlock level combined.
Icon: Status_DarkOnes_Blessing
SoundStart: Spell_Passive_Impact_Damage_DarkOnesBlessing_L1to3
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


DARKVISION_DUPE_ENTRY_57861
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Darkvision
Description: Can see in the dark out to a range of [1].
DescriptionParams: Distance(12)
Icon: Spell_Evocation_Darkvision
StackId: DARKVISION
StatusGroups: SG_RemoveOnRespec
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907


DAYLIGHT_DUPE_ENTRY_98127
Boosts: GameplayLight(15,false,0.1,true)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Daylight
Description: Shining with the light of the sun. Dispels darkness in a [1] radius.
DescriptionParams: Distance(15)
Icon: Spell_Evocation_Daylight
SoundLoop: Spell_Status_Utility_Daylight
SoundStop: Spell_Status_Utility_Daylight_Stop
StackId: DAYLIGHT
StatusGroups: SG_Light
StatusEffect: 33b7386f-4737-49ba-a3b7-019d194ea5ad


DAYLIGHT_GROUND_DUPE_ENTRY_51445
Boosts: GameplayLight(15,false,0.1,true)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: f75bd06c-4ff5-40f4-85d4-0ffb88e3f724
DisplayName: Daylight*
Description: Shining with the light of the sun. Dispels darkness in a [1] radius.*
DescriptionParams: Distance(15)*
Icon: Spell_Evocation_Daylight*
SoundLoop: Spell_Status_Utility_Daylight*
SoundStop: Spell_Status_Utility_Daylight_Stop*
StackId: DAYLIGHT*
StatusGroups: SG_Light*
Stats inherited from: *DAYLIGHT


DEFENSIVE_DUELIST_DUPE_ENTRY_13464
Boosts: AC(2)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Duellist
Description: When attacked with a melee attack, the creature uses a reaction to increase its Armour Class by [1], possibly causing the attack to miss.
DescriptionParams: ProficiencyBonus
Icon: PassiveAction_DefensiveDualist
StackId: DEFENSIVE_DUELIST
RemoveConditions: not HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) or IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead


DEFENSIVE_DUELIST_TOGGLE_DUPE_ENTRY_88807
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Duellist
Icon: PassiveAction_DefensiveDualist
StackId: DEFENSIVE_DUELIST_TOGGLE
RemoveConditions: not WieldingFinesseWeapon()
RemoveEvents: OnEquip;OnUnequip
TickFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and WieldingFinesseWeapon()):ApplyStatus(DEFENSIVE_DUELIST,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and WieldingFinesseWeapon()):ApplyStatus(DEFENSIVE_DUELIST,100,-1)
OnRemoveFunctors: RemoveStatus(DEFENSIVE_DUELIST)


DESPAIR_DUPE_ENTRY_11194
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Despair
Description: Despondency from deep within the Shadowfell has perforated your very being.
Icon: Status_Frightened
SoundVocalStart: WEAK
StackId: DESPAIR
StackPriority: 0
RemoveConditions: InSurface('SurfaceBlackrain')
RemoveEvents: OnTurn
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_APATHY,100,2)


DESPAIR_APATHY_DUPE_ENTRY_45626
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(SavingThrow, Dexterity);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Despair: Apathy
Description: Disadvantage on Ability Checks and Saving Throws using Dexterity.
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: DESPAIR
StackPriority: 1
RemoveConditions: InSurface('SurfaceBlackrain')
RemoveEvents: OnTurn
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_MADNESS,100,5)
Icon: Status_Frightened*
SoundVocalStart: WEAK*
Stats inherited from: *DESPAIR


DESPAIR_DREAD_DUPE_ENTRY_95182
Boosts: Disadvantage(AllSavingThrows); Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Despair: Dread
Description: Disadvantage on all Ability Checks and Saving Throws.
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: DESPAIR
StackPriority: 3
OnRemoveFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_DREAD,100,10)
Icon: Status_Frightened*
SoundVocalStart: WEAK*
RemoveConditions: InSurface('SurfaceBlackrain')*
RemoveEvents: OnTurn*
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_APATHY,100,2)*
Stats inherited from: *DESPAIR


DESPAIR_MADNESS_DUPE_ENTRY_20476
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(SavingThrow, Dexterity);Disadvantage(SavingThrow, Intelligence);Disadvantage(SavingThrow, Wisdom);Disadvantage(SavingThrow, Charisma);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Despair: Madness
Description: You are wracked with despondent madness that imposes Disadvantage on Dexterity Checks and Wisdom, Intelligence, Charisma, and Dexterity Saving Throws.
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: DESPAIR
StackPriority: 2
RemoveConditions: InSurface('SurfaceBlackrain')
RemoveEvents: OnTurn
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_DREAD,100,10)
Icon: Status_Frightened*
SoundVocalStart: WEAK*
Stats inherited from: *DESPAIR


DETECT_EVIL_GOOD_DUPE_ENTRY_92245
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detect Evil and Good
Description: %%% DEPRECATED Character can detect aberration, celestial, elemental, fey, fiend, and undead.
Icon: Spell_Divination_DetectEvilAndGood
FormatColor: LightBlue
StackId: DETECT_EVIL_GOOD
AuraRadius: 10
AuraStatuses: TARGET:IF(Tagged('ABERRATION')):ApplyStatus(DETECTED_EVIL_GOOD_ABERRATION);TARGET:IF(Tagged('CELESTIAL')):ApplyStatus(DETECTED_EVIL_GOOD_CELESTIAL);TARGET:IF(Tagged('ELEMENTAL')):ApplyStatus(DETECTED_EVIL_GOOD_ELEMENTAL);TARGET:IF(Tagged('UNDEAD')):ApplyStatus(DETECTED_EVIL_GOOD_UNDEAD);TARGET:IF(Tagged('FEY')):ApplyStatus(DETECTED_EVIL_GOOD_FEY);TARGET:IF(Tagged('FIEND')):ApplyStatus(DETECTED_EVIL_GOOD_FIEND)
StatusEffect:
SoundVocalStart: WEAK*
StackPriority: 0*
RemoveConditions: InSurface('SurfaceBlackrain')*
RemoveEvents: OnTurn*
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_APATHY,100,2)*
Stats inherited from: *DESPAIR


DETECTED_EVIL_GOOD_ABERRATION_DUPE_ENTRY_21616
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% DEPRECATEDAberration
Description: Detect Evil and Good: Creature is an aberration.
Icon: statIcons_VoidWoken
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_ABERRATION


DETECTED_EVIL_GOOD_CELESTIAL_DUPE_ENTRY_64860
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% DEPRECATED
Description: Detect Evil and Good: Creature is a celestial.
Icon: statIcons_Pure
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_CELESTIAL


DETECTED_EVIL_GOOD_ELEMENTAL_DUPE_ENTRY_45935
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% DEPRECATED
Description: %%% DEPRECATED
Icon: statIcons_Petrified
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_ELEMENTAL


DETECTED_EVIL_GOOD_FEY_DUPE_ENTRY_16010
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% DEPRECATED
Description: %%% DEPRECATED
Icon: statcons_Overgrown
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_FEY


DETECTED_EVIL_GOOD_FIEND_DUPE_ENTRY_90795
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiend
Description: %%% DEPRECATED
Icon: statIcons_DemonicLeech
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_FIEND


DETECTED_EVIL_GOOD_UNDEAD_DUPE_ENTRY_40310
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undead
Description: Detect Evil and Good: Creature is undead.
Icon: statIcons_Invisible
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_UNDEAD


DETECT_THOUGHTS_DUPE_ENTRY_7224
Boosts: Tag(DETECTTHOUGHTS)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detect Thoughts
Description: Can read the thoughts of certain creatures while talking to them.
Icon: Spell_Divination_DetectThoughts
StackId: DETECT_THOUGHTS
StatusGroups: SG_DetectThoughts;SG_RemoveOnRespec


DISARMED_DUPE_ENTRY_25377
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disarmed
Description: Affected entity has dropped its weapon to the ground.
Icon: statIcons_Disarmed
StackId: DISARMED
StatusPropertyFlags: InitiateCombat


DISTRACTED_DUPE_ENTRY_98690
Boosts: SourceAllyAdvantageOnAttack();
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Distracted
Description: Not paying any attention to their surroundings.

The distractor's allies have Advantage on their next Attack Roll against the creature.
Icon: Status_Distracted
SoundLoop: Misc_Status_Distracted_MO
SoundStop: Misc_Status_Distracted_MO_Stop
TickType: StartTurn
RemoveConditions: IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource;InitiateCombat
StatusEffect: bd6bb894-25f0-4549-aba0-5e7bcf943b71


DIVINE_FAVOR_DUPE_ENTRY_61868
Boosts: CharacterWeaponDamage(1d4,Radiant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Favour
Description: Weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_DivineFavor
StackId: DIVINE_FAVOR
StatusGroups: SG_RemoveOnRespec
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1


DIVINE_SENSE_DUPE_ENTRY_48045
Boosts: IF(Tagged('CELESTIAL')):Advantage(AttackRoll);IF(Tagged('FIEND')):Advantage(AttackRoll);IF(Tagged('UNDEAD')):Advantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Sense
Description: Has Advantage on Attack Rolls against celestials, fiends, and undead.
Icon: Action_Paladin_DivineSense
StackId: DIVINE_SENSE
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 3066e2c2-0c4d-4ea7-8801-441c4a6b0855


EAGLES_SPLENDOR_DUPE_ENTRY_97391
Boosts: Advantage(Ability, Charisma);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eagle's Splendour
Description: Has Advantage on Charisma Checks.
Icon: Spell_Transmutation_EnhanceAbility_EaglesSplendor
StackId: EAGLES_SPLENDOR
StatusGroups: SG_RemoveOnRespec


ENDLESS_RAGE_DUPE_ENTRY_96723
Boosts: CharacterWeaponDamage(1d4)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Endless Rage
Description: While Raging, deals an additional [1] with weapon attacks, but receives [2] each turn.

Prevents Rage from ending early.
DescriptionParams: DealDamage(1d4, MainMeleeWeaponDamageType);DealDamage(1d4,Psychic)
Icon: TadpoleSuperPower_EndlessRage
SoundLoop: Spell_Status_EndlessRage_ST
SoundStop: Spell_Status_EndlessRage_ST_Stop
StackId: ENDLESS_RAGE
TickType: EndTurn
RemoveConditions: not HasStatus('SG_Rage')
RemoveEvents: OnTurn;OnStatusRemoved
TooltipDamage: DealDamage(1d4,Psychic)
TickFunctors: DealDamage(1d4,Psychic,Magical);ApplyStatus(RAGE_STOP_REMOVE,100,1);IF(not Combat(context.Source)):RemoveStatus(ENDLESS_RAGE)
OnApplyFunctors: ApplyStatus(RAGE_STOP_REMOVE,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 5ef637e7-64d1-43ec-850b-9f8a60c8236a


ENLARGE_DUPE_ENTRY_97259
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enlarged
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.
DescriptionParams: 1d4
Icon: Spell_Transmutation_Enlarge
SoundLoop: MAG_Status_EnlargeSelf_Loop
SoundStop: MAG_Status_EnlargeSelf_End
StackId: SIZE
Passives: EnlargeWeightMedium;EnlargeWeightLarge
StatusGroups: SG_RemoveOnRespec
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2


ENLARGE_DUERGAR_DUPE_ENTRY_90080
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: statIcons_Enlarged
SoundVocalStart: SHOUT
StatusEffect: 7f4d99e9-8ebf-4810-86e4-d5e93b61039d
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


ENSNARING_STRIKE_DUPE_ENTRY_66492
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ensnared
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.
DescriptionParams: DealDamage(1d6,Piercing)
Icon: Spell_Conjuration_EnsnaringStrikeMelee
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: ENSNARING_STRIKE
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())
RemoveEvents: OnTurn
TooltipSave: Strength
TooltipDamage: DealDamage(1d6, Piercing)
TickFunctors: DealDamage(1d6, Piercing,Magical)
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc


ENSNARING_STRIKE_2_DUPE_ENTRY_81176
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(2d6,Piercing)
TooltipDamage: DealDamage(2d6, Piercing)
TickFunctors: DealDamage(2d6, Piercing,Magical)
StatusGroups: SG_Restrained;SG_Condition
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENSNARING_STRIKE_3_DUPE_ENTRY_37689
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d6,Piercing)
TooltipDamage: DealDamage(3d6, Piercing)
TickFunctors: DealDamage(3d6, Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENTHRALL_DUPE_ENTRY_43750
Boosts: HorizontalFOVOverride(10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enthralled
Description: Peripheral vision reduced. Will keep looking at the spellcaster.
Icon: Spell_Enchantment_Enthrall
SoundLoop: Spell_Status_Enthrall_MO
SoundStop: Spell_Status_Enthrall_MO_Stop
StackId: ENTHRALL
StatusEffect: 27b49a3e-1555-4eec-a509-a4d201c6a594


ENTHRALL_AURA_DUPE_ENTRY_9036
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enthralled
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ENTHRALL_OWNER_DUPE_ENTRY_58311
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 9
AuraStatuses: TARGET:IF(HasStatus('ENTHRALL',context.Target,context.Source)):ApplyStatus(ENTHRALL_AURA,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EXPEDITIOUS_RETREAT_DUPE_ENTRY_95419
Boosts: UnlockSpell(Shout_Dash_BonusAction)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Expeditious Retreat
Description: Dash available as a bonus action.
Icon: Spell_Divination_ExpeditiousRetreat
StackId: EXPEDITIOUS_RETREAT
StatusPropertyFlags: NonExtendable
StatusGroups: SG_RemoveOnRespec


EXPLOSIVE_RUNES_DUPE_ENTRY_27237
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Glyph of Warding
Description: This arcane glyph will trigger a specific magical effect when stepped upon by an enemy.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EXTRA_ATTACK_DUPE_ENTRY_20691
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Extra Attack
Description: Make an additional weapon attack this turn.
Icon: PassiveFeature_ExtraAttack
StackId: EXTRA_ATTACK
StackPriority: 20
TickType: StartTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead


EXTRA_ATTACK_Q_DUPE_ENTRY_55493
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK
StackPriority: 10
TickType: EndTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK,100,1)


FAERIE_FIRE_DUPE_ENTRY_63535
Boosts: Advantage(AttackTarget);GameplayLight(3,false,0.1);StatusImmunity(SG_Invisible)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Faerie Fire
Description: Shedding dim light. Incoming attacks have Advantage. Cannot be Invisible.
Icon: Spell_Evocation_FaerieFire
SoundLoop: Spell_Status_FaerieFire_MO
SoundStop: Spell_Status_FaerieFire_MO_Stop
StackId: INVISIBILITY
StackPriority: 10
StatusGroups: SG_Light
ApplyEffect: 887e86db-a1a5-4ea2-8b96-e3195e66b24c
StatusEffect: 423ef553-a009-40d0-b110-1f5398b1b774


FALSE_LIFE_DUPE_ENTRY_69920
Boosts: TemporaryHP(7)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: False Life
Description: Gained [1] temporary hit points.
DescriptionParams: 7
Icon: Spell_Necromancy_FalseLife
StackId: TEMPORARY_HP
StackPriority: 7
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)
StatusGroups: SG_RemoveOnRespec


FALSE_LIFE_2_DUPE_ENTRY_94065
Boosts: TemporaryHP(12)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 12
StackPriority: 12
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FALSE_LIFE_3_DUPE_ENTRY_7278
Boosts: TemporaryHP(17)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 17
StackPriority: 17
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FEATHER_FALL_DUPE_ENTRY_73080
Boosts: IgnoreFallDamage()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Feather Fall
Description: Rate of descent is slowed, granting Immunity to Falling damage.
Icon: Spell_Transmutation_FeatherFall
SoundLoop: Spell_Status_FeatherFall_MO
StackId: FEATHER_FALL
StatusGroups: SG_RemoveOnRespec
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811


FIGHTING_STYLE_PROTECTION_TOGGLE_DUPE_ENTRY_83120
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fighting Style: Protection
Description: Protecting nearby allies with their shield, imposing Disadvantage on Attack Rolls against those allies.
Icon: PassiveAction_FightingStyle_Protection
TickFunctors: ApplyStatus(FIGHTING_STYLE_PROTECTION_AURA,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(FIGHTING_STYLE_PROTECTION_AURA,100,1)
OnRemoveFunctors: RemoveStatus(FIGHTING_STYLE_PROTECTION_AURA)


FIGHTING_STYLE_PROTECTION_AURA_DUPE_ENTRY_29074
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fighting Style: Protection
Description: Protecting nearby allies with their shield, imposing Disadvantage on Attack Rolls against those allies.
Icon: PassiveAction_FightingStyle_Protection
StackId: FIGHTING_STYLE_PROTECTION_AURA
AuraRadius: 2
AuraStatuses: IF(Ally() and HasShieldEquipped(context.Source) and HasActionResource('ReactionActionPoint',1,0, false,false,context.Source) and not HasStatus('SG_Incapacitated',context.Source) and not HasStatus('SG_Unconscious',context.Source)):ApplyStatus(FIGHTING_STYLE_PROTECTION,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FIGHTING_STYLE_PROTECTION_DUPE_ENTRY_66145
Boosts: Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fighting Style: Protection
Description: Protected by a nearby ally. The next Attack Roll against you has Disadvantage.
Icon: PassiveAction_FightingStyle_Protection
StackId: FIGHTING_STYLE_PROTECTION
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead


FLAME_BLADE_DUPE_ENTRY_58628
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flame Blade
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6)
Icon: Spell_Evocation_FlameBlade
FormatColor: Fire
StackId: FLAME_BLADE
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c


FLAMING_SPHERE_DUPE_ENTRY_35050
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flaming Aura
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.
DescriptionParams: Distance(1.5);DealDamage(2d6,Fire)
Icon: Spell_Conjuration_FlamingSphere
SoundLoop: Misc_Status_Burning_MO
StackId: FLAMING_SPHERE
SurfaceChange: Ignite
TickType: EndTurn
TooltipSave: Dexterity
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnTickSuccess: DealDamage(2d6,Fire,Magical)
OnTickFail: DealDamage(2d6/2,Fire,Magical)
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814


FLAMING_SPHERE_3_DUPE_ENTRY_38527
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(3d6,Fire)
OnTickSuccess: DealDamage(3d6,Fire,Magical)
OnTickFail: DealDamage(3d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_AURA_DUPE_ENTRY_31812
Boosts: GameplayLight(5,false,0.1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flaming Sphere
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.
DescriptionParams: DealDamage(2d6,Fire);Distance(1.5)
Icon: Spell_Conjuration_FlamingSphere
StackId: FLAMING_SPHERE_AURA
AuraRadius: 2
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE,100,-1)
SurfaceChange: Ignite
TooltipSave: Dexterity
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451


FLAMING_SPHERE_AURA_3_DUPE_ENTRY_32286
Boosts: GameplayLight(5,false,0.1)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_3,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_TECHNICAL_DUPE_ENTRY_57413
Boosts: UnlockSpell(Target_FlamingSphere_Ram)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: FlamingSphere_State
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FLAMING_SPHERE_TECHNICAL_3_DUPE_ENTRY_17946
Boosts: UnlockSpell(Target_FlamingSphere_Ram_3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: FlamingSphere_State_3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FLAMING_SPHERE_BLOCK_DUPE_ENTRY_90020
Boosts: IF(TurnBased(context.Source)):ActionResourceBlock(Movement);IF(TurnBased(context.Source)):ActionResourceBlock(BonusActionPoint)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Immobile
Description: The flaming sphere cannot move unless it uses its caster's bonus action.
Icon: Skill_Druid_FlamingSphere_Move
StackId: FLAMING_SPHERE_BLOCK
StatusPropertyFlags: DisableOverhead;DisableCombatlog


FORMATIONTACTICS_DUPE_ENTRY_1149
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Formation Tactics
Description: Advantage on Saving Throws against being Charmed, Frightened, Grappled, or Restrained while within [1] of at least one ally.
DescriptionParams: Distance(1.5)
Icon: Status_FormationTacics
StackId: FORMATIONTACTICS
StackPriority: 0
StatusPropertyFlags: DisableCombatlog
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


FORMATIONTACTICS_AURA_DUPE_ENTRY_33316
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Formation Tactics Aura|
Description: Applies Formation Tactics.
StackId: FORMATIONTACTICS_AURA
StackPriority: 1
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('COMBAT_FORMATIONTACTICS')):ApplyStatus(FORMATIONTACTICS)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FOXS_CUNNING_DUPE_ENTRY_94433
Boosts: Advantage(Ability, Intelligence);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fox's Cunning
Description: Has Advantage on Intelligence Checks.
Icon: Spell_Transmutation_EnhanceAbility_FoxsCunning
StackId: FOXS_CUNNING
StatusGroups: SG_RemoveOnRespec


FRIENDS_DUPE_ENTRY_21520
Boosts: Advantage(SourceDialogue,Charisma)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Friends
Description: Has Advantage on Charisma Checks directed at the target creature.
Icon: Spell_Enchantment_Friends
StackId: FRIENDS
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


GREAT_WEAPON_MASTER_BONUS_ATTACK_DUPE_ENTRY_20004
Boosts: UnlockSpell(Target_GreatWeaponMaster_BonusAttack)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Great Weapon Master: Bonus Attack
Description: Can make a melee attack as a bonus action.
Icon: PassiveAction_GreatWeaponMaster_AllIn
StackId: GREAT_WEAPON_MASTER_DAMAGE
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec


GUIDANCE_DUPE_ENTRY_73982
Boosts: RollBonus(SkillCheck,1d4);RollBonus(RawAbility,1d4)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Guidance
Description: Gains a +1d4 bonus to Ability Checks.
Icon: Spell_Divination_Guidance
SoundLoop: Spell_Status_Guidance_MO
SoundStop: Spell_Status_Guidance_MO_Stop
StackId: GUIDANCE
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


GUIDING_BOLT_DUPE_ENTRY_20375
Boosts: Advantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Guiding Bolt
Description: The next Attack Roll made against this creature has Advantage.
Icon: Spell_Evocation_GuidingBolt
StackId: GUIDING_BOLT
TickType: EndTurn
RemoveConditions: IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Light
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


HASTE_DUPE_ENTRY_35962
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hastened
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.
Icon: Spell_Transmutation_Haste
SoundLoop: Spell_Status_Longstrider_MO
SoundStop: Spell_Status_Haste_MO_Stop
StackId: HASTE
StackPriority: 10
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)
StatusGroups: SG_RemoveOnRespec
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a


HEALING_RADIANCE_DUPE_ENTRY_37356
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Healing Radiance
Description: Affected paladin is calling upon the powers of nature. The paladin and its allies within [2] will regain [1] at the start of the paladin's next turn.
DescriptionParams: RegainHitPoints(ClassLevel(Paladin)+Cause.CharismaModifier+ProficiencyBonus);Distance(3)
Icon: Action_Paladin_HealingRadiance
StackId: HEALING_RADIANCE
TickType: StartTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):UseSpell(Shout_HealingRadiance_Heal,true,true,true)
StatusGroups: SG_RemoveOnRespec


HEAT_METAL_DUPE_ENTRY_18647
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.
DescriptionParams: DealDamage(2d8,Fire)
Icon: Spell_Transmutation_HeatMetal
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6


HEAT_METAL_DISADVANTAGE_DUPE_ENTRY_40041
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Disadvantage
Description: Has Disadvantage on Attack Rolls and Ability Checks until the start of the caster's next Turn.
Icon: Spell_Transmutation_HeatMetal
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HEAT_METAL_DISADVANTAGE
TickType: StartTurn
RemoveConditions: HasHeatMetalActive()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: TickingWithSource


HEAT_METAL_REAPPLY_DUPE_ENTRY_96953
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage
Description: Creature can reapply the damage dealt by the heated metal.
Icon: Spell_Transmutation_HeatMetal_Reapply
StackId: HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_DUPE_ENTRY_62093
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: HEAT_METAL_TECHNICAL
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY,100,9)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY)
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_3_DUPE_ENTRY_45077
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_TECHNICAL_3_DUPE_ENTRY_330
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY_3')):ApplyStatus(HEAT_METAL_REAPPLY_3,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_3)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HEAT_METAL_REAPPLY_3_DUPE_ENTRY_13752
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_3);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HELLISH_REBUKE_DUPE_ENTRY_98996
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hellish Rebuke
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].
DescriptionParams: DealDamage(2d10,Fire)
Icon: Spell_HellishRebuke
StackId: HELLISH_REBUKE
StackPriority: 0
Passives: HellishRebuke
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusGroups: SG_RemoveOnRespec


HELLISH_REBUKE_2_DUPE_ENTRY_9031
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d10,Fire)
Icon: Spell_HellishRebuke_2
StackPriority: 1
Passives: HellishRebuke_2
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


HELLISH_REBUKE_3_DUPE_ENTRY_22162
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Fire)
StackPriority: 2
Passives: HellishRebuke_3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
Icon: Spell_HellishRebuke*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


HEROISM_DUPE_ENTRY_65213
Boosts: StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heroism
Description: Can't be Frightened. Receives [1] per turn.
DescriptionParams: GainTemporaryHitPoints(5)
Icon: Spell_Enchantment_Heroism
SoundLoop: Spell_Status_Heroism_MO
SoundStop: Spell_Status_Heroism_MO_Stop
StackId: HEROISM
TickFunctors: ApplyStatus(HEROISM_TEMP_HP,100,1)
OnApplyFunctors: ApplyStatus(HEROISM_TEMP_HP,100,1)
OnRemoveFunctors: RemoveStatus(HEROISM_TEMP_HP)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 03288c04-83cf-4fd3-b350-bf1c5e282bb4
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


HEROISM_TEMP_HP_DUPE_ENTRY_25417
Boosts: TemporaryHP(5)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heroism
Icon: Spell_Enchantment_Heroism
StackId: TEMPORARY_HP
StackPriority: 5
StackType: Overwrite
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


HEX_STRENGTH_DUPE_ENTRY_68472
Boosts: Disadvantage(Ability, Strength)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Strength
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Strength Checks.
DescriptionParams: DealDamage(1d6,Necrotic)
Icon: Spell_Enchantment_Hex_Strenght
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
RemoveConditions: HasStatus('KNOCKED_OUT')
RemoveEvents: OnAttacked;OnStatusApplied
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)
StatusGroups: SG_Cursed
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704


HEX_DEXTERITY_DUPE_ENTRY_34962
Boosts: Disadvantage(Ability, Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Dexterity
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Dexterity Checks.
Icon: Spell_Enchantment_Hex_Dexterity
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_CONSTITUTION_DUPE_ENTRY_83250
Boosts: Disadvantage(Ability, Constitution)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Constitution
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Constitution Checks.
Icon: Spell_Enchantment_Hex_Constitution
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_INTELLIGENCE_DUPE_ENTRY_38025
Boosts: Disadvantage(Ability, Intelligence)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Intelligence
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Intelligence Checks.
Icon: Spell_Enchantment_Hex_Intelligence
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_WISDOM_DUPE_ENTRY_1999
Boosts: Disadvantage(Ability, Wisdom)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Wisdom
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Wisdom Checks.
Icon: Spell_Enchantment_Hex_Wisdom
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_CHARISMA_DUPE_ENTRY_90327
Boosts: Disadvantage(Ability, Charisma)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Charisma
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Charisma Checks.
Icon: Spell_Enchantment_Hex_Charisma
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_OWNER_DUPE_ENTRY_64583
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hex
Description: When this creature attacks the target of its Hex spell, it deals an additional [1].
Icon: Spell_Enchantment_Hex
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
StackId: HEX_OWNER
Passives: Hex
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


HEX_REAPPLY_DUPE_ENTRY_80356
Boosts: UnlockSpell(Target_Hex_Reapply)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reapply Hex
Description: Can cast Hex without expending a new spell slot.
Icon: Spell_Enchantment_Hex
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
StackId: HEX_REAPPLY
ApplyEffect: 3b08002d-3034-46e1-a9b4-6d95eb7b70f8
StatusEffect: 94d4be10-1632-47ac-a314-ce93297f2f5f


HOLY_REBUKE_DUPE_ENTRY_44367
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Holy Rebuke
Description: Affected entity is protected by a vengeful aura.

Attackers take [1] when they hit the entity with a melee attack.
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Action_Paladin_HolyRebuke
StackId: HOLY_REBUKE
TickType: StartTurn
Passives: HolyRebuke


HORDE_BREAKER_DUPE_ENTRY_77778
Boosts: UnlockSpell(Target_HordeBreaker_Free);UnlockSpell(Projectile_HordeBreaker_Free);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Horde Breaker
Description: Can attack a second creature close to its first target.
Icon: Action_HordeBreaker_Melee
StackId: HORDE_BREAKER
TickType: EndTurn
StatusPropertyFlags: NonExtendable
StatusGroups: SG_RemoveOnRespec


HORDE_BREAKER_TECHNICAL_DUPE_ENTRY_72573
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%Horde Breaker Technical
Icon: Action_HordeBreaker_Melee
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource;NonExtendable
StatusGroups: SG_RemoveOnRespec


HORDE_BREAKER_TARGET_DUPE_ENTRY_75597
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Horde Breaker
Description: Creature is open to a follow-up attack.
Icon: Action_HordeBreaker_Melee
SoundLoop: Spell_Status_Hordebreaker_Target_MO
SoundStop: Spell_Status_Hordebreaker_Target_MO_Stop
StackId: HORDE_BREAKER_TARGET
TickType: EndTurn
StatusPropertyFlags: TickingWithSource;NonExtendable
ApplyEffect: a1df10ba-3c5c-44ec-b40a-7a20ceda43e9
StatusEffect: c103edbb-14a4-431d-96b3-3729b417ad41


HORRIFIC_VISAGE_DUPE_ENTRY_57949
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Horrific Visage
Description: Terrified by a sorcerer's twisted presence. Takes [1] each turn.

Removed upon succeeding an Intelligence Saving Throw.
DescriptionParams: DealDamage(1d4,Psychic)
Icon: TadpoleSuperPower_Sorcerer
StackId: HORRIFIC_VISAGE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Intelligence, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
RemoveEvents: OnTurn
TooltipSave: Intelligence
TooltipDamage: DealDamage(1d4,Psychic)
TickFunctors: DealDamage(1d4,Psychic,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: IF(not SavingThrow(Ability.Intelligence, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))):DealDamage(1d4,Psychic,Magical);
ApplyEffect: 4442e4ef-947f-4601-ad6f-4cc8181201c7
StatusEffect: 3b2d1f37-ddef-4c9f-88a6-e437315403e3
StatusEffectOnTurn: 4442e4ef-947f-4601-ad6f-4cc8181201c7


HORRIFIC_VISAGE_RECOVERY_DUPE_ENTRY_78412
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Horrific Visage
Description: Regain [1] Sorcery Points.
DescriptionParams: 2
Icon: TadpoleSuperPower_Sorcerer
StackId: HORRIFIC_VISAGE_RECOVERY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
OnApplyFunctors: RestoreResource(SELF,SorceryPoint,2,0);


HUNTERS_MARK_DUPE_ENTRY_93017
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunter's Mark Quarry
Description: Affected entity suffers an additional 1d6 damage if the spellcaster hits it with a weapon attack.
Icon: Spell_Divination_HuntersMark
SoundStart: Spell_Status_HuntersMark_MO
SoundLoop: Spell_Status_HuntersMark_MO_Stop
RemoveConditions: HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusApplied;OnAttacked
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HUNTERS_MARK') and not IsDowned() and (not HasStatus('HUNTERS_MARK_OWNER', context.Source) or HasStatus('HUNTERS_MARK_REAPPLY', context.Source))):ApplyStatus(SELF,AI_HELPER_HUNTERSMARK_OWNER,100,-1);AI_ONLY:IF(not HasStatus('HUNTERS_MARK') and not HasStatus('DOWNED') and (not HasStatus('HUNTERS_MARK_OWNER', context.Source) or HasStatus('HUNTERS_MARK_REAPPLY', context.Source))):ApplyStatus(AI_HELPER_HUNTERSMARK,100,-1);
OnRemoveFunctors: RemoveStatus(SELF,HUNTERS_MARK_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HUNTERS_MARK_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HUNTERS_MARK_REAPPLY,100,-1,,,,,true)
ApplyEffect: 5a259bdd-10d5-453a-9aee-1e85a986baf4
StatusEffect: 0d122bff-6d13-4373-a807-b8663d48559e


HUNTERS_MARK_OWNER_DUPE_ENTRY_20007
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunter's Mark
Description: When this creature attacks its quarry, it deals an additional 1d6 damage.
Icon: Spell_Divination_HuntersMark
StackId: HUNTERS_MARK_OWNER
Passives: HuntersMark
TickFunctors: AI_ONLY:ApplyStatus(AI_HELPER_HUNTERSMARK_OWNER,100,1);
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HUNTERS_MARK_REAPPLY_DUPE_ENTRY_11713
Boosts: UnlockSpell(Target_HuntersMark_Reapply);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunt Completed
Description: Can use a bonus action to reapply Hunter's Mark to another target.
Icon: Spell_Divination_HuntersMark
StackId: HUNTERS_MARK_REAPPLY


INVOKE_DUPLICITY_DUPE_ENTRY_67133
Boosts: IF(HasStatus('INVOKE_DUPLICITY',context.Source)):SourceAllyAdvantageOnAttack()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invoke Duplicity
Description: The spellcaster and its allies have Advantage on Attack Rolls when they and their target are both within [1] of the illusory duplicate.
DescriptionParams: Distance(3)
Icon: Action_Cleric_InvokeDuplicity
StackId: INVOKE_DUPLICITY
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


INVOKE_DUPLICITY_AURA_DUPE_ENTRY_58210
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Duplicity
Icon: Action_Cleric_InvokeDuplicity
SoundLoop: Spell_Status_InvokeDuplicity_Aura_MO
SoundStop: Spell_Status_InvokeDuplicity_Aura_MO_Stop
StackId: INVOKE_DUPLICITY_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and not SummonOwner()):ApplyStatus(INVOKE_DUPLICITY)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: d798b3cf-15ab-4911-9884-82799e6fd3ef


LEVITATE_DUPE_ENTRY_70675
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levitating
Description: Suspended in the air.
Icon: statIcons_Levitating
StackId: LEVITATE
StatusGroups: SG_RemoveOnRespec


LIGHT_DUPE_ENTRY_8926
Boosts: GameplayLight(7.5,false,0.1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Light
Description: This object has an aura of light with a radius of [1].
DescriptionParams: Distance(7.5)
Icon: Spell_Evocation_Light
StackId: LIGHT
StatusGroups: SG_Light;SG_RemoveOnRespec
IsUnique: 1
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8


LIGHT_FLAME_BLADE_DUPE_ENTRY_80680
Boosts: GameplayLight(3,false,0.1);WeaponAttackTypeOverride(MeleeSpellAttack)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flame Blade
Description: This blade sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.
DescriptionParams: Distance(3);Distance(6)
Icon: Spell_Evocation_Light
FormatColor: Fire
SoundLoop: Misc_Status_Burning_MO
StackId: LIGHT_FLAME_BLADE
StatusEffect: f8d0e4e1-c56f-4f4c-bc0f-7f7f79f7e843


LONGSTRIDER_DUPE_ENTRY_74859
Boosts: ActionResource(Movement,3,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Longstrider
Description: Movement speed increased by [1].
DescriptionParams: Distance(3)
Icon: Spell_Transmutation_Longstrider
SoundLoop: Spell_Status_Longstrider_MO
SoundStop: Spell_Status_Longstrider_MO_Stop
StackId: LONGSTRIDER
StatusGroups: SG_RemoveOnRespec
StatusEffect: e14337a2-55b0-495a-8294-02f7de8d0209


LURING_SONG_DUPE_ENTRY_69832
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lured
Description: Attracted to a harpy's luring melody.

The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn!
Icon: statIcons_Lured
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: LURING_SONG
StackPriority: 1
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed()) and ((Tagged('ACT1_DEN_CHARMEDKID') and Combat()) or not Tagged('ACT1_DEN_CHARMEDKID'))
RemoveEvents: OnDamage;OnTurn
TooltipSave: Wisdom
StatusPropertyFlags: BringIntoCombat;TickingWithSource;ForceOverhead;OverheadOnTurn;LoseControl
StatusGroups: SG_Charmed;SG_ScriptedPeaceBehaviour
StatusEffect: 5f2c07d0-4d7e-4d6a-848d-c69ba9c2d74c


LURING_SONG_AURA_DUPE_ENTRY_66878
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint); StatusImmunity(LURING_SONG);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Singing
Description: The harpy Lures nearby creatures with a magical melody.

The song ends if she is incapacitated or loses concentration.
Icon: Action_Singing
StillAnimationType: Shouting
StillAnimationPriority: Dazed
StackId: SILENCED
StackPriority: 0
AuraRadius: 30
AuraStatuses: TARGET:IF(Character() and not HasStatus('SILENCED') and Tagged('HUMANOID') and not Tagged('HARPY') and not Dead() and Enemy()):ApplyStatus(LURING_SONG_AURA_VICTIM);TARGET:IF(Character() and Tagged('HARPY') and not Dead()):ApplyStatus(LURING_SONG_AURA_LISTENER);
RemoveConditions: HasStatus('SILENCED')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: OverheadOnTurn
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_DropForNonMutingDialog
StatusEffect: ca367127-9418-45ea-8657-8a1ddcb58931


LURING_SONG_AURA_VICTIM_DUPE_ENTRY_8591
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Luring Song
Description: Must succeed a Wisdom Saving Throw every turn or be Lured by the Harpy's song.
Icon: statIcons_LuringSong
StillAnimationPriority: Dazed
StackId: LURING_SONG
StackPriority: 0
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog
OnRemoveFunctors: RemoveStatus(SELF,LURING_SONG)
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
OnTickSuccess: ApplyStatus(LURING_SONG,100,1);
OnTickFail: ApplyStatus(LURING_SONG_RESIST,100,2);
StatusEffect: f963a6cb-456f-44a4-a90a-5a61abae13a7


LURING_SONG_AURA_LISTENER_DUPE_ENTRY_79145
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Drowned Out
Description: This creature cannot sing while another harpy is already in song.
Icon: statIcons_LuringSong
StackId: LURING_SONG_AURA_LISTENER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LURING_SONG_RESIST_DUPE_ENTRY_62500
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resisted the Song
Description: Succeeded a Saving Throw against the harpy's Luring Song and is immune to its effects for [1] turns.
DescriptionParams: 2
Icon: statIcons_ResistedTheSong
StackId: LURING_SONG
StackPriority: 2
StatusPropertyFlags: OverheadOnTurn


MAGE_ARMOR_DUPE_ENTRY_22685
Boosts: ACOverrideFormula(13,true,Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mage Armour
Description: Base Armour Class is 13.
Icon: Spell_Abjuration_MageArmor
SoundStop: Spell_Status_MageArmor_MO_Stop
StackId: MAGE_ARMOR
RemoveConditions: WearingArmor()
RemoveEvents: OnEquip;OnTurn
OnApplyFunctors: AI_ONLY:IF(not HasStatus('MAGE_ARMOR')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)
StatusGroups: SG_RemoveOnRespec
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce


MAGIC_WEAPON_DUPE_ENTRY_74312
Boosts: WeaponEnchantment(1);WeaponProperty(Magical)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Weapon
Description: Weapon has become magical, receiving a +[1] bonus to Attack and Damage Rolls.
DescriptionParams: 1
Icon: Spell_Transmutation_MagicWeapon
SoundLoop: Spell_Status_MagicWeapon_MO
SoundStop: Spell_Status_MagicWeapon_MO_Stop
StackId: MAGIC_WEAPON
StackPriority: 0
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 6994e8dc-14ac-48a5-9c8e-c1925031e852
StatusEffect: 359918c9-0c9a-4714-a032-0deac359d00b


MELEE_SPELL_ATTACK_DUPE_ENTRY_70320
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melee Spell Attack
Description: Your attacks with this weapon use your Spell Attack Modifier.
Icon: GenericIcon_Intent_Buff


MOBILE_NO_AOO_DUPE_ENTRY_3585
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sluggardly
Description: Can't make an Opportunity Attack against its most recent attacker.
Icon: statIcons_MobileFoe
StackId: MOBILE_NO_AOO
TickType: EndTurn


MOBILE_NO_AOO_SOURCE_DUPE_ENTRY_12466
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mobile Attack
Description: This creature's target cannot make an Opportunity Attack when the creature moves away.
StackId: MOBILE_NO_AOO_SOURCE
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOONBEAM_DUPE_ENTRY_7869
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.
DescriptionParams: DealDamage(2d10,Radiant)
Icon: Spell_Evocation_Moonbeam
SoundStart: Spell_Status_MoonBeam_Enter
SoundLoop: Spell_Status_MoonBeam_MO
SoundStop: Spell_Status_MoonBeam_MO_Stop
StackId: MOONBEAM
TickType: StartTurn
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnApplySuccess: DealDamage(2d10,Radiant,Magical)
OnApplyFail: DealDamage(2d10/2,Radiant,Magical)
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess: DealDamage(2d10,Radiant,Magical)
OnTickFail: DealDamage(2d10/2,Radiant,Magical)
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860


MOONBEAM_3_DUPE_ENTRY_11253
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d10,Radiant)
OnApplySuccess: DealDamage(3d10,Radiant,Magical)
OnApplyFail: DealDamage(3d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(3d10,Radiant,Magical)
OnTickFail: DealDamage(3d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


MOONBEAM_AURA_DUPE_ENTRY_56248
Boosts: GameplayLight(2,false,0.1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.
DescriptionParams: DealDamage(2d10,Radiant)
Icon: Spell_Evocation_Moonbeam
StackId: MOONBEAM_AURA
AuraRadius: 1
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4


MOONBEAM_AURA_3_DUPE_ENTRY_59738
Boosts: GameplayLight(2,false,0.1)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d10,Radiant)
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM_3,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


MOONBEAM_OWNER_DUPE_ENTRY_2953
Boosts: UnlockSpell(Target_Moonbeam_Move)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam
Description: %%%|Unlock action to move moonbeam|
Icon: Spell_Evocation_Moonbeam
StackId: MOONBEAM_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: BreakConcentration()


MOONBEAM_OWNER_3_DUPE_ENTRY_44238
Boosts: UnlockSpell(Target_Moonbeam_Move_3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MINOR_ILLUSION_DUPE_ENTRY_82025
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Minor Illusion
Description: An illusory image that distracts nearby creatures, compelling them to investigate.
SoundLoop: Spell_Status_MinorIllusion_MO
SoundStop: Spell_Status_MinorIllusion_Dispell_ST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControlFriendly;LoseControl
StatusEffect: 7f51ca42-e6c8-4ea1-8a76-62389543dfdb


MIRROR_IMAGE_1_DUPE_ENTRY_14654
Boosts: AC(3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mirror Image
Description: The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster successfully evades an attack, one of the images disappears.
Icon: Spell_Illusion_MirrorImage
SoundStop: Spell_Status_MirrorImage_Dissapear
StackId: MIRROR_IMAGE_1
RemoveConditions: IsMiss()
RemoveEvents: OnAttacked
StatusGroups: SG_RemoveOnRespec
StatusEffect: 34d203fc-d0ad-48dc-9ddd-ff813abdedd4


MIRROR_IMAGE_2_DUPE_ENTRY_93635
Boosts: AC(3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Second Mirror Image
Icon: Spell_Illusion_MirrorImage
SoundStop: Spell_Status_MirrorImage_Dissapear
StackId: MIRROR_IMAGE_2
RemoveConditions: IsMiss() and not HasStatus('MIRROR_IMAGE_1', context.Source)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 096fc7e3-ff21-448b-8fee-4eaffbe5e421
Description: The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster successfully evades an attack, one of the images disappears.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_1


MIRROR_IMAGE_3_DUPE_ENTRY_70712
Boosts: AC(3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Third Mirror Image
Icon: Spell_Illusion_MirrorImage
SoundStop: Spell_Status_MirrorImage_Dissapear
StackId: MIRROR_IMAGE_3
RemoveConditions: IsMiss() and not HasStatus('MIRROR_IMAGE_1', context.Source) and not HasStatus('MIRROR_IMAGE_2', context.Source)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 3fa4349f-687b-4715-a510-962f97d544d1
Description: The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster successfully evades an attack, one of the images disappears.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_1


NATURES_WRATH_DUPE_ENTRY_72764
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nature's Wrath
Icon: Action_Paladin_NaturesWrath
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: NATURES_WRATH
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Strength
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect: 92f376fb-aa71-4858-99b2-785cb9694734
StatusEffect: b5561d10-6cc4-4403-a567-b569c96a5d76
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
SoundVocalStart: EXHAUSTED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *RESTRAINED


OILED_DUPE_ENTRY_27314
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oiled
Description: Whenever this creature takes Fire damage, it suffers an additional [1].
DescriptionParams: DealDamage(5,Fire)
Icon: Status_Oiled
StackId: OILED
Passives: Oiled


OWLS_WISDOM_DUPE_ENTRY_8418
Boosts: Advantage(Ability, Wisdom);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Owl's Wisdom
Description: Has Advantage on Wisdom Checks.
Icon: Spell_Transmutation_EnhanceAbility_OwlsWisdom
StackId: OWLS_WISDOM
StatusGroups: SG_RemoveOnRespec


PALADIN_OATH_BROKEN_DUPE_ENTRY_33269
Boosts: ActionResourceBlock(ChannelOath)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oath Broken
Description: You have broken your sacred Oath and betrayed your beliefs. You can no longer use Channel Oath Charges.

You should go to camp and contemplate what happened and what comes next.
Icon: statIcons_OathBroken
StackId: PALADIN_OATH_BROKEN
StatusPropertyFlags: IgnoreResting;ApplyToDead


PASS_WITHOUT_TRACE_DUPE_ENTRY_35237
Boosts: Skill(Stealth, 10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pass Without Trace
Description: Veiled by an ally. +10 bonus to Stealth Checks.
Icon: Spell_Abjuration_PassWithoutTrace
StackId: PASS_WITHOUT_TRACE
StackPriority: 0
StatusGroups: SG_RemoveOnRespec
StatusEffect: ffa6b582-5570-4e0b-b7d6-bcf3ae3548f0


PASS_WITHOUT_TRACE_AURA_DUPE_ENTRY_92021
Boosts: Skill(Stealth, 10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pass Without Trace Aura
Description: This entity and nearby allies have a +10 bonus to Stealth Checks.
Icon: Spell_Abjuration_PassWithoutTrace
SoundLoop: Spell_Status_PassWithoutTraceAura
SoundStop: Spell_Status_PassWithoutTraceAura_Stop
StackId: PASS_WITHOUT_TRACE
StackPriority: 1
AuraRadius: 10
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PASS_WITHOUT_TRACE)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 4555b070-e92d-467f-8d81-b9e421fed7be


PETPAL_DUPE_ENTRY_43261
Boosts: Tag(PETPAL)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Speak with Animals
Description: Can comprehend and communicate with beasts.
Icon: Spell_Divination_SpeakWithAnimals
StackId: PETPAL


PHANTASMAL_FORCE_DUPE_ENTRY_70775
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. Each time they take damage from another source, the damage type of Phantasmal Force changes to that damage type.
DescriptionParams: DealDamage(1d6,Psychic)
Icon: Spell_Illusion_PhantasmalForce
StillAnimationType: Mental
StillAnimationPriority: Mental
HitAnimationType: None
SoundLoop: Spell_Status_PhantasmalForce_MO
SoundStop: Spell_Status_PhantasmalForce_MO_Stop
StackId: PHANTASMAL_FORCE
Passives: PhantasmalForce
RemoveConditions: SavingThrow(Ability.Intelligence, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Intelligence
TooltipDamage: DealDamage(1d6,Psychic)
TickFunctors: AI_ONLY:DealDamage(1d6,Psychic,Magical)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
OnApplyFunctors: ApplyStatus(PHANTASMAL_FORCE_PSYCHIC,100,10)
OnRemoveFunctors: RemoveStatus(PHANTASMAL_FORCE_SLASHING);RemoveStatus(PHANTASMAL_FORCE_PIERCING);RemoveStatus(PHANTASMAL_FORCE_BLUDGEONING);RemoveStatus(PHANTASMAL_FORCE_ACID);RemoveStatus(PHANTASMAL_FORCE_THUNDER);RemoveStatus(PHANTASMAL_FORCE_NECROTIC);RemoveStatus(PHANTASMAL_FORCE_FIRE);RemoveStatus(PHANTASMAL_FORCE_LIGHTNING);RemoveStatus(PHANTASMAL_FORCE_COLD);RemoveStatus(PHANTASMAL_FORCE_PSYCHIC);RemoveStatus(PHANTASMAL_FORCE_POISON);RemoveStatus(PHANTASMAL_FORCE_RADIANT);RemoveStatus(PHANTASMAL_FORCE_FORCE)
StatusEffect: fcd606f1-32af-4065-90b0-bc96a5f32374
StatusEffectOnTurn: db534ff8-b73e-4f36-a638-a4fe80be9272


PHANTASMAL_FORCE_SLASHING_DUPE_ENTRY_14115
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Slashing
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.
DescriptionParams: DealDamage(1d6,Slashing)
Icon: Spell_Illusion_PhantasmalForce
StackId: PHANTASMAL_FORCE_DAMAGE
StackType: Overwrite
TooltipDamage: DealDamage(1d6,Slashing)
TickFunctors: DealDamage(1d6,Slashing,Magical)


PHANTASMAL_FORCE_PIERCING_DUPE_ENTRY_50298
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Piercing
DescriptionParams: DealDamage(1d6,Piercing)
TooltipDamage: DealDamage(1d6,Piercing)
TickFunctors: DealDamage(1d6,Piercing,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_BLUDGEONING_DUPE_ENTRY_96655
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Bludgeoning
DescriptionParams: DealDamage(1d6,Bludgeoning)
TooltipDamage: DealDamage(1d6,Bludgeoning)
TickFunctors: DealDamage(1d6,Bludgeoning,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_ACID_DUPE_ENTRY_54957
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Acid
DescriptionParams: DealDamage(1d6,Acid)
TooltipDamage: DealDamage(1d6,Acid)
TickFunctors: DealDamage(1d6,Acid,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_THUNDER_DUPE_ENTRY_9309
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Thunder
DescriptionParams: DealDamage(1d6,Thunder)
TooltipDamage: DealDamage(1d6,Thunder)
TickFunctors: DealDamage(1d6,Thunder,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_NECROTIC_DUPE_ENTRY_39956
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Necrotic
DescriptionParams: DealDamage(1d6,Necrotic)
TooltipDamage: DealDamage(1d6,Necrotic)
TickFunctors: DealDamage(1d6,Necrotic,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_FIRE_DUPE_ENTRY_7845
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Fire
DescriptionParams: DealDamage(1d6,Fire)
TooltipDamage: DealDamage(1d6,Fire)
TickFunctors: DealDamage(1d6,Fire,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_LIGHTNING_DUPE_ENTRY_99322
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Lightning
DescriptionParams: DealDamage(1d6,Lightning)
TooltipDamage: DealDamage(1d6,Lightning)
TickFunctors: DealDamage(1d6,Lightning,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_COLD_DUPE_ENTRY_85063
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Cold
DescriptionParams: DealDamage(1d6,Cold)
TooltipDamage: DealDamage(1d6,Cold)
TickFunctors: DealDamage(1d6,Cold,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_PSYCHIC_DUPE_ENTRY_85913
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Psychic
DescriptionParams: DealDamage(1d6,Psychic)
TooltipDamage: DealDamage(1d6,Psychic)
TickFunctors: DealDamage(1d6,Psychic,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_POISON_DUPE_ENTRY_83253
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Poison
DescriptionParams: DealDamage(1d6,Poison)
TooltipDamage: DealDamage(1d6,Poison)
TickFunctors: DealDamage(1d6,Poison,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_RADIANT_DUPE_ENTRY_18664
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Radiant
DescriptionParams: DealDamage(1d6,Radiant)
TooltipDamage: DealDamage(1d6,Radiant)
TickFunctors: DealDamage(1d6,Radiant,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_FORCE_DUPE_ENTRY_34858
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Force
DescriptionParams: DealDamage(1d6,Force)
TooltipDamage: DealDamage(1d6,Force)
TickFunctors: DealDamage(1d6,Force,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PRODUCE_FLAME_DUPE_ENTRY_411
Boosts: UnlockSpell(Shout_ProduceFlame_Dismiss);GameplayLight(9,false,0.1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Produce Flame
Description: A flickering flame sheds light around the creature.
Icon: Spell_Conjuration_ProduceFlame_Light
SoundLoop: Spell_Status_ProduceFlame_MO
SoundStop: Spell_Status_ProduceFlame_MO_Stop
StackId: PRODUCE_FLAME
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)
StatusGroups: SG_Light;SG_RemoveOnRespec
StatusEffect: 7b9c612c-3780-45eb-a146-fc472c37c2c4


PRODUCE_FLAME_HURL_DUPE_ENTRY_7613
Boosts: UnlockSpell(Projectile_ProduceFlame_Hurl,,,,Wisdom)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: PRODUCE_FLAME_HURL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 2b8afc18-6f42-4012-b876-b5fabcddfe35
StatusEffect: d327715f-f86c-4884-954d-f451bb762692
DisplayName: Produce Flame*
Description: A flickering flame sheds light around the creature.*
Icon: Spell_Conjuration_ProduceFlame_Light*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)*
StatusGroups: SG_Light;SG_RemoveOnRespec*
Stats inherited from: *PRODUCE_FLAME


PRODUCE_FLAME_HURL_FREE_DUPE_ENTRY_67111
Boosts: UnlockSpell(Projectile_ProduceFlame_Hurl_Free,,,,Wisdom)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: PRODUCE_FLAME_HURL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(PRODUCE_FLAME_HURL,100,99)
ApplyEffect: 7725333e-948c-48b1-8b16-13f6dab63203
StatusEffect: 2e868ce3-7b21-4827-a05a-3f652241aa81
DisplayName: Produce Flame*
Description: A flickering flame sheds light around the creature.*
Icon: Spell_Conjuration_ProduceFlame_Light*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)*
StatusGroups: SG_Light;SG_RemoveOnRespec*
Stats inherited from: *PRODUCE_FLAME


PROTECTION_FROM_ENERGY_ACID_DUPE_ENTRY_94834
Boosts: Resistance(Acid, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Acid
Description: Resistant to Acid damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Acid
StackId: PROTECTION_FROM_ENERGY_ACID
StatusGroups: SG_RemoveOnRespec
StatusEffect: c5ceb937-ffc1-4a59-b30a-612427ad9d99


PROTECTION_FROM_ENERGY_COLD_DUPE_ENTRY_88437
Boosts: Resistance(Cold, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Cold
Description: Resistant to Cold damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Cold
StackId: PROTECTION_FROM_ENERGY_COLD
StatusEffect: 738ee96b-a33a-4c31-8f8b-3d8d83baae2d
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_ENERGY_FIRE_DUPE_ENTRY_77236
Boosts: Resistance(Fire, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Fire
Description: Resistant to Fire damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Fire
StackId: PROTECTION_FROM_ENERGY_FIRE
StatusEffect: 45b477a4-44fc-43c5-bfac-002c84cfa35e
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_ENERGY_LIGHTNING_DUPE_ENTRY_34324
Boosts: Resistance(Lightning, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Lightning
Description: Resistant to Lightning damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Lightning
StackId: PROTECTION_FROM_ENERGY_LIGHTNING
StatusEffect: 09bc938a-1e91-4fe1-9f84-884d2505183c
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_ENERGY_THUNDER_DUPE_ENTRY_49225
Boosts: Resistance(Thunder, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Thunder
Description: Resistant to Thunder damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Thunder
StackId: PROTECTION_FROM_ENERGY_THUNDER
StatusEffect: 3a1a90b4-a550-4245-ba18-ed06328eb0ee
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_EVIL_AND_GOOD_DUPE_ENTRY_38320
Boosts: IF(Tagged('ABERRATION', context.Source) or Tagged('CELESTIAL', context.Source) or Tagged('ELEMENTAL', context.Source) or Tagged('FEY', context.Source) or Tagged('FIEND', context.Source) or Tagged('UNDEAD', context.Source)):Disadvantage(AttackTarget);StatusImmunity(SG_Possessed);StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Evil and Good
Description: The target is protected against aberrations, celestials, elementals, fey, fiends, and undead. These creatures have Disadvantage on Attack Rolls against the target, and the target can't be Charmed, Frightened, or Possessed by them.
Icon: Spell_Abjuration_ProtectionFromEvilAndGood
StackId: PROTECTION_FROM_EVIL_AND_GOOD
StatusGroups: SG_RemoveOnRespec
StatusEffect: 6abba0c1-9fe0-4425-a0cc-58156988e806


PROTECTION_FROM_POISON_DUPE_ENTRY_83336
Boosts: Tag(POISONED_ADV); Resistance(Poison, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Poison
Description: Creature has Advantage on Saving Throws against being Poisoned and Resistance to Poison damage.
Icon: Spell_Abjuration_ProtectionFromPoison
StackId: PROTECTION_FROM_POISON
StatusGroups: SG_RemoveOnRespec
StatusEffect: 19eb8d84-a77b-4670-a7d8-29abcaadbfe3


RAGE_DUPE_ENTRY_51526
Boosts: Tag(VFX_RAGE);UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage
Description: Deals an additional [1] damage with melee and improvised weapons, and while throwing objects.

Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Rage
SoundLoop: Spell_Status_Rage
SoundStop: Spell_Status_Rage_Stop
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca
StackId: RAGE
StackPriority: 0
TickType: EndTurn
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()
RemoveEvents: OnTurn;OnCombatEnded
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)
StatusPropertyFlags: UnavailableInActiveRoll
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1)
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusGroups: SG_Rage;SG_RemoveOnRespec
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


RAGE_MUTE_DUPE_ENTRY_53869
Boosts: BlockSpellCast()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Rage Mute
Description: %%% Technical status; doesn't need to be destubbed.
RemoveConditions: not HasStatus('SG_Rage')
RemoveEvents: OnTurn;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: BreakConcentration()


RAGE_FRENZY_DUPE_ENTRY_70337
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);UnlockSpell(Throw_ImprovisedWeaponBerserker);IF(HasPassive('MindlessRage',context.Source)):StatusImmunity(SG_Frightened);IF(HasPassive('MindlessRage',context.Source)):StatusImmunity(SG_Charmed)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frenzied
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Frenzy
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 1
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Frenzy_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_FRENZY_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_FRENZY_NO_HEAVY_ARMOUR_VFX);RemoveStatus(RAGE_FRENZY_BURNOUT);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: f4a46a83-330f-4725-afdb-da710283d888
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


RAGE_FRENZY_BURNOUT_DUPE_ENTRY_12911
Boosts: RollBonus(Attack,-1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frenzied Strain
Description: Using Frenzied Strike adds a penalty to Attack Rolls every time, stacking so that you miss more often. This adds up until the end of your Frenzy.
Icon: Action_Barbarian_FrenziedStrike
StackId: RAGE_FRENZY_BURNOUT
StackType: Additive
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration


RAGE_STOP_REMOVE_DUPE_ENTRY_47646
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Rage Remove
Description: %%% Used to stop the removal of Rage - tecnical status, don't destub.
StackId: RAGE_STOP_REMOVE
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RAGE_TOTEM_BEAR_DUPE_ENTRY_18986
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Thunder, Resistant); Resistance(Necrotic, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Cold, Resistant); Resistance(Poison, Resistant); Resistance(Radiant, Resistant); Resistance(Force, Resistant);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Bear Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Has Resistance to all damage except Psychic damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Rage_BearTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 2
Passives: TotemSpirit_Bear_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Bear_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_BEAR_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration();ApplyStatus(RAGE_TOTEM_BEAR_HEAL_TOGGLE,100,10)
OnRemoveFunctors: RemoveStatus(RAGE_TOTEM_BEAR_HEAL_TOGGLE);RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_BEAR_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: f1162d63-e269-47f7-94ad-abda93b2e08a
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


RAGE_TOTEM_BEAR_HEAL_TOGGLE_DUPE_ENTRY_24361
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Rage Bear heal toggle
Description: %%% Tech status to leat bear barbarians heal only once per rage
StackId: RAGE_TOTEM_BEAR_HEAL_TOGGLE
RemoveConditions: not HasStatus('RAGE_TOTEM_BEAR') or not Combat()
RemoveEvents: OnTurn;OnCombatEnded;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RAGE_TOTEM_EAGLE_DUPE_ENTRY_43470
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget);UnlockSpell(Shout_Dash_BonusAction);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Eagle Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Can use Dash as a bonus action, and foes have Disadvantage on Opportunity Attacks.

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Rage_EagleTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 3
Passives: TotemSpirit_Eagle_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Eagle_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_EAGLE_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_EAGLE_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: 6c124b07-4d8f-4d51-a945-4ce871d749fc
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_ELK_DUPE_ENTRY_64572
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);ActionResource(Movement,4.5,0);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Elk Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Movement speed increased by [2].

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage); Distance(4.5)
Icon: Action_Barbarian_Rage_ElkTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 4
Passives: TotemSpirit_Elk_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Elk_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_ELK_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_ELK_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: 271e0796-b7b2-4a81-b6e3-9c6b08dea544
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_TIGER_DUPE_ENTRY_76561
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);JumpMaxDistanceMultiplier(1.5)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Tiger Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Jump distance increased by [2].

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage); Distance(4.5)
Icon: Action_Barbarian_Rage_TigerTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 5
Passives: TotemSpirit_Tiger_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Tiger_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_TIGER_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_TIGER_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: 2ed585b4-6edf-4d31-bcfb-9732f63fd175
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_WOLF_DUPE_ENTRY_74406
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Wolf Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Allies have Advantage on melee Attack Rolls against enemies within [2].

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage); Distance(2)
Icon: Action_Barbarian_Rage_WolfTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 6
AuraRadius: 2
AuraStatuses: TARGET:IF(Enemy()):ApplyStatus(RAGE_TOTEM_WOLF_AURA_STATUS)
Passives: TotemSpirit_Wolf_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Wolf_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_WOLF_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_WOLF_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: b7a7a53e-5af0-452b-9f43-c60b4bd53ad6
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_WOLF_AURA_STATUS_DUPE_ENTRY_27682
Boosts: IF(IsMeleeAttack() and IsWeaponAttack()):SourceAllyAdvantageOnAttack(AttackTarget);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Wolf Heart's Prey
Description: Standing near a Raging Wolf Heart barbarian.

The barbarian's allies have Advantage on melee attack rolls against this creature.
Icon: Action_Barbarian_Rage_WolfTotem
StackId: RAGE_TOTEM_WOLF_AURA_STATUS
StackPriority: 1


RAGE_ARMOUR_MESSAGE_DUPE_ENTRY_33179
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage Impeded
Description: Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving Throws.
Icon: statIcons_HeavyArmorBlockingRage
StackId: RAGE_ARMOUR_BLOCK
StackPriority: 1
RemoveConditions: not HasHeavyArmor(context.Source)
RemoveEvents: OnEquip;OnUnequip
StatusPropertyFlags: IgnoreResting


RAGE_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_62921
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Rage no heavy amrour VFX
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour
StackId: RAGE_NO_HEAVY_ARMOUR_VFX
StackPriority: 1
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d92d4581-5842-476d-aeec-2364bf39702d


RAGE_FRENZY_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_18211
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Frenzy no heavy amrour VFX
StatusEffect: 67d02139-811f-47a6-84af-6f2e502e7ac9
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_BEAR_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_27220
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Bear Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_EAGLE_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_73872
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Eagle Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_ELK_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_4523
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Elk Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_TIGER_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_95037
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Tiger Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_WOLF_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_34697
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Wolf Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_ENDED_DUPE_ENTRY_96671
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage Ended
FormatColor: Orange
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ForceOverhead;OverheadOnTurn
StatusEffect: 35ec49c3-0f46-46eb-940f-af0ed9f7c0ff


RALLY_DUPE_ENTRY_30195
Boosts: TemporaryHP(8)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rallied
Description: Granted [1] by a friendly combatant's rallying cry.
DescriptionParams: GainTemporaryHitPoints(8)
Icon: Skill_Fighter_Rally
SoundLoop: Misc_Status_Rally_MO
SoundStop: Misc_Status_Rally_MO_Stop
StackId: TEMPORARY_HP
StackPriority: 8
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1)
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


RAY_OF_ENFEEBLEMENT_DUPE_ENTRY_17982
Boosts: HalveWeaponDamage(Strength)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Feeble
Description: Deal only half damage with weapon attacks that use Strength.
Icon: Spell_Necromancy_RayOfInfeeblement
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: RAY_OF_ENFEEBLEMENT
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnApplyFunctors: AI_ONLY:IF(not HasStatus('RAY_OF_ENFEEBLEMENT')):ApplyStatus(AI_HELPER_RAY_OF_ENFEEBLEMENT,100,5)
StatusEffect: 131ae698-d8a7-4a61-b494-51aeee3dd55c


RAY_OF_FROST_DUPE_ENTRY_30623
Boosts: ActionResource(Movement,-3,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ray of Frost
Description: Movement speed is reduced by [1].
DescriptionParams: Distance(3)
Icon: Spell_Evocation_RayOfFrost
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_Cold_MO
SoundStop: Spell_Status_Cold_MO_Stop
StackId: RAY_OF_FROST
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
OnApplyFunctors: RemoveStatus(BURNING)
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


RECKLESS_ATTACK_DUPE_ENTRY_26103
Boosts: IF(IsMeleeAttack()):Advantage(AttackRoll);IF(IsRangedUnarmedAttack()):Advantage(AttackRoll);Advantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reckless Attack
Description: Affected entity has Advantage on Melee and Throwing Attack Rolls. Enemies have Advantage on Attack Rolls against it.
Icon: Action_Barbarian_RecklessAttack
StackId: RECKLESS_ATTACK
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: a8f18c72-4903-44a3-92c9-74ca35ff32d7


REDUCE_DUPE_ENTRY_75615
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);ObjectSize(-1);WeightCategory(-1);ScaleMultiplier(0.67);CharacterWeaponDamage(-1d4);CarryCapacityMultiplier(0.75)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reduced
Description: Size is reduced, weapon attacks deal [1] less damage, and the affected entity has Disadvantage on Strength Checks and Saving Throws. Carrying capacity is also reduced by 25%.
DescriptionParams: 1d4
Icon: Spell_Transmutation_Reduce
SoundStart: Alchemy_Condition_OilOfDiminution_Shrink
SoundLoop: Misc_Status_Reduce_MO
SoundStop: Misc_Status_Reduce_MO_Stop
StackId: SIZE
StatusGroups: SG_RemoveOnRespec
StatusEffect: 63ac2820-3c0d-4305-b269-f6df70cf45b7


REDUCE_DUERGAR_DUPE_ENTRY_24250
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength); AC(5);ObjectSize(-1);WeightCategory(-1);ScaleMultiplier(0.67);CharacterWeaponDamage(-1d4)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Size is reduced.

Armour Class increased by 5, but has Disadvantage on Strength Checks and Strength Saving Throws. Weapon attacks deal 1d4 less damage.
DisplayName: Reduced*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Reduce*
SoundStart: Alchemy_Condition_OilOfDiminution_Shrink*
SoundLoop: Misc_Status_Reduce_MO*
SoundStop: Misc_Status_Reduce_MO_Stop*
StackId: SIZE*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 63ac2820-3c0d-4305-b269-f6df70cf45b7*
Stats inherited from: *REDUCE


REFLECTIVE_SHELL_DUPE_ENTRY_70914
Boosts: ProjectileDeflect()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reflective Shell
Description: Projectiles targeted at this creature are reflected back to their point of origin.
Icon: TadpoleSuperPower_ReflectiveShell
SoundLoop: Spell_Status_ReflectiveShell
SoundStop: Spell_Status_ReflectiveShell_Exit
TickType: EndTurn
StatusEffect: b3b3155f-438f-4b77-9583-b35ee7d1ad00


REGAINHP_PEACE_NPC_DUPE_ENTRY_37763
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableImmunityOverhead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RestoreResource(SpellSlot, 100%, 1); RestoreResource(SpellSlot,100%, 2); RestoreResource(SpellSlot, 100%, 3); RestoreResource(SpellSlot, 100%, 4); RestoreResource(SpellSlot, 100%, 5); RestoreResource(WarlockSpellSlot, 100%, 1); RestoreResource(WarlockSpellSlot,100%, 2); RestoreResource(WarlockSpellSlot, 100%, 3); RestoreResource(WarlockSpellSlot, 100%, 4); RestoreResource(WarlockSpellSlot, 100%, 5);
ApplyEffect: 96a51ac8-2e7e-4718-bb62-dcfd18964a02
StatusEffect: 9396e4e3-2af9-465e-adba-5714d97ce66f


RELENTLESS_AVENGER_DUPE_ENTRY_68050
Boosts: ActionResource(Movement,4.5,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Relentless Avenger
Description: You have a +[1] bonus to your movement speed.
DescriptionParams: Distance(4.5)
Icon: PassiveFeature_RelentlessAvenger
StackId: RELENTLESS_AVENGER
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


RESISTANCE_DUPE_ENTRY_70677
Boosts: RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistance
Description: Gains a +1d4 bonus to Saving Throws.
Icon: Spell_Abjuration_Resistance
StackId: RESISTANCE
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 95231805-3d66-4061-9cf6-8cbbc48d6732
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SACRED_WEAPON_DUPE_ENTRY_46513
Boosts: WeaponProperty(Magical);WeaponAttackRollBonus(CharismaModifier);GameplayLight(6,false,0.1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Weapon
Description: Wielder's Charisma Modifier is added to Attack Rolls made with this weapon. It has become magical and emits light.
Icon: Action_Paladin_SacredWeapon
StackId: SACRED_WEAPON
StatusGroups: SG_RemoveOnRespec
StatusEffect: f2204a1d-a79b-4efe-a3da-3ed69392b94a


SANCTUARY_DUPE_ENTRY_45610
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sanctuary
Description: Affected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells that influence a larger area. Condition ends if the affected entity attacks or harms another creature, and will receive Sanctuary Blocked for 1 turn.
Icon: Spell_Abjuration_Sanctuary
FormatColor: LightBlue
StackId: SANCTUARY
AuraRadius: 30
AuraStatuses: TARGET:IF(Enemy() and not Dead()):ApplyStatus(SANCTUARY_AURA,100,-1)
TickType: StartTurn
Passives: Sanctuary
OnRemoveFunctors: ApplyStatus(SANCTUARY_BLOCK,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2e0fa509-6711-45e2-bda2-debe1046b577
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SANCTUARY_AURA_DUPE_ENTRY_43186
Boosts: CannotHarmCauseEntity(CannotHarmSanctuary)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SANCTUARY_TRANQUILITY_DUPE_ENTRY_80971
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
DisplayName: Sanctuary*
Description: Affected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells that influence a larger area. Condition ends if the affected entity attacks or harms another creature, and will receive Sanctuary Blocked for 1 turn.*
Icon: Spell_Abjuration_Sanctuary*
FormatColor: LightBlue*
StackId: SANCTUARY*
AuraRadius: 30*
AuraStatuses: TARGET:IF(Enemy() and not Dead()):ApplyStatus(SANCTUARY_AURA,100,-1)*
TickType: StartTurn*
Passives: Sanctuary*
OnRemoveFunctors: ApplyStatus(SANCTUARY_BLOCK,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 2e0fa509-6711-45e2-bda2-debe1046b577*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SANCTUARY


SANCTUARY_BLOCK_DUPE_ENTRY_89879
Boosts: StatusImmunity(SANCTUARY)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sanctuary Blocked
Description: Affected entity can't receive Sanctuary.
Icon: Spell_Abjuration_Sanctuary
StackId: SANCTUARY_BLOCK
TickType: StartTurn


SEARING_SMITE_DUPE_ENTRY_16507
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Searing Smite
Description: Affected entity takes [1] every turn, until the turn after it succeeds a Constitution Saving Throw.
DescriptionParams: DealDamage(1d6, Fire)
Icon: Spell_Evocation_SearingSmite
SoundLoop: Spell_Status_SearingSmite
SoundStop: Spell_Status_SearingSmite_Stop
StackId: SEARING_SMITE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(1d6, Fire)
TickFunctors: DealDamage(1d6, Fire,Magical)
StatusGroups: SG_Light
StatusEffect: bdfb09d0-0f10-4796-bb78-5a6570c0a5cb
StatusEffectOnTurn: f9b06276-bb8f-4fb2-8789-989de2fe0287


SENTINEL_DUPE_ENTRY_29560
Boosts: ActionResourceBlock(Movement)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sentinel Foe
Description: Can't move. Restrained by an Opportunity Attack from a Sentinel.
Icon: PassiveFeature_Sentinel_ZeroSpeed
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: SENTINEL
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisableOverhead
StatusGroups: SG_RemoveOnRespec


SHIELD_DUPE_ENTRY_83056
Boosts: AC(5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):DamageReduction(Force,Flat,100)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield
Description: Immune to Magic Missile. Armour Class is increased by 5.
Icon: Spell_Shield
StackId: SHIELD
StackType: Ignore
StatusGroups: SG_RemoveOnRespec
StatusEffect: 19c84d1e-8de6-4361-88ec-0f64c15d52b1


SHIELD_MASTER_DUPE_ENTRY_53545
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield Master
Description: If a spell forces you to make a Dexterity Saving Throw, you can use a reaction to shield yourself and diminish the effect's damage.

On a failed save, you only take half damage. On a successful save, you don't take any damage, even if you normally would.
Icon: PassiveAction_ShieldMaster_Block
StackId: SHIELD_MASTER
StackType: Ignore
RemoveConditions: HasSavingThrowWithAbility(Ability.Dexterity)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


SHIELD_MASTER_TOGGLE_DUPE_ENTRY_25328
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Toggle Shield Master: Block
Icon: PassiveAction_ShieldMaster_Block
StackId: SHIELD_MASTER_TOGGLE
TickFunctors: ApplyStatus(SHIELD_MASTER,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(SHIELD_MASTER,100,-1)
StatusGroups: SG_RemoveOnRespec


SHIELD_OF_FAITH_DUPE_ENTRY_51782
Boosts: AC(2)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield of Faith
Description: Receives +2 bonus to Armour Class.
Icon: Spell_Abjuration_ShieldOfFaith
StackId: SHIELD_OF_FAITH
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 87356553-5bed-4e2b-86eb-f0697e5ec648


SHILLELAGH_DUPE_ENTRY_17291
Boosts: WeaponProperty(Magical);WeaponDamageDieOverride(1d8);WeaponAttackRollAbilityOverride(SpellCastingAbility);Attribute(InventoryBound)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shillelagh
Description: Creature's weapon is magical and deals [1]. Attack Rolls use the wielder's Spellcasting Ability Modifier.
DescriptionParams: DealDamage(1d8+SpellCastingAbility, Bludgeoning)
Icon: Spell_Abjuration_Transmutation_Shillelagh
StackId: SHILLELAGH
StackPriority: 0
StatusGroups: SG_RemoveOnRespec
StatusEffect: c4007bf4-09db-4aa4-99e5-6ff1f8693460


SHILLELAGH_DRYAD_DUPE_ENTRY_61885
Boosts: WeaponProperty(Magical);WeaponDamageDieOverride(4d8);WeaponAttackRollAbilityOverride(SpellCastingAbility);Attribute(InventoryBound)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8+SpellCastingAbility, Bludgeoning)
DisplayName: Shillelagh*
Description: Creature's weapon is magical and deals [1]. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Abjuration_Transmutation_Shillelagh*
StackId: SHILLELAGH*
StackPriority: 0*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: c4007bf4-09db-4aa4-99e5-6ff1f8693460*
Stats inherited from: *SHILLELAGH


SHOCKING_GRASP_DUPE_ENTRY_96472
Boosts: ActionResourceBlock(ReactionActionPoint);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shocking Grasp
Description: Cannot take reactions.
Icon: Spell_Evocation_ShockingGrasp
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Shocked_MO
SoundStop: Misc_Status_Shocked_MO_Stop
StackId: SHOCKING_GRASP
TickType: StartTurn
StatusEffect: d187f3f9-d301-41f1-93f2-8b159fe905dd


SILENCED_DUPE_ENTRY_14129
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune); DialogueBlock(); SoundsBlocked()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Silenced
Description: Can't speak or cast spells with a verbal component, and is Immune to Thunder damage.
Icon: Spell_Illusion_Silence
SoundStart: Misc_Status_Silence_Gameobject_Mute
SoundStop: Misc_Status_Silence_Gameobject_Unmute
StackId: SILENCED
StackPriority: 1
StatusPropertyFlags: ApplyToDead
OnApplyFunctors: RemoveStatus(LURING_SONG_AURA);RemoveStatus(LURING_SONG);
StatusGroups: SG_Condition;SG_DropForNonMutingDialog
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SILENCED_AURA_DUPE_ENTRY_28093
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Silence Aura
Description: While it remains in the aura, affected entity is Silenced.
Icon: Spell_Illusion_Silence
SoundStart: Misc_Status_Silence_Gameobject_Mute
SoundStop: Misc_Status_Silence_Gameobject_Unmute
AuraRadius: 6
AuraStatuses: ApplyStatus(SILENCED)
ApplyEffect: 004bb348-d674-416c-a67e-366fd63e1ff1
StatusEffect: bb24db0e-f040-4e1d-8c04-aa8046018b69


SLEET_STORM_DUPE_ENTRY_64157
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sleet Storm
Description: Douses fires, creates an ice surface, and disrupts the concentration of spellcasters.
Icon: Spell_Conjuration_SleetStorm
SoundLoop: Spell_Position_Control_SleetStorm_L1to3
SoundStop: Spell_Position_Control_SleetStorm_L1to3_Stop
StackId: SLEET_STORM_AURA
TickType: EndTurn
TickFunctors: CreateExplosion(Projectile_SleetStorm_WaterFrozen)
StatusPropertyFlags: TickingWithSource
OnApplyFunctors: CreateExplosion(Projectile_SleetStorm_WaterFrozen)


SLOW_DUPE_ENTRY_81735
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Slowed
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.
Icon: Spell_Transmutation_Slow
SoundVocalStart: WEAK
SoundLoop: Spell_Status_Slow_MO
SoundStop: Spell_Status_Slow_MO_Stop
StackId: SLOW
TickType: EndTurn
Passives: Slow_ActionPoint;Slow_Casting
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Wisdom
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)
StatusEffect: 1e34754f-17e3-4aeb-9db9-a34f682c1c45
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


SORCERYPOINT_1_DUPE_ENTRY_74234
Boosts: ActionResource(SorceryPoint,1,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sorcery Point Creation
Description: Sorcery points increased by [1].
DescriptionParams: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SORCERYPOINT_2_DUPE_ENTRY_48721
Boosts: ActionResource(SorceryPoint,2,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SORCERYPOINT_3_DUPE_ENTRY_21943
Boosts: ActionResource(SorceryPoint,3,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SORCERYPOINT_4_DUPE_ENTRY_7341
Boosts: ActionResource(SorceryPoint,4,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SPELLSLOT_1_DUPE_ENTRY_99203
Boosts: ActionResource(SpellSlot,1,1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spell Slot Creation
Description: Gained a level [1] spell slot.
DescriptionParams: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SPELLSLOT_2_DUPE_ENTRY_24014
Boosts: ActionResource(SpellSlot,1,2)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPELLSLOT_3_DUPE_ENTRY_68934
Boosts: ActionResource(SpellSlot,1,3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPELLSLOT_4_DUPE_ENTRY_86851
Boosts: ActionResource(SpellSlot,1,4)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPELLSLOT_5_DUPE_ENTRY_16738
Boosts: ActionResource(SpellSlot,1,5)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 5
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPEAK_WITH_DEAD_RECAST_DUPE_ENTRY_90341
Boosts: UnlockSpell(Target_SpeakWithDead_FreeRecast)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Recast Speak with Dead
Description: Can recast Speak with Dead without expending a spell slot.
Icon: Spell_Necromancy_RecastSpeakWithDead
StackId: SPEAK_WITH_DEAD_RECAST
AuraRadius: 18
AuraStatuses: TARGET:IF(Tagged('HASSWDDIALOG') and FreshCorpse() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and not Player()):ApplyStatus(SPEAK_WITH_DEAD_INTERESTING)
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec


SPEAK_WITH_DEAD_INTERESTING_DUPE_ENTRY_47131
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundLoop: Misc_Status_Speak_With_Dead_Interesting_MO
SoundStop: Misc_Status_Speak_With_Dead_Interesting_MO_Stop
StackId: SPEAK_WITH_DEAD_INTERESTING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: 2665d5b2-717d-438f-91b4-73d4217e803d
StatusEffectOnTurn: c08b24ee-ae73-4448-a246-63ca2033f7db


SPIRIT_GUARDIANS_RADIANT_DUPE_ENTRY_94705
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spirit Guardians
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.
DescriptionParams: DealDamage(3d8,Radiant)
Icon: Spell_Conjuration_SpiritGuardians
TooltipSave: Wisdom
TooltipDamage: DealDamage(3d8,Radiant)
StatusPropertyFlags: TickingWithSource
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0


SPIRIT_GUARDIANS_RADIANT_AURA_DUPE_ENTRY_58137
Boosts: StatusImmunity(SG_Invisible)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spirit Guardians Aura
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.
DescriptionParams: DealDamage(3d8,Radiant)
Icon: Spell_Conjuration_SpiritGuardians
SoundLoop: Spell_Status_SpiritGuardian_ST
SoundStop: Spell_Status_SpiritGuardian_ST_Stop
StackId: SPIRIT_GUARDIANS_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT,100,-1)
AuraFlags: ShouldCheckLOS
RemoveConditions: HasStatus('SANCTUARY')
RemoveEvents: OnStatusApplied
TooltipSave: Wisdom
TooltipDamage: DealDamage(3d8,Radiant)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22


SPIRIT_GUARDIANS_NECROTIC_DUPE_ENTRY_91340
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d8,Necrotic)
TooltipDamage: DealDamage(3d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_AURA_DUPE_ENTRY_42279
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC,100,-1)
TooltipDamage: DealDamage(3d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_DAMAGE_RECEIVED_DUPE_ENTRY_68413
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SPIRIT_GUARDIANS_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SPITEFUL_SUFFERING_DUPE_ENTRY_76857
Boosts: Advantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiteful Suffering
Description: Steeped in darkness.

Affected entity takes [1] each turn. Attack Rolls against it have Advantage.
DescriptionParams: DealDamage(1d4+max(1, Cause.CharismaModifier),Necrotic)
Icon: Action_Paladin_SpitefulSuffering
StackId: SPITEFUL_SUFFERING
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Charisma, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Charisma
TooltipDamage: DealDamage(1d4+max(1,Cause.CharismaModifier),Necrotic)
TickFunctors: DealDamage(1d4+max(1,Cause.CharismaModifier),Necrotic,Magical)
StatusPropertyFlags: InitiateCombat
StatusEffectOnTurn: 08d8a4d7-a8b0-4bfd-bb1d-3b5aaaf2f48e
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STAGE_FRIGHT_DUPE_ENTRY_90196
Boosts: Disadvantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stage Fright
Description: Overwhelmed with a fear of failure.

The affected entity has Disadvantage on Attack Rolls and takes damage each time they miss an Attack Roll.

Removed upon succeeding an Attack Roll.
DescriptionParams: DealDamage(2d6,Psychic)
Icon: TadpoleSuperPower_StageFright_2
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_StageFright_MO
SoundStop: Spell_Status_StageFright_MO_Stop
StackId: STAGE_FRIGHT
Passives: StageFright
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttack
TooltipDamage: DealDamage(2d6,Psychic,,,0,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
ApplyEffect: 5738cf72-bc21-4cc7-85fb-42aadbfbb572
StatusEffect: 6f491b97-b7f9-41cd-a5da-46ec7d6b1552


SURVIVAL_INSTINCT_DUPE_ENTRY_10498
Boosts: DownedStatus(SURVIVAL_INSTINCT_DOWNED,6)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Survival Instinct
Description: If the character reaches 0 hit points, it regains [1] instead of falling Unconscious.
DescriptionParams: RegainHitPoints(3d4)
Icon: TadpoleSuperPower_SurvivalInstinct
SoundLoop: Spell_Status_SurvivalInstinct_MO
SoundStop: Spell_Status_SurvivalInstinct_MO_Stop
StackId: SURVIVAL_INSTINCT
StatusGroups: SG_RemoveOnRespec


THAUMATURGY_DUPE_ENTRY_61600
Boosts: Advantage(Skill, Intimidation);Advantage(Skill, Performance)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thaumaturgy
Description: Has Advantage on Intimidation and Performance Checks.
Icon: Spell_Transmutation_Thaumaturgy
SoundLoop: Spell_Status_Thaumaturgy_MO
SoundStop: Spell_Status_Thaumaturgy_MO_Stop
StackId: THAUMATURGY
StatusGroups: SG_RemoveOnRespec
StatusEffect: 123d63fd-b372-46f9-b40c-c63b4c91e75d
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


TIDES_OF_CHAOS_DUPE_ENTRY_55990
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tides of Chaos
Description: Increased chance of Wild Magic surge.
Icon: Skill_Sorcerer_Passive_TidesOfChaos
StackId: TIDES_OF_CHAOS_TECHNICAL
StatusGroups: SG_RemoveOnRespec


TIDES_OF_CHAOS_TECHNICAL_DUPE_ENTRY_74364
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(TIDES_OF_CHAOS,100,-1)
DisplayName: Tides of Chaos*
Description: Increased chance of Wild Magic surge.*
Icon: Skill_Sorcerer_Passive_TidesOfChaos*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *TIDES_OF_CHAOS


TRUE_STRIKE_OWNER_DUPE_ENTRY_82780
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: True Strike
Description: Has Advantage on Attack Rolls against True Strike's target.
Icon: Spell_Divination_TrueStrike
StackId: TRUE_STRIKE_OWNER
Passives: TrueStrike
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


TRUE_STRIKE_DUPE_ENTRY_70958
Boosts: SourceAdvantageOnAttack()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: True Strike
Description: The spellcaster has Advantage on Attack Rolls against this creature.
Icon: Spell_Divination_TrueStrike
StackId: TRUE_STRIKE
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
OnApplyFunctors: AI_ONLY:IF(not HasStatus('TRUE_STRIKE')):ApplyStatus(AI_HELPER_TRUESTRIKE,100,1)
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


TURN_THE_UNHOLY_DUPE_ENTRY_77173
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Turn Unholy
Description: Affected entity is Turned until it takes damage.
Icon: Status_Turned
StackId: TURN_THE_UNHOLY
StatusGroups: SG_Frightened;SG_Condition


UNCANNYDODGE_HELPER_DUPE_ENTRY_76969
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNCANNYDODGE_HELPER
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


UNSUMMON_ABLE_DUPE_ENTRY_31517
Boosts: UnlockSpell(Shout_Dismiss_Self); Tag(SUMMON)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dismissible
Description: This summon can be dismissed from service.
StackId: UNSUMMONABLE
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting


UNSUMMON_ABLE_MAGEHAND_DUPE_ENTRY_62445
Boosts: UnlockSpell(Shout_Dismiss_Self); Tag(SUMMON); EnableBasicItemInteractions()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dismissible*
Description: This summon can be dismissed from service.*
StackId: UNSUMMONABLE*
TickType: StartTurn*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting*
Stats inherited from: *UNSUMMON_ABLE


VAMPIRIC_TOUCH_DUPE_ENTRY_55841
Boosts: UnlockSpell(Target_VampiricTouch_Free)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vampiric Touch
Description: Can recast Vampiric Touch without expending a spell slot.
Icon: Spell_Necromancy_VampiricTouch
StackId: VAMPIRIC_TOUCH


VICIOUSMOCKERY_DUPE_ENTRY_97944
Boosts: Disadvantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vicious Mockery
Description: Disadvantage on the next Attack Roll.
Icon: Spell_Enchantment_ViciousMockery
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundLoop: Spell_Status_ViciousMockery_MO
SoundStop: Spell_Status_ViciousMockery_MO_Stop
StackId: VICIOUSMOCKERY
TickType: EndTurn
RemoveEvents: OnAttack
StatusEffect: 73b389af-5604-41de-92f2-bf7cb7b09304


VOID_AURA_DUPE_ENTRY_96991
Boosts: GameplayObscurity(6)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunger of Hadar
Description: A sphere of cold blackness, teeming with unknown horrors.

Creatures starting their turn in the area take [1]. Creatures ending their turn in the area possibly take [2].

The area is Difficult Terrain, and creatures within are Blinded.
DescriptionParams: DealDamage(2d6,Cold);DealDamage(2d6,Acid)
Icon: Spell_Conjuration_HungerOfHadar
SoundLoop: Surf_Void_Cloud_ST_Start
StackId: VOID_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Character()):ApplyStatus(VOID_START,100,-1);TARGET:IF(Character()):ApplyStatus(VOID_END,100,-1);TARGET:IF(Character()):ApplyStatus(DIFFICULT_TERRAIN,100,-1)
TooltipSave: Dexterity
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: caeddf77-f14b-4214-97e9-b3f63e0f56d0


VOID_START_DUPE_ENTRY_68158
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunger of Hadar
Description: Standing near a portal to the dark between the stars, infested with unknown horrors.

Takes [1] at the start of their turn, and possibly [2] at the end of their turn, as long as they are in the area.

They are Blinded, and the area is Difficult Terrain.
DescriptionParams: DealDamage(2d6,Cold);DealDamage(2d6,Acid)
Icon: Spell_Conjuration_HungerOfHadar
TickType: StartTurn
TooltipSave: Dexterity
TooltipDamage: DealDamage(2d6,Cold)
TickFunctors: DealDamage(2d6,Cold,Magical)
StatusPropertyFlags: DisableCombatlog
OnApplyFunctors: ApplyStatus(VOID_BLINDED, 100, -1)
OnRemoveFunctors: RemoveStatus(VOID_BLINDED)
StatusEffectOnTurn: ff9de642-4270-47e4-8fee-4e51f769a830


VOID_END_DUPE_ENTRY_23374
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunger of Hadar
Description: Takes [1] as milky, otherworldly tentacles rub against them.
DescriptionParams: DealDamage(2d6,Acid)
Icon: Status_Acid
TickType: EndTurn
TooltipDamage: DealDamage(2d6,Acid)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnTickRoll: not SavingThrow(Ability.Dexterity, 12)
OnTickSuccess: ApplyStatus(VOID_END_DAMAGE,100,0)


VOID_BLINDED_DUPE_ENTRY_52347
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: InitiateCombat;Blind;DisableCombatlog
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED_DARKNESS **BLINDED


VOID_END_DAMAGE_DUPE_ENTRY_88588
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(2d6,Acid,Magical)
StatusEffectOnTurn: f8b3d340-0839-4186-b6d9-00152706948b


VOW_OF_ENMITY_DUPE_ENTRY_94174
Boosts: SourceAdvantageOnAttack()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vow of Enmity
Description: Spellcaster has Advantage on Attack Rolls against the affected entity.
Icon: Action_Paladin_VowOfEnmity
StackId: VOW_OF_ENMITY
StatusPropertyFlags: InitiateCombat
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


WARDING_FLARE_DUPE_ENTRY_11604
Boosts: Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Flare
Description: The next attack against this creature has Disadvantage.
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE
StackType: Ignore
RemoveConditions: HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PASSIVE_WARDING_FLARE,100,0);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_TOGGLE_DUPE_ENTRY_42219
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Flare
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE_TOGGLE
TickFunctors: ApplyStatus(WARDING_FLARE,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(WARDING_FLARE,100,-1)
StatusGroups: SG_RemoveOnRespec


WITCH_BOLT_OWNER_DUPE_ENTRY_45546
Boosts: UnlockSpell(Shout_WitchBolt_Activate)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Witch Bolt Owner
Description: Unlocked Witch Bolt: Activate
Icon: Spell_Evocation_WitchBolt
StackId: WITCH_BOLT_OWNER
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 0485a9bd-056f-4219-95b5-738ffd9d8f83


WITCH_BOLT_OWNER_TECHNICAL_DUPE_ENTRY_30199
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WitchBolt
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;NonExtendable
OnRemoveFunctors: IF(not IsConcentrating()):RemoveStatus(WITCH_BOLT_OWNER)
StatusGroups: SG_RemoveOnRespec


SPEAK_WITH_DEAD_DUPE_ENTRY_7164
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


CLICK_HEELS_DUPE_ENTRY_75905
Boosts: ActionResourceMultiplier(Movement,200,0);IF(IsReactionAttack(context.Source)):Disadvantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Click Heels
Description: Movement speed is doubled. Enemies have Disadvantage on Opportunity Attacks against them.
Icon: Action_Dash_Bonus
StackId: CLICK_HEELS


WILD_MAGIC_DUPE_ENTRY_33947
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic


WILD_MAGIC_TURN_MAGIC_DUPE_ENTRY_19892
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Turn Magic
Description: At the start of each turn, triggers a random magical effect.
Icon: statIcons_WildMagic_TurnMagic
StackId: WILD_MAGIC_TURN_MAGIC
TickFunctors: TriggerRandomCast(1,,WildMagic)
StatusPropertyFlags: DisableOverhead
StatusEffect: ad8270a0-6a77-4a80-9367-c4f0e84396e4


WILD_MAGIC_TELEPORT_DUPE_ENTRY_48898
Boosts: UnlockSpell(Target_WildMagic_Teleport)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Teleport
Description: Can use a bonus action to teleport up to [1].
DescriptionParams: Distance(9)
Icon: statIcons_WildMagic_Teleport
StackId: WILD_MAGIC_TELEPORT
StatusPropertyFlags: DisableOverhead


WILD_MAGIC_ENCHANT_DUPE_ENTRY_82560
Boosts: WeaponDamage(1d4,Force)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Enchant Weapons
Description: The next attack with your main weapon is a Critical Hit and deals an additional [1].
DescriptionParams: DealDamage(1d4,Force)
Icon: statIcons_WildMagic_Enchant
StatusEffectOverride: 89545fe8-59a6-4992-85cc-323d00554119
StackId: WILD_MAGIC_ENCHANT
StatusPropertyFlags: DisableOverhead


WILD_MAGIC_ENCHANT_CHARACTER_DUPE_ENTRY_66704
Boosts: IF(HasStatus('WILD_MAGIC_ENCHANT', GetAttackWeapon()) and IsWeaponAttack()):CriticalHit(AttackRoll,Success,Always)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: The next attack with this weapon is a Critical Hit and deals an additional [1].
StatusEffectOverride:
RemoveConditions: HasStatus('WILD_MAGIC_ENCHANT', GetAttackWeapon(context.Target))
RemoveEvents: OnAttack
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyEquipmentStatus(MainHand,WILD_MAGIC_ENCHANT,100,0)
DisplayName: Wild Magic: Enchant Weapons*
DescriptionParams: DealDamage(1d4,Force)*
Icon: statIcons_WildMagic_Enchant*
StackId: WILD_MAGIC_ENCHANT*
Stats inherited from: *WILD_MAGIC_ENCHANT


WILD_MAGIC_SORCERY_POINTS_DUPE_ENTRY_15203
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Sorcery Points
Description: Each spell you cast restores Sorcery Points equal to its spell slot level.
Icon: statIcons_WildMagic_SorceryPoints
StackId: WILD_MAGIC_SPELLSLOT
Passives: WildMagic_SorceryPoints
StatusPropertyFlags: DisableOverhead
StatusEffect: 5afe8398-b0ce-4a86-bbb8-a6c9aafb1e43


WILD_MAGIC_HEAL_DUPE_ENTRY_22164
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Explosive Healing
Description: Your spells of Level 1 and higher heal all creatures in a [1] radius for [2] per spell slot level.
DescriptionParams: Distance(3);RegainHitPoints(1d4)
Icon: statIcons_WildMagic_Heal
SoundLoop: Spell_Status_WildMagic_Heal_MO
SoundStop: Spell_Status_WildMagic_Heal_MO_Stop
StackId: WILD_MAGIC_HEAL
Passives: WildMagic_Heal
StatusPropertyFlags: DisableOverhead
StatusEffect: b066badc-492a-43b0-8df1-8370865fc039


WILD_MAGIC_HEAL_1_DUPE_ENTRY_31286
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal)


WILD_MAGIC_HEAL_2_DUPE_ENTRY_5859
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_2)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_3_DUPE_ENTRY_61874
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_3)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_4_DUPE_ENTRY_59166
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_SWAP_DUPE_ENTRY_71315
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Swap
Description: Casting a spell or cantrip makes you switch positions with a targeted creature.
Icon: statIcons_WildMagic_Swap
SoundLoop: Spell_Status_WildMagic_Swap_MO
SoundStop: Spell_Status_WildMagic_Swap_MO_Stop
StackId: WILD_MAGIC_SWAP
Passives: WildMagic_Swap
StatusPropertyFlags: DisableOverhead
StatusEffect: 609c8c7f-1f0e-447e-9765-dc719b8bfa1f


WILD_MAGIC_TELEKINESIS_DUPE_ENTRY_77461
Boosts: UnlockSpell(Throw_Telekinesis_WildMagic)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Telekinesis
Description: You are able to use Telekinesis without expending a spell slot.
Icon: Spell_Transmutation_Telekinesis
StatusPropertyFlags: DisableOverhead


MONSTERS_STATUS_DUPE_ENTRY_46446
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


CRAWLING_GNAW_SWITCH_DUPE_ENTRY_59775
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crawling Gnaw
Description: Infected with zombie mucus.

If the affected entity dies before the infection wears off, it will temporarily rise again as a Newborn Zombie.
Icon: statIcons_CrawlingGnawInfection
StackId: CRAWLING_GNAW_SWITCH
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode);IF(RemoveCause(StatusRemoveCause.Death) and not Summon() and IsTargetableCorpse()):Summon(82d6ff04-db9d-4b02-82aa-fd4db21f5b7d, UntilLongRest,,,,ZOMBIE_DECAY,SHADOWCURSE_SUMMON_CHECK)
StatusGroups: SG_Disease


CRAWLING_GNAW_TECHNICAL_DUPE_ENTRY_88927
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CrawlingGnawInfection
StackId: CRAWLING_GNAW_TECHNICAL
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_Disease


HASTE_SURFACE_DUPE_ENTRY_46953
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Haste Spores
Description: Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.
Icon: statIcons_HasteSpores
SoundVocalStart: DODGE
SoundStart: Misc_Status_HasteSpores_Enter_MO
OnRemoveFunctors: AI_ONLY:ApplyStatus(HASTE_LETHARGY,100,0)
StatusGroups: SG_Surface;SG_Condition
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


BIBBERBANG_FUMES_DUPE_ENTRY_72773
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Noxious Fumes
Description: Affected entity takes [1] each turn. It must succeed a Constitution Saving Throw or take an additional [2], taking half damage in a success.
DescriptionParams: DealDamage(1d4,Poison);DealDamage(2d4,Poison)
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Constitution,15)
OnApplySuccess: DealDamage(2d4, Poison)
OnApplyFail: DealDamage(2d4/2, Poison)
OnTickRoll: not SavingThrow(Ability.Constitution,15)
OnTickSuccess: DealDamage(2d4, Poison)
OnTickFail: DealDamage(2d4/2, Poison)
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
TooltipDamage: DealDamage(1d4,Poison)*
TickFunctors: DealDamage(1d4,Poison)*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
Icon: Status_Poisoned*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED_CLOUD **POISONED


BLOODLUST_REDCAP_DUPE_ENTRY_44653
Boosts: UnlockSpell(Target_Multiattack_Redcap);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloodlust
Description: Creature can attack three times. It regains [1] if it lands a killing blow.
DescriptionParams: RegainHitPoints(3d6)
Icon: statIcons_Bloodlust
SoundStart: Spell_Status_Enrage_Start
SoundLoop: Spell_Status_Enrage_MO
SoundStop: Spell_Status_Enrage_MO_Stop
StackId: BLOODLUST_REDCAP
TickType: EndTurn
Passives: Bloodlust_Redcap
TickFunctors: AI_ONLY:ApplyStatus(AI_HELPER_BUFF,100,2)
StatusGroups: SG_Rage
StatusEffect: 1b61090f-12d2-4158-98fa-8432b1e9c165


CALLING_FOR_HELP_DUPE_ENTRY_14893
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm
FormatColor: Yellow
StillAnimationType: Shouting
StillAnimationPriority: Shouting
SoundVocalStart: WEAK
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)
StackId:
TickType: EndTurn
StatusPropertyFlags: DisableImmunityOverhead


CALLING_FOR_HELP_HOOKHORROR_DUPE_ENTRY_77818
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives_HookHorror);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


CALLING_FOR_HELP_SCRYINGEYE_DUPE_ENTRY_26457
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives_ScryingEye);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements*
Description: This creature's allies will appear next turn to defend it. *
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


CALLING_FOR_HELP_SPAWNALLIES_DUPE_ENTRY_80473
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reinforcements
Description: The creature's allies have arrived.
FormatColor: Red
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


CRAB_PINCHED_DUPE_ENTRY_68071
Boosts: ActionResource(Movement, -3, 0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pinched
Description: Takes [1] at the beginning of each turn and movement speed is reduced by [2].
DescriptionParams: DealDamage(2,Piercing);Distance(3)
Icon: Action_Crab_CripplingPinch
StackId: CRAB_PINCHED
TooltipDamage: DealDamage(1d4,Piercing);
TickFunctors: DealDamage(1d4,Piercing);AI_ONLY:DealDamage(1,Piercing)
OnApplyFunctors: DealDamage(1d4,Piercing)
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
TickType: StartTurn*
RemoveEvents: OnHeal*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Condition*
Stats inherited from: *BLEEDING


TIMMASK_SPORES_DUPE_ENTRY_73428
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Befuddled
Description: Affected entity can't control its actions and wanders around without direction.
Icon: statIcons_Confused
StillAnimationType: Dazed
StillAnimationPriority: Dazed
SoundVocalStart: LAUGHTERMANIACAL
SoundStop: Player_Races_Voice_Gen_LaughterManiacal_Stop,HEAD
SoundVocalEnd: NONE
AuraRadius: 8
TickType: EndTurn
StatusPropertyFlags: LoseControl;OverheadOnTurn
StatusGroups: SG_Confused;SG_Condition
StatusEffect: c8fa80d6-dbbe-4eec-be45-525aa52d50f3


TONGUE_OF_MADNESS_DUPE_ENTRY_42493
Boosts: Disadvantage(Ability, Charisma)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tongue of Madness
Description: Speaking aloud every thought, gaining Disadvantage on Charisma Checks.
Icon: Item_LOOT_Underdark_MushroomPieces_D
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: WEAK
SoundLoop: Misc_Status_TongueOfMadness_MO
SoundStop: Misc_Status_TongueOfMadness_MO_Stop
SoundVocalEnd: RECOVER
StackId: TONGUE_OF_MADNESS
StatusGroups: SG_Poisoned
StatusEffect: 5a6bfe71-1f95-4143-92f8-3afbb35bb96c


CREATURE_SPORE_SERVANT_DUPE_ENTRY_67351
Boosts: StatusImmunity(TIMMASK_SPORES);StatusImmunity(BIBBERBANG_FUMES); Tag(PLANT); FactionOverride(Source); Tag(CREATURE_SPORE_SERVANT); StatusImmunity(SLEEPING);StatusImmunity(SLEEP); StatusImmunity(UNCONSCIOUS); StatusImmunity(HIDEOUS_LAUGHTER); StatusImmunity(CHARMED); StatusImmunity(FRIENDS); StatusImmunity(CROWN_OF_MADNESS); StatusImmunity(MIND_MASTERY); StatusImmunity(SG_Frightened); StatusImmunity(SG_Blinded); StatusImmunity(PARALYZED); StatusImmunity(HOLD_PERSON); Resistance(Poison, Resistant);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spore Servant
Description: The animating spores of a myconid sovereign have taken over this dead creature's body, moving it according to the sovereign's will.
Icon: Action_Glut_RaiseDeadViaSpores
MeshEffect: FadeIn:0;FadeOut:0;V:[7a66f0e14c66bd94b7b199615892293c,8ee0efee2669a2d3b090071abbdf3870,40f3e03236f12c394098ed3b35bc1dd0,2e620199b8a9a985b098808970e9896a,91802c9b9824f7c692db863803e4108d,4211dd2568815fb22936a6d6111abe54,89ef5aad2b9e34c369a65aafc298494f,a273ac9d5767d741f630b0c29a7975e9,da549999f6e6bd54eeb1777fa5dfde74,81f3f2813ff134a210c977c86ae956f3,09b013c5e9744a435857f4aa9c399fe5,94d5176d6c4dce9c018f8393bd4f2a64,f2335f17e47d7b29ccac05bb31df76a8,0f0f22e0fe636d3da6b70aa3f4a6ab42,27cf626edd8339f6e40274791dbfd66a];VI:[0,1,2,2,3,2,0,0,4,5,6,7,7,8,9,10,1,11,12,13,14];S:[044ab023707677e673c2d0f26fca0776,e7b96b01af9c835be6b5f1a75f7b538b,5cbf9a7de4503ad965a8fc2a3cb05abe,edda91cdd2be3296087c45477f36daaa,957ba88314f85b2d6d5feb9c9ed61584,3c9f70925cf24ec8f9741b81a70f47da,af214a4332fd7b8183050e1568a7099d,58047479d2b93711574871c5490bc083,6baabc59f5c840ada911c3348e009dfa,24db7c92bc91a74435002ac4377f1132,6cd52578f3abb6de88e20a99b8889f87,4048939cda3767f8cb3f9d8b392ba84e,831fd72bb887d8fe50b47cf8b376ad28,26b5486dfc27592a44f4422eb7f0231e,0e2e85b3320cc27ad9b2bd853759dab6,aefea06b163c6dfc29939cf8ee9895f1,c9a28d636d55a645e521ccb11bcd1513,00802469021a737a54743aab21956990,3c22df5631dc713a9514dbd639d3fe89,2ae5ddc9025880fc4c575f22a2b3a6b1,9ebd420dde6c6ea456e15c8b148e9093];SI:[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];
StatusPropertyFlags: DisableCombatlog;DisableOverhead;ApplyToDead;IgnoreResting
OnApplyFunctors: Resurrect(100,65);
StatusGroups: SG_Condition
StatusEffect: 1eed3d7d-964a-4364-a075-d4242555ae6c


FUNGAL_ZOMBIE_DUPE_ENTRY_68474
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description:
Icon: Action_FungalInfestation
StatusPropertyFlags: DisableCombatlog;DisableOverhead;ApplyToDead;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors:
MeshEffect: FadeIn:0;FadeOut:0;V:[7a66f0e14c66bd94b7b199615892293c,8ee0efee2669a2d3b090071abbdf3870,40f3e03236f12c394098ed3b35bc1dd0,2e620199b8a9a985b098808970e9896a,91802c9b9824f7c692db863803e4108d,4211dd2568815fb22936a6d6111abe54,89ef5aad2b9e34c369a65aafc298494f,a273ac9d5767d741f630b0c29a7975e9,da549999f6e6bd54eeb1777fa5dfde74,81f3f2813ff134a210c977c86ae956f3,09b013c5e9744a435857f4aa9c399fe5,94d5176d6c4dce9c018f8393bd4f2a64,f2335f17e47d7b29ccac05bb31df76a8,0f0f22e0fe636d3da6b70aa3f4a6ab42,27cf626edd8339f6e40274791dbfd66a];VI:[0,1,2,2,3,2,0,0,4,5,6,7,7,8,9,10,1,11,12,13,14];S:[044ab023707677e673c2d0f26fca0776,e7b96b01af9c835be6b5f1a75f7b538b,5cbf9a7de4503ad965a8fc2a3cb05abe,edda91cdd2be3296087c45477f36daaa,957ba88314f85b2d6d5feb9c9ed61584,3c9f70925cf24ec8f9741b81a70f47da,af214a4332fd7b8183050e1568a7099d,58047479d2b93711574871c5490bc083,6baabc59f5c840ada911c3348e009dfa,24db7c92bc91a74435002ac4377f1132,6cd52578f3abb6de88e20a99b8889f87,4048939cda3767f8cb3f9d8b392ba84e,831fd72bb887d8fe50b47cf8b376ad28,26b5486dfc27592a44f4422eb7f0231e,0e2e85b3320cc27ad9b2bd853759dab6,aefea06b163c6dfc29939cf8ee9895f1,c9a28d636d55a645e521ccb11bcd1513,00802469021a737a54743aab21956990,3c22df5631dc713a9514dbd639d3fe89,2ae5ddc9025880fc4c575f22a2b3a6b1,9ebd420dde6c6ea456e15c8b148e9093];SI:[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];*
StatusGroups: SG_Condition*
StatusEffect: 1eed3d7d-964a-4364-a075-d4242555ae6c*
Stats inherited from: *CREATURE_SPORE_SERVANT


DEVOURED_INT_DUPE_ENTRY_59646
Boosts: Ability(Intelligence,-11)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Devoured Intellect
Description: Intelligence has been reduced by 11.
Icon: Spell_IntellectDevourer_DevourIntellect
FormatColor: Purple
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: DEVOURED_INT
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: faeb153d-ea12-45bf-bea1-fea37714fd5e


EXPOSING_BITE_DUPE_ENTRY_50736
Boosts: CriticalHit(AttackTarget,Success,Always,2)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exposing Bite
Description: Creature is distracted. The next attack against the creature from within [1] is guaranteed to be a Critical Hit.
DescriptionParams: Distance(1.5)
Icon: Action_Wolf_Bite
StackId: EXPOSING_BITE
TickType: EndTurn
RemoveConditions: not DistanceToTargetGreaterThan(3) and IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource
ApplyEffect: d9ebf587-f6cf-48ef-9b5c-786e94336558
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


FROG_BUFOTOXIN_DUPE_ENTRY_59579
Boosts: Disadvantage(SavingThrow,Dexterity);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bufotoxin
Description: Has Disadvantage on Dexterity Saving Throws.
Icon: Action_Frog_Bufotoxin
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: FROG_BUFOTOXIN
RemoveConditions: SavingThrow(Ability.Constitution,SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution


FROG_REFLECTIVEMUCUS_DUPE_ENTRY_54616
Boosts: AC(2);ProjectileDeflect()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reflective Mucus
Description: Armour Class is increased by 2, and reflects the first projectile flying towards it back at the attacker, after which the mucus is removed.
Icon: statIcons_ReflectiveMucous
StackId: FROG_REFLECTIVEMUCUS
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FROG_REFLECTIVEMUCUS')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusEffect: 86b089aa-1cdf-449b-a726-69faf9da4b1b


GNOLL_AURABLOODTHIRST_DUPE_ENTRY_805
Boosts: UnlockSpell(Target_Bite_Gnoll_Bonus)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloodthirst
Description: Gains Bite as a bonus action.
Icon: Status_Gnoll_AuraBloodThirst
FormatColor: Red
StackId: GNOLL_AURABLOODTHIRST
StackPriority: 0
StatusEffect: f4a46a83-330f-4725-afdb-da710283d888


GNOLL_AURABLOODTHIRST_AURA_DUPE_ENTRY_60323
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Bloodthirst
Description: Any nearby creatures with the Rampage trait can make a bite attack as a bonus action.
Icon: Status_Gnoll_AuraBloodThirst
FormatColor: Red
StackId: GNOLL_AURABLOODTHIRST_AURA
StackPriority: 1
AuraRadius: 8
AuraStatuses: TARGET:IF(Ally() and not Dead() and Tagged('GNOLL') and not Tagged('GNOLL_FLIND')):ApplyStatus(GNOLL_AURABLOODTHIRST)


GNOLL_PACKTACTICS_DUPE_ENTRY_25550
Boosts: Advantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pack Tactics
Description: Has Advantage on Attack Rolls if one of its allies is within [1] of its target and isn't Incapacitated.
DescriptionParams: Distance(0.5)
Icon: Status_Gnoll_PackTactics
FormatColor: LightGray
StackId: GNOLL_PACKTACTICS
StackPriority: 0
StatusPropertyFlags: DisableCombatlog


GNOLL_PACKTACTICS_AURA_DUPE_ENTRY_33548
Boosts: Tag(COMBAT_PACKTACTICS)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pack Tactics Aura
Description: Grants its allies Advantage on Attack Rolls when they attack a target within [1] of another ally.
DescriptionParams: Distance(0.5)
Icon: Status_Gnoll_PackTactics
FormatColor: LightGray
StackId: GNOLL_PACKTACTICS_AURA
StackPriority: 1
AuraRadius: 2
AuraStatuses: TARGET:IF(Ally() and Tagged('COMBAT_PACKTACTICS')):ApplyStatus(SELF, GNOLL_PACKTACTICS)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


GNOLL_RAMPAGE_DUPE_ENTRY_73511
Boosts: ActionResource(Movement,4.5,0);ActionResource(BonusActionPoint,1,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rampage
Description: When a gnoll Downs a creature with a melee attack on its turn, it regains 1 bonus action and half of its movement speed.
Icon: statIcons_Gnoll_Rampage
SoundVocalStart: SHOUT
StackId: GNOLL_RAMPAGE


GNOLL_SUDDENRUSH_DUPE_ENTRY_3460
Boosts: ActionResource(Movement,9,0);IgnoreLeaveAttackRange
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sudden Rush
Description: Movement speed is increased by [1] and moving doesn't provoke Opportunity Attacks.
DescriptionParams: Distance(18)
Icon: GenericIcon_Intent_Buff
StackId: GNOLL_SUDDENRUSH


GNOLL_CURSE_DUPE_ENTRY_58093
Boosts: ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soulnumbed
Description: Can't take bonus actions or reactions.
Icon: statIcons_Gnoll_Curse
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: GNOLL_CURSE
StatusEffect: 4c525a3b-17d2-4636-a26f-6cf8282eb879
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource*
StatusGroups: SG_Cursed*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *CURSE_ATTACK


GNOLL_BREWING_RAGE_DUPE_ENTRY_70233
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Seething Fury
Description: Rage brews within the gnoll. Once it gives in to its fury, it'll be able to attack multiple times per turn.
Icon: statIcons_Gnoll_BrewingRage
FormatColor: Orange
StackId: GNOLL_BREWING_RAGE
TickType: EndTurn
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(GNOLL_BREWING_RAGE)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(GNOLL_BREWING_RAGE_TECHNICAL,100,-1)
StatusGroups: SG_Rage
StatusEffect: 014a6346-be35-4185-b6e1-170ef9f418be
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f


GNOLL_BREWING_RAGE_TECHNICAL_DUPE_ENTRY_58294
Boosts: UnlockSpell(Shout_Fury_Gnoll_Unlock)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Festering Frenzy
Description: This gnoll will become Frenzied at the start of his next turn.
StackId: GNOLL_BREWING_RAGE_TECHNICAL
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(GNOLL_BREWING_RAGE_TECHNICAL)
OnRemoveFunctors:
StatusGroups: SG_Rage
Icon: statIcons_Gnoll_BrewingRage*
FormatColor: Orange*
TickType: EndTurn*
StatusEffect: 014a6346-be35-4185-b6e1-170ef9f418be*
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f*
Stats inherited from: *GNOLL_BREWING_RAGE


GNOLL_BREWING_RAGE_UNLOCK_DUPE_ENTRY_40453
Boosts: UnlockSpell(Projectile_Multiattack_Gnoll_Flind_Ranged); IF(Tagged('GNOLL_FLIND', context.Source)):UnlockSpell(Target_Multiattack_Gnoll_Flind_Melee); IF(not Tagged('GNOLL_FLIND', context.Source)):UnlockSpell(Target_Multiattack_Gnoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frenzied Fury
Description: Overwhelmed with rage, the gnoll can attack three times per turn.
Icon: statIcons_Gnoll_BrewingRage_Unlock
FormatColor: Red
SoundStart: Misc_Status_GNOLL_BREWING_RAGE_UNLOCK_Enter
SoundLoop: Misc_Status_GNOLL_BREWING_RAGE_UNLOCK_MO
SoundStop: Misc_Status_GNOLL_BREWING_RAGE_UNLOCK_MO_Stop
StackId: GNOLL_BREWING_RAGE_UNLOCK
TickType: EndTurn
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(GNOLL_BREWING_RAGE_UNLOCK)
StatusGroups: SG_Rage
StatusEffect: b84b7fc5-8f86-480a-a72c-534074eec337
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f


GOBLINWARCRY_DUPE_ENTRY_33890
Boosts: Ability(Strength, 3);AC(-1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reckless Warcry
Description: Strength is increased by 3, while Armour Class is decreased by 1.
Icon: statIcons_RecklessWarcry
SoundVocalStart: SHOUT
SoundLoop: Spell_Status_GoblinWarCry_MO
SoundStop: Spell_Status_GoblinWarCry_MO_Stop
StackId: GOBLINWARCRY
StatusEffect: 5f98f6bc-0bb9-454b-b582-eff8fcd1cb2c


HOBGOBLIN_LEADERSHIP_DUPE_ENTRY_81576
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Leadership
Description: Bolstered with supernatural resolve. Attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Force)
Icon: statIcons_AuraOfLeadership
FormatColor: Gold
StackId: HOBGOBLIN_LEADERSHIP
StackPriority: 0
TickFunctors: ApplyEquipmentStatus(MainHand,HOBGOBLIN_LEADERSHIP_EQP,100,1);
OnApplyFunctors: AI_ONLY:ApplyStatus(AI_STATUS_FAKE,100,1); AI_IGNORE:ApplyEquipmentStatus(MainHand,HOBGOBLIN_LEADERSHIP_EQP,100,1)
ApplyEffect: f5630053-0a8e-4ffa-81cd-6f3aad240b66
StatusEffect: 47b56141-4fe7-426b-969a-37b7fd80147b


HOBGOBLIN_LEADERSHIP_AURA_DUPE_ENTRY_55851
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Leadership Aura
Description: Nearby allies deal an additional [1], as long as the hobgoblin isn't incapacitated.
DescriptionParams: DealDamage(1d4,Force)
Icon: statIcons_AuraOfLeadership
FormatColor: Gold
SoundLoop: Spell_Status_AuraOfLeadership_MO
StackId: HOBGOBLIN_LEADERSHIP
StackPriority: 1
AuraRadius: 6
AuraStatuses: TARGET:IF(Ally() and Character()):ApplyStatus(SELF, HOBGOBLIN_LEADERSHIP)
StatusEffect: 76d8dddf-6ab9-4ee0-a130-601e981081fc


HOBGOBLIN_LEADERSHIP_EQP_DUPE_ENTRY_8314
Boosts: WeaponDamage(1d4,Force)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Leadership Effect
FormatColor: Gold
StackId: HOBGOBLIN_LEADERSHIP_EQP
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INFECTIOUS_BITE_WOLF_DUPE_ENTRY_99759
Boosts: Ability(Constitution, -1); Disadvantage(SavingThrow, Constitution)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Septic
Description: Affected entity has its Constitution reduced by 1, and has Disadvantage on Constitution Saving Throws.
Icon: Action_Wolf_InfectiousBite
StackId: INFECTIOUS_BITE_WOLF
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Disease
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


LURING_SONG_IMMUNE_DUPE_ENTRY_34982
Boosts: StatusImmunity(LURING_SONG)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disillusioned
Description: Creature is immune to a harpy's Luring Song.
StackId: LURING_SONG
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(INCAPACITATED_DND);
ApplyEffect: 987a4480-2c48-4dec-85b6-6faed444b741


MENTAL_ARROW_DUPE_ENTRY_82996
Boosts: Disadvantage(SavingThrow, Wisdom)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mindstruck
Description: Has Disadvantage on Wisdom Saving Throws.
Icon: statIcons_Mindstruck
FormatColor: LightGray
StackId: MENTAL_ARROW
StatusEffect: 1d51f5eb-7fe2-4b70-af8c-bb0eb80b303e


MIND_MASTERY_DUPE_ENTRY_40213
Boosts: FactionOverride(Source); BlockSpellCast(); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint);UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint))
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mind Mastery
Description: Forced to make a weapon attack against one of its allies by a duergar mind master.

Ends after the attack, or when hit.
Icon: statIcons_MindMastery
FormatColor: Purple
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundLoop: Spell_Status_Mind_Mastery_MO
SoundStop: Spell_Status_Mind_Mastery_MO_Stop
RemoveEvents: OnAttack;OnDamage
StatusPropertyFlags: LoseControl;ForceOverhead;OverheadOnTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ActionPoint, 1, 0)
StatusGroups: SG_Charmed
StatusEffect: 809e92c8-cec4-41f7-a17c-73dfa99a6766


MEPHIT_MUD_RESTRAINED_DUPE_ENTRY_18378
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded);StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Fire, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Muddy
Description: Affected entity is covered in hardened mud and cannot move.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removes Burning, and the entity becomes Resistant to Fire damage.
Icon: statIcons_Muddy
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: MEPHIT_MUD_RESTRAINED
StatusEffect: c80ffeae-599c-4ae3-ad28-f2835f8b2789
SoundVocalStart: EXHAUSTED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


OGRE_CURSE_DUPE_ENTRY_40219
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lump's Nemesis
Description: Ogres deal an additional [1] when throwing objects at this creature.
DescriptionParams: DealDamage(1d6,Bludgeoning)
Icon: GenericIcon_Intent_Debuff
FormatColor: Gray
SoundVocalStart: WEAK
StackId: OGRE_CURSE


PACK_HOWL_WOLF_DIRE_DUPE_ENTRY_56075
Boosts: ActionResource(Movement,3,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Inciting Howl
Description: Movement speed increased by [1].
DescriptionParams: Distance(3)
Icon: Action_DireWolfPack_Howl
TickType: EndTurn


PACK_HOWL_WOLF_DIRE_NPC_DUPE_ENTRY_99063
Boosts: ActionResource(Movement,5,0); TemporaryHP(20)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Savage Howl
Description: This character's movement speed is increased by [1], and it gains [2].
DescriptionParams: Distance(5); GainTemporaryHitPoints(20)
Icon: Action_DireWolfPack_Howl*
TickType: EndTurn*
Stats inherited from: *PACK_HOWL_WOLF_DIRE


PRIMAL_HOWL_WOLF_DUPE_ENTRY_95259
Boosts: ActionResource(ActionPoint,1,0)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Primal Howl
Description: Loose an emboldening howl that grants an additional action.
Icon: GenericIcon_Intent_Buff
FormatColor: Red
SoundLoop: Spell_Status_PrimalHowl_MO
SoundStop: Spell_Status_PrimalHowl_MO_Stop
StatusEffect: c009d7d3-7572-4c65-8bbf-1ca653188698
StackId: ACTION_SURGE*
TickType: EndTurn*
Stats inherited from: *ACTION_SURGE


OMEN_RAVEN_DUPE_ENTRY_30983
Boosts: Advantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Curse of the Dire Raven
Description: Marked by the feather of a dire raven. Attack Rolls against the affected entity have Advantage.
Icon: Action_Raven_BadOmen
StackId: OMEN_RAVEN
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: 782d7c6a-ac13-44ca-b216-aa2e1c01e2c7
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


RAGE_BOAR_DUPE_ENTRY_56871
Boosts: Tag(VFX_RAGE);UnlockSpell(Target_FrenziedStrike_Boar);ObjectSize(+1);WeightCategory(+1);ScaleMultiplier(1.33);DamageBonus(2);DamageBonus(1d4)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Deals an additional [1] damage with melee attacks.

Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Can use Frenzied Strike.

Rage ends early if the boar didn't attack an enemy or take damage since its last turn.
DescriptionParams: DealDamage(2,Slashing)
Icon: Action_Boar_FrenziedStrike
StatusEffect: 42f435cf-f492-49da-bfe0-41c845192227
DisplayName: Rage*
SoundLoop: Spell_Status_Rage*
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
StackId: RAGE*
StackPriority: 0*
TickType: EndTurn*
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1)*
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


RAT_INFECTED_DUPE_ENTRY_5623
Boosts: Ability(Constitution, -1); Disadvantage(SavingThrow, Constitution)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infected
Description: Has Disadvantage on Constitution Saving Throws, and Constitution is reduced by 1.
Icon: Action_Rat_PlagueBite
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: RAT_DISEASE
StatusGroups: SG_Disease


RECKLESS_MINOTAUR_DUPE_ENTRY_36523
Boosts: Advantage(AttackRoll);Advantage(AttackTarget);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reckless Roar
Description: Creature has Advantage on Attack Rolls, but its attackers also have Advantage on Attack Rolls against the creature.
Icon: statIcons_Minotaur_Reckless
FormatColor: Red
SoundLoop: Status_Spell_RecklessRoar_Loop
SoundStop: Status_Spell_RecklessRoar_Loop_Stop
TickType: StartTurn
StatusEffect: d1eb9b09-ab4d-4660-bb01-b47084fc4df2
DynamicAnimationTag: 51fed831-4aaf-42b6-b93a-5889fb8df345


REGENERATION_ELEMENTAL_LAVA_DUPE_ENTRY_28090
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magmatic Regeneration
Description: Regain [1] when starting a turn in Lava.
DescriptionParams: RegainHitPoints(20d6)
Icon: statIcons_Regeneration
TickFunctors: IF(InSurface('SurfaceLava') and HasHPLessThan(95)):RegainHitPoints(20d6)


SPAWN_LAVA_DUPE_ENTRY_5229
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melt the Earth
Description: Lava pools in this creature's footsteps.
Icon: statIcons_MeltTheEarth
TickType: EndTurn


SPIDER_INFESTATION_DUPE_ENTRY_29974
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infested
Description: Crawling with tiny spiders that deal [1] and [2] each turn.

When hit with a melee attack, the infestation spreads to the attacker. Upon death, the infestation spreads to all nearby creatures.

Removed by fire or acid.
Doesn't harm ettercaps or spiders.
DescriptionParams: DealDamage(1d4,Piercing);DealDamage(1d4,Poison)
Icon: statIcons_Ettercap_Infested
FormatColor: Gray
SoundLoop: Misc_Status_Spider_Infestation_MO
SoundStop: Misc_Status_Spider_Infestation_MO_Stop
StackId: SPIDER_INFESTATION
Passives: Spider_Infestation
RemoveConditions: IsDamageTypeFire() or IsDamageTypeAcid()
RemoveEvents: OnDamage
TooltipDamage: DealDamage(1d4, Poison);DealDamage(1d4, Piercing)
TickFunctors: IF(not HasPassive('SpiderWalk') and not Tagged('SPIDER')):DealDamage(1d4, Poison);IF(not HasPassive('SpiderWalk') and not Tagged('SPIDER')):DealDamage(1d4, Piercing)
StatusPropertyFlags: ApplyToDead
StatusGroups: SG_Disease
StatusEffect: 9684b4b9-90b0-42b0-8b42-46c38d4977fe


SPIDER_SWORD_HASTE_DUPE_ENTRY_23191
Boosts: ActionResource(Movement,12,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sword Spider's Haste
Icon: GenericIcon_Intent_Buff
OnRemoveFunctors:
Description: Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.*
SoundVocalStart: DODGE*
SoundStart: Misc_Status_HasteSpores_Enter_MO*
StatusGroups: SG_Surface;SG_Condition*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE_SURFACE **HASTE


STATIC_DISCHARGE_AURA_DUPE_ENTRY_96276
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Static Discharge Aura
Description: All constructs near Bernard deal an additional [2] to weapon attacks. All others take [1] each turn.

When the condition ends, Bernard is Stunned for 2 turns.
DescriptionParams: DealDamage(2d8,Lightning);DealDamage(1d6+2,Lightning)
Icon: statIcons_Static_Discharge_Aura
FormatColor: Yellow
SoundLoop: Spell_Status_StaticAura_ST
SoundStop: Spell_Status_StaticAura_ST_Stop
StackId: STATIC_DISCHARGE_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Character() and not Dead() and not Tagged('CONSTRUCT')):ApplyStatus(STATIC_DISCHARGE);TARGET:IF(Character() and not Dead() and Tagged('CONSTRUCT')):ApplyStatus(STATIC_DISCHARGE_CONSTRUCT)
Passives: StaticDischarge_Aura
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: AI_ONLY:IF(not HasStatus('STATIC_DISCHARGE_AURA')):ApplyStatus(AI_HELPER_BUFF,100,3)
OnRemoveFunctors: AI_IGNORE:ApplyStatus(STUNNED,100,2)
StatusEffect: 2738f3a2-e9cd-4357-95f5-4c927cc487a6


STATIC_DISCHARGE_DUPE_ENTRY_74409
Boosts: ActionResourceBlock(ReactionActionPoint);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Static Discharge: Electroshock
Description: Standing near a statically charged Bernard. Takes [1] each turn and can't take reactions.
DescriptionParams: DealDamage(2d8,Lightning)
Icon: statIcons_Static_Discharge
FormatColor: Yellow
SoundLoop: Spell_Status_StaticDischarge_MO
SoundStop: Spell_Status_StaticDischarge_MO_Stop
StackId: STATIC_DISCHARGE
TickFunctors: ApplyStatus(STATIC_DISCHARGE_DAMAGE,100,0)
StatusEffect: b3049983-8291-455c-9e75-06646c3ae8ba


STATIC_DISCHARGE_DAMAGE_DUPE_ENTRY_9980
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: DealDamage(1d10, Lightning);
ApplyEffect: df702a35-27e4-4a78-bdf2-fd5f3a8484b3


STATIC_DISCHARGE_CONSTRUCT_DUPE_ENTRY_15718
Boosts: CharacterWeaponDamage(2d4,Lightning)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Static Discharge: Supercharge
Description: Standing near a statically charged Bernard. Deals an additional [1].
DescriptionParams: DealDamage(2d4,Lightning)
Icon: statIcons_Static_Discharge_Construct
FormatColor: Yellow
SoundLoop: Spell_Status_StaticConstruct_MO
SoundStop: Spell_Status_StaticConstruct_MO_Stop
StackId: STATIC_DISCHARGE_CONSTRUCT
StatusEffect: 6243918d-a503-49fb-a85c-bdac5ce40b0a


UNARMEDATTACK_OVERRIDE_BOAR_DUPE_ENTRY_40871
Boosts: AttackSpellOverride(Target_Tusk_Boar, Target_UnarmedAttack)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNARMEDATTACK_OVERRIDE_WOLF_DUPE_ENTRY_17018
Boosts: AttackSpellOverride(Target_Bite_Wolf, Target_UnarmedAttack)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNARMEDATTACK_OVERRIDE_WOLF_DIRE_DUPE_ENTRY_88126
Boosts: AttackSpellOverride(Target_Bite_Wolf_Dire, Target_UnarmedAttack)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNDEAD_FORTITUDE_DUPE_ENTRY_76913
Boosts: IF(not HasStatus('UNDEAD_FORTITUDE_DISABLED')):DownedStatus(UNDEAD_FORTITUDE_DOWNED,15)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undead Fortitude
Description: When reduced to 0 hit points, regain 1 hit point instead (unless the damage was radiant or caused by a critical hit).
Icon: PassiveFeature_Generic_Death
StackId: UNDEAD_FORTITUDE
Passives: UndeadFortitude


UNDEAD_FORTITUDE_DISABLED_DUPE_ENTRY_96010
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNSTOPPABLE_DUPE_ENTRY_39180
Boosts: Resistance(Bludgeoning, Resistant);Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);Resistance(Acid, Resistant);Resistance(Cold, Resistant);Resistance(Fire, Resistant);Resistance(Force, Resistant);Resistance(Lightning, Resistant);Resistance(Necrotic, Resistant);Resistance(Psychic, Resistant);Resistance(Radiant, Resistant);Resistance(Thunder, Resistant);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable
Description: Resistant to the next instance of damage. Removed when damage is taken.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StackId: UNSTOPPABLE
TickType: EndTurn
RemoveConditions: TotalDamageDoneGreaterThan(0)
RemoveEvents: OnDamage
StatusEffect: 147dc538-41a9-491c-92ac-c0871444ad44


UNSTOPPABLE_OWNER_DUPE_ENTRY_79585
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable Will
Description: At the end of your turn, gain Unstoppable.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StackId: UNSTOPPABLE_OWNER
TickType: EndTurn
TickFunctors: ApplyStatus(UNSTOPPABLE,100,1)
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: AI_ONLY:IF(not HasStatus('UNSTOPPABLE_OWNER')):ApplyStatus(AI_HELPER_BUFF,100,3)


VAMPIRE_REGENERATION_DUPE_ENTRY_96446
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vampire Regeneration
Description: The vampire regains [1] at the start of its turn, unless it is in sunlight, or has taken radiant damage or damage from holy water.
DescriptionParams: RegainHitPoints(20)
Icon: statIcons_Regeneration
FormatColor: White
StackId: VAMPIRE_REGENERATION
StackPriority: 0
Toggle: Yes
TickType: StartTurn
RemoveConditions: IsInSunlight(context.Target)
RemoveEvents: OnObscurityChanged
TickFunctors: IF(not IsInSunlight(context.Target) and not HasStatus('DAMAGE_DEALT_RADIANT') and not HasStatus('LOW_CAZADORSPALACE_RITUAL_CRYSTALLISED') and HasHPPercentageLessThan(100)):RegainHitPoints(20,Undead)
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator


VAMPIRE_REGENERATION_SPAWN_DUPE_ENTRY_92324
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: RegainHitPoints(10)
StackId: VAMPIRE_REGENERATION_SPAWN
TickFunctors: IF(not IsInSunlight(context.Target) and not HasStatus('DAMAGE_DEALT_RADIANT') and not HasStatus('LOW_CAZADORSPALACE_RITUAL_CRYSTALLISED') and HasHPPercentageLessThan(100)):RegainHitPoints(10,Undead)
DisplayName: Vampire Regeneration*
Description: The vampire regains [1] at the start of its turn, unless it is in sunlight, or has taken radiant damage or damage from holy water.*
Icon: statIcons_Regeneration*
FormatColor: White*
StackPriority: 0*
Toggle: Yes*
TickType: StartTurn*
RemoveConditions: IsInSunlight(context.Target)*
RemoveEvents: OnObscurityChanged*
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator*
Stats inherited from: *VAMPIRE_REGENERATION


WOOD_WOAD_REGENERATION_DUPE_ENTRY_27251
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Regeneration
Description: The wood woad regains [1] if it starts its turn on twisting vines unless it recently took Fire damage.
DescriptionParams: RegainHitPoints(10)
Icon: statIcons_Regeneration
StackId: WOOD_WOAD_REGENERATION
StackPriority: 0
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceVines') and Combat()):RegainHitPoints(10)
StatusPropertyFlags: TickingWithSource;DisableCombatlog;ForceOverhead
StatusGroups: SG_Surface


WOOD_WOAD_REGENERATION_COOLDOWN_DUPE_ENTRY_73602
Boosts: BlockRegainHP()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Regeneration Broken
Description: The wood woad was damaged by Fire and will not regenerate.
Icon: GenericIcon_DamageType_Fire
StackId: WOOD_WOAD_REGENERATION_COOLDOWN
StackPriority: 0
TickType: EndTurn


WRAITHS_EMBRACE_DUPE_ENTRY_39842
Boosts: BlockRegainHP()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arrow of Ilmater
Description: Cannot regain hit points.
Icon: Item_ARR_Arrow_Of_WraithsEmbrace
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: WRAITHS_EMBRACE
TickType: EndTurn
ApplyEffect: 23598d25-0da7-4d65-b097-b4c6da23d439


ZOMBIE_DECAY_DUPE_ENTRY_14065
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Newborn Zombie
Description: Zombies born from the Crawling Gnaw cannot last. They take [1] each turn and only follow the zombie that infected them.
DescriptionParams: DealDamage(1,Necrotic)
Icon: statIcons_CrawlingGnawInfection
StackId: ZOMBIE_DECAY
TickType: EndTurn
TooltipDamage: DealDamage(1,Necrotic)
TickFunctors: DealDamage(1,Necrotic)
StatusPropertyFlags: LoseControl;LoseControlFriendly


WARMAGIC_GITHYANKI_DUPE_ENTRY_38431
Boosts: UnlockSpell(Target_WarMagic_Githyanki_Attack); UnlockSpell(Projectile_WarMagic_Githyanki_Attack)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Githyanki War Magic
Description: Can make a weapon attack using a bonus action.
Icon: PassiveFeature_WarMagic
StackId: WARMAGIC_GITHYANKI
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog


PARRIED_GITHYANKI_DUPE_ENTRY_12616
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parried
Description: Already Parried this turn and has to recover before Parrying again.
Icon: statIcons_Parried
StackId: PARRIED_GITHYANKI
TickType: StartTurn
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


PARRY_GITHYANKI_DUPE_ENTRY_31414
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parry
Description: %%%|Hidden. Applies Parry passive, and removes itself if greatsword is unequiped|
Icon: PassiveFeature_Parry
StackId: PARRY_GITHYANKI
Passives: Parry_Githyanki
RemoveConditions: not IsWeaponOfProficiencyGroup('Greatswords', GetActiveWeapon())
RemoveEvents: OnUnequip
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PARRY_GITHYANKI_ANIMSET_DUPE_ENTRY_61672
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parry
Description: %%%|Hidden. Gives Parry animset|
Icon: PassiveFeature_Parry
StackId: PARRY_GITHYANKI_ANIMSET
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: ee40b340-0e2f-4bf0-9f91-334a30cb1f85


DIFFICULTY_DUPE_ENTRY_13652
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


HEALTHBOOST_ALLIEDNPC_EASYMODE_DUPE_ENTRY_72992
Boosts: IncreaseMaxHP(50%); Attribute(Grounded)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Explorer
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


HEALTHBOOST_HARDCORE_DUPE_ENTRY_20250
Boosts: IncreaseMaxHP(30%);RollBonus(Attack,2);SpellSaveDC(2)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: HEALTHBOOST_HARDCORE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DisplayName: Difficulty: Tactician*
Stats inherited from: *DIFFICULTY


HEALTHREDUCTION_EASYMODE_DUPE_ENTRY_35549
Boosts: IncreaseMaxHP(-30%);Tag(AI_BLOCKWEAPONACTIONS)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Explorer
StackId: HEALTHREDUCTION_EASYMODE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


GOBLIN_HARDCORE_DUPE_ENTRY_35775
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Goblin_FuryOfTheSmall
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


DOPPELGANGER_HARDCORE_DUPE_ENTRY_79821
Boosts: IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_Intent_Control
Passives: Doppelganger_ReadThoughts
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


REDCAP_CASTER_HARDCORE_DUPE_ENTRY_34215
Boosts: Ability(Wisdom,3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: WarCaster_Bonuses;
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


BOOOAL_HARDCORE_DUPE_ENTRY_70762
Boosts: Ability(Strength,1);Ability(Wisdom,3);IncreaseMaxHP(20%)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


OGRE_HARDCORE_DUPE_ENTRY_73554
Boosts: Ability(Strength,1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


BUGBEAR_HARDCORE_DUPE_ENTRY_5397
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: SavageAttacker
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


MERREGON_HARDCORE_DUPE_ENTRY_23197
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Sentinel_Attack;Sentinel_ZeroSpeed;Sentinel_OpportunityAdvantage
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


MINOTAUR_HARDCORE_DUPE_ENTRY_93407
Boosts: IncreaseMaxHP(10%)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: BrutalCritical;SavageAttacker
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


MINDFLAYER_HARDCORE_DUPE_ENTRY_21680
Boosts: UnlockSpell(Target_DominatePerson_Mindflayer); UnlockSpell(Target_Sleep_MindFlayer)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: TAD_Charm
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


SCRYINGEYE_HARDCORE_DUPE_ENTRY_28935
Boosts: IncreaseMaxHP(20%)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: EtherealForm_ScryingEye
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


AUTOMATON_HARDCORE_DUPE_ENTRY_6204
Boosts: Ability(Strength,2);ActionResource(Movement,3,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


SWORDSPIDER_HARDCORE_DUPE_ENTRY_80388
Boosts: Ability(Dexterity,2)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


GOBLINSAPPER_HARDCORE_DUPE_ENTRY_88566
Boosts: IncreaseMaxHP(20%)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Mobile_DashAcrossDifficultTerrain
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


PLAYER_BONUSES_EASYMODE_DUPE_ENTRY_8214
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Explorer
Passives: PlayerBonusesStory
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


POISONS_DUPE_ENTRY_35725
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


WEAPON_COATED_WITH_POISON_DUPE_ENTRY_97883
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated Weapon
Description: This weapon is slick with a magical liquid granting its attacks an additional effect.
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,DIPPED_POISON,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,DIPPED_POISON,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1


POISON_SIMPLE_DUPE_ENTRY_48162
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned.
SoundLoop: Misc_Status_Poison_MO
SoundStop: Misc_Status_Poison_MO_Stop
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SIMPLE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SIMPLE_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_SIMPLE,100,4)
ApplyEffect: f34e92f7-b44d-411a-b7f0-df52ecfb8c6e
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_SIMPLE_DIPPED_DUPE_ENTRY_23688
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Basic Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned.
StatusEffectOverride:
SoundLoop: Misc_Status_Poison_MO
SoundStop: Misc_Status_Poison_MO_Stop
Passives: Poison_Simple_Passive
StatusEffect: 1bd2e0f8-d024-4fee-ae62-565deb9dc249
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_SIMPLE_CONDITION_DUPE_ENTRY_37315
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: Spell_Status_ContagionPoison_Trigger
StackId: POISON_SIMPLE_CONDITION
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 11, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
ApplyEffect: 08708007-13e8-4d4e-8ca7-cd3c339393b7
StatusEffect: c1faeccf-0630-4daf-8856-e5af4ecc247e
DisplayName: Poisoned*
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
Stats inherited from: *POISONED


POISON_DROW_DUPE_ENTRY_80973
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Drow Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned and fall Asleep.
SoundStart: Misc_Status_DrowPoison_Weapon_Start
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_DROW_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_DROW_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_DROW,100,4)
ApplyEffect: 4cca0c79-c076-4351-aed7-56fb4560a280
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_DROW_DIPPED_DUPE_ENTRY_40471
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Drow Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned and fall Asleep.
StatusEffectOverride:
Passives: Poison_Drow_Passive
StatusEffect: 81f3ce22-af25-4f55-b716-ecf9a399ee5d
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_CRAWLER_MUCUS_DUPE_ENTRY_20921
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crawler Mucus
Description: Targets must succeed a Constitution Saving Throw or become Paralysed and Poisoned.
SoundStart: Misc_Status_CrawlerMucus_Start
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_CRAWLER_MUCUS,100,4)
ApplyEffect: 8fd2b8b9-1754-463c-82fe-d89987644eb1
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_CRAWLER_MUCUS_DIPPED_DUPE_ENTRY_10088
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Crawler Mucus
Description: Targets must succeed a Constitution Saving Throw or become Paralysed and Poisoned.
StatusEffectOverride:
Passives: Poison_CrawlerMucus_Passive
StatusEffect: 3fa5eb30-c619-4011-8c43-f6332953e2c6
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_MALICE_DUPE_ENTRY_77086
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Malice
Description: Targets must succeed a Constitution Saving Throw or become Blinded and Poisoned.
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_MALICE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_MALICE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_MALICE,100,4)
ApplyEffect: e48aee80-e26b-4c8c-9688-e035a8fbd16f
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_MALICE_DIPPED_DUPE_ENTRY_91356
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Malice
Description: Targets must succeed a Constitution Saving Throw or become Blinded and Poisoned.
StatusEffectOverride:
SoundLoop: Misc_Status_Malice_Loop
Passives: Poison_Malice_Passive
StatusEffect: 5a37643b-97a5-48a8-8947-01c6ea5940a3
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_MALICE_CONDITION_DUPE_ENTRY_31754
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken with Malice
Description: Affected entity is Blinded and Poisoned.

It has Disadvantage on Attack Rolls and its range of attacks and spells is reduced to [1]. Attack Rolls against the entity have Advantage.
SoundStart: Misc_Status_Malice_Start
SoundLoop: Misc_Status_Malice_Loop
SoundStop: Misc_Status_Malice_Loop_Stop
StackId: POISON_MALICE_CONDITION
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 15, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
StatusGroups: SG_Blinded;SG_Condition;SG_Poisoned
ApplyEffect: 4ffa34c6-2220-4439-aa15-2159e36e9faf
StatusEffect: c11d1359-3914-405b-aa5f-bbb0d30d8f2e
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;Blind*
Stats inherited from: *BLINDED


UNI_POISON_BREWER_DUPE_ENTRY_19452
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thisobald's Brewed-Up Bellyglummer
Description: Coat your weapon in poison. On failing a Constitution save, targets become Poisoned. While poisoned, they take [1] at the end of their turn.
DescriptionParams: DealDamage(1d6,Poison)
SoundStart: Alchemy_Status_Poison_Brewer_Impact
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,UNI_POISON_BREWER_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,UNI_POISON_BREWER_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


UNI_POISON_BREWER_DIPPED_DUPE_ENTRY_87251
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Brewed-Up Bellyglummer
Description: Weapon is coated in Brewed-Up Bellyglummer. Targets must succeed a Constitution Saving Throw or become Poisoned.
DescriptionParams: DealDamage(1d6,Poison)
SoundStart: Alchemy_Status_Poison_Brewer_Dipped_Impact
SoundLoop: Alchemy_Status_Poison_Brewer_Dipped_Loop
SoundStop: Alchemy_Status_Poison_Brewer_Dipped_Loop_Stop
Passives: UNI_Poison_Brewer_Passive
StatusEffect: 559564f8-50fc-4362-ac1e-f2b5e07d28f7
Icon: Action_DippedPoison_Melee*
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


UNI_POISON_BREWER_CONDITION_DUPE_ENTRY_86590
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewed-Up Bellyglummer
Description: Affected entity is Poisoned. As long as it is poisoned, it will take [1] at the end of its turn.
DescriptionParams: DealDamage(1d6,Poison)
SoundStart: Alchemy_Status_Poison_Brewer_Condition_Impact
SoundLoop: Alchemy_Status_Poison_Brewer_Condition_Loop
SoundStop: Alchemy_Status_Poison_Brewer_Condition_Loop_Stop
StackId: UNI_POISON_BREWER_CONDITION
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 17, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
TickFunctors: DealDamage(1d6,Poison,Magical)
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


TOXIN_BASIC_DUPE_ENTRY_33718
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Toxin
Description: Deals an additional [1].

On a successful DC 11 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d4,Poison)
Icon: Item_GRN_Poison_vial_A
SoundStart: Misc_Status_SimpleToxin_Start
SoundLoop: Misc_Status_SimpleToxin_Loop
SoundStop: Misc_Status_SimpleToxin_Loop_Stop
StackId: TOXIN_BASIC
TooltipDamage: DealDamage(1d4,Poison)
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_TOXIN_BASIC_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_TOXIN_BASIC_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_BASIC,100,4)
ApplyEffect: ecfb19b9-7bb7-4c2d-81f4-0e5c7981cf7e
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_TOXIN_BASIC_DIPPED_DUPE_ENTRY_13118
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d4,Poison)
Icon: Item_GRN_Poison_vial_A
SoundStart: Misc_Status_SimpleToxin_Start
SoundLoop: Misc_Status_SimpleToxin_Loop
SoundStop: Misc_Status_SimpleToxin_Loop_Stop
Passives: Toxin_Basic_Passive
TooltipDamage: DealDamage(1d4,Poison)
StatusEffect: 77346886-90a9-4d61-9114-1e82da750f24
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


TOXIN_SERPENTVENOM_DUPE_ENTRY_96937
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Serpent Venom Toxin
Description: Deals an additional [1].

On a successful DC 13 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
StackId: TOXIN_SERPENTVENOM
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,TOXIN_SERPENTVENOM_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,TOXIN_SERPENTVENOM_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_SERPENTVENOM,100,4)
ApplyEffect: de62d1c4-0747-4740-8aa7-61c17073beea
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


TOXIN_SERPENTVENOM_DIPPED_DUPE_ENTRY_4125
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Serpent Venom Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
Passives: Toxin_SerpentVenom_Passive
TooltipDamage: DealDamage(1d6,Poison)
StatusEffect: 3572c6f4-fe19-467b-8107-98cb24fb1f93
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


TOXIN_WYVERN_DUPE_ENTRY_64115
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wyvern Toxin
Description: Deals an additional [1].

On a successful DC 15 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_GRN_Poison_vial_D_Sheathe
SoundStart: Misc_Status_WyvernToxin_Start
StackId: TOXIN_WYVERN
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,TOXIN_WYVERN_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,TOXIN_WYVERN_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_WYVERN,100,4)
ApplyEffect: bf82daaa-8ac4-4e63-8fc5-605bc595145c
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


TOXIN_WYVERN_DIPPED_DUPE_ENTRY_22571
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Wyvern Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_GRN_Poison_vial_D_Sheathe
StatusEffectOverride: fac77ca7-ab23-4bf8-a767-1bc89bc713e8
Passives: Toxin_Wyvern_Passive
TooltipDamage: DealDamage(1d8,Poison)
StatusEffect: 57718387-c137-46c2-95c4-9f2bae52dea6
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


TOXIN_PURPLEWORM_DUPE_ENTRY_35848
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Deals an additional [1].

On a successful DC 19 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
StackId: TOXIN_PURPLEWORM
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,TOXIN_PURPLEWORM_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,TOXIN_PURPLEWORM_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_PURPLE_WORM,100,4)
ApplyEffect: 262a1738-2c61-4d64-92b4-a3fd683bda55
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


TOXIN_PURPLEWORM_DIPPED_DUPE_ENTRY_89035
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Purple Worm Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
Passives: Toxin_PurpleWorm_Passive
TooltipDamage: DealDamage(1d10,Poison)
StatusEffect: 017c39e6-f54d-4b54-a5d2-55631a0cc120
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


ALCH_TOXIN_BASIC_CONDITION_DUPE_ENTRY_11746
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d4,Poison)
Icon: Status_Poisoned
SoundStart: Misc_Status_SimpleToxin_Start
SoundLoop: Misc_Status_SimpleToxin_Loop
SoundStop: Misc_Status_SimpleToxin_Loop_Stop
TickType: EndTurn
TickFunctors: DealDamage(1d4,Poison)
StatusGroups: SG_Condition;SG_Poisoned
ApplyEffect: f9aeb44f-0f1a-4665-abc3-14b8fddb280c
StatusEffect: 5d6e5142-05d5-48e5-9628-ea8c09ad7908


ALCH_TOXIN_SERPENTVENOM_CONDITION_DUPE_ENTRY_87956
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Serpent Fang Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
TickFunctors: DealDamage(1d6,Poison)
ApplyEffect: 9d2e0e93-a6e6-44b9-99a7-82296971b1e9
StatusEffect: bb4ee026-2296-43bf-bbfc-ac235344aa05
SoundStart: Misc_Status_SimpleToxin_Start*
SoundLoop: Misc_Status_SimpleToxin_Loop*
SoundStop: Misc_Status_SimpleToxin_Loop_Stop*
TickType: EndTurn*
StatusGroups: SG_Condition;SG_Poisoned*
Stats inherited from: *ALCH_TOXIN_BASIC_CONDITION


ALCH_TOXIN_WYVERN_CONDITION_DUPE_ENTRY_27605
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wyvern Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_GRN_Poison_vial_D_Sheathe
SoundStart: Misc_Status_WyvernToxin_Start
SoundLoop: Misc_Status_WyvernToxin_Loop
SoundStop: Misc_Status_WyvernToxin_Loop_Stop
TickFunctors: DealDamage(1d8,Poison)
ApplyEffect: 6ea786f5-8fb5-4a00-b731-c50b50b94c70
StatusEffect: ae3e5f8a-acd1-4005-bbe9-d9692ed3239b
TickType: EndTurn*
StatusGroups: SG_Condition;SG_Poisoned*
Stats inherited from: *ALCH_TOXIN_BASIC_CONDITION


ALCH_TOXIN_PURPLEWORM_CONDITION_DUPE_ENTRY_23323
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
TickFunctors: DealDamage(1d10,Poison)
ApplyEffect: ddacb123-2d3a-4f31-8b3b-eef15096f94c
StatusEffect: e0b3d1c5-ed68-4d24-8659-78cafbeeea68
SoundStart: Misc_Status_SimpleToxin_Start*
SoundLoop: Misc_Status_SimpleToxin_Loop*
SoundStop: Misc_Status_SimpleToxin_Loop_Stop*
TickType: EndTurn*
StatusGroups: SG_Condition;SG_Poisoned*
Stats inherited from: *ALCH_TOXIN_BASIC_CONDITION


POTION_OF_POISON_DRINK_DUPE_ENTRY_64486
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Poison
Icon: Item_GRN_Poison_vial_A
StackId: POTION_OF_POISON_DRINK
OnApplyFunctors: DealDamage(3d6,Poison);ApplyStatus(POTION_OF_POISON,100,10, , , ,not SavingThrow(Ability.Constitution, 13));


POTION_OF_POISON_DUPE_ENTRY_60718
Boosts:
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poisoned
Icon: Item_GRN_Poison_vial_A
StackId: POTION_OF_POISON
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(3d6, Poison)
TickFunctors: DealDamage(3d6, Poison)
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


POISON_ASSASSINS_BLOOD_DUPE_ENTRY_68569
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Assassin's Blood
Description: Creature must succeed a Constitution Saving Throw or take [1] and get Poisoned until the next Long Rest. On a successful save, it still takes half damage.
DescriptionParams: DealDamage(1d12,Poison)
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


POISON_ESSENCE_OF_ETHER_DUPE_ENTRY_83360
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Essence of Ether
Description: Poison has rendered the affected entity Unconscious until it Long Rests, takes damage, or is Helped by an ally.
Icon: Item_CONS_Poison_Essence_Of_Ether
StillAnimationType: Sleeping
StillAnimationPriority: Sleeping
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


POISON_BASIC_DUPE_ENTRY_52387
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Basic Poison
Description: Entity must make a Constitution Saving Throw or become Poisoned.
Icon: Item_GRN_Poison_vial_C
SoundStart: Misc_Status_Poison_MO
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,DIPPED_POISON,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,DIPPED_POISON,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_SERPENT_VENOM_DUPE_ENTRY_87077
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Serpent Fang Venom
Description: Targets must succeed a Constitution Saving Throw or take [1]. On a successful save, creature suffers half the normal damage.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
SoundStart: Misc_Status_Poison_MO
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SERPENT_VENOM_DIPPED,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SERPENT_VENOM_DIPPED,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_WYVERN_DUPE_ENTRY_78705
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wyvern Poison
Description: Targets must succeed a Constitution Saving Throw or take [1]. On a successful save, creature suffers half the normal damage.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_CONS_Poison_Wyvern
SoundStart: Misc_Status_Poison_MO
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_WYVERN_DIPPED,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_WYVERN_DIPPED,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_PURPLE_WORM_DUPE_ENTRY_56571
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Targets must succeed a Constitution Saving Throw or take [1]. On a successful save, creature still takes half damage.
DescriptionParams: DealDamage(1D10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
SoundStart: Misc_Status_Poison_MO
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_PURPLE_WORM_DIPPED,100,3);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_PURPLE_WORM_DIPPED,100,3);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_PURPLE_WORM,100,4)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_SERPENT_VENOM_DIPPED_DUPE_ENTRY_3784
Boosts: WeaponDamage(2d6,Poison)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Serpent Venom
Description: Deals an additional [1].

On a successful DC 13 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_WYVERN_DIPPED_DUPE_ENTRY_10963
Boosts: WeaponDamage(3d6,Poison)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wyvern Poison
Description: Deals an additional [1].

On a successful DC 15 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1D8,Poison)
Icon: Item_CONS_Poison_Wyvern
StatusEffectOverride: 50625e6a-fa77-4f9e-a863-5368cc9d716c
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_PURPLE_WORM_DIPPED_DUPE_ENTRY_70628
Boosts: WeaponDamage(6d6,Poison)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Deals an additional [1].

On a successful DC 19 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1D10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POTIONS_DUPE_ENTRY_42995
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ANTITOXIN_DUPE_ENTRY_20986
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Antidote
Description: Neutralises the effects of all poisons.
Icon: statIcons_Antitoxin
StackId: ANTITOXIN
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Poisoned)
StatusEffect: 760dc13b-5d19-4a38-8239-ea86bba4ac89


ALCH_POTION_REMEDY_DUPE_ENTRY_34492
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Remedial Potion
Description: Cures Blinded, Silenced, Paralysed, and Poisoned creatures.
StackId: ALCH_POTION_REMEDY
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Poisoned); RemoveStatus(SG_Disease); RemoveStatus(SG_Blinded); RemoveStatus(COLOR_SPRAY); RemoveStatus(SG_Paralyzed);RemoveStatus(SILENCED)
ApplyEffect: 895f1e20-0d18-4bdc-bd3b-a381b660a6f4
StatusEffect:
Icon: statIcons_Antitoxin*
Stats inherited from: *ANTITOXIN


ELIXIR_OF_HEALTH_DUPE_ENTRY_47517
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Health Invigoration
Icon: Item_CONS_ElixirOfHealth
StackId: ELIXIR_OF_HEALTH
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Blinded);RemoveStatus(SG_Disease);RemoveStatus(SG_Petrified);RemoveStatus(SG_Poisoned)


OIL_OF_SHARPNESS_MELEE_DUPE_ENTRY_51911
Boosts: WeaponDamage(3,Piercing);WeaponEnchantment(3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Sharpness
Description: Creature's weapon is magical and has +3 bonus to attack and damage rolls.
Icon: Item_CONS_Oil_Of_Sharpness
StackId: OIL_OF_SHARPNESS_MELEE


OIL_OF_SHARPNESS_RANGED_DUPE_ENTRY_77906
Boosts: WeaponDamage(3,Piercing);WeaponEnchantment(3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Sharpness
Description: Creature's weapon is magical and has +3 bonus to attack and damage rolls.
Icon: Item_CONS_Oil_Of_Sharpness
StackId: OIL_OF_SHARPNESS_RANGED


OIL_OF_SHARPNESS_DUPE_ENTRY_91999
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Sharpness
Description: Creature's weapon is magical and has +3 bonus to attack and damage rolls.
StackId: OIL_OF_SHARPNESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Melee') and WieldingWeapon('Dippable')):ApplyEquipmentStatus(MainHand, OIL_OF_SHARPNESS_MELEE,100,-1);IF(WieldingWeapon('Melee', true) and WieldingWeapon('Dippable', true)):ApplyEquipmentStatus(OffHand, OIL_OF_SHARPNESS_MELEE,100,-1);IF(WieldingWeapon('Ammunition') and WieldingWeapon('Dippable')):ApplyEquipmentStatus(MainHand, OIL_OF_SHARPNESS_RANGED,100,-1);
ApplyEffect: 6da6351a-c27c-4905-b3e0-a7f5ca004469


POTION_OF_ANIMAL_SPEAKING_DUPE_ENTRY_97739
Boosts: Tag(PETPAL)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Divination_SpeakWithAnimals
ApplyEffect: 03485851-9db3-4c13-89ce-4f693fa853ed
DisplayName: Speak with Animals*
Description: Can comprehend and communicate with beasts.*
StackId: PETPAL*
Stats inherited from: *PETPAL


POTION_OF_FIRE_BREATH_DUPE_ENTRY_11962
Boosts: UnlockSpell(Target_Exhale_Fire)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Breath
Description: Can exhale fire once.
Icon: Item_CONS_Potion_FireBreath_A
StackId: POTION_OF_FIRE_BREATH
ApplyEffect: bbb99263-a1fb-4665-a59a-e1db168b5657


POTION_OF_FLYING_DUPE_ENTRY_84086
Boosts: UnlockSpell(Projectile_Fly_Spell)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Grant Flight
Description: Has a flying speed of [1].
DescriptionParams: Distance(18)
StackId: POTION_OF_FLYING
ApplyEffect: a1c5d5bb-3fb4-4299-9c03-722219bb574b
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23*
Stats inherited from: *FLY


POTION_OF_HEALING_DUPE_ENTRY_27785
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Healing
Icon: Item_CONS_Potion_Healing_A
HitAnimationType: MagicalNonDamage
StackId: POTION_OF_HEALING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RegainHitPoints(2d4+2);RemoveStatus(BURNING)
ApplyEffect: 89f2d0ac-9295-4657-bfa6-fb6d61adf59c


POTION_OF_HEALING_GREATER_DUPE_ENTRY_20618
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Greater Healing
Icon: Item_CONS_Potion_Healing_A_Greater
StackId: POTION_OF_GREATER_HEALING
OnApplyFunctors: RegainHitPoints(4d4+4);RemoveStatus(BURNING)
ApplyEffect: e99043b5-8d1c-47da-a8bb-87017454b330
HitAnimationType: MagicalNonDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POTION_OF_HEALING


POTION_OF_HEALING_SUPERIOR_DUPE_ENTRY_22454
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Superior Healing
StackId: POTION_OF_SUPERIOR_HEALING
OnApplyFunctors: RegainHitPoints(8d4+8);RemoveStatus(BURNING)
ApplyEffect: 4a25f012-eb01-41ba-b2e5-64a31e67f82c
Icon: Item_CONS_Potion_Healing_A*
HitAnimationType: MagicalNonDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POTION_OF_HEALING


POTION_OF_HEALING_SUPREME_DUPE_ENTRY_4518
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Supreme Healing
StackId: POTION_OF_SUPREME_HEALING
OnApplyFunctors: RegainHitPoints(10d4+20);RemoveStatus(BURNING)
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75
Icon: Item_CONS_Potion_Healing_A*
HitAnimationType: MagicalNonDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POTION_OF_HEALING


POTION_OF_HEROISM_DUPE_ENTRY_12958
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Heroism
Description: Affected entity is Blessed and has gained [1] temporary hit points.
DescriptionParams: 10
Icon: Spell_Enchantment_Heroism
SoundLoop: Spell_Status_Heroism_MO
SoundStop: Spell_Status_Heroism_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
OnApplyFunctors: ApplyStatus(POTION_OF_HEROISM_TEMPHP,100,-1)
ApplyEffect: 0f801e82-c1a9-4590-a8a2-501bb2cfbdc9
TooltipPermanentWarnings: 8892b93b-721f-4b99-b9b4-05ac25aadb33


POTION_OF_HEROISM_TEMPHP_DUPE_ENTRY_18709
Boosts: TemporaryHP(10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heroic
Description: Affected entity has gained 10 temporary hit points and is Blessed.
StackPriority: 10
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DescriptionParams: GainTemporaryHitPoints(8)*
Icon: Skill_Fighter_Rally*
SoundLoop: Misc_Status_Rally_MO*
SoundStop: Misc_Status_Rally_MO_Stop*
StackId: TEMPORARY_HP*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *RALLY


POTION_OF_INVULNERABILITY_DUPE_ENTRY_63654
Boosts: Resistance(Acid, Resistant); Resistance(Cold, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Thunder, Resistant); Resistance(Force, Resistant); Resistance(Psychic, Resistant); Resistance(Necrotic, Resistant); Resistance(Poison,Resistant);Resistance(Radiant, Resistant); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invulnerability
Description: Resistant to all damage.
Icon: Item_CONS_Potion_Universal_Resistance
StackId: POTION_OF_INVULNERABILITY
OnApplyFunctors: AI_ONLY:IF(not HasStatus('POTION_OF_INVULNERABILITY')):ApplyStatus(SELF,AI_HELPER_BUFF_MASSIVE,100,3)
ApplyEffect: b229d7e0-d0b3-4052-9bee-2cf3f41b7b07
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


POTION_OF_RESISTANCE_DUPE_ENTRY_93337
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Resistance
Description: Resistant to a selected damage type.
Icon: Item_CONS_Potion_Resistance
StackId: ALCH_ELIXIR
ApplyEffect: 72df840a-415d-4844-bc7a-d7eecd23cc6d


POTION_OF_RESISTANCE_ACID_DUPE_ENTRY_38322
Boosts: Resistance(Acid, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Acid Resistance
Description: Resistant to Acid damage.
Icon: Item_CONS_Potion_Acid_Resistance_2
OnApplyFunctors: AI_ONLY:IF(not HasStatus('POTION_OF_RESISTANCE_ACID')):ApplyStatus(SELF,AI_HELPER_BUFF,100,3)
ApplyEffect: 8fcebfb7-2eca-4012-b485-4914daf308cf
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_COLD_DUPE_ENTRY_68892
Boosts: Resistance(Cold, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cold Resistance
Description: Resistant to Cold damage.
Icon: Item_CONS_Potion_Cold_Resistance_2
ApplyEffect: 536b15d8-fc7c-418b-85d1-b1603ea38cc8
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_FIRE_DUPE_ENTRY_95754
Boosts: Resistance(Fire, Resistant); StatusImmunity(BURNING)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Resistance
Description: Resistant to Fire damage. Can no longer Burn.
Icon: Item_CONS_Potion_Fire_Resistance_2
ApplyEffect: bf74202d-0dad-48bc-9508-0b367210502f
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_FORCE_DUPE_ENTRY_39208
Boosts: Resistance(Force, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Force Resistance
Description: Resistant to Force damage.
Icon: Item_CONS_Potion_Force_Resistance_2
ApplyEffect: 6690d355-c196-480f-aff7-6833835975dd
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_LIGHTNING_DUPE_ENTRY_52175
Boosts: Resistance(Lightning, Resistant); StatusImmunity(SHOCKED); StatusImmunity(SHOCKED_SURFACE); StatusImmunity(STATIC_DISCHARGE); StatusImmunity(STATIC_DISCHARGE_DAMAGE); StatusImmunity(STATIC_DISCHARGE_CONSTRUCT); StatusImmunity(MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightning Resistance
Description: Resistant to Lightning damage. Can no longer be Shocked, Electrocuted, Jolted, or otherwise affected by lightning.
Icon: Item_CONS_Potion_Lightning_Resistance_2
ApplyEffect: e89072a9-c894-4d83-b9b7-c11c45023816
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_NECROTIC_DUPE_ENTRY_51136
Boosts: Resistance(Necrotic, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Necrotic Resistance
Description: Resistant to Necrotic damage.
Icon: Item_CONS_Potion_Necrotic_Resistance_2
ApplyEffect: 0a15f9e2-4d53-4a99-88a6-c04e04e922ca
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_POISON_DUPE_ENTRY_44501
Boosts: Resistance(Poison, Resistant); StatusImmunity(SG_Poisoned)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poison Resistance
Description: Resistant to Poison damage. Can no longer be Poisoned.
Icon: Item_CONS_Potion_Poison_Resistance_2
ApplyEffect: 27d2402b-8803-432b-9696-69f2864cdfc0
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_PSYCHIC_DUPE_ENTRY_2373
Boosts: Resistance(Psychic, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psychic Resistance
Description: Resistant to Psychic damage.
Icon: Item_CONS_Potion_Psychic_Resistance_2
ApplyEffect: 59eb1f88-0533-412c-8fd9-54c93939bf03
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_RADIANT_DUPE_ENTRY_23231
Boosts: Resistance(Radiant, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Radiant Resistance
Description: Resistant to Radiant damage.
Icon: Item_CONS_Potion_Radiant_Resistance_2
ApplyEffect: 19cc4e0b-ab1b-49d8-be3e-687203b7a6ef
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_THUNDER_DUPE_ENTRY_29501
Boosts: Resistance(Thunder, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thunder Resistance
Description: Resistant to Thunder damage.
Icon: Item_CONS_Potion_Thunder_Resistance_2
ApplyEffect: ce10496f-eee5-4039-9a97-c56f44cf7a1b
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_SPEED_DUPE_ENTRY_95144
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_Potion_Speed
SoundLoop: Spell_Status_Longstrider_MO
SoundStop: Spell_Status_Longstrider_MO_Stop
ApplyEffect: 44c6bb8f-504e-4890-b980-03ab8482d5ed
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


POTION_OF_STRENGTH_HILL_GIANT_DUPE_ENTRY_1547
Boosts: AbilityOverrideMinimum(Strength,21)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Hill Giant Strength
Description: Strength increased to 21.
Icon: Item_CONS_Potion_Hill_Giant_Strength_2
SoundLoop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO
SoundStop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: bd95b484-d37e-4811-a3f9-3d6cf5984780


POTION_OF_STRENGTH_CLOUD_GIANT_DUPE_ENTRY_74460
Boosts: AbilityOverrideMinimum(Strength,27)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Cloud Giant Strength
Description: Strength increased to 27.
Icon: Item_CONS_Potion_Attack_Buff_A
StackId: ALCH_ELIXIR
ApplyEffect: da5d72e7-bfad-4d7a-9e07-0ab2737241fc
SoundLoop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO*
SoundStop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO_Stop*
StackType: Overwrite*
Stats inherited from: *POTION_OF_STRENGTH_HILL_GIANT


POTION_OF_VITALITY_DUPE_ENTRY_4132
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Vitality
Description: Cured of all poison and disease.
Icon: Item_CONS_Potion_Vitality
StackId: POTION_OF_VITALITY
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Poisoned);RemoveStatus(SG_Disease);RemoveStatus(EXHAUSTED);
ApplyEffect: 142dea74-ec03-4865-96b9-1d87b2cfb0af


FOOD_DUPE_ENTRY_38609
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867


FOOD_SNACK_SMALL_DUPE_ENTRY_25031
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_FOOD_Fruit_Apple_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(1d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_SNACK_BIG_DUPE_ENTRY_32752
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Bread_Bun_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(2d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_MEAL_SMALL_DUPE_ENTRY_59741
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Tart_Treacle_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(3d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_MEAL_BIG_DUPE_ENTRY_50163
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Stew_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(4d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_BREAD_BAGEL_DUPE_ENTRY_29250
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_BREAD_BAGUETTE_DUPE_ENTRY_96019
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_BREAD_BUN_DUPE_ENTRY_83372
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_BREAD_LOAF_DUPE_ENTRY_70596
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_CHEESE_DUPE_ENTRY_66493
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_CHEESE_PIECE_DUPE_ENTRY_59858
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_DINNER_DUPE_ENTRY_58403
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_EGG_DUPE_ENTRY_19680
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_EGGS_ROTTEN_DUPE_ENTRY_47254
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Eggs_A_Rotten
StackId: FOOD
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FISH_DUPE_ENTRY_28051
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_FRIES_DUPE_ENTRY_93689
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_MUSHROOM_AGARIC_DUPE_ENTRY_57104
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_APPLE_DUPE_ENTRY_99698
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_MUSHROOM_GLOWCAP_DUPE_ENTRY_61580
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_GRAPES_GREEN_DUPE_ENTRY_47023
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_GRAPES_PURPLE_DUPE_ENTRY_76656
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_KIWI_DUPE_ENTRY_2753
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_LEMON_DUPE_ENTRY_10496
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_ORANGE_DUPE_ENTRY_62001
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_PEAR_DUPE_ENTRY_79894
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_GOODBERRY_DUPE_ENTRY_2566
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Transmutation_Goodberry
StackId: FOOD
OnApplyFunctors: RegainHitPoints(1d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_GRUEL_DUPE_ENTRY_74286
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
StackId: FOOD*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_MASHEDPOTATO_DUPE_ENTRY_99226
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_MASHEDPOTATO_SPILL_DUPE_ENTRY_66939
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_PIE_SALMON_DUPE_ENTRY_85139
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PIZZA_DUPE_ENTRY_94771
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PORRIDGE_FRUITS_DUPE_ENTRY_26773
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_PORRIDGE_POTATOES_DUPE_ENTRY_6847
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_POUTINE_DUPE_ENTRY_95681
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_SAUSAGE_DUPE_ENTRY_41318
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_SAUSAGE_PILE_DUPE_ENTRY_57878
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_SOUP_PUMPKIN_DUPE_ENTRY_59567
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_SOUP_TOMATO_DUPE_ENTRY_67493
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_STEW_DUPE_ENTRY_26870
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_VEGETABLE_CARROT_DUPE_ENTRY_28240
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_GARLIC_DUPE_ENTRY_63428
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_MELON_DUPE_ENTRY_70585
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_VEGETABLE_MELON_HALF_DUPE_ENTRY_15083
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_MELON_PIECE_DUPE_ENTRY_1386
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_POTATO_DUPE_ENTRY_62495
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_POTATO_BOILED_DUPE_ENTRY_11935
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_VEGETABLE_ZUCCHINI_DUPE_ENTRY_73952
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_LETTUCE_DUPE_ENTRY_76782
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_PEPPER_DUPE_ENTRY_29644
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_PUMPKIN_DUPE_ENTRY_36968
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_VEGETABLE_TOMATO_DUPE_ENTRY_50071
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_ROASTEDPIG_DUPE_ENTRY_18925
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_CHICKEN_DUPE_ENTRY_46702
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PORK_HEAD_DUPE_ENTRY_74441
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PORK_PIECE_DUPE_ENTRY_73765
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_RATION_DUPE_ENTRY_10839
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PAELLA_DUPE_ENTRY_82424
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_SEAFOOD_DUPE_ENTRY_57500
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_SOUP_DUPE_ENTRY_62325
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_FUNGUSSALAD_DUPE_ENTRY_98237
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_PALEMINT_DUPE_ENTRY_99686
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_GOATMEAT_DUPE_ENTRY_12213
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_HAM_DUPE_ENTRY_3604
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PEZHKURESH_DUPE_ENTRY_68235
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_BAD_DUPE_ENTRY_48580
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
ApplyEffect: f98facc9-a9b5-4f33-a21d-1713a4e4626f
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FOOD


FOOD_GRUEL_BAD_DUPE_ENTRY_2015
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: DealDamage(1d4,Poison);IF(not SavingThrow(Ability.Constitution,10)):ApplyStatus(POISONED,100,10)
DisplayName: %%% EMPTY*
ApplyEffect: f98facc9-a9b5-4f33-a21d-1713a4e4626f*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FOOD_BAD **FOOD


DRINKS_DUPE_ENTRY_79288
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


DRINK_ALCOHOL_DUPE_ENTRY_48684
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Alcohol
StackId: DRINK
Description: Has Disadvantage on Dexterity and Charisma Checks.*
Icon: Status_Drunk*
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


DRINK_WATER_DUPE_ENTRY_19780
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_MILK_DUPE_ENTRY_1178
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_COFFEE_DUPE_ENTRY_22677
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_TEA_DUPE_ENTRY_9982
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_OIL_DUPE_ENTRY_11234
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oily Sup
StackId: DRINK
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


DRINK_COAT_WEAPON_DUPE_ENTRY_26330
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK*
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *DRINK_WATER **FOOD_SNACK_SMALL ***FOOD


GENERICS_DUPE_ENTRY_2208
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


RESISTANCE_ACID_DUPE_ENTRY_98010
Boosts: Resistance(Acid, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Acid Damage
Description: Acid damage against this entity is halved.
Icon: GenericIcon_DamageType_Acid
ApplyEffect: 6a91b2a1-5b47-48db-b627-2f30f162cbc7
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_COLD_DUPE_ENTRY_68403
Boosts: Resistance(Cold, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Cold Damage
Description: Cold damage against this entity is halved.
Icon: GenericIcon_DamageType_Cold
ApplyEffect: 74e8526e-65c4-4c30-b3c7-4d6b2f4ae9cb
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_FIRE_DUPE_ENTRY_28112
Boosts: Resistance(Fire, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Fire Damage
Description: Fire damage against this entity is halved.
Icon: GenericIcon_DamageType_Fire
ApplyEffect: e9e358ee-44c6-415c-b7c5-2ca4e2a94a20
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_FORCE_DUPE_ENTRY_97449
Boosts: Resistance(Force, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Force Damage
Description: Force damage against this entity is halved.
Icon: GenericIcon_DamageType_Force
ApplyEffect: 4bcac6ae-ac7a-409e-a2e8-d6b27b34599b
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_LIGHTNING_DUPE_ENTRY_3826
Boosts: Resistance(Lightning, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Lightning Damage
Description: Lightning damage against this entity is halved.
Icon: GenericIcon_DamageType_Lightning
ApplyEffect: 6e93ebeb-2c4f-45bd-9b8e-d6d51c2e561e
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_NECROTIC_DUPE_ENTRY_6562
Boosts: Resistance(Necrotic, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Necrotic Damage
Description: Necrotic damage against this entity is halved.
Icon: GenericIcon_DamageType_Necrotic
ApplyEffect: 14851be4-05ed-4483-970b-84c00bc7de5f
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_POISON_DUPE_ENTRY_44039
Boosts: Resistance(Poison, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Poison Damage
Description: Poison damage against this entity is halved.
Icon: GenericIcon_DamageType_Poison
ApplyEffect: c54eabc3-6bd9-4473-9ffa-f2f82c399316
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_PSYCHIC_DUPE_ENTRY_74388
Boosts: Resistance(Psychic, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Psychic Damage
Description: Psychic damage against this entity is halved.
Icon: GenericIcon_DamageType_Psychic
ApplyEffect: 7e63614c-770d-4605-9fa2-e95f06cbd8f8
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_RADIANT_DUPE_ENTRY_55569
Boosts: Resistance(Radiant, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Radiant Damage
Description: Radiant damage against this entity is halved.
Icon: GenericIcon_DamageType_Radiant
ApplyEffect: 5a3bef79-5b7f-4d6f-ab09-0b7abf375827
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_THUNDER_DUPE_ENTRY_85462
Boosts: Resistance(Thunder, Resistant)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Thunder Damage
Description: Thunder damage against this entity is halved.
Icon: GenericIcon_DamageType_Thunder
ApplyEffect: 8606d8f2-c7f9-4674-96f4-2e42b5819423
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


DAMAGE_DEALT_ACID_DUPE_ENTRY_20330
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
DescriptionParams: Acid
StackId: DAMAGE_DEALT_ACID
StackType: Overwrite
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource


DAMAGE_DEALT_COLD_DUPE_ENTRY_42211
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Cold
StackId: DAMAGE_DEALT_COLD
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_FIRE_DUPE_ENTRY_76298
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Fire
StackId: DAMAGE_DEALT_FIRE
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_LIGHTNING_DUPE_ENTRY_95440
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Lightning
StackId: DAMAGE_DEALT_LIGHTNING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_THUNDER_DUPE_ENTRY_74511
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Thunder
StackId: DAMAGE_DEALT_THUNDER
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_RADIANT_DUPE_ENTRY_62231
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Radiant
StackId: DAMAGE_DEALT_RADIANT
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_POISON_DUPE_ENTRY_22856
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Poison
StackId: DAMAGE_DEALT_POISON
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_PSYCHIC_DUPE_ENTRY_97723
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Psychic
StackId: DAMAGE_DEALT_PSYCHIC
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_FORCE_DUPE_ENTRY_12967
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Force
StackId: DAMAGE_DEALT_FORCE
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_SLASHING_DUPE_ENTRY_60156
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Slashing
StackId: DAMAGE_DEALT_SLASHING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_PIERCING_DUPE_ENTRY_65097
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Piercing
StackId: DAMAGE_DEALT_PIERCING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_BLUDGEONING_DUPE_ENTRY_78066
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Bludgeoning
StackId: DAMAGE_DEALT_BLUDGEONING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


AI_HELPER_ALWAYSHIT_ATTACKROLL_DUPE_ENTRY_51344
Boosts: CriticalHit(AttackRoll,Success,Always,18);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_ALWAYSHIT_ATTACKTARGET_DUPE_ENTRY_1031
Boosts: CriticalHit(AttackTarget,Success,Always,18);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_ANIMATINGSPORES_DUPE_ENTRY_50550
Boosts: AC(5);Advantage(AllAbilities);;Ability(Strength,5);Ability(Dexterity,5);Ability(Constitution,5);Advantage(AttackTarget);ActionResource(Movement,4,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BLOCKSPELLCAST_VERBAL_DUPE_ENTRY_50450
Boosts: BlockVerbalComponent()
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_RAGE_DUPE_ENTRY_72364
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 6
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(AI_HELPER_RAGE_DAMAGEAURA,100,1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_RAGE_DAMAGEAURA_DUPE_ENTRY_33856
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: DealDamage(100d10,Slashing)
OnApplyFunctors: DealDamage(100d10,Slashing)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BARDIC_INSPIRATION_DUPE_ENTRY_67225
Boosts: Advantage(AllSavingThrows);Advantage(AllAbilities);Advantage(AttackRoll);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_MAGEARMOR_DUPE_ENTRY_2902
Boosts: AC(3);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_LONGJUMP_DUPE_ENTRY_10429
Boosts: ActionResource(Movement,4,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_HUNTERSMARK_DUPE_ENTRY_26224
Boosts: AC(-2);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_HUNTERSMARK_OWNER_DUPE_ENTRY_6256
Boosts: WeaponDamage(1d6, Piercing);Advantage(AttackRoll);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_FLAMEBLADE_DUPE_ENTRY_89667
Boosts: WeaponDamage(3d6, Fire);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_PRODUCEFLAME_DUPE_ENTRY_30104
Boosts: WeaponDamage(1d8, Fire);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_RAY_OF_ENFEEBLEMENT_DUPE_ENTRY_48207
Boosts: Ability(Strength, -10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_TRUESTRIKE_DUPE_ENTRY_42514
Boosts: Advantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_WARDINGBOND_DUPE_ENTRY_23307
Boosts: Advantage(AllSavingThrows);Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BLADEWARD_DUPE_ENTRY_24423
Boosts: AC(2);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BUFF_LARGE_DUPE_ENTRY_29016
Boosts: AC(3);Advantage(AllAbilities);Ability(Strength,3);Ability(Dexterity,3);Ability(Constitution,3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_SMALL **AI_HELPERS


AI_HELPER_BUFF_MASSIVE_DUPE_ENTRY_77740
Boosts: AC(5);Advantage(AllAbilities);Ability(Strength,5);Ability(Dexterity,5);Ability(Constitution,5)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_LARGE **AI_HELPER_BUFF_SMALL ***AI_HELPERS


AI_HELPER_BUFF_AURA_DUPE_ENTRY_90447
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and Ally()):ApplyStatus(AI_HELPER_BUFF,100,-1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DEBUFF_DUPE_ENTRY_25313
Boosts: AC(-3);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_DUPE_ENTRY_42015
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: AI_ONLY:IF(not HasStatus('DIPPED_POISON',GetActiveWeapon()) and not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,DIPPED_POISON,100,1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_SIMPLE_DUPE_ENTRY_92888
Boosts: Advantage(AttackRoll);Advantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_CRAWLER_MUCUS_DUPE_ENTRY_1997
Boosts: ActionResource(ActionPoint,1,0);Advantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_OIL_REDUCE_DUPE_ENTRY_58548
Boosts: WeaponDamage(1d10,Piercing);Advantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_DROW_DUPE_ENTRY_57368
Boosts: ActionResource(ActionPoint,1,0);Advantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_MALICE_DUPE_ENTRY_71295
Boosts: Advantage(AttackRoll);Advantage(Ability, Dexterity)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_BASIC_DUPE_ENTRY_20699
Boosts: WeaponDamage(1d4,Poison)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_SERPENTVENOM_DUPE_ENTRY_5927
Boosts: WeaponDamage(1d6,Poison)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_WYVERN_DUPE_ENTRY_79791
Boosts: WeaponDamage(1d8,Poison)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_PURPLE_WORM_DUPE_ENTRY_52185
Boosts: WeaponDamage(1d10,Poison)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BLOCKRESOURCES_DUPE_ENTRY_76383
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_SCRIPTEVENT_DUPE_ENTRY_35452
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_SHILLELAGH_DUPE_ENTRY_54490
Boosts: Advantage(AttackRoll);WeaponDamage(1d4, Bludgeoning);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_EXTRAATTACK_DUPE_ENTRY_25515
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
RemoveEvents: OnAttack
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BREAKCONCENTRATION_DUPE_ENTRY_77443
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: BreakConcentration()
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIFFICULTTERRAIN_DUPE_ENTRY_42371
Boosts: ActionResource(Movement,-4.5,0)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_PRONE_DUPE_ENTRY_43646
Boosts: ActionResource(Movement,-4.5,0);Advantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_WILDSHAPE_MELEE_DUPE_ENTRY_23578
Boosts: AC(2);Ability(Strength,3);Ability(Dexterity,3);Ability(Constitution,3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: RegainHitPoints(2d6);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_WITCHBOLT_DUPE_ENTRY_48324
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
TickFunctors: AI_ONLY:DealDamage(1d6,Lightning);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_DUPE_ENTRY_13844
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: StartTurn
TickFunctors: AI_ONLY:DealDamage(1d8, Fire);AI_ONLY:DealDamage(1d8, Thunder);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS2_DUPE_ENTRY_43624
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 2
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)
StatusEffect: bfbcada0-b698-438b-9b33-632b07d761fa
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS4_DUPE_ENTRY_51733
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 4
StatusEffect: 69dba763-775a-4d55-a074-7bd097d3d6f4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS5_DUPE_ENTRY_6049
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 5
StatusEffect: 08752210-d543-4ae6-871b-cce2920eb9f5
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS6_DUPE_ENTRY_6157
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 6
StatusEffect: 6ff8d191-b6c1-43d3-a342-627081472628
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS4 **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_DUPE_ENTRY_58080
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: AI_ONLY:ApplyStatus(STUNNED,100,2)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_RADIUS2_DUPE_ENTRY_59394
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 2
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)
StatusEffect: bfbcada0-b698-438b-9b33-632b07d761fa
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_RADIUS4_DUPE_ENTRY_8660
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 4
StatusEffect: 69dba763-775a-4d55-a074-7bd097d3d6f4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS2 **AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_RADIUS6_DUPE_ENTRY_78465
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 6
StatusEffect: 6ff8d191-b6c1-43d3-a342-627081472628
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS4 **AI_HELPER_AVOIDAREA_STRONG_RADIUS2 ***AI_HELPERS


AI_HELPER_VOW_OF_ENMITY_DUPE_ENTRY_31155
Boosts: Advantage(AttackTarget);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_SEEINVISIBILITY_DUPE_ENTRY_62748
Boosts: AC(3);RollBonus(SavingThrow,3)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_SMALL **AI_HELPERS


AI_HELPER_IGNORED_TARGET_DUPE_ENTRY_97005
Boosts: Tag(AI_IGNORED_TARGET);
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


NPC_APPLY_SACRED_WEAPON_DUPE_ENTRY_14772
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyEquipmentStatus(MainHand, SACRED_WEAPON,100, -1);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


TEST_DUPE_ENTRY_55980
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


DEBUG_MAX_HP_DUPE_ENTRY_98781
Boosts: IncreaseMaxHP(100000)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_HEALTH|
Icon: Attribute_Constitution
StackId: DEBUG_MAX_HP
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_STRENGTH_DUPE_ENTRY_37924
Boosts: Ability(Strength, 31)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_STRENGTH|
Icon: Attribute_Strength
StackId: DEBUG_MAX_STRENGTH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_DEXTERITY_DUPE_ENTRY_64215
Boosts: Ability(Dexterity, 31)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_DEXTERITY|
Icon: Attribute_Dexterity
StackId: DEBUG_MAX_DEXTERITY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_CONSTITUTION_DUPE_ENTRY_94780
Boosts: Ability(Constitution, 31)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_CONSTITUTION|
Icon: Attribute_Constitution
StackId: DEBUG_MAX_CONSTITUTION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_INTELLIGENCE_DUPE_ENTRY_83076
Boosts: Ability(Intelligence, 31)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_INTELLIGENCE|
Icon: Attribute_Intelligence
StackId: DEBUG_MAX_INTELLIGENCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_WISDOM_DUPE_ENTRY_27969
Boosts: Ability(Wisdom, 31)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_WISDOM|
Icon: Attribute_Wisdom
StackId: DEBUG_MAX_WISDOM
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_CHARISMA_DUPE_ENTRY_79730
Boosts: Ability(Charisma, 31)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_CHARISMA|
Icon: Attribute_Charisma
StackId: DEBUG_MAX_CHARISMA
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MIN_STRENGTH_DUPE_ENTRY_19148
Boosts: Ability(Strength, -10)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MIN_STRENGTH|
Icon: Attribute_Strength*
StackId: DEBUG_MAX_STRENGTH*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DEBUG_MAX_STRENGTH


TEST_TOGGLED_PASSIVES_DUPE_ENTRY_61555
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: WardingFlare;Riposte;HellishRebuke;Shield;
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TEST_ENABLE_DOWNED_DUPE_ENTRY_94031
Boosts: DownedStatus(DOWNED)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
Stats inherited from: *TEST


TEST_ENCUMBERED_VFX_DUPE_ENTRY_75265
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Stats inherited from: *TEST


TEST_HEAVILY_ENCUMBERED_VFX_DUPE_ENTRY_53498
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Stats inherited from: *TEST


ANIMATION_DUPE_ENTRY_67970
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


ANIM_COWER_DUPE_ENTRY_67772
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Feared
StillAnimationPriority: Feared
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *ANIMATION


ANIM_MENTAL_DUPE_ENTRY_7863
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Mental
StillAnimationPriority: Mental
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *ANIMATION


ANIM_WEAK_DUPE_ENTRY_94539
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Weakened
StillAnimationPriority: Weakened
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *ANIMATION


TIMMASK_SPORES_HELPER_DUPE_ENTRY_25194
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_ScriptedPeaceBehaviour


DEBUG_DIRT_DUPE_ENTRY_43656
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterDirtAmount: 0.5


DEBUG_BLOOD_DUPE_ENTRY_6302
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterBloodAmount: 0.5


DEBUG_SWEAT_DUPE_ENTRY_17154
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterSweatAmount: 0.5


DEBUG_REDUCESWEAT_DUPE_ENTRY_75268
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterSweatAmount: -0.5


DEBUG_REDUCEBLOOD_DUPE_ENTRY_78472
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterBloodAmount: -0.5


DEBUG_REDUCEDIRT_DUPE_ENTRY_92673
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterDirtAmount: -0.5


HAS_SHOVEL_DUPE_ENTRY_78559
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAS_SHOVEL
StatusPropertyFlags: IgnoreResting;IgnoredByImmobilized;DisableOverhead;DisableCombatlog;ApplyToDead;DisablePortraitIndicator


DIG_AURA_DUPE_ENTRY_54259
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 4
AuraStatuses: TARGET:IF(Character() and Player()):ApplyStatus(DIG)
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


DIG_DUPE_ENTRY_92357
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PERFORM_POSITIVE_DUPE_ENTRY_74318
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exceptional Performance
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Sheathing: Instrument


PERFORM_POSITIVE_THEPOWER_DUPE_ENTRY_91458
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Performing 'The Power'
Description: Playing a tune. Perform the same song nearby to join in.
Icon: Action_Song_ThePower
StillAnimationType: Performing1
StillAnimationPriority: Performing
StackId: PERFORM
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff
PerformEventName: Bard_Perform_ThePower
Sheathing: Instrument


PERFORM_POSITIVE_STARGAZING_DUPE_ENTRY_35999
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Performing 'Old Time Battles'
Icon: Action_Song_OldTimeBattles
StillAnimationType: Performing2
PerformEventName: Bard_Perform_Stargazing
Description: Playing a tune. Perform the same song nearby to join in.*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_POSITIVE_BARDDANCE_DUPE_ENTRY_61611
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Performing 'Bard Dance'
Icon: Action_Song_BardDance
StillAnimationType: Performing3
PerformEventName: Bard_Perform_BardDance
Description: Playing a tune. Perform the same song nearby to join in.*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_NEGATIVE_DUPE_ENTRY_96849
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poor Performance
Description: Maybe you'd better stop, before anyone starts throwing rocks.
Icon: statIcons_PoorPerformance
StillAnimationType: PerformingFail
StillAnimationPriority: Performing
SoundStop: STAT_FailPerform_Stop
StackId: PERFORM
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnStatusApplied;OnCombatEnded;OnRemovePerformanceRequest
StatusPropertyFlags: UnsheathInstrument;DisableCombatlog;Performing
StatusEffect: ce5fd4dd-073c-4646-9148-6cfedeadf871
PerformEventName: Bard_BadPerform_Silence
Sheathing: Instrument


DEBUG_VFX_POSTPROCESS_DUPE_ENTRY_94871
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusEffect: 41cfa525-93f3-4a8a-8522-8d3320c028ab


TAD_IMPERIL_DUPE_ENTRY_12564
Boosts: AC(-1);RollBonus(SavingThrow,-1)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fractured Psyche
Description: Armour Class reduced by [1].
DescriptionParams: 1
Icon: TadpoleSuperPower_Imperil
SoundLoop: Spell_Status_Imperil_MO
SoundStop: Spell_Status_Imperil_MO_Stop
StatusPropertyFlags: BringIntoCombat;InitiateCombat
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,TAD_IMPERIL_TECHNICAL,100,-1)
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377


TAD_IMPERIL_IMPROVED_DUPE_ENTRY_48479
Boosts: AC(-2);RollBonus(SavingThrow,-2)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shattered Psyche
DescriptionParams: 2
OnRemoveFunctors:
Description: Armour Class reduced by [1].*
Icon: TadpoleSuperPower_Imperil*
SoundLoop: Spell_Status_Imperil_MO*
SoundStop: Spell_Status_Imperil_MO_Stop*
StatusPropertyFlags: BringIntoCombat;InitiateCombat*
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377*
Stats inherited from: *TAD_IMPERIL


TAD_IMPERIL_TECHNICAL_DUPE_ENTRY_30200
Boosts: UnlockSpell(Target_TAD_Imperil_Recast)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: %%% EMPTY*
Stats inherited from: *GENERIC


UND_MINOTAUR_SET_RUSH_DUPE_ENTRY_25899
Boosts: UnlockSpell(Rush_Charge_Minotaur)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Minotaur Set Rush
StackId: UND_MINOTAUR_SET_RUSH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MF_IMPERIL_DUPE_ENTRY_27041
Boosts: AC(-5);RollBonus(SavingThrow,-5)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Your Armour Class is reduced by [1] and you have a -[2] penalty to Saving Throws.
DescriptionParams: 5;5
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,MF_IMPERIL_TECHNICAL,100,-1)
DisplayName: Fractured Psyche*
Icon: TadpoleSuperPower_Imperil*
SoundLoop: Spell_Status_Imperil_MO*
SoundStop: Spell_Status_Imperil_MO_Stop*
StatusPropertyFlags: BringIntoCombat;InitiateCombat*
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377*
Stats inherited from: *TAD_IMPERIL


MF_IMPERIL_IMPROVED_DUPE_ENTRY_12974
Boosts: AC(-6);RollBonus(SavingThrow,-5);Disadvantage(Concentration)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Your Armour Class is reduced by [1], you have a -[2] penalty to all Saving Throws, and Disadvantage on Concentration Saving Throws.
DescriptionParams: 6;5
DisplayName: Shattered Psyche*
Icon: TadpoleSuperPower_Imperil*
SoundLoop: Spell_Status_Imperil_MO*
SoundStop: Spell_Status_Imperil_MO_Stop*
StatusPropertyFlags: BringIntoCombat;InitiateCombat*
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,TAD_IMPERIL_TECHNICAL,100,-1)**
Stats inherited from: *TAD_IMPERIL_IMPROVED **TAD_IMPERIL


MF_IMPERIL_TECHNICAL_DUPE_ENTRY_17362
Boosts: UnlockSpell(Target_MF_Imperil_Recast)
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: %%% EMPTY*
Stats inherited from: *TAD_IMPERIL_TECHNICAL **GENERIC


DAYLIGHT_SUNLIGHT_AURA_TECHNICAL_DUPE_ENTRY_11528
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 15
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SUNLIGHT_FROM_SPELL_TECHNICAL_DUPE_ENTRY_59899
origin: Patch0_Hotfix4_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SUNLIGHT_FROM_SPELL_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SPELLS_STATUS_DUPE_ENTRY_37853
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ABJURE_ENEMY_FRIGHT_DUPE_ENTRY_90396
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Abjure Enemy: Frightened
Icon: Action_Paladin_AbjureEnemy
StackPriority: 1
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *FRIGHTENED


ABJURE_ENEMY_SLOW_DUPE_ENTRY_48195
Boosts: ActionResourceConsumeMultiplier(Movement,1.5,0);MovementSpeedLimit(Walk)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Abjure Enemy: Slow
Description: Movement speed is halved. Taking damage ends this condition.
Icon: Action_Paladin_AbjureEnemy
StackId: ABJURE_ENEMY
StackPriority: 0
RemoveConditions: (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: InitiateCombat
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


ASPECT_OF_THE_ELK_DUPE_ENTRY_94249
Boosts: ActionResource(Movement,1.5,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Elk Aura
Description: Affected entity and nearby allies have a +[1] bonus to movement speed.
DescriptionParams: Distance(1.5)
Icon: Action_AspectOfTheElk
StackId: ASPECT_OF_THE_ELK
AuraRadius: 18
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(ASPECT_OF_THE_ELK_AURA)
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


BONE_ZONE_DUPE_ENTRY_9873
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Glutted Catacombs
Description: This area is filled with the bones of the dead. The spell Animate Dead: Skeleton does not require a skeleton to raise the dead in this area.
Icon: PassiveFeature_Generic_Death
StackId: ANIMATEDEAD_BONE_ZONE


ANIMATEDEAD_ZONE_DUPE_ENTRY_69480
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rejuvenating Miasma
Description: Animate Dead doesn't require a corpse in this area due to a lingering necrotic stench.
Icon: PassiveFeature_Generic_Death
StackId: ANIMATEDEAD_ZONE
Stats inherited from: *BONE_ZONE


ARCANE_WARD_DUPE_ENTRY_68979
Boosts: DamageReduction(All,Flat,1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Ward
Description: Your arcane ward blocks damage equal to its charges and then loses 1 charge. Casting Abjuration spells will add charges equal to the level of the spell.
DescriptionParams: 1
Icon: Status_ArcaneWard
SoundLoop: Spell_Status_ArcaneWard_MO
SoundStop: Spell_Status_ArcaneWard_Depleted
StackId: ARCANE_WARD
StackType: Overwrite
Passives: ArcaneWard_Damage
StatusPropertyFlags: MultiplyEffectsByDuration;FreezeDuration;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
StatusEffect: 370b3339-9668-49e8-bdc6-ff0a4444f8dd


ASPECT_OF_THE_ELK_AURA_DUPE_ENTRY_5957
Boosts: ActionResource(Movement,1.5,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Elk
Description: Movement speed increased by [1], as long as the affected entity stays near the barbarian.
DescriptionParams: Distance(1.5)
Icon: Action_AspectOfTheElk
StackId: ASPECT_OF_THE_ELK
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_STALLION_DUPE_ENTRY_16364
Boosts: TemporaryHP(2*Level)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Stallion
Description: Gained [1].
DescriptionParams: GainTemporaryHitPoints(Level*2)
Icon: PassiveFeature_AspectOfTheBeast_Stallion
StackId: ASPECT_OF_THE_STALLION
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_WOLF_DUPE_ENTRY_96090
Boosts: Skill(Stealth, Cause.DexterityModifier)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Wolf Aura
Description: Affected entity and nearby allies have a +[1] bonus to Stealth Checks.
DescriptionParams: DexterityModifier
Icon: Action_AspectOfTheWolf
StackId: ASPECT_OF_THE_WOLF
AuraRadius: 18
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(ASPECT_OF_THE_WOLF_AURA)
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_WOLF_AURA_DUPE_ENTRY_95263
Boosts: Skill(Stealth, Cause.DexterityModifier)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Wolf
Description: Affected entity has a +[1] bonus to Stealth Checks, as long as it stays near the barbarian.
DescriptionParams: Cause.DexterityModifier
Icon: Action_AspectOfTheWolf
StackId: ASPECT_OF_THE_WOLF
StatusGroups: SG_RemoveOnRespec


AURA_OF_COURAGE_DUPE_ENTRY_50518
Boosts: StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Courage
Description: The paladin and any nearby allies can't be Frightened.
Icon: Action_Paladin_AuraOfCourage
StackId: AURA_OF_COURAGE
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_COURAGE_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_COURAGE_BUFF_DUPE_ENTRY_71219
Boosts: StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Courage
Description: Can't be Frightened within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Paladin_AuraOfCourage
StackId: AURA_OF_COURAGE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_DEVOTION_DUPE_ENTRY_94763
Boosts: StatusImmunity(SG_Charmed)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Devotion
Description: The paladin and any nearby allies can't be Charmed.
Icon: Action_Paladin_AuraOfDevotion
StackId: AURA_OF_DEVOTION
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_DEVOTION_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_DEVOTION_BUFF_DUPE_ENTRY_6075
Boosts: StatusImmunity(SG_Charmed)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Devotion
Description: Can't be Charmed within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Paladin_AuraOfDevotion
StackId: AURA_OF_DEVOTION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_HATE_DUPE_ENTRY_2354
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Hate
Description: The paladin and any nearby fiends and undead deal an additional [1] to damage dealt with melee weapons.
DescriptionParams: DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)
Icon: Action_Paladin_AuraOfHate
StackId: AURA_OF_HATE
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(not Self() and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(AURA_OF_HATE_BUFF)
StatusPropertyFlags: ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_HATE_BUFF_DUPE_ENTRY_44821
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Hate
Description: Deals an additional [2] to damage dealt with melee weapons within [1] of the spellcaster.
DescriptionParams: Distance(3);DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)
Icon: Action_Paladin_AuraOfHate
StackId: AURA_OF_HATE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_PROTECTION_DUPE_ENTRY_94095
Boosts: RollBonus(SavingThrow, max(1, Cause.CharismaModifier));RollBonus(DeathSavingThrow, max(1, Cause.CharismaModifier))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Protection
Description: The paladin and any nearby allies have a +[1] bonus on Saving Throws.
DescriptionParams: max(1,Cause.CharismaModifier)
Icon: Action_Paladin_AuraOfProtection
StackId: AURA_OF_PROTECTION
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_PROTECTION_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_PROTECTION_BUFF_DUPE_ENTRY_20842
Boosts: RollBonus(SavingThrow, max(1, Cause.CharismaModifier));RollBonus(DeathSavingThrow, max(1, Cause.CharismaModifier))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Protection
Description: Has a +[2] bonus on Saving Throws within [1] of the spellcaster.
DescriptionParams: Distance(3);max(1,Cause.CharismaModifier)
Icon: Action_Paladin_AuraOfProtection
StackId: AURA_OF_PROTECTION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_WARDING_DUPE_ENTRY_96683
Boosts: SpellResistance(Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Warding
Description: The paladin and any nearby allies have Resistance to damage from spells.
Icon: Action_Paladin_AuraOfWarding
StackId: AURA_OF_WARDING
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_WARDING_BUFF)
StatusPropertyFlags: ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_WARDING_BUFF_DUPE_ENTRY_44578
Boosts: SpellResistance(Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Warding
Description: Resistant to damage from spells within [1] of the spellcaster.
DescriptionParams: Distance(3);
Icon: Action_Paladin_AuraOfWarding
StackId: AURA_OF_WARDING
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


ACID_ARROW_4_DUPE_ENTRY_62100
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d4,Acid)
TooltipDamage: DealDamage(4d4, Acid)
TickFunctors: DealDamage(4d4, Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ARMOR_OF_AGATHYS_4_DUPE_ENTRY_87575
Boosts: TemporaryHP(20)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(20,Cold)
StackPriority: 20
Passives: ArmorOfAgathys_4
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


AURA_OF_VITALITY_DUPE_ENTRY_79203
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warden of Vitality
Description: Close enough to a friendly paladin to be healed with Restore Vitality.
Icon: Spell_Evocation_AuraOfVitality
StackId: AURA_OF_VITALITY
AuraRadius: 9
StatusGroups: SG_RemoveOnRespec


AURA_OF_VITALITY_AURA_DUPE_ENTRY_81275
Boosts: UnlockSpell(Target_AuraOfVitality_Activate)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warden of Vitality
Description: Affected entity can use Restore Vitality to heal itself or nearby allies.
Icon: Spell_Evocation_AuraOfVitality
StackId: AURA_OF_VITALITY_AURA
AuraRadius: 9
AuraStatuses: IF(Ally() or Self()):ApplyStatus(AURA_OF_VITALITY)
StatusGroups: SG_RemoveOnRespec


AURA_OF_TERROR_DUPE_ENTRY_68630
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Terror
Description: Nearby enemies have Disadvantage on attack rolls and Saving Throws.

Creatures that can't be Frightened are immune to this aura.
Icon: Action_Monster_Banite_AuraOfTerror
SoundLoop: Spell_Status_AuraOfTerror_Start
SoundStop: Spell_Status_AuraOfTerror_End
StackId: AURA_OF_TERROR
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Enemy() and not IsImmuneToStatus('SG_FRIGHTENED')):ApplyStatus(AURA_OF_TERROR_BUFF);
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec
StatusEffect: 92797a80-0c35-4735-a573-d145dd50da02


AURA_OF_TERROR_BUFF_DUPE_ENTRY_10674
Boosts: Disadvantage(AttackRoll);Disadvantage(AllSavingThrows);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Terror
Description: Bane's oppressive aura gives the affected entity Disadvantage on attack rolls and Saving Throws while within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Monster_Banite_AuraOfTerror
StackId: AURA_OF_TERROR
StackPriority: 5
StatusGroups: SG_RemoveOnRespec
StatusEffect: b10b8029-ec10-4ca7-9483-5b27c9b6473a
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


AURA_OF_VILEOBLIVION_DUPE_ENTRY_80467
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Vile Oblivion
Description: All nearby light sources get extinguished when the Wraith is nearby.
Icon: PassiveFeature_Generic_Darkness
StackId: AURA_OF_VILEOBLIVION
StackPriority: 10
AuraRadius: 5
AuraStatuses: ApplyStatus(AURA_OF_VILEOBLIVION_BUFF)
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
StatusEffect: f662eea9-51d6-41c6-8d23-3059b720cd9b


AURA_OF_VILEOBLIVION_BUFF_DUPE_ENTRY_18281
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AURA_OF_VILEOBLIVION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(AURA_OF_VILEOBLIVION_FEEDBACK)


AURA_OF_VILEOBLIVION_DOUSE_DUPE_ENTRY_80349
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AURA_OF_VILEOBLIVION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_Wraith_Douse_Technical)


AURA_OF_VILEOBLIVION_FEEDBACK_DUPE_ENTRY_53189
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Extinguished
Description: This light was snuffed out.
Icon: PassiveFeature_Generic_Darkness
StatusPropertyFlags: DisableCombatlog


AURA_MARSHAL_UNDEAD_DEATHKNIGHT_DUPE_ENTRY_58466
Boosts: Tag(TURNED_ADV)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Marshal Undead
Description: An undying magnetism grants the Death Knight and nearby undead Advantage against being Turned.
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: AURA_MARSHAL_UNDEAD_DEATHKNIGHT
StackPriority: 10
AuraRadius: 18
AuraStatuses: IF(Ally() and Tagged('UNDEAD')):ApplyStatus(AURA_MARSHAL_UNDEAD_DEATHKNIGHT_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated');
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting


AURA_MARSHAL_UNDEAD_DEATHKNIGHT_BUFF_DUPE_ENTRY_28046
Boosts: Tag(TURNED_ADV)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Marshalled Undead
Description: The affected entity has Advantage against being Turned while within [1] of the spellcaster.
DescriptionParams: Distance(18)
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: AURA_MARSHAL_UNDEAD_DEATHKNIGHT
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
ManagedStatusEffectGroup:


BANISHMENT_OWNER_DUPE_ENTRY_3399
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Banishment
Description: This creature banished another creature.
Icon: Spell_Abjuration_Banishment
StackId: BANISHMENT_OWNER
StatusGroups: SG_RemoveOnRespec


BEND_LUCK_ATTACK_BONUS_DUPE_ENTRY_82981
Boosts: RollBonus(Attack,1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Attack Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Attack Rolls.
Icon: Skill_Sorcerer_Passive_BendLuck
StatusGroups: SG_RemoveOnRespec
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64


BEND_LUCK_SAVE_BONUS_DUPE_ENTRY_15010
Boosts: RollBonus(SavingThrow,1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Saving Throw Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Saving Throws.
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ABILITY_BONUS_DUPE_ENTRY_85529
Boosts: RollBonus(SkillCheck,1d4);RollBonus(RawAbility,1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Ability Check Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Ability Checks.
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ATTACK_PENALTY_DUPE_ENTRY_75639
Boosts: RollBonus(Attack,-1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Attack Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Attack Rolls.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_SAVE_PENALTY_DUPE_ENTRY_20538
Boosts: RollBonus(SavingThrow,-1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Saving Throw Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Saving Throws.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_SAVE_BONUS **BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ABILITY_PENALTY_DUPE_ENTRY_5045
Boosts: RollBonus(SkillCheck,-1d4);RollBonus(RawAbility,-1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Ability Check Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Ability Checks.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_ABILITY_BONUS **BEND_LUCK_ATTACK_BONUS


BENIGN_TRANSPORT_USED_DUPE_ENTRY_84308
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Benign Transposition: Spent
Description: Affected entity has used its Benign Transposition feature for the day. To replenish this feature, the entity must cast a Conjuration spell of Level [1] or higher.
DescriptionParams: 1
Icon: Action_BenignTransposition
StackId: BENIGN_TRANSPORT_USED
RemoveConditions: IsSpellSchool(SpellSchool.Conjuration) and not IsCantrip()
RemoveEvents: OnSpellCast


BLADE_BARRIER_DUPE_ENTRY_23999
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blade Barrier
Icon: Spell_Evocation_BladeBarrier
StackId: BLADE_BARRIER
StackPriority: 1
AuraRadius: 2
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(BLADE_BARRIER_AURA); IF(not Dead()):ApplyStatus(DIFFICULT_TERRAIN,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 22ce41e0-ea2b-49fb-ae31-ee7507d745d4


BLADE_BARRIER_AURA_DUPE_ENTRY_98275
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blade Barrier
Description: Creatures that approach the barrier are slit and sliced and cut and carved like so much meat on a blood-grouted block.
Icon: Spell_Evocation_BladeBarrier
StackId: BLADE_BARRIER
StackPriority: 0
TooltipSave: Dexterity
TooltipDamage: DealDamage(6d10,Slashing)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyRoll: not SavingThrow(Ability.Dexterity, 15)
OnApplySuccess: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):DealDamage(6d10,Slashing,Magical);IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):DealDamage(6d10/2,Slashing,Magical);IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'BLADE_BARRIER_DAMAGE_RECEIVED', 0.1)):DealDamage(6d10,Slashing,Magical);ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'BLADE_BARRIER_DAMAGE_RECEIVED', 0.1)):DealDamage(6d10/2,Slashing,Magical);ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)


BLADE_BARRIER_DAMAGE_RECEIVED_DUPE_ENTRY_61083
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_BladeBarrier
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


BLADE_FLOURISH_DEFENSIVE_DUPE_ENTRY_96129
Boosts: AC(4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Flourish
Description: Armour Class increased by [1].
DescriptionParams: 4
Icon: Action_DefensiveFlourish_Melee
StackId: BLADE_FLOURISH_DEFENSIVE
StatusGroups: SG_RemoveOnRespec


BLADE_FLOURISH_MOBILE_DUPE_ENTRY_99472
Boosts: UnlockSpell(Target_BladeFlourish_Mobile_FollowUp)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mobile Flourish
Description: Can teleport to the target hit with Mobile Flourish.
Icon: Action_MobileFlourish_Melee
StackId: BLADE_FLOURISH_MOBILE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


BLADE_FLOURISH_MOBILE_TARGET_DUPE_ENTRY_44896
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mobile Flourish Target
Description: Targeted by a bard's fluid attack. The bard can teleport next to the creature.
Icon: Action_MobileFlourish_Melee
StatusGroups: SG_RemoveOnRespec


BLINDING_SMITE_BLINDED_DUPE_ENTRY_27252
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Evocation_BlindingSmite
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnTickRoll: SavingThrow(Ability.Constitution, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess: RemoveStatus(BLINDING_SMITE_BLINDED)
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


BLINK_DUPE_ENTRY_66809
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blink
Description: At the end of each turn, there is a chance the affected entity vanishes into the Ethereal Plane, where it can't be harmed, seen, or affected.

While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to [1]. When combat ends, so does this effect.
DescriptionParams: Distance(6)
Icon: Spell_Transmutation_Blink
HitAnimationType: MagicalNonDamage
StackId: BLINK
TickType: EndTurn
Passives: Blink_Check
RemoveConditions: not Combat()
RemoveEvents: OnTurn;OnCombatEnded
OnTickRoll: RollDieAgainstDC(DiceType.d20,11)
OnTickSuccess: ApplyStatus(BLINK_VANISH,100,1)
OnTickFail: ApplyStatus(BLINK_FAILED,100,1)
StatusGroups: SG_RemoveOnRespec


BLINK_FAILED_DUPE_ENTRY_22959
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
HitAnimationType: MagicalNonDamage
StackId: BLINK_FAILED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: 10bbfeb4-fb2f-4631-b781-6a8c128969ec


BOLSTERING_MAGIC_DUPE_ENTRY_68611
Boosts: RollBonus(Attack,1d4);RollBonus(RawAbility,1d4);RollBonus(SkillCheck,1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bolstering Magic: Boon
Description: Bolstered by wild magic. Has a +[1] bonus to Attack Rolls and Ability Checks.
DescriptionParams: 1d4
Icon: Action_BolsteringMagic_Boost
StackId: BOLSTERING_MAGIC
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 66336494-cade-427a-8093-25915a898afc
StatusEffect: 66336494-cade-427a-8093-25915a898afc


CALL_LIGHTNING_AURA_DUPE_ENTRY_12283
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Call Lightning: Thundercloud
Description: The caster can Dashing you can use a bonus action to make a melee attack against or Shove a nearby creature.
Icon: Action_Charger_Attack
StackId: CHARGER
StatusGroups: SG_RemoveOnRespec


CHARMED_TECHNICAL_DUPE_ENTRY_8946
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CHARMED_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


FRIGHTENED_TECHNICAL_DUPE_ENTRY_11215
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FRIGHTENED_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CHARMED_TECHNICAL


POSSESSED_TECHNICAL_DUPE_ENTRY_24399
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: POSSESSED_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CHARMED_TECHNICAL


BURNING_TRIAL_DUPE_ENTRY_34838
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TooltipDamage:
TickFunctors:
StatusPropertyFlags:
OnApplyFunctors:
DisplayName: Burning*
Description: Takes [1] per turn.*
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusGroups: SG_Surface;SG_Light*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


CLOUD_OF_DAGGERS_4_DUPE_ENTRY_29342
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(8d4,Slashing)
TooltipDamage: DealDamage(8d4,Slashing)
TickFunctors: DealDamage(8d4,Slashing,Magical)
OnApplyFunctors: DealDamage(8d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_AURA_4_DUPE_ENTRY_62550
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(8d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_4,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


CONFUSION_DUPE_ENTRY_50020
Boosts: AiArchetypeOverride(madness,99)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Confused
Description: Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor.
Icon: Spell_Enchantment_Confusion
StackPriority: 2
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Wisdom
OnRemoveFunctors: RemoveStatus(CONFUSION_SKIP)
OnTickRoll: RollDieAgainstDC(DiceType.d20, 11)
OnTickFail: IF(HasStatus('CONFUSION')):ApplyStatus(CONFUSION_SKIP,100,1,,,,,true)
StatusGroups: SG_Confused
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundVocalStart: SHOUT*
SoundLoop: Misc_Status_Madness_MO*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: MADNESS*
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat*
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47*
Stats inherited from: *MADNESS


COUNTERCHARM_AURA_DUPE_ENTRY_70061
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Countercharm Aura
Description: You and allies within [1] have Advantage on Saving Throws against being Charmed and Frightened.
DescriptionParams: Distance(9)
Icon: Action_Bard_Countercharm
StackId: COUNTERCHARM_AURA
AuraRadius: 9
AuraStatuses: IF(Character() and not Enemy()):ApplyStatus(COUNTERCHARM,100,-1)
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;Performing
StatusGroups: SG_RemoveOnRespec
PerformEventName: Bard_Perform_ThePower


COUNTERCHARM_DUPE_ENTRY_48087
Boosts: Tag(CHARMED_ADV);Tag(FRIGHTENED_ADV)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Countercharm
Description: You have Advantage on Saving Throws against being Charmed and Frightened.
Icon: Action_Bard_Countercharm
HitAnimationType: MagicalNonDamage
StackId: COUNTERCHARM
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 48e664b0-1b0a-4767-bcfe-f22b4f0aa551


CONTAGION_BLINDING_SICKNESS_DUPE_ENTRY_78486
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Wisdom);Disadvantage(AttackRoll); Advantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Blinding Sickness
Description: Fingernails of searing pain dig into the affected entity's eyes. It has Disadvantage on Wisdom Checks and Saving Throws, and is also Blinded.
Icon: Spell_Necromancy_Contagion_BlindingSickness
StillAnimationType: Blinded
StillAnimationPriority: Blinded
SoundStart: Spell_Status_BlindingSickness_Trigger
SoundLoop: Spell_Status_Blinded_MO
SoundStop: Spell_Status_Blinded_MO_Stop
StackId: CONTAGION_BLINDING_SICKNESS
TickType: StartTurn
StatusGroups: SG_Blinded;SG_Disease
ApplyEffect: 709a1248-9aaf-4186-8f3e-068f9a1a6601
StatusEffect: 925a05a8-d30d-4aca-b743-102eb45458a2


CONTAGION_BLINDING_SICKNESS_1_DUPE_ENTRY_91459
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_BlindingSickness
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_BLINDING_SICKNESS
TickType: EndRound
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS_2,100,CONTAGION_BLINDING_SICKNESS_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_BLINDING_SICKNESS_2_DUPE_ENTRY_24985
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
TickType: EndRound
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS_3,100,CONTAGION_BLINDING_SICKNESS_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_BlindingSickness*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_BLINDING_SICKNESS*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_BLINDING_SICKNESS_1


CONTAGION_BLINDING_SICKNESS_3_DUPE_ENTRY_77272
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
TickType: EndRound
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_BlindingSickness*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_BLINDING_SICKNESS*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_BLINDING_SICKNESS_1


CONTAGION_FILTH_FEVER_DUPE_ENTRY_8490
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);IF(WeaponAttackRollAbility(Ability.Strength)):Disadvantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Filth Fever
Description: Beaded and adrip with thick oily sweat, the affected entity has Disadvantage on Checks, Saving Throws, and Attack Rolls using Strength.
Icon: Spell_Necromancy_Contagion_FilthFever
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
SoundStart: Spell_Status_FilthFever_Trigger
SoundLoop: Spell_Status_FilthFever
SoundStop: Spell_Status_FilthFever_Stop
StackId: CONTAGION_FILTH_FEVER
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 96692c65-585d-4b29-94a3-286e7f4aebe1


CONTAGION_FILTH_FEVER_1_DUPE_ENTRY_79370
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_FilthFever
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_FILTH_FEVER
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER_2,100,CONTAGION_FILTH_FEVER_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_FILTH_FEVER_2_DUPE_ENTRY_58317
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER_3,100,CONTAGION_FILTH_FEVER_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FILTH_FEVER*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FILTH_FEVER_1


CONTAGION_FILTH_FEVER_3_DUPE_ENTRY_46960
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FILTH_FEVER*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FILTH_FEVER_1


CONTAGION_FLESH_ROT_DUPE_ENTRY_2367
Boosts: Disadvantage(Ability, Charisma);Resistance(All,Vulnerable)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Flesh Rot
Description: Rotting in their own vat of stinking skin, the affected entity has Disadvantage on Charisma Checks and Vulnerability to all damage.
Icon: Spell_Necromancy_Contagion_FleshRot
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_FleshRot_Trigger
SoundLoop: Spell_Status_Fleshrot
SoundStop: Spell_Status_Fleshrot_Stop
StackId: CONTAGION_FLESH_ROT
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 3d85dae9-1f11-4f6c-b28c-2fe2ac600002


CONTAGION_FLESH_ROT_1_DUPE_ENTRY_47534
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_FleshRot
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_FLESH_ROT
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT_2,100,CONTAGION_FLESH_ROT_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_FLESH_ROT_2_DUPE_ENTRY_83135
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT_3,100,CONTAGION_FLESH_ROT_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FleshRot*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FLESH_ROT*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FLESH_ROT_1


CONTAGION_FLESH_ROT_3_DUPE_ENTRY_43963
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FleshRot*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FLESH_ROT*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FLESH_ROT_1


CONTAGION_MINDFIRE_DUPE_ENTRY_17217
Boosts: Disadvantage(Ability, Intelligence);Disadvantage(SavingThrow, Intelligence);FactionOverride(64321d50-d516-b1b2-cfac-2eb773de1ff6);AiArchetypeOverride(madness,99)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Mindfire
Description: Affected entity's brain is cooking in a stew of hot blood.

It has Disadvantage on Intelligence Checks and Saving Throws, and behaves as if Befuddled during combat.
Icon: Spell_Necromancy_Contagion_MindFire
StillAnimationType: Feared
StillAnimationPriority: Feared
SoundStart: Spell_Status_Mindfire_Trigger
SoundLoop: Spell_Status_Mindfire
SoundStop: Spell_Status_Mindfire_Stop
StackId: CONTAGION_MINDFIRE
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: 709a1248-9aaf-4186-8f3e-068f9a1a6601
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47


CONTAGION_MINDFIRE_1_DUPE_ENTRY_91615
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_MindFire
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_MINDFIRE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE_2,100,CONTAGION_MINDFIRE_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_MINDFIRE_2_DUPE_ENTRY_7396
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE_3,100,CONTAGION_MINDFIRE_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_MindFire*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_MINDFIRE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_MINDFIRE_1


CONTAGION_MINDFIRE_3_DUPE_ENTRY_41195
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_MindFire*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_MINDFIRE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_MINDFIRE_1


CONTAGION_SEIZURE_DUPE_ENTRY_45255
Boosts: Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity);IF(WeaponAttackRollAbility(Ability.Dexterity)):Disadvantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Seizures
Description: Involuntary convulsions shiver through the affected entity, giving it Disadvantage on Ability Checks, Saving Throws, and Attack Rolls using Dexterity.
Icon: Spell_Necromancy_Contagion_Seizure
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_Seizure_Trigger
SoundLoop: Spell_Status_Seizure
SoundStop: Spell_Status_Seizure_Stop
StackId: CONTAGION_SEIZURE
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 17f07378-6bc4-46d9-b768-5b35e4deebbc


CONTAGION_SEIZURE_1_DUPE_ENTRY_85807
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_Seizure
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_SEIZURE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE_2,100,CONTAGION_SEIZURE_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_SEIZURE_2_DUPE_ENTRY_92568
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE_3,100,CONTAGION_SEIZURE_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_Seizure*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SEIZURE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SEIZURE_1


CONTAGION_SEIZURE_3_DUPE_ENTRY_55694
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_Seizure*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SEIZURE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SEIZURE_1


CONTAGION_SLIMY_DOOM_DUPE_ENTRY_21007
Boosts: Disadvantage(Ability, Constitution); Disadvantage(SavingThrow, Constitution)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Slimy Doom
Description: Affected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving Throws.

In addition, whenever it takes damage, it is Stunned until the end of its next turn.
Icon: Spell_Necromancy_Contagion_SlimyDoom
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_SlimyDoom_Trigger
SoundLoop: Spell_Status_SlimyDoom
SoundStop: Spell_Status_SlimyDoom_Stop
StackId: CONTAGION_SLIMY_DOOM
TickType: StartTurn
Passives: Contagion_Slimy_Doom_Stunned
StatusGroups: SG_Disease
ApplyEffect: 58efb278-4f51-41f1-a05c-ab455943108b
StatusEffect: 7532c24f-7c18-4a95-b529-d9ab1b3b0e33


CONTAGION_SLIMY_DOOM_1_DUPE_ENTRY_82468
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_SlimyDoom
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_SLIMY_DOOM
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM_2,100,CONTAGION_SLIMY_DOOM_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_SLIMY_DOOM_2_DUPE_ENTRY_97820
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM_3,100,CONTAGION_SLIMY_DOOM_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SLIMY_DOOM*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SLIMY_DOOM_1


CONTAGION_SLIMY_DOOM_3_DUPE_ENTRY_67803
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SLIMY_DOOM*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SLIMY_DOOM_1


COUNTERSPELL_SCROLL_DUPE_ENTRY_55032
Boosts: UnlockInterrupt(Interrupt_Counterspell_Scroll)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Used to give the player acess to the counterspell reaction until the scroll is consumed.
StackId: COUNTERSPELL_SCROLL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DAMPENELEMENTS_AURA_DUPE_ENTRY_93252
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dampen Elements
Description: The first time you or an ally within [1] gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against that damage.
DescriptionParams: Distance(15)
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(DAMPENELEMENTS_RESISTANCE,100,-1)
OnRemoveFunctors: IF(not HasStatus('DAMPENELEMENTS_TECHNICAL')):UseActionResource(ReactionActionPoint,1);RemoveStatus(DAMPENELEMENTS_TECHNICAL)
StatusGroups: SG_RemoveOnRespec


DAMPENELEMENTS_RESISTANCE_DUPE_ENTRY_61784
Boosts: Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Lightning,Resistant);Resistance(Thunder,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dampen Elements
Description: The first time you are hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against that damage.
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS
Passives: DampenElements_Check
StatusGroups: SG_RemoveOnRespec


DAMPENELEMENTS_TECHNICAL_DUPE_ENTRY_96353
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


DARKVISION_THIRD_EYE_DUPE_ENTRY_87668
Boosts: DarkvisionRangeMin(24);ActiveCharacterLight(c46e7ba8-e746-7020-5146-287474d7b9f7)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(24)
Icon: Spell_TheThirdEye_Darkvision
StackPriority: 2
StatusGroups: SG_RemoveOnRespec
DisplayName: Darkvision*
Description: Can see in the dark out to a range of [1].*
StackId: DARKVISION*
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907*
Stats inherited from: *DARKVISION


DEFLECT_MISSILES_DUPE_ENTRY_36592
Boosts: IF(IsAttackType(AttackType.RangedWeaponAttack)):DamageReduction(All,Flat,1d10+DexterityModifier)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deflect Missiles
Description: You can use your reaction to deflect the missiles from ranged weapon attacks. When you do so, the damage is reduced by [1] + your Monk class level.
DescriptionParams: 6+DexterityModifier
Icon: Action_Monk_DeflectMissile
StackId: DEFLECT_MISSILES
RemoveConditions: (IsAttackType(AttackType.RangedWeaponAttack) or (SpellTypeIs(SpellType.Throw) and HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject))) and (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


DEFLECT_MISSILES_TOGGLE_DUPE_ENTRY_86994
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Toggle Deflect Missiles
StackId: DEFLECT_MISSILES_TOGGLE
TickFunctors: ApplyStatus(DEFLECT_MISSILES,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(DEFLECT_MISSILES,100,-1)
StatusGroups: SG_RemoveOnRespec


DEFLECT_MISSILES_HIT_TOGGLE_DUPE_ENTRY_41393
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DEFLECT_MISSILES_HIT_TOGGLE
RemoveConditions: (IsAttackType(AttackType.RangedWeaponAttack) or (SpellTypeIs(SpellType.Throw) and HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject))) and TotalDamageDoneGreaterThan(0)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


DESTRUCTIVE_WRATH_DUPE_ENTRY_97404
Boosts: MinimumRollResult(Damage,20)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DESTRUCTIVE_WRATH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DISPEL_EVIL_AND_GOOD_DUPE_ENTRY_74248
Boosts: Disadvantage(AttackTarget,CELESTIAL);Disadvantage(AttackTarget,ELEMENTAL);Disadvantage(AttackTarget,FEY);Disadvantage(AttackTarget,FIEND);Disadvantage(AttackTarget,UNDEAD);UnlockSpell(Target_DispelEvilAndGood_BreakEnchantment)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dispel Evil and Good
Description: Aberrations, celestials, elementals, fey, fiends and undead have Disadvantage on Attack Rolls against this creature. Additionally, it can break otherworldly enchantments that Charm, Frighten, or Possess allies.
Icon: Spell_Abjuration_DispelEvilAndGood
SoundLoop: Spell_Status_DispelEvilAndGood_Start
SoundStop: Spell_Status_DispelEvilAndGood_End
StackId: DISPEL_EVIL_AND_GOOD
RemoveConditions: IsStatusEvent(StatusEvent.OnSpellCast) and (SpellId('Target_DispelEvilAndGood_BreakEnchantment') or SpellId('Target_DispelEvilAndGood_Dispel'))
RemoveEvents: OnSpellCast
OnApplyFunctors: RemoveStatus(LOW_GHOST_POSSESSED);
StatusEffect: 3b934d18-9404-4f17-af5e-7561aa844123


DIVINE_INTERVENTION_SHIELD_DUPE_ENTRY_79643
Boosts: Invulnerable()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Intervention: Miracle of Refuge
Description: Cannot be harmed by damage or conditions thanks to the grace of a generous deity.
Icon: Action_DivineIntervention_Attack
StackId: DIVINE_INTERVENTION_SHIELD
TickType: StartTurn


DIVINE_GUARDIAN_DUPE_ENTRY_42155
Boosts: DamageReduction(All,Half)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Guardian
Description: Protected by a paladin's divine essence. Resistant to all damage.
Icon: Action_Paladin_DivineGuardian
StackId: DIVINE_GUARDIAN
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


DIVINATION_DAMAGE_FIRE_DUPE_ENTRY_54149
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Burn After Reading
Description: Deal at least [1] to an enemy to regain a Portent Die.
DescriptionParams: DealDamage(1,Fire)
Icon: GenericIcon_DamageType_Fire
Passives: Divination_Damage_Fire
StatusGroups: SG_RemoveOnRespec


DIVINATION_DAMAGE_ACID_DUPE_ENTRY_65298
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Melting Pot
DescriptionParams: DealDamage(1,Acid)
Icon: GenericIcon_DamageType_Acid
Passives: Divination_Damage_Acid
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_BLUDGEONING_DUPE_ENTRY_70324
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: A Blunt Tool
DescriptionParams: DealDamage(1,Bludgeoning)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Bludgeoning
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_COLD_DUPE_ENTRY_47688
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Frosty Reception
DescriptionParams: DealDamage(1,Cold)
Icon: GenericIcon_DamageType_Cold
Passives: Divination_Damage_Cold
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_FORCE_DUPE_ENTRY_48636
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Forceful Insistence
DescriptionParams: DealDamage(1,Force)
Icon: GenericIcon_DamageType_Force
Passives: Divination_Damage_Force
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_LIGHTNING_DUPE_ENTRY_70469
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Shocking Revelation
DescriptionParams: DealDamage(1, Lightning)
Icon: GenericIcon_DamageType_Lightning
Passives: Divination_Damage_Lightning
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_NECROTIC_DUPE_ENTRY_85317
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Grave Fate
DescriptionParams: DealDamage(1,Necrotic)
Icon: GenericIcon_DamageType_Necrotic
Passives: Divination_Damage_Necrotic
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_PIERCING_DUPE_ENTRY_24795
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: A Little Prick
DescriptionParams: DealDamage(1,Piercing)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Piercing
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_POISON_DUPE_ENTRY_84413
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Venomous Words
DescriptionParams: DealDamage(1,Poison)
Icon: GenericIcon_DamageType_Poison
Passives: Divination_Damage_Poison
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_PSYCHIC_DUPE_ENTRY_94936
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Headache
DescriptionParams: DealDamage(1,Psychic)
Icon: GenericIcon_DamageType_Psychic
Passives: Divination_Damage_Psychic
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_RADIANT_DUPE_ENTRY_95185
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Radiant Damage
DescriptionParams: DealDamage(1,Radiant)
Icon: GenericIcon_DamageType_Radiant
Passives: Divination_Damage_Radiant
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_SLASHING_DUPE_ENTRY_81277
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Slashing Damage
DescriptionParams: DealDamage(1,Slashing)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Slashing
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_THUNDER_DUPE_ENTRY_70423
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Thunderous Applause
DescriptionParams: DealDamage(1, Thunder)
Icon: GenericIcon_DamageType_Thunder
Passives: Divination_Damage_Thunder
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ABJURATION_DUPE_ENTRY_26576
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Guarded
Description: Casting an Abjuration spell will result in a new Portent Die.
DescriptionParams:
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Abjuration
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_CONJURATION_DUPE_ENTRY_43152
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: A Little Help
Description: Casting a Conjuration spell will result in a new Portent Die.
Passives: Divination_School_Conjuration
Icon: GenericIcon_Intent_Utility*
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_DIVINATION_DUPE_ENTRY_72320
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Predictable
Description: Casting a Divination spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Divination
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ENCHANTMENT_DUPE_ENTRY_65070
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Spellbinding
Description: Casting an Enchantment spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Enchantment
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_EVOCATION_DUPE_ENTRY_99394
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Evocative
Description: Casting an Evocation spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Evocation
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ILLUSION_DUPE_ENTRY_59965
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Feign Surprise
Description: Casting an Illusion spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Illusion
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_NECROMANCY_DUPE_ENTRY_92358
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Dead Right
Description: Casting a Necromancy spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Necromancy
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_TRANSMUTATION_DUPE_ENTRY_83656
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Changes
Description: Casting a Transmutation spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Transmutation
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCROLL_LEARN_DUPE_ENTRY_96129
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Well-Read
Description: Learning from or using a Spell Scroll will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility


DIVINATION_ALLY_HELP_DUPE_ENTRY_48983
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Delivering Alms
Description: When you Help an ally, you will gain a new Portent Die on your next short rest.
Icon: Action_Help
Passives: Divination_Ally_Downed


DIVINATION_ENEMY_KILLED_DUPE_ENTRY_43098
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Reap Rewards
Description: Dealing the killing blow to an enemy will result in a new Portent Die after taking a short rest.
Icon: PassiveFeature_Generic_Death
Passives: Divination_Enemy_Killed


DODGE_DUPE_ENTRY_83241
Boosts: Disadvantage(AttackTarget);Advantage(SavingThrow, Dexterity)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dodging
Description: Focusing on avoiding attacks.

Attack Rolls against the affected entity have Disadvantage, and the entity has Advantage on Dexterity Saving Throws.
Icon: statIcons_Disengage
StackId: DODGE
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied


DOMINATE_BEAST_DUPE_ENTRY_7357
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominated
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATED
Passives: DominateBeast_Check
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: fe054250-26bd-4cba-ab49-da3e50f85a25


DOMINATE_BEAST_PLAYER_DUPE_ENTRY_94392
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominate Beast
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATE_BEAST_PLAYER
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: LoseControl


DOMINATE_BEAST_NPC_DUPE_ENTRY_80604
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominate Beast
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATE_BEAST_PLAYER
StackPriority: 2
TickType: StartTurn
StatusPropertyFlags: TickingWithSource


DOMINATE_BEAST_TECHNICAL_DUPE_ENTRY_49801
Boosts: UnlockSpell(Target_DominateBeast_FullControl)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Dominate Beast Technical|
StackId: DOMINATE_BEAST_TECHNICAL


DOMINATE_PERSON_DUPE_ENTRY_69808
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominated
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Enchantment_DominatePerson
StackId: DOMINATED
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554


DREAD_AMBUSHER_DUPE_ENTRY_10979
Boosts: ActionResource(Movement,3,0);UnlockSpell(Target_DreadAmbusher);UnlockSpell(Projectile_DreadAmbusher)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dread Ambusher
Description: Movement speed increased by [1]. Affected entity can make a weapon attack as a bonus action that deals an additional [2] damage.
DescriptionParams: Distance(3);1d8
Icon: Action_DreadAmbusher_Melee
StackId: DREAD_AMBUSHER
TickType: EndTurn
RemoveConditions: SpellId('Target_DreadAmbusher') or SpellId('Projectile_DreadAmbusher')
RemoveEvents: OnAttack


ELDRITCH_STRIKE_DUPE_ENTRY_76793
Boosts: IF(HasStatus('ELDRITCH_STRIKE', context.Target, context.Source)):Disadvantage(AllSavingThrows)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken with Eldritch Inertia
Description: Affected entity has Disadvantage on its next Saving Throw against a spell cast by the source of the condition.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
StatusPropertyFlags: TickingWithSource


ELEMENTALAFFINITY_ACID_DUPE_ENTRY_60934
Boosts: Resistance(Acid,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Acid Resistance
Description: You are Resistant to Acid damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance
StackId: ELEMENTALAFFINITY
StatusGroups: SG_RemoveOnRespec


ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_24086
Boosts: IF(IsSpell() and IsDamageTypeAcid()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Acid Damage
Icon: PassiveFeature_ElementalAffinity_ExtraDamage
StackId: ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


ELEMENTALAFFINITY_COLD_DUPE_ENTRY_23029
Boosts: Resistance(Cold,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Cold Resistance
Description: You are Resistant to Cold damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_5141
Boosts: IF(IsSpell() and IsDamageTypeCold()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Cold Damage
StackId: ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_FIRE_DUPE_ENTRY_63911
Boosts: Resistance(Fire,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Fire Resistance
Description: You are Resistant to Fire damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_19344
Boosts: IF(IsSpell() and IsDamageTypeFire()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Fire Damage
StackId: ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_LIGHTNING_DUPE_ENTRY_34998
Boosts: Resistance(Lightning,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Lightning Resistance
Description: You are Resistant to Lightning damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_LIGHTNING_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_53520
Boosts: IF(IsSpell() and IsDamageTypeLightning()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Lightning Damage
Description: %%%Don't Destub - You add your charisma modifier to one damage roll of your lightning spell.
StackId: ELEMENTALAFFINITY_LIGHTNING_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_POISON_DUPE_ENTRY_76097
Boosts: Resistance(Poison,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Poison Resistance
Description: You are Resistant to Poison damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_37703
Boosts: IF(IsSpell() and IsDamageTypePoison()):DamageBonus(max(0, CharismaModifier))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Poison Damage
StackId: ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTAL_WEAPON_ACID_DUPE_ENTRY_33097
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Acid)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Weapon
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].
DescriptionParams: DealDamage(1d4,Acid)
Icon: Spell_Transmutation_ElementalWeapon_Acid
StackId: ELEMENTAL_WEAPON
StatusGroups: SG_RemoveOnRespec
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc


ELEMENTAL_WEAPON_COLD_DUPE_ENTRY_41479
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Cold)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Cold)
Icon: Spell_Transmutation_ElementalWeapon_Cold
StatusEffect: e92003cd-6622-4a82-a3c7-69d6222f0ba0
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_FIRE_DUPE_ENTRY_56494
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Fire)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Fire)
Icon: Spell_Transmutation_ElementalWeapon_Fire
StatusEffect: 8a4c7e6e-a629-4765-9c5d-d354838703d8
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_LIGHTNING_DUPE_ENTRY_59746
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Lightning)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Lightning)
Icon: Spell_Transmutation_ElementalWeapon_Lightning
StatusEffect: 7905bb82-0284-46b8-855b-24f17560fe4a
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_THUNDER_DUPE_ENTRY_2918
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Thunder)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Thunder)
Icon: Spell_Transmutation_ElementalWeapon_Thunder
StatusEffect: ca0b3ab3-dac0-47f7-b313-7ca69c85b5b4
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ENSNARING_STRIKE_4_DUPE_ENTRY_82677
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Piercing)
TooltipDamage: DealDamage(4d6, Piercing)
TickFunctors: DealDamage(4d6, Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENTROPIC_WARD_DUPE_ENTRY_40243
Boosts: IF(HasStatus('ENTROPIC_WARD',context.Target,context.Source)):Advantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Entropic Ward
Description: Missed an attack on a warlock. The warlock has Advantage on their next Attack Roll against the affected entity.
Icon: PassiveFeature_EntropicWard
TickType: StartTurn
RemoveConditions: IsInflicterEqualToSource()
RemoveEvents: OnAttacked
StatusGroups: SG_RemoveOnRespec


ENTROPIC_WARD_USED_DUPE_ENTRY_79961
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EVASIVE_FOOTWORK_DUPE_ENTRY_14424
Boosts: IF(AttackingWithMeleeWeapon()):Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Evasive Footwork
Description: Enemies have Disadvantage on melee attacks against the affected entity.
Icon: Action_Fighter_EvasiveFootwork
StackId: EVASIVE_FOOTWORK
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 1c92deec-4d61-41cd-80f8-a55a70b85650


EXTRA_ATTACK_2_DUPE_ENTRY_27854
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Extra Attack
Description: You can take an additional two weapon attacks when you take the Attack action.
StackId: EXTRA_ATTACK
StackPriority: 40
TickType: StartTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK, 100, 1)
Icon: PassiveFeature_ExtraAttack*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_2_Q_DUPE_ENTRY_21596
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK
StackPriority: 30
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_2_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK_2, 100, 1)


COMMANDERS_STRIKE_D8_DUPE_ENTRY_95906
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ReactionActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());CharacterWeaponDamage(1d8)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Onus of Battle
Description: Affected entity can immediately use a reaction to make a weapon attack.
Icon: Action_CommandersStrike
SoundLoop: Spell_Status_CommandersStrike_MO
SoundStop: Spell_Status_CommandersStrike_MO_Stop
StackId: COMMANDERS_STRIKE
StackPriority: 20
TickType: EndTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;ApplyToDead
StatusGroups: SG_RemoveOnRespec
StatusEffect: beeba980-b939-4c91-a567-538fd110e466


COMMANDERS_STRIKE_D10_DUPE_ENTRY_40248
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ReactionActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());CharacterWeaponDamage(1d10)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 40
DisplayName: Onus of Battle*
Description: Affected entity can immediately use a reaction to make a weapon attack.*
Icon: Action_CommandersStrike*
SoundLoop: Spell_Status_CommandersStrike_MO*
SoundStop: Spell_Status_CommandersStrike_MO_Stop*
StackId: COMMANDERS_STRIKE*
TickType: EndTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: beeba980-b939-4c91-a567-538fd110e466*
Stats inherited from: *COMMANDERS_STRIKE_D8


COMMANDERS_STRIKE_Q_D8_DUPE_ENTRY_23924
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Onus of Battle
Description: Affected entity can immediately use a reaction to make a weapon attack.
Icon: Action_CommandersStrike
StackId: COMMANDERS_STRIKE
StackPriority: 10
TickType: EndTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('COMMANDERS_STRIKE_Q_D8') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(COMMANDERS_STRIKE_D8, 100, 1)


COMMANDERS_STRIKE_Q_D10_DUPE_ENTRY_84769
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 30
RemoveConditions: not HasHigherPriorityExtraAttackQueued('COMMANDERS_STRIKE_Q_D10') and not HasAnyExtraAttack()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(COMMANDERS_STRIKE_D10, 100, 1)
DisplayName: Onus of Battle*
Description: Affected entity can immediately use a reaction to make a weapon attack.*
Icon: Action_CommandersStrike*
StackId: COMMANDERS_STRIKE*
TickType: EndTurn*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableCombatlog;ApplyToDead*
Stats inherited from: *COMMANDERS_STRIKE_Q_D8


EXTRA_ATTACK_THIRSTING_BLADE_DUPE_ENTRY_76639
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deepened Pact: Extra Attack
Description: You can make an additional weapon attack this turn.
TickType: StartTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead


EXTRA_ATTACK_THIRSTING_BLADE_Q_DUPE_ENTRY_83996
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_THIRSTING_BLADE_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK_THIRSTING_BLADE, 100, 1)


EXTRA_ATTACK_WAR_MAGIC_DUPE_ENTRY_53735
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_WarMagic
StackId: EXTRA_ATTACK_WAR_MAGIC
RemoveConditions: ((HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()) or not HasActionResource('BonusActionPoint', 1, 0, false, false)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackPriority: 20*
TickType: StartTurn*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_WAR_MAGIC_Q_DUPE_ENTRY_53336
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: (not IsStatusEvent(StatusEvent.OnSpellCast) and not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_WAR_MAGIC_Q') and not HasAnyExtraAttack()) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasActionResource('BonusActionPoint', 1, 0, false, false))
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and HasActionResource('BonusActionPoint', 1, 0, false, false)):ApplyStatus(EXTRA_ATTACK_WAR_MAGIC, 100, 1)


EXTRA_ATTACK_WAR_PRIEST_DUPE_ENTRY_10252
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyUseCosts(Add,WarPriestActionPoint,1,0),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_WarPriest
StackId: EXTRA_ATTACK_WAR_PRIEST
RemoveConditions: ((HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()) or not HasActionResource('BonusActionPoint', 1, 0, false, false)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackPriority: 20*
TickType: StartTurn*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_WAR_PRIEST_Q_DUPE_ENTRY_48313
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK_WAR_PRIEST_QUEUED
TickType: StartTurn
RemoveConditions: (not IsStatusEvent(StatusEvent.OnSpellCast) and not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_WAR_PRIEST_Q') and not HasAnyExtraAttack()) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasActionResource('BonusActionPoint', 1, 0, false, false))
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and HasActionResource('BonusActionPoint', 1, 0, false, false)):ApplyStatus(EXTRA_ATTACK_WAR_PRIEST, 100, 10)


EYEBITE_SELF_DUPE_ENTRY_64684
Boosts: UnlockSpell(Target_Eyebite_Asleep_Free);UnlockSpell(Target_Eyebite_Panicked_Free);UnlockSpell(Target_Eyebite_Sickened_Free)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eyebite
Description: Entity can recast Eyebite without expending a spell slot.
Icon: Spell_Eyebite_Panicked
StackId: EYEBITE_SELF


EYEBITE_SICKENED_DUPE_ENTRY_99829
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eyebite: Sickened
Description: Affected entity has Disadvantage on Attack Rolls and Checks.
Icon: Spell_Eyebite_Sickened
StackId: EYEBITE_SICKENED
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution


FALSE_LIFE_4_DUPE_ENTRY_22434
Boosts: TemporaryHP(22)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 22
StackPriority: 22
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FIENDISH_RESILIENCE_SLASHING_DUPE_ENTRY_44270
Boosts: Resistance(Slashing,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Slashing
Description: You have Resistance to Slashing damage.
Icon: Action_MagicItem_SlashTheWeak
StackId: FIENDISH_RESILIENCE
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


FIENDISH_RESILIENCE_BLUDGEONING_DUPE_ENTRY_70349
Boosts: Resistance(Bludgeoning,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Bludgeoning
Description: You have Resistance to Bludgeoning damage.
Icon: Action_MagicItem_BludgeonTheWeak
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_PIERCING_DUPE_ENTRY_58586
Boosts: Resistance(Piercing,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Piercing
Description: You have Resistance to Piercing damage.
Icon: Action_MagicItem_PierceTheWeak
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_ACID_DUPE_ENTRY_35945
Boosts: Resistance(Acid,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Acid
Description: You have Resistance to Acid damage.
Icon: GenericIcon_DamageType_Acid
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_THUNDER_DUPE_ENTRY_33014
Boosts: Resistance(Thunder,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Thunder
Description: You have Resistance to Thunder damage.
Icon: GenericIcon_DamageType_Thunder
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_NECROTIC_DUPE_ENTRY_59025
Boosts: Resistance(Necrotic,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Necrotic
Description: You have Resistance to Necrotic damage.
Icon: GenericIcon_DamageType_Necrotic
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_FIRE_DUPE_ENTRY_96954
Boosts: Resistance(Fire,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Fire
Description: You have Resistance to Fire damage.
Icon: GenericIcon_DamageType_Fire
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_LIGHTNING_DUPE_ENTRY_92602
Boosts: Resistance(Lightning,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Lightning
Description: You have Resistance to Lightning damage.
Icon: GenericIcon_DamageType_Lightning
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_COLD_DUPE_ENTRY_59655
Boosts: Resistance(Cold,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Cold
Description: You have Resistance to Cold damage.
Icon: GenericIcon_DamageType_Cold
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_PSYCHIC_DUPE_ENTRY_96126
Boosts: Resistance(Psychic,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Psychic
Description: You have Resistance to Psychic damage.
Icon: GenericIcon_DamageType_Psychic
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_POISON_DUPE_ENTRY_35256
Boosts: Resistance(Poison,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Poison
Description: You have Resistance to Poison damage.
Icon: GenericIcon_DamageType_Poison
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_RADIANT_DUPE_ENTRY_39398
Boosts: Resistance(Radiant,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Radiant
Description: You have Resistance to Radiant damage.
Icon: GenericIcon_DamageType_Radiant
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_FORCE_DUPE_ENTRY_20465
Boosts: Resistance(Force,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Force
Description: You have Resistance to Force damage.
Icon: GenericIcon_DamageType_Force
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIRE_SHIELD_CHILL_DUPE_ENTRY_70366
Boosts: Resistance(Fire, Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Shield: Chill
Description: Wreathed in ice-cold flames.

Affected entity sheds light in a [2] radius, has Resistance to Fire damage, and deals [1] to anyone who hits it with a melee attack.
DescriptionParams: DealDamage(2d8,Cold);Distance(3)
Icon: Spell_Evocation_FireShield_Chill
SoundLoop: Spell_Status_FireShieldChill_MO
SoundStop: Spell_Status_FireShieldChill_MO_Stop
StackId: FIRE_SHIELD
Passives: FireShield_Chill
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FIRE_SHIELD_CHILL') and not HasStatus('FIRE_SHIELD_WARM')):ApplyStatus(SELF,AI_HELPER_BUFF_SMALL,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a340c5c1-6432-47a1-8623-9616b1093430


FIRE_SHIELD_WARM_DUPE_ENTRY_54408
Boosts: Resistance(Cold, Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Shield: Warm
Description: Wreathed in scorching flames.

Affected entity sheds light in a [2] radius, has Resistance to Cold damage, and deals [1] to anyone who hits it with a melee attack.
DescriptionParams: DealDamage(2d8,Fire);Distance(3)
Icon: Spell_Evocation_FireShield_Warm
SoundLoop: Spell_Status_FireShieldWarm_MO
SoundStop: Spell_Status_FireShieldWarm_MO_Stop
StackId: FIRE_SHIELD
Passives: FireShield_Warm
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FIRE_SHIELD_CHILL') and not HasStatus('FIRE_SHIELD_WARM')):ApplyStatus(SELF,AI_HELPER_BUFF_SMALL,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a25f92a9-7078-4a5f-8648-c0bb9f4fee39


FLY_MONK_DUPE_ENTRY_44108
Boosts: UnlockSpell(Projectile_Fly_Spell)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 407af258-4652-4e47-8b54-bab89678947d
DisplayName: Flight*
Description: Can Fly to a target position.*
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StackId: FLY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FLY


FREEDOM_OF_MOVEMENT_DUPE_ENTRY_47028
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Freedom of Movement
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained.
Icon: Spell_Abjuration_FreedomOfMovement
StackId: FREEDOM_OF_MOVEMENT
StatusGroups: SG_RemoveOnRespec
StatusEffect: ac4aaa41-0e86-4bb9-b8b7-34cb619ea86c


FLAME_BLADE_4_DUPE_ENTRY_6987
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Fire);Distance(3);Distance(6)
DisplayName: Flame Blade*
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StackId: FLAME_BLADE*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAME_BLADE_6_DUPE_ENTRY_29481
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Fire);Distance(3);Distance(6)
DisplayName: Flame Blade*
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StackId: FLAME_BLADE*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAME_BLADE_MEPHISTOPHELES_DUPE_ENTRY_99601
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackRollAbilityOverride(Charisma);WeaponProperty(Magical)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: The blade deals [1] and uses your Charisma Modifier for Attack Rolls. It also sheds bright light in a [2] radius and dim light in a [3] radius.
StackId: FLAME_BLADE_MEPHISTOPHELES
DisplayName: Flame Blade*
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6)*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAMING_SPHERE_4_DUPE_ENTRY_20069
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(4d6,Fire)
OnTickSuccess: DealDamage(4d6,Fire,Magical)
OnTickFail: DealDamage(4d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_5_DUPE_ENTRY_85096
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(5d6,Fire)
OnTickSuccess: DealDamage(5d6,Fire,Magical)
OnTickFail: DealDamage(5d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_6_DUPE_ENTRY_15507
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(6d6,Fire)
OnTickSuccess: DealDamage(6d6,Fire,Magical)
OnTickFail: DealDamage(6d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_AURA_4_DUPE_ENTRY_38899
Boosts: GameplayLight(5,false,0.1)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_4,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_AURA_5_DUPE_ENTRY_73079
Boosts: GameplayLight(5,false,0.1)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_5,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_AURA_6_DUPE_ENTRY_8442
Boosts: GameplayLight(5,false,0.1)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_6,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_TECHNICAL_4_DUPE_ENTRY_27901
Boosts: UnlockSpell(Target_FlamingSphere_Ram_4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FlamingSphere_State_4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLAMING_SPHERE_TECHNICAL_5_DUPE_ENTRY_91406
Boosts: UnlockSpell(Target_FlamingSphere_Ram_5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FlamingSphere_State_5
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLAMING_SPHERE_TECHNICAL_6_DUPE_ENTRY_87728
Boosts: UnlockSpell(Target_FlamingSphere_Ram_6)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FlamingSphere_State_6
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLESH_TO_STONE_1_DUPE_ENTRY_30415
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 1
Description: Affected entity cannot move as its body begins to petrify over the course of [1] turns.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: 3
Icon: Spell_Transmutation_FleshToStone
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: WEAK
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop
StackId: FLESH_TO_STONE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(FLESH_TO_STONE_2,100,FLESH_TO_STONE_1.Duration+1,,,,,true)
StatusGroups: SG_Restrained
StatusEffect: aca5fd90-a3c4-427c-a8a2-9c6360692ae3


FLESH_TO_STONE_2_DUPE_ENTRY_81593
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 2
Description: Affected entity cannot move as its body progresses toward petrification. Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8_Apply
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop_02
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop_02
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(FLESH_TO_STONE_3,100,FLESH_TO_STONE_2.Duration+1,,,,,true)
ApplyEffect: b59b8382-53cd-407e-a579-4140b18f43cf
StatusEffect: 41c6fb5a-7aa3-4283-9995-5008cdc4645f
DescriptionParams: 3*
Icon: Spell_Transmutation_FleshToStone*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: FLESH_TO_STONE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


FLESH_TO_STONE_3_DUPE_ENTRY_8578
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 3
Description: Affected entity cannot move as its body enters the final bone-stiffening stages of petrification. Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8_Apply
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_End
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PETRIFIED,100,-1)
ApplyEffect: b59b8382-53cd-407e-a579-4140b18f43cf
StatusEffect: 54aff51d-0b76-47ca-b4dc-a2ff7568f1d6
DescriptionParams: 3*
Icon: Spell_Transmutation_FleshToStone*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop*
StackId: FLESH_TO_STONE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


TERRIFIED_DUPE_ENTRY_59006
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Terrified
RemoveConditions: SavingThrow(Ability.Wisdom, 11)
RemoveEvents: OnTurn
TooltipSave: Wisdom
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
Stats inherited from: *FRIGHTENED


GHOST_DUPE_ENTRY_30431
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: GHOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;FreezeDuration;IgnoreResting
StatusEffect: 8cea0ee8-9b2b-47bc-882a-9b508a6367a3
StatusEffectOnTurn:
DisplayName: %%% EMPTY*
SoundLoop: Misc_Status_Speak_With_Dead_Interesting_MO*
SoundStop: Misc_Status_Speak_With_Dead_Interesting_MO_Stop*
Stats inherited from: *SPEAK_WITH_DEAD_INTERESTING


GLOBE_OF_INVULNERABILITY_AURA_DUPE_ENTRY_99615
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Globe of Invulnerability
Icon: Spell_Abjuration_GlobeOfInvulnerability
SoundStart: Spell_Status_GlobeOfInvulnerability_Start
SoundLoop: Spell_Status_GlobeOfInvulnerability_MO
SoundStop: Spell_Status_GlobeOfInvulnerability_End
AuraRadius: 3
AuraStatuses: ApplyStatus(GLOBE_OF_INVULNERABILITY,100,-1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9fa7b901-439a-4425-ae92-b027775cf5af


GLOBE_OF_INVULNERABILITY_DUPE_ENTRY_79780
Boosts: Invulnerable();Advantage(AllSavingThrows)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_GlobeOfInvulnerability
StatusGroups: SG_RemoveOnRespec
StatusEffectOnTurn: fa4d3d2c-1784-44e7-974a-3cf813d92c9f
DisplayName: Invulnerable*
Description: Affected entity is Immune to all damage.*
FormatColor: Gold*
StackId: INVULNERABLE*
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible*
Stats inherited from: *INVULNERABLE


GOADING_ATTACK_DUPE_ENTRY_66886
Boosts: Disadvantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Goaded
Description: Disadvantage on Attack Rolls against targets other than the spellcaster.
Icon: statIcons_Goaded
SoundLoop: Spell_Status_Goading_MO
SoundStop: Spell_Status_Goading_MO_Stop
StackId: GOADING_ATTACK
TickType: StartTurn
StatusGroups: SG_Taunted
StatusEffect: 8f90c736-2aca-4858-ac3b-e3c85c4c5298
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly*
Stats inherited from: *TAUNTED


GREATER_INVISIBILITY_TRACKER_DUPE_ENTRY_93861
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: not (IsStatusEvent(StatusEvent.OnSpellCast) and HasSpellFlag(SpellFlags.Invisible)) and HasStatus('GREATER_INVISIBILITY')
RemoveEvents: OnSpellCast;OnEntityPickUp;OnEntityDrop;OnEntityDrag
StatusPropertyFlags: FreezeDuration;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(HasStatus('GREATER_INVISIBILITY')):ApplyStatus(GREATER_INVISIBILITY_TRACKER,100,-1);IF(HasStatus('GREATER_INVISIBILITY') and not HasStatus('GREATER_INVISIBILITY_SUCCESS')):ApplyStatus(GREATER_INVISIBILITY_SUCCESS,100,1);IF(HasStatus('GREATER_INVISIBILITY') and HasStatus('GREATER_INVISIBILITY_SUCCESS')):SetStatusDuration(GREATER_INVISIBILITY_SUCCESS,1,Add)


GREATER_INVISIBILITY_SUCCESS_DUPE_ENTRY_67023
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GRIM_HARVEST_SPENT_DUPE_ENTRY_30931
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GRIM_HARVEST_SPENT
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


GROUNDED_APPLYTODEAD_DUPE_ENTRY_38595
Boosts: Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog;ApplyToDead
DisplayName: Grounded*
Description: You cannot be moved by any external force - be it magical or mundane. *
Icon: statIcons_Grounded*
StackId: GROUNDED*
Stats inherited from: *GROUNDED


GUARDIAN_OF_FAITH_AURA_DUPE_ENTRY_25618
Boosts: AttackSpellOverride(Target_MainHandAttack_GuardianOfFaith, Target_MainHandAttack)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundLoop: Spell_Status_GuardianOfFaith_Aura_MO
SoundStop: Spell_Status_GuardianOfFaith_Aura_MO_Stop
StackId: GUARDIAN_OF_FAITH_AURA
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControl;LoseControlFriendly
OnApplyFunctors: ApplyEquipmentStatus(OffHand,GUARDIAN_OF_FAITH_SHIELD_VFX,100,-1)
StatusEffect: 6ed67557-aa66-4641-8790-1cb9761b364f


GUARDIAN_OF_FAITH_SHIELD_VFX_DUPE_ENTRY_35776
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GUARDIAN_OF_FAITH_SHIELD_VFX
Passives: GuardianOfFaith_Bahamut;GuardianOfFaith_Bane;GuardianOfFaith_Bhaal;GuardianOfFaith_Corellonlarethian;GuardianOfFaith_Eilistraee;GuardianOfFaith_Garlglittergold;GuardianOfFaith_Gruumsh;GuardianOfFaith_Helm;GuardianOfFaith_Ilmater;GuardianOfFaith_Kelemvor;GuardianOfFaith_Laduguer;GuardianOfFaith_Lathander;GuardianOfFaith_Lolth;GuardianOfFaith_Mielikki;GuardianOfFaith_Moradin;GuardianOfFaith_Myrkul;GuardianOfFaith_Mystra;GuardianOfFaith_Oghma;GuardianOfFaith_Selune;GuardianOfFaith_Shar;GuardianOfFaith_Talos;GuardianOfFaith_Tempus;GuardianOfFaith_Tiamat;GuardianOfFaith_Tymora;GuardianOfFaith_Tyr;GuardianOfFaith_Vlaakith;GuardianOfFaith_Yondalla
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a5fec296-df13-473f-854c-0f458e70c2ba


GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT_DUPE_ENTRY_35722
Boosts: Tag(BAHAMUT)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GUARDIAN_OF_FAITH_TAG
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GUARDIAN_OF_FAITH_SHIELD_VFX_BANE_DUPE_ENTRY_87834
Boosts: Tag(BANE)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 37ac2dca-a0a7-4206-9590-7698a2a0f204
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_BHAAL_DUPE_ENTRY_4041
Boosts: Tag(BHAAL)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 6918d26c-75a1-49c7-bf32-6c92805c9294
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_CORELLONLARETHIAN_DUPE_ENTRY_44554
Boosts: Tag(CORELLONLARETHIAN)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 6809bb06-2b7e-41e4-9e89-a2c539ab472f
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_EILISTRAEE_DUPE_ENTRY_94057
Boosts: Tag(EILISTRAEE)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 10189f4b-d1f4-4dda-aac4-d7550b8ffb9e
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_GARLGLITTERGOLD_DUPE_ENTRY_39335
Boosts: Tag(GARLGLITTERGOLD)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: c4c959ef-9397-42c9-8cdb-88a19cabbe18
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_GRUUMSH_DUPE_ENTRY_77805
Boosts: Tag(GRUUMSH)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_HELM_DUPE_ENTRY_43067
Boosts: Tag(HELM)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 58128329-d779-4c36-9efa-0c8a2bcba735
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_ILMATER_DUPE_ENTRY_92172
Boosts: Tag(ILMATER)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 21236cf8-f102-43ea-a78e-95fb077a9d30
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_KELEMVOR_DUPE_ENTRY_28984
Boosts: Tag(KELEMVOR)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 1082a0f7-a157-42f9-9709-a3a7b9c899ea
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LADUGUER_DUPE_ENTRY_8188
Boosts: Tag(LADUGUER)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: a79feae2-8228-48d5-9d17-116f6bd5aa2c
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LATHANDER_DUPE_ENTRY_32310
Boosts: Tag(LATHANDER)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 257f192f-8cb7-4f46-b22a-8733ebdad850
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LOLTH_DUPE_ENTRY_57998
Boosts: Tag(LOLTH)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: e14c46ca-77ac-4bd2-98e4-219befe53265
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MIELIKKI_DUPE_ENTRY_22402
Boosts: Tag(MIELIKKI)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: b4be09be-57b2-40f6-b225-0d8c9bb1fa6c
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MORADIN_DUPE_ENTRY_3701
Boosts: Tag(MORADIN)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: e37bce8a-c30b-438c-8b2a-2a231f831edd
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MYRKUL_DUPE_ENTRY_952
Boosts: Tag(MYRKUL)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: ca182c5a-72b0-4860-ba1e-88606eddc226
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MYSTRA_DUPE_ENTRY_92558
Boosts: Tag(MYSTRA)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: ab2be622-9d45-4e91-94e2-ebfdaa92da75
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_OGHMA_DUPE_ENTRY_18041
Boosts: Tag(OGHMA)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: ab3ae9d5-96cd-4c6d-8829-7cd8b7117150
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_SELUNE_DUPE_ENTRY_48744
Boosts: Tag(SELUNE)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: bd33f888-fa9c-4d3d-b1ec-dfef44248c32
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_SHAR_DUPE_ENTRY_96666
Boosts: Tag(SHAR)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 9705d950-1373-4c95-997b-bbb66d137c56
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TALOS_DUPE_ENTRY_77688
Boosts: Tag(TALOS)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: e05d6855-ea7a-4d8a-accb-9b226b8ba07a
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TEMPUS_DUPE_ENTRY_43677
Boosts: Tag(TEMPUS)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 71e022b7-d4b9-4e95-b6a2-afb7ffc8ddae
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TIAMAT_DUPE_ENTRY_36507
Boosts: Tag(TIAMAT)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TYMORA_DUPE_ENTRY_91367
Boosts: Tag(TYMORA)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: c8016f88-3bf9-46e6-92a9-9df9c5ac22bf
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TYR_DUPE_ENTRY_93553
Boosts: Tag(TYR)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: d0d3a7b6-d849-4166-aaa4-fcc67e7d281d
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_VLAAKITH_DUPE_ENTRY_17550
Boosts: Tag(VLAAKITH)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 4c4b9cec-fcab-4ba8-9096-18c749cfcae5
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_YONDALLA_DUPE_ENTRY_4300
Boosts: Tag(YONDALLA)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 59ef7501-fb0f-46e8-8d40-2d2c294dde2f
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUIDED_STRIKE_BONUS_DUPE_ENTRY_1268
Boosts: RollBonus(Attack,10)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Guided Strike: Active
Description: You have a +10 bonus to your next attack roll.
Icon: PassiveFeature_GuidedStrike
StackId: GUIDING_STRIKE
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and IsAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec


GUST_OF_WIND_DUPE_ENTRY_62354
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gust of Wind
Description: Creature's movement speed is decreased when moving closer to the spellcaster.
Icon: Spell_Evocation_GustOfWind
StackId: GUST_OF_WIND
StatusGroups: SG_RemoveOnRespec


HALF_MOVEMENT_DUPE_ENTRY_10516
Boosts: ActionResource(Movement,4.5,0);IgnoreLeaveAttackRange()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Forced Manoeuvre
Description: Movement speed increased by half and doesn't provoke Opportunity Attacks.
Icon: Action_ManeuveringAttack_Melee
StackId: HALF_MOVEMENT
TickType: EndTurn
StatusEffect: 570416ed-8495-4ee7-805f-3b0bb99bb088


HARM_DUPE_ENTRY_88898
Boosts: IncreaseMaxHP(-14d6)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Harm
Description: Affected entity's maximum hit points have been reduced by the damage inflicted by the Harm spell.
Icon: Spell_Necromancy_Harm
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: InitiateCombat;BringIntoCombat;ApplyToDead
StatusGroups: SG_Disease
StatusEffect: a345df07-737e-4217-af24-8bba7faef78b


HEALER_HEALED_DUPE_ENTRY_6306
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Healer: Healed
Description: The creature can't regain hit points from this feat again until it finishes a long rest.
Icon: statIcons_Refreshed
StackId: HEALER_HEALED


HEROES_FEAST_DUPE_ENTRY_18551
Boosts: StatusImmunity(SG_Disease);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Frightened);Advantage(SavingThrow,Wisdom);IncreaseMaxHP(12)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thoroughly Stuffed
Description: The affected entity is immune to Diseases, Poisons and being Frightened, it makes all Wisdom Saving Throws with Advantage and its maximum hit points are increased by [1].
DescriptionParams: 12
Icon: Spell_Conjuration_HeroesFeast
StackId: HEROES_FEAST
StatusGroups: SG_RemoveOnRespec


HYPNOTIC_GAZE_DUPE_ENTRY_1022
Boosts: CannotHarmCauseEntity(CannotHarmHypnotize);Advantage(SourceDialogue,Charisma);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hypnotic Gaze
Description: Can't move or take actions, bonus actions, or reactions. Spellcaster has Advantage on Ability Checks in dialogue.

Removed upon taking damage.
Icon: Action_HypnoticGaze
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: HYPNOTIC_GAZE
TickType: EndTurn
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):RemoveStatus(SELF,HYPNOTIC_GAZE_OWNER)
StatusGroups: SG_Charmed;SG_Condition;SG_Incapacitated
StatusEffect: e818925d-888d-4fc9-9091-675b71794214


HYPNOTIC_GAZE_OWNER_DUPE_ENTRY_14537
Boosts: UnlockSpell(Target_HypnoticGaze_Maintain)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hypnotic Gaze
Description: You can Maintain your Hypnotic Gaze each turn to extend its duration.
Icon: Action_HypnoticGaze_Maintain
StackId: HYPNOTIC_GAZE_OWNER
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
StatusGroups: SG_RemoveOnRespec
StatusEffect: ba9170fb-1609-4495-ad21-3adda1cce24d


ILLUSORYSELF_DUPE_ENTRY_19395
Boosts: AC(20);CriticalHit(AttackTarget,Success,Never)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Illusory Self: Active
Description: An illusory duplicate will apparate when the affected entity is attacked, causing its foe to automatically miss that attack.
Icon: PassiveFeature_IllusorySelf
StackId: ILLUSORYSELF
RemoveConditions: IsAttack() or HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
OnRemoveFunctors: IF(not HasStatus('ILLUSORYSELF_TECHNICAL')):UseActionResource(ReactionActionPoint,1);RemoveStatus(ILLUSORYSELF_TECHNICAL)
StatusGroups: SG_RemoveOnRespec


ILLUSORYSELF_TECHNICAL_DUPE_ENTRY_38661
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_IllusorySelf
StackId: ILLUSORYSELF_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


INQUISITORS_MIGHT_DUPE_ENTRY_42245
Boosts: CharacterWeaponDamage(max(1,Cause.CharismaModifier),Radiant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Inquisitor's Might
Description: Weapon attacks deal an additional [1] and can Daze targets for 1 turn.
DescriptionParams: DealDamage(Cause.CharismaModifier,Radiant)
Icon: Action_Paladin_InquisitorsMight
StackId: INQUISITORS_MIGHT
TickType: StartTurn
Passives: InquisitorsMight
StatusGroups: SG_RemoveOnRespec
StatusEffect: 8e552222-ee55-49ba-9913-79ac50ce4d37


INSPIRING_LEADER_DUPE_ENTRY_91224
Boosts: TemporaryHP(Level+CharismaModifier)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Inspiring Resolve
Description: Affected entity has been fortified by courageous words, granting it temporary hit points.
Icon: Action_InspiringLeader
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


INSECT_PLAGUE_DUPE_ENTRY_86137
Boosts: Disadvantage(Skill,Perception)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Insect Plague
Description: Movement speed halved. Disadvantage on Perception Checks.
Icon: Spell_Conjuration_InsectPlague
StackId: INSECT_PLAGUE
StackPriority: 1
TickType: EndTurn
TooltipDamage: DealDamage(4d10,Piercing)
TickFunctors: DealDamage(4d10,Piercing,Magical)
StatusGroups: SG_RemoveOnRespec


INSECT_PLAGUE_6_DUPE_ENTRY_82993
Boosts: Disadvantage(Skill,Perception)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: INSECT_PLAGUE
StackPriority: 2
TooltipDamage: DealDamage(5d10,Piercing)
TickFunctors: DealDamage(5d10,Piercing,Magical)
DisplayName: Insect Plague*
Description: Movement speed halved. Disadvantage on Perception Checks.*
Icon: Spell_Conjuration_InsectPlague*
TickType: EndTurn*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *INSECT_PLAGUE


INSECT_PLAGUE_AURA_DUPE_ENTRY_76406
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Insect Plague
Description: Swarming, biting locusts fill the air. They deal [1] per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.
DescriptionParams: DealDamage(4d10, Piercing)
Icon: Spell_Conjuration_InsectPlague
SoundLoop: Spell_Status_InsectPlague_Start
SoundStop: Spell_Status_InsectPlague_End
AuraRadius: 6
AuraStatuses: ApplyStatus(INSECT_PLAGUE);ApplyStatus(DIFFICULT_TERRAIN)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3


INSECT_PLAGUE_AURA_6_DUPE_ENTRY_33012
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10, Piercing)
AuraStatuses: ApplyStatus(INSECT_PLAGUE_6);ApplyStatus(DIFFICULT_TERRAIN)
DisplayName: Insect Plague*
Description: Swarming, biting locusts fill the air. They deal [1] per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.*
Icon: Spell_Conjuration_InsectPlague*
SoundLoop: Spell_Status_InsectPlague_Start*
SoundStop: Spell_Status_InsectPlague_End*
AuraRadius: 6*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3*
Stats inherited from: *INSECT_PLAGUE_AURA


INSTINCTIVE_CHARM_UNTARGETABLE_DUPE_ENTRY_2306
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instinctive Charm: Unaffected
Description: Cannot be affected by Instinctive Charm until after a Long Rest.
Icon: statIcons_Hindered
StackId: INSTINCTIVE_CHARM_UNTARGETABLE


INTIMIDATING_PRESENCE_OWNER_DUPE_ENTRY_55262
Boosts: UnlockSpell(Target_IntimidatingPresence_Maintain)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


INTIMIDATING_PRESENCE_IMMUNE_DUPE_ENTRY_11643
Boosts: StatusImmunity(INTIMIDATING_PRESENCE)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


IRRESISTIBLE_DANCE_DUPE_ENTRY_21432
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);Disadvantage(SavingThrow,Dexterity)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Otto's Irresistible Dance
Description: Compelled to shuffle and dance.

Affected entity can't move or take actions. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: Spell_OttosIrresistibleDance
StillAnimationType: Dancing
StillAnimationPriority: Snared
SoundLoop: Spell_Status_OttosIrresistibleDance_MO
SoundStop: Spell_Status_OttosIrresistibleDance_MO_Stop
SoundVocalEnd: AWAKE
StackId: IRRESISTIBLE_DANCE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
TooltipSave: Wisdom
StatusGroups: SG_Charmed
StatusEffect: 164a9a58-2c15-44bf-8d9b-8aa83bf0a8a4


KI_RESONATION_DUPE_ENTRY_53903
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resonating Ki
Description: The ki within the affected entity is resonating with a monk's. The monk can use Ki Resonation: Blast to make it explode.
Icon: Action_KiResonation_Punch
SoundStart: Spell_Status_Resonation_Start
SoundLoop: Spell_Status_Resonation_Loop
SoundStop: Spell_Status_Resonation_End
SoundVocalEnd: NONE
StackId: KI_REONATION
StackPriority: 1
TickType: StartTurn
StatusPropertyFlags: ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.External)):CreateExplosion(Projectile_KiResonation_Blast_Target)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a5eda68c-4b3d-4f35-9718-090cc04e00d8


KAI_DUPE_ENTRY_81729
Boosts: MinimumRollResult(Damage,20)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Martialling Cry
Description: You deal maximum damage on all your attacks.
Icon: GenericIcon_Intent_Buff
StackId: KAI
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


KNOW_YOUR_ENEMY_DUPE_ENTRY_53018
Boosts: SourceAdvantageOnAttack()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Known Enemy
Description: An observant enemy has Advantage on attacks against you after examining you.
Icon: Action_Fighter_KnowYourEnemy
StackId: KNOW_YOUR_ENEMY
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_RemoveOnRespec
StatusEffect: 548dcf40-0388-4380-b617-17e12a1a5e1a


MAGIC_CIRCLE_ELEMENTAL_AURA_DUPE_ENTRY_83750
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Circle Aura
Icon: Spell_Abjuration_MagicCircle_Elemental
StackId: MAGIC_CIRCLE_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_ELEMENTAL,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


MAGIC_CIRCLE_ELEMENTAL_DUPE_ENTRY_58347
Boosts: Disadvantage(AttackTarget,ELEMENTAL)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Circle
Icon: Spell_Abjuration_MagicCircle_Elemental
StackId: MAGIC_CIRCLE
StatusPropertyFlags: DisableCombatlog
StatusGroups: SG_RemoveOnRespec


MAGIC_CIRCLE_FIEND_AURA_DUPE_ENTRY_30918
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Fiend
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_FIEND,100,-1)
DisplayName: Magic Circle Aura*
StackId: MAGIC_CIRCLE_AURA*
AuraRadius: 3*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL_AURA


MAGIC_CIRCLE_FIEND_DUPE_ENTRY_67038
Boosts: Disadvantage(AttackTarget,FIEND)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Fiend
DisplayName: Magic Circle*
StackId: MAGIC_CIRCLE*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL


MAGIC_CIRCLE_UNDEAD_AURA_DUPE_ENTRY_23757
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Undead
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_UNDEAD,100,-1)
DisplayName: Magic Circle Aura*
StackId: MAGIC_CIRCLE_AURA*
AuraRadius: 3*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL_AURA


MAGIC_CIRCLE_UNDEAD_DUPE_ENTRY_18236
Boosts: Disadvantage(AttackTarget,UNDEAD)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Undead
DisplayName: Magic Circle*
StackId: MAGIC_CIRCLE*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL


MAGIC_WEAPON_4_DUPE_ENTRY_9390
Boosts: WeaponEnchantment(2);WeaponProperty(Magical)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
StackPriority: 1
DisplayName: Magic Weapon*
Description: Weapon has become magical, receiving a +[1] bonus to Attack and Damage Rolls.*
Icon: Spell_Transmutation_MagicWeapon*
SoundLoop: Spell_Status_MagicWeapon_MO*
SoundStop: Spell_Status_MagicWeapon_MO_Stop*
StackId: MAGIC_WEAPON*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: 6994e8dc-14ac-48a5-9c8e-c1925031e852*
StatusEffect: 359918c9-0c9a-4714-a032-0deac359d00b*
Stats inherited from: *MAGIC_WEAPON


MAGICAL_AMBUSH_DUPE_ENTRY_7293
Boosts: UnlockSpellVariant(MagicalAmbushCheck(), ModifySavingThrowDisadvantage(), ModifyIconGlow())
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magical Ambush
Description: Affected entity is hidden. Creatures have Disadvantage on Saving Throws against its spells.
Icon: PassiveFeature_MagicalAmbush
StackId: MAGICAL_AMBUSH
RemoveConditions: not HasStatus('SNEAKING_CLEAR') or not HasStatus('SNEAKING_LIGHTLY_OBSCURED') or not HasStatus('SNEAKING_HEAVILY_OBSCURED')
RemoveEvents: OnObscurityChanged;OnStatusApplied;OnStatusRemoved
StatusGroups: SG_RemoveOnRespec


MANEUVERING_ATTACK_DUPE_ENTRY_60367
Boosts: UnlockSpell(Target_ForcedManeuver)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Manoeuvring Attack
Description: Can use Forced Manoeuvre.
Icon: Action_ForcedManeuver
StackId: MANEUVERING_ATTACK
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


MARTIAL_ARTS_BONUS_UNARMED_STRIKE_DUPE_ENTRY_81025
Boosts: UnlockSpell(Target_UnarmedStrike_Monk)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Martial Arts: Unarmed Strike
Description: You can make an unarmed attack as a bonus action this turn.
Icon: PassiveFeature_MartialArts_UnarmedDamage
StackId: MARTIAL_ARTS_BONUS_UNARMED_STRIKE
TickType: StartTurn


MONK_ANIMATION_SET_DUPE_ENTRY_69943
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Monk Animation Set|
StackId: MONK_ANIMATION_SET
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


MOONBEAM_4_DUPE_ENTRY_60205
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Radiant)
OnApplySuccess: DealDamage(4d10,Radiant,Magical)
OnApplyFail: DealDamage(4d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(4d10,Radiant,Magical)
OnTickFail: DealDamage(4d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM_3 **MOONBEAM


MOONBEAM_AURA_4_DUPE_ENTRY_55222
Boosts: GameplayLight(2,false,0.1)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Radiant)
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM_4,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA_3 **MOONBEAM_AURA


MOONBEAM_OWNER_4_DUPE_ENTRY_99903
Boosts: UnlockSpell(Target_Moonbeam_Move_4,,,,Wisdom)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER_3 **MOONBEAM_OWNER


MULTIATTACKDEFENSE_DUPE_ENTRY_97142
Boosts: IF(HasStatus('MULTIATTACKDEFENSE_TECHNICAL',context.Target)):RollBonus(Attack,-4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Multiattack Defence
Description: Affected entity has a -[1] penalty to Attack Rolls against the ranger it just attacked.
DescriptionParams: 4
Icon: PassiveFeature_MultiattackDefense
StackId: MULTIATTACKDEFENSE


MULTIATTACKDEFENSE_TECHNICAL_DUPE_ENTRY_82667
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OPEN_HAND_NO_REACTIONS_DUPE_ENTRY_24459
Boosts: ActionResourceBlock(ReactionActionPoint);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Open Hand Technique: Staggered
Description: Took a powerful blow. Can't take reactions.
Icon: Action_Monk_OpenHandTechnique_NoReactions


PACT_BLADE_DUPE_ENTRY_1324
Boosts: WeaponProperty(Magical);IntrinsicSummonerProficiency();IntrinsicSourceProficiency();ItemReturnToOwner();Attribute(InventoryBound);WeaponAttackRollAbilityOverride(Charisma)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pact Weapon
Description: The warlock bound to this weapon is always Proficient with it. The weapon's damage is magical.
Icon: Skill_Warlock_BindPactWeapon
StackId: PACT_BLADE
StatusGroups: SG_RemoveOnRespec
IsUnique: 1
ApplyEffect: 63760e78-ec10-4c41-a097-173a6f1fe536


PASS_WITHOUT_TRACE_MONK_DUPE_ENTRY_57652
Boosts: Skill(Stealth, 10)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: c2bbcb0e-d012-45fc-8fdd-9dabc828790c
DisplayName: Pass Without Trace*
Description: Veiled by an ally. +10 bonus to Stealth Checks.*
Icon: Spell_Abjuration_PassWithoutTrace*
StackId: PASS_WITHOUT_TRACE*
StackPriority: 0*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PASS_WITHOUT_TRACE


PASS_WITHOUT_TRACE_AURA_MONK_DUPE_ENTRY_76273
Boosts: Skill(Stealth, 10)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop: Spell_Loop_Monk_ShadowArtsPasswithoutTrace_L1to3
SoundStop: Prepare_SpellStop
StatusEffect: f83bfea2-996a-4161-a466-d3489aa20528
DisplayName: Pass Without Trace Aura*
Description: This entity and nearby allies have a +10 bonus to Stealth Checks.*
Icon: Spell_Abjuration_PassWithoutTrace*
StackId: PASS_WITHOUT_TRACE*
StackPriority: 1*
AuraRadius: 10*
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PASS_WITHOUT_TRACE)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PASS_WITHOUT_TRACE_AURA


PATIENT_DEFENCE_DUPE_ENTRY_2485
Boosts: Disadvantage(AttackTarget);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Patient Defence
Icon: Action_Monk_PatientDefense
StatusGroups: SG_RemoveOnRespec
Description: Focusing on avoiding attacks.

Attack Rolls against the affected entity have Disadvantage, and the entity has Advantage on Dexterity Saving Throws.*
StackId: DODGE*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
Stats inherited from: *DODGE


PHANTASMAL_KILLER_DUPE_ENTRY_24745
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Killer
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.
DescriptionParams: DealDamage(4d10,Psychic)
Icon: Spell_Illusion_PhantasmalKiller
StackId: PHANTASMAL_KILLER
StatusPropertyFlags: InitiateCombat
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER)
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e
ManagedStatusEffectType:
ManagedStatusEffectGroup:
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
Stats inherited from: *FRIGHTENED


PHANTASMAL_KILLER_5_DUPE_ENTRY_76914
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: PHANTASMAL_KILLER_5
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE_5,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER_5)
DisplayName: Phantasmal Killer*
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.*
DescriptionParams: DealDamage(4d10,Psychic)*
Icon: Spell_Illusion_PhantasmalKiller*
StatusPropertyFlags: InitiateCombat*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d*
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3*
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *PHANTASMAL_KILLER **FRIGHTENED


PHANTASMAL_KILLER_6_DUPE_ENTRY_90534
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: PHANTASMAL_KILLER_6
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE_6,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER_6)
DisplayName: Phantasmal Killer*
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.*
DescriptionParams: DealDamage(4d10,Psychic)*
Icon: Spell_Illusion_PhantasmalKiller*
StatusPropertyFlags: InitiateCombat*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d*
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3*
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *PHANTASMAL_KILLER **FRIGHTENED


PHANTASMAL_KILLER_DAMAGE_DUPE_ENTRY_11478
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Phantasmal Killer Damage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(4d10,Psychic,Magical)
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e


PHANTASMAL_KILLER_DAMAGE_5_DUPE_ENTRY_57521
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: DealDamage(5d10,Psychic,Magical)
DisplayName: %%% Phantasmal Killer Damage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e*
Stats inherited from: *PHANTASMAL_KILLER_DAMAGE


PHANTASMAL_KILLER_DAMAGE_6_DUPE_ENTRY_99465
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: DealDamage(6d10,Psychic,Magical)
DisplayName: %%% Phantasmal Killer Damage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e*
Stats inherited from: *PHANTASMAL_KILLER_DAMAGE


PLANAR_BINDING_DUPE_ENTRY_65771
Boosts: FactionOverride(Source)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Seized By Planar Binding
Description: Affected entity follows and fights for the one who has bound it.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Abjuration_PlanarBinding
StackId: DOMINATED
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: 2e0b20bb-9d15-4b14-b892-73484f66fd76


POLEARM_MASTER_BONUS_ATTACK_DUPE_ENTRY_76762
Boosts: UnlockSpell(Target_PolearmMaster_BonusAttack)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Polearm Clout
Description: Sweep your polearm around, whacking a foe with the weapon's heavy haft.
DescriptionParams: DealDamage(1d4, Bludgeoning)
Icon: PassiveFeature_PolearmMaster_BonusAttack
StackId: POLEARM_MASTER_BONUS_ATTACK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PORTENT_DUPE_ENTRY_13935
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_Portent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


PORTENT_1_DUPE_ENTRY_38293
Boosts: UnlockInterrupt(Interrupt_Portent_1);ActionResource(Interrupt_Portent_1,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Portent Dice
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.
DescriptionParams: 1
Icon: PassiveFeature_Portent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


PORTENT_2_DUPE_ENTRY_7854
Boosts: UnlockInterrupt(Interrupt_Portent_2);ActionResource(Interrupt_Portent_2,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_3_DUPE_ENTRY_81073
Boosts: UnlockInterrupt(Interrupt_Portent_3);ActionResource(Interrupt_Portent_3,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_4_DUPE_ENTRY_26955
Boosts: UnlockInterrupt(Interrupt_Portent_4);ActionResource(Interrupt_Portent_4,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_5_DUPE_ENTRY_17047
Boosts: UnlockInterrupt(Interrupt_Portent_5);ActionResource(Interrupt_Portent_5,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 5
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_6_DUPE_ENTRY_83254
Boosts: UnlockInterrupt(Interrupt_Portent_6);ActionResource(Interrupt_Portent_6,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 6
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_7_DUPE_ENTRY_77666
Boosts: UnlockInterrupt(Interrupt_Portent_7);ActionResource(Interrupt_Portent_7,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 7
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_8_DUPE_ENTRY_26481
Boosts: UnlockInterrupt(Interrupt_Portent_8);ActionResource(Interrupt_Portent_8,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 8
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_9_DUPE_ENTRY_22772
Boosts: UnlockInterrupt(Interrupt_Portent_9);ActionResource(Interrupt_Portent_9,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 9
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_10_DUPE_ENTRY_79718
Boosts: UnlockInterrupt(Interrupt_Portent_10);ActionResource(Interrupt_Portent_10,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 10
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_11_DUPE_ENTRY_5635
Boosts: UnlockInterrupt(Interrupt_Portent_11);ActionResource(Interrupt_Portent_11,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 11
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_12_DUPE_ENTRY_13955
Boosts: UnlockInterrupt(Interrupt_Portent_12);ActionResource(Interrupt_Portent_12,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 12
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_13_DUPE_ENTRY_32115
Boosts: UnlockInterrupt(Interrupt_Portent_13);ActionResource(Interrupt_Portent_13,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 13
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_14_DUPE_ENTRY_42012
Boosts: UnlockInterrupt(Interrupt_Portent_14);ActionResource(Interrupt_Portent_14,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 14
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_15_DUPE_ENTRY_43259
Boosts: UnlockInterrupt(Interrupt_Portent_15);ActionResource(Interrupt_Portent_15,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 15
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_16_DUPE_ENTRY_48295
Boosts: UnlockInterrupt(Interrupt_Portent_16);ActionResource(Interrupt_Portent_16,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 16
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_17_DUPE_ENTRY_74829
Boosts: UnlockInterrupt(Interrupt_Portent_17);ActionResource(Interrupt_Portent_17,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 17
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_18_DUPE_ENTRY_79597
Boosts: UnlockInterrupt(Interrupt_Portent_18);ActionResource(Interrupt_Portent_18,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 18
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_19_DUPE_ENTRY_46570
Boosts: UnlockInterrupt(Interrupt_Portent_19);ActionResource(Interrupt_Portent_19,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 19
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_20_DUPE_ENTRY_38694
Boosts: UnlockInterrupt(Interrupt_Portent_20);ActionResource(Interrupt_Portent_20,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 20
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PRECISION_ATTACK_DUPE_ENTRY_28562
Boosts: IF(IsWeaponAttack()):RollBonus(Attack,LevelMapValue(SuperiorityDie))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Precision Attack
Description: Affected entity has a bonus to its next weapon Attack Roll equal to its Superiority Die.
Icon: Action_PrecisionAttack
StackId: PRECISION_ATTACK
RemoveConditions: IsWeaponAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9ec00292-4485-4462-8360-0aeb6dd5e6cf


PROJECTED_WARD_DUPE_ENTRY_12942
Boosts: DamageReduction(All,Flat,2*Cause.Level+Cause.IntelligenceModifier)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Projected Ward
Description: The next attack against this creature will be reduced by an ally wizard's Arcane Ward.
Icon: PassiveFeature_ProjectedWard
RemoveConditions: TotalDamageDoneGreaterThan(0)
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):RemoveStatus(SELF,ARCANE_WARD)
StatusGroups: SG_RemoveOnRespec


PROJECTED_WARD_AURA_DUPE_ENTRY_19794
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Projected Ward Aura
AuraRadius: 9
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PROJECTED_WARD)
RemoveConditions: not HasStatus('ARCANE_WARD')
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


RELENTLESS_ENDURANCE_DUPE_ENTRY_66194
Boosts: DownedStatus(RELENTLESS_ENDURANCE_DOWNED,5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Relentless Endurance
DescriptionParams: RegainHitPoints(1)
Icon: PassiveFeature_RelentlessEndurance
SoundLoop:
SoundStop:
StackId: RELENTLESS_ENDURANCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec
StatusEffect:
Description: If the character reaches 0 hit points, it regains [1] instead of falling Unconscious.*
Stats inherited from: *SURVIVAL_INSTINCT


RELENTLESS_RAGE_DUPE_ENTRY_30063
Boosts: IF(HasStatus('SG_Rage')):DownedStatus(RELENTLESS_RAGE_DOWNED,5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Relentless Rage
Description: Once per Short Rest, if the affected entity drops to [1] hit point while Enraged, it regains [2] instead of being Downed.
DescriptionParams: 0;RegainHitPoints(1)
Icon: PassiveFeature_RelentlessRage
SoundLoop:
SoundStop:
StackId: RELENTLESS_RAGE
StatusPropertyFlags: DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec
Stats inherited from: *SURVIVAL_INSTINCT


RESILIENT_SPHERE_DUPE_ENTRY_54233
Boosts: Invulnerable();ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Otiluke's Resilient Sphere
Description: Enclosed in an arcane sphere.

Affected entity can't be damaged by attacks or effects from outside the sphere, nor can it damage anything outside the sphere. Movement speed halved.
Icon: Spell_Evocation_OtilukesResilientSphere
StackId: RESILIENT_SPHERE
StatusPropertyFlags: IsInvulnerable;DisableInteractions
OnApplyFunctors: IF(Tagged('WEIGHT_SMALL')):ApplyStatus(RESILIENT_SPHERE_SMALL,100,-1);IF(Tagged('WEIGHT_MEDIUM')):ApplyStatus(RESILIENT_SPHERE_MEDIUM,100,-1);IF(Tagged('WEIGHT_LARGE')):ApplyStatus(RESILIENT_SPHERE_LARGE,100,-1);IF(Tagged('WEIGHT_TINY') or Tagged('WEIGHT_HUGE') or Tagged('WEIGHT_GARGANTUAN')):ApplyStatus(RESILIENT_SPHERE_OVERLAY,100,-1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2419c2ea-a3b6-45e7-8b57-dd6cecf0ec2d


SEE_INVISIBILITY_DUPE_ENTRY_13785
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: See Invisibility
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.
DescriptionParams: Distance(9)
Icon: Spell_Divination_SeeInvisibility
StackId: SEE_INVISIBILITY
AuraRadius: 9
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5


SEE_INVISIBILITY_SEEN_DUPE_ENTRY_87539
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Seen
StackId: SEE_INVISIBILITY_SEEN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(Item()):ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnApplyRoll: Item() or ( (not HasStatus('SEE_INVISIBILITY_SUCCESS') or StatusDurationLessThan(context.Target, 'SEE_INVISIBILITY_SUCCESS', 0.1)) and not SavingThrow(Ability.Dexterity, SourceSpellDC()) )
OnApplySuccess: ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnApplyFail: ApplyStatus(SEE_INVISIBILITY_SUCCESS)
OnTickRoll: Item() or ( (not HasStatus('SEE_INVISIBILITY_SUCCESS') or StatusDurationLessThan(context.Target, 'SEE_INVISIBILITY_SUCCESS', 0.1)) and not SavingThrow(Ability.Dexterity, SourceSpellDC()) )
OnTickSuccess: ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnTickFail: ApplyStatus(SEE_INVISIBILITY_SUCCESS)


SEE_INVISIBILITY_REVEAL_DUPE_ENTRY_1874
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Revealed
Description: Affected entity lost its Invisibility due to the effects of See Invisibility.
Icon: Spell_Divination_SeeInvisibility
StackId: SEE_INVISIBILITY_REVEAL
AuraFlags: CanAffectInvisibleItems
OnApplyFunctors: RemoveStatus(SG_Invisible)
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5


SEE_INVISIBILITY_SUCCESS_DUPE_ENTRY_18035
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SEE_INVISIBILITY_SUCCESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SEE_INVISIBILITY_SEEK_DUPE_ENTRY_81294
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detecting Presence
Description: Searching for Invisible creatures within [1] that must make a Dexterity Saving Throw or be revealed.
DescriptionParams: Distance(3)
AuraRadius: 3
Icon: Spell_Divination_SeeInvisibility*
StackId: SEE_INVISIBILITY*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5*
Stats inherited from: *SEE_INVISIBILITY


SEEMING_DUPE_ENTRY_92904
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Illusion_Seeming
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SILENCED_AURA_MONK_DUPE_ENTRY_52021
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 61c1d0d6-080d-49f4-aa3c-6756d172864d
DisplayName: Silence Aura*
Description: While it remains in the aura, affected entity is Silenced.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
AuraRadius: 6*
AuraStatuses: ApplyStatus(SILENCED)*
ApplyEffect: 004bb348-d674-416c-a67e-366fd63e1ff1*
Stats inherited from: *SILENCED_AURA


SHADOW_STEP_DUPE_ENTRY_22224
Boosts: IF(IsMeleeAttack()):Advantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Step
Description: Affected entity has Advantage on its next melee Attack Roll.
Icon: Action_Monk_ShadowStep
RemoveConditions: IsMeleeAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec


SHIELD_MASTER_SHOVE_DUPE_ENTRY_56474
Boosts: UnlockSpell(Target_ShieldShove)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield Master: Shove
Description: Affected entity can Shove a creature with its shield as a bonus action.
Icon: PassiveFeature_ShieldMaster_Shove
StackId: SHIELD_MASTER_SHOVE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SPIRIT_GUARDIANS_RADIANT_AURA_4_DUPE_ENTRY_92943
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_4,100,-1)
TooltipDamage: DealDamage(4d8,Radiant)
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_4_DUPE_ENTRY_57198
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Radiant)
TooltipDamage: DealDamage(4d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_AURA_4_DUPE_ENTRY_27135
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_4,100,-1)
TooltipDamage: DealDamage(4d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_NECROTIC_4_DUPE_ENTRY_94294
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Necrotic)
TooltipDamage: DealDamage(4d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPREADING_SPORES_DUPE_ENTRY_98665
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spreading Spores
Description: These virulent spores deal [1] to any who inhale them, with the exception of the druid that propagated them.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: Action_SpreadingSpores
SoundLoop: Spell_Status_SpreadingSpores_MO
SoundStop: Spell_Status_SpreadingSpores_MO_Stop
AuraRadius: 3
AuraStatuses: TARGET:IF(not Ally() and not Dead()):ApplyStatus(SPREADING_SPORES_AURA,100,-1)
RemoveConditions: not HasStatus('SYMBIOTIC_ENTITY', GetSummoner(context.Source))
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: e53dac27-440d-445a-9dc5-2d86536c2048


SPREADING_SPORES_AURA_DUPE_ENTRY_36021
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spreading Spores
Description: Affected entity is inhaling dry, throat-closing spores that deal [1] per turn.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: Action_SpreadingSpores
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
TooltipSave: Constitution
TooltipDamage: DealDamage(2d8,Necrotic)
OnApplyRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnApplySuccess: IF(not HasStatus('SPREADING_SPORES_DAMAGE_RECEIVED')):DealDamage(2d8,Necrotic,Magical);ApplyStatus(SPREADING_SPORES_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnTickSuccess: IF(not HasStatus('SPREADING_SPORES_DAMAGE_RECEIVED')):DealDamage(2d8,Necrotic,Magical);ApplyStatus(SPREADING_SPORES_DAMAGE_RECEIVED,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: fd4c0149-f2c7-4a1b-84a1-b0a981e6b972


SPREADING_SPORES_DAMAGE_RECEIVED_DUPE_ENTRY_69278
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Action_SpreadingSpores
SoundStart: Spell_Status_SpreadingSpores_Trigger
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9d5616d6-8820-4f09-9624-4939e8cc871c


STAGGERING_SMITE_DUPE_ENTRY_59360
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities);ActionResourceBlock(ReactionActionPoint)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Staggering Smite
Description: Has Disadvantage on Attack Rolls and Ability Checks, and can't take reactions.
Icon: Spell_Evocation_StaggeringSmite
TickType: EndTurn
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STALKERS_FLURRY_DUPE_ENTRY_3436
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stalker's Flurry
Description: Affected entity can take an additional weapon attack.
StackId: STALKERS_FLURRY
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead
StatusEffect: c93f4457-4edb-4c4a-bfa8-18870ecfa73d
Icon: PassiveFeature_ExtraAttack*
StackPriority: 20*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
Stats inherited from: *EXTRA_ATTACK


STALKERS_FLURRY_Q_DUPE_ENTRY_2696
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: THIRSTING_BLADE
StackId: STALKERS_FLURRY_Q
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('STALKERS_FLURRY_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(STALKERS_FLURRY, 100, 1)


STEP_OF_THE_WIND_DUPE_ENTRY_708
Boosts: UnlockSpellVariant(SpellId('Projectile_Jump'),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Step of the Wind
Description: Jumping no longer requires a bonus action.
Icon: Action_Monk_StepOfTheWind_Dash
StackId: STEP_OF_THE_WIND
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


STONESKIN_DUPE_ENTRY_93937
Boosts: Resistance(Bludgeoning,Resistant);Resistance(Piercing,Resistant);Resistance(Slashing,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stoneskin
Description: Has Resistance to non-magical Bludgeoning, Piercing, and Slashing damage.
Icon: Spell_Abjuration_Stoneskin
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 10e29e97-31af-400f-8520-71fbed87d2aa


SUNBEAM_DUPE_ENTRY_17542
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Evocation_Sunbeam
StatusPropertyFlags: InitiateCombat;TickingWithSource
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


SUNBEAM_OWNER_DUPE_ENTRY_58934
Boosts: UnlockSpell(Zone_Sunbeam_Recreate);GameplayLight(9,false,0.1,true)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sunbeam
Description: Can Recast Sunbeam.
Icon: Spell_Evocation_Sunbeam
StackId: SUNBEAM_OWNER
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)
TickType: EndTurn
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_RemoveOnRespec


SYMBIOTIC_ENTITY_DUPE_ENTRY_4893
Boosts: TemporaryHP(ClassLevel(Druid)*4);CharacterWeaponDamage(1d6,Necrotic);IF(HasPassive('SpreadingSpores', context.Source)):UnlockSpell(Target_SpreadingSpores)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Symbiotic Entity
Description: Affected entity has gained [1].

As long as it has its temporary hit points, its melee weapon attacks deal an additional [2], and it deals double damage with Halo of Spores.

Ends early if the entity uses Wild Shape.
DescriptionParams: GainTemporaryHitPoints(ClassLevel(Druid)*4);DealDamage(1d6,Necrotic)
Icon: Action_SymbioticEntity
StackId: SYMBIOTIC_ENTITY
RemoveConditions: not HasTemporaryHP() or HasStatus('SG_Polymorph_BeastShape')
RemoveEvents: OnDamage;OnStatusApplied
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0eceb885-e3f4-4e54-ba26-1dd0bd7b0e4f


TELEKINESIS_TECHNICAL_DUPE_ENTRY_59041
Boosts: UnlockSpell(Throw_Telekinesis_Recast)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Telekinesis
Description: Once per turn, the affected entity can telekinetically throw a creature or object again without expending a spell slot.
Icon: Spell_Transmutation_Telekinesis
StackId: TELEKINESIS_TECHNICAL
StackType: Ignore


TEMPESTUOUS_MAGIC_DUPE_ENTRY_97068
Boosts: UnlockSpell(Projectile_Fly_TempestuousMagic)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tempestuous Magic: Flight
Description: Can Fly as a bonus action.
Icon: Action_TempestuousMagic
StackId: TEMPESTUOUS_MAGIC
TickType: EndTurn
RemoveConditions: SpellId('Projectile_Fly_TempestuousMagic')
RemoveEvents: OnSpellCast
StatusGroups: SG_RemoveOnRespec
StatusEffect: e062357a-3c20-4dea-96a5-119b17eb9044


TEMPESTUOUS_MAGIC_AVOID_DUPE_ENTRY_99322
Boosts: IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tempestuous Magic: Avoidance
Description: Reactions that use an Attack Roll against the affected entity have Disadvantage.
Icon: Action_TempestuousMagic
StackId: TEMPESTUOUS_MAGIC_AVOID
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_USED_DUPE_ENTRY_92462
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Depleted Magic
Description: Affected entity has recently created a Transmuter's Stone.

It needs to cast a Transmutation spell of Level 1 or higher or take a Long Rest before it can create another one.
Icon: PassiveFeature_TransmutationStone
StackId: TRANSMUTERS_STONE_USED
RemoveConditions: IsSpellSchool(SpellSchool.Transmutation) and not IsCantrip()
RemoveEvents: OnSpellCast


TRANSMUTERS_STONE_CONSTITUTION_DUPE_ENTRY_16919
Boosts: ProficiencyBonus(SavingThrow,Constitution)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Constitution
Description: Affected entity has Proficiency in Constitution Saving Throws, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Constitution
StackId: TRANSMUTERS_STONE_CONSTITUTION
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_DARKNESS_DUPE_ENTRY_54645
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Darkvision
Description: Affected entity can see in the dark out to a range of [1], as long as it carries the transmuter's stone.
DescriptionParams: Distance(18)
Icon: Action_TransmuterStone_Darkvision
StackId: TRANSMUTERS_STONE_DARKNESS
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_MOVEMENTSPEED_DUPE_ENTRY_70449
Boosts: ActionResource(Movement,3,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Movement Speed
Description: Affected entity's movement speed is increased by [1], as long as it carries the transmuter's stone.
DescriptionParams: Distance(3)
Icon: Action_TransmuterStone_Speed
StackId: TRANSMUTERS_STONE_MOVEMENTSPEED
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_ACID_DUPE_ENTRY_22462
Boosts: Resistance(Acid, Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Acid Resistance
Description: Affected entity has Resistance to Acid damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_ACID
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_COLD_DUPE_ENTRY_12694
Boosts: Resistance(Cold, Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Cold Resistance
Description: Affected entity has Resistance to Cold damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_COLD
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_FIRE_DUPE_ENTRY_71335
Boosts: Resistance(Fire, Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Fire Resistance
Description: Affected entity has Resistance to Fire damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_FIRE
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_LIGHTNING_DUPE_ENTRY_47106
Boosts: Resistance(Lightning, Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Lightning Resistance
Description: Affected entity has Resistance to Lightning damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_LIGHTNING
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_THUNDER_DUPE_ENTRY_51913
Boosts: Resistance(Thunder, Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Thunder Resistance
Description: Affected entity has Resistance to Thunder damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_THUNDER
StatusGroups: SG_RemoveOnRespec


TRUESIGHT_DUPE_ENTRY_36570
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Truesight
Description: Can see any Invisible creatures and objects.
Icon: Spell_Divination_TrueSeeing
StatusGroups: SG_RemoveOnRespec
ApplyEffect: bc884964-24a8-407f-8099-6d2747b1a734
StatusEffect: 58f32bba-fd27-4aea-852b-9de6721a59d5


UNDEADTHRALL_SUMMON_DUPE_ENTRY_93019
Boosts: IncreaseMaxHP(Owner.Level);AddProficiencyToDamage()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undead Thrall
Description: A creature created with Animate Dead. It has additional hit points based off the caster's level, and a proficiency bonus on damage rolls.
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: UNDEADTHRALL_SUMMON
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_IMPROVED_TOGGLE_DUPE_ENTRY_5251
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Warding Flare Toggle
Icon: PassiveAction_WardingFlare
TickFunctors: ApplyStatus(WARDING_FLARE_IMPROVED_AURA,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(WARDING_FLARE_IMPROVED_AURA,100,-1)
OnRemoveFunctors: RemoveStatus(WARDING_FLARE_IMPROVED_AURA)
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_IMPROVED_AURA_DUPE_ENTRY_67109
Boosts: Disadvantage(AttackTarget)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Warding Flare Aura
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE_IMPROVED_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(WARDING_FLARE,100,-1)
RemoveConditions: HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PASSIVE_WARDING_FLARE,100,0);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1);IF(RemoveCause(StatusRemoveCause.External)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


POTION_OF_BOTTLE_BREATH_DUPE_ENTRY_3563
Boosts: UnlockSpell(Zone_GustOfWind)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bottled Breath
Description: Affected entity is able to cast Gust of Wind once for free.
Icon: Item_CONS_Potion_Bottled_Breath_A
StackId: POTION_OF_BOTTLE_BREATH
ApplyEffect: 07adcea0-94df-4d5d-8781-475a028ee5f4


POTION_OF_PARALYSIS_DRINK_DUPE_ENTRY_32069
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Paralysis
Icon: Item_CONS_Poison_Paralytic_A
StackId: POTION_OF_PARALYSIS_DRINK
OnApplyFunctors: ApplyStatus(POTION_OF_PARALYSIS,100,2, , , ,not SavingThrow(Ability.Constitution, 13));


WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_DUPE_ENTRY_41136
Boosts: AC(1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Protective Lights
Description: Protected by multicoloured lights.

Until the end of the barbarian's Rage, the barbarian and any allies within [1] have a +1 bonus to Armour Class.
DescriptionParams: Distance(3)
Icon: statIcons_WildMagic_Barbarian_ProtectiveLights
SoundLoop: Spell_Status_ProtectiveLights_MO
AuraRadius: 3
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_AURA)
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusGroups: SG_RemoveOnRespec
StatusEffect: b613a7f4-1182-4e39-b63c-4fe77b96e9c2


WALLOFFIRE_DUPE_ENTRY_28752
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Fire
Description: A blazing wall of fire that deals [2] to anyone within [1].
DescriptionParams: Distance(3);DealDamage(5d8,Fire)
Icon: Spell_Evocation_WallOfFire
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5
StackId: WALLOFFIRE
StackPriority: 1
AuraRadius: 3
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA,100,1)
TooltipSave: Dexterity
TooltipDamage: DealDamage(5d8,Fire)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b


WALLOFFIRE_5_DUPE_ENTRY_2105
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(6d8,Fire)
StackId: WALLOFFIRE_5
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA_5,100,1)
TooltipDamage: DealDamage(6d8,Fire)
DisplayName: Wall of Fire*
Description: A blazing wall of fire that deals [2] to anyone within [1].*
Icon: Spell_Evocation_WallOfFire*
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop*
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5*
StackPriority: 1*
AuraRadius: 3*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat*
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b*
Stats inherited from: *WALLOFFIRE


WALLOFFIRE_6_DUPE_ENTRY_2904
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(7d8,Fire)
StackId: WALLOFFIRE_6
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA_6,100,1)
TooltipDamage: DealDamage(7d8,Fire)
DisplayName: Wall of Fire*
Description: A blazing wall of fire that deals [2] to anyone within [1].*
Icon: Spell_Evocation_WallOfFire*
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop*
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5*
StackPriority: 1*
AuraRadius: 3*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat*
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b*
Stats inherited from: *WALLOFFIRE


WALLOFFIRE_AURA_DUPE_ENTRY_92690
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Fire: Aura
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.
DescriptionParams: Distance(3);DealDamage(5d8,Fire)
Icon: GenericIcon_DamageType_Fire
StackId: WALLOFFIRE
StackPriority: 0
TickType: EndTurn
TooltipDamage: DealDamage(5d8,Fire)
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):DealDamage(5d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):DealDamage(5d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED',context.Target)):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1)):DealDamage(5d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1)):DealDamage(5d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)


WALLOFFIRE_AURA_5_DUPE_ENTRY_34794
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(6d8,Fire)
StackId: WALLOFFIRE_5
TooltipDamage: DealDamage(6d8,Fire)
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):DealDamage(6d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):DealDamage(6d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1)):DealDamage(6d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1)):DealDamage(6d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
DisplayName: Wall of Fire: Aura*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.*
Icon: GenericIcon_DamageType_Fire*
StackPriority: 0*
TickType: EndTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
Stats inherited from: *WALLOFFIRE_AURA


WALLOFFIRE_AURA_6_DUPE_ENTRY_87925
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(7d8,Fire)
StackId: WALLOFFIRE_6
TooltipDamage: DealDamage(7d8,Fire)
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):DealDamage(7d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):DealDamage(7d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1)):DealDamage(7d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1)):DealDamage(7d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
DisplayName: Wall of Fire: Aura*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.*
Icon: GenericIcon_DamageType_Fire*
StackPriority: 0*
TickType: EndTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
Stats inherited from: *WALLOFFIRE_AURA


WALLOFFIRE_DAMAGE_RECEIVED_DUPE_ENTRY_55025
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WallOfFire
StackId: WALLOFFIRE_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WALLOFFIRE_DAMAGE_RECEIVED_5_DUPE_ENTRY_81831
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WALLOFFIRE_DAMAGE_RECEIVED_5
DisplayName: %%% EMPTY*
Icon: Spell_Evocation_WallOfFire*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED


WALLOFFIRE_DAMAGE_RECEIVED_6_DUPE_ENTRY_52095
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WALLOFFIRE_DAMAGE_RECEIVED_6
DisplayName: %%% EMPTY*
Icon: Spell_Evocation_WallOfFire*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED


WALLOFICE_DUPE_ENTRY_88168
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Ice
Description: A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid air that deals [1] per turn to creatures within.
DescriptionParams: DealDamage(10d6,Cold)
Icon: Spell_Evocation_WallOfIce
StackId: WALLOFICE
TooltipSave: Dexterity
OnApplyFunctors: CreateExplosion(Projectile_Wall_Of_Ice_Explode)
StatusEffect: e43f3949-109d-452e-8791-82e7e5815d21


WALLOFICE_DAMAGE_RECEIVED_DUPE_ENTRY_74837
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WallOfIce
StackId: WALLOFICE_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WALLOFTHORN_DUPE_ENTRY_629
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Thorns
Description: Giant, twisted thorns have sprouted from the ground.

They deal [1] per turn, and quarter the movement speed of all creatures walking through it.
DescriptionParams: DealDamage(7d8,Piercing)
Icon: Spell_WallOfThorns
SoundStart: Spell_Cast_Druid_WallOfThornsSurface_L6to8
SoundStop: Spell_Impact_Druid_WallOfThornsDismiss_L6to8
StackId: WALLOFTHORN
StackPriority: 1
AuraRadius: 1
AuraStatuses: IF(not Dead()):ApplyStatus(WALLOFTHORN_AURA,100,1);ApplyStatus(DIFFICULT_TERRAIN,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: 6008218e-ed66-46e4-8d94-626883c4aa03


WALLOFTHORN_AURA_DUPE_ENTRY_28724
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Thorns
Description: Walking through a wall of pliable, twisted thorns.

While within the wall, the affected entity's movement speed is quartered, and it takes [1] per turn.
DescriptionParams: DealDamage(7d8,Piercing)
Icon: Spell_WallOfThorns
StackId: WALLOFTHORN
StackPriority: 0
TooltipSave: Dexterity
TooltipDamage: DealDamage(7d8,Piercing)
OnApplyRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnApplySuccess: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):DealDamage(7d8,Piercing,Magical);IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):DealDamage(7d8/2,Piercing,Magical);IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFTHORN_DAMAGE_RECEIVED', 0.1)):DealDamage(7d8,Piercing,Magical);ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFTHORN_DAMAGE_RECEIVED', 0.1)):DealDamage(7d8/2,Piercing,Magical);ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)


WALLOFTHORN_DAMAGE_RECEIVED_DUPE_ENTRY_37778
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_WallOfThorns
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WARDING_BOND_DUPE_ENTRY_82403
Boosts: AC(1);RollBonus(SavingThrow,1);Resistance(All, Resistant);RedirectDamage(1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Bond
Description: Affected entity has a +1 bonus to Armour Class and Saving Throws, and Resistance to all damage. Each time it takes damage, the spellcaster takes the same amount of damage.
Icon: Spell_Abjuration_WardingBond
SoundLoop: Spell_Status_Buff_MO
StackId: WARDING_BOND
StackPriority: 0
RemoveEvents: OnSourceDeath
OnApplyFunctors: AI_ONLY:IF(not HasStatus('WARDING_BOND')):ApplyStatus(AI_HELPER_WARDINGBOND,100,10)
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


WARDING_BOND_CASTER_DUPE_ENTRY_71561
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Bond
Description: Creature is bound to an ally. Each time the ally takes damage, the creature takes the same amount of damage.
Icon: Spell_Abjuration_WardingBond
StackId: WARDING_BOND
StackPriority: 1
Passives: Warding_Bond
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


WARDRUM_ALERTED_DUPE_ENTRY_5202
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gathering Drumbeat
Description: A goblin has sounded these war drums, calling reinforcements to battle.
Icon: GenericIcon_Intent_Utility


WARGODSBLESSING_AURA_DUPE_ENTRY_50939
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Channel Divinity: War God's Blessing
Description: Allies within [1] will gain +10 to the first attack roll.
DescriptionParams: Distance(9)
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(WARGODSBLESSING_BONUS,100,-1)
OnRemoveFunctors: IF(not HasStatus('WARGODSBLESSING_TECHNICAL')):UseActionResource(ChannelDivinity,1);RemoveStatus(WARGODSBLESSING_TECHNICAL)


WARGODSBLESSING_BONUS_DUPE_ENTRY_73133
Boosts: RollBonus(Attack,10)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: War Gods Blessing
Description: The first attack roll has a +10 bonus.
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_RESISTANCE
Passives: WarGodsBlessing_Check


WARGODSBLESSING_TECHNICAL_DUPE_ENTRY_97618
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEAPON_BOND_DUPE_ENTRY_53024
Boosts: CannotBeDisarmed();ItemReturnToOwner()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bound Weapon
Description: Ritually bound to its wielder.

The weapon can't be knocked out of the wielder's hand, and automatically returns to the wielder when Thrown.
Icon: Action_WeaponBond
StatusEffectOverride: f1c5a7d3-c966-4d7f-87b7-376f1e64edbd
StackId: WEAPON_BOND
StatusGroups: SG_RemoveOnRespec
IsUnique: 1


WHOLENESS_OF_BODY_DUPE_ENTRY_39880
Boosts: ActionResource(BonusActionPoint,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wholeness of Body
Description: Affected entity has an extra bonus action and recovers [1] Ki Point every turn.
DescriptionParams: 1
Icon: Action_Monk_WholenessOfBody
StackId: WHOLENESS_OF_BODY
TickType: StartTurn
TickFunctors: RestoreResource(SELF,KiPoint,1,0);
StatusGroups: SG_RemoveOnRespec


WILDSTRIKE_EXTRA_ATTACK_DUPE_ENTRY_90931
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_WildStrike
OnRemoveFunctors: ApplyStatus(WILDSTRIKE_USED,100,1)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackId: EXTRA_ATTACK*
StackPriority: 20*
TickType: StartTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


WILDSTRIKE_EXTRA_ATTACK_Q_DUPE_ENTRY_71256
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WILDSTRIKE_EXTRA_ATTACK_Q
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('WILDSTRIKE_EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(WILDSTRIKE_EXTRA_ATTACK, 100, 1)


WILDSTRIKE_USED_DUPE_ENTRY_28860
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WILDSTRIKE_USED
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WILDSTRIKE_2_EXTRA_ATTACK_DUPE_ENTRY_16070
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors: ApplyStatus(WILDSTRIKE_2_USED,100,1)
DisplayName: Improved Extra Attack*
Description: You can take an additional two weapon attacks when you take the Attack action.*
StackId: EXTRA_ATTACK*
StackPriority: 40*
TickType: StartTurn*
Icon: PassiveFeature_ExtraAttack*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK_2 **EXTRA_ATTACK


WILDSTRIKE_2_EXTRA_ATTACK_Q_DUPE_ENTRY_77412
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WILDSTRIKE_2_EXTRA_ATTACK_Q
RemoveConditions: not HasHigherPriorityExtraAttackQueued('WILDSTRIKE_2_EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(WILDSTRIKE_2_EXTRA_ATTACK, 100, 1)
DisplayName: %%% EMPTY*
TickType: StartTurn*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILDSTRIKE_EXTRA_ATTACK_Q


WILDSTRIKE_2_USED_DUPE_ENTRY_44997
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WILDSTRIKE_2_USED
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILDSTRIKE_USED


UNSUMMON_TECHNCAL_DUPE_ENTRY_21505
Boosts: UnlockSpell(Shout_Dismiss_All)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNSUMMON_TECHNCAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNSUMMON_ACTIVE_DUPE_ENTRY_86036
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNSUMMON_ACTIVE
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SHADOWCURSE_SUMMON_CHECK_DUPE_ENTRY_64174
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHADOWCURSE_SUMMON_CHECK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SUMMON_PIXIESHIELD,100,-1)


MONSTERS_STATUS_DUPE_ENTRY_73779
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


APOSTLE_AURA_DUPE_ENTRY_29301
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Myrkul's Presence
Description: The apostle exudes the god of death's unholy will and Bone Chills all nearby creatures.
Icon: Spell_Necromancy_ChillTouch
StackId: APOSTLE_AURA
AuraRadius: 8
AuraStatuses: TARGET:IF(Character()):ApplyStatus(APOSTLE_CHILL_TOUCH)
StatusEffect: d30173a1-b7a6-4cd6-8eda-788ca2ae0c16


APOSTLE_CHILL_TOUCH_DUPE_ENTRY_41900
Boosts: BlockRegainHP(); IF(Tagged('UNDEAD', context.Source)):Disadvantage(AttackRoll)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType:
StillAnimationPriority:
ApplyEffect: 8502b53e-d2d7-4ec5-aa3b-e85f3be86991
EndEffect: 8690535a-06de-4441-b692-786f549ed262
DisplayName: Bone Chilled*
Description: Cannot regain hit points.

If Undead, has Disadvantage on Attack Rolls.*
Icon: Spell_Necromancy_ChillTouch*
StackId: CHILL_TOUCH*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource*
Stats inherited from: *CHILL_TOUCH


BHAALS_BOON_SLAYER_DUPE_ENTRY_99851
Boosts: IF(HasStatus('SLAYER_PLAYER') or HasStatus('SLAYER_PLAYER_10')):AC(1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaal's Boon
Description: Bhaal revels in the affected entity's gift for murder, granting it a +[1] bonus to Armour Class per marked kill.

[1] point of this bonus Armour Class is lost each time the Slayer avoids an attack.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: BHAALS_BOON_SLAYER
StackPriority: 1
StackType: Additive
RemoveConditions: IsMiss()
RemoveEvents: OnAttacked
StatusPropertyFlags: MultiplyEffectsByDuration;FreezeDuration
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(BHAALS_BOON_SLAYER,100,BHAALS_BOON_SLAYER.Duration-1)
StatusEffect: 78df3737-0405-43fc-8b6e-e702b8de7589


AURA_OF_MURDER_DUPE_ENTRY_50938
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Murder
Description: Nearby hostile creatures become Vulnerable to Piercing damage, unless they are Resistant or Immune to it.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: AURA_OF_MURDER
AuraRadius: 2
AuraStatuses: TARGET:IF(Enemy() and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Resistant)) and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Immune))):ApplyStatus(AURA_OF_MURDER_BUFF)
StatusPropertyFlags:
StackPriority: 10*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


AURA_OF_MURDER_BUFF_DUPE_ENTRY_90516
Boosts: Resistance(Piercing,Vulnerable)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Murder
Description: Affected entity is Vulnerable to Piercing damage.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: AURA_OF_MURDER_BUFF
StatusPropertyFlags: DisableCombatlog
ManagedStatusEffectType: Negative
StackPriority: 5*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105*
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565*
Stats inherited from: *AURA_OF_HATE_BUFF


DARKJUSTICIAR_RANGER_OVERRIDE_MHA_DUPE_ENTRY_47601
Boosts: AttackSpellOverride(Projectile_MainHandAttack_TadpoledSkeleton_Ranger, Projectile_MainHandAttack)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STUNNED_DEATHSHEAD_USED_DUPE_ENTRY_11866
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DAMAGE_SHIELD_ANY_ACID_DUPE_ENTRY_90391
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Caustic Retort
Description: Whenever you take damage, reflect it back at your attacker threefold as Acid damage.
Icon: GenericIcon_DamageType_Acid
Passives: DamageShield_NPC_Any_Acid


DAMAGE_SHIELD_NPC_PHYSICAL_DUPE_ENTRY_66698
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Forceful Retort
Description: Whenever you take physical damage, reflect it back at your attacker twofold as Force damage.
Icon: GenericIcon_DamageType_Physical
Passives: DamageShield_NPC_Physical


DAMAGE_SHIELD_NPC_RADIANT_DUPE_ENTRY_27093
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Radiant Retort
Description: Whenever you take radiant damage, reflect it back at your attacker twofold as Force damage.
Icon: GenericIcon_DamageType_Radiant
Passives: DamageShield_NPC_Radiant


DAMAGE_SHIELD_NPC_FIRE_DUPE_ENTRY_50214
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiery Retort
Description: Whenever you take physical damage, reflect it back at your attacker twofold as Fire damage.
Icon: GenericIcon_DamageType_Fire
Passives: DamageShield_NPC_Fire
Stats inherited from: *DAMAGE_SHIELD_NPC_PHYSICAL


DEATHSHEAD_UNSTOPPABLE_1_DUPE_ENTRY_68609
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_1',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 1
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.
DescriptionParams: 1
Icon: PassiveAction_ShieldMaster_Block
StackId: DEATHSHEAD_UNSTOPPABLE
StackPriority: 1
StackType: Overwrite
RemoveEvents: OnDamage
StatusPropertyFlags: ForceOverhead
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


DEATHSHEAD_UNSTOPPABLE_2_DUPE_ENTRY_20389
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_2',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 2
StackPriority: 2
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_1,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_3_DUPE_ENTRY_88501
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_3',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 3
StackPriority: 3
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_2,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_4_DUPE_ENTRY_60180
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_4',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 4
StackPriority: 4
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_5_DUPE_ENTRY_11799
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_5',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 5
StackPriority: 5
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_4,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_6_DUPE_ENTRY_4049
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_6',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 6
StackPriority: 6
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_5,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_7_DUPE_ENTRY_85414
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_7',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 7
StackPriority: 7
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_6,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_8_DUPE_ENTRY_67709
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_8',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 8
StackPriority: 8
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_7,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_9_DUPE_ENTRY_35163
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_9',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 9
StackPriority: 9
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_8,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_10_DUPE_ENTRY_38966
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_10',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 10
StackPriority: 10
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_9,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


BLIGHT_CONSTRICT_DUPE_ENTRY_23549
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Constricting
Description: Wrapped around a target to Constrict it and can't move.
Icon: statIcons_Ensnared
FormatColor: Green
StillAnimationType: Laughing
StackId: BLIGHT_CONSTRICT


DRIDER_LEADERSHIP_AURA_DUPE_ENTRY_63543
Boosts: ActionResource(Movement,3,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spindleweb Fanaticism
Description: Affected entity and its allies deal an additional [1], as long as it isn't Incapacitated. The entity's movement speed is also increased by [2].
DescriptionParams: DealDamage(1d6,Psychic);Distance(3)
Icon: GenericIcon_DamageType_Psychic
FormatColor: Pink
StackId: DRIDER_LEADERSHIP_AURA
AuraStatuses: TARGET:IF(Ally() and Character()):ApplyStatus(DRIDER_LEADERSHIP)
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,-1);
StatusEffect: 6b409890-2bca-45ba-941d-012e8350f5d2
SoundLoop: Spell_Status_AuraOfLeadership_MO*
StackPriority: 1*
AuraRadius: 6*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_AURA


DRIDER_LEADERSHIP_DUPE_ENTRY_10880
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spindleweb Fanatic
Description: Affected entity deals an additional [1], as long as the source of the aura isn't Incapacitated.
DescriptionParams: DealDamage(1d6,Psychic)
Icon: GenericIcon_DamageType_Psychic
FormatColor: Pink
StackId: DRIDER_LEADERSHIP
TickFunctors: ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,1);
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnApplyFunctors: AI_ONLY:ApplyStatus(AI_STATUS_FAKE,100,1); AI_IGNORE:ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,1)
StackPriority: 0*
ApplyEffect: f5630053-0a8e-4ffa-81cd-6f3aad240b66*
StatusEffect: 47b56141-4fe7-426b-969a-37b7fd80147b*
Stats inherited from: *HOBGOBLIN_LEADERSHIP


DRIDER_LEADERSHIP_EQP_DUPE_ENTRY_64010
Boosts: WeaponDamage(1d6,Psychic)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Zealotry
FormatColor: Pink
StackId: DRIDER_LEADERSHIP_EQP
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_EQP


BLIGHT_ENTANGLE_DUPE_ENTRY_52367
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Constricted
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.

The entity takes [1] and [2] per turn.
DescriptionParams: DealDamage(2d6+2,Piercing); DealDamage(1d4,Necrotic);
Icon: statIcons_Ensnared
TickType: StartTurn
RemoveConditions:
RemoveEvents:
TooltipSave:
TooltipDamage: DealDamage(2d6+2,Piercing); DealDamage(1d4,Necrotic);
TickFunctors: DealDamage(2d6+2,Piercing,Magical);DealDamage(1d4,Necrotic,Magical);
StatusPropertyFlags: TickingWithSource
OnRemoveFunctors:
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e
StatusGroups: SG_Restrained;SG_Condition;SG_Surface*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
Stats inherited from: *ENSNARED_VINES **ENSNARED


BOLA_DUPE_ENTRY_73107
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: Spell_Status_Bola_Impact
ApplyEffect: 55a3cd6a-9f88-4372-a1b7-f500e67df474
StatusEffect: 64f21e39-d3b6-45c0-8b0b-dae3d7ada2a0
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


RAGE_SAHUAGIN_DUPE_ENTRY_7557
Boosts: IF(not HasMaxHP() and IsMeleeAttack() and not (Tagged('CONSTRUCT') or Tagged('OOZE') or Tagged('PLANT') or Tagged('ELEMENTAL'))):Advantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blood-scent Frenzy
Description: Affected entity has Advantage on melee attacks against any target that doesn't have all of its hit points, provided it's not a construct, an ooze, a plant, or an elemental.
Icon: GenericIcon_Intent_Buff
FormatColor: Red
SoundLoop: Spell_Status_Rage
SoundStop: Spell_Status_Rage_Stop
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca
StackId: RAGE_SAHUAGIN
RemoveEvents: OnCombatEnded
StatusGroups: SG_Rage
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


BULWARK_MODE_DUPE_ENTRY_81806
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Attribute(Grounded);TemporaryHP(75);UnlockSpell(Shout_SteelWatcher_Quadruped_Repel);UnlockSpell(Projectile_LOW_WatcherTitan_DummyHellfireMissiles)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Protocol: Bulwark
Description: While in this defensive state, the Steel Watcher becomes Unyielding and can use its Repair Matrix, Hellfire Missiles and Repelling Protocol.
DescriptionParams:
Icon: GenericIcon_Intent_Utility
SoundLoop: Spell_Status_Bulwark_ST
SoundStop: Spell_Status_Bulwark_ST_Stop
StatusSoundState:
StackId: BULWARK_MODE
TickType: StartTurn
Passives:
RemoveConditions: (IsStatusEvent(StatusEvent.OnDamage) and not HasTemporaryHP()) or (IsStatusEvent(StatusEvent.OnCombatEnded) and not Combat())
RemoveEvents: OnCombatEnded;OnDamage
TickFunctors:
StatusPropertyFlags: UnavailableInActiveRoll
OnApplyFunctors: ApplyStatus(STEELWATCHER_THRESHOLD,100,-1);ApplyStatus(REPAIR_MATRIX,100,-1);
OnRemoveFunctors: RemoveStatus(STEELWATCHER_THRESHOLD);RemoveStatus(REPAIR_MATRIX);UseSpell(Shout_SteelWatcher_Quadruped_TerminateBulwarkMode,true,true,true)
StatusGroups:
StatusEffect: 8a0c22aa-9504-47b7-bd07-e9ccc4f7dd8f
StatusEffectOnTurn: d80a1388-f441-4c89-803b-12708448d6a3
TooltipPermanentWarnings:
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c
StackPriority: 0*
Stats inherited from: *RAGE


BULWARK_MODE_TECHNICAL_DUPE_ENTRY_25438
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c


STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_DUPE_ENTRY_47853
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);Attribute(Grounded);TemporaryHP(75)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detonation Impending!
Description: This Steel Watcher is preparing to Self-Detonate and cannot move or act unless the detonation is stopped.
Icon: PassiveFeature_Generic_Explosion
FormatColor: Red
RemoveConditions: (IsStatusEvent(StatusEvent.OnAttacked) and not HasTemporaryHP())
RemoveEvents: OnAttacked
OnApplyFunctors: ApplyStatus(STEELWATCHER_THRESHOLD,100,-1);ApplyStatus(STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL,100,-1)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):CreateExplosion(Projectile_SteelWatcher_Quadruped_SelfDestructExplosion);IF(RemoveCause(StatusRemoveCause.TimeOut)):Kill();IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):RemoveStatus(STEELWATCHER_THRESHOLD);IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):RemoveStatus(STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL);IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):UseSpell(Shout_SteelWatcher_Quadruped_TerminateBulwarkMode,true,true,true);
StatusEffect: 345b8da9-5c3d-45f0-b658-f53acd3c1d1b
StatusEffectOnTurn:
SoundLoop: Spell_Status_Bulwark_ST*
SoundStop: Spell_Status_Bulwark_ST_Stop*
StackId: BULWARK_MODE*
TickType: StartTurn*
StatusPropertyFlags: UnavailableInActiveRoll*
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c*
StackPriority: 0*
DescriptionParams: LevelMapValue(RageDamage)**
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca**
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX**
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)**
StatusGroups: SG_Rage;SG_RemoveOnRespec**
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300**
Stats inherited from: *BULWARK_MODE **RAGE


STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL_DUPE_ENTRY_72246
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DUPE_ENTRY_10515
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);Attribute(Grounded)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: This Steel Watcher is preparing to Self-Detonate.
StillAnimationType: Laughing
SoundLoop:
SoundStop:
StatusSoundState:
StackId:
StackPriority:
TickType:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags:
OnApplyFunctors: RemoveStatus(STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS5,100,-1)
OnRemoveFunctors:
StatusEffect: 2a6faee0-979d-41df-8082-86808a1c54fe
StatusEffectOnTurn:
DynamicAnimationTag:
Sheathing: Sheathed
DisplayName: Detonation Impending!*
Icon: PassiveFeature_Generic_Explosion*
FormatColor: Red*
DescriptionParams: LevelMapValue(RageDamage)*
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
Stats inherited from: *STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN **BULWARK_MODE ***RAGE


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_TECHNICAL_DUPE_ENTRY_93125
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD,100,-1)


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD_DUPE_ENTRY_12518
Boosts: DownedStatus(STEEL_WATCHER_INVULNERABILITY,-1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STEELWATCHER_QUADRUPED_WEAKNESSREVEALED_DUPE_ENTRY_5772
Boosts: Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Constitution)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hellfire Curse
Description: Hellfire roiling within this creature gives it Disadvantage on Strength, Dexterity, and Constitution Saving Throws.
Icon: GenericIcon_Intent_Debuff
StillAnimationType:
StillAnimationPriority:
StackId: STEELWATCHER_QUADRUPED_WEAKNESSREVEALED
StatusGroups: SG_Cursed
ApplyEffect: bbb8cf3b-f8b7-4fe0-bee7-24cc4bca9cd4
StatusEffect: 4c078077-fbce-460f-ace2-fa96972838c8
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
ManagedStatusEffectType: Negative*
Stats inherited from: *BANE


STEELWATCHER_QUADRUPED_DASH_DUPE_ENTRY_88473
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: f8ed70fd-752d-47fc-a6d9-a9261c8ecc51
DynamicAnimationTag: 08467cfb-ef02-48ce-ba52-be76762bc630
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
Stats inherited from: *DASH


STEELWATCHER_OVERRIDE_MHA_DUPE_ENTRY_11987
Boosts: AttackSpellOverride(Target_SteelWatcher_Greatsword, Target_MainHandAttack)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STEELWATCHER_OVERRIDE_MHA_QUADRUPED_DUPE_ENTRY_17023
Boosts: AttackSpellOverride(Target_SteelWatcher_Greatsword_Quadruped, Target_MainHandAttack)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *STEELWATCHER_OVERRIDE_MHA


STEELWATCHER_OVERRIDE_MHA_CROSSBOW_DUPE_ENTRY_41840
Boosts: AttackSpellOverride(Projectile_SteelWatcher_Crossbow, Projectile_MainHandAttack)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *STEELWATCHER_OVERRIDE_MHA


STEELWATCHER_THRESHOLD_DUPE_ENTRY_88782
Boosts: IgnoreDamageThreshold(All,15)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unyielding Construct
Description: Only an attack dealing at least [1] damage can harm this Steel Watcher.
DescriptionParams: 15
Icon: statIcons_DamageThreshold*
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


STEELWATCHER_GUARD_TAG_DUPE_ENTRY_33621
Boosts: Tag(GUARD)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: STEELWATCHER_GUARD_TAG
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CLOAKER_ARCHETYPE_HELPER_DUPE_ENTRY_49978
Boosts: AiArchetypeOverride(cloaker,1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


BAT_INFECTED_CONSTITUTION_DUPE_ENTRY_82759
Boosts: Ability(Constitution, -3); Disadvantage(SavingThrow, Constitution)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weakening Infection
StackId: BAT_INFECTED_CONSTITUTION
Description: Has Disadvantage on Constitution Saving Throws, and Constitution is reduced by 1.*
Icon: Action_Rat_PlagueBite*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Disease*
Stats inherited from: *RAT_INFECTED


DRAGON_RED_RETALIATE_DUPE_ENTRY_89014
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Draconic Wrath
Description: This great drake will use its Fire Breath on the next creature that attacks it.
Icon: Action_Dragonborn_BreathWeapon_FireCone
FormatColor: Red
StackId: DRAGON_RETALIATE
RemoveConditions: SpellId('Projectile_FireballRetaliate_Dragon')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead


DRAGON_RED_RETALIATE_TECHNICAL_DUPE_ENTRY_76808
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DRAGON_RETALIATE_TECHNICAL
TickType: StartRound
Passives: Dragon_Red_Retaliate
TickFunctors: IF(not HasStatus('DRAGON_RED_RETALIATE')):ApplyStatus(DRAGON_RED_RETALIATE,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: RemoveStatus(DRAGON_RED_RETALIATE)


DRAGON_SKELETAL_RETALIATE_DUPE_ENTRY_20386
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRAGON_SKELETAL_RETALIATE
RemoveConditions: SpellId('Projectile_LightningBreathRetaliate_Dragon_Skeletal')
DisplayName: Draconic Wrath*
Description: This great drake will use its Fire Breath on the next creature that attacks it. *
Icon: Action_Dragonborn_BreathWeapon_FireCone*
FormatColor: Red*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *DRAGON_RED_RETALIATE


DRAGON_SKELETAL_RETALIATE_TECHNICAL_DUPE_ENTRY_66012
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRAGON_SKELETAL_RETALIATE_TECHNICAL
Passives: Dragon_Skeletal_Retaliate
TickFunctors: IF(not HasStatus('DRAGON_SKELETAL_RETALIATE')):ApplyStatus(DRAGON_SKELETAL_RETALIATE,100,-1)
OnRemoveFunctors: RemoveStatus(DRAGON_SKELETAL_RETALIATE)
DisplayName: %%% EMPTY*
TickType: StartRound*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Stats inherited from: *DRAGON_RED_RETALIATE_TECHNICAL


BURDEN_OF_TIME_AURA_DUPE_ENTRY_20681
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burden of Time Aura
Description: Beasts and Humanoids have Disadvantage on Saving Throws while within [1] of this creature. Elves are unaffected by this temporal magic.
DescriptionParams: Distance(3);
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StackId: BURDEN_OF_TIME_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Enemy() and not Dead() and (Tagged('HUMANOID') or Tagged('BEAST')) and not Tagged('ELF')):ApplyStatus(BURDEN_OF_TIME_AURA_DEBUFF)
StatusPropertyFlags:


BURDEN_OF_TIME_AURA_DEBUFF_DUPE_ENTRY_78921
Boosts: Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Intelligence);Disadvantage(SavingThrow,Wisdom);Disadvantage(SavingThrow,Charisma);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burden of Time
Description: A nearby shadar-kai is imposing Disadvantage on this creature's Saving Throws.
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StackId: BURDEN_OF_TIME_AURA_DEBUFF


BRITTLE_DUPE_ENTRY_97127
Boosts: Resistance(Thunder,Vulnerable);Resistance(Bludgeoning,Vulnerable)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brittle
Description: Affected entity has been rapidly cooled while aflame, making it Vulnerable to Thunder and Bludgeoning damage.
Icon: GenericIcon_DamageType_Cold
StackId: BRITTLE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(2d6,Cold)
TickFunctors: DealDamage(2d6,Cold,Magical)
StatusPropertyFlags: TickingWithSource
StatusEffect: 62318bbf-d36a-497c-91a4-bda8f7fb7af7


CORROSIVES_SPIT_DILOPHOSAURS_1_DUPE_ENTRY_56978
Boosts: AC(-1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Corrosive Spit
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Acid
StackId: WET
StackPriority: 1
TickType: EndTurn
RemoveEvents: OnTurn
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_2,100,1)
OnApplyFunctors: DealDamage(1d10,Acid)


CORROSIVES_SPIT_DILOPHOSAURS_2_DUPE_ENTRY_24258
Boosts: AC(-2)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
StackPriority: 2
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_3,100,1)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: DealDamage(1d10,Acid) *
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_3_DUPE_ENTRY_22036
Boosts: AC(-3)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
StackPriority: 3
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_4,100,1)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: DealDamage(1d10,Acid) *
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_4_DUPE_ENTRY_42409
Boosts: AC(-4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
StackPriority: 4
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_5,100,-1)
OnApplyFunctors: DealDamage(1d10,Acid)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_5_DUPE_ENTRY_83306
Boosts: AC(-5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit can be removed with water.
DescriptionParams: 5
StackPriority: 5
TickType:
RemoveEvents:
TickFunctors:
OnApplyFunctors: DealDamage(1d10,Acid)
DisplayName: Corrosive Spit*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CREATEILLUSION_DISPLACERBEAST_DUPE_ENTRY_58866
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControl;LoseControlFriendly


CRYSTALSKIN_DUPE_ENTRY_81860
Boosts: Resistance(Fire,Resistant);Resistance(Cold,Resistant);Resistance(Lightning,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crystal Skin
Description: Affected entity has Resistance to all elemental damage.
Icon: GenericIcon_Intent_Buff
StackId: CRYSTALSKIN
ApplyEffect: 38edf085-8ed3-4380-92b0-a5ed03be0a7e
StatusEffect: a522953e-74e1-447e-88c8-323d549c801f
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *STONESKIN


BITE_ALIORAMUS_TECHNICAL_DUPE_ENTRY_75199
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(BLEEDING,100,2);ApplyStatus(GAPING_WOUND,100,2)


PARRIED_GITHYANKI_SUPREME_DUPE_ENTRY_61965
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parried*
Description: Already Parried this turn and has to recover before Parrying again.*
Icon: statIcons_Parried*
StackId: PARRIED_GITHYANKI*
TickType: StartTurn*
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *PARRIED_GITHYANKI


PARRY_GITHYANKI_SUPREME_DUPE_ENTRY_64801
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_Parry
Passives: Parry_Githyanki_Supreme
DisplayName: Parry*
Description: %%%|Hidden. Applies Parry passive, and removes itself if greatsword is unequiped|*
StackId: PARRY_GITHYANKI*
RemoveConditions: not IsWeaponOfProficiencyGroup('Greatswords', GetActiveWeapon())*
RemoveEvents: OnUnequip*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PARRY_GITHYANKI


CROWNOFKARSUS_UNCONCIOUS_DUPE_ENTRY_79747
Boosts: ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Karsus' Perpetuity
Description: The bearer of the Crown cannot be killed. When its hit points reach 0, it enters an unconscious state for 2 rounds, and then it regains 18d10 hit points.
Icon: GenericIcon_Intent_Control
FormatColor: Gold
OnRemoveFunctors: RegainHitPoints(18d10)


CURSE_MUMMY_DUPE_ENTRY_94157
Boosts: IncreaseMaxHP(-8);BlockRegainHP()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mummy Rot
Description: Your maximum hit points is reduced by 8. You cannot be healed.
Icon: GenericIcon_Intent_Debuff
StackType: Additive
StatusGroups: SG_Cursed


DIGESTIVE_SAP_DUPE_ENTRY_31078
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Digestive Juices
Description: Drenched in a corrosive mucus that deals [1] per turn.

Can be washed off with water.
DescriptionParams: DealDamage(1d6,Acid)
Icon: GenericIcon_Intent_Debuff
StackId: DIGESTIVE_SAP
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
TooltipDamage: DealDamage(1d6,Acid)
TickFunctors: DealDamage(1d6,Acid)
OnApplyFunctors: RemoveStatus(WET)
StatusEffect: 4ca0dc53-1568-4bfd-8680-67086fea6451
StatusEffectOnTurn: 53ceb907-6389-4e52-a459-7536665f7e2b


DISARMED_PEACE_COSMETIC_DUPE_ENTRY_62429
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% TECHNICAL
Description: %%% Empty
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Icon: statIcons_Disarmed*
StackId: DISARMED*
Stats inherited from: *DISARMED


DOPPELGANGER_OFFBALANCE_DUPE_ENTRY_59218
Boosts: Advantage(AttackTarget);Disadvantage(Ability, Strength);Disadvantage(Ability, Dexterity)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ambushed
Description: Attack Rolls against the affected entity have Advantage and it has Disadvantage on Strength and Dexterity Checks.

Taking damage or being Helped ends this condition.
StackId: DOPPELGANGER_OFFBALANCE
StackPriority: 5
Icon: statIcons_OffBalanced*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
TickType: EndTurn*
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)*
RemoveEvents: OnAttacked*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Helpable_Condition*
Stats inherited from: *OFF_BALANCED


DOPPELGANGER_DISARMED_DUPE_ENTRY_6260
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disarmed
StatusPropertyFlags: InitiateCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Description: Affected entity has dropped its weapon to the ground.*
Icon: statIcons_Disarmed*
StackId: DISARMED*
Stats inherited from: *DISARMED


SHADOWMOUND_MULTIATTACK_TECHNICAL_DUPE_ENTRY_99334
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Multiattack helper|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TIMED_EXPLOSIVE_DUPE_ENTRY_55534
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%EMPTY
StatusPropertyFlags: TickingWithSource


EXPLOSIVE_MINE_ORTHON_TECHNICAL_DUPE_ENTRY_52673
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartRound
TickFunctors: ApplyStatus(EXPLOSIVE_MINE_ORTHON_DETONATE,100,1);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS2,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Stats inherited from: *TIMED_EXPLOSIVE


EXPLOSIVE_MINE_ORTHON_DUPE_ENTRY_51633
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ticking Mine
Description: You can hear the faint ticking of a nearby trap...
Icon: GenericIcon_Intent_Damage
StackId: EXPLOSIVE_MINE_ORTHON
StackPriority: 1
TickType: StartRound
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d


EXPLOSIVE_MINE_ORTHON_DETONATE_DUPE_ENTRY_21037
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Quickly Ticking Mine
Description: This trap will detonate next turn.
Icon: GenericIcon_Intent_Damage
StackId: EXPLOSIVE_MINE_ORTHON
StackPriority: 2
TickType: StartTurn
TickFunctors: RemoveStatus(EXPLOSIVE_MINE_ORTHON_DETONATE)
StatusPropertyFlags: DisableCombatlog
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


GRAPPLING_DUPE_ENTRY_31935
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_Grapple_DarkVine_Interrupt);Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Grappling
Description: Affected entity has Grappled another creature. Cannot move while Grappling. Interrupted by receiving damage.
Icon: GenericIcon_Intent_Control
StillAnimationType: Grappling
StillAnimationPriority: Snared
StackId: GRAPPLING


GRAPPLING_NETHERTENTACLE_DUPE_ENTRY_85991
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_Grapple_DarkVine_Interrupt);Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock()*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Stunned') or HasStatus('SG_Polymorph')
RemoveEvents: OnStatusApplied
OnRemoveFunctors: BreakConcentration()
DisplayName: Grappling*
Description: Affected entity has Grappled another creature. Cannot move while Grappling. Interrupted by receiving damage.*
Icon: GenericIcon_Intent_Control*
StillAnimationType: Grappling*
StillAnimationPriority: Snared*
StackId: GRAPPLING*
Stats inherited from: *GRAPPLING


GREMISHKA_MAGICALLERGY_AURA_DUPE_ENTRY_94964
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Allergy
Description: Allergic to magic. If a spell or cantrip is cast close to the gremishka, it might react to the magic and trigger a random effect.
Icon: GenericIcon_Intent_Damage
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Tagged('KOBOLD') and not (Tagged('GREMISHKA')) and not Dead()):ApplyStatus(GREMISHKA_MAGICALLERGY_INAURARANGE,100,-1)


FIENDISH_CHARM_DUPE_ENTRY_67369
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Charmed*
Description: Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.*
Icon: Status_Charmed*
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
StackId: CHARMED*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle*
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e*
Stats inherited from: *CHARMED


FIENDISH_CHARM_USED_DUPE_ENTRY_24377
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Charm Used
Description: Affected entity has already succumbed once to Fiendish Charm, and cannot be Charm by the spell for the rest of the day.
StackId: FIENDISH_CHARM_USED
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


INCUBUS_CHARM_DUPE_ENTRY_24800
Boosts: FactionOverride(Source)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Incubus Charmed
Description: You are Charmed by a devil, and must support it in battle. You can make another Saving Throw against this effect after taking damage.
Icon: Status_Charmed
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StackId: DOMINATED*
StatusPropertyFlags: LoseControl*
StatusGroups: SG_Charmed;SG_Dominated*
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c*
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554*
Stats inherited from: *DOMINATE_PERSON


INCUBUS_CHARM_USED_DUPE_ENTRY_34719
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INCUBUS_CHARMING_DUPE_ENTRY_64767
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Seduction
Description: The fiend cannot Fiendishly Seduce more than one creature at a time.
Icon: GenericIcon_Intent_Control


INCUBUS_DRAININGKISS_DUPE_ENTRY_97290
Boosts: IncreaseMaxHP(-30)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sucked Dry
Description: Your lifeforce has been drained by the incubus.
Icon: GenericIcon_Intent_Control
StackId: INCUBUS_DRAININGKISS
StackPriority: 0
StackType: Additive
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration


INCUBUS_ETHEREALNESS_READY_DUPE_ENTRY_88600
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ethereal Cowardice
Icon: GenericIcon_Intent_Utility
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ETHEREALNESS_INCUBUS_TECHNICAL_DUPE_ENTRY_46588
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
TickFunctors: ApplyStatus(INCUBUS_ETHEREALNESS_READY,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GREMISHKA_MAGICALLERGY_INAURARANGE_DUPE_ENTRY_45926
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Allergy Range
Description: Close to a gremishka with a Magic Allergy.
Icon: PassiveFeature_Generic_Threat
StackId: GREMISHKA_MAGICALLERGY_INAURARANGE
Passives: MagicAllergy_InRange
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
IsUnique: 0


GREMISHKA_UNSTABLE_DUPE_ENTRY_36744
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstable
Description: The gremishka is reacting to nearby magic and has become unstable. At the start of its next turn, it will trigger a random effect.
Icon: GenericIcon_Intent_Damage
StillAnimationType: Laughing
SoundLoop: Misc_Status_Gremishka_Unstable_MO
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop
StackId: GREMISHKA_UNSTABLE
StackType: Ignore
OnRemoveFunctors: TriggerRandomCast(1,,MagicAllergy);
StatusEffect: 69b641e2-4812-451c-9e0e-a5225e011264


GREMISHKA_ENLARGE_DUPE_ENTRY_51389
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect:
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


CALLING_FOR_HELP_GIANTEAGLE_DUPE_ENTRY_9626
Boosts: ActionResourceBlock(BonusActionPoint);UnlockSpell(Shout_HelpArrives_GiantEagle);ActionResourceBlock(Movement);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


GREMISHKA_HASTE_DUPE_ENTRY_35935
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
ApplyEffect:
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


DEATHBURST_INTELLECTDEVOURER_DUPE_ENTRY_47852
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_DeathBurst_IntellectDevourer);Kill()
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


DEATHBURST_INTELLECTDEVOURER_DEATHTYPEOVERRIDE_DUPE_ENTRY_28493
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: SwitchDeathType(Acid)
DisplayName: %%% EMPTY*
Stats inherited from: *AI_HELPERS


HASTE_MYRMIDON_DUPE_ENTRY_27280
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER')
RemoveEvents: OnStatusApplied;OnStatusRemoved
StatusEffect: 4500cc07-1829-4a04-aee9-c7f577d4e05e
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
Stats inherited from: *HASTE


KICKUP_BOAR_DUPE_ENTRY_62620
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mud-Drenched
Description: Thick mud halves your Movement Speed,and reduces your Armour Class and Dexterity Saving Throws by 2.
Icon: Action_Monster_Boar_KickUp
Passives:
RemoveConditions: SavingThrow(Ability.Dexterity, 14)
TooltipSave: Dexterity
StatusEffect: d5516b4e-bfd7-4558-8986-b3927bd12faa
SplatterDirtAmount: 1
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
Stats inherited from: *SLOW


DRAGON_SKELETAL_FLIGHTSTATE_DUPE_ENTRY_50984
Boosts: CanWalkThrough(true);ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Piercing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hoarding Energy
Description: Ansur is gathering energy while airborne and is Resistant to all damage.
Icon: GenericIcon_Intent_Buff
FormatColor: Blue
SoundStart: CrSpell_Prepare_SkeletalDragon_SuperNova
SoundLoop: CrSpell_Loop_SkeletalDragon_SuperNova
StackId: DRAGON_SKELETAL_FLIGHTSTATE
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Prone') or HasStatus('SG_Stunned')
RemoveEvents: OnStatusApplied
OnApplyFunctors: ApplyStatus(SELF,DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN,100,4);
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED, 100, 1);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED, 100, 1)
StatusEffect: 8283f18b-9c61-40c5-9d5c-ecd621c8e128
DynamicAnimationTag: 2f05f704-1fbd-4b5a-9a2b-c90ba8736130


DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN_DUPE_ENTRY_26124
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED_DUPE_ENTRY_47745
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: RemoveStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED)


HAMMERTIME_DUPE_ENTRY_6889
Boosts: AttackSpellOverride(Target_MindFlayer_HammerAttack,Target_MainHandAttack);AttackSpellOverride(Target_MindFlayer_HammerAttack,Target_UnarmedAttack);UnlockSpellVariant(SpellId('Target_MindFlayer_HammerAttack'),ModifyIconGlow())
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAMMERTIME
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


HP_REDUCTION_VAMPIRE_DUPE_ENTRY_39674
Boosts: IncreaseMaxHP(-8)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blood-Sapped
Description: Hit point maximum reduced. Creature will die if its hit point maximum is reduced to 0.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red
SoundVocalStart: WEAK
StackId: HP_REDUCTION_VAMPIRE
StackType: Additive
ApplyEffect:


SKELETALDRAGON_CANNOTFLYTOTARGET_DUPE_ENTRY_14707
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: SKELETALDRAGON_CANNOTFLYTOTARGET
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


LIFE_DRAIN_DUPE_ENTRY_39415
Boosts: IncreaseMaxHP(-2d8)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Life Drain
Description: Hit point maximum reduced by 2d8. Creature will die if its hit point maximum is reduced to 0.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red
SoundVocalStart: WEAK
StatusGroups: SG_Cursed
ApplyEffect: 3a780cca-ca36-475d-9245-e6831f47fba9


LOBOTOMIZED_US_DUPE_ENTRY_15968
Boosts: IncreaseMaxHP(20);ActionResource(Movement,-3,0):UnlockSpell(Target_Claws_IntellectDevourer);UnlockSpell(Projectile_SynapticDischarge_IntDev);UnlockSpell(Target_DevourIntellect_US);Ability(Intelligence,-4);Ability(Wisdom,-3)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lobotomised
Description: Us is still suffering from the crippling injury you inflicted all that time ago...
Icon: Status_Exhaustion
StackId: LOBOTOMIZED_US


NORMAL_US_DUPE_ENTRY_37822
Boosts: IncreaseMaxHP(34);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);Resistance(Necrotic,Resistant);UnlockSpell(Target_Claws_IntellectDevourer_Colony);UnlockSpell(Projectile_SynapticDischarge_IntDev_Colony);UnlockSpell(Target_DevourIntellect_US)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: NORMAL_US
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MARKEDFORBHALL_SLAYER_DUPE_ENTRY_50566
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaal's Murderous Mark
Description: Affected entity's death grants a +[1] Armour Class bonus to the Slayer.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MARKEDFORBHALL_SLAYER
StatusPropertyFlags: InitiateCombat
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,BHAALS_BOON_SLAYER,100,1);
StatusEffect: 567f700b-42d1-4db6-bcb4-36942dc5e456


MEENLOCK_FEAR_AURA_DUPE_ENTRY_36164
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fear Aura
Description: Can possibly Frighten nearby beasts and humanoids with its fey presence.
Icon: Status_Frightened
FormatColor: Yellow
StackId: MEENLOCK_FEAR_AURA
StackPriority: 0
StackType: Ignore
AuraRadius: 4
AuraStatuses: TARGET:IF(Character() and (Tagged('HUMANOID') or Tagged('BEAST')) and not Dead() and Enemy()):ApplyStatus(MEENLOCK_FEAR)
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog


MEENLOCK_FEAR_DUPE_ENTRY_78191
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Meenlock Fear
Description: This entity's proximity to a meenlock fills it with fear. It will become Frightened unless it succeeds a Wisdom Saving Throw.
Icon: Status_Frightened
StackId: MEENLOCK_FEAR
StackType: Ignore
TickType: StartTurn
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())
OnTickFail: ApplyStatus(FRIGHTENED,100,1)


MEPHIT_DAMAGE_DUPE_ENTRY_71122
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MEPHIT_DAMAGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


METAL_COATING_DUPE_ENTRY_11796
Boosts: AC(2)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuted To Steel
Description: The myrmidon's Armour Class is increased by [1], but its movement speed has been reduced by [2].
DescriptionParams: 2;Distance(6)
Icon: GenericIcon_Intent_Buff
StackId: METAL_COATING
TickType: StartTurn
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_EARTH_PLAYER')
RemoveEvents: OnStatusRemoved;OnStatusApplied
ApplyEffect: 0c3f3375-681f-4253-9432-24450007e464
StatusEffect: 698752b6-55fb-4448-8bb6-f7fdb510ac93


MYRKULS_BOON_DUPE_ENTRY_6420
Boosts: UnlockSpell(Projectile_FingerOfDeath_Apostle)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reaper's Rewards
Description: Consumed a necromite's soul and gained the ability to cast Finger of Death.
Icon: GenericIcon_Intent_Debuff
StackId: MOO_MYRKULSBOON
StackType: Additive
TickType: EndTurn
OnApplyFunctors: RemoveStatus(APOSTLE_VFX)
OnRemoveFunctors: ApplyStatus(APOSTLE_VFX,100,-1)
StatusEffect: db21aadd-69af-4db3-a7ed-ef42346fc357


MYRKULS_BOON_HELPER_DUPE_ENTRY_3894
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: None
TickType: EndTurn
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


MAG_NECROTIC_SILVERED_SKULL_FLAIL_DUPE_ENTRY_8788
Boosts: WeaponDamage(1d6, Necrotic)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sharp Necrosis
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d6, Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MAG_NECROTIC_SILVERED_SKULL_FLAIL
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MYRMIDON_BUFF_DUPE_ENTRY_43687
Boosts: StatusImmunity(SG_Prone)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MYRMIDON_BUFF
Passives: ImmuneToDisarm
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_WATER_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_AIR_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_EARTH_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


DEVA_BUFF_DUPE_ENTRY_3923
Boosts: StatusImmunity(SG_Prone)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: not HasStatus('SIGHTS_OF_SEELIE_DEVA')
StackId: MYRMIDON_BUFF*
Passives: ImmuneToDisarm*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *MYRMIDON_BUFF


MYRMIDON_WILDSHAPE_FIRE_DUPE_ENTRY_65729
Boosts: Resistance(Fire,Immune)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MYRMIDON_WILDSHAPE_FIRE
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OBLITERATIONORB_AURA_DUPE_ENTRY_27432
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Orb of Negation
Description: The Netherbrain's will made manifest. At the start of the orb's turn, it explodes and deals [1] to all creatures and objects within range.
DescriptionParams: DealDamage(20d10,Force)
Icon: GenericIcon_DamageType_Force
AuraRadius: 5
AuraStatuses: IF(not Tagged('NETHERBRAIN')):ApplyStatus(OBLITERATIONORB)
StatusPropertyFlags: DisableOverhead
ApplyEffect:
StatusEffect: 6cfb811c-d674-4168-9097-526932a1c3de
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
Stats inherited from: *SILENCED_AURA


OBLITERATIONORB_DUPE_ENTRY_53107
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Marked for Negation
Description: The affected entity is within range of the Netherbrain's Orb of Negation.

The orb will explode on its turn, dealing [1].
DescriptionParams: DealDamage(20d10,Force)
Icon: GenericIcon_DamageType_Force
StatusEffect: 1a3e7507-0e1c-4cda-ba8d-d40c4f55fa4f


OBLITERATIONORB_TECHNICAL_DUPE_ENTRY_77400
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


NARCOLEPTIC_BURST_DUPE_ENTRY_66294
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Narcoleptic Toxins
Description: Will explode upon death, releasing toxins that put nearby creatures to Sleep.
Icon: Spell_Enchantment_Sleep
OnRemoveFunctors: CreateExplosion(Projectile_NarcolepticBurst)


NATURES_STEP_AURA_DRYAD_DUPE_ENTRY_4065
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nature's Step
Description: Nearby allies have Resistance against Poison damage and can move freely in the nearby area.
Icon: PassiveFeature_Generic_Nature
StackId: NATURES_STEP_AURA_DRYAD
AuraRadius: 4
AuraStatuses: TARGET:IF(Ally() or Self()):ApplyStatus(NATURES_STEP_RESISTANCE_DRYAD,100,-1)
StatusPropertyFlags: DisableCombatlog
StatusEffect: daf2c510-3837-4596-a94e-0c28466d18f2


NATURES_STEP_RESISTANCE_DRYAD_DUPE_ENTRY_20910
Boosts: Resistance(Poison, Resistant);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: NATURES_STEP_RESISTANCE_DRYAD
StatusPropertyFlags: DisableCombatlog;DisableOverhead
ApplyEffect: 6c411017-21be-4af3-8615-ed0db2cf947a
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Resistant to Poison Damage*
Description: Poison damage against this entity is halved.*
Icon: GenericIcon_DamageType_Poison*
Stats inherited from: *RESISTANCE_POISON **POTION_OF_RESISTANCE


ORTHON_LAUGH_DUPE_ENTRY_48162
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Laughing
StackId: ORTHON_LAUGH
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


OWLBEAR_WILDSHAPE_RAGE_DUPE_ENTRY_58859
Boosts: ActionResource(Rage,3,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: OWLBEAR_WILDSHAPE_RAGE
RemoveConditions: not HasStatus('WILDSHAPE_OWLBEAR_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PROWL_DUPE_ENTRY_85663
Boosts: DamageBonus(1d8)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prowling
Description: Stalking its prey.

While Invisible, the affected entity's next attack deals an additional [1] damage.
DescriptionParams: 2d8
Icon: GenericIcon_Intent_Utility
StackId: PROWL
RemoveConditions: SpellId('Target_Bite_Panther') or SpellId('Target_JugularStrike_Panther') or SpellId('Projectile_Pounce_Panther_Summon') or not HasStatus('WILDSHAPE_PANTHER_PLAYER')
RemoveEvents: OnAttack;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog


PROWL_USED_DUPE_ENTRY_26993
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: PROWL_USED
Passives: Prowl_ShortRest_Panther
RemoveConditions: not HasStatus('WILDSHAPE_PANTHER_PLAYER')
RemoveEvents: OnStatusApplied;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OWLBEAR_WILDSHAPE_ENRAGE_DUPE_ENTRY_53736
Boosts: Ability(Strength, 2);Ability(Constitution, 2);TemporaryHP(12);Tag(CANBECALMED)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Owlbear's Rage
Description: The owlbear is enraged! Strength increased by [1].
DescriptionParams: 2;2;GainTemporaryHitPoints(12)
Icon: statIcons_OwlbearsRage
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
StackId: OWLBEAR_WILDSHAPE_ENRAGE
RemoveConditions: not HasStatus('WILDSHAPE_OWLBEAR_PLAYER') or not HasTemporaryHP()
RemoveEvents: OnAttacked
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: dc954f3e-e588-481b-99af-9e4d06c00818


BURNING_AZER_DUPE_ENTRY_47779
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burning Fiercely
DescriptionParams: DealDamage(1d10,Fire)
TooltipDamage: DealDamage(1d10,Fire)
TickFunctors: DealDamage(1d10,Fire)
OnApplyFunctors: DealDamage(1d10,Fire)
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857
Description: Takes [1] per turn.*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


REPAIR_MATRIX_DUPE_ENTRY_5464
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Repair Matrix
Description: At the start of its turn, restorative servos heal this Steel Watcher for [1].
DescriptionParams: RegainHitPoints(3d8);
Icon: GenericIcon_Intent_Healing
StackId: REPAIR_MATRIX
TickType: StartTurn
TickFunctors: RegainHitPoints(3d8);


REGENERATION_SABERTOOTH_DUPE_ENTRY_61463
Boosts: ActionResource(Movement,3.5,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Animalistic Vitality
Description: Affected entity regains [1] health every round of combat.
DescriptionParams: RegainHitPoints(2d8)
StackId: REGENERATION_SABERTOOTH
TickFunctors: IF(HasHPLessThan(60,context.Source)):RegainHitPoints(1d8)
Icon: statIcons_Regeneration*
StackPriority: 0*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource;DisableCombatlog;ForceOverhead*
StatusGroups: SG_Surface*
Stats inherited from: *WOOD_WOAD_REGENERATION


SHADOW_STEALTH_DUPE_ENTRY_4535
Boosts: IgnoreLeaveAttackRange()*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Stealth
Description: Immune to Opportunity Attacks while obscured.
Icon: GenericIcon_Intent_Utility
FormatColor: Gray
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged;OnDamage
StatusEffect: 3c6fe975-8eb9-481b-a116-00278a707935
SoundVocalStart: DODGE*
StackId: DISENGAGE*
TickType: EndTurn*
Stats inherited from: *DISENGAGE


SPIRITUAL_WEAPON_DUPE_ENTRY_95493
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_1d8))
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiritual Weapon
Description: %%%Do not destub, Spiritual Weapon description
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f


SPIRITUAL_WEAPON_4_DUPE_ENTRY_33186
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_2d8));IncreaseMaxHP(8)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


SPIRITUAL_WEAPON_6_DUPE_ENTRY_88045
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_3d8));IncreaseMaxHP(8)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


BURSTINGBROOD_INFESTATION_SPIDER_DUPE_ENTRY_37840
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Crawling with tiny spiders that deal [1] and [2] each turn.

At the start of your turn you can make a new Saving Throw to try and remove the infestation.
Icon: GenericIcon_DamageType_Physical
TickType: StartTurn
Passives:
RemoveConditions: SavingThrow(Ability.Dexterity, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Dexterity
TooltipDamage: DealDamage(1d4, Necrotic);DealDamage(1d4, Piercing)
TickFunctors: DealDamage(1d4, Necrotic);DealDamage(1d4, Piercing)
StatusPropertyFlags:
DisplayName: Infested*
DescriptionParams: DealDamage(1d4,Piercing);DealDamage(1d4,Poison)*
FormatColor: Gray*
SoundLoop: Misc_Status_Spider_Infestation_MO*
SoundStop: Misc_Status_Spider_Infestation_MO_Stop*
StackId: SPIDER_INFESTATION*
StatusGroups: SG_Disease*
StatusEffect: 9684b4b9-90b0-42b0-8b42-46c38d4977fe*
Stats inherited from: *SPIDER_INFESTATION


SUNLIGHT_HYPERSENSITIVITY_DUPE_ENTRY_13916
Boosts: IF(IsInSunlight(context.Target)):Disadvantage(AttackRoll);IF(IsInSunlight(context.Target)):Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sunlight Hypersensitivity
Description: This creature takes [1] if it starts its turn in sunlight. While sunlit, it has Disadvantage on attack rolls and ability checks.
DescriptionParams: DealDamage(20,Radiant)
Icon: GenericIcon_DamageType_Fire
FormatColor: White
StackId: SUNLIGHT_HYPERSENSITIVITY
TickType: StartTurn
RemoveConditions: not IsInSunlight(context.Target)
RemoveEvents: OnObscurityChanged
TickFunctors: IF(IsInSunlight(context.Target)):DealDamage(20,Radiant,Magical)
StatusPropertyFlags: ForceOverhead;InitiateCombat;BringIntoCombat


SURGEON_NURSE_REQUEST_BUFF_DUPE_ENTRY_24207
Boosts: UnlockSpell(Throw_Throw_Nurse); AC(4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Surgeon's Chosen
Description: Carrying the implement requested by the Surgeon to complete its surgery.
Icon: GenericIcon_Intent_Utility
FormatColor: LightBlue
HitAnimationType: None
StackId: NURSE_REQUEST_BUFF
StackPriority: 0
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasStatus('DISARM') or HasStatus('DISARMED')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: ForceOverhead;TickingWithSource
StatusEffect: db77b2ee-a5a5-4fa8-9f53-f8d51e6fdcdc


SURGEON_NURSE_PRESENCE_AURA_DUPE_ENTRY_97083
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Nurse Presence Aura - DND|
StackId: SURGEON_NURSE_PRESENCE_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('ACT2_TWN_HOSPITAL_SURGEON') and not Dead()):ApplyStatus(SURGEON_NURSE_PRESENCE)
RemoveConditions: Dead()
RemoveEvents: OnSourceDeath
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_NURSE_PRESENCE_DUPE_ENTRY_90541
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Nurse Presence Status - DND|
StackId: SURGEON_NURSE_PRESENCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_NURSE_HEAL_BLOCK_DUPE_ENTRY_30188
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Nurse Heal Spell Block Status - DND|
StackId: SURGEON_NURSE_HEAL_BLOCK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_ENABLE_ATTACK_BONESAW_DUPE_ENTRY_7256
Boosts: UnlockSpell(Target_SurgeryAttack_Bonesaw_Surgeon)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Bonesaw
Description: The Surgeon can use its implement to Bonesaw a patient.
Icon: GenericIcon_Intent_Utility
FormatColor: White
HitAnimationType: MagicalNonDamage
StackId: SURGEON_ENABLE_ATTACK_BONESAW
StackPriority: 0
StackType: Ignore
WeaponOverride: 1HS
TickType: EndTurn
RemoveEvents: None
StatusPropertyFlags: ForceOverhead
StatusEffect: 139ba487-2430-4b28-8bce-2152ade4c79e
DynamicAnimationTag: 8e747bd9-1e28-45f5-ba7f-1558b03dff3f


SURGEON_ENABLE_ATTACK_LEECH_DUPE_ENTRY_32687
Boosts: UnlockSpell(Target_SurgeryAttack_Leech_Surgeon)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Leech
Description: The Surgeon can use its implement to Leech a patient.
StackId: SURGEON_ENABLE_ATTACK_LEECH
WeaponOverride: 2HS
StatusEffect: f5744348-16a0-4963-bf37-a7ae622aa3a0
DynamicAnimationTag: e1ad8304-0c0b-40f0-aefc-23ed09798299
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_ENABLE_ATTACK_SYRINGE_DUPE_ENTRY_48737
Boosts: UnlockSpell(Target_SurgeryAttack_Syringe_Surgeon)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Syringe
Description: The Surgeon can use its implement to Inject a patient.
StackId: SURGEON_ENABLE_ATTACK_SYRINGE
WeaponOverride: 1HP
StatusEffect: b7b1ce8b-3ef2-4acb-99ba-d06cbcc3affd
DynamicAnimationTag: d22e0b49-4be7-4658-908a-a23f8b4120bd
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_ENABLE_ATTACK_TREPAN_DUPE_ENTRY_72417
Boosts: UnlockSpell(Target_SurgeryAttack_Trepan_Surgeon)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Trepan
Description: The Surgeon can use its implement to Trepan a patient.
StackId: SURGEON_ENABLE_ATTACK_TREPAN
WeaponOverride: JAV
StatusEffect: 1b7a212d-2890-433e-b750-c4b85aeb3451
DynamicAnimationTag: 9f3a6d0e-977b-4a48-bdc9-f8a0168dc8fb
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_REGENERATION_DUPE_ENTRY_22526
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Surgeon Regeneration|
Description: %%%|UNUSED - Do Not Destub|
DescriptionParams: RegainHitPoints(10)
Icon: statIcons_Regeneration
StackId: SURGEON_REGENERATION
StackPriority: 0
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator


STRENGTH_DRAIN_DUPE_ENTRY_90989
Boosts: Ability(Strength,-3)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Strength Drain
Description: A shadow has drained the affected entity's Strength by 3.
Icon: GenericIcon_Intent_Debuff
FormatColor: DarkBlue
TickType: EndTurn
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Cursed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SWARM_RAVEN_DUPE_ENTRY_16287
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: On Black Wings
Description: An unkindness of ravens that will act of their own accord.
Icon: statIcons_HandsOffPetal
StackId: SWARM_RAVEN
StatusPropertyFlags: LoseControlFriendly;LoseControl


SWARM_BEAR_DUPE_ENTRY_4607
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ursine Reinforcements
Description: Summon a bear to fight alongside you.
Icon: GenericIcon_Intent_Summon
StatusPropertyFlags: LoseControlFriendly;LoseControl


SHADOWVEIL_MASTIFF_DUPE_ENTRY_55964
Boosts: Resistance(Piercing, ResistantToNonMagical); Resistance(Slashing, ResistantToNonMagical); Resistance(Bludgeoning, ResistantToNonMagical)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Veil
Description: Because it is Lightly or Heavily Obscured, this entity is Resistant to Bludgeoning, Piercing, and Slashing damage.
Icon: PassiveFeature_Generic_Darkness
StackId: SHADOWVEIL_MASTIFF
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged


LIVING_SHADOW_DUPE_ENTRY_67953
Boosts: Resistance(Piercing, Resistant); Resistance(Slashing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Cold, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Necrotic, Resistant); Resistance(Poison, Resistant); Resistance(Thunder, Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Living Shadow
Description: Because it is Lightly or Heavily Obscured, this character has Resistance to all damage except Force, Psychic, or Radiant.
Icon: PassiveFeature_Generic_Darkness
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged


SHADOWBLEND_REMOVE_HELPER_DUPE_ENTRY_35899
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHADOWBLEND_REMOVE_HELPER
RemoveConditions: not HasStatus('SHADOWBLEND',context.Source)
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: CreateExplosion(Projectile_Shadowblend_Effect_End)


TREMBLINGFEET_ELEMENTAL_EARTH_DUPE_ENTRY_76388
Boosts: Ability(Dexterity, -1);ActionResource(Movement,-2.5,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Trembling Legs
Description: Affected entity is still wobbling on unsteady legs. Its movement speed is reduced by [2], and its Dexterity is reduced by [1].
DescriptionParams: 1;Distance(2.5)
Icon: GenericIcon_Intent_Debuff
StackId: TREMBLINGFEET_ELEMENTAL_EARTH


MENTALSLAM_DUPE_ENTRY_29852
Boosts: Disadvantage(Ability, Intelligence);Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Intelligence); Disadvantage(SavingThrow, Wisdom);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psychic Rend
Description: Mentally in shambles. Has Disadvantage on Intelligence and Wisdom Checks and Saving Throws.
Icon: GenericIcon_DamageType_Psychic
FormatColor: Purple
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: MENTALSLAM
StatusEffect: ca541493-8fcd-4bbc-8338-2ba8496e4c79


GISHPRESENCE_GITHYANKI_AURA_DUPE_ENTRY_78403
Boosts: RollBonus(SavingThrow, 5);StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Ward Aura
Description: The gish and allies within [2] have a +[1] bonus to Saving Throws and can't be Frightened.
DescriptionParams: max(1,Cause.CharismaModifier);Distance(3)
StackId: GISHPRESENCE_GITHYANKI_AURA
AuraStatuses: IF(Ally()):ApplyStatus(GISHPRESENCE_GITHYANKI_BUFF)
Icon: Action_Paladin_AuraOfProtection*
StackPriority: 10*
AuraRadius: 3*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_PROTECTION


GISHPRESENCE_GITHYANKI_BUFF_DUPE_ENTRY_85331
Boosts: RollBonus(SavingThrow, 5);StatusImmunity(SG_Frightened)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Ward
Description: Affected entity has a +[1] bonus to Saving Throws and can't be Frightened while within [2] of the spellcaster.
DescriptionParams: max(1,Cause.CharismaModifier);Distance(3)
StackId: GISHPRESENCE_GITHYANKI_BUFF
Icon: Action_Paladin_AuraOfProtection*
StackPriority: 5*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105*
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565*
Stats inherited from: *AURA_OF_PROTECTION_BUFF


COMBAT_MARK_DUPE_ENTRY_23737
Boosts: SourceAllyAdvantageOnAttack()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: For Vlaakith!
Description: A githyanki raider marked you in Vlaakith's name to gain Advantage on attack rolls against you.
StackId: COMBAT_MARK
Passives: CombatMark
StatusPropertyFlags:
OnApplyFunctors:
OnRemoveFunctors:
Icon: Spell_Divination_HuntersMark*
SoundStart: Spell_Status_HuntersMark_MO*
SoundLoop: Spell_Status_HuntersMark_MO_Stop*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied;OnAttacked*
ApplyEffect: 5a259bdd-10d5-453a-9aee-1e85a986baf4*
StatusEffect: 0d122bff-6d13-4373-a807-b8663d48559e*
Stats inherited from: *HUNTERS_MARK


GISHRA_ARCHETYPECHANGE_GITHYANKI_DUPE_ENTRY_43303
Boosts: AiArchetypeOverride(monk_melee,1);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


VORTEX_AURA_DUPE_ENTRY_42115
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Raging Vortex Aura
Description: Affected entity is Silenced and takes [1] per turn while remaining in the vortex.
DescriptionParams: DealDamage(2d8,Bludgeoning)
Icon: GenericIcon_Intent_Debuff
StackId: VORTEX_AURA
AuraStatuses: IF(not Dead() and Character()):ApplyStatus(SILENCED);IF(not Dead() and Character()):ApplyStatus(VORTEX_DAMAGE,100,1)
TooltipDamage: DealDamage(2d8,Bludgeoning)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: DealDamage(2d8,Bludgeoning,Magical)
ApplyEffect: a63c881e-c8f3-4801-ba9e-e47e331ddb56
StatusEffect: 599e8063-33e6-4263-af56-b8c4f429e837
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
AuraRadius: 6*
Stats inherited from: *SILENCED_AURA


VORTEX_DAMAGE_DUPE_ENTRY_58498
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Raging Vortex
Description: Affected entity is Silenced and is being dealt [1] per turn while remaining in the vortex.
DescriptionParams: DealDamage(2d8,Bludgeoning)
Icon: GenericIcon_Intent_Damage
StackId: VORTEX_DAMAGE
TickType: EndTurn
RemoveConditions: not HasStatus('VORTEX_AURA')
TooltipDamage: DealDamage(2d8,Bludgeoning)
TickFunctors: DealDamage(2d8,Bludgeoning,Magical)
StatusEffectOnTurn: 582b6023-0295-4227-bf46-89755e238183


GARROTE_TARGET_DUPE_ENTRY_32168
Boosts: BlockVerbalComponent(); DialogueBlock()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Garrotted
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. If the entity and the garrotter move more than [2] apart, this condition ends.
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)
Icon: GenericIcon_Intent_Control
SoundLoop: Misc_Status_Garroted_Loop_MO
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop
AuraRadius: 5
AuraStatuses: AI_IGNORE:IF(Character() and Tagged('MEAZEL') and not Dead()):ApplyStatus(GARROTE_TECHNICAL)
TickType: EndTurn
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusApplied
TooltipDamage: DealDamage(3d6,Bludgeoning)
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SILENCED


GARROTE_TARGET_HUMANOID_DUPE_ENTRY_68788
Boosts: BlockVerbalComponent(); DialogueBlock()*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. If the entity and the garrotter move more than [2] apart, this condition ends.
AuraStatuses:
DisplayName: Garrotted*
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)*
Icon: GenericIcon_Intent_Control*
SoundLoop: Misc_Status_Garroted_Loop_MO*
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop*
AuraRadius: 5*
TickType: EndTurn*
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied*
TooltipDamage: DealDamage(3d6,Bludgeoning)*
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)*
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f*
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *GARROTE_TARGET **SILENCED


GARROTE_SOURCE_DUPE_ENTRY_97871
Boosts: AiArchetypeOverride(meazel_shadowteleport,1); ActionResourceBlock(Movement); UnlockSpell(Shout_ShadowTeleport_Meazel_Helper);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Garrotting
Description: Strangling a creature with a garrotte.

Moving more than [1] away from the creature will break the garrotte.
DescriptionParams: Distance(5)
Icon: GenericIcon_Intent_Control
StillAnimationType: Laughing
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')
RemoveEvents: OnStatusApplied
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d


GARROTE_SOURCE_TECHNICAL_DUPE_ENTRY_33844
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GARROTE_SOURCE_HUMANOID_DUPE_ENTRY_84255
Boosts: ActionResourceBlock(Movement)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Grappling
AuraRadius:
AuraStatuses:
DisplayName: Garrotting*
Description: Strangling a creature with a garrotte.

Moving more than [1] away from the creature will break the garrotte.*
DescriptionParams: Distance(5)*
Icon: GenericIcon_Intent_Control*
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')*
RemoveEvents: OnStatusApplied*
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d*
Stats inherited from: *GARROTE_SOURCE


GARROTE_TECHNICAL_DUPE_ENTRY_81091
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOBLIN_FURY_USED_DUPE_ENTRY_5714
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


VEINSPLITTER_DUPE_ENTRY_3023
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Revitalising Gore
Description: Affected entity is drenched in its enemies' blood. It regains [1] per turn.
DescriptionParams: RegainHitPoints(2d6)
Icon: statIcons_Slayer_RevitalisingGore
StackId: VEINSPLITTER
TickType: StartTurn
TickFunctors: RegainHitPoints(2d6)
StatusPropertyFlags: TickingWithSource;DisableOverhead
SplatterBloodAmount: 2


VEINSPLITTER_10_DUPE_ENTRY_55527
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: RegainHitPoints(4d6)
TickFunctors: RegainHitPoints(4d6)
DisplayName: Revitalising Gore*
Description: Affected entity is drenched in its enemies' blood. It regains [1] per turn.*
Icon: statIcons_Slayer_RevitalisingGore*
StackId: VEINSPLITTER*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource;DisableOverhead*
SplatterBloodAmount: 2*
Stats inherited from: *VEINSPLITTER


VOICE_OF_COMMAND_DUPE_ENTRY_86136
Boosts: UnlockSpell(Target_BanesWrath)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bane's Command
Description: This creature can channel Bane's Wrath - it is the Black Hand's will.
Icon: GenericIcon_Intent_Utility
StackId: VOICE_OF_COMMAND
StackPriority: 5
TickType: EndTurn
OnRemoveFunctors:
ApplyEffect:
StatusEffect: ad0c1e12-e5f5-4b2e-8d86-f44e74da7a9f


WEAKENED_ARMOR_DUPE_ENTRY_26398
Boosts: AC(-2)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shredded Armour
Description: Armour Class has been reduced by [1].

Removed by healing.
DescriptionParams: 2
Icon: GenericIcon_Intent_Debuff
StackId: WEAKENED_ARMOR
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: TickingWithSource


WEB_BUFF_SPIDER_DUPE_ENTRY_39752
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WEB_BUFF_SPIDER
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceWeb')):ApplyStatus(WEB_BUFF_SPIDER_ACTIVE,100,1)
StatusPropertyFlags: TickingWithSource;DisablePortraitIndicator;DisableCombatlog;DisableOverhead
StatusGroups: SG_Surface


WEB_BUFF_SPIDER_ACTIVE_DUPE_ENTRY_99582
Boosts: Resistance(Poison,Resistant);ActionResource(Movement,4.5,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eight Legged Waltz: Active
Description: This round, the entity has extra movement speed and is resistant to poison damage.
Icon: GenericIcon_Intent_Buff
StackId: WEB_BUFF


WEREWOLF_RAGE_DUPE_ENTRY_61208
Boosts: Tag(VFX_RAGE);Ability(Strength,4);AC(-2);Tag(CANBECALMED)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lycanthropic Fury
Description: Your Strength is increased by 4 and Armour Class is reduced by 2.
SoundLoop:
SoundStop:
StatusSoundState:
StackId: WEREWOLF_RAGE
StackPriority:
Passives:
RemoveConditions: not Combat()
OnApplyFunctors:
OnRemoveFunctors:
DescriptionParams: LevelMapValue(RageDamage)*
Icon: Action_Barbarian_Rage*
TickType: EndTurn*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


WHIRLWIND_AURA_DUPE_ENTRY_58454
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Whirlwind Aura
Description: Restrains those within.
StackId: WHIRLWIND_AURA
AuraRadius: 3
AuraStatuses: IF(not Ally() and Character() and not Dead()):ApplyStatus(WHIRLWIND_CHECK,100,1)
TooltipSave: Strength
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: f9502fb1-534e-4174-99ce-5fc3e530ccc3


WHIRLWIND_CHECK_DUPE_ENTRY_42632
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Whirlwind
Description: Creatures in this whirlwind may become Restrained.
Icon: Action_Monster_Djinni_Whirlwind
StillAnimationType: Dazed
StackId: WHIRLWIND_RESTRAIN
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Strength, 15)
OnApplySuccess: ApplyStatus(WHIRLWIND_RESTRAINED,100,1)
OnTickRoll: not SavingThrow(Ability.Strength, 15)
OnTickSuccess: ApplyStatus(WHIRLWIND_RESTRAINED,100,1)


WHIRLWIND_RESTRAINED_DUPE_ENTRY_28008
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Dazed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


FIRE_AVERSION_DUPE_ENTRY_49683
Boosts: Disadvantage(AttackRoll); Disadvantage(AllAbilities)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aversion of Fire
Description: Recently suffered Fire damage. Has Disadvantage on Attack Rolls and Ability Checks.
Icon: GenericIcon_DamageType_Fire
StackId: FIRE_AVERSION
TickType: EndTurn


SHADOW_CURSED_VINES_DUPE_ENTRY_98343
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow-Cursed Vines
Description: Affected entity can't move and takes [1] per turn. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: DealDamage(1d4, Necrotic)
StackPriority: 3
TooltipDamage: DealDamage(1d4, Necrotic)
TickFunctors: DealDamage(1d4, Necrotic,Magical)
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e
OnRemoveFunctors: ApplyStatus(ENSNARED_VINE_IMMUNE,100,0)*
StatusGroups: SG_Restrained;SG_Condition;SG_Surface*
Icon: statIcons_Ensnared*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
Stats inherited from: *ENSNARED_VINES **ENSNARED


GOLD_SCAN_AURA_TOLLCOLLECTOR_DUPE_ENTRY_40702
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Gold
StackId: GOLD_SCAN_AURA_TOLLCOLLECTOR
StackType: Ignore
AuraRadius: 6
AuraStatuses: IF(Item() and Tagged('LOOT_GOLD')):ApplyStatus(GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED_DUPE_ENTRY_55886
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Gold
StackId: GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TOLLCOLLECTOR_OVERRIDE_MHA_DUPE_ENTRY_28414
Boosts: AttackSpellOverride(Target_Claws_TollCollector, Target_UnarmedAttack)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCRATCH_AURA_DUPE_ENTRY_2767
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SCRATCH_AURA
AuraRadius: 18
AuraStatuses: IF(Tagged('DISCOVERABLE')):ApplyStatus(SCRATCH_AURA_DISCOVERED,100,1)
AuraFlags: CanAffectInvisibleItems
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SCRATCH_AURA_DISCOVERED_DUPE_ENTRY_91107
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%%|SCRATCH_AURA applies SCRATCH_AURA_DISCOVERED to any item with DISCOVERABLE tag |
StackId: SCRATCH_AURA_DISCOVERED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCRATCH_DISCOVERED_DUPE_ENTRY_52817
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Scratch's Sniff
Description: Scratch has discovered something of note nearby.
Icon: statIcons_UncannySight
StackId: SCRATCH_DISCOVER
DynamicAnimationTag: 62d59e08-003b-4c71-9c2c-dbf595070646


SLAYER_CRITICAL_DUPE_ENTRY_77686
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SLAYER_CRITICAL
Passives: Slayer_Critical
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STENCH_GHAST_DUPE_ENTRY_68899
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ghastly Fume
Description: The affected entity's foul stench creates a pungent cloud that Nauseates all creatures around it.
DescriptionParams: Distance(2)
Icon: Spell_Conjuration_StinkingCloud
StackId: STENCH_GHAST
StackPriority:
AuraRadius:
AuraStatuses:
TickType: EndTurn
RemoveConditions: (IsStatusEvent(StatusEvent.OnStatusApplied) and HasStatus('WET')) or IsStatusEvent(StatusEvent.OnCombatEnded)
RemoveEvents: OnCombatEnded;OnStatusApplied
TickFunctors: CreateSurface(2,10,StinkingCloud,true)
StatusPropertyFlags:
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


TOLLHOUSE_WHIP_TECHNICAL_DUPE_ENTRY_6526
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Whip Technical|
Description: %%%|Do not destub|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TURNINGDEFIANCE_GHAST_AURA_DUPE_ENTRY_919
Boosts: Tag(TURNED_ADV)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Defiance Aura
Description: Affected entity and nearby undead have Advantage against the effects of Turn Undead.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: TURNINGDEFIANCE_GHAST
StackPriority:
AuraRadius: 6
AuraStatuses: IF(not HasStatus('TURNINGDEFIANCE_GHAST_AURA') and Tagged('UNDEAD') and not Dead() and not HasPassive('TurnResistance')):ApplyStatus(TURNINGDEFIANCE_GHAST_RESISTANCE)
StatusPropertyFlags:
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


TURNINGDEFIANCE_GHAST_RESISTANCE_DUPE_ENTRY_87886
Boosts: Tag(TURNED_ADV)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Defiance
Description: Affected entity has Advantage against the effects of Turn Undead while near the spellcaster.
Icon: PassiveFeature_Generic_Death
StackId: TURNINGDEFIANCE_GHAST_RESISTANCE
StatusPropertyFlags: DisableCombatlog


AI_HELPER_DRAGON_POSITION_AURA_DUPE_ENTRY_74170
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: AI_HELPER_DRAGON_POSITION_AURA
AuraRadius: 12
AuraStatuses: AI_ONLY:IF(Character() and Enemy()):ApplyStatus(AI_HELPER_DRAGON_POSITION)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DRAGON_POSITION_DUPE_ENTRY_34152
Boosts: AC(-3);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: AI_HELPER_DRAGON_POSITION
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_DEBUFF **AI_HELPERS


AI_HELPER_GETNAKED_INCUBUS_DUPE_ENTRY_23681
Boosts: AC(-5);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


AI_HELPER_MINDSANCTUARY_DUPE_ENTRY_18551
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


KNOCKED_OUT_SUMMON_DISMISS_DUPE_ENTRY_12635
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: HasStatus('SG_Incapacitated',context.Source)
RemoveEvents: OnSourceStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: Unsummon()


ABILITYSCORE_DEATH_DUPE_ENTRY_77293
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Atrophied
Description: One of the affected entity's Abilities has been reduced to 0, causing it to die instantly.
Icon: GenericIcon_Intent_Debuff
StackId: ABILITYSCORE_DEATH
RemoveConditions: HasHPMoreThan(0)
RemoveEvents: OnHeal
StatusPropertyFlags: ApplyToDead


DISARM_INCUBUS_DUPE_ENTRY_17551
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Naked
Description: The equipment you were wearing, is available in your inventory.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
StackId: DISARMED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *DISARMED


WOLF_AURA_SHADOWHEART_DUPE_ENTRY_49920
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Aura to apply FRIGHTENED to Shadowheart if she sees a wolf
StackId: WOLF_AURA_SHADOWHEART
StackPriority: 5
AuraRadius: 9
AuraStatuses: IF(not Ally() and not HasStatus('SG_Frightened') and not HasStatus('SG_Incapacitated') and not Dead() and HasPassive('FearOfWolves_Shadowheart')):ApplyStatus(SEEN_WOLF_SHADOWHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LIMIT_WOLF_SHADOWHEART_DUPE_ENTRY_88130
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Aura to limit SH only being scared by the same wolf once
StackId: LIMIT_WOLF_SHADOWHEART
StackPriority: 5
AuraRadius: 9
AuraStatuses: IF(HasStatus('LIMIT_WOLF_SHADOWHEART') and not Self()):ApplyStatus(REMOVE_WOLF_AURA_SHADOWHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


REMOVE_WOLF_AURA_SHADOWHEART_DUPE_ENTRY_44111
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Aura to remove wolf fear aura from wolf
StackId: REMOVE_WOLF_AURA_SHADOWHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(WOLF_AURA_SHADOWHEART)


FRIGHTENED_SHADOWHEART_DUPE_ENTRY_98132
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 1
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
Stats inherited from: *FRIGHTENED


SEEN_WOLF_SHADOWHEART_DUPE_ENTRY_5245
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
FormatColor:
StillAnimationType:
StillAnimationPriority:
StackId: SEEN_WOLF_SHADOWHEART
StackPriority: 5
TickType:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyRoll: (not HasStatus('FRIGHTENED_FAILED_SHADOWHEART') or StatusDurationLessThan(context.Target, 'FRIGHTENED_FAILED_SHADOWHEART', 0.1)) and not SavingThrow(Ability.Wisdom,15)
OnApplySuccess: ApplyStatus(FRIGHTENED_SHADOWHEART,100,2);ApplyStatus(LIMIT_WOLF_SHADOWHEART,100,1);ApplyStatus(SELF,LIMIT_WOLF_SHADOWHEART,100,1)
OnApplyFail: ApplyStatus(FRIGHTENED_FAILED_SHADOWHEART);ApplyStatus(LIMIT_WOLF_SHADOWHEART,100,1);ApplyStatus(SELF,LIMIT_WOLF_SHADOWHEART,100,1)
OnTickRoll: (not HasStatus('FRIGHTENED_FAILED_SHADOWHEART') or StatusDurationLessThan(context.Target, 'FRIGHTENED_FAILED_SHADOWHEART', 0.1)) and not SavingThrow(Ability.Wisdom,12)
OnTickSuccess: ApplyStatus(FRIGHTENED_SHADOWHEART)
OnTickFail: ApplyStatus(FRIGHTENED_FAILED_SHADOWHEART)
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
Stats inherited from: *FRIGHTENED_SHADOWHEART **FRIGHTENED


FRIGHTENED_FAILED_SHADOWHEART_DUPE_ENTRY_13772
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% A wolf failed to frighten Shadowheart
StackId: FRIGHTENED_FAILED_SHADOWHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEATHS_DUPE_ENTRY_23307
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


DISINTEGRATE_DEATH_DUPE_ENTRY_60154
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Transmutation_Disintegrate
StackId: DISINTEGRATE_DEATH
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(CORPSE_SWITCH,100,1)


CORPSE_SWITCH_DUPE_ENTRY_19938
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disintegrating Corpse
Description: This corpse is not long for this world.
Icon: Spell_Transmutation_Disintegrate
StackId: CORPSE_SWITCH
StatusPropertyFlags: ApplyToDead
OnRemoveFunctors: SwitchDeathType(Disintegrate)


EXPLODE_DEATH_DUPE_ENTRY_66472
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
StackId: DISINTEGRATE_DEATH*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DISINTEGRATE_DEATH


ELDERBRAIN_DEATH_DUPE_ENTRY_20672
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(DoT);
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
StackId: DISINTEGRATE_DEATH*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DISINTEGRATE_DEATH


GHOUL_WEAKTHEDEAD_DEATH_DUPE_ENTRY_36448
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SKELETON_DEATH_DUPE_ENTRY_5929
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: SKELETON_DEATH
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
Stats inherited from: *DISINTEGRATE_DEATH


GENERIC_DUPE_ENTRY_97258
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ASTRAL_PLANE_DUPE_ENTRY_70975
Boosts: JumpMaxDistanceMultiplier(3);CarryCapacityMultiplier(3.0);IgnoreFallDamage();ActionResource(AstralPlanePoint,1,0);UnlockSpell(Target_AstralManipulation);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Loosened Gravity
Description: Your jump distance and carrying capacity are tripled. Falling damage does not exist here. Humanoids gain new abilities that allow them to manipulate the world around them.
Icon: PassiveFeature_Generic_Magical
StackId: ASTRAL_PLANE
SoundLoop: Spell_Status_FeatherFall_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811*
Stats inherited from: *FEATHER_FALL


ASTRAL_BUFF_DUPE_ENTRY_759
Boosts: Advantage(SavingThrow,Intelligence);Ability(Intelligence,2);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Clarity
Description: Your Intelligence gets a +2 bonus. You have Advantage on Intelligence Saving Throws.
Icon: GenericIcon_Intent_Buff
StackId: ASTRAL_BUFF


ASTRAL_DEBUFF_DUPE_ENTRY_51084
Boosts: ActionResource(Movement,-2,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Lethargy
Description: Stunned for a turn after being hit by blast of energy.
Icon: GenericIcon_Intent_Debuff
StackId: ASTRAL_DEBUFF


BURNING_HOLY_DUPE_ENTRY_92791
Boosts: IF(Item(context.Source)):WeaponDamage(1d6, Radiant);IF(Item(context.Source)):WeaponProperty(Unstowable)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Holy Fire
DescriptionParams: DealDamage(1d4,Radiant)
Icon: GenericIcon_DamageType_Radiant
TooltipDamage: DealDamage(1d4,Radiant)
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Radiant,Magical);IF(Tagged('UNDEAD') or Tagged('FIEND')):DealDamage(1d4,Radiant,Magical)
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Radiant,Magical);IF(Tagged('UNDEAD') or Tagged('FIEND')):DealDamage(1d4,Radiant,Magical)
StatusEffect: 9055845d-c778-44ba-a671-b0a112bacf61
Description: Takes [1] per turn.*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


CHASM_IMMUNITY_VFX_POOF_DUPE_ENTRY_54028
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Tech Status|
Description: %%% |Tech status, do not destub|
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: 34f1ad0e-7898-4a23-a834-9a81159b1489


CHASM_IMMUNITY_VFX_SPLASH_DUPE_ENTRY_81429
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Tech Status|
Description: %%% |Tech status, do not destub|
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: b7c6c64c-52e5-4e56-864f-d14ec4da7c15


CLOUDKILL_DUPE_ENTRY_3733
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cloudkill
Description: While it remains in the cloud, affected entity takes [1] every turn.
DescriptionParams: DealDamage(5d8,Poison)
Icon: Spell_Conjuration_Cloudkill
StackId:
TooltipDamage: DealDamage(5d8,Poison)
TickFunctors:
StatusPropertyFlags: InitiateCombat
OnApplyRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())
OnApplySuccess: DealDamage(5d8,Poison,Magical)
OnApplyFail: DealDamage(5d8/2,Poison,Magical)
OnTickRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())
OnTickSuccess: DealDamage(5d8,Poison,Magical)
OnTickFail: DealDamage(5d8/2,Poison,Magical)
StatusGroups: SG_Surface;SG_Poisoned
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED_CLOUD **POISONED


CLOUDKILL_6_DUPE_ENTRY_68791
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)**
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Poison)
TooltipDamage: DealDamage(6d8,Poison)
OnApplySuccess: DealDamage(6d8,Poison,Magical)
OnApplyFail: DealDamage(6d8/2,Poison,Magical)
OnTickSuccess: DealDamage(6d8,Poison,Magical)
OnTickFail: DealDamage(6d8/2,Poison,Magical)
DisplayName: Cloudkill*
Description: While it remains in the cloud, affected entity takes [1] every turn.*
Icon: Spell_Conjuration_Cloudkill*
StatusPropertyFlags: InitiateCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())*
OnTickRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())*
StatusGroups: SG_Surface;SG_Poisoned*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
TickFunctors: DealDamage(1d4,Poison)**
StackId: POISONED**
Stats inherited from: *CLOUDKILL **POISONED_CLOUD ***POISONED


CLOUDKILL_CASTER_DUPE_ENTRY_81499
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CLOUDKILL_CASTER
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SELF,CLOUDKILL_RECAST,100,10)


CLOUDKILL_CASTER_RECAST_DUPE_ENTRY_61699
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors:
DisplayName: %%% EMPTY*
StackId: CLOUDKILL_CASTER*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *CLOUDKILL_CASTER


CLOUDKILL_RECAST_DUPE_ENTRY_9711
Boosts: UnlockSpell(Target_Cloudkill_Recast)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CLOUDKILL_RECAST
TickType: EndTurn
RemoveConditions: not (HasStatus('CLOUDKILL_CASTER') or HasStatus('CLOUDKILL_CASTER_RECAST'))
RemoveEvents: OnTurn;OnDamage
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


EXHAUSTED_DUPE_ENTRY_98711
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exhausted
Description: Lack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the last. Completing a Long Rest reduces your exhaustion level by 1.
Icon: Status_Exhaustion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: EXHAUSTED
StatusGroups: SG_Exhausted;SG_Condition


VAMPIRIC_TOUCH_4_DUPE_ENTRY_78843
Boosts: UnlockSpell(Target_VampiricTouch_Free_4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 4
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


VAMPIRIC_TOUCH_5_DUPE_ENTRY_85727
Boosts: UnlockSpell(Target_VampiricTouch_Free_5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 5
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


VAMPIRIC_TOUCH_6_DUPE_ENTRY_86428
Boosts: UnlockSpell(Target_VampiricTouch_Free_6)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 6
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


PLANT_GROWTH_DUPE_ENTRY_15521
Boosts: ActionResourceConsumeMultiplier(Movement, 4,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overgrown Foliage
Description: Creatures move at quarter speed in the overgrown foliage.
Icon: Status_DifficultTerrain
StackId: PLANT_GROWTH
StatusGroups: SG_DifficultTerrain


CRUSADERS_MANTLE_DUPE_ENTRY_34382
Boosts: CharacterWeaponDamage(1d4,Radiant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crusader's Mantle Aura
Description: Emitting a holy aura. Weapon attacks of nearby allies deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_CrusadersMantle
StackId: CRUSADERS_MANTLE
StackPriority: 10
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Dead() and not Enemy()):ApplyStatus(CRUSADERS_MANTLE_AURA,100,1)


CRUSADERS_MANTLE_AURA_DUPE_ENTRY_71269
Boosts: CharacterWeaponDamage(1d4,Radiant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crusader's Mantle
Description: Near a paladin's holy aura. Weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_CrusadersMantle
StackId: CRUSADERS_MANTLE
StackPriority: 5
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1


DEATH_WARD_DUPE_ENTRY_68112
Boosts: DownedStatus(DEATH_WARD_DOWNED,10)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Death Ward
Description: The next time damage would reduce the affected entity to 0 hit points, it remains conscious with [2] hit point left.
DescriptionParams: RegainHitPoints(1);1
Icon: Spell_Abjuration_DeathWard
HitAnimationType: MagicalNonDamage
SoundStop: Spell_Impact_Buff_DeathWardRecover_L1to3,HEAD;
StackId: DEATH_WARD
StatusEffect: 515e6133-db71-4fbd-8b2f-fd9380dc4171


DIVINE_EMINENCE_DUPE_ENTRY_11204
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Eminence
Description: Melee attacks deal an additional [1].
DescriptionParams: DealDamage(3d6,Radiant)
Icon: GenericIcon_DamageType_Radiant
StackId: DIVINE_EMINENCE


FANGS_OF_THE_FIRE_SNAKE_DUPE_ENTRY_45422
Boosts: CharacterWeaponDamage(1d4,Fire);CharacterUnarmedDamage(1d4, Fire)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fangs of the Fire Snake
Description: Affected entity's fists are flickering with flame. Its melee attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Fire)
Icon: Action_Monk_FangsOfTheFireSnake
StackId: FANGS_OF_THE_FIRE_SNAKE
TickType: StartTurn
StatusEffect: 9c1c9ea9-e5d5-4f1e-91f2-415f5e80e942


HEAT_METAL_4_DUPE_ENTRY_47572
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_REAPPLY_4_DUPE_ENTRY_85103
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_4);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_4_DUPE_ENTRY_89373
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY_4')):ApplyStatus(HEAT_METAL_REAPPLY_4,100,9)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY)*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HELLISH_REBUKE_4_DUPE_ENTRY_54972
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Fire)
StackPriority: 3
Passives: HellishRebuke_4
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
Icon: Spell_HellishRebuke*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


ICECLOUD_DUPE_ENTRY_81212
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Icy Cloud
Description: A sheet of frigid air dealing [1] to all that walk through it.
DescriptionParams: DealDamage(10d6,Cold)
Icon: GenericIcon_DamageType_Cold
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Constitution,16)
OnApplySuccess: DealDamage(5d6,Cold)
OnApplyFail: DealDamage(5d6/2,Cold)
StatusGroups: SG_Surface


KNOWLEDGE_OF_THE_AGES_CHARISMA_DUPE_ENTRY_56153
Boosts: ProficiencyBonus(Skill,Persuasion);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Charisma
Description: Has Proficiency in Deception, Intimidation, Performance, and Persuasion.
Icon: Action_KnowledgeOfTheAges
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017


KNOWLEDGE_OF_THE_AGES_DEXTERITY_DUPE_ENTRY_19443
Boosts: ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Dexterity
Description: Has Proficiency in Acrobatics, Sleight of Hand, and Stealth.
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_INTELLIGENCE_DUPE_ENTRY_56295
Boosts: ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion);ProficiencyBonus(Skill,Investigation)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Intelligence
Description: Has Proficiency in Arcana, History, Investigation, Nature, and Religion.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_WISDOM_DUPE_ENTRY_2074
Boosts: ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Wisdom
Description: Has Proficiency in Animal Handling, Insight, Medicine, Perception, and Survival.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_STRENGTH_DUPE_ENTRY_42486
Boosts: ProficiencyBonus(Skill,Athletics);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Strength
Description: Has Proficiency in Athletics.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


ASTRAL_KNOWLEDGE_DUPE_ENTRY_51305
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge
Description: Has Proficiency in all Skills of a chosen Ability.
Icon: Action_AstralKnowledge
StackId: ASTRAL_KNOWLEDGE


ASTRAL_KNOWLEDGE_STRENGTH_DUPE_ENTRY_48181
Boosts: ProficiencyBonus(Skill,Athletics);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Strength
Description: Has Proficiency in Athletics.
Icon: Action_AstralKnowledge
StackId: ASTRAL_KNOWLEDGE


ASTRAL_KNOWLEDGE_DEXTERITY_DUPE_ENTRY_28674
Boosts: ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Dexterity
Description: Has Proficiency in Acrobatics, Sleight of Hand, and Stealth.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_INTELLIGENCE_DUPE_ENTRY_27382
Boosts: ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Intelligence
Description: Has Proficiency in Arcana, History, Investigation, Nature, and Religion.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_WISDOM_DUPE_ENTRY_17157
Boosts: ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,Insight);ProficiencyBonus(Skill,Medicine);ProficiencyBonus(Skill,Perception);ProficiencyBonus(Skill,Survival)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Wisdom
Description: Has Proficiency in Animal Handling, Insight, Medicine, Perception, and Survival.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_CHARISMA_DUPE_ENTRY_3929
Boosts: ProficiencyBonus(Skill,Persuasion);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Charisma
Description: Has Proficiency in Deception, Intimidation, Performance, and Persuasion.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


AID_4_DUPE_ENTRY_33176
Boosts: IncreaseMaxHP(15)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 15
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


MAGIC_AWARENESS_DUPE_ENTRY_32992
Boosts: RollBonus(SavingThrow,1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Awareness
Description: Tapping into their innate magic to visualise the Weave.

The barbarian and all creatures within [1] add their Proficiency Bonus to Saving Throws against spells.
DescriptionParams: Distance(3)
Icon: Action_Barbarian_MagicAwareness
StackId: MAGIC_AWARENESS
StackPriority: 0
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and not SummonOwner()):ApplyStatus(MAGIC_AWARENESS_AURA)
TickType: StartTurn
StatusEffect: 9548e78e-bf9d-45c4-80b8-8062e5739d56


MAGIC_AWARENESS_AURA_DUPE_ENTRY_27936
Boosts: RollBonus(SavingThrow,1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Awareness Aura
Description: A nearby barbarian is visualising the Weave.

Adds their Proficiency Bonus to Saving Throws against spells, as long as they stay within [1] of the barbarian.
DescriptionParams: Distance(3)
Icon: Action_Barbarian_MagicAwareness
StackId: MAGIC_AWARENESS
StackPriority: 1
StatusEffect: 9548e78e-bf9d-45c4-80b8-8062e5739d56


WILD_MAGIC_BARBARIAN_SHADOWY_TENDRILS_DUPE_ENTRY_2623
Boosts: TemporaryHP(1d12)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Dark Tendrils
Description: Surrounded by tendrils of wild, shadowy magic. Gained [1].
DescriptionParams: GainTemporaryHitPoints(1d12)
Icon: statIcons_WildMagic_Barbarian_ShadowyTendrils
SoundLoop: Spell_Status_ShadowyTendrils_MO
SoundStop: Spell_Status_ShadowyTendrils_MO_Stop
StackId: WILD_MAGIC_BARBARIAN_SHADOWY_TENDRILS
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: b65e9b5b-9a95-49c4-a29e-478c331671a0


RAGE_FRENZY_EXHAUSTED_DUPE_ENTRY_39446
Boosts: UnlockSpell(Shout_BerserkerConsume)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exhausted
Description: Spent from your recent frenzy, you must consume food to be able to frenzy again.
Icon: Status_Exhaustion


FLUMPH_EXPLODE_DUPE_ENTRY_32633
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exploding Flumph
Description: This spirit will explode at the end of the turn. Each creature within [1] must succeed a Dexterity Saving Throw or take [2].
DescriptionParams: Distance(2);DealDamage(1d6,Force)
Icon: statIcons_WildMagic_Barbarian_ExplodingFlumph
TickType: EndTurn
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource
OnRemoveFunctors: CreateExplosion(Projectile_Flumph_Explosion)
StatusEffect: 51534a37-3d9e-490f-a347-e190ba13f073


TRIALFIRE_DUPE_ENTRY_87968
Boosts: Resistance(Fire, Immune)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DOMINATED_TECHNICAL_DUPE_ENTRY_30529
Boosts: DialogueBlock()
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;IgnoreResting


SLOWFALL_PASSIVE_TECHNICAL_DUPE_ENTRY_3716
Boosts: FallDamageMultiplier(0.5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Slow Fall
Description: Affected entity knows how to break its fall. It has Resistance to Falling damage.
Icon: Spell_Transmutation_FeatherFall
StackId: SLOWFALL_PASSIVE_TECHNICAL
TickType: StartTurn
RemoveConditions: IsFallDamage()
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)


PARRY_PASSIVE_TECHNICAL_DUPE_ENTRY_55692
Boosts: IF(IsMeleeAttack()):DamageReduction(All, Flat, 1d4+DexterityModifier)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parry
Description: When hit with a melee attack, the affected entity can use a reaction and a Superiority Die to reduce the damage by [1].
DescriptionParams: 1d8+DexterityModifier
Icon: PassiveFeature_Parry
StackId: PARRY_PASSIVE_TECHNICAL
TickType: StartTurn
RemoveConditions: IsMeleeAttack() and (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(SuperiorityDie,1)


BLACK_TENTACLES_DUPE_ENTRY_47510
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Black Tentacles
Description: Restrained by dark tendrils. Affected entity can't move and takes [1] per turn.

Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: DealDamage(3d6,Bludgeoning)
Icon: Spell_Evocation_EvardsBlackTentacles
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: EXHAUSTED
StackId: BLACK_TENTACLES
StackPriority: 1
TickType: StartTurn
TooltipSave: Strength
StatusPropertyFlags: InitiateCombat
OnTickRoll: not SavingThrow(Ability.Strength, SourceSpellDC(12))
OnTickSuccess: DealDamage(3d6,Bludgeoning,Magical)
OnTickFail: ApplyStatus(BLACK_TENTACLES_TECHNICAL,100,1)
StatusGroups: SG_Restrained;SG_Condition


BLACK_TENTACLES_TECHNICAL_DUPE_ENTRY_14109
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: BLACK_TENTACLES
StackPriority: 2
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LEGENDARY_RESISTANCE_DUPE_ENTRY_10867
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance
Description: You have a +[1] bonus to your next Saving Throw.
DescriptionParams: 10
Icon: GenericIcon_Intent_Buff
Passives: LegendaryResistance


LEGENDARY_RESISTANCE_STRENGTH_DUPE_ENTRY_53867
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Strength)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Strength
Description: You have a +[1] bonus to your next Strength Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_DEXTERITY_DUPE_ENTRY_42560
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Dexterity)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Dexterity
Description: You have a +[1] bonus to your next Dexterity Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_CatsGrace
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CONSTITUTION_DUPE_ENTRY_21920
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Constitution)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Constitution
Description: You have a +[1] bonus to your next Constitution Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_BearsEndurance
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_INTELLIGENCE_DUPE_ENTRY_13651
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Intelligence)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Intelligence
Description: You have a +[1] bonus to your next Intelligence Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_FoxsCunning
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_WISDOM_DUPE_ENTRY_45174
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Wisdom)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Wisdom
Description: You have a +[1] bonus to your next Wisdom Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_OwlsWisdom
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CHARISMA_DUPE_ENTRY_90931
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Charisma)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Charisma
Description: You have a +[1] bonus to your next Charisma Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_EaglesSplendor
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CROWD_CONTROL_DUPE_ENTRY_95152
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_CrowdControl)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Crowd Control
Description: You have a +[1] bonus to your next Saving Throw affecting multiple targets.
Icon: GenericIcon_Intent_Control
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


WILD_MAGIC_DUPE_ENTRY_7648
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic


WILD_MAGIC_BARBARIAN_TELEPORT_DUPE_ENTRY_58186
Boosts: UnlockSpell(Target_WildMagicBarbarian_Teleport)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Teleport
Description: Can Teleport each turn, until the end of their Rage.
DescriptionParams: Distance(9)
Icon: statIcons_WildMagic_Barbarian_Teleport
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH_DUPE_ENTRY_89896
Boosts: UnlockSpell(Target_WildMagicBarbarian_ExplodingFlumph)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Intangible Spirit
Description: Can summon an Intangible Spirit each turn, until the end of their Rage.
Icon: statIcons_WildMagic_Barbarian_ExplodingFlumph
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN_WEAPON_INFUSION_DUPE_ENTRY_22890
Boosts: ItemReturnToOwner();WeaponProperty(Thrown);WeaponProperty(Light);WeaponDamage(1d6,Force)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Weapon Infusion
Description: Magic infuses this weapon.

Until the end of the barbarian's Rage, it deals an additional [1] and gains the Light and Thrown properties.

If thrown, it immediately reappears in the barbarian's hand.
DescriptionParams: DealDamage(1d6,Force)
Icon: statIcons_WildMagic_Barbarian_WeaponInfusion
StatusEffectOverride: 083181ba-1276-438b-876f-e3e75593990f
RemoveConditions: not HasStatus('RAGE', GetOwner(context.Source))
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN_MAGIC_RETRIBUTION_DUPE_ENTRY_45764
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Magic Retribution
Description: Protected by a wild, vengeful magic.

Until the end of the barbarian's Rage, enemies that hit them take [1] in retaliation.
DescriptionParams: DealDamage(1d6, Force)
Icon: statIcons_WildMagic_Barbarian_MagicRetribution
Passives: WildMagicBarbarian_MagicRetribution_Passive
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: bb5e4f14-4258-419a-8c64-ea534f44b6a0


WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_AURA_DUPE_ENTRY_17318
Boosts: AC(1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Protective Lights
Description: Surrounded by a barbarian's wild magic. Has a +1 bonus to Armour Class until the end of the barbarian's Rage.
Icon: statIcons_WildMagic_Barbarian_ProtectiveLights
SoundLoop: Spell_Status_ProtectiveLights_MO


WILD_MAGIC_BARBARIAN_VINE_GROWTH_DUPE_ENTRY_82496
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Vine Growth
Description: Surrounded by flowers and vines.

Until the end of the barbarian's Rage, the ground within [1] of them is Difficult Terrain for everyone other than the barbarian, halving movement speed.
DescriptionParams: Distance(5)
Icon: statIcons_WildMagic_Barbarian_VineGrowth
SoundStart: Spell_Status_VineGrowth
SoundStop: Spell_Status_VineGrowth
AuraRadius: 5
AuraStatuses: TARGET:IF(Character() and not Self()):ApplyStatus(DIFFICULT_TERRAIN)
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: f101e4eb-7b86-4bb4-bf10-d6a110f93b21


WILD_MAGIC_BARBARIAN_LIGHT_BOLT_DUPE_ENTRY_61520
Boosts: UnlockSpell(Projectile_WildMagicBarbarian_LightBolt)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Light Bolt
Description: Can shoot a Bolt of Light from their chest each turn, until the end of their Rage.
Icon: statIcons_WildMagic_Barbarian_LightBolt
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: 4b36da49-5e25-4d05-ae10-88cc211a47eb


WILD_MAGIC_BARBARIAN_LIGHT_BOLT_BLINDED_DUPE_ENTRY_67651
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


FREEZING_ORB_TIMER_DUPE_ENTRY_44226
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Explosion Imminent!
Description: The freezing sphere will explode, casting Otiluke's Freezing Sphere.
Icon: PassiveFeature_Generic_Explosion
StatusPropertyFlags: TickingWithSource*
Stats inherited from: *TIMED_EXPLOSIVE


POTION_BRINE_DUPE_ENTRY_17538
Boosts: Resistance(Psychic,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Illithid Brine Inoculation
Description: Affected entity is protected against illithid domination, and has resistance to Psychic damage.
Icon: Item_CONS_Drink_Potion_A


TADPOLE_DUPE_ENTRY_40778
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead
DisplayName: %%% EMPTY*
Stats inherited from: *GENERIC


TAD_BLACK_HOLE_AURA_DUPE_ENTRY_85582
Boosts: UnlockSpell(Target_TAD_BlackHole_Recast)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Black Hole
Description: The black home pulls in all nearby creatures. The area around the hole is Difficult Terrain and can Slow creatures within.
Icon: TadpoleSuperPower_BlackHole
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TAD_BLACK_HOLE_SLOW_DUPE_ENTRY_24763
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: TadpoleSuperPower_BlackHole
RemoveConditions:
RemoveEvents:
TooltipSave: Intelligence
StatusEffect: 7839fe67-a201-4647-9a52-da9486fc90e8
DisplayName: Slowed*
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *SLOW


MF_BLACK_HOLE_AURA_DUPE_ENTRY_30737
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Pull in nearby creatures, dealing [1]. The surrounding area is Difficult Terrain and can Slow creatures within it.
DescriptionParams: DealDamage(3d10+4,Force)
DisplayName: Black Hole*
Icon: TadpoleSuperPower_BlackHole*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TAD_BLACK_HOLE_AURA


MF_BLACK_HOLE_SLOW_DUPE_ENTRY_65552
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Black Hole
Description: The black hole pulls nearby creatures and deals [1]. The nearby area is Difficult Terrain and can Slow creatures within it.
DescriptionParams: DealDamage(3d10+4,Force)
OnApplyFunctors: DealDamage(3d10+4,Force,Magical)
Icon: TadpoleSuperPower_BlackHole*
TooltipSave: Intelligence*
StatusEffect: 7839fe67-a201-4647-9a52-da9486fc90e8*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())**
RemoveEvents: OnTurn**
Stats inherited from: *TAD_BLACK_HOLE_SLOW **SLOW


TAD_SHIELD_OF_THRALLS_DUPE_ENTRY_66767
Boosts: TemporaryHP(10)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Volatile Shield
Description: Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning nearby foes.
Icon: TadpoleSuperPower_ShieldOfThralls
SoundLoop: Spell_Status_ReflectiveShell
SoundStop: Spell_Status_ReflectiveShell_Exit
StackId: TEMPORARY_HP
StackPriority: 10
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):CreateExplosion(Projectile_TAD_ShieldOfThralls_Explosion)
StatusEffect: 585d92ba-fa33-4886-badd-6ce9acce6470


MF_SHIELD_OF_THRALLS_DUPE_ENTRY_12435
Boosts: TemporaryHP(25)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 25
DisplayName: Volatile Shield*
Description: Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning nearby foes.*
Icon: TadpoleSuperPower_ShieldOfThralls*
SoundLoop: Spell_Status_ReflectiveShell*
SoundStop: Spell_Status_ReflectiveShell_Exit*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):CreateExplosion(Projectile_TAD_ShieldOfThralls_Explosion)*
StatusEffect: 585d92ba-fa33-4886-badd-6ce9acce6470*
Stats inherited from: *TAD_SHIELD_OF_THRALLS


TAD_FREECAST_DUPE_ENTRY_63494
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_DISPLACE_DUPE_ENTRY_16021
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Displace
Description: Creatures suffering Falling damage because of your actions take an additional [1].
DescriptionParams: DealDamage(1d8,Psychic)
Icon: TadpoleSuperPower_Displace
StackId: TAD_DISPLACE
StackType: Overwrite
Passives: TAD_Displace_FallDamage
StatusPropertyFlags:
Stats inherited from: *TADPOLE **GENERIC


TAD_MIND_SANCTUARY_AURA_DUPE_ENTRY_51779
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mind Sanctuary Aura
Description: Anyone within the Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_STRENGTH
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_DEXTERITY_DUPE_ENTRY_55003
Boosts: Ability(Dexterity,-1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Dexterity
Description: Dexterity reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_DEXTERITY
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_INTELLIGENCE_DUPE_ENTRY_7911
Boosts: Ability(Intelligence,-1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Intelligence
Description: Intelligence reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_INTELLIGENCE
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_WISDOM_DUPE_ENTRY_487
Boosts: Ability(Wisdom,-1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Wisdom
Description: Wisdom reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_WISDOM
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_CHARISMA_DUPE_ENTRY_91099
Boosts: Ability(Charisma,-1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Charisma
Description: Charisma reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_CHARISMA
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_TECHNICAL_DUPE_ENTRY_83159
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: TAD_ABSORB_INTELLECT_TECHNICAL
TickFunctors:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_1_DUPE_ENTRY_35275
Boosts: Ability(Intelligence,-1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorbed Intellect
Description: Affected entity's Intelligence is being reduced by [1].
DescriptionParams: 1
Icon: TadpoleSuperPower_AbsorbIntellect
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_2,100,1)
StatusPropertyFlags:
OnApplyFunctors: RegainHitPoints(SELF,1d8)
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_2_DUPE_ENTRY_69549
Boosts: Ability(Intelligence,-2)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_3,100,1)
OnApplyFunctors: RegainHitPoints(SELF,2d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_3_DUPE_ENTRY_77911
Boosts: Ability(Intelligence,-3)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_4,100,1)
OnApplyFunctors: RegainHitPoints(SELF,3d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_4_DUPE_ENTRY_88979
Boosts: Ability(Intelligence,-4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_5,100,1)
OnApplyFunctors: RegainHitPoints(SELF,4d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_5_DUPE_ENTRY_2957
Boosts: Ability(Intelligence,-5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 5
TickFunctors: RemoveStatus(TAD_ABSORB_INTELLECT_TECHNICAL)
OnApplyFunctors: RegainHitPoints(SELF,5d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


MF_ABSORB_INTELLECT_1_DUPE_ENTRY_77246
Boosts: Ability(Strength,-5);Ability(Dexterity,-5);Ability(Constitution,-5);Ability(Intelligence,-5);Ability(Wisdom,-5);Ability(Charisma,-5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absolute Consumption
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.
DescriptionParams: 5
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_2,100,1)
OnApplyFunctors: RegainHitPoints(SELF,2d10)
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


MF_ABSORB_INTELLECT_2_DUPE_ENTRY_51578
Boosts: Ability(Strength,-6);Ability(Dexterity,-6);Ability(Constitution,-6);Ability(Intelligence,-6);Ability(Wisdom,-6);Ability(Charisma,-6)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 6
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_3,100,1)
OnApplyFunctors: RegainHitPoints(SELF,4d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_3_DUPE_ENTRY_39832
Boosts: Ability(Strength,-7);Ability(Dexterity,-7);Ability(Constitution,-7);Ability(Intelligence,-7);Ability(Wisdom,-7);Ability(Charisma,-7)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 7
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_4,100,1)
OnApplyFunctors: RegainHitPoints(SELF,6d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_4_DUPE_ENTRY_11164
Boosts: Ability(Strength,-8);Ability(Dexterity,-8);Ability(Constitution,-8);Ability(Intelligence,-8);Ability(Wisdom,-8);Ability(Charisma,-8)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 8
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_5,100,1)
OnApplyFunctors: RegainHitPoints(SELF,8d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_5_DUPE_ENTRY_10623
Boosts: Ability(Strength,-9);Ability(Dexterity,-9);Ability(Constitution,-9);Ability(Intelligence,-9);Ability(Wisdom,-9);Ability(Charisma,-9)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 9
TickFunctors: RemoveStatus(TAD_ABSORB_INTELLECT_TECHNICAL);ApplyStatus(PRONE,100,1)
OnApplyFunctors: RegainHitPoints(SELF,10d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


TAD_PEACE_BREAKER_DUPE_ENTRY_7895
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_PERILOUS_STAKES_DUPE_ENTRY_3933
Boosts: Resistance(All,Vulnerable)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Perilous Stakes
Description: Affected entity is Vulnerable to all damage, but when it attacks it heals [1].
DescriptionParams: RegainHitPoints(2d8)
Icon: TadpoleSuperPower_PerilousStakes
SoundLoop: Spell_Status_PerilousStakes_MO
SoundStop: Spell_Status_PerilousStakes_MO_Stop
Passives: TAD_PerilousStakes
StatusPropertyFlags:
ApplyEffect: ab6d4ae6-32b4-4427-b020-9b142c75f753
StatusEffect: 8614fe74-668b-42af-86d1-76ab6889e330
Stats inherited from: *TADPOLE **GENERIC


MF_PERILOUS_STAKES_DUPE_ENTRY_96167
Boosts: Resistance(All,Vulnerable);ReduceCriticalAttackThreshold(5);DamageBonus(15,Psychic)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity's attacks deal an additional [2] Psychic damage and heal it for [3]. The entity scores a Critical Hit when rolling a [1] or higher. The entity is Vulnerable to all damage.
DescriptionParams: 15;15;RegainHitPoints(2d8)
DisplayName: Perilous Stakes*
Icon: TadpoleSuperPower_PerilousStakes*
SoundLoop: Spell_Status_PerilousStakes_MO*
SoundStop: Spell_Status_PerilousStakes_MO_Stop*
Passives: TAD_PerilousStakes*
ApplyEffect: ab6d4ae6-32b4-4427-b020-9b142c75f753*
StatusEffect: 8614fe74-668b-42af-86d1-76ab6889e330*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_PERILOUS_STAKES **TADPOLE ***GENERIC


TAD_PSIONIC_DOMINANCE_DUPE_ENTRY_66749
Boosts: AC(1);RollBonus(SavingThrow,1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Dominance
Description: Affected entity is prepared to counter an enemy's spell.
Icon: TadpoleSuperPower_PsionicDominance
RemoveConditions: IsAttack() or IsSavingThrow()
RemoveEvents: OnAttacked
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration
StatusEffect: 179433a5-0aea-462f-9b77-90ea24d1965e
Stats inherited from: *TADPOLE **GENERIC


TAD_PSIONIC_OVERLOAD_DUPE_ENTRY_62604
Boosts: IF(IsAttack()):DamageBonus(1d4,Psychic)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overloaded With Synaptic Power
Description: Affected entity deals an additional [1] with its attacks, but also receives [2] per turn.
DescriptionParams: DealDamage(1d4, Psychic);DealDamage(1d4,Psychic)
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
TickFunctors: DealDamage(1d4,Psychic,Magical)
OnApplyFunctors:
Icon: TadpoleSuperPower_EndlessRage*
SoundLoop: Spell_Status_EndlessRage_ST*
SoundStop: Spell_Status_EndlessRage_ST_Stop*
StackId: ENDLESS_RAGE*
TickType: EndTurn*
TooltipDamage: DealDamage(1d4,Psychic)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 5ef637e7-64d1-43ec-850b-9f8a60c8236a*
Stats inherited from: *ENDLESS_RAGE


CURSEDTOME_THARCHIATE_CODEX_DUPE_ENTRY_57090
Boosts: Ability(Constitution,-5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tharchiate Withering
Description: Your Constitution score is reduced by [1] while cursed by the Tharchiate Codex's warped arcana.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff
SoundStart: Misc_Status_Tharchiate_Codex_Cursed_Start
SoundLoop: Misc_Status_Tharchiate_Codex_Cursed_Loop
StackId: CURSEDTOME_THARCHIATE_CODEX
StatusPropertyFlags: ApplyToDead;IgnoreResting
OnRemoveFunctors: ApplyStatus(CURSEDTOME_THARCHIATE_TECHNICAL,100,-1);ApplyStatus(CURSEDTOME_THARCHIATE_FALSE_LIFE,100,-1)
StatusGroups: SG_Cursed
StatusEffect: fb051b31-c67f-4669-b456-3cd4fb12ac7e


CURSEDTOME_THARCHIATE_TECHNICAL_DUPE_ENTRY_40262
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CURSEDTOME_THARCHIATE_TECHNICAL
Passives: CursedTome_FalseLife
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


CURSEDTOME_THARCHIATE_FALSE_LIFE_DUPE_ENTRY_9578
Boosts: TemporaryHP(20)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tharchiate Vigour
Description: Granted [1] temporary hit points by the Tharchiate Codex's enervating magic.
DescriptionParams: 20
SoundStart: Misc_Status_Tharchiate_False_Life
StackPriority: 20
StatusEffect: 762a66a6-bd1a-4225-b111-3ed25c09fac6
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


MAGIC_ITEMS_BOOST_DUPE_ENTRY_63207
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty


MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_DUPE_ENTRY_87815
Boosts: Advantage(SavingThrow, Dexterity)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shar's Blessing: Barrier of Darkness
Description: You have an Advantage on Saving Throws while in darkness or dim light.
Icon: GenericIcon_Intent_Buff
StackId: MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE
StatusPropertyFlags: DisableCombatlog;IgnoreResting;DisablePortraitIndicator


MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL_DUPE_ENTRY_72968
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Shar's Blessing Technical|
Description: %%%|Technical status used to remove the Saving Throw advantage|
StackId: MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE)


MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_DUPE_ENTRY_2036
Boosts: GameplayLight(9,false,0.1)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selûne's Blessing: Moonmote Aura
Description: The area around the affected entity is illuminated. At the start of their turn, each hostile creature within the light must succeed a Wisdom Saving Throw or they must treat the lighted area as Difficult Terrain. Each ally within the light deals an additional [2] on a hit with melee attacks.
DescriptionParams: Distance(9);DealDamage(1d4, Radiant)
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA
AuraRadius: 9
AuraStatuses: IF(Character() and Enemy()):ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY);IF(Character() and Ally()):ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY)
OnApplyFunctors: ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_LIGHT, 100, -1)
Icon: Spell_Evocation_DancingLights*
StatusEffect: e6d2276c-bc47-4f27-965a-7aaf7277398b*
Stats inherited from: *DANCING_LIGHTS


MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY_DUPE_ENTRY_56045
Boosts: CharacterWeaponDamage(1d4, Radiant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selune's Blessing: Lunar Brand
Description: Your attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, Radiant)
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY
Icon: Spell_Evocation_DivineFavor*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1*
Stats inherited from: *DIVINE_FAVOR


MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY_DUPE_ENTRY_33257
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selune's Blessing: Moonsnare
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


MAG_TWN_BREWERY_CLUB_ACID_DUPE_ENTRY_35448
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Acid
Description: Affected entity can possibly inflict Acid when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Acid_Passive
Icon: Spell_Transmutation_ElementalWeapon_Acid*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_COLD_DUPE_ENTRY_99448
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Cold
Description: Affected entity can possibly inflict Chilled when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Cold_Passive
Icon: Spell_Transmutation_ElementalWeapon_Cold*
StatusEffect: e92003cd-6622-4a82-a3c7-69d6222f0ba0*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_COLD **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_LIGHTNING_DUPE_ENTRY_75954
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Lightning
Description: Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Lightning_Passive
Icon: Spell_Transmutation_ElementalWeapon_Lightning*
StatusEffect: 7905bb82-0284-46b8-855b-24f17560fe4a*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_LIGHTNING **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_FIRE_DUPE_ENTRY_63529
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Fire
Description: Affected entity can possibly inflict Burning when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Fire_Passive
Icon: Spell_Transmutation_ElementalWeapon_Fire*
StatusEffect: 8a4c7e6e-a629-4765-9c5d-d354838703d8*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_FIRE **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_POISON_DUPE_ENTRY_23111
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Poison
Description: Affected entity can possibly inflict Poisoned when striking a creature with a weapon attack.
DescriptionParams:
Icon: GenericIcon_DamageType_Poison
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Poison_Passive
StatusPropertyFlags:
OnApplyFunctors:
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


MAG_TWN_BREWERY_CLUB_PSYCHIC_DUPE_ENTRY_56792
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Psychic
Description: Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.
Icon: GenericIcon_DamageType_Psychic
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Lightning_Passive


MAG_TWN_BREWERY_CLUB_RADIANT_DUPE_ENTRY_98849
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Radiant
Description: Affected entity can possibly inflict Blinded when striking a creature with a weapon attack.
DescriptionParams:
Icon: GenericIcon_DamageType_Radiant
StackId: MAG_TWN_BREWERY_CLUB_ACID
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


MAG_TWN_BREWERY_CLUB_PHYS_FORCE_THUNDER_DUPE_ENTRY_93708
Boosts: IF(IsMeleeWeaponAttack()):CharacterWeaponDamage(1d4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Impact
Description: Your melee weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, MainMeleeWeaponDamageType)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_TWN_BREWERY_CLUB_ACID


MAG_MELEE_CASTER_BOON_DUPE_ENTRY_3033
Boosts: WeaponAttackRollAbilityOverride(SpellCastingAbility)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melee Caster
Description: Instead of its Dexterity Modifier, the affected entity add its Spellcasting Ability Modifier to Attack Rolls.
Icon: statIcons_WildMagic_Enchant
StackId: MAG_MELEE_CASTER_BOON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ALCHEMY_BOOST_DUPE_ENTRY_56177
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


POISON_BASIC_DUPE_ENTRY_63870
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Poison
Description: Damaged creature must succeed a Constitution Saving Throw or become Poison.
Icon: Item_GRN_Poison_vial_B
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SIMPLE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SIMPLE_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_SIMPLE,100,4)
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: f34e92f7-b44d-411a-b7f0-df52ecfb8c6e*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POISON_SIMPLE **WEAPON_COATED_WITH_POISON


MAG_GISH_ARCANE_ACUITY_DUPE_ENTRY_34554
Boosts: RollBonus(MeleeSpellAttack,1);RollBonus(RangedSpellAttack, 1);SpellSaveDC(1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Acuity
Description: Affected entity has a +[1] bonus to its spell Attack Rolls and spell Difficulty Class per turn remaining.
DescriptionParams: 1
Icon: statIcons_ArcaneAcuity
SoundLoop: Misc_Status_ArcaneAcuity_MO
SoundStop: Misc_Status_ArcaneAcuity_MO_Stop
StackId: MAG_GISH_ARCANE_ACUITY
StackType: Additive
StatusPropertyFlags: MultiplyEffectsByDuration
StatusEffect: b3e7fa61-37d7-4696-bf6e-31b46beba46b


MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICAL_DUPE_ENTRY_74808
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Arcane Acuity Duration Check
StackId: MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_GISH_ARCANE_ACUITY')):SetStatusDuration(MAG_GISH_ARCANE_ACUITY, 7, ForceSet)


ALCH_ELIXIR_ALERTNESS_DUPE_ENTRY_19763
Boosts: Initiative(5);StatusImmunity(SURPRISED)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Vigilance
Description: Affected entity has a +5 bonus to initiative and can't be Surprised. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Gaesous_Form_A
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: 235dfd93-6131-42c9-abcc-cefebec8e059


ALCH_ELIXIR_ARCANE_ACUITY_DUPE_ENTRY_41325
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Battlemage's Power
Description: Affected entity has Arcane Acuity until its next Long Rest. Replaces effects from other elixirs when drunk.
DescriptionParams: 3
Icon: Item_CONS_Potion_Resistance
StackId: ALCH_ELIXIR
StackType: Overwrite
TickType: StartTurn
Passives: ALCH_Elixir_ArcaneAcuity_Passive
TickFunctors: SetStatusDuration(MAG_GISH_ARCANE_ACUITY,3,SetMinimum)
OnApplyFunctors: SetStatusDuration(MAG_GISH_ARCANE_ACUITY,3,ForceSet); IF(not HasStatus('MAG_GISH_ARCANE_ACUITY')): ApplyStatus(MAG_GISH_ARCANE_ACUITY,100,3)
ApplyEffect: f1ce7559-a4ea-4a4a-893c-ca289290b21a


ALCH_ELIXIR_BARKSKIN_DUPE_ENTRY_81772
Boosts: ACOverrideFormula(16,false)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Barkskin
Description: Armour Class increased to 16.
Icon: Item_CONS_Potion_Barkskin_A
StackId: ALCH_ELIXIR
StackType: Overwrite
SoundStop: Spell_Status_Barkskin_Exit_MO*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: e5fc8f24-6939-4a5d-b627-27cf45040265*
Stats inherited from: *BARKSKIN


ALCH_ELIXIR_BLOODLUST_DUPE_ENTRY_16183
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Bloodlust
Description: Affected entity has entered a murderous state of bloodlust. Once per turn, when it kills an enemy, it gains [1] temporary hit points and an action. Replaces effects from other elixirs when drunk.
DescriptionParams: 5
Icon: Item_CONS_Potion_Vitality
SoundStart: Misc_Status_ElixirOfBloodlust_Start
SoundLoop: Misc_Status_ElixirOfBloodlust_Loop
SoundStop: Misc_Status_ElixirOfBloodlust_Loop_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
Passives: ALCH_Elixir_Bloodlust_Passive
StatusEffect: 094af72c-263e-4c2f-9856-837e1bb5eae5


ALCH_ELIXIR_BLOODLUST_TEMPAP_DUPE_ENTRY_21800
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Bloodlust
Description: Affected entity has entered a murderous state of bloodlust. Once per turn, when it kills an enemy, it gains [1] temporary hit points and an action. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Vitality
StackId: ALCH_ELIXIR_BLOODLUST_TEMPAP
TickType: StartTurn


ALCH_ELIXIR_BLOODLUST_TEMPHP_DUPE_ENTRY_76286
Boosts: TemporaryHP(5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Temporary Hit Points
Description: Elixir of Bloodlust granted you 5 temporary hit points. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Vitality
SoundStart: Misc_Status_ElixirOfBloodlust_TempHp
StackPriority: 5
StatusEffect: d3967ea5-7f89-4c33-a994-951157d16e7e
DescriptionParams: 7*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


ALCH_ELIXIR_CONCENTRATION_DUPE_ENTRY_85452
Boosts: Advantage(Concentration);StatusImmunity(SLEEP);Tag(CHARMED_ADV)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Peerless Focus
Description: Affected entity's ability to maintain its spells has increased.

It has Advantage to Saving Throws against being Charmed and for maintaining Concentration. Replaces effects from other elixirs when drunk. Magic can't put it to sleep.
Icon: Item_CONS_Potion_Invulnerability
SoundStart: Misc_Status_ElixirOfGreaterConcentration_Start
SoundLoop: Misc_Status_ElixirOfGreaterConcentration_Loop
SoundStop: Misc_Status_ElixirOfGreaterConcentration_Loop_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: af4bcec0-229d-447c-8513-3e85363a67e7


ALCH_ELIXIR_CRITICALS_DUPE_ENTRY_17212
Boosts: ReduceCriticalAttackThreshold(1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Viciousness
Description: The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Drink_Potion_A
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: f9ddda12-a08d-4223-99c7-37fd2139cbf5


ALCH_ELIXIR_DARKVISION_DUPE_ENTRY_78796
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Darkvision
Description: Can see in the dark for up to [1].
StackId: ALCH_ELIXIR
StackType: Overwrite
DescriptionParams: Distance(12)*
Icon: Spell_Evocation_Darkvision*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907*
Stats inherited from: *DARKVISION


ALCH_ELIXIR_ENLARGE_DUPE_ENTRY_36508
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of The Colossus
SoundLoop: Misc_Status_Elixir_of_Growth_MO
SoundStop: Misc_Status_Elixir_of_Growth_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


ALCH_ELIXIR_FREEDOM_DUPE_ENTRY_80985
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Guileful Movement
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained. Replaces effects from other elixirs when drunk.
SoundStart: Misc_Status_ElixirOfFreedom_Start
SoundLoop: Misc_Status_ElixirOfFreedom_Loop
SoundStop: Misc_Status_ElixirOfFreedom_End
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: 7c7daf15-2a16-44fc-9e04-bcd5f53f1101
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
EndEffect: 07f76e6c-014f-459e-8bab-97c7581f2f6a
Icon: Spell_Abjuration_FreedomOfMovement*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FREEDOM_OF_MOVEMENT


ALCH_ELIXIR_MEDITATION_DUPE_ENTRY_41351
Boosts: ActionResource(SpellSlot,1,1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 1
Icon: Item_CONS_Potion_Tribal_A_Small
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_GREATER_DUPE_ENTRY_69542
Boosts: ActionResource(SpellSlot,1,2)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Greater Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 2
Icon: Item_CONS_Potion_Tribal_A_Greater
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_SUPERIOR_DUPE_ENTRY_85823
Boosts: ActionResource(SpellSlot,1,3)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Superior Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 3
Icon: Item_CONS_Potion_Tribal_A_Superior
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_SUPREME_DUPE_ENTRY_18879
Boosts: ActionResource(SpellSlot,1,4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Supreme Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 4
Icon: Item_CONS_Potion_Tribal_A_Supreme
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_SEE_INVISIBILITY_DUPE_ENTRY_48157
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: ALCH_ELIXIR
StackType: Overwrite
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ALCH_ELIXIR_SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)
DisplayName: See Invisibility*
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.*
DescriptionParams: Distance(9)*
Icon: Spell_Divination_SeeInvisibility*
AuraRadius: 9*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5*
Stats inherited from: *SEE_INVISIBILITY


ALCH_ELIXIR_TADPOLE_DUPE_ENTRY_15518
Boosts: Disadvantage(SavingThrow,Constitution);Disadvantage(SavingThrow,Wisdom);Disadvantage(SavingThrow,Intelligence)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Weakening
Description: Affected entity has Disadvantage on Constitution, Wisdom and Intelligence Saving Throws. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Mindflayer_A
SoundStart: Alchemy_Status_Elixir_Tadpole_Impact_MO
StackId: ALCH_ELIXIR
StackType: Overwrite
Passives: ALCH_Elixir_Tadpole_Passive


ALCH_ELIXIR_TADPOLE_ADVANTAGE_DUPE_ENTRY_5530
Boosts: Advantage(AttackRoll)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Enrichment
Description: After using a tadpole power, affected entity gains Advantage on all attacks for [1] rounds.
DescriptionParams: 3
Icon: Item_CONS_Potion_Mindflayer_A
SoundStart: Alchemy_Status_Elixir_Tadpole_Advantage_Impact_MO
SoundLoop: Alchemy_Status_Elixir_Tadpole_Advantage_Loop
SoundStop: Alchemy_Status_Elixir_Tadpole_Advantage_Loop_Stop
StackId: ALCH_ELIXIR_TADPOLE_ADVANTAGE
StackType: Overwrite
StatusEffect: 6d37e81c-17c3-4a32-8a23-f695a09e64ef


ALCH_POTION_FLYING_DUPE_ENTRY_25289
Boosts: UnlockSpell(Projectile_Fly_Spell)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Flying
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Can Fly to a target position.*
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StackId: FLY*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23*
Stats inherited from: *FLY


ALCH_POTION_JUMP_DUPE_ENTRY_98787
Boosts: JumpMaxDistanceMultiplier(3)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Glorious Vaulting
Description: Jump distance is tripled.
Icon: Item_CONS_Potion_Gaesous_Form_A
StackId: LONG_JUMP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('LONG_JUMP')):ApplyStatus(AI_HELPER_LONGJUMP,100,5)*
StatusEffect: 05140f43-7bb5-40bd-a584-743a3f03916a*
Stats inherited from: *LONG_JUMP


ALCH_POTION_REST_SLEEP_LESSER_RESTORATION_DUPE_ENTRY_38181
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Item_CONS_Potion_Rare_A
StackId: ALCH_POTION_REST_LESSER_SLEEP_RESTORATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ResetCooldowns(UntilShortRest);IF(not HasPassive('Durable')):RegainHitPoints(MaxHP/2);IF(HasPassive('Durable')):RegainHitPoints(MaxHP);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0)
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807


ALCH_POTION_REST_SLEEP_GREATER_RESTORATION_DUPE_ENTRY_26310
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Item_CONS_Potion_Rare_A_Bronze
StackId: ALCH_POTION_REST_GREATER_SLEEP_RESTORATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ResetCooldowns(UntilRest);RegainHitPoints(Target.MaxHP);RemoveStatus(SPELLSLOT_1);RemoveStatus(SPELLSLOT_2);RemoveStatus(SPELLSLOT_3);RemoveStatus(SPELLSLOT_4);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RemoveStatus(SORCERYPOINT_1);RemoveStatus(SORCERYPOINT_2);RemoveStatus(SORCERYPOINT_3);RemoveStatus(SORCERYPOINT_4);RestoreResource(SorceryPoint,100%,0);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0);RestoreResource(Rage,100%,0);RestoreResource(BardicInspiration,100%,0);RestoreResource(HitDice,100%,0);RestoreResource(ArcaneRecoveryPoint,100%,0);RestoreResource(NaturalRecoveryPoint,100%,0);RestoreResource(RitualPoint,100%,0);RestoreResource(LayOnHandsCharge,100%,0);RestoreResource(Interrupt_HellishRebukeTiefling_Charge,100%,0);RestoreResource(Interrupt_HellishRebukeWarlockMI_Charge,100%,0);RestoreResource(FungalInfestationCharge,100%,0);RestoreResource(LuckPoint,100%,0)
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807


ALCH_OIL_ATTACKBUFF_DUPE_ENTRY_47387
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Accuracy
Description: Has a +[1] bonus to Attack Rolls with the oiled weapon.
DescriptionParams: 2
Icon: Item_ALCH_Solution_Oil_AttackBuff
StackId: ALCH_OIL_ATTACKBUFF
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_ATTACKBUFF_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_ATTACKBUFF_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 6186fbfb-bf09-4c6d-b7ef-2469df40d490
StatusEffect:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_ATTACKBUFF_DIPPED_DUPE_ENTRY_23366
Boosts: WeaponAttackRollBonus(2)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Accuracy
Description: Has a +[1] bonus to Attack Rolls with the oiled weapon.
DescriptionParams: 2
Icon: Item_ALCH_Solution_Oil_AttackBuff
StatusEffectOverride:
StatusGroups: SG_WeaponCoating
StatusEffect: 68a90d75-c363-40d9-b6f7-b09583322417
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_BANE_DUPE_ENTRY_26456
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Bane
Description: Targets become Baned for [1] turns unless they succeed a Charisma Saving Throw.
DescriptionParams: 2
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
StackId: WEAPON_COATED_WITH_POISON(299eaf36-6758-4f73-9770-03739dfde884)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_BANE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_BANE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 7e927671-82e7-413a-869c-976d73eb10d5
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_BANE_DIPPED_DUPE_ENTRY_59987
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Bane
Description: Targets become Baned for [1] turns unless they succeed a Charisma Saving Throw.
DescriptionParams: 2
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
Passives: ALCH_Oil_Bane_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: d3bb6318-83bc-4db6-9ec5-525afbc5fab3
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_BANE_CONDITION_DUPE_ENTRY_88735
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
StatusEffect: 5964bcd8-9564-4fcb-93b2-36e26c07e893
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Bane*
Description: Has a 1d4 penalty to Attack Rolls and Saving Throws.*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: BANE*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
Stats inherited from: *BANE


ALCH_OIL_DAMAGEATTACKBUFF_DUPE_ENTRY_3288
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Magical Honing
Description: Weapons coated in this arcane oil gain a +[1] bonus to Damage and Attack Rolls. Weapons become magical, so they can damage creatures that are immune to non-magical attacks.
DescriptionParams: 1
Icon: Item_CONS_Potion_Immortality_A
StackId: ALCH_OIL_DAMAGEATTACKBUFF
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_DAMAGEATTACKBUFF_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_DAMAGEATTACKBUFF_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_DAMAGEATTACKBUFF,100,4)
ApplyEffect: abb6d445-5db6-4b1d-be49-31336506e1de
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_DAMAGEATTACKBUFF_DIPPED_DUPE_ENTRY_92404
Boosts: WeaponEnchantment(1); CharacterWeaponDamage(1);WeaponProperty(Magical)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Diluted Oil of Sharpness
Description: The arcane oil coating this weapon grants it a +[1] bonus to Damage and Attack Rolls. The weapon has become magical, so it can damage creatures that are immune to non-magical attacks.
DescriptionParams: 1
Icon: Item_CONS_Potion_Immortality_A
StatusEffectOverride:
StatusGroups: SG_WeaponCoating
StatusEffect: 640a261b-d2cc-4a66-bbf6-c964bcb18648
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


AI_HELPER_DIPWEAPON_OIL_DAMAGEATTACKBUFF_DUPE_ENTRY_67078
Boosts: WeaponEnchantment(1); CharacterWeaponDamage(1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_Potion_Immortality_A
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


ALCH_OIL_FROST_DUPE_ENTRY_47202
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Freezing
Description: Coat your active weapon in oil. When you hit a foe, it inflicts Encrusted with Frost for [1] turns.
DescriptionParams: 2
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Water
StackId: ALCH_OIL_FROST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_FROST_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_FROST_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 6f63e184-6e5c-4fa9-aef3-ff6120ac4ad9
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_FROST_DIPPED_DUPE_ENTRY_85916
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Freezing
Description: Targets receive Encrusted with Frost for [1] turns.
DescriptionParams: 2
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Water
StatusEffectOverride:
Passives: ALCH_Oil_Frost_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: f1b30786-ab2e-4055-91ef-28dc454d1e43
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REDUCE_DUPE_ENTRY_38840
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Diminution
Description: Coat your active weapon in oil. The weapon receives a [1] penalty to damage. Targets must succeed a Constitution Saving Throw or receive Disadvantage on Strength Checks and Saving Throws. They also receive a [2] penalty to damage with melee weapon attacks.
DescriptionParams: -1;-1d4
Icon: Item_ALCH_Solution_Oil_Reduce
StackId: ALCH_OIL_REDUCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_REDUCE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_REDUCE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_REDUCE,100,1)
ApplyEffect: 2f0744f6-2b97-44ff-bac9-3436575cef5b
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_REDUCE_DIPPED_DUPE_ENTRY_47065
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Diminution
Description: Targets must succeed a Constitution Saving Throw or receive Disadvantage on Strength Checks and Saving Throws, as well as a [2] penalty to damage on melee attacks.
DescriptionParams: -1;-1d4
Icon: Item_ALCH_Solution_Oil_Reduce
StatusEffectOverride:
Passives: ALCH_Oil_Reduce_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: c99d931b-ce29-418e-856a-d08feb9eff96
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_DUPE_ENTRY_73440
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arsonist's Oil
Description: Coat your weapon in an oil that removes the target's Resistance to Fire damage. The oil inflicts Vulnerability to Fire damage on the target. Targets that are Immune to Fire damage are unaffected.
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StackId: ALCH_OIL_REMOVERESISTANCEFIRE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: ea09cb61-7177-40ad-8d5e-e095e8faedeb
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED_DUPE_ENTRY_59326
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Arsonist's Oil
Description: Targets with Resistance to Fire damage become Vulnerable to it instead.
Targets with Immunity to Fire damage are unaffected.
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StatusEffectOverride:
Passives: ALCH_Oil_RemoveResistanceFire_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: 85d02af3-8218-4791-a38b-c2cecae9fbd4
DescriptionParams: DealDamage(1d4,Poison)*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION_DUPE_ENTRY_63365
Boosts: Resistance(Fire,Vulnerable)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arsonist's Oil
Description: Affected entity has lost Fire Resistance and is now Vulnerable to Fire damage.
DescriptionParams: DealDamage(,Fire)
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StackId: ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION
StatusPropertyFlags: DisableOverhead
ApplyEffect: 88c55de3-3605-4dff-b471-8c23c15de8c7
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


ALCH_OIL_COMBUSTION_DUPE_ENTRY_23132
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Combustion
Description: Coat your active weapon in this oil. On a hit, the target is doused in oil for [1] turns. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
StackId: ALCH_OIL_COMBUSTION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_COMBUSTION_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_COMBUSTION_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 0e2ef88a-c0d0-4e8f-898a-e1668f65aaa3
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_COMBUSTION_DIPPED_DUPE_ENTRY_11677
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Combustion
Description: Coated in flammable oil.

On a hit, the target is doused in oil for [1] turns. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
Passives: ALCH_Oil_Combustion_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: 1eed4135-c965-44f0-aadd-b1ad75347042
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_COMBUSTION_CONDITION_DUPE_ENTRY_21562
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Combustion
Description: Affected entity is doused in oil. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
StackId: ALCH_OIL_COMBUSTION_CONDITION
Passives: ALCH_Oil_Combustion_Condition_Passive
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: CreateExplosion(Projectile_ALCH_Oil_Combustion_Explosion)
StatusEffect: 63722567-025b-44b8-98c2-76f437dffe34
Stats inherited from: *OILED


ALCH_OIL_WIZARDSBANE_DUPE_ENTRY_78301
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wizardsbane Oil
Description: Severely dampens the power of any spellcaster struck with this weapon.

Targets receive a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for [2] turns.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
StackId: ALCH_OIL_WIZARDSBANE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_WIZARDSBANE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_WIZARDSBANE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_WIZARDSBANE,100,4)
ApplyEffect: 937e6d2c-7bcf-40d1-9d66-db399e4b2e59
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_WIZARDSBANE_DIPPED_DUPE_ENTRY_82735
Boosts:
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Wizardsbane Oil
Description: Severely dampens the power of any spellcaster struck with this weapon.

Targets receive a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for [2] turns.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
Passives: ALCH_Oil_Wizardsbane_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: f674fd37-e82e-431f-aca9-a4ed452854c3
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_WIZARDSBANE_CONDITION_DUPE_ENTRY_40964
Boosts: RollBonus(MeleeSpellAttack, -3);RollBonus(RangedSpellAttack, -3); SpellSaveDC(-3); Disadvantage(Concentration)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wizardsbane Oil
Description: Affected entity's magic has been severely impaired by Wizardsbane Oil.

It has a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
StackId: ALCH_OIL_WIZARDSBANE_CONDITION
StatusPropertyFlags: DisableOverhead
StatusEffect: a4745813-23e9-40f4-b602-ae04dd1b8c5b


AI_HELPER_DIPWEAPON_OIL_WIZARDSBANE_DUPE_ENTRY_3925
Boosts: RollBonus(MeleeSpellAttack, 3);RollBonus(RangedSpellAttack, 3); SpellSaveDC(3); Advantage(Concentration)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_GRN_HolyWaterFlask_A
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


CONS_DRUG_EUPHORIC_DUPE_ENTRY_91674
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Silkroot Euphoria
Description: You have Disadvantage on Dexterity and Charisma Checks while under the Silkroot's silky-sweet beguilement.
Icon: Item_CONT_GEN_Pouch_Leather_A
StackId: CONS_DRUG_EUPHORIC
StatusPropertyFlags:
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


CONS_DRUG_STIMULANT_DUPE_ENTRY_42845
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: The Terazul Jitters
Description: You move faster but become Exhausted after moving while under the frenetic influence of Terazul.
Icon: Item_CONT_GEN_Pouch_Leather_A
StackId: CONS_DRUG_STIMULANT
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


STEEL_WATCHER_MALFUNCTION_DUPE_ENTRY_68763
Boosts: Tag(STEEL_WATCHER_MALFUNCTION);
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Malfunctioning
Description: Something has caused this Steel Watcher to malfunction.
Icon: GenericIcon_Intent_Debuff
SoundLoop: Misc_Status_SteelWatcher_Malfunction
StackId: STEEL_WATCHER_MALFUNCTION
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180


SUNFLASH_DAMAGEDOPTICS_DUPE_ENTRY_92475
Boosts: RollBonus(Attack,-1d6)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burned Out Optics
Description: Affected entity's optical lens has been distorted, causing its vision to become impaired. Entity receives a [1] penalty to Attack Rolls.
DescriptionParams: 1d6
Icon: GenericIcon_Intent_Debuff
StackId: SUNFLASH_DAMAGEDOPTICS
SoundLoop: Misc_Status_SteelWatcher_Malfunction*
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180*
Stats inherited from: *STEEL_WATCHER_MALFUNCTION


VOID_CLOUD_DUPE_ENTRY_87448
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Void Cloud
Description: Deals [1] at the end of the turn.
DescriptionParams: DealDamage(2d8,Cold)
Icon: GenericIcon_DamageType_Cold
StackId: VOID_CLOUD
TickType: EndTurn
TickFunctors: DealDamage(2d8,Cold,Magical)


MAINHANDATTACK_OVERRIDE_SAHUAGIN_DUPE_ENTRY_65304
Boosts: AttackSpellOverride(Target_MainHandAttack_Sahuagin, Target_MainHandAttack); AttackSpellOverride(Projectile_MainHandAttack_Sahuagin, Projectile_MainHandAttack)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ENSNARING_STRIKE_5_DUPE_ENTRY_8418
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Piercing)
TooltipDamage: DealDamage(5d6,Piercing)
TickFunctors: DealDamage(5d6,Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENSNARING_STRIKE_6_DUPE_ENTRY_83517
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d6,Piercing)
TooltipDamage: DealDamage(6d6,Piercing)
TickFunctors: DealDamage(6d6,Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ACID_ARROW_5_DUPE_ENTRY_48949
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d4,Acid)
TooltipDamage: DealDamage(5d4,Acid)
TickFunctors: DealDamage(5d4,Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ACID_ARROW_6_DUPE_ENTRY_45054
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d4,Acid)
TooltipDamage: DealDamage(6d4,Acid)
TickFunctors: DealDamage(6d4,Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ARMOR_OF_AGATHYS_5_DUPE_ENTRY_6820
Boosts: TemporaryHP(25)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(25,Cold)
StackPriority: 25
Passives: ArmorOfAgathys_5
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMOR_OF_AGATHYS_6_DUPE_ENTRY_54590
Boosts: TemporaryHP(30)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(30,Cold)
StackPriority: 30
Passives: ArmorOfAgathys_6
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


FALSE_LIFE_5_DUPE_ENTRY_90080
Boosts: TemporaryHP(27)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 27
StackPriority: 27
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FALSE_LIFE_6_DUPE_ENTRY_70566
Boosts: TemporaryHP(32)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 32
StackPriority: 32
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


SPIRIT_GUARDIANS_NECROTIC_AURA_5_DUPE_ENTRY_47713
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_5,100,-1)
TooltipDamage: DealDamage(5d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131*
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_NECROTIC_AURA_6_DUPE_ENTRY_30207
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_6,100,-1)
TooltipDamage: DealDamage(6d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131*
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_AURA_5_DUPE_ENTRY_60163
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_5,100,-1)
TooltipDamage: DealDamage(5d8,Radiant)
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_AURA_6_DUPE_ENTRY_6239
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_6,100,-1)
TooltipDamage: DealDamage(6d8,Radiant)
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


AID_5_DUPE_ENTRY_46357
Boosts: IncreaseMaxHP(20)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 20
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


AID_6_DUPE_ENTRY_63856
Boosts: IncreaseMaxHP(25)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 25
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


HEAT_METAL_5_DUPE_ENTRY_33197
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_6_DUPE_ENTRY_20786
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_TECHNICAL_5_DUPE_ENTRY_72102
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY_5,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_5)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_6_DUPE_ENTRY_20100
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY_6,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_6)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


MOONBEAM_OWNER_5_DUPE_ENTRY_11265
Boosts: UnlockSpell(Target_Moonbeam_Move_5,,,,Wisdom)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MOONBEAM_OWNER_6_DUPE_ENTRY_67710
Boosts: UnlockSpell(Target_Moonbeam_Move_6,,,,Wisdom)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MOONBEAM_AURA_5_DUPE_ENTRY_48177
Boosts: GameplayLight(2,false,0.1)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Radiant)
AuraStatuses: TARGET:IF(Character()and not Dead()):ApplyStatus(MOONBEAM_5,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


MOONBEAM_AURA_6_DUPE_ENTRY_44834
Boosts: GameplayLight(2,false,0.1)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d10,Radiant)
AuraStatuses: TARGET:IF(Character()and not Dead()):ApplyStatus(MOONBEAM_6,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


CLOUD_OF_DAGGERS_AURA_5_DUPE_ENTRY_8466
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(10d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_5,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


CLOUD_OF_DAGGERS_AURA_6_DUPE_ENTRY_70669
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(12d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_6,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


SPIRIT_GUARDIANS_NECROTIC_5_DUPE_ENTRY_84163
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Necrotic)
TooltipDamage: DealDamage(5d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30*
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661*
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_6_DUPE_ENTRY_44518
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Necrotic)
TooltipDamage: DealDamage(6d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30*
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661*
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_RADIANT_5_DUPE_ENTRY_80156
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Radiant)
TooltipDamage: DealDamage(5d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965*
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_RADIANT_6_DUPE_ENTRY_92153
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Radiant)
TooltipDamage: DealDamage(6d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965*
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


HEAT_METAL_REAPPLY_5_DUPE_ENTRY_60979
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_5);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_REAPPLY_6_DUPE_ENTRY_97187
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_6);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


MOONBEAM_5_DUPE_ENTRY_64482
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Radiant)
OnApplySuccess: DealDamage(5d10,Radiant,Magical)
OnApplyFail: DealDamage(5d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(5d10,Radiant,Magical)
OnTickFail: DealDamage(5d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


MOONBEAM_6_DUPE_ENTRY_24128
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d10,Radiant)
OnApplySuccess: DealDamage(6d10,Radiant,Magical)
OnApplyFail: DealDamage(6d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(6d10,Radiant,Magical)
OnTickFail: DealDamage(6d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


CLOUD_OF_DAGGERS_5_DUPE_ENTRY_13092
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(10d4,Slashing)
TooltipDamage: DealDamage(10d4,Slashing)
TickFunctors: DealDamage(10d4,Slashing,Magical)
OnApplyFunctors: DealDamage(10d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_6_DUPE_ENTRY_44494
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(12d4,Slashing)
TooltipDamage: DealDamage(12d4,Slashing)
TickFunctors: DealDamage(12d4,Slashing,Magical)
OnApplyFunctors: DealDamage(12d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CALL_LIGHTNING_TECHNICAL_4_DUPE_ENTRY_27483
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 4
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


CALL_LIGHTNING_TECHNICAL_5_DUPE_ENTRY_64341
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 5
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


CALL_LIGHTNING_TECHNICAL_6_DUPE_ENTRY_61835
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_6)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 6
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


DIFFICULTY_SHAREDDEV_DUPE_ENTRY_72992
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


GITHYANKI_PSYCHICSTRIKES_HARDCORE_DUPE_ENTRY_49720
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_HARDCORE_DUPE_ENTRY_15023
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_VETERAN_NORMAL_DUPE_ENTRY_24791
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Balanced
Passives: Parry_Githyanki_EquipTrigger
OnApplyFunctors: ApplyStatus(PARRY_GITHYANKI,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_VETERAN_HARDCORE_DUPE_ENTRY_29148
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting;Parry_Githyanki_Supreme_EquipTrigger
OnApplyFunctors: ApplyStatus(PARRY_GITHYANKI_SUPREME,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_WARRIOR_HARDCORE **GITHYANKI_PSYCHICSTRIKES_HARDCORE ***DIFFICULTY_SHAREDDEV


GITHYANKI_RAIDER_HARDCORE_DUPE_ENTRY_95908
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_Archery
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GISH_HARDCORE_DUPE_ENTRY_7464
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GISH_VETERAN_HARDCORE_DUPE_ENTRY_32687
Boosts: ActionResource(SpellSlot,1,3)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell*
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_GISH_HARDCORE **GITHYANKI_PSYCHICSTRIKES_HARDCORE ***DIFFICULTY_SHAREDDEV


GITHYANKI_ARDENT_HARDCORE_DUPE_ENTRY_50322
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;PotentCantrip
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


DEATHSHEPHERD_HARDCORE_DUPE_ENTRY_91951
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GREMISHKA_HARDCORE_DUPE_ENTRY_45902
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


KOBOLD_HARDCORE_DUPE_ENTRY_37297
Boosts: Ability(Dexterity,2);IncreaseMaxHP(5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Evasion;
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


ORTHON_HARDCORE_DUPE_ENTRY_76717
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack;Alert
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BLIGHT_NEEDLE_HARDCORE_DUPE_ENTRY_27361
Boosts: AiArchetypeOverride(beast,1)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BLIGHT_VINE_HARDCORE_DUPE_ENTRY_26030
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: VineBlight_VineBody
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHADOW_MOUND_HARDCORE_DUPE_ENTRY_22578
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: MagicResistance;VineBlight_VineBody
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FLESHGOLEM_HARDCORE_DUPE_ENTRY_58938
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


ANIMATEDARMOUR_HARDCORE_DUPE_ENTRY_58648
Boosts: Ability(Strength,2)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FLOATINGHEAD_HARDCORE_DUPE_ENTRY_14894
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: TurnResistance
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_REAPER_HARD_DUPE_ENTRY_34903
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Evasion
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_DEATHSHEAD_HARD_DUPE_ENTRY_81572
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Sentinel_Attack;Sentinel_ZeroSpeed;Sentinel_OpportunityAdvantage
OnApplyFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_INVOKER_HARD_DUPE_ENTRY_88137
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FocusedConjuration
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BANITES_FIST_HARD_DUPE_ENTRY_69628
Boosts: UnlockSpell(Target_MenacingAttack);ActionResource(SuperiorityDie,5,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BANITES_IRONCONSUL_HARD_DUPE_ENTRY_43893
Boosts: UnlockSpell(Target_GoadingAttack);ActionResource(SuperiorityDie,5,0)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack_2
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


STEELWATCHER_HARD_DUPE_ENTRY_12078
Boosts: Resistance(Piercing,Resistant);Resistance(Fire,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


STEELWATCHER_TITAN_HARD_DUPE_ENTRY_50195
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHADOWRAVEN_HARD_DUPE_ENTRY_48172
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: SCL_Raven_Hardcore;Evasion;PackTactics
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


MUDMEPHIT_HARD_DUPE_ENTRY_78423
Boosts: AC(3);IncreaseMaxHP(5)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHOVE_UNLOCK_HARD_DUPE_ENTRY_18799
Boosts: UnlockSpell(Target_Shove)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


MIMIC_HARDCORE_DUPE_ENTRY_10033
Boosts: Resistance(Piercing,Resistant);Resistance(Slashing,Resistant);Resistance(Bludgeoning,Resistant)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


JELLY_HARDCORE_DUPE_ENTRY_54327
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SKELETALDRAGON_HARDCORE_DUPE_ENTRY_95594
Boosts: IncreaseMaxHP(20%)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1);ApplyStatus(DRAGON_SKELETAL_RETALIATE_TECHNICAL,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


DIGGING_DUPE_ENTRY_59791
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURFACES_DEV_DUPE_ENTRY_82054
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *SURFACES


BURNING_HELLFIRE_DUPE_ENTRY_70944
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Roiling Hellfire
Description: Flames from the heart of Avernus engulf this entity, inflicting [1] per turn.
DescriptionParams: DealDamage(6d6,Fire)
Icon: statIcons_Hellfire
SoundStart: Misc_Status_Burning_MO
StackPriority: 1
TooltipDamage: DealDamage(6d6,Fire)
TickFunctors: DealDamage(6d6,Fire,Magical)
OnApplyFunctors: DealDamage(6d6,Fire,Magical)
StatusEffect: c3da0783-72b5-4054-9516-9d1acdc8db93
TooltipPermanentWarnings: 0695feaa-7a95-4216-a292-c0eef5b5c3d0
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


WILD_MAGIC_HEAL_5_DUPE_ENTRY_3577
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_5)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_6_DUPE_ENTRY_25283
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_6)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


TUT_LOBOTOMIZED_US_DUPE_ENTRY_13277
Boosts: IncreaseMaxHP(-6);Ability(Intelligence,-4);Ability(Wisdom,-4)
origin: Patch0_Hotfix4_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Us now crawls and scuttles about with a severly hampered brain thanks to a lobotomisation.
DisplayName: Lobotomised*
Icon: Status_Exhaustion*
StackId: LOBOTOMIZED_US*
Stats inherited from: *LOBOTOMIZED_US


FOR_THAYANCELLAR_TRAPFUEL_DUPE_ENTRY_49160
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sphere Fuel
Description: This magical device appears to be fuelled by liquid fire - and it's leaking.
Icon: statIcons_SphereFuel
SoundStart: VFX_Status_OrbMagical_FireOrb_Overlay_Root_01_PowerUp
SoundLoop: VFX_Status_OrbMagical_FireOrb_Overlay_Root_Float_Loco
SoundStop: VFX_Status_OrbMagical_FireOrb_Overlay_Root_01_PowerDown
StatusEffect: 13a68340-35dc-4448-8af2-5c26c47b5efb


CAMP_VOLO_LOBOTOMY_DUPE_ENTRY_68533
Boosts: Disadvantage(Skill, Perception);CriticalHit(AttackRoll,Success,Never)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Volo's Experimental Treatment
Description: Eye socket damaged by Volo's 'experiment'. -1 to Intelligence, Disadvantage to Perception Checks and cannot make Critical Hit.
Icon: Status_Hag_HagEyed
StackId: CAMP_VOLO_LOBOTOMY
Passives: CAMP_Volo_Lobotomy
StatusPropertyFlags: BringIntoCombat;ApplyToDead;IgnoreResting;DisableOverhead;DisableCombatlog


CAMP_VOLO_ERSATZEYE_DUPE_ENTRY_33149
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CAMP_VOLO_ERSATZEYE
Passives: CAMP_Volo_ErsatzEye
StatusPropertyFlags: BringIntoCombat;ApplyToDead;IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEN_APPRENTICE_ANTIDOTE_DUPE_ENTRY_18570
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Curative Antidote
Description: A powerful antidote courses through your veins. You have Advantage on Saving Throws against being Poisoned.
StackId: DEN_APPRENTICE_ANTIDOTE
OnApplyFunctors: RemoveStatus(POISON_BASIC);RemoveStatus(POISONED);RemoveStatus(DEN_APPRENTICE_THORN);RemoveStatus(DEN_APPRENTICE_THORN_1);RemoveStatus(DEN_APPRENTICE_THORN_2);RemoveStatus(DEN_APPRENTICE_THORN_3)
Icon: statIcons_Antitoxin*
StatusPropertyFlags: DisablePortraitIndicator*
StatusEffect: 760dc13b-5d19-4a38-8239-ea86bba4ac89*
Stats inherited from: *ANTITOXIN


LIE_DYING_ANIMTEST_DUPE_ENTRY_38088
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dying
Icon: Status_Dying


TADPOLED_DUPE_ENTRY_56090
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tainted
Description: Infected with a mind flayer parasite.
Icon: TadpoleSuperPower_Ceremorphosis


CHA_OUTSIDE_ILLUMINATED_DUPE_ENTRY_15882
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: StackID_Quest_Gob_TempleAccess_Illuminated
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GLO_MINDFLAYER_TRANSFORMATION_DUPE_ENTRY_54736
Boosts: Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ceremorphosis
Description: Infected with a mind flayer parasite. Transformation will soon be complete.
Icon: TadpoleSuperPower_Ceremorphosis


FOR_OWLBEAR_INJURY_DUPE_ENTRY_39529
Boosts: CriticalHit(AttackRoll,Success,Never,10);Disadvantage(Skill, Perception);Tag(CANBECALMED)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Distressed
Description: The owlbear has sustained damage to its eye. It cannot make Critical Hit and has Disadvantage on Perception Checks.
Icon: statIcons_GougedEye
FormatColor: DarkGray
StatusGroups: SG_Rage
StatusEffect: 78a1bd6a-afb1-445a-bc4b-6d0a6c12a014


FOR_OWLBEAR_ENRAGE_DUPE_ENTRY_77658
Boosts: Ability(Strength, 2);UnlockSpell(Target_Multiattack_Owlbear);Tag(CANBECALMED)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Owlbear's Rage
Description: The owlbear is enraged! Strength increased by 2.
Icon: statIcons_OwlbearsRage
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: bb5dd862-98a9-47db-9035-5dc4782afb2c


FOR_OWLBEAR_ENRAGE_HARDCORE_DUPE_ENTRY_46424
Boosts: Ability(Strength, 2);UnlockSpell(Target_Multiattack_Owlbear);Tag(CANBECALMED);Resistance(Slashing,Resistant);Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: The owlbear is enraged! Strength increased by 2 and has Resistance to all physical damage.
DisplayName: Owlbear's Rage*
Icon: statIcons_OwlbearsRage*
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: bb5dd862-98a9-47db-9035-5dc4782afb2c*
Stats inherited from: *FOR_OWLBEAR_ENRAGE


FOR_OWLBEAR_EGG_DUPE_ENTRY_242
Boosts: Tag(AI_PREFERRED_TARGET)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eggbearer
Description: Carries an owlbear's egg. Its scent will attract the egg's mother.
Icon: statIcons_EggBearer
FormatColor: Yellow
SoundLoop: Misc_Status_OwlBearEgg_MO
SoundStop: Misc_Status_OwlBearEgg_MO_Stop
StatusPropertyFlags: ForceOverhead
StatusEffect: e207710c-dabd-4681-aadf-aeb83f0bbdc9


FOR_SPIDERQUEEN_ENRAGE_DUPE_ENTRY_90892
Boosts: Tag(AI_USESPELL_A);Ability(Strength, 2);AC(-1);AiArchetypeOverride(beast,1);Tag(CANBECALMED)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spider Queen's Wrath
Description: Creature is enraged! Gained an additional attack per turn. Strength increased by 2, Armour Class reduced by 1.
Icon: statIcons_SpiderQueensWrath
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
Passives: ExtraAttack
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: 54c3207a-4419-441a-86b0-30d8e4eb2c8d


FOR_SPIDERQUEEN_ENRAGE_HARDCORE_DUPE_ENTRY_81310
Boosts: Tag(AI_USESPELL_A);Ability(Strength, 2);AiArchetypeOverride(beast,1);Tag(CANBECALMED);Resistance(Slashing,Resistant);Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Creature is enraged! Gains an additional attack per turn. Strength increased by 2 and has Resistance to physical damage.
DisplayName: Spider Queen's Wrath*
Icon: statIcons_SpiderQueensWrath*
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
Passives: ExtraAttack*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: 54c3207a-4419-441a-86b0-30d8e4eb2c8d*
Stats inherited from: *FOR_SPIDERQUEEN_ENRAGE


GOB_OGRE_ENRAGE_DUPE_ENTRY_57132
Boosts: Ability(Strength, 4);AC(-2);Tag(CANBECALMED)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Polma's Wrath
Description: Polma is enraged! Strength increased by 4, Armour Class reduced by 2.
Icon: GenericIcon_Intent_Buff
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e


GOB_AI_HELPER_AVOIDAREA_STATUE_DUPE_ENTRY_72701
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect:
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


FOR_OGRE_ENRAGE_DUPE_ENTRY_2647
Boosts: Ability(Strength, 4);AC(-2);Tag(CANBECALMED)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Buthir's Wrath
Description: Buthir is enraged! Strength increased by 4, Armour Class reduced by 2.
Icon: statIcons_ButhirsWrath
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e*
Stats inherited from: *GOB_OGRE_ENRAGE


FOR_OGRE_ENRAGE_HARDCORE_DUPE_ENTRY_13839
Boosts: Ability(Strength, 4);AC(-2);Tag(CANBECALMED);Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Buthir is enraged! Strength increased by 4, Armour Class reduced by 2, and has Resistance to all physical damage.
DisplayName: Buthir's Wrath*
Icon: statIcons_ButhirsWrath*
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e*
Stats inherited from: *FOR_OGRE_ENRAGE **GOB_OGRE_ENRAGE


UND_BULETTE_SPAWNTIMER_DUPE_ENTRY_49997
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


UND_BULETTE_DESPAWNTIMER_DUPE_ENTRY_8812
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


UND_BULETTE_BURROWTRAIL_DUPE_ENTRY_84385
Boosts: Attribute(Grounded)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 3
AuraStatuses: TARGET:IF(Character()):ApplyStatus(KNOCKED_DOWN);
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusEffect: f1763035-f2af-43a5-b107-3f2333d4cc23


UND_SUSSURTREEANTIMAGIC_DUPE_ENTRY_48546
Boosts: BlockSpellCast();Tag(UND_SUSSURTREEANTIMAGIC)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sussur Flower Antimagic Field
Description: A sussur tree flower is draining the character of its magical energy, preventing it from casting spells.
Icon: statIcons_SussurBloom
FormatColor: Purple
StackId: UND_SUSSURTREEANTIMAGIC
StatusPropertyFlags: DisableCombatlog
StatusEffect: 6bdb6241-83f9-4a31-a6e2-6946c6c65222


DEBUG_LEVELUP_FIGHTER_DUPE_ENTRY_14034
Boosts: IncreaseMaxHP(8)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_LEVELUP_RANGER_DUPE_ENTRY_54042
Boosts: IncreaseMaxHP(7)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_LEVELUP_WARLOCK_DUPE_ENTRY_15962
Boosts: IncreaseMaxHP(7)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_LEVELUP_WIZARD_DUPE_ENTRY_15638
Boosts: IncreaseMaxHP(6)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_INITIATIVEBOOST_DUPE_ENTRY_39178
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HAG_DOUBLES_DUPE_ENTRY_87687
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hag's Trickery
Description: Is this Ethel - or an illusion?
Icon: statIcons_HagsTrickery
FormatColor: Purple
RemoveConditions: IsAttack() or HasDamageEffectFlag(DamageFlags.SavingThrow) or HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(AI_HELPER_SCRIPTEVENT,100,1);
StatusEffect: 00bb16f4-7867-48f7-9206-1eaa8270ec3b


HAG_MASKOFSERVITUDE_DUPE_ENTRY_39746
Boosts: AC(2)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Boon of Servitude
Description: Armour Class increased by 2. Regains [1] each turn.
DescriptionParams: RegainHitPoints(2d4+1)
Icon: statIcons_BoonOfServitude
SoundLoop: Misc_Status_MaskOfServitude_MO
SoundStop: Misc_Status_MaskOfServitude_MO_Stop
StackId: HAG_MASKOFSERVITUDE
TickType: StartTurn
TickFunctors: RegainHitPoints(2d4+SpellCastingAbilityModifier)
OnApplyFunctors: RegainHitPoints(2d4+SpellCastingAbilityModifier)
StatusEffect: 3ad59e37-b65b-454b-a3b6-01097388fce2
StatusEffectOnTurn: 2200cbc3-5667-42e7-af44-1d17ec915f7d


HAG_MASKOFREGRET_DUPE_ENTRY_23691
Boosts: Resistance(Psychic, Vulnerable)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Curse of Regret
Description: Takes [1] every turn, and is vulnerable to Psychic damage. Deal damage to remove this condition.
DescriptionParams: DealDamage(1d4+1, Psychic)
Icon: statIcons_CurseOfRegret
SoundLoop: Misc_Status_MaskOfRegret_MO
SoundStop: Misc_Status_MaskOfRegret_MO_Stop
StackId: HAG_MASKOFREGRET
TickType: StartTurn
Passives: HAG_MaskOfRegret
TickFunctors: ApplyStatus(HAG_MASKOFREGRET_DAMAGE,100,0)
OnApplyFunctors: ApplyStatus(HAG_MASKOFREGRET_DAMAGE,100,0)
StatusGroups: SG_Cursed
StatusEffect: 690fe99a-37db-4cc9-b99c-6a1d9cdd12d8


HAG_MASKOFREGRET_DAMAGE_DUPE_ENTRY_6113
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Curse of Regret
Description: Takes [1] every turn, and is vulnerable to Psychic damage for the duration.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: DealDamage(1d4+1, Psychic,Magical)
StatusEffect: 5a65f978-75a3-4f26-ae17-8c3ce9f73664


GLO_BLACKPOWDERKEG_DUPE_ENTRY_54937
Boosts: ActionResource(Movement,-3,0)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Death Wish
Description: Creature carries a powder keg. It could explode at any moment.
Icon: statIcons_DeathWish
FormatColor: Gray
StackId: GLO_BLACKPOWDERKEG
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):CreateExplosion(Projectile_Barrel_Explosion_Smokepowder)
StatusEffect: 3d4ba218-2406-4e92-9213-4cc8040c5fb3


UND_INVIGORATINGSPORES_DUPE_ENTRY_72436
Boosts: JumpMaxDistanceMultiplier(2)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invigorated
Description: Feeling spry. Jump distance doubled.
Icon: statIcons_Drunk
FormatColor: PoisonGreen
StackId: LONG_JUMP
OnApplyFunctors: RemoveStatus(UND_INVIGORATED)
OnRemoveFunctors: ApplyStatus(UND_INVIGORATED,100,4)


UND_SPORECLOUD_DUPE_ENTRY_5505
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spore Emanation
Description: The mushroom exudes a mist of refreshing spores.
Icon: Surface_SporePink
AuraRadius: 8
AuraStatuses: TARGET:IF(Character()):ApplyStatus(UND_INVIGORATINGSPORES)


UND_INVIGORATED_DUPE_ENTRY_70713
Boosts: JumpMaxDistanceMultiplier(2)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invigorated
Description: Feeling spry. Jump distance doubled.
Icon: statIcons_Drunk
FormatColor: PoisonGreen
StackId: LONG_JUMP


HALLUCINATION_SPORES_ANIMTEST_DUPE_ENTRY_24382
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hallucination Spores
Icon: Surface_SporePink
SoundVocalStart: LAUGHTER


KNOCKED_OUT_ANIMTEST_DUPE_ENTRY_97117
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knocked Out


SURRENDERED_ANIMTEST_DUPE_ENTRY_93279
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Surrendered


HOLD_PERSON_ANIMTEST_DUPE_ENTRY_33341
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Restrained


STUNNED_ANIMTEST_DUPE_ENTRY_26778
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stunned


SLEEPING_ANIMTEST_DUPE_ENTRY_26855
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sleeping


PLA_BLOODFEST_DUPE_ENTRY_17899
Boosts: ActionResourceOverride(BonusActionPoint,3,0)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloodfest
Description: By devouring a corpse, creature has gained an extra bonus action.
Icon: PassiveFeature_Generic_Blood
TickType: EndTurn


GLO_CAPTUREDINFLASK_DUPE_ENTRY_30969
Boosts: CannotHarmCauseEntity(CannotHarmMadness);ActionResourceBlock(ReactionActionPoint);AiArchetypeOverride(madness,99);Tag(AI_UNPREFERRED_TARGET)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flask Friend
Description: Creature is contained within an iron flask. Upon release, the creature is friendly to you and your companions for 1 hour and obeys your commands for that duration.
Icon: Spell_Enchantment_CrownOfMadness*
SoundVocalStart: SHOUT*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: CROWN_OF_MADNESS*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())*
RemoveEvents: OnTurn*
TooltipSave: Wisdom*
StatusGroups: SG_Charmed;SG_Condition;SG_Mad*
ApplyEffect: 8af705b5-4179-448e-abc0-2e1b50bf3a52*
StatusEffect: 691ac4ab-7c6e-4810-a497-7b725eea9505*
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundLoop: Misc_Status_Madness_MO*
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat*
Stats inherited from: *CROWN_OF_MADNESS **MADNESS


GOB_FESTIVITIES_DRUNK_DUPE_ENTRY_88873
Boosts: Ability(Strength, 2);Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Slightly Drunk
Description: Just drunk enough for everyone to notice. Strength increased by 2, Disadvantage on Charisma and Dexterity Checks.
Icon: Status_SlightlyDrunk
FormatColor: White
StatusGroups: SG_Drunk


GOB_DROWCOM_BUFF_DUPE_ENTRY_93273
Boosts: CharacterWeaponDamage(2d4+1, Fire);ActionResource(Movement,5,0)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soul Branding
Description: Creature's movement speed is increased by [1], and its next weapon attack deals an additional [2]. This condition ends upon landing a successful weapon attack.
DescriptionParams: Distance(1.5);DealDamage(2d4+1,Fire)
Icon: statIcons_SoulBranding
FormatColor: Orange
StackId: GOB_DROWCOM_BUFF
RemoveConditions: not IsMiss() and IsWeaponAttack()
RemoveEvents: OnAttack
StatusPropertyFlags: ForceOverhead
StatusEffect: 56e94294-31b6-43f3-8465-10a752b22c61
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
SoundStart: Action_Cast_Dipped_Fire*
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop*
Stats inherited from: *DIPPED_FIRE


OUT_CRAWLINGFEVER_DUPE_ENTRY_46995
Boosts: Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crawling Fever
Description: Suffers a contagious fever and will die in one day unless cured. Has Disadvantage on Ability Checks. Fever may be transmitted to up to 10 others.
Icon: Spell_Necromancy_RayOfSickness
FormatColor: Poison
StackId: OUT_CRAWLINGFEVER
StatusPropertyFlags: ApplyToDead;IgnoreResting


GOB_PENITENT_DUPE_ENTRY_3247
Boosts: Skill(Performance, 4);Skill(Intimidation, 4)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ardent Apostle
Description: Offering their cries of pain without protection. Has a +4 bonus to Performance and Intimidation Checks.
Icon: statIcons_GOB_Penitent
FormatColor: Gold


GOB_CALMNESS_IN_PAIN_DUPE_ENTRY_907
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Loviatar's Love
Description: Pain is the path to clarity. When you have 30% hit points or less, you gain a +2 bonus to Attack Rolls and Wisdom Saving Throws for 3 turns.
Icon: statIcons_GOB_CalmnessInPain
StackId: GOB_CALMNESS_IN_PAIN
Passives: GOB_CalmnessInPain;GOB_CalmnessInPainDeathCheck
RemoveConditions: Dead()
RemoveEvents: OnTurn;OnDamage
StatusPropertyFlags: IgnoreResting


GOB_CALMNESS_IN_PAIN_ACTIVE_DUPE_ENTRY_23650
Boosts: RollBonus(Attack, 2);RollBonus(SavingThrow, 2, Wisdom)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Basking in Loviatar's Love
Description: You revel in the clarity granted by your pain. You have a +2 bonus to Attack Rolls and Wisdom Saving Throws for 3 turns.
Icon: statIcons_GOB_CalmnessInPain_Active
StackId: GOB_CALMNESS_IN_PAIN_ACTIVE
Passives: GOB_CalmnessInPainActive


UND_ANCIENTSUSSURTREEANTIMAGIC_AURA_DUPE_ENTRY_13769
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sussur Antimagic Field
Description: Sussur blooms nullify nearby magic.
Icon: statIcons_SussurBloom
StackId: UND_ANCIENTSUSSURTREEANTIMAGIC_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF((Character() or Tagged('UND_SUSSUR_SUSCEPTIBLE')) and (not HasStatus('UND_ANCIENTSUSSURTREEANTIMAGIC_AURA'))):ApplyStatus(UND_SUSSURTREEANTIMAGIC);TARGET:IF(HasPassive('AntimagicSusceptibility')):ApplyStatus(INCAPACITATED_DND)
StatusPropertyFlags: IgnoreResting
StatusEffect: 362f2080-b927-4846-8aec-66752dbafd07


DEN_PANDIMA_PARALYZED_DUPE_ENTRY_11443
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Paralysed
Description: Paralysed by magic.
Icon: Status_Paralyzed
StillAnimationType: None
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
StillAnimationPriority: Dazed*
StackId: INCAPACITATED_DND*
Stats inherited from: *INCAPACITATED_DND


GLO_DANGEROUSBOOK_MADNESS_DUPE_ENTRY_39026
Boosts: Disadvantage(Ability, Wisdom)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Whispers of Madness
Description: Dark whispers pervade the creature's mind. Disadvantage on Wisdom Checks.
Icon: GenericIcon_Intent_Debuff
FormatColor: White
StatusGroups: SG_Cursed


GLO_DANGEROUSBOOK_MAJORMADNESS_DUPE_ENTRY_19534
Boosts: Disadvantage(Ability, Wisdom)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Baleful Knowledge
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_Cursed
Description: Dark whispers pervade the creature's mind. Disadvantage on Wisdom Checks.*
Icon: GenericIcon_Intent_Debuff*
FormatColor: White*
Stats inherited from: *GLO_DANGEROUSBOOK_MADNESS


HAG_MOTHERS_LOATHING_DUPE_ENTRY_32069
Boosts: UnlockSpell(Target_Bite_MothersLoathing)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mother's Loathing
Description: Gains Bite until next Long Rest.
Icon: Item_CONS_Potion_Tribal_A_Superior


HAG_BROKEN_PROMISES_DUPE_ENTRY_66565
Boosts: Ability(Strength, 2)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Broken Promises
Description: Strength is increased by 2 until the next Long Rest. Upon resting, Strength is indefinitely reduced by 1.
Icon: Item_CONS_Potion_Tribal_A_Small
OnRemoveFunctors: ApplyStatus(HAG_BROKEN_PROMISES_DRAWBACK,100,-1)
StatusGroups: SG_Cursed


HAG_BROKEN_PROMISES_DRAWBACK_DUPE_ENTRY_91089
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Broken Promises
Description: Strength is indefinitely reduced by 1.
Icon: Item_CONS_Potion_Tribal_A_Small
Passives: AbilityDeterioration_Strength
StatusPropertyFlags: IgnoreResting


HAG_FALTERING_WILL_DUPE_ENTRY_29420
Boosts: Disadvantage(Ability, Wisdom)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Faltering Will
Description: Disadvantage on Wisdom Saving Throws until rest.
Icon: Item_CONS_Potion_Tribal_A_Greater
StatusGroups: SG_Cursed


HAG_HEART_OF_STONE_DUPE_ENTRY_69386
Boosts: Resistance(Poison, Resistant)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heart of Stone
Description: Resistant to poison damage until rest.
Icon: Item_CONS_Potion_Tribal_A_Greater


HAG_INSANITYS_KISS_DUPE_ENTRY_58031
Boosts: FactionOverride(64321d50-d516-b1b2-cfac-2eb773de1ff6)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Insanity's Kiss
Description: Hostile to all other creatures for the condition's duration.
Icon: Item_CONS_Potion_Tribal_A_Supreme
StatusPropertyFlags: LoseControl
StatusGroups: SG_Mad;SG_Cursed
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundVocalStart: SHOUT*
SoundLoop: Misc_Status_Madness_MO*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: MADNESS*
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47*
Stats inherited from: *MADNESS


HAG_LOST_TIME_DUPE_ENTRY_84816
Boosts: AC(-2); ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lost Time
Description: Armour Class is reduced by 2. Can't take reactions.
Icon: Item_CONS_Hag_Lost_Time
StatusGroups: SG_Cursed


HAG_LOVERS_AVARICE_DUPE_ENTRY_98285
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lover's Avarice
Description: Wisdom is indefinitely reduced by 1.
Icon: Item_CONS_Potion_Tribal_A_Small
Passives: AbilityDeterioration_Wisdom
StatusGroups: SG_Cursed


HAG_STILLBORN_DUPE_ENTRY_36112
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Haemorrhaged
Description: Bleeding from the inside. Suffers [1] at end of turn.
DescriptionParams: DealDamage(1d6,Piercing)
Icon: Item_CONS_Potion_Tribal_A_Supreme
TickType: EndTurn
TooltipDamage: DealDamage(1d6, Piercing)
TickFunctors: DealDamage(1d6, Piercing,Magical)


HAG_WILTED_DREAMS_DUPE_ENTRY_62588
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wilted Dreams
Description: Something waits for the creature to sleep. It takes [1] during its next Long Rest.
DescriptionParams: DealDamage(3d6, Psychic)
Icon: Item_CONS_Hag_Lost_Time
Passives: HAG_Wilted_Dreams_Passive
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_Cursed


FOOD_TREACLETART_SPOILED_DUPE_ENTRY_50112
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(Ability, Intelligence)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Treacly Tummy
Description: Disadvantage on Wisdom and Intelligence Checks.
StackId: FOOD_TREACLE_TART
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


GOB_PRIESTESS_STATUE_DESTROY_DUPE_ENTRY_62901
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Telekinesis Effect
Description: Priestess Gut draws on the Absolute's might to fell a great statue with her mind.
Icon: TadpoleSuperPower_PsionicPull
FormatColor: Purple


GOB_PRIESTESS_ABSOLUTEWORD_APPLY_DUPE_ENTRY_69969
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: HasStatus('GOB_PRIESTESS_ABSOLUTEWORD_APPLY')
RemoveEvents: OnApply
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(not Tagged('BRANDED')):ApplyStatus(GOB_PRIESTESS_ABSOLUTEWORD_BANE,100,-1); IF(Tagged('BRANDED')):ApplyStatus(GOB_PRIESTESS_ABSOLUTEWORD_SHIELD,100,-1)


GOB_PRIESTESS_ABSOLUTEWORD_BANE_DUPE_ENTRY_72996
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Word of the Absolute: Bane
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Has a 1d4 penalty to Attack Rolls and Saving Throws.*
Icon: Spell_Enchantment_Bane*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: BANE*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
Stats inherited from: *BANE


GOB_PRIESTESS_ABSOLUTEWORD_SHIELD_DUPE_ENTRY_58422
Boosts: AC(2)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Word of the Absolute: Shield of Faith
Description: Receives +2 bonus to Armour Class.*
Icon: Spell_Abjuration_ShieldOfFaith*
StackId: SHIELD_OF_FAITH*
TickType: StartTurn*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 87356553-5bed-4e2b-86eb-f0697e5ec648*
Stats inherited from: *SHIELD_OF_FAITH


GOB_RECKLESS_ATTACK_DUPE_ENTRY_9356
Boosts: Disadvantage(AttackRoll)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crude Frenzy
Description: The goblin's next attack will have Disadvantage on its Attack Roll.
StackId:
StackPriority:
RemoveConditions:
RemoveEvents:
Icon: PassiveFeature_ExtraAttack*
TickType: StartTurn*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


ASTARION_HAPPY_DUPE_ENTRY_30476
Boosts: RollBonus(SavingThrow,1);RollBonus(Attack,1);RollBonus(SkillCheck,1);RollBonus(RawAbility,1)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Happy
Description: Astarion's vampiric hunger has been temporarily sated. +1 to all Attack Rolls, Saving Throws, and most Ability Checks.
Icon: Status_Astarion_Happy
StackId: ASTARION_HAPPY


ASTARION_WEAK_DUPE_ENTRY_91106
Boosts: RollBonus(SavingThrow,0-1);RollBonus(Attack,0-1);RollBonus(SkillCheck,0-1)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloodless
Description: Feels a bit woozy. -1 to Attack Rolls, Saving Throws, and most Ability Checks.
Icon: Status_Astarion_Weak
SoundLoop: Misc_Status_Bloodeless_MO
SoundStop: Misc_Status_Bloodeless_MO_Stop
StackId: ASTARION_WEAK
StatusEffect: a0f74dff-7074-45aa-a4d2-a131d7f328f5


GOB_LOSTBALANCE_DUPE_ENTRY_22175
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Off Balance
Description: When hit, must succeed a Strength Saving Throw or fall Prone.
Icon: statIcons_OffBalanced
Passives: GOB_LostBalance_Passive


CHA_LAEZELRECRUIT_IGNOREFALLDAMAGE_DUPE_ENTRY_21686
Boosts: IgnoreFallDamage()
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEN_UNFORTUNATEGNOME_LUCKYBOOTS_STATUS_DUPE_ENTRY_92039
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Deprecated - Feeling Too Lucky|
Passives: Quest_DEN_ARM_LuckyBoots_Passive


DEN_ETHEL_BREW_DUPE_ENTRY_11108
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ethel's Poison
Description: Debilitated by specially-mixed poison. Goblins are particularly vulnerable.
Icon: GenericIcon_DamageType_Poison
RemoveConditions: not Tagged('GOBLIN') and not SavingThrow(Ability.Constitution, 13)
RemoveEvents: OnTurn
TooltipSave: Constitution
TickFunctors: IF(not Tagged('GOBLIN')):DealDamage(2d6,Poison,Magical); IF(Tagged('GOBLIN')):DealDamage(5d6,Poison,Magical)
OnApplyFunctors: IF(not Tagged('GOBLIN')):DealDamage(2d6,Poison,Magical); IF(Tagged('GOBLIN')):DealDamage(5d6,Poison,Magical)


ORI_GALE_NECROTICAURA_DUPE_ENTRY_53847
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Necrotic Aura
Description: Gale exudes Necrotic energy. Nearby creatures take [1] every turn.
DescriptionParams: DealDamage(1d4,Necrotic)
Icon: statIcons_GalesNecroticAura
FormatColor: Black
SoundLoop: Spell_Status_GaleNecroticAura
SoundStop: Spell_Status_GaleNecroticAura_Stop
StackId: RESURRECTING
StackPriority: 1
AuraRadius: 4
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(ORI_GALE_AURANECROSIS)
StatusPropertyFlags: ApplyToDead;InitiateCombat;BringIntoCombat
StatusEffect: cc9ae800-7cf8-495f-9c2e-22f765c1e737


ORI_GALE_AURANECROSIS_DUPE_ENTRY_92867
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Necrosis
Description: Gale exudes Necrotic energy. Creature takes [1] every turn.
DescriptionParams: DealDamage(1d4,Necrotic)
Icon: statIcons_GalesNecroticAura
FormatColor: Black
TickType: EndTurn
TooltipDamage: DealDamage(1d4, Necrotic)
TickFunctors: DealDamage(1d4, Necrotic,Magical)
OnApplyFunctors: DealDamage(1d4, Necrotic,Magical)
StatusEffect: d0c3a6f3-b954-4e8a-b9d2-8dfc66be24ab


DEN_SILVANUS_BLESSING_DUPE_ENTRY_427
Boosts: ProficiencyBonus(Skill, AnimalHandling);ProficiencyBonus(Skill, Nature)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Silvanus' Blessing
Description: Has Proficiency in Nature and Animal Handling.
Icon: statIcons_SilvanusBlessing
StackId: DEN_SILVANUS_BLESSING
StatusPropertyFlags: IgnoreResting;DisableOverhead


DEN_SILVANUS_IDOLAURA_DUPE_ENTRY_43753
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Idyllic Aura
Description: Grants Silvanus' Blessing to creatures within range.
Icon: statIcons_SilvanusBlessing
AuraRadius: 8
AuraStatuses: TARGET:IF(Character()):ApplyStatus(DEN_SILVANUS_BLESSING)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 2c9e60dd-95ce-40b6-b9fd-4a6d7de010b3


GOB_ROASTINGDWARF_CONSUME_DUPE_ENTRY_99313
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Meat Sweats
StackId: FOOD*
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_PORK_PIECE **FOOD_MEAL_BIG ***FOOD


GOB_TORTURED_DUPE_ENTRY_77215
Boosts: Disadvantage(SavingThrow, Constitution);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tortured
Description: Has Disadvantage on Constitution Saving Throws.
Icon: GenericIcon_Intent_Control


DEN_BUGBEAR_FAKESNEAK_DUPE_ENTRY_41199
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sneaking
Icon: statIcons_BugbearAssassin_Sneaking
StillAnimationType: Sneaking
StillAnimationPriority: Sneaking
Description: Hiding in an unobscured area. Will be caught on sight.*
StackId: OBSCURED*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
Stats inherited from: *SNEAKING_CLEAR


UND_STRENGTH_CHAIR_DUPE_ENTRY_71960
Boosts: AbilityOverrideMinimum(Strength,21)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hill Giant's Might
Description: The mountains quake! Strength increased to 21.
Icon: statIcons_HillGiantsMight
StackId: UND_STRENGTH_CHAIR
SoundLoop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO*
SoundStop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO_Stop*
StackType: Overwrite*
ApplyEffect: bd95b484-d37e-4811-a3f9-3d6cf5984780*
Stats inherited from: *POTION_OF_STRENGTH_HILL_GIANT


FOR_SPIDEREGGHATCH_DUPE_ENTRY_94159
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: Creature carries a spider egg. It's likely to hatch soon.
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusEffect: e0f30a88-0a36-43bf-89cb-9ada3d9d55eb


FOR_SPIDEREGGHATCH_COOLDOWN_DUPE_ENTRY_59446
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


GOB_CHICKENCHASE_DUPE_ENTRY_22561
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Chicken Chaser
Description: Engrossed in a game of Chicken Chase.
Icon: statIcons_ChickenChase


TUT_JOY_DUPE_ENTRY_14074
Boosts: Disadvantage(Ability, Charisma); Disadvantage(Ability, Dexterity); Resistance(Psychic, Vulnerable)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eldritch Bliss
Description: Overcome by undeniable joy.
Icon: GenericIcon_Intent_Control


TUT_LAB_MADNESS_DUPE_ENTRY_17048
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eldritch Madness
Description: This creature is overcome with a rapturous revelation.
Icon: GenericIcon_Intent_Control
TooltipDamage: DealDamage(1d4, Psychic)
TickFunctors: DealDamage(1d4, Psychic,Magical)


DEN_RITUAL_DUPE_ENTRY_24837
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Druidic Trance
Description: Engaged in ritual.
Icon: statIcons_DruidicTrance
StillAnimationPriority: Dazed
StatusEffect: 0f8c2424-1737-418e-8686-87be8a2ae03c


UND_RAPPORTSPORES_DUPE_ENTRY_59150
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rapport Spores
Description: Affected creatures can communicate telepathically with one another.
Icon: statIcons_RapportSpores
StackId: UND_RAPPORTSPORES
StatusPropertyFlags: DisableOverhead;DisableCombatlog


DEN_APPRENTICE_THORN_DUPE_ENTRY_94095
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: At Death's Door
Description: The more the creature rests, the worse it feels.
Icon: GenericIcon_Intent_Debuff
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusGroups: SG_Poisoned


DEN_APPRENTICE_THORN_1_DUPE_ENTRY_91421
Boosts: Ability(Strength, -2); Ability(Dexterity, -2); Ability(Constitution, -2); Ability(Intelligence, -2); Ability(Charisma, -2); Ability(Wisdom, -2)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Emergent Toxic Infection. Strength, Dexterity, Constitution, Intelligence, Charisma, and Wisdom are reduced by 2. The more the creature rests, the worse it feels.
Icon: statIcons_Den_Apprentice_Thorn_1
FormatColor: Poison
StackId: DEN_APPRENTICE_THORN
StatusPropertyFlags: IgnoreResting
StatusEffect: 1974bce4-0787-4f5e-84f9-df1c6941de69
DisplayName: At Death's Door*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Poisoned*
Stats inherited from: *DEN_APPRENTICE_THORN


DEN_APPRENTICE_THORN_2_DUPE_ENTRY_78720
Boosts: Ability(Strength, -4); Ability(Dexterity, -4); Ability(Constitution, -4); Ability(Intelligence, -4); Ability(Charisma, -4); Ability(Wisdom, -4)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Moderate Toxic Infection. Strength, Dexterity, Constitution, Intelligence, Charisma, and Wisdom are reduced by 4. The more the creature rests, the worse it feels.
Icon: statIcons_Den_Apprentice_Thorn_2
FormatColor: Poison
StackId: DEN_APPRENTICE_THORN
StatusPropertyFlags: IgnoreResting
StatusEffect: 029cd6d8-2eab-4d29-aa17-1e7c56be48b9
DisplayName: At Death's Door*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Poisoned*
Stats inherited from: *DEN_APPRENTICE_THORN


DEN_APPRENTICE_THORN_3_DUPE_ENTRY_74983
Boosts: Ability(Strength, -6); Ability(Dexterity, -6); Ability(Constitution, -6); Ability(Intelligence, -6); Ability(Charisma, -6); Ability(Wisdom, -6)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Advanced Toxic Infection. Strength, Dexterity, Constitution, Intelligence, Charisma, and Wisdom are reduced by 6. The more the creature rests, the worse it feels.
Icon: statIcons_Den_Apprentice_Thorn_3
FormatColor: Poison
StackId: DEN_APPRENTICE_THORN
StatusPropertyFlags: IgnoreResting
StatusEffect: e9589e2e-dfb3-4373-97f5-92dec44ff588
DisplayName: At Death's Door*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Poisoned*
Stats inherited from: *DEN_APPRENTICE_THORN


HAG_WELL_GOOD_DUPE_ENTRY_31129
Boosts: IncreaseMaxHP(10)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Refreshed
Description: Hit point maximum increased by 10 until the next Long Rest.
Icon: statIcons_Refreshed
FormatColor: Gold
StackId: TEMPORARY_HP
StackPriority: 10
StatusPropertyFlags: IgnoreResting


HAG_WELL_BAD_DUPE_ENTRY_42579
Boosts: Resistance(Psychic, Vulnerable);Resistance(Acid, Vulnerable)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nauseated
Description: Vulnerable to Psychic and Acid damage until next Long Rest.
Icon: statIcons_Nauseated
FormatColor: PoisonGreen


HAG_WELL_WORSE_DUPE_ENTRY_36854
Boosts: Resistance(Psychic, Vulnerable);Resistance(Acid, Vulnerable);Resistance(Piercing, Vulnerable);Resistance(Slashing, Vulnerable);Resistance(Bludgeoning, Vulnerable);Resistance(Necrotic, Vulnerable);Resistance(Fire, Vulnerable); Resistance(Lightning, Vulnerable);Resistance(Poison, Vulnerable);Resistance(Force, Vulnerable);Resistance(Thunder, Vulnerable); Resistance(Cold, Vulnerable)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sickened
Description: Overpowering, indescribable sickness. Vulnerable to most types of damage.
Icon: statIcons_Sickened
FormatColor: PoisonGreen


HAG_MASK_DUPE_ENTRY_47134
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ephemeral Whispers
Description: Tempted by Ethel's whispers.
Icon: statIcons_EphemeralWhispers
FormatColor: DarkGray
StackId: HAG_MASK
AuraRadius: 7
AuraStatuses: TARGET:IF(Tagged('ACT1_HAG_ILLUSION')):ApplyStatus(HAG_MASK_ILLUSION)
AuraFlags: CanAffectInvisibleItems
TickType: EndTurn
TooltipSave: Wisdom
TickFunctors: IF(not HasStatus('DOWNED') and not SavingThrow(Ability.Wisdom, 13) and not HasStatus('HAG_MASK_CONTROLLED') and not Tagged('PALADIN')):ApplyStatus(HAG_MASK_CONTROLLED,100,-1);IF(not HasStatus('DOWNED') and not SavingThrow(Ability.Wisdom, 13) and not HasStatus('HAG_MASK_CONTROLLED') and Tagged('PALADIN')):ApplyStatus(HAG_MASK_CONTROLLED_PALADIN,100,-1);IF(not HasStatus('DOWNED') and not HasStatus('HAG_MASK_ADDUMMY')):ApplyStatus(HAG_MASK_ADDUMMY,100,3)
StatusPropertyFlags: IgnoreResting


HAG_MASK_NPC_DUPE_ENTRY_35716
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ephemeral Whispers
Description: Tempted by Ethel's whispers.
Icon: statIcons_EphemeralWhispers
FormatColor: DarkGray
StackId: HAG_MASK


HAG_MASK_CONTROLLED_DUPE_ENTRY_50673
Boosts: FactionOverride(208ebac7-6954-4087-802f-6145cce161c0)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hag's Pawn
Description: Ethel has taken control. Condition lasts until mask is removed or spellcaster is dead.
Icon: statIcons_HagsPawn
FormatColor: DarkGray
StackId: HAG_MASK_CONTROLLED
StatusPropertyFlags: LoseControl
StatusGroups: SG_Possessed;SG_ScriptedPeaceBehaviour
StatusEffect: 2533a848-5f0a-4988-bcc4-654f5fc03dfd


HAG_MASK_CONTROLLED_PALADIN_DUPE_ENTRY_22651
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_HagsPawn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HAG_MASK_CONTROLIMMUNE_DUPE_ENTRY_92737
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Voice of Reason
Description: Your Oath echoes in your mind, keeping Auntie Ethel's whispers at bay - for now.
Icon: statIcons_VoiceOfReason
FormatColor: White


HAG_MASK_CONTROLLED_NPC_DUPE_ENTRY_97522
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hag's Pawn
Description: Ethel has taken control. Condition lasts until mask is removed or spellcaster is dead.
Icon: statIcons_HagsPawn
FormatColor: DarkGray
StackId: HAG_MASK_CONTROLLED
StatusGroups: SG_Possessed


HAG_MASK_ADDUMMY_DUPE_ENTRY_76578
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAG_MASK_ADDUMMY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HAG_MASK_ILLUSION_DUPE_ENTRY_62165
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: DarkGray
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 780b5df3-9003-4820-afc7-4d932ab3e24a


HAG_MASK_HAGDEAD_DUPE_ENTRY_9614
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Uncanny Sight
Description: Can see objects hidden to the unaided eye.
Icon: statIcons_UncannySight
FormatColor: DarkGray
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('ACT1_HAG_ILLUSION')):ApplyStatus(HAG_MASK_ILLUSION)
TickFunctors:
StatusPropertyFlags: IgnoreResting


FOR_SELUNESTASH_CHESTSEAL_DUPE_ENTRY_87172
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selûne's Seal
Description: A protective shield surrounds the chest, dealing [1] to any heretics that touch it.
DescriptionParams: DealDamage(4d6,Radiant)
Icon: statIcons_SelunesSeal
SoundLoop: Misc_Status_SelunesProtectiveSeal_MO
SoundStop: Misc_Status_SelunesProtectiveSeal_MO_Stop
StackId: SELUNESTASH_CHESTSEAL
StatusEffect: c4227915-5c00-4d1e-a330-b6e8f271dd6e


HAG_HAIR_STR_DUPE_ENTRY_68899
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Auntie Ethel's Boon
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Strength.
Icon: GenericIcon_Intent_Buff
FormatColor: DarkGray
Passives: HAG_Hair_STR_Passive
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867


HAG_HAIR_DEX_DUPE_ENTRY_29515
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Dexterity.
Passives: HAG_Hair_DEX_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAIR_CON_DUPE_ENTRY_47314
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Constitution.
Passives: HAG_Hair_CON_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAIR_INT_DUPE_ENTRY_98867
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Intelligence.
Passives: HAG_Hair_INT_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAIR_WIS_DUPE_ENTRY_25963
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Wisdom.
Passives: HAG_Hair_WIS_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAIR_CHA_DUPE_ENTRY_23143
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Eating Ethel's hairy scalp has granted you a permanent boost to Charisma.
Passives: HAG_Hair_CHA_Passive
DisplayName: Auntie Ethel's Boon*
Icon: GenericIcon_Intent_Buff*
FormatColor: DarkGray*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *HAG_HAIR_STR


HAG_HAGEYED_DUPE_ENTRY_12178
Boosts: Disadvantage(Skill, Perception);Skill(Intimidation,1);Disadvantage(AttackRoll, HAG)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Paid the Price
Description: You have a +[1] bonus to Intimidation Checks, but Disadvantage on Perception Checks. Additionally, you have Disadvantage when attacking Hags.
DescriptionParams: 1
Icon: Status_Hag_HagEyed
StackId: HAG_HAGEYED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting


PLA_FLINDITEM_HUNGER_DUPE_ENTRY_28633
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Yeenoghu's Gift
Description: Famished for slaughter.

Affected entity can go Mad if it doesn't deal damage to an enemy by the end of its turn.
Icon: statIcons_YeenoghusHunger
StackId: PLA_FLINDITEM_HUNGER
TickType: EndTurn
TooltipSave: Wisdom
TickFunctors: IF(Combat () and not HasStatus('PLA_FLINDITEM_BLESSING')):ApplyStatus(MADNESS,100,2,,,,not SavingThrow(Ability.Wisdom,10));


PLA_FLINDITEM_BLESSING_DUPE_ENTRY_70148
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Yeenoghu's Blessing
Description: Indulged its lust for violence.

Yeenoghu's Gift won't turn the affected creature Mad.
Icon: statIcons_Bloated
StackId: PLA_FLINDITEM_BLESSING
TickType: StartTurn


UND_SOB_DAZED_DUPE_ENTRY_94367
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(Ability, Intelligence)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dazed
Description: Disadvantage on Wisdom and Intelligence Checks.
Icon: statIcons_Dazed
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: UND_SOB_DAZED
StatusEffect: 248beb60-d9d1-4e69-8b54-2f6bd8477f83


UND_AVATAROFBOOOAL_DUPE_ENTRY_8392
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Avatar of BOOOAL
Description: The sight of a kuo-toa servant dying fills BOOOAL with bloodlust. It regains [1] when it kills a creature and can attack three times.
DescriptionParams: RegainHitPoints(3d6)
Icon: statIcons_Bloodlust
StatusEffect: 6337f290-99b3-43d6-9bb4-51334cb56359


UND_BOOOALSERVANT_DUPE_ENTRY_4702
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: BOOOAL's Faithful
Description: Chance to apply Bleeding to targets.
Icon: statIcons_BoooalsFaithful
SoundLoop: Misc_Status_BoooalServant_MO
SoundStop: Misc_Status_BoooalServant_MO_Stop
Passives: UND_ServantOfBoooal
StatusEffect: 0ee51a52-dfe9-4050-92ee-c83330c61890


UND_BOOOALGIFT_DUPE_ENTRY_79007
Boosts: UseBoosts(IF(HasStatus('BLEEDING',context.Target)):Advantage(AttackRoll))
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: BOOOAL's Blessing
Description: The wielder has Advantage on Attack Rolls against Bleeding creatures, as long as there are kuo-toa to worship BOOOAL.
Icon: statIcons_BoooalsBenediction


UND_BOOOALBLESSING_DUPE_ENTRY_90043
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: BOOOAL's Benediction
Description: Advantage on Attack Rolls against Bleeding creatures, as long as there are kuo-toa to worship BOOOAL.
Icon: statIcons_BoooalsBenediction
Passives: UND_BlessingOfBOOOAL
StatusPropertyFlags: IgnoreResting


HAG_HAGPULSEAURA_DUPE_ENTRY_47149
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 2
AuraStatuses: TARGET:IF(not HasStatus('HAG_MASK') and Character()):ApplyStatus(HAG_HAGPULSE)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 3e035718-46bf-41bf-8ced-e672f72d9e5d


HAG_HAGPULSE_DUPE_ENTRY_12049
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAG_HAGPULSE
TickType: EndTurn
TooltipDamage: DealDamage(2d4, Acid)
TickFunctors: DealDamage(2d4, Acid,Magical)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(2d4, Acid,Magical)


UND_BROODINGSOVEREIGN_INSPIRATION_DUPE_ENTRY_36269
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brooding Inspiration
Description: Glut's harmonies are inspiring. Ability Checks, Attack Rolls, and Saving Throws have a greater chance of succeeding.
Icon: GenericIcon_Intent_Buff


CRA_ENTHRALLED_DUPE_ENTRY_55771
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enthralled
Description: No longer in control of itself.
Icon: statIcons_Enthralled
StatusEffect: c65b3da4-a211-4e89-aceb-6eda74a7e2f5


HAG_FORCEFIELD_1_DUPE_ENTRY_41003
Boosts: Disadvantage(Ability, Wisdom);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hands Off, Petal
Description: Ethel disapproves, dearie. Disadvantage on Wisdom Checks.
Icon: statIcons_HandsOffPetal
FormatColor: Poison
StackId: HAG_FORCEFIELD
StackPriority: 1
OnApplyFunctors: DealDamage(2d4, Psychic,Magical)


HAG_FORCEFIELD_2_DUPE_ENTRY_11714
Boosts: Disadvantage(Ability, Wisdom);Disadvantage(SavingThrow,Wisdom)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hands Off, Petal
Description: Ethel disapproves, dearie. Disadvantage on Ability Checks and Saving Throws using Wisdom.
Icon: statIcons_HandsOffPetal
FormatColor: Poison
StackId: HAG_FORCEFIELD
StackPriority: 2
OnApplyFunctors: DealDamage(3d4, Psychic,Magical)


HAG_FORCEFIELD_3_DUPE_ENTRY_58470
Boosts: Disadvantage(Ability, Wisdom);Disadvantage(SavingThrow,Wisdom)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hands Off, Petal
Description: Ethel disapproves, dearie. Disadvantage on Ability Checks and Saving Throws using Wisdom.
Icon: statIcons_HandsOffPetal
FormatColor: Poison
StackId: HAG_FORCEFIELD
StackPriority: 3
OnApplyFunctors: DealDamage(4d4, Psychic,Magical)


HAG_CORPSEROOT_DUPE_ENTRY_84745
Boosts: Attribute(Grounded)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tied Down
Description: Vines encase the corpse, holding it tightly in place.
Icon: Status_Restrained
StatusPropertyFlags: ApplyToDead


TUT_NEWBORN_INTDEV_DUPE_ENTRY_29447
Boosts: ActionResourceBlock(ReactionActionPoint);Disadvantage(AttackRoll);AC(-5);IncreaseMaxHP(-10)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Newborn
Description: Gathering its bearings. Disadvantage on Attack Rolls, lowered Armour Class and hit points, and cannot take reactions.
Icon: Status_Exhaustion
FormatColor: Gray
StatusGroups: SG_Condition
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: EXHAUSTED*
Stats inherited from: *EXHAUSTED


HAG_UPSETSTOMACH_DUPE_ENTRY_98613
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Upset Stomach
Description: Something was off about that apple.
Icon: Status_Poisoned
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_UPSETSTOMACH
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FEVER, 100, 25);
StatusGroups: SG_Poisoned


HAG_FEVER_DUPE_ENTRY_61027
Boosts: Disadvantage(Ability, Strength);Disadvantage(SavingThrow,Strength)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Feverish
Description: Increasingly feverish. Disadvantage on Ability Checks and Saving Throws using Strength.
Icon: Spell_Necromancy_Contagion_FilthFever
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_FEVER
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FILTHFEVER, 100, 25);
StatusGroups: SG_Disease


HAG_FILTHFEVER_DUPE_ENTRY_23739
Boosts: Disadvantage(Ability, Strength);Disadvantage(SavingThrow,Strength);Disadvantage(AttackRoll)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Filth Fever
Description: Crushed by fever. Disadvantage on Attack Rolls, and Ability Checks and Saving Throws using Strength.
Icon: Spell_Necromancy_Contagion_FilthFever
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_FILTHFEVER
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FILTHFEVER, 100, 25);
StatusGroups: SG_Disease


HAG_SMALLCUT_DUPE_ENTRY_10799
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Open Wound
Description: Creature has recently cut itself.
Icon: statIcons_OpenWound
FormatColor: White
StackId: HAG_SMALLCUT
RemoveEvents: OnHeal
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_ROT, 100, 25);


HAG_ROT_DUPE_ENTRY_10209
Boosts: Disadvantage(Ability, Charisma);Disadvantage(SavingThrow,Charisma)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rotting
Description: Open wound is starting to rot. Disadvantage on Ability Checks and Saving Throws using Charisma.
Icon: statIcons_Rotting
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_ROT
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FLESHROT, 100, 25);
StatusGroups: SG_Disease


HAG_FLESHROT_DUPE_ENTRY_26023
Boosts: Disadvantage(Ability, Charisma);Disadvantage(SavingThrow,Charisma);Resistance(All, Vulnerable)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh Rot
Description: Flesh is decaying. Disadvantage on Ability Checks and Saving Throws using Charisma. Vulnerable to all damage.
Icon: statIcons_FleshRot
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAG_FLESHROT
StatusPropertyFlags: IgnoreResting
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and not SavingThrow(Ability.Constitution, 15)):ApplyStatus(HAG_FLESHROT, 100, 25);
StatusGroups: SG_Disease
StatusEffect: 6a8e81d8-dda5-438d-8414-01db0dc1f2ff


HAG_DETOX_DUPE_ENTRY_49230
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Refreshed
Description: Suddenly feeling a lot better.
Icon: statIcons_Refreshed
FormatColor: White
OnApplyFunctors: RemoveStatus(HAG_FEVER);RemoveStatus(HAG_FILTHFEVER);RemoveStatus(HAG_ROT);RemoveStatus(HAG_FLESHROT)


ARCANE_TELEPORT_PLATFORM_DUPE_ENTRY_21581
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 85ecf872-5ce8-48e3-9147-93116b1697ca


PLA_SUFFOCATING_DUPE_ENTRY_27962
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blinded
Description: Fire and smoke impede the creature's sight. Attack Rolls against it have Advantage, and it suffers Disadvantage on Attack Rolls.
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


UND_LONEDUERGAR_ZOMBIE_DUPE_ENTRY_7765
Boosts: FactionOverride(b83a7d7a-ee94-b12d-777d-360348d123a5)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_SCRIPTEVENT **AI_HELPERS


UND_BLESS_STAFF_MYSTRA_DUPE_ENTRY_25678
Boosts: RollBonus(RangedSpellAttack,1d4);RollBonus(MeleeSpellAttack,1d4)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mystra's Blessing
Description: Additional 1d4 to Saving Throws and weapon attack rolls, and an additional 2d4 to spell attack rolls.
StackId: UND_BLESS_STAFF_MYSTRA
Passives:
Icon: Spell_Enchantment_Bless*
SoundLoop: Spell_Status_Buff_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


UND_SPECTATOR_CHARMED_DUPE_ENTRY_30188
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spectator's Charm
Description: A feeble enchantment prevents this creature from attacking the spectator. Any damage could break it...
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasDamageEffectFlag(DamageFlags.SavingThrow) or (HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful))
RemoveEvents: OnAttacked
Icon: Status_Charmed*
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
StackId: CHARMED*
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle*
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e*
Stats inherited from: *CHARMED


UND_NOBLESTALK_DUPE_ENTRY_30111
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Noblestalk
Description: Restores a creature to full health and removes all conditions that negatively affect it.
Icon: Item_PUZ_Underdark_Mushroom_Noblestalk_A
StackId: UND_NOBLESTALK
OnApplyFunctors: RemoveStatus(SG_Blinded);RemoveStatus(SG_Disease);RemoveStatus(SG_Exhausted);RemoveStatus(SG_Poisoned);RemoveStatus(SG_Frightened);RemoveStatus(SG_Charmed);RemoveStatus(SG_Cursed);RemoveStatus(SG_Possessed);RemoveStatus(SG_Madness);RegainHitPoints(MaxHP)
ApplyEffect: 1ba2fb88-7dd0-428f-ad56-2afc6a236f2e


UND_BLISS_SPORES_DUPE_ENTRY_95143
Boosts: RollBonus(Attack,1d6);RollBonus(SavingThrow,1d6);RollBonus(SkillCheck,1d6);RollBonus(RawAbility,1d6)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bliss Spores
Description: Affected entity has a +[1] bonus to Attack Rolls, Ability Checks, and Saving Throws until the next Long Rest.
DescriptionParams: 1d6
Icon: statIcons_BlissSpores
StackId: BLISS_SPORES
StatusEffect: e3cdc275-a31d-4ae2-b8a1-f7654939450c


PLA_CONFLICTEDFLIND_FAKEDASH_DUPE_ENTRY_79247
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38*
Stats inherited from: *DASH


UND_MONKAMULET_HAUNTED_DUPE_ENTRY_1972
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: High Spirits
Description: The amulet's spirit lingers, making everything seem just a little more vibrant. Must succeed a Wisdom Saving Throw when using the amulet's power, or become Hysterical.
Icon: statIcons_Haunted
StackId: UND_MONKAMULET_HAUNTED
StatusPropertyFlags: IgnoreResting


UND_FEARFULROTHE_AGITATED_DUPE_ENTRY_65356
Boosts: Advantage(AttackRoll)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Agitated
Description: The rothé is nervous and afraid - ready to attack at the slightest scare. Has Advantage on Attack Rolls.
Icon: statIcons_Agitated
FormatColor: Red


PLA_ZHENTSPOTTER_SIGHT_DUPE_ENTRY_60016
Boosts: SightRangeMinimum(35)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GLO_INFERNALBOX_BOUNDEDTO_DUPE_ENTRY_87862
Boosts: Attribute(InventoryBound)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bound
Description: This relic is bound to its current owner by a powerful aura.
Icon: statIcons_Bound
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog


GOB_SMALLPOISON_DUPE_ENTRY_5136
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ingested Poisoned Beer
Description: Beer mixed with a deadly toxin courses through the character's veins, slowly killing it.
Icon: statIcons_SmallPoison
StackId: GOB_SMALLPOISON
TooltipDamage: DealDamage(1d6+6,Poison)
TickFunctors: DealDamage(1d6+6,Poison)
StatusGroups: SG_Condition;SG_Poisoned


GLO_ORPHEUS_PROTECTED_DUPE_ENTRY_82351
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shielded
Description: Shielded from the Voice of the Absolute.
Icon: statIcons_GLO_Orpheus_Protected
StackId: GLO_ORPHEUS_PROTECTED


CAMP_VOLO_NEEDLE_DUPE_ENTRY_34469
Boosts: Disadvantage(Skill, Perception);CriticalHit(AttackRoll,Success,Never)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bleeding Eye
Description: Your eye stings from Volo's 'experiment'. Disadvantage on Perception Checks.
Icon: Status_Hag_HagEyed


HAG_RIGGEDZOMBIE_DUPE_ENTRY_38259
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Murderous Intent
Description: The zombie regards everyone around him with murderous intent, ready to attack any moment.
Icon: GenericIcon_Intent_Damage
TickFunctors: ApplyStatus(MADNESS, 100, -1)
StatusPropertyFlags: BringIntoCombat


UND_NERE_COERCION_DUPE_ENTRY_38960
Boosts: FactionOverride(Source)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coerced
Description: Forced to fight for Nere and takes [1] each turn.

Ends upon taking any non-Psychic damage.
DescriptionParams: DealDamage(1d6,Psychic)
Icon: statIcons_Coerced
FormatColor: Pink
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: DOWNED
StackPriority: 0
TickType: StartTurn
RemoveConditions: not HasDamageDoneForType(DamageType.Psychic)
RemoveEvents: OnDamage
TooltipSave: Wisdom
TooltipDamage: DealDamage(1d6, Psychic)
TickFunctors: IF(not SavingThrow(Ability.Wisdom, 14)):DealDamage(1d6, Psychic,Magical);ApplyStatus(UND_NERE_COERCION_VFX,100,0)
StatusPropertyFlags: LoseControl;ForceOverhead;OverheadOnTurn
StatusGroups: SG_Charmed
StatusEffect: e8635bd8-a1e5-4c93-a5ce-153807d8b194


UND_NERE_SHIELDOFSCREAMS_DUPE_ENTRY_62793
Boosts: AC(3);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield of Screams
Description: Protected by the screams of his enemies.

Armour Class increased by 3, and attackers take [1] when they hit Nere with a melee attack.
DescriptionParams: DealDamage(2d6,Psychic)
Icon: statIcons_ShieldOfScreams
FormatColor: LightBlue
SoundLoop: Spell_Status_ShieldOfScreams_MO
SoundStop: Spell_Status_ShieldOfScreams_MO_Stop
StackId: UND_NERE_SHIELDOFSCREAMS
Passives: UND_Nere_ShieldOfScreams
OnApplyFunctors: AI_ONLY:IF(not HasStatus('UND_NERE_SHIELDOFSCREAMS')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusEffect: 9382e9bc-a66f-4fa1-8fa3-df696e267274


UND_NERE_POSITIONHELPER_DUPE_ENTRY_6861
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 4
AuraStatuses: TARGET:IF(Tagged('AI_USESPELL_A')):ApplyStatus(AI_HELPER_BUFF,100,-1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_AURA **AI_HELPERS


UND_ADAMANTINE_EQUIPPED_DUPE_ENTRY_21877
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sunlight Sensitive Equipment
Description: Wearing equipment that degenerates if exposed to sunlight.
Icon: GenericIcon_DamageType_Radiant
TickFunctors: IF(IsInSunlight()):ApplyStatus(UND_ADAMANTINE_INLIGHT,100,-1)
StatusPropertyFlags: BringIntoCombat


UND_ADAMANTINEGOLEM_SUPERHEATED_DUPE_ENTRY_22576
Boosts: MovementSpeedLimit(Run)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Superheated
Description: Exposure to lava has caused Grym's adamantine body to soften.

Can now be affected by certain damage types and is vulnerable to Bludgeoning damage.
Icon: statIcons_Superheated
FormatColor: Red
SoundLoop: Misc_Status_AdamantineGolem_SuperHeated_MO
SoundStop: Misc_Status_AdamantineGolem_SuperHeated_Stop
StackId: UND_ADAMANTINEGOLEM_STATE
StackPriority: 2
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceLava')):ApplyStatus(UND_ADAMANTINEGOLEM_SUPERHEATED, 100, 2)
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: ApplyStatus(UND_ADAMANTINEGOLEM_DEFAULT, 100, -1);
StatusEffect: 9693a806-53c2-4fbe-9df0-a58e9a0e92b5


UND_ADAMANTINEGOLEM_DEFAULT_DUPE_ENTRY_16601
Boosts: MovementSpeedLimit(Walk);Resistance(Bludgeoning, Immune);Resistance(Cold, Immune);Resistance(Thunder, Immune);Resistance(Piercing, Immune);Resistance(Slashing, Immune);Resistance(Force, Immune);Resistance(Acid, Immune)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Adamantine Plating
StackId: UND_ADAMANTINEGOLEM_STATE
StackPriority: 1
TickType: StartTurn
Passives: MAG_MeleeDebuff_AttackDebuff2_OnDamaged_Passive
TickFunctors: IF(InSurface('SurfaceLava')):ApplyStatus(UND_ADAMANTINEGOLEM_SUPERHEATED, 100, 2);
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


UND_ADAMANTINEGOLEM_INTRO_DUPE_ENTRY_35760
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UND_ADAMANTINEGOLEM_PHASE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: dc097563-dabb-49a6-b3c1-e787e8106ef2


UND_ADAMANTINEGOLEM_PHASE1_DUPE_ENTRY_42522
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UND_ADAMANTINEGOLEM_PHASE
StackPriority: 2
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 7d762d72-e9e0-48f8-ae99-b7bded923d74


UND_ADAMANTINEGOLEM_PHASE2_DUPE_ENTRY_21446
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UND_ADAMANTINEGOLEM_PHASE
StackPriority: 3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 89af8f46-c493-4537-a2ee-f6d1ed121993


UND_ADMANTINEGOLEM_TAUNT_DUPE_ENTRY_60443
Boosts: Tag(UND_ADMANTINEGOLEM_TAUNT)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prime Target
Description: You have drawn Grym's ire.
Grym will attempt to attack this creature if possible.
Icon: statIcons_PrimeTarget
FormatColor: Yellow
StackId: UND_ADMANTINEGOLEM_TAUNT
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: 3bc56393-8cd0-4a35-8bdc-765284a5d1a0
SoundLoop: Misc_Status_OwlBearEgg_MO*
SoundStop: Misc_Status_OwlBearEgg_MO_Stop*
Stats inherited from: *FOR_OWLBEAR_EGG


UND_ADMANTINEGOLEM_TAUNT_HELPER_DUPE_ENTRY_41488
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Threat Assessment
Description: Grym has locked on to a new target.
Icon: statIcons_ExterminateThreat
FormatColor: Yellow
StackId: UND_ADMANTINEGOLEM_TAUNT_HELPER
TickType: EndTurn
StatusPropertyFlags: ForceOverhead;DisablePortraitIndicator


UND_ADAMANTINEFORGE_HAMMERHELPER_DUPE_ENTRY_96241
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UND_ADAMANTINEFORGE_LAVADELAY_DUPE_ENTRY_70216
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartRound
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UND_GLUT_ENRAGE_DUPE_ENTRY_84381
Boosts: WeightCategory(1);ScaleMultiplier(1.33);IncreaseMaxHP(60);Ability(Strength,4);UnlockSpell(Projectile_GreenSporeCloud);UnlockSpell(Projectile_WhiteSporeCloud);UnlockSpell(Projectile_BlackSporeCloud);Tag(CANBECALMED)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frenzied Spores
Description: Glut has increased hit points and Strength. It has access to more spore spells.
StackPriority: 10
StatusGroups: SG_RemoveOnRespec;SG_Rage
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


UND_SOVEREIGNKEY_DUPE_ENTRY_37437
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sovereign's Protection
Description: Protected from the myconids' mushroom traps by the Sovereign's spore sac.
Icon: statIcons_SovereignSpores
StackId: UND_SOVEREIGNKEY
StatusPropertyFlags: ForceOverhead;IgnoreResting


CAMP_DAISY_EXHAUSTED_DUPE_ENTRY_99414
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Worn Out
Description: Feeling utterly exhausted. It could just be the long day...
Icon: Status_Exhaustion*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: EXHAUSTED*
StatusGroups: SG_Exhausted;SG_Condition*
Stats inherited from: *EXHAUSTED


CAMP_DAISY_SICK_DUPE_ENTRY_54872
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sickly
Description: Feeling extremely off - suspiciously so.
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


UND_LAVABUBBLE_DUPE_ENTRY_84747
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ready to Burst
Description: This bubble is near to bursting.
Icon: statIcons_ReadyToBurst
StatusPropertyFlags: DisableCombatlog
OnRemoveFunctors: CreateExplosion(Projectile_UND_LavaBubbleBurst)


UND_LAVABUBBLE_AURA_DUPE_ENTRY_73951
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateSurface(1.6,10,Lava)


UND_MONKAMULET_ELEMENTALDISTURBANCE_DUPE_ENTRY_34605
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magmatic Disturbance
Description: The presence of this creature disturbs nearby lava, making it bubble and explode.
Icon: statIcons_MagmaticDisturbance


UND_MYCONIDAMULET_GOOD_DUPE_ENTRY_48476
Boosts: Skill(Persuasion, 2)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Voice of the Circle
Description: The Sovereign's spores have infused the vocal cords, making them echo with authority.

Has a +2 bonus on Persuasion Checks.
Icon: statIcons_UND_MyconidAmulet_Good
StackId: UND_MYCONIDAMULET_GOOD
StatusEffect: 23c78d59-7a25-46d2-aebb-bde9b7b2c532


UND_MYCONIDAMULET_EVIL_DUPE_ENTRY_34887
Boosts: Skill(Intimidation, 2)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tyrant Tongue
Description: The Sovereign's spores have infused the vocal cords, instilling fear and doubt in any who listens.

Has a +2 bonus on Intimidation Checks.
Icon: statIcons_UND_MyconidAmulet_Evil
StackId: UND_MYCONIDAMULET_EVIL
StatusEffect: e20c89df-5411-4d7a-8e0c-cf30e4f026ea


UND_INJUREDGNOME_DUERGARANTIDOTE_DUPE_ENTRY_82933
Boosts: Tag(POISONED_ADV); Resistance(Poison, Resistant)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Duergar Antidote
Description: Has Advantage on Saving Throws against being Poisoned and Resistance to Poison damage.
Icon: Item_CONS_Potion_Antitoxin
StackId: UND_INJUREDGNOME_DUERGARANTIDOTE
OnApplyFunctors: RemoveStatus(SG_Poisoned)
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 19eb8d84-a77b-4670-a7d8-29abcaadbfe3*
Stats inherited from: *PROTECTION_FROM_POISON


BURNING_TRAPWALL_DUPE_ENTRY_63240
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TooltipDamage: DealDamage(2d6,Fire)
TickFunctors: IF(not Tagged('TORCH')):DealDamage(2d6,Fire)
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(2d6,Fire)
StatusGroups: SG_Light
DisplayName: Burning*
Description: Takes [1] per turn.*
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


UNI_MERREGONMASK_AURA_DUPE_ENTRY_71761
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Merregon Mask Aura
StackId: UNI_MERREGONMASK_AURA
AuraRadius: 20
AuraStatuses: TARGET:IF(Character() and not Dead(context.Source) and HasStatus('UNI_MERREGONMASK_AURA')):ApplyStatus(UNI_MERREGONMASK_EFFECT)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


UNI_MERREGONMASK_EFFECT_DUPE_ENTRY_71979
Boosts: Ability(Strength, +1); Ability(Intelligence, -1); Ability(Wisdom, -1); Ability(Charisma, -1)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infernal Legion
Description: You are one, you are legion, without personality or individuality - born only to fight.

When within [1] of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence, Wisdom, and Charisma decrease by 1 per nearby mask.
DescriptionParams: Distance(20)
Icon: statIcons_InfernalLegion
StatusPropertyFlags: IgnoreResting


UNI_MERREGONMASK_EFFECT_TECHNICAL_DUPE_ENTRY_22504
Boosts:
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: UNI_MERREGONMASK_EFFECT_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(UNI_MERREGONMASK_EFFECT);RemoveStatus(UNI_MERREGONMASK_AURA)
DisplayName: Infernal Legion*
Description: You are one, you are legion, without personality or individuality - born only to fight.

When within [1] of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence, Wisdom, and Charisma decrease by 1 per nearby mask.*
DescriptionParams: Distance(20)*
Icon: statIcons_InfernalLegion*
Stats inherited from: *UNI_MERREGONMASK_EFFECT


UND_HARDWORK_DUPE_ENTRY_57452
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dig Deep
Description: Deals an additional [1] to Shattered targets when attacking them with Deep Delver.
DescriptionParams: DealDamage(1d4,Piercing)
Icon: statIcons_HardWork
StackId: UND_HARD_WORK
TickType: EndTurn


UND_HARDWORK_TARGET_DUPE_ENTRY_71469
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shattered
Description: Imbued with the gnawing exhaustion of endless labour.

Receives an additional [1] when struck by the war pick Deep Delver.
DescriptionParams: DealDamage(1d4,Piercing)
Icon: statIcons_HardWork_Target
StackId: UND_HARDWORK_TARGET
Passives:
OnApplyFunctors:
TickType: EndTurn*
Stats inherited from: *UND_HARDWORK


UND_ABSOLUTE_THUNDERWAVE_TECHNICAL_ONCE_DUPE_ENTRY_33196
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UND_ABSOLUTE_THUNDERWAVE_TECHNICAL_ONCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


_MAG_STATUSES_DUPE_ENTRY_44369
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
Stats inherited from: *TECHNICAL


MAG_FIRE_ALWAYS_DIPPED_FIRE_DUPE_ENTRY_27562
Boosts: WeaponDamage(1d4, Fire)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ever-burning
Description: An arcane flame that cannot be quenched.
Icon: statIcons_EverBurning
StatusEffectOverrideForItems: 44d77ebf-fc9e-407d-b20f-257019351f2a
SoundStart:
SoundStop:
StackPriority: 10
StatusPropertyFlags: DisableOverhead;IgnoreResting;DisableCombatlog;DisablePortraitIndicator
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
StackId: DIPPED*
Stats inherited from: *DIPPED_FIRE


MAG_TEMPORARY_HP_DUPE_ENTRY_4780
Boosts: TemporaryHP(1)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Temporary Hit Points
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.
DescriptionParams: 1
Icon: statIcons_MAG_TemporaryHP
SoundLoop: Spell_Status_Buff_MO
StackId: TEMPORARY_HP
StackPriority: 1
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9


MAG_TEMPORARY_HP_3_DUPE_ENTRY_86120
Boosts: TemporaryHP(3)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit points .
DescriptionParams: 3
StackPriority: 3
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_TEMPORARY_HP_8_DUPE_ENTRY_4443
Boosts: TemporaryHP(8)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit points .
DescriptionParams: 8
StackPriority: 8
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_TEMPORARY_HP_BARDIC_INSPIRATION_DUPE_ENTRY_80458
Boosts: TemporaryHP(4)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Gained [1] temporary hit points .
DescriptionParams: 4
StackPriority: 4
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_BONUS_ACTION_DUPE_ENTRY_72436
Boosts: ActionResource(BonusActionPoint,1,0)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Extra Bonus Action
Description: Grants an additional bonus action on this turn.
Icon: statIcons_CircletOfFireBuff
StackId: MAG_BONUS_ACTION
TickType: EndTurn
OnRemoveFunctors: IF(not HasActionResource('BonusActionPoint', 100, 0, true)):UseActionResource(BonusActionPoint,1)
StatusEffect: 5e6576d3-29c9-4c00-859b-1abcea010922


MAG_AC_BOOST_DUPE_ENTRY_73711
Boosts: AC(1)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enhanced Armour Class
Description: Armour Class increased by 1.
Icon: statIcons_EnhancedArlourClass
StackId: MAG_AC_BOOST
TickType: StartTurn
StatusEffect: 235ac2cc-6c6c-4866-8646-8b4a7c6a7f09


MAG_LOW_HP_BONUS_ACTION_TECHNICAL_DUPE_ENTRY_11404
Boosts:
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_LOW_HP_BONUS_ACTION_REMOVER_TECHNICAL
TickType:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasHPPercentageEqualOrLessThan(50, context.Target)):ApplyStatus(MAG_BONUS_ACTION,100,-1)
OnRemoveFunctors: IF(not HasActionResource('BonusActionPoint', 100, 0, true)):UseActionResource(BonusActionPoint,1);RemoveStatus(MAG_BONUS_ACTION)
StatusEffect:


MAG_LOW_HP_RESISTANCE_FIRE_TECHNICAL_DUPE_ENTRY_72649
Boosts:
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_LOW_HP_RESISTANCE_FIRE_TECHNICAL
TickType:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasHPPercentageLessThan(50, context.Target)):ApplyStatus(MAG_FIRE_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(MAG_FIRE_RESISTANCE)


MAG_FIRE_RESISTANCE_DUPE_ENTRY_7751
Boosts: Resistance(Fire, Resistant)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Chilling Grace
Description: Has Resistance to Fire damage as long as you have 50% hit points or less.
Icon: statIcons_MAG_Fire_Resistance
StackId: MAG_FIRE_RESISTANCE
TickType: EndTurn


MAG_LOWHP_IGNORE_AOO_DUPE_ENTRY_25302
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Writhing Dance
Description: Doesn't provoke Opportunity Attacks, as long as you have 50% hit points or less.
Icon: GenericIcon_Intent_Buff
StackId: MAG_IGNOREAOO
TickType: EndTurn
RemoveConditions: not HasHPPercentageLessThan(50)
RemoveEvents: OnHeal
StatusEffect: 51349347-ad80-4450-8fec-ebabbe23ede1


MAG_INCREASED_DAMAGE_COLD_DUPE_ENTRY_6874
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frostbite
Description: When taking Cold damage, takes an additional [1] per turn of Frostbite remaining.
DescriptionParams: DealDamage(1,Cold)
Icon: statIcons_Mag_Increased_Damage_Cold
StackId: MAG_INCREASED_DAMAGE_COLD
TickType: StartTurn
Passives: MAG_INCREASED_DAMAGE_COLD_Passive


MAG_ATTACK_DEBUFF_DUPE_ENTRY_75387
Boosts: RollBonus(Attack, -1)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reeling
Description: Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to Attack Rolls for every turn remaining.
Icon: statIcons_Mag_Attack_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Status_Silence
StackId: MAG_ATTACK_DEBUFF
StackPriority: 1
StackType: Additive
TickType: EndTurn
RemoveConditions: IsAttack()
RemoveEvents: OnAttack
StatusPropertyFlags: MultiplyEffectsByDuration
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591


MAG_MOMENTUM_DUPE_ENTRY_96526
Boosts: ActionResource(Movement, 1.5, 0)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Momentum
Description: Spurred on by a sense of urgency. the affected entity's movement speed has increased by [1] per remaining duration of this effect.

Removed when Restrained, Incapacitated, Prone, or slowed down.
DescriptionParams: Distance(1.5)
Icon: statIcons_Momentum
SoundLoop: Spell_Status_Dash_MO
StackId: MAG_MOMENTUM
StackType: Additive
TickType: EndTurn
RemoveConditions: StatusHasStatusGroup(SG_Incapacitated) or StatusHasStatusGroup(SG_Unconscious) or StatusHasStatusGroup(SG_Prone) or StatusHasStatusGroup(SG_Restrained) or HasStatus('SLOW')
StatusPropertyFlags: MultiplyEffectsByDuration
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Source, 'MAG_MOMENTUM')):SetStatusDuration(MAG_MOMENTUM, 7, ForceSet)
ApplyEffect: c8f93b82-29e0-44ab-af10-d4284d67974b
StatusEffect: ff3b9074-38e8-4639-831a-af078ada9205


MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL_DUPE_ENTRY_45038
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL
RemoveConditions: not Combat()
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_MOBILITY_ONCOMBATSTART_APPLIER_TECHNICAL_DUPE_ENTRY_37315
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_MOBILITY_ONCOMBATSTART_APPLIER_TECHNICAL
TickType: StartRound
TickFunctors: IF(Combat() and not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL')):ApplyStatus(MAG_MOMENTUM, 100, 3); IF(Combat() and not HasStatus('MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL')):ApplyStatus(MAG_MOBILITY_ONCOMBATSTART_DOONCE_TECHNICAL,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_MOBILITY_JUMPONDASH_TECHNICAL_DUPE_ENTRY_53967
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_MOBILITY_JUMPONDASH_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_MOBILITY_LOWHP_MOMENTUM_TECHNICAL_DUPE_ENTRY_60121
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_MOBILITY_LOWHP_MOMENTUM_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat () and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50)):ApplyStatus(MAG_MOMENTUM,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_VIOLENCE_DUPE_ENTRY_47230
Boosts: IF(IsMeleeWeaponAttack()):CharacterWeaponDamage(1)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wrath
Description: Adrenaline courses through your veins.

You have a +1 bonus to damage with melee weapons.
Icon: statIcons_Violence
SoundLoop: Misc_Status_Violence
SoundStop: Misc_Status_Violence_Stop
StackId: MAG_VIOLENCE
StackType: Additive
TickType: EndTurn
StatusPropertyFlags: MultiplyEffectsByDuration
ApplyEffect: 6757b0ff-7bc8-489b-b474-e6c7b867cef3
StatusEffect: 2dfef979-a542-4b9e-8854-436216f2836b


MAG_VIOLENCE_DURATION_TECHNICAL_DUPE_ENTRY_5211
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Violence Duration Check
StackId: MAG_VIOLENCE_DURATION_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_VIOLENCE')):SetStatusDuration(MAG_VIOLENCE, 7, ForceSet)


MAG_MOMENTUM_DURATION_TECHNICAL_DUPE_ENTRY_96372
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Momentum Duration Check
StackId: MAG_MOMENTUM_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumLowStackableStatus(context.Target, 'MAG_MOMENTUM')):SetStatusDuration(MAG_MOMENTUM, 4, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_RAGE_TEMPORARY_HP_ON_RAGE_EXIT_DUPE_ENTRY_98078
Boosts: TemporaryHP(15)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit points .
DescriptionParams: 15
StackPriority: 15
RemoveConditions: not HasTemporaryHP() or not Combat()
RemoveEvents: OnDamage;OnTurn
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_RAGE_LOWHP_VIOLENCE_TECHNICAL_DUPE_ENTRY_94944
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Last Stand
Description: During combat, when the creature starts their turn with 50% hit points or less, they gain Wrath for 1 turn.
StackId: MAG_RAGE_LOWHP_VIOLENCE_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat() and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50)):ApplyStatus(MAG_VIOLENCE,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_WEAPON_COATED_WITH_POISON_DUPE_ENTRY_47340
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Venomous Revenge
Description: Affected entity has been recently healed, and its weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d6,Poison)
OnApplyFunctors: ApplyEquipmentStatus(MeleeMainHand,DIPPED_POISON,100,3);ApplyEquipmentStatus(MeleeOffHand,DIPPED_POISON,100,3);ApplyEquipmentStatus(RangedMainHand,DIPPED_POISON,100,3);ApplyEquipmentStatus(RangedOffHand,DIPPED_POISON,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
Icon: Item_GRN_Poison_vial_C*
SoundStart: Misc_Status_Poison_MO*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *POISON_BASIC **WEAPON_COATED_WITH_POISON


MAG_CHARGED_LIGHTNING_DISCHARGE_DUPE_ENTRY_69225
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightning Discharge
Description: Deals additional [1].
DescriptionParams: DealDamage(1d6,Lightning)
Icon: statIcons_LightningDischarge
SoundStart: Misc_Status_Shocked_Enter
StackId: MAG_CHARGED_LIGHTNING_DISCHARGE
TickType: StartTurn
Passives: MAG_ChargedLightning_LightningDamage_Shock_Technical_Passive;MAG_ChargedLightning_LightningDischarge_Passive
StatusEffect: a9c27d75-ec3d-445f-b055-1b37832b17fc


MAG_CHARGED_LIGHTNING_DUPE_ENTRY_6242
Boosts: RollBonus(Attack, 1)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightning Charges
Description: Lightning courses through you. You have +[1] to Attack Rolls and deal an additional [2].

If you gain [3] charges, they are consumed the next time you deal damage, and you deal an additional [4].

You lose 1 charge per turn.
DescriptionParams: 1;DealDamage(1,Lightning);5;DealDamage(1d8,Lightning)
Icon: statIcons_LightningCharge
SoundStart: Misc_Status_Shocked_Enter
SoundLoop: Misc_Status_Shocked_MO
StackId: MAG_CHARGED_LIGHTNING
StackType: Additive
TickType: StartTurn
Passives: MAG_ChargedLightning_LightningDamage_Passive;MAG_ChargedLightning_LightningDischarge_Passive
TickFunctors: IF(HasMaximumLightningCharge(context.Target)):SetStatusDuration(MAG_CHARGED_LIGHTNING, 7, ForceSet)
ApplyEffect: a9c27d75-ec3d-445f-b055-1b37832b17fc
StatusEffect: f1f32058-58e9-4b39-98e4-eef5fa389a25


MAG_CHARGED_LIGHTNING_DURATION_TECHNICAL_DUPE_ENTRY_93994
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Lightning Charge Duration Check
StackId: MAG_CHARGED_LIGHTNING_DURATION_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasMaximumLightningCharge(context.Target)):SetStatusDuration(MAG_CHARGED_LIGHTNING, 7, ForceSet)


MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_BOOTS_DUPE_ENTRY_14456
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Charged Lightning Surface Boots|
StackId: MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_BOOTS
TickType: StartTurn
TickFunctors: IF(IsInElectrifiedSurface() and Combat()):ApplyStatus(MAG_CHARGED_LIGHTNING,100, 3));IF(IsInElectrifiedSurface() and Combat()):ApplyStatus(MAG_CHARGED_LIGHTNING_DURATION_TECHNICAL, 100, 1)
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL)


MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_STARTER_DUPE_ENTRY_62366
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Charged Lightning Electric Surface Starter|
StackId: MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_STARTER
TickType: StartRound
TickFunctors: IF(Combat()):ApplyStatus(MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL, 100, -1))
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(Combat()):ApplyStatus(MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL, 100, -1))
OnRemoveFunctors: RemoveStatus(MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL)


MAG_CHARGED_LIGHTNING_ELECTRIFY_SURFACE_TECHNICAL_DUPE_ENTRY_8262
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Charged Lightning Surface Boots Technical|
StackId: MAG_CHARGED_LIGHTNING_ELECTRIC_SURFACE_TECHNICAL
SurfaceChange: Electrify
RemoveConditions: not Combat()
RemoveEvents: OnTurn;OnCombatEnded
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_CHARGED_LIGHTNING_AURA_DUPE_ENTRY_29152
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightning Aura
Description: Jolts nearby enemies.
DescriptionParams: DealDamage(1d4,Lightning)
Icon: statIcons_LightningAura
SoundStart: Misc_Status_Shocked_Enter
SoundLoop: Misc_Status_LightningAura_ST
SoundStop: Misc_Status_LightningAura_ST_Stop
StackId: MAG_CHARGED_LIGHTNING_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Character() and not Ally() and not Dead()):ApplyStatus(MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED);
SurfaceChange: Electrify
Passives: MAG_ChargedLightning_LightningAura
ApplyEffect: a9c27d75-ec3d-445f-b055-1b37832b17fc
StatusEffect: b8464ff2-4d15-477f-9907-5d755610fb28


MAG_CHARGED_LIGHTNING_AURA_TECHNICAL_DUPE_ENTRY_37582
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Lightning Aura Technical|
StackId: MAG_CHARGED_LIGHTNING_AURA_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED_DUPE_ENTRY_28329
Boosts: ActionResourceBlock(ReactionActionPoint);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Jolted
Description: Takes [1] each turn and can't take reactions.

Removed upon leaving the Lightning Aura.
DescriptionParams: DealDamage(1d4,Lightning)
Icon: statIcons_ChargeLightning_Electrified
HitAnimationType: MagicalDamage_Electric
SoundStart: Misc_Status_Shocked_Enter
StackId: MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED
TickType: StartTurn
TooltipDamage: DealDamage(1d4,Lightning)
TickFunctors: DealDamage(1d4,Lightning,Magical)
StatusEffect: 67bcea07-f51e-4f05-af96-f0b7c8536aa2


MAG_CHARGED_LIGHTNING_TEMPORARY_HP_3_DUPE_ENTRY_61233
Boosts: TemporaryHP(3)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Charged Lightning: Temporary HP|
SoundLoop: Spell_Status_Buff_MO
StackId: MAG_CHARGED_LIGHTNING_TEMPORARY_HP_3
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9


MAG_CHARGED_LIGHTNING_AC_BONUS_DUPE_ENTRY_13109
Boosts: AC(1);RollBonus(SavingThrow, 1)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sparkswall Armour
Description: You have a +[1] bonus to Armour Class and Saving Throws as long as you have Lightning Charges.
DescriptionParams: 1
StackId: MAG_CHARGED_LIGHTNING_AC_BONUS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_CHARGED_LIGHTNING_AC_BONUS_TECHNICAL_DUPE_ENTRY_82090
Boosts:
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_CHARGED_LIGHTNING_AC_BONUS_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CHARGED_LIGHTNING_AC_BONUS)
DisplayName: Sparkswall Armour*
Description: You have a +[1] bonus to Armour Class and Saving Throws as long as you have Lightning Charges.*
DescriptionParams: 1*
Stats inherited from: *MAG_CHARGED_LIGHTNING_AC_BONUS


MAG_CHARGED_LIGHTNING_LIGHTNING_DAMAGE_ONCE_TECHNICAL_DUPE_ENTRY_21131
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Charged Lightning Once Per Attack Damage|
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_DAMAGE_ONCE_TECHNICAL
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


MAG_CHARGED_LIGHTNING_LIGHTNING_DISCHARGE_ONCE_TECHNICAL_DUPE_ENTRY_27407
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_DISCHARGE_ONCE_TECHNICAL
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% |Charged Lightning Once Per Attack Damage|*
Stats inherited from: *MAG_CHARGED_LIGHTNING_LIGHTNING_DAMAGE_ONCE_TECHNICAL


MAG_CHARGED_LIGHTNING_LIGHTNING_BLAST_DUPE_ENTRY_32424
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightning Blast
Description: Your next Lightning spell or cantrip deals additional Lightning damage equal to your remaining Lightning Charges.

On hit, all of your Lightning Charges are consumed.
Icon: statIcons_LightningBlast
SoundStart: Misc_Status_Shocked_Enter
SoundLoop: Misc_Status_Shocked_MO
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_BLAST
Passives: MAG_ChargedLightning_LightningBlast_Passive
RemoveConditions: IsSpell() and HasDamageDoneForType(DamageType.Lightning)
RemoveEvents: OnDamage
ApplyEffect: a9c27d75-ec3d-445f-b055-1b37832b17fc
StatusEffect: 6e8aea70-f98b-4a65-a074-76fb43a96e34


MAG_CHARGED_LIGHTNING_ENSNARING_SHOCK_DUPE_ENTRY_29005
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Charged Lightning: Tempest Steps
Description: Wherever you walk, create a crackling explosion with [1] radius that deals [2].
DescriptionParams: 2;DealDamage(1d4,Lightning)
Icon: GenericIcon_DamageType_Lightning
StackId: MAG_CHARGED_LIGHTNING_ENSNARING_SHOCK
TickType: StartTurn
Passives: MAG_ChargedLightning_EnsnaringShock_Passive
StatusEffect: ea04f6a3-5dda-4fc5-989f-6a3d5b4b315c


MAG_CHARGED_LIGHTNING_MOVE_NO_DAMAGE_TECHNICAL_DUPE_ENTRY_44062
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Ensnaring Shock Damage technical|
StackId: MAG_CHARGED_LIGHTNING_MOVE_NO_DAMAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(MAG_CHARGED_LIGHTNING_ENSNARING_SHOCK)


MAG_CHARGED_LIGHTNING_ABILITY_CHECK_BOOST_DUPE_ENTRY_83950
Boosts: RollBonus(RawAbility, 1, Strength);RollBonus(RawAbility, 1, Dexterity)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Charged Lightning
Description: Has +[1] to Strength and Dexterity Checks, as long as they have Lightning Charges.
DescriptionParams: 1
StackId: MAG_CHARGED_LIGHTNING_ABILITY_CHECK_BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_EXPLOSIVE_JUMP_TARGET_DUMMY_TECHNICAL_DUPE_ENTRY_1190
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_EXPLOSIVE_JUMP_TARGET_DUMMY_TECHNICAL
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_EXPLOSIVE_JUMP_OWNER_AURA_TECHNICAL_DUPE_ENTRY_89784
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_EXPLOSIVE_JUMP_OWNER_AURA_TECHNICAL
AuraRadius: 2
AuraStatuses: TARGET:IF(HasStatus('MAG_EXPLOSIVE_JUMP_TARGET_DUMMY_TECHNICAL', context.Target)):ApplyStatus(MAG_EXPLOSIVE_JUMP_EXPLOSION_TRIGGER)
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_EXPLOSIVE_JUMP_EXPLOSION_TRIGGER_DUPE_ENTRY_44044
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_EXPLOSIVE_JUMP_EXPLOSION_TRIGGER
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_MAG_Mobility_ExplosionOnJump_Explosion);RemoveStatus(MAG_EXPLOSIVE_JUMP_TARGET_DUMMY_TECHNICAL)


CHA_BANDIT_ZEROSPEED_DUPE_ENTRY_38248
Boosts: ActionResourceBlock(Movement)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PLA_GITHCHOKEPOINT_FRIGHTENED_DUPE_ENTRY_52076
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *FRIGHTENED


GOB_PAIN_PRIEST_DAGGER_BLESS_DUPE_ENTRY_86245
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blood Sacrifice
Icon: Item_WPN_HUM_Dagger_A_1
Description: Gains a +1d4 bonus to Attack Rolls and Saving Throws.*
SoundLoop: Spell_Status_Buff_MO*
StackId: BLESS*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


UND_NERE_SWORD_PSYCHIC_DAMAGE_DUPE_ENTRY_46364
Boosts: WeaponDamage(1d4, Psychic)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weeping
Description: Suffused with the cries of dead souls. Deals an additional [1].
DescriptionParams: DealDamage(1d4, Psychic)
Icon: statIcons_SwordOfScreams
StackId: UND_NERE_SWORD_PSYCHIC_DAMAGE
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


WPN_HALBERD_AUTOMATON_LIGHTNING_DAMAGE_DUPE_ENTRY_2503
Boosts: WeaponDamage(1d6, Lightning)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Galvanic Currents
Description: Blue lightning flits across the halberd's surface. Deals an additional [1].
DescriptionParams: DealDamage(1d6, Lightning)
Icon: statIcons_LightOfCreation
StackId: WPN_HALBERD_AUTOMATON_LIGHTNING_DAMAGE
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


DEN_ALFIRA_PROFICIENCY_DUPE_ENTRY_47315
Boosts: Proficiency(MusicalInstrument)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: An Unlikely Tutor
Description: You have Proficiency with an instrument thanks to Alfira's tutelage.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting;FreezeDuration


DEN_PLAYING_INSTRUMENT_DUPE_ENTRY_34452
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Playing an Instrument
StackId: DEN_PLAYING_INSTRUMENT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;UnsheathInstrument


SWORD_OF_JUSTICE_TECHNICAL_DUPE_ENTRY_68435
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Sword of Justice Technical|
StackId: SWORD_OF_JUSTICE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(IsConcentrating() and HasStatus('SWORD_OF_JUSTICE_SHIELD_OF_FAITH_OWNER')):BreakConcentration();RemoveStatus(SWORD_OF_JUSTICE_SHIELD_OF_FAITH_OWNER)


SWORD_OF_JUSTICE_SHIELD_OF_FAITH_OWNER_DUPE_ENTRY_237
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Sword of Justice SoF Owner|
StackId: SWORD_OF_JUSTICE_SHIELD_OF_FAITH_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_PALADIN_PHYSICAL_RESISTANCE_DUPE_ENTRY_88812
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Hands
StackId: MAG_PALADIN_PHYSICAL_RESISTANCE
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Has Resistance against Bludgeoning, Piercing, and Slashing damage.*
Icon: Spell_Abjuration_BladeWard*
SoundLoop: Spell_Status_Buff_MO*
TickType: EndTurn*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BLADE_WARD')):ApplyStatus(AI_HELPER_BLADEWARD,100,2)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: c1e8b65e-f8ba-4b9a-ac55-f7edbb328633*
Stats inherited from: *BLADE_WARD


MAG_PALADIN_TEMP_HP_DUPE_ENTRY_46198
Boosts: TemporaryHP(CharismaModifier)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Gained [1] temporary hit point(s) from Bolstering Smite.
DescriptionParams: CharismaModifier
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


TUT_PLAYERINPOD_DUPE_ENTRY_60925
Boosts: ActionResourceBlock(Movement);Attribute(Grounded)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Trapped
StillAnimationType: None
StackId:
RemoveConditions:
RemoveEvents:
TooltipSave:
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect:
StatusEffect:
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: statIcons_Ensnared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
TickType: EndTurn*
Stats inherited from: *ENSNARED


FOR_DANGEROUSBOOK_BOUNDTO_DUPE_ENTRY_30242
Boosts: Attribute(InventoryBound)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Twisted Binding
Description: A powerful eldritch bond connects this relic and its owner.
Icon: statIcons_Bound
StackId: FOR_DANGEROUSBOOK_BOUNDTO


ORI_GALE_MYSTRABLESSING_1_DUPE_ENTRY_46163
Boosts: Advantage(Concentration);Tag(ORI_GALE_MYSTRABLESSED)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mystra's Benevolence
Description: Gale has advantage to Concentration checks.
StackId:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Icon: Spell_Enchantment_Bless*
SoundLoop: Spell_Status_Buff_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92*
Stats inherited from: *BLESS


ORI_GALE_MYSTRABLESSING_2_DUPE_ENTRY_72228
Boosts: IgnoreDamageThreshold(Lightning,10);IgnoreDamageThreshold(Fire,10);IgnoreDamageThreshold(Acid,10);IgnoreDamageThreshold(Cold,10);IgnoreDamageThreshold(Force,10);IgnoreDamageThreshold(Thunder,10);Tag(ORI_GALE_MYSTRABLESSED)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mystra's Blessing
Description: Gale is Immune to Fire, Acid, Cold, Force, and Thunder damage unless the damage dealt exceeds 10 points.
StackId:
Icon: Spell_Enchantment_Bless*
SoundLoop: Spell_Status_Buff_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


MAG_HEAL_SELF_ONCE_TECHNICAL_DUPE_ENTRY_94108
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Heal Self Once Technical
StackId: MAG_HEAL_SELF_ONCE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FOR_TIEDTOWINDMILL_DUPE_ENTRY_97026
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Tied Up
Description: Tied to a windmill and unable to move.
AnimationLoop: add518c4-ef5b-11e9-81b4-2a2ae2dbcce4(CUST_ChainedWindmill_01)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


PLA_PINNEDUNDERBEAM_DUPE_ENTRY_79417
Boosts: DetectDisturbancesBlock(false);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Pinned
Description: Pinned under a beam.
Icon: statIcons_Pinned
FormatColor: Gray
AnimationLoop: 3e32c642-63ee-45c5-9c45-0f3e63506a09(CINE_Supine_Loop_01)
StatusPropertyFlags: DisableCombatlog;DisableOverhead


GOB_TIEDTOTORTURERACK_DUPE_ENTRY_40614
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Restrained
Description: Shackled to a torture rack and unable to move.
Icon: Status_Restrained
AnimationLoop: e49c41c3-6e0b-448b-ab97-0e36f57354be(CUST_ChainedToTortureRack_KO_01_Loop)
StatusPropertyFlags: DisableOverhead;DisableCombatlog


TUT_UNDEROPERATION_DUPE_ENTRY_16367
Boosts: Ability(Intelligence, -9);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Under Operation
Description: Target cannot move or speak.
Icon: statIcons_UnderOperation
AnimationLoop: 77dfa7c8-6198-442a-9d20-17f4aa508e1a(CUST_LobotomyVictim_Twitching_Idle_01)


TUT_SAPPED_DUPE_ENTRY_53373
Boosts: Attribute(Grounded);DetectDisturbancesBlock(false);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Sapped
Description: Target has been psionically drained.
Icon: statIcons_Sapped
AnimationLoop: 059689d5-afdd-4379-bb46-3f1132fe5d21(CUST_KO_Nautiloid_Bed)
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
StillAnimationPriority: KO*
SoundVocalStart: FALL*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *KNOCKED_OUT_INHERITABLE **KNOCKED_OUT_BASE


TUT_KNOCKEDOUT_DUPE_ENTRY_77294
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationEnd: df2ada6a-d637-40a9-ba83-12083c889521(CUST_NautiloidWakeUp_01)
DisplayName: Knocked Out*
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.*
Icon: Status_KnockedOut*
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
StillAnimationPriority: KO*
SoundVocalStart: FALL*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *KNOCKED_OUT_INHERITABLE **KNOCKED_OUT_BASE


HAG_VICTIM2_DUPE_ENTRY_24091
Boosts: Lootable();Invulnerable();Attribute(Grounded);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Stasis
Description: A headless corpse preserved through esoteric magic.
Icon: statIcons_Stasis
AnimationLoop: 445640ce-54fd-45e3-bdef-c32344d2da94(CUST_DeadStandingDecapitated_01)
StatusPropertyFlags: IsInvulnerable


DEN_KNOCKEDOUT_DUPE_ENTRY_86732
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Knocked Out
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.
DescriptionParams: None
Icon: Status_KnockedOut
FormatColor: Gray
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationPriority: KO
SoundVocalStart: FALL
SoundVocalLoop: NONE
StatusPropertyFlags: AllowLeaveCombat
RemoveEvents: None
StatusEffect: c61ddea7-faf4-4bb0-adf7-ca825c9e2a17
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


GOB_TIEDTOTORTURERACK_TORTURED_DUPE_ENTRY_2859
Boosts: DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Restrained
Description: Shackled to a torture rack. Unable to move and in severe pain.
Icon: Status_Restrained
AnimationLoop: 72de1383-c3de-42c6-8044-072a95cfcc1b(CUST_ChainedTorture_01)


UND_SPECTATOR_PETRIFIED_001_DUPE_ENTRY_38610
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: 58fe596f-c021-4e5f-8a43-bbbac7f5a6d1(CUST_PetrifiedPose_01_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


UND_SPECTATOR_PETRIFIED_002_DUPE_ENTRY_45933
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: 920d7b7b-810f-4a61-8dec-424eaa27ad78(CUST_PetrifiedPose_02_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *UND_SPECTATOR_PETRIFIED_001 **PETRIFIED


UND_SPECTATOR_PETRIFIED_003_DUPE_ENTRY_46856
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: cfb717c9-276e-4654-a6f1-5cc9cc786296(CUST_PetrifiedPose_03_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *UND_SPECTATOR_PETRIFIED_001 **PETRIFIED


UND_SPECTATOR_PETRIFIED_004_DUPE_ENTRY_47780
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: a534ae35-f0b3-4812-979e-c70be121761b(CUST_PetrifiedPose_04_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *UND_SPECTATOR_PETRIFIED_001 **PETRIFIED


UND_SPECTATOR_PETRIFIED_005_DUPE_ENTRY_80545
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Petrified by unknown magic.
AnimationLoop: 295782f3-8517-4ae0-8a76-99339d0eeaed(CUST_PetrifiedPose_05_Loop)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *UND_SPECTATOR_PETRIFIED_001 **PETRIFIED


CAMP_ASTARION_DAISYDREAM_DUPE_ENTRY_85751
Boosts: DetectDisturbancesBlock(true)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)
StillAnimationType: KO*
StatusPropertyFlags: IgnoreResting*
UseLyingPickingState: Yes*
StatusEffect: 09e30cb1-0e79-4549-9fd7-8a726be71201*
DisplayName: Sleeping*
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.*
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
Sheathing: Sheathed*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)**
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)**
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')**
RemoveEvents: OnDamage;OnStatusApplied**
Stats inherited from: *LONG_REST **SLEEPING


PLA_DYINGHYENA_BLOATED_DUPE_ENTRY_98776
Boosts: DetectDisturbancesBlock(true); Advantage(AttackTarget)
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Bloated
Description: Restrained due to sickness and bloat.
Icon: statIcons_Bloated
AnimationLoop: db787d25-9253-41a5-a654-ead8e6f7eb0c(CUST_Sickened_01)
StillAnimationPriority: Downed
TickFunctors: IF(Combat() and not HasStatus('PLA_YEENOGHU_HUNGER')):ApplyStatus(PLA_YEENOGHU_HUNGER, 100, 2)
StatusGroups: SG_Incapacitated;SG_Prone
UseLyingPickingState: Yes


UND_ARCANE_TURRET_DEACTIVATED_DUPE_ENTRY_24955
Boosts: DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Turret Deactivated
Description: Turret deactivated.
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HAG_VICTIM1_PETRIFIED_DUPE_ENTRY_17793
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationLoop: 58fe596f-c021-4e5f-8a43-bbbac7f5a6d1(CUST_PetrifiedPose_01_Loop)
DisplayName: Petrified*
Description: Turned to stone. Can't move or take actions, bonus actions, or reactions. *
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


FOR_SLEEPINGBUGBEAR_SLEEPING_DUPE_ENTRY_15573
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Sleeping*
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.*
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


UND_INJUREDGNOME_POISONED_DUPE_ENTRY_39557
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);StatusImmunity(SG_Prone);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Duergar Poison
Description: A rare poison has sickened the victim.
Icon: Status_Poisoned
FormatColor: Poison
AnimationStart:
AnimationLoop: ec1f70c4-05a0-40cf-a2a3-b72770d6ffb7(CUST_Injured_01)
AnimationEnd:
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Poison_MO
StackId: UND_INJUREDGNOME_POISONED
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog
StatusGroups: SG_Condition;SG_Poisoned
UseLyingPickingState: Yes*
StillAnimationPriority: Downed*
OnApplyFunctors: BreakConcentration()**
Stats inherited from: *LIE_DYING_VULNERABLE **LIE_DYING


GLO_MIMIC_WAKING_DUPE_ENTRY_39143
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 07e81afc-95c4-452b-ac68-5cbb74710cca(IDLE_Still_Peace_01)
AnimationEnd: 499dcaab-6c66-4f32-8e42-a4f9b6cf9f87(CMBT_Initiative_01_End)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FOR_THAYAN_UNDEAD_SLUMBER_DUPE_ENTRY_7291
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 1bde96fe-35b5-407b-9a5b-d04bc84e3f22(CUST_StandingUpCasket_01)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOB_GOBLINPRIEST_CHAINS_DUPE_ENTRY_57617
Boosts: Attribute(Grounded);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Shackled
Description: Chained to the ground with iron shackles.
Icon: statIcons_GOB_GoblinPriest_Chains
AnimationLoop: 41c7ec0f-3e1d-4fb5-ba86-cff5d41e8ba0(SCENE_GOB_GoblinPriest_Chains_Chained_Idle_PLYR)
StackId: GOB_GOBLINPRIEST_CHAINS
StatusGroups: SG_Helpable_Condition


CRA_KNOCKEDOUT_DUPE_ENTRY_54048
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationStart:
SoundVocalStart: NONE
StatusPropertyFlags: AllowLeaveCombat;DisableCombatlog;DisableOverhead
StatusEffect:
AnimationEnd: df2ada6a-d637-40a9-ba83-12083c889521(CUST_NautiloidWakeUp_01)*
DisplayName: Knocked Out*
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.*
Icon: Status_KnockedOut*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
StillAnimationPriority: KO*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration()*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *TUT_KNOCKEDOUT **KNOCKED_OUT_INHERITABLE ***KNOCKED_OUT_BASE


PLA_LAUGHINGHARD_GNOLL_DUPE_ENTRY_75021
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Mirth-Wracked
Description: Stunned by a wild joke. Can't move or take actions, bonus actions, or reactions until damaged.
AnimationLoop: 864c5c68-87be-434f-890c-5dee06ae5658(CUST_Laughing_01)
SoundVocalStart: LAUGHTER
TickType: StartTurn
RemoveEvents: OnDamage;OnAttacked
StatusEffect: b89b7538-2cb3-400f-b1c9-378f61070abb
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *STUNNED


PLA_LAUGHINGHARD_HYENA_DUPE_ENTRY_93590
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationLoop: b7a85c47-b202-4a3b-b7a8-805a66642680(CUST_Giggling_01)
DisplayName: Mirth-Wracked*
Description: Stunned by a wild joke. Can't move or take actions, bonus actions, or reactions until damaged.*
SoundVocalStart: LAUGHTER*
TickType: StartTurn*
RemoveEvents: OnDamage;OnAttacked*
StatusEffect: b89b7538-2cb3-400f-b1c9-378f61070abb*
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *PLA_LAUGHINGHARD_GNOLL **STUNNED


CRA_UNCONSCIOUS_SHADOWHEART_DUPE_ENTRY_56104
Boosts: DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Unconscious
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.
Icon: Status_KnockedOut
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)
AnimationLoop: a0378a7a-43b6-48b8-949f-60212789d914(CUST_Shadowheart_Beach_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationPriority: KO
SoundVocalStart: FALL
StackId: CRA_UNCONSCIOUS_SHADOWHEART
StackPriority: 1
StatusPropertyFlags: AllowLeaveCombat;DisableCombatlog;DisableOverhead
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious
UseLyingPickingState: Yes
OnApplyFunctors: BreakConcentration()
StatusEffect: 0ba6bf24-13ee-4819-8aad-fc9f153d4761
Sheathing: Sheathed


CRA_MINDFLAYER_LYING_DUPE_ENTRY_64626
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);StatusImmunity(SG_Prone);DetectDisturbancesBlock(true);Attribute(Grounded);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
UseLyingPickingState: Yes*
DisplayName: Dying*
Icon: Status_Dying*
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)*
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)*
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)*
StillAnimationPriority: Downed*
OnApplyFunctors: BreakConcentration()**
Stats inherited from: *LIE_DYING_VULNERABLE **LIE_DYING


HAG_DISGUISE_PIG_DUPE_ENTRY_87534
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Pig Form
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: aafc0b53-4730-4b0e-ba41-cb12dcaa7c3b
Rules: 46f90ab6-8032-4013-bf37-c6c001b50209


HAG_DISGUISE_SHEEP_DUPE_ENTRY_71798
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Sheep Form
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 6ee25e00-0478-4bab-aff1-9402cee3850c
Rules: 46f90ab6-8032-4013-bf37-c6c001b50209
Stats inherited from: *HAG_DISGUISE_PIG


HAG_DISGUISE_DUPE_ENTRY_52495
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Human Form
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 3f461909-81a2-825c-2365-5387db9121f9
Rules: 46f90ab6-8032-4013-bf37-c6c001b50209


HAG_DISGUISE_DEN_DUPE_ENTRY_17735
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
Rules: d7ff7994-4c80-40cf-9498-fc790e5cc9d1
DisplayName: Human Form*
TemplateID: 3f461909-81a2-825c-2365-5387db9121f9*
Stats inherited from: *HAG_DISGUISE


ORI_GALE_FROG_DUPE_ENTRY_65135
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 2aac4123-66a2-4233-a7bf-0227eb375b09
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0


GOB_WolfPens_WILDSHAPE_BEAR_DUPE_ENTRY_64561
Boosts: UnlockSpell(Shout_WildShape_Dismiss);UnlockSpell(Shout_WildShape_Combat_Heal,AddChildren);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Wild Shape: Cave Bear
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
TemplateID: 4fe87df7-2235-4129-98a7-b04538f82e88
Rules: d47da5e8-e8d0-4e00-9578-35f8b1da8693
Icon: Skill_Druid_WildShape_Bear*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_BEAR_POLAR_REMOVE_VFX,100,1)*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_BEAR_BLACK **WILDSHAPE_NPC


WILDSHAPE_RAT_SECRET_DUPE_ENTRY_99012
Boosts:
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisableInteractions:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Wild Shape: Rat*
Icon: Skill_Druid_WildShape_Rat*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_CAT_REMOVE_VFX,100,1)*
TemplateID: c1ccd3e4-2864-469e-92d3-6b1d8d019fec*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_RAT **WILDSHAPE_NPC


HAG_DISGUISE_MAYRINA_DUPE_ENTRY_23981
Boosts: ActionResourceBlock(ReactionActionPoint);Advantage(AttackRoll);UnlockSpell(Target_HAG_SinisterStrike);
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
TemplateID: d54ede98-a80b-45e8-824f-13d778c13412
Rules: d47da5e8-e8d0-4e00-9578-35f8b1da8693
StatusGroups: SG_Polymorph


UND_ADAMANTINEFORGE_EMPTYCRUCIBLE_DUPE_ENTRY_39605
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
TemplateID: cdb69de5-d603-49be-b4d1-ca0272adb2f6
Rules: 0480801c-2609-436a-9a9f-74d56294306c


UND_ADAMANTINEFORGE_EMPTYFORGE_DUPE_ENTRY_51310
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
TemplateID: 8677c8eb-6b43-4e4f-971a-93c64f461033
Rules: 0480801c-2609-436a-9a9f-74d56294306c


ORI_ASTARION_HIDDEN_RACE_DUPE_ENTRY_64207
origin: Patch1_pak\Public\Gustav\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead
TemplateID: 300b2a01-5a5b-48e8-a344-5aeaefbc7b1f
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


TUT_NO_CRIT_MISS_DUPE_ENTRY_80257
Boosts: CriticalHit(AttackRoll, Failure, Never)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DisplayName: Difficulty: Tactician*
Stats inherited from: *DIFFICULTY


TUT_SUMMON_BLOCK_DUPE_ENTRY_37114
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Groggy
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


SHA_TORTURETRIAL_DOUBLE_OWNER_DUPE_ENTRY_76415
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mirrored
Description: Defeat your Reflection to complete Shar's trial. Attacking another player's Reflection will incur Shar's Wrath!
Icon: PassiveFeature_IllusorySelf
Passives: SHA_TortureTrial_Double
StatusEffect: 1b61090f-12d2-4158-98fa-8432b1e9c165


SHA_TORTURETRIAL_DOUBLE_TARGET_DUPE_ENTRY_12580
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mirror Trial
Description: Shar has created this reflection as a test. If a creature attacks a reflection that is not their own, it incurs Cheater's Folly.
Icon: PassiveFeature_IllusorySelf
StatusEffect: d7c8c540-1b7e-4997-bb77-442a89c825ba


LOW_NIGHTSONG_LEVEL_11_DUPE_ENTRY_69393
Boosts: IncreaseMaxHP(20);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StackId: GLO_NIGHTSONG_LEVEL_11
StackPriority: 5
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_STEELWATCH_DEACTIVATED_DUPE_ENTRY_63901
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: 99639df0-9eb8-484a-a8db-f5af4a1dbd23


LOW_SEWER_OOZING_DUPE_ENTRY_15378
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


SHA_TORTURETRIAL_DOUBLE_BARBARIAN_DUPE_ENTRY_27215
Boosts: IncreaseMaxHP(25);Ability(Strength,4);AiArchetypeOverride(melee,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_BARD_DUPE_ENTRY_40718
Boosts: Ability(Charisma,4);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3)AiArchetypeOverride(mage,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: BardicInspiration;BardSpellcasting
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_CLERIC_DUPE_ENTRY_24243
Boosts: Ability(Wisdom,4);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3);AiArchetypeOverride(mage,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_DRUID_DUPE_ENTRY_78002
Boosts: Ability(Wisdom,4);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3);AiArchetypeOverride(mage,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_FIGHTER_DUPE_ENTRY_22961
Boosts: IncreaseMaxHP(15);Ability(Strength,4);AiArchetypeOverride(melee,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_MONK_DUPE_ENTRY_19412
Boosts: IncreaseMaxHP(10);Ability(Strength,2);Ability(Dexterity,4);AiArchetypeOverride(melee,1);ActionResource(KiPoint,5,0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack;UnarmoredDefense_Monk;MartialArts_DextrousUnarmedAttacks;MartialArts_UnarmedDamage;MartialArts_BonusUnarmedStrike;UnarmoredMovement_1;DeflectMissiles;Evasion
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_PALADIN_DUPE_ENTRY_34393
Boosts: IncreaseMaxHP(15);Ability(Strength,2);AiArchetypeOverride(melee,1);Ability(Charisma,2);Ability(Wisdom,2);ActionResource(SpellSlot,2,1);ActionResource(SpellSlot,1,2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack;Smite_Divine_NPC
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_RANGER_DUPE_ENTRY_68416
Boosts: IncreaseMaxHP(10);Ability(Wisdom,2);Ability(Constitution,2);Ability(Dexterity,2);ActionResource(SpellSlot,2,1);ActionResource(SpellSlot,1,2);AiArchetypeOverride(ranged,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_ROGUE_DUPE_ENTRY_96913
Boosts: IncreaseMaxHP(5);Ability(Dexterity,4);AiArchetypeOverride(rogue,1);ActionResource(SneakAttack_Charge,1,0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FastHands;Evasion
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_SORCERER_DUPE_ENTRY_79001
Boosts: Ability(Charisma,4);AiArchetypeOverride(mage,1);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_WARLOCK_DUPE_ENTRY_47676
Boosts: Ability(Charisma,4);ActionResource(SpellSlot,1,2);ActionResource(SpellSlot,2,2);AiArchetypeOverride(mage,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: RepellingBlast;AgonizingBlast
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_DOUBLE_WIZARD_DUPE_ENTRY_79406
Boosts: Ability(Intelligence,4);ActionResource(SpellSlot,4,1);ActionResource(SpellSlot,2,2);ActionResource(SpellSlot,1,3);AiArchetypeOverride(mage,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


SHA_TORTURETRIAL_SHAR_DEBUFF_1_DUPE_ENTRY_61496
Boosts: Ability(Wisdom,-1);Ability(Constitution,-1);Ability(Dexterity,-1);Ability(Constitution,-1);Ability(Strength,-1);Ability(Charisma,-1);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cheater's Folly
Description: Affected entity has all Ability Scores reduced by [1] for attacking a reflection that's not their own. This effect can be applied thrice more.
DescriptionParams: 1
Icon: GenericIcon_Intent_Debuff
FormatColor: Black
StackId: SHA_TORTURETRIAL_SHAR_DEBUFF
StackPriority: 1
StatusGroups: SG_Cursed
ManagedStatusEffectType:
ManagedStatusEffectGroup:
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
Stats inherited from: *BANE


SHA_TORTURETRIAL_SHAR_DEBUFF_2_DUPE_ENTRY_68944
Boosts: Ability(Wisdom,-2);Ability(Constitution,-2);Ability(Dexterity,-2);Ability(Constitution,-2);Ability(Strength,-2);Ability(Charisma,-2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity has all Ability Scores reduced by [1] for attacking a reflection that's not their own. This effect can be applied two more times.
DescriptionParams: 2
StackPriority: 2
DisplayName: Cheater's Folly*
Icon: GenericIcon_Intent_Debuff*
FormatColor: Black*
StackId: SHA_TORTURETRIAL_SHAR_DEBUFF*
StatusGroups: SG_Cursed*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *SHA_TORTURETRIAL_SHAR_DEBUFF_1 **BANE


SHA_TORTURETRIAL_SHAR_DEBUFF_3_DUPE_ENTRY_36870
Boosts: Ability(Wisdom,-3);Ability(Constitution,-3);Ability(Dexterity,-3);Ability(Constitution,-3);Ability(Strength,-3);Ability(Charisma,-3);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity has all Ability Scores reduced by [1] for attacking a reflection that's not their own. This effect can be applied once more.
DescriptionParams: 3
StackPriority: 3
DisplayName: Cheater's Folly*
Icon: GenericIcon_Intent_Debuff*
FormatColor: Black*
StackId: SHA_TORTURETRIAL_SHAR_DEBUFF*
StatusGroups: SG_Cursed*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *SHA_TORTURETRIAL_SHAR_DEBUFF_1 **BANE


SHA_SKELETON_AURA_OF_HATE_DUPE_ENTRY_73047
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags:
DisplayName: Aura of Hate*
Description: The paladin and any nearby fiends and undead deal an additional [1] to damage dealt with melee weapons.*
DescriptionParams: DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)*
Icon: Action_Paladin_AuraOfHate*
StackId: AURA_OF_HATE*
StackPriority: 10*
AuraRadius: 3*
AuraStatuses: IF(not Self() and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(AURA_OF_HATE_BUFF)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


SHA_TORTURETRIAL_SHAR_DEBUFF_4_DUPE_ENTRY_66695
Boosts: Ability(Wisdom,-4);Ability(Constitution,-4);Ability(Dexterity,-4);Ability(Constitution,-4);Ability(Strength,-4);Ability(Charisma,-4);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity has all Ability Scores reduced by [1] for attacking a reflection that's not their own.
DescriptionParams: 4
StackPriority: 4
DisplayName: Cheater's Folly*
Icon: GenericIcon_Intent_Debuff*
FormatColor: Black*
StackId: SHA_TORTURETRIAL_SHAR_DEBUFF*
StatusGroups: SG_Cursed*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *SHA_TORTURETRIAL_SHAR_DEBUFF_1 **BANE


SHA_SKELETON_WITHERING_BLADE_DUPE_ENTRY_62719
Boosts: CharacterWeaponDamage(1d4,Necrotic)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Withering Blade
Description: Attacks deal an additional 1d4 Necrotic damage.
Icon: GenericIcon_Intent_Debuff
FormatColor: Purple


SHA_SKELETON_WITHERING_MARK_DUPE_ENTRY_10472
Boosts: Resistance(Necrotic, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mark of Putrefaction
Description: Marked by the dead. Vulnerable to Necrotic damage.
Icon: GenericIcon_DamageType_Necrotic
FormatColor: Purple
StackId: SHA_SKELETON_WITHERING_MARK
StackType: Ignore
StatusEffect: 131ae698-d8a7-4a61-b494-51aeee3dd55c


SHA_WITHERINGLIFE_DUPE_ENTRY_64820
Boosts: TemporaryHP(20)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Withering Life Force
Description: Stole a creature's life force and gained [1].

Reconstituted Arcanists can hand their Withering Life Force to other creatures.
DescriptionParams: GainTemporaryHitPoints(20)
SoundStart: Spell_Status_WitheringLife_Start
SoundLoop: Spell_Status_WitheringLife_MO
SoundStop: Spell_Status_WitheringLife_End
StackId: SHA_WITHERINGLIFE
StackPriority:
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Icon: Spell_Necromancy_FalseLife*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE_3 **FALSE_LIFE


MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF_DUPE_ENTRY_36883
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undead Ward
Description: Affected entity is Resistant to Bludgeoning, Slashing, and Piercing damage.
DescriptionParams: Distance(9)
Icon: GenericIcon_Intent_Buff
StackId: MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce


SHA_NECROMANCER_UNDEADWARD_DUPE_ENTRY_63816
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_RampartAura
RemoveConditions: not HasStatus('MAG_MYRKULITES_UNDEAD_PRESENCE')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead
DisplayName: Undead Ward*
Description: Affected entity is Resistant to Bludgeoning, Slashing, and Piercing damage.*
DescriptionParams: Distance(9)*
StackId: MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF*
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF


SHA_NECROMANCER_CLOUDKILL_CASTER_DUPE_ENTRY_35366
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(SELF,SHA_NECROMANCER_CLOUDKILL_RECAST,100,10)
DisplayName: %%% EMPTY*
StackId: CLOUDKILL_CASTER*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *CLOUDKILL_CASTER


SHA_NECROMANCER_CLOUDKILL_CASTER_RECAST_DUPE_ENTRY_41991
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StackId: CLOUDKILL_CASTER*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: ApplyStatus(SELF,CLOUDKILL_RECAST,100,10)**
Stats inherited from: *CLOUDKILL_CASTER_RECAST **CLOUDKILL_CASTER


SHA_NECROMANCER_CLOUDKILL_RECAST_DUPE_ENTRY_67228
Boosts: UnlockSpell(Target_SHA_Necromancer_Cloudkill_Recast)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: not (HasStatus('SHA_NECROMANCER_CLOUDKILL_CASTER') or HasStatus('SHA_NECROMANCER_CLOUDKILL_CASTER_RECAST'))
DisplayName: %%% EMPTY*
StackId: CLOUDKILL_RECAST*
TickType: EndTurn*
RemoveEvents: OnTurn;OnDamage*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CLOUDKILL_RECAST


SHA_SKELETON_CRUELTY_DUPE_ENTRY_91042
Boosts: RollBonus(Attack,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undying Cruelty
Description: Has a +[1] to attack rolls. This can be applied more than once.
Icon: GenericIcon_Intent_Buff
FormatColor: Purple
HitAnimationType: MagicalNonDamage
StackType: Stack


SHA_JUSTICIAR_UNTENABLESECRET_DUPE_ENTRY_71448
Boosts: UnlockSpell(Target_SHA_Justiciar_UntenableSecret_Ally)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Untenable Secret
Description: Ravaged by a monstrous secret. Affected entity must cast Share Untenable Secret on an ally or suffer debilitating Psychic damage.
Icon: GenericIcon_DamageType_Psychic
FormatColor: Orange
StackType: Ignore
TickType: StartTurn
RemoveConditions: SpellId('Target_SHA_Justiciar_UntenableSecret_Ally')
RemoveEvents: OnSpellCast
TooltipDamage: DealDamage(3d8,Psychic)
TickFunctors: DealDamage(3d8,Psychic,Magical); ApplyStatus(SHA_JUSTICIAR_UNTENABLESECRET_EFFECT,100,0)
StatusPropertyFlags: TickingWithSource
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf
StatusEffect: 3735ed6d-38ed-459c-9b5e-3e156fea0b45


SHA_JUSTICIAR_UNTENABLESECRET_EFFECT_DUPE_ENTRY_22688
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Untenable Secret: Effect
Description: Affected entity is suffering as they hold an Untenable Secret behind their lips.
Icon: GenericIcon_DamageType_Psychic
FormatColor: Orange
StackType: Ignore
ApplyEffect: 24691899-bac7-447e-89d2-654f8fd8ccc9


SHA_JUSTICIAR_BECKONINGDARKNESS_DUPE_ENTRY_19798
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Beckoning Darkness
Description: Haunted by darkness

Affected entity takes [1] if it enters or starts its turn in a Lightly or Heavily Obscured area.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: GenericIcon_DamageType_Necrotic
FormatColor: Purple
StackType: Ignore
TickType: StartTurn
TooltipDamage: DealDamage(2d8,Necrotic,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
TickFunctors: IF(not HasObscuredState(ObscuredState.Clear)):DealDamage(2d8,Necrotic,Magical)
ApplyEffect: 4bdc5c31-29da-45b8-b9de-bc800839ce96
StatusEffect: e69d85dc-f362-4c04-a0ea-42bfe568c24e
StatusEffectOnTurn: d25d554c-6e3a-4c34-a700-9652b1ee7600


SHA_JUSTICIAR_CALLOFTHEDARK_DUPE_ENTRY_63468
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Call of the Dark Lady
Description: When it starts its turn in a Lightly or Heavily Obscured area, the affected entity takes [1]. Attacks made by the Justiciar in its Umbral Form deal an additional [2] to the entity.
DescriptionParams: DealDamage(1d4,Necrotic);DealDamage(1d6,Necrotic)
Icon: GenericIcon_Intent_Debuff
FormatColor: Purple
StackId: SHA_JUSTICIAR_CALLOFTHEDARK
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasObscuredState(ObscuredState.Clear) or IsInSunlight()
RemoveEvents: OnObscurityChanged
TooltipDamage: DealDamage(1d4,Necrotic);DealDamage(1d6,Necrotic)
TickFunctors: IF(not HasObscuredState(ObscuredState.Clear)):DealDamage(1d4,Necrotic,Magical)


SHA_JUSTICIAR_UMBRAL_FORM_DUPE_ENTRY_35530
Boosts: BlockSpellCast(); CharacterWeaponDamage(1d8,Necrotic);IF(HasStatus('SHA_JUSTICIAR_CALLOFTHEDARK',context.Target)):CharacterWeaponDamage(4);Resistance(Slashing,ImmuneToNonMagical);Resistance(Piercing,ImmuneToNonMagical);Resistance(Bludgeoning,ImmuneToNonMagical)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Umbral Form
Description: On a hit, the affected entity deals an additional [1]. It is Immune to non-magical damage, and can make an additional melee attack each turn. It cannot cast spells while maintaining this form.
DescriptionParams: DealDamage(1d8,Necrotic);DealDamage(4,Necrotic);
Icon: GenericIcon_Intent_Buff
FormatColor: Purple
StackType: Ignore
Passives: ExtraAttack
ApplyEffect: a6ebf76d-ef9d-4473-a601-a978ae3cda6d
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e


SCL_SHADOW_CURSE_DUPE_ENTRY_57008
Boosts: BlockTravel()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Curse
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse.
Icon: statIcons_ShadowCurse
StillAnimationType: Suffocating
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundStart: Misc_Status_ShadowCurse_Start,HEAD
SoundStop: Misc_Status_ShadowCurse_End,HEAD
SoundVocalEnd: RECOVER
StackId: SCL_SAFE
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;IgnoreResting
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)
ApplyEffect: 1ed3b27d-1d6f-40e1-8358-00a482b67f0d
StatusEffect: d2ec72fd-2375-4999-8197-71fefc86cd72
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694


SCL_SHADOW_CURSE_4_DUPE_ENTRY_26785
Boosts: BlockTravel()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: Misc_Status_ShadowCurse4_Start,HEAD
SoundStop: Misc_Status_ShadowCurse4_End,HEAD
StackPriority: 5
TooltipDamage: DealDamage(16d4,Necrotic)
TickFunctors: DealDamage(16d4,Necrotic,Magical)
OnApplyFunctors: DealDamage(16d4,Necrotic,Magical)
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
Icon: statIcons_ShadowCurse*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
StackId: SCL_SAFE*
TickType: EndTurn*
StatusPropertyFlags: DisableCombatlog;IgnoreResting*
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE


SHA_SHADOWQUAKE_COSMETIC_DUPE_ENTRY_23626
Boosts: BlockTravel()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_Intent_Debuff
FormatColor: Purple
StackId:
StackPriority:
RemoveEvents: OnRemove
TooltipDamage:
TickFunctors:
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnApplyFunctors:
OnRemoveFunctors: Kill()
StatusEffect: e4238bb9-79c7-4b95-a561-d276f4861834
SoundStart: Misc_Status_ShadowCurse4_Start,HEAD*
SoundStop: Misc_Status_ShadowCurse4_End,HEAD*
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58*
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
TickType: EndTurn*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE_4 **SCL_SHADOW_CURSE


SHA_SHADOWQUAKE_COSMETIC_NOSELFDESTRUCT_DUPE_ENTRY_529
Boosts: BlockTravel()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors:
Icon: GenericIcon_Intent_Debuff*
FormatColor: Purple*
RemoveEvents: OnRemove*
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator*
OnRemoveFunctors: Kill()*
StatusEffect: e4238bb9-79c7-4b95-a561-d276f4861834*
SoundStart: Misc_Status_ShadowCurse4_Start,HEAD*
SoundStop: Misc_Status_ShadowCurse4_End,HEAD*
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58*
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
TickType: EndTurn*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
StackPriority: 5**
TooltipDamage: DealDamage(16d4,Necrotic)**
OnApplyFunctors: DealDamage(16d4,Necrotic,Magical)**
StackId: SCL_SAFE**
Stats inherited from: *SHA_SHADOWQUAKE_COSMETIC **SCL_SHADOW_CURSE_4 ***SCL_SHADOW_CURSE


SHA_SHADOWQUAKE_OPENING_DUPE_ENTRY_46272
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Umbral Tremor
Description: The Umbral Tremor is about to open - unleashing the Nightsinger's fell hordes.
Icon: PassiveFeature_Generic_Info
FormatColor: Purple
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusEffect: 14d0d804-cbde-44f2-982f-577726e25e21


SHA_SHADOWQUAKE_OPENED_DUPE_ENTRY_55540
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rift Open
Description: The umbral tremor has opened, ready to unleash hordes of creatures into the world.
Icon: PassiveFeature_Generic_Info
FormatColor: Purple
StackId: SHA_SHADOWQUAKE_OPENED
StackType: Ignore
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SHA_SILENTLIBRARY_LIBRARIANSILENCE_DUPE_ENTRY_38346
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius:
AuraStatuses:
ApplyEffect:
StatusEffect:
DisplayName: Silence Aura*
Description: While it remains in the aura, affected entity is Silenced.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
Stats inherited from: *SILENCED_AURA


SHA_SILENTLIBRARY_LIBRARIANSILENCE_STATUS_DUPE_ENTRY_18184
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune); DialogueBlock(); SoundsBlocked()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d
DisplayName: Silenced*
Description: Can't speak or cast spells with a verbal component, and is Immune to Thunder damage.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
StackId: SILENCED*
StackPriority: 1*
StatusPropertyFlags: ApplyToDead*
OnApplyFunctors: RemoveStatus(LURING_SONG_AURA);RemoveStatus(LURING_SONG);*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SILENCED


CRE_CULTIST_ENRAGE_DUPE_ENTRY_66388
Boosts: Ability(Strength, 2);AC(-2);Tag(CANBECALMED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Butcher's Wrath
Description: The Butcher is enraged, increasing his Strength score by 2 points and reducing his Armour Class by 2.
Icon: GenericIcon_Intent_Buff
StatusGroups: SG_Rage
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e*
Stats inherited from: *GOB_OGRE_ENRAGE


SHA_NIGHTSONG_DARKEMBRACE_DUPE_ENTRY_87325
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadowed Embrace
Description: If starting her turn in the dark, Nightsong receives an additional action.
Icon: GenericIcon_Intent_Buff
FormatColor: LightGray
ApplyEffect: 501564fa-da53-4363-ad5a-72d3ff767297
StatusEffect: cc4d8bd9-8ddb-47bc-b6e5-1e930667ba44
StackId: ACTION_SURGE*
TickType: EndTurn*
Stats inherited from: *ACTION_SURGE


SHA_NIGHTSONG_SHADOWSTEP_ADVANTAGE_DUPE_ENTRY_63791
Boosts: Advantage(AttackRoll)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Step
Description: Advantage on next Melee Attack Roll until end of Turn.
Icon: GenericIcon_Intent_Utility
FormatColor: LightGray
RemoveEvents: OnAttack;OnTurn
StatusEffect: cc8e9bb0-16bb-4ad7-92fc-66486cfa8874
StackId: ACTION_SURGE*
TickType: EndTurn*
Stats inherited from: *ACTION_SURGE


SHA_SHARSPEAR_MORTALWOUND_DUPE_ENTRY_47502
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mortally Wounded
Description: Can't be resurrected.
Icon: PassiveFeature_Generic_Blood
StatusPropertyFlags: ApplyToDead


SHA_EXPERTSTITCHING_DUPE_ENTRY_17118
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHA_EXPERTSTITCHING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_TRACKLIGHT_DUPE_ENTRY_93881
Boosts: Attribute(ObscurityWithoutSneaking);Attribute(EnableObscurityEvents)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


SCL_AREA_DUPE_ENTRY_15378
Boosts: IF(not Tagged('DOWNED_DISABLED') and HasPassive('DeathSavingThrows')):DownedStatus(SCL_DOWNED,1);BlockTravel()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|SCL Area|
Description: %%%|This will be invisible|
StackId: SCL_AREA
StatusPropertyFlags: IgnoreResting;DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SCL_SHADOW_CURSE,100,1)
OnRemoveFunctors: IF(not Tagged('DOWNED_DISABLED') and not HasPassive('DeathSavingThrows') and RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SCL_SHADOW_CURSE_RISING,100,1)
StatusGroups: SG_Cursed


SCL_CRAWLING_CLAWS_HARDCORE_DUPE_ENTRY_77773
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: SCL_CrawlingClaw_Hardcore
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SCL_SHADOW_CURSE_SUMMON_DUPE_ENTRY_67714
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: One With Shadow
Description: This creature is unaffected by the shadow curse tainting this land.
Icon: GenericIcon_Intent_Buff
StackId: SCL_SHADOW_CURSE_SUMMON


SCL_SHADOW_CURSE_1_DUPE_ENTRY_94474
Boosts: BlockTravel()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: Misc_Status_ShadowCurse1_Start,HEAD
SoundStop: Misc_Status_ShadowCurse1_End,HEAD
StackPriority: 2
TickFunctors: ApplyStatus(SCL_SHADOW_CURSE_2,100,1)
OnApplyFunctors: DealDamage(2d4,Necrotic,Magical)
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58
StatusEffect: cee5da66-470d-4266-9c2f-33beb6ff3b3f
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
Icon: statIcons_ShadowCurse*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
StackId: SCL_SAFE*
TickType: EndTurn*
StatusPropertyFlags: DisableCombatlog;IgnoreResting*
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE


SCL_SHADOW_CURSE_2_DUPE_ENTRY_74720
Boosts: BlockTravel()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: Misc_Status_ShadowCurse2_Start,HEAD
SoundStop: Misc_Status_ShadowCurse2_End,HEAD
StackPriority: 3
TickFunctors: ApplyStatus(SCL_SHADOW_CURSE_3,100,1)
OnApplyFunctors: DealDamage(4d4,Necrotic,Magical)
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58
StatusEffect: d2d7a947-7355-4334-931a-385511425742
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
Icon: statIcons_ShadowCurse*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
StackId: SCL_SAFE*
TickType: EndTurn*
StatusPropertyFlags: DisableCombatlog;IgnoreResting*
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE


SCL_SHADOW_CURSE_3_DUPE_ENTRY_16089
Boosts: BlockTravel()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: Misc_Status_ShadowCurse3_Start,HEAD
SoundStop: Misc_Status_ShadowCurse3_End,HEAD
StackPriority: 4
TickFunctors: ApplyStatus(SCL_SHADOW_CURSE_4,100,-1)
OnApplyFunctors: DealDamage(8d4,Necrotic,Magical)
ApplyEffect: 1a75b65d-bdfd-4531-9b0b-07dbebc9bc58
StatusEffect: 584e5d0b-cb09-4076-bb97-eef7d1198947
DisplayName: Shadow Curse*
Description: Without a light source, you will take Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse. *
Icon: statIcons_ShadowCurse*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundVocalEnd: RECOVER*
StackId: SCL_SAFE*
TickType: EndTurn*
StatusPropertyFlags: DisableCombatlog;IgnoreResting*
OnRemoveFunctors: IF(HasStatus('SCL_AREA') and not Tagged('ACT2_SHADOW_CURSE_IMMUNE') and not Tagged('SHADOW')):ApplyStatus(SCL_SHADOW_CURSE_1,100,1)*
EndEffect: 012fbe50-e66c-4c25-8fd9-d4f02f26a694*
Stats inherited from: *SCL_SHADOW_CURSE


SCL_SHADOW_CURSE_UNDEAD_DUPE_ENTRY_15748
Boosts: BlockTravel()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow-Cursed Undead
Description: Those who die in the shadows are cursed to remain there forever.

These undead have reduced hit points and Strength, are Vulnerable to Radiant damage, have Resistance to Necrotic damage, and cannot use spells or weapon actions.
Icon: GenericIcon_DamageType_Necrotic
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: GASP
StackId: SCL_SHADOW_CURSE_UNDEAD
StackType: Ignore
RemoveConditions: not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW') and not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW_HALSINLAKESIDE')
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;LoseControl;IgnoreResting
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62


SCL_SHADOW_CURSE_UNDEAD_HALSINLAKESIDE_DUPE_ENTRY_17843
Boosts: BlockTravel()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow-Cursed Undead*
Description: Those who die in the shadows are cursed to remain there forever.

These undead have reduced hit points and Strength, are Vulnerable to Radiant damage, have Resistance to Necrotic damage, and cannot use spells or weapon actions.*
Icon: GenericIcon_DamageType_Necrotic*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: GASP*
StackId: SCL_SHADOW_CURSE_UNDEAD*
StackType: Ignore*
RemoveConditions: not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW') and not HasStatus('SCL_SHADOW_CURSE_UNDEAD_NEW_HALSINLAKESIDE')*
RemoveEvents: OnTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;LoseControl;IgnoreResting*
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62*
Stats inherited from: *SCL_SHADOW_CURSE_UNDEAD


SCL_MOONSHIELD_AURA_DUPE_ENTRY_12143
Boosts: GameplayLight(9,false,0.1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonshield Aura
Icon: statIcons_Moonshield
StackId: SCL_MOONSHIELD_AURA
AuraRadius: 13
AuraStatuses: TARGET:IF((Character() or Tagged('SPELLLIGHTOBJECT')) and not Tagged('SHADOW') and (not Tagged('ACT2_SHADOW_CURSE_IMMUNE') or HasStatus('SCL_MOONSHIELD'))):ApplyStatus(SCL_MOONSHIELD,100,-1)
StatusPropertyFlags: IgnoreResting
StatusEffect: fbe9316d-b39f-4a38-8bef-79787ee2602f


SCL_MOONSHIELD_DUPE_ENTRY_14083
Boosts: Tag(ACT2_SHADOW_CURSE_IMMUNE)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonshield
Description: Protected by the light of a Moonlantern. The shadow curse does not affect this entity.
Icon: statIcons_Moonshield
StackId: SCL_SAFE
StackPriority: 10
StackType: Ignore
StatusPropertyFlags: DisableCombatlog;DisableOverhead
StatusEffect: 06b6b0a5-22a1-4c5a-ae8f-2d31595c5fee


SCL_MOONLANTERN_TECHNICAL_DUPE_ENTRY_72662
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: MAG_Status_Moonshield_Start
SoundStop: MAG_Status_Moonshield_End
StackId: SCL_MOONLANTERN_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_PLANTBLIGHT_AMBUSH_DUPE_ENTRY_8753
Boosts: FactionOverride(d520a0f0-d712-4a13-97a8-9e0398512261)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AMBUSH
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_OVERRIDE_MHA_DUPE_ENTRY_7169
Boosts: AttackSpellOverride(Target_MainHandAttack_Brewer, Target_MainHandAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Override MainHandAttack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_HEWHOWAS_OVERRIDE_MHA_DUPE_ENTRY_33199
Boosts: AttackSpellOverride(Target_MainHandAttack_ShadarKai_GloomWeaver, Target_MainHandAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


HAV_FLAMINGSPY_HARDCORE_DUPE_ENTRY_90479
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ImprovedCritical
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


HAV_SELUNEOINTMENT_DUPE_ENTRY_56252
Boosts: Resistance(Necrotic, ResistantToMagical);Tag(ACT2_SELUNEOINTMENTAPPLIED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blessing of Selûne
Description: Selûne's radiance protects against the lesser effects of the shadow curse. But beware - even Her light cannot guard against the darkest shadows.
Icon: Action_EndGame_IsobelHeal
StackId: HAV_SELUNEOINTMENT
StatusPropertyFlags: IgnoreResting
StatusEffect: 06b6b0a5-22a1-4c5a-ae8f-2d31595c5fee


HAV_SIEGE_HITPOINTS_NERF_DUPE_ENTRY_33303
Boosts: IncreaseMaxHP(-15)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%System status - HP nerf
Description: %%%System status - HP nerf for HAV undead - combat takes too long otherwise - do not destub
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_TOLLHOUSE_BUFF_01_DUPE_ENTRY_32741
Boosts: IncreaseMaxHP(100);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coin Vambrace (L)
Description: Cursed coins have gathered around the Toll Collector's left arm, allowing her to use them as whips and increasing her overall health.
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A
FormatColor: Gold
SoundLoop: TWN_TOLLHOUSE_BUFF_01_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_01_Stop;TWN_TOLLHOUSE_BUFF_01_Stop_SetVocals,HEAD
RemoveConditions: MissingHPGreaterThan(100)
RemoveEvents: OnDamage
StatusEffect: 8cf06eef-ae58-441e-b468-b03d9efda0a3


TWN_TOLLHOUSE_BUFF_02_DUPE_ENTRY_85519
Boosts: IncreaseMaxHP(100);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coin Vambrace (R)
Description: Cursed coins have gathered around the Toll Collector's right arm, allowing her to use them as whips and increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_02_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_02_Stop;TWN_TOLLHOUSE_BUFF_02_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and MissingHPGreaterThan(100)
StatusEffect: 673bbbd1-8006-4bf4-9de7-0bd843a4717d
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_BUFF_03_DUPE_ENTRY_80729
Boosts: IncreaseMaxHP(100);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coin Cuisse (L)
Description: Cursed coins have gathered around the Toll Collector's left leg, increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_03_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_03_Stop;TWN_TOLLHOUSE_BUFF_03_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and not HasStatus('TWN_TOLLHOUSE_BUFF_02') and MissingHPGreaterThan(100)
StatusEffect: 339ca5b1-ae5b-4f70-b9c7-ddbb8758ca41
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_BUFF_04_DUPE_ENTRY_35350
Boosts: IncreaseMaxHP(100);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coin Cuisse (R)
Description: Cursed coins have gathered around the Toll Collector's right leg, increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_04_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_04_Stop;TWN_TOLLHOUSE_BUFF_04_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and not HasStatus('TWN_TOLLHOUSE_BUFF_02') and not HasStatus('TWN_TOLLHOUSE_BUFF_03') and MissingHPGreaterThan(100)
StatusEffect: dbad0025-c9fa-4374-be15-6047da301a86
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_BUFF_05_DUPE_ENTRY_83885
Boosts: IncreaseMaxHP(100);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coin Cuirass
Description: Cursed coins have gathered around the Toll Collector's chest, increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_05_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_05_Stop;TWN_TOLLHOUSE_BUFF_05_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and not HasStatus('TWN_TOLLHOUSE_BUFF_02') and not HasStatus('TWN_TOLLHOUSE_BUFF_03') and not HasStatus('TWN_TOLLHOUSE_BUFF_04') and MissingHPGreaterThan(100)
StatusEffect: 838cea99-494e-4808-9ff6-46d8d3c7ecb6
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_BUFF_06_DUPE_ENTRY_92146
Boosts: IncreaseMaxHP(100);Tag(METAL)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coin Helmet
Description: Cursed coins have gathered around the Toll Collector's head, increasing her overall health.
SoundLoop: TWN_TOLLHOUSE_BUFF_06_Loop
SoundStop: TWN_TOLLHOUSE_BUFF_06_Stop;TWN_TOLLHOUSE_BUFF_06_Stop_SetVocals,HEAD
RemoveConditions: not HasStatus('TWN_TOLLHOUSE_BUFF_01') and not HasStatus('TWN_TOLLHOUSE_BUFF_02') and not HasStatus('TWN_TOLLHOUSE_BUFF_03') and not HasStatus('TWN_TOLLHOUSE_BUFF_04') and not HasStatus('TWN_TOLLHOUSE_BUFF_05') and MissingHPGreaterThan(100)
StatusEffect: 864f6bf8-aa95-4525-af88-74c6fcb23724
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A*
FormatColor: Gold*
RemoveEvents: OnDamage*
Stats inherited from: *TWN_TOLLHOUSE_BUFF_01


TWN_TOLLHOUSE_GOLD_KILL_DUPE_ENTRY_16126
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Being Consumed
Description: The Toll Collector is consuming this gold to produce something new out of it.
Icon: Item_LOOT_COINS_Gold_Pile_Medium_A
FormatColor: Gold
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 8fe77cec-a003-452b-a32f-d21fb64cbab2


TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_AURA_DUPE_ENTRY_30768
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Status
Description: %%% Do not destub
StackId: TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_AURA
AuraRadius: 5
AuraStatuses: TARGET:IF(Item() and Tagged('LOOT_GOLD') and not HasStatus('TWN_TOLLCOLLECTOR_COINBOMB_DETONATE')):ApplyStatus(TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_COINBOMB,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_COINBOMB_DUPE_ENTRY_28288
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%Technical Status
Description: %%% Do not destub
StackId: TWN_TOLLCOLLECTOR_COINBOMB_ACTIVATE_COINBOMB
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(TWN_TOLLCOLLECTOR_COINBOMB_DETONATE,100,1);ApplyStatus(AI_HELPER_AVOIDAREA_STRONG_RADIUS2,100,1)


TWN_TOLLCOLLECTOR_COINBOMB_DETONATE_DUPE_ENTRY_91816
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Explosive Hoard
Description: This mound of coins is primed to explode.
FormatColor: Gold
StackId: TWN_TOLLCOLLECTOR_COINBOMB_DETONATE
TickFunctors: RemoveStatus(TWN_TOLLCOLLECTOR_COINBOMB_DETONATE)
ApplyEffect: 3f463e65-07d8-4ece-92fb-0a82cb1d8678
Icon: GenericIcon_Intent_Damage*
StackPriority: 2*
TickType: StartTurn*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d*
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
Stats inherited from: *EXPLOSIVE_MINE_ORTHON_DETONATE **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


TWN_TOLLHOUSE_VULNERABLE_DUPE_ENTRY_2245
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Desperation
Description: Stripped of its armour - enough gold for a dragon to comfortably nestle upon - the Toll Collector has become desperate indeed.
FormatColor: Normal
SoundLoop: UniqueNPC_SCL_TollCollector_Status_Desperate,HEAD
SoundStop: UniqueNPC_SCL_TollCollector_Status_Desperate_Stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 9141276f-7b49-4914-b46a-67c25b64d726
DynamicAnimationTag: 0feb476d-65a8-4be3-9158-77404423cdb3


TWN_TOLLHOUSE_TECHNICAL_NOHELMET_DUPE_ENTRY_67347
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Normal
SoundStart: UniqueNPC_SCL_TollCollector_Status_NoHelmet_Start_SetVocal,HEAD
SoundLoop: UniqueNPC_SCL_TollCollector_Status_NoHelmet_Vocal,HEAD;UniqueNPC_SCL_TollCollector_Status_NoHelmet
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SHA_STONEACTIVE_DUPE_ENTRY_81671
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transpositional Flux
Description: Any creature that interacts with this stone will teleported.
Icon: statIcons_WildMagic_Barbarian_Teleport
StatusEffect: 09f7c368-b034-4e4b-a8c0-dc4316455b59


TWN_DISTILLERY_NUMB_DUPE_ENTRY_7199
Boosts: Resistance(Slashing, Immune);Resistance(Piercing, Immune);Resistance(Bludgeoning, Immune);Resistance(Thunder, Immune)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Numb
Description: Your puny attacks can't break through the numbness Thisobald feels. He is Immune to Slashing, Piercing, Bludgeoning and Thunder damage.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StillAnimationType: None
SoundStart: Brewer_Drunk
StackId: TWN_DISTILLERY_NUMB
StatusEffect: 3a72aff1-873b-4040-a568-caded74c88c2


TWN_DISTILLERY_OVERRIDE_MHA_ZOMBIE_DUPE_ENTRY_22497
Boosts: AttackSpellOverride(Target_TWN_Slam_Zombie_Brewer, Target_MainHandAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Override MainHandAttack|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_DRUNK_01_DUPE_ENTRY_77223
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moderately Inebriated
Description: Each sip of his special brew makes Thisobald more intoxicated.

He has Disadvantage on Charisma and Dexterity Checks, and has started hallucinating imps.
FormatColor: Pink
StillAnimationType:
StillAnimationPriority:
StackId: TWN_DISTILLERY_DRUNK_STATUS
StackPriority: 1
RemoveConditions: SpellId('Projectile_Belch_Acid_Brewer') or SpellId('Projectile_Belch_Cold_Brewer') or SpellId('Projectile_Belch_Lightning_Brewer') or SpellId('Projectile_Belch_Fire_Brewer') or SpellId('Projectile_Belch_Poison_Brewer') or SpellId('Projectile_Belch_Necro_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(SELF, TWN_DISTILLERY_DRUNK_02, 100, -1)
DynamicAnimationTag: 8d88e764-177f-4559-8004-135f974193df
Icon: Status_Drunk*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


TWN_DISTILLERY_DRUNK_02_DUPE_ENTRY_87328
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Profoundly Intoxicated
Description: Thisobald is on the verge of passing out from his heavy drinking.

He has Disadvantage on Charisma and Dexterity Checks, and his hallucinations continue.
Icon: Status_Drunk
FormatColor: Pink
StillAnimationType:
StillAnimationPriority:
StackId: TWN_DISTILLERY_DRUNK_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Acid_Brewer') or SpellId('Projectile_Belch_Cold_Brewer') or SpellId('Projectile_Belch_Lightning_Brewer') or SpellId('Projectile_Belch_Fire_Brewer') or SpellId('Projectile_Belch_Poison_Brewer') or SpellId('Projectile_Belch_Necro_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(SELF, TWN_DISTILLERY_DRUNK_03, 100, -1)
DynamicAnimationTag: 8d88e764-177f-4559-8004-135f974193df
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


TWN_DISTILLERY_NOTTHIRSTY_DUPE_ENTRY_59856
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Recovering
Description: Thisobald has had enough of his own concoctions - for now. Soon the numbness will set in once more, and the cycle will start all over again.
Icon: GenericIcon_Intent_Utility
FormatColor: White
StackId: TWN_DISTILLERY_NOTTHIRSTY
RemoveConditions:
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(TWN_DISTILLERY_NUMB,100,-1)
StatusEffect: 8f843c78-787f-4c51-a653-1465a2cdd02e


TWN_DISTILLERY_UNLOCK_NECRO_DUPE_ENTRY_44704
Boosts: UnlockSpell(Projectile_Belch_Necro_Brewer)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rotten Reflux
Description: A combination of elements has turned Thisobald's special brew into a foul mixture. Thisobald has had worse, but have you?
Icon: GenericIcon_DamageType_Necrotic
FormatColor: Gray
SoundStart: Brewer_Drink_Reaction_Necro
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 3
RemoveConditions: SpellId('Projectile_Belch_Necro_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: 05978d39-176c-4781-9a76-4e7ec7826f6c


TWN_DISTILLERY_FORCE_NECRO_DUPE_ENTRY_44477
Boosts: UnlockSpell(Projectile_Belch_Necro_Brewer)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_DamageType_Necrotic
SoundStart: Brewer_Drink_Reaction_Necro
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 4
DisplayName: Rotten Reflux*
Description: A combination of elements has turned Thisobald's special brew into a foul mixture. Thisobald has had worse, but have you?*
FormatColor: Gray*
RemoveConditions: SpellId('Projectile_Belch_Necro_Brewer')*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: ForceOverhead*
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)*
StatusEffect: 05978d39-176c-4781-9a76-4e7ec7826f6c*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO


TWN_DISTILLERY_UNLOCK_PHYSICAL_DUPE_ENTRY_84029
Boosts: UnlockSpell(Zone_Belch_Physical_Brewer);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gaseous Reflux
Description: Physical attacks have added gas to Thisobald's special brew.
Icon: GenericIcon_DamageType_Physical
FormatColor: White
SoundStart: Brewer_Drink_Reaction_Thunder
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 1
RemoveConditions: SpellId('Zone_Belch_Physical_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
StatusEffect: df934f40-b3f8-4a37-b30e-19ca298ffc93


TWN_DISTILLERY_UNLOCK_ACID_DUPE_ENTRY_29174
Boosts: UnlockSpell(Projectile_Belch_Acid_Brewer)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Acid Reflux
Description: Acid damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Acid
FormatColor: Green
SoundStart: Brewer_Drink_Reaction_Acid
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Acid_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: d66dea77-6e96-4f59-98b4-a5370d6c9dd6


TWN_DISTILLERY_UNLOCK_COLD_DUPE_ENTRY_12140
Boosts: UnlockSpell(Projectile_Belch_Cold_Brewer)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cold Reflux
Description: Cold damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Cold
FormatColor: Water
SoundStart: Brewer_Drink_Reaction_Ice
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Cold_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: 8cb84501-be3d-40fa-8412-e39dd9ac7425


TWN_DISTILLERY_UNLOCK_LIGHTNING_DUPE_ENTRY_22832
Boosts: UnlockSpell(Projectile_Belch_Lightning_Brewer)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Electrified Reflux
Description: Lightning damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Lightning
FormatColor: Air
SoundStart: Brewer_Drink_Reaction_Lightning
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Lightning_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: e5844bf8-1469-4921-9f34-303b038a3b82


TWN_DISTILLERY_UNLOCK_FIRE_DUPE_ENTRY_55257
Boosts: UnlockSpell(Projectile_Belch_Fire_Brewer)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burning Reflux
Description: Fire damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Fire
FormatColor: Orange
SoundStart: Brewer_Drink_Reaction_Fire
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Fire_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: 86375028-6db1-4a7b-8af0-733fe4945bb9


TWN_DISTILLERY_UNLOCK_POISON_DUPE_ENTRY_99163
Boosts: UnlockSpell(Projectile_Belch_Poison_Brewer)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Toxic Reflux
Description: Poison damage has changed the nature of Thisobald's special brew.

Careful - adding additional elemental 'flavours' might make the mixture worse.
Icon: GenericIcon_DamageType_Poison
FormatColor: Poison
SoundStart: Brewer_Drink_Reaction_Poison
StackId: TWN_DISTILLERY_ELEM_STATUS
StackPriority: 2
RemoveConditions: SpellId('Projectile_Belch_Poison_Brewer')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: RemoveStatus(TWN_DISTILLERY_UNLOCK_PHYSICAL)
StatusEffect: 4d8412ad-a051-42e2-b358-a0a01cdb3df3


TWN_DISTILLERY_UNLOCK_NECRO_SCENERY_DUPE_ENTRY_34615
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Scenery Necro Cosmetic
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: fa063693-b49b-4635-8982-a3863b521fad


TWN_DISTILLERY_UNLOCK_ACID_SCENERY_DUPE_ENTRY_67235
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Scenery Acid Cosmetic
StatusEffect: 3f8b1caf-9448-4168-84b6-c6f12a5ca6a6
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_UNLOCK_COLD_SCENERY_DUPE_ENTRY_64669
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Scenery Cold Cosmetic
StatusEffect: 2afc1336-123c-4dfa-ab2b-90234516942e
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_UNLOCK_LIGHTNING_SCENERY_DUPE_ENTRY_97815
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Scenery Lightning Cosmetic
StatusEffect: b2664eed-4ca0-48a3-96a2-bbb33ac2d8a0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_UNLOCK_FIRE_SCENERY_DUPE_ENTRY_1798
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Scenery Fire Cosmetic
StatusEffect: 3b65bceb-c757-486a-8966-6296ebbb0776
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_UNLOCK_POISON_SCENERY_DUPE_ENTRY_89956
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Scenery Poison Cosmetic
StatusEffect: 426afd72-d58b-4dbc-95d5-1a76e1135bbb
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_UNLOCK_NECRO_SCENERY


TWN_DISTILLERY_HALLU_ACID_DUPE_ENTRY_56287
Boosts: UnlockSpell(Target_Summon_Brewer_Acid)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Unlock Acid Hallu
RemoveConditions: SpellId('Target_Summon_Brewer_Acid')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_HALLU_COLD_DUPE_ENTRY_27616
Boosts: UnlockSpell(Target_Summon_Brewer_Cold)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Unlock Cold Hallu
RemoveConditions: SpellId('Target_Summon_Brewer_Cold')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_HALLU_LIGHTNING_DUPE_ENTRY_10704
Boosts: UnlockSpell(Target_Summon_Brewer_Lightning)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Unlock Lightning Hallu
RemoveConditions: SpellId('Target_Summon_Brewer_Lightning')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_HALLU_FIRE_DUPE_ENTRY_81689
Boosts: UnlockSpell(Target_Summon_Brewer_Fire)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%Unlock Fire Hallu|
RemoveConditions: SpellId('Target_Summon_Brewer_Fire')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_HALLU_POISON_DUPE_ENTRY_25663
Boosts: UnlockSpell(Target_Summon_Brewer_Poison)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Unlock Poison Hallu
RemoveConditions: SpellId('Target_Summon_Brewer_Poison')
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DISTILLERY_AURA_ACID_DUPE_ENTRY_95784
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Acid Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Acid damage.
Icon: GenericIcon_DamageType_Acid
FormatColor: Green
StackId: TWN_DISTILLERY_AURA_ACID
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_ACID)
StatusPropertyFlags: ForceOverhead
StatusEffect: f5e9a7a9-85a3-42fa-8b3d-60daf0a752f2


TWN_DISTILLERY_AURA_COLD_DUPE_ENTRY_83824
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cold Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Cold damage.
Icon: GenericIcon_DamageType_Cold
FormatColor: Water
StackId: TWN_DISTILLERY_AURA_COLD
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_COLD)
StatusPropertyFlags: ForceOverhead
StatusEffect: 333b2d90-6805-4d1b-b136-221aeaac1dee


TWN_DISTILLERY_AURA_FIRE_DUPE_ENTRY_87184
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Fire damage.
Icon: GenericIcon_DamageType_Fire
FormatColor: Orange
StackId: TWN_DISTILLERY_AURA_FIRE
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_FIRE)
StatusPropertyFlags: ForceOverhead
StatusEffect: 6552a791-0a7d-42c6-8daa-ccd025b96d94


TWN_DISTILLERY_AURA_LIGHTNING_DUPE_ENTRY_13177
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightning Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Lightning damage.
Icon: GenericIcon_DamageType_Lightning
FormatColor: Air
StackId: TWN_DISTILLERY_AURA_LIGHTNING
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_LIGHTNING)
StatusPropertyFlags: ForceOverhead
StatusEffect: ee674519-0a95-472a-9b3f-03af60b89809


TWN_DISTILLERY_AURA_POISON_DUPE_ENTRY_40900
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poison Resistance Aura
Description: The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Poison damage.
Icon: GenericIcon_DamageType_Poison
FormatColor: Poison
StackId: TWN_DISTILLERY_AURA_POISON
AuraRadius: 7
AuraStatuses: TARGET:IF(Character() and not Dead() and Enemy()):ApplyStatus(TWN_DISTILLERY_RESISTANCE_POISON)
StatusPropertyFlags: ForceOverhead
StatusEffect: a21ebc08-84b5-44db-9d52-50a06b72bab6


TWN_DISTILLERY_RESISTANCE_ACID_DUPE_ENTRY_91288
Boosts: Resistance(Acid, Resistant)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_DamageType_Acid
StackId: TWN_DISTILLERY_RESISTANCE_ACID
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Acid Damage*
Description: Acid damage against this entity is halved.*
ApplyEffect: 6a91b2a1-5b47-48db-b627-2f30f162cbc7*
Stats inherited from: *RESISTANCE_ACID **POTION_OF_RESISTANCE


TWN_DISTILLERY_RESISTANCE_COLD_DUPE_ENTRY_82441
Boosts: Resistance(Cold, Resistant)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_DamageType_Cold
StackId: TWN_DISTILLERY_RESISTANCE_COLD
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Cold Damage*
Description: Cold damage against this entity is halved.*
ApplyEffect: 74e8526e-65c4-4c30-b3c7-4d6b2f4ae9cb*
Stats inherited from: *RESISTANCE_COLD **POTION_OF_RESISTANCE


TWN_DISTILLERY_RESISTANCE_FIRE_DUPE_ENTRY_87729
Boosts: Resistance(Fire, Resistant)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_DamageType_Fire
StackId: TWN_DISTILLERY_RESISTANCE_FIRE
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Fire Damage*
Description: Fire damage against this entity is halved.*
ApplyEffect: e9e358ee-44c6-415c-b7c5-2ca4e2a94a20*
Stats inherited from: *RESISTANCE_FIRE **POTION_OF_RESISTANCE


TWN_DISTILLERY_RESISTANCE_LIGHTNING_DUPE_ENTRY_91888
Boosts: Resistance(Lightning, Resistant)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_DamageType_Lightning
StackId: TWN_DISTILLERY_RESISTANCE_LIGHTNING
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Lightning Damage*
Description: Lightning damage against this entity is halved.*
ApplyEffect: 6e93ebeb-2c4f-45bd-9b8e-d6d51c2e561e*
Stats inherited from: *RESISTANCE_LIGHTNING **POTION_OF_RESISTANCE


TWN_DISTILLERY_RESISTANCE_POISON_DUPE_ENTRY_81579
Boosts: Resistance(Poison, Resistant)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_DamageType_Poison
StackId: TWN_DISTILLERY_RESISTANCE_POISON
StatusPropertyFlags: ForceOverhead
DisplayName: Resistant to Poison Damage*
Description: Poison damage against this entity is halved.*
ApplyEffect: c54eabc3-6bd9-4473-9ffa-f2f82c399316*
Stats inherited from: *RESISTANCE_POISON **POTION_OF_RESISTANCE


TWN_PARALYTIC_POISON_DUPE_ENTRY_65762
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Karabasan's Poison
Description: Targets must succeed a Constitution Saving Throw or become Paralysed and Poisoned. *
SoundStart: Misc_Status_CrawlerMucus_Start*
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_CRAWLER_MUCUS,100,4)*
ApplyEffect: 8fd2b8b9-1754-463c-82fe-d89987644eb1*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POISON_CRAWLER_MUCUS **WEAPON_COATED_WITH_POISON


TWN_GITHYANKIWARLOCK_FORMOFDREAD_DUPE_ENTRY_93205
Boosts: TemporaryHP(15);StatusImmunity(SG_Frightened)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Form of Dread
Description: The Ch'r'ai has [1] and can't be Frightened. Each time she attacks a foe, that foe can become Frightened for 1 turn.
DescriptionParams: GainTemporaryHitPoints(15)
Icon: GenericIcon_Intent_Buff
Passives: TWN_GithyankiWarlock_FormOfDread
StatusEffect: 51c69cc8-79da-4c68-a688-1da01601aeda


TWN_GITHRADAR_ALERT_DUPE_ENTRY_88122
Boosts: Initiative(5);Advantage(AttackRoll)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Qua'nith: Alert Active
Description: Voss' psionic detector has warned you of an imminent githyanki attack. You gain a +[1] bonus to your initiative check and have Advantage on your next Attack Roll.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff
StackId: TWN_GITHRADAR_ALERT
RemoveEvents: OnAttack


TWN_MORGUE_MUMMYSLEEP_DUPE_ENTRY_68776
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);Advantage(AttackTarget)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Asleep
Description: Slumbering
Icon: GenericIcon_Intent_Debuff
StillAnimationType: KO
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


TWN_OOZE_PUTRID_AURA_DUPE_ENTRY_13781
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fetid Aura
Description: All nearby creatures fall victim to the ooze's Fetid Fumes and take [1] per turn.
DescriptionParams: DealDamage(1d6, Acid)
Icon: GenericIcon_DamageType_Acid
StackId: TWN_OOZE_PUTRID_AURA
StackPriority: 10
AuraRadius: 2
AuraStatuses: TARGET:IF(Character() and not Dead() and not Tagged('ACT2_TWN_ACIDPIT_OOZE')):ApplyStatus(TWN_OOZE_PUTRID_AURA_STATUS)
StatusPropertyFlags: InitiateCombat;BringIntoCombat


TWN_OOZE_PUTRID_AURA_STATUS_DUPE_ENTRY_46488
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fetid Fumes
Description: The fumes emanating from the Fetid Ooze eat away at the affected entity, so long as it stays within [1].
DescriptionParams: Distance(2)
Icon: GenericIcon_DamageType_Acid
StackId: TWN_OOZE_PUTRID_AURA
StackPriority: 5
TickType: StartTurn
TooltipDamage: DealDamage(1d6, Acid)
TickFunctors: DealDamage(1d6, Acid)


TWN_ARMOUR_SHADOW_DUPE_ENTRY_65892
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow-Animated
Description: This armour is animated by shadow, increasing its Ability Scores and Hit Points.
Icon: statIcons_ShadowCurse
StackId: TWN_ARMOUR_SHADOW
StackPriority: 5
StatusEffect: b65e9b5b-9a95-49c4-a29e-478c331671a0


WYR_LIGHTNINGSTRIKE_TARGET_DUPE_ENTRY_62522
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
TickFunctors: CreateExplosion(Projectile_WYR_LightningStrike)
StatusPropertyFlags: DisablePortraitIndicator;DisableOverhead;DisableCombatlog
StatusEffect: f90d67f8-fbe8-4894-afac-db05c2323269


GLO_PIXIESHIELD_DUPE_ENTRY_76992
Boosts: Tag(ACT2_SHADOW_CURSE_IMMUNE)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pixie Blessing
Description: The Shadow Curse cannot affect this creature thanks to a pixie's protective magic.
StackId: SCL_SAFE
StackPriority: 20
StatusPropertyFlags: DisableCombatlog;DisableOverhead;IgnoreResting
Icon: statIcons_Moonshield*
StackType: Ignore*
StatusEffect: 06b6b0a5-22a1-4c5a-ae8f-2d31595c5fee*
Stats inherited from: *SCL_MOONSHIELD


SUMMON_PIXIESHIELD_DUPE_ENTRY_65824
Boosts: Tag(ACT2_SHADOW_CURSE_IMMUNE)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyConditions: HasStatus('GLO_PIXIESHIELD',GetSummoner(context.Source))
DisplayName: Pixie Blessing*
Description: The Shadow Curse cannot affect this creature thanks to a pixie's protective magic.*
StackId: SCL_SAFE*
StackPriority: 20*
StatusPropertyFlags: DisableCombatlog;DisableOverhead;IgnoreResting*
Icon: statIcons_Moonshield*
StackType: Ignore*
StatusEffect: 06b6b0a5-22a1-4c5a-ae8f-2d31595c5fee*
Stats inherited from: *GLO_PIXIESHIELD **SCL_MOONSHIELD


MOO_KETHERICBLESSING_DUPE_ENTRY_38673
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bone Lord's Anointed
Description: Ketheric has granted you access to his inner sanctum.
Icon: PassiveFeature_Generic_Darkness
FormatColor: Black
StatusEffect: 0807f05b-e6bc-405b-bb57-194f24ad7df0


CRE_ASTRALPRISON_GRAVITY_DUPE_ENTRY_17773
Boosts: JumpMaxDistanceMultiplier(3); IgnoreFallDamage(); CarryCapacityMultiplier(3)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Gravity
Description: Gravity on the Astral Plane is different than on Faerûn.

The affected entity is Immune to Falling damage and its Jump distance is tripled.
Icon: Spell_Transmutation_LongJump
StackId: LONG_JUMP
StackPriority: 3
StatusPropertyFlags: ApplyToDead;IgnoreResting;DisableCombatlog
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811


CRE_LANCE_CHARGE_DUPE_ENTRY_73370
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableOverhead;DisableCombatlog


SCL_HALFCURSED_DUPE_ENTRY_55804
Boosts: ActionResourceOverride(Movement,0,0);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow-Cursed
Description: The foulness of the shadow-cursed lands taints this creature.
Icon: statIcons_DemonicLeech
StatusPropertyFlags: BringIntoCombat
StatusEffect: b297f0bb-13a8-4bc7-9551-fd82cfb05ea6


SHA_NECROMANCER_FLESH_BERSERK_DUPE_ENTRY_16692
Boosts: AiArchetypeOverride(madness,99);Advantage(Ability, Strength); Advantage(SavingThrow, Strength); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); DamageBonus(1d8)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Berserk
Description: A frenetic rage racks the affected entity's flesh. Its Multiattacks each deal an additional [1] and knock targets Prone.

It also gains Resistance to Slashing, Piercing, and Bludgeoning damage, and has Advantage on Strength Checks and Saving Throws.

This frenzy ends if the affected entity regains all its hit points.
DescriptionParams: DealDamage(1d8, Bludgeoning)
Icon: Action_Barbarian_Rage
FormatColor: Red
StillAnimationType: None
StillAnimationPriority:
SoundLoop: Spell_Status_Flesh_Berserk
SoundStop: Spell_Status_Flesh_Berserk_Stop
TickType: StartTurn
RemoveConditions:
RemoveEvents:
TooltipSave:
TickFunctors: ApplyStatus(SHA_NECROMANCER_FLESH_BERSERK_TURN,100, -1)
StatusPropertyFlags: LoseControl
OnRemoveFunctors: RemoveStatus(RECKLESS_ATTACK)
StatusGroups: SG_Mad;SG_Rage
ApplyEffect:
StatusEffect: 1b61090f-12d2-4158-98fa-8432b1e9c165
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7
SoundVocalStart: SHOUT*
StackId: CROWN_OF_MADNESS*
Stats inherited from: *CROWN_OF_MADNESS **MADNESS


SHA_NECROMANCER_FLESH_BERSERK_TURN_DUPE_ENTRY_83892
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHA_NECROMANCER_FLESH_BERSERK_TURN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_SHADOWFELL_AURA_DUPE_ENTRY_61099
Boosts: Resistance(All,Immune);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invulnerable
Description: This creature is divinely warded from all harm - becoming Immune to all damage.
Icon: GenericIcon_Intent_Buff
StatusPropertyFlags: BringIntoCombat;ForceOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.External)):ApplyStatus(SCL_SHADOWFELL_WEAK,100,2);
StatusEffect: 905120a4-f009-45a4-887a-6a7116b3fbee


MOO_ZHENTGUARD_LEVEL_5_DUPE_ENTRY_98855
Boosts: IncreaseMaxHP(20)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
Passives: ExtraAttack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_ROAH_LEVEL_6_DUPE_ENTRY_76184
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCL_DANIS_LEVEL_3_DUPE_ENTRY_18562
Boosts: IncreaseMaxHP(10)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_DEBRAINING_POISON_DUPE_ENTRY_63663
Boosts: Ability(Strength, -2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dreariness
Description: An unusual poison is sapping you, making you weaker than usual.
Icon: GenericIcon_Intent_Debuff
FormatColor: Yellow
StatusPropertyFlags: BringIntoCombat;ForceOverhead
StatusEffect: 5fecb87d-c157-41dc-bda5-5fa2cb7eaadc


MOO_DEBRAINING_SLEEPY_DUPE_ENTRY_94845
Boosts: Ability(Strength, -3)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Drowsy
Description: Afflicted by a peculiar poison, your consciousness is slipping, and you will soon fall Sleep.
Icon: GenericIcon_Intent_Debuff
FormatColor: Yellow
StatusPropertyFlags: BringIntoCombat;ForceOverhead
StatusEffect: f9c69899-01e4-42c0-8667-0dbd64c3ea4c


MOO_SENDINGSTONE_STONE_BASE_DUPE_ENTRY_97031
Boosts: UnlockSpell(Target_MOO_SendingStone_Beacon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sending Stone: Active
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_SENDINGSTONE_STONE_EXTENDED_DUPE_ENTRY_60689
Boosts: UnlockSpell(Target_MOO_SendingStone_Beacon);UnlockSpell(Target_MOO_SendingStone_Beacon_HarperMelee);UnlockSpell(Target_MOO_SendingStone_Beacon_HarperRanger);UnlockSpell(Target_MOO_SendingStone_Beacon_HarperCaster);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sending Stone: Active*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MOO_SENDINGSTONE_STONE_BASE


MOO_SMITHHIT_DUPE_ENTRY_91519
Boosts: Disadvantage(AttackRoll)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shattered Hand
Description: Your hand is broken, giving you Disadvantage on attack rolls.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red


MOO_TENTACLE_HIT_DUPE_ENTRY_98545
Boosts: Disadvantage(AttackRoll)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dislocated Shoulder
Description: Affected entity has Disadvantage on attack rolls.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red


MOO_KETHERIC_INVULNERABLE_DUPE_ENTRY_68998
Boosts: Invulnerable()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Ketheric is Immune against all damage while he has the Nightsong imprisoned.
DisplayName: Invulnerable*
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible*
Stats inherited from: *INVULNERABLE


MOO_APOSTLESTANDBOX_DUPE_ENTRY_34067
Boosts: StatusImmunity(BURNING_HOLY);StatusImmunity(WET);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


MOO_KETHERIC_APOSTLEFORM_HARDCORE_DUPE_ENTRY_27559
Boosts: Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);IncreaseMaxHP(20%)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reaper Made Manifest
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


PLA_DYINGHYENA_ALERT_HARDCORE_DUPE_ENTRY_90800
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Alert
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHA_STRENGTHDOWN_DUPE_ENTRY_37906
Boosts: JumpMaxDistanceMultiplier(0.25);Ability(Strength,-10)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weight of Sorrow
Description: Your equipment drags you down - only the faithful will prevail.
Icon: GenericIcon_Intent_Debuff


SHA_ALTAR_DEBUFF_DUPE_ENTRY_81927
Boosts: Disadvantage(Ability, Dexterity)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shar-Stricken
Description: The Lady of Loss Hexes you, causing a temporary lapse in your agility.
Icon: GenericIcon_Intent_Debuff
SoundStart: Spell_Status_Hex_Enter*
SoundLoop: Spell_Status_Hex_MO*
SoundStop: Spell_Status_Hex_MO_Stop*
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_DEXTERITY **HEX_STRENGTH


SHA_ALTAR_BUFF_DUPE_ENTRY_43011
Boosts: Resistance(Necrotic, Resistant)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nightsinger's Favour
Description: Affected entity is Resistant to Necrotic damage until your next Long Rest.
Icon: GenericIcon_Intent_Buff
ApplyEffect: 14851be4-05ed-4483-970b-84c00bc7de5f*
StackId: ALCH_ELIXIR*
Stats inherited from: *RESISTANCE_NECROTIC **POTION_OF_RESISTANCE


SCL_SHADOWBIRDS_1_DUPE_ENTRY_4769
Boosts: Ability(Strength, 2);Ability(Constitution, 2);Ability(Dexterity, 2);Ability(Charisma, 2);Ability(Intelligence, 2);Ability(Wisdom, 2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Touching Shadows
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.
DescriptionParams: 2
Icon: GenericIcon_Intent_Buff
FormatColor: Purple
StackId: SCL_SHADOWBIRDS
StackPriority: 1


SCL_SHADOWBIRDS_2_DUPE_ENTRY_91231
Boosts: Ability(Strength, 4);Ability(Constitution, 4);Ability(Dexterity, 4);Ability(Charisma, 4);Ability(Intelligence, 4);Ability(Wisdom, 4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 2
DisplayName: Touching Shadows*
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.*
DescriptionParams: 2*
Icon: GenericIcon_Intent_Buff*
FormatColor: Purple*
StackId: SCL_SHADOWBIRDS*
Stats inherited from: *SCL_SHADOWBIRDS_1


SCL_SHADOWBIRDS_3_DUPE_ENTRY_7951
Boosts: Ability(Strength, 6);Ability(Constitution, 6);Ability(Dexterity, 6);Ability(Charisma, 6);Ability(Intelligence, 6);Ability(Wisdom, 6)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 3
DisplayName: Touching Shadows*
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.*
DescriptionParams: 2*
Icon: GenericIcon_Intent_Buff*
FormatColor: Purple*
StackId: SCL_SHADOWBIRDS*
Stats inherited from: *SCL_SHADOWBIRDS_1


SCL_SHADOWBIRDS_4_DUPE_ENTRY_87823
Boosts: Ability(Strength, 8);Ability(Constitution, 8);Ability(Dexterity, 8);Ability(Charisma, 8);Ability(Intelligence, 8);Ability(Wisdom, 8)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 4
DisplayName: Touching Shadows*
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.*
DescriptionParams: 2*
Icon: GenericIcon_Intent_Buff*
FormatColor: Purple*
StackId: SCL_SHADOWBIRDS*
Stats inherited from: *SCL_SHADOWBIRDS_1


SCL_SHADOWBIRDS_5_DUPE_ENTRY_29811
Boosts: Ability(Strength, 10);Ability(Constitution, 10);Ability(Dexterity, 10);Ability(Charisma, 10);Ability(Intelligence, 10);Ability(Wisdom, 10)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 5
DisplayName: Touching Shadows*
Description: Merging with the remains of other birds has strengthened this shadow. Has a +[1] bonus to all Abilities.*
DescriptionParams: 2*
Icon: GenericIcon_Intent_Buff*
FormatColor: Purple*
StackId: SCL_SHADOWBIRDS*
Stats inherited from: *SCL_SHADOWBIRDS_1


RED_SIEGE_CATAPULTPROJECTILE_DUPE_ENTRY_35794
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: RemoveStatus(RED_SIEGE_CATAPULTPROJECTILE)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


TWN_DISTILLERY_DRANK_TWICE_DUPE_ENTRY_14696
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poisoned*
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


TWN_DISTILLERY_DRANK_ONCE_DUPE_ENTRY_12276
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Drunk*
Description: Has Disadvantage on Dexterity and Charisma Checks.*
Icon: Status_Drunk*
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StackId: DRUNK*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


TWN_TOLLHOUSE_SHADOWVISAGE_DUPE_ENTRY_85641
Boosts: Invulnerable()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Visage
Description: Visage of someone else. Just a reflection of Weave, it can't be damaged.
StatusEffect: 8b427dca-bd3b-46c9-9f6b-f0b09edf2080
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible*
Stats inherited from: *INVULNERABLE


TWN_KORRILLATHESPY_PROXIMITYAURA_DUPE_ENTRY_83290
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 3
AuraStatuses: ApplyStatus(TWN_KORRILLATHESPY_ISNEAR, 100, -1)
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_KORRILLATHESPY_ISNEAR_DUPE_ENTRY_67407
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TWN_DRENCHED_DUPE_ENTRY_44506
Boosts: StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Lightning, Vulnerable);Resistance(Cold, Vulnerable);Resistance(Fire, Resistant)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Drenched
Description: Your melee attacks inflict Wet on the target.
StackPriority: 9
Passives: TWN_ApplyWET
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DIPPED_WATER,100,0);ApplyEquipmentStatus(OffHand,DIPPED_WATER,100,0);RemoveStatus(SLEEPING);RemoveStatus(SLEEP);
Icon: Status_Wet*
FormatColor: Water*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
StackId: WET*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
StatusGroups: SG_Surface*
StatusEffect: 33b6ed26-a3d2-46ac-a5ba-932637344771*
SplatterDirtAmount: -2*
SplatterBloodAmount: -2*
SplatterSweatAmount: -2*
Stats inherited from: *WET


MOO_COMMANDTROOPS_DUPE_ENTRY_7842
Boosts: Tag(ACT2_MOO_KETHERIC_TAUNT);Advantage(AttackTarget)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deadly Orders
Description: Affected entity was ordered to attack a specific enemy.

It is more likely to target this enemy, and Attack Rolls against the enemy have Advantage.
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: 29d90107-be21-4bbe-9eef-6f646ad79f57
Icon: statIcons_PrimeTarget*
FormatColor: Yellow*
StackId: UND_ADMANTINEGOLEM_TAUNT*
SoundLoop: Misc_Status_OwlBearEgg_MO*
SoundStop: Misc_Status_OwlBearEgg_MO_Stop*
Stats inherited from: *UND_ADMANTINEGOLEM_TAUNT **FOR_OWLBEAR_EGG


MOO_DEATHBLOOM_SPAWN_DUPE_ENTRY_90647
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Incubating
Description: Skeletal involucre will explode on its next turn, dealing [1] and birthing a necromite.
DescriptionParams: DealDamage(3d8+3,Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MOO_DEATHBLOOM_SPAWN
TickType: StartTurn
TickFunctors: RemoveStatus(MOO_DEATHBLOOM_SPAWN)
StatusPropertyFlags: ApplyToDead
StatusEffect: 96a8cadb-1cba-456c-9d51-f80121ffca48
AuraRadius: 4*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS4 **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


MOO_KETHERIC_PHASE1_DUPE_ENTRY_43822
Boosts: UnlockSpell(Target_MOO_Ketheric_CommandTroops);UnlockSpell(Target_MOO_Ketheric_SpawnDeathBloom);UnlockSpell(Target_Smite_Blinding);UnlockSpell(Target_Smite_Divine);UnlockSpell(Shout_Dreadful_Aspect);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MOO_KETHERIC_PHASE
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_KETHERIC_PHASE3_NECROMITE_HELPER_DUPE_ENTRY_2758
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: ApostleOfMyrkul_BodyLoop_FinalStage
AuraRadius: 30
AuraStatuses: AI_IGNORE:TARGET:IF(Tagged('NECROMITE')):ApplyStatus(MOO_NECROMITE_OFFERSELF)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_NECROMITE_OFFERSELF_DUPE_ENTRY_71697
Boosts: UnlockSpell(Target_OfferSelf_Necromite)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Myrkul's Call
Description: Hearing Myrkul's call, this creature will sacrifice itself to the Bone Lord.
Icon: PassiveFeature_Generic_Threat
StackId: MOO_NECROMITE_OFFERSELF


MOO_ABSOLUTES_CURSE_DUPE_ENTRY_66827
Boosts: IncreaseMaxHP(-5);Disadvantage(Ability, Intelligence)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absolute Indictment
Description: Affected entity has Disadvantage on Intelligence Checks and Saving Throws and its maximum hit points are reduced by [1] for denying Her immutable will.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff


MOO_NIGHTSONG_MOONBEAM_DUPE_ENTRY_98104
Boosts: GameplayLight(2,false,0.1)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 2
AuraStatuses: TARGET:IF(Character() and not Dead() and not Ally()):ApplyStatus(MOONBEAM,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
DescriptionParams: DealDamage(2d10,Radiant)*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


TWN_ARABELLAPOWERS_ARABELLAVINES_DUPE_ENTRY_62107
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weavebound Vines
Description: Vines crafted from the very Weave itself - a most unorthodox enchantment.
DescriptionParams:
RemoveConditions:
RemoveEvents:
TooltipSave:
TooltipDamage:
TickFunctors:
StackPriority: 3*
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee*
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e*
OnRemoveFunctors: ApplyStatus(ENSNARED_VINE_IMMUNE,100,0)*
StatusGroups: SG_Restrained;SG_Condition;SG_Surface*
Icon: statIcons_Ensnared*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
TickType: EndTurn*
Stats inherited from: *SHADOW_CURSED_VINES **ENSNARED_VINES ***ENSNARED


HAV_PSYCHIC_BOON_DUPE_ENTRY_87340
Boosts: CharacterWeaponDamage(1d4, Psychic)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hand of the Absolute
Description: Adds 1d4 psychic damage to your attacks. You get one boon per enemy caught in the radius of your Psychic Plague.
Icon: GenericIcon_DamageType_Psychic
FormatColor: DarkGray
StillAnimationType: None
StackType: Stack


HAV_ISOBELABDUCTION_FLAMINGSPY_OVERRIDE_MHA_DUPE_ENTRY_41348
Boosts: AttackSpellOverride(Target_HAV_TakingIsobel_MHA_Override_Marcus, Target_MainHandAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


HAV_ISOBELABDUCTION_FLYINGGHOUL_OVERRIDE_MHA_DUPE_ENTRY_82828
Boosts: AttackSpellOverride(Target_HAV_TakingIsobel_MHA_Override_FlyingGhoul, Target_UnarmedAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


HAV_ISOBELABDUCTION_FLAMINGSPY_UNHOLY_STRENGTH_DUPE_ENTRY_76465
Boosts: Ability(Strength,3); TemporaryHP(40)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Profane Strength
Description: Your strength is increased by [1] and you are granted [2].
DescriptionParams: Ability(Strength,3); GainTemporaryHitPoints(40)
Icon: GenericIcon_Intent_Buff
StatusPropertyFlags: DisableOverhead


HAV_ISOBELABDUCTION_FLAMINGSPY_UNPREFER_TARGET_DUPE_ENTRY_25322
Boosts: Tag(AI_UNPREFERRED_TARGET)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unprefer Target
Description: Affected entity is not the preferred target.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


COL_BARRIER_DUPE_ENTRY_60124
Boosts: Tag(KNOCKBLOCK)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Lock
Description: Not the kind of lock you can simply lockpick...
Icon: GenericIcon_Intent_Buff


COL_RESTORE_DRAIN_DUPE_ENTRY_45510
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psychic Cascade
Description: Unstable psionics fill your mind after using a twisted illithid restoration pod. Whenever you attack or cast a spell, a random psionic effect may trigger.

Subsequent uses of the Restoration Pods increase the chance of psionic effects manifesting.
Icon: GenericIcon_Intent_Control
StackId: COL_RESTORE_DRAIN
StackType: Stack
Passives: COL_Restore_Drain
StatusPropertyFlags: FreezeDuration;IgnoreResting


COL_MYRKULITE_BLESSING_DUPE_ENTRY_18877
Boosts: TemporaryHP(10)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Myrkul's Gift
Description: Blessed by a Mistress of Souls. Removed after long rest.
StatusPropertyFlags: FreezeDuration;IgnoreResting
ApplyEffect: b74aff30-474a-4ec6-a024-a63de3be137d
StatusEffect: de26d2a6-f81d-41a9-89b0-88df3c916a28
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DescriptionParams: DealDamage(10,Cold)*
StackPriority: 10*
Passives: ArmorOfAgathys_2*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ARMOR_OF_AGATHYS_2 **ARMOR_OF_AGATHYS


COL_DOOR_DAMAGE_DUPE_ENTRY_38456
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psychic Shock
Description: You shouldn't have forced your way through the mind flayer door...
Icon: GenericIcon_Intent_Control
TickFunctors: RemoveStatus(COL_DOOR_DAMAGE)
StatusPropertyFlags: FreezeDuration
OnApplyFunctors: DealDamage(15,Psychic,Magical)


COL_NECROMANCERCAGE_SILENCE_AURA_DUPE_ENTRY_78317
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Profane Womb-Bound
Description: Silenced and held in place by a Profane Womb.
Icon: GenericIcon_Intent_Control
AuraRadius: 1
AuraStatuses: TARGET:IF(Character() and not (Tagged('REALLY_ASTARION') or Tagged('UNDEAD'))):ApplyStatus(SILENCED);TARGET:IF(Character() and not (Tagged('REALLY_ASTARION') or Tagged('UNDEAD'))):ApplyStatus(COL_NECROMANCERCAGE_ENTANGLED);TARGET:IF(Character()):ApplyStatus(AI_HELPER_IGNORED_TARGET);


COL_NECROMANCERCAGE_ENTANGLED_DUPE_ENTRY_57276
Boosts: ActionResourceBlock(Movement);Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Necromantic Restraints
Description: Affected entity can't move.
StillAnimationType:
StillAnimationPriority:
SoundVocalStart:
RemoveConditions: AdvantageOnRestrained(),DisadvantageOnRestrained()
TooltipSave:
ApplyEffect:
StatusEffect:
Icon: statIcons_Ensnared*
StackId: ENSNARED*
TickType: EndTurn*
RemoveEvents: OnTurn*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *ENSNARED


COL_NECROMANCER_DEADZOMBIE_DUPE_ENTRY_41543
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: Kill()


CRE_MINDSTEAL_LINK_TARGET_DUPE_ENTRY_87491
Boosts: Resistance(Psychic, Vulnerable); AC(-2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mindsteal Link
Description: Being drained by Ch'r'ai W'wargaz.

Received a -[1] penalty on its Armour Class and is Vulnerable to Psychic damage.

Condition ends when the affected entity damages Ch'r'ai W'wargaz.
DescriptionParams: 2
Icon: GenericIcon_DamageType_Psychic
StackId: CRE_MINDSTEAL_LINK_TARGET
StackType: Ignore
AuraRadius: 30
AuraStatuses: TARGET:IF(HasStatus('CRE_MINDSTEAL_AURA')):ApplyStatus(CRE_MINDSTEAL_LINK_SOURCE);TARGET:IF(HasStatus('CRE_MINDSTEAL_AURA')):ApplyStatus(CRE_MINDSTEAL_LINK_SOURCE_BONUS);
Passives: CRE_Mindsteal_Link_Target
ApplyEffect: 73048481-886c-41c9-b71c-2313aeb44f59
StatusEffect: c58a99b4-7a8e-4a52-82e6-d58ea005cd71


CRE_MINDSTEAL_LINK_SOURCE_DUPE_ENTRY_8591
Boosts: AC(1);CharacterWeaponDamage(1d4, Psychic)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mindsteal Link
Description: Leeching the psychic energy of those around him.

Receives a +[1] bonus to Armour Class and deals an additional [2] per creature he's connected to.
DescriptionParams: 1;DealDamage(1d4, Psychic)
Icon: GenericIcon_DamageType_Psychic
StackType: Stack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_MINDSTEAL_LINK_SOURCE_BONUS_DUPE_ENTRY_21755
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mindsteal Link
Description: Leeching the psychic energy of those around him.

Receives a +[1] bonus to Armour Class and deals an additional [2] per creature he's connected to.
DescriptionParams: 1;DealDamage(1d4, Psychic)
Icon: GenericIcon_DamageType_Psychic
StackId: CRE_MINDSTEAL_LINK_SOURCE_BONUS
StatusPropertyFlags: DisableCombatlog
StatusEffect: b0d80559-5144-467e-b8b5-1bb9a50c725e


CRE_MINDSTEAL_TEMPEST_TECHNICAL_DUPE_ENTRY_39076
Boosts: AiArchetypeOverride(melee_smart,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Mindsteal Tempest|
SoundLoop: CrSpell_Loop_MindstealTempest_Link_MON
SoundStop: CrSpell_Loop_MindstealTempest_Link_MON_Stop
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_CRE_GithyankiInquisitor_Mindsteal_Tempest);CreateExplosion(Projectile_CRE_GithyankiInquisitor_Mindsteal_Tempest_Allies);


CRE_MINDSTEAL_AURA_DUPE_ENTRY_6013
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Mindsteal Aura|
AuraRadius: 30
AuraStatuses: AI_IGNORE:TARGET:IF(Character()):ApplyStatus(CRE_MINDSTEAL_AURA_INRANGE)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_MINDSTEAL_AURA_INRANGE_DUPE_ENTRY_32395
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Mindsteal Aura in range|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(CRE_MINDSTEAL_LINK_TARGET);RemoveStatus(CRE_MINDSTEAL_LINK)


CRE_COMBAT_INSTRUCTION_DUPE_ENTRY_35513
Boosts: CharacterWeaponDamage(2d6, Psychic); TemporaryHP(20)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mental Instruction
Description: Received instruction from Sa'varsh Kethk.

Affected entity has [1] and deals an additional [2] until it loses its temporary hit points.
DescriptionParams: GainTemporaryHitPoints(20);DealDamage(2d6, Psychic)
Icon: GenericIcon_Intent_Buff
StackId: CRE_COMBAT_INSTRUCTION
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: 3e49f149-7477-4bb4-af1e-8a984d5f5573


SHA_TRIALS_BLEEDING_DUPE_ENTRY_50086
Boosts: Disadvantage(SavingThrow, Constitution)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity took [1] and has Disadvantage on Constitution Saving Throws.
DescriptionParams: DealDamage(1,Slashing);
TooltipDamage: DealDamage(1, Slashing)
TickFunctors: DealDamage(1, Slashing,Magical)
DisplayName: Bleeding*
Icon: Status_Bleeding*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StackId: BLEEDING*
TickType: StartTurn*
RemoveEvents: OnHeal*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Condition*
Stats inherited from: *BLEEDING


SHA_TRIALS_TELEPORT_TECHNICAL_DUPE_ENTRY_25815
Boosts: BlockTravel()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: LoseControl;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;DisableInteractions


SHA_DISPLACER_CHARMED_HIDDEN_DUPE_ENTRY_39079
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%Succubus poison (HIDDEN)
Description: %%% Charmed by using the spit of a Succubus. System status; hidden; do not destub.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_Poisoned;SG_Charmed
StatusEffect:
Icon: Status_Charmed*
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
StackId: CHARMED*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
Stats inherited from: *CHARMED


MOO_BALTHAZARSSECRETS_HEARTALTAR_DUPE_ENTRY_21906
Boosts: Disadvantage(AttackRoll);IncreaseMaxHP(-5);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Necrotic Bloodcurse
Description: After placing a hand on a suspicious altar, the affected entity has Disadvantage on attack rolls and its maximum hit points reduced by [1].
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff
FormatColor: Decay


HAV_CHANNELING_DUPE_ENTRY_42561
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thaniel's Deliverance
Description: The Spirit of the Land is channelling a healing aura.
Icon: GenericIcon_Intent_Healing
StatusEffect: 6122f513-2c5d-498f-9ae2-df8a75be8422


CRE_BREWERYKOBOLDS_FIREWINEBELLY_DUPE_ENTRY_66136
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Firewine Belly
Description: Drunk on Firewine. Has Disadvantage on Charisma and Dexterity Checks.

If the drunk entity is killed with fire, a Firewine Explosion occurs.
StillAnimationType:
StillAnimationPriority:
Passives: CRE_BreweryKobolds_FireWineBelly
StatusPropertyFlags: DisableCombatlog
DynamicAnimationTag: 8d88e764-177f-4559-8004-135f974193df
Icon: Status_Drunk*
FormatColor: White*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StackId: DRUNK*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


CRE_BREWERYKOBOLDS_FIREWINEBELLY_TECHNICAL_DUPE_ENTRY_47082
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_BREWERYKOBOLDS_REDUCEDSIGHT_DUPE_ENTRY_65945
Boosts: SightRangeOverride(8);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Kobolds reduced sight|
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_HATCHERY_GAS_APPLYSTATUS_DUPE_ENTRY_85776
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Otherworldly Miasma
Icon: statIcons_CRE_Hatchery_Gas_Negative
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: TARGET:IF(Character() and Tagged('REALLY_GITHYANKI') or (Tagged('GITHYANKI') and not Player())):ApplyStatus(CRE_HATCHERY_GAS_POSITIVE,100,-1);TARGET:IF(Character() and not Tagged('REALLY_GITHYANKI') or not (Tagged('GITHYANKI') and not Player())):ApplyStatus(CRE_HATCHERY_GAS_NEGATIVE,100,-1);
OnRemoveFunctors: RemoveStatus(CRE_HATCHERY_GAS_NEGATIVE); RemoveStatus(CRE_HATCHERY_GAS_POSITIVE)


CRE_HATCHERY_GAS_NEGATIVE_DUPE_ENTRY_50984
Boosts: Resistance(Bludgeoning, Vulnerable); Resistance(Slashing, Vulnerable); Resistance(Piercing, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Otherworldly Miasma
Description: Weakened by alien fumes. Vulnerable to Bludgeoning, Piercing, and Slashing damage.
Icon: statIcons_CRE_Hatchery_Gas_Negative
StackId: STRANGE GAS
StatusPropertyFlags: BringIntoCombat
StatusGroups: SG_Condition
StatusEffect:


CRE_HATCHERY_GAS_POSITIVE_DUPE_ENTRY_97244
Boosts: Resistance(Bludgeoning, Resistant); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Alien fumes have hardened this githyanki's skin. It is Resistant to Bludgeoning, Piercing, and Slashing damage.
DescriptionParams:
Icon: statIcons_CRE_Hatchery_Gas_Positive
DisplayName: Otherworldly Miasma*
StackId: STRANGE GAS*
StatusPropertyFlags: BringIntoCombat*
StatusGroups: SG_Condition*
Stats inherited from: *CRE_HATCHERY_GAS_NEGATIVE


CRE_MAGEHANDBOX_APPLYAURA_DUPE_ENTRY_92980
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 9
AuraStatuses: ApplyStatus(CRE_MAGEHANDBOX_MAGICREACTION, 100, -1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CRE_MAGEHANDBOX_MAGICREACTION_DUPE_ENTRY_70457
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GLO_PIXIECURSE_DUPE_ENTRY_81440
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: A Clown in Town
Description: Rue the day you crossed a fey. You were cruel to Dolly Thrice; now you'll have to pay the price.
Icon: statIcons_Pixie_Curse
SoundStart: Spell_Status_PixieCurseClown_Start
SoundStop: Spell_Status_PixieCurseClown_End
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_Cursed
IsUnique: 1
ApplyEffect: 2fe51fe4-2f1b-440a-84d2-18265c6c2ac0
StatusEffect:


COL_NECROMANCERCAGE_DRAIN_DUPE_ENTRY_42117
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Necrotic Absorption
Description: The cage is draining this creature.
Icon: GenericIcon_Intent_Debuff
RemoveEvents: OnTurn
TooltipDamage: DealDamage(10d4, Necrotic)
TickFunctors: DealDamage(10d4, Necrotic,Magical)
StatusEffect: 77c2022f-7060-4880-af0e-86cb170289ea


COL_RESONANCESTONE_AURA_DUPE_ENTRY_32523
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eldritch Bliss Aura
Description: Evokes some implacably strong emotion within nearby creatures.
AuraRadius: 9
AuraStatuses: TARGET:IF((Character() or Tagged('CANBECALMED')) and not Dead() and not Tagged('UNDEAD') and not Tagged('CONSTRUCT')):ApplyStatus(COL_RESONANCESTONE_BUFF)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
IsUnique: 1
StatusEffect: 0e2c15d8-61cf-45c8-bf87-e486bd5293e3


COL_RESONANCESTONE_BUFF_DUPE_ENTRY_57586
Boosts: Advantage(Ability, Strength);Advantage(Ability, Constitution);Advantage(Ability, Dexterity);Disadvantage(SavingThrow, Intelligence);Disadvantage(SavingThrow, Wisdom);Disadvantage(SavingThrow, Charisma);Resistance(Psychic, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Steeped In Bliss
Description: Seized by great joy, affected entity is more energized and also more mentally compliant.

Entity has Advantage on physical Checks and Disadvantage on mental Saving Throws.

Entity is also Vulnerable to Psychic damage.
Icon: GenericIcon_Intent_Buff
StatusPropertyFlags: DisableCombatlog;DisableOverhead
ApplyEffect: dea3aa1d-9a09-4176-b965-5c71d3b40cb8
EndEffect: dea3aa1d-9a09-4176-b965-5c71d3b40cb8
Stats inherited from: *TUT_JOY


COL_RESTORATION_SOURCE_DUPE_ENTRY_64905
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;FreezeDuration


TUT_RESTORATION_DUPE_ENTRY_81943
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DisplayName: %%% EMPTY*
Icon: Item_CONS_Potion_Rare_A_Bronze*
StackId: ALCH_POTION_REST_GREATER_SLEEP_RESTORATION*
OnApplyFunctors: ResetCooldowns(UntilRest);RegainHitPoints(Target.MaxHP);RemoveStatus(SPELLSLOT_1);RemoveStatus(SPELLSLOT_2);RemoveStatus(SPELLSLOT_3);RemoveStatus(SPELLSLOT_4);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RemoveStatus(SORCERYPOINT_1);RemoveStatus(SORCERYPOINT_2);RemoveStatus(SORCERYPOINT_3);RemoveStatus(SORCERYPOINT_4);RestoreResource(SorceryPoint,100%,0);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0);RestoreResource(Rage,100%,0);RestoreResource(BardicInspiration,100%,0);RestoreResource(HitDice,100%,0);RestoreResource(ArcaneRecoveryPoint,100%,0);RestoreResource(NaturalRecoveryPoint,100%,0);RestoreResource(RitualPoint,100%,0);RestoreResource(LayOnHandsCharge,100%,0);RestoreResource(Interrupt_HellishRebukeTiefling_Charge,100%,0);RestoreResource(Interrupt_HellishRebukeWarlockMI_Charge,100%,0);RestoreResource(FungalInfestationCharge,100%,0);RestoreResource(LuckPoint,100%,0)*
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807*
Stats inherited from: *ALCH_POTION_REST_SLEEP_GREATER_RESTORATION


SCE_TIEFLINGFOLLOWUP_BARDIC_INSPIRATION_DUPE_ENTRY_44144
Boosts: ActionResource(BardicInspiration,1,0,d6);UnlockInterrupt(Interrupt_BardicInspiration_Attack);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Bardic Inspiration
DescriptionParams: 1d12
Passives: SCE_TieflingFollowup_BardicInspiration_Attack_Ability;SCE_TieflingFollowup_BardicInspiration_SavingThrow
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StackPriority: 0*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


SCE_TIEFLINGFOLLOWUP_BARDIC_INSPIRATION_UNLOCK_DUPE_ENTRY_6910
Boosts: UnlockSpell(Target_SCE_TieflingFollowup_BardicInspiration)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Do not destub. Improved Bardic Inspriation Unlock|
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;IgnoreResting;ApplyToDead


CRE_BRAINDAMAGE_INT_DUPE_ENTRY_16355
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CRE_BrainDamage_INT
Passives: CRE_BrainDamage_INT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting;DisablePortraitIndicator;BringIntoCombat


CRE_BRAINDAMAGE_WIS_DUPE_ENTRY_63527
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CRE_BrainDamage_WIS
Passives: CRE_BrainDamage_WIS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting;DisablePortraitIndicator;BringIntoCombat


CRE_BRAINDAMAGE_CON_DUPE_ENTRY_13745
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CRE_BrainDamage_CON
Passives: CRE_BrainDamage_CON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting;DisablePortraitIndicator;BringIntoCombat


CRE_GITHINFIRMARY_AWAKENED_DUPE_ENTRY_32287
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CRE_GithInfirmary_Awakened
Passives: CRE_GithInfirmary_Awakened
StatusPropertyFlags: DisableOverhead;DisableCombatlog;ApplyToDead;IgnoreResting;DisablePortraitIndicator;BringIntoCombat


CRE_HATCHERY_ACIDPOOL_DUPE_ENTRY_62711
Boosts: AC(-2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burning Acid
Description: The hatchery waters burn through all those who'd intrude upon it.
TooltipDamage: DealDamage(2d6,Acid)
TickFunctors: DealDamage(2d6,Acid)
OnApplyFunctors: DealDamage(2d6,Acid)
DescriptionParams: DealDamage(1d4,Acid)*
Icon: Status_Acid*
HitAnimationType: MagicalDamage_External*
StackId: CAUSTIC_BRINE*
StatusGroups: SG_Surface*
Stats inherited from: *CAUSTIC_BRINE


LOW_VOICELESSPENITENT_AURA_OF_PENANCE
StatusType: BOOST
DisplayName: Silence Aura*
Description: While it remains in the aura, affected entity is Silenced.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
AuraRadius: 6*
AuraStatuses: ApplyStatus(SILENCED)*
ApplyEffect: 004bb348-d674-416c-a67e-366fd63e1ff1*
StatusEffect: bb24db0e-f040-4e1d-8c04-aa8046018b69*
Stats inherited from: *SILENCED_AURA


LOW_BHAALCULTIST_TRAPDAMAGE_DUPE_ENTRY_26042
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Debilitated: Bhaalist Firetrap
Description: Hindered by one of the murder cult's nefarious traps.
Icon: GenericIcon_DamageType_Fire
TooltipDamage: DealDamage(4d6,Fire)
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnApplyFunctors: DealDamage(4d6,Fire)


LOW_BHAALCULTIST_TRAP_TECHNICAL_DUPE_ENTRY_80282
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickFunctors: ApplyStatus(LOW_BHAALCULTIST_TRAP_TRIGGER,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(LOW_BHAALCULTIST_TRAP_TRIGGER,100,1)


LOW_BHAALCULTIST_TRAP_TRIGGER_DUPE_ENTRY_62326
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALTEMPLE_RITUALCHANNEL_DUPE_ENTRY_35955
Boosts: ActionResourceBlock(ReactionActionPoint);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloody Favour
Description: Bhaal's Chosen will be granted a profane boon at the start of every turn.
Icon: GenericIcon_Intent_Control
StillAnimationType: Shouting
StillAnimationPriority: Shouting
StackId: LOW_BHAALTEMPLE_RITUALCHANNEL
RemoveConditions: HasStatus('SILENCED') or HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')
RemoveEvents: OnStatusApplied
StatusEffect: f6bd140b-692f-4d58-a133-40cf8f661417
Sheathing: Sheathed


LOW_BHAALCULTIST_SNIPING_AIMING_DUPE_ENTRY_89825
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Chant: Bhaal's Power Word Kill
Description: As part of the challenge to enter the temple, the Farslayer has begun chanting. It can cast Bhaal's Power Word Kill once its profane ritual ends. Exiting the Farslayer's chanting range of [1] makes its enemies invulnerable to the effect. Slaying the Farslayer stops the ritual and wins the conflict.
DescriptionParams: Distance(55)
Icon: GenericIcon_Intent_Damage
TickFunctors: ApplyStatus(LOW_BHAALCULTIST_SNIPING_TECHNICAL,100,0)
StatusPropertyFlags: OverheadOnTurn
OnRemoveFunctors: IF(not RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(LOW_BHAALCULTIST_SNIPING_AIMING_REMOVED,100,1)
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
StackId: LOW_BHAALTEMPLE_RITUALCHANNEL*
RemoveConditions: HasStatus('SILENCED') or HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')*
RemoveEvents: OnStatusApplied*
StatusEffect: f6bd140b-692f-4d58-a133-40cf8f661417*
Sheathing: Sheathed*
Stats inherited from: *LOW_BHAALTEMPLE_RITUALCHANNEL


LOW_BHAALCULTIST_SNIPING_AIMING_REMOVED_DUPE_ENTRY_23497
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_SNIPING_TECHNICAL_DUPE_ENTRY_72067
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_SNIPING_TARGET_DUPE_ENTRY_64530
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaalist Ritual Target
Description: As part of the challenge to enter the temple, the affected entity has become the target of a chanting cultist, the Farslayer, who can cast Bhaal's Power Word Kill once its profane ritual ends. Exiting the Farslayer's chanting range of [1] makes you invulnerable to the effect. Slaying the Farslayer stops the ritual and wins the conflict.
DescriptionParams: Distance(55)
Icon: PassiveFeature_Generic_Threat
StackId: LOW_BHAALCULTIST_SNIPING_TARGET
StackType: Overwrite
RemoveConditions: (IsStatusEvent(StatusEvent.OnSourceStatusApplied) and HasStatus('LOW_BHAALCULTIST_SNIPING_AIMING_REMOVED',context.Source)) or IsStatusEvent(StatusEvent.OnSourceDeath)
RemoveEvents: OnSourceDeath;OnSourceStatusApplied
StatusPropertyFlags: TickingWithSource;OverheadOnTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(LOW_BHAALCULTIST_SNIPING_TARGET_TECHNICAL,100,1)
StatusEffect: 73a1cef0-cb73-4700-8edd-f8bfb045fc00


LOW_BHAALCULTIST_SNIPING_TARGET_TECHNICAL_DUPE_ENTRY_25249
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_PLAYERINRANGE_DUPE_ENTRY_29790
Boosts: UnlockSpell(Shout_LOW_BhaalCultist_Teleport)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_BHAALCULTIST_PLAYERINRANGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(LOW_BHAALCULTIST_BLOCKMOVEMENT);


LOW_BHAALCULTIST_BLOCKMOVEMENT_DUPE_ENTRY_49636
Boosts: ActionResourceBlock(Movement)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_ENTRANCEDAMBUSHER_DUPE_ENTRY_14428
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Entranced Murderer
Description: Affected entity has been entranced by the Farslayer. Defeating the Farslayer will break the trance and garner you victory.
RemoveEvents: OnSourceDeath
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47


LOW_BHAALCULTIST_BLOCKEDDOOR_DUPE_ENTRY_7419
Boosts: Lock()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blocked by Bhaalist Mischief
Description: This door cannot be opened untl the Farslayer is defeated.
RemoveEvents: OnSourceDeath;OnLockpickingSucceeded
StatusEffect: 26f763cb-d632-4bdd-ae69-01ef87acc012
Icon: Spell_Abjuration_ArcaneLock*
StackId: ARCANE_LOCK*
Stats inherited from: *ARCANE_LOCK


LOW_BHAALCULTIST_THROATPUNCH_DUPE_ENTRY_69477
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SILENCED,100,1);ApplyStatus(PRONE,100,1);ApplyStatus(DAZED,100,1)


LOW_BHAALCULTIST_CLOUDOFDAGGERS_TECHNICAL_DUPE_ENTRY_89889
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALCULTIST_CLOUD_OF_DAGGERS_AURA_DUPE_ENTRY_83134
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Murderous Dagger Cloud
DescriptionParams: DealDamage(4d4,Piercing)
AuraStatuses: ApplyStatus(LOW_BHAALCULTIST_CLOUD_OF_DAGGERS,100,1)
StatusEffect: 3956c898-f4f7-4193-b2b5-732f3ba97be6
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA_3 **CLOUD_OF_DAGGERS_AURA


LOW_BHAALCULTIST_CLOUD_OF_DAGGERS_DUPE_ENTRY_21232
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Murderous Dagger Cloud
DescriptionParams: DealDamage(6d4,Piercing)
TooltipDamage: DealDamage(6d4,Piercing)
TickFunctors: DealDamage(6d4,Piercing,Magical)
OnApplyFunctors: DealDamage(6d4,Piercing,Magical)
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS_3 **CLOUD_OF_DAGGERS


LOW_ROLAN_MAGE_ARMOR_DUPE_ENTRY_73766
Boosts: AC(2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 2
RemoveConditions:
RemoveEvents:
DisplayName: Mage Armour*
Description: Base Armour Class is 13.*
Icon: Spell_Abjuration_MageArmor*
SoundStop: Spell_Status_MageArmor_MO_Stop*
StackId: MAGE_ARMOR*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('MAGE_ARMOR')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *MAGE_ARMOR


LOW_ANCIENTLAIR_CURSE_DUPE_ENTRY_54536
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spell Rot
Description: Unless you are Undead, each time you cast a spell you receive [1] per spell level.
DescriptionParams: DealDamage(2d6,Necrotic)
StillAnimationType: Weakened
StackId: LOW_ANCIENTLAIR_CURSE
StackType:
Passives: LOW_AncientLair_Curse
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5
StatusEffect: 3b2d1f37-ddef-4c9f-88a6-e437315403e3
TargetEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
Stats inherited from: *CURSE_MUMMY


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1_DUPE_ENTRY_35355
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spell Rot Necrosis
Description: You received [1] for casting a level 1 spell while you have Spell Rot.
DescriptionParams: DealDamage(2d6,Necrotic)
Icon: GenericIcon_Intent_Damage
HitAnimationType: MagicalDamage_Psychic
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE
OnApplyFunctors: DealDamage(2d6, Necrotic,Magical)
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL2_DUPE_ENTRY_12231
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: You received [1] for casting a level 2 spell while you have Spell Rot.
DescriptionParams: DealDamage(4d6,Necrotic)
OnApplyFunctors: DealDamage(4d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL3_DUPE_ENTRY_34977
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: You received [1] for casting a level 3 spell while you have Spell Rot.
DescriptionParams: DealDamage(6d6,Necrotic)
OnApplyFunctors: DealDamage(6d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL4_DUPE_ENTRY_56050
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: You received [1] for casting a level 4 spell while you have Spell Rot.
DescriptionParams: DealDamage(8d6,Necrotic)
OnApplyFunctors: DealDamage(8d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL5_DUPE_ENTRY_11604
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: You received [1] for casting a level 5 spell while you have Spell Rot.
DescriptionParams: DealDamage(10d6,Necrotic)
OnApplyFunctors: DealDamage(10d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL6_DUPE_ENTRY_45793
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: You received [1] for casting a level 6 spell while you have Spell Rot.
DescriptionParams: DealDamage(12d6,Necrotic)
OnApplyFunctors: DealDamage(12d6, Necrotic,Magical)
DisplayName: Spell Rot Necrosis*
Icon: GenericIcon_Intent_Damage*
HitAnimationType: MagicalDamage_Psychic*
StackId: LOW_ANCIENTLAIR_CURSE_DAMAGE*
ApplyEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
Stats inherited from: *LOW_ANCIENTLAIR_CURSE_DAMAGE_SPELLLEVEL1


LOW_ANCIENTLAIR_CURSE_IMMUNITY_DUPE_ENTRY_73820
Boosts: IncreaseMaxHP(-8);BlockRegainHP()**
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spell Rot Immunity
Description: Affected entity has been temporarily cleansed of the lair's influence upon it.
DescriptionParams:
Icon: GenericIcon_Intent_Buff
StillAnimationType:
Passives:
OnRemoveFunctors:
StatusGroups:
ApplyEffect:
StatusEffect:
StackId: LOW_ANCIENTLAIR_CURSE*
TargetEffect: ef274710-5f43-4af5-ad69-fc87b41ccbb5*
StackType: Additive**
Stats inherited from: *LOW_ANCIENTLAIR_CURSE **CURSE_MUMMY


LOW_BG_SLOW_WARNING1_DUPE_ENTRY_84905
Boosts: AC(-2); RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Stroll);JumpMaxDistanceMultiplier(0.5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: EMPTY
RemoveEvents: None
TooltipSave: None
IsUnique: 1
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Slowed*
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.*
Icon: Spell_Transmutation_Slow*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
StatusEffect: 1e34754f-17e3-4aeb-9db9-a34f682c1c45*
Stats inherited from: *SLOW


LOW_BG_SLOW_WARNING2_DUPE_ENTRY_3201
Boosts: AC(-4); RollBonus(SavingThrow,0-4);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,25,0);MovementSpeedLimit(Stroll);JumpMaxDistanceMultiplier(0.25)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: EMPTY*
RemoveEvents: None*
TooltipSave: None*
IsUnique: 1*
DisplayName: Slowed*
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.*
Icon: Spell_Transmutation_Slow*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
StatusEffect: 1e34754f-17e3-4aeb-9db9-a34f682c1c45*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae**
Stats inherited from: *LOW_BG_SLOW_WARNING1 **SLOW


LOW_NECROTHAY_TECHNICAL_DUPE_ENTRY_79472
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INT_ORPHEUS_INFERNALPROTECTION_DUPE_ENTRY_9077
Boosts: DamageReduction(All, Flat, 1000);Attribute(Grounded);SightRangeOverride(0);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infernal Binding
Description: Orpheus is Immune to all damage while bound by an Infernal Chain. Even death is no escape.
Icon: GenericIcon_Intent_Buff


LOW_HOH_HOPE_INFERNALPROTECTION_DUPE_ENTRY_317
Boosts: DamageReduction(All, Flat, 1000);Attribute(Grounded);SightRangeOverride(0);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Hope is Immune to all damage while imprisoned in the House of Hope.
Icon: GenericIcon_Intent_Control
DisplayName: Infernal Binding*
Stats inherited from: *INT_ORPHEUS_INFERNALPROTECTION


LOW_HOH_HELLSPHERE_DUPE_ENTRY_41736
Boosts: GameplayLight(5,false,0.1);StatusImmunity(BURNING_HELLFIRE)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hellish Sphere
DescriptionParams: DealDamage(6d6,Fire);Distance(3)
AuraRadius: 3
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(LOW_HOH_HELLSPHERE_DAMAGE,100,-1)
ApplyEffect: aaf0a933-a407-417c-8a84-86b89c80bd45
StatusEffect: 833a18ea-7b99-4f94-b0cd-4e4c4b3d18e3
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
Stats inherited from: *FLAMING_SPHERE_AURA_6 **FLAMING_SPHERE_AURA


LOW_HOH_HELLSPHERE_DAMAGE_DUPE_ENTRY_25763
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hellish Sphere
DescriptionParams: Distance(3);DealDamage(6d6,Fire)
Icon: statIcons_Hellfire
StatusEffect: c3da0783-72b5-4054-9516-9d1acdc8db93
OnTickSuccess: DealDamage(6d6,Fire,Magical)*
OnTickFail: DealDamage(6d6/2,Fire,Magical)*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
Stats inherited from: *FLAMING_SPHERE_6 **FLAMING_SPHERE


LOW_HOH_DEBTOR_DUPE_ENTRY_49795
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Indebted Disguise
Description: You appear as yet another Debtor trapped within the contractual hell of Raphael's House of Hope.
Icon: Action_Cleric_ChannelDivinity_CloakOfShadows
StatusPropertyFlags: ApplyToDead;IgnoreResting


LOW_HOH_HOPESPIRIT_DUPE_ENTRY_61377
Boosts: Invulnerable();Attribute(Grounded);StatusImmunity(SG_Frightened);StatusImmunity(SG_Incapacitated);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Prone);StatusImmunity(SG_Unconscious);StatusImmunity(SG_Stunned);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Surface);StatusImmunity(SG_Polymorph);StatusImmunity(SG_Charmed);StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);StatusImmunity(BURNING_HOLY);StatusImmunity(WET);StatusImmunity(SG_Condition)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hope of the House
Description: Hope of the House
Icon: GenericIcon_Intent_Buff
StatusEffect: 4a39eacb-9dd7-4423-8a67-a13aa9e0e6b9


LOW_HOH_DAMNEDSOUL_DUPE_ENTRY_599
Boosts: Invulnerable();Attribute(Grounded);StatusImmunity(SG_Frightened);StatusImmunity(SG_Incapacitated);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Prone);StatusImmunity(SG_Unconscious);StatusImmunity(SG_Stunned);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Surface);StatusImmunity(SG_Polymorph);StatusImmunity(SG_Charmed);StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);StatusImmunity(BURNING_HOLY);StatusImmunity(WET);StatusImmunity(SG_Condition)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_ALARMED_DUPE_ENTRY_70206
Boosts: Tag(IGNORE_COMBAT_LATE_JOIN_PENALTY)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Alarmed Debtor
Description: This creature has spotted you as an intruder.
Icon: PassiveFeature_Generic_Threat
StatusEffect: 7adaa2c0-ee9e-4c64-8704-01ec97063370
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


LOW_HOH_ALARMEDDEMON_DUPE_ENTRY_43067
Boosts: Tag(IGNORE_COMBAT_LATE_JOIN_PENALTY)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_TREASUREMAGICFIELD_DUPE_ENTRY_88542
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_BOUDOIRMAGICFIELD_DUPE_ENTRY_31097
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d249b0ea-91b5-408d-a8e9-320d4d9bf7f4


LOW_INCUBUS_GETNAKED_USED_DUPE_ENTRY_63989
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_FIREEXPLOSION_DUPE_ENTRY_42402
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: Kill()


LOW_HOH_BOAR_BURNING_AURA_DUPE_ENTRY_4464
Boosts: DamageBonus(1d6,Fire,true)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Scorching Aura
Description: Attacks dealt by this entity deal a bonus [1] unless it is made Wet.
DescriptionParams: DealDamage(1d6,Fire)
Icon: Status_Burning
FormatColor: Fire
HitAnimationType:
SoundLoop: Misc_Status_Burning_MO
SoundStop: Misc_Status_Burning_MO_Stop
StackId: BURNING
SurfaceChange: Ignite
TickType:
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
TickFunctors:
OnApplyFunctors:
StatusGroups: SG_Light;SG_Surface
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857


LOW_HOH_BOAR_BURNING_DAMAGE_DUPE_ENTRY_60905
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
DescriptionParams: Distance(1.5);DealDamage(2d6,Fire)*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
OnTickSuccess: DealDamage(2d6,Fire,Magical)*
OnTickFail: DealDamage(2d6/2,Fire,Magical)*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


LOW_HOH_DEBTOR_IMP_DUPE_ENTRY_45040
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical Passive to make the debtor transform into a Raphaelian imp on death.
StackId: LOW_HOH_DEBTOR
Passives: LOW_HouseOfHope_EternalDebtor_Imp
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOH_DEBTOR_BOAR_DUPE_ENTRY_14222
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: %%% Technical Passive to make the debtor transform into a Raphaelian Hellboar on death.
Passives: LOW_HouseOfHope_EternalDebtor_Boar
DisplayName: %%% Empty*
StackId: LOW_HOH_DEBTOR*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_HOH_DEBTOR_IMP


LOW_HOH_DEBTOR_MERREGON_DUPE_ENTRY_35597
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: %%% Technical Passive to make the debtor transform into a Raphaelian merregon on death.
Passives: LOW_HouseOfHope_EternalDebtor_Merregon
DisplayName: %%% Empty*
StackId: LOW_HOH_DEBTOR*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_HOH_DEBTOR_IMP


LOW_RAPHAEL_HARDCORE_DUPE_ENTRY_86922
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


LOW_RAPHAEL_SOUL_1_DUPE_ENTRY_69625
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soul Charges: 1
Description: Raphael has 1 soul to spend on powerful spells.
Icon: PassiveFeature_Portent_1
StackId: LOW_RAPHAEL_SOUL_1
StackPriority: 5
RemoveConditions: not HasActionResource('SpellSlot', 1,1, false, false, context.Source) or HasActionResource('SpellSlot', 2,1, false, false, context.Source)
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied
StatusPropertyFlags: DisableCombatlog
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13


LOW_RAPHAEL_SOUL_2_DUPE_ENTRY_6159
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Souls Charges: 2
Description: Raphael has 2 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_2
StackId: LOW_RAPHAEL_SOUL_2
RemoveConditions: not HasActionResource('SpellSlot', 2,1, false, false, context.Source) or HasActionResource('SpellSlot', 3,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_3_DUPE_ENTRY_46658
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Souls Charges: 3
Description: Raphael has 3 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_3
StackId: LOW_RAPHAEL_SOUL_3
RemoveConditions: not HasActionResource('SpellSlot', 3,1, false, false, context.Source) or HasActionResource('SpellSlot', 4,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_4_DUPE_ENTRY_87768
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Souls Charges: 4
Description: Raphael has 4 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_4
StackId: LOW_RAPHAEL_SOUL_4
RemoveConditions: not HasActionResource('SpellSlot', 4,1, false, false, context.Source) or HasActionResource('SpellSlot', 5,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_5_DUPE_ENTRY_37397
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Souls Charges: 5
Description: Raphael has 5 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_5
StackId: LOW_RAPHAEL_SOUL_5
RemoveConditions: not HasActionResource('SpellSlot', 5,1, false, false, context.Source) or HasActionResource('SpellSlot', 6,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_6_DUPE_ENTRY_84098
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Souls Charges: 6
Description: Raphael has 6 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_6
StackId: LOW_RAPHAEL_SOUL_6
RemoveConditions: not HasActionResource('SpellSlot', 6,1, false, false, context.Source) or HasActionResource('SpellSlot', 7,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_7_DUPE_ENTRY_2385
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Souls Charges: 7
Description: Raphael has 7 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_7
StackId: LOW_RAPHAEL_SOUL_7
RemoveConditions: not HasActionResource('SpellSlot', 7,1, false, false, context.Source) or HasActionResource('SpellSlot', 8,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_8_DUPE_ENTRY_21098
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Souls Charges: 8
Description: Raphael has 8 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_8
StackId: LOW_RAPHAEL_SOUL_8
RemoveConditions: not HasActionResource('SpellSlot', 8,1, false, false, context.Source) or HasActionResource('SpellSlot', 9,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_SOUL_9_DUPE_ENTRY_21531
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Souls Charges: 9
Description: Raphael has 9 souls to spend on powerful spells.
Icon: PassiveFeature_Portent_9
StackId: LOW_RAPHAEL_SOUL_9
RemoveConditions: not HasActionResource('SpellSlot', 9,1, false, false, context.Source)
StackPriority: 5*
RemoveEvents: OnSpellCast;OnAttack;OnStatusApplied*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 0314620c-99f2-4b0b-9f9e-a0b944afab13*
Stats inherited from: *LOW_RAPHAEL_SOUL_1


LOW_RAPHAEL_PILLARCOUNT_1_DUPE_ENTRY_53687
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Pillar Aura
StackId: LOW_RAPHAEL_PILLARCOUNT_1
StackPriority: 5
AuraRadius: 30
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_IDENTIFY_RAPHAEL')):ApplyStatus(LOW_RAPHAEL_PILLARCOUNTER_1);
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_RAPHAEL_PILLARCOUNT_2_DUPE_ENTRY_8817
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNT_2
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_IDENTIFY_RAPHAEL')):ApplyStatus(LOW_RAPHAEL_PILLARCOUNTER_2);
DisplayName: %%% Pillar Aura*
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNT_1


LOW_RAPHAEL_PILLARCOUNT_3_DUPE_ENTRY_91886
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNT_3
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_IDENTIFY_RAPHAEL')):ApplyStatus(LOW_RAPHAEL_PILLARCOUNTER_3);
DisplayName: %%% Pillar Aura*
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNT_1


LOW_RAPHAEL_PILLARCOUNT_4_DUPE_ENTRY_21963
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNT_4
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_IDENTIFY_RAPHAEL')):ApplyStatus(LOW_RAPHAEL_PILLARCOUNTER_4);
DisplayName: %%% Pillar Aura*
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNT_1


LOW_RAPHAEL_PILLARCOUNTER_1_DUPE_ENTRY_65932
Boosts: IF(IsSpell()):DamageBonus(1d12,Fire);Ability(Dexterity,3)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soul Pillar Proximity
Description: Soul Pillar Proximity
Icon: PassiveFeature_Generic_Info
StackId: LOW_RAPHAEL_PILLARCOUNTER_1
StackPriority: 5
Passives: LOW_Raphael_Pillar_Empowered
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_RAPHAEL_PILLARCOUNTER_2_DUPE_ENTRY_62737
Boosts: IF(IsSpell()):DamageBonus(1d12,Fire);Ability(Dexterity,3)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNTER_2
DisplayName: Soul Pillar Proximity*
Description: Soul Pillar Proximity*
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Passives: LOW_Raphael_Pillar_Empowered*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNTER_1


LOW_RAPHAEL_PILLARCOUNTER_3_DUPE_ENTRY_76860
Boosts: IF(IsSpell()):DamageBonus(1d12,Fire);Ability(Dexterity,3)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNTER_3
DisplayName: Soul Pillar Proximity*
Description: Soul Pillar Proximity*
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Passives: LOW_Raphael_Pillar_Empowered*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNTER_1


LOW_RAPHAEL_PILLARCOUNTER_4_DUPE_ENTRY_23695
Boosts: IF(IsSpell()):DamageBonus(1d12,Fire);Ability(Dexterity,3)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: LOW_RAPHAEL_PILLARCOUNTER_4
DisplayName: Soul Pillar Proximity*
Description: Soul Pillar Proximity*
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Passives: LOW_Raphael_Pillar_Empowered*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_RAPHAEL_PILLARCOUNTER_1


LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1_DUPE_ENTRY_72786
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soul Pillar Proximity: 1
Description: Raphael is near one of the Soul Pillars, granting his attacks an additional [1]. In addition, he gains a +[2] bonus to his Dexterity Checks and Saving Throws.
DescriptionParams: DealDamage(1d12, Fire);3
Icon: PassiveFeature_Generic_Info
StackId: LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1
StackPriority: 5
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4);RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_3);RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_2);ApplyStatus(LOW_RAPHAEL_OVERCHARGE,100,-1)


LOW_RAPHAEL_PILLAR_STATUS_VISUAL_2_DUPE_ENTRY_14181
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soul Pillar Proximity: 2
Description: Raphael is surrounded by 2 Soul Pillars, granting Raphael's attacks an additional [1] and a +[2] bonus to his Dexterity Checks and Saving Throws.
DescriptionParams: DealDamage(2d12, Fire);6
StackId: LOW_RAPHAEL_PILLAR_STATUS_VISUAL_2
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4);RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_3);ApplyStatus(LOW_RAPHAEL_OVERCHARGE,100,-1)
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Stats inherited from: *LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1


LOW_RAPHAEL_PILLAR_STATUS_VISUAL_3_DUPE_ENTRY_14252
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soul Pillar Proximity: 3
Description: Raphael is surrounded by 3 Soul Pillars, granting Raphael's attacks an additional [1] and a +[2] bonus to his Dexterity Checks and Saving Throws.
DescriptionParams: DealDamage(3d12, Fire);9
StackId: LOW_RAPHAEL_PILLAR_STATUS_VISUAL_3
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4);ApplyStatus(LOW_RAPHAEL_OVERCHARGE,100,-1)
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Stats inherited from: *LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1


LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4_DUPE_ENTRY_68965
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soul Pillar Proximity: 4
Description: Raphael is surrounded by 4 Soul Pillars, granting Raphael's attacks an additional [1] and a +[2] bonus to his Dexterity Checks and Saving Throws.
DescriptionParams: DealDamage(4d12, Fire);12
StackId: LOW_RAPHAEL_PILLAR_STATUS_VISUAL_4
StatusPropertyFlags: DisableOverhead
OnApplyFunctors:
Icon: PassiveFeature_Generic_Info*
StackPriority: 5*
Stats inherited from: *LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1


LOW_RAPHAEL_NO_PILLARS_DUPE_ENTRY_46641
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Empty
StackId: LOW_RAPHAEL_NO_PILLARS
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_PILLAR_STATUS_VISUAL_1);ApplyStatus(LOW_RAPHAEL_OVERCHARGE,100,-1)


LOW_RAPHAEL_CAMBION_DIPPED_DUPE_ENTRY_14684
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Dipped in Fire*
Description: Weapon deals additional Fire damage.*
Icon: Action_DippedFire_Melee*
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
SoundStart: Action_Cast_Dipped_Fire*
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_FIRE


LOW_RAPHAEL_RAGE_DUPE_ENTRY_92823
Boosts: AiArchetypeOverride(melee,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Technical status to add new idle anims to Raph when all pillars are down.
StackId: LOW_RAPHAEL_RAGE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


DIFFICULTY_GUSTAVDEV_DUPE_ENTRY_92385
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


LOW_RAPHAEL_EASY_DUPE_ENTRY_65018
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
StackId: LOW_RAPHAEL_EASY
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


LOW_HOUSEOFHOPE_AEGIS_DUPE_ENTRY_28611
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fleeting Protection
Description: If the affected entity is attacked with Radiant damage, Raphael's protection reflects twice that amount as Fire damage and this condition ends.
Icon: GenericIcon_DamageType_Fire
FormatColor: Gold
StackId: LOW_HOUSEOFHOPE_AEGIS
Passives: LOW_HouseOfHope_RaphaelsBlessing
RemoveConditions: IsDamageTypeRadiant()
RemoveEvents: OnDamage
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce


LOW_HOUSEOFHOPE_PILLAR_DEACTIVATED_DUPE_ENTRY_25393
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deactivated
Description: In this Soul Pillar's deactivated state, it cannot be targeted or destroyed.
Icon: GenericIcon_Intent_Control
StackId: LOW_HOUSEOFHOPE_PILLAR_DEACTIVATED


LOW_RAPHAEL_SOULLESS_DUPE_ENTRY_3403
Boosts: UnlockSpell(Target_LOW_Raphael_RestoreSoul);Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Severed Soul
Description: With no soul to motivate it, the affected entity has Disadvantage on Attack Rolls and all Ability Checks until Restore Soul is cast on a Soul Pillar or Raphael.
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: WEAK
StackId: LOW_RAPHAEL_SOULLESS
RemoveConditions: SpellId('Target_LOW_Raphael_RestoreSoul')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ApplyToDead


LOW_RAPHAEL_REPELLING_DIVINITY_DUPE_ENTRY_46876
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Punish Divinity
Description: When hit with Radiant damage, Raphael can use a reaction to stun the attacker, leaving the impudent creature Soul Wrenched.
StackId: LOW_RAPHAEL_REPELLING_DIVINITY
Passives: LOW_Raphael_RepelDivinity
RemoveConditions:
RemoveEvents:
TooltipPermanentWarnings: 91a03d92-ac55-4669-843b-c92fa360f99b
Icon: GenericIcon_DamageType_Fire*
FormatColor: Gold*
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *LOW_HOUSEOFHOPE_AEGIS


LOW_RAPHAEL_PILLAR_BLOCKED_DUPE_ENTRY_68003
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thwarted Consumption
Description: Raphael cannot consume a soul from this Pillar because it recently took Radiant damage or had its souls dispersed by other means.
Icon: GenericIcon_Intent_Damage
OnApplyFunctors: RemoveStatus(LOW_HOUSEOFHOPE_SOULPILLAR_FX)
OnRemoveFunctors: ApplyStatus(LOW_HOUSEOFHOPE_SOULPILLAR_FX,100,-1)


LOW_RAPHAEL_EXHAUSTED_DUPE_ENTRY_26204
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Finished Raging
Description: %%% EMPTY
Icon: GenericIcon_Intent_Debuff
FormatColor: Yellow
StackId: LOW_RAPHAEL_EXHAUSTED
StackPriority: 5
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_RAPHAEL_OVERCHARGE_DUPE_ENTRY_76283
Boosts: ActionResourceBlock(BonusActionPoint);ActionResourceMultiplier(Movement,50,0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soul Overcharge
Description: Raphael has consumed the power of a destroyed Soul Pillar. He is unable to cast spells using Souls until he transforms into the Ascended Fiend.
Icon: Action_Barbarian_Rage
FormatColor: Green
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: ANGRY
StackId: LOW_RAPHAEL_OVERCHARGE
StackPriority: 5
OnApplyFunctors: IF(not HasStatus('LOW_RAPHAEL_HARDCORE')):ApplyStatus(LOW_RAPHAEL_OVERCHARGE_TIMER,100,1);
StatusEffect: d92d4581-5842-476d-aeec-2364bf39702d


LOW_RAPHAEL_OVERCHARGE_TIMER_DUPE_ENTRY_38504
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
StackId: LOW_RAPHAEL_OVERCHARGE_TIMER
StackPriority: 5
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFHOPE_FIRE_DUPE_ENTRY_88457
Boosts: Resistance(Fire, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deactivated
Description: Affected entity is vulnerable to Fire damage.
Icon: GenericIcon_DamageType_Fire
FormatColor: Orange
StackId: LOW_HOUSEOFHOPE_FIRE


LOW_HOUSEOFGRIEF_SHARSFAVOUR_DUPE_ENTRY_45875
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nightbringer's Beloved
Description: Shar's ardent favour lets her chosen disciple regain [1] every time they use their Channel Divinity.
DescriptionParams: RegainHitPoints(7d8)
Icon: GenericIcon_Intent_Healing
StackId: LOW_HOUSEOFGRIEF_SHARSFAVOUR
StackPriority: 10
Passives: LOW_HouseOfGrief_SharsFavour_Technical


LOW_HOUSEOFGRIEF_DOMINATED_DUPE_ENTRY_56432
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 2
DisplayName: Dominated*
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.*
Icon: Spell_Enchantment_DominatePerson*
StackId: DOMINATED*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())*
RemoveEvents: OnDamage*
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl*
StatusGroups: SG_Charmed;SG_Dominated*
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c*
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554*
Stats inherited from: *DOMINATE_PERSON


LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT_DUPE_ENTRY_86794
Boosts: Disadvantage(SavingThrow, Wisdom)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Violent Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Violent Heart by healing an enemy.
Icon: GenericIcon_Intent_Control
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE
Passives: LOW_HouseOfGrief_Heart_Cure_Violent


LOW_HOUSEOFGRIEF_HEART_CURSE_CRAVEN_DUPE_ENTRY_83147
Boosts: Disadvantage(SavingThrow, Wisdom)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Craven Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Craven Heart by bravely ending its turn within [1] of Viconia without using any actions or bonus actions.
DescriptionParams: Distance(3)
AuraRadius: 3
AuraStatuses: TARGET:IF(Tagged('ACT3_LOW_HOUSEOFGRIEF_HEART_CRAVEN')):ApplyStatus(LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART)
TickType: EndTurn
Passives: LOW_HouseOfGrief_Heart_Cure_Craven
TickFunctors: IF(HasStatus('LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART') and not HasStatus('LOW_HOUSEOFGRIEF_MAINTAIN_CRAVENHEART')):RemoveStatus(LOW_HOUSEOFGRIEF_HEART_CURSE_CRAVEN)
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_JEALOUS_DUPE_ENTRY_42377
Boosts: Disadvantage(SavingThrow, Wisdom)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Jealous Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Jealous Heart by Helping an ally.
Passives:
RemoveConditions: SpellId('Target_Help')
RemoveEvents: OnSpellCast
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_MELANCHOLY_DUPE_ENTRY_64607
Boosts: Disadvantage(SavingThrow, Wisdom)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melancholy Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Melancholy Heart by Performing, hearing a performance, or witnessing another act that brings them joy.
AuraRadius: 18
AuraStatuses: TARGET:IF(HasStatus('PERFORM_POSITIVE')):ApplyStatus(LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART)
Passives:
RemoveConditions: HasStatus('HIDEOUS_LAUGHTER') or HasStatus('ASTARION_HAPPY') or HasStatus('IRRESISTIBLE_DANCE') or HasStatus('PERFORM_POSITIVE') or HasStatus('LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART')
RemoveEvents: OnStatusApplied;OnTurn
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_PRYING_DUPE_ENTRY_32820
Boosts: Disadvantage(SavingThrow, Wisdom)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prying Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Prying Heart by Poisoning itself.
Passives:
RemoveConditions: HasStatus('SG_Poisoned')
RemoveEvents: OnStatusApplied;OnTurn
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_FALSE_DUPE_ENTRY_75512
Boosts: Disadvantage(SavingThrow, Wisdom)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: False Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its False Heart by Silencing itself.
Passives:
RemoveConditions: HasStatus('SILENCED')
RemoveEvents: OnStatusApplied;OnTurn
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_HEART_CURSE_SHADOWHEART_DUPE_ENTRY_95688
Boosts: Disadvantage(SavingThrow, Wisdom)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wayward Heart
Description: Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom Saving Throws.

To end this effect, the creature must deny its Wayward Heart by acquiescing to Shar and aiding Viconia in combat.
Passives: LOW_HouseOfGrief_Heart_Cure_Shadowheart;LOW_HouseOfGrief_Heart_Cure_Shadowheart_2
Icon: GenericIcon_Intent_Control*
StackId: LOW_HOUSEOFGRIEF_HEART_CURSE*
Stats inherited from: *LOW_HOUSEOFGRIEF_HEART_CURSE_VIOLENT


LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART_DUPE_ENTRY_61396
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Status to remove Craven Heart
StackId: LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART
StackPriority: 5
AuraRadius: 3
AuraStatuses: TARGET:IF(HasStatus('LOW_HOUSEOFGRIEF_HEART_CURSE_CRAVEN')):ApplyStatus(LOW_HOUSEOFGRIEF_REMOVE_CRAVENHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART_DUPE_ENTRY_38659
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Status to remove Melancholy Heart
StackId: LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART
StackPriority: 5
AuraRadius: 18
AuraStatuses: TARGET:IF(HasStatus('LOW_HOUSEOFGRIEF_HEART_CURSE_MELANCHOLY')):ApplyStatus(LOW_HOUSEOFGRIEF_REMOVE_MELANCHOLYHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFGRIEF_MAINTAIN_CRAVENHEART_DUPE_ENTRY_96792
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Status that make sure craven heart isn't removed
StackId: LOW_HOUSEOFGRIEF_MAINTAIN_CRAVENHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFGRIEF_USED_APPLYHEART_DUPE_ENTRY_57701
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Status to limit wildshape usage
StackId: LOW_HOUSEOFGRIEF_USED_APPLYHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUSEOFGRIEF_SHIELD_DUPE_ENTRY_83167
Boosts: AC(2)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog
StatusGroups:
DisplayName: Shield of Faith*
Description: Receives +2 bonus to Armour Class.*
Icon: Spell_Abjuration_ShieldOfFaith*
StackId: SHIELD_OF_FAITH*
TickType: StartTurn*
StatusEffect: 87356553-5bed-4e2b-86eb-f0697e5ec648*
Stats inherited from: *SHIELD_OF_FAITH


LOW_GREASEWIZARD_THRALL_DUPE_ENTRY_7159
Boosts: IncreaseMaxHP(10);AddProficiencyToDamage()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invigorated Thrall
Description: Creatures created by Invigorating Flame will gain additional hit points based on the summoner's wizard level and additional damage based on the summoner's Proficiency Bonus.
Icon: PassiveFeature_UndeadThralls_BetterSummons*
StackId: UNDEADTHRALL_SUMMON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *UNDEADTHRALL_SUMMON


LOW_GREASEWIZARD_SURFACES_DUPE_ENTRY_92496
Boosts: StatusImmunity(DIFFICULT_TERRAIN);StatusImmunity(PRONE_GREASE);StatusImmunity(PRONE_SEWER);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to make creature immune to grease-related surfaces
StackId: LOW_GREASEWIZARD_SURFACES
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_KOBOLDHOLE_SPAWNKOBOLD_DUPE_ENTRY_12288
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Open Warrens
Description: Kobolds will continue to emerge from this tunnel while it is unobstructed.
Icon: GenericIcon_Intent_Summon
StatusPropertyFlags: DisableCombatlog


LOW_KOBOLDHOLE_SPAWNKOBOLD_TECHNICAL_DUPE_ENTRY_30423
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blocked Warrens
Description: Kobolds cannot emerge from this tunnel while it is obstructed.
Icon: PassiveFeature_Generic_Info
StackId: LOW_KOBOLDHOLE_SPAWNKOBOLD_TECHNICAL
StatusPropertyFlags: DisableCombatlog


LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_SOURCE_DUPE_ENTRY_42075
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_SOURCE
AuraRadius: 1
AuraStatuses: TARGET:IF((Character() and not Dead()) or (Item() and HasWeightGreaterThan(9999))):ApplyStatus(LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_TARGET)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_TARGET_DUPE_ENTRY_3910
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_KOBOLDHOLE_SPAWNKOBOLD_AURA_TARGET
AuraRadius: 1
AuraStatuses: ApplyStatus(LOW_KOBOLDHOLE_SPAWNKOBOLD_TECHNICAL)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUNDMASTER_HOUNDMASTERSMARK_DUPE_ENTRY_24271
Boosts: AC(-3)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Houndmaster's Prey
Description: Affected entity receives [1] to its Armour Class. Attacks against it give the Houndmaster's dogs a Prey Essence.
DescriptionParams: -3
OnApplyFunctors:
OnRemoveFunctors:
Icon: Spell_Divination_HuntersMark*
SoundStart: Spell_Status_HuntersMark_MO*
SoundLoop: Spell_Status_HuntersMark_MO_Stop*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied;OnAttacked*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
ApplyEffect: 5a259bdd-10d5-453a-9aee-1e85a986baf4*
StatusEffect: 0d122bff-6d13-4373-a807-b8663d48559e*
Stats inherited from: *HUNTERS_MARK


LOW_HOUNDMASTER_HOUNDMASTERSMARK_USED_DUPE_ENTRY_15332
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HOUNDMASTER_PREYESSENCE_1_DUPE_ENTRY_99459
Boosts: TemporaryHP(30);UnlockSpell(Target_LOW_Dog_Ghost_PreyOffering_1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prey Essence
Description: Grants 30 temporary hit points.
DescriptionParams: GainTemporaryHitPoints(30)
Icon: GenericIcon_Intent_Buff
StackId: LOW_HOUNDMASTER_PREYESSENCE
StackPriority: 1
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24


LOW_HOUNDMASTER_PREDATORESSENCE_1_DUPE_ENTRY_29892
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Predator Essence: 1
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)
Icon: GenericIcon_Intent_Buff
StackId: LOW_HOUNDMASTER_PREDATORESSENCE
StackPriority: 1
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24


LOW_HOUNDMASTER_PREDATORESSENCE_2_DUPE_ENTRY_60271
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Predator Essence: 2
StackPriority: 2
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_HOUNDMASTER_PREDATORESSENCE_3_DUPE_ENTRY_74597
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_3)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Predator Essence: 3
StackPriority: 3
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_HOUNDMASTER_PREDATORESSENCE_4_DUPE_ENTRY_73189
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Predator Essence: 4
StackPriority: 4
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_HOUNDMASTER_PREDATORESSENCE_5_DUPE_ENTRY_96468
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Predator Essence: 5
StackPriority: 5
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_HOUNDMASTER_PREDATORESSENCE_6_DUPE_ENTRY_77005
Boosts: UnlockSpell(Projectile_LOW_Houndmaster_GraveShot_6)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Predator Essence: 6
StackPriority: 6
Description: Each Predator Essence heals the Houndmaster for [2]. Moreover, he deals an additional [1] when he casts Grave Shot.*
DescriptionParams: DealDamage(4d10, Necrotic);RegainHitPoints(4d10)*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_HOUNDMASTER_PREDATORESSENCE*
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24*
Stats inherited from: *LOW_HOUNDMASTER_PREDATORESSENCE_1


LOW_RISENSKELETON_MYRKULBOUND_DUPE_ENTRY_95029
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Edict of the Old Lord Skull
Description: The Deathless One protects his fetid flock. Myrkul grants the affected entity Necrotic Veil every turn.
Icon: GenericIcon_Intent_Buff
TickFunctors: ApplyStatus(LOW_RISENSKELETON_MYRKULVEIL,100,-1)


LOW_RISENSKELETON_MYRKULVEIL_DUPE_ENTRY_3687
Boosts: Resistance(Bludgeoning, Resistant); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Acid, Resistant); Resistance(Cold, Resistant); Resistance(Fire, Resistant); Resistance(Force, Resistant); Resistance(Lightning, Resistant); Resistance(Necrotic, Resistant); Resistance(Psychic, Resistant); Resistance(Thunder, Resistant); StatusImmunity(TURNED); TemporaryHP(20)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Necrotic Veil
Description: A deathly miasma grants the affected entity [1].

While the affected entity has temporary hit points, it is Resistant to all damage except Radiant damage and cannot be Turned.
DescriptionParams: GainTemporaryHitPoints(20)
Icon: GenericIcon_Intent_Buff
StackId: LOW_RISENSKELETON_MYRKULVEIL
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: 5ba165e7-2ff4-49fc-9c64-ad4d080f2b24


MAG_MYRKULITES_UNDEAD_PRESENCE_DUPE_ENTRY_66955
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undead Ward Aura
Description: Allied undead within [1] are Resistant to Bludgeoning, Slashing, and Piercing damage.
DescriptionParams: Distance(9)
Icon: GenericIcon_Intent_Buff
StackId: MAG_MYRKULITES_UNDEAD_PRESENCE
AuraRadius: 9
AuraStatuses: IF(Ally() and not Self() and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF)
StatusPropertyFlags: IgnoreResting
StatusGroups:
StackPriority: 10*
Stats inherited from: *AURA_OF_HATE


LOW_RISENSKELETON_UNDEAD_PRESENCE_DUPE_ENTRY_57168
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_Intent_Buff
AuraStatuses: IF(Ally() and not Self() and not HasStatus('LOW_RISENSKELETON_UNDEAD_PRESENCE') and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(MAG_MYRKULITES_UNDEAD_PRESENCE_BUFF)
DisplayName: Undead Ward Aura*
Description: Allied undead within [1] are Resistant to Bludgeoning, Slashing, and Piercing damage.*
DescriptionParams: Distance(9)*
StackId: MAG_MYRKULITES_UNDEAD_PRESENCE*
AuraRadius: 9*
StatusPropertyFlags: IgnoreResting*
StackPriority: 10*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *MAG_MYRKULITES_UNDEAD_PRESENCE **AURA_OF_HATE


LOW_GITHYANKIPALADIN_AURAOFCONQUEST_DUPE_ENTRY_94216
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Conquest
Description: Frightened enemies within [2] take [1] per turn.
DescriptionParams: DealDamage(5,Psychic);Distance(3)
Icon: GenericIcon_Intent_Buff
StackId:
AuraStatuses: IF(Enemy() and HasStatus('SG_Frightened')):ApplyStatus(LOW_GITHYANKIPALADIN_AURAOFCONQUEST_DAMAGE)
StackPriority: 10*
AuraRadius: 3*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_PROTECTION


LOW_GITHYANKIPALADIN_AURAOFCONQUEST_DAMAGE_DUPE_ENTRY_98324
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Conquered
Description: If Frightened, affected entity takes [1] when starting its turn within [2] of the spellcaster.
DescriptionParams: DealDamage(5,Psychic);Distance(3)
Icon: GenericIcon_Intent_Damage
TickType: StartTurn
TickFunctors: DealDamage(5,Psychic,Magical)


END_KARSUSCOMPULSION_CHANNEL_DUPE_ENTRY_81815
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);Tag(AI_PREFERRED_TARGET);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Channelling Karsus' Compulsion
Description: Affected entity is focussing all their magic and effort on casting Karsus' Compulsion until their next turn.

Becoming Incapacitated, Stunned, Polymorphed or Knocked Out ends the spell.
Icon: GenericIcon_Intent_Control
FormatColor: Red
StillAnimationType: Channeling
StillAnimationPriority: Shouting
TickType: StartTurn
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Stunned') or HasStatus('SG_Polymorph') or HasStatus('SG_Unconscious')
RemoveEvents: OnStatusApplied
StatusEffect: 27985939-8df8-4e8f-bbb8-e53f90cc210d


LOW_OPENGATE_CHANNEL_DUPE_ENTRY_68738
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_LOW_OpenGate_BringReinforcements)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Conduit
Description: The affected entity can't move, take actions, bonus actions or reactions while holding open the Astral Rift but can Summon an ally every other turn.
Icon: GenericIcon_Intent_Utility
StillAnimationType: Channeling
TickFunctors:
OnRemoveFunctors:
StatusEffect: ca541493-8fcd-4bbc-8338-2ba8496e4c79
FormatColor: Red*
StillAnimationPriority: Shouting*
TickType: StartTurn*
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Stunned') or HasStatus('SG_Polymorph') or HasStatus('SG_Unconscious') *
RemoveEvents: OnStatusApplied*
Stats inherited from: *END_KARSUSCOMPULSION_CHANNEL


LOW_OPENGATE_TECHNICAL_DUPE_ENTRY_5366
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_OPENGATE_TECHNICAL
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_FATHERCARRION_GREATERCURSE_1_DUPE_ENTRY_88612
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mystic Carrion's Poisoned Curse
Description: Affected entity has been cursed by Mystic Carrion. It is Poisoned.

It must succeed a Constitution Saving Throw at the end of its turn or become afflicted by Mystic Carrion's Blinding Curse and receive Necrotic damage.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
TooltipDamage: DealDamage(2d10, Necrotic,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
OnApplyFunctors: DealDamage(2d10, Necrotic,Magical);ApplyStatus(LOW_FATHERCARRION_POISONED,100,-1)
OnRemoveFunctors: IF(not HasStatus('LOW_FATHERCARRION_GREATERCURSE_2')):ApplyStatus(LOW_FATHERCARRION_TECHNICAL,100,0)
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())
OnTickFail: ApplyStatus(LOW_FATHERCARRION_GREATERCURSE_2,100,3)
StatusGroups: SG_Cursed


LOW_FATHERCARRION_GREATERCURSE_2_DUPE_ENTRY_13281
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mystic Carrion's Blinding Curse
Description: Affected entity has been cursed by Mystic Carrion. It is Poisoned and Blinded.

It must succeed a Constitution Saving Throw at the end of its turn or become afflicted with Mystic Carrion's Restraining Curse and receive Necrotic damage.
TooltipDamage: DealDamage(4d10, Necrotic,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
OnApplyFunctors: DealDamage(4d10, Necrotic,Magical);RemoveStatus(LOW_FATHERCARRION_GREATERCURSE_1);ApplyStatus(LOW_FATHERCARRION_BLINDED,100,-1);ApplyStatus(LOW_FATHERCARRION_POISONED,100,-1)
OnRemoveFunctors: IF(not HasStatus('LOW_FATHERCARRION_GREATERCURSE_3')):ApplyStatus(LOW_FATHERCARRION_TECHNICAL,100,0)
OnTickFail: ApplyStatus(LOW_FATHERCARRION_GREATERCURSE_3,100,3)
Icon: GenericIcon_Intent_Debuff*
TickType: EndTurn*
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())*
StatusGroups: SG_Cursed*
Stats inherited from: *LOW_FATHERCARRION_GREATERCURSE_1


LOW_FATHERCARRION_GREATERCURSE_3_DUPE_ENTRY_8916
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mystic Carrion's Restraining Curse
Description: Affected entity has been cursed by Mystic Carrion. It is Poison, Blinded, Restrained, and receive Necrotic damage.
TooltipDamage: DealDamage(6d10, Necrotic,,,,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
OnApplyFunctors: DealDamage(6d10, Necrotic,Magical);RemoveStatus(LOW_FATHERCARRION_GREATERCURSE_2); ApplyStatus(LOW_FATHERCARRION_BLINDED,100,-1);ApplyStatus(LOW_FATHERCARRION_POISONED,100,-1);ApplyStatus(LOW_FATHERCARRION_RESTRAINED,100,-1)
OnRemoveFunctors: ApplyStatus(LOW_FATHERCARRION_TECHNICAL,100,0)
OnTickFail: DealDamage(6d10, Necrotic,Magical)
Icon: GenericIcon_Intent_Debuff*
TickType: EndTurn*
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())*
StatusGroups: SG_Cursed*
Stats inherited from: *LOW_FATHERCARRION_GREATERCURSE_2 **LOW_FATHERCARRION_GREATERCURSE_1


LOW_FATHERCARRION_BLINDED_DUPE_ENTRY_51910
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups:
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


LOW_FATHERCARRION_POISONED_DUPE_ENTRY_25233
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups:
DisplayName: Poisoned*
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


LOW_FATHERCARRION_RESTRAINED_DUPE_ENTRY_34181
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups:
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *RESTRAINED


LOW_FATHERCARRION_TECHNICAL_DUPE_ENTRY_53314
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(LOW_FATHERCARRION_BLINDED);RemoveStatus(LOW_FATHERCARRION_POISONED);RemoveStatus(LOW_FATHERCARRION_RESTRAINED)


LOW_FATHERCARRION_PUTRIDEXPLOSION_TECHNICAL_DUPE_ENTRY_75125
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_FATHERCARRION_PUTRIDEXPLOSION_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


LOW_GITHYANKIPRODIGY_REACTIVEDISPLACEMENT_DUPE_ENTRY_71013
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_GITHYANKIPRODIGY_REACTIVEDISPLACEMENT
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_GITHYANKIPRODIGY_VACUUMMISSILE_TECHNICAL_DUPE_ENTRY_81008
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_GITHYANKIPRODIGY_MENTALIMAGE_DUPE_ENTRY_50233
Boosts: Ability(Intelligence, -2);Ability(Wisdom, -2);Ability(Charisma, -2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Drain
Description: Your Intelligence, Wisdom, and Charisma scores are reduced by 2 while Ptaris drains your mind to form a Mental Image. If any ability score reaches 0, you die. Destroying the Mental Image releases the psionic energy and ends this effect.
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Dazed
RemoveEvents: OnSourceDeath
StatusEffect: ca541493-8fcd-4bbc-8338-2ba8496e4c79


LOW_GITHYANKIPRODIGY_MENTALIMAGE_TECHNICAL_DUPE_ENTRY_12194
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_GITHYANKIPRODIGY_MENTALIMAGE_TECHNICAL_SOURCECHARACTER_DUPE_ENTRY_96983
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveEvents: OnSourceDeath
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: Kill()


LOW_GITHYANKIPRODIGY_MENTALIMAGE_KILL_DUPE_ENTRY_72096
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: Kill()


LOW_GITHYANKIPRODIGY_MENTALIMAGE_LATEJOINPENALTY_DUPE_ENTRY_68629
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_BLOOMRIDGEPARK_DISGUISEDCULTIST_TECHNICAL_DUPE_ENTRY_41496
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: MurderHungry
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1); RemoveStatus(LOW_BLOOMRIDGEPARK_DISGUISEDCULTIST_CIRIAN)
ApplyEffect: ebcd0860-3695-4762-b9f5-4e441c4bf888


LOW_DOLOR_BONUS_DUPE_ENTRY_34407
Boosts: Tag(AI_BLOCKOFFHANDATTACK)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%Non-Potion Action Used
Description: %%%Technical status to limit Dolor's bonus actions.
StackId: LOW_DOLOR_BONUS
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_DOLOR_HARDCORE_DUPE_ENTRY_17895
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
Passives: LOW_SerialKiller_Dolor_Ambush;UncannyDodge
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


LOW_GHOST_POSSESSED_DUPE_ENTRY_15975
Boosts: FactionOverride(Source);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Malefic Possession
Description: The affected entity acts according to the Possessing ghost's will and takes [1] each turn until it dies or is Turned.
DescriptionParams: DealDamage(4d8, Necrotic)
Icon: Spell_Enchantment_Enthrall
FormatColor: LightBlue
StackId: LOW_OSKARSBELOVED_AURA
StackPriority: 8
TickType: StartTurn
RemoveConditions: HasStatus('TURNED')
RemoveEvents: OnStatusApplied;OnSourceDeath
TickFunctors: DealDamage(4d8,Necrotic,Magical)
OnRemoveFunctors: RemoveStatus(SELF,LOW_GHOST_DISAPPEAR);IF(RemoveCause(StatusRemoveCause.Condition)):RemoveStatus(TURNED);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,TURNED,100,2)
StatusGroups: SG_Possessed
StatusEffect: c431c898-3eac-4985-bd3c-e1d6e76b5d11
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundLoop: Spell_Status_Mind_Mastery_MO*
SoundStop: Spell_Status_Mind_Mastery_MO_Stop*
StatusPropertyFlags: LoseControl;ForceOverhead;OverheadOnTurn*
Stats inherited from: *MIND_MASTERY


LOW_OSKARSBELOVED_AURA_DUPE_ENTRY_96695
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% | Harrowing Aura |
DescriptionParams:
Icon:
StackId: LOW_OSKARSBELOVED_AURA
StackPriority: 9
AuraRadius: 10
AuraStatuses: TARGET:IF(Character() and not Dead() and not Tagged('UNDEAD')):ApplyStatus(LOW_OSKARSBELOVED_AURA_DISADVANTAGE)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


LOW_OSKARSBELOVED_AURA_DISADVANTAGE_DUPE_ENTRY_78232
Boosts: Disadvantage(SavingThrow, Charisma);Disadvantage(SavingThrow, Wisdom)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Harrowed
Description: The affected entity is psychically oppressed by a powerful ghost. It has Disadvantage on Charisma and Wisdom Saving Throws.
DescriptionParams:
Icon: statIcons_GalesNecroticAura
FormatColor: Purple
StackId: LOW_OSKARSBELOVED_AURA
StackPriority: 4
TickType: StartTurn
TooltipDamage:
TickFunctors:


LOW_OSKARSBELOVED_UNNERVED_DUPE_ENTRY_76771
Boosts: ActionResourceBlock(ActionPoint);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unnerved
Description: This entity cannot take actions as their courage has been stifled by a ghost.
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StillAnimationType: Frightened
StillAnimationPriority: Frightened
StackId: LOW_OSKARSBELOVED_UNNERVED
TickType: StartTurn
StatusGroups: SG_Frightened;SG_Condition
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


LOW_OSKARSBELOVED_KERRI_HARDCORE_DUPE_ENTRY_2723
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


LOW_OSKARSBELOVED_NURSE_HARDCORE_DUPE_ENTRY_87973
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


LOW_OSKARSBELOVED_FALL_IMMUNITY_DUPE_ENTRY_35751
Boosts: IgnoreFallDamage()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundLoop:
StackId: LOW_OSKARSBELOVED_FALL_IMMUNITY
Passives: LOW_OskarsBeloved_Poltergeists_Fall
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups:
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Rate of descent is slowed, granting Immunity to Falling damage.*
Icon: Spell_Transmutation_FeatherFall*
Stats inherited from: *FEATHER_FALL


LOW_OSKARSBELOVED_KERRI_RED_2_DUPE_ENTRY_26586
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
DescriptionParams:
SoundLoop:
SoundStop:
StatusSoundState:
StackId: LOW_OSKARSBELOVED_KERRI_RED_2
StackPriority: 5
TickType:
Passives:
RemoveConditions:
RemoveEvents:
TickFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors:
OnRemoveFunctors:
StatusGroups:
StatusEffect:
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f


LOW_POLTERGEIST_INVISIBILITY_SEEN_DUPE_ENTRY_15623
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% technical status to allow players to see poltergeists with see invisibility
StackId: LOW_POLTERGEIST_INVISIBILITY_SEEN
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_POLTERGEIST_THROW_COMBAT_DUPE_ENTRY_79433
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% technical status to limit throwable objects in combat
StackId: LOW_POLTERGEIST_AURA
StackPriority: 1
AuraRadius: 7
AuraStatuses: IF(Tagged('ACT3_LOW_OSKARSBELOVED_THROWABLEITEM') and Tagged('AI_THROWITEM')):ApplyStatus(LOW_POLTERGEIST_THROW)
RemoveEvents: OnCombatEnded;OnSpellCast;OnAttack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_POLTERGEIST_THROW_DUPE_ENTRY_48321
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_POLTERGEIST_THROW
StackPriority: 1
RemoveEvents: OnCombatEnded
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_REDCAP_BLOODLUST_DUPE_ENTRY_75646
Boosts: UnlockSpell(Target_LOW_BlushingMermaid_Redcap_MultiAttack);Tag(CANBECALMED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups: SG_Rage
DisplayName: Bloodlust*
Description: Creature can attack three times. It regains [1] if it lands a killing blow.*
DescriptionParams: RegainHitPoints(3d6)*
Icon: statIcons_Bloodlust*
SoundStart: Spell_Status_Enrage_Start*
SoundLoop: Spell_Status_Enrage_MO*
SoundStop: Spell_Status_Enrage_MO_Stop*
StackId: BLOODLUST_REDCAP*
TickType: EndTurn*
Passives: Bloodlust_Redcap*
TickFunctors: AI_ONLY:ApplyStatus(AI_HELPER_BUFF,100,2)*
StatusEffect: 1b61090f-12d2-4158-98fa-8432b1e9c165*
Stats inherited from: *BLOODLUST_REDCAP


LOW_HAGSPY_RECAP_PASSIVES_DUPE_ENTRY_71342
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
Passives: BloodThirsty_Redcap;Multiattack_Redcap;LOW_BlushingMermaid_Redcap_Buff;LOW_BlushingMermaid_Redcap_Alcohol;
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_HAG_MAGICRESISTANCE_DUPE_ENTRY_79939
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lair Magic
Description: While in their lair, the hag and her doubles have Magic Resistance.
Icon: GenericIcon_Intent_Buff
StackId: LOW_HAG_MAGICRESISTANCE
Passives: MagicResistance


LOW_GUILDHALL_DAGGER_SPECIALIST_2_DUPE_ENTRY_37291
Boosts: UnlockSpellVariant(SpellId('Throw_LOW_NineFingers_SneakyDagger'),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Extra Attack: Dagger Specialist
Description: This creature can make an extra attack with a dagger on its turn.
RemoveConditions: SpellId('Throw_LOW_NineFingers_SneakyDagger')
RemoveEvents: OnAttack;OnSpellCast
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF, LOW_GUILDHALL_DAGGER_SPECIALIST, 100, 1)
StackId: EXTRA_ATTACK*
StackPriority: 40*
TickType: StartTurn*
Icon: PassiveFeature_ExtraAttack*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK_2 **EXTRA_ATTACK


LOW_GUILDHALL_DAGGER_SPECIALIST_DUPE_ENTRY_693
Boosts: UnlockSpellVariant(SpellId('Throw_LOW_NineFingers_SneakyDagger'),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors:
DisplayName: Extra Attack: Dagger Specialist*
Description: This creature can make an extra attack with a dagger on its turn.*
RemoveConditions: SpellId('Throw_LOW_NineFingers_SneakyDagger')*
RemoveEvents: OnAttack;OnSpellCast*
StackId: EXTRA_ATTACK*
StackPriority: 40*
TickType: StartTurn*
Icon: PassiveFeature_ExtraAttack*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *LOW_GUILDHALL_DAGGER_SPECIALIST_2 **EXTRA_ATTACK_2 ***EXTRA_ATTACK


LOW_GUILDHALL_KEEPALLYNEARBY_TECHNICAL_DUPE_ENTRY_50893
Boosts: StatusImmunity(SG_Charmed)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId:
StackPriority:
AuraRadius: 1
AuraStatuses: AI_ONLY:IF(Tagged('LOW_GUILDHALL_KEEPALLYNEARBY_TECHNICAL')):ApplyStatus(AI_HELPER_BUFF_LARGE,100,1)
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Description: The paladin and any nearby allies can't be Charmed.*
Icon: Action_Paladin_AuraOfDevotion*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_DEVOTION


LOW_UMBERLEES_UMBRAGE_DUPE_ENTRY_8140
Boosts: Disadvantage(Ability, Constitution); Disadvantage(SavingThrow, Constitution)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ire of the Wavemother
Description: Affected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving Throws.

In addition, whenever it takes damage, it is Stunned until the end of its next turn.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundStart: Spell_Status_SlimyDoom_Trigger*
SoundLoop: Spell_Status_SlimyDoom*
SoundStop: Spell_Status_SlimyDoom_Stop*
StackId: CONTAGION_SLIMY_DOOM*
TickType: StartTurn*
Passives: Contagion_Slimy_Doom_Stunned*
StatusGroups: SG_Disease*
ApplyEffect: 58efb278-4f51-41f1-a05c-ab455943108b*
StatusEffect: 7532c24f-7c18-4a95-b529-d9ab1b3b0e33*
Stats inherited from: *CONTAGION_SLIMY_DOOM


LOW_PLAGUESHIP_SEAPLAGUE_DUPE_ENTRY_44398
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);IF(WeaponAttackRollAbility(Ability.Strength)):Disadvantage(AttackRoll)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sea Plague
Description: Beaded and adrip with thick oily sweat, the affected entity has Disadvantage on Checks, Saving Throws, and Attack Rolls using Strength.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundStart: Spell_Status_FilthFever_Trigger*
SoundLoop: Spell_Status_FilthFever*
SoundStop: Spell_Status_FilthFever_Stop*
StackId: CONTAGION_FILTH_FEVER*
TickType: StartTurn*
StatusGroups: SG_Disease*
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb*
StatusEffect: 96692c65-585d-4b29-94a3-286e7f4aebe1*
Stats inherited from: *CONTAGION_FILTH_FEVER


LOW_DEVILSFEE_BUFF_DUPE_ENTRY_42469
Boosts: IF(HasStatus('LOW_DEVILSFEE_WEALTH',context.Target)):Advantage(AttackRoll);CharacterWeaponDamage(6d6,Piercing);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infectious Greed
Description: Hungry for Mammon's favour, the affected entity's attacks deal an additional [1] in the presence of Helsik.

In addition, it has Advantage on Attack Rolls against targets marked by Promise of Wealth.
DescriptionParams: DealDamage(6d6, Piercing)
Icon: GenericIcon_Intent_Buff
FormatColor: Green
StackId: LOW_DEVILSFEE_AURA
StackPriority: 7


LOW_DEVILSFEE_WEALTH_DUPE_ENTRY_31472
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Promise of Wealth
Description: Affected entity has been marked as wealthy by a follower of Mammon. Creatures with Infectious Greed have Advantage on Attack Rolls against it.
Icon: PassiveFeature_Generic_Threat
FormatColor: Gold
StackId: LOW_DEVILSFEE_AURA
StackPriority: 8
RemoveConditions: HasStatus('DOWNED')
RemoveEvents: OnStatusApplied


LOW_DEVILSFEE_AURA_DUPE_ENTRY_57194
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Helsik's Aura |
StackId: LOW_DEVILSFEE_AURA
AuraRadius: 30
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(LOW_DEVILSFEE_BUFF)
StackPriority: 9*
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator*
Stats inherited from: *LOW_OSKARSBELOVED_AURA


LOW_DEVILSFEE_FAMILIAR_DUPE_ENTRY_84985
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% | Helsik's Familiar |
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_DEVILSFEE_SPELL_DUPE_ENTRY_53123
Boosts: UnlockSpell(Target_LOW_DevilsFee_Gold);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mammonian Promotion
Description: In the absence of his loyal warlock, the Avariced Lord has elevated this lowly whelp. Its attacks can now inflict Mammon's Hold on foes.
Icon: GenericIcon_Intent_Buff
FormatColor: Red


LOW_STEELWATCHFROUNDRY_BLINDED_NOIDLE_DUPE_ENTRY_53259
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blind
StillAnimationType:
StillAnimationPriority:
StatusPropertyFlags: InitiateCombat;Blind;IgnoreResting;IgnoredByImmobilized;ApplyToDead
StatusGroups:
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


LOW_STEELWATCHFOUNDRY_TITAN_TARGETAREA_DUPE_ENTRY_2359
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 7
StatusEffect: 6ff8d191-b6c1-43d3-a342-627081472628*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS6 **AI_HELPER_AVOIDAREA_RADIUS4 ***AI_HELPER_AVOIDAREA_RADIUS2 ****AI_HELPERS


LOW_STEELWATCHFOUNDRY_TITAN_APBLOCK_DUPE_ENTRY_20092
Boosts: ActionResourceBlock(ActionPoint)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_LORROAKAN_EARTH_DUPE_ENTRY_39855
Boosts: UnlockSpell(Target_LOW_RamazithsTower_Stoneskin,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Projectile_LOW_RamazithsTower_ChromaticOrb_Earth,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);Resistance(Poison, Immune);Tag(LOW_RAMAZITHSTOWER_TAG_EARTH);Tag(AI_UNPREFERRED_TARGET)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Earthen Siphon
Description: A nearby earth myrmidon grants the affected entity Immunity to Poison damage and an additional [1] to Elemental Rebuke.

The affected entity also gains temporary access to Stone Skin and Chromatic Orb: Poison.
DescriptionParams: DealDamage(3d8, Poison)
Icon: GenericIcon_DamageType_Poison
StackId: LOW_LORROAKAN_EARTH
StackPriority: 5
OnRemoveFunctors: RemoveStatus(STONESKIN)


LOW_LORROAKAN_AIR_DUPE_ENTRY_90266
Boosts: UnlockSpell(Projectile_LOW_RamazithsTower_ChromaticOrb_Air,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);Resistance(Lightning, Immune);Tag(LOW_RAMAZITHSTOWER_TAG_AIR);Tag(AI_UNPREFERRED_TARGET)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tempestuous Siphon
Description: A nearby air myrmidon grants the affected entity Immunity to Lightning damage and an additional [1] to Elemental Rebuke.

The affected entity also gains temporary access to Lightning Bolt and Chromatic Orb: Lightning.
DescriptionParams: DealDamage(3d8, Lightning)
Icon: GenericIcon_DamageType_Lightning
StackId: LOW_LORROAKAN_AIR
StackPriority: 5


LOW_LORROAKAN_FIRE_DUPE_ENTRY_84546
Boosts: UnlockSpell(Projectile_LOW_RamazithsTower_ChromaticOrb_Fire,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);Resistance(Fire, Immune);Tag(LOW_RAMAZITHSTOWER_TAG_FIRE);Tag(AI_UNPREFERRED_TARGET)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Scorching Siphon
Description: A nearby fire myrmidon grants the affected entity Immunity to Fire damage and an additional [1] to Elemental Rebuke.

The affected entity also gains temporary access to Fireball and Chromatic Orb: Fire.
DescriptionParams: DealDamage(3d8, Fire)
Icon: GenericIcon_DamageType_Fire
StackId: LOW_LORROAKAN_FIRE
StackPriority: 5


LOW_LORROAKAN_WATER_DUPE_ENTRY_32963
Boosts: UnlockSpell(Projectile_LOW_RamazithsTower_ChromaticOrb_Water,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);Resistance(Cold, Immune);Tag(LOW_RAMAZITHSTOWER_TAG_WATER);Tag(AI_UNPREFERRED_TARGET)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aquatic Siphon
Description: A nearby water myrmidon grants the affected entity Immunity to Cold damage and an additional [1] to Elemental Rebuke.

The affected entity also gains temporary access to Cone of Cold and Chromatic Orb: Cold.
DescriptionParams: DealDamage(3d8, Cold)
Icon: GenericIcon_DamageType_Cold
StackId: LOW_LORROAKAN_WATER
StackPriority: 5


LOW_FLORRICK_LEVEL_11_DUPE_ENTRY_45506
Boosts: UnlockSpell(Zone_ConeOfCold,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Shout_FireShield,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Target_IrresistibleDance,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);IncreaseMaxHP(35);Ability(Intelligence, 2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StackId: LOW_FLORRICK_LEVEL
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead;IgnoreResting
OnApplyFunctors: ApplyStatus(MAGE_ARMOR, 100, -1)


LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH_DUPE_ENTRY_24358
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% | Lorroakan Earth Elemental's Aura |
Description: %%% | Technical Status for the aura that gives Lorroakan earth powers. |
StackId: LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH
StackPriority: 5
AuraRadius: 30
AuraStatuses: TARGET:IF(Tagged('LOW_RAMAZITHSTOWER_LORROAKAN_TECHNICAL') and not HasStatus('BANISHED', context.Source)):ApplyStatus(LOW_LORROAKAN_EARTH)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_RAMAZITHSTOWER_ELEMENTAL_AIR_DUPE_ENTRY_31514
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% | Lorroakan Air Elemental's Aura |
Description: %%% | Technical Status for the aura that gives Lorroakan air powers. |
StackId: LOW_RAMAZITHSTOWER_ELEMENTAL_AIR
AuraStatuses: TARGET:IF(Tagged('LOW_RAMAZITHSTOWER_LORROAKAN_TECHNICAL') and not HasStatus('BANISHED', context.Source)):ApplyStatus(LOW_LORROAKAN_AIR)
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH


LOW_RAMAZITHSTOWER_ELEMENTAL_FIRE_DUPE_ENTRY_94026
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% | Lorroakan Fire Elemental's Aura |
Description: %%% | Technical Status for the aura that gives Lorroakan fire powers. |
StackId: LOW_RAMAZITHSTOWER_ELEMENTAL_FIRE
AuraStatuses: TARGET:IF(Tagged('LOW_RAMAZITHSTOWER_LORROAKAN_TECHNICAL') and not HasStatus('BANISHED', context.Source)):ApplyStatus(LOW_LORROAKAN_FIRE)
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH


LOW_RAMAZITHSTOWER_ELEMENTAL_WATER_DUPE_ENTRY_22160
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% | Lorroakan Water Elemental's Aura |
Description: %%% | Technical Status for the aura that gives Lorroakan water powers. |
StackId: LOW_RAMAZITHSTOWER_ELEMENTAL_WATER
AuraStatuses: TARGET:IF(Tagged('LOW_RAMAZITHSTOWER_LORROAKAN_TECHNICAL') and not HasStatus('BANISHED', context.Source)):ApplyStatus(LOW_LORROAKAN_WATER)
StackPriority: 5*
AuraRadius: 30*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAMAZITHSTOWER_ELEMENTAL_EARTH


LOW_RAMAZITHSTOWER_HARDCORE_DUPE_ENTRY_19726
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: ElementalAdept_Acid;ElementalAdept_Cold;ElementalAdept_Fire;ElementalAdept_Lightning;
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


LOW_STEELWATCHFOUNDRY_DETONATORHOLDER_DUPE_ENTRY_98783
Boosts: Tag(ACT3_STEELWATCHFOUNDRY_DETONATOR_HOLDER)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


LOW_SEWERS_USED_CORPSE_DUPE_ENTRY_22709
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Technical Status for stopping the Fire Wizard from raising the same corpse more than once.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


LOW_UNDERCITYRUINS_CHASMENTRANCEAMBUSH_INCREASEDSIGHT_DUPE_ENTRY_67802
Boosts: SightRangeOverride(30)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveEvents: OnAttack;OnAttacked;OnMove
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_PSYCHIC_MENTAL_FATIGUE_DUPE_ENTRY_6221
Boosts: RollBonus(SavingThrow, -1, Intelligence) ;RollBonus(SavingThrow, -1, Wisdom); RollBonus(SavingThrow, -1, Charisma)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mental Fatigue
Description: Has a -[1] penalty to Wisdom, Intelligence, and Charisma Saving Throws for every turn remaining.
DescriptionParams: 1
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_MentalFatigue_MO
SoundStop: Spell_Status_MentalFatigue_MO_Stop
StackId: MAG_PSYCHIC_MENTAL_FATIGUE
StatusEffect: 01356957-b1ad-41a1-aa4b-afb955b7b0fd


INT_ABSOLUTEPAIN_01_DUPE_ENTRY_64410
Boosts: Ability(Intelligence, -1);Ability(Wisdom, -1);Ability(Charisma, -1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Her Voice: Commanding
Description: Affected entity's brain is being tortured at the whim of the Absolute. It receives a [2] penalty to Intelligence, Wisdom, and Charisma Abilities and takes [1] at the end of its turn.
DescriptionParams: DealDamage(1d6, Psychic);-1
Icon: statIcons_INT_AbsolutePain_01
StackId: INT_ABSOLUTEPAIN_01
StackType: Overwrite
TickType: EndTurn
TooltipDamage: DealDamage(1d6, Psychic)
TickFunctors: DealDamage(1d6, Psychic,Magical)
StatusPropertyFlags: ForceOverhead;ApplyToDead
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_MentalFatigue_MO*
SoundStop: Spell_Status_MentalFatigue_MO_Stop*
StatusEffect: 01356957-b1ad-41a1-aa4b-afb955b7b0fd*
Stats inherited from: *MAG_PSYCHIC_MENTAL_FATIGUE


INT_ABSOLUTEPAIN_02_DUPE_ENTRY_78107
Boosts: Ability(Intelligence, -2);Ability(Wisdom, -2);Ability(Charisma, -2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Her Voice: Transforming
DescriptionParams: DealDamage(1d6, Psychic);-2
Icon: statIcons_INT_AbsolutePain_02
TickType: EndTurn
StatusPropertyFlags: ForceOverhead;ApplyToDead
Description: Affected entity's brain is being tortured at the whim of the Absolute. It receives a [2] penalty to Intelligence, Wisdom, and Charisma Abilities and takes [1] at the end of its turn.*
StackId: INT_ABSOLUTEPAIN_01*
StackType: Overwrite*
TooltipDamage: DealDamage(1d6, Psychic)*
TickFunctors: DealDamage(1d6, Psychic,Magical)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_MentalFatigue_MO*
SoundStop: Spell_Status_MentalFatigue_MO_Stop*
StatusEffect: 01356957-b1ad-41a1-aa4b-afb955b7b0fd*
Stats inherited from: *INT_ABSOLUTEPAIN_01 **MAG_PSYCHIC_MENTAL_FATIGUE


INT_ABSOLUTEPAIN_03_DUPE_ENTRY_30696
Boosts: Ability(Intelligence, -4);Ability(Wisdom, -4);Ability(Charisma, -4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Her Voice: the End of All
DescriptionParams: DealDamage(1d6, Psychic);-4
Icon: statIcons_INT_AbsolutePain_03
TickType: EndTurn
StatusPropertyFlags: ForceOverhead;ApplyToDead
Description: Affected entity's brain is being tortured at the whim of the Absolute. It receives a [2] penalty to Intelligence, Wisdom, and Charisma Abilities and takes [1] at the end of its turn.*
StackId: INT_ABSOLUTEPAIN_01*
StackType: Overwrite*
TooltipDamage: DealDamage(1d6, Psychic)*
TickFunctors: DealDamage(1d6, Psychic,Magical)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_MentalFatigue_MO*
SoundStop: Spell_Status_MentalFatigue_MO_Stop*
StatusEffect: 01356957-b1ad-41a1-aa4b-afb955b7b0fd*
Stats inherited from: *INT_ABSOLUTEPAIN_01 **MAG_PSYCHIC_MENTAL_FATIGUE


INT_ORPHEUSGUARDS_FAKECOMBAT_DUPE_ENTRY_90337
Boosts: UnlockSpell(Target_INT_UnarmedAttack_Fake)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: ApplyStatus(INT_ORPHEUSGUARDS_USESPELL,100,-1)


INT_ORPHEUSGUARDS_USESPELL_DUPE_ENTRY_5608
Boosts: Tag(AI_USESPELL_A)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INT_ORPHEUS_PROTECTION_AURA_DUPE_ENTRY_39568
Boosts: Resistance(Psychic, Resistant);RollBonus(SavingThrow,3,Intelligence);RollBonus(SavingThrow,3,Wisdom);RollBonus(SavingThrow,3,Charisma);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Orphic Favour Aura
Description: The Prince of the Comet protects his champions. He and nearby allies gain Resistance to Psychic damage and a +[1] bonus to Intelligence, Wisdom, and Charisma Saving Throws.
DescriptionParams: 3
Icon: GenericIcon_Intent_Buff
AuraRadius: 18
AuraStatuses: TARGET:IF(Ally() and not Dead() and not Tagged('ORPHEUS')):ApplyStatus(INT_ORPHEUS_PROTECTION)


END_MINDFLAYER_CROWN_DUPE_ENTRY_18179
Boosts: UnlockSpell(Target_END_Mindflayer_CrownDomination)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: END_MINDFLAYER_CROWN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_MINTHARA_LEVEL_12_DUPE_ENTRY_39827
Boosts: Ability(Strength, 2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ORPHEUS_PROTECTION_AURA_DUPE_ENTRY_95837
Boosts: Resistance(Psychic, Resistant);RollBonus(SavingThrow,3,Intelligence);RollBonus(SavingThrow,3,Wisdom);RollBonus(SavingThrow,3,Charisma);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 6
AuraStatuses: TARGET:IF(Ally() and not Dead() and not Tagged('ORPHEUS')):ApplyStatus(END_ORPHEUS_PROTECTION)
DisplayName: Orphic Favour Aura*
Description: The Prince of the Comet protects his champions. He and nearby allies gain Resistance to Psychic damage and a +[1] bonus to Intelligence, Wisdom, and Charisma Saving Throws.*
DescriptionParams: 3*
Icon: GenericIcon_Intent_Buff*
Stats inherited from: *INT_ORPHEUS_PROTECTION_AURA


INT_ORPHEUS_PROTECTION_DUPE_ENTRY_28728
Boosts: Resistance(Psychic, Resistant);RollBonus(SavingThrow,3,Intelligence);RollBonus(SavingThrow,3,Wisdom);RollBonus(SavingThrow,3,Charisma);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Orphic Favour
Description: While within [2] of Prince Orpheus, the affected entity has Resistance to Psychic damage and a +[1] bonus to Intelligence, Wisdom, and Charisma Saving Throws.
DescriptionParams: 3;Distance(18)
Icon: GenericIcon_Intent_Buff
StatusPropertyFlags: DisableOverhead;DisableCombatlog


END_ORPHEUS_PROTECTION_DUPE_ENTRY_37626
Boosts: Resistance(Psychic, Resistant);RollBonus(SavingThrow,3,Intelligence);RollBonus(SavingThrow,3,Wisdom);RollBonus(SavingThrow,3,Charisma);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3;Distance(6)
DisplayName: Orphic Favour*
Description: While within [2] of Prince Orpheus, the affected entity has Resistance to Psychic damage and a +[1] bonus to Intelligence, Wisdom, and Charisma Saving Throws.*
Icon: GenericIcon_Intent_Buff*
Stats inherited from: *INT_ORPHEUS_PROTECTION


END_ORPHEUS_ORPHIC_AURA_DUPE_ENTRY_23969
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 18
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INT_COMBATRESOURCES_BLOCK_DUPE_ENTRY_2386
Boosts: DamageReduction(All, Flat, 1000); ActionResourceBlock(KiPoint)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INT_EMPEROR_UNPREFERREDTARGET_DUPE_ENTRY_94414
Boosts: Tag(AI_UNPREFERRED_TARGET)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYBUFF_OWLBEARENRAGE_DUPE_ENTRY_71293
Boosts: Ability(Strength, 2);UnlockSpell(Target_Claws_Owlbear);UnlockSpell(Target_Multiattack_Owlbear);UnlockSpell(Projectile_Jump_Owlbear_Wildshape_Lunge);UnlockSpell(Shout_Owlbear_Wildshape_Smash)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Induced Rage
Description: The mix of chemicals has thrown the Owlbear into a fit of rage. It is stronger, jumps further, gains a multiattack, and can rupture the earth.
TickFunctors: IF(HasHPLessThan(75)):RegainHitPoints(4d8)
Icon: statIcons_OwlbearsRage*
FormatColor: Red*
SoundLoop: Spell_Status_Enrage_MO*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: bb5dd862-98a9-47db-9035-5dc4782afb2c*
Stats inherited from: *FOR_OWLBEAR_ENRAGE


END_NETHERBRAIN_SLOW_DUPE_ENTRY_55254
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mindbroken
Description: Affected entity is Slowed by the Netherbrain's psyche-shattering might.
Icon: statIcons_END_Netherbrain_Slow
StillAnimationType: Mental
StillAnimationPriority: Mental
RemoveConditions:
RemoveEvents: None
TooltipSave: None
IsUnique: 1
StatusEffect: 45a04db0-143d-494d-892d-f644407eec8f
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *SLOW


END_NETHERBRAIN_SLOW_AURA_DUPE_ENTRY_40145
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psyche Hampering
Description: Oppressive psionic force Slows your mind and body.
Icon: statIcons_END_Netherbrain_Slow_Aura
StackId: END_NETHERBRAIN_SLOW_AURA
AuraRadius: 18
AuraStatuses: TARGET:IF(Enemy() and not Dead()):ApplyStatus(END_NETHERBRAIN_SLOW)


END_NETHERBRAIN_DRAGONDOMINATION_DUPE_ENTRY_6719
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psychically Dominated
Description: This dragon is being is controlled by the deep, twisting grasp of the Netherbrain's psychic might.
Icon: GenericIcon_Intent_Control
StatusEffect: 9f0a18a6-f7c6-4928-b4fb-90fcf8b49e1e


END_NETHERBRAIN_MORPHICPOOLWOUND_DUPE_ENTRY_22647
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Against All Odds
Description: The unlikely actions of the party in the Morphic Pool were a surprise even to the Netherbrain.
The successful roll has left the Netherbrain wounded, reducing its starting HP for the encounter.
Icon: GenericIcon_Intent_Debuff


ORI_KARLACH_INFERNAL_FURY_DUPE_ENTRY_13085
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infernal Fury
Description: The hatred and pain of a captured soul fuel Karlach's infernal machine.

Her weapon and unarmed attacks deal an additional [1] when she is Raging or when her hit points drop below 25%.
DescriptionParams: DealDamage(1d4, Fire)
Icon: GenericIcon_DamageType_Fire
SoundStart: Misc_Status_KarlachInfernal_Start
SoundLoop: Misc_Status_KarlachInfernal_MO
SoundStop: Misc_Status_KarlachInfernal_End
StackId: ORI_KARLACH_INFERNAL_FURY
Passives: Karlach_Infernal_Fury
StatusEffect: b7eed9a0-e40e-40ed-a3fa-9e74d5f358df


LOW_IRONTHRONE_MIZORA_FIENDISHCHARM_DUPE_ENTRY_47390
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Obeisance
Description: Affected entity must obey the commands of the fiend directly controlling it.
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableCombatlog
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938
Icon: Status_Charmed*
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
StackId: CHARMED*
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle*
Stats inherited from: *FIENDISH_CHARM **CHARMED


LOW_IRONTHRONE_MIZORA_EXPLODINGSPIDERS_DUPE_ENTRY_8507
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Volatile Blood
Description: This creature takes [1] damage each turn and Detonates upon death.
DescriptionParams: DealDamage(1d6, Necrotic)
Icon: Status_Burning
StillAnimationType:
StillAnimationPriority:
SoundVocalStart:
SoundLoop:
SoundStop:
StackId: LOW_IRONTHRONE_MIZORA_EXPLODINGSPIDERS
SurfaceChange:
TickType: EndTurn
RemoveConditions:
RemoveEvents:
TickFunctors: DealDamage(1d6,Necrotic,Magical)
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate);


LOW_IRONTHRONE_MIZORA_COOL_SPIDERS_DUPE_ENTRY_69111
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d92d4581-5842-476d-aeec-2364bf39702d


LOW_IRONTHRONE_HOSTAGESPEEDBOOST_DUPE_ENTRY_94571
Boosts: ActionResource(Movement, 4.5, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Glimpse of Freedom
Description: Escaping certain death, the character is motivated to move [1] quicker.
Icon: GenericIcon_Intent_Buff
StatusPropertyFlags: BringIntoCombat


LOW_IRONTHRONE_OMELUUMTELEPORTTARGET_DUPE_ENTRY_41226
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_RAPHAEL_EXPLODE_DUPE_ENTRY_57759
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
TickFunctors: CreateExplosion(Projectile_LOW_Raphael_Soul_Explosion);Kill()
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: CreateExplosion(Projectile_LOW_Raphael_Soul_Explosion);Kill()


LOW_RAPHAEL_DISAPPEAR_DUPE_ENTRY_54982
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
TickFunctors: Kill()
OnApplyFunctors: Kill()
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_EXPLODE


LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS_DUPE_ENTRY_48039
Boosts: Advantage(Ability, Strength);Advantage(SavingThrow, Strength);Advantage(AttackRoll);Advantage(Ability, Dexterity);Advantage(SavingThrow, Dexterity);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Devilishly Strong
Description: While within [1] of Raphael, this creature's weapon attacks deal an additional [2] and it has Advantage on Strength and Dexterity Checks and attacks.
DescriptionParams: Distance(18);DealDamage(3d6, Piercing)
StackId: LOW_RAPHAEL_DISAPPEAR
StackPriority: 5
Passives: LOW_Raphael_Cambions_ExtraDamage
StatusGroups:
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght*
Stats inherited from: *BULLS_STRENGTH


LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS_NORMAL_DUPE_ENTRY_66095
Boosts: Advantage(Ability, Strength);Advantage(SavingThrow, Strength);Advantage(AttackRoll);Advantage(Ability, Dexterity);Advantage(SavingThrow, Dexterity);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: While within [1] of Raphael, this creature has Advantage on Strength and Dexterity Checks and attacks.
DescriptionParams: Distance(18)
Passives:
DisplayName: Devilishly Strong*
StackId: LOW_RAPHAEL_DISAPPEAR*
StackPriority: 5*
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS **BULLS_STRENGTH


LOW_RAPHAEL_COOL_DUPE_ENTRY_2827
Boosts: ObjectSize(+1);ScaleMultiplier(1.33);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Summon Debtor 1
Description: %%% Technical status to make Raphael look cooler.
SoundLoop:
SoundStop:
StackId: BULLS_STRENGTH
StackPriority: 1
Passives:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
StatusEffect: 86b089aa-1cdf-449b-a726-69faf9da4b1b
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


LOW_RAPHAEL_ED1_DUPE_ENTRY_30707
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Summon Debtor 1
Description: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_RAPHAEL_ED2_DUPE_ENTRY_93516
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Summon Debtor 2
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED1)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED3_DUPE_ENTRY_36535
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Summon Debtor 3
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED2)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED4_DUPE_ENTRY_62793
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Summon Debtor 4
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED3)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED5_DUPE_ENTRY_29770
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Summon Debtor 5
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED4)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED6_DUPE_ENTRY_5341
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Summon Debtor 5
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED5)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_ED7_DUPE_ENTRY_55336
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Remove ED7 and add ED1
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_ED6)
OnRemoveFunctors: ApplyStatus(LOW_RAPHAEL_ED1,100,-1)
Description: %%% EMPTY*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_ED1


LOW_RAPHAEL_STRENGTHENCAMBIONS_DUPE_ENTRY_48903
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Summon Debtor 1
Description: %%% EMPTY
AuraRadius: 18
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_RAPHAELIAN_CAMBION')):ApplyStatus(LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_RAPHAEL_STRENGTHENCAMBIONS_NORMAL_DUPE_ENTRY_38487
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraStatuses: TARGET:IF(Tagged('LOW_HOUSEOFHOPE_RAPHAELIAN_CAMBION')):ApplyStatus(LOW_RAPHAEL_DEVILLISHSTRENGTH_STATUS_NORMAL)
DisplayName: %%% Summon Debtor 1*
Description: %%% EMPTY*
AuraRadius: 18*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *LOW_RAPHAEL_STRENGTHENCAMBIONS


LOW_HOUSEOFGRIEF_SH_PRESENCE_DUPE_ENTRY_80251
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Technical status to make Raphael look cooler.
StackId: LOW_HOUSEOFGRIEF_SH_PRESENCE
StackPriority: 9
AuraRadius: 30
AuraStatuses: TARGET:IF(Character() and Tagged('SHADOWHEART_SHARPATH')):ApplyStatus(LOW_HOUSEOFGRIEF_SHARSFAVOUR);TARGET:IF(Character() and Tagged('SHADOWHEART_ENEMYOFSHARPATH')):ApplyStatus(LOW_HOUSEOFGRIEF_APPLY_SHARSFAVOUR);
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


LOW_HOUSEOFGRIEF_APPLY_SHARSFAVOUR_DUPE_ENTRY_42436
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Technical status: will apply Shar's Favour to Viconia if Shadowheart is an enemy of Shar.
StackId: LOW_HOUSEOFGRIEF_APPLY_SHARSFAVOUR
StackPriority: 9
AuraRadius: 30
AuraStatuses: TARGET:IF(Character() and HasStatus('LOW_HOUSEOFGRIEF_SH_PRESENCE')):ApplyStatus(LOW_HOUSEOFGRIEF_SHARSFAVOUR);
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


COL_ZEVLOR_LEVEL_8_DUPE_ENTRY_48395
Boosts: IncreaseMaxHP(32);Ability(Strength, 2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: ApplyStatus(AURA_OF_PROTECTION, 100, -1);ApplyStatus(AURA_OF_DEVOTION, 100, -1)


END_ZEVLOR_LEVEL_11_DUPE_ENTRY_71612
Boosts: UnlockSpell(Shout_BeaconOfHope,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);IncreaseMaxHP(24);Ability(Charisma, 2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: ApplyStatus(AURA_OF_COURAGE, 100, -1);ApplyStatus(AURA_OF_VITALITY, 100, -1)


LOW_WULBREN_LEVEL_11_DUPE_ENTRY_59262
Boosts: IncreaseMaxHP(50);Ability(Strength, 3);Ability(Constitution, 3);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levelled Up
Description: Affected entity has returned stronger than before.
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


COL_GITHZERAI_MIND_TECHNIQUE_DUPE_ENTRY_11004
Boosts: Advantage(SavingThrow, Intelligence)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Githzerai Mind Barrier
Description: Having assimilated a splinter of githzerai knowledge, mental barriers have been erected in the affected entity's mind. It has Advantage on Intelligence Saving Throws.
Icon: GenericIcon_Intent_Buff
StackId: COL_GITHZERAI_MIND_TECHNIQUE
StatusPropertyFlags: IgnoreResting


TUT_COMMANDER_HARDCORE_DUPE_ENTRY_60751
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: TUT_COMMANDER_HARDCORE
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


UND_BULETTE_HARDCORE_DUPE_ENTRY_81498
Boosts: Resistance(Acid, Resistant);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: UND_BULETTE_HARDCORE
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_KETHERIC_HARDCORE_DUPE_ENTRY_10888
Boosts: Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MOO_KETHERIC_HARDCORE
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_WARDEN_HARDCORE_DUPE_ENTRY_93687
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MOO_WARDEN_HARDCORE
Passives: ColossusSlayer;EscapeTheHorde
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_ZRELL_HARDCORE_DUPE_ENTRY_59661
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MOO_ZRELL_HARDCORE
Passives: DarkOnesBlessing;DarkOnesOwnLuck
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_ADEPT_HARDCORE_DUPE_ENTRY_40070
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: WarGodsBlessing
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_ZEALOT_HARDCORE_DUPE_ENTRY_3088
Boosts: UnlockSpell(Target_AbjureEnemy,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: RelentlessAvenger
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


MOO_MASTEROFSOULS_HARDCORE_DUPE_ENTRY_33409
Boosts: UnlockSpell(Shout_Shield_Wizard,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: SculptSpells
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


DEN_SHADOWDRUIDBOSS_HARDCORE_DUPE_ENTRY_46556
Boosts: Ability(Wisdom, 2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DEN_SHADOWDRUIDBOSS_HARDCORE
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


GITHYANKI_SARTH_HARDCORE_DUPE_ENTRY_43052
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting;GreatWeaponMaster_BonusAttack;GreatWeaponMaster_BonusDamage
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


CHA_SKELETONMELEE_HARDCORE_DUPE_ENTRY_50186
Boosts: Ability(Strength, 6);IncreaseMaxHP(5);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: CHA_SKELETONMELEE_HARDCORE
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


FOR_THAY_HARDCORE_MELEE_DUPE_ENTRY_75678
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ImprovedCritical; FightingStyle_Dueling
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


FOR_THAY_HARDCORE_RANGED_DUPE_ENTRY_60528
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ColossusSlayer; FightingStyle_Archery
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HAG_GURHUNTER_HARDCORE_DUPE_ENTRY_52022
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Scar_Dunes_Gur
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


UND_ADAMANTINEGOLEM_HARDCORE_DUPE_ENTRY_18917
Boosts: IncreaseMaxHP(20%);DamageBonus(2d8)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


CRE_GIANTEAGLE_CHIEF_HARDCORE_DUPE_ENTRY_58121
Boosts: Ability(Strength, 2);Ability(Wisdom, 2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


GITHYANKI_CAPTAIN_HARDCORE_DUPE_ENTRY_4535
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_CAPTAIN_WOLF_HARDCORE_DUPE_ENTRY_48374
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_INQUISITOR_HARDCORE_DUPE_ENTRY_93089
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
Passives: PsychicStrikes_Githyanki*
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_VARSH_HARDCORE_DUPE_ENTRY_12780
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;CrossbowExpert_PointBlank;CrossbowExpert_Wounding
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(MAGE_ARMOR,100,-1)
OnRemoveFunctors: RemoveStatus(MAGE_ARMOR)
DisplayName: Difficulty: Tactician*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_SAVARSH_HARDCORE_DUPE_ENTRY_68441
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_Archery
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GHUSTIL_HARDCORE_DUPE_ENTRY_56733
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(MAGE_ARMOR,100,-1)
OnRemoveFunctors: RemoveStatus(MAGE_ARMOR)
Passives: PsychicStrikes_Githyanki*
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_WARLOCK_HARDCORE_DUPE_ENTRY_48595
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_PALADIN_HARDCORE_DUPE_ENTRY_32798
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
Passives: PsychicStrikes_Githyanki*
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


BALTHAZAR_HARDCORE_DUPE_ENTRY_32342
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: MagicResistance
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHARTRIALSHADOW_HARDCORE_DUPE_ENTRY_12943
Boosts: Ability(Strength,2);Ability(Dexterity,2);Ability(Constitution,2);Ability(Intelligence,2);Ability(Wisdom,2);Ability(Charisma,2);IncreaseMaxHP(10%);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


DRIDER_HARDCORE_DUPE_ENTRY_21114
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FinishingStrike
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SKELETON_GIANT_DESTROYER_HARDCORE_DUPE_ENTRY_43209
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(AURA_OF_PROTECTION,100,-1)
OnRemoveFunctors: RemoveStatus(AURA_OF_PROTECTION)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FATHERCARRION_HARDCORE_DUPE_ENTRY_49866
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


HAG_MUSHROOM_HARDCORE_DUPE_ENTRY_36059
Boosts: IncreaseMaxHP(42);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: HAG_MUSHROOM_HARDCORE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: ApplyStatus(LOW_HAG_MUSHROOM_PEARLYRESISTANCE_AURA,100,-1)
OnRemoveFunctors: RemoveStatus(LOW_HAG_MUSHROOM_PEARLYRESISTANCE_AURA)
DisplayName: Difficulty: Tactician*
Stats inherited from: *DIFFICULTY_SHAREDDEV


RAPHAEL_IMP_NORMAL_DUPE_ENTRY_33986
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: LOW_RaphaelImp_RepellingBlast
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


RAPHAEL_IMP_HARDCORE_DUPE_ENTRY_39639
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: LOW_RaphaelImp_RepellingBlast_Hardcore
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *RAPHAEL_IMP_NORMAL **DIFFICULTY_SHAREDDEV


SAREVOK_HARD_DUPE_ENTRY_69059
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


SAREVOK_NORMAL_DUPE_ENTRY_7333
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Balanced
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


TWN_KUOTOA_HARDCORE_DUPE_ENTRY_54691
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: TWN_KuoToa_LightningDamage
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HOSPITAL_NURSE_HARDCORE_DUPE_ENTRY_74636
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ImmuneToDisarm
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HOSPITAL_SURGEON_HARDCORE_DUPE_ENTRY_36234
Boosts: ProficiencyBonusOverride(4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


PHASM_HARDCORE_DUPE_ENTRY_6780
Boosts: IncreaseMaxHP(60%)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: HAV_Phasm_ParalizingAttacks
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


OLIVER_DOME_HARDCORE_DUPE_ENTRY_96768
Boosts: IncreaseMaxHP(30%);RedirectDamage(2,Necrotic,,true)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed Vengeance
Description: Any damage done against Oliver will reflected twofold at the attacker.
Icon: GenericIcon_DamageType_Necrotic
StatusPropertyFlags:
Stats inherited from: *DIFFICULTY_GUSTAVDEV


PLAQUEPUZZLE_PALADIN_HARDCORE_DUPE_ENTRY_66998
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: DivineHealth;RelentlessAvenger
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


PLAQUEPUZZLE_CLERIC_HARDCORE_DUPE_ENTRY_36255
Boosts: ActionResource(ChannelDivinity, 2, 0);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


PLAQUEPUZZLE_WIZARD_HARDCORE_DUPE_ENTRY_68597
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PotentCantrip;GrimHarvest
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


DEVILSFEE_HELSIK_HARDCORE_DUPE_ENTRY_14186
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HALSIN_SHADOWPORTAL_HARDCORE_DUPE_ENTRY_5454
Boosts: IncreaseMaxHP(-50%)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


LASTJUSTICIAR_HARDCORE_DUPE_ENTRY_64360
Boosts: Ability(Wisdom,2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE,100,-1);ApplyStatus(FREEDOM_OF_MOVEMENT,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE);RemoveStatus(FREEDOM_OF_MOVEMENT)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


SEWERS_GREASEWIZARD_HARDCORE_DUPE_ENTRY_86704
Boosts: Ability(Charisma,3)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: GrimHarvest;InuredtoUndeath
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


NETHERBRAIN_HARDCORE_DUPE_ENTRY_47461
Boosts: IncreaseMaxHP(20%);ActionResource(ActionPoint,1,0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


HAG_FROG_HARDCORE_DUPE_ENTRY_67028
Boosts: IncreaseMaxHP(10)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Evasion
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


VICONIA_HARDCORE_DUPE_ENTRY_47500
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ClarifiedMortality;Sentinel_Attack;Sentinel_ZeroSpeed;Sentinel_OpportunityAdvantage;Overwhelm;FightingStyle_Protection
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


ORIN_HARDCORE_DUPE_ENTRY_51391
Boosts: IncreaseMaxHP(20)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1)
OnRemoveFunctors: RemoveStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


VOSS_HARDCORE_DUPE_ENTRY_83752
Boosts: Ability(Strength,2); Ability(Dexterity,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY_GUSTAVDEV


_MAGIC_ITEM_BOOST_DEV_DUPE_ENTRY_63077
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
Stats inherited from: *TECHNICAL


MAG_CQC_ARCANE_CHARGE_DUPE_ENTRY_38454
Boosts: IF(IsSpell()):DamageBonus(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potent Magic
Description: Offensive spells deal an additional 1 damage.
Icon: statIcons_GishArcaneCharge
StackId: MAG_CQC_ARCANE_CHARGE
StackType: Additive
TickType: StartTurn
StatusPropertyFlags: MultiplyEffectsByDuration


MAG_FROST_DUPE_ENTRY_61186
Boosts: Disadvantage(SavingThrow, Dexterity)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Encrusted with Frost
Description: Affected entity has Disadvantage on Dexterity Saving Throws.

When there are [1] or more turns remaining, the entity must succeed a Constitution Saving Throw or take [2] and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

Removed by Burning.
DescriptionParams: 7;DealDamage(1d4, Cold)
Icon: statIcons_Frost
SoundLoop: Misc_Status_Frost_MO
SoundStop: Misc_Status_Frost_MO_Stop
StackId: MAG_FROST
StackType: Additive
TickType: StartTurn
Passives: MAG_Frost_Passive
RemoveConditions: StatusId('BURNING')
RemoveEvents: OnStatusApplied
TooltipSave: Constitution
OnApplyFunctors: IF(HasStatus('BURNING')):RemoveStatus(MAG_FROST)
StatusEffect: ad70c67d-f4f6-4dea-b6b6-d871fae6ddc1


MAG_FROST_ONCE_TECHNICAL_DUPE_ENTRY_28995
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: MAG_FROST_ONCE_TECHNICAL
StackType:
TickType:
Passives:
RemoveConditions:
RemoveEvents:
TooltipSave:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors:
StatusEffect:
DisplayName: Encrusted with Frost*
Description: Affected entity has Disadvantage on Dexterity Saving Throws.

When there are [1] or more turns remaining, the entity must succeed a Constitution Saving Throw or take [2] and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

Removed by Burning.*
DescriptionParams: 7;DealDamage(1d4, Cold)*
Icon: statIcons_Frost*
Stats inherited from: *MAG_FROST


MAG_FROST_ICE_PRONE_IMMUNITY_BOOTS_DUPE_ENTRY_45335
Boosts: StatusImmunity(PRONE_ICE)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_FROST_ICE_PRONE_IMMUNITY_BOOTS
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_FROSTBITE_SPELL_DUPE_ENTRY_79275
Boosts: IF(IsWeaponAttack()):Disadvantage(AttackRoll);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frostbitten
Description: You have Disadvantage on weapon attack rolls.
Icon: statIcons_Frostbite
StackId: MAG_FROSTBITE_SPELL
TickType: EndTurn
RemoveEvents: OnAttack


MAG_FROST_FROST_WEAPON_DUPE_ENTRY_66793
Boosts: WeaponDamage(1d4, Cold)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frosted Edge
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d4, Cold)
Icon: GenericIcon_DamageType_Cold
StackId: MAG_FROST_FROST_Weapon
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: 615a01a7-ca62-4007-95de-e07493dcb670


MAG_FROST_FROST_SMALL_WEAPON_DUPE_ENTRY_60179
Boosts: WeaponDamage(1d4, Cold)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 02874e0d-5f01-4382-9772-58b656b8822b
DisplayName: Frosted Edge*
Description: Deals an additional [1].*
DescriptionParams: DealDamage(1d4, Cold)*
Icon: GenericIcon_DamageType_Cold*
StackId: MAG_FROST_FROST_Weapon*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_FROST_FROST_WEAPON


MAG_FROST_DURATION_TECHNICAL_DUPE_ENTRY_58432
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Encrusted with Frost
StackId: MAG_FROST_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_FROST')):SetStatusDuration(MAG_FROST, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_FROST_FROZEN_CHECK_TECHNICAL_DUPE_ENTRY_48096
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_FROST_FROZEN_CHECK_TECHNICAL
StackType: Overwrite
TickType:
RemoveConditions:
RemoveEvents:
TooltipSave:
OnApplyFunctors: RemoveStatus(MAG_FROST)
OnApplyRoll: not SavingThrow(Ability.Constitution, 12)
OnApplySuccess: ApplyStatus(FROZEN, 100, 2)
OnApplyFail: DealDamage(1d4, Cold,Magical)
StatusEffect:
DisplayName: Encrusted with Frost*
Description: Affected entity has Disadvantage on Dexterity Saving Throws.

When there are [1] or more turns remaining, the entity must succeed a Constitution Saving Throw or take [2] and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

Removed by Burning.*
DescriptionParams: 7;DealDamage(1d4, Cold)*
Icon: statIcons_Frost*
SoundLoop: Misc_Status_Frost_MO*
SoundStop: Misc_Status_Frost_MO_Stop*
Passives: MAG_Frost_Passive*
Stats inherited from: *MAG_FROST


ICE_KNIFE_AOE_DUPE_ENTRY_25219
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: ICE_KNIFE_AOE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_IceKnife_Explosion)


MAG_SPELLBLADE_ACID_ENERGY_DUPE_ENTRY_63759
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Acid, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Acid Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Acid)
Icon: statIcons_AcidInfusion
SoundLoop: Misc_Status_Acid_MO
SoundStop: Misc_Status_Acid_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX)
StatusEffect: ae11a1b7-84a6-4762-8188-17a441731fa7


MAG_SPELLBLADE_COLD_ENERGY_DUPE_ENTRY_75628
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Cold, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cold Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Cold)
Icon: statIcons_ColdInfusion
SoundLoop: Spell_Status_Cold_MO
SoundStop: Spell_Status_Cold_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX)
StatusEffect: 02874e0d-5f01-4382-9772-58b656b8822b


MAG_SPELLBLADE_FIRE_ENERGY_DUPE_ENTRY_9698
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Fire, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Fire)
Icon: statIcons_FireInfusion
SoundLoop: Misc_Status_Burning_MO
SoundStop: Misc_Status_Burning_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX)
StatusEffect: d9d254b2-3771-482e-990b-a74d546e0d4e


MAG_SPELLBLADE_LIGHTNING_ENERGY_DUPE_ENTRY_21988
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Lightning, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightning Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Lightning)
Icon: statIcons_LightningInfusion
SoundLoop: Misc_Status_Shocked_MO
SoundStop: Misc_Status_Shocked_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX)
StatusEffect: 9fe8f027-7e70-4716-98dd-9f02e27586ab


MAG_SPELLBLADE_THUNDER_ENERGY_DUPE_ENTRY_77336
Boosts: IF(IsWeaponAttack()):DamageBonus(1d4, Thunder, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thunder Infusion
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.
DescriptionParams: DealDamage(1d4, Thunder)
Icon: statIcons_ThunderInfusion
SoundLoop: Misc_Status_Thunder_MO
SoundStop: Misc_Status_Thunder_MO_Stop
StackId: MAG_SPELLBLADE_ACID_ENERGY
StackType: Overwrite
TickType: StartTurn
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX)
StatusEffect: 77be532a-1dc8-4e79-bb54-736612c46e71


MAG_SPELLBLADE_SPELL_ATTACK_BONUS_DUPE_ENTRY_39093
Boosts: RollBonus(MeleeSpellAttack,1d4);RollBonus(RangedSpellAttack,1d4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enhanced Offence
Description: You have a 1d4 bonus to your next spell attack roll.
Icon: statIcons_SpellAttackBonus
StackId: MAG_SPELLBLADE_SPELL_ATTACK_BONUS
TickType: EndTurn
RemoveConditions: IsSpell()
RemoveEvents: OnAttack


MAG_SPELLBLADE_SAVING_THROWS_PENALTY_DUPE_ENTRY_77723
Boosts: RollBonus(SavingThrow,-1d4);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Baneful Strike
Description: Affected entity has a -[1] penalty to Saving Throws against its attacker's next spell.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_Passive_Bane
StackId: MAG_SPELLBLADE_SAVING_THROWS_PENALTY
StatusEffect: 9af78b8a-7dcb-49d7-b6ef-592b54c16410
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


MAG_SPELLBLADE_AUGMENTATION_DUPE_ENTRY_71398
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magi's Infusion
Description: When you deal damage to a creature, it has a 1d4 penalty to Saving Throws against your next spell.
Icon: GenericIcon_Intent_Buff
StackId: MAG_SPELLBLADE_AUGMENTATION
Passives: MAG_SpellBlade_BaneWeaponAttack_Passive
RemoveConditions: IsSpell()
RemoveEvents: OnSpellCast


MAG_LATHANDERS_LIGHT_DUPE_ENTRY_5408
Boosts: GameplayLight(6,false,0.1,true)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lathander's Light
Description: Sheds holy light in a [1] radius. In combat, fiends and undead standing in the light are Blinded, unless they succeed a Constitution Saving Throw.
DescriptionParams: Distance(6)
Icon: statIcons_LathandersLight
StackId: MAG_LATHANDERS_LIGHT
AuraRadius: 6
AuraStatuses: IF(Combat() and Character() and Enemy() and (Tagged('FIEND') or Tagged('UNDEAD') or Tagged('UNDEAD_BEAST'))):ApplyStatus(BLINDED,100,2, , , ,not SavingThrow(Ability.Constitution,14));TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)
AuraFlags: ShouldCheckLOS
StatusPropertyFlags: IgnoreResting;DisableCombatlog
StatusGroups: SG_Light
IsUnique: 1


MAG_LATHANDERS_LIGHT_TECHNICAL_DUPE_ENTRY_65734
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Lathander's Light Technical
StackId: MAG_LATHANDERS_LIGHT_TECHNICAL
StatusPropertyFlags: IgnoreResting;DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnRemoveFunctors: RemoveStatus(MAG_LATHANDERS_LIGHT)


MAG_LATHANDERS_BLESSING_RESURRECT_TECHNICAL_DUPE_ENTRY_43645
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_LATHANDERS_BLESSING_RESURRECT_TECHNICAL
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: Stabilize();IF(Dead()):Resurrect(100,1)
OnRemoveFunctors: CreateExplosion(Projectile_CRE_LathandersBlessing_HealingExplosion);RegainHitPoints(2d6, Guaranteed);ResetCombatTurn();RestoreResource(Movement, 100%, 0);RestoreResource(BonusActionPoint, 100%, 0);RestoreResource(ActionPoint, 100%, 0);RestoreResource(ReactionActionPoint, 100%, 0)


MAG_LATHANDERS_BLESSING_RESURRECT_RESOURCE_DUPE_ENTRY_23254
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_LATHANDERS_BLESSING_RESURRECT_RESOURCE
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors:
OnRemoveFunctors:
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_LATHANDERS_BLESSING_RESURRECT_TECHNICAL


ABSORB_ELEMENTS_ACTIVE_DUPE_ENTRY_77155
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorb Elements
Description: Absorbing elemental damage.

The first time the affected entity is hit with Acid, Cold, Fire, Lightning, or Thunder damage, it only takes half damage.

The next time it lands a hit with a melee attack, it deals an additional [1] damage of the element that hit it.
DescriptionParams: 1d6
Icon: PassiveFeature_AbsorbElements
SoundStart: Misc_Status_AbsorbElementsActive_Start
SoundLoop: Misc_Status_AbsorbElementsActive_MO
SoundStop: Misc_Status_AbsorbElementsActive_End
StackId: ABSORB_ELEMENTS_ACTIVE
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 5119b58e-c015-445e-ba84-6cadf32379a8


ABSORB_ELEMENTS_COOLDOWN_TECHNICAL_DUPE_ENTRY_46590
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Absorb Element Cooldown Technical
StackId: ABSORB_ELEMENTS_COOLDOWN_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ABSORB_ELEMENTS_ACID_DAMAGE_DUPE_ENTRY_65258
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Acid, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorb Elements: Acid Damage
DescriptionParams: DealDamage(1d6, Acid)
Icon: statIcons_AbsorbElement_Acid
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Misc_Status_Acid_MO*
SoundStop: Misc_Status_Acid_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX)*
StatusEffect: ae11a1b7-84a6-4762-8188-17a441731fa7*
Stats inherited from: *MAG_SPELLBLADE_ACID_ENERGY


ABSORB_ELEMENTS_COLD_DAMAGE_DUPE_ENTRY_88063
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Cold, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorb Elements: Cold Damage
DescriptionParams: DealDamage(1d6, Cold)
Icon: statIcons_AbsorbElement_Cold
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Spell_Status_Cold_MO*
SoundStop: Spell_Status_Cold_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX)*
StatusEffect: 02874e0d-5f01-4382-9772-58b656b8822b*
Stats inherited from: *MAG_SPELLBLADE_COLD_ENERGY


ABSORB_ELEMENTS_FIRE_DAMAGE_DUPE_ENTRY_38562
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Fire, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorb Elements: Fire Damage
DescriptionParams: DealDamage(1d6, Fire)
Icon: statIcons_AbsorbElement_Fire
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX)*
StatusEffect: d9d254b2-3771-482e-990b-a74d546e0d4e*
Stats inherited from: *MAG_SPELLBLADE_FIRE_ENERGY


ABSORB_ELEMENTS_LIGHTNING_DAMAGE_DUPE_ENTRY_36736
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Lightning, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorb Elements: Lightning Damage
DescriptionParams: DealDamage(1d6, Lightning)
Icon: statIcons_AbsorbElement_Lightning
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Misc_Status_Shocked_MO*
SoundStop: Misc_Status_Shocked_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX)*
StatusEffect: 9fe8f027-7e70-4716-98dd-9f02e27586ab*
Stats inherited from: *MAG_SPELLBLADE_LIGHTNING_ENERGY


ABSORB_ELEMENTS_THUNDER_DAMAGE_DUPE_ENTRY_24663
Boosts: IF(IsWeaponAttack()):DamageBonus(1d6, Thunder, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorb Elements: Thunder Damage
DescriptionParams: DealDamage(1d6, Thunder)
Icon: statIcons_AbsorbElement_Thunder
StackId: ABSORB_ELEMENTS_ACID_DAMAGE
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Misc_Status_Thunder_MO*
SoundStop: Misc_Status_Thunder_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())*
RemoveEvents: OnAttack*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX)*
StatusEffect: 77be532a-1dc8-4e79-bb54-736612c46e71*
Stats inherited from: *MAG_SPELLBLADE_THUNDER_ENERGY


SHA_CLERIC_SHADOWQUAKE_DUPE_ENTRY_86545
Boosts: GameplayLight(7.5,false,0.1)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
StackId: LIGHT*
StatusGroups: SG_Light;SG_RemoveOnRespec*
IsUnique: 1*
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8*
Stats inherited from: *LIGHT


SHA_GEMS_ACTIVE_DUPE_ENTRY_64971
Boosts: GameplayLight(7.5,false,0.1)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 97c2fd54-fbda-4dee-b7e1-2932eb25932f
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
StackId: LIGHT*
StatusGroups: SG_Light;SG_RemoveOnRespec*
IsUnique: 1*
Stats inherited from: *LIGHT


MAG_RAMPART_AURA_DUPE_ENTRY_89961
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rampart Aura
Description: All entities with or in this aura have their movement speed halved.
Icon: PassiveFeature_RampartAura
SoundStart: MAG_Status_RampartAura_Start
SoundLoop: MAG_Status_RampartAura_MO
SoundStop: MAG_Status_RampartAura_End
StackId: MAG_RAMPART_AURA
AuraRadius: 6
AuraStatuses: IF(Character() and not Dead()):ApplyStatus(MAG_RAMPART_AURA_DIFFICULT_TERRAIN)
TickType: StartTurn
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: 72ec4474-76b3-457d-93e2-3f05bf534118


MAG_RAMPART_AURA_DIFFICULT_TERRAIN_DUPE_ENTRY_38269
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog
DisplayName: Difficult Terrain*
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


SCL_OLIVERFIGHT_CANSUMMONPLUSH_DUPE_ENTRY_8885
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


MAG_GISH_ARCANE_SYNERGY_DUPE_ENTRY_28941
Boosts: IF(IsWeaponAttack()):CharacterWeaponDamage(max(1,SpellCastingAbilityModifier))
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Synergy
Description: Weapon attacks deal additional damage equal to affected entity's Spellcasting Ability Modifier.
DescriptionParams: DealDamage(SpellcastingAbilityModifier, MainWeaponDamageType)
Icon: statIcons_ArcaneSynergy
SoundLoop: Misc_Status_ArcaneEnergy_MO
SoundStop: Misc_Status_ArcaneEnergy_MO_Stop
StackId: MAG_GISH_ARCANE_SYNERGY
StatusEffect: 3f486dba-898e-4104-8272-b9f7b8820a17


MAG_GISH_ARCANE_CHARGE_DUPE_ENTRY_89480
Boosts: IF(HasStatus('FLANKED')):DamageBonus(ProficiencyBonus);ActionResourceMultiplier(Movement,50,0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Charge
Description: While Threatened, affected entity has a +[1] bonus to damage with spells.
DescriptionParams: 1
Icon: statIcons_GishArcaneCharge
SoundLoop: MAG_Status_Boost_Gish_ArcaneCharge_MO
SoundStop: MAG_Status_Boost_Gish_ArcaneCharge_MO_Stop
StackId: MAG_GISH_ARCANE_CHARGE
StatusEffect: 4425d0c5-277f-4714-bcdd-b2e97eb615ec


MAG_GISH_WEAKNESS_BRANDING_DUPE_ENTRY_68175
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brand the Weak
Description: Affected entity is Vulnerable to Bludgeoning, Slashing, or Piercing damage for 3 turns, or until it takes damage.
Icon: GenericIcon_DamageType_Physical
SoundLoop: Spell_Status_WeaknessBranding_MO
SoundStop: Spell_Status_WeaknessBranding_MO_Stop
StackId: MAG_GISH_WEAKNESS_BRANDING
StatusEffect: 9df58211-c059-4003-b704-357aa67d17f4


MAG_GISH_SLASHING_VULNERABILITY_DUPE_ENTRY_57935
Boosts: Resistance(Slashing, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Slash the Weak
Description: Affected entity is Vulnerable to Slashing damage for 3 turns, or until it takes damage.
Icon: GenericIcon_DamageType_Physical
SoundLoop: Spell_Status_WeaknessBranding_MO
SoundStop: Spell_Status_WeaknessBranding_MO_Stop
StackId: MAG_GISH_WEAKNESS_BRANDING
StackType: Overwrite
RemoveConditions: HasDamageDoneForType(DamageType.Slashing)
RemoveEvents: OnDamage
StatusEffect: 9df58211-c059-4003-b704-357aa67d17f4


MAG_GISH_PIERCING_VULNERABILITY_DUPE_ENTRY_54689
Boosts: Resistance(Piercing, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pierce the Weak
Description: Affected entity is Vulnerable to Piercing damage for 3 turns, or until it takes damage.
Icon: GenericIcon_DamageType_Physical
SoundLoop: Spell_Status_WeaknessBranding_MO
SoundStop: Spell_Status_WeaknessBranding_MO_Stop
StackId: MAG_GISH_WEAKNESS_BRANDING
StackType: Overwrite
RemoveConditions: HasDamageDoneForType(DamageType.Piercing)
RemoveEvents: OnDamage
StatusEffect: 9df58211-c059-4003-b704-357aa67d17f4


MAG_GISH_BLUDGEONING_VULNERABILITY_DUPE_ENTRY_86377
Boosts: Resistance(Bludgeoning, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bludgeon the Weak
Description: Affected entity is Vulnerable to Bludgeoning damage for 3 turns, or until it takes damage.
Icon: GenericIcon_DamageType_Physical
SoundLoop: Spell_Status_WeaknessBranding_MO
SoundStop: Spell_Status_WeaknessBranding_MO_Stop
StackId: MAG_GISH_WEAKNESS_BRANDING
StackType: Overwrite
RemoveConditions: HasDamageDoneForType(DamageType.Bludgeoning)
RemoveEvents: OnDamage
StatusEffect: 9df58211-c059-4003-b704-357aa67d17f4


MAG_RADIANT_RADIATING_ORB_DUPE_ENTRY_27973
Boosts: RollBonus(Attack,-1);GameplayLight(3,false,0.1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Radiating Orb
Description: Affected entity has [1] to Attack Rolls per remaining turn. It also sheds bright light in an area surrounding it.
DescriptionParams: -1;5
Icon: statIcons_RadiatingOrb
SoundLoop: Misc_Status_RadiantRadiatingOrb
SoundStop: Misc_Status_RadiantRadiatingOrb_Stop
StackId: MAG_RADIANT_RADIATING_ORB
StackType: Additive
StatusPropertyFlags: MultiplyEffectsByDuration
StatusEffect: c15c513d-b7df-43c9-b35d-b3e73b5c51b7


MAG_RADIANT_RADIANCE_WEAPON_DUPE_ENTRY_8557
Boosts: WeaponDamage(1d4, Radiant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ever Radiant
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d4, Radiant)
Icon: GenericIcon_DamageType_Radiant
StackId: MAG_RADIANT_RADIANCE_WEAPON
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: 6abda680-50c7-40af-8d37-2cc75fae7d21


MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL_DUPE_ENTRY_28113
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Radiating Duration Check
StackId: MAG_RADIANT_RADIATING_ORB_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_RADIANT_RADIATING_ORB')):SetStatusDuration(MAG_RADIANT_RADIATING_ORB, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_RADIANT_STRONG_RADIANCE_WEAPON_DUPE_ENTRY_78838
Boosts: WeaponDamage(1d8, Radiant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d8, Radiant)
DisplayName: Ever Radiant*
Description: Deals an additional [1].*
Icon: GenericIcon_DamageType_Radiant*
StackId: MAG_RADIANT_RADIANCE_WEAPON*
StackPriority: 10*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: 6abda680-50c7-40af-8d37-2cc75fae7d21*
Stats inherited from: *MAG_RADIANT_RADIANCE_WEAPON


MAG_ZOC_FORCE_CONDUIT_DUPE_ENTRY_7408
Boosts: DamageReduction(Slashing, Flat, 1);DamageReduction(Bludgeoning, Flat, 1);DamageReduction(Piercing, Flat, 1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Force Conduit
Description: Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by [1] per turn remaining.

If the entity takes damage while it has 5 or more turns remaining, it deals [2] in a [3] radius.
DescriptionParams: 1;DealDamage(1d4,Force);Distance(6)
Icon: statIcons_ForceConduit
SoundLoop: Misc_Status_ForceConduit_MO
SoundStop: Misc_Status_ForceConduit_MO_Stop
StackId: MAG_ZOC_FORCE_CONDUIT
StackType: Additive
Passives: MAG_ZOC_ForceConduit_EnergyConversionBlast_Passive;MAG_ZOC_ForceConduit_EnergyConversionTrigger_Passive
TickFunctors: IF(not HasStatus('MAG_ZOC_FORCE_CONDUIT_MAX_CHARGED_TECHNICAL') and ForceConduitBlastRequirement(context.Target)):ApplyStatus(MAG_ZOC_FORCE_CONDUIT_MAX_CHARGED_TECHNICAL, 100, -1)
StatusPropertyFlags: MultiplyEffectsByDuration
OnRemoveFunctors: RemoveStatus(MAG_ZOC_FORCE_CONDUIT_MAX_CHARGED_TECHNICAL)
StatusEffect: cb96e5d4-8a46-47ab-9af8-3649b206e624


MAG_ZOC_FORCE_CONDUIT_ONCE_TECHNICAL_DUPE_ENTRY_49713
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Force Conduit Once
StackId: MAG_ZOC_FORCE_CONDUIT_ONCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_ZOC_FORCE_CONDUIT_EXPLOSION_TECHNICAL_DUPE_ENTRY_37188
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Force Conduit Explosion
SoundStart: Misc_Status_ForceConduit_Start
StackId: MAG_ZOC_FORCE_CONDUIT_EXPLOSION_TECHNICAL
AuraRadius: 6
AuraStatuses: IF(Character() and not Self() and not Dead()):ApplyStatus(MAG_ZOC_FORCE_CONDUIT_EXPLOSION_DAMAGE_TECHNICAL)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 9c74cae3-4302-408c-93ea-121b29288d23


MAG_ZOC_FORCE_CONDUIT_EXPLOSION_DAMAGE_TECHNICAL_DUPE_ENTRY_52360
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Force Conduit Explosion
SoundStart: Misc_Status_ForceConduitDamage_Start
StackId: MAG_ZOC_FORCE_CONDUIT_EXPLOSION_DAMAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(1d4, Force,Magical)
StatusEffect: 578de082-ef22-44fd-bd18-e6de4edbc709


MAG_ZOC_FORCE_CONDUIT_IMMOVABLE_DUPE_ENTRY_12284
Boosts: Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Force Steadfast
Description: Affected entity can't be moved against its will.
Icon: statIcons_ForceSteadfast
SoundLoop: MAG_Status_ForceConduitImmovable_Start
SoundStop: MAG_Status_ForceConduitImmovable_End
StackId: MAG_ZOC_FORCE_CONDUIT_IMMOVABLE
StatusEffect: a5d3ddd3-e541-45ee-ba6d-4bb78a4a8966


MAG_ZOC_FORCE_CONDUIT_DURATION_TECHNICAL_DUPE_ENTRY_47051
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Force Conduit Duration Check
StackId: MAG_ZOC_FORCE_CONDUIT_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_ZOC_FORCE_CONDUIT')):SetStatusDuration(MAG_ZOC_FORCE_CONDUIT, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_FORCE_FORCE_WEAPON_DUPE_ENTRY_26589
Boosts: WeaponDamage(1d6, Force)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Force Fuelled
Description: Attacks made with this weapon deal an additional [1].
DescriptionParams: DealDamage(1d6, Force)
Icon: GenericIcon_DamageType_Force
StackId: MAG_FORCE_FORCE_WEAPON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_FORCE_FORCE_WEAPON_LESSER_DUPE_ENTRY_1572
Boosts: WeaponDamage(1d4, Force)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4, Force)
DisplayName: Force Fuelled*
Description: Attacks made with this weapon deal an additional [1].*
Icon: GenericIcon_DamageType_Force*
StackId: MAG_FORCE_FORCE_WEAPON*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_FORCE_FORCE_WEAPON


MAG_FIRE_HEAT_DUPE_ENTRY_44929
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat
Description: Engulfed by a vengeful fire. Takes [1] each turn, but can use Heat Convergence.
DescriptionParams: DealDamage(1d4, Fire)
StackId: MAG_FIRE_HEAT
StackType: Additive
Passives: MAG_Fire_Heat_Convergence_Passive
RemoveConditions: HasStatus('DOWNED')
RemoveEvents: OnTurn
TooltipDamage: DealDamage(1d4, Fire)
TickFunctors: IF(not HasStatus('DOWNED')):DealDamage(1d4, Fire,Magical)
StatusPropertyFlags: Burning;DisableOverhead
OnApplyFunctors:
OnRemoveFunctors: RemoveStatus(MAG_FIRE_HEAT_CONVERGENCE)
StatusGroups:
StatusEffect:
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
SurfaceChange: Ignite*
TickType: StartTurn*
Stats inherited from: *BURNING


MAG_FIRE_HEAT_CONVERGENCE_DUPE_ENTRY_64559
Boosts: IF(IsDamageTypeFire() and not Self()):DamageBonus(MAG_FIRE_HEAT.Duration, Fire)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Convergence
Description: The next time the affected entity deals Fire damage, it deals an additional [1] for every turn of Heat still affecting them.
DescriptionParams: 1
Icon: PassiveFeature_HeatConvergence
SoundStart: Misc_Status_Heat_Convergence_Enter_MO
SoundLoop: Misc_Status_Heat_Convergence_MO
SoundStop: Misc_Status_Heat_Convergence_MO_Stop
StackId: MAG_FIRE_HEAT_CONVERGENCE
RemoveConditions: IsDamageTypeFire() and not Self()
RemoveEvents: OnDamage
ApplyEffect: 96f3a781-7e09-423a-a937-c1afc659b01a
StatusEffect: 60794bbe-4627-488c-813d-33afa2df5b53


MAG_FIRE_HEAT_ONCE_TECHNICAL_DUPE_ENTRY_20937
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Heat_ChargeUp_MO
StackId: MAG_FIRE_HEAT_ONCE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_FIRE_HEAT_DURATION_TECHNICAL_DUPE_ENTRY_70174
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Heat Duration Check
StackId: MAG_FIRE_HEAT_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_FIRE_HEAT')):SetStatusDuration(MAG_FIRE_HEAT, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_ZHENTARIM_DEMONSPIRIT_AURA_DUPE_ENTRY_19164
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Demonspirit Aura
Description: Affected entity's summoned creature has Resistance to all damage except Psychic.

At the start of the summoned creature's turn, it must succeed a Wisdom Saving Throw or be driven Mad.
Icon: PassiveFeature_Generic_WildAnimal
SoundStart: MAG_Status_DemonSpiritAura_Start
SoundLoop: MAG_Status_DemonSpiritAura_MO
SoundStop: MAG_Status_DemonSpiritAura_End
StackId: MAG_ZHENTARIM_DEMONSPIRIT_AURA
AuraRadius: 9
AuraStatuses: IF(Tagged('SUMMON') and SummonOwner(context.Target, context.Source)):ApplyStatus(MAG_ZHENTARIM_DEMONSPIRIT)
StatusEffect: 8bdd5e0a-0d50-475f-b7dc-36bf6d035075


MAG_ZHENTARIM_DEMONSPIRIT_DUPE_ENTRY_88415
Boosts: Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Thunder, Resistant); Resistance(Necrotic, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Cold, Resistant); Resistance(Poison, Resistant); Resistance(Radiant, Resistant); Resistance(Force, Resistant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Demonspirit
Description: Affected entity's summoned creature has Resistance to all damage except Psychic.

At the start of the summoned creature's turn, it must succeed a Wisdom Saving Throw or be driven Mad.
Icon: PassiveFeature_Generic_WildAnimal
SoundStart: MAG_Status_DemonSpirit_Start
SoundLoop: MAG_Status_DemonSpirit_MO
SoundStop: MAG_Status_DemonSpirit_End
StackId: MAG_ZHENTARIM_DEMONSPIRIT
TickType: StartTurn
TickFunctors: IF(not SavingThrow(Ability.Wisdom, 10)):ApplyStatus(MAG_ZHENTARIM_DEMONSPIRIT_MADNESS, 100, 1)
StatusEffect: 74d126ef-5d43-4ad4-9eb9-4eb241381685


MAG_ZHENTARIM_DEMONSPIRIT_MADNESS_DUPE_ENTRY_80807
Boosts: AiArchetypeOverride(madness,99)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Demonspirit Madness
Description: Affected entity has been driven to frenzy by magical madness. It will attack the nearest creature on its turn.
StackId: MAG_ZHENTARIM_DEMONSPIRIT_MADNESS
RemoveConditions: (context.HasContextFlag(StatsFunctorContext.OnTurn) and SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())) or (context.HasContextFlag(StatsFunctorContext.OnStatusRemoved) and StatusId('MAG_ZHENTARIM_DEMONSPIRIT'))
RemoveEvents: OnTurn;OnStatusRemoved
StatusGroups: SG_Charmed;SG_Condition;SG_Mad
ApplyEffect:
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47
Icon: Spell_Enchantment_CrownOfMadness*
SoundVocalStart: SHOUT*
SoundStop: Misc_Status_Madness_MO_Stop*
TickType: EndTurn*
TooltipSave: Wisdom*
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundLoop: Misc_Status_Madness_MO*
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat*
Stats inherited from: *CROWN_OF_MADNESS **MADNESS


MAG_ZHENTARIM_DEMONSPIRIT_AURA_TECHNICAL_DUPE_ENTRY_96876
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart:
SoundLoop:
SoundStop:
StackId: MAG_ZHENTARIM_DEMONSPIRIT_AURA_TECHNICAL
AuraRadius:
AuraStatuses:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_ZHENTARIM_DEMONSPIRIT_AURA)
StatusEffect:
DisplayName: Demonspirit Aura*
Description: Affected entity's summoned creature has Resistance to all damage except Psychic.

At the start of the summoned creature's turn, it must succeed a Wisdom Saving Throw or be driven Mad.*
Icon: PassiveFeature_Generic_WildAnimal*
Stats inherited from: *MAG_ZHENTARIM_DEMONSPIRIT_AURA


MAG_HARPERS_SINGING_SWORD_SINGING_AURA_DUPE_ENTRY_26482
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Singing Sword: Singing
Description: All allies within [1] of range have [2] bonus to mental Attack Rolls and Saving Throws
DescriptionParams: Distance(6);1d4
Icon: Action_Mag_PhalarAluve_Sing
SoundLoop: MAG_Status_HarpersSingingSword_BlessingAura
StackId: MAG_HARPERS_SINGING_SWORD_SINGING_AURA
StackType: Overwrite
AuraRadius: 6
AuraStatuses: IF(Character() and Ally() and not Dead()):ApplyStatus(MAG_HARPERS_SINGING_SWORD_BLESS)
StatusEffect: 563dd2de-c629-4eb0-95ad-ffd16cff896d
FormatColor: Gold*
StackPriority: 1*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_AURA


MAG_HARPERS_SINGING_SWORD_BLESS_DUPE_ENTRY_40325
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Singing Sword: Song
Description: Wielder has [1] bonus to mental Attack Rolls and Saving Throws.
DescriptionParams: 1d4
Icon: Action_Mag_PhalarAluve_Sing
SoundLoop: MAG_Status_HarpersSingingSword_Bless_Loop
StackId: MAG_HARPERS_SINGING_SWORD_BLESS
StatusGroups:
ApplyEffect: f27fbb85-be5d-48f1-9ffc-b9a6097fd041
StatusEffect: 3d91058a-d4d0-4eb2-8230-f5dd5e4ead93
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Stats inherited from: *BLESS


MAG_HARPERS_SINGING_SWORD_SHRIEKING_AURA_DUPE_ENTRY_68690
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Singing Sword: Shrieking
Description: Enemies within [1] of range have [2] penalty to mental Saving Throws. The sword deals an additional [3] damage to creatures affected by the shrieked.
DescriptionParams: Distance(6);1d4;DealDamage(1d4, Thunder)
Icon: Action_Mag_PhalarAluve_Shriek
SoundLoop: MAG_Status_HarpersSingingSword_ShriekingAura
StackId: MAG_HARPERS_SINGING_SWORD_SINGING_AURA
StackType: Overwrite
AuraRadius: 6
AuraStatuses: IF(Character() and Enemy() and not Dead()):ApplyStatus(MAG_HARPERS_SINGING_SWORD_BANE)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: df991d17-e0f8-4f40-833f-8f6b79487be5
FormatColor: Gold*
StackPriority: 1*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_AURA


MAG_HARPERS_SINGING_SWORD_BANE_DUPE_ENTRY_54628
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Singing Sword: Shriek
Description: Affected entity has [1] penalty to mental Saving Throws. When it is attacked, it takes an additional [2].
DescriptionParams: 1d4;DealDamage(1d4, Thunder)
Icon: Action_Mag_PhalarAluve_Shriek
SoundLoop: MAG_Status_HarpersSingingSword_Bane_Loop
StackId: MAG_HARPERS_SINGING_SWORD_BANE
Passives: MAG_SingingSword_Bane_ThunderDamage_Passive
ApplyEffect: 6c32aa03-be03-4d56-a28b-0984f194de88
StatusEffect: b41d8aaa-619b-4686-b4fa-71d1285693ec
ManagedStatusEffectType:
ManagedStatusEffectGroup:
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
Stats inherited from: *BANE


LOW_SERIALKILLER_POISONEDWINE_DUPE_ENTRY_52419
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ingested Karabasan's Gift
Description: After [1] turn the affected entity will become Paralysed.
DescriptionParams: 1
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(LOW_SERIALKILLER_PARALYZED, 100, 2)
Icon: Status_Drunk*
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StackId: DRUNK*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


MOO_KITCHENFIGHT_GNOLLCONTROLLED_DUPE_ENTRY_97680
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominated Will
Description: The affected entity is under the control of a nearby True Soul.
Icon: GenericIcon_Intent_Control
StatusEffect: 5f2c07d0-4d7e-4d6a-848d-c69ba9c2d74c


MOO_BLOODPOTION_HALFORC_DUPE_ENTRY_96510
Boosts: DownedStatus(RELENTLESS_ENDURANCE_DOWNED,5)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Half-Orcish Fury
Description: The next time the affected entity is Downed, it instead drops to 1 hit point thanks to the relentless will roiling in its veins.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HALFORC
StackType: Overwrite
RemoveConditions: HasStatus('RELENTLESS_ENDURANCE_DOWNED')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: ApplyToDead
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75
DescriptionParams: RegainHitPoints(1)*
StatusGroups: SG_RemoveOnRespec*
SoundLoop: Spell_Status_SurvivalInstinct_MO**
SoundStop: Spell_Status_SurvivalInstinct_MO_Stop**
Stats inherited from: *RELENTLESS_ENDURANCE **SURVIVAL_INSTINCT


MOO_BLOODPOTION_HUMAN_DUPE_ENTRY_81046
Boosts: ProficiencyBonus(Skill,Athletics);ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth);ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion);ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,Insight);ProficiencyBonus(Skill,Medicine);ProficiencyBonus(Skill,Perception);ProficiencyBonus(Skill,Survival);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance);ProficiencyBonus(Skill,Persuasion);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Human Versatility
Description: Mundane pluckiness grants the affected entity Proficiency in all skills until the next Long Rest due to the wily resourcefulness now bubbling within it.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HUMAN
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_HALFLING_DUPE_ENTRY_29590
Boosts: Advantage(Ability, Strength);Advantage(Ability, Dexterity);Advantage(Ability, Constitution);Advantage(Ability, Intelligence);Advantage(Ability, Wisdom);Advantage(Ability, Charisma);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Halfling Luck
Description: The luck of the smallfolk grants the affected entity Advantage on Skill Checks until its next Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HALFING
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_GNOME_DUPE_ENTRY_76931
Boosts: ProficiencyBonus(Skill,SleightOfHand);UnlockSpell(Target_MOO_BloodPotion_Knock);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gnomish Ingenuity
Description: Affected entity is Proficient in Sleight of Hand Checks and can cast Knock until it takes a Long Rest..
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_GNOME
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_DWARF_DUPE_ENTRY_42387
Boosts: ProficiencyBonus(SavingThrow, Strength);ProficiencyBonus(SavingThrow, Dexterity);ProficiencyBonus(SavingThrow, Constitution);ProficiencyBonus(SavingThrow, Intelligence);ProficiencyBonus(SavingThrow, Wisdom);ProficiencyBonus(SavingThrow, Charisma);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dwarven Resilience
Description: Affected entity has Proficiency in Saving Throws until it makes three successful Saving Throws or until it takes a Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_DWARF
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_ELF_DUPE_ENTRY_91912
Boosts: ActionResource(Movement, 10, 0);DarkvisionRangeMin(60);Tag(CHARMED_ADV);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elven Elegance
Description: Noble elven arcana grants the affected entity an additional [1] movement speed, Darkvision, and can't be Charmed until its next Long Rest.
DescriptionParams: Distance(10)
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_ELF
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_TIEFLING_DUPE_ENTRY_7379
Boosts: UnlockSpell(Shout_MOO_BloodPotion_Thaumaturgy);UnlockSpell(Shout_MOO_BloodPotion_HellishRebuke);UnlockSpell(Shout_MOO_BloodPotion_Flameblade);UnlockSpell(Zone_MOO_BloodPotion_BurningHands);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Vice
Description: Affected entity can call on diabolic arcana to cast Thaumaturgy, Hellish Rebuke, Burning Hands, and Flame Blade once each until the next Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_TIEFLING
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_HALFELF_DUPE_ENTRY_80746
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Half-Elven Vigour
Description: Upon consumption, you and surrounding allies regain hit points based on their Constitution score.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HALFELF
StackType: Additive
RemoveEvents: OnApply
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: RegainHitPoints(Constitution);
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_HALFELF_AURA_DUPE_ENTRY_52532
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Half-Elven Vigour
Description: Upon consumption, you and surrounding allies regain hit points based on their Constitution score.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_HALFELF_AURA
StackType: Additive
AuraRadius: 45
AuraStatuses: TARGET:IF(Character() and not Dead() and Ally()):ApplyStatus(MOO_BLOODPOTION_HALFELF)
RemoveConditions: HasStatus('MOO_BLOODPOTION_HALFELF')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnApplyFunctors: RegainHitPoints(Constitution);
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_GITHYANKI_DUPE_ENTRY_48301
Boosts: UnlockSpell(Target_MOO_BloodPotion_MistyStep);UnlockSpell(Target_MOO_BloodPotion_Jump);UnlockSpell(Shout_MOO_BloodPotion_Blur);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Githyanki Providence
Description: A mote of githyanki psionics allows the affected entity to cast Misty Step, Invigorate Leap, and Blur once each its next Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_GITHYANKI
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_DRAGONBORN_FIRE_DUPE_ENTRY_57515
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Fire, Resistant);UnlockSpell(Projectile_MOO_BloodPotion_Fireball);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Draconic Prowess: Fire
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Fire damage, and can use Fireball once until its next Long Rest.
Icon: statIcons_BloodPotion
StackId: MOO_BLOODPOTION_DRAGONBORN_FIRE
StackType: Overwrite
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75


MOO_BLOODPOTION_DRAGONBORN_ICE_DUPE_ENTRY_20912
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Cold, Resistant);UnlockSpell(Target_MOO_BloodPotion_IceStorm);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Draconic Prowess: Frost
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Cold damage, and can use Ice Storm once until its next Long Rest.
StackId: MOO_BLOODPOTION_DRAGONBORN_ICE
Icon: statIcons_BloodPotion*
StackType: Overwrite*
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75*
Stats inherited from: *MOO_BLOODPOTION_DRAGONBORN_FIRE


MOO_BLOODPOTION_DRAGONBORN_LIGHTNING_DUPE_ENTRY_86322
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Lightning, Resistant);UnlockSpell(Zone_MOO_BloodPotion_LightningBolt);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Draconic Prowess: Lightning
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Lightning damage, and can use Lightning Bolt once until its next Long Rest.
StackId: MOO_BLOODPOTION_DRAGONBORN_LIGHTNING
Icon: statIcons_BloodPotion*
StackType: Overwrite*
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75*
Stats inherited from: *MOO_BLOODPOTION_DRAGONBORN_FIRE


MOO_BLOODPOTION_DRAGONBORN_ACID_DUPE_ENTRY_5236
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Acid, Resistant);UnlockSpell(Projectile_MOO_BloodPotion_AcidArrow);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Draconic Prowess: Acid
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Acid damage, and can use Acid Arrow once until its next Long Rest.
StackId: MOO_BLOODPOTION_DRAGONBORN_ACID
Icon: statIcons_BloodPotion*
StackType: Overwrite*
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75*
Stats inherited from: *MOO_BLOODPOTION_DRAGONBORN_FIRE


MOO_BLOODPOTION_DRAGONBORN_POISON_DUPE_ENTRY_32996
Boosts: Advantage(Skill,Intimidation);Advantage(Skill,Persuasion);Resistance(Poison, Resistant);UnlockSpell(Projectile_MOO_BloodPotion_RayOfSickness);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Draconic Prowess: Poison
Description: Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Poison damage, and can use Ray of Sickness once until its next Long Rest.
StackId: MOO_BLOODPOTION_DRAGONBORN_POISON
Icon: statIcons_BloodPotion*
StackType: Overwrite*
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75*
Stats inherited from: *MOO_BLOODPOTION_DRAGONBORN_FIRE


MOO_BLOODPOTION_SAPPED_DUPE_ENTRY_64254
Boosts: RollBonus(Attack,-1);RollBonus(SavingThrow,-1);RollBonus(SkillCheck,-1);RollBonus(RawAbility,-1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blood-draw Sickness
Description: Nothing is ever free - until the next long rest the affected entity has a -[1] to all dice rolls.
DescriptionParams: 1
Icon: statIcons_BloodPotion


MAG_THUNDER_REVERBERATION_DUPE_ENTRY_80793
Boosts: RollBonus(SavingThrow, -1, Strength) ;RollBonus(SavingThrow, -1, Dexterity); RollBonus(SavingThrow, -1, Constitution)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reverberation
Description: Affected entity has a -1 penalty to Strength, Dexterity, and Constitution Saving Throws per remaining turn.

When the entity has [1] or more turns of Reverberation, it takes [2] and possibly falls Prone. The condition is removed afterward.

Creatures Immune to Thunder damage can't receive Reverberation.
DescriptionParams: 4;DealDamage(1d4, Thunder)
Icon: GenericIcon_Intent_Debuff
SoundStart: MAG_Status_Boost_Thunder_Reverberation
StackId: MAG_THUNDER_REVERBERATION
StackType: Additive
Passives: MAG_Thunder_Reverberation
TooltipSave: Dexterity
StatusPropertyFlags: MultiplyEffectsByDuration
ApplyEffect: 80e5c40d-531d-4aa2-8b2c-3eb4dc645892


MAG_THUNDER_REVERBERATION_ONCE_TECHNICAL_DUPE_ENTRY_56354
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|REVERBERATION ONCE TECHNICAL|
StackId: MAG_THUNDER_REVERBERATION_ONCE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_THUNDER_REVERBERATION_DURATION_TECHNICAL_DUPE_ENTRY_72884
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Reverberation Duration Check
StackId: MAG_THUNDER_REVERBERATION_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_THUNDER_REVERBERATION')):SetStatusDuration(MAG_THUNDER_REVERBERATION, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


BOOMING_BLADE_DUPE_ENTRY_29463
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Booming Blade
Description: Affected entity will take [1] when it moves.
DescriptionParams: DealDamage(1d8, Thunder)
StackId: BOOMING_BLADE
StackType:
TickType: EndTurn
Passives: BoomingBlade_Movement_Passive;BoomingBlade_MovementSpell_Passive
TooltipSave:
StatusPropertyFlags:
Icon: GenericIcon_Intent_Debuff*
SoundStart: MAG_Status_Boost_Thunder_Reverberation*
ApplyEffect: 80e5c40d-531d-4aa2-8b2c-3eb4dc645892*
Stats inherited from: *MAG_THUNDER_REVERBERATION


BOOMING_BLADE_DAMAGE_DUPE_ENTRY_12708
Boosts: RollBonus(SavingThrow, -1, Strength) ;RollBonus(SavingThrow, -1, Dexterity); RollBonus(SavingThrow, -1, Constitution)**
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Booming Blade Damage
StackId: BOOMING_BLADE_DAMAGE
Passives:
OnApplyFunctors: DealDamage(1d8, Thunder,Magical);RemoveStatus(SELF, BOOMING_BLADE)
Description: Affected entity will take [1] when it moves.*
DescriptionParams: DealDamage(1d8, Thunder)*
TickType: EndTurn*
Icon: GenericIcon_Intent_Debuff*
SoundStart: MAG_Status_Boost_Thunder_Reverberation*
ApplyEffect: 80e5c40d-531d-4aa2-8b2c-3eb4dc645892*
StackType: Additive**
TooltipSave: Dexterity**
StatusPropertyFlags: MultiplyEffectsByDuration**
Stats inherited from: *BOOMING_BLADE **MAG_THUNDER_REVERBERATION


BOOMING_BLADE_DAMAGE_IMMUNITY_DUPE_ENTRY_58311
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Booming Blade Immunity
StackId: BOOMING_BLADE_DAMAGE_IMMUNITY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_POISON_POISON_LETHALITY_DUPE_ENTRY_76300
Boosts: Resistance(Poison, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Virulent Venom
Description: Vulnerable to Poison damage.
Icon: Action_MagicItem_PoisonLethality
SoundLoop: Spell_Status_PoisonLethality
StackId: MAG_POISON_POISON_LETHALITY
StatusEffect: 77fdd403-d8bf-41e0-9985-a5cb77a2f030


MAG_POISON_POISON_EXPOSURE_DUPE_ENTRY_61244
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poison Susceptibility
Description: If you take poison damage, there is a chance you could become Poisoned.
Icon: GenericIcon_DamageType_Poison
StackId: MAG_POISON_POISON_EXPOSURE
Passives: MAG_Poison_PoisonExposure_Passive


MAG_ACID_NOXIOUS_FUMES_DUPE_ENTRY_65815
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Noxious Fumes
Description: Hostile creatures in a radius of [1] take [2].
DescriptionParams: Distance(3);DealDamage(1d4, Acid)
Icon: GenericIcon_DamageType_Acid
SoundLoop: Misc_Status_Acid_NoxiousFumes
SoundStop: Misc_Status_Acid_NoxiousFumes_Stop
StackId: MAG_ACID_NOXIOUS_FUMES
AuraRadius: 3
AuraStatuses: IF(Character() and not Dead()):ApplyStatus(MAG_ACID_NOXIOUS_FUMES_DAMAGE)
TickType:
TickFunctors: DealDamage(1d4, Acid)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;TickingWithSource
StatusGroups:
StatusEffect: d2d846e3-0885-428b-a1ca-c35012c2b7c8
HitAnimationType: MagicalDamage_External*
SoundStart: Misc_Status_Acid_Enter*
OnApplyConditions: not Item(context.Source)*
Stats inherited from: *ACID


MAG_ACID_NOXIOUS_FUMES_DAMAGE_DUPE_ENTRY_25573
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Noxious Fume Damage
Description: Affected entity takes [1] at the start of its turn.
DescriptionParams: DealDamage(1d4, Acid)
Icon: GenericIcon_DamageType_Acid
StackId: MAG_ACID_NOXIOUS_FUMES_DAMAGE
TickType: StartTurn
TickFunctors: DealDamage(1d4, Acid)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;TickingWithSource
StatusGroups:
StatusEffect: 24b59ab7-4fb8-4249-916e-dba6cda45023
HitAnimationType: MagicalDamage_External*
SoundStart: Misc_Status_Acid_Enter*
SoundLoop: Misc_Status_Acid_MO*
SoundStop: Misc_Status_Acid_MO_Stop*
OnApplyConditions: not Item(context.Source)*
Stats inherited from: *ACID


MAG_SHADOW_OBSCURITY_CRITICAL_DUPE_ENTRY_72050
Boosts: ReduceCriticalAttackThreshold(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Covert Critical
Description: As long as the affected entity remains obscured, the number it needs to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
Icon: PassiveFeature_Generic_Ethereal
SoundStart: MAG_Status_Boost_Shadow_Obscurity_Critical
SoundLoop: MAG_Status_Boost_Shadow_Obscurity_Critical_Loop
SoundStop: MAG_Status_Boost_Shadow_Obscurity_Critical_Loop_Stop
StackId: MAG_SHADOW_OBSCURITY_CRITICAL
StackType: Overwrite
RemoveConditions: HasObscuredState(ObscuredState.Clear)
RemoveEvents: OnObscurityChanged
StatusPropertyFlags: DisableOverhead;DisableCombatlog
ApplyEffect: b479d331-a4df-420e-9cbc-115e1cf10b87
StatusEffect: 3ce4d62e-4969-42c2-9fa6-f715a73ae77e
ManagedStatusEffectGroup:


MAG_SHADOW_OBSCURITY_CRITICAL_OWNER_TECHNICAL_DUPE_ENTRY_56834
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Darkness Critical Owner
StackId: MAG_SHADOW_OBSCURITY_CRITICAL_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SHADOW_OBSCURITY_CRITICAL)


MAG_SHADOW_OBSCURITY_STEALTH_DUPE_ENTRY_10718
Boosts: RollBonus(SkillCheck, 3, Stealth)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stealthier
Description: As long as affected entity remains obscured, it has a +[1] bonus to Stealth Checks.
DescriptionParams: 3
Icon: PassiveFeature_Generic_Ethereal
SoundStart: MAG_Status_Boost_Shadow_Obscurity_Stealth_Start
SoundLoop: MAG_Status_Boost_Shadow_Obscurity_Stealth_Loop
SoundStop: MAG_Status_Boost_Shadow_Obscurity_Stealth_Loop_Stop
StackId: MAG_SHADOW_OBSCURITY_STEALTH
StackType: Overwrite
RemoveConditions: HasObscuredState(ObscuredState.Clear)
RemoveEvents: OnObscurityChanged
StatusPropertyFlags: DisableCombatlog;DisableOverhead
ApplyEffect: 59568c4c-f2ff-475c-8ece-8e7e6a4c01aa
StatusEffect: 3ce4d62e-4969-42c2-9fa6-f715a73ae77e


MAG_SHADOW_OBSCURITY_STEALTH_OWNER_TECHNICAL_DUPE_ENTRY_77977
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Stealthier Owner
StackId: MAG_SHADOW_OBSCURITY_STEALTH_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SHADOW_OBSCURITY_STEALTH)


MAG_SHADOW_OBSCURITY_SPELL_DC_DUPE_ENTRY_63400
Boosts: SpellSaveDC(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadespell
Description: As long as it remains obscured, the affected entity has +[1] to spell save DC.
DescriptionParams: 1
Icon: PassiveFeature_Generic_Darkness
SoundStart: MAG_Status_Boost_ShadowObscurity_Spell_Dc_Start
SoundLoop: MAG_Status_Boost_ShadowObscurity_Spell_Dc_Loop
SoundStop: MAG_Status_Boost_ShadowObscurity_Spell_Dc_End
StackId: MAG_SHADOW_OBSCURITY_SPELL_DC
StackType: Overwrite
RemoveConditions: HasObscuredState(ObscuredState.Clear)
RemoveEvents: OnObscurityChanged
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 4797da6b-202b-4ecf-a47e-58ad40fdb92c


MAG_SHADOW_OBSCURITY_SPELL_DC_OWNER_TECHNICAL_DUPE_ENTRY_71201
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Sneaky Cast Owner
StackId: MAG_SHADOW_OBSCURITY_SPELL_DC_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SHADOW_OBSCURITY_SPELL_DC)


MAG_SHADOW_OBSCURITY_ATTACK_BONUS_DUPE_ENTRY_43197
Boosts: RollBonus(RangedWeaponAttack,1d4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Darkveil Precision
Description: As long as it remains obscured, the affected entity has a +[1] bonus to ranged Attack Rolls.
DescriptionParams: 1d4
Icon: statIcons_DarkveilPrecision
StackId: MAG_SHADOW_OBSCURITY_ATTACK_BONUS
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog


MAG_SHADOW_OBSCURITY_ATTACK_BONUS_OWNER_TECHNICAL_DUPE_ENTRY_14664
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Darkness Precision Owner
StackId: MAG_SHADOW_OBSCURITY_ATTACK_BONUS_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SHADOW_OBSCURITY_ATTACK_BONUS)


MAG_CQCASTER_SPELLDC_BONUS_DUPE_ENTRY_54037
Boosts: SpellSaveDC(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Browbeaten
Description: Affected entity has a +[1] bonus to spell save DC while threatened.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
SoundStart: MAG_Status_Boost_CQCaster_SpellDC_Bonus_MON
StackId: MAG_CQCASTER_SPELLDC_BONUS
StackType: Overwrite
StatusEffect: 74f6e1be-a36e-4d24-a8d1-257cda9be794


MAG_CQCASTER_SPELLDC_BONUS_OWNER_TECHNICAL_DUPE_ENTRY_86590
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_CQCASTER_SPELLDC_BONUS_OWNER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CQCASTER_SPELLDC_BONUS)


MAG_ENFORCER_BLESS_DUPE_ENTRY_46352
Boosts: IF(HasStatus('MAG_NON_LETHAL') or HasStatus('NON_LETHAL')):RollBonus(Attack,1d4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blessing of Authority
Description: Affected entity's next non-lethal attack gains a +[1] bonus to Attack Rolls.
DescriptionParams: 1d4
SoundStart: MAG_Status_Boost_EnforcerBless_Start
SoundLoop: MAG_Status_Boost_EnforcerBless_Loop
SoundStop: MAG_Status_Boost_EnforcerBless_Loop_Stop
StackId: MAG_ENFORCER_BLESS
RemoveEvents: OnAttack
StatusGroups:
StatusEffect: e0d190be-e40a-48a9-83a1-3993bd1835f6
Icon: Spell_Enchantment_Bless*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


MAG_DRUID_SHILLELAGH_SUPPORT_DUPE_ENTRY_32760
Boosts: IF(HasStatus('SHILLELAGH',GetAttackWeapon())):WeaponDamage(1d4,Bludgeoning)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ironwood Harmony
Description: Deals an additional [1] while imbued with the druidic magic of Shillelagh.
DescriptionParams: DealDamage(1d4, Bludgeoning)
Icon: PassiveFeature_Generic_Nature
StackId: MAG_DRUID_SHILLELAGH_SUPPORT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_SHADOW_RENDING_DUPE_ENTRY_30806
Boosts: IF(Tagged('SHADOW', context.Target)):WeaponDamage(1d6, Piercing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oakfather's Light
Description: Promise deals an additional [1] against creatures made of shadow.
DescriptionParams: DealDamage(1d6, Piercing)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_SHADOW_RENDING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_CRITICAL_DONE_CRITICAL_DUPE_ENTRY_93147
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Critical Hit!
Description: You've critically hit an opponent, dealing more damage.
Icon: GenericIcon_DamageType_Physical
StackId: MAG_CRITICAL_DONE_CRITICAL
RemoveEvents: OnCombatEnded


MAG_CRITICAL_HIDING_CRITICAL_DUPE_ENTRY_60510
Boosts: ReduceCriticalAttackThreshold(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Skilled Skullduggery
Description: While hidden, the number the affected entity needs to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
DescriptionParams: 1
Icon: PassiveFeature_Generic_Threat
StackId: MAG_CRITICAL_HIDING_CRITICAL
StackType: Overwrite
RemoveConditions: not HasStatus('SNEAKING_CLEAR') or not HasStatus('SNEAKING_LIGHTLY_OBSCURED') or not HasStatus('SNEAKING_HEAVILY_OBSCURED')
RemoveEvents: OnObscurityChanged;OnStatusRemoved;OnStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog


MAG_HIDING_NECROTIC_DAMAGE_BONUS_DUPE_ENTRY_60788
Boosts: CharacterWeaponDamage(1d6, Necrotic)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lethal Concealment
Description: Deal an additional [1] while Hidden.
DescriptionParams: DealDamage(1d6, Necrotic)
Icon: PassiveFeature_Generic_Darkness
StackId: MAG_HIDING_NECROTIC_DAMAGE_BONUS
RemoveConditions: not HasStatus('SNEAKING_CLEAR') or not HasStatus('SNEAKING_LIGHTLY_OBSCURED') or not HasStatus('SNEAKING_HEAVILY_OBSCURED')
RemoveEvents: OnObscurityChanged;OnStatusApplied;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_CRITICAL_ARCANIC_CRITICAL_DUPE_ENTRY_14274
Boosts: ReduceCriticalAttackThreshold(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Critical
Description: The number you need to roll a Critical Hit while attacking is reduced by 2. This effect can stack.
DescriptionParams: 1
Icon: PassiveFeature_Generic_Threat
StackId: MAG_CRITICAL_ARCANIC_CRITICAL
StackType: Overwrite


MAG_CRITICAL_CRITICAL_EXECUTION_DUPE_ENTRY_55599
Boosts: UnlockInterrupt(Interrupt_MAG_CriticalExecution)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Executioner
Description: Spurred on by bloodlust. Next Attack Roll will be a Critical Hit.
Icon: statIcons_ExterminateThreat
StackId: MAG_CRITICAL_CRITICAL_EXECUTION


MAG_CRITICAL_CRITICAL_EXECUTION_OWNER_DUPE_ENTRY_88734
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Critical Execution Owner
StackId: MAG_CRITICAL_CRITICAL_EXECUTION_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CRITICAL_CRITICAL_EXECUTION)


MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL_DUPE_ENTRY_9814
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Cloak of Dispalcement Technical|
Description: %%%|Technical status to add the displacement status effect at the start of the turn|
StackId: MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat()):ApplyStatus(MAG_PHB_CLOAK_OF_DISPLACEMENT, 100, 2)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_PHB_CLOAK_OF_DISPLACEMENT)


MAG_PHB_CLOAK_OF_DISPLACEMENT_DUPE_ENTRY_38685
Boosts: IF(not Tagged('BLINDSIGHT', context.Source)):Disadvantage(AttackTarget)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Displaced
Description: Until you take damage, foes have Disadvantage on Attack Rolls against you.
SoundStart: MAG_Status_CloakOfDisplacement_Start
SoundLoop: MAG_Status_CloakOfDisplacement_MO
SoundStop: MAG_Status_CloakOfDisplacement_End
StackId: MAG_PHB_CLOAK_OF_DISPLACEMENT
RemoveConditions: not (IsMiss() and IsCriticalMiss())
RemoveEvents: OnAttacked;OnCombatEnded
StatusPropertyFlags: DisableOverhead
StatusGroups:
Icon: Spell_Illusion_Blur*
StatusEffect: d37fab67-6932-44c4-995e-f051d7027fc5*
Stats inherited from: *BLUR


MAG_PSYCHIC_MENTAL_FATIGUE_DURATION_TECHNICAL_DUPE_ENTRY_98941
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Mental Fatigue Duration Check
StackId: MAG_PSYCHIC_MENTAL_FATIGUE_DURATION_TECHNICAL
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_PSYCHIC_MENTAL_FATIGUE')):SetStatusDuration(MAG_PSYCHIC_MENTAL_FATIGUE, 7, ForceSet)
StackType: Overwrite*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_VIOLENCE_DURATION_TECHNICAL


MAG_FROSTBITE_CREATURE_DUPE_ENTRY_18919
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frostbitten
Description: Affected entity takes [1] when attacking with a weapon.
DescriptionParams: DealDamage(1d4, Cold)
Icon: GenericIcon_DamageType_Cold
StackId: MAG_FROSTBITE_CREATURE
Passives: MAG_WeaponAction_Frostbite_Passive


MAG_SHADOW_BLADE_STEALTH_BONUS_DUPE_ENTRY_59862
Boosts: RollBonus(SkillCheck, 1d4, Stealth)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Blade: Stealth
Description: Affected entity has a +[1] bonus to Stealth Checks.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_SHADOW_BLADE_STEALTH_BONUS


MAG_FLESHREND_DUPE_ENTRY_20348
Boosts: BlockRegainHP();StatusImmunity(MAG_TEMPORARY_HP)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rended Flesh
Description: Affected entity can't be healed and can't gain temporary hit points.
Icon: Action_MagicItem_Fleshrend
StackId: MAG_FLESHREND
TickType:
StatusPropertyFlags:
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
Stats inherited from: *CHILL_TOUCH


MAG_BLOODREND_DUPE_ENTRY_8826
Boosts: CharacterWeaponDamage(1d4, Piercing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloodrender
Description: Affected entity deals an additional [1] on all hits while taking [1] per turn.
DescriptionParams: DealDamage(1d4, Piercing)
Icon: GenericIcon_DamageType_Physical
SoundLoop: MAG_Status_Boost_Bloodrend_Loop
SoundStop: MAG_Status_Boost_Bloodrend_Loop_Stop
StackId: MAG_BLOODREND
TickType: StartTurn
TickFunctors: DealDamage(1d4, Piercing,Magical)
StatusEffect: 98933bde-7ab6-4b2a-9e26-37ba6deb938b
StatusEffectOnTurn: c2c53059-cbd8-4465-9e59-0371b5837e9b
SoundStart: Spell_Status_Enrage_Start*
Passives: Bloodlust_Redcap*
StatusGroups: SG_Rage*
Stats inherited from: *BLOODLUST_REDCAP


MAG_MOONLIGHT_BUTTERFLY_DUPE_ENTRY_46429
Boosts: Advantage(AttackTarget);GameplayLight(3,false,0.1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonlight Butterflies
Description: Surrounded in moon-pale butterflies, creatures have Advantage on attacks against the affected entity. When the illusion is fled from or disappears, the entity takes [1].
DescriptionParams: DealDamage(1d6, Psychic)
Icon: GenericIcon_Intent_Buff
StackId: MAG_MOONLIGHT_BUTTERFLY
OnRemoveFunctors: DealDamage(1d6, Psychic,Magical)


MAG_MOONLIGHT_BUTTERFLY_AURA_DUPE_ENTRY_33342
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of the Moonlight Butterfly
SoundLoop: MAG_Status_MoonlightButterfly_Start
SoundStop: MAG_Status_MoonlightButterfly_End
StackId: MAG_MOONLIGHT_BUTTERFLY_AURA
AuraStatuses: ApplyStatus(MAG_MOONLIGHT_BUTTERFLY,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableCombatlog;DisableOverhead;DisablePortraitIndicator;TickingWithSource
OnRemoveFunctors: RemoveStatus(MAG_MOONLIGHT_BUTTERFLY)
StatusEffect: 40067217-d969-4fdf-87eb-fd96489b9cf8
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
DescriptionParams: DealDamage(4d4,Slashing)*
Icon: Spell_Conjuration_CloudOfDaggers*
AuraRadius: 2*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


MOO_MAG_KETHERIC_HOWL_OF_THE_DEAD_AURA_DUPE_ENTRY_13985
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Howl of The Dead Technical|
Icon: Action_MagicItem_HowlOfTheDead
StackId: MOO_MAG_KETHERIC_HOWL_OF_THE_DEAD_AURA
Passives: MOO_MAG_HowlOfTheDead_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_MAG_KETHERIC_STUPEFIED_DUPE_ENTRY_99949
Boosts: ActionResourceMultiplier(Movement, 50,0);SourceAdvantageOnAttack()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Numbed
Description: Movement speed halved. The spellcaster has Advantage on Attack Rolls against the affected entity.

Removed by Help, or when hit by the spellcaster.
Icon: Action_MagicItem_HowlOfTheDead
StackId: MOO_MAG_KETHERIC_STUPEFIED
StatusEffect: fb38227a-ca3c-4be7-9079-a954202fb18a


CRE_MAG_GITHBORN_AMULET_DUPE_ENTRY_89062
Boosts: IF(Tagged('ABERRATION')):Advantage(AttackRoll)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ancient Grudges
Description: Filled with a touch of arcane gith knowledge.

Has Advantage on Attack Rolls against aberrations.
Icon: GenericIcon_Intent_Buff
SoundLoop: Spell_Status_ActionGrudges
SoundStop: Spell_Status_ActionGrudges_Stop
StackId: CRE_MAG_GITHBORN_AMULET
StatusEffect: 64827c25-26b2-4227-907d-7f0e6881efc6


MAG_WEAPON_ACTION_TELEKINETIC_BOLT_DUPE_ENTRY_91374
Boosts: WeaponDamage(1d4, Force)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Ammunition
Description: Ranged weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, Force)
Icon: Action_MagicItem_TelekineticBolt
SoundLoop: MAG_Status_Boost_Action_TelekineticBolt_MO
SoundStop: MAG_Status_Boost_Action_TelekineticBolt_MO_Stop
StackId: CRE_MAG_TELEKINETIC_BOLT
StatusPropertyFlags: DisableOverhead
ApplyEffect: 273008ca-28ac-4fa4-abff-9a029579def2


MAG_WEAPON_ACTION_UNDEAD_TURNING_BOLT_DUPE_ENTRY_72735
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Munitions
Description: Affected entity's ranged weapon attacks possibly inflict Turn Undead on a target.
DescriptionParams:
Icon: GenericIcon_Intent_Buff
StackId: MAG_WEAPON_ACTION_UNDEAD_TURNING_BOLT
Passives: MAG_WeaponAction_UndeadTurning_Ammunition_Passive
SoundLoop: MAG_Status_Boost_Action_TelekineticBolt_MO*
SoundStop: MAG_Status_Boost_Action_TelekineticBolt_MO_Stop*
StatusPropertyFlags: DisableOverhead*
ApplyEffect: 273008ca-28ac-4fa4-abff-9a029579def2*
Stats inherited from: *MAG_WEAPON_ACTION_TELEKINETIC_BOLT


MAG_FLAMING_FIST_BLAZING_RETALIATION_DUPE_ENTRY_94226
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blazing Retaliation
Description: Affected entity has a +[1] bonus to Armour Class.

When a melee attack misses it, deal [2] to the attacker.
DescriptionParams: 1;DealDamage(1d6, Fire)
Icon: GenericIcon_Intent_Buff
SoundLoop: MAG_Status_Boost_Mag_Blazing_Retaliation
SoundStop: MAG_Status_Boost_Mag_Blazing_Retaliation_Stop
StackId: MAG_FLAMING_FIST_BLAZING_RETALIATION
Passives: MAG_FlamingFist_BlazingRetaliation_Passive
StatusPropertyFlags:
OnApplyFunctors: AI_ONLY:IF(not HasStatus('MAG_FLAMING_FIST_BLAZING_RETALIATION')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusGroups:
StatusEffect: 942b4d39-ad3a-4693-94d8-760781c3851f
StackPriority: 0*
Stats inherited from: *HELLISH_REBUKE


MAG_FLAMING_FIST_PROTECTION_FROM_MISSILES_DUPE_ENTRY_9163
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cindersnap Reflexes
Description: The next ranged weapon attack targeting the entity has Disadvantage and its damage is halved.
Icon: Action_MagicItem_ProtectionFromMissiles
SoundLoop: MAG_Status_Boost_Flaming_Fist_Protection_From_Missiles
SoundStop: MAG_Status_Boost_Flaming_Fist_Protection_From_Missiles_Stop
StackId: MAG_FLAMING_FIST_PROTECTION_FROM_MISSILES
Passives: MAG_FlamingFist_ProtectionFromMissiles_Passive
RemoveConditions:
RemoveEvents:
OnApplyFunctors:
StatusGroups:
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *MAGE_ARMOR


MAG_UNDEAD_SLAYER_BLESS_DUPE_ENTRY_83055
Boosts: IF(Tagged('UNDEAD', context.Target)):WeaponAttackRollBonus(1d4);IF(Tagged('UNDEAD', context.Target)):WeaponDamage(1d4, Piercing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Revenant Scourge
Description: When used against undead creatures this weapon has +[1] bonus to Attack and Damage rolls.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_UNDEAD_SLAYER_BLESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_OUTER_ENTITY_SLAYER_BLESS_DUPE_ENTRY_94065
Boosts: IF(Tagged('FEY', context.Target) or Tagged('HAG', context.Target) or Tagged('ABERRATION', context.Target) or Tagged('FIEND', context.Target)):WeaponAttackRollBonus(1d4);IF(Tagged('FEY', context.Target) or Tagged('HAG', context.Target) or Tagged('ABERRATION', context.Target) or Tagged('FIEND', context.Target)):WeaponDamage(1d4, Piercing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Outer-Entity Slayer
Description: When wielded against fey, fiends, or undead foes, this weapon has a +[1] bonus to Damage and Attack Rolls.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_OUTER_ENITY_SLAYER_BLESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_PLANE_SHIFTER_SLAYER_BLESS_DUPE_ENTRY_39566
Boosts: IF(Tagged('GITHYANKI', context.Target) or Tagged('ELEMENTAL', context.Target) or Tagged('ABERRATION', context.Target) or Tagged('FIEND', context.Target)):WeaponAttackRollBonus(1d4);IF(Tagged('GITHYANKI', context.Target) or Tagged('ELEMENTAL', context.Target) or Tagged('ABERRATION', context.Target) or Tagged('FIEND', context.Target)):WeaponDamage(1d4, Slashing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Interplanar Slayer
Description: This weapon grants a +[1] bonus to Damage and Attack Rolls against githyanki, aberrations, fiends, and elementals.
DescriptionParams: 1d4
Icon: Action_Monster_Bombardement_IllithidHorde
StackId: MAG_PLANE_SHIFTER_SLAYER_BLESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_ELECTROCUTED_DUPE_ENTRY_88201
Boosts: ActionResourceBlock(ReactionActionPoint); Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity)**
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SurfaceChange: Electrify
StatusGroups:
DisplayName: Electrocuted*
Description: Takes [1] at the start of each turn.*
DescriptionParams: DealDamage(1d4,Lightning)*
Icon: Status_ShockedSurface*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Electric*
TooltipDamage: DealDamage(1d4,Lightning)*
TickFunctors: DealDamage(1d4,Lightning)*
OnApplyFunctors: DealDamage(1d4,Lightning)*
ApplyEffect: 1c94aeb3-babd-4b5d-9c13-b5f0ed38a7b2*
StatusEffect: 4a7f6272-a328-487e-9a3d-ebbea942a223*
StatusEffectOnTurn: 4aa473dc-c884-4ec9-aa18-1508e32fbd23*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
SoundLoop: Misc_Status_Shocked_MO*
SoundStop: Misc_Status_Shocked_MO_Stop*
StackId: SHOCKED*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *SHOCKED_SURFACE **SHOCKED


MAG_ELECTROCUTE_KUOTOA_STINGER_TECHNICAL_DUPE_ENTRY_74894
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_ELECTROCUTE_KUOTOA_STINGER_TECHNICAL
SurfaceChange: Electrify
Passives: MAG_Kuotoa_Lightning_Spear_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_EMPERORPRELUDE_PSIONICDREAM_DUPE_ENTRY_30341
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%DEPRECATEDPsionic Dream
Description: %%%DEPRECATEDCasting Psionic Dream
Icon: GenericIcon_Intent_Control
RemoveConditions: TotalDamageDoneGreaterThan(0)
RemoveEvents: OnDamage


MAG_ILLITHID_BLESS_DUPE_ENTRY_38734
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lieges of the Underdark Blessing
SoundStart: Misc_Status_Illithid_Bless_MO_Start
SoundLoop: Misc_Status_Illithid_Bless_MO
SoundStop: Misc_Status_Illithid_Bless_MO_Stop
StatusGroups:
ApplyEffect: 5fb98573-9eba-4086-bc08-17bf9d062eec
StatusEffect: 0b1203e5-e826-4084-9df5-2a206e127e03
Description: Gains a +1d4 bonus to Attack Rolls and Saving Throws.*
Icon: Spell_Enchantment_Bless*
StackId: BLESS*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


MAG_HARPERS_OBSCURITY_SAVING_THROWS_DUPE_ENTRY_70851
Boosts: Advantage(AllSavingThrows)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Clinging Shadows
Description: While remaining obscured, affected entity has Advantage on Saving Throws.
Icon: GenericIcon_Intent_Buff
StackId: MAG_HARPERS_OBSCURITY_SAVING_THROWS
StatusPropertyFlags: DisableOverhead;DisableCombatlog


MAG_HARPERS_HARMONIZING_RAPIER_HARMONY_DUPE_ENTRY_18482
Boosts: IF(IsMeleeWeaponAttack()):DamageBonus(max(1, CharismaModifier))
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Harmonised
Description: Affected entity's melee weapon attacks deal additional damage equal to its Charisma Modifier (min.1).
Icon: Action_Mag_Harmonizing
SoundLoop: MAG_Status_Boost_Harpers_HarmonizingRapier_Harmony
SoundStop: MAG_Status_Boost_Harpers_HarmonizingRapier_Harmony_Stop
StackId: MAG_HARPERS_HARMONIZING_RAPIER_HARMONY
TickType: StartTurn
RemoveConditions:
RemoveEvents:
StatusGroups:
StatusEffect: 2ba42de5-6a84-42f6-b6f4-21072b984179
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *BLESS


MAG_HARPERS_TWILIGHT_HIDE_DUPE_ENTRY_53425
Boosts: AC(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Treading Twilight
Description: While remaining obscured, affected entity has a +[1] bonus to Armour Class.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_HARPERS_TWILIGHT_HIDE
StatusPropertyFlags: DisableOverhead;DisableCombatlog


HAV_MAG_INFERNAL_FIRE_DUPE_ENTRY_89606
Boosts: IF(Item(context.Source)):WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);BlockRegainHP()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infernal Burning
Description: Affected entity takes [1] on their turn and cannot recover hit points.
SoundLoop: MAG_Status_Boost_Hav_Infernal_Fire
SoundStop: MAG_Status_Boost_Hav_Infernal_Fire_Stop
StackId: HAV_MAG_INFERNAL_FIRE
StatusEffect: 567a6860-564b-4c82-99f6-072230e06d3c
StatusEffectOnTurn: 7cb835b8-a481-4cf5-99e3-ab1a71f8e7bf
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SurfaceChange: Ignite*
TickType: StartTurn*
TooltipDamage: DealDamage(1d4,Fire)*
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


MAG_BLOODFEEDER_SCARLET_REMITTANCE_1_DUPE_ENTRY_76769
Boosts: DamageBonus(1);RollBonus(Attack, 1);SpellSaveDC(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Scarlet Remittance
Description: Affected entity has a +[1] bonus to Attack Rolls, damage, and Spell Save DC.
DescriptionParams: 1
Icon: statIcons_ScarletRemittance_1
SoundStart: MAG_Status_ScarletRemittance_Start
StackId: MAG_BLOODFEEDER_SCARLET_REMITTANCE_1


MAG_BLOODFEEDER_SCARLET_REMITTANCE_2_DUPE_ENTRY_47283
Boosts: DamageBonus(2);RollBonus(Attack, 2);SpellSaveDC(2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
Icon: statIcons_ScarletRemittance_2
DisplayName: Scarlet Remittance*
Description: Affected entity has a +[1] bonus to Attack Rolls, damage, and Spell Save DC.*
SoundStart: MAG_Status_ScarletRemittance_Start*
StackId: MAG_BLOODFEEDER_SCARLET_REMITTANCE_1*
Stats inherited from: *MAG_BLOODFEEDER_SCARLET_REMITTANCE_1


MAG_BLOODFEEDER_SCARLET_REMITTANCE_3_DUPE_ENTRY_54471
Boosts: DamageBonus(3);RollBonus(Attack, 3);SpellSaveDC(3);UnlockSpell(Shout_MAG_Zhentarim_Bloodfeeding_Container)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
Icon: statIcons_ScarletRemittance_3
DisplayName: Scarlet Remittance*
Description: Affected entity has a +[1] bonus to Attack Rolls, damage, and Spell Save DC.*
SoundStart: MAG_Status_ScarletRemittance_Start*
StackId: MAG_BLOODFEEDER_SCARLET_REMITTANCE_1*
Stats inherited from: *MAG_BLOODFEEDER_SCARLET_REMITTANCE_1


MAG_BLOODFEEDER_SCARLET_SATURATION_DUPE_ENTRY_8239
Boosts: CriticalDamageOnHit()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Scarlet Saturation
Description: Your next attack is guaranteed to Critically Hit.
Icon: Action_Mag_Bloodfeeding_ScarletSaturation
StackId: MAG_BLOODFEEDER_SCARLET_TRANCE
RemoveConditions: IsWeaponAttack() and IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttack


MAG_BLOODFEEDER_SCARLET_TRANCE_DUPE_ENTRY_49190
Boosts: UnlockSpellVariant(MagicalAmbushCheck(), ModifySavingThrowDisadvantage(), ModifyIconGlow())
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Scarlet Stupor
Description: The next creature to roll a Saving Thrown against one of your spells has Disadvantage.
Icon: Action_Mag_Bloodfeeding_ScarletTrance
StackId: MAG_BLOODFEEDER_SCARLET_TRANCE
RemoveConditions: IsSpell()
RemoveEvents: OnAttack


MAG_JHANNYL_GLOVES_LESSER_RESTORATION_DUPE_ENTRY_92247
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reactive Restoration
Description: When Blinded, Paralysed, or Poisoned, the affected entity is automatically Restored.
Icon: Spell_Abjuration_LesserRestoration
StackId: MAG_JHANNYL_GLOVES_LESSER_RESTORATION
StatusPropertyFlags: DisablePortraitIndicator;ForceOverhead


MAG_MONK_UNARMED_EXPLOIT_DUPE_ENTRY_2816
Boosts: SpellSaveDC(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Those Laid Bare
Description: Affected entity has a +[1] bonus to save against spell DC.
DescriptionParams: 1
Icon: Action_Slam
StackId: MAG_MONK_UNARMED_EXPLOIT


MAG_REGAIN_HP_3_DUPE_ENTRY_2531
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rejuvenating Countenance
StackId: MAG_REGAIN_HP
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnApplyFunctors: RegainHitPoints(1d4)
ApplyEffect: 89f2d0ac-9295-4657-bfa6-fb6d61adf59c


MAG_REGAIN_HP_4_DUPE_ENTRY_89149
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_REGAIN_HP_4
OnApplyFunctors: RegainHitPoints(1d6)
ApplyEffect: f4eece58-73a2-4aa0-877a-3db3a3bf33f1
DisplayName: Rejuvenating Countenance*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *MAG_REGAIN_HP_3


MAG_REGAIN_HP_VAMPIRISM_DUPE_ENTRY_43099
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: MAG_Status_RegainHP_CazadorVampiricQuarterstaff
StackId: MAG_REGAIN_HP_VAMPIRISM
ApplyEffect:
DisplayName: Rejuvenating Countenance*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
OnApplyFunctors: RegainHitPoints(1d4)*
Stats inherited from: *MAG_REGAIN_HP_3


MAG_NECROTIC_NECROTIC_WEAPON_DUPE_ENTRY_44764
Boosts: WeaponDamage(1d4,Necrotic)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Withering Armament
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d4, Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MAG_NECROTIC_NECROTIC_WEAPON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: 9c94e468-751d-4967-870a-15f368cd5e3a


MAG_NECROTIC_NECROTIC_WEAPON_REVOCATION_DUPE_ENTRY_41619
Boosts: WeaponDamage(1d4,Necrotic)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Withering Armament*
Description: Deals an additional [1].*
DescriptionParams: DealDamage(1d4, Necrotic)*
Icon: GenericIcon_DamageType_Necrotic*
StackId: MAG_NECROTIC_NECROTIC_WEAPON*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: 9c94e468-751d-4967-870a-15f368cd5e3a*
Stats inherited from: *MAG_NECROTIC_NECROTIC_WEAPON


MAG_THUNDER_THUNDER_WEAPON_DUPE_ENTRY_46504
Boosts: WeaponDamage(1d4,Thunder)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Roaring Armament
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d4, Thunder)
Icon: GenericIcon_DamageType_Thunder
SoundLoop: MAG_Status_RoaringMaul_MO
SoundStop: MAG_Status_RoaringMaul_MO_Stop
StackId: MAG_THUNDER_THUNDER_WEAPON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: d852e43c-3e66-4dd1-bd78-a6243bdd7e6d


MAG_THUNDER_GREATER_THUNDER_WEAPON_DUPE_ENTRY_55161
Boosts: WeaponDamage(1d6,Thunder)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d6, Thunder)
StackId: MAG_THUNDER_GREATER_THUNDER_WEAPON
DisplayName: Roaring Armament*
Description: Deals an additional [1].*
Icon: GenericIcon_DamageType_Thunder*
SoundLoop: MAG_Status_RoaringMaul_MO*
SoundStop: MAG_Status_RoaringMaul_MO_Stop*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: d852e43c-3e66-4dd1-bd78-a6243bdd7e6d*
Stats inherited from: *MAG_THUNDER_THUNDER_WEAPON


MAG_WOUND_CLOSURE_DUPE_ENTRY_1108
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wound Closure
Description: While unconscious, the affected entity stabilises at the start of its turn.
Icon: Item_LOOT_GEN_Amulet_Necklace_F_Gold_A_1
SoundStart: MAG_Status_Boost_WoundClosure_Start
SoundLoop: MAG_Status_Boost_WoundClosure_Loop
SoundStop: MAG_Status_Boost_WoundClosure_End
StackId: MAG_WOUND_CLOSURE
TickType: StartTurn
TickFunctors: Stabilize()
StatusPropertyFlags: ApplyToDead
StatusEffect: 18c13b3c-22af-484d-928b-59c8e4d78bc0


MAG_ARCANIC_DEFENSE_DUPE_ENTRY_59038
Boosts: RollBonus(SavingThrow, SpellCastingAbilityModifier);AC(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Supreme Defences
Description: While concentrating, you add your Spellcasting Ability Modifier to your Saving Throws and gain a +[1] bonus to Armour Class.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_ARCANIC_DEFENSE
RemoveConditions: not IsConcentrating(context.Source)
RemoveEvents: OnAttacked;OnStatusRemoved;OnStatusApplied;OnCombatEnded;OnTurn


MAG_ARCANIC_DEFENSE_TECHNICAL_DUPE_ENTRY_72514
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_ARCANIC_DEFENSE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(IsConcentrating(context.Source)):ApplyStatus(MAG_ARCANIC_DEFENSE, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_ARCANIC_DEFENSE)


MAG_BHAALIST_MURDERER_DAGGER_DUPE_ENTRY_70163
Boosts: IF(HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50, context.Target)):WeaponDamage(1d4, Piercing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloodthirsty Blade
Description: This weapon deals an additional [1] against creatures with [2]% of their hit points or fewer.
DescriptionParams: DealDamage(1d4, Piercing);50
Icon: GenericIcon_Intent_Buff
StackId: MAG_BHAALIST_MURDERER_DAGGER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BHAALIST_AURA_OF_MURDER_AURA_DUPE_ENTRY_15875
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Murder
Description: Enemies within [1] are Vulnerable to Piercing damage, unless they are Resistant or Immune to it.
DescriptionParams: Distance(3)
Icon: PassiveFeature_Generic_Death
StackId: MAG_BHAALIST_AURA_OF_MURDER_AURA
AuraRadius: 3
AuraStatuses: IF(Enemy() and not Self() and Character()):ApplyStatus(MAG_BHAALIST_AURA_OF_MURDER)
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableCombatlog;DisableOverhead;InitiateCombat;BringIntoCombat
FormatColor: LightGray*
StackPriority: 1*
Stats inherited from: *GNOLL_PACKTACTICS_AURA


MAG_BHAALIST_AURA_OF_MURDER_DUPE_ENTRY_99630
Boosts: Resistance(Piercing, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_Generic_Death
StillAnimationType:
StillAnimationPriority:
SoundVocalStart:
StackId: MAG_BHAALIST_AURA_OF_MURDER
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups:
DisplayName: Aura of Murder*
Description: Affected entity is Vulnerable to Piercing damage.*
ManagedStatusEffectType: Negative*
StackPriority: 5*
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105*
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565*
DescriptionParams: Distance(3);DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType) **
Stats inherited from: *AURA_OF_MURDER_BUFF **AURA_OF_HATE_BUFF


MAG_BHAALIST_ARMOR_TECHNICAL_DUPE_ENTRY_71896
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Bhaalist Armor Technical
StackId: MAG_BHAALIST_ARMOR_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_BHAALIST_AURA_OF_MURDER_AURA);RemoveStatus(MAG_BHAALIST_AURA_OF_MURDER)


MAG_CQ_CASTER_DISRUPTION_AURA_DUPE_ENTRY_36262
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Disruption
Description: Hostile creatures within [1] roll their damage twice and take the lower result.
DescriptionParams: Distance(2)
Icon: GenericIcon_Intent_Buff
StackId: MAG_CQ_CASTER_DISRUPTION_AURA
AuraRadius: 2
AuraStatuses: IF(not Ally() and Character()):ApplyStatus(MAG_CQ_CASTER_DISRUPTION_WAVE)
StatusPropertyFlags: InitiateCombat;BringIntoCombat


MAG_CQ_CASTER_DISRUPTION_WAVE_DUPE_ENTRY_57945
Boosts: IF(AttackingWithMeleeWeapon(context.Source)):Reroll(Damage, 9, true);IF(AttackingWithRangedWeapon(context.Source)):Reroll(Damage, 7, true)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Disruption
Description: You must roll your damage twice and use the lower result while within [1] of the spellcaster.
Icon: GenericIcon_Intent_Buff
StackId: MAG_CQ_CASTER_DISRUPTION_WAVE


TEST_ASTARION_VAMPIRE_DUPE_ENTRY_30376
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vampirism
Description: The pallid complexion, the pointed teeth - was it really so surprising?
StatusPropertyFlags: IgnoreResting;FreezeDuration;ApplyToDead


GLO_NIGHTSONGRESURRECTION_DUPE_ENTRY_19138
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nightsong Soars Eternal
Description: Nightsong will be resurrected by the powers of Selûne whenever she dies.
Icon: GenericIcon_Intent_Healing
StatusPropertyFlags: IgnoreResting;ApplyToDead
OnRemoveFunctors: Resurrect(100, 10)


HAV_SHIELDSHADOWBURN_DUPE_ENTRY_53539
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hit the Lights
Description: Selune's Moon Shield is burning the target.
Icon: GenericIcon_DamageType_Radiant
StackId: HAV_SHIELDSHADOWBURN
OnApplyFunctors: DealDamage(2d4,Radiant,Magical)


LOW_SERIALKILLER_MEPHITLILQUID_DUPE_ENTRY_28966
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Stats inherited from: *POTIONS


LOW_MINSCHIDEOUT_WATERVALVE_LOW_DUPE_ENTRY_69455
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Low Water Level
Description: The current water level is too low to operate the sluice gate.
Icon: GenericIcon_Intent_Debuff
StackId: LOW_MINSCHIDEOUT_WATERVALVE
StackPriority: 1
StackType: Overwrite


LOW_MINSCHIDEOUT_WATERVALVE_MID_DUPE_ENTRY_35561
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Perfect Water Level
Description: The current water level allows you to operate the sluice gate.
Icon: Status_Wet
StackId: LOW_MINSCHIDEOUT_WATERVALVE
StackPriority: 2
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_LOW, 100, 3)


LOW_MINSCHIDEOUT_WATERVALVE_HIGH_DUPE_ENTRY_13346
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: High Water Level
Description: The current water level is dangerously high.
Icon: GenericIcon_Intent_Buff
StackId: LOW_MINSCHIDEOUT_WATERVALVE
StackPriority: 3
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_MID, 100, 3)


LOW_MINSCHIDEOUT_WATERVALVE_OVER_DUPE_ENTRY_495
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flooded
Description: The hydraulic system is overloaded with water and has seized up.
Icon: Action_Monster_ElementalAir_Blast
StackId: LOW_MINSCHIDEOUT_WATERVALVE
StackPriority: 4
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_HIGH, 100, 3)


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW_DUPE_ENTRY_38915
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Barely Warm
Description: The ambient temperature is too low to operate the sluice gate.
Icon: GenericIcon_DamageType_Cold
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE
StackPriority: 1
StackType: Overwrite


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID_DUPE_ENTRY_96005
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Perfect Warmth
Description: The ambient temperature allows you to operate the sluice gate.
Icon: Status_Warm
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE
StackPriority: 2
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW, 100, 3)


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH_DUPE_ENTRY_21696
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Perilously Hot
Description: The temperature has risen to a dangerous level.
Icon: GenericIcon_DamageType_Fire
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE
StackPriority: 3
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID, 100, 3)


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER_DUPE_ENTRY_75343
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overheated
Description: The hydraulic system has overheated and seized up.
Icon: PassiveFeature_Generic_Explosion
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE
StackPriority: 4
StackType: Overwrite
OnRemoveFunctors: ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH, 100, 3)


LOW_MINSCHIDEOUT_WATERVALVE_INCREASING_DUPE_ENTRY_83007
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Water Level Rising
Description: The current water level will increase when this condition ends.
Icon: Status_Positive
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_HIGH')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_OVER, 100, -1);IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_MID')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_HIGH, 100, 3);IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_MID, 100, 3);IF(RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_HIGH') and not HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_MID') and not HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_LOW,100,3);IF(RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('LOW_MINSCHIDEOUT_WATERVALVE_OVER')):ApplyStatus(LOW_MINSCHIDEOUT_WATERVALVE_INCREASING, 100, 2)


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_INCREASING_DUPE_ENTRY_83484
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Temperature Increase
Description: The ambient temperature will increase once this condition ends.
Icon: GenericIcon_Intent_Buff
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER, 100, -1);IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH, 100, 3);IF(RemoveCause(StatusRemoveCause.TimeOut) and HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID, 100, 3);IF(RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH') and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID') and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW,100,3);IF(RemoveCause(StatusRemoveCause.TimeOut) and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_INCREASING, 100, 1)


LOW_MURDERTRIBUNAL_CHAINED_DUPE_ENTRY_76833
Boosts: Attribute(Grounded); ActionResourceBlock(Movement); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shackled
Description: Chained to the ground with iron shackles.
Icon: statIcons_GOB_GoblinPriest_Chains
StackId: LOW_MURDERTRIBUNAL_CHAINED


ORI_KARLACH_ENRAGE_DUPE_ENTRY_40289
Boosts: BlockTravel(); Resistance(Fire, Immune); StatusImmunity(BURNING); StatusImmunity(WILD_MAGIC_BURNING);Tag(CANBECALMED);Tag(ORI_KARLACH_ENRAGED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unbridled Wrath
Description: Releasing a decade of pent-up rage in a blaze of infernal fury.
Icon: PassiveFeature_Generic_Explosion
StatusPropertyFlags: LoseControl
StatusGroups: SG_Rage
ApplyEffect: 3748c870-63e8-4398-824a-581ee7250b3f


LOW_STORMSHORETABERNACLE_GODBLESSED_DUPE_ENTRY_63524
Boosts: RollBonus(SavingThrow, 2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Anointed in Splendour
Description: Affected entity's deity has flooded its mind with ancient secrets both benevolent and baleful. It has a +[1] bonus to all Saving Throws.
DescriptionParams: 2
Icon: GenericIcon_Intent_Buff
SoundStart: Misc_Status_Stormshoretabernacle_Godblessed
StackId: LOW_STORMSHORETABERNACLE_GODBLESSED
StatusPropertyFlags: ApplyToDead;IgnoreResting
ApplyEffect: b534e7d1-8f4d-43c8-94d9-04c68a93e6fd


LOW_STORMSHORETABERNACLE_GODCURSED_DUPE_ENTRY_40293
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Castigated By Divinity
Description: Affected entity is cursed by transgressed and irritable gods. When it falls unconscious, it immediately dies. Moreover, when it dies, a terrible envoy of the offended deity is conjured from the entity's corpse.
Icon: GenericIcon_Intent_Debuff
SoundStart: Misc_Status_Stormshoretabernacle_Godcursed
StackId: LOW_STORMSHORETABERNACLE_GODCURSED
Passives: LOW_StormshoreTabernacle_Curse_KillingBlow_Passive;LOW_StormshoreTabernacle_Curse_SpawnEnvoy_Passive;LOW_StormshoreTabernacle_Curse_SpawnEnvoy_LonRest_Refresh_Passive
StatusPropertyFlags: ApplyToDead;IgnoreResting
OnApplyFunctors: ApplyStatus(LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL, 100, -1)
OnRemoveFunctors: RemoveStatus(LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL)
StatusGroups: SG_Cursed
ApplyEffect: 19e5b26f-ddda-4c10-a8b0-87407fccdabe


LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL_DUPE_ENTRY_20030
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%Curse of Chained Punishment Technical
Description: %%%Used to summon the Envoy.
Icon:
StackId: LOW_STROMSHORETABERNACLE_GODCUSED_TECHNICAL
Passives:
RemoveConditions: IsKillingBlow() or IsDowned()
RemoveEvents: OnDamage
StatusPropertyFlags: DisableInteractions;DisableOverhead;DisableCombatlog;IgnoreResting;DisablePortraitIndicator
OnApplyFunctors:
OnRemoveFunctors: IF(not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_EVIL')):Spawn(2f2f3a4a-ebaa-4dba-9b14-47c6af82ffc6);IF(not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_GOOD')):Spawn(c1095e3a-96f6-400b-95c2-fa6316d06a83);IF(not HasDeathType(DeathType.Chasm) and Tagged('ALIGN_NEUTRAL')):Spawn(9db24399-3c91-4702-a267-5ead21a64f80);IF(not HasDeathType(DeathType.Chasm) and not Tagged('ALIGN_GOOD') and not Tagged('ALIGN_EVIL') and not Tagged('ALIGN_NEUTRAL')):Spawn(c1095e3a-96f6-400b-95c2-fa6316d06a83)
ApplyEffect:
SoundStart: Misc_Status_Stormshoretabernacle_Godcursed*
StatusGroups: SG_Cursed*
Stats inherited from: *LOW_STORMSHORETABERNACLE_GODCURSED


LOW_CAZADORSPALACE_DEADGIRL_AURA_DUPE_ENTRY_26221
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sapping Curse
Description: This cursed energy drains vitality of anyone who dares get closer.
SoundLoop: VFX_Status_LOW_DEADGIRL_AURA
SoundStop: VFX_Status_LOW_DEADGIRL_AURA_Stop
AuraRadius: 5
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(LOW_CAZADORSPALACE_DEADGIRL_STATUS,100,-1)
StatusPropertyFlags: ApplyToDead;InitiateCombat;BringIntoCombat;IgnoreResting
StatusGroups: SG_Cursed
StatusEffect: 4e57c242-72bf-49ed-9f94-470568092bf1
DescriptionParams: DealDamage(3d8,Necrotic)*
TooltipDamage: DealDamage(3d8,Necrotic)*
Icon: Spell_Conjuration_SpiritGuardians*
StackId: SPIRIT_GUARDIANS_AURA*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


LOW_CAZADORSPALACE_DEADGIRL_STATUS_DUPE_ENTRY_17558
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vitality Drain
Description: The dead girl's Sapping Curse is draining your vitality.
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnApplySuccess: DealDamage(4d6+4,Necrotic,Magical)
OnApplyFail: DealDamage((4d6+4)/2,Necrotic,Magical)
OnTickSuccess: DealDamage(4d6+4,Necrotic,Magical)
OnTickFail: DealDamage((4d6+4)/2,Necrotic,Magical)
StatusEffect: eeaa069d-2a6a-418a-a119-69e86211058a
StatusEffectOnTurn: f53d7c0d-878e-481d-8c94-06fa0174afc8
DescriptionParams: DealDamage(3d8,Necrotic)*
TooltipDamage: DealDamage(3d8,Necrotic)*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


ORI_KARLACH_FIRSTUPGRADE_DUPE_ENTRY_82771
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: ORI_Karlach_FirstUpgrade
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


ORI_KARLACH_SECONDUPGRADE_DUPE_ENTRY_70199
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ORI_Karlach_SecondUpgrade
DisplayName: %%% EMPTY*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Stats inherited from: *ORI_KARLACH_FIRSTUPGRADE


ORI_KARLACH_OVERDRIVE_DUPE_ENTRY_78083
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overdrive
Description: Karlach is kindled and burning with terrible rage.
Icon: PassiveFeature_Generic_Explosion


SCL_MASTIFFPOACHERS_CONTINUALFLAME_DUPE_ENTRY_52405
Boosts: GameplayLight(7.5,false,0.1)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Continual Flame
Description: Enveloped in flames that produce no heat and never seem to die out.
DescriptionParams:
SurfaceChange:
TooltipDamage:
StatusPropertyFlags:
Icon: Spell_Evocation_Light*
StackId: LIGHT*
StatusGroups: SG_Light;SG_RemoveOnRespec*
IsUnique: 1*
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8*
Stats inherited from: *LIGHT


CALLING_FOR_HELP_ENDGAMEROOFTOPS_DUPE_ENTRY_648
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_END_Rooftops_HelpArrives);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements*
Description: This creature's allies will appear next turn to defend it. *
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


GLO_KORRILLA_PROJECTEDIMAGE_DUPE_ENTRY_18512
Boosts: Attribute(Grounded);Invulnerable();CanShootThrough(true);CanWalkThrough(true); Tag(ACT2_SHADOW_CURSE_IMMUNE)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%Korrilla Invulnerability
Description: %%%This character is protected by devilish magic from all harm
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
Stats inherited from: *INVULNERABLE_NOT_SHOWN **INVULNERABLE


GLO_KORRILLA_STEALTH_DUPE_ENTRY_91063
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Intentional Concealment
Description: This character is hiding.
Icon: Action_Hide
StillAnimationType: Sneaking
StillAnimationPriority: Sneaking
StatusPropertyFlags: BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_ALIORAMUS_MATINGPHEROMONES_DUPE_ENTRY_54432
Boosts: StatusImmunity(SG_Frightened);StatusImmunity(SG_Charmed);Resistance(Fire, Resistant); Resistance(Poison, Resistant); Resistance(Acid, Resistant); Resistance(Slashing, Resistant); Resistance(Cold, Resistant); Resistance(Piercing, Resistant); Resistance(Force, Resistant); Resistance(Radiant, Resistant); Resistance(Necrotic, Resistant); Resistance(Lightning, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Thunder, Resistant); DamageBonus(5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mating Frenzy
Description: The alioramus has detected mating pheromones and is understandably a bit feral.

It deals [1] additional damage, gains Resistance to all damage except Psychic, and can't be Charmed or Frightened.
DescriptionParams: DealDamage(5, MainMeleeWeaponDamageType);
Icon: GenericIcon_Intent_Buff
RemoveEvents: OnCombatEnded
ApplyEffect: 24b0ccac-789a-4eec-a51f-0c32d824ac78
StatusEffect: f31fb7a7-8594-4bef-bad1-1a7ee6a7e29a


WYR_WINDMILL_MINDFLAYER_WEAK_DUPE_ENTRY_42626
Boosts: Ability(Strength, -10);Ability(Dexterity, -10);Ability(Constitution, -10);Ability(Intelligence, -10);Ability(Wisdom, -10);Ability(Charisma, -10);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brain-Starved
Description: The creature's Ability Scores are reduced by [1] while wracked with a ravening hunger for brain matter.
DescriptionParams: 10
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: WYR_WINDMILL_MINDFLAYER_WEAK
OnRemoveFunctors: ApplyStatus(WYR_WINDMILL_MINDFLAYER_HASEATENBRAIN, 100, -1)


LOW_CAZADORSPALACE_PRISONERSCURSE_DUPE_ENTRY_26688
Boosts: Disadvantage(AllSavingThrows);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Curse of the Sired
Description: This vampire spawn has Disadvantage on all Saving Throws while in a place of traumatic memories.
Icon: GenericIcon_Intent_Debuff
SoundStart: Misc_Status_CazadorDungeon_PrisonerCurse_Start
SoundLoop: Misc_Status_CazadorDungeon_PrisonerCurse_Loop
SoundStop: Misc_Status_CazadorDungeon_PrisonerCurse_Stop
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_Cursed
ApplyEffect: c525480b-31e7-4bfd-a9c5-d2a7a2844491
StatusEffect: 4f04e9ef-2d4c-4c8c-88ef-4331e6cb9f78


WYR_WINDMILL_MINDFLAYER_HASEATENBRAIN_DUPE_ENTRY_83027
Boosts: Tag(ACT3_WYR_WINDMILLMINDFLAYER_HASEATENBRAIN)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_WINDMILL_EATINGBRAIN_DUPE_ENTRY_86384
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Devouring Brain
Description: The starving illithid is fully focused on eating its first brain in an age.
Icon: GenericIcon_Intent_Control


LOW_HAG_VOODOODOLL_DUPE_ENTRY_73184
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bad Omen
Description: There is something suspicious about this doll...
Icon: GenericIcon_Intent_Control
StatusGroups: SG_Cursed
StatusEffect: 918091b6-8af3-4238-8df0-2be8962d56be


LOW_HAG_MUSHROOM_HEALINGPEARL_DUPE_ENTRY_73063
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Healing Pearl
Description: At the start of its turn, the mushroom regains all its hit points unless some effect prevents it from restorative healing.
Icon: GenericIcon_Intent_Healing
Passives: LOW_Hag_Mushroom_VFX
TickFunctors: IF(not HasStatus('BURNING') and not HasStatus('SEARING_SMITE') and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(99)):RegainHitPoints(100);IF(HasStatus('BURNING')):RemoveStatus('BURNING');IF(HasStatus('SEARING_SMITE')):RemoveStatus('SEARING_SMITE');IF(not HasStatus('BURNING') and not HasStatus('SEARING_SMITE') and not HasStatus('CHILL_TOUCH') and not HasStatus('WRAITHS_EMBRACE') and not HasStatus('CURSE_MUMMY') and not HasStatus('LOW_HAG_MUSHROOM_VFX')):ApplyStatus(LOW_HAG_MUSHROOM_VFX,100,-1);
StatusEffectOnTurn: 9396e4e3-2af9-465e-adba-5714d97ce66f


LOW_HAG_MUSHROOM_REACTIVEFUNGUS_DUPE_ENTRY_56942
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reactive Fungus
Description: The mushroom releases Pacifying Spores when it's damaged. Pacifying Spores make movement and taking actions impossible.
Icon: GenericIcon_Intent_Control
Passives: LOW_Hag_Mushroom_ReactiveFungus


LOW_HAG_MUSHROOM_PEARLYRESISTANCE_AURA_DUPE_ENTRY_38570
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fungal Resistance
Description: A Pearlspore Bell grants the hag a +[1] bonus to all Saving Throws.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff
StackId: LOW_HAG_MUSHROOM_PEARLYRESISTANCE_AURA
AuraRadius: 40
AuraStatuses: TARGET:IF(Character() and Tagged('ACT3_LOW_HAG')):ApplyStatus(LOW_HAG_MUSHROOM_PEARLYRESISTANCE_BUFF)


LOW_HAG_MUSHROOM_PEARLYRESISTANCE_BUFF_DUPE_ENTRY_39718
Boosts: RollBonus(SavingThrow,5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fungal Resistance
Description: The hag has a +[1] bonus to Saving Throws for each nearby Pearlspore Bells.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff


LOW_HAG_INSECT_PLAGUE_AURA_DUPE_ENTRY_79837
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ethel's Insect Plague
Description: Locusts are attacking all hostile characters within range, making the area Difficult Terrain, and imposing Disadvantage on Perception Checks.
AuraStatuses: TARGET:IF(Character() and Enemy()):ApplyStatus(INSECT_PLAGUE);TARGET:IF(Character() and Enemy()):ApplyStatus(DIFFICULT_TERRAIN)
DescriptionParams: DealDamage(4d10, Piercing)*
Icon: Spell_Conjuration_InsectPlague*
SoundLoop: Spell_Status_InsectPlague_Start*
SoundStop: Spell_Status_InsectPlague_End*
AuraRadius: 6*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3*
Stats inherited from: *INSECT_PLAGUE_AURA


LOW_HAG_INSECT_PLAGUE_TECHNICAL_DUPE_ENTRY_46872
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


LOW_HAG_AWAKENING_DUPE_ENTRY_55874
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fungal Awakening
Description: These Pearlspore Bells will awaken the Hag at the start of their next turn.
Icon: PassiveFeature_Generic_Threat
StackId: LOW_HAG_AWAKENING
StatusEffect: 3ad59e37-b65b-454b-a3b6-01097388fce2


LOW_HAG_RESURRECTING_DUPE_ENTRY_67537
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fungal Resurrection
Description: The hag will be resurrected by nearby Pearlspore Bells at the start of their next turn.
Icon: PassiveFeature_Generic_Threat
StackId: LOW_HAG_RESURRECTING
StatusPropertyFlags: ApplyToDead
StatusEffect: 3ad59e37-b65b-454b-a3b6-01097388fce2


LOW_SORRCEROUSSUNDRIES_INVULNERABLE_DUPE_ENTRY_98984
Boosts: Resistance(Fire, Immune); Resistance(Poison, Immune); Resistance(Psychic, Immune); Resistance(Acid, Immune); Resistance(Slashing, Immune); Resistance(Cold, Immune); Resistance(Piercing, Immune); Resistance(Force, Immune); Resistance(Radiant, Immune); Resistance(Necrotic, Immune); Resistance(Lightning, Immune); Resistance(Bludgeoning, Immune); Resistance(Thunder, Immune);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invulnerability
Description: This creature is Immune to all damage while leeching on a celestial's lifeforce.
Icon: GenericIcon_DamageType_Physical


END_NAUTILOID_POD_INTELLECT_DEVOURER_DUPE_ENTRY_16687
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: eb277496-2408-420f-96d4-203d9a2c8607
DisplayName: %%% EMPTY*
Stats inherited from: *TECHNICAL


LOW_SORCEROUSSUNDRIES_KARSUSABILITY_DUPE_ENTRY_32213
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Control
ApplyEffect: 23899d8a-723b-4cf6-ace7-85b516311aa9


LOW_SORCEROUSSUNDRIES_KARSUSCURSE_DUPE_ENTRY_29756
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Control


LOW_SORCEROUSSUNDRIES_THARCHIATEABILITY_DUPE_ENTRY_48406
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thayan Scholar
Description: You can cast Danse Macabre once per short rest thanks to intense study of The Necromancy of Thay.
Icon: GenericIcon_Intent_Control
ApplyEffect: b76d3e89-e5f7-4622-89b6-95772a40a555


LOW_SORCEROUSSUNDRIES_THARCHIATECURSE_DUPE_ENTRY_29292
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Necromantic Novice
Description: Undead creatures summoned by Danse Macabre are also hostile towards you.
Icon: GenericIcon_Intent_Control


LOW_SORCEROUSSUNDRIES_SEELIEABILITY_DUPE_ENTRY_21912
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Summon
ApplyEffect: 77aacab2-8f4b-4987-bbb5-227e4497344e


LOW_SORCEROUSSUNDRIES_SEELIECURSE_DUPE_ENTRY_91638
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Debuff


LOW_SORCEROUSSUNDRIES_STRATEGYABILITY_DUPE_ENTRY_12099
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Summon
ApplyEffect: 935adc36-2285-4c08-8865-bd25a772b84a


LOW_SORCEROUSSUNDRIES_STRATEGYCURSE_DUPE_ENTRY_87537
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Deprecated
Description: %%% Deprecated
Icon: GenericIcon_Intent_Summon


LOW_CAZADORSPALACE_CHARM_DUPE_ENTRY_75885
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
SoundStop:
StatusPropertyFlags: IgnoreResting;DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(LOW_CAZADORSPALACE_CHARM_VFX)
StatusEffect:
DisplayName: Charmed*
Description: Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.*
Icon: Status_Charmed*
StackId: CHARMED*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle*
Stats inherited from: *CHARMED


LOW_STEELWATCHFOUNDRY_INITIATIVEBOOST_DUPE_ENTRY_21838
Boosts: Initiative(30)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 61d132ed-e69e-4f78-87a6-b9065ed32c3f


END_ALLYABILITIES_GRENADIERALLIESCONSUMED_DUPE_ENTRY_92930
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_HARPERALLIESCONSUMED_DUPE_ENTRY_27137
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_GRENADIERALLIESINTERDICTED_DUPE_ENTRY_27636
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_HARPERABILITYINTERDICTED_DUPE_ENTRY_8965
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_NIGHTSONGALLYINTERDICTED_DUPE_ENTRY_69794
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_NIGHTSONGALLYCONSUMED_DUPE_ENTRY_57542
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_ROLANALLYCONSUMED_DUPE_ENTRY_61144
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: END_ALLYABILTIES_ROLANALLYCONSUMED
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_OWLBEARALLYINTERDICTED_DUPE_ENTRY_1255
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_OWLBEARALLYCONSUMED_DUPE_ENTRY_83740
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYBUFF_VOLO_DUPE_ENTRY_97352
Boosts: RollBonus(SavingThrow, 2);RollBonus(RawAbility, 2);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Volo's Guide to Monsters
Description: With steadfast application of knowledge from Volo's preeminent work, affected entities gain +[1] to Attack Rolls, Saving Throws and Ability Checks.
DescriptionParams: 2
Icon: PassiveFeature_PactOfTheTome
FormatColor: Pink
StackId: END_ALLYBUFF_VOLO
StatusPropertyFlags: ApplyToDead


END_ALLYBUFF_HALSIN_DUPE_ENTRY_73042
Boosts: Ability(Strength, 1);Ability(Dexterity, 1);Ability(Constitution, 1);Ability(Intelligence, 1);Ability(Wisdom, 1);Ability(Charisma, 1);ActionResource(Movement, 2, 0);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spirit of the Land
Description: The reunited soul of Thaniel provides a +[1] to all Ability Scores and an additional [2] movement speed to all affected entities.
DescriptionParams: 1;Distance(2)
Icon: statIcons_Momentum
FormatColor: Earth
StackId: END_ALLYBUFF_HALSIN
StatusPropertyFlags: ApplyToDead


END_ALLYABILITIES_MOLBUFF_DUPE_ENTRY_66499
Boosts: UnlockSpell(Projectile_END_MolBuff_FireRay);DamageReduction(Fire, Flat,5);RollBonus(SavingThrow, 1d4, Charisma);RollBonus(RawAbility, 1d4, Charisma);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fetcher's Favour
Description: Equipped with Mol's tricks of the trade, affected entities can cast Rays of Fire, reduce all Fire damage by [1] and gain an additional 1d4 to Charisma Checks and Saving Throws.
DescriptionParams: 5;1d4
Icon: Action_Monster_Cambion_FireRay
StackId: END_ALLYABILITES_MOLBUFF
StatusPropertyFlags: ApplyToDead


END_WALLOFFORCE_DUPE_ENTRY_87010
Boosts: Invulnerable();Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible
DisplayName: Invulnerable*
Description: Affected entity is Immune to all damage.*
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
Stats inherited from: *INVULNERABLE


END_CHAINSOFKARSUS_DUPE_ENTRY_52771
Boosts: StatusImmunity(SG_Incapacitated);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Prone);StatusImmunity(SG_Unconscious);StatusImmunity(SG_Stunned);StatusImmunity(SG_Polymorph)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Chains of Karsus
Description: The Netherbrain is too powerful for even the Momentary God's magic - Karsus' Compulsion could not dominate it completely.

The spell has instead bound the brain's will in place temporarily. To complete the domination, you must strike it down.
Icon: GenericIcon_Intent_Control
FormatColor: Red
StackId: END_CHAINSOFKARSUS
StatusGroups: SG_Restrained


END_NETHERBRAIN_LOWHP_DUPE_ENTRY_15797
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 3423b4b5-ba27-4732-b7a3-6e0a3406cd90
DynamicAnimationTag: 114ea8f1-eb69-e4e3-7aa2-b34a5a92c262
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


END_BOMBARDMENT_AI_AVOIDAREA_DUPE_ENTRY_82164
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 5
StatusEffect:
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS4 **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


END_DOMINATEDBYNETHERBRAIN_DUPE_ENTRY_82165
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Assimilated
Description: You are Dominated by the Netherbrain's psychic might - it controls your every action.


LOW_CAZADOR_PASSIVES_TECHNICAL_DUPE_ENTRY_84641
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_CAZADOR_PASSIVES_TECHNICAL
StackPriority: 0
StackType: Ignore
Passives: SunlightHypersensitivity;Regeneration_Vampire
RemoveConditions: HasStatus('LOW_CAZADORSPALACE_ASCENSION_BUFF')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_CAZADORSPALACE_SPAWNBUFF_001_DUPE_ENTRY_86674
Boosts: Tag(AI_PREFERRED_TARGET); DamageBonus(1d10, Necrotic, false);ActionResource(Movement,1,0); TemporaryHP(10)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Sources: 1
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.
DescriptionParams: Distance(1);GainTemporaryHitPoints(10);DealDamage(1d10, Necrotic)
Icon: GenericIcon_Intent_Buff
FormatColor: Red
StillAnimationType: None
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS
StackPriority: 1
StackType: Overwrite
TickType: StartTurn
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)


LOW_CAZADORSPALACE_SPAWNBUFF_002_DUPE_ENTRY_59748
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(2d10, Necrotic, false);ActionResource(Movement,2,0); TemporaryHP(20)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Sources: 2
DescriptionParams: Distance(2);GainTemporaryHitPoints(20);DealDamage(2d10, Necrotic)
StackPriority: 2
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_003_DUPE_ENTRY_89024
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(3d10, Necrotic, false);ActionResource(Movement,3,0); TemporaryHP(30)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Sources: 3
DescriptionParams: Distance(3);GainTemporaryHitPoints(30);DealDamage(3d10, Necrotic)
StackPriority: 3
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_004_DUPE_ENTRY_39977
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(4d10, Necrotic, false);ActionResource(Movement,4,0); TemporaryHP(40)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Sources: 4
DescriptionParams: Distance(4);GainTemporaryHitPoints(40);DealDamage(4d10, Necrotic)
StackPriority: 4
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_005_DUPE_ENTRY_89718
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(5d10, Necrotic, false);ActionResource(Movement,5,0); TemporaryHP(50)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Sources: 5
DescriptionParams: Distance(5);GainTemporaryHitPoints(50);DealDamage(5d10, Necrotic)
StackPriority: 5
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_006_DUPE_ENTRY_60797
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(6d10, Necrotic, false);ActionResource(Movement,6,0); TemporaryHP(60)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Sources: 6
DescriptionParams: Distance(6);GainTemporaryHitPoints(60);DealDamage(6d10, Necrotic)
StackPriority: 6
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_007_DUPE_ENTRY_70476
Boosts: Tag(AI_PREFERRED_TARGET);DamageBonus(7d10, Necrotic, false);ActionResource(Movement,7,0); TemporaryHP(70)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Sources: 7
DescriptionParams: Distance(7);GainTemporaryHitPoints(70);DealDamage(7d10, Necrotic)
StackPriority: 7
Description: Your movement increases by [1], you receive [2] and your attacks and spells deal an additional [3], after draining a vampire spawn's life force.*
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_ASTARION_DUPE_ENTRY_40965
Boosts: ActionResource(BonusActionPoint,1,0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Drain: Astarion
Description: Has an additional Bonus Action after draining Astarion's life force.
DescriptionParams:
StackId: LOW_CAZADORSPALACE_SPAWNBUFF_ASTARION
StackType: Ignore
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackPriority: 1*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_YOUSEN_DUPE_ENTRY_84561
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Drain: Yousen
Description: The creature regains [1] every turn while drawing on Yousen's vitality.
DescriptionParams: RegainHitPoints(2d8)
StackId: LOW_CAZADORSPALACE_SPAWNBUFF_YOUSEN
StackType: Ignore
TickFunctors: IF(Tagged('UNDEAD') and HasHPLessThan(100,context.Source)):RegainHitPoints(2d8,Undead); IF(not Tagged('UNDEAD') and HasHPLessThan(100,context.Source)):RegainHitPoints(2d8)
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackPriority: 1*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_SPAWNBUFF_VIOLET_DUPE_ENTRY_33513
Boosts: AC(5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ritual Drain: Violet
Description: The creature has an additional 5 to its Armour Class after absorbing Violet's strength.
DescriptionParams:
StackId: LOW_CAZADORSPALACE_SPAWNBUFF_VIOLET
StackType: Ignore
Icon: GenericIcon_Intent_Buff*
FormatColor: Red*
StillAnimationType: None*
StackPriority: 1*
TickType: StartTurn*
OnApplyFunctors: IF(Tagged('PLAYABLE')): ApplyStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_ASCENSION_BUFF_DUPE_ENTRY_82310
Boosts: DamageBonus(7d10, Necrotic, false);ActionResource(Movement,7,0); UnlockSpell(Projectile_LOW_Fireball_Cazador); AC(5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sinister Lord
Description: With the ritual complete Cazador has ascended. His movement speed is permanently increased by [1], his Armour Class by 5, the damage of his attacks and spells increases by [2], and he regains [3].
DescriptionParams: Distance(7);DealDamage(7d10, Necrotic);RegainHitPoints(7d10)
Icon: PassiveFeature_Generic_Light
StackId: LOW_CAZADORSPALACE_SPAWNBUFFS
StackPriority: 8
TickFunctors: RegainHitPoints(7d4,Undead)
OnApplyFunctors: RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6);
FormatColor: Red*
StillAnimationType: None*
StackType: Overwrite*
TickType: StartTurn*
OnRemoveFunctors: IF(HasStatus('LOW_CAZADORSPALACE_COSMETIC_SHADER_RED')): RemoveStatus(LOW_CAZADORSPALACE_COSMETIC_SHADER_RED)*
Stats inherited from: *LOW_CAZADORSPALACE_SPAWNBUFF_001


LOW_CAZADORSPALACE_COSMETIC_SHADER_RED_DUPE_ENTRY_27610
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 26f763cb-d632-4bdd-ae69-01ef87acc012


LOW_CAZADORSPALACE_UNARMED_STANCE_DUPE_ENTRY_21778
Boosts: UnlockSpell(Target_LOW_Multiattack_Cazador);AiArchetypeOverride(act3_LOW_cazador_melee,1);BlockSpellCast();Ability(Strength,4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undying Fury
Description: Cazador's anger increases his Strength score by 4 and lets him attack multiple times.
Icon: PassiveFeature_Generic_Threat
FormatColor: Red
StackId: LOW_CAZADORSPALACE_UNARMED_STANCE
RemoveEvents: OnCombatEnded
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597


LOW_ORIN_DEATHBRINGER_COUNTER_0_DUPE_ENTRY_6199
Boosts: Tag(AI_USEITEM_A)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_ORIN_DEATHBRINGER_COUNTER
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful)
RemoveEvents: OnAttack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_1,100,-1)


LOW_ORIN_DEATHBRINGER_COUNTER_1_DUPE_ENTRY_87261
Boosts: Tag(AI_USEITEM_A)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Murderous Strikes: 1
Description: Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.
Icon: GenericIcon_Intent_Buff
StackId: LOW_ORIN_DEATHBRINGER_COUNTER
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful)
RemoveEvents: OnAttack
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_2,100,-1)
StatusEffect: 09e3c7e2-df5b-4939-9ecc-a9fb5c098949


LOW_ORIN_DEATHBRINGER_COUNTER_2_DUPE_ENTRY_55507
Boosts: Tag(AI_USEITEM_A)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Murderous Strikes: 2
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_3,100,-1)
StatusEffect: da8667af-1df8-4aba-9328-fe74a6dbd970
Description: Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) *
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_ORIN_DEATHBRINGER_COUNTER_3_DUPE_ENTRY_35611
Boosts: Tag(AI_USEITEM_A)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Murderous Strikes: 3
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_4,100,-1)
StatusEffect: ab0463ab-bccb-4e54-8b4a-3d34837a2c20
Description: Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) *
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_ORIN_DEATHBRINGER_COUNTER_4_DUPE_ENTRY_13709
Boosts: Tag(AI_USEITEM_A)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Murderous Strikes: 4
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_ACTIVE,100,2)
StatusEffect: 0710ee16-9379-49c3-b00c-53220915b5d7
Description: Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times.*
Icon: GenericIcon_Intent_Buff*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) *
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_ORIN_DEATHBRINGER_ACTIVE_DUPE_ENTRY_28413
Boosts: Tag(AI_USEITEM_A);UnlockSpell(Target_LOW_DeathbringerAssault_Orin)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deathbringer's Legacy
Description: Orin can use Deathbringer Assault until the end of her next turn.
Icon: PassiveFeature_Generic_Explosion
StackId: LOW_ORIN_DEATHBRINGER_COUNTER
TickType: EndTurn
StatusPropertyFlags: ForceOverhead
OnRemoveFunctors: ApplyStatus(LOW_ORIN_DEATHBRINGER_COUNTER_0,100,-1)
StatusGroups: SG_Rage
StatusEffect: 14fce5cd-f75f-4b7c-97f6-adb433516785
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


LOW_ORIN_BHAALBUFF_DUPE_ENTRY_85686
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_7',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect:
EndEffect:
DisplayName: Unstoppable: 7*
StackPriority: 7*
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_6,100,-1)*
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_7 **DEATHSHEAD_UNSTOPPABLE_1


LOW_ORIN_BHAALBUFF_HARDCORE_DUPE_ENTRY_75238
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_10',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect:
EndEffect:
DisplayName: Unstoppable: 10*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_9,100,-1)*
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_10 **DEATHSHEAD_UNSTOPPABLE_1


LOW_PLAGUESHIP_IMP_OVERRIDE_MHA_DUPE_ENTRY_56298
Boosts: AttackSpellOverride(Target_LOW_PlagueShip_Claws_Imp, Target_MainHandAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


LOW_SAREVOK_DEATHBRINGER_COUNTER_0_DUPE_ENTRY_45044
Boosts: Tag(AI_USEITEM_A)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) and not SpellId('Target_LOW_DeathbringerAssault_Sarevok')
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_1,100,-1)
DisplayName: %%% EMPTY*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveEvents: OnAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_0


LOW_SAREVOK_DEATHBRINGER_COUNTER_1_DUPE_ENTRY_57942
Boosts: Tag(AI_USEITEM_A)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.
Icon: Action_Barbarian_Rage
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) and not SpellId('Target_LOW_DeathbringerAssault_Sarevok')
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_2,100,-1)
DisplayName: Murderous Strikes: 1*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 09e3c7e2-df5b-4939-9ecc-a9fb5c098949*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_SAREVOK_DEATHBRINGER_COUNTER_2_DUPE_ENTRY_96988
Boosts: Tag(AI_USEITEM_A)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.
Icon: Action_Barbarian_Rage
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) and not SpellId('Target_LOW_DeathbringerAssault_Sarevok')
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_3,100,-1)
DisplayName: Murderous Strikes: 2*
StatusEffect: da8667af-1df8-4aba-9328-fe74a6dbd970*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_2 **LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_SAREVOK_DEATHBRINGER_COUNTER_3_DUPE_ENTRY_51665
Boosts: Tag(AI_USEITEM_A)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.
Icon: Action_Barbarian_Rage
RemoveConditions: not IsMiss() and HasSpellFlag(SpellFlags.Harmful) and not SpellId('Target_LOW_DeathbringerAssault_Sarevok')
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_4,100,-1)
DisplayName: Murderous Strikes: 3*
StatusEffect: ab0463ab-bccb-4e54-8b4a-3d34837a2c20*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
RemoveEvents: OnAttack*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_3 **LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_SAREVOK_DEATHBRINGER_COUNTER_4_DUPE_ENTRY_78305
Boosts: Tag(AI_USEITEM_A)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault.
Icon: Action_Barbarian_Rage
RemoveConditions:
RemoveEvents:
OnRemoveFunctors:
DisplayName: Murderous Strikes: 4*
StatusEffect: 0710ee16-9379-49c3-b00c-53220915b5d7*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_COUNTER_4 **LOW_ORIN_DEATHBRINGER_COUNTER_1


LOW_SAREVOK_DEATHBRINGER_ACTIVE_DUPE_ENTRY_18644
Boosts: Tag(AI_USEITEM_A);UnlockSpell(Target_LOW_DeathbringerAssault_Sarevok);Tag(EXTRA_ATTACK_BLOCKED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Sarevok is able to use Deathbringer Assault until the end of his next turn.
Icon: Action_Barbarian_Rage
OnRemoveFunctors: ApplyStatus(LOW_SAREVOK_DEATHBRINGER_COUNTER_0,100,-1)
DisplayName: Deathbringer's Legacy*
StackId: LOW_ORIN_DEATHBRINGER_COUNTER*
TickType: EndTurn*
StatusPropertyFlags: ForceOverhead*
StatusGroups: SG_Rage*
StatusEffect: 14fce5cd-f75f-4b7c-97f6-adb433516785*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *LOW_ORIN_DEATHBRINGER_ACTIVE


LOW_SAREVOK_DEATHBRINGER_RESTRICT_TECHNICAL_DUPE_ENTRY_11839
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_SAREVOK_ESSENCE_SENDAI_IMAGE1_DUPE_ENTRY_8655
Boosts: AC(6)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorbed Essence: Sendai
Description: Sarevok's Armour Class is increased by 6.
RemoveConditions:
RemoveEvents:
StatusEffect: 6bb841dc-f5bd-44f2-baa7-338d85a5940a
Icon: Spell_Illusion_MirrorImage*
SoundStop: Spell_Status_MirrorImage_Dissapear*
StackId: MIRROR_IMAGE_1*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_1


LOW_SAREVOK_ESSENCE_SENDAI_IMAGE2_DUPE_ENTRY_40850
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 181c57ab-ca0c-4cd1-a38d-2be2da98ebcd
Icon: Spell_Illusion_MirrorImage*
SoundStop: Spell_Status_MirrorImage_Dissapear*
StackId: MIRROR_IMAGE_2*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_2 **MIRROR_IMAGE_1


LOW_SAREVOK_ESSENCE_SENDAI_IMAGE3_DUPE_ENTRY_19257
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: ffc83c42-e349-449c-9892-930c3248f3c7
Icon: Spell_Illusion_MirrorImage*
SoundStop: Spell_Status_MirrorImage_Dissapear*
StackId: MIRROR_IMAGE_3*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_3 **MIRROR_IMAGE_1


LOW_SAREVOK_ESSENCE_ILLASERA_DUPE_ENTRY_84850
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorbed Essence: Illasera
Description: Sarevok is permanently Hastened and can't be Paralysed, Restrained, or have his movement speed reduced in any way.
OnRemoveFunctors:
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


LOW_SAREVOK_ESSENCE_AMELYSSAN_DUPE_ENTRY_46573
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorbed Essence: Amelyssan
Description: Sarevok's attacks now heal him by [1] each time.
DescriptionParams: RegainHitPoints(2d12)
Passives: LOW_Sarevok_Essence_Amelyssan
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


LOW_SAREVOK_ESSENCE_ABAZIGAL_DUPE_ENTRY_22233
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorbed Essence: Abazigal
Description: Sarevok's attacks deal maximum damage.
Icon: GenericIcon_Intent_Damage
OnApplyFunctors: ApplyStatus(KAI, 100, -1)


LOW_SAREVOK_ESSENCE_SENDAI_GHOST_DUPE_ENTRY_35518
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaalspawn Essence: Sendai
Description: When Sendai's ghost dies, Sarevok will have his Armour Class increased by 6.
Icon: Spell_Illusion_MirrorImage
StatusEffect: f3e54f67-26f3-48cc-a6d3-46ba9682bdb2


LOW_SAREVOK_ESSENCE_ILLASERA_GHOST_DUPE_ENTRY_94653
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaalspawn Essence: Illasera
Description: When Illasera's ghost dies, Sarevok will be permanently Hastened and will be unaffected by Paralysis, Restraints, or any attempts to reduce his movement speed.
Icon: Spell_Transmutation_Haste
StatusEffect: f3e54f67-26f3-48cc-a6d3-46ba9682bdb2


LOW_SAREVOK_ESSENCE_AMELYSSAN_GHOST_DUPE_ENTRY_47509
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaalspawn Essence: Amelyssan
Description: When Amelyssan's ghost dies, Sarevoks attacks will heal him for [1].
DescriptionParams: RegainHitPoints(2d12)
Icon: Spell_Necromancy_VampiricTouch
StatusEffect: f3e54f67-26f3-48cc-a6d3-46ba9682bdb2


LOW_SAREVOK_ESSENCE_ABAZIGAL_GHOST_DUPE_ENTRY_17186
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaalspawn Essence: Abazigal
Description: When Abazigal's ghost dies, Sarevok will absorb his essence and deal maximum damage on all his attacks.
Icon: GenericIcon_Intent_Damage
OnApplyFunctors: ApplyStatus(KAI, 100, -1)
StatusEffect: f3e54f67-26f3-48cc-a6d3-46ba9682bdb2


ORI_GALE_BOMB1_DUPE_ENTRY_23575
Boosts: Disadvantage(SavingThrow, Constitution);Tag(ORI_GALE_WEAKENED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Hunger
Description: Gale's spirit is being drained. He has disadvantage to Constitution Saving Throws.
Icon: PassiveFeature_Generic_Explosion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: IgnoreResting;ApplyToDead


ORI_GALE_BOMB2_DUPE_ENTRY_98379
Boosts: Disadvantage(AttackRoll);Disadvantage(AllSavingThrows);Tag(ORI_GALE_WEAKENED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Greater Arcane Hunger
Description: The Netherese Orb in Gale's body is weakening him. He has Disadvantage on Attack Rolls and all Saving Throws.
Icon: PassiveFeature_Generic_Explosion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: IgnoreResting;ApplyToDead


ORI_GALE_BOMB3_DUPE_ENTRY_33229
Boosts: Disadvantage(AttackRoll);Disadvantage(AllSavingThrows);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(ORI_GALE_WEAKENED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Severe Arcane Hunger
Description: The Netherese Orb in Gale's body is severely weakening him. He has Disadvantage on Attack Rolls and all Saving Throws. His movement speed is halved.
Icon: PassiveFeature_Generic_Explosion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: IgnoreResting;ApplyToDead


END_NETHERILLUSION_BURNING_DUPE_ENTRY_72285
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams:
TooltipDamage:
TickFunctors:
StatusPropertyFlags:
OnApplyFunctors:
DisplayName: Burning*
Description: Takes [1] per turn.*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusGroups: SG_Surface;SG_Light*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


WATER_SURFACE_REGENERATION_DUPE_ENTRY_87375
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Watery Regeneration
Description: As long as it remains in water, affected entity regains [1].
DescriptionParams: RegainHitPoints(1d4)
Icon: GenericIcon_Intent_Healing
StackId: WATER_SURFACE_REGENERATION
StackPriority: 0
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceWater') or InSurface('SurfaceWaterElectrified')):RegainHitPoints(1d4)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusGroups: SG_Surface


WATER_LAYER_PROTECTION_DUPE_ENTRY_15710
Boosts: AC(2);RollBonus(SavingThrow, 2);StatusImmunity(BURNING);Resistance(Fire, Resistant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Water Layer Protection
DescriptionParams: 2
Icon: GenericIcon_Intent_Buff
StackId: WATER_LAYER_PROTECTION
TickType: StartTurn
RemoveEvents: OnDamage
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DIPPED_WATER,100,0);ApplyEquipmentStatus(OffHand,DIPPED_WATER,100,0)
StatusGroups:
Description: Prevented from Burning. Resistant to Fire damage but Vulnerable to Lightning and Cold damage.*
FormatColor: Water*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
StackPriority: 10*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
StatusEffect: 33b6ed26-a3d2-46ac-a5ba-932637344771*
SplatterDirtAmount: -2*
SplatterBloodAmount: -2*
SplatterSweatAmount: -2*
Stats inherited from: *WET


WATER_LAYER_PROTECTION_TECHNICAL_DUPE_ENTRY_51154
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WATER_LAYER_PROTECTION_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat())ApplyStatus(WATER_LAYER_PROTECTION, 100, 2)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(WATER_LAYER_PROTECTION)


SCL_PLAQUES_CHA_FAIL_DUPE_ENTRY_75540
Boosts: Ability(Charisma, -5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dark Lady's Ire
Description: Has earned Shar's condemnation due to a poor display of charm. Has a -[1] penalty to Charisma until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff


SCL_PLAQUES_CHA_PASS_DUPE_ENTRY_609
Boosts: Ability(Charisma,5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dark Lady's Grace
Description: Has earned Shar's approval through their charming nature. Has a +[1] bonus to Charisma until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff


SCL_PLAQUES_INT_FAIL_DUPE_ENTRY_58674
Boosts: Ability(Intelligence, -5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dark Lady's Fool
Description: Has earned Shar's condemnation while failing to impress her with their wit. Has a -[1] penalty to Intelligence until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff


SCL_PLAQUES_INT_PASS_DUPE_ENTRY_4656
Boosts: Ability(Intelligence,5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dark Lady's Erudition
Description: Has earned Shar's approval through an impressive display of wit. Has a +[1] bonus to Intelligence until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff


SCL_PLAQUES_WIS_FAIL_DUPE_ENTRY_85514
Boosts: Ability(Wisdom, -5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dark Lady's Reckoning
Description: Has earned Shar's condemnation by showing a lack of judgement. Has a -[1] penalty to Wisdom until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff


SCL_PLAQUES_WIS_PASS_DUPE_ENTRY_55221
Boosts: Ability(Wisdom,5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dark Lady's Awareness
Description: Has earned Shar's approval through a demonstration of their good sense. Has a +[1] bonus to Wisdom until finishing a Long Rest.
DescriptionParams: 5
Icon: GenericIcon_Intent_Buff


GLO_NIGHTSONG_RESURRECTION_DUPE_ENTRY_96428
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonmaiden's Reconstitution
Passives: SHA_NightsongResurrection
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


POTION_OF_UNDYING_DUPE_ENTRY_12311
Boosts: DownedStatus(POTION_OF_UNDYING_DOWNED,5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dead Man's Gambit
Description: When you drop to [1] HP, instead regain [2] and gain the effects of a Long Rest.
DescriptionParams: 0;RegainHitPoints(1d10)
Icon: GenericIcon_Intent_Healing
StackId: POTION_OF_UNDYING
StatusPropertyFlags: IgnoreResting;ApplyToDead


POTION_OF_BRAVERY_DUPE_ENTRY_77712
Boosts: StatusImmunity(SG_Frightened);TemporaryHP(0+MaxHP);Resistance(Slashing, Resistant);Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Thunder, Resistant); Resistance(Necrotic, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Cold, Resistant); Resistance(Poison, Resistant); Resistance(Radiant, Resistant); Resistance(Psychic, Resistant);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Emboldened Bravery
Description: Affected entity has additional temporary hit points equal to its maximum hit points. While the temporary hit points remain, it can't be Frightenedand has Resistance to all damage but Force damage.
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DescriptionParams: 1*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackPriority: 1*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


ELIXIR_OF_THE_GOD_DUPE_ENTRY_25103
Boosts: AbilityOverrideMinimum(Strength,23);AbilityOverrideMinimum(Dexterity,23);AbilityOverrideMinimum(Constitution,23);AbilityOverrideMinimum(Intelligence,23);AbilityOverrideMinimum(Charisma,23);AbilityOverrideMinimum(Wisdom,23)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unto a God
Description: All of your Ability Scores become [1] for [2] turns.
DescriptionParams: 23;10
Icon: GenericIcon_Intent_Buff
StackId: ELIXIR_OF_THE_GOD


POTION_OF_THE_GIANT_DUPE_ENTRY_71132
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);Resistance(Bludgeoning, Resistant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Giant
Description: Affected entity is Enlarged and gains temporary hit points equal to its maximum hit points and Resistance to Slashing, Piercing, and Bludgeoning damage.

It also deals an additional [1] in a [2] radius whenever it makes a melee attack.
DescriptionParams: DealDamage(1d4, Thunder);Distance(3)
StackId: POTION_OF_THE_GIANT
Passives: Potion_OfGiant_ThunderDamage_Passive;EnlargeWeightMedium;EnlargeWeightLarge
OnApplyFunctors: ApplyStatus(POTION_OF_THE_GIANT_TEMP_HP, 100, -1)
OnRemoveFunctors: RemoveStatus(POTION_OF_THE_GIANT_TEMP_HP)
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


POTION_OF_THE_GIANT_TEMP_HP_DUPE_ENTRY_29653
Boosts: TemporaryHP(0+MaxHP)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: RegainHitPoints(0+MaxHP)
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


POTION_OF_THE_ARCHMAGI_DUPE_ENTRY_35049
Boosts: IF(IsSpell()):Advantage(AttackRoll);UnlockSpellVariant(HeightenedSpellCheck(), ModifySavingThrowDisadvantage())
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Archmage Embodiment
Description: You've restored your spell slots, have Advantage on spell attack rolls and creatures have Disadvantage on Saving Throws against your spells.
Icon: GenericIcon_Intent_Buff
StackId: POTION_OF_THE_ARCHMAGI
OnApplyFunctors: RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3)


POTION_OF_THE_GREATARCHER_DUPE_ENTRY_76245
Boosts: IF(IsRangedAttack()):Advantage(AttackRoll);UnlockSpell(Projectile_POTION_OfTheGreatArcher_ExtraAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Peerless Artillery
Description: You have Advantage on ranged attack rolls and gain an additional ranged weapon attack each turn. Creatures hit by your ranged attacks may also take an additional [1].
DescriptionParams: DealDamage(2d6, Piercing)
Icon: GenericIcon_DamageType_Physical
StackId: POTION_OF_THE_GREATARCHER
Passives: Potion_OfGreatArcher_Passive


POTION_OF_TEMPUS_UNSTABLE_DUPE_ENTRY_3271
Boosts: CriticalDamageOnHit()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tempus' Warblessing
Description: Affected entity takes [1] every time it attacks, but every attack is a Critical Hit.
DescriptionParams: DealDamage(1d4, Force)
Icon: GenericIcon_DamageType_Force
StackId: POTION_OF_TEMPUS_UNSTABLE
Passives: Potion_OfTempus_Drawback_Passive


POTION_OF_MALIGNANT_AWAKENING_UNSTABLE_DUPE_ENTRY_84023
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Malignant Awakening
Description: Affected entity is Hastened and Blessed and has an additional action, bonus action, and reaction. At the end of its turn, its hit points become [1].
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: POTION_OF_MALIGNANT_AWAKENING_UNSTABLE
TickType: EndTurn
OnApplyFunctors: ApplyStatus(HASTE, 100, 1);ApplyStatus(BLESS, 100, 1);ApplyStatus(POTION_OF_MALIGNANT_AWAKENING_UNSTABLE_RESTORATION, 100, 0)
OnRemoveFunctors: DealDamage(999, Force,Magical);RegainHitPoints(1)


POTION_OF_MALIGNANT_AWAKENING_UNSTABLE_RESTORATION_DUPE_ENTRY_24536
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Technical Status for Malignant Awakening|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RestoreResource(ActionPoint,100%, 0);RestoreResource(BonusActionPoint,100%, 0);RestoreResource(ReactionActionPoint,100%, 0)


MOO_POTION_BLOODOPTION_ASTARION_DUPE_ENTRY_71
Boosts: Ability(Strength, 2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Everlasting Vigour
Description: Your strength score is permanently increased by [1].
DescriptionParams: 2
StackId: MOO_POTION_BLOOD_ASTARION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


WYR_PAINTINGPUZZLE_AURA_DUPE_ENTRY_86723
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shroud of Dark Justice
Description: You cannot see the path ahead.
Icon: PassiveFeature_Generic_Darkness
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('WYR_PUZZLEPAINTING')):ApplyStatus(WYR_PAINTINGPUZZLE_HIDDEN)
StatusGroups: SG_Cursed
StatusEffect: 351b0832-68a4-4fe9-823a-5e74be3c2965


WYR_PAINTINGPUZZLE_HIDDEN_DUPE_ENTRY_81019
Boosts: Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shrouded
Description: The Shadow obscures it.
Icon: PassiveFeature_Generic_Darkness
StatusGroups: SG_Cursed
StatusEffect: 37985fe2-9bbe-4934-8557-0a420dd08a0b


WYR_AMULET_POSSESSION_DUPE_ENTRY_54050
Boosts: Tag(ACT3_WYR_SENTIENTAMULET_POSSESSED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Possessed
Description: The affected entity is possessed by the spirit of the Mad Monk.
Icon: PassiveFeature_Generic_Darkness
StillAnimationType:
StillAnimationPriority:
StatusPropertyFlags: IgnoreResting;FreezeDuration
StatusEffect: db45f096-37e2-406e-9dbd-d5c08d4ad59e
Stats inherited from: *ANIM_WEAK **ANIMATION


WYR_COURAGEBRIGHT_DUPE_ENTRY_23758
Boosts: GameplayLight(9,false,0.1);StatusImmunity(SG_Invisible);Tag(AI_PREFERRED_TARGET)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Flame
Description: The affected entity sheds light in a [1] radius. It cannot become Invisible. Enemies are more likely to target this character during the trial.
StatusEffect: f584039d-da1f-44f8-a61c-340552644165
DescriptionParams: Distance(1.5)*
Icon: Spell_Evocation_BrandingSmite_Melee*
StackId: BRANDING_SMITE*
StackPriority: 1*
StatusGroups: SG_Light*
Stats inherited from: *BRANDING_SMITE


WYR_COURAGEBOUND_DUPE_ENTRY_1570
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bound
Description: The torch cannot be dropped while the trial is ongoing.
Icon: GenericIcon_Intent_Utility


WYR_DG_OFFBALANCE_DUPE_ENTRY_84119
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% | Morphic Ambush Helper |
StackId: WYR_DG_OFFBALANCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: UseSpell(Shout_Shapechanger_Doppelganger_Apply_OffBalance,true,true,true)


WYR_DRIBBLES_DOG_AMBUSH_DUPE_ENTRY_98449
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ambushing Bite
Description: The creature's next bite may Ambush its target.
Icon: PassiveFeature_Generic_WildAnimal
StackId: WYR_DRIBBLES_DOG_AMBUSH
StackPriority: 5


WYR_DRIBBLES_HOWL_CRIT_DUPE_ENTRY_87572
Boosts: CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Menaced
Description: The next attack against this creature will be a Critical Hit.
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: WYR_DRIBBLES_HOWL_CRIT
StackPriority: 5
RemoveConditions: IsCritical()
RemoveEvents: OnAttacked


WYR_DRIBBLES_BARKSKIN_DUPE_ENTRY_46748
Boosts: ACOverrideFormula(16,false)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups:
StatusEffect:
DisplayName: Barkskin*
Description: Armour Class increased to 16.*
Icon: Spell_Transmutation_Barkskin*
SoundStop: Spell_Status_Barkskin_Exit_MO*
StackId: BARKSKIN*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
Stats inherited from: *BARKSKIN


WYR_GORTASH_OVERRIDE_MHA_DUPE_ENTRY_75817
Boosts: AttackSpellOverride(Projectile_WYR_MainHandAttack_Gortash, Projectile_MainHandAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Override MainHandAttack*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


WYR_GORTASH_BANE_BUFF_DUPE_ENTRY_72721
Boosts: TemporaryHP(150); Advantage(Ability, Strength); Advantage(SavingThrow, Strength); ScaleMultiplier(1.5); CharacterUnarmedDamage(1d4); UnlockSpell(Target_WYR_CrushingFist_Gortash); UnlockSpell(Shout_WYR_ChainsOfTyranny_Gortash); AttackSpellOverride(Target_WYR_UnarmedAttack_Bane_Gortash, Target_MainHandAttack); AiArchetypeOverride(act3_WYR_Gortash_melee,1); Resistance(Fire, Immune)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Avatar of Tyranny
Description: Bane has come to Gortash's aid! Gortash has [1], advantage to Strength Saving Throws and Strength Ability checks... And now has fearsome new powers!
DescriptionParams: GainTemporaryHitPoints(150)
Icon: Action_Barbarian_Rage
FormatColor: Gold
SoundVocalStart: ATTACK
SoundStart: Misc_Status_GortashBane_Start
SoundLoop: Misc_Status_GortashBane_Start
SoundStop: Misc_Status_GortashBane_Start
StackId: WYR_GORTASH_BANE_BUFF
Passives: EnlargeWeightMedium;EnlargeWeightLarge;ExtraAttack
OnApplyFunctors: RestoreResource(ActionPoint,100%,0); RestoreResource(BonusActionPoint,100%,0); RestoreResource(Movement,100%,0)
StatusEffect: 66769569-4bc9-4ded-8217-d2a564dc32c6
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


WYR_AI_HELPER_AVOIDAREA_EXCEPT_GORTASH_DUPE_ENTRY_71486
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraStatuses: TARGET:IF(Character() and not Tagged('ACT3_WYR_GORTASH')):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)
AuraRadius: 4*
StatusEffect: 69dba763-775a-4d55-a074-7bd097d3d6f4*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS4 **AI_HELPER_AVOIDAREA_STRONG_RADIUS2 ***AI_HELPERS


WYR_GORTASH_MANIFESTATION_BLOCKMOVEMENT_DUPE_ENTRY_51762
Boosts: ActionResourceBlock(Movement)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StillAnimationType: Shouting
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_GORTASH_MANIFESTATION_AURA_DUPE_ENTRY_70078
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Brutality
Description: All servants of Bane around this character deal an extra [1]. This effect can stack.
DescriptionParams: DamageBonus(1d4,Fire)
Icon: PassiveFeature_Generic_Threat
FormatColor: Red
AuraRadius: 9
AuraStatuses: TARGET:IF((Tagged('BANITE') or Tagged('BANITE_BLACKGAUNTLET') or Tagged('ACT3_WYR_GORTASH')) and not HasStatus('WYR_GORTASH_MANIFESTATION_AURA')):ApplyStatus(WYR_GORTASH_MANIFESTATION_AURA_BUFF)
StatusEffect: cd222667-3d8c-4ddd-b806-f9921f856b45


WYR_GORTASH_MANIFESTATION_AURA_BUFF_DUPE_ENTRY_50148
Boosts: Ability(Strength,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bane's Brutality
Description: Affected entity gains +1 to its Strength ability. This effect can stack.
DescriptionParams: DamageBonus(1d4,Fire)
Icon: GenericIcon_Intent_Buff
FormatColor: Red
StackType: Stack
StatusEffect: 51c534dc-5d58-4e19-90d6-ca9cb161a822


WYR_GORTASH_SHIELD_BUFF_DUPE_ENTRY_73330
Boosts: ActionResource(BonusActionPoint,1,0); ActionResource(Movement,3,0); Resistance(Slashing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Piercing, Resistant); Resistance(Fire, Resistant); Resistance(Cold, Resistant); Resistance(Lightning, Resistant); Resistance(Poison, Resistant); Resistance(Necrotic, Resistant); Resistance(Radiant, Resistant); Resistance(Thunder, Immune)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shell of Resistance
Description: The Micromodron Force Curtain granted this entity Immunity to Thunder damage and Resistance to elemental damage for one turn, along with an extra Bonus Action and [1] extra Movement Speed.
Icon: GenericIcon_Intent_Buff
FormatColor: Gold
HitAnimationType: MagicalNonDamage
SoundStart: Spell_Passive_Shield_Wizard_Loop
SoundLoop: Spell_Passive_Shield_Wizard_Loop
SoundStop: Spell_Passive_Shield_Wizard_Stop
StackId: WYR_GORTASH_SHIELD
StackPriority: 2
StackType: Overwrite
StatusEffect: e12b7e0e-709b-4782-b903-49269073be2b


WYR_GORTASH_SHIELD_DEBUFF_DUPE_ENTRY_18511
Boosts: Resistance(Fire, Vulnerable); Resistance(Cold, Vulnerable); Resistance(Lightning, Vulnerable); Resistance(Poison, Vulnerable); Resistance(Necrotic, Vulnerable); Resistance(Radiant, Vulnerable); Resistance(Thunder, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Malfunctioning Shell of Resistance
Description: The Micromodron Force Curtain malfunctioned, making this character vulnerable to elemental damage for one turn.
Icon: GenericIcon_Intent_Debuff
FormatColor: Yellow
HitAnimationType: MagicalDamage_External
SoundStart: Spell_Status_GortashShieldDebuff_Start
SoundLoop: Spell_Status_GortashShieldDebuff_MO
SoundStop: Spell_Status_GortashShieldDebuff_End
StackPriority: 1
StatusEffect: ee55fcec-a8e7-4ee3-ab80-bf78d4722505
StackId: WYR_GORTASH_SHIELD*
StackType: Overwrite*
Stats inherited from: *WYR_GORTASH_SHIELD_BUFF


WYR_GORTASH_ACTIVE_INCINERATOR_DUPE_ENTRY_56084
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Gortash_Incinerator_Active_Start
SoundLoop: Misc_Status_Gortash_Incinerator_Active_Loop
SoundStop: Misc_Status_Gortash_Incinerator_Active_Loop_Stop
AuraRadius: 4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 2b292e86-7559-4b73-807b-ceec075aabca


WYR_GORTASH_ACTIVE_GRENADELAUNCHER_DUPE_ENTRY_84682
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Gortash_GrenadeLauncher_Active_Start
SoundLoop: Misc_Status_Gortash_GrenadeLauncher_Active_Loop
SoundStop: Misc_Status_Gortash_GrenadeLauncher_Active_Loop_Stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 82bfc624-018d-4d62-ba16-acaba001c466


WYR_GORTASH_ACTIVE_SHIELDCAPACITOR_DUPE_ENTRY_37109
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Gortash_ShieldCapacitor_Active_Start
SoundLoop: Misc_Status_Gortash_ShieldCapacitor_Active_Loop
SoundStop: Misc_Status_Gortash_ShieldCapacitor_Active_Loop_Stop
AuraRadius: 6
AuraStatuses: AI_ONLY:TARGET:IF(Character() and Tagged('ACT3_WYR_GORTASH') and not HasStatus('WYR_GORTASH_BANE_BUFF')):ApplyStatus(AI_HELPER_BUFF_LARGE,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 279bc6f5-fa78-4e70-a346-3c79cb441b09


WYR_GORTASH_ACTIVE_SHIELDCAPACITOR_MALFUNCTIONING_DUPE_ENTRY_84588
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: Misc_Status_Gortash_ShieldCapacitor_Malfunction_Start
SoundLoop: Misc_Status_Gortash_ShieldCapacitor_Malfunction_Loop
SoundStop: Misc_Status_Gortash_ShieldCapacitor_Malfunction_Loop_Stop
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 28496ad3-aac0-4452-a2b3-6c85690c9c50


WYR_GORTASH_INCINERATOR_WARNING_AREA_DUPE_ENTRY_85553
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Incinerator System
Description: %%% Incinerator System
Icon: GenericIcon_DamageType_Fire
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d


WYR_GORTASH_INCINERATOR_CHARGING_DUPE_ENTRY_66052
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Incinerator Charging
Description: Next turn, the designated area will be incinerated.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StatusEffect: 1a264c4a-f581-411a-87e5-72e2dc27c208


WYR_GORTASH_INCINERATOR_OVERHEATING_DUPE_ENTRY_34658
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overheating
Description: This will explode the next time it's used. Find a way to cool it, or stay away!
Icon: PassiveFeature_Generic_Explosion
FormatColor: White
SoundStart: Misc_Status_GortashIncineratorOverheating_Start
SoundLoop: Misc_Status_GortashIncineratorOverheating_Loop
SoundStop: Misc_Status_GortashIncineratorOverheating_Stop
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
StatusEffect: 6cc3fcaf-b6b8-4edb-a0ff-b43a3d86e0c9


WYR_GORTASH_INCINERATOR_DANGER_AURA_DUPE_ENTRY_14775
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: White
StackId: WYR_GORTASH_INCINERATOR_DANGER_AURA
AuraRadius: 4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(WYR_GORTASH_INCINERATOR_DANGER_EFFECT,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_GORTASH_INCINERATOR_DANGER_EFFECT_DUPE_ENTRY_47051
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: White
StackId: WYR_GORTASH_INCINERATOR_DANGER_EFFECT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: AI_ONLY:DealDamage(10d10, Slashing)


WYR_GORTASH_REFLECTOGUARD_EFFECT_DUPE_ENTRY_19221
Boosts: ProjectileDeflect()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reflectoguard Active
Description: Any projectile fired at this character is sent back to where it came from.
Icon: GenericIcon_Intent_Buff
FormatColor: White
HitAnimationType: MagicalNonDamage
SoundLoop: Spell_Status_GortashReflectGuard_Start
SoundStop: Spell_Status_GortashReflectGuard_End
StackId: WYR_GORTASH_REFLECTOGUARD_EFFECT
StatusEffect: f7cc992f-a64a-439f-859e-f1eee7d494a9
TickType: EndTurn*
Stats inherited from: *REFLECTIVE_SHELL


WYR_GORTASH_PHASE_OPTIMIZER_EFFECT_DUPE_ENTRY_76576
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phase Optimizer Active
Description: The affected entity gains an additional action.
Icon: GenericIcon_Intent_Buff
FormatColor: White
HitAnimationType: MagicalNonDamage
SoundStart: Misc_Status_LightningAura_ST
SoundLoop: Misc_Status_LightningAura_ST
SoundStop: Misc_Status_LightningAura_Stop
StackId: WYR_GORTASH_PHASE_OPTIMIZER_EFFECT
StatusEffect: d59d9f37-26ad-4169-ad2c-7117d71c6079
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BULLS_STRENGTH


WYR_GORTASH_GRENADE_SYSTEM_DUPE_ENTRY_69144
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Grenade System
Description: %%% Grenade System
Icon: PassiveFeature_Generic_Explosion
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_GORTASH_GRENADE_DUPE_ENTRY_26182
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Grenade
Description: The grenade hisses as the gas leaves it. It's going to blow!
FormatColor: White
StackId: WYR_GORTASH_GRENADE
TickFunctors: ApplyStatus(WYR_GORTASH_GRENADE_DETONATE,100,1);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS2,100,-1)
Icon: GenericIcon_Intent_Damage*
StackPriority: 1*
TickType: StartRound*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d*
Stats inherited from: *EXPLOSIVE_MINE_ORTHON


WYR_GORTASH_GRENADE_DETONATE_DUPE_ENTRY_60441
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: About to Explode
Description: This grenade will explode at the end of its turn!
FormatColor: White
StackId: WYR_GORTASH_GRENADE
TickFunctors: RemoveStatus(WYR_GORTASH_GRENADE_DETONATE)
OnApplyFunctors: ApplyStatus(AI_HELPER_AVOIDAREA_STRONG_RADIUS4,100,-1)
Icon: GenericIcon_Intent_Damage*
StackPriority: 2*
TickType: StartTurn*
StatusPropertyFlags: DisableCombatlog*
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d*
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
Stats inherited from: *EXPLOSIVE_MINE_ORTHON_DETONATE **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


WYR_GORTASH_CRUSHINGFIST_HANGING_DUPE_ENTRY_67966
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: White
TickType: StartTurn
TickFunctors: RemoveStatus(WYR_GORTASH_CRUSHINGFIST_HANGING)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(WYR_AI_HELPER_AVOIDAREA_EXCEPT_GORTASH,100,-1)
StatusEffect: 16afd8d3-be99-445c-bcab-dce474d521e0


SUNFLASH_BROKENSCANNER_DUPE_ENTRY_32720
Boosts: DetectDisturbancesBlock(true);Tag(STEEL_WATCHER_MALFUNCTION);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overloaded Optical Circuit
Description: The Steel Watcher's scanner has been overloaded with light, and cannot scan citizens anymore.
Icon: GenericIcon_Intent_Debuff
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Misc_Status_SteelWatcher_Malfunction
StackId: SUNFLASH_BROKENSCANNER
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180
Stats inherited from: *STEEL_WATCHER_MALFUNCTION


END_ORPHICHAMMER_BREAKSHACKLES_DUPE_ENTRY_28799
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead
Stats inherited from: *TECHNICAL


LOW_DEVILSFEE_BURNING_DUPE_ENTRY_3589
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Portal Ritual: Success
Description:
DescriptionParams:
Icon: GenericIcon_Intent_Buff
HitAnimationType:
SurfaceChange:
TickType:
TooltipDamage:
TickFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors:
StatusEffect: 878a25cf-fc61-4a7b-bbdb-762abb999e38


LOW_RAMAZITHTOWER_BLUEVFX_DUPE_ENTRY_30985
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Protection
Description:
DescriptionParams:
Icon: Status_Burning
HitAnimationType:
StackId:
SurfaceChange:
TickType:
TooltipDamage:
TickFunctors:
StatusPropertyFlags:
OnApplyFunctors:
StatusEffect: 9055845d-c778-44ba-a671-b0a112bacf61*
FormatColor: Fire*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING_HOLY **BURNING


GLO_DEVILISHOX_AISPELLS_DUPE_ENTRY_3195
Boosts: UnlockSpell(Target_HAV_DevilishOX_AlternateForm_DireWolf,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Target_HAV_DevilishOX_AlternateForm_ShadowMastiff,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Target_HAV_DevilishOX_AlternateForm_PhaseSpider,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);UnlockSpell(Target_HAV_DevilishOX_AlternateForm_Minotaur,,d136c5d9-0ff0-43da-acce-a74a07f8d6bf,,);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_NAUTILOID_POD_MIND_FLAYER_DUPE_ENTRY_50292
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundVocalStart: SPAWN
SoundStart: MindFlayer_Spawn
SoundStop: MindFlayer_Spawn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: f6808642-5236-4e6f-9e10-716960b8ab55
DisplayName: %%% EMPTY*
Stats inherited from: *TECHNICAL


END_ALLYABILITIES_WATCHALLIESINTERDICTED_DUPE_ENTRY_27148
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_WATCHALLIESCONSUMED_DUPE_ENTRY_20363
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_VETERANALLIESINTERDICTED_DUPE_ENTRY_38816
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_VERTERANALLIESCONSUMED_DUPE_ENTRY_51291
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_WATCHERALLYINTERDICTED_DUPE_ENTRY_59261
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_WATCHERALLYCONSUMED_DUPE_ENTRY_89811
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_GITHALLIESINTERDICTED_DUPE_ENTRY_18842
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILTIES_GITHALLIESCONSUMED_DUPE_ENTRY_18739
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_ORTHONALLYINTERDICTED_DUPE_ENTRY_58694
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_ORTHONALLYCONSUMED_DUPE_ENTRY_473
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_KEENEALLIESINTERDICTED_DUPE_ENTRY_59246
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILTIES_KEENEALLIESCONSUMED_DUPE_ENTRY_73924
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_ZHENTARIMALLIESINTERDICTED_DUPE_ENTRY_34229
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILTIES_ZHENTARIMALLIESCONSUMED_DUPE_ENTRY_1231
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_VAMPIREALLIESINTERDICTED_DUPE_ENTRY_27928
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILTIES_VAMPIREALLIESCONSUMED_DUPE_ENTRY_90343
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_ISOBELALLYCONSUMED_DUPE_ENTRY_20257
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILTIES_WYLLALLYCONSUMED_DUPE_ENTRY_97386
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYBUFF_HIGHHALLHERO_DUPE_ENTRY_60251
Boosts: DownedStatus(DEATH_WARD_DOWNED,10)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Faith of the High Hall
Description: A grateful cleric has protected the affected entity with Death Ward.
DescriptionParams: RegainHitPoints(1);1*
Icon: Spell_Abjuration_DeathWard*
HitAnimationType: MagicalNonDamage*
SoundStop: Spell_Impact_Buff_DeathWardRecover_L1to3,HEAD;*
StackId: DEATH_WARD*
StatusEffect: 515e6133-db71-4fbd-8b2f-fd9380dc4171*
Stats inherited from: *DEATH_WARD


END_ALLYABILITIES_SHARALLIESCONSUMED_DUPE_ENTRY_26709
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_SHARALLIESINTERDICTED_DUPE_ENTRY_15528
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


MAG_FROST_ROBE_ARMOR_OF_AGATHYS_TECHNICAL_DUPE_ENTRY_35999
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Technical Status to track Armor of Agathys From the Frost Robe
StackId: MAG_FROST_ROBE_ARMOR_OF_AGATHYS_TECHNICAL
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting
OnRemoveFunctors: RemoveStatus(ARMOR_OF_AGATHYS_3)


MAG_NON_LETHAL_DUPE_ENTRY_82059
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_NON_LETHAL
DisplayName: Non-Lethal Damage*
Description: Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious. *
Icon: Action_KnockOut*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
Stats inherited from: *NON_LETHAL


MAG_GITHBORN_FLYING_STRIKE_DUPE_ENTRY_83989
Boosts: IF(IsMeleeWeaponAttack()):DamageBonus(1d4, Psychic, false)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flying Strike
Description: Affected entity has flown this turn. Its next melee weapon attack deals an additional [1].
DescriptionParams: DealDamage(1d4, Psychic)
Icon: GenericIcon_DamageType_Psychic
StackId: MAG_GITHBORN_FLYING_STRIKE
TickType: EndTurn
RemoveConditions: IsMeleeWeaponAttack()
RemoveEvents: OnAttack


MAG_GITHBORN_COMBAT_HAND_BUFF_DUPE_ENTRY_42127
Boosts: Resistance(All, Resistant);RedirectDamage(1);CharacterUnarmedDamage(1d4, Force);UnlockSpell(Target_MAG_HoldPerson)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mage Hand Link
DescriptionParams:
StackId: MAG_GITHBORN_COMBAT_HAND_BUFF
StackPriority: 0
AuraRadius:
AuraStatuses:
Passives:
Description: Being drained by Ch'r'ai W'wargaz.

Received a -[1] penalty on its Armour Class and is Vulnerable to Psychic damage.

Condition ends when the affected entity damages Ch'r'ai W'wargaz.*
Icon: GenericIcon_DamageType_Psychic*
StackType: Ignore*
ApplyEffect: 73048481-886c-41c9-b71c-2313aeb44f59*
StatusEffect: c58a99b4-7a8e-4a52-82e6-d58ea005cd71*
Stats inherited from: *CRE_MINDSTEAL_LINK_TARGET


MAG_GITHBORN_COMBAT_HAND_BUFF_OWNER_DUPE_ENTRY_5652
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mage Hand Owner
Icon: GenericIcon_Intent_Utility
StackId: MAG_GITHBORN_COMBAT_HAND_BUFF
StackPriority: 1


MAG_GITHBORN_COMBAT_HAND_TEMP_HP_DUPE_ENTRY_72539
Boosts: TemporaryHP(10)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 10
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_DEVOTEES_MACE_HEALING_AURA_DUPE_ENTRY_45738
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Healing Incense Aura
Description: Affected entity and allies within [1] regain [2] per turn.
DescriptionParams: Distance(9);RegainHitPoints(1d4)
Icon: GenericIcon_Intent_Healing
StackId: MAG_DEVOTEES_MACE_HEALING_AURA
AuraRadius: 9
AuraStatuses: IF(Ally() or Self()):ApplyStatus(MAG_DEVOTEES_MACE_HEALING_AURA_CRREATURE)
TickType: StartTurn
TickFunctors: ApplyStatus(SELF, MAG_DEVOTEES_MACE_HEALING_AURA_TICK_TECHNICAL, 100, 0);ApplyStatus(SELF, MAG_REGAIN_HP_3, 100, 0)
StatusGroups:
Stats inherited from: *AURA_OF_VITALITY_AURA


MAG_DEVOTEES_MACE_HEALING_AURA_TICK_TECHNICAL_DUPE_ENTRY_31812
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_DEVOTEES_MACE_HEALING_AURA_TICK_TECHNICAL
AuraRadius: 9
AuraStatuses: IF(HasStatus('MAG_DEVOTEES_MACE_HEALING_AURA_CRREATURE')):ApplyStatus(MAG_REGAIN_HP_3, 100, 0)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource


MAG_DEVOTEES_MACE_HEALING_AURA_CRREATURE_DUPE_ENTRY_63783
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Healing Incense
Description: Affected entity regains [1] at the start of the spellcaster's turn, as long as they remain within [2] of them.
DescriptionParams: RegainHitPoints(1d4);Distance(9)
Icon: GenericIcon_Intent_Healing
StackId: MAG_DEVOTEES_MACE_HEALING_AURA_CRREATURE
AuraRadius:
StatusGroups:
Stats inherited from: *AURA_OF_VITALITY


MAG_INVISIBLE_WEAPON_BUFF_TECHNICAL_DUPE_ENTRY_80773
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invisible Weapon
Description: Affected entity has Advantage on Attack Rolls and scores a Critical Hit on a [1].
DescriptionParams: 19
Icon: GenericIcon_Intent_Buff
StackId: MAG_INVISIBLE_WEAPON_BUFF
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(not HasStatus('MAG_INVISIBLE_WEAPON_VISIBLE', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand))):ApplyEquipmentStatus(MeleeMainHand, MAG_INVISIBLE_WEAPON_BUFF, 100, -1);IF(not HasStatus('MAG_INVISIBLE_WEAPON_VISIBLE', GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand))):ApplyStatus(MAG_INVISIBLE_WEAPON_OWNER, 100, -1)
OnRemoveFunctors: RemoveStatus(GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand), MAG_INVISIBLE_WEAPON_BUFF);RemoveStatus(GetItemInEquipmentSlot(EquipmentSlot.MeleeMainHand), MAG_INVISIBLE_WEAPON_VISIBLE);RemoveStatus(MAG_INVISIBLE_WEAPON_VISIBLE_OWNER);RemoveStatus(MAG_INVISIBLE_WEAPON_OWNER)


MAG_FROST_TALON_DUPE_ENTRY_75180
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Talon of Frost
StackId: MAG_FROST_TALON
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors:
OnRemoveFunctors:
StatusEffect: 615a01a7-ca62-4007-95de-e07493dcb670
DescriptionParams: DealDamage(1d6, Cold)*
Icon: statIcons_AbsorbElement_Cold*
Description: The affected entity deals an additional [1] the next time it deals damage with a weapon.*
SoundLoop: Spell_Status_Cold_MO*
SoundStop: Spell_Status_Cold_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
Stats inherited from: *ABSORB_ELEMENTS_COLD_DAMAGE **MAG_SPELLBLADE_COLD_ENERGY


MAG_RESTORE_SPELL_SLOT_1_DUPE_ENTRY_68307
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_RESTORE_SPELL_SLOT_1
OnApplyFunctors: RestoreResource(SpellSlot,1,1)
DisplayName: Rejuvenating Countenance*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
ApplyEffect: 89f2d0ac-9295-4657-bfa6-fb6d61adf59c*
Stats inherited from: *MAG_REGAIN_HP_3


WYR_SHARESSCARESS_POTENTDRINK_DUPE_ENTRY_68158
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hoots' Hooch
Description: A new invention of the Sharess' Caress bartender Hoots - like being decked in the sobriety.
Icon: Item_CONS_Drink_Mug_Metal_A_Beer
StackId: WYR_SHARESSCARESS_POTENTDRINK
StatusPropertyFlags:
OnApplyFunctors: TriggerRandomCast(1,,WYR_SharessCaress_PotentDrinkWild)
StatusGroups: SG_Poisoned
ApplyEffect: f98facc9-a9b5-4f33-a21d-1713a4e4626f
StatusEffect:
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
Stats inherited from: *DRUNK


WYR_POTENTDRINK_SIZE_ENLARGE_DUPE_ENTRY_81665
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: statIcons_Enlarged
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(WYR_POTENTDRINK_SIZE_REDUCE, 100, 1);
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


WYR_POTENTDRINK_SIZE_REDUCE_DUPE_ENTRY_51241
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);ObjectSize(-1);WeightCategory(-1);ScaleMultiplier(0.67);CharacterWeaponDamage(-1d4);CarryCapacityMultiplier(0.75)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: statIcons_Reduced
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(WYR_POTENTDRINK_SIZE_ENLARGE, 100, 1)
DisplayName: Reduced*
Description: Size is reduced, weapon attacks deal [1] less damage, and the affected entity has Disadvantage on Strength Checks and Saving Throws. Carrying capacity is also reduced by 25%.*
DescriptionParams: 1d4*
SoundStart: Alchemy_Condition_OilOfDiminution_Shrink*
SoundLoop: Misc_Status_Reduce_MO*
SoundStop: Misc_Status_Reduce_MO_Stop*
StackId: SIZE*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 63ac2820-3c0d-4305-b269-f6df70cf45b7*
Stats inherited from: *REDUCE


WYR_POTENTDRINK_SIZECHANGE_DUPE_ENTRY_93000
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hoots' Hooch: Size Instability
Description: Reduce and Enlarge each turn.
Icon: Item_CONS_Drink_Mug_Metal_A_Beer
StackId: WYR_POTENTDRINK_SIZECHANGE
OnApplyFunctors: ApplyStatus(WYR_POTENTDRINK_SIZE_ENLARGE, 100, 1)
OnRemoveFunctors: IF(HasStatus('WYR_POTENTDRINK_SIZE_REDUCE')):RemoveStatus(WYR_POTENTDRINK_SIZE_REDUCE);IF(HasStatus('WYR_POTENTDRINK_SIZE_ENLARGE')):RemoveStatus(WYR_POTENTDRINK_SIZE_ENLARGE);


WYR_POTENTDRINK_PETPAL_DUPE_ENTRY_92595
Boosts: Tag(PETPAL);Disadvantage(Ability, Charisma, BEAST);Disadvantage(Skill, AnimalHandling, BEAST)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hoots' Hooch: Beast Tongue
Description: You're pretty sure you could speak to animals if you tried.
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Icon: Spell_Divination_SpeakWithAnimals*
StackId: PETPAL*
Stats inherited from: *PETPAL


WYR_POTENTDRINK_DETECT_THOUGHTS_DUPE_ENTRY_69643
Boosts: Tag(DETECTTHOUGHTS);Resistance(Psychic, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hoots' Hooch: Gifted
Description: You can read minds, but become Vulnerable to Psychic damage.
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Icon: Spell_Divination_DetectThoughts*
StackId: DETECT_THOUGHTS*
StatusGroups: SG_DetectThoughts;SG_RemoveOnRespec*
Stats inherited from: *DETECT_THOUGHTS


WYR_POTENTDRINK_SUNBLIND_BLINDED_DUPE_ENTRY_5580
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


WYR_POTENTDRINK_SUNBLIND_DUPE_ENTRY_75460
Boosts: DarkvisionRangeMin(24);ActiveCharacterLight(c46e7ba8-e746-7020-5146-287474d7b9f7)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hoots' Hooch: Photosensitivity
Description: Become Blind in direct sunlight but gain Superior Darkvision.
Icon: Item_CONS_Drink_Mug_Metal_A_Beer
StackId: WYR_POTENTDRINK_SUNBLIND
Passives: WYR_PotentDrink_Sunblind_Passive
OnApplyFunctors: IF(IsInSunlight(context.Target)):ApplyStatus(WYR_POTENTDRINK_SUNBLIND_BLINDED, 100, -1)


WYR_POTENTDRINK_NAUSEOUS_FUMES_DUPE_ENTRY_40551
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hoots' Hooch: Bad Breath
Description: Characters attacking you in melee become Nauseous.
Icon: Item_CONS_Drink_Mug_Metal_A_Beer
StackId: WYR_POTENTDRINK_NAUSEOUS_FUMES
Passives: WYR_PotentDrink_Nauseous_Passive


WYR_FACEPAINT_CLOWN_DUPE_ENTRY_8269
Boosts: StatusImmunity(HIDEOUS_LAUGHTER)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Clown Face-Paint
Description: You are unaffected by Hideous Laughter.
Icon: GenericIcon_Intent_Buff


LOW_BLOODMERCHANT_EXPLOSIVEPOTION_DUPE_ENTRY_42135
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Test Subject
Description: You have ingested Araj's potion as part of an experiment.
Icon: PassiveFeature_Generic_Blood
OnApplyFunctors: DealDamage(1d4, Slashing)
OnRemoveFunctors: CreateExplosion(Projectile_LOW_BloodMerchant_ExplodeSelf)
Stats inherited from: *POTIONS


MAG_THROWING_RETURN_TO_OWNER_DUPE_ENTRY_62133
Boosts: ItemReturnToOwner()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Homing Weapon
Description: This weapon will return to its owner when thrown.
Icon: GenericIcon_Intent_Utility
StackId: MAG_THROWING_RETURN_TO_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_TEMP_HP_CHARISMA_DUPE_ENTRY_69982
Boosts: TemporaryHP(max(1,CharismaModifier))
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity has gained [1] temporary hit point(s).
DescriptionParams: max(1,CharismaModifier)
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_PALADIN_TEMP_HP **MAG_TEMPORARY_HP


END_ALLYABILITIES_VOSSALLIESCONSUMED_DUPE_ENTRY_21015
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


LOW_BHAALTEMPLE_ORIN_PHASE2_DUPE_ENTRY_90339
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALTEMPLE_ORIN_PHASE2_BLOODSKELETON_DUPE_ENTRY_21840
Boosts: FactionOverride(Source)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_BHAALTEMPLE_ORINSLAYER_ENRAGE_DUPE_ENTRY_8109
Boosts: TemporaryHP(25);Ability(Strength,2);Advantage(SavingThrow, Wisdom);Tag(CANBECALMED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: A Mist Most Scarlet
Description: Orin has gained [1] temporary hit points, a +2 bonus to Strength, and Advantage on Wisdom Saving Throws.
DescriptionParams: 25
Icon: GenericIcon_Intent_Buff
StackId: LOW_BHAALTEMPLE_ORINSLAYER_ENRAGE
StatusGroups: SG_Rage
StatusEffect: c4132894-3209-4531-a048-a7dab971ee1e


MAG_INFERNAL_BURNING_DUPE_ENTRY_84258
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop: MAG_Status_Boost_Hav_Infernal_Fire
SoundStop: MAG_Status_Boost_Hav_Infernal_Fire_Stop
StatusEffect: fc7aec76-1b3e-4968-9b58-b810be560e15
StatusEffectOnTurn: 27194136-c7bc-44ff-9d2e-0743b73b7bbb
DisplayName: Burning*
Description: Takes [1] per turn.*
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
TooltipDamage: DealDamage(1d4,Fire)*
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


END_ALLYABILITIES_ARABELLABUFF_DUPE_ENTRY_83379
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weavewalker
Description: One must remove all obstacles to follow one's destiny - Arabella's favour grants affected entities the benefits of Freedom of Movement.
StatusPropertyFlags: ApplyToDead
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Icon: Spell_Abjuration_FreedomOfMovement*
StackId: FREEDOM_OF_MOVEMENT*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ac4aaa41-0e86-4bb9-b8b7-34cb619ea86c*
Stats inherited from: *FREEDOM_OF_MOVEMENT


END_ALLYABILITIES_FLAMINGFISTALLYINTERDICTED_DUPE_ENTRY_83017
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_FLAMINGFISTALLYCONSUMED_DUPE_ENTRY_62516
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


MAG_IRONVINE_SHIELD_TECHNICAL_DUPE_ENTRY_35345
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description:
DescriptionParams:
StackId: MAG_IRONVINE_SHIELD_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups:
StatusEffect: 7190843d-53c9-47c5-9d8f-9d989b71b18a
Icon: Spell_Abjuration_Transmutation_Shillelagh*
StackPriority: 0*
Stats inherited from: *SHILLELAGH


MAG_IRONVINE_SHIELD_EQUIP_TECHNICAL_DUPE_ENTRY_20081
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_IRONVINE_SHIELD_EQUIP_TECHNICAL
TickType: StartTurn
TickFunctors: IF(HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true))):ApplyEquipmentStatus(MeleeOffHand, MAG_IRONVINE_SHIELD_TECHNICAL, 100, 1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(HasStatus( 'SHILLELAGH', GetActiveWeapon(context.Target, true))):ApplyEquipmentStatus(MeleeOffHand, MAG_IRONVINE_SHIELD_TECHNICAL, 100, 1)
OnRemoveFunctors: RemoveStatus(GetItemInEquipmentSlot(EquipmentSlot.MeleeOffHand), MAG_IRONVINE_SHIELD_TECHNICAL)


WYR_PAINTINGPUZZLE_SHADOW_FAILSAVES_DUPE_ENTRY_57055
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);AbilityFailedSavingThrow(Constitution);AbilityFailedSavingThrow(Wisdom);AbilityFailedSavingThrow(Intelligence);AbilityFailedSavingThrow(Charisma)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_HAGALLYCONSUMED_DUPE_ENTRY_93832
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


MAG_FEYWILD_SPARKS_DUPE_ENTRY_48575
Boosts: Tag(SORCERER_WILD_MAGIC_GUARANTEED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Feywild Sparks
Description: While Tides of Chaos is active, the affected entity will always trigger its wild magic surge when casting spells.
Icon: GenericIcon_Intent_Buff
StackId: MAG_FEYWILD_SPARKS


MAG_FEYWILD_SPARKS_TECHNICAL_DUPE_ENTRY_80148
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_FEYWILD_SPARKS_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(HasStatus('TIDES_OF_CHAOS',context.Source)):ApplyStatus(MAG_FEYWILD_SPARKS, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_FEYWILD_SPARKS)


MAG_DEATH_DO_SHADOW_POSSESION_DUPE_ENTRY_17175
Boosts: AiArchetypeOverride(madness,99);CharacterWeaponDamage(1d4, Necrotic)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Possession
Description: Affected entity is possessed by frenzied shadows and will attack the nearest creature. Its weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, Necrotic)
TickType:
RemoveConditions: IsKillingBlow()
RemoveEvents: OnAttacked
TooltipSave:
StatusPropertyFlags: InitiateCombat;LoseControl;OverheadOnTurn;ApplyToDead
OnApplyFunctors: RegainHitPoints(context.Target.MaxHP/2);RemoveStatus(MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE)
StatusGroups: SG_Condition;SG_Mad;SG_Cursed;SG_Possessed
StatusEffect: d2ec72fd-2375-4999-8197-71fefc86cd72
Icon: Spell_Enchantment_CrownOfMadness*
SoundVocalStart: SHOUT*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: CROWN_OF_MADNESS*
ApplyEffect: 8af705b5-4179-448e-abc0-2e1b50bf3a52*
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundLoop: Misc_Status_Madness_MO*
Stats inherited from: *CROWN_OF_MADNESS **MADNESS


MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE_DUPE_ENTRY_63056
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_DEATH_DO_SHADOW_POSSESION_DOWNED_OVERRIDE
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_FORCE_SHIELD_WARD_TECHNICAL_DUPE_ENTRY_13493
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_FORCE_SHIELD_WARD_TECHNICAL
TickFunctors: IF(Combat())ApplyStatus(MAG_ZOC_FORCE_CONDUIT, 100, 2);IF(Combat())ApplyStatus(MAG_ZOC_FORCE_CONDUIT_DURATION_TECHNICAL, 100, 1)
OnRemoveFunctors:
DisplayName: %%%|Cloak of Dispalcement Technical|*
Description: %%%|Technical status to add the displacement status effect at the start of the turn|*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL


MAG_GARROTE_SOURCE_DUPE_ENTRY_53537
Boosts: ActionResourceBlock(Movement)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Strangling a creature with a garrotte and unable to move.
StillAnimationType: Grappling
StackId: MAG_GARROTE_SOURCE
DisplayName: Garrotting*
DescriptionParams: Distance(5)*
Icon: GenericIcon_Intent_Control*
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')*
RemoveEvents: OnStatusApplied*
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d*
Stats inherited from: *GARROTE_SOURCE


MAG_GARROTE_TARGET_DUPE_ENTRY_21699
Boosts: BlockVerbalComponent();DialogueBlock();ActionResourceBlock(Movement)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. Both the entity and the garrotter can't move until the condition ends.
AuraStatuses:
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)
StatusGroups: SG_Condition;SG_DropForNonMutingDialog;SG_Restrained
DisplayName: Garrotted*
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)*
Icon: GenericIcon_Intent_Control*
SoundLoop: Misc_Status_Garroted_Loop_MO*
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop*
AuraRadius: 5*
TickType: EndTurn*
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied*
TooltipDamage: DealDamage(3d6,Bludgeoning)*
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)*
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f*
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *GARROTE_TARGET **SILENCED


MAG_GARROTE_TECHNICAL_DUPE_ENTRY_29610
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_GARROTE_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GARROTE_TECHNICAL


MAG_GARROTE_SOURCE_HUMANOID_DUPE_ENTRY_33000
Boosts: ActionResourceBlock(Movement)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Strangling a creature with a garrotte and unable to move.
StackId: MAG_GARROTE_SOURCE_HUMANOID
StillAnimationType: Grappling*
DisplayName: Garrotting*
DescriptionParams: Distance(5)*
Icon: GenericIcon_Intent_Control*
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')*
RemoveEvents: OnStatusApplied*
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d*
Stats inherited from: *GARROTE_SOURCE_HUMANOID **GARROTE_SOURCE


MAG_GARROTE_TARGET_HUMANOID_DUPE_ENTRY_29481
Boosts: BlockVerbalComponent();DialogueBlock()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. Both the entity and the garrotter can't move until the condition ends.
StatusGroups: SG_Condition;SG_DropForNonMutingDialog
DisplayName: Garrotted*
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)*
Icon: GenericIcon_Intent_Control*
SoundLoop: Misc_Status_Garroted_Loop_MO*
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop*
AuraRadius: 5*
TickType: EndTurn*
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied*
TooltipDamage: DealDamage(3d6,Bludgeoning)*
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)*
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f*
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
AuraStatuses: AI_IGNORE:IF(Character() and Tagged('MEAZEL') and not Dead()):ApplyStatus(GARROTE_TECHNICAL)**
Stats inherited from: *GARROTE_TARGET_HUMANOID **GARROTE_TARGET ***SILENCED


END_ALLYABILTIES_WYLLALLYINTERDICTED_DUPE_ENTRY_14996
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_GURALLIESCONSUMED_DUPE_ENTRY_90642
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


END_ALLYABILITIES_GURALLIESINTERDICTED_DUPE_ENTRY_69796
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_PHASMALLYINTERDICTED_DUPE_ENTRY_55228
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_PHASMALLYCONSUMED_DUPE_ENTRY_25557
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_GRENADIERALLIESCONSUMED


MAG_INFERNAL_WEAPON_DUPE_ENTRY_55969
Boosts: WeaponDamage(6, Poison)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infernal Weapon
Description: On a hit, the affected entity deals an additional [1] and can possibly Poison its target.
DescriptionParams: DealDamage(6,Poison)
Icon: GenericIcon_DamageType_Poison
StackId: MAG_INFERNAL_WEAPON
Passives: MAG_Infernal_Weapon_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: 11f94ff7-9c1b-431a-a26b-99e157026dee
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


MAG_LESSER_INFERNAL_WEAPON_DUPE_ENTRY_52635
Boosts: WeaponDamage(3, Poison)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3,Poison)
DisplayName: Infernal Weapon*
Description: On a hit, the affected entity deals an additional [1] and can possibly Poison its target. *
Icon: GenericIcon_DamageType_Poison*
StackId: MAG_INFERNAL_WEAPON*
Passives: MAG_Infernal_Weapon_Passive*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: 11f94ff7-9c1b-431a-a26b-99e157026dee*
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *MAG_INFERNAL_WEAPON **DIPPED_POISON


LOW_CAZADORSPALACE_RITUAL_DAZED_DUPE_ENTRY_21624
Boosts: ActionResourceBlock(ReactionActionPoint);Disadvantage(SavingThrow, Wisdom);BlockAbilityModifierFromAC(Dexterity)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dazed*
Description: Has Disadvantage on Wisdom Saving Throws, can't take reactions, and loses the Dexterity bonus to their Armour Class.

Removed if an ally Helps this creature.*
Icon: statIcons_Dazed*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundLoop: Msic_Status_Dazed_MO*
SoundStop: Msic_Status_Dazed_MO_Stop*
StackId: DAZED*
TickType: EndTurn*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Helpable_Condition*
StatusEffect: c8d04f2e-65c5-4ad2-8368-ccf93bb8be41*
Stats inherited from: *DAZED


LOW_CAZADORSPALACE_RITUAL_NONLETHAL_CAZADOR_DUPE_ENTRY_83401
Boosts: AttackSpellOverride(LOW_Vampire_MainHandAttack_NonLethal, Target_UnarmedAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Non-Lethal Strike
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TWN_DISTILLERY_OVERRIDE_MHA


LOW_CAZADORSPALACE_RITUAL_NONLETHAL_SPAWN_DUPE_ENTRY_77776
Boosts: AttackSpellOverride(Target_LOW_Vampire_MainHandAttack_NonLethal_Spawn, Target_UnarmedAttack)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Non-Lethal Strike*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_CAZADORSPALACE_RITUAL_NONLETHAL_CAZADOR **TWN_DISTILLERY_OVERRIDE_MHA


END_ALLYABILITIES_RAVENGARDRALLY_DUPE_ENTRY_10813
Boosts: TemporaryHP(30)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: The galvanising word and will of Duke Ravengard runs hot through your veins - granting you 30 temporary hit points.
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Rallied*
DescriptionParams: GainTemporaryHitPoints(8)*
Icon: Skill_Fighter_Rally*
SoundLoop: Misc_Status_Rally_MO*
SoundStop: Misc_Status_Rally_MO_Stop*
StackId: TEMPORARY_HP*
StackPriority: 8*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *RALLY


LOW_DJINNITRAP_LAMP_NONINTERACTIVE_DUPE_ENTRY_18497
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_DJINNITRAP_LAMP_NONINTERACTIVE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 780b5df3-9003-4820-afc7-4d932ab3e24a


LOW_RAMAZITHTOWER_EVENT_GOINGTOJAIL_DUPE_ENTRY_15479
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Ramaziths Go to Jail
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_COUNTINGHOUSE_KNOCKBLOCK_DUPE_ENTRY_1918
Boosts: Tag(KNOCKBLOCK)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enchanted Security
Description: Intricate arcane lockmaking prevents Knock spells from opening this safe.
Icon: Spell_Abjuration_ArcaneLock


LOW_COUNTINGHOUSE_ALARMMACHINE_ACTIVE_DUPE_ENTRY_21108
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_COUNTINGHOUSE_ALARMMACHINE_ACTIVE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 544e8d42-bc9d-4394-aa7e-987f78846595


LOW_COUNTINGHOUSE_ALARMMACHINE_TRIGGERED_DUPE_ENTRY_79388
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: VFX_CountingHouse_Alarm_Machine_Start
SoundLoop: VFX_CountingHouse_Alarm_Machine_Loop
SoundStop: VFX_CountingHouse_Alarm_Machine_Stop
StackId: LOW_COUNTINGHOUSE_ALARMMACHINE_TRIGGERED
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d87da32b-2d04-4fc2-bfa1-6dfff6e7d525


LOW_COUNTINGHOUSE_AVOIDAREA_RADIUS4_DUPE_ENTRY_52390
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusEffect:
AuraRadius: 4*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS4 **AI_HELPER_AVOIDAREA_STRONG_RADIUS2 ***AI_HELPERS


LOW_COUNTINGHOUSE_AVOIDAREA_RADIUS6_DUPE_ENTRY_3808
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusEffect:
AuraRadius: 6*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS6 **AI_HELPER_AVOIDAREA_STRONG_RADIUS4 ***AI_HELPER_AVOIDAREA_STRONG_RADIUS2 ****AI_HELPERS


MAG_LIGHT_DIVINE_DUPE_ENTRY_29457
Boosts: GameplayLight(6,false,0.1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(6)
StatusPropertyFlags: IgnoreResting;DisableCombatlog
StatusGroups: SG_Light
StatusEffect: 7318e3cf-fd8d-4383-bfe4-342078649edb
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
Icon: Spell_Evocation_Light*
StackId: LIGHT*
IsUnique: 1*
Stats inherited from: *LIGHT


MAG_CELESTIAL_HASTE_DUPE_ENTRY_13131
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Celestial Haste
Description: Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and it can take one additional action per turn.
OnRemoveFunctors:
StatusGroups:
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


MAG_WEAPON_BOND_DUPE_ENTRY_59741
Boosts: CannotBeDisarmed();ItemReturnToOwner()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 5
StackType: Ignore
StatusPropertyFlags: IgnoreResting;DisableOverhead
StatusGroups:
DisplayName: Bound Weapon*
Description: Ritually bound to its wielder.

The weapon can't be knocked out of the wielder's hand, and automatically returns to the wielder when Thrown.*
Icon: Action_WeaponBond*
StatusEffectOverride: f1c5a7d3-c966-4d7f-87b7-376f1e64edbd*
StackId: WEAPON_BOND*
IsUnique: 1*
Stats inherited from: *WEAPON_BOND


MAG_THE_THORNS_WEAPON_BOND_DUPE_ENTRY_46844
Boosts: CannotBeDisarmed();ItemReturnToOwner()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffectOverride:
StackPriority: 5
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusGroups:
DisplayName: Bound Weapon*
Description: Ritually bound to its wielder.

The weapon can't be knocked out of the wielder's hand, and automatically returns to the wielder when Thrown.*
Icon: Action_WeaponBond*
StackId: WEAPON_BOND*
IsUnique: 1*
Stats inherited from: *WEAPON_BOND


MAG_THE_THORNS_WEAPON_EXPLOSIVE_THROWS_DUPE_ENTRY_4326
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shattering Impact
Description: When thrown, the trident deals [1] in [2] around the target.
DescriptionParams: DealDamage(1d4, Force);Distance(6)
Icon: GenericIcon_DamageType_Force
StackId: MAG_THE_THORNS_WEAPON_EXPLOSIVE_THROWS
Passives: MAG_TheThorns_ExplosiveThrowing_Passive


MAG_THE_THORNS_AOE_DAMAGE_TECHNICAL_DUPE_ENTRY_3976
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_THE_THORNS_AOE_DAMAGE_TECHNICAL
AuraStatuses: IF(Character() and not Dead()):ApplyStatus(MAG_THE_THORNS_EXPLOSION_DAMAGE_TECHNICAL)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
OnApplyFunctors: ApplyStatus(MAG_THE_THORNS_EXPLOSION_DAMAGE_TECHNICAL)
DisplayName: %%% Force Conduit Explosion*
SoundStart: Misc_Status_ForceConduit_Start*
AuraRadius: 6*
StatusEffect: 9c74cae3-4302-408c-93ea-121b29288d23*
Stats inherited from: *MAG_ZOC_FORCE_CONDUIT_EXPLOSION_TECHNICAL


MAG_THE_THORNS_EXPLOSION_DAMAGE_TECHNICAL_DUPE_ENTRY_31192
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_THE_THORNS_EXPLOSION_DAMAGE_TECHNICAL
OnApplyFunctors: DealDamage(3d4, Thunder,Magical)
DisplayName: %%% Force Conduit Explosion*
SoundStart: Misc_Status_ForceConduitDamage_Start*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 578de082-ef22-44fd-bd18-e6de4edbc709*
Stats inherited from: *MAG_ZOC_FORCE_CONDUIT_EXPLOSION_DAMAGE_TECHNICAL


MAG_GIANT_SLAYER_STRENGTH_BONUS_DUPE_ENTRY_5992
Boosts: WeaponDamage(StrengthModifier, Slashing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: The Giantslayer
StackId: MAG_GIANT_SLAYER_STRENGTH_BONUS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_GIANT_SLAYER_GIANT_TEMP_HP_DUPE_ENTRY_4867
Boosts: TemporaryHP(27)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gigantic Endurance
StatusGroups:
DescriptionParams: 27*
StackPriority: 27*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
Stats inherited from: *FALSE_LIFE_5 **FALSE_LIFE


MAG_GIANT_SLAYER_LEGENDARY_ENLRAGE_DUPE_ENTRY_23270
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d6);ObjectSize(+1);WeightCategory(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d6)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Giant Form
Description: Affected entity's size is increased. Its weapon attacks deal an additional [1] damage. It gains [2], and has Advantage on Strength Checks and Saving Throws.
DescriptionParams: 1d6;GainTemporaryHitPoints(27)
OnApplyFunctors: ApplyStatus(MAG_GIANT_SLAYER_GIANT_TEMP_HP, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_GIANT_SLAYER_GIANT_TEMP_HP)
StatusGroups:
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


MAG_LEGENDARY_COMPELLED_DUEL_DUPE_ENTRY_41105
Boosts: IF(not HasStatus('COMPELLED_DUEL', context.Source, context.Target)):Disadvantage(AttackRoll)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Compelled to Duel
Description: Has Disadvantage on Attack Rolls against anyone but the caster. Might start Bleeding if struck by the Dueller.
Icon: Spell_Enchantment_CompelledDuel*
StackId: COMPELLED_DUEL*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly*
StatusGroups: SG_Taunted*
Stats inherited from: *COMPELLED_DUEL **TAUNTED


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE_DUPE_ENTRY_89059
Boosts: Resistance(Fire, Resistant);IF(SpellDamageTypeIs(DamageType.Fire)):DamageBonus(ProficiencyBonus, Fire, false);UnlockSpell(Projectile_MAG_Legendary_Chromatic_Fireball);UnlockSpell(Wall_MAG_Legendary_Chromatic_WallOfFire)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gripped by Kereska's Flame
Description: When the affected entity deals damage with a spell, it gains [1] turn of Heat.

While attuned to Kereska's flame, it can cast Fireball and Wall of Fire.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Fire
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_Heat_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_FIRE_ENERGY_APPLIED_VFX)*
StatusEffect: d9d254b2-3771-482e-990b-a74d546e0d4e*
Stats inherited from: *ABSORB_ELEMENTS_FIRE_DAMAGE **MAG_SPELLBLADE_FIRE_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_COLD_DUPE_ENTRY_18963
Boosts: Resistance(Cold, Resistant);IF(SpellDamageTypeIs(DamageType.Cold)):DamageBonus(ProficiencyBonus, Cold, false);UnlockSpell(Zone_MAG_Legendary_Chromatic_ConeOfCold);UnlockSpell(Target_MAG_Legendary_Chromatic_IceStorm)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Conduit of Kereska's Ice
Description: Affected entity is Resistant to Cold damage. Its Cold spells deal additional Cold damage equal to its Proficiency Bonus. When it deals spell damage, it inflicts [1] turn of Frost upon the target. While attuned to Kereska's ice, it can cast Cone of Cold and Ice Storm.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Cold
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_Frost_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Spell_Status_Cold_MO*
SoundStop: Spell_Status_Cold_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_COLD_ENERGY_APPLIED_VFX)*
StatusEffect: 02874e0d-5f01-4382-9772-58b656b8822b*
Stats inherited from: *ABSORB_ELEMENTS_COLD_DAMAGE **MAG_SPELLBLADE_COLD_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_LIGHTNING_DUPE_ENTRY_84168
Boosts: Resistance(Lightning, Resistant);IF(SpellDamageTypeIs(DamageType.Lightning)):DamageBonus(ProficiencyBonus, Lightning, false);UnlockSpell(Projectile_MAG_Legendary_Chromatic_ChainLightning);UnlockSpell(Zone_MAG_Legendary_Chromatic_LightningBolt)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crackling with Kereska's Lightning
Description: Affected entity has Resistance to Lightning damage. Its lightning spells deal additional Lightning damage equal to its Proficiency Bonus.When it deals spell damage, it gains [1] Lightning Charge. While attuned to Kereska's lightning, it can cast Chain Lightning and Lightning Bolt.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Lightning
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_LightningCharge_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Shocked_MO*
SoundStop: Misc_Status_Shocked_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_LIGHTNING_ENERGY_APPLIED_VFX)*
StatusEffect: 9fe8f027-7e70-4716-98dd-9f02e27586ab*
Stats inherited from: *ABSORB_ELEMENTS_LIGHTNING_DAMAGE **MAG_SPELLBLADE_LIGHTNING_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_THUNDER_DUPE_ENTRY_40042
Boosts: Resistance(Thunder, Resistant);IF(SpellDamageTypeIs(DamageType.Thunder)):DamageBonus(ProficiencyBonus, Thunder, false);UnlockSpell(Target_MAG_Legendary_Chromatic_Shatter);UnlockSpell(Shout_MAG_Legendary_Chromatic_DestructiveWave)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rumbling with Kereska's Thunder
Description: Affected entity has Resistance to Thunder damage. Its thunder spells deal additional Thunder damage equal to its Proficiency Bonus. When it deals spell damage, it inflicts [1] turn of Reverberation upon the target. While attuned to Kereska's thunder, it can cast Shatter and Destructive Wave.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Thunder
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_Reverberation_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Thunder_MO*
SoundStop: Misc_Status_Thunder_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_THUNDER_ENERGY_APPLIED_VFX)*
StatusEffect: 77be532a-1dc8-4e79-bb54-736612c46e71*
Stats inherited from: *ABSORB_ELEMENTS_THUNDER_DAMAGE **MAG_SPELLBLADE_THUNDER_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_POISON_DUPE_ENTRY_54579
Boosts: Resistance(Poison, Resistant);IF(SpellDamageTypeIs(DamageType.Poison)):DamageBonus(ProficiencyBonus, Poison, false);UnlockSpell(Target_MAG_Legendary_Chromatic_CloudKill);UnlockSpell(Projectile_MAG_Legendary_Chromatic_RayOfSickness)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vessel for Kereska's Poison
Description: Affected entity has Resistance to Poison damage. Its poison spells deal additional Poison damage equal to its Proficiency Bonus. When it deals spell damage, inflict [1] turn of Poisoned upon the target. While attuned to Kereska's poison it can cast Cloudkill and Ray of Sickness.
DescriptionParams:
Icon: GenericIcon_DamageType_Poison
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_Poisoned_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Acid_MO*
SoundStop: Misc_Status_Acid_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX)*
StatusEffect: ae11a1b7-84a6-4762-8188-17a441731fa7*
Stats inherited from: *ABSORB_ELEMENTS_ACID_DAMAGE **MAG_SPELLBLADE_ACID_ENERGY


MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_ACID_DUPE_ENTRY_64324
Boosts: Resistance(Acid, Resistant);IF(SpellDamageTypeIs(DamageType.Acid)):DamageBonus(ProficiencyBonus, Acid, false);UnlockSpell(Target_MAG_Legendary_Chromatic_HungerOfHadar);UnlockSpell(Projectile_MAG_Legendary_Chromatic_MelfAcidArrow)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Adrip with Kereska's Acid
Description: Affected entity has Resistance to Acid damage. Your acid spells deal additional Acid damage equal to your Proficiency Bonus.When it deals spell damage, inflict [1] turn of Noxious Fumes upon the target. While attuned to Kereska's acid it can cast Cloudkill and Ray of Sickness.
DescriptionParams:
Icon: GenericIcon_DamageType_Acid
StackId: MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE
Passives: MAG_Legendary_Chromatic_NoxiousFumes_Passive
RemoveConditions:
RemoveEvents:
SoundLoop: Misc_Status_Acid_MO*
SoundStop: Misc_Status_Acid_MO_Stop*
StackType: Overwrite*
TickType: StartTurn*
OnApplyFunctors: IF(not HasStatus('MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX')):ApplyStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(MAG_SPELLBLADE_ACID_ENERGY_APPLIED_VFX)*
StatusEffect: ae11a1b7-84a6-4762-8188-17a441731fa7*
Stats inherited from: *ABSORB_ELEMENTS_ACID_DAMAGE **MAG_SPELLBLADE_ACID_ENERGY


END_CROWNCONTROLLER_BOUNDEDTO_DUPE_ENTRY_8018
Boosts: Attribute(InventoryBound)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: %%%TECHNICAL The stones are connected to your illithid form.
DisplayName: Bound*
Icon: statIcons_Bound*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog*
Stats inherited from: *GLO_INFERNALBOX_BOUNDEDTO


MAG_MAGIC_ITEM_POWERED_CAST_DUPE_ENTRY_1162
Boosts: UnlockSpellVariant(MagicItemPoweredSpellCheck(),ModifyIconGlow(),ModifyTooltipDescription(),ModifyUseCosts(Replace,SpellSlot,0,-1,SpellSlot),ModifyUseCosts(Replace,WarlockSpellSlot,0,-1,WarlockSpellSlot),ModifyUseCosts(Replace,SpellSlotsGroup,0,-1,SpellSlotsGroup))
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Battery
Description: Affected entity's next spell doesn't cost a spell slot in order to cast.
Icon: PassiveFeature_ArcaneBattery
StackId: MAG_MAGIC_ITEM_POWERED_CAST
TickType:
StatusPropertyFlags:
DescriptionParams: 1*
SoundLoop: MAG_Status_Boost_Gish_ArcaneCharge_MO*
SoundStop: MAG_Status_Boost_Gish_ArcaneCharge_MO_Stop*
StatusEffect: 4425d0c5-277f-4714-bcdd-b2e97eb615ec*
Stats inherited from: *MAG_GISH_ARCANE_CHARGE


MAG_MAGIC_ITEM_POWERED_CAST_ITEM_DUPE_ENTRY_59638
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
SoundStop:
DisplayName: Arcane Battery*
Description: Affected entity's next spell doesn't cost a spell slot in order to cast. *
Icon: PassiveFeature_ArcaneBattery*
StackId: MAG_MAGIC_ITEM_POWERED_CAST*
DescriptionParams: 1*
StatusEffect: 4425d0c5-277f-4714-bcdd-b2e97eb615ec*
Stats inherited from: *MAG_MAGIC_ITEM_POWERED_CAST **MAG_GISH_ARCANE_CHARGE


MAG_FIRE_THROW_DUPE_ENTRY_40401
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Throwing: Fire Damage
Description: When launched at a target, deal an additional [1].
DescriptionParams: DealDamage(1d4, Fire)
Icon: GenericIcon_DamageType_Fire
StackId: MAG_FIRE_THROW
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_COLD_THROW_DUPE_ENTRY_59972
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Throwing: Cold Damage
DescriptionParams: DealDamage(1d4, Cold)
Icon: GenericIcon_DamageType_Cold
StackId: MAG_COLD_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_LIGHTNING_THROW_DUPE_ENTRY_13962
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Throwing: Lightning Damage
DescriptionParams: DealDamage(1d4, Lightning)
Icon: GenericIcon_DamageType_Lightning
StackId: MAG_LIGHTNING_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_THUNDER_THROW_DUPE_ENTRY_4813
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Throwing: Thunder Damage
DescriptionParams: DealDamage(1d4, Thunder)
Icon: GenericIcon_DamageType_Thunder
StackId: MAG_THUNDER_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_ACID_THROW_DUPE_ENTRY_21648
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Throwing: Acid Damage
DescriptionParams: DealDamage(1d4, Acid)
Icon: GenericIcon_DamageType_Acid
StackId: MAG_ACID_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_POISON_THROW_DUPE_ENTRY_20931
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poisonous Fling
DescriptionParams: DealDamage(1d4, Poison)
Icon: GenericIcon_DamageType_Poison
StackId: MAG_POISON_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_NECROTIC_THROW_DUPE_ENTRY_31459
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Throwing: Necrotic Damage
DescriptionParams: DealDamage(1d4, Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MAG_NECROTIC_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_FORCE_THROW_DUPE_ENTRY_31857
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Throwing: Force Damage
DescriptionParams: DealDamage(1d4, Force)
Icon: GenericIcon_DamageType_Force
StackId: MAG_FORCE_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_PSYCHIC_THROW_DUPE_ENTRY_82040
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psychic Fling
DescriptionParams: DealDamage(1d4, Psychic)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_PSYCHIC_THROW
Description: When launched at a target, deal an additional [1].*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_FIRE_THROW


MAG_CHARGED_LIGHTNING_LIGHTNING_WEAPON_DUPE_ENTRY_45403
Boosts: WeaponDamage(1d4, Lightning)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Blue lightning flits across the weapon's surface. Deals an additional [1].
DescriptionParams: DealDamage(1d4, Lightning)
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_WEAPON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
DisplayName: Galvanic Currents*
Icon: statIcons_LightOfCreation*
StackPriority: 10*
Stats inherited from: *WPN_HALBERD_AUTOMATON_LIGHTNING_DAMAGE


MAG_CHARGED_LIGHTNING_LIGHTNING_GREATER_WEAPON_DUPE_ENTRY_26092
Boosts: WeaponDamage(1d6, Lightning)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d6, Lightning)
Description: Blue lightning flits across the weapon's surface. Deals an additional [1].*
StackId: MAG_CHARGED_LIGHTNING_LIGHTNING_WEAPON*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: Galvanic Currents*
Icon: statIcons_LightOfCreation*
StackPriority: 10*
Stats inherited from: *MAG_CHARGED_LIGHTNING_LIGHTNING_WEAPON **WPN_HALBERD_AUTOMATON_LIGHTNING_DAMAGE


MAG_CONSTRUCT_MODE_DUPE_ENTRY_72731
Boosts: Tag(CONSTRUCT);Resistance(Lightning, Resistant);IF(IsWeaponAttack()):Advantage(AttackRoll);UnlockSpell(Shout_MAG_Dismiss_CircuitryInterface)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Form of Artifice
Description: Your constructed form grants you Advantage on Attack Rolls and Resistance to Lightning damage.
Icon: GenericIcon_Intent_Buff
StackId: MAG_CONSTRUCT_MODE


ORI_WOUND_FLARE_DUPE_ENTRY_92408
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mysterious Sharran Wound
Description: Your old wound is wracking your body with an intense, mysterious pain.
Icon: GenericIcon_Intent_Damage
StatusEffect: c31575d5-a204-4dea-b098-865178a26143


LOW_STORMSHORETABERNACLE_GODVFX_TECHNICAL_DUPE_ENTRY_90602
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: INVISIBILITY
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 22bedce8-b762-4e18-8eb5-ab7f4e01ec35


MAG_GREATER_NECROMANCY_LIFE_ESSENCE_DUPE_ENTRY_82534
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Life Essence
Description: Affected entity has absorbed a creature's essence. It can use that essence to cast any Necromancy spell without consuming a spell slot.
Icon: PassiveFeature_Generic_Death
StackId: MAG_GREATER_NECROMANCY_LIFE_ESSENCE
StackType: Additive
Passives: MAG_GreaterNecromancyStaff_CosumeLifeEssence_Passive
StatusPropertyFlags: FreezeDuration


MAG_GREATER_NECROMANCY_LIFE_ESSENCE_ACTIVE_DUPE_ENTRY_68380
Boosts: UnlockSpellVariant(GreaterNecromancySpellFilter(),ModifyIconGlow(),ModifyTooltipDescription(),ModifyUseCosts(Replace,SpellSlot,0,-1,SpellSlot),ModifyUseCosts(Replace,WarlockSpellSlot,0,-1,WarlockSpellSlot),ModifyUseCosts(Replace,SpellSlotsGroup,0,-1,SpellSlotsGroup))
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Life Essence Active
Description: Affected entity next Necromancy spell can be cast without consuming a spell slot.
Icon: PassiveFeature_Generic_Death
StackId: MAG_GREATER_NECROMANCY_LIFE_ESSENCE_ACTIVE


MAG_DRUNKARD_RAGE_DUPE_ENTRY_38281
Boosts: Advantage(AttackRoll)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tippler's Rage
Description: While the affected entity are Drunk, it has Advantage on Attack Rolls. It also creates a blast with each attack, dealing [1] for [2].
DescriptionParams: DealDamage(1d4,Thunder);Distance(3)
Icon: GenericIcon_DamageType_Thunder
StackId: MAG_DRUNKARD_RAGE
Passives: MAG_TWN_Brewer_DrunkardRage_Explosion_Passive


MAG_GITHYANKI_PSYCHIC_DAMAGE_DUPE_ENTRY_63092
Boosts: WeaponDamage(1d4, Psychic)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lich Queen's Legacy
Description: Embedded with the githyanki queen Vlaakith's residual power, this weapon deals an additional [1].
StackId: MAG_GITHYANKI_PSYCHIC_DAMAGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
DescriptionParams: DealDamage(1d4, Psychic)*
Icon: statIcons_SwordOfScreams*
StackPriority: 10*
Stats inherited from: *UND_NERE_SWORD_PSYCHIC_DAMAGE


END_INITIATIVE_DEBUFF_DUPE_ENTRY_90118
Boosts: Initiative(-15)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartRound
RemoveConditions: Combat()
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_MULTIPLESUMMONS_DUPE_ENTRY_49791
Boosts: UnlockSpell(Shout_END_AllyAbilities_MultipleSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_ALLYABILITIES_SHADOWADEPTS_DUPE_ENTRY_36807
Boosts: UnlockSpell(Target_END_AllyAbilties_ShadowAdepts)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_HARPERSUMMON_DUPE_ENTRY_12188
Boosts: UnlockSpell(Target_END_AllyAbilities_HarperSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_VETERANSUMMON_DUPE_ENTRY_25631
Boosts: UnlockSpell(Target_END_AllyAbilities_VeteranSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_GRENEDIERSSUMMON_DUPE_ENTRY_76095
Boosts: UnlockSpell(Target_END_AllyAbilities_GrenediersSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_STEELWATCHERSUMMON_DUPE_ENTRY_35887
Boosts: UnlockSpell(Target_END_AllyAbility_SteelWatcherSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_ROLANARTILLERY_DUPE_ENTRY_8567
Boosts: UnlockSpell(Target_END_AllyAbility_RolanArtillery)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_ISOBELHEAL_DUPE_ENTRY_65843
Boosts: UnlockSpell(Target_END_AllyAbility_IsobelHeal)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_NIGHTSONGSUMMON_DUPE_ENTRY_28877
Boosts: UnlockSpell(Target_END_AllyAbility_NightsongSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_OWLBEARSUMMON_DUPE_ENTRY_50454
Boosts: UnlockSpell(Target_END_AllyAbility_OwlbearCubSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_WATCHSUMMON_DUPE_ENTRY_92504
Boosts: UnlockSpell(Target_END_AllyAbilities_WatchSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: %%% EMPTY*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_HAGINVISIBILITY_DUPE_ENTRY_1153
Boosts: UnlockSpell(Target_END_AllyAbilities_HagInvisibility)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_VOSSDRAGONFIRE_DUPE_ENTRY_5730
Boosts: UnlockSpell(Wall_END_AllyAbility_VossDragonFire)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_MIZORASUMMON_DUPE_ENTRY_24931
Boosts: UnlockSpell(Target_END_AllyAbility_MizoraSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_KEENESUMMON_DUPE_ENTRY_26060
Boosts: UnlockSpell(Target_END_AllyAbilities_KeeneSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_VAMPIRECREATURESSUMMON_DUPE_ENTRY_73349
Boosts: UnlockSpell(Target_END_AllyAbilities_VampireCreaturesSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_GURSUMMON_DUPE_ENTRY_97743
Boosts: UnlockSpell(Target_END_AllyAbilities_GurSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_FLAMINGFISTSUMMON_DUPE_ENTRY_49402
Boosts: UnlockSpell(Target_END_AllyAbilities_FlamingFistSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_ZHENTSUMMON_DUPE_ENTRY_73876
Boosts: UnlockSpell(Target_END_AllyAbilities_ZhentarimSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_OTHONSUMMON_DUPE_ENTRY_38835
Boosts: UnlockSpell(Target_END_AllyAbility_OrthonSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_LORROAKANARTILLERY_DUPE_ENTRY_58506
Boosts: UnlockSpell(Target_END_AllyAbility_LorroakanArtillery)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_ALLYABILITIES_MIZORAALLYINTERDICTED_DUPE_ENTRY_39172
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_NIGHTSONGALLYINTERDICTED **END_ALLYABILITIES_GRENADIERALLIESINTERDICTED


END_ALLYABILITIES_MIZORAALLYCONSUMED_DUPE_ENTRY_89256
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_NIGHTSONGALLYCONSUMED **END_ALLYABILITIES_GRENADIERALLIESCONSUMED


LOW_VoicelessPenitent_Silenced_DUPE_ENTRY_38611
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups: SG_Condition;SG_DropForNonMutingDialog
DisplayName: Silenced*
Description: Can't speak or cast spells with a verbal component, and is Immune to Thunder damage.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
StackId: SILENCED*
StackPriority: 1*
StatusPropertyFlags: ApplyToDead*
OnApplyFunctors: RemoveStatus(LURING_SONG_AURA);RemoveStatus(LURING_SONG);*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SILENCED


END_ALLYABILITIES_PHASMSUMMON_DUPE_ENTRY_39070
Boosts: UnlockSpell(END_AllyAbility_PhasmSummon)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *END_ALLYABILITIES_MULTIPLESUMMONS


END_DRAGONFIRE_TECHNICAL_DUPE_ENTRY_36189
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


END_DRAGONFIRE_WALL_DUPE_ENTRY_3341
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: END_DRAGONFIRE_WALL
AuraStatuses: IF(not Dead()):ApplyStatus(END_DRAGONFIRE_WALL_AURA,100,1)
TooltipDamage: DealDamage(12d6,Fire)
StatusEffect: 1854472c-6ae6-4194-8d69-c225414560b4
DescriptionParams: Distance(3);DealDamage(7d8,Fire)*
DisplayName: Wall of Fire*
Description: A blazing wall of fire that deals [2] to anyone within [1].*
Icon: Spell_Evocation_WallOfFire*
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop*
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5*
StackPriority: 1*
AuraRadius: 3*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat*
Stats inherited from: *WALLOFFIRE_6 **WALLOFFIRE


END_DRAGONFIRE_WALL_AURA_DUPE_ENTRY_4805
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Kith'raki Inferno: Aura
StackId: END_DRAGONFIRE_WALL
TooltipDamage: DealDamage(12d6,Fire)
OnApplyRoll: WallOfFireCheck(Ability.Dexterity, 21)
OnApplySuccess: IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED')):DealDamage(12d6,Fire,Magical);IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED')):ApplyStatus(END_DRAGONFIRE_WALL_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED')):DealDamage(12d6/2,Fire,Magical);IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED')):ApplyStatus(END_DRAGONFIRE_WALL_DAMAGE_RECEIVED,100,1)
OnTickRoll: WallOfFireCheck(Ability.Dexterity, 21)
OnTickSuccess: IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'END_DRAGONFIRE_WALL_DAMAGE_RECEIVED', 0.1)):DealDamage(12d6,Fire,Magical);ApplyStatus(END_DRAGONFIRE_WALL_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('END_DRAGONFIRE_WALL_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'END_DRAGONFIRE_WALL_DAMAGE_RECEIVED', 0.1)):DealDamage(12d6/2,Fire,Magical);ApplyStatus(END_DRAGONFIRE_WALL_DAMAGE_RECEIVED,100,1)
DescriptionParams: Distance(3);DealDamage(7d8,Fire)*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.*
Icon: GenericIcon_DamageType_Fire*
StackPriority: 0*
TickType: EndTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
Stats inherited from: *WALLOFFIRE_AURA_6 **WALLOFFIRE_AURA


END_DRAGONFIRE_WALL_DAMAGE_RECEIVED_DUPE_ENTRY_92455
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: END_DRAGONFIRE_WALL_DAMAGE_RECEIVED
DisplayName: %%% EMPTY*
Icon: Spell_Evocation_WallOfFire*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED_6 **WALLOFFIRE_DAMAGE_RECEIVED


SCL_SHARBLESSING_DUPE_ENTRY_67103
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 6a2cde93-721e-416f-9276-927c799e86f6
EndEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HEATUP_DUPE_ENTRY_10518
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Heating up
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE_INFLUENCE
StackPriority: 1
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HEATUP);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER, 100, -1);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH, 100, 3);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID, 100, 3);IF(not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH') and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID') and not HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):ApplyStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW,100,3);


LOW_MINSCHIDEOUT_TEMPERATUREVALVE_COOLDOWN_DUPE_ENTRY_49093
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Cooling down
StackId: LOW_MINSCHIDEOUT_TEMPERATUREVALVE_INFLUENCE
StackPriority: 2
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER')):RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_OVER);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH')):RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_HIGH);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID')):RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_MID);IF(HasStatus('LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW')):RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_LOW);RemoveStatus(LOW_MINSCHIDEOUT_TEMPERATUREVALVE_COOLDOWN)


TUT_CHARACTERINPOD_DUPE_ENTRY_41794
Boosts: StatusImmunity(SG_Prone);StatusImmunity(SG_Condition);StatusImmunity(SG_Charmed);StatusImmunity(SG_Disease);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Restrained);StatusImmunity(SG_Stunned);StatusImmunity(SG_Surface);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_WITHERING_BARRIER_DUPE_ENTRY_54398
Boosts: TemporaryHP(1d6)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Withering Barrier
Description: If the affected entity is hit with a melee attack while it still has temporary hit points, it deals [2] to creatures within [3].
DescriptionParams: 1d6;DealDamage(1d6, Piercing);Distance(3)
Icon: GenericIcon_DamageType_Necrotic
Passives: MAG_SarevokArmor_WitheringBarrier_AOE_Passive
StatusGroups:
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
StackPriority: 5*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
Stats inherited from: *ARMOR_OF_AGATHYS


END_NAUTILOID_POD_INTELLECT_DEVOURER_DETONATOR_DUPE_ENTRY_30751
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: eb277496-2408-420f-96d4-203d9a2c8607*
DisplayName: %%% EMPTY*
Stats inherited from: *END_NAUTILOID_POD_INTELLECT_DEVOURER **TECHNICAL


ORI_GALE_CONSUMABLE_DUPE_ENTRY_65494
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gale can Absorb
Description: Gale can consume this object.
Icon: PassiveFeature_Generic_Threat
StatusPropertyFlags: DisableCombatlog;DisableOverhead;IgnoreResting


WYR_SMUGGLER_DYING_DUPE_ENTRY_6085
Boosts: BlockRegainHP()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gravely Wounded
Description: This person cannot be healed or saved.
Icon: GenericIcon_DamageType_Necrotic


MAG_AUTOMATON_SUNBEAM_SHOT_OWNER_DUPE_ENTRY_13077
Boosts: UnlockSpell(Zone_MAG_Automaton_SunbeamShot_Recreate);GameplayLight(9,false,0.1,true)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dazzling Ray
Description: Can fire a Dazzling Ray.
StackId: MAG_AUTOMATON_SUNBEAM_SHOT_OWNER
StatusGroups:
Icon: Spell_Evocation_Sunbeam*
AuraRadius: 9*
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)*
TickType: EndTurn*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *SUNBEAM_OWNER


MAG_FIRE_DIPPED_HELLFIRE_DUPE_ENTRY_69558
Boosts: WeaponDamage(1d6, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);IgnoreResistance(Fire,Resistant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hellfire
Description: Shrouded by hellish flames that ignore Resistance to Fire damage.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
Icon: statIcons_EverBurning*
StatusEffectOverrideForItems: 44d77ebf-fc9e-407d-b20f-257019351f2a*
StackPriority: 10*
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
StackId: DIPPED*
SoundStart: Action_Cast_Dipped_Fire**
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop**
Stats inherited from: *MAG_FIRE_ALWAYS_DIPPED_FIRE **DIPPED_FIRE


MAG_AUTOMATON_FIREBALL_SHOT_OWNER_DUPE_ENTRY_1589
Boosts: UnlockSpell(Projectile_MAG_Automaton_FireballShot_Recreate)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fireball Rifle - Recast
Description: You can recast Fiery Shot.
StackId: MAG_AUTOMATON_FIREBALL_SHOT_OWNER
StatusGroups:
Icon: Spell_Evocation_Sunbeam*
AuraRadius: 9*
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)*
TickType: EndTurn*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MAG_AUTOMATON_SUNBEAM_SHOT_OWNER **SUNBEAM_OWNER


LOW_VAMPIRE_BITE_HAPPY_DUPE_ENTRY_551
Boosts: RollBonus(SavingThrow,1);RollBonus(Attack,1);RollBonus(SkillCheck,1);RollBonus(RawAbility,1)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Happy*
Description: Astarion's vampiric hunger has been temporarily sated. +1 to all Attack Rolls, Saving Throws, and most Ability Checks.*
Icon: Status_Astarion_Happy*
StackId: ASTARION_HAPPY*
Stats inherited from: *ASTARION_HAPPY


LOW_VAMPIRE_BITE_WEAK_DUPE_ENTRY_60617
Boosts: RollBonus(SavingThrow,0-1);RollBonus(Attack,0-1);RollBonus(SkillCheck,0-1)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloodless*
Description: Feels a bit woozy. -1 to Attack Rolls, Saving Throws, and most Ability Checks.*
Icon: Status_Astarion_Weak*
SoundLoop: Misc_Status_Bloodeless_MO*
SoundStop: Misc_Status_Bloodeless_MO_Stop*
StackId: ASTARION_WEAK*
StatusEffect: a0f74dff-7074-45aa-a4d2-a131d7f328f5*
Stats inherited from: *ASTARION_WEAK


MAG_SHAPESHIFTERS_BOON_DUPE_ENTRY_3324
Boosts: RollBonus(SkillCheck,1d4);RollBonus(RawAbility,1d4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mark of the Shifter
Description: While shapeshifting or disguising itself, the affected entity gains a +[1] bonus to all Checks.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_SHAPESHIFTERS_BOON
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph') or StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead


MAG_SEE_INVISIBILITY_HIDDEN_IGNORE_RESTING_DUPE_ENTRY_35982
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_SEE_INVISIBILITY_HIDDEN
StatusPropertyFlags: IgnoreResting
StatusGroups:
StatusEffect:
DisplayName: See Invisibility*
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.*
DescriptionParams: Distance(9)*
Icon: Spell_Divination_SeeInvisibility*
AuraRadius: 9*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)*
Stats inherited from: *SEE_INVISIBILITY


MAG_TEMPORARY_HP_10_DUPE_ENTRY_3161
Boosts: TemporaryHP(10)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 10
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_PHB_RING_OF_REGENERATION_TECHNICAL_DUPE_ENTRY_10925
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Ring Of Regeneration Technical
StackId: MAG_PHB_RING_OF_REGENERATION_TECHNICAL
TickType: StartTurn
TickFunctors: IF(Combat()):RegainHitPoints(1d4)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_SOUL_CATCHING_DUPE_ENTRY_3558
Boosts: UnlockSpell(Shout_MAG_SoulCatching_Heal);UnlockInterrupt(Interrupt_Legendary_SoulCatching_Attack);UnlockInterrupt(Interrupt_Legendary_SoulCatching_SavingThrow)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Grasp Essence
Description: When you hit a creature with an unarmed attack, you can regain [1] or choose to gain Advantage on attack rolls or Saving Throws before the end of your next turn.
DescriptionParams: 10
StackId: MAG_SOUL_CATCHING
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_FREE_CAST_SPELL_LEVEL_3_DUPE_ENTRY_39126
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Liberated Spellcasting
Description: You can cast a level [1] spell without spending a spell slot.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_FREE_CAST_SPELL_LEVEL_3
Passives: MAG_Consume_FreeCast_Level3_Passive


MAG_FREE_CAST_SPELL_LEVEL_3_ACTIVE_DUPE_ENTRY_4393
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_FREE_CAST_SPELL_LEVEL_3_ACTIVE
Passives: MAG_FreeCast_Level3_Passive
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator
DisplayName: Liberated Spellcasting*
Description: You can cast a level [1] spell without spending a spell slot.*
DescriptionParams: 1*
Icon: GenericIcon_Intent_Buff*
Stats inherited from: *MAG_FREE_CAST_SPELL_LEVEL_3


MAG_MARTIAL_EXERTION_DUPE_ENTRY_27389
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());ActionResourceMultiplier(Movement,200,0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Martial Exertion
Description: Affected entity has pushed past its physical limits, taking [1] per turn to perform an additional attack per turn and to double its movement speed.
Icon: GenericIcon_Intent_Buff
StackId: MAG_MARTIAL_EXERTION
StackPriority: 20*
TickType: StartTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


MAG_MARTIAL_EXERTION_Q_DUPE_ENTRY_26611
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('MAG_MARTIAL_EXERTION_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF, MAG_MARTIAL_EXERTION, 100, 1)


PERFORM_POSITIVE_DOS2_1_DUPE_ENTRY_14266
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Performing 'Of Divinity and Sin'
Description: Playing a mysterious tune. Perform the same song nearby to join in.
Icon: Action_Song_OfDivinityAndSin
AuraRadius: 8
AuraStatuses: TARGET:IF(not HasAnyStatus({'DOS2_JOIN_1','DOS2_JOIN_2','DOS2_JOIN_3'},{},{},context.Source) and Party()):ApplyStatus(DOS2_JOIN_1)
PerformEventName: Bard_Perform_MainTheme
StillAnimationType: Performing1*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_POSITIVE_DOS2_2_DUPE_ENTRY_94851
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Performing 'Sing For Me'
Description: Playing an inspiring ballad. Perform the same song nearby to join in.
Icon: Action_Song_SingForMe
AuraRadius: 8
AuraStatuses: TARGET:IF(not HasAnyStatus({'DOS2_JOIN_1','DOS2_JOIN_2','DOS2_JOIN_3'},{},{},context.Source) and Party()):ApplyStatus(DOS2_JOIN_2)
PerformEventName: Bard_Perform_SingForMe
StillAnimationType: Performing1*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_POSITIVE_DOS2_3_DUPE_ENTRY_25744
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Performing 'The Queen's High Seas'
Description: Playing a jaunty sea shanty. Perform the same song nearby to join in.
Icon: Action_Song_TheQueensHighSeas
AuraRadius: 8
AuraStatuses: TARGET:IF(not HasAnyStatus({'DOS2_JOIN_1','DOS2_JOIN_2','DOS2_JOIN_3'},{},{},context.Source) and Party()):ApplyStatus(DOS2_JOIN_3)
PerformEventName: Bard_Perform_QueensHighSeas
StillAnimationType: Performing1*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


DOS2_JOIN_1_DUPE_ENTRY_44335
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: Dos2_Join_Drum;Dos2_Join_Flute;Dos2_Join_Lute;Dos2_Join_Lyre;Dos2_Join_Violin;Dos2_Join_Whistle
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DOS2_JOIN_2_DUPE_ENTRY_75182
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: %%% EMPTY*
Passives: Dos2_Join_Drum;Dos2_Join_Flute;Dos2_Join_Lute;Dos2_Join_Lyre;Dos2_Join_Violin;Dos2_Join_Whistle*
Stats inherited from: *DOS2_JOIN_1


DOS2_JOIN_3_DUPE_ENTRY_82539
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: %%% EMPTY*
Passives: Dos2_Join_Drum;Dos2_Join_Flute;Dos2_Join_Lute;Dos2_Join_Lyre;Dos2_Join_Violin;Dos2_Join_Whistle*
Stats inherited from: *DOS2_JOIN_1


LOW_BHAALTEMPLE_DUEL_DARKURGE_FACTION_DUPE_ENTRY_68237
Boosts: FactionOverride(56443c8e-d76b-49ec-bdb2-e436e2b48c36);Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Duel: Murder's Chosen
Description: The Dark Urge is compelled to fight Orin alone. The duellists cannot be forcefully moved, and any interference from other parties will be punished.
Icon: PassiveFeature_Generic_Death


MAG_ARCANE_TRICKSTER_ILLUSION_QUICKENING_DUPE_ENTRY_24655
Boosts: UnlockSpellVariant(ArcaneTricksterQuickenedSpellFilter(), ModifyIconGlow(),ModifyTooltipDescription(), ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint))
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Quickening Incantation
Description: You can cast Illusion and Enchantment Spells as a bonus action.
Icon: GenericIcon_Intent_Buff
StackId: MAG_ARCANE_TRICKSTER_ILLUSION_QUICKENING


MAG_ATTACK_ROLL_BONUS_BONDED_TECHNICAL_DUPE_ENTRY_51093
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Attack Roll Bonus for Bond weapon
StackId: MAG_ATTACK_ROLL_BONUS_BONDED_TECHNICAL
Passives: MAG_BoundToBeBonded_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_WEAPON_ATTACK_ROLL_BONUS_DUPE_ENTRY_11206
Boosts: WeaponEnchantment(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enchanted Weapon
Description: This weapon has +[1] bonus to damage and attack rolls.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_WEAPON_ATTACK_ROLL_BONUS


MAG_BONDED_LIGHTNING_DAMAGE_TECHNICAL_DUPE_ENTRY_76671
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Bonded Lightning Damage
StackId: MAG_BONDED_LIGHTNING_DAMAGE
Passives: MAG_ShockingBound_Passive_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_WEAPON_PROFICIENCY_BONUS_TECHNICAL_DAMAGE_DUPE_ENTRY_38944
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Proficiency Bonus Damage
StackId: MAG_WEAPON_PROFICIENCY_BONUS_TECHNICAL_DAMAGE
Passives: MAG_Bound_ProficiencyToDamage_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ORI_LAEZEL_ROMANCE2_AVATAR_FACTION_DUPE_ENTRY_38257
Boosts: FactionOverride(17db6e60-1086-4fbb-b615-8ca6aafb925f)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Locked in Single Combat
Description: This duel will only end when one party is clearly victorious.
Icon: PassiveFeature_Generic_Death


ORI_LAEZEL_ROMANCE2_LAEZEL_FACTION_DUPE_ENTRY_33373
Boosts: FactionOverride(3dc77873-29b2-418b-97b1-647d85593df0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Locked in Single Combat
Description: This fight will end when one party is obviously victorious.
Icon: PassiveFeature_Generic_Death


MAG_WEAPON_PROFICIENCY_BONUS_DAMAGE_DUPE_ENTRY_102
Boosts: WeaponDamage(ProficiencyBonus, Force)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcanely Honed
Description: Deal additional damage equal to your Proficiency Bonus.
Icon: GenericIcon_Intent_Buff
StackId: MAG_WEAPON_PROFICIENCY_BONUS_DAMAGE
StatusPropertyFlags: IgnoreResting


MAG_BONDED_THROWING_TECHNICAL_DUPE_ENTRY_80519
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Bonded Throwing
StackId: MAG_BONDED_THROWING_TECHNICAL
Passives: MAG_Bound_Throwing_Technical_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BONDED_THROWING_DUPE_ENTRY_14640
Boosts: WeaponProperty(Thrown)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vicious Throws
Description: This weapon deals an additional [1] when thrown.
Icon: GenericIcon_Intent_Utility
StackId: MAG_BONDED_THROWING


LOW_BHAALTEMPLE_DUEL_NOTIFICATION_DUPE_ENTRY_84637
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Duel: Murder's Chosen
Description: The Dark Urge is compelled to fight Orin alone. The duellists cannot be forcefully moved, and any interference from other parties will be punished.
Icon: PassiveFeature_Generic_Death


TWN_TOLLHOUSE_FLESH_TO_GOLD_1_DUPE_ENTRY_40511
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Gold: Stage 1
Description: Affected entity cannot move as its body begins to turn to gold over the course of [1] turns.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: Spell_Transmutation_FleshToGold
SoundVocalStart: WEAK
SoundStart:
SoundLoop: Spell_Status_FleshToGold_MO
SoundStop:
StackId: TWN_FLESH_TO_GOLD
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(TWN_TOLLHOUSE_FLESH_TO_GOLD_2,100,TWN_TOLLHOUSE_FLESH_TO_GOLD_1.Duration+1)
StatusEffect: 7c545925-f9da-4fdb-87eb-eb4711643f74
DescriptionParams: 3*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


TWN_TOLLHOUSE_FLESH_TO_GOLD_2_DUPE_ENTRY_68856
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Gold: Stage 2
Description: Affected entity cannot move as its body is turning to gold.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundVocalStart: WEAK
SoundStart: Action_Impact_Item_FleshtoGoldApply
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(TWN_TOLLHOUSE_FLESH_TO_GOLD_3,100,TWN_TOLLHOUSE_FLESH_TO_GOLD_2.Duration+1)
ApplyEffect: 26226027-853a-4b9a-86de-7ee4aed17454
StatusEffect: e8e90739-1e97-4567-bd50-cbf59294b280
Icon: Spell_Transmutation_FleshToGold*
SoundLoop: Spell_Status_FleshToGold_MO*
StackId: TWN_FLESH_TO_GOLD*
DescriptionParams: 3*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop**
Stats inherited from: *TWN_TOLLHOUSE_FLESH_TO_GOLD_1 **FLESH_TO_STONE_1


TWN_TOLLHOUSE_FLESH_TO_GOLD_3_DUPE_ENTRY_90076
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Gold: Stage 3
Description: Affected entity cannot move as its body enters the final stage of goldification.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundVocalStart: WEAK
SoundStart: Action_Impact_Item_FleshtoGoldApply
SoundStop: Spell_Status_FleshToGold_MO_Stop; Action_Impact_Item_FleshtoGoldApply
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(TWN_TOLLHOUSE_GOLDIFIED,100,-1)
ApplyEffect: 26226027-853a-4b9a-86de-7ee4aed17454
StatusEffect: c682516e-ac54-43bd-bc7f-3fde8d37e3b7
Icon: Spell_Transmutation_FleshToGold*
SoundLoop: Spell_Status_FleshToGold_MO*
StackId: TWN_FLESH_TO_GOLD*
DescriptionParams: 3*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *TWN_TOLLHOUSE_FLESH_TO_GOLD_1 **FLESH_TO_STONE_1


MAG_FIGHTER_ACTION_SURGE_ACCURACY_DUPE_ENTRY_70144
Boosts: RollBonus(Attack, 1d4)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burst of Accuracy
Description: You have a +[1] bonus to attack rolls after using Action Surge.
DescriptionParams: 1d4
Icon: GenericIcon_Intent_Buff
StackId: MAG_FIGHTER_ACTION_SURGE_ACCURACY


ORI_GALE_STAFFNECROTICAURA_DUPE_ENTRY_69838
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Gale's creation exudes a roiling darkness that grants an additional [1] to the attacks of nearby allies.
StackId: ORI_GALE_STAFFNECROTICAURA
AuraStatuses: TARGET:IF(Character() and Ally()):ApplyStatus(ORI_GALE_STAFFNECROTICAURA_ALLY_BUFF)
TickType: StartTurn
TickFunctors: GROUND:SurfaceChange(Douse)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Necrotic Aura*
DescriptionParams: DealDamage(1d4,Necrotic)*
Icon: statIcons_GalesNecroticAura*
FormatColor: Black*
SoundLoop: Spell_Status_GaleNecroticAura*
SoundStop: Spell_Status_GaleNecroticAura_Stop*
StackPriority: 1*
AuraRadius: 4*
StatusEffect: cc9ae800-7cf8-495f-9c2e-22f765c1e737*
Stats inherited from: *ORI_GALE_NECROTICAURA


ORI_GALE_STAFFNECROTICAURA_VISUAL_DUPE_ENTRY_69139
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: ORI_GALE_STAFFNECROTICAURA_VISUAL
AuraStatuses:
TickFunctors:
StatusPropertyFlags:
StatusEffect:
Description: Gale's creation exudes a roiling darkness that grants an additional [1] to the attacks of nearby allies.*
TickType: StartTurn*
DisplayName: Necrotic Aura*
DescriptionParams: DealDamage(1d4,Necrotic)*
Icon: statIcons_GalesNecroticAura*
FormatColor: Black*
SoundLoop: Spell_Status_GaleNecroticAura*
SoundStop: Spell_Status_GaleNecroticAura_Stop*
StackPriority: 1*
AuraRadius: 4*
Stats inherited from: *ORI_GALE_STAFFNECROTICAURA **ORI_GALE_NECROTICAURA


ORI_GALE_STAFFNECROTICAURA_ALLY_BUFF_DUPE_ENTRY_6847
Boosts: CharacterWeaponDamage(1d4, Necrotic)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow-touched Weapon
DescriptionParams: DealDamage(1d4,Necrotic)
Icon: statIcons_GalesNecroticAura
StackId: ORI_GALE_STAFFNECROTICAURA_ALLY_BUFF
StatusGroups:
ApplyEffect: b479d331-a4df-420e-9cbc-115e1cf10b87
StatusEffect: 3ce4d62e-4969-42c2-9fa6-f715a73ae77e
Description: Your attacks deal an additional [1].*
Stats inherited from: *MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY **DIVINE_FAVOR


END_ALLYABILITIES_BHAALBUFF_DUPE_ENTRY_23991
Boosts: ReduceCriticalAttackThreshold(2);UnlockSpell(Target_END_AllyAbilities_StunningGaze)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: A Most Bloody Inheritance
Description: The Dread Lord Bhaal looks favourably on his Chosen. You can cast Stunning Gaze and your Critical Hit attack roll requirement is reduced by 2. This effect can stack.
Icon: PassiveFeature_Generic_Blood
StatusPropertyFlags: ApplyToDead


MAG_MONK_TEMPORARY_HP_DUPE_ENTRY_96823
Boosts: TemporaryHP(LevelMapValue(MartialArts));RollBonus(SavingThrow, 2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: You have [1] temporary hit point and +[2] bonus to Saving Throws.
DescriptionParams: LevelMapValue(MartialArts);2
DisplayName: Temporary Hit Points*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


DARK_JUSTICIAR_SHIELD_OF_FAITH_TECHNICAL_DUPE_ENTRY_11651
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Dark Justiciar - Shield of Faith
StackId: DARK_JUSTICIAR_SHIELD_OF_FAITH_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(HasStatus('SHIELD_OF_FAITH')):ApplyStatus(MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION, 100, -1)
OnRemoveFunctors: IF(IsConcentrating() and HasStatus('DARK_JUSTICIAR_SHIELD_OF_FAITH_OWNER')):BreakConcentration();RemoveStatus(DARK_JUSTICIAR_SHIELD_OF_FAITH_OWNER)


DARK_JUSTICIAR_SHIELD_OF_FAITH_OWNER_DUPE_ENTRY_17653
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DARK_JUSTICIAR_SHIELD_OF_FAITH_OWNER
OnRemoveFunctors:
DisplayName: %%% Dark Justiciar - Shield of Faith*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
OnApplyFunctors: IF(HasStatus('SHIELD_OF_FAITH')):ApplyStatus(MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION, 100, -1)*
Stats inherited from: *DARK_JUSTICIAR_SHIELD_OF_FAITH_TECHNICAL


GLO_MIZORA_INVULNERABLE_DUPE_ENTRY_69322
Boosts: Invulnerable()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Zariel's Protection
Description: When attacked, Mizora will disappear to the Hells and return after a minute.
Icon: GenericIcon_DamageType_Physical


MAG_GREATER_SORCERY_TECHNICAL_DUPE_ENTRY_52818
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_GREATER SORCERY_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_GREATER_SORCERY_TRACKER_DUPE_ENTRY_94506
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_GREATER_SORCERY_TRACKER
Passives: MAG_OfGreaterSorcery_Amulet_Tracker_Passive
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_GREATER_SORCERY_SORCERY_POINT_DUPE_ENTRY_20888
Boosts: ActionResource(SorceryPoint, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_GREATER_SORCERY_SORCERY_POINT
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_THE_AMPLIFIER_TECHNICAL_DUPE_ENTRY_47037
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_THE_AMPLIFIER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(not HasStatus('MAG_THE_AMPLIFIER_TRACKER')):ApplyStatus(MAG_THE_AMPLIFIER_SPELL_SLOT, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_THE_AMPLIFIER_TRACKER') and not HasActionResource('SpellSlot', 100, 2, true)):UseActionResource(SpellSlot, 1, 2);RemoveStatus(MAG_THE_AMPLIFIER_SPELL_SLOT)
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_THE_AMPLIFIER_TRACKER_DUPE_ENTRY_86210
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_THE_AMPLIFIER_TRACKER
Passives: MAG_LC_TheAmplifier_Amulet_Tracker_Passive
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_THE_AMPLIFIER_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_THE_AMPLIFIER_SPELL_SLOT_DUPE_ENTRY_28949
Boosts: ActionResource(SpellSlot,1,2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_THE_AMPLIFIER_SPELL_SLOT
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_THE_AMPLIFIER_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_OF_DEVOUT_AMULET_TECHNICAL_DUPE_ENTRY_32167
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_OF_DEVOUT_AMULET_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors: IF(not HasStatus('MAG_OF_DEVOUT_AMULET_TRACKER')):ApplyStatus(MAG_OF_DEVOUT_AMULET_CHANNEL_DIVINITY, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_OF_DEVOUT_AMULET_TRACKER') and not HasActionResource('ChannelDivinity', 100, 0, true)):UseActionResource(ChannelDivinity, 1);RemoveStatus(MAG_OF_DEVOUT_AMULET_CHANNEL_DIVINITY)
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_OF_DEVOUT_AMULET_TRACKER_DUPE_ENTRY_63776
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_OF_DEVOUT_AMULET_TRACKER
Passives: MAG_OfTheDevout_Amulet_Tracker_Passive
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_OF_DEVOUT_AMULET_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_OF_DEVOUT_AMULET_CHANNEL_DIVINITY_DUPE_ENTRY_44920
Boosts: ActionResource(ChannelDivinity, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_OF_DEVOUT_AMULET_CHANNEL_DIVINITY
OnApplyFunctors:
OnRemoveFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_OF_DEVOUT_AMULET_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION_DUPE_ENTRY_39635
Boosts: DamageReduction(All, Flat, 2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sharran Retribution
Description: Shield of Faith reduces all damage by [1] and deals [2] back at the attacker.
DescriptionParams: 2;DealDamage(1d4, Necrotic)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION
StackType:
Passives:
RemoveConditions: StatusId('SHIELD_OF_FAITH')
RemoveEvents: OnStatusRemoved


MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION_DAMAGE_DUPE_ENTRY_30236
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Shar Protection Technical
StackId: MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION_DAMAGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: a6ebf76d-ef9d-4473-a601-a978ae3cda6d
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e


MAG_UNMOVABLE_DUPE_ENTRY_86451
Boosts: Attribute(Grounded);StatusImmunity(SG_Prone)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unmovable
Description: While concentrating on a spell, you can't be knocked Prone or moved against your will.
StackId: MAG_UNMOVABLE
Icon: statIcons_Grounded*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *GROUNDED


MAG_CATS_GRACE_DUPE_ENTRY_85501
Boosts: Advantage(Ability, Dexterity);FallDamageMultiplier(0.5)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Cat's Grace*
Description: Has Advantage on Dexterity Checks and only takes half damage from falling.*
Icon: Spell_Transmutation_EnhanceAbility_CatsGrace*
StackId: CATS_GRACE*
Stats inherited from: *CATS_GRACE


MAG_BULLS_STRENGTH_DUPE_ENTRY_93749
Boosts: Advantage(Ability, Strength);CarryCapacityMultiplier(2.0)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Bull's Strength*
Description: Has Advantage on Strength Checks. Carrying capacity doubled.*
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght*
StackId: BULLS_STRENGTH*
Stats inherited from: *BULLS_STRENGTH


MAG_BEARS_ENDURANCE_DUPE_ENTRY_57346
Boosts: Advantage(Ability, Constitution);TemporaryHP(7)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Bear's Endurance*
Description: Has Advantage on Constitution Checks and gains [1] temporary hit points.*
DescriptionParams: 7*
Icon: Spell_Transmutation_EnhanceAbility_BearsEndurance*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Stats inherited from: *BEARS_ENDURANCE


LOW_PHILGRAVESMANSION_CANOPICAURA_HEART_DUPE_ENTRY_97668
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unbeating Heart
Description: Carrion's undying life force is stored outside of his body - he cannot be killed while his heart is intact.
Icon: GenericIcon_DamageType_Necrotic
StatusPropertyFlags: ApplyToDead


LOW_PHILGRAVESMANSION_CANOPICAURA_LIVER_DUPE_ENTRY_55363
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Curdled Liver
Description: Mystic Carrion is not Vulnerable to Fire damage while his liver is intact.
Icon: GenericIcon_DamageType_Necrotic
StatusPropertyFlags: ApplyToDead
OnRemoveFunctors: ApplyStatus(LOW_PHILGRAVESMANSION_CANOPICAURA_LIVER_TECHNICAL,100,-1)


LOW_PHILGRAVESMANSION_CANOPICAURA_LIVER_TECHNICAL_DUPE_ENTRY_40076
Boosts: Resistance(Fire, Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Curdled Liver Destroyed
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead
OnRemoveFunctors:
Description: Mystic Carrion is not Vulnerable to Fire damage while his liver is intact.*
Icon: GenericIcon_DamageType_Necrotic*
Stats inherited from: *LOW_PHILGRAVESMANSION_CANOPICAURA_LIVER


LOW_PHILGRAVESMANSION_CANOPICAURA_BRAIN_DUPE_ENTRY_3821
Boosts: SpellSaveDC(3);StatusImmunity(SURPRISED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thoughtless Brain
Description: Mystic Carrion's spells have a +[1] bonus to their Difficulty Class and he can't be Surprised while his brain is intact.
DescriptionParams: 3
Icon: GenericIcon_DamageType_Necrotic
StatusPropertyFlags: ApplyToDead


LOW_PHILGRAVESMANSION_CANOPICAURA_LUNGS_DUPE_ENTRY_41340
Boosts: StatusImmunity(SILENCED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Breathless Lungs
Description: Mystic Carrion can't be Silenced while his lungs are intact.
Icon: GenericIcon_DamageType_Necrotic
StatusPropertyFlags: ApplyToDead


MAG_FREEDOM_OF_MOVEMENT_DUPE_ENTRY_96041
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackType: Ignore
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Freedom of Movement*
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained.*
Icon: Spell_Abjuration_FreedomOfMovement*
StackId: FREEDOM_OF_MOVEMENT*
StatusEffect: ac4aaa41-0e86-4bb9-b8b7-34cb619ea86c*
Stats inherited from: *FREEDOM_OF_MOVEMENT


MAG_BLADE_WARD_DUPE_ENTRY_54128
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
StackType: Ignore
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Blade Ward*
Description: Has Resistance against Bludgeoning, Piercing, and Slashing damage.*
Icon: Spell_Abjuration_BladeWard*
StackId: BLADE_WARD*
TickType: EndTurn*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BLADE_WARD')):ApplyStatus(AI_HELPER_BLADEWARD,100,2)*
StatusEffect: c1e8b65e-f8ba-4b9a-ac55-f7edbb328633*
Stats inherited from: *BLADE_WARD


MAG_END_GAME_RESISTANCE_DUPE_ENTRY_13056
Boosts: RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackType: Ignore
StatusPropertyFlags: IgnoreResting
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Resistance*
Description: Gains a +1d4 bonus to Saving Throws.*
Icon: Spell_Abjuration_Resistance*
StackId: RESISTANCE*
TickType: StartTurn*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *RESISTANCE


MAG_END_GAME_LONGSTRIDER_DUPE_ENTRY_93332
Boosts: ActionResource(Movement,3,0)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
SoundStop:
StackType: Ignore
StatusPropertyFlags: IgnoreResting
StatusEffect:
DisplayName: Longstrider*
Description: Movement speed increased by [1].*
DescriptionParams: Distance(3)*
Icon: Spell_Transmutation_Longstrider*
StackId: LONGSTRIDER*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *LONGSTRIDER


WYR_WINDMILL_BRAINJAR_TARGET_DUPE_ENTRY_41874
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Extracting brain
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_BYPASS_SLASHING_RESISTANCE_TECHNICAL_DUPE_ENTRY_35343
Boosts: IgnoreResistance(Slashing, Resistant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Bypass Resistance
StackId: MAG_BYPASS_SLASHING_RESISTANCE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BYPASS_BLUDGEONING_RESISTANCE_TECHNICAL_DUPE_ENTRY_89367
Boosts: IgnoreResistance(Bludgeoning, Resistant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_BYPASS_BLUDGEONING_RESISTANCE_TECHNICAL
DisplayName: %%% Bypass Resistance*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_BYPASS_SLASHING_RESISTANCE_TECHNICAL


MAG_BYPASS_PIERCING_RESISTANCE_TECHNICAL_DUPE_ENTRY_58100
Boosts: IgnoreResistance(Piercing, Resistant)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_BYPASS_PIERCING_RESISTANCE_TECHNICAL
DisplayName: %%% Bypass Resistance*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_BYPASS_SLASHING_RESISTANCE_TECHNICAL


MAG_DEFENDER_WEAPON_ENCHANTMENT_DUPE_ENTRY_49408
Boosts: WeaponEnchantment(2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weapon Enchantment
StackId: MAG_DEFENDER_WEAPON_ENCHANTMENT
StackPriority: 1
StackType: Overwrite
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_DEFENDER_WEAPON_ENCHANTMENT_REDUCED_DUPE_ENTRY_52480
Boosts: WeaponEnchantment(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weapon Enchantment
TickType: StartTurn
OnRemoveFunctors: ApplyStatus(MAG_DEFENDER_WEAPON_ENCHANTMENT, 100, -1)
StackId: MAG_DEFENDER_WEAPON_ENCHANTMENT*
StackPriority: 1*
StackType: Overwrite*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_DEFENDER_WEAPON_ENCHANTMENT


MAG_DEFENDER_WEAPON_ENCHANTMENT_TECHNICAL_DUPE_ENTRY_13352
Boosts: AC(1);RollBonus(SavingThrow, 1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Stance
Description: You have +[1] bonus to Armour Class and Saving Throws.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MAG_DEFENDER_WEAPON_ENCHANTMENT_TECHNICAL
TickType: StartTurn
OnApplyFunctors: ApplyEquipmentStatus(MainHand, MAG_DEFENDER_WEAPON_ENCHANTMENT_REDUCED, 100, 1)


MAG_DEFENDER_FIRST_ATTACK_DUPE_ENTRY_30615
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_DEFENDER_FIRST_ATTACK
TickType: StartTurn
DisplayName: Weapon Enchantment*
StackPriority: 1*
StackType: Overwrite*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_DEFENDER_WEAPON_ENCHANTMENT


MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_LIGHT_DUPE_ENTRY_38629
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_LIGHT
AuraStatuses:
DisplayName: Moonshield Aura*
Icon: statIcons_Moonshield*
AuraRadius: 13*
StatusPropertyFlags: IgnoreResting*
StatusEffect: fbe9316d-b39f-4a38-8bef-79787ee2602f*
Stats inherited from: *SCL_MOONSHIELD_AURA


MOO_UNWELCOMEVISITORS_AURA_SAFEEXPLORATION_DUPE_ENTRY_17408
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 10
AuraStatuses: TARGET:IF(Ally() and (Tagged('REALLY_MINTHARA') or Tagged('REALLY_HALSIN'))):ApplyStatus(MOO_UNWELCOMEVISITORS_BLOCKVISITORCRIMES, 100, -1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOO_UNWELCOMEVISITORS_BLOCKVISITORCRIMES_DUPE_ENTRY_76986
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_DWARVEN_THROWER_TECHNICAL_DUPE_ENTRY_79254
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAG_DWARVEN_THROWER_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


LOW_BHAALTEMPLE_ORINSMOTHER_DEAD_LOCKINPLACE_DUPE_ENTRY_2348
Boosts: Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IsInvulnerable


LOW_STRENGTHSACRIFICE_DUPE_ENTRY_63182
Boosts: Ability(Strength, -2, 24)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stolen Vigour
Description: Your Strength score has been reduced by 2.
Icon: GenericIcon_Intent_Debuff
StackId: LOW_STRENGTHSACRIFICE
StatusGroups: SG_Cursed
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73


LOW_DEXTERITYSACRIFICE_DUPE_ENTRY_58269
Boosts: Ability(Dexterity, -2, 24)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Your Dexterity score is reduced by 2.
StackId: LOW_DEXTERITYSACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


LOW_CONSTITUTIONSACRIFICE_DUPE_ENTRY_18229
Boosts: Ability(Constitution, -2, 24)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Your Constitution score is reduced by 2.
StackId: LOW_CONSTITUTIONSACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


LOW_INTELLIGENCESACRIFICE_DUPE_ENTRY_17352
Boosts: Ability(Intelligence, -2, 24)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Your Intelligence score is reduced by 2.
StackId: LOW_INTELLIGENCESACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


LOW_WISDOMSACRIFICE_DUPE_ENTRY_60296
Boosts: Ability(Wisdom, -2, 24)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Your Wisdom score has been reduced by 2.
StackId: LOW_WISDOMSACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


LOW_CHARISMASACRIFICE_DUPE_ENTRY_38287
Boosts: Ability(Charisma, -2, 24)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Your Charisma score is reduced by 2.
StackId: LOW_CHARISMASACRIFICE
DisplayName: Stolen Vigour*
Icon: GenericIcon_Intent_Debuff*
StatusGroups: SG_Cursed*
ApplyEffect: 70bf9e7c-119d-41bd-a5a7-8305cd7fcd73*
Stats inherited from: *LOW_STRENGTHSACRIFICE


MAG_PARALYZING_CRITICAL_OWNER_DUPE_ENTRY_44425
Boosts: ActionResource(Interrupt_MAG_ParalyzingCritical, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Paralyzing Critical Owner
StackId: MAG_PARALYZING_CRITICAL_OWNER
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_OSKARSBELOVED_RELOADINGTHUNDERWAVE_TECHNICAL_DUPE_ENTRY_10573
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: LOW_OSKARSBELOVED_RELOADINGTHUNDERWAVE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: eee92108-e40d-42f3-9137-826fa73bc75f


LOW_OSKARSBELOVED_CURSEDITEM_CURSEDAURA_DUPE_ENTRY_68075
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Haunting Aura
Description: Nearby creatures will be afflicted with Phantasmal Force.
Icon: GenericIcon_Intent_Control
StackId: LOW_OSKARSBELOVED_CURSEDITEM_CURSEDAURA
StatusGroups: SG_Cursed
StatusEffect: 62c440b4-9696-43fe-a64c-ce640b414eae


SCL_SHADOWCURSE_SHOWLIGHT_DUPE_ENTRY_13707
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SCL_SHADOWCURSE_SHOWLIGHT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IndicateDarkness


MAG_MONK_SWIFT_AS_THE_WIND_DUPE_ENTRY_17395
Boosts: Advantage(AttackRoll);CharacterWeaponDamage(1d8, Force)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Swift as Wind
Description: Your next weapon attack has Advantage. That attack deals an additional [1].
DescriptionParams: DealDamage(1d8, Force)
Icon: GenericIcon_DamageType_Force
StackId: MAG_MONK_SWIFT_AS_THE_WIND
RemoveConditions: IsWeaponAttack() and (not IsMiss() or IsCritical())
RemoveEvents: OnAttack


MAG_MONK_MOUNTAIN_BLADE_WARD_DUPE_ENTRY_67407
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType:
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusGroups:
StackType: Ignore*
StatusPropertyFlags: IgnoreResting*
DisplayName: Blade Ward*
Description: Has Resistance against Bludgeoning, Piercing, and Slashing damage.*
Icon: Spell_Abjuration_BladeWard*
StackId: BLADE_WARD*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BLADE_WARD')):ApplyStatus(AI_HELPER_BLADEWARD,100,2)*
StatusEffect: c1e8b65e-f8ba-4b9a-ac55-f7edbb328633*
SoundLoop: Spell_Status_Buff_MO**
ManagedStatusEffectType: Positive**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *MAG_BLADE_WARD **BLADE_WARD


MAG_FIRE_WEAPON_OVERLAY_DUPE_ENTRY_91110
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_FIRE_WEAPON_OVERLAY
StatusPropertyFlags: DisableOverhead;IgnoreResting;DisableCombatlog;DisablePortraitIndicator
DisplayName: Ever-burning*
Description: An arcane flame that cannot be quenched.*
Icon: statIcons_EverBurning*
StatusEffectOverrideForItems: 44d77ebf-fc9e-407d-b20f-257019351f2a*
StackPriority: 10*
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a*
SoundStart: Action_Cast_Dipped_Fire**
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop**
Stats inherited from: *MAG_FIRE_ALWAYS_DIPPED_FIRE **DIPPED_FIRE


MAG_THE_CHROMATIC_TECHNICAL_DUPE_ENTRY_10073
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% The Chromatic Technical
StackId: MAG_THE_CHROMATIC_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_FIRE);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_COLD);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_LIGHTNING);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_THUNDER);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_POISON);RemoveStatus(MAG_LEGENDARY_CHROMATIC_ATTUNEMENT_ACID)


MAG_SHAPESHIFTER_BURGEON_TECHINCAL_DUPE_ENTRY_10787
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Shapeshifter Burgeon
StackId: MAG_SHAPESHIFTER_BURGEON_TECHINCAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(not (HasStatus('SG_Polymorph') or HasStatus('SG_Polymorph_BeastShape'))):RemoveStatus(MAG_SHAPESHIFTERS_BOON)


MAG_SELUNITE_MAGE_ARMOR_DUPE_ENTRY_46754
Boosts: ACOverrideFormula(13,true,Dexterity)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups:
DisplayName: Mage Armour*
Description: Base Armour Class is 13.*
Icon: Spell_Abjuration_MageArmor*
SoundStop: Spell_Status_MageArmor_MO_Stop*
StackId: MAGE_ARMOR*
RemoveConditions: WearingArmor()*
RemoveEvents: OnEquip;OnTurn*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('MAGE_ARMOR')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce*
Stats inherited from: *MAGE_ARMOR


MAG_SELUNITE_ARMOR_MAGE_ARMOR_TECHNICAL_DUPE_ENTRY_14036
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Selunite Armor Mage Armor Technical
StackId: MAG_SELUNITE_ARMOR_MAGE_ARMOR_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_SELUNITE_MAGE_ARMOR)


MAG_SELUNITE_PRODUCE_FLAME_DUPE_ENTRY_14234
Boosts: UnlockSpell(Shout_ProduceFlame_Dismiss);GameplayLight(9,false,0.1)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups: SG_Light
DisplayName: Produce Flame*
Description: A flickering flame sheds light around the creature.*
Icon: Spell_Conjuration_ProduceFlame_Light*
SoundLoop: Spell_Status_ProduceFlame_MO*
SoundStop: Spell_Status_ProduceFlame_MO_Stop*
StackId: PRODUCE_FLAME*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)*
StatusEffect: 7b9c612c-3780-45eb-a146-fc472c37c2c4*
Stats inherited from: *PRODUCE_FLAME


MAG_SELUNITE_PRODUCE_FLAME_HURL_DUPE_ENTRY_81386
Boosts: UnlockSpell(Projectile_ProduceFlame_Hurl_Free,,,,Wisdom)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusGroups: SG_Light
StackId: PRODUCE_FLAME_HURL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(PRODUCE_FLAME_HURL,100,99)*
ApplyEffect: 7725333e-948c-48b1-8b16-13f6dab63203*
StatusEffect: 2e868ce3-7b21-4827-a05a-3f652241aa81*
DisplayName: Produce Flame*
Description: A flickering flame sheds light around the creature.*
Icon: Spell_Conjuration_ProduceFlame_Light*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)*
SoundLoop: Spell_Status_ProduceFlame_MO**
SoundStop: Spell_Status_ProduceFlame_MO_Stop**
Stats inherited from: *PRODUCE_FLAME_HURL_FREE **PRODUCE_FLAME


MAG_HARPERS_AMULET_SHIELD_RESOURCE_DUPE_ENTRY_34582
Boosts: ActionResource(Interrupt_MAG_Shield_HarpersAmulet, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Shield Resource Amulet
StackId: MAG_HARPERS_AMULET_SHIELD_OWNER
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


MAG_SHIELD_RESOURCE_DUPE_ENTRY_43426
Boosts: ActionResource(Interrupt_MAG_Shield, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Shield Resource Shield
StackId: MAG_SHIELD_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_LEATHER_ARMOR_SHIELD_RESOURCE_DUPE_ENTRY_9565
Boosts: ActionResource(Interrupt_MAG_Shield_LeatherArmor, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Shield Resource Armor
StackId: MAG_LEATHER_ARMOR_SHIELD_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_HIDEOUS_LAUGHTER_CLOWN_ITEM_AURA_DUPE_ENTRY_56409
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ha Ha Ha
Icon: Status_Prone
StackId: MAG_HIDEOUS_LAUGHTER_CLOWN_ITEM_AURA
AuraRadius: 9
StatusPropertyFlags: InitiateCombat;BringIntoCombat


MAG_BARKSKIN_DUPE_ENTRY_32393
Boosts: ACOverrideFormula(16,false)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusGroups:
DisplayName: Barkskin*
Description: Armour Class increased to 16.*
Icon: Spell_Transmutation_Barkskin*
SoundStop: Spell_Status_Barkskin_Exit_MO*
StackId: BARKSKIN*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusEffect: e5fc8f24-6939-4a5d-b627-27cf45040265*
Stats inherited from: *BARKSKIN


MAG_BARKSKIN_TECHNICAL_DUPE_ENTRY_74787
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Magic Barkskin Technical
StackId: MAG_BARKSKIN_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_BARKSKIN)


END_ALLYABILITIES_VOSSWALLFINISHED_DUPE_ENTRY_32092
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: END_ALLYABILITIES_VOSSWALLFINISHED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_SORCEROUSSUNDRIES_PROJECTION_DUPE_ENTRY_99810
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Projected Image
Description: This magical projection cannot be targeted or attacked.
StackId: LOW_SORCEROUSSUNDRIES_PROJECTION
StatusPropertyFlags: IsInvulnerableVisible
StatusEffect: 10eb8202-12d2-45de-b322-c959b2c93669


CRE_HATCHERY_AVOIDTRAPS_DUPE_ENTRY_94888
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CRE_HATCHERY_AVOIDTRAPS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusEffect:
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


ORI_KARLACH_RAGE_FLAMES_DUPE_ENTRY_15506
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: ORI_KARLACH_RAGE_FLAMES
Passives: ORI_Karlach_Rage_Flames
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_DRUID_WILDSHAPE_TEMP_HP_DUPE_ENTRY_94477
Boosts: TemporaryHP(22);DamageReduction(All, Flat, 1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lunar Vitality
Description: You have [1] temporary hit points. While having the temporary hit points, all incoming damage is reduced by [2].
DescriptionParams: 22;1
OnApplyFunctors: ApplyStatus(MAG_DRUID_WILDSHAPE_TEMP_HP_TECHNICAL, 100, -1)
StatusGroups:
StackPriority: 22*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
Stats inherited from: *FALSE_LIFE_4 **FALSE_LIFE


MAG_DRUID_WILDSHAPE_TEMP_HP_TECHNICAL_DUPE_ENTRY_18913
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_DRUID_WILDSHAPE_TEMP_HP_TECHNICAL
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape')
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(MAG_DRUID_WILDSHAPE_TEMP_HP)
DisplayName: Mark of the Shifter*
Description: While shapeshifting or disguising itself, the affected entity gains a +[1] bonus to all Checks. *
DescriptionParams: 1d4*
Icon: GenericIcon_Intent_Buff*
RemoveEvents: OnStatusRemoved*
Stats inherited from: *MAG_SHAPESHIFTERS_BOON


MAG_DRUID_WILDSHAPE_SPELL_RESISTANCE_DUPE_ENTRY_49066
Boosts: IF(IsSpell()):Advantage(AllSavingThrows);AC(2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lunar Protection
Description: You have a +[1] bonus to Armor Class and Advantage on Saving Throws against spells - even when wildshaped.
Icon: GenericIcon_Intent_Buff
StackId: MAG_DRUID_WILDSHAPE_SPELL_RESISTANCE
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape')
StatusPropertyFlags:
DescriptionParams: 1d4*
RemoveEvents: OnStatusRemoved*
Stats inherited from: *MAG_SHAPESHIFTERS_BOON


MAG_DRUID_EXTRA_WILDSHAPE_TECHNICAL_DUPE_ENTRY_75308
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_DRUID_EXTRA_WILDSHAPE_TECHNICAL
OnApplyFunctors: IF(not HasStatus('MAG_DRUID_EXTRA_WILDSHAPE_TRACKER')):ApplyStatus(MAG_DRUID_EXTRA_WILDSHAPE_WILDSHAPE_CHARGE, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_DRUID_EXTRA_WILDSHAPE_TRACKER') and not HasActionResource('WildShape', 100, 0, true)):UseActionResource(WildShape, 1);RemoveStatus(MAG_DRUID_EXTRA_WILDSHAPE_WILDSHAPE_CHARGE)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DRUID_EXTRA_WILDSHAPE_TRACKER_DUPE_ENTRY_33653
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_DRUID_EXTRA_WILDSHAPE_TRACKER
Passives: MAG_Druid_ExtraWildShape_Tracker_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_TRACKER **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DRUID_EXTRA_WILDSHAPE_WILDSHAPE_CHARGE_DUPE_ENTRY_6041
Boosts: ActionResource(WildShape, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_DRUID_EXTRA_WILDSHAPE_WILDSHAPE_CHARGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_SORCERY_POINT **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DRUID_EXTRA_SPORES_DUPE_ENTRY_56759
Boosts: UnlockSpell(Projectile_MAG_GreenSporeCloud);UnlockSpell(Projectile_MAG_BlackSporeCloud);UnlockSpell(Projectile_MAG_WhiteSporeCloud)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Festering Spores
Description: While Symbiotic Entity is active you can spread Bibberbang Spores, Timmask Spores, and Haste Spores.
Icon: Action_SpreadingSpores
StackId: MAG_DRUID_EXTRA_SPORES


MAG_INVISIBLE_WEAPON_BUFF_DUPE_ENTRY_80996
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invisible Weapon
Description: Affected entity can't be disarmed. It has Advantage on Attack Rolls. It scores a Critical Hit when rolling a [1].
DescriptionParams: 19
Icon: Status_Invisible
StackId: MAG_INVISIBLE_WEAPON_BUFF
StatusPropertyFlags: IgnoreResting
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f


MAG_INVISIBLE_WEAPON_VISIBLE_DUPE_ENTRY_25884
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invisibility Sundered
Description: Having missed an attack, your weapon is no longer Invisible.
Icon: Status_Incapacitated
StackId: MAG_INVISIBLE_WEAPON_VISIBLE
TickType: StartTurn
OnApplyFunctors: RemoveStatus(MAG_INVISIBLE_WEAPON_BUFF)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(MAG_INVISIBLE_WEAPON_BUFF, 100, -1)


MAG_INVISIBLE_WEAPON_OWNER_DUPE_ENTRY_57367
Boosts: IF(IsMeleeWeaponAttack()):Advantage(AttackRoll);IF(IsMeleeWeaponAttack()):ReduceCriticalAttackThreshold(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_INVISIBLE_WEAPON_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect:
DisplayName: Invisible Weapon*
Description: Affected entity can't be disarmed. It has Advantage on Attack Rolls. It scores a Critical Hit when rolling a [1].*
DescriptionParams: 19*
Icon: Status_Invisible*
Stats inherited from: *MAG_INVISIBLE_WEAPON_BUFF


MAG_INVISIBLE_WEAPON_VISIBLE_OWNER_DUPE_ENTRY_37832
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_INVISIBLE_WEAPON_VISIBLE_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(MAG_INVISIBLE_WEAPON_OWNER)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(MAG_INVISIBLE_WEAPON_OWNER, 100, -1)
DisplayName: Invisibility Sundered*
Description: Having missed an attack, your weapon is no longer Invisible.*
Icon: Status_Incapacitated*
TickType: StartTurn*
Stats inherited from: *MAG_INVISIBLE_WEAPON_VISIBLE


MAG_CHARISMA_CASTER_TEMP_HP_DUPE_ENTRY_90059
Boosts: TemporaryHP(CharismaModifier)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Well-Liked and Well-Fortified: instead of dying, you have gained temporary hit point equal to your Charisma modifier.
DisplayName: Temporary Hit Points*
DescriptionParams: 1*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_CHARISMA_CASTER_TEMP_HP_TECHNICAL_DUPE_ENTRY_3919
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_CHARISMA_CASTER_TEMP_HP_TECHNICAL
TickFunctors: IF(Combat()):ApplyStatus(MAG_CHARISMA_CASTER_TEMP_HP, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_CHARISMA_CASTER_TEMP_HP)
DisplayName: %%%|Cloak of Dispalcement Technical|*
Description: %%%|Technical status to add the displacement status effect at the start of the turn|*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL


MAG_PROJECTILE_SHOES_TECHNICAL_DUPE_ENTRY_74123
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Projectile Shoes
StackId: MAG_PROJECTILE_SHOES_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BREWER_MACE_TECHNICAL_DUPE_ENTRY_64235
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Drunk Mace Technical
StackId: MAG_BREWER_MACE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasStatus('DRUNK') or HasStatus('DRINK_ALCOHOL')):ApplyStatus(MAG_DRUNKARD_RAGE, 100, -1)
OnRemoveFunctors: RemoveStatus(MAG_DRUNKARD_RAGE)


MAG_DRUNKEN_CLOTH_TEMP_HP_DUPE_ENTRY_9720
Boosts: TemporaryHP(ConstitutionModifier)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Well-Liked and Well-Fortified: instead of dying, you have gained temporary hit point equal to your Charisma modifier.*
DisplayName: Temporary Hit Points*
DescriptionParams: 1*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_CHARISMA_CASTER_TEMP_HP **MAG_TEMPORARY_HP


MAG_DRUNKEN_CLOTH_TEMP_HP_TECHNICAL_DUPE_ENTRY_55859
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_DRUNKEN_CLOTH_TEMP_HP_TECHNICAL
TickFunctors: IF(Combat() and (HasStatus('DRUNK') or HasStatus('DRINK_ALCOHOL'))):ApplyStatus(MAG_DRUNKEN_CLOTH_TEMP_HP, 100, 1)
OnRemoveFunctors: RemoveStatus(MAG_CHARISMA_CASTER_TEMP_HP)*
DisplayName: %%%|Cloak of Dispalcement Technical|*
Description: %%%|Technical status to add the displacement status effect at the start of the turn|*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_CHARISMA_CASTER_TEMP_HP_TECHNICAL **MAG_PHB_CLOAK_OF_DISPLACEMENT_TECHNICAL


CRE_GUARDIANOFFAITH_MAGICWARD_DUPE_ENTRY_92477
Boosts: IgnoreDamageThreshold(All,50)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Permanent Guardian of Faith
Description: A miracle cast by a cleric of immense power, this stalwart divine guardian attacks nearby enemies.
StackId: CRE_GUARDIANOFFAITH_MAGICWARD
StatusEffect: b5797680-a5c5-4069-806a-da7e50335bce
DescriptionParams: 50*
Icon: statIcons_DamageThreshold_Greater*
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD_GREATER **DEBRIS_THRESHOLD


MAG_WEAPON_BLUR_DUPE_ENTRY_99570
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Illusory Blade
Description: The wielder has Advantage on Attack Rolls against targets in dim light or darkness while using this blade.
Icon: statIcons_WildMagic_Blur
StackId: MAG_WEAPON_BLUR
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusEffect: d37fab67-6932-44c4-995e-f051d7027fc5


MAG_SECOND_CHANCE_RESOURCE_DUPE_ENTRY_84758
Boosts: ActionResource(Interrupt_MAG_SecondChance, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Amulet of Second Chance
StackId: MAG_SECOND_CHANCE_RESOURCE
StackPriority: 1*
StackType: Ignore*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *MAG_HARPERS_AMULET_SHIELD_RESOURCE


MAG_DEATH_WARD_ON_DEAD_DUPE_ENTRY_80521
Boosts: DownedStatus(DEATH_WARD_DOWNED,10)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: ApplyToDead
DisplayName: Death Ward*
Description: The next time damage would reduce the affected entity to 0 hit points, it remains conscious with [2] hit point left.*
DescriptionParams: RegainHitPoints(1);1*
Icon: Spell_Abjuration_DeathWard*
HitAnimationType: MagicalNonDamage*
SoundStop: Spell_Impact_Buff_DeathWardRecover_L1to3,HEAD;*
StackId: DEATH_WARD*
StatusEffect: 515e6133-db71-4fbd-8b2f-fd9380dc4171*
Stats inherited from: *DEATH_WARD


TAD_PARTIAL_CEREMORPH_DUPE_ENTRY_34249
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_HalfIllithid
SoundStart: Misc_Status_Half_Illithid_Enter
SoundStop: Misc_Status_Half_Illithid_Exit
Passives: TAD_PartialCeremorph
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;FreezeDuration;IgnoreResting


LOW_CAZADORSPALACE_PRISONER_INVULNERABILITY_DUPE_ENTRY_78767
Boosts: Invulnerable();Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eternally Bound
Description: Cazador will not let this spawn die - it is Immune to all damage.
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
Stats inherited from: *INVULNERABLE


MAG_FEATHER_FALL_RAVEN_CHARM_DUPE_ENTRY_86957
Boosts: IgnoreFallDamage()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Feather Fall*
Description: Rate of descent is slowed, granting Immunity to Falling damage.*
Icon: Spell_Transmutation_FeatherFall*
SoundLoop: Spell_Status_FeatherFall_MO*
StackId: FEATHER_FALL*
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811*
Stats inherited from: *FEATHER_FALL


MAG_FEATHER_FALL_POLYMORPHED_RAVEN_CHARM_DUPE_ENTRY_56703
Boosts: IgnoreFallDamage();JumpMaxDistanceBonus(1.5)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: StatusHasStatusGroup(context.StatusId, 'SG_Polymorph_BeastShape')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: IgnoreResting*
DisplayName: Feather Fall*
Description: Rate of descent is slowed, granting Immunity to Falling damage.*
Icon: Spell_Transmutation_FeatherFall*
SoundLoop: Spell_Status_FeatherFall_MO*
StackId: FEATHER_FALL*
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *MAG_FEATHER_FALL_RAVEN_CHARM **FEATHER_FALL


MAG_RAVEN_EXPLOSION_DUPE_ENTRY_86116
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Raven Queen's Wrath
Description: If the creature dies, its killer can become Ensnared.
DescriptionParams: Distance(6)
Icon: PassiveFeature_Generic_Darkness
StackId: MAG_RAVEN_EXPLOSION
Passives: MAG_RavenFamiliar_Passive
StatusPropertyFlags: IgnoreResting


TRUE_SOUL_SPEAR_WEAPON_BOOST_DUPE_ENTRY_92644
Boosts: IF((Tagged('BEHOLDER') or Tagged('SPIDER') or Tagged('SPIDER_PHASE') or Tagged('ETTERCAP'))):WeaponDamage(2d6, Piercing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absolute Night
StackId: TRUE_SOUL_SPEAR_WEAPON_BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


CRE_MAG_LATHANDER_PUZZLE_BOON_DUPE_ENTRY_20641
Boosts: CharacterWeaponDamage(1d4,Radiant)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Morninglord's Radiance
Description: Your weapon attacks deal an additional [1].
Icon: GenericIcon_DamageType_Radiant
StackId: CRE_MAG_LATHANDER_PUZZLE_BOON
DescriptionParams: DealDamage(1d4,Radiant)*
StackPriority: 5*
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1*
Stats inherited from: *CRUSADERS_MANTLE_AURA


ANIM_OVERRIDE_HOH_WALTZINGDEBTOR_01_DUPE_ENTRY_16794
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: f33ab579-977e-4530-a165-1fbec0e9e462
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_DOGDEBTOR_01_DUPE_ENTRY_71254
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 2c522b72-806b-4f32-9b1f-875217de537b
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_RATDEBTOR_01_DUPE_ENTRY_3018
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 201aecab-77ef-42e7-82ca-1954dd795bd4
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_LAUGHINGDEBTOR_01_DUPE_ENTRY_63225
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: c5f1e8bd-1abc-4cce-929d-88b9f2561920
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_GOODDEBTOR_01_DUPE_ENTRY_12819
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: a363025f-9037-47c5-9a8b-5fc24922ece4
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_DESPAIRDEBTOR_01_DUPE_ENTRY_23734
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: f348c2e5-fe09-4a24-9e49-2fd2a08617c4
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_PEEPDEBTOR_01_DUPE_ENTRY_60398
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: add257f3-9fa7-4c55-a602-5efde9703104
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_BURNINGDEBTOR_01_DUPE_ENTRY_82140
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: e478a8cb-e55c-467d-8ea9-c35dc93826fc
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_DEVOUTDEBTOR_01_DUPE_ENTRY_45985
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 970b5899-4903-4858-9d82-c9230248dc42
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_EYESDEBTOR_01_DUPE_ENTRY_47257
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 03504a5d-dac5-4277-9b50-ef13f954344b
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_POTDEBTOR_01_DUPE_ENTRY_83589
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 7dce22e0-6b38-43a5-b7f9-a544e4e397b9
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HOH_DEATHDEBTOR_01_DUPE_ENTRY_55177
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: d536667c-f4e9-401c-bcfd-39666a4c8116
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


LOW_CAZADORSPALACE_SINISTERDOOR_ARCANE_LOCK_DUPE_ENTRY_71193
Boosts: Lock()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
StatusEffect: d9359523-89ea-4812-b72f-48296d119e63
DisplayName: Arcane Lock*
Description: Locked through magical means. Can't be opened by lockpicking or the use of Knock.*
Icon: Spell_Abjuration_ArcaneLock*
StackId: ARCANE_LOCK*
RemoveEvents: OnLockpickingSucceeded*
Stats inherited from: *ARCANE_LOCK


ANIM_OVERRIDE_BM_HANGOVER_01_DUPE_ENTRY_86353
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: f21f9104-fa2a-46ea-acaa-4b8ff6834f52
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_NOBLE_01_DUPE_ENTRY_83272
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 3cc790a2-c184-442f-bfc1-3d5a744289b9
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


MAG_POISON_POISON_WEAPON_DUPE_ENTRY_51180
Boosts: WeaponDamage(1d6, Poison)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Handmaiden's Poison
DescriptionParams: DealDamage(1d6,Poison)
StackId: MAG_POISON_POISON_WEAPON
Description: On a hit, the affected entity deals an additional [1] and can possibly Poison its target. *
Icon: GenericIcon_DamageType_Poison*
Passives: MAG_Infernal_Weapon_Passive*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
StatusEffect: 11f94ff7-9c1b-431a-a26b-99e157026dee*
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *MAG_INFERNAL_WEAPON **DIPPED_POISON


MAG_VICONIA_ROBE_SHAR_RESISTANCE_DUPE_ENTRY_9378
Boosts: RollBonus(SavingThrow, 2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Veil of Shar
Description: Shield of Faith also grants a +[1] bonus to all Saving Throws.
DescriptionParams: 2
StackId: MAG_VICONIA_ROBE_SHAR_RESISTANCE
Icon: GenericIcon_DamageType_Physical*
RemoveConditions: StatusId('SHIELD_OF_FAITH')*
RemoveEvents: OnStatusRemoved*
Stats inherited from: *MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION


MAG_VICONIA_ROBE_TECHNICAL_DUPE_ENTRY_2735
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_VICONIA_ROBE_TECHNICAL
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
DisplayName: Veil of Shar*
Description: Shield of Faith also grants a +[1] bonus to all Saving Throws.*
DescriptionParams: 2*
Icon: GenericIcon_DamageType_Physical*
Stats inherited from: *MAG_VICONIA_ROBE_SHAR_RESISTANCE **MAG_DARK_JUSTICIAR_ARMOR_SHAR_PROTECTION


WYR_ORINSIMPERSONATION_ORIN_FLAMINGFIST_FACTION_DUPE_ENTRY_26682
Boosts: FactionOverride(811059d2-54d0-41f4-9e2c-c047670943d9);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ANIM_OVERRIDE_HAR_DRESSEDUP_01_DUPE_ENTRY_85483
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 2167f10b-528b-4c3e-a971-2c398cf101b7
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HAR_SCRUBFLOOR_01_DUPE_ENTRY_74151
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: b2997179-ab0f-4625-b03a-8d6c3b8be97f
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_ZOMBIE_01_DUPE_ENTRY_55332
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: f9448523-02e4-4117-b437-b1761e39f487
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


HAG_MYSTERIOUS_GIFT_DRINK_DUPE_ENTRY_11137
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Auntie Ethel's Special Brew
Description: A liquid gift from a hag of suspect motivation.
Icon: Item_CONS_Potion_Tribal_A_Superior
StackId: HAG_MYSTERIOUS_GIFT_DRINK
OnApplyFunctors: DealDamage(2d6,Poison);ApplyStatus(HAG_MYSTERIOUS_GIFT,100,10, , , ,not SavingThrow(Ability.Constitution, 15));RemoveStatus(HAG_MYSTERIOUS_GIFT_DRINK)
Stats inherited from: *POTION_OF_POISON_DRINK


HAG_MYSTERIOUS_GIFT_DUPE_ENTRY_24240
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)**
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Auntie Ethel's Special Brew
Description: Take [1] at the start of every turn until you succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(2d6, Poison)
Icon: Item_CONS_Potion_Tribal_A_Superior
StackId: HAG_MYSTERIOUS_GIFT
TooltipDamage: DealDamage(2d6, Poison)
TickFunctors: DealDamage(2d6, Poison)
TickType: StartTurn*
RemoveConditions: SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POTION_OF_POISON **POISONED


LOW_PHILGRAVESMANSION_UNDEADBEGGAR_DUPE_ENTRY_39688
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stench of Death
Description: Affected entity reeks of decaying matter, a sour greenish smell like a waft of unkept tombs.
StillAnimationType:
StillAnimationPriority:
SoundVocalStart:
SoundLoop:
SoundStop:
StackId:
StatusPropertyFlags:
StatusGroups: SG_Surface
ApplyEffect:
StatusEffect: 9ef6960a-9942-473f-b6b8-7b96cbbff696
Icon: Status_Poisoned*
FormatColor: Poison*
Stats inherited from: *POISONED


MAG_EXTENDED_TARGET_CANTRIPS_DUPE_ENTRY_45462
Boosts: UnlockSpellVariant(TwinnedCantripProjectileSpellCheck(),ModifyNumberOfTargets(AdditiveBase,1), ModifyIconGlow(), ModifyTooltipDescription());UnlockSpellVariant(TwinnedCantripTargetSpellCheck(),ModifyAreaRadius(AdditiveBase,6),ModifyMaximumTargets(Override,2), ModifyIconGlow(), ModifyTooltipDescription());UnlockSpellVariant(TwinnedCantripTargetTouchSpellCheck(),ModifyAreaRadius(AdditiveBase,2),ModifyMaximumTargets(Override,2), ModifyIconGlow(), ModifyTooltipDescription())
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Adroit Caster
Description: Cantrips targeting foes and allies can target an additional creature. The same target can be chosen twice.
Icon: PassiveFeature_Generic_Tactical
StackId: MAG_EXTENDED_TARGET_CANTRIPS


MAG_CQC_RANGED_SPELL_DUPE_ENTRY_97610
Boosts: UnlockSpellVariant(RangedSpellAttackCheck(), ModifySpellRoll('AttackType.RangedSpellAttack','AttackType.MeleeSpellAttack'), ModifyTargetRadius(Override, 3),ModifyIconGlow(), ModifyTooltipDescription())
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Daredevil Proximity
Description: Your Ranged Spell Attacks are made as melee spell attacks when you are adjacent to a hostile creature.
Icon: GenericIcon_Intent_Buff
StackId: MAG_CQC_RANGED_SPELL


MAG_WARLOCK_QUICKENED_CANTRIPS_DUPE_ENTRY_5064
Boosts: UnlockSpellVariant(QuickenedCantripCheck(), ModifyIconGlow(), ModifyTooltipDescription(), ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint))
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Quickspell Flinger
Description: Cantrips that cost an action cost a bonus action instead.
Icon: Action_Monster_Bombardement_ProjectileStrike
StackId: MAG_WARLOCK_QUICKENED_CANTRIPS


MAG_EXTENDED_TARGET_CANTRIPS_TECHNICAL_DUPE_ENTRY_88947
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Extended Target
StackId: MAG_EXTENDED_TARGET_CANTRIPS_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_EXTENDED_TARGET_CANTRIPS)


MAG_CQC_RANGED_SPELL_TECHNICAL_DUPE_ENTRY_65393
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% CQC Ranged Spell
StackId: MAG_CQC_RANGED_SPELL_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_CQC_RANGED_SPELL)


MAG_WARLOCK_QUICKENED_CANTRIPS_TECHNICAL_DUPE_ENTRY_30879
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Quickened Cantrips
StackId: MAG_WARLOCK_QUICKENED_CANTRIPS_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_WARLOCK_QUICKENED_CANTRIPS)


MAG_COUNTERSPELL_RESOURCE_DUPE_ENTRY_46798
Boosts: ActionResource(Interrupt_MAG_Counterspell, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Counterspell Resource
StackId: MAG_COUNTERSPELL_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_SCARAB_OF_PROTECTION_RESOURCE_DUPE_ENTRY_67743
Boosts: ActionResource(Interrupt_Scarab_Of_Protection, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Scarab of Protection Resource
StackId: MAG_SCARAB_OF_PROTECTION_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_LEGENDARY_INFERNAL_RESISTANCE_RESOURCE_DUPE_ENTRY_41753
Boosts: ActionResource(Interrupt_Legendary_InfernalResistance, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Infernal Resistance Resource
StackId: MAG_LEGENDARY_INFERNAL_RESISTANCE_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_LEGENDARY_EVASION_PROTECTION_RESOURCE_DUPE_ENTRY_88671
Boosts: ActionResource(Interrupt_LegendaryEvasion_Protection, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Legendary Evasion Resource
StackId: MAG_LEGENDARY_EVASION_PROTECTION_RESOURCE
StackPriority: 1
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_THE_IMPALER_TEMPORARY_HP_DUPE_ENTRY_36358
Boosts: TemporaryHP(2d10)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2d10
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_DIAMONDSBANE_TECHNICAL_DUPE_ENTRY_42488
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Diamondsbane Technical
StackId: MAG_DIAMONDSBANE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableImmunityOverhead;IgnoreResting


MAG_AID_DUPE_ENTRY_71001
Boosts: IncreaseMaxHP(5)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
DescriptionParams: 5*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


MAG_AMULET_OF_RESTORATION_TECHNICAL_DUPE_ENTRY_11700
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Amulet of Restoration Technical
StackId: MAG_AMULET_OF_RESTORATION_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_GIANTSLAYER_ADVANTAGE_TECHNICAL_DUPE_ENTRY_21749
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Giantslayer Advantage Technical
StackId: MAG_GIANTSLAYER_ADVANTAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ANIM_OVERRIDE_BOAR_EXCITED_DUPE_ENTRY_29563
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 29529ae2-08df-4340-87c7-d6d7ac3ddf4e
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


MAG_SHIELD_OF_DEVOTION_TECHNICAL_DUPE_ENTRY_74596
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_SHIELD_OF_DEVOTION_TECHNICAL
OnApplyFunctors: IF(not HasStatus('MAG_SHIELD_OF_DEVOTION_TRACKER')):ApplyStatus(MAG_SHIELD_OF_DEVOTION_SPELL_SLOT, 100, -1)
OnRemoveFunctors: IF(not HasActionResource('SpellSlot', 100, 1, true)):UseActionResource(SpellSlot, 1);RemoveStatus(MAG_SHIELD_OF_DEVOTION_SPELL_SLOT);RemoveStatus(MAG_AID_3)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_SHIELD_OF_DEVOTION_TRACKER_DUPE_ENTRY_65527
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_SHIELD_OF_DEVOTION_TRACKER
Passives: MAG_ShieldOfDevotion_Tracker_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_TRACKER **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_SHIELD_OF_DEVOTION_SPELL_SLOT_DUPE_ENTRY_31626
Boosts: ActionResource(SpellSlot,1,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_SHIELD_OF_DEVOTION_SPELL_SLOT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_SORCERY_POINT **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DEATH_KNIGHT_SHELD_TECHNICAL_DUPE_ENTRY_59188
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_DEATH_KNIGHT_SHELD_TECHNICAL
OnApplyFunctors: IF(not HasStatus('MAG_DEATH_KNIGHT_SHELD_TRACKER')):ApplyStatus(MAG_DEATH_KNIGHT_SHELD_SPELL_SLOT, 100, -1)
OnRemoveFunctors: IF(not HasActionResource('SpellSlot', 100, 1, true)):UseActionResource(SpellSlot, 1);RemoveStatus(MAG_DEATH_KNIGHT_SHELD_SPELL_SLOT)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_SHIELD_OF_DEVOTION_TECHNICAL **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DEATH_KNIGHT_SHELD_TRACKER_DUPE_ENTRY_47235
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_DEATH_KNIGHT_SHELD_TRACKER
Passives: MAG_DeathKnightShield_Tracker_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)*
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)*
Stats inherited from: *MAG_SHIELD_OF_DEVOTION_TRACKER **MAG_GREATER_SORCERY_TRACKER ***MAG_GREATER_SORCERY_TECHNICAL ****MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_DEATH_KNIGHT_SHELD_SPELL_SLOT_DUPE_ENTRY_19965
Boosts: ActionResource(SpellSlot,1,1)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_DEATH_KNIGHT_SHELD_SPELL_SLOT
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)*
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)*
Stats inherited from: *MAG_SHIELD_OF_DEVOTION_SPELL_SLOT **MAG_GREATER_SORCERY_SORCERY_POINT ***MAG_GREATER_SORCERY_TECHNICAL ****MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_WONDROUS_GLOVES_TECHNICAL_DUPE_ENTRY_37712
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_WONDROUS_GLOVES_TECHNICAL
OnApplyFunctors: IF(not HasStatus('MAG_WONDROUS_GLOVES_TRACKER')):ApplyStatus(MAG_WONDROUS_GLOVES_BARDIC_INSPIRATION, 100, -1)
OnRemoveFunctors: IF(not HasStatus('MAG_WONDROUS_GLOVES_TRACKER') and not HasActionResource('BardicInspiration', 100, 0, true)):UseActionResource(BardicInspiration, 1);RemoveStatus(MAG_WONDROUS_GLOVES_BARDIC_INSPIRATION)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
Stats inherited from: *MAG_GREATER_SORCERY_TECHNICAL **MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_WONDROUS_GLOVES_TRACKER_DUPE_ENTRY_97902
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_WONDROUS_GLOVES_TRACKER
Passives: MAG_WondrousGloves_Tracker_Passive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_TRACKER **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


MAG_WONDROUS_GLOVES_BARDIC_INSPIRATION_DUPE_ENTRY_91342
Boosts: ActionResource(BardicInspiration, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_WONDROUS_GLOVES_BARDIC_INSPIRATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: %%% EMPTY*
OnApplyFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER')):ApplyStatus(MAG_GREATER_SORCERY_SORCERY_POINT, 100, -1)**
OnRemoveFunctors: IF(not HasStatus('MAG_GREATER_SORCERY_TRACKER') and not HasActionResource('SorceryPoint', 100, 0, true)):UseActionResource(SorceryPoint, 1);RemoveStatus(MAG_GREATER_SORCERY_SORCERY_POINT)**
Stats inherited from: *MAG_GREATER_SORCERY_SORCERY_POINT **MAG_GREATER_SORCERY_TECHNICAL ***MAG_LOW_HP_BONUS_ACTION_TECHNICAL


LOW_OSKARSBELOVED_OSKARPOSSESSED_DUPE_ENTRY_7691
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Possessed
Description: You are possessed - an unknown spirit controls your every action.
Icon: Spell_Enchantment_Enthrall
FormatColor: Decay
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: LOW_OSKARSBELOVED_OSKARPOSSESSED
StackPriority: 5
OnRemoveFunctors: RemoveStatus(POSSESSED_TECHNICAL)
StatusGroups: SG_Possessed


MAG_ABSORB_ELEMENT_RESOURCE_DUPE_ENTRY_56142
Boosts: ActionResource(Interrupt_AbsorbElements, 1, 0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Absorb Element Cloak Resource
StackId: MAG_ABSORB_ELEMENT_RESOURCE
StackPriority: 1*
StackType: Ignore*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *MAG_SHIELD_RESOURCE


ANIM_OVERRIDE_ELMINSTERSIMULACRA_DUPE_ENTRY_88359
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DynamicAnimationTag: 39445a16-fe58-4537-a390-fedd268b14d7
DisplayName: %%%|Animation Override|*
Stats inherited from: *ANIM_OVERRIDE_HELPER


WYR_CIRCUS_MUMBLINGSTAFF_FIREBALL_DUPE_ENTRY_75896
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Fireball from the Mumbling Staff
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_Fireball)


ORI_DARKURGE_BLOODIEDSTART_DUPE_ENTRY_24972
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
SplatterBloodAmount: 0.75


LOW_OSKARSBELOVED_CURSEDSKULL_DUPE_ENTRY_82253
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed Skull
Description: This skull is cursed with necromantic powers that shoots thunderwaves.
Icon: GenericIcon_Intent_Control
StatusGroups: SG_Cursed


MAG_SPIRITUAL_WEAPON_DUPE_ENTRY_94168
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_1d8))*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_SPIRITUAL_WEAPON
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


MAG_SPIRITUAL_WEAPON_4_DUPE_ENTRY_69603
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_2d8));IncreaseMaxHP(8)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_SPIRITUAL_WEAPON_4
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON_4 **SPIRITUAL_WEAPON


MAG_SPIRITUAL_WEAPON_6_DUPE_ENTRY_50143
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_3d8));IncreaseMaxHP(8)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_SPIRITUAL_WEAPON_6
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON_6 **SPIRITUAL_WEAPON


MAG_CREATE_UNDEAD_DUPE_ENTRY_16294
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Create Undead
StackId: MAG_CREATE_UNDEAD
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_CREATE_UNDEAD_MAGIC_ITEM_DUPE_ENTRY_40479
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_CREATE_UNDEAD_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
DisplayName: %%% Create Undead*
Stats inherited from: *MAG_CREATE_UNDEAD


MAG_CIRCLET_OF_MYRKUL_MAGIC_ITEM_DUPE_ENTRY_73274
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Circlet of Myrkul
StackId: MAG_CIRCLET_OF_MYRKUL_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting


MAG_SPIRITUAL_WEAPON_MAGIC_ITEM_DUPE_ENTRY_14204
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Spiritual Weapon - Weapon
StackId: MAG_SPIRITUAL_WEAPON_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting


MAG_SHADOW_SUMMON_DUPE_ENTRY_25043
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Shadow Summon
StackId: MAG_SHADOW_SUMMON
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_SHADOW_SUMMON_MAGIC_ITEM_DUPE_ENTRY_42631
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Shadow Summon - Magic Item
StackId: MAG_SHADOW_SUMMON_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_SHADOW_SUMMON


MAG_CAMBION_SUMMON_DUPE_ENTRY_45293
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Cambion Summon
StackId: MAG_CAMBION_SUMMON
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_CAMBION_SUMMON_MAGIC_ITEM_DUPE_ENTRY_15281
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Cambion Summon - Weapon
StackId: MAG_CAMBION_SUMMON_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting


MAG_DJINNI_MAGE_HAND_DUPE_ENTRY_9323
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Djinni Mage Hand
StackId: MAG_DJINNI_MAGE_HAND
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_DJINNI_MAGE_HAND_MAGIC_ITEM_DUPE_ENTRY_33290
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Djinni Mage Hand - Magic Item
StackId: MAG_DJINNI_MAGE_HAND_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_DJINNI_MAGE_HAND


MAG_FIND_FAMILIAR_RAVEN_DUPE_ENTRY_30818
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Find Familiar
StackId: MAG_FIND_FAMILIAR_RAVEN
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_FIND_FAMILIAR_RAVEN_MAGIC_ITEM_DUPE_ENTRY_23783
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Find Familiar - Magic Item
StackId: MAG_FIND_FAMILIAR_RAVEN_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_FIND_FAMILIAR_RAVEN


MAG_SELUNE_SPEAR_MOONBEAM_DUPE_ENTRY_15693
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Selune Spear Moonbeam
StackId: MAG_SELUNE_SPEAR_MOONBEAM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_SELUNE_SPEAR_MOONBEAM_MAGIC_ITEM_DUPE_ENTRY_27154
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Selune Spear Moonbeam - Magic Item
StackId: MAG_SELUNE_SPEAR_MOONBEAM_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_SELUNE_SPEAR_MOONBEAM


MAG_SELUNE_SPEAR_MOONFIRE_DUPE_ENTRY_76892
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Selune Spear Moonfire
StackId: MAG_SELUNE_SPEAR_MOONFIRE
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_SELUNE_SPEAR_MOONFIRE_MAGIC_ITEM_DUPE_ENTRY_83733
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Selune Spear Moonfire - Magic Item
StackId: MAG_SELUNE_SPEAR_MOONFIRE_MAGIC_ITEM
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
Stats inherited from: *MAG_SELUNE_SPEAR_MOONFIRE


MAG_CIRCLET_OF_MYRKUL_SUMMON_DUPE_ENTRY_18379
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Myrkul Summon
StackId: MAG_CIRCLET_OF_MYRKUL_SUMMON
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


MAG_TEMPORARY_HP_15_DUPE_ENTRY_66272
Boosts: TemporaryHP(15)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 15
DisplayName: Temporary Hit Points*
Description: Kept from death's door by a brief magical boost. Gained [1] temporary hit point.*
Icon: statIcons_MAG_TemporaryHP*
SoundLoop: Spell_Status_Buff_MO*
StackId: TEMPORARY_HP*
StackPriority: 1*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
StatusEffect: 46164338-624c-4059-bb80-f79f8b7867a9*
Stats inherited from: *MAG_TEMPORARY_HP


MAG_HELM_OF_BALDURAN_REGENERATION_DUPE_ENTRY_82986
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Helm of Balduran Regeneration Technical
StackId: MAG_HELM_OF_BALDURAN_REGENERATION
TickFunctors: IF(Combat()):RegainHitPoints(2)
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_PHB_RING_OF_REGENERATION_TECHNICAL


MAG_AID_3_DUPE_ENTRY_3780
Boosts: IncreaseMaxHP(10)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 10*
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID_3 **AID


MAG_GOB_PRIEST_AMULET_TECHNICAL_DUPE_ENTRY_95698
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Gob Priest Amulet Technical
StackId: MAG_GOB_PRIEST_AMULET_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_AID)


MAG_KHALIDS_GIFT_TECHNICAL_DUPE_ENTRY_57697
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Khalid's Gift Technical
StackId: MAG_KHALIDS_GIFT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_AID_3)


GOB_TORTURED_SCREAMING_ANIMATIONOVERRIDE_DUPE_ENTRY_35310
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GOB_TORTURED_ANIMATIONOVERRIDE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: 09486ba3-f6bb-4a82-a2a4-70640bec107d


GOB_TORTURED_FAINTED_ANIMATIONOVERRIDE_DUPE_ENTRY_39851
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 200aeade-5491-403d-a7c8-c02f9d481090
DisplayName: %%% EMPTY*
StackId: GOB_TORTURED_ANIMATIONOVERRIDE*
StackPriority: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GOB_TORTURED_SCREAMING_ANIMATIONOVERRIDE


LOW_STINKINGFISH_HELPER_DUPE_ENTRY_72844
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableImmunityOverhead
OnRemoveFunctors: Kill()


TUT_LOWERDECK_INITIATIVEBOOST_DUPE_ENTRY_3549
Boosts: Initiative(-20)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect:
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *LOW_STEELWATCHFOUNDRY_INITIATIVEBOOST


MAG_BARBARIAN_HIDE_TECHNICAL_DUPE_ENTRY_15376
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blood Seeking
StackId: MAG_BARBARIAN_HIDE_TECHNICAL
StackPriority: 1
TickType: EndTurn
TickFunctors: IF(Combat() and not HasStatus('MAG_BARBARIAN_HIDE_DAMAGE_TECHNICAL')):DealDamage(1d4, Necrotic)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MAG_BARBARIAN_HIDE_DAMAGE_TECHNICAL_DUPE_ENTRY_11889
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_BARBARIAN_HIDE_DAMAGE_TECHNICAL
StackPriority: 1
TickType: StartTurn
TickFunctors:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Blood Seeking*
Stats inherited from: *MAG_BARBARIAN_HIDE_TECHNICAL


ANIM_OVERRIDE_ZEVLOR_DEAD_01_DUPE_ENTRY_5658
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: 6da3c763-7239-46f9-ab62-c08a4ba2bd59
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


ANIM_OVERRIDE_HAR_FISHING_01_DUPE_ENTRY_80023
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DynamicAnimationTag: d7c3a6d7-4067-4a91-9ee1-8e255dc38d9e
DisplayName: %%%|Animation Override|*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *ANIM_OVERRIDE_HELPER


LOW_HAG_PREGNANT_DUPE_ENTRY_66473
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hag Pregnancy
Description: The hag has eaten the child to transform her into a newborn hag. Killing the hag will lead to the child's death.
Icon: PassiveFeature_Generic_Threat
StackId: LOW_HAG_PREGNANT
StackPriority: 1
StatusPropertyFlags: DisableCombatlog


MOO_MINTHARAFATE_TORTURE_DUPE_ENTRY_98237
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% EMPTY
Icon:
SoundVocalStart:
StackId:
TickType: EndRound
Passives:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors:
ManagedStatusEffectGroup:
StillAnimationType: Mental*
StillAnimationPriority: Mental*
RemoveEvents: None*
TooltipSave: None*
IsUnique: 1*
StatusEffect: 45a04db0-143d-494d-892d-f644407eec8f*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
ManagedStatusEffectType: Negative*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())**
Stats inherited from: *END_NETHERBRAIN_SLOW **SLOW


MAG_SMALL_CREATURE_SLAYER_BLESS_DUPE_ENTRY_99174
Boosts: IF(Tagged('DWARF', context.Target) or Tagged('GNOME', context.Target)):WeaponDamage(1d4, Piercing)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blightbringer
Description: When used against gnomes or dwarves, this weapon has a +[1] bonus to Attack and Damage Rolls.
StackId: MAG_SMALL_CREATURE_SLAYER_BLESS
DescriptionParams: 1d4*
Icon: GenericIcon_Intent_Buff*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
Stats inherited from: *MAG_UNDEAD_SLAYER_BLESS


MAG_SHADOW_BLADE_OWNER_DUPE_ENTRY_71535
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_SHADOW_BLADE_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MAG_SHADOW_BLADE_RING_TECHNICAL_DUPE_ENTRY_90631
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_SHADOW_BLADE_RING_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: IF(HasStatus('MAG_SHADOW_BLADE_OWNER')):BreakConcentration()


WYR_CIRCUS_LOVEDRYAD_BLESSING_AURA_DUPE_ENTRY_26497
Boosts: AC(1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dryad's Blessing
Description: When your beloved one is within [1], both your and their Armour Class is increased by 1.
DescriptionParams: Distance(5)
Icon: GenericIcon_Intent_Buff
StackId: WYR_CIRCUS_LOVEDRYAD_BLESSING_AURA
AuraRadius: 5
AuraStatuses: TARGET:IF(Character() and not Dead(context.Source) and HasStatus('WYR_CIRCUS_LOVEDRYAD_BLESSING_AURA')):ApplyStatus(WYR_CIRCUS_LOVEDRYAD_BLESSING_EFFECT)


WYR_CIRCUS_LOVEDRYAD_BLESSING_EFFECT_DUPE_ENTRY_67457
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Love Protects
Description: Your beloved is close: your Armour Class is increased by 1.
Icon: Spell_Transmutation_Barkskin
StackId: WYR_CIRCUS_LOVEDRYAD_BLESSING_EFFECT
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


MAG_FARLIN_DAGGER_LIGHT_TECHNICAL_DUPE_ENTRY_68452
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_FARLIN_DAGGER_LIGHT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
StatusGroups:
StatusEffect:
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
IsUnique: 1*
Stats inherited from: *LIGHT


MAG_MAGIC_ITEM_LIGHT_REMOVER_DUPE_ENTRY_31034
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_MAGIC_ITEM_LIGHT_REMOVER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(MAG_LIGHT_DIVINE)


MAG_THE_THORNS_LIGHT_TECHNICAL_DUPE_ENTRY_28107
Boosts: GameplayLight(7.5,false,0.1)**
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_THE_THORNS_LIGHT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
IsUnique: 1*
StatusGroups: SG_Light;SG_RemoveOnRespec**
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8**
Stats inherited from: *MAG_FARLIN_DAGGER_LIGHT_TECHNICAL **LIGHT


MAG_THE_VICTORY_LIGHT_TECHNICAL_DUPE_ENTRY_51562
Boosts: GameplayLight(7.5,false,0.1)**
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_THE_VICTORY_LIGHT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
IsUnique: 1*
StatusGroups: SG_Light;SG_RemoveOnRespec**
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8**
Stats inherited from: *MAG_FARLIN_DAGGER_LIGHT_TECHNICAL **LIGHT


MAG_MOONLIGHT_GLAIVE_LIGHT_TECHNICAL_DUPE_ENTRY_78122
Boosts: GameplayLight(7.5,false,0.1)**
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: MAG_MOONLIGHT_GLAIVE_LIGHT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting*
DisplayName: Light*
Description: This object has an aura of light with a radius of [1].*
DescriptionParams: Distance(7.5)*
Icon: Spell_Evocation_Light*
IsUnique: 1*
StatusGroups: SG_Light;SG_RemoveOnRespec**
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8**
Stats inherited from: *MAG_FARLIN_DAGGER_LIGHT_TECHNICAL **LIGHT


WYR_NYMPHGROTTO_RAPTURE_DUPE_ENTRY_10425
Boosts: RollBonus(Attack,1d6);RollBonus(SavingThrow,1d6);RollBonus(SkillCheck,1d6);RollBonus(RawAbility,1d6)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rapture
Icon: GenericIcon_Intent_Buff
StackId: WYR_NYMPHGROTTO_RAPTURE
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92
Description: Affected entity has a +[1] bonus to Attack Rolls, Ability Checks, and Saving Throws until the next Long Rest.*
DescriptionParams: 1d6*
Stats inherited from: *UND_BLISS_SPORES


MAG_HARPERS_HARMONIZING_RAPIER_TECHNICAL_DUPE_ENTRY_76024
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: MAG_HARPERS_HARMONIZING_RAPIER_TECHNICAL
TickType:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_HARPERS_HARMONIZING_RAPIER_HARMONY)
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Harmonised*
Description: Affected entity's melee weapon attacks deal additional damage equal to its Charisma Modifier (min.1).*
Icon: Action_Mag_Harmonizing*
StatusGroups: SG_RemoveOnRespec**
Stats inherited from: *MAG_HARPERS_HARMONIZING_RAPIER_HARMONY **BLESS


MAG_COMBAT_QUARTERSTAFF_ENLARGE_DUPE_ENTRY_30621
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


MAG_COMBAT_QUARTERSTAFF_TECHNICAL_DUPE_ENTRY_63602
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_COMBAT_QUARTERSTAFF_TECHNICAL
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_COMBAT_QUARTERSTAFF_ENLARGE)


MAG_COMBAT_GIANTSLAYER_TECHNICAL_DUPE_ENTRY_7274
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
StackId: MAG_COMBAT_GIANTSLAYER_TECHNICAL
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead;IgnoreResting
OnRemoveFunctors: RemoveStatus(MAG_GIANT_SLAYER_LEGENDARY_ENLRAGE)


CONST_TUTORIAL_GASPIT_AURA_TECHNICAL_DUPE_ENTRY_18563
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
StackId: CONST_TUTORIAL_GASPIT_AURA_TECHNICAL
AuraRadius: 6
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(CONST_TUTORIAL_GASPIT_TECHNICAL)
AuraFlags: ShouldCheckLOS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CONST_TUTORIAL_GASPIT_TECHNICAL_DUPE_ENTRY_26854
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
StackId: CONST_TUTORIAL_GASPIT_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


SHA_NIGHTSONG_GROUNDED_DUPE_ENTRY_60712
Boosts: Attribute(Grounded)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId:
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog;ApplyToDead*
DisplayName: Grounded*
Description: You cannot be moved by any external force - be it magical or mundane. *
Icon: statIcons_Grounded*
Stats inherited from: *GROUNDED_APPLYTODEAD **GROUNDED


TWN_HOSPITAL_UNDEROPERATION_DUPE_ENTRY_96051
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: In Surgery
Description: Unable to move while strapped onto the operating gurney.
Icon: statIcons_UnderOperation
AnimationLoop: 6dbf32b8-26bd-4cf8-895e-59ff792c2052(CUST_SurgeonVictimIdle_01_Loop)
StatusPropertyFlags: IgnoreResting


MOO_JAILBREAK_BOUND_DUPE_ENTRY_72665
Boosts: DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Bound
Description: Imprisoned
Icon: statIcons_Ensnared
FormatColor: Gray


WYR_ADAMANTINE_NET_DUPE_ENTRY_8122
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Adamantine Net
Description: Cannot move or attack.
RemoveEvents: None
DescriptionParams: Distance(3)*
Icon: Spell_Enchantment_HoldPerson*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_HoldPerson*
SoundStop: Spell_Status_HoldPerson_Stop*
FreezeTime: 500*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())*
TooltipSave: Wisdom*
StatusPropertyFlags: OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 16afeddb-6a1e-4ad1-a0e1-3a467a5ad2ad*
Stats inherited from: *HOLD_PERSON


SHA_NIGHTSONG_SHADOWGRASP_DUPE_ENTRY_53888
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Shadowy Grip
Description: This creature can only be freed by dispersing the shadows holding it.
Icon: Action_Monster_NetherTentacle_Grapple
FormatColor: Gray
DescriptionParams: Distance(3)*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_HoldPerson*
SoundStop: Spell_Status_HoldPerson_Stop*
FreezeTime: 500*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())*
TooltipSave: Wisdom*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 16afeddb-6a1e-4ad1-a0e1-3a467a5ad2ad*
Stats inherited from: *HOLD_PERSON


SCL_ANCIENTFIST_CATATONIC_DUPE_ENTRY_40636
Boosts: DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Catatonic
Description: Art Cullagh has shut down and seems completely unresponsive to whatever is happening around him.
AnimationStart:
AnimationLoop:
AnimationEnd:
StillAnimationPriority:
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *STUNNED


HAV_GHOULSPIKED_DUPE_ENTRY_4718
Boosts: FactionOverride(aaf916e5-e8fb-408d-a794-1e371b14f968);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Impaled
Description: A ghoul's spike prevents this creature from moving.
Icon: GenericIcon_Intent_Damage
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationType: KO_Fallen
StillAnimationPriority: KO_Fallen
HitAnimationType: PhysicalDamage
StatusPropertyFlags: AllowLeaveCombat
RemoveEvents: OnHeal
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 3*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *SURRENDERED


SCL_SHADOW_CURSE_RISING_DUPE_ENTRY_71317
Boosts: BlockTravel()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Umbral Influx
Description: Tendrils of shadow engulf the corpse, until it becomes unclear where the body ends and the shadows begin.
Icon: Action_Monster_NetherTentacle_Grapple
TickType: EndTurn
StatusPropertyFlags: ApplyToDead
RemoveEvents: OnHeal
OnApplyFunctors: RemoveStatus(RAGE);BreakConcentration()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):Resurrect(100,50);IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(SCL_SHADOW_CURSE_UNDEAD_NEW, 100, -1);IF(RemoveCause(StatusRemoveCause.TimeOut)):ResetCombatTurn();IF(RemoveCause(StatusRemoveCause.TimeOut)):RestoreResource(Movement, 100%, 0);IF(RemoveCause(StatusRemoveCause.TimeOut)):RestoreResource(BonusActionPoint, 100%, 0)


LOW_STEELWATCHFOUNDRY_UNDEROPERATION_DUPE_ENTRY_15623
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);SightRangeOverride(0);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: In Surgery*
Description: Unable to move while strapped onto the operating gurney.*
Icon: statIcons_UnderOperation*
AnimationLoop: 6dbf32b8-26bd-4cf8-895e-59ff792c2052(CUST_SurgeonVictimIdle_01_Loop)*
StatusPropertyFlags: IgnoreResting*
Stats inherited from: *TWN_HOSPITAL_UNDEROPERATION


LOW_SERIALKILLER_PARALYZED_DUPE_ENTRY_74652
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
StillAnimationPriority: Downed
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
DisplayName: Paralysed*
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].*
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


LOW_SERIALKILLER_PARALYSED_DEVELLA_DUPE_ENTRY_51465
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);DialogueBlock();
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationStart: 2f8a16ed-3957-4eae-9afd-cf79bcf2d6b5(CUST_Paralyzed_01_Start)
AnimationLoop: 5e43ecf1-3294-4596-b027-12bff5b917f1(CUST_Paralyzed_01_Loop)
AnimationEnd: 81700af5-8bc2-4b9b-bb25-04e3d763160b(CUST_Paralyzed_01_End)
StillAnimationPriority: Downed*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
DisplayName: Paralysed*
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].*
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *LOW_SERIALKILLER_PARALYZED **PARALYZED


COL_RESTORE_DRAIN_STUNNED_DUPE_ENTRY_64472
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
TickType: StartTurn
DisplayName: Stunned*
Description: Can't move or take actions, bonus actions, or reactions.*
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *STUNNED


LOW_CAZADORSPALACE_RITUAL_INCAPACITATED_DUPE_ENTRY_27477
Boosts: ActionResourceBlock(Movement);DetectDisturbancesBlock(true);Tag(AI_IGNORED_TARGET);VoicebarkBlock();BlockSpellCast();DialogueBlock();
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Ritual Component
Description: Astarion is Incapacitated as part of a profane ritual until Helped.
AnimationStart: c7c71ac1-90c4-40f3-ac89-b5b134f4842c(STAT_CrystalizedInBlood_Start)
AnimationLoop: f444a369-c772-4182-bdea-ecbcc7317bcc(STAT_CrystalizedInBlood_Loop)
AnimationEnd: 8bd74d95-b967-49ff-8d64-0b50c98e8d8b(STAT_CrystalizedInBlood_End)
StatusPropertyFlags: OverheadOnTurn;IgnoreResting
StatusGroups: SG_Incapacitated;SG_Condition;SG_Helpable_Condition
StatusEffect: f5325146-a500-4751-a01c-7e1a5b2e3709
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
Stats inherited from: *PARALYZED


LOW_DEVILSFEE_GOLD_STATUS_DUPE_ENTRY_28667
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Mammon's Hold
Description: Affected entity has been temporarily transformed into gold. It can't move or take actions, bonus actions, or reactions.
FormatColor: Gold
MaterialType: FadingOverlay
StillAnimationPriority: Snared
StatusPropertyFlags:
OnRemoveFunctors:
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526
StatusEffect: d56b562b-f434-4521-b11e-b4e5083af370
StatusSoundState:
Icon: Status_Petrified*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *PETRIFIED


LOW_BANISHED_HOPE_DUPE_ENTRY_41372
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Detach();Invulnerable();DialogueBlock();CanShootThrough(true);SightRangeOverride(0);LeaveTriggers()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Banished*
Description: Banished from this plane of existence.

Can't be targeted. Can't move or take actions, bonus actions, or reactions.*
Icon: Spell_Abjuration_Banishment*
StatusPropertyFlags: OverheadOnTurn;DisableImmunityOverhead;ApplyToDead*
StatusGroups: SG_Incapacitated;SG_Condition*
OnApplyFunctors: BreakConcentration();*
StatusEffect: ba55a11f-a411-4856-ad0f-731522c9f7f1*
Stats inherited from: *BANISHED


LOW_RAPHAEL_STUNNED_DUPE_ENTRY_74929
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Infernal Stun
Description: This creature cannot move or act, and Raphael can Soul Drain it at will.
Icon: Status_Paralyzed
FormatColor: Orange
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
StillAnimationPriority: Snared
SoundVocalStart: WEAK
SoundLoop: Spell_Status_HoldPerson
SoundStop: Spell_Status_HoldPerson_Stop
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Wisdom,15)
TooltipSave: Dexterity
StatusPropertyFlags: OverheadOnTurn
RemoveEvents: OnSourceDeath;OnTurn
StatusGroups: SG_Incapacitated;SG_Paralyzed
OnApplyFunctors:
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff


WYR_DEVILSATTHEGATE_ZEVLOR_STANDSSTILL_DUPE_ENTRY_29044
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Standing Tall
Description: Zevlor refuses to fight.
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


LOW_CAZADORSPALACE_RITUAL_CRYSTALLISED_DUPE_ENTRY_31848
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);FactionOverride(Source)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Sacrificial Lamb
Description: Entity can't move or take actions, bonus actions, or reactions while enveloped in vampiric magic.

If Cazador draws power from all the spawns bound this way three times, he will ascend.
AnimationStart: c7c71ac1-90c4-40f3-ac89-b5b134f4842c(STAT_CrystalizedInBlood_Start)
AnimationLoop: f444a369-c772-4182-bdea-ecbcc7317bcc(STAT_CrystalizedInBlood_Loop)
AnimationEnd: 8bd74d95-b967-49ff-8d64-0b50c98e8d8b(STAT_CrystalizedInBlood_End)
FreezeTime: 0
StatusPropertyFlags: InitiateCombat;IgnoreResting
StatusGroups: SG_Incapacitated;SG_Condition
StatusEffect: 6f1c05f8-bd8f-42c4-8f5c-2e3c0b9fab18
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


TWN_LOW_PARALYZING_POISON_DUPE_ENTRY_96576
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);Resistance(Slashing,Vulnerable);Resistance(Piercing,Vulnerable);Resistance(Bludgeoning,Vulnerable)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Paralysed
Description: Can't move, take actions, bonus actions, or reactions, and is Vulnerable to Slashing, Piercing and Bludgeoning damage.
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


ORI_GALE_CRITICAL_DUPE_ENTRY_16177
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Gale is Paralysed
Description: Gale cannot move or take actions or reactions. Attacks against him are always Critical Hits if the attacker is close enough.
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


SHA_NIGHTSONG_SOULCAGE_DUPE_ENTRY_53849
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);IncreaseMaxHP(-(MaxHP-1));Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Soul Caged
Description: This creature is greatly weakened by their imprisonment in a Soul Cage.
AnimationStart: 43dc4737-8335-4507-a237-20f1c2edc74c(STAT_SoulCage_Combat_01_Start)
AnimationLoop: dd46f010-9fdd-4486-ad65-5df09f24b4a4(STAT_SoulCage_Combat_01_Loop)
AnimationEnd: b65b21b0-99a8-4654-9e38-19e6dcbe46b6(STAT_SoulCage_Peace_01_End)
StillAnimationPriority: KO
FreezeTime: 0
TickType:
RemoveConditions:
TooltipSave:
StatusPropertyFlags: OverheadOnTurn;ApplyToDead
RemoveEvents:
StatusGroups: SG_Incapacitated;SG_Condition
OnApplyFunctors: BreakConcentration();RemoveStatus(GLO_NIGHTSONG_RESURRECTION);RemoveStatus(SHA_NIGHTSONG_GROUNDED)
OnRemoveFunctors: ApplyStatus(GLO_NIGHTSONG_RESURRECTION, 100, -1);
StatusEffect: fdff9289-7ec2-49de-8684-6bdb073b9f80
DescriptionParams: Distance(3)*
Icon: Spell_Enchantment_HoldPerson*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_HoldPerson*
SoundStop: Spell_Status_HoldPerson_Stop*
Stats inherited from: *HOLD_PERSON


LOW_SORCEROUSSUNDRIES_DISPELEDARMOR_DUPE_ENTRY_3192
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Dispelled
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ExcludeFromPortraitRendering;ForceNeutralInteractions
StatusGroups: SG_Incapacitated;SG_Condition
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.*
Icon: Status_KnockedOut*
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
StillAnimationPriority: KO*
SoundVocalStart: FALL*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *KNOCKED_OUT_INHERITABLE **KNOCKED_OUT_BASE


LOW_GHOST_DISAPPEAR_DUPE_ENTRY_51894
Boosts: Invulnerable();CanShootThrough(true);SightRangeOverride(0);DetectDisturbancesBlock(true);Detach();
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Possessing
Description: The affected entity cannot be targeted by spells or attacks until the creature it has Possessed dies or is Turned.
Icon: Status_Invisible
StillAnimationType: Channeling
StillAnimationPriority: Shouting
StatusPropertyFlags: IsInvulnerableVisible;IsInvulnerable
OnApplyFunctors: RemoveStatus(LOW_OSKARSBELOVED_KERRI_BLUE);RemoveStatus(LOW_OSKARSBELOVED_KERRI_RED);RemoveStatus(LOW_OSKARSBELOVED_KERRI_RED_2);
OnRemoveFunctors: ApplyStatus(LOW_OSKARSBELOVED_KERRI_BLUE, 100, -1);
StatusEffect: f1ac5153-6496-4c29-a9a0-cc03f7b6f023


COL_TADPOLINGCENTRE_INPOD_DUPE_ENTRY_33233
Boosts: Attribute(Grounded);DetectDisturbancesBlock(true);Detach();Invulnerable();CanShootThrough(true);SightRangeOverride(0)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
StatusPropertyFlags: InitiateCombat;FreezeDuration;ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_ORINSIMPERSONATION_KNOCKEDOUT_DUPE_ENTRY_54772
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0);Attribute(Grounded);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Knocked Out
Description: Affected entity is blind. It will always fail Strength and Dexterity Saving Throws. Any attack against this entity will be a critical hit.
DescriptionParams: None
Icon: Status_KnockedOut
FormatColor: Gray
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationType: KO
StillAnimationPriority: KO
RemoveConditions: EMPTY
StatusPropertyFlags: AllowLeaveCombat;DisableCombatlog
RemoveEvents: None
StatusGroups: SG_Unconscious;SG_Condition
OnApplyFunctors: BreakConcentration()
Sheathing: Sheathed


TWN_TOLLHOUSE_GOLDIFIED_DUPE_ENTRY_38233
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Goldified
Description: Turned to gold. Can't move or take actions, bonus actions, or reactions.
StatusEffect: d56b562b-f434-4521-b11e-b4e5083af370
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusPropertyFlags: InitiateCombat;IgnoreResting*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


WYR_POTENTDRINK_PETRIFIED_DUPE_ENTRY_10057
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Hoots' Hooch: Stoned
Description: Temporarily Petrified - perhaps with lingering side-effects.
StatusPropertyFlags:
OnApplyFunctors:
OnRemoveFunctors: ApplyStatus(STONESKIN,100,10)
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


WYR_ORINSIMPERSONATION_IMPALED_DYING_DUPE_ENTRY_49058
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Impaled
Description: Fatally wounded. Death is imminent.
Icon: Status_Dying
AnimationLoop: 302ac2cd-d534-4fb9-95e3-bf678acf714d(CUST_Impaled_01_Loop)
AnimationEnd:
StillAnimationType: KO
StillAnimationPriority: KO
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LOW_SHARPRISON_DUPE_ENTRY_80251
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Shar's Embrace
Description: You cannot move or escape while locked in the Dark Lady's clutches.
Icon: PassiveFeature_Generic_Darkness
AnimationLoop: e9f1e26d-0ff8-4936-9c4b-4f937028bdfb(CUST_Restraint_01_Loop)
StatusEffect: 818f982d-482a-4ab4-8776-fe51ae6ea8c9


INT_ORPHEUS_INFERNALBINDSANIM_DUPE_ENTRY_21468
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 2f8e48d6-97d7-48ee-990b-3c319165544b(CUST_OrpheusChained_01)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;BringIntoCombat


IRN_IRONTHRONE_RAVENGARDPRONE_DUPE_ENTRY_54611
Boosts: Disadvantage(SavingThrow, Strength);Disadvantage(SavingThrow, Dexterity);IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);DetectDisturbancesBlock(false);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Fiendish Obeisance: Kneel
Description: Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.

Attacks against it have Advantage if they're made within [1] of the entity. The entity must spend half its movement speed to stand up.
DescriptionParams: Distance(3)
Icon: Status_Prone
FormatColor: White
AnimationStart: f8484bec-3712-4c45-86b8-64be4ff94d91(CUST_Prone_01_Start)
AnimationLoop: 4f16f880-1cd0-4c48-a68a-b3fd6c1db3d6(CUST_Prone_01_Loop)
AnimationEnd: b0ec27e7-4192-4954-a4dc-b20331f952b7(CUST_Prone_01_End)
StillAnimationType: KO
StillAnimationPriority: KO
RemoveConditions: (HasActionResource('Movement', 50, 0, true) and not HasPassive('Athlete_StandUp')) or (HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)) or (HasActionResource('Movement', 1, 0, true) and HasPassive('Athlete_StandUp'))
StatusPropertyFlags: InitiateCombat;ExcludeFromPortraitRendering;IgnoredByImmobilized;DisableOverhead
RemoveEvents: OnTurn
StatusGroups: SG_Condition;SG_Prone;SG_Unconscious;SG_Helpable_Condition
UseLyingPickingState: Yes
OnApplyFunctors: RemoveStatus(SNEAKING);RemoveStatus(SLEEP);RemoveStatus(SLEEPING);RemoveStatus(LOW_IRONTHRONE_MIZORA_FIENDISHCHARM);
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and not HasPassive('Athlete_StandUp')):UseActionResource(Movement, 50%, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 1.5, 0, true);IF(RemoveCause(StatusRemoveCause.Condition) and TurnBased(context.Source) and HasPassive('Athlete_StandUp') and not HasActionResource('Movement', 1.5, 0)):UseActionResource(Movement, 100%, 0, true);AI_ONLY:ApplyStatus(AI_HELPER_PRONE,100,2);
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938
SplatterDirtAmount: 0.1
Sheathing: Sheathed


WYR_WyrmRock_Stunned_DUPE_ENTRY_76307
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
RemoveConditions: SavingThrow(Ability.Constitution, 15)
TooltipSave: Constitution
RemoveEvents: OnTurn
DisplayName: Stunned*
Description: Can't move or take actions, bonus actions, or reactions.*
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Stunned;SG_Condition*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *STUNNED


LOW_SHARGROTTO_VICONIADEFEAT_DUPE_ENTRY_5055
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationLoop: ec1f70c4-05a0-40cf-a2a3-b72770d6ffb7(CUST_Injured_01)
DisplayName: %%% See description*
Description: %%% No description, as it can be either temporary or permanent. These are set by the KNOCKED_OUT_PERMANENTLY/KNOCKED_OUT_TEMPORARILY statuses applied by this one (also the reason why you should inherit from KNOCKED_OUT_INHERITABLE below, so you don't additionally get one of these two statuses).*
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: BreakConcentration(); RemoveStatus(BLEEDING); RemoveStatus(BURNING); RemoveStatus(CAUSTIC_BRINE); IF(not HasStatus('PERMANENTLY_HOSTILE_MANUAL') and not HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') and ((Combat() and HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and not Enemy()))):ApplyStatus(KNOCKED_OUT_TEMPORARILY,100,-1); IF(HasStatus('PERMANENTLY_HOSTILE_MANUAL') or HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') or ((Combat() and not HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and Enemy()))):ApplyStatus(KNOCKED_OUT_PERMANENTLY,100,-1);*
Icon: Status_KnockedOut*
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
StillAnimationPriority: KO*
SoundVocalStart: FALL*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *KNOCKED_OUT **KNOCKED_OUT_BASE


IRN_IRONTHRONE_TIEDTOTORTUREBED_DUPE_ENTRY_88601
Boosts: DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationLoop: 92c85ee4-f29d-41c3-b2d2-d039c50bd4ca(CUST_TortureBed_01_Loop)
StatusGroups: SG_Helpable_Condition;SG_Restrained
DisplayName: Restrained*
Description: Can't move or take actions.*
Icon: Status_Restrained*
StatusPropertyFlags: DisableCombatlog*
Stats inherited from: *TIED_TO_CHAIR


TUT_SHADOWHEARTINPOD_DUPE_ENTRY_42533
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 8798b1df-0dc6-4b97-9dcd-e9024507abbd(CUST_Shadowheart_Pod_01)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WYR_CIRCUS_STATUE_PETRIFIED_DUPE_ENTRY_35023
Boosts: Attribute(Grounded);StatusImmunity(SG_Poisoned);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Statue
AnimationLoop: 43dd4df4-1808-447b-9f8c-ef34b84b6b15(CUST_HeroicPose_01)
StatusPropertyFlags: IgnoreResting;DisableCombatlog;DisableOverhead;DisablePortraitIndicator
StatusGroups:
Sheathing: Sheathed
Description: Turned to stone. Can't move or take actions, bonus actions, or reactions. *
Icon: Status_Petrified*
FormatColor: Earth*
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)*
StillAnimationType: Petrified*
StillAnimationPriority: Downed*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
FreezeTime: 1500*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


LOW_CAZADORSPALACE_KIDNAPPED_DUPE_ENTRY_45313
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Kidnapped
StatusPropertyFlags: ExcludeFromPortraitRendering
Icon: Status_Dying*
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)*
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)*
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)*
StillAnimationPriority: Downed*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *LIE_DYING


COL_NIGHTSONG_SOULCAGE_DUPE_ENTRY_64434
Boosts: Invulnerable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
Description: A Soul Cage binds the Nightsong as an engine for Ketheric's Immunity to all damage.

The Nightsong can be Helped out of the Soul Cage.
StatusPropertyFlags: OverheadOnTurn;ApplyToDead;ExcludeFromPortraitRendering;DisableInteractions
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed;SG_Helpable_Condition
OnApplyFunctors: Stabilize();BreakConcentration();RemoveStatus(GLO_NIGHTSONG_RESURRECTION);
OnRemoveFunctors: ApplyStatus(GLO_NIGHTSONG_RESURRECTION, 100, -1);
StatusEffect: cb7016ae-b108-4d4c-84b8-682ec2ad1549
DisplayName: Soul Caged*
AnimationStart: 43dc4737-8335-4507-a237-20f1c2edc74c(STAT_SoulCage_Combat_01_Start)*
AnimationLoop: dd46f010-9fdd-4486-ad65-5df09f24b4a4(STAT_SoulCage_Combat_01_Loop)*
AnimationEnd: b65b21b0-99a8-4654-9e38-19e6dcbe46b6(STAT_SoulCage_Peace_01_End)*
StillAnimationPriority: KO*
FreezeTime: 0*
DescriptionParams: Distance(3)*
Icon: Spell_Enchantment_HoldPerson*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_HoldPerson*
SoundStop: Spell_Status_HoldPerson_Stop*
TickType: EndTurn**
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())**
TooltipSave: Wisdom**
RemoveEvents: OnTurn**
Stats inherited from: *SHA_NIGHTSONG_SOULCAGE **HOLD_PERSON


GLO_MONITOR_KNOCKEDOUT_DUPE_ENTRY_48172
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationStart:
DisplayName: %%% See description*
Description: %%% No description, as it can be either temporary or permanent. These are set by the KNOCKED_OUT_PERMANENTLY/KNOCKED_OUT_TEMPORARILY statuses applied by this one (also the reason why you should inherit from KNOCKED_OUT_INHERITABLE below, so you don't additionally get one of these two statuses).*
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: BreakConcentration(); RemoveStatus(BLEEDING); RemoveStatus(BURNING); RemoveStatus(CAUSTIC_BRINE); IF(not HasStatus('PERMANENTLY_HOSTILE_MANUAL') and not HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') and ((Combat() and HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and not Enemy()))):ApplyStatus(KNOCKED_OUT_TEMPORARILY,100,-1); IF(HasStatus('PERMANENTLY_HOSTILE_MANUAL') or HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') or ((Combat() and not HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and Enemy()))):ApplyStatus(KNOCKED_OUT_PERMANENTLY,100,-1);*
Icon: Status_KnockedOut*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
StillAnimationPriority: KO*
SoundVocalStart: FALL*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *KNOCKED_OUT **KNOCKED_OUT_BASE


GOB_TORTURED_BASE_DUPE_ENTRY_36139
Boosts: DetectDisturbancesBlock(true);Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: %%% EMPTY
AnimationLoop: 79179d48-e5ac-4cde-8074-b4618354a567(CUST_ChainedToTortureRack_01_Loop)
StillAnimationType: Downed
StillAnimationPriority: Downed
StackId: GOB_TORTURE
StackPriority: 1
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnRemoveFunctors: RemoveStatus(GOB_TORTURED_SCREAMING_ANIMATIONOVERRIDE); RemoveStatus(GOB_TORTURED_FAINTED_ANIMATIONOVERRIDE)


CAMP_KAGHA_PARALYZED_DUPE_ENTRY_24307
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Paralysed
Description: Can't move, take actions, bonus actions, or reactions, and is Vulnerable to Slashing, Piercing and Bludgeoning damage.
DescriptionParams: Distance(3)
Icon: Status_Paralyzed
StillAnimationPriority: Downed
StatusPropertyFlags: OverheadOnTurn;DisableInteractions
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
FormatColor: Gray*
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
SoundVocalStart: FALL*
SoundVocalLoop: NONE*
RemoveEvents: None*
StatusEffect: c61ddea7-faf4-4bb0-adf7-ca825c9e2a17*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
Sheathing: Sheathed*
Stats inherited from: *DEN_KNOCKEDOUT **SLEEPING


HAV_PHASM_OX_DISGUISE_DUPE_ENTRY_83213
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: ApplyStatus(HAV_PHASM_OX_DISGUISE_REMOVE_VFX,100,1)
TemplateID: 3f1dfd9b-fb57-49bd-81ee-6f9930eac709
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059


HAV_PHASM_OX_DISGUISE_ACT1_DUPE_ENTRY_81732
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
TemplateID: 3f1dfd9b-fb57-49bd-81ee-6f9930eac709
Rules: e7380808-4fc2-4c27-acf3-95a53e6586a0
DisplayName: %%% EMPTY*
OnRemoveFunctors: ApplyStatus(HAV_PHASM_OX_DISGUISE_REMOVE_VFX,100,1)*
Stats inherited from: *HAV_PHASM_OX_DISGUISE


HAV_FLAMINGSPYDISGUISE_DUPE_ENTRY_70184
Boosts: Ability(Strength,5); TemporaryHP(40)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Disguised
Description: Marcus is disguised as a regular Flaming Fist.
FormatColor: Brown
StackId: HAV_FLAMINGSPYDISGUISE
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
TemplateID: d37f8217-4c88-4ab7-b3af-0a9496eafaea
Rules: 89a11bee-0cee-47a1-8770-4f2ac9b3e7f3


HAV_DevilishOX_POLYMORPH_DIREWOLF_DUPE_ENTRY_18972
Boosts: AiArchetypeOverride(beast,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Alternate Form: Dire Wolf
Description: Transformed into a dire wolf in all the ways that matter.
Passives: AttackOfOpportunity;DarknessRules;PackTactics
TemplateID: 67f39af3-b9ea-4e95-8237-7aa4f6bd7cef
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059
Icon: Spell_Transmutation_Polymorph*
SoundStop: Spell_Impact_Control_Polymorph_L4*
StackId: POLYMORPH*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *POLYMORPH_SHEEP


HAV_DevilishOX_POLYMORPH_SHADOWMASTIFF_DUPE_ENTRY_16851
Boosts: Attribute(ObscurityWithoutSneaking);Attribute(EnableObscurityEvents);AiArchetypeOverride(shadow_mastiff,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Alternate Form: Shadow Mastiff
Description: Transformed into a shadow mastiff in all the ways that matter.
Passives: AttackOfOpportunity;SunlightWeakness;ShadowVeil;DarknessRules;ShadowyRetreat;Darkvision;BrutalBite
TemplateID: 94696b69-bd4b-4ddb-885a-51790025f758
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059*
Icon: Spell_Transmutation_Polymorph*
SoundStop: Spell_Impact_Control_Polymorph_L4*
StackId: POLYMORPH*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *HAV_DevilishOX_POLYMORPH_DIREWOLF **POLYMORPH_SHEEP


HAV_DevilishOX_POLYMORPH_PHASESPIDER_DUPE_ENTRY_68302
Boosts: AiArchetypeOverride(beast,1);AiArchetypeOverride(ranged,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Alternate Form: Phase Spider
Description: Transformed into a phase spider in all the ways that matter.
Passives: AttackOfOpportunity;SpiderWalk;DarknessRules;Darkvision
TemplateID: 5acff443-0e4f-4d26-ae1c-deb640d2f729
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059*
Icon: Spell_Transmutation_Polymorph*
SoundStop: Spell_Impact_Control_Polymorph_L4*
StackId: POLYMORPH*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *HAV_DevilishOX_POLYMORPH_DIREWOLF **POLYMORPH_SHEEP


HAV_DevilishOX_POLYMORPH_MINOTAUR_DUPE_ENTRY_55424
Boosts: AiArchetypeOverride(beast,1);AiArchetypeOverride(minotaur,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Alternate Form: Minotaur
Description: Transformed into a minotaur in all the ways that matter.
Passives: AttackOfOpportunity;DarknessRules;Muscular_Athletics;Darkvision
TemplateID: 867c3061-624e-4b02-babb-a23e743fb5d3
Rules: 611cb034-0861-4b4a-b8ff-4ce2c37e3059*
Icon: Spell_Transmutation_Polymorph*
SoundStop: Spell_Impact_Control_Polymorph_L4*
StackId: POLYMORPH*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *HAV_DevilishOX_POLYMORPH_DIREWOLF **POLYMORPH_SHEEP


MOO_KETHERIC_APOSTLEFORM_DUPE_ENTRY_9130
Boosts: Attribute(Grounded);ActionResourceBlock(Movement);Tag(EXTRA_ATTACK_BLOCKED);Resistance(Cold, Resistant);Resistance(Necrotic, Resistant);Resistance(Poison, Resistant);
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Reaper Made Manifest
StackId: MOO_KETHERIC_PHASE
StackPriority: 1
Passives: ConsumeTheFaithful;ImmutableForm
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: ApplyStatus(APOSTLE_AURA,100,-1);ApplyStatus(APOSTLE_VFX,100,-1)
OnRemoveFunctors: RemoveStatus(APOSTLE_AURA_AURA)
TemplateID: 760f2d17-de55-4f38-83c1-279399b22096
Rules: 74a9eb8a-aab9-4a40-810d-fb73ce2c166c


LOW_HOUSEOFGRIEF_SPIDER_DUPE_ENTRY_89120
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Heartform Terror: Spider
Description: This creature has twisted its form into one of your fears.
StackPriority: 2
OnApplyFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 8da89aae-9ff5-45be-8269-f8bed460655c
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e
Icon: Skill_Druid_WildShape_GiantSpider*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
Stats inherited from: *WILDSHAPE_GIANT_SPIDER **WILDSHAPE_NPC


LOW_HOUSEOFGRIEF_SPIDER_VIC_DUPE_ENTRY_95045
Boosts: DarkvisionRangeMin(24);BlockSpellCast();StatusImmunity(DIFFICULT_TERRAIN_WEB)**
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackPriority: 1
Passives: ExtraAttack
OnApplyFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_SHIELD);RemoveStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT);ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_SHIELD,100,-1);ApplyStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT,100,-1);RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 7256cdd6-2d61-4675-a0dd-05556ce98f37
DisplayName: Heartform Terror: Spider*
Description: This creature has twisted its form into one of your fears. *
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf*
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e*
Icon: Skill_Druid_WildShape_GiantSpider*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
Stats inherited from: *LOW_HOUSEOFGRIEF_SPIDER **WILDSHAPE_GIANT_SPIDER ***WILDSHAPE_NPC


LOW_HOUSEOFGRIEF_WOLF_DUPE_ENTRY_90292
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Heartform Terror: Wolf
Description: This Sharran knows your fears and has twisted its form into one of them.
StackPriority: 2
OnApplyFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 66cd0b04-56d9-4b38-9efd-3981f1f3c34d
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e
Icon: Skill_Druid_WildShape_DireWolf*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
Stats inherited from: *WILDSHAPE_WOLF_MOON **WILDSHAPE_WOLF ***WILDSHAPE_NPC


LOW_HOUSEOFGRIEF_WOLF_VIC_DUPE_ENTRY_60997
Boosts: BlockSpellCast()**
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackPriority: 1
OnApplyFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_SHIELD);RemoveStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT);ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_SHIELD,100,-1);ApplyStatus(LOW_HOUSEOFGRIEF_VICONIA_EFFECT,100,-1);RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 4a9caf4d-ea3f-4d94-88c6-2bfc8c8ca923
DisplayName: Heartform Terror: Wolf*
Description: This Sharran knows your fears and has twisted its form into one of them.*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf*
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e*
Icon: Skill_Druid_WildShape_DireWolf*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
Stats inherited from: *LOW_HOUSEOFGRIEF_WOLF **WILDSHAPE_WOLF_MOON ***WILDSHAPE_WOLF ****WILDSHAPE_NPC


SCL_PIXIEBELL_FROG_DUPE_ENTRY_74913
Boosts: Tag(POLYMORPHED_UNWILLING)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Toad Mode
Description: If you do not want to think, Dolly Thrice will make you shrink.
Icon: statIcons_Pixie_Frog
SoundStart: Spell_Status_PixieCurseAnimalFrog_Start
SoundStop: Spell_Status_PixieCurseAnimal_End
SoundVocalEnd: RECOVER
StackId: POLYMORPH
TemplateID: 4521a4d1-0940-41de-b4c2-0314b8c8f32d
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog
ApplyEffect: 535aee91-8127-411a-8458-70b0a0f32e1b
StatusEffect: 89400205-3677-4e3c-87dd-a42393415a69


SCL_PIXIEBELL_BOAR_DUPE_ENTRY_90666
Boosts: Tag(POLYMORPHED_UNWILLING)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Big Pig
Description: Pigs are smart and pigs are fun - that's why Dolly made you one!
Icon: statIcons_Pixie_Boar
SoundStart: Spell_Status_PixieCurseAnimalPig_Start
SoundStop: Spell_Status_PixieCurseAnimal_End
SoundVocalEnd: RECOVER
StackId: POLYMORPH
TemplateID: 9c699956-3729-432a-aa64-b03b0ffcb7c7
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog
ApplyEffect: cd7b39f7-4df5-459c-87dc-07a57ed556c2
StatusEffect: 2bda8366-a304-43a5-be69-b847439426dc


SCL_PIXIEBELL_DEEPROTHE_DUPE_ENTRY_36518
Boosts: Tag(POLYMORPHED_UNWILLING)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Cattle Prattle
Description: Want to converse like a cow? Dolly Thrice will show you how.
Icon: statIcons_Pixie_DeepRothe
SoundStart: Spell_Status_PixieCurseAnimalOx_Start
SoundStop: Spell_Status_PixieCurseAnimal_End
SoundVocalEnd: RECOVER
StackId: POLYMORPH
TemplateID: 201de8c4-a88a-45b8-abb4-1ee67df8bf81
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog
ApplyEffect: 25bd6d17-a7e4-45a1-b9b8-edbd4f87bb98
StatusEffect: fd55290e-6372-4a6f-bf7a-6e32d267a0b6


COL_ZOMBIE_DUPE_ENTRY_87320
Boosts: AiArchetypeOverride(zombie,1)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Reconfigured: Undead
Description: The foulest stench is in the air...
Icon: GenericIcon_DamageType_Necrotic
SoundStart: UniqueNPC_GOB_DrowCommander_COL_ZOMBIE_Start,HEAD;
SoundLoop: UniqueNPC_GOB_DrowCommander_COL_ZOMBIE_Loop,HEAD;
SoundStop: UniqueNPC_GOB_DrowCommander_COL_ZOMBIE_Stop,HEAD;
StatusPropertyFlags: ApplyToDead
TemplateID: a42a8493-b701-4d71-bdc8-0857e718c247
Rules: dd0e6f9e-6358-44c2-9ace-88aec6af2a8e
DynamicAnimationTag: f9448523-02e4-4117-b437-b1761e39f487


WYR_DRAGON_NOSHADOW_DUPE_ENTRY_45106
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 5266e6cb-f2ab-4635-8843-62a0b636b71b
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


WYR_SHAPECHANGED_DOPPELGANGER_CLOWN_DUPE_ENTRY_27975
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 0fa52982-b0b8-42ea-88ec-575602e18f6c
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_CIRCUS _DUPE_ENTRY_48348
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
Description: This creature has shapechanged into a female halfling.
TemplateID: cf83ffc4-1ade-4ca3-9b87-277e4a1e4c51
DisplayName: Shapechanged*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_TEMPLE_01_DUPE_ENTRY_20304
Boosts: UnlockSpell(Projectile_Jump)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
Passives: ExtraAttack
TemplateID: d65fb936-1f3c-42ef-9d31-b5370d6dc2db
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_TEMPLE_02_DUPE_ENTRY_48364
Boosts: UnlockSpell(Projectile_Jump)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
Passives: ExtraAttack
TemplateID: 330f9594-72ad-4033-98d6-67cbc0d60f27
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_TEMPLE_03_DUPE_ENTRY_42145
Boosts: UnlockSpell(Projectile_Jump)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
Passives: ExtraAttack
TemplateID: 20487fd4-90e9-4e7f-9b65-1ea3d12355b8
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_AXE_01_DUPE_ENTRY_69155
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 8996207d-068d-4d41-a10f-648e4bdad85b
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_AXE_02_DUPE_ENTRY_14533
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: f768841e-ce20-422b-85b1-64a48dbd5046
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_AXE_03_DUPE_ENTRY_29374
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: e2f4d990-b795-4151-8024-9b77b9023ce3
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_AXE_04_DUPE_ENTRY_71018
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: a635223d-096e-4e3c-8efe-08265ab2eb44
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_DRIBBLES_KEREN_DUPE_ENTRY_29615
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 437461f0-ba36-4815-9395-184ca3cfbb38
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


WYR_SHAPECHANGED_DOPPELGANGER_DRIBBLES_RYLAN_DUPE_ENTRY_34621
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 0121ab80-02ca-49c8-87a8-e9b98a5f42fe
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LC_SHAPECHANGED_DOPPELGANGER_NOT_JAHEIRA_DUPE_ENTRY_97801
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 5fddca8b-b23d-425c-ae40-37c70b7ed2df
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


UND_SHAPECHANGED_DOPPELGANGER_GUARD_01_DUPE_ENTRY_87628
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
TemplateID: fa4831e1-c8c9-440d-9678-8e16ae95673a*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


UND_SHAPECHANGED_DOPPELGANGER_GUARD_02_DUPE_ENTRY_24589
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
TemplateID: fa4831e1-c8c9-440d-9678-8e16ae95673a*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


UND_SHAPECHANGED_DOPPELGANGER_GUARD_03_DUPE_ENTRY_17867
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
TemplateID: fa4831e1-c8c9-440d-9678-8e16ae95673a*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


UND_SHAPECHANGED_DOPPELGANGER_GUARD_04_DUPE_ENTRY_62693
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
TemplateID: fa4831e1-c8c9-440d-9678-8e16ae95673a*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


SCL_SHADOW_CURSE_UNDEAD_NEW_DUPE_ENTRY_40116
Boosts: DarkvisionRangeOverride(18);StatusImmunity(HEAL);StatusImmunity(FEARED);StatusImmunity(COMMAND_FLEE);DamageBonus(2d4+2,Necrotic);AC(-5);Ability(Intelligence,-5);Ability(Wisdom,-5);Ability(Charisma,-5);Resistance(Necrotic,Resistant);FactionOverride(db6c0191-8663-7dbd-8706-b99062a7b442);AiArchetypeOverride(zombie,1);ProficiencyBonusOverride(0);Disadvantage(AllSavingThrows);IncreaseMaxHP(-5);UnlockSpellVariant(ShadowCurseUndead(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint));UnlockSpellVariant(not ShadowCurseUndead(),ModifyUseCosts(Replace,ActionPoint,1,0,BonusActionPoint));ActionResourceBlock(BonusActionPoint);StatusImmunity(SCL_MOONSHIELD);BlockTravel();Tag(ACT2_SHADOW_CURSE_IMMUNE)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shadow-Cursed Undead
Description: Those who die in the shadows are cursed to remain there forever.

These undead have reduced hit points and Strength, are Resistant to Necrotic damage, and cannot use spell or weapon actions.
Icon: GenericIcon_DamageType_Necrotic
StillAnimationType: Weakened
StillAnimationPriority: Weakened
RemoveConditions: IsKillingBlow()
StatusPropertyFlags: ForceOverhead;ApplyToDead;LoseControl;IgnoreResting
RemoveEvents: OnDamage
OnApplyFunctors: ApplyStatus(SCL_SHADOW_CURSE_UNDEAD,100,-1)
TemplateID: a42a8493-b701-4d71-bdc8-0857e718c247
Rules: 3cda987f-5e0f-44e0-b54d-c72020040406
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62


SCL_SHADOW_CURSE_UNDEAD_NEW_HALSINLAKESIDE_DUPE_ENTRY_59040
Boosts: DarkvisionRangeOverride(18);StatusImmunity(HEAL);StatusImmunity(FEARED);StatusImmunity(COMMAND_FLEE);DamageBonus(2d4+2,Necrotic);AC(-5);Ability(Intelligence,-5);Ability(Wisdom,-5);Ability(Charisma,-5);Resistance(Necrotic,Resistant);FactionOverride(db6c0191-8663-7dbd-8706-b99062a7b442);AiArchetypeOverride(zombie_HalsinLakeside,1);ProficiencyBonusOverride(0);Disadvantage(AllSavingThrows);IncreaseMaxHP(-5);UnlockSpellVariant(ShadowCurseUndead(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint));UnlockSpellVariant(not ShadowCurseUndead(),ModifyUseCosts(Replace,ActionPoint,1,0,BonusActionPoint));ActionResourceBlock(BonusActionPoint);StatusImmunity(SCL_MOONSHIELD);BlockTravel();Tag(ACT2_SHADOW_CURSE_IMMUNE)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
OnApplyFunctors: ApplyStatus(SCL_SHADOW_CURSE_UNDEAD_HALSINLAKESIDE,100,-1)
StatusEffect: a9cf5cbf-4247-4b9a-b81b-e3af4982ff62
DisplayName: Shadow-Cursed Undead*
Description: Those who die in the shadows are cursed to remain there forever.

These undead have reduced hit points and Strength, are Resistant to Necrotic damage, and cannot use spell or weapon actions.*
Icon: GenericIcon_DamageType_Necrotic*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
RemoveConditions: IsKillingBlow()*
StatusPropertyFlags: ForceOverhead;ApplyToDead;LoseControl;IgnoreResting*
RemoveEvents: OnDamage*
TemplateID: a42a8493-b701-4d71-bdc8-0857e718c247*
Rules: 3cda987f-5e0f-44e0-b54d-c72020040406*
Stats inherited from: *SCL_SHADOW_CURSE_UNDEAD_NEW


LOW_BHAALTEMPLE_ORINSLAYER_DUPE_ENTRY_6647
Boosts: VoicebarkBlock();BlockSpellCast();DialogueBlock();JumpMaxDistanceBonus(5.0);Ability(Strength,2);AC(2);IncreaseMaxHP(30)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: LOW_BHAALTEMPLE_ORINSLAYER
Passives: MagicResistance;ImmutableForm
TemplateID: ced6bfeb-8f6f-47d0-943f-77833f643318
Rules: ff57c255-cde0-4c54-8892-f24026a9ab4e
StatusGroups:
DisplayName: Slayer Form*
Description: Affected entity has embraced its savage compulsions, allowing it to assume its Slayer form.*
Icon: Action_DarkUrge*
OnApplyFunctors: ApplyStatus(SLAYER_CRITICAL,100,-1)*
OnRemoveFunctors: ApplyStatus(SELF,SLAYER_REMOVE_VFX,100,1);RemoveStatus(BHAALS_BOON_SLAYER);RemoveStatus(SLAYER_CRITICAL)*
StatusEffect: a2f59d12-02d6-418d-8b23-e5fc111846b0*
Stats inherited from: *SLAYER_PLAYER_10 **SLAYER_PLAYER


LOW_CAZADORSPALACE_CAZADOR_MISTY_ESCAPE_POLYMORPH_DUPE_ENTRY_97007
Boosts: BlockRegainHP();Resistance(Slashing,ImmuneToNonMagical);Resistance(Piercing,ImmuneToNonMagical);Resistance(Bludgeoning,ImmuneToNonMagical)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Mist Form
Description: Transformed into a cloud of mist, now immune to all non-magical damage. This status is removed by sunlight.
FormatColor: LightGray
StackId: LOW_CAZADORSPALACE_CAZADOR_MISTY_ESCAPE_POLYMORPH
RemoveConditions: IsInSunlight(context.Target)
RemoveEvents: OnObscurityChanged
OnApplyFunctors: RemoveStatus(BURNING)
OnRemoveFunctors: ApplyStatus(SELF,MIST_FORM_VAMPIRE_REMOVE_VFX,100,1)
Rules: 13341c30-1001-4244-867e-de87d15ee3b0
ApplyEffect:
StatusEffect: 50cd698d-45fa-488d-9bef-37790575ddd2
Icon: Spell_Transmutation_GaseousForm*
SoundLoop: Spell_Status_GaseuousForm_MO*
SoundStop: Spell_Status_GaseuousForm_MO_Stop*
Passives: Ethereal*
TemplateID: 1bfcc6e2-73e8-4c31-87a9-b03716d0b6d4*
StatusGroups: SG_Polymorph;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
Stats inherited from: *GASEOUS_FORM


LOW_HAG_DISGUISE_DUPE_ENTRY_5020
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Disguised
StackId: LOW_HAG_DISGUISE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 41a60a7d-4949-4449-ab82-3ff3bef1e3c9
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_HAGSPY_DISGUISE_DUPE_ENTRY_85413
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Disguised
StackId: LOW_HAGSPY_DISGUISE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: d35fd5e9-0bcd-4ad1-92c7-234b7b0ddcbb
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_001_DUPE_ENTRY_95672
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 46aef1d8-e4e3-4443-8aba-d0370955db65
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_002_DUPE_ENTRY_73685
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: e298d305-6359-4b61-be1f-9cb23b84c83f
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_000_DUPE_ENTRY_10410
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 1ae83841-61ec-40a0-8b9a-4a78d7392ee4
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_003_DUPE_ENTRY_49705
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 2fbd9480-e136-4d45-b0ec-ee83c225f8aa
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_000_DUPE_ENTRY_91717
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 6be250bf-a669-4465-ba70-2cd1dd4a85f1
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_001_DUPE_ENTRY_273
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: f6e3b413-87bf-44e0-a96f-392e9c47789d
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_002_DUPE_ENTRY_75300
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: ae515aa8-0632-4a22-8133-1264469c392e
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_003_DUPE_ENTRY_32743
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 6bd2e408-de4f-4745-b639-050cb1dd44aa
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_004_DUPE_ENTRY_31663
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 367af294-f579-49b3-8642-4f98f6edbc0b
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_005_DUPE_ENTRY_39102
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 0b6295ea-290d-426a-94d3-c77766edecd0
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_006_DUPE_ENTRY_97283
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: cc6858c7-5345-460f-aa39-4831a582396f
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_FIGAROS_007_DUPE_ENTRY_71875
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 28d8000e-55b9-4652-b1ff-db0b12fdf47c
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_CISTERN_01_DUPE_ENTRY_34863
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: acb778f1-1623-4df9-99bd-e26b2fb380f4
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_CISTERN_02_DUPE_ENTRY_91223
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 6f6edea8-224f-480f-a5ee-66f2fa23b020
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_BHAALTEMPLE_LIEUTENANT_DUPE_ENTRY_46483
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: ad407cc1-3322-4e57-b6da-c4a80be48b9e
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_BHAALTEMPLE_000_DUPE_ENTRY_98757
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 46fda5d4-5701-4375-8647-c513967b835b
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_BHAALTEMPLE_001_DUPE_ENTRY_81601
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 303c90c2-035b-4b54-925e-c18b4aeec5b7
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_BHAALTEMPLE_002_DUPE_ENTRY_88165
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: 2745bece-b5f0-4d22-920f-c0decdcf5a18
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_MINDFLAYEROUTBURST_MINDFLAYERFORM_DUPE_ENTRY_52262
Boosts: VoicebarkBlock()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
Description: %%% EMPTY
Icon: TadpoleSuperPower_Ceremorphosis
StackId: MINDFLAYERFORM
Passives:
StatusPropertyFlags: IgnoreResting;ApplyToDead;DisableOverhead;DisablePortraitIndicator;DisableCombatlog;IgnoredByImmobilized
OnApplyFunctors:
OnRemoveFunctors:
TemplateID: c8a20e27-422c-412a-8ec9-210c89d5bee9
Rules: 98d149c0-d0ba-4bbb-bdc8-cee71436f506
ApplyEffect: 3af115ba-0e7c-4580-a553-0039a34ff8b1
Stats inherited from: *MIND_FLAYER_FORM


LOW_HOUSEOFGRIEF_MINDFLAYER_DUPE_ENTRY_30621
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Heartform Terror: Ceremorphosis
Description: Overcome with the fear they've turned into an illithid, the affected entity cannot move or take actions.
Icon: TadpoleSuperPower_Ceremorphosis
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: LOW_HOUSEOFGRIEF_MINDFLAYER
StackPriority: 5
OnApplyFunctors: ApplyStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT,100,-1)
OnRemoveFunctors: RemoveStatus(LOW_HOUSEOFGRIEF_UMBRAL_EFFECT)
TemplateID: 23ac81c1-597e-41c3-8c3c-6688ca399be1
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a
ApplyEffect: 0ac6e740-78bf-4e59-907d-e352659ee6bf
StatusEffect: 90d0a624-5278-43cf-9184-7e92880a722e


LOW_LODGE_SPIDER_DUPE_ENTRY_60172
Boosts: DarkvisionRangeMin(24);BlockSpellCast();StatusImmunity(DIFFICULT_TERRAIN_WEB)*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackPriority: 49
TemplateID: ca847544-3257-46cb-b234-27ffdf80cdf7
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_SPIDER_GIANT_REMOVE_VFX,100,1)*
DisplayName: Wild Shape: Spider*
Icon: Skill_Druid_WildShape_GiantSpider*
StackId: WILDSHAPE*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_Polymorph_BeastShape_NPC;SG_DropForNonMutingDialog*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_GIANT_SPIDER_MOON **WILDSHAPE_GIANT_SPIDER ***WILDSHAPE_NPC


LOW_OSKARSBELOVED_MONSTROUSFORM_DUPE_ENTRY_8618
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Monstrous Form
StackId: LOW_OSKARSBELOVED_MONSTROUSFORM
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 4a97e5a0-57cf-4aa7-a25e-ebcc7d6c240b
Rules: 6dfb094f-1987-4473-baf6-b9c44b63b4c2
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40


LOW_HAGVICTIM_SHEEPCURSE_DUPE_ENTRY_76963
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Polymorphed: Sheep
StackId: LOW_HAGVICTIM_SHEEPCURSE
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: f50bfec3-5014-48e4-b1a3-2f3a64e421a8
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763
StatusGroups: SG_Cursed


LOW_COUNTINGHOUSE_ILLUSIONWALL_DUPE_ENTRY_63327
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_COUNTINGHOUSE_ILLUSIONWALL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
RemoveEvents: OnDamage
TemplateID: ac98f7fc-ba7e-41d2-948c-197823d2c655
Rules: a0ddddc8-255f-4014-9f63-d7608eb1c2a0
StatusGroups: SG_Polymorph


POLYMORPH_CHEESE_DUPE_ENTRY_57993
Boosts: StatusImmunity(SG_Poisoned);Tag(POLYMORPHED_UNWILLING)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Polymorph
Description: You are now a particularly ripe wheel of cheese, unpleasant to the nostril.
SoundStop: Spell_Impact_Control_Polymorph_L4
StackId: POLYMORPH
TemplateID: f6dce028-a8f5-49fc-82f0-b47e1d54e933
Rules: e1f014d5-5b2c-4022-9b77-ced4d9527146
StatusGroups: SG_Polymorph
Icon: Spell_Transmutation_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *POLYMORPH_SHEEP


WYR_DRAGONANIMATED_DUPE_ENTRY_93990
Boosts: Resistance(Poison, Immune);Resistance(Necrotic, Resistant);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Poisoned);StatusImmunity(HEAL);StatusImmunity(BLEEDING);StatusImmunity(SLEEPING);StatusImmunity(GAPING_WOUND);StatusImmunity(CHEST_TRAUMA);StatusImmunity(DAZED);StatusImmunity(SG_Charmed);Tag(UNDEAD)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
TemplateID: 368935f0-4a15-4122-b101-9174dee70163
Rules: 1439d420-8e0c-4a34-9ecb-ae29e9f62a19


LOW_REDCAP_PATRON_01_DUPE_ENTRY_22588
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 429c4920-c0c3-45ea-b3ae-338a66805646
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_02_DUPE_ENTRY_19949
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 661939f2-2472-4d1f-9ed5-9bd31ee23cb9
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_03_DUPE_ENTRY_99280
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 12f79e2c-5951-4c51-b821-3057378718d2
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_04_DUPE_ENTRY_21531
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 364851d1-2c42-466e-8289-78c4a2f56b6f
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_05_DUPE_ENTRY_6900
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: dc475bd0-fbe4-45b0-890d-9b1db825250c
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_REDCAP_PATRON_06_DUPE_ENTRY_66037
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: LOW_REDCAP_PATRON_01
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: 796e429e-9527-490f-9faf-f14fdedfa792
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_RAPHAEL_MONSTER_FORM_DUPE_ENTRY_88397
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Ascended Fiend
Description: Raphael has gorged on souls and enhanced his fiendish powers, granting him an even deadlier array of spells and abilities. In this form, Soul Overcharge will not prevent him from using Souls to cast spells.
Icon: GenericIcon_Intent_Damage
SoundLoop: Misc_Status_Burning_MO
SoundStop: CrSpell_Impact_Raphael_TransformEnd; Misc_Status_Burning_MO_Stop
StackId: LOW_RAPHAEL_MONSTER_FORM
StackPriority: 1
Passives: LOW_Raphael_Multiattack_Passive
RemoveConditions: HasStatus('LOW_RAPHAEL_OVERCHARGE') and not HasStatus('LOW_RAPHAEL_NO_PILLARS')
TickType: EndTurn
StatusPropertyFlags: ApplyToDead
RemoveEvents: OnTurn
OnApplyFunctors: RemoveStatus(LOW_RAPHAEL_EXHAUSTED);RemoveStatus(LOW_RAPHAEL_OVERCHARGE);
OnRemoveFunctors: ApplyStatus(SELF,LOW_RAPHAEL_REMOVE_VFX,100,1);ApplyStatus(LOW_RAPHAEL_EXHAUSTED,100,-1);
TemplateID: f5e9cb22-70c4-46ba-bff8-ed9fe8dfb1c8
Rules: 7850235d-f91b-4ca3-a378-3794bac025b9
StatusEffect: e91f1353-5cff-4319-bf9e-4d7a80808bc9


IRN_PRISONER_RAVENGARD_DUPE_ENTRY_88435
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
Description: %%% EMPTY
StackId: IRN_PRISONER_RAVENGARD
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
TemplateID: c7d7ed4f-19a9-4dd5-bbe7-d8ea6d02a46b
Rules: ceccc4eb-d774-4cd5-9147-12322b81b763


LOW_BLOOMRIDGEPARK_DISGUISEDCULTIST_CIRIAN_DUPE_ENTRY_37720
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% Empty
StackId: LOW_BLOOMRIDGEPARK_DISGUISEDCULTIST_CIRIAN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
TemplateID: a3df2622-d2fc-4423-9c30-6185ad6e704d
Rules: de2473a0-1c46-40df-afc5-705e4c8d2641
StatusGroups: SG_Disguise
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Female*
Description: Appearance is entirely changed.*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


END_ALLYBUFF_OWLBEARPOLYMORPH_DUPE_ENTRY_78768
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Dammon's Special Brew
Description: Dammon's concoction enrages the owlbear.
Icon: GenericIcon_Intent_Damage
StackId: END_ALLYBUFF_OWLBEARPOLYMORPH
OnApplyFunctors: ApplyStatus(END_ALLYBUFF_OWLBEARENRAGE,100,-1)
OnRemoveFunctors: RemoveStatus(END_ALLYBUFF_OWLBEARENRAGE)
TemplateID: f5d6b4e5-e0ea-44cb-b69b-a52d639cc4c9
Rules: 00e40c29-8c9e-4b23-a605-6e1cc2385bc5
SoundStop: Spell_Impact_Control_Polymorph_L4*
StatusGroups: SG_Polymorph*
StatusEffect: 255c27f3-a61c-4aae-9868-4a35fa6f5d40*
Stats inherited from: *POLYMORPH_SHEEP


END_SUPERTHRALL_BARBARIAN_DUPE_ENTRY_37919
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: %%% EMPTY
StackId: END_SUPERTHRALL
Passives: ExtraAttack;TAD_Charm;BrutalCritical;FeralInstinct
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: ApplyStatus(FIRE_SHIELD_CHILL,100,-1)
TemplateID: 0d14b483-983b-49d5-bc54-4cfab8897e37
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd


END_SUPERTHRALL_BARD_DUPE_ENTRY_50159
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives:
OnApplyFunctors:
TemplateID: 33d55bca-6c52-479c-b633-e2d10d3afa83
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_CLERIC_DUPE_ENTRY_68923
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack;TAD_PeaceBreaker;END_ChillTouch_OnAttack;DestroyUndead
OnApplyFunctors: UseSpell(Shout_END_SpiritGuardians_Necrotic_SuperThrall,true,true,true)
TemplateID: 98184393-7914-45ee-a89c-1c30f6ea1340
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_DRUID_DUPE_ENTRY_61734
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: NaturesWard
OnApplyFunctors: ApplyStatus(FREEDOM_OF_MOVEMENT,100,-1)
TemplateID: 6c6b4487-cdca-45c8-b9b7-a90817a8249f
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_FIGHTER_DUPE_ENTRY_74545
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack
OnApplyFunctors: ApplyStatus(ARMOR_OF_AGATHYS_4,100,-1)
TemplateID: 53a0d484-4647-44cb-9483-af52b72f991c
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_MONK_DUPE_ENTRY_19036
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack;UnarmoredMovement_2;Evasion;KiEmpoweredStrikes
OnApplyFunctors: UseSpell(Target_TAD_ShieldOfThralls,true,true,true)
TemplateID: 7ccc7bf1-c781-4c0c-ba9b-22948c593aea
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_PALADIN_DUPE_ENTRY_77984
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack;Smite_Divine;Smite_Divine_2;ImprovedDivineSmite
OnApplyFunctors: ApplyStatus(AURA_OF_COURAGE,100,-1);ApplyStatus(AURA_OF_PROTECTION,100,-1)
TemplateID: 244b45f9-2fbd-4384-b822-71070da6f5f0
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_RANGER_DUPE_ENTRY_7148
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: ExtraAttack
OnApplyFunctors: ApplyStatus(LONG_JUMP,100,-1)
TemplateID: e225fab6-36b8-4b35-b863-751b9d51ff34
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_ROGUE_DUPE_ENTRY_51441
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: FastHands;UncannyDodge;ReliableTalent
OnApplyFunctors: ApplyStatus(SEE_INVISIBILITY,100,-1)
TemplateID: f710ea72-6c27-4a52-9919-4a00b2659c17
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_SORCERER_DUPE_ENTRY_91080
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: TAD_PsionicDominance;Evasion;Metamagic_Subtle;
OnApplyFunctors:
TemplateID: a134466e-333b-4bf5-a65b-6a717fdaf044
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_WARLOCK_DUPE_ENTRY_36062
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: DevilsSight;AgonizingBlast;TAD_PsionicBacklash
OnApplyFunctors: ApplyStatus(MIRROR_IMAGE_3,100,-1);ApplyStatus(MIRROR_IMAGE_2,100,-1);ApplyStatus(MIRROR_IMAGE_1,100,-1);
TemplateID: 6eab792d-c187-4a0d-86e7-39b0e2e41005
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


END_SUPERTHRALL_WIZARD_DUPE_ENTRY_67271
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
StackId: END_SUPERTHRALL
Passives: MagicResistance
OnApplyFunctors: ApplyStatus(MAGE_ARMOR,100,-1);
TemplateID: ca44eafa-4c35-4103-889d-fd4df47f2835
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Rules: 14dc2d2f-7231-4d20-84a0-c34c51e28ddd*
Stats inherited from: *END_SUPERTHRALL_BARBARIAN


MAG_SHAPESHIFT_DRAGONBORN_MALE_DUPE_ENTRY_17752
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DRAGONBORN)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Male*
TemplateID: 87930b5f-a8bf-4fbf-ba7a-b1d37bd7deb0*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DRAGONBORN_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DRAGONBORN_FEMALE_DUPE_ENTRY_28409
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DRAGONBORN)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Dragonborn_Female*
TemplateID: 61943f98-adab-4bfd-91e1-9c20557edc73*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DRAGONBORN_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFORC_MALE_DUPE_ENTRY_3084
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFORC)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Male*
TemplateID: 51af09b7-6062-4d8e-88d0-09e9225b06e6*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFORC_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFORC_FEMALE_DUPE_ENTRY_36074
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFORC)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_HalfOrc_Female*
TemplateID: cf7809c0-2b84-4062-8aef-0184ccea4aba*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFORC_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HUMAN_STRONG_MALE_DUPE_ENTRY_74772
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HUMAN)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Male*
TemplateID: 056fffd0-9009-4627-84c2-f0a22e311ec7*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HUMAN_STRONG_FEMALE_DUPE_ENTRY_15974
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HUMAN)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Human_Strong_Female*
TemplateID: 3303e8f6-a7e4-4b24-b64c-d64bbc152803*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HUMAN_STRONG_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_TIEFLING_MALE_DUPE_ENTRY_2005
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_TIEFLING)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Description: Appearance is entirely changed.*
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Male*
TemplateID: cc71e73a-53eb-4f49-ab31-e80d5d5f1ef2*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_TIEFLING_FEMALE_DUPE_ENTRY_13163
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_TIEFLING)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Tiefling_Female*
TemplateID: aadac54f-38c0-4486-b45f-01c30e2e9323*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_TIEFLING_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DROW_MALE_DUPE_ENTRY_81016
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DROWELF)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Drow_Male*
TemplateID: 091745ab-6acc-46be-8902-5aa61aa94815*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DROW_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DROW_FEMALE_DUPE_ENTRY_79187
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DROWELF)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Drow_Female*
TemplateID: 7a727073-1f49-4396-b899-b71d9d706cd5*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DROW_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HUMAN_MALE_DUPE_ENTRY_57532
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HUMAN)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
TemplateID: fd7f2707-8f86-4836-bda8-e0db99c389cc*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HUMAN_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HUMAN_FEMALE_DUPE_ENTRY_15111
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HUMAN)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Human_Female*
TemplateID: df4aee69-40ea-480d-aa96-1abe82c28b66*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HUMAN_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_GITHYANKI_MALE_DUPE_ENTRY_93448
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_GITHYANKI)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Male*
TemplateID: ba63c9de-13fc-4011-94a1-0ca11c29893e*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_GITHYANKI_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_GITHYANKI_FEMALE_DUPE_ENTRY_51987
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_GITHYANKI)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Githyanki_Female*
TemplateID: 7bb034aa-d355-4973-9b61-4d83cf29d510*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_GITHYANKI_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DWARF_MALE_DUPE_ENTRY_12570
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DWARF)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Male*
TemplateID: 72f584af-b29b-4e79-be4a-a175b2e1f864*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DWARF_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_DWARF_FEMALE_DUPE_ENTRY_63234
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_DWARF)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Dwarf_Female*
TemplateID: 70cddf7f-fab6-4470-9815-85c255e05d27*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_DWARF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_ELF_MALE_DUPE_ENTRY_1430
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_ELF)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Elf_Male*
TemplateID: bfb31ea0-c6b3-4677-8c6e-662e089c18fb*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_ELF_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_ELF_FEMALE_DUPE_ENTRY_88144
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_ELF)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Elf_Female*
TemplateID: f08563b3-748d-4783-837b-b8620bc60b22*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_ELF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFELF_MALE_DUPE_ENTRY_14193
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFELF)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Male*
TemplateID: cc2efa0d-d72b-4394-bb11-57f4f494127a*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFELF_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFELF_FEMALE_DUPE_ENTRY_87743
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFELF)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_HalfElf_Female*
TemplateID: 01718a36-3102-4dd2-b141-4f5f042deb10*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFELF_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFLING_MALE_DUPE_ENTRY_6536
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFLING)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Halfling_Male*
TemplateID: 598cd559-3fb9-4b23-a3b8-a8b5b5d7b8f7*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFLING_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_HALFLING_FEMALE_DUPE_ENTRY_96064
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_HALFLING)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Halfling_Female*
TemplateID: 18878721-88ef-4dbc-a760-d1f6a9a20aea*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_HALFLING_FEMALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_GNOME_MALE_DUPE_ENTRY_87762
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_GNOME)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Gnome_Male*
TemplateID: c8129923-a547-4ee4-9c37-1138ea4df830*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_GNOME_MALE **DISGUISE_SELF_TIEFLING_MALE


MAG_SHAPESHIFT_GNOME_FEMALE_DUPE_ENTRY_58507
Boosts: UnlockSpell(Shout_MAG_Shapeshift_Cancel);Tag(REALLY_GNOME)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Shapeshifted
StackId: SHAPESHIFT
Icon: Spell_Illusion_DisguiseSelf_Gnome_Female*
TemplateID: ebe6b8c1-6df3-491e-b48b-3b6350c5e324*
Description: Appearance is entirely changed.*
Rules: c7c3381e-b901-416e-a0c4-bc745e1ff54a*
StatusGroups: SG_Polymorph;SG_Disguise;SG_RemoveOnRespec*
StatusEffect: 43248db1-c7e1-424d-935e-516d8071cf66*
Stats inherited from: *DISGUISE_SELF_GNOME_FEMALE **DISGUISE_SELF_TIEFLING_MALE


END_MINDBATTLE_FELL_DUPE_ENTRY_49178
Boosts: Attribute(Grounded)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: d5589336-4ca7-4ef7-9f6d-ebfea51001fe
StatusEffect:
DisplayName: Soul Echo*
Description: While this companion's body is gone, their soul lingers on and can be used to resurrect them.*
Icon: statIcons_SoulEcho*
StatusPropertyFlags: ApplyToDead;IsInvulnerable*
Rules: 883ad9dd-bed9-421c-922f-c2436b519b50*
Stats inherited from: *DEAD_WILL_O_WISP


END_MINDFLAYEROUTBURST_MINDFLAYERFORM_01_DUPE_ENTRY_6023
Boosts: FactionOverride(aeffb3e9-0b6c-43ab-9bc9-0928c24c30a2)
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
Icon:
Passives:
StatusPropertyFlags: IgnoreResting;ApplyToDead;DisableOverhead;DisablePortraitIndicator;DisableCombatlog
TemplateID: 1569c3ab-0195-4032-98b4-9627e5ab25f2
Rules: 98d149c0-d0ba-4bbb-bdc8-cee71436f506
DisplayName: %%% EMPTY*
Description: %%% EMPTY*
StackId: MINDFLAYERFORM*
ApplyEffect: 3af115ba-0e7c-4580-a553-0039a34ff8b1*
OnApplyFunctors: ApplyStatus(MF_MIND_SANCTUARY,100,-1)**
OnRemoveFunctors: ApplyStatus(SELF,ABERRANT_SHAPE_REMOVE_VFX,100,1)**
Stats inherited from: *LOW_MINDFLAYEROUTBURST_MINDFLAYERFORM **MIND_FLAYER_FORM


LOW_CAZADORSPALACE_MIST_FORM_VAMPIRE_SPAWN_DUPE_ENTRY_91075
Boosts:
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Misty Escape
Description: Disappeared in a cloud of mist after taking damage.
StatusPropertyFlags: DisablePortraitIndicator;DisableOverhead
OnRemoveFunctors: ApplyStatus(SELF,MIST_FORM_VAMPIRE_REMOVE_VFX,100,1)*
StatusEffect: 50cd698d-45fa-488d-9bef-37790575ddd2*
Icon: Spell_Transmutation_GaseousForm*
SoundLoop: Spell_Status_GaseuousForm_MO*
SoundStop: Spell_Status_GaseuousForm_MO_Stop*
StackId: GASEOUS_FORM*
Passives: Ethereal*
TemplateID: 1bfcc6e2-73e8-4c31-87a9-b03716d0b6d4*
Rules: 9eef2bd2-604f-459a-83b2-3e6b7ce3bfde*
StatusGroups: SG_Polymorph;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: 367d16e9-9c08-45ab-ba43-5b43c091180a**
Stats inherited from: *MIST_FORM_VAMPIRE **GASEOUS_FORM


LOW_SHAPECHANGED_DOPPELGANGER_DOLOR_DUPE_ENTRY_22163
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED);RemoveStatus(LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_001);RemoveStatus(LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_000);RemoveStatus(LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_002);RemoveStatus(LOW_SERIALKILLER_SHAPECHANGED_DOPPELGANGER_003);
TemplateID: f402fb53-743e-42b6-9e42-30599eb1b4ae
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


LOW_SHAPECHANGED_DOPPELGANGER_SERIALKILLER_QUESTGIVER_DUPE_ENTRY_80543
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: c1ace95e-806a-4e83-9cd0-45fffd293ede
DisplayName: Shapechanged*
Description: This creature has shapechanged into a male human.*
Icon: Spell_Illusion_DisguiseSelf_Human_Male*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: RemoveStatus(DOPPELGANGER_DISARMED)*
OnRemoveFunctors: ApplyStatus(DOPPELGANGER_DISARMED,100,-1)*
Rules: a2ff752c-84da-442b-bee1-0e593c377a71*
StatusGroups: SG_Polymorph;SG_WeaponCoating;SG_Doppelganger*
StatusEffect: f6ec271c-54ef-4617-9514-612b48ce6a98*
Stats inherited from: *SHAPECHANGED_DOPPELGANGER_DEFAULT


MIND_FLAYER_ORPHEUS_DUPE_ENTRY_56414
Boosts: VoicebarkBlock()*
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
TemplateID: ef6a994f-583a-4ce9-965f-b9cbbddd55b2
Rules: ae23f605-b524-4217-87f7-7b90d904ddc3
DisplayName: Mind Flayer Form*
Description: Affected entity has embraced ceremorphosis and become a mind flayer. *
Icon: TadpoleSuperPower_Ceremorphosis*
StackId: MINDFLAYERFORM*
Passives: TAD_DrainAbility;TAD_CullTheWeak;TAD_Charm;TAD_PeaceBreaker;TAD_PsionicDominance;TAD_PsionicBacklash;MF_MindSanctuary;TAD_LuckOfTheFarRealms;*
StatusPropertyFlags: IgnoreResting;ApplyToDead*
OnApplyFunctors: ApplyStatus(MF_MIND_SANCTUARY,100,-1)*
OnRemoveFunctors: ApplyStatus(SELF,ABERRANT_SHAPE_REMOVE_VFX,100,1)*
ApplyEffect: 3af115ba-0e7c-4580-a553-0039a34ff8b1*
Stats inherited from: *MIND_FLAYER_FORM


MAG_POLYMORPHED_DIRE_RAVEN_DUPE_ENTRY_47275
Boosts: VoicebarkBlock();BlockSpellCast();UnlockSpell(Shout_MAG_RavenAmulet_Polymorph_Dismiss);ActionResource(Movement,3,0);Attribute(Floating);IgnoreFallDamage()
origin: Patch1_pak\Public\GustavDev\Stats\Generated\Data\Status_POLYMORPHED.txt
StatusType: POLYMORPHED
DisplayName: Polymorphed: Dire Raven
Icon: Skill_Druid_WildShape_Raven*
OnRemoveFunctors: ApplyStatus(SELF,WILDSHAPE_RAVEN_REMOVE_VFX,100,1)*
TemplateID: 6c2fc745-20b3-44c0-9032-97e97a5368eb*
Rules: 9c580a1d-dab9-4b17-b0da-b16c7d7360e0*
StackId: WILDSHAPE*
StatusGroups: SG_Polymorph;SG_Polymorph_BeastShape;SG_DropForNonMutingDialog;SG_RemoveOnRespec*
ApplyEffect: f515b011-9b9d-462c-85e1-a79bc9055962*
Stats inherited from: *WILDSHAPE_RAVEN_PLAYER **WILDSHAPE_BADGER_PLAYER


ITEMS_DUPE_ENTRY_89061
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


TECHNICAL_DUPE_ENTRY_10123
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


CROUCH_DUPE_ENTRY_45324
Boosts: IF(not DistanceToTargetGreaterThan(3)):Advantage(AttackTarget);IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crouching
Description: Enemies have Disadvantage on ranged attacks against a crouching creatures. They have Advantage on melee attacks against it.
Icon: Action_Hide
StackId: CROUCH
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead


DIPPED_FIRE_SWITCH_DUPE_ENTRY_28496
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dipped in Fire
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(Tagged('TORCH')):ApplyStatus(BURNING,100,-1);IF(not Tagged('TORCH')):ApplyStatus(DIPPED_FIRE,100,3);


DIPPED_FIRE_DUPE_ENTRY_32591
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dipped in Fire
Description: Weapon deals additional Fire damage.
Icon: Action_DippedFire_Melee
StatusEffectOverride: 44d77ebf-fc9e-407d-b20f-257019351f2a
SoundStart: Action_Cast_Dipped_Fire
SoundStop: Action_Prepare_Dipped_Fire_Loop_Stop
StackId: DIPPED


DIPPED_POISON_DUPE_ENTRY_55595
Boosts: WeaponDamage(1d4, Poison)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dipped in Poison
Description: Weapon deals an additional [1].
DescriptionParams: DealDamage(1d4,Poison)
Icon: Action_DippedPoison_Melee
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47
SoundStart: Action_Cast_Dipped_Poison
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop
StackId: DIPPED
StatusGroups: SG_WeaponCoating


DIPPED_WATER_DUPE_ENTRY_36139
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dipped in Water
StackId: DIPPED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(BURNING);RemoveStatus(DIPPED_FIRE);RemoveStatus(DIPPED_POISON)


DISARM_DUPE_ENTRY_79964
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weapon Dropped!
Description: An enemy has made you drop your weapon to the ground.
Icon: Action_DisarmingAttack_Melee
FormatColor: Orange
StatusPropertyFlags: ForceOverhead;DisableCombatlog
OnApplyFunctors: DisarmWeapon()


DISARM_STEAL_DUPE_ENTRY_81897
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weapon Stolen!
Description: An enemy has taken your weapon.
OnApplyFunctors: DisarmAndStealWeapon()
Icon: Action_DisarmingAttack_Melee*
FormatColor: Orange*
StatusPropertyFlags: ForceOverhead;DisableCombatlog*
Stats inherited from: *DISARM


DISENGAGE_DUPE_ENTRY_57583
Boosts: IgnoreLeaveAttackRange()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disengage
Description: Can move without provoking Opportunity Attacks.
Icon: statIcons_Disengage
SoundVocalStart: DODGE
StackId: DISENGAGE
TickType: EndTurn


DRUNK_DUPE_ENTRY_11833
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Drunk
Description: Has Disadvantage on Dexterity and Charisma Checks.
Icon: Status_Drunk
FormatColor: White
StillAnimationType: Dazed
StillAnimationPriority: Dazed
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Drunk_MO
SoundStop: Misc_Status_Drunk_MO_Stop
StackId: DRUNK
StatusPropertyFlags: DisableCombatlog
StatusGroups: SG_Drunk
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6


FLANKED_DUPE_ENTRY_89344
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Threatened
Description: An enemy is close. Has Disadvantage on ranged Attack Rolls.
Icon: Status_Flanked
StackId: FLANKED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;IgnoreResting


FLY_DUPE_ENTRY_95816
Boosts: UnlockSpell(Projectile_Fly_Spell)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flight
Description: Can Fly to a target position.
Icon: Status_Fly
SoundLoop: Spell_Status_Fly_MO
SoundStop: Spell_Status_Fly_MO_Stop
StackId: FLY
StatusGroups: SG_RemoveOnRespec
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23


GROUNDED_DUPE_ENTRY_96238
Boosts: Attribute(Grounded)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Grounded
Description: You cannot be moved by any external force - be it magical or mundane.
Icon: statIcons_Grounded
StackId: GROUNDED
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


HELP_DUPE_ENTRY_20015
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Helped
Description: This creature is being helped by an ally.
Icon: Action_Help
StackId: HELP
StatusEffect: 3d1d49e2-f5f6-4120-aaa2-92adae19a8b3


INVULNERABLE_DUPE_ENTRY_40399
Boosts: Invulnerable()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invulnerable
Description: Affected entity is Immune to all damage.
Icon: Status_Invulnerable
FormatColor: Gold
StackId: INVULNERABLE
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible


INVULNERABLE_NOT_SHOWN_DUPE_ENTRY_63682
Boosts: Invulnerable()*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invulnerable
Description: Creature is Immune to all damage types. It can't take any damage.
StatusPropertyFlags: IsInvulnerable;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Icon: Status_Invulnerable*
FormatColor: Gold*
StackId: INVULNERABLE*
Stats inherited from: *INVULNERABLE


LONG_JUMP_DUPE_ENTRY_94658
Boosts: JumpMaxDistanceMultiplier(3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Jump
Description: Jump distance is tripled.
Icon: Spell_Transmutation_LongJump
StackId: LONG_JUMP
OnApplyFunctors: AI_ONLY:IF(not HasStatus('LONG_JUMP')):ApplyStatus(AI_HELPER_LONGJUMP,100,5)
StatusEffect: 05140f43-7bb5-40bd-a584-743a3f03916a


REMOVE_DOWNED_DUPE_ENTRY_14731
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Action_Help
StackId: REMOVE_DOWNED
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnApplyFunctors: IF(IsDowned()):Stabilize()
StatusEffect: 3d1d49e2-f5f6-4120-aaa2-92adae19a8b3


ANIM_OVERRIDE_HELPER_DUPE_ENTRY_94743
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Animation Override|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


AI_HELPERS_DUPE_ENTRY_55139
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


AI_HELPER_BUFF_SMALL_DUPE_ENTRY_40383
Boosts: AC(2);Advantage(AllAbilities);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BUFF_DUPE_ENTRY_97061
Boosts: AC(3);Advantage(AllSavingThrows);Advantage(AttackRoll);Advantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_SMALL **AI_HELPERS


AI_STATUS_FAKE_DUPE_ENTRY_79331
Boosts: AC(3);Advantage(AllSavingThrows);Advantage(AttackRoll);Advantage(AllAbilities)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Fake Status
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Stats inherited from: *AI_HELPER_BUFF **AI_HELPER_BUFF_SMALL ***AI_HELPERS


SNEAKING_CLEAR_DUPE_ENTRY_99068
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Clear Area
Description: Hiding in an unobscured area. Will be caught on sight.
Icon: Status_Sneaking_Clear
StackId: OBSCURED
StatusPropertyFlags: DisableCombatlog;DisableOverhead


SNEAKING_LIGHTLY_OBSCURED_DUPE_ENTRY_79848
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightly Obscured
Description: Hiding in a Lightly Obscured area. Has to make a Stealth Check when caught.
Icon: Status_Sneaking_LightlyObscured
StackId: OBSCURED
StatusPropertyFlags: DisableCombatlog;DisableOverhead


SNEAKING_HEAVILY_OBSCURED_DUPE_ENTRY_19420
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heavily Obscured
Description: Hiding in a Heavily Obscured area. Will go undetected unless they get too close to another creature.
Icon: Status_Sneaking_HeavilyObscured
StackId: OBSCURED
StatusPropertyFlags: DisableCombatlog;DisableOverhead


SURPRISED_DUPE_ENTRY_93032
Boosts: ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Surprised
Description: Cannot take actions or reactions.
Icon: Status_Surprised
SoundStart: Misc_Status_Surprised_MO
StackId: SURPRISED
TickType: EndRound
StatusPropertyFlags: OverheadOnTurn
ApplyEffect: 06042524-4374-4216-bbd5-ba9168b6006b


SUFFOCATING_DUPE_ENTRY_77145
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Suffocating
Description: Can't breathe freely and will die without aid.
Icon: Status_Poisoned
StillAnimationType: Suffocating
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(SUFFOCATED,100,-1)


SUFFOCATED_DUPE_ENTRY_23488
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Suffocated
Description: Died due to lack of air.
Icon: Status_Poisoned


AI_NO_LOOK_AT_BATTLE_DUPE_ENTRY_6482
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TAUNTED_DUPE_ENTRY_6596
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Goaded
Description: Must attack the goading creature, if possible.
Icon: statIcons_Goaded
StackId: TAUNTED
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly
StatusGroups: SG_Taunted


CRIME_DISTRACTION_DUPE_ENTRY_59651
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 18
AuraStatuses: TARGET:IF(not HasStatus('CRIME_DISTRACTION')):ApplyStatus(CRIME_DISTRACTED)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DISABLE_CRITICALHITS_DUPE_ENTRY_76988
Boosts: CriticalHit(AttackRoll,Success,Never)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


DISABLE_INTERACTIONS_DUPE_ENTRY_25986
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableInteractions;IgnoreResting


ENABLE_AOO_DUPE_ENTRY_17148
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: AttackOfOpportunity
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;DisableInteractions;IgnoreResting


TRAVELBLOCK_CANTMOVE_DUPE_ENTRY_90395
Boosts: BlockTravel
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_ARRESTED_DUPE_ENTRY_73532
Boosts: BlockTravel
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_BLOCKEDZONE_DUPE_ENTRY_95690
Boosts: BlockTravel
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_CAMPNIGHTMODE_DUPE_ENTRY_63860
Boosts: BlockTravel
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TRAVELBLOCK_FUGITIVEINPRISON_DUPE_ENTRY_76631
Boosts: BlockTravel
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


ENCUMBERED_LIGHT_DUPE_ENTRY_80994
Boosts: ActionResourceConsumeMultiplier(Movement,1.5,0);JumpMaxDistanceMultiplier(0.5);MovementSpeedLimit(Walk)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Encumbered
Description: Carrying too much weight. Movement speed is reduced, and Jump distance is halved.
DescriptionParams: Distance(3)
Icon: statIcons_Encumbered
StackId: ENCUMBERED
StackPriority: 0
StatusPropertyFlags: IgnoreResting
StatusEffect: 497686cb-aedb-420f-a2db-0756e665d28c


ENCUMBERED_HEAVY_DUPE_ENTRY_23550
Boosts: ActionResourceConsumeMultiplier(Movement,3,0);Disadvantage(AttackRoll);Disadvantage(AllAbilities);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Constitution);JumpMaxDistanceMultiplier(0);MovementSpeedLimit(Stroll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heavily Encumbered
Description: Carrying far too much weight. Movement speed heavily reduced, and you can no longer climb or Jump. You also have Disadvantage on Ability Checks and Attack Rolls, as well as Strength, Dexterity, and Constitution Saving Throws.
DescriptionParams: Distance(6)
Icon: statIcons_HeavilyEncumbered
StackId: ENCUMBERED
StackPriority: 1
StatusPropertyFlags: IgnoreResting
StatusEffect: 6aeb7555-514b-4cf3-beee-e5a2ee8fcab9


GEN_INVENTORYBOUND_DUPE_ENTRY_23535
Boosts: Attribute(InventoryBound)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ENCUMBERED_MAX_DUPE_ENTRY_88071
Boosts: ActionResourceConsumeMultiplier(Movement,3,0);Disadvantage(AttackRoll);Disadvantage(AllAbilities);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Constitution);JumpMaxDistanceMultiplier(0);MovementSpeedLimit(Stroll)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 2
StatusEffect: 130ffb3e-8482-483b-92fd-a6769e82a79e
DisplayName: Heavily Encumbered*
Description: Carrying far too much weight. Movement speed heavily reduced, and you can no longer climb or Jump. You also have Disadvantage on Ability Checks and Attack Rolls, as well as Strength, Dexterity, and Constitution Saving Throws.*
DescriptionParams: Distance(6)*
Icon: statIcons_HeavilyEncumbered*
StackId: ENCUMBERED*
StatusPropertyFlags: IgnoreResting*
Stats inherited from: *ENCUMBERED_HEAVY


DEBRIS_THRESHOLD_DUPE_ENTRY_76504
Boosts: IgnoreDamageThreshold(All,22)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Medium Toughness
Description: This material is unusually strong. Only a hit that deals at least [1] damage can damage it.
DescriptionParams: 22
Icon: statIcons_DamageThreshold
StatusPropertyFlags: IgnoreResting;DisableOverhead


DEBRIS_THRESHOLD_LESSER_DUPE_ENTRY_4572
Boosts: IgnoreDamageThreshold(All,10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sturdy
Description: This material is rather strong. Only a hit that deals at least [1] damage can damage it.
DescriptionParams: 10
Icon: statIcons_DamageThreshold_Lesser
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


DEBRIS_THRESHOLD_GREATER_DUPE_ENTRY_11265
Boosts: IgnoreDamageThreshold(All,50)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Greater Toughness
Description: This material is extremely strong. Only a hit that deals at least [1] damage can damage it.
DescriptionParams: 50
Icon: statIcons_DamageThreshold_Greater
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


NON_LETHAL_DUPE_ENTRY_12856
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Non-Lethal Damage
Description: Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.
Icon: Action_KnockOut
StackId: NON_LETHAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog


AMBUSHING_DUPE_ENTRY_50967
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ambushing
Description: Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful Perception Check.
Icon: statIcons_Ambushing
StillAnimationType: Sneaking
StillAnimationPriority: Sneaking
StackId: AMBUSH
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 775effb7-aaf6-4324-9fbf-55f17ca98e60


RANGERS_COMPANION_BEAR_DUPE_ENTRY_91639
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RANGERS_COMPANION_BOAR_DUPE_ENTRY_66759
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


RANGERS_COMPANION_GIANTSPIDER_DUPE_ENTRY_36689
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


RANGERS_COMPANION_RAVEN_DUPE_ENTRY_46950
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


RANGERS_COMPANION_WOLF_DUPE_ENTRY_77321
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RANGERS_COMPANION_BEAR


SHORT_REST_DUPE_ENTRY_94274
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Short Rest
Description: Twice a day, you can take a Short Rest to restore some hit points. Warlocks restore their spell slots.
Icon: Status_Positive
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 75c748d9-9ab5-4e5b-9d12-5bdb78eef850


PEACEFUL_RESOLUTION_XP_DUPE_ENTRY_46746
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: GiveExp;IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RESPEC_TECHNICAL_DUPE_ENTRY_81830
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_RemoveOnRespec)


PRONE_AFTER_THROW_DUPE_ENTRY_65461
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
OnRemoveFunctors: ApplyStatus(PRONE,100,1)


RESURRECTING_DUPE_ENTRY_1894
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: RESURRECTING
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


FIRST_ATTACK_TURN_DUPE_ENTRY_93584
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: FIRST_ATTACK_TURN
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INITIAL_ATTACK_TECHNICAL_DUPE_ENTRY_31577
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: INITIAL_ATTACK_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INITIAL_ATTACK_STALKERS_FLURRY_TECHNICAL_DUPE_ENTRY_35745
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: INITIAL_ATTACK_STALKERS_FLURRY_TECHNICAL
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INITIAL_ATTACK_TECHNICAL


INITIAL_ATTACK_WAR_MAGIC_TECHNICAL_DUPE_ENTRY_3526
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: INITIAL_ATTACK_WAR_MAGIC_TECHNICAL
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *INITIAL_ATTACK_TECHNICAL


SURFACES_DUPE_ENTRY_84650
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


ACID_DUPE_ENTRY_31426
Boosts: AC(-2)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Acid
Description: Reduces Armour Class by 2.
Icon: Status_Acid
HitAnimationType: MagicalDamage_External
SoundStart: Misc_Status_Acid_Enter
SoundLoop: Misc_Status_Acid_MO
SoundStop: Misc_Status_Acid_MO_Stop
OnApplyConditions: not Item(context.Source)
StackId: ACID
TickType: StartTurn
StatusGroups: SG_Surface
StatusEffect: 4ca0dc53-1568-4bfd-8680-67086fea6451


BURNING_DUPE_ENTRY_20154
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burning
Description: Takes [1] per turn.
DescriptionParams: DealDamage(1d4,Fire)
Icon: Status_Burning
FormatColor: Fire
HitAnimationType: MagicalDamage_External
SoundLoop: Misc_Status_Burning_MO
SoundStop: Misc_Status_Burning_MO_Stop
StackId: BURNING
SurfaceChange: Ignite
TickType: StartTurn
TooltipDamage: DealDamage(1d4,Fire)
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Fire)
StatusGroups: SG_Surface;SG_Light
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857


BURNING_LAVA_DUPE_ENTRY_49880
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melting
DescriptionParams: DealDamage(10d6,Fire)
Icon: Status_BurningLava
HitAnimationType: MagicalDamage_External
TooltipDamage: DealDamage(10d6,Fire)
TickFunctors: DealDamage(10d6,Fire)
StatusPropertyFlags:
OnApplyFunctors: DealDamage(10d6,Fire)
Description: Takes [1] per turn.*
FormatColor: Fire*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusGroups: SG_Surface;SG_Light*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


CAUSTIC_BRINE_DUPE_ENTRY_34684
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Caustic Brine
Description: Covered in caustic brine. Takes [1] per turn.
DescriptionParams: DealDamage(1d4,Acid)
Icon: Status_Acid
HitAnimationType: MagicalDamage_External
StackId: CAUSTIC_BRINE
TooltipDamage: DealDamage(1d4,Acid)
TickFunctors: DealDamage(1d4,Acid)
OnApplyFunctors: DealDamage(1d4,Acid)
StatusGroups: SG_Surface


CHILLED_DUPE_ENTRY_2711
Boosts: Resistance(Fire, Resistant);Resistance(Cold, Vulnerable)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Chilled
Description: Affected entity is Vulnerable to Cold damage and Resistant to Fire damage.
Icon: Status_Chilled
FormatColor: Water
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: No
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
StackId: CHILLED
StatusPropertyFlags: InitiateCombat;DisableCombatlog;DisableOverhead
StatusGroups: SG_Surface


DIFFICULT_TERRAIN_DUPE_ENTRY_39911
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain
Description: Movement speed halved.
Icon: Status_DifficultTerrain
StackId: DIFFICULT_TERRAIN
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)
StatusGroups: SG_Surface;SG_DifficultTerrain
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


DIFFICULT_TERRAIN_WEB_DUPE_ENTRY_95002
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Web
StillAnimationType: None
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_MUD_DUPE_ENTRY_71676
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Mud
StillAnimationType: None
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_VINES_DUPE_ENTRY_37693
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Vines
StillAnimationType: None
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_OVERGROWTH_DUPE_ENTRY_64315
Boosts: ActionResourceConsumeMultiplier(Movement, 4,0);MovementSpeedLimit(Walk)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Plant Growth
Description: The ground is covered with plants and weeds. Movement speed is quartered.
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_LAVA_DUPE_ENTRY_23716
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Lava
StillAnimationType: None*
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN_MUD **DIFFICULT_TERRAIN


DIFFICULT_TERRAIN_DEEPWATER_DUPE_ENTRY_83798
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficult Terrain: Deep Water
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StackId: DIFFICULT_TERRAIN*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


POISONED_DUPE_ENTRY_86946
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poisoned
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.
Icon: Status_Poisoned
FormatColor: Poison
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Poison_MO
SoundStop: Misc_Status_Poison_MO_Stop
StackId: POISONED
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a


POISONED_CLOUD_DUPE_ENTRY_55171
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poisonous Fumes
Description: Takes [1] every turn and has Disadvantage on all Attack Rolls and Ability Checks.
DescriptionParams: DealDamage(1d4,Poison)
StillAnimationType: Suffocating
StillAnimationPriority: Weakened
HitAnimationType: MagicalDamage_Internal
TooltipDamage: DealDamage(1d4,Poison)
TickFunctors: DealDamage(1d4,Poison)
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition
Icon: Status_Poisoned*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


RUNNING_WATER_DUPE_ENTRY_37782
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Running Water
Description: Standing in running water.
StackId: RUNNING_WATER_VAMPIRE
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RUNNING_WATER_VAMPIRE_DUPE_ENTRY_35415
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Running Water
Description: Running water eats away at vampiric flesh, dealing [1].
DescriptionParams: DealDamage(1,Acid)
Icon: statIcons_RunningWater
StackId: RUNNING_WATER_VAMPIRE
StackPriority: 1
StatusPropertyFlags: DisableCombatlog
OnApplyFunctors: DealDamage(1,Acid)
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_2,100,1)
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


RUNNING_WATER_VAMPIRE_2_DUPE_ENTRY_53128
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(2,Acid)
StackPriority: 2
OnApplyFunctors: DealDamage(2,Acid)
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_3,100,1)
DisplayName: Running Water*
Description: Running water eats away at vampiric flesh, dealing [1].*
Icon: statIcons_RunningWater*
StackId: RUNNING_WATER_VAMPIRE*
StatusPropertyFlags: DisableCombatlog*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *RUNNING_WATER_VAMPIRE


RUNNING_WATER_VAMPIRE_3_DUPE_ENTRY_82552
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4,Acid)
StackPriority: 3
OnApplyFunctors: DealDamage(4,Acid)
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_4,100,-1)
DisplayName: Running Water*
Description: Running water eats away at vampiric flesh, dealing [1].*
Icon: statIcons_RunningWater*
StackId: RUNNING_WATER_VAMPIRE*
StatusPropertyFlags: DisableCombatlog*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *RUNNING_WATER_VAMPIRE


RUNNING_WATER_VAMPIRE_4_DUPE_ENTRY_7465
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(8,Acid)
StackPriority: 4
TickType: StartTurn
TickFunctors: DealDamage(8,Acid);IF(not InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):RemoveStatus(RUNNING_WATER_VAMPIRE_4)
OnApplyFunctors: DealDamage(8,Acid)
DisplayName: Running Water*
Description: Running water eats away at vampiric flesh, dealing [1].*
Icon: statIcons_RunningWater*
StackId: RUNNING_WATER_VAMPIRE*
StatusPropertyFlags: DisableCombatlog*
OnRemoveFunctors: IF(InSurface('SurfaceDeepWaterRunning') and Tagged('ASTARION')):ApplyStatus(RUNNING_WATER_VAMPIRE_2,100,1)*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *RUNNING_WATER_VAMPIRE


SHOCKED_DUPE_ENTRY_28541
Boosts: ActionResourceBlock(ReactionActionPoint); Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shocked
Description: Cannot take reactions and has Disadvantage on Ability Checks and Saving Throws using Dexterity.
Icon: Status_Shocked
FormatColor: Air
MaterialType: Overlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: No
MaterialApplyNormalMap: No
StillAnimationType: Weakened
StillAnimationPriority: Weakened
HitAnimationType: MagicalDamage_Electric
SoundLoop: Misc_Status_Shocked_MO
SoundStop: Misc_Status_Shocked_MO_Stop
StackId: SHOCKED
TickType: StartTurn
StatusPropertyFlags: InitiateCombat
StatusEffect: ea04f6a3-5dda-4fc5-989f-6a3d5b4b315c


SHOCKED_SURFACE_DUPE_ENTRY_31533
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Electrocuted
Description: Takes [1] at the start of each turn.
DescriptionParams: DealDamage(1d4,Lightning)
Icon: Status_ShockedSurface
StillAnimationType: Weakened
StillAnimationPriority: Weakened
HitAnimationType: MagicalDamage_Electric
TooltipDamage: DealDamage(1d4,Lightning)
TickFunctors: DealDamage(1d4,Lightning)
OnApplyFunctors: DealDamage(1d4,Lightning)
StatusGroups: SG_Surface
ApplyEffect: 1c94aeb3-babd-4b5d-9c13-b5f0ed38a7b2
StatusEffect: 4a7f6272-a328-487e-9a3d-ebbea942a223
StatusEffectOnTurn: 4aa473dc-c884-4ec9-aa18-1508e32fbd23
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
SoundLoop: Misc_Status_Shocked_MO*
SoundStop: Misc_Status_Shocked_MO_Stop*
StackId: SHOCKED*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *SHOCKED


SHOCKWAVE_FORCE_DUPE_ENTRY_20882
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shockwave
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
StatusGroups: SG_Surface


BLACKPOWDER_DETONATION_DUPE_ENTRY_69528
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
HitAnimationType: MagicalDamage_External
OnApplyFunctors: DealDamage(2d6,Force);IF(not SavingThrow(Ability.Dexterity,12)):DealDamage(2d6,Fire)
DisplayName: Shockwave*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
StatusGroups: SG_Surface*
Stats inherited from: *SHOCKWAVE_FORCE


SPIKE_GROWTH_DUPE_ENTRY_82511
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spike Growth
Description: Take [1] for every [2] moved on the spikes.
DescriptionParams: DealDamage(2d4,Piercing);Distance(1.5)
Icon: Spell_Transmutation_SpikeGrowth
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: SPIKE_GROWTH
OnApplyFunctors: DealDamage(2d4,Piercing,Magical)
StatusGroups: SG_Surface
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


WEB_DUPE_ENTRY_76776
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enwebbed
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while its Attack Rolls have Disadvantage. It also has Disadvantage on Dexterity Saving Throws.
Icon: Spell_Conjuration_Web
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundLoop: Misc_Status_Web_MO
SoundStop: Misc_Status_Web_MO_Stop
StackId: WEB
StackPriority: 0
OnRemoveFunctors: ApplyStatus(WEB_IMMUNE,100,0)
StatusGroups: SG_Surface;SG_Restrained
StatusEffect: b5421666-aec7-4e59-9736-2efed8d0537e


WEB_IMMUNE_DUPE_ENTRY_43724
Boosts: StatusImmunity(WEB)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enwebbed
Description: Enwebbed recently.
Icon: Spell_Conjuration_Web
StackId: WEB
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEB_WALKER_DUPE_ENTRY_48726
Boosts: Disadvantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Web Walker
Description: Enemy creatures have Disadvantage on Attack Rolls against this creature.
Icon: GenericIcon_Intent_Buff
OnApplyConditions: HasPassive('SpiderWalk',context.Source)
StatusPropertyFlags: DisableCombatlog


WILD_MAGIC_BURNING_DUPE_ENTRY_91622
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Burning
Description: Takes [1] at the start of each turn.
DescriptionParams: DealDamage(1d6,Fire)
Icon: statIcons_WildMagic_Burning
StackId: WILD_MAGIC_BURNING
TickType: StartTurn
TooltipDamage: DealDamage(1d6,Fire)
TickFunctors: DealDamage(1d6,Fire,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;Burning;DisableOverhead
OnApplyFunctors: DealDamage(1d6,Fire,Magical)
StatusGroups: SG_Helpable_Condition
StatusEffect: 7e01bb82-8918-4ee5-8126-5afb4bc03e4a


WET_DUPE_ENTRY_61544
Boosts: StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Lightning, Vulnerable);Resistance(Cold, Vulnerable);Resistance(Fire, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wet
Description: Prevented from Burning. Resistant to Fire damage but Vulnerable to Lightning and Cold damage.
Icon: Status_Wet
FormatColor: Water
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
StackId: WET
StackPriority: 10
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DIPPED_WATER,100,0);ApplyEquipmentStatus(OffHand,DIPPED_WATER,100,0);RemoveStatus(SLEEPING);RemoveStatus(SLEEP);RemoveStatus(SG_Invisible)
StatusGroups: SG_Surface
StatusEffect: 33b6ed26-a3d2-46ac-a5ba-932637344771
SplatterDirtAmount: -2
SplatterBloodAmount: -2
SplatterSweatAmount: -2


STENCH_DUPE_ENTRY_42861
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stench
Description: Affected entity smells really bad.
Icon: statIcons_Smelly
HitAnimationType: MagicalDamage_Internal
StackId: STENCH
StatusPropertyFlags: DisableCombatlog;DisableOverhead


GENERIC_DUPE_ENTRY_23297
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


BLINDED_DUPE_ENTRY_4538
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blinded
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.
DescriptionParams: Distance(3)
Icon: Status_Blinded
StillAnimationType: Blinded
StillAnimationPriority: Blinded
SoundVocalStart: WEAK
SoundLoop: Spell_Status_Blinded_MO
SoundStop: Spell_Status_Blinded_MO_Stop
StackId: BLINDED
StatusPropertyFlags: InitiateCombat;Blind
StatusGroups: SG_Blinded;SG_Condition
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3


BLINDED_DARKNESS_DUPE_ENTRY_617
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


BLINDNESS_DUPE_ENTRY_94222
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blindness
Icon: Spell_Necromancy_Blindness
SoundLoop: Spell_Status_Blinded_MO
StackId: BLINDNESS
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
StatusGroups: SG_Blinded;SG_Condition
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundStop: Spell_Status_Blinded_MO_Stop*
StatusPropertyFlags: InitiateCombat;Blind*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


COLOR_SPRAY_DUPE_ENTRY_31863
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Colour Spray
Icon: Spell_Illusion_ColorSpray
StackId: COLOR_SPRAY
TickType: EndTurn
StatusGroups: SG_Blinded;SG_Condition
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StatusPropertyFlags: InitiateCombat;Blind*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


CHARMED_DUPE_ENTRY_74315
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Charmed
Description: Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.
Icon: Status_Charmed
SoundLoop: Spell_Status_Control_MO
SoundStop: Spell_Status_Control_MO_Stop
StackId: CHARMED
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))
RemoveEvents: OnAttacked
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e


CHARM_ANIMALS_AND_PLANTS_DUPE_ENTRY_56340
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Charmed
Description: Friendly to the charmer and its allies. Taking damage ends this condition.
Icon: Action_CharmAnimalsAndPlants
StackId: CHARM_ANIMALS_AND_PLANTS
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
StatusEffect: 42814a49-996c-453a-acbf-176313f077ac
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
Stats inherited from: *CHARMED


DASH_DUPE_ENTRY_78680
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dash
Description: Movement speed is doubled.
Icon: Action_Dash
SoundVocalStart: NONE
SoundLoop: Spell_Status_Dash_MO
SoundStop: Spell_Status_Dash_MO_Stop
StackId: DASH
TickType: EndTurn
StatusPropertyFlags: NonExtendable
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38


DASH_STACKED_DUPE_ENTRY_7028
Boosts: ActionResourceMultiplier(Movement,300,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38*
Stats inherited from: *DASH


DASH_STACKED_2_DUPE_ENTRY_73846
Boosts: ActionResourceMultiplier(Movement,400,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
StatusEffect: 30c73b0a-169a-46f9-9f6f-c3ea19117e38*
Stats inherited from: *DASH


ENSNARED_DUPE_ENTRY_49459
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ensnared
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: statIcons_Ensnared
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: WEAK
StackId: ENSNARED
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())
RemoveEvents: OnTurn
TooltipSave: Strength
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect: 92f376fb-aa71-4858-99b2-785cb9694734
StatusEffect: b5561d10-6cc4-4403-a567-b569c96a5d76


ENSNARED_VINES_DUPE_ENTRY_95418
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Entangled
OnRemoveFunctors: ApplyStatus(ENSNARED_VINE_IMMUNE,100,0)
StatusGroups: SG_Restrained;SG_Condition;SG_Surface
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: statIcons_Ensnared*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
ApplyEffect: 92f376fb-aa71-4858-99b2-785cb9694734*
StatusEffect: b5561d10-6cc4-4403-a567-b569c96a5d76*
Stats inherited from: *ENSNARED


ENSNARED_VINE_IMMUNE_DUPE_ENTRY_80392
Boosts: StatusImmunity(ENSNARED_VINES)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Immune to Entangled
Description: You cannot be Entangled due to a recent escape.
Icon: Spell_Conjuration_Web
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EXHAUSTED_DUPE_ENTRY_15231
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exhausted
Description: Lack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the last. Completing a Long Rest reduces your exhaustion level by 1.
Icon: Status_Exhaustion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: EXHAUSTED
StatusGroups: SG_Exhausted;SG_Condition


FRIGHTENED_DUPE_ENTRY_42435
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frightened
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.
Icon: Status_Frightened
FormatColor: White
StillAnimationType: Frightened
StillAnimationPriority: Feared
StackId: FRIGHTENED
TickType: EndTurn
RemoveEvents: OnSourceDeath
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource
StatusGroups: SG_Frightened;SG_Condition
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CLARIFIED_MORTALITY_DUPE_ENTRY_25601
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
StatusEffect: 16685c4b-e059-4124-9826-c851538f9c81
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *FRIGHTENED


INCAPACITATED_DND_DUPE_ENTRY_76326
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Incapacitated
Description: Cant move or take actions, bonus actions, or reactions.
Icon: Status_Incapacitated
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: INCAPACITATED_DND
StatusGroups: SG_Incapacitated;SG_Condition


RESTRAINED_DUPE_ENTRY_13821
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Restrained
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: Status_Restrained
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: EXHAUSTED
StackId: RESTRAINED
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Restrained;SG_Condition


NET_DUPE_ENTRY_65238
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ensnared
Description: Cannot move.

Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Slashing and Fire damage remove the netting.
Icon: statIcons_Ensnared
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: NET
RemoveConditions: NetRemovalCondition()
RemoveEvents: OnDamage
StatusGroups: SG_Restrained;SG_Condition
StatusEffect: cf648c11-baf0-421b-b208-46df1434512d
SoundVocalStart: EXHAUSTED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *RESTRAINED


PIN_DOWN_DUPE_ENTRY_62011
Boosts: ActionResource(Movement,-3,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pinned Down
Description: Movement speed is reduced by [1].
DescriptionParams: Distance(3)
Icon: Action_PinDown
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: PIN_DOWN
TickType: EndTurn
StatusGroups: SG_Restrained;SG_Condition
StatusEffect: 3a57434e-5cab-40b8-8464-3198f75c4382
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


STINKING_CLOUD_DUPE_ENTRY_86760
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(EyeStalkActionPoint)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nauseous
Description: Can't take actions.
Icon: Spell_Conjuration_StinkingCloud
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
StackId: STINKING_CLOUD
TickType: EndTurn
StatusGroups: SG_Poisoned
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a


KNOCKED_OUT_PERMANENTLY_DUPE_ENTRY_7931
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knocked Out
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Will disappear permanently after a Long Rest.
Icon: Status_KnockedOut
StackId: KNOCKED_OUT_PLAYERINFO
StackPriority: 2
RemoveConditions: not HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusRemoved


KNOCKED_OUT_TEMPORARILY_DUPE_ENTRY_47698
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knocked Out (Temporary)
Description: Affected entity can't move or take actions, bonus actions, or reactions.

It will regain consciousness after a Long Rest.
Icon: Status_KnockedOut
StackId: KNOCKED_OUT_PLAYERINFO
StackPriority: 1
RemoveConditions: not HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusRemoved


PREVENT_KNOCKED_OUT_DUPE_ENTRY_57916
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to prevent a character from getting knocked out (because it has a surrender dialogue instead)
StackId: KNOCKED_OUT_SURRENDER
StackPriority: 3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FORCE_KNOCKED_OUT_PERMANENTLY_DUPE_ENTRY_66276
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% %%% Technical status to force a character to get knocked out permanently when knocked out, even if they were only temporarily hostile to the players, or even allied
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TEMPORARILY_HOSTILE_DUPE_ENTRY_4323
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Temporarily Hostile
Description: If you knock out this entity or flee from combat it may harbour some resentment towards you, but will not remain hostile.
Icon: PassiveFeature_Generic_Info
StackId: HOSTILE
StackPriority: 1
RemoveConditions: not Combat() or Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') or IsInCombatWithHostilePartyMember(true) or not IsInCombatWithHostilePartyMember(false)
RemoveEvents: OnApply;OnStatusApplied;OnFactionChanged;OnCombatEnded
StatusPropertyFlags: DisableCombatlog
OnRemoveFunctors: IF(Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') or IsInCombatWithHostilePartyMember(true)):ApplyStatus(PERMANENTLY_HOSTILE,100,-1)


PERMANENTLY_HOSTILE_DUPE_ENTRY_24760
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to override the TEMPORARILY_HOSTILE status when an NPC becomes permanently hostile, and to fall back to TEMPORARILY_HOSTILE in case the permanent hostility (faction relation) gets removed again
StackId: HOSTILE
StackPriority: 1
RemoveConditions: not Combat() or (not Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') and not IsInCombatWithHostilePartyMember(true))
RemoveEvents: OnCombatEnded;OnFactionChanged;OnStatusApplied;OnApply
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(not Tagged('ALWAYS_PERMANENTLY_HOSTILE_TO_ALL_PLAYERS') and IsInCombatWithHostilePartyMember(false)):ApplyStatus(TEMPORARILY_HOSTILE,100,-1)


PERMANENTLY_HOSTILE_MANUAL_DUPE_ENTRY_15497
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status. Use to override TEMPORARILY_HOSTILE if you know the NPC will become permanently hostile in advance and want to communicate this to the players (by _not_ showing the TEMPORARILY_HOSTILE status at any point).
StackId: HOSTILE
StackPriority: 2
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HOSTILE_REFRESH_DUPE_ENTRY_37497
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty
Description: %%% Technical status to re-evaluate the TEMPORARILY_HOSTILE/PERMANENTLY_HOSTILE conditions, because they have OnStatusApplied as RemoveEvent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEAPON_ACTION_BOOST_DUPE_ENTRY_34842
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


BLEEDING_DUPE_ENTRY_73222
Boosts: Disadvantage(SavingThrow, Constitution)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bleeding
Description: Takes [1] at the start of each turn and has Disadvantage on Constitution Saving Throws.

Removed by healing.
DescriptionParams: DealDamage(2,Slashing);
Icon: Status_Bleeding
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: BLEEDING
TickType: StartTurn
RemoveEvents: OnHeal
TooltipDamage: DealDamage(2, Slashing);
TickFunctors: DealDamage(2, Slashing);AI_ONLY:DealDamage(1,Slashing)
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Condition


GAPING_WOUND_DUPE_ENTRY_47895
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gaping Wounds
Description: Attacks against this creature deal an additional [1]. Removed by healing.
DescriptionParams: DealDamage(2, Piercing);
Icon: statIcons_OpenWound
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: GAPING_WOUND
Passives: GapingWound_Passive
RemoveEvents: OnHeal
TickFunctors: AI_ONLY:DealDamage(1,Piercing)
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Condition
StatusEffect: 1c11d619-a4b0-457c-b65f-da970e47177c


GAPING_WOUND_DAMAGE_DUPE_ENTRY_13570
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description:
DescriptionParams:
Icon:
StillAnimationType:
StillAnimationPriority:
StackId: GAPING_WOUND_DAMAGE
Passives:
RemoveEvents:
TickFunctors:
StatusPropertyFlags: InitiateCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(2, Piercing)
StatusGroups:
StatusEffect:
DisplayName: Gaping Wounds*
Stats inherited from: *GAPING_WOUND


CHEST_TRAUMA_DUPE_ENTRY_38251
Boosts: Disadvantage(SavingThrow, Constitution);ActionResource(ActionPoint,-1,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Chest Trauma
Description: Has Disadvantage on Constitution Saving Throws and has one fewer action.

Removed by healing.
DescriptionParams: 1
Icon: statIcons_ChestTrauma
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: CHEST_TRAUMA
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: InitiateCombat
OnApplyFunctors: UseActionResource(SELF, ActionPoint,1)
StatusGroups: SG_Condition


OFF_BALANCED_DUPE_ENTRY_78899
Boosts: Advantage(AttackTarget);Disadvantage(Ability, Strength);Disadvantage(Ability, Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Off Balance
Description: The affected entity has Disadvantage on Strength and Dexterity Checks, and Attack Rolls against it have Advantage.

Removed by taking damage or when Helped.
Icon: statIcons_OffBalanced
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: OFF_BALANCED
TickType: EndTurn
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Helpable_Condition


DAZED_DUPE_ENTRY_48658
Boosts: ActionResourceBlock(ReactionActionPoint);Disadvantage(SavingThrow, Wisdom);BlockAbilityModifierFromAC(Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dazed
Description: Has Disadvantage on Wisdom Saving Throws, can't take reactions, and loses the Dexterity bonus to their Armour Class.

Removed if an ally Helps this creature.
Icon: statIcons_Dazed
StillAnimationType: Dazed
StillAnimationPriority: Dazed
SoundLoop: Msic_Status_Dazed_MO
SoundStop: Msic_Status_Dazed_MO_Stop
StackId: DAZED
TickType: EndTurn
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Helpable_Condition
StatusEffect: c8d04f2e-65c5-4ad2-8368-ccf93bb8be41


HINDERED_DUPE_ENTRY_73650
Boosts: Disadvantage(AttackRoll);Disadvantage(SavingThrow,Strength);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weak Grip
Description: Has Disadvantage on Attack Rolls and Strength Saving Throws.

Removed if an ally Helps this creature.
Icon: statIcons_Hindered
StackId: HINDERED
TickType: EndTurn
StatusGroups: SG_Helpable_Condition


CRIPPLED_DUPE_ENTRY_65298
Boosts: ActionResourceMultiplier(Movement,0,0);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Maimed
Description: Movement speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.

Removed by healing.
Icon: statIcons_Crippled
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: CRIPPLED
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: InitiateCombat
StatusGroups: SG_Condition
StatusEffect: 24df7f3b-2bdc-4eb7-bcc3-19b25c03b635
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


STEADY_DUPE_ENTRY_45684
Boosts: IF(AttackingWithMeleeWeapon(context.Source)):Reroll(Damage, 9, false);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Braced
Description: On Damage Rolls, roll twice and use the higher result.
Icon: statIcons_Steady
StackId: STEADY
TickType: EndTurn
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STEADY_RANGED_DUPE_ENTRY_86768
Boosts: IF(AttackingWithRangedWeapon(context.Source)):Reroll(Damage, 7, false);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Braced*
Description: On Damage Rolls, roll twice and use the higher result.*
Icon: statIcons_Steady*
StackId: STEADY*
TickType: EndTurn*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *STEADY


STEADY_RANGED_CROSSBOW_DUPE_ENTRY_18398
Boosts: IF(AttackingWithRangedWeapon(context.Source)):Reroll(Damage, 9, false);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Braced*
Description: On Damage Rolls, roll twice and use the higher result.*
Icon: statIcons_Steady*
StackId: STEADY*
TickType: EndTurn*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *STEADY


HAMSTRING_DUPE_ENTRY_24774
Boosts: ActionResourceMultiplier(Movement,50,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hamstrung
Description: Movement speed reduced by [1].

Removed by healing.
DescriptionParams: 50%
Icon: statIcons_Hamstring
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HAMSTRING
TickType: EndTurn
RemoveEvents: OnHeal
StatusGroups: SG_Restrained;SG_Condition
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


FULL_SWING_DUPE_ENTRY_33699
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prepared
Description: Deals an additional [1] with melee attacks.
DescriptionParams: DealDamage(max(1,StrengthModifier), MainMeleeWeaponDamageType)
Icon: statIcons_FullSwing
StackId: FULLSWING
TickType: EndTurn
Passives: FullSwing_Passive
StatusEffect: 321a8da6-6f2c-4798-bf0d-34c5562458c8


SPELLS_STATUS_DUPE_ENTRY_15976
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ACID_ARROW_DUPE_ENTRY_79041
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melf's Acid Arrow
Description: Takes [1] at end of their turn.
DescriptionParams: DealDamage(2d4,Acid)
Icon: Spell_Evocation_MelfsAcidArrow
StackId: ACID_ARROW
TickType: EndTurn
TooltipDamage: DealDamage(2d4, Acid)
TickFunctors: DealDamage(2d4, Acid,Magical)
StatusPropertyFlags: NonExtendable
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7


ACID_ARROW_3_DUPE_ENTRY_81203
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d4,Acid)
TooltipDamage: DealDamage(3d4, Acid)
TickFunctors: DealDamage(3d4, Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ACTION_SURGE_DUPE_ENTRY_67441
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Action Surge
Description: Can take an extra action this turn.
Icon: Skill_Fighter_ActionSurge
StackId: ACTION_SURGE
TickType: EndTurn
StatusEffect: 5e6576d3-29c9-4c00-859b-1abcea010922


AID_DUPE_ENTRY_57139
Boosts: IncreaseMaxHP(5)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aid
Description: Hit point maximum increased by [1].
DescriptionParams: 5
Icon: Spell_Abjuration_Aid
StackId: AID
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)
StatusGroups: SG_RemoveOnRespec


AID_3_DUPE_ENTRY_12806
Boosts: IncreaseMaxHP(10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 10
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


ARCANE_LOCK_DUPE_ENTRY_56793
Boosts: Lock()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Lock
Description: Locked through magical means. Can't be opened by lockpicking or the use of Knock.
Icon: Spell_Abjuration_ArcaneLock
StackId: ARCANE_LOCK
RemoveEvents: OnLockpickingSucceeded
StatusEffect: f4ee8056-d215-4493-9509-899c642c371d


ARCANE_LOCK_OWNER_DUPE_ENTRY_23772
Boosts: UnlockSpell(Target_ArcaneLock_Dismiss)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Abjuration_ArcaneLock
StackId: ARCANE_LOCK_OWNER
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ARMOR_OF_AGATHYS_DUPE_ENTRY_25118
Boosts: TemporaryHP(5)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Armour of Agathys
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.
DescriptionParams: DealDamage(5,Cold)
Icon: Spell_Abjuration_ArmorOfAgathys
SoundLoop: Spell_Status_ArmorOfAgathys_MO
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop
StackId: TEMPORARY_HP
StackPriority: 5
Passives: ArmorOfAgathys
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb


ARMOR_OF_AGATHYS_2_DUPE_ENTRY_21911
Boosts: TemporaryHP(10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Gained 10 temporary hit points. If hit with a melee attack, the attacker takes [1].
DescriptionParams: DealDamage(10,Cold)
StackPriority: 10
Passives: ArmorOfAgathys_2
DisplayName: Armour of Agathys*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMOR_OF_AGATHYS_3_DUPE_ENTRY_24448
Boosts: TemporaryHP(15)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(15,Cold)
StackPriority: 15
Passives: ArmorOfAgathys_3
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMS_OF_HADAR_DUPE_ENTRY_48295
Boosts: ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arms of Hadar
Description: Can't take reactions.
Icon: Spell_Conjuration_ArmsOfHadar
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: ARMS_OF_HADAR
TickType: StartTurn


BANE_DUPE_ENTRY_59775
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bane
Description: Has a 1d4 penalty to Attack Rolls and Saving Throws.
Icon: Spell_Enchantment_Bane
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: BANE
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BARBED_ARROW_DUPE_ENTRY_69410
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ruptured
Description: Take [1] damage when moving. Each time you move, reduce the condition duration by [2].
DescriptionParams: DealDamage(1d4, Piercing);1
Icon: Status_Bleeding
StackId: BARBED_ARROW
Passives: BarbedArrow_Passive
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BARBED_ARROW_DAMAGE_DUPE_ENTRY_83754
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: BARBED_ARROW_DAMAGE
StatusPropertyFlags: InitiateCombat;DisablePortraitIndicator;DisableOverhead;DisableCombatlog
OnApplyFunctors: DealDamage(1d4, Piercing);SetStatusDuration(BARBED_ARROW,-1,Add)


BARDIC_INSPIRATION_DUPE_ENTRY_14118
Boosts: ActionResource(BardicInspiration,1,0,d6);UnlockInterrupt(Interrupt_BardicInspiration_Attack);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bardic Inspiration
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.
DescriptionParams: 1d6
Icon: Action_Bard_GrantBardicInspiration
SoundLoop: Spell_Status_BardicInspiration_MO
SoundStop: Spell_Status_BardicInspiration_MO_Stop
StackId: BARDIC_INSPIRATION
StackPriority: 0
Passives: BardicInspiration_Ability
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546


BARDIC_INSPIRATION_D8_DUPE_ENTRY_3042
Boosts: ActionResource(BardicInspiration,1,0,d8);UnlockInterrupt(Interrupt_BardicInspiration_Attack_d8);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow_d8)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 1d8
StackPriority: 1
Passives: BardicInspiration_Ability_d8
DisplayName: Bardic Inspiration*
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


BARDIC_INSPIRATION_D10_DUPE_ENTRY_94954
Boosts: ActionResource(BardicInspiration,1,0,d10);UnlockInterrupt(Interrupt_BardicInspiration_Attack_d10);UnlockInterrupt(Interrupt_BardicInspiration_SavingThrow_d10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 1d10
StackPriority: 2
Passives: BardicInspiration_Ability_d10
DisplayName: Bardic Inspiration*
Description: Can use Bardic Inspiration to add a +[1] bonus to the next Attack Roll, Ability Check, or Saving Throw.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


BARDIC_INSPIRATION_COMBAT_DUPE_ENTRY_95746
Boosts: ActionResource(BardicInspiration,1,0,d6);UnlockInterrupt(Interrupt_CombatInspiration_Attack);UnlockInterrupt(Interrupt_CombatInspiration_SavingThrow_ArmorClass);UnlockInterrupt(Interrupt_CombatInspiration_Damage)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Combat Inspiration
Description: Can use their Bardic Inspiration to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.

They can also choose a +[1] bonus to the damage their next weapon attack deals, or to their Armour Class for one attack.
DescriptionParams: 1d6;4
StackPriority: 0
Passives: CombatInspiration_Ability
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION


BARDIC_INSPIRATION_COMBAT_D8_DUPE_ENTRY_9300
Boosts: ActionResource(BardicInspiration,1,0,d8);UnlockInterrupt(Interrupt_CombatInspiration_Attack_d8);UnlockInterrupt(Interrupt_CombatInspiration_SavingThrow_ArmorClass_d8);UnlockInterrupt(Interrupt_CombatInspiration_Damage_d8)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 1d8;+4
StackPriority: 1
Passives: CombatInspiration_Ability_d8
DisplayName: Combat Inspiration*
Description: Can use their Bardic Inspiration to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.

They can also choose a +[1] bonus to the damage their next weapon attack deals, or to their Armour Class for one attack.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION_COMBAT **BARDIC_INSPIRATION


BARDIC_INSPIRATION_COMBAT_D10_DUPE_ENTRY_26327
Boosts: ActionResource(BardicInspiration,1,0,d10);UnlockInterrupt(Interrupt_CombatInspiration_Attack_d10);UnlockInterrupt(Interrupt_CombatInspiration_SavingThrow_ArmorClass_d10);UnlockInterrupt(Interrupt_CombatInspiration_Damage_d10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 1d10;+4
StackPriority: 2
Passives: CombatInspiration_Ability_d10
DisplayName: Combat Inspiration*
Description: Can use their Bardic Inspiration to add a +[1] bonus to their next Attack Roll, Ability Check, or Saving Throw.

They can also choose a +[1] bonus to the damage their next weapon attack deals, or to their Armour Class for one attack.*
Icon: Action_Bard_GrantBardicInspiration*
SoundLoop: Spell_Status_BardicInspiration_MO*
SoundStop: Spell_Status_BardicInspiration_MO_Stop*
StackId: BARDIC_INSPIRATION*
StatusEffect: 29d548ee-cf3e-465c-b12d-004240ce0546*
Stats inherited from: *BARDIC_INSPIRATION_COMBAT **BARDIC_INSPIRATION


BARKSKIN_DUPE_ENTRY_84035
Boosts: ACOverrideFormula(16,false)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Barkskin
Description: Armour Class increased to 16.
Icon: Spell_Transmutation_Barkskin
SoundStop: Spell_Status_Barkskin_Exit_MO
StackId: BARKSKIN
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)
StatusGroups: SG_RemoveOnRespec
StatusEffect: e5fc8f24-6939-4a5d-b627-27cf45040265


BEACON_OF_HOPE_DUPE_ENTRY_72594
Boosts: Advantage(SavingThrow,Wisdom);MaximizeHealing(Incoming);Advantage(DeathSavingThrow,)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Beacon of Hope
Description: Has Advantage on Wisdom Saving Throws and Death Saving Throws, and regains the maximum hit points possible when healed.
Icon: Spell_Abjuration_BeaconOfHope
StackId: BEACON_OF_HOPE
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2b1ca2c8-fa5e-48da-984b-5d733df6449d
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BEARS_ENDURANCE_DUPE_ENTRY_21838
Boosts: Advantage(Ability, Constitution);TemporaryHP(7)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bear's Endurance
Description: Has Advantage on Constitution Checks and gains [1] temporary hit points.
DescriptionParams: 7
Icon: Spell_Transmutation_EnhanceAbility_BearsEndurance
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


BLADE_WARD_DUPE_ENTRY_60668
Boosts: WeaponDamageResistance(Bludgeoning);WeaponDamageResistance(Slashing);WeaponDamageResistance(Piercing)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blade Ward
Description: Has Resistance against Bludgeoning, Piercing, and Slashing damage.
Icon: Spell_Abjuration_BladeWard
SoundLoop: Spell_Status_Buff_MO
StackId: BLADE_WARD
TickType: EndTurn
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BLADE_WARD')):ApplyStatus(AI_HELPER_BLADEWARD,100,2)
StatusGroups: SG_RemoveOnRespec
StatusEffect: c1e8b65e-f8ba-4b9a-ac55-f7edbb328633
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BLESS_DUPE_ENTRY_46896
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bless
Description: Gains a +1d4 bonus to Attack Rolls and Saving Throws.
Icon: Spell_Enchantment_Bless
SoundLoop: Spell_Status_Buff_MO
StackId: BLESS
StatusGroups: SG_RemoveOnRespec
StatusEffect: 61fe31f9-ae4b-4926-a033-e56ea67c7d92
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


BLESSING_OF_THE_TRICKSTER_DUPE_ENTRY_90863
Boosts: Advantage(Skill, Stealth)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blessing of the Trickster
Description: Has Advantage on Stealth Checks.
Icon: Action_Cleric_BlessingOfTheTrickster
SoundLoop: Spell_Status_BlessingOfTrickster_MO
SoundStop: Spell_Status_BlessingOfTrickster_MO_Stop
StackId: BLESSING_OF_THE_TRICKSTER
StatusGroups: SG_RemoveOnRespec
StatusEffect: d6422dfb-0caa-4354-8d63-26489afff4a0


BLUR_DUPE_ENTRY_15700
Boosts: IF(not Tagged('BLINDSIGHT', context.Source)):Disadvantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blurred
Description: Attackers have Disadvantage on Attack Rolls against this creature, unless they do not rely on sight or can see through illusions.
Icon: Spell_Illusion_Blur
SoundLoop: Spell_Status_Blur_MO
SoundStop: Spell_Status_Blur_MO_Stop
StackId: BLUR
StatusGroups: SG_RemoveOnRespec
StatusEffect: d37fab67-6932-44c4-995e-f051d7027fc5


BRANDING_SMITE_DUPE_ENTRY_84291
Boosts: GameplayLight(9,false,0.1);StatusImmunity(SG_Invisible)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Branding Smite
Description: The affected entity sheds light in a [1] radius, preventing it from becoming Invisible.
DescriptionParams: Distance(1.5)
Icon: Spell_Evocation_BrandingSmite_Melee
StackId: BRANDING_SMITE
StackPriority: 1
StatusGroups: SG_Light
StatusEffect: da923491-4116-4f26-885e-4fa23dd22a7a


BULLS_STRENGTH_DUPE_ENTRY_52448
Boosts: Advantage(Ability, Strength);CarryCapacityMultiplier(2.0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bull's Strength
Description: Has Advantage on Strength Checks. Carrying capacity doubled.
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght
StackId: BULLS_STRENGTH
StatusGroups: SG_RemoveOnRespec


CALL_LIGHTNING_TECHNICAL_DUPE_ENTRY_67443
Boosts: UnlockSpell(Target_CallLightning_LightningBolt)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Call Lightning
Description: Can Call Lightning without expending a spell slot.
Icon: Spell_Conjuration_CallLightning
StackId: CALL_LIGHTNING_SPELL


CALM_EMOTIONS_DUPE_ENTRY_55693
Boosts: StatusImmunity(SG_Charmed);StatusImmunity(SG_Frightened)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calmed
Description: Can't be Charmed or Frightened, and can't Rage.
Icon: Spell_Enchantment_CalmEmotions
StackId: CALM_EMOTIONS
OnApplyFunctors: AI_ONLY:RemoveStatus(SG_Charmed);AI_ONLY:RemoveStatus(SG_Frightened);AI_ONLY:IF(HasStatus('SG_Rage')):ApplyStatus(AI_HELPER_DEBUFF,100,3)


CATS_GRACE_DUPE_ENTRY_72417
Boosts: Advantage(Ability, Dexterity);FallDamageMultiplier(0.5)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cat's Grace
Description: Has Advantage on Dexterity Checks and only takes half damage from falling.
Icon: Spell_Transmutation_EnhanceAbility_CatsGrace
StackId: CATS_GRACE
StatusGroups: SG_RemoveOnRespec


CHILL_TOUCH_DUPE_ENTRY_66189
Boosts: BlockRegainHP(); IF(Tagged('UNDEAD', context.Source)):Disadvantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bone Chilled
Description: Cannot regain hit points.

If Undead, has Disadvantage on Attack Rolls.
Icon: Spell_Necromancy_ChillTouch
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: CHILL_TOUCH
TickType: StartTurn
StatusPropertyFlags: TickingWithSource


CLOUD_OF_DAGGERS_DUPE_ENTRY_65584
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cloud of Daggers
Description: Takes [1] per turn.
DescriptionParams: DealDamage(4d4,Slashing)
Icon: Spell_Conjuration_CloudOfDaggers
StackId: CLOUD_OF_DAGGERS
TooltipDamage: DealDamage(4d4,Slashing)
TickFunctors: DealDamage(4d4,Slashing,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: DealDamage(4d4,Slashing,Magical)


CLOUD_OF_DAGGERS_AURA_DUPE_ENTRY_94743
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cloud of Daggers
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.
DescriptionParams: DealDamage(4d4,Slashing)
Icon: Spell_Conjuration_CloudOfDaggers
SoundLoop: Spell_Status_CloudOfDaggers_ST
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop
StackId: CLOUD_OF_DAGGERS_AURA
AuraRadius: 2
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd


CLOUD_OF_DAGGERS_3_DUPE_ENTRY_83431
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d4,Slashing)
TooltipDamage: DealDamage(6d4,Slashing)
TickFunctors: DealDamage(6d4,Slashing,Magical)
OnApplyFunctors: DealDamage(6d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_AURA_3_DUPE_ENTRY_59566
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_3,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
DescriptionParams: DealDamage(4d4,Slashing)*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


COMMAND_APPROACH_DUPE_ENTRY_16640
Boosts: ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Command: Approach
Description: Affected entity has to move towards the spellcaster using the shortest route possible and can't take any other actions or bonus actions.
Icon: Spell_Enchantment_CommandApproach
StackId: COMMAND
StackPriority: 0
TickType: EndTurn
StatusPropertyFlags: LoseControl
StatusGroups: SG_Approaching
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938


COMPELLED_DUEL_DUPE_ENTRY_17888
Boosts: IF(not HasStatus('COMPELLED_DUEL', context.Source, context.Target)):Disadvantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Compelled Duel
Description: Cannot attack creatures other than the spellcaster.
Icon: Spell_Enchantment_CompelledDuel
StackId: COMPELLED_DUEL
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly*
StatusGroups: SG_Taunted*
Stats inherited from: *TAUNTED


COMPREHEND_LANGUAGES_DUPE_ENTRY_20995
Boosts: Tag(COMPREHEND_LANGUAGES)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Comprehend Languages
Description: Understand the literal meaning of any spoken or written language.
Icon: Spell_Divination_ComprehendLanguages
StackId: COMPREHEND_LANGUAGES


CONTROL_UNDEAD_DUPE_ENTRY_37391
Boosts: FactionOverride(Source);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Controlled
Description: This undead is under the control of a paladin. It will follow the paladin and attack their enemies.
Icon: Action_Paladin_ControlUndead
StackId: CONTROL_UNDEAD
TickType: StartTurn
StatusGroups: SG_Dominated
ApplyEffect: 93c3290b-ef3e-4784-b10b-f0104aef1ff0
StatusEffect: b6967df4-ed97-4b9d-9bbd-4b19247c509e


MADNESS_DUPE_ENTRY_11131
Boosts: AiArchetypeOverride(madness,99)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Madness
Description: Hostile to everyone in the vicinity.
Icon: statIcons_Madness
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: SHOUT
SoundLoop: Misc_Status_Madness_MO
SoundStop: Misc_Status_Madness_MO_Stop
StackId: MADNESS
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat
StatusGroups: SG_Mad
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47


CROWN_OF_MADNESS_DUPE_ENTRY_13752
Boosts: CannotHarmCauseEntity(CannotHarmMadness);ActionResourceBlock(ReactionActionPoint);AiArchetypeOverride(madness,99);Tag(AI_UNPREFERRED_TARGET)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crown of Madness
Description: Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.
Icon: Spell_Enchantment_CrownOfMadness
SoundVocalStart: SHOUT
SoundStop: Misc_Status_Madness_MO_Stop
StackId: CROWN_OF_MADNESS
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnTurn
TooltipSave: Wisdom
StatusGroups: SG_Charmed;SG_Condition;SG_Mad
ApplyEffect: 8af705b5-4179-448e-abc0-2e1b50bf3a52
StatusEffect: 691ac4ab-7c6e-4810-a497-7b725eea9505
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundLoop: Misc_Status_Madness_MO*
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat*
Stats inherited from: *MADNESS


CURSE_ABILITY_CHARISMA_DUPE_ENTRY_52581
Boosts: Disadvantage(Ability, Charisma); Disadvantage(SavingThrow, Charisma)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Charisma
Description: Disadvantage on Ability Checks and Saving Throws using Charisma.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_CONSTITUTION_DUPE_ENTRY_70338
Boosts: Disadvantage(Ability, Constitution); Disadvantage(SavingThrow, Constitution)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Constitution
Description: Disadvantage on Ability Checks and Saving Throws using Constitution.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_DEXTERITY_DUPE_ENTRY_15999
Boosts: Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Dexterity
Description: Disadvantage on Ability Checks and Saving Throws using Dexterity.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_INTELLIGENCE_DUPE_ENTRY_84527
Boosts: Disadvantage(Ability, Intelligence); Disadvantage(SavingThrow, Intelligence)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Intelligence
Description: Disadvantage on Ability Checks and Saving Throws using Intelligence.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_STRENGTH_DUPE_ENTRY_77149
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Strength
Description: Disadvantage on Ability Checks and Saving Throws using Strength.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ABILITY_WISDOM_DUPE_ENTRY_8230
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Wisdom)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Wisdom
Description: Disadvantage on Ability Checks and Saving Throws using Wisdom.
Icon: Spell_Necromancy_BestowCurse_DebuffAbility
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_ATTACK_DUPE_ENTRY_15188
Boosts: IF(HasStatus('CURSE_ATTACK', context.Source, context.Target)):Disadvantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Attack Disadvantage
Description: Has Disadvantage on Attack Rolls against the source of the curse.
Icon: Spell_Necromancy_BestowCurse_AttackDisadvantage
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


CURSE_EXTRA_DAMAGE_DUPE_ENTRY_31632
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Additional Damage
Description: Receives an additional [1] from the spellcaster's attacks or spells.
DescriptionParams: DealDamage(1d8,Necrotic)
Icon: Spell_Necromancy_BestowCurse_ExtraDamage
StackId: BESTOW_CURSE
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591


CURSE_EXTRA_DAMAGE_OWNER_DUPE_ENTRY_55923
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: CURSE_EXTRA_DAMAGE_OWNER
Passives: Curse_ExtraDamage
StatusPropertyFlags: TickingWithSource;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups:
StatusEffect:
DisplayName: Cursed: Additional Damage*
Description: Receives an additional [1] from the spellcaster's attacks or spells.*
DescriptionParams: DealDamage(1d8,Necrotic)*
Icon: Spell_Necromancy_BestowCurse_ExtraDamage*
TickType: StartTurn*
Stats inherited from: *CURSE_EXTRA_DAMAGE


CURSE_SKIP_TURN_DUPE_ENTRY_27994
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cursed: Dread
Description: Each turn, the affected entity has to succeed a Wisdom Saving Throw or skip its turn.
Icon: Spell_Necromancy_BestowCurse_SkipTurn
StackId: BESTOW_CURSE
TickType: StartTurn
TooltipSave: Wisdom
OnTickRoll: SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickFail: ApplyStatus(CURSE_SKIPPED_TURN,100,1)
StatusGroups: SG_Cursed
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591


CUTTING_WORDS_DUPE_ENTRY_70254
Boosts: RollBonus(SkillCheck,-1d6);RollBonus(RawAbility,-1d6);RollBonus(Attack,-1d6);DamageBonus(-1d6,,false)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cutting Words
Description: Confidence has been badly shaken.

Has a 1d6 penalty to Attack Rolls, Ability Checks, and damage dealt.
Icon: Action_Bard_CuttingWords
SoundLoop: Spell_Status_CuttingWords_MO
SoundStop: Spell_Status_CuttingWords_MO_Stop
StackId: CUTTING_WORDS
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;InitiateCombat;BringIntoCombat
StatusEffect: 8841b0b4-25cc-488d-bcb0-ce32b94909e2


DANCING_LIGHTS_DUPE_ENTRY_88150
Boosts: GameplayLight(9,false,0.1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dancing Lights
Description: Illuminates [1] radius.
DescriptionParams: Distance(9)
Icon: Spell_Evocation_DancingLights
StackId: DANCING_LIGHTS
StatusEffect: e6d2276c-bc47-4f27-965a-7aaf7277398b


DARK_ONES_BLESSING_DUPE_ENTRY_21828
Boosts: IF(CharismaGreaterThan(9,context.Source)):TemporaryHP(CharismaModifier+ClassLevel(Warlock));IF(not CharismaGreaterThan(9,context.Source)):TemporaryHP(ClassLevel(Warlock))
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dark One's Blessing
Description: Gained temporary hit points equal to its Charisma Modifier and Warlock level combined.
Icon: Status_DarkOnes_Blessing
SoundStart: Spell_Passive_Impact_Damage_DarkOnesBlessing_L1to3
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


DARKVISION_DUPE_ENTRY_32858
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Darkvision
Description: Can see in the dark out to a range of [1].
DescriptionParams: Distance(12)
Icon: Spell_Evocation_Darkvision
StackId: DARKVISION
StatusGroups: SG_RemoveOnRespec
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907


DAYLIGHT_DUPE_ENTRY_38721
Boosts: GameplayLight(15,false,0.1,true)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Daylight
Description: Shining with the light of the sun. Dispels darkness in a [1] radius.
DescriptionParams: Distance(15)
Icon: Spell_Evocation_Daylight
SoundLoop: Spell_Status_Utility_Daylight
SoundStop: Spell_Status_Utility_Daylight_Stop
StackId: DAYLIGHT
StatusGroups: SG_Light
StatusEffect: 33b7386f-4737-49ba-a3b7-019d194ea5ad


DAYLIGHT_GROUND_DUPE_ENTRY_65732
Boosts: GameplayLight(15,false,0.1,true)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: f75bd06c-4ff5-40f4-85d4-0ffb88e3f724
DisplayName: Daylight*
Description: Shining with the light of the sun. Dispels darkness in a [1] radius.*
DescriptionParams: Distance(15)*
Icon: Spell_Evocation_Daylight*
SoundLoop: Spell_Status_Utility_Daylight*
SoundStop: Spell_Status_Utility_Daylight_Stop*
StackId: DAYLIGHT*
StatusGroups: SG_Light*
Stats inherited from: *DAYLIGHT


DEFENSIVE_DUELIST_DUPE_ENTRY_48775
Boosts: AC(2)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Duellist
Description: When attacked with a melee attack, the creature uses a reaction to increase its Armour Class by [1], possibly causing the attack to miss.
DescriptionParams: ProficiencyBonus
Icon: PassiveAction_DefensiveDualist
StackId: DEFENSIVE_DUELIST
RemoveConditions: not HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) or IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead


DEFENSIVE_DUELIST_TOGGLE_DUPE_ENTRY_78060
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Duellist
Icon: PassiveAction_DefensiveDualist
StackId: DEFENSIVE_DUELIST_TOGGLE
RemoveConditions: not WieldingFinesseWeapon()
RemoveEvents: OnEquip;OnUnequip
TickFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and WieldingFinesseWeapon()):ApplyStatus(DEFENSIVE_DUELIST,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and WieldingFinesseWeapon()):ApplyStatus(DEFENSIVE_DUELIST,100,-1)
OnRemoveFunctors: RemoveStatus(DEFENSIVE_DUELIST)


DESPAIR_DUPE_ENTRY_19906
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Despair
Description: Despondency from deep within the Shadowfell has perforated your very being.
Icon: Status_Frightened
SoundVocalStart: WEAK
StackId: DESPAIR
StackPriority: 0
RemoveConditions: InSurface('SurfaceBlackrain')
RemoveEvents: OnTurn
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_APATHY,100,2)


DESPAIR_APATHY_DUPE_ENTRY_55373
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(SavingThrow, Dexterity);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Despair: Apathy
Description: Disadvantage on Ability Checks and Saving Throws using Dexterity.
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: DESPAIR
StackPriority: 1
RemoveConditions: InSurface('SurfaceBlackrain')
RemoveEvents: OnTurn
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_MADNESS,100,5)
Icon: Status_Frightened*
SoundVocalStart: WEAK*
Stats inherited from: *DESPAIR


DESPAIR_DREAD_DUPE_ENTRY_12380
Boosts: Disadvantage(AllSavingThrows); Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Despair: Dread
Description: Disadvantage on all Ability Checks and Saving Throws.
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: DESPAIR
StackPriority: 3
OnRemoveFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_DREAD,100,10)
Icon: Status_Frightened*
SoundVocalStart: WEAK*
RemoveConditions: InSurface('SurfaceBlackrain')*
RemoveEvents: OnTurn*
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_APATHY,100,2)*
Stats inherited from: *DESPAIR


DESPAIR_MADNESS_DUPE_ENTRY_50349
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(SavingThrow, Dexterity);Disadvantage(SavingThrow, Intelligence);Disadvantage(SavingThrow, Wisdom);Disadvantage(SavingThrow, Charisma);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Despair: Madness
Description: You are wracked with despondent madness that imposes Disadvantage on Dexterity Checks and Wisdom, Intelligence, Charisma, and Dexterity Saving Throws.
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: DESPAIR
StackPriority: 2
RemoveConditions: InSurface('SurfaceBlackrain')
RemoveEvents: OnTurn
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_DREAD,100,10)
Icon: Status_Frightened*
SoundVocalStart: WEAK*
Stats inherited from: *DESPAIR


DETECT_EVIL_GOOD_DUPE_ENTRY_98759
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detect Evil and Good
Description: %%% DEPRECATED Character can detect aberration, celestial, elemental, fey, fiend, and undead.
Icon: Spell_Divination_DetectEvilAndGood
FormatColor: LightBlue
StackId: DETECT_EVIL_GOOD
AuraRadius: 10
AuraStatuses: TARGET:IF(Tagged('ABERRATION')):ApplyStatus(DETECTED_EVIL_GOOD_ABERRATION);TARGET:IF(Tagged('CELESTIAL')):ApplyStatus(DETECTED_EVIL_GOOD_CELESTIAL);TARGET:IF(Tagged('ELEMENTAL')):ApplyStatus(DETECTED_EVIL_GOOD_ELEMENTAL);TARGET:IF(Tagged('UNDEAD')):ApplyStatus(DETECTED_EVIL_GOOD_UNDEAD);TARGET:IF(Tagged('FEY')):ApplyStatus(DETECTED_EVIL_GOOD_FEY);TARGET:IF(Tagged('FIEND')):ApplyStatus(DETECTED_EVIL_GOOD_FIEND)
StatusEffect:
SoundVocalStart: WEAK*
StackPriority: 0*
RemoveConditions: InSurface('SurfaceBlackrain')*
RemoveEvents: OnTurn*
TickFunctors: TARGET:IF(InSurface('SurfaceBlackrain')):ApplyStatus(DESPAIR_APATHY,100,2)*
Stats inherited from: *DESPAIR


DETECTED_EVIL_GOOD_ABERRATION_DUPE_ENTRY_89019
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% DEPRECATEDAberration
Description: Detect Evil and Good: Creature is an aberration.
Icon: statIcons_VoidWoken
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_ABERRATION


DETECTED_EVIL_GOOD_CELESTIAL_DUPE_ENTRY_75578
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% DEPRECATED
Description: Detect Evil and Good: Creature is a celestial.
Icon: statIcons_Pure
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_CELESTIAL


DETECTED_EVIL_GOOD_ELEMENTAL_DUPE_ENTRY_8016
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% DEPRECATED
Description: %%% DEPRECATED
Icon: statIcons_Petrified
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_ELEMENTAL


DETECTED_EVIL_GOOD_FEY_DUPE_ENTRY_69345
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% DEPRECATED
Description: %%% DEPRECATED
Icon: statcons_Overgrown
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_FEY


DETECTED_EVIL_GOOD_FIEND_DUPE_ENTRY_30328
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiend
Description: %%% DEPRECATED
Icon: statIcons_DemonicLeech
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_FIEND


DETECTED_EVIL_GOOD_UNDEAD_DUPE_ENTRY_75803
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undead
Description: Detect Evil and Good: Creature is undead.
Icon: statIcons_Invisible
FormatColor: Purple
StackId: DETECTED_EVIL_GOOD_UNDEAD


DETECT_THOUGHTS_DUPE_ENTRY_91091
Boosts: Tag(DETECTTHOUGHTS)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detect Thoughts
Description: Can read the thoughts of certain creatures while talking to them.
Icon: Spell_Divination_DetectThoughts
StackId: DETECT_THOUGHTS
StatusGroups: SG_DetectThoughts;SG_RemoveOnRespec


DISARMED_DUPE_ENTRY_52337
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disarmed
Description: Affected entity has dropped its weapon to the ground.
Icon: statIcons_Disarmed
StackId: DISARMED
StatusPropertyFlags: InitiateCombat


DISTRACTED_DUPE_ENTRY_52400
Boosts: SourceAllyAdvantageOnAttack();
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Distracted
Description: Not paying any attention to their surroundings.

The distractor's allies have Advantage on their next Attack Roll against the creature.
Icon: Status_Distracted
SoundLoop: Misc_Status_Distracted_MO
SoundStop: Misc_Status_Distracted_MO_Stop
TickType: StartTurn
RemoveConditions: IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource;InitiateCombat
StatusEffect: bd6bb894-25f0-4549-aba0-5e7bcf943b71


DIVINE_FAVOR_DUPE_ENTRY_61959
Boosts: CharacterWeaponDamage(1d4,Radiant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Favour
Description: Weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_DivineFavor
StackId: DIVINE_FAVOR
StatusGroups: SG_RemoveOnRespec
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1


DIVINE_SENSE_DUPE_ENTRY_45693
Boosts: IF(Tagged('CELESTIAL')):Advantage(AttackRoll);IF(Tagged('FIEND')):Advantage(AttackRoll);IF(Tagged('UNDEAD')):Advantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Sense
Description: Has Advantage on Attack Rolls against celestials, fiends, and undead.
Icon: Action_Paladin_DivineSense
StackId: DIVINE_SENSE
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 3066e2c2-0c4d-4ea7-8801-441c4a6b0855


EAGLES_SPLENDOR_DUPE_ENTRY_77221
Boosts: Advantage(Ability, Charisma);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eagle's Splendour
Description: Has Advantage on Charisma Checks.
Icon: Spell_Transmutation_EnhanceAbility_EaglesSplendor
StackId: EAGLES_SPLENDOR
StatusGroups: SG_RemoveOnRespec


ENDLESS_RAGE_DUPE_ENTRY_4721
Boosts: CharacterWeaponDamage(1d4)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Endless Rage
Description: While Raging, deals an additional [1] with weapon attacks, but receives [2] each turn.

Prevents Rage from ending early.
DescriptionParams: DealDamage(1d4, MainMeleeWeaponDamageType);DealDamage(1d4,Psychic)
Icon: TadpoleSuperPower_EndlessRage
SoundLoop: Spell_Status_EndlessRage_ST
SoundStop: Spell_Status_EndlessRage_ST_Stop
StackId: ENDLESS_RAGE
TickType: EndTurn
RemoveConditions: not HasStatus('SG_Rage')
RemoveEvents: OnTurn;OnStatusRemoved
TooltipDamage: DealDamage(1d4,Psychic)
TickFunctors: DealDamage(1d4,Psychic,Magical);ApplyStatus(RAGE_STOP_REMOVE,100,1);IF(not Combat(context.Source)):RemoveStatus(ENDLESS_RAGE)
OnApplyFunctors: ApplyStatus(RAGE_STOP_REMOVE,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 5ef637e7-64d1-43ec-850b-9f8a60c8236a


ENLARGE_DUPE_ENTRY_77642
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enlarged
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.
DescriptionParams: 1d4
Icon: Spell_Transmutation_Enlarge
SoundLoop: MAG_Status_EnlargeSelf_Loop
SoundStop: MAG_Status_EnlargeSelf_End
StackId: SIZE
Passives: EnlargeWeightMedium;EnlargeWeightLarge
StatusGroups: SG_RemoveOnRespec
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2


ENLARGE_DUERGAR_DUPE_ENTRY_12280
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: statIcons_Enlarged
SoundVocalStart: SHOUT
StatusEffect: 7f4d99e9-8ebf-4810-86e4-d5e93b61039d
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


ENSNARING_STRIKE_DUPE_ENTRY_49318
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ensnared
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.
DescriptionParams: DealDamage(1d6,Piercing)
Icon: Spell_Conjuration_EnsnaringStrikeMelee
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: ENSNARING_STRIKE
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())
RemoveEvents: OnTurn
TooltipSave: Strength
TooltipDamage: DealDamage(1d6, Piercing)
TickFunctors: DealDamage(1d6, Piercing,Magical)
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc


ENSNARING_STRIKE_2_DUPE_ENTRY_76893
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(2d6,Piercing)
TooltipDamage: DealDamage(2d6, Piercing)
TickFunctors: DealDamage(2d6, Piercing,Magical)
StatusGroups: SG_Restrained;SG_Condition
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENSNARING_STRIKE_3_DUPE_ENTRY_31182
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d6,Piercing)
TooltipDamage: DealDamage(3d6, Piercing)
TickFunctors: DealDamage(3d6, Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENTHRALL_DUPE_ENTRY_5886
Boosts: HorizontalFOVOverride(10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enthralled
Description: Peripheral vision reduced. Will keep looking at the spellcaster.
Icon: Spell_Enchantment_Enthrall
SoundLoop: Spell_Status_Enthrall_MO
SoundStop: Spell_Status_Enthrall_MO_Stop
StackId: ENTHRALL
StatusEffect: 27b49a3e-1555-4eec-a509-a4d201c6a594


ENTHRALL_AURA_DUPE_ENTRY_8104
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Enthralled
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ENTHRALL_OWNER_DUPE_ENTRY_22957
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 9
AuraStatuses: TARGET:IF(HasStatus('ENTHRALL',context.Target,context.Source)):ApplyStatus(ENTHRALL_AURA,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EXPEDITIOUS_RETREAT_DUPE_ENTRY_84629
Boosts: UnlockSpell(Shout_Dash_BonusAction)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Expeditious Retreat
Description: Dash available as a bonus action.
Icon: Spell_Divination_ExpeditiousRetreat
StackId: EXPEDITIOUS_RETREAT
StatusPropertyFlags: NonExtendable
StatusGroups: SG_RemoveOnRespec


EXPLOSIVE_RUNES_DUPE_ENTRY_96793
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Glyph of Warding
Description: This arcane glyph will trigger a specific magical effect when stepped upon by an enemy.
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EXTRA_ATTACK_DUPE_ENTRY_89031
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Extra Attack
Description: Make an additional weapon attack this turn.
Icon: PassiveFeature_ExtraAttack
StackId: EXTRA_ATTACK
StackPriority: 20
TickType: StartTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead


EXTRA_ATTACK_Q_DUPE_ENTRY_35020
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK
StackPriority: 10
TickType: EndTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK,100,1)


FAERIE_FIRE_DUPE_ENTRY_42907
Boosts: Advantage(AttackTarget);GameplayLight(3,false,0.1);StatusImmunity(SG_Invisible)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Faerie Fire
Description: Shedding dim light. Incoming attacks have Advantage. Cannot be Invisible.
Icon: Spell_Evocation_FaerieFire
SoundLoop: Spell_Status_FaerieFire_MO
SoundStop: Spell_Status_FaerieFire_MO_Stop
StackId: INVISIBILITY
StackPriority: 10
StatusGroups: SG_Light
ApplyEffect: 887e86db-a1a5-4ea2-8b96-e3195e66b24c
StatusEffect: 423ef553-a009-40d0-b110-1f5398b1b774


FALSE_LIFE_DUPE_ENTRY_78325
Boosts: TemporaryHP(7)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: False Life
Description: Gained [1] temporary hit points.
DescriptionParams: 7
Icon: Spell_Necromancy_FalseLife
StackId: TEMPORARY_HP
StackPriority: 7
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)
StatusGroups: SG_RemoveOnRespec


FALSE_LIFE_2_DUPE_ENTRY_38826
Boosts: TemporaryHP(12)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 12
StackPriority: 12
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FALSE_LIFE_3_DUPE_ENTRY_13010
Boosts: TemporaryHP(17)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 17
StackPriority: 17
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FEATHER_FALL_DUPE_ENTRY_20660
Boosts: IgnoreFallDamage()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Feather Fall
Description: Rate of descent is slowed, granting Immunity to Falling damage.
Icon: Spell_Transmutation_FeatherFall
SoundLoop: Spell_Status_FeatherFall_MO
StackId: FEATHER_FALL
StatusGroups: SG_RemoveOnRespec
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811


FIGHTING_STYLE_PROTECTION_TOGGLE_DUPE_ENTRY_20960
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fighting Style: Protection
Description: Protecting nearby allies with their shield, imposing Disadvantage on Attack Rolls against those allies.
Icon: PassiveAction_FightingStyle_Protection
TickFunctors: ApplyStatus(FIGHTING_STYLE_PROTECTION_AURA,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(FIGHTING_STYLE_PROTECTION_AURA,100,1)
OnRemoveFunctors: RemoveStatus(FIGHTING_STYLE_PROTECTION_AURA)


FIGHTING_STYLE_PROTECTION_AURA_DUPE_ENTRY_61269
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fighting Style: Protection
Description: Protecting nearby allies with their shield, imposing Disadvantage on Attack Rolls against those allies.
Icon: PassiveAction_FightingStyle_Protection
StackId: FIGHTING_STYLE_PROTECTION_AURA
AuraRadius: 2
AuraStatuses: IF(Ally() and HasShieldEquipped(context.Source) and HasActionResource('ReactionActionPoint',1,0, false,false,context.Source) and not HasStatus('SG_Incapacitated',context.Source) and not HasStatus('SG_Unconscious',context.Source)):ApplyStatus(FIGHTING_STYLE_PROTECTION,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FIGHTING_STYLE_PROTECTION_DUPE_ENTRY_95429
Boosts: Disadvantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fighting Style: Protection
Description: Protected by a nearby ally. The next Attack Roll against you has Disadvantage.
Icon: PassiveAction_FightingStyle_Protection
StackId: FIGHTING_STYLE_PROTECTION
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead


FLAME_BLADE_DUPE_ENTRY_69948
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flame Blade
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6)
Icon: Spell_Evocation_FlameBlade
FormatColor: Fire
StackId: FLAME_BLADE
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c


FLAMING_SPHERE_DUPE_ENTRY_14243
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flaming Aura
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.
DescriptionParams: Distance(1.5);DealDamage(2d6,Fire)
Icon: Spell_Conjuration_FlamingSphere
SoundLoop: Misc_Status_Burning_MO
StackId: FLAMING_SPHERE
SurfaceChange: Ignite
TickType: EndTurn
TooltipSave: Dexterity
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnTickSuccess: DealDamage(2d6,Fire,Magical)
OnTickFail: DealDamage(2d6/2,Fire,Magical)
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814


FLAMING_SPHERE_3_DUPE_ENTRY_84343
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(3d6,Fire)
OnTickSuccess: DealDamage(3d6,Fire,Magical)
OnTickFail: DealDamage(3d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_AURA_DUPE_ENTRY_89615
Boosts: GameplayLight(5,false,0.1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flaming Sphere
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.
DescriptionParams: DealDamage(2d6,Fire);Distance(1.5)
Icon: Spell_Conjuration_FlamingSphere
StackId: FLAMING_SPHERE_AURA
AuraRadius: 2
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE,100,-1)
SurfaceChange: Ignite
TooltipSave: Dexterity
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451


FLAMING_SPHERE_AURA_3_DUPE_ENTRY_19581
Boosts: GameplayLight(5,false,0.1)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_3,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_TECHNICAL_DUPE_ENTRY_40318
Boosts: UnlockSpell(Target_FlamingSphere_Ram)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: FlamingSphere_State
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FLAMING_SPHERE_TECHNICAL_3_DUPE_ENTRY_94776
Boosts: UnlockSpell(Target_FlamingSphere_Ram_3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: FlamingSphere_State_3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FLAMING_SPHERE_BLOCK_DUPE_ENTRY_22649
Boosts: IF(TurnBased(context.Source)):ActionResourceBlock(Movement);IF(TurnBased(context.Source)):ActionResourceBlock(BonusActionPoint)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Immobile
Description: The flaming sphere cannot move unless it uses its caster's bonus action.
Icon: Skill_Druid_FlamingSphere_Move
StackId: FLAMING_SPHERE_BLOCK
StatusPropertyFlags: DisableOverhead;DisableCombatlog


FORMATIONTACTICS_DUPE_ENTRY_14049
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Formation Tactics
Description: Advantage on Saving Throws against being Charmed, Frightened, Grappled, or Restrained while within [1] of at least one ally.
DescriptionParams: Distance(1.5)
Icon: Status_FormationTacics
StackId: FORMATIONTACTICS
StackPriority: 0
StatusPropertyFlags: DisableCombatlog
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


FORMATIONTACTICS_AURA_DUPE_ENTRY_59292
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Formation Tactics Aura|
Description: Applies Formation Tactics.
StackId: FORMATIONTACTICS_AURA
StackPriority: 1
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('COMBAT_FORMATIONTACTICS')):ApplyStatus(FORMATIONTACTICS)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


FOXS_CUNNING_DUPE_ENTRY_31349
Boosts: Advantage(Ability, Intelligence);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fox's Cunning
Description: Has Advantage on Intelligence Checks.
Icon: Spell_Transmutation_EnhanceAbility_FoxsCunning
StackId: FOXS_CUNNING
StatusGroups: SG_RemoveOnRespec


FRIENDS_DUPE_ENTRY_22815
Boosts: Advantage(SourceDialogue,Charisma)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Friends
Description: Has Advantage on Charisma Checks directed at the target creature.
Icon: Spell_Enchantment_Friends
StackId: FRIENDS
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


GREAT_WEAPON_MASTER_BONUS_ATTACK_DUPE_ENTRY_14389
Boosts: UnlockSpell(Target_GreatWeaponMaster_BonusAttack)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Great Weapon Master: Bonus Attack
Description: Can make a melee attack as a bonus action.
Icon: PassiveAction_GreatWeaponMaster_AllIn
StackId: GREAT_WEAPON_MASTER_DAMAGE
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec


GUIDANCE_DUPE_ENTRY_3305
Boosts: RollBonus(SkillCheck,1d4);RollBonus(RawAbility,1d4)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Guidance
Description: Gains a +1d4 bonus to Ability Checks.
Icon: Spell_Divination_Guidance
SoundLoop: Spell_Status_Guidance_MO
SoundStop: Spell_Status_Guidance_MO_Stop
StackId: GUIDANCE
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


GUIDING_BOLT_DUPE_ENTRY_34230
Boosts: Advantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Guiding Bolt
Description: The next Attack Roll made against this creature has Advantage.
Icon: Spell_Evocation_GuidingBolt
StackId: GUIDING_BOLT
TickType: EndTurn
RemoveConditions: IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Light
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


HASTE_DUPE_ENTRY_13989
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hastened
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.
Icon: Spell_Transmutation_Haste
SoundLoop: Spell_Status_Longstrider_MO
SoundStop: Spell_Status_Haste_MO_Stop
StackId: HASTE
StackPriority: 10
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)
StatusGroups: SG_RemoveOnRespec
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a


HEALING_RADIANCE_DUPE_ENTRY_40242
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Healing Radiance
Description: Affected paladin is calling upon the powers of nature. The paladin and its allies within [2] will regain [1] at the start of the paladin's next turn.
DescriptionParams: RegainHitPoints(ClassLevel(Paladin)+Cause.CharismaModifier+ProficiencyBonus);Distance(3)
Icon: Action_Paladin_HealingRadiance
StackId: HEALING_RADIANCE
TickType: StartTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):UseSpell(Shout_HealingRadiance_Heal,true,true,true)
StatusGroups: SG_RemoveOnRespec


HEAT_METAL_DUPE_ENTRY_43776
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.
DescriptionParams: DealDamage(2d8,Fire)
Icon: Spell_Transmutation_HeatMetal
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6


HEAT_METAL_DISADVANTAGE_DUPE_ENTRY_24109
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Disadvantage
Description: Has Disadvantage on Attack Rolls and Ability Checks until the start of the caster's next Turn.
Icon: Spell_Transmutation_HeatMetal
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: HEAT_METAL_DISADVANTAGE
TickType: StartTurn
RemoveConditions: HasHeatMetalActive()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: TickingWithSource


HEAT_METAL_REAPPLY_DUPE_ENTRY_66915
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage
Description: Creature can reapply the damage dealt by the heated metal.
Icon: Spell_Transmutation_HeatMetal_Reapply
StackId: HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_DUPE_ENTRY_10801
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: HEAT_METAL_TECHNICAL
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY,100,9)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY)
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_3_DUPE_ENTRY_29066
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_TECHNICAL_3_DUPE_ENTRY_47538
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY_3')):ApplyStatus(HEAT_METAL_REAPPLY_3,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_3)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HEAT_METAL_REAPPLY_3_DUPE_ENTRY_6758
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_3);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HELLISH_REBUKE_DUPE_ENTRY_8225
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hellish Rebuke
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].
DescriptionParams: DealDamage(2d10,Fire)
Icon: Spell_HellishRebuke
StackId: HELLISH_REBUKE
StackPriority: 0
Passives: HellishRebuke
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusGroups: SG_RemoveOnRespec


HELLISH_REBUKE_2_DUPE_ENTRY_59139
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d10,Fire)
Icon: Spell_HellishRebuke_2
StackPriority: 1
Passives: HellishRebuke_2
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


HELLISH_REBUKE_3_DUPE_ENTRY_80628
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Fire)
StackPriority: 2
Passives: HellishRebuke_3
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
Icon: Spell_HellishRebuke*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


HEROISM_DUPE_ENTRY_61868
Boosts: StatusImmunity(SG_Frightened)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heroism
Description: Can't be Frightened. Receives [1] per turn.
DescriptionParams: GainTemporaryHitPoints(5)
Icon: Spell_Enchantment_Heroism
SoundLoop: Spell_Status_Heroism_MO
SoundStop: Spell_Status_Heroism_MO_Stop
StackId: HEROISM
TickFunctors: ApplyStatus(HEROISM_TEMP_HP,100,1)
OnApplyFunctors: ApplyStatus(HEROISM_TEMP_HP,100,1)
OnRemoveFunctors: RemoveStatus(HEROISM_TEMP_HP)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 03288c04-83cf-4fd3-b350-bf1c5e282bb4
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


HEROISM_TEMP_HP_DUPE_ENTRY_11845
Boosts: TemporaryHP(5)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heroism
Icon: Spell_Enchantment_Heroism
StackId: TEMPORARY_HP
StackPriority: 5
StackType: Overwrite
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


HEX_STRENGTH_DUPE_ENTRY_38868
Boosts: Disadvantage(Ability, Strength)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Strength
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Strength Checks.
DescriptionParams: DealDamage(1d6,Necrotic)
Icon: Spell_Enchantment_Hex_Strenght
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
RemoveConditions: HasStatus('KNOCKED_OUT')
RemoveEvents: OnAttacked;OnStatusApplied
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)
StatusGroups: SG_Cursed
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704


HEX_DEXTERITY_DUPE_ENTRY_51211
Boosts: Disadvantage(Ability, Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Dexterity
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Dexterity Checks.
Icon: Spell_Enchantment_Hex_Dexterity
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_CONSTITUTION_DUPE_ENTRY_9169
Boosts: Disadvantage(Ability, Constitution)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Constitution
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Constitution Checks.
Icon: Spell_Enchantment_Hex_Constitution
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_INTELLIGENCE_DUPE_ENTRY_50865
Boosts: Disadvantage(Ability, Intelligence)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Intelligence
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Intelligence Checks.
Icon: Spell_Enchantment_Hex_Intelligence
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_WISDOM_DUPE_ENTRY_67596
Boosts: Disadvantage(Ability, Wisdom)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Wisdom
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Wisdom Checks.
Icon: Spell_Enchantment_Hex_Wisdom
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_CHARISMA_DUPE_ENTRY_51287
Boosts: Disadvantage(Ability, Charisma)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hexed: Charisma
Description: Creature suffers an additional [1] from the spellcaster. It also has Disadvantage on Charisma Checks.
Icon: Spell_Enchantment_Hex_Charisma
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
DescriptionParams: DealDamage(1d6,Necrotic)*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnAttacked;OnStatusApplied*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnRemoveFunctors: RemoveStatus(SELF,HEX_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HEX_REAPPLY,100,-1,,,,,true)*
StatusGroups: SG_Cursed*
ApplyEffect: 54d3e1a2-7513-4f46-bb46-53dec4e83b8d*
StatusEffect: 372f12fd-d95c-43ca-9cc6-096ecf421704*
Stats inherited from: *HEX_STRENGTH


HEX_OWNER_DUPE_ENTRY_92681
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hex
Description: When this creature attacks the target of its Hex spell, it deals an additional [1].
Icon: Spell_Enchantment_Hex
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
StackId: HEX_OWNER
Passives: Hex
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


HEX_REAPPLY_DUPE_ENTRY_68540
Boosts: UnlockSpell(Target_Hex_Reapply)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reapply Hex
Description: Can cast Hex without expending a new spell slot.
Icon: Spell_Enchantment_Hex
SoundStart: Spell_Status_Hex_Enter
SoundLoop: Spell_Status_Hex_MO
SoundStop: Spell_Status_Hex_MO_Stop
StackId: HEX_REAPPLY
ApplyEffect: 3b08002d-3034-46e1-a9b4-6d95eb7b70f8
StatusEffect: 94d4be10-1632-47ac-a314-ce93297f2f5f


HOLY_REBUKE_DUPE_ENTRY_13891
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Holy Rebuke
Description: Affected entity is protected by a vengeful aura.

Attackers take [1] when they hit the entity with a melee attack.
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Action_Paladin_HolyRebuke
StackId: HOLY_REBUKE
TickType: StartTurn
Passives: HolyRebuke


HORDE_BREAKER_DUPE_ENTRY_77951
Boosts: UnlockSpell(Target_HordeBreaker_Free);UnlockSpell(Projectile_HordeBreaker_Free);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Horde Breaker
Description: Can attack a second creature close to its first target.
Icon: Action_HordeBreaker_Melee
StackId: HORDE_BREAKER
TickType: EndTurn
StatusPropertyFlags: NonExtendable
StatusGroups: SG_RemoveOnRespec


HORDE_BREAKER_TECHNICAL_DUPE_ENTRY_90323
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%Horde Breaker Technical
Icon: Action_HordeBreaker_Melee
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource;NonExtendable
StatusGroups: SG_RemoveOnRespec


HORDE_BREAKER_TARGET_DUPE_ENTRY_59199
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Horde Breaker
Description: Creature is open to a follow-up attack.
Icon: Action_HordeBreaker_Melee
SoundLoop: Spell_Status_Hordebreaker_Target_MO
SoundStop: Spell_Status_Hordebreaker_Target_MO_Stop
StackId: HORDE_BREAKER_TARGET
TickType: EndTurn
StatusPropertyFlags: TickingWithSource;NonExtendable
ApplyEffect: a1df10ba-3c5c-44ec-b40a-7a20ceda43e9
StatusEffect: c103edbb-14a4-431d-96b3-3729b417ad41


HORRIFIC_VISAGE_DUPE_ENTRY_63387
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Horrific Visage
Description: Terrified by a sorcerer's twisted presence. Takes [1] each turn.

Removed upon succeeding an Intelligence Saving Throw.
DescriptionParams: DealDamage(1d4,Psychic)
Icon: TadpoleSuperPower_Sorcerer
StackId: HORRIFIC_VISAGE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Intelligence, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
RemoveEvents: OnTurn
TooltipSave: Intelligence
TooltipDamage: DealDamage(1d4,Psychic)
TickFunctors: DealDamage(1d4,Psychic,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: IF(not SavingThrow(Ability.Intelligence, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))):DealDamage(1d4,Psychic,Magical);
ApplyEffect: 4442e4ef-947f-4601-ad6f-4cc8181201c7
StatusEffect: 3b2d1f37-ddef-4c9f-88a6-e437315403e3
StatusEffectOnTurn: 4442e4ef-947f-4601-ad6f-4cc8181201c7


HORRIFIC_VISAGE_RECOVERY_DUPE_ENTRY_80226
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Horrific Visage
Description: Regain [1] Sorcery Points.
DescriptionParams: 2
Icon: TadpoleSuperPower_Sorcerer
StackId: HORRIFIC_VISAGE_RECOVERY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
OnApplyFunctors: RestoreResource(SELF,SorceryPoint,2,0);


HUNTERS_MARK_DUPE_ENTRY_76604
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunter's Mark Quarry
Description: Affected entity suffers an additional 1d6 damage if the spellcaster hits it with a weapon attack.
Icon: Spell_Divination_HuntersMark
SoundStart: Spell_Status_HuntersMark_MO
SoundLoop: Spell_Status_HuntersMark_MO_Stop
RemoveConditions: HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusApplied;OnAttacked
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HUNTERS_MARK') and not IsDowned() and (not HasStatus('HUNTERS_MARK_OWNER', context.Source) or HasStatus('HUNTERS_MARK_REAPPLY', context.Source))):ApplyStatus(SELF,AI_HELPER_HUNTERSMARK_OWNER,100,-1);AI_ONLY:IF(not HasStatus('HUNTERS_MARK') and not HasStatus('DOWNED') and (not HasStatus('HUNTERS_MARK_OWNER', context.Source) or HasStatus('HUNTERS_MARK_REAPPLY', context.Source))):ApplyStatus(AI_HELPER_HUNTERSMARK,100,-1);
OnRemoveFunctors: RemoveStatus(SELF,HUNTERS_MARK_OWNER);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,HUNTERS_MARK_REAPPLY,100,-1,,,,,true);IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(SELF,HUNTERS_MARK_REAPPLY,100,-1,,,,,true)
ApplyEffect: 5a259bdd-10d5-453a-9aee-1e85a986baf4
StatusEffect: 0d122bff-6d13-4373-a807-b8663d48559e


HUNTERS_MARK_OWNER_DUPE_ENTRY_35611
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunter's Mark
Description: When this creature attacks its quarry, it deals an additional 1d6 damage.
Icon: Spell_Divination_HuntersMark
StackId: HUNTERS_MARK_OWNER
Passives: HuntersMark
TickFunctors: AI_ONLY:ApplyStatus(AI_HELPER_HUNTERSMARK_OWNER,100,1);
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


HUNTERS_MARK_REAPPLY_DUPE_ENTRY_56315
Boosts: UnlockSpell(Target_HuntersMark_Reapply);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunt Completed
Description: Can use a bonus action to reapply Hunter's Mark to another target.
Icon: Spell_Divination_HuntersMark
StackId: HUNTERS_MARK_REAPPLY


INVOKE_DUPLICITY_DUPE_ENTRY_7565
Boosts: IF(HasStatus('INVOKE_DUPLICITY',context.Source)):SourceAllyAdvantageOnAttack()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invoke Duplicity
Description: The spellcaster and its allies have Advantage on Attack Rolls when they and their target are both within [1] of the illusory duplicate.
DescriptionParams: Distance(3)
Icon: Action_Cleric_InvokeDuplicity
StackId: INVOKE_DUPLICITY
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


INVOKE_DUPLICITY_AURA_DUPE_ENTRY_60752
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Duplicity
Icon: Action_Cleric_InvokeDuplicity
SoundLoop: Spell_Status_InvokeDuplicity_Aura_MO
SoundStop: Spell_Status_InvokeDuplicity_Aura_MO_Stop
StackId: INVOKE_DUPLICITY_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and not SummonOwner()):ApplyStatus(INVOKE_DUPLICITY)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: d798b3cf-15ab-4911-9884-82799e6fd3ef


LEVITATE_DUPE_ENTRY_16542
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Levitating
Description: Suspended in the air.
Icon: statIcons_Levitating
StackId: LEVITATE
StatusGroups: SG_RemoveOnRespec


LIGHT_DUPE_ENTRY_8443
Boosts: GameplayLight(7.5,false,0.1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Light
Description: This object has an aura of light with a radius of [1].
DescriptionParams: Distance(7.5)
Icon: Spell_Evocation_Light
StackId: LIGHT
StatusGroups: SG_Light;SG_RemoveOnRespec
IsUnique: 1
StatusEffect: 9e863d8f-a1f5-4f68-88ca-ddb56828c8d8


LIGHT_FLAME_BLADE_DUPE_ENTRY_28610
Boosts: GameplayLight(3,false,0.1);WeaponAttackTypeOverride(MeleeSpellAttack)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flame Blade
Description: This blade sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.
DescriptionParams: Distance(3);Distance(6)
Icon: Spell_Evocation_Light
FormatColor: Fire
SoundLoop: Misc_Status_Burning_MO
StackId: LIGHT_FLAME_BLADE
StatusEffect: f8d0e4e1-c56f-4f4c-bc0f-7f7f79f7e843


LONGSTRIDER_DUPE_ENTRY_45597
Boosts: ActionResource(Movement,3,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Longstrider
Description: Movement speed increased by [1].
DescriptionParams: Distance(3)
Icon: Spell_Transmutation_Longstrider
SoundLoop: Spell_Status_Longstrider_MO
SoundStop: Spell_Status_Longstrider_MO_Stop
StackId: LONGSTRIDER
StatusGroups: SG_RemoveOnRespec
StatusEffect: e14337a2-55b0-495a-8294-02f7de8d0209


LURING_SONG_DUPE_ENTRY_81400
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lured
Description: Attracted to a harpy's luring melody.

The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn!
Icon: statIcons_Lured
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: LURING_SONG
StackPriority: 1
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed()) and ((Tagged('ACT1_DEN_CHARMEDKID') and Combat()) or not Tagged('ACT1_DEN_CHARMEDKID'))
RemoveEvents: OnDamage;OnTurn
TooltipSave: Wisdom
StatusPropertyFlags: BringIntoCombat;TickingWithSource;ForceOverhead;OverheadOnTurn;LoseControl
StatusGroups: SG_Charmed;SG_ScriptedPeaceBehaviour
StatusEffect: 5f2c07d0-4d7e-4d6a-848d-c69ba9c2d74c


LURING_SONG_AURA_DUPE_ENTRY_68540
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint); StatusImmunity(LURING_SONG);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Singing
Description: The harpy Lures nearby creatures with a magical melody.

The song ends if she is incapacitated or loses concentration.
Icon: Action_Singing
StillAnimationType: Shouting
StillAnimationPriority: Dazed
StackId: SILENCED
StackPriority: 0
AuraRadius: 30
AuraStatuses: TARGET:IF(Character() and not HasStatus('SILENCED') and Tagged('HUMANOID') and not Tagged('HARPY') and not Dead() and Enemy()):ApplyStatus(LURING_SONG_AURA_VICTIM);TARGET:IF(Character() and Tagged('HARPY') and not Dead()):ApplyStatus(LURING_SONG_AURA_LISTENER);
RemoveConditions: HasStatus('SILENCED')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: OverheadOnTurn
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_DropForNonMutingDialog
StatusEffect: ca367127-9418-45ea-8657-8a1ddcb58931


LURING_SONG_AURA_VICTIM_DUPE_ENTRY_55173
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Luring Song
Description: Must succeed a Wisdom Saving Throw every turn or be Lured by the Harpy's song.
Icon: statIcons_LuringSong
StillAnimationPriority: Dazed
StackId: LURING_SONG
StackPriority: 0
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog
OnRemoveFunctors: RemoveStatus(SELF,LURING_SONG)
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
OnTickSuccess: ApplyStatus(LURING_SONG,100,1);
OnTickFail: ApplyStatus(LURING_SONG_RESIST,100,2);
StatusEffect: f963a6cb-456f-44a4-a90a-5a61abae13a7


LURING_SONG_AURA_LISTENER_DUPE_ENTRY_96828
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Drowned Out
Description: This creature cannot sing while another harpy is already in song.
Icon: statIcons_LuringSong
StackId: LURING_SONG_AURA_LISTENER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LURING_SONG_RESIST_DUPE_ENTRY_80490
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resisted the Song
Description: Succeeded a Saving Throw against the harpy's Luring Song and is immune to its effects for [1] turns.
DescriptionParams: 2
Icon: statIcons_ResistedTheSong
StackId: LURING_SONG
StackPriority: 2
StatusPropertyFlags: OverheadOnTurn


MAGE_ARMOR_DUPE_ENTRY_89453
Boosts: ACOverrideFormula(13,true,Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mage Armour
Description: Base Armour Class is 13.
Icon: Spell_Abjuration_MageArmor
SoundStop: Spell_Status_MageArmor_MO_Stop
StackId: MAGE_ARMOR
RemoveConditions: WearingArmor()
RemoveEvents: OnEquip;OnTurn
OnApplyFunctors: AI_ONLY:IF(not HasStatus('MAGE_ARMOR')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)
StatusGroups: SG_RemoveOnRespec
StatusEffect: b605de22-7474-4f7b-9eeb-287ef6a94dce


MAGEHAND_REST
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MAGEHAND_REST
Passives: MageHandLegerdemain_Check
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;IgnoreResting


MAGIC_WEAPON_DUPE_ENTRY_36172
Boosts: WeaponEnchantment(1);WeaponProperty(Magical)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Weapon
Description: Weapon has become magical, receiving a +[1] bonus to Attack and Damage Rolls.
DescriptionParams: 1
Icon: Spell_Transmutation_MagicWeapon
SoundLoop: Spell_Status_MagicWeapon_MO
SoundStop: Spell_Status_MagicWeapon_MO_Stop
StackId: MAGIC_WEAPON
StackPriority: 0
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 6994e8dc-14ac-48a5-9c8e-c1925031e852
StatusEffect: 359918c9-0c9a-4714-a032-0deac359d00b


MELEE_SPELL_ATTACK_DUPE_ENTRY_51024
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melee Spell Attack
Description: Your attacks with this weapon use your Spell Attack Modifier.
Icon: GenericIcon_Intent_Buff


MOBILE_NO_AOO_DUPE_ENTRY_96575
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sluggardly
Description: Can't make an Opportunity Attack against its most recent attacker.
Icon: statIcons_MobileFoe
StackId: MOBILE_NO_AOO
TickType: EndTurn


MOBILE_NO_AOO_SOURCE_DUPE_ENTRY_45319
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mobile Attack
Description: This creature's target cannot make an Opportunity Attack when the creature moves away.
StackId: MOBILE_NO_AOO_SOURCE
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MOONBEAM_DUPE_ENTRY_63883
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.
DescriptionParams: DealDamage(2d10,Radiant)
Icon: Spell_Evocation_Moonbeam
SoundStart: Spell_Status_MoonBeam_Enter
SoundLoop: Spell_Status_MoonBeam_MO
SoundStop: Spell_Status_MoonBeam_MO_Stop
StackId: MOONBEAM
TickType: StartTurn
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnApplySuccess: DealDamage(2d10,Radiant,Magical)
OnApplyFail: DealDamage(2d10/2,Radiant,Magical)
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess: DealDamage(2d10,Radiant,Magical)
OnTickFail: DealDamage(2d10/2,Radiant,Magical)
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860


MOONBEAM_3_DUPE_ENTRY_26536
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d10,Radiant)
OnApplySuccess: DealDamage(3d10,Radiant,Magical)
OnApplyFail: DealDamage(3d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(3d10,Radiant,Magical)
OnTickFail: DealDamage(3d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


MOONBEAM_AURA_DUPE_ENTRY_59567
Boosts: GameplayLight(2,false,0.1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.
DescriptionParams: DealDamage(2d10,Radiant)
Icon: Spell_Evocation_Moonbeam
StackId: MOONBEAM_AURA
AuraRadius: 1
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4


MOONBEAM_AURA_3_DUPE_ENTRY_93008
Boosts: GameplayLight(2,false,0.1)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d10,Radiant)
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM_3,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


MOONBEAM_OWNER_DUPE_ENTRY_96220
Boosts: UnlockSpell(Target_Moonbeam_Move)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam
Description: %%%|Unlock action to move moonbeam|
Icon: Spell_Evocation_Moonbeam
StackId: MOONBEAM_OWNER
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: BreakConcentration()


MOONBEAM_OWNER_3_DUPE_ENTRY_59752
Boosts: UnlockSpell(Target_Moonbeam_Move_3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MINOR_ILLUSION_DUPE_ENTRY_1656
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Minor Illusion
Description: An illusory image that distracts nearby creatures, compelling them to investigate.
Icon: PassiveFeature_ImprovedMinorIllusion
SoundLoop: Spell_Status_MinorIllusion_MO
SoundStop: Spell_Status_MinorIllusion_Dispell_ST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControlFriendly;LoseControl
StatusEffect: 7f51ca42-e6c8-4ea1-8a76-62389543dfdb


MIRROR_IMAGE_1_DUPE_ENTRY_11172
Boosts: AC(3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mirror Image
Description: The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster successfully evades an attack, one of the images disappears.
Icon: Spell_Illusion_MirrorImage
SoundStop: Spell_Status_MirrorImage_Dissapear
StackId: MIRROR_IMAGE_1
RemoveConditions: IsMiss()
RemoveEvents: OnAttacked
StatusGroups: SG_RemoveOnRespec
StatusEffect: 34d203fc-d0ad-48dc-9ddd-ff813abdedd4


MIRROR_IMAGE_2_DUPE_ENTRY_19073
Boosts: AC(3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Second Mirror Image
Icon: Spell_Illusion_MirrorImage
SoundStop: Spell_Status_MirrorImage_Dissapear
StackId: MIRROR_IMAGE_2
RemoveConditions: IsMiss() and not HasStatus('MIRROR_IMAGE_1', context.Source)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 096fc7e3-ff21-448b-8fee-4eaffbe5e421
Description: The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster successfully evades an attack, one of the images disappears.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_1


MIRROR_IMAGE_3_DUPE_ENTRY_97839
Boosts: AC(3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Third Mirror Image
Icon: Spell_Illusion_MirrorImage
SoundStop: Spell_Status_MirrorImage_Dissapear
StackId: MIRROR_IMAGE_3
RemoveConditions: IsMiss() and not HasStatus('MIRROR_IMAGE_1', context.Source) and not HasStatus('MIRROR_IMAGE_2', context.Source)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 3fa4349f-687b-4715-a510-962f97d544d1
Description: The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster successfully evades an attack, one of the images disappears.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MIRROR_IMAGE_1


NATURES_WRATH_DUPE_ENTRY_82533
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nature's Wrath
Icon: Action_Paladin_NaturesWrath
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: NATURES_WRATH
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Strength
StatusGroups: SG_Restrained;SG_Condition
ApplyEffect: 92f376fb-aa71-4858-99b2-785cb9694734
StatusEffect: b5561d10-6cc4-4403-a567-b569c96a5d76
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
SoundVocalStart: EXHAUSTED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *RESTRAINED


OILED_DUPE_ENTRY_2622
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oiled
Description: Whenever this creature takes Fire damage, it suffers an additional [1].
DescriptionParams: DealDamage(5,Fire)
Icon: Status_Oiled
StackId: OILED
Passives: Oiled


OWLS_WISDOM_DUPE_ENTRY_33049
Boosts: Advantage(Ability, Wisdom);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Owl's Wisdom
Description: Has Advantage on Wisdom Checks.
Icon: Spell_Transmutation_EnhanceAbility_OwlsWisdom
StackId: OWLS_WISDOM
StatusGroups: SG_RemoveOnRespec


PALADIN_OATH_BROKEN_DUPE_ENTRY_70128
Boosts: ActionResourceBlock(ChannelOath)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oath Broken
Description: You have broken your sacred Oath and betrayed your beliefs. You can no longer use Channel Oath Charges.

You should go to camp and contemplate what happened and what comes next.
Icon: statIcons_OathBroken
StackId: PALADIN_OATH_BROKEN
StatusPropertyFlags: IgnoreResting;ApplyToDead


PASS_WITHOUT_TRACE_DUPE_ENTRY_88722
Boosts: Skill(Stealth, 10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pass Without Trace
Description: Veiled by an ally. +10 bonus to Stealth Checks.
Icon: Spell_Abjuration_PassWithoutTrace
StackId: PASS_WITHOUT_TRACE
StackPriority: 0
StatusGroups: SG_RemoveOnRespec
StatusEffect: ffa6b582-5570-4e0b-b7d6-bcf3ae3548f0


PASS_WITHOUT_TRACE_AURA_DUPE_ENTRY_74451
Boosts: Skill(Stealth, 10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pass Without Trace Aura
Description: This entity and nearby allies have a +10 bonus to Stealth Checks.
Icon: Spell_Abjuration_PassWithoutTrace
SoundLoop: Spell_Status_PassWithoutTraceAura
SoundStop: Spell_Status_PassWithoutTraceAura_Stop
StackId: PASS_WITHOUT_TRACE
StackPriority: 1
AuraRadius: 10
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PASS_WITHOUT_TRACE)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 4555b070-e92d-467f-8d81-b9e421fed7be


PETPAL_DUPE_ENTRY_39070
Boosts: Tag(PETPAL)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Speak with Animals
Description: Can comprehend and communicate with beasts.
Icon: Spell_Divination_SpeakWithAnimals
StackId: PETPAL


PHANTASMAL_FORCE_DUPE_ENTRY_93991
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. Each time they take damage from another source, the damage type of Phantasmal Force changes to that damage type.
DescriptionParams: DealDamage(1d6,Psychic)
Icon: Spell_Illusion_PhantasmalForce
StillAnimationType: Mental
StillAnimationPriority: Mental
HitAnimationType: None
SoundLoop: Spell_Status_PhantasmalForce_MO
SoundStop: Spell_Status_PhantasmalForce_MO_Stop
StackId: PHANTASMAL_FORCE
Passives: PhantasmalForce
RemoveConditions: SavingThrow(Ability.Intelligence, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Intelligence
TooltipDamage: DealDamage(1d6,Psychic)
TickFunctors: AI_ONLY:DealDamage(1d6,Psychic,Magical)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
OnApplyFunctors: ApplyStatus(PHANTASMAL_FORCE_PSYCHIC,100,10)
OnRemoveFunctors: RemoveStatus(PHANTASMAL_FORCE_SLASHING);RemoveStatus(PHANTASMAL_FORCE_PIERCING);RemoveStatus(PHANTASMAL_FORCE_BLUDGEONING);RemoveStatus(PHANTASMAL_FORCE_ACID);RemoveStatus(PHANTASMAL_FORCE_THUNDER);RemoveStatus(PHANTASMAL_FORCE_NECROTIC);RemoveStatus(PHANTASMAL_FORCE_FIRE);RemoveStatus(PHANTASMAL_FORCE_LIGHTNING);RemoveStatus(PHANTASMAL_FORCE_COLD);RemoveStatus(PHANTASMAL_FORCE_PSYCHIC);RemoveStatus(PHANTASMAL_FORCE_POISON);RemoveStatus(PHANTASMAL_FORCE_RADIANT);RemoveStatus(PHANTASMAL_FORCE_FORCE)
StatusEffect: fcd606f1-32af-4065-90b0-bc96a5f32374
StatusEffectOnTurn: db534ff8-b73e-4f36-a638-a4fe80be9272


PHANTASMAL_FORCE_SLASHING_DUPE_ENTRY_55692
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Slashing
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.
DescriptionParams: DealDamage(1d6,Slashing)
Icon: Spell_Illusion_PhantasmalForce
StackId: PHANTASMAL_FORCE_DAMAGE
StackType: Overwrite
TooltipDamage: DealDamage(1d6,Slashing)
TickFunctors: DealDamage(1d6,Slashing,Magical)


PHANTASMAL_FORCE_PIERCING_DUPE_ENTRY_2358
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Piercing
DescriptionParams: DealDamage(1d6,Piercing)
TooltipDamage: DealDamage(1d6,Piercing)
TickFunctors: DealDamage(1d6,Piercing,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_BLUDGEONING_DUPE_ENTRY_84634
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Bludgeoning
DescriptionParams: DealDamage(1d6,Bludgeoning)
TooltipDamage: DealDamage(1d6,Bludgeoning)
TickFunctors: DealDamage(1d6,Bludgeoning,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_ACID_DUPE_ENTRY_93923
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Acid
DescriptionParams: DealDamage(1d6,Acid)
TooltipDamage: DealDamage(1d6,Acid)
TickFunctors: DealDamage(1d6,Acid,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_THUNDER_DUPE_ENTRY_48553
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Thunder
DescriptionParams: DealDamage(1d6,Thunder)
TooltipDamage: DealDamage(1d6,Thunder)
TickFunctors: DealDamage(1d6,Thunder,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_NECROTIC_DUPE_ENTRY_20665
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Necrotic
DescriptionParams: DealDamage(1d6,Necrotic)
TooltipDamage: DealDamage(1d6,Necrotic)
TickFunctors: DealDamage(1d6,Necrotic,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_FIRE_DUPE_ENTRY_62177
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Fire
DescriptionParams: DealDamage(1d6,Fire)
TooltipDamage: DealDamage(1d6,Fire)
TickFunctors: DealDamage(1d6,Fire,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_LIGHTNING_DUPE_ENTRY_56295
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Lightning
DescriptionParams: DealDamage(1d6,Lightning)
TooltipDamage: DealDamage(1d6,Lightning)
TickFunctors: DealDamage(1d6,Lightning,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_COLD_DUPE_ENTRY_31635
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Cold
DescriptionParams: DealDamage(1d6,Cold)
TooltipDamage: DealDamage(1d6,Cold)
TickFunctors: DealDamage(1d6,Cold,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_PSYCHIC_DUPE_ENTRY_85032
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Psychic
DescriptionParams: DealDamage(1d6,Psychic)
TooltipDamage: DealDamage(1d6,Psychic)
TickFunctors: DealDamage(1d6,Psychic,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_POISON_DUPE_ENTRY_90379
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Poison
DescriptionParams: DealDamage(1d6,Poison)
TooltipDamage: DealDamage(1d6,Poison)
TickFunctors: DealDamage(1d6,Poison,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_RADIANT_DUPE_ENTRY_6059
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Radiant
DescriptionParams: DealDamage(1d6,Radiant)
TooltipDamage: DealDamage(1d6,Radiant)
TickFunctors: DealDamage(1d6,Radiant,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PHANTASMAL_FORCE_FORCE_DUPE_ENTRY_31783
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Force: Force
DescriptionParams: DealDamage(1d6,Force)
TooltipDamage: DealDamage(1d6,Force)
TickFunctors: DealDamage(1d6,Force,Magical)
Description: Haunted by an echo of the last thing that attacked them.

Takes [1] each turn. When they take damage, the damage type changes to the type that damaged them. At the end of each turn, the target takes a Wisdom Saving Throw. On a success, this condition is removed.*
Icon: Spell_Illusion_PhantasmalForce*
StackId: PHANTASMAL_FORCE_DAMAGE*
StackType: Overwrite*
Stats inherited from: *PHANTASMAL_FORCE_SLASHING


PRODUCE_FLAME_DUPE_ENTRY_78260
Boosts: UnlockSpell(Shout_ProduceFlame_Dismiss);GameplayLight(9,false,0.1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Produce Flame
Description: A flickering flame sheds light around the creature.
Icon: Spell_Conjuration_ProduceFlame_Light
SoundLoop: Spell_Status_ProduceFlame_MO
SoundStop: Spell_Status_ProduceFlame_MO_Stop
StackId: PRODUCE_FLAME
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)
StatusGroups: SG_Light;SG_RemoveOnRespec
StatusEffect: 7b9c612c-3780-45eb-a146-fc472c37c2c4


PRODUCE_FLAME_HURL_DUPE_ENTRY_20206
Boosts: UnlockSpell(Projectile_ProduceFlame_Hurl,,,,Wisdom)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: PRODUCE_FLAME_HURL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 2b8afc18-6f42-4012-b876-b5fabcddfe35
StatusEffect: d327715f-f86c-4884-954d-f451bb762692
DisplayName: Produce Flame*
Description: A flickering flame sheds light around the creature.*
Icon: Spell_Conjuration_ProduceFlame_Light*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)*
StatusGroups: SG_Light;SG_RemoveOnRespec*
Stats inherited from: *PRODUCE_FLAME


PRODUCE_FLAME_HURL_FREE_DUPE_ENTRY_17282
Boosts: UnlockSpell(Projectile_ProduceFlame_Hurl_Free,,,,Wisdom)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop:
SoundStop:
StackId: PRODUCE_FLAME_HURL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(PRODUCE_FLAME_HURL,100,99)
ApplyEffect: 7725333e-948c-48b1-8b16-13f6dab63203
StatusEffect: 2e868ce3-7b21-4827-a05a-3f652241aa81
DisplayName: Produce Flame*
Description: A flickering flame sheds light around the creature.*
Icon: Spell_Conjuration_ProduceFlame_Light*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('PRODUCE_FLAME')):ApplyStatus(AI_HELPER_PRODUCEFLAME, 100, 3)*
StatusGroups: SG_Light;SG_RemoveOnRespec*
Stats inherited from: *PRODUCE_FLAME


PROTECTION_FROM_ENERGY_ACID_DUPE_ENTRY_54325
Boosts: Resistance(Acid, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Acid
Description: Resistant to Acid damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Acid
StackId: PROTECTION_FROM_ENERGY_ACID
StatusGroups: SG_RemoveOnRespec
StatusEffect: c5ceb937-ffc1-4a59-b30a-612427ad9d99


PROTECTION_FROM_ENERGY_COLD_DUPE_ENTRY_86445
Boosts: Resistance(Cold, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Cold
Description: Resistant to Cold damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Cold
StackId: PROTECTION_FROM_ENERGY_COLD
StatusEffect: 738ee96b-a33a-4c31-8f8b-3d8d83baae2d
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_ENERGY_FIRE_DUPE_ENTRY_92279
Boosts: Resistance(Fire, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Fire
Description: Resistant to Fire damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Fire
StackId: PROTECTION_FROM_ENERGY_FIRE
StatusEffect: 45b477a4-44fc-43c5-bfac-002c84cfa35e
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_ENERGY_LIGHTNING_DUPE_ENTRY_65042
Boosts: Resistance(Lightning, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Lightning
Description: Resistant to Lightning damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Lightning
StackId: PROTECTION_FROM_ENERGY_LIGHTNING
StatusEffect: 09bc938a-1e91-4fe1-9f84-884d2505183c
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_ENERGY_THUNDER_DUPE_ENTRY_4753
Boosts: Resistance(Thunder, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Energy: Thunder
Description: Resistant to Thunder damage.
Icon: Spell_Abjuration_ProtectionFromEnergy_Thunder
StackId: PROTECTION_FROM_ENERGY_THUNDER
StatusEffect: 3a1a90b4-a550-4245-ba18-ed06328eb0ee
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PROTECTION_FROM_ENERGY_ACID


PROTECTION_FROM_EVIL_AND_GOOD_DUPE_ENTRY_31860
Boosts: IF(Tagged('ABERRATION', context.Source) or Tagged('CELESTIAL', context.Source) or Tagged('ELEMENTAL', context.Source) or Tagged('FEY', context.Source) or Tagged('FIEND', context.Source) or Tagged('UNDEAD', context.Source)):Disadvantage(AttackTarget);StatusImmunity(SG_Possessed);StatusImmunity(SG_Frightened)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Evil and Good
Description: The target is protected against aberrations, celestials, elementals, fey, fiends, and undead. These creatures have Disadvantage on Attack Rolls against the target, and the target can't be Charmed, Frightened, or Possessed by them.
Icon: Spell_Abjuration_ProtectionFromEvilAndGood
StackId: PROTECTION_FROM_EVIL_AND_GOOD
StatusGroups: SG_RemoveOnRespec
StatusEffect: 6abba0c1-9fe0-4425-a0cc-58156988e806


PROTECTION_FROM_POISON_DUPE_ENTRY_35327
Boosts: Tag(POISONED_ADV); Resistance(Poison, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Protection from Poison
Description: Creature has Advantage on Saving Throws against being Poisoned and Resistance to Poison damage.
Icon: Spell_Abjuration_ProtectionFromPoison
StackId: PROTECTION_FROM_POISON
StatusGroups: SG_RemoveOnRespec
StatusEffect: 19eb8d84-a77b-4670-a7d8-29abcaadbfe3


RAGE_DUPE_ENTRY_12133
Boosts: Tag(VFX_RAGE);UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage
Description: Deals an additional [1] damage with melee and improvised weapons, and while throwing objects.

Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Rage
SoundLoop: Spell_Status_Rage
SoundStop: Spell_Status_Rage_Stop
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca
StackId: RAGE
StackPriority: 0
TickType: EndTurn
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()
RemoveEvents: OnTurn;OnCombatEnded
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)
StatusPropertyFlags: UnavailableInActiveRoll
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1)
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusGroups: SG_Rage;SG_RemoveOnRespec
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


RAGE_MUTE_DUPE_ENTRY_46504
Boosts: BlockSpellCast()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Rage Mute
Description: %%% Technical status; doesn't need to be destubbed.
RemoveConditions: not HasStatus('SG_Rage')
RemoveEvents: OnTurn;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: BreakConcentration()


RAGE_FRENZY_DUPE_ENTRY_33520
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);UnlockSpell(Throw_ImprovisedWeaponBerserker);IF(HasPassive('MindlessRage',context.Source)):StatusImmunity(SG_Frightened);IF(HasPassive('MindlessRage',context.Source)):StatusImmunity(SG_Charmed)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frenzied
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Frenzy
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 1
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Frenzy_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_FRENZY_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_FRENZY_NO_HEAVY_ARMOUR_VFX);RemoveStatus(RAGE_FRENZY_BURNOUT);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: f4a46a83-330f-4725-afdb-da710283d888
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


RAGE_FRENZY_BURNOUT_DUPE_ENTRY_63231
Boosts: RollBonus(Attack,-1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frenzied Strain
Description: Using Frenzied Strike adds a penalty to Attack Rolls every time, stacking so that you miss more often. This adds up until the end of your Frenzy.
Icon: Action_Barbarian_FrenziedStrike
StackId: RAGE_FRENZY_BURNOUT
StackType: Additive
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration


RAGE_STOP_REMOVE_DUPE_ENTRY_1670
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Rage Remove
Description: %%% Used to stop the removal of Rage - tecnical status, don't destub.
StackId: RAGE_STOP_REMOVE
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RAGE_TOTEM_BEAR_DUPE_ENTRY_52253
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Thunder, Resistant); Resistance(Necrotic, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Cold, Resistant); Resistance(Poison, Resistant); Resistance(Radiant, Resistant); Resistance(Force, Resistant);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Bear Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Has Resistance to all damage except Psychic damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Rage_BearTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 2
Passives: TotemSpirit_Bear_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Bear_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_BEAR_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration();ApplyStatus(RAGE_TOTEM_BEAR_HEAL_TOGGLE,100,10)
OnRemoveFunctors: RemoveStatus(RAGE_TOTEM_BEAR_HEAL_TOGGLE);RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_BEAR_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: f1162d63-e269-47f7-94ad-abda93b2e08a
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


RAGE_TOTEM_BEAR_HEAL_TOGGLE_DUPE_ENTRY_82576
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Rage Bear heal toggle
Description: %%% Tech status to leat bear barbarians heal only once per rage
StackId: RAGE_TOTEM_BEAR_HEAL_TOGGLE
RemoveConditions: not HasStatus('RAGE_TOTEM_BEAR') or not Combat()
RemoveEvents: OnTurn;OnCombatEnded;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


RAGE_TOTEM_EAGLE_DUPE_ENTRY_4122
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget);UnlockSpell(Shout_Dash_BonusAction);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Eagle Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Can use Dash as a bonus action, and foes have Disadvantage on Opportunity Attacks.

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
DescriptionParams: LevelMapValue(RageDamage)
Icon: Action_Barbarian_Rage_EagleTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 3
Passives: TotemSpirit_Eagle_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Eagle_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_EAGLE_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_EAGLE_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: 6c124b07-4d8f-4d51-a945-4ce871d749fc
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_ELK_DUPE_ENTRY_23219
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);ActionResource(Movement,4.5,0);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Elk Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Movement speed increased by [2].

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage); Distance(4.5)
Icon: Action_Barbarian_Rage_ElkTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 4
Passives: TotemSpirit_Elk_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Elk_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_ELK_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_ELK_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: 271e0796-b7b2-4a81-b6e3-9c6b08dea544
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_TIGER_DUPE_ENTRY_58874
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);JumpMaxDistanceMultiplier(1.5)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Tiger Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Jump distance increased by [2].

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage); Distance(4.5)
Icon: Action_Barbarian_Rage_TigerTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 5
Passives: TotemSpirit_Tiger_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Tiger_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_TIGER_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_TIGER_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: 2ed585b4-6edf-4d31-bcfb-9732f63fd175
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_WOLF_DUPE_ENTRY_8589
Boosts: Tag(VFX_RAGE);BlockSpellCast();UnlockSpell(Shout_EndRage);Attribute(ForceMainhandAlternativeEquipBones);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Wolf Heart
Description: Deals an additional [1] damage with melee and improvised weapons, and when throwing objects.

Allies have Advantage on melee Attack Rolls against enemies within [2].

Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Cannot cast or concentrate on spells.
DescriptionParams: LevelMapValue(RageDamage); Distance(2)
Icon: Action_Barbarian_Rage_WolfTotem
SoundLoop: Spell_Status_Rage
StackId: RAGE
StackPriority: 6
AuraRadius: 2
AuraStatuses: TARGET:IF(Enemy()):ApplyStatus(RAGE_TOTEM_WOLF_AURA_STATUS)
Passives: TotemSpirit_Wolf_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_Wolf_NoHeavyArmour_VFX
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_WOLF_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1);BreakConcentration()
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_WOLF_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)
StatusEffect: b7a7a53e-5af0-452b-9f43-c60b4bd53ad6
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
TickType: EndTurn*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE_TOTEM_BEAR **RAGE


RAGE_TOTEM_WOLF_AURA_STATUS_DUPE_ENTRY_24538
Boosts: IF(IsMeleeAttack() and IsWeaponAttack()):SourceAllyAdvantageOnAttack(AttackTarget);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage: Wolf Heart's Prey
Description: Standing near a Raging Wolf Heart barbarian.

The barbarian's allies have Advantage on melee attack rolls against this creature.
Icon: Action_Barbarian_Rage_WolfTotem
StackId: RAGE_TOTEM_WOLF_AURA_STATUS
StackPriority: 1


RAGE_ARMOUR_MESSAGE_DUPE_ENTRY_27429
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage Impeded
Description: Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving Throws.
Icon: statIcons_HeavyArmorBlockingRage
StackId: RAGE_ARMOUR_BLOCK
StackPriority: 1
RemoveConditions: not HasHeavyArmor(context.Source)
RemoveEvents: OnEquip;OnUnequip
StatusPropertyFlags: IgnoreResting


RAGE_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_5628
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Rage no heavy amrour VFX
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour
StackId: RAGE_NO_HEAVY_ARMOUR_VFX
StackPriority: 1
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: d92d4581-5842-476d-aeec-2364bf39702d


RAGE_FRENZY_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_27910
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Frenzy no heavy amrour VFX
StatusEffect: 67d02139-811f-47a6-84af-6f2e502e7ac9
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_BEAR_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_68444
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Bear Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_EAGLE_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_6061
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Eagle Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_ELK_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_9918
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Elk Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_TIGER_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_66932
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Tiger Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_WOLF_NO_HEAVY_ARMOUR_VFX_DUPE_ENTRY_88260
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Wolf Totem Rage no heavy amrour VFX
StatusEffect: 170725e8-26ca-4d7d-86e8-40f887150ebd
Description: %%% Technical status used for addtional VFX for rage when there is no heavy amrour*
StackId: RAGE_NO_HEAVY_ARMOUR_VFX*
StackPriority: 1*
RemoveConditions: HasHeavyArmor(context.Source) or not HasStatus('SG_Rage')*
RemoveEvents: OnEquip;OnUnequip;OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *RAGE_NO_HEAVY_ARMOUR_VFX


RAGE_ENDED_DUPE_ENTRY_65764
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rage Ended
FormatColor: Orange
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;ForceOverhead;OverheadOnTurn
StatusEffect: 35ec49c3-0f46-46eb-940f-af0ed9f7c0ff


RALLY_DUPE_ENTRY_70012
Boosts: TemporaryHP(8)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rallied
Description: Granted [1] by a friendly combatant's rallying cry.
DescriptionParams: GainTemporaryHitPoints(8)
Icon: Skill_Fighter_Rally
SoundLoop: Misc_Status_Rally_MO
SoundStop: Misc_Status_Rally_MO_Stop
StackId: TEMPORARY_HP
StackPriority: 8
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1)
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


RAY_OF_ENFEEBLEMENT_DUPE_ENTRY_6630
Boosts: HalveWeaponDamage(Strength)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Feeble
Description: Deal only half damage with weapon attacks that use Strength.
Icon: Spell_Necromancy_RayOfInfeeblement
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: RAY_OF_ENFEEBLEMENT
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnApplyFunctors: AI_ONLY:IF(not HasStatus('RAY_OF_ENFEEBLEMENT')):ApplyStatus(AI_HELPER_RAY_OF_ENFEEBLEMENT,100,5)
StatusEffect: 131ae698-d8a7-4a61-b494-51aeee3dd55c


RAY_OF_FROST_DUPE_ENTRY_66679
Boosts: ActionResource(Movement,-3,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ray of Frost
Description: Movement speed is reduced by [1].
DescriptionParams: Distance(3)
Icon: Spell_Evocation_RayOfFrost
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_Cold_MO
SoundStop: Spell_Status_Cold_MO_Stop
StackId: RAY_OF_FROST
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
OnApplyFunctors: RemoveStatus(BURNING)
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


RECKLESS_ATTACK_DUPE_ENTRY_43619
Boosts: IF(IsMeleeAttack()):Advantage(AttackRoll);IF(IsRangedUnarmedAttack()):Advantage(AttackRoll);Advantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reckless Attack
Description: Affected entity has Advantage on Melee and Throwing Attack Rolls. Enemies have Advantage on Attack Rolls against it.
Icon: Action_Barbarian_RecklessAttack
StackId: RECKLESS_ATTACK
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: a8f18c72-4903-44a3-92c9-74ca35ff32d7


REDUCE_DUPE_ENTRY_20403
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);ObjectSize(-1);WeightCategory(-1);ScaleMultiplier(0.67);CharacterWeaponDamage(-1d4);CarryCapacityMultiplier(0.75)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reduced
Description: Size is reduced, weapon attacks deal [1] less damage, and the affected entity has Disadvantage on Strength Checks and Saving Throws. Carrying capacity is also reduced by 25%.
DescriptionParams: 1d4
Icon: Spell_Transmutation_Reduce
SoundStart: Alchemy_Condition_OilOfDiminution_Shrink
SoundLoop: Misc_Status_Reduce_MO
SoundStop: Misc_Status_Reduce_MO_Stop
StackId: SIZE
StatusGroups: SG_RemoveOnRespec
StatusEffect: 63ac2820-3c0d-4305-b269-f6df70cf45b7


REDUCE_DUERGAR_DUPE_ENTRY_31361
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength); AC(5);ObjectSize(-1);WeightCategory(-1);ScaleMultiplier(0.67);CharacterWeaponDamage(-1d4)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Size is reduced.

Armour Class increased by 5, but has Disadvantage on Strength Checks and Strength Saving Throws. Weapon attacks deal 1d4 less damage.
DisplayName: Reduced*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Reduce*
SoundStart: Alchemy_Condition_OilOfDiminution_Shrink*
SoundLoop: Misc_Status_Reduce_MO*
SoundStop: Misc_Status_Reduce_MO_Stop*
StackId: SIZE*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 63ac2820-3c0d-4305-b269-f6df70cf45b7*
Stats inherited from: *REDUCE


REFLECTIVE_SHELL_DUPE_ENTRY_84579
Boosts: ProjectileDeflect()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reflective Shell
Description: Projectiles targeted at this creature are reflected back to their point of origin.
Icon: TadpoleSuperPower_ReflectiveShell
SoundLoop: Spell_Status_ReflectiveShell
SoundStop: Spell_Status_ReflectiveShell_Exit
TickType: EndTurn
StatusEffect: b3b3155f-438f-4b77-9583-b35ee7d1ad00


REGAINHP_PEACE_NPC_DUPE_ENTRY_38139
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableImmunityOverhead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RestoreResource(SpellSlot, 100%, 1); RestoreResource(SpellSlot,100%, 2); RestoreResource(SpellSlot, 100%, 3); RestoreResource(SpellSlot, 100%, 4); RestoreResource(SpellSlot, 100%, 5); RestoreResource(WarlockSpellSlot, 100%, 1); RestoreResource(WarlockSpellSlot,100%, 2); RestoreResource(WarlockSpellSlot, 100%, 3); RestoreResource(WarlockSpellSlot, 100%, 4); RestoreResource(WarlockSpellSlot, 100%, 5);
ApplyEffect: 96a51ac8-2e7e-4718-bb62-dcfd18964a02
StatusEffect: 9396e4e3-2af9-465e-adba-5714d97ce66f


RELENTLESS_AVENGER_DUPE_ENTRY_63624
Boosts: ActionResource(Movement,4.5,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Relentless Avenger
Description: You have a +[1] bonus to your movement speed.
DescriptionParams: Distance(4.5)
Icon: PassiveFeature_RelentlessAvenger
StackId: RELENTLESS_AVENGER
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


RESISTANCE_DUPE_ENTRY_39132
Boosts: RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistance
Description: Gains a +1d4 bonus to Saving Throws.
Icon: Spell_Abjuration_Resistance
StackId: RESISTANCE
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 95231805-3d66-4061-9cf6-8cbbc48d6732
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SACRED_WEAPON_DUPE_ENTRY_76907
Boosts: WeaponProperty(Magical);WeaponAttackRollBonus(CharismaModifier);GameplayLight(6,false,0.1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Weapon
Description: Wielder's Charisma Modifier is added to Attack Rolls made with this weapon. It has become magical and emits light.
Icon: Action_Paladin_SacredWeapon
StackId: SACRED_WEAPON
StatusGroups: SG_RemoveOnRespec
StatusEffect: f2204a1d-a79b-4efe-a3da-3ed69392b94a


SANCTUARY_DUPE_ENTRY_866
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sanctuary
Description: Affected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells that influence a larger area. Condition ends if the affected entity attacks or harms another creature, and will receive Sanctuary Blocked for 1 turn.
Icon: Spell_Abjuration_Sanctuary
FormatColor: LightBlue
StackId: SANCTUARY
AuraRadius: 30
AuraStatuses: TARGET:IF(Enemy() and not Dead()):ApplyStatus(SANCTUARY_AURA,100,-1)
TickType: StartTurn
Passives: Sanctuary
OnRemoveFunctors: ApplyStatus(SANCTUARY_BLOCK,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2e0fa509-6711-45e2-bda2-debe1046b577
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SANCTUARY_AURA_DUPE_ENTRY_11532
Boosts: CannotHarmCauseEntity(CannotHarmSanctuary)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SANCTUARY_TRANQUILITY_DUPE_ENTRY_11258
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: IgnoreResting
DisplayName: Sanctuary*
Description: Affected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells that influence a larger area. Condition ends if the affected entity attacks or harms another creature, and will receive Sanctuary Blocked for 1 turn.*
Icon: Spell_Abjuration_Sanctuary*
FormatColor: LightBlue*
StackId: SANCTUARY*
AuraRadius: 30*
AuraStatuses: TARGET:IF(Enemy() and not Dead()):ApplyStatus(SANCTUARY_AURA,100,-1)*
TickType: StartTurn*
Passives: Sanctuary*
OnRemoveFunctors: ApplyStatus(SANCTUARY_BLOCK,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 2e0fa509-6711-45e2-bda2-debe1046b577*
ManagedStatusEffectType: Positive*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SANCTUARY


SANCTUARY_BLOCK_DUPE_ENTRY_43101
Boosts: StatusImmunity(SANCTUARY)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sanctuary Blocked
Description: Affected entity can't receive Sanctuary.
Icon: Spell_Abjuration_Sanctuary
StackId: SANCTUARY_BLOCK
TickType: StartTurn


SEARING_SMITE_DUPE_ENTRY_72608
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Searing Smite
Description: Affected entity takes [1] every turn, until the turn after it succeeds a Constitution Saving Throw.
DescriptionParams: DealDamage(1d6, Fire)
Icon: Spell_Evocation_SearingSmite
SoundLoop: Spell_Status_SearingSmite
SoundStop: Spell_Status_SearingSmite_Stop
StackId: SEARING_SMITE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(1d6, Fire)
TickFunctors: DealDamage(1d6, Fire,Magical)
StatusGroups: SG_Light
StatusEffect: bdfb09d0-0f10-4796-bb78-5a6570c0a5cb
StatusEffectOnTurn: f9b06276-bb8f-4fb2-8789-989de2fe0287


SENTINEL_DUPE_ENTRY_22484
Boosts: ActionResourceBlock(Movement)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sentinel Foe
Description: Can't move. Restrained by an Opportunity Attack from a Sentinel.
Icon: PassiveFeature_Sentinel_ZeroSpeed
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: SENTINEL
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog;DisableOverhead
StatusGroups: SG_RemoveOnRespec


SHIELD_DUPE_ENTRY_12395
Boosts: AC(5);IF(IsSpellChildOrVariantFromContext('Projectile_MagicMissile')):DamageReduction(Force,Flat,100)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield
Description: Immune to Magic Missile. Armour Class is increased by 5.
Icon: Spell_Shield
StackId: SHIELD
StackType: Ignore
StatusGroups: SG_RemoveOnRespec
StatusEffect: 19c84d1e-8de6-4361-88ec-0f64c15d52b1


SHIELD_MASTER_DUPE_ENTRY_69824
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield Master
Description: If a spell forces you to make a Dexterity Saving Throw, you can use a reaction to shield yourself and diminish the effect's damage.

On a failed save, you only take half damage. On a successful save, you don't take any damage, even if you normally would.
Icon: PassiveAction_ShieldMaster_Block
StackId: SHIELD_MASTER
StackType: Ignore
RemoveConditions: HasSavingThrowWithAbility(Ability.Dexterity)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


SHIELD_MASTER_TOGGLE_DUPE_ENTRY_32521
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Toggle Shield Master: Block
Icon: PassiveAction_ShieldMaster_Block
StackId: SHIELD_MASTER_TOGGLE
TickFunctors: ApplyStatus(SHIELD_MASTER,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(SHIELD_MASTER,100,-1)
StatusGroups: SG_RemoveOnRespec


SHIELD_OF_FAITH_DUPE_ENTRY_83065
Boosts: AC(2)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield of Faith
Description: Receives +2 bonus to Armour Class.
Icon: Spell_Abjuration_ShieldOfFaith
StackId: SHIELD_OF_FAITH
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 87356553-5bed-4e2b-86eb-f0697e5ec648


SHILLELAGH_DUPE_ENTRY_30761
Boosts: WeaponProperty(Magical);WeaponDamageDieOverride(1d8);WeaponAttackRollAbilityOverride(SpellCastingAbility);Attribute(InventoryBound)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shillelagh
Description: Creature's weapon is magical and deals [1]. Attack Rolls use the wielder's Spellcasting Ability Modifier.
DescriptionParams: DealDamage(1d8+SpellCastingAbility, Bludgeoning)
Icon: Spell_Abjuration_Transmutation_Shillelagh
StackId: SHILLELAGH
StackPriority: 0
StatusGroups: SG_RemoveOnRespec
StatusEffect: c4007bf4-09db-4aa4-99e5-6ff1f8693460


SHILLELAGH_DRYAD_DUPE_ENTRY_76516
Boosts: WeaponProperty(Magical);WeaponDamageDieOverride(4d8);WeaponAttackRollAbilityOverride(SpellCastingAbility);Attribute(InventoryBound)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8+SpellCastingAbility, Bludgeoning)
DisplayName: Shillelagh*
Description: Creature's weapon is magical and deals [1]. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Abjuration_Transmutation_Shillelagh*
StackId: SHILLELAGH*
StackPriority: 0*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: c4007bf4-09db-4aa4-99e5-6ff1f8693460*
Stats inherited from: *SHILLELAGH


SHOCKING_GRASP_DUPE_ENTRY_47770
Boosts: ActionResourceBlock(ReactionActionPoint);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shocking Grasp
Description: Cannot take reactions.
Icon: Spell_Evocation_ShockingGrasp
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
SoundLoop: Misc_Status_Shocked_MO
SoundStop: Misc_Status_Shocked_MO_Stop
StackId: SHOCKING_GRASP
TickType: StartTurn
StatusEffect: d187f3f9-d301-41f1-93f2-8b159fe905dd


SILENCED_DUPE_ENTRY_28879
Boosts: BlockVerbalComponent(); Resistance(Thunder, Immune); DialogueBlock(); SoundsBlocked()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Silenced
Description: Can't speak or cast spells with a verbal component, and is Immune to Thunder damage.
Icon: Spell_Illusion_Silence
SoundStart: Misc_Status_Silence_Gameobject_Mute
SoundStop: Misc_Status_Silence_Gameobject_Unmute
StackId: SILENCED
StackPriority: 1
StatusPropertyFlags: ApplyToDead
OnApplyFunctors: RemoveStatus(LURING_SONG_AURA);RemoveStatus(LURING_SONG);
StatusGroups: SG_Condition;SG_DropForNonMutingDialog
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SILENCED_AURA_DUPE_ENTRY_23879
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Silence Aura
Description: While it remains in the aura, affected entity is Silenced.
Icon: Spell_Illusion_Silence
SoundStart: Misc_Status_Silence_Gameobject_Mute
SoundStop: Misc_Status_Silence_Gameobject_Unmute
AuraRadius: 6
AuraStatuses: ApplyStatus(SILENCED)
ApplyEffect: 004bb348-d674-416c-a67e-366fd63e1ff1
StatusEffect: bb24db0e-f040-4e1d-8c04-aa8046018b69


SLEET_STORM_DUPE_ENTRY_69869
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sleet Storm
Description: Douses fires, creates an ice surface, and disrupts the concentration of spellcasters.
Icon: Spell_Conjuration_SleetStorm
SoundLoop: Spell_Position_Control_SleetStorm_L1to3
SoundStop: Spell_Position_Control_SleetStorm_L1to3_Stop
StackId: SLEET_STORM_AURA
TickType: EndTurn
TickFunctors: CreateExplosion(Projectile_SleetStorm_WaterFrozen)
StatusPropertyFlags: TickingWithSource
OnApplyFunctors: CreateExplosion(Projectile_SleetStorm_WaterFrozen)


SLOW_DUPE_ENTRY_48554
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Slowed
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.
Icon: Spell_Transmutation_Slow
SoundVocalStart: WEAK
SoundLoop: Spell_Status_Slow_MO
SoundStop: Spell_Status_Slow_MO_Stop
StackId: SLOW
TickType: EndTurn
Passives: Slow_ActionPoint;Slow_Casting
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Wisdom
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)
StatusEffect: 1e34754f-17e3-4aeb-9db9-a34f682c1c45
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


SORCERYPOINT_1_DUPE_ENTRY_42358
Boosts: ActionResource(SorceryPoint,1,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sorcery Point Creation
Description: Sorcery points increased by [1].
DescriptionParams: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SORCERYPOINT_2_DUPE_ENTRY_84270
Boosts: ActionResource(SorceryPoint,2,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SORCERYPOINT_3_DUPE_ENTRY_12142
Boosts: ActionResource(SorceryPoint,3,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SORCERYPOINT_4_DUPE_ENTRY_19611
Boosts: ActionResource(SorceryPoint,4,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SORCERYPOINT_5
Boosts: ActionResource(SorceryPoint,5,0)
StatusType: BOOST
DescriptionParams: 5
DisplayName: Sorcery Point Creation*
Description: Sorcery points increased by [1].*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SORCERYPOINT_1


SPELLSLOT_1_DUPE_ENTRY_14880
Boosts: ActionResource(SpellSlot,1,1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spell Slot Creation
Description: Gained a level [1] spell slot.
DescriptionParams: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SPELLSLOT_2_DUPE_ENTRY_16118
Boosts: ActionResource(SpellSlot,1,2)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPELLSLOT_3_DUPE_ENTRY_12004
Boosts: ActionResource(SpellSlot,1,3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPELLSLOT_4_DUPE_ENTRY_67790
Boosts: ActionResource(SpellSlot,1,4)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPELLSLOT_5_DUPE_ENTRY_6911
Boosts: ActionResource(SpellSlot,1,5)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 5
DisplayName: Spell Slot Creation*
Description: Gained a level [1] spell slot. *
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPELLSLOT_1


SPEAK_WITH_DEAD_RECAST_DUPE_ENTRY_20060
Boosts: UnlockSpell(Target_SpeakWithDead_FreeRecast)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Recast Speak with Dead
Description: Can recast Speak with Dead without expending a spell slot.
Icon: Spell_Necromancy_RecastSpeakWithDead
StackId: SPEAK_WITH_DEAD_RECAST
AuraRadius: 18
AuraStatuses: TARGET:IF(Tagged('HASSWDDIALOG') and FreshCorpse() and not Tagged('BEAST') and not Tagged('UNDEAD') and not Tagged('CORPSE_SPOKEN') and not Tagged('BLOCK_SPEAK_WITH_DEAD') and not Player()):ApplyStatus(SPEAK_WITH_DEAD_INTERESTING)
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec


SPEAK_WITH_DEAD_INTERESTING_DUPE_ENTRY_14053
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundLoop: Misc_Status_Speak_With_Dead_Interesting_MO
SoundStop: Misc_Status_Speak_With_Dead_Interesting_MO_Stop
StackId: SPEAK_WITH_DEAD_INTERESTING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusEffect: 2665d5b2-717d-438f-91b4-73d4217e803d
StatusEffectOnTurn: c08b24ee-ae73-4448-a246-63ca2033f7db


SPIRIT_GUARDIANS_RADIANT_DUPE_ENTRY_16355
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spirit Guardians
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.
DescriptionParams: DealDamage(3d8,Radiant)
Icon: Spell_Conjuration_SpiritGuardians
TooltipSave: Wisdom
TooltipDamage: DealDamage(3d8,Radiant)
StatusPropertyFlags: TickingWithSource
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0


SPIRIT_GUARDIANS_RADIANT_AURA_DUPE_ENTRY_8183
Boosts: StatusImmunity(SG_Invisible)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spirit Guardians Aura
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.
DescriptionParams: DealDamage(3d8,Radiant)
Icon: Spell_Conjuration_SpiritGuardians
SoundLoop: Spell_Status_SpiritGuardian_ST
SoundStop: Spell_Status_SpiritGuardian_ST_Stop
StackId: SPIRIT_GUARDIANS_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT,100,-1)
AuraFlags: ShouldCheckLOS
RemoveConditions: HasStatus('SANCTUARY')
RemoveEvents: OnStatusApplied
TooltipSave: Wisdom
TooltipDamage: DealDamage(3d8,Radiant)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22


SPIRIT_GUARDIANS_NECROTIC_DUPE_ENTRY_53149
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d8,Necrotic)
TooltipDamage: DealDamage(3d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(3d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(3d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_AURA_DUPE_ENTRY_90492
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(3d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC,100,-1)
TooltipDamage: DealDamage(3d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_DAMAGE_RECEIVED_DUPE_ENTRY_69117
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SPIRIT_GUARDIANS_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SPITEFUL_SUFFERING_DUPE_ENTRY_34616
Boosts: Advantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiteful Suffering
Description: Steeped in darkness.

Affected entity takes [1] each turn. Attack Rolls against it have Advantage.
DescriptionParams: DealDamage(1d4+max(1, Cause.CharismaModifier),Necrotic)
Icon: Action_Paladin_SpitefulSuffering
StackId: SPITEFUL_SUFFERING
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Charisma, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Charisma
TooltipDamage: DealDamage(1d4+max(1,Cause.CharismaModifier),Necrotic)
TickFunctors: DealDamage(1d4+max(1,Cause.CharismaModifier),Necrotic,Magical)
StatusPropertyFlags: InitiateCombat
StatusEffectOnTurn: 08d8a4d7-a8b0-4bfd-bb1d-3b5aaaf2f48e
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STAGE_FRIGHT_DUPE_ENTRY_56403
Boosts: Disadvantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stage Fright
Description: Overwhelmed with a fear of failure.

The affected entity has Disadvantage on Attack Rolls and takes damage each time they miss an Attack Roll.

Removed upon succeeding an Attack Roll.
DescriptionParams: DealDamage(2d6,Psychic)
Icon: TadpoleSuperPower_StageFright_2
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_StageFright_MO
SoundStop: Spell_Status_StageFright_MO_Stop
StackId: STAGE_FRIGHT
Passives: StageFright
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttack
TooltipDamage: DealDamage(2d6,Psychic,,,0,ad727a13-c6f0-4b5b-aefd-aac79c6ed46e)
ApplyEffect: 5738cf72-bc21-4cc7-85fb-42aadbfbb572
StatusEffect: 6f491b97-b7f9-41cd-a5da-46ec7d6b1552


SURVIVAL_INSTINCT_DUPE_ENTRY_25308
Boosts: DownedStatus(SURVIVAL_INSTINCT_DOWNED,6)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Survival Instinct
Description: If the character reaches 0 hit points, it regains [1] instead of falling Unconscious.
DescriptionParams: RegainHitPoints(3d4)
Icon: TadpoleSuperPower_SurvivalInstinct
SoundLoop: Spell_Status_SurvivalInstinct_MO
SoundStop: Spell_Status_SurvivalInstinct_MO_Stop
StackId: SURVIVAL_INSTINCT
StatusGroups: SG_RemoveOnRespec


THAUMATURGY_DUPE_ENTRY_46277
Boosts: Advantage(Skill, Intimidation);Advantage(Skill, Performance)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thaumaturgy
Description: Has Advantage on Intimidation and Performance Checks.
Icon: Spell_Transmutation_Thaumaturgy
SoundLoop: Spell_Status_Thaumaturgy_MO
SoundStop: Spell_Status_Thaumaturgy_MO_Stop
StackId: THAUMATURGY
StatusGroups: SG_RemoveOnRespec
StatusEffect: 123d63fd-b372-46f9-b40c-c63b4c91e75d
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


TIDES_OF_CHAOS_DUPE_ENTRY_48745
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tides of Chaos
Description: Increased chance of Wild Magic surge.
Icon: Skill_Sorcerer_Passive_TidesOfChaos
StackId: TIDES_OF_CHAOS_TECHNICAL
StatusGroups: SG_RemoveOnRespec


TIDES_OF_CHAOS_TECHNICAL_DUPE_ENTRY_45562
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(TIDES_OF_CHAOS,100,-1)
DisplayName: Tides of Chaos*
Description: Increased chance of Wild Magic surge.*
Icon: Skill_Sorcerer_Passive_TidesOfChaos*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *TIDES_OF_CHAOS


TRUE_STRIKE_OWNER_DUPE_ENTRY_15614
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: True Strike
Description: Has Advantage on Attack Rolls against True Strike's target.
Icon: Spell_Divination_TrueStrike
StackId: TRUE_STRIKE_OWNER
Passives: TrueStrike
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


TRUE_STRIKE_DUPE_ENTRY_26946
Boosts: SourceAdvantageOnAttack()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: True Strike
Description: The spellcaster has Advantage on Attack Rolls against this creature.
Icon: Spell_Divination_TrueStrike
StackId: TRUE_STRIKE
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
OnApplyFunctors: AI_ONLY:IF(not HasStatus('TRUE_STRIKE')):ApplyStatus(AI_HELPER_TRUESTRIKE,100,1)
StatusEffect: a15aaf6c-5fcd-4602-a7b5-343c98d49591
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


TURN_THE_UNHOLY_DUPE_ENTRY_62720
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Turn Unholy
Description: Affected entity is Turned until it takes damage.
Icon: Status_Turned
StackId: TURN_THE_UNHOLY
StatusGroups: SG_Frightened;SG_Condition


UNCANNYDODGE_HELPER_DUPE_ENTRY_69963
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNCANNYDODGE_HELPER
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


UNSUMMON_ABLE_DUPE_ENTRY_91691
Boosts: UnlockSpell(Shout_Dismiss_Self); Tag(SUMMON)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dismissible
Description: This summon can be dismissed from service.
StackId: UNSUMMONABLE
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting


UNSUMMON_ABLE_MAGEHAND_DUPE_ENTRY_38269
Boosts: UnlockSpell(Shout_Dismiss_Self); Tag(SUMMON); EnableBasicItemInteractions()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dismissible*
Description: This summon can be dismissed from service.*
StackId: UNSUMMONABLE*
TickType: StartTurn*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting*
Stats inherited from: *UNSUMMON_ABLE


VAMPIRIC_TOUCH_DUPE_ENTRY_25233
Boosts: UnlockSpell(Target_VampiricTouch_Free)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vampiric Touch
Description: Can recast Vampiric Touch without expending a spell slot.
Icon: Spell_Necromancy_VampiricTouch
StackId: VAMPIRIC_TOUCH


VICIOUSMOCKERY_DUPE_ENTRY_30444
Boosts: Disadvantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vicious Mockery
Description: Disadvantage on the next Attack Roll.
Icon: Spell_Enchantment_ViciousMockery
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundLoop: Spell_Status_ViciousMockery_MO
SoundStop: Spell_Status_ViciousMockery_MO_Stop
StackId: VICIOUSMOCKERY
TickType: EndTurn
RemoveEvents: OnAttack
StatusEffect: 73b389af-5604-41de-92f2-bf7cb7b09304


VOID_AURA_DUPE_ENTRY_29533
Boosts: GameplayObscurity(6)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunger of Hadar
Description: A sphere of cold blackness, teeming with unknown horrors.

Creatures starting their turn in the area take [1]. Creatures ending their turn in the area possibly take [2].

The area is Difficult Terrain, and creatures within are Blinded.
DescriptionParams: DealDamage(2d6,Cold);DealDamage(2d6,Acid)
Icon: Spell_Conjuration_HungerOfHadar
SoundLoop: Surf_Void_Cloud_ST_Start
StackId: VOID_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Character()):ApplyStatus(VOID_START,100,-1);TARGET:IF(Character()):ApplyStatus(VOID_END,100,-1);TARGET:IF(Character()):ApplyStatus(DIFFICULT_TERRAIN,100,-1)
TooltipSave: Dexterity
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: caeddf77-f14b-4214-97e9-b3f63e0f56d0


VOID_START_DUPE_ENTRY_24746
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunger of Hadar
Description: Standing near a portal to the dark between the stars, infested with unknown horrors.

Takes [1] at the start of their turn, and possibly [2] at the end of their turn, as long as they are in the area.

They are Blinded, and the area is Difficult Terrain.
DescriptionParams: DealDamage(2d6,Cold);DealDamage(2d6,Acid)
Icon: Spell_Conjuration_HungerOfHadar
TickType: StartTurn
TooltipSave: Dexterity
TooltipDamage: DealDamage(2d6,Cold)
TickFunctors: DealDamage(2d6,Cold,Magical)
StatusPropertyFlags: DisableCombatlog
OnApplyFunctors: ApplyStatus(VOID_BLINDED, 100, -1)
OnRemoveFunctors: RemoveStatus(VOID_BLINDED)
StatusEffectOnTurn: ff9de642-4270-47e4-8fee-4e51f769a830


VOID_END_DUPE_ENTRY_68890
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hunger of Hadar
Description: Takes [1] as milky, otherworldly tentacles rub against them.
DescriptionParams: DealDamage(2d6,Acid)
Icon: Status_Acid
TickType: EndTurn
TooltipDamage: DealDamage(2d6,Acid)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnTickRoll: not SavingThrow(Ability.Dexterity, 12)
OnTickSuccess: ApplyStatus(VOID_END_DAMAGE,100,0)


VOID_BLINDED_DUPE_ENTRY_44262
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: InitiateCombat;Blind;DisableCombatlog
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED_DARKNESS **BLINDED


VOID_END_DAMAGE_DUPE_ENTRY_59172
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(2d6,Acid,Magical)
StatusEffectOnTurn: f8b3d340-0839-4186-b6d9-00152706948b


VOW_OF_ENMITY_DUPE_ENTRY_46380
Boosts: SourceAdvantageOnAttack()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vow of Enmity
Description: Spellcaster has Advantage on Attack Rolls against the affected entity.
Icon: Action_Paladin_VowOfEnmity
StackId: VOW_OF_ENMITY
StatusPropertyFlags: InitiateCombat
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


WARDING_FLARE_DUPE_ENTRY_65788
Boosts: Disadvantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Flare
Description: The next attack against this creature has Disadvantage.
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE
StackType: Ignore
RemoveConditions: HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableCombatlog;DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PASSIVE_WARDING_FLARE,100,0);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_TOGGLE_DUPE_ENTRY_25349
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Flare
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE_TOGGLE
TickFunctors: ApplyStatus(WARDING_FLARE,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(WARDING_FLARE,100,-1)
StatusGroups: SG_RemoveOnRespec


WITCH_BOLT_OWNER_DUPE_ENTRY_58790
Boosts: UnlockSpell(Shout_WitchBolt_Activate)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Witch Bolt Owner
Description: Unlocked Witch Bolt: Activate
Icon: Spell_Evocation_WitchBolt
StackId: WITCH_BOLT_OWNER
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 0485a9bd-056f-4219-95b5-738ffd9d8f83


WITCH_BOLT_OWNER_TECHNICAL_DUPE_ENTRY_48792
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WitchBolt
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;NonExtendable
OnRemoveFunctors: IF(not IsConcentrating()):RemoveStatus(WITCH_BOLT_OWNER)
StatusGroups: SG_RemoveOnRespec


SPEAK_WITH_DEAD_DUPE_ENTRY_97812
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


CLICK_HEELS_DUPE_ENTRY_39905
Boosts: ActionResourceMultiplier(Movement,200,0);IF(IsReactionAttack(context.Source)):Disadvantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Click Heels
Description: Movement speed is doubled. Enemies have Disadvantage on Opportunity Attacks against them.
Icon: Action_Dash_Bonus
StackId: CLICK_HEELS


WILD_MAGIC_DUPE_ENTRY_14293
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic


WILD_MAGIC_TURN_MAGIC_DUPE_ENTRY_10419
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Turn Magic
Description: At the start of each turn, triggers a random magical effect.
Icon: statIcons_WildMagic_TurnMagic
StackId: WILD_MAGIC_TURN_MAGIC
TickFunctors: TriggerRandomCast(1,,WildMagic)
StatusPropertyFlags: DisableOverhead
StatusEffect: ad8270a0-6a77-4a80-9367-c4f0e84396e4


WILD_MAGIC_TELEPORT_DUPE_ENTRY_25000
Boosts: UnlockSpell(Target_WildMagic_Teleport)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Teleport
Description: Can use a bonus action to teleport up to [1].
DescriptionParams: Distance(9)
Icon: statIcons_WildMagic_Teleport
StackId: WILD_MAGIC_TELEPORT
StatusPropertyFlags: DisableOverhead


WILD_MAGIC_ENCHANT_DUPE_ENTRY_51138
Boosts: WeaponDamage(1d4,Force)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Enchant Weapons
Description: The next attack with your main weapon is a Critical Hit and deals an additional [1].
DescriptionParams: DealDamage(1d4,Force)
Icon: statIcons_WildMagic_Enchant
StatusEffectOverride: 89545fe8-59a6-4992-85cc-323d00554119
StackId: WILD_MAGIC_ENCHANT
StatusPropertyFlags: DisableOverhead


WILD_MAGIC_ENCHANT_CHARACTER_DUPE_ENTRY_11760
Boosts: IF(HasStatus('WILD_MAGIC_ENCHANT', GetAttackWeapon()) and IsWeaponAttack()):CriticalHit(AttackRoll,Success,Always)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: The next attack with this weapon is a Critical Hit and deals an additional [1].
StatusEffectOverride:
RemoveConditions: HasStatus('WILD_MAGIC_ENCHANT', GetAttackWeapon(context.Target))
RemoveEvents: OnAttack
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyEquipmentStatus(MainHand,WILD_MAGIC_ENCHANT,100,0)
DisplayName: Wild Magic: Enchant Weapons*
DescriptionParams: DealDamage(1d4,Force)*
Icon: statIcons_WildMagic_Enchant*
StackId: WILD_MAGIC_ENCHANT*
Stats inherited from: *WILD_MAGIC_ENCHANT


WILD_MAGIC_SORCERY_POINTS_DUPE_ENTRY_9766
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Sorcery Points
Description: Each spell you cast restores Sorcery Points equal to its spell slot level.
Icon: statIcons_WildMagic_SorceryPoints
StackId: WILD_MAGIC_SPELLSLOT
Passives: WildMagic_SorceryPoints
StatusPropertyFlags: DisableOverhead
StatusEffect: 5afe8398-b0ce-4a86-bbb8-a6c9aafb1e43


WILD_MAGIC_HEAL_DUPE_ENTRY_15540
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Explosive Healing
Description: Your spells of Level 1 and higher heal all creatures in a [1] radius for [2] per spell slot level.
DescriptionParams: Distance(3);RegainHitPoints(1d4)
Icon: statIcons_WildMagic_Heal
SoundLoop: Spell_Status_WildMagic_Heal_MO
SoundStop: Spell_Status_WildMagic_Heal_MO_Stop
StackId: WILD_MAGIC_HEAL
Passives: WildMagic_Heal
StatusPropertyFlags: DisableOverhead
StatusEffect: b066badc-492a-43b0-8df1-8370865fc039


WILD_MAGIC_HEAL_1_DUPE_ENTRY_41720
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal)


WILD_MAGIC_HEAL_2_DUPE_ENTRY_43043
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_2)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_3_DUPE_ENTRY_63369
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_3)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_4_DUPE_ENTRY_33194
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_SWAP_DUPE_ENTRY_8651
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Swap
Description: Casting a spell or cantrip makes you switch positions with a targeted creature.
Icon: statIcons_WildMagic_Swap
SoundLoop: Spell_Status_WildMagic_Swap_MO
SoundStop: Spell_Status_WildMagic_Swap_MO_Stop
StackId: WILD_MAGIC_SWAP
Passives: WildMagic_Swap
StatusPropertyFlags: DisableOverhead
StatusEffect: 609c8c7f-1f0e-447e-9765-dc719b8bfa1f


WILD_MAGIC_TELEKINESIS_DUPE_ENTRY_95574
Boosts: UnlockSpell(Throw_Telekinesis_WildMagic)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Telekinesis
Description: You are able to use Telekinesis without expending a spell slot.
Icon: Spell_Transmutation_Telekinesis
StatusPropertyFlags: DisableOverhead


MONSTERS_STATUS_DUPE_ENTRY_50787
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


CRAWLING_GNAW_SWITCH_DUPE_ENTRY_764
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crawling Gnaw
Description: Infected with zombie mucus.

If the affected entity dies before the infection wears off, it will temporarily rise again as a Newborn Zombie.
Icon: statIcons_CrawlingGnawInfection
StackId: CRAWLING_GNAW_SWITCH
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode);IF(RemoveCause(StatusRemoveCause.Death) and not Summon() and IsTargetableCorpse()):Summon(82d6ff04-db9d-4b02-82aa-fd4db21f5b7d, UntilLongRest,,,,ZOMBIE_DECAY,SHADOWCURSE_SUMMON_CHECK)
StatusGroups: SG_Disease


CRAWLING_GNAW_TECHNICAL_DUPE_ENTRY_75367
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: statIcons_CrawlingGnawInfection
StackId: CRAWLING_GNAW_TECHNICAL
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_Disease


HASTE_SURFACE_DUPE_ENTRY_47227
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Haste Spores
Description: Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.
Icon: statIcons_HasteSpores
SoundVocalStart: DODGE
SoundStart: Misc_Status_HasteSpores_Enter_MO
OnRemoveFunctors: AI_ONLY:ApplyStatus(HASTE_LETHARGY,100,0)
StatusGroups: SG_Surface;SG_Condition
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


BIBBERBANG_FUMES_DUPE_ENTRY_50334
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Noxious Fumes
Description: Affected entity takes [1] each turn. It must succeed a Constitution Saving Throw or take an additional [2], taking half damage in a success.
DescriptionParams: DealDamage(1d4,Poison);DealDamage(2d4,Poison)
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Constitution,15)
OnApplySuccess: DealDamage(2d4, Poison)
OnApplyFail: DealDamage(2d4/2, Poison)
OnTickRoll: not SavingThrow(Ability.Constitution,15)
OnTickSuccess: DealDamage(2d4, Poison)
OnTickFail: DealDamage(2d4/2, Poison)
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
TooltipDamage: DealDamage(1d4,Poison)*
TickFunctors: DealDamage(1d4,Poison)*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
Icon: Status_Poisoned*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED_CLOUD **POISONED


BLOODLUST_REDCAP_DUPE_ENTRY_47521
Boosts: UnlockSpell(Target_Multiattack_Redcap);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloodlust
Description: Creature can attack three times. It regains [1] if it lands a killing blow.
DescriptionParams: RegainHitPoints(3d6)
Icon: statIcons_Bloodlust
SoundStart: Spell_Status_Enrage_Start
SoundLoop: Spell_Status_Enrage_MO
SoundStop: Spell_Status_Enrage_MO_Stop
StackId: BLOODLUST_REDCAP
TickType: EndTurn
Passives: Bloodlust_Redcap
TickFunctors: AI_ONLY:ApplyStatus(AI_HELPER_BUFF,100,2)
StatusGroups: SG_Rage
StatusEffect: 1b61090f-12d2-4158-98fa-8432b1e9c165


CALLING_FOR_HELP_DUPE_ENTRY_4780
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm
FormatColor: Yellow
StillAnimationType: Shouting
StillAnimationPriority: Shouting
SoundVocalStart: WEAK
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)
StackId:
TickType: EndTurn
StatusPropertyFlags: DisableImmunityOverhead


CALLING_FOR_HELP_HOOKHORROR_DUPE_ENTRY_84502
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives_HookHorror);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


CALLING_FOR_HELP_SCRYINGEYE_DUPE_ENTRY_78182
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint);UnlockSpell(Shout_HelpArrives_ScryingEye);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements*
Description: This creature's allies will appear next turn to defend it. *
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


CALLING_FOR_HELP_SPAWNALLIES_DUPE_ENTRY_77202
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reinforcements
Description: The creature's allies have arrived.
FormatColor: Red
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


CRAB_PINCHED_DUPE_ENTRY_77230
Boosts: ActionResource(Movement, -3, 0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pinched
Description: Takes [1] at the beginning of each turn and movement speed is reduced by [2].
DescriptionParams: DealDamage(2,Piercing);Distance(3)
Icon: Action_Crab_CripplingPinch
StackId: CRAB_PINCHED
TooltipDamage: DealDamage(1d4,Piercing);
TickFunctors: DealDamage(1d4,Piercing);AI_ONLY:DealDamage(1,Piercing)
OnApplyFunctors: DealDamage(1d4,Piercing)
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
TickType: StartTurn*
RemoveEvents: OnHeal*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Condition*
Stats inherited from: *BLEEDING


TIMMASK_SPORES_DUPE_ENTRY_62525
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Befuddled
Description: Affected entity can't control its actions and wanders around without direction.
Icon: statIcons_Confused
StillAnimationType: Dazed
StillAnimationPriority: Dazed
SoundVocalStart: LAUGHTERMANIACAL
SoundStop: Player_Races_Voice_Gen_LaughterManiacal_Stop,HEAD
SoundVocalEnd: NONE
AuraRadius: 8
TickType: EndTurn
StatusPropertyFlags: LoseControl;OverheadOnTurn
StatusGroups: SG_Confused;SG_Condition
StatusEffect: c8fa80d6-dbbe-4eec-be45-525aa52d50f3


TONGUE_OF_MADNESS_DUPE_ENTRY_86500
Boosts: Disadvantage(Ability, Charisma)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tongue of Madness
Description: Speaking aloud every thought, gaining Disadvantage on Charisma Checks.
Icon: Item_LOOT_Underdark_MushroomPieces_D
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundVocalStart: WEAK
SoundLoop: Misc_Status_TongueOfMadness_MO
SoundStop: Misc_Status_TongueOfMadness_MO_Stop
SoundVocalEnd: RECOVER
StackId: TONGUE_OF_MADNESS
StatusGroups: SG_Poisoned
StatusEffect: 5a6bfe71-1f95-4143-92f8-3afbb35bb96c


CREATURE_SPORE_SERVANT_DUPE_ENTRY_87619
Boosts: StatusImmunity(TIMMASK_SPORES);StatusImmunity(BIBBERBANG_FUMES); Tag(PLANT); FactionOverride(Source); Tag(CREATURE_SPORE_SERVANT); StatusImmunity(SLEEPING);StatusImmunity(SLEEP); StatusImmunity(UNCONSCIOUS); StatusImmunity(HIDEOUS_LAUGHTER); StatusImmunity(CHARMED); StatusImmunity(FRIENDS); StatusImmunity(CROWN_OF_MADNESS); StatusImmunity(MIND_MASTERY); StatusImmunity(SG_Frightened); StatusImmunity(SG_Blinded); StatusImmunity(PARALYZED); StatusImmunity(HOLD_PERSON); Resistance(Poison, Resistant);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spore Servant
Description: The animating spores of a myconid sovereign have taken over this dead creature's body, moving it according to the sovereign's will.
Icon: Action_Glut_RaiseDeadViaSpores
MeshEffect: FadeIn:0;FadeOut:0;V:[7a66f0e14c66bd94b7b199615892293c,8ee0efee2669a2d3b090071abbdf3870,40f3e03236f12c394098ed3b35bc1dd0,2e620199b8a9a985b098808970e9896a,91802c9b9824f7c692db863803e4108d,4211dd2568815fb22936a6d6111abe54,89ef5aad2b9e34c369a65aafc298494f,a273ac9d5767d741f630b0c29a7975e9,da549999f6e6bd54eeb1777fa5dfde74,81f3f2813ff134a210c977c86ae956f3,09b013c5e9744a435857f4aa9c399fe5,94d5176d6c4dce9c018f8393bd4f2a64,f2335f17e47d7b29ccac05bb31df76a8,0f0f22e0fe636d3da6b70aa3f4a6ab42,27cf626edd8339f6e40274791dbfd66a];VI:[0,1,2,2,3,2,0,0,4,5,6,7,7,8,9,10,1,11,12,13,14];S:[044ab023707677e673c2d0f26fca0776,e7b96b01af9c835be6b5f1a75f7b538b,5cbf9a7de4503ad965a8fc2a3cb05abe,edda91cdd2be3296087c45477f36daaa,957ba88314f85b2d6d5feb9c9ed61584,3c9f70925cf24ec8f9741b81a70f47da,af214a4332fd7b8183050e1568a7099d,58047479d2b93711574871c5490bc083,6baabc59f5c840ada911c3348e009dfa,24db7c92bc91a74435002ac4377f1132,6cd52578f3abb6de88e20a99b8889f87,4048939cda3767f8cb3f9d8b392ba84e,831fd72bb887d8fe50b47cf8b376ad28,26b5486dfc27592a44f4422eb7f0231e,0e2e85b3320cc27ad9b2bd853759dab6,aefea06b163c6dfc29939cf8ee9895f1,c9a28d636d55a645e521ccb11bcd1513,00802469021a737a54743aab21956990,3c22df5631dc713a9514dbd639d3fe89,2ae5ddc9025880fc4c575f22a2b3a6b1,9ebd420dde6c6ea456e15c8b148e9093];SI:[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];
StatusPropertyFlags: DisableCombatlog;DisableOverhead;ApplyToDead;IgnoreResting
OnApplyFunctors: Resurrect(100,65);
StatusGroups: SG_Condition
StatusEffect: 1eed3d7d-964a-4364-a075-d4242555ae6c


FUNGAL_ZOMBIE_DUPE_ENTRY_12076
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description:
Icon: Action_FungalInfestation
StatusPropertyFlags: DisableCombatlog;DisableOverhead;ApplyToDead;DisablePortraitIndicator;IgnoreResting
OnApplyFunctors:
MeshEffect: FadeIn:0;FadeOut:0;V:[7a66f0e14c66bd94b7b199615892293c,8ee0efee2669a2d3b090071abbdf3870,40f3e03236f12c394098ed3b35bc1dd0,2e620199b8a9a985b098808970e9896a,91802c9b9824f7c692db863803e4108d,4211dd2568815fb22936a6d6111abe54,89ef5aad2b9e34c369a65aafc298494f,a273ac9d5767d741f630b0c29a7975e9,da549999f6e6bd54eeb1777fa5dfde74,81f3f2813ff134a210c977c86ae956f3,09b013c5e9744a435857f4aa9c399fe5,94d5176d6c4dce9c018f8393bd4f2a64,f2335f17e47d7b29ccac05bb31df76a8,0f0f22e0fe636d3da6b70aa3f4a6ab42,27cf626edd8339f6e40274791dbfd66a];VI:[0,1,2,2,3,2,0,0,4,5,6,7,7,8,9,10,1,11,12,13,14];S:[044ab023707677e673c2d0f26fca0776,e7b96b01af9c835be6b5f1a75f7b538b,5cbf9a7de4503ad965a8fc2a3cb05abe,edda91cdd2be3296087c45477f36daaa,957ba88314f85b2d6d5feb9c9ed61584,3c9f70925cf24ec8f9741b81a70f47da,af214a4332fd7b8183050e1568a7099d,58047479d2b93711574871c5490bc083,6baabc59f5c840ada911c3348e009dfa,24db7c92bc91a74435002ac4377f1132,6cd52578f3abb6de88e20a99b8889f87,4048939cda3767f8cb3f9d8b392ba84e,831fd72bb887d8fe50b47cf8b376ad28,26b5486dfc27592a44f4422eb7f0231e,0e2e85b3320cc27ad9b2bd853759dab6,aefea06b163c6dfc29939cf8ee9895f1,c9a28d636d55a645e521ccb11bcd1513,00802469021a737a54743aab21956990,3c22df5631dc713a9514dbd639d3fe89,2ae5ddc9025880fc4c575f22a2b3a6b1,9ebd420dde6c6ea456e15c8b148e9093];SI:[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];*
StatusGroups: SG_Condition*
StatusEffect: 1eed3d7d-964a-4364-a075-d4242555ae6c*
Stats inherited from: *CREATURE_SPORE_SERVANT


DEVOURED_INT_DUPE_ENTRY_94645
Boosts: Ability(Intelligence,-11)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Devoured Intellect
Description: Intelligence has been reduced by 11.
Icon: Spell_IntellectDevourer_DevourIntellect
FormatColor: Purple
StillAnimationType: Mental
StillAnimationPriority: Mental
StackId: DEVOURED_INT
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: faeb153d-ea12-45bf-bea1-fea37714fd5e


EXPOSING_BITE_DUPE_ENTRY_98521
Boosts: CriticalHit(AttackTarget,Success,Always,2)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exposing Bite
Description: Creature is distracted. The next attack against the creature from within [1] is guaranteed to be a Critical Hit.
DescriptionParams: Distance(1.5)
Icon: Action_Wolf_Bite
StackId: EXPOSING_BITE
TickType: EndTurn
Passives: ExposingBite_Wildshape
StatusPropertyFlags: TickingWithSource
ApplyEffect: d9ebf587-f6cf-48ef-9b5c-786e94336558
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


FROG_BUFOTOXIN_DUPE_ENTRY_75487
Boosts: Disadvantage(SavingThrow,Dexterity);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bufotoxin
Description: Has Disadvantage on Dexterity Saving Throws.
Icon: Action_Frog_Bufotoxin
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: FROG_BUFOTOXIN
RemoveConditions: SavingThrow(Ability.Constitution,SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution


FROG_REFLECTIVEMUCUS_DUPE_ENTRY_83851
Boosts: AC(2);ProjectileDeflect()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reflective Mucus
Description: Armour Class is increased by 2, and reflects the first projectile flying towards it back at the attacker, after which the mucus is removed.
Icon: statIcons_ReflectiveMucous
StackId: FROG_REFLECTIVEMUCUS
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FROG_REFLECTIVEMUCUS')):ApplyStatus(AI_HELPER_BUFF,100,1)
StatusEffect: 86b089aa-1cdf-449b-a726-69faf9da4b1b


GNOLL_AURABLOODTHIRST_DUPE_ENTRY_36690
Boosts: UnlockSpell(Target_Bite_Gnoll_Bonus)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bloodthirst
Description: Gains Bite as a bonus action.
Icon: Status_Gnoll_AuraBloodThirst
FormatColor: Red
StackId: GNOLL_AURABLOODTHIRST
StackPriority: 0
StatusEffect: f4a46a83-330f-4725-afdb-da710283d888


GNOLL_AURABLOODTHIRST_AURA_DUPE_ENTRY_82268
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Bloodthirst
Description: Any nearby creatures with the Rampage trait can make a bite attack as a bonus action.
Icon: Status_Gnoll_AuraBloodThirst
FormatColor: Red
StackId: GNOLL_AURABLOODTHIRST_AURA
StackPriority: 1
AuraRadius: 8
AuraStatuses: TARGET:IF(Ally() and not Dead() and Tagged('GNOLL') and not Tagged('GNOLL_FLIND')):ApplyStatus(GNOLL_AURABLOODTHIRST)


GNOLL_PACKTACTICS_DUPE_ENTRY_95611
Boosts: Advantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pack Tactics
Description: Has Advantage on Attack Rolls if one of its allies is within [1] of its target and isn't Incapacitated.
DescriptionParams: Distance(0.5)
Icon: Status_Gnoll_PackTactics
FormatColor: LightGray
StackId: GNOLL_PACKTACTICS
StackPriority: 0
StatusPropertyFlags: DisableCombatlog


GNOLL_PACKTACTICS_AURA_DUPE_ENTRY_71587
Boosts: Tag(COMBAT_PACKTACTICS)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pack Tactics Aura
Description: Grants its allies Advantage on Attack Rolls when they attack a target within [1] of another ally.
DescriptionParams: Distance(0.5)
Icon: Status_Gnoll_PackTactics
FormatColor: LightGray
StackId: GNOLL_PACKTACTICS_AURA
StackPriority: 1
AuraRadius: 2
AuraStatuses: TARGET:IF(Ally() and Tagged('COMBAT_PACKTACTICS')):ApplyStatus(SELF, GNOLL_PACKTACTICS)
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


GNOLL_RAMPAGE_DUPE_ENTRY_85836
Boosts: ActionResource(Movement,4.5,0);ActionResource(BonusActionPoint,1,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rampage
Description: When a gnoll Downs a creature with a melee attack on its turn, it regains 1 bonus action and half of its movement speed.
Icon: statIcons_Gnoll_Rampage
SoundVocalStart: SHOUT
StackId: GNOLL_RAMPAGE


GNOLL_SUDDENRUSH_DUPE_ENTRY_33835
Boosts: ActionResource(Movement,9,0);IgnoreLeaveAttackRange
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sudden Rush
Description: Movement speed is increased by [1] and moving doesn't provoke Opportunity Attacks.
DescriptionParams: Distance(18)
Icon: GenericIcon_Intent_Buff
StackId: GNOLL_SUDDENRUSH


GNOLL_CURSE_DUPE_ENTRY_83354
Boosts: ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(BonusActionPoint)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Soulnumbed
Description: Can't take bonus actions or reactions.
Icon: statIcons_Gnoll_Curse
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: GNOLL_CURSE
StatusEffect: 4c525a3b-17d2-4636-a26f-6cf8282eb879
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource*
StatusGroups: SG_Cursed*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *CURSE_ATTACK


GNOLL_BREWING_RAGE_DUPE_ENTRY_37034
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Seething Fury
Description: Rage brews within the gnoll. Once it gives in to its fury, it'll be able to attack multiple times per turn.
Icon: statIcons_Gnoll_BrewingRage
FormatColor: Orange
StackId: GNOLL_BREWING_RAGE
TickType: EndTurn
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(GNOLL_BREWING_RAGE)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):ApplyStatus(GNOLL_BREWING_RAGE_TECHNICAL,100,-1)
StatusGroups: SG_Rage
StatusEffect: 014a6346-be35-4185-b6e1-170ef9f418be
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f


GNOLL_BREWING_RAGE_TECHNICAL_DUPE_ENTRY_16142
Boosts: UnlockSpell(Shout_Fury_Gnoll_Unlock)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Festering Frenzy
Description: This gnoll will become Frenzied at the start of his next turn.
StackId: GNOLL_BREWING_RAGE_TECHNICAL
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(GNOLL_BREWING_RAGE_TECHNICAL)
OnRemoveFunctors:
StatusGroups: SG_Rage
Icon: statIcons_Gnoll_BrewingRage*
FormatColor: Orange*
TickType: EndTurn*
StatusEffect: 014a6346-be35-4185-b6e1-170ef9f418be*
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f*
Stats inherited from: *GNOLL_BREWING_RAGE


GNOLL_BREWING_RAGE_UNLOCK_DUPE_ENTRY_32987
Boosts: UnlockSpell(Projectile_Multiattack_Gnoll_Flind_Ranged); IF(Tagged('GNOLL_FLIND', context.Source)):UnlockSpell(Target_Multiattack_Gnoll_Flind_Melee); IF(not Tagged('GNOLL_FLIND', context.Source)):UnlockSpell(Target_Multiattack_Gnoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Frenzied Fury
Description: Overwhelmed with rage, the gnoll can attack three times per turn.
Icon: statIcons_Gnoll_BrewingRage_Unlock
FormatColor: Red
SoundStart: Misc_Status_GNOLL_BREWING_RAGE_UNLOCK_Enter
SoundLoop: Misc_Status_GNOLL_BREWING_RAGE_UNLOCK_MO
SoundStop: Misc_Status_GNOLL_BREWING_RAGE_UNLOCK_MO_Stop
StackId: GNOLL_BREWING_RAGE_UNLOCK
TickType: EndTurn
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(GNOLL_BREWING_RAGE_UNLOCK)
StatusGroups: SG_Rage
StatusEffect: b84b7fc5-8f86-480a-a72c-534074eec337
DynamicAnimationTag: 9c268a46-c9a5-4687-81d9-9f56bb818f8f


GOBLINWARCRY_DUPE_ENTRY_26981
Boosts: Ability(Strength, 3);AC(-1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reckless Warcry
Description: Strength is increased by 3, while Armour Class is decreased by 1.
Icon: statIcons_RecklessWarcry
SoundVocalStart: SHOUT
SoundLoop: Spell_Status_GoblinWarCry_MO
SoundStop: Spell_Status_GoblinWarCry_MO_Stop
StackId: GOBLINWARCRY
StatusEffect: 5f98f6bc-0bb9-454b-b582-eff8fcd1cb2c


HOBGOBLIN_LEADERSHIP_DUPE_ENTRY_8578
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Leadership
Description: Bolstered with supernatural resolve. Attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Force)
Icon: statIcons_AuraOfLeadership
FormatColor: Gold
StackId: HOBGOBLIN_LEADERSHIP
StackPriority: 0
TickFunctors: ApplyEquipmentStatus(MainHand,HOBGOBLIN_LEADERSHIP_EQP,100,1);
OnApplyFunctors: AI_ONLY:ApplyStatus(AI_STATUS_FAKE,100,1); AI_IGNORE:ApplyEquipmentStatus(MainHand,HOBGOBLIN_LEADERSHIP_EQP,100,1)
ApplyEffect: f5630053-0a8e-4ffa-81cd-6f3aad240b66
StatusEffect: 47b56141-4fe7-426b-969a-37b7fd80147b


HOBGOBLIN_LEADERSHIP_AURA_DUPE_ENTRY_56053
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Leadership Aura
Description: Nearby allies deal an additional [1], as long as the hobgoblin isn't incapacitated.
DescriptionParams: DealDamage(1d4,Force)
Icon: statIcons_AuraOfLeadership
FormatColor: Gold
SoundLoop: Spell_Status_AuraOfLeadership_MO
StackId: HOBGOBLIN_LEADERSHIP
StackPriority: 1
AuraRadius: 6
AuraStatuses: TARGET:IF(Ally() and Character()):ApplyStatus(SELF, HOBGOBLIN_LEADERSHIP)
StatusEffect: 76d8dddf-6ab9-4ee0-a130-601e981081fc


HOBGOBLIN_LEADERSHIP_EQP_DUPE_ENTRY_46412
Boosts: WeaponDamage(1d4,Force)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Leadership Effect
FormatColor: Gold
StackId: HOBGOBLIN_LEADERSHIP_EQP
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INFECTIOUS_BITE_WOLF_DUPE_ENTRY_47654
Boosts: Ability(Constitution, -1); Disadvantage(SavingThrow, Constitution)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Septic
Description: Affected entity has its Constitution reduced by 1, and has Disadvantage on Constitution Saving Throws.
Icon: Action_Wolf_InfectiousBite
StackId: INFECTIOUS_BITE_WOLF
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_Disease
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


LURING_SONG_IMMUNE_DUPE_ENTRY_41575
Boosts: StatusImmunity(LURING_SONG)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disillusioned
Description: Creature is immune to a harpy's Luring Song.
StackId: LURING_SONG
StackPriority: 0
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(INCAPACITATED_DND);
ApplyEffect: 987a4480-2c48-4dec-85b6-6faed444b741


MENTAL_ARROW_DUPE_ENTRY_19115
Boosts: Disadvantage(SavingThrow, Wisdom)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mindstruck
Description: Has Disadvantage on Wisdom Saving Throws.
Icon: statIcons_Mindstruck
FormatColor: LightGray
StackId: MENTAL_ARROW
StatusEffect: 1d51f5eb-7fe2-4b70-af8c-bb0eb80b303e


MIND_MASTERY_DUPE_ENTRY_57802
Boosts: FactionOverride(Source); BlockSpellCast(); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint);UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint))
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mind Mastery
Description: Forced to make a weapon attack against one of its allies by a duergar mind master.

Ends after the attack, or when hit.
Icon: statIcons_MindMastery
FormatColor: Purple
StillAnimationType: Mental
StillAnimationPriority: Mental
SoundLoop: Spell_Status_Mind_Mastery_MO
SoundStop: Spell_Status_Mind_Mastery_MO_Stop
RemoveEvents: OnAttack;OnDamage
StatusPropertyFlags: LoseControl;ForceOverhead;OverheadOnTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ActionPoint, 1, 0)
StatusGroups: SG_Charmed
StatusEffect: 809e92c8-cec4-41f7-a17c-73dfa99a6766


MEPHIT_MUD_RESTRAINED_DUPE_ENTRY_8476
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded);StatusImmunity(BURNING);StatusImmunity(WILD_MAGIC_BURNING);Resistance(Fire, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Muddy
Description: Affected entity is covered in hardened mud and cannot move.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removes Burning, and the entity becomes Resistant to Fire damage.
Icon: statIcons_Muddy
StillAnimationType: Snared
StillAnimationPriority: Snared
StackId: MEPHIT_MUD_RESTRAINED
StatusEffect: c80ffeae-599c-4ae3-ad28-f2835f8b2789
SoundVocalStart: EXHAUSTED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


OGRE_CURSE_DUPE_ENTRY_9546
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lump's Nemesis
Description: Ogres deal an additional [1] when throwing objects at this creature.
DescriptionParams: DealDamage(1d6,Bludgeoning)
Icon: GenericIcon_Intent_Debuff
FormatColor: Gray
SoundVocalStart: WEAK
StackId: OGRE_CURSE


PACK_HOWL_WOLF_DIRE_DUPE_ENTRY_91640
Boosts: ActionResource(Movement,3,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Inciting Howl
Description: Movement speed increased by [1].
DescriptionParams: Distance(3)
Icon: Action_DireWolfPack_Howl
TickType: EndTurn


PACK_HOWL_WOLF_DIRE_NPC_DUPE_ENTRY_42294
Boosts: ActionResource(Movement,5,0); TemporaryHP(20)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Savage Howl
Description: This character's movement speed is increased by [1], and it gains [2].
DescriptionParams: Distance(5); GainTemporaryHitPoints(20)
Icon: Action_DireWolfPack_Howl*
TickType: EndTurn*
Stats inherited from: *PACK_HOWL_WOLF_DIRE


PRIMAL_HOWL_WOLF_DUPE_ENTRY_21563
Boosts: ActionResource(ActionPoint,1,0)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Primal Howl
Description: Loose an emboldening howl that grants an additional action.
Icon: GenericIcon_Intent_Buff
FormatColor: Red
SoundLoop: Spell_Status_PrimalHowl_MO
SoundStop: Spell_Status_PrimalHowl_MO_Stop
StatusEffect: c009d7d3-7572-4c65-8bbf-1ca653188698
StackId: ACTION_SURGE*
TickType: EndTurn*
Stats inherited from: *ACTION_SURGE


OMEN_RAVEN_DUPE_ENTRY_69807
Boosts: Advantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Curse of the Dire Raven
Description: Marked by the feather of a dire raven. Attack Rolls against the affected entity have Advantage.
Icon: Action_Raven_BadOmen
StackId: OMEN_RAVEN
TickType: StartTurn
StatusPropertyFlags: TickingWithSource
StatusEffect: 782d7c6a-ac13-44ca-b216-aa2e1c01e2c7
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


RAGE_BOAR_DUPE_ENTRY_29289
Boosts: Tag(VFX_RAGE);UnlockSpell(Target_FrenziedStrike_Boar);ObjectSize(+1);WeightCategory(+1);ScaleMultiplier(1.33);DamageBonus(2);DamageBonus(1d4)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Deals an additional [1] damage with melee attacks.

Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Can use Frenzied Strike.

Rage ends early if the boar didn't attack an enemy or take damage since its last turn.
DescriptionParams: DealDamage(2,Slashing)
Icon: Action_Boar_FrenziedStrike
StatusEffect: 42f435cf-f492-49da-bfe0-41c845192227
DisplayName: Rage*
SoundLoop: Spell_Status_Rage*
SoundStop: Spell_Status_Rage_Stop*
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca*
StackId: RAGE*
StackPriority: 0*
TickType: EndTurn*
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX*
RemoveConditions: not HasStatus('RAGE_STOP_REMOVE') or not Combat()*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
OnApplyFunctors: IF(not HasHeavyArmor(context.Source)):ApplyStatus(RAGE_NO_HEAVY_ARMOUR_VFX,100,10);ApplyStatus(RAGE_STOP_REMOVE,100,1)*
OnRemoveFunctors: RemoveStatus(RAGE_MUTE);RemoveStatus(RAGE_STOP_REMOVE);RemoveStatus(RAGE_NO_HEAVY_ARMOUR_VFX);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(RAGE_ENDED,100,1);IF(RemoveCause(StatusRemoveCause.TimeOut) or RemoveCause(StatusRemoveCause.Condition)):UseSpell(Shout_EndRage,true,true,true)*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


RAT_INFECTED_DUPE_ENTRY_91978
Boosts: Ability(Constitution, -1); Disadvantage(SavingThrow, Constitution)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infected
Description: Has Disadvantage on Constitution Saving Throws, and Constitution is reduced by 1.
Icon: Action_Rat_PlagueBite
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: RAT_DISEASE
StatusGroups: SG_Disease


RECKLESS_MINOTAUR_DUPE_ENTRY_38730
Boosts: Advantage(AttackRoll);Advantage(AttackTarget);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reckless Roar
Description: Creature has Advantage on Attack Rolls, but its attackers also have Advantage on Attack Rolls against the creature.
Icon: statIcons_Minotaur_Reckless
FormatColor: Red
SoundLoop: Status_Spell_RecklessRoar_Loop
SoundStop: Status_Spell_RecklessRoar_Loop_Stop
TickType: StartTurn
StatusEffect: d1eb9b09-ab4d-4660-bb01-b47084fc4df2
DynamicAnimationTag: 51fed831-4aaf-42b6-b93a-5889fb8df345


REGENERATION_ELEMENTAL_LAVA_DUPE_ENTRY_77309
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magmatic Regeneration
Description: Regain [1] when starting a turn in Lava.
DescriptionParams: RegainHitPoints(20d6)
Icon: statIcons_Regeneration
TickFunctors: IF(InSurface('SurfaceLava') and HasHPLessThan(95)):RegainHitPoints(20d6)


SPAWN_LAVA_DUPE_ENTRY_21855
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melt the Earth
Description: Lava pools in this creature's footsteps.
Icon: statIcons_MeltTheEarth
TickType: EndTurn


SPIDER_INFESTATION_DUPE_ENTRY_2944
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Infested
Description: Crawling with tiny spiders that deal [1] and [2] each turn.

When hit with a melee attack, the infestation spreads to the attacker. Upon death, the infestation spreads to all nearby creatures.

Removed by fire or acid.
Doesn't harm ettercaps or spiders.
DescriptionParams: DealDamage(1d4,Piercing);DealDamage(1d4,Poison)
Icon: statIcons_Ettercap_Infested
FormatColor: Gray
SoundLoop: Misc_Status_Spider_Infestation_MO
SoundStop: Misc_Status_Spider_Infestation_MO_Stop
StackId: SPIDER_INFESTATION
Passives: Spider_Infestation
RemoveConditions: IsDamageTypeFire() or IsDamageTypeAcid()
RemoveEvents: OnDamage
TooltipDamage: DealDamage(1d4, Poison);DealDamage(1d4, Piercing)
TickFunctors: IF(not HasPassive('SpiderWalk') and not Tagged('SPIDER')):DealDamage(1d4, Poison);IF(not HasPassive('SpiderWalk') and not Tagged('SPIDER')):DealDamage(1d4, Piercing)
StatusPropertyFlags: ApplyToDead
StatusGroups: SG_Disease
StatusEffect: 9684b4b9-90b0-42b0-8b42-46c38d4977fe


SPIDER_SWORD_HASTE_DUPE_ENTRY_7924
Boosts: ActionResource(Movement,12,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sword Spider's Haste
Icon: GenericIcon_Intent_Buff
OnRemoveFunctors:
Description: Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.*
SoundVocalStart: DODGE*
SoundStart: Misc_Status_HasteSpores_Enter_MO*
StatusGroups: SG_Surface;SG_Condition*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE_SURFACE **HASTE


STATIC_DISCHARGE_AURA_DUPE_ENTRY_57747
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Static Discharge Aura
Description: All constructs near Bernard deal an additional [2] to weapon attacks. All others take [1] each turn.

When the condition ends, Bernard is Stunned for 2 turns.
DescriptionParams: DealDamage(2d8,Lightning);DealDamage(1d6+2,Lightning)
Icon: statIcons_Static_Discharge_Aura
FormatColor: Yellow
SoundLoop: Spell_Status_StaticAura_ST
SoundStop: Spell_Status_StaticAura_ST_Stop
StackId: STATIC_DISCHARGE_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Character() and not Dead() and not Tagged('CONSTRUCT')):ApplyStatus(STATIC_DISCHARGE);TARGET:IF(Character() and not Dead() and Tagged('CONSTRUCT')):ApplyStatus(STATIC_DISCHARGE_CONSTRUCT)
Passives: StaticDischarge_Aura
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: AI_ONLY:IF(not HasStatus('STATIC_DISCHARGE_AURA')):ApplyStatus(AI_HELPER_BUFF,100,3)
OnRemoveFunctors: AI_IGNORE:ApplyStatus(STUNNED,100,2)
StatusEffect: 2738f3a2-e9cd-4357-95f5-4c927cc487a6


STATIC_DISCHARGE_DUPE_ENTRY_77919
Boosts: ActionResourceBlock(ReactionActionPoint);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Static Discharge: Electroshock
Description: Standing near a statically charged Bernard. Takes [1] each turn and can't take reactions.
DescriptionParams: DealDamage(2d8,Lightning)
Icon: statIcons_Static_Discharge
FormatColor: Yellow
SoundLoop: Spell_Status_StaticDischarge_MO
SoundStop: Spell_Status_StaticDischarge_MO_Stop
StackId: STATIC_DISCHARGE
TickFunctors: ApplyStatus(STATIC_DISCHARGE_DAMAGE,100,0)
StatusEffect: b3049983-8291-455c-9e75-06646c3ae8ba


STATIC_DISCHARGE_DAMAGE_DUPE_ENTRY_36022
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: DealDamage(1d10, Lightning);
ApplyEffect: df702a35-27e4-4a78-bdf2-fd5f3a8484b3


STATIC_DISCHARGE_CONSTRUCT_DUPE_ENTRY_84461
Boosts: CharacterWeaponDamage(2d4,Lightning)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Static Discharge: Supercharge
Description: Standing near a statically charged Bernard. Deals an additional [1].
DescriptionParams: DealDamage(2d4,Lightning)
Icon: statIcons_Static_Discharge_Construct
FormatColor: Yellow
SoundLoop: Spell_Status_StaticConstruct_MO
SoundStop: Spell_Status_StaticConstruct_MO_Stop
StackId: STATIC_DISCHARGE_CONSTRUCT
StatusEffect: 6243918d-a503-49fb-a85c-bdac5ce40b0a


UNARMEDATTACK_OVERRIDE_BOAR_DUPE_ENTRY_19820
Boosts: AttackSpellOverride(Target_Tusk_Boar, Target_UnarmedAttack)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNARMEDATTACK_OVERRIDE_WOLF_DUPE_ENTRY_28535
Boosts: AttackSpellOverride(Target_Bite_Wolf, Target_UnarmedAttack)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNARMEDATTACK_OVERRIDE_WOLF_DIRE_DUPE_ENTRY_47762
Boosts: AttackSpellOverride(Target_Bite_Wolf_Dire, Target_UnarmedAttack)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNDEAD_FORTITUDE_DUPE_ENTRY_47208
Boosts: IF(not HasStatus('UNDEAD_FORTITUDE_DISABLED')):DownedStatus(UNDEAD_FORTITUDE_DOWNED,15)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undead Fortitude
Description: When reduced to 0 hit points, regain 1 hit point instead (unless the damage was radiant or caused by a critical hit).
Icon: PassiveFeature_Generic_Death
StackId: UNDEAD_FORTITUDE
Passives: UndeadFortitude


UNDEAD_FORTITUDE_DISABLED_DUPE_ENTRY_30054
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNSTOPPABLE_DUPE_ENTRY_72463
Boosts: Resistance(Bludgeoning, Resistant);Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);Resistance(Acid, Resistant);Resistance(Cold, Resistant);Resistance(Fire, Resistant);Resistance(Force, Resistant);Resistance(Lightning, Resistant);Resistance(Necrotic, Resistant);Resistance(Psychic, Resistant);Resistance(Radiant, Resistant);Resistance(Thunder, Resistant);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable
Description: Resistant to the next instance of damage. Removed when damage is taken.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StackId: UNSTOPPABLE
TickType: EndTurn
RemoveConditions: TotalDamageDoneGreaterThan(0)
RemoveEvents: OnDamage
StatusEffect: 147dc538-41a9-491c-92ac-c0871444ad44


UNSTOPPABLE_OWNER_DUPE_ENTRY_97037
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable Will
Description: At the end of your turn, gain Unstoppable.
Icon: GenericIcon_Intent_Buff
FormatColor: White
StackId: UNSTOPPABLE_OWNER
TickType: EndTurn
TickFunctors: ApplyStatus(UNSTOPPABLE,100,1)
StatusPropertyFlags: ForceOverhead
OnApplyFunctors: AI_ONLY:IF(not HasStatus('UNSTOPPABLE_OWNER')):ApplyStatus(AI_HELPER_BUFF,100,3)


VAMPIRE_REGENERATION_DUPE_ENTRY_66292
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Vampire Regeneration
Description: The vampire regains [1] at the start of its turn, unless it is in sunlight, or has taken radiant damage or damage from holy water.
DescriptionParams: RegainHitPoints(20)
Icon: statIcons_Regeneration
FormatColor: White
StackId: VAMPIRE_REGENERATION
StackPriority: 0
Toggle: Yes
TickType: StartTurn
RemoveConditions: IsInSunlight(context.Target)
RemoveEvents: OnObscurityChanged
TickFunctors: IF(not IsInSunlight(context.Target) and not HasStatus('DAMAGE_DEALT_RADIANT') and not HasStatus('LOW_CAZADORSPALACE_RITUAL_CRYSTALLISED') and HasHPPercentageLessThan(100)):RegainHitPoints(20,Undead)
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator


VAMPIRE_REGENERATION_SPAWN_DUPE_ENTRY_69402
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: RegainHitPoints(10)
StackId: VAMPIRE_REGENERATION_SPAWN
TickFunctors: IF(not IsInSunlight(context.Target) and not HasStatus('DAMAGE_DEALT_RADIANT') and not HasStatus('LOW_CAZADORSPALACE_RITUAL_CRYSTALLISED') and HasHPPercentageLessThan(100)):RegainHitPoints(10,Undead)
DisplayName: Vampire Regeneration*
Description: The vampire regains [1] at the start of its turn, unless it is in sunlight, or has taken radiant damage or damage from holy water.*
Icon: statIcons_Regeneration*
FormatColor: White*
StackPriority: 0*
Toggle: Yes*
TickType: StartTurn*
RemoveConditions: IsInSunlight(context.Target)*
RemoveEvents: OnObscurityChanged*
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator*
Stats inherited from: *VAMPIRE_REGENERATION


WOOD_WOAD_REGENERATION_DUPE_ENTRY_74082
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Regeneration
Description: The wood woad regains [1] if it starts its turn on twisting vines unless it recently took Fire damage.
DescriptionParams: RegainHitPoints(10)
Icon: statIcons_Regeneration
StackId: WOOD_WOAD_REGENERATION
StackPriority: 0
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceVines') and Combat()):RegainHitPoints(10)
StatusPropertyFlags: TickingWithSource;DisableCombatlog;ForceOverhead
StatusGroups: SG_Surface


WOOD_WOAD_REGENERATION_COOLDOWN_DUPE_ENTRY_35413
Boosts: BlockRegainHP()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Regeneration Broken
Description: The wood woad was damaged by Fire and will not regenerate.
Icon: GenericIcon_DamageType_Fire
StackId: WOOD_WOAD_REGENERATION_COOLDOWN
StackPriority: 0
TickType: EndTurn


WRAITHS_EMBRACE_DUPE_ENTRY_66453
Boosts: BlockRegainHP()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arrow of Ilmater
Description: Cannot regain hit points.
Icon: Item_ARR_Arrow_Of_WraithsEmbrace
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StackId: WRAITHS_EMBRACE
TickType: EndTurn
ApplyEffect: 23598d25-0da7-4d65-b097-b4c6da23d439


ZOMBIE_DECAY_DUPE_ENTRY_60868
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Newborn Zombie
Description: Zombies born from the Crawling Gnaw cannot last. They take [1] each turn and only follow the zombie that infected them.
DescriptionParams: DealDamage(1,Necrotic)
Icon: statIcons_CrawlingGnawInfection
StackId: ZOMBIE_DECAY
TickType: EndTurn
TooltipDamage: DealDamage(1,Necrotic)
TickFunctors: DealDamage(1,Necrotic)
StatusPropertyFlags: LoseControl;LoseControlFriendly


WARMAGIC_GITHYANKI_DUPE_ENTRY_61697
Boosts: UnlockSpell(Target_WarMagic_Githyanki_Attack); UnlockSpell(Projectile_WarMagic_Githyanki_Attack)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Githyanki War Magic
Description: Can make a weapon attack using a bonus action.
Icon: PassiveFeature_WarMagic
StackId: WARMAGIC_GITHYANKI
TickType: EndTurn
StatusPropertyFlags: DisableCombatlog


PARRIED_GITHYANKI_DUPE_ENTRY_16011
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parried
Description: Already Parried this turn and has to recover before Parrying again.
Icon: statIcons_Parried
StackId: PARRIED_GITHYANKI
TickType: StartTurn
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


PARRY_GITHYANKI_DUPE_ENTRY_69263
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parry
Description: %%%|Hidden. Applies Parry passive, and removes itself if greatsword is unequiped|
Icon: PassiveFeature_Parry
StackId: PARRY_GITHYANKI
Passives: Parry_Githyanki
RemoveConditions: not IsWeaponOfProficiencyGroup('Greatswords', GetActiveWeapon())
RemoveEvents: OnUnequip
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PARRY_GITHYANKI_ANIMSET_DUPE_ENTRY_45573
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parry
Description: %%%|Hidden. Gives Parry animset|
Icon: PassiveFeature_Parry
StackId: PARRY_GITHYANKI_ANIMSET
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: ee40b340-0e2f-4bf0-9f91-334a30cb1f85


DIFFICULTY_DUPE_ENTRY_64517
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


HEALTHBOOST_ALLIEDNPC_EASYMODE_DUPE_ENTRY_49395
Boosts: IncreaseMaxHP(50%); Attribute(Grounded)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Explorer
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


HEALTHBOOST_HARDCORE_DUPE_ENTRY_94525
Boosts: IncreaseMaxHP(30%);RollBonus(Attack,2);SpellSaveDC(2)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: HEALTHBOOST_HARDCORE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
DisplayName: Difficulty: Tactician*
Stats inherited from: *DIFFICULTY


HEALTHREDUCTION_EASYMODE_DUPE_ENTRY_43610
Boosts: IncreaseMaxHP(-30%);Tag(AI_BLOCKWEAPONACTIONS)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Explorer
StackId: HEALTHREDUCTION_EASYMODE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


GOBLIN_HARDCORE_DUPE_ENTRY_87721
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Goblin_FuryOfTheSmall
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


DOPPELGANGER_HARDCORE_DUPE_ENTRY_86831
Boosts: IF(DistanceToTargetGreaterThan(3)):Disadvantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: GenericIcon_Intent_Control
Passives: Doppelganger_ReadThoughts
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


REDCAP_CASTER_HARDCORE_DUPE_ENTRY_24161
Boosts: Ability(Wisdom,3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: WarCaster_Bonuses;
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


BOOOAL_HARDCORE_DUPE_ENTRY_16858
Boosts: Ability(Strength,1);Ability(Wisdom,3);IncreaseMaxHP(20%)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


OGRE_HARDCORE_DUPE_ENTRY_83452
Boosts: Ability(Strength,1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


BUGBEAR_HARDCORE_DUPE_ENTRY_15635
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: SavageAttacker
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


MERREGON_HARDCORE_DUPE_ENTRY_1278
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Sentinel_Attack;Sentinel_ZeroSpeed;Sentinel_OpportunityAdvantage
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


MINOTAUR_HARDCORE_DUPE_ENTRY_87892
Boosts: IncreaseMaxHP(10%)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: BrutalCritical;SavageAttacker
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


MINDFLAYER_HARDCORE_DUPE_ENTRY_2029
Boosts: UnlockSpell(Target_DominatePerson_Mindflayer); UnlockSpell(Target_Sleep_MindFlayer)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: TAD_Charm
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


SCRYINGEYE_HARDCORE_DUPE_ENTRY_57538
Boosts: IncreaseMaxHP(20%)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: EtherealForm_ScryingEye
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


AUTOMATON_HARDCORE_DUPE_ENTRY_80301
Boosts: Ability(Strength,2);ActionResource(Movement,3,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


SWORDSPIDER_HARDCORE_DUPE_ENTRY_15916
Boosts: Ability(Dexterity,2)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


GOBLINSAPPER_HARDCORE_DUPE_ENTRY_16528
Boosts: IncreaseMaxHP(20%)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Mobile_DashAcrossDifficultTerrain
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


PLAYER_BONUSES_EASYMODE_DUPE_ENTRY_92468
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Explorer
Passives: PlayerBonusesStory
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
Stats inherited from: *DIFFICULTY


POISONS_DUPE_ENTRY_64535
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


WEAPON_COATED_WITH_POISON_DUPE_ENTRY_95307
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated Weapon
Description: This weapon is slick with a magical liquid granting its attacks an additional effect.
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,DIPPED_POISON,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,DIPPED_POISON,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1


POISON_SIMPLE_DUPE_ENTRY_38995
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned.
SoundLoop: Misc_Status_Poison_MO
SoundStop: Misc_Status_Poison_MO_Stop
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SIMPLE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SIMPLE_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_SIMPLE,100,4)
ApplyEffect: f34e92f7-b44d-411a-b7f0-df52ecfb8c6e
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_SIMPLE_DIPPED_DUPE_ENTRY_98958
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Basic Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned.
StatusEffectOverride:
SoundLoop: Misc_Status_Poison_MO
SoundStop: Misc_Status_Poison_MO_Stop
Passives: Poison_Simple_Passive
StatusEffect: 1bd2e0f8-d024-4fee-ae62-565deb9dc249
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_SIMPLE_TECHNICAL_APPLIER
StatusType: BOOST
DisplayName: Simple Poison
StatusPropertyFlags: ExcludeFromPortraitRendering;InitiateCombat;DisablePortraitIndicator;DisableOverhead;DisableCombatlog
OnApplyRoll: not SavingThrow(Ability.Constitution, 11, AdvantageOnPoisoned())
OnApplySuccess: ApplyStatus(POISON_SIMPLE_CONDITION,100,-1)
OnApplyFail: IF(not HasStatus('POISON_SIMPLE_CONDITION')):ApplyStatus(POISON_SIMPLE_IMMUNE,100,2)


POISON_SIMPLE_CONDITION_DUPE_ENTRY_88895
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: Spell_Status_ContagionPoison_Trigger
StackId: POISON_SIMPLE_CONDITION
StackType: Ignore
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 11, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
ApplyEffect: 08708007-13e8-4d4e-8ca7-cd3c339393b7
StatusEffect: c1faeccf-0630-4daf-8856-e5af4ecc247e
DisplayName: Poisoned*
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
Stats inherited from: *POISONED


POISON_SIMPLE_IMMUNE
Boosts: StatusImmunity(POISON_SIMPLE_TECHNICAL_APPLIER)
StatusType: BOOST
DisplayName: Inoculated: Basic Poison
Description: You succeeded on a Saving Throw against Basic Poison and can't be affected by it.
Icon: GenericIcon_DamageType_Poison
StackId: POISON_SIMPLE_IMMUNE
StackType: Ignore


POISON_DROW_DUPE_ENTRY_19886
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Drow Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned and fall Asleep.
SoundStart: Misc_Status_DrowPoison_Weapon_Start
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_DROW_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_DROW_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_DROW,100,4)
ApplyEffect: 4cca0c79-c076-4351-aed7-56fb4560a280
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_DROW_DIPPED_DUPE_ENTRY_24673
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Drow Poison
Description: Targets must succeed a Constitution Saving Throw or become Poisoned and fall Asleep.
StatusEffectOverride:
Passives: Poison_Drow_Passive
StatusEffect: 81f3ce22-af25-4f55-b716-ecf9a399ee5d
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_DROW_TECHNICAL_APPLIER
StatusType: BOOST
DisplayName: Drow Poison
StatusPropertyFlags: ExcludeFromPortraitRendering;InitiateCombat;DisablePortraitIndicator;DisableOverhead;DisableCombatlog
OnApplyRoll: not SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())
OnApplySuccess: ApplyStatus(POISON_DROW_CONDITION,100,-1)
OnApplyFail: IF(not HasStatus('POISON_DROW_CONDITION')):ApplyStatus(POISON_DROW_IMMUNE,100,2)


POISON_DROW_IMMUNE
Boosts: StatusImmunity(POISON_DROW_TECHNICAL_APPLIER)
StatusType: BOOST
DisplayName: Inoculated: Drow Poison
Description: You succeeded on a Saving Throw against Drow Poison and can't be affected by it.
Icon: GenericIcon_DamageType_Poison
StackId: POISON_DROW_IMMUNE
StackType: Ignore


POISON_CRAWLER_MUCUS_DUPE_ENTRY_48056
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crawler Mucus
Description: Targets must succeed a Constitution Saving Throw or become Paralysed and Poisoned.
SoundStart: Misc_Status_CrawlerMucus_Start
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_CRAWLER_MUCUS_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_CRAWLER_MUCUS,100,4)
ApplyEffect: 8fd2b8b9-1754-463c-82fe-d89987644eb1
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_CRAWLER_MUCUS_DIPPED_DUPE_ENTRY_96306
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Crawler Mucus
Description: Targets must succeed a Constitution Saving Throw or become Paralysed and Poisoned.
StatusEffectOverride:
Passives: Poison_CrawlerMucus_Passive
StatusEffect: 3fa5eb30-c619-4011-8c43-f6332953e2c6
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_CRAWLER_MUCUS_TECHNICAL_APPLIER
StatusType: BOOST
DisplayName: Crawler Mucus
StatusPropertyFlags: ExcludeFromPortraitRendering;InitiateCombat;DisablePortraitIndicator;DisableOverhead;DisableCombatlog
OnApplyRoll: not SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())
OnApplySuccess: ApplyStatus(POISON_CRAWLER_MUCUS_CONDITION,100,-1)
OnApplyFail: IF(not HasStatus('POISON_CRAWLER_MUCUS_CONDITION')):ApplyStatus(POISON_CRAWLER_MUCUS_IMMUNE,100,2)


POISON_CRAWLER_MUCUS_IMMUNE
Boosts: StatusImmunity(POISON_CRAWLER_MUCUS_TECHNICAL_APPLIER)
StatusType: BOOST
DisplayName: Inoculated: Crawler Mucus
Description: You succeeded on a Saving Throw against Crawler Mucus and can't be affected by it.
Icon: GenericIcon_DamageType_Poison
StackId: POISON_CRAWLER_MUCUS_IMMUNE
StackType: Ignore


POISON_MALICE_DUPE_ENTRY_91586
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Malice
Description: Targets must succeed a Constitution Saving Throw or become Blinded and Poisoned.
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_MALICE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_MALICE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_MALICE,100,4)
ApplyEffect: e48aee80-e26b-4c8c-9688-e035a8fbd16f
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_MALICE_DIPPED_DUPE_ENTRY_34970
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Malice
Description: Targets must succeed a Constitution Saving Throw or become Blinded and Poisoned.
StatusEffectOverride:
SoundLoop: Misc_Status_Malice_Loop
Passives: Poison_Malice_Passive
StatusEffect: 5a37643b-97a5-48a8-8947-01c6ea5940a3
DescriptionParams: DealDamage(1d4,Poison)*
Icon: Action_DippedPoison_Melee*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_MALICE_TECHNICAL_APPLIER
StatusType: BOOST
DisplayName: Malice
StatusPropertyFlags: ExcludeFromPortraitRendering;InitiateCombat;DisablePortraitIndicator;DisableOverhead;DisableCombatlog
OnApplyRoll: not SavingThrow(Ability.Constitution, 15, AdvantageOnPoisoned())
OnApplySuccess: ApplyStatus(POISON_MALICE_CONDITION,100,-1)
OnApplyFail: IF(not HasStatus('POISON_MALICE_CONDITION')):ApplyStatus(POISON_MALICE_IMMUNE,100,2)


POISON_MALICE_CONDITION_DUPE_ENTRY_52921
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken with Malice
Description: Affected entity is Blinded and Poisoned.

It has Disadvantage on Attack Rolls and its range of attacks and spells is reduced to [1]. Attack Rolls against the entity have Advantage.
SoundStart: Misc_Status_Malice_Start
SoundLoop: Misc_Status_Malice_Loop
SoundStop: Misc_Status_Malice_Loop_Stop
StackId: POISON_MALICE_CONDITION
StackType: Ignore
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 15, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
StatusGroups: SG_Blinded;SG_Condition;SG_Poisoned
ApplyEffect: 4ffa34c6-2220-4439-aa15-2159e36e9faf
StatusEffect: c11d1359-3914-405b-aa5f-bbb0d30d8f2e
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;Blind*
Stats inherited from: *BLINDED


POISON_MALICE_IMMUNE
Boosts: StatusImmunity(POISON_MALICE_TECHNICAL_APPLIER)
StatusType: BOOST
DisplayName: Inoculated: Malice
Description: You succeeded on a Saving Throw against Malice and can't be affected by it.
Icon: GenericIcon_DamageType_Poison
StackId: POISON_MALICE_IMMUNE
StackType: Ignore


UNI_POISON_BREWER_DUPE_ENTRY_56947
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thisobald's Brewed-Up Bellyglummer
Description: Coat your weapon in poison. On failing a Constitution save, targets become Poisoned. While poisoned, they take [1] at the end of their turn.
DescriptionParams: DealDamage(1d6,Poison)
SoundStart: Alchemy_Status_Poison_Brewer_Impact
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,UNI_POISON_BREWER_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,UNI_POISON_BREWER_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


UNI_POISON_BREWER_DIPPED_DUPE_ENTRY_22404
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Brewed-Up Bellyglummer
Description: Weapon is coated in Brewed-Up Bellyglummer. Targets must succeed a Constitution Saving Throw or become Poisoned.
DescriptionParams: DealDamage(1d6,Poison)
SoundStart: Alchemy_Status_Poison_Brewer_Dipped_Impact
SoundLoop: Alchemy_Status_Poison_Brewer_Dipped_Loop
SoundStop: Alchemy_Status_Poison_Brewer_Dipped_Loop_Stop
Passives: UNI_Poison_Brewer_Passive
StatusEffect: 559564f8-50fc-4362-ac1e-f2b5e07d28f7
Icon: Action_DippedPoison_Melee*
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


UNI_POISON_BREWER_TECHNICAL_APPLIER
StatusType: BOOST
DisplayName: Thisobald's Brewed-Up Bellyglummer
StatusPropertyFlags: ExcludeFromPortraitRendering;InitiateCombat;DisablePortraitIndicator;DisableOverhead;DisableCombatlog
OnApplyRoll: not SavingThrow(Ability.Constitution, 17, AdvantageOnPoisoned())
OnApplySuccess: ApplyStatus(UNI_POISON_BREWER_CONDITION,100,-1)
OnApplyFail: IF(not HasStatus('UNI_POISON_BREWER_CONDITION')):ApplyStatus(UNI_POISON_IMMUNE,100,2)


UNI_POISON_BREWER_CONDITION_DUPE_ENTRY_71929
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewed-Up Bellyglummer
Description: Affected entity is Poisoned. As long as it is poisoned, it will take [1] at the end of its turn.
DescriptionParams: DealDamage(1d6,Poison)
SoundStart: Alchemy_Status_Poison_Brewer_Condition_Impact
SoundLoop: Alchemy_Status_Poison_Brewer_Condition_Loop
SoundStop: Alchemy_Status_Poison_Brewer_Condition_Loop_Stop
StackId: UNI_POISON_BREWER_CONDITION
StackType: Ignore
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 17, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
TickFunctors: DealDamage(1d6,Poison,Magical)
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


UNI_POISON_BREWER_IMMUNE
Boosts: StatusImmunity(UNI_POISON_BREWER_TECHNICAL_APPLIER)
StatusType: BOOST
DisplayName: Inoculated: Bellyglummer
Description: You succeeded on a Saving Throw against Brewed-Up Bellyglummer and can't be affected by it.
Icon: GenericIcon_DamageType_Poison
StackId: UNI_POISON_BREWER_IMMUNE
StackType: Ignore


TOXIN_BASIC_DUPE_ENTRY_29969
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Toxin
Description: Deals an additional [1].

On a successful DC 11 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d4,Poison)
Icon: Item_GRN_Poison_vial_A
SoundStart: Misc_Status_SimpleToxin_Start
SoundLoop: Misc_Status_SimpleToxin_Loop
SoundStop: Misc_Status_SimpleToxin_Loop_Stop
StackId: TOXIN_BASIC
TooltipDamage: DealDamage(1d4,Poison)
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_TOXIN_BASIC_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_TOXIN_BASIC_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_BASIC,100,4)
ApplyEffect: ecfb19b9-7bb7-4c2d-81f4-0e5c7981cf7e
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_TOXIN_BASIC_DIPPED_DUPE_ENTRY_684
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d4,Poison)
Icon: Item_GRN_Poison_vial_A
SoundStart: Misc_Status_SimpleToxin_Start
SoundLoop: Misc_Status_SimpleToxin_Loop
SoundStop: Misc_Status_SimpleToxin_Loop_Stop
Passives: Toxin_Basic_Passive
TooltipDamage: DealDamage(1d4,Poison)
StatusEffect: 77346886-90a9-4d61-9114-1e82da750f24
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


TOXIN_SERPENTVENOM_DUPE_ENTRY_56846
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Serpent Venom Toxin
Description: Deals an additional [1].

On a successful DC 13 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
StackId: TOXIN_SERPENTVENOM
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,TOXIN_SERPENTVENOM_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,TOXIN_SERPENTVENOM_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_SERPENTVENOM,100,4)
ApplyEffect: de62d1c4-0747-4740-8aa7-61c17073beea
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


TOXIN_SERPENTVENOM_DIPPED_DUPE_ENTRY_28619
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Serpent Venom Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
Passives: Toxin_SerpentVenom_Passive
TooltipDamage: DealDamage(1d6,Poison)
StatusEffect: 3572c6f4-fe19-467b-8107-98cb24fb1f93
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


TOXIN_WYVERN_DUPE_ENTRY_34521
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wyvern Toxin
Description: Deals an additional [1].

On a successful DC 15 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_GRN_Poison_vial_D_Sheathe
SoundStart: Misc_Status_WyvernToxin_Start
StackId: TOXIN_WYVERN
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,TOXIN_WYVERN_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,TOXIN_WYVERN_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_WYVERN,100,4)
ApplyEffect: bf82daaa-8ac4-4e63-8fc5-605bc595145c
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


TOXIN_WYVERN_DIPPED_DUPE_ENTRY_21400
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Wyvern Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_GRN_Poison_vial_D_Sheathe
StatusEffectOverride: fac77ca7-ab23-4bf8-a767-1bc89bc713e8
Passives: Toxin_Wyvern_Passive
TooltipDamage: DealDamage(1d8,Poison)
StatusEffect: 57718387-c137-46c2-95c4-9f2bae52dea6
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


TOXIN_PURPLEWORM_DUPE_ENTRY_60178
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Deals an additional [1].

On a successful DC 19 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
StackId: TOXIN_PURPLEWORM
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,TOXIN_PURPLEWORM_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,TOXIN_PURPLEWORM_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_TOXIN_PURPLE_WORM,100,4)
ApplyEffect: 262a1738-2c61-4d64-92b4-a3fd683bda55
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


TOXIN_PURPLEWORM_DIPPED_DUPE_ENTRY_75433
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Purple Worm Toxin
Description: Targets take [1] at the end of their next turn, unless they succeed a Constitution Saving Throw.
DescriptionParams: DealDamage(1d10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
Passives: Toxin_PurpleWorm_Passive
TooltipDamage: DealDamage(1d10,Poison)
StatusEffect: 017c39e6-f54d-4b54-a5d2-55631a0cc120
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


ALCH_TOXIN_BASIC_CONDITION_DUPE_ENTRY_48503
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d4,Poison)
Icon: Status_Poisoned
SoundStart: Misc_Status_SimpleToxin_Start
SoundLoop: Misc_Status_SimpleToxin_Loop
SoundStop: Misc_Status_SimpleToxin_Loop_Stop
TickType: EndTurn
TickFunctors: DealDamage(1d4,Poison)
StatusGroups: SG_Condition;SG_Poisoned
ApplyEffect: f9aeb44f-0f1a-4665-abc3-14b8fddb280c
StatusEffect: 5d6e5142-05d5-48e5-9628-ea8c09ad7908


ALCH_TOXIN_SERPENTVENOM_CONDITION_DUPE_ENTRY_41872
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Serpent Fang Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
TickFunctors: DealDamage(1d6,Poison)
ApplyEffect: 9d2e0e93-a6e6-44b9-99a7-82296971b1e9
StatusEffect: bb4ee026-2296-43bf-bbfc-ac235344aa05
SoundStart: Misc_Status_SimpleToxin_Start*
SoundLoop: Misc_Status_SimpleToxin_Loop*
SoundStop: Misc_Status_SimpleToxin_Loop_Stop*
TickType: EndTurn*
StatusGroups: SG_Condition;SG_Poisoned*
Stats inherited from: *ALCH_TOXIN_BASIC_CONDITION


ALCH_TOXIN_WYVERN_CONDITION_DUPE_ENTRY_45481
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wyvern Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_GRN_Poison_vial_D_Sheathe
SoundStart: Misc_Status_WyvernToxin_Start
SoundLoop: Misc_Status_WyvernToxin_Loop
SoundStop: Misc_Status_WyvernToxin_Loop_Stop
TickFunctors: DealDamage(1d8,Poison)
ApplyEffect: 6ea786f5-8fb5-4a00-b731-c50b50b94c70
StatusEffect: ae3e5f8a-acd1-4005-bbe9-d9692ed3239b
TickType: EndTurn*
StatusGroups: SG_Condition;SG_Poisoned*
Stats inherited from: *ALCH_TOXIN_BASIC_CONDITION


ALCH_TOXIN_PURPLEWORM_CONDITION_DUPE_ENTRY_33531
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Affected entity takes [1] at the end of its next turn.
DescriptionParams: DealDamage(1d10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
TickFunctors: DealDamage(1d10,Poison)
ApplyEffect: ddacb123-2d3a-4f31-8b3b-eef15096f94c
StatusEffect: e0b3d1c5-ed68-4d24-8659-78cafbeeea68
SoundStart: Misc_Status_SimpleToxin_Start*
SoundLoop: Misc_Status_SimpleToxin_Loop*
SoundStop: Misc_Status_SimpleToxin_Loop_Stop*
TickType: EndTurn*
StatusGroups: SG_Condition;SG_Poisoned*
Stats inherited from: *ALCH_TOXIN_BASIC_CONDITION


POTION_OF_POISON_DRINK_DUPE_ENTRY_37988
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Poison
Icon: Item_GRN_Poison_vial_A
StackId: POTION_OF_POISON_DRINK
OnApplyFunctors: DealDamage(3d6,Poison);ApplyStatus(POTION_OF_POISON,100,10, , , ,not SavingThrow(Ability.Constitution, 13));


POTION_OF_POISON_DUPE_ENTRY_93189
Boosts:
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poisoned
Icon: Item_GRN_Poison_vial_A
StackId: POTION_OF_POISON
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(3d6, Poison)
TickFunctors: DealDamage(3d6, Poison)
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


POISON_ASSASSINS_BLOOD_DUPE_ENTRY_95979
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Assassin's Blood
Description: Creature must succeed a Constitution Saving Throw or take [1] and get Poisoned until the next Long Rest. On a successful save, it still takes half damage.
DescriptionParams: DealDamage(1d12,Poison)
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


POISON_ESSENCE_OF_ETHER_DUPE_ENTRY_51763
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Essence of Ether
Description: Poison has rendered the affected entity Unconscious until it Long Rests, takes damage, or is Helped by an ally.
Icon: Item_CONS_Poison_Essence_Of_Ether
StillAnimationType: Sleeping
StillAnimationPriority: Sleeping
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StackId: POISONED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


POISON_BASIC_DUPE_ENTRY_69951
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Basic Poison
Description: Entity must make a Constitution Saving Throw or become Poisoned.
Icon: Item_GRN_Poison_vial_C
SoundStart: Misc_Status_Poison_MO
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,DIPPED_POISON,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,DIPPED_POISON,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_SERPENT_VENOM_DUPE_ENTRY_77641
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Serpent Fang Venom
Description: Targets must succeed a Constitution Saving Throw or take [1]. On a successful save, creature suffers half the normal damage.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
SoundStart: Misc_Status_Poison_MO
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SERPENT_VENOM_DIPPED,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SERPENT_VENOM_DIPPED,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_WYVERN_DUPE_ENTRY_14564
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wyvern Poison
Description: Targets must succeed a Constitution Saving Throw or take [1]. On a successful save, creature suffers half the normal damage.
DescriptionParams: DealDamage(1d8,Poison)
Icon: Item_CONS_Poison_Wyvern
SoundStart: Misc_Status_Poison_MO
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_WYVERN_DIPPED,100,3);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_WYVERN_DIPPED,100,3);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_PURPLE_WORM_DUPE_ENTRY_95237
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Targets must succeed a Constitution Saving Throw or take [1]. On a successful save, creature still takes half damage.
DescriptionParams: DealDamage(1D10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
SoundStart: Misc_Status_Poison_MO
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_PURPLE_WORM_DIPPED,100,3);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_PURPLE_WORM_DIPPED,100,3);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_PURPLE_WORM,100,4)
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


POISON_SERPENT_VENOM_DIPPED_DUPE_ENTRY_29374
Boosts: WeaponDamage(2d6,Poison)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Serpent Venom
Description: Deals an additional [1].

On a successful DC 13 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1d6,Poison)
Icon: Item_CONS_Poison_Serpent_Venom
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_WYVERN_DIPPED_DUPE_ENTRY_65100
Boosts: WeaponDamage(3d6,Poison)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wyvern Poison
Description: Deals an additional [1].

On a successful DC 15 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1D8,Poison)
Icon: Item_CONS_Poison_Wyvern
StatusEffectOverride: 50625e6a-fa77-4f9e-a863-5368cc9d716c
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POISON_PURPLE_WORM_DIPPED_DUPE_ENTRY_97927
Boosts: WeaponDamage(6d6,Poison)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Purple Worm Toxin
Description: Deals an additional [1].

On a successful DC 19 Constitution Saving Throw, target still takes half damage.
DescriptionParams: DealDamage(1D10,Poison)
Icon: Item_CONS_Poison_Purple_Worm
StatusEffectOverride: 86b94e03-b0d5-46aa-9045-88cdc5aeff47*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
StatusGroups: SG_WeaponCoating*
Stats inherited from: *DIPPED_POISON


POTIONS_DUPE_ENTRY_73998
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ANTITOXIN_DUPE_ENTRY_48094
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Antidote
Description: Neutralises the effects of all poisons.
Icon: statIcons_Antitoxin
StackId: ANTITOXIN
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Poisoned)
StatusEffect: 760dc13b-5d19-4a38-8239-ea86bba4ac89


ALCH_POTION_REMEDY_DUPE_ENTRY_40883
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Remedial Potion
Description: Cures Blinded, Silenced, Paralysed, and Poisoned creatures.
StackId: ALCH_POTION_REMEDY
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Poisoned); RemoveStatus(SG_Disease); RemoveStatus(SG_Blinded); RemoveStatus(COLOR_SPRAY); RemoveStatus(SG_Paralyzed);RemoveStatus(SILENCED)
ApplyEffect: 895f1e20-0d18-4bdc-bd3b-a381b660a6f4
StatusEffect:
Icon: statIcons_Antitoxin*
Stats inherited from: *ANTITOXIN


ELIXIR_OF_HEALTH_DUPE_ENTRY_57829
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Health Invigoration
Icon: Item_CONS_ElixirOfHealth
StackId: ELIXIR_OF_HEALTH
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Blinded);RemoveStatus(SG_Disease);RemoveStatus(SG_Petrified);RemoveStatus(SG_Poisoned)


OIL_OF_SHARPNESS_MELEE_DUPE_ENTRY_87836
Boosts: WeaponDamage(3,Piercing);WeaponEnchantment(3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Sharpness
Description: Creature's weapon is magical and has +3 bonus to attack and damage rolls.
Icon: Item_CONS_Oil_Of_Sharpness
StackId: OIL_OF_SHARPNESS_MELEE


OIL_OF_SHARPNESS_RANGED_DUPE_ENTRY_18701
Boosts: WeaponDamage(3,Piercing);WeaponEnchantment(3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Sharpness
Description: Creature's weapon is magical and has +3 bonus to attack and damage rolls.
Icon: Item_CONS_Oil_Of_Sharpness
StackId: OIL_OF_SHARPNESS_RANGED


OIL_OF_SHARPNESS_DUPE_ENTRY_41571
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Sharpness
Description: Creature's weapon is magical and has +3 bonus to attack and damage rolls.
StackId: OIL_OF_SHARPNESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Melee') and WieldingWeapon('Dippable')):ApplyEquipmentStatus(MainHand, OIL_OF_SHARPNESS_MELEE,100,-1);IF(WieldingWeapon('Melee', true) and WieldingWeapon('Dippable', true)):ApplyEquipmentStatus(OffHand, OIL_OF_SHARPNESS_MELEE,100,-1);IF(WieldingWeapon('Ammunition') and WieldingWeapon('Dippable')):ApplyEquipmentStatus(MainHand, OIL_OF_SHARPNESS_RANGED,100,-1);
ApplyEffect: 6da6351a-c27c-4905-b3e0-a7f5ca004469


POTION_OF_ANIMAL_SPEAKING_DUPE_ENTRY_66255
Boosts: Tag(PETPAL)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Divination_SpeakWithAnimals
ApplyEffect: 03485851-9db3-4c13-89ce-4f693fa853ed
DisplayName: Speak with Animals*
Description: Can comprehend and communicate with beasts.*
StackId: PETPAL*
Stats inherited from: *PETPAL


POTION_OF_FIRE_BREATH_DUPE_ENTRY_25840
Boosts: UnlockSpell(Target_Exhale_Fire)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Breath
Description: Can exhale fire once.
Icon: Item_CONS_Potion_FireBreath_A
StackId: POTION_OF_FIRE_BREATH
ApplyEffect: bbb99263-a1fb-4665-a59a-e1db168b5657


POTION_OF_FLYING_DUPE_ENTRY_37907
Boosts: UnlockSpell(Projectile_Fly_Spell)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Grant Flight
Description: Has a flying speed of [1].
DescriptionParams: Distance(18)
StackId: POTION_OF_FLYING
ApplyEffect: a1c5d5bb-3fb4-4299-9c03-722219bb574b
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23*
Stats inherited from: *FLY


POTION_OF_HEALING_DUPE_ENTRY_19282
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Healing
Icon: Item_CONS_Potion_Healing_A
HitAnimationType: MagicalNonDamage
StackId: POTION_OF_HEALING
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RegainHitPoints(2d4+2);RemoveStatus(BURNING)
ApplyEffect: 89f2d0ac-9295-4657-bfa6-fb6d61adf59c


POTION_OF_HEALING_GREATER_DUPE_ENTRY_3408
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Greater Healing
Icon: Item_CONS_Potion_Healing_A_Greater
StackId: POTION_OF_GREATER_HEALING
OnApplyFunctors: RegainHitPoints(4d4+4);RemoveStatus(BURNING)
ApplyEffect: e99043b5-8d1c-47da-a8bb-87017454b330
HitAnimationType: MagicalNonDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POTION_OF_HEALING


POTION_OF_HEALING_SUPERIOR_DUPE_ENTRY_64300
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Superior Healing
StackId: POTION_OF_SUPERIOR_HEALING
OnApplyFunctors: RegainHitPoints(8d4+8);RemoveStatus(BURNING)
ApplyEffect: 4a25f012-eb01-41ba-b2e5-64a31e67f82c
Icon: Item_CONS_Potion_Healing_A*
HitAnimationType: MagicalNonDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POTION_OF_HEALING


POTION_OF_HEALING_SUPREME_DUPE_ENTRY_16289
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Supreme Healing
StackId: POTION_OF_SUPREME_HEALING
OnApplyFunctors: RegainHitPoints(10d4+20);RemoveStatus(BURNING)
ApplyEffect: bd3c1d13-92f4-40dc-91a0-a8450ec2be75
Icon: Item_CONS_Potion_Healing_A*
HitAnimationType: MagicalNonDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POTION_OF_HEALING


POTION_OF_HEROISM_DUPE_ENTRY_56614
Boosts: RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Heroism
Description: Affected entity is Blessed and has gained [1] temporary hit points.
DescriptionParams: 10
Icon: Spell_Enchantment_Heroism
SoundLoop: Spell_Status_Heroism_MO
SoundStop: Spell_Status_Heroism_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
OnApplyFunctors: ApplyStatus(POTION_OF_HEROISM_TEMPHP,100,-1)
ApplyEffect: 0f801e82-c1a9-4590-a8a2-501bb2cfbdc9
TooltipPermanentWarnings: 8892b93b-721f-4b99-b9b4-05ac25aadb33


POTION_OF_HEROISM_TEMPHP_DUPE_ENTRY_97147
Boosts: TemporaryHP(10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heroic
Description: Affected entity has gained 10 temporary hit points and is Blessed.
StackPriority: 10
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DescriptionParams: GainTemporaryHitPoints(8)*
Icon: Skill_Fighter_Rally*
SoundLoop: Misc_Status_Rally_MO*
SoundStop: Misc_Status_Rally_MO_Stop*
StackId: TEMPORARY_HP*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *RALLY


POTION_OF_INVULNERABILITY_DUPE_ENTRY_95250
Boosts: Resistance(Acid, Resistant); Resistance(Cold, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Thunder, Resistant); Resistance(Force, Resistant); Resistance(Psychic, Resistant); Resistance(Necrotic, Resistant); Resistance(Poison,Resistant);Resistance(Radiant, Resistant); Resistance(Slashing, Resistant); Resistance(Piercing, Resistant); Resistance(Bludgeoning, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Invulnerability
Description: Resistant to all damage.
Icon: Item_CONS_Potion_Universal_Resistance
StackId: POTION_OF_INVULNERABILITY
OnApplyFunctors: AI_ONLY:IF(not HasStatus('POTION_OF_INVULNERABILITY')):ApplyStatus(SELF,AI_HELPER_BUFF_MASSIVE,100,3)
ApplyEffect: b229d7e0-d0b3-4052-9bee-2cf3f41b7b07
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


POTION_OF_RESISTANCE_DUPE_ENTRY_98710
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Resistance
Description: Resistant to a selected damage type.
Icon: Item_CONS_Potion_Resistance
StackId: ALCH_ELIXIR
ApplyEffect: 72df840a-415d-4844-bc7a-d7eecd23cc6d


POTION_OF_RESISTANCE_ACID_DUPE_ENTRY_35548
Boosts: Resistance(Acid, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Acid Resistance
Description: Resistant to Acid damage.
Icon: Item_CONS_Potion_Acid_Resistance_2
OnApplyFunctors: AI_ONLY:IF(not HasStatus('POTION_OF_RESISTANCE_ACID')):ApplyStatus(SELF,AI_HELPER_BUFF,100,3)
ApplyEffect: 8fcebfb7-2eca-4012-b485-4914daf308cf
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_COLD_DUPE_ENTRY_23059
Boosts: Resistance(Cold, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cold Resistance
Description: Resistant to Cold damage.
Icon: Item_CONS_Potion_Cold_Resistance_2
ApplyEffect: 536b15d8-fc7c-418b-85d1-b1603ea38cc8
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_FIRE_DUPE_ENTRY_10865
Boosts: Resistance(Fire, Resistant); StatusImmunity(BURNING)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Resistance
Description: Resistant to Fire damage. Can no longer Burn.
Icon: Item_CONS_Potion_Fire_Resistance_2
ApplyEffect: bf74202d-0dad-48bc-9508-0b367210502f
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_FORCE_DUPE_ENTRY_62256
Boosts: Resistance(Force, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Force Resistance
Description: Resistant to Force damage.
Icon: Item_CONS_Potion_Force_Resistance_2
ApplyEffect: 6690d355-c196-480f-aff7-6833835975dd
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_LIGHTNING_DUPE_ENTRY_10198
Boosts: Resistance(Lightning, Resistant); StatusImmunity(SHOCKED); StatusImmunity(SHOCKED_SURFACE); StatusImmunity(STATIC_DISCHARGE); StatusImmunity(STATIC_DISCHARGE_DAMAGE); StatusImmunity(STATIC_DISCHARGE_CONSTRUCT); StatusImmunity(MAG_CHARGED_LIGHTNING_AURA_ELECTRIFIED)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lightning Resistance
Description: Resistant to Lightning damage. Can no longer be Shocked, Electrocuted, Jolted, or otherwise affected by lightning.
Icon: Item_CONS_Potion_Lightning_Resistance_2
ApplyEffect: e89072a9-c894-4d83-b9b7-c11c45023816
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_NECROTIC_DUPE_ENTRY_1900
Boosts: Resistance(Necrotic, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Necrotic Resistance
Description: Resistant to Necrotic damage.
Icon: Item_CONS_Potion_Necrotic_Resistance_2
ApplyEffect: 0a15f9e2-4d53-4a99-88a6-c04e04e922ca
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_POISON_DUPE_ENTRY_39866
Boosts: Resistance(Poison, Resistant); StatusImmunity(SG_Poisoned)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poison Resistance
Description: Resistant to Poison damage. Can no longer be Poisoned.
Icon: Item_CONS_Potion_Poison_Resistance_2
ApplyEffect: 27d2402b-8803-432b-9696-69f2864cdfc0
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_PSYCHIC_DUPE_ENTRY_73004
Boosts: Resistance(Psychic, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psychic Resistance
Description: Resistant to Psychic damage.
Icon: Item_CONS_Potion_Psychic_Resistance_2
ApplyEffect: 59eb1f88-0533-412c-8fd9-54c93939bf03
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_RADIANT_DUPE_ENTRY_76329
Boosts: Resistance(Radiant, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Radiant Resistance
Description: Resistant to Radiant damage.
Icon: Item_CONS_Potion_Radiant_Resistance_2
ApplyEffect: 19cc4e0b-ab1b-49d8-be3e-687203b7a6ef
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_RESISTANCE_THUNDER_DUPE_ENTRY_79773
Boosts: Resistance(Thunder, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thunder Resistance
Description: Resistant to Thunder damage.
Icon: Item_CONS_Potion_Thunder_Resistance_2
ApplyEffect: ce10496f-eee5-4039-9a97-c56f44cf7a1b
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


POTION_OF_SPEED_DUPE_ENTRY_44531
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_Potion_Speed
SoundLoop: Spell_Status_Longstrider_MO
SoundStop: Spell_Status_Longstrider_MO_Stop
ApplyEffect: 44c6bb8f-504e-4890-b980-03ab8482d5ed
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


POTION_OF_STRENGTH_HILL_GIANT_DUPE_ENTRY_76834
Boosts: AbilityOverrideMinimum(Strength,21)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Hill Giant Strength
Description: Strength increased to 21.
Icon: Item_CONS_Potion_Hill_Giant_Strength_2
SoundLoop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO
SoundStop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: bd95b484-d37e-4811-a3f9-3d6cf5984780


POTION_OF_STRENGTH_CLOUD_GIANT_DUPE_ENTRY_90951
Boosts: AbilityOverrideMinimum(Strength,27)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Cloud Giant Strength
Description: Strength increased to 27.
Icon: Item_CONS_Potion_Attack_Buff_A
StackId: ALCH_ELIXIR
ApplyEffect: da5d72e7-bfad-4d7a-9e07-0ab2737241fc
SoundLoop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO*
SoundStop: Misc_Status_Elixir_of_Cloud_Giant_Strength_MO_Stop*
StackType: Overwrite*
Stats inherited from: *POTION_OF_STRENGTH_HILL_GIANT


POTION_OF_VITALITY_DUPE_ENTRY_49398
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Vitality
Description: Cured of all poison and disease.
Icon: Item_CONS_Potion_Vitality
StackId: POTION_OF_VITALITY
StatusPropertyFlags: DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(SG_Poisoned);RemoveStatus(SG_Disease);RemoveStatus(EXHAUSTED);
ApplyEffect: 142dea74-ec03-4865-96b9-1d87b2cfb0af


FOOD_DUPE_ENTRY_52440
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867


FOOD_SNACK_SMALL_DUPE_ENTRY_62802
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_FOOD_Fruit_Apple_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(1d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_SNACK_BIG_DUPE_ENTRY_56403
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Bread_Bun_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(2d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_MEAL_SMALL_DUPE_ENTRY_27023
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Tart_Treacle_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(3d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_MEAL_BIG_DUPE_ENTRY_7842
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Stew_A
StackId: FOOD
OnApplyFunctors: RegainHitPoints(4d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_BREAD_BAGEL_DUPE_ENTRY_12491
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_BREAD_BAGUETTE_DUPE_ENTRY_14715
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_BREAD_BUN_DUPE_ENTRY_65429
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_BREAD_LOAF_DUPE_ENTRY_42625
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_CHEESE_DUPE_ENTRY_92129
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_CHEESE_PIECE_DUPE_ENTRY_42235
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_DINNER_DUPE_ENTRY_72178
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_EGG_DUPE_ENTRY_53320
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_EGGS_ROTTEN_DUPE_ENTRY_18385
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Eggs_A_Rotten
StackId: FOOD
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FISH_DUPE_ENTRY_39941
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_FRIES_DUPE_ENTRY_38451
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_MUSHROOM_AGARIC_DUPE_ENTRY_26231
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_APPLE_DUPE_ENTRY_27237
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_MUSHROOM_GLOWCAP_DUPE_ENTRY_88466
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_GRAPES_GREEN_DUPE_ENTRY_30327
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_GRAPES_PURPLE_DUPE_ENTRY_41122
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_KIWI_DUPE_ENTRY_31093
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_LEMON_DUPE_ENTRY_33390
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_ORANGE_DUPE_ENTRY_98415
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_PEAR_DUPE_ENTRY_96131
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_FRUIT_GOODBERRY_DUPE_ENTRY_66030
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Transmutation_Goodberry
StackId: FOOD
OnApplyFunctors: RegainHitPoints(1d4)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


FOOD_GRUEL_DUPE_ENTRY_25440
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
StackId: FOOD*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_MASHEDPOTATO_DUPE_ENTRY_60513
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_MASHEDPOTATO_SPILL_DUPE_ENTRY_69197
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_PIE_SALMON_DUPE_ENTRY_9116
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PIZZA_DUPE_ENTRY_18476
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PORRIDGE_FRUITS_DUPE_ENTRY_71342
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_PORRIDGE_POTATOES_DUPE_ENTRY_75353
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_POUTINE_DUPE_ENTRY_898
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_SAUSAGE_DUPE_ENTRY_99739
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_SAUSAGE_PILE_DUPE_ENTRY_92129
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_SOUP_PUMPKIN_DUPE_ENTRY_46943
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_SOUP_TOMATO_DUPE_ENTRY_24855
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_STEW_DUPE_ENTRY_43985
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_VEGETABLE_CARROT_DUPE_ENTRY_95831
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_GARLIC_DUPE_ENTRY_41013
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_MELON_DUPE_ENTRY_91473
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_VEGETABLE_MELON_HALF_DUPE_ENTRY_49336
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_MELON_PIECE_DUPE_ENTRY_92353
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_POTATO_DUPE_ENTRY_75030
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_POTATO_BOILED_DUPE_ENTRY_29775
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_VEGETABLE_ZUCCHINI_DUPE_ENTRY_21768
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_LETTUCE_DUPE_ENTRY_76843
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_PEPPER_DUPE_ENTRY_65130
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_VEGETABLE_PUMPKIN_DUPE_ENTRY_30371
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Bread_Bun_A*
OnApplyFunctors: RegainHitPoints(2d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_BIG **FOOD


FOOD_VEGETABLE_TOMATO_DUPE_ENTRY_12843
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_ROASTEDPIG_DUPE_ENTRY_88163
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_CHICKEN_DUPE_ENTRY_73720
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PORK_HEAD_DUPE_ENTRY_51778
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PORK_PIECE_DUPE_ENTRY_41093
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_RATION_DUPE_ENTRY_55933
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PAELLA_DUPE_ENTRY_78780
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_SEAFOOD_DUPE_ENTRY_49505
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_SOUP_DUPE_ENTRY_63588
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_FUNGUSSALAD_DUPE_ENTRY_56874
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Tart_Treacle_A*
OnApplyFunctors: RegainHitPoints(3d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_SMALL **FOOD


FOOD_PALEMINT_DUPE_ENTRY_81728
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


FOOD_GOATMEAT_DUPE_ENTRY_38956
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_HAM_DUPE_ENTRY_40369
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_PEZHKURESH_DUPE_ENTRY_65990
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FOOD
Icon: Item_CONS_GEN_Food_Stew_A*
OnApplyFunctors: RegainHitPoints(4d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_MEAL_BIG **FOOD


FOOD_BAD_DUPE_ENTRY_93844
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
ApplyEffect: f98facc9-a9b5-4f33-a21d-1713a4e4626f
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FOOD


FOOD_GRUEL_BAD_DUPE_ENTRY_58479
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: DealDamage(1d4,Poison);IF(not SavingThrow(Ability.Constitution,10)):ApplyStatus(POISONED,100,10)
DisplayName: %%% EMPTY*
ApplyEffect: f98facc9-a9b5-4f33-a21d-1713a4e4626f*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FOOD_BAD **FOOD


DRINKS_DUPE_ENTRY_71236
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD


DRINK_ALCOHOL_DUPE_ENTRY_2119
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Alcohol
StackId: DRINK
Description: Has Disadvantage on Dexterity and Charisma Checks.*
Icon: Status_Drunk*
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


DRINK_WATER_DUPE_ENTRY_83416
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_MILK_DUPE_ENTRY_17471
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_COFFEE_DUPE_ENTRY_14339
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_TEA_DUPE_ENTRY_52945
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *FOOD_SNACK_SMALL **FOOD


DRINK_OIL_DUPE_ENTRY_66534
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oily Sup
StackId: DRINK
Description: Suffers Disadvantage on Attack Rolls and Ability Checks.*
Icon: Status_Poisoned*
FormatColor: Poison*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Surface;SG_Poisoned;SG_Condition*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED


DRINK_COAT_WEAPON_DUPE_ENTRY_82266
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRINK*
Icon: Item_CONS_FOOD_Fruit_Apple_A*
OnApplyFunctors: RegainHitPoints(1d4)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 66381954-eae3-4d37-9051-a6cdca4e2867*
Stats inherited from: *DRINK_WATER **FOOD_SNACK_SMALL ***FOOD


GENERICS_DUPE_ENTRY_58421
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


RESISTANCE_ACID_DUPE_ENTRY_15183
Boosts: Resistance(Acid, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Acid Damage
Description: Acid damage against this entity is halved.
Icon: GenericIcon_DamageType_Acid
ApplyEffect: 6a91b2a1-5b47-48db-b627-2f30f162cbc7
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_COLD_DUPE_ENTRY_43339
Boosts: Resistance(Cold, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Cold Damage
Description: Cold damage against this entity is halved.
Icon: GenericIcon_DamageType_Cold
ApplyEffect: 74e8526e-65c4-4c30-b3c7-4d6b2f4ae9cb
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_FIRE_DUPE_ENTRY_38648
Boosts: Resistance(Fire, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Fire Damage
Description: Fire damage against this entity is halved.
Icon: GenericIcon_DamageType_Fire
ApplyEffect: e9e358ee-44c6-415c-b7c5-2ca4e2a94a20
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_FORCE_DUPE_ENTRY_71569
Boosts: Resistance(Force, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Force Damage
Description: Force damage against this entity is halved.
Icon: GenericIcon_DamageType_Force
ApplyEffect: 4bcac6ae-ac7a-409e-a2e8-d6b27b34599b
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_LIGHTNING_DUPE_ENTRY_40086
Boosts: Resistance(Lightning, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Lightning Damage
Description: Lightning damage against this entity is halved.
Icon: GenericIcon_DamageType_Lightning
ApplyEffect: 6e93ebeb-2c4f-45bd-9b8e-d6d51c2e561e
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_NECROTIC_DUPE_ENTRY_16107
Boosts: Resistance(Necrotic, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Necrotic Damage
Description: Necrotic damage against this entity is halved.
Icon: GenericIcon_DamageType_Necrotic
ApplyEffect: 14851be4-05ed-4483-970b-84c00bc7de5f
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_POISON_DUPE_ENTRY_53925
Boosts: Resistance(Poison, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Poison Damage
Description: Poison damage against this entity is halved.
Icon: GenericIcon_DamageType_Poison
ApplyEffect: c54eabc3-6bd9-4473-9ffa-f2f82c399316
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_PSYCHIC_DUPE_ENTRY_30820
Boosts: Resistance(Psychic, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Psychic Damage
Description: Psychic damage against this entity is halved.
Icon: GenericIcon_DamageType_Psychic
ApplyEffect: 7e63614c-770d-4605-9fa2-e95f06cbd8f8
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_RADIANT_DUPE_ENTRY_44661
Boosts: Resistance(Radiant, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Radiant Damage
Description: Radiant damage against this entity is halved.
Icon: GenericIcon_DamageType_Radiant
ApplyEffect: 5a3bef79-5b7f-4d6f-ab09-0b7abf375827
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


RESISTANCE_THUNDER_DUPE_ENTRY_33580
Boosts: Resistance(Thunder, Resistant)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resistant to Thunder Damage
Description: Thunder damage against this entity is halved.
Icon: GenericIcon_DamageType_Thunder
ApplyEffect: 8606d8f2-c7f9-4674-96f4-2e42b5819423
StackId: ALCH_ELIXIR*
Stats inherited from: *POTION_OF_RESISTANCE


DAMAGE_DEALT_ACID_DUPE_ENTRY_13359
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
DescriptionParams: Acid
StackId: DAMAGE_DEALT_ACID
StackType: Overwrite
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource


DAMAGE_DEALT_COLD_DUPE_ENTRY_93719
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Cold
StackId: DAMAGE_DEALT_COLD
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_FIRE_DUPE_ENTRY_88103
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Fire
StackId: DAMAGE_DEALT_FIRE
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_LIGHTNING_DUPE_ENTRY_69774
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Lightning
StackId: DAMAGE_DEALT_LIGHTNING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_THUNDER_DUPE_ENTRY_27859
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Thunder
StackId: DAMAGE_DEALT_THUNDER
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_RADIANT_DUPE_ENTRY_51032
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Radiant
StackId: DAMAGE_DEALT_RADIANT
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_POISON_DUPE_ENTRY_85080
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Poison
StackId: DAMAGE_DEALT_POISON
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_PSYCHIC_DUPE_ENTRY_24724
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Psychic
StackId: DAMAGE_DEALT_PSYCHIC
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_FORCE_DUPE_ENTRY_28968
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Force
StackId: DAMAGE_DEALT_FORCE
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_SLASHING_DUPE_ENTRY_29658
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Slashing
StackId: DAMAGE_DEALT_SLASHING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_PIERCING_DUPE_ENTRY_15103
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Piercing
StackId: DAMAGE_DEALT_PIERCING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


DAMAGE_DEALT_BLUDGEONING_DUPE_ENTRY_76063
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Bludgeoning
StackId: DAMAGE_DEALT_BLUDGEONING
DisplayName: %%% EMPTY*
StackType: Overwrite*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource*
Stats inherited from: *DAMAGE_DEALT_ACID


AI_HELPER_ALWAYSHIT_ATTACKROLL_DUPE_ENTRY_28079
Boosts: CriticalHit(AttackRoll,Success,Always,18);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_ALWAYSHIT_ATTACKTARGET_DUPE_ENTRY_79125
Boosts: CriticalHit(AttackTarget,Success,Always,18);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_ANIMATINGSPORES_DUPE_ENTRY_81132
Boosts: AC(5);Advantage(AllAbilities);;Ability(Strength,5);Ability(Dexterity,5);Ability(Constitution,5);Advantage(AttackTarget);ActionResource(Movement,4,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BLOCKSPELLCAST_VERBAL_DUPE_ENTRY_22952
Boosts: BlockVerbalComponent()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_RAGE_DUPE_ENTRY_55162
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 6
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(AI_HELPER_RAGE_DAMAGEAURA,100,1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_RAGE_DAMAGEAURA_DUPE_ENTRY_30449
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: DealDamage(100d10,Slashing)
OnApplyFunctors: DealDamage(100d10,Slashing)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BARDIC_INSPIRATION_DUPE_ENTRY_89702
Boosts: Advantage(AllSavingThrows);Advantage(AllAbilities);Advantage(AttackRoll);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_MAGEARMOR_DUPE_ENTRY_42719
Boosts: AC(3);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_LONGJUMP_DUPE_ENTRY_75301
Boosts: ActionResource(Movement,4,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_HUNTERSMARK_DUPE_ENTRY_53308
Boosts: AC(-2);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_HUNTERSMARK_OWNER_DUPE_ENTRY_17176
Boosts: WeaponDamage(1d6, Piercing);Advantage(AttackRoll);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_FLAMEBLADE_DUPE_ENTRY_62764
Boosts: WeaponDamage(3d6, Fire);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_PRODUCEFLAME_DUPE_ENTRY_58580
Boosts: WeaponDamage(1d8, Fire);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_RAY_OF_ENFEEBLEMENT_DUPE_ENTRY_56990
Boosts: Ability(Strength, -10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_TRUESTRIKE_DUPE_ENTRY_96712
Boosts: Advantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_WARDINGBOND_DUPE_ENTRY_17055
Boosts: Advantage(AllSavingThrows);Disadvantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BLADEWARD_DUPE_ENTRY_26277
Boosts: AC(2);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BUFF_LARGE_DUPE_ENTRY_17495
Boosts: AC(3);Advantage(AllAbilities);Ability(Strength,3);Ability(Dexterity,3);Ability(Constitution,3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_SMALL **AI_HELPERS


AI_HELPER_BUFF_MASSIVE_DUPE_ENTRY_59754
Boosts: AC(5);Advantage(AllAbilities);Ability(Strength,5);Ability(Dexterity,5);Ability(Constitution,5)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_LARGE **AI_HELPER_BUFF_SMALL ***AI_HELPERS


AI_HELPER_BUFF_AURA_DUPE_ENTRY_24501
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and Ally()):ApplyStatus(AI_HELPER_BUFF,100,-1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DEBUFF_DUPE_ENTRY_65073
Boosts: AC(-3);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_DUPE_ENTRY_24269
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: AI_ONLY:IF(not HasStatus('DIPPED_POISON',GetActiveWeapon()) and not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,DIPPED_POISON,100,1)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_SIMPLE_DUPE_ENTRY_33314
Boosts: Advantage(AttackRoll);Advantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_CRAWLER_MUCUS_DUPE_ENTRY_90440
Boosts: ActionResource(ActionPoint,1,0);Advantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_OIL_REDUCE_DUPE_ENTRY_47613
Boosts: WeaponDamage(1d10,Piercing);Advantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_DROW_DUPE_ENTRY_34471
Boosts: ActionResource(ActionPoint,1,0);Advantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_POISON_MALICE_DUPE_ENTRY_14437
Boosts: Advantage(AttackRoll);Advantage(Ability, Dexterity)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_BASIC_DUPE_ENTRY_77260
Boosts: WeaponDamage(1d4,Poison)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_SERPENTVENOM_DUPE_ENTRY_59199
Boosts: WeaponDamage(1d6,Poison)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_WYVERN_DUPE_ENTRY_68089
Boosts: WeaponDamage(1d8,Poison)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIPWEAPON_TOXIN_PURPLE_WORM_DUPE_ENTRY_8126
Boosts: WeaponDamage(1d10,Poison)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BLOCKRESOURCES_DUPE_ENTRY_61952
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_SCRIPTEVENT_DUPE_ENTRY_27484
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_SHILLELAGH_DUPE_ENTRY_96107
Boosts: Advantage(AttackRoll);WeaponDamage(1d4, Bludgeoning);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_EXTRAATTACK_DUPE_ENTRY_34274
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
RemoveEvents: OnAttack
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_BREAKCONCENTRATION_DUPE_ENTRY_94092
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: BreakConcentration()
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DIFFICULTTERRAIN_DUPE_ENTRY_75836
Boosts: ActionResource(Movement,-4.5,0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_PRONE_DUPE_ENTRY_49963
Boosts: ActionResource(Movement,-4.5,0);Advantage(AttackTarget)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_WILDSHAPE_MELEE_DUPE_ENTRY_47447
Boosts: AC(2);Ability(Strength,3);Ability(Dexterity,3);Ability(Constitution,3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: RegainHitPoints(2d6);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_WITCHBOLT_DUPE_ENTRY_82101
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
TickFunctors: AI_ONLY:DealDamage(1d6,Lightning);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_DUPE_ENTRY_33822
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: StartTurn
TickFunctors: AI_ONLY:DealDamage(1d8, Fire);AI_ONLY:DealDamage(1d8, Thunder);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS2_DUPE_ENTRY_6099
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 2
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)
StatusEffect: bfbcada0-b698-438b-9b33-632b07d761fa
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS4_DUPE_ENTRY_52310
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 4
StatusEffect: 69dba763-775a-4d55-a074-7bd097d3d6f4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS5_DUPE_ENTRY_12255
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 5
StatusEffect: 08752210-d543-4ae6-871b-cce2920eb9f5
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


AI_HELPER_AVOIDAREA_RADIUS6_DUPE_ENTRY_13041
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 6
StatusEffect: 6ff8d191-b6c1-43d3-a342-627081472628
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS4 **AI_HELPER_AVOIDAREA_RADIUS2 ***AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_DUPE_ENTRY_36961
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: AI_ONLY:ApplyStatus(STUNNED,100,2)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_RADIUS2_DUPE_ENTRY_39000
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 2
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)
StatusEffect: bfbcada0-b698-438b-9b33-632b07d761fa
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_RADIUS4_DUPE_ENTRY_68391
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 4
StatusEffect: 69dba763-775a-4d55-a074-7bd097d3d6f4
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS2 **AI_HELPERS


AI_HELPER_AVOIDAREA_STRONG_RADIUS6_DUPE_ENTRY_11635
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
AuraRadius: 6
StatusEffect: 6ff8d191-b6c1-43d3-a342-627081472628
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA_STRONG,100,-1)*
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_AVOIDAREA_STRONG_RADIUS4 **AI_HELPER_AVOIDAREA_STRONG_RADIUS2 ***AI_HELPERS


AI_HELPER_VOW_OF_ENMITY_DUPE_ENTRY_68716
Boosts: Advantage(AttackTarget);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_SEEINVISIBILITY_DUPE_ENTRY_40126
Boosts: AC(3);RollBonus(SavingThrow,3)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_BUFF_SMALL **AI_HELPERS


AI_HELPER_IGNORED_TARGET_DUPE_ENTRY_34620
Boosts: Tag(AI_IGNORED_TARGET);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


NPC_APPLY_SACRED_WEAPON_DUPE_ENTRY_24860
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyEquipmentStatus(MainHand, SACRED_WEAPON,100, -1);
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


TEST_DUPE_ENTRY_13445
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


DEBUG_MAX_HP_DUPE_ENTRY_16823
Boosts: IncreaseMaxHP(100000)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_HEALTH|
Icon: Attribute_Constitution
StackId: DEBUG_MAX_HP
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_STRENGTH_DUPE_ENTRY_39557
Boosts: Ability(Strength, 31)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_STRENGTH|
Icon: Attribute_Strength
StackId: DEBUG_MAX_STRENGTH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_DEXTERITY_DUPE_ENTRY_28842
Boosts: Ability(Dexterity, 31)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_DEXTERITY|
Icon: Attribute_Dexterity
StackId: DEBUG_MAX_DEXTERITY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_CONSTITUTION_DUPE_ENTRY_20686
Boosts: Ability(Constitution, 31)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_CONSTITUTION|
Icon: Attribute_Constitution
StackId: DEBUG_MAX_CONSTITUTION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_INTELLIGENCE_DUPE_ENTRY_14997
Boosts: Ability(Intelligence, 31)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_INTELLIGENCE|
Icon: Attribute_Intelligence
StackId: DEBUG_MAX_INTELLIGENCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_WISDOM_DUPE_ENTRY_37334
Boosts: Ability(Wisdom, 31)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_WISDOM|
Icon: Attribute_Wisdom
StackId: DEBUG_MAX_WISDOM
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MAX_CHARISMA_DUPE_ENTRY_85290
Boosts: Ability(Charisma, 31)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MAX_CHARISMA|
Icon: Attribute_Charisma
StackId: DEBUG_MAX_CHARISMA
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEBUG_MIN_STRENGTH_DUPE_ENTRY_746
Boosts: Ability(Strength, -10)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|DEBUG_MIN_STRENGTH|
Icon: Attribute_Strength*
StackId: DEBUG_MAX_STRENGTH*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DEBUG_MAX_STRENGTH


TEST_TOGGLED_PASSIVES_DUPE_ENTRY_92302
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: WardingFlare;Riposte;HellishRebuke;Shield;
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


TEST_ENABLE_DOWNED_DUPE_ENTRY_39057
Boosts: DownedStatus(DOWNED)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
Stats inherited from: *TEST


TEST_ENCUMBERED_VFX_DUPE_ENTRY_12450
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Stats inherited from: *TEST


TEST_HEAVILY_ENCUMBERED_VFX_DUPE_ENTRY_15367
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Stats inherited from: *TEST


ANIMATION_DUPE_ENTRY_94521
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


ANIM_COWER_DUPE_ENTRY_13184
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Feared
StillAnimationPriority: Feared
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *ANIMATION


ANIM_MENTAL_DUPE_ENTRY_42410
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Mental
StillAnimationPriority: Mental
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *ANIMATION


ANIM_WEAK_DUPE_ENTRY_76617
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Weakened
StillAnimationPriority: Weakened
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *ANIMATION


TIMMASK_SPORES_HELPER_DUPE_ENTRY_15419
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_ScriptedPeaceBehaviour


DEBUG_DIRT_DUPE_ENTRY_95648
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterDirtAmount: 0.5


DEBUG_BLOOD_DUPE_ENTRY_85307
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterBloodAmount: 0.5


DEBUG_SWEAT_DUPE_ENTRY_64314
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterSweatAmount: 0.5


DEBUG_REDUCESWEAT_DUPE_ENTRY_42663
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterSweatAmount: -0.5


DEBUG_REDUCEBLOOD_DUPE_ENTRY_74652
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterBloodAmount: -0.5


DEBUG_REDUCEDIRT_DUPE_ENTRY_91955
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SplatterDirtAmount: -0.5


HAS_SHOVEL_DUPE_ENTRY_20359
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAS_SHOVEL
StatusPropertyFlags: IgnoreResting;IgnoredByImmobilized;DisableOverhead;DisableCombatlog;ApplyToDead;DisablePortraitIndicator


DIG_AURA_DUPE_ENTRY_62147
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 4
AuraStatuses: TARGET:IF(Character() and Player()):ApplyStatus(DIG)
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead


DIG_DUPE_ENTRY_9469
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PERFORM_POSITIVE_DUPE_ENTRY_96267
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exceptional Performance
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Sheathing: Instrument


PERFORM_POSITIVE_THEPOWER_DUPE_ENTRY_17316
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Performing 'The Power'
Description: Playing a tune. Perform the same song nearby to join in.
Icon: Action_Song_ThePower
StillAnimationType: Performing1
StillAnimationPriority: Performing
StackId: PERFORM
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff
PerformEventName: Bard_Perform_ThePower
Sheathing: Instrument


PERFORM_POSITIVE_STARGAZING_DUPE_ENTRY_44519
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Performing 'Old Time Battles'
Icon: Action_Song_OldTimeBattles
StillAnimationType: Performing2
PerformEventName: Bard_Perform_Stargazing
Description: Playing a tune. Perform the same song nearby to join in.*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_POSITIVE_BARDDANCE_DUPE_ENTRY_98339
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Performing 'Bard Dance'
Icon: Action_Song_BardDance
StillAnimationType: Performing3
PerformEventName: Bard_Perform_BardDance
Description: Playing a tune. Perform the same song nearby to join in.*
StillAnimationPriority: Performing*
StackId: PERFORM*
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))*
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnRemovePerformanceRequest;OnStatusApplied;OnCombatEnded*
StatusPropertyFlags: Performing;UnsheathInstrument;DisableCombatlog*
StatusEffect: ca312dc4-39cb-4423-b535-92a6540818ff*
Sheathing: Instrument*
Stats inherited from: *PERFORM_POSITIVE_THEPOWER


PERFORM_NEGATIVE_DUPE_ENTRY_51775
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Poor Performance
Description: Maybe you'd better stop, before anyone starts throwing rocks.
Icon: statIcons_PoorPerformance
StillAnimationType: PerformingFail
StillAnimationPriority: Performing
SoundStop: STAT_FailPerform_Stop
StackId: PERFORM
RemoveConditions: not StatusDoesNotInterruptPerform() or not (IsStatusEvent(StatusEvent.OnStatusApplied) or IsStatusEvent(StatusEvent.OnStatusApplied))
RemoveEvents: OnSpellCast;OnDamage;OnEquip;OnUnequip;OnMove;OnStatusApplied;OnCombatEnded;OnRemovePerformanceRequest
StatusPropertyFlags: UnsheathInstrument;DisableCombatlog;Performing
StatusEffect: ce5fd4dd-073c-4646-9148-6cfedeadf871
PerformEventName: Bard_BadPerform_Silence
Sheathing: Instrument


DEBUG_VFX_POSTPROCESS_DUPE_ENTRY_25425
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusEffect: 41cfa525-93f3-4a8a-8522-8d3320c028ab


TAD_IMPERIL_DUPE_ENTRY_33074
Boosts: AC(-1);RollBonus(SavingThrow,-1)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fractured Psyche
Description: Armour Class reduced by [1].
DescriptionParams: 1
Icon: TadpoleSuperPower_Imperil
SoundLoop: Spell_Status_Imperil_MO
SoundStop: Spell_Status_Imperil_MO_Stop
StatusPropertyFlags: BringIntoCombat;InitiateCombat
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,TAD_IMPERIL_TECHNICAL,100,-1)
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377


TAD_IMPERIL_IMPROVED_DUPE_ENTRY_26121
Boosts: AC(-2);RollBonus(SavingThrow,-2)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shattered Psyche
DescriptionParams: 2
OnRemoveFunctors:
Description: Armour Class reduced by [1].*
Icon: TadpoleSuperPower_Imperil*
SoundLoop: Spell_Status_Imperil_MO*
SoundStop: Spell_Status_Imperil_MO_Stop*
StatusPropertyFlags: BringIntoCombat;InitiateCombat*
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377*
Stats inherited from: *TAD_IMPERIL


TAD_IMPERIL_TECHNICAL_DUPE_ENTRY_18229
Boosts: UnlockSpell(Target_TAD_Imperil_Recast)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: %%% EMPTY*
Stats inherited from: *GENERIC


UND_MINOTAUR_SET_RUSH_DUPE_ENTRY_72702
Boosts: UnlockSpell(Rush_Charge_Minotaur)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Minotaur Set Rush
StackId: UND_MINOTAUR_SET_RUSH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MF_IMPERIL_DUPE_ENTRY_25680
Boosts: AC(-5);RollBonus(SavingThrow,-5)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Your Armour Class is reduced by [1] and you have a -[2] penalty to Saving Throws.
DescriptionParams: 5;5
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,MF_IMPERIL_TECHNICAL,100,-1)
DisplayName: Fractured Psyche*
Icon: TadpoleSuperPower_Imperil*
SoundLoop: Spell_Status_Imperil_MO*
SoundStop: Spell_Status_Imperil_MO_Stop*
StatusPropertyFlags: BringIntoCombat;InitiateCombat*
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377*
Stats inherited from: *TAD_IMPERIL


MF_IMPERIL_IMPROVED_DUPE_ENTRY_67807
Boosts: AC(-6);RollBonus(SavingThrow,-5);Disadvantage(Concentration)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Your Armour Class is reduced by [1], you have a -[2] penalty to all Saving Throws, and Disadvantage on Concentration Saving Throws.
DescriptionParams: 6;5
DisplayName: Shattered Psyche*
Icon: TadpoleSuperPower_Imperil*
SoundLoop: Spell_Status_Imperil_MO*
SoundStop: Spell_Status_Imperil_MO_Stop*
StatusPropertyFlags: BringIntoCombat;InitiateCombat*
StatusEffect: 60ba63d8-a7f5-41d9-96a0-032bebafa377*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,TAD_IMPERIL_TECHNICAL,100,-1)**
Stats inherited from: *TAD_IMPERIL_IMPROVED **TAD_IMPERIL


MF_IMPERIL_TECHNICAL_DUPE_ENTRY_86421
Boosts: UnlockSpell(Target_MF_Imperil_Recast)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: %%% EMPTY*
Stats inherited from: *TAD_IMPERIL_TECHNICAL **GENERIC


DAYLIGHT_SUNLIGHT_AURA_TECHNICAL_DUPE_ENTRY_66962
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
AuraRadius: 15
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SUNLIGHT_FROM_SPELL_TECHNICAL_DUPE_ENTRY_66869
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SUNLIGHT_FROM_SPELL_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TURNED_DUPE_ENTRY_85080
Boosts: ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_FEAR.txt
StatusType: FEAR
DisplayName: Turned
Description: The affected entity must move away from the creature that Turned it.

It can't take actions, bonus actions, or reactions other than Dash, or try to escape an effect that prevents movement.

Ends upon taking damage.
DescriptionParams: Distance(9)
Icon: Status_Turned
StillAnimationType: Feared
StillAnimationPriority: Feared
SoundVocalStart: WEAK
StackId: TURNED
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
OnApplyFunctors: RemoveStatus(LOW_GHOST_POSSESSED)
StatusGroups: SG_Condition;SG_Fleeing
StatusEffect: aceafbd1-c5bc-40e4-afe6-204912818878


FEARED_DUPE_ENTRY_25384
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_FEAR.txt
StatusType: FEAR
DisplayName: Fearful
Description: Affected entity has Disadvantage on Ability Checks and Attack Rolls. It must run from the source of its fear, and can't take any additional actions.
Icon: Spell_Illusion_Fear
StillAnimationType: Feared
StillAnimationPriority: Feared
SoundVocalStart: WEAK
SoundVocalEnd: AWAKE
StackId: FEARED
RemoveConditions: FearStatusSavingCheck()
RemoveEvents: OnTurn
TooltipSave: Wisdom
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
StatusGroups: SG_Frightened;SG_Condition;SG_Fleeing
TickType: EndTurn
StatusEffect: 3e8e0b61-ec48-4465-86a4-49dc60986d73


COMMAND_FLEE_DUPE_ENTRY_55868
Boosts: ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_FEAR.txt
StatusType: FEAR
DisplayName: Command: Flee
Description: Affected entity has to move as far away from the spellcaster by the fastest available means and can't do anything else.
Icon: Spell_Enchantment_CommandFlee
StatusGroups: SG_Condition;SG_Fleeing
TickType: EndTurn
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938
StillAnimationType: Feared*
StillAnimationPriority: Feared*
SoundVocalStart: WEAK*
SoundVocalEnd: AWAKE*
StackId: FEARED*
RemoveConditions: not CanSee(context.Target, context.Source) and SavingThrow(Ability.Wisdom, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
Stats inherited from: *FEARED


KNOCKED_OUT_BASE_DUPE_ENTRY_89325
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Knocked Out
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.
Icon: Status_KnockedOut
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)
StillAnimationPriority: KO
SoundVocalStart: FALL
SoundVocalEnd: EFFORTS
StackId: KNOCKED_OUT_SURRENDER
StackPriority: 1
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious
UseLyingPickingState: Yes
OnApplyFunctors: BreakConcentration()
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1
Sheathing: Sheathed


KNOCKED_OUT_DUPE_ENTRY_48827
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: %%% See description
Description: %%% No description, as it can be either temporary or permanent. These are set by the KNOCKED_OUT_PERMANENTLY/KNOCKED_OUT_TEMPORARILY statuses applied by this one (also the reason why you should inherit from KNOCKED_OUT_INHERITABLE below, so you don't additionally get one of these two statuses).
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: BreakConcentration(); RemoveStatus(BLEEDING); RemoveStatus(BURNING); RemoveStatus(CAUSTIC_BRINE); IF(not HasStatus('PERMANENTLY_HOSTILE_MANUAL') and not HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') and ((Combat() and HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and not Enemy()))):ApplyStatus(KNOCKED_OUT_TEMPORARILY,100,-1); IF(HasStatus('PERMANENTLY_HOSTILE_MANUAL') or HasStatus('FORCE_KNOCKED_OUT_PERMANENTLY') or ((Combat() and not HasStatus('TEMPORARILY_HOSTILE')) or (not Combat() and Enemy()))):ApplyStatus(KNOCKED_OUT_PERMANENTLY,100,-1);
Icon: Status_KnockedOut*
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
StillAnimationPriority: KO*
SoundVocalStart: FALL*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *KNOCKED_OUT_BASE


KNOCKED_OUT_INHERITABLE_DUPE_ENTRY_87817
Boosts: Lootable();AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);StatusImmunity(SG_Prone)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Knocked Out
Description: Can't move or take actions, bonus actions, or reactions.

Will regain consciousness after a Long Rest.
Icon: Status_KnockedOut*
AnimationStart: 35f5091d-e3a9-491e-bdf8-44d68c2523ae(STAT_KO_Peace_01_Start)*
AnimationLoop: 88cae003-a946-4e0e-bd0c-2ba677f5d9ef(STAT_KO_Peace_01_Loop)*
AnimationEnd: 37fe9557-0310-4273-9e28-03c1613e4101(STAT_KO_Peace_01_End)*
StillAnimationPriority: KO*
SoundVocalStart: FALL*
SoundVocalEnd: EFFORTS*
StackId: KNOCKED_OUT_SURRENDER*
StackPriority: 1*
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Unconscious*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration()*
StatusEffect: 11fef9e6-fc4d-4381-9c18-0a946c965434*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Sheathing: Sheathed*
Stats inherited from: *KNOCKED_OUT_BASE


SURRENDERED_DUPE_ENTRY_42773
Boosts: Lootable();DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Surrendered
Description: Creature has surrendered.
Icon: Status_Surrendered
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StillAnimationPriority: Dazed
StackId: KNOCKED_OUT_SURRENDER
StackPriority: 3
StatusPropertyFlags: InitiateCombat;GiveExp;AllowLeaveCombat;ForceNeutralInteractions
OnApplyFunctors: BreakConcentration()


HOLD_PERSON_DUPE_ENTRY_61004
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Hold Person
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].
DescriptionParams: Distance(3)
Icon: Spell_Enchantment_HoldPerson
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
StillAnimationPriority: Snared
SoundVocalStart: WEAK
SoundLoop: Spell_Status_HoldPerson
SoundStop: Spell_Status_HoldPerson_Stop
FreezeTime: 500
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
TooltipSave: Wisdom
StatusPropertyFlags: OverheadOnTurn
RemoveEvents: OnTurn
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
OnApplyFunctors: BreakConcentration()
StatusEffect: 16afeddb-6a1e-4ad1-a0e1-3a467a5ad2ad


FROZEN_DUPE_ENTRY_15403
Boosts: DetectDisturbancesBlock(true);Resistance(Bludgeoning,Vulnerable);Resistance(Thunder,Vulnerable);Resistance(Force,Vulnerable);Resistance(Fire, Resistant);StatusImmunity(BURNING);StatusImmunity(MAG_FROST)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Frozen
Description: Affected entity is utterly enamelled in ice and is incapacitated. If it is dealt Bludgeoning, Thunder, or Force damage, the ice shatters, ending the condition.
Icon: Status_Frozen
FormatColor: Water
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
MaterialParameters: freezeDirection:SourceDirection
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
StillAnimationType: Petrified
StillAnimationPriority: Downed
SoundStart: Status_Tex_Frozen_Start
SoundLoop: Misc_Status_Frozen_MO
SoundStop: Misc_Status_Frozen_MO_Stop
FreezeTime: 500
RemoveConditions: FrozenStatusRemovalDamage()
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
RemoveEvents: OnDamage
StatusGroups: SG_Condition;SG_Incapacitated
OnApplyFunctors: BreakConcentration();RemoveStatus(MAG_FROST)
StatusEffect: 62318bbf-d36a-497c-91a4-bda8f7fb7af7


PETRIFIED_DUPE_ENTRY_73285
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);Tag(BLOCK_PICKPOCKET);Tag(DOWNED_DISABLED)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Petrified
Description: Turned to stone. Can't move or take actions, bonus actions, or reactions.
Icon: Status_Petrified
FormatColor: Earth
MaterialType: FadingOverlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: Yes
MaterialFadeAmount: 3000
MaterialParameters: CharacterHeight:Height
AnimationLoop: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
AnimationEnd: 5f127742-79d4-4590-839f-6eb5ae45930d(REAC_Magic_External_Combat_01)
StillAnimationType: Petrified
StillAnimationPriority: Downed
SoundLoop: Misc_Status_Petrified_MO
SoundStop: Misc_Status_Petrified_MO
FreezeTime: 1500
StatusPropertyFlags: InitiateCombat;IgnoreResting
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified
OnApplyFunctors: BreakConcentration()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)
StatusEffect: 164bf782-7f60-4b65-91b1-a31c152c05c3
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1


STUNNED_DUPE_ENTRY_44403
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Stunned
Description: Can't move or take actions, bonus actions, or reactions.
Icon: Status_Stunned
FormatColor: Air
MaterialType: Overlay
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: No
MaterialApplyNormalMap: No
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StillAnimationPriority: Dazed
SoundStart: Misc_Status_MindCrush_Start
SoundLoop: Misc_Status_MindCrush_MO
SoundStop: Misc_Status_MindCrush_End
TickType: EndTurn
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
StatusGroups: SG_Stunned;SG_Condition
OnApplyFunctors: BreakConcentration()
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff


SLEEPING_DUPE_ENTRY_53285
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Sleeping
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.
DescriptionParams: Distance(1.5)
Icon: Status_Sleep
FormatColor: Air
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)
StillAnimationPriority: Sleeping
SoundVocalLoop: SNORE
SoundVocalEnd: AWAKE
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')
StatusPropertyFlags: OverheadOnTurn
RemoveEvents: OnDamage;OnStatusApplied
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping
UseLyingPickingState: Yes
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719
Sheathing: Sheathed


SLEEP_DUPE_ENTRY_52217
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
TickType: EndTurn
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
DisplayName: Sleeping*
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.*
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


POISON_DROW_CONDITION_DUPE_ENTRY_909
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0);Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Stricken with Drow Poison
Description: Affected entity is Poisoned and has fallen Asleep.
StackId: POISON_DROW_CONDITION
TickType: EndTurn
RemoveConditions: TotalDamageDoneGreaterThan(0) or SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())
RemoveEvents: OnDamage;OnTurn
ApplyEffect: 551ff75f-053c-40be-924e-e8a736e78c4e
StatusEffect: 81f3ce22-af25-4f55-b716-ecf9a399ee5d
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
StatusPropertyFlags: OverheadOnTurn*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


DRUG_ETHER_CONDITION_DUPE_ENTRY_25783
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Ether-Essence Slumber
Description: A deep, dream-ridden sleep has overcome the creature, induced by judicious ingesting of Ether.
Icon: Item_DEC_GEN_Incense_Bowl_B
StackId: DRUG_ETHER_CONDITION
TickType: EndTurn
DescriptionParams: Distance(1.5)*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


LIE_DYING_DUPE_ENTRY_22839
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Dying
Icon: Status_Dying
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)
StillAnimationPriority: Downed
StatusPropertyFlags: IsInvulnerable;DisableOverhead;DisableCombatlog
UseLyingPickingState: Yes
OnApplyFunctors: BreakConcentration()


LIE_DYING_VULNERABLE_DUPE_ENTRY_62270
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);StatusImmunity(SG_Prone);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
StatusPropertyFlags: DisableOverhead;DisableCombatlog
UseLyingPickingState: Yes
OnApplyFunctors:
DisplayName: Dying*
Icon: Status_Dying*
AnimationStart: c68b348d-fe4c-41af-a29d-83010fc91418(STAT_Downed_Peace_01_Start)*
AnimationLoop: b666ee61-f1cb-45bd-ae1b-1123799fbbbe(STAT_Downed_Peace_01_Loop)*
AnimationEnd: 9630f83c-a369-425d-8c0f-d38e01153a05(STAT_Downed_Peace_01_End)*
StillAnimationPriority: Downed*
Stats inherited from: *LIE_DYING


PACIFYING_SPORES_DUPE_ENTRY_89726
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Pacified
Description: Incapacitated. Can't move or take actions, bonus actions, or reactions.
Icon: Action_Glut_PacifyingSpores
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
OnApplyFunctors: BreakConcentration()
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusGroups: SG_Stunned;SG_Condition*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *STUNNED


HALLUCINATION_SPORES_DUPE_ENTRY_48778
Boosts: Disadvantage(AllAbilities);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Hallucinating
Description: Creature is hallucinating. It has Disadvantage on Ability Checks, wanders around uncontrollably, and can't take actions or reactions.
Icon: Action_Glut_HallucinationSpores
FormatColor: Pink
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StillAnimationPriority: Dazed
SoundVocalStart: LAUGHTER
RemoveConditions: SavingThrow(Ability.Constitution, 12)
TooltipSave: Constitution
RemoveEvents: OnTurn
OnApplyFunctors: BreakConcentration()
StatusEffect: c7f6763d-900d-4f2e-a0b5-910ac5e14076


DRUG_DREAMMIST_CONDITION_DUPE_ENTRY_4914
Boosts: Disadvantage(AllAbilities);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Dream Mist Apparitions
Description: This creature is seeing myriad visions of a world beyond reckoning - or so they keep insisting.
Icon: Item_CONS_Drink_Wine_Bottle_A
StackId: DRUG_DREAMMIST_CONDITION
FormatColor: Pink*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundVocalStart: LAUGHTER*
RemoveConditions: SavingThrow(Ability.Constitution, 12)*
TooltipSave: Constitution*
RemoveEvents: OnTurn*
OnApplyFunctors: BreakConcentration()*
StatusEffect: c7f6763d-900d-4f2e-a0b5-910ac5e14076*
Stats inherited from: *HALLUCINATION_SPORES


PARALYZED_DUPE_ENTRY_50913
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Paralysed
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].
DescriptionParams: Distance(3)
Icon: Status_Paralyzed
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)
StillAnimationPriority: Dazed
SoundStart: Misc_Status_Paralyzed_Enter_MO
FreezeTime: 10000
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
OnApplyFunctors: BreakConcentration()
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac


PARALYZED_SPECTATOR_DUPE_ENTRY_60616
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 13)
TooltipSave: Constitution
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
RemoveEvents: OnTurn
DisplayName: Paralysed*
Description: Affected entity can't move or take actions, bonus actions, or reactions.

Attacks against the entity are always Critical Hits if the attacker is within [1].*
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
ApplyEffect: 7f5e2a64-70da-4565-a512-357ee71ae92d*
StatusEffect: 0f390a7c-7757-4c94-b236-f5b5441c1aac*
Stats inherited from: *PARALYZED


POISON_CRAWLER_MUCUS_CONDITION_DUPE_ENTRY_17218
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);CriticalHit(AttackTarget,Failure,Never,3);Advantage(AttackTarget);ActionResourceBlock(Movement);DetectDisturbancesBlock(true);Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Stricken with Crawler Mucus
Description: Affected entity is Poisoned and Paralysed.
StackId: POISON_CRAWLER_MUCUS_CONDITION
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, 13, AdvantageOnPoisoned())
TooltipSave: Constitution
RemoveEvents: OnTurn
ApplyEffect: 8fd2b8b9-1754-463c-82fe-d89987644eb1
StatusEffect: 92ac77c4-a54a-4f4e-a8c0-650fe9f36207
DescriptionParams: Distance(3)*
Icon: Status_Paralyzed*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_Paralyzed_Enter_MO*
FreezeTime: 10000*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed*
OnApplyFunctors: BreakConcentration()*
Stats inherited from: *PARALYZED


HASTE_LETHARGY_DUPE_ENTRY_52378
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Lethargic
Description: Consumed by exhaustion in the aftermath of Haste. Can't move or take actions, bonus actions, or reactions.
SoundLoop: Misc_Status_Haste_Lethargy_MO
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
OnApplyFunctors:
ApplyEffect: b890d3f4-5726-4b1c-a124-1439b07332d4
StatusEffect: a75357d8-3633-4df4-be4e-79e37f31c6c8
Icon: Status_Stunned*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusGroups: SG_Stunned;SG_Condition*
Stats inherited from: *STUNNED


LONG_REST_DUPE_ENTRY_43864
Boosts: DetectDisturbancesBlock(true)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
AnimationStart:
AnimationLoop: 6a844f6c-31cc-4fdd-8da9-b54878dfa348(CUST_LongRest_01)
AnimationEnd:
StillAnimationType: KO
RemoveConditions:
StatusPropertyFlags: IgnoreResting
RemoveEvents:
UseLyingPickingState: Yes
StatusEffect: 09e30cb1-0e79-4549-9fd7-8a726be71201
DisplayName: Sleeping*
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.*
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


CONFUSION_RAY_DUPE_ENTRY_11484
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);Advantage(AttackTarget);DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Befuddled
Description: Affected entity can't control its actions and wanders around without direction.
OnApplyFunctors: BreakConcentration()
Icon: Action_Glut_PacifyingSpores*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn*
FormatColor: Air*
MaterialType: Overlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: No*
MaterialApplyNormalMap: No*
AnimationStart: b554aad5-6f39-4406-b248-e82084d01b1f(STAT_Dazed_Combat_01_Start)*
AnimationLoop: 06cff5ab-1705-403a-b20f-d5c9defbece5(STAT_Dazed_Combat_01_Loop)*
AnimationEnd: 1f3a444e-1012-48ba-8d67-2717082e6470(STAT_Dazed_Combat_01_End)*
StillAnimationPriority: Dazed*
SoundStart: Misc_Status_MindCrush_Start*
SoundLoop: Misc_Status_MindCrush_MO*
SoundStop: Misc_Status_MindCrush_End*
TickType: EndTurn*
StatusGroups: SG_Stunned;SG_Condition*
StatusEffect: 8072d95e-78cc-4826-b1b4-24ed3be294ff*
Stats inherited from: *PACIFYING_SPORES **STUNNED


FEIGN_DEATH_DUPE_ENTRY_86053
Boosts: ActionResourceBlock(Movement); StatusImmunity(SG_Poisoned); StatusImmunity(SG_Disease);Resistance(Slashing, Resistant);Resistance(Piercing, Resistant);Resistance(Bludgeoning, Resistant);Resistance(Acid, Resistant);Resistance(Thunder, Resistant);Resistance(Necrotic, Resistant);Resistance(Fire, Resistant);Resistance(Lightning, Resistant);Resistance(Cold, Resistant);Resistance(Poison, Resistant);Resistance(Radiant, Resistant);Resistance(Force, Resistant);DetectDisturbancesBlock(true);DialogueBlock()
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Feigning Death
Description: Has sunk into a magical coma deep enough to imitate death.

Resistant to all damage except Psychic damage, and disease and poison no longer have any effect.

Removed when Helped.
Icon: Spell_Necromancy_FeignDeath
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)
AnimationLoop: 4e4fa829-69aa-47ed-aadb-346fb03b88c0(STAT_FeignDeath_01_Loop)
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)
StillAnimationPriority: Sleeping
StatusPropertyFlags: AllowLeaveCombat
StatusGroups: SG_Incapacitated;SG_Condition;SG_Helpable_Condition
OnApplyFunctors: BreakConcentration()
StatusEffect: 2bcf9b0a-2bbf-4cd6-9233-66f0d1a782af
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1


HYPNOTIC_PATTERN_DUPE_ENTRY_69222
Boosts: ActionResourceBlock(Movement);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Hypnotised
Description: Can't move or take actions, bonus actions, or reactions.

Removed by taking damage or when Helped.
Icon: Spell_Illusion_HypnoticPattern
RemoveConditions: TotalDamageDoneGreaterThan(0)
StatusPropertyFlags: TickingWithSource
RemoveEvents: OnDamage
StatusGroups: SG_Incapacitated;SG_Condition;SG_Charmed
OnApplyFunctors: BreakConcentration()
StatusEffect: 813d0f8b-a2cd-400f-bf71-91042a7df20c


ENTOMBED_DUPE_ENTRY_62004
Boosts: Resistance(Piercing,Resistant);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Lightning,Resistant);Resistance(Necrotic,Resistant);Resistance(Poison,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);Attribute(Grounded);StatusImmunity(SG_Poisoned);Advantage(AttackTarget);Disadvantage(SavingThrow,Strength);AbilityFailedSavingThrow(Dexterity);DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Cocooned
Description: Trapped in a spider's web. Can't move or take actions, bonus actions, or reactions.

The condition ends upon taking damage.
Icon: Action_Spider_Entomb
FormatColor:
AnimationStart: 4c6636ea-1496-4072-83cc-f2bed762b103(STAT_Snare_Combat_01_Start)
AnimationLoop: 0f46a165-c4a4-4123-8bcf-9cd0b96bae1a(STAT_Snare_Combat_01_Loop)
AnimationEnd: c6596d70-68b6-4174-8303-d7fa398d8f7a(STAT_Snare_Combat_01_End)
StillAnimationPriority: Snared
StackId: ENTOMBED
FreezeTime:
TooltipSave: Strength
StatusPropertyFlags: InitiateCombat
RemoveEvents: OnDamage
OnTickRoll: not SavingThrow(Ability.Strength,12)
OnTickFail: RemoveStatus(ENTOMBED)
StatusEffect: e42a30ba-b2b7-4038-a85b-fadeb9a869ef
MaterialType: FadingOverlay*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: Yes*
MaterialFadeAmount: 3000*
MaterialParameters: CharacterHeight:Height*
StillAnimationType: Petrified*
SoundLoop: Misc_Status_Petrified_MO*
SoundStop: Misc_Status_Petrified_MO*
StatusGroups: SG_Incapacitated;SG_Condition;SG_Petrified*
OnApplyFunctors: BreakConcentration()*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Disintegrate)*
StatusSoundState: dd94cbd2-99a4-4a03-9fa7-caa7886552d1*
Stats inherited from: *PETRIFIED


COMMAND_HALT_DUPE_ENTRY_20014
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Command: Halt
Description: Cannot move or take actions, bonus actions, or reactions.
Icon: Spell_Enchantment_CommandHalt
StillAnimationType: Mental
StackId: COMMAND
StackPriority: 4
FreezeTime: 10000
TickType: EndTurn
StatusPropertyFlags: OverheadOnTurn
StatusGroups: SG_Incapacitated;SG_Condition;SG_Paralyzed
OnApplyFunctors: BreakConcentration()
StatusEffect: 66787c98-d470-45a0-b82d-263de495d938


CURSE_SKIPPED_TURN_DUPE_ENTRY_87791
Boosts: DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Cursed: Filled with Dread
Description: Gave in to the dread bestowed upon it by its curse, and can't move or take actions, bonus actions, or reactions.
Icon: Spell_Necromancy_BestowCurse_SkipTurn
StatusGroups: SG_Cursed;SG_Incapacitated;SG_Condition
OnApplyFunctors: BreakConcentration()


SLEEPING_SEATED_DUPE_ENTRY_92413
Boosts: AbilityFailedSavingThrow(Strength);AbilityFailedSavingThrow(Dexterity);CriticalHit(AttackTarget,Success,Always,3);DetectDisturbancesBlock(true);Advantage(AttackTarget);SightRangeOverride(0)*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Sleeping*
Description: A sleeping creature cannot move or act.

Moreover, the creature automatically fails Strength and Dexterity Saving Throws, Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within [1] of the creature.

Removed by taking damage or when Helped.*
DescriptionParams: Distance(1.5)*
Icon: Status_Sleep*
FormatColor: Air*
AnimationStart: 50079f9f-54e8-491a-8af2-95ba7a65847d(STAT_Sleep_Peace_01_Start)*
AnimationLoop: a53a9b3c-aed6-45b8-b40d-30c534a6d435(STAT_Sleep_Peace_01_Loop)*
AnimationEnd: 1a32a27f-b310-4d16-aaae-c92363c16f61(STAT_Sleep_Peace_01_End)*
StillAnimationPriority: Sleeping*
SoundVocalLoop: SNORE*
SoundVocalEnd: AWAKE*
RemoveConditions: TotalDamageDoneGreaterThan(0) or HasStatus('SG_Prone')*
StatusPropertyFlags: OverheadOnTurn*
RemoveEvents: OnDamage;OnStatusApplied*
StatusGroups: SG_Unconscious;SG_Condition;SG_Sleeping*
UseLyingPickingState: Yes*
OnApplyFunctors: BreakConcentration();RemoveStatus(SG_Prone)*
StatusEffect: ad2be9f3-0c24-4695-9dc7-4bb0d53eb719*
Sheathing: Sheathed*
Stats inherited from: *SLEEPING


TIED_TO_CHAIR_DUPE_ENTRY_46733
Boosts: DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INCAPACITATED.txt
StatusType: INCAPACITATED
DisplayName: Restrained
Description: Can't move or take actions.
Icon: Status_Restrained
AnimationLoop: feb57e64-92e0-4193-ab95-02e97fead1a5(CUST_TiedToChairSuffering_01_Loop)
StatusPropertyFlags: DisableCombatlog
StatusGroups: SG_Helpable_Condition


INVISIBLE_DUPE_ENTRY_54028
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: Invisible
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.
Icon: Status_Invisible
FormatColor: White
MaterialType: Replacement
MaterialApplyBody: Yes
MaterialApplyArmor: Yes
MaterialApplyWeapon: Yes
MaterialApplyNormalMap: No
StackId: INVISIBILITY
StackPriority: 1
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))
StatusGroups: SG_Invisible;SG_RemoveOnRespec
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f


INVISIBLE_MAGEHAND
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
StatusType: INVISIBLE
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering;IgnoreResting
OnRemoveFunctors: ApplyStatus(MAGEHAND_REST,100,-1)
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
Icon: Status_Invisible*
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
StackPriority: 1*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE


INVISIBILITY_DUPE_ENTRY_65776
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: Invisible
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.
Icon: Spell_Illusion_Invisibility
StackId: INVISIBILITY
StackPriority: 4
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))
StatusGroups: SG_Invisible;SG_RemoveOnRespec
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81


ONE_WITH_SHADOWS_DUPE_ENTRY_81536
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: One with the Shadows
Description: Affected entity is invisible. It has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.
Icon: Action_Warlock_OneWithShadows
StackPriority: 2
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag;OnMove
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) or SpellId('Projectile_Jump') or SpellId('Projectile_Fly') or SpellId('Projectile_Fly_Spell')
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81*
Stats inherited from: *INVISIBILITY


POTION_OF_INVISIBILITY_DUPE_ENTRY_17209
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\Shared\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
StackPriority: 5
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
ApplyEffect: c1d6d710-16eb-46b6-9de7-73c1a0470503
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
Icon: Status_Invisible*
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE


SPELLS_STATUS_DUPE_ENTRY_17617
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ABJURE_ENEMY_FRIGHT_DUPE_ENTRY_33156
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Abjure Enemy: Frightened
Icon: Action_Paladin_AbjureEnemy
StackPriority: 1
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *FRIGHTENED


ABJURE_ENEMY_SLOW_DUPE_ENTRY_94447
Boosts: ActionResourceConsumeMultiplier(Movement,1.5,0);MovementSpeedLimit(Walk)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Abjure Enemy: Slow
Description: Movement speed is halved. Taking damage ends this condition.
Icon: Action_Paladin_AbjureEnemy
StackId: ABJURE_ENEMY
StackPriority: 0
RemoveConditions: (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: InitiateCombat
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae


ASPECT_OF_THE_ELK_DUPE_ENTRY_13885
Boosts: ActionResource(Movement,1.5,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Elk Aura
Description: Affected entity and nearby allies have a +[1] bonus to movement speed.
DescriptionParams: Distance(1.5)
Icon: Action_AspectOfTheElk
StackId: ASPECT_OF_THE_ELK
AuraRadius: 18
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(ASPECT_OF_THE_ELK_AURA)
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


BONE_ZONE_DUPE_ENTRY_48749
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Glutted Catacombs
Description: This area is filled with the bones of the dead. The spell Animate Dead: Skeleton does not require a skeleton to raise the dead in this area.
Icon: PassiveFeature_Generic_Death
StackId: ANIMATEDEAD_BONE_ZONE


ANIMATEDEAD_ZONE_DUPE_ENTRY_3064
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Rejuvenating Miasma
Description: Animate Dead doesn't require a corpse in this area due to a lingering necrotic stench.
Icon: PassiveFeature_Generic_Death
StackId: ANIMATEDEAD_ZONE
Stats inherited from: *BONE_ZONE


ARCANE_WARD_DUPE_ENTRY_99316
Boosts: DamageReduction(All,Flat,1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Ward
Description: Your arcane ward blocks damage equal to its charges and then loses 1 charge. Casting Abjuration spells will add charges equal to the level of the spell.
DescriptionParams: 1
Icon: Status_ArcaneWard
SoundLoop: Spell_Status_ArcaneWard_MO
SoundStop: Spell_Status_ArcaneWard_Depleted
StackId: ARCANE_WARD
StackType: Overwrite
Passives: ArcaneWard_Damage
StatusPropertyFlags: MultiplyEffectsByDuration;FreezeDuration;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
StatusEffect: 370b3339-9668-49e8-bdc6-ff0a4444f8dd


ASPECT_OF_THE_ELK_AURA_DUPE_ENTRY_12340
Boosts: ActionResource(Movement,1.5,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Elk
Description: Movement speed increased by [1], as long as the affected entity stays near the barbarian.
DescriptionParams: Distance(1.5)
Icon: Action_AspectOfTheElk
StackId: ASPECT_OF_THE_ELK
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_STALLION_DUPE_ENTRY_74796
Boosts: TemporaryHP(2*Level)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Stallion
Description: Gained [1].
DescriptionParams: GainTemporaryHitPoints(Level*2)
Icon: PassiveFeature_AspectOfTheBeast_Stallion
StackId: ASPECT_OF_THE_STALLION
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_WOLF_DUPE_ENTRY_53164
Boosts: Skill(Stealth, Cause.DexterityModifier)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Wolf Aura
Description: Affected entity and nearby allies have a +[1] bonus to Stealth Checks.
DescriptionParams: DexterityModifier
Icon: Action_AspectOfTheWolf
StackId: ASPECT_OF_THE_WOLF
AuraRadius: 18
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(ASPECT_OF_THE_WOLF_AURA)
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


ASPECT_OF_THE_WOLF_AURA_DUPE_ENTRY_54024
Boosts: Skill(Stealth, Cause.DexterityModifier)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aspect of the Wolf
Description: Affected entity has a +[1] bonus to Stealth Checks, as long as it stays near the barbarian.
DescriptionParams: Cause.DexterityModifier
Icon: Action_AspectOfTheWolf
StackId: ASPECT_OF_THE_WOLF
StatusGroups: SG_RemoveOnRespec


AURA_OF_COURAGE_DUPE_ENTRY_39838
Boosts: StatusImmunity(SG_Frightened)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Courage
Description: The paladin and any nearby allies can't be Frightened.
Icon: Action_Paladin_AuraOfCourage
StackId: AURA_OF_COURAGE
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_COURAGE_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_COURAGE_BUFF_DUPE_ENTRY_73195
Boosts: StatusImmunity(SG_Frightened)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Courage
Description: Can't be Frightened within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Paladin_AuraOfCourage
StackId: AURA_OF_COURAGE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_DEVOTION_DUPE_ENTRY_70209
Boosts: StatusImmunity(SG_Charmed)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Devotion
Description: The paladin and any nearby allies can't be Charmed.
Icon: Action_Paladin_AuraOfDevotion
StackId: AURA_OF_DEVOTION
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_DEVOTION_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_DEVOTION_BUFF_DUPE_ENTRY_89502
Boosts: StatusImmunity(SG_Charmed)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Devotion
Description: Can't be Charmed within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Paladin_AuraOfDevotion
StackId: AURA_OF_DEVOTION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_HATE_DUPE_ENTRY_26232
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Hate
Description: The paladin and any nearby fiends and undead deal an additional [1] to damage dealt with melee weapons.
DescriptionParams: DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)
Icon: Action_Paladin_AuraOfHate
StackId: AURA_OF_HATE
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(not Self() and (Tagged('UNDEAD') or Tagged('FIEND'))):ApplyStatus(AURA_OF_HATE_BUFF)
StatusPropertyFlags: ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_HATE_BUFF_DUPE_ENTRY_81832
Boosts: IF(IsMeleeAttack()):CharacterWeaponDamage(max(1, Cause.CharismaModifier))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Hate
Description: Deals an additional [2] to damage dealt with melee weapons within [1] of the spellcaster.
DescriptionParams: Distance(3);DealDamage(max(1,Cause.CharismaModifier), MainMeleeWeaponDamageType)
Icon: Action_Paladin_AuraOfHate
StackId: AURA_OF_HATE
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_PROTECTION_DUPE_ENTRY_99045
Boosts: RollBonus(SavingThrow, max(1, Cause.CharismaModifier));RollBonus(DeathSavingThrow, max(1, Cause.CharismaModifier))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Protection
Description: The paladin and any nearby allies have a +[1] bonus on Saving Throws.
DescriptionParams: max(1,Cause.CharismaModifier)
Icon: Action_Paladin_AuraOfProtection
StackId: AURA_OF_PROTECTION
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_PROTECTION_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_PROTECTION_BUFF_DUPE_ENTRY_84383
Boosts: RollBonus(SavingThrow, max(1, Cause.CharismaModifier));RollBonus(DeathSavingThrow, max(1, Cause.CharismaModifier))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Protection
Description: Has a +[2] bonus on Saving Throws within [1] of the spellcaster.
DescriptionParams: Distance(3);max(1,Cause.CharismaModifier)
Icon: Action_Paladin_AuraOfProtection
StackId: AURA_OF_PROTECTION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


AURA_OF_WARDING_DUPE_ENTRY_87480
Boosts: SpellResistance(Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Warding
Description: The paladin and any nearby allies have Resistance to damage from spells.
Icon: Action_Paladin_AuraOfWarding
StackId: AURA_OF_WARDING
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Ally() and not Tagged('INANIMATE')):ApplyStatus(AURA_OF_WARDING_BUFF)
StatusPropertyFlags: ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


AURA_OF_WARDING_BUFF_DUPE_ENTRY_92930
Boosts: SpellResistance(Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Warding
Description: Resistant to damage from spells within [1] of the spellcaster.
DescriptionParams: Distance(3);
Icon: Action_Paladin_AuraOfWarding
StackId: AURA_OF_WARDING
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusGroups: SG_RemoveOnRespec
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565


ACID_ARROW_4_DUPE_ENTRY_44763
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d4,Acid)
TooltipDamage: DealDamage(4d4, Acid)
TickFunctors: DealDamage(4d4, Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ARMOR_OF_AGATHYS_4_DUPE_ENTRY_37133
Boosts: TemporaryHP(20)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(20,Cold)
StackPriority: 20
Passives: ArmorOfAgathys_4
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


AURA_OF_VITALITY_DUPE_ENTRY_75664
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warden of Vitality
Description: Close enough to a friendly paladin to be healed with Restore Vitality.
Icon: Spell_Evocation_AuraOfVitality
StackId: AURA_OF_VITALITY
AuraRadius: 9
StatusGroups: SG_RemoveOnRespec


AURA_OF_VITALITY_AURA_DUPE_ENTRY_59127
Boosts: UnlockSpell(Target_AuraOfVitality_Activate)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warden of Vitality
Description: Affected entity can use Restore Vitality to heal itself or nearby allies.
Icon: Spell_Evocation_AuraOfVitality
StackId: AURA_OF_VITALITY_AURA
AuraRadius: 9
AuraStatuses: IF(Ally() or Self()):ApplyStatus(AURA_OF_VITALITY)
StatusGroups: SG_RemoveOnRespec


AURA_OF_TERROR_DUPE_ENTRY_62286
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Terror
Description: Nearby enemies have Disadvantage on attack rolls and Saving Throws.

Creatures that can't be Frightened are immune to this aura.
Icon: Action_Monster_Banite_AuraOfTerror
SoundLoop: Spell_Status_AuraOfTerror_Start
SoundStop: Spell_Status_AuraOfTerror_End
StackId: AURA_OF_TERROR
StackPriority: 10
AuraRadius: 3
AuraStatuses: IF(Enemy() and not IsImmuneToStatus('SG_FRIGHTENED')):ApplyStatus(AURA_OF_TERROR_BUFF);
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec
StatusEffect: 92797a80-0c35-4735-a573-d145dd50da02


AURA_OF_TERROR_BUFF_DUPE_ENTRY_59177
Boosts: Disadvantage(AttackRoll);Disadvantage(AllSavingThrows);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Terror
Description: Bane's oppressive aura gives the affected entity Disadvantage on attack rolls and Saving Throws while within [1] of the spellcaster.
DescriptionParams: Distance(3)
Icon: Action_Monster_Banite_AuraOfTerror
StackId: AURA_OF_TERROR
StackPriority: 5
StatusGroups: SG_RemoveOnRespec
StatusEffect: b10b8029-ec10-4ca7-9483-5b27c9b6473a
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


AURA_OF_VILEOBLIVION_DUPE_ENTRY_3805
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Vile Oblivion
Description: All nearby light sources get extinguished when the Wraith is nearby.
Icon: PassiveFeature_Generic_Darkness
StackId: AURA_OF_VILEOBLIVION
StackPriority: 10
AuraRadius: 5
AuraStatuses: ApplyStatus(AURA_OF_VILEOBLIVION_BUFF)
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
StatusEffect: f662eea9-51d6-41c6-8d23-3059b720cd9b


AURA_OF_VILEOBLIVION_BUFF_DUPE_ENTRY_92104
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AURA_OF_VILEOBLIVION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(AURA_OF_VILEOBLIVION_FEEDBACK)


AURA_OF_VILEOBLIVION_DOUSE_DUPE_ENTRY_70372
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: AURA_OF_VILEOBLIVION
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: CreateExplosion(Projectile_Wraith_Douse_Technical)


AURA_OF_VILEOBLIVION_FEEDBACK_DUPE_ENTRY_41508
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Extinguished
Description: This light was snuffed out.
Icon: PassiveFeature_Generic_Darkness
StatusPropertyFlags: DisableCombatlog


AURA_MARSHAL_UNDEAD_DEATHKNIGHT_DUPE_ENTRY_1970
Boosts: Tag(TURNED_ADV)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Marshal Undead
Description: An undying magnetism grants the Death Knight and nearby undead Advantage against being Turned.
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: AURA_MARSHAL_UNDEAD_DEATHKNIGHT
StackPriority: 10
AuraRadius: 18
AuraStatuses: IF(Ally() and Tagged('UNDEAD')):ApplyStatus(AURA_MARSHAL_UNDEAD_DEATHKNIGHT_BUFF)
RemoveConditions: HasStatus('SG_Incapacitated');
RemoveEvents: OnStatusApplied
StatusPropertyFlags: IgnoreResting


AURA_MARSHAL_UNDEAD_DEATHKNIGHT_BUFF_DUPE_ENTRY_62767
Boosts: Tag(TURNED_ADV)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Marshalled Undead
Description: The affected entity has Advantage against being Turned while within [1] of the spellcaster.
DescriptionParams: Distance(18)
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: AURA_MARSHAL_UNDEAD_DEATHKNIGHT
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog
ManagedStatusEffectGroup:


BANISHMENT_OWNER_DUPE_ENTRY_36840
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Banishment
Description: This creature banished another creature.
Icon: Spell_Abjuration_Banishment
StackId: BANISHMENT_OWNER
StatusGroups: SG_RemoveOnRespec


BEND_LUCK_ATTACK_BONUS_DUPE_ENTRY_41000
Boosts: RollBonus(Attack,1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Attack Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Attack Rolls.
Icon: Skill_Sorcerer_Passive_BendLuck
StatusGroups: SG_RemoveOnRespec
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64


BEND_LUCK_SAVE_BONUS_DUPE_ENTRY_18997
Boosts: RollBonus(SavingThrow,1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Saving Throw Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Saving Throws.
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ABILITY_BONUS_DUPE_ENTRY_17778
Boosts: RollBonus(SkillCheck,1d4);RollBonus(RawAbility,1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Ability Check Bonus
Description: Wild magic has twisted the affected entity's fate. It gained a +1d4 bonus to Ability Checks.
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: f8d47b16-08a1-4654-90c6-372d90fe4b64*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ATTACK_PENALTY_DUPE_ENTRY_26007
Boosts: RollBonus(Attack,-1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Attack Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Attack Rolls.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_ATTACK_BONUS


BEND_LUCK_SAVE_PENALTY_DUPE_ENTRY_99927
Boosts: RollBonus(SavingThrow,-1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Saving Throw Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Saving Throws.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_SAVE_BONUS **BEND_LUCK_ATTACK_BONUS


BEND_LUCK_ABILITY_PENALTY_DUPE_ENTRY_11769
Boosts: RollBonus(SkillCheck,-1d4);RollBonus(RawAbility,-1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bend Luck: Ability Check Penalty
Description: Wild magic has twisted the affected entity's fate. It received a -1d4 penalty to Ability Checks.
StatusEffect: 0ef1d491-9ef8-4da2-af70-77e5f3f3e812
Icon: Skill_Sorcerer_Passive_BendLuck*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *BEND_LUCK_ABILITY_BONUS **BEND_LUCK_ATTACK_BONUS


BENIGN_TRANSPORT_USED_DUPE_ENTRY_4518
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Benign Transposition: Spent
Description: Affected entity has used its Benign Transposition feature for the day. To replenish this feature, the entity must cast a Conjuration spell of Level [1] or higher.
DescriptionParams: 1
Icon: Action_BenignTransposition
StackId: BENIGN_TRANSPORT_USED
RemoveConditions: IsSpellSchool(SpellSchool.Conjuration) and not IsCantrip()
RemoveEvents: OnSpellCast


BLADE_BARRIER_DUPE_ENTRY_10352
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blade Barrier
Icon: Spell_Evocation_BladeBarrier
StackId: BLADE_BARRIER
StackPriority: 1
AuraRadius: 2
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(BLADE_BARRIER_AURA); IF(not Dead()):ApplyStatus(DIFFICULT_TERRAIN,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 22ce41e0-ea2b-49fb-ae31-ee7507d745d4


BLADE_BARRIER_AURA_DUPE_ENTRY_49430
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blade Barrier
Description: Creatures that approach the barrier are slit and sliced and cut and carved like so much meat on a blood-grouted block.
Icon: Spell_Evocation_BladeBarrier
StackId: BLADE_BARRIER
StackPriority: 0
TooltipSave: Dexterity
TooltipDamage: DealDamage(6d10,Slashing)
StatusPropertyFlags: InitiateCombat;BringIntoCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyRoll: not SavingThrow(Ability.Dexterity, 15)
OnApplySuccess: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):DealDamage(6d10,Slashing,Magical);IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):DealDamage(6d10/2,Slashing,Magical);IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED')):ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'BLADE_BARRIER_DAMAGE_RECEIVED', 0.1)):DealDamage(6d10,Slashing,Magical);ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('BLADE_BARRIER_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'BLADE_BARRIER_DAMAGE_RECEIVED', 0.1)):DealDamage(6d10/2,Slashing,Magical);ApplyStatus(BLADE_BARRIER_DAMAGE_RECEIVED,100,1)


BLADE_BARRIER_DAMAGE_RECEIVED_DUPE_ENTRY_44441
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_BladeBarrier
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


BLADE_FLOURISH_DEFENSIVE_DUPE_ENTRY_16732
Boosts: AC(4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Flourish
Description: Armour Class increased by [1].
DescriptionParams: 4
Icon: Action_DefensiveFlourish_Melee
StackId: BLADE_FLOURISH_DEFENSIVE
StatusGroups: SG_RemoveOnRespec


BLADE_FLOURISH_MOBILE_DUPE_ENTRY_97405
Boosts: UnlockSpell(Target_BladeFlourish_Mobile_FollowUp)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mobile Flourish
Description: Can teleport to the target hit with Mobile Flourish.
Icon: Action_MobileFlourish_Melee
StackId: BLADE_FLOURISH_MOBILE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


BLADE_FLOURISH_MOBILE_TARGET_DUPE_ENTRY_70613
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mobile Flourish Target
Description: Targeted by a bard's fluid attack. The bard can teleport next to the creature.
Icon: Action_MobileFlourish_Melee
StatusGroups: SG_RemoveOnRespec


BLINDING_SMITE_BLINDED_DUPE_ENTRY_18027
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Evocation_BlindingSmite
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnTickRoll: SavingThrow(Ability.Constitution, CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))
OnTickSuccess: RemoveStatus(BLINDING_SMITE_BLINDED)
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


BLINK_DUPE_ENTRY_81093
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blink
Description: At the end of each turn, there is a chance the affected entity vanishes into the Ethereal Plane, where it can't be harmed, seen, or affected.

While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to [1]. When combat ends, so does this effect.
DescriptionParams: Distance(6)
Icon: Spell_Transmutation_Blink
HitAnimationType: MagicalNonDamage
StackId: BLINK
TickType: EndTurn
Passives: Blink_Check
RemoveConditions: not Combat()
RemoveEvents: OnTurn;OnCombatEnded
OnTickRoll: RollDieAgainstDC(DiceType.d20,11)
OnTickSuccess: ApplyStatus(BLINK_VANISH,100,1)
OnTickFail: ApplyStatus(BLINK_FAILED,100,1)
StatusGroups: SG_RemoveOnRespec


BLINK_FAILED_DUPE_ENTRY_6858
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
HitAnimationType: MagicalNonDamage
StackId: BLINK_FAILED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: 10bbfeb4-fb2f-4631-b781-6a8c128969ec


BOLSTERING_MAGIC_DUPE_ENTRY_40161
Boosts: RollBonus(Attack,1d4);RollBonus(RawAbility,1d4);RollBonus(SkillCheck,1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bolstering Magic: Boon
Description: Bolstered by wild magic. Has a +[1] bonus to Attack Rolls and Ability Checks.
DescriptionParams: 1d4
Icon: Action_BolsteringMagic_Boost
StackId: BOLSTERING_MAGIC
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 66336494-cade-427a-8093-25915a898afc
StatusEffect: 66336494-cade-427a-8093-25915a898afc


CALL_LIGHTNING_AURA_DUPE_ENTRY_51854
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Call Lightning: Thundercloud
Description: The caster can Dashing you can use a bonus action to make a melee attack against or Shove a nearby creature.
Icon: Action_Charger_Attack
StackId: CHARGER
StatusGroups: SG_RemoveOnRespec


CHARMED_TECHNICAL_DUPE_ENTRY_45254
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CHARMED_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


FRIGHTENED_TECHNICAL_DUPE_ENTRY_4677
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: FRIGHTENED_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CHARMED_TECHNICAL


POSSESSED_TECHNICAL_DUPE_ENTRY_61720
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: POSSESSED_TECHNICAL
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog*
Stats inherited from: *CHARMED_TECHNICAL


BURNING_TRIAL_DUPE_ENTRY_47289
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TooltipDamage:
TickFunctors:
StatusPropertyFlags:
OnApplyFunctors:
DisplayName: Burning*
Description: Takes [1] per turn.*
DescriptionParams: DealDamage(1d4,Fire)*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusGroups: SG_Surface;SG_Light*
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857*
Stats inherited from: *BURNING


CLOUD_OF_DAGGERS_4_DUPE_ENTRY_99606
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(8d4,Slashing)
TooltipDamage: DealDamage(8d4,Slashing)
TickFunctors: DealDamage(8d4,Slashing,Magical)
OnApplyFunctors: DealDamage(8d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_AURA_4_DUPE_ENTRY_51202
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(8d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_4,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


CONFUSION_DUPE_ENTRY_9613
Boosts: AiArchetypeOverride(madness,99)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Confused
Description: Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor.
Icon: Spell_Enchantment_Confusion
StackPriority: 2
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Wisdom
OnRemoveFunctors: RemoveStatus(CONFUSION_SKIP)
OnTickRoll: RollDieAgainstDC(DiceType.d20, 11)
OnTickFail: IF(HasStatus('CONFUSION')):ApplyStatus(CONFUSION_SKIP,100,1,,,,,true)
StatusGroups: SG_Confused
StillAnimationType: Mental*
StillAnimationPriority: Mental*
SoundVocalStart: SHOUT*
SoundLoop: Misc_Status_Madness_MO*
SoundStop: Misc_Status_Madness_MO_Stop*
StackId: MADNESS*
StatusPropertyFlags: LoseControl;OverheadOnTurn;InitiateCombat;BringIntoCombat*
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47*
Stats inherited from: *MADNESS


COUNTERCHARM_AURA_DUPE_ENTRY_76043
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Countercharm Aura
Description: You and allies within [1] have Advantage on Saving Throws against being Charmed and Frightened.
DescriptionParams: Distance(9)
Icon: Action_Bard_Countercharm
StackId: COUNTERCHARM_AURA
AuraRadius: 9
AuraStatuses: IF(Character() and not Enemy()):ApplyStatus(COUNTERCHARM,100,-1)
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;Performing
StatusGroups: SG_RemoveOnRespec
PerformEventName: Bard_Perform_ThePower


COUNTERCHARM_DUPE_ENTRY_80312
Boosts: Tag(CHARMED_ADV);Tag(FRIGHTENED_ADV)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Countercharm
Description: You have Advantage on Saving Throws against being Charmed and Frightened.
Icon: Action_Bard_Countercharm
HitAnimationType: MagicalNonDamage
SoundStart: Spell_Status_CounterCharmAura_Enter
StackId: COUNTERCHARM
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 48e664b0-1b0a-4767-bcfe-f22b4f0aa551


CONTAGION_BLINDING_SICKNESS_DUPE_ENTRY_98838
Boosts: Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Wisdom);Disadvantage(AttackRoll); Advantage(AttackTarget)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Blinding Sickness
Description: Fingernails of searing pain dig into the affected entity's eyes. It has Disadvantage on Wisdom Checks and Saving Throws, and is also Blinded.
Icon: Spell_Necromancy_Contagion_BlindingSickness
StillAnimationType: Blinded
StillAnimationPriority: Blinded
SoundStart: Spell_Status_BlindingSickness_Trigger
SoundLoop: Spell_Status_Blinded_MO
SoundStop: Spell_Status_Blinded_MO_Stop
StackId: CONTAGION_BLINDING_SICKNESS
TickType: StartTurn
StatusGroups: SG_Blinded;SG_Disease
ApplyEffect: 709a1248-9aaf-4186-8f3e-068f9a1a6601
StatusEffect: 925a05a8-d30d-4aca-b743-102eb45458a2


CONTAGION_BLINDING_SICKNESS_1_DUPE_ENTRY_6293
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_BlindingSickness
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_BLINDING_SICKNESS
TickType: EndRound
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS_2,100,Target.CONTAGION_BLINDING_SICKNESS_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_BLINDING_SICKNESS_2_DUPE_ENTRY_68825
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
TickType: EndRound
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS_3,100,Target.CONTAGION_BLINDING_SICKNESS_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_BlindingSickness*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_BLINDING_SICKNESS*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_BLINDING_SICKNESS_1


CONTAGION_BLINDING_SICKNESS_3_DUPE_ENTRY_67044
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
TickType: EndRound
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_BLINDING_SICKNESS,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_BlindingSickness*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_BLINDING_SICKNESS*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_BLINDING_SICKNESS_1


CONTAGION_FILTH_FEVER_DUPE_ENTRY_77614
Boosts: Disadvantage(Ability, Strength); Disadvantage(SavingThrow, Strength);IF(WeaponAttackRollAbility(Ability.Strength)):Disadvantage(AttackRoll)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Filth Fever
Description: Beaded and adrip with thick oily sweat, the affected entity has Disadvantage on Checks, Saving Throws, and Attack Rolls using Strength.
Icon: Spell_Necromancy_Contagion_FilthFever
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
SoundStart: Spell_Status_FilthFever_Trigger
SoundLoop: Spell_Status_FilthFever
SoundStop: Spell_Status_FilthFever_Stop
StackId: CONTAGION_FILTH_FEVER
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 96692c65-585d-4b29-94a3-286e7f4aebe1


CONTAGION_FILTH_FEVER_1_DUPE_ENTRY_86591
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_FilthFever
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_FILTH_FEVER
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER_2,100,Target.CONTAGION_FILTH_FEVER_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_FILTH_FEVER_2_DUPE_ENTRY_2478
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER_3,100,Target.CONTAGION_FILTH_FEVER_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FILTH_FEVER*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FILTH_FEVER_1


CONTAGION_FILTH_FEVER_3_DUPE_ENTRY_12378
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FILTH_FEVER,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FilthFever*
StillAnimationType: Suffocating*
StillAnimationPriority: Suffocating*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FILTH_FEVER*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FILTH_FEVER_1


CONTAGION_FLESH_ROT_DUPE_ENTRY_1074
Boosts: Disadvantage(Ability, Charisma);Resistance(All,Vulnerable)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Flesh Rot
Description: Rotting in their own vat of stinking skin, the affected entity has Disadvantage on Charisma Checks and Vulnerability to all damage.
Icon: Spell_Necromancy_Contagion_FleshRot
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_FleshRot_Trigger
SoundLoop: Spell_Status_Fleshrot
SoundStop: Spell_Status_Fleshrot_Stop
StackId: CONTAGION_FLESH_ROT
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 3d85dae9-1f11-4f6c-b28c-2fe2ac600002


CONTAGION_FLESH_ROT_1_DUPE_ENTRY_16213
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_FleshRot
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_FLESH_ROT
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT_2,100,Target.CONTAGION_FLESH_ROT_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_FLESH_ROT_2_DUPE_ENTRY_74966
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT_3,100,Target.CONTAGION_FLESH_ROT_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FleshRot*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FLESH_ROT*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FLESH_ROT_1


CONTAGION_FLESH_ROT_3_DUPE_ENTRY_72287
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_FLESH_ROT,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_FleshRot*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_FLESH_ROT*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_FLESH_ROT_1


CONTAGION_MINDFIRE_DUPE_ENTRY_16709
Boosts: Disadvantage(Ability, Intelligence);Disadvantage(SavingThrow, Intelligence);FactionOverride(64321d50-d516-b1b2-cfac-2eb773de1ff6);AiArchetypeOverride(madness,99)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Mindfire
Description: Affected entity's brain is cooking in a stew of hot blood.

It has Disadvantage on Intelligence Checks and Saving Throws, and behaves as if Befuddled during combat.
Icon: Spell_Necromancy_Contagion_MindFire
StillAnimationType: Feared
StillAnimationPriority: Feared
SoundStart: Spell_Status_Mindfire_Trigger
SoundLoop: Spell_Status_Mindfire
SoundStop: Spell_Status_Mindfire_Stop
StackId: CONTAGION_MINDFIRE
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: 709a1248-9aaf-4186-8f3e-068f9a1a6601
StatusEffect: 127d9e0b-b235-4e98-8037-f1353b554b47


CONTAGION_MINDFIRE_1_DUPE_ENTRY_19751
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_MindFire
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_MINDFIRE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE_2,100,Target.CONTAGION_MINDFIRE_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_MINDFIRE_2_DUPE_ENTRY_22654
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE_3,100,Target.CONTAGION_MINDFIRE_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_MindFire*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_MINDFIRE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_MINDFIRE_1


CONTAGION_MINDFIRE_3_DUPE_ENTRY_80515
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_MINDFIRE,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_MindFire*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_MINDFIRE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_MINDFIRE_1


CONTAGION_SEIZURE_DUPE_ENTRY_48461
Boosts: Disadvantage(Ability, Dexterity); Disadvantage(SavingThrow, Dexterity);IF(WeaponAttackRollAbility(Ability.Dexterity)):Disadvantage(AttackRoll)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Seizures
Description: Involuntary convulsions shiver through the affected entity, giving it Disadvantage on Ability Checks, Saving Throws, and Attack Rolls using Dexterity.
Icon: Spell_Necromancy_Contagion_Seizure
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_Seizure_Trigger
SoundLoop: Spell_Status_Seizure
SoundStop: Spell_Status_Seizure_Stop
StackId: CONTAGION_SEIZURE
TickType: StartTurn
StatusGroups: SG_Disease
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 17f07378-6bc4-46d9-b768-5b35e4deebbc


CONTAGION_SEIZURE_1_DUPE_ENTRY_4593
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_Seizure
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_SEIZURE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE_2,100,Target.CONTAGION_SEIZURE_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_SEIZURE_2_DUPE_ENTRY_2131
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE_3,100,Target.CONTAGION_SEIZURE_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_Seizure*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SEIZURE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SEIZURE_1


CONTAGION_SEIZURE_3_DUPE_ENTRY_10307
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SEIZURE,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_Seizure*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SEIZURE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SEIZURE_1


CONTAGION_SLIMY_DOOM_DUPE_ENTRY_81030
Boosts: Disadvantage(Ability, Constitution); Disadvantage(SavingThrow, Constitution)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken With Slimy Doom
Description: Affected entity oozes waxy, globulous blood. It has Disadvantage on Constitution Checks and Saving Throws.

In addition, whenever it takes damage, it is Stunned until the end of its next turn.
Icon: Spell_Necromancy_Contagion_SlimyDoom
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundStart: Spell_Status_SlimyDoom_Trigger
SoundLoop: Spell_Status_SlimyDoom
SoundStop: Spell_Status_SlimyDoom_Stop
StackId: CONTAGION_SLIMY_DOOM
TickType: StartTurn
Passives: Contagion_Slimy_Doom_Stunned
StatusGroups: SG_Disease
ApplyEffect: 58efb278-4f51-41f1-a05c-ab455943108b
StatusEffect: 7532c24f-7c18-4a95-b529-d9ab1b3b0e33


CONTAGION_SLIMY_DOOM_1_DUPE_ENTRY_91843
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.
Icon: Spell_Necromancy_Contagion_SlimyDoom
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundLoop: Spell_Status_ContagionPoison
SoundStop: Spell_Status_ContagionPoison_Stop
StackId: CONTAGION_POISON_SLIMY_DOOM
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM_2,100,Target.CONTAGION_SLIMY_DOOM_1.Duration+1)
StatusGroups: SG_Poisoned;SG_Disease
StatusEffect: a9414b2d-91c7-4c44-8e92-91dff2a4b667


CONTAGION_SLIMY_DOOM_2_DUPE_ENTRY_84341
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 2
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM_3,100,Target.CONTAGION_SLIMY_DOOM_2.Duration+1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: f2e2e816-0803-41ca-8f0e-4f0932276d96
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SLIMY_DOOM*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SLIMY_DOOM_1


CONTAGION_SLIMY_DOOM_3_DUPE_ENTRY_17919
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Contagion Poisoned: Stage 3
SoundStart: Spell_Status_ContagionPoison_Trigger
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(CONTAGION_SLIMY_DOOM,100,-1)
ApplyEffect: bb0220c6-f4eb-4367-91cd-3bfb9874d2bb
StatusEffect: 430a11b0-1168-4840-823e-d0e2418fbdc1
Description: Affected entity has Disadvantage on Attack Rolls and Checks.

Each turn, it must succeed a Saving Throw, or the poisoning will worsen. On 3 successes, it recovers. On 3 failures, it contracts a disease.*
Icon: Spell_Necromancy_Contagion_SlimyDoom*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundLoop: Spell_Status_ContagionPoison*
SoundStop: Spell_Status_ContagionPoison_Stop*
StackId: CONTAGION_POISON_SLIMY_DOOM*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Poisoned;SG_Disease*
Stats inherited from: *CONTAGION_SLIMY_DOOM_1


COUNTERSPELL_SCROLL_DUPE_ENTRY_61054
Boosts: UnlockInterrupt(Interrupt_Counterspell_Scroll)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%% Used to give the player acess to the counterspell reaction until the scroll is consumed.
StackId: COUNTERSPELL_SCROLL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DAMPENELEMENTS_AURA_DUPE_ENTRY_43493
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dampen Elements
Description: The first time you or an ally within [1] gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against that damage.
DescriptionParams: Distance(15)
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(DAMPENELEMENTS_RESISTANCE,100,-1)
OnRemoveFunctors: IF(not HasStatus('DAMPENELEMENTS_TECHNICAL')):UseActionResource(ReactionActionPoint,1);RemoveStatus(DAMPENELEMENTS_TECHNICAL)
StatusGroups: SG_RemoveOnRespec


DAMPENELEMENTS_RESISTANCE_DUPE_ENTRY_18888
Boosts: Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Lightning,Resistant);Resistance(Thunder,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dampen Elements
Description: The first time you are hit with Acid, Cold, Fire, Lightning, or Thunder damage, you have Resistance against that damage.
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS
Passives: DampenElements_Check
StatusGroups: SG_RemoveOnRespec


DAMPENELEMENTS_TECHNICAL_DUPE_ENTRY_92615
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_DampenElements
StackId: DAMPENELEMENTS_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


DARKVISION_THIRD_EYE_DUPE_ENTRY_85398
Boosts: DarkvisionRangeMin(24);ActiveCharacterLight(c46e7ba8-e746-7020-5146-287474d7b9f7)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(24)
Icon: Spell_TheThirdEye_Darkvision
StackPriority: 2
StatusGroups: SG_RemoveOnRespec
DisplayName: Darkvision*
Description: Can see in the dark out to a range of [1].*
StackId: DARKVISION*
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907*
Stats inherited from: *DARKVISION


DEFLECT_MISSILES_DUPE_ENTRY_73480
Boosts: IF(IsAttackType(AttackType.RangedWeaponAttack)):DamageReduction(All,Flat,1d10+DexterityModifier)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deflect Missiles
Description: You can use your reaction to deflect the missiles from ranged weapon attacks. When you do so, the damage is reduced by [1] + your Monk class level.
DescriptionParams: 6+DexterityModifier
Icon: Action_Monk_DeflectMissile
StackId: DEFLECT_MISSILES
RemoveConditions: (IsAttackType(AttackType.RangedWeaponAttack) or (SpellTypeIs(SpellType.Throw) and HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject))) and (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


DEFLECT_MISSILES_TOGGLE_DUPE_ENTRY_55427
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Toggle Deflect Missiles
StackId: DEFLECT_MISSILES_TOGGLE
TickFunctors: ApplyStatus(DEFLECT_MISSILES,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source)):ApplyStatus(DEFLECT_MISSILES,100,-1)
StatusGroups: SG_RemoveOnRespec


DEFLECT_MISSILES_HIT_TOGGLE_DUPE_ENTRY_91049
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DEFLECT_MISSILES_HIT_TOGGLE
RemoveConditions: (IsAttackType(AttackType.RangedWeaponAttack) or (SpellTypeIs(SpellType.Throw) and HasWeaponProperty(WeaponProperties.Thrown,context.HitDescription.ThrownObject))) and TotalDamageDoneGreaterThan(0)
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


DESTRUCTIVE_WRATH_DUPE_ENTRY_1276
Boosts: MinimumRollResult(Damage,20)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DESTRUCTIVE_WRATH
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DISPEL_EVIL_AND_GOOD_DUPE_ENTRY_73193
Boosts: Disadvantage(AttackTarget,CELESTIAL);Disadvantage(AttackTarget,ELEMENTAL);Disadvantage(AttackTarget,FEY);Disadvantage(AttackTarget,FIEND);Disadvantage(AttackTarget,UNDEAD);UnlockSpell(Target_DispelEvilAndGood_BreakEnchantment)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dispel Evil and Good
Description: Aberrations, celestials, elementals, fey, fiends and undead have Disadvantage on Attack Rolls against this creature. Additionally, it can break otherworldly enchantments that Charm, Frighten, or Possess allies.
Icon: Spell_Abjuration_DispelEvilAndGood
SoundLoop: Spell_Status_DispelEvilAndGood_Start
SoundStop: Spell_Status_DispelEvilAndGood_End
StackId: DISPEL_EVIL_AND_GOOD
RemoveConditions: IsStatusEvent(StatusEvent.OnSpellCast) and (SpellId('Target_DispelEvilAndGood_BreakEnchantment') or SpellId('Target_DispelEvilAndGood_Dispel'))
RemoveEvents: OnSpellCast
OnApplyFunctors: RemoveStatus(LOW_GHOST_POSSESSED);
StatusEffect: 3b934d18-9404-4f17-af5e-7561aa844123


DIVINE_INTERVENTION_SHIELD_DUPE_ENTRY_76434
Boosts: Invulnerable()
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Intervention: Miracle of Refuge
Description: Cannot be harmed by damage or conditions thanks to the grace of a generous deity.
Icon: Action_DivineIntervention_Attack
StackId: DIVINE_INTERVENTION_SHIELD
TickType: StartTurn


DIVINE_GUARDIAN_DUPE_ENTRY_24823
Boosts: DamageReduction(All,Half)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Guardian
Description: Protected by a paladin's divine essence. Resistant to all damage.
Icon: Action_Paladin_DivineGuardian
StackId: DIVINE_GUARDIAN
TickType: StartTurn
StatusGroups: SG_RemoveOnRespec
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


DIVINATION_DAMAGE_FIRE_DUPE_ENTRY_34171
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Burn After Reading
Description: Deal at least [1] to an enemy to regain a Portent Die.
DescriptionParams: DealDamage(1,Fire)
Icon: GenericIcon_DamageType_Fire
Passives: Divination_Damage_Fire
StatusGroups: SG_RemoveOnRespec


DIVINATION_DAMAGE_ACID_DUPE_ENTRY_56435
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Melting Pot
DescriptionParams: DealDamage(1,Acid)
Icon: GenericIcon_DamageType_Acid
Passives: Divination_Damage_Acid
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_BLUDGEONING_DUPE_ENTRY_5050
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: A Blunt Tool
DescriptionParams: DealDamage(1,Bludgeoning)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Bludgeoning
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_COLD_DUPE_ENTRY_48522
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Frosty Reception
DescriptionParams: DealDamage(1,Cold)
Icon: GenericIcon_DamageType_Cold
Passives: Divination_Damage_Cold
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_FORCE_DUPE_ENTRY_76535
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Forceful Insistence
DescriptionParams: DealDamage(1,Force)
Icon: GenericIcon_DamageType_Force
Passives: Divination_Damage_Force
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_LIGHTNING_DUPE_ENTRY_92776
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Shocking Revelation
DescriptionParams: DealDamage(1, Lightning)
Icon: GenericIcon_DamageType_Lightning
Passives: Divination_Damage_Lightning
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_NECROTIC_DUPE_ENTRY_98270
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Grave Fate
DescriptionParams: DealDamage(1,Necrotic)
Icon: GenericIcon_DamageType_Necrotic
Passives: Divination_Damage_Necrotic
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_PIERCING_DUPE_ENTRY_36991
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: A Little Prick
DescriptionParams: DealDamage(1,Piercing)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Piercing
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_POISON_DUPE_ENTRY_55829
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Venomous Words
DescriptionParams: DealDamage(1,Poison)
Icon: GenericIcon_DamageType_Poison
Passives: Divination_Damage_Poison
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_PSYCHIC_DUPE_ENTRY_11023
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Headache
DescriptionParams: DealDamage(1,Psychic)
Icon: GenericIcon_DamageType_Psychic
Passives: Divination_Damage_Psychic
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_RADIANT_DUPE_ENTRY_61885
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Radiant Damage
DescriptionParams: DealDamage(1,Radiant)
Icon: GenericIcon_DamageType_Radiant
Passives: Divination_Damage_Radiant
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_SLASHING_DUPE_ENTRY_44180
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Slashing Damage
DescriptionParams: DealDamage(1,Slashing)
Icon: GenericIcon_DamageType_Physical
Passives: Divination_Damage_Slashing
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_DAMAGE_THUNDER_DUPE_ENTRY_81495
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Thunderous Applause
DescriptionParams: DealDamage(1, Thunder)
Icon: GenericIcon_DamageType_Thunder
Passives: Divination_Damage_Thunder
Description: Deal at least [1] to an enemy to regain a Portent Die.*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ABJURATION_DUPE_ENTRY_43642
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Guarded
Description: Casting an Abjuration spell will result in a new Portent Die.
DescriptionParams:
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Abjuration
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_CONJURATION_DUPE_ENTRY_68537
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: A Little Help
Description: Casting a Conjuration spell will result in a new Portent Die.
Passives: Divination_School_Conjuration
Icon: GenericIcon_Intent_Utility*
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_DIVINATION_DUPE_ENTRY_28426
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Predictable
Description: Casting a Divination spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Divination
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ENCHANTMENT_DUPE_ENTRY_50825
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Spellbinding
Description: Casting an Enchantment spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Enchantment
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_EVOCATION_DUPE_ENTRY_52284
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Evocative
Description: Casting an Evocation spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Evocation
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_ILLUSION_DUPE_ENTRY_35312
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Feign Surprise
Description: Casting an Illusion spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Illusion
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_NECROMANCY_DUPE_ENTRY_87503
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Dead Right
Description: Casting a Necromancy spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Necromancy
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCHOOL_TRANSMUTATION_DUPE_ENTRY_1207
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Changes
Description: Casting a Transmutation spell will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility
Passives: Divination_School_Transmutation
StatusGroups: SG_RemoveOnRespec*
DescriptionParams: DealDamage(1,Fire)**
Stats inherited from: *DIVINATION_SCHOOL_ABJURATION **DIVINATION_DAMAGE_FIRE


DIVINATION_SCROLL_LEARN_DUPE_ENTRY_74238
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Well-Read
Description: Learning from or using a Spell Scroll will result in a new Portent Die.
Icon: GenericIcon_Intent_Utility


DIVINATION_ALLY_HELP_DUPE_ENTRY_11178
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Delivering Alms
Description: When you Help an ally, you will gain a new Portent Die on your next short rest.
Icon: Action_Help
Passives: Divination_Ally_Downed


DIVINATION_ENEMY_KILLED_DUPE_ENTRY_53373
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prophecy: Reap Rewards
Description: Dealing the killing blow to an enemy will result in a new Portent Die after taking a short rest.
Icon: PassiveFeature_Generic_Death
Passives: Divination_Enemy_Killed


DODGE_DUPE_ENTRY_14257
Boosts: Disadvantage(AttackTarget);Advantage(SavingThrow, Dexterity)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dodging
Description: Focusing on avoiding attacks.

Attack Rolls against the affected entity have Disadvantage, and the entity has Advantage on Dexterity Saving Throws.
Icon: statIcons_Disengage
StackId: DODGE
RemoveConditions: HasStatus('SG_Incapacitated')
RemoveEvents: OnStatusApplied


DOMINATE_BEAST_DUPE_ENTRY_28318
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominated
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATED
Passives: DominateBeast_Check
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: fe054250-26bd-4cba-ab49-da3e50f85a25


DOMINATE_BEAST_PLAYER_DUPE_ENTRY_55918
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominate Beast
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATE_BEAST_PLAYER
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: LoseControl


DOMINATE_BEAST_NPC_DUPE_ENTRY_31614
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominate Beast
Icon: Spell_Enchantment_DominateBeast
StackId: DOMINATE_BEAST_PLAYER
StackPriority: 2
TickType: StartTurn
StatusPropertyFlags: TickingWithSource


DOMINATE_BEAST_TECHNICAL_DUPE_ENTRY_47548
Boosts: UnlockSpell(Target_DominateBeast_FullControl)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Dominate Beast Technical|
StackId: DOMINATE_BEAST_TECHNICAL


DOMINATE_PERSON_DUPE_ENTRY_55382
Boosts: FactionOverride(Source);Advantage(SourceDialogue,Charisma)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dominated
Description: Affected entity will follow and fight alongside the caster of this spell.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Enchantment_DominatePerson
StackId: DOMINATED
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554


DREAD_AMBUSHER_DUPE_ENTRY_4604
Boosts: ActionResource(Movement,3,0);UnlockSpell(Target_DreadAmbusher);UnlockSpell(Projectile_DreadAmbusher)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Dread Ambusher
Description: Movement speed increased by [1]. Affected entity can make a weapon attack as a bonus action that deals an additional [2] damage.
DescriptionParams: Distance(3);1d8
Icon: Action_DreadAmbusher_Melee
StackId: DREAD_AMBUSHER
TickType: EndTurn
RemoveConditions: SpellId('Target_DreadAmbusher') or SpellId('Projectile_DreadAmbusher')
RemoveEvents: OnAttack


ELDRITCH_STRIKE_DUPE_ENTRY_84043
Boosts: IF(HasStatus('ELDRITCH_STRIKE', context.Target, context.Source)):Disadvantage(AllSavingThrows)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stricken with Eldritch Inertia
Description: Affected entity has Disadvantage on its next Saving Throw against a spell cast by the source of the condition.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
StatusPropertyFlags: TickingWithSource


ELEMENTALAFFINITY_ACID_DUPE_ENTRY_4865
Boosts: Resistance(Acid,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Acid Resistance
Description: You are Resistant to Acid damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance
StackId: ELEMENTALAFFINITY
StatusGroups: SG_RemoveOnRespec


ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_84089
Boosts: IF(IsSpell() and IsDamageTypeAcid()):DamageBonus(max(0, CharismaModifier))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Acid Damage
Icon: PassiveFeature_ElementalAffinity_ExtraDamage
StackId: ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec


ELEMENTALAFFINITY_COLD_DUPE_ENTRY_82679
Boosts: Resistance(Cold,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Cold Resistance
Description: You are Resistant to Cold damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_1804
Boosts: IF(IsSpell() and IsDamageTypeCold()):DamageBonus(max(0, CharismaModifier))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Cold Damage
StackId: ELEMENTALAFFINITY_COLD_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_FIRE_DUPE_ENTRY_1179
Boosts: Resistance(Fire,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Fire Resistance
Description: You are Resistant to Fire damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_32939
Boosts: IF(IsSpell() and IsDamageTypeFire()):DamageBonus(max(0, CharismaModifier))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Fire Damage
StackId: ELEMENTALAFFINITY_FIRE_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_LIGHTNING_DUPE_ENTRY_84077
Boosts: Resistance(Lightning,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Lightning Resistance
Description: You are Resistant to Lightning damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_LIGHTNING_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_15277
Boosts: IF(IsSpell() and IsDamageTypeLightning()):DamageBonus(max(0, CharismaModifier))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Lightning Damage
Description: %%%Don't Destub - You add your charisma modifier to one damage roll of your lightning spell.
StackId: ELEMENTALAFFINITY_LIGHTNING_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTALAFFINITY_POISON_DUPE_ENTRY_46992
Boosts: Resistance(Poison,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Poison Resistance
Description: You are Resistant to Poison damage.
Icon: Skill_Sorcerer_Passive_ElementalAffinity_Resistance*
StackId: ELEMENTALAFFINITY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID


ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICAL_DUPE_ENTRY_25548
Boosts: IF(IsSpell() and IsDamageTypePoison()):DamageBonus(max(0, CharismaModifier))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Affinity: Additional Poison Damage
StackId: ELEMENTALAFFINITY_POISON_EXTRA_DAMAGE_TECHNICAL
Icon: PassiveFeature_ElementalAffinity_ExtraDamage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTALAFFINITY_ACID_EXTRA_DAMAGE_TECHNICAL


ELEMENTAL_WEAPON_ACID_DUPE_ENTRY_25317
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Acid)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elemental Weapon
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].
DescriptionParams: DealDamage(1d4,Acid)
Icon: Spell_Transmutation_ElementalWeapon_Acid
StackId: ELEMENTAL_WEAPON
StatusGroups: SG_RemoveOnRespec
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc


ELEMENTAL_WEAPON_COLD_DUPE_ENTRY_7355
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Cold)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Cold)
Icon: Spell_Transmutation_ElementalWeapon_Cold
StatusEffect: e92003cd-6622-4a82-a3c7-69d6222f0ba0
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_FIRE_DUPE_ENTRY_80822
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Fire)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Fire)
Icon: Spell_Transmutation_ElementalWeapon_Fire
StatusEffect: 8a4c7e6e-a629-4765-9c5d-d354838703d8
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_LIGHTNING_DUPE_ENTRY_52256
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Lightning)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Lightning)
Icon: Spell_Transmutation_ElementalWeapon_Lightning
StatusEffect: 7905bb82-0284-46b8-855b-24f17560fe4a
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ELEMENTAL_WEAPON_THUNDER_DUPE_ENTRY_47320
Boosts: WeaponEnchantment(1); WeaponDamage(1d4,Thunder)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(1d4,Thunder)
Icon: Spell_Transmutation_ElementalWeapon_Thunder
StatusEffect: ca0b3ab3-dac0-47f7-b313-7ca69c85b5b4
DisplayName: Elemental Weapon*
Description: Has a +1 bonus to Attack Rolls and deals an additional [1].*
StackId: ELEMENTAL_WEAPON*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


ENSNARING_STRIKE_4_DUPE_ENTRY_12697
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Piercing)
TooltipDamage: DealDamage(4d6, Piercing)
TickFunctors: DealDamage(4d6, Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENTROPIC_WARD_DUPE_ENTRY_37402
Boosts: IF(HasStatus('ENTROPIC_WARD',context.Target,context.Source)):Advantage(AttackTarget)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Entropic Ward
Description: Missed an attack on a warlock. The warlock has Advantage on their next Attack Roll against the affected entity.
Icon: PassiveFeature_EntropicWard
TickType: StartTurn
RemoveConditions: IsInflicterEqualToSource()
RemoveEvents: OnAttacked
StatusGroups: SG_RemoveOnRespec


ENTROPIC_WARD_USED_DUPE_ENTRY_17894
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


EVASIVE_FOOTWORK_DUPE_ENTRY_48643
Boosts: IF(AttackingWithMeleeWeapon()):Disadvantage(AttackTarget)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Evasive Footwork
Description: Enemies have Disadvantage on melee attacks against the affected entity.
Icon: Action_Fighter_EvasiveFootwork
StackId: EVASIVE_FOOTWORK
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec
StatusEffect: 1c92deec-4d61-41cd-80f8-a55a70b85650


EXTRA_ATTACK_2_DUPE_ENTRY_39749
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Extra Attack
Description: You can take an additional two weapon attacks when you take the Attack action.
StackId: EXTRA_ATTACK
StackPriority: 40
TickType: StartTurn
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK, 100, 1)
Icon: PassiveFeature_ExtraAttack*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_2_Q_DUPE_ENTRY_72573
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK
StackPriority: 30
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_2_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK_2, 100, 1)


COMMANDERS_STRIKE_D8_DUPE_ENTRY_58719
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ReactionActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());CharacterWeaponDamage(1d8)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Onus of Battle
Description: Affected entity can immediately use a reaction to make a weapon attack.
Icon: Action_CommandersStrike
SoundLoop: Spell_Status_CommandersStrike_MO
SoundStop: Spell_Status_CommandersStrike_MO_Stop
StackId: COMMANDERS_STRIKE
StackPriority: 20
TickType: EndTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;ApplyToDead
StatusGroups: SG_RemoveOnRespec
StatusEffect: beeba980-b939-4c91-a567-538fd110e466


COMMANDERS_STRIKE_D10_DUPE_ENTRY_60763
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ReactionActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription());CharacterWeaponDamage(1d10)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 40
DisplayName: Onus of Battle*
Description: Affected entity can immediately use a reaction to make a weapon attack.*
Icon: Action_CommandersStrike*
SoundLoop: Spell_Status_CommandersStrike_MO*
SoundStop: Spell_Status_CommandersStrike_MO_Stop*
StackId: COMMANDERS_STRIKE*
TickType: EndTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: beeba980-b939-4c91-a567-538fd110e466*
Stats inherited from: *COMMANDERS_STRIKE_D8


COMMANDERS_STRIKE_Q_D8_DUPE_ENTRY_39436
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Onus of Battle
Description: Affected entity can immediately use a reaction to make a weapon attack.
Icon: Action_CommandersStrike
StackId: COMMANDERS_STRIKE
StackPriority: 10
TickType: EndTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('COMMANDERS_STRIKE_Q_D8') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(COMMANDERS_STRIKE_D8, 100, 1)


COMMANDERS_STRIKE_Q_D10_DUPE_ENTRY_66028
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 30
RemoveConditions: not HasHigherPriorityExtraAttackQueued('COMMANDERS_STRIKE_Q_D10') and not HasAnyExtraAttack()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(COMMANDERS_STRIKE_D10, 100, 1)
DisplayName: Onus of Battle*
Description: Affected entity can immediately use a reaction to make a weapon attack.*
Icon: Action_CommandersStrike*
StackId: COMMANDERS_STRIKE*
TickType: EndTurn*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableCombatlog;ApplyToDead*
Stats inherited from: *COMMANDERS_STRIKE_Q_D8


EXTRA_ATTACK_THIRSTING_BLADE_DUPE_ENTRY_5962
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Deepened Pact: Extra Attack
Description: You can make an additional weapon attack this turn.
TickType: StartTurn
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()
RemoveEvents: OnSpellCast
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead


EXTRA_ATTACK_THIRSTING_BLADE_Q_DUPE_ENTRY_64518
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_THIRSTING_BLADE_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(EXTRA_ATTACK_THIRSTING_BLADE, 100, 1)


EXTRA_ATTACK_THIRSTING_BLADE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
Passives: ExtraAttack
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


EXTRA_ATTACK_WAR_MAGIC_DUPE_ENTRY_51208
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_WarMagic
StackId: EXTRA_ATTACK_WAR_MAGIC
RemoveConditions: ((HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()) or not HasActionResource('BonusActionPoint', 1, 0, false, false)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackPriority: 20*
TickType: StartTurn*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_WAR_MAGIC_Q_DUPE_ENTRY_29243
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartTurn
RemoveConditions: (not IsStatusEvent(StatusEvent.OnSpellCast) and not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_WAR_MAGIC_Q') and not HasAnyExtraAttack()) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasActionResource('BonusActionPoint', 1, 0, false, false))
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and HasActionResource('BonusActionPoint', 1, 0, false, false)):ApplyStatus(EXTRA_ATTACK_WAR_MAGIC, 100, 1)


EXTRA_ATTACK_WAR_PRIEST_DUPE_ENTRY_60400
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,BonusActionPoint,1,0,ActionPoint),ModifyUseCosts(Add,WarPriestActionPoint,1,0),ModifyIconGlow(),ModifyTooltipDescription())
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_WarPriest
StackId: EXTRA_ATTACK_WAR_PRIEST
RemoveConditions: ((HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint') and not IsOffHandAttack()) or not HasActionResource('BonusActionPoint', 1, 0, false, false)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackPriority: 20*
TickType: StartTurn*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


EXTRA_ATTACK_WAR_PRIEST_Q_DUPE_ENTRY_39114
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: EXTRA_ATTACK_WAR_PRIEST_QUEUED
TickType: StartTurn
RemoveConditions: (not IsStatusEvent(StatusEvent.OnSpellCast) and not HasHigherPriorityExtraAttackQueued('EXTRA_ATTACK_WAR_PRIEST_Q') and not HasAnyExtraAttack()) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasActionResource('BonusActionPoint', 1, 0, false, false))
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition) and HasActionResource('BonusActionPoint', 1, 0, false, false)):ApplyStatus(EXTRA_ATTACK_WAR_PRIEST, 100, 10)


EYEBITE_SELF_DUPE_ENTRY_75353
Boosts: UnlockSpell(Target_Eyebite_Asleep_Free);UnlockSpell(Target_Eyebite_Panicked_Free);UnlockSpell(Target_Eyebite_Sickened_Free)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eyebite
Description: Entity can recast Eyebite without expending a spell slot.
Icon: Spell_Eyebite_Panicked
StackId: EYEBITE_SELF


EYEBITE_SICKENED_DUPE_ENTRY_97223
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eyebite: Sickened
Description: Affected entity has Disadvantage on Attack Rolls and Checks.
Icon: Spell_Eyebite_Sickened
StackId: EYEBITE_SICKENED
TickType: EndTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution


FALSE_LIFE_4_DUPE_ENTRY_53286
Boosts: TemporaryHP(22)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 22
StackPriority: 22
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FIENDISH_RESILIENCE_SLASHING_DUPE_ENTRY_49188
Boosts: Resistance(Slashing,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Slashing
Description: You have Resistance to Slashing damage.
Icon: Action_MagicItem_SlashTheWeak
StackId: FIENDISH_RESILIENCE
StatusPropertyFlags: IgnoreResting
StatusGroups: SG_RemoveOnRespec


FIENDISH_RESILIENCE_BLUDGEONING_DUPE_ENTRY_3994
Boosts: Resistance(Bludgeoning,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Bludgeoning
Description: You have Resistance to Bludgeoning damage.
Icon: Action_MagicItem_BludgeonTheWeak
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_PIERCING_DUPE_ENTRY_47745
Boosts: Resistance(Piercing,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Piercing
Description: You have Resistance to Piercing damage.
Icon: Action_MagicItem_PierceTheWeak
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_ACID_DUPE_ENTRY_74225
Boosts: Resistance(Acid,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Acid
Description: You have Resistance to Acid damage.
Icon: GenericIcon_DamageType_Acid
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_THUNDER_DUPE_ENTRY_93033
Boosts: Resistance(Thunder,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Thunder
Description: You have Resistance to Thunder damage.
Icon: GenericIcon_DamageType_Thunder
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_NECROTIC_DUPE_ENTRY_28510
Boosts: Resistance(Necrotic,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Necrotic
Description: You have Resistance to Necrotic damage.
Icon: GenericIcon_DamageType_Necrotic
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_FIRE_DUPE_ENTRY_70709
Boosts: Resistance(Fire,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Fire
Description: You have Resistance to Fire damage.
Icon: GenericIcon_DamageType_Fire
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_LIGHTNING_DUPE_ENTRY_85584
Boosts: Resistance(Lightning,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Lightning
Description: You have Resistance to Lightning damage.
Icon: GenericIcon_DamageType_Lightning
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_COLD_DUPE_ENTRY_36021
Boosts: Resistance(Cold,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Cold
Description: You have Resistance to Cold damage.
Icon: GenericIcon_DamageType_Cold
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_PSYCHIC_DUPE_ENTRY_4698
Boosts: Resistance(Psychic,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Psychic
Description: You have Resistance to Psychic damage.
Icon: GenericIcon_DamageType_Psychic
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_POISON_DUPE_ENTRY_32754
Boosts: Resistance(Poison,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Poison
Description: You have Resistance to Poison damage.
Icon: GenericIcon_DamageType_Poison
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_RADIANT_DUPE_ENTRY_94067
Boosts: Resistance(Radiant,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Radiant
Description: You have Resistance to Radiant damage.
Icon: GenericIcon_DamageType_Radiant
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIENDISH_RESILIENCE_FORCE_DUPE_ENTRY_72857
Boosts: Resistance(Force,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Resilience: Force
Description: You have Resistance to Force damage.
Icon: GenericIcon_DamageType_Force
StackId: FIENDISH_RESILIENCE*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FIENDISH_RESILIENCE_SLASHING


FIRE_SHIELD_CHILL_DUPE_ENTRY_1763
Boosts: Resistance(Fire, Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Shield: Chill
Description: Wreathed in ice-cold flames.

Affected entity sheds light in a [2] radius, has Resistance to Fire damage, and deals [1] to anyone who hits it with a melee attack.
DescriptionParams: DealDamage(2d8,Cold);Distance(3)
Icon: Spell_Evocation_FireShield_Chill
SoundLoop: Spell_Status_FireShieldChill_MO
SoundStop: Spell_Status_FireShieldChill_MO_Stop
StackId: FIRE_SHIELD
Passives: FireShield_Chill
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FIRE_SHIELD_CHILL') and not HasStatus('FIRE_SHIELD_WARM')):ApplyStatus(SELF,AI_HELPER_BUFF_SMALL,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a340c5c1-6432-47a1-8623-9616b1093430


FIRE_SHIELD_WARM_DUPE_ENTRY_88189
Boosts: Resistance(Cold, Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fire Shield: Warm
Description: Wreathed in scorching flames.

Affected entity sheds light in a [2] radius, has Resistance to Cold damage, and deals [1] to anyone who hits it with a melee attack.
DescriptionParams: DealDamage(2d8,Fire);Distance(3)
Icon: Spell_Evocation_FireShield_Warm
SoundLoop: Spell_Status_FireShieldWarm_MO
SoundStop: Spell_Status_FireShieldWarm_MO_Stop
StackId: FIRE_SHIELD
Passives: FireShield_Warm
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FIRE_SHIELD_CHILL') and not HasStatus('FIRE_SHIELD_WARM')):ApplyStatus(SELF,AI_HELPER_BUFF_SMALL,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a25f92a9-7078-4a5f-8648-c0bb9f4fee39


FLY_MONK_DUPE_ENTRY_81286
Boosts: UnlockSpell(Projectile_Fly_Spell)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 407af258-4652-4e47-8b54-bab89678947d
DisplayName: Flight*
Description: Can Fly to a target position.*
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StackId: FLY*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FLY


FREEDOM_OF_MOVEMENT_DUPE_ENTRY_2315
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Freedom of Movement
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained.
Icon: Spell_Abjuration_FreedomOfMovement
StackId: FREEDOM_OF_MOVEMENT
StatusGroups: SG_RemoveOnRespec
StatusEffect: ac4aaa41-0e86-4bb9-b8b7-34cb619ea86c


FLAME_BLADE_4_DUPE_ENTRY_75492
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Fire);Distance(3);Distance(6)
DisplayName: Flame Blade*
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StackId: FLAME_BLADE*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAME_BLADE_6_DUPE_ENTRY_1938
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackTypeOverride(MeleeSpellAttack)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Fire);Distance(3);Distance(6)
DisplayName: Flame Blade*
Description: This blade deals [1]. It sheds bright light in a [2] radius and dim light in a [3] radius. Attack Rolls use the wielder's Spellcasting Ability Modifier.*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StackId: FLAME_BLADE*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAME_BLADE_MEPHISTOPHELES_DUPE_ENTRY_64159
Boosts: IF(Item(context.Source)):WeaponProperty(Unstowable);Attribute(InventoryBound);GameplayLight(3,false,0.1);BlockAbilityModifierDamageBonus();WeaponAttackRollAbilityOverride(Charisma);WeaponProperty(Magical)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: The blade deals [1] and uses your Charisma Modifier for Attack Rolls. It also sheds bright light in a [2] radius and dim light in a [3] radius.
StackId: FLAME_BLADE_MEPHISTOPHELES
DisplayName: Flame Blade*
DescriptionParams: DealDamage(3d6,Fire);Distance(3);Distance(6)*
Icon: Spell_Evocation_FlameBlade*
FormatColor: Fire*
StatusEffect: b471ceb6-8bce-4afe-8a4f-964f91269b8c*
Stats inherited from: *FLAME_BLADE


FLAMING_SPHERE_4_DUPE_ENTRY_6072
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(4d6,Fire)
OnTickSuccess: DealDamage(4d6,Fire,Magical)
OnTickFail: DealDamage(4d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_5_DUPE_ENTRY_6064
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(5d6,Fire)
OnTickSuccess: DealDamage(5d6,Fire,Magical)
OnTickFail: DealDamage(5d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_6_DUPE_ENTRY_43489
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(1.5);DealDamage(6d6,Fire)
OnTickSuccess: DealDamage(6d6,Fire,Magical)
OnTickFail: DealDamage(6d6/2,Fire,Magical)
DisplayName: Flaming Aura*
Description: Creature is standing within [1] of a flaming sphere and will take [2] at the end of its turn. On a successful save, it will still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
SoundLoop: Misc_Status_Burning_MO*
StackId: FLAMING_SPHERE*
SurfaceChange: Ignite*
TickType: EndTurn*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableCombatlog;InitiateCombat;BringIntoCombat*
OnTickRoll: not SavingThrow(Ability.Dexterity, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))*
ApplyEffect: c0873536-30d7-4bc5-83cb-d94a6acbc7b8*
StatusEffect: 28433b2f-01e6-4871-ab0c-f6ce78cd1814*
Stats inherited from: *FLAMING_SPHERE


FLAMING_SPHERE_AURA_4_DUPE_ENTRY_4869
Boosts: GameplayLight(5,false,0.1)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_4,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_AURA_5_DUPE_ENTRY_59840
Boosts: GameplayLight(5,false,0.1)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_5,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_AURA_6_DUPE_ENTRY_77138
Boosts: GameplayLight(5,false,0.1)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d6,Fire);Distance(1.5)
AuraStatuses: IF(not Dead() and not Ally()):ApplyStatus(FLAMING_SPHERE_6,100,-1)
DisplayName: Flaming Sphere*
Description: Enemies and objects within [2] of the sphere at the end of their turn take [1]. On a successful save, they still take half damage.*
Icon: Spell_Conjuration_FlamingSphere*
StackId: FLAMING_SPHERE_AURA*
AuraRadius: 2*
SurfaceChange: Ignite*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: 50ee8bfd-b791-4657-afa8-0feb5b256451*
Stats inherited from: *FLAMING_SPHERE_AURA


FLAMING_SPHERE_TECHNICAL_4_DUPE_ENTRY_18930
Boosts: UnlockSpell(Target_FlamingSphere_Ram_4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FlamingSphere_State_4
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLAMING_SPHERE_TECHNICAL_5_DUPE_ENTRY_54713
Boosts: UnlockSpell(Target_FlamingSphere_Ram_5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FlamingSphere_State_5
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLAMING_SPHERE_TECHNICAL_6_DUPE_ENTRY_50419
Boosts: UnlockSpell(Target_FlamingSphere_Ram_6)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FlamingSphere_State_6
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *FLAMING_SPHERE_TECHNICAL


FLESH_TO_STONE_1_DUPE_ENTRY_46941
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 1
Description: Affected entity cannot move as its body begins to petrify over the course of [1] turns.

Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: 3
Icon: Spell_Transmutation_FleshToStone
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: WEAK
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop
StackId: FLESH_TO_STONE
TickType: EndTurn
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(FLESH_TO_STONE_2,100,FLESH_TO_STONE_1.Duration+1,,,,,true)
StatusGroups: SG_Restrained
StatusEffect: aca5fd90-a3c4-427c-a8a2-9c6360692ae3


FLESH_TO_STONE_2_DUPE_ENTRY_39173
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 2
Description: Affected entity cannot move as its body progresses toward petrification. Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8_Apply
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop_02
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_Stop_02
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(FLESH_TO_STONE_3,100,FLESH_TO_STONE_2.Duration+1,,,,,true)
ApplyEffect: b59b8382-53cd-407e-a579-4140b18f43cf
StatusEffect: 41c6fb5a-7aa3-4283-9995-5008cdc4645f
DescriptionParams: 3*
Icon: Spell_Transmutation_FleshToStone*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: FLESH_TO_STONE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


FLESH_TO_STONE_3_DUPE_ENTRY_56884
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Flesh to Stone: Restrained Stage 3
Description: Affected entity cannot move as its body enters the final bone-stiffening stages of petrification. Attack Rolls against it have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
SoundStart: Spell_Impact_Control_FleshtoStone_L6to8_Apply
SoundStop: Spell_Impact_Control_FleshtoStone_L6to8_End
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PETRIFIED,100,-1)
ApplyEffect: b59b8382-53cd-407e-a579-4140b18f43cf
StatusEffect: 54aff51d-0b76-47ca-b4dc-a2ff7568f1d6
DescriptionParams: 3*
Icon: Spell_Transmutation_FleshToStone*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
SoundLoop: Spell_Impact_Control_FleshtoStone_L6to8_Loop*
StackId: FLESH_TO_STONE*
TickType: EndTurn*
RemoveConditions: not SavingThrow(Ability.Constitution, SourceSpellDC())*
RemoveEvents: OnTurn*
TooltipSave: Constitution*
StatusGroups: SG_Restrained*
Stats inherited from: *FLESH_TO_STONE_1


TERRIFIED_DUPE_ENTRY_5655
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Terrified
RemoveConditions: SavingThrow(Ability.Wisdom, 11)
RemoveEvents: OnTurn
TooltipSave: Wisdom
StatusPropertyFlags: InitiateCombat;OverheadOnTurn
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
Stats inherited from: *FRIGHTENED


GHOST_DUPE_ENTRY_10979
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: GHOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;FreezeDuration;IgnoreResting
StatusEffect: 8cea0ee8-9b2b-47bc-882a-9b508a6367a3
StatusEffectOnTurn:
DisplayName: %%% EMPTY*
SoundLoop: Misc_Status_Speak_With_Dead_Interesting_MO*
SoundStop: Misc_Status_Speak_With_Dead_Interesting_MO_Stop*
Stats inherited from: *SPEAK_WITH_DEAD_INTERESTING


GLOBE_OF_INVULNERABILITY_AURA_DUPE_ENTRY_58938
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Globe of Invulnerability
Icon: Spell_Abjuration_GlobeOfInvulnerability
SoundStart: Spell_Status_GlobeOfInvulnerability_Start
SoundLoop: Spell_Status_GlobeOfInvulnerability_MO
SoundStop: Spell_Status_GlobeOfInvulnerability_End
AuraRadius: 3
AuraStatuses: ApplyStatus(GLOBE_OF_INVULNERABILITY,100,-1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9fa7b901-439a-4425-ae92-b027775cf5af


GLOBE_OF_INVULNERABILITY_DUPE_ENTRY_26913
Boosts: Invulnerable();Advantage(AllSavingThrows)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_GlobeOfInvulnerability
StatusGroups: SG_RemoveOnRespec
StatusEffectOnTurn: fa4d3d2c-1784-44e7-974a-3cf813d92c9f
DisplayName: Invulnerable*
Description: Affected entity is Immune to all damage.*
FormatColor: Gold*
StackId: INVULNERABLE*
StatusPropertyFlags: IsInvulnerable;IsInvulnerableVisible*
Stats inherited from: *INVULNERABLE


GOADING_ATTACK_DUPE_ENTRY_25617
Boosts: Disadvantage(AttackRoll)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Goaded
Description: Disadvantage on Attack Rolls against targets other than the spellcaster.
Icon: statIcons_Goaded
SoundLoop: Spell_Status_Goading_MO
SoundStop: Spell_Status_Goading_MO_Stop
StackId: GOADING_ATTACK
TickType: StartTurn
StatusGroups: SG_Taunted
StatusEffect: 8f90c736-2aca-4858-ac3b-e3c85c4c5298
TooltipSave: Wisdom*
StatusPropertyFlags: LoseControl;OverheadOnTurn;LoseControlFriendly*
Stats inherited from: *TAUNTED


GREATER_INVISIBILITY_TRACKER_DUPE_ENTRY_47156
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: not (IsStatusEvent(StatusEvent.OnSpellCast) and HasSpellFlag(SpellFlags.Invisible)) and HasStatus('GREATER_INVISIBILITY')
RemoveEvents: OnSpellCast;OnEntityPickUp;OnEntityDrop;OnEntityDrag
StatusPropertyFlags: FreezeDuration;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(HasStatus('GREATER_INVISIBILITY')):ApplyStatus(GREATER_INVISIBILITY_TRACKER,100,-1);IF(HasStatus('GREATER_INVISIBILITY') and not HasStatus('GREATER_INVISIBILITY_SUCCESS')):ApplyStatus(GREATER_INVISIBILITY_SUCCESS,100,1);IF(HasStatus('GREATER_INVISIBILITY') and HasStatus('GREATER_INVISIBILITY_SUCCESS')):SetStatusDuration(GREATER_INVISIBILITY_SUCCESS,1,Add)


GREATER_INVISIBILITY_SUCCESS_DUPE_ENTRY_3682
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GRIM_HARVEST_SPENT_DUPE_ENTRY_48910
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GRIM_HARVEST_SPENT
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


GROUNDED_APPLYTODEAD_DUPE_ENTRY_12170
Boosts: Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog;ApplyToDead
DisplayName: Grounded*
Description: You cannot be moved by any external force - be it magical or mundane. *
Icon: statIcons_Grounded*
StackId: GROUNDED*
Stats inherited from: *GROUNDED


GUARDIAN_OF_FAITH_AURA_DUPE_ENTRY_77367
Boosts: AttackSpellOverride(Target_MainHandAttack_GuardianOfFaith, Target_MainHandAttack)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundLoop: Spell_Status_GuardianOfFaith_Aura_MO
SoundStop: Spell_Status_GuardianOfFaith_Aura_MO_Stop
StackId: GUARDIAN_OF_FAITH_AURA
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControl;LoseControlFriendly
OnApplyFunctors: ApplyEquipmentStatus(OffHand,GUARDIAN_OF_FAITH_SHIELD_VFX,100,-1)
StatusEffect: 6ed67557-aa66-4641-8790-1cb9761b364f


GUARDIAN_OF_FAITH_SHIELD_VFX_DUPE_ENTRY_90016
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GUARDIAN_OF_FAITH_SHIELD_VFX
Passives: GuardianOfFaith_Bahamut;GuardianOfFaith_Bane;GuardianOfFaith_Bhaal;GuardianOfFaith_Corellonlarethian;GuardianOfFaith_Eilistraee;GuardianOfFaith_Garlglittergold;GuardianOfFaith_Gruumsh;GuardianOfFaith_Helm;GuardianOfFaith_Ilmater;GuardianOfFaith_Kelemvor;GuardianOfFaith_Laduguer;GuardianOfFaith_Lathander;GuardianOfFaith_Lolth;GuardianOfFaith_Mielikki;GuardianOfFaith_Moradin;GuardianOfFaith_Myrkul;GuardianOfFaith_Mystra;GuardianOfFaith_Oghma;GuardianOfFaith_Selune;GuardianOfFaith_Shar;GuardianOfFaith_Talos;GuardianOfFaith_Tempus;GuardianOfFaith_Tiamat;GuardianOfFaith_Tymora;GuardianOfFaith_Tyr;GuardianOfFaith_Vlaakith;GuardianOfFaith_Yondalla
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: a5fec296-df13-473f-854c-0f458e70c2ba


GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT_DUPE_ENTRY_66597
Boosts: Tag(BAHAMUT)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: GUARDIAN_OF_FAITH_TAG
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GUARDIAN_OF_FAITH_SHIELD_VFX_BANE_DUPE_ENTRY_91278
Boosts: Tag(BANE)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 37ac2dca-a0a7-4206-9590-7698a2a0f204
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_BHAAL_DUPE_ENTRY_18946
Boosts: Tag(BHAAL)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 6918d26c-75a1-49c7-bf32-6c92805c9294
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_CORELLONLARETHIAN_DUPE_ENTRY_50652
Boosts: Tag(CORELLONLARETHIAN)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 6809bb06-2b7e-41e4-9e89-a2c539ab472f
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_EILISTRAEE_DUPE_ENTRY_4658
Boosts: Tag(EILISTRAEE)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 10189f4b-d1f4-4dda-aac4-d7550b8ffb9e
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_GARLGLITTERGOLD_DUPE_ENTRY_28811
Boosts: Tag(GARLGLITTERGOLD)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: c4c959ef-9397-42c9-8cdb-88a19cabbe18
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_GRUUMSH_DUPE_ENTRY_93048
Boosts: Tag(GRUUMSH)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_HELM_DUPE_ENTRY_42445
Boosts: Tag(HELM)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 58128329-d779-4c36-9efa-0c8a2bcba735
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_ILMATER_DUPE_ENTRY_53441
Boosts: Tag(ILMATER)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 21236cf8-f102-43ea-a78e-95fb077a9d30
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_KELEMVOR_DUPE_ENTRY_82196
Boosts: Tag(KELEMVOR)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 1082a0f7-a157-42f9-9709-a3a7b9c899ea
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LADUGUER_DUPE_ENTRY_28518
Boosts: Tag(LADUGUER)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: a79feae2-8228-48d5-9d17-116f6bd5aa2c
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LATHANDER_DUPE_ENTRY_18502
Boosts: Tag(LATHANDER)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 257f192f-8cb7-4f46-b22a-8733ebdad850
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_LOLTH_DUPE_ENTRY_56611
Boosts: Tag(LOLTH)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: e14c46ca-77ac-4bd2-98e4-219befe53265
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MIELIKKI_DUPE_ENTRY_7093
Boosts: Tag(MIELIKKI)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: b4be09be-57b2-40f6-b225-0d8c9bb1fa6c
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MORADIN_DUPE_ENTRY_13176
Boosts: Tag(MORADIN)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: e37bce8a-c30b-438c-8b2a-2a231f831edd
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MYRKUL_DUPE_ENTRY_322
Boosts: Tag(MYRKUL)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: ca182c5a-72b0-4860-ba1e-88606eddc226
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_MYSTRA_DUPE_ENTRY_98860
Boosts: Tag(MYSTRA)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: ab2be622-9d45-4e91-94e2-ebfdaa92da75
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_OGHMA_DUPE_ENTRY_17887
Boosts: Tag(OGHMA)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: ab3ae9d5-96cd-4c6d-8829-7cd8b7117150
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_SELUNE_DUPE_ENTRY_85601
Boosts: Tag(SELUNE)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: bd33f888-fa9c-4d3d-b1ec-dfef44248c32
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_SHAR_DUPE_ENTRY_89445
Boosts: Tag(SHAR)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 9705d950-1373-4c95-997b-bbb66d137c56
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TALOS_DUPE_ENTRY_54608
Boosts: Tag(TALOS)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: e05d6855-ea7a-4d8a-accb-9b226b8ba07a
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TEMPUS_DUPE_ENTRY_8987
Boosts: Tag(TEMPUS)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 71e022b7-d4b9-4e95-b6a2-afb7ffc8ddae
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TIAMAT_DUPE_ENTRY_84710
Boosts: Tag(TIAMAT)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TYMORA_DUPE_ENTRY_79887
Boosts: Tag(TYMORA)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: c8016f88-3bf9-46e6-92a9-9df9c5ac22bf
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_TYR_DUPE_ENTRY_34771
Boosts: Tag(TYR)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: d0d3a7b6-d849-4166-aaa4-fcc67e7d281d
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_VLAAKITH_DUPE_ENTRY_81081
Boosts: Tag(VLAAKITH)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 4c4b9cec-fcab-4ba8-9096-18c749cfcae5
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUARDIAN_OF_FAITH_SHIELD_VFX_YONDALLA_DUPE_ENTRY_99332
Boosts: Tag(YONDALLA)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 59ef7501-fb0f-46e8-8d40-2d2c294dde2f
DisplayName: %%% EMPTY*
StackId: GUARDIAN_OF_FAITH_TAG*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *GUARDIAN_OF_FAITH_SHIELD_VFX_BAHAMUT


GUIDED_STRIKE_BONUS_DUPE_ENTRY_38933
Boosts: RollBonus(Attack,10)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Guided Strike: Active
Description: You have a +10 bonus to your next attack roll.
Icon: PassiveFeature_GuidedStrike
StackId: GUIDING_STRIKE
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and IsAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec


GUST_OF_WIND_DUPE_ENTRY_84588
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gust of Wind
Description: Creature's movement speed is decreased when moving closer to the spellcaster.
Icon: Spell_Evocation_GustOfWind
StackId: GUST_OF_WIND
StatusGroups: SG_RemoveOnRespec


HALF_MOVEMENT_DUPE_ENTRY_24151
Boosts: ActionResource(Movement,4.5,0);IgnoreLeaveAttackRange()
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Forced Manoeuvre
Description: Movement speed increased by half and doesn't provoke Opportunity Attacks.
Icon: Action_ManeuveringAttack_Melee
StackId: HALF_MOVEMENT
TickType: EndTurn
StatusEffect: 570416ed-8495-4ee7-805f-3b0bb99bb088


HARM_DUPE_ENTRY_24406
Boosts: IncreaseMaxHP(-14d6)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Harm
Description: Affected entity's maximum hit points have been reduced by the damage inflicted by the Harm spell.
Icon: Spell_Necromancy_Harm
StillAnimationType: Weakened
StillAnimationPriority: Weakened
StatusPropertyFlags: InitiateCombat;BringIntoCombat;ApplyToDead
StatusGroups: SG_Disease
StatusEffect: a345df07-737e-4217-af24-8bba7faef78b


HEALER_HEALED_DUPE_ENTRY_54815
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Healer: Healed
Description: The creature can't regain hit points from this feat again until it finishes a long rest.
Icon: statIcons_Refreshed
StackId: HEALER_HEALED


HEROES_FEAST_DUPE_ENTRY_51481
Boosts: StatusImmunity(SG_Disease);StatusImmunity(SG_Poisoned);StatusImmunity(SG_Frightened);Advantage(SavingThrow,Wisdom);IncreaseMaxHP(12)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Thoroughly Stuffed
Description: The affected entity is immune to Diseases, Poisons and being Frightened, it makes all Wisdom Saving Throws with Advantage and its maximum hit points are increased by [1].
DescriptionParams: 12
Icon: Spell_Conjuration_HeroesFeast
StackId: HEROES_FEAST
StatusGroups: SG_RemoveOnRespec


HYPNOTIC_GAZE_DUPE_ENTRY_2695
Boosts: CannotHarmCauseEntity(CannotHarmHypnotize);Advantage(SourceDialogue,Charisma);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hypnotic Gaze
Description: Can't move or take actions, bonus actions, or reactions. Spellcaster has Advantage on Ability Checks in dialogue.

Removed upon taking damage.
Icon: Action_HypnoticGaze
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: HYPNOTIC_GAZE
TickType: EndTurn
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
StatusPropertyFlags: TickingWithSource
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):RemoveStatus(SELF,HYPNOTIC_GAZE_OWNER)
StatusGroups: SG_Charmed;SG_Condition;SG_Incapacitated
StatusEffect: e818925d-888d-4fc9-9091-675b71794214


HYPNOTIC_GAZE_OWNER_DUPE_ENTRY_87453
Boosts: UnlockSpell(Target_HypnoticGaze_Maintain)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hypnotic Gaze
Description: You can Maintain your Hypnotic Gaze each turn to extend its duration.
Icon: Action_HypnoticGaze_Maintain
StackId: HYPNOTIC_GAZE_OWNER
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;NonExtendable
StatusGroups: SG_RemoveOnRespec
StatusEffect: ba9170fb-1609-4495-ad21-3adda1cce24d


ILLUSORYSELF_DUPE_ENTRY_759
Boosts: AC(20);CriticalHit(AttackTarget,Success,Never)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Illusory Self: Active
Description: An illusory duplicate will apparate when the affected entity is attacked, causing its foe to automatically miss that attack.
Icon: PassiveFeature_IllusorySelf
StackId: ILLUSORYSELF
RemoveConditions: IsAttack() or HasDamageEffectFlag(DamageFlags.Hit)
RemoveEvents: OnAttacked
OnRemoveFunctors: IF(not HasStatus('ILLUSORYSELF_TECHNICAL')):UseActionResource(ReactionActionPoint,1);RemoveStatus(ILLUSORYSELF_TECHNICAL)
StatusGroups: SG_RemoveOnRespec


ILLUSORYSELF_TECHNICAL_DUPE_ENTRY_47759
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_IllusorySelf
StackId: ILLUSORYSELF_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


INQUISITORS_MIGHT_DUPE_ENTRY_2788
Boosts: CharacterWeaponDamage(max(1,Cause.CharismaModifier),Radiant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Inquisitor's Might
Description: Weapon attacks deal an additional [1] and can Daze targets for 1 turn.
DescriptionParams: DealDamage(Cause.CharismaModifier,Radiant)
Icon: Action_Paladin_InquisitorsMight
StackId: INQUISITORS_MIGHT
TickType: StartTurn
Passives: InquisitorsMight
StatusGroups: SG_RemoveOnRespec
StatusEffect: 8e552222-ee55-49ba-9913-79ac50ce4d37


INSPIRING_LEADER_DUPE_ENTRY_20559
Boosts: TemporaryHP(Level+CharismaModifier)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Inspiring Resolve
Description: Affected entity has been fortified by courageous words, granting it temporary hit points.
Icon: Action_InspiringLeader
StackId: TEMPORARY_HP
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusGroups: SG_RemoveOnRespec


INSECT_PLAGUE_DUPE_ENTRY_25583
Boosts: Disadvantage(Skill,Perception)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Insect Plague
Description: Movement speed halved. Disadvantage on Perception Checks.
Icon: Spell_Conjuration_InsectPlague
StackId: INSECT_PLAGUE
StackPriority: 1
TickType: EndTurn
TooltipDamage: DealDamage(4d10,Piercing)
OnApplyRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Constitution, GetSummoner(context.Source)))
OnApplySuccess: IF(not HasStatus('INSECT_PLAGUE_TECHNICAL')):DealDamage(4d10,Piercing,Magical);ApplyStatus(INSECT_PLAGUE_TECHNICAL,100,1)
OnApplyFail: IF(not HasStatus('INSECT_PLAGUE_TECHNICAL')):DealDamage(4d10/2,Piercing,Magical);ApplyStatus(INSECT_PLAGUE_TECHNICAL,100,1)
OnTickRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Constitution, GetSummoner(context.Source)))
OnTickSuccess: IF(not HasStatus('INSECT_PLAGUE_TECHNICAL')):DealDamage(4d10,Piercing,Magical)
OnTickFail: IF(not HasStatus('INSECT_PLAGUE_TECHNICAL')):DealDamage(4d10/2,Piercing,Magical)
StatusGroups: SG_RemoveOnRespec


INSECT_PLAGUE_6_DUPE_ENTRY_27581
Boosts: Disadvantage(Skill,Perception)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: INSECT_PLAGUE
StackPriority: 2
TooltipDamage: DealDamage(5d10,Piercing)
OnApplySuccess: IF(not HasStatus('INSECT_PLAGUE_TECHNICAL')):DealDamage(5d10,Piercing,Magical)
OnApplyFail: IF(not HasStatus('INSECT_PLAGUE_TECHNICAL')):DealDamage(5d10/2,Piercing,Magical)
OnTickSuccess: IF(not HasStatus('INSECT_PLAGUE_TECHNICAL')):DealDamage(5d10,Piercing,Magical)
OnTickFail: IF(not HasStatus('INSECT_PLAGUE_TECHNICAL')):DealDamage(5d10/2,Piercing,Magical)
DisplayName: Insect Plague*
Description: Movement speed halved. Disadvantage on Perception Checks.*
Icon: Spell_Conjuration_InsectPlague*
TickType: EndTurn*
TickFunctors: DealDamage(4d10,Piercing,Magical)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *INSECT_PLAGUE


INSECT_PLAGUE_AURA_DUPE_ENTRY_63045
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Insect Plague
Description: Swarming, biting locusts fill the air. They deal [1] per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.
DescriptionParams: DealDamage(4d10, Piercing)
Icon: Spell_Conjuration_InsectPlague
SoundLoop: Spell_Status_InsectPlague_Start
SoundStop: Spell_Status_InsectPlague_End
AuraRadius: 6
AuraStatuses: ApplyStatus(INSECT_PLAGUE);ApplyStatus(DIFFICULT_TERRAIN)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3


INSECT_PLAGUE_AURA_6_DUPE_ENTRY_52305
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10, Piercing)
AuraStatuses: ApplyStatus(INSECT_PLAGUE_6);ApplyStatus(DIFFICULT_TERRAIN)
DisplayName: Insect Plague*
Description: Swarming, biting locusts fill the air. They deal [1] per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.*
Icon: Spell_Conjuration_InsectPlague*
SoundLoop: Spell_Status_InsectPlague_Start*
SoundStop: Spell_Status_InsectPlague_End*
AuraRadius: 6*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7d8cd24e-a781-4ae0-8417-5c72ad1d92d3*
Stats inherited from: *INSECT_PLAGUE_AURA


INSECT_PLAGUE_TECHNICAL
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: INSECT_PLAGUE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INSTINCTIVE_CHARM_UNTARGETABLE_DUPE_ENTRY_15432
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instinctive Charm: Unaffected
Description: Cannot be affected by Instinctive Charm until after a Long Rest.
Icon: statIcons_Hindered
StackId: INSTINCTIVE_CHARM_UNTARGETABLE


INTIMIDATING_PRESENCE_OWNER_DUPE_ENTRY_68774
Boosts: UnlockSpell(Target_IntimidatingPresence_Maintain)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


INTIMIDATING_PRESENCE_IMMUNE_DUPE_ENTRY_88799
Boosts: StatusImmunity(INTIMIDATING_PRESENCE)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


IRRESISTIBLE_DANCE_DUPE_ENTRY_48394
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint);Disadvantage(SavingThrow,Dexterity)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Otto's Irresistible Dance
Description: Compelled to shuffle and dance.

Affected entity can't move or take actions. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
Icon: Spell_OttosIrresistibleDance
StillAnimationType: Dancing
StillAnimationPriority: Snared
SoundLoop: Spell_Status_OttosIrresistibleDance_MO
SoundStop: Spell_Status_OttosIrresistibleDance_MO_Stop
SoundVocalEnd: AWAKE
StackId: IRRESISTIBLE_DANCE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
TooltipSave: Wisdom
StatusGroups: SG_Charmed
StatusEffect: 164a9a58-2c15-44bf-8d9b-8aa83bf0a8a4


KI_RESONATION_DUPE_ENTRY_50896
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Resonating Ki
Description: The ki within the affected entity is resonating with a monk's. The monk can use Ki Resonation: Blast to make it explode.
Icon: Action_KiResonation_Punch
SoundStart: Spell_Status_Resonation_Start
SoundLoop: Spell_Status_Resonation_Loop
SoundStop: Spell_Status_Resonation_End
SoundVocalEnd: NONE
StackId: KI_REONATION
StackPriority: 1
TickType: StartTurn
StatusPropertyFlags: ApplyToDead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.External)):CreateExplosion(Projectile_KiResonation_Blast_Target)
StatusGroups: SG_RemoveOnRespec
StatusEffect: a5eda68c-4b3d-4f35-9718-090cc04e00d8


KAI_DUPE_ENTRY_6232
Boosts: MinimumRollResult(Damage,20)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Martialling Cry
Description: You deal maximum damage on all your attacks.
Icon: GenericIcon_Intent_Buff
StackId: KAI
StackPriority: 1
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


KNOW_YOUR_ENEMY_DUPE_ENTRY_56578
Boosts: SourceAdvantageOnAttack()
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Known Enemy
Description: An observant enemy has Advantage on attacks against you after examining you.
Icon: Action_Fighter_KnowYourEnemy
StackId: KNOW_YOUR_ENEMY
TickType: EndTurn
StatusPropertyFlags: TickingWithSource
StatusGroups: SG_RemoveOnRespec
StatusEffect: 548dcf40-0388-4380-b617-17e12a1a5e1a


MAGIC_CIRCLE_ELEMENTAL_AURA_DUPE_ENTRY_11974
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Circle Aura
Icon: Spell_Abjuration_MagicCircle_Elemental
StackId: MAGIC_CIRCLE_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_ELEMENTAL,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


MAGIC_CIRCLE_ELEMENTAL_DUPE_ENTRY_88795
Boosts: Disadvantage(AttackTarget,ELEMENTAL)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Circle
Icon: Spell_Abjuration_MagicCircle_Elemental
StackId: MAGIC_CIRCLE
StatusPropertyFlags: DisableCombatlog
StatusGroups: SG_RemoveOnRespec


MAGIC_CIRCLE_FIEND_AURA_DUPE_ENTRY_32676
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Fiend
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_FIEND,100,-1)
DisplayName: Magic Circle Aura*
StackId: MAGIC_CIRCLE_AURA*
AuraRadius: 3*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL_AURA


MAGIC_CIRCLE_FIEND_DUPE_ENTRY_83767
Boosts: Disadvantage(AttackTarget,FIEND)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Fiend
DisplayName: Magic Circle*
StackId: MAGIC_CIRCLE*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL


MAGIC_CIRCLE_UNDEAD_AURA_DUPE_ENTRY_29550
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Undead
AuraStatuses: TARGET:IF(Character()):ApplyStatus(MAGIC_CIRCLE_UNDEAD,100,-1)
DisplayName: Magic Circle Aura*
StackId: MAGIC_CIRCLE_AURA*
AuraRadius: 3*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL_AURA


MAGIC_CIRCLE_UNDEAD_DUPE_ENTRY_73689
Boosts: Disadvantage(AttackTarget,UNDEAD)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Abjuration_MagicCircle_Undead
DisplayName: Magic Circle*
StackId: MAGIC_CIRCLE*
StatusPropertyFlags: DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *MAGIC_CIRCLE_ELEMENTAL


MAGIC_WEAPON_4_DUPE_ENTRY_14630
Boosts: WeaponEnchantment(2);WeaponProperty(Magical)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
StackPriority: 1
DisplayName: Magic Weapon*
Description: Weapon has become magical, receiving a +[1] bonus to Attack and Damage Rolls.*
Icon: Spell_Transmutation_MagicWeapon*
SoundLoop: Spell_Status_MagicWeapon_MO*
SoundStop: Spell_Status_MagicWeapon_MO_Stop*
StackId: MAGIC_WEAPON*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: 6994e8dc-14ac-48a5-9c8e-c1925031e852*
StatusEffect: 359918c9-0c9a-4714-a032-0deac359d00b*
Stats inherited from: *MAGIC_WEAPON


MAGIC_WEAPON_6
Boosts: WeaponEnchantment(3);WeaponProperty(Magical)
StatusType: BOOST
DescriptionParams: 3
StackPriority: 1
DisplayName: Magic Weapon*
Description: Weapon has become magical, receiving a +[1] bonus to Attack and Damage Rolls.*
Icon: Spell_Transmutation_MagicWeapon*
SoundLoop: Spell_Status_MagicWeapon_MO*
SoundStop: Spell_Status_MagicWeapon_MO_Stop*
StackId: MAGIC_WEAPON*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: 6994e8dc-14ac-48a5-9c8e-c1925031e852*
StatusEffect: 359918c9-0c9a-4714-a032-0deac359d00b*
Stats inherited from: *MAGIC_WEAPON


MAGICAL_AMBUSH_DUPE_ENTRY_82361
Boosts: UnlockSpellVariant(MagicalAmbushCheck(), ModifySavingThrowDisadvantage(), ModifyIconGlow())
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magical Ambush
Description: Affected entity is hidden. Creatures have Disadvantage on Saving Throws against its spells.
Icon: PassiveFeature_MagicalAmbush
StackId: MAGICAL_AMBUSH
RemoveConditions: not HasStatus('SNEAKING_CLEAR') or not HasStatus('SNEAKING_LIGHTLY_OBSCURED') or not HasStatus('SNEAKING_HEAVILY_OBSCURED')
RemoveEvents: OnObscurityChanged;OnStatusApplied;OnStatusRemoved
StatusGroups: SG_RemoveOnRespec


MANEUVERING_ATTACK_DUPE_ENTRY_22726
Boosts: UnlockSpell(Target_ForcedManeuver)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Manoeuvring Attack
Description: Can use Forced Manoeuvre.
Icon: Action_ForcedManeuver
StackId: MANEUVERING_ATTACK
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


MARTIAL_ARTS_BONUS_UNARMED_STRIKE_DUPE_ENTRY_45492
Boosts: UnlockSpell(Target_UnarmedStrike_Monk)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Martial Arts: Unarmed Strike
Description: You can make an unarmed attack as a bonus action this turn.
Icon: PassiveFeature_MartialArts_UnarmedDamage
StackId: MARTIAL_ARTS_BONUS_UNARMED_STRIKE
TickType: StartTurn


MONK_ANIMATION_SET_DUPE_ENTRY_54950
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Monk Animation Set|
StackId: MONK_ANIMATION_SET
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting


MOONBEAM_4_DUPE_ENTRY_41961
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Radiant)
OnApplySuccess: DealDamage(4d10,Radiant,Magical)
OnApplyFail: DealDamage(4d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(4d10,Radiant,Magical)
OnTickFail: DealDamage(4d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM_3 **MOONBEAM


MOONBEAM_AURA_4_DUPE_ENTRY_75013
Boosts: GameplayLight(2,false,0.1)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d10,Radiant)
AuraStatuses: TARGET:IF(Character() and not Dead()):ApplyStatus(MOONBEAM_4,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA_3 **MOONBEAM_AURA


MOONBEAM_OWNER_4_DUPE_ENTRY_92490
Boosts: UnlockSpell(Target_Moonbeam_Move_4,,,,Wisdom)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER_3 **MOONBEAM_OWNER


MULTIATTACKDEFENSE_DUPE_ENTRY_54622
Boosts: IF(HasStatus('MULTIATTACKDEFENSE_TECHNICAL',context.Target)):RollBonus(Attack,-4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Multiattack Defence
Description: Affected entity has a -[1] penalty to Attack Rolls against the ranger it just attacked.
DescriptionParams: 4
Icon: PassiveFeature_MultiattackDefense
StackId: MULTIATTACKDEFENSE


MULTIATTACKDEFENSE_TECHNICAL_DUPE_ENTRY_13663
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OPEN_HAND_NO_REACTIONS_DUPE_ENTRY_93772
Boosts: ActionResourceBlock(ReactionActionPoint);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Open Hand Technique: Staggered
Description: Took a powerful blow. Can't take reactions.
Icon: Action_Monk_OpenHandTechnique_NoReactions


PACT_BLADE_DUPE_ENTRY_34104
Boosts: WeaponProperty(Magical);IntrinsicSummonerProficiency();IntrinsicSourceProficiency();ItemReturnToOwner();Attribute(InventoryBound);WeaponAttackRollAbilityOverride(Charisma)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Pact Weapon
Description: The warlock bound to this weapon is always Proficient with it. The weapon's damage is magical.
Icon: Skill_Warlock_BindPactWeapon
StackId: PACT_BLADE
StatusGroups: SG_RemoveOnRespec
IsUnique: 1
ApplyEffect: 63760e78-ec10-4c41-a097-173a6f1fe536


PASS_WITHOUT_TRACE_MONK_DUPE_ENTRY_40299
Boosts: Skill(Stealth, 10)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: c2bbcb0e-d012-45fc-8fdd-9dabc828790c
DisplayName: Pass Without Trace*
Description: Veiled by an ally. +10 bonus to Stealth Checks.*
Icon: Spell_Abjuration_PassWithoutTrace*
StackId: PASS_WITHOUT_TRACE*
StackPriority: 0*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PASS_WITHOUT_TRACE


PASS_WITHOUT_TRACE_AURA_MONK_DUPE_ENTRY_48068
Boosts: Skill(Stealth, 10)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundLoop: Spell_Loop_Monk_ShadowArtsPasswithoutTrace_L1to3
SoundStop: Prepare_SpellStop
StatusEffect: f83bfea2-996a-4161-a466-d3489aa20528
DisplayName: Pass Without Trace Aura*
Description: This entity and nearby allies have a +10 bonus to Stealth Checks.*
Icon: Spell_Abjuration_PassWithoutTrace*
StackId: PASS_WITHOUT_TRACE*
StackPriority: 1*
AuraRadius: 10*
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PASS_WITHOUT_TRACE)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PASS_WITHOUT_TRACE_AURA


PATIENT_DEFENCE_DUPE_ENTRY_91404
Boosts: Disadvantage(AttackTarget);Advantage(SavingThrow, Dexterity)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Patient Defence
Icon: Action_Monk_PatientDefense
StatusGroups: SG_RemoveOnRespec
Description: Focusing on avoiding attacks.

Attack Rolls against the affected entity have Disadvantage, and the entity has Advantage on Dexterity Saving Throws.*
StackId: DODGE*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
Stats inherited from: *DODGE


PHANTASMAL_KILLER_DUPE_ENTRY_73971
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Phantasmal Killer
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.
DescriptionParams: DealDamage(4d10,Psychic)
Icon: Spell_Illusion_PhantasmalKiller
StackId: PHANTASMAL_KILLER
StatusPropertyFlags: InitiateCombat
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER)
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e
ManagedStatusEffectType:
ManagedStatusEffectGroup:
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
Stats inherited from: *FRIGHTENED


PHANTASMAL_KILLER_5_DUPE_ENTRY_59187
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: PHANTASMAL_KILLER_5
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE_5,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER_5)
DisplayName: Phantasmal Killer*
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.*
DescriptionParams: DealDamage(4d10,Psychic)*
Icon: Spell_Illusion_PhantasmalKiller*
StatusPropertyFlags: InitiateCombat*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d*
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3*
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *PHANTASMAL_KILLER **FRIGHTENED


PHANTASMAL_KILLER_6_DUPE_ENTRY_87729
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: PHANTASMAL_KILLER_6
OnTickSuccess: ApplyStatus(PHANTASMAL_KILLER_DAMAGE_6,100,1)
OnTickFail: RemoveStatus(PHANTASMAL_KILLER_6)
DisplayName: Phantasmal Killer*
Description: Affected entity is haunted by its worst nightmares.

It takes [1] per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.*
DescriptionParams: DealDamage(4d10,Psychic)*
Icon: Spell_Illusion_PhantasmalKiller*
StatusPropertyFlags: InitiateCombat*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
ApplyEffect: 05f69dd9-98e6-43b6-8143-b055e96a4f4d*
StatusEffect: 87196e39-6cb8-4c73-9087-216b3e9b7af3*
StatusEffectOnTurn: 653c946e-17a1-4978-b909-6cf48a8ead0e*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative**
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b**
Stats inherited from: *PHANTASMAL_KILLER **FRIGHTENED


PHANTASMAL_KILLER_DAMAGE_DUPE_ENTRY_60152
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Phantasmal Killer Damage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: DealDamage(4d10,Psychic,Magical)
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e


PHANTASMAL_KILLER_DAMAGE_5_DUPE_ENTRY_74361
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: DealDamage(5d10,Psychic,Magical)
DisplayName: %%% Phantasmal Killer Damage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e*
Stats inherited from: *PHANTASMAL_KILLER_DAMAGE


PHANTASMAL_KILLER_DAMAGE_6_DUPE_ENTRY_83304
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: DealDamage(6d10,Psychic,Magical)
DisplayName: %%% Phantasmal Killer Damage*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
ApplyEffect: 653c946e-17a1-4978-b909-6cf48a8ead0e*
Stats inherited from: *PHANTASMAL_KILLER_DAMAGE


PLANAR_BINDING_DUPE_ENTRY_76366
Boosts: FactionOverride(Source)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Seized By Planar Binding
Description: Affected entity follows and fights for the one who has bound it.

Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving Throw.
Icon: Spell_Abjuration_PlanarBinding
StackId: DOMINATED
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC(), AdvantageOnCharmed())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StatusPropertyFlags: LoseControl
StatusGroups: SG_Charmed;SG_Dominated
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c
StatusEffect: 2e0b20bb-9d15-4b14-b892-73484f66fd76


POLEARM_MASTER_BONUS_ATTACK_DUPE_ENTRY_39117
Boosts: UnlockSpell(Target_PolearmMaster_BonusAttack)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Polearm Clout
Description: Sweep your polearm around, whacking a foe with the weapon's heavy haft.
DescriptionParams: DealDamage(1d4, Bludgeoning)
Icon: PassiveFeature_PolearmMaster_BonusAttack
StackId: POLEARM_MASTER_BONUS_ATTACK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PORTENT_DUPE_ENTRY_98590
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_Portent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


PORTENT_1_DUPE_ENTRY_55717
Boosts: UnlockInterrupt(Interrupt_Portent_1);ActionResource(Interrupt_Portent_1,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Portent Dice
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.
DescriptionParams: 1
Icon: PassiveFeature_Portent
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec


PORTENT_2_DUPE_ENTRY_1156
Boosts: UnlockInterrupt(Interrupt_Portent_2);ActionResource(Interrupt_Portent_2,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_3_DUPE_ENTRY_36168
Boosts: UnlockInterrupt(Interrupt_Portent_3);ActionResource(Interrupt_Portent_3,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_4_DUPE_ENTRY_63175
Boosts: UnlockInterrupt(Interrupt_Portent_4);ActionResource(Interrupt_Portent_4,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_5_DUPE_ENTRY_17764
Boosts: UnlockInterrupt(Interrupt_Portent_5);ActionResource(Interrupt_Portent_5,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 5
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_6_DUPE_ENTRY_35135
Boosts: UnlockInterrupt(Interrupt_Portent_6);ActionResource(Interrupt_Portent_6,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 6
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_7_DUPE_ENTRY_409
Boosts: UnlockInterrupt(Interrupt_Portent_7);ActionResource(Interrupt_Portent_7,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 7
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_8_DUPE_ENTRY_57458
Boosts: UnlockInterrupt(Interrupt_Portent_8);ActionResource(Interrupt_Portent_8,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 8
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_9_DUPE_ENTRY_3460
Boosts: UnlockInterrupt(Interrupt_Portent_9);ActionResource(Interrupt_Portent_9,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 9
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_10_DUPE_ENTRY_81097
Boosts: UnlockInterrupt(Interrupt_Portent_10);ActionResource(Interrupt_Portent_10,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 10
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_11_DUPE_ENTRY_20214
Boosts: UnlockInterrupt(Interrupt_Portent_11);ActionResource(Interrupt_Portent_11,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 11
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_12_DUPE_ENTRY_76455
Boosts: UnlockInterrupt(Interrupt_Portent_12);ActionResource(Interrupt_Portent_12,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 12
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_13_DUPE_ENTRY_70039
Boosts: UnlockInterrupt(Interrupt_Portent_13);ActionResource(Interrupt_Portent_13,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 13
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_14_DUPE_ENTRY_18628
Boosts: UnlockInterrupt(Interrupt_Portent_14);ActionResource(Interrupt_Portent_14,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 14
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_15_DUPE_ENTRY_16978
Boosts: UnlockInterrupt(Interrupt_Portent_15);ActionResource(Interrupt_Portent_15,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 15
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_16_DUPE_ENTRY_35290
Boosts: UnlockInterrupt(Interrupt_Portent_16);ActionResource(Interrupt_Portent_16,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 16
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_17_DUPE_ENTRY_60985
Boosts: UnlockInterrupt(Interrupt_Portent_17);ActionResource(Interrupt_Portent_17,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 17
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_18_DUPE_ENTRY_35268
Boosts: UnlockInterrupt(Interrupt_Portent_18);ActionResource(Interrupt_Portent_18,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 18
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_19_DUPE_ENTRY_87785
Boosts: UnlockInterrupt(Interrupt_Portent_19);ActionResource(Interrupt_Portent_19,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 19
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PORTENT_20_DUPE_ENTRY_44104
Boosts: UnlockInterrupt(Interrupt_Portent_20);ActionResource(Interrupt_Portent_20,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 20
DisplayName: Portent Dice*
Description: Affected entity possesses the power to influence the future through divination.

The entity can use a reaction to change the die of any Attack Roll or Saving Throw rolled nearby to a [1].

Bonuses and penalties will still be added to the number.*
Icon: PassiveFeature_Portent*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *PORTENT_1


PRECISION_ATTACK_DUPE_ENTRY_35205
Boosts: IF(IsWeaponAttack()):RollBonus(Attack,LevelMapValue(SuperiorityDie))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Precision Attack
Description: Affected entity has a bonus to its next weapon Attack Roll equal to its Superiority Die.
Icon: Action_PrecisionAttack
StackId: PRECISION_ATTACK
RemoveConditions: IsWeaponAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9ec00292-4485-4462-8360-0aeb6dd5e6cf


PROJECTED_WARD_DUPE_ENTRY_49561
Boosts: DamageReduction(All,Flat,2*Cause.Level+Cause.IntelligenceModifier)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Projected Ward
Description: The next attack against this creature will be reduced by an ally wizard's Arcane Ward.
Icon: PassiveFeature_ProjectedWard
RemoveConditions: TotalDamageDoneGreaterThan(0)
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):RemoveStatus(SELF,ARCANE_WARD)
StatusGroups: SG_RemoveOnRespec


PROJECTED_WARD_AURA_DUPE_ENTRY_58521
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Projected Ward Aura
AuraRadius: 9
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(PROJECTED_WARD)
RemoveConditions: not HasStatus('ARCANE_WARD')
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


RELENTLESS_ENDURANCE_DUPE_ENTRY_73318
Boosts: DownedStatus(RELENTLESS_ENDURANCE_DOWNED,5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Relentless Endurance
DescriptionParams: RegainHitPoints(1)
Icon: PassiveFeature_RelentlessEndurance
SoundLoop:
SoundStop:
StackId: RELENTLESS_ENDURANCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead;IgnoreResting
StatusGroups: SG_RemoveOnRespec
StatusEffect:
Description: If the character reaches 0 hit points, it regains [1] instead of falling Unconscious.*
Stats inherited from: *SURVIVAL_INSTINCT


RELENTLESS_RAGE_DUPE_ENTRY_82527
Boosts: IF(HasStatus('SG_Rage')):DownedStatus(RELENTLESS_RAGE_DOWNED,5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Relentless Rage
Description: Once per Short Rest, if the affected entity drops to [1] hit point while Enraged, it regains [2] instead of being Downed.
DescriptionParams: 0;RegainHitPoints(1)
Icon: PassiveFeature_RelentlessRage
SoundLoop:
SoundStop:
StackId: RELENTLESS_RAGE
StatusPropertyFlags: DisablePortraitIndicator;ApplyToDead
StatusGroups: SG_RemoveOnRespec
Stats inherited from: *SURVIVAL_INSTINCT


RESILIENT_SPHERE_DUPE_ENTRY_71522
Boosts: Invulnerable();ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Otiluke's Resilient Sphere
Description: Enclosed in an arcane sphere.

Affected entity can't be damaged by attacks or effects from outside the sphere, nor can it damage anything outside the sphere. Movement speed halved.
Icon: Spell_Evocation_OtilukesResilientSphere
StackId: RESILIENT_SPHERE
StatusPropertyFlags: IsInvulnerable;DisableInteractions
OnApplyFunctors: IF(Tagged('WEIGHT_SMALL')):ApplyStatus(RESILIENT_SPHERE_SMALL,100,-1);IF(Tagged('WEIGHT_MEDIUM')):ApplyStatus(RESILIENT_SPHERE_MEDIUM,100,-1);IF(Tagged('WEIGHT_LARGE')):ApplyStatus(RESILIENT_SPHERE_LARGE,100,-1);IF(Tagged('WEIGHT_TINY') or Tagged('WEIGHT_HUGE') or Tagged('WEIGHT_GARGANTUAN')):ApplyStatus(RESILIENT_SPHERE_OVERLAY,100,-1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: 2419c2ea-a3b6-45e7-8b57-dd6cecf0ec2d


SEE_INVISIBILITY_DUPE_ENTRY_24471
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: See Invisibility
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.
DescriptionParams: Distance(9)
Icon: Spell_Divination_SeeInvisibility
StackId: SEE_INVISIBILITY
AuraRadius: 9
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)
StatusGroups: SG_RemoveOnRespec
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5


SEE_INVISIBILITY_SEEN_DUPE_ENTRY_95807
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Seen
StackId: SEE_INVISIBILITY_SEEN
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(Item()):ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnApplyRoll: Item() or ( (not HasStatus('SEE_INVISIBILITY_SUCCESS') or StatusDurationLessThan(context.Target, 'SEE_INVISIBILITY_SUCCESS', 0.1)) and not SavingThrow(Ability.Dexterity, SourceSpellDC()) )
OnApplySuccess: ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnApplyFail: ApplyStatus(SEE_INVISIBILITY_SUCCESS)
OnTickRoll: Item() or ( (not HasStatus('SEE_INVISIBILITY_SUCCESS') or StatusDurationLessThan(context.Target, 'SEE_INVISIBILITY_SUCCESS', 0.1)) and not SavingThrow(Ability.Dexterity, SourceSpellDC()) )
OnTickSuccess: ApplyStatus(SEE_INVISIBILITY_REVEAL)
OnTickFail: ApplyStatus(SEE_INVISIBILITY_SUCCESS)


SEE_INVISIBILITY_REVEAL_DUPE_ENTRY_6285
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Revealed
Description: Affected entity lost its Invisibility due to the effects of See Invisibility.
Icon: Spell_Divination_SeeInvisibility
StackId: SEE_INVISIBILITY_REVEAL
AuraFlags: CanAffectInvisibleItems
OnApplyFunctors: RemoveStatus(SG_Invisible)
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5


SEE_INVISIBILITY_SUCCESS_DUPE_ENTRY_787
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SEE_INVISIBILITY_SUCCESS
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SEE_INVISIBILITY_SEEK_DUPE_ENTRY_56279
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detecting Presence
Description: Searching for Invisible creatures within [1] that must make a Dexterity Saving Throw or be revealed.
DescriptionParams: Distance(3)
AuraRadius: 3
Icon: Spell_Divination_SeeInvisibility*
StackId: SEE_INVISIBILITY*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5*
Stats inherited from: *SEE_INVISIBILITY


SEEMING_DUPE_ENTRY_52063
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Illusion_Seeming
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SILENCED_AURA_MONK_DUPE_ENTRY_47852
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: 61c1d0d6-080d-49f4-aa3c-6756d172864d
DisplayName: Silence Aura*
Description: While it remains in the aura, affected entity is Silenced.*
Icon: Spell_Illusion_Silence*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
AuraRadius: 6*
AuraStatuses: ApplyStatus(SILENCED)*
ApplyEffect: 004bb348-d674-416c-a67e-366fd63e1ff1*
Stats inherited from: *SILENCED_AURA


SHADOW_STEP_DUPE_ENTRY_13551
Boosts: IF(IsMeleeAttack()):Advantage(AttackRoll)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Step
Description: Affected entity has Advantage on its next melee Attack Roll.
Icon: Action_Monk_ShadowStep
RemoveConditions: IsMeleeAttack()
RemoveEvents: OnAttack
StatusGroups: SG_RemoveOnRespec


SHIELD_MASTER_SHOVE_DUPE_ENTRY_58157
Boosts: UnlockSpell(Target_ShieldShove)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shield Master: Shove
Description: Affected entity can Shove a creature with its shield as a bonus action.
Icon: PassiveFeature_ShieldMaster_Shove
StackId: SHIELD_MASTER_SHOVE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec


SPIRIT_GUARDIANS_RADIANT_AURA_4_DUPE_ENTRY_74583
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_4,100,-1)
TooltipDamage: DealDamage(4d8,Radiant)
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_4_DUPE_ENTRY_68818
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Radiant)
TooltipDamage: DealDamage(4d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_AURA_4_DUPE_ENTRY_61122
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_4,100,-1)
TooltipDamage: DealDamage(4d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_NECROTIC_4_DUPE_ENTRY_39757
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Necrotic)
TooltipDamage: DealDamage(4d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(4d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'SPIRIT_GUARDIANS_DAMAGE_RECEIVED', 0.1)):DealDamage(4d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPREADING_SPORES_DUPE_ENTRY_76586
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spreading Spores
Description: These virulent spores deal [1] to any who inhale them, with the exception of the druid that propagated them.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: Action_SpreadingSpores
SoundLoop: Spell_Status_SpreadingSpores_MO
SoundStop: Spell_Status_SpreadingSpores_MO_Stop
AuraRadius: 3
AuraStatuses: TARGET:IF(not Ally() and not Dead()):ApplyStatus(SPREADING_SPORES_AURA,100,-1)
RemoveConditions: not HasStatus('SYMBIOTIC_ENTITY', GetSummoner(context.Source))
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusGroups: SG_RemoveOnRespec
StatusEffect: e53dac27-440d-445a-9dc5-2d86536c2048


SPREADING_SPORES_AURA_DUPE_ENTRY_84723
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spreading Spores
Description: Affected entity is inhaling dry, throat-closing spores that deal [1] per turn.
DescriptionParams: DealDamage(2d8,Necrotic)
Icon: Action_SpreadingSpores
StillAnimationType: Suffocating
StillAnimationPriority: Suffocating
TooltipSave: Constitution
TooltipDamage: DealDamage(2d8,Necrotic)
OnApplyRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnApplySuccess: IF(not HasStatus('SPREADING_SPORES_DAMAGE_RECEIVED')):DealDamage(2d8,Necrotic,Magical);ApplyStatus(SPREADING_SPORES_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Constitution, CalculateSpellDC(Ability.Wisdom, GetSummoner(context.Source)))
OnTickSuccess: IF(not HasStatus('SPREADING_SPORES_DAMAGE_RECEIVED')):DealDamage(2d8,Necrotic,Magical);ApplyStatus(SPREADING_SPORES_DAMAGE_RECEIVED,100,1)
StatusGroups: SG_RemoveOnRespec
StatusEffect: fd4c0149-f2c7-4a1b-84a1-b0a981e6b972


SPREADING_SPORES_DAMAGE_RECEIVED_DUPE_ENTRY_26273
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Action_SpreadingSpores
SoundStart: Spell_Status_SpreadingSpores_Trigger
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusGroups: SG_RemoveOnRespec
StatusEffect: 9d5616d6-8820-4f09-9624-4939e8cc871c


STAGGERING_SMITE_DUPE_ENTRY_2799
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities);ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Staggering Smite
Description: Has Disadvantage on Attack Rolls and Ability Checks, and can't take reactions.
Icon: Spell_Evocation_StaggeringSmite
TickType: EndTurn
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


STALKERS_FLURRY_DUPE_ENTRY_52270
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stalker's Flurry
Description: Affected entity can take an additional weapon attack.
StackId: STALKERS_FLURRY
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead
StatusEffect: c93f4457-4edb-4c4a-bfa8-18870ecfa73d
Icon: PassiveFeature_ExtraAttack*
StackPriority: 20*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
Stats inherited from: *EXTRA_ATTACK


STALKERS_FLURRY_Q_DUPE_ENTRY_23009
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
SoundStart: THIRSTING_BLADE
StackId: STALKERS_FLURRY_Q
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('STALKERS_FLURRY_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(STALKERS_FLURRY, 100, 1)


STEP_OF_THE_WIND_DUPE_ENTRY_13608
Boosts: UnlockSpellVariant(SpellId('Projectile_Jump'),ModifyUseCosts(Replace,BonusActionPoint,0,0,BonusActionPoint))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Step of the Wind
Description: Jumping no longer requires a bonus action.
Icon: Action_Monk_StepOfTheWind_Dash
StackId: STEP_OF_THE_WIND
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


STONESKIN_DUPE_ENTRY_93859
Boosts: Resistance(Bludgeoning, ResistantToNonMagical);Resistance(Piercing, ResistantToNonMagical);Resistance(Slashing, ResistantToNonMagical)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Stoneskin
Description: Has Resistance to non-magical Bludgeoning, Piercing, and Slashing damage.
Icon: Spell_Abjuration_Stoneskin
StackId: STONESKIN
StatusGroups: SG_RemoveOnRespec
ApplyEffect: 10e29e97-31af-400f-8520-71fbed87d2aa


SUNBEAM_DUPE_ENTRY_64683
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Spell_Evocation_Sunbeam
StatusPropertyFlags: InitiateCombat;TickingWithSource
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


SUNBEAM_OWNER_DUPE_ENTRY_49506
Boosts: UnlockSpell(Zone_Sunbeam_Recreate);GameplayLight(9,false,0.1,true)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sunbeam
Description: Can Recast Sunbeam.
Icon: Spell_Evocation_Sunbeam
StackId: SUNBEAM_OWNER
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Dead() and HasPassive('SunlightHypersensitivity')):ApplyStatus(SUNLIGHT_FROM_SPELL_TECHNICAL)
TickType: EndTurn
OnRemoveFunctors: BreakConcentration()
StatusGroups: SG_RemoveOnRespec


SYMBIOTIC_ENTITY_DUPE_ENTRY_97736
Boosts: TemporaryHP(ClassLevel(Druid)*4);CharacterWeaponDamage(1d6,Necrotic);IF(IsMeleeUnarmedAttack()):CharacterUnarmedDamage(1d6, Necrotic);IF(HasPassive('SpreadingSpores', context.Source)):UnlockSpell(Target_SpreadingSpores)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Symbiotic Entity
Description: Affected entity has gained [1].

As long as it has its temporary hit points, its melee weapon attacks deal an additional [2], and it deals double damage with Halo of Spores.

Ends early if the entity uses Wild Shape.
DescriptionParams: GainTemporaryHitPoints(ClassLevel(Druid)*4);DealDamage(1d6,Necrotic)
Icon: Action_SymbioticEntity
StackId: SYMBIOTIC_ENTITY
RemoveConditions: not HasTemporaryHP() or HasStatus('SG_Polymorph_BeastShape')
RemoveEvents: OnDamage;OnStatusApplied
StatusGroups: SG_RemoveOnRespec
StatusEffect: 0eceb885-e3f4-4e54-ba26-1dd0bd7b0e4f


TELEKINESIS_TECHNICAL_DUPE_ENTRY_58561
Boosts: UnlockSpell(Throw_Telekinesis_Recast)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Telekinesis
Description: Once per turn, the affected entity can telekinetically throw a creature or object again without expending a spell slot.
Icon: Spell_Transmutation_Telekinesis
StackId: TELEKINESIS_TECHNICAL
StackType: Ignore


TEMPESTUOUS_MAGIC_DUPE_ENTRY_34123
Boosts: UnlockSpell(Projectile_Fly_TempestuousMagic)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tempestuous Magic: Flight
Description: Can Fly as a bonus action.
Icon: Action_TempestuousMagic
SoundStart: Misc_Status_Shocked_Enter
StackId: TEMPESTUOUS_MAGIC
TickType: EndTurn
RemoveConditions: SpellId('Projectile_Fly_TempestuousMagic')
RemoveEvents: OnSpellCast
StatusGroups: SG_RemoveOnRespec
StatusEffect: e062357a-3c20-4dea-96a5-119b17eb9044


TEMPESTUOUS_MAGIC_AVOID_DUPE_ENTRY_79970
Boosts: IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tempestuous Magic: Avoidance
Description: Reactions that use an Attack Roll against the affected entity have Disadvantage.
Icon: Action_TempestuousMagic
StackId: TEMPESTUOUS_MAGIC_AVOID
TickType: EndTurn
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_USED_DUPE_ENTRY_38783
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Depleted Magic
Description: Affected entity has recently created a Transmuter's Stone.

It needs to cast a Transmutation spell of Level 1 or higher or take a Long Rest before it can create another one.
Icon: PassiveFeature_TransmutationStone
StackId: TRANSMUTERS_STONE_USED
RemoveConditions: IsSpellSchool(SpellSchool.Transmutation) and not IsCantrip()
RemoveEvents: OnSpellCast


TRANSMUTERS_STONE_CONSTITUTION_DUPE_ENTRY_10374
Boosts: ProficiencyBonus(SavingThrow,Constitution)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Constitution
Description: Affected entity has Proficiency in Constitution Saving Throws, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Constitution
StackId: TRANSMUTERS_STONE_CONSTITUTION
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_DARKNESS_DUPE_ENTRY_68146
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Darkvision
Description: Affected entity can see in the dark out to a range of [1], as long as it carries the transmuter's stone.
DescriptionParams: Distance(18)
Icon: Action_TransmuterStone_Darkvision
StackId: TRANSMUTERS_STONE_DARKNESS
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_MOVEMENTSPEED_DUPE_ENTRY_51393
Boosts: ActionResource(Movement,3,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Movement Speed
Description: Affected entity's movement speed is increased by [1], as long as it carries the transmuter's stone.
DescriptionParams: Distance(3)
Icon: Action_TransmuterStone_Speed
StackId: TRANSMUTERS_STONE_MOVEMENTSPEED
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_ACID_DUPE_ENTRY_47484
Boosts: Resistance(Acid, Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Acid Resistance
Description: Affected entity has Resistance to Acid damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_ACID
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_COLD_DUPE_ENTRY_9701
Boosts: Resistance(Cold, Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Cold Resistance
Description: Affected entity has Resistance to Cold damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_COLD
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_FIRE_DUPE_ENTRY_82371
Boosts: Resistance(Fire, Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Fire Resistance
Description: Affected entity has Resistance to Fire damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_FIRE
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_LIGHTNING_DUPE_ENTRY_56792
Boosts: Resistance(Lightning, Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Lightning Resistance
Description: Affected entity has Resistance to Lightning damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_LIGHTNING
StatusGroups: SG_RemoveOnRespec


TRANSMUTERS_STONE_THUNDER_DUPE_ENTRY_32547
Boosts: Resistance(Thunder, Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuter's Stone: Thunder Resistance
Description: Affected entity has Resistance to Thunder damage, as long as it carries the transmuter's stone.
Icon: Action_TransmuterStone_Resistance
StackId: TRANSMUTERS_STONE_THUNDER
StatusGroups: SG_RemoveOnRespec


TRUESIGHT_DUPE_ENTRY_10288
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Truesight
Description: Can see any Invisible creatures and objects.
Icon: Spell_Divination_TrueSeeing
StatusGroups: SG_RemoveOnRespec
ApplyEffect: bc884964-24a8-407f-8099-6d2747b1a734
StatusEffect: 58f32bba-fd27-4aea-852b-9de6721a59d5


UNDEADTHRALL_SUMMON_DUPE_ENTRY_28024
Boosts: IncreaseMaxHP(Owner.Level);ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));AddProficiencyToDamage(Owner.LevelMapValue(StandardProficiencyBonusScale))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Undead Thrall
Description: A creature created with Animate Dead. It has additional hit points based off the caster's level, and a proficiency bonus on damage rolls.
Icon: PassiveFeature_UndeadThralls_BetterSummons
StackId: UNDEADTHRALL_SUMMON
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_IMPROVED_TOGGLE_DUPE_ENTRY_39346
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Warding Flare Toggle
Icon: PassiveAction_WardingFlare
TickFunctors: ApplyStatus(WARDING_FLARE_IMPROVED_AURA,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(WARDING_FLARE_IMPROVED_AURA,100,-1)
OnRemoveFunctors: RemoveStatus(WARDING_FLARE_IMPROVED_AURA)
StatusGroups: SG_RemoveOnRespec


WARDING_FLARE_IMPROVED_AURA_DUPE_ENTRY_51224
Boosts: Disadvantage(AttackTarget)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Improved Warding Flare Aura
Icon: PassiveAction_WardingFlare
StackId: WARDING_FLARE_IMPROVED_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(WARDING_FLARE,100,-1)
RemoveConditions: HasActionResource('ReactionActionPoint', 1, 0, false, false, context.Source) and IsAttack()
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(PASSIVE_WARDING_FLARE,100,0);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1);IF(RemoveCause(StatusRemoveCause.External)):UseActionResource(ReactionActionPoint,1)
StatusGroups: SG_RemoveOnRespec


POTION_OF_BOTTLE_BREATH_DUPE_ENTRY_48104
Boosts: UnlockSpell(Zone_GustOfWind)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bottled Breath
Description: Affected entity is able to cast Gust of Wind once for free.
Icon: Item_CONS_Potion_Bottled_Breath_A
StackId: POTION_OF_BOTTLE_BREATH
ApplyEffect: 07adcea0-94df-4d5d-8781-475a028ee5f4


POTION_OF_PARALYSIS_DRINK_DUPE_ENTRY_38989
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Paralysis
Icon: Item_CONS_Poison_Paralytic_A
StackId: POTION_OF_PARALYSIS_DRINK
OnApplyFunctors: ApplyStatus(POTION_OF_PARALYSIS,100,2, , , ,not SavingThrow(Ability.Constitution, 13));


WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_DUPE_ENTRY_899
Boosts: AC(1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Protective Lights
Description: Protected by multicoloured lights.

Until the end of the barbarian's Rage, the barbarian and any allies within [1] have a +1 bonus to Armour Class.
DescriptionParams: Distance(3)
Icon: statIcons_WildMagic_Barbarian_ProtectiveLights
SoundLoop: Spell_Status_ProtectiveLights_MO
AuraRadius: 3
AuraStatuses: TARGET:IF(Ally()):ApplyStatus(WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_AURA)
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusGroups: SG_RemoveOnRespec
StatusEffect: b613a7f4-1182-4e39-b63c-4fe77b96e9c2


WALLOFFIRE_DUPE_ENTRY_54101
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Fire
Description: A blazing wall of fire that deals [2] to anyone within [1].
DescriptionParams: Distance(3);DealDamage(5d8,Fire)
Icon: Spell_Evocation_WallOfFire
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5
StackId: WALLOFFIRE
StackPriority: 1
AuraRadius: 2
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA,100,1)
TooltipSave: Dexterity
TooltipDamage: DealDamage(5d8,Fire)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b


WALLOFFIRE_5_DUPE_ENTRY_4035
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(6d8,Fire)
StackId: WALLOFFIRE_5
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA_5,100,1)
TooltipDamage: DealDamage(6d8,Fire)
DisplayName: Wall of Fire*
Description: A blazing wall of fire that deals [2] to anyone within [1].*
Icon: Spell_Evocation_WallOfFire*
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop*
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5*
StackPriority: 1*
AuraRadius: 3*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat*
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b*
Stats inherited from: *WALLOFFIRE


WALLOFFIRE_6_DUPE_ENTRY_33185
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(7d8,Fire)
StackId: WALLOFFIRE_6
AuraStatuses: IF(not Dead() and not (HasPassive('SculptSpells', context.Source) and Ally())):ApplyStatus(WALLOFFIRE_AURA_6,100,1)
TooltipDamage: DealDamage(7d8,Fire)
DisplayName: Wall of Fire*
Description: A blazing wall of fire that deals [2] to anyone within [1].*
Icon: Spell_Evocation_WallOfFire*
SoundLoop: Spell_Impact_Damage_WallOfFire_L4to5_Loop*
SoundStop: Spell_End_Loop_Damage_WallOfFire_L4to5*
StackPriority: 1*
AuraRadius: 3*
TooltipSave: Dexterity*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;InitiateCombat;BringIntoCombat*
StatusEffect: b5b3c933-801e-461e-8d55-eb2790d4962b*
Stats inherited from: *WALLOFFIRE


WALLOFFIRE_AURA_DUPE_ENTRY_25485
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Fire: Aura
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.
DescriptionParams: Distance(3);DealDamage(5d8,Fire)
Icon: GenericIcon_DamageType_Fire
StackId: WALLOFFIRE
StackPriority: 0
TickType: EndTurn
TooltipDamage: DealDamage(5d8,Fire)
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):DealDamage(5d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED')):DealDamage(5d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED',context.Target)):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1)):DealDamage(5d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED', 0.1)):DealDamage(5d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED,100,1)


WALLOFFIRE_AURA_5_DUPE_ENTRY_56802
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(6d8,Fire)
StackId: WALLOFFIRE_5
TooltipDamage: DealDamage(6d8,Fire)
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):DealDamage(6d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):DealDamage(6d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1)):DealDamage(6d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_5') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_5', 0.1)):DealDamage(6d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_5,100,1)
DisplayName: Wall of Fire: Aura*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.*
Icon: GenericIcon_DamageType_Fire*
StackPriority: 0*
TickType: EndTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
Stats inherited from: *WALLOFFIRE_AURA


WALLOFFIRE_AURA_6_DUPE_ENTRY_41754
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: Distance(3);DealDamage(7d8,Fire)
StackId: WALLOFFIRE_6
TooltipDamage: DealDamage(7d8,Fire)
OnApplySuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):DealDamage(7d8,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnApplyFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):DealDamage(7d8/2,Fire,Magical);IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6')):ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnTickSuccess: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1)):DealDamage(7d8,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
OnTickFail: IF(not HasStatus('WALLOFFIRE_DAMAGE_RECEIVED_6') or StatusDurationLessThan(context.Source, 'WALLOFFIRE_DAMAGE_RECEIVED_6', 0.1)):DealDamage(7d8/2,Fire,Magical);ApplyStatus(WALLOFFIRE_DAMAGE_RECEIVED_6,100,1)
DisplayName: Wall of Fire: Aura*
Description: Engulfed in a wall of blazing flames. The affected entity takes [2] per turn it stays within [1] of the fire.*
Icon: GenericIcon_DamageType_Fire*
StackPriority: 0*
TickType: EndTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
OnApplyRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
OnTickRoll: WallOfFireCheck(Ability.Dexterity,SourceSpellDC(10,GetSummoner(context.Source)))*
Stats inherited from: *WALLOFFIRE_AURA


WALLOFFIRE_DAMAGE_RECEIVED_DUPE_ENTRY_39020
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WallOfFire
StackId: WALLOFFIRE_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WALLOFFIRE_DAMAGE_RECEIVED_5_DUPE_ENTRY_18830
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WALLOFFIRE_DAMAGE_RECEIVED_5
DisplayName: %%% EMPTY*
Icon: Spell_Evocation_WallOfFire*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED


WALLOFFIRE_DAMAGE_RECEIVED_6_DUPE_ENTRY_16127
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WALLOFFIRE_DAMAGE_RECEIVED_6
DisplayName: %%% EMPTY*
Icon: Spell_Evocation_WallOfFire*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WALLOFFIRE_DAMAGE_RECEIVED


WALLOFICE_DUPE_ENTRY_69259
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Ice
Description: A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid air that deals [1] per turn to creatures within.
DescriptionParams: DealDamage(10d6,Cold)
Icon: Spell_Evocation_WallOfIce
StackId: WALLOFICE
TooltipSave: Dexterity
OnApplyFunctors: CreateExplosion(Projectile_Wall_Of_Ice_Explode)
StatusEffect: e43f3949-109d-452e-8791-82e7e5815d21


WALLOFICE_DAMAGE_RECEIVED_DUPE_ENTRY_40909
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Evocation_WallOfIce
StackId: WALLOFICE_DAMAGE_RECEIVED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WALLOFTHORN_DUPE_ENTRY_44444
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Thorns
Description: Giant, twisted thorns have sprouted from the ground.

They deal [1] per turn, and quarter the movement speed of all creatures walking through it.
DescriptionParams: DealDamage(7d8,Piercing)
Icon: Spell_WallOfThorns
SoundStart: Spell_Cast_Druid_WallOfThornsSurface_L6to8
SoundStop: Spell_Impact_Druid_WallOfThornsDismiss_L6to8
StackId: WALLOFTHORN
StackPriority: 1
AuraRadius: 1
AuraStatuses: IF(not Dead()):ApplyStatus(WALLOFTHORN_AURA,100,1);ApplyStatus(DIFFICULT_TERRAIN,100,1)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
StatusEffect: 6008218e-ed66-46e4-8d94-626883c4aa03


WALLOFTHORN_AURA_DUPE_ENTRY_96067
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wall of Thorns
Description: Walking through a wall of pliable, twisted thorns.

While within the wall, the affected entity's movement speed is quartered, and it takes [1] per turn.
DescriptionParams: DealDamage(7d8,Piercing)
Icon: Spell_WallOfThorns
StackId: WALLOFTHORN
StackPriority: 0
TooltipSave: Dexterity
TooltipDamage: DealDamage(7d8,Piercing)
OnApplyRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnApplySuccess: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):DealDamage(7d8,Piercing,Magical);IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):DealDamage(7d8/2,Piercing,Magical);IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED')):ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnTickRoll: not SavingThrow(Ability.Dexterity, SourceSpellDC())
OnTickSuccess: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFTHORN_DAMAGE_RECEIVED', 0.1)):DealDamage(7d8,Piercing,Magical);ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('WALLOFTHORN_DAMAGE_RECEIVED') or StatusDurationLessThan(context.Source, 'WALLOFTHORN_DAMAGE_RECEIVED', 0.1)):DealDamage(7d8/2,Piercing,Magical);ApplyStatus(WALLOFTHORN_DAMAGE_RECEIVED,100,1)


WALLOFTHORN_DAMAGE_RECEIVED_DUPE_ENTRY_26389
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_WallOfThorns
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WARDING_BOND_DUPE_ENTRY_66409
Boosts: AC(1);RollBonus(SavingThrow,1);Resistance(All, Resistant);RedirectDamage(1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Bond
Description: Affected entity has a +1 bonus to Armour Class and Saving Throws, and Resistance to all damage. Each time it takes damage, the spellcaster takes the same amount of damage.
Icon: Spell_Abjuration_WardingBond
SoundLoop: Spell_Status_Buff_MO
StackId: WARDING_BOND
StackPriority: 0
RemoveEvents: OnSourceDeath
OnApplyFunctors: AI_ONLY:IF(not HasStatus('WARDING_BOND')):ApplyStatus(AI_HELPER_WARDINGBOND,100,10)
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


WARDING_BOND_CASTER_DUPE_ENTRY_5361
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Warding Bond
Description: Creature is bound to an ally. Each time the ally takes damage, the creature takes the same amount of damage.
Icon: Spell_Abjuration_WardingBond
StackId: WARDING_BOND
StackPriority: 1
Passives: Warding_Bond
StatusEffect: eab76c6a-a5a7-445b-8430-bfce0e7bb5ea


WARDRUM_ALERTED_DUPE_ENTRY_64386
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Gathering Drumbeat
Description: A goblin has sounded these war drums, calling reinforcements to battle.
Icon: GenericIcon_Intent_Utility


WARGODSBLESSING_AURA_DUPE_ENTRY_95862
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Channel Divinity: War God's Blessing
Description: Allies within [1] will gain +10 to the first attack roll.
DescriptionParams: Distance(9)
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_AURA
AuraRadius: 9
AuraStatuses: IF(Ally()):ApplyStatus(WARGODSBLESSING_BONUS,100,-1)
OnRemoveFunctors: IF(not HasStatus('WARGODSBLESSING_TECHNICAL')):UseActionResource(ChannelDivinity,1);RemoveStatus(WARGODSBLESSING_TECHNICAL)


WARGODSBLESSING_BONUS_DUPE_ENTRY_64474
Boosts: RollBonus(Attack,10)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: War Gods Blessing
Description: The first attack roll has a +10 bonus.
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_RESISTANCE
Passives: WarGodsBlessing_Check


WARGODSBLESSING_TECHNICAL_DUPE_ENTRY_47461
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: PassiveFeature_WarGodsBlessing
StackId: WARGODSBLESSING_TECHNICAL
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WEAPON_BOND_DUPE_ENTRY_14558
Boosts: CannotBeDisarmed();ItemReturnToOwner()
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bound Weapon
Description: Ritually bound to its wielder.

The weapon can't be knocked out of the wielder's hand, and automatically returns to the wielder when Thrown.
Icon: Action_WeaponBond
StatusEffectOverride: f1c5a7d3-c966-4d7f-87b7-376f1e64edbd
StackId: WEAPON_BOND
StatusGroups: SG_RemoveOnRespec
IsUnique: 1


WHOLENESS_OF_BODY_DUPE_ENTRY_36750
Boosts: ActionResource(BonusActionPoint,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wholeness of Body
Description: Affected entity has an extra bonus action and recovers [1] Ki Point every turn.
DescriptionParams: 1
Icon: Action_Monk_WholenessOfBody
StackId: WHOLENESS_OF_BODY
TickType: StartTurn
TickFunctors: RestoreResource(SELF,KiPoint,1,0);
StatusGroups: SG_RemoveOnRespec


WILDSTRIKE_EXTRA_ATTACK_DUPE_ENTRY_18332
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_WildStrike
OnRemoveFunctors: ApplyStatus(WILDSTRIKE_USED,100,1)
DisplayName: Extra Attack*
Description: Make an additional weapon attack this turn.*
StackId: EXTRA_ATTACK*
StackPriority: 20*
TickType: StartTurn*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK


WILDSTRIKE_EXTRA_ATTACK_Q_DUPE_ENTRY_84226
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WILDSTRIKE_EXTRA_ATTACK_Q
TickType: StartTurn
RemoveConditions: not HasHigherPriorityExtraAttackQueued('WILDSTRIKE_EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(WILDSTRIKE_EXTRA_ATTACK, 100, 1)


WILDSTRIKE_USED_DUPE_ENTRY_17554
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WILDSTRIKE_USED
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


WILDSTRIKE_2_EXTRA_ATTACK_DUPE_ENTRY_31325
Boosts: UnlockSpellVariant(ExtraAttackCheck(),ModifyUseCosts(Replace,ActionPoint,0,0,ActionPoint),ModifyIconGlow(),ModifyTooltipDescription())*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors: ApplyStatus(WILDSTRIKE_2_USED,100,1)
DisplayName: Improved Extra Attack*
Description: You can take an additional two weapon attacks when you take the Attack action.*
StackId: EXTRA_ATTACK*
StackPriority: 40*
TickType: StartTurn*
Icon: PassiveFeature_ExtraAttack*
RemoveConditions: (HasStringInSpellRoll('WeaponAttack') or HasStringInSpellRoll('UnarmedAttack') or SpellId('Target_CommandersStrike')) and HasUseCosts('ActionPoint',false,context.Target) and not IsOffHandAttack()*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;ApplyToDead*
Stats inherited from: *EXTRA_ATTACK_2 **EXTRA_ATTACK


WILDSTRIKE_2_EXTRA_ATTACK_Q_DUPE_ENTRY_11835
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WILDSTRIKE_2_EXTRA_ATTACK_Q
RemoveConditions: not HasHigherPriorityExtraAttackQueued('WILDSTRIKE_2_EXTRA_ATTACK_Q') and not HasAnyExtraAttack()
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(WILDSTRIKE_2_EXTRA_ATTACK, 100, 1)
DisplayName: %%% EMPTY*
TickType: StartTurn*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILDSTRIKE_EXTRA_ATTACK_Q


WILDSTRIKE_2_USED_DUPE_ENTRY_32749
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: WILDSTRIKE_2_USED
DisplayName: %%% EMPTY*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILDSTRIKE_USED


UNSUMMON_TECHNCAL_DUPE_ENTRY_68761
Boosts: UnlockSpell(Shout_Dismiss_All)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNSUMMON_TECHNCAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


UNSUMMON_ACTIVE_DUPE_ENTRY_13491
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: UNSUMMON_ACTIVE
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SHADOWCURSE_SUMMON_CHECK_DUPE_ENTRY_84227
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHADOWCURSE_SUMMON_CHECK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SUMMON_PIXIESHIELD,100,-1)


MONSTERS_STATUS_DUPE_ENTRY_72556
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


APOSTLE_AURA_DUPE_ENTRY_81363
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Myrkul's Presence
Description: The apostle exudes the god of death's unholy will and Bone Chills all nearby creatures.
Icon: Spell_Necromancy_ChillTouch
StackId: APOSTLE_AURA
AuraRadius: 8
AuraStatuses: TARGET:IF(Character()):ApplyStatus(APOSTLE_CHILL_TOUCH)
StatusEffect: d30173a1-b7a6-4cd6-8eda-788ca2ae0c16


APOSTLE_CHILL_TOUCH_DUPE_ENTRY_94330
Boosts: BlockRegainHP(); IF(Tagged('UNDEAD', context.Source)):Disadvantage(AttackRoll)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType:
StillAnimationPriority:
ApplyEffect: 8502b53e-d2d7-4ec5-aa3b-e85f3be86991
EndEffect: 8690535a-06de-4441-b692-786f549ed262
DisplayName: Bone Chilled*
Description: Cannot regain hit points.

If Undead, has Disadvantage on Attack Rolls.*
Icon: Spell_Necromancy_ChillTouch*
StackId: CHILL_TOUCH*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource*
Stats inherited from: *CHILL_TOUCH


BHAALS_BOON_SLAYER_DUPE_ENTRY_21189
Boosts: AC(1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaal's Boon
Description: Bhaal revels in the affected entity's gift for murder, granting it a +[1] bonus to Armour Class per marked kill.

[1] point of this bonus Armour Class is lost each time the Slayer avoids an attack.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: BHAALS_BOON_SLAYER
StackPriority: 1
StackType: Additive
RemoveConditions: IsMiss() or (not HasStatus('SLAYER_PLAYER') or not HasStatus('SLAYER_PLAYER_10'))
RemoveEvents: OnAttacked;OnStatusRemoved
StatusPropertyFlags: MultiplyEffectsByDuration;FreezeDuration
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(BHAALS_BOON_SLAYER,100,BHAALS_BOON_SLAYER.Duration-1)
StatusEffect: 78df3737-0405-43fc-8b6e-e702b8de7589


AURA_OF_MURDER_DUPE_ENTRY_32262
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Murder
Description: Nearby hostile creatures become Vulnerable to Piercing damage, unless they are Resistant or Immune to it.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: AURA_OF_MURDER
AuraRadius: 2
AuraStatuses: TARGET:IF(Enemy() and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Resistant)) and not ConditionResult(context.Target.HasAllResistances({DamageType.Piercing}, ResistanceType.Immune))):ApplyStatus(AURA_OF_MURDER_BUFF)
StatusPropertyFlags:
StackPriority: 10*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


AURA_OF_MURDER_BUFF_DUPE_ENTRY_79673
Boosts: Resistance(Piercing,Vulnerable)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aura of Murder
Description: Affected entity is Vulnerable to Piercing damage.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: AURA_OF_MURDER_BUFF
StatusPropertyFlags: DisableCombatlog
ManagedStatusEffectType: Negative
StackPriority: 5*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105*
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565*
Stats inherited from: *AURA_OF_HATE_BUFF


DARKJUSTICIAR_RANGER_OVERRIDE_MHA_DUPE_ENTRY_51739
Boosts: AttackSpellOverride(Projectile_MainHandAttack_TadpoledSkeleton_Ranger, Projectile_MainHandAttack)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STUNNED_DEATHSHEAD_USED_DUPE_ENTRY_21990
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DAMAGE_SHIELD_ANY_ACID_DUPE_ENTRY_9344
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Caustic Retort
Description: Whenever you take damage, reflect it back at your attacker threefold as Acid damage.
Icon: GenericIcon_DamageType_Acid
Passives: DamageShield_NPC_Any_Acid


DAMAGE_SHIELD_NPC_PHYSICAL_DUPE_ENTRY_5629
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Forceful Retort
Description: Whenever you take physical damage, reflect it back at your attacker twofold as Force damage.
Icon: GenericIcon_DamageType_Physical
Passives: DamageShield_NPC_Physical


DAMAGE_SHIELD_NPC_RADIANT_DUPE_ENTRY_50345
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Radiant Retort
Description: Whenever you take radiant damage, reflect it back at your attacker twofold as Force damage.
Icon: GenericIcon_DamageType_Radiant
Passives: DamageShield_NPC_Radiant


DAMAGE_SHIELD_NPC_FIRE_DUPE_ENTRY_26152
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiery Retort
Description: Whenever you take physical damage, reflect it back at your attacker twofold as Fire damage.
Icon: GenericIcon_DamageType_Fire
Passives: DamageShield_NPC_Fire
Stats inherited from: *DAMAGE_SHIELD_NPC_PHYSICAL


DEATHSHEAD_UNSTOPPABLE_1_DUPE_ENTRY_12388
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_1',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 1
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical.
DescriptionParams: 1
Icon: PassiveAction_ShieldMaster_Block
StackId: DEATHSHEAD_UNSTOPPABLE
StackPriority: 1
StackType: Overwrite
RemoveEvents: OnDamage
StatusPropertyFlags: ForceOverhead
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b


DEATHSHEAD_UNSTOPPABLE_2_DUPE_ENTRY_10
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_2',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 2
StackPriority: 2
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_1,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_3_DUPE_ENTRY_84427
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_3',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 3
StackPriority: 3
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_2,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_4_DUPE_ENTRY_78616
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_4',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 4
StackPriority: 4
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_5_DUPE_ENTRY_5374
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_5',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 5
StackPriority: 5
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_4,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_6_DUPE_ENTRY_97950
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_6',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 6
StackPriority: 6
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_5,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_7_DUPE_ENTRY_10918
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_7',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 7
StackPriority: 7
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_6,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_8_DUPE_ENTRY_45806
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_8',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 8
StackPriority: 8
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_7,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_9_DUPE_ENTRY_30887
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_9',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 9
StackPriority: 9
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_8,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


DEATHSHEAD_UNSTOPPABLE_10_DUPE_ENTRY_30372
Boosts: IF(HasStatus('DEATHSHEAD_UNSTOPPABLE_10',context.Source)):DamageReduction(All, Threshold, 1000);Attribute(Grounded);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstoppable: 10
StackPriority: 10
OnRemoveFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_9,100,-1)
Description: Reduce the next damage taken by the entity to [1] and consumes one charge of Unstoppable. Unstoppable creatures cannot be moved by any external forces - mundane or magical. *
DescriptionParams: 1*
Icon: PassiveAction_ShieldMaster_Block*
StackId: DEATHSHEAD_UNSTOPPABLE*
StackType: Overwrite*
RemoveEvents: OnDamage*
StatusPropertyFlags: ForceOverhead*
StatusEffect: 2ec204da-98f5-4334-af37-217d50335e46*
EndEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *DEATHSHEAD_UNSTOPPABLE_1


BLIGHT_CONSTRICT_DUPE_ENTRY_7135
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Constricting
Description: Wrapped around a target to Constrict it and can't move.
Icon: statIcons_Ensnared
FormatColor: Green
StillAnimationType: Laughing
SoundStop: CrSpell_Impact_ConstrictEnd
SoundVocalEnd: INITIATIVE
StackId: BLIGHT_CONSTRICT


DRIDER_LEADERSHIP_AURA_DUPE_ENTRY_91125
Boosts: ActionResource(Movement,3,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spindleweb Fanaticism
Description: Affected entity and its allies deal an additional [1], as long as it isn't Incapacitated. The entity's movement speed is also increased by [2].
DescriptionParams: DealDamage(1d6,Psychic);Distance(3)
Icon: GenericIcon_DamageType_Psychic
FormatColor: Pink
StackId: DRIDER_LEADERSHIP_AURA
AuraStatuses: TARGET:IF(Ally() and Character()):ApplyStatus(DRIDER_LEADERSHIP)
OnApplyFunctors: ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,-1);
StatusEffect: 6b409890-2bca-45ba-941d-012e8350f5d2
SoundLoop: Spell_Status_AuraOfLeadership_MO*
StackPriority: 1*
AuraRadius: 6*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_AURA


DRIDER_LEADERSHIP_DUPE_ENTRY_50100
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spindleweb Fanatic
Description: Affected entity deals an additional [1], as long as the source of the aura isn't Incapacitated.
DescriptionParams: DealDamage(1d6,Psychic)
Icon: GenericIcon_DamageType_Psychic
FormatColor: Pink
StackId: DRIDER_LEADERSHIP
TickFunctors: ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,1);
StatusPropertyFlags: DisableOverhead;DisableCombatlog
OnApplyFunctors: AI_ONLY:ApplyStatus(AI_STATUS_FAKE,100,1); AI_IGNORE:ApplyEquipmentStatus(MainHand,DRIDER_LEADERSHIP_EQP,100,1)
StackPriority: 0*
ApplyEffect: f5630053-0a8e-4ffa-81cd-6f3aad240b66*
StatusEffect: 47b56141-4fe7-426b-969a-37b7fd80147b*
Stats inherited from: *HOBGOBLIN_LEADERSHIP


DRIDER_LEADERSHIP_EQP_DUPE_ENTRY_35040
Boosts: WeaponDamage(1d6,Psychic)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Zealotry
FormatColor: Pink
StackId: DRIDER_LEADERSHIP_EQP
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *HOBGOBLIN_LEADERSHIP_EQP


BLIGHT_ENTANGLE_DUPE_ENTRY_88514
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Constricted
Description: Affected entity can't move. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.

The entity takes [1] and [2] per turn.
DescriptionParams: DealDamage(2d6+2,Piercing); DealDamage(1d4,Necrotic);
Icon: statIcons_Ensnared
TickType: StartTurn
RemoveConditions:
RemoveEvents:
TooltipSave:
TooltipDamage: DealDamage(2d6+2,Piercing); DealDamage(1d4,Necrotic);
TickFunctors: DealDamage(2d6+2,Piercing,Magical);DealDamage(1d4,Necrotic,Magical);
StatusPropertyFlags: TickingWithSource
OnRemoveFunctors:
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e
StatusGroups: SG_Restrained;SG_Condition;SG_Surface*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
Stats inherited from: *ENSNARED_VINES **ENSNARED


BOLA_DUPE_ENTRY_13516
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
SoundStart: Spell_Status_Bola_Impact
ApplyEffect: 55a3cd6a-9f88-4372-a1b7-f500e67df474
StatusEffect: 64f21e39-d3b6-45c0-8b0b-dae3d7ada2a0
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


RAGE_SAHUAGIN_DUPE_ENTRY_54441
Boosts: IF(not HasMaxHP() and IsMeleeAttack() and not (Tagged('CONSTRUCT') or Tagged('OOZE') or Tagged('PLANT') or Tagged('ELEMENTAL'))):Advantage(AttackRoll)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blood-scent Frenzy
Description: Affected entity has Advantage on melee attacks against any target that doesn't have all of its hit points, provided it's not a construct, an ooze, a plant, or an elemental.
Icon: GenericIcon_Intent_Buff
FormatColor: Red
SoundLoop: Spell_Status_Rage
SoundStop: Spell_Status_Rage_Stop
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca
StackId: RAGE_SAHUAGIN
RemoveEvents: OnCombatEnded
StatusGroups: SG_Rage
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7


BULWARK_MODE_DUPE_ENTRY_57345
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Attribute(Grounded);TemporaryHP(75);UnlockSpell(Shout_SteelWatcher_Quadruped_Repel);UnlockSpell(Projectile_LOW_WatcherTitan_DummyHellfireMissiles)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Defensive Protocol: Bulwark
Description: While in this defensive state, the Steel Watcher becomes Unyielding and can use its Repair Matrix, Hellfire Missiles and Repelling Protocol.
DescriptionParams:
Icon: GenericIcon_Intent_Utility
SoundLoop: Spell_Status_Bulwark_ST
SoundStop: Spell_Status_Bulwark_ST_Stop
StatusSoundState:
StackId: BULWARK_MODE
TickType: StartTurn
Passives:
RemoveConditions: (IsStatusEvent(StatusEvent.OnDamage) and not HasTemporaryHP()) or (IsStatusEvent(StatusEvent.OnCombatEnded) and not Combat())
RemoveEvents: OnCombatEnded;OnDamage
TickFunctors:
StatusPropertyFlags: UnavailableInActiveRoll
OnApplyFunctors: ApplyStatus(STEELWATCHER_THRESHOLD,100,-1);ApplyStatus(REPAIR_MATRIX,100,-1);
OnRemoveFunctors: RemoveStatus(STEELWATCHER_THRESHOLD);RemoveStatus(REPAIR_MATRIX);UseSpell(Shout_SteelWatcher_Quadruped_TerminateBulwarkMode,true,true,true)
StatusGroups:
StatusEffect: 8a0c22aa-9504-47b7-bd07-e9ccc4f7dd8f
StatusEffectOnTurn: d80a1388-f441-4c89-803b-12708448d6a3
TooltipPermanentWarnings:
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c
StackPriority: 0*
Stats inherited from: *RAGE


BULWARK_MODE_TECHNICAL_DUPE_ENTRY_9671
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c


STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_DUPE_ENTRY_32672
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);Attribute(Grounded);TemporaryHP(75)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Detonation Impending!
Description: This Steel Watcher is preparing to Self-Detonate and cannot move or act unless the detonation is stopped.
Icon: PassiveFeature_Generic_Explosion
FormatColor: Red
RemoveConditions: (IsStatusEvent(StatusEvent.OnAttacked) and not HasTemporaryHP())
RemoveEvents: OnAttacked
OnApplyFunctors: ApplyStatus(STEELWATCHER_THRESHOLD,100,-1);ApplyStatus(STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL,100,-1)
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.TimeOut)):CreateExplosion(Projectile_SteelWatcher_Quadruped_SelfDestructExplosion);IF(RemoveCause(StatusRemoveCause.TimeOut)):Kill();IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):RemoveStatus(STEELWATCHER_THRESHOLD);IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):RemoveStatus(STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL);IF(RemoveCause(StatusRemoveCause.Condition) or RemoveCause(StatusRemoveCause.External)):UseSpell(Shout_SteelWatcher_Quadruped_TerminateBulwarkMode,true,true,true);
StatusEffect: 345b8da9-5c3d-45f0-b658-f53acd3c1d1b
StatusEffectOnTurn:
SoundLoop: Spell_Status_Bulwark_ST*
SoundStop: Spell_Status_Bulwark_ST_Stop*
StackId: BULWARK_MODE*
TickType: StartTurn*
StatusPropertyFlags: UnavailableInActiveRoll*
DynamicAnimationTag: 48dea9d8-1f9b-436e-a907-59dc09774e1c*
StackPriority: 0*
DescriptionParams: LevelMapValue(RageDamage)**
StatusSoundState: 7adcc1d1-6d19-4480-bc2e-0913164285ca**
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX**
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)**
StatusGroups: SG_Rage;SG_RemoveOnRespec**
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300**
Stats inherited from: *BULWARK_MODE **RAGE


STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN_TECHNICAL_DUPE_ENTRY_46642
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DUPE_ENTRY_88739
Boosts: ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);Attribute(Grounded)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: This Steel Watcher is preparing to Self-Detonate.
StillAnimationType: Laughing
SoundLoop:
SoundStop:
StatusSoundState:
StackId:
StackPriority:
TickType:
RemoveConditions:
RemoveEvents:
StatusPropertyFlags:
OnApplyFunctors: RemoveStatus(STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS5,100,-1)
OnRemoveFunctors:
StatusEffect: 2a6faee0-979d-41df-8082-86808a1c54fe
StatusEffectOnTurn:
DynamicAnimationTag:
Sheathing: Sheathed
DisplayName: Detonation Impending!*
Icon: PassiveFeature_Generic_Explosion*
FormatColor: Red*
DescriptionParams: LevelMapValue(RageDamage)*
Passives: Rage_Rage_Boosts;Rage_Attack;Rage_Damaged;Rage_NoHeavyArmour_VFX*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
Stats inherited from: *STEELWATCHER_QUADRUPED_SELFDESTRUCT_BEGIN **BULWARK_MODE ***RAGE


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_TECHNICAL_DUPE_ENTRY_58811
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD,100,-1)


STEELWATCHER_BIPED_SELFDESTRUCT_BEGIN_DEATHWARD_DUPE_ENTRY_86491
Boosts: DownedStatus(STEEL_WATCHER_INVULNERABILITY,-1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STEELWATCHER_QUADRUPED_WEAKNESSREVEALED_DUPE_ENTRY_60321
Boosts: Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Constitution)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hellfire Curse
Description: Hellfire roiling within this creature gives it Disadvantage on Strength, Dexterity, and Constitution Saving Throws.
Icon: GenericIcon_Intent_Debuff
StillAnimationType:
StillAnimationPriority:
StackId: STEELWATCHER_QUADRUPED_WEAKNESSREVEALED
StatusGroups: SG_Cursed
ApplyEffect: bbb8cf3b-f8b7-4fe0-bee7-24cc4bca9cd4
StatusEffect: 4c078077-fbce-460f-ace2-fa96972838c8
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
SoundVocalStart: WEAK*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
ManagedStatusEffectType: Negative*
Stats inherited from: *BANE


STEELWATCHER_QUADRUPED_DASH_DUPE_ENTRY_17556
Boosts: ActionResourceMultiplier(Movement,200,0);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_MUD);IF(HasPassive('Mobile_DashAcrossDifficultTerrain', context.Source)):StatusImmunity(DIFFICULT_TERRAIN_VINES)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect: f8ed70fd-752d-47fc-a6d9-a9261c8ecc51
DynamicAnimationTag: 08467cfb-ef02-48ce-ba52-be76762bc630
DisplayName: Dash*
Description: Movement speed is doubled.*
Icon: Action_Dash*
SoundVocalStart: NONE*
SoundLoop: Spell_Status_Dash_MO*
SoundStop: Spell_Status_Dash_MO_Stop*
StackId: DASH*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
ApplyEffect: c8db5bfe-06a2-4847-a496-bac8a11453ef*
Stats inherited from: *DASH


STEELWATCHER_OVERRIDE_MHA_DUPE_ENTRY_59636
Boosts: AttackSpellOverride(Target_SteelWatcher_Greatsword, Target_MainHandAttack)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STEELWATCHER_OVERRIDE_MHA_QUADRUPED_DUPE_ENTRY_24057
Boosts: AttackSpellOverride(Target_SteelWatcher_Greatsword_Quadruped, Target_MainHandAttack)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *STEELWATCHER_OVERRIDE_MHA


STEELWATCHER_OVERRIDE_MHA_CROSSBOW_DUPE_ENTRY_93771
Boosts: AttackSpellOverride(Projectile_SteelWatcher_Crossbow, Projectile_MainHandAttack)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *STEELWATCHER_OVERRIDE_MHA


STEELWATCHER_THRESHOLD_DUPE_ENTRY_26304
Boosts: IgnoreDamageThreshold(All,15)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unyielding Construct
Description: Only an attack dealing at least [1] damage can harm this Steel Watcher.
DescriptionParams: 15
Icon: statIcons_DamageThreshold*
StatusPropertyFlags: IgnoreResting;DisableOverhead*
Stats inherited from: *DEBRIS_THRESHOLD


STEELWATCHER_GUARD_TAG_DUPE_ENTRY_95138
Boosts: Tag(GUARD)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: STEELWATCHER_GUARD_TAG
StackPriority: 1
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


CLOAKER_ARCHETYPE_HELPER_DUPE_ENTRY_85099
Boosts: AiArchetypeOverride(cloaker,1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


BAT_INFECTED_CONSTITUTION_DUPE_ENTRY_88422
Boosts: Ability(Constitution, -3); Disadvantage(SavingThrow, Constitution)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Weakening Infection
StackId: BAT_INFECTED_CONSTITUTION
Description: Has Disadvantage on Constitution Saving Throws, and Constitution is reduced by 1.*
Icon: Action_Rat_PlagueBite*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
StatusGroups: SG_Disease*
Stats inherited from: *RAT_INFECTED


DRAGON_RED_RETALIATE_DUPE_ENTRY_36136
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Draconic Wrath
Description: This great drake will use its Fire Breath on the next creature that attacks it.
Icon: Action_Dragonborn_BreathWeapon_FireCone
FormatColor: Red
StackId: DRAGON_RETALIATE
RemoveConditions: SpellId('Projectile_FireballRetaliate_Dragon')
RemoveEvents: OnSpellCast
StatusPropertyFlags: ForceOverhead


DRAGON_RED_RETALIATE_TECHNICAL_DUPE_ENTRY_13480
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: DRAGON_RETALIATE_TECHNICAL
TickType: StartRound
Passives: Dragon_Red_Retaliate
TickFunctors: IF(not HasStatus('DRAGON_RED_RETALIATE')):ApplyStatus(DRAGON_RED_RETALIATE,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnRemoveFunctors: RemoveStatus(DRAGON_RED_RETALIATE)


DRAGON_SKELETAL_RETALIATE_DUPE_ENTRY_70311
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRAGON_SKELETAL_RETALIATE
RemoveConditions: SpellId('Projectile_LightningBreathRetaliate_Dragon_Skeletal')
DisplayName: Draconic Wrath*
Description: This great drake will use its Fire Breath on the next creature that attacks it. *
Icon: Action_Dragonborn_BreathWeapon_FireCone*
FormatColor: Red*
RemoveEvents: OnSpellCast*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *DRAGON_RED_RETALIATE


DRAGON_SKELETAL_RETALIATE_TECHNICAL_DUPE_ENTRY_91228
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRAGON_SKELETAL_RETALIATE_TECHNICAL
Passives: Dragon_Skeletal_Retaliate
TickFunctors: IF(not HasStatus('DRAGON_SKELETAL_RETALIATE')):ApplyStatus(DRAGON_SKELETAL_RETALIATE,100,-1)
OnRemoveFunctors: RemoveStatus(DRAGON_SKELETAL_RETALIATE)
DisplayName: %%% EMPTY*
TickType: StartRound*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead*
Stats inherited from: *DRAGON_RED_RETALIATE_TECHNICAL


BURDEN_OF_TIME_AURA_DUPE_ENTRY_96039
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burden of Time Aura
Description: Beasts and Humanoids have Disadvantage on Saving Throws while within [1] of this creature. Elves are unaffected by this temporal magic.
DescriptionParams: Distance(3);
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StackId: BURDEN_OF_TIME_AURA
AuraRadius: 3
AuraStatuses: TARGET:IF(Enemy() and not Dead() and (Tagged('HUMANOID') or Tagged('BEAST')) and not Tagged('ELF')):ApplyStatus(BURDEN_OF_TIME_AURA_DEBUFF)
StatusPropertyFlags:


BURDEN_OF_TIME_AURA_DEBUFF_DUPE_ENTRY_58397
Boosts: Disadvantage(SavingThrow,Strength);Disadvantage(SavingThrow,Dexterity);Disadvantage(SavingThrow,Intelligence);Disadvantage(SavingThrow,Wisdom);Disadvantage(SavingThrow,Charisma);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burden of Time
Description: A nearby shadar-kai is imposing Disadvantage on this creature's Saving Throws.
Icon: GenericIcon_Intent_Debuff
FormatColor: LightGray
StackId: BURDEN_OF_TIME_AURA_DEBUFF


BRITTLE_DUPE_ENTRY_76746
Boosts: Resistance(Thunder,Vulnerable);Resistance(Bludgeoning,Vulnerable)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brittle
Description: Affected entity has been rapidly cooled while aflame, making it Vulnerable to Thunder and Bludgeoning damage.
Icon: GenericIcon_DamageType_Cold
StackId: BRITTLE
TickType: StartTurn
RemoveConditions: SavingThrow(Ability.Constitution, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Constitution
TooltipDamage: DealDamage(2d6,Cold)
TickFunctors: DealDamage(2d6,Cold,Magical)
StatusPropertyFlags: TickingWithSource
StatusEffect: 62318bbf-d36a-497c-91a4-bda8f7fb7af7


CORROSIVES_SPIT_DILOPHOSAURS_1_DUPE_ENTRY_1242
Boosts: AC(-1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Corrosive Spit
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.
DescriptionParams: 1
Icon: GenericIcon_DamageType_Acid
StackId: WET
StackPriority: 1
TickType: EndTurn
RemoveEvents: OnTurn
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_2,100,1)
OnApplyFunctors: DealDamage(1d10,Acid)


CORROSIVES_SPIT_DILOPHOSAURS_2_DUPE_ENTRY_43767
Boosts: AC(-2)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
StackPriority: 2
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_3,100,1)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: DealDamage(1d10,Acid) *
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_3_DUPE_ENTRY_84768
Boosts: AC(-3)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
StackPriority: 3
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_4,100,1)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: DealDamage(1d10,Acid) *
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_4_DUPE_ENTRY_12824
Boosts: AC(-4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
StackPriority: 4
TickFunctors: ApplyStatus(CORROSIVES_SPIT_DILOPHOSAURS_5,100,-1)
OnApplyFunctors: DealDamage(1d10,Acid)
DisplayName: Corrosive Spit*
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit will keep eating away at its defences, further reducing its Armour Class, unless it is washed away with water.*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
TickType: EndTurn*
RemoveEvents: OnTurn*
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CORROSIVES_SPIT_DILOPHOSAURS_5_DUPE_ENTRY_83144
Boosts: AC(-5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Covered in corrosive fluid.

Affected entity's Armour Class has been reduced by [1]. The spit can be removed with water.
DescriptionParams: 5
StackPriority: 5
TickType:
RemoveEvents:
TickFunctors:
OnApplyFunctors: DealDamage(1d10,Acid)
DisplayName: Corrosive Spit*
Icon: GenericIcon_DamageType_Acid*
StackId: WET*
Stats inherited from: *CORROSIVES_SPIT_DILOPHOSAURS_1


CREATEILLUSION_DISPLACERBEAST_DUPE_ENTRY_4165
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;LoseControl;LoseControlFriendly


CRYSTALSKIN_DUPE_ENTRY_41899
Boosts: Resistance(Fire,Resistant);Resistance(Cold,Resistant);Resistance(Lightning,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crystal Skin
Description: Affected entity has Resistance to all elemental damage.
Icon: GenericIcon_Intent_Buff
StackId: CRYSTALSKIN
ApplyEffect: 38edf085-8ed3-4380-92b0-a5ed03be0a7e
StatusEffect: a522953e-74e1-447e-88c8-323d549c801f
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *STONESKIN


BITE_ALIORAMUS_TECHNICAL_DUPE_ENTRY_29423
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(BLEEDING,100,2);ApplyStatus(GAPING_WOUND,100,2)


PARRIED_GITHYANKI_SUPREME_DUPE_ENTRY_16366
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parried*
Description: Already Parried this turn and has to recover before Parrying again.*
Icon: statIcons_Parried*
StackId: PARRIED_GITHYANKI*
TickType: StartTurn*
ApplyEffect: 3a76f32b-1b84-4298-90c6-7e430cb9f98b*
Stats inherited from: *PARRIED_GITHYANKI


PARRY_GITHYANKI_SUPREME_DUPE_ENTRY_61935
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: PassiveFeature_Parry
Passives: Parry_Githyanki_Supreme
DisplayName: Parry*
Description: %%%|Hidden. Applies Parry passive, and removes itself if greatsword is unequiped|*
StackId: PARRY_GITHYANKI*
RemoveConditions: not IsWeaponOfProficiencyGroup('Greatswords', GetActiveWeapon())*
RemoveEvents: OnUnequip*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *PARRY_GITHYANKI


CROWNOFKARSUS_UNCONCIOUS_DUPE_ENTRY_68219
Boosts: ActionResourceBlock(BonusActionPoint);ActionResourceBlock(Movement);ActionResourceBlock(ActionPoint)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Karsus' Perpetuity
Description: The bearer of the Crown cannot be killed. When its hit points reach 0, it enters an unconscious state for 2 rounds, and then it regains 18d10 hit points.
Icon: GenericIcon_Intent_Control
FormatColor: Gold
OnRemoveFunctors: RegainHitPoints(18d10)


CURSE_MUMMY_DUPE_ENTRY_3923
Boosts: IncreaseMaxHP(-8);BlockRegainHP()
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mummy Rot
Description: Your maximum hit points is reduced by 8. You cannot be healed.
Icon: GenericIcon_Intent_Debuff
StackType: Additive
StatusGroups: SG_Cursed


DIGESTIVE_SAP_DUPE_ENTRY_73562
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Digestive Juices
Description: Drenched in a corrosive mucus that deals [1] per turn.

Can be washed off with water.
DescriptionParams: DealDamage(1d6,Acid)
Icon: GenericIcon_Intent_Debuff
StackId: DIGESTIVE_SAP
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasStatus('WET')
RemoveEvents: OnStatusApplied
TooltipDamage: DealDamage(1d6,Acid)
TickFunctors: DealDamage(1d6,Acid)
OnApplyFunctors: RemoveStatus(WET)
StatusEffect: 4ca0dc53-1568-4bfd-8680-67086fea6451
StatusEffectOnTurn: 53ceb907-6389-4e52-a459-7536665f7e2b


DISARMED_PEACE_COSMETIC_DUPE_ENTRY_14021
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% TECHNICAL
Description: %%% Empty
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Icon: statIcons_Disarmed*
StackId: DISARMED*
Stats inherited from: *DISARMED


DOPPELGANGER_OFFBALANCE_DUPE_ENTRY_11280
Boosts: Advantage(AttackTarget);Disadvantage(Ability, Strength);Disadvantage(Ability, Dexterity)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ambushed
Description: Attack Rolls against the affected entity have Advantage and it has Disadvantage on Strength and Dexterity Checks.

Taking damage or being Helped ends this condition.
StackId: DOPPELGANGER_OFFBALANCE
StackPriority: 5
Icon: statIcons_OffBalanced*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
TickType: EndTurn*
RemoveConditions: IsAttack() and HasDamageEffectFlag(DamageFlags.Hit)*
RemoveEvents: OnAttacked*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Helpable_Condition*
Stats inherited from: *OFF_BALANCED


DOPPELGANGER_DISARMED_DUPE_ENTRY_68271
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disarmed
StatusPropertyFlags: InitiateCombat;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Description: Affected entity has dropped its weapon to the ground.*
Icon: statIcons_Disarmed*
StackId: DISARMED*
Stats inherited from: *DISARMED


SHADOWMOUND_MULTIATTACK_TECHNICAL_DUPE_ENTRY_86115
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Multiattack helper|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TIMED_EXPLOSIVE_DUPE_ENTRY_97134
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%EMPTY
StatusPropertyFlags: TickingWithSource


EXPLOSIVE_MINE_ORTHON_TECHNICAL_DUPE_ENTRY_80172
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: StartRound
TickFunctors: ApplyStatus(EXPLOSIVE_MINE_ORTHON_DETONATE,100,1);ApplyStatus(AI_HELPER_AVOIDAREA_RADIUS2,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
Stats inherited from: *TIMED_EXPLOSIVE


EXPLOSIVE_MINE_ORTHON_DUPE_ENTRY_81925
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ticking Mine
Description: You can hear the faint ticking of a nearby trap...
Icon: GenericIcon_Intent_Damage
StackId: EXPLOSIVE_MINE_ORTHON
StackPriority: 1
TickType: StartRound
StatusPropertyFlags: DisableOverhead;DisableCombatlog
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d


EXPLOSIVE_MINE_ORTHON_DETONATE_DUPE_ENTRY_74627
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Quickly Ticking Mine
Description: This trap will detonate next turn.
Icon: GenericIcon_Intent_Damage
StackId: EXPLOSIVE_MINE_ORTHON
StackPriority: 2
TickType: StartTurn
TickFunctors: RemoveStatus(EXPLOSIVE_MINE_ORTHON_DETONATE)
StatusPropertyFlags: DisableCombatlog
StatusEffect: 4d883bd6-2686-41ef-bbe2-7499ba0da29d
AuraRadius: 2*
AuraStatuses: TARGET:IF(Character()):ApplyStatus(AI_HELPER_AVOIDAREA,100,-1)*
Stats inherited from: *AI_HELPER_AVOIDAREA_RADIUS2 **AI_HELPERS


GRAPPLING_DUPE_ENTRY_51170
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_Grapple_DarkVine_Interrupt);Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock()
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Grappling
Description: Affected entity has Grappled another creature. Cannot move while Grappling. Interrupted by receiving damage.
Icon: GenericIcon_Intent_Control
StillAnimationType: Grappling
StillAnimationPriority: Snared
StackId: GRAPPLING


GRAPPLING_NETHERTENTACLE_DUPE_ENTRY_65439
Boosts: ActionResourceBlock(ActionPoint);ActionResourceBlock(BonusActionPoint);ActionResourceBlock(ReactionActionPoint);ActionResourceBlock(Movement);UnlockSpell(Shout_Grapple_DarkVine_Interrupt);Attribute(Grounded);DetectDisturbancesBlock(true);DialogueBlock()*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Stunned') or HasStatus('SG_Polymorph')
RemoveEvents: OnStatusApplied
OnRemoveFunctors: BreakConcentration()
DisplayName: Grappling*
Description: Affected entity has Grappled another creature. Cannot move while Grappling. Interrupted by receiving damage.*
Icon: GenericIcon_Intent_Control*
StillAnimationType: Grappling*
StillAnimationPriority: Snared*
StackId: GRAPPLING*
Stats inherited from: *GRAPPLING


GREMISHKA_MAGICALLERGY_AURA_DUPE_ENTRY_287
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Allergy
Description: Allergic to magic. If a spell or cantrip is cast close to the gremishka, it might react to the magic and trigger a random effect.
Icon: GenericIcon_Intent_Damage
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Tagged('KOBOLD') and not (Tagged('GREMISHKA')) and not Dead()):ApplyStatus(GREMISHKA_MAGICALLERGY_INAURARANGE,100,-1)


FIENDISH_CHARM_DUPE_ENTRY_8946
Boosts: CannotHarmCauseEntity(CannotHarmCharmer);Advantage(SourceDialogue,Charisma)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Charmed*
Description: Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.*
Icon: Status_Charmed*
SoundLoop: Spell_Status_Control_MO*
SoundStop: Spell_Status_Control_MO_Stop*
StackId: CHARMED*
RemoveConditions: HasDamageEffectFlag(DamageFlags.Hit) and HasSpellFlag(SpellFlags.Harmful) and (IsInflicterEqualToSource() or Ally(context.HitDescription.InflicterObject, context.Source))*
RemoveEvents: OnAttacked*
StatusGroups: SG_Charmed;SG_Condition;SG_Charmed_Subtle*
StatusEffect: a53689ae-d00b-45e1-8dd6-4540635f070e*
Stats inherited from: *CHARMED


FIENDISH_CHARM_USED_DUPE_ENTRY_24473
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Charm Used
Description: Affected entity has already succumbed once to Fiendish Charm, and cannot be Charm by the spell for the rest of the day.
StackId: FIENDISH_CHARM_USED
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


INCUBUS_CHARM_DUPE_ENTRY_64152
Boosts: FactionOverride(Source)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Incubus Charmed
Description: You are Charmed by a devil, and must support it in battle. You can make another Saving Throw against this effect after taking damage.
Icon: Status_Charmed
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())
RemoveEvents: OnDamage
TooltipSave: Wisdom
StackId: DOMINATED*
StatusPropertyFlags: LoseControl*
StatusGroups: SG_Charmed;SG_Dominated*
ApplyEffect: 0a13ccc8-8a1f-4035-8d15-ab53a21cca0c*
StatusEffect: 566dbef7-e2b0-40ec-b731-5372c5ff0554*
Stats inherited from: *DOMINATE_PERSON


INCUBUS_CHARM_USED_DUPE_ENTRY_54930
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


INCUBUS_CHARMING_DUPE_ENTRY_62010
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fiendish Seduction
Description: The fiend cannot Fiendishly Seduce more than one creature at a time.
Icon: GenericIcon_Intent_Control


INCUBUS_DRAININGKISS_DUPE_ENTRY_92104
Boosts: IncreaseMaxHP(-30)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sucked Dry
Description: Your lifeforce has been drained by the incubus.
Icon: GenericIcon_Intent_Control
StackId: INCUBUS_DRAININGKISS
StackPriority: 0
StackType: Additive
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration


INCUBUS_ETHEREALNESS_READY_DUPE_ENTRY_99171
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ethereal Cowardice
Icon: GenericIcon_Intent_Utility
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ETHEREALNESS_INCUBUS_TECHNICAL_DUPE_ENTRY_42626
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
TickType: EndTurn
TickFunctors: ApplyStatus(INCUBUS_ETHEREALNESS_READY,100,1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GREMISHKA_MAGICALLERGY_INAURARANGE_DUPE_ENTRY_974
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Allergy Range
Description: Close to a gremishka with a Magic Allergy.
Icon: PassiveFeature_Generic_Threat
StackId: GREMISHKA_MAGICALLERGY_INAURARANGE
Passives: MagicAllergy_InRange
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
IsUnique: 0


GREMISHKA_UNSTABLE_DUPE_ENTRY_10535
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Unstable
Description: The gremishka is reacting to nearby magic and has become unstable. At the start of its next turn, it will trigger a random effect.
Icon: GenericIcon_Intent_Damage
StillAnimationType: Laughing
SoundLoop: Misc_Status_Gremishka_Unstable_MO
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop
StackId: GREMISHKA_UNSTABLE
StackType: Ignore
OnRemoveFunctors: TriggerRandomCast(1,,MagicAllergy);
StatusEffect: 69b641e2-4812-451c-9e0e-a5225e011264


GREMISHKA_ENLARGE_DUPE_ENTRY_21218
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusEffect:
DisplayName: Enlarged*
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
SoundLoop: MAG_Status_EnlargeSelf_Loop*
SoundStop: MAG_Status_EnlargeSelf_End*
StackId: SIZE*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ENLARGE


CALLING_FOR_HELP_GIANTEAGLE_DUPE_ENTRY_59519
Boosts: ActionResourceBlock(BonusActionPoint);UnlockSpell(Shout_HelpArrives_GiantEagle);ActionResourceBlock(Movement);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Calling Reinforcements
Description: This creature's allies will appear next turn to defend it.
Icon: statIcons_CryingInAlarm*
FormatColor: Yellow*
StillAnimationType: Shouting*
StillAnimationPriority: Shouting*
SoundVocalStart: WEAK*
OnApplyConditions: not HasVerbalComponentBlocked(context.Source)*
TickType: EndTurn*
StatusPropertyFlags: DisableImmunityOverhead*
Stats inherited from: *CALLING_FOR_HELP


GREMISHKA_HASTE_DUPE_ENTRY_97154
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
ApplyEffect:
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


DEATHBURST_INTELLECTDEVOURER_DUPE_ENTRY_47070
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_DeathBurst_IntellectDevourer);Kill()
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


DEATHBURST_INTELLECTDEVOURER_DEATHTYPEOVERRIDE_DUPE_ENTRY_90809
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: SwitchDeathType(Acid)
DisplayName: %%% EMPTY*
Stats inherited from: *AI_HELPERS


HASTE_MYRMIDON_DUPE_ENTRY_51652
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER')
RemoveEvents: OnStatusApplied;OnStatusRemoved
StatusEffect: 4500cc07-1829-4a04-aee9-c7f577d4e05e
DisplayName: Hastened*
Description: Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn.

When the condition ends, the creature becomes Lethargic.*
Icon: Spell_Transmutation_Haste*
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackId: HASTE*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
Stats inherited from: *HASTE


KICKUP_BOAR_DUPE_ENTRY_92250
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mud-Drenched
Description: Thick mud halves your Movement Speed,and reduces your Armour Class and Dexterity Saving Throws by 2.
Icon: Action_Monster_Boar_KickUp
Passives:
RemoveConditions: SavingThrow(Ability.Dexterity, 14)
TooltipSave: Dexterity
StatusEffect: d5516b4e-bfd7-4558-8986-b3927bd12faa
SplatterDirtAmount: 1
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
RemoveEvents: OnTurn*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
Stats inherited from: *SLOW


DRAGON_SKELETAL_FLIGHTSTATE_DUPE_ENTRY_43714
Boosts: CanWalkThrough(true);ActionResourceBlock(Movement);ActionResourceBlock(ReactionActionPoint);Resistance(Bludgeoning,Resistant);Resistance(Slashing,Resistant);Resistance(Piercing,Resistant);Resistance(Acid,Resistant);Resistance(Cold,Resistant);Resistance(Fire,Resistant);Resistance(Force,Resistant);Resistance(Psychic,Resistant);Resistance(Radiant,Resistant);Resistance(Thunder,Resistant);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Hoarding Energy
Description: Ansur is gathering energy while airborne and is Resistant to all damage.
Icon: GenericIcon_Intent_Buff
FormatColor: Blue
SoundStart: CrSpell_Prepare_SkeletalDragon_SuperNova
SoundLoop: CrSpell_Loop_SkeletalDragon_SuperNova
StackId: DRAGON_SKELETAL_FLIGHTSTATE
RemoveConditions: HasStatus('SG_Incapacitated') or HasStatus('SG_Prone') or HasStatus('SG_Stunned')
RemoveEvents: OnStatusApplied
OnApplyFunctors: ApplyStatus(SELF,DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN,100,4);
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):ApplyStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED, 100, 1);IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED, 100, 1)
StatusEffect: 8283f18b-9c61-40c5-9d5c-ecd621c8e128
DynamicAnimationTag: 2f05f704-1fbd-4b5a-9a2b-c90ba8736130


DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN_DUPE_ENTRY_7212
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: DRAGON_SKELETAL_FLIGHTSTATE_COOLDOWN
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED_DUPE_ENTRY_19377
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;ApplyToDead
OnApplyFunctors: RemoveStatus(DRAGON_SKELETAL_FLIGHTSTATE_INTERRUPTED)


HAMMERTIME_DUPE_ENTRY_53097
Boosts: AttackSpellOverride(Target_MindFlayer_HammerAttack,Target_MainHandAttack);AttackSpellOverride(Target_MindFlayer_HammerAttack,Target_UnarmedAttack);UnlockSpellVariant(SpellId('Target_MindFlayer_HammerAttack'),ModifyIconGlow())
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: HAMMERTIME
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


HP_REDUCTION_VAMPIRE_DUPE_ENTRY_39643
Boosts: IncreaseMaxHP(-8)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Blood-Sapped
Description: Hit point maximum reduced. Creature will die if its hit point maximum is reduced to 0.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red
SoundVocalStart: WEAK
StackId: HP_REDUCTION_VAMPIRE
StackType: Additive
ApplyEffect:


SKELETALDRAGON_CANNOTFLYTOTARGET_DUPE_ENTRY_82828
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: SKELETALDRAGON_CANNOTFLYTOTARGET
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


LIFE_DRAIN_DUPE_ENTRY_9702
Boosts: IncreaseMaxHP(-2d8)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Life Drain
Description: Hit point maximum reduced by 2d8. Creature will die if its hit point maximum is reduced to 0.
Icon: GenericIcon_Intent_Debuff
FormatColor: Red
SoundVocalStart: WEAK
StatusGroups: SG_Cursed
ApplyEffect: 3a780cca-ca36-475d-9245-e6831f47fba9


LOBOTOMIZED_US_DUPE_ENTRY_50227
Boosts: IncreaseMaxHP(20);ActionResource(Movement,-3,0):UnlockSpell(Target_Claws_IntellectDevourer);UnlockSpell(Projectile_SynapticDischarge_IntDev);UnlockSpell(Target_DevourIntellect_US);Ability(Intelligence,-4);Ability(Wisdom,-3)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lobotomised
Description: Us is still suffering from the crippling injury you inflicted all that time ago...
Icon: Status_Exhaustion
StackId: LOBOTOMIZED_US


NORMAL_US_DUPE_ENTRY_18689
Boosts: IncreaseMaxHP(34);Resistance(Slashing,ResistantToNonMagical);Resistance(Piercing,ResistantToNonMagical);Resistance(Bludgeoning,ResistantToNonMagical);Resistance(Necrotic,Resistant);UnlockSpell(Target_Claws_IntellectDevourer_Colony);UnlockSpell(Projectile_SynapticDischarge_IntDev_Colony);UnlockSpell(Target_DevourIntellect_US)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: NORMAL_US
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


MARKEDFORBHALL_SLAYER_DUPE_ENTRY_4105
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bhaal's Murderous Mark
Description: Affected entity's death grants a +[1] Armour Class bonus to the Slayer.
DescriptionParams: 1
Icon: GenericIcon_Intent_Buff
StackId: MARKEDFORBHALL_SLAYER
StatusPropertyFlags: InitiateCombat
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(SELF,BHAALS_BOON_SLAYER,100,1);
StatusEffect: 567f700b-42d1-4db6-bcb4-36942dc5e456


MEENLOCK_FEAR_AURA_DUPE_ENTRY_137
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fear Aura
Description: Can possibly Frighten nearby beasts and humanoids with its fey presence.
Icon: Status_Frightened
FormatColor: Yellow
StackId: MEENLOCK_FEAR_AURA
StackPriority: 0
StackType: Ignore
AuraRadius: 4
AuraStatuses: TARGET:IF(Character() and (Tagged('HUMANOID') or Tagged('BEAST')) and not Dead() and Enemy()):ApplyStatus(MEENLOCK_FEAR)
TickType: StartTurn
StatusPropertyFlags: DisableCombatlog


MEENLOCK_FEAR_DUPE_ENTRY_33743
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Meenlock Fear
Description: This entity's proximity to a meenlock fills it with fear. It will become Frightened unless it succeeds a Wisdom Saving Throw.
Icon: Status_Frightened
StackId: MEENLOCK_FEAR
StackType: Ignore
TickType: StartTurn
OnTickRoll: not SavingThrow(Ability.Constitution, SourceSpellDC())
OnTickSuccess: ApplyStatus(FRIGHTENED,100,1)


MEPHIT_DAMAGE_DUPE_ENTRY_60862
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MEPHIT_DAMAGE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;ApplyToDead


METAL_COATING_DUPE_ENTRY_7560
Boosts: AC(2)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Transmuted To Steel
Description: The myrmidon's Armour Class is increased by [1], but its movement speed has been reduced by [2].
DescriptionParams: 2;Distance(6)
Icon: GenericIcon_Intent_Buff
StackId: METAL_COATING
TickType: StartTurn
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_EARTH_PLAYER')
RemoveEvents: OnStatusRemoved;OnStatusApplied
ApplyEffect: 0c3f3375-681f-4253-9432-24450007e464
StatusEffect: 698752b6-55fb-4448-8bb6-f7fdb510ac93


MYRKULS_BOON_DUPE_ENTRY_51926
Boosts: UnlockSpell(Projectile_FingerOfDeath_Apostle)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Reaper's Rewards
Description: Consumed a necromite's soul and gained the ability to cast Finger of Death.
Icon: GenericIcon_Intent_Debuff
StackId: MOO_MYRKULSBOON
StackType: Additive
TickType: EndTurn
OnApplyFunctors: RemoveStatus(APOSTLE_VFX)
OnRemoveFunctors: ApplyStatus(APOSTLE_VFX,100,-1)
StatusEffect: db21aadd-69af-4db3-a7ed-ef42346fc357


MYRKULS_BOON_HELPER_DUPE_ENTRY_77876
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: None
TickType: EndTurn
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


MAG_NECROTIC_SILVERED_SKULL_FLAIL_DUPE_ENTRY_4529
Boosts: WeaponDamage(1d6, Necrotic)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sharp Necrosis
Description: Deals an additional [1].
DescriptionParams: DealDamage(1d6, Necrotic)
Icon: GenericIcon_DamageType_Necrotic
StackId: MAG_NECROTIC_SILVERED_SKULL_FLAIL
StackPriority: 10
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


MYRMIDON_BUFF_DUPE_ENTRY_34136
Boosts: StatusImmunity(SG_Prone)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MYRMIDON_BUFF
Passives: ImmuneToDisarm
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_WATER_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_AIR_PLAYER') and not HasStatus('WILDSHAPE_MYRMIDON_EARTH_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead


DEVA_BUFF_DUPE_ENTRY_13255
Boosts: StatusImmunity(SG_Prone)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: not HasStatus('SIGHTS_OF_SEELIE_DEVA')
StackId: MYRMIDON_BUFF*
Passives: ImmuneToDisarm*
RemoveEvents: OnStatusRemoved*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead*
Stats inherited from: *MYRMIDON_BUFF


MYRMIDON_WILDSHAPE_FIRE_DUPE_ENTRY_12434
Boosts: Resistance(Fire,Immune)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: MYRMIDON_WILDSHAPE_FIRE
RemoveConditions: not HasStatus('WILDSHAPE_MYRMIDON_FIRE_PLAYER')
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OBLITERATIONORB_AURA_DUPE_ENTRY_63977
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Orb of Negation
Description: The Netherbrain's will made manifest. At the start of the orb's turn, it explodes and deals [1] to all creatures and objects within range.
DescriptionParams: DealDamage(20d10,Force)
Icon: GenericIcon_DamageType_Force
AuraRadius: 5
AuraStatuses: IF(not Tagged('NETHERBRAIN')):ApplyStatus(OBLITERATIONORB)
StatusPropertyFlags: DisableOverhead
ApplyEffect:
StatusEffect: 6cfb811c-d674-4168-9097-526932a1c3de
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
Stats inherited from: *SILENCED_AURA


OBLITERATIONORB_DUPE_ENTRY_52230
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Marked for Negation
Description: The affected entity is within range of the Netherbrain's Orb of Negation.

The orb will explode on its turn, dealing [1].
DescriptionParams: DealDamage(20d10,Force)
Icon: GenericIcon_DamageType_Force
StatusEffect: 1a3e7507-0e1c-4cda-ba8d-d40c4f55fa4f


OBLITERATIONORB_TECHNICAL_DUPE_ENTRY_37406
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


NARCOLEPTIC_BURST_DUPE_ENTRY_24393
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Narcoleptic Toxins
Description: Will explode upon death, releasing toxins that put nearby creatures to Sleep.
Icon: Spell_Enchantment_Sleep
OnRemoveFunctors: CreateExplosion(Projectile_NarcolepticBurst)


NATURES_STEP_AURA_DRYAD_DUPE_ENTRY_1335
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Nature's Step
Description: Nearby allies have Resistance against Poison damage and can move freely in the nearby area.
Icon: PassiveFeature_Generic_Nature
StackId: NATURES_STEP_AURA_DRYAD
AuraRadius: 4
AuraStatuses: TARGET:IF(Ally() or Self()):ApplyStatus(NATURES_STEP_RESISTANCE_DRYAD,100,-1)
StatusPropertyFlags: DisableCombatlog
StatusEffect: daf2c510-3837-4596-a94e-0c28466d18f2


NATURES_STEP_RESISTANCE_DRYAD_DUPE_ENTRY_21826
Boosts: Resistance(Poison, Resistant);StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: NATURES_STEP_RESISTANCE_DRYAD
StatusPropertyFlags: DisableCombatlog;DisableOverhead
ApplyEffect: 6c411017-21be-4af3-8615-ed0db2cf947a
ManagedStatusEffectType: Positive
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Resistant to Poison Damage*
Description: Poison damage against this entity is halved.*
Icon: GenericIcon_DamageType_Poison*
Stats inherited from: *RESISTANCE_POISON **POTION_OF_RESISTANCE


ORTHON_LAUGH_DUPE_ENTRY_15496
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Laughing
StackId: ORTHON_LAUGH
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


OWLBEAR_WILDSHAPE_RAGE_DUPE_ENTRY_10246
Boosts: ActionResource(Rage,3,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: OWLBEAR_WILDSHAPE_RAGE
RemoveConditions: not (HasStatus('WILDSHAPE_OWLBEAR_PLAYER') or HasStatus('WILDSHAPE_OWLBEAR_PLAYER_8') or HasStatus('WILDSHAPE_OWLBEAR_PLAYER_10') or HasStatus('WILDSHAPE_OWLBEAR_PLAYER_12'))
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


PROWL_DUPE_ENTRY_82606
Boosts: DamageBonus(1d8)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Prowling
Description: Stalking its prey.

While Invisible, the affected entity's next attack deals an additional [1] damage.
DescriptionParams: 2d8
Icon: GenericIcon_Intent_Utility
StackId: PROWL
RemoveConditions: SpellId('Target_Bite_Panther') or SpellId('Target_JugularStrike_Panther') or SpellId('Projectile_Pounce_Panther_Summon') or not HasStatus('WILDSHAPE_PANTHER_PLAYER')
RemoveEvents: OnAttack;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog


PROWL_USED_DUPE_ENTRY_70082
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: PROWL_USED
Passives: Prowl_ShortRest_Panther
RemoveConditions: not HasStatus('WILDSHAPE_PANTHER_PLAYER')
RemoveEvents: OnStatusApplied;OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


OWLBEAR_WILDSHAPE_ENRAGE_DUPE_ENTRY_18302
Boosts: Ability(Strength, 2);Ability(Constitution, 2);TemporaryHP(12);Tag(CANBECALMED)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Owlbear's Rage
Description: The owlbear is enraged! Strength increased by [1].
DescriptionParams: 2;2;GainTemporaryHitPoints(12)
Icon: statIcons_OwlbearsRage
FormatColor: Red
SoundLoop: Spell_Status_Enrage_MO
StackId: OWLBEAR_WILDSHAPE_ENRAGE
RemoveConditions: not HasStatus('WILDSHAPE_OWLBEAR_PLAYER') or not HasTemporaryHP()
RemoveEvents: OnAttacked
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Rage
StatusEffect: dc954f3e-e588-481b-99af-9e4d06c00818


BURNING_AZER_DUPE_ENTRY_56040
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burning Fiercely
DescriptionParams: DealDamage(1d10,Fire)
TooltipDamage: DealDamage(1d10,Fire)
TickFunctors: DealDamage(1d10,Fire)
OnApplyFunctors: DealDamage(1d10,Fire)
StatusEffect: 2156dd48-f83b-4060-9a4e-cab994da8857
Description: Takes [1] per turn.*
Icon: Status_Burning*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


REPAIR_MATRIX_DUPE_ENTRY_34191
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Repair Matrix
Description: At the start of its turn, restorative servos heal this Steel Watcher for [1].
DescriptionParams: RegainHitPoints(3d8);
Icon: GenericIcon_Intent_Healing
StackId: REPAIR_MATRIX
TickType: StartTurn
TickFunctors: RegainHitPoints(3d8);


REGENERATION_SABERTOOTH_DUPE_ENTRY_80061
Boosts: ActionResource(Movement,3.5,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Animalistic Vitality
Description: Affected entity regains [1] health every round of combat.
DescriptionParams: RegainHitPoints(2d8)
StackId: REGENERATION_SABERTOOTH
TickFunctors: IF(HasHPLessThan(60,context.Source)):RegainHitPoints(1d8)
Icon: statIcons_Regeneration*
StackPriority: 0*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource;DisableCombatlog;ForceOverhead*
StatusGroups: SG_Surface*
Stats inherited from: *WOOD_WOAD_REGENERATION


SHADOW_STEALTH_DUPE_ENTRY_72630
Boosts: IgnoreLeaveAttackRange()*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Stealth
Description: Immune to Opportunity Attacks while obscured.
Icon: GenericIcon_Intent_Utility
FormatColor: Gray
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged;OnDamage
StatusEffect: 3c6fe975-8eb9-481b-a116-00278a707935
SoundVocalStart: DODGE*
StackId: DISENGAGE*
TickType: EndTurn*
Stats inherited from: *DISENGAGE


SPIRITUAL_WEAPON_DUPE_ENTRY_45287
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_1d8))
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiritual Weapon
Description: %%%Do not destub, Spiritual Weapon description
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f


SPIRITUAL_WEAPON_4_DUPE_ENTRY_55231
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_2d8));IncreaseMaxHP(8)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


SPIRITUAL_WEAPON_6_DUPE_ENTRY_28820
Boosts: ProficiencyBonusOverride(Owner.LevelMapValue(StandardProficiencyBonusScale));RollBonus(Attack,Owner.SpellCastingAbilityModifier);MonkWeaponDamageDiceOverride(LevelMapValue(SpiritualWeapon_3d8));IncreaseMaxHP(16)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Spiritual Weapon*
Description: %%%Do not destub, Spiritual Weapon description*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


BURSTINGBROOD_INFESTATION_SPIDER_DUPE_ENTRY_3067
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Crawling with tiny spiders that deal [1] and [2] each turn.

At the start of your turn you can make a new Saving Throw to try and remove the infestation.
Icon: GenericIcon_DamageType_Physical
TickType: StartTurn
Passives:
RemoveConditions: SavingThrow(Ability.Dexterity, SourceSpellDC())
RemoveEvents: OnTurn
TooltipSave: Dexterity
TooltipDamage: DealDamage(1d4, Necrotic);DealDamage(1d4, Piercing)
TickFunctors: DealDamage(1d4, Necrotic);DealDamage(1d4, Piercing)
StatusPropertyFlags:
DisplayName: Infested*
DescriptionParams: DealDamage(1d4,Piercing);DealDamage(1d4,Poison)*
FormatColor: Gray*
SoundLoop: Misc_Status_Spider_Infestation_MO*
SoundStop: Misc_Status_Spider_Infestation_MO_Stop*
StackId: SPIDER_INFESTATION*
StatusGroups: SG_Disease*
StatusEffect: 9684b4b9-90b0-42b0-8b42-46c38d4977fe*
Stats inherited from: *SPIDER_INFESTATION


SUNLIGHT_HYPERSENSITIVITY_DUPE_ENTRY_86088
Boosts: IF(IsInSunlight(context.Target)):Disadvantage(AttackRoll);IF(IsInSunlight(context.Target)):Disadvantage(AllAbilities)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sunlight Hypersensitivity
Description: This creature takes [1] if it starts its turn in sunlight. While sunlit, it has Disadvantage on attack rolls and ability checks.
DescriptionParams: DealDamage(20,Radiant)
Icon: GenericIcon_DamageType_Fire
FormatColor: White
StackId: SUNLIGHT_HYPERSENSITIVITY
TickType: StartTurn
RemoveConditions: not IsInSunlight(context.Target)
RemoveEvents: OnObscurityChanged
TickFunctors: IF(IsInSunlight(context.Target)):DealDamage(20,Radiant,Magical)
StatusPropertyFlags: ForceOverhead;InitiateCombat;BringIntoCombat


SURGEON_NURSE_REQUEST_BUFF_DUPE_ENTRY_25911
Boosts: UnlockSpell(Throw_Throw_Nurse); AC(4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Surgeon's Chosen
Description: Carrying the implement requested by the Surgeon to complete its surgery.
Icon: GenericIcon_Intent_Utility
FormatColor: LightBlue
HitAnimationType: None
StackId: NURSE_REQUEST_BUFF
StackPriority: 0
StackType: Ignore
TickType: StartTurn
RemoveConditions: HasStatus('DISARM') or HasStatus('DISARMED')
RemoveEvents: OnStatusApplied
StatusPropertyFlags: ForceOverhead;TickingWithSource
StatusEffect: db77b2ee-a5a5-4fa8-9f53-f8d51e6fdcdc


SURGEON_NURSE_PRESENCE_AURA_DUPE_ENTRY_48242
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Nurse Presence Aura - DND|
StackId: SURGEON_NURSE_PRESENCE_AURA
AuraRadius: 6
AuraStatuses: TARGET:IF(Tagged('ACT2_TWN_HOSPITAL_SURGEON') and not Dead()):ApplyStatus(SURGEON_NURSE_PRESENCE)
RemoveConditions: Dead()
RemoveEvents: OnSourceDeath
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_NURSE_PRESENCE_DUPE_ENTRY_92108
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Nurse Presence Status - DND|
StackId: SURGEON_NURSE_PRESENCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_NURSE_HEAL_BLOCK_DUPE_ENTRY_56656
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Nurse Heal Spell Block Status - DND|
StackId: SURGEON_NURSE_HEAL_BLOCK
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURGEON_ENABLE_ATTACK_BONESAW_DUPE_ENTRY_24454
Boosts: UnlockSpell(Target_SurgeryAttack_Bonesaw_Surgeon)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Bonesaw
Description: The Surgeon can use its implement to Bonesaw a patient.
Icon: GenericIcon_Intent_Utility
FormatColor: White
HitAnimationType: MagicalNonDamage
StackId: SURGEON_ENABLE_ATTACK_BONESAW
StackPriority: 0
StackType: Ignore
WeaponOverride: 1HS
TickType: EndTurn
RemoveEvents: None
StatusPropertyFlags: ForceOverhead
StatusEffect: 139ba487-2430-4b28-8bce-2152ade4c79e
DynamicAnimationTag: 8e747bd9-1e28-45f5-ba7f-1558b03dff3f


SURGEON_ENABLE_ATTACK_LEECH_DUPE_ENTRY_67529
Boosts: UnlockSpell(Target_SurgeryAttack_Leech_Surgeon)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Leech
Description: The Surgeon can use its implement to Leech a patient.
StackId: SURGEON_ENABLE_ATTACK_LEECH
WeaponOverride: 2HS
StatusEffect: f5744348-16a0-4963-bf37-a7ae622aa3a0
DynamicAnimationTag: e1ad8304-0c0b-40f0-aefc-23ed09798299
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_ENABLE_ATTACK_SYRINGE_DUPE_ENTRY_14672
Boosts: UnlockSpell(Target_SurgeryAttack_Syringe_Surgeon)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Syringe
Description: The Surgeon can use its implement to Inject a patient.
StackId: SURGEON_ENABLE_ATTACK_SYRINGE
WeaponOverride: 1HP
StatusEffect: b7b1ce8b-3ef2-4acb-99ba-d06cbcc3affd
DynamicAnimationTag: d22e0b49-4be7-4658-908a-a23f8b4120bd
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_ENABLE_ATTACK_TREPAN_DUPE_ENTRY_1894
Boosts: UnlockSpell(Target_SurgeryAttack_Trepan_Surgeon)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Instrument of Loss: Trepan
Description: The Surgeon can use its implement to Trepan a patient.
StackId: SURGEON_ENABLE_ATTACK_TREPAN
WeaponOverride: JAV
StatusEffect: 1b7a212d-2890-433e-b750-c4b85aeb3451
DynamicAnimationTag: 9f3a6d0e-977b-4a48-bdc9-f8a0168dc8fb
Icon: GenericIcon_Intent_Utility*
FormatColor: White*
HitAnimationType: MagicalNonDamage*
StackPriority: 0*
StackType: Ignore*
TickType: EndTurn*
RemoveEvents: None*
StatusPropertyFlags: ForceOverhead*
Stats inherited from: *SURGEON_ENABLE_ATTACK_BONESAW


SURGEON_REGENERATION_DUPE_ENTRY_44204
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Surgeon Regeneration|
Description: %%%|UNUSED - Do Not Destub|
DescriptionParams: RegainHitPoints(10)
Icon: statIcons_Regeneration
StackId: SURGEON_REGENERATION
StackPriority: 0
TickType: StartTurn
StatusPropertyFlags: TickingWithSource;DisableCombatlog;DisableOverhead;DisablePortraitIndicator


STRENGTH_DRAIN_DUPE_ENTRY_74097
Boosts: Ability(Strength,-3)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Strength Drain
Description: A shadow has drained the affected entity's Strength by 3.
Icon: GenericIcon_Intent_Debuff
FormatColor: DarkBlue
TickType: EndTurn
StatusPropertyFlags: ForceOverhead
StatusGroups: SG_Cursed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


SWARM_RAVEN_DUPE_ENTRY_72188
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: On Black Wings
Description: An unkindness of ravens that will act of their own accord.
Icon: statIcons_HandsOffPetal
StackId: SWARM_RAVEN
StatusPropertyFlags: LoseControlFriendly;LoseControl


SWARM_BEAR_DUPE_ENTRY_7056
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ursine Reinforcements
Description: Summon a bear to fight alongside you.
Icon: GenericIcon_Intent_Summon
StatusPropertyFlags: LoseControlFriendly;LoseControl


SWARM_WAKETHEDEAD_GHOUL
StatusType: BOOST
DisplayName: Gnawing Horde
Description: Ravenous Ghouls that fight alongside you.
Icon: GenericIcon_Intent_Summon
StackId: SWARM_WAKETHEDEAD_GHOUL
StatusPropertyFlags: LoseControlFriendly;LoseControl


SWARM_WAKETHEDEAD_UNDEADTHRALL_GHOUL
Boosts: AttackSpellOverride(Target_Claws_WakeTheDead_UndeadThrall_Ghoul,Target_UnarmedAttack)
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SHADOWVEIL_MASTIFF_DUPE_ENTRY_40946
Boosts: Resistance(Piercing, ResistantToNonMagical); Resistance(Slashing, ResistantToNonMagical); Resistance(Bludgeoning, ResistantToNonMagical)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow Veil
Description: Because it is Lightly or Heavily Obscured, this entity is Resistant to Bludgeoning, Piercing, and Slashing damage.
Icon: PassiveFeature_Generic_Darkness
StackId: SHADOWVEIL_MASTIFF
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged


LIVING_SHADOW_DUPE_ENTRY_18715
Boosts: Resistance(Piercing, Resistant); Resistance(Slashing, Resistant); Resistance(Bludgeoning, Resistant); Resistance(Acid, Resistant); Resistance(Cold, Resistant); Resistance(Fire, Resistant); Resistance(Lightning, Resistant); Resistance(Necrotic, Resistant); Resistance(Poison, Resistant); Resistance(Thunder, Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Living Shadow
Description: Because it is Lightly or Heavily Obscured, this character has Resistance to all damage except Force, Psychic, or Radiant.
Icon: PassiveFeature_Generic_Darkness
RemoveConditions: HasObscuredState(ObscuredState.Clear,context.Source)
RemoveEvents: OnObscurityChanged


SHADOWBLEND_REMOVE_HELPER_DUPE_ENTRY_8372
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SHADOWBLEND_REMOVE_HELPER
RemoveConditions: not HasStatus('SHADOWBLEND',context.Source)
RemoveEvents: OnStatusRemoved
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: CreateExplosion(Projectile_Shadowblend_Effect_End)


TREMBLINGFEET_ELEMENTAL_EARTH_DUPE_ENTRY_45512
Boosts: Ability(Dexterity, -1);ActionResource(Movement,-2.5,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Trembling Legs
Description: Affected entity is still wobbling on unsteady legs. Its movement speed is reduced by [2], and its Dexterity is reduced by [1].
DescriptionParams: 1;Distance(2.5)
Icon: GenericIcon_Intent_Debuff
StackId: TREMBLINGFEET_ELEMENTAL_EARTH


MENTALSLAM_DUPE_ENTRY_23282
Boosts: Disadvantage(Ability, Intelligence);Disadvantage(Ability, Wisdom); Disadvantage(SavingThrow, Intelligence); Disadvantage(SavingThrow, Wisdom);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psychic Rend
Description: Mentally in shambles. Has Disadvantage on Intelligence and Wisdom Checks and Saving Throws.
Icon: GenericIcon_DamageType_Psychic
FormatColor: Purple
StillAnimationType: Dazed
StillAnimationPriority: Dazed
StackId: MENTALSLAM
StatusEffect: ca541493-8fcd-4bbc-8338-2ba8496e4c79


GISHPRESENCE_GITHYANKI_AURA_DUPE_ENTRY_8115
Boosts: RollBonus(SavingThrow, 5);StatusImmunity(SG_Frightened)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Ward Aura
Description: The gish and allies within [2] have a +[1] bonus to Saving Throws and can't be Frightened.
DescriptionParams: max(1,Cause.CharismaModifier);Distance(3)
StackId: GISHPRESENCE_GITHYANKI_AURA
AuraStatuses: IF(Ally()):ApplyStatus(GISHPRESENCE_GITHYANKI_BUFF)
Icon: Action_Paladin_AuraOfProtection*
StackPriority: 10*
AuraRadius: 3*
RemoveConditions: HasStatus('SG_Incapacitated')*
RemoveEvents: OnStatusApplied*
StatusPropertyFlags: IgnoreResting*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_PROTECTION


GISHPRESENCE_GITHYANKI_BUFF_DUPE_ENTRY_54336
Boosts: RollBonus(SavingThrow, 5);StatusImmunity(SG_Frightened)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Ward
Description: Affected entity has a +[1] bonus to Saving Throws and can't be Frightened while within [2] of the spellcaster.
DescriptionParams: max(1,Cause.CharismaModifier);Distance(3)
StackId: GISHPRESENCE_GITHYANKI_BUFF
Icon: Action_Paladin_AuraOfProtection*
StackPriority: 5*
StatusPropertyFlags: DisableOverhead;DisableCombatlog*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: d21494e5-5c30-4a69-85ef-75a785e71105*
EndEffect: a5c11e94-efa3-4998-a76b-fc12502ea565*
Stats inherited from: *AURA_OF_PROTECTION_BUFF


COMBAT_MARK_DUPE_ENTRY_76158
Boosts: SourceAllyAdvantageOnAttack()
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: For Vlaakith!
Description: A githyanki raider marked you in Vlaakith's name to gain Advantage on attack rolls against you.
StackId: COMBAT_MARK
Passives: CombatMark
StatusPropertyFlags:
OnApplyFunctors:
OnRemoveFunctors:
Icon: Spell_Divination_HuntersMark*
SoundStart: Spell_Status_HuntersMark_MO*
SoundLoop: Spell_Status_HuntersMark_MO_Stop*
RemoveConditions: HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied;OnAttacked*
ApplyEffect: 5a259bdd-10d5-453a-9aee-1e85a986baf4*
StatusEffect: 0d122bff-6d13-4373-a807-b8663d48559e*
Stats inherited from: *HUNTERS_MARK


GISHRA_ARCHETYPECHANGE_GITHYANKI_DUPE_ENTRY_13826
Boosts: AiArchetypeOverride(monk_melee,1);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


VORTEX_AURA_DUPE_ENTRY_20665
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Raging Vortex Aura
Description: Affected entity is Silenced and takes [1] per turn while remaining in the vortex.
DescriptionParams: DealDamage(2d8,Bludgeoning)
Icon: GenericIcon_Intent_Debuff
StackId: VORTEX_AURA
AuraStatuses: IF(not Dead() and Character()):ApplyStatus(SILENCED);IF(not Dead() and Character()):ApplyStatus(VORTEX_DAMAGE,100,1)
TooltipDamage: DealDamage(2d8,Bludgeoning)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: DealDamage(2d8,Bludgeoning,Magical)
ApplyEffect: a63c881e-c8f3-4801-ba9e-e47e331ddb56
StatusEffect: 599e8063-33e6-4263-af56-b8c4f429e837
SoundStart: Misc_Status_Silence_Gameobject_Mute*
SoundStop: Misc_Status_Silence_Gameobject_Unmute*
AuraRadius: 6*
Stats inherited from: *SILENCED_AURA


VORTEX_DAMAGE_DUPE_ENTRY_44057
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Raging Vortex
Description: Affected entity is Silenced and is being dealt [1] per turn while remaining in the vortex.
DescriptionParams: DealDamage(2d8,Bludgeoning)
Icon: GenericIcon_Intent_Damage
StackId: VORTEX_DAMAGE
TickType: EndTurn
RemoveConditions: not HasStatus('VORTEX_AURA')
TooltipDamage: DealDamage(2d8,Bludgeoning)
TickFunctors: DealDamage(2d8,Bludgeoning,Magical)
StatusEffectOnTurn: 582b6023-0295-4227-bf46-89755e238183


GARROTE_TARGET_DUPE_ENTRY_63825
Boosts: BlockVerbalComponent(); DialogueBlock()
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Garrotted
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. If the entity and the garrotter move more than [2] apart, this condition ends.
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)
Icon: GenericIcon_Intent_Control
SoundLoop: Misc_Status_Garroted_Loop_MO
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop
AuraRadius: 5
AuraStatuses: AI_IGNORE:IF(Character() and Tagged('MEAZEL') and not Dead()):ApplyStatus(GARROTE_TECHNICAL)
TickType: EndTurn
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')
RemoveEvents: OnStatusApplied
TooltipDamage: DealDamage(3d6,Bludgeoning)
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)
StatusPropertyFlags: InitiateCombat;BringIntoCombat
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *SILENCED


GARROTE_TARGET_HUMANOID_DUPE_ENTRY_71672
Boosts: BlockVerbalComponent(); DialogueBlock()*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity is being strangled by a garrotte. It is Silenced and takes [1] per turn. If the entity and the garrotter move more than [2] apart, this condition ends.
AuraStatuses:
DisplayName: Garrotted*
DescriptionParams: DealDamage(3d6,Bludgeoning);Distance(5)*
Icon: GenericIcon_Intent_Control*
SoundLoop: Misc_Status_Garroted_Loop_MO*
SoundStop: Misc_Status_Gremishka_Unstable_MO_Stop*
AuraRadius: 5*
TickType: EndTurn*
RemoveConditions: HasStatus('DOWNED') or HasStatus('KNOCKED_OUT')*
RemoveEvents: OnStatusApplied*
TooltipDamage: DealDamage(3d6,Bludgeoning)*
TickFunctors: DealDamage(3d6,Bludgeoning,Magical)*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyFunctors: ApplyStatus(GARROTE_VFX, 100, -1)*
OnRemoveFunctors: RemoveStatus(GARROTE_VFX)*
StatusEffect: 28232454-5750-4fc4-9801-0532fcb1435f*
StatusEffectOnTurn: c81bc323-0d04-4d42-903c-3c6b7092f9d2*
SoundStart: Misc_Status_Silence_Gameobject_Mute*
StackId: SILENCED*
StackPriority: 1*
StatusGroups: SG_Condition;SG_DropForNonMutingDialog*
ApplyEffect: 0d1f50f9-b164-499a-9829-2ab46810597d*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b*
Stats inherited from: *GARROTE_TARGET **SILENCED


GARROTE_SOURCE_DUPE_ENTRY_62583
Boosts: AiArchetypeOverride(meazel_shadowteleport,1); ActionResourceBlock(Movement); UnlockSpell(Shout_ShadowTeleport_Meazel_Helper);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Garrotting
Description: Strangling a creature with a garrotte.

Moving more than [1] away from the creature will break the garrotte.
DescriptionParams: Distance(5)
Icon: GenericIcon_Intent_Control
StillAnimationType: Laughing
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')
RemoveEvents: OnStatusApplied
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d


GARROTE_SOURCE_TECHNICAL_DUPE_ENTRY_91074
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GARROTE_SOURCE_HUMANOID_DUPE_ENTRY_12938
Boosts: ActionResourceBlock(Movement)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Grappling
AuraRadius:
AuraStatuses:
DisplayName: Garrotting*
Description: Strangling a creature with a garrotte.

Moving more than [1] away from the creature will break the garrotte.*
DescriptionParams: Distance(5)*
Icon: GenericIcon_Intent_Control*
RemoveConditions: HasStatus('SG_Unconscious') or HasStatus('SG_Incapacitated') or HasStatus('SG_Frightened') or HasStatus('SG_Fleeing') or HasStatus('SG_Petrified') or HasStatus('SG_Stunned') or HasStatus('SG_Prone')*
RemoveEvents: OnStatusApplied*
StatusEffect: 32c236bf-fb8e-4d0b-9993-6e36d8439b5d*
Stats inherited from: *GARROTE_SOURCE


GARROTE_TECHNICAL_DUPE_ENTRY_29279
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOBLIN_FURY_USED_DUPE_ENTRY_30616
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


VEINSPLITTER_DUPE_ENTRY_46011
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Revitalising Gore
Description: Affected entity is drenched in its enemies' blood. It regains [1] per turn.
DescriptionParams: RegainHitPoints(2d6)
Icon: statIcons_Slayer_RevitalisingGore
StackId: VEINSPLITTER
TickType: StartTurn
TickFunctors: RegainHitPoints(2d6)
StatusPropertyFlags: TickingWithSource;DisableOverhead
SplatterBloodAmount: 2


VEINSPLITTER_10_DUPE_ENTRY_76575
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: RegainHitPoints(4d6)
TickFunctors: RegainHitPoints(4d6)
DisplayName: Revitalising Gore*
Description: Affected entity is drenched in its enemies' blood. It regains [1] per turn.*
Icon: statIcons_Slayer_RevitalisingGore*
StackId: VEINSPLITTER*
TickType: StartTurn*
StatusPropertyFlags: TickingWithSource;DisableOverhead*
SplatterBloodAmount: 2*
Stats inherited from: *VEINSPLITTER


VOICE_OF_COMMAND_DUPE_ENTRY_65933
Boosts: UnlockSpell(Target_BanesWrath)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Bane's Command
Description: This creature can channel Bane's Wrath - it is the Black Hand's will.
Icon: GenericIcon_Intent_Utility
StackId: VOICE_OF_COMMAND
StackPriority: 5
TickType: EndTurn
OnRemoveFunctors:
ApplyEffect:
StatusEffect: ad0c1e12-e5f5-4b2e-8d86-f44e74da7a9f


WEAKENED_ARMOR_DUPE_ENTRY_4388
Boosts: AC(-2)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shredded Armour
Description: Armour Class has been reduced by [1].

Removed by healing.
DescriptionParams: 2
Icon: GenericIcon_Intent_Debuff
StackId: WEAKENED_ARMOR
TickType: EndTurn
RemoveEvents: OnHeal
StatusPropertyFlags: TickingWithSource


WEB_BUFF_SPIDER_DUPE_ENTRY_94765
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: WEB_BUFF_SPIDER
TickType: StartTurn
TickFunctors: IF(InSurface('SurfaceWeb')):ApplyStatus(WEB_BUFF_SPIDER_ACTIVE,100,1)
StatusPropertyFlags: TickingWithSource;DisablePortraitIndicator;DisableCombatlog;DisableOverhead
StatusGroups: SG_Surface


WEB_BUFF_SPIDER_ACTIVE_DUPE_ENTRY_67994
Boosts: Resistance(Poison,Resistant);ActionResource(Movement,4.5,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Eight Legged Waltz: Active
Description: This round, the entity has extra movement speed and is resistant to poison damage.
Icon: GenericIcon_Intent_Buff
StackId: WEB_BUFF


WEREWOLF_RAGE_DUPE_ENTRY_5197
Boosts: Tag(VFX_RAGE);Ability(Strength,4);AC(-2);Tag(CANBECALMED)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Lycanthropic Fury
Description: Your Strength is increased by 4 and Armour Class is reduced by 2.
SoundLoop:
SoundStop:
StatusSoundState:
StackId: WEREWOLF_RAGE
StackPriority:
Passives:
RemoveConditions: not Combat()
OnApplyFunctors:
OnRemoveFunctors:
DescriptionParams: LevelMapValue(RageDamage)*
Icon: Action_Barbarian_Rage*
TickType: EndTurn*
RemoveEvents: OnTurn;OnCombatEnded*
TickFunctors: IF(not Combat(context.Source)):RemoveStatus(SG_Rage)*
StatusPropertyFlags: UnavailableInActiveRoll*
StatusGroups: SG_Rage;SG_RemoveOnRespec*
StatusEffect: 30fd26c7-1a1e-4328-9a9a-38c0f55be597*
TooltipPermanentWarnings: 5b0c1209-0e18-49a0-bec6-df484d977300*
DynamicAnimationTag: b6aa23c3-c96d-42d5-8ffa-8d441d18faa7*
Stats inherited from: *RAGE


WHIRLWIND_AURA_DUPE_ENTRY_54153
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Whirlwind Aura
Description: Restrains those within.
Icon: Action_Monster_Djinni_Whirlwind
StackId: WHIRLWIND_AURA
AuraRadius: 3
AuraStatuses: IF(not Ally() and Character() and not Dead()):ApplyStatus(WHIRLWIND_CHECK,100,1)
TooltipSave: Strength
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
StatusEffect: f9502fb1-534e-4174-99ce-5fc3e530ccc3


WHIRLWIND_CHECK_DUPE_ENTRY_97660
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Whirlwind
Description: Creatures in this whirlwind may become Restrained.
Icon: Action_Monster_Djinni_Whirlwind
StillAnimationType: Dazed
StackId: WHIRLWIND_RESTRAIN
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Strength, 15)
OnApplySuccess: ApplyStatus(WHIRLWIND_RESTRAINED,100,1)
OnTickRoll: not SavingThrow(Ability.Strength, 15)
OnTickSuccess: ApplyStatus(WHIRLWIND_RESTRAINED,100,1)


WHIRLWIND_RESTRAINED_DUPE_ENTRY_10139
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StillAnimationType: Dazed
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae
DisplayName: Restrained*
Description: Cannot move. Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.*
Icon: Status_Restrained*
StillAnimationPriority: Snared*
SoundVocalStart: EXHAUSTED*
StackId: RESTRAINED*
StatusPropertyFlags: InitiateCombat*
StatusGroups: SG_Restrained;SG_Condition*
Stats inherited from: *RESTRAINED


FIRE_AVERSION_DUPE_ENTRY_9053
Boosts: Disadvantage(AttackRoll); Disadvantage(AllAbilities)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Aversion of Fire
Description: Recently suffered Fire damage. Has Disadvantage on Attack Rolls and Ability Checks.
Icon: GenericIcon_DamageType_Fire
StackId: FIRE_AVERSION
TickType: EndTurn


SHADOW_CURSED_VINES_DUPE_ENTRY_85575
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shadow-Cursed Vines
Description: Affected entity can't move and takes [1] per turn. Attack Rolls against it have Advantage, while its Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: DealDamage(1d4, Necrotic)
StackPriority: 3
TooltipDamage: DealDamage(1d4, Necrotic)
TickFunctors: DealDamage(1d4, Necrotic,Magical)
ApplyEffect: b668790c-b66b-4d92-be76-4d18336fd1ee
StatusEffect: 67ca2ab0-90b2-4009-ad6c-7ac490cbd65e
OnRemoveFunctors: ApplyStatus(ENSNARED_VINE_IMMUNE,100,0)*
StatusGroups: SG_Restrained;SG_Condition;SG_Surface*
Icon: statIcons_Ensnared*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
SoundVocalStart: WEAK*
StackId: ENSNARED*
TickType: EndTurn*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
Stats inherited from: *ENSNARED_VINES **ENSNARED


GOLD_SCAN_AURA_TOLLCOLLECTOR_DUPE_ENTRY_86300
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Gold
StackId: GOLD_SCAN_AURA_TOLLCOLLECTOR
StackType: Ignore
AuraRadius: 6
AuraStatuses: IF(Item() and Tagged('LOOT_GOLD')):ApplyStatus(GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED_DUPE_ENTRY_19887
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
FormatColor: Gold
StackId: GOLD_SCAN_AURA_TOLLCOLLECTOR_FLAGGED
StackType: Ignore
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TOLLCOLLECTOR_OVERRIDE_MHA_DUPE_ENTRY_67658
Boosts: AttackSpellOverride(Target_Claws_TollCollector, Target_UnarmedAttack)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCRATCH_AURA_DUPE_ENTRY_69427
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SCRATCH_AURA
AuraRadius: 18
AuraStatuses: IF(Tagged('DISCOVERABLE')):ApplyStatus(SCRATCH_AURA_DISCOVERED,100,1)
AuraFlags: CanAffectInvisibleItems
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SCRATCH_AURA_DISCOVERED_DUPE_ENTRY_21746
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Description: %%%|SCRATCH_AURA applies SCRATCH_AURA_DISCOVERED to any item with DISCOVERABLE tag |
StackId: SCRATCH_AURA_DISCOVERED
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SCRATCH_DISCOVERED_DUPE_ENTRY_76517
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Scratch's Sniff
Description: Scratch has discovered something of note nearby.
Icon: statIcons_UncannySight
StackId: SCRATCH_DISCOVER
DynamicAnimationTag: 62d59e08-003b-4c71-9c2c-dbf595070646


SLAYER_CRITICAL_DUPE_ENTRY_12354
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: SLAYER_CRITICAL
Passives: Slayer_Critical
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


STENCH_GHAST_DUPE_ENTRY_73788
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ghastly Fume
Description: The affected entity's foul stench creates a pungent cloud that Nauseates all creatures around it.
DescriptionParams: Distance(2)
Icon: Spell_Conjuration_StinkingCloud
StackId: STENCH_GHAST
StackPriority:
AuraRadius:
AuraStatuses:
TickType: EndTurn
RemoveConditions: (IsStatusEvent(StatusEvent.OnStatusApplied) and HasStatus('WET')) or IsStatusEvent(StatusEvent.OnCombatEnded)
RemoveEvents: OnCombatEnded;OnStatusApplied
TickFunctors: CreateSurface(2,10,StinkingCloud,true)
StatusPropertyFlags:
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


TOLLHOUSE_WHIP_TECHNICAL_DUPE_ENTRY_83857
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Whip Technical|
Description: %%%|Do not destub|
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TURNINGDEFIANCE_GHAST_AURA_DUPE_ENTRY_41042
Boosts: Tag(TURNED_ADV)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Defiance Aura
Description: Affected entity and nearby undead have Advantage against the effects of Turn Undead.
DescriptionParams:
Icon: PassiveFeature_Generic_Death
StackId: TURNINGDEFIANCE_GHAST
StackPriority:
AuraRadius: 6
AuraStatuses: IF(not HasStatus('TURNINGDEFIANCE_GHAST_AURA') and Tagged('UNDEAD') and not Dead() and not HasPassive('TurnResistance')):ApplyStatus(TURNINGDEFIANCE_GHAST_RESISTANCE)
StatusPropertyFlags:
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AURA_OF_HATE


TURNINGDEFIANCE_GHAST_RESISTANCE_DUPE_ENTRY_11469
Boosts: Tag(TURNED_ADV)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Sacred Defiance
Description: Affected entity has Advantage against the effects of Turn Undead while near the spellcaster.
Icon: PassiveFeature_Generic_Death
StackId: TURNINGDEFIANCE_GHAST_RESISTANCE
StatusPropertyFlags: DisableCombatlog


AI_HELPER_DRAGON_POSITION_AURA_DUPE_ENTRY_43917
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: AI_HELPER_DRAGON_POSITION_AURA
AuraRadius: 12
AuraStatuses: AI_ONLY:IF(Character() and Enemy()):ApplyStatus(AI_HELPER_DRAGON_POSITION)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


AI_HELPER_DRAGON_POSITION_DUPE_ENTRY_6093
Boosts: AC(-3);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: AI_HELPER_DRAGON_POSITION
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPER_DEBUFF **AI_HELPERS


AI_HELPER_GETNAKED_INCUBUS_DUPE_ENTRY_99877
Boosts: AC(-5);Disadvantage(AllSavingThrows);Disadvantage(AttackRoll);Disadvantage(AllAbilities);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


AI_HELPER_MINDSANCTUARY_DUPE_ENTRY_86904
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


KNOCKED_OUT_SUMMON_DISMISS_DUPE_ENTRY_23624
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
RemoveConditions: HasStatus('SG_Incapacitated',context.Source)
RemoveEvents: OnSourceStatusApplied
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: Unsummon()


ABILITYSCORE_DEATH_DUPE_ENTRY_8727
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Atrophied
Description: One of the affected entity's Abilities has been reduced to 0, causing it to die instantly.
Icon: GenericIcon_Intent_Debuff
StackId: ABILITYSCORE_DEATH
RemoveConditions: HasHPMoreThan(0)
RemoveEvents: OnHeal
StatusPropertyFlags: ApplyToDead


DISARM_INCUBUS_DUPE_ENTRY_16807
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Naked
Description: The equipment you were wearing, is available in your inventory.
Icon: GenericIcon_Intent_Debuff
TickType: EndTurn
StackId: DISARMED*
StatusPropertyFlags: InitiateCombat*
Stats inherited from: *DISARMED


WOLF_AURA_SHADOWHEART_DUPE_ENTRY_93108
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Aura to apply FRIGHTENED to Shadowheart if she sees a wolf
StackId: WOLF_AURA_SHADOWHEART
StackPriority: 5
AuraRadius: 9
AuraStatuses: IF(not Ally() and not HasStatus('SG_Frightened') and not HasStatus('SG_Incapacitated') and not Dead() and HasPassive('FearOfWolves_Shadowheart')):ApplyStatus(SEEN_WOLF_SHADOWHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LIMIT_WOLF_SHADOWHEART_DUPE_ENTRY_55766
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Aura to limit SH only being scared by the same wolf once
StackId: LIMIT_WOLF_SHADOWHEART
StackPriority: 5
AuraRadius: 9
AuraStatuses: IF(HasStatus('LIMIT_WOLF_SHADOWHEART') and not Self()):ApplyStatus(REMOVE_WOLF_AURA_SHADOWHEART)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


REMOVE_WOLF_AURA_SHADOWHEART_DUPE_ENTRY_21534
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Technical Aura to remove wolf fear aura from wolf
StackId: REMOVE_WOLF_AURA_SHADOWHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: RemoveStatus(WOLF_AURA_SHADOWHEART)


FRIGHTENED_SHADOWHEART_DUPE_ENTRY_5558
Boosts: Disadvantage(AllAbilities);Disadvantage(AttackRoll);ActionResourceBlock(Movement)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 1
StatusPropertyFlags: InitiateCombat;OverheadOnTurn;TickingWithSource
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
FormatColor: White*
StillAnimationType: Frightened*
StillAnimationPriority: Feared*
StackId: FRIGHTENED*
TickType: EndTurn*
RemoveEvents: OnSourceDeath*
StatusGroups: SG_Frightened;SG_Condition*
ManagedStatusEffectType: Negative*
Stats inherited from: *FRIGHTENED


SEEN_WOLF_SHADOWHEART_DUPE_ENTRY_78331
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
FormatColor:
StillAnimationType:
StillAnimationPriority:
StackId: SEEN_WOLF_SHADOWHEART
StackPriority: 5
TickType:
RemoveEvents:
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyRoll: (not HasStatus('FRIGHTENED_FAILED_SHADOWHEART') or StatusDurationLessThan(context.Target, 'FRIGHTENED_FAILED_SHADOWHEART', 0.1)) and not SavingThrow(Ability.Wisdom,15)
OnApplySuccess: ApplyStatus(FRIGHTENED_SHADOWHEART,100,2);ApplyStatus(LIMIT_WOLF_SHADOWHEART,100,1);ApplyStatus(SELF,LIMIT_WOLF_SHADOWHEART,100,1)
OnApplyFail: ApplyStatus(FRIGHTENED_FAILED_SHADOWHEART);ApplyStatus(LIMIT_WOLF_SHADOWHEART,100,1);ApplyStatus(SELF,LIMIT_WOLF_SHADOWHEART,100,1)
OnTickRoll: (not HasStatus('FRIGHTENED_FAILED_SHADOWHEART') or StatusDurationLessThan(context.Target, 'FRIGHTENED_FAILED_SHADOWHEART', 0.1)) and not SavingThrow(Ability.Wisdom,12)
OnTickSuccess: ApplyStatus(FRIGHTENED_SHADOWHEART)
OnTickFail: ApplyStatus(FRIGHTENED_FAILED_SHADOWHEART)
StatusGroups:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Frightened*
Description: Cannot move. Frightened entities also have Disadvantage on Ability Checks and Attack Rolls.*
Icon: Status_Frightened*
Stats inherited from: *FRIGHTENED_SHADOWHEART **FRIGHTENED


FRIGHTENED_FAILED_SHADOWHEART_DUPE_ENTRY_37705
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% A wolf failed to frighten Shadowheart
StackId: FRIGHTENED_FAILED_SHADOWHEART
StackPriority: 5
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DEATHS_DUPE_ENTRY_80560
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


DISINTEGRATE_DEATH_DUPE_ENTRY_37286
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Spell_Transmutation_Disintegrate
StackId: DISINTEGRATE_DEATH
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):ApplyStatus(CORPSE_SWITCH,100,1)


CORPSE_SWITCH_DUPE_ENTRY_30213
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Disintegrating Corpse
Description: This corpse is not long for this world.
Icon: Spell_Transmutation_Disintegrate
StackId: CORPSE_SWITCH
StatusPropertyFlags: ApplyToDead
OnRemoveFunctors: SwitchDeathType(Disintegrate)


EXPLODE_DEATH_DUPE_ENTRY_70382
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
StackId: DISINTEGRATE_DEATH*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DISINTEGRATE_DEATH


ELDERBRAIN_DEATH_DUPE_ENTRY_16502
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(DoT);
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
StackId: DISINTEGRATE_DEATH*
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *DISINTEGRATE_DEATH


GHOUL_WEAKTHEDEAD_DEATH_DUPE_ENTRY_93499
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator


SKELETON_DEATH_DUPE_ENTRY_52917
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: SKELETON_DEATH
StatusPropertyFlags: IgnoreResting;DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Death)):SwitchDeathType(Explode)
DisplayName: %%% EMPTY*
Icon: Spell_Transmutation_Disintegrate*
Stats inherited from: *DISINTEGRATE_DEATH


GENERIC_DUPE_ENTRY_66583
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


ASTRAL_PLANE_DUPE_ENTRY_63196
Boosts: JumpMaxDistanceMultiplier(3);CarryCapacityMultiplier(3.0);IgnoreFallDamage();ActionResource(AstralPlanePoint,1,0);UnlockSpell(Target_AstralManipulation);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Loosened Gravity
Description: Your jump distance and carrying capacity are tripled. Falling damage does not exist here. Humanoids gain new abilities that allow them to manipulate the world around them.
Icon: PassiveFeature_Generic_Magical
StackId: ASTRAL_PLANE
SoundLoop: Spell_Status_FeatherFall_MO*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 7b34d365-1fb3-4245-93ed-e79ee524f811*
Stats inherited from: *FEATHER_FALL


ASTRAL_BUFF_DUPE_ENTRY_43086
Boosts: Advantage(SavingThrow,Intelligence);Ability(Intelligence,2);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Clarity
Description: Your Intelligence gets a +2 bonus. You have Advantage on Intelligence Saving Throws.
Icon: GenericIcon_Intent_Buff
StackId: ASTRAL_BUFF


ASTRAL_DEBUFF_DUPE_ENTRY_38758
Boosts: ActionResource(Movement,-2,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Lethargy
Description: Stunned for a turn after being hit by blast of energy.
Icon: GenericIcon_Intent_Debuff
StackId: ASTRAL_DEBUFF


BURNING_HOLY_DUPE_ENTRY_860
Boosts: IF(Item(context.Source)):WeaponDamage(1d6, Radiant);IF(Item(context.Source)):WeaponProperty(Unstowable)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Holy Fire
DescriptionParams: DealDamage(1d4,Radiant)
Icon: GenericIcon_DamageType_Radiant
TooltipDamage: DealDamage(1d4,Radiant)
TickFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Radiant,Magical);IF(Tagged('UNDEAD') or Tagged('FIEND')):DealDamage(1d4,Radiant,Magical)
OnApplyFunctors: IF(not Tagged('TORCH')):DealDamage(1d4,Radiant,Magical);IF(Tagged('UNDEAD') or Tagged('FIEND')):DealDamage(1d4,Radiant,Magical)
StatusEffect: 9055845d-c778-44ba-a671-b0a112bacf61
Description: Takes [1] per turn.*
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


CHASM_IMMUNITY_VFX_POOF_DUPE_ENTRY_42254
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Tech Status|
Description: %%% |Tech status, do not destub|
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: 34f1ad0e-7898-4a23-a834-9a81159b1489


CHASM_IMMUNITY_VFX_SPLASH_DUPE_ENTRY_90217
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% |Tech Status|
Description: %%% |Tech status, do not destub|
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
StatusEffect: b7c6c64c-52e5-4e56-864f-d14ec4da7c15


CLOUDKILL_DUPE_ENTRY_21906
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Cloudkill
Description: While it remains in the cloud, affected entity takes [1] every turn.
DescriptionParams: DealDamage(5d8,Poison)
Icon: Spell_Conjuration_Cloudkill
StackId:
TooltipDamage: DealDamage(5d8,Poison)
TickFunctors:
StatusPropertyFlags: InitiateCombat
OnApplyRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())
OnApplySuccess: DealDamage(5d8,Poison,Magical)
OnApplyFail: DealDamage(5d8/2,Poison,Magical)
OnTickRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())
OnTickSuccess: DealDamage(5d8,Poison,Magical)
OnTickFail: DealDamage(5d8/2,Poison,Magical)
StatusGroups: SG_Surface;SG_Poisoned
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
Stats inherited from: *POISONED_CLOUD **POISONED


CLOUDKILL_6_DUPE_ENTRY_67729
Boosts: Disadvantage(AttackRoll);Disadvantage(AllAbilities)**
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Poison)
TooltipDamage: DealDamage(6d8,Poison)
OnApplySuccess: DealDamage(6d8,Poison,Magical)
OnApplyFail: DealDamage(6d8/2,Poison,Magical)
OnTickSuccess: DealDamage(6d8,Poison,Magical)
OnTickFail: DealDamage(6d8/2,Poison,Magical)
DisplayName: Cloudkill*
Description: While it remains in the cloud, affected entity takes [1] every turn.*
Icon: Spell_Conjuration_Cloudkill*
StatusPropertyFlags: InitiateCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())*
OnTickRoll: not SavingThrow(Ability.Constitution,SourceSpellDC(15), AdvantageOnPoisoned())*
StatusGroups: SG_Surface;SG_Poisoned*
StillAnimationType: Suffocating*
StillAnimationPriority: Weakened*
HitAnimationType: MagicalDamage_Internal*
FormatColor: Poison*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: fa688204-319c-41b2-88d9-7b619d17aed4*
StatusEffect: ceeda0ca-0739-4588-a449-d024389f0c2a*
TickFunctors: DealDamage(1d4,Poison)**
StackId: POISONED**
Stats inherited from: *CLOUDKILL **POISONED_CLOUD ***POISONED


CLOUDKILL_CASTER_DUPE_ENTRY_5041
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CLOUDKILL_CASTER
TickType: StartTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ApplyStatus(SELF,CLOUDKILL_RECAST,100,10)


CLOUDKILL_CASTER_RECAST_DUPE_ENTRY_6092
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors:
DisplayName: %%% EMPTY*
StackId: CLOUDKILL_CASTER*
TickType: StartTurn*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *CLOUDKILL_CASTER


CLOUDKILL_RECAST_DUPE_ENTRY_56052
Boosts: UnlockSpell(Target_Cloudkill_Recast)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CLOUDKILL_RECAST
TickType: EndTurn
RemoveConditions: not (HasStatus('CLOUDKILL_CASTER') or HasStatus('CLOUDKILL_CASTER_RECAST'))
RemoveEvents: OnTurn;OnDamage
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog


EXHAUSTED_DUPE_ENTRY_31185
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exhausted
Description: Lack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the last. Completing a Long Rest reduces your exhaustion level by 1.
Icon: Status_Exhaustion
StillAnimationType: Weakened
StillAnimationPriority: Weakened
SoundVocalStart: WEAK
StackId: EXHAUSTED
StatusGroups: SG_Exhausted;SG_Condition


VAMPIRIC_TOUCH_4_DUPE_ENTRY_51633
Boosts: UnlockSpell(Target_VampiricTouch_Free_4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 4
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


VAMPIRIC_TOUCH_5_DUPE_ENTRY_84324
Boosts: UnlockSpell(Target_VampiricTouch_Free_5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 5
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


VAMPIRIC_TOUCH_6_DUPE_ENTRY_99020
Boosts: UnlockSpell(Target_VampiricTouch_Free_6)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 6
DisplayName: Vampiric Touch*
Description: Can recast Vampiric Touch without expending a spell slot.*
Icon: Spell_Necromancy_VampiricTouch*
StackId: VAMPIRIC_TOUCH*
Stats inherited from: *VAMPIRIC_TOUCH


PLANT_GROWTH_DUPE_ENTRY_93261
Boosts: ActionResourceConsumeMultiplier(Movement, 4,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overgrown Foliage
Description: Creatures move at quarter speed in the overgrown foliage.
Icon: Status_DifficultTerrain
StackId: PLANT_GROWTH
StatusGroups: SG_DifficultTerrain


CRUSADERS_MANTLE_DUPE_ENTRY_76247
Boosts: CharacterWeaponDamage(1d4,Radiant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crusader's Mantle Aura
Description: Emitting a holy aura. Weapon attacks of nearby allies deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_CrusadersMantle
StackId: CRUSADERS_MANTLE
StackPriority: 10
AuraRadius: 9
AuraStatuses: TARGET:IF(Character() and not Dead() and not Enemy()):ApplyStatus(CRUSADERS_MANTLE_AURA,100,1)


CRUSADERS_MANTLE_AURA_DUPE_ENTRY_9745
Boosts: CharacterWeaponDamage(1d4,Radiant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Crusader's Mantle
Description: Near a paladin's holy aura. Weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Radiant)
Icon: Spell_Evocation_CrusadersMantle
StackId: CRUSADERS_MANTLE
StackPriority: 5
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1


DEATH_WARD_DUPE_ENTRY_73121
Boosts: DownedStatus(DEATH_WARD_DOWNED,10)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Death Ward
Description: The next time damage would reduce the affected entity to 0 hit points, it remains conscious with [2] hit point left.
DescriptionParams: RegainHitPoints(1);1
Icon: Spell_Abjuration_DeathWard
HitAnimationType: MagicalNonDamage
SoundStop: Spell_Impact_Buff_DeathWardRecover_L1to3,HEAD;
StackId: DEATH_WARD
StatusEffect: 515e6133-db71-4fbd-8b2f-fd9380dc4171


DIVINE_EMINENCE_DUPE_ENTRY_37902
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Divine Eminence
Description: Melee attacks deal an additional [1].
DescriptionParams: DealDamage(3d6,Radiant)
Icon: GenericIcon_DamageType_Radiant
StackId: DIVINE_EMINENCE


FANGS_OF_THE_FIRE_SNAKE_DUPE_ENTRY_77179
Boosts: CharacterWeaponDamage(1d4,Fire);CharacterUnarmedDamage(1d4, Fire)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Fangs of the Fire Snake
Description: Affected entity's fists are flickering with flame. Its melee attacks deal an additional [1].
DescriptionParams: DealDamage(1d4,Fire)
Icon: Action_Monk_FangsOfTheFireSnake
StackId: FANGS_OF_THE_FIRE_SNAKE
TickType: StartTurn
StatusEffect: 9c1c9ea9-e5d5-4f1e-91f2-415f5e80e942


HEAT_METAL_4_DUPE_ENTRY_86111
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(4d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_REAPPLY_4_DUPE_ENTRY_7377
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_4);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_4_DUPE_ENTRY_16901
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY_4')):ApplyStatus(HEAT_METAL_REAPPLY_4,100,9)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY)*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HELLISH_REBUKE_4_DUPE_ENTRY_85540
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Fire)
StackPriority: 3
Passives: HellishRebuke_4
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
DisplayName: Hellish Rebuke*
Description: The next time the creature takes damage, it uses a reaction to surround its foe in hellish flames that deal [1].*
Icon: Spell_HellishRebuke*
StackId: HELLISH_REBUKE*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('HELLISH_REBUKE') and not HasStatus('HELLISH_REBUKE_2')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *HELLISH_REBUKE


ICECLOUD_DUPE_ENTRY_5744
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Icy Cloud
Description: A sheet of frigid air dealing [1] to all that walk through it.
DescriptionParams: DealDamage(10d6,Cold)
Icon: GenericIcon_DamageType_Cold
TickType: StartTurn
OnApplyRoll: not SavingThrow(Ability.Constitution,16)
OnApplySuccess: DealDamage(5d6,Cold)
OnApplyFail: DealDamage(5d6/2,Cold)
StatusGroups: SG_Surface


KNOWLEDGE_OF_THE_AGES_CHARISMA_DUPE_ENTRY_87450
Boosts: ProficiencyBonus(Skill,Persuasion);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Charisma
Description: Has Proficiency in Deception, Intimidation, Performance, and Persuasion.
Icon: Action_KnowledgeOfTheAges
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017


KNOWLEDGE_OF_THE_AGES_DEXTERITY_DUPE_ENTRY_60614
Boosts: ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Dexterity
Description: Has Proficiency in Acrobatics, Sleight of Hand, and Stealth.
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_INTELLIGENCE_DUPE_ENTRY_51771
Boosts: ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion);ProficiencyBonus(Skill,Investigation)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Intelligence
Description: Has Proficiency in Arcana, History, Investigation, Nature, and Religion.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_WISDOM_DUPE_ENTRY_50682
Boosts: ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Wisdom
Description: Has Proficiency in Animal Handling, Insight, Medicine, Perception, and Survival.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


KNOWLEDGE_OF_THE_AGES_STRENGTH_DUPE_ENTRY_40995
Boosts: ProficiencyBonus(Skill,Athletics);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Knowledge of the Ages: Strength
Description: Has Proficiency in Athletics.
Icon: Action_KnowledgeOfTheAges*
StackId: KNOWLEDGE_OF_THE_AGES_CHARISMA*
StatusEffect: 2028d11e-eb2b-441d-8182-ab4d7e3c5017*
Stats inherited from: *KNOWLEDGE_OF_THE_AGES_CHARISMA


ASTRAL_KNOWLEDGE_DUPE_ENTRY_49480
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge
Description: Has Proficiency in all Skills of a chosen Ability.
Icon: Action_AstralKnowledge
StackId: ASTRAL_KNOWLEDGE


ASTRAL_KNOWLEDGE_STRENGTH_DUPE_ENTRY_83329
Boosts: ProficiencyBonus(Skill,Athletics);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Strength
Description: Has Proficiency in Athletics.
Icon: Action_AstralKnowledge
StackId: ASTRAL_KNOWLEDGE


ASTRAL_KNOWLEDGE_DEXTERITY_DUPE_ENTRY_8867
Boosts: ProficiencyBonus(Skill,Acrobatics);ProficiencyBonus(Skill,SleightOfHand);ProficiencyBonus(Skill,Stealth)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Dexterity
Description: Has Proficiency in Acrobatics, Sleight of Hand, and Stealth.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_INTELLIGENCE_DUPE_ENTRY_50623
Boosts: ProficiencyBonus(Skill,Arcana);ProficiencyBonus(Skill,History);ProficiencyBonus(Skill,Investigation);ProficiencyBonus(Skill,Nature);ProficiencyBonus(Skill,Religion)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Intelligence
Description: Has Proficiency in Arcana, History, Investigation, Nature, and Religion.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_WISDOM_DUPE_ENTRY_22230
Boosts: ProficiencyBonus(Skill,AnimalHandling);ProficiencyBonus(Skill,Insight);ProficiencyBonus(Skill,Medicine);ProficiencyBonus(Skill,Perception);ProficiencyBonus(Skill,Survival)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Wisdom
Description: Has Proficiency in Animal Handling, Insight, Medicine, Perception, and Survival.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


ASTRAL_KNOWLEDGE_CHARISMA_DUPE_ENTRY_80362
Boosts: ProficiencyBonus(Skill,Persuasion);ProficiencyBonus(Skill,Deception);ProficiencyBonus(Skill,Intimidation);ProficiencyBonus(Skill,Performance)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Astral Knowledge: Charisma
Description: Has Proficiency in Deception, Intimidation, Performance, and Persuasion.
Icon: Action_AstralKnowledge*
StackId: ASTRAL_KNOWLEDGE*
Stats inherited from: *ASTRAL_KNOWLEDGE_STRENGTH


AID_4_DUPE_ENTRY_96654
Boosts: IncreaseMaxHP(15)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 15
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


MAGIC_AWARENESS_DUPE_ENTRY_7547
Boosts: RollBonus(SavingThrow,1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Awareness
Description: Tapping into their innate magic to visualise the Weave.

The barbarian and all creatures within [1] add their Proficiency Bonus to Saving Throws against spells.
DescriptionParams: Distance(3)
Icon: Action_Barbarian_MagicAwareness
StackId: MAGIC_AWARENESS
StackPriority: 0
AuraRadius: 3
AuraStatuses: TARGET:IF(Character() and not SummonOwner()):ApplyStatus(MAGIC_AWARENESS_AURA)
TickType: StartTurn
StatusEffect: 9548e78e-bf9d-45c4-80b8-8062e5739d56


MAGIC_AWARENESS_AURA_DUPE_ENTRY_45783
Boosts: RollBonus(SavingThrow,1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Magic Awareness Aura
Description: A nearby barbarian is visualising the Weave.

Adds their Proficiency Bonus to Saving Throws against spells, as long as they stay within [1] of the barbarian.
DescriptionParams: Distance(3)
Icon: Action_Barbarian_MagicAwareness
StackId: MAGIC_AWARENESS
StackPriority: 1
StatusEffect: 9548e78e-bf9d-45c4-80b8-8062e5739d56


WILD_MAGIC_BARBARIAN_SHADOWY_TENDRILS_DUPE_ENTRY_82691
Boosts: TemporaryHP(1d12)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Dark Tendrils
Description: Surrounded by tendrils of wild, shadowy magic. Gained [1].
DescriptionParams: GainTemporaryHitPoints(1d12)
Icon: statIcons_WildMagic_Barbarian_ShadowyTendrils
SoundLoop: Spell_Status_ShadowyTendrils_MO
SoundStop: Spell_Status_ShadowyTendrils_MO_Stop
StackId: WILD_MAGIC_BARBARIAN_SHADOWY_TENDRILS
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
StatusEffect: b65e9b5b-9a95-49c4-a29e-478c331671a0


RAGE_FRENZY_EXHAUSTED_DUPE_ENTRY_25748
Boosts: UnlockSpell(Shout_BerserkerConsume)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exhausted
Description: Spent from your recent frenzy, you must consume food to be able to frenzy again.
Icon: Status_Exhaustion


FLUMPH_EXPLODE_DUPE_ENTRY_93712
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Exploding Flumph
Description: This spirit will explode at the end of the turn. Each creature within [1] must succeed a Dexterity Saving Throw or take [2].
DescriptionParams: Distance(2);DealDamage(1d6,Force)
Icon: statIcons_WildMagic_Barbarian_ExplodingFlumph
TickType: EndTurn
RemoveEvents: OnTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;TickingWithSource
OnRemoveFunctors: CreateExplosion(Projectile_Flumph_Explosion)
StatusEffect: 51534a37-3d9e-490f-a347-e190ba13f073


TRIALFIRE_DUPE_ENTRY_52349
Boosts: Resistance(Fire, Immune)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


DOMINATED_TECHNICAL_DUPE_ENTRY_38835
Boosts: DialogueBlock()
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableCombatlog;DisableOverhead;DisablePortraitIndicator;IgnoreResting


SLOWFALL_PASSIVE_TECHNICAL_DUPE_ENTRY_19965
Boosts: FallDamageMultiplier(0.5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Slow Fall
Description: Affected entity knows how to break its fall. It has Resistance to Falling damage.
Icon: Spell_Transmutation_FeatherFall
StackId: SLOWFALL_PASSIVE_TECHNICAL
TickType: StartTurn
RemoveConditions: IsFallDamage()
RemoveEvents: OnDamage
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1)


PARRY_PASSIVE_TECHNICAL_DUPE_ENTRY_17781
Boosts: IF(IsMeleeAttack()):DamageReduction(All, Flat, 1d4+DexterityModifier)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Parry
Description: When hit with a melee attack, the affected entity can use a reaction and a Superiority Die to reduce the damage by [1].
DescriptionParams: 1d8+DexterityModifier
Icon: PassiveFeature_Parry
StackId: PARRY_PASSIVE_TECHNICAL
TickType: StartTurn
RemoveConditions: IsMeleeAttack() and (HasDamageEffectFlag(DamageFlags.Hit) or HasDamageEffectFlag(DamageFlags.Critical)) and not (IsCriticalMiss() or IsMiss())
RemoveEvents: OnAttacked
StatusPropertyFlags: DisableOverhead;DisablePortraitIndicator;DisableCombatlog
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(ReactionActionPoint,1);IF(RemoveCause(StatusRemoveCause.Condition)):UseActionResource(SuperiorityDie,1)


BLACK_TENTACLES_DUPE_ENTRY_67027
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Black Tentacles
Description: Restrained by dark tendrils. Affected entity can't move and takes [1] per turn.

Attack Rolls against the affected entity have Advantage, while the entity's Attack Rolls and Dexterity Saving Throws have Disadvantage.
DescriptionParams: DealDamage(3d6,Bludgeoning)
Icon: Spell_Evocation_EvardsBlackTentacles
StillAnimationType: Snared
StillAnimationPriority: Snared
SoundVocalStart: EXHAUSTED
StackId: BLACK_TENTACLES
StackPriority: 1
TickType: StartTurn
TooltipSave: Strength
StatusPropertyFlags: InitiateCombat
OnTickRoll: not SavingThrow(Ability.Strength, SourceSpellDC(12))
OnTickSuccess: DealDamage(3d6,Bludgeoning,Magical)
OnTickFail: ApplyStatus(BLACK_TENTACLES_TECHNICAL,100,1)
StatusGroups: SG_Restrained;SG_Condition


BLACK_TENTACLES_TECHNICAL_DUPE_ENTRY_709
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: BLACK_TENTACLES
StackPriority: 2
TickType: EndTurn
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


LEGENDARY_RESISTANCE_DUPE_ENTRY_41570
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance
Description: You have a +[1] bonus to your next Saving Throw.
DescriptionParams: 10
Icon: GenericIcon_Intent_Buff
Passives: LegendaryResistance


LEGENDARY_RESISTANCE_STRENGTH_DUPE_ENTRY_23273
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Strength)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Strength
Description: You have a +[1] bonus to your next Strength Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_BullsStrenght
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_DEXTERITY_DUPE_ENTRY_51693
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Dexterity)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Dexterity
Description: You have a +[1] bonus to your next Dexterity Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_CatsGrace
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CONSTITUTION_DUPE_ENTRY_83684
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Constitution)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Constitution
Description: You have a +[1] bonus to your next Constitution Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_BearsEndurance
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_INTELLIGENCE_DUPE_ENTRY_53582
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Intelligence)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Intelligence
Description: You have a +[1] bonus to your next Intelligence Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_FoxsCunning
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_WISDOM_DUPE_ENTRY_58557
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Wisdom)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Wisdom
Description: You have a +[1] bonus to your next Wisdom Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_OwlsWisdom
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CHARISMA_DUPE_ENTRY_60460
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_Charisma)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Charisma
Description: You have a +[1] bonus to your next Charisma Saving Throw.
Icon: Spell_Transmutation_EnhanceAbility_EaglesSplendor
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


LEGENDARY_RESISTANCE_CROWD_CONTROL_DUPE_ENTRY_40173
Boosts: ActionResourceOverride(LegendaryResistanceCharge,3,0);UnlockInterrupt(Interrupt_LegendaryResistance_CrowdControl)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Legendary Resistance: Crowd Control
Description: You have a +[1] bonus to your next Saving Throw affecting multiple targets.
Icon: GenericIcon_Intent_Control
DescriptionParams: 10*
Passives: LegendaryResistance*
Stats inherited from: *LEGENDARY_RESISTANCE


WILD_MAGIC_DUPE_ENTRY_51887
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic


WILD_MAGIC_BARBARIAN_TELEPORT_DUPE_ENTRY_85905
Boosts: UnlockSpell(Target_WildMagicBarbarian_Teleport)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Teleport
Description: Can Teleport each turn, until the end of their Rage.
DescriptionParams: Distance(9)
Icon: statIcons_WildMagic_Barbarian_Teleport
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN__EXPLODING_FLUMPH_DUPE_ENTRY_6739
Boosts: UnlockSpell(Target_WildMagicBarbarian_ExplodingFlumph)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Intangible Spirit
Description: Can summon an Intangible Spirit each turn, until the end of their Rage.
Icon: statIcons_WildMagic_Barbarian_ExplodingFlumph
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN_WEAPON_INFUSION_DUPE_ENTRY_45638
Boosts: ItemReturnToOwner();WeaponProperty(Thrown);WeaponProperty(Light);WeaponDamage(1d6,Force)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Weapon Infusion
Description: Magic infuses this weapon.

Until the end of the barbarian's Rage, it deals an additional [1] and gains the Light and Thrown properties.

If thrown, it immediately reappears in the barbarian's hand.
DescriptionParams: DealDamage(1d6,Force)
Icon: statIcons_WildMagic_Barbarian_WeaponInfusion
StatusEffectOverride: 083181ba-1276-438b-876f-e3e75593990f
RemoveConditions: not HasStatus('RAGE', GetOwner(context.Source))
RemoveEvents: OnTurn;OnStatusRemoved


WILD_MAGIC_BARBARIAN_MAGIC_RETRIBUTION_DUPE_ENTRY_24067
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Magic Retribution
Description: Protected by a wild, vengeful magic.

Until the end of the barbarian's Rage, enemies that hit them take [1] in retaliation.
DescriptionParams: DealDamage(1d6, Force)
Icon: statIcons_WildMagic_Barbarian_MagicRetribution
Passives: WildMagicBarbarian_MagicRetribution_Passive
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: bb5e4f14-4258-419a-8c64-ea534f44b6a0


WILD_MAGIC_BARBARIAN_PROTECTIVE_LIGHTS_AURA_DUPE_ENTRY_75457
Boosts: AC(1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Protective Lights
Description: Surrounded by a barbarian's wild magic. Has a +1 bonus to Armour Class until the end of the barbarian's Rage.
Icon: statIcons_WildMagic_Barbarian_ProtectiveLights
SoundLoop: Spell_Status_ProtectiveLights_MO
StatusEffect: b613a7f4-1182-4e39-b63c-4fe77b96e9c2


WILD_MAGIC_BARBARIAN_VINE_GROWTH_DUPE_ENTRY_42280
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Vine Growth
Description: Surrounded by flowers and vines.

Until the end of the barbarian's Rage, the ground within [1] of them is Difficult Terrain for everyone other than the barbarian, halving movement speed.
DescriptionParams: Distance(5)
Icon: statIcons_WildMagic_Barbarian_VineGrowth
SoundStart: Spell_Status_VineGrowth
SoundStop: Spell_Status_VineGrowth
AuraRadius: 5
AuraStatuses: TARGET:IF(Character() and not Self()):ApplyStatus(DIFFICULT_TERRAIN)
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: f101e4eb-7b86-4bb4-bf10-d6a110f93b21


WILD_MAGIC_BARBARIAN_LIGHT_BOLT_DUPE_ENTRY_62452
Boosts: UnlockSpell(Projectile_WildMagicBarbarian_LightBolt)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wild Magic: Light Bolt
Description: Can shoot a Bolt of Light from their chest each turn, until the end of their Rage.
Icon: statIcons_WildMagic_Barbarian_LightBolt
RemoveConditions: not HasStatus('RAGE')
RemoveEvents: OnTurn;OnStatusRemoved
StatusEffect: 4b36da49-5e25-4d05-ae10-88cc211a47eb


WILD_MAGIC_BARBARIAN_LIGHT_BOLT_BLINDED_DUPE_ENTRY_42998
Boosts: Disadvantage(AttackRoll); Advantage(AttackTarget); SightRangeMaximum(3)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickType: EndTurn
DisplayName: Blinded*
Description: Has Disadvantage on Attack Rolls. Range of attacks and spells reduced to [1].

Attack Rolls against Blinded creatures have Advantage.*
DescriptionParams: Distance(3)*
Icon: Status_Blinded*
StillAnimationType: Blinded*
StillAnimationPriority: Blinded*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Blinded_MO*
SoundStop: Spell_Status_Blinded_MO_Stop*
StackId: BLINDED*
StatusPropertyFlags: InitiateCombat;Blind*
StatusGroups: SG_Blinded;SG_Condition*
ApplyEffect: 39044361-a2df-4730-90ca-ce37ddcbc482*
StatusEffect: 5c53ef4c-bd94-4567-94c1-8b1a8cefa7e3*
Stats inherited from: *BLINDED


FREEZING_ORB_TIMER_DUPE_ENTRY_94301
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Explosion Imminent!
Description: The freezing sphere will explode, casting Otiluke's Freezing Sphere.
Icon: PassiveFeature_Generic_Explosion
StatusPropertyFlags: TickingWithSource*
Stats inherited from: *TIMED_EXPLOSIVE


POTION_BRINE_DUPE_ENTRY_11646
Boosts: Resistance(Psychic,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Illithid Brine Inoculation
Description: Affected entity is protected against illithid domination, and has resistance to Psychic damage.
Icon: Item_CONS_Drink_Potion_A


TADPOLE_DUPE_ENTRY_21297
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead
DisplayName: %%% EMPTY*
Stats inherited from: *GENERIC


TAD_BLACK_HOLE_AURA_DUPE_ENTRY_15371
Boosts: UnlockSpell(Target_TAD_BlackHole_Recast)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Black Hole
Description: The black home pulls in all nearby creatures. The area around the hole is Difficult Terrain and can Slow creatures within.
Icon: TadpoleSuperPower_BlackHole
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


TAD_BLACK_HOLE_SLOW_DUPE_ENTRY_63556
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: TadpoleSuperPower_BlackHole
RemoveConditions:
RemoveEvents:
TooltipSave: Intelligence
StatusEffect: 7839fe67-a201-4647-9a52-da9486fc90e8
DisplayName: Slowed*
Description: Affected entity's movement speed is halved, and its Armour Class and Dexterity Saving Throws are reduced by 2.

The entity can't take reactions or make more than 1 attack per turn, and can only take either an action or a bonus action.

Spells cast might be delayed for 1 turn.*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
OnApplyFunctors: RemoveStatus(EXTRA_ATTACK);RemoveStatus(EXTRA_ATTACK_2);RemoveStatus(EXTRA_ATTACK_WAR_MAGIC);RemoveStatus(EXTRA_ATTACK_WAR_PRIEST);RemoveStatus(MAG_MARTIAL_EXERTION);RemoveStatus(WILDSTRIKE_EXTRA_ATTACK);RemoveStatus(WILDSTRIKE_2_EXTRA_ATTACK);RemoveStatus(STALKERS_FLURRY);RemoveStatus(EXTRA_ATTACK_THIRSTING_BLADE);RemoveStatus(COMMANDERS_STRIKE)*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *SLOW


MF_BLACK_HOLE_AURA_DUPE_ENTRY_57989
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Pull in nearby creatures, dealing [1]. The surrounding area is Difficult Terrain and can Slow creatures within it.
DescriptionParams: DealDamage(3d10+4,Force)
DisplayName: Black Hole*
Icon: TadpoleSuperPower_BlackHole*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *TAD_BLACK_HOLE_AURA


MF_BLACK_HOLE_SLOW_DUPE_ENTRY_61437
Boosts: AC(-2);RollBonus(SavingThrow,0-2);ActionResourceBlock(ReactionActionPoint);ActionResourceMultiplier(Movement,50,0);MovementSpeedLimit(Walk);Tag(EXTRA_ATTACK_BLOCKED)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Black Hole
Description: The black hole pulls nearby creatures and deals [1]. The nearby area is Difficult Terrain and can Slow creatures within it.
DescriptionParams: DealDamage(3d10+4,Force)
OnApplyFunctors: DealDamage(3d10+4,Force,Magical)
Icon: TadpoleSuperPower_BlackHole*
TooltipSave: Intelligence*
StatusEffect: 7839fe67-a201-4647-9a52-da9486fc90e8*
SoundVocalStart: WEAK*
SoundLoop: Spell_Status_Slow_MO*
SoundStop: Spell_Status_Slow_MO_Stop*
StackId: SLOW*
TickType: EndTurn*
Passives: Slow_ActionPoint;Slow_Casting*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
RemoveConditions: SavingThrow(Ability.Wisdom, SourceSpellDC())**
RemoveEvents: OnTurn**
Stats inherited from: *TAD_BLACK_HOLE_SLOW **SLOW


TAD_SHIELD_OF_THRALLS_DUPE_ENTRY_91424
Boosts: TemporaryHP(10)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Volatile Shield
Description: Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning nearby foes.
Icon: TadpoleSuperPower_ShieldOfThralls
SoundLoop: Spell_Status_ReflectiveShell
SoundStop: Spell_Status_ReflectiveShell_Exit
StackId: TEMPORARY_HP
StackPriority: 10
RemoveConditions: not HasTemporaryHP()
RemoveEvents: OnDamage
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):CreateExplosion(Projectile_TAD_ShieldOfThralls_Explosion)
StatusEffect: 585d92ba-fa33-4886-badd-6ce9acce6470


MF_SHIELD_OF_THRALLS_DUPE_ENTRY_28543
Boosts: TemporaryHP(25)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackPriority: 25
DisplayName: Volatile Shield*
Description: Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning nearby foes.*
Icon: TadpoleSuperPower_ShieldOfThralls*
SoundLoop: Spell_Status_ReflectiveShell*
SoundStop: Spell_Status_ReflectiveShell_Exit*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnRemoveFunctors: IF(RemoveCause(StatusRemoveCause.Condition)):CreateExplosion(Projectile_TAD_ShieldOfThralls_Explosion)*
StatusEffect: 585d92ba-fa33-4886-badd-6ce9acce6470*
Stats inherited from: *TAD_SHIELD_OF_THRALLS


TAD_FREECAST_DUPE_ENTRY_11880
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_DISPLACE_DUPE_ENTRY_59073
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Displace
Description: Creatures suffering Falling damage because of your actions take an additional [1].
DescriptionParams: DealDamage(1d8,Psychic)
Icon: TadpoleSuperPower_Displace
StackId: TAD_DISPLACE
StackType: Overwrite
Passives: TAD_Displace_FallDamage
StatusPropertyFlags:
Stats inherited from: *TADPOLE **GENERIC


TAD_MIND_SANCTUARY_AURA_DUPE_ENTRY_85712
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Mind Sanctuary Aura
Description: Anyone within the Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_STRENGTH
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_DEXTERITY_DUPE_ENTRY_40856
Boosts: Ability(Dexterity,-1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Dexterity
Description: Dexterity reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_DEXTERITY
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_INTELLIGENCE_DUPE_ENTRY_87412
Boosts: Ability(Intelligence,-1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Intelligence
Description: Intelligence reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_INTELLIGENCE
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_WISDOM_DUPE_ENTRY_5373
Boosts: Ability(Wisdom,-1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Wisdom
Description: Wisdom reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_WISDOM
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_DRAIN_ABILITY_CHARISMA_DUPE_ENTRY_76554
Boosts: Ability(Charisma,-1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Ability Drain: Charisma
Description: Charisma reduced by Ability Drain.
DescriptionParams: 1
Icon: TadpoleSuperPower_AbilityDrain
SoundStart: Spell_Passive_Impact_Tadpole_DrainAbility_L1to3
StackId: TAD_DRAIN_ABILITY_CHARISMA
StackType: Additive
StatusPropertyFlags: FreezeDuration;DisableOverhead;MultiplyEffectsByDuration;DisableCombatlog
ApplyEffect: 4b6fc03b-1af3-4d72-ab88-bf899f904cb4
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_TECHNICAL_DUPE_ENTRY_53260
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: TAD_ABSORB_INTELLECT_TECHNICAL
TickFunctors:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_1_DUPE_ENTRY_56362
Boosts: Ability(Intelligence,-1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absorbed Intellect
Description: Affected entity's Intelligence is being reduced by [1].
DescriptionParams: 1
Icon: TadpoleSuperPower_AbsorbIntellect
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_2,100,1)
StatusPropertyFlags:
OnApplyFunctors: RegainHitPoints(SELF,1d8)
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6
Stats inherited from: *TADPOLE **GENERIC


TAD_ABSORB_INTELLECT_2_DUPE_ENTRY_69544
Boosts: Ability(Intelligence,-2)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 2
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_3,100,1)
OnApplyFunctors: RegainHitPoints(SELF,2d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_3_DUPE_ENTRY_91264
Boosts: Ability(Intelligence,-3)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 3
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_4,100,1)
OnApplyFunctors: RegainHitPoints(SELF,3d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_4_DUPE_ENTRY_70937
Boosts: Ability(Intelligence,-4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 4
TickFunctors: ApplyStatus(TAD_ABSORB_INTELLECT_5,100,1)
OnApplyFunctors: RegainHitPoints(SELF,4d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


TAD_ABSORB_INTELLECT_5_DUPE_ENTRY_16682
Boosts: Ability(Intelligence,-5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 5
TickFunctors: RemoveStatus(TAD_ABSORB_INTELLECT_TECHNICAL)
OnApplyFunctors: RegainHitPoints(SELF,5d8)
DisplayName: Absorbed Intellect*
Description: Affected entity's Intelligence is being reduced by [1].*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


MF_ABSORB_INTELLECT_1_DUPE_ENTRY_9517
Boosts: Ability(Strength,-5);Ability(Dexterity,-5);Ability(Constitution,-5);Ability(Intelligence,-5);Ability(Wisdom,-5);Ability(Charisma,-5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Absolute Consumption
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.
DescriptionParams: 5
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_2,100,1)
OnApplyFunctors: RegainHitPoints(SELF,2d10)
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_ABSORB_INTELLECT_1 **TADPOLE ***GENERIC


MF_ABSORB_INTELLECT_2_DUPE_ENTRY_47862
Boosts: Ability(Strength,-6);Ability(Dexterity,-6);Ability(Constitution,-6);Ability(Intelligence,-6);Ability(Wisdom,-6);Ability(Charisma,-6)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 6
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_3,100,1)
OnApplyFunctors: RegainHitPoints(SELF,4d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_3_DUPE_ENTRY_4472
Boosts: Ability(Strength,-7);Ability(Dexterity,-7);Ability(Constitution,-7);Ability(Intelligence,-7);Ability(Wisdom,-7);Ability(Charisma,-7)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 7
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_4,100,1)
OnApplyFunctors: RegainHitPoints(SELF,6d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_4_DUPE_ENTRY_87192
Boosts: Ability(Strength,-8);Ability(Dexterity,-8);Ability(Constitution,-8);Ability(Intelligence,-8);Ability(Wisdom,-8);Ability(Charisma,-8)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 8
TickFunctors: ApplyStatus(MF_ABSORB_INTELLECT_5,100,1)
OnApplyFunctors: RegainHitPoints(SELF,8d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


MF_ABSORB_INTELLECT_5_DUPE_ENTRY_62648
Boosts: Ability(Strength,-9);Ability(Dexterity,-9);Ability(Constitution,-9);Ability(Intelligence,-9);Ability(Wisdom,-9);Ability(Charisma,-9)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 9
TickFunctors: RemoveStatus(TAD_ABSORB_INTELLECT_TECHNICAL);ApplyStatus(PRONE,100,1)
OnApplyFunctors: RegainHitPoints(SELF,10d10)
DisplayName: Absolute Consumption*
Description: All of the creature's abilities are reduced by [1]. When this effect ends, it drops Prone.*
Icon: TadpoleSuperPower_AbsorbIntellect*
ApplyEffect: 37aceb49-5d29-441a-a4fd-e0f9a94ab212*
StatusEffect: d5361eb1-617f-4263-9439-a20c73a73231*
StatusEffectOnTurn: dbd4a3ea-d958-4586-91a1-d5c17c9e9ae6*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
Stats inherited from: *MF_ABSORB_INTELLECT_1 **TAD_ABSORB_INTELLECT_1 ***TADPOLE ****GENERIC


TAD_PEACE_BREAKER_DUPE_ENTRY_54412
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead*
DisplayName: %%% EMPTY*
Stats inherited from: *TADPOLE **GENERIC


TAD_PERILOUS_STAKES_DUPE_ENTRY_56405
Boosts: Resistance(All,Vulnerable)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Perilous Stakes
Description: Affected entity is Vulnerable to all damage, but when it attacks it heals [1].
DescriptionParams: RegainHitPoints(2d8)
Icon: TadpoleSuperPower_PerilousStakes
SoundLoop: Spell_Status_PerilousStakes_MO
SoundStop: Spell_Status_PerilousStakes_MO_Stop
Passives: TAD_PerilousStakes
StatusPropertyFlags:
ApplyEffect: ab6d4ae6-32b4-4427-b020-9b142c75f753
StatusEffect: 8614fe74-668b-42af-86d1-76ab6889e330
Stats inherited from: *TADPOLE **GENERIC


MF_PERILOUS_STAKES_DUPE_ENTRY_67922
Boosts: Resistance(All,Vulnerable);ReduceCriticalAttackThreshold(5);DamageBonus(15,Psychic)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Affected entity's attacks deal an additional [2] Psychic damage and heal it for [3]. The entity scores a Critical Hit when rolling a [1] or higher. The entity is Vulnerable to all damage.
DescriptionParams: 15;15;RegainHitPoints(2d8)
DisplayName: Perilous Stakes*
Icon: TadpoleSuperPower_PerilousStakes*
SoundLoop: Spell_Status_PerilousStakes_MO*
SoundStop: Spell_Status_PerilousStakes_MO_Stop*
Passives: TAD_PerilousStakes*
ApplyEffect: ab6d4ae6-32b4-4427-b020-9b142c75f753*
StatusEffect: 8614fe74-668b-42af-86d1-76ab6889e330*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator;DisableOverhead;IgnoreResting;FreezeDuration;ApplyToDead**
Stats inherited from: *TAD_PERILOUS_STAKES **TADPOLE ***GENERIC


TAD_PSIONIC_DOMINANCE_DUPE_ENTRY_93510
Boosts: AC(1);RollBonus(SavingThrow,1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Dominance
Description: Affected entity is prepared to counter an enemy's spell.
Icon: TadpoleSuperPower_PsionicDominance
RemoveConditions: IsAttack() or IsSavingThrow()
RemoveEvents: OnAttacked
StatusPropertyFlags: FreezeDuration;MultiplyEffectsByDuration
StatusEffect: 179433a5-0aea-462f-9b77-90ea24d1965e
Stats inherited from: *TADPOLE **GENERIC


TAD_PSIONIC_OVERLOAD_DUPE_ENTRY_55949
Boosts: IF(IsAttack()):DamageBonus(1d4,Psychic)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Overloaded With Synaptic Power
Description: Affected entity deals an additional [1] with its attacks, but also receives [2] per turn.
DescriptionParams: DealDamage(1d4, Psychic);DealDamage(1d4,Psychic)
RemoveConditions: not Combat()
RemoveEvents: OnCombatEnded
TickFunctors: DealDamage(1d4,Psychic,Magical)
OnApplyFunctors:
Icon: TadpoleSuperPower_EndlessRage*
SoundLoop: Spell_Status_EndlessRage_ST*
SoundStop: Spell_Status_EndlessRage_ST_Stop*
StackId: ENDLESS_RAGE*
TickType: EndTurn*
TooltipDamage: DealDamage(1d4,Psychic)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 5ef637e7-64d1-43ec-850b-9f8a60c8236a*
Stats inherited from: *ENDLESS_RAGE


CURSEDTOME_THARCHIATE_CODEX_DUPE_ENTRY_40686
Boosts: Ability(Constitution,-5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tharchiate Withering
Description: Your Constitution score is reduced by [1] while cursed by the Tharchiate Codex's warped arcana.
DescriptionParams: 5
Icon: GenericIcon_Intent_Debuff
SoundStart: Misc_Status_Tharchiate_Codex_Cursed_Start
SoundLoop: Misc_Status_Tharchiate_Codex_Cursed_Loop
StackId: CURSEDTOME_THARCHIATE_CODEX
StatusPropertyFlags: ApplyToDead;IgnoreResting
OnRemoveFunctors: ApplyStatus(CURSEDTOME_THARCHIATE_TECHNICAL,100,-1);ApplyStatus(CURSEDTOME_THARCHIATE_FALSE_LIFE,100,-1)
StatusGroups: SG_Cursed
StatusEffect: fb051b31-c67f-4669-b456-3cd4fb12ac7e


CURSEDTOME_THARCHIATE_TECHNICAL_DUPE_ENTRY_70265
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StackId: CURSEDTOME_THARCHIATE_TECHNICAL
Passives: CursedTome_FalseLife
StatusPropertyFlags: ApplyToDead;DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


CURSEDTOME_THARCHIATE_FALSE_LIFE_DUPE_ENTRY_38205
Boosts: TemporaryHP(20)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Tharchiate Vigour
Description: Granted [1] temporary hit points by the Tharchiate Codex's enervating magic.
DescriptionParams: 20
SoundStart: Misc_Status_Tharchiate_False_Life
StackPriority: 20
StatusEffect: 762a66a6-bd1a-4225-b111-3ed25c09fac6
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


MAGIC_ITEMS_BOOST_DUPE_ENTRY_54149
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Empty


MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_DUPE_ENTRY_72528
Boosts: Advantage(SavingThrow, Dexterity)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Shar's Blessing: Barrier of Darkness
Description: You have an Advantage on Saving Throws while in darkness or dim light.
Icon: GenericIcon_Intent_Buff
StackId: MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE
StatusPropertyFlags: DisableCombatlog;IgnoreResting;DisablePortraitIndicator


MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL_DUPE_ENTRY_99961
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%%|Shar's Blessing Technical|
Description: %%%|Technical status used to remove the Saving Throw advantage|
StackId: MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE_TECHNICAL
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnRemoveFunctors: RemoveStatus(MAG_SHA_SHAR_BLESSING_SAVING_THROW_ADVANTAGE)


MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_DUPE_ENTRY_96684
Boosts: GameplayLight(9,false,0.1)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selûne's Blessing: Moonmote Aura
Description: The area around the affected entity is illuminated. At the start of their turn, each hostile creature within the light must succeed a Wisdom Saving Throw or they must treat the lighted area as Difficult Terrain. Each ally within the light deals an additional [2] on a hit with melee attacks.
DescriptionParams: Distance(9);DealDamage(1d4, Radiant)
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA
AuraRadius: 9
AuraStatuses: IF(Character() and Enemy()):ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY);IF(Character() and Ally()):ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY)
OnApplyFunctors: ApplyStatus(MAG_SHA_SELUNE_BLESSING_MOONMOTE_AURA_LIGHT, 100, -1)
Icon: Spell_Evocation_DancingLights*
StatusEffect: e6d2276c-bc47-4f27-965a-7aaf7277398b*
Stats inherited from: *DANCING_LIGHTS


MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY_DUPE_ENTRY_13440
Boosts: CharacterWeaponDamage(1d4, Radiant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selune's Blessing: Lunar Brand
Description: Your attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, Radiant)
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_ALLY
Icon: Spell_Evocation_DivineFavor*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d97ef273-66ce-43b1-9020-f39ab3de80f1*
Stats inherited from: *DIVINE_FAVOR


MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY_DUPE_ENTRY_41656
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Selune's Blessing: Moonsnare
StackId: MAG_SHA_SELUNE_BLESSING_MOONMOTE_ENEMY
Description: Movement speed halved.*
Icon: Status_DifficultTerrain*
StatusPropertyFlags: DisableCombatlog;DisableOverhead*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('AI_HELPER_DIFFICULTTERRAIN')):ApplyStatus(AI_HELPER_DIFFICULTTERRAIN,100,2)*
StatusGroups: SG_Surface;SG_DifficultTerrain*
StatusEffect: dad9bc41-e1b4-4f80-98a0-4d9e768f3575*
ManagedStatusEffectType: Negative*
ManagedStatusEffectGroup: d787f666-8ee6-4185-9365-6aac9ebe76ae*
Stats inherited from: *DIFFICULT_TERRAIN


MAG_TWN_BREWERY_CLUB_ACID_DUPE_ENTRY_3221
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Acid
Description: Affected entity can possibly inflict Acid when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Acid_Passive
Icon: Spell_Transmutation_ElementalWeapon_Acid*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc*
Stats inherited from: *ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_COLD_DUPE_ENTRY_15480
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Cold
Description: Affected entity can possibly inflict Chilled when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Cold_Passive
Icon: Spell_Transmutation_ElementalWeapon_Cold*
StatusEffect: e92003cd-6622-4a82-a3c7-69d6222f0ba0*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_COLD **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_LIGHTNING_DUPE_ENTRY_39879
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Lightning
Description: Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Lightning_Passive
Icon: Spell_Transmutation_ElementalWeapon_Lightning*
StatusEffect: 7905bb82-0284-46b8-855b-24f17560fe4a*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_LIGHTNING **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_FIRE_DUPE_ENTRY_91308
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Fire
Description: Affected entity can possibly inflict Burning when striking a creature with a weapon attack.
DescriptionParams:
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Fire_Passive
Icon: Spell_Transmutation_ElementalWeapon_Fire*
StatusEffect: 8a4c7e6e-a629-4765-9c5d-d354838703d8*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *ELEMENTAL_WEAPON_FIRE **ELEMENTAL_WEAPON_ACID


MAG_TWN_BREWERY_CLUB_POISON_DUPE_ENTRY_52710
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Poison
Description: Affected entity can possibly inflict Poisoned when striking a creature with a weapon attack.
DescriptionParams:
Icon: GenericIcon_DamageType_Poison
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Poison_Passive
StatusPropertyFlags:
OnApplyFunctors:
StatusEffect: 3798c69d-e202-4323-b660-2e1778dafafc
ApplyEffect: bfe864a5-bd15-4ddf-b4a3-3bbfc412afa1*
Stats inherited from: *WEAPON_COATED_WITH_POISON


MAG_TWN_BREWERY_CLUB_PSYCHIC_DUPE_ENTRY_7292
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Psychic
Description: Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.
Icon: GenericIcon_DamageType_Psychic
StackId: MAG_TWN_BREWERY_CLUB_ACID
Passives: MAG_TWN_Brewery_Club_Lightning_Passive


MAG_TWN_BREWERY_CLUB_RADIANT_DUPE_ENTRY_12291
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Radiant
Description: Affected entity can possibly inflict Blinded when striking a creature with a weapon attack.
DescriptionParams:
Icon: GenericIcon_DamageType_Radiant
StackId: MAG_TWN_BREWERY_CLUB_ACID
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
StatusEffect: 2379ca27-860f-40b0-a429-5b0b903d372f*
Stats inherited from: *SPIRITUAL_WEAPON


MAG_TWN_BREWERY_CLUB_PHYS_FORCE_THUNDER_DUPE_ENTRY_2307
Boosts: IF(IsMeleeWeaponAttack()):CharacterWeaponDamage(1d4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Brewer's Backwash: Impact
Description: Your melee weapon attacks deal an additional [1].
DescriptionParams: DealDamage(1d4, MainMeleeWeaponDamageType)
Icon: GenericIcon_DamageType_Physical
StackId: MAG_TWN_BREWERY_CLUB_ACID


MAG_MELEE_CASTER_BOON_DUPE_ENTRY_14640
Boosts: WeaponAttackRollAbilityOverride(SpellCastingAbility)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Melee Caster
Description: Instead of its Dexterity Modifier, the affected entity add its Spellcasting Ability Modifier to Attack Rolls.
Icon: statIcons_WildMagic_Enchant
StackId: MAG_MELEE_CASTER_BOON
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting


ALCHEMY_BOOST_DUPE_ENTRY_44543
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY


POISON_BASIC_DUPE_ENTRY_32597
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Simple Poison
Description: Damaged creature must succeed a Constitution Saving Throw or become Poison.
Icon: Item_GRN_Poison_vial_B
OnApplyFunctors: AI_IGNORE:IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,POISON_SIMPLE_DIPPED,100,10);AI_IGNORE:IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,POISON_SIMPLE_DIPPED,100,10);AI_ONLY:IF(not HasStatus('DIPPED_FIRE',GetActiveWeapon())):ApplyStatus(SELF,AI_HELPER_DIPWEAPON_POISON_SIMPLE,100,4)
SoundLoop: Misc_Status_Poison_MO*
SoundStop: Misc_Status_Poison_MO_Stop*
ApplyEffect: f34e92f7-b44d-411a-b7f0-df52ecfb8c6e*
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *POISON_SIMPLE **WEAPON_COATED_WITH_POISON


MAG_GISH_ARCANE_ACUITY_DUPE_ENTRY_52590
Boosts: RollBonus(MeleeSpellAttack,1);RollBonus(RangedSpellAttack, 1);SpellSaveDC(1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arcane Acuity
Description: Affected entity has a +[1] bonus to its spell Attack Rolls and spell Difficulty Class per turn remaining.
DescriptionParams: 1
Icon: statIcons_ArcaneAcuity
SoundLoop: Misc_Status_ArcaneAcuity_MO
SoundStop: Misc_Status_ArcaneAcuity_MO_Stop
StackId: MAG_GISH_ARCANE_ACUITY
StackType: Additive
StatusPropertyFlags: MultiplyEffectsByDuration
StatusEffect: b3e7fa61-37d7-4696-bf6e-31b46beba46b


MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICAL_DUPE_ENTRY_97534
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% Arcane Acuity Duration Check
StackId: MAG_GISH_ARCANE_ACUITY_DURATION_TECHNICAL
StackType: Overwrite
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(MaximumHighStackableStatus(context.Target, 'MAG_GISH_ARCANE_ACUITY')):SetStatusDuration(MAG_GISH_ARCANE_ACUITY, 7, ForceSet)


ALCH_ELIXIR_ALERTNESS_DUPE_ENTRY_11939
Boosts: Initiative(5);StatusImmunity(SURPRISED)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Vigilance
Description: Affected entity has a +5 bonus to initiative and can't be Surprised. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Gaesous_Form_A
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: 235dfd93-6131-42c9-abcc-cefebec8e059


ALCH_ELIXIR_ARCANE_ACUITY_DUPE_ENTRY_69176
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Battlemage's Power
Description: Affected entity has Arcane Acuity until its next Long Rest. Replaces effects from other elixirs when drunk.
DescriptionParams: 3
Icon: Item_CONS_Potion_Resistance
StackId: ALCH_ELIXIR
StackType: Overwrite
TickType: StartTurn
Passives: ALCH_Elixir_ArcaneAcuity_Passive
TickFunctors: SetStatusDuration(MAG_GISH_ARCANE_ACUITY,3,SetMinimum)
OnApplyFunctors: SetStatusDuration(MAG_GISH_ARCANE_ACUITY,3,ForceSet); IF(not HasStatus('MAG_GISH_ARCANE_ACUITY')): ApplyStatus(MAG_GISH_ARCANE_ACUITY,100,3)
ApplyEffect: f1ce7559-a4ea-4a4a-893c-ca289290b21a


ALCH_ELIXIR_BARKSKIN_DUPE_ENTRY_53402
Boosts: ACOverrideFormula(16,false)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Barkskin
Description: Armour Class increased to 16.
Icon: Item_CONS_Potion_Barkskin_A
StackId: ALCH_ELIXIR
StackType: Overwrite
SoundStop: Spell_Status_Barkskin_Exit_MO*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('BARKSKIN')):ApplyStatus(AI_HELPER_MAGEARMOR,100,4)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: e5fc8f24-6939-4a5d-b627-27cf45040265*
Stats inherited from: *BARKSKIN


ALCH_ELIXIR_BLOODLUST_DUPE_ENTRY_6649
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Bloodlust
Description: Affected entity has entered a murderous state of bloodlust. Once per turn, when it kills an enemy, it gains [1] temporary hit points and an action. Replaces effects from other elixirs when drunk.
DescriptionParams: 5
Icon: Item_CONS_Potion_Vitality
SoundStart: Misc_Status_ElixirOfBloodlust_Start
SoundLoop: Misc_Status_ElixirOfBloodlust_Loop
SoundStop: Misc_Status_ElixirOfBloodlust_Loop_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
Passives: ALCH_Elixir_Bloodlust_Passive
StatusEffect: 094af72c-263e-4c2f-9856-837e1bb5eae5


ALCH_ELIXIR_BLOODLUST_TEMPAP_DUPE_ENTRY_74302
Boosts: ActionResource(ActionPoint,1,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Bloodlust
Description: Affected entity has entered a murderous state of bloodlust. Once per turn, when it kills an enemy, it gains [1] temporary hit points and an action. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Vitality
StackId: ALCH_ELIXIR_BLOODLUST_TEMPAP
TickType: StartTurn


ALCH_ELIXIR_BLOODLUST_TEMPHP_DUPE_ENTRY_93526
Boosts: TemporaryHP(5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Temporary Hit Points
Description: Elixir of Bloodlust granted you 5 temporary hit points. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Vitality
SoundStart: Misc_Status_ElixirOfBloodlust_TempHp
StackPriority: 5
StatusEffect: d3967ea5-7f89-4c33-a994-951157d16e7e
DescriptionParams: 7*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


ALCH_ELIXIR_CONCENTRATION_DUPE_ENTRY_12575
Boosts: Advantage(Concentration);StatusImmunity(SLEEP);Tag(CHARMED_ADV)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Peerless Focus
Description: Affected entity's ability to maintain its spells has increased.

It has Advantage to Saving Throws against being Charmed and for maintaining Concentration. Replaces effects from other elixirs when drunk. Magic can't put it to sleep.
Icon: Item_CONS_Potion_Invulnerability
SoundStart: Misc_Status_ElixirOfGreaterConcentration_Start
SoundLoop: Misc_Status_ElixirOfGreaterConcentration_Loop
SoundStop: Misc_Status_ElixirOfGreaterConcentration_Loop_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: af4bcec0-229d-447c-8513-3e85363a67e7


ALCH_ELIXIR_CRITICALS_DUPE_ENTRY_5161
Boosts: ReduceCriticalAttackThreshold(1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Viciousness
Description: The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Drink_Potion_A
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: f9ddda12-a08d-4223-99c7-37fd2139cbf5


ALCH_ELIXIR_DARKVISION_DUPE_ENTRY_70794
Boosts: DarkvisionRangeMin(12);ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Darkvision
Description: Can see in the dark for up to [1].
StackId: ALCH_ELIXIR
StackType: Overwrite
DescriptionParams: Distance(12)*
Icon: Spell_Evocation_Darkvision*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 4a00f418-fce5-463f-9436-d2a761a27907*
Stats inherited from: *DARKVISION


ALCH_ELIXIR_ENLARGE_DUPE_ENTRY_79367
Boosts: Advantage(Ability, Strength); Advantage(SavingThrow, Strength);CharacterWeaponDamage(1d4);ObjectSize(+1);ScaleMultiplier(1.33);CharacterUnarmedDamage(1d4);CarryCapacityMultiplier(1.25)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of The Colossus
SoundLoop: Misc_Status_Elixir_of_Growth_MO
SoundStop: Misc_Status_Elixir_of_Growth_MO_Stop
StackId: ALCH_ELIXIR
StackType: Overwrite
Description: Size is increased, weapon attacks deal an additional [1] damage, and the affected entity has Advantage on Strength Checks and Saving Throws. Carrying capacity is also increased by 25%.*
DescriptionParams: 1d4*
Icon: Spell_Transmutation_Enlarge*
Passives: EnlargeWeightMedium;EnlargeWeightLarge*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: ead75c6a-806e-4db7-8d51-f06beca00fe2*
Stats inherited from: *ENLARGE


ALCH_ELIXIR_FREEDOM_DUPE_ENTRY_11617
Boosts: StatusImmunity(SG_Paralyzed);StatusImmunity(SG_Restrained);StatusImmunity(SG_DifficultTerrain);ActionResourcePreventReduction(Movement)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Guileful Movement
Description: Movement speed can't be reduced by Difficult Terrain, spells, or magical effects. Can't be Paralysed or Restrained. Replaces effects from other elixirs when drunk.
SoundStart: Misc_Status_ElixirOfFreedom_Start
SoundLoop: Misc_Status_ElixirOfFreedom_Loop
SoundStop: Misc_Status_ElixirOfFreedom_End
StackId: ALCH_ELIXIR
StackType: Overwrite
ApplyEffect: 7c7daf15-2a16-44fc-9e04-bcd5f53f1101
StatusEffect:
ManagedStatusEffectType:
ManagedStatusEffectGroup:
EndEffect: 07f76e6c-014f-459e-8bab-97c7581f2f6a
Icon: Spell_Abjuration_FreedomOfMovement*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FREEDOM_OF_MOVEMENT


ALCH_ELIXIR_MEDITATION_DUPE_ENTRY_25165
Boosts: ActionResource(SpellSlot,1,1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 1
Icon: Item_CONS_Potion_Tribal_A_Small
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_GREATER_DUPE_ENTRY_67199
Boosts: ActionResource(SpellSlot,1,2)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Greater Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 2
Icon: Item_CONS_Potion_Tribal_A_Greater
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_SUPERIOR_DUPE_ENTRY_74557
Boosts: ActionResource(SpellSlot,1,3)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Superior Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 3
Icon: Item_CONS_Potion_Tribal_A_Superior
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_MEDITATION_SUPREME_DUPE_ENTRY_8047
Boosts: ActionResource(SpellSlot,1,4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Supreme Elixir of Arcane Cultivation
Description: Has an additional Level [1] spell slot. Replaces effects from other elixirs when drunk.
DescriptionParams: 4
Icon: Item_CONS_Potion_Tribal_A_Supreme
StackId: ALCH_ELIXIR
StackType: Overwrite
StatusEffect: 1fb71b51-1f23-4231-a6d3-ec51eef02e26


ALCH_ELIXIR_SEE_INVISIBILITY_DUPE_ENTRY_47387
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
StackId: ALCH_ELIXIR
StackType: Overwrite
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ALCH_ELIXIR_SEE_INVISIBILITY')):ApplyStatus(AI_HELPER_SEEINVISIBILITY,100,3)
DisplayName: See Invisibility*
Description: Can see Invisible creatures within [1]. Creatures must succeed a Dexterity Saving Throw or lose their invisibility.*
DescriptionParams: Distance(9)*
Icon: Spell_Divination_SeeInvisibility*
AuraRadius: 9*
AuraStatuses: TARGET:IF(not HasAnyStatus({'SG_Unconscious','SG_Incapacitated','SG_Blinded'},{},{},context.Source) and not Ally() and HasStatus('SG_Invisible')):ApplyStatus(SEE_INVISIBILITY_SEEN)*
AuraFlags: CanAffectInvisibleItems;AIIgnoreOnSelf*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: d8452a11-7c66-45fb-8ccb-64e2fa56ada5*
Stats inherited from: *SEE_INVISIBILITY


ALCH_ELIXIR_TADPOLE_DUPE_ENTRY_20006
Boosts: Disadvantage(SavingThrow,Constitution);Disadvantage(SavingThrow,Wisdom);Disadvantage(SavingThrow,Intelligence)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Weakening
Description: Affected entity has Disadvantage on Constitution, Wisdom and Intelligence Saving Throws. Replaces effects from other elixirs when drunk.
Icon: Item_CONS_Potion_Mindflayer_A
SoundStart: Alchemy_Status_Elixir_Tadpole_Impact_MO
StackId: ALCH_ELIXIR
StackType: Overwrite
Passives: ALCH_Elixir_Tadpole_Passive


ALCH_ELIXIR_TADPOLE_ADVANTAGE_DUPE_ENTRY_83272
Boosts: Advantage(AttackRoll)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Psionic Enrichment
Description: After using a tadpole power, affected entity gains Advantage on all attacks for [1] rounds.
DescriptionParams: 3
Icon: Item_CONS_Potion_Mindflayer_A
SoundStart: Alchemy_Status_Elixir_Tadpole_Advantage_Impact_MO
SoundLoop: Alchemy_Status_Elixir_Tadpole_Advantage_Loop
SoundStop: Alchemy_Status_Elixir_Tadpole_Advantage_Loop_Stop
StackId: ALCH_ELIXIR_TADPOLE_ADVANTAGE
StackType: Overwrite
StatusEffect: 6d37e81c-17c3-4a32-8a23-f695a09e64ef


ALCH_POTION_FLYING_DUPE_ENTRY_46138
Boosts: UnlockSpell(Projectile_Fly_Spell)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Flying
ManagedStatusEffectType:
ManagedStatusEffectGroup:
Description: Can Fly to a target position.*
Icon: Status_Fly*
SoundLoop: Spell_Status_Fly_MO*
SoundStop: Spell_Status_Fly_MO_Stop*
StackId: FLY*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 70e3142f-6fde-4718-815f-a419e6bfaa23*
Stats inherited from: *FLY


ALCH_POTION_JUMP_DUPE_ENTRY_37295
Boosts: JumpMaxDistanceMultiplier(3)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Potion of Glorious Vaulting
Description: Jump distance is tripled.
Icon: Item_CONS_Potion_Gaesous_Form_A
StackId: LONG_JUMP*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('LONG_JUMP')):ApplyStatus(AI_HELPER_LONGJUMP,100,5)*
StatusEffect: 05140f43-7bb5-40bd-a584-743a3f03916a*
Stats inherited from: *LONG_JUMP


ALCH_POTION_REST_SLEEP_LESSER_RESTORATION_DUPE_ENTRY_97193
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Item_CONS_Potion_Rare_A
StackId: ALCH_POTION_REST_LESSER_SLEEP_RESTORATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ResetCooldowns(UntilShortRest);IF(not HasPassive('Durable')):RegainHitPoints(MaxHP/2);IF(HasPassive('Durable')):RegainHitPoints(MaxHP);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0)
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807


ALCH_POTION_REST_SLEEP_GREATER_RESTORATION_DUPE_ENTRY_6196
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
Icon: Item_CONS_Potion_Rare_A_Bronze
StackId: ALCH_POTION_REST_GREATER_SLEEP_RESTORATION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: ResetCooldowns(UntilRest);RegainHitPoints(Target.MaxHP);RemoveStatus(SPELLSLOT_1);RemoveStatus(SPELLSLOT_2);RemoveStatus(SPELLSLOT_3);RemoveStatus(SPELLSLOT_4);RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6);RemoveStatus(SORCERYPOINT_1);RemoveStatus(SORCERYPOINT_2);RemoveStatus(SORCERYPOINT_3);RemoveStatus(SORCERYPOINT_4);RemoveStatus(TRANSMUTERS_STONE_USED);RestoreResource(SorceryPoint,100%,0);RestoreResource(ChannelDivinity,100%,0);RestoreResource(SuperiorityDie,100%,0);RestoreResource(KiPoint,100%,0);RestoreResource(WildShape,100%,0);RestoreResource(WeaponActionPoint,100%,0);RestoreResource(TidesOfChaos,100%,0);RestoreResource(ChannelOath,100%,0);RestoreResource(Rage,100%,0);RestoreResource(BardicInspiration,100%,0);RestoreResource(HitDice,100%,0);RestoreResource(ArcaneRecoveryPoint,100%,0);RestoreResource(NaturalRecoveryPoint,100%,0);RestoreResource(RitualPoint,100%,0);RestoreResource(LayOnHandsCharge,100%,0);RestoreResource(Interrupt_HellishRebukeTiefling_Charge,100%,0);RestoreResource(Interrupt_HellishRebukeWarlockMI_Charge,100%,0);RestoreResource(FungalInfestationCharge,100%,0);RestoreResource(LuckPoint,100%,0)
ApplyEffect: 4019eeae-d4e3-449b-ba4a-6d7422ec6807


ALCH_OIL_ATTACKBUFF_DUPE_ENTRY_56342
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Accuracy
Description: Has a +[1] bonus to Attack Rolls with the oiled weapon.
DescriptionParams: 2
Icon: Item_ALCH_Solution_Oil_AttackBuff
StackId: ALCH_OIL_ATTACKBUFF
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_ATTACKBUFF_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_ATTACKBUFF_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 6186fbfb-bf09-4c6d-b7ef-2469df40d490
StatusEffect:
StatusPropertyFlags: DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_ATTACKBUFF_DIPPED_DUPE_ENTRY_50035
Boosts: WeaponAttackRollBonus(2)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Accuracy
Description: Has a +[1] bonus to Attack Rolls with the oiled weapon.
DescriptionParams: 2
Icon: Item_ALCH_Solution_Oil_AttackBuff
StatusEffectOverride:
StatusGroups: SG_WeaponCoating
StatusEffect: 68a90d75-c363-40d9-b6f7-b09583322417
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_BANE_DUPE_ENTRY_86403
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Bane
Description: Targets become Baned for [1] turns unless they succeed a Charisma Saving Throw.
DescriptionParams: 2
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
StackId: WEAPON_COATED_WITH_POISON(299eaf36-6758-4f73-9770-03739dfde884)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_BANE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_BANE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 7e927671-82e7-413a-869c-976d73eb10d5
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_BANE_DIPPED_DUPE_ENTRY_44415
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Bane
Description: Targets become Baned for [1] turns unless they succeed a Charisma Saving Throw.
DescriptionParams: 2
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
Passives: ALCH_Oil_Bane_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: d3bb6318-83bc-4db6-9ec5-525afbc5fab3
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_BANE_CONDITION_DUPE_ENTRY_83962
Boosts: RollBonus(Attack,-1d4);RollBonus(SavingThrow,-1d4);RollBonus(DeathSavingThrow,-1d4)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_Potion_ArmsOfHadar_A
StatusEffectOverride:
StatusEffect: 5964bcd8-9564-4fcb-93b2-36e26c07e893
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Bane*
Description: Has a 1d4 penalty to Attack Rolls and Saving Throws.*
StillAnimationType: Weakened*
StillAnimationPriority: Weakened*
SoundVocalStart: WEAK*
StackId: BANE*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
Stats inherited from: *BANE


ALCH_OIL_DAMAGEATTACKBUFF_DUPE_ENTRY_85840
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Magical Honing
Description: Weapons coated in this arcane oil gain a +[1] bonus to Damage and Attack Rolls. Weapons become magical, so they can damage creatures that are immune to non-magical attacks.
DescriptionParams: 1
Icon: Item_CONS_Potion_Immortality_A
StackId: ALCH_OIL_DAMAGEATTACKBUFF
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_DAMAGEATTACKBUFF_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_DAMAGEATTACKBUFF_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_DAMAGEATTACKBUFF,100,4)
ApplyEffect: abb6d445-5db6-4b1d-be49-31336506e1de
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_DAMAGEATTACKBUFF_DIPPED_DUPE_ENTRY_76108
Boosts: WeaponEnchantment(1); CharacterWeaponDamage(1);WeaponProperty(Magical)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Diluted Oil of Sharpness
Description: The arcane oil coating this weapon grants it a +[1] bonus to Damage and Attack Rolls. The weapon has become magical, so it can damage creatures that are immune to non-magical attacks.
DescriptionParams: 1
Icon: Item_CONS_Potion_Immortality_A
StatusEffectOverride:
StatusGroups: SG_WeaponCoating
StatusEffect: 640a261b-d2cc-4a66-bbf6-c964bcb18648
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


AI_HELPER_DIPWEAPON_OIL_DAMAGEATTACKBUFF_DUPE_ENTRY_97883
Boosts: WeaponEnchantment(1); CharacterWeaponDamage(1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_CONS_Potion_Immortality_A
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


ALCH_OIL_FROST_DUPE_ENTRY_54736
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Freezing
Description: Coat your active weapon in oil. When you hit a foe, it inflicts Encrusted with Frost for [1] turns.
DescriptionParams: 2
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Water
StackId: ALCH_OIL_FROST
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_FROST_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_FROST_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 6f63e184-6e5c-4fa9-aef3-ff6120ac4ad9
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_FROST_DIPPED_DUPE_ENTRY_81421
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Freezing
Description: Targets receive Encrusted with Frost for [1] turns.
DescriptionParams: 2
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Water
StatusEffectOverride:
Passives: ALCH_Oil_Frost_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: f1b30786-ab2e-4055-91ef-28dc454d1e43
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REDUCE_DUPE_ENTRY_85302
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Diminution
Description: Coat your active weapon in oil. The weapon receives a [1] penalty to damage. Targets must succeed a Constitution Saving Throw or receive Disadvantage on Strength Checks and Saving Throws. They also receive a [2] penalty to damage with melee weapon attacks.
DescriptionParams: -1;-1d4
Icon: Item_ALCH_Solution_Oil_Reduce
StackId: ALCH_OIL_REDUCE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_REDUCE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_REDUCE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_REDUCE,100,1)
ApplyEffect: 2f0744f6-2b97-44ff-bac9-3436575cef5b
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_REDUCE_DIPPED_DUPE_ENTRY_70578
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Diminution
Description: Targets must succeed a Constitution Saving Throw or receive Disadvantage on Strength Checks and Saving Throws, as well as a [2] penalty to damage on melee attacks.
DescriptionParams: -1;-1d4
Icon: Item_ALCH_Solution_Oil_Reduce
StatusEffectOverride:
Passives: ALCH_Oil_Reduce_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: c99d931b-ce29-418e-856a-d08feb9eff96
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_DUPE_ENTRY_62796
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arsonist's Oil
Description: Coat your weapon in an oil that removes the target's Resistance to Fire damage. The oil inflicts Vulnerability to Fire damage on the target. Targets that are Immune to Fire damage are unaffected.
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StackId: ALCH_OIL_REMOVERESISTANCEFIRE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: ea09cb61-7177-40ad-8d5e-e095e8faedeb
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_DIPPED_DUPE_ENTRY_49222
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Arsonist's Oil
Description: Targets with Resistance to Fire damage become Vulnerable to it instead.
Targets with Immunity to Fire damage are unaffected.
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StatusEffectOverride:
Passives: ALCH_Oil_RemoveResistanceFire_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: 85d02af3-8218-4791-a38b-c2cecae9fbd4
DescriptionParams: DealDamage(1d4,Poison)*
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION_DUPE_ENTRY_65859
Boosts: Resistance(Fire,Vulnerable)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Arsonist's Oil
Description: Affected entity has lost Fire Resistance and is now Vulnerable to Fire damage.
DescriptionParams: DealDamage(,Fire)
Icon: Item_LOOT_Alchemy_Myconid_Grenade_Positive
StackId: ALCH_OIL_REMOVERESISTANCEFIRE_CONDITION
StatusPropertyFlags: DisableOverhead
ApplyEffect: 88c55de3-3605-4dff-b471-8c23c15de8c7
ManagedStatusEffectType: Negative
ManagedStatusEffectGroup: 6435c10a-c67d-4f79-8813-b84b0762f92b


ALCH_OIL_COMBUSTION_DUPE_ENTRY_74940
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Combustion
Description: Coat your active weapon in this oil. On a hit, the target is doused in oil for [1] turns. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
StackId: ALCH_OIL_COMBUSTION
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_COMBUSTION_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_COMBUSTION_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON,100,1)
ApplyEffect: 0e2ef88a-c0d0-4e8f-898a-e1668f65aaa3
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_COMBUSTION_DIPPED_DUPE_ENTRY_99520
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Oil of Combustion
Description: Coated in flammable oil.

On a hit, the target is doused in oil for [1] turns. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
Passives: ALCH_Oil_Combustion_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: 1eed4135-c965-44f0-aadd-b1ad75347042
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_COMBUSTION_CONDITION_DUPE_ENTRY_15212
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Oil of Combustion
Description: Affected entity is doused in oil. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.
DescriptionParams: 2; DealDamage(3d6,Fire)
Icon: Item_CONS_Potion_FireBreath_A
StatusEffectOverride:
StackId: ALCH_OIL_COMBUSTION_CONDITION
StackPriority: 1
Passives: ALCH_Oil_Combustion_Condition_Passive
StatusPropertyFlags: DisableOverhead
StatusEffect: 63722567-025b-44b8-98c2-76f437dffe34
Stats inherited from: *OILED


ALCH_OIL_COMBUSTION_EXPLOSION
StatusType: BOOST
StackPriority: 2
StackType: Overwrite
Passives:
OnRemoveFunctors: CreateExplosion(Projectile_ALCH_Oil_Combustion_Explosion)
DisplayName: Oil of Combustion*
Description: Affected entity is doused in oil. If it takes Fire damage, the oil immolates, dealing [2] in an area around it.*
DescriptionParams: 2; DealDamage(3d6,Fire)*
Icon: Item_CONS_Potion_FireBreath_A*
StackId: ALCH_OIL_COMBUSTION_CONDITION*
StatusPropertyFlags: DisableOverhead*
StatusEffect: 63722567-025b-44b8-98c2-76f437dffe34*
Stats inherited from: *ALCH_OIL_COMBUSTION_CONDITION **OILED


ALCH_OIL_WIZARDSBANE_DUPE_ENTRY_78691
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wizardsbane Oil
Description: Severely dampens the power of any spellcaster struck with this weapon.

Targets receive a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for [2] turns.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
StackId: ALCH_OIL_WIZARDSBANE
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator
OnApplyFunctors: IF(WieldingWeapon('Dippable') and not WieldingWeapon('Torch')):ApplyEquipmentStatus(MainHand,ALCH_OIL_WIZARDSBANE_DIPPED,100,10);IF(WieldingWeapon('Dippable',true) and not WieldingWeapon('Torch',true)):ApplyEquipmentStatus(OffHand,ALCH_OIL_WIZARDSBANE_DIPPED,100,10);AI_ONLY:ApplyStatus(SELF,AI_HELPER_DIPWEAPON_OIL_WIZARDSBANE,100,4)
ApplyEffect: 937e6d2c-7bcf-40d1-9d66-db399e4b2e59
StatusEffect:
Stats inherited from: *WEAPON_COATED_WITH_POISON


ALCH_OIL_WIZARDSBANE_DIPPED_DUPE_ENTRY_24578
Boosts:
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Coated in Wizardsbane Oil
Description: Severely dampens the power of any spellcaster struck with this weapon.

Targets receive a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration for [2] turns.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
Passives: ALCH_Oil_Wizardsbane_Passive
StatusGroups: SG_WeaponCoating
StatusEffect: f674fd37-e82e-431f-aca9-a4ed452854c3
SoundStart: Action_Cast_Dipped_Poison*
SoundStop: Action_Prepare_Dipped_Poison_Loop_Stop*
StackId: DIPPED*
Stats inherited from: *DIPPED_POISON


ALCH_OIL_WIZARDSBANE_CONDITION_DUPE_ENTRY_61971
Boosts: RollBonus(MeleeSpellAttack, -3);RollBonus(RangedSpellAttack, -3); SpellSaveDC(-3); Disadvantage(Concentration)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Wizardsbane Oil
Description: Affected entity's magic has been severely impaired by Wizardsbane Oil.

It has a [1] penalty to spell attack rolls and Spell Save DC, and Disadvantage on Saving Throws for maintaining Concentration.
DescriptionParams: -3;2
Icon: Item_GRN_HolyWaterFlask_A
StatusEffectOverride:
StackId: ALCH_OIL_WIZARDSBANE_CONDITION
StatusPropertyFlags: DisableOverhead
StatusEffect: a4745813-23e9-40f4-b602-ae04dd1b8c5b


AI_HELPER_DIPWEAPON_OIL_WIZARDSBANE_DUPE_ENTRY_56727
Boosts: RollBonus(MeleeSpellAttack, 3);RollBonus(RangedSpellAttack, 3); SpellSaveDC(3); Advantage(Concentration)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Icon: Item_GRN_HolyWaterFlask_A
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *AI_HELPERS


CONS_DRUG_EUPHORIC_DUPE_ENTRY_34251
Boosts: Disadvantage(Ability, Dexterity);Disadvantage(Ability, Charisma)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Silkroot Euphoria
Description: You have Disadvantage on Dexterity and Charisma Checks while under the Silkroot's silky-sweet beguilement.
Icon: Item_CONT_GEN_Pouch_Leather_A
StackId: CONS_DRUG_EUPHORIC
StatusPropertyFlags:
FormatColor: White*
StillAnimationType: Dazed*
StillAnimationPriority: Dazed*
SoundVocalStart: WEAK*
SoundLoop: Misc_Status_Drunk_MO*
SoundStop: Misc_Status_Drunk_MO_Stop*
StatusGroups: SG_Drunk*
StatusEffect: 79eb91f2-1a1f-4749-87e3-a0cafc1f4ef6*
Stats inherited from: *DRUNK


CONS_DRUG_STIMULANT_DUPE_ENTRY_70756
Boosts: ActionResource(Movement,9,0);AC(2);ActionResource(ActionPoint,1,0);Advantage(SavingThrow, Dexterity)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: The Terazul Jitters
Description: You move faster but become Exhausted after moving while under the frenetic influence of Terazul.
Icon: Item_CONT_GEN_Pouch_Leather_A
StackId: CONS_DRUG_STIMULANT
SoundLoop: Spell_Status_Longstrider_MO*
SoundStop: Spell_Status_Haste_MO_Stop*
StackPriority: 10*
OnRemoveFunctors: ApplyStatus(HASTE_LETHARGY,100,1)*
StatusGroups: SG_RemoveOnRespec*
ApplyEffect: e0438396-b78d-4249-bc46-f45dd6feb10a*
StatusEffect: b79270c7-13cd-44d9-82f5-11eb41ca5f8a*
Stats inherited from: *HASTE


STEEL_WATCHER_MALFUNCTION_DUPE_ENTRY_36892
Boosts: Tag(STEEL_WATCHER_MALFUNCTION);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Malfunctioning
Description: Something has caused this Steel Watcher to malfunction.
Icon: GenericIcon_Intent_Debuff
SoundLoop: Misc_Status_SteelWatcher_Malfunction
StackId: STEEL_WATCHER_MALFUNCTION
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180


SUNFLASH_DAMAGEDOPTICS_DUPE_ENTRY_3330
Boosts: RollBonus(Attack,-1d6)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Burned Out Optics
Description: Affected entity's optical lens has been distorted, causing its vision to become impaired. Entity receives a [1] penalty to Attack Rolls.
DescriptionParams: 1d6
Icon: GenericIcon_Intent_Debuff
StackId: SUNFLASH_DAMAGEDOPTICS
SoundLoop: Misc_Status_SteelWatcher_Malfunction*
StatusEffect: 3d2b1d9a-4e84-44de-a72c-50bf54b16180*
Stats inherited from: *STEEL_WATCHER_MALFUNCTION


VOID_CLOUD_DUPE_ENTRY_82917
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Void Cloud
Description: Deals [1] at the end of the turn.
DescriptionParams: DealDamage(2d8,Cold)
Icon: GenericIcon_DamageType_Cold
StackId: VOID_CLOUD
TickType: EndTurn
TickFunctors: DealDamage(2d8,Cold,Magical)


MAINHANDATTACK_OVERRIDE_SAHUAGIN_DUPE_ENTRY_64165
Boosts: AttackSpellOverride(Target_MainHandAttack_Sahuagin, Target_MainHandAttack); AttackSpellOverride(Projectile_MainHandAttack_Sahuagin, Projectile_MainHandAttack)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


ENSNARING_STRIKE_5_DUPE_ENTRY_58413
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d6,Piercing)
TooltipDamage: DealDamage(5d6,Piercing)
TickFunctors: DealDamage(5d6,Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ENSNARING_STRIKE_6_DUPE_ENTRY_82894
Boosts: Advantage(AttackTarget);Disadvantage(AttackRoll);ActionResourceBlock(Movement);Disadvantage(SavingThrow,Dexterity);Attribute(Grounded)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d6,Piercing)
TooltipDamage: DealDamage(6d6,Piercing)
TickFunctors: DealDamage(6d6,Piercing,Magical)
DisplayName: Ensnared*
Description: Cannot move and takes [1] per turn.

Attack Rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving Throws have Disadvantage.

Removed when Helped.*
Icon: Spell_Conjuration_EnsnaringStrikeMelee*
StillAnimationType: Snared*
StillAnimationPriority: Snared*
StackId: ENSNARING_STRIKE*
RemoveConditions: SavingThrow(Ability.Strength, SourceSpellDC(),AdvantageOnRestrained(),DisadvantageOnRestrained())*
RemoveEvents: OnTurn*
TooltipSave: Strength*
StatusGroups: SG_Restrained;SG_Condition*
ApplyEffect: 914844bf-3848-4193-9fcd-a27b82b394c0*
StatusEffect: ce1c75fc-e400-4b27-a21d-4df66f812efc*
Stats inherited from: *ENSNARING_STRIKE


ACID_ARROW_5_DUPE_ENTRY_10315
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d4,Acid)
TooltipDamage: DealDamage(5d4,Acid)
TickFunctors: DealDamage(5d4,Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ACID_ARROW_6_DUPE_ENTRY_41230
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d4,Acid)
TooltipDamage: DealDamage(6d4,Acid)
TickFunctors: DealDamage(6d4,Acid,Magical)
DisplayName: Melf's Acid Arrow*
Description: Takes [1] at end of their turn.*
Icon: Spell_Evocation_MelfsAcidArrow*
StackId: ACID_ARROW*
TickType: EndTurn*
StatusPropertyFlags: NonExtendable*
StatusEffectOnTurn: 0b2692dc-98f2-443e-93c9-be9c940a37c7*
Stats inherited from: *ACID_ARROW


ARMOR_OF_AGATHYS_5_DUPE_ENTRY_6417
Boosts: TemporaryHP(25)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(25,Cold)
StackPriority: 25
Passives: ArmorOfAgathys_5
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


ARMOR_OF_AGATHYS_6_DUPE_ENTRY_47507
Boosts: TemporaryHP(30)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(30,Cold)
StackPriority: 30
Passives: ArmorOfAgathys_6
DisplayName: Armour of Agathys*
Description: Gained 5 temporary hit points. If hit with a melee attack, the attacker takes [1] and this effect ends.*
Icon: Spell_Abjuration_ArmorOfAgathys*
SoundLoop: Spell_Status_ArmorOfAgathys_MO*
SoundStop: Spell_Status_ArmorOfAgathys_MO_Stop*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('ARMOR_OF_AGATHYS')):ApplyStatus(AI_HELPER_BUFF,100,1)*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0418887d-31c8-4f58-997f-e521b6e8ebeb*
Stats inherited from: *ARMOR_OF_AGATHYS


FALSE_LIFE_5_DUPE_ENTRY_89252
Boosts: TemporaryHP(27)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 27
StackPriority: 27
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


FALSE_LIFE_6_DUPE_ENTRY_90151
Boosts: TemporaryHP(32)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 32
StackPriority: 32
DisplayName: False Life*
Description: Gained [1] temporary hit points.*
Icon: Spell_Necromancy_FalseLife*
StackId: TEMPORARY_HP*
RemoveConditions: not HasTemporaryHP()*
RemoveEvents: OnDamage*
OnApplyFunctors: AI_ONLY:IF(not HasStatus('FALSE_LIFE')):RegainHitPoints(1d4+4)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *FALSE_LIFE


SPIRIT_GUARDIANS_NECROTIC_AURA_5_DUPE_ENTRY_8073
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_5,100,-1)
TooltipDamage: DealDamage(5d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131*
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_NECROTIC_AURA_6_DUPE_ENTRY_60517
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Necrotic)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_NECROTIC_6,100,-1)
TooltipDamage: DealDamage(6d8,Necrotic)
StatusEffect: 33cfce8d-3ac1-4ddb-b66d-0ee6b5ec0131*
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC_AURA **SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_AURA_5_DUPE_ENTRY_65489
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_5,100,-1)
TooltipDamage: DealDamage(5d8,Radiant)
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


SPIRIT_GUARDIANS_RADIANT_AURA_6_DUPE_ENTRY_44905
Boosts: StatusImmunity(SG_Invisible)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Radiant)
AuraStatuses: TARGET:IF(Enemy() and not (Dead() or HasStatus('KNOCKED_OUT'))):ApplyStatus(SPIRIT_GUARDIANS_RADIANT_6,100,-1)
TooltipDamage: DealDamage(6d8,Radiant)
DisplayName: Spirit Guardians Aura*
Description: Spirits protect the affected entity.

Nearby enemies take [1] per turn, and their movement speed is halved.

The caster can't become Invisible while concentrating on this spell.

On a successful save, targets still take half damage.*
Icon: Spell_Conjuration_SpiritGuardians*
SoundLoop: Spell_Status_SpiritGuardian_ST*
SoundStop: Spell_Status_SpiritGuardian_ST_Stop*
StackId: SPIRIT_GUARDIANS_AURA*
AuraRadius: 3*
AuraFlags: ShouldCheckLOS*
RemoveConditions: HasStatus('SANCTUARY')*
RemoveEvents: OnStatusApplied*
TooltipSave: Wisdom*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: 0ed23914-38bc-42fc-b8e4-61c177a6df22*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT_AURA


AID_5_DUPE_ENTRY_36914
Boosts: IncreaseMaxHP(20)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 20
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


AID_6_DUPE_ENTRY_57718
Boosts: IncreaseMaxHP(25)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: 25
ManagedStatusEffectType:
ManagedStatusEffectGroup:
DisplayName: Aid*
Description: Hit point maximum increased by [1].*
Icon: Spell_Abjuration_Aid*
StackId: AID*
OnApplyFunctors: IF(IsDowned()):RegainHitPoints(1); AI_ONLY:IF(not HasStatus('AID')):RegainHitPoints(5)*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *AID


HEAT_METAL_5_DUPE_ENTRY_63312
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_6_DUPE_ENTRY_63740
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Fire)
DisplayName: Heat Metal*
Description: Metal is glowing red-hot. The caster can deal [1] to the creature touching the heated metal. If the creature is holding a metal weapon, it might drop it. Otherwise, it receives Disadvantage on Attack Rolls and Ability Checks.*
Icon: Spell_Transmutation_HeatMetal*
StatusEffect: a1458242-11d1-417d-b342-68eb552886e6*
Stats inherited from: *HEAT_METAL


HEAT_METAL_TECHNICAL_5_DUPE_ENTRY_47624
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY_5,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_5)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


HEAT_METAL_TECHNICAL_6_DUPE_ENTRY_21405
Boosts: IF(not Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply);IF(Tagged('MEPHIT', context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)**
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
TickFunctors: IF(not HasStatus('HEAT_METAL_REAPPLY')):ApplyStatus(HEAT_METAL_REAPPLY_6,100,9)
OnRemoveFunctors: RemoveStatus(HEAT_METAL_REAPPLY_6)
StackId: HEAT_METAL_TECHNICAL*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
Stats inherited from: *HEAT_METAL_TECHNICAL **HEAT_METAL_REAPPLY


MOONBEAM_OWNER_5_DUPE_ENTRY_60527
Boosts: UnlockSpell(Target_Moonbeam_Move_5,,,,Wisdom)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MOONBEAM_OWNER_6_DUPE_ENTRY_94667
Boosts: UnlockSpell(Target_Moonbeam_Move_6,,,,Wisdom)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Moonbeam*
Description: %%%|Unlock action to move moonbeam|*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_OWNER*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
OnRemoveFunctors: BreakConcentration()*
Stats inherited from: *MOONBEAM_OWNER


MOONBEAM_AURA_5_DUPE_ENTRY_83673
Boosts: GameplayLight(2,false,0.1)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Radiant)
AuraStatuses: TARGET:IF(Character()and not Dead()):ApplyStatus(MOONBEAM_5,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


MOONBEAM_AURA_6_DUPE_ENTRY_7990
Boosts: GameplayLight(2,false,0.1)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d10,Radiant)
AuraStatuses: TARGET:IF(Character()and not Dead()):ApplyStatus(MOONBEAM_6,100,-1)
DisplayName: Moonbeam*
Description: Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal [1]. On a successful save, targets still take half damage.*
Icon: Spell_Evocation_Moonbeam*
StackId: MOONBEAM_AURA*
AuraRadius: 1*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;InitiateCombat;BringIntoCombat*
StatusEffect: dd02e9e1-8ab7-4da0-9097-26fd886c06d4*
Stats inherited from: *MOONBEAM_AURA


CLOUD_OF_DAGGERS_AURA_5_DUPE_ENTRY_98302
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(10d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_5,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


CLOUD_OF_DAGGERS_AURA_6_DUPE_ENTRY_7052
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(12d4,Slashing)
AuraStatuses: ApplyStatus(CLOUD_OF_DAGGERS_6,100,1)
DisplayName: Cloud of Daggers*
Description: Spinning daggers fill the air. Anyone inside the whirlwind takes [1] each turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
SoundLoop: Spell_Status_CloudOfDaggers_ST*
SoundStop: Spell_Status_CloudOfDaggers_ST_Stop*
StackId: CLOUD_OF_DAGGERS_AURA*
AuraRadius: 2*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
StatusEffect: 993d17c3-bb1a-4299-9fc3-0096cc6f6abd*
Stats inherited from: *CLOUD_OF_DAGGERS_AURA


SPIRIT_GUARDIANS_NECROTIC_5_DUPE_ENTRY_92999
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Necrotic)
TooltipDamage: DealDamage(5d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30*
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661*
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_NECROTIC_6_DUPE_ENTRY_53294
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Necrotic)
TooltipDamage: DealDamage(6d8,Necrotic)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8/2,Necrotic,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8/2,Necrotic,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
StatusEffect: 5f2da987-e24e-49d0-b80b-0a062b169d30*
StatusEffectOnTurn: 71aa86de-25b6-4e87-9ed8-a8fffb614661*
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
Stats inherited from: *SPIRIT_GUARDIANS_NECROTIC **SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_RADIANT_5_DUPE_ENTRY_90601
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d8,Radiant)
TooltipDamage: DealDamage(5d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(5d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(5d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965*
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


SPIRIT_GUARDIANS_RADIANT_6_DUPE_ENTRY_8239
Boosts: ActionResourceConsumeMultiplier(Movement, 2,0);MovementSpeedLimit(Walk)*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d8,Radiant)
TooltipDamage: DealDamage(6d8,Radiant)
OnApplySuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnApplyFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):DealDamage(6d8/2,Radiant,Magical);IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')):ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickSuccess: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
OnTickFail: IF(not HasStatus('SPIRIT_GUARDIANS_DAMAGE_RECEIVED')or StatusDurationLessThan(context.Source,'SPIRIT_GUARDIANS_DAMAGE_RECEIVED',0.1)):DealDamage(6d8/2,Radiant,Magical);ApplyStatus(SPIRIT_GUARDIANS_DAMAGE_RECEIVED,100,1)
DisplayName: Spirit Guardians*
Description: Spirits assail the affected entity.

Takes [1] per turn, and movement speed is halved.

Still takes half damage on successful Saving Throw.

Removed upon leaving the area.*
Icon: Spell_Conjuration_SpiritGuardians*
TooltipSave: Wisdom*
StatusPropertyFlags: TickingWithSource*
OnApplyRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
OnTickRoll: not SavingThrow(Ability.Wisdom, SourceSpellDC())*
StatusGroups: SG_RemoveOnRespec*
StatusEffect: cbb2672a-9aeb-40ed-a252-f56fd8424965*
StatusEffectOnTurn: 04546e68-7dba-4d99-8366-284b5fcf9cd0*
Stats inherited from: *SPIRIT_GUARDIANS_RADIANT


HEAT_METAL_REAPPLY_5_DUPE_ENTRY_10695
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_5);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


HEAT_METAL_REAPPLY_6_DUPE_ENTRY_66966
Boosts: IF(not Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_6);IF(Tagged('MEPHIT',context.Source)):UnlockSpell(Target_HeatMetal_Reapply_MagmaMephit)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Heat Metal: Reapply Damage*
Description: Creature can reapply the damage dealt by the heated metal.*
Icon: Spell_Transmutation_HeatMetal_Reapply*
StackId: HEAT_METAL_REAPPLY*
Stats inherited from: *HEAT_METAL_REAPPLY


MOONBEAM_5_DUPE_ENTRY_42624
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(5d10,Radiant)
OnApplySuccess: DealDamage(5d10,Radiant,Magical)
OnApplyFail: DealDamage(5d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(5d10,Radiant,Magical)
OnTickFail: DealDamage(5d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


MOONBEAM_6_DUPE_ENTRY_78329
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(6d10,Radiant)
OnApplySuccess: DealDamage(6d10,Radiant,Magical)
OnApplyFail: DealDamage(6d10/2,Radiant,Magical)
OnTickSuccess: DealDamage(6d10,Radiant,Magical)
OnTickFail: DealDamage(6d10/2,Radiant,Magical)
DisplayName: Moonbeam*
Description: Creature is engulfed by ghostly flames that deal [1] per turn. On a successful save, the creature still takes half damage.*
Icon: Spell_Evocation_Moonbeam*
SoundStart: Spell_Status_MoonBeam_Enter*
SoundLoop: Spell_Status_MoonBeam_MO*
SoundStop: Spell_Status_MoonBeam_MO_Stop*
StackId: MOONBEAM*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;BringIntoCombat*
OnApplyRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
OnTickRoll: not SavingThrow(Ability.Constitution,CalculateSpellDC(context.PreferredCastingAbility, GetSummoner(context.Source)))*
ApplyEffect: 62710804-ff29-4936-9d45-0e6a44372526*
StatusEffect: 73f8b212-1a39-4214-8a32-b5e1427ec860*
Stats inherited from: *MOONBEAM


CLOUD_OF_DAGGERS_5_DUPE_ENTRY_18219
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(10d4,Slashing)
TooltipDamage: DealDamage(10d4,Slashing)
TickFunctors: DealDamage(10d4,Slashing,Magical)
OnApplyFunctors: DealDamage(10d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CLOUD_OF_DAGGERS_6_DUPE_ENTRY_39330
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DescriptionParams: DealDamage(12d4,Slashing)
TooltipDamage: DealDamage(12d4,Slashing)
TickFunctors: DealDamage(12d4,Slashing,Magical)
OnApplyFunctors: DealDamage(12d4,Slashing,Magical)
DisplayName: Cloud of Daggers*
Description: Takes [1] per turn.*
Icon: Spell_Conjuration_CloudOfDaggers*
StackId: CLOUD_OF_DAGGERS*
Stats inherited from: *CLOUD_OF_DAGGERS


CALL_LIGHTNING_TECHNICAL_4_DUPE_ENTRY_53286
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 4
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


CALL_LIGHTNING_TECHNICAL_5_DUPE_ENTRY_98863
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 5
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


CALL_LIGHTNING_TECHNICAL_6_DUPE_ENTRY_8846
Boosts: UnlockSpell(Target_CallLightning_LightningBolt_6)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Can Call Lightning without expending a spell slot.
StackPriority: 6
DisplayName: Call Lightning*
Icon: Spell_Conjuration_CallLightning*
StackId: CALL_LIGHTNING_SPELL*
Stats inherited from: *CALL_LIGHTNING_TECHNICAL


DIFFICULTY_SHAREDDEV_DUPE_ENTRY_88330
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead


MEENLOCK_HARDCORE
Boosts: Ability(Constitution,4);Ability(Dexterity,1)
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_PSYCHICSTRIKES_HARDCORE_DUPE_ENTRY_34736
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_HARDCORE_DUPE_ENTRY_57305
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_VETERAN_NORMAL_DUPE_ENTRY_8499
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Balanced
Passives: Parry_Githyanki_EquipTrigger
OnApplyFunctors: ApplyStatus(PARRY_GITHYANKI,100,-1)
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GITHYANKI_WARRIOR_VETERAN_HARDCORE_DUPE_ENTRY_37492
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_GreatWeaponFighting;Parry_Githyanki_Supreme_EquipTrigger
OnApplyFunctors: ApplyStatus(PARRY_GITHYANKI_SUPREME,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_WARRIOR_HARDCORE **GITHYANKI_PSYCHICSTRIKES_HARDCORE ***DIFFICULTY_SHAREDDEV


GITHYANKI_RAIDER_HARDCORE_DUPE_ENTRY_93204
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;FightingStyle_Archery
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GISH_HARDCORE_DUPE_ENTRY_70750
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


GITHYANKI_GISH_VETERAN_HARDCORE_DUPE_ENTRY_6419
Boosts: ActionResource(SpellSlot,1,3)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;WarCaster_Bonuses;WarCaster_OpportunitySpell*
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_GISH_HARDCORE **GITHYANKI_PSYCHICSTRIKES_HARDCORE ***DIFFICULTY_SHAREDDEV


GITHYANKI_ARDENT_HARDCORE_DUPE_ENTRY_41750
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: PsychicStrikes_Githyanki;PotentCantrip
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *GITHYANKI_PSYCHICSTRIKES_HARDCORE **DIFFICULTY_SHAREDDEV


DEATHSHEPHERD_HARDCORE_DUPE_ENTRY_20590
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


GREMISHKA_HARDCORE_DUPE_ENTRY_80793
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


KOBOLD_HARDCORE_DUPE_ENTRY_79774
Boosts: Ability(Dexterity,2);IncreaseMaxHP(5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Evasion;
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


ORTHON_HARDCORE_DUPE_ENTRY_10147
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack;Alert
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BLIGHT_NEEDLE_HARDCORE_DUPE_ENTRY_97588
Boosts: AiArchetypeOverride(beast,1)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BLIGHT_VINE_HARDCORE_DUPE_ENTRY_85780
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: VineBlight_VineBody
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHADOW_MOUND_HARDCORE_DUPE_ENTRY_75604
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: MagicResistance;VineBlight_VineBody
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FLESHGOLEM_HARDCORE_DUPE_ENTRY_51591
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


ANIMATEDARMOUR_HARDCORE_DUPE_ENTRY_61652
Boosts: Ability(Strength,2)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


FLOATINGHEAD_HARDCORE_DUPE_ENTRY_71987
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: TurnResistance
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


ALIORAMUS_HARDCORE
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_REAPER_HARD_DUPE_ENTRY_56399
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Evasion
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_DEATHSHEAD_HARD_DUPE_ENTRY_15507
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: Sentinel_Attack;Sentinel_ZeroSpeed;Sentinel_OpportunityAdvantage
OnApplyFunctors: ApplyStatus(DEATHSHEAD_UNSTOPPABLE_3,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BHAALCULTISTS_INVOKER_HARD_DUPE_ENTRY_49838
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: FocusedConjuration
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BANITES_FIST_HARD_DUPE_ENTRY_46146
Boosts: UnlockSpell(Target_MenacingAttack);ActionResource(SuperiorityDie,5,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


BANITES_IRONCONSUL_HARD_DUPE_ENTRY_56224
Boosts: UnlockSpell(Target_GoadingAttack);ActionResource(SuperiorityDie,5,0)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack_2
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


STEELWATCHER_HARD_DUPE_ENTRY_87299
Boosts: Resistance(Piercing,Resistant);Resistance(Fire,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


STEELWATCHER_TITAN_HARD_DUPE_ENTRY_71356
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHADOWRAVEN_HARD_DUPE_ENTRY_14286
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: SCL_Raven_Hardcore;Evasion;PackTactics
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


MUDMEPHIT_HARD_DUPE_ENTRY_56160
Boosts: AC(3);IncreaseMaxHP(5)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SHOVE_UNLOCK_HARD_DUPE_ENTRY_59423
Boosts: UnlockSpell(Target_Shove)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


MIMIC_HARDCORE_DUPE_ENTRY_38177
Boosts: Resistance(Piercing,Resistant);Resistance(Slashing,Resistant);Resistance(Bludgeoning,Resistant)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


JELLY_HARDCORE_DUPE_ENTRY_3526
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Passives: ExtraAttack
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


SKELETALDRAGON_HARDCORE_DUPE_ENTRY_81417
Boosts: IncreaseMaxHP(20%)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: ApplyStatus(LEGENDARY_RESISTANCE_CROWD_CONTROL,100,-1);ApplyStatus(DRAGON_SKELETAL_RETALIATE_TECHNICAL,100,-1)
DisplayName: Difficulty: Tactician*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator;IgnoreResting;ApplyToDead*
Stats inherited from: *DIFFICULTY_SHAREDDEV


DIGGING_DUPE_ENTRY_30936
Boosts: ActionResourceBlock(Movement); ActionResourceBlock(ActionPoint); ActionResourceBlock(BonusActionPoint); ActionResourceBlock(ReactionActionPoint)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator


SURFACES_DEV_DUPE_ENTRY_11600
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisablePortraitIndicator;DisableCombatlog;DisableOverhead*
Stats inherited from: *SURFACES


BURNING_HELLFIRE_DUPE_ENTRY_79803
Boosts: WeaponDamage(1d4, Fire);IF(Item(context.Source)):WeaponProperty(Unstowable);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
DisplayName: Roiling Hellfire
Description: Flames from the heart of Avernus engulf this entity, inflicting [1] per turn.
DescriptionParams: DealDamage(6d6,Fire)
Icon: statIcons_Hellfire
SoundStart: Misc_Status_Burning_MO
StackPriority: 1
TooltipDamage: DealDamage(6d6,Fire)
TickFunctors: DealDamage(6d6,Fire,Magical)
OnApplyFunctors: DealDamage(6d6,Fire,Magical)
StatusEffect: c3da0783-72b5-4054-9516-9d1acdc8db93
TooltipPermanentWarnings: 0695feaa-7a95-4216-a292-c0eef5b5c3d0
FormatColor: Fire*
HitAnimationType: MagicalDamage_External*
SoundLoop: Misc_Status_Burning_MO*
SoundStop: Misc_Status_Burning_MO_Stop*
StackId: BURNING*
SurfaceChange: Ignite*
TickType: StartTurn*
StatusPropertyFlags: InitiateCombat;Burning;DisableOverhead;IgnoreResting*
StatusGroups: SG_Surface;SG_Light*
Stats inherited from: *BURNING


WILD_MAGIC_HEAL_5_DUPE_ENTRY_87329
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_5)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


WILD_MAGIC_HEAL_6_DUPE_ENTRY_9266
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
OnApplyFunctors: CreateExplosion(Projectile_WildMagic_Heal_6)
DisplayName: %%% EMPTY*
StatusPropertyFlags: DisableOverhead;DisableCombatlog;DisablePortraitIndicator*
Stats inherited from: *WILD_MAGIC_HEAL_1


TUT_LOBOTOMIZED_US_DUPE_ENTRY_31750
Boosts: IncreaseMaxHP(-6);Ability(Intelligence,-4);Ability(Wisdom,-4)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_BOOST.txt
StatusType: BOOST
Description: Us now crawls and scuttles about with a severly hampered brain thanks to a lobotomisation.
DisplayName: Lobotomised*
Icon: Status_Exhaustion*
StackId: LOBOTOMIZED_US*
Stats inherited from: *LOBOTOMIZED_US


CLOAK_OF_SHADOWS_DUPE_ENTRY_40654
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: Channel Divinity: Cloak of Shadows
Icon: Action_Cleric_ChannelDivinity_CloakOfShadows
StackPriority: 2
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
TickType: EndTurn
StatusEffect: 6cfae2c8-0b32-487e-b1ce-616f8243ddfa
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
StackId: INVISIBILITY*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *INVISIBILITY


CLOAK_OF_SHADOWS_MONK_DUPE_ENTRY_95503
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: Cloak of Shadows
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Attacking, casting spells, or entering a brightly lit area ends this condition.
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityDrop;OnEntityPickUp;OnEntityDrag;OnObscurityChanged
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (IsStatusEvent(StatusEvent.OnObscuirtyChanged) and HasObscuredState(ObscuredState.Clear,context.Source)) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage) and not IsStatusEvent(StatusEvent.OnSpellCast))
Icon: Action_Cleric_ChannelDivinity_CloakOfShadows*
StackPriority: 2*
TickType: EndTurn*
StatusEffect: 6cfae2c8-0b32-487e-b1ce-616f8243ddfa*
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *CLOAK_OF_SHADOWS **INVISIBILITY


UMBRAL_CLOAK_DUPE_ENTRY_79350
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: Umbral Shroud
Icon: Action_UmbralCloak
SoundStop: Spell_Status_UmbralCloak_End
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
StatusEffect: bcb8586f-b17d-42f6-8ea9-210952604780
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Attacking, casting spells, or entering a brightly lit area ends this condition.*
RemoveEvents: OnSpellCast;OnDamage;OnEntityDrop;OnEntityPickUp;OnEntityDrag;OnObscurityChanged*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (IsStatusEvent(StatusEvent.OnObscuirtyChanged) and HasObscuredState(ObscuredState.Clear,context.Source)) or (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage) and not IsStatusEvent(StatusEvent.OnSpellCast))*
StackPriority: 2*
TickType: EndTurn*
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *CLOAK_OF_SHADOWS_MONK **CLOAK_OF_SHADOWS ***INVISIBILITY


GREATER_INVISIBILITY_DUPE_ENTRY_29878
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: Greater Invisibility
Description: Entity has Advantage on Attack Rolls. Attack Rolls against it have Disadvantage.

When interacting with items, casting spells or attacking, the entity needs to succeed a Stealth Check to maintain Invisibility. The check becomes harder with each successful attempt.
Icon: Spell_Illusion_GreaterInvisibility
StackPriority: 5
OnApplyFunctors: ApplyStatus(GREATER_INVISIBILITY_TRACKER,100,-1)
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnEntityPickUp;OnEntityDrop;OnEntityDrag
RemoveConditions: GreaterInvisibilityCheck_InvisSpellOrRoll()
OnRemoveFunctors: RemoveStatus(GREATER_INVISIBILITY_TRACKER);RemoveStatus(GREATER_INVISIBILITY_SUCCESS)
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81*
Stats inherited from: *INVISIBILITY


SHADOWBLEND_DUPE_ENTRY_79518
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: Shadow Blend
Description: Affected entity is invisible. It has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.
Icon: PassiveFeature_Generic_Invisibility
FormatColor: Gray
MaterialType: Replacement
StackPriority: 2
StatusPropertyFlags: UnavailableInActiveRoll;DisableOverhead;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag;OnObscurityChanged;OnMove
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or ((IsStatusEvent(StatusEvent.OnObscurityChanged) or IsStatusEvent(StatusEvent.OnMove)) and (HasObscuredState(ObscuredState.Clear,context.Source))) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage) and not IsStatusEvent(StatusEvent.OnObscurityChanged) and not IsStatusEvent(StatusEvent.OnMove)) or (IsStatusEvent(StatusEvent.OnStatusApplied) and (HasStatus('SEE_INVISIBILITY_REVEAL') or HasStatus('FAERIE_FIRE') or HasStatus('BRANDING_SMITE')))
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE


INVISIBILITY_SHADARKAI_GLOOMWEAVER_DUPE_ENTRY_86369
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); UnlockSpell(Target_MistyEscape_ShadarKai_GloomWeaver)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: Gloomweave
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Attacking or casting spells that aren't Shadowslip ends this condition.
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
Icon: Status_Invisible*
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
StackPriority: 1*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE


HIDE_IN_PLAIN_SIGHT_DUPE_ENTRY_87582
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); Skill(Stealth, 10)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
DisplayName: Hide in Plain Sight
Description: Affected entity is invisible. It has Advantage on Attack Rolls. It has a +[1] bonus to Stealth Checks.

Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.
DescriptionParams: 10
Icon: Action_HideInPlainSight
StackPriority: 2
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag;OnMove
StatusEffect: c1880120-de0a-423c-94d0-38620207417a
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *INVISIBLE


MISTY_ESCAPE_INVISIBLE_DUPE_ENTRY_4975
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); UnlockSpell(Target_MistyStep_Free)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
Icon: PassiveFeature_MistyEscape
StackId:
StackPriority:
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
TickType: EndTurn
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE


INVISIBILITY_PANTHER_DUPE_ENTRY_11360
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true); Advantage(Skill, Stealth)
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage)) or not HasStatus('WILDSHAPE_PANTHER_PLAYER')
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
Icon: Spell_Illusion_Invisibility*
StackId: INVISIBILITY*
StackPriority: 4*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81*
Stats inherited from: *INVISIBILITY


SHROUD_SELF_DUPE_ENTRY_24509
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
TickType: EndTurn
StatusEffect: 6cfae2c8-0b32-487e-b1ce-616f8243ddfa
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
Icon: Spell_Illusion_Invisibility*
StackId: INVISIBILITY*
StackPriority: 4*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
Stats inherited from: *INVISIBILITY


FADE_APPEAR_DUPE_ENTRY_90426
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
StatusPropertyFlags: UnavailableInActiveRoll;DisableCombatlog;DisableOverhead;DisablePortraitIndicator;IgnoreResting;ApplyToDead
StatusGroups: SG_None
StatusEffect: 6e9a55e5-56ae-4098-a789-ba4a21bf170e
DisplayName: Greater Invisibility*
Description: Entity has Advantage on Attack Rolls. Attack Rolls against it have Disadvantage.

When interacting with items, casting spells or attacking, the entity needs to succeed a Stealth Check to maintain Invisibility. The check becomes harder with each successful attempt.*
Icon: Spell_Illusion_GreaterInvisibility*
StackPriority: 5*
OnApplyFunctors: ApplyStatus(GREATER_INVISIBILITY_TRACKER,100,-1)*
RemoveEvents: OnSpellCast;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: GreaterInvisibilityCheck_InvisSpellOrRoll()*
OnRemoveFunctors: RemoveStatus(GREATER_INVISIBILITY_TRACKER);RemoveStatus(GREATER_INVISIBILITY_SUCCESS)*
StackId: INVISIBILITY*
Stats inherited from: *GREATER_INVISIBILITY **INVISIBILITY


SUPREME_SNEAK_DUPE_ENTRY_52748
Boosts: IgnoreLeaveAttackRange; Invisibility(); Advantage(AttackRoll); DetectDisturbancesBlock(true);*
origin: Patch1_pak\Public\SharedDev\Stats\Generated\Data\Status_INVISIBLE.txt
StatusType: INVISIBLE
Icon: Action_SupremeSneak
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
StackId: INVISIBILITY*
StackPriority: 4*
RemoveEvents: OnSpellCast;OnDamage;OnEntityPickUp;OnEntityDrop;OnEntityDrag*
RemoveConditions: (IsStatusEvent(StatusEvent.OnSpellCast) and not HasSpellFlag(SpellFlags.Invisible)) or (IsStatusEvent(StatusEvent.OnDamage) and TotalDamageDoneGreaterThan(0)) or (not IsStatusEvent(StatusEvent.OnSpellCast) and not IsStatusEvent(StatusEvent.OnDamage))*
StatusGroups: SG_Invisible;SG_RemoveOnRespec*
StatusEffect: 84be28b3-6fdf-4b62-86e2-1f3b333aab81*
Stats inherited from: *INVISIBILITY


INVOKE_DUPLICITY_TECHNICAL
Boosts:
StatusType: INVISIBLE
StatusPropertyFlags: UnavailableInActiveRoll;ExcludeFromPortraitRendering;DisableCombatlog;DisableOverhead;DisablePortraitIndicator
RemoveEvents:
RemoveConditions:
OnRemoveFunctors: ApplyStatus(INVOKE_DUPLICITY_AURA,100,-1)
StatusGroups:
DisplayName: Invisible*
Description: Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.

Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.*
Icon: Status_Invisible*
FormatColor: White*
MaterialType: Replacement*
MaterialApplyBody: Yes*
MaterialApplyArmor: Yes*
MaterialApplyWeapon: Yes*
MaterialApplyNormalMap: No*
StackId: INVISIBILITY*
StackPriority: 1*
StatusEffect: d26436d4-d019-4dfc-b2f1-da0ac195575f*
Stats inherited from: *INVISIBLE