File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\DEN\DEN_SpeakWithDead\DEN_Apprentice_Dead.lsj
Synopsis:
Speak with Dead dialog with Nettie, Halsin's apprentice. Nettie likely died while trying to kill the player by poisoning them. She didn't want to, but did it to protect the grove, knowing that you might transform into a monster that would kill everyone there.

0:0 - Halsin's dead. I thought you'd want to know.
uid: 00f06fd7-8b2d-4103-b2e5-9b73d9738079
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Quest_ToldAboutMoonrise - Halsin showed up at the player's camp and told them to go to Moonrise
   true - GLO_Halsin_State_PermaDefeated - Halsin is perma defeated - set when he dies/gets knocked out, whatever the reason (perhaps after he was saved from the goblin camp)
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Global):
   true - DEN_Apprentice_State_NettieMournsHalsin - DEN_Apprentice_State_NettieMournsHalsindescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *The corpse says nothing. Its dead eyes convey no pain, only acceptance.*

0:0 - Absolute... Moonrise Towers...
uid: 03d1c901-2036-6be6-5411-e2683f1bf396
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
> null

0:0 - Halsin's dead. Is there any other way to get rid of a mind flayer parasite?
uid: 0e3cadaf-2c61-78ee-ff37-3b219cf3a051
- 0 Check flag(s) (Dialog):
   false - DEN_Apprentice_Dead_MentionedMoonrise - DEN_Apprentice_Dead_MentionedMoonrisedescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Quest_ToldAboutMoonrise - Halsin showed up at the player's camp and told them to go to Moonrise
   true - GLO_Halsin_State_PermaDefeated - Halsin is perma defeated - set when he dies/gets knocked out, whatever the reason (perhaps after he was saved from the goblin camp)
   true - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - DEN_Apprentice_Dead_MentionedMoonrise - DEN_Apprentice_Dead_MentionedMoonrisedescription
- 1 Set flag(s) to (Global):
   true - DEN_Apprentice_State_NettieMournsHalsin - DEN_Apprentice_State_NettieMournsHalsindescription
- 2 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Master Halsin... studied parasites... hunted the source...

0:0 - Wanted to protect... wanted to give... mercy...
uid: 10ae15dc-67a3-d4aa-bc8b-3f79e1dbd2ae
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_State_DiedInTadpoleScene - Player revealed their tadpole and the scene started. Nettie became hostile after this and died
> null

0:0 - How can I get rid of a mind flayer parasite?
uid: 14a38d1c-d29d-4914-afd9-df68458e7b8b
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Knows_HeardAboutNettie_PartialInfo - Set by Aradin and the scouts outside the Grove. They're not precise enough, they either give you her name OR her location. Setting DEN_Apprentice_Knows_HeardAboutNettie also sets this flag from script
   false - DEN_Apprentice_Event_ReachedCyanideDialog - Flag used in script to check on far in Halsin's Apprentice quest the player got. Getting the Cyanide dialog = knowing Nettie can't really help you
   false - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - DEN_Apprentice_Dead_MentionedHalsin - DEN_Apprentice_Dead_MentionedHalsindescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Find Halsin... knows parasites... studied them...
> Master Halsin... studied parasites... hunted the source...

0:0 - Leave.
uid: 15a13921-095d-44bd-8ecf-87dd18dd4580
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Master Halsin... studied parasites... hunted the source...
uid: 29d1c519-8ee4-4e0b-8257-4fbdcbd08025
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
> Absolute... Moonrise Towers...

0:0 - How can I get rid of the mind flayer parasite?
uid: 3a4d1bd6-73c8-1cd8-c3ba-963d49a645fe
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Knows_HeardAboutNettie_PartialInfo - Set by Aradin and the scouts outside the Grove. They're not precise enough, they either give you her name OR her location. Setting DEN_Apprentice_Knows_HeardAboutNettie also sets this flag from script
   true - DEN_Apprentice_Event_ReachedCyanideDialog - Flag used in script to check on far in Halsin's Apprentice quest the player got. Getting the Cyanide dialog = knowing Nettie can't really help you
   false - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - DEN_Apprentice_Dead_MentionedHalsin - DEN_Apprentice_Dead_MentionedHalsindescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Find Halsin... knows parasites... studied them...
> Master Halsin... studied parasites... hunted the source...

null
uid: 47ec9892-df18-4efb-bf52-21820b7efd35

null
uid: 543bfb66-9bb3-52b8-3179-284929750ab5

0:0 - Find Halsin... knows parasites... studied them...
uid: 55776d5c-861e-423e-85a5-c3d9c460bfb9
- 0 Check flag(s) (Global):
   false - GLO_Halsin_State_PermaDefeated - Halsin is perma defeated - set when he dies/gets knocked out, whatever the reason (perhaps after he was saved from the goblin camp)
- 0 Set flag(s) to (Global):
   true - DEN_Apprentice_Quest_FindHalsin - Nettie tasked the tadpoled player to find Halsin. Doesn't matter if the player accepts or not
   true - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

null
uid: 6337760b-2f70-42b4-be6a-1ef254d242d1

null
uid: 68a3faab-1219-4173-8711-fe25abf3f306

0:0 - Where did you keep your valuables?
uid: 6b6a1df3-e6d7-4ac0-8e1a-8b50aea2bea4
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - DEN_Apprentice_Dead_MentionedRunes - DEN_Apprentice_Dead_MentionedRunesdescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Beneath... locked by runes...

0:0 - Wolf Rune... Rath...
uid: 6b76301c-fe68-8328-a3f6-119fa536bd3c
> null

null
uid: 78b820b1-d04c-7d0e-399f-c938c02429c0

null
uid: 81415453-a3e2-4b1f-84fb-108a1b17f4e2

0:0 - What happened to you?
uid: 86b34d9f-5297-4515-b507-57bd18ea5460
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Wanted to protect... wanted to give... mercy...
> Tried to protect... our grove...

0:0 - And how do I get past these locks?
uid: 8a5fee4c-fb1f-7458-038f-2bf13a28a0c8
- 0 Check flag(s) (Dialog):
   true - DEN_Apprentice_Dead_MentionedRunes - DEN_Apprentice_Dead_MentionedRunesdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Wolf Rune... Rath...

0:0 - *The corpse says nothing. Its dead eyes convey no pain, only acceptance.*
uid: 8d2c8ac6-aca6-405f-9fd4-d9539ceb0c05
> null

0:0 - Nettie... apprentice healer... to Master Halsin...
uid: 900c110e-8564-4515-a157-42180d70724a
- 0 Set flag(s) to (Dialog):
   true - DEN_Apprentice_Dead_MentionedHalsin - DEN_Apprentice_Dead_MentionedHalsindescription
- 1 Set flag(s) to (Global):
   true - DEN_Apprentice_Knows_HeardAboutNettie - Player learned Netite's name and that she's a healer from one of the many NPC they can ask about that. When it's set, the partiel flag is also set from script: DEN_Apprentice_Knows_HeardAboutNettie_PartialInfo
> null

null
uid: 94d53670-013e-9640-6ceb-23ce8c3a37af

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 96804aca-5aa5-4df4-93ea-56037c5877b6
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - My circlet...
uid: 9cac54ca-766b-29d0-1388-098fae2f4aa4
> null

0:0 - *The corpse regards you lifelessly.*
uid: 9e4d192e-502f-4d10-a3ff-d9822b1e0e61
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Halsin's dead. I thought you'd want to know.
> How do I get out of this room?
> How can I get rid of the mind flayer parasite?
> How can I get rid of a mind flayer parasite?
> Halsin's dead. Is there any other way to get rid of a mind flayer parasite?
> Who are you?
> Where is Halsin?
> Where is Halsin?
> What happened to you?
> Where did you keep your valuables?
> And how do I get past these locks?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

null
uid: b327fe34-a74c-da4a-ec5b-6eef19a54d4b

0:0 - Where is Halsin?
uid: b7e3ae31-7d34-5cf3-d256-c01c0726df3f
- 0 Check flag(s) (Dialog):
   true - DEN_Apprentice_Dead_MentionedHalsin - DEN_Apprentice_Dead_MentionedHalsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_WentWithAdventurers - GLO_Halsin_Knows_WentWithAdventurersdescription
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Gone... with adventurers...

0:0 - Who are you?
uid: bec111d0-1e18-48e6-8425-b9f8985f74eb
- 0 Check flag(s) (Global):
   false - DEN_Apprentice_UserShortcut - Nettie have a little intro in which she casts a spell on the bird (plays only once)
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Nettie... apprentice healer... to Master Halsin...

null
uid: d5ea268a-cca8-01be-3b4f-bd26326fdf4c

0:0 - Tried to protect... our grove...
uid: d8e4121c-363e-4efd-a586-a20ad7df8a2e
> null

0:0 - Where is Halsin?
uid: df2c4557-d02a-3657-8422-3f4262844b9d
- 0 Check flag(s) (Dialog):
   false - DEN_Apprentice_Dead_MentionedHalsin - DEN_Apprentice_Dead_MentionedHalsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_WentWithAdventurers - GLO_Halsin_Knows_WentWithAdventurersdescription
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - DEN_Apprentice_Dead_MentionedHalsin - DEN_Apprentice_Dead_MentionedHalsindescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Gone... with adventurers...

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: dfd092be-4c80-4ff7-bb4d-6bfd1f557293
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Went to goblins... never came back...
uid: dfee732c-5018-3176-3ff5-e415314c66e6
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_WentWithAdventurers - GLO_Halsin_Knows_WentWithAdventurersdescription
> null

null
uid: e3450da0-a0b5-26a3-2643-ade03e16188a

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: ec042874-5bf1-4df9-9337-1374fb70b3a4
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - Gone... with adventurers...
uid: eef18f12-f11e-8329-a751-d58c4f9746b0
> Went to goblins... never came back...

0:0 - How do I get out of this room?
uid: f24721a6-8ec6-1490-a867-fad95c8d7cb7
- 0 Check flag(s) (Global):
   true - DEN_Apprentice_Event_ReachedCyanideDialog - Flag used in script to check on far in Halsin's Apprentice quest the player got. Getting the Cyanide dialog = knowing Nettie can't really help you
   true - DEN_Apprentice_State_AllowLockedInSwDQuestion - Player is talking to Nettie's corpse while being in the library, behind the locked door
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> My circlet...

0:0 - Beneath... locked by runes...
uid: f4f8fe77-da4d-49a5-a727-3420d4d6e65f
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\DEN\DEN_SpeakWithDead\DEN_DruidLeader_Dead.lsj
Synopsis:
Speak with dead with Kagha. Halting delivery in the way of other SWD dialogues.

0:0 - From where do you hail?
uid: 0eb12d77-5d31-4b73-b675-763cc8172e81
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Born to the circle... belonged to the circle...

0:0 - What did you mean to accomplish in the grove?
uid: 143d9445-7a48-4a2e-9826-f3d45aba0c76
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Complete the Rite of Thorns... safe from the coming storm...

null
uid: 1a727074-dd1f-b8a0-c775-1d59bf925140

0:0 - Leave.
uid: 2b3260b5-06c6-45a1-98c3-c2d20d3f9ac6
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - In shadow... a gift from Cloakwood...
uid: 2d706f61-0858-4bac-b01d-df583d0ded9a
> null

0:0 - Stole the idol... needed for ritual... choice and consequence...
uid: 35d3ab6e-6562-1185-6878-5244d3881664
> null

0:0 - This rite is powerful magic. How did you come by it?
1:0 - This magic is ordered. Powerful. Someone gave it to you. Who?
uid: 3a0bb579-5a10-4bf2-b96c-24f6d255d460
- 0:0 Tag: Sorcerer - A spellcaster who draws on inherent magic from a gift or bloodline. (Magic brews in a sorcerer's blood. By channelling natural talent into powerful spells, a sorcerer is born to arcane greatness.)
- 0:1 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0:2 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
- 0:3 Tag: Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_HeardAboutRitual - A NPC mentionned the ritual and its consequences
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> In shadow... a gift from Cloakwood...

null
uid: 3a82b94b-1aa8-4485-9390-c0aa9d88d097

null
uid: 46ba7904-290b-47c9-acf5-39be37079a2b

0:0 - Complete the Rite of Thorns... safe from the coming storm...
uid: 4f1937ae-1a46-4877-a9e9-869dfd3e03b3
> null

null
uid: 69969762-8faf-da32-0e47-c9d80a8f15e1

null
uid: 75850948-8927-4a2c-9e2b-b3ef1005b762

0:0 - Halsin... gave to Rath...
uid: 81559ebe-2320-0284-e5f9-bdefeddd0323
> null

0:0 - The power to... protect my people... sanctuary...
uid: 8ad0085f-02f6-1513-8a07-2f8988c0f358
> null

null
uid: 97212c04-9be1-44eb-8b0b-686658531136

0:0 - Why did you take the tiefling girl?
uid: 9c95408e-733d-977d-4146-74d73ecd2c30
- 0 Check flag(s) (Global):
   true - DEN_GuardedEntrance_Knows_KaghaHoldsChild - Set when talking to the parents or when seeing Snake Court
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Stole the idol... needed for ritual... choice and consequence...

0:0 - Why did you ally with the Shadow Druids?
uid: 9ca74bc7-b051-a465-816a-6e939e554b17
- 0 Check flag(s) (Global):
   true - DEN_ShadowDruid_Knows_RecruitmentLetter - Player read the recruitment letter that Kagha got from the Shadow Druids - this flag allows them to denounce her
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> The power to... protect my people... sanctuary...

null
uid: a8616329-3c86-4bc2-a1c4-90a9e2bb935e

0:0 - What happened to you? How did you come to die?
uid: b2db2aeb-dbba-4890-984d-f93053739f9c
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Punished for... protecting the grove...

0:0 - Born to the circle... belonged to the circle...
uid: b7ac9329-075c-4609-908a-f388eda41b7f
> null

0:0 - Emerald Enclave... rightful First Druid...
uid: c03548bf-d397-4924-a719-c9d0e13298cc
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: c4298588-ea9a-425e-973e-709bf612263f
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse regards you lifelessly.*
uid: cd7d5538-e759-48c0-b8e6-5b111e4bd932
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> This rite is powerful magic. How did you come by it? This magic is ordered. Powerful. Someone gave it to you. Who?
> Who were you in life?
> What happened to you? How did you come to die?
> From where do you hail?
> What did you mean to accomplish in the grove?
> Why did you take the tiefling girl?
> Why did you ally with the Shadow Druids?
> A rune is missing in the enclave library. Where can I find it?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Who were you in life?
uid: d2f19df9-0f61-4258-bbf7-3270dfe74b6b
- 0 Check flag(s) (Dialog):
   false - DEN_ShadowDruidLeaderPostGoblins_State_HasMet - DEN_ShadowDruidLeaderPostGoblins_State_HasMetdescription
   false - DEN_AttackOnDenDruidLeader_State_HasMet - DEN_AttackOnDenDruidLeader_State_HasMetdescription
- 1 Check flag(s) (Global):
   false - DEN_ShadowDruid_HasMet_ReactedToSnakeCourt - DEN_ShadowDruid_HasMet_ReactedToSnakeCourtdescription
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Emerald Enclave... rightful First Druid...

0:0 - Punished for... protecting the grove...
uid: d5dd95d6-e183-400c-97e8-395ea8d5d311
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: d6253eca-b520-4570-8c65-9cc976404a1b
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - A rune is missing in the enclave library. Where can I find it?
uid: df480045-a5cd-760a-ed2b-ab5a89703294
- 0 Check flag(s) (Global):
   true - DEN_DruidLair_Knows_RuneAppearance - Used one of the rune at the entrance of the druid's lair, so can recognize the broken one when finding it.
   false - DEN_DruidLair_State_VaultIsOpen - Set when the 'rune puzzle' in the secret library is completed and the wold statue moved.
- 1 Check flag(s) (Object):
   false - DEN_ShadowDruid_State_HasRune - For Rath, to check if he still have it
> Halsin... gave to Rath...

null
uid: e88e8ae4-f13f-c828-0505-bc451de5e6f2

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: ef7f0f31-20da-4192-94d5-e987c5a26213
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\DEN\DEN_SpeakWithDead\DEN_General_Dead_AdventurerLeader.lsj
Synopsis:
A dialogue for if Aradin is dead.

0:0 - Contract...
uid: 0f5520e2-a008-086d-bce6-d1ee7fdf4710
> null

0:0 - What did you want in life?
uid: 1638cf9e-c9a8-096c-a2b2-2e4fdda69351
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Money... enough... to buy... peace...

0:0 - The Gate... born and bred... adventurer... by legacy...
uid: 23b91a8b-bb50-49bd-30ed-c1f4efcfce42
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 29bcf612-b807-dd25-8b12-69d250b2cd6d
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 2ae64617-c202-21ce-efa4-478fdbaf4659

null
uid: 2db62d44-4adc-7a8c-bfba-5fda692b8a6b

null
uid: 2ff9f581-7f0e-9d12-c416-804d290a9e21

null
uid: 376878ad-ab61-0352-8f84-de85b422caae

0:0 - Aradin... Beno... my group... Beno boys...
uid: 37ec0133-24b1-0f0a-de55-d578370935cb
> null

null
uid: 409b0e84-1a6b-9b20-84af-f3d3d2f1827f

0:0 - Lotta... gold... for... Nightsong... got it from... Lorroakan...
uid: 51319f6e-05df-2b76-289e-e313a52f4642
> null

null
uid: 61b1e0ad-9360-6a9e-b1b7-f4a9427f6691

0:0 - Leave.
uid: 6a56eb2a-4062-b983-3a98-c623e6b8f672
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse regards you lifelessly.*
uid: 90567b56-96ac-b548-48b5-ee11fff802d9
Animation: [SpeakWithDead Re-animate]
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> What did you want in life?
> Did you have anything of value?
> What is this contract?
> Where are you from?
> Did you fulfil your contract?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Where are you from?
uid: 9dfd3ff7-31aa-41e1-9732-c72636d3b2c2
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> The Gate... born and bred... adventurer... by legacy...

0:0 - Did you have anything of value?
uid: a576356c-5113-1d62-c6ab-8678a75ab218
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - 1d8d73d6-01af-8307-0d07-7aa4dabaa8c8_SetContract - 1d8d73d6-01af-8307-0d07-7aa4dabaa8c8_SetContractdescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Contract...

0:0 - What is this contract?
uid: a9efdd81-b9ab-8352-fb2d-c06e257d272d
- 0 Check flag(s) (Local):
   true - 1d8d73d6-01af-8307-0d07-7aa4dabaa8c8_SetContract - 1d8d73d6-01af-8307-0d07-7aa4dabaa8c8_SetContractdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - 1d8d73d6-01af-8307-0d07-7aa4dabaa8c8_MentionedBounty - 1d8d73d6-01af-8307-0d07-7aa4dabaa8c8_MentionedBountydescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Lotta... gold... for... Nightsong... got it from... Lorroakan...

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: b9765354-dc48-53d0-2a17-f4417c773f4d
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - Did you fulfil your contract?
uid: ba870622-527c-54b2-6be9-b7a5d5e925b0
- 0 Check flag(s) (Local):
   true - 1d8d73d6-01af-8307-0d07-7aa4dabaa8c8_MentionedBounty - 1d8d73d6-01af-8307-0d07-7aa4dabaa8c8_MentionedBountydescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> We... failed... goblins... so many... goblins...

0:0 - Who are you?
uid: c9df01e3-6efd-35c0-b0a5-01b2d9f831dd
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Aradin... Beno... my group... Beno boys...

0:0 - Money... enough... to buy... peace...
uid: eeb15e28-ffe6-287e-05fe-7c14d53b0b8c
> null

0:0 - We... failed... goblins... so many... goblins...
uid: f8639878-4755-1492-e82f-6a9b40966277
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: fc47b938-700c-aab0-0314-7fa67c3ef59a
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\DEN\DEN_SpeakWithDead\DEN_General_Dead_Kanon.lsj
Synopsis:
Kanon was manning the mechanism that opened the gate to the Druid Grove. He was trying to open the gate to let Aradin and the player through when he was killed by approaching goblins. Here, the player is using the Speak With Dead spell on his corpse. He is ashamed that he was not able to open the gate, and believes that he's killed Aradin and the rest because of that failure. That said, he still speaks like a corpse - serious, detached, a bit spooky.

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: 1182876a-7d5b-5db8-963f-f62f53418239
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Who killed you?
uid: 19019a51-1896-8e9a-347a-faae7363bbb6
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 1 Check flag(s) (User):
   true - DEN_General_Dead_Kanon_KnowsHowKilled - DEN_General_Dead_Kanon_KnowsSisterdescription
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... there were... goblins... Aradin... followed...

null
uid: 23210867-5694-5248-e2aa-dbbfb56dd5dd

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: 26d51ce7-ea97-bc77-0e10-dd6b0abddabb
Animation: SWD Construction anim on both character
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - What were you doing when you were killed?
uid: 29a3bbd7-4690-0c5d-3e71-29c00d942fbf
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 1 Check flag(s) (User):
   true - DEN_General_Dead_Kanon_KnowsHowKilled - DEN_General_Dead_Kanon_KnowsSisterdescription
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... guarding... gate... have... to open...

0:0 - ... there were... goblins... Aradin... followed...
uid: 2fd84d10-d3bc-4b8d-b71c-a9b8c4014d2b
> null

0:0 - What happened to you?
uid: 33da9443-1c95-8d5e-4c2d-34ad7e56be46
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 1 Check flag(s) (User):
   false - DEN_General_Dead_Kanon_KnowsHowKilled - DEN_General_Dead_Kanon_KnowsSisterdescription
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
- 1 Set flag(s) to (User):
   true - DEN_General_Dead_Kanon_KnowsHowKilled - DEN_General_Dead_Kanon_KnowsSisterdescription
> ... killed... arrow... can't... breathe...

null
uid: 40682b3d-7672-bae5-ad6f-3ab6723a116a

0:0 - Where are you from?
uid: 44710f7f-87d5-1d15-c6ca-4a97716b0eae
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 1 Check flag(s) (User):
   false - DEN_General_Dead_Kanon_KnowsWhereFrom - DEN_General_Dead_Kanon_KilledArkadescription
   true - DEN_General_Dead_Kanon_KnowsName - DEN_General_Dead_Kanon_KnowsNamedescription
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
- 1 Set flag(s) to (User):
   true - DEN_General_Dead_Kanon_KnowsWhereFrom - DEN_General_Dead_Kanon_KilledArkadescription
> ... I... we... from Elturel... left...

null
uid: 44bc075c-8296-ede9-f164-605e5b1510b4

0:0 - ... guarding... gate... have... to open...
uid: 510fa2db-dbed-4947-0340-cbe34c823f98
> null

null
uid: 54e927c0-2385-714f-62da-73ad83a1eb88

null
uid: 55b242d4-c58d-05d1-9390-16f8176bb12b

0:0 - Who left Elturel with you?
uid: 592202e1-4230-78fa-4f95-775b51a0c32c
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 1 Check flag(s) (User):
   true - DEN_General_Dead_Kanon_KnowsWhereFrom - DEN_General_Dead_Kanon_KilledArkadescription
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... sister... Arka...

0:0 - ... Kanon...
uid: 67b06ea5-9bb7-cab4-c201-0b9ad71f5f29
> null

0:0 - *The corpse regards you lifelessly.*
uid: 6df656a6-8f9d-c55c-4fc8-1962b3958966
Animation: SWD Construction anim on both character
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> Where are you from?
> Who left Elturel with you?
> What is your profession?
> What happened to you?
> Who killed you?
> What were you doing when you were killed?
> Where do you keep your valuables?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Who are you?
uid: 8306a51a-4ff5-d00a-f03d-5c5071ea3843
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 1 Check flag(s) (User):
   false - DEN_General_Dead_Kanon_KnowsName - DEN_General_Dead_Kanon_KnowsNamedescription
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
- 1 Set flag(s) to (User):
   true - DEN_General_Dead_Kanon_KnowsName - DEN_General_Dead_Kanon_KnowsNamedescription
> ... Kanon...

0:0 - ... killed... arrow... can't... breathe...
uid: 89f974c7-aec3-f431-654d-5a29bd190b7a
> null

null
uid: 91f17a62-3c6f-7b6d-b6d5-67cd745378d5

0:0 - couldn't... take much... in... bedroll...
uid: 9280ab7a-081c-3a1a-1d63-cbb7558bc62e
- 0 Set flag(s) to (Global):
   true - DEN_Kanon_Event_RevealedValuables - DEN_Kanon_Event_RevealedValuablesdescription
> null

0:0 - Where do you keep your valuables?
uid: c040271f-f76f-eee5-a8d0-14734902fe40
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> couldn't... take much... in... bedroll...

null
uid: c6ba1af3-4f68-549b-eb42-51fc98b5d30b

null
uid: c760aa08-439d-2cd0-369f-4988c155c300

0:0 - ... sister... Arka...
uid: d267d497-14b2-0986-1156-9b7e96e078e0
> null

0:0 - ... I... we... from Elturel... left...
uid: da19e53a-3192-dd51-02c0-ca34b277760c
> null

0:0 - Leave.
uid: db2fc76e-b01e-a3c6-dd0f-b10114f2800c
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - What is your profession?
uid: e979ab92-ebae-57d5-df4d-d9b7465e3f11
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 1 Check flag(s) (User):
   true - DEN_General_Dead_Kanon_KnowsName - DEN_General_Dead_Kanon_KnowsNamedescription
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... tailor before... guard... volunteered...

0:0 - ... tailor before... guard... volunteered...
uid: f9697992-69d5-6c8e-1955-823fb61e3fc2
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: fd7d392d-3324-8dc8-50f7-7e02bcae704b
Animation: SWD Construction anim on both character
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\DEN\DEN_SpeakWithDead\DEN_General_Dead_SnakeKid.lsj
Synopsis:
Arabella is a young thief - a child caught stealing an idol from the druids. She wanted to stop their ritual to protect the refugees in the grove. She likely died during her trial, where the player's inaction led to her getting bitten by a snake.

0:0 - Why did you steal the druid's idol?
uid: 0304cd12-742e-786f-2409-79ffba43ea21
- 0 Check flag(s) (Global):
   true - DEN_DruidLeader_Event_ToldCrime - DEN_DruidLeader_Event_ToldCrimedescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> null

0:0 - How did you end up in the druids' grove?
uid: 0a8b049c-d803-4aa6-a3ee-71af2662dafa
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Elturel... everyone was angry... we ran away...

0:0 - *The child is silent. There's no answer to give.*
uid: 10fe040e-4ea4-20b2-20b0-468dbec33bbd
> null

null
uid: 19170529-c3ff-5047-5f2e-57a324a11788

null
uid: 1f569656-94a4-8e91-fde6-8e8cdbc034c8
Jump to another node

0:0 - Leave.
uid: 24192358-062a-48a6-bd6a-4ad9b36f78cc
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Stop the ritual... I don't want to go...
uid: 30013279-fcfc-080e-84f8-e0bc97270bdc
> null

0:0 - And your parents? What should I tell them?
uid: 367cd3b2-ccb9-fb01-9f17-abcca9957740
- 0 Check flag(s) (Global):
   true - DEN_GuardedEntrance_State_ParentsSceneStarted - Player approached the guards & protesters and the scene started
   false - DEN_GuardedEntrance_State_ParentsKnowDeath - The parents know about their child's death
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *The child is silent. There's no answer to give.*

0:0 - And if I meet them? What should I tell them?
uid: 39ada340-98c0-6f50-5897-2ac412793c95
- 0 Check flag(s) (Dialog):
   true - DEN_General_Dead_SnakeKid_AskedParents - DEN_General_Dead_SnakeKid_AskedParentsdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> null

0:0 - Crack in wall... by Mattis and Silfy...
uid: 5203c11e-a41a-453a-a539-5d2050d57013
> null

0:0 - And where can I find Mol?
uid: 62d3ac99-e695-4e27-8676-fba82bd7cc87
- 0 Check flag(s) (Dialog):
   true - DEN_Thieflings_Event_ToldAboutHideoutLeader - The pickpocket told the player about Mol
   true - DEN_General_Dead_SnakeKid_AskedMol - DEN_General_Dead_SnakeKid_AskedMoldescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Crack in wall... by Mattis and Silfy...

null
uid: 634c768a-4fd0-446f-b7c9-82a92ab2188c

null
uid: 6d923c4c-8197-4863-9b27-ebefe3cd795f

null
uid: 753ca731-bbf7-72b6-b0a2-e807da58aa28

0:0 - Who cares... done now...
uid: 7687bc1f-8e4a-7354-77b2-d5e78e49c971
> null

0:0 - How did you die?
uid: 7cd59cc4-f3c9-4ef4-a6a0-2f23b57ee777
- 0 Check flag(s) (Global):
   true - DEN_ShadowDruid_State_KidDied - The kid died from the snake bite.
   false - GLO_ShadowDruid_SnakesCourt_SawKidDie - DEN_ShadowDruid_SnakesCourt_SawKidDiedescription
   true - DEN_ShadowDruid_State_SnakesCourtDone - The scene is over.
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - DEN_General_Dead_SnakeKid_AskedDeath - DEN_General_Dead_SnakeKid_AskedDeathdescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Druid's stupid snake... I was just scared...

null
uid: 8c0218ae-5b89-47b6-83d8-553b5593dbe2

0:0 - Don't know... they didn't come...
uid: 99462101-15c8-c681-bc73-6080b727d1a7
> null

0:0 - How did you die?
uid: a0b2dcee-c816-0f8a-4239-63558e0d893c
- 0 Check flag(s) (Global):
   true - DEN_ShadowDruid_State_KidFreed - Player persuaded the druids to let the kid go.
   false - DEN_DruidLeader_Event_ToldCrime - DEN_DruidLeader_Event_ToldCrimedescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Who cares... done now...

null
uid: a7651b07-64d3-456a-be07-0d649cf7dbd8

0:0 - Do you have any valuables hidden around here?
uid: aa1e68f3-9680-4a1f-b440-49117f3904be
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - DEN_General_Dead_SnakeKid_AskedMol - DEN_General_Dead_SnakeKid_AskedMoldescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Not me... Mol...

0:0 - Your parents should be here. Where are they?
uid: ad8ed684-d2a0-9f4e-c654-d3deeefd367f
- 0 Check flag(s) (Global):
   false - DEN_GuardedEntrance_State_ParentsSceneStarted - Player approached the guards & protesters and the scene started
   false - DEN_GuardedEntrance_State_ParentsKnowDeath - The parents know about their child's death
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - DEN_General_Dead_SnakeKid_AskedParents - DEN_General_Dead_SnakeKid_AskedParentsdescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Don't know... they didn't come...

null
uid: b7697f16-d9f5-14be-9c57-5725187d6731
Jump to another node

0:0 - You stole an idol? Why?
uid: bdbcbec4-7b0f-faa9-e0f8-046e02b4dd31
- 0 Check flag(s) (Dialog):
   true - DEN_General_Dead_SnakeKid_AskedIdol - DEN_General_Dead_SnakeKid_AskedIdoldescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Stop the ritual... I don't want to go...

null
uid: c626016c-5f2f-4c99-b8a2-32a4611d3741

null
uid: c8f5ea91-1ec5-45ba-84a6-f6c25d36c337

0:0 - Why would a druid kill you?
uid: cbe8baf1-7988-4e9b-a258-232a7a86351f
- 0 Check flag(s) (Dialog):
   true - DEN_General_Dead_SnakeKid_AskedDeath - DEN_General_Dead_SnakeKid_AskedDeathdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - DEN_General_Dead_SnakeKid_AskedIdol - DEN_General_Dead_SnakeKid_AskedIdoldescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Stole idol... said 'sorry'... they were still mad...

0:0 - Elturel... everyone was angry... we ran away...
uid: d1033ac1-e61b-484a-b68c-9fd567286cc3
> null

0:0 - Arabella... I'm nine and a half...
uid: d3cd5b09-3301-444f-9a01-1d24f6a0ae76
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: d3fe74f7-4a52-4032-9155-106feba94a21
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse regards you lifelessly.*
uid: dce3c8f9-c84a-4fc2-a889-7c708cbe7572
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> Do you have any valuables hidden around here?
> And where can I find Mol?
> How did you die?
> Why would a druid kill you?
> You stole an idol? Why?
> How did you die?
> And your parents? What should I tell them?
> Your parents should be here. Where are they?
> And if I meet them? What should I tell them?
> Why did you steal the druid's idol?
> How did you end up in the druids' grove?
> *The spell's power wanes. You can ask no more questions.*
> Leave.

0:0 - Who are you?
uid: ded4fc28-138c-41e9-92f7-a6a10cd468ac
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Arabella... I'm nine and a half...

0:0 - Stole idol... said 'sorry'... they were still mad...
uid: e0f38908-d0bd-4322-8089-817c8e413195
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: eb4affdc-ccdb-4194-8d19-c84970776e5f
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: ee761014-6c23-5bfc-cf36-e308514d1cec

null
uid: f22ca144-5c7a-2579-2025-64bcb07afab2

0:0 - Druid's stupid snake... I was just scared...
uid: f37c3b98-dc40-497f-8ff5-21310559abf7
Node context: A little defensive on 'I was just scared'
> null

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: fcd0b996-ed0f-45e3-b169-7be7f0c8525f
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - Not me... Mol...
uid: ff4de3a4-1067-4c83-917e-033522d23499
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\DEN\DEN_SpeakWithDead\DEN_General_Dead_TieflingLeader.lsj
Synopsis:
Dialogue for if Zevlor has died.

0:0 - Where are you from?
uid: 192b2a87-8bfa-5f1d-e7c4-0d604abbaae3
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - 0e7dbb0f-87e2-3a8d-aa27-9c4d94ada989_elturel - 0e7dbb0f-87e2-3a8d-aa27-9c4d94ada989_eltureldescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Elturel... city on the river... terrible times...

null
uid: 2d9db212-8a05-7f7c-f9c4-97f9cf6f51ca

0:0 - Fools.
uid: 34fca951-7157-68b1-c1b2-fe0f97bad036
> null

0:0 - Did you have any secrets?
uid: 37303e66-f4ec-f2bd-a269-320594c3a941
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Plenty... to have... none... to tell...

0:0 - You...
uid: 39b4260e-9d08-c608-e4f4-1a7cd7d95c64
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
> null

null
uid: 498d3d52-f2e6-b159-c382-a58276887b6a

0:0 - *The corpse regards you lifelessly.*
uid: 62ea3e80-d633-f1d7-7cf9-21cc4537b0f6
Animation: [Speak with dead cycle]
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> What should the tieflings do now you're dead?
> Did you have any secrets?
> Where are you from?
> What happened in Elturel?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Who are you?
uid: 683accf3-929d-a988-d756-6c2518b86919
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Zevlor... Hellrider... but cast out...

0:0 - Plenty... to have... none... to tell...
uid: 6d07fbec-eb8c-7fa9-85bd-33086de9ed5f
> null

0:0 - What should the tieflings do now you're dead?
uid: 750391ed-a0d2-03eb-53c6-302f04ba92b0
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Finish... the plan. Go... where... they belong...

null
uid: 7adce829-16a1-b84c-96f9-65339eae2c74

0:0 - Leave.
uid: 8c0e0550-7369-d40d-d27e-e597e3bcd2b0
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 94d9e4b1-29d1-84cd-4421-192c9541204f
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: a0c7fe78-a432-c4d5-4ae5-ae3e6c740926

0:0 - Finish... the plan. Go... where... they belong...
uid: a3dc4633-5479-2a08-9662-bd92222c2fa6
> null

0:0 - What happened in Elturel?
uid: b6ca7419-02a0-99d0-e239-2e2e2e7528fc
- 0 Check flag(s) (Local):
   true - 0e7dbb0f-87e2-3a8d-aa27-9c4d94ada989_elturel - 0e7dbb0f-87e2-3a8d-aa27-9c4d94ada989_eltureldescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Dragged... to the Hells. They blamed... us.

0:0 - Zevlor... Hellrider... but cast out...
uid: bc620af3-8639-e008-e8b3-55b0223454f7
> null

0:0 - Elturel... city on the river... terrible times...
uid: c1518b1b-c374-5dd9-9a07-e9f2f64c2cd4
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: d0975367-ebc0-6de2-0857-553d1cbf3746
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Dragged... to the Hells. They blamed... us.
uid: e5929e74-71d8-81ef-2c74-1da68718eb40
> Fools.

null
uid: ed176227-f969-f89b-478e-b6ea02f79ff6
Jump to another node

null
uid: ee4e8545-4ee8-11ce-3cb7-5917ed84eb6f


File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\Gustav\Story\Dialogs\Act1\DEN\DEN_SpeakWithDead\DEN_ScoutCaptive_Dead.lsj
Synopsis:
Speak with Dead dialogue with a druid who was captured by goblins in the tunnels beneath the grove

0:0 - Leave.
uid: 086744cf-63b5-4743-91da-1f6f65b3b3ee
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - No weapon here... our ritual protects us...
uid: 1a40ea13-0318-44cf-b36d-a87454bffff7
- 0 Set flag(s) to (Dialog):
   true - DEN_ScoutCaptive_Dead_Ritual - DEN_ScoutCaptive_Dead_Ritualdescription
> null

0:0 - What do you know about the weapon the goblins are seeking?
uid: 1d71745d-afb6-453a-9e34-43e82583b6e9
- 0 Check flag(s) (Dialog):
   true - DEN_ScoutCaptive_Dead_Weapon - DEN_ScoutCaptive_Dead_Weapondescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> No weapon here... our ritual protects us...

null
uid: 2a57bc36-f1cd-416c-9710-93597c97d4e0

null
uid: 3b81d366-6024-434a-a818-a88409beb421

0:0 - What did the goblins want?
uid: 50174f8e-a515-4a66-a955-f10cb87025ef
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Searching for... a weapon...

null
uid: 54b8da85-4cb3-4d2f-b81a-7f8f37446943

0:0 - What were you doing down here?
uid: 6a446cca-1474-47eb-bfda-8a60cf01f6b3
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Hiding... goblins followed... from the forest...

null
uid: 7ae0d1f8-3234-460f-9bf5-e84986131f5a

null
uid: 8304dee2-2476-48f8-b54c-cea6a7e567e0

0:0 - Who made this tunnel?
uid: 86ffc876-0072-4f93-a374-705d6bd49e47
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> We druids... concealed entrance... to our grove...

0:0 - Findal... druid... herbalist...
uid: 8d272a65-2798-4fc8-8611-d4f125b31c4f
> null

0:0 - What is the ritual that protects you?
uid: 8d7ec3af-f540-a86b-2061-a9a91b1f2eb6
- 0 Check flag(s) (Dialog):
   true - DEN_ScoutCaptive_Dead_Ritual - DEN_ScoutCaptive_Dead_Ritualdescription
> Rite of Thorns... seals the grove...

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 90796ee7-1b0e-4866-a5d7-41cfb349db07
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse regards you lifelessly.*
uid: adbc5a19-77d1-4763-8ca1-c2ed7e21aed1
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> Who made this tunnel?
> What were you doing down here?
> What did the goblins want?
> What do you know about the weapon the goblins are seeking?
> What is the ritual that protects you?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Who are you?
uid: b031d07e-4fe1-4880-b3c1-91ed6be096cc
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Findal... druid... herbalist...

0:0 - We druids... concealed entrance... to our grove...
uid: bb6546ec-864f-4371-af40-fa70b9c07f4e
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: bc284724-96e8-4041-93a7-5e8c1de74486
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Searching for... a weapon...
uid: d6646d19-3d18-45b9-a2e8-d57d8f580839
- 0 Set flag(s) to (Dialog):
   true - DEN_ScoutCaptive_Dead_Weapon - DEN_ScoutCaptive_Dead_Weapondescription
> null

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: d8a85406-6dc1-4c3d-ad53-08d7ddcdcf12
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - Rite of Thorns... seals the grove...
uid: e7ab2700-ec65-51ce-a3de-e0bd8cd2ddab

0:0 - Hiding... goblins followed... from the forest...
uid: ed5384fc-0bf0-4789-b188-53b84269c1ed
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\DEN\DEN_SpeakWithDead\DEN_TieflingBard_Dead.lsj
Synopsis:
Speak with dead with Alfira. She's a bard who can perform a song in the grove. She is quiet and determined.

0:0 - Who is Lihala?
uid: 14c05293-2b74-032d-c8de-1553105ea9b2
- 0 Check flag(s) (Local):
   true - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Lihala - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Lihaladescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Gnolls - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Gnollsdescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Teacher... friend... everything to me. But gnolls... ripped her... apart...

0:0 - Leave.
uid: 15d255c1-1794-4355-814b-313b88d51dff
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - With... Lihala... but... but...
uid: 34419180-c562-c2a3-cbda-50c773bb6148
Node context: upset on 'but'
> null

0:0 - Run when they... shriek. They call... for others...
uid: 39e96830-06fd-80e3-afd6-c959fd4b7e15
> null

null
uid: 5f23a860-5c71-9a47-8a97-d34f00c6d5c8

null
uid: 672b5350-b5e6-6c6a-bcdf-7b13112baaf7

null
uid: 6fba4a10-e6cc-ae55-265b-af819b986525

0:0 - Where were you going?
uid: 707f663c-0637-560b-b2a3-65ab350395bb
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Elfsong - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Elfsongdescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Elfsong Tavern... Baldur's Gate...

0:0 - You met gnolls? How did you survive?
uid: 8ad0aef3-3012-3664-bf3b-6550d109d555
- 0 Check flag(s) (Local):
   true - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Gnolls - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Gnollsdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Run when they... shriek. They call... for others...

null
uid: 8b7cdb92-881a-2326-bdd1-2d0225618a59

null
uid: 8b8248ab-7c6f-8cc0-db75-4d03d49bbe6d

0:0 - Did you come here alone?
uid: 8bbaa962-a439-aa50-f96a-aa23a9fc463e
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Lihala - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Lihaladescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> With... Lihala... but... but...

0:0 - Why the Elfsong Tavern?
uid: 8c1ac0f2-f884-9b06-514e-c6dff6ae4de8
- 0 Check flag(s) (Local):
   true - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Elfsong - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Elfsongdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Lihala - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Lihaladescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> To perform there... to sing... for Lihala...

0:0 - Lihala's lute... where is... where...
uid: 91d872ff-ff0a-2482-5ce5-1718aa98b5f9
> null

0:0 - Who are you?
uid: 970387f1-58ea-441f-838b-87f403be5ef3
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Alfira... apprentice... bard...

null
uid: a2bec8bc-7290-b481-01d1-b3935d8fed2d

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: cccc3e68-a0bc-4594-a335-24413d511448
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse regards you lifelessly.*
uid: d92487f5-803b-4037-b0ec-fa36d7ac38e7
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> Where were you going?
> Why the Elfsong Tavern?
> Did you come here alone?
> Who is Lihala?
> You met gnolls? How did you survive?
> Did you have any valuables?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Alfira... apprentice... bard...
uid: de0505f7-5107-4fd8-9254-c6663ddd06e9
> null

0:0 - Teacher... friend... everything to me. But gnolls... ripped her... apart...
uid: de452f3a-24fc-3ad6-51cf-8752e6db74fa
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: e4c5f395-5a16-4965-b384-8da04f5ad243
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Elfsong Tavern... Baldur's Gate...
uid: e4d5dbd8-8d63-8d64-656f-8dff65f07392
> null

0:0 - To perform there... to sing... for Lihala...
uid: e63e54fb-454a-993c-6706-c945ea95d3d4
> null

null
uid: eb922d9a-e981-83b2-2aa8-0c1f5e6d1642

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: f9d5f108-14ed-409f-88c3-2bb78f3c17fc
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - Did you have any valuables?
uid: fd4dcc24-57f4-cf5c-02d2-43883bd812f6
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Lihala - a0b3aa7f-ba39-2d1c-18da-267f2b0ab0a8_Lihaladescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Lihala's lute... where is... where...


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\DEN\DEN_SpeakWithDead\DEN_DissectedDrow_Dead.lsj
Synopsis:
A drow heading a scouting party was killed by Halsin in bear form. The drow was tadpoled, like the player, but unlike the player he has no idea he was infected. He thinks the tadpole was the voice of his god - the Absolute - speaking to him.

0:0 - We will... Absolute will rule all...
uid: 10135367-23a7-d0f2-b69e-032361ac61bd
> null

null
uid: 1f0c4696-a1f6-bcc2-884f-e3d796ac3db1

0:0 - Where did you start following the Absolute?
uid: 2a6835dc-620e-6cf3-476e-af3c94475455
- 0 Check flag(s) (Dialog):
   true - Den_DissectedDrow_Dead_AskedTadpole - Den_DissectedDrow_Dead_AskedTadpoledescription
- 1 Check flag(s) (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Moonrise Towers... initiation...

0:0 - Who killed you?
uid: 2e377583-37db-d8b0-2367-16f17d5861ac
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Druid... Bear...

null
uid: 342db5cd-4609-61e4-8d96-c47056a3508b

null
uid: 38bcb111-aabb-d82c-9c21-c44bb036573c

null
uid: 454b0d85-f877-29a2-2918-7b045bbcaed0

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: 4fbe1fc9-0ff6-c25d-698a-d81d6c2ead1d
Animation: *REUSE* [Player] CINE_SpeakWithDead_Speaker_01_End.
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
   true - DEN_DissectedDrow_State_OnSlab - Dissected Drow is on slab
=== END NODE ===

0:0 - Moonrise Towers... initiation...
uid: 4ff52d38-857d-96e1-8d52-695deba7a6fd
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
> null

null
uid: 5590b608-973e-0be7-f605-550bc5b01784
Jump to another node

0:0 - Scouting... found druids...
uid: 5a5171db-a9f7-2330-b308-0492ca1b0136
> null

0:0 - No...
uid: 61c0df7e-aeee-5efa-6358-829af657e083
> null

0:0 - Who are you?
1:0 - Your name and House. Now.
uid: 71293e90-967d-aa50-42d1-ec8c0699e905
- 0:0 Tag: Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Ned'Cirannis... of the Absolute...

0:0 - Druid... Bear...
uid: 7610bbe1-0c9a-8cb6-d079-decc6fec99ad
> null

0:0 - Leave.
uid: 778d513b-79e3-7721-4caf-e8a67ed3afb6
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Ned'Cirannis... of the Absolute...
uid: 86b68428-cc7b-eb71-6e28-7120c18505db
- 0 Set flag(s) to (Dialog):
   true - Den_DissectedDrow_Dead_AskedName - Den_DissectedDrow_Dead_AskedNamedescription
> null

0:0 - No houses... all equal in Her love...
uid: 90cf6b4b-452c-82a5-4cf9-771595ce0a75
> null

0:0 - There is no House of the Absolute.
uid: 9656c9a1-4417-e2cb-84d4-2b27703e0516
- 0:0 Tag: Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   true - Den_DissectedDrow_Dead_AskedName - Den_DissectedDrow_Dead_AskedNamedescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> No houses... all equal in Her love...

null
uid: a164feea-9108-f802-6a06-d23ddb49fafe

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: a477b8aa-da17-04d9-9908-f998b7a281ef
Animation: *REUSE* [Player] CINE_SpeakWithDead_Speaker_01_Start.
- 0 Check flag(s) (Object):
   true - DEN_DissectedDrow_State_OnSlab - Dissected Drow is on slab
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

null
uid: a61d1857-7693-d5bb-d61c-5d0de49b9855

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: a93db39c-1120-4e66-4e99-fb641d4f56d9
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
   true - DEN_DissectedDrow_State_OnSlab - Dissected Drow is on slab
=== END NODE ===

0:0 - Why would you serve? Drow are born to rule.
uid: af1cef2f-48cf-859b-2164-eeb5e8380cd1
- 0:0 Tag: Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   true - Den_DissectedDrow_Dead_AskedName - Den_DissectedDrow_Dead_AskedNamedescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> We will... Absolute will rule all...

null
uid: b2853d78-9ac4-dc96-16fb-e2f0749a9c2d

0:0 - Minthara... back at camp...
uid: b2e499e0-380c-6d6d-8887-3bb18206f6b9
> null

0:0 - *The corpse regards you lifelessly.*
uid: b8c5ffd0-3960-f5f5-5220-0d29471d481f
Animation: *REUSE* [Player] CINE_SpeakWithDead_Speaker_01_Start.
Cinematic: Character is not lying on the slab.
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
   false - DEN_DissectedDrow_State_OnSlab - Dissected Drow is on slab
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: b9a368f2-e9c4-c8de-6e19-e3d377bba1e7
Animation: *REUSE* [Player] CINE_SpeakWithDead_Speaker_01_End.
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
   false - DEN_DissectedDrow_State_OnSlab - Dissected Drow is on slab
=== END NODE ===

0:0 - Were you abducted by mind flayers?
uid: c20de92a-ab51-efff-dbf3-325c77621c1c
- 0 Check flag(s) (Dialog):
   true - Den_DissectedDrow_Dead_AskedTadpole - Den_DissectedDrow_Dead_AskedTadpoledescription
- 1 Check flag(s) (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
- 2 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> No...

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: c781aed9-5ebf-0796-961c-e9d5fa209892
Animation: *REUSE* [Player] CINE_SpeakWithDead_Speaker_01_Start.
- 0 Check flag(s) (Object):
   false - DEN_DissectedDrow_State_OnSlab - Dissected Drow is on slab
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: cebb7743-db6e-afbc-02c5-98125be1b5c7
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
   false - DEN_DissectedDrow_State_OnSlab - Dissected Drow is on slab
=== END NODE ===

null
uid: d6486cb0-5e56-7fbd-6432-68c85a4d422e

0:0 - What happened to you?
uid: dd419ae7-e73c-3a8c-980e-5f9c97a6a5b3
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Scouting... found druids...

0:0 - How many drow are out there?
uid: dd7c0def-6e31-c5a2-2568-94efefdb725b
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Minthara... back at camp...

null
uid: df2c6fa6-e22f-9748-e36f-52401f95e70e

0:0 - *The corpse regards you lifelessly.*
uid: e8c386dc-fed1-4cfb-16ac-2ddb787d95a5
Animation: *REUSE* [Player] CINE_SpeakWithDead_Speaker_01_Start.
Cinematic: Character is lying on the slab.
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
   true - DEN_DissectedDrow_State_OnSlab - Dissected Drow is on slab
> Who are you? Your name and House. Now.
> There is no House of the Absolute.
> Why would you serve? Drow are born to rule.
> What happened to you?
> Who killed you?
> How many drow are out there?
> Where did you get your tadpole?
> Where did you start following the Absolute?
> Were you abducted by mind flayers?
> Leave.
> *The spell's power wanes. You can ask no more questions.*
> *The spell's power wanes. You can ask no more questions.*

0:0 - *The corpse remains silent. It doesn't understand the question.*
uid: f417ccda-1138-fe4e-0779-93f334a665f8
> null

0:0 - Where did you get your tadpole?
uid: f4fe51c7-7ba9-a64a-e6b2-159319223eec
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Dialog):
   true - Den_DissectedDrow_Dead_AskedTadpole - Den_DissectedDrow_Dead_AskedTadpoledescription
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *The corpse remains silent. It doesn't understand the question.*