File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ZhentarimGuard_Melee_01.lsj
Synopsis:
This guard is more aggressive than her counterpart. She's a thug/bouncer, and you're trying to stick your nose where you have no business.

0:0 - Bye.
uid: 0cbf348b-13a0-a0ca-3da1-3149da0d3342
Node context: Flat, stony-faced. You keep trying to talk to her and she has no interest.
=== END NODE ===

0:0 - Snout. Out.
uid: 71c2df48-4742-d401-b312-cb9495f21d1e
Node context: Each word bitten off. A serious threat and she's going to follow through on it if you push your luck again.
- 0 Check flag(s) (Dialog):
   true - GOB_ZhentarimGuard_Melee01_HasMet - GOB_ZhentarimGuard_Melee_HasMetdescription
=== END NODE ===

0:0 - Nothing for you in there, mate.

uid: e7232df2-7efc-3382-bb27-979e012d5913
- 0 Check flag(s) (Dialog):
   false - GOB_ZhentarimGuard_Melee01_HasMet - GOB_ZhentarimGuard_Melee_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_ZhentarimGuard_Melee01_HasMet - GOB_ZhentarimGuard_Melee_HasMetdescription
=== END NODE ===

0:0 - Nope. Go away.
uid: ef4fe2ea-a26c-044b-318c-658096b0a7a0
Node context: Cutting you off before you can speak, utterly uninterested.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ZhentarimGuard_Caster_01.lsj
Synopsis:
This mercenary is guarding the entrance to a supply of incredibly rare and explosive material. She's trying to strike a more reasonable tone than the other guard we speak to.

0:0 - You don't want to go in there. Really.
uid: 7509b759-b2b3-20cf-4094-ef31722ba1e6
Node context: Flat, more serious. The previous warning was an attempt to be friendly, but we're pushing our luck now and the humour's gone.
- 0 Check flag(s) (Dialog):
   true - GOB_ZhentarimGuard_Caster_01_HasMet - GOB_ZhentarimGuard_Caster_01_HasMetdescription
=== END NODE ===

0:0 - Wouldn't go in there, 'less you fancy blowing your bones all the way to Baldur's Gate.
uid: e2dbeedc-c018-a57a-56f7-e31c2fc5b964
Node context: Reasonable - making a joke of the fact that the whole temple could explode if you upset any of the smokepowder.
- 0 Check flag(s) (Dialog):
   false - GOB_ZhentarimGuard_Caster_01_HasMet - GOB_ZhentarimGuard_Caster_01_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_ZhentarimGuard_Caster_01_HasMet - GOB_ZhentarimGuard_Caster_01_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Worg_002.lsj
Synopsis:
One of the worgs in the worg pens, driven mad with excitement by the presence of Halsin, a druid transformed into a bear.

0:0 - Fur. Can't you smell the fur? Fur and meat. Lots of MEAT!
uid: 937a557b-d97d-7c4e-0e75-541e3e3b2b2f
Animation: *DUPE* [Worg] excited
Node context: excited
- 0 Check flag(s) (Dialog):
   false - GOB_WolfPens_Worg_002_HasMet - GOB_WolfPens_Worg_002_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
- 0 Set flag(s) to (Dialog):
   true - GOB_WolfPens_Worg_002_HasMet - GOB_WolfPens_Worg_002_HasMetdescription
=== END NODE ===

0:0 - Meat, Meat. Let me TEAR it up!
uid: a890cc5d-99ae-4b9b-9c96-a9a28c332948
Animation: *DUPE* [Worg] excited
Node context: excited
- 0 Check flag(s) (Dialog):
   true - GOB_WolfPens_Worg_002_HasMet - GOB_WolfPens_Worg_002_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===

0:0 - Out. OUT. Out and RIP it apart.
uid: f4871e41-74a9-441c-71f2-853fa2fda868
Animation: *DUPE* [Worg] excited
Node context: Wants to eat the bear
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Worg_001.lsj
Synopsis:
One of the worgs in the worg pens, driven mad with excitement by the presence of Halsin, a druid transofrmed into a bear.

0:0 - Smells big. Big belly. Big GUTS.
uid: 0d40c530-5dae-6611-6a3d-3e58a9cf641b
Animation: *DUPE* [WORG] excited
Node context: excited
- 0 Check flag(s) (Dialog):
   false - GOB_WolfPens_Worg_001_HasMet - GOB_WolfPens_Worg_001_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
- 0 Set flag(s) to (Dialog):
   true - GOB_WolfPens_Worg_001_HasMet - GOB_WolfPens_Worg_001_HasMetdescription
=== END NODE ===

0:0 - Want it. Fur and meat. Kill it. KILL IT!
uid: 7e86d706-02eb-609a-c6eb-8c8fe23df0ea
Animation: *DUPE* [WORG] excited
Node context: excited
- 0 Check flag(s) (Dialog):
   true - GOB_WolfPens_Worg_001_HasMet - GOB_WolfPens_Worg_001_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===

0:0 - Meat. Gimme it. GIMME!
uid: a2917002-02be-574e-eb5a-21f92de7283a
Animation: *DUPE* [WORG] excited
Node context: Wants toeat the bear
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Parent.lsj
Synopsis:
Goblin parent standing next to the goblin kinds throwing stones at Helia or the bear.

0:0 - Good riddance.
uid: 15f42ff6-d793-2ddf-ae6e-1d4411a586fd
Node context: Proud that the bear died
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===

0:0 - Come to see the bear? Just wait 'til Boss Ragzlin sets the worgs on it.
uid: 4e2c70f5-c55e-97d4-ea92-91c45168719a
Node context: Polite in the come to see the traitor node, rude in the other one. She doesn't want to be bothered.
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - Mind yer own business.
uid: 55412169-b447-57d6-a2ea-f0f2a065bd7c
Node context: Polite in the come to see the traitor node, rude in the other one. She doesn't want to be bothered.
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Kid_002.lsj
Synopsis:
One of the goblin kids that is throwing rocks at Helia or the bear.

0:0 - It was so big but... it died so easy.
uid: 5263de6a-072e-e7dc-3dd1-b34df3b707f5
Node context: disappointed, doesn't really understand what's going on.
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===

0:0 - Look, look! I told ya it squealed!
uid: 8ccd5b96-95ff-209e-44e6-9c53f9dd59b5
Node context: excited.
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Kid_001.lsj
Synopsis:
One of the goblin kids that is throwing rocks at Helia or Halsin's bear

0:0 - D'you think it's bad to keep throwing stones at a dead lump?
uid: 45a488bf-a9f0-a5e5-2d39-68084da3e50c
Node context: curious, a bit naughty. She doesn't think it's bad at all.
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===

0:0 - Throw a stone - see if it growls!
uid: ecc58a94-1e62-1596-12f8-01a6dddaf671
Node context: encouraging you, excited.
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Halsin_Following_Elf.lsj
Synopsis:
Halsin, arch-druid of the Emerald Grove, is following the player inside the Goblin Camp in his elf form, trying to find and kill the goblin leadership. The player can tell him to hold his position.

0:0 - Hurry, please. Any delay could cost innocents' lives.
uid: 2c4050ec-fe7a-488c-8f1e-433fe2976f2a
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily)
=== END NODE ===

0:0 - The ringleaders of these butchers still draw breath. Nobody is safe until we stop them.
uid: 5c6ce4f7-5f47-46f3-9f83-1dba168da6f8
> Wait here.
> Leave.

0:0 - Wait here.
uid: 8b436618-ebb6-4e62-b994-670df2f67c2b
> Hurry, please. Any delay could cost innocents' lives.

0:0 - Leave.
uid: cbc835f0-c5e8-4338-8144-91324bc3261b
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Halsin_Following.lsj
Synopsis:
Halsin, arch-druid of the Emerald Grove, is following the player inside the Goblin Camp in his bear form, trying to find and kill the goblin leadership. The player can tell him to hold his position.

0:0 - Do not delay.
uid: 5ae77f6a-8cec-0cfd-db10-f08d6ea292fe
Node context: Halsin in his bear form, spoken to using SwA.
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily)
=== END NODE ===

0:0 - *Roar.*
uid: 6686f9e2-ebe1-7d52-d698-8d49b73054e3
Node context: SFX only
> Gesture for him to wait here.
> Leave.

0:0 - Those ringleaders still draw breath. We must end them.
uid: 974ca865-ce70-3934-1777-937d649d7c8c
Node context: Halsin in his bear form, spoken to using SwA. More animalistic than usual, on the hunt.
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Wait here.
> Leave.

0:0 - Wait here.
uid: ac8a397f-7b42-c407-b9cd-a26820c5177a
> Do not delay.

0:0 - Gesture for him to wait here.
uid: e0450b69-76dc-47b7-c636-e9aa0efd44c7
> *Growl.*

0:0 - Leave.
uid: ea8799cb-af36-a0ca-e692-8902ed836b1e
=== END NODE ===

0:0 - *Growl.*
uid: fe1ac8bc-ed5d-92cd-09b2-8834cbe30f71
Node context: SFX only
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_HalsinsBear_AfterCombat_InCage.lsj
Synopsis:
A bear who is imprisoned in the goblin camp. This bear is in fact the arch druid Halsin, though he doesn't reveal this to us until after he's out of his cage, even if we use Speak with Animals.

0:0 - Get rid of them. Release me.
uid: 22be5ade-bdc5-34de-c3ad-3a50a53ef456
Animation: [ANIMALS] Murat - The bear limped on his front leg.
Cinematic: Speak with animals line
Node context: Speak with animals line
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
=== END NODE ===

0:0 - *Growl.*
uid: 2564ac0f-d960-44df-1cd0-30632bb1eb92
Animation: [ANIMALS] [DUPE] Murat - Bear pushing against the bars of the cage.
Node context: SFX only - Halsin in bear form. Do not voice record.
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - Release me.
uid: ad6108e9-9bf6-6ee4-6b3a-4402ffb09241
Animation: [ANIMALS] Murat - Bear pushing against the bars of the cage.
Cinematic: Speak with animals line
Node context: Speak with animals line
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
=== END NODE ===

0:0 - *Growl.*
uid: c874dee6-0457-a9e2-297a-46286a970c35
Animation: [ANIMALS] [DUPE] Murat - The bear limped on his front leg.
Node context: SFX only - Halsin in bear form. Do not voice record.
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_HalsinsBear_AfterCombat.lsj
Synopsis:
Halsin, arch-druid of the Emerald Grove, is freed from the goblins and changes back from bear form, thanking the players. They can ask him about their tadpole problem, but he wants help saving the grove first - either by killing the goblin leadership or defending the grove, whichever is applicable. The player can insist on learning what they can from him to help with their tadpole, if they wish.

0:0 - As you wish. Better I impart the knowledge to you now, in case I fall trying to defend the grove.
uid: 01659cd4-76ca-0890-1e40-074a5216ea51
> null

0:0 - I cannot allow these butchers to threaten my grove. The natural order must be protected.
uid: 018b7096-d733-c487-08f1-fe776d03cba0
Animation: CDavis: If not in VO use gesture constructions.
Node context: Practical. No lover of violence, but knows when needs must. Gestures at the surrounds on 'these butchers' to refer to the goblins and their allies.
> All right. How do I help?
> Look around you - there's no order anymore. Only chaos.
> Kagha was swayed by Shadow Druids. She nearly sealed the grove.
> Kagha is dead. She was swayed by Shadow Druids. I had no choice.
> The other druids are dead, by my hand.
> Kagha carried out the Rite of Thorns - the grove has been sealed off from the world.

null
uid: 0190142f-9123-0a6e-c804-dc0383a5c0e5
Jump to another node

0:0 - Follow me.
uid: 01b4c12a-d8b4-bd58-fbd6-3d75f1f5ee83
- 0 Check flag(s) (Global):
   false - GOB_State_LeadersAreDead - Goblin leaders are dead
> The grove is counting on us.

0:0 - The other druids are dead, by my hand.
uid: 020a3a2c-8fcc-4382-18fa-a045e6c1f3a5
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_DruidsAllDead - DEN_AttackOnDen_Halsin_Knows_DruidsAllDeaddescription
   true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins.
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_DruidsAllDead - DEN_AttackOnDen_Halsin_Knows_DruidsAllDeaddescription
> What...? How? Why?! Explain yourself at once!

0:0 - A drow forced me to defend myself. Afterwards, I was able to study the parasite that slithered out of the corpse, see what drives these 'True Souls'.
uid: 021846e5-bfe9-df42-ac1b-9c4c8141119f
> I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.

0:0 - Best if I try settle this discreetly - wait here, and you'll have your deaths.
uid: 038db4e4-73cc-0e40-4a75-d5338025f9e9
- 0 Check flag(s) (Global):
   false - GOB_State_LeadersAreDead - Goblin leaders are dead
- 1 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> null

0:0 - Look around you - there's no order anymore. Only chaos.
uid: 048b3aad-1423-7db4-5ebd-f55755c70e7b
> Chaos is welcome, in doses; it helps keep balance. But this is too much - this is unnatural.

0:0 - I could come and help you... but be warned - I won't be able to suppress my animal side. Subtlety will not be an option.
uid: 049fabe8-74ce-7f10-0a72-9eb2b78d2eb7
> null

0:0 - Aradin and his lot were looking for a way down there - they were promised riches if they retrieved a relic called the Nightsong. But I think there's more.
uid: 04c2dd83-d826-25ad-d859-afa9bd6aeeea
> From this stronghold, Ketheric's forces could access both the temple of Selûne and Moonrise Towers - but he was defeated before he could launch an attack.

0:0 - I found the hidden entrance in the temple of Selûne - the way is clear.
uid: 04c780e9-51d0-504d-e415-4d6aa734a444
- 0 Check flag(s) (Global):
   true - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
> Already...? If only I'd gone with you instead of Aradin.

0:0 - Come with me. I could use your help.
uid: 07771d57-48ea-155d-c9a8-627fe0f11abf
- 0 Check flag(s) (Global):
   false - GOB_State_LeadersAreDead - Goblin leaders are dead
> Very well. My claws are yours.

0:0 - I'll remain here and do what I can to disrupt these cultists' plans. Perhaps I can stop their attack before it's even launched. Farewell.
uid: 07c9fbe8-dd45-7c5c-9860-7e3828c9d20a
- 0 Check flag(s) (Global):
   false - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
=== END NODE ===

0:0 - But the grove must come first, I'm afraid.
uid: 08793f9d-3269-b787-653c-58e5012ab44e

0:0 - You did...? Nature's found a most furious defender in you.
uid: 08c706ea-0558-b706-aada-5933951ac889
Node context: Surprised and impressed. The player has fulfilled a mission before he could issue it.
> null
> Very well. Return to the grove. I'll make my own way there - then we can see about this parasite of yours.

0:0 - Then the grove is doomed, and perhaps you as well.

uid: 0955658a-dcf3-b242-de90-5d6cf1b3141f
Node context: Disappointed but dignified
> I'll pray to Silvanus that you have a change of heart. But time is short.

0:0 - You aided a bear without knowing if it would savage you? A true friend of nature - or perhaps a lunatic.
uid: 0a2d9485-b584-ef51-b009-74eca276a0da
Node context: Curious
> Either way, I owe thanks. I am the druid Halsin.

0:0 - By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise.
uid: 0aea39e8-deea-229f-e286-d99b790fb885
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

0:0 - From this stronghold, Ketheric's forces could access both the temple of Selûne and Moonrise Towers - but he was defeated before he could launch an attack.
uid: 0bd24c15-ca8d-f322-f7f5-70418b010e6e
Node context: seh-LOON-eh
> If you can find this place, I'll wager it will reveal a more direct path to Moonrise Towers, and may bypass the worst of the shadow curse.

0:0 - Leave.
uid: 0bf45064-848d-464a-1821-d93e3ecd783a
=== END NODE ===

0:0 - I'll need that luck, along with all the Oak Father's blessings.

uid: 0c0f3856-1d44-a10e-cb8f-4c42b6915052
> It seems the Absolute's forces are already marching on the grove. I'll have to try get ahead of them, do what I can.
> I'll remain here and do what I can to disrupt these cultists' plans. Perhaps I can stop their attack before it's even launched. Farewell.

0:0 - Not all drow are as you say.
uid: 0c153359-d93e-92e8-6ace-7e5e0470072c
- 0 Check flag(s) (Tag):
   false - Lolth-Sworn - |LOLTH-SWORN, shapeshifted or not| (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> Unfair of me, perhaps, but I've had few encounters with drow to make me think otherwise.

0:0 - Altered parasites? A cure at Moonrise Towers, maybe? Sounds like guesswork at best.
uid: 0c1ee42a-f5a1-5908-f39f-1f4594432dcd
> I'm as certain as I can be. If you have a better alternative, I won't stop you.

0:0 - The grove is lost to me. To everyone. It's useless for me to stay here... there's nothing left to fight for.
uid: 0c522c82-51a3-baaa-30e2-c696a7a1769f
Node context: The fight goes out of him.
> I will find you at your camp, and help you with your problem. Right now, I... I need to go be alone.
> null

0:0 - We're done here. I'll be on my way.
uid: 0ee7b3ac-80ff-a30b-25f6-25a25f5c3a47
> null

0:0 - If I join you, we'll likely have to slaughter this entire place. You may want to use discretion when approaching the goblin leaders.
uid: 0eebba49-26a0-1ea6-2fba-49288f870d50
Node context: A warning of sorts - he doesn't want to be a liability.
> Come with me.
> Stay here.

0:0 - Be warned - my presence could make things more difficult... I can only restrain my bear form so much. I won't be able to help but attack goblins.
uid: 0f048165-7ed8-d402-5258-f9a2f875dde4
Node context: A warning of sorts - he doesn't want to be a liability.
> If I join you, we'll likely have to slaughter this entire place. You may want to use discretion when approaching the goblin leaders.

null
uid: 0f97bdc7-b9be-b575-12f1-8cc648adac37
Jump to another node

0:0 - You should get out of here. It's not safe.
uid: 10178140-bbbf-f13e-1a3e-17c9adf644df
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafe - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafedescription
> Oh, I'm quite aware of that, rest assured - but where is safe right now?

0:0 - This magic you mentioned - it isn't normal for these parasites?
uid: 10c186cb-2486-8068-306d-6a400fb4a505
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelp - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelpdescription
> null

null
uid: 1139827c-7ca8-2f18-8741-d4e8a53b3765
Jump to another node

null
uid: 117a5bc2-e87f-b188-60cc-dd5b5bf3d8d2
Jump to another node

0:0 - I'm sorry I can't do more. Thank you, and good luck with the grove.
uid: 126e4424-8a4b-2b21-be99-179359cfa783
> I'll need that luck, along with all the Oak Father's blessings.


null
uid: 1415b8e9-a7b4-a55a-3b85-d0bce3b57ba8
Jump to another node

0:0 - I helped overthrow Ketheric Thorm and his Dark Justiciars years ago. But I failed to prevent him from unleashing darkness across the region before he was defeated.
uid: 166dadb8-16b0-44fb-4891-55f745aebe47
> I spent years researching the curse, trying to put an end to it. Nothing has worked - yet.

0:0 - Where are you going? We have work to do - enemies to kill.
uid: 17ada371-0c51-add7-7a48-ffa39b46c7c8
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_Event_HalsinStoppedPlayer - Halsin stopped the player before leaving the region.
- 0 Set flag(s) to (Global):
   false - GOB_WolfPens_Event_HalsinStoppedPlayer - Halsin stopped the player before leaving the region.
> Of course. Let's focus on that.
> This will have to wait for now.
> The other leaders are dead, but Minthara has left for the grove.

0:0 - I'm certain. The Underdark is dangerous, yes, but the alternative is suicide. Be patient and be thorough - the path will reveal itself in time.
uid: 180c27de-675d-2964-66de-c92f18953689
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - Innocents go in, True Souls come out. Given that all of these True Souls are infected, it has to be the source of this magic.
uid: 18a7b063-a7fb-84fc-1b12-611964a4b281
> If you want to find a cure, you must head there and discover how the tadpoles are being manipulated.

0:0 - Already...? If only I'd gone with you instead of Aradin.
uid: 19475ab2-2575-1b49-6c22-f38ab98771fb

0:0 - Unfair of me, perhaps, but I've had few encounters with drow to make me think otherwise.
uid: 19b0e00c-9df9-d722-fa11-42a3ecf92600
Node context: 'Prove me wrong. Save the innocents at the grove'
> Perhaps you can enlighten me.

0:0 - I know the Underdark - it's lethal. I'll travel overland.
uid: 1a51f4e4-5195-f37c-9188-a88c518069ad
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription
> null

0:0 - Killing's never my first choice, but those three were too dangerous to leave alive.
uid: 1a5335a5-4e7c-6458-f06f-0244fa9d9a3a
Cinematic:
> Thank me not, the slaughter was a pleasure.
> I've done my part - now tell me about Moonrise.
> I need your help.
> Leave.

0:0 - I can't stop you, in fact. Which brings me to my next problem...
uid: 1ab131d5-fea0-268c-87fa-05bbb3307bae
Node context: Some hesitance in the second sentence. He's about to segue into asking a favour
> null

0:0 - Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.
uid: 1c8e49d5-aebd-443e-deea-9452260ad103
> But in my eagerness, I put far too much faith in the abilities of Aradin and his band. We didn't even get close.

0:0 - There is no safety. Not while this rot festers. Once it is cut out - once the grove is secure - then I shall leave.
uid: 1de4e681-e424-e3ca-1e52-4815b958549a
Node context: Emphatic
> Follow me, then. Your bear form may prove useful.
> All right. Wait here until it's done.

0:0 - Hurry, then. I will meet you there.
uid: 1df1bc91-2510-b72e-ede4-319ac2ea703d
> May Silvanus guide us.


null
uid: 1e833f3b-ba4b-599a-8bdf-835870df843e
Jump to another node

0:0 - Leave.
uid: 1e8fe3e5-9a34-d63b-2434-cf97122e1b04
=== END NODE ===

0:0 - This is different. There's more fingers on a hand than there are survivors of that place.
uid: 21701170-415e-5057-7d98-00a188ffb38d
Node context: Deadly serious and speaking from personal experience, The place he's talking about is no joke.
> What's so dangerous about it?
> I think you're exaggerating. You just want me to stay and help you.

null
uid: 21e499d7-8b2c-4a5c-b44d-7039e7676261
Jump to another node

0:0 - Just the information, please.
uid: 21fa6f86-61d0-e5e1-f03e-033513450ee0
> null

0:0 - You owe more than thanks, I think.
uid: 2293e0c7-7a96-21be-dcf7-a55ebb609467
- 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> Oh, certainly. But I live modestly at the best of times, and this is far from the best of times.

0:0 - Glad I could be of help.
uid: 233075d5-e50f-49dc-6216-935db8f7b907
> I must admit, I didn't expect anyone would come to my aid. Who in their right mind would infiltrate a goblin infested temple. Unless...

0:0 - Say I decide to try this Underdark route after all - how do I get started?
uid: 238e43e2-f08d-0b72-9b52-6440fb43a95f
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription
- 1 Check flag(s) (Local):
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription
> null

0:0 - Well, consider me introduced. And consider me grateful.
uid: 243339be-8c9c-2d61-1bf6-d54d697303b2
Node context: Humble and grateful

0:0 - Thank you. I know it's a great deal to ask, but the grove is everything to me.
uid: 2493ba40-201c-0b79-c03c-19ea8f0c0f49
> Hurry, then. I will meet you there.

0:0 - And you'll receive it soon enough. Return to the grove; I'll make my own way there.
uid: 26ffb040-1af7-b182-f7c8-9e91687b8fb2
> null

null
uid: 27084079-7d53-0e56-ea4d-974ef59f7901
Jump to another node

null
uid: 27141bf1-3542-4935-c28b-ffe43f3689a9
Jump to another node

0:0 - So all of this was for nothing.
uid: 28361bc3-2cd6-edbd-14e2-6b499526052a
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelp - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelpdescription
> Patience. I can't just snap my fingers... but I know where the solution almost certainly lies.

null
uid: 28b8f5b4-67f5-7077-9009-ac1b924c304b
Jump to another node

null
uid: 296bbb25-c66a-280c-71ec-703b78bc9b9e
Jump to another node

0:0 - Perhaps you can enlighten me.
uid: 2a8dcd4e-e491-ad78-d4b7-ce4ac3136e45
Node context: 'Prove me wrong. Save the innocents at the grove'
> null
> null
> The grove isn't my problem. I have to concentrate on saving myself.
> null

0:0 - Hmmm... that looks very alien. As alien as the mind flayers. They do not belong on this world.
uid: 2aec624e-ecde-50f9-c10e-9ea8de775870
> You weren't speaking lightly when you said you needed help. Let me tell you what I know.
> It's no coincidence that you found me here, I'll wager? You're after a cure for this parasite.

0:0 - You rabid dog. Murderer! Those were the servants of Silvanus - nature's guardians!
uid: 2b1ca3f5-a29e-1b0d-e110-4fb3cb8cf38a
Node context: Incandescent with anger. Can hardly believe what he's hearing.
> You will not see another day.

0:0 - Tread carefully. You're on the right track, I'm sure - but there'll still be danger and difficulty before you reach Moonrise.
uid: 2b6a7d4a-8ac7-cb17-864c-e8daf89c86d0
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

null
uid: 2be58925-e83f-2038-69e5-cd20145610e3
Jump to another node

0:0 - So how do I find this underground route?
uid: 2cc9b32d-5db6-2ceb-ce9e-5532290f8a91
- 0 Check flag(s) (Global):
   false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription
> You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in these ruins, from what I've heard.

0:0 - This will have to wait for now.
uid: 2f390470-f7e1-e133-2496-12306e3cea97
> I'll wait here. Just know that you're gambling with the grove's very existence.

0:0 - It's too late to merely kill this horde's leadership - their forces are already marching. If you want me to help, you need to help me first.
uid: 3076a950-b6e1-292b-f68e-910ad5549064
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
> null

0:0 - Follow me, then. Your bear form may prove useful.
uid: 3117e93b-d3ef-ef5a-703d-41a19b38f4f5
> null

0:0 - Rare is the beast that survives decapitation. Help me eliminate the drow Minthara, the hobgoblin Dror Ragzlin, and that perversion of a priestess, Gut.
uid: 312a5b79-b725-41f4-703d-38d9a3e2233b
Node context: Giving a list of targets in exchange for his help. D-Roar Rags-lin, Min-Thara
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_AskedKilledLeaders - When Halsin asks the player to kill the leaders and the player accepts. Caught in script to give a conditional journal entry
> null

0:0 - Nature's blessings. Are you ready to do what is necessary?
uid: 314193a9-dfa3-63f5-42f6-9211696d4721
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily)
> null
> null
> Tell me what you know about Moonrise Towers.
> Follow me.
> Leave.

null
uid: 3542896a-ed77-3e39-4171-c0b986e6aaba
> null
> Then everything we did here was hopeless.

0:0 - I found an elevator - but it leads right into the shadow curse.
uid: 35d1516a-811f-1e81-1eac-87c12feac44f
- 0 Check flag(s) (Global):
   true - UND_ElevatorToScl_Used -
> That sounds like what you need. But the next part of the journey mightn't be straightforward - or safe.

0:0 - Leave.
uid: 37ba8c95-59f9-2568-d305-4afb2cb3c542
> Not so hasty, friend. With the goblins' leaders dead, I can help you. I'll come to your camp, once I've settled some matters.
> I'll make my way to the grove - join me there.

null
uid: 38835d78-f921-9c25-ea8f-d9377e540651
Jump to another node

0:0 - ...Hrrm. That look in your eyes - I've seen it before. Are you feeling all right?
uid: 3a5d44c7-a631-2a03-e91a-69f33ef9a41a
Node context: switching subject, realizing there is something wrong with you
> null

null
uid: 3a9c556c-52e1-7bf6-dbf7-c6298fb00b2d
Jump to another node

0:0 - I've been to the Emerald Grove. It's in grave danger, it sorrows me to say.
1:0 - I've been to the Emerald Grove. It's in danger.
uid: 3abde367-8b8f-2dcf-c459-0f94e2012f12
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0 Check flag(s) (Global):
   true - DEN_PartyProgress_EnteredGrove - At least one player entered the grove
> I am aware. I foolishly left it vulnerable to this rabble. There's work to be done.

0:0 - I didn't find what I came here for - a way to remove the tadpoles - but I found the next best thing. I found out where they come from.
uid: 3ac8b573-bb04-675e-f00d-756e2a743d81
- 0 Set flag(s) to (Global):
   true - GLO_Daisy_State_TriggerDaisyMissionStatement - Condition for NIGHT_DaisyMissionStatement
> That must be where these enchantments are placed on them, and it's where you'll find your cure.

0:0 - You seem to know a lot about this. Will you come with me to Moonrise?
uid: 3bbadbdc-224f-bdae-74fa-bd5dbb56fc81
> Gladly, but I have some matters to settle first. You go ahead - I'll join you at your camp.
> Gladly, but first I must return to the grove. As you made short work of the goblins' leaders, there's nothing stopping me. Come join me in your own time.
> I wish I could, but there's still work I've yet to finish - blood I've yet to spill.

0:0 - I'm as certain as I can be. If you have a better alternative, I won't stop you.
uid: 3cc12a5b-df0c-b286-a8bc-90046a4fcf6d
> I will help however I can. Let me see to some matters, then I will join you at your camp.
> Not that I'm eager to try stopping you, given the short work you made of the leadership here. With them dead, it's high time I got back to the grove.
> I can't stop you, in fact. Which brings me to my next problem...

null
uid: 3dea12c6-2d2f-09b8-1adc-7cf87aa5cea8
Jump to another node

0:0 - Very well, but no witnesses can survive. We will kill this whole camp together.
uid: 3e5f61fb-d74a-8655-693e-d2c37b31c456
> null

null
uid: 3ea1dbcc-1731-33d5-b783-6f0a9c8c1259
Jump to another node

0:0 - I never thought I'd say this, but it sounds like the Underdark is the safer route.
uid: 3f014077-1a18-fa02-1253-ccde14ab9c65
- 0 Check flag(s) (Tag):
   false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription
> Anything is preferable to risking the shadow curse.

0:0 - The bear is a noble beast. I will not fear it, or abandon it.
uid: 3f038219-7307-57d1-c98d-009fc499a22f
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> Ah. Lunatic, then.

0:0 - Nature's bounty to you, brother. But I must admit I have not heard of you.
1:0 - Haven't heard of you.
uid: 3fec6f12-cfe0-ace9-692b-fe4b281f23a6
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedName - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedNamedescription
> Well, consider me introduced. And consider me grateful.

0:0 - They left me no choice. I had to defend myself.
uid: 40c2a15b-88de-2668-1786-5a6a77538ba9
> Then... then it is as you say. They forgot their principles; you had no choice. I will mourn them when I can.

0:0 - Come with me.
uid: 419c00c1-a68a-75b7-2ede-6856e1994a03
> So be it. May Silvanus lend us nature's fury.

null
uid: 436c7ab1-ee16-5983-e489-380525792392
Jump to another node

0:0 - Someone is using very powerful magic to modify these tadpoles. They are using them to exert control over the infected.
uid: 453721f3-d7eb-c668-173c-60acd30583c6
> I'm sorry to say, I can't undo that magic, which means I can't cure you. But that doesn't mean I can't help.

0:0 - I'll pray to Silvanus that you have a change of heart. But time is short.
uid: 45ad1012-1dbc-236e-f1ea-5cda2e1e4d37
Node context: Disappointed but dignified
> At least tell me what you know about Moonrise. You owe me, after all.
> Leave.

0:0 - I overheard that the cultists are sending all of their captives to Moonrise Towers.
uid: 463487df-64e4-c788-a137-f51b2e6bd7e6
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
> Innocents go in, True Souls come out. Given that all of these True Souls are infected, it has to be the source of this magic.

0:0 - Perhaps... but I wouldn't want to place all my faith in blind luck.
uid: 479b235c-69b0-e7a3-6446-b485d4b6ee72
> You weren't speaking lightly when you said you needed help. Let me tell you what I know.
> It's no coincidence that you found me here, I'll wager? You're after a cure for this parasite.

0:0 - The grove is counting on us.
uid: 47db93fa-bd6c-a1ff-4b97-0cda4708bc80
- 0 Set flag(s) to (Object):
   true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character
=== END NODE ===

null
uid: 4a0c35f8-e3d5-c631-8e4d-5dcb76eb1bb3
Jump to another node

0:0 - You could also go under. There is a tunnel somewhere in this very temple of Selûne. It leads to Moonrise Towers through the Underdark.
uid: 4a302286-6156-da7c-cd78-d9523436d5e0
Node context: seh-LOON-eh
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_AboutSharranTunnel - CAMP_Halsin_TalksAboutSharranTunneldescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers.

0:0 - What would you do?
uid: 4ae5c482-0e25-0d01-2d86-bdee8d2b65f0
> The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands.

0:0 - How did you come to study mind flayer parasites?
uid: 4b803055-edca-2451-5e59-f919892caef7
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_TadpoleResearch - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_TadpoleResearchdescription
- 1 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudies - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudiesdescription
> A drow forced me to defend myself. Afterwards, I was able to study the parasite that slithered out of the corpse, see what drives these 'True Souls'.

0:0 - No, that's not right - praise you, my friend. The grove owes you a debt beyond measure.
uid: 4df9d53d-5a22-bb7f-f260-436394bc00a3
Cinematic:
Node context: Sincerely grateful
> Killing's never my first choice, but those three were too dangerous to leave alive.

0:0 - It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.
uid: 4f0eb6ae-b0da-7068-e4f1-24011a6bfaff
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin
> null

0:0 - You will not see another day.
uid: 4f889c74-a651-7a42-7012-2afb4a4aac9e
Node context: A cold, furious hiss. Combat breaks out immediately afterwards.
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_State_HalsinIsAggravated - The player decided to aggravate Halsin. He won't leave the Wolf Pens area after that.
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - And you... the way you speak... you're worse than the Absolutists here. At least they live with the pretence of purpose.
uid: 4f8baf46-ab21-e3d9-9f10-eda7c217ba72
> You will not see another day.

0:0 - What should I do?
uid: 4f96937e-1b2e-d977-2404-4991ea0af46d
> null

0:0 - All the leaders are dead - the grove's safe.
uid: 500ba65e-0c83-a6f3-1189-4aab4f8942e4
- 0 Check flag(s) (Global):
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_LeadersAreDead - Halsin knows that leaders are dead
> null

0:0 - I've done my part - now tell me about Moonrise.
uid: 504ff22b-6635-fb50-88bd-3346999cb8ce
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
> Let's get out of this pit, firstly.

0:0 - Wait - I could help you find a cure... but I need to settle matters here first.
uid: 50b621c4-a2c4-9f5d-232c-1bb72ab407a5
> null

0:0 - It's who I am, who my mind makes me: a killer.
uid: 51dedaab-5823-7c12-4b40-5c522ee06715
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - May Silvanus guide us.

uid: 51e0ca1a-b400-2d32-7786-da392c18afc1
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
=== END NODE ===

0:0 - Gladly, but first I must return to the grove. As you made short work of the goblins' leaders, there's nothing stopping me. Come join me in your own time.
uid: 54b46d76-ae62-6e9a-9dff-49f3f398e8b8
- 0 Check flag(s) (Global):
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
> I can see to some matters there, and we can discuss what comes next amidst more... bucolic surroundings than here.

0:0 - Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers.
uid: 561db6d2-873e-56d7-4df8-a248e807e22c
Node context: Kether-ick Thor-m
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_DarkJusticiars - Halsin informed the players on the underdark's dark justiciars.
   true - ORI_Shadowheart_Event_DarkJusticiarHint - Shadowheart found a Dark Justiciar Hint
> null

0:0 - Help me kill the leaders of this horde, save my grove. Then I will help you.

uid: 57137bbe-1b4c-c597-6cf2-1ed421ba0d89
Node context: Practical. No lover of violence, but knows when needs must.
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_AskedKilledLeaders - When Halsin asks the player to kill the leaders and the player accepts. Caught in script to give a conditional journal entry
> Three deaths could win us peace: the drow Minthara, the hobgoblin Dror Ragzlin, and that perversion of a priestess, Gut.

null
uid: 58f848f6-ce76-7171-7759-e770cb1e8968

0:0 - Thank me not, the slaughter was a pleasure.
uid: 597bb77d-171e-a1d4-7798-ee053d18bbfc
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> You sound all but deranged by blood, but I suppose even a feral wolf has a caring hound at heart.

0:0 - Stay here.
uid: 5a49bdfa-b93b-299a-a2b7-153328bb7bd1
> null

null
uid: 5aeff523-28c5-681f-6a1d-631cace26e4b
Jump to another node

0:0 - Very well. Return to the grove. I'll make my own way there - then we can see about this parasite of yours.
uid: 5e97a87e-17e6-1697-86ad-90e8ee33ffed
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - You sound all but deranged by blood, but I suppose even a feral wolf has a caring hound at heart.
uid: 5eb9c473-05f0-1227-48c9-a62177526290
> null

0:0 - I cannot come with you, though I wish I could. At least let me tell you what I know; help you on your journey.
uid: 5fef6f4e-46b3-8673-e8ba-1a3754ffc55f
> Travelling to Moonrise is no small task. Expect dangers like you've never seen before.

0:0 - Of course. Let's focus on that.
uid: 6127c54c-dfda-79eb-b373-7764b73d64f9
- 0 Set flag(s) to (Object):
   true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character
=== END NODE ===

0:0 - So it seems, though I don't know how. You will have to choose your approach carefully.
uid: 61585d78-1145-1651-1b5a-d642706e2e66
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

null
uid: 63409b1e-69dd-d1cc-2482-16119fff0268
Jump to another node

0:0 - Either way, I owe thanks. I am the druid Halsin.
uid: 6390cf44-4d99-ef74-17d8-713ae70ff4cd
> Glad I could be of help.
> You're Master Halsin? First Druid of the Emerald Grove? Praise Silvanus for saving you. You're Halsin? The Master Halsin of the Emerald Grove?
> Nature's bounty to you, brother. But I must admit I have not heard of you. Haven't heard of you.
> I spoke to Nettie - she said you could help me with the parasite in my head.
> I've heard you're an unmatched healer. I need your help.
> Impressive healing skills. I need the help of someone like you.
> I've been to the Emerald Grove. It's in grave danger, it sorrows me to say. I've been to the Emerald Grove. It's in danger.
> You should get out of here. It's not safe.
> The bear is a noble beast. I will not fear it, or abandon it.
> You owe more than thanks, I think.

0:0 - I'll make my way to the grove - join me there.
uid: 63aa3cfd-6278-ee95-b75f-af1bc58fd7a0
> null

0:0 - Don't make it sound so tempting. I already know you'd rather I stayed and helped you.
uid: 63f12524-2ab9-fc82-c948-de06ccdb4fba
> That's true, I won't lie. But I won't let you march towards Moonrise without knowing what you'd face.

0:0 - It seems the Absolute's forces are already marching on the grove. I'll have to try get ahead of them, do what I can.
uid: 64100570-b6e3-ca81-dd1f-d1913fa3b0e9
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
> Farewell. I don't expect we'll meet again - at least not in this life.

0:0 - The ringleaders have to die. The very natural order of things is in danger, thanks to them.
uid: 657aebe5-3677-8d31-27ea-0f1455c6785e
Cinematic:
> Come with me. I could use your help.
> null
> All the leaders are dead - the grove's safe.
> Leave.

0:0 - Travelling to Moonrise is no small task. Expect dangers like you've never seen before.
uid: 657f8e57-6f20-0ab0-8f15-b3ff28cde3f7
- 0 Set flag(s) to (Global):
   true - GOB_Halsin_Knows_WantsToGoToMoonrise - Halsin expressed his interests to accompany the players to Moonrise Towers.
- 1 Set flag(s) to (Local):
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusiness - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusinessdescription
> I'm something of an expert when it comes to imperilling myself.
> Don't make it sound so tempting. I already know you'd rather I stayed and helped you.
> Just the information, please.
> null

0:0 - I spoke to Nettie - she said you could help me with the parasite in my head.
uid: 696f1b12-c83e-194e-cd94-57958b6187fb
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
   true - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_AskedForHelp - Halsin asked the players for their help regarding the grove/goblin leaders.
> Parasite in your head...? You mean you have one of them?

0:0 - I do want you to help me, yes. But I am not exaggerating.
uid: 6a9ee2fc-278e-8b08-d02d-6b18d562c157
> To get to the Towers, you'll need to pass through a terrible place - a cursed place.

0:0 - What...? How? Why?! Explain yourself at once!
uid: 6b28b4cc-53d0-0215-5c2c-7d8b3a4a614e
Node context: Shocked and angry.
> They left me no choice. I had to defend myself.
> I've explained all that I'm going to. Accept that or I'll give you the same treatment they got.
> It's who I am, who my mind makes me: a killer.

0:0 - I escaped from an illithid ship after being infected. Maybe the process was interrupted.
uid: 6d7f90d7-f260-af77-c0c6-add0755b106a
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid.
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid.
> Perhaps... but I wouldn't want to place all my faith in blind luck.

0:0 - Indeed? Not the most opportune moment, but given the lengths you went to, I assume there's some urgency.
uid: 6f405fe7-ccc2-cd80-a051-b5be88cafc7d
Node context: Professional interest piqued.
> Come on then, what's the problem? Unless you'd rather wait for an audience of goblins.

null
uid: 6f9b4263-0369-77e7-4fb4-aa7dcee64049
Jump to another node

null
uid: 70a9e435-c754-d042-db49-97c12dd72b1e
Jump to another node

0:0 - How do I find this passage through the Underdark?
uid: 71d265c6-f095-76c8-e39b-3e1386b884d6
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription
- 1 Check flag(s) (Local):
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription
> null

0:0 - Come on then, what's the problem? Unless you'd rather wait for an audience of goblins.
uid: 72b4be26-0aa1-6fdd-fd4f-807e275ce3b7
> null

0:0 - Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it.
uid: 7491ad07-40f6-c485-d32a-3886f81e51d8

0:0 - I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.
uid: 7502b679-e70d-b12a-1586-e3f862229637
> What should I do?
> Sympathies won't help me to survive.
> This magic you mentioned - it isn't normal for these parasites?

0:0 - Parasite in your head...? You mean you have one of them?
uid: 75238050-948d-4622-f31c-761844df2600
> null

0:0 - Impressive healing skills. I need the help of someone like you.
uid: 75b0d557-743b-54fb-e57a-14db34ce4b90
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 1 Check flag(s) (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedName - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedNamedescription
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_AskedForHelp - Halsin asked the players for their help regarding the grove/goblin leaders.
> Indeed? Not the most opportune moment, but given the lengths you went to, I assume there's some urgency.

0:0 - You may reconsider once you see the effects of the curse for yourself.
uid: 7867e530-32ef-a4b8-d2f8-c050c8a5b0cc
> How do I find this passage through the Underdark?
> Say I decide to try this Underdark route after all - how do I get started?
> What business do you have at Moonrise? You said you'd go there, if you could.
> Is that why you went with Aradin? You thought he might uncover this route to Moonrise?
> I may live to regret this - or maybe I won't - but fine, I'll help you save the grove first.
> I'm sorry I can't do more. Thank you, and good luck with the grove.
> We're done here. I'll be on my way.

0:0 - I told you, nowhere is safe. Not while this rot festers. Once it is cut out - once the grove is secure - then I shall leave.
uid: 78d299b9-4847-749a-45cc-5a61ae86c070
Node context: Emphatic
- 0 Check flag(s) (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafe - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafedescription
> Follow me, then. Your bear form may prove useful.
> All right. Wait here until it's done.

null
uid: 79b52edc-cdf9-4a5f-f34a-1834a503201f
- 0 Check flag(s) (Global):
   true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
=== END NODE ===

null
uid: 79dbcb05-0d4f-0966-cc91-8f3d4c934d1d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> Dark Justiciars? I must see for myself.
> Sounds rather ingenious.

0:0 - Not only do you speak with a bear, but you free it, too? A true friend of nature - or perhaps a lunatic.
uid: 7aaf42fe-ee42-d45d-61fc-f9592a664a97
Node context: Curious
- 0 Check flag(s) (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> Either way, I owe thanks. I am the druid Halsin.

0:0 - That sounds like what you need. But the next part of the journey mightn't be straightforward - or safe.
uid: 7b3bba32-e797-9da1-0c2e-8b42b40c1689
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - Any who linger are twisted by the curse; they become shadow beings - tormented, dangerous souls.
uid: 7b4ac9be-6006-2881-a106-ebf5222100b4
> Sounds like I've no choice - I need to find a way through.
> The Absolute's forces can tolerate such a place?
> There must be another way to cure myself - my kin have dealt with these parasites before. There must be another way to cure myself.
> What do you suggest?
> How are you so sure Moonrise is where I have to go?

0:0 - Sympathies won't help me to survive.
uid: 7b52a447-a0f2-7c89-5bfd-1c19f471156d
> null

0:0 - At least tell me what you know about Moonrise. You owe me, after all.
uid: 7c0ecbd1-8db8-51a2-6b8e-9926e8924934
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
> As you wish. Better I impart the knowledge to you now, in case I fall trying to defend the grove.

0:0 - Leave.
uid: 7ca9900f-9882-12d6-bcdb-3645198b0e10
=== END NODE ===

null
uid: 7cb0ea49-c92d-c2db-6d86-60feb468dc7b
> And you... the way you speak... you're worse than the Absolutists here. At least they live with the pretence of purpose.

0:0 - This curse shrouds everything in shadow - you will not find life, light, or anything natural there.
uid: 7cc7c255-2752-f2eb-bc73-eee8d053f25f
> Any who linger are twisted by the curse; they become shadow beings - tormented, dangerous souls.

0:0 - Ah. Lunatic, then.
uid: 7e2abf9c-d96c-1c93-bfd4-115914162464
Node context: Deadpan joke
> A jest - I truly am grateful. If only I could repay you.


null
uid: 7e431c9f-c6cd-7adc-0efc-bc6bcdd791c0
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - What business do you have at Moonrise? You said you'd go there, if you could.
uid: 7f2e7f9b-cc8c-85f5-a6cd-898975240d67
- 0 Check flag(s) (Global):
   true - GOB_Halsin_Knows_WantsToGoToMoonrise - Halsin expressed his interests to accompany the players to Moonrise Towers.
- 0 Set flag(s) to (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
- 1 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusiness - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusinessdescription
> My business there began long ago, and has led to a lifetime of regret.

0:0 - My thanks. If you prevail, I'll owe you the debt of a lifetime.
uid: 7f91cd71-7c7a-08bd-3730-762f7d52e9b6
Node context: Sincere.
- 0 Check flag(s) (Local):
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanks - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanksdescription
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanks - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanksdescription
> It's too late to stop things from here - the goblins are already marching on the grove in force.
> Rare is the beast that survives decapitation. Help me eliminate the drow Minthara, the hobgoblin Dror Ragzlin, and that perversion of a priestess, Gut.

0:0 - A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.
uid: 8013b929-0b75-ec57-b553-8ab019b3a0c6
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription

0:0 - Danger. Are you sure that's the best way to Moonrise?
uid: 803b9417-17a6-ff2b-bd69-d4a42963c551
> I'm certain. The Underdark is dangerous, yes, but the alternative is suicide. Be patient and be thorough - the path will reveal itself in time.

0:0 - I've heard you're an unmatched healer. I need your help.
uid: 80e74f3b-6c16-75f5-6f2d-269f3b130da3
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_AskedForHelp - Halsin asked the players for their help regarding the grove/goblin leaders.
> Indeed? Not the most opportune moment, but given the lengths you went to, I assume there's some urgency.

null
uid: 81672458-8a22-44ee-0b70-10705295be2d
Jump to another node

0:0 - The Absolute's forces can tolerate such a place?
uid: 82d54a8a-3599-221d-9c0b-0de5821c01c3
> So it seems, though I don't know how. You will have to choose your approach carefully.

null
uid: 82d9ebcd-9f5f-f8d3-ce3e-b2ee7d1be4fe
Jump to another node

0:0 - You've already been? Impressive. You'll make me redundant at this rate. What did you find?
uid: 82f2497a-c989-c6d7-4049-b182bcf1866b
Node context: Impressed and a little amused at the player's diligence (finding a place before he can even tell them about it)
> I found an elevator - but it leads right into the shadow curse.
> Absolute followers - but that's about all.
> Danger. Are you sure that's the best way to Moonrise?
> I've got more exploring to do.

null
uid: 8570d00d-d353-9e2a-f798-8e76e09f6920
Jump to another node

0:0 - I can see to some matters there, and we can discuss what comes next amidst more... bucolic surroundings than here.
uid: 85b2cc54-f71a-1edc-9de8-4bae8323a06a
Node context: Halsin would very much like to leave the grim dungeon and go back to his grove.
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_LeadershipAlreadyDead - GLO_Halsin_Quest_LeadershipAlreadyDeaddescription
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
=== END NODE ===

0:0 - They are the ones holding these parasites together. Remove them and nature will cure itself.
uid: 85e1e683-8e91-45e4-328e-0e7b5b20ad0f
Node context: Practical. No lover of violence, but knows when needs must.
> Doubtful - I already killed the goblin leadership.
> Having a shapeshifting bear-druid at my side might make things easier.
> I'll deal with this. You get to safety.
> You are aware you're asking me to kill a drow?
> Best if I try settle this discreetly - wait here, and you'll have your deaths.
> null
> null

0:0 - Then everything we did here was hopeless.
uid: 861d910f-d846-df87-f371-bd4e5ac3b713
> null

null
uid: 88340af0-c2c4-ebcd-91ae-fe62cfded29c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> Aradin and his lot were looking for a way down there - they were promised riches if they retrieved a relic called the Nightsong. But I think there's more.

0:0 - You learned all this from your studies?
uid: 89c5424a-2673-2b6a-6e6d-a3a31840da76
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudies - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudiesdescription
> Indeed. After we dealt with the drow that ambushed us, Nettie and I were able to inspect the corpse - and the creature that slithered out of it.

0:0 - Very well. My claws are yours.
uid: 8a6260f9-bf01-f4bf-0575-ad5edbf27fa5
- 0 Set flag(s) to (Object):
   true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character
=== END NODE ===

0:0 - To get to the Towers, you'll need to pass through a terrible place - a cursed place.
uid: 8a6808fe-e4fd-134f-5e04-f30976fd7dca
> This curse shrouds everything in shadow - you will not find life, light, or anything natural there.

0:0 - You know what's needed - the deaths of Dror Ragzlin, the drow Minthara, and the priestess, Gut. May nature guide you.
uid: 8a77dbaf-620d-e18a-8806-647f83cde8e2
> I could come and help you... but be warned - I won't be able to suppress my animal side. Subtlety will not be an option.

null
uid: 8b56790e-7e41-3e97-5da4-718d10fe37cd
Jump to another node

0:0 - You will? Oak Father bless you. I'll be in your debt twice over if we succeed.
uid: 8c194abe-38d3-d6d5-49be-89b0111b1ac3
> Now, there's no time to lose - get to the grove and help with the defences.
> You know what's needed - the deaths of Dror Ragzlin, the drow Minthara, and the priestess, Gut. May nature guide you.

0:0 - Keep looking. If they're present, then it's likely there's a route to Moonrise somewhere.
uid: 8dcd598d-da10-e805-cd1c-036b6ce77367
> It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it.

0:0 - All right. How do I help?
uid: 8dd45564-464d-694e-a344-8b8404d7dcdf
> My thanks. If you prevail, I'll owe you the debt of a lifetime.

0:0 - Tell me, then. I'm going to do whatever it takes.
uid: 8de3b9a3-3859-45ac-3523-a334ec54d7b4
> null

null
uid: 8e86d430-2254-4b3e-8abd-868349df4b85
Animation: [REUSE] HALSIN raises his hand to the player's head (no contact) and pulls it away once realizing what he senses [CodyM]
Cinematic: Halsin raises a hand to your head, magically connecting with you (no contact). He gives an alarmed look - he knows what’s inside you
> Oak Father preserve you, child... You're infected, aren't you? The mind flayers' spawn.

0:0 - But in my eagerness, I put far too much faith in the abilities of Aradin and his band. We didn't even get close.
uid: 8ec0d415-a819-15a6-5fe8-1fa93ee34b53
> One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark.

0:0 - I understand. You've done far more than most have for the grove, just by freeing me.
uid: 8f692b1e-4ca3-4e85-efb7-2062da3ac79c
Node context: Stiff upper lip. He's crushed that the player won't help, but he maintains dignity
> I cannot come with you, though I wish I could. At least let me tell you what I know; help you on your journey.

0:0 - Absolute followers - but that's about all.
uid: 91de189b-2927-fefa-910d-ce051d8faabd
- 0 Check flag(s) (Global):
   false - UND_ElevatorToScl_Used -
> Keep looking. If they're present, then it's likely there's a route to Moonrise somewhere.

0:0 - A jest - I truly am grateful. If only I could repay you.

uid: 91e9dc1a-b7a7-346e-2cce-8975ca2adc5d
> null

0:0 - I need your help.
uid: 932df4d6-ab07-5b8f-7bf4-4495bab6edfa
> And you'll receive it. I'll make my way to your camp, as soon as I've settled some matters.
> And you'll receive it soon enough. Return to the grove; I'll make my own way there.

0:0 - Very well. I'll go rescue the grove.
uid: 93a564d7-aa05-690a-1699-2b28de12c0fb
> Thank you. I know it's a great deal to ask, but the grove is everything to me.

0:0 - You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in these ruins, from what I've heard.
uid: 9402edb8-a80a-d321-9bed-98f163b3f581
> One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it.

0:0 - But there are other matters to attend to before that.
uid: 9429561e-759d-d567-e494-b11e90afd1f9
> null

null
uid: 9436dfc7-c780-0c88-c040-cbce14755dd6
Jump to another node

0:0 - I'm not much of a hero... those I look after seem to end up dead.
uid: 95e9549f-0339-c10b-bc76-b2f0dd94977a
- 0 Check flag(s) (Dialog):
   true - CAMP_DarkUrge_Event_AlfiraHappy - alfira goes to bed happy with the player
- 1 Check flag(s) (Global):
   true - NIGHT_DarkUrge_MurderOfAlfira - DarkUrge accidentally kills Alfira in their sleep
- 2 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Death is nature's final slumber - it awaits us all. Do not punish yourself over those lost, or give in to despair - not while there are still folk in need of your help.

null
uid: 95f27b40-2ca7-8dfc-321f-f5a9bb3bfc99
Jump to another node

0:0 - You did it. You actually did it! The leaders dead - praise Silvanus.
uid: 972a7662-012c-d3d0-2faf-574809faf3fc
Cinematic:
Node context: Jubilant. The leaders of the horde threatening his home have been eliminated.
- 0 Check flag(s) (Global):
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
   true - GLO_Halsin_Knows_LeadersAreDead - Halsin knows that leaders are dead
> No, that's not right - praise you, my friend. The grove owes you a debt beyond measure.

0:0 - Kagha... I should have suspected she'd take things too far. I'll deal with her when I can.
uid: 97954fee-0790-3c51-d4d6-ae1078e27c10
Node context: Displeased yet not entirely surprised. He's going to read Kagha the riot act if he lives long enough to do so.
> But there are other matters to attend to before that.

0:0 - There must be another way to cure myself - my kin have dealt with these parasites before.
1:0 - There must be another way to cure myself.
uid: 983b293e-7990-fff9-57a3-051bc7fb37b5
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise.

0:0 - I'll wait here. Just know that you're gambling with the grove's very existence.
uid: 998bd53e-11a9-9a5c-985a-ac3fa371416f
=== END NODE ===

0:0 - Oh, I'm quite aware of that, rest assured - but where is safe right now?
uid: 999798f5-4d1d-bc0e-638c-4539557d9bb2
Node context: Rhetorical
> ...Hrrm. That look in your eyes - I've seen it before. Are you feeling all right?

0:0 - Not that I'm eager to try stopping you, given the short work you made of the leadership here. With them dead, it's high time I got back to the grove.
uid: 9b4bf430-1862-a1ad-3be1-7747506eb442
- 0 Check flag(s) (Global):
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
> null

0:0 - Return to the grove; I'll make my own way there.
uid: 9c84995d-3489-d778-3410-249a794c112a
> null

null
uid: 9db8f52d-8dc0-c5f5-1a3c-b682caa489fa
=== END NODE ===

0:0 - No, this is different. Altered. The magic used is beyond me... it's either not of this world, or so ancient as to be lost to even nature's memory.
uid: 9dc57b22-58a3-09be-4803-3fa03960a8da

0:0 - I'm something of an expert when it comes to imperilling myself.
uid: 9f34a7c2-699f-0f13-de64-12d8913a24d8
> This is different. There's more fingers on a hand than there are survivors of that place.

0:0 - I think this artefact has something to do with it.
uid: 9f595972-de8c-e35d-bdc7-a6fba7e85751
- 0 Check flag(s) (Global):
   true - GLO_InfernalBox_State_TeamHasBox - Team has box in inventory.
> Hmmm... that looks very alien. As alien as the mind flayers. They do not belong on this world.

0:0 - I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold.
uid: a01a6e05-bb24-4311-c93f-4f4a95b79568

null
uid: a163d031-3167-d022-5b73-9a5ec75a53e2
Jump to another node

0:0 - Anything is preferable to risking the shadow curse.
uid: a1b99183-83d0-36b7-e475-438fd58c826a
> null

null
uid: a1d81b5d-2828-4c3e-eef5-feabb881a769
- 0 Check flag(s) (Global):
   false - GOB_State_LeadersAreDead - Goblin leaders are dead
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
   true - GLO_Halsin_Quest_HalsinLeftNoHelp - GLO_Halsin_Quest_HalsinLeftNoHelpdescription
> If you should have a chance to strike down the leaders of this horde, the world will be a better place for it. Farewell.

0:0 - There's no pretence in not wanting to play the assassin. You're on your own.
uid: a1ee00bd-4158-9143-7591-dc0e87825dda
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription
> null

0:0 - I've no right to ask more of you... but if you could help me, I'd be free to join your journey to Moonrise.
uid: a269cdce-db88-93b2-9b54-e4e1e05d9d88
Node context: A touch sheepish. We've just freed him, and now he finds he has to ask another favour.
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_GroveHelpWanted - Halsin requested help to defend the grove.
> I cannot allow these butchers to threaten my grove. The natural order must be protected.

0:0 - You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.
uid: a29aad3e-ba63-ab1a-b635-451741580ab9
> You could also go under. There is a tunnel somewhere in this very temple of Selûne. It leads to Moonrise Towers through the Underdark.

null
uid: a2d9da08-bb3e-95a1-f30b-4916f64ca780
Jump to another node

null
uid: a465dbcf-0057-196b-9a85-7f6f3fe3bbd1
Jump to another node

0:0 - You drow relish turning on your own, if there's something to be gained. Don't pretend otherwise.
uid: a6da8446-cfd5-cd93-d6cc-1e56a325e425
Node context: Speaking to a drow - 'please, don't pretend to be a bleeding heart' (prejudiced, but a common and often correct assessment of drow)
> Not all drow are as you say.
> True, but I mustn't be seen spilling drow blood. Stay here - I'll kill the trio quietly.
> Very well, but no witnesses can survive. We will kill this whole camp together.
> There's no pretence in not wanting to play the assassin. You're on your own.

0:0 - Kagha is dead. She was swayed by Shadow Druids. I had no choice.
uid: a89294cb-de5c-c49b-c706-2d5892480977
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_KaghaDead - DEN_AttackOnDen_Halsin_Knows_KaghaDeaddescription
   true - DEN_ShadowDruid_State_KaghaKilled - Player confronted Kagha, she sided with the shadow druids and was defeated
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_KaghaDead - DEN_AttackOnDen_Halsin_Knows_KaghaDeaddescription
> Kagha... This is my fault - I was her teacher. I will mourn her when I can.

null
uid: a9cf61b4-7ac8-7be4-5dc2-1ba1fd80f530
Jump to another node

0:0 - Indeed. After we dealt with the drow that ambushed us, Nettie and I were able to inspect the corpse - and the creature that slithered out of it.
uid: a9e80fa9-01ee-59a5-1478-5a3cc75ea28b
> I had no idea anyone beyond their ranks was infected. You have my sincere sympathies.

0:0 - May Silvanus guide your hand. Focus on the leaders - that's all it will take to restore the balance here.
uid: aa5823f0-a032-3dde-17d1-beb4729d7262
=== END NODE ===

0:0 - Is that why you went with Aradin? You thought he might uncover this route to Moonrise?
uid: aae56f2f-dc68-2627-2a94-979d8b96787b
- 0 Check flag(s) (Global):
   true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription
- 1 Check flag(s) (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusiness - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusinessdescription
> Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.

0:0 - Gladly, but I have some matters to settle first. You go ahead - I'll join you at your camp.
uid: ab4450fd-7780-e14d-eea0-b4172b9d1ad0
- 0 Check flag(s) (Global):
   true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
=== END NODE ===

0:0 - Sounds like I've no choice - I need to find a way through.
uid: ad5c972c-600d-e444-8bf3-68da3651ac47
> You're half right - you have to get to Moonrise, but you still have a choice of how to get there.

0:0 - This shadow curse - does it affect Shar worshippers?
uid: ad6f9355-60c3-26a6-4111-61d89063147e
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold.

0:0 - If you want to find a cure, you must head there and discover how the tadpoles are being manipulated.
uid: ae7d4aa8-0902-614b-b254-68ab52b8af65
> You seem to know a lot about this. Will you come with me to Moonrise?
> Altered parasites? A cure at Moonrise Towers, maybe? Sounds like guesswork at best.
> At least I know what to do now. Thank you.

0:0 - My business there began long ago, and has led to a lifetime of regret.
uid: ae882e90-895a-5dfa-9dc0-549c83493669
> I helped overthrow Ketheric Thorm and his Dark Justiciars years ago. But I failed to prevent him from unleashing darkness across the region before he was defeated.

null
uid: afb561e9-56c7-ce06-9e6a-5973230f7a30
Jump to another node

0:0 - Having a shapeshifting bear-druid at my side might make things easier.
uid: b1ca4591-b4ce-a2b0-5897-1d918afc310f
- 0 Check flag(s) (Global):
   false - GOB_State_LeadersAreDead - Goblin leaders are dead
> null

0:0 - Oh, certainly. But I live modestly at the best of times, and this is far from the best of times.
uid: b34fdcc7-f1a1-705a-9780-877d81cf7987
Node context: 'Do I look like I have any gold to pay you?'
> Perhaps there's something else I can offer you.

0:0 - You must get ahead of them, muster the defences.
uid: b4e9f117-87e1-0736-ffd3-48f970c588af
Node context: The player's mission
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Quest_AskedDefendGrove - Attack on Den is already triggered when Halsin is saved: when this flag is set, give the proper journal entry
> Very well. I'll go rescue the grove.
> You ask too much of me. I can't help you.
> null
> I'm not much of a hero... those I look after seem to end up dead.

0:0 - If I could join you and get close to Moonrise, perhaps I could have both helped you find a cure for your infection and lifted the curse.
uid: b5780383-6e00-d873-df5c-5a27417da99a
> But the grove must come first, I'm afraid.

null
uid: b5e998ba-d5af-25b8-251b-932866e7eddd
Jump to another node

0:0 - Dark Justiciars? I must see for myself.
uid: b7245856-c1f0-5e70-7b58-b5a41730e9f3
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
- 0 Set flag(s) to (Global):
   true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription
> null

null
uid: b7a72a77-87d1-852b-5c21-6d2f1531c88a
- 0 Check flag(s) (Local):
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanks - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanksdescription
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanks - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanksdescription
> Be warned - my presence could make things more difficult... I can only restrain my bear form so much. I won't be able to help but attack goblins.

0:0 - That must be where these enchantments are placed on them, and it's where you'll find your cure.
uid: b87087f6-a623-9530-c1f6-e1c1782d960a
> Tell me what you've learned about the tadpoles' origins.
> This magic isn't typical of how mind flayers procreate?
> So all of this was for nothing.
> You learned all this from your studies?
> How did you come to study mind flayer parasites?

0:0 - Doubtful - I already killed the goblin leadership.
uid: b9d086d0-172d-e34d-d048-e1ea37862326
- 0 Check flag(s) (Global):
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
> You did...? Nature's found a most furious defender in you.

0:0 - Are these Sharrans still to be found?
uid: ba334840-b7f4-d920-aba3-c9d7269dd3af
- 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
- 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
- 1:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> As bones, perhaps. But their hidden structures might still remain.

0:0 - If you should have a chance to strike down the leaders of this horde, the world will be a better place for it. Farewell.
uid: bbc9767e-4df6-919c-585b-1f568e6bc765
Node context: Halsin leaves after this to process what's happened. He'll later reappear at the player's campsite.
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
   true - GLO_Halsin_Quest_HalsinLeftNoHelp - GLO_Halsin_Quest_HalsinLeftNoHelpdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

null
uid: be5f46ac-6e08-3b0b-ad38-f311d9892643
- 0 Check flag(s) (Local):
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanks - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanksdescription
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanks - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanksdescription
> May Silvanus guide your hand. Focus on the leaders - that's all it will take to restore the balance here.

0:0 - How are you so sure Moonrise is where I have to go?
uid: c05d079d-0fca-363b-e4bf-0bd24f58538c
> Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it.

0:0 - The Underdark's my home. Better to take that route than risk this curse.
uid: c104a535-7e81-022e-09b6-d2a587c7776f
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription
> null

0:0 - Then... then it is as you say. They forgot their principles; you had no choice. I will mourn them when I can.
uid: c191d7ac-e5f4-ee70-3a2e-2bdf531fac92
Node context: Processing the loss of his comrades, yet he knows they were in the wrong. He bears no ill will to the player and doesn't have time to truly mourn while his mission is still ongoing
> But there are other matters to attend to before that.

0:0 - The grove isn't my problem. I have to concentrate on saving myself.
uid: c19bba22-5f2d-473c-3465-9c71f09f5841
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription
> I understand. You've done far more than most have for the grove, just by freeing me.

0:0 - How is this possible...?
uid: c211156b-f0a9-7075-34bd-030e27759e5c
Cinematic:
Node context: Wondering out loud.
> I don't know.
> I escaped from an illithid ship after being infected. Maybe the process was interrupted.
> I think this artefact has something to do with it.

0:0 - I can't help you. I just need you to tell me about Moonrise Towers.
uid: c2c64f33-6cac-4876-9245-52cfa9143cbe
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
> null

0:0 - Oak Father preserve you, child... You're infected, aren't you? The mind flayers' spawn.
uid: c2e949b9-6db7-5ae0-5453-e05b6e9af65d
Cinematic:
Node context: Hushed, grave
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_PlayerTadpoleCondition - Sets when Halsin indicates he's aware that the player is tadpoled (first instance in GOB_WolfPens_HalsinsBear_AfterCombat)
> But... something's different. You're aware of the monster inside you. You don't bow to the Absolute, like the True Souls do...

0:0 - I have some matters to settle, then I'll join you at your camp. There, we can talk properly.
uid: c37f58ef-0b99-7025-5b89-493945cb6654
- 0 Check flag(s) (Global):
   true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - You weren't speaking lightly when you said you needed help. Let me tell you what I know.
uid: c44da119-f83e-843b-3a69-8339084a0a23
Node context: Understatement of the century
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Event_AskedForHelp - Halsin asked the players for their help regarding the grove/goblin leaders.
> I've been studying these parasites for a while now. Ever since I discovered these so-called True Souls are infected with them.

0:0 - I don't know.
uid: c48e8276-7901-3d03-cbab-c1d2977ed25b
> You weren't speaking lightly when you said you needed help. Let me tell you what I know.
> It's no coincidence that you found me here, I'll wager? You're after a cure for this parasite.

0:0 - That's true, I won't lie. But I won't let you march towards Moonrise without knowing what you'd face.
uid: c6387982-595f-37f8-21a6-809efa7d0652
> I think you're exaggerating. You just want me to stay and help you.
> Tell me, then. I'm going to do whatever it takes.

0:0 - As bones, perhaps. But their hidden structures might still remain.
uid: c6fc0600-7909-da65-a141-7ad853ec5440

0:0 - Wait. Now that the goblins' leaders are dead, I could join you - help you find a cure. I just need to make arrangements back at the grove. Find me there, if you wish.
uid: c76cd858-5c7e-71fa-2579-069e309843a1
- 0 Check flag(s) (Global):
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
> null

null
uid: c7e1f7a4-d9f8-9c64-356d-44b2a5a1b413
Jump to another node

0:0 - I spent years researching the curse, trying to put an end to it. Nothing has worked - yet.
uid: c88b45d8-d93f-927d-3e88-28529da71935
> If I could join you and get close to Moonrise, perhaps I could have both helped you find a cure for your infection and lifted the curse.

0:0 - I am aware. I foolishly left it vulnerable to this rabble. There's work to be done.
uid: c8b4edfc-8801-19fb-4de4-61ddab12b8e1
Node context: This rabble - the goblins etc.
> ...Hrrm. That look in your eyes - I've seen it before. Are you feeling all right?

0:0 - I will find you at your camp, and help you with your problem. Right now, I... I need to go be alone.
uid: c96af606-dc86-7b5b-c6ef-59f4059a1731
Animation: CDavis: Use construction
Node context: Halsin leaves after this to process what's happened. He'll later reappear at the player's campsite.
- 0 Check flag(s) (Global):
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
   true - GLO_Halsin_Quest_HalsinLeftNoHelp - GLO_Halsin_Quest_HalsinLeftNoHelpdescription
=== END NODE ===

0:0 - Tell me what you know about Moonrise Towers.
uid: c9cafb45-e3c0-0c4a-f349-daa7c3f1f444
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription
> null

0:0 - Leave.
uid: caba72e5-52b3-7dcc-28c6-ff3209f892d7
=== END NODE ===

0:0 - True, but I mustn't be seen spilling drow blood. Stay here - I'll kill the trio quietly.
uid: cafd55a7-c283-009a-2798-896a3f4eb6aa
> null

null
uid: cc95fd54-6610-c89b-c823-3e28287c6719
Jump to another node

null
uid: cca86160-bda4-aaa4-2f8d-c939a377ad98
Jump to another node

0:0 - Kagha was swayed by Shadow Druids. She nearly sealed the grove.
uid: cde9c3a8-b617-a399-f912-d92b74e222c0
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_KaghaAlive - DEN_AttackOnDen_Halsin_Knows_KaghaAlivedescription
   false - DEN_ShadowDruid_State_KaghaIsDead - Kagha died at any moment.
   true - DEN_ShadowDruid_Event_KaghaTurnedGood - Player persuaded Kagha to not join the Shadow Druids after all
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_KaghaAlive - DEN_AttackOnDen_Halsin_Knows_KaghaAlivedescription
> Kagha... I should have suspected she'd take things too far. I'll deal with her when I can.

0:0 - Pardon the viscera. One should cherish all of nature's bounty... but goblin guts are quite far down the list.
uid: ce1c6cfa-9191-16dd-2fa8-725e78ad4096
Cinematic:
Node context: Hint of wry humour, Introducing himself after transforming from an owlbear and killing several goblins.
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
- 0 Set flag(s) to (Dialog):
   true - GOB_WolfPens_HalsinBear_HasMet - GOB_WolfPens_HalsinsBear_HasMet description
- 1 Set flag(s) to (Local):
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NotUsualCeremorphosis - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NotUsualCeremorphosisdescription
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelp - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelpdescription
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudies - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudiesdescription
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafe - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafedescription
   false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedName - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedNamedescription
> Not only do you speak with a bear, but you free it, too? A true friend of nature - or perhaps a lunatic.
> You aided a bear without knowing if it would savage you? A true friend of nature - or perhaps a lunatic.

0:0 - What's so dangerous about it?
uid: ce7a2727-a023-90df-d9c5-2d031245f46b
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_ShadowCurse - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_ShadowCursedescription
> To get to the Towers, you'll need to pass through a terrible place - a cursed place.

0:0 - I will help however I can. Let me see to some matters, then I will join you at your camp.
uid: d062a12c-9faf-dd78-8d37-d1f7a34e2491
- 0 Check flag(s) (Global):
   true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription
   true - GOB_State_LeadersAreDead - Goblin leaders are dead
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
=== END NODE ===

0:0 - Now, there's no time to lose - get to the grove and help with the defences.
uid: d1ba257f-bf86-926e-595b-5bcbbab1eb99
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
> null

0:0 - What do you suggest?
uid: d1e46243-3d50-6c02-2d62-93ff52da9689
> null

0:0 - This magic isn't typical of how mind flayers procreate?
uid: d261a5f3-8737-5208-eeb8-03e033c67a5c
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NotUsualCeremorphosis - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NotUsualCeremorphosisdescription
> No, this is different. Altered. The magic used is beyond me... it's either not of this world, or so ancient as to be lost to even nature's memory.

0:0 - Three deaths could win us peace: the drow Minthara, the hobgoblin Dror Ragzlin, and that perversion of a priestess, Gut.
uid: d2b34131-494b-ded8-1e2e-414add1ac41b
> They are the ones holding these parasites together. Remove them and nature will cure itself.

null
uid: d425026a-d880-179c-7c31-5b59eb76d4a2
Jump to another node

0:0 - I'm sorry to say, I can't undo that magic, which means I can't cure you. But that doesn't mean I can't help.
uid: d79b67d8-5c44-3b22-1a5a-64d8108960d2
> I didn't find what I came here for - a way to remove the tadpoles - but I found the next best thing. I found out where they come from.

null
uid: d8181a12-20fc-0335-073c-36cca41b8e09
Jump to another node

0:0 - I'll deal with this. You get to safety.
uid: d8e1f0d3-6054-ebf3-567f-7e90eeaa004c
- 0 Check flag(s) (Global):
   false - GOB_State_LeadersAreDead - Goblin leaders are dead
> I told you, nowhere is safe. Not while this rot festers. Once it is cut out - once the grove is secure - then I shall leave.
> There is no safety. Not while this rot festers. Once it is cut out - once the grove is secure - then I shall leave.

0:0 - All right. Wait here until it's done.
uid: d8f790b3-7c44-67c9-c6da-70cee86fbf20
> null

0:0 - Kagha carried out the Rite of Thorns - the grove has been sealed off from the world.
uid: da475b37-f921-b549-5944-55078a5175f9
- 0 Check flag(s) (Global):
   true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown.
> The Rite of Thorns...? No.

0:0 - Not so hasty, friend. With the goblins' leaders dead, I can help you. I'll come to your camp, once I've settled some matters.
uid: dc16704d-a673-4c89-6e6a-c04325e1a878
- 0 Check flag(s) (Global):
   true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - It is you who should be praised, brother - you are Silvanus' instrument. And please, just Halsin. I will not demand honorifics of my saviour.
1:0 - It is you who should be praised, sister - you are Silvanus' instrument. And please, just Halsin. I will not demand honorifics of my saviour.
2:0 - Yes, but just Halsin will suffice. Unbecoming to demand honorifics from the one who saved my hide.
uid: dc727b19-a3f2-b85e-1ff7-98381c5b07e0
Node context: Humble and grateful
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0:1 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)

0:0 - I already found the place you're talking about - it's called Grymforge.
uid: dcb670bc-34fb-c0a4-bdcf-7a0bdd9aee94
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin
   true - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge.
> You've already been? Impressive. You'll make me redundant at this rate. What did you find?

0:0 - One of those who died had a clue that was supposed to help us find the hidden entrance to the Underdark.
uid: dd9c2e3f-2fb9-f5cf-a732-5dba958b7689
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
> A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable.

0:0 - Nature's blessings. I thought you'd be on your way by now... unless you changed your mind?
uid: dfa7de07-012e-19b6-8ffb-79f7a86d95b2
Cinematic:
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription
> null
> I can't help you. I just need you to tell me about Moonrise Towers.
> Leave.

null
uid: dff4e780-bd1c-856c-e6ce-e3c7b0837b47
Jump to another node

0:0 - I don't want to risk getting lost in the Underdark - I'll journey overland.
uid: e1903a8d-b829-4a23-c85c-bd8e292a4d07
- 0 Check flag(s) (Tag):
   false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription
> You may reconsider once you see the effects of the curse for yourself.

0:0 - But... something's different. You're aware of the monster inside you. You don't bow to the Absolute, like the True Souls do...
uid: e2728449-0524-66a2-92ce-a6557a4959cc
Cinematic:
Node context: The player's in dire straits, but Halsin can't help but be a little fascinated by their condition, Professional interest,
> How is this possible...?

0:0 - At least I know what to do now. Thank you.
uid: e2b861c1-eac3-699d-3959-bef4876770a7
> null
> Wait. Now that the goblins' leaders are dead, I could join you - help you find a cure. I just need to make arrangements back at the grove. Find me there, if you wish.
> Wait - I could help you find a cure... but I need to settle matters here first.

null
uid: e2c289ce-f255-0e04-3746-46474bfb2a96
=== END NODE ===

0:0 - One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it.
uid: e3490dba-b811-cff0-440a-ebee731cd461
- 0 Check flag(s) (Global):
   false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 0 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription

null
uid: e4c0d35a-0746-50be-feaa-c6a574fcd7df
- 0 Check flag(s) (Global):
   true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - I've been studying these parasites for a while now. Ever since I discovered these so-called True Souls are infected with them.
uid: e4e52350-cc8f-85a9-8181-1c9084581f87
> Someone is using very powerful magic to modify these tadpoles. They are using them to exert control over the infected.

null
uid: e56ae9ba-43b8-df79-2373-7ec3116d750f
Jump to another node

0:0 - I must admit, I didn't expect anyone would come to my aid. Who in their right mind would infiltrate a goblin infested temple. Unless...
uid: e5d61dac-22e2-df3c-60b4-74ea4e99d270
> null

0:0 - You ask too much of me. I can't help you.
uid: e63eab3c-1478-de9f-5230-93ec51372395
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription
> Then the grove is doomed, and perhaps you as well.


0:0 - Farewell. I don't expect we'll meet again - at least not in this life.
uid: e651ccf5-bef7-6d29-a56c-9cb75e820352
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue.
=== END NODE ===

0:0 - Chaos is welcome, in doses; it helps keep balance. But this is too much - this is unnatural.
uid: e6ce5ffe-2ba0-16d8-3c8f-d6538d1f48bf
Node context: Emphatic. A matter of great importance for him,
> It's too late to merely kill this horde's leadership - their forces are already marching. If you want me to help, you need to help me first.
> Help me kill the leaders of this horde, save my grove. Then I will help you.


0:0 - The Rite of Thorns...? No.
uid: e716e767-3d69-4ce2-1690-7115b2f78d2e
Node context: Numb with shock. A catastrophe for Halsin - his home and sacred place of worship is basically lost to him forever.
> The grove is lost to me. To everyone. It's useless for me to stay here... there's nothing left to fight for.

0:0 - Tell me what you've learned about the tadpoles' origins.
uid: e71c8c05-3964-5a4a-8569-bd562bf2744f
> I overheard that the cultists are sending all of their captives to Moonrise Towers.

0:0 - You're half right - you have to get to Moonrise, but you still have a choice of how to get there.
uid: e7379c20-8b1e-bcb2-d39f-faabba67c59e
> You could go overland - along the Risen Road or through the mountains. Easier at first, but you'll run into the shadow curse eventually.

null
uid: e81af373-230e-ffe1-dceb-a87601027887
Jump to another node

0:0 - So be it. May Silvanus lend us nature's fury.
uid: e92d689d-8437-abc3-1e92-007364e3a2a7
Node context: Great resolve. Ready to march into battle.
- 0 Set flag(s) to (Object):
   true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character
=== END NODE ===

null
uid: ea748c74-8f6e-5583-1055-e1fa29c04c8d
Jump to another node

0:0 - It's too late to stop things from here - the goblins are already marching on the grove in force.
uid: eb485883-e941-911d-0c68-ad3a1ca93977
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
> You must get ahead of them, muster the defences.

0:0 - I've already found a way into the Underdark. I can pick up the trail from there.
uid: ebedeae0-2843-0958-ecd6-24d5d3a18a07
- 0 Check flag(s) (Global):
   true - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription
   false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once.
> Already...? If only I'd gone with you instead of Aradin.

null
uid: ec64216c-e2e0-21ca-d927-3aff5917e471
Jump to another node

0:0 - Death is nature's final slumber - it awaits us all. Do not punish yourself over those lost, or give in to despair - not while there are still folk in need of your help.
uid: ecd2edb6-4bd5-56d3-b0a0-120087ae23cc

0:0 - I wish I could, but there's still work I've yet to finish - blood I've yet to spill.
uid: ee73d1da-b765-7ff2-a799-2e5509ee208f
- 0 Set flag(s) to (Global):
   true - GOB_Halsin_Knows_WantsToGoToMoonrise - Halsin expressed his interests to accompany the players to Moonrise Towers.
> I've no right to ask more of you... but if you could help me, I'd be free to join your journey to Moonrise.

0:0 - Sounds rather ingenious.
uid: ef8553a1-d004-18fe-1906-7cb637b16ef9
- 0 Set flag(s) to (Global):
   true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription
> null

0:0 - The other leaders are dead, but Minthara has left for the grove.
uid: f0bef979-474b-4d2c-453b-007c8e3d0c15
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
   true - GLO_GoblinKing_State_PermaDefeated - Goblin King is dead or otherwise permanently defeated
   true - GOB_GoblinPriest_State_Dead - Goblin priestess is dead.
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily)
> null

0:0 - And you'll receive it. I'll make my way to your camp, as soon as I've settled some matters.
uid: f1a8e425-eeed-d8c3-c0d7-9a76fb2c550f
- 0 Check flag(s) (Global):
   true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - It's no coincidence that you found me here, I'll wager? You're after a cure for this parasite.
uid: f245bfc4-35e4-4bd9-e6f4-3b7a5276c45a
Cinematic:
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Event_AskedForHelp - Halsin asked the players for their help regarding the grove/goblin leaders.
> I've been studying these parasites for a while now. Ever since I discovered these so-called True Souls are infected with them.

0:0 - The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands.
uid: f305b94c-e328-4824-2fd8-f18d0ae447c8

0:0 - I think you're exaggerating. You just want me to stay and help you.
uid: f43f1ae8-b053-614c-9335-c1f167b6eff8
> I do want you to help me, yes. But I am not exaggerating.

0:0 - Let's get out of this pit, firstly.
uid: f455c5a7-d4e1-73af-58e5-e2133f1166ba
> I have some matters to settle, then I'll join you at your camp. There, we can talk properly.
> Return to the grove; I'll make my own way there.

0:0 - You are aware you're asking me to kill a drow?
uid: f5f68e53-bbc0-5238-7f2d-62c065d1f106
- 0 Check flag(s) (Global):
   false - GOB_State_LeadersAreDead - Goblin leaders are dead
   false - GLO_DrowCommander_State_Dead - Minthara is dead.
- 1 Check flag(s) (Tag):
   true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> You drow relish turning on your own, if there's something to be gained. Don't pretend otherwise.

0:0 - I've got more exploring to do.
uid: f67dd5aa-cc80-ae39-4f8a-8c4645645769
> Tread carefully. You're on the right track, I'm sure - but there'll still be danger and difficulty before you reach Moonrise.

0:0 - Perhaps there's something else I can offer you.
uid: f73bfaab-a648-6156-2e9d-9c40f01bb2a3
> null

0:0 - If you can find this place, I'll wager it will reveal a more direct path to Moonrise Towers, and may bypass the worst of the shadow curse.
uid: f85bb038-c8f3-9efd-c36b-021a76591745
> I already found the place you're talking about - it's called Grymforge.
> I found the hidden entrance in the temple of Selûne - the way is clear.
> I've already found a way into the Underdark. I can pick up the trail from there.
> So how do I find this underground route?
> I don't want to risk getting lost in the Underdark - I'll journey overland.
> I never thought I'd say this, but it sounds like the Underdark is the safer route.
> I know the Underdark - it's lethal. I'll travel overland.
> The Underdark's my home. Better to take that route than risk this curse.
> What would you do?
> This shadow curse - does it affect Shar worshippers?
> Are these Sharrans still to be found?

0:0 - I may live to regret this - or maybe I won't - but fine, I'll help you save the grove first.
uid: f9f925f1-141e-b92b-cb6d-102c7aaf0923
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_GroveHelpWanted - Halsin requested help to defend the grove.
- 0 Set flag(s) to (Global):
   false - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription
> You will? Oak Father bless you. I'll be in your debt twice over if we succeed.

0:0 - Patience. I can't just snap my fingers... but I know where the solution almost certainly lies.
uid: fb621c4d-a688-cc13-dacd-34408fa7a318
> null

0:0 - Kagha... This is my fault - I was her teacher. I will mourn her when I can.
uid: fd37bb70-2deb-14c1-6fa4-bbbf39d63304
Node context: Processing the loss of his understudy, yet he knows she was in the wrong. He bears no ill will to the player and doesn't have time to truly mourn while his mission is still ongoing
> But there are other matters to attend to before that.

null
uid: ff5a2561-ea89-9406-928d-522d9f451d15
- 0 Set flag(s) to (Object):
   true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character
=== END NODE ===

0:0 - I've explained all that I'm going to. Accept that or I'll give you the same treatment they got.
uid: ff683bf1-ed56-6774-8f8b-91156d51d0a6
> You rabid dog. Murderer! Those were the servants of Silvanus - nature's guardians!

0:0 - You're Master Halsin? First Druid of the Emerald Grove? Praise Silvanus for saving you.
1:0 - You're Halsin? The Master Halsin of the Emerald Grove?
uid: ffd4704d-3f2f-f641-eb5a-80339ad440ea
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Local):
   true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedName - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedNamedescription
> It is you who should be praised, brother - you are Silvanus' instrument. And please, just Halsin. I will not demand honorifics of my saviour. It is you who should be praised, sister - you are Silvanus' instrument. And please, just Halsin. I will not demand honorifics of my saviour. Yes, but just Halsin will suffice. Unbecoming to demand honorifics from the one who saved my hide.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_GroupDialogWithBear.lsj
Synopsis:
Player finds a group of goblin kids throwing stones at a bear, spurred on by their mother. The bear is the arch druid Halsin, in bear form. He won't make this apparent to the player, even if they have Speak with Animals.

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 00d6a308-5484-fc54-248f-6f9f1fcb8ba3
Animation: PC reacting to tadpole in his head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> But - but I wanna hear it squeal!

0:0 - Attack the goblins.
uid: 0197619e-5e17-6e43-0314-b97eabe6659e
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens
> Time for blood.
> *Roar!*

null
uid: 0925d260-6f50-5693-7118-83a104de61b5
Jump to another node

null
uid: 0a9b3f5d-0b76-3457-f46b-931af2d49fd8
Cinematic: ~The player picks up a rock and chucks it at the bear. The bear roars in anger.
> null
> You chose. You die with them.

0:0 - *Roar!*
uid: 0ae5259a-dce4-085a-2341-0e9b34f2f950
Cinematic: [reuse] animal constructions
Node context: SFX only - Halsin in bear form - do not voice record
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - He's helpless. Let him go.
uid: 0eb1b6a4-06ff-97ed-20dc-bcce3e567c94
> It's stayin' right 'ere. The beast came in here with those robbers. Killed Dink - and Mince, too.

0:0 - Attack the bear.
uid: 10a1ceee-9a56-1005-8207-28c9f1499033
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithGoblins - GOB_WolfPens_Event_JoinedGoblinsdescription
> null

null
uid: 13733f10-23f9-65fc-2ff5-9b092e9d480c
Jump to another node

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 1ab53902-49ac-6c47-f979-fb74bc06a490
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Stop it!
> Go on, then. Aim for his eye.
> I'm putting an end to this. Now.
> You dare disobey a drow?

0:0 - Leave him alone!
uid: 1f167c4b-8164-8d34-a812-062c9ef91ae4
> What're ya - get lost if you can't stand a bit of rough-housin'.

0:0 - Look, look, you'll see. Gimme that rock. I'll show ya!
uid: 205786ee-439c-3ae4-b8f8-5ae4b8e1ba98
Cinematic:
Node context: the child is excited., he makes a sweep towards the ground picking up a stone in there hand. this will happen out of shot.
> Go on, then. Keep at it.
> Leave him alone!
> How about a taste of your own medicine?
> null
> null
> Release the bear immediately or face my wrath!

0:0 - Release the bear immediately or face my wrath!
uid: 2e53942b-3a66-1fd4-43ef-b107e5736416
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null (roll sucessful)
> null (roll failure)

null
uid: 3385e454-9068-7e85-5ec6-3d18b09918fe
Jump to another node

0:0 - But - but I wanna hear it squeal!
uid: 35dae024-f22b-caa9-2c08-74005f95c6ef
Cinematic:
Node context: Put off and whiny - someone just told her to stop torturing the woman, and she doesn't like it.
> One! That's a True Soul you're talkin' to. Show some respect!

null
uid: 36cc937c-0de3-f4ed-9302-0e4f03aa1828
Jump to another node

0:0 - You dare disobey a drow?
uid: 37394e07-5d16-9d47-9070-d3ed473726ca
- 0:0 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> I - I mean no disrespect, just - these are the boss' orders. I can't let it out for no one but a True Soul.

null
uid: 3acd08d5-0c17-78c2-602d-94bf47279ed8
Jump to another node

0:0 - Throw a rock at the bear.
uid: 3ddb52f5-ee0a-11fa-5a91-79fae812f2c8
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithGoblins - GOB_WolfPens_Event_JoinedGoblinsdescription
   true - GOB_WolfPens_Event_ThrewRock - Player threw a rock at the bear. Bear escaped, players and goblins are surprised
> null

0:0 - Sharper stones might cut through all that fur.
uid: 3e5cb0fa-17b5-b623-7f83-7b1099e3edc5
> Ha!

null
uid: 40caf4fc-8067-3157-bd42-8f5dd0ff372f
Animation: transformation to werewolf
Cinematic: ~The bear must lunges forward, to breaking down the gate ~The gate slams crushes mother goblin
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_DoorAttackedInCinematic - The prisoner attacked the cage door in the Wolf Pens in the cinematic sequence
=== END NODE ===

null
uid: 429f472b-91f7-23a7-f23f-4b195985c4bf
Jump to another node

null
uid: 42e349ba-28be-3b8a-c857-2698d9e754da
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_Event_ThrewRock - Player threw a rock at the bear. Bear escaped, players and goblins are surprised
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithGoblins - GOB_WolfPens_Event_JoinedGoblinsdescription
> null

null
uid: 45c6fa49-82df-5203-e73a-6a11925d7b4e
Jump to another node

0:0 - Go on, then. Aim for his eye.
uid: 46a286b9-04da-58b1-9c71-69c611fd9e2f
> null

null
uid: 46cfc1f3-72df-57b8-4211-b1fe37aa9ea5
- 0 Check flag(s) (Tag):
   true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing.
> null

- Roll sucessful -
null
uid: 47013f94-a586-5900-c578-7116297de446
> All right, all right, if you're gonna throw a tantrum about it. Never seen someone so worked up over a stupid animal.

null
uid: 4e3f851c-0ff5-fdb2-23da-ec8cae282099
> We'll be the ones squealing if we piss off the bear-hugger.

0:0 - Hmph.
uid: 51cfd355-1724-e0de-d976-cc3c04f911b5
Cinematic: ~Three picks up a stone and throws it, hitting the bear in its face
Node context: A little humph of excertion while Three throws the stone.
> Stop them. Free me.
> *Growl.*

0:0 - Let him out. I'll take care of the beast.
uid: 52151704-7204-a9b3-2df5-af9095246cd7
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Oh, you're - uh, y-yes, of course.
> Oh, y-you're also - Y-yes, of course.

null
uid: 53e2d207-0742-a5cc-8af0-3407def635c8
- 0 Check flag(s) (Tag):
   true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing.
> null

0:0 - We made it squeal!
uid: 54021fbb-37cc-d297-9f25-c04026f65e20
Cinematic:
Node context: Very excited. Not scared at all.
> Look, look, you'll see. Gimme that rock. I'll show ya!

null
uid: 545af95c-56c0-a2a5-68b8-96767f71d39b
Jump to another node

null
uid: 5993fcee-82ae-a149-ee46-bb7651b5cc47
- 0 Check flag(s) (Tag):
   true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing.
> null

null
uid: 5bcf82db-2168-d40e-fc9b-98f23501b097
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

null
uid: 5e0dc1df-fce2-0738-c93d-f80ee532c73c
Jump to another node

0:0 - Turn away.
uid: 5e43db36-0271-ba49-eb9f-887c424ddefc
> No. Free me.
> *Growl.*

0:0 - Keep yer hand steady, Three.
uid: 5eb36859-0cee-76c1-c078-486f04406410
Cinematic:
Node context: stern - she's trying to turn this torture into a learning experience for the kids.
> Hmph.

null
uid: 5fd70694-f5e7-7ced-4967-18cbab5cc0f2
Jump to another node

null
uid: 65a63c3c-bebc-7924-cdea-e94b6c4484fd
Jump to another node

0:0 - How dare ya.
uid: 65ce5674-ef91-6f70-83b3-0217b18ced57
Node context: We're threathening her and she's having none of it.
> null
> null

null
uid: 6720eda2-0a41-c1fd-3228-c6b59c83cea9
=== END NODE ===

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 6a68d5f5-794a-c0a1-d7fe-a33b3f9eac52
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Stop it!
> Go on, then. Aim for his eye.
> I'm putting an end to this. Now.
> You dare disobey a drow?
> Let him out. I'll take care of the beast.
> Let him out. I'll take care of the beast.

0:0 - Then I'll just have to kill you.
uid: 6b19677b-a5b3-27ce-6fa4-17af623501c8
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens
> null

0:0 - What the hells are you doing?
uid: 7375590f-fbf6-7dae-e6e6-6dc5d148e74c
> We're juicing it up. The beast came in here with those robbers. Killed Dink - and Mince, too.

0:0 - All right, all right, if you're gonna throw a tantrum about it. Never seen someone so worked up over a stupid animal.
uid: 745a4cd0-2c23-827b-2e6a-6e8e8c963e17
> null

0:0 - *Growl.*
uid: 7468032b-3ca6-a2ee-f62f-075dc1415959
Cinematic: The bear looks at our backs as we turn away, as if begging us to help it.
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> That's it. I'm putting a stop to this.
> Throw a rock at the bear.
> Leave.

0:0 - Leave the bear to the goblin's mercy.
uid: 751d9c00-af8f-d15d-406f-c2fcedb0d927
> null

0:0 - We'll be the ones squealing if we piss off the bear-hugger.
uid: 78c274f1-b922-8cb6-a5a8-2cda80d9695c
> Hope you can control the furry bastard.

- Roll failure -
null
uid: 7962d38c-6c68-f4a5-3c55-3fddf5533456
> null

0:0 - Boss's thinkin' of servin' it to the worgs.
uid: 7ab5a6aa-f352-fde8-ed2c-213d926b7cee
Cinematic:
Node context: fyi, the worg cage is to the left of the cage that holds the bear. if the player is infront of the goblin mother, she might wave her right hand in that genirall direction.
> And it makes funny noises.

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 7ace91e9-ad3f-bde8-5373-61ba922d2afd
Animation: PC reacting to tadpole in his head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> But - but I wanna hear it squeal!

0:0 - Boss's thinkin' of servin' it to the worgs. But first, Three, more stones. Make it nice an' bloody.
uid: 7af0ae3a-3a00-c96d-a5d8-599978b37a5e
Node context: first node surprised that you would stop her, as she thinks you're on her side. second node more annoyed. She assumes that by explaining, you'll understand why they are hurting this woman.
> Yeah! Hit its head! I wanna hear more noises!

0:0 - You will free the beast for me.
uid: 7e6e7fe2-8f86-4fe3-2ba6-25879b8d8d33
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Oh, you're - uh, y-yes, of course.
> Oh, y-you're also - Y-yes, of course.

0:0 - Time for blood.
uid: 7f5fe54a-4c9d-6167-b8e6-560ae061f36b
Cinematic: [reuse] animal constructions
Node context: Speak with animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> null

0:0 - You chose. You die with them.
uid: 811fcfa8-a3de-963e-cfff-c022c3498505
Cinematic:
Node context: Speak with Animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> null

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 8316ac88-3380-054a-2b4f-8f7b3f723e4f
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Stop it!
> Go on, then. Aim for his eye.
> I'm putting an end to this. Now.
> You dare disobey a drow?
> Let him out. I'll take care of the beast.
> Let him out. I'll take care of the beast.
> null

0:0 - Leave.
uid: 8892c750-d65d-b9f0-97eb-2b2aacd103ef
> null

0:0 - Oh, y-you're also - Y-yes, of course.
uid: 89b124f5-4486-f30f-83b0-d963c8a3f002
Node context: She just realised you are way higher in rank and she was talking down to you.
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... It's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - You will free the beast for me.
uid: 8bfa9c73-8719-1141-8b74-788dad81babf
= Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - What're ya - get lost if you can't stand a bit of rough-housin'.
uid: 8fd1d368-26f5-8cf1-07b0-b0cccfde53f4
Node context: annoyed. We interrupted their 'play'/torture.
> Release me.
> *Growl.*

null
uid: 90456aed-1013-daea-8e50-4d52f231520d
Jump to another node

null
uid: 911f7d4d-9bc8-6589-7dbd-6be7ad2c0229
Jump to another node

null
uid: 998e8d59-5133-5217-33d6-2301c3331993
Jump to another node

0:0 - How about a taste of your own medicine?
uid: 99e51017-2aac-94bf-941c-ae1330ef46ad
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens
> null

0:0 - No. Free me.
uid: a5166dd7-d0d7-b487-dcbc-bc84f6a9812a
Cinematic: The bear looks at our backs as we turn away, as if begging us to help it.
Node context: Speak with animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> That's it. I'm putting a stop to this.
> Throw a rock at the bear.

0:0 - Hope you can control the furry bastard.
uid: a78f83c4-e43b-c2ab-27ed-ee00a6255639
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_PersuadedToReleasePrisoner - The player character persuaded the mother goblin to release the imprisoned creature
- 1 Set flag(s) to (Object):
   true - GOB_WolfPens_State_PersuadedToReleasePrisoner - Player that persuaded the goblin to release Helia
=== END NODE ===

0:0 - I - I mean no disrespect, just - these are the boss' orders. I can't let it out for no one but a True Soul.
uid: a79fa97e-33da-2b21-ddb6-d1538402c5b0
- 0 Set flag(s) to (Dialog):
   true - GOB_WolfPens_GroupDialog_Knows_AskedTrueSoul - GOB_WolfPens_GroupDialog_Knows_AskedTrueSouldescription
> Then I'll just have to kill you.
> Fine. Do what you want with him.
> You will free the beast for me.
> You will free the beast for me.

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: adb1b734-0a76-c1a0-d2c6-3805ef99f271
Animation: PC reacting to tadpole in his head
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> But - but I wanna hear it squeal!

- Roll sucessful -
null
uid: b0c7f64b-9b47-f987-921f-0a2ac47e8f52
> Oh, you're - uh, y-yes, of course.
> Oh, y-you're also - Y-yes, of course.

0:0 - *Whimper.*
uid: b13ff598-0c8e-aba1-0724-32715b7c44ec
Animation: stone hits her temple
Cinematic: The bear whimpers as the stone hits him and looks at us directly, as if begging us to help it.
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - You chose. You die with them.
uid: b1b3de26-73cd-cab5-5d47-908323fc5c56
Cinematic: [reuse] animal constructions
Node context: Speak with Animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> null

0:0 - Hit it again!
uid: b4341248-2aea-e0d6-5ed2-0576610dcba1
Cinematic:
Node context: Giggle before the line. She's excited because the woman makes noises when they throw stones at her.
> Keep yer hand steady, Three.

0:0 - Go on, then. Keep at it.
uid: b4831103-960e-dd59-5ce3-f4ad717cce0c
> null

0:0 - Fine. Do what you want with him.
uid: b5df2df0-5e5e-8772-96ae-80798866c5e4
> null

null
uid: b6b74fc5-2abf-e818-14ba-3d8dff83ee98
Jump to another node

0:0 - It's stayin' right 'ere. The beast came in here with those robbers. Killed Dink - and Mince, too.
uid: b8d61d9a-f8a2-573f-e574-815c26122447
> Boss's thinkin' of servin' it to the worgs. But first, Three, more stones. Make it nice an' bloody.

null
uid: b9697583-47ba-c0e7-8f4e-c06b45467bf3
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_DoorAttackedInCinematic - The prisoner attacked the cage door in the Wolf Pens in the cinematic sequence
> Side with the freed bear - attack the goblin jailers.
> Attack the bear.

0:0 - *A shiver runs across your mind... You feel sated.*
uid: ba186175-a4d4-4adb-5944-b88ba73da13e
Animation: PC reacting to tadpole in his head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> But - but I wanna hear it squeal!

0:0 - Side with the freed bear - attack the goblin jailers.
uid: bba5bfbd-0716-f025-14bc-c3a7928ea6aa
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens
=== END NODE ===

null
uid: bccebc4a-d1b2-efc4-ac2f-efc2d8ba93ee
- 0 Check flag(s) (Tag):
   true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing.
> You chose. You die with them.
> null

- Roll failure -
null
uid: beb80f93-263f-c0fd-b80a-f7930bfc0aa9
> null

0:0 - *Growl.*
uid: befa5077-c4f8-045f-489e-ff0d277dd163
Cinematic: The bear looks up at us, growling in pain.
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Again! Again! Make it squeal again!

0:0 - *Growl.*
uid: c0850e34-17d0-08dd-779a-66ad8251bf87
Cinematic:
Node context: SFX only - Halsin in bear form. Do not voice record.
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - *Something stirs deep within you, hungry and alert... It's taking something you'll never get back.*
uid: c5d4349b-1f0d-cb60-95eb-6a8823d085c3
Animation: PC reacting to tadpole in his head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> But - but I wanna hear it squeal!

null
uid: c68d4c5b-bc9e-07f6-0fcb-3184f30d2c75
Jump to another node

0:0 - Again! Again! Make it squeal again!
uid: c700767a-58f7-9d4e-39f1-33bfd168987a
Node context: Very excited.
> What the hells are you doing?
> He's helpless. Let him go.
> Sharper stones might cut through all that fur.
> Turn away.

null
uid: c743adc3-339f-1444-f292-570a180fccd5
Jump to another node

0:0 - Get rid of them.
uid: c7e31aec-1a2d-6b0d-5bea-d974ee5627ed
Cinematic:
Node context: Speak with Animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> Attack the goblins.
> Throw a rock at the bear.
> Leave the bear to the goblin's mercy.

0:0 - *Roar!*
uid: c8ad1b5d-6693-077a-64be-01c204d04484
Cinematic: The bear rears up on it's hind legs (if possible, otherwise starts taking up more space) and roars in anger.
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - Yeah! Hit its head! I wanna hear more noises!
uid: cc6b7ab3-20a5-8e52-5881-bacf71f7cb5b
Node context: Very excited and curious.
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - No. Why?
uid: d346c26c-8414-1036-1066-81fb80377d75
Animation: stone hits her temple
Cinematic: The bear whimpers as the stone hits him and looks at us directly, as if begging us to help it.
Node context: Speak with animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> null

0:0 - Stop them. Free me.
uid: d4012bcb-4c89-32ad-1304-4e29dc7dc12a
Cinematic: The bear looks up at us, growling in pain.
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> Again! Again! Make it squeal again!

0:0 - Throw a rock at the bear.
uid: d5b5c021-a843-3f03-ffb3-8dfc2ffb0acf
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_ThrewRock - Player threw a rock at the bear. Bear escaped, players and goblins are surprised
> null

0:0 - We're juicing it up. The beast came in here with those robbers. Killed Dink - and Mince, too.
uid: d7332e47-3ba4-f7a9-df6f-8642de696225
Cinematic:
Node context: first node surprised that you would stop her, as she thinks you're on her side. second node more annoyed. She assumes that by explaining, you'll understand why they are hurting this woman.
> Boss's thinkin' of servin' it to the worgs.

0:0 - Let him out. I'll take care of the beast.
uid: d7bf12bf-e5d9-1c3d-63aa-25af460d88be
= Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - That's it. I'm putting a stop to this.
uid: da082d76-71a1-521f-c60f-bcb9cbfabdfd
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens
> null

0:0 - Time for blood.
uid: daa73987-9276-e38f-b407-1d40de210a96
Cinematic: The bear rears up on it's hind legs (if possible, otherwise starts taking up more space) and roars in anger.
Node context: Speak with animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> null

0:0 - See?! It squealed!
uid: e38dd723-59a3-2163-be4d-3dd3760987fa
Cinematic: ~The bear is tucked away in a corner, trying to make himself small.
Node context: excited/in awe because he made a bear squeal.
> Hit it again!

0:0 - Oh, you're - uh, y-yes, of course.
uid: e5b928f9-c7d3-550e-dd62-2e8719c23009
Node context: She just realised you are way higher in rank and she was talking down to you.
- 0 Check flag(s) (Dialog):
   true - GOB_WolfPens_GroupDialog_Knows_AskedTrueSoul - GOB_WolfPens_GroupDialog_Knows_AskedTrueSouldescription
> null

0:0 - And it makes funny noises.
uid: e6280db9-523e-30f1-20fa-c981b3d051d5
Cinematic:
Node context: She's excited and curious.
> We made it squeal!

0:0 - Ha!
uid: e631ae73-5b3d-2f75-3c6f-77e3842d31a2
Cinematic: [reuse] Three picks up a stone and throws it, hitting the bear in its face
Node context: Triumphant hump of excertion
> No. Why?
> *Whimper.*

null
uid: ea46b36a-31cb-a9c0-7c7e-8fb4fd6925f8
Jump to another node

null
uid: ec6b98e7-83d5-611c-cbd7-932edcde6472
- 0 Check flag(s) (Tag):
   true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing.
> You chose. You die with them.
> null

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: f0365eda-9243-c350-b5cb-9a366eba14b1
Animation: PC reacting to tadpole in his head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> But - but I wanna hear it squeal!

null
uid: f03d566b-62ed-2f56-44aa-deff9f7efb0a
Jump to another node

null
uid: f170dc30-755b-2c10-458a-ffd5414801fe
Jump to another node

null
uid: f3e98dad-c95e-9ba7-bc2e-d95ab4665fee
Jump to another node

null
uid: f5f85121-47bf-a8e7-13d4-98266d21be05
Jump to another node

null
uid: f875f6ea-b48b-d558-bd65-52523bd1662a
> null
> You chose. You die with them.

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'soon'.*
uid: fadfa04e-a44c-a8e6-f2e1-85673824ac20
Animation: PC reacting to tadpole in his head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> But - but I wanna hear it squeal!

0:0 - One! That's a True Soul you're talkin' to. Show some respect!
uid: fae7935f-3081-c95e-8fb5-275761f2ae12
Cinematic:
Node context: Stern.
> S-sorry, ma'am. I'll open the cage for ya. S-sorry, sir. I'll open the cage for ya. S-sorry, True Soul. I'll open the cage for ya.

0:0 - S-sorry, ma'am. I'll open the cage for ya.
1:0 - S-sorry, sir. I'll open the cage for ya.
2:0 - S-sorry, True Soul. I'll open the cage for ya.
uid: fc9a5916-112c-55ff-4333-5a4e3f77e2c3
Cinematic:
Node context: She's talking to someone of much higher rank, and things didn't go smoothly. She's afraid of what you will do if she displeases you.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_PersuadedToReleasePrisoner - The player character persuaded the mother goblin to release the imprisoned creature
- 1 Set flag(s) to (Object):
   true - GOB_WolfPens_State_PersuadedToReleasePrisoner - Player that persuaded the goblin to release Helia
=== END NODE ===

null
uid: fd20c3c1-fef3-ea38-fb73-612349d75018
Jump to another node

0:0 - Release me.
uid: fdd6f2bd-2bcc-a6d0-d666-f1bce0a08a66
Cinematic:
Node context: Speak with Animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear.
> Get rid of them.

0:0 - Stop it!
uid: fef86aa4-eee5-dedb-c5f6-531dcbd46a32
> How dare ya.

0:0 - I'm putting an end to this. Now.
uid: ff9d71c7-4589-3f63-8176-b735be9dc9b7
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens
> Time for blood.
> *Roar!*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_CombatCutscene_Bear.lsj
Synopsis:
This is a Combat Cutscene Dialog. The bear attacks the door that flies away and potentially kill a goblin.

null
uid: 8e3e15da-b8ed-45a7-1c48-c8feaf89f8ba
Cinematic: [reuse: GOB_WolfPens_GroupDialogWithBear]
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_DoorAttackedInCinematic - The prisoner attacked the cage door in the Wolf Pens in the cinematic sequence
=== END NODE ===

null
uid: af3ae355-dfdd-2d6d-7e13-9baa9c793aed
Cinematic: [reuse: GOB_WolfPens_GroupDialogWithBear]
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_GoblinParentIsInPositionForCinematic - The goblin is in position for cinematic
   false - GOB_WolfPens_State_GoblinParentIsDead - The goblin parent is dead. Defines which cinematic with the flying door the player will see
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_DoorAttackedInCinematic - The prisoner attacked the cage door in the Wolf Pens in the cinematic sequence
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Beastmaster002.lsj
Synopsis:
Goblin beastmaster cutting up meat for the worgs.

0:0 - Ever tried cuttin' up another elf? All skin an' bones, you rangy gits. My arm's gonna be sore tomorrow.
1:0 - Ever tried cuttin' up an elf? All skin an' bones, the rangy gits. My arm's gonna be sore tomorrow.
uid: 990b499e-d155-b455-115e-30d0b0b435cb
Node context: complaining
- 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0 Check flag(s) (Dialog):
   true - GOB_WolfPens_Beastmaster002_HasMet - GOB_WolfPens_Beastmaster002_HasMetdescription
=== END NODE ===

0:0 - Hands off. This one's for the pups.
uid: c7a44a41-9acf-0319-0a4a-d86df51ce533
Node context: Not very threathening. He's just warning you, but he isn't hostile.
- 0 Check flag(s) (Dialog):
   false - GOB_WolfPens_Beastmaster002_HasMet - GOB_WolfPens_Beastmaster002_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_WolfPens_Beastmaster002_HasMet - GOB_WolfPens_Beastmaster002_HasMetdescription
=== END NODE ===

0:0 - Guess we ought to cut it into worg meat like the others.
uid: d7e60ff4-9e96-afc9-ff0c-e6153028605e
Node context: They just killed the bear. He's not looking forward to cutting more meat.
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Beastmaster001.lsj
Synopsis:
Goblin beastmaster cutting up meat for the worgs.

0:0 - Damned booyahg. 'Least he's done with his tricks, now.
uid: 4bea4600-76b8-ca33-0dc0-969ca2decad2
Node context: BOO-yawg. (w is silent, as in yawn). Said after a bear turned into an elf, and killed a goblin. In turn, the elf was killed.
- 0 Check flag(s) (Global):
   true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines.
=== END NODE ===

0:0 - Just hope these scraps will satisfy the bunch when they're in this state.
uid: 5413ffba-646b-6991-d9bf-6838c6827251
Animation: Cutting meat
=== END NODE ===

0:0 - 'Ere to see the bear? Just follow the noise. Worgs 'ave been goin' crazy for it.
uid: e22dcd98-1672-1b2f-65fc-fffde8fb6222
Animation: Cutting meat
Node context: Thoughtful - worgs are not acting their usual selves.
- 0 Check flag(s) (Dialog):
   false - GOB_WolfPens_Beastmaster001_HasMet - GOB_WolfPens_Beastmaster001_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_WolfPens_Beastmaster001_HasMet - GOB_WolfPens_Beastmaster001_HasMetdescription
> Just hope these scraps will satisfy the bunch when they're in this state.

0:0 - Too bad we had to hand everyone at the tavern over to Moonrise Towers - would've been a real feast for the beasts otherwise.
uid: ee423b34-e0d8-4e19-1f2d-a2fed61f3801
Animation: Cutting meat
- 0 Check flag(s) (Dialog):
   true - GOB_WolfPens_Beastmaster001_HasMet - GOB_WolfPens_Beastmaster001_HasMetdescription
- 0 Set flag(s) to (Global):
   true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_AfterRelease_Bear.lsj
Synopsis:
After the goblins release the bear its asks you if you will help him to kill them.

0:0 - So be it.
uid: 21f85306-51cb-87ef-b5ee-e4a2019eb2de
Cinematic: [reuse] Animal Construction
Node context: Speak with Animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

null
uid: 3149a616-60c5-858d-9977-b09025e65ce3
- 0 Check flag(s) (Tag):
   true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
   false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing.
> So be it.
> null

0:0 - You chose. Die with them.
uid: 395f2488-52d8-bde3-fe41-0b14ac04dee5
Animation: Murat - Player is charging the bear.
Cinematic: [reuse] Animal Construction
Node context: Speak with Animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - Charge the bear.
uid: 3d809635-1098-704a-2303-d62a3581185a
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithGoblins - GOB_WolfPens_Event_JoinedGoblinsdescription
> null

0:0 - Leave the bear to the goblins' mercy.
uid: 820698b9-0fd7-d5d8-75e1-babc8348d5f5
> null

0:0 - Good. Now they die.
uid: a104e398-47f3-3873-7398-99d3f0b1e68b
Animation: [ANIMALS] Murat - The bear is warily looking at the player.
Cinematic: [reuse] Animal Construction
Node context: Speak with Animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Attack the goblins.
> Charge the bear.
> Leave the bear to the goblins' mercy.

0:0 - *Roar!*
uid: b2b691f4-cf4c-5e71-1561-a4a777470fa2
Animation: Murat - Bear Roaring.
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

null
uid: bebc8a6a-30e5-bb7b-73c5-2fd5f7fe579b
Jump to another node

0:0 - *The bear sizes you up, wary, but not yet attacking.*
uid: c60643e7-c202-5e25-afc1-0eea316a8ab7
Animation: [ANIMALS] [DUPE] Murat - The bear is warily looking at the player.
Cinematic: [reuse] Animal Construction
> Attack the goblins.
> Charge the bear.
> Leave the bear to the goblins' mercy.

null
uid: cdebea3b-0d8d-971f-a750-79e0f6a04730
- 0 Check flag(s) (Tag):
   true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
   false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing.
> You chose. Die with them.
> *Roar!*

0:0 - Time for blood.
uid: daed9d12-39f0-fec1-4ee4-59161cdbce50
Animation: [ANIMALS] Murat - The bear rise to his hind legs.
Cinematic: [reuse] Animal Construction
Node context: Speak with animals line
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *Huff.*
uid: e6adfe4a-c4a0-fedc-3426-b8a391ec32ca
Animation: [ANIMALS] Murat - The bear is warily looking at the player.
Cinematic: [reuse] Animal Construction
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> *The bear sizes you up, wary, but not yet attacking.*

0:0 - Attack the goblins.
uid: f979e118-0452-81ad-c0c3-b48543944eca
- 0 Set flag(s) to (Global):
   true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens
> Time for blood.
> *Roar!*

0:0 - *Roar!*
uid: fb57f792-a83f-26b0-fb1c-9d80d2a869c7
Animation: [ANIMALS] Murat - Bear Roaring.
Cinematic: [reuse] Animal Construction
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WarlockProposal_Warlock.lsj
Synopsis:
However this scene plays out, the warlock is enigmatic and self-assured - she saves players and then departs, hinting toward the help that her master can offer in other similar situations. Players have been captured by the goblin priestess and could not escape their chains. After they rest, the priestess returns to see if they've transformed into mind flayers (as she expected) and is disappointed to see they haven't. She intends to kill them, but a warlock intervenes and saves the players, killing the priestess. The warlock has been sent by its master, a cambion called The Monitor, who players may have met already.

null
uid: 09877766-c5b6-b63b-3505-2599f5c6efc2
> null

0:0 - An observer. He's curious about you... and your condition.
uid: 0bee5a36-fe16-3552-b3b7-259786af01bc
Node context: trying to entice us, tickling our curiosity
> But you're no use to him if you die because Zariel will get your soul. My master would have you know he's working on a solution for you. At this point, you're more interesting alive than dead. So here I am, your saviour in times of need.
> But you're no use if you die because Zariel will get your soul. My master would have you know he's working on a solution for you. At this point, you're more interesting alive than dead. So here I am, your saviour in times of need.

null
uid: 0dadf783-5443-43db-7d5c-d1e0f772d954
Jump to another node

0:0 - In the meantime, try not to get yourself killed. I won't always be watching.
uid: 1607000c-bf95-d98c-370c-32aa49819087
Cinematic: ~She vanishes back into her portal with a cheeky wave
Node context: slightly mocking, but good-natured
=== END NODE ===

0:0 - You'll meet him soon, and have a chance to show your gratitude.
uid: 18551e8e-e87a-7a45-b8ad-8723734dcb73
- 0 Check flag(s) (Global):
   false - GLO_TheMonitor_HasMet_TheMonitor -
- 0 Set flag(s) to (Global):
   true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription
> null

0:0 - Besides - you can convey your message in person. You'll meet him again soon enough.
uid: 1d60cc45-1431-6f68-17cc-ee0d4b112c49
- 0 Set flag(s) to (Global):
   true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription
> null

0:0 - You haven't met him yet. But you will. Soon.
uid: 2067c1e4-c079-3e1d-6d54-f971168351f0
> null

null
uid: 208d1b69-6b77-92be-cdf1-b755f8b30a3b
> null

0:0 - Could you get me out of these chains?
uid: 24907d9f-570e-15d0-9b73-76f27141d799
> null

0:0 - Oh, please. There's not a devil in the Hells that doesn't know Zariel's favourite has become a fugitive.
uid: 2dff095f-21fe-43b9-660e-d8887767705a
> I must say, seeing the infamous Demonsbane at the mercy of a goblin is very disappointing.

0:0 - Disappointing not to have my own squiddie... but your giblets'll make for a tasty supper.
uid: 306a7b10-a852-614c-837f-8c4785b0f7d9
Animation: The warlock comes through the portal sneaks up behind the Priestess, grabbing her head with left arm and slitting her throat with her right arm - Matt
Cinematic:
Node context: malicious
> null

0:0 - Not anymore. If you're here to take me back, I'll kill you.
uid: 30bff5f4-8fb2-66e6-1275-eface4ef61d0
> Kill me? I don't think so. You can't even wriggle out of those chains.

null
uid: 44166b32-74a2-bfc0-a0a2-2a430afec6a3
Cinematic: ~A portal opens behind the priestess, and the warlock steps through and slits the priestess' throat. As the priestesses throat is slit, her blood sprays all over the player
> Sorry - I may have left that a little late. No lasting damage, I hope?
> No lasting damage, I hope? You're Zariel's little pet, if I'm not mistaken.

null
uid: 4722d009-1fc7-dc56-4732-ce95ada5c82b
Jump to another node

null
uid: 4910f9bc-a9a4-ee6d-7223-b8a29e3fd325
Jump to another node

0:0 - Open your peepers, freak. It's time.
uid: 4a799a46-3546-9778-5d1f-14db9a535a49
Animation: Player wakes up in chians and struggles against them - Matt
Cinematic: player waking up - blinking, seeing priestess standing right before them, leaning in close
Node context: speaking to player who is captive, in chains - they've been resting and she's waking them
> You should be sprouting tentacles by now, but you're still the same kind of ugly you always was.

0:0 - You already met him - the honourable Raphael. He's terribly excited about you... and your condition.
uid: 52b12a6b-eaa2-f4da-58df-562621723cc6
- 0 Check flag(s) (Global):
   true - GLO_TheMonitor_HasMet_TheMonitor -
> null

null
uid: 53f91a0f-50e5-beed-89ee-3d6b7ac93a02
> null

0:0 - Korrilla Hearthflame, at your service.
uid: 54d82923-6b60-6310-8fab-aa12ab550971
Node context: with a mocking curtsey
> You made quite an impression on my master - he sends his regards.
> My master has been keeping a close eye on you. When you got yourself into this predicament, he sent me to help.

0:0 - Be a little more careful. Your soul's very valuable, and we won't always be able to intervene.
1:0 - Be a little more careful. That skin's valuable, and we won't always be watching.
uid: 642fc0fe-b4b6-b5ca-e111-1c343d13e439
Cinematic: ~[dupe] She vanishes back into her portal with a cheeky wave
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===

null
uid: 65b09c6e-7185-24dc-aeb2-5b828eaa24dd
> null

null
uid: 6a747906-182a-e699-d988-4ba0f152f86e
Jump to another node

0:0 - My master has been keeping a close eye on you. When you got yourself into this predicament, he sent me to help.
uid: 744f54a9-314c-8814-e20c-e6a36a0e2bff
Node context: smilling, appraising us
- 0 Check flag(s) (Global):
   false - GLO_TheMonitor_HasMet_TheMonitor -
- 0 Set flag(s) to (Local):
   true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription

0:0 - I must say, seeing the infamous Demonsbane at the mercy of a goblin is very disappointing.
uid: 75243efb-cb3d-9fca-8adb-ed4533c2c04f
> Does your kind master have a name?
> Who sent you?
> Get an eyeful. It won't happen again.
> Believe me, the goblin's the least of my worries.

0:0 - Sorry - I may have left that a little late. No lasting damage, I hope?
uid: 7751dfef-2439-34d7-ada2-24253cb02c23
Node context: brushing herself down after killing a goblin priestess - apologetic, amused. speaking to a chained player she just rescued
- 0 Check flag(s) (Tag):
   false - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Global):
   true - GLO_WarlockProposal_State_RaphaelWarlockMet - Has met the Raphael's warlock, Korrilla
   true - GOB_WarlockProposal_Event_PriestDeath -
> I'm still breathing, at least. Thank you.
> And who are you?
> Could you get me out of these chains?
> Your master? Who might that be?
> A warlock? Pass your master a message: shove off.
> Raphael's warlock? Pass him a message: shove off.

0:0 - That's hardly how you should speak of your saviour.
uid: 7775d8b8-67e9-c0fe-713d-fe30e0387404
Node context: scolding but with a smile
> Besides - you can convey your message in person. You'll meet him soon enough.
> Besides - you can convey your message in person. You'll meet him again soon enough.

null
uid: 77e0c41c-560c-03bc-8f1f-68e8012d0aab
Jump to another node

null
uid: 793740db-a3f7-919e-2ffc-cd0a9e8b7e15
> null

0:0 - But you're no use to him if you die because Zariel will get your soul. My master would have you know he's working on a solution for you.
1:0 - At this point, you're more interesting alive than dead. So here I am, your saviour in times of need.
uid: 7b23f5fc-985b-7fc7-ac1b-b206dc205754
Node context: pleased with herself
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Check flag(s) (Global):
   false - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription
- 0 Set flag(s) to (Global):
   true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription
> null

0:0 - You'll meet my master soon, and have a chance to show your gratitude.
uid: 7ce716d2-1ff1-6b22-b374-fdf660277c14
Animation: The warlock casts a spell opening the chains - Matt
Node context: smilling, appraising us
- 0 Check flag(s) (Global):
   false - GLO_TheMonitor_HasMet_TheMonitor -
> In the meantime, try not to get yourself killed. I won't always be watching.

0:0 - And whose pet are you?
uid: 7f504a04-b52f-3171-529f-3e2103f0201c
> A kinder master than yours.

0:0 - I know all about your situation... your condition. My master has taken a personal interest.
uid: 8935d8a2-9e41-cb2d-7f17-554190b9c099
> You already met him - the honourable Raphael. He's terribly excited about you... and your condition.
> You haven't met him yet. But you will. Soon.

0:0 - And before you thank me - save your breath.
uid: 9a0490f1-19c5-08da-a208-7e8b8a8fbced
- 0 Set flag(s) to (Global):
   true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription
> You'll meet my master soon, and have a chance to show your gratitude.
> You'll meet my master again soon, and have a chance to show your gratitude.

null
uid: 9f1129a7-4819-6a7d-f2d0-d9d93637e72c
> Be a little more careful. Your soul's very valuable, and we won't always be able to intervene. Be a little more careful. That skin's valuable, and we won't always be watching.

0:0 - You made quite an impression on my master - he sends his regards.
uid: a25622aa-05a4-4a34-5538-641732c90dc7
Node context: smilling, appraising us
- 0 Check flag(s) (Global):
   true - GLO_TheMonitor_HasMet_TheMonitor -
- 0 Set flag(s) to (Local):
   true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription

0:0 - Kill me? I don't think so. You can't even wriggle out of those chains.
uid: a2b6165e-2f9f-ca27-a5a7-d35408d2ee43
> I must say, seeing the infamous Demonsbane at the mercy of a goblin is very disappointing.

0:0 - Get an eyeful. It won't happen again.
uid: a533a7af-ce6c-edad-3107-fc49e7549ea2
> Don't worry. My master sent me to help.

0:0 - You'll meet him again soon, and have a chance to show your gratitude.
uid: a7d9ffa3-2721-6b32-412a-6e4bcbd57fb8
- 0 Set flag(s) to (Global):
   true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription
> null

0:0 - Who sent you?
uid: a891af8c-ea03-1671-ca36-8066d935ab3e
- 0 Check flag(s) (Local):
   false - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription
> null

0:0 - But you're no use if you die because Zariel will get your soul. My master would have you know he's working on a solution for you.
1:0 - At this point, you're more interesting alive than dead. So here I am, your saviour in times of need.
uid: ae4c5217-3766-6978-85eb-d4b6a189d4a9
Node context: pleased with herself
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Check flag(s) (Global):
   true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription
> null

0:0 - You are mistaken.
uid: af741c3b-dbb9-1eb0-e1ff-b6ae1b7b9d1f
> Oh, please. There's not a devil in the Hells that doesn't know Zariel's favourite has become a fugitive.

0:0 - Done.
uid: b4165da7-259b-4725-40da-d6be94dd5259
Node context: pleaased with herself
- 0 Set flag(s) to (Global):
   true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription
> And before you thank me - save your breath.

null
uid: bc95c67b-341f-02e5-feb5-a20649819e27
> Done.

0:0 - You'll meet my master again soon, and have a chance to show your gratitude.
uid: c502106d-d690-9b70-c269-2893d3bac2c3
Node context: smilling, appraising us
> In the meantime, try not to get yourself killed. I won't always be watching.

null
uid: c78b04ed-7616-3278-d31c-12a024761ab5
Animation: The warlock casts a spell opening the chains - [Matt]
Cinematic: The warlock opens the chains with magic - a simple gesture like a finger click rather than complicated casting is good
> null

0:0 - No lasting damage, I hope? You're Zariel's little pet, if I'm not mistaken.
uid: ca7535ca-2d82-53ef-747e-eff21e6f9310
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Global):
   true - GLO_WarlockProposal_State_RaphaelWarlockMet - Has met the Raphael's warlock, Korrilla
   true - GOB_WarlockProposal_Event_PriestDeath -
> Not anymore. If you're here to take me back, I'll kill you.
> You are mistaken.
> And whose pet are you?

0:0 - The honourable Raphael. He's terribly excited about you... and your condition.
uid: ccfacc37-67a3-6c77-0961-bd320e45a5fc
Node context: trying to entice us, tickling our curiosity
- 0 Check flag(s) (Global):
   true - GLO_TheMonitor_HasMet_TheMonitor -
> But you're no use to him if you die because Zariel will get your soul. My master would have you know he's working on a solution for you. At this point, you're more interesting alive than dead. So here I am, your saviour in times of need.
> But you're no use if you die because Zariel will get your soul. My master would have you know he's working on a solution for you. At this point, you're more interesting alive than dead. So here I am, your saviour in times of need.

0:0 - You should be sprouting tentacles by now, but you're still the same kind of ugly you always was.
uid: ceca3f82-bd7e-1e1a-198f-12d847720274
Cinematic:
Node context: curiously appraising player; disappointed
> Disappointing not to have my own squiddie... but your giblets'll make for a tasty supper.

0:0 - Your master? Who might that be?
uid: cffdbe5f-fac7-43dd-c8c9-a40adb363128
- 0 Check flag(s) (Local):
   true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription
> The honourable Raphael. He's terribly excited about you... and your condition.
> An observer. He's curious about you... and your condition.

null
uid: d08a4220-602c-b268-4a25-00e7cc814a3a
Jump to another node

0:0 - And who are you?
uid: d1442281-6cbc-fc2f-113e-5d78828b9698
> Korrilla Hearthflame, at your service.

0:0 - Does your kind master have a name?
uid: d4012661-6ea9-45a8-3f58-19d66bb6b6b9
- 0 Check flag(s) (Local):
   true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription
> null

0:0 - Believe me, the goblin's the least of my worries.
uid: d62cfd1b-3c76-49fd-1645-e1312482619d
> I know all about your situation... your condition. My master has taken a personal interest.

null
uid: d8e7f7d5-9b25-4aa2-1015-6d7edaf9c1f7
> null

0:0 - Besides - you can convey your message in person. You'll meet him soon enough.
uid: dc73c0e4-b83b-cf6e-50a5-3d5c8bec2bad
- 0 Check flag(s) (Global):
   false - GLO_TheMonitor_HasMet_TheMonitor -
- 0 Set flag(s) to (Global):
   true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription
> null

0:0 - I'm still breathing, at least. Thank you.
uid: de4bd1a7-7ac4-27df-0fed-969544ad18fb
- 0 Check flag(s) (Local):
   false - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription
> It's my master you should thank. When you got yourself into this predicament, he sent me to help.

0:0 - A kinder master than yours.
uid: df0cd956-6c0b-2b60-52bc-da90b7e29bd6
- 0 Set flag(s) to (Local):
   true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription
> I must say, seeing the infamous Demonsbane at the mercy of a goblin is very disappointing.

null
uid: df6249a3-b1e4-aee7-78fa-d063573a5a29
> Open your peepers, freak. It's time.

0:0 - Raphael's warlock? Pass him a message: shove off.
uid: e249fd59-1609-fef8-a523-9e10fed26190
- 0 Check flag(s) (Global):
   true - GLO_TheMonitor_HasMet_TheMonitor -
- 1 Check flag(s) (Local):
   true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription
- 2 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> That's hardly how you should speak of your saviour.

null
uid: e5159d8a-131e-d521-e4bc-19a96b1bb02e
> null

0:0 - Don't worry. My master sent me to help.
uid: e88c68b4-b40b-775b-0c27-25fccfced33a
> You already met him - the honourable Raphael. He's terribly excited about you... and your condition.
> You haven't met him yet. But you will. Soon.

0:0 - It's my master you should thank. When you got yourself into this predicament, he sent me to help.
uid: e9bfbd84-047e-1c9a-10d5-e96fb4da5c00
Node context: smilling, appraising us
> You'll meet him soon, and have a chance to show your gratitude.
> You'll meet him again soon, and have a chance to show your gratitude.

0:0 - A warlock? Pass your master a message: shove off.
uid: f1826f1f-4eb0-5f48-fd9f-73701824dd0c
- 0 Check flag(s) (Global):
   false - GLO_TheMonitor_HasMet_TheMonitor -
- 1 Check flag(s) (Local):
   true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription
- 2 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> That's hardly how you should speak of your saviour.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WarchiefGrumpy.lsj
Synopsis:
Sober goblin, tough, itching for a fight.

0:0 - The fighting's done for now. Enjoy the feast.
1:0 - Another fight? You should enjoy the spoils of the last one.
uid: 1382e0a2-843b-ad80-e6ae-ab91645bec82
- 0:0 Tag: Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
> I've had my fill of feastin'. Rest of 'em can get fat and fuddled - I wanna kill somethin'!

0:0 - Her ladyship Minthara's tryin' to figure it out, studyin' the war map.
uid: 1a997d86-e734-6311-0c77-ae9d5f7d9e88
Node context: matter of fact
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> You should talk to her... get the killin' started quicker.

0:0 - I fight for the Absolute. I carry her brand on my skin.
uid: 22fd8a39-59af-06a2-32bb-12eb0434560f
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_WarchiefGrumpy_ShowedMark - GOB_WarchiefGrumpy_ShowedMarkdescription
> Good on ya, pal. Next raid, I'm gonna spill some guts in Her name!

0:0 - Praise the Absolute. And spill some guts in Her honour!
uid: 2fea9179-7877-6594-69ae-3de56c7648e0
Node context: malicious glee
- 0 Check flag(s) (Dialog):
   true - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription
   true - GOB_WarchiefGrumpy_ShowedMarkHasMet - GOB_WarchiefGrumpy_ShowedMarkHasMetdescription
=== END NODE ===

0:0 - Speaking of another fight - what's the next raid going to target?
uid: 3dc072b2-50e9-8a2f-314e-a8ff4274752a
> Her ladyship Minthara's tryin' to figure it out, studyin' the war map.
> Drow's studyin' the war map, tryin' to figure it out.

0:0 - I've had my fill of feastin'. Rest of 'em can get fat and fuddled - I wanna kill somethin'!
uid: 3edae161-df18-9416-0988-5dc6f954c058
Node context: Restless.
=== END NODE ===

0:0 - Smashin'! Wish you was part of my mob.
uid: 5a86c4e0-359c-14d9-68b7-3ade72a9047d
Node context: delighted
> Carve a mark on the next one you drop so's everyone knows who's in charge around here!

0:0 - Not me though. I'm as hard as they come, an' I'm itchin' for another fight.
uid: 62a218ff-8dd4-5dc3-e743-5085620fa60b
Node context: Proud.
> I fight for the Absolute. I carry her brand on my skin.
> I could take the whole camp - you included.
> Speaking of another fight - what's the next raid going to target?
> The fighting's done for now. Enjoy the feast. Another fight? You should enjoy the spoils of the last one.

0:0 - Er... let's hope it don't come to that, yer honour.
uid: 66998ba3-1d68-cbd4-caa1-5510c7296170
Node context: suddenly scared in a previously jovial conversation
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - Indeed, by the bucket.
uid: 674b8d60-ddbc-5015-ae21-c56d9a0b137a
> Smashin'! Wish you was part of my mob.

0:0 - Carve a mark on the next one you drop so's everyone knows who's in charge around here!
uid: 7a30260c-4486-9c9b-f028-1273b121ba06
Node context: malicious glee
=== END NODE ===

0:0 - Drow's studyin' the war map, tryin' to figure it out.
uid: 8316e4c1-b43c-355d-d3b0-0a79ebc2a2b3
Node context: matter of fact
> You should talk to her... get the killin' started quicker.

0:0 - You been out there spillin' blood for the Absolute?
uid: 8734dea2-2afe-ded5-f774-574d981535a3
Node context: appraising the player
- 0 Check flag(s) (Dialog):
   true - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription
   false - GOB_WarchiefGrumpy_ShowedMarkHasMet - GOB_WarchiefGrumpy_ShowedMarkHasMetdescription
   true - GOB_WarchiefGrumpy_ShowedMark - GOB_WarchiefGrumpy_ShowedMarkdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_WarchiefGrumpy_ShowedMarkHasMet - GOB_WarchiefGrumpy_ShowedMarkHasMetdescription
- 1 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> Indeed, by the bucket.
> I've been busy - other matters needed my attention.
> Leave.

0:0 - Ha! Could do with more like you in my next raidin' mob. Keep yer blades sharp.
uid: a48e06bd-8cb2-a164-225a-b6381e09bc42
Node context: Amused.
=== END NODE ===

0:0 - You should come on the raid!
uid: adc3454f-556b-17ae-71f9-af3d7b6b1fe3
Node context: Enthusiastic
- 0 Check flag(s) (Dialog):
   true - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription
   false - GOB_WarchiefGrumpy_ShowedMarkHasMet - GOB_WarchiefGrumpy_ShowedMarkHasMetdescription
   false - GOB_WarchiefGrumpy_ShowedMark - GOB_WarchiefGrumpy_ShowedMarkdescription
=== END NODE ===

0:0 - Wot's more important than rippin' into some soft-gut? Get out there and kick some arse!
uid: c013d20c-e0f5-e0fe-368f-a465c70aaa26
Node context: frustrated
=== END NODE ===

0:0 - Leave.
uid: c2191845-73e8-0d0f-4dba-84f6cc2a4fe0
=== END NODE ===

0:0 - Good on ya, pal. Next raid, I'm gonna spill some guts in Her name!
uid: c8b26d23-3fe9-7c6a-262e-b2600a97bdee
Animation: Player showing Goblin there brand
Node context: Approving.
=== END NODE ===

0:0 - 'Alf the scrubs in 'ere would probably lose their nerve just lookin' at you. Bunch of drunken layabouts.

1:0 - You look like you could kick the arse of half the scrubs in here. Bunch of drunken layabouts.
uid: c96c66f4-ce9b-3789-ac1c-5a7ebc644456
Node context: Appraising of player.
- 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle)
- 0:1 Tag: Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
- 0:2 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
- 0 Check flag(s) (Dialog):
   false - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription
> Not me though. I'm as hard as they come, an' I'm itchin' for another fight.

0:0 - I've been busy - other matters needed my attention.
uid: ce480dac-2a5a-20c1-315b-951a78be9b5a
> Wot's more important than rippin' into some soft-gut? Get out there and kick some arse!

0:0 - I could take the whole camp - you included.
uid: e5befb7d-d177-3622-fc78-81ab6c435ce5
> Er... let's hope it don't come to that, yer honour.
> Ha! Could do with more like you in my next raidin' mob. Keep yer blades sharp.

0:0 - You should talk to her... get the killin' started quicker.
uid: f530312e-4c92-b618-2500-e8282b121e3a
Node context: happy...malicious on final phrase
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WarchiefBrave.lsj
Synopsis:
Impatient goblin. Planning a raid with a drow, and he's deferring to her.

0:0 - If you're here to help with the raid, talk to her ladyship. She's in charge.
uid: 10db535e-7547-7a17-d087-90f0a5479d1b
Node context: deferential to 'her ladyship'. Dismissive toward us
- 0 Check flag(s) (Dialog):
   false - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription
=== END NODE ===

0:0 - If you ain't helpin', clear off.
uid: 837ae800-b1f7-5da0-54ce-27075d175bc8
Node context: blunt
- 0 Check flag(s) (Dialog):
   true - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription
=== END NODE ===

0:0 - Don't mind me, ma'am.
uid: ceb0d7ab-bb55-f311-f53b-c73d0a267c31
Node context: head bowed, a servant speaking to a mistress, trying to be invisible
- 0 Check flag(s) (Dialog):
   true - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - If you're here to join the raid, mistress, talk to her ladyship. She's in charge.
uid: db549e4a-b27e-3bc9-15c4-1c60a71e91be
Node context: deferential greeting to a drow player. Directing that player to another drow 'her ladyship'.
- 0 Check flag(s) (Dialog):
   false - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Volo_Massacre.lsj
Synopsis:
Volo, a reknowned scholar, has been captured by goblins and is being forced to sing on a stage at their celebratory party following a raid. One goblin has the responsibility of guarding him and engages him in conversation. If the goblins are killed, he investigates the corpses, researching the cause of death.

null
uid: 005b0729-a4ce-88ad-da9d-fec4d413a4b4
Jump to another node

null
uid: 02b1df7c-2068-1f44-b061-4dc936e7cd37
Jump to another node

0:0 - The goblins were a threat to a group of tieflings nearby. I put an end to that threat.
uid: 0598752d-bc06-1b2f-57f3-20b6fcef6927
- 0 Check flag(s) (Global):
   true - DEN_TieflingLeader_Quest_GobHuntResponded - Zevlor gave the goblin hunt quest and the player picked any of the answers (accepting, refusing, asking with payment)
   false - DEN_TieflingLeader_Quest_GobHuntDeclined - Refused to help Zevlor - Goblin Hunt
> Ah, but you must mean Zevlor and the lot! I spent some time with them myself. Kind, if underfortunate people.

0:0 - Never mind that - what are you doing, picking over corpses?
uid: 09e1f958-e741-37ea-3ab7-d0d37fbb1bb2
> null

null
uid: 0afe9d15-aefb-702f-3c04-d1c8b93c63f2
Jump to another node

0:0 - But if you won't tell me, no matter. A truth is second best to the truth.
uid: 103cc3d3-4024-c435-30b7-395441a837c1
Node context: journalistic type who is more interested in a good story than a true story
> Hmmm... Your story may be relevant, but the stench of this place is hardly suited to civilised conversation.

0:0 - Best not to hang around. Whoever is responsible for this mess may still be here... unless this was your doing?
uid: 13cb0419-00d6-866e-3b7f-2392593df85e
Node context: polite advice on first sentence, and then a warning. The final phrase is a mixture of curiosity and awe
> Guilty. I killed them all.
> Indeed, the poisoning was my handiwork.
> Why are you still here?
> Leave.

0:0 - It was self-defence, I had no choice.
uid: 1997ba40-258f-f176-21eb-c83252ea0b3f
> You poor soul. These goblins were spoiling for a fight under the banner of their so-called 'Absolute.'

0:0 - Find me at my camp - we can talk there.
uid: 1b8f07e3-ca8c-3913-2f18-cd5e4677d02e
> Smashing! Ta for now, my friend - only for now!

0:0 - Drat. Then I suppose I'll have to stitch together the truth with naught but my own good sense.
uid: 256102b5-3f45-3c23-239d-05cf2dc6c216
Node context: only a little annoyed - 'stitching together the truth' is a chance to impress, and he's keen to do that
> null

0:0 - Pick a different brain. I can't help you.
uid: 26ac06f5-00bd-d41f-5dbf-e6be9e318a68
> I'll be no trouble, my friend. Name a location and I'd be happy to meet you there.

0:0 - Ah, but you must mean Zevlor and the lot! I spent some time with them myself. Kind, if underfortunate people.
uid: 3b01bd8e-96d3-781f-03fa-7df587ced520
Node context: pleased - Zevlor (Zev-lore); 'underfortunate' is an intentional nonsense word that he uses pompously to expand his vocabulary
> It's no wonder you'd endeavour to help them. Still, it's quite an... quite an impressive cost of goblin life.

null
uid: 3b9dfc8a-cbdf-7576-955b-7cbe6a65082e
Jump to another node

0:0 - Guilty. I killed them all.
uid: 3c0d05b4-1e1a-5b35-384a-64cdea2b8ab3
- 0 Check flag(s) (Object):
   false - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area
> You? Why? And how? But wait, wait - let me get a fresh quill. Now. You were saying?

0:0 - Afraid not.
uid: 3c63c6bf-84aa-e6e0-451c-907251f0bea5
> Drat. Then I suppose I'll have to stitch together the truth with naught but my own good sense.

0:0 - I did - I poisoned them.
uid: 3f80a656-ca0b-2070-1739-241172b4de69
- 0 Check flag(s) (Object):
   true - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area
> null

null
uid: 46f10e93-6d56-6185-59a5-10abf8b17f2b
Jump to another node

null
uid: 4d6f6ffa-96e6-5b2f-4180-d635ed6eb0d0
Jump to another node

0:0 - Of course, my friend. But facts belong to no one and everyone. Please: what happened here?
uid: 5f654e01-1917-fc7c-aeb2-d6212a52f016
Node context: inquisitive journalistic type, prodding for answers
> null

0:0 - My friend! Are you responsible for the slaughter of these goblins?
uid: 65c590ac-6945-214c-6595-d6b1dcbea059
Node context: delighted to see us - asking about the slaughter with intense curiosity
- 0 Check flag(s) (Dialog):
   true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
- 1 Check flag(s) (Global):
   false - GLO_GoblinHuntPoison_Quest_BeerPoisoned - The player poisoned the beer in the Festivities area in the Goblin Camp
- 0 Set flag(s) to (Dialog):
   true - GOB_VoloBallad_HasMetWhileStudying - GOB_VoloBallad_HasMetWhileStudyingdescription
> Guilty as charged.
> Indeed - I poisoned the lot of them.
> Never mind that - what are you doing, picking over corpses?
> null

null
uid: 69910612-f65b-a66f-fb72-3d6f848a3318
Jump to another node

0:0 - I have my own reasons.
uid: 6cd3d16e-0cc1-add8-abdd-c266998effe1
> Of course, my friend. But facts belong to no one and everyone. Please: what happened here?

0:0 - Guilty as charged.
uid: 716975a4-1107-5a8f-be2d-83efd1291dca
- 0 Check flag(s) (Object):
   false - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area
> null

0:0 - There! That's the last frothing innard catalogued.
uid: 73c39166-dcd6-6854-b991-6b98225cd626
Node context: investigating dead goblins - pleased to meet the perpetraror of the masscare
- 0 Check flag(s) (Dialog):
   false - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
- 1 Check flag(s) (Global):
   true - GLO_GoblinHuntPoison_Quest_BeerPoisoned - The player poisoned the beer in the Festivities area in the Goblin Camp
- 0 Set flag(s) to (Dialog):
   true - GOB_VoloBallad_HasMetWhileStudying - GOB_VoloBallad_HasMetWhileStudyingdescription
   true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
> Best not to hang around. Whoever is responsible for this mess may still be here... unless this was your doing?

null
uid: 7a7bdef8-bd69-c3a2-fc43-080aca2755c4
Jump to another node

0:0 - Someone must collect the facts and arrange them in a clever order.
uid: 92cd3ee1-bcc6-16d7-4e4f-9e9f75e220b8
Node context: proud
> Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.

0:0 - Hmmm... Your story may be relevant, but the stench of this place is hardly suited to civilised conversation.
uid: 9a665464-4be4-fa2f-e2ea-0cf760165bb7
Node context: politely trying to tag along with the players
> I wonder if we might continue this elsewhere. You've a brain I'd like to pick.

0:0 - Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.
uid: 9e70abcf-9c40-148b-9a78-20b16985e076
Node context: arrogance, introducing himself with a flourish
> Tell me - did you see what happened here?

0:0 - It's no wonder you'd endeavour to help them. Still, it's quite an... quite an impressive cost of goblin life.
uid: a51e2ae9-cc5f-5576-4bfa-9c007bbd1445
Node context: impressed but shocked by what we've done (killed a lot of goblins)
> Hmmm... Your story may be relevant, but the stench of this place is hardly suited to civilised conversation.

0:0 - I did. I killed them all.
uid: af05a863-0dac-6ad2-906f-d056e7e67544
- 0 Check flag(s) (Object):
   false - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area
> null

null
uid: b462a299-255f-52db-2367-70c9ef8d36ad
Jump to another node

null
uid: b8cbfa78-76ed-7023-e29d-d2797894c753
Jump to another node

0:0 - Leave.
uid: c06da7cc-1c08-b862-479d-03c1b7e27dfe
=== END NODE ===

0:0 - I'll be no trouble, my friend. Name a location and I'd be happy to meet you there.
uid: c14091f4-7c91-74ae-8348-90566e439802
Node context: a polite plea
> null
> Leave.

0:0 - Just nosing out the facts. Something happened here, and it's my job - my calling - to discover what.
uid: c7b8533e-1f28-011d-b226-2a4dce8a4499
Node context: arrogant - his 'calling' (at this moment, asking annoying questions) is the most important thing in the world as far as he sees it
> But if you won't tell me, no matter. A truth is second best to the truth.

0:0 - I wonder if we might continue this elsewhere. You've a brain I'd like to pick.
uid: d125399c-e0eb-1bec-5c45-97f08b93b1ba
> Find me at my camp - we can talk there.
> Pick a different brain. I can't help you.

0:0 - Indeed - I poisoned the lot of them.
uid: d299c24f-cf9c-5f33-dddc-7a5c0981ce41
- 0 Check flag(s) (Object):
   true - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area
> null

0:0 - Why are you still here?
uid: d32debe1-2658-f7eb-3a46-c89560eec4dd
> Someone must collect the facts and arrange them in a clever order.

0:0 - You poor soul. These goblins were spoiling for a fight under the banner of their so-called 'Absolute.'
uid: d3a86151-cf8b-9da0-d1d8-c9f9db6d1fa9
Node context: mock sympathy - he's talking to somebody who claimed they massacred an entire camp of goblins in self-defense and is a little doubtful. But the goblins' new god, the Absolute, is intriguing to him and he'd like to follow up on that
> Hmmm... Your story may be relevant, but the stench of this place is hardly suited to civilised conversation.

null
uid: d5fabb83-810b-1399-c310-c93729bb1f7f
Jump to another node

0:0 - You? Why? And how? But wait, wait - let me get a fresh quill. Now. You were saying?
uid: d7809be5-c4d4-70eb-4074-89a96bdd05d1
Animation: [Volo] takes out a and - Matt
Node context: preparing to take notes like an inquisitive journalist at a crime scene
> The goblins were a threat to a group of tieflings nearby. I put an end to that threat.
> I have my own reasons.
> It was self-defence, I had no choice.
> Never mind. What are you doing here anyway - looting corpses?

0:0 - Leave.
uid: dc42445f-d673-7c90-234c-5dab796fd4ac
=== END NODE ===

0:0 - There! Last dismembered limb catalogued.
uid: e3e18584-d392-e367-7a8d-08e0c7112616
Node context: investigating dead goblins - pleased to meet the perpetraror of the masscare
- 0 Check flag(s) (Dialog):
   false - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
- 1 Check flag(s) (Global):
   false - GLO_GoblinHuntPoison_Quest_BeerPoisoned - The player poisoned the beer in the Festivities area in the Goblin Camp
- 0 Set flag(s) to (Dialog):
   true - GOB_VoloBallad_HasMetWhileStudying - GOB_VoloBallad_HasMetWhileStudyingdescription
   true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
> Best not to hang around. Whoever is responsible for this mess may still be here... unless this was your doing?

0:0 - Yes?
uid: e9780d62-131b-f185-85b7-8ddc548f1f93
Node context: polite
- 0 Check flag(s) (Dialog):
   true - GOB_VoloBallad_HasMetWhileStudying - GOB_VoloBallad_HasMetWhileStudyingdescription
> null
> null

0:0 - Never mind. What are you doing here anyway - looting corpses?
uid: ebaeb107-7383-db9c-1d35-e5e5449ef1cb
> Just nosing out the facts. Something happened here, and it's my job - my calling - to discover what.

0:0 - Indeed, the poisoning was my handiwork.
uid: f5de0ea4-be5f-da5e-96e0-a9e00c1c02f2
- 0 Check flag(s) (Object):
   true - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area
> You? Why? And how? But wait, wait - let me get a fresh quill. Now. You were saying?

0:0 - Tell me - did you see what happened here?
uid: f5e3d796-9365-6b75-bfd4-a64179be7eb0
Animation: [Volo] takes out a and - Matt
Node context: preparing to take notes like an inquisitive journalist at a crime scene
> I did. I killed them all.
> I did - I poisoned them.
> Never mind that - what are you doing? Looting corpses?
> Afraid not.

0:0 - My friend! Are you responsible for the state of these unfortunate souls?
uid: f78a6c1b-2358-ff4d-fac5-0114f4ecb1a7
Node context: delighted to see us - asking about the dead goblins (they were poisoned, hence 'frothing innards') with intense curiosity
- 0 Check flag(s) (Dialog):
   true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
- 1 Check flag(s) (Global):
   true - GLO_GoblinHuntPoison_Quest_BeerPoisoned - The player poisoned the beer in the Festivities area in the Goblin Camp
- 0 Set flag(s) to (Dialog):
   true - GOB_VoloBallad_HasMetWhileStudying - GOB_VoloBallad_HasMetWhileStudyingdescription
> Guilty as charged.
> Indeed - I poisoned the lot of them.
> Never mind that - what are you doing, picking over corpses?
> null

0:0 - Smashing! Ta for now, my friend - only for now!
uid: fb1553be-df80-7db2-0562-e7b95a754b88
Node context: delighted to be invited to join the players' camp
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_Knows_CampSite - Volo knows how to get to camp
- 1 Set flag(s) to (Global):
   true - GOB_VoloBallad_State_SentToPartyCamp - Players told Volo to go to the camp
=== END NODE ===

0:0 - Never mind that - what are you doing? Looting corpses?
uid: ff8d5791-a4b6-c1a7-8b31-c8afeaba0fb9
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Volo_InCage.lsj
Synopsis:
Volo has been caught by the goblins and imprisoned. He has an invisbility potion he can use to escape once he's out of the cage, but he needs the player's help. He's a combination of desperate for help and his usal, confident self.

0:0 - You there! A friendly face. You haven't the looks of one of these cultists about you, no sir!
uid: 01176738-b119-5a93-6ecf-cdbb6d1616da
- 0 Check flag(s) (Dialog):
   false - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
   false - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription
- 1 Check flag(s) (Global):
   true - GOB_VoloBallad_State_InCage - Volo is caged in GOB temple
   false - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple
- 0 Set flag(s) to (Dialog):
   true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
   true - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription
> I'm in no hurry to take my turn on that spit out front. Perhaps you'd be so kind as to unlock this cage?

0:0 - I guarantee the story of your daring rescue of my person will live on for aeons!
uid: 036f4ad0-ef7e-0d79-2eef-f9efaa3620e8
> And just how will you be accomplishing that?
> I'm not looking for that sort of attention.
> Get yourself to safety - and quick.
> You know what else lives on for aeons? Gold. You owe me.
> Remember my name when you're crediting the story's author. It's [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53].

0:0 - What career could possibly involve getting locked up by goblins?
uid: 0a533a82-fe72-72b7-1208-7e75b9198ffc
> Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.

0:0 - Once I've written you into one of my books, there won't be a tavern in Faerûn you can enter without receiving a hero's welcome.
uid: 0aa15dbb-5802-50b5-53f3-7055fc5f576d
> null

0:0 - Bless you, my friend! I'll wait nicely, but please don't tarry!
uid: 0ae2d3a0-b20b-27e4-5edf-1bea8e1a4e91
=== END NODE ===

null
uid: 0d73a994-7a95-d169-5b42-88ed616c412a
Jump to another node

0:0 - I'm not looking for extra company right now. You go your way, I go mine.
uid: 0ece2572-1a9f-644d-0476-2b8e7d476a09
> Pish posh! Allies are a difficult find in the area, my friend. You'll want Volo in your corner, believe you me.

0:0 - We met in the druids' grove, don't you remember?
uid: 13bdeba8-e30b-aac1-ff0b-945c67e07baf
> Ah, of course. Good thing we cleared out of there, by the by. These goblins are planning a raid on the place as we speak.

0:0 - Slip the yoke? How do you intend to do that exactly?
uid: 152be243-579c-226d-e68d-4b94bf780889
> An invisibility potion, my friend. A bit less refined than your mendacious methods, but by god it'll do the trick!

null
uid: 1bdcb560-7d5b-e8b1-a455-e4d000f666fc
Jump to another node

0:0 - Smashing! Soon, my friend - soon we can share a flagon of something liquid and a tale of derring-do!
uid: 21f38338-ea4a-d92d-e0f8-7d22e6ee39b1
> I'll slip away when the coast is clear. See you soon, my friend! I simply can't wait to pick your brain!

0:0 - Gods bless you, friend. I'll wait 'til the coast is quite clear and be gone!
uid: 22520dfc-c737-a367-c079-245a7f5480c3
- 0 Check flag(s) (Global):
   true - GOB_VoloBallad_HelpedVolo - GOB_VoloBallad_HelpedVolodescription
=== END NODE ===

0:0 - Ah! My friend! We can speak freely.
uid: 25a9ca93-e384-416f-714b-0bddb82734d5
- 0 Check flag(s) (Dialog):
   true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
   false - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription
- 1 Check flag(s) (Global):
   true - GOB_VoloBallad_State_InCage - Volo is caged in GOB temple
   false - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple
- 0 Set flag(s) to (Dialog):
   true - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription
> I'm in no hurry to take my turn on that spit out front. Perhaps you'd be so kind as to unlock this cage?

null
uid: 2f1bf247-1c51-dc1f-7eaf-2b745c3a5517
Jump to another node

0:0 - You're Volo, right? I've read your work.
uid: 32176be4-f0ac-519b-2794-fca5372266bd
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> Aha! An individual of some learning, I see. You're quite right.

0:0 - Ha-HA! I knew I could count on you, my friend.
uid: 328d8f1b-8e57-347c-49b6-074782a19991
Animation: [Player] opens the cage door. [Volo] exits the cage, nearly pushing the player out of the way - Matt
- 0 Check flag(s) (Dialog):
   true - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription
- 1 Check flag(s) (Global):
   true - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple
> We mustn't tarry, but I'd hate for our friendship to end here. Please - won't you meet me, once we've both slipped the goblin yoke?

0:0 - Aha! An individual of some learning, I see. You're quite right.
uid: 333237f2-de27-1f9d-3b49-029d810005f3
> null

0:0 - Ha-HA! Hang the key - I see you've no need at all! Thank you for your help, my friend.
uid: 3695279c-f06e-9181-43df-659024520ff8
- 0 Check flag(s) (Dialog):
   true - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription
- 1 Check flag(s) (Global):
   false - GOB_VoloBallad_State_InCage - Volo is caged in GOB temple
> We mustn't tarry, but I'd hate for our friendship to end here. Please - won't you meet me, once we've both slipped the goblin yoke?

0:0 - I intend to do just that. A trusty invisibility potion goes a long way in a place like this.
uid: 3773d89b-1ea4-3726-adaa-c729ed8160ea
> We mustn't tarry, but I'd hate for our friendship to end here. Please - won't you meet me, once we've both slipped the goblin yoke?

0:0 - But! No matter. Here I am and here you are. Please - unlock this cell and we can both of us escape.
uid: 38123c03-6882-aac6-cef4-99a327a95526
> null
> null

0:0 - Pish posh! Allies are a difficult find in the area, my friend. You'll want Volo in your corner, believe you me.
uid: 394dbbe4-51d6-9e20-9d58-dfd0b18efe91

0:0 - I'll write an anonymous account of your heroism, then! None will know your name, yet your doings will live on!
uid: 3b20e58f-1078-7381-5520-4cf2b1b54b17
> Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.

0:0 - Ah, of course. Good thing we cleared out of there, by the by. These goblins are planning a raid on the place as we speak.
uid: 3c4badea-77ad-f466-6928-a36e0bf5ac6c
> But! No matter. Here I am and here you are. Please - unlock this cell and we can both of us escape.

null
uid: 45ccc7bc-82ea-af5e-3e24-50629bbe5b97
Jump to another node

null
uid: 47a78f0c-d923-37c5-998e-4ff2911b6ceb
Jump to another node

0:0 - I'm not looking for that sort of attention.
uid: 488e1e47-157f-7c13-b5c4-a27fd08c9315
- 0 Check flag(s) (Global):
   false - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> I'll write an anonymous account of your heroism, then! None will know your name, yet your doings will live on!

0:0 - You know what else lives on for aeons? Gold. You owe me.
uid: 4b089859-92f9-a948-c149-3613a91c4ec2
> Bah, what's a bit of metal between allies? I'll do one better.

0:0 - Get yourself to safety - and quick.
uid: 4c2cc371-6bfb-09e8-7e0a-6c8ba73f4dca
> I intend to do just that. A trusty invisibility potion goes a long way in a place like this.

0:0 - I'm not interested in that sort of attention.
uid: 4dafbbe4-d715-7565-59a2-564b31acf925
> I'll write an anonymous account of your largesse, then! None will know your name, yet your doings will live on!

0:0 - Bah, what's a bit of metal between allies? I'll do one better.
uid: 531b26bd-8110-5955-43a6-3430fe8669f3
> Tell me where we can meet each other, once we've slipped the goblin yoke, and I'll offer much more than gold. Knowledge, my friend, is priceless.

0:0 - Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.
uid: 5ad52547-2fd6-832f-f992-dbce7d77b59a
> Please - a hand?

0:0 - All right - I'll get you out.
uid: 6428cee7-45f9-90bd-9270-1de2fe6d30f3
> Bless you, my friend! I'll wait nicely, but please don't tarry!

0:0 - A joy to see a familiar face in such a... precarious setting.
uid: 644992d1-6277-0337-ab5f-18ba12bc8970
- 0 Check flag(s) (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> I guarantee the story of your daring rescue of my person will live on for aeons!

0:0 - Tell me where we can meet each other, once we've slipped the goblin yoke, and I'll offer much more than gold. Knowledge, my friend, is priceless.
uid: 682e377f-d1e7-757b-e998-eb1d27ff50db
> null

0:0 - This lock, my friend! Surely a strong arm like you can make short work of it.
uid: 68e95936-12e2-32ea-2f94-51deb501087e
- 0 Check flag(s) (Dialog):
   true - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription
- 1 Check flag(s) (Global):
   true - GOB_VoloBallad_State_InCage - Volo is caged in GOB temple
   false - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple
=== END NODE ===

0:0 - A fine mess you landed yourself in. How'd you get caught?
uid: 69df725a-5970-d657-1990-78b6d6ee883c
> Why, by design, my friend. How better to learn the ways of a people than to live among them?

0:0 - I don't need a promise, my friend. Only an honest attempt. Please - do consider it!
uid: 6c4e2309-b3a8-b48f-cf4c-6558ea11779f
=== END NODE ===

0:0 - I'm in no hurry to take my turn on that spit out front. Perhaps you'd be so kind as to unlock this cage?
uid: 71871ea7-336d-d96e-f664-ccdf2295f1fd
> How did you end up in this place?
> And you expect me to help you in return for nothing?
> Don't you remember me?
> You're Volo, right? I've read your work.
> Leave.

0:0 - And you expect me to help you in return for nothing?
uid: 78118246-3d87-e0f2-e3af-d8247f165f1c
> Of course not! As compensation, I can assure the tale of your heroism will live on... forever!


0:0 - Well, I suppose this is 'goodbye,' my friend. I wish you the greatest of luck and I hope I shall recall you favourably in my records of the day's events.
uid: 7bb87222-cdca-ba64-27d8-d22ff26c21e3
> I'll slip away when the coast is clear. And I wish you the greatest possible luck in your mysterious endeavours. Ta!

0:0 - Remember my name when you're crediting the story's author. It's [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53].
uid: 7e3d2da6-2240-1b2b-37c7-9b0375559fc0
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> That will sound ridiculous. But, fine. If you insist. As much as it pains me to cede creative control...

0:0 - Help me, and I'll make sure everyone in Faerûn knows you for the hero you are.
uid: 7e80c02d-de72-7df7-f078-4ac81f2fade8
> null
> null

0:0 - Open this cell and I'll never forget the kindness!
uid: 7f930c0c-87df-73ac-6900-10a2626ad8bc
> null

0:0 - We mustn't tarry, but I'd hate for our friendship to end here. Please - won't you meet me, once we've both slipped the goblin yoke?
uid: 8159e59b-c034-e63d-0cda-cdbcbf993d29
- 0 Set flag(s) to (Object):
   true - GOB_VoloBallad_VoloLibirator - GOB_VoloBallad_VoloLibiratordescription
> A fine mess you landed yourself in. How'd you get caught?
> Slip the yoke? How do you intend to do that exactly?
> I'm not looking for extra company right now. You go your way, I go mine.
> Go to my camp. We'll talk there, once we're both safe.
> Leave.

0:0 - Don't you remember me?
uid: 826f7353-db85-d9b3-4b78-4c7ca882b9df
- 0 Check flag(s) (Dialog):
   true - DEN_VoloOperation_HasMet - DEN_VoloOperation_HasMetdescription
> Why... of course! You were the one with the... name!

0:0 - I'll think about it. No promises.
uid: 84d079bf-04a3-38a0-c46d-57565d8c571c
> I don't need a promise, my friend. Only an honest attempt. Please - do consider it!

0:0 - Why... of course! You were the one with the... name!
uid: 89a0c620-bd55-ea8d-3026-91ca8a90d346
> We met in the druids' grove, don't you remember?
> null

0:0 - Leave.
uid: 8d2864b8-21a9-9916-5d9d-9181ed32e866
> Well, I suppose this is 'goodbye,' my friend. I wish you the greatest of luck and I hope I shall recall you favourably in my records of the day's events.

null
uid: 8e99b0ea-4d9a-2839-7f0d-13483d806fcd
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
=== END NODE ===

null
uid: 8f335189-997f-bb8d-0105-580ef105070f
Jump to another node

null
uid: 9052ccff-3332-01e8-ed84-3236ca0fd33b
Jump to another node

0:0 - I'll slip away when the coast is clear. See you soon, my friend! I simply can't wait to pick your brain!
uid: 917d524c-9b50-d128-1db2-1f960ff7799d
- 0 Set flag(s) to (Dialog):
   true - GLO_Volo_Knows_CampSite - Volo knows how to get to camp
- 1 Set flag(s) to (Global):
   true - GOB_VoloBallad_HelpedVolo - GOB_VoloBallad_HelpedVolodescription
- 2 Set flag(s) to (Object):
   true - GOB_VoloBallad_State_SentToPartyCamp - Players told Volo to go to the camp
- 3 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null
> null

null
uid: 98239369-723c-745f-4d0a-ed07bc57ac75
Jump to another node

0:0 - You may not recognise me in these dire straits, but my name is Volothamp Geddarm, realm-renowned author, auteur, and tastemaker.
uid: 9ab9fc9f-77fb-ba2f-a5a2-c5c601d88d7e
> Open this cell and I'll never forget the kindness!

0:0 - Of course not! As compensation, I can assure the tale of your heroism will live on... forever!

uid: 9c1b7e8c-bcaf-9203-0835-02c95e05323b
> And just how do you propose doing that?
> That's all? Hardly seems worth the trouble.
> I'm not interested in that sort of attention.

null
uid: 9dcc13bb-0470-4257-7006-a06a0be43087
Jump to another node

0:0 - I'll slip away when the coast is clear. And I wish you the greatest possible luck in your mysterious endeavours. Ta!
uid: a2a5e623-25be-26d7-8390-6ea0d8d7620e
- 0 Set flag(s) to (Global):
   true - GOB_VoloBallad_HelpedVolo - GOB_VoloBallad_HelpedVolodescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null
> null

0:0 - Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.
uid: a78e710f-70b3-3770-3cce-cf1558f11c2b
> Once I've written you into one of my books, there won't be a tavern in Faerûn you can enter without receiving a hero's welcome.

0:0 - An invisibility potion, my friend. A bit less refined than your mendacious methods, but by god it'll do the trick!
uid: a9cd1524-2954-f43e-24f4-420f9eeaaec9

null
uid: abe11f1c-ec8d-f63e-c2a2-004c8c452302
=== END NODE ===

0:0 - I'll write an anonymous account of your largesse, then! None will know your name, yet your doings will live on!
uid: afcd6cd0-c23c-c278-2724-3e0c7d12f2be
> Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.

0:0 - We mustn't tarry, but I'd hate for our friendship to end here. Please - won't you meet me, once we've both slipped the goblin yoke?
uid: b1aedaff-a0d5-53bd-ab1e-d53905d05a20
> null

0:0 - Curiosity, my friend. It didn't benefit the cat, but it's the foundation of my career.
uid: bbcac948-9d50-b047-c9d6-301925ddaaaa
> Though I admit I've hit something of an impasse. Please - unlock my cell?

0:0 - Please - a hand?
uid: c3e208a0-6318-9672-b140-5d98a36d9273
> null

0:0 - Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.
uid: c501d5d4-3ded-ebce-8236-797eb15c2e5e
> null

0:0 - How did you end up in this place?
uid: c64e8a4e-a88f-eb9e-67df-2760cdcf8290
> Curiosity, my friend. It didn't benefit the cat, but it's the foundation of my career.

0:0 - Leave.
uid: ca5ed4b9-94f1-bbb5-80d3-a557b5841a4b
=== END NODE ===

0:0 - And just how do you propose doing that?
uid: cb315950-2272-bafb-9caf-deecf5aec551
> Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.

null
uid: cbc52d79-2348-8cd2-8b42-399bb437e057
Jump to another node

0:0 - Why, by design, my friend. How better to learn the ways of a people than to live among them?
uid: ccdce1b2-0799-2143-2332-b17ab476ece1
> I daresay the experiment has proven most fruitful, too. I'll be happy to share my findings... once we've found somewhere safe to parley.

0:0 - That's all? Hardly seems worth the trouble.
uid: cf0e0c65-9360-78e0-e126-4b8e41362938
> Then please, a favour - notable figure to notable figure.

0:0 - I daresay the experiment has proven most fruitful, too. I'll be happy to share my findings... once we've found somewhere safe to parley.
uid: d823f0f7-2416-77d9-14c8-eafbe460d95c

0:0 - Go to my camp. We'll talk there, once we're both safe.
uid: dd9a8258-ec52-47cb-a655-1b6a142d32ad
> Smashing! Soon, my friend - soon we can share a flagon of something liquid and a tale of derring-do!

0:0 - Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.
uid: de484efc-6bbc-fe3b-46a0-f98698599686
> Help me, and I'll make sure everyone in Faerûn knows you for the hero you are.

null
uid: de7666f9-6c43-5e47-f37f-bef084c3ca1c
Jump to another node

0:0 - Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.
uid: de929719-0ac6-22a5-075f-8fcfa26b0f6f

0:0 - Though I admit I've hit something of an impasse. Please - unlock my cell?
uid: df61f90b-99dd-1b89-21e2-59eed9888025
> All right - I'll get you out.
> I'll think about it. No promises.
> What career could possibly involve getting locked up by goblins?

0:0 - That will sound ridiculous. But, fine. If you insist. As much as it pains me to cede creative control...
uid: e4b685f2-eb62-991f-0b6f-31a1c43912c6
> null

0:0 - Ha-HA! Look at this - I'm quite saved, and by means most extraordinary!
uid: e5020ae1-800a-3d2d-46f6-f93b24cbe8a6
- 0 Check flag(s) (Dialog):
   false - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription
- 1 Check flag(s) (Global):
   false - GOB_VoloBallad_State_InCage - Volo is caged in GOB temple
> A joy to see a familiar face in such a... precarious setting.

0:0 - Well, I will be at your service. Once I've been freed from this ensconsement. Speaking of which...
uid: e93fc990-df65-171c-4e1e-ac46243fa4e0
> null

0:0 - Ha-HA! Look at this - I'm quite saved!
uid: ea06c6f2-8d79-b015-e658-ace9afd8afdf
Animation: [Player] opens the cage door. [Volo] exits the cage, nearly pushing the player out of the way - Matt
- 0 Check flag(s) (Dialog):
   false - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription
- 1 Check flag(s) (Global):
   true - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple
> A joy to see a familiar face in such a... precarious setting.

null
uid: eec8ba08-1be5-b082-0c9d-518460a153ed
> Well, I will be at your service. Once I've been freed from this ensconsement. Speaking of which...

0:0 - Then please, a favour - notable figure to notable figure.
uid: efa8d1d4-0a37-2da9-64d6-f0a99214b314
> You may not recognise me in these dire straits, but my name is Volothamp Geddarm, realm-renowned author, auteur, and tastemaker.

0:0 - And just how will you be accomplishing that?
uid: fa1b60c5-95ca-d5cf-9967-e2c12d8d9748
- 0 Check flag(s) (Global):
   false - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Volo_FestivitiesArea.lsj
Synopsis:
Volo, a reknowned scholar, has been captured by goblins and is being forced to sing on a stage at their celebratory party following a raid. One goblin has the responsibility of guarding him and engages him in conversation. If the goblins are killed, he investigates the corpses, researching the cause of death.

0:0 - (Now look what you've done!)
uid: 0416d37d-52a2-f95e-5cd0-3c92ee7e1913
Cinematic:
Node context: a loudly whispered aside, angry
=== END NODE ===

0:0 - Oi, stranger, you meddlin' with my pigeon? He's talking stupid now.
uid: 06a183fb-a343-a921-7738-3d73a2e39722
> null

0:0 - Huh. That was good, carry it on, pigeon.
uid: 0719f82e-fa73-4f94-82dd-2ed96c1b5b09
> Um... Hah... '... And if you saw him kill manlings, you'd have to yell...' ahem... 'proooaaaar!'

0:0 - Um... 'Why...' Err... 'He's a meatier creature than any I've spied!' Oh, balderdash...
uid: 09eda1ae-20b1-65ce-9404-ff0298fbcf82
> Oi, stranger, you meddlin' with my pigeon? He's talking stupid now.

0:0 - Grimace at the feeble rhymes.
uid: 0db97adb-31a0-0a50-a5c4-2ead7581317f
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> You! Move off!

0:0 - (What are you doing? I'm busy here!)
uid: 0e49c147-a5c8-708a-3ea7-f72dab270969
Cinematic:
Node context: a loudly whispered aside
> Conspirin', are ye?

null
uid: 175f598b-c77c-a239-be38-7c2da293fdb2
Jump to another node

0:0 - Come - let's continue our ballad!
uid: 1867a528-ba5e-ebe5-f12f-2c8c1d38b4d2
Cinematic:
Node context: trying to distract from an argument
> Ahem. 'Dror Ragzlin, Dror Ragzlin, we, erm...'

0:0 - Bahh. You broke 'im!
uid: 1d9e0301-ad32-095d-8a96-441c23dd4c0d
Cinematic:
Node context: annoyed
> Wait! Wait! 'Dror Ragzlin, we... pray... we...'

0:0 - Ahem. 'Dror Ragzlin, Dror Ragzlin, we, erm...'
uid: 1fc17eba-3890-75ee-f7b8-ec7bf7862f85
Cinematic:
Node context: attempting to return to his improvised song - projecting voice uncertainly on and after Dror Ragzlin (Drawer RAGS-lin
> I, erm... 'Dror Ragzlin, umtumptous, Dror Ragzlin, erm...'

0:0 - Why, I never-!
uid: 224eb799-042f-278f-86e2-94db9340a5a8
Cinematic:
> You! Move off!

0:0 - No! I mean, I... we've met, but only for the briefest of consultations.
uid: 229c74f0-7586-66be-9bdd-a53fde18b049
Cinematic:
Node context: trying to smooth over an argument by insisting he doesn't know the player well
- 0 Check flag(s) (Dialog):
   true - DEN_VoloOperation_HasMet - DEN_VoloOperation_HasMetdescription
> (What are you doing? I'm busy here!)

0:0 - Hur!
uid: 28d481c5-2ad9-7d4d-4159-693570a38db0
Cinematic:
Node context: exclamation of confused amusement
> The inn burned to ash! The captives were many!
Goblinkind had reduced them to cowering filfenny!


- Roll failure -
null
uid: 29e929d2-cd16-03ce-22ab-fd30a7085f2e
> null

0:0 - Quite so. Now if you'll excuse me.
uid: 2b2eb28f-fbc3-d8e9-9c1d-e108b3d40a0e
Cinematic:
Node context: trying to smooth things over during an argument
> null

null
uid: 2c16a33f-84a4-5dab-21ec-28d46cc82032
Jump to another node

null
uid: 3cdab60c-294a-4be9-bb25-ad89c81cbceb
- 0 Check flag(s) (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
- 0 Set flag(s) to (Object):
   true - GOB_VoloBallad_Event_Leave - GOB_VoloBallad_Event_Leavedescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> (Now look what you've done!)

null
uid: 40439a4b-36f0-6837-ac27-12e107935440
> You lyin'?

0:0 - What? No! Please, you misunderstand.
uid: 454eb7d5-2710-c072-bb40-5a21201bb7be
Cinematic:
Node context: panicking, flustered
> Come - let's continue our ballad!

0:0 - Continue rhyming. 'For a soul's not been truer than the Ragzlin named Dror...'
uid: 46d6f5d5-973f-ddd1-df25-811daaaad297
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll failure)
> null (roll sucessful)

0:0 - To you? Never!
uid: 569a6824-20d0-8f22-a7f1-7b655643b26b
Cinematic:
Node context: false, overblown sincerity
> Come - let's continue our ballad!

- Roll failure -
null
uid: 5ac932c6-4b17-dbf0-d284-806c15626572
> You! Move off!

0:0 - C'mon, pigeon. Back to your cage.
uid: 5e8fc394-976a-5cea-934c-ccc1749ee47c
Cinematic:
Node context: the 'pigeon' is Volo, a captive human. Annoyed
- 0 Set flag(s) to (Object):
   true - GOB_VoloBallad_Event_Leave - GOB_VoloBallad_Event_Leavedescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> (Now look what you've done!)

0:0 - Is that really the best you can do?
uid: 5ed938dc-ea5c-d8cb-9318-a5bbe88a2dd4
> null

0:0 - Whozzat? Friend o' yours? You up to somethin'?
uid: 644fe713-6745-9ac0-80a7-70c21945ca09
Cinematic:
Node context: talking to Volo rather than the player - confused, thinks there's a scheme going on
> null

0:0 - Certainly not!
uid: 6950b3fd-676f-d033-5e98-2077d46ad615
Cinematic:
Node context: indignant - trying to smooth over an argument
- 0 Check flag(s) (Dialog):
   false - DEN_VoloOperation_HasMet - DEN_VoloOperation_HasMetdescription
> null

0:0 - Hur! HUR!
uid: 6be1535e-eeef-19ab-5a9e-30abab17a22e
Cinematic:
Node context: very amused exclamations
> null

null
uid: 6edf9a44-e47f-84ec-3181-cdbf1f63d6ff
Jump to another node

0:0 - Good show!
uid: 767c88b6-fb7f-8d0c-4216-231754888663
> null

- Roll sucessful -
null
uid: 78e4806a-1c85-cc3f-adfc-c372aa5360f9
> Um... 'Why...' Err... 'He's a meatier creature than any I've spied!' Oh, balderdash...

0:0 - I, erm... 'Dror Ragzlin, umtumptous, Dror Ragzlin, erm...'
uid: 7bedd41f-195d-969a-fe8e-e6de4ea2bbf6
Cinematic:
Node context: attempting to return to his improvised song - projecting voice uncertainly on and after Dror Ragzlin (Drawer RAGS-lin
> Bahh. You broke 'im!

0:0 - Give him your rapt attention.
uid: 7e99aad6-880e-0f69-14e3-c3ad6c7be08c
> null

- Roll sucessful -
null
uid: 83e40d4e-fede-57c6-0412-35ef3c08c5d7
> Huh. That was good, carry it on, pigeon.

0:0 - Bravo!
uid: 8fe2b3fc-28f2-7f2e-a3ad-312f9cce2468
> Whozzat? Friend o' yours? You up to somethin'?

0:0 - Wait! Wait! 'Dror Ragzlin, we... pray... we...'
uid: 91e9c030-e534-889b-3ceb-b6a42a3877e6
Cinematic:
Node context: attempting to return to his improvised song - projecting voice uncertainly on and after Dror Ragzlin (Drawer RAGS-lin
> null
> C'mon, pigeon. Back to your cage.

0:0 - Common, ye turnip.
uid: 931b44a4-dedc-4ea1-e945-583256f581e0
Cinematic:
Node context: Common is a language - can't believe she's having to explain this
> Quite so. Now if you'll excuse me.

0:0 - Wait a tick. That a friend o' yours?
uid: 96d1f873-a069-2f18-798e-0e566416c682
Cinematic:
Node context: 'tich' is 'tick' -
> Certainly not!
> No! I mean, I... we've met, but only for the briefest of consultations.

0:0 - You lyin'?
uid: 98d474a6-9032-c893-cb89-5df4f4b6acdd
Cinematic:
Node context: suspicious
> To you? Never!

0:0 - The inn burned to ash! The captives were many!
Goblinkind had reduced them to cowering filfenny!
uid: 99a757f2-6114-bcb4-78e7-249a242d3d6b
Cinematic:
Node context: singing improvised nonsense under duress, projecting his voice. 'filfenny' pronounced 'filth-any'
> So raiseth your goblets, and drain them with pride!
Dror Ragzlin, the True Soul, hath led you galide!


null
uid: 99ca80ec-d3dc-bea0-ee49-88fc89b863ed
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GoblinsToldLeaders - GOB_Checkpoint_State_GoblinsToldLeadersdescription
   false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> Give him your rapt attention.
> 'Fragulous'? 'Galide'? I don't know this language.
> Bravo!
> Boo! Get off the stage!
> Grimace at the feeble rhymes.
> Continue rhyming. 'For a soul's not been truer than the Ragzlin named Dror...'
> Leave.

0:0 - You! Move off!
uid: 99e84b31-b17e-38b5-1a68-f963d6650016
Cinematic:
Node context: annoyed, shouting
> (Do as she says. Now!)

0:0 - With fragulous crown, and with sceptre abrade,
Dror Ragzlin short work of the innkeeper made!
uid: 9a2a74f2-cd36-7602-171e-c083e532a81e
Cinematic:
Node context: singing improvised nonsense under duress, projecting his voice. 'fragulous' has a hard 'g' to sound somewhat like 'fabulous'. 'abrade' is pronounced a-braid. Dror Ragzlin is 'Drawer RAGS-lin'
- 0 Set flag(s) to (Dialog):
   true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription
- 1 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders
> Hur!

null
uid: 9c74ad20-a2e8-7e15-7915-02cebe1ad4de
Jump to another node

0:0 - Um... Hah... '... And if you saw him kill manlings, you'd have to yell...' ahem... 'proooaaaar!'
uid: 9cb7ef84-8699-f20b-dfe8-defad71fcdd4
> 'Manlings'? 'Proar'? What tongue are you speaking?
> Good show!
> Is that really the best you can do?
> 'I heard Ragzlin casts shadows that are 20 leagues wide!'

0:0 - I reckon Dror Ragzlin's the gobbo in charge, the way this one's carrying on.
uid: aaabf9fc-37b8-a952-c69b-88c6869005b2
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GoblinsToldLeaders - GOB_Checkpoint_State_GoblinsToldLeadersdescription
> null

null
uid: af97ab84-7914-0901-5b0a-b995c8b5428f
Jump to another node

0:0 - 'I heard Ragzlin casts shadows that are 20 leagues wide!'
uid: b88cc673-f6d4-e1f8-bcee-757230570a3f
= Roll SkillCheck Performance (Charisma) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a =
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

null
uid: bd7cd799-483c-f8cd-0219-ee47b14cc6d3
Jump to another node

0:0 - 'Manlings'? 'Proar'? What tongue are you speaking?
uid: bdf577ab-9384-a349-ec21-e4d08ba88147
> null

0:0 - Boo! Get off the stage!
uid: c86c37c9-25c4-a599-eee9-fe544fbfc6b4
> Why, I never-!

0:0 - 'Fragulous'? 'Galide'? I don't know this language.
uid: ca3e3f28-c60a-4d94-9c9c-b322640fd917
> Common, ye turnip.

0:0 - Leave.
uid: d1d7c77e-2496-59bb-9cc2-5c0533f4ac9c
=== END NODE ===

null
uid: d5d53b3c-96ba-b425-4542-b02c8606972c
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GoblinsToldLeaders - GOB_Checkpoint_State_GoblinsToldLeadersdescription
   false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> I reckon Dror Ragzlin's the gobbo in charge, the way this one's carrying on.

0:0 - (Do as she says. Now!)
uid: e380f8b0-7945-a6db-beb5-32f34d2e1860
Cinematic:
Node context: a loudly whispered aside to the player while under duress
> Ahem - now, where was I?

0:0 - Ahem - now, where was I?
uid: e3d9bf1f-c21e-0f72-1d6c-39c2db33c2d6
Cinematic:
Node context: trying to get his bearings after being interrupted on stage
> Wait a tick. That a friend o' yours?

null
uid: e4d417d0-0559-5798-dad8-611f9dc80635
Jump to another node

0:0 - So raiseth your goblets, and drain them with pride!
Dror Ragzlin, the True Soul, hath led you galide!
uid: e563f223-e40f-b570-3899-62c4099c48e0
Cinematic:
Node context: singing improvised nonsense under duress, projecting his voice. 'Dror Ragzlin' is the goblins' leader (pronounced 'Drawer RAGS-lin'), 'galide' is a nonsense word pronounced with a hard 'g' (Gah-lied)
> Hur! HUR!

null
uid: ef239156-b770-9e02-db00-69b7ed4a071c
Jump to another node

0:0 - Conspirin', are ye?
uid: ef46aaf0-8637-5c3d-2124-fdd83ae66e64
Cinematic:
Node context: suspicious
> What? No! Please, you misunderstand.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Guard_AtCage.lsj
Synopsis:
Drunk, excited goblin who's guarding Volo and forcing him to sing even though Volo's no singer.

0:0 - Bring him back when he's all tuckered out.
uid: 01364917-dd16-d548-d4f8-7d3b75f17a74
Cinematic:
Node context: friendly
> null

- Roll failure -
null
uid: 019480e6-6279-0c6d-b183-1c10a1805975
> NO.

null
uid: 023abed9-773c-2a71-0904-a8b4f2e951dc
Jump to another node

0:0 - But, erm, how much do ya got?
uid: 063807a2-e6ad-293f-4dd7-4dc03c1878db
Cinematic:
Node context: curious
> Offer a small fortune. ([GEN_CheckMagicPocketGold_4_5dac5eea-faeb-459c-b675-46c51519b784])
> Offer a lord's ransom. ([GEN_CheckMagicPocketGold_3_01f129ea-b4dc-44b6-8154-9a948f876a82])
> Offer a modest sum. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
> Offer as little as you can spare. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> Offer a bulging bag of fake gold.
> Actually, I have no coin to spare.

0:0 - Nahhh.
uid: 08fceeaa-6ba9-f70d-668c-d5ac14cb2cce
Node context: dismissing a stupid idea presented to her

0:0 - Does your bird have a name?
uid: 0ba88579-f4ef-a55f-21a7-11f556f06544
> Erm...Pidge.

0:0 - I'm done talking. Open the cage or you'll be sorry.
uid: 0f19a756-e906-c5f7-6398-da099df3c70d
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - What's it to ya?
uid: 0f51503f-1d91-85ca-f9a4-b9890c7560fb
Node context: accusatory
> Your pet is actually a rather famous writer.
> I was admiring him. I'd like one of my own.
> I hate to see such a lovely creature in a cage.
> Leave.

null
uid: 1175a45c-d8ab-9fdf-ee64-da5ced065310
Jump to another node

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 141bca25-2dd0-d0aa-36bf-b451d266fe8c
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Withholding prisoners? Your boss won't be happy to hear that.
> I've taken a shine to this one. How much do you want for him?
> Set him free.
> He looks weak. Sick, even. He won't last long in there.
> I'm done talking. Open the cage or you'll be sorry.
> THE HELLS DID YOU SAY TO ME?! Watch your tongue, or I'll take it.
> Read her thoughts.
> Set him free.
> Leave.

0:0 - Offer a small fortune. ([GEN_CheckMagicPocketGold_4_5dac5eea-faeb-459c-b675-46c51519b784])
uid: 162b9f6d-244e-229e-56d6-5b1751b7f7ae
> Eh! I could buy a bagoolion pigeons with that much!
> Please. You ain't got that much. Look at that state of you.

- Roll failure -
null
uid: 167aae45-9dbe-fa1a-152b-fcb0b7135827
> Oh well.

0:0 - Leave.
uid: 19105703-9c60-0a9f-eadc-4f439bf92978
=== END NODE ===

0:0 - Leave.
uid: 1f2d7a89-0d47-ebbd-3fb9-b74a24fd26a8
- 0 Set flag(s) to (Global):
   false - GLO_VoloBallad_MetGuardPrison - GLO_VoloBallad_MetGuardPrisondescription
=== END NODE ===

0:0 - 'Scuse me, True Soul Yourself.
uid: 20c0a191-0a99-2d4c-0eb9-dcb1a2ef2223
Cinematic:
Node context: Gribbo doesn't know player's name, so she's saying 'Yourself' as though that's the player's name.
- 0 Check flag(s) (Dialog):
   true - GOB_VoloBallad_Guard_PlayerConvincedGribboTrueSoul - GOB_VoloBallad_Guard_PlayerConvincedGribboTrueSouldescription
=== END NODE ===

0:0 - OI! STOP THAT!
uid: 23213fc6-b1e8-2a23-ec54-d64e8b24689e
Cinematic:
Node context: She'll go hostile now, reacting to player trying to read her mind (and failing).
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

null
uid: 245bc427-4d4b-c8d6-eae9-f9da61bdbccf
Jump to another node

0:0 - Set him free.
uid: 2cc16533-e538-8c2a-98cd-bdf26da07e84
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - Set him free.
uid: 323b0355-5b2a-490f-a30f-ba28a712a92a
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Dialog):
   true - GOB_VoloBallad_Guard_PlayerConvincedGribboTrueSoul - GOB_VoloBallad_Guard_PlayerConvincedGribboTrueSouldescription
- 1 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Offer a modest sum. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
uid: 359ffb0a-e6c0-300e-d448-60619f976585
> Pigeon's worth more'n that times a bagoolion.

0:0 - Hope Pidge is behavin' himself.
uid: 364861a9-af70-f202-2e5b-16f0d38914f4
Cinematic:
Node context: Pidge is pronounced as the first syllable of pigeon. thoughtful
- 0 Check flag(s) (Object):
   true - GOB_VoloBallad_GuardGivesKey -
=== END NODE ===

0:0 - Don't go botherin' my pigeon! He's mine.
uid: 3adc95a0-ddb6-0493-d2ec-283b2c57f321
Cinematic:
Node context: annoyed, defensive - the 'pigeon' is in fact Volo, a human captive she's been forcing to sing; he's now locked behind a prison door
- 0 Check flag(s) (Global):
   false - GLO_VoloBallad_MetGuardPrison - GLO_VoloBallad_MetGuardPrisondescription
- 0 Set flag(s) to (Global):
   true - GLO_VoloBallad_MetGuardPrison - GLO_VoloBallad_MetGuardPrisondescription
> So I see. Do you have plans for this 'pigeon'?
> Does your bird have a name?
> Leave.

0:0 - Don' bother the talent.
uid: 3d0f115e-3622-1785-21af-c463c1838338
Cinematic:
Node context: The guard interrupts my convo with Volo; I shouldn't be disturbing him! He's being sarcastic about Volo being the talent, but not about you not bothering him.
- 0 Check flag(s) (Object):
   true - GOB_VoloBallad_State_InterruptedVoloDialogue - GOB_VoloBallad_State_InterruptedVoloDialoguedescription
- 0 Set flag(s) to (Object):
   false - GOB_VoloBallad_State_InterruptedVoloDialogue - GOB_VoloBallad_State_InterruptedVoloDialoguedescription
=== END NODE ===

0:0 - Here's the key. Pigeon's all yours.
uid: 4642b47a-cf8b-432b-1f9c-cd0a3328c811
Animation: Gribbo gives player key
Node context: matter of fact
- 0 Check flag(s) (Object):
   true - GOB_VoloBallad_GuardHasKey -
- 0 Set flag(s) to (Global):
   true - GOB_VoloBallad_State_GuardGaveVoloToPlayers - Volo guard let players do whatever they want with Volo
- 1 Set flag(s) to (Object):
   true - GOB_VoloBallad_GuardGivesKey -
=== END NODE ===

null
uid: 499999c2-83ed-00da-01a9-2037495d1b2e
Jump to another node

0:0 - All right, all right, calm down. I don't wants no trouble.
uid: 4e47d1ce-e8b0-fdc5-a2fd-a9845d23d05c
Cinematic:
Node context: sulking after being threatened
> null

0:0 - Please. You ain't got that much. Look at that state of you.
uid: 55004532-b301-5148-5fe1-3edcff218f31
Node context: sneering
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -

0:0 - Eh! I could buy twelve pigeons with that much!
uid: 57d68ab6-9317-8e70-06c9-b5b6c3730170
Animation: Player gives Gribbo gold
Node context: overjoyed
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description
> null

null
uid: 5db23dbf-2df0-e1ba-e926-ec48721829c3
Jump to another node

0:0 - More'n you've got, mate. I likes him.
uid: 61bd7946-36c0-b3cb-fcaf-f3b9c891d04b
Cinematic:
Node context: smug
> But, erm, how much do ya got?

null
uid: 6c5837bb-430a-fafa-98da-3d4d14c02ab1
Jump to another node

0:0 - He looks weak. Sick, even. He won't last long in there.
uid: 6cca8a7e-7a00-33c5-4afc-260c02806745
= Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - Keep him safe. Listen to him coo. 'Til I gets hungry or some such.
uid: 6e34da8e-a3c1-81d8-f852-1ee9ca992a0f
Node context: explaining as if to an idiot
> What's it to ya?

0:0 - Git! This'n's mine.
uid: 7283ad84-f6ba-d3f2-3c38-55fcfe930de0
Cinematic:
Node context: annoyed
- 0 Check flag(s) (Global):
   true - GLO_VoloBallad_MetGuardPrison - GLO_VoloBallad_MetGuardPrisondescription
=== END NODE ===

0:0 - Where'd that bloody key go...
uid: 7c156490-08f9-155d-6de9-46a3944b85ae
Cinematic:
Node context: confused
- 0 Check flag(s) (Object):
   false - GOB_VoloBallad_GuardHasKey -
=== END NODE ===

0:0 - Withholding prisoners? Your boss won't be happy to hear that.
uid: 7cdbad65-2040-f660-af88-0bbb861cbf15
- 0 Check flag(s) (Local):
   true - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenRead - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenReaddescription
> What?! I... I ain't. Minthara don't give a cake what you think.

- Roll failure -
null
uid: 80d05c29-3823-9238-be54-dc15942dace8
> null

null
uid: 8275b686-beb4-f5af-687b-4c1e9300751c
Jump to another node

0:0 - What?! I... I ain't. Minthara don't give a cake what you think.
uid: 8bf62702-88ef-1294-9749-f03949130439
Cinematic:
Node context: defensive, apologetic, anxious
> Bah. Just take him, if you care so much. See if he'll sing for the likes of you though. Bloody fink.

0:0 - Sorry for what? Stupid ranga.
uid: 8c423cc8-3ca9-8a41-9e69-38df4038a6a2
Cinematic:
Node context: hard g on ranga (RAN-GAH) - obstinately deflecting a threat
=== END NODE ===

- Roll failure -
null
uid: 8c4cded2-21a1-b1c2-0f7a-94cc35ddcc5a
> OI! STOP THAT!

null
uid: 8e1a812b-13c9-b61f-3fa7-9e23312437c0
Jump to another node

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 93892dcc-7578-0dd4-0435-6d4d80a90d24
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> null

- Roll sucessful -
null
uid: 955b00e4-a015-2155-80b5-47ba68ccf73f
> null

0:0 - Your pet is actually a rather famous writer.
uid: 994d95aa-b4c9-a837-38e9-75d9460e4ffa
- 0 Check flag(s) (Global):
   true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription
> Him?

0:0 - Him?
uid: 9b86593c-cd8f-ab2e-c957-a58caaa3b209
Node context: incredulous
> Nahhh.

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 9f5db565-8c8d-921f-096d-7cbef0eb0ade
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> null

null
uid: a26cca14-7326-7245-4271-5d5d467f5f70
Jump to another node

0:0 - Offer a bulging bag of fake gold.
uid: a3785423-9a4f-6fbd-1fcd-08b34e53d6ab
- 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> Eh! I could buy a bagoolion pigeons with that much!

null
uid: a5304957-48a5-864f-6146-b074ae63cea9
Jump to another node

0:0 - I've taken a shine to this one. How much do you want for him?
uid: a5ff24b5-cbe9-09ce-4b24-590378b06aa1
> More'n you've got, mate. I likes him.

0:0 - THE HELLS DID YOU SAY TO ME?!
1:0 - Watch your tongue, or I'll take it.
uid: a6bacec8-b098-cbd4-abe7-613915ccdc15
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Huh?! It were right in my pocket... someone musta nicked it! Bloody maggots.
uid: a853a77a-f2e6-0d84-1cb7-6a9a1d0f24c0
Animation: Gribbo looks for object in pockets
Node context: shocked to have been pickpocketed
- 0 Set flag(s) to (Global):
   true - GOB_VoloBallad_State_GuardGaveVoloToPlayers - Volo guard let players do whatever they want with Volo
=== END NODE ===

0:0 - Leave.
uid: a867bb0c-93d2-4fef-d661-cebc0bcb4176
=== END NODE ===

0:0 - So I see. Do you have plans for this 'pigeon'?
uid: a8996d22-0bc1-07c7-a657-37250969add9
> Keep him safe. Listen to him coo. 'Til I gets hungry or some such.

0:0 - Please. You ain't got that much. Look at that state of you.
uid: ab8334fb-e5d8-8213-22df-de59faa83d5e
Node context: sneering
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -

0:0 - I was admiring him. I'd like one of my own.
uid: ac640f04-b0f1-572f-5f6a-f1f780c138bd
> Then catch one on your own.

0:0 - Then catch one on your own.
uid: adaeb484-d609-1150-e6e7-1ff831591df6
Node context: heavy emphasis on 'catch' - she's telling us to catch our own pet rather than taking hers
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

- Roll sucessful -
null
uid: afc39930-3c5d-e9c7-846d-65e35c99fd9a
> Y-yes, of course - I didn't realise who you was.

null
uid: b1568575-7b56-9aab-067e-bbbc7b5edb7e
Jump to another node

0:0 - Eh! I could buy a bagoolion pigeons with that much!
uid: b2719d4a-828a-b340-859c-34c2ffbac46f
Animation: Player gives Gribbo gold
Node context: hard 'g', 'bag-oo-lee-un'
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description
> null

0:0 - Bah. Just take him, if you care so much. See if he'll sing for the likes of you though. Bloody fink.
uid: b6e766ea-0706-711b-f900-7b5eba3af8f5
Cinematic:
Node context: bitter and sad
> null

null
uid: b7fa4d1b-b1cc-b8db-b75f-b8c5a5ea56a0
Jump to another node

null
uid: ba56f252-c028-0e8a-3842-f2c81646bc81
Jump to another node

- Roll sucessful -
null
uid: bb2caa33-c96d-af01-de81-5936c0634d8c
> All right, all right, calm down. I don't wants no trouble.

- Roll sucessful -
null
uid: bc21200d-eb8f-7afd-67f3-a47e36313351
> This ranga better not go yappin' 'bout my pigeon. I shoulda turned him over to Minthara by now, but he's such a nice little pigeon.

null
uid: bc514efd-6c3b-c4c9-4840-86bafbe0d67b
Jump to another node

0:0 - Offer as little as you can spare. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: bfce1c9e-9297-21c5-62cf-fc99e97b68bc
> You funnin'? Pigeon don't take a kra-kra for that much.

0:0 - Ehh, he don't mind. Keeps him safe from me mates! Raids make 'em rabid.
uid: c01bd793-2474-7448-af89-759caef0f80c
Node context: reassuring herself as much as us
> null

- Roll failure -
null
uid: c1b38191-5d5a-e5e0-58cc-a97048ec7ca4
> Sorry for what? Stupid ranga.

0:0 - I hate to see such a lovely creature in a cage.
uid: c35e8bc9-417e-159e-3255-85cb01ebd395
> Ehh, he don't mind. Keeps him safe from me mates! Raids make 'em rabid.

0:0 - Oh well.
uid: c531ab36-57ee-a26d-b644-7bbf99fc0906
Cinematic:
Node context: with a shrug
=== END NODE ===

0:0 - See? You couldn't take care of him proper anyway.
uid: c684c1d3-8bdf-0ab4-27c3-84f4fa5fdab1
Node context: annoyed
> null

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: c908041a-0a9a-f928-6ad5-6892878e130e
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> null

0:0 - Offer a lord's ransom. ([GEN_CheckMagicPocketGold_3_01f129ea-b4dc-44b6-8154-9a948f876a82])
uid: c92ef49f-5b6a-162b-9535-a037362405bc
> Eh! I could buy twelve pigeons with that much!
> Please. You ain't got that much. Look at that state of you.

0:0 - This ranga better not go yappin' 'bout my pigeon. I shoulda turned him over to Minthara by now, but he's such a nice little pigeon.
uid: c95358bf-6b62-442c-d304-34d72c2fc5da
Cinematic:
Node context: internal monologue as we read her mind - 'ranga' with a hard g (RAN-GAH). defensive
- 0 Set flag(s) to (Local):
   true - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenRead - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenReaddescription

0:0 - Pigeon's worth more'n that times a bagoolion.
uid: cef4b0e2-c0cb-f6b0-cb4d-d1088b10958f
Node context: hard 'g', 'bag-oo-lee-un'

0:0 - Eh! I could buy a bagoolion pigeons with that much!
uid: d10a4978-b6aa-27c8-1183-49d13b8eceed
Node context: hard 'g', 'bag-oo-lee-un'
> null

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: d9a7f089-8d41-65f0-8d87-05ecaa81ea97
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> null

0:0 - Actually, I have no coin to spare.
uid: e4ad5441-2a55-362b-fb53-b59d38b08556
> See? You couldn't take care of him proper anyway.

0:0 - Take him for a jog, why don't ya. And don't let the lads snatch him up. No tellin' what they'll do to him.
uid: e5c3553b-0670-8b71-ea25-53ab0cea8445
Cinematic:
Node context: friendly
> Bring him back when he's all tuckered out.

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: e68b9bc6-afc0-07e1-f254-75beac880235
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Withholding prisoners? Your boss won't be happy to hear that.
> I've taken a shine to this one. How much do you want for him?
> He looks weak. Sick, even. He won't last long in there.
> I'm done talking. Open the cage or you'll be sorry.
> THE HELLS DID YOU SAY TO ME?! Watch your tongue, or I'll take it.
> Read her thoughts.
> Leave.

0:0 - NO.
uid: e87623e4-90ac-9822-4b5d-9f13cf1d86ba
Cinematic:
Node context: Said with great obstinance.
=== END NODE ===

- Roll sucessful -
null
uid: eb5b6617-0f66-69c4-3860-16320afd12b5
> Take him for a jog, why don't ya. And don't let the lads snatch him up. No tellin' what they'll do to him.

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: ecd25ae9-f19d-8299-c299-957c51735f1d
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> null

0:0 - You funnin'? Pigeon don't take a kra-kra for that much.
uid: ed3e4a9f-1625-16a4-6f3c-c42f8049ff8b
Node context: irritated and amused: 'kra-kra' pronounced 'craw-craw'. Means poop.

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: ede723c5-964e-7dc9-0b21-c67b4fa0a545
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> null

0:0 - Read her thoughts.
uid: effc7f5c-929d-fe24-0229-6626d4dabdf2
= Roll (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenRead - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

null
uid: f201440b-52be-edd5-6198-4d36eb49a49c
Jump to another node

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: f2c2c865-4a7d-d77a-5126-d991ddb9aa89
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Withholding prisoners? Your boss won't be happy to hear that.
> I've taken a shine to this one. How much do you want for him?
> Set him free.
> He looks weak. Sick, even. He won't last long in there.
> I'm done talking. Open the cage or you'll be sorry.
> THE HELLS DID YOU SAY TO ME?! Watch your tongue, or I'll take it.
> Read her thoughts.
> Set him free.
> Leave.

null
uid: f4b7e84d-2009-8d31-838f-032ea1cb901d
Jump to another node

0:0 - Erm...Pidge.
uid: f80fc9ae-cafe-ccb4-1ca4-abed96f9ae59
Node context: thinking on the spot - 'Pidge' is the name she's just come up with for her captive (pronounced as the first syllable of 'pigeon')

0:0 - Here's the key. Pigeon's all yours.
uid: f89a33fb-54a5-33f7-6ba6-24938b0a8002
Animation: Gribbo gives player key
Node context: matter of fact
- 0 Check flag(s) (Object):
   false - GOB_VoloBallad_GuardHasKey -
> Huh?! It were right in my pocket... someone musta nicked it! Bloody maggots.

0:0 - Y-yes, of course - I didn't realise who you was.
uid: f96883eb-565a-641a-de39-0c65b7725285
Cinematic:
Node context: defensive, apologetic
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - *A shiver runs across your mind... You feel sated.*
uid: fc8afa88-3174-cff9-fb11-f479ec288eed
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Here's the key. Pigeon's all yours.
> Here's the key. Pigeon's all yours.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Guard.lsj
Synopsis:
Drunk, excited goblin who's guarding Volo and forcing him to sing even though Volo's no singer.

0:0 - Shove off.
uid: 9a21675c-3c48-c085-b948-393d4ee355b2
Node context: Volo is gone; Guard has no real function so is just a mean, stupid drunk.
- 0 Check flag(s) (Global):
   false - GLO_Volo_State_AtGoblinCamp - GLO_Volo_State_AtGoblinCampdescription
=== END NODE ===

0:0 - Feck off!
uid: d3c93b84-b24f-28b0-806b-37a489bcd1b9
Node context: drunk, fffffeck off
- 0 Check flag(s) (Global):
   true - GLO_Volo_State_AtGoblinCamp - GLO_Volo_State_AtGoblinCampdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Torture.lsj
Synopsis:
One of the goblins is torturing a prisoner, either to find out where the grove is, or just because he wants to. The player can try to get rid of him - if Shadowheart is present, she gives some advice on how to do so. If Shadowheart is the avatar, she has unique options criticising the goblin's techniques.

0:0 - I'm a professional. Let a master show you how it's done.
1:0 - This looks interesting - let me put him through his paces.
uid: 00928aed-1627-92bb-44c0-de095f906c3e
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Check flag(s) (Global):
   false - GOB_DrowCommander_Event_GoTorturePrisoner - GOB_DrowCommander_Event_GoTorturePrisonerdescription
   false - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription
> A human torturin' a human? HA! I'd like to see that. Go on, have at it. Bloodthirsty, ain't ya? HA. Go on then: make 'im scream.
> A human torturin' a human? HA! I'd like to see that. Bloodthirsty, ain't ya? HA. Go on then: make 'im scream.

0:0 - Trim those gnarly toenails.
1:0 - Rip off a toenail with a pair of tongs.
uid: 00e6fdce-ad9b-9584-f96f-e218e3310081
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
> null

0:0 - No. Stand someplace else and let a professional get to work.
uid: 0184dff8-ab7b-0bf8-eb41-b1158985b88f
> Think you're better? Fine! He's all yours - muck it up and you'll answer to the drow.

0:0 - No... please!
uid: 0405010f-f43a-b055-78d7-63c7ee8fcef9
Cinematic:
Node context: scared - he's about to get tortured again and he's begging the player to reconsider.
> *Face the prisoner. Consider the implements provided. Then...*

0:0 - This looks interesting - let me put him through his paces.
uid: 040b180c-e3c8-6a34-93ba-3eeb9ba5c9da
- 0 Check flag(s) (Global):
   false - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription
- 1 Check flag(s) (Tag):
   false - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
> null

0:0 - The git tried t' keep the location of 'is little adventure friends a secret. Made us look real stupid.
uid: 064a366f-b31c-424b-3926-632fbdfa686c
Node context: a little sour at the memory
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> null

null
uid: 067e5ad3-d5a1-5d51-8e33-de5dfe549485
Jump to another node

0:0 - Please. We've got some tongue-looseners in the fire if you want 'em. Uhm. We'll leave ya to it!
uid: 06c14452-4259-5793-e03a-3cbc80886a09
Cinematic:
Node context: He's talking to someone who is far above him in rank. He's aftraid they will kill him if they decide he isn't doing a good job, so he wants to flee.
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Goblet_Inclusion_Start -
> Come Grush, let's go. I don't think I got the stomach for this.

0:0 - The git snuck in 'ere with 'is mates, lookin' for some forgotten thing. Said they ran to some kinda grove.
uid: 098bbcc8-00d0-a4a2-89a1-79148370ab43
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> 'E doesn't wanna tell us where it is, but he can't resist forever.

0:0 - 'E doesn't wanna tell us where it is, but he can't resist forever.
uid: 099391d9-c79c-7578-7247-b35b7ea0c2cb
Node context: Looking forward to torturing the adventurer some more.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> 'Course, now that you're 'ere... we'd gladly let ya take over!

null
uid: 0a50fd76-ecb8-3210-fe6e-8c02a8f920aa
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Crack his kneecaps like eggs. Smash a club into his knee.
> Crack his kneecaps like eggs. Smash a club into his knee.
> Trim those gnarly toenails. Rip off a toenail with a pair of tongs.
> Treat him to a refreshing stretch. Crank the rack and stretch him.
> Don't let yourself fall further into this pit. Attack the goblins and save him. Attack the goblins.

0:0 - P-please, stop...
uid: 0ba8f293-3164-65e2-b150-8e86c9b4ba5a
Animation: Goblin raises a club
Cinematic: The goblin raises a club, ready to hit the adventurer, but then notices the player and stops.
Node context: scared, he's being tortured.
> Oh, a drow? I - I didn't see ya there.
> null

null
uid: 0c42bdde-8da3-c43c-2d16-06f4b536f1dc
Jump to another node

0:0 - Bah. Take 'im. Won't do ya any good. 'E just... screams.
uid: 0c7e08d0-1914-a3ab-04db-54a9e1670f6a
Cinematic:
> Should've sent 'im to Moonrise with the rest, for all the good he's been.

- Roll failure -
null
uid: 0d954097-2084-c897-c906-7516ea0975df
> null

0:0 - Just... don't be too rough, maybe? Moonrise Towers might still want to take 'im.
uid: 0f8d8541-627d-cdb8-deb5-575bf0a2d769
Cinematic:
Node context: He's afraid because he's talking to someone of a much higher rank.
- 0 Set flag(s) to (Global):
   true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers.
- 1 Set flag(s) to (Object):
   true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription
=== END NODE ===

0:0 - Why are you still torturing him?
uid: 11a483ae-886b-db14-6e30-5b5741b29876
> Some other git found the grove before we did. Made us look real stupid, 'e did.

null
uid: 11b27b8d-3ab6-de60-51ac-7175a19162ed
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Seen - GOB_Torturers_Seendescription
> But nooo! Ya gotta keep silent, don'tcha? Where'd they flee to, ya stubborn RAT?

0:0 - What, you shy or something? Fine! Muck it up and the drow'll have your head.
uid: 15f25efb-5748-d2e6-5c05-88cfa5d7887c
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Goblet_Inclusion_Start -
> null

0:0 - AARGH! P-please, we... t-to the east.
uid: 16bad061-ce5d-fb3b-a180-dd00c7e08b7d
Cinematic:
Node context: He's been tortured so badly he's going to lose consciousness soon.
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> P-past the ruins and... the bridge. They c-covered the gate with ivy...

- Roll failure -
null
uid: 18f17548-3afe-b85e-7660-100c55236a86
> Think you'd fare better? Fine - prove it.

- Roll sucessful -
null
uid: 19e7c4f2-3ff6-9199-7ac8-ca5c48930c27
> We do all the work an' you get to finish 'im?

null
uid: 1ae82849-737e-b864-ea8d-fbc63fddd110
Jump to another node

- Roll failure -
null
uid: 1b20d4ff-3bf6-ba0c-addc-51d5c39bffe6
> Think you can do better? Fine - prove it.

0:0 - BEG for mercy. BEG! BEG!
1:0 - Would you like to start begging for mercy now, or...?
uid: 1b4d752c-c43c-f7c8-7252-73b6f6f2b96d
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription
> Go... die.

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 1e72173d-93c2-1a07-3f07-bac741ceffe0
Animation: Player reaction to tadpole
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!

null
uid: 205e31dc-a4e8-c918-93c1-ec25afc47fe0
Jump to another node

0:0 - Come Grush, let's go. I don't think I got the stomach for this.
uid: 20d301e6-dff9-70fd-b7fb-f68d0513590c
Cinematic:
Node context: Quetly. He's talking to his friend, and doesn't really want the player to hear.
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - Aargh! S-stop! Please... s-stop this!
uid: 223cef9f-55a6-d016-0f51-e862210a5a4e
Cinematic:
Node context: Very panicky and in pain.
> *You don't know why, but you are really good at this.*

0:0 - Damn it! Dunno why Minthara hasn't killed us yet, but it ain't gonna last.
uid: 23173a34-1ff2-65ad-7dd7-0bf6afa25de9
Cinematic:
Node context: He's annoyed. Someone was first in finding out where the grove is, which means he failed, which could have turned out really badly, but he blames all this on the adventurer.
- 0 Set flag(s) to (Local):
   true - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenRead - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenReaddescription
> One mistake and she'll have our heads. All because this stupid dimwit didn't wanna talk.

0:0 - Why are you torturing him?
uid: 238342c0-2f75-e854-9d75-ac84642b7f3e
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription
> null
> The git didn't wanna work with us. Tried t' keep the whereabouts of 'is gang a secret.

0:0 - He needs to die slowly, PAINFULLY. So keep yer amateur hands off him, or you're next!
uid: 23b7781a-ae67-57bf-db2f-d39aeabf7d86
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> null

- Roll sucessful -
null
uid: 242a814b-a879-6fd9-2a3d-8cfcaf9a229e
> You what? Think I'll stand 'ere while some pointy-eared bint explains my job to me?!

0:0 - You again? Wanna join 'im this time?
uid: 26640271-d6e8-f89b-ec8b-fdccaefbb1fe
Cinematic:
Node context: A little hopeful
> null

null
uid: 267b1237-0e25-9e3c-2690-4d09e6abfd0f
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: 26e844ce-029a-4c68-44ef-5434280105d8
Jump to another node

0:0 - A human torturin' a human? HA! I'd like to see that.
1:0 - Bloodthirsty, ain't ya? HA. Go on then: make 'im scream.
uid: 278948d0-a349-7526-d348-27e63f12ea86
Cinematic:
Node context: looking forward to it.
- 0:0 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.)
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> We know all about 'is secret hideout by now, so let's see what else ya can make 'im say.

0:0 - Don't let yourself fall further into this pit. Attack the goblins and save him.
1:0 - Attack the goblins.
uid: 2bd8aabc-0b3b-117f-7d99-086fb20dfa7e
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> What...? You fool!

0:0 - The git didn't wanna work with us. Tried t' keep the whereabouts of 'is gang a secret.
uid: 2c3987d0-e1a7-8fcb-b864-5079aa273384
Cinematic:
Node context: a little sour at the memory
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> So now we're teachin' 'im 'is place. 'Course, now that you're 'ere... we'd gladly let ya take over!

null
uid: 2cd87f9d-678d-0fd9-096a-fcfc19196876
Jump to another node

0:0 - *The stench of charred flesh wafts over you.*
uid: 2d3ad22c-122f-ce7a-8517-e9031f4522cf
Animation: [Player] picks up hot poker. [PLAYER] presses hot poker into liams thigh (on torture rack)
Cinematic: Player presses poker into liam
> Aargh! S-stop! Please... s-stop this!

0:0 - Oh. You're back. Uh - he's all yours.
uid: 2e2e28b9-6e08-8822-8a75-c570d2c00a49
Cinematic:
Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to.
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

0:0 - One mistake and she'll have our heads. All because this stupid dimwit didn't wanna talk.
uid: 2ed05a04-92a0-669f-1a8a-e5f315ae4b85
Cinematic:
Node context: He's annoyed. Someone was first in finding out where the grove is, which means he failed, which could have turned out really badly, but he blames all this on the adventurer.

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 306481ae-256c-a746-d4a3-27805267f561
Animation: Player reaction to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!

0:0 - What? You think you can order me around? Get lost 'fore I beat ya to a pulp.
uid: 30918600-357e-603d-eb3c-2af9f5d12bc0
Node context: challenging. He doesn't expect you to dare hurt him.
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_Failed -
=== END NODE ===

0:0 - 'Course, now that you're 'ere... we'd gladly let ya take over!
uid: 321c9c5a-0f17-37cd-1932-0bfe77f0f905
Cinematic:
Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to.
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)

0:0 - Orders from Minthara. You wouldn't question her, would you?
uid: 32a5b0b5-1ba5-2980-77ba-ae43d26e40c3
- 0 Check flag(s) (Local):
   true - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenRead - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenReaddescription
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Goblet_Inclusion_Start -
> I - I wasn't! I didn't know! C'mon, Grush, let's go!
> null

0:0 - Leave, both of you.
uid: 353049b1-a011-e248-21d8-294429b2617f
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - O-of course. Uhm - but maybe not this club. It ain't worthy of you drow types.
uid: 35c998cf-f555-4173-70cc-ccae9f466173
Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to. They asked him to give him his club so they can torture the prisoner, but he doesn't want to give that exact club since he thinks it's too lowly for the player.
> But there's some tongue-looseners in the fire, if you want 'em! We'll leave ya to it.

0:0 - You what? Think I'll stand 'ere while some pointy-eared bint explains my job to me?!
uid: 35debad1-d8a5-2ff3-d833-0283ebe47771
Cinematic:
> No. Stand someplace else and let a professional get to work.
> Look - you haven't even gone for the fingernails. Amateur!

- Roll sucessful -
null
uid: 3855476e-3784-68f6-6820-e7c55785bb31
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - Look - you haven't even gone for the fingernails. Amateur!
uid: 3c92c1b5-fdd8-b050-b60c-036feacfd292
> Think you're better? Fine! He's all yours - muck it up and you'll answer to the drow.

- Roll failure -
null
uid: 3da02033-f592-bf11-585f-8c23c28f31a3
> What? You think you can order me around? Get lost 'fore I beat ya to a pulp.

0:0 - And 'e was just about to scream. Get out. Out!
uid: 413d4dc8-65dc-4271-5e15-124b684977fe
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_Failed -
=== END NODE ===

null
uid: 4382c88c-10c0-6940-3d73-919192b90364
Jump to another node

null
uid: 43c9ffed-340a-418e-0daa-c5722eeb97f2
Jump to another node

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 44edf2c1-0ea8-34e4-5704-0284831926d1
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Nice rack.
> I'll take over - unless you want the drow to learn of your failures.
> Why are you torturing him?
> Give me your club - Minthara asked me to assist you.
> I'm a professional. Let a master show you how it's done. This looks interesting - let me put him through his paces.
> I wanted to join in on the fun - let me put him through his paces.
> Leave, both of you.
> Go have yourselves a drink. Your boss sent me to relieve you.
> I'm taking over. Your sloppy handiwork is going to kill the prisoner too quickly.
> Beating him with a club? Really? Sloppy and unoriginal. Stand aside.
> Read the goblin's thoughts.
> Leave, both of you.
> Leave.

0:0 - Say we'll take over. His work is sloppy; he'll kill the prisoner too quickly.
uid: 48128627-64d9-bfeb-3cf0-6cd90bd9c4d2
Node context: A discreet whisper of advice in the player's ear, trying to get a goblin torturer to leave.
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_Knows_ShadowheartAdvice - GOB_Torturers_Knows_ShadowheartAdvicedescription
> null

0:0 - What d'ya think you're doin'? Ya tryin' to get into my head? I'll teach ya!
uid: 482ee8c2-2c99-dcf7-dcf4-8a0f997f894d
Cinematic:
Node context: he's angry the player tried to read his mind.
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

null
uid: 49e576df-ef3f-03e6-5389-5160abaee44a
- 0 Check flag(s) (Tag):
   true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing.
> null

null
uid: 4c865ac4-7c87-da80-f1e2-bd683cf1b882
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Global):
   true - ORI_DarkUrge_State_TorturedWithGoblins - The Dark urge tortured in the goblin camp
> null

null
uid: 4e81b0f2-2764-1ffb-f7b3-b45ce1fa6d6d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> null
> He needs to die slowly, PAINFULLY. So keep yer amateur hands off him, or you're next!
> null
> I need him to bleed, to talk - not to die. So keep yer amateur hands off him, or you're next!

0:0 - No! P-please, we... t-to the east.
uid: 4e94ee00-bf1a-f207-fc06-d54519398ff2
Cinematic:
Node context: He's been tortured so badly he's going to lose consciousness soon.
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> P-past the ruins and... the bridge. They c-covered the gate with ivy...

null
uid: 4f684e2a-974f-657d-37de-76fa3514babc
Jump to another node

null
uid: 4fc6ff16-1e8e-ac09-6328-5a64b3404d98
Jump to another node

0:0 - We do all the work an' you get to finish 'im?
uid: 50f0542b-51a6-8291-cd3b-5220e7922438
Cinematic:
Node context: displeased.
> Bah. Take 'im. Won't do ya any good. 'E just... screams.

0:0 - I don't put on shows for amateurs. Leave.
uid: 52308420-a1bd-3946-406e-94ccc382edd6
> What, you shy or something? Fine! Muck it up and the drow'll have your head.

0:0 - Read the goblin's thoughts.
uid: 54132f75-74b4-29d2-311f-44f8d5f17a67
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenRead - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - Gah. Whatever. I was gettin' thirsty anyway.
uid: 58114e71-ec22-035a-0c80-2572ad8bf586
Node context: still a little displeased.
- 0 Set flag(s) to (Global):
   true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers.
- 1 Set flag(s) to (Object):
   true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription
=== END NODE ===

0:0 - *You never want this perfect moment to come to an end.*
uid: 5c270265-0064-aefd-585b-8c68a7fc71f6
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Trim those gnarly toenails. Rip off a toenail with a pair of tongs.
> Treat him to a refreshing stretch. Crank the rack and stretch him.
> Crack his kneecaps like eggs. Smash a club into his knee.
> Don't let yourself fall further into this pit. Attack the goblins and save him. Attack the goblins.

0:0 - NO - you're killing him!
uid: 5c4153a3-d75a-ac7d-182f-6b79dbff7222
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription
- 1 Check flag(s) (Local):
   false - 0e5d25bd-078d-8850-b7bd-6d6210fa8956_Assault_Warned - 0e5d25bd-078d-8850-b7bd-6d6210fa8956_Assault_Warneddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
- 1 Set flag(s) to (Local):
   true - 0e5d25bd-078d-8850-b7bd-6d6210fa8956_Assault_Warned - 0e5d25bd-078d-8850-b7bd-6d6210fa8956_Assault_Warneddescription
> null

null
uid: 5cde2a87-54ba-0957-0dc1-abedd7169328
> AARGH! P-please, we... t-to the east.
> AARGH! P-please, why... s-stop... pl...ease... I -

0:0 - Give me your club - Minthara asked me to assist you.
uid: 5de9be51-56ff-89d3-a03b-314cd2bf5b1d
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_GoTorturePrisoner - GOB_DrowCommander_Event_GoTorturePrisonerdescription
> O-of course. Uhm - but maybe not this club. It ain't worthy of you drow types.

0:0 - Came back to watch, huh?
uid: 5f5f46cc-cf64-c329-8db9-d4798fa24b5b
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_Failed -
> null

0:0 - I'd rather watch.
uid: 5f63b63d-192a-46be-be17-ee9448d3e600
> Oh, I couldn't! N-not with an expert 'ere!

null
uid: 5fb4ecb8-413a-52e1-ee5c-cd60f9f26933
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Global):
   true - ORI_DarkUrge_State_TorturedWithGoblins - The Dark urge tortured in the goblin camp
> null

null
uid: 5fd1e027-30c1-9dde-7828-871faa62344c
Jump to another node

null
uid: 6140af35-d2b3-68e4-ca04-10065ba6ee90
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription
=== END NODE ===

0:0 - Attack the goblins.
uid: 619fcb08-a903-e676-210c-2dc7caf0231f
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Hostile - GOB_Torturers_Hostiledescription
=== END NODE ===

null
uid: 6452c731-9c34-d2d0-1442-3750482bda80
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null
> This looks interesting - let me put him through his paces.
> I wanted to join in on the fun - let me put him through his paces.
> Stop.
> null
> null
> null
> null
> Attack the goblins.
> null

0:0 - Come to see yer friend, have ya? Come an' join 'im, if ya like.
uid: 64acd3ab-7e0f-3b5a-ec53-56213afc979a
Cinematic:
Node context: First time the goblin sees the player. He doesn't know who you are, so he's making assumptions.
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
> Say we'll take over. His work is sloppy; he'll kill the prisoner too quickly.

null
uid: 64c7a67b-8a00-e0e7-ef11-313a3274d438
Jump to another node

0:0 - That all ya got? Bein' soft ain't gonna make 'im scream.
uid: 6ae6d626-ec3d-3470-9cdd-b98d95acebdb
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> null

0:0 - An' we got what we needed. Ya weren't 'alf bad, for a human. Drow'll be happy when she hears it.
1:0 - An' we got what we needed. Ya weren't 'alf bad, for a dwarf. Drow'll be happy when she hears it.

2:0 - An' we got what we needed. Ya weren't 'alf bad, for an elf. Drow'll be happy when she hears it.

3:0 - An' we got what we needed. Ya weren't 'alf bad, for a half-breed. Drow'll be happy when she hears it.

4:0 - An' we got what we needed. Ya weren't 'alf bad, for a tieflin'. Drow'll be happy when she hears it.

5:0 - An' we got what we needed. Ya weren't 'alf bad, for a halflin'. Drow'll be happy when she hears it.

6:0 - An' we got what we needed. Ya weren't 'alf bad, for a gnome. Drow'll be happy when she hears it.

7:0 - An' we got what we needed. Ya weren't 'alf bad. Drow'll be happy when she hears it.

uid: 6b640756-9ae3-d95b-5215-543722a56951
Cinematic:
- 0:0 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription
   true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
   true - GOB_HappyTorturers_Event_ClearSpearOwnership - GOB_HappyTorturers_Event_ClearSpearOwnershipdescription
=== END NODE ===

0:0 - That all ya got? Bein' soft ain't gonna make 'im talk.
uid: 6bafa604-2284-765e-e636-726a15aabcad
Cinematic:
Node context: He's urging you on to use more gruesome torture tactics.
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> null

0:0 - C'mon. Scream. SCREAM OR BEG.
uid: 6dad755f-3d8b-ad34-e040-e4360d2f7caa
Cinematic: The goblin raises a club, ready to hit the adventurer, but then notices the player and stops.
Node context: He's torturing an adventurer and getting sadistic pleasure from this.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> Oh. You're back. Uh - he's all yours.
> null
> null

0:0 - Oh, a drow? I - I didn't see ya there.
uid: 6e2c9e38-f8fa-5dd2-7f7f-ac2bdaa71a41
Cinematic:
Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to.
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
> Please. Uh. If you wanna have a try?

null
uid: 6ee6f27b-2183-621f-3da0-994bb7824e30
Jump to another node

0:0 - *Face the prisoner. Consider the implements provided. Then...*
uid: 6fa47f07-ca28-1db4-7011-529f5c07eacc
Cinematic: Camera should shift away here, so as not to animate the torture scene. Either to the fire or to the ground where we could see blood leaking or a leg spasming or something.
> You are about to have the best day of your miserable life!
> BEG for mercy. BEG! BEG! Would you like to start begging for mercy now, or...?
> BEG for mercy. BEG! BEG!
Would you like to start begging for mercy now, or...?

> ... pulverize his shrivelled nethers with the spear-butt. ... smash the butt of a spear into his groin.
> ...caress his thighs with the poker's warmth. ... press a red hot poker against his thigh.
> ... swim out of this spiral of cruelty. Attack the goblins. ... attack the goblins.

0:0 - Poor lad. I could give ya peace, ya know.
uid: 70e17c60-0885-2f41-a570-84b8c0abe492
Animation: Torturing adventurer
Cinematic:
Node context: He's secretly deriving pleasure from this.
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_Failed -
> null

0:0 - I don't try - I get results. Move aside.
uid: 721f5691-7477-8ba8-c1e9-649f593b5002
> O-of course! There's weapons in the fire if you want 'em. Uhm. We'll leave ya to it.

0:0 - Please. Uh. If you wanna have a try?
uid: 72b41760-3c80-6c60-a4ee-41fdd32dd728
Cinematic:
Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to.
> Why are you torturing him?
> Give me your club - Minthara asked me to assist you.
> I don't try - I get results. Move aside.
> I'd rather watch.
> null

0:0 - 'Ere to see yer friend, have ya? Come an' join 'im, if ya like.
uid: 72fc1cb2-f916-eb81-fa9a-34c29da36d1a
Cinematic:
- 0 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
> null

0:0 - So now we're makin' sure this lad regrets not tellin' us.
uid: 7545aa50-6ceb-2ace-67c6-cd22367a4321
Node context: deriving sadistic pleasure from this.

0:0 - An' you yerself, you're a nasty piece of work!
uid: 76517511-13ac-628b-980f-5a85d0d7edd8
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> An' we got what we needed. Ya weren't 'alf bad, for a human. Drow'll be happy when she hears it. An' we got what we needed. Ya weren't 'alf bad, for a dwarf. Drow'll be happy when she hears it.
An' we got what we needed. Ya weren't 'alf bad, for an elf. Drow'll be happy when she hears it.
An' we got what we needed. Ya weren't 'alf bad, for a half-breed. Drow'll be happy when she hears it.
An' we got what we needed. Ya weren't 'alf bad, for a tieflin'. Drow'll be happy when she hears it.
An' we got what we needed. Ya weren't 'alf bad, for a halflin'. Drow'll be happy when she hears it.
An' we got what we needed. Ya weren't 'alf bad, for a gnome. Drow'll be happy when she hears it.
An' we got what we needed. Ya weren't 'alf bad. Drow'll be happy when she hears it.

> Well, party's over. No fun kickin' a beaten dog. Let's go.

null
uid: 79e8da7e-1e43-f0ca-a4a4-982b352b86b6
Animation: [PLAYER] smashes club on Liams knee (on torture rack)
Cinematic:
> *The prisoner smiles through the pain, then spits in your direction.*

null
uid: 79ec8193-a558-7a4d-7c23-bbdd59187517
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription
=== END NODE ===

0:0 - I warned you, I WARNED you not to touch him. And now you'll PAY.
uid: 79ef54d9-d065-c185-1457-f93710c532da
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription
- 1 Check flag(s) (Local):
   true - 0e5d25bd-078d-8850-b7bd-6d6210fa8956_Assault_Warned - 0e5d25bd-078d-8850-b7bd-6d6210fa8956_Assault_Warneddescription
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Crack his kneecaps like eggs.
1:0 - Smash a club into his knee.
uid: 7a7c5feb-fa0c-5d81-5e9c-37665926c2af
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
> null

0:0 - Oh, I couldn't! N-not with an expert 'ere!
uid: 7acee106-0e0a-4cdc-e263-ce47a382c3ff
Cinematic:
Node context: He's talking to someone who is far above him in rank. He's aftraid they will kill him if they decide he isn't doing a good job, so he wants to flee.
> Please. We've got some tongue-looseners in the fire if you want 'em. Uhm. We'll leave ya to it!

0:0 - No. NO! Why won't 'e speak?! The drow's gonna kill me if I can't make 'im talk!
uid: 7b0a6105-9c1e-ecf4-0f6f-b0b453757cef
Cinematic:
Node context: a little panicked.
- 0 Set flag(s) to (Local):
   true - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenRead - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenReaddescription

0:0 - Burn in every Hell.
uid: 7ce46d19-15b4-1321-f95c-d7fe2997b1f3
Cinematic:
Node context: He has been tortured, but still has a little spirit. Full of hatred.
> And 'e was just about to scream. Get out. Out!
> And 'e was just about to talk. Get out. Out!
> Should've known you'd be soft. Get out!

0:0 - Crack his kneecaps like eggs.
1:0 - Smash a club into his knee.
uid: 7d725bbd-6436-d5d6-b4db-5b264e134749
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_BurnedThigh - GOB_Torturers_BurnedThighdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
> null

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 7f1d0ea6-410b-bb26-0e56-8a1c619ea1e6
Animation: Player reaction to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!

null
uid: 7f707567-349a-67e5-31d1-d5aff506488e
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription
=== END NODE ===

0:0 - So now we're teachin' 'im 'is place. 'Course, now that you're 'ere... we'd gladly let ya take over!
uid: 80984dad-0339-623e-6b73-8813e3e34204
Cinematic:
Node context: grovelling. He's scared of the player.

null
uid: 82b43cbe-62f7-c8df-cd9f-ddaa241d4642
Jump to another node

null
uid: 857e97d1-e051-e509-9058-c5b620e10c95
Jump to another node

null
uid: 869a43e0-8192-03a9-2a02-8bcb5cbbefc4
Jump to another node

null
uid: 869eec41-c62a-4347-16a0-0c4d6893a3f3
- 0 Check flag(s) (Tag):
   true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing.
> null

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 89497ab5-7969-7163-8829-e255147f629c
Animation: Player reaction to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!

0:0 - Get lost - 'less ya want to get whipped, too.
uid: 89cadc42-b156-6278-073a-b2da0b21cdf3
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_Failed -
=== END NODE ===

0:0 - What does 'e think we'll do? Kill 'im?
uid: 8a44c395-fb71-6bf1-f229-ece2e796180e
Node context: displeased.
> Gah. Whatever. I was gettin' thirsty anyway.

0:0 - Treat him to a refreshing stretch.
1:0 - Crank the rack and stretch him.
uid: 8c0a7f91-7752-ef8e-591b-74532068fea6
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

null
uid: 8d7beb6b-13a0-fc1d-b7cf-425c2fbd51d0
Jump to another node

null
uid: 8d7d5966-7ccc-7450-9476-19872e6aa392
Jump to another node

0:0 - Should've known you'd be soft. Get out!
uid: 8df5710b-86fe-3781-4e13-6775e0dbfc48
Cinematic:
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_Failed -
=== END NODE ===

0:0 - Think you're better? Fine! He's all yours - muck it up and you'll answer to the drow.
uid: 8e2f5e5b-b6f3-51d1-44fe-3f11b7a337ae
> Heh. Maybe she'll send you back here to take his place. Then I'll show you what I can do.

0:0 - What, think you can do better? HA. Go on then, have at it.
uid: 8f4a1e1a-1730-0dbf-7ff6-0076deff1e60
Cinematic:
> I don't put on shows for amateurs. Leave.
> Fine. Let me show you what real talent looks like.
> I am going to do something so awful it would scare even you to watch.

null
uid: 90465631-c92c-9b65-b09d-ade017bb3524
Jump to another node

0:0 - AARGH! P-please, why... s-stop... pl...ease... I -
uid: 90820129-e970-9309-fdff-e5f36fda0e90
Cinematic: The adventurer faints in the middle of the node.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> Look at 'im! You got 'im good.


0:0 - Why are you torturing him?
uid: 90f9ad04-4f9b-17f0-2da0-bcba2275b8e9
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription
> The git snuck in 'ere with 'is mates, lookin' for some forgotten thing. Said they ran to some kinda grove.
> The git tried t' keep the location of 'is little adventure friends a secret. Made us look real stupid.

0:0 - Well, party's over. No fun kickin' a beaten dog. Let's go.
uid: 92e16e01-78a4-7c7c-d6ca-60c2d71a24f9
Cinematic:
Node context: He's disgusted and disappointed that the adventurer fainted so soon from being tortured too much.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription
   true - GOB_HappyTorturers_Event_ClearSpearOwnership - GOB_HappyTorturers_Event_ClearSpearOwnershipdescription
=== END NODE ===

null
uid: 93bf4085-cbff-3636-2238-43141044aa9a
- 0 Check flag(s) (Tag):
   true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing.
> null

null
uid: 95495f5b-36e5-7a38-963a-c9a08dde7231
- 0 Check flag(s) (Tag):
   true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing.
> Argh! Please, s-stop!

0:0 - Scrawny thing like you? I'll believe that when I see it.
1:0 - You? I'll believe that when I see it.
uid: 971a7417-0bd8-eb38-7d31-65b0d77094ea
Cinematic:
Node context: a bit mockingly
- 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0:1 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
- 0:2 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
> Then shut up and watch.
> null
> null
> I'm a little out of practice. Another time.
> Attack the goblins.

null
uid: 973f4886-ba46-dd87-9318-ba576fbdc36f
Animation: [Player] picks up a pair of tongs, [Player] pulls liams toenail (on torture rack) off with tongs
Cinematic:
> AARGH! P-please, we... t-to the east.
> AARGH! P-please, why... s-stop... pl...ease... I -

null
uid: 997e197f-adb9-8088-40cc-9ac9b9ab2813
Jump to another node

- Roll failure -
null
uid: 9aca0e47-7804-9f92-0613-d85ce043673a
> Scrawny thing like you? I'll believe that when I see it. You? I'll believe that when I see it.

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 9af909a1-dd42-12ca-82c1-08139f571305
Animation: Player reaction to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!

0:0 - No! P-please, why... s-stop... pl...ease... I -
uid: 9b0d353d-57fa-7cd8-dc86-193044377959
Cinematic: The adventurer faints in the middle of the node.
Node context: He's been tortured so badly he loses consciousness at the end.
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 0 Set flag(s) to (Object):
   true - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription
> Look at 'im! You got 'im good.


0:0 - What... what are you?
uid: 9bff3604-3814-42f9-929f-f8495a9b5faa
> Go... die.

null
uid: 9c1307e1-c0cc-ab66-16c3-8f07057996ee
Jump to another node

null
uid: 9d050158-0dd8-7596-3734-4e1329df3da5
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> Come to see yer friend, have ya? Come an' join 'im, if ya like.
> Come to see yer friend, have ya? Come an' join 'im, if ya like.
> You again? Wanna join 'im this time?

0:0 - Argh! Please, s-stop!
uid: 9d86226f-eef2-c208-ff5a-bd7096dda0b1
Animation: [Player] hits Liam (on torture rack) in the crotch with butt of a spear
Cinematic: Player smashes spear into liams groin
Node context: There should be a sharp crack from Liam's nose breaking before he starts begging.
> That all ya got? Bein' soft ain't gonna make 'im talk.
> That all ya got? Bein' soft ain't gonna make 'im scream.

0:0 - But there's some tongue-looseners in the fire, if you want 'em! We'll leave ya to it.
uid: 9e0aa6bf-6e1a-2fe8-2299-5bfaac90e2b3
Node context: He just refused the player (who is much higher rank and potentially very dangerous) his own club, but is quick to suggest some other weapons he thinks are better suited.
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Goblet_Inclusion_Start -
> Come Grush, let's go. I don't think I got the stomach for this.

- Roll failure -
null
uid: 9e38aa0b-1237-bd80-0fee-cfb9815c28fa
> What d'ya think you're doin'? Ya tryin' to get into my head? I'll teach ya!

0:0 - C'mon Grush. There might still be a slurp o' ale to be had.
uid: 9ecf29c1-5fd8-af9c-80f4-109b93ae820e
Cinematic:
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

null
uid: a04d2589-07bd-2256-28b1-db7f630b66f0
Jump to another node

- Roll sucessful -
null
uid: a0ce6132-9aa2-75ef-b0cf-7357ce64a43f
> No. NO! Why won't 'e speak?! The drow's gonna kill me if I can't make 'im talk!

0:0 - Should've sent 'im to Moonrise with the rest, for all the good he's been.
uid: a0d77632-88c7-9ae1-3e31-eedd8dccb5c1
Cinematic:
Node context: Kind of mumbling, still displeased.
- 0 Set flag(s) to (Global):
   true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers.
- 1 Set flag(s) to (Object):
   true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription
=== END NODE ===

0:0 - You are about to have the best day of your miserable life!
uid: a1c40107-e17d-97a6-3f0a-b86c966e460f
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> What... what are you?

0:0 - I - I wasn't! I didn't know! C'mon, Grush, let's go!
uid: a21d678b-23fd-e7d7-d7ed-07bb52cfd84e
Cinematic:
Node context: We basically accused him of treason, which could mean his head.
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - Nice rack.
uid: a2c3d2c5-8c27-ff3f-ee0c-8424148b10b6
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription
> The man on it is a bit short though, don't you think 'e could be longer?

0:0 - *The prisoner smiles through the pain, then spits in your direction.*
uid: a357471f-fa34-64e0-366f-947da6cedcd5
Animation: [Liam] on turture rack, spits down on player
Cinematic:
> Burn in every Hell.

0:0 - What...? You fool!
uid: a681f573-a513-1666-92cb-484e8783c016
Cinematic:
Node context: Surprised and angry, the player suddenly pulled his weapon on the goblin to attack.
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Hostile - GOB_Torturers_Hostiledescription
=== END NODE ===

0:0 - Crack his kneecaps like eggs.
1:0 - Smash a club into his knee.
uid: a6eb4996-bb88-3018-2881-6158997cd8d4
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription
   true - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription
> null

0:0 - I wanted to join in on the fun - let me put him through his paces.
uid: a7bd7c31-6947-374e-6fbb-9cf6ad082e7c
- 0 Check flag(s) (Global):
   true - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription
- 1 Check flag(s) (Tag):
   false - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
> null

0:0 - Your boss sent me. He wants the prisoner intact.
uid: a8999149-aa40-8d87-51b3-21dbec10e111
= Roll SkillCheck Deception (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
- 0 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null (roll sucessful)
> null (roll failure)

0:0 - M-my drowness, if you wanted a try at torture, you only had to say so!
uid: a9efdbbe-f42e-3c78-7874-3daba0527bcd
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

0:0 - And 'e was just about to talk. Get out. Out!
uid: abd3b1de-3004-1abc-3b3a-1a776c0816d8
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_Failed -
=== END NODE ===

null
uid: ac13e0a8-4e14-ad09-b01b-a4449aabd88b
- 0 Check flag(s) (Tag):
   true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing.
> null

- Roll sucessful -
null
uid: ad937fe4-5fe9-ec57-5113-6159d75ba6cc
> What, think you can do better? HA. Go on then, have at it.

0:0 - But nooo! Ya gotta keep silent, don'tcha? Where'd they flee to, ya stubborn RAT?
uid: afc54313-e42f-6558-7c7c-a7cae2379025
Cinematic:
> P-please, stop...

0:0 - Or what? Ya gonna start a fight?
uid: afef60fc-5773-81de-23de-ec2db43c4f21
Node context: challenging. He doesn't expect you to dare hurt him.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> Orders from Minthara. You wouldn't question her, would you?
> Your boss sent me. He wants the prisoner intact.
> Read his thoughts.
> Attack the goblins.
> null

0:0 - Leave, both of you.
uid: b0726886-32a9-091e-8e5e-93986502be4e
= Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

null
uid: b0acaac9-e0bc-2b77-626e-747b930ddf01
Jump to another node

0:0 - Look at 'im! You got 'im good.

uid: b2ca8e0f-3dd5-ec9b-5166-a561a616c1c3
Cinematic:
Node context: He's amused that the adventurer fainted.
> An' you yerself, you're a nasty piece of work!

0:0 - Some other git found the grove before we did. Made us look real stupid, 'e did.
uid: b2db7d88-30c2-821f-d803-f5159a48f36a
Node context: a little sour at the memory
> So now we're makin' sure this lad regrets not tellin' us.

0:0 - ...caress his thighs with the poker's warmth.
1:0 - ... press a red hot poker against his thigh.
uid: b3035be5-9383-0c36-280c-ac2eb2c9eca5
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_BurnedThigh - GOB_Torturers_BurnedThighdescription
   true - GOB_TorturedAdventurer_Event_HardOption - GOB_TorturedAdventurer_Event_HardOptiondescription
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
> null

null
uid: b453f3ae-77b3-50db-5171-b4f2185744bd
Animation: [PLAYER] rotates wheel on torture rack slightly. [Liam] (on torture rack) arms get pulled up
Cinematic:
> No! P-please, why... s-stop... pl...ease... I -
> No! P-please, we... t-to the east.
> *The prisoner smiles through the pain, then spits in your direction.*

0:0 - Oh. You're back. Uh - he's all yours.
uid: b6ccf095-dd5d-f033-b7bf-879656bc6a8b
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_Failed -
- 2 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

0:0 - 'Ere to see yer friend, have ya? Come an' join 'im, if ya like.
uid: b702fce1-0fd5-eec6-9c34-b5d28f6982b0
Cinematic:
Node context: First time the goblin sees the player. He doesn't know who you are, so he's making assumptions.
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
> Say we'll take over. His work is sloppy; he'll kill the prisoner too quickly.

0:0 - O-of course! There's weapons in the fire if you want 'em. Uhm. We'll leave ya to it.
uid: b949943c-051e-1253-70be-1f06ded56b72
Cinematic:
Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to.
- 0 Set flag(s) to (Global):
   true - GOB_HappyTorturers_Event_ClearSpearOwnership - GOB_HappyTorturers_Event_ClearSpearOwnershipdescription
- 1 Set flag(s) to (Object):
   true - GOB_Torturers_Goblet_Inclusion_Start -
> Come Grush, let's go. I don't think I got the stomach for this.

0:0 - S-sorry, ma'am, I didn't realise! He's all yours!
1:0 - S-sorry, sir, I didn't realise! He's all yours!
2:0 - S-sorry, I didn't realise! He's all yours!
uid: ba8452e8-650e-6e7e-217f-d144392cdf1a
Cinematic:
Node context: He's afraid. He suddenly realises he's been talking down to someone of a much higher rank.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
> Just... don't be too rough, maybe? Moonrise Towers might still want to take 'im.

0:0 - Think you'd fare better? Fine - prove it.
uid: bb25967b-f41d-20c8-b68b-c8e68e5bd6e3
Cinematic:
> null

- Roll failure -
null
uid: bbc5a00d-c75a-fc9d-4b7a-0f07fbd1488e
> Like 'e cares. And if 'e did, 'e wouldna sent no outsider to order us around.

null
uid: bcd56712-d04b-e111-096a-541cd6e341cd
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - BEG for mercy. BEG! BEG!

1:0 - Would you like to start begging for mercy now, or...?
uid: bcdbe5a9-34d9-d0fa-9cc2-f3fbd0f3776d
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription
> Go... die.

null
uid: bd349f8a-73e2-248d-8a27-613fca50afe3
Jump to another node

0:0 - Oh, I'd like to see you try.
uid: be7e14bc-cc32-77fb-0cf6-65411b00f6db
> null

null
uid: c0304ac2-4998-aad4-be75-47096344a1e1
Jump to another node

null
uid: c1176f8b-44e9-641e-9aa9-3e0c6207f678
Jump to another node

- Roll sucessful -
null
uid: c1e4a965-35d8-d744-5e81-3933e57af651
> Damn it! Dunno why Minthara hasn't killed us yet, but it ain't gonna last.

0:0 - ... swim out of this spiral of cruelty. Attack the goblins.
1:0 - ... attack the goblins.
uid: c20c6888-2001-c959-57a8-9c927d9c6dc1
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Hostile - GOB_Torturers_Hostiledescription
=== END NODE ===

0:0 - Fine. Let me show you what real talent looks like.
uid: c363fa6e-fadf-5747-95e6-20f7e0c316fc
> null

0:0 - What're you still 'ere for? I said OUT!
uid: c4237ff8-24be-e914-0d33-23bc3e7d3c15
Cinematic:
Node context: angry and annoyed that the player hasn't left yet after he failed the torture.
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_Failed -
=== END NODE ===

0:0 - Go have yourselves a drink. Your boss sent me to relieve you.
uid: c4837bb4-9e38-28bd-dcc6-f893cdff2d9f
= Roll SkillCheck Deception (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
> null (roll sucessful)
> null (roll failure)

0:0 - ... pulverize his shrivelled nethers with the spear-butt.
1:0 - ... smash the butt of a spear into his groin.
uid: c6635641-e6de-3715-7470-e473093c1bf7
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription
   true - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
> null

null
uid: c81ddb85-2c2e-9c99-99f5-deafa2252378
Jump to another node

null
uid: c982769c-6f8f-cff7-b254-e1cab6ec8843
Jump to another node

0:0 - I'm taking over. Your sloppy handiwork is going to kill the prisoner too quickly.
uid: ca451315-2c55-bda1-fc88-ebf1c09b1945
= Roll SkillCheck Performance (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_Knows_ShadowheartAdvice - GOB_Torturers_Knows_ShadowheartAdvicedescription
> null (roll sucessful)
> null (roll failure)

0:0 - *You don't know why, but you are really good at this.*
uid: cf6cca98-dbde-2862-8438-0b559a1b450b
Cinematic: Dark urge very very happy
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Global):
   true - ORI_DarkUrge_State_TorturedWithGoblins - The Dark urge tortured in the goblin camp
> *You never want this perfect moment to come to an end.*

0:0 - Stop.
uid: d21823f9-96fe-ba5b-6b09-377e658e2865
> Or what? Ya gonna start a fight?

null
uid: d593f036-c1e0-e922-e63b-d73a625cd635
Jump to another node

0:0 - Leave.
uid: d9796ba6-b0c9-b558-bfc0-7a66582ae8a4
=== END NODE ===

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: da7c13e3-6b2c-9384-2e84-af946ea184b8
Animation: Player reaction to tadpole
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!

0:0 - What? That drow think I can't do my job? Go on, let's see how hard you can make 'im scream.
uid: db059bb2-21ad-7f63-b214-bab1fe959d7f
> No... please!

0:0 - P-past the ruins and... the bridge. They c-covered the gate with ivy...
uid: dccb536a-a386-1e87-7348-af684fdfae28
Cinematic: The adventurer faints in the middle of the node.
Node context: He has a hard time talking and faints after mentioning the ivy.
- 0 Set flag(s) to (Object):
   true - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Look at 'im! You got 'im good.


null
uid: dd507a48-0f96-6d3b-be53-efc74d1497d0
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Crack his kneecaps like eggs. Smash a club into his knee.
> Crack his kneecaps like eggs. Smash a club into his knee.
> Trim those gnarly toenails. Rip off a toenail with a pair of tongs.
> Treat him to a refreshing stretch. Crank the rack and stretch him.
> Don't let yourself fall further into this pit. Attack the goblins and save him. Attack the goblins.

0:0 - Give me your club - Minthara asked me to assist you.
uid: dd81e3d2-2152-2a08-0d0b-66b3e9fc0889
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_GoTorturePrisoner - GOB_DrowCommander_Event_GoTorturePrisonerdescription
> What? That drow think I can't do my job? Go on, let's see how hard you can make 'im scream.

0:0 - Think you can do better? Fine - prove it.
uid: de59f60b-84df-4493-70b8-05bf96e9767f
Cinematic:
> null

0:0 - I'm a little out of practice. Another time.
uid: ded47d23-8dde-b5c2-376c-255b75e9bd76
> Get out, then. Wastin' my time like that.

null
uid: df7f5a05-f4b1-2b0e-8bb4-b0a3c557f003
Jump to another node

null
uid: e09c5cd9-36c9-1d11-82d8-45cefeab04d7
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription
=== END NODE ===

0:0 - Go... die.
uid: e0d288a3-5b03-4ecd-7ee7-64937d934c6c
Cinematic:
Node context: He has been tortured, but still has a little spirit. Full of hatred.
> That all ya got? Bein' soft ain't gonna make 'im talk.
> That all ya got? Bein' soft ain't gonna make 'im scream.

0:0 - I need him to bleed, to talk - not to die. So keep yer amateur hands off him, or you're next!
uid: e2618d10-0233-e8e1-4703-e6785d0a288f
> null

0:0 - Get out, then. Wastin' my time like that.
uid: e4e9d164-37c6-2b9f-1244-38671c909794
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_Failed -
=== END NODE ===

0:0 - A human torturin' a human? HA! I'd like to see that. Go on, have at it.
1:0 - Bloodthirsty, ain't ya? HA. Go on then: make 'im scream.
uid: e5a6229e-afd5-0721-35bf-f6e6689a55b2
Cinematic:
Node context: looking forward to it.
- 0:0 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.)
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> No... please!

0:0 - Come to see yer friend, have ya? Come an' join 'im, if ya like.
uid: e5b91d14-425a-bf35-d2b2-f9fa223a676d
Cinematic:
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
- 1 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
> null

null
uid: e7f887a0-3cf0-c961-9a4c-e5f3e1051811
Jump to another node

0:0 - Then shut up and watch.
uid: e883c12b-3aa1-7b26-111c-bfa00496dcaa
> null

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: e8f288dc-384b-e67c-9f74-1575ea00f00f
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Nice rack.
> I'll take over - unless you want the drow to learn of your failures.
> Why are you torturing him?
> Give me your club - Minthara asked me to assist you.
> I'm a professional. Let a master show you how it's done. This looks interesting - let me put him through his paces.
> I wanted to join in on the fun - let me put him through his paces.
> Leave, both of you.
> Go have yourselves a drink. Your boss sent me to relieve you.
> I'm taking over. Your sloppy handiwork is going to kill the prisoner too quickly.
> Beating him with a club? Really? Sloppy and unoriginal. Stand aside.
> Read the goblin's thoughts.
> Leave, both of you.
> Leave.

0:0 - The man on it is a bit short though, don't you think 'e could be longer?
uid: e93ee34e-c28d-149b-8113-8043f0d8f346
> null

null
uid: e951ab2a-49bb-ec62-d4ae-375846b75593
Jump to another node

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: e9cf1736-d5f7-85e8-3d34-a501fdd8c686
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Nice rack.
> I'll take over - unless you want the drow to learn of your failures.
> Why are you torturing him?
> Give me your club - Minthara asked me to assist you.
> I'm a professional. Let a master show you how it's done. This looks interesting - let me put him through his paces.
> I wanted to join in on the fun - let me put him through his paces.
> Go have yourselves a drink. Your boss sent me to relieve you.
> I'm taking over. Your sloppy handiwork is going to kill the prisoner too quickly.
> Beating him with a club? Really? Sloppy and unoriginal. Stand aside.
> Read the goblin's thoughts.
> Leave.

null
uid: ea9a4d00-034d-5332-3fde-11bb6bf7cf3b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> 'Ere to see yer friend, have ya? Come an' join 'im, if ya like.
> 'Ere to see yer friend, have ya? Come an' join 'im, if ya like.

- Roll sucessful -
null
uid: ea9db4c1-a6ab-f449-2099-899539ce31c2
> What does 'e think we'll do? Kill 'im?

0:0 - I wanted to join in on the fun - let me put him through his paces.
uid: ec714071-db93-2f0e-d69c-aef7af5d1f04
- 0 Check flag(s) (Global):
   false - GOB_DrowCommander_Event_GoTorturePrisoner - GOB_DrowCommander_Event_GoTorturePrisonerdescription
   true - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription
> A human torturin' a human? HA! I'd like to see that. Go on, have at it. Bloodthirsty, ain't ya? HA. Go on then: make 'im scream.
> A human torturin' a human? HA! I'd like to see that. Bloodthirsty, ain't ya? HA. Go on then: make 'im scream.

null
uid: edac7040-9beb-b567-374f-a4e462fe62a2
- 0 Check flag(s) (Tag):
   true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing.
> *The stench of charred flesh wafts over you.*

0:0 - Read his thoughts.
uid: ef31f20e-ef5c-dc51-c9bd-cb61444d9d5b
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenRead - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - I'll take over - unless you want the drow to learn of your failures.
uid: f0dec248-f1f9-26ae-a791-34e8ab6730b4
- 0 Check flag(s) (Local):
   true - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenRead - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenReaddescription
> null

0:0 - Attack the goblins.
uid: f35358b5-8c08-f2cc-b20f-18ac91b2e0f0
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Hostile - GOB_Torturers_Hostiledescription
=== END NODE ===

null
uid: f3beab72-6ae6-2c2e-69ec-483ba9499bf6
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> Why are you still torturing him?
> This looks interesting - let me put him through his paces.
> I wanted to join in on the fun - let me put him through his paces.
> Stop.
> null
> null
> null
> Attack the goblins.
> null

null
uid: f4dc96f4-e4b7-3c0f-fc61-a2931fe1e901
- 0 Check flag(s) (Tag):
   true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing.
> null

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: f6812b42-25a3-8132-f632-2d3d41bc6f6c
Animation: Player reaction to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!

null
uid: f7da0f6d-06b6-3a9d-28fc-244dc95aa8c2
Jump to another node

0:0 - We know all about 'is secret hideout by now, so let's see what else ya can make 'im say.
uid: f89a23f3-7282-9f41-2840-d8ce2cf71fab
Cinematic:
Node context: Looking forward to what you're going to do.
> No... please!

null
uid: f9e98c8c-4458-3443-ba1a-972c8142b5d8
> AARGH! P-please, we... t-to the east.
> AARGH! P-please, why... s-stop... pl...ease... I -

null
uid: fc3e14fa-cbe1-a151-b734-2be48edac65e
Jump to another node

0:0 - Attack the goblins.
uid: fc73f79a-d7cc-1e2f-eb4b-4cc0d2d53706
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Hostile - GOB_Torturers_Hostiledescription
=== END NODE ===

0:0 - I am going to do something so awful it would scare even you to watch.
uid: fcf797ab-9763-da02-f5d3-fa0695fa3505
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Oh, I'd like to see you try.

0:0 - Say we'll take over. His work is sloppy; he'll kill the prisoner too quickly.
uid: fd2f905f-8b22-9511-1d41-8ee32fb28409
Cinematic:
Node context: A discreet murmur. She's got special expertise here and knows how to manipulate the situation.
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_Knows_ShadowheartAdvice - GOB_Torturers_Knows_ShadowheartAdvicedescription
> null

0:0 - Like 'e cares. And if 'e did, 'e wouldna sent no outsider to order us around.
uid: fd54296b-76cf-650a-5b8a-8db6f4b9ca7d
Node context: He's calling the player's bluff.
> Get lost - 'less ya want to get whipped, too.

0:0 - Beating him with a club? Really? Sloppy and unoriginal. Stand aside.
uid: fdf93264-615d-92af-5147-b73c34335d68
= Roll SkillCheck Insight (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null (roll sucessful)
> null (roll failure)

null
uid: fe709c10-6595-b1ae-6318-b7c5bcb85fd8
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Heh. Maybe she'll send you back here to take his place. Then I'll show you what I can do.
uid: ff5e2ab3-864d-327b-ec56-92af503b79a6
- 0 Set flag(s) to (Object):
   true - GOB_Torturers_Goblet_Inclusion_Start -
> C'mon Grush. There might still be a slurp o' ale to be had.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Spike_Dead.lsj
Synopsis:
Speak with dead: goblin torturer in camp. Non-Wyll version.

0:0 - ... warrior... had Absolute's touch...
uid: 0107215c-da32-b587-4ad3-1c5a0f0f67d0
> null

0:0 - What was your purpose?
uid: 09a10d4f-fcaf-803b-0fd6-72b782b71d13
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... gold... blood... Absolute's blessing...

null
uid: 1b663cae-37dd-22a9-fa44-a2762f58a288

0:0 - Leave.
uid: 22830ee2-c80a-647d-0442-275b3149311e
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 275cd68f-ce8f-1f2c-b00f-3f0d82849ec5

0:0 - ... you... you... youyouyou...
uid: 2931a4c4-40b9-b781-c283-fe074bb64143
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
> null

0:0 - ... crush-smash... burn-whip-scream... give pain get answer...
uid: 2e638083-a64f-7c40-129f-efa3e6885a1b
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 2fcaf8ce-3c31-00f3-1646-4015a3c64ee8
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Tell me about the Absolute.
uid: 393eedd2-420d-57ef-5155-71d741391b8c
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... speaks through True Souls... scour the land... find weapon...

null
uid: 3ba90514-391c-9f55-c770-27d402dc6cd1

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 3cd54b20-a1e4-56a1-a123-fa87ecb14c71
Animation: Corpse goes limp RS
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: 412fcbad-8108-805e-ae24-bbdbb738d2bc
Animation: [Torturer Spike (Corpse)] animates but shakes its head, refusing to speak
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - Who killed you?
uid: 44c711e9-8486-0ce4-0aac-9682ad505f5a
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... you... Blade of Frontiers... seeking your lady...
> ... you... you... youyouyou...
> ... warrior... had Absolute's touch...

0:0 - ... bushes outside... kids were playing...
uid: 5b9b7521-8d9e-a292-b541-e30e3f1abc6a
> null

0:0 - Where are you from?
uid: 739f200f-1e87-26f1-d007-62c9949b1cb8
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... born here stay here...

0:0 - ... bruiser chief... beat-drum slash-sword... flame-smoke...
uid: 7ea5c531-1d3f-641f-80d5-82d7dd1faddd
> null

0:0 - Are there any valuables hidden nearby?
uid: 88d5c186-e8bd-ce68-50c0-2e6d928a46f8
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... bushes outside... kids were playing...

0:0 - Who were you in life?
uid: 8c5f79ee-72c1-f295-980b-ddf5110b2192
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... bruiser chief... beat-drum slash-sword... flame-smoke...

null
uid: a7a4aba1-20b0-6c4d-9bfe-bff98a3f577c

null
uid: aed4e533-d8c9-be47-292b-8bed0512a36a

0:0 - Tell me about your life.
uid: b230d919-d42d-44d0-38c0-1f7d4693b9f2
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... crush-smash... burn-whip-scream... give pain get answer...

null
uid: b2d9009c-c58d-ed50-1e9c-a64a3f6c9e78

0:0 - ... gold... blood... Absolute's blessing...
uid: b5dab31b-05a9-a8de-4c2f-5f4b3bb7dae7
> null

0:0 - *The corpse regards you lifelessly.*
uid: b8367942-86c6-876a-159a-85090dfebbac
Animation: [Torturer Spike (Corpse)] animates into SWD pose
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who were you in life?
> Tell me about the Absolute.
> Are there any valuables hidden nearby?
> Who killed you?
> Where are you from?
> What was your purpose?
> Tell me about your life.
> Leave.
> *The corpse does not stir. It will answer no more questions.*

0:0 - ... you... Blade of Frontiers... seeking your lady...
uid: c1e44013-f24a-b767-22ee-21ecdf09bb9d
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
- 1 Check flag(s) (Tag):
   true - Wyll - |Wyll, the superhero warlock| (The famed Blade of Frontiers, the pride of Baldur's Gate.)
> null

0:0 - ... speaks through True Souls... scour the land... find weapon...
uid: d035375f-52b2-ff2e-206b-30b1c3410800
> null

0:0 - ... born here stay here...
uid: d2f9982f-a6ce-8673-f99e-126ff22cc814
> null

null
uid: e3f296ad-d589-d2e2-a562-85588f6316d2


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Spike.lsj
Synopsis:
The torturer that is/was torturing the adventurer.

0:0 - Torture's over, but ya can get a beer if yer lookin' for some fun.
uid: 1b8b059d-3454-f622-dd58-c5d0f7e20f63
Node context: pleased. He watched another player torture the prisoner until the latter fainted. He's in a good mood.
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription
=== END NODE ===

0:0 - Had a little sadist in ya after all, didn'tcha?
uid: 5dd0322e-b225-12a6-d515-c23416dac018
Node context: Cruel and pleased. He watched the player torture the prisoner until the prisoner fainted,
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription
=== END NODE ===

0:0 - Ya still 'ere? Go find the other slaves if ya like hangin' 'round 'ere so much.
uid: 72eb3735-99d4-6c47-1210-8306fc576c14
Node context: a little surprised. He's mean because he's mean by nature, not because the player gave him a reason to be.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_AfterLongRest - GOB_Torturers_State_AfterLongRestdescription
=== END NODE ===

0:0 - Bet ya couldn't make 'im sing either, could ya? I'd swear 'e was mute, if I hadn't heard 'im scream so much.
uid: ee646b67-6b41-4467-f15c-91ea9ba4bce0
Node context: A little bit boastful. The player sent him away to continue the torture himself, and the torturer doesn't want to lose face because he wasn't able to extract the information from the prisoner.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_Persuaded - GOB_Torturers_State_Persuadeddescription
=== END NODE ===

0:0 - Look who's 'ere. The little party-pooper. At least let me enjoy the beer.
uid: f9ea9310-f446-cb72-1d29-88c548a062b5
Node context: Not too pleased. The player forced him to stop torturing the prisoner (and he liked torturing the prisoner).
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
   true - GOB_Torturers_State_Persuaded - GOB_Torturers_State_Persuadeddescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Rat_001.lsj
Synopsis:
Rat in the torture cell who is full of menace and going crazy because of how hungry she is.

0:0 - Let this one be! My prisoner, drow, not yours. Not this one. I am hungry... starving...
uid: 0f884f45-8fbb-0a1e-71b8-56e45f719f47
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription
- 1 Check flag(s) (Object):
   false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription
- 2 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription
=== END NODE ===

0:0 - Rotting - he's rotting. Already turning green... Sweet and juicy, all for me. All for me.
uid: 25df3314-cc3d-eec7-ad0e-2858349172ba
Node context: She's contemplating eating her old master. She's mad because he didn't feed her.
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_SpikeIsDead - Spike is dead. Not necessarily killed.
- 2 Check flag(s) (Object):
   false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription
- 3 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *Squeak.*
uid: 2ab7406c-af49-46a0-4e13-b625bc2cb620
Animation: [RAT] squeaks
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *The rat's nose twitches impatiently. Her teeth bite air as though it is flesh, but it doesn't sate her hunger.*
uid: 3d1c9289-30ff-e99d-e825-769eaea7a20e
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - Let me kill - let me eat him. Nice, red red prisoner, full of meat. Let me eat - I am hungry, so hungry.
uid: 887181e8-fbc6-7ecb-389b-0a6e836d5f67
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription
- 1 Check flag(s) (Object):
   false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Rat_000.lsj
Synopsis:
Rat in the torture cell who is starving because all the prisoners have been carted away.

0:0 - *Squeak!*
uid: 40c80a6c-7367-deee-ad9c-afebcbba00a9
Animation: [RAT] squeaks
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - A little bite... he don't look like he'd mind...
uid: 478ed66b-16c5-5f13-a6c8-720a2ea7a143
Node context: He's contemplating eating his dead master.
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_Rat_000_HasMet - GOB_Torturers_Rat_000_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_SpikeIsDead - Spike is dead. Not necessarily killed.
- 2 Check flag(s) (Object):
   false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription
- 3 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *The rat's eyes follow you, shining. Its stomach grumbles.*
uid: 6450c7a5-f9a1-de5a-c216-2f134ef7c6b5
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_Rat_000_HasMet - GOB_Torturers_Rat_000_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - Hands off! This one's ours.
uid: a70c8d87-a732-ef9f-fc29-747e1466f5b6
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_Rat_000_HasMet - GOB_Torturers_Rat_000_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_Rat_000_HasMet - GOB_Torturers_Rat_000_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Goblet.lsj
Synopsis:
One of the guards standing next to the torture. He's mean (and a cannibal).

0:0 - I'm watchin' ya. Spike promised that any meat that falls off is mine.
uid: 1ee12885-ee10-0be9-ad77-60de767b5538
Cinematic: He's standing a few paces away from the prisoner.
Node context: Mean.
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_HasMet_Goblet - GOB_Torturers_HasMet_Gobletdescription
- 1 Check flag(s) (Object):
   false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_HasMet_Goblet - GOB_Torturers_HasMet_Gobletdescription
=== END NODE ===

0:0 - Keep yer mitts off the prisoner. 'E's mine. MINE.
uid: 426f4981-f3e1-40fa-18b3-edb528ceb8ec
Cinematic: He's standing a few paces away from the prisoner.
Node context: disgruntled and a little crazy. He didn't actually see you do anything, but he's suspicious.
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_HasMet_Goblet - GOB_Torturers_HasMet_Gobletdescription
- 1 Check flag(s) (Object):
   false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription
=== END NODE ===

0:0 - Ya didn't touch my prisoner, didya? 'E's mine. Mine!
uid: a2e7a1f8-4816-8ac6-1311-bfd7237b9d3d
Cinematic: He might not be standing next to the prisoner anymore.
Node context: disgruntled and a little crazy. He didn't actually see you do anything, but he's suspicious.
- 0 Check flag(s) (Object):
   true - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Torturers_HasMet_Goblet - GOB_Torturers_HasMet_Gobletdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_TortureredAdventurer.lsj
Synopsis:
Conversation with an adventurer who has been tortured. The player may or may not have participated in the torture. The adventurer is hurt, tired, and broken. Note for mocap recording: the tortured adventurer can say most of his lines chained on a bed or free (standing up). Please record everything standing up. Cinematics will handle the lying down state.

null
uid: 007cf423-9f89-beb2-6300-1b694d69b920
Jump to another node

0:0 - Get - get away from me! Please! D-don't hurt me!
uid: 01e7bf3a-bacc-e85e-e283-89cb71aacc12
Cinematic: The adventurer is free, but barely standing. He shrinks away from the player.
Node context: intense fear. The player has tortured the adventurer before,
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
> The pain stops when you answer my questions.
> I'm sorry - but it was the only way to help you.
> null

0:0 - It should be here somewhere. He said there was a hidden passage underneath the temple.
uid: 03b8389f-df7b-9430-bf85-5400582fe5af
Cinematic:
> The place was supposed to be abandoned, b-but when we arrived...

null
uid: 03f978fb-50cb-8086-2195-64c61a7ad8df
Jump to another node

0:0 - Be patient - I'll be back.
uid: 046f50bb-cf42-c815-c29e-ac6f997fb182
> null

null
uid: 05ad32f4-1ad2-aad0-593e-97d640af0465
Jump to another node

0:0 - And now they know about the grove. Gods. I - I need to warn them!
uid: 05c41903-968e-a2e9-f92f-0f31b1cafe5d
Node context: suddenly starting to panick.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription

0:0 - *The battered man lies crumpled on the ground, unconscious.*
uid: 06c71cfa-e913-55ee-b240-4c149886a45d
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious
- 1 Check flag(s) (Object):
   true - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription
> Pour a healing potion into his mouth.
> null

0:0 - Exactly. You're no use to me - so rot down here for all I care.
uid: 07e21ae8-4e7c-0858-a873-367b753cf251
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
> No... no, please! They'll kill me!

0:0 - What - what are you doing? G-get away from me!
uid: 08d77f8e-7cb9-ac54-ff20-88499dffbb7a
Cinematic:
Node context: Scared - after being tortured by the player and being told that it was for his own good, the player also tried to read his mind.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Knows_FailedMindRead - GOB_TorturedAdventurer_Knows_FailedMindReaddescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_FailedPersuasion -
=== END NODE ===

0:0 - Pour a healing potion into his mouth.
uid: 0c345653-4590-acbd-7e4a-a1a0bf379bb7
- 0 Check flag(s) (User):
   true - Has_TaggedItem_HEALING_POTION - Has_TaggedItem_HEALING_POTIONdescription
> *The man coughs hard, but his eyes shoot open and the colour returns to his cheeks.*

null
uid: 0d9d6c48-fc23-c211-f258-ee0b4c1e9608
Jump to another node

0:0 - Help? You... you could have killed me!
uid: 0db1fb8d-3582-9d04-06ab-161feb0c980a
Cinematic:
Node context: incredulous and angry. incredulous and angry. The player tortured him, and now says it was necessary.
> Remira sent me. She said you were in trouble.
> It was the only way to get the goblins to leave.
> And yet you're still alive. Stop whining.
> I STILL MIGHT. QUIET. I may yet, unless you quieten down.
> Read his mind.
> Leave.

null
uid: 0de8de1c-8bee-a854-1443-6432c0c265b4
Jump to another node

0:0 - Leave.
uid: 0f6ea6a7-8665-85d8-33ab-97b901833b45
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
   true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription
=== END NODE ===

0:0 - Thank you, I... I'd better go, before they catch us.
uid: 104e9e0f-9534-37a3-a753-a7fab3058536
Cinematic: The adventurer is free, but barely standing.
Node context: He's grateful. The player freed him.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 1 Check flag(s) (Local):
   false - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestions - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestionsdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
> null

null
uid: 1101210e-2f81-aed8-b6aa-779235217122
Jump to another node

0:0 - Read his mind.
uid: 125c2737-aac2-c4c6-bfa2-8e4a6826b68e
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - Nnnearrgh! You said on three!
uid: 127ab080-639b-da2c-2c9d-ee2840b35720
Cinematic:
Node context: A cry of pain and outrage as someone breaks your thumb in a bid to free you.
> null

null
uid: 12a412e2-1059-2217-d607-d8609a62f47b
Jump to another node

null
uid: 12f1fec3-2aec-1843-ac07-bd6b05238b82
Jump to another node

null
uid: 134c21cd-2388-0d23-274c-ffb1a624fb0b
Jump to another node

null
uid: 1356b45f-42b6-8794-2fa9-f9102807f3df
> ... I'm... I'm free.

0:0 - How did you end up on that rack?
uid: 13b4e63a-f85c-5d9a-036d-168b17006f3b
- 0 Check flag(s) (Global):
   false - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
> We... I was w-with a group of adventurers. We came here for an artefact.

null
uid: 13c8d16b-26d1-5465-6109-3a560219621b
Jump to another node

null
uid: 146e5040-1f01-3b6a-d283-158df58077cb
Jump to another node

0:0 - *But was it truly nothing? The pain gripped you tight, robbing you of all composure for a moment...*
uid: 14c26198-0259-4c0a-b8c5-66d92e9a6bf0
Cinematic: Default pose/Shadowheart no longer being affected by the pain of the incurable wound.
> null

null
uid: 15951242-a56a-0884-e20b-da4443df2e5d
Jump to another node

0:0 - Remira? She's... she's alive then. Oh, thank the gods. I - I need to get out of here.
uid: 166f0643-2111-46b4-5d41-1fa300d12642
Cinematic:
Node context: a tone of hope. He's starting to believe you are here to save him and he's heard the first good news in a while.
> Are you hurt?
> What did the goblins want with you?
> null
> How were you captured?
> The druid Halsin was with you. Where is he now?
> null
> null
> null
> null
> null

0:0 - The Nightsong. What does it do, exactly?
uid: 16fbf31c-779c-ded1-e5b2-40119cd87f5b
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription
- 1 Check flag(s) (Global):
   true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription
> null

- Roll failure -
null
uid: 171d1075-960f-0fe1-1f9b-231e2675308e
> Y-you could've killed them! Just... just leave, please!

- Roll sucessful -
null
uid: 175def50-93c5-aaec-d2bf-522252509a86
> I'm in pain a-anyway. Do whatever you have to. Please.

null
uid: 17c0fac7-d024-8777-ea5b-c70c496aea52
Jump to another node

null
uid: 1928d4a4-f3ac-c765-53d2-1088ae157ba2
Jump to another node

0:0 - Are you hurt?
uid: 19bbd7e7-3872-abdc-8f19-50e2f50154bb
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_WasMean - GOB_TorturedAdventurer_WasMeandescription
   false - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
   false - GOB_Torturers_AssistedForFun - GOB_Torturers_AssistedForFundescription
> I... I don't think I can move my arm.

0:0 - Seize one of his hands and break his thumb.
uid: 19f007af-ad4b-6049-4eea-078d339e49e3
- 0 Check flag(s) (Dialog):
   true - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccess - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccessdescription
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: 1b1b1e9b-87f1-e35d-8ecf-691ee959445a
Jump to another node

0:0 - Th-the grove. To the east. They wanted to know where we came from. They'll k-kill everyone. Please... get me out of here.
uid: 1b375304-135d-0eab-a3ea-102377b8b20f
Cinematic:
Node context: he realises the goblins are planning to kill everyone in the grove. He begs the player to free him.
- 0 Set flag(s) to (Global):
   true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

null
uid: 1c27c782-8082-fc55-0b8c-74b2b7309f25
Jump to another node

0:0 - Ngh... it hurts...
uid: 1c321f54-e728-4137-a19f-c799e254018b
Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose.
- 0 Check flag(s) (Global):
   false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear.
   true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares.
> I sh-should be able to make it to the grove on my own. They need to know they're in danger.

0:0 - It's called th-the Nightsong. We tried to s-sneak past the goblins...
uid: 1dbcdf9f-9433-6089-4819-02df58800b14
Cinematic:
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> ... b-but they ambushed us. I didn't think a pack of goblins could be so... so efficient.

null
uid: 1f411c31-ada1-9026-d9f5-dd222c727f54
Jump to another node

0:0 - Th-then why?
uid: 1f62d62b-00c9-fd51-7821-28d4eac9dd2c
Cinematic:

null
uid: 21727589-ee61-a232-1975-efa93e24f29f
Jump to another node

0:0 - How did you end up in here?
uid: 22143cee-7486-f8af-eed8-03591aad3d0b
- 0 Check flag(s) (Global):
   false - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
> We... I was w-with a group of adventurers. We came here for an artefact.

0:0 - G-get away! Please, no more!
uid: 23b7691e-8935-f87a-7635-f3a97a291a1c
Animation: Liam shackled torturers rack
Cinematic: His back is against the wall, arms bent at the elbow and shackled against the wall on either side of his head.
Node context: afraid. The player has tortured him before.
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription
   false - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
> The pain stops when you answer my questions.
> I'm sorry. I only did it to help you.
> null

0:0 - What else do you know about the temple? Any other treasure?
uid: 24942e5f-98c6-9868-b7c3-e43dc3786d31
> I'm not sure - all I know is there's a p-passageway to the Nightsong.

0:0 - It was nothing. Put it out of your mind.
uid: 25174b1b-48c1-494f-8f52-b3196c4e873b
> *But was it truly nothing? The pain gripped you tight, robbing you of all composure for a moment...*

0:0 - I'll try something else first.
uid: 289b1e51-fcd2-78d4-44f0-3af12300a2b5
> Please - hurry!

0:0 - The place was supposed to be abandoned, b-but when we arrived...
uid: 2951518e-8c41-1185-62a6-4a17f4e40759
Cinematic: He trails off, large, unfocussed eyes staring at the ground.
Node context: he trails off, lost in the memory of the goblins attacking and overpowering them.
> What else do you know about the temple? Any other treasure?
> Go on. Where can I find the Nightsong?
> null
> null

0:0 - No... no, please! Please! They'll kill me!
uid: 2992a916-2149-8bf5-17f9-b718b630dfe0
Cinematic:
Node context: The player is leaving him behind.Hhe's afraid he'll be eaten by goblins if he stays here.
=== END NODE ===

null
uid: 2ae657a2-6bb1-ca23-c809-45c835ee6db4
Jump to another node

null
uid: 2bac329e-cbf6-ae22-5efd-b2ab7cc29084
> No! G-get away from me!
> *The battered man lies crumpled on the ground, unconscious.*
> Th-thanks, I guess.
> Get - get away from me! Please! D-don't hurt me!
> Thank you, I... I'd better go, before they catch us.
> We shouldn't be seen together. I'll get to the grove on my own.

0:0 - ... b-but they ambushed us. I didn't think a pack of goblins could be so... so efficient.
uid: 2c124cb9-5704-fa11-ee69-de0df00299e3
Cinematic:
Node context: Shuddering at the memory. These goblins behaved differently than the ones he's used to fighting, and overpowered his party.
- 0 Set flag(s) to (Global):
   true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
> An artefact? What does it do?
> Where are the goblins hiding it?
> null
> null
> null

null
uid: 2c6995ba-76c4-7309-28b1-f39d55853bb7
Jump to another node

0:0 - I c-can't tell you where the grove is, please. If they find out, they'll... they'll kill everyone!
uid: 2ca00c47-dd32-1cc6-496f-649ac0c169ef
Cinematic:
Node context: panicked and afraid the player will hurt him. He's been torutred by the goblins, and now the player is threatening him.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I know about the grove. That's not why I'm here.
> It's your own life you should be worrying about. Now talk.
> null
> null
> I'm looking for a druid, name of Halsin.
> null

0:0 - It's called th-the Nightsong. We tried to s-sneak past the goblins...
uid: 2e66ac22-b26c-432a-dbc4-dd58c93021f3
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> ... b-but they ambushed us. I didn't think a pack of goblins could be so... so efficient.

null
uid: 30494bf7-fc49-945d-0a91-b245341509c9
Jump to another node

0:0 - Relax. I'm not going to leave you here.
uid: 306e3135-4761-70bc-c59c-b425ac0b3906
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_PromisedToFreeNoParty - GOB_TorturedAdventurer_State_PromisedToFreeNoPartydescription
> Th-thank you! Thank you so much!

0:0 - B-Brian had instructions, but... the g-goblins got him. They - they said they'd e-eat him...
uid: 30a8613f-82ba-2b1e-0a9d-c601483d33cb
Cinematic:
Node context: he's shuddering at the memory and realizes this could be his fate as well.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription
- 1 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 2 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Please! F-free me. Y-you don't need me anymore.
> P-please, these shackles... I... I don't want to die!

null
uid: 30fc7335-1514-c27e-60f0-203f735dfbbb
Jump to another node

- Roll sucessful -
null
uid: 3111096e-900e-2db7-5730-3bfa22c208f8
> Why won't she leave? I need to warn the others... and find Remira, if she's still alive. Why won't he leave? I need to warn the others... and find Remira, if she's still alive. Why won't they leave? I need to warn the others... and find Remira, if she's still alive.

0:0 - One more question: what happened to the druid?
uid: 315f3dae-dfe2-5ee6-496c-fa445c04e3f8
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
> Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.

null
uid: 31e3a359-dc71-1e69-3ee8-8dfe26dcef56
Jump to another node

- Roll sucessful -
null
uid: 31f58300-da06-34ff-14a0-7d7cee858ad2
> *The lock clicks and opens.*

null
uid: 3235f04f-d2c0-17d6-548f-537f90c1fbb0
Jump to another node

0:0 - Leave.
uid: 32a41187-4bf3-fb12-eac1-cba6bbe79313
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
=== END NODE ===

0:0 - Snap the other thumb.
uid: 34836f9d-04c8-ab77-7433-c2bbb27b3c44
> Nnnearrgh! You could've warned me!

0:0 - Please - get me out.
uid: 34e4c094-0147-ef55-b8a9-7446cadd6e44
Animation: Liam shackled to bed/rack
Cinematic: His back is against the wall, arms bent at the elbow and shackled against the wall on either side of his head.
Node context: urging the player on to find the key to free him. He's hopeful.
- 0 Check flag(s) (Dialog):
   true - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
> null
> How did you end up here?
> null
> Tell me: have you seen a druid called Halsin?
> null
> null
> null
> null
> Seize one of his hands and break his thumb.
> null
> null

0:0 - And yet you're still alive. Stop whining.
uid: 35e96ca3-42bf-4111-a612-142af65d624a
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - DON'T TEMPT ME.
1:0 - Might be tempted - unless you do as I say.
uid: 37f7aa4f-b34e-263d-36e7-1f9e36da9532
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Hang on, I'll get you free.
uid: 3895c3e3-9a57-4a14-8b24-8066a5151bb1
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_PromisedToFreeNoParty - GOB_TorturedAdventurer_State_PromisedToFreeNoPartydescription
> null

0:0 - No! G-get away from me!
uid: 38bcb35f-d544-7e42-2ea4-1585583785e4
Animation: Liam shackled torturers rack
Cinematic:
Node context: He's thoroughly freaked out by you.
- 0 Check flag(s) (Dialog):
   true - GOB_TorturedAdventurer_Knows_FailedMindRead - GOB_TorturedAdventurer_Knows_FailedMindReaddescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
=== END NODE ===

null
uid: 3a3c24f1-449a-3068-e4f7-947b7aa66798
Jump to another node

0:0 - *The man coughs hard, but his eyes shoot open and the colour returns to his cheeks.*
uid: 3a6cd9ee-98b1-4595-6e8e-aaa7b8309dc4
Animation: Player pours healing potion into Liam's mouth, Liam in shackles coughing
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_Event_RemoveHealingPot -
- 1 Set flag(s) to (Object):
   false - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription
> null
> null

0:0 - Help? You... you could have killed me!
uid: 3b5f1634-dcd5-45ec-6f1a-0914c567154f
Cinematic:
Node context: incredulous and angry. incredulous and angry. The player tortured him, and now says it was necessary.
> Remira sent me. She said you were in trouble.
> It was the only way to get the goblins to leave.
> And yet you're still alive. Stop whining.
> DON'T TEMPT ME. Might be tempted - unless you do as I say.
> Read his mind.
> Leave.

0:0 - That's all I know! Please... g-get me out of here!
uid: 3bdb23f9-0088-fcbb-7d60-d70e17664e28
Cinematic:
Node context: panicked - he's afraid he'll be eaten by goblins if he stays here.
> null
> null
> null
> Keep trying. You'll figure it out.

0:0 - Y-you could've killed them! Just... just leave, please!
uid: 3c45e74d-2a49-66d7-1efb-110a57e08c78
Node context: Desperate and incredulous - the player told him the only way to get rid of the goblins was to torture Liam.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
   true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_FailedPersuasion -
=== END NODE ===

null
uid: 3d6ec083-a7d2-23c8-6758-fb7de5975861
Jump to another node

null
uid: 3ddc43e0-dfd3-093a-f490-7f1722870269
Jump to another node

0:0 - Are you mad? Just... just leave, please!
uid: 3ea416af-4bb7-5563-bb63-befef49402de
Cinematic:
Node context: The player told him that even though he tortured him, he's still alive, so he'd better be grateful.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
   true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_FailedPersuasion -
=== END NODE ===

0:0 - I'm sorry. I only did it to help you.
uid: 3ed8b91b-556d-4b94-bc03-f0a6a9488461
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_PromisedToFreeNoParty - GOB_TorturedAdventurer_State_PromisedToFreeNoPartydescription
> Help? You... you could have killed me!

null
uid: 3ef35bc8-5c13-810c-d613-0b5d567c6a54
Jump to another node

null
uid: 3f4de9d8-6fc1-9b52-f32f-7c1552ce7a1d
Jump to another node

null
uid: 416494f7-5225-eead-0a54-d56ca5282ba4
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_Knows_WoundSuspicion - Shadowheart suspects her wound
   false - ORI_Shadowheart_Knows_IncurableWound - Seen Shadowheart's incurable wound
   false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear.
   true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares.
> Try to understand what's happening.
> Silently petition Lady Shar for guidance.
> It was nothing. Put it out of your mind.

0:0 - He j-just said some wizard called Lorroakan would reward us if we found it. That's all!
uid: 41710df0-6295-f3c7-1c0b-68b70b2475df
Cinematic:
- 0 Set flag(s) to (Global):
   true - GLO_AdventurersQuest_Knows_AboutBounty - GLO_AdventurersQuest_Knows_AboutBountydescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

- Roll sucessful -
null
uid: 41ba75d0-91af-0f4e-391f-5dfb9cbb96e1
> Fine. Just... what do you want?

null
uid: 42100548-fd0d-7f0b-32e1-92d8c4092e4f
Jump to another node

0:0 - Use the key to unlock his chains.
uid: 42959e1e-9721-0f85-3323-8f028e1d6925
- 0 Check flag(s) (Global):
   false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 1 Check flag(s) (Object):
   true - GOB_Torturers_State_HasKey - Player has the key to prisoner's chains
> *The lock clicks and opens.*

null
uid: 44d42737-a04a-d4b4-6c63-17f5c08e68b4
Jump to another node

null
uid: 46190684-c615-b21e-8e22-f32c1ec4be1d
Jump to another node

null
uid: 462f1037-041e-3735-b366-7a71fd3ac929
Jump to another node

null
uid: 4639826b-938b-df8e-9e91-4626e75e1381
Jump to another node

0:0 - Remira sent me. She said you were in trouble.
uid: 471c9d5c-0cbc-803d-ff59-863665c8330f
- 0 Check flag(s) (Local):
   true - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenReaddescription
> Remira? She's... she's alive then. Oh, thank the gods. I - I need to get out of here.

0:0 - The pain stops when you answer my questions.
uid: 47396da1-0ec1-2ecb-436c-e312396f4521
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_WasMean - GOB_TorturedAdventurer_WasMeandescription
> P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go!

null
uid: 48293a78-2de6-2300-d86d-5de206d2bd6e
Jump to another node

- Roll failure -
null
uid: 48a6839f-c981-f367-acd3-3fd3af1ed0a3
> Are you mad? Just... just leave, please!

null
uid: 49510d9e-7d5d-4d30-216d-23070a0e8c64
Jump to another node

0:0 - I... I can't. I'm sorry, I just... I can't bear any more.
uid: 495efbba-fc7a-7fa7-8607-f9f5145903d0
Cinematic:
- 0 Set flag(s) to (Dialog):
   false - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccess - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccessdescription
> null

null
uid: 49b09ef5-2520-9cc7-6425-4d2a4917246c
Jump to another node

0:0 - Fine. Just... what do you want?
uid: 4a025518-021a-0962-6d05-4a68c17a5c60
Node context: He isn't happy, but just wants to get this over with.
> null

null
uid: 4bcc17cf-b816-84d3-cf8a-52bb6a3e514d
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
   false - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
   false - GOB_Torturers_AssistedForFun - GOB_Torturers_AssistedForFundescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription
   true - GOB_TorturedAdventurer_State_Free - GOB_TorturedAdventurer_State_Freedescription
- 2 Check flag(s) (Object):
   false - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
> null

0:0 - I'm not sure - all I know is there's a p-passageway to the Nightsong.
uid: 4d275999-1f1e-f363-a3b0-3157dd08daf0
Cinematic:
Node context: The player asked him about secret passages in the temple, but he doesn't know where they are, only that they exist.
> B-Brian had instructions, but... the g-goblins got him. They - they said they'd e-eat him...

null
uid: 4d2edcf5-d4e6-9b53-cda6-4a34ae3cb9a7
Jump to another node

null
uid: 4e273be5-114a-cff4-a5fb-1d33352bd418
Jump to another node

null
uid: 4efd5881-fdb9-cb58-beae-fedbc3fe7430
Jump to another node

null
uid: 4fae1c8b-c176-4bf3-977f-8816a7e2a3a1
Jump to another node

0:0 - I know about the grove. That's not why I'm here.
uid: 50782399-ba88-7aaa-b011-336c2231cf3e
- 0 Check flag(s) (Global):
   true - DEN_PartyProgress_EnteredGrove - At least one player entered the grove
> Th-then why?

0:0 - Are you hurt?
uid: 512bee80-3cef-eeeb-9790-a66f999edb92
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_WasMean - GOB_TorturedAdventurer_WasMeandescription
   false - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
   false - GOB_Torturers_AssistedForFun - GOB_Torturers_AssistedForFundescription
> I... I don't think I can move my arm.

0:0 - P-please... please l-let me out! Th-there's no reason for this!
uid: 5143e9f3-0f85-3ced-1718-151c416fd499
Animation: Liam shackled to bed/rack ST
Cinematic: His back is against the wall, arms bent at the elbow and shackled against the wall on either side of his head.
Node context: Pleading, but without hope. The player talked to him before, but didn't promise to free him.
- 0 Check flag(s) (Dialog):
   true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
   false - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
> Tell me where this hideout is.
> null
> The Nightsong. What does it do, exactly?
> null
> null
> null
> null
> null
> null
> null
> null
> null

null
uid: 530baa85-063e-b399-a183-607c0268477b
Jump to another node

null
uid: 548211b0-68e5-e80b-b289-17e9ac11dfd7
Jump to another node

null
uid: 54b171b3-092d-66af-cd13-c0ef4ecf2601
Jump to another node

0:0 - I... I don't think I can move my arm.
uid: 5538b576-ef9c-5b08-b51d-bae0fe2dcffa
Animation: Liam looks at broken arm
> This wasn't supposed to happen. It should have been easy...

0:0 - Please - hurry!
uid: 554ec726-a42f-0789-0714-700d237c02a7
Cinematic:
=== END NODE ===

- Roll failure -
null
uid: 559783ef-0402-5a22-913f-7b74a3f0542d
> *You struggle with the set of lockpicks until they are bent entirely out of shape, but the lock won't budge.*

0:0 - Snap his thumb.
uid: 56b67447-49b3-4c60-67ba-96ff9e4266c0
> Nnnearrgh! You said on three!

null
uid: 57cae069-db09-f14b-1ff9-1f0ab9d8ae89
Jump to another node

null
uid: 585bb10f-cc50-e6df-31d5-3241dda0f48f
Jump to another node

null
uid: 5968a4c9-fdad-85cd-a080-382120391ea5
Jump to another node

null
uid: 59a001ed-7475-3654-7da6-237bfad85bff
Jump to another node

0:0 - T-to the east. P-past the ruins and the bridge. The gate's covered with ivy.
uid: 59c4fb8f-ade2-ae28-cc3f-739eb914e04c
Cinematic:
Node context: He's extremely afraid the player will hurt him if he doesn't answer, but he knows this info might kill his comrades.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> But please... please don't tell the goblins!

null
uid: 5d1ca3ac-7573-5199-e9e0-3e2fcf75b266
Jump to another node

null
uid: 5d27cb13-e7e0-983c-8b3d-e89bc413170f
Jump to another node

0:0 - Snap his thumb.
uid: 602ed7db-3149-c713-c4b8-1093fd293f51
> Nnnearrgh! My hand... ahh...

0:0 - The place was supposed to be abandoned, b-but when we arrived...
uid: 607df5af-bdda-ab71-5236-ed51ac28f955
Cinematic: He trails off, large, unfocussed eyes staring at the ground.
Node context: he trails off, lost in the memory of the goblins attacking and overpowering them.
> What else do you know about the temple? Any other treasure?
> Go on. Where can I find the Nightsong?
> null
> Thanks for the information. Now let's get you free.
> null

null
uid: 60e4692e-b448-68a4-5294-5f33189aaeb2
Jump to another node

null
uid: 6125b8df-1af7-99db-02a7-3d80a7282927
Jump to another node

0:0 - I came for the Nightsong. Where is it?
uid: 6136f5cb-061e-8b32-e5fa-7c928c2ac24c
- 0 Check flag(s) (Global):
   true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
   false - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
- 0 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
> S-somewhere underneath the temple. There's a hidden p-passage.

0:0 - I STILL MIGHT. QUIET.
1:0 - I may yet, unless you quieten down.
uid: 6164c253-cd35-7fa5-6e06-f0b110fd0141
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Th-they didn't hide it. I don't think they even kn-know it exists.
uid: 61b3557e-0580-d6fd-4382-847ac0d2931e
Cinematic:
Node context: He's a little puzzled by the fact that the goblins didn't know bout the artifact in the temple.
> I-it was locked away years ago, somewhere underneath the temple.

0:0 - That's my concern now. How did you end up here?
uid: 61ba58c2-4a5c-76f3-c928-5a746634ba31
> null

null
uid: 61c5ac51-a9ef-c317-9ec9-d29f98866e10
Jump to another node

0:0 - I'm sorry - but it was the only way to help you.
uid: 61fc6457-88d0-9125-5a74-2b66f882478d
> Help? You... you could have killed me!

null
uid: 6259f5e1-898b-eec2-d29a-b9e44cf48b84
Jump to another node

0:0 - One more question: what happened to the druid?
uid: 62af404b-759c-38d9-42c8-525a12a81118
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
> Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.

null
uid: 62f16dd5-2ec3-1fc6-7881-4702bea103ee
Jump to another node

null
uid: 640525fc-cb66-4763-ab8b-88285ffc65e8
Jump to another node

null
uid: 650e97c7-b6ff-953a-886d-9066c0360874
Jump to another node

null
uid: 6515e734-506f-aa10-4ca6-94675a181b99
Jump to another node

null
uid: 658d2ddc-3d5c-5f66-6fcc-87131f91c34f
> He j-just said some wizard called Lorroakan would reward us if we found it. That's all!

- Roll sucessful -
null
uid: 673c3762-a2e7-2cfb-c723-fbbd9b480f0a
> Just... get these shackles off.

0:0 - I'm in pain a-anyway. Do whatever you have to. Please.
uid: 674387c9-a2cc-f234-ffe8-576934689a00
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccess - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccessdescription
> Seize one of his hands and break his thumb.
> I'll try something else first.

null
uid: 67fa03bc-c099-9933-e0a6-851e64039483
Jump to another node

0:0 - Seize one of his hands and break his thumb.
uid: 68bc781d-9bfb-d258-ecaa-2ec3e52c2732
> Yeeearghh! You broke my thumb! Why?!

null
uid: 6a18d8c8-61e7-ab3f-cafb-06ab4039e757
Jump to another node

0:0 - The druid Halsin was with you. Where is he now?
uid: 6aafe349-1f54-12d1-a8a3-0d1b0e701f70
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
> I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.

null
uid: 6b288ef2-bd85-347e-0303-09aee65a78b9
Jump to another node

0:0 - I'm not sure - all I know is there's a p-passageway to the Nightsong.
uid: 6bfac8a5-3833-6a0e-e743-510f6eb9e464
Node context: The player asked him about secret passages in the temple, but he doesn't know where they are, only that they exist.
> B-Brian had instructions, but... the g-goblins got him. Th-they said they'd e-eat him...

0:0 - Tell me: have you seen a druid called Halsin?
uid: 6c819f34-ef8b-5e7a-a4cc-00b5aa8efaf1
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
> Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.

null
uid: 6c954502-4c3b-d493-ba4a-a16a251d997f
> Ahh... dirty bloody trick...

0:0 - And now they know about the grove. Gods. I - I need to warn them!
uid: 6d3e53b9-bfd7-aa1b-18f5-0aa0cf033bf7
Cinematic:
Node context: suddenly starting to panick.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription

0:0 - Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
uid: 6da2cfc5-6136-fd4e-d035-b8885260ad76
Cinematic: The adventurer isn't shackled anymore.
Node context: still a lingering fear, though he's a little calmer here.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> The Nightsong. What does it do, exactly?
> I came for the Nightsong. Where is it?
> How did you end up on that rack?
> Leave.

0:0 - *She offers you nothing.*
uid: 6e07b76b-93c3-43db-8b0d-bb304c0a4c6b
Cinematic: Default pose/Shadowheart no longer being affected by the pain of the incurable wound.
> null

0:0 - *You struggle with the set of lockpicks until they are bent entirely out of shape, but the lock won't budge.*
uid: 6ec61725-fb51-8a75-3855-d0a08221464e
Animation: player struggles with lock
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_Event_RemoveLockpick -

0:0 - Y-you're... you're right! But now you've to do the other hand...
uid: 6f23c0ee-e008-69cb-dbc5-1edc2c1b50e7
Cinematic:
Node context: Hope dampened by the realisation that there's more pain to come.
> Just breathe, and count to three.
> Snap the other thumb.

null
uid: 70aa8b1f-5697-522b-27cd-6c8df7ec5a1a
Jump to another node

0:0 - This wasn't supposed to happen. It should have been easy...
uid: 70f142cc-54eb-031b-a90a-3de6b2179062
Cinematic:
Node context: He trails off, almost hyperventilating.
> And now they know about the grove. Gods. I - I need to warn them!

0:0 - B-Brian had instructions, but... the g-goblins got him. Th-they said they'd e-eat him...
uid: 716260ab-0851-7a17-7185-69f980bd0da8
Node context: he's shuddering at the memory and realizes this could be his fate as well.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription
- 1 Set flag(s) to (Global):
   true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
- 2 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I... I have to go. I have to get out of here.

null
uid: 7170c1f1-6fd6-30c5-d8b0-f93f9c8ba017
Jump to another node

null
uid: 726dd939-9dd4-c516-fa03-6f8fff7b3d6c
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
   false - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
   false - GOB_Torturers_AssistedForFun - GOB_Torturers_AssistedForFundescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 2 Check flag(s) (Object):
   false - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
> null
> null
> null

0:0 - And yet you're still alive. Stop whining.
uid: 7401579f-fdad-c382-224e-c063b4228bff
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
uid: 75c3d8ce-45ea-c23c-a6d2-28cd9bb49723
Cinematic:
Node context: lingering fear.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> You came looking for the Nightsong, didn't you?
> How did you end up in here?
> You mentioned the Nightsong. Where can I find it?
> Hang on, I'll get you free.
> null

0:0 - P-please, these shackles... I... I don't want to die!
uid: 760d9d80-4f85-6ad1-f740-c2d7bdf47247
Cinematic:
Node context: panicked - he's afraid he'll be eaten by goblins if he stays here.
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_WasMean - GOB_TorturedAdventurer_WasMeandescription
> One more question: what happened to the druid?
> Relax. I'm not going to leave you here.
> Leave.

0:0 - It was the only way to get the goblins to leave.
uid: 7749da43-1763-5a56-136b-8b358e29e678
= Roll SkillCheck Persuasion (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
> null (roll sucessful)
> null (roll failure)

0:0 - Wait.
uid: 77b39ca3-a730-3e09-bde1-669f3019ce04
> T-two...

0:0 - An artefact? What does it do?
uid: 78bc7f6f-a889-d38a-5f3f-20ef086ce108
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription
> I don't know. The boss didn't say.

0:0 - Th-thanks, I guess.
uid: 79ebe12d-9c8c-712b-d0cb-9298c2687071
Cinematic: The adventurer is free, but barely standing.
Node context: He's not very grateful. The player did just free him, but he also tortured him.
- 0 Check flag(s) (Dialog):
   true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
> null
> null
> null
> null
> null
> null

0:0 - The druid Halsin was with you. Where is he now?
uid: 7a1df6ed-7086-6e61-af24-2b537ec64256
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
> I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.

null
uid: 7b4ecdf2-692a-b260-0f24-b136a24eac81
Jump to another node

null
uid: 7c0063cf-90ce-bcb3-275c-ccddfc80deb7
Jump to another node

0:0 - It should be here somewhere. He said there was a hidden passage underneath the temple.
uid: 7dcdca45-d349-de5e-35ab-31dcfc5e7168
> null

null
uid: 7e18dbe7-dae2-7f6d-5847-685ccf51765a
Jump to another node

0:0 - How did you end up here?
uid: 7ea47b51-1683-2d51-7f88-9b6a7e7dc769
- 0 Check flag(s) (Global):
   false - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
> null

0:0 - An artefact? What does it do?
uid: 7f1b5035-fc7d-24b0-618d-6a5329e41902
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription
> I don't know. The boss didn't say.

0:0 - Just... get these shackles off.
uid: 80406eae-731c-494d-f41e-3fc56e8fc4a9
Cinematic:
Node context: He isn't happy, but just wants to get out of here.
> null

null
uid: 8106de47-78ba-73d7-0921-48dcdf6a47ff
Jump to another node

0:0 - I... I don't think I can move my arm.
uid: 8136a84a-22c9-15c9-16f0-b89a42a0c899
Animation: Liam looks at broken arm
Cinematic:
> This wasn't supposed to happen. It should have been easy...

null
uid: 84013891-be4e-a673-ccde-df330e694f97
Jump to another node

null
uid: 840d4a7d-c1d6-f2d9-5dec-606ed214c651
Jump to another node

null
uid: 844c6793-444c-0526-4c3c-f97f25f107a8
Jump to another node

null
uid: 84514f82-d05d-ab5b-e355-755b8cfe1c67
Jump to another node

null
uid: 845bcdfa-4278-c0bf-df71-18df8ebc9cc0
Jump to another node

0:0 - No! P-please! If... if the g-goblins find out, they'll... they'll kill everyone!
uid: 84dff3e2-a2a2-c5bf-5c8a-2e1a0575a9fc
Cinematic:
Node context: panicked and afraid the player will hurt him.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null
> null
> null
> null
> null
> null

null
uid: 84f6dcd1-9062-4777-5c65-15d1e2911ed8
Jump to another node

0:0 - I came for the Nightsong. Where is it?
uid: 8754b67e-dfc8-8656-b5c1-1d993160a1be
- 0 Check flag(s) (Global):
   true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
   false - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
- 0 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
> S-somewhere underneath the temple. There's a hidden p-passage.

0:0 - He j-just said some wizard called Lorroakan would reward us if we found it.
uid: 87f4d12a-5df0-5332-520f-70a2b97f2f12
Cinematic:
- 0 Set flag(s) to (Global):
   true - GLO_AdventurersQuest_Knows_AboutBounty - GLO_AdventurersQuest_Knows_AboutBountydescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> It should be here somewhere. He said there was a hidden passage underneath the temple.

0:0 - ... what're you playing at? You said on thre-eearrgh!
uid: 8b28dd29-d9ca-8109-ffe9-ee92552a0cae
Cinematic:
Node context: Your thumb is suddently broken mid-sentence and you cry out in pain.
> null

0:0 - Break his other thumb.
uid: 8b4192a7-ed80-d603-9f10-4145e22574d4
> Nnnearrgh! Are you mad?! I'm -

null
uid: 8be7c8c5-21e7-f183-ebe4-10b15fe7259b
Jump to another node

0:0 - It's your own life you should be worrying about. Now talk.
uid: 8c51b3ad-bc62-781f-dab5-23d8552acbeb
- 0 Check flag(s) (Global):
   false - DEN_PartyProgress_EnteredGrove - At least one player entered the grove
> T-to the east. P-past the ruins and the bridge. The gate's covered with ivy.

0:0 - *Is Lady Shar punishing you? Or perhaps testing you? Is it the tadpole, or a curse? You cannot say.*
uid: 8da375f7-7759-41a3-b73c-093f7df8fb66
Cinematic: Default pose/Shadowheart no longer being affected by the pain of the incurable wound.
> null

0:0 - You are? I - I need to get out of here.
uid: 8de2e3ce-c2a6-5e34-5a26-8e88b49dc096
Cinematic:
Node context: He's still afraid, but there's a flare of hope. He's just been tortured very badly, but you offered help.
> null

- Roll failure -
null
uid: 8feb8646-155b-eb9e-077e-58473137fadb
> I... I can't. I'm sorry, I just... I can't bear any more.

0:0 - Please, just l-leave me alone.
uid: 9048c148-202f-33b4-c7df-f3597f800728
Animation: Liam shackled torturers rack
Cinematic:
Node context: scared and tired.
- 0 Check flag(s) (Dialog):
   true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
> null
> null
> null
> null

null
uid: 906d31d6-221f-50f6-ca33-74c8632cdeaf
> No! G-get away from me!
> Please, just l-leave me alone.
> *The battered man hangs slack from his chains, barely breathing.*
> Please - get me out.
> P-please... please l-let me out! Th-there's no reason for this!
> G-get away! Please, no more!
> N-no! Please! D-don't hurt me!

0:0 - Pick the lock.
uid: 90cf4361-3812-119e-d8fc-5a87a83dea31
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a =
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription
- 1 Check flag(s) (Global):
   false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 2 Check flag(s) (Tag):
   false - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
- 3 Check flag(s) (User):
   true - GOB_TorturedAdventurer_HasLockpick -
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription
> null (roll sucessful)
> null (roll failure)

0:0 - But please... please don't tell the goblins!
uid: 9261141e-0aa0-efc7-5b1f-fcfdbf06adf4
Cinematic:
Node context: He's extremely afraid the player will hurt him if he doesn't answer, but he knows this info might kill his comrades.
- 0 Set flag(s) to (Global):
   true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
> I came for the Nightsong. Where is it?
> That's my concern now. How did you end up here?
> null
> null

0:0 - The Nightsong. What does it do, exactly?
uid: 935ba425-221f-4a87-0def-7422e1899078
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription
- 1 Check flag(s) (Global):
   true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription
> null

0:0 - Tell me: have you seen a druid called Halsin?
uid: 9561b6b8-84ba-a9e6-6a18-3ce9df16174b
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
> null

null
uid: 958b349b-c8f9-1fbe-f9aa-7b6e46b3014d
Jump to another node

null
uid: 95f95f24-2d27-d2c8-2165-fbe65766b395
Jump to another node

null
uid: 962811a6-2bf7-b4a4-9a7e-db7b40ded534
Jump to another node

0:0 - I-it was locked away years ago, somewhere underneath the temple.
uid: 9671aed2-3d3d-07fb-f06a-eb0f7aa444d3
Cinematic:
> The place was supposed to be abandoned, b-but when we arrived...

null
uid: 96fd64bb-bd1a-8a1a-7cb3-261b130bc3da
Jump to another node

0:0 - Just breathe, and count to three.
uid: 985e8e6f-a3c9-1bda-4385-d4b4874c0000
> A-all right. One...

0:0 - No! G-get away from me!
uid: 9997e54a-f89b-fe0a-ff4e-3dfe64298b4e
Animation: Liam is freed
Cinematic:
Node context: He's thoroughly freaked out by you.
- 0 Check flag(s) (Dialog):
   true - GOB_TorturedAdventurer_Knows_FailedMindRead - GOB_TorturedAdventurer_Knows_FailedMindReaddescription
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
=== END NODE ===

0:0 - Ahh... dirty bloody trick...
uid: 9a740f7c-650b-56f2-deab-cca78c7477d0
Node context: Spoken while wincing through pain (both your thumbs were broken in a drastic albeit successful bid to free you from shackles)
> ... b-but it worked, I suppose. I'm free.

null
uid: 9c3120f7-4c70-a2da-e3f0-51f9694faa65
Jump to another node

null
uid: 9d2f7893-c768-40a9-0710-d68ce7bd46a1
Jump to another node

0:0 - We... I was w-with a group of adventurers. We came here for an artefact.
uid: 9dce5c48-93b0-039d-2662-7afa0ebe00df
Cinematic:
Node context: lingering fear.
> It's called th-the Nightsong. We tried to s-sneak past the goblins...

0:0 - Th-thank you!
uid: 9fa558ba-f321-0039-bb58-a3a607f57ea8
Cinematic:
Node context: gratitude. The player promised to free him.
> Use the key to unlock his chains.
> I can free you - if you're not afraid of a little pain.
> Pick the lock.
> Pick the lock again.
> A simple tumbler lock. Make short work of it.
> Be patient - I'll be back.
> null

0:0 - ... b-but it worked, I suppose. I'm free.
uid: 9fdadd43-dcfe-dbd0-6007-5503ffac0fb3
Node context: Suffering, but also a little glad. Spoken while wincing through pain (both your thumbs were broken in a drastic albeit successful bid to free you from shackles)
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
> null

0:0 - Nnnearrgh! You could've warned me!
uid: a00e38b2-9700-8c12-682c-3d43b970140e
Cinematic:
Node context: Crying in pain as your thumb is broken
> null

- Roll failure -
null
uid: a04e0686-d7af-df7a-84d9-00bd04ae4607
> Are you mad? Just... just leave, please!

0:0 - *The battered man hangs slack from his chains, barely breathing.*
uid: a152ecf4-49c8-efaa-359f-6fa0aef9ae79
Animation: Liam hangs slack from shackles
Cinematic:
- 0 Check flag(s) (Global):
   false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious
- 1 Check flag(s) (Object):
   true - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription
> Pour a healing potion into his mouth.
> null

null
uid: a1f163b2-6bca-0ac6-d91c-a37f65503af1
Jump to another node

0:0 - P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go!
uid: a37856b9-03c2-30a2-762d-65edd67e201a
Cinematic:
Node context: afraid and panicking. He's afraid the player will torture him som emore.
> null
> null
> null
> null

- Roll failure -
null
uid: a3c64092-2d64-40ea-070d-07ffe76c39e1
> Y-you could've killed them! Just... just leave, please!

null
uid: a466fe54-b86e-6544-b410-8d04a4729ebf
Jump to another node

null
uid: a617de1f-16a5-9d1d-9528-f38f1bfa83db
Jump to another node

null
uid: a63c04b3-2cd0-6993-f40c-6a3ed87fbca4
Jump to another node

0:0 - I-it was locked away years ago, somewhere underneath the temple.
uid: a666033e-df88-0222-c0de-70a070c1d447
Cinematic:
> null

0:0 - Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple.
uid: a768f0d4-56c5-d651-5bfc-870867c93844
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> The place was supposed to be abandoned, b-but when we arrived...

0:0 - I'm looking for a druid, name of Halsin.
uid: a8799f9f-d63d-bca4-fffe-092183ac3f4f
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription
> null

null
uid: a92c560b-be3e-670d-edb0-dd59038bf301
Jump to another node

null
uid: a96cd591-e656-4056-3eda-8a310f19eed5
Jump to another node

0:0 - A-all right. One...
uid: a9862b35-eea6-9e92-a9d1-b53de42cec5a
Cinematic:
Node context: Nervous and in some pain
> Wait.
> Snap his thumb.

0:0 - I... I have to go. I have to get out of here.
uid: a995466d-2355-e8bb-fbb3-c9e04e3c240f
Cinematic: The adventurer isn't shackled anymore.
Node context: panicked - he's afraid he'll be eaten by goblins if he stays here.
> null
> One more question: what happened to the druid?
> null

0:0 - Why won't she leave? I need to warn the others... and find Remira, if she's still alive.
1:0 - Why won't he leave? I need to warn the others... and find Remira, if she's still alive.
2:0 - Why won't they leave? I need to warn the others... and find Remira, if she's still alive.
uid: a9da07b3-ad32-a94f-e6c3-a90ff3bec45f
Cinematic:
Node context: These are Liam's thoughts. The player has tortured him and told him it was for his own good, and he just wants the player to leave and see if he can escape.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenReaddescription

null
uid: acfbe815-f981-b77e-d11e-86abcddc5544
Jump to another node

0:0 - Wait just a bit longer.
uid: ad3e3ee9-c635-5dc9-1191-8c74434f263f
> ... what're you playing at? You said on thre-eearrgh!

0:0 - Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
uid: adcb4a9e-c2c2-f619-6dad-6e34542219b2
Cinematic:
Node context: lingering fear.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

0:0 - Try to understand what's happening.
uid: af7ad2a1-6160-48e5-b44f-41e1a630869c
> *Is Lady Shar punishing you? Or perhaps testing you? Is it the tadpole, or a curse? You cannot say.*

null
uid: af7b0915-9a82-6489-678e-654ab04bfef0
Jump to another node

0:0 - Nnnearrgh! My hand... ahh...
uid: b1babb07-beac-3ab2-1a1b-1bad3faee03b
Cinematic:
Node context: Crying in pain as your thumb is broken
> null

0:0 - It was the only way. You should be able to slip your hand free.
uid: b1bb799d-3790-f0ce-7c70-32cb1c377d63
> Y-you're... you're right! But now you've to do the other hand...

0:0 - Nnnearrgh! Are you mad?! I'm -
uid: b21b548f-b32f-12d4-8a0b-97307a721258
Cinematic:
Node context: Crying in pain as your thumb is broken
> null

- Roll failure -
null
uid: b2de9586-5355-2af6-55aa-346fb55ac1e7
> What - what are you doing? G-get away from me!

0:0 - Read his mind.
uid: b2fba627-e448-6954-1a76-530b3b2edd5c
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - Leave.
uid: b33a9c4c-781b-c21b-3a5b-d794138fcd41
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
   true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription
=== END NODE ===

null
uid: b4b57f00-0ddc-054f-a47a-198bdadce2bc
Jump to another node

null
uid: b5d1cf47-a818-203a-9e8e-6907addc75c4
> He j-just said some wizard called Lorroakan would reward us if we found it. That's all!

null
uid: b6bb2b75-3f3f-727b-4b08-b7d25d657c9a
Jump to another node

null
uid: b6db139f-1c56-2a8a-22f0-508cd407c515
Jump to another node

0:0 - Ahh... I suppose I ought to be grateful.
uid: b7d0a69e-bbc8-fcd6-3e15-e847ce191a00
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
> null

0:0 - You came looking for the Nightsong, didn't you?
uid: b8317ba1-a314-acb4-3673-a36615222075
- 0 Check flag(s) (Global):
   true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
   false - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
> Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple.

0:0 - How were you captured?
uid: b87b79d5-f808-b093-74bb-6c5269e15105
- 0 Check flag(s) (Global):
   false - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
> null

0:0 - Pour a healing potion into his mouth.
uid: b8bb6c95-b14b-0b7f-d5cb-c74fcfef051f
- 0 Check flag(s) (User):
   true - Has_TaggedItem_HEALING_POTION - Has_TaggedItem_HEALING_POTIONdescription
> *The man coughs hard, but his eyes shoot open and the colour returns to his cheeks.*

0:0 - Where are the goblins hiding it?
uid: b9e96963-273c-3ee7-3747-4fc7766b59ac
> Th-they didn't hide it. I don't think they even kn-know it exists.

null
uid: b9eed6f5-b7c8-d23a-e258-6710654e0091
Jump to another node

0:0 - I don't know. The boss didn't say.
uid: ba3f6974-d58c-e46e-0582-db2e7fd4195b
Cinematic:
> He j-just said some wizard called Lorroakan would reward us if we found it.

null
uid: bb984c37-bf94-24f9-d72e-777fb4c1e3df
Jump to another node

null
uid: bc2750db-69b4-e87f-2b4c-1a4bdcb7e914
Jump to another node

null
uid: bcd65018-6f0d-1a6b-8ff3-0585fa3521e4
Jump to another node

null
uid: beea1b02-46d3-e7c7-0fe5-1e0e9d616413
Jump to another node

null
uid: bf45adb5-69aa-5a59-60a3-e8c53681e962
Jump to another node

0:0 - We... I was w-with a group of adventurers. We came here for an artefact.
uid: c0429f2b-0b52-101a-8c61-3a8d26b7d1ff
Node context: lingering fear.
> It's called th-the Nightsong. We tried to s-sneak past the goblins...

0:0 - He j-just said some wizard called Lorroakan would reward us if we found it.
uid: c06b4e59-28b6-dd63-8111-af27684d5764
- 0 Set flag(s) to (Global):
   true - GLO_AdventurersQuest_Knows_AboutBounty - GLO_AdventurersQuest_Knows_AboutBountydescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> It should be here somewhere. He said there was a hidden passage underneath the temple.

0:0 - S-somewhere underneath the temple. There's a hidden p-passage.
uid: c0ac0cd2-8a6e-4079-8426-ddb0443d30d5
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

null
uid: c206d319-5ec6-d879-1e8a-9b4b7aefbc8a
Jump to another node

0:0 - What did the goblins want with you?
uid: c24f1baa-4a26-b11b-a74f-f57e9fbc95f2
- 0 Check flag(s) (Global):
   false - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
> Th-the grove. To the east. They wanted to know where we came from. They'll k-kill everyone. Please... I need to warn them.

0:0 - Wait.
uid: c278b769-09e1-6d9a-8c9d-c6217f56b726
> Thuh... th-three...

0:0 - Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
uid: c29c9cc3-00bc-1044-c21a-a61738aac4a9
Cinematic:
Node context: lingering fear.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> That's all I know! Please... g-get me out of here!

0:0 - Are you mad? Just... just leave, please!
uid: c4026f3a-e08c-bb71-4981-b27455ca4f99
Node context: The player told him that even though he tortured him, he's still alive, so he'd better be grateful.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
   true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_FailedPersuasion -
=== END NODE ===

null
uid: c595084b-776e-6a5c-603f-b4f1503b5531
Jump to another node

0:0 - *The man coughs hard, but his eyes shoot open and the colour returns to his cheeks.*
uid: c5d2888c-4888-65d4-b5cd-7b3ba18b4590
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_Event_RemoveHealingPot -
- 1 Set flag(s) to (Object):
   false - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription
> null
> null

null
uid: c5e5cae2-b99c-3f18-734d-84a746900a2e
- 0 Check flag(s) (Global):
   true - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear.
   true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares.
> null
> *Searing agony grips you. For a brief moment, you see another cell, elsewhere. You hesitate before a bound prisoner. A harsh voice demands you inflict pain, for Lady Shar...*
> Ngh... it hurts...

0:0 - This wasn't supposed to happen. It should have been easy...
uid: c6206edc-f13b-c161-a5d9-10cd28a2eceb
Node context: He trails off, almost hyperventilating.
> And now they know about the grove. Gods. I - I need to warn them!

null
uid: c775739d-5108-44f7-5105-f3dadfac7df1
Jump to another node

0:0 - We shouldn't be seen together. I'll get to the grove on my own.
uid: c816bb78-bf06-ecd1-268e-885f476c4cac
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 1 Check flag(s) (Local):
   true - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestions - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestionsdescription
=== END NODE ===

null
uid: c8a4804f-4efc-e48e-65a7-26c8ac119629
Jump to another node

0:0 - He j-just said some wizard called Lorroakan would reward us if we found it. That's all!
uid: ca6acb3e-a015-d9ac-031d-0dc3eef8532c
Cinematic:
- 0 Set flag(s) to (Global):
   true - GLO_AdventurersQuest_Knows_AboutBounty - GLO_AdventurersQuest_Knows_AboutBountydescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

0:0 - You came looking for the Nightsong, didn't you?
uid: cb089804-b60d-3d62-59be-2f155280e271
- 0 Check flag(s) (Global):
   true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
   false - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
> Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple.

null
uid: ccae015e-2bb9-e613-d9ac-3226ed529ae0
Jump to another node

null
uid: cf0f7509-0f9b-02b9-84b4-ae7e9694a02d
Jump to another node

0:0 - I don't know. The boss didn't say.
uid: cf12425f-ecb4-d917-fed0-77a6b6509339
Cinematic:
> He j-just said some wizard called Lorroakan would reward us if we found it.

0:0 - What else do you know about the temple? Any other treasure?
uid: cfc53348-59bc-d3b5-0cca-f61d5ebd949d
> I'm not sure - all I know is there's a p-passageway to the Nightsong.

0:0 - T-two...
uid: d16b8396-1846-fd8b-66ba-710273b2404b
Cinematic:
Node context: Nervous and in some amount of pain
> Wait.
> null

0:0 - ... b-but they ambushed us. I didn't think a pack of goblins could be so... so efficient.
uid: d282dd13-390e-2a50-470f-e74c3fc2a165
Node context: Shuddering at the memory. These goblins behaved differently than the ones he's used to fighting, and overpowered his party.
- 0 Set flag(s) to (Global):
   true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
> An artefact? What does it do?
> Where are the goblins hiding it?
> The druid Halsin was with you. Where is he now?
> null

0:0 - You mentioned the Nightsong. Where can I find it?
uid: d2b21d93-0ccc-3b8f-d70d-3c1f59281898
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription
- 1 Check flag(s) (Global):
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription
> null

null
uid: d386dc3a-2848-853c-5db3-27d79f2b61b4
Jump to another node

null
uid: d3e96732-90a7-e531-1716-a0ba862948fb
Jump to another node

0:0 - Th-they didn't hide it. I don't think they even kn-know it exists.
uid: d618e5b0-5586-88e4-10e7-56c46592910b
Cinematic:
Node context: He's a little puzzled by the fact that the goblins didn't know bout the artifact in the temple.
> I-it was locked away years ago, somewhere underneath the temple.

0:0 - What did the goblins want with you?
uid: d76d3119-96ee-838b-bf47-2cd7501ed76e
- 0 Check flag(s) (Global):
   false - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
> Th-the grove. To the east. They wanted to know where we came from. They'll k-kill everyone. Please... get me out of here.

0:0 - Where are the goblins hiding it?
uid: d996d4c6-d1df-24bd-23df-2c7b997d8ef4
> Th-they didn't hide it. I don't think they even kn-know it exists.

0:0 - Why won't she leave? I need to warn the others... and find Remira, if she's still alive.
1:0 - Why won't he leave? I need to warn the others... and find Remira, if she's still alive.
2:0 - Why won't they leave? I need to warn the others... and find Remira, if she's still alive.
uid: dae90c4e-5885-e034-a94a-69038c15c6da
Cinematic:
Node context: These are Liam's thoughts. The player has tortured him and told him it was for his own good, and he just wants the player to leave and see if he can escape.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenReaddescription

null
uid: dbdfcc98-493e-fe90-567f-645815a032e2
Jump to another node

0:0 - You mentioned the Nightsong. Where can I find it?
uid: dc02d206-640a-c007-822e-ab8042ac2a8c
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription
- 1 Check flag(s) (Global):
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription
> null

null
uid: dd2dd326-6090-c558-8e7d-54d6384f0c09
Jump to another node

0:0 - I can free you - if you're not afraid of a little pain.
uid: de07258d-8641-077a-e95f-52c562385b72
= Roll SkillCheck Persuasion (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_Knows_ShadowheartChainsPersuade - GOB_TorturedAdventurer_Knows_ShadowheartChainsPersuadedescription
- 1 Check flag(s) (Global):
   false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 2 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Knows_ShadowheartChainsPersuade - GOB_TorturedAdventurer_Knows_ShadowheartChainsPersuadedescription
> null (roll sucessful)
> null (roll failure)

0:0 - Please! F-free me. Y-you don't need me anymore.
uid: de2511a2-aac4-79ca-bdbb-44a9f8fe7ea2
Cinematic:
Node context: panicked - he's afraid he'll be eaten by goblins if he stays here.
- 0 Check flag(s) (Dialog):
   true - GOB_TorturedAdventurer_WasMean - GOB_TorturedAdventurer_WasMeandescription
> One more question: what happened to the druid?
> Relax. I'm not going to leave you here.
> Exactly. You're no use to me - so rot down here for all I care.

0:0 - Thanks for the information. Now let's get you free.
uid: de4a03d0-d106-11cb-8e5e-94972aa661b3
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_PromisedToFreeNoParty - GOB_TorturedAdventurer_State_PromisedToFreeNoPartydescription
> Th-thank you!

null
uid: e0a13274-98ed-da58-2acb-46a2f56829ca
Jump to another node

0:0 - What does the Nightsong do, exactly?
uid: e127c34b-71f4-432d-2f6a-2db5703ffaa3
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription
- 1 Check flag(s) (Global):
   true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription
> null

- Roll failure -
null
uid: e185c338-9e82-2708-ff2e-dfbc2b904dc6
> What - what are you doing? G-get away from me!

0:0 - *Searing agony grips you. For a brief moment, you see another cell, elsewhere. You hesitate before a bound prisoner. A harsh voice demands you inflict pain, for Lady Shar...*
uid: e23af303-fd0a-4762-af88-118d27235e05
Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose.
- 0 Check flag(s) (Global):
   false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear.
   true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA
- 1 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Global):
   true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares.
> I sh-should be able to make it to the grove on my own. They need to know they're in danger.

0:0 - *The lock clicks and opens.*
uid: e24095a6-c559-db57-ca86-e497c5d843f8
Animation: Player unlocks shackels, Liam released from shackels
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious
   true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
> null
> null

0:0 - Tell me where this hideout is.
uid: e2e9dae6-9bc8-fb7b-9701-01f9021d9b93
- 0 Check flag(s) (Global):
   false - DEN_PartyProgress_EnteredGrove - At least one player entered the grove
   false - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
> No! P-please! If... if the g-goblins find out, they'll... they'll kill everyone!

null
uid: e304e1e6-1d1a-4750-584a-b319f09b62d3
Jump to another node

0:0 - No... no, please! They'll kill me!
uid: e3549195-d72c-ad42-5074-f60c46b97750
Cinematic:
Node context: The player is leaving him behind.Hhe's afraid he'll be eaten by goblins if he stays here.
=== END NODE ===

- Roll sucessful -
null
uid: e3fefddb-480f-f128-3b4e-b2566f773e73
> Why won't she leave? I need to warn the others... and find Remira, if she's still alive. Why won't he leave? I need to warn the others... and find Remira, if she's still alive. Why won't they leave? I need to warn the others... and find Remira, if she's still alive.

0:0 - Silently petition Lady Shar for guidance.
uid: e4e9e817-90b0-44ae-8869-0a19de49d809
> *She offers you nothing.*

null
uid: e4f123e1-a285-02fa-3d92-e3609c0754ba
Jump to another node

0:0 - Th-the grove. To the east. They wanted to know where we came from. They'll k-kill everyone. Please... I need to warn them.
uid: e52a5bb2-b1ec-259f-7cb1-c1efc891f838
Node context: he realises the goblins are planning to kill everyone in the grove. He begs the player to free him.
- 0 Set flag(s) to (Global):
   true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -

null
uid: e603ca2c-b197-ecb3-625b-53b6a0338202
Jump to another node

0:0 - Leave.
uid: e614a360-790d-7aaa-3985-63cd1b111a43
=== END NODE ===

0:0 - Thuh... th-three...
uid: e719841b-022c-13fc-1c90-4243c74a8864
Cinematic:
Node context: Nervous
> Wait just a bit longer.
> Snap his thumb.

0:0 - Calm down - I'm here to help.
uid: e739951e-f733-7eb2-c2aa-1f19a14f6b47
> You are? I - I need to get out of here.

0:0 - I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
uid: e9ece522-b32f-baa9-473f-f2eb21d76f84
Cinematic:
Node context: lingering fear.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null
> null
> You mentioned the Nightsong. Where can I find it?
> null

0:0 - It was the only way to get the goblins to leave.
uid: eb7dc092-8cfd-1774-97d7-b8c5fbf9bbd5
= Roll SkillCheck Persuasion (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
> null (roll sucessful)
> null (roll failure)

null
uid: eb896c52-e983-5d34-fbb6-ebf7842cc305
Jump to another node

null
uid: ed3a0e0e-6d8e-07db-7a56-58a89f3e31da
Jump to another node

0:0 - The pain stops when you answer my questions.
uid: eda39f1a-f50a-3179-296f-ee1459ea18b2
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_WasMean - GOB_TorturedAdventurer_WasMeandescription
> P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go!

0:0 - That depends on the answers you give me.
uid: ee50dc1e-1005-6bb6-4af5-08f214d794d6
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_WasMean - GOB_TorturedAdventurer_WasMeandescription
> I c-can't tell you where the grove is, please. If they find out, they'll... they'll kill everyone!

0:0 - Go on. Where can I find the Nightsong?
uid: ee7ae7ab-da15-6449-b06e-ee9b19da37a3
- 0 Check flag(s) (Global):
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
> B-Brian had instructions, but... the g-goblins got him. They - they said they'd e-eat him...

0:0 - What - what are you doing? G-get away from me!
uid: ef01933e-d823-1997-9eae-59f2a54f99e0
Cinematic:
Node context: Scared - after being tortured by the player and being told that it was for his own good, the player also tried to read his mind.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_Knows_FailedMindRead - GOB_TorturedAdventurer_Knows_FailedMindReaddescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_FailedPersuasion -
=== END NODE ===

0:0 - A simple tumbler lock. Make short work of it.
uid: f031b353-3c97-f192-77ae-37806d98477d
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
- 0 Check flag(s) (Dialog):
   false - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription
- 1 Check flag(s) (Global):
   false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 2 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
- 3 Check flag(s) (User):
   true - GOB_TorturedAdventurer_HasLockpick -
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription
> null (roll sucessful)
> null (roll failure)

0:0 - Y-you could've killed them! Just... just leave, please!
uid: f047f43b-6c6e-db5d-f7e4-821f1511f4fe
Cinematic:
Node context: Desperate and incredulous - the player told him the only way to get rid of the goblins was to torture Liam.
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
   true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription
- 1 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_State_FailedPersuasion -
=== END NODE ===

0:0 - ... I'm... I'm free.
uid: f10bfa82-a579-4c3b-1591-c1590d47e391
Node context: Pain from broken thumbs, but also surprised to realise you can slide your hand free of your shackles.
> Ahh... I suppose I ought to be grateful.

null
uid: f1975951-ef1d-f3c6-ecfe-d54b503be977
Jump to another node

0:0 - P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go!
uid: f2ece6fe-7797-f21c-13ea-e4da05963106
Node context: afraid and panicking. He's afraid the player will torture him som emore.
> null
> null
> null
> null

0:0 - Remira sent me. She said you were in trouble.
uid: f4d7df39-e2d2-a887-24bd-7fe94ac7ae28
- 0 Check flag(s) (Local):
   true - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenReaddescription
> Remira? She's... she's alive then. Oh, thank the gods. I - I need to get out of here.

null
uid: f516e8c2-c36d-079a-493b-b440dc363292
Jump to another node

0:0 - Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple.
uid: f5872796-cd5e-25ab-e60f-888e2973bc1e
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

null
uid: f60549d2-c48d-453f-5252-fcb7dc995faf
Jump to another node

0:0 - Remira? She's... she's alive then. Oh, thank the gods. I - I need to get out of here.
uid: f703cce3-5a42-aced-b5f9-59f9dc208ce1
Cinematic:
Node context: a tone of hope. He's starting to believe you are here to save him and he's heard the first good news in a while.
> Are you hurt?
> null
> You came looking for the Nightsong, didn't you?
> null
> null
> null

0:0 - Leave.
uid: f71480b1-e7bb-36ed-7083-0ed7f05c28b5
=== END NODE ===

null
uid: f8203947-f2cf-7a6b-f04b-2e7c23ffba83
Jump to another node

null
uid: f84632d2-339a-e76c-7605-ebe88393319a
Jump to another node

0:0 - Th-thank you! Thank you so much!
uid: f92c4c0a-677f-79be-7dd1-5bb687bb4a44
Cinematic:
Node context: The player promised to save him.
> null

0:0 - Go on. Where can I find the Nightsong?
uid: fac3c7ff-ebb4-4ccb-68d4-77c69c25a4ee
- 0 Check flag(s) (Global):
   true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription
> B-Brian had instructions, but... the g-goblins got him. Th-they said they'd e-eat him...

0:0 - Aughh!
0:1 - *Groan!*
0:2 - Hng...
0:3 - Ow- Ouhh!
0:4 - N-n-n-ughhhh...
0:5 - AHHHHHHHHHHHHHHHHHH!
0:6 - AUGHHH!
0:7 - Ugh...
0:8 - *Wince!*
0:9 - Ssstt...
uid: fb555d4e-c743-eaa7-4b2b-813ab20341a8
Node context: grunts/efforts/general pain sounds to sell the torture and pain. These noises don't need to follow the script exactly, should just be realistic torture noises/ resistence/ hissing/ etc. Range of high and low
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
=== END NODE ===

0:0 - Yeeearghh! You broke my thumb! Why?!
uid: fb7b7e6f-4d3a-d0a5-eacd-67108bf8bad6
Cinematic:
Node context: A sudden cry of pain and shock as the player breaks his thumb (in a bid to free him of his shackles)
> Break his other thumb.
> It was the only way. You should be able to slip your hand free.

0:0 - N-no! Please! D-don't hurt me!
uid: fe5f62e4-aa23-b94f-f358-e69247471140
Animation: Liam shackled to torturers rack
Cinematic: His back is against the wall, arms bent at the elbow and shackled against the wall on either side of his head.
Node context: The adventurer has just been tortured by goblins. He's extremely scared of everyone.
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription
> That depends on the answers you give me.
> Calm down - I'm here to help.
> null

0:0 - I sh-should be able to make it to the grove on my own. They need to know they're in danger.
uid: ff23962d-88f6-cdaf-c444-8dbef7545e2a
Cinematic:
Node context: He's grateful. The player freed him.
- 0 Set flag(s) to (Local):
   true - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestions - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestionsdescription
> Tell me: have you seen a druid called Halsin?
> What did the goblins want with you?
> null
> null
> null
> What does the Nightsong do, exactly?
> Leave.

0:0 - Keep trying. You'll figure it out.
uid: ff3f530c-7335-345a-82a6-c548c362e060
- 0 Set flag(s) to (Dialog):
   true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription
> No... no, please! Please! They'll kill me!

0:0 - S-somewhere underneath the temple. There's a hidden p-passage.
uid: ffef2196-9013-bf22-4a09-3e0d5b80b668
Cinematic:
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

0:0 - Pick the lock again.
uid: fff5e5de-354f-54b9-c0d3-c88accda44e1
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a =
- 0 Check flag(s) (Dialog):
   true - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription
- 1 Check flag(s) (Global):
   false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious
   false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 2 Check flag(s) (User):
   true - GOB_TorturedAdventurer_HasLockpick -
> null (roll sucessful)
> null (roll failure)


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_TempleAccess_CINE_ClimbUp.lsj
Synopsis:
Cinematic Cutscene with the character using a ladder to get from the Underdark to the Goblin Camp

0:0 -
uid: 9b60ea93-114e-1a69-5415-289ac229af5d
Animation: [Player] climbing up then take a breather, looking up for a moment then continue climbing back (WilsonLee)
=== END NODE ===


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_TempleAccess_CINE_ClimbDown.lsj
Synopsis:
Cinematic Cutscene with the character using a ladder to get from the Goblin Camp to the Underdark

0:0 -
uid: a67090c1-75a4-31a4-2908-9b9f0dfd9ca1
Animation: [Player] climb down the stairs, stop and look down to show how long is the stairs then continue climbing down with cautious(WilsonLee)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SpiderNest_Spiders_Wildshape.lsj
Synopsis:


0:0 - |Eated! Eated! Is it eated or eaten, sis?|
uid: 149fe75e-6f94-45b0-8f57-f419ac5c354e
> |But wait! Goblins are so much tastier and with our animal forces combined, we can get a feast unlike anything you had!|
> |*Brace yerself*|

0:0 - |Oh. Sure, actually!|
uid: 1a820c6b-9208-478a-5939-ac84dd47fa31
- 0 Check flag(s) (Global):
   false - GOB_SpiderNest_State_SpidersWaiting - Spiders are waiting until you open gates
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersWaiting - Spiders are waiting until you open gates
> null

- Roll sucessful -
null
uid: 2167fccb-34af-47fa-8cb6-ec86a7a48579
> |At least you recognize us as animals. Refreshing!|

0:0 - |We generally eat people and other animals that end up here|
uid: 219d3259-c49a-48bd-95d3-90e415568b3b
> |So... prepare to get eated!|

0:0 - |You should go eat the goblins!|
uid: 23eb5b55-0f68-75c1-8550-ef67995d054f
> |Oh. Sure, actually!|
> null

0:0 - |So... prepare to get eated!|
uid: 27c1ba4f-456d-4306-bdec-77ee95b315e4
> |Eated! Eated! Is it eated or eaten, sis?|

- Roll failure -
null
uid: 3de65445-fc34-4b60-be36-fe664598150b
> |But why tho? We can have a feast right here right now. Again, prepare to get eated.|

0:0 - |Greetings unknown animal|
uid: 3e72cd7e-a141-487d-8755-43ae2fcd1edc
- 0 Check flag(s) (Dialog):
   false - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription
- 1 Check flag(s) (Tag):
   false - Spider - Species tag (SPIDER tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription
> |We generally eat people and other animals that end up here|

0:0 - |Take your leave|
uid: 4cd34e9b-a9e5-c983-e16b-a73ac352fdcf
=== END NODE ===

null
uid: 4d861d67-5c76-6ec0-8a80-a1de3b2869bb
Jump to another node

0:0 - |But wait! Goblins are so much tastier and with our animal forces combined, we can get a feast unlike anything you had!|
uid: 50901685-d5fb-4d81-8608-4e26ccd933f5
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

null
uid: 5572e5ab-e959-4639-afb0-5d2d3b5dca4f
Jump to another node

0:0 - |*Brace yerself*|
uid: 55fc5af6-4682-4085-b4fc-b8b907f1ac76
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersHostile - GOB_SpiderNest_State_SpidersHostiledescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - |Greetings sibling|
uid: 56665e52-4401-470e-be98-5060d244eb77
- 0 Check flag(s) (Dialog):
   false - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription
- 1 Check flag(s) (Tag):
   true - Spider - Species tag (SPIDER tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription
- 1 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
> |Sibling! How exciting!|

0:0 - |Hasmet|
uid: 5f8d4676-09ee-4a85-8bfe-2324df97207e
- 0 Check flag(s) (Dialog):
   true - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription
- 1 Check flag(s) (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
> |You should go eat the goblins!|
> |Take your leave|

0:0 - |*House tour follows*|
uid: 600a43c4-5f9c-4a48-a2dd-e77d091772b4
> null

0:0 - |Sure! Show me around|
uid: 70d846c0-cc10-42d6-9814-34d6318eaeff
> |*House tour follows*|

0:0 - |But the cage gate is closed and we cannot leave right now. Open it and feast shall be ours|
uid: 72f81bbd-8c7e-4d2f-a31f-0a2b02e7c7aa
=== END NODE ===

null
uid: aea68cbf-625d-4dac-b24e-2388aabfa318
Jump to another node

0:0 - |But why tho? We can have a feast right here right now. Again, prepare to get eated.|
uid: b80aed0c-5e67-474b-9116-8715fb4d7cd5
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersHostile - GOB_SpiderNest_State_SpidersHostiledescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - |You must be new here. Care for a tour of our place?|
uid: bcd5f9e3-4d67-4a63-933e-083a1d2df5fb
> |We should attack goblins! They are tasty!|
> |Sure! Show me around|
> |*Take your leave*|

null
uid: c41096ae-9360-2ed7-169b-45ce6726d01a
Jump to another node

0:0 - |At least you recognize us as animals. Refreshing!|
uid: ce290a7a-cf25-4de5-acd6-86ce1a20a2c7
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersWaiting - Spiders are waiting until you open gates
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
> |But the cage gate is closed and we cannot leave right now. Open it and feast shall be ours|
> |*Spiders scurry away towards the open cage gate*|

0:0 - |*Spiders scurry away towards the open cage gate*|
uid: d25d7d91-2cba-4ddd-ab0e-4dc15d6c7cfa
=== END NODE ===

null
uid: d43143cc-247a-833c-a520-a59bef5b17e8
Jump to another node

0:0 - |Sibling! How exciting!|
uid: d5f0670b-c01c-4470-b86a-204d02436f42
> |You must be new here. Care for a tour of our place?|

0:0 - |We should attack goblins! They are tasty!|
uid: e01351b7-7322-46b5-9c55-2ee1cca61f14
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersWaiting - Spiders are waiting until you open gates
> null

0:0 - |Hasn't met|
uid: ed3c201b-c6f8-4285-a652-71f85d102183
- 0 Check flag(s) (Dialog):
   false - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription
- 1 Check flag(s) (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
> null

0:0 - |*Take your leave*|
uid: f605903c-2e53-470c-b506-da045e0447f1
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SpiderNest_Spiders_CantSpeak.lsj
Synopsis:
Two giant spiders trap the player. Normally, the player has a chance to convince the spiders they are friendly, setting the spiders loose on the goblins in the camp above. But in this case, the player is unable to speak and can't make their case.

0:0 - *The spider seems poised to attack, but she hesitates, tapping her claws as if trying to communicate.*
uid: 65c94d78-b58f-460f-83a4-0c2e53aa5e9b
> *You, however, are unable to speak. Her hesitation turns to impatience.*

0:0 - *You, however, are unable to speak. Her hesitation turns to impatience.*
uid: 75da2fdc-0156-473a-8a4b-429d0ac01cfe
Node context: Starts combat, the spider lunges.
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersHostile - GOB_SpiderNest_State_SpidersHostiledescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SpiderNest_Spiders.lsj
Synopsis:
Non-critpath. Two giant spiders trap the player. The one that shoots the web is female. Her companion is her brother. The player has a chance to convince the spiders they are friendly, setting the spiders loose on the goblins in the camp above.

0:0 - Stay here. Be still.
uid: 05dc5b96-0ba7-38d6-1ab1-bb9ab652ca61
> Yes, my queen.

- Roll sucessful -
null
uid: 0788ae84-b985-8423-55f7-bef378fcd030
> *The spider relaxes slightly, but you feel her hunger - and fear - beneath the surface.*

0:0 - Tell me more about this place.
uid: 0b44e24e-2113-2c2c-11e3-8faa20b35908
> There is another drow here, but she has forgotten you, my queen. She is forsaken.

0:0 - *Shaking with the goddess' fury, the spider shrieks, then attacks.*
uid: 0defa075-092b-8b1d-e0b3-bd960863dcba
Animation: *DUPE* [Large Giant Spider] rears up ready to attack
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - *It hadn't occurred to you that Lolth might be listening.*
uid: 14602c72-cc33-8ef6-b294-535fcf5fb0f8
Cinematic:
> *Shaking with the goddess' fury, the spider shrieks, then attacks.*

0:0 - *She scuttles toward you, drooling.*
uid: 1e68f08b-2869-f429-f70a-72e962ced25e
Animation: [Large Giant Spider] moves agressively towards player
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - *Ssssss.*
uid: 1e8194d8-f9c9-3d4c-3b1e-e2c7b1a93e8e
Animation: *DUPE* [Large Giant Spider] Spider hisses - relaxed
Cinematic:
Node context: Relaxed hiss
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - Leave.
uid: 2c70d2a2-f1be-0d83-cd8b-1502741e3ca0
- 0 Check flag(s) (Dialog):
   false - GOB_SpiderNest_Spiders_PCPinnedByWeb - GOB_SpiderNest_Spiders_PCPinnedByWebdescription
> *The spider hisses and attacks.*

- Roll failure -
null
uid: 2dd39da3-28fd-9125-c3cb-9ded962462b3
> Lolth? Can it be?

- Roll failure -
null
uid: 340295ce-ca55-1036-6d78-7d5b1e876adc
> *The sound and your movement agitate her. She prepares to strike.*

0:0 - *She looks to the closed door, drooling.*
uid: 36c5fbe6-fbb9-b5b3-60b4-4518e3b67c37
- 0 Check flag(s) (Global):
   false - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
=== END NODE ===

0:0 - Yes, my desire. Closer, my sweet!
uid: 457e3504-32cd-fc4a-cff1-4d7a0f03ffa4
Cinematic:
Node context: Excited, drooling with desire to eat us.
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> I will wrap you, and bind you, and bite you, and eat you.

- Roll sucessful -
null
uid: 4ab97aa3-8bb5-dd50-b05f-9789d7f71179
> null

0:0 - How dare you. Do you not recognise me? Lolth, Queen of Spiders.
uid: 4b69a14e-8429-c8b3-29df-f9ca2fb4aeaa
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> null (roll sucessful)
> null (roll failure)

0:0 - Kill the goblins. They displease me.
uid: 4ba95f07-474d-66f7-51cb-eb25e67c292d
> Of course, my queen.

0:0 - You must open the door.
uid: 4cc48676-4b7c-bca3-2f27-d6a7258d22a1
=== END NODE ===

- Roll failure -
null
uid: 4ecdae3b-3c1c-5f0d-c475-56a75c7df7bf
> I do not get sick. I wrap. I bind. I bite. I eat.

0:0 - *Suddenly, a suffocating wave of divine rage surges through the spider pit.*
uid: 5660d2d5-bd53-df34-3058-990e316d8890
Animation: [Large Giant Spider] and [Second Spider] react to wave of rage
Cinematic:
> *It hadn't occurred to you that Lolth might be listening.*

0:0 - Delicious - I do not know. But cruel and sharp - yes. Bindable and wrappable and biteable - yes.
uid: 5794806d-6908-4b53-6019-be0f0eace31a
Animation: *DUPE* [Large Giant Spider] and [Second Spider] drool
Node context: delighted, preparing to escape and feast on goblins who have held it captive
- 0 Check flag(s) (Global):
   false - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
> You must open the door.

null
uid: 5a2f7a41-1265-fac7-3770-331b207fa4d2
Jump to another node

0:0 - Yes, my queen.
uid: 5fc12986-b086-5c62-1672-5b16e43c0578
Node context: obedient and in awe, thinking she's speaking to her goddess
- 0 Set flag(s) to (Dialog):
   true - GOB_SpiderNest_Spiders_LolthPersuasion - GOB_SpiderNest_Spiders_LolthPersuasiondescription
=== END NODE ===

0:0 - Freedom.
uid: 60ea4b1c-0cdb-55ee-d41b-c3cec783897c
Cinematic:
Node context: joyous
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_SpidersOut - GOB_SpiderNest_State_SpidersOutdescription
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *The spider seems poised to attack, but she hesitates, tapping her claws as if trying to communicate.*
uid: 610ce80b-2dd0-651c-a24a-ff3039092b56
Animation: [Large Giant Spider] taps claws
Cinematic:
> *The other spider echoes her.*

0:0 - Stay here for now.
uid: 6544ad3f-bb4a-d439-9f1e-794888a73186
=== END NODE ===

0:0 - *Ssssk.*
uid: 67ffba9b-1976-7a6c-7ab4-f2c030125e5d
Animation: [Large Giant Spider] Spider hisses - relaxed
Cinematic:
Node context: Relaxed hiss
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - I will wrap you, and bind you, and bite you, and eat you.
uid: 68d9592d-5c32-48ed-9048-bbd9a792c7c5
Cinematic:
Node context: Excited, almost to herself, thinking about how she'll eat us
> You'd get sick if you ate me. I carry a strange curse.
> You should eat a goblin instead. They're delicious.
> How dare you. Do you not recognise me? Lolth, Queen of Spiders.
> Attack.

0:0 - There is another drow here, but she has forgotten you, my queen. She is forsaken.
uid: 6ea1b4af-060e-08b9-a8e5-0ccc4e7c160f
Node context: describing a blasphemy - thinks she's speaking to her goddess

0:0 - Attack.
uid: 6f07f6bf-da75-c9be-a7b9-0efae155e027
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Lolth? Is it... you? My queen! My queen of biting. My queen of binding. My queen of wrapping and holding. What would you have me do?
uid: 70e7f3c4-d8a2-0f3f-49c8-8bc1378146f1
Node context: Lolth is her goddess. We just tricked her into thinking we ARE that goddess so she's in awe. The second L on 'lolth' isn't silent. The O can be long (lowlth) or short (lawlth
- 0 Set flag(s) to (Dialog):
   true - GOB_SpiderNest_Spiders_LolthPersuasion - GOB_SpiderNest_Spiders_LolthPersuasiondescription
> Kill the goblins. They displease me.
> Tell me more about this place.
> Stay here. Be still.

0:0 - You should eat a goblin instead. They're delicious.
uid: 7230322f-92e3-bc31-f2a9-7f2849e3a8bd
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

null
uid: 75197bb8-58a6-50de-9112-ab6e87d985be
Jump to another node

null
uid: 7db6b843-8b4d-b940-40bc-eeaba342ac8a
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
=== END NODE ===

0:0 - Usher her toward the door.
uid: 82188504-f8be-0ba0-a502-9b8229fad55a
> null

0:0 - Clap your hands together, mimicking her movements.
uid: 8c96dd64-8d03-6358-fa2b-4c10c6657bfd
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: 94fefd33-8871-0f7f-0b53-5d4d8f9ef70a
> More delicious than you? More bindable? More wrappable? More biteable? No.

0:0 - *The sound and your movement agitate her. She prepares to strike.*
uid: 9661fe44-3ca3-fcad-2c53-9d3872a135ca
Animation: MimicGiantSpider_Failure, [Large Giant Spider] rears up ready to attack
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

null
uid: 99dde1de-50fd-b71f-9585-9b49bb27e745
> Delicious - I do not know. But cruel and sharp - yes. Bindable and wrappable and biteable - yes.
> null

0:0 - Gone, spoiled meat. Gone from here.
uid: 9f5d76dd-14d5-65b6-4b96-e5f02c38052e
Cinematic:
Node context: disgusted, wanted to eat us but thinks we're poisoned
- 0 Check flag(s) (Dialog):
   true - GOB_SpiderNest_Spiders_PersuadedCursed - GOB_SpiderNest_Spiders_PersuadedCurseddescription
- 1 Check flag(s) (Global):
   false - GOB_SpiderNest_State_SpidersOut - GOB_SpiderNest_State_SpidersOutdescription
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *The spider relaxes slightly, but you feel her hunger - and fear - beneath the surface.*
uid: ab8ccf2b-1007-0d6e-eccc-c2f800d0ce31
Animation: MimicGiantSpider_Success *DUPE* [Large Giant Spider] Spider hisses - relaxed
Cinematic:
> Usher her toward the door.
> null

0:0 - Lolth? Can it be?
uid: b5b19ec6-99e9-600e-0e57-3ae12f15cefd
Node context: Confused - Lolth is her goddess. For Lolth - the second L isn't silent. The O can be long (lowlth) or short (lawlth
> *Suddenly, a suffocating wave of divine rage surges through the spider pit.*

0:0 - You'd get sick if you ate me. I carry a strange curse.
uid: bc624ff7-8aa5-4510-883e-2e4ee36d033c
= Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - Kill the goblins.
uid: c2d95c4e-dad6-98a0-a476-31e13b76ff56
> null

0:0 - *She scuttles toward the door.*
uid: c2e6ecd1-17a3-1b47-df06-46456b83f9c3
Animation: *DUPE* [Large Giant Spider] runs past player
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
=== END NODE ===

0:0 - *The other spider echoes her.*
uid: c7991204-987a-0986-680f-ed1a741fbffe
Animation: *DUPE* [Large Giant Spider] taps claws
Cinematic: *The other spider echoed her, tapping his claws gleefully.*
> Clap your hands together, mimicking her movements.
> Leave.

0:0 - *The spider hisses and attacks.*
uid: c8bb2bd0-23a8-420c-675c-52057a856bf9
Animation: *DUPE* [Large Giant Spider] rears up ready to attack
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

null
uid: d0092311-33cb-b847-105b-43a839b2fd44
Animation: Gesture_UsherToDoor
Cinematic: Player gestures toward the exit
> *She looks to the closed door, drooling.*
> *She scuttles toward the door.*

0:0 - Open the door so I can do your bidding.
uid: d76c33b5-004c-c6fc-f23e-8f72b9231b59
Node context: eager and in awe, thinks she's speaking to her goddess
- 0 Check flag(s) (Global):
   false - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
=== END NODE ===

0:0 - Of course, my queen.
uid: dd76b4f4-f83b-13f4-fdb2-7d7a32d9c82d
Node context: obedient and in awe, thinking she's speaking to her goddess
> Open the door so I can do your bidding.
> Their blood will sicken from my bite.

0:0 - I do not get sick. I wrap. I bind. I bite. I eat.
uid: dde0410d-e0c8-a5df-ed9d-f6b0f7cadb2c
Cinematic:
Node context: anxious but hungry and aggressive
> null

0:0 - Their blood will sicken from my bite.
uid: dedce42e-8d8f-b70d-9e84-fba23167b880
Animation: [Large Giant Spider] runs past player
Cinematic: |SCRIPTER: Spiders are friendly to player. They leave the pit to attack the goblins.|
Node context: malicious and delighted as she prepares to leave and eat her captors
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
=== END NODE ===

0:0 - I see your sickness. A poison in the skull. Do not touch me, do not come close.
uid: df6f7f1d-45fd-4b7d-e6d7-e495a224d45f
Cinematic:
Node context: curious and cautious
- 0 Set flag(s) to (Dialog):
   true - GOB_SpiderNest_Spiders_PersuadedCursed - GOB_SpiderNest_Spiders_PersuadedCurseddescription
=== END NODE ===

0:0 - *Skreeee!*
uid: e0d7f7ae-121b-de1c-42cf-a5225b394c38
Animation: [Large Giant Spider] Spider screams - hostile
Cinematic:
Node context: Shrieking hostile hiss.
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_SpidersOut - GOB_SpiderNest_State_SpidersOutdescription
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - More delicious than you? More bindable? More wrappable? More biteable? No.
uid: e170923d-f4fb-8a28-aeca-be88dc4e96c4
Cinematic:
Node context: considering the question, then a happy malicious 'no' as she prepares to eat us
> *She scuttles toward you, drooling.*

0:0 - What would you have me do?
uid: e97ce2c2-09f5-7739-1ba5-e2eb2af8e9bd
Cinematic:
Node context: obedience and awe, thinking she's speaking ot her goddess
- 0 Check flag(s) (Dialog):
   true - GOB_SpiderNest_Spiders_LolthPersuasion - GOB_SpiderNest_Spiders_LolthPersuasiondescription
- 1 Check flag(s) (Global):
   false - GOB_SpiderNest_State_SpidersOut - GOB_SpiderNest_State_SpidersOutdescription
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Kill the goblins.
> Stay here for now.

null
uid: eecae73d-7313-ef9f-f3da-531e3683d58c
Jump to another node

- Roll sucessful -
null
uid: f961d397-5d65-e05d-1e05-26cbc6cbcf67
> I see your sickness. A poison in the skull. Do not touch me, do not come close.

- Roll sucessful -
null
uid: fbbf91e8-57c1-7f4d-0aed-ec18972344f1
> Lolth? Is it... you? My queen! My queen of biting. My queen of binding. My queen of wrapping and holding. What would you have me do?


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SpiderNest_CapturedGoblin.lsj
Synopsis:
Sazza after she survives 'execution' the the spider pit. Pleading to the player to let her leave (which she will if she's not killed)

0:0 - Let me go. I'll sneak off and become a hermit - won't cause trouble for nobody.
uid: 901da8fc-80d9-b243-f892-2abb6a2b0413
Node context: pleading; just survived an attempted execution
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SpiderNest_Adventurer.lsj
Synopsis:
an adventurer who survived being thrown into the goblins' spider pit

0:0 - Thanks. I thought I was done for.
uid: 583751df-cc7a-c910-002e-284c773504ee
Node context: shaken, wounded
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SecludedSpot_Trespassing.lsj
Synopsis:
This goblin is nearly blackout drunk and unsteady on his feet, but still trying to perform guard duties.

- Roll failure -
null
uid: 02052beb-d945-398a-c6b2-ede251896beb
> Wherezzat? Git back here!

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 06d076b7-8f37-6a55-dbf6-ec7c8f29ea17
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Had a bit to drink, have you?
> I am a True Soul. Question me, AND DIE. I am a True Soul. Doubt me at your peril.
> You're speaking to a True Soul. Step aside.
> Step aside. I command you.
> Just nosing around for a drink.
> Sneak away.
> Melt into the shadows.
> Read his mind.
> I'm doing whatever I please.
> Pretend to hold up a mug. Cheers!
> You're speaking to a True Soul. Step aside.
> Attack him.

0:0 - Then you should know not to cross a True Soul.
uid: 093883ca-0848-b3fc-69c0-05d1006fcb00
> Oh yeah. Yep. Sorry.

- Roll failure -
null
uid: 09c6497e-9aa2-4784-da6c-7c2e9460dd00
> Ehh, I'll flop ya anyhow.

0:0 - Leave.
uid: 1b3760be-bb52-9e0c-ef60-f866c9449397
> Dancer.

null
uid: 1d7f0993-8cb1-c69a-1eea-0a9679023963
Jump to another node

0:0 - Enough - draw your weapon!
uid: 1e3a8941-bfc1-a597-7530-2f4a9831a445
> All right.

0:0 - All right.
uid: 22bbe93c-e72f-9462-ab56-84ce74161d44
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Outta my bowl!
uid: 25613066-ed8d-9836-5495-68bd8d3c067b
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

null
uid: 2e676c87-1503-3095-92bc-d55cf8f6dc2e
Jump to another node

0:0 - Melt into the shadows.
uid: 30847cbd-fa2e-8b23-3db1-ebadffac9d68
= Roll SkillCheck Stealth (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
- 0 Set flag(s) to (Global):
   true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area.
> null (roll sucessful)
> null (roll failure)

0:0 - Wherezzat? Git back here!
uid: 38425ad4-9856-687c-f34f-27a139a9be7f
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - You're speaking to a True Soul. Step aside.
uid: 3db7c342-fe41-507a-92cb-5b2d0f08033a
= Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Global):
   true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area.
- 1 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Aren't you a follower of the Absolute?
uid: 46d7b11d-ae17-83fe-8359-c78757544ac0
> Think so. Yeah.

null
uid: 4a1b02ee-e8af-86ee-623d-18fa6c6904b1
Jump to another node

0:0 - Ehh, I'll flop ya anyhow.
uid: 4b666f51-d2ca-282c-fd39-3405ae417c7a
Cinematic:
Node context: Combat immediately follows. Goblin is slurring his way into a fight.
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - All right.
uid: 4bfa008d-70df-9bc8-8d0d-d00b77648046
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 4dcbd63d-4342-2893-ba78-99d4908f9aa8
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Bye then.

- Roll failure -
null
uid: 5426958c-88bd-3ab8-6116-f2073663eef2
> null

0:0 - Bye then.
uid: 5b6c52f2-37ec-05de-c8e7-2789fa5e582e
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - A True Soul - the ones you obey on pain of death.
uid: 5c786f74-1e2c-673e-f64c-254ba2e84978
> Yeah. Bit drunk in here.

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 628144a1-eade-1bdd-1519-d1c8c152ccdb
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Had a bit to drink, have you?
> I am a True Soul. Question me, AND DIE. I am a True Soul. Doubt me at your peril.
> You're speaking to a True Soul. Step aside.
> Step aside. I command you.
> Just nosing around for a drink.
> Sneak away.
> Melt into the shadows.
> Read his mind.
> I'm doing whatever I please.
> Pretend to hold up a mug. Cheers!
> You're speaking to a True Soul. Step aside.
> Attack him.

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 70d0a299-0f4c-1873-6528-bd0abe0990e5
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Had a bit to drink, have you?
> Just nosing around for a drink.
> Sneak away.
> Melt into the shadows.
> Read his mind.
> I'm doing whatever I please.
> Pretend to hold up a mug. Cheers!
> Attack him.

0:0 - Read his mind.
uid: 7b59201d-ebd8-061f-2a9d-3c61d38d8753
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenRead - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 849f62a9-1cba-7be7-b93e-bea082a3a53b
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Bye then.

- Roll sucessful -
null
uid: 881c93f7-64b3-3bf7-416f-ba161a7946fc
> All right.

0:0 - Pretend to hold up a mug. Cheers!
uid: 88710122-9042-9a16-5755-65f729579212
- 0:0 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
- 0:1 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
- 0:2 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.)
> Your ma!

0:0 - All right!
uid: 8bae5bba-beea-80d1-e732-d90cdd1d87f0
Cinematic:
Node context: with a shrug, like he didn't really take in what you said, but accepts it.
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 96ced9b5-7340-8710-cf65-6f6494938e2d
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Bye then.

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 96e53df4-279b-f96e-9e62-4ab595588ba4
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Bye then.

0:0 - Oh yeah. Yep. Sorry.
uid: 992fc9df-5570-279c-5fb7-7aed34b29957
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Yeah. Bit drunk in here.
uid: 9bf3b889-1ab4-3062-141c-97c9e353519d
> You better sober up.
> Enough - draw your weapon!
> Leave.

0:0 - Dancer.
uid: 9cec18a1-ec38-b2fc-fea1-a96ee53d5844
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

- Roll sucessful -
null
uid: 9decbd99-9c8b-6282-bc14-322085dbb540
> Bye.

0:0 - I am a True Soul. Question me, AND DIE.
1:0 - I am a True Soul. Doubt me at your peril.
uid: 9f7273bf-0522-77ea-b32c-05351d834b46
= Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Global):
   true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area.
- 1 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

- Roll sucessful -
null
uid: a1b7c235-8a3a-ff1e-2112-e430c1ce3204
> I'm drunk.

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: a309cb0c-5211-71b5-2abf-d5d72d3348b1
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Bye then.

0:0 - Your ma!
uid: a67a25e1-9a4f-ae92-6dd9-ba6496096c7b
Cinematic:
Node context: He drunkenly cheers his glass in a friendly way. Unsteady on his feet.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - You're speaking to a True Soul. Step aside.
uid: ab4f059b-4678-9a0a-1d88-ecdd74008e3e
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Global):
   true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area.
- 1 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Whazzat?

0:0 - Yeah.
uid: b64c6d69-bc6f-5c33-f742-f34838cf5250
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - You'll die for this disrespect!
uid: b899b81c-31cc-d04a-d000-7fdd9871d98d
> null

0:0 - Heh. Yeah.
uid: b9032ec5-2bd7-96b7-43c5-f7b338acd8f3
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Think so. Yeah.
uid: b9bb8f6b-d418-a450-d9d4-3e166795be20
> Then you should know not to cross a True Soul.
> You better sober up.
> Enough - draw your weapon!
> Leave.

0:0 - Had a bit to drink, have you?
uid: c0328811-971f-f8ee-cf08-feb18c952da3
- 0 Check flag(s) (Local):
   true - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenRead - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenReaddescription
> Heh. Yeah.

0:0 - Whazzat?
uid: c1fa2933-4391-d94d-86cb-f683f6981c25
Cinematic:
> Aren't you a follower of the Absolute?
> A True Soul - the ones you obey on pain of death.
> You'll die for this disrespect!

0:0 - Bye.
uid: c3ff6f6e-eea9-f914-40a0-c58870883552
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Step aside. I command you.
uid: c4a8acbe-5c35-77b0-9460-e7271ce1a20e
= Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Global):
   false - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Global):
   true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area.
- 1 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Just nosing around for a drink.
uid: c591d5ae-cdcd-343d-e927-d05f03826a34
= Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - All right.
uid: c901f924-76bd-a7bc-50b4-3b51579e5483
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - I'm doing whatever I please.
uid: cf526283-deeb-d3db-6552-6ce90f315fab
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Global):
   true - GOB_SecludedSpot_State_DrowAutoPass - The player used a drow auto-pass option to gain access into festivities area.
> All right.

null
uid: d2ec3b60-496e-0697-f4d0-1e5088853447
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - I'm drunk.
uid: d4580562-b30d-169a-cb0e-ce572f65567f
Cinematic:
- 0 Set flag(s) to (Local):
   true - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenRead - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenReaddescription

0:0 - Attack him.
uid: d6e9692d-2c16-a8d4-ee85-4ea5ab8d1b36
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Ey - eya! Whadda doing...?
uid: db2efb7c-0480-ab7a-ed52-7de2d42234ba
Cinematic:
Node context: Very very drunk.
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - *A shiver runs across your mind... You feel sated.*
uid: db907194-7d94-f5aa-7fdb-8fc5c20d4a5f
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Bye then.

- Roll sucessful -
null
uid: e4911f5d-dd85-8ab5-0b0b-c9f374d4225b
> All right!

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: eb4e4db5-519c-0f87-9bea-96fa9eb84493
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Bye then.

0:0 - Sneak away.
uid: efc978be-372d-55be-3565-4f4d191dafdc
= Roll SkillCheck Stealth (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
- 0 Set flag(s) to (Global):
   true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area.
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: f82863bf-ffbd-5e06-1567-5015227ae651
> Outta my bowl!

0:0 - You better sober up.
uid: fa62b809-4d5e-7532-e9d9-60a7d8bc6e43
> Yeah.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SecludedSpot_Goblin.lsj
Synopsis:
He's super drunk and is talking to himself more than to you.

0:0 - Tha's the that of it. Heh!
uid: 88b2c885-e0d0-1df7-0797-b121d35d63ae
Node context: verydrunk
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RatRacket_LocalRat_002.lsj
Synopsis:
This rat is skittering around the goblin camp - we can learn of a puzzle hidden in the floor.

0:0 - *There is a light here, in the tight space beneath the floor. Secret things that shine.*
uid: 0b94b338-65c3-120e-f731-014458b40f91
=== END NODE ===

0:0 - *Squeak.*
uid: 5e81d36b-452d-b9f5-3aaa-f37f247eaa87
Animation: Rat squeaks, mouth and body movement to accompany rat squeak
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *You feel the rat's impatience - to wriggle between the cracks in the floor, to the safe space beneath.*
uid: 5f9ce332-f8c8-270e-44db-1592e9fd7967
- 0 Check flag(s) (Dialog):
   true - GOB_RatRacket_LocalRat_002_HasMet - GOB_RatRacket_LocalRat_002_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *A longing for small spaces, stone walls hugging close. Confining. Comforting.*
uid: fde7c734-395c-a0ce-fa46-84afaef26334
- 0 Check flag(s) (Dialog):
   false - GOB_RatRacket_LocalRat_002_HasMet - GOB_RatRacket_LocalRat_002_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_RatRacket_LocalRat_002_HasMet - GOB_RatRacket_LocalRat_002_HasMetdescription
> *There is a light here, in the tight space beneath the floor. Secret things that shine.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RatRacket_LocalRat_001.lsj
Synopsis:
This rat is skittering around the goblin camp, feeding on whatever offal it finds. When we enter its mind we learn of a cavernous space below that it's constantly in fear of.

0:0 - *Chitter.*
uid: 295e53b8-ce22-a0cd-dbb1-b3f8c96eafe6
Animation: Short raise of head to accompany chitter or squeak sounds. About 1 second. acknowledging player
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - *The foul stench of slaughter turns suddenly sweet through the rat's nose.*
uid: 4f8bf314-7b34-97f6-b468-0fe5ab6e62fa
- 0 Check flag(s) (Dialog):
   false - GOB_RatRacket_LocalRat_001_HasMet - GOB_RatRacket_LocalRat_001_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_RatRacket_LocalRat_001_HasMet - GOB_RatRacket_LocalRat_001_HasMetdescription
> *Blood-smell. Life-smell. Not like the great hollow below, which smells only of death.*

0:0 - *Blood-smell. Life-smell. Not like the great hollow below, which smells only of death.*
uid: 6bdbdf91-db84-3d39-756a-1c9a1a6427d9
Animation: Rat subtle sniffing air, catching a scent
=== END NODE ===

0:0 - *You feel the rat twitching on the edge of panic - something waits in the great hollow below.*
uid: 9c2fc8fa-b661-1861-e09f-ec4751b9212a
- 0 Check flag(s) (Dialog):
   true - GOB_RatRacket_LocalRat_001_HasMet - GOB_RatRacket_LocalRat_001_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderStupid.lsj
Synopsis:
Goblin is (gleefully) warning player about wandering down into the wolf pens.

0:0 - Might still kill ya, mind.
uid: 03dd5944-bc8f-49b5-1d36-7c5b03887d9d
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription
=== END NODE ===

0:0 - Watch y' step down by the pens - worgies been getting fat on your kind lately.
uid: 213e092e-94f7-12dc-1938-fc4056c37b11
- 0 Check flag(s) (Dialog):
   false - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription
=== END NODE ===

0:0 - Ain't friends or foes to a worg - just food. Makes ya think, dunnit?
uid: 75ada1dd-d372-074f-0773-cfdc24e2b72c
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription
=== END NODE ===

0:0 - Don't worry on the worgs, cavey. They won't eat anyfink wot grows in the ground.
uid: 99bb3f7d-2f9b-4c3e-7afa-0d8af8da1021
Cinematic: Normal back-and-forth.
Node context: Takes pleasure in trying to intimidate the player - if the player triggers the Underdark option, he's snide about it as well.
- 0 Check flag(s) (Dialog):
   false - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription
> Might still kill ya, mind.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderStout.lsj
Synopsis:
Goblin in camp, jealous that he isn't a true soul yet.

0:0 - You a True Soul then, eh? The Absolute'll make me one too.
uid: 115c7406-72bf-f7be-458b-e4700bb41d50
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription
=== END NODE ===

0:0 - Only a matter o' time 'fore I'm a True Soul, too.
uid: 73651595-319f-7d07-7344-de846b724597
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderStout_HasMet - GOB_RaiderStout_HasMetdescription
=== END NODE ===

0:0 - Dror Ragzlin's a True Soul. Lucky 'im, eh?
uid: fcee9af2-fcfe-eb8a-b6e2-4cd20d42741e
Node context: Dror Ragzlin = Drawer RAGS-lin.
- 0 Check flag(s) (Dialog):
   false - GOB_RaiderStout_HasMet - GOB_RaiderStout_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderStout_HasMet - GOB_RaiderStout_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderMaudlin.lsj
Synopsis:
Goblin observer part of ritual. Wants you to be respectful of the king.

0:0 - Boss put ya to work, eh?
uid: 069abeca-8c9e-4dbd-92b8-b6918d596894
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
=== END NODE ===

0:0 - Thought you drow were s'posed to all be at th' Towers?
1:0 - Seen one human, seen 'em all.
2:0 - Ragzlin says we gotta be civil to you horn-heads. Don't mean I gotta like it.
3:0 - You look like ya got somewhere t' be. So why ain'tcha already there?
uid: 095e3584-7332-a36e-a476-01596c3fe1ff
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
=== END NODE ===

0:0 - Wiv all respect, the boss is talkin'.
1:0 - Shh. Show some respec'.
uid: 51fe4ad2-4e87-49af-526d-584a5cfbb239
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderHefty.lsj
Synopsis:
A goblin who doesn't have a lot of respect or time for players who are bothering her while she's trying to mingle with her fellow raiders

0:0 - Ain't you got sumfin' better to do?
uid: 1e5e89f5-7f94-0b05-cb71-8716263a3eaf
Node context: dismissive
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - Stop botherin' me.
uid: 263b4a8b-9be2-7f36-fb2b-47b1070abec0
Node context: dismissive
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription
- 1 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - Bet it's nice, bein' a drow. Struttin' about like yer arse is made of diamonds.
uid: 4a201aff-84d7-b593-ebd7-c7a6c8a38069
Node context: Sulky, jealous.
- 0 Check flag(s) (Dialog):
   false - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription
=== END NODE ===

0:0 - If I were you, I'd get my arse back to the party before somebody put me to work.
uid: 4f11f6f2-7488-27b7-ce04-15d57aa3b91c
Node context: dismissive
- 0 Check flag(s) (Dialog):
   false - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription
- 1 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderHardy.lsj
Synopsis:
A goblin preparing for a raid, at a distance from the party going on elsewhere in the camp. He's trying to keep his head down, getting on with his work.

0:0 - Gotta stick to my work, boss.
1:0 - Oh, bugger off.
uid: 56e80eef-f8df-84cb-ad37-0e196acddd24
Node context: "gotta stick to my work" delivered deferentially, 'bugger off' dismissive
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderHardy_HasMet - GOB_HasMetRaiderHardydescription
=== END NODE ===

0:0 - The booze is back that way, dwarf. We're workin' in here.
1:0 - You wiv that other drow wot's been bossin' us around? We're workin' hard in here - honest!
2:0 - This ain't the party, pal. We're workin' here.
uid: f6039e3a-0a56-e795-61c9-2e45afae090e
Node context: Dismissive, unless speaking to a drow on the "wiv that other drow" line, in which case deferential and trying to look busier than he is like a worker when the boss walks into the room.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   false - GOB_RaiderHardy_HasMet - GOB_HasMetRaiderHardydescription
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderHardy_HasMet - GOB_HasMetRaiderHardydescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderCurious.lsj
Synopsis:
Goblin absolutely enamoured with his own king and less impressed with the player.

0:0 - True Soul, eh? Ya look as plain as a turnip to' me.
1:0 - A True Soul, eh? Yer in good company.
2:0 - True Soul, eh? Figured the Absolute had standards.
uid: 6b116d2f-a049-4aa0-19c9-a587980cb6eb
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription
=== END NODE ===

0:0 - Shh. Eyes on Ragzlin.
1:0 - Get yer eyes on Ragzlin, ya fool.
uid: d1676bdd-65a7-d1d9-6815-9a218fba4043
Node context: Ragzlin = RAGS-lin.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0 Check flag(s) (Global):
   false - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription
=== END NODE ===

0:0 - Hail, your drow-ness.
1:0 - Shove off, demon. Ain't lookin' for friends.
2:0 - Shove off, squatty. Ain't lookin' for friends.
3:0 - Shove off, mongrel. Ain't lookin' for friends.
4:0 - Shove off. Ain't lookin' for friends.
uid: dd435c75-dace-9250-cd58-bab7c179503b
- 0:0 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
- 0:1 Tag: Wood Half-Elf - |Wood Half-Elf| (Even a generation apart, forest blood breeds true. These half-elves retain their parent's gift for speed, but tend to wander rather than staying in hidden enclaves.)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderCunning.lsj
Synopsis:
Non crit-path. This goblin is recounting stories of her last raid and displaying a wound. It's less a cause of pain than a subject for boasting.

0:0 - Aye? Little busy bleedin', if y'don't mind.
uid: 01cac531-976e-cd68-8262-dc802d8c9751
Cinematic:
Node context: Impatient rather than outright hostile.
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription
=== END NODE ===

0:0 - Tried the priest, but she says the Absolute'll set me right in time for the next raid.
uid: 0310a945-d559-3c98-cb0c-e501b6f4241e
Cinematic:
Node context: Confidence of blind faith.
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderCunning_HasMetHealing - GOB_RaiderCunning_HasMetHealingdescription

0:0 - Ain't none can stand against us now. Not with the Absolute in our corner.
uid: 18831769-80ac-653c-406e-5625c6c75eb0
Cinematic:
Node context: Absolute confidence, certainty - she devoutly believes in this new god and their dominance is a foregone conclusion.
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription
=== END NODE ===

0:0 - You fought Flaming Fist?
uid: 35eb15fd-0d9b-6c9f-8beb-b9154330be1d
> That last inn we 'it. They were guardin' some uppity noble 'n his friends.

0:0 - Fiercest thing about 'em was the wailing, 'til we put an end to it.
uid: 3b1ecbc0-db0c-9613-706f-9abaa7b44d62
Cinematic:
Node context: Dismissive - you've suggested she should have been more afraid of fierce mercenaries, but she's unimpressed.
> Ain't none can stand against us now. Not with the Absolute in our corner.

0:0 - Seen this mess? Flamin' Fist thuggo took a chunk outta me arm last raid out.
uid: 4257666a-ee1f-7a5c-ee22-68e40bc5c9c4
Cinematic: She's holding her arm up to player
Node context: Speaks to the player slightly more as an equal - they've been accepted into the camp thus far, after all. She's displaying a nasty wound
- 0 Check flag(s) (Dialog):
   false - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription
> Why show me? Go find a healer.
> You fought Flaming Fist?
> You're lucky to be alive. The Baldurian militia are fierce warriors.
> Leave.

0:0 - That last inn we 'it. They were guardin' some uppity noble 'n his friends.
uid: 480629e1-a610-15dc-8f70-54b4ff9ac0f3
Cinematic:
Node context: Almost bored at the story - she's describing an incident of great significance to you but she only cares about the fight and the spoils it brings
> Not very well, mind. Drow carried him off, left the real spoils to us.
> Not very well, mind. Yer drow pals carried him off, left the real spoils to us.

0:0 - Not very well, mind. Yer drow pals carried him off, left the real spoils to us.
uid: 592b7d47-e7b1-a8de-3254-4c39cce1f1a3
Cinematic:
Node context: Snorting, derisive. Both of the mercenaries who couldn't put up a fight, and of the fact that the drow only cared about taking hostages, leave the real valuables (in her eyes) behind
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription
=== END NODE ===

0:0 - Can feel the Absolute pullin' me flesh back togevver. Tickles.
uid: 8a5fa83b-407c-9a14-16ff-2a018f2dbaf4
Cinematic:
Node context: In awe, imagining that her god is healing her as she speaks. 'Tickles' is delivered in thoughtful surprise.
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderCunning_HasMetHealing - GOB_RaiderCunning_HasMetHealingdescription
=== END NODE ===

0:0 - Not very well, mind. Drow carried him off, left the real spoils to us.
uid: ba7d9772-791b-885a-bc7a-27cd9015fd10
Cinematic:
Node context: Snorting, derisive. Both of the mercenaries who couldn't put up a fight, and of the fact that the drow only cared about taking hostages, leave the real valuables (in her eyes) behind
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription
=== END NODE ===

0:0 - Why show me? Go find a healer.
uid: f4a66115-f6eb-700e-50d8-b942c8a81fd8
> Tried the priest, but she says the Absolute'll set me right in time for the next raid.

0:0 - You're lucky to be alive. The Baldurian militia are fierce warriors.
uid: f5f66ab6-4fe8-8b28-d95c-f080041fb518
- 0 Check flag(s) (Tag):
   true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.)
> Fiercest thing about 'em was the wailing, 'til we put an end to it.

0:0 - Leave.
uid: fee923b2-bf20-9d90-1b45-96ee18e54a0c
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderClumsy.lsj
Synopsis:
This goblin is watching his boss in awe and doesn't want to be sisturbed. When he speaks, he does so in hushed tones.

0:0 - Hmph.
uid: 83e7f6bc-60d7-6a9a-7620-f1cd4c60d736
Cinematic: He waves you off, while he keeps looking at the goblin boss.
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderClumsy_HasMet - GOB_RaiderClumsy_HasMetdescription
=== END NODE ===

0:0 - Shh! Boss!
uid: 9b1efeb8-6ef2-4f20-f419-6f016b7c5366
Cinematic: The goblin looks from the goblin boss, to the player and back to the goblin boss, gesturing towards him.
- 0 Check flag(s) (Dialog):
   false - GOB_RaiderClumsy_HasMet - GOB_RaiderClumsy_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderClumsy_HasMet - GOB_RaiderClumsy_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\SFX_GOB_DrunkGoblin.lsj
Synopsis:
SFXs for GOB_DrunkGoblin timeline

0:0 - VO_SFX : The goblin bends over and kisses the player's foot
uid: 03b7ea6b-8331-76cc-68c2-17f0f55a7489
Cinematic: Needs to be mocaped
> VO_SFX: All surrounding Goblins cackle as the drunk goblin point out the player kissed his feet
> VO_SFX: All surrounding Goblins cackle as the drunk goblin point out the player kissed his feet
> VO_SFX: All surrounding Goblins cackle as the drunk goblin point out the player kissed his feet

0:0 - VO_SFX: All surrounding Goblins menacingly cackle as the drunk goblin threatens the player

uid: 1952fc42-e49d-b6ce-98e4-ac3116a8ae45
=== END NODE ===

0:0 - VO_SFX: All surrounding Goblins cackle as the drunk goblin point out the player kissed his feet
uid: 2ed29bfc-70b7-4730-313c-7a9aa3abc978
> VO_SFX: All surrounding Goblins menacingly cackle as the drunk goblin threatens the player


0:0 - VO_SFX: All surrounding Goblins cackle as the drunk goblin point out the player kissed his feet
uid: 6ddc6eaf-9dd3-e76e-0abc-61fe905d6c9e
> VO_SFX: All surrounding Goblins menacingly cackle as the drunk goblin threatens the player

0:0 - VO_SFX: All surrounding Goblins menacingly cackle as the drunk goblin threatens the player
uid: 839c2fa8-e4cc-1297-d8ab-52c0220722fa
=== END NODE ===

0:0 - VO_SFX: All surrounding Goblins menacingly cackle as the drunk goblin threatens the player

uid: b7dd21d6-c670-c681-6585-c7b1d6e01989
=== END NODE ===

0:0 - VO_SFX: All surrounding Goblins cackle as the drunk goblin point out the player kissed his feet
uid: c3d05f4f-c33b-b742-f1f7-9597f3f28894
> VO_SFX: All surrounding Goblins menacingly cackle as the drunk goblin threatens the player



File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderBold.lsj
Synopsis:
Impatient goblin sharpening his spears while guarding a heretical goblin. A bit of an attitude to this one.

0:0 - I seen flumphs an' owlbears an' squiddies. But never seen nothin' like you.
1:0 - Thought you drow had already gone off to the tower.
2:0 - Keep yer distance, squattie.
3:0 - If yer close enough to talk with me, then yer too damn close.
uid: 8aeab226-07da-2a19-974a-14bd8391c684
Cinematic:
Node context: Busy sharpening spears, a bit brusque.
- 0:0 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
- 0:1 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
- 0:2 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
- 0:3 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
- 0 Check flag(s) (Dialog):
   false - GOB_RaiderBold_HasMet - GOB_RaiderBold_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderBold_HasMet - GOB_RaiderBold_HasMetdescription
=== END NODE ===

0:0 - Gotta sharpen these spears. No time for conversin' with... whatever it is you are.
1:0 - Sorry - ain't got time for conversin'.
2:0 - I gotta sharpen these spears - ain't got time for conversin'.
uid: c1b77982-d87b-bcbd-0b1f-aa080c1b1211
Cinematic:
Node context: Busy sharpening spears, a bit brusque.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0:2 Tag: Planar - Race group (githyanki, warforged)
- 0:3 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderBold_HasMet - GOB_RaiderBold_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderArrogant.lsj
Synopsis:
Goblin is telling player of the captive they've placed in the wolf pens.

0:0 - Don't let our little pet scare ya, mate. Bloody bugbear couldn't break those bars.
uid: 7c2246ee-40c5-2117-0d4e-ef6337e94b5b
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderArrogant_HasMet - GOB_RaiderArrogant_HasMetdescription
=== END NODE ===

0:0 - Headin' t'see our new pet? It didn't tame easy, I'll give it that.
uid: dac6e7ca-2b0d-4b2f-c13d-ff1def7e31b2
Node context: Goblin is relatively friendly, cheerfully advising the player of a prisoner they're treating poorly.
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderArrogant_HasMet - GOB_RaiderArrogant_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_QuartermasterFlimsy.lsj
Synopsis:
A trader from the Zhentarim (z-HENT-ah-rim) , a shady organisation of spies, assassins and dealers in illicit goods. The player may or may not recognise her as such, but either way her attitude is blunt, breezy and unscrupulous. She's there to make money, and you're either there to make a deal or wasting her time - she has absolutely no interest in indecision or moralizing.

0:0 - Half-right, sharp-eyes - a Zhent is a normal trader. Just a matter of what's for sale.
uid: 0315ae2b-7c6b-1997-3c0e-ba114bad5bd4
Node context: Impressed and appraising the player - but correcting your assumption. (Pronounced z-HENT)
> Weapons and other... exotic goods, true enough. But most of all, we offer discretion.

null
uid: 03f02237-35db-b618-e56e-7b782bb28fe8
Jump to another node

0:0 - No judgement, no right and wrong - just good deals and bad. That a problem for you?
uid: 05a36494-cb24-1245-6ecd-89bb46cd775a
Node context: Affable, reasonable - laying out the situation for you and inviting you to take it or leave it.
> I killed your friends at Waukeen's Rest - is that a problem?
> I've already done business with your kind - beneath Waukeen's Rest.
> No problem at all. Let me see your wares.
> What business do you have in a goblin camp?
> I'm not interested in trading with a Zhent.
> You Zhentarim tend to trade in misery - that why you're at a goblin camp?
> Leave.

0:0 - Leave.
uid: 0db1ce08-7859-fca2-d3ea-269211e1d8f5
=== END NODE ===

0:0 - Let me see your wares.
uid: 0e985d69-aa5f-4d6e-a5f9-68f3c61a695b
> null

0:0 - Let me see your wares.
uid: 15634566-bc2b-a443-8cc6-f6e6993b68d6
> null

0:0 - No problem at all. Let me see your wares.
uid: 16956ce2-5d1a-3793-330a-fd0e4ca19d77
- 0 Set flag(s) to (Dialog):
   true - GOB_QuartermasterFlimsy_State_Traded - GOB_QuartermasterFlimsy_State_Tradeddescription
> null

null
uid: 18772b5f-92f4-b9f2-c91a-3cebd288f69d
= TRADE =
> Be seeing you. Sooner than you'd like, I expect.

0:0 - I have no interest in trading with a Zhent.
uid: 191aed8d-2c99-54aa-88f4-700b2f4e6e04
- 0 Set flag(s) to (Dialog):
   true - GOB_QuartermasterFlimsy_State_KnowsZhentDisapproves - GOB_QuartermasterFlimsy_State_KnowsZhentDisapprovesdescription
> null

null
uid: 1a0e2d6e-5573-084e-ee54-2329c02af060
Jump to another node

0:0 - See? Just business.
uid: 1b3b5a43-09aa-ae10-b1a3-15c6a882d37b
Node context: Tone is 'that wasn't so hard, was it?'
=== END NODE ===

0:0 - Let me see your wares.
uid: 1bb37f88-7e26-5a8d-8eeb-faba296204b7
- 0 Set flag(s) to (Dialog):
   true - GOB_QuartermasterFlimsy_State_Traded - GOB_QuartermasterFlimsy_State_Tradeddescription
> null

0:0 - Let me see your wares.
uid: 1bb3d364-546f-f31c-22cb-61c11fb51478
> null

0:0 - What business do you have in a goblin camp?
uid: 1d9a0474-a790-4e8b-37cf-64cc3a95df80
> You joking? Goblins sell the best prisoners - cheap, quiet, and eager to be elsewhere.

0:0 - Pleasure.
uid: 209cd0ad-b24f-7804-4f95-e0e3bb44613c
Node context: Affable.
=== END NODE ===

0:0 - Now - much obliged for the chat, but I'm here to trade.
uid: 2203e9df-85bd-6d35-f0d0-137b6ea47639
Node context: Insincere about the chat - she's just Impatient to get back to the matter at hand.
> Let me see your wares.
> Leave.

0:0 - It's slaves you're buying - not prisoners.
uid: 22e49c86-2bf2-167b-4c87-c90870a7e481
> Oh dry your eyes, Ilmater. It's me or a goblin cookpot - I know which I'd choose.

0:0 - *You recognise the crest she bears - the winged serpent of the Zhentarim.*
uid: 23eaaa93-2aa4-dd51-f45a-840d0eaaf8e9
Cinematic: Camera should show Crest of Zhentarim she is wearing
- 0 Set flag(s) to (Global):
   true - GLO_Zhentarim_Knows_Zhentarim - GLO_Zhentarim_Knows_Zhentarimdescription
> You're no normal trader, are you? You're part of the Black Network.
> null
> null
> null

null
uid: 2415ffc4-af1b-4c7a-eb13-0f5341087c92
Jump to another node

0:0 - You joking? Goblins sell the best prisoners - cheap, quiet, and eager to be elsewhere.
uid: 259849a1-572c-f55e-cc40-b6f6337412b8
Node context: You've made the assumption that there's nothing worth trading with goblins - she's the expert correcting you. As if giving tips to a novice
> Till this crowd converted and started sending their captives to Moonrise Towers, at least.

0:0 - You're no normal trader, are you? You're part of the Black Network.
uid: 26185a82-7a02-0016-3f7d-3958034196d4
> Half-right, sharp-eyes - a Zhent is a normal trader. Just a matter of what's for sale.

0:0 - Oh dry your eyes, Ilmater. It's me or a goblin cookpot - I know which I'd choose.
uid: 2bdf9a1a-725a-c63c-4f23-13bbdde15987
Node context: Scornful but not overly so - she's more bored of your moralising than anything. Ilmater (ihl-MAY-ter) is a god of compassion and martyrdom. She has no time for your bleeding heart - she's all pragmatism.
> Now - much obliged for the chat, but I'm here to trade.

- Roll sucessful -
null
uid: 33d530d6-e353-ac8d-7679-44fc58772b27
> *You recognise the crest she bears - the winged serpent of the Zhentarim.*

null
uid: 352c0a21-59b6-07cb-593f-be035042f1f0
Jump to another node

null
uid: 363f5757-a598-8e48-29cc-6705353b410f
Jump to another node

0:0 - Let me see your wares.
uid: 38725639-d589-99c2-0a45-9a1e1718af82
> null

0:0 - You Zhentarim tend to trade in misery - that why you're at a goblin camp?
uid: 3e80c247-da10-8025-8eec-80fe42cea00c
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
> null

null
uid: 3f92b0ea-4eb2-38d7-228c-6afcde9dbfcf
Jump to another node

0:0 - Let me see your wares.
uid: 4062080e-a6a0-486f-2b6e-bdb648890359
> null

0:0 - Bit quieter, if you please. This crowd just burned that inn to the ground, you might recall.
uid: 4240592d-7d31-7f49-642d-0e39b60fbf10
Node context: Hushing you, looking around - you've said that others from her organisaton have run afoul of the very goblins all around you.
> But good - that means Zarys and her little operation weren't found.

0:0 - I killed your friends at Waukeen's Rest - is that a problem?
uid: 42e822fe-c164-ba6f-97a2-50a085427b7f
- 0 Check flag(s) (Dialog):
   true - PLA_ZhentDungeon_Zhent01_HasMet - PLA_ZhentDungeon_Zhent01_HasMetdescription
- 1 Check flag(s) (Global):
   true - PLA_ZhentDungeon_State_AllDead - PLA_ZhentDungeon_State_AllDeaddescription
- 0 Set flag(s) to (Global):
   true - GOB_QuartermasterFlimsy_State_ZhentEnemy - GOB_QuartermasterFlimsy_State_ZhentEnemydescription
> ... assuming I believe you - not really, no. Never much liked Zarys, truth be told.

0:0 - All I need to - there's an awful lot of folk flowing that way, and coin is sure to follow.
uid: 4717186a-7e8f-d253-c406-00e3a05b53cf
Node context: She doesn't share your curiosity - but she sees the opportunity for business in Moonrise.
> Might have to find my faith and see this Absolute for myself, eh?

0:0 - Folk up here like to quiver over right and wrong - until the coin starts clinking, anyway.
uid: 4833a9f7-a944-7107-6063-c59d6b1384e7
Node context: A hint of contempt - her organisation is reviled for dealing in drugs, weapons etc, but it's often the same people who are buying from them.
> It's just business. If there was money in being good, the Zhentarim would be pure as paladins.

0:0 - I knew the Zhent were heartless, but the goblin slave trade? Really?
uid: 488e4ed5-9433-6ace-9dbc-41d4b98af515
- 0 Check flag(s) (Global):
   true - GLO_Zhentarim_Knows_Zhentarim - GLO_Zhentarim_Knows_Zhentarimdescription
- 1 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - Leave.
uid: 49375194-d037-7adb-898a-4013c7cc58c7
=== END NODE ===

0:0 - Need something?
uid: 4c47f782-bc27-4b81-4c4b-7df7b6678e6f
Node context: Friendly, casual.
- 0 Check flag(s) (Dialog):
   true - GOB_QuartermasterFlimsy_HasMet - GOB_QuartermasterFlimsy_HasMetdescription
> Let me see your wares.
> Leave.

0:0 - But the Black Network pays like for like. They - we - will be after you now.
uid: 4fd67349-e266-f742-e0fd-e19471473989
Node context: Warning you, stating a fact but almost pitying you.
> But for now, I see no reason we can't make a civilised trade. I reckon you'll be wanting some steel.

0:0 - ... assuming I believe you - not really, no. Never much liked Zarys, truth be told.
uid: 5042ca5a-d447-25ba-7cbb-6e4766fd7504
Node context: Smiling, dangerous. You've just goaded her with the fact that you killed members of her organisation. She's passionless when it comes to business, but even so her organisation is known for exacting vengeance on anyone who harms a member.
> But the Black Network pays like for like. They - we - will be after you now.

0:0 - Your insignia; I've seen it before - in the Underdark.

uid: 5122138c-b861-0369-83a4-02449a5700c1
- 0 Check flag(s) (Tag):
   true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Aye, so you have. It's one place the Zhentarim can trade openly, thank the gods.

null
uid: 51cb1485-98e8-0508-3658-9eab80cfb62b
Jump to another node

0:0 - Might have to find my faith and see this Absolute for myself, eh?
uid: 5eff5398-418c-5f65-f9ef-2c2323d9e701
Node context: Speculative, joking - she'll happily pretend to be relgious if it means making a deal
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
> Still some deals to be done here, though - you want to trade, or what?

null
uid: 5f9020a8-037c-cd02-3744-7a32f1f3b1fb
Jump to another node

null
uid: 66413e98-6269-4185-295a-3601be31347f
Jump to another node

null
uid: 695229d7-94ef-fd6f-9353-d75f88075a68
= TRADE =
> See? Just business.

0:0 - Already turned quite the profit today, so I'm feeling generous.

uid: 6d58710f-7e86-4ca6-093c-3ee790554c46
Node context: Trying to coax you into a deal
- 0 Check flag(s) (Tag):
   true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
> Your insignia; I've seen it before - in the Underdark.

> Your insignia; I've seen it before - in the Underdark.

> Your insignia; I've seen it before - in the Underdark.

> What business does someone like you have in a goblin camp?
> Let me see your wares.
> Leave.

null
uid: 72bcc3c8-0abc-fe43-7d57-772dc97c69ed
Jump to another node

0:0 - Still some deals to be done here, though - you want to trade, or what?
uid: 752233cd-443c-3b1c-78fc-d3fc8150171d
Node context: Eyeing you up, bringing you back to the topic at hand
> null

null
uid: 76e4deb9-ab34-5239-94b9-c639db2f91cc
Jump to another node

0:0 - But for now, I see no reason we can't make a civilised trade. I reckon you'll be wanting some steel.
uid: 777d8507-b7eb-c87c-e200-04911da02222
Node context: A cold threat behind her words. You've made a huge mistake and you're too stupid to even realize, but you're so little of a threat to her that she may as well trade with you one last time.
> Let me see your wares.
> Leave.

0:0 - Reckon we've said all there is to say, eh? But don't worry - the Network'll be in touch soon.
uid: 799c8aab-381b-3e2e-b73e-cd3681e381b7
Node context: Icy, faux-friendly - she and her organisation are sworn, if polite, enemies of yours now
- 0 Check flag(s) (Dialog):
   true - GOB_QuartermasterFlimsy_HasMet - GOB_QuartermasterFlimsy_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_QuartermasterFlimsy_State_ZhentEnemy - GOB_QuartermasterFlimsy_State_ZhentEnemydescription
=== END NODE ===

0:0 - Your insignia; I've seen it before - in the Underdark.

uid: 79ccbe88-07d0-4b77-e02e-083c6cb85cf4
- 0 Check flag(s) (Tag):
   true - Deep Gnome - |Deep Gnome, shapeshifted or not| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.)
> Aye, so you have. It's one place the Zhentarim can trade openly, thank the gods.

null
uid: 7d81acae-4797-ba11-8ee9-a1692494de3d
Jump to another node

0:0 - Leave.
uid: 836e2e8f-a36b-6d1f-8109-a9f735b1fa4c
=== END NODE ===

0:0 - Aye, so you have. It's one place the Zhentarim can trade openly, thank the gods.
uid: 846f58ff-0256-c9f7-16e2-75a9f10d6aac
Node context: Pleasantly surprised at your recognition of her. (Pronounced z-HENT-ah-rim)
- 0 Set flag(s) to (Global):
   true - GLO_Zhentarim_Knows_Zhentarim - GLO_Zhentarim_Knows_Zhentarimdescription
> Folk up here like to quiver over right and wrong - until the coin starts clinking, anyway.

null
uid: 8bb2643c-d012-9216-872b-b4d3b29981db
Jump to another node

0:0 - Ah - need something then, do you?
uid: 8dc5935d-794f-cf10-79fe-def34d586426
Node context: Tone is 'well look who we have here?' This response is if the player refused to trade with her previously out of principle.
- 0 Check flag(s) (Dialog):
   true - GOB_QuartermasterFlimsy_State_KnowsZhentDisapproves - GOB_QuartermasterFlimsy_State_KnowsZhentDisapprovesdescription
> Let me see your wares.
> Leave.

0:0 - Leave.
uid: 94e5fe73-a649-2531-d65b-55420949aefb
=== END NODE ===

0:0 - I'm not interested in trading with a Zhent.
uid: 972f3810-b33c-ffac-7ae1-e775e7a6c774
- 0 Set flag(s) to (Dialog):
   true - GOB_QuartermasterFlimsy_State_KnowsZhentDisapproves - GOB_QuartermasterFlimsy_State_KnowsZhentDisapprovesdescription
> Suit yourself. You'll be back when you have need - just make sure you have coin, too.

0:0 - Leave.
uid: 9e2f9e2f-9c90-22d6-e729-6acebe9eed80
=== END NODE ===

null
uid: a5e3c84b-c083-3c89-eb42-eb4404a675c1
Jump to another node

null
uid: a7a2d0b8-bcce-33a1-8b25-560bd54666d6
Jump to another node

null
uid: a9f80703-3b4a-6bba-f068-e3f669023e22
Jump to another node

0:0 - Not my concern, so long as I'm paid. Speaking of - something to trade, or what?
uid: aedbfa6d-5cc1-c5ae-a1ee-3a6f574cca99
Node context: Shrugging, getting back to the matter at hand. She's used to minding her own business - and everything is just business to her.
> null

0:0 - But good - that means Zarys and her little operation weren't found.
uid: b1eafa87-3235-56dc-daa5-f391ab4e1d19
Node context: ZAR-iss. Thoughtful, getting your measure again - you've proven more capable than she'd have assumed
> Seems you're a friend of the family. That warrants a discount - a small one.

0:0 - Already turned quite the profit today, so I'm feeling generous.
uid: b4aa9347-1444-7166-6e04-811b1763c7ae
Node context: Trying to coax you into a deal
- 0 Check flag(s) (Tag):
   false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
> null

0:0 - What business does a Zhent have with goblins?
uid: b646a6ae-4216-58f2-5505-8cd4b1025c9a
> null

null
uid: baed4047-f1e6-f772-437a-4a88e45ecdec
= TRADE =
> Pleasure.

0:0 - Till next time.
uid: bcad5fc0-2cdd-c908-1dad-acc866aabc75
Node context: Tone is 'that wasn't so hard, was it?'
=== END NODE ===

0:0 - Suit yourself. You'll be back when you have need - just make sure you have coin, too.
uid: bf948223-f628-3972-6494-cedb617cb38e
Node context: Not bothered one way or the other. She's bored of moral posturing about her trade, and she'll happily do a deal once you get over yourself
=== END NODE ===

0:0 - Ask that kin of yours they're all bowing to. The glint in her eye is bad news for someone.
1:0 - Ask the drow they're all bowing to. That glint in her eye is bad news for someone.
uid: c0b0501e-da19-5ecc-ce0b-378c6f9bd905
Node context: Shrug - it's not her problem, but she pities whoever the drow is planning to deal with.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Not my concern, so long as I'm paid. Speaking of - something to trade, or what?

0:0 - I've already done business with your kind - beneath Waukeen's Rest.
uid: c0d72d07-a632-a6da-3b64-78237a5c0acc
- 0 Check flag(s) (Dialog):
   true - PLA_ZhentDungeon_Zhent01_HasMet - PLA_ZhentDungeon_Zhent01_HasMetdescription
- 1 Check flag(s) (Global):
   false - PLA_ZhentDungeon_State_AllDead - PLA_ZhentDungeon_State_AllDeaddescription
- 0 Set flag(s) to (Global):
   true - GOB_QuartermasterFlimsy_State_ZhentFriend - GOB_QuartermasterFlimsy_State_ZhentFrienddescription
> Bit quieter, if you please. This crowd just burned that inn to the ground, you might recall.

0:0 - Already turned quite the profit today, so I'm feeling generous.
uid: c4d7415c-dde4-6d52-36e9-a75cea010c12
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null
> null
> null

null
uid: c5c71386-7e9f-d6f1-7515-06347a7b1b76
> null (roll sucessful)
> null (roll failure)

0:0 - Let me see your wares.
uid: c6d566ee-4f60-f93b-9864-108d8e202b98
> null

0:0 - Weapons and other... exotic goods, true enough. But most of all, we offer discretion.
uid: c7cbe182-e49d-2091-6616-9fde92b482ab
Node context: Explaining her trade, the benefits of dealing with her organisation. She sells illicit goods but she sees it as a trade just like any other, just a matter of perspective
> No judgement, no right and wrong - just good deals and bad. That a problem for you?

0:0 - What do the goblins want smokepowder for?
uid: c8cac57e-160d-92dd-87cb-93c0e02e188a
> Ask that kin of yours they're all bowing to. The glint in her eye is bad news for someone. Ask the drow they're all bowing to. That glint in her eye is bad news for someone.

0:0 - What business does someone like you have in a goblin camp?
uid: ca7c1226-5450-e556-2ed3-f48fb60ebcde
> null

null
uid: cc5d9275-f084-1961-b242-e9278dea73ac
Jump to another node

null
uid: d40d5d99-a634-c8ac-d341-3f3e58c5e8ff
Jump to another node

0:0 - Till this crowd converted and started sending their captives to Moonrise Towers, at least.
uid: d74131dc-36aa-4485-66d0-08efb12112c8
Node context: Correcting herself. Tone is rueful - some of her best trading partners have fallen to organised religion.
> No complaints, mind - I just sold enough smokepowder to cover the loss ten times over.

0:0 - No complaints, mind - I just sold enough smokepowder to cover the loss ten times over.
uid: d92e0cd7-8e80-ae0d-e7a9-6f694825754b
Node context: Perking up - she still managed to make a profit. Always a bright side.
> It's slaves you're buying - not prisoners.
> What do the goblins want smokepowder for?
> What do you know about Moonrise Towers?
> I knew the Zhent were heartless, but the goblin slave trade? Really?

0:0 - What do you know about Moonrise Towers?
uid: de372f0d-fb71-081c-34fd-21b7d4ef7302
> All I need to - there's an awful lot of folk flowing that way, and coin is sure to follow.

0:0 - Leave.
uid: df660912-8c70-b92b-1f8f-663526a95872
=== END NODE ===

0:0 - It's just business. If there was money in being good, the Zhentarim would be pure as paladins.
uid: dfe6114e-150d-4d0f-0271-0c4ace3d1001
Node context: Shrugging, bemused at how infamous her organisation is for dealing in the black market. If people weren't buying, they wouldn't be selling./
> What business does a Zhent have with goblins?
> I have no interest in trading with a Zhent.
> Let me see your wares.
> null

0:0 - That the jingle of coin I hear? You've timed it well, my friend.
uid: e38255f8-fd14-cde0-18d3-b29340cd5116
Cinematic: Custom Cam
Node context: Warm and welcoming (a kind of mercantile 'Who do we have here?')
- 0 Set flag(s) to (Dialog):
   true - GOB_QuartermasterFlimsy_HasMet - GOB_QuartermasterFlimsy_HasMetdescription
> Already turned quite the profit today, so I'm feeling generous.
> Already turned quite the profit today, so I'm feeling generous.

> Already turned quite the profit today, so I'm feeling generous.

0:0 - Let me see your wares.
uid: e434b8ef-1104-1323-369e-0c6466cba982
- 0 Set flag(s) to (Dialog):
   true - GOB_QuartermasterFlimsy_State_Traded - GOB_QuartermasterFlimsy_State_Tradeddescription
> null

0:0 - Need something else?
uid: e4f11e31-9c95-429f-0e81-6c809546564f
Node context: Friendly, casual.
- 0 Check flag(s) (Dialog):
   true - GOB_QuartermasterFlimsy_State_Traded - GOB_QuartermasterFlimsy_State_Tradeddescription
> Let me see your wares.
> Leave.

null
uid: e54b1c48-cca8-6c2a-175d-873c9f75e3ef
Jump to another node

null
uid: e5960b00-972e-6ce5-fce8-be5e06e7d5a9
Jump to another node

0:0 - Be seeing you. Sooner than you'd like, I expect.
uid: e940b568-4bbf-5600-b7b1-9307dbaa84ec
Node context: Smiling, threatening.
=== END NODE ===

- Roll failure -
null
uid: ebaad015-f9a8-aa21-11b5-c05cb627760d
> null
> null

0:0 - Leave.
uid: ee1fb519-7d80-2113-0547-3d4571dbce91
=== END NODE ===

0:0 - Seems you're a friend of the family. That warrants a discount - a small one.
uid: f5d06bf4-5d05-ebd9-bb20-922ebfadffaf
Node context: Coming to a decision about you - she'll give you a discount seeing as you helped her friends out.
> null

0:0 - Leave.
uid: f6626fac-b106-916e-c888-225ebb3db961
=== END NODE ===

0:0 - Your insignia; I've seen it before - in the Underdark.

uid: f7a797c5-6ba6-1e7d-482c-f20a6fc70f0e
- 0 Check flag(s) (Tag):
   true - Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
> Aye, so you have. It's one place the Zhentarim can trade openly, thank the gods.

null
uid: fbed77c0-3650-783a-097f-6703efc53366
= TRADE =
> Till next time.

0:0 - Ah, the family friend! Need something?
uid: fbfe3242-accf-c0d0-5e54-72ae12e87dd7
Node context: Welcoming you back, you've done her a good turn.
- 0 Check flag(s) (Dialog):
   true - GOB_QuartermasterFlimsy_HasMet - GOB_QuartermasterFlimsy_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_QuartermasterFlimsy_State_ZhentFriend - GOB_QuartermasterFlimsy_State_ZhentFrienddescription
> Let me see your wares.
> Leave.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PrisonEscape_Tunnel.lsj
Synopsis:
A body is found protruding out of a tunnel in the GOB prison. For patch 6: After pulling the body out, the player can use the tunnel to instantly escape. Patch 7: the player will need to find a shovel to dig their way out, but this will be outside the dialogue.

0:0 - *Decaying legs protrude from the hole - a failed escape, it seems.*
uid: 6d328f21-dac3-4575-8741-dc7fcc5df149
Animation: [DeadBody][REUSE] SN: CINE_Dead_Pose_04 (or any other CINE_Dead_Pose that suits
Cinematic: See the legs sticking out of the hole
> Pull the body free.
> Inspect the body.
> Leave.

- Roll sucessful -
null
uid: 9290b640-2835-345d-bfac-7510b7947842
> *It seems the tunnel collapsed mid-dig and suffocated him. A crooked heart is embroidered on his left shoe.*

0:0 - Pull the body free.
uid: 9821d7cc-6219-d72c-d91b-4865b4b025ac
> *The body comes loose, revealing a tunnel. Perhaps you can escape where he failed.*

0:0 - *The body comes loose, revealing a tunnel. Perhaps you can escape where he failed.*
uid: 9da63ac8-6cd6-4376-8279-71564d41a994
Animation: [Player] Crouches down and tugs the body free. Will only show Player action, as discussed.
Cinematic: Player crouches down and pulls - grabbing the body (perhaps by the ankles?) and pulling backwards. The body comes loose - exposing the hole.
- 0 Set flag(s) to (Global):
   true - GOB_PrisonEscape_State_BodyIsFree - Body is pulled out of the tunnel
=== END NODE ===

0:0 - *It seems the tunnel collapsed mid-dig and suffocated him. A crooked heart is embroidered on his left shoe.*
uid: a75d1b42-3eac-4428-8b85-14f196e49c12
Animation: [Player][REUSE] SN: CINE_Kneel_Inspect_Low_IN/LOOP/OUT for inspecting the body.
Cinematic: Player is crouched and looking intently at the body
- 0 Set flag(s) to (Global):
   true - GOB_PrisonEscape_NoticedHeart - GOB_PrisonEscape_NoticedHeartdescription

- Roll failure -
null
uid: a9e7dbce-dde2-17c3-31b0-e33220aeac8e
> *You notice the corpse is very dead, but that's all.*

0:0 - Inspect the body.
uid: da125714-c3b7-b1d4-081d-941b176bf550
= Roll SkillCheck Investigation (Intelligence) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
> null (roll sucessful)
> null (roll failure)

0:0 - *You notice the corpse is very dead, but that's all.*
uid: da525eaf-f0e1-6bd7-f044-8d30cf6e5708
Animation: [Player][REUSE] SN: CINE_Kneel_Inspect_Low_IN/LOOP/OUT for inspecting the body.
Cinematic: Player is crouched and looking intently at the body

0:0 - Leave.
uid: e13dc1b8-9082-4cf5-b57b-861d5b735f0b
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PrisonEscape_PAD_TunnelBlocked.lsj
Synopsis:
The player has pulled the body from the tunnel in the goblin prison, but it's still blocked by debris. The player can attack it if they can do enough damage (vulnrable to Force damge), are small enough to get good levrage, or shapeshifted into a badger. This AD plays to inform the player the way is still blocked and to hint at the solution.

0:0 - The debris didn't shift - perhaps a little more oomph is required.
1:0 - Still blocked. A little extra force should clear the way.
2:0 - Blocked. Nothing a quick blast of magic won't clear.
3:0 - Tunnel's still blocked. It'll take a bit more effort to clear it.
4:0 - Still blocked. But shouldn't take much effort to clear it.
5:0 - Blocked. I need a bit of extra harumph.
6:0 - Still blocked - but should be easy enough to clear.
uid: a2554fa0-4fb3-40ca-acc5-3262b7def704
- 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PrisonEscape_Guard.lsj
Synopsis:
Warrior Plig is a goblin on patrol around the wolf pens in the goblin camp. She's bored and wishing for some action.

0:0 - Steal somethin' or act the bollocks, will ya? I'm itching to throw someone in the brig. It'll be fun. I promise.
uid: 8c91ec56-cfec-4620-a343-80cbb559e477
Node context: plig wants the player to act out so she can throw them in jail
- 0 Check flag(s) (Dialog):
   false - GOB_PrisonEscape_Guard_Hasmet - GOB_PrisonEscape_Guard_Hasmetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_PrisonEscape_Guard_Hasmet - GOB_PrisonEscape_Guard_Hasmetdescription
=== END NODE ===

0:0 - Either 'cause some trouble or bugger off. Ain't got time for boring.
uid: eb338590-78e3-06b0-2be6-31051daac563
Node context: plig wants the player to act out so she can throw them in jail
- 0 Check flag(s) (Dialog):
   true - GOB_PrisonEscape_Guard_Hasmet - GOB_PrisonEscape_Guard_Hasmetdescription
=== END NODE ===


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PrisonEscape_Escapee_Dead.lsj
Synopsis:
A dead body is found trapped in a half-dug prison hole. After freeing him, it's clear he died attempting to escape the prison before ended up like the rest as worg chow.

0:0 - How did you get trapped in the tunnel?
uid: 185c457b-72ff-464e-bfc6-620f5a994be4
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Digging... too quickly. Felt tunnel... collapsing. Kept going. Better dead than... worg meat.

0:0 - Leave.
uid: 1aeb2442-1b8d-48d6-adf2-ba2149883795
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 34691e80-709b-417e-ae3d-67886b3d2afb

0:0 - Digging... too quickly. Felt tunnel... collapsing. Kept going. Better dead than... worg meat.
uid: 51b266e6-671f-456f-b7c7-b1c61c2cd39f
> null

0:0 - Were you the only prisoner here?
uid: 5b995cb2-78c2-4bff-8512-043440082686
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Goblins took... my friends. Cut them up... for the worgs. For meat.

null
uid: 6cb6b3d0-daf5-4399-bfc6-a73e8e225101

null
uid: 7a8ca9d4-712a-e578-fbc3-dd261cd1cbac

0:0 - There's a bear in one of the other cells. Where did it come from?
uid: 7ca62077-df7d-4850-be05-55e32e6a254e
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Not... bear.

0:0 - Why is there a heart on one of your shoes?
uid: 7e50775a-c87c-3e8e-eaba-4dad7f0d59eb
- 0 Check flag(s) (Global):
   true - GOB_PrisonEscape_NoticedHeart - GOB_PrisonEscape_NoticedHeartdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> My son Galan... did it. If I ever missed him... could look down and... remember him.

null
uid: 7ea39cb7-6a4c-427b-a390-46e65f0c1791

null
uid: 893e394e-c959-4b6e-9218-b653664e562c

0:0 - My son Galan... did it. If I ever missed him... could look down and... remember him.
uid: 8c5e9b7b-1a2f-a323-35b6-8e3db20581dd
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 9a3d796a-2489-06b0-96d3-5f1f97b96ed7
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 9ac3447e-a0f7-4823-8638-803a66dd5ee6

0:0 - How did you end up here?
uid: 9ecbda45-2743-49f0-9642-9f4483049004
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Heading to... Baldur's Gate. Didn't hear... goblin patrol.

0:0 - Taeglyn... carpenter. Father of... two.
uid: a70acb60-9150-4766-a52a-4bf98829c9d8
> null

0:0 - *The corpse regards you lifelessly.*
uid: b8c0dfb5-cf87-4118-b77c-f916196969ff
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> How did you end up here?
> Why is there a heart on one of your shoes?
> There's a bear in one of the other cells. Where did it come from?
> Were you the only prisoner here?
> How did you get trapped in the tunnel?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Who are you?
uid: bd71535a-3387-425e-8d30-da7695cdfe74
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Taeglyn... carpenter. Father of... two.

0:0 - Heading to... Baldur's Gate. Didn't hear... goblin patrol.
uid: c5867168-c6cc-4f7c-850b-5c2ba8281047
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: c973ce48-5867-48c2-aa96-50d527fdabc1
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Goblins took... my friends. Cut them up... for the worgs. For meat.
uid: d820ea9c-a6e7-48c0-8234-f0e0e8c80e3d
> null

0:0 - Not... bear.
uid: f706b645-8a5b-4292-80ad-5138fbc17ea5
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PriestsOfConqueringGod_SpottedHostilePlayer.lsj
Synopsis:
Priests of Conquering God can become hostile in FOR. If player leaves combat, priests still apear at Goblin Camp. This dialog happens if they spot a hostile player just to show player the reason why the whole camp suddenly becomes hostile.

0:0 - You! I remember you from the forest. You should never have come here.
uid: fdd44057-50d9-6b9b-6ab9-b975aafbbffd
Node context: They are hostile toward you and will fight you after htis line.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_RewardPenance.lsj
Synopsis:
Father Abdirak is a follower of Loviatar, a goddess that thrives on inflicting pain on others. He is indulging in some private 'worship' (self flagellation). He offers to help alleviate the player's pain by giving them 'penance' - i.e, beating them. Loviatar = loh-VEE-a-tar. He is a young and charismatic preacher with a threatening and creepy edge.

0:0 - Thank you. I enjoyed myself.
uid: 04390cda-1c6d-fd96-d424-2ab452ba38de
> As did I, dear one.

0:0 - Wait, penitent one.
uid: 127a1743-5e46-edf5-08b2-f6f30f641772
Node context: Voice intimate and filled with admiration.
> Loviatar herself found your performance... inspiring. She has deemed you worthy of her blessing.

null
uid: 12f4dc58-7c9a-7680-5f9e-7c8d6a26b675
Animation: Casting blessing
Cinematic: This can be anything - for reaching a hand out and gently passing it over the player to holding both hands out and closing his eyes in concentration as he passes on the blessing. As long as it is something that indicates that a spell/blessing is happening, it can be anything.
Node context: Not voiced
> And on a personal note, thank you. That was positively divine.

0:0 - I could feel Loviatar's pleasure with every swing of my axe.
uid: 1c693b5a-fc5c-2457-5441-14dbae6d5eeb
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_PickSlashing - Priest will use the handaxe
> I am proud to have served you this penance.

0:0 - Sweet child. While I enjoyed that, I'm afraid your reaction was... lacking.
uid: 25b7c8bb-cc94-d9f7-f88f-1132d28e3521
Cinematic:
Node context: Voice low and intimate. Player did penance but did not react correctly. He regrets that the player does not get a reward (but he had a great time, which is all he really cares abotu)
- 0 Set flag(s) to (Dialog):
   true - GOB_PainPriest_State_WasPenitent - This player fully completed the penance
   false - GOB_PainPriest_State_Penitent - This character is the penitent
   false - GOB_PainPriest_State_CancelledPenitent - This character was a penitent but they cancelled it before it ended.
- 1 Set flag(s) to (Global):
   true - GOB_PainPriest_State_ReactedToPenance - GOB_PainPriest_State_ReactedToPenancedescription
> To gain Loviatar's favour, every single strike should be met with an honest cry of pain - or perhaps a touch of begging.

0:0 - I could feel Loviatar's pleasure with every sting of my scourge.
uid: 264f231b-6ea5-d4d4-765f-264b448d03ba
Cinematic:
Node context: Ibid.
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_PickScourge - Priest will use the flail
> I am proud to have served you this penance.

0:0 - I am proud to have served you this penance.
uid: 304bd072-3fd6-bb43-b722-43d890c01ade
Node context: Got his breath back a little. Voice is low and intimate.
> Thank you. I enjoyed myself.
> It was an... interesting experience.
> I asked you for mercy!
> You could have hit me much harder.
> Leave.

0:0 - As did I, dear one.
uid: 3b8401bb-73d9-9bbf-ba1d-a7021a1dc1ff
Node context: voice low and intimate, as if speaking to a lover.
> Loviatar herself found your performance... inspiring. She has deemed you worthy of her blessing.

0:0 - To gain Loviatar's favour, every single strike should be met with an honest cry of pain - or perhaps a touch of begging.
uid: 3e1031f0-5dc5-ae8c-158f-22c9fbab3375
Cinematic:
> Nevertheless, thank you. And I pray you've learned from today's little... lesson.

0:0 - Leave.
uid: 5dc7167b-4d23-0df4-b38b-0f1d853636a3
> Wait, penitent one.

0:0 - You're starting to sound like the goddess herself, dear one.
uid: 67fdb5f8-560c-d67e-596e-f20f667c1dc5
Node context: Voice intimate and filled with admiration.
> Loviatar herself found your performance... inspiring. She has deemed you worthy of her blessing.

0:0 - Loviatar herself found your performance... inspiring. She has deemed you worthy of her blessing.
uid: 6fbd4947-664f-560c-0b92-5f51e31b21bb
Cinematic:
Node context: Voice intimate and filled with admiration. His goddess has chosen to bless the player - a sacred gift.
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_State_ReactedToPenance - GOB_PainPriest_State_ReactedToPenancedescription
- 1 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_Reward - GOB_PainPriest_Event_Rewarddescription
- 2 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

0:0 - Interesting is an understatement, dear one.
uid: 75e8d6a0-e994-8a45-63ce-97296e057a68
Node context: voice low and intimate, as if speaking to a lover.
> Loviatar herself found your performance... inspiring. She has deemed you worthy of her blessing.

0:0 - You could have hit me much harder.
uid: 8d7a99e1-ce2f-bc73-60b0-4a2d9659ff3e
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time
> You're starting to sound like the goddess herself, dear one.

0:0 - It was an... interesting experience.
uid: bb33b58c-be40-bc5b-ac41-5086d78c739d
> Interesting is an understatement, dear one.

0:0 - And on a personal note, thank you. That was positively divine.
uid: cfe89faf-3353-4903-b2ff-30644b2fd50c
Cinematic:
Node context: This is a low, sultry. Almost whispered in the player's ear. Sexy and intimate. But also creepy as all hell.
=== END NODE ===

0:0 - Nevertheless, thank you. And I pray you've learned from today's little... lesson.
uid: d51c4eb9-9a12-63aa-04bc-d25e2176185d
Cinematic:
=== END NODE ===

0:0 - I could feel Loviatar's pleasure with every slice of my dagger.
uid: d9420d36-9717-7dc6-7af0-fd148dcd162b
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_PickPiercing - Priest will use the dagger
> I am proud to have served you this penance.

0:0 - I know, dear one. That was my favourite part.

uid: e748c2cc-d020-22f3-0c28-dd789977a6f2
Node context: Player has told him that they had begged for mercy during the penance. Smile on Abdirak's face as he recalls that moment.
> Loviatar herself found your performance... inspiring. She has deemed you worthy of her blessing.

0:0 - Sweet child, you bore the pain like a true believer.
uid: e84e73da-b931-3d59-73dc-c142a8f2aeac
Cinematic:
Node context: Penance is finished. He's a little breathless after beating the player near senseless. Voice is low and intimate.
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   false - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
   true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done
- 0 Set flag(s) to (Dialog):
   true - GOB_PainPriest_State_WasPenitent - This player fully completed the penance
   false - GOB_PainPriest_State_Penitent - This character is the penitent
   false - GOB_PainPriest_State_CancelledPenitent - This character was a penitent but they cancelled it before it ended.
> I could feel Loviatar's pleasure with every sting of my scourge.
> I could feel Loviatar's pleasure with every slice of my dagger.
> I could feel Loviatar's pleasure with every swing of my axe.

0:0 - I asked you for mercy!
uid: ff20f8e5-712a-0bce-813c-ff872f4d9c0d
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_MercyTwice - During Penance - Player option: pick the Mercy option a second time
> I know, dear one. That was my favourite part.



File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_PostPenance.lsj
Synopsis:
|Abdirak fully completed his penance with a player. It can't be tried again.|

0:0 - And on a personal note, thank you. That was positively divine.
uid: 33348e45-96ad-2ef9-9124-66de616e9d0e
Cinematic:
Node context: This is a low, sultry. Almost whispered in the player's ear. Sexy and intimate. But also creepy as all hell.
=== END NODE ===

0:0 - Loviatar herself found your performance inspiring and wishes to bless you.
uid: 346c7f07-80a0-5109-35d8-af2494be424d
Node context: Voice intimate and filled with admiration. His goddess has chosen to bless the player - a sacred gift.
> What would such a blessing entail?
> Leave.

null
uid: 496d4156-2654-c978-aef5-54c6e99c53b1
Animation: [Abdirak] giving blessing - [player] reacts
Cinematic: This can be anything - for reaching a hand out and gently passing it over the player to holding both hands out and closing his eyes in concentration as he passes on the blessing. As long as it is something that indicates that a spell/blessing is happening, it can be anything.
Node context: Not voiced
> And on a personal note, thank you. That was positively divine.

0:0 - Excuse me - I must rest and think.
uid: 4f5da17d-846a-896a-d913-663564ba6fa5
=== END NODE ===

0:0 - A most invigorating session - but even as the soul sings, the flesh fades.
uid: 59017772-53c8-d8fb-3f42-8878e3375c01
Cinematic:
- 0 Check flag(s) (Dialog):
   false - GOB_PainPriest_HasMet - HasMet
- 0 Set flag(s) to (Dialog):
   true - GOB_PainPriest_HasMet - HasMet
> So it is with the Lady's embrace. Excuse me - I must rest and think.

0:0 - Simply be still, dear one.
uid: 6194cb1f-e8e7-7304-cffd-0f691237f77e
Cinematic:
Node context: As if speaking to a lover.
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_State_ReactedToPenance - GOB_PainPriest_State_ReactedToPenancedescription
- 1 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_Reward - GOB_PainPriest_Event_Rewarddescription
- 2 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

0:0 - My beautiful, penitent child.
uid: 87440f1c-eb4c-8670-08ec-ebe6d597b4ea
Cinematic:
Node context: Player has finished penance. Speaking to player as if speaking to a loved one.
- 0 Check flag(s) (Dialog):
   true - GOB_PainPriest_State_WasPenitent - This player fully completed the penance
> You have already enjoyed my ministrations - do not be greedy.
> Loviatar herself found your performance inspiring and wishes to bless you.

0:0 - What would such a blessing entail?
uid: 8e8a56ef-bc42-1644-6f10-0041cbdb7b31
> Simply be still, dear one.

0:0 - You have already enjoyed my ministrations - do not be greedy.
uid: d451fd94-13be-4cb2-7fa3-c31e4a0eb9c1
Node context: Gently chiding, as if to a child.
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_State_ReactedToPenance - GOB_PainPriest_State_ReactedToPenancedescription
=== END NODE ===

0:0 - Leave.
uid: da1347e3-460e-224a-c63d-848bb9733dc2
=== END NODE ===

0:0 - So it is with the Lady's embrace. Excuse me - I must rest and think.
uid: f26c6b65-cc82-f211-493c-b5cd9d118614
Cinematic:
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_Penance.lsj
Synopsis:
This occurs as Abdirak is beating the player. Breathless with excitement. Reveling in the act of penance - think preacher in 'god will save us, save us ALL!' mode as he, well, beats the crap out of the player. All of his reactions should be manic, joyous and vaguely sexual. Player is in front of him, facing a wall as he raises his weapon and beats the player. The weapon will be either a dagger, handaxe or a scourge.

0:0 - Writhe in exaggerated agony and cry out.
uid: 059a9895-aa2a-71e9-13b3-56f90fe2612e
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_MercyTwice - During Penance - Player option: pick the Mercy option a second time
   true - GOB_PainPriest_Event_Mercy - During Penance - Player option: pick the Mercy option a first time
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_MercyTwice - During Penance - Player option: pick the Mercy option a second time
> null (roll sucessful)
> null (roll failure)

0:0 - More.
uid: 070126f1-e3d1-7995-4341-c0273dc6a6e5
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time
- 1 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time
> null (roll sucessful)
> null (roll failure)

null
uid: 102d041a-8d07-91b6-66a4-8fe8d7d779c1
Jump to another node

null
uid: 1172710d-0667-6d8f-cd04-6a46406729aa
Jump to another node

null
uid: 1204cfa5-36c9-ca6a-1353-4aa55be5cffd
Jump to another node

- Roll sucessful -
null
uid: 122baf4e-1c38-219f-3740-d0594cd7611c
> Hah! You want more? As you wish, dear one.

null
uid: 12e78c30-feb4-49b2-b580-609f9a77751e
Jump to another node

- Roll sucessful -
null
uid: 1462ca56-9d83-1c99-51ed-168bf340b17c
> Yes, my child! More for Loviatar! MORE!

0:0 - You are doing so well - do not give in now!
uid: 1481e6a8-85cf-d194-c627-5c780880867b
Node context: Player has called out again for mercy. More encouraging now in his mania (but still uber passionate and creepy)
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   false - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
   true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting
   false - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
> null

- Roll failure -
null
uid: 150e96ae-de56-05bd-1927-fb8f91d2abed
> Is that a moan I hear? Delightful.

0:0 - It was a fine strike. Excellent form!
uid: 16fe893c-e178-dae6-a90f-24ab9d2f588a
Node context: Calling out - as if cheering on the priest.
- 0 Check flag(s) (Object):
   false - GOB_PainPriest_State_AstarionSecondReactionDone - Astarion's 2nd solo reaction played once
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_AstarionSecondReactionDone - Astarion's 2nd solo reaction played once
=== END NODE ===

0:0 - Take a deep breath and close your eyes.
uid: 177868fb-fb04-08c3-63d4-ee2abbf626aa
= Roll RawAbility (Constitution) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
| Roll target speaker: 1 - 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_BracedTwice - During Penance - Player option: pick the Braced option a second time
   true - GOB_PainPriest_Event_Braced - During Penance - Player option: pick the Braced option a first time
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_BracedTwice - During Penance - Player option: pick the Braced option a second time
> null (roll sucessful)
> null (roll failure)

null
uid: 189dbf6c-c8bf-29f0-55cd-5d2c24cd70f5
Jump to another node

0:0 - MORE!
uid: 1a31ebee-1829-d27e-345f-35d15251b8ba
= Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
Advantage: 1 - 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time
- 1 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Almost there, dear one.
uid: 1a523f21-26dd-8b4b-3d00-8a53ccfc2248
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
> null

0:0 - Heh. Do not tease what you will not deliver, dear one.
uid: 1c956ed7-c707-ee41-0163-f2614010c02d
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
=== END NODE ===

null
uid: 1d314ace-cf9e-720d-5d8e-51892fe55f21
Jump to another node

0:0 - Tch. Beg sincerely or don't beg at all!
uid: 1fc890e6-9c8e-6b03-55bd-ab9440485867
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
> null

- Roll failure -
null
uid: 23b28f27-59e5-9fce-2ed3-56071309b550
> Such mockery only harms you, child.

0:0 - I mean, I had my hopes.
uid: 26122827-16fc-4a2e-9e5b-f0d95207c0b0
Node context: response to 'would you have joined up with them if you knew they were into being whipped?'
=== END NODE ===

0:0 - Let the world recede. You neither hear the priest nor feel the blow.
uid: 28d80e31-7c1d-09ff-b2d5-dfc75c328d7b
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_MonkTwice - During Penance - Player option: pick the MONK option a second time
> null

0:0 - Oh, bravo! Encore!
uid: 2bca217b-ccdc-4689-a54f-0e9491f46aa9
Cinematic: Clapping
Node context: Clapping, thrilled to see your companion take a lash from a whip
- 0 Check flag(s) (Object):
   false - GOB_PainPriest_State_AstarionFirstReactionDone - Astarion's solo 1st reaction played once
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_AstarionFirstReactionDone - Astarion's solo 1st reaction played once
=== END NODE ===

0:0 - Offer your pain to Loviatar - and you shall be rewarded.
uid: 2e9a9a80-df46-844d-64a8-7c9ae0c97dfc
Node context: Gearing up to strike the player. Tense with excitement and joy.
=== END NODE ===

0:0 - Yes, my child! More for Loviatar! MORE!
uid: 2eceffa6-4ac5-6c49-a4a9-c1b0bd029e03
=== END NODE ===

0:0 - Grit your teeth and keep still.
uid: 2f4bac22-7789-5bea-573b-1cec0990fbad
= Roll RawAbility (Constitution) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 2 - 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_BracedTwice - During Penance - Player option: pick the Braced option a second time
> null (roll sucessful)
> null (roll failure)

0:0 - That's it! Welcome the pain. Let it become part of you!
uid: 3388b25c-f93f-652c-4f06-ec8a024d1197
Node context: Breathless, manic as he hits the player as hard as he can as the player encourages him to hit even harder. Passionate, manic, breatheless, sexual
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   false - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
   true - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting
   false - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
> null

0:0 - That's it, dear one! Let Loviatar hear you!
uid: 34523b14-0100-ac00-706d-63e5d8d72899
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting
> null

null
uid: 36b40280-3192-9f9e-a91f-c8118cd14347
Jump to another node

- Roll failure -
null
uid: 3a4cab2b-a51f-f348-8129-f09206451b67
> Heh. You are shaking, dear one. And now is not the time for a brave face.

null
uid: 3dba44ed-e8a8-8b40-5fc2-81a33a76d4b3
Jump to another node

null
uid: 42aa79a4-59da-f56b-7866-21b53d33d8dc
Jump to another node

null
uid: 4344a95f-b106-a753-6846-d364c1bca561
Jump to another node

0:0 - Such resilience!
uid: 4412c0fa-2ae0-bf75-6a5d-50259be4b5a3
Cinematic: Excited, weapon in hand. Pause between strikes.
Node context: Player has braced themselves for the third time. Yelling passionately with excitement.
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting
   false - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
> null
> null
> Grit your teeth and keep still.
> null
> null
> Ah, mercy! I can't take it... it's too much!
> null
> null
> Hit me as hard as you can - or I'll return the favour.
> null
> null
> MORE!
> null
> null
> Let the world recede. You neither hear the priest nor feel the blow.
> null
> null
> Sing out in pain and pleasure. You've never felt so ALIVE.
> null

0:0 - The pain you suffer will cleanse you - do not fight it.
uid: 44ae01bb-2b3a-ef8b-fbb9-2d7cef30c4fe
Cinematic: Weapon in hand (it will be either a dagger, a scourge, or a handaxe). Perhaps by his side as he takes a breathe between strikes to speak to the player.
Node context: First time stirking the player. Excited and joyous - think a preacher building up to a full 'the lord will save us' act in a church.
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription
   true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done
> Try to hold back your cries.
> Yelp loudly and dramatically beg for mercy.
> Come on. A child can hit harder than that.
> More.
> Slow your breathing to attain silence, inside and out.
> Make a show of screaming at the top of your lungs.
> Stop - that's enough.

0:0 - Try to hold back your cries.
uid: 470001cd-ecbb-66ed-fe04-efc41e24f2aa
= Roll RawAbility (Constitution) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
| Roll target speaker: 1 - 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_Braced - During Penance - Player option: pick the Braced option a first time
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_Braced - During Penance - Player option: pick the Braced option a first time
> null (roll sucessful)
> null (roll failure)

0:0 - Hit me as hard as you can - or I'll return the favour.
uid: 477903f5-a20f-6f44-e94a-a27e8a70eb8d
= Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time
- 1 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 484dd62e-a9b4-027e-f9c0-90d06da65774
> Yes you can, child. Take the pain and offer it up to Loviatar. Offer it all!

0:0 - Hah! You want more? As you wish, dear one.
uid: 49996c62-83d5-9cd0-6670-3cc01ca9bae3
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting
> null

0:0 - Howl at the PAIN, the AGONY of it all.
uid: 4a8e9dd1-2ee6-4189-5a6c-1645e780b74b
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_EntertainerTwice - During Penance - Player option: pick the ENTERTAINER option a second time
   true - GOB_PainPriest_Event_Entertainer - During Penance - Player option: pick the ENTERTAINER option a first time
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_EntertainerTwice - During Penance - Player option: pick the ENTERTAINER option a second time
> null

null
uid: 4e29d962-f812-9334-a0bf-0a2d309f2f3f
Jump to another node

null
uid: 4eb25639-73d7-9bd5-2987-f8471ca4e3fe
Jump to another node

0:0 - Hah! I hope that's a promise, dear one.
uid: 4ef54f88-822b-a9b0-44dd-d336040d4ede
=== END NODE ===

0:0 - MORE.
uid: 50ed3761-b56d-9df7-d64a-c8738800fb54
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time
   false - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time
- 1 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time
> null (roll failure)
> null (roll sucessful)

0:0 - Yes you can, child. Take the pain and offer it up to Loviatar. Offer it all!
uid: 5133bf8d-27e7-de66-d0a8-33de0569697c
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_FullMercy - GOB_PainPriest_Event_FullMercydescription
=== END NODE ===

0:0 - Ahaha! Wonderful, just wonderful.
uid: 565f23f2-0529-5e15-02a0-00abc3bbe505
Cinematic: Excited, weapon in hand. Pause between strikes.
Node context: Manic and joyous as he continues to strike the player.
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   true - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting
   true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   false - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting
> null

0:0 - Slow your breathing to attain silence, inside and out.
uid: 576e0356-c83c-9307-f40b-39f5d821ea0a
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_Monk - During Penance - Player option: pick the MONK option a first time
- 1 Check flag(s) (Tag):
   true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
   true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting
   true - GOB_PainPriest_Event_Monk - During Penance - Player option: pick the MONK option a first time
> null

null
uid: 580eccc3-b8cb-582d-9613-c865fc1ff3cc
Jump to another node

0:0 - Heh. You are shaking, dear one. And now is not the time for a brave face.
uid: 61358a62-3ff1-36e1-1324-564757d55c0d
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
> null

0:0 - Hah! Wonderful. You want more? I'll give it to you.
uid: 63c0f9e0-622a-d7b9-4ca6-1773423a83a9
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting
> null

null
uid: 646a2cb2-c299-8901-f285-99d1334151b7
Jump to another node

null
uid: 652b302c-b154-e675-d123-bd65db61510b
Jump to another node

null
uid: 671c3e00-39a5-0461-9165-a2cdf6a242a1
Jump to another node

null
uid: 68fda708-d2a2-54e9-298a-0c79d3642905
Jump to another node

0:0 - I heard you, dear one. Whimper, cry, beg - let it all out!
uid: 6a1474b3-ab65-92b1-a2a9-e3a1ed35eea7
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting
> null

0:0 - You claim to want more, but I feel you flinching, dear one.
uid: 6aa8fc11-13fc-8b5c-5c64-f0a7ac1d0cef
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
> null

null
uid: 6c13e0aa-b38f-e15a-2b10-6c30eec7b822
Jump to another node

- Roll sucessful -
null
uid: 6cd94b67-aa84-7f56-d4c9-bfbb05fab42c
> Your voice sounds so sweet, dear one. Keep going!

0:0 - You whimper so softly - so sweetly!
uid: 6f51d035-6348-c4ab-9cc8-66377169b696
=== END NODE ===

0:0 - Sing out in pain and pleasure. You've never felt so ALIVE.
uid: 732df99b-dbf0-e165-27ff-fa569ac61ed1
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_EntertainerTwice - During Penance - Player option: pick the ENTERTAINER option a second time
> Let the sting of flesh wash away your pain!

0:0 - Don't wear him out entirely, priest. I might have use for him yet.
1:0 - Don't wear her out entirely, priest. I might have use for her yet.
2:0 - Don't wear them out entirely, priest. I might have use for them yet.
uid: 781c524e-e98f-487a-a2ff-038176403f58
Node context: Tongue in cheek. Spoken to the pain priest administering the ritual
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Object):
   false - GOB_PainPriest_State_ShadowheartFirstReactionDone - Shadowheart's solo 1st reaction played once
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_ShadowheartFirstReactionDone - Shadowheart's solo 1st reaction played once
=== END NODE ===

0:0 - Come on. A child can hit harder than that.
uid: 792dd885-8f23-7e88-fac4-d49938e5d5a6
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time
- 1 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time
> null (roll sucessful)
> null (roll failure)

0:0 - So stoic, dear one. A pity.
uid: 7bc72b84-8efb-c6d8-7fc0-6dc7211a78c5
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
=== END NODE ===

0:0 - Try not to lick your lips as you say that.
uid: 7d9300ac-b833-be21-c8b3-60a2e69160b7
- 0 Check flag(s) (Global):
   true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire
=== END NODE ===

0:0 - Not the worst technique, priest. Good wrist movement, lots of enthusiasm...
uid: 7dd153ba-5dde-62a1-f1c7-0b4fc3710677
Node context: Tongue in cheek. Complimenting the pain priest on how he's whipping the player.
- 0 Check flag(s) (Object):
   false - GOB_PainPriest_State_ShadowheartSecondReactionDone - Shadowheart's solo 2nd reaction played once
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_ShadowheartSecondReactionDone - Shadowheart's solo 2nd reaction played once
=== END NODE ===

0:0 - Do not keep quiet, dear child. Embrace it!
uid: 7f50c5d8-fe31-2d8f-96e5-1508a6b65ea4
Cinematic: Excited, weapon in hand. Pause between strikes.
Node context: Second time striking the player. More manic and joyous as he gets into it.
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting
   true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   false - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting
> null
> Take a deep breath and close your eyes.
> null
> Writhe in exaggerated agony and cry out.
> null
> You look tired. Should I take over?
> null
> MORE.
> null
> Slow your heart and sink deeper into the stillness.
> null
> Howl at the PAIN, the AGONY of it all.
> null

- Roll failure -
null
uid: 81fcbdc0-d227-edc6-7286-1786f0927bfe
> You whimper so softly - so sweetly!

null
uid: 82336b94-2205-911d-231e-45a1f1dfdcf9
Jump to another node

0:0 - Make a show of screaming at the top of your lungs.
uid: 84f92298-3e2a-5db9-901f-32999b045a46
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_Entertainer - During Penance - Player option: pick the ENTERTAINER option a first time
- 1 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting
   true - GOB_PainPriest_Event_Entertainer - During Penance - Player option: pick the ENTERTAINER option a first time
> null

0:0 - Let the sting of flesh wash away your pain!
uid: 89e7008d-5350-41b3-c683-dd3c875a74c7
=== END NODE ===

0:0 - My my. Who knew our friend had so much blood in them?
uid: 8b36ab6b-1c5e-6240-fa10-e2488e7d9769
Node context: To Shadowheart. You're both standing there, casually watching your friend being whipped.
- 0 Check flag(s) (Object):
   false - GOB_PainPriest_State_ShadowheartAstarionSecondReactionDone - Shadowheart and Astarion second reaction played once
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_ShadowheartAstarionSecondReactionDone - Shadowheart and Astarion second reaction played once
> Try not to lick your lips as you say that.
> Better not let too much be spilled. As much as I'm enjoying the show, we may still need him afterwards. Better not let too much be spilled. As much as I'm enjoying the show, we may still need her afterwards. Better not let too much be spilled. As much as I'm enjoying the show, we may still need them afterwards.

null
uid: 8e33c1b3-98d3-44e2-b466-48c515fa00e0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> Would you have joined up with her if you'd known she'd be indulging in this sort of thing, Astarion? Would you have joined up with him if you'd known he'd be indulging in this sort of thing, Astarion? Would you have joined up with them if you'd known they'd be indulging in this sort of thing, Astarion?

> Don't wear him out entirely, priest. I might have use for him yet. Don't wear her out entirely, priest. I might have use for her yet. Don't wear them out entirely, priest. I might have use for them yet.
> Oh, bravo! Encore!
> null

0:0 - Such mockery only harms you, child.
uid: 9144a553-0e3d-f0ad-7b17-8b63035be5e6
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
=== END NODE ===

0:0 - Pain is proof that we live! Revel in it.
uid: 93b8c6a9-3ef6-859d-fcc0-45f57a348b5f
Cinematic: Excited, weapon in hand. Pause between strikes.
Node context: Player has called out for mercy. He has refused. Full preacher mode as he continues to strike the player. Awe and excitement in his voice.
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   false - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting
> null

null
uid: 967761fe-304e-3ad4-5ca6-076ae893dcea
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
=== END NODE ===

- Roll failure -
null
uid: 973daa9f-a2c8-7364-8a88-e5a0ca407b9f
> Tch. Beg sincerely or don't beg at all!

- Roll failure -
null
uid: 97c229d2-3490-afa1-27eb-41e64028a1ef
> Come now, child. You can do better than that.

0:0 - You look tired. Should I take over?
uid: 9aa950e5-0e88-e49b-cb19-446013286ed2
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time
   false - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time
- 1 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time
> null (roll failure)
> null (roll sucessful)

0:0 - Would you have joined up with her if you'd known she'd be indulging in this sort of thing, Astarion?
1:0 - Would you have joined up with him if you'd known he'd be indulging in this sort of thing, Astarion?
2:0 - Would you have joined up with them if you'd known they'd be indulging in this sort of thing, Astarion?

uid: a08f70f7-0391-4358-93ab-4e8789330780
Node context: Wry. Observing the player engaging in a ritual involving them being whipped.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Object):
   false - GOB_PainPriest_State_ShadowheartAstarionFirstReactionDone - SH + Astarion penance reaction played once
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_ShadowheartAstarionFirstReactionDone - SH + Astarion penance reaction played once
> I mean, I had my hopes.

0:0 - Do not mock the gifts you receive!
uid: a1993024-e706-8880-6dcf-75998e01b83a
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting
   false - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done
> null

0:0 - Better not let too much be spilled. As much as I'm enjoying the show, we may still need him afterwards.
1:0 - Better not let too much be spilled. As much as I'm enjoying the show, we may still need her afterwards.
2:0 - Better not let too much be spilled. As much as I'm enjoying the show, we may still need them afterwards.
uid: a66dbbb4-b117-aa4f-8695-15589223a388
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
=== END NODE ===

null
uid: a73454ad-007b-6aa8-389d-a5b83480e619
Jump to another node

null
uid: a97ca9f1-5426-bfae-c53f-7ee0523c9f1f
Jump to another node

- Roll sucessful -
null
uid: a9b1d772-d829-7a26-b033-ff1108eddcc5
> So stoic, dear one. A pity.

null
uid: b59021c7-ffe7-093d-ab23-e8b341870580
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> My my. Who knew our friend had so much blood in them?
> Not the worst technique, priest. Good wrist movement, lots of enthusiasm...
> It was a fine strike. Excellent form!
> null

null
uid: b7c16ecd-99af-dc95-dd43-82b61f317d99
Jump to another node

null
uid: bb1d9b1c-86b6-bce4-9222-7dfbd6679270
Jump to another node

- Roll failure -
null
uid: bdcd13c1-4ec2-4b2a-c537-348816fe55c6
> null

- Roll sucessful -
null
uid: be3b9d07-9bac-ac72-351e-eb5ccd520a57
> That's it, dear one! Let Loviatar hear you!

0:0 - Stop - that's enough.
uid: be858141-8fcf-d0bd-9560-81b47ded7e7b
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_CancelPenance - Used to reset the penance. Usually when the player ends it
> As you wish, dear one.

null
uid: c651926b-315b-b974-3f89-272044c20ad2
Jump to another node

- Roll sucessful -
null
uid: c7d64e85-f4d1-9229-a0c7-bdf143e22e26
> Hah! I hope that's a promise, dear one.

- Roll sucessful -
null
uid: c9c3c8c1-a7a5-419e-25ba-748f428362c1
> Hah! Wonderful. You want more? I'll give it to you.

0:0 - Yelp loudly and dramatically beg for mercy.
uid: ceebd620-17ea-f952-91e4-28e77d8b9945
= Roll SkillCheck Performance (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_Mercy - During Penance - Player option: pick the Mercy option a first time
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_Mercy - During Penance - Player option: pick the Mercy option a first time
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: cf5ae234-a4d7-b1c9-ecb6-da1005b6008c
> I heard you, dear one. Whimper, cry, beg - let it all out!

0:0 - Come now, child. You can do better than that.
uid: cf7305ac-5733-d2dc-5a02-fd456b42f67c
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
> null

0:0 - Come now, child. Do not hold it in!
uid: d3c5b379-f65d-1125-fbc8-e3f214efa698
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
   true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting
> null

- Roll failure -
null
uid: d578ffda-eb81-ea0c-e448-be05e7518068
> Heh. Do not tease what you will not deliver, dear one.

0:0 - Do not keep quiet, dear one. Let me hear you.
uid: d5f807be-d3d8-b983-576e-d3d6e3141be4
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward
   true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting
> null

null
uid: d94c9554-e26b-64bb-41d2-cface34f2ea1
Jump to another node

0:0 - You will regret such mockery.


uid: da2eb7bd-75e1-b9e6-7f41-2ae9251d02bf
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting
   true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done
   false - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting
> null

- Roll sucessful -
null
uid: dcf2295a-27cf-df5d-19a6-3d0f4be1072d
> Come now, child. Do not hold it in!

0:0 - Your voice sounds so sweet, dear one. Keep going!
uid: deaebe76-3f41-c32c-c97c-122a0e5eef06
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting
> null

0:0 - As you wish, dear one.
uid: e11b08cb-0cdf-a8e5-03bc-a5cb37ade38e
=== END NODE ===

null
uid: e199bf63-16dc-b182-2881-69ecc4fe74c9
=== END NODE ===

0:0 - Slow your heart and sink deeper into the stillness.
uid: e754c7b8-d178-065a-d39a-4ded7b49ca72
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_MonkTwice - During Penance - Player option: pick the MONK option a second time
   true - GOB_PainPriest_Event_Monk - During Penance - Player option: pick the MONK option a first time
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_MonkTwice - During Penance - Player option: pick the MONK option a second time
   true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting
> null

0:0 - Is that a moan I hear? Delightful.
uid: eb93d139-9438-7ecf-f6b0-1c43889a957c
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting
> null

null
uid: ed919159-59f3-f87c-701d-e4ee18250c50
Jump to another node

- Roll failure -
null
uid: f3424129-aca2-7d22-159f-da9805542e60
> You claim to want more, but I feel you flinching, dear one.

null
uid: f47e1651-c219-e5c7-2a94-6781110cc5e0
Jump to another node

null
uid: f9279449-0750-f5a4-c308-d433eee508e8
Jump to another node

0:0 - Ah, mercy! I can't take it... it's too much!
uid: fabec443-88be-a635-176f-244204d4c3b5
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_MercyTwice - During Penance - Player option: pick the Mercy option a second time
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: fbb07eb5-7529-22a5-9558-b015a9ac732e
> Do not keep quiet, dear one. Let me hear you.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_DuringPenance.lsj
Synopsis:
Father Abdirak is a follower of Loviatar, a goddess that thrives on inflicting pain on others. He is indulging in some private 'worship' (self flagellation). He offers to help alleviate the player's pain by giving them 'penance' - i.e, beating them. Loviatar = loh-VEE-a-tar. He is a young and charismatic preacher with a threatening and creepy edge.

0:0 - Come now, dear child. It is time to repent.
uid: 0aa4c5b3-2e8b-fc67-6f62-c7882e4fb409
Node context: Penance was interrupted. Player has returned to speak to Abdirak. Voice low and inviting as he wishes to continue the beating.
- 0 Check flag(s) (Dialog):
   true - GOB_PainPriest_State_Penitent - This character is the penitent
> Hurry up and hit me already.
> What do you want me to do?
> I've changed my mind.
> Leave.

0:0 - What do you want me to do?
uid: 2441c017-9398-e720-4c50-ea5b0612c31c
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done
> Simply face that wall - and stay absolutely still.

0:0 - A pity. We would have such fun together.
uid: 7a0ab6f6-d6c9-41d6-9d7d-26ca4116bdfe
Node context: Sigh and a shrug at the player's refusal of his penance. But a smile and a wink as he says the player can always return to him.
=== END NODE ===

0:0 - Now, now - I'm dealing with your friend. I'll be just a moment.
uid: 7e36334f-6e04-db09-2c78-0a15be183bfc
Node context: Another player has tried to 'interrupt' the penance. Smile in his face. Intimate.
=== END NODE ===

0:0 - And there is more to come, but I promise it shall be worth it. Now, face the wall - and stay absolutely still.
uid: 81341268-9ce1-2ee1-4170-7ff35f6c3c95
Node context: Authorative tone but also a warning. He wants to hurt the player but not badly, and not outside of his realm of control. Safety first!
=== END NODE ===

0:0 - Simply face that wall - and stay absolutely still.
uid: b2ac3062-e9d7-8ca1-ad19-564c41928701
Node context: Authorative tone but also a warning. He wants to hurt the player but not badly, and not outside of his realm of control. Safety first!
=== END NODE ===

0:0 - I've changed my mind.
uid: b545110d-2120-55ca-4d0f-1d7205eaa6fb
- 0 Set flag(s) to (Dialog):
   false - GOB_PainPriest_State_Penitent - This character is the penitent
   true - GOB_PainPriest_State_CancelledPenitent - This character was a penitent but they cancelled it before it ended.
- 1 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_CancelPenance - Used to reset the penance. Usually when the player ends it
> A pity. We would have such fun together.

0:0 - I'm afraid someone took your place, dear one.
uid: c5887b98-2ac6-bf8d-a652-85722e79a272
- 0 Check flag(s) (Object):
   true - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP
- 0 Set flag(s) to (Object):
   false - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP
=== END NODE ===

0:0 - Hurry up and hit me already.
uid: e71e269f-8f41-3e82-ba3a-dfc9c1055959
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done
> And there is more to come, but I promise it shall be worth it. Now, face the wall - and stay absolutely still.

0:0 - Leave.
uid: ec60ab71-fa25-09a2-8227-ea1e3dfc2f83
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_Battlestation.lsj
Synopsis:
The goblins are fighting. He's going to leave, He loves pain - not death.

0:0 - My penitent child, the goblins have blood on their minds. I am leaving - I suggest you do the same.
uid: 43391e4a-5b88-00d3-8744-b1a1b9cb01ac
Node context: The goblins are fighting, he's calm and measured but about to flee. He wants no part in it.
- 0 Check flag(s) (Dialog):
   true - GOB_PainPriest_State_WasPenitent - This player fully completed the penance
=== END NODE ===

0:0 - These goblins have blood on their minds. I am leaving - I suggest you do the same.
uid: 76340790-6c3c-52c0-13e4-5a8a17839dcd
Node context: The goblins are fighting, he's calm and measured but about to flee. He wants no part in it.
- 0 Check flag(s) (Dialog):
   false - GOB_PainPriest_HasMet - HasMet
- 0 Set flag(s) to (Dialog):
   true - GOB_PainPriest_HasMet - HasMet
=== END NODE ===

0:0 - I fear we must abandon your penance. These goblins have death on their minds. I am leaving - I suggest you do the same.
uid: 8b05fdff-1585-4288-d16d-01182dddf57f
Node context: The goblins are fighting, he's calm and measured but about to flee. He wants no part in it.
- 0 Check flag(s) (Dialog):
   true - GOB_PainPriest_State_Penitent - This character is the penitent
=== END NODE ===

0:0 - Dear child, the goblins have blood on their minds. I am leaving - I suggest you do the same.
uid: c74ec65e-4d77-59ea-4bb9-65b0aae20a4d
Node context: The goblins are fighting, he's calm and measured but about to flee. He wants no part in it.
=== END NODE ===


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest.lsj
Synopsis:
Father Abdirak is a follower of Loviatar, a goddess that thrives on inflicting pain on others. He is indulging in some private 'worship' (self flagellation). He offers to help alleviate the player's pain by giving them 'penance' - i.e, beating them. Loviatar = loh-VEE-a-tar. He is a young and charismatic preacher with a threatening edge.

null
uid: 008fba78-a615-07a9-7fdd-70e1b8cb9a86
Jump to another node

null
uid: 00b02de3-4a4a-9b93-5e7f-7ded26e3c6ed
Jump to another node

0:0 - But very well. You are clearly too closed-minded for the ways of Loviatar.
uid: 028c6ae5-ffcf-f931-56c2-8c138143d90d
Node context: A sigh as he dismisses the player and their close-mindedness.
> null

0:0 - As Vlaakith says: we cannot know pleasure without pain.
uid: 02db2c3b-673d-bd6f-6f34-3dbbdfc7c8ef
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Oh, I do believe we are both going to enjoy this.
uid: 02f4f775-13a7-dd98-0b5c-094b68431d21
Animation: Player looks and gestures (points) to table level off to the right about 90degrees, as if to choose an item on table few feet away
Node context: Player has agreed to have the scourge used on him. Abdirak is delighted. Vaguely sexual overtones.
> null
> null

0:0 - Well, perhaps you'd be interested in finishing what they started?
uid: 071e1557-2bf0-c4a7-1a60-07463a6bda0f
> null

0:0 - Leave.
uid: 0987ab55-ccb8-ab62-898e-f9fba2cbc5a6
=== END NODE ===

null
uid: 0a186d1b-2bd7-ad3d-b002-398a77d4448e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - I don't need any 'alleviating', thanks.
uid: 0d645c6f-cf30-66d8-47df-1b5071343cb5
> A pity. You would know such sweet relief at my hands.

0:0 - Greetings, child. I fear your companion could not fully embrace my penance.
uid: 0e441fc2-9988-fb54-e634-176f3803efdc
- 0 Check flag(s) (Dialog):
   false - GOB_PainPriest_HasMet - HasMet
- 1 Check flag(s) (Global):
   true - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription
- 0 Set flag(s) to (Dialog):
   true - GOB_PainPriest_HasMet - HasMet
> But I understand. Pain is something that requires commitment, wouldn't you say?

null
uid: 0e845ac7-0f44-ab06-7f6d-73e3523d42e1
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - Not everyone feels that way.
uid: 1005433c-cc4d-4f38-df3f-919113c1c8c3
> True. But isn't that why it's important to try it? To expand your horizons?

null
uid: 104e7039-adba-51e9-7c54-07959c63462c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> null
> null
> null
> null
> null
> null

null
uid: 107170fe-8fc9-585c-0f67-aa1d9e80efbf
Jump to another node

0:0 - I'm ready.
uid: 11bdc8cf-85a9-f8ff-7c20-1e64655c7bf7
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin
> null

0:0 - I see you are whole once again. Tell me, child - would you care to begin?
uid: 13a23e7b-2fc7-0ea3-7499-cd7919645e45
Node context: Player has been healed and is ready to begin penance. Eyes light up - he is excited and looking forward to the beating.
- 0 Check flag(s) (Object):
   false - GOB_PainPriest_State_TooLowHP - The player's HP is below the acceptable threshold.
   true - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP
- 0 Set flag(s) to (Object):
   false - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP
> null
> null
> null

0:0 - Well met, dear child. Would you enjoy some hands-on worship of Loviatar, Maiden of Pain?
uid: 171e0817-9aad-d3e0-6b20-d0cc3a4998ec
Node context: Player has met Abdirak but not done the penance. Voice low and inviting and familiar.
> I'm ready.
> I saw your book. I'd like to try some of those techniques.
> I think I can do without.
> Leave.

0:0 - Take the handaxe and show me your worst.
uid: 196b7594-119d-8385-58a3-9e901f18eade
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_PickSlashing - Priest will use the handaxe
- 1 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin
> A most excellent choice.

0:0 - I'm only passing through.
uid: 19f0400d-19f9-945e-d8b5-8e18a1786b39
> Your tastes must turn to the exotic, if you would stop here by choice.

0:0 - While I was thrilled to be invited here, I must confess I find the goblins and their methods... crude and primitive.
uid: 1a90cfcc-114b-92ec-24f8-57f00f06e4b6
> Pain without purpose is a terrible thing, wouldn't you agree?

0:0 - I'm ready.
uid: 1e83f8d9-f43f-7742-434f-d2c849596663
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin
> null

0:0 - I talked with the torturers. Amateurs.
uid: 20d1a849-b3d1-034b-5b6f-9b3c369e0b40
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
- 1 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Quite right. I was invited to teach them. I live for pain and its intricacies, you see.

0:0 - Please. The things they are doing to that man... so crude and primitive.
uid: 23a06a30-b67d-06e7-602a-d10fb9fbfa8a
Node context: Distates. Like an expert in wine being present with a bottle from Tesco. He loves pain, he just has an issue with the lack of artistery.
> I was invited to to teach them. I live for pain and its intricacies, you see, but alas...

0:0 - Simply face the wall, and we can begin.
uid: 23e17652-dea9-2e0e-bd33-7e961d953bed
Animation: Player turning to face wall, PainPriest preparing to provide penance
Cinematic: Gestures to the wall.
Node context: Authorative tone but also a warning. He wants to hurt the player but not badly, and not outside of his realm of control. Safety first!
- 0 Set flag(s) to (Dialog):
   true - GOB_PainPriest_State_Penitent - This character is the penitent
- 1 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_PenanceScene - GOB_PainPriest_Event_PenanceScenedescription
- 2 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_PenancePlayer - GOB_PainPriest_Event_PenancePlayerdescription
=== END NODE ===

null
uid: 264d4935-54e0-ca30-69fc-9c0ca50705cf
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - A pity though. You would know such sweet relief at my hands.
uid: 26f43ac0-369e-3012-b676-bfde4e9b3ac6
Node context: sighs at the player's rejections. Sounds charismatic and sensual as he thinks of the beating he would have inflicted on the player.
> Now, if you'll excuse me, I should return to my own worship.

null
uid: 28cfc3ce-d13a-ce80-b99c-3fc143802074
Jump to another node

0:0 - What do you mean?
uid: 29f7b9cf-a1df-4b6f-4264-18d416f1e0d8
> I was invited to teach them some of my... techniques. I live for pain and its intricacies, you see.

0:0 - ...through penance - administered by my skilled hand.
uid: 2a5169df-b6ac-4a27-44b0-a4f1915dff7a
Cinematic:
Node context: Ibid.
> My work can grant peace and serenity - the likes of which few experience. It will be worth it - I promise.

null
uid: 2af3d2a8-3214-68b6-e794-5d4b94609daa
Jump to another node

0:0 - Then why are you beating yourself?
uid: 2b59b7e2-ff6f-f3ce-56bc-64771fed676d
> Hah. I realise this looks strange, but I assure you, it is a most intimate form of worship.

0:0 - I pity them. They've missed out on the true intimacies of pain...
uid: 2cda29d0-ab22-be14-9937-a83decc42a4b
> null

0:0 - I was invited to teach them some of my... techniques. I live for pain and its intricacies, you see.
uid: 2ec2ed3a-b8fa-c67a-ee95-68e00e5c8829
Node context: Discusses eyes light up at the mention of pain but discussing it in an academic sense
> But alas, these goblins seem to thrive on the crude and primitive.

0:0 - All right, why not?
uid: 31d6d57d-a12e-70ef-aaf9-e6a1b927348e
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin
> Oh, I have something exquisite in mind.

0:0 - Exactly. And should your friend lack such qualities, that is not their fault.
uid: 31fe6845-7676-4745-363d-70b8b226a4cf
> I pity them. They've missed out on the true intimacies of pain...

0:0 - Ah, you are familiar with the Scourge Mistress? Good. I am simply spreading her message, friend.
uid: 359e9949-9d91-47ff-bf78-e04c89b24fe7
Node context: A smile. The player has realised that he worships an evil goddess. He knows he is likely not going to win this argument on the merits of pain and torture, but he is sincere as he explain how he worships his goddess.
- 0 Set flag(s) to (Global):
   true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is.
> I worship her through pain - usually my own. But I have a skilled hand when it comes to its infliction.

0:0 - Pain is intimate and loving. But trying to discuss that with these creatures...
uid: 37fc76ca-f63b-67b3-c326-cad7d91db947
Node context: Irritated in the opening line, but then his eyes light up and he smiles as he discusses PAIN. It is his life's passion and something he is enthusiastic about.
> Forgive me, but that look in your eyes - something terrible has happened to you.

null
uid: 389ace4f-db40-c1e9-549c-8a32155d70b2
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - I'm trying to resist my drive to do harm, but it's very difficult.
uid: 39ba8cc0-93ff-2d10-bb88-84b97ccf89c1
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Do not be ashamed, child. What I see in your eyes, in your soul, is only natural.

0:0 - As long as the story ends in death, it's all the same to me.
uid: 3a9ff89e-937d-fab7-71ed-b05de8bf52d4
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - I am curious.
uid: 3aeb4440-84ee-c4e4-a964-67eeae8010e8
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin
> null

0:0 - I know of your penance - my companion has tried it.
uid: 3af63e94-1d1e-0374-d137-b97bd0070b32
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription
> Ah, but of course!

0:0 - Care to expand your horizons? It will be worth it - you have my word.
uid: 3c3699bf-bae7-b704-ae79-870691e11576
Node context: A smile as he offers to, basically, beat the player. It is a sincere and genuine offer, he believes it will help.
> null

- Roll failure -
null
uid: 3c61cac7-f0d4-8710-7982-839a0898c918
> Ah, are you also here to assist with the prisoner?

0:0 - Do not be ashamed, child. What I see in your eyes, in your soul, is only natural.
uid: 3ea45f14-04a1-8142-491d-03d981131264
Node context: Player has told him to bugger off, basically. Abdirak assumes the player is embarassed, he is sincere - he has seen pain in the player's eyes and wishes to comfort him.
> We've all suffered in these dark times. It is little wonder you bear scars of pain and anguish.

null
uid: 3f0599dc-ce41-465f-8ec5-655f236d3fb3
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> By all means - let us see what his 'skilled hand' might get up to.
> Go ahead - I'm sure you're in need of a little penance...
> Hahaha. Go on. I have to see this.
> I must see this. Don't you dare say no.
> I wouldn't let his 'skilled hand' anywhere near me.
> Your hide, your choice. Not quite my cup of tea though.

0:0 - Hahaha. Go on. I have to see this.
uid: 40785498-ba17-48a8-89d6-71a98fd814a5
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - But alas, these goblins seem to thrive on the crude and primitive.
uid: 4206ffec-37e0-1308-26ee-6173ce60b55f
> Pain without purpose is a terrible thing, wouldn't you agree?

0:0 - Forgive me, but that look in your eyes - something terrible has happened to you.
uid: 42815f09-b4a1-a239-af90-0cb1fdf6f0cd
Node context: He's looking the player in the eyes and is concerned - he can see the player has been hurt (emotionally) and is worried. This is sincere.
> I feel an endless nausea, that only goes away when I'm killing.
> I'm a contemptible blood-pervert.
> I'm trying to resist my drive to do harm, but it's very difficult.
> Clever man. How did you know?
> That's none of your concern.
> null

0:0 - And how would you do that?
uid: 4361196e-2728-0b55-9f3b-92fa0103357a
- 0 Check flag(s) (Global):
   false - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription
> As the Maiden of Pain, the goddess Loviatar, teaches us...

null
uid: 44338ae0-0a99-fa58-755c-996a2f1c7c17
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - Most excellent! Then I shall speak plainly.
uid: 4451f2eb-2a14-49c4-69ea-c5f27f5773ce
> Would you care experience it first-hand? To know peace and serenity, the likes of which few experience?

null
uid: 445d5d18-696f-1365-6282-22af9ffd5013
Jump to another node

0:0 - No - I already belong to another.
uid: 44a4ebdd-6e16-f2ee-0e75-a4fbe3258956
- 0 Check flag(s) (Global):
   false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Unfortunate. Loviatar is always happy to share her pleasures.

0:0 - You see, pain is a loving thing. But trying to explain it to these goblins has proven...
uid: 45e723ab-4d4b-7e02-6f93-dc861b0cb6d9
Node context: Passionate and enthusiastic as he explains. Pain and its infliction is his pride and joy.
> Forgive me, but that look in your eyes - something terrible has happened to you.

0:0 - I'm not in a gentle mood. Use the dagger.
uid: 48f13198-02fd-99dd-dcb6-12d33b926632
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_PickPiercing - Priest will use the dagger
- 1 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin
> A most excellent choice.

0:0 - Why are you so interested?
uid: 490d59b2-f5fe-00e7-08e6-26e1b6ea2ec9
> Well - the Maiden of Pain, Loviatar, teaches us that pain is a most powerful and sacred sensation.

null
uid: 4acf807d-bc6a-8b5a-9b2b-879a1a28c4cb
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - *This man is of common stock. Only the poorest of men need settle for the spectacle of their own gore.*
uid: 4e2a7b40-07ec-3d91-0cdd-0919ed44a1e8
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> All right, why not?
> null
> null
> null

0:0 - To understand pain and its intimacies...
uid: 4ea0ccdd-1310-e5de-d5bf-460b799756bd
> null

0:0 - I couldn't agree more.
uid: 4ef92796-c30f-4fcf-2d8f-014e13173055
> Exactly. And should your friend lack such qualities, that is not their fault.

0:0 - Oh, I have something exquisite in mind.
uid: 4f0e9891-069d-bdcc-d433-d4a23ee5d56c
Node context: Player has agreed to the beating/penance. Excited. Sexually charged. Already imaging the pain he is about to inflict.
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_PickScourge - Priest will use the flail
> Both Loviatar and I are interested in how you handle pain, dear one.
> But wait - you are hurt. Please tend to your wounds before we begin your penance.

0:0 - But alas, they insist on being so primitive.
uid: 50ffde27-88f1-f303-f644-2078219ba549
> Pain without purpose is a terrible thing, wouldn't you agree?

0:0 - A pity. You would know such sweet relief at my hands.
uid: 53294b8e-a1dc-408b-f41e-da17de1245f3
Node context: Sighs. Player has left the conversation without doing any penance. Intimate note to his voice as he thinks of the pain he would have inflicted.
> Should you realise you need my assistance, come back. I'll be waiting.

0:0 - Should you realise you need my assistance, come back. I'll be waiting.
uid: 532d4a3e-1062-7ae5-e291-383aeadf8f59
=== END NODE ===

0:0 - My god is a possessive one - I better refrain.
uid: 53787466-649b-c7c0-cfe7-d5a435f014b0
- 0:0 Tag: Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
- 0:1 Tag: Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.)
- 0 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> Unfortunate. Loviatar is always happy to share her pleasures.

0:0 - By all means - let us see what his 'skilled hand' might get up to.
uid: 547b5e38-f07c-4ade-8c2e-91ee66281523
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

null
uid: 560ba740-050d-2916-adf3-7a7ac4fec971
Jump to another node

0:0 - I wouldn't let his 'skilled hand' anywhere near me.
uid: 58da8808-297e-4bff-a90c-4e8a2a184ddc
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - Yes. He's just over there. Between you and I, his claims of mastery over pain are unfounded.
uid: 5a98781c-4651-1548-37dd-779087c56f6b
Node context: Player has asked who invited him here. It was a goblin who is torturing someone next door. His tone is dismissive. He believes the goblin doesn't know what he's doing.
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_State_SpikeIsInRoom - Spike the goblin torturer is in the pain priest's room
> Pain should be intimate and loving - not violent and brutish. Alas, he...
> Or claimed, rather. Pain should be intimate and loving - not violent and brutish. Perhaps in death he...

0:0 - I'm a contemptible blood-pervert.
uid: 5bcb760f-5665-e04c-ea39-b833a059c0de
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Do not be ashamed, child. What I see in your eyes, in your soul, is only natural.

null
uid: 5e2e303f-c212-aeed-bb84-e493a316cf5d
Jump to another node

0:0 - A shame - the Mistress of the Night and the Maiden of Pain could have such fun together.
uid: 5f340092-5ce8-a403-c69c-f477f57d1ada
> null

null
uid: 6131f024-f54b-b71d-7f54-fa92375b3776
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> null
> null
> null
> null
> null
> null

0:0 - Greetings, child. I've met few aside from goblins here.
uid: 62b280e1-85be-b877-63f7-c7bab977ba0f
Cinematic: He has paused in beating himself to stand and greet the player.
Node context: Player is one of the few non-goblins he's met in this place. Welcomes another for conversation and discussion but there should be something vaguely threatening about him. Charismatic, sexy, and creepy all in one.
- 0 Check flag(s) (Dialog):
   false - GOB_PainPriest_HasMet - HasMet
- 1 Check flag(s) (Global):
   false - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription
- 0 Set flag(s) to (Dialog):
   true - GOB_PainPriest_HasMet - HasMet
> null
> null

null
uid: 62bb5e97-4d1a-93ae-b695-f42cd372fd81
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null
> All right, why not?
> null
> Touch me and you'll lose your hand.
> Leave.

null
uid: 64885ddc-c072-624e-9467-99c2955a30e6
Jump to another node

0:0 - Exactly, pain is an intimate thing. It should be delivered with a loving and measured hand.
uid: 664f9020-e8f4-fd38-9fd1-680d5f7daf50
Node context: Eyes light up as he discusses pain and his approach to it. This is clearly something he is passionate about and believes in.
> But trying to discuss such subtleties with these creatures is simply...

null
uid: 675d4b54-920c-4c52-80db-0721f1a6669f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

0:0 - Go ahead - I'm sure you're in need of a little penance...
uid: 67d8640d-f6fb-4185-a843-fccd94f93f91
Node context: Sly smirk. Ribbing the player into engaging in the pain priest's S&M-style ritual.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - Now, if you'll excuse me, I should return to my own worship.
uid: 67eda683-d619-3dfd-8bed-62c4bc1a5e4d
Node context: plans to return to self flagellation. Looking forward to it.
=== END NODE ===

null
uid: 68a95d0e-5efb-edf4-fa1f-5d900c0e38f3
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Prepare for the coming pain.
> I am curious.
> I saw your book. Let me try some of those techniques.
> I've no interest in the teachings of such an evil goddess.
> null
> No - Shar has already claimed me.
> No - I already belong to another.
> You know the value of suffering. Prepare for the coming pain.
> My god is a possessive one - I better refrain.

0:0 - Touch me and you'll lose your hand.
uid: 6ab356b7-b85e-7c2b-f0fe-66c3c2d77ff3
> Is that a promise?

0:0 - But I understand. Pain is something that requires commitment, wouldn't you say?
uid: 6c4f7aba-a0c0-684e-f053-042c0f0d6995
> I'm interested in this penance.
> I couldn't agree more.
> Not everyone feels that way.
> null
> null
> null

0:0 - I was invited to discuss pain and its intricacies, but even I find these goblins crude and, well - primitive.
uid: 6db9338d-d4f5-9ae7-1830-5161215f025b
Node context: Distates. Like an expert in wine being present with a bottle from Tesco. He loves pain, he just has an issue with the lack of artistery.
> Pain without purpose is a terrible thing, wouldn't you agree?

0:0 - Please let me alleviate this pain.
uid: 6e83ffa2-8dcb-4dc3-b523-25352f44b3dd
Node context: hesitates on the word 'alleiviate'. He believes that the beating he is about to offer will genuinely help. Sincere. Said with a smile.
> And how would you do that?
> I know of your penance - my companion has tried it.
> Why are you so interested?
> I don't need any 'alleviating', thanks.
> Leave.

null
uid: 6eb26586-6012-b3e1-6aed-7d88a77b74e2
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - But wait - you are hurt. Please tend to your wounds before we begin your penance.
uid: 6fe587c5-2104-83f8-d684-c76d3e1bf1c4
Node context: Player has agreed to do penance but their health is too low. The priest is warning that they must heal first. Genuine and sincere, he doesn't want to hurt them.
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP
> I prefer a fresh canvas.

null
uid: 71fb5d98-8f68-aa76-93b9-f2b952d601a7
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - Your hide, your choice. Not quite my cup of tea though.
uid: 72ca44c5-e14b-4c53-bb67-aa6a037a818a
Node context: emphasis on 'my'
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - I think I can do without.
uid: 72cdee95-5080-91f9-f428-a3ae209d5089
- 0 Set flag(s) to (Dialog):
   true - GOB_PainPriest_State_CancelledTwice - This player cancelled twice the penance, priest won
> Pity. You do not understand the gift you refuse.

0:0 - I was invited to to teach them. I live for pain and its intricacies, you see, but alas...
uid: 7b4eb527-1435-0c86-26b1-275c7d5ed04b
Node context: Discusses eyes light up at the mention of pain but discussing it in an academic sense
> Pain without purpose is a terrible thing, wouldn't you agree?

0:0 - Clever man. How did you know?
uid: 7e3665a0-6efb-951b-b72f-e116f11eda09
> Because I see those same eyes when I look in the mirror, dear one.

null
uid: 81b24d13-8711-3a06-b45d-1139ecd36087
Jump to another node

0:0 - I thought a follower of Loviatar would approve of pain.
uid: 84bdcf44-4010-c5f9-44db-c20be5a0f63c
- 0 Check flag(s) (Global):
   true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is.
- 1 Check flag(s) (Tag):
   false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> You know the Maiden of Pain? How refreshing. But there is more to us than that.

0:0 - Leave.
uid: 856a3079-6967-b9ab-1fba-0dfb2dc5069c
=== END NODE ===

0:0 - True. But isn't that why it's important to try it? To expand your horizons?
uid: 86db7118-01e9-5e16-bf09-49747a415024
> To understand pain and its intimacies...

null
uid: 872824bc-9707-3acc-786a-c34726d25a48
Jump to another node

0:0 - And should our pain delight her - should we embrace such a gift - she will grant her most sacred of blessings.
uid: 878b9880-f7e9-37e3-7a42-50e6706b6744
Node context: Ibid.
> If you would permit it, I can show you first-hand.

null
uid: 89b57635-d7e2-2b18-6039-1a2897612861
Jump to another node

null
uid: 89c1a418-c290-d6aa-b16f-ad1d1e9b7746
Jump to another node

0:0 - Oh, I have something exquisite in mind.
uid: 8b6b94e7-4f86-a89f-ad7e-cb46f267488f
Node context: Player has agreed to the beating/penance. Excited. Sexually charged. Already imaging the pain he is about to inflict.
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_PickScourge - Priest will use the flail
> null

0:0 - Dear child, tell me: would you like to continue your worship of Loviatar, Maiden of Pain?
uid: 8b74c36c-8016-622a-9dc6-8f9091e48eda
Node context: Player started the penance and then cancelled it. Voice low, sexual as he invites them to finish what they started together.
- 0 Check flag(s) (Dialog):
   true - GOB_PainPriest_State_CancelledPenitent - This character was a penitent but they cancelled it before it ended.
> I'm ready.
> I think I can do without.
> null

null
uid: 8b9cf11a-7cef-2db5-9eb5-d6abbfa0ee18
Jump to another node

0:0 - I prefer a fresh canvas.
uid: 8cde0a25-f347-f128-5a65-03eea071802f
Node context: A smile as he says this - vaguely sexual overtones.
=== END NODE ===

0:0 - You know the Maiden of Pain? How refreshing. But there is more to us than that.
uid: 8d384716-4660-c0ee-f8c3-21945708bca8
Node context: Eyes light up as he discusses pain. Considers pain and its intimacies a form of therapy and even art, but he knows that not everyone will feel that way about Pain, or his Goddess, Loviatar.
> Yes, we worship her through pain - often our own. But it is an intimate and loving thing and one we offer up.

0:0 - Hah. I realise this looks strange, but I assure you, it is a most intimate form of worship.
uid: 8dde52a9-9b95-a46a-2529-81f4d4ccc1f7
Node context: The player has pointed out that he is beating himself bloody. He smiles, his eyes lighting up as he begins to explain. He believes in what he is doing.
> You see, pain is a loving thing. But trying to explain it to these goblins has proven...

0:0 - A most excellent choice.
uid: 90ea1d6a-3128-ecb9-bf05-b40bc6be6f19
Animation: Player looks and gestures (points) to table level off to the right about 90degrees, as if to choose an item on table few feet away
Node context: Player has pointed at another additional weapon. Excited and delighted at the thought of using them on the player. Vaguely sexual overtones.
> null
> null

0:0 - Quite right. I was invited to teach them. I live for pain and its intricacies, you see.
uid: 92112233-8eaf-9079-7e90-f89d2d82d8eb
Node context: Discusses eyes light up at the mention of pain but discussing it in an academic sense
> But alas, they insist on being so primitive.

null
uid: 9294e68c-8de9-c80c-c560-19afd5953b06
Jump to another node

- Roll sucessful -
null
uid: 973277f2-e31f-c962-22d9-4a8da30edf48
> *You recognise the scourge - this man is a follower of Loviatar, goddess of pain.*

0:0 - I showed them what a master can do.
uid: 99a54f37-d00b-2dbf-67e9-84fd42bedbba
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Quite right. I was invited to teach them. I live for pain and its intricacies, you see.

0:0 - But trying to discuss such subtleties with these creatures is simply...
uid: 9ad1f3e6-124d-7a9c-4308-6e86321dcaa2
Node context: Slightly irritated, the goblins have fobbed him off and he's been left to his own painful devices.
> Forgive me, but that look in your eyes - something terrible has happened to you.

0:0 - Leave.
uid: 9b054fc0-9794-c142-5b53-9f67342cff25
> I thought you would prove interesting... I guess I was mistaken.

0:0 - What's a follower of the Maiden of Pain doing here?
uid: 9b72a347-3932-0150-eda5-50ca42d09040
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> Ah, you are familiar with the Scourge Mistress? Good. I am simply spreading her message, friend.

0:0 - I'm interested in this penance.
uid: 9c605648-c662-4c6d-402b-5c6a97c35f6c
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription
> Most excellent! Then I shall speak plainly.

0:0 - I often feel I like raw pain too much. It scares me.
uid: 9ec6cebd-60e8-ecb4-4ef8-a34d993d48ce
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

null
uid: a00f1be0-0080-2216-67ae-99b1a5bcfe25
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - The Mistress would approve. Indicate which instrument calls to you, and let us put it to work.
uid: a14549c5-1bbe-869c-ea50-f2a7064117b9
Cinematic:
> I'll have what you're having.
> I'm not in a gentle mood. Use the dagger.
> Take the handaxe and show me your worst.

null
uid: a2508761-aaaa-a29c-78ec-b8fe7dc4ab67
Jump to another node

0:0 - I thought you would prove interesting... I guess I was mistaken.
uid: a2fb4891-4f01-e093-3365-c2322839aaa4
Node context: Sighs. Player has left the conversation without doing any penance. Intimate note to his voice as he thinks of the pain he would have inflicted.
=== END NODE ===

0:0 - That's none of your concern.
uid: a6d0eff3-2ba6-1e1b-a6ce-3fe0e218a8de
> Do not be ashamed, child. What I see in your eyes, in your soul, is only natural.

0:0 - Yes. One who claims to be a master of pain. Tch.
uid: a7cf5c6f-3b9e-e5e2-cb52-0b329a9df8ea
Node context: Player has asked who invited him here. It was a goblin who is torturing someone next door. His tone is dismissive. He believes the goblin doesn't know what he's doing.
> Pain is intimate and loving. But trying to discuss that with these creatures...

0:0 - Ah, but of course!
uid: a9250cae-a6b0-b516-aff1-1d9cd4da841b
> Well, perhaps you'd be interested in finishing what they started?

0:0 - All right, why not?
uid: ab8aa574-b997-5127-d3e0-2cc4fbe46ab6
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin
> Oh, I have something exquisite in mind.

null
uid: aec78069-61ca-fb64-fd48-e288bd289bab
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

null
uid: b18ee4dd-be70-c8b6-e493-add14c7a3d12
Jump to another node

0:0 - You mean the one they are torturing?
uid: b2b009fa-e63d-506d-cdc7-8e8615cc4460
- 0 Check flag(s) (Dialog):
   true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
> Please. The things they are doing to that man... so crude and primitive.

0:0 - If you would permit it, I can show you first-hand.
uid: b31c9b7a-8953-246f-f68a-1403e9daac45
Node context: He is offering to beat the player with a weapon of choice, This is a sincere and genuine offer, He believes in what he is doing and that it will, ultimately, help the player.
> null

0:0 - Pity. You do not understand the gift you refuse.
uid: b4b8c187-2d56-1b8b-1de6-5f1e159e3029
Node context: Sigh and a shrug at the player's refusal of his penance.
=== END NODE ===

0:0 - You know the value of suffering. Prepare for the coming pain.
uid: b5315b17-1abc-66f5-34b9-dabf2d6cf74a
- 0:0 Tag: Cleric of Ilmater - Player or NPC is cleric of Ilmater. (Ilmater is the god of suffering and endurance. His clerics defend the oppressed and take on the burdens of others, leading to a reputation as martyrs among common folk.)
- 0:1 Tag: Paladin of Ilmater - Player or NPC is a paladin of Ilmater. (Ilmater is the god of suffering and endurance. His paladins are martyrs in the truest sense, taking on the burdens of the oppressed until their last breath.)
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - My - an eager student indeed. Those are advanced devotions.
uid: b6841694-0a1f-3112-8d0f-142dd7852f9e
Animation: Player looks and gestures (points) to table level off to the right about 90degrees, as if to choose an item on table few feet away
Cinematic:
> The Mistress would approve. Indicate which instrument calls to you, and let us put it to work.

null
uid: b73d0328-c615-0f33-69a4-13ae272c1b95
- 0 Check flag(s) (Global):
   false - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is.
> null (roll sucessful)
> null (roll failure)

null
uid: b854ada9-2d79-3cf0-330e-0d0566cd4d4e
Jump to another node

null
uid: b8d4e3c9-024f-e8a8-6be8-0fcce72b5f42
Jump to another node

null
uid: b917555c-954d-0e76-9b8d-51e924444070
Jump to another node

0:0 - Unfortunate. Loviatar is always happy to share her pleasures.
uid: b94a675f-eb85-95ab-e434-3fe4bf2b4b0b
> null

0:0 - Because I see those same eyes when I look in the mirror, dear one.
uid: b9516baa-6dee-eabc-f29a-02b38cc96c1a
Node context: Player has asked how he knew something terrible had happened them. Abdirak sadly replies. He is think of his own traumatic past, which ultimately led him to turn to Loviatar as a way coping with the trauma.
> We've all suffered in these dark times. It is little wonder you bear scars of pain and anguish.

0:0 - Dear child, I told you - take care of those wounds, and we will begin your penance.
uid: ba9b945b-81e1-49f5-b2e7-d656ac952ede
Node context: Player has tried to come to him for penance but is still wounded. Tone gently chiding, as if speaking to a child.
- 0 Check flag(s) (Object):
   true - GOB_PainPriest_State_TooLowHP - The player's HP is below the acceptable threshold.
   true - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP
=== END NODE ===

0:0 - Is that a promise?
uid: bb48a312-6c42-4e9f-ff94-699ee27aa674
Node context: Player has threatened him with physical violence. He is delighted. Almost winks as he says this.
> A pity though. You would know such sweet relief at my hands.

null
uid: bbd29852-35bc-8d4c-314d-283501ffa23a
Jump to another node

0:0 - We've all suffered in these dark times. It is little wonder you bear scars of pain and anguish.
uid: bdceffb4-6fbc-6ca0-01bf-698f0ca192fd
Node context: He is trying to comfort and connect with the player.
> Please let me alleviate this pain.

0:0 - My work can grant peace and serenity - the likes of which few experience. It will be worth it - I promise.
uid: be1b5750-138d-6b75-0704-f9c7e8985b45
Cinematic:
> null

0:0 - I saw your book. I'd like to try some of those techniques.
uid: be66915a-d35d-1fd8-3642-190404fff2e0
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Knows_Book - The player read the book, this unlocks the choice of weapons
> null

0:0 - If you would permit it, I can show you first-hand.
uid: bfdd80d5-3420-8fd1-478b-7cf1e7a199f6
Node context: Ibid.
> null

0:0 - I've no interest in the teachings of such an evil goddess.
uid: c14044ae-8c4c-9796-139e-9855715e324f
- 0 Check flag(s) (Tag):
   false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
   false - Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.)
   false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
> Pain is pain, dear one. It is above 'good' and 'evil'.

null
uid: c36df411-f825-5720-6a9d-10b94ccbabda
Jump to another node

0:0 - Pity. You do not understand the gift you refuse.
uid: c3709b8d-ca03-e329-73c1-3fea4d26d9d8
Node context: Sigh and a shrug at the player's refusal of his penance.
=== END NODE ===

0:0 - Leave.
uid: c88b2ddc-0bf4-6546-9ec8-e1a56dadc96e
=== END NODE ===

0:0 - The gentleman being held next door. My acquaintance is working on him, I believe.
uid: cbf514ed-2608-e3c6-de6c-c9582745b4b6
> While I was thrilled to be invited here, I must confess I find the goblins and their methods... crude and primitive.

null
uid: ccfb6170-58d9-9f17-657c-1ac6e9ece617
Jump to another node

0:0 - Well - the Maiden of Pain, Loviatar, teaches us that pain is a most powerful and sacred sensation.
uid: cd258d42-f115-71f7-1a8f-5a8602d53128
Node context: Explaining about his goddes Loviatar. Sincere. Believes pain is a beautiful thing. Voice more sexy than creepy.
- 0 Set flag(s) to (Global):
   true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is.
> And should our pain delight her - should we embrace such a gift - she will grant her most sacred of blessings.

0:0 - Ah, are you also here to assist with the prisoner?
uid: cdaf628f-8bde-1d20-91ac-57283f720e7f
Node context: Ibid
> I showed them what a master can do.
> I talked with the torturers. Amateurs.
> You mean the one they are torturing?
> What do you mean?
> I'm only passing through.
> What prisoner?

0:0 - Pain should be intimate and loving - not violent and brutish. Alas, he...
uid: cef66534-15bb-308d-f935-d7f3a9f676cb
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_SpikeIsDead - Spike is dead. Not necessarily killed.
> Forgive me, but that look in your eyes - something terrible has happened to you.

0:0 - What prisoner?
uid: d031d80a-e8fd-8301-f967-4975cdf0edbe
- 0 Check flag(s) (Dialog):
   false - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription
> The gentleman being held next door. My acquaintance is working on him, I believe.

0:0 - I must see this. Don't you dare say no.
uid: d21d7fc6-7346-414f-933f-d12db3948fd5
Node context: Excited to see your companion beaten bloody by a flaggellant priest.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - I'll have what you're having.
uid: d2661cfa-f8be-6352-fa2d-4118c7805912
- 0 Set flag(s) to (Global):
   true - GOB_PainPriest_Event_PickScourge - Priest will use the flail
- 1 Set flag(s) to (Object):
   true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin
> Oh, I do believe we are both going to enjoy this.

0:0 - Would you care experience it first-hand? To know peace and serenity, the likes of which few experience?
uid: d4e75f3a-1f76-d2c9-e016-fe7782537e15
> null

null
uid: d5a8b83a-f37f-f880-35a6-3ca5b81ef08e
Jump to another node

null
uid: d6df7844-56f7-7035-c723-ec9a340f87cb
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

0:0 - Prepare for the coming pain.
uid: d882bda9-2fa2-7279-e757-af2efba3f61f
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - I feel an endless nausea, that only goes away when I'm killing.
uid: d9d39e96-43b1-b50c-b3c2-5e9af84d744f
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Do not be ashamed, child. What I see in your eyes, in your soul, is only natural.

null
uid: dc778446-f396-0ca2-e7b7-5d84c2d427c2
Jump to another node

0:0 - You have refused the gift of penance, dear one. I will waste no more time asking you.
uid: dcc12eed-54bf-bf0a-eade-1c15814564df
- 0 Check flag(s) (Dialog):
   true - GOB_PainPriest_State_CancelledTwice - This player cancelled twice the penance, priest won
=== END NODE ===

0:0 - I saw your book. Let me try some of those techniques.
uid: dd2560c2-7391-0592-a5ae-b8788e079c8c
- 0 Check flag(s) (Global):
   true - GOB_PainPriest_Knows_Book - The player read the book, this unlocks the choice of weapons
> My - an eager student indeed. Those are advanced devotions.

0:0 - No - Shar has already claimed me.
uid: dd7f6f53-ddb0-d00e-1fc7-4934b8923e98
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> A shame - the Mistress of the Night and the Maiden of Pain could have such fun together.

null
uid: e0366da7-52bc-f83b-2388-5abc21c8240b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> *This man is of common stock. Only the poorest of men need settle for the spectacle of their own gore.*

null
uid: e4803910-a41d-96d7-7e98-611e69a5fbf2
Jump to another node

0:0 - Who invited you? A goblin?
uid: e54afa6c-44c8-b4d8-121c-a68fee8699dc
> Yes. He's just over there. Between you and I, his claims of mastery over pain are unfounded.
> Yes. One who claims to be a master of pain. Tch.

null
uid: e63eb101-188e-2641-25be-ab10a1a32c4a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
   false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
- 0 Set flag(s) to (Object):
   true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance)
> null

null
uid: e6ea4f59-6755-e14c-7a2f-ce91e4367ad5
Jump to another node

null
uid: e8989d40-e591-5108-b6ae-b98653d94438
Jump to another node

0:0 - Both Loviatar and I are interested in how you handle pain, dear one.
uid: e9fc0ab2-0805-d149-a5b6-4596946dc816
Cinematic: Gestures to the wall.
Node context: Authorative tone but also a warning. He wants to hurt the player but not badly, and not outside of his realm of control. Safety first!
- 0 Check flag(s) (Object):
   false - GOB_PainPriest_State_TooLowHP - The player's HP is below the acceptable threshold.
> And should you delight her, you will most assuredly receive her gracious blessing - trust me.

0:0 - I think I can do without.
uid: ea0f672b-2d11-ab38-2c13-cef2c02d08c3
> Pity. You do not understand the gift you refuse.

0:0 - It's appalling.
uid: ecaca919-e01b-e7fa-cda7-cb2707d1a371
> Exactly, pain is an intimate thing. It should be delivered with a loving and measured hand.

null
uid: eef3321f-985d-e648-be30-2aa00dbc07c8
Animation: SweepingGesture
Cinematic: He gestures to the table, where a selection of weapons lays ready. The priest should look very sincere in this scene. He genuinely thinks he's helping you.
> null

0:0 - *You recognise the scourge - this man is a follower of Loviatar, goddess of pain.*
uid: eef3a101-88cc-b60c-3b3e-bc41ffb7f940
- 0 Set flag(s) to (Global):
   true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is.
> Ah, are you also here to assist with the prisoner?

0:0 - Your tastes must turn to the exotic, if you would stop here by choice.
uid: ef07a49e-2fb9-b58a-6895-e9bc56d454a6
> I was invited to discuss pain and its intricacies, but even I find these goblins crude and, well - primitive.

0:0 - Or claimed, rather. Pain should be intimate and loving - not violent and brutish. Perhaps in death he...
uid: ef81eb57-1f13-304a-d358-8c0130dc524b
> Forgive me, but that look in your eyes - something terrible has happened to you.

null
uid: efa4f32e-42e5-9d0b-5209-7379a5ce8d8a
Jump to another node

0:0 - Yes, we worship her through pain - often our own. But it is an intimate and loving thing and one we offer up.
uid: f4c9f97e-6b74-d21f-d91e-2229871f3769
> If you would permit it, I can show you first-hand.

0:0 - Pain is pain, dear one. It is above 'good' and 'evil'.
uid: f4ef2c8a-0bb6-571c-56fb-e09f5741ed39
Node context: Player has told him that his goddess is evil and that he wants to part in this practice. His argument about pain is sincere, he sees it as neither good nor evil, simply as proof that we are alive - and that is worth worshipping and experiencing.
> But very well. You are clearly too closed-minded for the ways of Loviatar.

0:0 - I worship her through pain - usually my own. But I have a skilled hand when it comes to its infliction.
uid: f70f179f-ec96-37f7-52ed-4cc2d599a9fe
Node context: Ibid.
> Care to expand your horizons? It will be worth it - you have my word.

null
uid: f79654b7-fcd9-d8f5-0ae0-ad0592e5512b
Jump to another node

0:0 - And should you delight her, you will most assuredly receive her gracious blessing - trust me.
uid: fa192b0c-2357-041c-7546-ddb945dc17c7
> Simply face the wall, and we can begin.

0:0 - As the Maiden of Pain, the goddess Loviatar, teaches us...
uid: fdcc825d-b3c4-f697-eaa5-bea2ce0f2a19
Cinematic:
Node context: Player has asked about the 'penance' Abdirak has suggested. Explaining about his goddes Loviatar. Sincere. Believes pain is a beautiful thing. Voice more sexy than creepy.
- 0 Set flag(s) to (Global):
   true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is.
> ...through penance - administered by my skilled hand.

null
uid: fe3faadc-6f2f-d0b1-d140-d4633e8e9707
Jump to another node

0:0 - Pain without purpose is a terrible thing, wouldn't you agree?
uid: ff6db07a-99a0-16c9-4edb-47aa7dfd67ed
Node context: No horror in his voice. Discussing it like an intellectual pursuit. It is not the violence he takes issue with, it is the fact that they do it simply for fun.
> As long as the story ends in death, it's all the same to me.
> I often feel I like raw pain too much. It scares me.
> As Vlaakith says: we cannot know pleasure without pain.
> It's appalling.
> Who invited you? A goblin?
> Then why are you beating yourself?
> I thought a follower of Loviatar would approve of pain.
> What's a follower of the Maiden of Pain doing here?
> Leave.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox.lsj
Synopsis:
The party hears the voice of the Absolute, faint, in their minds. Shadowheart takes out the infernal puzzle box, it glows brighter and brighter, and then the voice stops. Player avatar questions Shadowheart about the box. If the player is not aware of Shadowheart being a Shar worshipper, then they can discover this here, if she tells them about the artefact.

0:0 - If you don't know what it is, how do you have it?
uid: 0000a0c1-c196-40c4-d746-38232526ab0f
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> Because it was our mission to retrieve it - me and... the others. I'm the only one who made it.

0:0 - I don't know how I feel about this.
uid: 01b324c4-912e-7a29-43d8-5203d09c41b2
> Who says you have to feel anything?

null
uid: 01ea97c2-e199-8792-bfbe-8ed14951de11
Jump to another node

0:0 - Your faith is your own concern, not mine.
uid: 04d8ee9b-96d4-a892-9a08-c00d858855d7
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription
> True. I didn't think you'd react so pragmatically. Perhaps I should have told you sooner.

0:0 - Agreed.
uid: 07526001-f602-a8bb-eed8-2460845da64d
> null

0:0 - How did you come into possession of that artefact exactly?
uid: 08641a93-fb45-0b1f-fc0d-24df3d85ae6f
- 0 Check flag(s) (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
> null

0:0 - You've got some explaining to do first - what is that thing you have?
uid: 0976e0b4-a44b-9c38-1bdf-0219b6cd6317
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Drop the matter.
uid: 0c27fa67-cae8-2277-1a98-798099e23bab
> null

0:0 - It's nothing, I swear.
uid: 0d3758ac-e136-c016-947e-9bd73877dd16
> Not good enough. Explain yourself, or I'll cut you loose.
> SPEAK, OR I BREAK IT, THEN YOU. I'll have answers, or I'll have blood.
> That was far from nothing. Tell me what you know, please.
> Drop the matter.

0:0 - In future, I expect you to be honest. Let's leave it at that for now.
uid: 0f221d9d-e919-edbb-8bc6-8b85df2abc7a
> Gladly.

null
uid: 125fdc83-4d08-b920-8ff2-041b553ba113
Jump to another node

0:0 - You worship Shar? Blimey. She and my beloved Mystra are not exactly friends.
uid: 1303b4df-80fc-e7ce-6af3-1d2571a27e00
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Hold on - at least tell me what it is first.
uid: 143251ff-201a-76d0-a2c4-bd9408f50fb9
- 0 Check flag(s) (Dialog):
   false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
> I don't know... not exactly. All I know is it's important I get it back to Baldur's Gate. At any cost.
> It's nothing, I swear.

0:0 - Leave.
uid: 1484bc99-c35d-55fa-46d3-9067be5e9124
=== END NODE ===

0:0 - Gather your thoughts. Then perhaps we can talk some more.
uid: 160defeb-7acc-617b-dd16-8f7bdfb98a63
> How did you come into possession of that artefact exactly?
> Tell me about the artefact. What just happened?
> Leave.

0:0 - *Your vision clouds, leaving you in a dark, featureless shadowscape. Nothingness in every direction.*
uid: 18747611-546d-3adc-535f-27e6ee5d2eab
Cinematic: No cinematics until dead tribunal are designed. See state context for ongoing visual info
> *Then, there are three figures before you. An armoured male elf, exuding power and command. A handsome younger man with a quick, easy smile. And a pale young woman with even paler eyes...*

0:0 - Don't give me that look. I don't know what just happened any more than you do. We should keep going.
uid: 1b24cd98-2105-7af3-d0f1-20f8f6f0fced
Cinematic: See state context
Node context: A little defensive
- 0 Check flag(s) (Object):
   true - ORI_State_Recruited - ORI_State_Recruiteddescription
- 0 Set flag(s) to (Global):
   true - GOB_Orpheus_State_HadVoiceOfAbsoluteEvent - The player took part in Voice of Absolute dialog and saw Orpheus box protecting from the Voice.
> null

null
uid: 1bed9a1a-440e-c906-baee-dd0a4b8faa6e
> The voice is gone - muted by this... this gith relic. Why does a half-elf carry it?
> Nice one, Shadowheart. That thing in your pocket seems powerful as hell.
> I don't know what that toy of hers is, but I'm glad it's on our side.
> Isn't that something? The artefact scattered the voice to the four winds.
> That's an unusual artefact you have there, Shadowheart. A most unlikely protector...

0:0 - Not good enough. Explain yourself, or I'll cut you loose.
uid: 1c2a04f5-4939-dcb5-c6ee-110140555d15
= Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Give me the artefact. Better if I hold onto it.
uid: 1cc69985-6429-63b8-d201-25a024d02da9
> I trust you more than most, but I'm sorry - that's too much to ask. This is my responsibility.
> Out of the question. This is my mission - I won't just give it away.

0:0 - True. I didn't think you'd react so pragmatically. Perhaps I should have told you sooner.
uid: 1d17dd19-22ac-57bf-a500-3d89b264b35e
> null

0:0 - Yes, and a lot of my people died in the process. I won't fail them - not after what I saw your kind do to them.
uid: 205fab4f-4a13-6360-7b03-02c7298425b1
Node context: Unrepentant
- 0 Check flag(s) (Local):
   true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription
> *A powerful artefact indeed, to have caught the attention of so many. Not least, the Absolute itself.*

0:0 - There - you have the truth, for all it's worth. Let's continue.
uid: 22033c99-76f5-9045-7ebc-94cb0ff4f62e
> null

0:0 - Aid their search for the Prism, and you will be worthy to stand beside them. In my presence.
uid: 23f21170-99d2-3975-d978-16735d30985e
Cinematic:
> null
> null

0:0 - It's been some time since I met another faithful of Shar. Are you versed in her teachings?
uid: 256f909f-6aaa-a2e1-e9e6-09216a4f67f7
- 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
- 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
> Of course I am. But we can talk about this later - let's go.

0:0 - I wouldn't quite say that, but it'll be safe with me. Let's go.
uid: 26b0b38b-5b81-c786-945f-5f84b668e4df
> null

0:0 - I don't know... not exactly. All I know is it's important I get it back to Baldur's Gate. At any cost.
uid: 2769c257-db29-d2d5-4cfa-80a8c83ca03a
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp3 - Approval_AtLeast_10_For_Sp3description
> null

0:0 - There must be more to it - I need you to level with me.
uid: 2bf80dd5-6fbc-1103-1c32-a56e86becff5
- 0 Check flag(s) (Global):
   false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> I... I am a servant of Shar. My home is a secret cloister in Baldur's Gate. I need to bring that artefact back there, no matter what.

null
uid: 2f4eaee2-d9af-a769-ffc3-b4251c22b915
- 0 Check flag(s) (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
> null

null
uid: 2f844bd8-7cb3-98f9-c5a0-b869e6b216c0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> For now. But any crimes against my kin will be answered for, in time.

null
uid: 2ff17942-9ac7-0c02-69e7-5c0df990f7f6
Jump to another node

0:0 - My power grows. My forces gather. The reckoning draws near...
uid: 31cbda11-f3bb-8e67-4be3-dce68e6aa7e9
Cinematic: See state context
Node context: Unfazed, assured of victory.
> null

0:0 - Well, thank you for sharing.
uid: 31f41f99-a698-bf72-3aed-385b08f1df1c
> No need to thank me - this is out of pure necessity - pure desperation, in fact.

null
uid: 339ddbb9-fe2b-e884-8a9e-1161dd0ab64b
Jump to another node

0:0 - Trust me, I will. Let's keep going.
uid: 33aa62b1-734e-2a80-8728-dfb2910abde2
> Agreed.
> Hold on - at least tell me what it is first.

null
uid: 367d8007-3ec6-f500-d640-7f67ea48acc2
> Don't give me that look. I don't know what just happened any more than you do. We should keep going.
> I imagine you must have questions. We should talk.

0:0 - I want to know about your Shar worship before we go any farther.
uid: 3835fcc6-a723-3319-a8f2-6240a8a90534
- 0 Check flag(s) (Dialog):
   false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription
> If you insist. But make it quick - we have far bigger concerns.

null
uid: 38a47a8c-b365-e15e-488a-312167c5d675
Cinematic: The player suddenly halts as they experience a deafening ringing sound in their head. They wince in pain.
> null

null
uid: 3bd38bf4-ad62-ef5e-830e-bd840a43ccb8
Jump to another node

0:0 - What's in Baldur's Gate?
uid: 3be8efd3-6091-1218-8b3b-dcd8bd6c4eaa
- 0 Check flag(s) (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> My home - a cloister of Shar followers, hidden in the city.

0:0 - Out of the question. This is my mission - I won't just give it away.
uid: 3d0eb178-5f44-15d5-db48-5e64cb154ed8
> null

0:0 - Trust me, I'll guard it with my life. Let's keep going.
uid: 3e0e0553-369c-39df-230e-f3174ac86d2e
> null

0:0 - I... yes, she must. I'll offer thanks to her in my prayers - and we should speak more later. Alone, ideally.
uid: 42a44891-3a0c-89f2-3c66-d55a9f899e2d
> null

null
uid: 430a6dc5-05ed-1c77-3be6-7e7f3de764b1
Jump to another node

null
uid: 4736a1b3-c704-95d5-7800-e9dd77b88a53
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> Yes, and a lot of my people died in the process. I won't fail them - not after what I saw your kind do to them.

0:0 - *No doubt the githyanki will seek to reclaim that which is theirs.*
uid: 479ea08f-9e10-928e-2f27-02aff2fb8cb3
- 0 Check flag(s) (Global):
   true - GLO_Orpheus_Knows_GithArtefact - Party knows that the Astral Prism is a githyanki artefact.
> *And you still do not know what it even is.*

0:0 - Let's see how open-minded I can be then: tell me more about your Shar worship.
uid: 4acf3bff-3aa9-ba8b-3ff8-5b727fe49630
- 0 Check flag(s) (Tag):
   false - Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
   false - Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
> null
> Talk to me later. We've got more pressing matters to see to right now.

0:0 - I can't trust you. Best if we travel separately for now.
uid: 4b06a157-9030-6d9f-8691-4759295aad84
> If you insist. Don't expect to fare well without me to save you.

0:0 - Talk to me later. We've got more pressing matters to see to right now.
uid: 4b475906-97b3-4dd0-d6c3-fa00b3290b55
> null

0:0 - I just saved you. Keep that in mind, next time you want to air your grievances.
uid: 4b93a17c-ec7e-ee0f-96ca-a43d4915b3ac
Cinematic: Looking at Lae'zel
Node context: Sharp retort
- 0 Check flag(s) (Local):
   true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription
> null

null
uid: 4b985342-2892-e74b-aacc-51c9625285f9
Jump to another node

null
uid: 4da7a467-fdfb-4133-1384-8f2b6ffd4dee
Jump to another node

null
uid: 4e0e2e69-f887-7486-b2cd-f7083c7e75d5
> You worship Shar? Blimey. She and my beloved Mystra are not exactly friends.
> A Shar worshipper? Not my usual quarry - nor my usual ally.
> Heavens forbid. We're all entitled to our secrets.
> I knew it.
> The goddess of secrets? How telling.

null
uid: 4ea52f0f-8e33-4bd0-9777-78d85acb4882
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> There's nothing more I can tell you. All I remember is that I have to get back to my contact in the city.
> null

0:0 - I know those symbols - githyanki runes. Ancient as Vlaakith herself. You stole that from my people.
uid: 4f163576-d156-4220-866e-40b6be74af51
Node context: cutting in
- 0 Set flag(s) to (Local):
   true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription
> null

- Roll failure -
null
uid: 4f47708b-b9a3-93ad-c1c3-41568d80530e
> I told you already, now forget it. Let's keep going.

0:0 - No need to thank me - this is out of pure necessity - pure desperation, in fact.
uid: 4fc40aa0-dc50-5029-f879-f589e923bbdd
> null

0:0 - The goddess of secrets? How telling.
uid: 50b9633e-f1f2-5e3a-e3a7-2ab6b02fe25d
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - *The three figures in the vision - the Chosen - are searching for it. With the cultists' aid, it will not be long before they find it, before they find you.
uid: 51c32157-3da0-8a9f-d924-c1361880f231
> *You have evaded them so far. Thanks, it seems, to the artefact itself. But how long can such protection last?*

0:0 - Leave.
uid: 54bd38eb-bc9e-b04a-bd3d-27b78906c5c6
> null

0:0 - I... I am a servant of Shar. My home is a secret cloister in Baldur's Gate. I need to bring that artefact back there, no matter what.
uid: 5624b4ae-8110-4e54-8b3c-35ddff80f1ae
- 0 Set flag(s) to (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> I can't tell you any more. This mission required utmost secrecy - we all submitted to having our memories suppressed so that we couldn't betray Shar's confidence.

null
uid: 5981f43a-07f5-c17d-800b-c5c4fb439e45
> null

0:0 - Keep that thing safe - seems we'll need it.
uid: 5a0a1238-a23d-1dbe-7224-7ff13d2d3ebb
> Trust me, I'll guard it with my life. Let's keep going.

null
uid: 5f89b259-c68f-1396-b28a-a1f9c28f0958
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> I just saved you. Keep that in mind, next time you want to air your grievances.
> Agreed. There's too much at stake for petty squabbles.

null
uid: 60658589-662f-1094-6749-12e7cccc866e
> Hear my voice. Obey my command.

0:0 - You must know something about what that thing is.
uid: 608ddcdf-31c8-5f1d-33d2-58e5266e8441
- 0 Check flag(s) (Dialog):
   false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
> null

null
uid: 6132b6f2-6a79-1587-bea2-6d392316ed69
Jump to another node

0:0 - You've got some explaining to do first - why do you carry a gith relic?
uid: 6456f618-2ed3-0c36-1b01-62aafee09361
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: 66948025-6ea3-0a62-8034-de6789f0c6ae
Jump to another node

0:0 - Then it's your own fault for not asking.
uid: 675bd276-cd05-5428-7b24-b5e87060d08b
> Now that the truth's out, tell me more.
> In future, I expect you to be honest. Let's leave it at that for now.
> null
> null

0:0 - Let's press on.
uid: 696dba50-5eca-b1ac-487f-b79e96b9f11c
> Agreed.

0:0 - Though perhaps that might change, if you can show an open mind.
uid: 69abd5b9-65df-a413-d99c-0cda0b1aa480
Node context: Conceding jus a little towards the player's hurt feelings - but conditionally
> Let's see how open-minded I can be then: tell me more about your Shar worship.
> We can discuss this later. But let's just try a little more honesty going forward.
> I don't know how I feel about this.
> null
> It's been some time since I met another faithful of Shar. Are you versed in her teachings?

0:0 - That's an unusual artefact you have there, Shadowheart. A most unlikely protector...
uid: 6a1a20e2-c2fb-dc84-83fa-46c85e323599
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - If I reach my contact in the city, I'll have my memories restored. Until then, I have to guard the artefact with my life.
uid: 6c275b24-c5c1-6e5f-9d1e-6034ca102687
- 0 Check flag(s) (Quest):
   false - This flag template was not found somehow... -
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> There - you have the truth, for all it's worth. Let's continue.

0:0 - Enough, both of you. We need to work together.
uid: 6cc1008c-a66b-43a4-afb3-d8e413450c5e
- 0 Check flag(s) (Local):
   true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription
- 0 Set flag(s) to (Local):
   false - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription
> null

0:0 - Who says you have to feel anything?
uid: 6d654350-5d91-27d1-80ef-00ef62cf30a1
> Gather your thoughts. Then perhaps we can talk some more.

0:0 - Just take care of it. Seems like it's as important to me as it is to you.
uid: 6df0b735-71e3-048a-4f94-2f7093591f9d
> I wouldn't quite say that, but it'll be safe with me. Let's go.

0:0 - *Incomprehensible gith runes adorn the artefact. It lifts the pain from you, pushing the voice away.*
1:0 - *You feel energy pulsing from the artefact. Lifting the pain from you. Pushing the voice away.*
uid: 6ecbadef-bfff-d926-2c27-b04f0f400fe3
Cinematic: See state context
- 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> My power grows. My forces gather. The reckoning draws near...

0:0 - A Shar worshipper? Not my usual quarry - nor my usual ally.
uid: 6fb3003e-453c-7ed6-218a-45389abb5a71
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - I trust you more than most, but I'm sorry - that's too much to ask. This is my responsibility.
uid: 718d9591-92de-141c-3b40-c15c22ff74dd
- 0 Check flag(s) (Object):
   true - Approval_AtLeast_10_For_Sp3 - Approval_AtLeast_10_For_Sp3description
> Just take care of it. Seems like it's as important to me as it is to you.
> I can't trust you. Best if we travel separately for now.
> I want to know about your Shar worship before we go any farther.
> Leave.

0:0 - Tell me about the artefact. What just happened?
uid: 744506a1-4ec7-f751-a459-f9809cfb0c5f
- 0 Check flag(s) (Dialog):
   false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
> null

0:0 - There's nothing more I can tell you. All I remember is that I have to get back to my contact in the city.
uid: 75276e9d-27ec-ab62-f83b-e0449e4d5e5a
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> I know those symbols - githyanki runes. Ancient as Vlaakith herself. You stole that from my people.

null
uid: 783d5183-7839-4960-763e-3119a8f456a2
Jump to another node

0:0 - SPEAK, OR I BREAK IT, THEN YOU.
1:0 - I'll have answers, or I'll have blood.
uid: 7d1a1605-17b4-7608-d343-4b94441b86a4
= Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Because it was our mission to retrieve it - me and... the others. I'm the only one who made it.
uid: 8065e0ee-8b9e-73a5-746e-72e73df57ca5
Node context: hesitates and trails off at the end - about to reveal her background.
- 0 Set flag(s) to (Object):
   true - ORI_Shadowheart_Event_BoxMissionBackground - ORI_Shadowheart_Event_BoxMissionBackgrounddescription
> And exactly what did retrieving the artefact entail?
> You must know something about what that thing is.

0:0 - All we can do is try, I suppose...
uid: 80671d07-5850-ca74-16cc-59b1c2cc687d
> null

0:0 - *The voice is irresistible. You recognise the overwhelming authority that you've used on others, only infinitely stronger, and turned against you...*
uid: 81170674-d615-24e8-66d4-ed38813d237e
Cinematic:
- 0 Check flag(s) (Global):
   true - GLO_Tadpoled_PartyUsed - Someone in the party used tadpole persuasion
> *Your vision clouds, leaving you in a dark, featureless shadowscape. Nothingness in every direction.*
> null

0:0 - *The voice is irresistible. Every word is drenched with a power and authority that you do not understand, but cannot deny.*
uid: 818f6ce3-67ac-8714-458d-127337b7236f
Cinematic:
> null

0:0 - I'm not sure I want to know - but it's gone now. We should keep moving.
uid: 89656902-ea6f-16c7-9114-dfa23dd01fa6
Node context: Troubled at what just happened, Eager to move past it.
> Hold on - that artefact seemed to stop the voice. What is it?
> Let's press on.

null
uid: 8ac28b8b-dd00-37dc-69d3-4ab74e29db4b
Jump to another node

null
uid: 8e9bf939-2f8d-1053-ade7-c078c598dfd4
Jump to another node

- Roll sucessful -
null
uid: 8f40dc81-50ad-b6ff-7c31-05e9a05d1160
> null

null
uid: 90744067-9f70-b9f1-e6fe-42a466e931b8
Jump to another node

0:0 - Forget it.
uid: 913d89bc-8fe8-61e1-3124-e492a4958c83
> null

0:0 - I told you already, now forget it. Let's keep going.
uid: 91de910e-2c9d-6091-e272-0d725f1abaec
> null

0:0 - That was far from nothing. Tell me what you know, please.
uid: 942b5874-bdd1-767a-96a3-f5b73349fbfb
= Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b =
> null (roll sucessful)
> null (roll failure)

0:0 - Hear my voice. Obey my command.
uid: 94b106b4-554f-ee90-d2af-c7fdd71e9e87
Cinematic: Characters look on the verge of collapsing.
Node context: Faint, yet authoritative. The voice of a omnipotent, yet unseen being.
> *The voice is irresistible. You recognise the overwhelming authority that you've used on others, only infinitely stronger, and turned against you...*
> *The voice is irresistible. Every word is drenched with a power and authority that you do not understand, but cannot deny.*

null
uid: 94b393c3-9719-9e04-0eb1-01846c2d596d
> You've got some explaining to do first - why do you carry a gith relic?
> You've got some explaining to do first - what is that thing you have?
> The vision... that voice - what was it?
> That power... is that what happens to others, when we use the parasite on them?
> Seems that trinket's important. Keep it close.

0:0 - I think that was the Absolute speaking to us... but we managed to shield ourselves. We should keep moving.
uid: 9579babb-a3c6-98a8-63be-4e2a67fa6ecc
Node context: Troubled at what just happened, Eager to move past it.
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
> null

0:0 - *You have evaded them so far. Thanks, it seems, to the artefact itself. But how long can such protection last?*
uid: 963ad4c9-abcc-a7af-2772-d944383921ff
> *Shadowheart has made her position clear - she will see that it is taken to its destination. At any cost.*

0:0 - I didn't agree to join up with a Shar worshipper.
uid: 96b409d0-fa75-f958-a9d5-497f2f356abb
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription
> Then it's your own fault for not asking.

0:0 - If you insist. Don't expect to fare well without me to save you.
uid: 981f7001-647d-2c97-f1d6-4407a6c2e07c
- 0 Set flag(s) to (Object):
   true - OriginRemoveFromPartyAfterDialog - OriginRemoveFromPartyAfterDialogdescription
> null

0:0 - I bow to Shar also. The Dark Lady must favour us, to have brought us together.
uid: 99aa0d21-b34e-286b-7a1d-3f3702e8bcdb
- 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
- 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription
> I... yes, she must. I'll offer thanks to her in my prayers - and we should speak more later. Alone, ideally.

- Roll failure -
null
uid: 99e09572-ec34-a200-f057-4fc63630dd81
> Then go ahead. It won't change what I have to say to you.

0:0 - Leave.
uid: 9dd8a7ea-4ba7-2f6c-cbe0-00bc8490b789
> null

null
uid: 9f4b75aa-f0fe-3561-ac39-06ae22864686
Jump to another node

null
uid: 9fa29d94-1e9e-1999-23a8-eae5a0387dff
=== END NODE ===

0:0 - *And you still do not know what it even is.*
uid: 9fefa190-2b90-1881-8eeb-8be36eb9e690
> Enough, both of you. We need to work together.
> Keep that thing safe - seems we'll need it.
> Give me the artefact. Better if I hold onto it.

0:0 - These are my Chosen. They speak for me.
uid: a05aeaf8-0f5f-976b-0153-2a3bd0592f45
Cinematic:
> Aid their search for the Prism, and you will be worthy to stand beside them. In my presence.

null
uid: a117f78f-3a11-dba7-defc-6e6cc247bc12
Jump to another node

0:0 - For now. But any crimes against my kin will be answered for, in time.
uid: a21794b3-d92d-d2ed-6980-adc36ed28106
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Local):
   true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription
> null

0:0 - Then go ahead. It won't change what I have to say to you.
uid: a30185d4-146b-3d94-0c86-7e5cff08ddc7
> null
> Forget it.

null
uid: a383cc0a-dc9d-fa6c-1dcc-504e82b7fc82
Jump to another node

null
uid: a63cc7ac-8129-a2e9-c2a2-9e8df40bc752
> You've been lying to me. How long were you going to keep this secret?
> I don't care who you worship. Tell me about that artefact.
> I didn't agree to join up with a Shar worshipper.
> Your faith is your own concern, not mine.
> Shar is an abomination. You deceived me.
> I bow to Shar also. The Dark Lady must favour us, to have brought us together.
> Well, thank you for sharing.

0:0 - Gladly.
uid: aa879a3f-13bd-1b0a-1192-67724e4b8160
> null

0:0 - *Shadowheart has made her position clear - she will see that it is taken to its destination. At any cost.*
uid: ac5e7d89-edeb-e94f-fb82-a4097d280ed4
> *No doubt the githyanki will seek to reclaim that which is theirs.*

null
uid: af2b88a9-5e82-6d12-7a11-9309ddd1650c
> null

0:0 - If you insist. But make it quick - we have far bigger concerns.
uid: b00247f5-fc48-184a-c344-dd7e644f1be5
> null

0:0 - Agreed. There's too much at stake for petty squabbles.
uid: b2ef8ff0-8234-e72b-998b-f2841cb6df73
Cinematic: Looking at the player
> null

0:0 - I knew it.
uid: b5fb0843-7bf6-b1ab-58ab-fb6ed9170050
Node context: Reacting to the revelation Shadowheart is a Sharran. Karlach might be a little awkwardly victorious here; this isn't the right time for her outburst.
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - *A powerful artefact indeed, to have caught the attention of so many. Not least, the Absolute itself.*
uid: b7742c81-a867-44a7-8516-03e83112e28f
> *The three figures in the vision - the Chosen - are searching for it. With the cultists' aid, it will not be long before they find it, before they find you.

null
uid: b80995d8-b99a-6c98-b37d-ff0332b8d4e1
Jump to another node

null
uid: b9ca1f2e-3e50-2d54-7260-be19b21b92f5
Jump to another node

0:0 - The vision... that voice - what was it?
uid: b9ef13f0-8709-02ff-7ddb-b87e3ddf905f
> I think that was the Absolute speaking to us... but we managed to shield ourselves. We should keep moving.
> I'm not sure I want to know - but it's gone now. We should keep moving.

0:0 - I suppose if we're to continue together, I may as well tell you. I serve Shar. My home is a secret cloister in Baldur's Gate.
uid: bdce3d66-ed82-2b5a-00e7-49f5869732d9
- 0 Set flag(s) to (Global):
   true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> A group of us were sent to retrieve the artefact. Now I'm the only one left. I can't afford to fail.

0:0 - I don't know what that toy of hers is, but I'm glad it's on our side.
uid: be9c78cf-e1e5-1a2a-6248-d4f42b94200f
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: bf67be4f-c9c5-080d-185c-7edcdcb319d2
Cinematic: Voice, visions and pisonic magic fade entirely. The gith artefact is already back in SH's hands, and has ceased glowing.
> null

0:0 - Now that the truth's out, tell me more.
uid: c14fb77c-e8c5-8328-42cd-f68272bca6c5
- 0 Check flag(s) (Tag):
   false - Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.)
   false - Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.)
> null

null
uid: c2b9a875-5eab-a8b0-e40b-214dc562533b
Jump to another node

0:0 - That power... is that what happens to others, when we use the parasite on them?
uid: c397e4ce-9cb7-8ce0-a1d9-3f41730b4db9
- 0 Check flag(s) (Global):
   true - GLO_Tadpoled_PartyUsed - Someone in the party used tadpole persuasion
> Perhaps, but whatever it was, I don't want to experience it again.

null
uid: c3f37d11-ebc8-579a-95d3-8d9093f508f7
Jump to another node

null
uid: c46c030d-4a41-851e-f97d-975616969edb
Cinematic: The player experiences a vision of Ketheric, Gortash and Orin in a TBD environment while the voice of the Absolute continues to speak. Note: glimpses of the three presented as psionic imagery.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> These are my Chosen. They speak for me.

0:0 - I'm not sorry I kept this from you. Not one bit.
uid: c5c46660-1962-a0e6-459a-76c48a283c09
Node context: unrepentant
> Though perhaps that might change, if you can show an open mind.

0:0 - I imagine you must have questions. We should talk.
uid: c5d8d3f2-12de-5f9f-2871-c0422c343c3d
Cinematic:
- 0 Check flag(s) (Object):
   false - ORI_State_Recruited - ORI_State_Recruiteddescription
- 0 Set flag(s) to (Global):
   true - GOB_Orpheus_State_HadVoiceOfAbsoluteEvent - The player took part in Voice of Absolute dialog and saw Orpheus box protecting from the Voice.
> null

0:0 - We can discuss this later. But let's just try a little more honesty going forward.
uid: c5febd91-e7c4-8c12-6d80-f16971053824
> All we can do is try, I suppose...

- Roll sucessful -
null
uid: c60cfeac-dde5-efc4-c8c1-24f7dace85aa
> Wait. I don't know what this thing is. All I know is that I've to get it to Baldur's Gate, at any cost. That's all I have for you.

null
uid: c6620cfc-972b-a481-1361-8ac0a56317de
Jump to another node

0:0 - *Then, there are three figures before you. An armoured male elf, exuding power and command. A handsome younger man with a quick, easy smile. And a pale young woman with even paler eyes...*
uid: c8a3b27f-ff3b-b94e-1bbf-b27b939492c4
Cinematic: No cinematics until dead tribunal are designed. See state context for ongoing visual info
> These are my Chosen. They speak for me.

null
uid: c8bd1876-71b8-364c-6479-b9ab8505fdaa
Jump to another node

null
uid: cbe7f98c-bf3b-0db6-0c46-ade4bdc75071
Jump to another node

0:0 - Nice one, Shadowheart. That thing in your pocket seems powerful as hell.
uid: cd4bde5d-b8d3-9466-f152-6ad0a5435e0a
Node context: It's a serious matter, so not too cheeky
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Why Baldur's Gate? What aren't you telling me?
uid: d0107a28-7f5e-427b-55fc-736f662d6770
- 0 Check flag(s) (Global):
   false - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription
> I suppose if we're to continue together, I may as well tell you. I serve Shar. My home is a secret cloister in Baldur's Gate.

null
uid: d352777f-36ab-c791-8d22-3f42191a2a31
Jump to another node

null
uid: d36d456d-8d80-9742-c542-b71dc8c6b612
Jump to another node

null
uid: d4a73c30-0e72-eabd-964e-d736a84026f5
Animation: [SH] Thrusts Orpheus box into frame and pushes forward through the power of the Absolute. End hooks into existing SH idle for revealing the box (SH_HasBox_Hover_SH_LOOP)
Cinematic: The vision fades. The player sees the gith artefact levitating, next to Shadowheart, who has just appeared.
- 0 Check flag(s) (Object):
   false - ORI_State_Recruited - ORI_State_Recruiteddescription
> null

0:0 - Your blindness as much as my deception, Selûnite. We can talk about this later - if you're willing.
uid: d4b056f3-e9d6-fe8e-2320-3ec9213df064
> null

0:0 - Isn't that something? The artefact scattered the voice to the four winds.
uid: d60ca210-c644-46de-6c6d-e7df81f7a094
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Perhaps, but whatever it was, I don't want to experience it again.
uid: d6203a48-0ed2-5f1d-522a-ea1db6134937
> Hold on - that artefact seemed to stop the voice. What is it?
> Let's press on.

0:0 - The voice is gone - muted by this... this gith relic. Why does a half-elf carry it?
uid: d93cd7f9-f906-0c35-8a99-99fed6f72916
Node context: Curious, then annoyed.
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Global):
   true - GLO_Orpheus_Knows_GithArtefact - Party knows that the Astral Prism is a githyanki artefact.
> null

0:0 - Forever, ideally. And you assume too much about what I can and cannot tell.
uid: db39866e-986b-bdbe-4826-7b084d3e2b3d
> Secrecy is everything for Shar's children. It's our code, our creed, our shield.

0:0 - Secrecy is everything for Shar's children. It's our code, our creed, our shield.
uid: df362b1f-59c3-09c2-db52-16088ba2b846
> I even keep secrets from myself - I had my memories suppressed, so that nothing I knew could be used against the Dark Lady. Once I prove myself, my memories will be restored.

null
uid: df9c60c2-b6e4-f8b8-796a-ce4d5ee14c64
Jump to another node

0:0 - And exactly what did retrieving the artefact entail?
uid: e0f8d82a-fc05-ed3a-e5bf-9e6b16d06668
- 0 Check flag(s) (Dialog):
   false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
> null

0:0 - I don't care who you worship. Tell me about that artefact.
uid: e3a284ef-e814-4f3e-d9ab-d3b4779f780c
- 0 Check flag(s) (Dialog):
   false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
> null

null
uid: e766ce33-aae5-505c-181b-5cc8f839e46c
> *Incomprehensible gith runes adorn the artefact. It lifts the pain from you, pushing the voice away.* *You feel energy pulsing from the artefact. Lifting the pain from you. Pushing the voice away.*

null
uid: e78fdf77-3ee4-c398-87a1-32e34e772950
Cinematic: Shadowheart puts the box away
=== END NODE ===

0:0 - I even keep secrets from myself - I had my memories suppressed, so that nothing I knew could be used against the Dark Lady. Once I prove myself, my memories will be restored.
uid: ea71a20c-3fb6-6368-ba3d-dfaade92c8c4
- 0 Check flag(s) (Quest):
   false - This flag template was not found somehow... -
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I'm not sorry I kept this from you. Not one bit.

0:0 - Hold on - that artefact seemed to stop the voice. What is it?
uid: eacead5b-0979-efc4-9bc1-09654df402e6
- 0 Check flag(s) (Dialog):
   false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription
> null

- Roll sucessful -
null
uid: eb2df384-12e4-4782-54ce-a28dd4771c5d
> null

0:0 - Wait. I don't know what this thing is. All I know is that I've to get it to Baldur's Gate, at any cost. That's all I have for you.
uid: ece4bb2b-d7bd-b89d-68f8-00ed218dd8df
Node context: Displeased, Reluctantly sharing what she knows after being issued an ultimatum.
> What's in Baldur's Gate?
> Why Baldur's Gate? What aren't you telling me?
> If you don't know what it is, how do you have it?
> There must be more to it - I need you to level with me.
> Leave.

- Roll failure -
null
uid: ee1c43ad-ddd4-87cd-b78b-e201082fcf39
> null

0:0 - A group of us were sent to retrieve the artefact. Now I'm the only one left. I can't afford to fail.
uid: ee74f27c-b53c-186c-8c2c-3b72cc42d95b
> null

null
uid: eed9d91c-6050-b801-ef3f-5f484046bf18
Cinematic: The vision fades. The player sees that the strange box Shadowheart has is levitating before her. It's pulsing with strange, otherworldly light.
- 0 Check flag(s) (Object):
   true - ORI_State_Recruited - ORI_State_Recruiteddescription
> null

0:0 - You've been lying to me. How long were you going to keep this secret?
uid: f07c1e01-ee47-15be-fac4-dcaae04407a3
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription
> Forever, ideally. And you assume too much about what I can and cannot tell.

0:0 - Agreed.
uid: f18e1b1e-414f-6b14-52dc-296994409ee8
> null

null
uid: f2f06fe0-bae2-51ab-46bd-3d0d52c59e9d
Jump to another node

0:0 - Seems that trinket's important. Keep it close.
uid: f703e834-85ba-3285-35a6-27de4b1520bf
> Trust me, I will. Let's keep going.

null
uid: f76571d5-260d-ce5c-826a-942118ff7474
Jump to another node

0:0 - Heavens forbid. We're all entitled to our secrets.
uid: f7bad66d-6dc9-3107-3ea2-8172f30a3893
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - I can't tell you any more. This mission required utmost secrecy - we all submitted to having our memories suppressed so that we couldn't betray Shar's confidence.
uid: f8724c70-1642-6923-db4f-385eaae792b9
- 0 Check flag(s) (Quest):
   false - This flag template was not found somehow... -
> If I reach my contact in the city, I'll have my memories restored. Until then, I have to guard the artefact with my life.

0:0 - Shar is an abomination. You deceived me.
uid: f8edd6ba-f487-8059-b774-01bf9d213172
- 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.)
- 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription
> Your blindness as much as my deception, Selûnite. We can talk about this later - if you're willing.

0:0 - Of course I am. But we can talk about this later - let's go.
uid: f9082a62-a053-e59b-12f9-9dea9efe1ddf
> null

null
uid: fa04a2ed-2eb0-d208-b31f-8402d2e7e47b
> null

0:0 - My home - a cloister of Shar followers, hidden in the city.
uid: fedd7836-3cf6-fc17-1612-12cf12900d52
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Orpheus_VoiceOfAbsolute.lsj
Synopsis:
Before entering the goblin camp, a scene triggers in which the party hear the voice of the Absolute, and experience a vision of its Chosen Three (Ketheric, Gortash and Orin). The voice orders the player to help the three find the Orpheus artefact and to seek 'the path of illumination'. If a party member in the group has the Orpheus box in their inventory, they take it into their hands. It glows brighter and brighter, and then the voice and visions stop. The light from the box then fades, and the player(s) discuss the apparent protection the box provided from the Absolute’s influence. If no party member in the group has the Orpheus box in their inventory,and Shadowheart isn't alive to show up, the visions and voice will cause the party to pass out and experience a forced camp night where they receive the box. NOTE: this dialogue contains narrator nodes that're intended to be player-forward in the medium term until NPC assets are available for cinematics.

0:0 - *Then, there are three figures before you. An armoured male elf, exuding power and command. A handsome younger man with a quick, easy smile. And a pale young woman with even paler eyes...*
uid: 00ac9799-df04-cf66-5aec-85fe4d761c3f
Cinematic: Player on the bridge affected by voice of absolute while narrator speaks over (no visuals of the actual vision itself until assets are available)
> These are my Chosen. They speak for me.

null
uid: 02f2f2e6-9faa-4ab5-4015-f702ef261736
Animation: [ReUse] anim of Puzzle Box floating in the air
Cinematic: The gith artefact levitates away from the party (specific bearer unidentified) and holds a short distance away. It pulses with bright, otherworldly light.
> null

null
uid: 0963a495-e61b-f187-8e5b-75f77e41a386
Animation: Can use mindmelt
Cinematic: The player suddenly halts as they experince a deafening ringing sound in their head. They wince in pain.
> null

null
uid: 0b674519-ebe9-460f-b0c9-f20a7f9f5813
- 0 Set flag(s) to (Global):
   true - GOB_Orpheus_State_HadVoiceOfAbsoluteEvent - The player took part in Voice of Absolute dialog and saw Orpheus box protecting from the Voice.
> The voice is quelled. The artefact's doing...
> That thing's shielding us. Incredible.
> How is it shielding us? And why? Not that I'm complaining.
> Gone - just like that. That relic works in mysterious ways.
> The artefact is... protecting us? And not a moment too soon.

0:0 - Examine the artefact.
uid: 0f0a1493-ba93-db55-8674-2b45c1e442e2
> *Whatever power the artefact possesses, it shows no sign of it now.*

0:0 - That thing's shielding us. Incredible.
uid: 28858ac3-e7ff-4fea-b21d-60cffc410539
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - What are you doing?! My head - I can't...
uid: 2b3b450c-4939-9724-f4ea-1d4e700dcc1b
Cinematic:
Node context: Ferocious start, but quickly overcome by the power attacking his mind. He's about to faint.
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - The voice is quelled. The artefact's doing...
uid: 35882ff8-45b0-4b88-811d-53eb6ec2d6b9
Cinematic:
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Gone - just like that. That relic works in mysterious ways.
uid: 39d3876a-7919-4451-bd17-8f8e4c37a85d
Cinematic:
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 3b3dc595-02e2-d343-6c98-fe5260994ff4
Cinematic: Visions of figures fade/scene grows dark as player starts to lose consciousness
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> null

null
uid: 3dca6554-6287-4627-a441-9c42e0bc5b0d
> That voice... those visions. What just happened?
> Examine the artefact.
> Put the artefact away.

0:0 - *Your vision clouds, leaving you in a dark, featureless shadowscape. Nothingness in every direction.*
uid: 4069e1d1-722f-8220-12dd-cbf949068640
Animation: Use danger sense anim or looking around
Cinematic: Player on the bridge affected by voice of absolute while narrator speaks over (no visuals of the actual vision itself until assets are available)
> *Then, there are three figures before you. An armoured male elf, exuding power and command. A handsome younger man with a quick, easy smile. And a pale young woman with even paler eyes...*

null
uid: 42704b5c-d970-d296-44a2-919d4043eb37
Jump to another node

0:0 - These are my Chosen. They speak for me.
uid: 4947f97e-62bc-4ec2-8869-808ac5560670
Cinematic: The vision of Ketheric/Gortash/Orin is ongoing while the voice speaks in VO
> Aid their search for the weapon, and you will be worthy to stand beside them. In my presence.

null
uid: 54d05306-5eb3-86e4-4af8-0903e5cb5058
- 0 Set flag(s) to (Global):
   true - GOB_Orpheus_State_PartyWasFaintedByVoice - Party didn't have the box when encountered Voice of the Absolute and fainted - forced to go to the camp and rest (and receive the box)
> By Vlaakith, get out of my head!
> My head... oh gods, my head!
> What are you doing?! My head - I can't...
> Gods damn it. My head...
> My brain is bursting from my temples...

0:0 - There is no escape from my voice. There is no escape from your destiny.
uid: 577bab33-2ae3-2763-6295-54644ad78495
Cinematic: Characters look on the verge of collapsing.
Node context: Faint, yet authoritative. The voice of a omnipotent, yet unseen being.
- 0 Check flag(s) (Global):
   true - GOB_Orpheus_State_PartyWasFaintedByVoice - Party didn't have the box when encountered Voice of the Absolute and fainted - forced to go to the camp and rest (and receive the box)
   true - GLO_InfernalBox_State_TeamHasBox - Team has box in inventory.
> null

0:0 - Gods damn it. My head...
uid: 675f3fc0-2823-df89-bc4f-3fcf5c40560d
Cinematic:
Node context: In pain.
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 72ec4735-f390-1e80-2490-92217d8276e0
> *...then there is nothing. Only darkness and silence.*
> null

null
uid: 7c464444-538b-ad1b-3fa0-0ec88d08b75e
Cinematic: Party collapses and loses consciousness/cut to black.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
=== END NODE ===

0:0 - My head... oh gods, my head!
uid: 82d35382-4ebf-7eec-022c-26048f9ade85
Node context: About to faint
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - The artefact is... protecting us? And not a moment too soon.
uid: 890a0972-4d79-46bd-b991-a22180fc1a8a
Cinematic:
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: a490b1f7-85b4-4f0e-1a58-0cd1830ffdd8
> There is no escape from my voice. There is no escape from your destiny.
> Hear my voice. Obey my command.

0:0 - *The voice is irresistible. Every word is drenched with a power and authority that you do not understand, but cannot deny.*
uid: a84061ac-fe7a-44ed-6515-2eba5c6161eb
Cinematic:
> null

null
uid: ae111e1c-1d5e-5a14-49fd-93e4580ebb09
Cinematic: The player experiences a vision of Ketheric, Gortash and Orin in a TBD environment while the voice of the Absolute continues to speak. Note: glimpses of the three presented as psionic imagery.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> These are my Chosen. They speak for me.

0:0 - *...then there is nothing. Only darkness and silence.*
uid: afe0baf1-e902-ab11-2d72-1445031e6a63
Animation: Could use mindmeld + ReceivePunch_ToProne ending
Cinematic: Party collapses and loses consciousness/cut to black.
=== END NODE ===

0:0 - *The voice is irresistible. You recognise the overwhelming authority that you've used on others, only infinitely stronger...*
uid: bdf8c9a8-c9a8-1a10-5d47-ebade8136481
Cinematic:
- 0 Check flag(s) (Global):
   true - GLO_Tadpoled_PartyUsed - Someone in the party used tadpole persuasion
> *Your vision clouds, leaving you in a dark, featureless shadowscape. Nothingness in every direction.*
> null

0:0 - *The pain in your head swells, pushing out any thoughts. The three figures fade away...*
uid: c128193f-a2f9-6a46-0412-db16e1366177
Animation: Use mindmelt
Cinematic: A strange glowing energy pushes away the voice and mindmeld sfx. Player stops wincing in pain, reacts with surprise
> null

0:0 - *No answer presents itself. The artefact is dormant. The voice and visions are gone.*
uid: c726907d-8122-b974-97e5-d0aef06a3a51
Cinematic: Player looks around
=== END NODE ===

0:0 - *Whatever power the artefact possesses, it shows no sign of it now.*
uid: c880b68b-8380-13c2-6ef1-98439391d1bf
Animation: Use HoldInventory_Close (Advance construction requested - check with cine-anim for when it will be available)
Cinematic: Close-up of box in player's hands
=== END NODE ===

0:0 - That voice... those visions. What just happened?
uid: d73e5ae4-ffb1-cd5f-3df5-2dd4942d1b72
> *No answer presents itself. The artefact is dormant. The voice and visions are gone.*

0:0 - My power grows. My forces gather. The reckoning draws near...
uid: d852f9ae-f43d-daff-7fca-308b690e9099
Animation: [ReUse] Puzzle box examine custom anim
Cinematic: The voice fades, and with it, the painful ringing. Character and the others stop wincing/reacting to pain, and look around in bewilderment. The artefact is suddenly in the player's hands - they react with surprise.
Node context: The voice from before speaks again, but broken and distant.
> null

0:0 - Hear my voice. Obey my command.
uid: dad1e754-92b5-f53d-5bce-e080e94a0168
Animation: Use mindmelt
Cinematic: Characters look on the verge of collapsing.
Node context: Faint, yet authoritative. The voice of a omnipotent, yet unseen being.
> *The voice is irresistible. You recognise the overwhelming authority that you've used on others, only infinitely stronger...*
> *The voice is irresistible. Every word is drenched with a power and authority that you do not understand, but cannot deny.*

0:0 - By Vlaakith, get out of my head!
uid: dfb206a7-7c70-67f9-9abf-65ee13fa1848
Cinematic:
Node context: Upset, head is in pain.
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - How is it shielding us? And why? Not that I'm complaining.
uid: e2540694-5c76-429b-bf5c-c0fc490df061
Cinematic:
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: e9f6f49c-ff12-f348-6304-aa103ce20a35
Jump to another node

null
uid: efd072b1-ff28-a892-f7fb-16c037b3ef3f
> null

0:0 - My brain is bursting from my temples...
uid: f1e18b33-cf2a-6c63-0e48-5f9ee9b1657e
Cinematic:
Node context: In agony, fearing death
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: f500a816-9fff-dda3-1217-d5ed01831036
> My power grows. My forces gather. The reckoning draws near...

0:0 - Aid their search for the weapon, and you will be worthy to stand beside them. In my presence.
uid: f62bc40b-6093-9374-533a-4b2fe33e1375
Cinematic:
> *The visions fade and the voice falters. A strange energy swells around you. The githyanki heirloom - somehow, you understand it's repelling the presence.* *The visions fade and the voice falters as a strange energy swells around you. The many-sided artefact - somehow, you understand it's repelling the presence.*
> null
> *The pain in your head swells, pushing out any thoughts. The three figures fade away...*
> null

0:0 - *The visions fade and the voice falters. A strange energy swells around you. The githyanki heirloom - somehow, you understand it's repelling the presence.*
1:0 - *The visions fade and the voice falters as a strange energy swells around you. The many-sided artefact - somehow, you understand it's repelling the presence.*
uid: f76b540c-a550-142f-9059-e98a768eaaf7
Animation: mindmelt cunstrution anim plus Nervous construction anim
Cinematic: A strange glowing energy pushes away the voice and mindmeld sfx. Player stops wincing in pain, reacts with surprise
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Global):
   true - GLO_InfernalBox_State_TeamHasBox - Team has box in inventory.
> null

0:0 - Put the artefact away.
uid: fa377e55-d96c-2cc1-fbc1-42bfab88589f
Animation: Use Construction TakeInventory anim
=== END NODE ===

null
uid: fab1692d-6b6c-02ab-5073-4413d290776d
Cinematic: A strange glowing energy pushes away the visions. Party reacts with surprise.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_NGB_TortureredAdventurer_AssaultCustom.lsj
Synopsis:
Crime dialogue when a random goblin sees you hurting or killing Liam.

0:0 - *The goblin appears annoyed. It might be best to leave the prisoner alone.*
uid: 00ab14bd-7658-459a-9598-ba7643eb02d9
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
   false - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GEB_TorturedAdventurer_Assault_HasMet - GOB_GEB_TorturedAdventurer_Assault_HasMetdescription
=== END NODE ===

0:0 - *It seems the prisoner you killed was rather valuable. Now the price is on your head.*
uid: 0a9ad7ae-3bcf-46e9-92af-806fa7a487d2
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
   true - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - *The goblin is uneasy. Drow or not, you aren't supposed to be interfering with the prisoner.*
uid: 8a6f7e9c-8913-bfe8-cc56-7be3d48fc13f
Node context: They have to warn the drow not to hurt the prisoner again, but they are extremely scared the drow will kill them.
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
   false - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GEB_TorturedAdventurer_Assault_HasMet - GOB_GEB_TorturedAdventurer_Assault_HasMetdescription
=== END NODE ===

0:0 - *You sense you've gone too far. Deference to your kind won't dissuade this goblin from killing you.*
uid: c3376e59-4783-d792-0d5b-20147d09d7a1
Node context: They have to kill the drow, but they are terribly scared.
- 0 Check flag(s) (Dialog):
   true - GOB_GEB_TorturedAdventurer_Assault_HasMet - GOB_GEB_TorturedAdventurer_Assault_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
   false - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription
- 2 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - *It seems the goblin is no longer content to let you have your fun. This might get messy.*
uid: fb1b7f51-4cac-5f81-31c9-02d9e4f95d58
- 0 Check flag(s) (Dialog):
   true - GOB_GEB_TorturedAdventurer_Assault_HasMet - GOB_GEB_TorturedAdventurer_Assault_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
   false - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_NGB_SpiderNest_CustomCrime.lsj
Synopsis:
Unvoiced crime dialogue, spoken by any goblin who witnesses a player attacking or killing a prisoner thrown into the spider pit at the goblin camp

0:0 - *The goblins appear rather attached to their prisoners. Best not brutalise any more of them.*
uid: 1ccdbbf0-1c11-4245-a9b8-1ffb05ae7a66
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_NerdyGoblinSage.lsj
Synopsis:
He is smarter than your average goblin, and is reading a manuscript - loose papers, freshly written by Volo. It's a study of goblin behaviour that would give anyone who reads it an advantage in combat against goblins.

- Roll sucessful -
null
uid: 00cdb98d-6add-d8ba-4f0e-84d94b1c3f6c
> null

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 02c308d1-05cd-d058-7fa1-b31a9626a7fe
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> You made me do that... didn't have no choice, did I?

0:0 - He wanted to know if we felt any extra booyahg in the air since convertin'.
uid: 03738446-ebc0-818e-4945-7d156741ca58
Cinematic:
Node context: Booyahg is a word in the goblin language - 'Boo-yarg' (hard G). Explaining patiently
> What's booyahg?
> null
> And? Has your tribe's power increased?
> null

null
uid: 0465af16-704a-7702-b6b1-13deb9753dcb
Jump to another node

0:0 - ... that's 'im, at the party, warblin' away.
uid: 075e02c5-9383-64d8-de7f-f4f37bc4a086
Cinematic:
Node context: pointing over the player's shoulder at a captive bard
- 0 Check flag(s) (Global):
   true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
> I had a good chinwag with him though. Interestin' bloke.

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 0a466f4b-fdb0-1789-3b71-7d9df96f8ad7
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> You made me do that... didn't have no choice, did I?

null
uid: 0c1f7868-fad8-19c1-d207-26536998b664
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion

0:0 - Where did you find that?
uid: 0f2cfb6b-c207-e707-ee38-de859fe0ee31
> Belonged to some bloke that showed up here askin' questions. Bold as a bugbear, he woz!

null
uid: 0fb7dc69-bbcb-0b54-9131-d69012aba9d3
Jump to another node

0:0 - Your lifetime gets shorter every second you keep that book.
uid: 12db7f95-077d-ede4-0242-31d73c36f588
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
- 1 Check flag(s) (UserShape):
   false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
- 0 Set flag(s) to (UserShape):
   true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
> null (roll sucessful)
> null (roll failure)

0:0 - MANUSCRIPT. NOW.
1:0 - A lifetime can be very short. Hand over the manuscript.
uid: 133e8412-7842-e589-562f-3cbb05bb4157
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 1 Check flag(s) (UserShape):
   false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
- 0 Set flag(s) to (UserShape):
   true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
> null (roll sucessful)
> null (roll failure)

0:0 - That's wot the bloke who wrote this said! Proper impressed by my brain-smarts, he woz.
uid: 13663dfe-7606-e588-b95a-005ae5c90650
Cinematic:
Node context: proud
> Said he's writin' a book about the Absolute. Lads didn't like that - said he was a spy or some such...

0:0 - It'll be a very short lifetime if you don't hand me the manuscript.
uid: 17ecff54-c2eb-cfb7-738b-a7dcd64d7d18
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 1 Check flag(s) (UserShape):
   false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
- 0 Set flag(s) to (UserShape):
   true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
> null (roll sucessful)
> null (roll failure)

0:0 - Can I see the manuscript?
uid: 17f154bd-cc98-48fd-f787-258f659602c0
> null

0:0 - You made me do that... didn't have no choice, did I?
uid: 18f90575-a46b-66ef-1606-4a39f74c6749
Cinematic:
Node context: confused...his head hurts. We just dominated his mind telepathically
> That's some impressive booyahg. Absolute must like ya.

0:0 - Nah. We're keepin' him as our own little plaything, so long as he don't ask any more awkward questions.
uid: 1b338674-342c-db0e-7931-0216ff186cf8
Node context: conspiratorial
> Could I see his manuscript?
> What kind of awkward questions?
> Leave.

0:0 - That's quite the compliment. It means you're extremely intelligent.
uid: 1df4ae7c-ac9e-0763-9c48-d23500ab34d2
> Bit confusin', cuz it sez we're 'feeble-minded weaklings' right before that.

0:0 - You will give me the book.
uid: 1e045162-f24c-f522-7244-935f188aba6f
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Of course, mistress.
Of course, master.


0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 1e80044c-c213-f53e-d398-b241a2425dc9
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> You made me do that... didn't have no choice, did I?

0:0 - Most goblins I've met aren't terribly interested in reading.
uid: 2568b8f1-97ea-c32b-7aef-3effb5c0bea4
> That's wot the bloke who wrote this said! Proper impressed by my brain-smarts, he woz.

0:0 - You should go get a drink before the party dies down.
uid: 278963da-cf9f-3692-7a8e-de8b838f2e39
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription
- 1 Check flag(s) (Object):
   false - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription
=== END NODE ===

0:0 - Of course, mistress.

1:0 - Of course, master.
uid: 2c2ddce0-8f7a-49e3-3639-a2062caf4f7c
Animation: [Piddle] Hands over the book *CONSTRUCTION* - Matt
Cinematic:
Node context: strained - we're dominating his mind telepathically
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Object):
   true - GOB_GiveVoloGoblinManuscript - GOB_GiveVoloGoblinManuscriptdescription
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - Someone's got it out for us. Find the bastard!
uid: 2e93880e-cbb9-df26-aad5-50189a501f91
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - That 'bloke' was Volothamp Geddarm, famed chronicler of the Realms.
uid: 309209b2-06f2-2d24-845f-3ba22069ab92
- 0 Check flag(s) (Object):
   true - GLO_Volo_HasMet_Personally - GLO_Volo_Metdescription
- 0 Set flag(s) to (UserShape):
   true - GOB_NerdySage_ToldVoloName - GOB_NerdySage_ToldVoloNamedescription
> Yeah, he mentioned that. About a thousand times.

0:0 - It means 'smelly' and 'noisy'.
uid: 316f86b3-c514-3b5c-00db-05651e03eaa9
> Smelliest thing around here is you, mate. That dung on yer mug's makin' my eyes water.
> Ain't that the truth! Proper stink around here now we've settled in.

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 34328d3a-bca0-8051-4bb0-4151d94da39b
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> You're an authority on the Absolute - you should be the one writing about it.
> You will give me the book.
> You will give me the book.
> Your lifetime gets shorter every second you keep that book.
> MANUSCRIPT. NOW. A lifetime can be very short. Hand over the manuscript.
> It'll be a very short lifetime if you don't hand me the manuscript.
> You should spend your time in prayer - not reading this nonsense.
> You should spend your time in prayer - not reading this nonsense.
> We both know this book's rubbish, Piddle. Write your own, and I'll edit it for you.
> Scan his mind.
> Leave.

- Roll sucessful -
null
uid: 36b932e9-26a6-8e9a-c677-08cddfc3488b
> Bloody hell - an' people say goblins are savage.

0:0 - Get out of my head!
uid: 3788ba88-6730-3013-7962-985f1e965f59
Cinematic:
Node context: angry, in some pain
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Smelliest thing around here is you, mate. That dung on yer mug's makin' my eyes water.
uid: 37ff1f13-4106-642b-ec25-3203eb07a553
Cinematic:
Node context: mocking
- 0 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> Hard enough readin' this without you stinkin' up the place.

0:0 - Could I see his manuscript?
uid: 3973aa9a-4dfc-6c56-7936-b4ec5bb3210d
> I ain't finished with it! There's enough readin' here to last me a lifetime.

0:0 - Yeah - priestess Gut is fearsome powerful now. So's Ragzlin, our boss. Them's True Souls now. Just like that drow.
uid: 39ff8175-110c-89e1-e213-5b4723a69546
Cinematic:
Node context: describing his bosses - in awe of them. Dror Ragzlin pronounced 'drawer RAGS-lin'
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated
> They have the kinda booyahg that comes from bein' chosen by a god.
> They have the kinda booyahg that comes from bein' chosen by a god.

null
uid: 3c04aa75-e0e4-e090-e5a3-dcc883b49092
Jump to another node

0:0 - What kind of awkward questions?
uid: 3c57acc5-d21f-4f71-7581-a8f2b44fbd4b
> null

- Roll sucessful -
null
uid: 3fc16d3c-77ba-bdfc-bac3-2ead786949fa
> null

0:0 - Are you trying to scare me? Cuz it ain't working. Clear off.
uid: 416264bf-144b-f57c-6585-24a13a717afc
Cinematic:
Node context: mocking the player's attempt to threaten him
=== END NODE ===

0:0 - Hang about, you're jest trying to get my book, aintcha? Cheeky bastard. Get your own.
uid: 4402c793-ed38-3d2a-9d36-16114f8318fd
Cinematic:
=== END NODE ===

- Roll failure -
null
uid: 448b37f6-6037-c639-2d47-d3712d9e11f6
> I pray plenty. Day and night. Don't mean I can't educate myself as well.

0:0 - ... think they've locked 'im in the cells already.
uid: 454c6626-75e7-1e52-e9a7-37aea3fa3c95
Cinematic:
Node context: concerned
- 0 Check flag(s) (Global):
   false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
> ... that's 'im, at the party, warblin' away.

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 4b875cda-ae41-dc12-4186-30765d1dee7f
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> You're an authority on the Absolute - you should be the one writing about it.
> Your lifetime gets shorter every second you keep that book.
> MANUSCRIPT. NOW. A lifetime can be very short. Hand over the manuscript.
> It'll be a very short lifetime if you don't hand me the manuscript.
> You should spend your time in prayer - not reading this nonsense.
> We both know this book's rubbish, Piddle. Write your own, and I'll edit it for you.
> Scan his mind.
> Leave.

0:0 - Said he's writin' a book about the Absolute. Lads didn't like that - said he was a spy or some such...
uid: 4dcd833d-a1d0-de15-2e56-34334ad2d5c3
Node context: concerned
> ... think they've locked 'im in the cells already.

0:0 - Leave.
uid: 4f8f61f2-49ee-8d99-2a0c-2a4516dcb77e
=== END NODE ===

null
uid: 505097db-7189-e32a-dce1-62865edf0065
Jump to another node

null
uid: 53386ec2-b664-362f-1a2d-39dc201ad615
Jump to another node

null
uid: 555af9c4-7dc8-8da2-6c5c-6fd4809f99f8
Jump to another node

null
uid: 5744c6be-7aff-ae66-4a86-2e775abc36a4
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> Seems we've pegged all three marks. Let the boss hunt begin.

0:0 - Take it. Maybe if I pray hard enough I can get some of that booyahg for myself.
uid: 58260fa1-4b15-5665-b684-0968b64e9b53
Animation: [Piddle] Hands over the book *CONSTRUCTION* - Matt
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_GiveVoloGoblinManuscript - GOB_GiveVoloGoblinManuscriptdescription
=== END NODE ===

0:0 - Leave.
uid: 5d1d861c-6b0b-c0f2-f2e8-53870b11132e
=== END NODE ===

- Roll sucessful -
null
uid: 5e7ce6a1-1e34-4b5c-e8cc-fa1d473c337b
> S'pose you're right. Absolute rewards faith, not book-learnin'.

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 605bc0ad-e281-1455-53b5-8278ba2fc3fb
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> You made me do that... didn't have no choice, did I?

0:0 - We both know this book's rubbish, Piddle. Write your own, and I'll edit it for you.
uid: 61599032-2732-81d9-b8de-b63dddcbb6d1
= Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

0:0 - He's probably down in the pens, fattenin' up the worgs like all the rest.
uid: 6246723b-17de-0512-29de-62bec0441264
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null
> This writer - will he be fed to the worgs too?
> And Volo - will he be fed to the worgs too?
> null

null
uid: 638b2bce-a086-5801-b764-55cf612329dd
- 0 Check flag(s) (Dialog):
   false - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription
- 1 Check flag(s) (Object):
   false - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription
=== END NODE ===

0:0 - This stuff ain't bad... but somebody who really knows the Absolute should be writin' Her story.
uid: 63bb9963-32dc-0249-d7d3-5852cdb3c07f
Cinematic:
Node context: internal monologue as we read his mind - heavy exaggeration on 'really'. He's thinking of himself as that 'somebody'.
- 0 Set flag(s) to (User):
   true - GOB_NerdyGoblinSage_State_ReadMind - GOB_NerdyGoblinSage_State_ReadMinddescription

0:0 - S'pose you're right. Absolute rewards faith, not book-learnin'.
uid: 642c9e37-e9d2-36e9-3964-377222e84344
Cinematic:
Node context: after being persuaded to give something away - pleased to have learned something
> Take it. Maybe if I pray hard enough I can get some of that booyahg for myself.

0:0 - Still - only other stuff to read around 'ere is the filth Klagga scrawls in the latrines.
uid: 65cc5d68-a0db-48c2-7a1e-7974c88b142d
Cinematic:
Node context: cheering himself up - 'klagga' is another goblin, rhymes with 'dagger'
> Where did you find that?
> Most goblins I've met aren't terribly interested in reading.

- Roll failure -
null
uid: 6a5793bb-1aae-f78a-d38a-35cceb6d8ded
> Get out of my head!

null
uid: 6f348dd7-9c96-1ac9-e194-c225f1be1c8d
- 0 Check flag(s) (Object):
   true - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription
- 1 Check flag(s) (UserShape):
   true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
=== END NODE ===

0:0 - Oh... Of course. Yeah, I'd have 'ad said that. Bit wordy though, innit?
uid: 71533abf-ba41-3a20-1522-d12c4f603b5a
Cinematic:
> Still - only other stuff to read around 'ere is the filth Klagga scrawls in the latrines.

0:0 - This writer - will he be fed to the worgs too?
uid: 71a2a539-4f8e-250a-f7eb-1ae968a9f0aa
- 0 Check flag(s) (UserShape):
   false - GOB_NerdySage_ToldVoloName - GOB_NerdySage_ToldVoloNamedescription
> Nah. We're keepin' him as our own little plaything, so long as he don't ask any more awkward questions.

null
uid: 744cec6c-96da-fd1a-e0ec-a9d85bf65fdf
Jump to another node

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 74514161-3a9b-219f-3db8-3b6ab448c7e1
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> You made me do that... didn't have no choice, did I?

0:0 - Bloody hell - an' people say goblins are savage.
uid: 74a7634b-13b4-3f61-b0c1-faa4409aa7dd
Cinematic:
Node context: upset, afraid - we're bullying him
> It ain't worth fightin' over. Take it!

null
uid: 76741c85-2356-7cce-922e-da29df3a4dbe
- 0 Check flag(s) (Dialog):
   true - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
   true - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription
- 2 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> null

0:0 - It means 'mephitic and vociferous.'
uid: 767764b9-ab0a-3e24-94d2-32d70731b380
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> Oh... Of course. Yeah, I'd have 'ad said that. Bit wordy though, innit?

0:0 - Leave.
uid: 77a34e59-cb12-26fa-9130-0187d086a2e0
=== END NODE ===

0:0 - What's booyahg?
uid: 77d8b18c-93b3-b1e4-1f62-522a4964ff2e
> Magic. Them wot the Absolute chooses are brimmin' with it.

0:0 - And Volo - will he be fed to the worgs too?
uid: 79419667-f88a-195d-c44f-6a81f9276e2d
- 0 Check flag(s) (UserShape):
   true - GOB_NerdySage_ToldVoloName - GOB_NerdySage_ToldVoloNamedescription
> Nah. We're keepin' him as our own little plaything, so long as he don't ask any more awkward questions.

0:0 - Huh? What do you want? I'm tryin' to concentrate on readin'!
uid: 7a24f29b-7d7a-62cc-1e4b-5bbf05ab5308
Cinematic:
Node context: pleased with himself
- 0 Check flag(s) (Dialog):
   true - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription
- 2 Check flag(s) (UserShape):
   false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
> Can I see the manuscript?
> Leave.

0:0 - There were some troublemakers, but they're either dead or wishing they were. Don't know if there was a druid though.
uid: 7ad650cd-0eae-17f3-ca65-881fadbe793d
Node context: conspiratorial
> He's probably down in the pens, fattenin' up the worgs like all the rest.

0:0 - They have the kinda booyahg that comes from bein' chosen by a god.
uid: 7fc952c2-8f01-2b5c-0178-badae93951ff
Cinematic:
Node context: booyahg is the goblin word for magic - 'boo'yarg' hard G. He's in awe of this power
- 0 Check flag(s) (Global):
   false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
> null

0:0 - That's some impressive booyahg. Absolute must like ya.
uid: 82394cc1-0109-7adc-b590-c7f28ab8e4bb
Cinematic:
Node context: booyahg is the goblin word for magic - boo-yarg (hard G). he's in awe of us
=== END NODE ===

null
uid: 857ecc39-9e35-3646-1928-d2407a9e30e9
Jump to another node

0:0 - You should spend your time in prayer - not reading this nonsense.
uid: 8a1d62d7-eae3-0030-515d-af90930febe8
= Roll SkillCheck Persuasion (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 0 Check flag(s) (Tag):
   true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 1 Check flag(s) (UserShape):
   false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
- 0 Set flag(s) to (UserShape):
   true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
> null (roll sucessful)
> null (roll failure)

0:0 - Priestess Gut and our boss Ragzlin, are fearsome powerful now. Same as that drow.
uid: 8aab7053-809c-256c-997e-d1b0ba27a000
Node context: describing his superiors; in awe of them. Dror Ragzlin is pronounced 'Drawer RAGS-lin'
- 0 Check flag(s) (Global):
   true - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated

null
uid: 8dc5127e-cf6b-c19b-1aa1-cc4bf426b144
Jump to another node

- Roll failure -
null
uid: 8f90d766-b66b-a3fa-ea34-05607c4e338e
> Are you trying to scare me? Cuz it ain't working. Clear off.

- Roll failure -
null
uid: 9129577f-331b-ccac-1b18-b2c740145fb8
> null

null
uid: 9278bc2a-84de-5ba5-95ac-765043620dd9
Jump to another node

0:0 - You should spend your time in prayer - not reading this nonsense.
uid: 9382b53f-8da8-dab3-ec6c-2ec75e729973
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
- 1 Check flag(s) (UserShape):
   false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
- 0 Set flag(s) to (UserShape):
   true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
> null (roll sucessful)
> null (roll failure)

0:0 - Have you met any other interesting people? A druid, perhaps?
uid: 99b72386-3a6e-9a3e-e797-5f859666f580
- 0 Check flag(s) (Global):
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (UserShape):
   true - GOB_NerdyGoblinSage_DiscussedHalsin - GOB_NerdyGoblinSage_DiscussedHalsindescription
> There were some troublemakers, but they're either dead or wishing they were. Don't know if there was a druid though.

0:0 - It ain't worth fightin' over. Take it!
uid: 9bba27fb-6bc0-4246-e528-40ec12cc2526
Animation: [Piddle] Hands over the book *CONSTRUCTION* - Matt
Cinematic:
Node context: upset afraid, we're bullying him
- 0 Set flag(s) to (Object):
   true - GOB_GiveVoloGoblinManuscript - GOB_GiveVoloGoblinManuscriptdescription
=== END NODE ===

null
uid: 9d6d351c-350c-e663-2667-25d3855f9b21
Jump to another node

0:0 - Scan his mind.
uid: a4b758c5-0a49-7044-ef2a-0b742999c0ec
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (User):
   false - GOB_NerdyGoblinSage_State_ReadMind - GOB_NerdyGoblinSage_State_ReadMinddescription
- 2 Check flag(s) (UserShape):
   false - GOB_NerdyGoblinSage_State_TriedReadMind - GOB_NerdyGoblinSage_State_TriedReadMinddescription
- 0 Set flag(s) to (UserShape):
   true - GOB_NerdyGoblinSage_State_TriedReadMind - GOB_NerdyGoblinSage_State_TriedReadMinddescription
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: a7ec92c2-f267-816f-cf1c-36c1a1c1c1ab
> This stuff ain't bad... but somebody who really knows the Absolute should be writin' Her story.

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: aa1138c7-4a03-e1e5-8eb4-c326c5daf24b
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> You made me do that... didn't have no choice, did I?

0:0 - And? Has your tribe's power increased?
uid: abf46b53-d44e-a78f-9d12-76750b436113
> Yeah - priestess Gut is fearsome powerful now. So's Ragzlin, our boss. Them's True Souls now. Just like that drow.

0:0 - And that's what I'm gonna do. So buzz off.
uid: b1ecc0c2-c758-d81b-ed46-1e6d233b9c2f
Cinematic:
Node context: indignant
=== END NODE ===

0:0 - Ain't that the truth! Proper stink around here now we've settled in.
uid: b2338c3e-1c69-4e86-fbe5-c7293750772d
Node context: amused but grossed out
- 0 Check flag(s) (Object):
   false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> An' all that ruckus makes it hard to concentrate on reading.

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: b98c34ba-a576-7620-fa7b-2980cd4d5e5e
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> You're an authority on the Absolute - you should be the one writing about it.
> You will give me the book.
> You will give me the book.
> Your lifetime gets shorter every second you keep that book.
> MANUSCRIPT. NOW. A lifetime can be very short. Hand over the manuscript.
> It'll be a very short lifetime if you don't hand me the manuscript.
> You should spend your time in prayer - not reading this nonsense.
> You should spend your time in prayer - not reading this nonsense.
> We both know this book's rubbish, Piddle. Write your own, and I'll edit it for you.
> Scan his mind.
> Leave.

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: bafa63ee-fd74-238b-03d0-422c5eaa67ce
Animation: React to tadpole
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> You made me do that... didn't have no choice, did I?

0:0 - Leave.
uid: bec3605b-437d-3f55-f85f-54742b18873b
=== END NODE ===

null
uid: c52000a9-994b-77f0-bee9-515528605e0d
Jump to another node

0:0 - They have the kinda booyahg that comes from bein' chosen by a god.
uid: c77da644-e221-18fc-bc02-d97df8b3fd81
Cinematic:
Node context: booyahg is the goblin word for magic - 'boo'yarg' hard G. He's in awe of this power
- 0 Check flag(s) (Global):
   true - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription

0:0 - Wanna fight? Take your best shot.
uid: cce37446-54b8-463a-fd94-fcd4063f5441
Cinematic:
Node context: mocking
> Half the camp'll tear into ya before you have a chance to regret it.

- Roll sucessful -
null
uid: d1d3f5bf-73ed-c918-fbc9-c4bf23aa4c47
> Of course, mistress.
Of course, master.


0:0 - Hard enough readin' this without you stinkin' up the place.
uid: d1eb7a7c-7b8c-ae5b-dbb1-58c0a7260421
Cinematic:
Node context: mocking
> Where did you find that?
> Most goblins I've met aren't terribly interested in reading.

0:0 - You're right! What does some bleedin' outsider know that I don't? I'll be famous!
uid: d706da56-83d5-b11a-773e-f467e04771fe
Cinematic:
Node context: arrogant
> And nobody will remember this pack of lies.

null
uid: d7787abc-3224-9783-7566-b1f426c94058
Jump to another node

0:0 - And nobody will remember this pack of lies.
uid: d7f38d78-954d-fc1b-8824-4e9ede5f8afe
Cinematic: throwing the manuscript on the floor
Node context: sneering as he throws the manuscript he's carrying on the floor
- 0 Set flag(s) to (Object):
   true - GOB_NerdyGoblinSage_DropBook - GOB_NerdyGoblinSage_DropBookdescription
=== END NODE ===

0:0 - You're an authority on the Absolute - you should be the one writing about it.
uid: d84f7de5-da44-0a6f-c1e8-50bb936ffe49
- 0 Check flag(s) (User):
   true - GOB_NerdyGoblinSage_State_ReadMind - GOB_NerdyGoblinSage_State_ReadMinddescription
- 1 Check flag(s) (UserShape):
   false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
- 0 Set flag(s) to (UserShape):
   true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
> You're right! What does some bleedin' outsider know that I don't? I'll be famous!

0:0 - An' all that ruckus makes it hard to concentrate on reading.
uid: dbf27ff0-548a-ed39-4c2f-1d5f8b244c2a
Cinematic: holding up the papers he's reading
Node context: mildly irritated, waving papers in our face
> Where did you find that?
> Most goblins I've met aren't terribly interested in reading.

0:0 - Belonged to some bloke that showed up here askin' questions. Bold as a bugbear, he woz!
uid: de690d01-54af-8b0c-e26f-930fe8508928
Cinematic:
Node context: explaining where he found a manuscript
> Said he's writin' a book about the Absolute. Lads didn't like that - said he was a spy or some such...

0:0 - Yeah, he mentioned that. About a thousand times.
uid: dffd71ca-4315-3255-9a72-4d07925e7cea
Cinematic:
Node context: Second sentence with an eye-roll - describing an arrogant man
> Don't matter how famed he is; he's gonna end up as supper.


0:0 - You will give me the book.
uid: e228d120-ee36-05e9-65fa-12d8974ead05
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 2 Check flag(s) (UserShape):
   false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Set flag(s) to (UserShape):
   true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription
> null (roll sucessful)
> null (roll failure)

0:0 - What was so interesting about him?
uid: e7756bbd-2cbc-36ec-b8bb-fcd09b2044bf
> He wanted to know if we felt any extra booyahg in the air since convertin'.

- Roll failure -
null
uid: e94edc04-70dc-e7b3-8a7f-f50ee0815aee
> Wanna fight? Take your best shot.

0:0 - Here - help us out. Sez here that 'goblinoids are obstreperous and malodorous'. What's that mean?
uid: f01e9845-7075-8d40-f03b-c5c2abe5fd7f
Cinematic:
Node context: asking for help while struggling to read a manuscript - stumbling over the complicated quoted words
- 0 Check flag(s) (Dialog):
   false - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription
> It means 'smelly' and 'noisy'.
> That's quite the compliment. It means you're extremely intelligent.
> It means 'mephitic and vociferous.'

0:0 - Half the camp'll tear into ya before you have a chance to regret it.
uid: f04c2e5d-15a4-62e4-502b-759b21501343
Cinematic:
Node context: mocking the player's attempt to threaten him
=== END NODE ===

0:0 - Seems we've pegged all three marks. Let the boss hunt begin.
uid: f10a4608-98a7-ec30-0fda-bec2df3ab0e1
- 0 Set flag(s) to (Global):
   true - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
> null

0:0 - Bit confusin', cuz it sez we're 'feeble-minded weaklings' right before that.
uid: f230da56-ebbb-fa46-18dd-41ec9909836a
Node context: thoughtful
> Still - only other stuff to read around 'ere is the filth Klagga scrawls in the latrines.

0:0 - I ain't finished with it! There's enough readin' here to last me a lifetime.
uid: f331fcb2-9429-37cc-e23d-3a4b412a122e
Cinematic:
Node context: indignant
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - Don't matter how famed he is; he's gonna end up as supper.

uid: f40d28b7-07fa-dd9f-0929-ee27d30997a0
Cinematic:
Node context: with a smile

0:0 - Priestess Gut and our boss Ragzlin, are fearsome powerful now. Same as that drow.
uid: f6dec422-0f93-c49b-3383-3cf130d4142c
Node context: describing his superiors; in awe of them. Dror Ragzlin is pronounced 'Drawer RAGS-lin'
- 0 Check flag(s) (Global):
   false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated
> null

0:0 - Wish I had my book back - think it was one of your mates who took it.
uid: f708c11d-da90-b623-dc6c-50af16c1e644
Cinematic:
- 0 Check flag(s) (Dialog):
   false - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_VoloBallad_State_NerdySageGotVolosBook - Volo ended up in GOB and thus nerdy sage got his book on goblins
- 2 Check flag(s) (Object):
   false - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription
=== END NODE ===

0:0 - I pray plenty. Day and night. Don't mean I can't educate myself as well.
uid: f7fe0446-f0b1-54ba-b8dc-b68fbdcc7ca4
Cinematic:
Node context: indignant
> And that's what I'm gonna do. So buzz off.

0:0 - I had a good chinwag with him though. Interestin' bloke.
uid: f8753056-a2ce-4e9c-8808-5630ddd61bd2
Cinematic:
Node context: thoughtful
> null
> That 'bloke' was Volothamp Geddarm, famed chronicler of the Realms.
> What was so interesting about him?
> Have you met any other interesting people? A druid, perhaps?
> Leave.

0:0 - Magic. Them wot the Absolute chooses are brimmin' with it.
uid: f89ede8d-07f4-8f3f-903c-1dfffcca70c4
Cinematic:
> Priestess Gut and our boss Ragzlin, are fearsome powerful now. Same as that drow.
> Priestess Gut and our boss Ragzlin, are fearsome powerful now. Same as that drow.

- Roll failure -
null
uid: facd225b-8e49-b2d7-2972-54c703297a43
> Hang about, you're jest trying to get my book, aintcha? Cheeky bastard. Get your own.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_Backup_04.lsj
Synopsis:
One of the guards at the door to the inner temple. He's been standing here for a while and shouldn've been switched out a while ago, but the change of guard never showed. He's very bored.

0:0 - You outsiders never have ta guard the borin' posts.
uid: 36e5d83c-d17a-4af2-e625-f3a93a361f6b
- 0 Check flag(s) (Dialog):
   true - GOB_InnerCheckpoint_Backup_04_HasMet - GOB_InnerCheckpoint_Backup_04_HasMetdescription
=== END NODE ===

0:0 - Thought you was my replacement, but noooo. Bet Mirg has drunk herself stupid.
uid: 5b7cbd78-52e9-fe6d-3940-a8f5c7be616c
- 0 Set flag(s) to (Dialog):
   true - GOB_InnerCheckpoint_Backup_04_HasMet - GOB_InnerCheckpoint_Backup_04_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_Backup_03.lsj
Synopsis:
Unless you're a (half)drow, this guard doesn't want you to be up in the rafters, but also isn't in the mood to really do anything about it.

0:0 - Ma'am.
1:0 - Sir.
2:0 - True Soul.
uid: a2716043-6f37-ad88-1df1-9f978fd21137
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 1:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
=== END NODE ===

0:0 - What're you doin' up here anyway? Countin' spider webs? C'mon, get off.
uid: b092337f-52a5-9f3a-a56a-89c07daa5a21
- 0 Check flag(s) (Dialog):
   true - GOB_InnerCheckpoint_Backup_03_HasMet - GOB_InnerCheckpoint_Backup_03_HasMetdescription
=== END NODE ===

0:0 - This ain't the party, mate - no foolin' around. Get back down.
uid: fd6cd56c-31fd-a71d-e845-131b0bfceb2d
- 0 Set flag(s) to (Dialog):
   true - GOB_InnerCheckpoint_Backup_03_HasMet - GOB_InnerCheckpoint_Backup_03_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_Backup_02.lsj
Synopsis:
Guard is bored and would rather be at the party outside.

0:0 - Go on. If you've business in 'ere, best not to keep a True Soul waitin'.
uid: 36a83972-077e-eaf3-9eb8-019c39056c5f
Node context: Bored, done talking to you, ushering you inside
- 0 Check flag(s) (Dialog):
   true - GOB_InnerCheckpoint_Backup_02_HasMet - GOB_InnerCheckpoint_Backup_02_HasMetdescription
=== END NODE ===

0:0 - Smell that meat sizzlin'? Can't tell if it's the brandin' or the party - makin' me bloody 'ungry either way.
uid: d951e378-7fff-f8ce-f163-80d190cee435
Node context: Sniffing at the air - craving meat and jealous of the party going on outside.
- 0 Check flag(s) (Dialog):
   false - GOB_InnerCheckpoint_Backup_02_HasMet - GOB_InnerCheckpoint_Backup_02_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_InnerCheckpoint_Backup_02_HasMet - GOB_InnerCheckpoint_Backup_02_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_Backup_01.lsj
Synopsis:
This guard is lowly backup, but eager to lord a position of authority over anyone they can.

0:0 - 'S good you ain't causin' trouble. Boss means business, now he's got the Absolute in his ear.
uid: cfade7bc-dd32-d941-87e6-fb951a415103
Node context: Tone of false threat - they've been handed a position of meagre authority and are trying to lord it over you.
- 0 Check flag(s) (Dialog):
   false - GOB_InnerCheckpoint_Backup_01_HasMet - GOB_InnerCheckpoint_Backup_01_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_InnerCheckpoint_Backup_01_HasMet - GOB_InnerCheckpoint_Backup_01_HasMetdescription
=== END NODE ===

0:0 - Before the Absolute, I'd've gut your kind without thinkin' twice. Funny, innit?
uid: e463e446-ce90-4cb1-555d-0a02c6fc3ee2
Node context: Thoughtful. Last line is bright, cheerful
- 0 Check flag(s) (Dialog):
   true - GOB_InnerCheckpoint_Backup_01_HasMet - GOB_InnerCheckpoint_Backup_01_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_3way_UpsetAndCapturedGoblins.lsj
Synopsis:
A three-way checkpoint dialog if Sazza (Captured Goblin) was freed in the Den. The guard would usually stop us but instead gives player free access to the Goblin Throne region.

0:0 - Just get your friend branded proper, right Sazza? Got better things to do th-
uid: 03962d79-a730-86df-0e1d-c055626e9921
Node context: Disgusted, dismissive. Trying to have the last word and claim a scrap of authority by telling Sazza to the player marked so she doesn't have to stop us again. Cut off at the end by Sazza's reply
- 0 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
> No you don't. Come on, then.

0:0 - Oi! Ain't no party in 'ere -
uid: 23b95729-62ea-0796-5e85-3af1f1f69ef4
Node context: Sudden, barked - she's on guard duty and takes it very seriously, assumes you're a drunkard coming in from the party outside.
> Shut it, Graw. Olak cleared us - got a visitor for the drow, I do.

0:0 - My arse - what's a True Soul want with any mate o' yours?
uid: 620cb875-bae4-f641-7e7b-efe0d45714d4
Node context: Disbelieving - to Graw, Sazza is the lowest of the low but has always had high opinion of herself.
> Private business, that is. Raidin' business. But if anyone wants a pisspot guarded, we'll call.

0:0 - Shut it, Graw. Olak cleared us - got a visitor for the drow, I do.
uid: 6446aa1a-20c6-0acc-f65c-e6833d579deb
Node context: As if at a yapping dog. Sazza and Graw have bad blood, and Sazza loves being in a position of authority above her.
> My arse - what's a True Soul want with any mate o' yours?

0:0 - Private business, that is. Raidin' business. But if anyone wants a pisspot guarded, we'll call.
uid: 941da246-957a-d31f-1788-798b8d49d6ea
Node context: Putting on airs - Sazza has been chosen to go out on raids, Graw hasn't, and Sazza's rubbing it in.
> Just get your friend branded proper, right Sazza? Got better things to do th-

0:0 - No you don't. Come on, then.
uid: a6fdfce5-fbe1-1da5-30b6-1238ebf12a7c
Animation: After VO [Sazza] leave the scene, [Player] start walking to follow
Node context: Dismissive, bored, matter-of-fact. Snubbing Graw and sweeping past, addressing us to follow with the second line.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GuardVulgar.lsj
Synopsis:
This guard is watching over a pit containing two giant spiders. She is afraid of them and says as much to the player (unless player is a drow, who venerate spiders)

0:0 - Spiders are down there, boss. Lovely spiders. Keep 'em real clean, we do.
1:0 - Unless you like big, bristlin' hairy legs, I wouldn't go down there, mate. Tha's the spider pit.
uid: 3f911b9c-c4c7-fa8c-7743-4ce0b82f2314
Node context: Terrified of the spiders she's guarding. Acts very deferential with the drow, but is honest about her fear with other races.
- 0:0 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
- 0 Check flag(s) (Dialog):
   false - GOB_GuardVulgar_HasMet - GOB_GuardVulgar_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardVulgar_HasMet - GOB_GuardVulgar_HasMetdescription
=== END NODE ===

0:0 - If you're headin' down to the spiders, give 'em a tickle. They're real friendly...
uid: 6ff7ba7a-c254-c903-b425-cc63858d199e
Node context: Said in a cheeky, sarcastic tone. Making a joke when she's actually terrified of the spiders she's guarding.
- 0 Check flag(s) (Dialog):
   true - GOB_GuardVulgar_HasMet - GOB_GuardVulgar_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GuardUpset.lsj
Synopsis:
This goblin guard is aggressive and self-important. She's been tasked with keeping drunkards out and is taking to her small responsibility like a little tyrant, but will immediately roll over if the player convinces her of their authority.

0:0 - Forgive the reception. Had some intruders a while back - can't be too careful.
1:0 - Forgive the reception, eh, mate? Had some intruders a while back. Can't be too careful.
uid: 028ac107-2707-8fb8-5da0-1bce8eab19d7
Cinematic:
Node context: Friendly, conciliatory - she's given you a hard time but only because she had to. Just doing her job.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
> Was there a druid among these intruders?
> Leave.

0:0 - Well, beg pardon but... it ain't just you the Absolute speaks through.
uid: 070d3853-6477-2652-61c4-a9972173dbff
Cinematic:
Node context: Confused, hesitant - informing you that you are indeed special, but you're not the only one. Something you should already know.
> At first we thought it were just Boss Ragzlin and Priestess Gut. Just our kind, like.

0:0 - I've got an audience with the one in charge.
uid: 09e43b00-f147-3f2e-20ae-3d9aa12a1165
= Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null (roll sucessful)
> null (roll failure)

0:0 - You one of those Moonrise types, then?
uid: 0b0db2f2-8d80-8300-8583-a4ac1de7fd82
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
> null
> null

0:0 - I'm not here to talk to a lowly guard.
uid: 0b1de6c5-cbfd-7158-717f-90342b469856
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Cheeky bugger. Get 'em!
uid: 10a650df-d0a0-a513-107d-107e5f3b9a05
Cinematic:
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Then Minthara arrived. And now you - the Absolute's keen on drow, seems like.
1:0 - Then the drow arrived. And now you - the Absolute 'as big plans for all of us, seems like.
uid: 1db76189-36e9-aaf6-4229-c980bc56a95c
Cinematic:
Node context: Wonder - this was a big turn of events.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> The Absolute is gatherin' us all together. For something big, I reckon.

0:0 - A druid? Can't be sure - got one of 'em chained up below, though. Just follow the hollerin'.
uid: 2355b07e-b75e-d74c-0f2e-6bb7e0819976
Cinematic:
Node context: Muted, thoughtful - she can't answer your question but wants to help.
=== END NODE ===

0:0 - Aye, back the way you came now, afore I change my mind.
uid: 2441fe0f-26d2-60c1-5019-606c63ab43c6
Cinematic:
Node context: Confident, sneering - acting tough, like she's letting you off the hook.
- 0 Set flag(s) to (Object):
   true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription
=== END NODE ===

null
uid: 288aecf6-9886-047f-ee20-c56e825cc02f
Jump to another node

0:0 - Right. Well. You ain't the first foreign type, I s'pose.
uid: 290478fd-080c-6134-124c-4a99053d1eff
Cinematic:
Node context: Not expecting this, but keeping up a gruff exterior of command.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
> null
> Gonna 'ave to be a bit more specific though, mate - Absolute's got a few favourites around here.

null
uid: 2b25e89b-4734-7261-3efb-2de6008d8da4
Jump to another node

0:0 - Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.
uid: 2b88fc86-01be-9771-0c10-f41d024d36ec
Cinematic:
Node context: Frightened and instantly cowed - you've just proved yourself to be a very high-ranking member of their new religion and she's terrified that she's overstepped herself.
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardUpset_State_ConvincedTrueSoul - GOB_GuardUpset_State_ConvincedTrueSouldescription
- 1 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_State_NonCharlatanAccess - The player used non-deceptive option to get into the throne room.
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
> Why are you calling me a 'True Soul'?
> 'Other' True Souls? What do you mean?
> Leave.

0:0 - All right, all right - normally, we'd stick you foreign types in the spider pit.
uid: 2f9ccb1b-7a6f-549c-5ac4-84034746c50c
Cinematic:
Node context: Intimidated but trying to pretend you're just being prickly. Conciliatory, like you're making a big deal where you shouldnt'.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
> But the Absolute says we're all makin' nice now. So in you go, I s'pose.

0:0 - I want to see Priestess Gut.
uid: 349f9daf-02c2-c41d-c8d9-208364dd9500
> Do ya now? Might feel different once she puts a burnin' brand to ya.

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 34b18ccb-e540-3777-870a-b8cf7891278b
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Oh! B-beg pardon, True Soul! At y'service, of course.

0:0 - Still a bit strange, your kind running around. Absolute says we're all one side now though, eh?
uid: 360876fe-6e6b-e655-53ca-55f5edd9aeed
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
=== END NODE ===

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 397ace0c-0cf8-b188-23e1-9e29fc602779
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.

0:0 - You don't need to know about my business. Move.
uid: 3a7ead59-8311-44d3-ba11-0cb60cf95325
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_State_NonCharlatanAccess - The player used non-deceptive option to get into the throne room.
> null (roll sucessful)
> null (roll failure)

0:0 - Let. Me. Through.
uid: 3b6da009-34a1-b168-becc-7270899e5a53
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_State_NonCharlatanAccess - The player used non-deceptive option to get into the throne room.
> null (roll failure)
> null (roll sucessful)

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 3d1bd726-3efc-d30d-f76e-aab924136cbb
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> I'll be asking the questions.
> B-booze. Bit much. Baffroom?
> It is loud. I think I lost my way in the confusion.
> B-booze. Bit much. Baffroom?
> I'll be asking the questions.
> That was the sound of your friends dying. Care to join them?

0:0 - At first we thought it were just Boss Ragzlin and Priestess Gut. Just our kind, like.
uid: 3db857d4-59ba-0669-d5ec-1fe2e7f88818
Cinematic:
Node context: Explaining politely - something you should already know, but she's not about to question you.
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNamePriest - NPC talked about Priestess Gut, making it clear she's one of the leaders
   true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders
> Then Minthara arrived. And now you - the Absolute's keen on drow, seems like. Then the drow arrived. And now you - the Absolute 'as big plans for all of us, seems like.
> Then Minthara arrived. And now you - the Absolute's keen on drow, seems like. Then the drow arrived. And now you - the Absolute 'as big plans for all of us, seems like.

0:0 - Good to 'ave ya, True Soul.
uid: 3dda7589-7960-4b80-9ee6-0ce26f21018e
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_GuardUpset_State_ConvincedTrueSoul - GOB_GuardUpset_State_ConvincedTrueSouldescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
=== END NODE ===

0:0 - She's through the main doors. Just follow the smell of burnt goblin-arse, heh.
uid: 3ff4c1b6-fcb0-83f2-ab1a-284cca7cd946
Cinematic:
Node context: Getting bored, gesturing you on. Last line is a little chuckle to herself.
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNamePriest - NPC talked about Priestess Gut, making it clear she's one of the leaders
=== END NODE ===

null
uid: 40fba39e-2e90-7236-6307-60e25d1a0ccb
Jump to another node

0:0 - She's in tellin' the warchiefs wot's wot. Next raid's gonna be a big'un, I hear.
uid: 4363e0ad-5a6c-ae64-9a5a-acdbb82405e9
Cinematic:
Node context: Anticipating.
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her
=== END NODE ===

null
uid: 4366a619-833e-8984-3f01-764d7557061b
Jump to another node

0:0 - Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow. Two, countin' you.
1:0 - Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow now.
uid: 44307524-8868-8482-a0c4-fd34ac5d0915
Cinematic:
Node context: Said in awe of their new leaders, particularly the strange fact that they have a drow on their side.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> The Absolute is gatherin' us all together. For something big, I reckon.

0:0 - Like Priestess Gut and Boss Ragzlin. Gods, we even got one like you now.
uid: 44e6fa5b-08d5-1f52-87d8-96ccdd45c3aa
Cinematic:
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated

0:0 - Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow now.
uid: 4501070e-f10c-d5ba-1784-489985470a38
Cinematic:
Node context: Voice awed as she talks about the great leaders blessed by this new god. (Pronounced DRAWER RAGS-LIN)
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated

null
uid: 479d025c-001d-10b1-4f22-dc851563d977
Jump to another node

0:0 - Already told you to bugger off, didn't I?
uid: 49c5164b-24a1-569e-22a5-890feaf9b90c
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_GuardUpset_HasMet - GOB_GuardUpset_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
> You have - and I'm telling you to mind your manners.
> You have - and I'm telling you to mind your manners.
> Leave.

0:0 - Oi! What's the bloody ruckus out there?
uid: 52d8ad2d-e50a-4134-7f51-97f1d7ffe668
Cinematic:
Node context: Annoyed and on-guard - she's heard a great deal of noise outside and you, a stranger, have just stumbled in
- 0 Check flag(s) (Dialog):
   false - GOB_GuardUpset_HasMet - GOB_GuardUpset_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_FestivitiesArea_State_Swept - GOB_FestivitiesArea_State_Sweptdescription
   false - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - Leave.
uid: 548766e5-26a9-d9cd-e30a-cf2d09e6ae99
=== END NODE ===

0:0 - Your kind usually don't deal with Boss Ragzlin and Priestess Gut.
uid: 57d48873-5638-4ceb-53cb-a82809c13e56
Cinematic:
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Guessin' you're after Minthara. Could be 'er blood by the looks of you.

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 59275b8d-c6eb-4690-fae5-945f25809b39
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Oh! B-beg pardon, True Soul! At y'service, of course.

null
uid: 5a60856e-b3b5-8946-1ba4-221c817b4077
Jump to another node

- Roll failure -
null
uid: 5bf1a20c-7a95-c860-d68b-3d4a2cd9f6e2
> Oi! Only the Absolute 'erself gets to do that!

0:0 - Well now, gonna 'ave to be more specific than that. We're drownin' in True Souls 'ere, we are.
uid: 5c8bf812-1266-1f87-07a1-1cbbf2739bb0
Cinematic:
Node context: Chuckling at your naivete - you may have convinced your way inside, but you clearly know nothing.
> Your kind usually don't deal with Boss Ragzlin and Priestess Gut.
> You 'ere to see Priestess Gut, Boss Ragzlin, or the drow?

0:0 - We follow the Absolute and them She speaks through.
uid: 5e1dd9b1-4419-4728-25c4-a451da2d6829
Cinematic:
Node context: Proud.
> At first it were just Priestess Gut and Boss Ragzlin. Then Minthara came along. At first we thought it were just Priestess Gut and Boss Ragzlin. Then the drow came along.

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 5ed042cf-ecc6-0ff4-958a-e3484003da29
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> B-booze. Bit much. Baffroom?
> It is loud. I think I lost my way in the confusion.
> B-booze. Bit much. Baffroom?
> That was the sound of your friends dying. Care to join them?

- Roll failure -
null
uid: 615904f5-5e58-1dea-0400-607d926faf4b
> Oh no? Don't worry, mate - time for talk is well past. Get 'em!

0:0 - Gonna 'ave to be a bit more specific though, mate - Absolute's got a few favourites around here.
uid: 61adf18e-f58c-5c73-7de5-61c83fc0b8b9
Cinematic:
Node context: Prickly, pedantic - you've just strolled in without any knowledge of their internal situation. She's always happy to pretend she knows more than you.
> null

0:0 - And... you and all now, I reckon. Go ahead, please - I'm sure you're expected.
uid: 63540e15-8f43-2173-d22b-1c96d292ec97
Cinematic:
Node context: Hesitant, respectful - reminding herself that you're an important part of this new order.
> null

- Roll sucessful -
null
uid: 648758d8-0b5c-61b1-6a72-0e70637e25e0
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

- Roll failure -
null
uid: 670370b9-05e9-e472-8ed1-6ea8487798ea
> Cheeky bugger. Get 'em!

0:0 - Guessin' you're after Minthara. Could be 'er blood by the looks of you.
uid: 67ff9fd5-35cc-3f09-0aef-8ddb6c311c03
Cinematic:
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_Learnt3LeadersAllNames - 3 leaders info revealed, and all 3 names are known
> I'm here for Ragzlin.
> I want to see Priestess Gut.
> I've got an audience with Minthara.
> I've got an audience with the drow.

0:0 - Oh no? Don't worry, mate - time for talk is well past. Get 'em!
uid: 6a45db6e-0c85-2957-df1f-7e4010a28e80
Cinematic:
Node context: Mocking, utterly unintimidated by you and about to attack.
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 6cc6c1de-3f04-2411-74d2-26ad2b17a6bb
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Oh! B-beg pardon, True Soul! At y'service, of course.

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 6d3954de-1150-3ba6-ef37-c3382210d253
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Oh! B-beg pardon, True Soul! At y'service, of course.

- Roll sucessful -
null
uid: 700bef1e-6c74-ad31-cb15-23b6c1216ebb
> Can't be 'ere to see the True Souls. Those types don't even bother to wait.

0:0 - Oi! Only the Absolute 'erself gets to do that!
uid: 730c4e2f-d67b-2316-c86f-39ba70042038
Cinematic:
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Who's in charge around here?
uid: 738cedfc-8038-5fa8-c358-f79333a90b88
> Well now, gonna 'ave to be more specific than that. We're drownin' in True Souls 'ere, we are.

0:0 - Oh! B-beg pardon, True Soul! At y'service, of course.
uid: 7446430e-81e6-3a65-20d5-c4689c4389f8
Cinematic:
Node context: Alarmed - she's just spoken sharply to someone who can kill her without a second thought.
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardUpset_State_ConvincedTrueSoul - GOB_GuardUpset_State_ConvincedTrueSouldescription
- 1 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_State_NonCharlatanAccess - The player used non-deceptive option to get into the throne room.
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
> Why are you calling me a 'True Soul'?
> Who's in charge around here?
> Leave.

0:0 - B-booze. Bit much. Baffroom?
uid: 75d5e5d2-276f-ea54-2c40-1a3a94d3fba7
= Roll SkillCheck Performance (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
Advantage: 1 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0 Check flag(s) (Dialog):
   false - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription
> null (roll sucessful)
> null (roll failure)

0:0 - They seem ready to attack - be the one to strike first.
uid: 76488978-703c-261b-cbbb-12a278c89216
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - You what, you cheeky bastard?
uid: 7697c615-95f5-32a2-7776-19987d1682a7
Cinematic:
Node context: Incredulous that you'd talk to her this way, furious
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 7808060a-cc09-de52-4a10-2b874a7f2452
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.

0:0 - Oi! Ain't no party in 'ere - we're doing the Absolute's work.
uid: 7c84b3bc-8f0e-cd6e-1665-7160044aa543
Cinematic:
Node context: Annoyed, affronted - she's lost her patience with people stumbling in from the party.
> State yer business. Now.

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 7cdfcee5-a9e7-b161-6a70-0d3ae6618b4f
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.

0:0 - I'll be asking the questions.
uid: 7eea6cbb-3ef7-7b22-3f92-2d2166283ee4
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - Can't be 'ere to see the True Souls. Those types don't even bother to wait.
uid: 8149285c-6227-5597-871d-57944ef6d39b
Cinematic:
- 0 Set flag(s) to (Local):
   true - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenRead - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenReaddescription

0:0 - You 'ere to see Priestess Gut, Boss Ragzlin, or the drow?
uid: 82569b9e-448c-6dd6-e58b-446bae38f129
Cinematic:
Node context: Ragzlin = RAGS-lin
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated
> null

0:0 - Leave.
uid: 84e07daa-e1a6-9f4d-504a-dc2fdab8dd29
=== END NODE ===

0:0 - Then Minthara arrived. And now you - the Absolute's keen on drow, seems like.
1:0 - Then the drow arrived. And now you - the Absolute 'as big plans for all of us, seems like.
uid: 88697461-2336-8ab2-b44d-9f2849cbc2a5
Cinematic:
Node context: Wonder - this was a big turn of events.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   true - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

null
uid: 8950b35d-22fb-c588-999b-29c7dc2207cd
Jump to another node

0:0 - Won't ask again - what's your business?
uid: 8b1714df-9fd5-0dff-5780-f297c2b07d66
Cinematic:
Node context: All humour dropped - she's one step away from violence

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 8cb0dd1d-ae3d-87ac-2aa0-59809d6bf892
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Oh! B-beg pardon, True Soul! At y'service, of course.

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 8cef7022-2d16-4f48-4583-0ecb75db968c
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.

0:0 - Why are you calling me a 'True Soul'?
uid: 8d7a61c4-1f61-cd2b-c9d4-4e0f5b8ec4e5
- 0 Check flag(s) (Global):
   false - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
> Well... cuz that's what you are, innit? One of them as hears our thoughts - and the voice of the Absolute.

0:0 - I've got an audience with the one in charge.
uid: 9408d256-0cf6-3ff1-3412-9a481e534de8
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_State_DrowAutoPass - The player used a drow auto-pass option to gain access into the throne room.
> You one of those Moonrise types, then?

0:0 - Probe her thoughts.
uid: 97928429-577b-1269-e700-aedef450b33b
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenRead - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - State yer business. Now.
uid: 9885ec2a-d5e4-b9be-0c1e-e9f0dadba788
Cinematic:
Node context: Cold, deadly - the player has just passed through a party area, and this should be their first indication that the throne room is much more serious.
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardUpset_HasMet - GOB_GuardUpset_HasMetdescription
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 9b836eeb-c3dc-127f-b62a-4a17ec5c7889
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.

0:0 - I've got an audience with the drow.
uid: 9e41fe33-f239-0373-2fa2-40db1a0c460f
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> 'Audience' is right. She's an uppity one and no mistake, but she knows 'er business.

0:0 - Leave.
uid: 9e9a006e-fa37-7f01-15b5-3d7ac1558879
=== END NODE ===

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: a10e8a08-c9ad-5987-69be-9940d31fc80e
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.

0:0 - Likes of you? Please. Only boss you need concern yourself with is me. Out. Now.
uid: a2cdeffb-34fe-95c0-2f1a-3ed112c4bba6
Cinematic:
Node context: Smug, arrogant - you're not important enough to get inside and she's turning you away with a warning.
- 0 Set flag(s) to (Object):
   true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription
=== END NODE ===

null
uid: a8f74345-1c96-1ad4-1095-474b185d730f
Jump to another node

0:0 - *A shiver runs across your mind... You feel sated.*
uid: aa67fc6b-e84e-2657-d1d7-bdc3f1c99143
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.

- Roll sucessful -
null
uid: ac79f7b2-fe29-e58b-2731-8460d13462c8
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - ...Well, I didn't say that. But you'll need to be more specific. Absolute's blessed us with three.
1:0 - ...Well, I didn't say that. But you'll need to be more specific, mate. Absolute's blessed us with three.
uid: ad9b157f-72de-150e-dd07-03038da737ce
Cinematic:
Node context: Realises she's treading on thin ice all of a sudden. Tone is more reasonable than other branches.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
> null
> null

- Roll sucessful -
null
uid: adde972b-2bc4-edc1-14e2-0bc609ac259a
> All right, all right - normally, we'd stick you foreign types in the spider pit.

0:0 - The Absolute is gatherin' us all together. For something big, I reckon.
uid: b14b50aa-a7f4-6608-5ce9-e2af100c2ce1
Cinematic:
Node context: Anticipation, confidence that their god has big plans for them
=== END NODE ===

null
uid: b2416fea-6a1c-d139-1005-dd0dbcf7b8f7
Jump to another node

- Roll failure -
null
uid: b2afe5cb-1c08-f984-a218-43ee5c1f9865
> You think I can't tell true drunk from false? Mate, I been guzzlin' grog since the teat.

- Roll failure -
null
uid: b340731e-c8ed-2788-5563-53ed1a4b3880
> Good for you. Turn back now and I won't spread yer business all over that wall.

null
uid: b3f17426-bd84-05e7-7919-53e1fef7c87e
Jump to another node

0:0 - Was there a druid among these intruders?
uid: b9435665-a6c7-45cc-3430-946dccc60745
> A druid? Can't be sure - got one of 'em chained up below, though. Just follow the hollerin'.

null
uid: bc72e47e-2ffb-8220-8d0d-cb71dfe8d1d4
Jump to another node

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: bce41af2-972e-8057-397a-7b3043bda4da
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardUpset_HasMet - GOB_GuardUpset_HasMetdescription
> I'll be asking the questions.
> B-booze. Bit much. Baffroom?
> It is loud. I think I lost my way in the confusion.
> B-booze. Bit much. Baffroom?
> I'll be asking the questions.
> That was the sound of your friends dying. Care to join them?

0:0 - But the Absolute says we're all makin' nice now. So in you go, I s'pose.
uid: be72b802-a5bb-17a8-1605-f469f47dec6d
Cinematic:
Node context: A resigned sigh - it's against everything she knows to treat an outsider with respect, but it's what her new god demands.
> Who's in charge around here?
> Leave.

- Roll sucessful -
null
uid: be981bd1-bee4-87ac-c035-d9206b218530
> Aye, back the way you came now, afore I change my mind.

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: bea565b5-056f-8a76-c3ba-e484f1760597
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> I'm here to see the True Souls. Do you want to keep them waiting?
> I'm not here to talk to a lowly guard.
> I've got an audience with the one in charge.
> You don't need to know about my business. Move.
> Let. Me. Through.
> Probe her thoughts.
> I've got an audience with the one in charge.
> You will let me in.
> They seem ready to attack - be the one to strike first.

0:0 - Leave.
uid: bf7da2bf-4134-dbb1-8ccd-8d980a35c274
=== END NODE ===

0:0 - It is loud. I think I lost my way in the confusion.
uid: c2f02288-8d0f-4cf2-649f-4c3cef69fd91
= Roll SkillCheck Persuasion (Charisma) Difficulty: 63c8b98d-25dc-455a-84e3-c84d0c12263b =
- 0 Check flag(s) (Dialog):
   false - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription
> null (roll sucessful)
> null (roll failure)

0:0 - 'Other' True Souls? What do you mean?
uid: c2f68d93-aa2f-70ef-6d18-3ccda9cfefa4
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
> Well, beg pardon but... it ain't just you the Absolute speaks through.

0:0 - Do ya now? Might feel different once she puts a burnin' brand to ya.
uid: c5b09a53-9467-0a5e-dda5-5671077a1f06
Cinematic:
Node context: Tone is 'oh, really?' as if humouring someone who has made a grand statement.
> She's through the main doors. Just follow the smell of burnt goblin-arse, heh.

0:0 - At first it were just Priestess Gut and Boss Ragzlin. Then Minthara came along.
1:0 - At first we thought it were just Priestess Gut and Boss Ragzlin. Then the drow came along.
uid: c887f646-6e29-769b-053c-b199b46b9cb3
Cinematic:
Node context: Explaining how things have changed.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_Learnt3LeadersAllNames - 3 leaders info revealed, and all 3 names are known
> Between the two of you, we're swimmin' in drow. Go ahead, I'm sure she's expectin' you.
> And... you and all now, I reckon. Go ahead, please - I'm sure you're expected.

null
uid: cbf31c5c-c62c-0c28-9a90-5c27ebdc1e50
Jump to another node

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: cd08645c-d807-8525-f754-13716a1471fd
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> I'm here to see the True Souls. Do you want to keep them waiting?
> I'm not here to talk to a lowly guard.
> I've got an audience with the one in charge.
> You don't need to know about my business. Move.
> Let. Me. Through.
> Probe her thoughts.
> I've got an audience with the one in charge.
> You will let me in.
> They seem ready to attack - be the one to strike first.

- Roll failure -
null
uid: cd8c92fe-54d6-5143-0083-ff6dc05aba4c
> Likes of you? Please. Only boss you need concern yourself with is me. Out. Now.

0:0 - Forgive my tone just now, True Soul. Had a few intruders a while back. Just bein' careful.
uid: d12d88a1-80f9-9385-83f2-11bd95e6d3e3
Cinematic:
Node context: Hesitant, subservient - she's just given you a hard time only to realise you're her superior.
- 0 Check flag(s) (Dialog):
   true - GOB_GuardUpset_State_ConvincedTrueSoul - GOB_GuardUpset_State_ConvincedTrueSouldescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
> null
> null

0:0 - That you have. Now - asked you a question, lovely. What's your business 'ere?
uid: d1f35ae2-0762-5d0e-c7e6-11f3bbaf4d34
Cinematic:
Node context: Sweet, with a clear note of threat underneath - you're wasting her time.
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription

null
uid: d289fa46-96a5-2474-a424-6e625902ec61
Jump to another node

- Roll sucessful -
null
uid: d4f5c4a5-080b-8f9e-a902-a74bdc728ca2
> Outside, you bloody pisspot. Tell the rest of 'em to keep it down and all - work goin' on in 'ere.

0:0 - Good for you. Turn back now and I won't spread yer business all over that wall.
uid: d4f62661-0e0e-1043-0e4b-ca59170bfd20
Cinematic:
Node context: First line is cheery - follow up a much more threatening tone.
- 0 Set flag(s) to (Object):
   true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription
=== END NODE ===

0:0 - Well... cuz that's what you are, innit? One of them as hears our thoughts - and the voice of the Absolute.
uid: d55e5be4-ae3f-f97a-baf8-45c89b9e0e26
Cinematic:
Node context: Confused, but nervously trying to be respectful. You've asked her a question you should already know the answer to, but she can't call you on it.
> Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow. Two, countin' you. Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow now.

null
uid: d5ea0347-fd5d-6e0d-7d81-634e9ccd0f2b
Jump to another node

0:0 - Oi! Get your lardy arse out of the doorway. Serious work goin' on in 'ere.
uid: d7f26b82-40ea-7ac8-6838-d6044488cbd3
Cinematic:
Node context: Impatient, angry - you're wasting her time.
- 0 Check flag(s) (Global):
   true - GOB_GoblinThroneCheckpoint_Bypassed - Set if player approched the inner checkpoint from the rear without passing it normally (Goblins assume player has access already).
=== END NODE ===

0:0 - Between the two of you, we're swimmin' in drow. Go ahead, I'm sure she's expectin' you.
uid: d8fe8bcd-73f3-7343-fdfb-1c53e2fa511c
Cinematic:
Node context: Toeing the line of disrespectul.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

0:0 - You think I can't tell true drunk from false? Mate, I been guzzlin' grog since the teat.
uid: d926f72b-933d-db51-9158-c0486cf1eea8
Cinematic:
Node context: Snorting, derisive - you're not fooling her.
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription
> Won't ask again - what's your business?

null
uid: db7f7f90-8571-99d9-6136-d6bc771f9b60
Jump to another node

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: dbe89094-9075-be9a-3949-5069cfa353a2
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Oh! B-beg pardon, True Soul! At y'service, of course.

0:0 - Why are you calling me a 'True Soul'?
uid: e04b49b3-f1f0-6322-cacf-f3867628be1e
- 0 Check flag(s) (Global):
   false - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
> Well... cos that's what you are, innit? One of them as hears our thoughts - and the voice of the Absolute.

0:0 - I'm here to see the True Souls. Do you want to keep them waiting?
uid: e12fc2af-84d2-d229-4d66-d717b09cd194
- 0 Check flag(s) (Local):
   true - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenRead - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenReaddescription
> ...Well, I didn't say that. But you'll need to be more specific. Absolute's blessed us with three. ...Well, I didn't say that. But you'll need to be more specific, mate. Absolute's blessed us with three.

0:0 - You have - and I'm telling you to mind your manners.
uid: e27302b6-ce95-8b98-c2db-a3159ebaa6a4
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: e4f4f0b0-e550-a4f9-1c98-70edb0b4aaf4
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Oh! B-beg pardon, True Soul! At y'service, of course.

0:0 - You have - and I'm telling you to mind your manners.
uid: e52655fa-b449-211d-26ec-e60aab2b6df7
- 0 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> null

null
uid: e6a1abc8-e746-42a4-5f10-718d51ea2f9c
Jump to another node

0:0 - Throne room's at the back. He's communin', mind, so step soft.
uid: e8ddbd51-1c79-1fce-edd3-c2d3b5fccd7f
Cinematic:
Node context: Dismissing you, warning you to be cautious.
=== END NODE ===

0:0 - Well look, big-boots 'ere has an appointment with Dror Ragzlin hisself!
uid: ece6e2c7-411c-fe6f-b9c8-435b672e89d9
Cinematic:
Node context: Mocking, making a big deal (Pronounced Drawer RAGS-lin)
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders
> Throne room's at the back. He's communin', mind, so step soft.

0:0 - Outside, you bloody pisspot. Tell the rest of 'em to keep it down and all - work goin' on in 'ere.
uid: edb01ffc-73ba-0442-0a05-0815301d40e6
Cinematic:
Node context: You've convinced her you're drunk and she's disgusted, worried you're going to soil the floor. She's trying to get you outside ASAP.
- 0 Set flag(s) to (Object):
   true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription
=== END NODE ===

0:0 - I've got an audience with Minthara.
uid: eed7f536-4410-776d-709e-0cffd9eb7e5a
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
> 'Audience' is right. She's an uppity one and no mistake, but she knows 'er business.

- Roll failure -
null
uid: f005622d-e83f-c9db-b457-610959e2184e
> That you have. Now - asked you a question, lovely. What's your business 'ere?

0:0 - I'll be asking the questions.
uid: f08710a2-054c-5fee-1624-c01a446b1a9c
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: f101cd4e-ce90-cbd9-461c-8268008470da
> Right. Well. You ain't the first foreign type, I s'pose.

0:0 - That was the sound of your friends dying. Care to join them?
uid: f17a8274-33ef-7381-fbf6-5836da9592bf
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> You what, you cheeky bastard?

0:0 - 'Audience' is right. She's an uppity one and no mistake, but she knows 'er business.
uid: f2378357-c753-6918-d653-2a0e0fe6671c
Cinematic:
Node context: Snorting at the drow's pretension, but acknowledging her power.
> She's in tellin' the warchiefs wot's wot. Next raid's gonna be a big'un, I hear.

0:0 - I'm here for Ragzlin.
uid: f56a8fc6-5087-e3db-1ca5-1f2086405910
> Well look, big-boots 'ere has an appointment with Dror Ragzlin hisself!

0:0 - Leave.
uid: f9007ba8-bdd7-fb42-f18a-6bd31a362dd6
- 0 Set flag(s) to (Object):
   true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription
=== END NODE ===

0:0 - B-booze. Bit much. Baffroom?
uid: f9cf8b2a-a67e-4765-1219-0c4c68aaeb98
= Roll SkillCheck Performance (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
- 0 Check flag(s) (Dialog):
   false - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription
- 1 Check flag(s) (Tag):
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

0:0 - You will let me in.
uid: fb6b1cec-6c55-431a-e583-b91eabc4445e
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - Who's in charge around here?
uid: fbc8d82c-ad18-fd3c-23ad-ce83caf5223d
> We follow the Absolute and them She speaks through.

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: fc28556a-26ba-ff6e-60b9-e4df92b89011
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> I'm here to see the True Souls. Do you want to keep them waiting?
> I've got an audience with the one in charge.
> You don't need to know about my business. Move.
> Let. Me. Through.
> Probe her thoughts.
> I've got an audience with the one in charge.
> They seem ready to attack - be the one to strike first.

0:0 - Well... cos that's what you are, innit? One of them as hears our thoughts - and the voice of the Absolute.
uid: fe643fc4-1656-b13a-5424-a8b45f179db8
Cinematic:
Node context: Confused, but nervously trying to be respectful. You've asked her a question you should already know the answer to, but she can't call you on it. Her voice drips with awe when she describes your powers.
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
> Like Priestess Gut and Boss Ragzlin. Gods, we even got one like you now.
> Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow now.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GuardTense.lsj
Synopsis:
This goblin is standing guard inside temple - he's a little more relaxed than his zealous companion. Offers 'beginners' advice to player. As hostile as any other goblin if you try to pass without his superior's permission.

0:0 - Priestess burned ya, then? Thought I smelled somethin' tasty cookin'.
uid: 015670b3-64b3-7fa0-7918-cee58abf8fbf
Cinematic: Sniffs player before delivering line.
Node context: Sniffs at player again before delivering line. Tone is mocking but friendly.
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===

0:0 - Oi! We ain't said you pass - you don't pass.
uid: 2de86341-00cc-5ae9-cfcd-9b21ea0a2335
Node context: 'Oi' is shouted. You've tried to pass without permission, and he threatens you to go back. Should be intimidating as ignoring this leads to combat.
- 0 Check flag(s) (Dialog):
   false - GOB_GuardTense_HasMet - GOB_GuardTense_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
- 0 Set flag(s) to (Object):
   true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription
=== END NODE ===

0:0 - Been boozin'? Won't make the brandin' go any easier - I tried.
uid: 6246665a-b562-0705-b1ad-556fac18e67f
Cinematic: Goblin sniffs player's breath before delivering line.
Node context: Goblin sniffs player's breath before delivering line - laconic, offering advice.
- 0 Check flag(s) (Dialog):
   false - GOB_GuardTense_HasMet - GOB_GuardTense_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint.
=== END NODE ===

0:0 - Go on. Sooner yer marked, sooner ye'll heal.
uid: 8eb8a9bd-b0c9-de51-9d2c-ca2636e4fb25
Node context: Bored. Giving advice to one less wise than he.
- 0 Check flag(s) (Dialog):
   true - GOB_GuardTense_HasMet - GOB_GuardTense_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GuardPolite.lsj
Synopsis:
A goblin who guards a pit of giant spiders. To most players, he's rude, but to drow he's deferential and grovels, trying to please them.

0:0 - Dunno what the Absolute wants with your kind. She's already got us.
uid: 3dace41f-23ae-18a6-e73e-9b9c97ee21b1
Node context: Dismissive - he's tired of all these outsider races flocking to their new god, who he sees as theirs and theirs alone
- 0 Check flag(s) (Dialog):
   true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
=== END NODE ===

0:0 - Mind yer manners, now - or he'll throw ya in the pit.
uid: 6465066b-8ab6-3d2b-1e4b-1ef5dee37c72
Node context: Mocking, warning - he'd love to throw you in
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription
=== END NODE ===

0:0 - We treat the spiders real kind, ma'am. Feed 'em the plumpest prisoners.
1:0 - We treat the real spiders real kind, sir. Feed 'em the plumpest prisoners.

2:0 - We treat the real spiders real kind, True Soul. Feed 'em the plumpest prisoners.
uid: 6a376333-7dd1-9fc0-26c6-59566fbb3319
Node context: bowing his head, spiders are sacred to drow and he's trying to please a drow player by bragging about how well kept the ones in the camp are
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Dialog):
   false - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription
=== END NODE ===

0:0 - Another outsider come to see the boss?
uid: d5bc61a0-9695-b66f-ddca-bd4af4f46281
Node context: Sizing the player up - sounds bored of all the newcomers
- 0 Check flag(s) (Dialog):
   false - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription
> Mind yer manners, now - or he'll throw ya in the pit.

0:0 - Enjoyin' your visit, yer ladyship?
1:0 - Enjoyin' your visit, yer lordship?

2:0 - Enjoyin' your visit, True Soul?
uid: f4bb21ef-273f-3821-25a4-4322cf26f14f
Node context: grovelling, like a little butler
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Dialog):
   true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinWily.lsj
Synopsis:
A female goblin grunt. Nervous and respectful to drow, insulting towards tieflings. World-weary and advisory to others.

0:0 - Erm, p-praise the Absolute. Always inspirin' to have a drow among us.
1:0 - It's true wot they say - you lot do stink like hell.
2:0 - If yer plannin' to talk ta the drow, watch yerself - she's in a right mood.
uid: 50254d64-ce2e-0622-fb75-5fd64c063b40
Node context: Nervous and deferential (when speaking to a drow) Insulting (when speaking to a Tiefling) Friendly word of advice (if speaking to neither a drow or tiefling).
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription
=== END NODE ===

0:0 - Look, yer ladyship. Priestess Gut burned me good.
1:0 - Look, yer lordship. Priestess Gut burned me good.
2:0 - Look at this. Priestess Gut burned me good.

uid: 69574f56-0623-4484-b697-315eb837e1e8
Node context: proudly showing off a mark on the back of her hand
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription
=== END NODE ===

0:0 - Erm, Absolute's blessings, sir.
1:0 - Erm, Absolute's blessings, madam.
2:0 - Wot are you still 'anging around for, devil-boy.
3:0 - Wot you still 'anging around for, devil-girl?
4:0 - Still pokin' around?
uid: 8e68596f-c75c-0a6c-d142-e5140d1d4c81
Node context: Nervous and deferential (when speaking to a drow) Insulting (when speaking to a Tiefling) Friendly word of advice (if speaking to neither a drow or tiefling).
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0:1 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinToast_PoisoningInterrogation.lsj
Synopsis:
One of the goblins stops the player and accusses them of poisoning their beer and thus killing some of the goblins.

0:0 - Yeah? We'll see 'bout that!
uid: 006065f7-f090-4d13-7873-4fece02fa7e6
Animation: After VO [Goblin] Goes in combat stance
Node context: We admitted to killing their comrades and threatened to kill them too, but they aren't intimidated and want to kill us.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - And why would I do that? I'm a True Soul.
uid: 016fce3b-4d86-8a90-45a8-40d639518aa9
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 073970b5-a4f3-6cda-ee23-847c5383c8eb
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
=== END NODE ===

0:0 - I knew we shouldn'tve taken that fancy berry beer. Could've tasted the poison if it hadn't been so sweet.
uid: 0a8913b8-8c7b-fbcd-6fba-9490e73d8ba4
Node context: We are hearing the goblin's thoughts. The goblin is despairing because it thinks they would have tasted the poison (and thus the others wouldn't have died) if they hadn't stolen the fancy berry beer.
- 0 Set flag(s) to (Local):
   true - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenRead - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenReaddescription

0:0 - V-very sorry - I didn't know. I swear I didn't know!
uid: 0ee4281a-338c-d4f1-fcc6-0d76289003e6
Node context: They just realised they are talking to someone of higher rank.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

- Roll sucessful -
null
uid: 17c69a24-71ef-c42f-d061-dc0e2711b935
> Tnak, you're right. Whoever did this could be anywhere by now.

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 228118da-6524-72da-abff-5eb366b01f86
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
=== END NODE ===

0:0 - You poisoned yourselves. This is Elderberry Beer - goblins are allergic to it.
uid: 250de825-13a7-d190-7015-979a8f399b0a
- 0 Check flag(s) (Local):
   true - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenRead - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenReaddescription
> A-allergic? You mean just the beer can kill us?! G-get out of my way. I need some fresh air.

0:0 - You! I knew you'd been mucking with our beer! You poisoned us!
uid: 34459a7f-4b21-7e61-b02e-735a90066369
Node context: Spotting the player and accusing them of being the one who poisoned their beer (and comrades)
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinToast_PlayerWasNoticedPoisoning - Set on player in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog
   true - GOB_GoblinToast_GoblinNoticedPoisoning - Set on goblin in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog
> null

- Roll failure -
null
uid: 44ea41b1-2ec2-e3d7-b660-c2f4fb0faac9
> What are you... this one's tryin' to control my mind or somethin'!

null
uid: 48e32d73-2434-08bd-9b7b-4a7ba9c6fdcc
Jump to another node

null
uid: 4e2623b5-270d-3cde-a639-7852993d9ee0
Jump to another node

0:0 - I did, but I can slit your throat if you'd prefer a quick death.
uid: 5c8d2530-9447-229a-42ab-60eba7967570
= Roll SkillCheck Intimidation (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null (roll sucessful)
> null (roll failure)

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 5fd2fae0-121b-13b2-7f90-9b8eecce55e6
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> You poisoned yourselves. This is Elderberry Beer - goblins are allergic to it.
> If I'd poisoned you, do you really think I'd still be here?
> I did, but I can slit your throat if you'd prefer a quick death.
> I should have ripped your arms off! Could've done a lot worse. A lot worse.
> Consider it a privilege. I could have just gutted you.
> And why would I do that? I'm a True Soul.
> And why would I do that? I'm a True Soul.
> Read his mind. Read her mind.

0:0 - You? You're smaller than a worg whelp. Guys - get this idiot!

1:0 - You, a True Soul? I'd be shakin' in my boots if you were, but all I'm feelin' is the urge to see your guts.
uid: 6989b0c5-68b5-0bd7-f857-d2b621084e13
Node context: We tried to confince them we are of higher rank, but they think the notion is laughable.
- 0:0 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 7492e4a2-ccef-c879-5158-6c8e308b4dbf
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
=== END NODE ===

0:0 - Th-this one's all right, lads! Knows nothin' about no poisonin'!
uid: 795859a3-ca57-3ca4-3df2-8181830e337d
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison
=== END NODE ===

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 7c12bbb9-683f-b49f-f537-e79559372866
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> You poisoned yourselves. This is Elderberry Beer - goblins are allergic to it.
> If I'd poisoned you, do you really think I'd still be here?
> I did, but I can slit your throat if you'd prefer a quick death.
> I should have ripped your arms off! Could've done a lot worse. A lot worse.
> Consider it a privilege. I could have just gutted you.
> And why would I do that? I'm a True Soul.
> And why would I do that? I'm a True Soul.
> Read his mind. Read her mind.

0:0 - Tnak, you're right. Whoever did this could be anywhere by now.
uid: 80d988dd-ea23-948b-8261-60a7b787ea0d
Node context: Tnak means damn it, pronounced tuh-NACK. Annoyed and disappointed. they think they'll never find the killer.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison
=== END NODE ===

- Roll failure -
null
uid: 820ca272-9a5b-50a4-0337-79c0c7350886
> Or you just thought we'd be stupid enough to believe ya!

0:0 - Or you just thought we'd be stupid enough to believe ya!
uid: 86219cbc-071b-2182-6672-92a559c3b951
Animation: After VO [Goblin] Goes in combat stance
Node context: We gave a lousy excuse and they're seeing right through it. They're going to attack us now.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Consider it a privilege. I could have just gutted you.
uid: 87eb5cfe-d9ac-4823-de60-b3e2183b666f
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

0:0 - And why would I do that? I'm a True Soul.
uid: 96eca036-dd60-45b5-68a0-63e9e306393e
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 996a6019-ef04-a131-e30c-bacbfc318da4
> P-please don't! I won't rat you out, I swear! J-just leave me be.

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 99c66239-eecc-31db-d533-0f251a75312c
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
=== END NODE ===

0:0 - I should have ripped your arms off!
1:0 - Could've done a lot worse. A lot worse.
uid: 9af37cae-a95d-8bf5-a477-28992f814832
= Roll SkillCheck Intimidation (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: a3eed0b8-1db0-92e1-1e37-fd2169c001de
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> You poisoned yourselves. This is Elderberry Beer - goblins are allergic to it.
> If I'd poisoned you, do you really think I'd still be here?
> I did, but I can slit your throat if you'd prefer a quick death.
> I should have ripped your arms off! Could've done a lot worse. A lot worse.
> Consider it a privilege. I could have just gutted you.
> Read his mind. Read her mind.

- Roll sucessful -
null
uid: a545cbae-3c2b-19cd-ecd6-7d9d237847f7
> I knew we shouldn'tve taken that fancy berry beer. Could've tasted the poison if it hadn't been so sweet.

- Roll failure -
null
uid: a5937f60-359a-888b-1888-3d7ffa67fb42
> You? You're smaller than a worg whelp. Guys - get this idiot!
You, a True Soul? I'd be shakin' in my boots if you were, but all I'm feelin' is the urge to see your guts.


0:0 - Read his mind.
1:0 - Read her mind.
uid: b229b2db-7594-2bb4-84ef-f289a1a4abb7
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Local):
   false - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenRead - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: b827c2d1-351e-45dc-f20c-1dbaa12f6568
> Yeah? We'll see 'bout that!

0:0 - You! Outsider! You poisoned us!
uid: bb8ce079-7ebe-d650-3ea0-82e38a28088c
Node context: Spotting the player and accusing them of being the one who poisoned their beer (and comrades)
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinToast_PlayerWasNoticedPoisoning - Set on player in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog
   true - GOB_GoblinToast_GoblinNoticedPoisoning - Set on goblin in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog
> null

0:0 - P-please don't! I won't rat you out, I swear! J-just leave me be.
uid: c086f22e-4f6a-f9da-cae5-a693e32c652b
Node context: We intimidated them and confessed we killed their comrades, but this goblin doesn't want to risk his own hide for revenge.
> Th-this one's all right, lads! Knows nothin' about no poisonin'!

null
uid: ccaf13ad-d213-6ba1-3e4e-8c27d258fefa
Jump to another node

0:0 - What are you... this one's tryin' to control my mind or somethin'!
uid: cdb8446f-82b6-6d20-d1f9-b7ab2e301d9e
Node context: The goblin felt the player poking around in their head and is freaked out and angry.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: d0962252-20fb-97a1-2c0a-eec25fb3bd74
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
=== END NODE ===

0:0 - A-allergic? You mean just the beer can kill us?! G-get out of my way. I need some fresh air.
uid: d4d31b6f-8a17-1927-d6e7-5e69b61bb0c3
Animation: After VO, [Goblin] need to leave the screen in a hurry
Node context: surprised and scared. We just said goblins are allergic to the beer they've been drinking the whole time.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison
=== END NODE ===

- Roll sucessful -
null
uid: db5947b9-ec39-4d50-0daa-891ef603c594
> V-very sorry - I didn't know. I swear I didn't know!

0:0 - *A shiver runs across your mind... You feel sated.*
uid: e12d3ffd-c5b9-6c78-8bfa-a6438c5db1ee
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
=== END NODE ===

0:0 - If I'd poisoned you, do you really think I'd still be here?
uid: e2fd8487-3b33-77cf-3961-ef9272f27f7c
= Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
> null (roll sucessful)
> null (roll failure)

0:0 - You! You poisoned us!
uid: ecd167b2-f957-11c8-9f0d-c18b720a3ae2
Animation: Accusing / Pointing finger at Player
Node context: Spotting the player and accusing them of being the one who poisoned their beer (and comrades)
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

null
uid: f2e5c8b3-bf3c-bf36-4dc3-1c1a7145eed7
Jump to another node

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: fa0a978c-f371-c7c5-0727-1053aba6309c
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinToast_NoticedPoisoning.lsj
Synopsis:
A nearby goblin saw the player poison the vat of beer and confronts them.

0:0 - You saw nothing, or I'll crush your eyes like grapes. Got it?
uid: 05f4c281-d80f-902f-91ad-d3be833a4027
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 0d9efa4a-e9bf-335b-dc76-54baf22df597
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Don't be stupid. You can barely see straight.
> A lethal poison. Enough to take the lot of you down.
> Just a drop of firewine. It'll give the brew a real kick.
> I'll slip a knife between your ribs if you don't piss off.
> You saw nothing, or I'll crush your eyes like grapes. Got it?
> Palm the poison vial and feign innocence.
> Turn around and walk away. Do not question the will of the Absolute.
> Turn around and walk away. Do not question the will of the Absolute.
> Read their mind.

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 1a872502-dde7-0045-f03c-d7466cf56358
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
=== END NODE ===

0:0 - Palm the poison vial and feign innocence.
uid: 1c36316e-3ee5-fb69-b6f7-65c1c995a24e
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> null (roll sucessful)
> null (roll failure)

0:0 - Tnak. I'll feckin' kill you!
uid: 24315c26-f926-d1d1-07cc-ed7e595ddb02
Node context: tnak means 'damn it', pronounced tuh-NACK.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_PoisoningRedHanded - Caught when poisoning the beer and failed persuasion
=== END NODE ===

- Roll sucessful -
null
uid: 27bae235-a9d7-fcb7-95fa-f8d818589b8b
> O-of course. I'd never!

0:0 - Listen, uh, I got me some business over on the other side of yonder mountain. See you never, yeah?
uid: 28c3b379-4aef-6069-dd7d-f564bd264535
- 0 Check flag(s) (Local):
   false - dbbe75f1-6854-f245-1ce5-6a999d1b6b24_TEMP - dbbe75f1-6854-f245-1ce5-6a999d1b6b24_TEMPdescription
- 0 Set flag(s) to (Object):
   true - GOB_GoblinToast_GoblinBulliedAway - Goblin noticed beer poisoning, but player threatened it, goblin disappears from camp.
=== END NODE ===

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 2aceb635-1542-cfc4-7b9a-f8a6864130f4
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
=== END NODE ===

null
uid: 31770b5d-d131-2903-600a-adf7f5738c5e
Jump to another node

- Roll sucessful -
null
uid: 3396524e-3fb8-3a8b-cffc-05961ba522ca
> Urk. The world's spinnin'... Heh. Her horns look like snakes, all wriggly. Damn, this is some good beer. Urk. The world's spinnin'... Heh. His horns look like snakes, all wriggly. Damn, this is some good beer. Urk. The world's spinnin'... Heh. The stones look alive, all wriggly. Damn, this is some good beer.

0:0 - Hey! You tryin' to slip us somethin'?
uid: 347473e6-ae20-8821-1dca-f5589db18832
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinToast_PlayerWasNoticedPoisoning - Set on player in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog
   true - GOB_GoblinToast_GoblinNoticedPoisoning - Set on goblin in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

- Roll sucessful -
null
uid: 42d6703b-4cfb-8586-58e0-324fdee173ea
> Drink must be tellin' on me. Guess I need some more. Heh.

0:0 - Turn around and walk away. Do not question the will of the Absolute.
uid: 4c0ee31e-83ee-59fe-e4a2-58cc2dda76ed
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Tnak. Fine. Hope Gribbo drinks it. At least then she'll shut up 'bout her bloody pigeon!
uid: 5059062a-f1bd-664c-f3cc-0e89e321ecf2
Node context: Tnak (pronounced tuh-NACK) means damn it. This is spoken after the player successfully threatened them into keeping their mouth shut about the poisoning.
- 0 Check flag(s) (Local):
   true - dbbe75f1-6854-f245-1ce5-6a999d1b6b24_TEMP - dbbe75f1-6854-f245-1ce5-6a999d1b6b24_TEMPdescription
- 0 Set flag(s) to (Object):
   true - GOB_GoblinToast_GoblinBulliedAway - Goblin noticed beer poisoning, but player threatened it, goblin disappears from camp.
=== END NODE ===

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 58876c16-1ff6-05f7-4507-67d8376303f2
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
=== END NODE ===

0:0 - Just a drop of firewine. It'll give the brew a real kick.
uid: 593ee804-066d-a0bf-53b2-783b2e04bb92
= Roll SkillCheck Deception (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
> null (roll sucessful)
> null (roll failure)

0:0 - O-of course. I'd never!
uid: 5a87a0bd-f092-29f7-7257-8a62b37dadcc
Node context: the player just revieled themself to be of much higher standing and told the goblin not to question them.
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 5d6bb41d-a8cf-365e-1365-cd37418d4a60
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
=== END NODE ===

0:0 - Eh. Heh. Now that's an idea. Should've thought of that myself!
uid: 5d876266-2f59-b1f2-1ba7-18b3e61d2f97
=== END NODE ===

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 6495afee-0af8-1d12-dba4-39bbc2ee1395
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
=== END NODE ===

null
uid: 6b2806ab-999b-8e6b-55c1-18c7f78115f5
Jump to another node

- Roll sucessful -
null
uid: 76ad4d62-36f0-089c-e6f1-027a9db1f0d3
> Tnak. Fine. Hope Gribbo drinks it. At least then she'll shut up 'bout her bloody pigeon!
> Listen, uh, I got me some business over on the other side of yonder mountain. See you never, yeah?

0:0 - You don't know who you're messin with. I'll kill you and eat you like that dwarf!
uid: 781e6b48-e1d9-de4f-5f57-201a9c9cfb22
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_PoisoningRedHanded - Caught when poisoning the beer and failed persuasion
=== END NODE ===

0:0 - Don't think I didn't see that with yer slippery fingers.
uid: 78b3c08c-a13c-94eb-28ce-02700076c5a3
Animation: Player shows both his empty hands, turns his head slightly and shrugs. Felix
> This guy's tryin' to poison us! Kill him! This gal's tryin' to poison us! Kill her! This one's tryin' to poison us! Kill 'em!

- Roll failure -
null
uid: 7daf9dac-18b1-bade-3306-6f7dc465d73b
> Like hells. I don't know what you're gettin' at, but answer the question. What were you doin'?

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 85769825-1bfe-a52e-5eb4-28830c5b4b98
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Don't be stupid. You can barely see straight.
> A lethal poison. Enough to take the lot of you down.
> Just a drop of firewine. It'll give the brew a real kick.
> I'll slip a knife between your ribs if you don't piss off.
> You saw nothing, or I'll crush your eyes like grapes. Got it?
> Palm the poison vial and feign innocence.
> Turn around and walk away. Do not question the will of the Absolute.
> Turn around and walk away. Do not question the will of the Absolute.
> Read their mind.

0:0 - I'll slip a knife between your ribs if you don't piss off.
uid: 885c6732-de77-1502-8f24-ee6b1110a3ba
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Don't be stupid. You can barely see straight.
uid: 8ca8d749-f9c1-1147-71bb-fe9f39435e81
- 0 Check flag(s) (Local):
   true - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenRead - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenReaddescription
> null

0:0 - What-cha... this guy's some booyahg! He's tryna magick me!
1:0 - What-cha... this woman's some booyahg! She's tryna magick me!
2:0 - What-cha... this'n's some booyahg! They're tryna magick me!
uid: 92040fe1-51aa-b462-0631-bbb7fd325ad0
Node context: BOO-yawg. (w is silent, as in yawn) Booyahg means magic user
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_PoisoningRedHanded - Caught when poisoning the beer and failed persuasion
=== END NODE ===

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 9335cced-cb56-ce6e-8679-c91d6e3d74a7
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
=== END NODE ===

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 97be652b-f765-f66d-a6c0-48229317d41d
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
=== END NODE ===

- Roll failure -
null
uid: 9984acb5-c59c-3d17-df4d-9604979e4347
> Like hells. That ain't firewine!

0:0 - Like hells. I don't know what you're gettin' at, but answer the question. What were you doin'?
uid: 9dd37f1e-6e3f-45be-336b-4ba87085560f

0:0 - This guy's tryin' to poison us! Kill him!
1:0 - This gal's tryin' to poison us! Kill her!
2:0 - This one's tryin' to poison us! Kill 'em!
uid: b6101f47-0665-f037-031c-3605e3f13f58
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_PoisoningRedHanded - Caught when poisoning the beer and failed persuasion
=== END NODE ===

0:0 - Read their mind.
uid: b9987b64-4752-53f8-6641-a0437107c796
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenRead - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: cfc3e3fc-ea78-711a-c8e9-5b5acd1f78a8
> You don't know who you're messin with. I'll kill you and eat you like that dwarf!

- Roll sucessful -
null
uid: d25ac55d-29a6-1246-85ed-715bd60451ee
> Eh. Heh. Now that's an idea. Should've thought of that myself!

0:0 - Like hells. That ain't firewine!
uid: d4fab7c9-7415-436e-c155-72157c44e76e
> This guy's tryin' to poison us! Kill him! This gal's tryin' to poison us! Kill her! This one's tryin' to poison us! Kill 'em!

0:0 - Urk. The world's spinnin'... Heh. Her horns look like snakes, all wriggly. Damn, this is some good beer.
1:0 - Urk. The world's spinnin'... Heh. His horns look like snakes, all wriggly. Damn, this is some good beer.
2:0 - Urk. The world's spinnin'... Heh. The stones look alive, all wriggly. Damn, this is some good beer.
uid: d91d1233-e58e-6ead-5446-a35fdd89e864
Node context: We are reading the goblin's mind, so these are their thoughts.
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0:1 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Set flag(s) to (Local):
   true - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenRead - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenReaddescription

- Roll failure -
null
uid: da21ca1d-7f3b-54ab-6c88-2d626437e185
> Don't think I didn't see that with yer slippery fingers.

0:0 - A lethal poison. Enough to take the lot of you down.
uid: dacde90a-2df0-c900-9d4b-503b864c6bd0
Node context: Tnak means
> Tnak. I'll feckin' kill you!

null
uid: e2344191-2f80-70b1-4029-dd80225b3cf7
=== END NODE ===

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: e2e085b5-7890-a4ac-ac0e-1b64d5da15ad
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Don't be stupid. You can barely see straight.
> A lethal poison. Enough to take the lot of you down.
> Just a drop of firewine. It'll give the brew a real kick.
> I'll slip a knife between your ribs if you don't piss off.
> You saw nothing, or I'll crush your eyes like grapes. Got it?
> Palm the poison vial and feign innocence.
> Read their mind.

0:0 - Turn around and walk away. Do not question the will of the Absolute.
uid: e79266fc-0d65-39e5-4393-7357efd45aa1
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - Drink must be tellin' on me. Guess I need some more. Heh.
uid: e958af0f-c8f2-a561-ba31-fa8a74be28d1
Animation: [Player] shows both his empty hands, turns his head slightly and shrugs. Felix
=== END NODE ===

- Roll failure -
null
uid: edbdcdd1-3420-4806-7c24-3c0c6e0b3f0a
> What-cha... this guy's some booyahg! He's tryna magick me! What-cha... this woman's some booyahg! She's tryna magick me! What-cha... this'n's some booyahg! They're tryna magick me!


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinToast.lsj
Synopsis:
A goblin comes up to you after you've poisoned the beer and gives you a glass of newly poisoned alcohol, proposing a toast. She's standing on a cage (about 2m high) together with the player.

null
uid: 03902f4e-fe8d-1668-237b-700265f96c43
Animation: Goblins Booing
Cinematic:
Node context: Do not record
> Oh, go away! You elves think you're all special. Oh, go away! You humans think you're all special. Oh, go away!

0:0 - That's it - down the hatch.
uid: 0523e87a-befe-223f-a0c8-26e7adf7828f
Animation: Player subtly empting out the cup without the goblin noticing and pretendings to take a gulp
Cinematic:
Node context: The player finally drank, she's happy and encouragin them to drink more.
> null

0:0 - Bravo!
uid: 061b5e28-b64f-80c5-0497-25b50291c3d4
Animation: Goblin applauding
Cinematic:
Node context: Applauding - the player just did a cool trick.
> null

null
uid: 06b54f82-c427-93b5-54aa-25bb2436aa7b
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_Event_ToastSuccess - The toast worked and all the participating goblins drank from the poisoned beer.
> null

null
uid: 071cf3e7-fc9f-f67e-f4c4-76ee7fca067b
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_Event_ToastSuccess - The toast worked and all the participating goblins drank from the poisoned beer.
=== END NODE ===

null
uid: 07b8090f-f8f7-2142-ff11-746b74891f05
Animation: Goblins rasing their cups cheering
Cinematic:
Node context: Do not record.
> Go on, drink up!

null
uid: 0a634447-d240-f9c2-eabe-c74c70b0d3dd
Animation: Goblins laughing and shaking there heads with there cups raised, Player raising his cup
Cinematic:
Node context: Do not record
> null

0:0 - To tha' duke's face when we gave 'im to the drow!
uid: 0b061503-d0e5-27be-2a2c-2f34914c0897
Animation: Goblins raising their cups to cheers
Cinematic: All the goblins should raise their cups.
Node context: The goblin is making a toast.
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription
- 1 Check flag(s) (Local):
   true - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAG - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAGdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription
- 1 Set flag(s) to (Global):
   true - GLO_Moonrise_Knows_GoblinsCapturedADuke - Player knows that the goblins captured a duke (but not necessarily that they gave her to the drow).
> To findin' those looters and crushin' 'em!

- Roll failure -
null
uid: 0b2b9731-2393-14f4-b39e-26ceb035856e
> Yer... what... yer lyin', ain'tcha? Lemme show ya how we handle liars 'round here.

- Roll sucessful -
null
uid: 0da423ea-6622-a277-f453-e9b1bc985caf
> null

null
uid: 0eb00898-ac02-07db-554f-1b362a4bf007
Jump to another node

null
uid: 172567c6-826b-fbbb-6c67-9710260e9911
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription
> null

null
uid: 195d66db-8bec-d32b-6d64-61b303eff777
Jump to another node

0:0 - Amateur!
uid: 2312e328-3d50-4b2a-ff23-3325b807bd9d
> null

0:0 - *Besides a slight tingle, your stomach doesn't react to the poison.*
uid: 23c06ded-d6a3-596b-0fd0-ea0c1e640534
Cinematic:
- 0:0 Tag: Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0:1 Tag: Dwarf - |Dwarf, shapeshifted or not| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
> null

null
uid: 2547960d-720a-25b3-9193-062b69279fe6
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription
- 1 Check flag(s) (Local):
   true - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAG - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAGdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription
- 1 Set flag(s) to (Global):
   true - GLO_Moonrise_Knows_GoblinsCapturedADuke - Player knows that the goblins captured a duke (but not necessarily that they gave her to the drow).
> null

null
uid: 25b07ad6-65f6-fe21-5ebd-e5b043aa5281
> null

0:0 - Yer... what... yer lyin', ain'tcha? Lemme show ya how we handle liars 'round here.
uid: 2adc6448-60bc-3c54-06eb-9007f5938dc6
Cinematic:
Node context: confused at first, then getting angry
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_Event_FailedPersuasion - Player was interrogated about deaths after poisoning, and failed to persuade it's not its fault
=== END NODE ===

0:0 - Wastin' beer just like that drow True Soul. Said she needed a clear head for Absolute business. Bah!
uid: 2bb83587-1834-dc52-7a00-c1e0d3a825ea
Cinematic:
Node context: we are reading her mind. She's a bit confused by what the player just did and doesn't entirely believe someone could've snuck in their camp to poison their beer, because the Absolute would protect them.
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
- 1 Set flag(s) to (Local):
   true - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenRead - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenReaddescription

null
uid: 2e15541f-c4d8-a538-9806-ee4921c614e7
Jump to another node

null
uid: 2e25f63e-e129-e14f-b62f-e695f6d19aa2
> null

null
uid: 382a330d-2a92-b510-4af4-82aca9749975
Animation: The crowed of Goblins booing the player
Node context: Do not record.
> null
> Hey! That's our beer you're wastin'! Shove off!

0:0 - *The goblins blink at you in confusion.*
uid: 3cb82d93-e02d-f98d-1825-b6b30940a5f2
Cinematic:
> null

0:0 - That's how you end up dry, mate - not that I'm complainin'!
uid: 4222a3e3-b4d9-df4b-3bfb-7055940fb950
Cinematic:
Node context: friendly jest
> null

0:0 - To findin' those looters and crushin' 'em!
uid: 42b76d5b-9ad4-d04e-97ca-4a085dfaa27e
Animation: Goblins rasing their cups, Goblins cheering at the end of the shoit
Cinematic: All the goblins should raise their cups.
Node context: The goblin is making a toast.
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription
> Now you!

- Roll sucessful -
null
uid: 4427666f-ec89-b50e-2466-e8e52f66e865
> That's it - down the hatch.

0:0 - Wait, 'ave ya been tamperin' with our beer? That what ye've been standin' 'round 'ere for?
uid: 46018c8f-4495-450f-291a-25071f37e05f
Cinematic:
Node context: Starting to get suspicious
> Don't be stupid. You might be able to drink all day - the Absolute needs me sober.
> Drink quickly to squash their suspicions.
> You caught me. It's poisoned.
> Aw, c'mon. I've already had a few cups... can barely see straight.
> I was checking none of you idiots had spilled anything foul in there.
> Read her mind.

null
uid: 48790bf2-76ed-c3ec-3488-ec776799df74
Jump to another node

0:0 - Hey! Whatcha doin'? I knew there was something off 'bout you! Get 'er!
1:0 - Hey! Whatcha doin'? I knew there was something off 'bout you! Get 'im!
2:0 - Hey! Whatcha doin'? I knew there was something off 'bout you! Get 'em!
uid: 49496612-ceb3-9565-0405-e97c8e8fb1a2
Cinematic:
Node context: Mad and a bit confused. We tried to read her mind, but she realised and is now angry
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Hey! That's our beer you're wastin'! Ain't good enough for ya?
uid: 49ecbaf1-2b98-4fdb-50dd-f80a70e42444
Animation: Playing empting the cup of beer and getting caught by Mirg
Cinematic:
Node context: a little surprised and a little angry.
> You think there's somethin' wrong with it?
> null

null
uid: 4d1555d1-e83c-8a6e-fd08-807928940c34
Jump to another node

null
uid: 4d22fb1b-abde-98b7-0927-0c0bd3264dd9
Jump to another node

0:0 - Hah! You drew the short end of the stick, didn't ya? I'd say it's clear who the Absolute favours.
uid: 4dea28f6-3698-645d-4819-019588f67536
Cinematic:
Node context: friendly jest
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> null

null
uid: 4ecdcb9d-43ac-778f-3472-8998e64b263b
Animation: Mirg taking a drink of her beer
Cinematic:
Node context: Do not record.
> Now get outta my way - I need another drink!

0:0 - You caught me. It's poisoned.
uid: 523f9de2-b5b6-d6a7-abde-3a107601ea51
> I shoulda known! Get 'er! I shoulda known! Get 'im! I shoulda known! Get 'em!

null
uid: 52724cd0-6e31-08c2-e3eb-ae58936f09f8
Jump to another node

0:0 - *The poison burns your throat, but the goblin relaxes.*
uid: 53b3c244-2ec8-59d9-d4f0-d23d4857f908
Animation: Player refilling its cup and takes a sip and the posion burns the players throat.
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_GoblinToast_Event_DrinkPoisonedBeer - GOB_GoblinToast_Event_DrinkPoisonedBeerdescription
> Hah! Guess you tieflings can't help but look suspicious. Now get outta my way - I need another drink! Guess you can't help but look suspicious, without a nose and all. Now get outta my way - I need another drink! You looked real suspicious for a bit. Now get outta my way - I need another drink!

0:0 - Amateur!
uid: 549106e7-afc8-64b8-f887-3518b2fbf308
> null

0:0 - I told ya we shouldn't be drinkin' the foam. It ain't right.
uid: 585822dd-59d5-4b27-ce70-b358716f4f93
Cinematic:
Node context: aside to another goblin.
> Wait, 'ave ya been tamperin' with our beer? That what ye've been standin' 'round 'ere for?

0:0 - Right, you think I believe that? Lemme show ya how we handle liars 'round here.
uid: 5adbcc43-8b37-1343-16f6-8e4c55bc8ac5
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_Event_FailedPersuasion - Player was interrogated about deaths after poisoning, and failed to persuade it's not its fault
=== END NODE ===

0:0 - Oh, go away! You elves think you're all special.
1:0 - Oh, go away! You humans think you're all special.
2:0 - Oh, go away!
uid: 61dcc621-ad62-6665-cfc5-6836bb2a9106
Cinematic:
Node context: You just made a really stupid toast, so the goblin is booing you.
- 0:0 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.)
=== END NODE ===

0:0 - Read her mind.
uid: 63215ee9-13da-2ac7-efbe-5392c8558ecb
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
| Roll target speaker: 4 - 0 Check flag(s) (Local):
   false - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenRead - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

null
uid: 63844940-0efa-a6bc-b8b6-3ce0298dc4ea
Animation: Goblins Cheering
Cinematic:
Node context: Do not record.
> Go on, drink up!

0:0 - A toast! To our victory!
uid: 63e32add-b3b9-d2ab-9a81-83bff7707e24
Animation: Goblin holding there glass in the air for a toast
Cinematic: She should turn to the left to address the other goblins. If possible, he should raise his glass at the end.
Node context: He's calling to the other goblins standing around, then shouting a toast.
> To tha' duke's face when we gave 'im to the drow!

0:0 - You think there's somethin' wrong with it?
uid: 686edf41-4d8c-01a4-04fe-3cba48a2e6e2
Animation: Goblin looking into his cup
Cinematic: The goblin is looking into their cup.
Node context: aside to another goblin. a little distrustful
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_Event_NoMoreRefills - GOB_GoblinToast_Event_NoMoreRefillsdescription
> I told ya we shouldn't be drinkin' the foam. It ain't right.

0:0 - I shoulda known! Get 'er!
1:0 - I shoulda known! Get 'im!
2:0 - I shoulda known! Get 'em!
uid: 6ce69873-ea1e-627a-c9a5-328dd91c6519
Cinematic:
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_Event_FailedPersuasion - Player was interrogated about deaths after poisoning, and failed to persuade it's not its fault
=== END NODE ===

null
uid: 6f43e906-46d1-9ea0-2c8f-9fafb4bbd6d1
Jump to another node

0:0 - Drink quickly to squash their suspicions.
uid: 709cecc8-044d-7f6c-51e3-bf9cf5aadb64
> null
> *The poison burns your throat, but the goblin relaxes.*

0:0 - I'm glad you asked. Tell everyone to gather round...
uid: 7539a969-c439-7945-2f0b-bba4c7fa67fc
> Guys! This 'un's givin' us a toast!

0:0 - It's your party - celebrate it however you like.
uid: 77b3d022-4d0e-d030-94f9-c5a47d5c7da4
> Ha! I'll show ya how it's done.

null
uid: 7ac7c289-fec5-4031-d591-6ce56cc82bd9
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription
- 1 Check flag(s) (Local):
   true - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAG - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAGdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription
- 1 Set flag(s) to (Global):
   true - GLO_Moonrise_Knows_GoblinsCapturedADuke - Player knows that the goblins captured a duke (but not necessarily that they gave her to the drow).
> null

null
uid: 7c24bbf0-e7bf-31b9-9ae5-2ddda5a666e8
Jump to another node

null
uid: 819fc1ae-e725-9a98-bb77-efd58bbf71b2
Jump to another node

null
uid: 82615387-8e83-6aaa-8743-2d5824a1ae97
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription
> Go on, drink up!

0:0 - Ehh...
uid: 82d411dc-a9b5-1f3a-8b09-e0c9f61f04d3
Cinematic: The goblins gawk at you while the silence stretches on.
Node context: The goblin doesn't know how to react. There is a long pause, and then he clears his throat.
> Ya can always take a bite out of me!

0:0 - After you! I shouldn't drink before the host.
uid: 8524307c-72d5-3fb6-871b-4ec5b3a36ded
= Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null
> null (roll failure)

null
uid: 8d7744de-47d0-95be-59f4-4f27e1214011
Jump to another node

null
uid: 8f8db174-bf34-0bd3-93d0-1473b4f8cf39
Animation: Player fails at its trick of flipping his drink into the air and spilling the drink everywhere (over the player if allowed/able)
Cinematic: Player fails at its trick of flipping his drink into the air and spilling the drink everywhere (over the player if allowed/able)
Node context: Do not record.
> Amateur!
> Amateur!

0:0 - Hey! That's our beer you're wastin'! Shove off!
uid: 917155e7-02e2-3e8c-6c8e-f510f662c9f4
Cinematic:
Node context: Displeased - the player tried to do a trick, but spilled all the beer in his cup.
=== END NODE ===

0:0 - Show off an elaborate bartending trick.
uid: 91d27a03-2590-ddb4-8f7d-bf8e0b7f5016
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: 97947b2d-268d-c9e3-47ef-c32390f0990d
> Why not? Wait, 'ave ya been tamperin' wif our beer? That what ye've been standin' 'round 'ere for?

- Roll failure -
null
uid: 9a37e243-e7cc-cdf7-ff1e-2aacce6140d8
> Hey! That's our beer you're wastin'! Ain't good enough for ya?

0:0 - I'll pass. Need a clear head for now.
uid: 9e3fd3d6-e70e-ca07-5262-659a0fca765f
> Ha! I'll show ya how it's done.

0:0 - To the Absolute!
uid: a0406cb5-0312-dd8a-e4c9-b879535532fc
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> null

null
uid: a0f994e6-db14-bf01-4ad3-0872bab673ef
Animation: Mirg and the rest of the Goblins taking a drink from there cups
Cinematic:
Node context: Do not record.
> null

- Roll failure -
null
uid: a401166d-3c66-c3fd-d9cc-8c4b4b5b0013
> Hey! Whatcha doin'? I knew there was something off 'bout you! Get 'er! Hey! Whatcha doin'? I knew there was something off 'bout you! Get 'im! Hey! Whatcha doin'? I knew there was something off 'bout you! Get 'em!

null
uid: a961a459-3dfb-61d8-29f5-2d0aab1a2c69
Animation: Goblins cheering and raising their cups
Cinematic:
> null

0:0 - *The poison burns your throat, but the goblins follow your lead.*
uid: ab209e34-b7d4-8bcc-fdfa-a318bae9c593
Animation: Player drinking beer
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_GoblinToast_Event_DrinkPoisonedBeer - GOB_GoblinToast_Event_DrinkPoisonedBeerdescription
> null

0:0 - Guys! This 'un's givin' us a toast!
uid: b1cf607a-d686-4b98-3d64-d803074f3296
Animation: Mirg calling over goblins standing around
Cinematic: The player teleported next to the goblin. She should turn to the left to address the other goblins. The other goblins go and refill their beer.
Node context: The goblin is calling over the other goblins standing around.
> null

null
uid: b351d9b4-5bfd-035e-1a16-c1d69221af1d
Cinematic: The player balances the cup on their head, dances around for a second with it, then bounces it from their head, catching it in their hand.
Node context: Do not record.
> Bravo!

0:0 - Well, watch it - we worked hard for that beer!
uid: b5e3c91a-c728-c4f0-6c66-913fe6addcca
Cinematic:
Node context: a little bit displeased, but not actually angry, The player spilled some beer, but she's letting him off.
> null

0:0 - *You raise your glass and shout...*
uid: b7175e04-7134-916a-963c-3175bc1d0909
Animation: Player Raises glass
Cinematic:
> To me!
> To the Absolute!
> To Tyr, maimed and mighty! To Selûne, who lights the way! To Ilmater, who always endures! To Mystra, mother of the Weave! To Helm, ever-vigilant! To Kelemvor, who judges us all! To Oghma, father of knowledge! To Tempus, who crushes his foes! To Shar, mistress of the night! To Bhaal, who bleeds the world dry! To Bane, rightful ruler! To Myrkul, lord of bones!
> To... our health?
> To drinking 'til we die!
> May I bed each and every one of you before the sun sets!

0:0 - To... our health?
uid: b934a8c9-5d1e-b8f0-0c8a-951c6e3f14e3
> null

null
uid: ba3dae54-8d0e-4548-5b08-59fcc16363c1
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription
> null

0:0 - Aw, c'mon. I've already had a few cups... can barely see straight.
uid: bb65c282-e260-4b3d-2dea-38db89828a4d
= Roll SkillCheck Performance (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: bc7b535d-124a-9ef8-60e9-5af35a89aafc
> Well, watch it - we worked hard for that beer!

0:0 - To drinking 'til we die!
uid: bdd3ac3a-a6f8-2c16-ad88-2627d547f3a2
> null

null
uid: bfa272be-721a-71ae-d35f-03b1f8bc50df
Jump to another node

0:0 - Now you!
uid: c6b17b52-dea2-8d74-bd49-13d9775181c7
Cinematic:
> *You raise your glass and shout...*

0:0 - Don't be stupid. You might be able to drink all day - the Absolute needs me sober.
uid: c78000b1-5814-1473-4a7d-0505b01b7906
- 0 Check flag(s) (Local):
   true - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenRead - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenReaddescription
> Hah! You drew the short end of the stick, didn't ya? I'd say it's clear who the Absolute favours.

0:0 - Hah! Guess you tieflings can't help but look suspicious. Now get outta my way - I need another drink!
1:0 - Guess you can't help but look suspicious, without a nose and all. Now get outta my way - I need another drink!
2:0 - You looked real suspicious for a bit. Now get outta my way - I need another drink!
uid: c8cbee23-3858-87cf-091c-c7cc7b7640c1
Cinematic:
Node context: Hah is an actual laugh.
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - Ya can always take a bite out of me!
uid: cee93b9a-d205-decd-37d0-7dee2946b64c
Animation: Background goblins looking at Klagga like he's crazy
Cinematic: If there are other goblins in the vicinity, they could look at him as though he's a bit crazy.
Node context: Very excited. He's totally down for this.
> null

0:0 - Spill the beer, then pretend to drink from the empty cup.
uid: cf0a02b0-1dc2-0b69-6713-888fbc08b4d5
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: cfa64200-7e1e-28b6-0fbd-60e54f2101b6
> Right, you think I believe that? Lemme show ya how we handle liars 'round here.

null
uid: d2903c5f-b9db-7b20-6164-a86eb9819a5b
Jump to another node

0:0 - Anyway. 'S good beer, so don't waste it. Now get outta my way - I need another drink!
uid: d2efd7e5-b8fc-00a3-012f-b0f6e993f35a
Cinematic:
Node context: friendly jest
> null

0:0 - Down the beer.
uid: d3160ab9-ed79-f59f-63b0-cd43bb67943a
> *Besides a slight tingle, your stomach doesn't react to the poison.*
> *The poison burns your throat, but the goblins follow your lead.*

0:0 - I was checking none of you idiots had spilled anything foul in there.
uid: d4a54e76-3e10-9924-f502-fe03f666d604
= Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - May I bed each and every one of you before the sun sets!
uid: d5c37eb0-77bd-0bb4-d115-0cad76c8e204
> Ehh...

- Roll sucessful -
null
uid: d7b48bac-712a-8f13-6f5a-e220bfc9d08b
> That's how you end up dry, mate - not that I'm complainin'!

- Roll sucessful -
null
uid: d9359fd5-0faf-25cd-5799-50290bc894d4
> Wastin' beer just like that drow True Soul. Said she needed a clear head for Absolute business. Bah!

null
uid: d95e7079-bf81-f885-2844-e37799561367
Jump to another node

null
uid: dc4066a7-ee78-4bef-3490-e4604e5b59fd
Cinematic:
> Watcha standing 'ere all dry fer? C'mere, have a drink!

0:0 - Yer... what - 'course we didn't!
uid: dd8bfbfe-4b6d-1bde-e129-377184c3127a
Cinematic:
Node context: confused
> Anyway. 'S good beer, so don't waste it. Now get outta my way - I need another drink!

0:0 - Why not? Wait, 'ave ya been tamperin' wif our beer? That what ye've been standin' 'round 'ere for?
uid: e2a0d5bb-f5e5-4c5b-5a7e-a5f063f80292
Cinematic:
Node context: Starting to get suspicious
> null
> Down the beer.
> null
> I'm simply being a good guest, that's all.
> null
> null

0:0 - Watcha standing 'ere all dry fer? C'mere, have a drink!
uid: e336d328-ed9d-234c-0d63-805e9086c71c
Animation: Mirg waving the player over with a cup in eatch hand
Cinematic: The goblin waves the player over and holds out a drink. (she should be holding two cups, one in each hand). The player isn't on the cage yet.
> What should we toast to, eh?

0:0 - To me!
uid: e4dd815a-7e3b-748d-34d9-a9d340f019ad
> null

null
uid: ebca8320-049b-3d8d-76ce-d673c6b7baa8
> Hah! Guess you tieflings can't help but look suspicious. Now get outta my way - I need another drink! Guess you can't help but look suspicious, without a nose and all. Now get outta my way - I need another drink! You looked real suspicious for a bit. Now get outta my way - I need another drink!

0:0 - What should we toast to, eh?
uid: ed3d4725-6a80-85cc-43d8-038210754b87
Cinematic: The player isn't on the cage yet,
- 0 Set flag(s) to (Object):
   true - GOB_GoblinToast_Event_IncludeFourthGoblin - Include the Dwarf Operator 000 in the dialog
   true - GOB_GoblinToast_Event_IncludeThirdGoblin - GOB_GoblinToast_Event_IncludeThirdGoblindescription
   true - GOB_GoblinToast_Event_IncludeSecondGoblin - GOB_GoblinToast_Event_IncludeSecondGoblindescription
> It's your party - celebrate it however you like.
> I'm glad you asked. Tell everyone to gather round...
> I'll pass. Need a clear head for now.

- Roll failure -
null
uid: ee2ce26b-1767-355d-61bb-804abd64bf20
> null

0:0 - Now get outta my way - I need another drink!
uid: ef3e887d-b59d-10d2-2243-05f760fc5e7b
Cinematic:
Node context: Friendly jest.
- 0 Set flag(s) to (Global):
   true - GOB_GoblinToast_Event_ToastSuccess - The toast worked and all the participating goblins drank from the poisoned beer.
=== END NODE ===

0:0 - To Tyr, maimed and mighty!
1:0 - To Selûne, who lights the way!
2:0 - To Ilmater, who always endures!
3:0 - To Mystra, mother of the Weave!
4:0 - To Helm, ever-vigilant!
5:0 - To Kelemvor, who judges us all!
6:0 - To Oghma, father of knowledge!
7:0 - To Tempus, who crushes his foes!
8:0 - To Shar, mistress of the night!
9:0 - To Bhaal, who bleeds the world dry!
10:0 - To Bane, rightful ruler!
11:0 - To Myrkul, lord of bones!
uid: f29720cb-f396-5e5a-5900-5ac9cee1fea4
- 0:0 Tag: Cleric of Myrkul - Player or NPC is cleric of Myrkul. (Myrkul is the god of death and decay. He has few clerics, but those who serve his faith inspire a fear of death in others, bringing doom wherever they tread.)
- 0:1 Tag: Paladin of Myrkul - Player or NPC is a paladin of Myrkul. (Myrkul is the god of death and decay. Paladins who worship him are rare, but those who do are harbingers of a horrific demise for all those around them.)
> *The goblins blink at you in confusion.*

0:0 - Go on, drink up!
uid: f434f9bf-1fbd-ed83-6ef6-14fea56392f7
Cinematic:
Node context: good-natured.
> null
> Spill the beer, then pretend to drink from the empty cup.
> After you! I shouldn't drink before the host.
> Show off an elaborate bartending trick.

0:0 - Party pooper. An' I thought dwarves knew how t' drink.
1:0 - Party pooper. An' I thought 'alflings were s'posed to be nice.
2:0 - Party pooper. Last time I give one of you ants a drink.
3:0 - Party pooper. Last time I give one of ya overgrown beasts a drink.
uid: f4c1c872-61cd-8cb8-faee-40be1ed4f437
Cinematic: The player isn't on the cage yet,
Node context: The goblin is disappointed you didn't want to toast him.
- 0:0 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
- 0:1 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
=== END NODE ===

null
uid: f73235e6-6eda-1681-bf8e-0c3662a5988f
Animation: crowed of Goblins applauding the player, Mirg taking a drink
Node context: Do not record.
> null

null
uid: f84b57e3-b63e-8d72-9d63-64eab678732f
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription
- 1 Check flag(s) (Local):
   true - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAG - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAGdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription
- 1 Set flag(s) to (Global):
   true - GLO_Moonrise_Knows_GoblinsCapturedADuke - Player knows that the goblins captured a duke (but not necessarily that they gave her to the drow).
> null

- Roll sucessful -
null
uid: f96fe71d-1ccb-ae24-bf77-40ac3377240f
> Yer... what - 'course we didn't!

0:0 - Ha! I'll show ya how it's done.
uid: fd9a2439-5aaa-e073-9974-f7fc5f899431
Animation: Player grabing a cub off Mirg
Cinematic: The player teleported next to the goblin.
Node context: Good-natured joke.
> A toast! To our victory!

0:0 - I'm simply being a good guest, that's all.
uid: fe4eeea9-e8d5-f8fe-f43b-15dc00d4c59c
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinSulky.lsj
Synopsis:
Goblin telling a war-story in which he conflates blind luck with "the will of God".

0:0 - I ain't even had a drink. Too fired up.
uid: 01321f84-b178-6d41-1905-2a9434e90728
Node context: Fired up
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===

0:0 - We're the Absolute's favourites, mate.
uid: 54b4291e-3eac-2344-88cd-906d6974fd20
Node context: arrogant
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===

0:0 - Then she falls flat on 'er face with an arrow in 'er back! That's the Absolute that is. Protectin' me.
uid: 61c142db-8f4a-48f4-9105-29c1f06c1478
Node context: Proud
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
=== END NODE ===

0:0 - Lookit this. That's god's mark.
uid: 80a7ef27-052d-1f63-4974-e1247eb52300
Node context: showing a mark on the back of his hand. arrogant
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription
=== END NODE ===

0:0 - 'Ere - you 'eard about wot happened on that last raid? Right so, some slob 'ad the drop on me...
uid: 91378d45-d84a-8b92-3f96-203cf7cc8a53
Node context: Eager to tell this story to anyone who'll listen
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription
> Then she falls flat on 'er face with an arrow in 'er back! That's the Absolute that is. Protectin' me.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Dead.lsj
Synopsis:
Players cast a spell allowing them to speak to the corpse of the goblin priestess, a high-ranking religious figure in the goblin camp

0:0 - *The corpse regards you lifelessly.*
uid: 0047604c-77a2-e6ff-e8f0-20b45c46830c
Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD in and loop
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> What happened to you?
> Where do you keep your valuables?
> Who killed you?
> Where are you from?
> What was your purpose here?
> Who is the Absolute?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: 0245cefa-2490-ee4e-c781-211674b690b1
Animation: True Soul Gut(S_GOB_GoblinPriest) SWD out
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - My mother's... swollen... gut...
uid: 0af3407d-2730-296e-eeca-be39a8861aa1
Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD loop
> null

0:0 - God... everything... everyone...
uid: 29b4a7c7-d2c7-388a-ef90-009bd5d9fe92
Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD loop
> null

0:0 - Where do you keep your valuables?
uid: 2c7e65dc-34c0-dc2d-8661-c1e152d0cb14
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Chapel... locked tight...

0:0 - Who are you?
uid: 3fac1eb8-c643-8e73-990a-ed19a8e87568
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> True Soul... Gut...

0:0 - True Soul... Gut...
uid: 44149240-0004-b303-618a-dc9312044a32
Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD loop
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 469c1380-3fe6-efc7-3f8d-b73376cb9ed9
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 50538ed5-6d22-f81e-baca-c859b3a90ee1

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: 554eaba3-fa2a-91a6-7052-ee7937fe7365
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

null
uid: 5ce1fe57-2026-9552-68d7-d2d2779fbb26

0:0 - Chapel... locked tight...
uid: 641bbccd-41d9-2c3d-2865-90bb05a88d46
Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD loop
> null

0:0 - Heretic... filth...
uid: 65bbc53a-cab6-301e-ccd8-33433f0855bf
Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD loop
> null

0:0 - Who killed you?
uid: 6ebb1397-667f-7e88-edd5-5871f9289508
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Heretic... filth...

null
uid: 71423fd8-60dc-bd10-cc26-998d48172ca1

0:0 - Leave.
uid: 763d672f-7dc8-0ac5-a1d6-f30a31f62528
Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD out
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 76bad919-3cc3-6b89-3f79-07f095928f09

0:0 - What was your purpose here?
uid: 8b5443af-5653-b3b4-85b3-4d0a085333af
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Absolute's... priestess...

null
uid: 99d97e99-4fbd-066b-b7b1-735a6d2706b9

0:0 - Absolute's... priestess...
uid: 9ae0d5ea-d215-d1a0-cc65-51d89a7c004f
Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD loop
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_Dead_MentionedAbsolute - GOB_GoblinPriest_Dead_MentionedAbsolutedescription
> null

0:0 - Murdered... infidel...
uid: 9baeffa9-0336-f645-9e26-0856897682e8
Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD loop
> null

0:0 - Where are you from?
uid: 9fe783fd-779b-08f6-932d-620e068ecad3
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> My mother's... swollen... gut...

0:0 - What happened to you?
uid: b351002e-370b-d9ad-33d1-e341964e1683
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Murdered... infidel...

0:0 - Who is the Absolute?
uid: c94e8562-67f3-1ff3-8dc1-43989010e037
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_Dead_MentionedAbsolute - GOB_GoblinPriest_Dead_MentionedAbsolutedescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> God... everything... everyone...

null
uid: fdbaa04f-fb75-3509-d3a6-51711fac9f7c

null
uid: fe157bba-8b45-75bc-b767-f40c7e6f101c


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Chapel.lsj
Synopsis:
The goblin priestess is branding new converts to the cult of the Absolute. She is a True Soul - tadpoled, but unaware that is the case. She believes she is communing directly with the Absolute. She's one of three leaders in the goblin camp, and an important and powerful member of the Absolute's cult. She's charismatic and friendly, in a crude sort of way, but has an underlying suspicion and curiosity. Her offers of help are really a ploy to separate players from their friends so that she can imprison them and watch as the parasite eats them alive.

0:0 - I'm not letting you burn my flesh.
uid: 0092c893-be74-22e6-f02f-c8f29dae9b89
> Maybe you don't need me to. After all, you're special, ain't you? Like me.

null
uid: 0202bb44-fee8-afdf-e841-184cb126860c
Jump to another node

0:0 - Time's the one thing you don't have. We've gotta get this thing out now.
uid: 02617fb7-9228-9270-648a-fffa66e1ec8b
Cinematic:
Node context: concerned, with a hint of menace on the last sentence
> null
> null
> null
> null

0:0 - Drink the potion.
uid: 034f42a4-514a-a455-53d4-d89ad5e90c47
Cinematic: Drinking potion
- 0:0 Tag: Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0:2 Tag: Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
> null

null
uid: 04503834-e43e-abb1-c4bb-59d62aa9c04f
- 0 Check flag(s) (Object):
   true - GOB_GoblinPriest_State_PlayersAroundChapel - There are multiple characters around when Goblin Priest has cast sleep.
=== END NODE ===

0:0 - That'll put me to sleep - are you trying to trick me?
uid: 058272eb-d58c-a2c5-0b2a-a25d6089915a
> I ain't deceiving nobody. I'm tryin' to help!

0:0 - *Psionic feelers creep across your mind, like a pickpocket's fingers seeking flaws in fabric.*
uid: 0593ade1-e350-1741-5bc5-be50589ae301
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
Node context: describing the creepy sensation of being telepathically explored by a goblin
> Seal your mind against the intrusion.
> Allow her to rummage through your memories.
> Attack.

0:0 - Eh, most of my brain is a wreck. Just do what you will.
uid: 0a843268-13f2-42fe-6cb3-9ae4d8ab484f
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Don't you worry. I've got everythin' I need to fix you. Might get a bit messy though.

0:0 - Let me show you just how dangerous I am, True Soul.
uid: 0b5e5e30-d266-168b-ccd6-a96925153557
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - None of her friends around... Perfect time for a little discreet knifework.
uid: 0b953398-5575-1a7e-89c5-ab69788e8537
Cinematic:
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: 0cb5b1b4-d9b7-86a1-5402-7f47ac44814a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 12f53105-ba9a-dbcb-b76c-85965e6e274d
> Can't get any privacy around here...
> There we go. Secret and safe. Well... secret.

0:0 - I'm here to kill you.
uid: 15c94940-f646-8a73-35d4-cf9b70a7d348
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
> You can't! The Absolute will crush you!

0:0 - I've been searching for a healer - can you help?
uid: 16a5cf72-e649-d275-4640-0aced2dadb23
> null

null
uid: 18e45bdd-2de6-3218-cf49-ea79860cc057
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> null
> null
> null
> null
> null

null
uid: 19a79975-07f5-a209-87d3-6ef1d0013cb8
Jump to another node

null
uid: 1d2390eb-8235-f0b8-d97c-26dcf62e7dc7
Jump to another node

0:0 - I needed a quiet corner to slaughter you in.
uid: 1dce4aaa-d483-79ea-21cc-67f8be2e4bc4
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
> The Absolute will protect me - you don't stand a chance.

null
uid: 22028420-da76-3f19-0809-4873e265705b
- 0 Check flag(s) (Global):
   false - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
> null

null
uid: 23c9bfe9-60fa-70b7-197d-36978abbe487
- 0 Check flag(s) (Object):
   true - GOB_GoblinPriest_Event_CloseDoorFailed - GOB_GoblinPriest_Event_CloseDoorFaileddescription
> *Psionic feelers creep across your mind, like a pickpocket's fingers seeking flaws in fabric.*

0:0 - Pretty sure one of those parasites is squirming in your head, too.
uid: 24155ee3-c2da-ac29-9a87-68e6f93c9ef5
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinPriest_MentionedParasite - GOB_GoblinPriest_MentionedParasitedescription
> null

null
uid: 24b5c415-4672-80be-90d1-39376904a9b8
Jump to another node

- Roll sucessful -
null
uid: 24c6a7dc-2fc6-cb4d-a90b-fe9858f7685a
> *You repel her mental probes, concealing your memories.*

0:0 - I've heard enough - time to die.
uid: 2532e2d2-e4f7-6f03-1f16-f96376523cd6
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
> null

0:0 - Relax your mind, directing her to the memory of your infection.
uid: 26096e14-d8a3-e6ba-cf6c-b0e872439857
> *An image of the mind flayer reaches out to her from your memories.*

null
uid: 266711c8-c1af-24e8-97fc-b3e423cebaf4
Jump to another node

0:0 - It's a liquid blessing. It'll cleanse you - and it tastes better than the rotgut at the party.
uid: 274fa0fd-5418-9313-d158-c90d51829006
Cinematic:
Node context: lying, but fairly convincingly

0:0 - Don't you worry. I've got everythin' I need to fix you. Might get a bit messy though.
uid: 2757cc42-322d-b20b-b54a-b8a7638f951d
Cinematic:
Node context: reassuring us, like a doctor to a patient
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
   false - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription
- 1 Set flag(s) to (Object):
   true - GOB_GoblinPriest_PlayerAcceptedHelp - GOB_GoblinPriest_PlayerAcceptedHelpdescription
> I'm ready.
> Give me a little time to prepare.
> What exactly does your plan involve?
> I don't think so. Time to die.

0:0 - *You repel her mental probes, concealing your memories.*
uid: 27d60139-b4b0-ca56-6332-5537e3fe307a
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
Node context: successfully repelling an psionic intruder
> There's something wicked burrowed in your brain. I can't get a grip on it. Best start praying for help.

0:0 - Weapon at the ready - now's the time.
uid: 28fa4527-37cd-1fee-db03-6013f16624f4
Cinematic:
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

- Roll failure -
null
uid: 296def74-f7d6-7f6f-20e4-02b447f29596
> null

0:0 - Ready to clear your head?
uid: 297eac3a-a8f1-4454-2dac-aff225b15ce8
Cinematic:
Node context: friendly
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
- 1 Check flag(s) (Object):
   false - GOB_GoblinPriest_PlayerAcceptedHelp - GOB_GoblinPriest_PlayerAcceptedHelpdescription
> Yes. I'm ready.
> What exactly are you going to do?
> Change of plan. I'm going to kill you.
> I'm ready to avenge all those your cult has slain. Your faith is a pillar of this cult, True Soul. I'm afraid that means you have to die. The cult you've built is a blight upon nature, True Soul. Prepare to die. I'm ready to destroy your hold over this cult. Are you ready to die?
> Leave.

0:0 - Enough stalling. Finish her, and be quick about it.
uid: 2a77f21d-40d9-acb2-6b46-505f7044e6f0
Cinematic:
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Fine. Brand me.
uid: 2afe804d-cff8-b776-0f17-1c42e0236a7d
> Hold still.

0:0 - I ain't deceiving nobody. I'm tryin' to help!
uid: 2b42c614-1050-17ed-caae-fa58ea79d16c
Cinematic:
Node context: bluffing, irritated
> null
> null
> I don't think so. You're finished.
> null
> null

0:0 - Lets the faithful recognise one another quick-sharp. That way, nobody'll mess with you.
uid: 2bdae375-5e0a-50d2-92c6-def3a46c359f
Cinematic:
Node context: explaining a magical brand in a friendly way
> And it's charged with magic. Ordinary slobs can't see it; only us that follow the Absolute.

0:0 - *An image of the mind flayer reaches out to her from your memories.*
uid: 2edf6d47-47f9-6316-ff5f-3c81bdc7e70f
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
Node context: describing something horrible
> null

0:0 - Ready to figure out what's going on with those shadows in your head?
uid: 3261e5a2-ab0f-92a5-da55-6dd1cb027407
Cinematic:
Node context: friendly, concerned
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
   true - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription
> I already know what causes them - a creature in my brain.
> Absolutely - can you help?
> I'm ready to kill you, actually.
> Leave.

null
uid: 3276534a-fd37-8bdc-d3ff-a0cb44d5723c
Jump to another node

0:0 - No. You ain't leaving until we get to the bottom of this. You could be dangerous.
uid: 3322cc29-041f-b314-b875-f82288a4f284
Cinematic:
Node context: concerned, with a hint of menace on the last sentence
- 0 Set flag(s) to (Dialog):
   false - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
   true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription
> What exactly does your plan involve?
> Stand aside; I'm leaving.
> Do whatever you have to. Just get rid of it.
> Let me show you just how dangerous I am, True Soul.
> I'm a prodigious murderer, and I'm going to treat you to my brilliance.

0:0 - At this point, I'll take anything. Do what you can.
uid: 336d0325-e8d4-7f5c-ee5c-75977dd5d9b4
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
> null

0:0 - Maybe I can help with that... Didn't realise you were a True Soul.
uid: 35bd6c93-b736-e29d-c945-1ac1224f6f36
Cinematic:
Node context: pondering - impressed that we are True Souls (high-ranking members of her religion)
> I've been looking for a healer - can you help?
> There's a creature inside my head. Can you do anything about that?
> You can help me by dying quietly.
> Leave.

0:0 - So drink this. It'll purify ya.
uid: 368ca74c-1c8c-1c9d-c6e2-2a2d10323991
Animation: [REUSE] CDavis: Use HoldInventory construction anim.
Cinematic: offering a potion
Node context: offering a potion; lying, but fairly convincing
- 0 Check flag(s) (Object):
   true - GOB_GoblinPriest_HasSleepPotion - Goblin Priest has Sleep potion.
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

0:0 - Attack.
uid: 3810cb1a-f408-e0eb-69cf-96c911cbf230
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog.
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - I already said I'd help your mate, but I'll fix you one at a time, right here in the chapel. Send 'em through.
uid: 39d8fec0-73c7-d1f4-36a1-7ebd940a5bb5
Cinematic:
Node context: trying to convince us that everything's above board, and that we're all on the same team.
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_AnotherPlayerProblem - GOB_GoblinPriest_AnotherPlayerProblemdescription
=== END NODE ===

0:0 - Absolutely - can you help?
uid: 3d1cebc2-e5f8-0719-cba6-249d9c5fa4d2
> null

0:0 - Whatever the Absolute tells me to. Don't worry - She loves you. I can tell.
uid: 3e9b1e0c-cd8d-5a74-590b-d9e1c7d365a0
Cinematic:
Node context: responding to us asking what her plan is - the Absolute is her god. The plan is in god's hands
- 0 Set flag(s) to (Global):
   true - GOB_GoblinPriest _HearVoiceOfGod - Priestess Gut told players that the Absolute speaks to her
> All right. I'm ready.
> null
> null

0:0 - *She prises your mental barriers apart... and sees the mind flayer from the ship.*
uid: 407bf480-8e86-048f-2043-3e31b81b21db
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
Node context: sense of dread
> Hells. That is horrible. Can see why you'd want to keep it secret.

null
uid: 41a65bf0-38c5-86a2-f6ca-d61741f0481d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Those shadows you saw? There's a creature inside my brain.
> I've been searching for a healer - can you help?
> I needed a quiet corner to slaughter you in.

0:0 - I can't fix what's wrong with you. Best pray to the Absolute for help.
uid: 41f0c18d-ed41-c998-556a-2e898146fe2f
Cinematic:
Node context: Confused, slightly irritated with herself
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_CantHelp - GOB_GoblinPriest_CantHelpdescription
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
=== END NODE ===

0:0 - Don't want anyone peepin' on private matters, so...
uid: 42fb804a-2482-f8bf-8fe0-7e4602fb903e
Animation: CDavis: Magical gesture to the door as the priestess closes the door using a cantrip. NAME: Cantrip_CloseDoor
Cinematic: Spell cast
Node context: preparing to close a door for privacy
- 0 Check flag(s) (Object):
   false - GOB_GoblinPriest_Event_DoorClosed - GOB_GoblinPriest_Event_DoorCloseddescription
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_TryCloseDoor - GOB_GoblinPriest_Event_TryCloseDoordescription
> null

0:0 - Hells. That is horrible. Can see why you'd want to keep it secret.
uid: 440d6589-a5b6-4070-7237-329545779a9a
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
Node context: very shocked, just saw something HORRIBLE in our memories
> But there's no secrets between us, True Soul. Lemme take a look and find out what it did to you.

0:0 - Hang on - somebody's nabbed my potion.
uid: 443cd882-34f3-b5ee-5bb6-75c3d53b3834
Animation: CDavis: Priestess patting down her pockets, someones stolen her potion.
Cinematic: patting down her pockets
Node context: patting down her pockets - dismayed
- 0 Check flag(s) (Object):
   false - GOB_GoblinPriest_HasSleepPotion - Goblin Priest has Sleep potion.
> null

0:0 - I don't think so. Time to die.
uid: 45897dca-5702-b776-30fe-4ea75be9689f
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
> null

0:0 - *Your minds brush against one another but are swiftly parted.*
uid: 45d7e7cb-4d84-8ba3-6447-794cd5f078e6
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
Node context: deliberately thwarting a goblin's attempts to read our mind
> What are you hiding in there? There's some weird shadows swimming around.

0:0 - Surprised to see you still standing. You ready to figure out what that critter's doing to your head?
uid: 470e3d10-e772-19f9-d30b-434b586c8640
Cinematic:
Node context: friendly, slightly concerned
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_ToldAboutTadpole - GOB_GoblinPriest_ToldAboutTadpoledescription
   true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription
> null

null
uid: 47d55c73-9e60-4498-ad56-81bc1f272638
Jump to another node

0:0 - *As the pain muddles your thoughts, your minds become entangled. A familiar sensation - she, too, carries a parasite.*
uid: 49192a59-615a-5275-4f5b-3d6a26c323f7
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic: She applies the branding iron to the player's hand, leaving behind the mark of the Absolute, glowing. After a beat, it fades.|
Node context: internal dialogue as the player reacts to both the 'pain' from a branding iron applied (voluntarily) to their hand, and a goblin priestess exploring their mind telepathically
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute.
- 1 Set flag(s) to (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Push deeper into her mind.
> Sever the connection.
> Attack.

null
uid: 4c6be0e8-7ef8-5519-7280-98fc07aa5565
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> What's the mark for?
> Fine. Brand me.
> I'm not letting you burn my flesh.
> I'm here to kill you.

0:0 - Stand aside; I'm leaving.
uid: 4cb2dd82-0f07-8e10-b75b-d4df4bca850b
> null

0:0 - I'm ready to kill you, actually.
uid: 4cf2bd57-355c-51b0-7d9d-37098a4797e9
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
> null

null
uid: 50072f96-d6d0-79ef-7a4b-4096486d9521
- 0 Check flag(s) (Object):
   false - GOB_GoblinPriest_Event_CloseDoorFailed - GOB_GoblinPriest_Event_CloseDoorFaileddescription
> *Psionic feelers creep across your mind, like a pickpocket's fingers seeking flaws in fabric.*

0:0 - What's the potion for?
uid: 50b8c24a-6831-6c65-a58b-e90695e6b414
> It's a liquid blessing. It'll cleanse you - and it tastes better than the rotgut at the party.

0:0 - You can't! The Absolute will crush you!
uid: 50fb3dd5-98c6-090e-dc0c-50831a40cc8b
Cinematic:
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog.
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Then get it out of me.
uid: 511ecd0b-285d-a276-86ab-debd0cfc18fc
> Don't you worry. I've got everythin' I need to fix you. Might get a bit messy though.

null
uid: 52d60b21-f184-e875-a8b5-92f74b6d92aa
Jump to another node

0:0 - Sweet dreams. I'll see your ugly mug on the other side.
uid: 546bcc2f-11be-1943-4098-ee092663dae5
Animation: [Player] takes the potion and drinks it. They immediately start to fell the effects and fall to the ground, unconscious - Matt, CDavis: [Priestess] gets up close as player falls asleep.
Cinematic: getting up close as we fall to sleep from the potion we just drank
Node context: malicious, speaking softly and close to the player as they fall asleep
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog.
- 1 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_DrinkPotion - GOB_GoblinPriest_Event_DrinkPotiondescription
=== END NODE ===

null
uid: 55949fbd-b3ed-96ad-91c4-250b2e89d1c6
Jump to another node

0:0 - I still have my senses. I'll find another way to deal with it.
uid: 594cfa1c-3549-1e8b-fd84-b186627c52f4
> No. You ain't leaving until we get to the bottom of this. You could be dangerous.

null
uid: 5bf58026-e4e8-5f5c-7bd7-4c2f68d2e435
Jump to another node

0:0 - I don't think so. You're finished.
uid: 5c1917d4-c9fa-059c-1336-4d5b3d8366e4
> This could have gone easy for you. Not now, though. I'll tear you to shreds!

0:0 - No. It's messing with your brain. You're seeing things - probably hearing voices too, yeah?
uid: 5c730e48-f6b1-938d-3a8a-88164e6004c8
Cinematic:
Node context: patient and patronising - like a gross goblin doctor trying to calm a hysterical patient

0:0 - You wanted to talk privately, so here we are. What's botherin' you?
uid: 5c9b6601-e1a3-7da2-4aed-e670bcc9c0bc
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_PrivateMeeting - GOB_GoblinPriest_PrivateMeetingdescription
   false - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinPriest_AskedForPrivacy - Asked the goblin priestess for a private audience in her chapel
- 2 Check flag(s) (Object):
   false - GOB_GoblinPriest_PlayerAcceptedHelp - GOB_GoblinPriest_PlayerAcceptedHelpdescription
> null
> null

0:0 - *Sifting deeper, she sees the mind flayer holding a wriggling tadpole to your eye.*
uid: 5ea6057b-e543-3b36-8b98-efe5bf9a3c6a
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
Node context: afraid, describing a horrible memory
> *And then the vision lurches, and you are looking through her eyes as a tadpole squirms into her skull.*

0:0 - *And then the vision lurches, and you are looking through her eyes as a tadpole squirms into her skull.*
uid: 60bf60c5-b8be-fe30-aedd-f72fe5e3060c
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
Node context: describing a psionic vision - some shock on the beat about seeing through "her eyes".
> Hells. We need to fish that thing out before it eats any important parts of your brain.

0:0 - A creature? There's definitely something rotten in there.
uid: 61782509-6544-7310-8a0c-03e862773312
Cinematic:
Node context: surprise and awe - she's horrified but also VERY intrigued
> Let me take a closer look. I ain't seen anything like this before.

- Roll sucessful -
null
uid: 619e1147-4aff-a9b5-9077-4e5e90e7c7f1
> *The potion is poisoned, but your virtuous resolve is stronger than the toxins.*

0:0 - If we're quick about it, we can cut her throat before she calls for reinforcements.
uid: 628315fa-59b5-79b9-6fc5-45cf6aa4f8b7
Cinematic:
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - What exactly are you going to do?
uid: 6756a990-86a6-05a6-9c29-ed8b8348d105
> Whatever the Absolute tells me to. Don't worry - She loves you. I can tell.

null
uid: 68caab8b-f4ff-f1f1-ac68-528cb98d1a26
Jump to another node

0:0 - Give me a little time to prepare.
uid: 68f4dda4-ccba-ba84-09db-ca1831aad5b8
> Time's the one thing you don't have. We've gotta get this thing out now.

0:0 - What's the mark for?
uid: 6993086c-546b-8833-dbba-bc0bcb8b25e9
> Lets the faithful recognise one another quick-sharp. That way, nobody'll mess with you.

0:0 - Hells. We need to fish that thing out before it eats any important parts of your brain.
uid: 69f77fca-6f2e-a2dd-5d3f-f90f97bc344c
Cinematic:
Node context: Shock and concern
> Then get it out of me.
> Eh, most of my brain is a wreck. Just do what you will.
> I still have my senses. I'll find another way to deal with it.
> One of those things is inside you too, you know.
> Pretty sure one of those parasites is squirming in your head, too.
> I've heard enough - time to die.

0:0 - Maybe you don't need me to. After all, you're special, ain't you? Like me.
uid: 6bdc427d-b34b-f1f0-ae73-087063ef838c
Cinematic:
Node context: accepting, but slightly suspicious
> *She probes your mind, tangling your thoughts with hers. A familiar sensation - she, too, carries a parasite.*

null
uid: 6cbdd864-40af-afd6-f490-bb28329a5467
Jump to another node

0:0 - The Absolute will protect me - you don't stand a chance.
uid: 6cd66f3f-643f-b918-587d-27afb3c184d1
Cinematic:
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog.
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - I'm ready.
uid: 6cf5355d-b2d1-6f57-3d59-fced02b47509
> null

null
uid: 6d6408dc-2a96-4666-3482-f6e84bded29a
- 0 Check flag(s) (Tag):
   true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

0:0 - It's all slippery in there. What are you hiding?
uid: 6d86c9da-3dff-1ccd-59f0-ad13180f2677
Cinematic:
Node context: describing a psionic intrusion, but can sound like she's a surgeon talking about digging through our guts
> Relax your mind, directing her to the memory of your infection.
> Shut her out completely.

- Roll failure -
null
uid: 6da2d909-1fe4-bc2f-4638-59ad99838e63
> Drink the potion.
> Drink the potion.
> Drink the potion.
> I'm not drinking that.
> What's the potion for?
> null

null
uid: 6dc163c7-d9b8-d862-2bbf-ee44aa4c92a0
Jump to another node

null
uid: 6df9ba35-fff7-e22d-2247-14db59d135ae
Jump to another node

0:0 - Smart. All you need to do is open yourself to the Absolute, and I'll do the rest.
uid: 70dc2803-dfe6-8202-2adb-4cbd330fcc4a
Cinematic:
Node context: slightly more sinister than her friendlier nodes - we don't know what "the rest" is but it doesn't sound great; in actuality, she's tricking us into imprisonment and possible death
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
> null
> *Psionic feelers creep across your mind, like a pickpocket's fingers seeking flaws in fabric.*

0:0 - Hold still.
uid: 7256f7b3-1055-d4fd-7657-f3812d8b09e2
Animation: [Player] holds their hand out. [Priestess] grabs the [Player] with one hand, and forcfully plants the brand on their hand with the other - Matt
Cinematic: [reuse from GOB_GoblinPriest_Branding]
> *As the pain muddles your thoughts, your minds become entangled. A familiar sensation - she, too, carries a parasite.*

0:0 - You can help me by dying quietly.
uid: 73599a5f-3178-acb1-5031-653ec37cfab7
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
> null

0:0 - Being a True Soul, you know the Absolute don't like to touch nothin' unclean.
uid: 74773c64-8dcc-2b8c-6668-7af4cf6aae06
Animation: [REUSE] CDavis: use ProduceInventory construction anim
Cinematic: Show potion?
Node context: tentative, selling us a lie and hoping to get away with it
> So drink this. It'll purify ya.
> Hang on - somebody's nabbed my potion.

0:0 - Only those that have faith are welcome here. Clear off before I cut you.
uid: 7821f4ad-bcc2-7a58-29ec-ee1980be9e40
Cinematic:
Node context: dismissive
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription
=== END NODE ===

0:0 - There's a creature inside my head. Can you do anything about that?
uid: 7a29907b-2f57-b629-a26b-3a8680cc3150
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_ToldAboutTadpole - GOB_GoblinPriest_ToldAboutTadpoledescription
> A creature? There's definitely something rotten in there.

null
uid: 7ac8d77c-a5c4-ded6-ba60-60bc94403dde

null
uid: 7c2d7e65-90df-d634-ea59-3308d615a0b7
Jump to another node

0:0 - Sweet dreams.
uid: 7dcda069-9414-d036-556c-accff918bb8d
Animation: [Player] is struck by a sleeping spell. They struggle and stagger, before collapsing to the ground *DUPLICATE* - Matt, CDavis: [Priestess] gets up close as player falls asleep.
Cinematic: Spell Cast
Node context: malicious, just put us to sleep with a spell
- 0 Check flag(s) (Tag):
   false - Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
   false - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog.
- 1 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_CastSleep - GOB_GoblinPriest_Event_CastSleepdescription
=== END NODE ===

0:0 - I'm ready to avenge all those your cult has slain.
1:0 - Your faith is a pillar of this cult, True Soul. I'm afraid that means you have to die.
2:0 - The cult you've built is a blight upon nature, True Soul. Prepare to die.
3:0 - I'm ready to destroy your hold over this cult. Are you ready to die?
uid: 7e04f37a-d2a5-a896-84ea-932f4795138d
- 0:0 Tag: Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA.
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
- 1 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

null
uid: 8017fa9c-c99c-2469-3288-1ddc1d17012a
Jump to another node

0:0 - There we go. Secret and safe. Well... secret.
uid: 8424c6d9-eb2d-ee34-5c1f-a4ee2d18eb2f
Cinematic:
Node context: just closed a door - amused on last line
- 0 Check flag(s) (Object):
   false - GOB_GoblinPriest_Event_CloseDoorFailed - GOB_GoblinPriest_Event_CloseDoorFaileddescription
> null

null
uid: 84afc49c-465e-ca4b-8da5-6a3fcb4551bb
Jump to another node

null
uid: 863a5e35-f873-7a45-3e32-3af214b58a9f
Jump to another node

null
uid: 878cfe93-23d5-96f3-31d5-f9c32d603585
Jump to another node

null
uid: 890fb9a7-e445-d1be-609a-8d559c7eb425
> null (roll sucessful)
> null (roll failure)

0:0 - I'm not drinking that.
uid: 8931e857-b6ee-eeba-fe1f-e5ac222d6461
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_RefuseDrinkPotion - GOB_GoblinPriest_Event_RefuseDrinkPotiondescription
> I guess we're doing this the hard way, then.

0:0 - There's something wicked burrowed in your brain. I can't get a grip on it. Best start praying for help.
uid: 8a3ff62d-4e89-5e8c-6061-a379484e7888
Cinematic:
Node context: frustrated, failed to help us
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_CantHelp - GOB_GoblinPriest_CantHelpdescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - Yes. I'm ready.
uid: 8aa688df-4223-a628-df5a-0943e269ad5f
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_CountPlayers - GOB_GoblinPriest_Event_CountPlayersdescription
>

0:0 - And it's charged with magic. Ordinary slobs can't see it; only us that follow the Absolute.
uid: 8aea2a92-a740-2491-079e-0004f1127bbc
Cinematic:
Node context: explaining a magical brand in a friendly way

0:0 - *Her faith floods into you - a tide of shuddering ecstasy. Her tadpole nestles within that mania, secure... hidden.*
uid: 8f53ad97-739f-c75e-1930-8ea73b163ad9
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
Node context: feeling a goblin priestess' faith - it is overpowering. And behind it, a creepy discovery - a parasitic tadpole, the same as the player carries in their own mind
> You pokin' around in my mush?

null
uid: 90e88606-8ea2-1885-ee13-cfea1b7ad0c2
Jump to another node

null
uid: 91c2f80b-6269-9d62-963c-d03cbdaa47a1
Jump to another node

null
uid: 9208da4a-e95f-1dc5-07eb-b6d89680a05c
Jump to another node

null
uid: 94c4d40c-4ce6-3089-71b8-56e9c94bf923
Jump to another node

null
uid: 96bae44d-d139-b2b9-9f8b-2f583520c5c1
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Enough stalling. Finish her, and be quick about it.
> None of her friends around... Perfect time for a little discreet knifework.
> If we're quick about it, we can cut her throat before she calls for reinforcements.
> There's no one here. Can we please kill her and get on with our day?
> Weapon at the ready - now's the time.

0:0 - Leave.
uid: 97bf6340-2b01-b000-6716-8586608d241b
=== END NODE ===

null
uid: 9a104a1d-e7d9-4ec9-8494-84c6156fb6d3
Jump to another node

null
uid: 9ace1fc4-89ac-ede9-b6ad-30cd61577c6a
Jump to another node

0:0 - I already know what causes them - a creature in my brain.
uid: 9ae4ff2d-3690-0af8-57b6-d51a45d25d8d
> null

null
uid: 9afcceb4-a02c-7fb4-8edd-cf25a4a7fd9a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - One of those things is inside you too, you know.
uid: 9cee1815-f49d-f802-ca18-de498d9104a2
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_MentionedParasite - GOB_GoblinPriest_MentionedParasitedescription
> No. It's messing with your brain. You're seeing things - probably hearing voices too, yeah?

null
uid: a0505b5a-2c5e-50b9-9cff-8f7ef62525fe
Jump to another node

0:0 - There's no one here. Can we please kill her and get on with our day?
uid: a1a291dd-87dd-0c87-38fc-4c53bc3b4da3
Cinematic:
Node context: Tetchy
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: a2b99937-f274-8607-e887-8a6b2bce1c01
> null (roll sucessful)
> null (roll failure)

0:0 - Change of plan. I'm going to kill you.
uid: a3664685-7ea9-acbc-e95c-1617572e5e08
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
- 1 Check flag(s) (Tag):
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

null
uid: a37bd5e0-bc52-932e-549a-46a7bb2d9e54
Jump to another node

- Roll sucessful -
null
uid: a5858bd2-ceaf-5256-6e86-c3d74a8e17ad
> *You recognise tell-tale flecks of werejackal blood - it's a potion of sleep.*

0:0 - *You recognise tell-tale flecks of werejackal blood - it's a potion of sleep.*
uid: a5b69b52-caf2-4312-be7f-393c9ebff62a
Cinematic:
Node context: alert, suspicious
> That'll put me to sleep - are you trying to trick me?
> Drink the potion.
> Drink the potion.
> Drink the potion.
> I'm not drinking that.

null
uid: ab6694d3-0a96-9abd-3edf-1c0dad1e1aed
- 0 Check flag(s) (Object):
   false - GOB_GoblinPriest_Event_DoorClosed - GOB_GoblinPriest_Event_DoorCloseddescription
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_TryCloseDoor - GOB_GoblinPriest_Event_TryCloseDoordescription
> null

0:0 - Leave.
uid: aca61511-417e-cd3c-af5f-c509e3984ec4
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription
=== END NODE ===

null
uid: ad68dedb-7c1e-8889-8a8f-1c0f7071073d
Jump to another node

null
uid: ae62a763-6fed-3240-f94a-ee2ea4b92248
Jump to another node

0:0 - This ain't right. Why are you resisting me if you're one with the Absolute?
uid: b0435404-bdc8-2041-fa23-43a53d90f40a
Cinematic:
Node context: annoyed and slightly dismayed
> null

0:0 - I'm pretty sure you're infected, too.
uid: b0af4b89-e2fa-d67b-96ae-7d6300fc6bfb
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_MentionedParasite - GOB_GoblinPriest_MentionedParasitedescription
> Eh? Ain't nothin' wrong with me. You're the one who's sick in the head.

0:0 - Drink the potion.
uid: b1618711-98b2-2bb0-bf5d-5dfb7e8605a4
- 0 Check flag(s) (Tag):
   false - Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
   false - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> null

0:0 - Those shadows you saw? There's a creature inside my brain.
uid: b25bbb53-d23c-4d0b-8451-192492a1119e
> null

0:0 - Works both ways, mate. An' I saw some weird shadows swimmin' around in your head just now.
uid: b2d24ceb-81bb-f5c0-0249-6ef9f0d3b219
Cinematic:
Node context: 'works both ways' being a psionic connection. Disturbed by the weird shadows
> I already said I'd help your mate, but I'll fix you one at a time, right here in the chapel. Send 'em through.
> Maybe I can help with that... Didn't realise you were a True Soul.

0:0 - You pokin' around in my mush?
uid: b3137135-c89d-7d4f-86c4-4044754c961e
Cinematic:
Node context: 'mush' being brain/head - we've just psionically communicated with her and she's amused
> Works both ways, mate. An' I saw some weird shadows swimmin' around in your head just now.

null
uid: b7e9419f-ccc1-4a1f-4dfe-9f668342c982
Cinematic:
> Don't want a crowd of gawpers. Everybody else needs to leave.
> Don't want anyone peepin' on private matters, so...
> null

0:0 - This could have gone easy for you. Not now, though. I'll tear you to shreds!
uid: b8fd0543-b82a-3db3-0216-6ce7096a6730
Cinematic:
Node context: malicious, like a mob boss who just had an offer turned down
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog.
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Let's get your head fixed once and for all.
uid: b95440fb-1a1d-b746-47ab-e552146ac211
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
- 1 Check flag(s) (Object):
   true - GOB_GoblinPriest_PlayerAcceptedHelp - GOB_GoblinPriest_PlayerAcceptedHelpdescription
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_CountPlayers - GOB_GoblinPriest_Event_CountPlayersdescription
> null

0:0 - All right. I'm ready.
uid: b9c4dad9-c226-cd74-4f1d-01dda42e0526
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_CountPlayers - GOB_GoblinPriest_Event_CountPlayersdescription
> null

0:0 - Eh? Ain't nothin' wrong with me. You're the one who's sick in the head.
uid: baac26f7-086e-cc87-cb69-341d14f8500e
Cinematic:
Node context: bristling with irritation, and accusatory but still treating us as an ally
> No need to panic, though.

0:0 - *The potion is poisoned, but your virtuous resolve is stronger than the toxins.*
uid: bc3d9fc8-eaf1-909a-4a84-df1f85e424cc
Cinematic: Paladin smiles triumphantly as their eyes light up with flame of virtue. Priestess Gut reacts with fear.
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog.
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
> null

0:0 - Shut her out completely.
uid: bcfa1eb7-577e-e862-8d8c-02edae0f228a
> This ain't right. Why are you resisting me if you're one with the Absolute?

null
uid: bd17b9de-6df9-faf3-10ba-2f584e561d49
Jump to another node

0:0 - Leave.
uid: bdd560e0-2f9e-f084-4ee5-d2bdc5f481c8
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription
=== END NODE ===

null
uid: bfbe03c6-3ffc-76f5-8336-51d15217f028
Jump to another node

0:0 - It involves you puttin' yer trust in the Absolute. Simple.
uid: c0b5c7f5-68c8-15e7-ab08-98d0efc26139
Cinematic:
Node context: matter of fact - it's all about faith

0:0 - Attack.
uid: c2f151d2-2ae6-774a-4b35-34698f3b67bc
- 0 Set flag(s) to (Global):
   true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog.
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

null
uid: c33018ce-36ec-c75e-b2f3-8de1c66b4737
Jump to another node

0:0 - I've been looking for a healer - can you help?
uid: c55614b2-5098-6268-5342-d4f92d704709
> You've come to the right place.

0:0 - Only those that have faith are welcome here. Clear off before I cut you.
uid: c57dcb09-c64b-09b6-8a20-69bdac6edbb9
Cinematic:
Node context: dismissive
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_NotFollower - GOB_GoblinPriest_NotFollowerdescription
=== END NODE ===

null
uid: c6c0e650-ebdb-31eb-3533-59de5daee377
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - *She probes your mind, tangling your thoughts with hers. A familiar sensation - she, too, carries a parasite.*
uid: c7e4634b-2661-1f69-2a8b-8b18ec368c77
Animation: [REUSE] CDavis: use mindmeld anims.
Cinematic:
> null

0:0 - Can't get any privacy around here...
uid: c897d4c4-fa42-4e85-d1a3-f117e1cb7e2d
Cinematic:
Node context: mildly annoyed
- 0 Check flag(s) (Object):
   true - GOB_GoblinPriest_Event_CloseDoorFailed - GOB_GoblinPriest_Event_CloseDoorFaileddescription
> null

null
uid: ca23f05b-1f60-4dc3-5fbc-aa1dec49d336
Jump to another node

0:0 - Sever the connection.
uid: caa86280-0887-f083-75dd-b2e0a41a879a
> *Your minds brush against one another but are swiftly parted.*

0:0 - Leave.
uid: caef3f84-adde-fe9a-3f51-2a1f3747fb2f
=== END NODE ===

0:0 - Allow her to rummage through your memories.
uid: cca2a183-2595-8b0a-7046-af387872670f
> *Sifting deeper, she sees the mind flayer holding a wriggling tadpole to your eye.*

0:0 - Let me take a closer look. I ain't seen anything like this before.
uid: cd70aa48-0086-5167-0397-10602167779b
Cinematic:
Node context: mispronunciation of 'intervention' is intentional. Trying to calm us
> I'm pretty sure you're infected, too.
> At this point, I'll take anything. Do what you can.
> Leave.

- Roll failure -
null
uid: cd9e2519-098d-b4a9-10e4-a13710dc9b27
> *She prises your mental barriers apart... and sees the mind flayer from the ship.*

0:0 - One of your mates asked to talk in private, so here we are. What's botherin' you?
uid: cdff81ac-58e6-5af0-8555-9d84f2cd91a4
Cinematic:
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinPriest_PrivateMeeting - GOB_GoblinPriest_PrivateMeetingdescription
   false - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinPriest_AskedForPrivacy - Asked the goblin priestess for a private audience in her chapel
- 2 Check flag(s) (Object):
   false - GOB_GoblinPriest_PlayerAcceptedHelp - GOB_GoblinPriest_PlayerAcceptedHelpdescription
> null
> null

null
uid: cff3fdd2-14c1-1fa0-b9ea-52db4470ba16
Jump to another node

null
uid: d19fbb65-eaf5-db82-94b2-bb1ed0723b9a
Jump to another node

0:0 - I'm a prodigious murderer, and I'm going to treat you to my brilliance.
uid: d23c4cdc-0399-548f-4b10-c3d5c09e0553
- 0 Check flag(s) (Tag):
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - Push deeper into her mind.
uid: d2eb16ca-c5e2-6c7a-9cfe-b268553551f5
> *Her faith floods into you - a tide of shuddering ecstasy. Her tadpole nestles within that mania, secure... hidden.*

0:0 - You won't regret this.
uid: d33bfa40-5576-4c66-89f6-77e1639b9ad4
Cinematic:
Node context: pleased that we've accepted her help (we really will regret this and that can be hinted at in how pleased she is)
> Being a True Soul, you know the Absolute don't like to touch nothin' unclean.

0:0 - But there's no secrets between us, True Soul. Lemme take a look and find out what it did to you.
uid: d40d4250-f08e-cc3f-2fa0-666a5bea793c
Cinematic:
Node context: friendly, concerned
> null

null
uid: d469d158-62d2-419b-f900-23fcf1c444d4
- 0 Check flag(s) (Tag):
   true - Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
> null

null
uid: d5d63995-53f5-c907-e1cc-14d22faacf49
> null (roll sucessful)
> null (roll failure)

null
uid: d9f0cff7-85ca-e8d1-9e92-b9fab02841ce
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - You've come to the right place.
uid: de7c14aa-5688-2335-589e-cd5503e18fba
Cinematic:
Node context: proud - offering to help
> With the Absolute's will, I can fix anything.

0:0 - With the Absolute's will, I can fix anything.
uid: dee40b59-7e25-1c79-7464-c5093ac427fd
Cinematic:
Node context: Proud
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
> null

0:0 - What exactly does your plan involve?
uid: e014ac9d-6021-ff4b-eced-5f5249c06dc1
> It involves you puttin' yer trust in the Absolute. Simple.

null
uid: e385717d-c11a-76e6-1dba-02b4fd3f2413
Animation: Player drinks from the potion of sleep but feels nothing as elves are immune
Cinematic:
> null

0:0 - Priestess Gut needs to touch you, too. Hold out your arm so I can mark you.
uid: e5ebdc47-7cb6-f891-9827-a13e8f2f8882
Cinematic:
Node context: a sly insult in most case: the 'especially' lines are respectful. The others are jokes at the player's expense, but a friendly kind of insult
> null

0:0 -
uid: e93eb5e7-3263-8b48-f633-cb8fa73ac3e5
Cinematic:
> null
> Smart. All you need to do is open yourself to the Absolute, and I'll do the rest.

null
uid: ea1777cc-78f6-4f4a-862f-103385930726
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Another special visitor. You've been touched by the Absolute, haven't you?
uid: ead6dc58-84df-ba0f-6249-a0a61c151ff8
Cinematic:
Node context: part carnival-barker, part-priestess. She's revelling in her role at the centre of a public religious conversion ceremony that involves branding the flesh of initiates
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription
- 1 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
> Priestess Gut needs to touch you, too. Hold out your arm so I can mark you.

null
uid: eb923190-02c2-42e5-5cdc-c403faaed736
Jump to another node

0:0 - Do whatever you have to. Just get rid of it.
uid: ee28cc4a-64ad-a60b-4011-761892e302dd
> You won't regret this.

0:0 - No need to panic, though.
uid: ef10cbcb-3c4c-64c5-52f5-ff934473b9b8
Cinematic:
Node context: suspicious and curious, but still trusts us for now
> null

null
uid: ef1efb42-37c4-c9da-c193-d88e3ae31b19
Jump to another node

null
uid: f00f37c7-c1b7-ee1f-3cc1-c81304064e1c
Animation: Sleep spell immunity
Cinematic:
- 0 Check flag(s) (Tag):
   true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> null

null
uid: f04532ef-ddc7-9cd8-56e9-833e77ccc530
Jump to another node

0:0 - I guess we're doing this the hard way, then.
uid: f36902ea-8121-b7d7-b21d-688a07677907
Cinematic:
Node context: preparing to cast a hostile spell on us
> Sweet dreams.
> null
> null
> null

0:0 - Seal your mind against the intrusion.
uid: f9604a5c-0a4f-ee4d-f4d4-610d40c728e0
> It's all slippery in there. What are you hiding?

0:0 - Drink the potion.
uid: f9c870ff-08cd-4da6-5fcd-abb05b17eceb
Cinematic: Drinking potion
- 0 Check flag(s) (Tag):
   false - Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
   false - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> Sweet dreams. I'll see your ugly mug on the other side.

null
uid: fb9f1b6f-8212-184b-c928-95a2cc9f9ff2
Jump to another node

0:0 - Don't want a crowd of gawpers. Everybody else needs to leave.
uid: fbf27b77-8503-e7ec-dd17-00e84c6f05ab
Cinematic:
- 0 Check flag(s) (Object):
   true - GOB_GoblinPriest_State_PlayersAroundChapel - There are multiple characters around when Goblin Priest has cast sleep.
=== END NODE ===

null
uid: fe20ad06-e065-b22d-b827-b1b561db0503
> null
> null

0:0 - What are you hiding in there? There's some weird shadows swimming around.
uid: fed5b0a3-8013-4c8e-2899-612f87426640
Cinematic:
Node context: 'get intimate' referring to a psionic connection rather than a physical one; disturbed by the shadows
> I already said I'd help your mate, but I'll fix you one at a time, right here in the chapel. Send 'em through.
> Maybe I can help with that... Didn't realise you were a True Soul.

null
uid: ffc40513-891f-c833-2aa2-6ded036803a5
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Chains.lsj
Synopsis:
Character is interacting with the priestess' chains.

0:0 - *The lock opens.*
uid: 2a9705a7-2e1d-78bf-05d0-50082b3a6b87
Animation: use key to open lock
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_FreedFromChains - GOB_GoblinPriest_Event_FreedFromChainsdescription
=== END NODE ===

null
uid: 3713c30e-f568-b6e3-77e3-7c29a22722e0
Jump to another node

0:0 - Dislocate your wrist and wriggle free.
uid: 3bf0d9dd-8273-99a8-394b-2161734f4cba
= Roll SkillCheck Acrobatics (Dexterity) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a =
- 0 Check flag(s) (Tag):
   false - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> null (roll sucessful)
> null (roll failure)

0:0 - Preserve your strength.
uid: 4da8b407-dfcd-7262-af43-dc668f279566
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_ChainsFailed - GOB_GoblinPriest_ChainsFaileddescription
- 1 Set flag(s) to (Object):
   true - GOB_WarlockProposal_State_CheckParty -
=== END NODE ===

0:0 - *A sharp pain shoots through your arm as the bone pops out of place. The chains hold tight.*
uid: 51c140e8-2a4f-1e51-c767-0f8c8de6bc3f
Animation: dislocate colarbone
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_DislocatedWrist -

0:0 - *Your muscles burn with the effort, but the chains hold strong.*
uid: 6d200137-c6fd-583b-9026-13bc0798d3cd
Animation: tense muscles, the chains dont snap

- Roll failure -
null
uid: 81db3293-a156-ecdc-9c0b-e98176c94012
> *A sharp pain shoots through your arm as the bone pops out of place. The chains hold tight.*

0:0 - Tense your muscles, straining against the chains.
uid: 91d8ae5e-afe3-fd56-cbcf-6892941c419e
= Roll RawAbility (Strength) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Use the priestess' key.
uid: 9cf8e2fc-de2e-52e4-407f-066a37fdb5b8
- 0 Check flag(s) (Object):
   true - GOB_GoblinPriest_HasChainsKey -
> *The lock opens.*

0:0 - BREAK FREE.
uid: aed2cc39-aec6-d514-970d-23835d61d13e
= Roll RawAbility (Strength) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null

- Roll failure -
null
uid: b164a7d2-575a-d643-2f58-158b6d92b376
> *Your muscles burn with the effort, but the chains hold strong.*

0:0 - *The chains snap as you expand your chest.*
uid: ba767a11-ad97-9206-7afd-96a28c2a0119
Animation: tense muscles, the chains snap
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_FreedFromChains - GOB_GoblinPriest_Event_FreedFromChainsdescription
=== END NODE ===

null
uid: c69d8ad2-f06a-a7af-aacf-e4b383972983
Jump to another node

0:0 - Dislocate your wrist and wriggle free.
uid: cbb0e514-3ba2-2c4e-d4e8-c5165f9f023f
- 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> null

0:0 - *You test the weight of the chains, looking for weak points.*
uid: d7a401ac-26d3-266a-b9cb-e70da196976c
Animation: Player checking the chains, looking for weak points
Cinematic: ~The player chained with their arms behind, they're attached to a stone post
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinPriest_ChainsFailed - GOB_GoblinPriest_ChainsFaileddescription
> Use the priestess' key.
> Dislocate your wrist and wriggle free.
> Dislocate your wrist and wriggle free.
> BREAK FREE.
> Tense your muscles, straining against the chains.
> Preserve your strength.

0:0 - *You've tried everything - the chains still hold you.*
uid: d881d2d9-1b26-d6ef-6b42-ab27c50816af
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_ChainsFailed - GOB_GoblinPriest_ChainsFaileddescription
=== END NODE ===

0:0 - *You slip free of the chains.*
uid: de6550ec-b24c-14c9-00de-b0b8684d4754
Animation: dislocate colarbone and break free
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_FreedFromChains - GOB_GoblinPriest_Event_FreedFromChainsdescription
=== END NODE ===

- Roll sucessful -
null
uid: e50e7f84-3ec3-2927-e5e9-0544ad7f61e0
> *The chains snap as you expand your chest.*

- Roll sucessful -
null
uid: ed470634-b47c-9db5-a65d-055d91cf02c7
> *You slip free of the chains.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_ChainedCharacter.lsj
Synopsis:
Players wake from a sleeping spell/potion to find themselves chained, captive, in a cellar. The last thing they remember is accepting help from the goblin priestess, who has now captured them. She is sadistic and takes great pleasure in explaining that they're going to become mindflayers due to the parasite in their head, and that she's going to keep them trapped here until that happens. Barbarian characters can break free at the end if they succeed a strength check. Combat with Gut ensues.

0:0 - I am the Blade of Frontiers. You don't frighten me.
uid: 0c972ede-b573-f9fb-05d1-2bdc2c41a6cf
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - I'll make you pay for this, goblin.
uid: 0e9f7cd9-7e8c-ae02-1e75-e8c7fdee9e24
> You'll pay for talking back!

null
uid: 0edd8325-5ace-1c53-92ca-434d7b18b900
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> BREAK FREE.
> Glower silently.

- Roll failure -
null
uid: 10dc8f2d-db63-cae5-9b10-dcf192237709
> Oh look how he struggles! Don't do yourself a mischief, now. Oh look how she struggles! Don't do yourself a mischief, now. Oh look how they struggle! Don't do yourself a mischief, now.

null
uid: 1126d85a-9859-8794-7c34-5434f3cab76a
Jump to another node

0:0 - I am Lae'zel. And I have slaughtered the likes of you ten times over.
uid: 115444f7-f9dc-fa7b-94ee-f194ad7d6f30
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> You ain't gonna lay a finger on me. You're finished.

- Roll sucessful -
null
uid: 123fc88c-dc07-415a-69a2-e059bc91bb10
> null

0:0 - Stop trying to confuse me. You're a liar.
uid: 1302ac42-f42f-4848-f9f2-0bbc61a5e56f
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall - hits them in the face
Node context: Angry, slaps the player in the face, yelling on first sentence, malicious and excited; has the player chained and captive
> Everything's clear since the Absolute chose me. You're the one that's broken.


0:0 - Think you're special, do you? You're not.
uid: 16b46ec4-3bb5-53a0-d151-2c9169b0cc2a
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious; has the player chained and captive
> I'm gonna keep you here so I can see every gory detail, and hear every whimper and scream.

0:0 - You're so handsome when you're angry, pet. Pity those looks'll be torn open before long. Ah well...
1:0 - You're so pretty when you're angry, pet. Pity those looks'll be torn open before long. Ah well...
2:0 - You're so adorable when you're angry, pet. Pity those looks'll be torn open before long. Ah well...
uid: 1c5f4df4-f4d7-8cc9-a785-5ac7ac6e51c4
Node context: Creepy affection. 'Ah well' said with an airy 'c’est la vie' tone.
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_AwaitCeremorphosis - GOB_GoblinPriest_Event_AwaitCeremorphosisdescription
> null

0:0 - Do you even know who you are anymore?
uid: 1fb863d6-99d7-2e04-3cbe-52601f094813
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious; has the player chained and captive
> Nothing's changed. I'm in control.
> I have... powers. Something's changing in me.
> I know I'm going to kill you. How about that?
> I am the Demonsbane, champion of Avernus. You don't frighten me.
> I am Lae'zel. And I have slaughtered the likes of you ten times over.
> I am the Blade of Frontiers. You don't frighten me.
> Oh, absolutely not. Never have!
> The prophet of the end, the armageddon-watcher. You are nothing.

0:0 - I have... powers. Something's changing in me.
uid: 22856a7b-cee4-7a0b-1d44-c81f0ba85acf
> Powers? No. They're delusions. That thing's eating your brain.

null
uid: 25d5e2c9-be72-e85f-73de-85d6b177ff4e
Jump to another node

0:0 - It's not me you need to be frightened of - it's what that thing in your head is gonna do to you.
uid: 28af7fbb-c5ef-3720-6c58-297bafedc74c
> null

null
uid: 31e48b9c-2e59-a5be-24ba-b978a22d43fc
Jump to another node

0:0 - And I know what happens next. Your teeth fall out, your skin rips off, and you turn into one of them.

uid: 3af5e161-33f4-6371-1d26-39cb01233ded
> null

null
uid: 405ffffc-a6eb-18df-3065-12d17d45e98d
=== END NODE ===

0:0 - I know I'm going to kill you. How about that?
uid: 40ef1770-be14-c491-87fd-fe0bfcd43025
> You ain't gonna lay a finger on me. You're finished.

0:0 - You won't live to see it, trust me.
uid: 41cef891-78ee-a320-9f5a-c5fc282743e3
> You might have put up a fight in another life, freak. But not in this one.

0:0 - That creature's turning your brain into broth, boiling away your memories.
uid: 42736227-5f9f-dab1-e928-5d9c19d998d0
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious and excited, describing the horrors to come; has the player chained and captive
> Do you even know who you are anymore?

0:0 - Can't beat you too hard, though. Got to keep you alive for what comes next.
uid: 4ff048a5-7e0b-9364-0289-b29ae7e2ccad
> Set me free. Now.
> Weren't you supposed to be helping me?
> You're infected. It's going to happen to you, too.

0:0 - I know that much. I saw the whole horrible story in your memories.
uid: 51e8e011-ddc1-d4b2-1705-a6921477e7e2
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious and excited; has the player chained and captive
> And I know what happens next. Your teeth fall out, your skin rips off, and you turn into one of them.


0:0 - If I set you free, you'll be sucking out my brains as soon as I turn my back.
uid: 55338d02-d197-11d7-3849-741cb0098ad6
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: too smart to fall for our tricks; has the player chained and captive
> That creature's turning your brain into broth, boiling away your memories.

null
uid: 572db907-c811-d25a-c5e3-2778b8deba9f
Cinematic: The player breaks free from their chains and stands before Gut
- 0 Set flag(s) to (Object):
   true - FactionHostileToIndivPlayerAfterDialog - FactionHostileToIndivPlayerAfterDialogdescription
   true - GOB_GoblinPriest_Event_BreakChains - A character breaks free in GOB_GoblinPriest_ChainedCharacter dialog and starts combat.
> Wha...? No! Some one c'mere and help me - NOW!

0:0 - It's too late to help you. It already was.
uid: 5eebcddd-8ad3-f0ae-1621-02b97faa38da
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: mocking, malicious; has the player chained and captive
> That creature's turning your brain into broth, boiling away your memories.

0:0 - BREAK FREE.
uid: 5fd0dbf7-5776-b4ae-44b2-aaa052084be1
= Roll RawAbility (Strength) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Maybe that's wot the creature wants you to think.
uid: 61c07f4d-790a-c12d-ddbb-a7e6b64a4fd1
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious; has the player chained and captive
> It's gonna start eating your flesh, too. Changing you.

0:0 - You might think you're in charge - but you ain't a drow anymore. Yer a flesh-puppet.
uid: 6268262f-b505-b860-13d5-84f077f4abf6
Animation: Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling.
Cinematic: speaking to character who is chained to a wall
Node context: Malicious glee at having the upper-hand
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> The Absolute wants to know all about that critter in your head. So start talkin'!

0:0 - You're infected. It's going to happen to you, too.
uid: 640d0f71-4b44-7a5b-d565-ed6ff839c20c
- 0 Set flag(s) to (Dialog):
   true - GOB_GobilinPriest_ToldInfected - GOB_GobilinPriest_ToldInfecteddescription
> Stop trying to confuse me. You're a liar.

0:0 - Powers? No. They're delusions. That thing's eating your brain.
uid: 67b24cd2-573e-1cd5-2aa5-41aa7e8f828a
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious and excited, describing the horrors to come; has the player chained and captive
> It's gonna start eating your flesh, too. Changing you.

0:0 - But you? You're on your own. Nothing more than a skin-suit for that monster inside you.
uid: 6bb82654-ce26-57b0-9cba-a4e6df1b1d6e
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious; has the player chained and captive
> null
> You're gonna be my new pet. A ferocious squiddie, all for myself.

0:0 - I was abducted... A mind flayer infected me with this thing.
uid: 6bc4030f-2048-945d-f3b0-877094ec6c0b
> I know that much. I saw the whole horrible story in your memories.

0:0 - Lies! I'm stronger than ever. And I've got the Absolute on my side.
uid: 6dffe431-9606-5349-0d56-3bb8479f8beb
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: gloating; has the player chained and captive
> null

0:0 - I am the Demonsbane, champion of Avernus. You don't frighten me.
uid: 74733088-10da-345e-d28c-0ddca7a911dc
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> It's not me you need to be frightened of - it's what that thing in your head is gonna do to you.

0:0 - Wail a rabid scream.
uid: 82f75e30-22dc-8478-8034-3e439da59abb
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - Wakey wakey. Don't bother strugglin' - you ain't goin' nowhere.
uid: 849f8020-a7b0-1561-95c3-473362ba993d
Animation: Player chained to a wall - wakes up RS, CDavis: Shoot for small and medium size characters.
Cinematic: speaking to character who is chained to a wall
Node context: malicious - she pretended to be our friend and now she's chained us to a wall. Should be a real change in tone from everyhing before this branch - true nature revealed, and it's not pretty
> You might think you're in charge - but you ain't a drow anymore. Yer a flesh-puppet.

0:0 - Liar! We've both seen the monster that put it there. And I know what happens next.
uid: 859ae0c0-85c1-53ae-a2d8-13e8947d9942
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious and excited; has the player chained and captive
> Set me free. Now.
> Weren't you supposed to be helping me?
> You're infected. It's going to happen to you, too.

0:0 - The Absolute wants to know all about that critter in your head. So start talkin'!
uid: 9cbb2f48-b932-5d58-9174-e20af0375152
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious; has the player chained and captive
- 0 Set flag(s) to (Global):
   true - GOB_GoblinPriest _HearVoiceOfGod - Priestess Gut told players that the Absolute speaks to her
> I was abducted... A mind flayer infected me with this thing.
> I know nothing. I'm an amnesiac little better than a walking corpse. You're out of luck. I don't know any more about it than you do.
> I'll make you pay for this, goblin.

0:0 - And I don't have to do nothing but wait. That thing inside your head is gonna eat your brain from the inside out.
uid: a0202e80-2b71-7de4-f4cf-b92cb15394d7
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious and excited, describing the horrors to come; has the player chained and captive
> And eventually your skull will split and you'll cough up a mess of tentacles.

0:0 - You'll pay for talking back!
uid: a4154e23-cb36-d77f-dc78-1e3591d55cc6
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall - hits them in the face
Node context: Angry, slaps the player in the face, yelling on first sentence, malicious and excited; has the player chained and captive
> Can't beat you too hard, though. Got to keep you alive for what comes next.

null
uid: a84985f1-882b-2247-405f-15bf26fc5e5c
Jump to another node

0:0 - Then stop this! Heal me.
uid: a8c07d38-ba40-a1cf-a1cb-efc9e249f01f
> Stop it? Why would I wanna do that?

0:0 - Oh look how he struggles! Don't do yourself a mischief, now.
1:0 - Oh look how she struggles! Don't do yourself a mischief, now.
2:0 - Oh look how they struggle! Don't do yourself a mischief, now.
uid: bd8b7414-e7e8-5d41-875f-91806d945f1d
Cinematic: The player struggles against their chains, to little effect. Priestess Gut chuckles with amusement.
Node context: First sentence spoken with an amused chuckle. 'Oh you silly thing'
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> null

null
uid: c09a4282-963d-66a0-0ca8-a91bde3b5711
Jump to another node

null
uid: c1e6a29c-6259-88ff-e08a-b765709a1ad5
Jump to another node

0:0 - The prophet of the end, the armageddon-watcher. You are nothing.
uid: ca3dda76-ae61-3650-d0c8-7c60026eb275
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|

0:0 - Set me free. Now.
uid: cb5ee08b-92c9-a2c4-3e9c-e626251db167
> If I set you free, you'll be sucking out my brains as soon as I turn my back.

0:0 - Glower silently.
uid: cc820d35-7f0e-8381-60d2-051c59285e22
> You're so handsome when you're angry, pet. Pity those looks'll be torn open before long. Ah well... You're so pretty when you're angry, pet. Pity those looks'll be torn open before long. Ah well... You're so adorable when you're angry, pet. Pity those looks'll be torn open before long. Ah well...

0:0 - I'm gonna keep you here so I can see every gory detail, and hear every whimper and scream.
uid: ccbc0797-1e70-2e82-5902-035f9d5fa7c4
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious and excited, describing the horrors to come; has the player chained and captive
> I hope I transform. Then I can gorge myself upon your unworthy beef. If I do transform, you'll be my first meal.
> Wail a rabid scream.
> Keep quiet.

0:0 - Everything's clear since the Absolute chose me. You're the one that's broken.

uid: cf82129a-ef13-4deb-e44a-0532ea6d7708
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: trying to convince herself; a bit confused; has the player chained and captive
> Do you even know who you are anymore?

0:0 - Stop it? Why would I wanna do that?
uid: d216c178-405d-087e-720f-927da98ef5bb
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious; has the player chained and captive
> I'm gonna keep you here so I can see every gory detail, and hear every whimper and scream.

0:0 - You ain't gonna lay a finger on me. You're finished.
uid: d5576989-da03-63a1-7d37-98f155d71408
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious; has the player chained and captive
> And I don't have to do nothing but wait. That thing inside your head is gonna eat your brain from the inside out.

0:0 - Keep quiet.
uid: d67364e0-d47d-633f-951c-342721a717d5
> null
> You're gonna be my new pet. A ferocious squiddie, all for myself.

0:0 - I hope I transform. Then I can gorge myself upon your unworthy beef.
1:0 - If I do transform, you'll be my first meal.
uid: d8195723-ed69-b3df-67a4-2dbe9f77b262
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Not likely. You're forgetting one thing - I've got the Absolute to protect me.

0:0 - Wha...? No! Some one c'mere and help me - NOW!
uid: d8d22ce3-b49f-74d7-2d68-4b99926a630f
Node context: Incredulous, frantic. The player just burst free of their restraints before her eyes, (Combat ensues)
=== END NODE ===

0:0 - I know nothing. I'm an amnesiac little better than a walking corpse.
1:0 - You're out of luck. I don't know any more about it than you do.
uid: da2dfd23-3d3d-b638-66fb-36f1af177d95
- 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Liar! We've both seen the monster that put it there. And I know what happens next.

0:0 - No, I'm not going to let that happen.
uid: dcda009e-a501-5f0c-d482-13359758772d
> Think you're special, do you? You're not.

0:0 - Nothing's changed. I'm in control.
uid: e0721e28-f5a3-bdfe-1a32-46d8a036f9cc
> Maybe that's wot the creature wants you to think.

0:0 - You might have put up a fight in another life, freak. But not in this one.
uid: e2604d6f-6b5a-6a77-5a49-69c2e8ca62b8
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious; has the player chained and captive
> I hope I transform. Then I can gorge myself upon your unworthy beef. If I do transform, you'll be my first meal.
> Keep quiet.

0:0 - And eventually your skull will split and you'll cough up a mess of tentacles.
uid: e2f800c5-19e7-f545-4c1b-6191bceacbd3
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious and excited, describing the horrors to come; has the player chained and captive
> Then stop this! Heal me.
> No, I'm not going to let that happen.
> You're infected. The same thing will happen to you.
> You won't live to see it, trust me.

0:0 - Not likely. You're forgetting one thing - I've got the Absolute to protect me.
uid: e74fe5c7-79e7-6c01-8795-6a5d76b4e25f
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: gloating; has the player chained and captive
> But you? You're on your own. Nothing more than a skin-suit for that monster inside you.

0:0 - You're gonna be my new pet. A ferocious squiddie, all for myself.
uid: e817a0e1-a278-2030-329c-a6aa5d3db1b5
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious; has the player chained and captive
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
- 0 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_AwaitCeremorphosis - GOB_GoblinPriest_Event_AwaitCeremorphosisdescription
> null

0:0 - Weren't you supposed to be helping me?
uid: f00d2bbf-ba25-1967-c911-f3c7923163ad
> It's too late to help you. It already was.

0:0 - It's gonna start eating your flesh, too. Changing you.
uid: f11891b4-aba5-d3ed-8d6e-d27ef1a660d3
Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling
Cinematic: speaking to character who is chained to a wall
Node context: malicious and excited, describing the horrors to come; has the player chained and captive
> And eventually your skull will split and you'll cough up a mess of tentacles.

0:0 - You're infected. The same thing will happen to you.
uid: fa1a9599-afe4-792e-df6f-dd3a98b554ef
- 0 Check flag(s) (Dialog):
   false - GOB_GobilinPriest_ToldInfected - GOB_GobilinPriest_ToldInfecteddescription
> Lies! I'm stronger than ever. And I've got the Absolute on my side.

0:0 - Oh, absolutely not. Never have!
uid: fe53e5d8-c558-ae0d-0e9a-6cd9fe8aa0d1
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Maybe that's wot the creature wants you to think.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Cellar.lsj
Synopsis:
the priestess reacts to seeing the player when they've either escaped her clutches or trespessed in her private chapel

0:0 - What are you doing in here?
uid: 0f2d5806-d325-1319-f6cc-d1007ae43744
Node context: startled, angry
- 0 Check flag(s) (Object):
   true - GOB_GoblinPriest_Event_AwaitCeremorphosis - GOB_GoblinPriest_Event_AwaitCeremorphosisdescription
   false - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription
> I'm gonna split your head open!

0:0 - I'm gonna split your head open!
uid: 5795dead-e436-8412-c60f-608ae21670d3
Node context: yelling across room, attacking
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - You ain't going nowhere!
uid: ae548d90-03a4-eb17-63e5-38b3d335da30
Node context: startled, angry
- 0 Check flag(s) (Object):
   true - GOB_GoblinPriest_Event_AwaitCeremorphosis - GOB_GoblinPriest_Event_AwaitCeremorphosisdescription
   true - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription
> I'm gonna split your head open!

0:0 - How'd you escape? I'll chop you to messes!
uid: b8e7cac8-2672-e82b-e76c-b49373baf131
Node context: startled, attacking
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Quest_PlayerEscaped - GOB_GoblinPriest_Quest_PlayerEscapeddescription
- 1 Check flag(s) (Object):
   true - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Careful - there's monsters on the loose. And I ain't talking about worgs and ogres.
uid: c5c19d01-47d8-024c-5b07-13dcd6a2ddff
Node context: nervous, warning us
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Quest_PlayerEscaped - GOB_GoblinPriest_Quest_PlayerEscapeddescription
- 1 Check flag(s) (Object):
   false - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription
=== END NODE ===

0:0 - Clear off!
uid: c9d884f5-85a8-c53d-ff78-a21f6cabcb8f
Node context: yelling
=== END NODE ===

0:0 - I'm gonna split your head open!
uid: e7b370bd-dd98-cc1d-fc5c-86b753aa604f
Node context: yelling across room, attacking
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Branding.lsj
Synopsis:
The sadistic goblin priestess is branding new converts to the cult of the Absolute. She is a True Soul - tadpoled, but unaware that is the case. She believes she is communing directly with the Absolute. She's one of three leaders in the goblin camp, and an important and powerful member of the Absolute's cult. She's cruel and has a sense of superiority over her own kind. Her offers of help are really a ploy to separate players from their friends so that she can imprison them and watch as the parasite eats them alive.

0:0 - Why should I let you brand me?
uid: 0d56e903-7419-c8b9-263b-6c4411a53cc9
> Lets the faithful recognise one another quick-sharp. That way, nobody'll mess with you.

null
uid: 0da95ed1-0a63-58c4-1cd3-686bccb7d09d
Jump to another node

0:0 - Ready for the fire, are you?
uid: 0dc1afba-898e-1c7b-1e76-7b59e5e6f4e1
> null
> null
> null

null
uid: 0e6fdc9c-fe65-fada-6c80-a6306cb1567f
Jump to another node

0:0 - Leave.
uid: 12159faa-1ebf-b422-0001-446b5787e467
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription
=== END NODE ===

0:0 - Maybe you don't need it. After all, you're special, ain't you? Like me.
uid: 15e1ef81-9bf1-e142-478d-ed857914a51b
Cinematic:
Node context: accepting, but slightly suspicious
> *She probes your mind, tangling your thoughts with hers. A familiar sensation - she, too, carries a parasite.*

null
uid: 180b14a9-3ab3-e891-a9ab-d2364d15e238
Jump to another node

0:0 - Eh? Ain't nothin' wrong with me. You're the one who's sick in the head.
uid: 18a5087b-251e-48c8-1d40-32b2eafecf41
Cinematic:
Node context: bristling with irritation, and accusatory but still treating us as an ally
> No need to panic, though.

null
uid: 1a1245b3-956b-bc3d-deb3-7aadcf5d440f
> Push deeper into her mind.
> Sever the connection.

0:0 - Shows our devotion to the Absolute. These maggots see how strong we are with Her guidance.
uid: 1a72726e-9dac-e6c4-4085-1644bc076fd5
Cinematic:
Node context: proud, explaining her flock's devotion
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
> Whole camp'll be branded soon. An' you should be, too.

0:0 - A priestess. One of the leaders, no doubt about it. Let's make her squeal.
uid: 1c226c42-1ba4-6f8e-7a38-304bd1761ea0
Cinematic:
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Yes! And I thought you weren't any fun.
uid: 1d2ac608-512a-a376-305d-9e9fb6d839ca
Node context: Excited, slightly feral "yes!" as Astarion starts to let the animal out.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: 1ef1442e-2f40-bb3f-cf4a-999dcdbc1a63
Jump to another node

0:0 - I've been looking for a healer. Think you can help?
uid: 1f721482-47ee-2a7a-c3e0-af33de8bf563
> null

0:0 - Now, here's somebody special. The Absolute has touched you, hasn't She?
uid: 212a4830-3631-a0ba-25b5-7895ef5b4889
Cinematic:
Node context: part carnival-barker, part-priestess. She's revelling in her role at the centre of a public religious conversion ceremony that involves branding the flesh of initiates
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription
- 1 Set flag(s) to (Global):
   true - GOB_GoblinPriest_State_PlayerKnowsofBranding - GOB_GoblinPriest_State_PlayerKnowsofBrandingdescription
> Priestess Gut needs to touch you, too - hold out your arm so I can mark your flesh.

0:0 - Ready to figure out what's goin' on with those shadows in your head?
uid: 2248e5c2-61f2-e4b7-5ed3-ee6a54c5177d
Cinematic:
Node context: friendly, concerned
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription
> I know what's wrong - there's a creature inside my brain.
> I've been looking for a healer. Think you can help?
> null
> I'm ready to kill you.
> No, but by my oath, I am ready to take your head.
> Leave.

0:0 - *She probes your mind, tangling your thoughts with hers. A familiar sensation - she, too, carries a parasite.*
uid: 25565123-79ed-51d0-339b-1e0b695f6e3d
Cinematic:
> null

0:0 - Leave.
uid: 26927e8c-d7b9-9b98-a75b-9d3ca525f8e6
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription
=== END NODE ===

0:0 - *Her faith floods into you - a tide of shuddering ecstasy. Her tadpole nestles within that mania, secure... hidden.*
uid: 26d20b29-6f8f-c0db-6a66-556fcc3a6dc4
Cinematic:
Node context: feeling a goblin priestess' faith - it is overpowering. And behind it, a creepy discovery - a parasitic tadpole, the same as the player carries in their own mind
> I feel you in there, digging around.

null
uid: 28629229-8b69-a295-0f75-dfd2a1979ef9
- 0 Check flag(s) (Global):
   false - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
> null

0:0 - My oath is to the verdant trees and ancient paths, I will not accept your brand of flame.
1:0 - My loyalty is already spoken for - brand me and I'll burn your heart out.
2:0 - I serve only my oath, I will not bear your brand.
uid: 2abaefb6-dceb-e814-50f2-31ec047d3dac
- 0:0 Tag: Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.)
- 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA.
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - Lets the faithful recognise one another quick-sharp. That way, nobody'll mess with you.
uid: 2d4397b5-b049-99fa-f333-c9cfc27ae701
Cinematic:
Node context: explaining a magical brand in a friendly way
> An' it's charged with magic. Ordinary slobs can't see it; only us that follow the Absolute.

0:0 - We're fighting the whole tribe at once? Subtle. Next time, let me do the talking.
uid: 323ce20d-f662-811a-9962-6f5cb388ac7c
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - One of the leaders. Split her skull and be done with it.
uid: 353352a4-74db-2628-a896-e8a77394a203
Cinematic:
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - I'm pretty sure you're infected, too.
uid: 35a15c1d-8783-12f0-7c23-f1eaaf498181
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_MentionedParasite - GOB_GoblinPriest_MentionedParasitedescription
> Eh? Ain't nothin' wrong with me. You're the one who's sick in the head.

null
uid: 37fc8154-77be-eb4f-a921-b67c0c24c9f8
Jump to another node

null
uid: 38944cb1-42ca-f133-ed29-4380ce41b164
Jump to another node

0:0 - A creature? There's definitely something rotten in there.
uid: 39536eb8-1937-2392-7bc8-28f663fb7cf1
Cinematic:
Node context: surprise and awe - she's horrified but also VERY intrigued
> Let me take a closer look. I ain't seen anything like this before.

0:0 - Do you think you can fix whatever's causing those shadows?
uid: 39785b6e-0ce2-ae97-7f80-0ceb576a7939
> With the Absolute's will, I can fix anythin'.

0:0 - Can we talk privately? This is a sensitive matter.
uid: 3d8a4ff1-ca93-d595-6453-5af8dcd5e392
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
> Of course. Don't want this rabble interfering with True Soul business. Let's go to my chapel.

0:0 - I'm here to spill your guts across the floor.
uid: 3e939887-c576-531f-dfa1-21651d007616
> null

null
uid: 40bb50a1-92c2-5638-f010-6aa844fa5814
Jump to another node

0:0 - Of course. Don't want this rabble interfering with True Soul business. Let's go to my chapel.
uid: 44a01d65-95d3-acb2-ce35-9cb1eb6f6152
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
- 1 Set flag(s) to (Global):
   true - GOB_GoblinPriest_State_LeftBranding - GOB_GoblinPriest_State_LeftBrandingdescription
   true - GOB_GoblinPriest_AskedForPrivacy - Asked the goblin priestess for a private audience in her chapel
   true - GOB_GoblinPriest_AnotherPlayerProblem - GOB_GoblinPriest_AnotherPlayerProblemdescription
- 2 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_StopBranding - GOB_GoblinPriest_Event_StopBrandingdescription
   true - GOB_GoblinPriest_Event_StartMovingToChapel - GOB_GoblinPriest_Event_StartMovingToChapeldescription
- 3 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - I'm ready to kill you.
uid: 46440178-4c94-1fd2-2ade-c414198d2883
- 0 Check flag(s) (Tag):
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - I have always wanted to smell my own burning flesh.
uid: 47440e5c-0f92-4c71-84d2-c5da5220ff52
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Hold still.

0:0 - I only deal with those what have faith. Clear off.
uid: 4a5578e6-4c7a-36f7-c493-df4dcfe6fdb0
Cinematic:
Node context: dismissive
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_NotFollower - GOB_GoblinPriest_NotFollowerdescription
=== END NODE ===

0:0 - No need to panic, though.
uid: 4c35d920-fe09-15c6-e4a7-6d695c5f0d06
Cinematic:
Node context: suspicious and curious, but still trusts us for now
> null

null
uid: 4d0eafcd-c070-46ba-3e62-01cebb836b39
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> Why should I let you brand me?
> I assume this mark has a purpose.
> I'm not letting you burn me for life on a whim.
> I'm here to spill your guts across the floor.
> My oath is to the verdant trees and ancient paths, I will not accept your brand of flame. My loyalty is already spoken for - brand me and I'll burn your heart out. I serve only my oath, I will not bear your brand.

null
uid: 4d8654d7-c14e-436a-9995-ce7e7687aafb
Jump to another node

0:0 - Good to see you still standing. Ready to figure out what that critter in your head is doing?
uid: 4ea9b34d-db37-b8bd-8d7c-ad42287efab3
Cinematic:
Node context: friendly, slightly concerned
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_ToldAboutTadpole - GOB_GoblinPriest_ToldAboutTadpoledescription
   true - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription
   true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription
> null

null
uid: 50b5b35d-aaa0-c38d-f66b-dc6e5ab05e15
Jump to another node

null
uid: 58247b9a-67ed-8506-5d95-dc04575c1db5
Jump to another node

0:0 - Actually, I'd rather not go through with this.
uid: 596819e8-03fd-8ba5-f25f-cc1657fafd7f
> null

null
uid: 5a9e2bc5-b8b9-3197-5519-1e558d1e40fc
Jump to another node

0:0 - Yes - give in to your bloodlust.
uid: 5c7de68d-477f-79d9-75d4-09e140114eb8
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - You think you can hurt me? This'll be good!
uid: 5e6793ef-21d8-090f-5cbc-30c02905eb8a
Cinematic:
> Lads - rip 'em apart!

null
uid: 625ff0bb-0036-cdf7-1a90-c456c43f333c
Jump to another node

0:0 - You've come to the right place.
uid: 652545bc-4d30-3b96-a2f6-2342080a2476
Cinematic:
Node context: proud - offering to help
> null

0:0 - You want to fight all of them? So be it - I have your back.
uid: 66154bc7-44b6-cbf7-c114-809c521cafee
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - *As the pain muddles your thoughts, your minds become entangled. A familiar sensation - she, too, carries a parasite.*
uid: 7515b0da-64f1-6652-1f78-265486c933d4
Animation: Priest brands the player
Cinematic: She applies the branding iron to the player's hand, leaving behind the mark of the Absolute, glowing. After a beat, it fades.|
Node context: internal dialogue as the player reacts to both the 'pain' from a branding iron applied (voluntarily) to their hand, and a goblin priestess exploring their mind telepathically
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute.
- 1 Set flag(s) to (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> null

null
uid: 7651de45-d020-47f9-7876-fcd27c6795dc
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> You ready? Brace yourself - this'll sting.

0:0 - I feel you in there, digging around.
uid: 781ff4c5-80f8-5e9d-7838-61fa53ade6cc
Cinematic:
Node context: 'mush' being brain/head - we've just psionically communicated with her and she's amused
> Works both ways. And I saw some weird shadows swimming around in your head just now.

0:0 - An' it's charged with magic. Ordinary slobs can't see it; only us that follow the Absolute.
uid: 78ab4769-e6b9-16f2-e75c-d3a7991a38f7
Node context: explaining a magical brand in a friendly way
> null

0:0 - Still lookin' to get yer head fixed? Best ask the Absolute for help - I can't figure it out.
uid: 792e5a37-6947-bd98-ae26-64944b73b63d
Cinematic:
Node context: Confused, slightly irritated with herself
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinPriest_CantHelp - GOB_GoblinPriest_CantHelpdescription
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
=== END NODE ===

0:0 - Priestess Gut needs to touch you, too - hold out your arm so I can mark your flesh.
uid: 7b154d9b-21db-753f-7698-5b388f07e048
Cinematic:
Node context: a sly insult in most case: the 'especially' lines are respectful. The others are jokes at the player's expense, but a friendly kind of insult
> null
> null
> null

null
uid: 7b9347ec-bd0a-d53f-c52d-2c2f059ae460
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> What's that? Tell your friend to keep quiet, or he'll lose his good eye.

0:0 - Hold still.
uid: 8ad0d099-f51f-89ff-270f-c375ce7a9ed2
Cinematic:
> *As the pain muddles your thoughts, your minds become entangled. A familiar sensation - she, too, carries a parasite.*

null
uid: 8b13c242-f424-7d01-626f-a8f2ae2fa4db
> null

null
uid: 90921cdb-85e9-c027-e343-824c2227fc5e
Jump to another node

0:0 - Leave.
uid: 9325a098-f21c-ba9e-a590-7a67a44d5739
=== END NODE ===

0:0 - *The vision dissolves away. You stand before the goblin priestess in the temple once again.*
uid: 9746f211-e037-39ae-a105-487f332a21a5
Cinematic:
> null

0:0 - Sever the connection.
uid: 98221cf9-16dc-78ff-1687-f172648f943a
> *Your minds brush against one another but are swiftly parted.*

null
uid: 98fe57fc-6998-084f-246e-765ab457c150
Jump to another node

0:0 - Any help would be appreciated. I need a healer.
uid: 9c480f1d-1c73-e205-b0d8-c67bf9580e68
> You've come to the right place.

0:0 - Don't wanna get intimate in front of the novices? Fair enough. Got some weird shadows in your head.
uid: 9c57db52-b700-c26c-57c0-a6d28a7b5208
Cinematic:
Node context: 'get intimate' referring to a psionic connection rather than a physical one; disturbed by the shadows
> Already spoke to one of your mates - a True Soul, just like you. Said I'd help them, and that goes for you as well.
> null

null
uid: 9d1426dc-d09c-41e6-65a8-d2c022325b1e
> *Darkness seems to swallow the temple, leaving you with a vision of the goblin priestess, receiving instruction from a handsome young man. One of the Chosen...*
> null

0:0 - Charged with magic? Perhaps that explains the ease with which these goblins submit to True Souls.
uid: 9d9a2bd3-2246-7452-e29a-b67e35f69383
> null

0:0 - There's a creature inside my head. Can you help with that?
uid: 9e83e685-0e15-7aa4-4d12-9b2dff421e0f
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_ToldAboutTadpole - GOB_GoblinPriest_ToldAboutTadpoledescription
> A creature? There's definitely something rotten in there.

0:0 - You'll never see anything like it again - time to die.
uid: a2635fa4-cd24-0e49-e2bb-1b7f023fc521
> null

null
uid: a3556152-bd45-fddf-4107-43518ee304bb
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> Charged with magic? Perhaps that explains the ease with which these goblins submit to True Souls.

0:0 - Lads - rip 'em apart!
uid: a4ceb15a-ab63-b819-60c7-feea6e077277
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_GoblinPriest_Event_PlayerAttacked - Player attacked the Priestess from dialog. Used to check if some journal entries should be given
- 1 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - What's that? Tell your friend to keep quiet, or he'll lose his good eye.
uid: a57d477d-f86e-0dc3-7e6a-882d54fe188c
Cinematic:
> Ignore him. Tell me about the mark, priestess.
> Nod to Wyll and prepare to attack.

null
uid: a8caf004-3ef8-f1f1-8138-9f69f71c8137
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> You think you can hurt me? This'll be good!

0:0 - Already spoke to one of your mates - a True Soul, just like you. Said I'd help them, and that goes for you as well.
uid: a9b7b276-c253-78ea-2ad7-485c30114c07
Cinematic:
Node context: trying to convince us that everything's above board, and that we're all on the same team.
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_AnotherPlayerProblem - GOB_GoblinPriest_AnotherPlayerProblemdescription
> null
> null
> null

0:0 - Works both ways. And I saw some weird shadows swimming around in your head just now.
uid: aa70a547-15b6-65a6-d350-5a6f308fb27c
Cinematic:
Node context: 'works both ways' being a psionic connection. Disturbed by the weird shadows
> Maybe I can help with that. Us True Souls got to look out for one another.

0:0 - Push deeper into her mind.
uid: aa734c04-4650-8f35-7405-683e75ee1842
> *Her faith floods into you - a tide of shuddering ecstasy. Her tadpole nestles within that mania, secure... hidden.*

null
uid: aac0217a-3666-e1f5-f6ec-74a6b044eedc
Cinematic: The player sees a brief vision of Priestess Gut standing before Gortash in a TBD vision setting
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> null

0:0 - That's a bigger fight than we needed to pick - not the subtlest of assassins, are you?
uid: af71665a-af15-481d-4576-68ef710ab1e0
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - I'll not let your unnatural magic in my head - instead, you die here.
1:0 - 'Us True Souls?' You disgust me. I swear no fealty to your god.
2:0 - As if I'd trust a creature like you to meddle in my mind. Time to die, True Soul.
uid: af79339d-1c4f-1f2a-6835-e260c064f686
- 0:0 Tag: Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.)
- 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA.
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - With the Absolute's will, I can fix anythin'.
uid: aff446d1-3258-2a5c-6ce7-582f6c97f484
Cinematic:
Node context: Proud
> Let's deal with this in my chapel. It's private. Don't want this lot interfering with True Soul business.

0:0 - Whoa! There are a lot of guts to go around in this place. Are you sure you...? Never mind. Too late.
uid: b291a4ca-42bf-1b71-159a-48a49b1fe7bd
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: b5c2dea1-4474-f6a8-c7fc-a997e79a52b0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Yes - give in to your bloodlust.
> That's a bigger fight than we needed to pick - not the subtlest of assassins, are you?
> We're fighting the whole tribe at once? Subtle. Next time, let me do the talking.
> Yes! And I thought you weren't any fun.
> You want to fight all of them? So be it - I have your back.
> Whoa! There are a lot of guts to go around in this place. Are you sure you...? Never mind. Too late.

0:0 - *Your minds brush against one another but are swiftly parted.*
uid: b7f0fcfc-a054-8d09-34c6-0ab39e2d558e
Cinematic:
Node context: deliberately thwarting a goblin's attempts to read our mind
> Don't wanna get intimate in front of the novices? Fair enough. Got some weird shadows in your head.

0:0 - Let's deal with this in my chapel. It's private. Don't want this lot interfering with True Soul business.
uid: ba3e7baa-887c-67bf-e81a-82309fc04f1e
Cinematic:
Node context: leading us away to her private chapel; speaking quietly as if discussing secret plans
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription
- 1 Set flag(s) to (Global):
   true - GOB_GoblinPriest_State_LeftBranding - GOB_GoblinPriest_State_LeftBrandingdescription
   true - GOB_GoblinPriest_AnotherPlayerProblem - GOB_GoblinPriest_AnotherPlayerProblemdescription
- 2 Set flag(s) to (Object):
   true - GOB_GoblinPriest_Event_StopBranding - GOB_GoblinPriest_Event_StopBrandingdescription
   true - GOB_GoblinPriest_Event_StartMovingToChapel - GOB_GoblinPriest_Event_StartMovingToChapeldescription
- 3 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
=== END NODE ===

null
uid: bc31b684-92e5-4ef1-8a68-00d4375439c0
Jump to another node

null
uid: bccfafed-7ea3-c530-4aa6-f576110be6f4
Jump to another node

null
uid: c2da8058-e232-5ac0-9682-bbde80b3e4ce
Jump to another node

0:0 - Maybe I can help with that. Us True Souls got to look out for one another.
uid: c391fb23-dc75-720e-9cca-8b949af4372c
Cinematic:
Node context: pondering - impressed that we are True Souls (high-ranking members of her religion)
> Do you think you can fix whatever's causing those shadows?
> There's a creature inside my head. Can you help with that?
> Any help would be appreciated. I need a healer.
> Can we talk privately? This is a sensitive matter.
> I'll not let your unnatural magic in my head - instead, you die here. 'Us True Souls?' You disgust me. I swear no fealty to your god. As if I'd trust a creature like you to meddle in my mind. Time to die, True Soul.
> Leave.

0:0 - Ignore him. Tell me about the mark, priestess.
uid: c862d284-0bb0-2775-e943-4f4af9373edc
> Ready for the fire, are you?

0:0 - Let me take a closer look. I ain't seen anything like this before.
uid: cb90b627-7f70-b3f4-8492-d7ae7b84c5c0
Cinematic:
> I'm pretty sure you're infected, too.
> Fine. Do what you can.
> You'll never see anything like it again - time to die.
> Leave.

null
uid: ce6f430f-5f11-3dfb-79dd-459cc5186c74
Jump to another node

0:0 - I know what's wrong - there's a creature inside my brain.
uid: d01be1ec-63d9-c317-7079-7ce679c3eb05
> null

0:0 - I doubt that, but go ahead.
uid: d28cab15-d871-bcc7-f3a2-812a93f7d64b
- 0 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> Hold still.

null
uid: d3a1c0c3-3ae5-e030-d1cf-519744c8362b
Jump to another node

null
uid: d7b91834-e730-13a4-60bf-d95f82205b73
Jump to another node

null
uid: d9415445-890f-bb83-0f31-46aeda04c60f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> A priestess. One of the leaders, no doubt about it. Let's make her squeal.
> null

null
uid: d9e3a1b2-62e7-73a9-3469-3afc067412bf
Jump to another node

0:0 - You ready? Brace yourself - this'll sting.
uid: db35f4da-8d02-e48e-89af-69979e405c11
Cinematic:
Node context: a hint of suspicion
> I doubt that, but go ahead.
> I have always wanted to smell my own burning flesh.
> Hold out your hand.
> Actually, I'd rather not go through with this.

0:0 - Fine. Do what you can.
uid: dbdf8611-0724-c488-9678-a30929d6483c
> null

0:0 - Nod to Wyll and prepare to attack.
uid: def7253a-0fe0-9ab2-4314-c670c3c32437
> null

null
uid: e023ce3e-a58b-7725-94e0-065593d996e9
Jump to another node

0:0 - No, but by my oath, I am ready to take your head.
uid: e2a86eb9-1553-8aec-fc9c-fbbb08c17839
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - I assume this mark has a purpose.
uid: ea65dec6-6c0d-c7e5-64e1-e9c95e59357b
> Shows our devotion to the Absolute. These maggots see how strong we are with Her guidance.

0:0 - *Darkness seems to swallow the temple, leaving you with a vision of the goblin priestess, receiving instruction from a handsome young man. One of the Chosen...*
uid: eef92822-a358-3779-82ab-48e41adab935
Cinematic:
> *The vision dissolves away. You stand before the goblin priestess in the temple once again.*

null
uid: ef7e62be-ece6-31da-7424-c1eb81058c5f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> One of the leaders. Split her skull and be done with it.

0:0 - Whole camp'll be branded soon. An' you should be, too.
uid: f510a98c-b2b9-9ffd-c302-2c53f0a8ff74
Cinematic:
Node context: proud
> You ready? Brace yourself - this'll sting.

0:0 - Hold out your hand.
uid: f815b91e-708b-e366-ea1e-f581cf231241
> Hold still.

null
uid: fa4c880d-fe0f-47ce-4a3e-66368fae0fde
Jump to another node

0:0 - I'm not letting you burn me for life on a whim.
uid: faea9537-044b-a563-a834-b8163936ca5f
> Maybe you don't need it. After all, you're special, ain't you? Like me.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriestOgre.lsj
Synopsis:
An ogre that acts as a guard in the goblin priestess' chapel. Will warn players away if they enter the chapel area - will attack them if they escape from the priestess' dungeon.

0:0 - You. Not supposed to be here. Leave!
uid: 69e64410-b525-213d-8f11-c9eb96ae1596
Node context: Slow, stupid. Identifying us, pointing on 'you'. Then figuring out we're trespassing before roaring at us to 'leave'.
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_Quest_PlayersChainedAlone - GOB_GoblinPriest_Quest_PlayersChainedAlonedescription
- 1 Check flag(s) (Object):
   false - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

null
uid: 6cda93b7-e492-6af7-1290-0b8d7e3af989
- 0 Check flag(s) (Global):
   false - GOB_GoblinPriest_Quest_PlayersChainedAlone - GOB_GoblinPriest_Quest_PlayersChainedAlonedescription
- 1 Check flag(s) (Object):
   false - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription
=== END NODE ===

0:0 - You broke free? You die!
uid: d2003778-d024-dfc3-d05d-45735d2cc17c
Node context: Confused, then furious
- 0 Check flag(s) (Object):
   true - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinLush.lsj
Synopsis:
A goblin who is afraid of drow, having been a former slave

0:0 - Sorry, mistress. Didn't mean to get in your way.
1:0 - Sorry, master. Didn't mean to get in your way.

2:0 - Sorry, master duergar. Didn't mean to get in your way.
3:0 - Sorry, mistress duergar. Didn't mean to get in your way.

4:0 - Leave me alone - ain't got time for chatter.
uid: 82977cc7-f5d6-da80-cb12-fbb532adccdd
Cinematic: Avoiding eye contact, afraid
Node context: Avoiding eye contact, afraid - a slave speaking to a master
- 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0:1 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 1:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Dialog):
   false - GOB_ConcubineLush_HasMet - GOB_ConcubineLush_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_ConcubineLush_HasMet - GOB_ConcubineLush_HasMetdescription
=== END NODE ===

0:0 - I ain't worth yer attention.
1:0 - I'm workin'.
uid: aefc5b9c-e8fe-ee34-6a4f-514b4d1f0cdf
Node context: Avoiding eye contact, nervous
- 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0:1 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
- 0 Check flag(s) (Dialog):
   true - GOB_ConcubineLush_HasMet - GOB_ConcubineLush_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinKing_Scrying.lsj
Synopsis:
The goblin king is about to conduct a ceremony in which he speak's with a mind flayer's dead body. He is a hobgoblin on a power trip, but still devoted to his god The Absolute. Like most goblins, he's not greatly intelligent, but a cut above the rest. Pronunciation: Dror Ragzlin = Drawer RAGS-lin. Z'Rell = Zuh-RELL. Other prinunciations in actor node field. Goblin language words should sound guttural and trashy. When they engage with Ragzlin, the player will experience a brief vision of him with an elf - this is teasing Ketheric Thorm, a later antagonist. Ragzlin will say he's looking for a weapon - the place will realise via narrator or mindmeld with Shadowheart that this is the gith artefact that she has.

0:0 - Leave.
uid: 00078fb1-50df-3efd-6b10-a5519ff998b1
=== END NODE ===

0:0 - *This mind flayer's build is smaller, its garb plainer - a fearsome creature even in death, but not the one that tormented you.*
uid: 0069909d-a0d1-fef8-c48b-2130d7524cbb
Cinematic:
- 0 Check flag(s) (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription
> *Yet it, too, roamed the nautiloid. It would have seen you, known you...*

0:0 - The Absolute's got room for everyone long as you don't defy Her. And nobody's that stupid.
uid: 008837be-bb81-11e4-28c6-8780237c0cc1
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> If the Absolute says to take orders from a drow, then we toe the mark, no questions.

null
uid: 00b8011a-841d-fde6-cf67-148d1ed282d5
Jump to another node

0:0 - Study the mind flayer. Could it be...?
uid: 01b2bd85-8ddf-b228-c3f4-1fdbeed1f4a7
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription
> null

null
uid: 01ca4542-d665-3206-51d9-38b22765b1a3
> null

0:0 - Penetrate Ragzlin's mind and take control.
uid: 01f09b2e-2694-d123-5e3d-0611f3562cca
= Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - And there's no True Soul yet who turned their back on the Absolute.
uid: 0330e20e-8d4f-af9a-4e8a-6bcebe5a12e0

null
uid: 036344a2-c523-44f3-7322-2a7c51e73fa1
Jump to another node

0:0 - *Ragzlin frowns in confusion at a question he would never have asked.*
uid: 03d883fb-d6f4-4a54-b726-91be58099298
Animation: [Ragzlin] becomes confused, wondering why he said what he said.
Cinematic: The goblin king should look susprised here.
> *Then the creature speaks in visions: curved drow blades, crude goblin torches, gnoll teeth dripping blood.*

null
uid: 042aa35a-5465-85d3-642f-6dfcba8bfc53
> null

0:0 - One failure to the next. Absolute'll have my damned head.
uid: 0520b641-a0f5-9b64-f86c-b7e53dbf8474
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
> Now get out, before I get the itch to take yours.

0:0 - Then take it. Absolute knows I'm not getting anywhere.
uid: 07a728a5-1c6e-8365-efca-239ba7e209c0
Cinematic:
> *You read aloud the words on the scroll.*

null
uid: 083ec20e-4a4d-a6d6-eda4-3772f380b3eb
Jump to another node

null
uid: 0a80bf48-208c-388b-b8eb-67154f498a6a
> Guess it don't matter what you are. You're a True Soul. And that's good enough for me. Another drow True Soul. As if there weren't enough of you. Well, look here. A True Soul halfling. A long way from home, aren't you?
> Never saw a True Soul like you. But you got the Absolute's blessing.
> If it isn't a True Soul devil. If it isn't another True Soul.

null
uid: 0aedec5e-58d6-32b5-bdbc-df5fbd7ff8c0
> *You feel Ragzlin's suspicions. A True Soul should never ask about the Master.*

0:0 - It seems to me you've got an audience already.
uid: 0b6b4ee3-edf4-5650-0d9e-1f8ffde3ed9f
> I've got plans for you, lass. I've got plans for you, boy. I've got plans for you.

null
uid: 0b89992e-bf79-4683-92e8-ac84e8f807ed
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
> *Another vision. You look back into the darkness of the pod aboard the nautiloid...*

0:0 - *He is suspicious, confused by the question that fell from his lips. You proceed carefully...*
uid: 0ba42fc2-2464-9b68-23af-81c1d5629abb
Animation: [Ragzlin] becomes mildly suspicious. Something doesn't feel right to him.
Cinematic:
> null

null
uid: 0be7f9bf-b522-5565-d2d2-17e5aee33094
Jump to another node

0:0 - Attack the hobgoblin.
uid: 0c223811-5c68-4dcc-3c5c-b8fccc66241e
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

0:0 - You're right. You're a real True Soul. I felt it.
uid: 0c4989c3-d348-9b67-438c-b194a815ff8a
> *The corpse collapses, silent once more.*

null
uid: 0d3cf46a-f5cd-d4bd-af3d-420511c18146
Jump to another node

0:0 - Who killed you?
uid: 0e4e6dd9-55ce-b7e5-054c-b8c402ff1499
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
> null
> null

null
uid: 0fb02479-fc78-46b4-6ef3-f420b58ff023
Jump to another node

null
uid: 10362312-fd14-443e-4bb8-2dd1d82d9913
Jump to another node

0:0 - *Doubt clouds Ragzlin's skull. Does he feel your guidance?*
uid: 1099869e-70dc-c0b5-5548-0c04f917e7aa
Animation: *DUPE* [Ragzlin] doubts his own thoughts
Cinematic:
> null

null
uid: 10def85a-5f07-73e3-17ca-2a33c99c9098
> null

0:0 - 'What did the killer want?'
uid: 11d270b7-ef81-ad2d-efa4-3acd9cdbbc43
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedRob - GOB_Scrying_AskedRobdescription
   false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedRob - GOB_Scrying_AskedRobdescription
> null

0:0 - It's you.
uid: 124f8723-90a6-f2b7-0e34-f7a9b52d7732
Cinematic:
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

0:0 - Attack the hobgoblin.
uid: 13004dd5-6374-818e-63ac-e86373392268
- 0 Check flag(s) (Tag):
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

0:0 - Who is the Absolute?
uid: 132de113-7c78-4a12-6b8f-edc6a9140da4
Cinematic:
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> *Ragzlin frowns in confusion at a question he would never have asked.*

0:0 - What were you doing in Faerûn?
uid: 1345c94a-fdb7-87fe-5bdd-755124c5455c
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> null

null
uid: 15e5969e-42b2-0023-8678-827b90154356
Jump to another node

null
uid: 16abd39e-e4ef-6e1b-1bb0-6ff9cfedcc1a
> *You see an image: curved drow blades, crude goblin torches, gnoll teeth dripping blood.*

0:0 - I know this magic. Hand me the scroll and I can do the talking.
uid: 173b48c5-4a5a-5795-9eb7-e38b468140c5
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> Then take it. Absolute knows I'm not getting anywhere.

null
uid: 1771508d-2487-f05a-a009-a985fc5f7c98
- 0 Check flag(s) (Global):
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription
> null

0:0 - Who is the Absolute?
uid: 17a7c99b-7008-e459-06e2-d8dfb75720e4
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> *Ragzlin frowns at a question he would never have asked.*

0:0 - Cast Detect Thoughts on him.
uid: 17ef2f20-b7c5-6171-2a0a-2bbe323682a5
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenRead - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

null
uid: 18679926-e6af-ea6f-043e-3b063b7077d9
> You're kidding me! Very helpful, squid.

0:0 - Attack the hobgoblin.
uid: 186e1384-47f2-8916-eab6-d340ebf18701
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> Heretic!

0:0 - I command you, corpse: speak and say sooth. Lhuuc an ac akuul'dec shuulkokec!
uid: 1883b54c-5be1-0049-db98-8248d88ad3c4
Cinematic:
Node context: Pronunciation; "Luke an ock a-cool-deck shool-ko-keck."
> *The hideous corpse rises, tentacles writhing. The creature from the wreckage...*
> *The hideous corpse rises, tentacles writhing.*

null
uid: 1a012582-b6fa-e51d-2d1b-cb9528ead4b1
Jump to another node

null
uid: 1a2faf7b-42da-7d9d-90f6-6d7ba7935096
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

0:0 - *...and the murk clears to reveal a face. Yours.*
uid: 1a4b58f6-b7c8-bd15-91eb-9c524093b77b
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> That can't be...

- Roll failure -
null
uid: 1c147983-28f6-2f70-09c5-16df8d27eec8
> What sorcery you playing at? Boys - destroy him! What sorcery are you playing at? Boys - destroy her! What sorcery are you playing at? Boys - destroy them!

- Roll sucessful -
null
uid: 1c632a51-849a-70fa-d4b1-6ae99d836ff0
> All right, all right. I shouldn't have questioned a True Soul like that.

0:0 - Say that again? 'Cause I know I didn't just hear you refuse the Absolute.
uid: 1c81e967-5a9e-51eb-a5db-d393fbd7082e
> Fine, fine. I'll talk to Minthara.
> You heard me. Talk to Minthara yourself.
> Attack the hobgoblin.
> I serve the ancient provenance of nature itself, not your pathetic god. I am no devotee of the Absolute. My oath, not some evil god, is my bond. My oath is to take vengeance, not orders from some cultist god.

0:0 - *Yet it, too, roamed the nautiloid. It would have seen you, known you...*
uid: 1cb6b565-9c35-a54c-4665-a925acf0cf6e
Cinematic:
> Then let the ceremony proceed.
> I know this magic. Hand me the scroll and I can do the talking.
> null
> Leave, before the mind flayer can identify you.
> Leave, before the mind flayer can identify you.

0:0 - 'What did the killer want?'
uid: 1cbb4507-3274-20f0-3a83-1f80af918f0f
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> null
> null

0:0 - *Your heart seizes. What if the creature noted your presence at the crash site?*
uid: 1cc7fe63-6b80-d96c-ffdb-cb41f24e63be
Cinematic:
- 0 Check flag(s) (Object):
   false - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription
> Allow the hobgoblin to speak freely, lest he sense your intrusion.
> Dig into Ragzlin's mind and control the interrogation.
> null
> Leave, before the mind flayer can identify you.
> Leave, before the mind flayer can identify you.

null
uid: 1f293fa9-80dc-8770-a8ba-df747b61d45d
Jump to another node

null
uid: 1fd1a919-e3cc-7788-4e56-da2595e56126
Jump to another node

null
uid: 1fe921c1-1a2c-1dc3-1615-bb2ca42e6c7b
Jump to another node

0:0 - *Ragzlin's mind is clouded by doubt, surprised once more by words he didn't expect...*
uid: 200cd650-bf2b-1e54-6eaf-61de94dd8848
Animation: [Ragzlin]'s suspicion escalates
Cinematic: Goblin king should look surprised here.
> *Again, visions flow through you - a swarm of githyanki dragon-riders, silver blades held high.*

0:0 - *You see a clawed hand open a holding pod. The murk clears to reveal a face. Yours.*
uid: 210b10c3-f451-9aa5-ebb3-2b5537c30e9b
Animation: *DUPE* [Player] experiences a vision
Cinematic: [Custom cameras]
> null

0:0 - *You see an image: curved drow blades, crude goblin torches, gnoll teeth dripping blood.*
uid: 2165034e-3a31-610a-3124-7a022b403f5f
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> null

0:0 - Attack the hobgoblin.
uid: 21994a6b-a444-820f-e00c-2deafbdd0eb1
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> Boys! Crush the heretic!

0:0 - 'What did the killer want?'
uid: 229c6a89-13d9-a731-b42d-316ecdde2d8d
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> What did the killer want?

0:0 - Who is the Absolute?
uid: 23400f0b-2faf-c6e3-dd39-88341dd3d1e2
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

null
uid: 234c5e79-e8fb-1695-9d6d-b0c8b3a68c64
> *Suspicion floods Ragzlin's mind. Your brain howls as you consider your final question.*

null
uid: 2419b0e5-9135-a7f4-dd2a-e91f03735eb8
- 0 Check flag(s) (Global):
   false - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Global):
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 1 Set flag(s) to (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription
> null

0:0 - *Ragzlin pierces your mind, prodding for truth.*
uid: 258d5ab1-2638-5ac7-c20a-091a6f2508b3
Animation: *DUPE* [Player] reaction to razlin piercing their mind, *DUPE* [Ragzlin] aggressively Mindmelds with the player
Cinematic: Intense mind meld moment
> null

0:0 - Leave, before the mind flayer can identify you.
uid: 25fb5a60-12a1-9428-a2d6-c788f9806e8c
- 0 Check flag(s) (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription
- 1 Check flag(s) (Object):
   false - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription
> null

null
uid: 273dacde-5f27-70b5-798a-92170f1d4f2b
> *You see a clawed hand open a holding pod. Darkness clears to reveal a face: yours.*
> null

0:0 - Leave, before the mind flayer can identify you.
uid: 277a4eb8-a995-ce2c-2a23-939fabc5219b
- 0 Check flag(s) (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription
- 1 Check flag(s) (Object):
   false - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription
> *Your skull sizzles with Ragzlin's displeasure. His mouth is still, but you hear his demand.*

0:0 - *You feel Ragzlin's suspicions. A True Soul should never ask about the Master.*
uid: 27e6b8ae-fba7-666b-4963-df7c2a496b54
Animation: *DUPE* [Ragzlin]'s suspicion escalates
Cinematic:
> null

0:0 - *Ragzlin's mind reels, then calms. He will speak as you command.*
uid: 28e3b448-6fd1-cbe8-e7cb-aef929508372
Animation: *DUPE* [Player] assumes control of Ragzlin through Mindmelding, [Ragzlin] succumbs to the player's influence
Cinematic:
> *With Ragzlin's voice, you ask...*

null
uid: 29b44221-543f-993a-e62c-c96f44da6453
Jump to another node

null
uid: 29caea88-46fc-0b54-2996-c04722b49cd1
Jump to another node

null
uid: 2aa45842-c040-c067-9069-4176ebd624fd
> null
> null

null
uid: 2ab029b5-6911-0e38-979c-7d80fe8c7f5c
Jump to another node

0:0 - We find who killed it, and we find who took that weapon. So settle in.
uid: 2ae9d37f-1144-f070-0beb-69d7cf305b69
- 0 Check flag(s) (Global):
   false - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Global):
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 1 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription
> null

0:0 - Damn it. That tells me nothing!
uid: 2aef24c4-55e6-edf4-3c75-66a76e310fd9
> *You feel Ragzlin's suspicions. He'd never have asked about his Master. You remain in control - barely.*

0:0 - The damned drow was right. And now she'll be grabbing the glory.
uid: 2af844ce-7335-7985-5f5e-4a4f93f8bf4b
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den
> You still here? Get yourself gone, before I show you my temper.

0:0 - Damn right - I'm gonna make this carcass talk.
uid: 2b51f457-8ac2-6935-9a84-cac67a75af58
> null

0:0 - If the Absolute says to take orders from a drow, then we toe the mark, no questions.
uid: 2bada9db-5546-c361-627b-881a6bb40a4d

0:0 - *You suddenly feel a strange anxiety take hold - not your own, but that of the artefact you carry. Somehow, it's afraid...*
uid: 2c1b6ead-0784-8f53-ee92-9376612b9c3a
Cinematic: The player glances to their side, as if sensing the box
- 0 Check flag(s) (Object):
   true - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory.
> *The artefact does not want to part from you. It does not want to fall into the Absolute's clutches.*

0:0 - *You read aloud the words on the scroll.*
uid: 2c2c2103-70d2-a1ea-9d38-75cf6672264e
Animation: [Player] Takes out a scroll, reads it briefly, puts it away again
Cinematic: Goblin king gives player a speak with dead scroll, and player reads the spell.
> *The hideous corpse rises, tentacles writhing.*

0:0 - *The creature responds - not in words, but memories.*
uid: 2ce40212-295a-638e-7ce2-cb94cfccaee1
Animation: *DUPE* [Player] experiences a vision
Cinematic: [Custom cameras]
> *You see a clawed hand open a holding pod - devoid of flesh, only darkness.*

null
uid: 2d1ddf9a-e8cf-c1c0-814d-3ad88354cad5
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> By Vlaakith's blade. A ghaik.
> null

null
uid: 2f20b715-606c-acf1-a14f-0acb95e16d9b
> *The corpse collapses, silent once more.*

0:0 - Settle in to watch the proceedings.
uid: 2fcbe299-9b4a-a20c-9aeb-229420ae986c
> null

0:0 - Who is the Absolute?
uid: 3039f1a9-12a4-c494-d156-92051da4bbe9
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

0:0 - You're kidding me! Very helpful, squid.
uid: 303d98fb-6c00-1610-2742-dea05f3c97ad
> *Suspicion floods Ragzlin's mind. Your brain howls as you force a final query into his throat.*

0:0 - That can't be...
uid: 3189ba21-965c-7d70-0596-c5051ad443c2
Cinematic:
> null

0:0 - Never saw a True Soul like you. But you got the Absolute's blessing.
uid: 3301435b-afdc-ec1a-44b3-06ae82d4e5d9
- 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle)
- 0:1 Tag: Planar - Race group (githyanki, warforged)
- 0:2 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
- 1:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *He doesn't speak his next words, yet they still rattle your skull from within.*

0:0 - *Curiosity conquers the hobgoblin's suspicions. You suck in a breath of relief...*
uid: 34609a10-1aac-b598-4344-d1cfa4220054
> *...and visions consume you once more. A swarm of githyanki dragon-riders, silver blades held high.*

null
uid: 34e5da78-0806-4a4d-8674-f9f4ce3314cf
- 0 Check flag(s) (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
- 0 Set flag(s) to (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
- 1 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> All right. Let the ceremony proceed.
> Study the corpse. Was this the mind flayer that tortured you?
> null
> null
> Turn away from the rite.

null
uid: 35c6b2a2-cded-2dd2-d7fb-4abf59972d2a
> No. No! We're not done!

0:0 - ...Nothing. Release Ragzlin's mind.
uid: 367302a9-7d60-624b-daad-fdca43146cd8
> Talk to me, freak. Who killed you?

0:0 - I saw it, too. Gith on the hunt. They know something...
uid: 371c513d-bae3-4643-e081-66d60835ef2c
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - All right. Let the ceremony proceed.
uid: 37ef30f6-6edd-fbda-8bea-94137e9cb3d0
> null

0:0 - No. No! I'm not done!
uid: 380ea60d-dfae-8e1d-98a9-1f03d4908523
> Riddles, all of it. And nothing to show for the trouble but rotting squid meat.

0:0 - *Your heart seizes. Under questioning, the creature might recognise you as its killer.*
uid: 3812177c-ee9d-337e-62c2-f86ee852a4b8
Cinematic:
- 0 Check flag(s) (Object):
   true - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription
> Allow the hobgoblin to speak freely, lest he sense your intrusion.
> Dig into Ragzlin's mind and control the interrogation.
> null
> Leave, before the mind flayer can identify you.

null
uid: 381d94ab-03be-4998-a654-83ed8d0a7d63
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> *You feel Shadowheart's anxiety. The weapon the Absolute seeks - it's the artefact that she carries. The same one that protected you as you entered the goblin camp.*
> *You realise that the weapon the hobgoblin speaks of is the artefact you carry. You cannot let them discover it - no matter what.*
> *You suddenly feel a strange anxiety take hold - not your own, but that of the artefact you carry. Somehow, it's afraid...*
> null

0:0 - Gith on the... the... Wait.
uid: 3932e99b-d8db-9ada-a9ae-b83b8e60de5e
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> *Ragzlin pierces your mind, prodding for truth.*

null
uid: 3963225e-7c9d-ea02-490b-cbb45ea4e34c
Jump to another node

null
uid: 3a0adc1a-8723-32b6-e228-a658bda647e1
> null

null
uid: 3c32c972-19f2-c9a8-b721-3bc75d44083b
Jump to another node

0:0 - Never mind.
uid: 3c5195c6-069c-24bd-888c-d0902048904d
> That's it, then?

0:0 - I don't know anything, but I'll have your head if you ask again.
uid: 3cf9ef9b-c3f4-1b32-fd16-19ef4a4cc1f3
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - 'Why were the gith chasing that ship?'
uid: 3d447040-cceb-d7d1-e15a-b92fbd8988ed
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription
> null

0:0 - What sorcery you playing at? Boys - destroy him!
1:0 - What sorcery are you playing at? Boys - destroy her!
2:0 - What sorcery are you playing at? Boys - destroy them!
uid: 3d6343d0-3c20-cd71-9be3-f22fac413634
Cinematic:
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Object):
   true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription
=== END NODE ===

0:0 - Then let the ceremony proceed.
uid: 3e3d1c26-32cf-9f83-0848-49b5e47f2501
> null

0:0 - I'm staying. Go on with the ceremony.
uid: 406f9a14-abfb-a626-e0aa-4b17105864c2
> *You choke on black smoke as the hobgoblin bellows his incantation.*

null
uid: 40b90982-a3b8-6176-1121-98a210b25e09
Jump to another node

null
uid: 4116bf58-c90e-643e-b8d6-750f8471eb8d
- 0 Check flag(s) (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription
> *Your heart seizes. Under questioning, the creature might recognise you as its killer.*
> *Your heart seizes. What if the creature noted your presence at the crash site?*

null
uid: 4169f0b8-5f0e-399f-e2b0-f2ec3c96a9ec
Jump to another node

null
uid: 41c5853a-ef0d-83f1-e3af-087e34f963c3
> *You see a clawed hand open a holding pod to reveal... darkness.*

0:0 - *Ragzlin frowns at a question he would never have asked.*
uid: 41e2e4f0-4090-357a-d87e-ce72f793a990
Animation: [Ragzlin] becomes confused and frustrated, wondering why the player said what they said.
Cinematic: The goblin king should look susprised here.
> null

0:0 - What were you doing in Faerûn?
uid: 424ab82d-581c-dbf9-1cb8-80d1e2708576
Cinematic:
> *Ragzlin scowls, shocked by his own words, and a jolt shoots through your skull.*

0:0 - *Then the creature speaks in visions: curved drow blades, crude goblin torches, gnoll teeth dripping blood.*
uid: 42769855-fa61-a6d1-251f-82cc608f9aee
Animation: *DUPE* [Player] experiences a vision
Cinematic: [Custom cameras]
> *You see other mind flayers arranged in a serene circle. Absolute unity. Absolute power.*

0:0 - *The corpse collapses, silent once more.*
uid: 42da44e6-7f3a-e55b-d13e-e53d24130067
Animation: *DUPE* [Mindflayer] body collapsing onto the floor
Cinematic:
> No. No! I'm not done!

null
uid: 436a9794-f395-3791-6fdc-56a1f3665985
Jump to another node

0:0 - No. No! We're not done!
uid: 436be664-d87d-a0c1-d1d7-c24ce3a45194
> null

null
uid: 448d1641-d645-c18e-686c-5b383ecf37d1
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *Suspicion floods Ragzlin's mind. Your brain howls as you force a final query into his throat.*

null
uid: 448ddd2b-0eab-80a9-689f-e8c1baaa2b7a
> null

0:0 - All right, all right. I shouldn't have questioned a True Soul like that.
uid: 451ac6d4-d965-606a-96cc-61ffe7f80812
> null

0:0 - *Control panels melting, flesh-pods spilled open.*
uid: 460b879c-c8b4-d88e-b3e6-4333bc03e074
Animation: *DUPE* [Player] experiences a vision
Cinematic: [Custom cameras]
> Gith on the hunt. They know something...
> null

0:0 - Turn away from the rite.
uid: 464d24c6-ca8c-fe3b-3216-56a3ccc4e47b
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription
> *Your skull sizzles with Ragzlin's displeasure. His mouth is still, yet you hear his demand.*

0:0 - *He doesn't speak his next words, yet they still rattle your skull from within.*
uid: 47c12eb1-de49-0ba7-eeb8-36466267eaa6
Animation: *DUPE* [Player] Unpleasantly mindmelds with Dror Ragzlin (could possibly use standard mindmeld anims)
Cinematic:
> You ever talk to a dead squid? Now's your chance.

0:0 - *Ragzlin's thoughts roil, then still. Your words will be his.*
uid: 47c70e67-42d3-66fa-6b6b-8664018fed88
Animation: [Player] assumes control of Ragzlin through Mindmelding, [Ragzlin] succumbs to the player's influence
Cinematic:
> *You navigate carefully. With Ragzlin's voice, you ask...*

null
uid: 4860b809-550a-591d-ce48-aa5f8b46d388
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> null

0:0 - Move in for the kill.
uid: 48bbea1a-c4a0-f129-ab97-c835afb97cfc
- 0 Check flag(s) (Tag):
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

null
uid: 4a1d80a6-b56f-c6ae-d332-a129d37e3cb7
> That can't be... Wait. Hold on.

0:0 - *Your parasite resists, flailing as you crawl into Ragzlin's mindmurk.*
uid: 4b003f39-0d25-1230-c13f-646af4256ae9
Animation: player reacting to the tad pole resisting the player going into Ragzlin's mind
Cinematic:
> *Rage slithers through him, hot and black. It squeezes you, suffocates you.*

null
uid: 4b4e56c9-a890-13d3-9698-e5006e5be8b0
Jump to another node

0:0 - I command you, corpse: speak! Reveal truth to the Absolute!
uid: 4b71c388-7b3f-f995-bee8-96b73a891eb7
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription
- 1 Set flag(s) to (Global):
   true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
> null

- Roll failure -
null
uid: 4daa9eba-db9d-5810-394e-fcd67b3ae282
> *Ragzlin continues the interrogation, oblivious to your attempts to sway him.*

0:0 - Goblins and drow, working together. Never thought I'd see the day.
1:0 - Goblins and drow, working together. But why?
uid: 4ddd5690-aa76-90d9-37de-a0f8c88eff4e
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_NoddedOrShrugged - GOB_Scrying_NoddedOrShruggeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_NoddedOrShrugged - GOB_Scrying_NoddedOrShruggeddescription
> The Absolute's got room for everyone long as you don't defy Her. And nobody's that stupid.

0:0 - What were you doing in Faerûn?
uid: 4e0d674c-0684-7ba9-1d7d-04cd1913a1c3
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> *Curiosity conquers the hobgoblin's suspicions. You suck in a breath of relief...*

0:0 - Dragonborn...
uid: 4e32b613-e69a-5fef-a1dd-d5374823c2ca
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> *You taste the ale on his tongue and the bile in his soul.*

null
uid: 4e47df34-d6c4-6ea3-773f-9d56ce811fc5
Jump to another node

null
uid: 4f9c83ea-6b69-5c94-9ac8-54ea43a4bc5a
Jump to another node

null
uid: 50922b70-2a5f-ec53-41e2-4d7c24d2e6a1
> null
> It's you.

0:0 - I speak for the souls your evil god has slain - and I say they are due their revenge.
1:0 - I speak for the virtues sacred and pure - and I say you die here, monster.
2:0 - I speak for the untamed wild - and I say enough. This ends here.
uid: 50dee4f6-1bbb-d058-a7d9-ba72476864f2
- 0:0 Tag: Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
- 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA.
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

null
uid: 51424dd7-fdec-d06b-146d-9fc1c20cd908
> null

null
uid: 52152ee4-bd11-e0b6-6a2d-6b7e3924b355
Jump to another node

0:0 - Praise th' Absolute.
uid: 5441bf74-7ace-c085-a22b-a446c387d627
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
=== END NODE ===

0:0 - 'Who killed you?'
uid: 54e6c564-8cab-f44b-68d6-f626fc08869c
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
> null
> null

0:0 - Yeah, yeah - you're right. You're a real True Soul. I felt it.
uid: 55181588-6bd2-fd25-059f-a533c6184ea8
> *The corpse collapses, silent once more.*

null
uid: 55df3557-faee-828c-aa3a-d43a94b93e67
- 0 Check flag(s) (Global):
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Global):
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 1 Set flag(s) to (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription
> null

0:0 - *Doubt clouds Ragzlin's skull. Might he suspect the truth?*
uid: 57080b9d-e432-773e-6090-7c4c07b240fd
Animation: [Ragzlin]'s suspicion toward the player escalates further
> null

0:0 - 'What were you doing in Faerûn?'
uid: 585c182b-7929-9b59-6d69-1eb8017b0cce
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> What were you doing in Faerûn?

null
uid: 58e991a1-614f-c2cd-0aad-c5c2194f8dfa
> No. No! We're not done!

null
uid: 5958d6c5-f8c8-0ade-672e-71bae307e3d0
> null

0:0 - A gith...
uid: 5a0b7c88-4480-cdad-b2f3-bcea1da93d52
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *You taste the ale on his tongue and the bile in his soul.*

0:0 - You still here? Get yourself gone, before I show you my temper.
uid: 5a225cd4-7908-13e7-f8cd-e5d079760740
Cinematic:
=== END NODE ===

0:0 - *Your skull sizzles with Ragzlin's displeasure. His mouth is still, but you hear his demand.*
uid: 5a8400f2-5bef-4b7c-8274-0578edf90d1c
Animation: Player reacting to Ragzlin's aggressive Mindmelding [DUPE]
Cinematic:
> null

0:0 - *With Ragzlin's voice, you ask...*
uid: 5a88fbee-3e22-6885-9701-cabc529b9b94
Animation: [Ragzlin] regains his composure
Cinematic:
> 'Who killed you?'
> 'Who is the Absolute?'
> 'What were you doing in Faerûn?'
> 'What did the killer want?'
> ...Nothing. Release Ragzlin's mind.

0:0 - *Suspicion floods Ragzlin's mind. Your brain howls as you consider your final question.*
uid: 5a8cb7cc-c85e-5c65-d144-e20411637952
Animation: *DUPE* [Player] struggles to maintain control.*DUPE* [Ragzlin] becomes even more suspicious, fighting against the intrusion.
Cinematic:
> Why were the gith chasing the ship?
> Who is the Absolute?
> Who killed you?
> What were you doing in Faerûn?
> What was the killer after?
> Attack the hobgoblin.

0:0 - *The elf speaks of the hunt for a great weapon, and the rewards that will go to whoever finds it. The hobgoblin's eyes gleam hungrily.*
uid: 5a8e1189-c26c-f007-8b00-90fc24866f2f
Cinematic: Player reacts to experiencing a mindmeld
> null

0:0 - Falling in line. Just what I like to see.
uid: 5b17614f-5069-b5ba-29aa-422d989ad183
Cinematic:
=== END NODE ===

null
uid: 5bed7fbf-6bc5-4142-875b-90e0c0030dd4
- 0 Check flag(s) (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ThirdWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ThirdWeaponMentiondescription
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null

null
uid: 5cf95fc8-e6b3-1415-b59b-ac51da7b73df
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription
> null

null
uid: 5d3621d3-2ace-ed92-53bd-6642dc631335
> null

null
uid: 5da63945-da9c-50bb-230e-5237b08ebf55
> null

0:0 - Right Hand, eh? Sounds like word's spreading!
uid: 5e4f9546-727b-3b27-8503-c89cf7472009
> You're right. You're a real True Soul. I felt it.

null
uid: 5e6ceb14-9981-08d1-5113-67786b69690c
> *You see a clawed hand open a holding pod to reveal a face. Yours.*
> null

null
uid: 5f342ac8-454a-eb41-3c76-401aa004e688
Cinematic: Staging transition.
> null
> I haven't made a habit of it.
> What kind of ceremony is this?
> Settle in to watch the proceedings.
> What profane ceremony is this?
> Scroll, incense... Do you mean to speak with this corpse?
> Move in for the kill.
> No, but I'll happily leave it a dead hobgoblin for company.
> null

0:0 - I'm closing some gaps in my group. Everyone needs a healer.
uid: 60610068-171e-c382-fbdb-f96f83ed3d9a
> Well, let me know when you find one. Priestess Gut's better at causing pain than curing it.

0:0 - Thrust yourself into his mind.
uid: 6097abdf-991b-21d5-5d91-ebc06f56e647
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> *Your parasite resists, flailing as you crawl into Ragzlin's mindmurk.*

null
uid: 60a68e9e-917a-e194-4f0b-72e9905597ee
Jump to another node

null
uid: 60c9db8f-ae3d-98ea-2918-41f0a6c51488
Jump to another node

0:0 - *Ragzlin scowls, shocked by a question you shouldn't have asked, and a jolt shoots through you.*
uid: 60d91c7f-b668-18a6-d45d-17a163013375
Animation: *DUPE* [Player] reacts to a jolt through their skull, [Ragzlin] is shocked at the player's words, acts frustrated
Cinematic: The goblin king should look surprised here.
> null

0:0 - I'm a True Soul as well. How would I know more than you do?
uid: 612b94cf-accf-c81e-f4eb-341f6f3e882d
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null

null
uid: 61f419e9-93d0-484a-a280-2bd676762ffe
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *It is like fireworks in your skull. His trust is quickly waning.*

null
uid: 61f4db58-d4f6-3826-0766-1172609a1fe2
Jump to another node

null
uid: 628eb261-5026-5a77-bd35-c37b64cdd420
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

0:0 - What kind of ceremony is this?
uid: 62d0b7d2-b246-d476-53ad-cf0a3d4028de
- 0 Check flag(s) (Tag):
   false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> Guess you're a thick one, so I'll tell it straight: we're gonna make the carcass talk.

null
uid: 630d935a-4b0a-31c6-b66f-db5e17635350
Jump to another node

null
uid: 63459f90-e88a-55a6-fef6-fcf27e05972a
> null

0:0 - NOTHING. PIPE DOWN.
uid: 63dd3552-505b-c4bd-0c74-9f720abe953b
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - *Again, a vision comes to you. A memory, seen through the creature's soul-dead eyes.*
uid: 64034f17-6bc9-8afd-c979-a7e9258ebaa4
Animation: *DUPE* [Player] experiences a vision
Cinematic: Corpse should look at player here
> null

null
uid: 645d432c-cb97-f98b-a184-8bd36fce8356
> null

null
uid: 651ef3c8-bd7c-27f3-b245-37288b8f28a1
Jump to another node

0:0 - *Your skull sizzles with Ragzlin's displeasure. His mouth is still, yet you hear his demand.*
uid: 6606d76c-3cdc-bfb4-c188-c93e3b6c9b22
Animation: Player reacting to Ragzlin's aggressive mindmeld
Cinematic:
> I speak for the Absolute. And I say you stay.

0:0 - You heard me. Talk to Minthara yourself.
uid: 660c7853-334f-930d-4587-584ba27ccf95
> I don't need your lip. Boys. Crush him. I don't need your lip. Boys. Crush her. I don't need your lip. Boys. Crush them.

null
uid: 669580de-6607-1762-0b78-6205dee18b7e
> null

null
uid: 682480e1-a142-5eaa-1265-073b0621f43c
> null

0:0 - *You realise that the weapon the hobgoblin speaks of is the artefact you carry. You cannot let them discover it - no matter what.*
uid: 6863d067-1c7f-c85f-db08-c84ad847cac6
Cinematic: SH avatar glances down at her side (as if towards where the box is) then back to Dror
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: 68ddc7ad-8320-72e1-566f-8c3c34a47f57
Jump to another node

null
uid: 690b8629-6b57-3ffe-a93f-c6d406a3371b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> By Balduran's bones...

0:0 - 'Who killed you?'
uid: 691edfca-6b0d-fe29-c34b-d7d3e5ded5fa
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
> null

null
uid: 6af6ea2e-0a94-6b13-e224-b9a452b92e76
> *Doubt clouds Ragzlin's skull. Does he feel your guidance?*

0:0 - What did the killer want?
uid: 6b43b07e-ba8e-66d8-b88c-fb6349bf2f53
Cinematic:
> *Ragzlin scowls, shocked by his own words, and a jolt shoots through your skull.*

null
uid: 6bb3bd50-e619-0da7-2539-ebe0e57a9ebc
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

0:0 - Shuugaan, a shuulkac...
uid: 6dad47f7-be2f-79ac-6c44-611adef3577f
Cinematic:
Node context: Pronunciation: "Shoe-gone, ah shool-cock"
> null

0:0 - Well don't just stand there. Move!
uid: 6df89a0d-d6cb-e9b5-d865-0c417521d2a8
Cinematic:
=== END NODE ===

null
uid: 6e0e42b2-ab4a-6f80-df78-05a295837fc1
Cinematic: Ragzlin looks at you, and then anger comes over him.
> You. You're no True Soul.

null
uid: 6eceecf4-26bf-5382-3da1-62aa1723d006
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> *Again, a vision comes to you. A memory, seen through the creature's soul-dead eyes.*

0:0 - *...and visions consume you once more. A swarm of githyanki dragon-riders, silver blades held high.*
uid: 6f49ef3d-983d-5946-2651-0341ac092df4
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> null

0:0 - Tell me who killed you, freak. No games!
uid: 6fbebd6d-aa13-6f84-94d8-5d5ffd44fd0b
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
> null

null
uid: 702c5b7a-ed0c-a340-245f-7b880053cb41
Jump to another node

0:0 - *Suspicion floods Ragzlin's mind. Your brain howls as you force a final query into his throat.*
uid: 702fb41e-ea5c-4a79-6db2-afa99aa9abb0
Animation: [Player] struggles to maintain control. [Ragzlin] becomes even more suspicious, fighting against the intrusion.
Cinematic:
> 'Why were the gith chasing that ship?'
> 'Who is the Absolute?'
> 'Who killed you?'
> 'What were you doing in Faerûn?'
> 'What did the killer want?'
> Escape Ragzlin's mind and let him ask his own questions.

0:0 - Why were the gith chasing the ship?
uid: 70827da3-e204-f16b-574f-8d31169b1445
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription
> null

0:0 - *Ragzlin remains composed. If he senses your manipulations, he gives no sign.*
uid: 722912df-a128-0105-c969-151effc053df
Cinematic:
> *The creature responds - not in words, but memories.*

0:0 - I am the Absolute's Right Hand. I will stand for no lies!
uid: 7242ba86-77e7-67bd-1e4d-ff190a027aeb
Animation: The player reads Ragzlin's mind
Cinematic:
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenRead - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenReaddescription

0:0 - Fine, fine. I'll talk to Minthara.
uid: 726fb093-65ee-e6b8-3737-2172a70e65f6
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_SentToMinthara - DEN_GroveConflict_Quest_SentToMinthara
> Falling in line. Just what I like to see.

0:0 - Go ahead. I'm watching.
uid: 7279d621-781e-8150-a2ac-4e19736d0d9f
> null

null
uid: 72908423-22bb-2837-a976-516b7914bcec
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> null

0:0 - 'Who is the Absolute?'
uid: 72c04994-f58d-d51e-48cf-7d0ad792edfa
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> Who is the Absolute?

0:0 - Praise the Absolute! What you needing, drow?
1:0 - What you needing now?
uid: 72e1caed-f60d-ac6c-51d9-a2062f50b513
Cinematic:
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
> Goblins and drow, working together. Never thought I'd see the day. Goblins and drow, working together. But why?
> I'm in need of a healer.
> Leave.

0:0 - That's all you've got? Tell me what the killer looks like!
uid: 731bfc83-60b5-29cd-49fc-c6889b87a0f0
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
- 1 Check flag(s) (Object):
   true - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription
> *Another vision. You see a clawed hand open a holding pod...*

- Roll sucessful -
null
uid: 73abfbaf-6f45-7914-4083-fec405df7558
> *Ragzlin's thoughts roil, then still. Your words will be his.*

0:0 - I haven't made a habit of it.
uid: 73fc1bda-7061-4492-88cb-e47ab1820f20
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription
> No time like the present, eh?

- Roll sucessful -
null
uid: 74655c7a-2e49-1930-1371-0653467bb27c
> *Ragzlin's mind reels, then calms. He will speak as you command.*

0:0 - Drop the ruse and attack.
uid: 748c166f-3eb0-7b9e-161c-5ecde2dae5c2
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

0:0 - *Ragzlin's mind rages. You have asked what no True Soul would dare.*
uid: 74f3caaa-de44-4ef8-e803-fc8b335f0bc1
> null

0:0 - *The artefact does not want to part from you. It does not want to fall into the Absolute's clutches.*
uid: 77555125-1e79-5426-b95f-447ff65f1f84
Cinematic: Player looks up, eyes flick over to Dror Ragzlin
> null

null
uid: 78c6627e-3449-a1e8-bf86-92ea190c0baa
> null

0:0 - Talk to me, freak. Who killed you?
uid: 791c0816-6959-2aa5-62da-0119ab168218
Cinematic:
> null

0:0 - Absolute says the dead squiddie had a weapon. I reckon the killer nabbed it and scooted off to that looter camp.
uid: 7969bf35-66bf-6bdc-25fd-073a88bcf041
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription
> null
> We find who killed it, and we find who took that weapon. So settle in.

0:0 - *You choke on black smoke as the hobgoblin bellows his incantation.*
uid: 797ad33d-993e-2480-0865-d7196255bd20
Animation: [Player] reacts to smoke from the ritual, coughing. [Ragzlin] begins performing the ritual (would be ideal to match his starting pose from his mocap in the following node)
Cinematic:
> I command you, corpse: speak and say sooth. Lhuuc an ac akuul'dec shuulkokec!

null
uid: 79e1c710-6e5e-f05a-0b3d-0786bc206f1c
Jump to another node

null
uid: 7a3fc120-5224-ffc0-abdc-69e41bb968f9
> null
> null

0:0 - You - get to the grove. Help the drow Minthara kill the lot.
uid: 7a8edbb7-db44-4818-4742-a3f6798ec330
> Well don't just stand there. Move!

0:0 - Study the corpse. Was this the mind flayer that tortured you?
uid: 7b18828b-1639-999e-0bf0-4d833a590d21
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription
> null

null
uid: 7c347967-cd7e-446b-8924-8a64d122ecee
Jump to another node

0:0 - Boys! Crush the heretic!
uid: 7c4eccb8-4062-d966-e88e-9c82af4f2962
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription
=== END NODE ===

0:0 - By Vlaakith's blade. A ghaik.
uid: 7ca6c877-43cb-7936-2837-6ddc42fa650c
Cinematic: Lae'zel looks at the mind flayer corpse
Node context: For Lae'zel: Ghaik = GAYK.
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Attack the hobgoblin.
uid: 7cae51da-5542-db0d-266b-f612fbfce5aa
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

0:0 - I won't take this disrespect lying down. I'm the boss! I'm the Absolute's Right Hand!
uid: 7d105916-0653-1a8e-f0f4-281bd8798514
Cinematic:
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenRead - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenReaddescription

null
uid: 7e170087-644e-be11-264e-5bd411499779
Jump to another node

null
uid: 7e1bb447-16e3-e4f4-cc4c-a6a5fe96544d
Jump to another node

null
uid: 7ff20b23-12c2-7fd1-a66e-3b6fe6ecc8e0
Jump to another node

null
uid: 800b66fa-b063-f4fd-f5ea-afee79af5e26
- 0 Check flag(s) (Global):
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ThirdWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ThirdWeaponMentiondescription
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription
> null

0:0 - Attack the hobgoblin.
uid: 80bb0974-ab56-1d32-0a7c-c11c08f070b4
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

null
uid: 818b0e0e-6355-4a83-6974-c0a8d8afdcdd
> null

null
uid: 81d701c9-0a66-0ab7-aadb-aab24525f661
> null

null
uid: 81edb866-0fef-2817-3cf3-ca64b19afd72
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute

null
uid: 820f4b48-c937-5c7a-3051-eda103e2e33f
> null

0:0 - I'm a faithful True Soul. Did you not feel our connection?
uid: 8303ff90-7d54-bc27-4d83-a99328698f26
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlaying - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlayingdescription
> null (roll sucessful)
> null (roll failure)

0:0 - Now get out, before I get the itch to take yours.
uid: 834c5fff-c632-4d55-1f0a-e214bd3c1936
Cinematic:
=== END NODE ===

null
uid: 835d2a6b-1196-5782-75fa-76476b7b2e96
> null

null
uid: 83ee070c-538c-9887-c19a-bbe0c196ab03
> null

0:0 - Nothing. Must be reading it wrong!
uid: 8417f64e-a619-e8b4-adbf-85cd69810bf6
Cinematic:
> Shuugaan, a shuulkac...

null
uid: 84225442-3fb5-f931-f3cb-1827ce95bdf1
> null

0:0 - *Another vision. You look back into the darkness of the pod aboard the nautiloid...*
uid: 85f8b335-852b-9b70-2b05-26edf7edab58
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> *...and the murk clears to reveal a face. Yours.*

null
uid: 871ec065-49d3-6aa1-6b83-a90b8bfbd3de
- 0 Check flag(s) (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
   true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription
> null
> null

null
uid: 87751e9b-77a9-4efc-05af-d80e7e31d721
> null

0:0 - Correct. I took an oath to destroy monsters like you - and follow that oath I shall.
uid: 877aa437-beb9-1b7f-837c-41bffbcb801d
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

0:0 - Consider it done.
uid: 8814a809-6dcb-e31b-ec07-ed77f9b0ec10
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_SentToMinthara - DEN_GroveConflict_Quest_SentToMinthara
> Praise th' Absolute.

0:0 - Why were the gith chasing that ship?
uid: 8884e5ff-5066-9169-447c-db30f8a9a464
Cinematic:
> *You see dark tunnels lit by noxious pools of brine. The darkness spreads through the earth.*

0:0 - This is the big boss. Strike him down.
uid: 89535898-d981-a7b0-f6f0-2d70f6b37d82
Node context: Not too loud, just forceful.
> null

null
uid: 8986371c-2c84-c236-b7f5-5bb5b810c5c2
> *Again, visions flow through you - a swarm of githyanki dragon-riders, silver blades held high.*

0:0 - Riddles, all of it. And nothing to show for the trouble but rotting squid meat.
uid: 89deeedc-c9d7-e2f7-93cb-3b300f46b748
Node context: Angry, spitting.
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> No answers, no killer, and no damned weapon!

0:0 - *Rage slithers through him, hot and black. It squeezes you, suffocates you.*
uid: 8a672797-b869-18ca-4e5b-da70c10adef7
Animation: The player reacts to feeling Ragzlin's suffocating rage in their mind
Cinematic: Goblin king should look angry.
> null

null
uid: 8a75fe02-6b56-d189-4c32-dad84a596e69
Jump to another node

0:0 - You're no True Soul. You're a damned heretic.
uid: 8a9cf31e-6f4a-1939-f337-76a5fa2c05cc
> Boys! Crush him.

null
uid: 8aae7342-cdab-9d68-34d0-e1131b7b9c1a
Jump to another node

0:0 - *The creature speaks in visions - a swarm of githyanki dragon-riders, silver blades held high.*
uid: 8b750d20-f8db-fa74-015d-cda021ce41e5
Animation: *DUPE* [Player] experiences a vision
Cinematic: Corpse should look at player here [Custom cameras]
> *Control panels melting, flesh-pods spilled open.*

- Roll failure -
null
uid: 8bea40ae-5221-096e-28d7-f91757771d14
> null

null
uid: 8c352938-7777-77d6-dee7-35817b580165
> You're kidding me! Very helpful, squid.

0:0 - *The hobgoblin turns to you, and the parasite squirms in your skull.*
uid: 8c9c0d56-edff-df56-62ff-9f7ab50be68b
Animation: [Player] reacting to the parasite squirming in their skull, [Dror Ragzlin] turns to the player, possibly using the pose from the end of the mocap prior to this node as a starting point
Cinematic: Goblin king should turn to player.
> A gith...
> Dragonborn...

0:0 - *Irritation eclipses his suspicions and Ragzlin's mind rests.*
uid: 8d245853-1b4e-1304-c758-f0d46e4712f2
Animation: [Ragzlin] is irritated at the ceremony ending too soon, [Player] releases their control of Ragzlin
Cinematic:
> null

0:0 - *The hideous corpse rises, tentacles writhing.*
uid: 8d310e1a-8785-4e46-1742-e4e49240f468
Animation: *DUPE* [Mindflayer] The corpse rises, tentacles writhing
Cinematic:
- 0 Set flag(s) to (Tag):
   true - Speaking Corpse - | Has been the target of speak with dead| (This corpse has been the target of a Speak with Dead spell.)
> Who killed you?
> Who is the Absolute?
> What were you doing in Faerûn?
> What was your killer after?
> Attack the hobgoblin.

0:0 - Gith on the hunt. They know something...
uid: 8d76d324-1adb-6ed8-0084-52ac6b285d0f
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *He is suspicious, confused by the question that fell from his lips. You proceed carefully...*

0:0 - *You navigate carefully. With Ragzlin's voice, you ask...*
uid: 8dce3eff-fada-e611-eab6-547b21654857
Animation: [Ragzlin] regains his composure
Cinematic:
> null

null
uid: 8e74a92e-b02a-fd01-bc41-22445d1474dd
> null

null
uid: 8eb462a9-1f38-3cd0-fcee-f1998ce75bf2
> *The memory fades, and the corpse awaits the next question.*

0:0 - Leave, before the mind flayer can identify you.
uid: 906af5aa-c1ee-6f64-44c0-daafae1f538c
- 0 Check flag(s) (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription
- 1 Check flag(s) (Object):
   true - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription
> *Your skull sizzles with Ragzlin's displeasure. His mouth is still, but you hear his demand.*

null
uid: 907db1df-559b-27cd-6009-15a96801dcbc
Jump to another node

null
uid: 90b35352-5084-7aeb-a1b8-eff76b34d192
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> null

null
uid: 90bfce86-4f75-a6a9-57a4-22bdd6c17d6b
Jump to another node

null
uid: 9136f188-adc3-dfeb-f1be-45fbe3eb5232
> null

0:0 - Not the time for it, devil.
1:0 - No time for human nonsense.
2:0 - Not the time for it, woman.
3:0 - Not the time for it, hear?
uid: 9301862c-c046-3a4c-0146-dc6c6325b611
Cinematic:
Node context: Doesn't like being interrupted
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription
=== END NODE ===

0:0 - *Ragzlin's rage scorches your mind, hot and black. It squeezes you, suffocates you.*
uid: 93d15fff-7769-c4ba-aaa9-f6ce8077a657
Animation: [Player] reacts to a scorching Mindmeld, *DUPE* [Ragzlin] aggressively Mindmelds with the player.
Cinematic:
> Liar. Boys - destroy him! Liar. Boys - destroy her! Liar. Boys - destroy them!

null
uid: 9406b760-c23b-139a-f676-c0331a97e2d7
Cinematic: The other companions share looks with each other - they've all picked up on Shadowheart's warning. Tav realises Dror is waiting for them.
> null
> null
> null

0:0 - *You taste the ale on his tongue and the bile in his soul.*
uid: 9430f7b5-88d5-a214-87ea-4845cc4d12e0
Animation: [Player] Unpleasantly mindmelds with Dror Ragzlin (could possibly use standard mindmeld anims) [Dror Ragzlin] specific mindmeld anims (start, loop, end) would probably be needed to suit the Hobgoblin.
Cinematic:
> null

null
uid: 948ea7e4-60ae-fd12-9359-f6ef83279dae
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription
> null

0:0 - *You see a clawed hand open a holding pod to reveal a face. Yours.*
uid: 95003aa1-e7e7-03b9-10ad-a8b601e4e385
Animation: *DUPE* [Player] experiences a vision
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlaying - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlayingdescription
> null

0:0 - What were you doing in Faerûn?
uid: 95425423-55f9-b34d-ead8-4460a5917a45
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> *Ragzlin scowls, shocked by a question you shouldn't have asked, and a jolt shoots through you.*

null
uid: 95789ad3-3ae6-b7df-d9eb-9d851a0ecb02
> *Irritation eclipses his suspicions and Ragzlin's mind rests.*

null
uid: 95b53b91-d7a1-9850-a438-69991d23f65d
Jump to another node

0:0 - *You feel Ragzlin's suspicions. He'd never have asked about his Master. You remain in control - barely.*
uid: 95fb7798-f754-7a28-c27d-e4343fba0890
Animation: [Ragzlin] doubts his thoughts, is suspicious of an intrusion. Perhaps looks around subtly but suspiciously. [Player] struggles to remain in control of Ragzlin's mind. Taxing Mindmelding
Cinematic:
> null

0:0 - *You see a clawed hand open a holding pod to reveal... darkness.*
uid: 96a304ec-677d-0b35-3cd4-78836691b68c
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> null

null
uid: 97d9c563-1cc2-7bd2-5bf0-dd2a93c687dd
> Damn it. I saw it, too. And it tells me nothing!

0:0 - Dig into Ragzlin's mind and control the interrogation.
uid: 9835d6cc-68af-8529-6018-9c264bec4f2e
= Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - I know it's about to be joined by a dead hobgoblin.
uid: 987af92b-7d7d-c23e-949f-4b93191e7630
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

0:0 - Escape Ragzlin's mind and let him ask his own questions.
uid: 98deb6eb-064f-355c-df38-9206aed2ac11
> Who killed you, freak?
> That's all you've got? Tell me what the killer looks like!
> null

0:0 - *Her mind focuses - their suspicion cannot be aroused. They cannot discover that the weapon they seek is within their grasp.*
uid: 98f0ca52-c6f9-3a46-ae65-d6188c5a5190
Cinematic: Shadowheart's eyes flick over to Dror Ragzlin.
> null

0:0 - Can't you do your own dirty work?
uid: 99337c10-f8fb-998c-fb6b-fc50a6107456
> null

null
uid: 99817684-f34f-c16d-dc07-b6c6053700b0
Jump to another node

0:0 - You. You're no True Soul.
uid: 9a74a1f7-cc31-60e3-9188-18b60df69cf8
Cinematic:
> I would never deceive the Absolute's Right Hand.
> It's a mistake. I'm a True Soul, remember? We connected.
> I'm a faithful True Soul. Did you not feel our connection?
> Cast Detect Thoughts on him.
> Thrust yourself into his mind.
> Drop the ruse and attack.
> Correct. I took an oath to destroy monsters like you - and follow that oath I shall.

null
uid: 9d013dce-9605-2cb2-d4b9-d10d8cf9a54f
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> *Ragzlin's mind is clouded by doubt, surprised once more by words he didn't expect...*

0:0 - None would dare deceive the Absolute's Right Hand.
uid: 9e0f09d6-a20a-40aa-8303-3c8755047b05
- 0 Check flag(s) (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenRead - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenReaddescription
> null

null
uid: 9ed7cc82-9625-b352-ce39-4c5801f8585c
> *Visions consume you once more - a swarm of githyanki dragon-riders, silver blades held high.*

0:0 - No time like the present, eh?
uid: 9edd0d97-1885-74a9-765a-5e43a58f6b47
> null

null
uid: 9efd34e7-d22c-260d-df0d-9dbbc7fc7e87
> null

null
uid: 9f850e9b-4cab-af74-8f9f-33785b1686c2
> null

null
uid: a0234f12-653c-d3eb-e1cb-bc35d8e813e0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> Nothing. Must be reading it wrong!

null
uid: a1342938-d3b0-6cd5-faf8-dfc6f1913254
Animation: Mindflayer dead pose.
Cinematic: The camera should examine the mind flayer corpse. [Custom camera]
> *This mind flayer's build is smaller, its garb plainer - a fearsome creature even in death, but not the one that tormented you.*
> null

null
uid: a17cfbe2-b7eb-e02c-2f36-086dae26a155
Jump to another node

0:0 - Scroll, incense... Do you mean to speak with this corpse?
uid: a205253d-3042-61be-4893-3cc448d13491
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
- 0:1 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> Damn right - I'm gonna make this carcass talk.

0:0 - Shuugaan, a shuulkac. O taash okec dor.
uid: a277120d-b14d-e7be-1ad9-9b5ccbcf41c5
Cinematic:
Node context: Pronunciation: "Shoe-gone, ah shool-cock. Oh tosh o-keck door."
- 0 Check flag(s) (Global):
   false - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription
> I command you, corpse: speak! Reveal truth to the Absolute!

0:0 - Guess you're a thick one, so I'll tell it straight: we're gonna make the carcass talk.
uid: a29872bd-b34d-6f9a-7727-41dc07f8af5f
> Absolute says the dead squiddie had a weapon. I reckon the killer nabbed it and scooted off to that looter camp.

0:0 - I would never deceive the Absolute's Right Hand.
uid: a3163eca-3361-8671-bcef-b4a9adefd62e
- 0 Check flag(s) (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenRead - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenReaddescription
> Right Hand, eh? Sounds like word's spreading!

0:0 - *Ragzlin's mind is clouded by doubt, surprised by words he didn't expect...*
uid: a3c6bab6-c306-c291-9fef-b3392dc5c057
Animation: *DUPE* [Ragzlin]'s suspicion escalates
Cinematic: Goblin king should look surprised here.
> *Again, visions flow through you - a swarm of githyanki dragon-riders, silver blades held high.*

null
uid: a4101f55-6d15-2909-84ca-0380c6a3441d
> *Suspicion floods Ragzlin's mind. Your brain howls as you consider your final question.*

0:0 - Hmph. The damned drow was right. Can't let her get all the glory.
uid: a516d141-36c8-d627-179c-fe5902189c1f
> The raid's started already. Let's hope she's in trouble and needs help.
> Like I said - I got plans for you. Report to the drow. Minthara's the name.
> Seems I ain't done with you. Report to the drow. Minthara's the name.

null
uid: a51a9129-0e08-ba6b-a0be-d60ce068dda9
Jump to another node

0:0 - *The visions cloud your inner eye for a brief moment once again. You see the hobgoblin, bowing before the armoured elf you'd glimpsed before.*
uid: a5e27e3c-ab18-e25d-9691-3c62cf86d058
Cinematic: Player reacts to experiencing a mindmeld
> *The elf speaks of the hunt for a great weapon, and the rewards that will go to whoever finds it. The hobgoblin's eyes gleam hungrily.*

null
uid: a848cdee-44dd-8379-8d41-efd7e0dfaccc
Jump to another node

null
uid: a89f930e-d409-4414-cdbd-e98d5da8a08c
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

null
uid: a8f6faec-f375-74e1-bb52-ae44267b981b
Jump to another node

0:0 - What in the...?
uid: a99f9242-f6cd-7ca4-3acd-749befdaddaf
> *Suspicion floods Ragzlin's mind. Your brain howls as you force a final query into his throat.*

0:0 - *It is like fireworks in your skull. His trust is quickly waning.*
uid: aa572ba0-9d64-8414-07ce-8453089b0dcd
Animation: [Player] reaction to the firework like feeling in their skull
Cinematic:
> You. Gith! What d'you know about this dead squiddie?

null
uid: aac780bc-4193-c294-039c-f3fe6745845c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> *The hobgoblin turns to you, and the parasite squirms in your skull.*

null
uid: acbb0647-0076-ebff-36b3-3f5a32117ebf
Jump to another node

null
uid: ad145548-ce6b-db64-2675-9310a27982ef
- 0 Check flag(s) (Global):
   false - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ThirdWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ThirdWeaponMentiondescription
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription
> null

null
uid: b050651c-4630-f18e-18c2-66704cb7dc33
> *Curiosity conquers his suspicions. You suck in a breath of relief...*

0:0 - 'Why were the gith chasing that ship?'
uid: b090ea94-48f8-d94f-02dd-7bce0c03fa6a
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription
> Why were the gith chasing that ship?

- Roll failure -
null
uid: b17f4214-e184-47f9-4d24-9e5ad3d990b3
> *Ragzlin's mind resists your penetration. He speaks his first question.*

0:0 - *Ragzlin scowls, shocked by his own words, and a jolt shoots through your skull.*
uid: b1fb800d-05cf-1204-de04-9567ce469f6f
Animation: [Player] reacts to a jolt through their skull, [Ragzlin] is shocked at his own words, acts frustrated
Cinematic: The goblin king should look surprised here.
> *The creature speaks in visions - a swarm of githyanki dragon-riders, silver blades held high.*

0:0 - *Ragzlin remains ignorant to your presence in his mindmurk. You choose your next question:*
uid: b2380eae-ac02-959c-36ad-374a0bf593ab
Cinematic:
> 'Why were the gith chasing that ship?'
> 'Who is the Absolute?'
> 'Who killed you?'
> 'What were you doing in Faerûn?'
> 'What did the killer want?'
> Sever your connection with Ragzlin.

0:0 - Seems I ain't done with you. Report to the drow. Minthara's the name.
uid: b23bb078-ab36-5fad-f355-6979ac59f0f3
> She's mounting an attack on that blasted grove. Tell her you'll join her.

0:0 - Sever your connection with Ragzlin.
uid: b274b6b1-d4cf-cdde-a4a5-16d88e623fea
> null
> Tell me who killed you, freak. No games!

- Roll sucessful -
null
uid: b29d7151-3221-2a2a-3c22-c4c5a84f1f95
> I won't take this disrespect lying down. I'm the boss! I'm the Absolute's Right Hand!

null
uid: b41116d3-cbf5-b302-68e4-a77ae6927008
Jump to another node

0:0 - It's a mistake. I'm a True Soul, remember? We connected.
uid: b473a00b-e7e3-0a99-3094-0ea6b735ab9c
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlaying - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlayingdescription
> null (roll sucessful)
> null (roll failure)

null
uid: b5105835-db6a-0fdb-cb2d-f40e5ab2814f
Jump to another node

null
uid: b57b9fac-f488-d2a1-9ddd-24b3f75491af
> *Ragzlin's mind rages. You have asked what no True Soul would dare.*

null
uid: b66f4bd0-5562-a816-6574-f9e93500dbb4
> null

null
uid: b697c635-b0b2-0795-8979-aeaa5ae20d9b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> Nothing. Must be reading it wrong!

0:0 - Tell the truth. The mind flayers, the parasite - all of it.
uid: b70d5087-f1ce-4ebe-de3d-c81b6ec05616
> You're no True Soul. You're a damned heretic.

0:0 - I speak for the Absolute. And I say you stay.
uid: b776ae25-327b-4651-8618-c8f8fb1d0959
Cinematic: This is a telepathic line, so no lip syncing.
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> Study the mind flayer. Could it be...?
> It seems to me you've got an audience already.
> Go ahead. I'm watching.
> null
> null
> null

0:0 - What profane ceremony is this?
uid: b8efce4b-c04d-c709-cdb0-4bdd685da841
- 0:0 Tag: Good Cleric - Player is a cleric of a good-aligned deity (Good clerics seek to better the world, empowered by their deities to heal others and destroy the undead. Selûne, Ilmater, Tyr, and Mystra are common gods they worship.)
- 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - *You see other mind flayers arranged in a serene circle. Absolute unity. Absolute power.*
uid: b9e100b4-a7d2-dfbc-2aa7-33f42628e8dd
Animation: *DUPE* [Player] experiences a vision
Cinematic: Corpse should look at player here [Custom cameras]
> Damn it. That tells me nothing!

0:0 - Who killed you, freak?
uid: ba6bb5f5-d1e4-d16e-0988-93f8e797245b
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
> *Another vision consumes you. A memory, seen through the creature's soul-dead eyes.*

null
uid: baa573d2-9f14-7e28-ae3a-c59c848675c0
Jump to another node

0:0 - *The hideous corpse rises, tentacles writhing. The creature from the wreckage...*
uid: bb2033fb-5344-8806-e39f-a78214c2b04f
Animation: [Mindflayer] The corpse rises, tentacles writhing
Cinematic:
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription
- 0 Set flag(s) to (Tag):
   true - Speaking Corpse - | Has been the target of speak with dead| (This corpse has been the target of a Speak with Dead spell.)
> null
> null

null
uid: bb58814f-033c-bd93-35f4-f16eb10b3dcb
> *Ragzlin remains ignorant to your presence in his mindmurk. You choose your next question:*

0:0 - Cast Detect Thoughts on him.
uid: bb7b4786-4dc3-cef7-48a3-8010f6234507
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenRead - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - Who killed you?
uid: bb873e65-4e1a-f180-06c7-6dcefef6f52e
> *Ragzlin remains composed. If he senses your manipulations, he gives no sign.*

null
uid: bbf39c37-7df9-5424-0f1e-d1ef9ffc7504
- 0 Check flag(s) (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ThirdWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ThirdWeaponMentiondescription
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null

0:0 - What was your killer after?
uid: bbfd6f24-0afd-929a-ad49-dea797eb2123
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> *Ragzlin's mind is clouded by doubt, surprised once more by a question he didn't expect...*
> null

0:0 - Who killed you?
uid: bc03e920-02e4-a509-19c4-732bf5b2e285
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
> null

0:0 - *Ragzlin continues the interrogation, oblivious to your attempts to sway him.*
uid: bc54ea2f-8ca0-92b5-0090-6faf1c1907cb
Animation: [Ragzlin] shrugs off the players' attempts at mind control, [Player] fails to mind control Ragzlin
Cinematic:
> null

0:0 - *The sky splits open, and nautiloids pour out of a void that consumes the stars.*
uid: bc953326-dbef-3124-36f6-f20a36b22b59
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> What in the...?

null
uid: bdbf705a-7b1a-68e1-32e3-969ce347c15d
Jump to another node

null
uid: bdd24531-c442-73a9-19a0-e0b42e2945e7
Jump to another node

null
uid: be0b61a2-1fb9-7614-39bd-3562f9ad9bd2
Jump to another node

0:0 - What was your killer after?
uid: becfc506-de0f-14ca-0877-1f6386f2c3ff
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> *Ragzlin scowls, shocked by a question you shouldn't have asked, and a jolt shoots through you.*

0:0 - *You see a clawed hand open a holding pod. Darkness clears to reveal a face: yours.*
uid: bed83935-f0e5-956e-2889-d12470d9b693
Animation: *DUPE* [Player] experiences a vision
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlaying - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlayingdescription
> null

null
uid: bf8f9f0e-46e0-28bb-52b9-eec1982478f9

null
uid: bfdaf4f3-f51b-2065-c200-b9ffba0d2c99
Jump to another node

0:0 - What was the killer after?
uid: c0127f4d-61bf-8a49-916f-4be3f27e8715
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedRob - GOB_Scrying_AskedRobdescription
   false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedRob - GOB_Scrying_AskedRobdescription
> null

null
uid: c02b1500-3753-63e4-9156-1bf498d8b2cc
> *You see a clawed hand open a holding pod. The murk clears to reveal a face. Yours.*

0:0 - *You see dark tunnels lit by noxious pools of brine. The darkness spreads through the earth.*
uid: c03c0c39-3637-9934-b8ef-ff93c1bdcc21
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> *The sky splits open, and nautiloids pour out of a void that consumes the stars.*

0:0 - Boys! Crush him.
uid: c0706ce7-2321-f9c8-0c84-9a51641f8485
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription
=== END NODE ===

0:0 - *Another vision. You see a clawed hand open a holding pod...*
uid: c261e13b-d7de-ffac-1c09-8717c01026ff
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> null

null
uid: c272ad9f-9236-9578-8a88-d80e67ebe5a0
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plans - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plansdescription
> null

- Roll sucessful -
null
uid: c3884353-e253-bdcd-4720-731a4da0ef6a
> Yeah, yeah - you're right. You're a real True Soul. I felt it.

0:0 - *The corpse collapses, silent once more.*
uid: c3c390e4-e079-fdab-3a33-a0940ec0c8c4
Animation: [Mindflayer] body collapsing onto the floor
Cinematic:
> null

null
uid: c44bf8b6-21a3-36a2-f546-d2f437f298ab
> null

- Roll failure -
null
uid: c47771bd-0a39-2685-1ecf-e781cb50a1ac
> null

null
uid: c4ce04e8-55ab-dbed-1ed3-acfdb7df48ca
> null

null
uid: c57a9a7b-bd2f-2e21-3993-8c8c14e68272
> Gith on the... the... Wait.
> null

null
uid: c5c2f76a-f998-4a32-f896-15a71401fb6b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> This is the big boss. Strike him down.

null
uid: c73f7a2d-86e5-56a5-6f5a-4f67dac6e30b
Jump to another node

null
uid: c749c053-d831-065f-39e7-e114ca48c64e
> *Ragzlin's mind is clouded by doubt, surprised by words he didn't expect...*

null
uid: c7826824-69fd-fcd8-fec2-4113affce3de
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

null
uid: c7b0170d-fb26-465d-0eb1-f767d7911be0
Jump to another node

0:0 - That can't be... Wait. Hold on.
uid: c95c9296-aaee-d498-cc2d-0a012f718125
> null

0:0 - No. No! We're not done!
uid: c968ded7-7a00-27cc-60ba-0797e308cbbb
> null

0:0 - I don't need your lip. Boys. Crush him.
1:0 - I don't need your lip. Boys. Crush her.
2:0 - I don't need your lip. Boys. Crush them.
uid: ca2a94fb-3f37-6f4a-1ef9-9715dbb01e41
Cinematic:
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Object):
   true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription
=== END NODE ===

null
uid: cad25db9-53f1-d3b1-cd8c-ed2e6e64e220
> *The visions cloud your inner eye for a brief moment once again. You see the hobgoblin, bowing before the armoured elf you'd glimpsed before.*
> null

0:0 - *Ragzlin's mind resists your penetration. He speaks his first question.*
uid: cae88ebc-38c4-79fa-454a-7aca2d9242a4
Animation: *DUPE* [Ragzlin] shrugs off the players' attempts at mind control, [Player] fails to mind control Ragzlin
Cinematic:
> null

0:0 - By Balduran's bones...
uid: cafb9aaa-c3bc-9b49-f76a-f96627eb3db2
Cinematic: Wyll looks at the mind flayer corpse
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - 'What were you doing in Faerûn?'
uid: cc918c7c-7b7c-52be-6a83-0ae0c87f5ce4
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> null

0:0 - I'm in need of a healer.
uid: ccc605e0-2958-7808-6480-4d39cb13f371
- 0 Check flag(s) (Global):
   false - GOB_GoblingKing_Event_HealerPersuasion - GOB_GoblingKing_Event_HealerPersuasiondescription
- 0 Set flag(s) to (Global):
   true - GOB_GoblingKing_Event_HealerPersuasion - GOB_GoblingKing_Event_HealerPersuasiondescription
> You look spiffy to me. What d'you need a healer for?

0:0 - *The memory fades, and the corpse awaits the next question.*
uid: cd2e4bec-e965-06c0-e97a-4db611e3473d
Cinematic:
> Let the hobgoblin continue the questioning.
> Penetrate Ragzlin's mind and take control.

0:0 - Well, let me know when you find one. Priestess Gut's better at causing pain than curing it.
uid: cd8bc836-b3cd-91f9-8ccb-fa041605b50a
> null

null
uid: cdeb3ace-b289-cdb8-79c1-c903bee80d1f
Jump to another node

null
uid: cedba924-8d93-a21b-1561-819944f726d7
Cinematic: Camera focuses on mind flayer corpse, which doesn't move.[Custom cameras required]
> null

null
uid: ceedef84-268d-f006-1784-9a278d8efbf0
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

0:0 - You look spiffy to me. What d'you need a healer for?
uid: d0daffe3-e123-2341-6979-080aa14e7c62
Node context: Ever so slightly suspicious
> Tell the truth. The mind flayers, the parasite - all of it.
> I'm closing some gaps in my group. Everyone needs a healer.
> Never mind.

0:0 - Leave, before the mind flayer can identify you.
uid: d180316e-4625-21b7-69a8-cecbabdd837e
- 0 Check flag(s) (Local):
   false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription
- 1 Check flag(s) (Object):
   true - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription
> null

null
uid: d3000327-b6e5-63b6-c011-bff03c482384
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - *Ragzlin's mind is clouded by doubt, surprised once more by a question he didn't expect...*
uid: d43db2f1-f7f8-b8be-d7e2-751344f7cbb2
Cinematic: Goblin king should look surprised here.
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

null
uid: d4d7db82-0f99-44a2-fbd6-b69857aa7fe4
- 0 Check flag(s) (Dialog):
   true - GOB_Scrying_NoddedOrShrugged - GOB_Scrying_NoddedOrShruggeddescription
- 1 Check flag(s) (Global):
   true - GOB_GoblingKing_Event_HealerPersuasion - GOB_GoblingKing_Event_HealerPersuasiondescription
=== END NODE ===

null
uid: d5b8453b-b144-4a28-5ecc-3346c4a0d119
Jump to another node

null
uid: d648fea1-12c5-0ffd-9861-8696587e1ed1
Jump to another node

0:0 - 'What were you doing in Faerûn?'
uid: d6fc3676-30d2-3bbe-c850-77983bf7c405
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
> null

0:0 - Like I said - I got plans for you. Report to the drow. Minthara's the name.
uid: d77c81d3-0813-bf78-0c59-ce42e4de061c
- 0 Check flag(s) (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plans - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plansdescription
> She's mounting an attack on that blasted grove. Tell her you'll join her.

0:0 - You ever talk to a dead squid? Now's your chance.
uid: d7e8b03b-a0a9-1f3f-dabd-fbcdc4395ac7
Animation: [Dror Ragzlin] gestures left, prompting the player to approach the Mindflayer. [Player] walks toward the Mindflayer (REUSE)
Cinematic: This shouldn't be lip synched. Dror Ragzlin is speaking into your mind.
> null

0:0 - You. Gith! What d'you know about this dead squiddie?
uid: d8229abc-107c-1673-b7d2-d1056dbdcd4f
> None would dare deceive the Absolute's Right Hand.
> I don't know anything, but I'll have your head if you ask again.
> NOTHING. PIPE DOWN.
> I'm a True Soul as well. How would I know more than you do?
> Cast Detect Thoughts on him.
> Attack the hobgoblin.
> I know it's about to be joined by a dead hobgoblin.

0:0 - *Again, visions flow through you - a swarm of githyanki dragon-riders, silver blades held high.*
uid: d881edd6-88e2-7193-73fb-bd56b35d0438
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> null

0:0 - *Curiosity conquers his suspicions. You suck in a breath of relief...*
uid: d9682175-665b-10f1-64c4-17ba3c4f6c84
Cinematic:
> *...and visions consume you once more. A swarm of githyanki dragon-riders, silver blades held high.*

null
uid: d9933aac-b465-36cb-0860-33d4ed38630c
Jump to another node

0:0 - *...and visions consume you once more. A swarm of githyanki dragon-riders, silver blades held high.*
uid: da3874ec-45b5-8b1b-c743-4fb667dca58e
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> null

0:0 - Who killed you?
uid: daa34df9-40b4-ff24-5c89-800d5e1899ca
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
> null

null
uid: db1009c9-d454-698b-4a44-e962c868d19d
> null

null
uid: dc88d218-4704-ce2f-3a2a-aa99b9f8822c
Jump to another node

0:0 - *You feel Shadowheart's anxiety. The weapon the Absolute seeks - it's the artefact that she carries. The same one that protected you as you entered the goblin camp.*
uid: dcab8456-d3a6-ceb0-431f-ed3b60c57c4a
Cinematic: Shadowheart steals a glance to Tav, her expression tight, apprehensive. The image of her undulates slightly - a mindmeld.
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *Her mind focuses - their suspicion cannot be aroused. They cannot discover that the weapon they seek is within their grasp.*

null
uid: dccf579b-4063-8c7d-0f70-992c051493fe
> I saw it, too. Gith on the hunt. They know something...
> null

0:0 - The raid's started already. Let's hope she's in trouble and needs help.
uid: dcf5be8d-d2cc-bd88-787b-c673ae0e8862
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
> You - get to the grove. Help the drow Minthara kill the lot.

null
uid: dd0600f0-6ea0-7996-1a2c-2f331a4529bc
Cinematic: Goblin king looks away, pauses, then looks at you with a creepy smile.
> One failure to the next. Absolute'll have my damned head.
> The damned drow was right. And now she'll be grabbing the glory.
> Hmph. The damned drow was right. Can't let her get all the glory.

null
uid: ddbc0971-28c9-128a-3c0b-56b55fdb1a9f
> *Doubt clouds Ragzlin's skull. Might he suspect the truth?*

0:0 - That's it, then?
uid: de27eb8a-2a7b-124f-acb4-35e00e95e0ba
> null

null
uid: de3352c7-9bc8-c75f-5a3f-b06a5f4487ee
Jump to another node

null
uid: de8c6f8d-5845-375d-da67-d22743b9a362
Jump to another node

null
uid: def2f3b8-7f55-d314-df84-4c78557aa94d
Jump to another node

null
uid: e062f5dd-e7c7-4c49-c202-394db60cf46a
Jump to another node

null
uid: e0debf3f-832f-396e-f2fa-36c24969efa9
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> Oh, c'mon!

0:0 - 'Who is the Absolute?'
uid: e199aad3-8295-ee5f-54a3-fef1adead5e2
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> Who is... who...

0:0 - *The hideous corpse rises, tentacles writhing.*
uid: e3c30cd8-cc78-c503-ace1-9d672de951a9
Animation: Mindflayer corpse rising, tentacles writhing
Cinematic:
- 0 Set flag(s) to (Tag):
   true - Speaking Corpse - | Has been the target of speak with dead| (This corpse has been the target of a Speak with Dead spell.)
> null
> null

0:0 - Liar. Boys - destroy him!
1:0 - Liar. Boys - destroy her!
2:0 - Liar. Boys - destroy them!
uid: e4e47b9e-4fa0-9152-d0c4-c0ddfa26f409
Cinematic:
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Object):
   true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription
=== END NODE ===

null
uid: e50010f2-598a-dbac-97ba-3a1231de9fe6
> null

null
uid: e550c239-2fe4-e62c-30f8-9185a96b88a2
Jump to another node

null
uid: e5704c7c-e1d3-ebff-b249-f81f78855c3e
> null

null
uid: e620eb1a-cbaa-7636-22cd-eaa85b3938af
Jump to another node

0:0 - No, but I'll happily leave it a dead hobgoblin for company.
uid: e67e20fa-5be7-20ec-6bfd-9f3b90b1143e
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
- 0 Set flag(s) to (Global):
   true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription
> null

0:0 - Who is... who...
uid: e69a146f-aa21-590a-29c3-7453ee69a5db
Cinematic:
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> null

0:0 - 'Who killed you?'
uid: e8440c98-abac-ecfa-74ee-a403f233ceb4
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription
> Who killed you?

null
uid: e8f055e4-a127-5e89-ee5b-23f489f1801d
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
   true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription
> null
> null

null
uid: e9c07326-62ea-3183-1a3b-b8e278b25752
> null

0:0 - Let the hobgoblin continue the questioning.
uid: ea058398-9c37-aec2-87af-c1e2f6bddb7c
> null

null
uid: eb757e38-4bef-24eb-cf8e-81d8b314125e
Animation: Ragzlin brandishes his weapon
Cinematic: Goblin king smiles creepily and brandishes his weapon.
> Say that again? 'Cause I know I didn't just hear you refuse the Absolute.

0:0 - If it isn't a True Soul devil.
1:0 - If it isn't another True Soul.
uid: eb7a20aa-5fe9-51b7-ae43-08127f88c816
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> *He doesn't speak his next words, yet they still rattle your skull from within.*

null
uid: ed342729-4904-640f-eb17-eae741936104
Jump to another node

0:0 - Allow the hobgoblin to speak freely, lest he sense your intrusion.
uid: ed6842c4-f1a6-f7ec-6b3e-2b306b2a6eaf
> null

null
uid: eeafcc11-6942-1832-7efb-e5587b334289
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> It seems to me you've got an audience already.
> Attack the hobgoblin.
> I'm staying. Go on with the ceremony.
> I speak for the souls your evil god has slain - and I say they are due their revenge. I speak for the virtues sacred and pure - and I say you die here, monster. I speak for the untamed wild - and I say enough. This ends here.

null
uid: eec83514-3df5-2490-604e-07c8664dc78e
> Shuugaan, a shuulkac. O taash okec dor.

0:0 - Damn it. I saw it, too. And it tells me nothing!
uid: eed59fd3-0d35-9d3a-0e7e-c7f50e70687b
> Why were the gith chasing the ship?
> Who is the Absolute?
> Who killed you?
> What were you doing in Faerûn?
> What was your killer after?
> Attack the hobgoblin.

null
uid: ef3fe07d-e373-18ee-1d85-4eece99e3266
Jump to another node

0:0 - Oh, c'mon!
uid: f1ce624b-ab08-b7ac-5aa9-070578608061
> null

0:0 - Heretic!
uid: f3109d96-0339-8c6d-0abd-e195caeafb17
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription
=== END NODE ===

null
uid: f3162b56-5cc9-7645-2195-5478ec9e85bd
> null

0:0 - *Another vision consumes you. A memory, seen through the creature's soul-dead eyes.*
uid: f33924a2-96e0-4aa4-3e8e-ec64442bc71b
Animation: *DUPE* [Player] experiences a vision
Cinematic: Corpse should look at player here
> null

null
uid: f42f5bd3-57a7-8673-c7a3-9e0d3a84f88a
> null

- Roll sucessful -
null
uid: f47e3bea-2de8-bebf-c2f0-b40051b6e5d2
> I am the Absolute's Right Hand. I will stand for no lies!

null
uid: f48836b8-7049-9861-ec25-46456529fceb
Jump to another node

null
uid: f7aa973c-9517-6e5e-96f1-5b308d791bb3
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

- Roll failure -
null
uid: f932fa0d-0563-8174-ab99-9c93febd3b56
> *Ragzlin's rage scorches your mind, hot and black. It squeezes you, suffocates you.*

0:0 - 'Who is the Absolute?'
uid: f95e33da-ac0a-1bab-29f1-6d190ff25f53
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription
> null

null
uid: fa26d52c-f372-9fc4-48ed-21fc6edb5cd5
Jump to another node

0:0 - I serve the ancient provenance of nature itself, not your pathetic god.
1:0 - I am no devotee of the Absolute. My oath, not some evil god, is my bond.
2:0 - My oath is to take vengeance, not orders from some cultist god.
uid: fa4a4088-677e-97ff-02fb-7c141e7fee10
- 0:0 Tag: Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.)
- 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA.
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> Boys! Crush the heretic!

0:0 - *You see a clawed hand open a holding pod - devoid of flesh, only darkness.*
uid: faa42b2a-cc67-4504-7daf-b2b1da3bf801
Animation: *DUPE* [Player] experiences a vision
Cinematic: Corpse should look at player here [Custom cameras]
> null

0:0 - *Visions consume you once more - a swarm of githyanki dragon-riders, silver blades held high.*
uid: faaaa1e6-b495-b2ca-e9b7-72ace588681c
Animation: *DUPE* [Player] experiences a vision
Cinematic:
> null

0:0 - She's mounting an attack on that blasted grove. Tell her you'll join her.
uid: fbb2c1f1-06a1-2125-af67-37bdd866e9e9
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Can't you do your own dirty work?
> Consider it done.

0:0 - I've got plans for you, lass.
1:0 - I've got plans for you, boy.
2:0 - I've got plans for you.
uid: fbe0bb64-a13b-2e1e-a034-7e50f024d67c
Node context: Bordering on anger at your resistance to joining the relgious ceremony. Should sound creepy.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plans - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plansdescription
> And there's no True Soul yet who turned their back on the Absolute.

null
uid: fd2db11e-8fb8-3350-f076-ec2d885f5e90
Jump to another node

null
uid: fec6b958-4fa3-ab16-12c0-8d28b07d506f
Jump to another node

0:0 - It seems to me you've got an audience already.
uid: fece978d-3a85-22db-5020-83d3173d3b72
> null

null
uid: fee6ff4e-9bb0-d7b7-c64a-f5ddf8365369
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - No answers, no killer, and no damned weapon!
uid: fef98d0a-3064-facc-b27a-a6b0cb96074d
> null

null
uid: ff26c18e-8e6e-a231-b0ca-ff3986f6e954
> null
> null

0:0 - Guess it don't matter what you are. You're a True Soul. And that's good enough for me.
1:0 - Another drow True Soul. As if there weren't enough of you.
2:0 - Well, look here. A True Soul halfling. A long way from home, aren't you?
uid: ff47c80f-2ca5-9b14-5fd1-b9cc9275fec6
Animation: *DUPE* [Player] Unpleasantly mindmelds with Dror Ragzlin (could possibly use standard mindmeld anims)
Cinematic:
- 0:0 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
- 0:1 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *He doesn't speak his next words, yet they still rattle your skull from within.*

0:0 - Why were the gith chasing the ship?
uid: ff8d5d7e-6f86-4132-54ba-19b9d0683ae3
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription
   true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription
> null


File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinKing_Mindflayer_Dead.lsj
Synopsis:
The player casts speak with dead on the corpse of the mind flayer that tortured them at the beginning of the game.

0:0 - *The sky splits open, and nautiloids pour out of a void that consumes the stars.*
uid: 09968890-6d9e-8af3-8586-f175ab8f933c
Animation: [Complex Description] Vision of a sky where a nautiloids poured out of a void and consume the stars., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
> null

null
uid: 21632322-fe60-d2a4-0bd9-43ed81754f3f

0:0 - No! Stop it! Stop it, you wretched worm!
uid: 257562f0-35c0-e9da-3aa3-41deed2f3ee8
Animation: [Mindflayer][Player] *REUSE* SWD_Loop
Cinematic: Distressed, furious, maybe banging a hand against his head.
Node context: Starts off scolding, but is very angry by the third line. This thing has invaded his head - Astarion has no tolerence for that.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - *You watch through the creature's eyes as it curses the star-born slaves.*
uid: 2b91d961-1d5b-8448-ab83-5193c1e24ade
Animation: [Complex description] Vision of a Mindflayer enraged and cursing, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
> *They want the ones from the ship. Darkness and sun, barely contained.*

null
uid: 2f371119-708c-eb1d-45e9-7c57a4674130
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Pa'vrylk! I feel it in me.
> Agh... my tadpole... it's just like on the ship...
> Ugh... that thing is burrowing through my brain.
> No! Stop it! Stop it, you wretched worm!
> Do you... do you feel it too?
> The tadpole stirs. It recognises its master...

0:0 - How do I get rid of this parasite?
uid: 34e7792a-a246-1b8e-cc85-694a5b722924
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *You see the tadpole in the mind flayer's hand. Not a parasite: perfection.*

0:0 - *You see the tadpole in the mind flayer's hand. Not a parasite: perfection.*
uid: 3d6cc7cb-6124-9c83-8b77-e66ce00c7484
Animation: [Complex description] Vision of a Mindflayer holding a Tadpole. Lots of focus on the Tadpole, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
> *Rebirth is sloughing flesh. A new skull housing cold, sharp intellect.*

null
uid: 3e86b6df-a9e3-bd8d-ff1a-71af3cfd3f1c

0:0 - *Rebirth is sloughing flesh. A new skull housing cold, sharp intellect.*
uid: 43037ae4-8f29-a6b4-99db-0cd8869d9e25
Animation: [Complex description] Vision of an unknowed person that suffer. crouch out of frame and come back as a Mindflayer, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
> null

0:0 - *Fractured images fill your mind: curved drow blades, crude goblin torches, gnoll teeth dripping blood.*
uid: 45417e1f-641d-aa46-4a5f-474e5dd01477
Animation: [Complex description] flash of drow blades, crude goblin torch, gnoll teeth fripping blood., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
- 0 Set flag(s) to (Global):
   true - GOB_DeadFlayer_AskedAboutAbsolute - GOB_DeadFlayer_AskedAboutAbsolutedescription
> *You see other mind flayers arranged in a serene circle. Absolute unity. Absolute power.*

0:0 - Tell me who the Absolute is.
uid: 48193030-da3b-1a1f-d613-7c484b7c8441
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *Fractured images fill your mind: curved drow blades, crude goblin torches, gnoll teeth dripping blood.*

0:0 - *You see Dror Ragzlin writhe. A tadpole clings to the mind flayer's fingers.*
uid: 49a97176-9e37-84d1-edd9-0c78941a9717
Animation: [Complex description] Mindflayer approching Dror Ragzlin with a Tadpole in hand, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
> *The goblin king bows, obedient. The flesh of his tribe becomes the flesh of the Absolute.*

0:0 - *You see dark tunnels lit by noxious pools of brine. The darkness spreads through the earth.*
uid: 4de3bb54-7e31-d3b3-5ec5-376d3a9ebc5a
Animation: [^Complex description] Vision of a tunnel lighted by noxious pools. There is lots of daken place in this tunnel., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
> *The sky splits open, and nautiloids pour out of a void that consumes the stars.*

0:0 - Leave.
uid: 51c9cb3c-9bd0-67dd-11e5-b68a6599f6ab
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Agh... my tadpole... it's just like on the ship...
uid: 52927dd9-9501-2567-3922-aff269377d90
Animation: [Mindflayer][Player] *REUSE* SWD_Loop
Node context: Wincing in discomfort as a the tadpole in her head reacts to a mind flayer corpse.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - *There's no doubt - this ghaik is responsible for your parasite. And it's waiting for your questions.*
1:0 - *There's no doubt - this creature is responsible for your parasite. And it's waiting for your questions.*
uid: 562bc71b-26a7-3f1d-c6d1-db178c731286
Animation: [Mindflayer][Player] *REUSE* SWD_Loop
Node context: For gith speakers: "Ghaik" is pronounced GAYK
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Tell me who the Absolute is.
> Why did you abduct me?
> How do I get rid of this parasite?
> Why did my kin attack your ship? Why did the dragon-riders attack the ship?
> What does the Absolute want from the goblins?
> Are there more of your kind nearby?
> Leave.
> *The ghaik's corpse twitches, then collapses again. It will speak no more.* *The mind flayer's corpse twitches, then collapses again. It will speak no more.*

null
uid: 69d04f5d-bd27-4352-8c60-752afa3fba1c

0:0 - *They want the ones from the ship. Darkness and sun, barely contained.*
uid: 73b5d12e-48ae-22b4-f8da-c3d16fc2c912
Animation: [Complex Description] Vision of the hiding place of the weapon. Hidden in the shadow so we dont realy see what it is., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
- 0 Set flag(s) to (Global):
   true - GOB_DeadFlayer_ToldAboutWeapon - GOB_DeadFlayer_ToldAboutWeapondescription
> null

0:0 - Are there more of your kind nearby?
uid: 7a33fad5-3e00-616c-b084-fa86d7577fd3
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *You see dark tunnels lit by noxious pools of brine. The darkness spreads through the earth.*

0:0 - *The goblin king bows, obedient. The flesh of his tribe becomes the flesh of the Absolute.*
uid: 7b28f15b-3cb2-e549-d39d-4461ba5da2c0
Animation: [Goblin King bowed in front of the Mindflayer. He rise up in front of the Mindflayer., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
> null

0:0 - *As the corpse rises, your parasite squirms in recognition.*
uid: 7ca7c3af-5578-549b-79d8-704c63c42900
Animation: [Mindflayer] *REUSE* Speak with the dead LoopIn, then Loop
Cinematic: Corpse animates to life
> null

null
uid: 80e5644d-607d-f23b-7538-f46929661950
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> *There's no doubt - this ghaik is responsible for your parasite. And it's waiting for your questions.* *There's no doubt - this creature is responsible for your parasite. And it's waiting for your questions.*

0:0 - Why did you abduct me?
uid: 8e4aeddb-3b0a-dac2-3d2f-1d6fc0a5b4aa
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *Dark, empty pods flicker across your vision. They demand new flesh.*

0:0 - Do you... do you feel it too?
uid: a0bb8228-b60f-6907-e46f-4f53ae9f5187
Animation: [Mindflayer][Player] *REUSE* SWD_Loop
Cinematic: Wyll clutches his head
Node context: Disturbed. Wants to know if you could feel the paraiste in your head too.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: a53e39b8-3530-f9ab-0791-02f008c3874a

0:0 - *The ghaik's corpse twitches, then collapses again. It will speak no more.*
1:0 - *The mind flayer's corpse twitches, then collapses again. It will speak no more.*
uid: a86d3569-b539-2b9a-170f-223af652037b
Animation: [Mindflayer] Speak with the dead animation loopIN and LoopOut
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The ghaik's corpse twitches, then collapses again. It will speak no more.*
1:0 - *The mind flayer's corpse twitches, then collapses again. It will speak no more.*
uid: b3d4ef08-902d-8131-21b2-d2da7744f408
Animation: DUPE [Mindflayer] Speak with the dead animation loopIN and LoopOut
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Pa'vrylk! I feel it in me.
uid: b784cde3-8f06-cd65-405e-18cb4b8235fa
Animation: [Mindflayer][Player] *REUSE* SWD_Loop
Cinematic: Lae'zel clutches her head in pain
Node context: Pa'vrylk = PAH-vrill-ck. Ghaik = GAYK.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - The tadpole stirs. It recognises its master...
uid: cfc9edd4-cd67-4f94-2c81-e09287a55c30
Animation: [Mindflayer][Player] *REUSE* SWD_Loop
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - *You see other mind flayers arranged in a serene circle. Absolute unity. Absolute power.*
uid: de94c268-ea9e-0e88-cc12-74e1cbc8df73
Animation: [Complex description] flash of multiple Mindflayers arranged in cercle, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
> null

null
uid: df29043a-8f8d-d62f-217a-b2acab8abb2c

null
uid: e3248dc2-167c-a11b-84d6-f4a4e4cf1ca4

0:0 - Why did my kin attack your ship?
1:0 - Why did the dragon-riders attack the ship?
uid: e3c1b4ae-fe80-9e5f-818e-02aae2f16433
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *You watch through the creature's eyes as it curses the star-born slaves.*

0:0 - *Dark, empty pods flicker across your vision. They demand new flesh.*
uid: e77b17b3-2353-6ef8-ccb7-5b191a8887bb
Animation: [Complex description] Vision of dark, empty pods., , [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision
> null

0:0 - Ugh... that thing is burrowing through my brain.
uid: ed55fa13-c1ff-a021-e4ef-f61c7c25203b
Animation: [Mindflayer][Player] *REUSE* SWD_Loop
Node context: horrified, in pain
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - What does the Absolute want from the goblins?
uid: f95c4870-ad55-ac8d-d0e0-f3e49ffb6f38
- 0 Check flag(s) (Global):
   true - GOB_DeadFlayer_AskedAboutAbsolute - GOB_DeadFlayer_AskedAboutAbsolutedescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *You see Dror Ragzlin writhe. A tadpole clings to the mind flayer's fingers.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinKing_Dead.lsj
Synopsis:
The player interrogates Dror Ragzlin's corpse about Z'Rell, Halsin, and Moonrise Towers. His N+1 info means he can be forced to talk even if the player killed him.

0:0 - Why does the Absolute want the fugitives?
uid: 27e00048-af56-ca77-2497-29aa71b5f09a
- 0 Check flag(s) (Global):
   true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Eternal... glory... ours...

0:0 - Tell me where I can find a healer.
uid: 2ceeb720-6ecb-8213-f5c2-c0e0d19ea18f
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Halsin... caged...

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 37b2925a-4b5c-cae7-353d-2f1739c015f5
Animation: [ Dror Ragzlin(S_GOB_GoblinKing)]GoblinKind mouth twitched
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 37c8e9df-3e8c-25d8-5e3e-3f6ce08ed97a

null
uid: 451913da-2350-2619-0f28-2af9b8ac214f

0:0 - Halsin... caged...
uid: 5d5d0025-fe59-fe5f-cce8-04a4b5a9b416
- 0 Set flag(s) to (Global):
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

null
uid: 7279dfe6-b42b-008f-1097-eeaf69705d47

0:0 - Squid... ship... fugitives... needs...
uid: 87133a07-3e83-c18c-583f-38008e388a58
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinKingDead_Event_SaidFugitives - GOB_GoblinKingDead_Event_SaidFugitivesdescription
> null

null
uid: 8b7f1ec8-7d7a-2ee8-0f9d-6f3711b06dcd

0:0 - Leave.
uid: 9262eb8c-e3d2-5218-fb37-3b535b59c571
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Where's Halsin?
uid: 9a2eca0c-9162-8eff-4359-ec2882e5d658
- 0 Check flag(s) (Global):
   false - GOB_GoblingKing_Event_HealerPersuasion - GOB_GoblingKing_Event_HealerPersuasiondescription
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Beast ruttin'... looter... worg pens...

null
uid: b2012f60-71a2-1925-aed7-ae6d6b17be4c

0:0 - Eternal... glory... ours...
uid: b383278c-3e3d-d4df-77fd-f37d3fa31b82
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: b4c27066-a017-f9d6-562e-c032a11a4783
Animation: *DUPE* [ Dror Ragzlin(S_GOB_GoblinKing)]GoblinKind mouth twitched
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Absolute... binds... obedience...
uid: cfb866ba-53e2-c039-980c-07f03e880c2b
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> null

0:0 - *The corpse regards you lifelessly.*
uid: d4c6c71b-5935-1f3f-be01-c4395b614cbb
Animation: SWD animation on Goblin and Player all the way to the end
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Why does the Absolute want the fugitives?
> What did you want with that mind flayer?
> Where's Halsin?
> Tell me where I can find a healer.
> Why are you and the drow working together?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Beast ruttin'... looter... worg pens...
uid: dcfbfe45-5d97-e88c-e5ab-8a2826c6dc54
> null

0:0 - What did you want with that mind flayer?
uid: e41f50a8-6750-c1bf-9934-8b705847dacc
- 0 Check flag(s) (Global):
   false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Squid... ship... fugitives... needs...

0:0 - Why are you and the drow working together?
uid: ff7dd133-59fb-4058-df9b-05f4bb65066c
- 0 Check flag(s) (Dialog):
   false - GOB_Scrying_NoddedOrShrugged - GOB_Scrying_NoddedOrShruggeddescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Absolute... binds... obedience...


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinKing_Attack_AssaultCustom.lsj
Synopsis:
Goblin king sees player commit a crime and initiates attack.

0:0 - You defile the Absolute's name. Boys!
uid: 7870360a-29f0-7991-56b8-5ced404c1a15
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinJolly.lsj
Synopsis:
A goblin participating in a religious ceremony.

0:0 - How you doin'?
uid: 39304e3e-1ea3-5a8d-0be5-c7f977ee2333
Node context: friendly
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===

0:0 - She'd rather be cuttin' folks than curin 'em, but she knows her stuff.
uid: 949e84b1-2ebc-a32f-e676-79ab50026d14
Node context: friendly advice
=== END NODE ===

0:0 - Got myself branded. Now I'm ready to kick some arse.
uid: aa11bea4-0a00-a55a-c0f8-0dacbe0a3938
Node context: proud, showing off a mark on the back of her hand
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription
=== END NODE ===

0:0 - How you doin'?
uid: d94a776e-f5ee-842d-da17-21271f8493ac
Node context: friendly
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===

0:0 - Been boozin'? If ya need to clear yer head, priestess can help.
uid: efe49b1f-d4af-66f1-3e0c-27e3cf6b9079
Node context: We've just arrived from a party so she thinks we might be drunk - friendly
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription
> She'd rather be cuttin' folks than curin 'em, but she knows her stuff.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinHeretic_Saved.lsj
Synopsis:
A goblin who still follows the old goblin god, Maglubiyet, while the rest of his tribe have started to follow a new god, the Absolute. He sees them as heretics - they think the same of him, and have locked him in a cage. He thanks players after they save him.

0:0 - Ha! Look at where the Absolute's love got 'em. Dead!
uid: 6f9dfa20-1bb4-44c9-a863-b60c9d2c6f1a
Node context: happy to see lots of dead heretics
- 0 Set flag(s) to (Object):
   true - GOB_GoblinHeretic_FreeToGo - GOB_GoblinHeretic_FreeToGodescription
> Thanks for breakin' me out. Gonna find me a new tribe. One that appreciates the old ways.

0:0 - Thanks for breakin' me out. Gonna find me a new tribe. One that appreciates the old ways.
uid: ba669391-7a6d-40bd-ac2a-d2a97da1c6bd
Node context: happy, friendly
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinHeretic.lsj
Synopsis:
A goblin who still follows the old goblin god, Maglubiyet, while the rest of his tribe have started to follow a new god, the Absolute. He sees them as heretics - they think the same of him, and have locked him in a cage.

0:0 - They like feastin', fightin', and fornicatin'. Who doesn't? Absolute gives 'em that.
uid: 00c7d678-8d69-5f3f-5f93-9bbaabca16ac
Node context: pondering the facts
> Gotta know yer place in the world though. Maglubiyet kept us in line. Tha's wot a god's s'posed to do.

0:0 - Cuz I'm loyal to Maglubiyet! Cuz I ain't havin' my 'ed turned by some upstart god!
uid: 01c12c3d-fddc-548c-86ac-1a395f19bc91
Node context: insistent - ma-GLUB-i-yet is his god
> Reveal your brand with a smile.
> I assume you mean the Absolute?
> And who is this 'upstart god'?
> Gods are fickle. Maglubiyet doesn't give a damn about you.
> The Absolute? The other goblins seem to love Her.

0:0 - Yeah. My whole tribe's fallen for this shite. Traitorous bastards.
uid: 13e9de56-5afb-910b-3de9-512ed6f9a780
Node context: annoyed
> The great Absolute brings us together. Drow and gnolls and goblins, all braidin' one another's hair.

0:0 - So bollocks to you and bollocks to Her an' all.
uid: 1826336a-c7e5-265c-9862-ad44ed2b57ac
Node context: disgusted with us - 'Her' refers to a goddess he hates
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
   true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription
=== END NODE ===

null
uid: 1b21f5d0-3c9f-c6f0-07d8-6ff26b7520ca
Jump to another node

0:0 - My goddess is real. I follow Lolth, the Spider Queen.
uid: 1c00cb54-aa02-979d-a7cb-b6a63a77ebc3
- 0 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> Good on ya - don't matter to me if it's Lolth or my boy Maglubiyet; it's about tradition.

null
uid: 1c24583e-f215-515c-c073-e97f158f1f5a
Jump to another node

0:0 - Good on ya - don't matter to me if it's Shar, Gond, or my boy Maglubiyet; it's about tradition.

uid: 2e84acfa-2767-8525-1767-1be22c77f47a
Node context: Shar, Gond and ma-GLUB-i-yet are gods. He likes these old gods
> null

null
uid: 2ec4f8f3-54fe-ba85-5057-a89686bd81d9
- 0 Check flag(s) (Tag):
   false - Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.)
   false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
> null (roll sucessful)
> null (roll failure)

0:0 - They've all gone barmy - 'ad their 'eds turned from the old ways by some upstart god!
uid: 35136839-354a-e470-3507-62df0c3b663f
Node context: explaining the situation, frustrated
> null

- Roll sucessful -
null
uid: 35ecdf60-af12-9957-013c-8e696759a33c
> *You know Maglubiyet - a tyrannical deity who treats his goblinoid followers as slaves.*

0:0 - If you 'ad 'alf a brain, you wouldn't be muckin' around in 'ere at all.
uid: 387a5ba4-ec0e-cc40-4252-613eac1a87b5
Node context: advising
> They've all gone barmy - 'ad their 'eds turned from the old ways by some upstart god!

0:0 - They'll turn on you soon enuff... then you'll be wishin' you woz in a cage.
uid: 3c1e5d27-e5ef-22ed-3cf9-be2c714e944e
Node context: mocking advice
> You'll end up bein' supper for the spiders or the worgs.

0:0 - The Absolute? The other goblins seem to love Her.
uid: 3cabaa3c-d19d-44a0-afee-84901a626dcb
> Yeah. And I can see by that mark on yer 'and that you're part of Her mob.
> They like feastin', fightin', and fornicatin'. Who doesn't? Absolute gives 'em that.

0:0 - Maybe your people can build a nice little necropolis on the carcass of this Absolute joker.
uid: 3feaf2af-8155-fb9f-3a27-7b38b2b372f4
Node context: Sarcastic - the 'Absolute' is a goddess and we just said our people built cities on the caracasses of gods
> My whole tribe's fallen for this shite. Traitorous bastards.


0:0 - *You know Maglubiyet - a tyrannical deity who treats his goblinoid followers as slaves.*
uid: 4124ecba-7d4e-ecf1-f7fa-05bb71c49b47
Node context: internal monologue - ma-GLUB-i-yet is a god, just mentioned in the dialog
- 0 Set flag(s) to (Global):
   true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription
- 1 Set flag(s) to (Local):
   true - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyet - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyetdescription
> Tryin' to interrupt my prayers? Scared of a real god? You're as gormless as the rest of 'em.

0:0 - Gotta know yer place in the world though. Maglubiyet kept us in line. Tha's wot a god's s'posed to do.
uid: 465d7461-df32-25b2-7318-339311b8d679
Node context: proud of the point he's making - ma-GLUB-i-yet is his god
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
   true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription
=== END NODE ===

0:0 - Bollocks to yer Absolute and bollocks to you an' all.
uid: 4acfeff9-8ab5-8806-0efb-16bbece5ab41
Node context: annoyed, dismissive
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinHeretic_SawBrand - GOB_GoblinHeretic_SawBranddescription
- 1 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
   true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription
=== END NODE ===

0:0 - I hope they throttle you with yer beard. Now piss off!
uid: 4b7c97c6-c286-5bb6-237e-12205a229ab3
Node context: angry
=== END NODE ===

0:0 - Leave.
uid: 4e9c1f74-b715-d903-b120-677df739716f
=== END NODE ===

0:0 - Reveal your brand with a smile.
uid: 52c9c263-eaf6-4220-fc3b-75c0899e50c6
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Could tell you were as barmy as the rest of 'em as soon as I clapped eyes on ya.

0:0 - Gormless? I'm not the one behind bars.
uid: 5e2d87bb-58db-8a89-c563-59688452ad56
> They'll turn on you soon enuff... then you'll be wishin' you woz in a cage.

null
uid: 6537501a-5805-e0f5-98d5-13b8f4e2d544
Jump to another node

0:0 - Yeah. And I can see by that mark on yer 'and that you're part of Her mob.
uid: 65d54682-8aab-0939-5abe-60f460a8e104
Node context: disgusted with us - 'Her' refers to a goddess he hates
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinHeretic_SawBrand - GOB_GoblinHeretic_SawBranddescription
> So bollocks to you and bollocks to Her an' all.

0:0 - The great Absolute brings us together. Drow and gnolls and goblins, all braidin' one another's hair.
uid: 692902ab-aef3-aac3-c3e9-28b338f55d39
Cinematic: Pretending to pray and worship the sky
Node context: He's mimicking zealous goblins, using a whiney voice
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
   true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription
> It's a load of shite!

null
uid: 74b2555f-4d1a-ad4c-af37-b6d6ad76b08d
Jump to another node

null
uid: 772759d0-c5cf-966f-b490-4fbf9b270abd
Jump to another node

0:0 - But sod 'em all. I'll wait it out in 'ere, prayin' to a real god.
uid: 77dc24e6-09ce-52ba-b22d-965e1ae93eb4
Node context: dismissive, proud of his god
=== END NODE ===

null
uid: 7805e9ea-95df-f2c2-61da-4473f0ced2a7
Jump to another node

- Roll failure -
null
uid: 8253a258-78ea-5412-b0ee-64c7641be868
> Tryin' to interrupt my prayers? Scared of a real god? You're as gormless as the rest of 'em.

0:0 - Gods are fickle. Maglubiyet doesn't give a damn about you.
uid: 8871dc05-742e-9d13-4633-5fe91b03d898
- 0 Check flag(s) (Tag):
   false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> Maglubiyet's looked out for me since I was knee-high to a worg-pup.

0:0 - Maglubiyet's looked out for me since I was knee-high to a worg-pup.
uid: 8f3636c4-f55c-9f49-99d4-07d8e3049e5a
Node context: ma-GLUB-i-yet is his god, sincerely proud of his god
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinHeretic_ToldCause - GOB_GoblinHeretic_ToldCausedescription
- 1 Set flag(s) to (Global):
   true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription
> Bollocks to this Absolute, I say. And bollocks to you an' all.

0:0 - Oh, that's rich! A free world? Then how come I'm locked up like a bloody elf? I'll tell ya why...
uid: a25e9e6f-c2d1-a539-3534-d6bf81f395a8
Node context: irritated, locked in a cage
> Cuz I'm loyal to Maglubiyet! Cuz I ain't havin' my 'ed turned by some upstart god!

0:0 - I find all of Faerûn's gods rather tiresome.
uid: a7c8718b-4209-da51-4153-6b3eeedd0908
- 0 Check flag(s) (Tag):
   true - Planar - Race group (githyanki, warforged)
> null

0:0 - My people build cities on the corpses of gods. Yours does not impress me.
uid: ac444aad-802f-c54d-13d7-24db0af2ee35
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Maybe your people can build a nice little necropolis on the carcass of this Absolute joker.

0:0 - Are you soft in the 'ed? Every bleeder in 'ere is gabbin' on about it. Traitorous bastards.
uid: ad34c24b-77ed-eed2-1567-2c01b3c2878f
Node context: surprised, disgusted
> The great Absolute brings us together. Drow and gnolls and goblins, all braidin' one another's hair.

0:0 - Could tell you were as barmy as the rest of 'em as soon as I clapped eyes on ya.
uid: af770e43-8319-30e9-0ec6-5465e1de8c14
Animation: Player shows brand
Node context: annoyed
> Bollocks to yer Absolute and bollocks to you an' all.

0:0 - You think this is funny? I'll be the one laughin' when things turn ugly. Safer in 'ere than out there.
uid: afd49998-e859-1665-9137-a2a5bca0887b
Node context: sneering, angry, locked in a cage
=== END NODE ===

0:0 - Yeah. And I can see by that mark on yer hand that you're part of Her mob.
uid: b1069177-4b6e-f45d-e39a-9b7069990a67
Node context: 'Her' is a goddess. Annoyed
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Bollocks to yer Absolute and bollocks to you an' all.

0:0 - You don't like your people mixing with outsiders?
uid: b90c7d97-02bb-ef26-2ac5-9124b0a5ef31
> Talkin' to you ain't I? I just don't believe in all this togetherness an' chumminess. Ain't natural.

0:0 - My whole tribe's fallen for this shite. Traitorous bastards.

uid: bb6fac2c-cce2-2dd7-bbe1-2bb9c99f537f
Node context: disgusted
> null

0:0 - And why did they turn on you?
uid: bbd1e0d3-eb2d-bbd2-e224-629f7f93225a
> null

0:0 - It's a load of shite!
uid: bf547c49-1734-aa8c-2707-0996869685ab
Node context: angry
> You don't like your people mixing with outsiders?
> Seems to be working out pretty well for them, actually.
> I'd gladly let a goblin braid my beard.

0:0 - Bollocks to this Absolute, I say. And bollocks to you an' all.
uid: c197d250-e42a-9464-921f-7e2258291e8b
Node context: annoyed
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
=== END NODE ===

0:0 - Spiders and worgs are nothing. I can handle myself.
uid: c1f64315-643e-8806-5c1c-36bbdfca98fc
> If you 'ad 'alf a brain, you wouldn't be muckin' around in 'ere at all.

0:0 - My god is very real.
uid: c3a1d6ac-e9c9-bf17-fac4-e4ee7d01da56
- 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.)
> Good on ya - don't matter to me if it's Shar, Gond, or my boy Maglubiyet; it's about tradition.


0:0 - Talkin' to you ain't I? I just don't believe in all this togetherness an' chumminess. Ain't natural.
uid: c4b87414-a518-3e53-b245-e5c3a85e3368
Node context: irritated
> It won't last. They'll be tearin' into each other soon enough.

0:0 - I assume you mean the Absolute?
uid: c6737adc-01e9-3ebc-f9c2-730a85c55d62
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> Yeah. And I can see by that mark on yer hand that you're part of Her mob.
> Yeah. My whole tribe's fallen for this shite. Traitorous bastards.

0:0 - And who is this 'upstart god'?
uid: c832647c-8d0d-04b6-c19e-c6a394783f19
- 0 Check flag(s) (Global):
   false - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> Are you soft in the 'ed? Every bleeder in 'ere is gabbin' on about it. Traitorous bastards.

0:0 - You'll end up bein' supper for the spiders or the worgs.
uid: c997fb8b-a174-b7f4-346e-27200102b25d
Node context: mocking
> And why did they turn on you?
> Spiders and worgs are nothing. I can handle myself.
> null

0:0 - Tryin' to interrupt my prayers? Scared of a real god? You're as gormless as the rest of 'em.
uid: cd9049cd-40e1-4717-7843-8c875735e139
Cinematic: He turns his attention to the player
Node context: Sneering, aggressive, but locked in a cage
> How'd you land yourself in that cage?
> Pray to whoever you want. It's a free world.
> Gormless? I'm not the one behind bars.
> My goddess is real. I follow Lolth, the Spider Queen.
> Maglubiyet's a tyrant. Your people are better off without him.
> My people build cities on the corpses of gods. Yours does not impress me.
> My god is very real.
> I find all of Faerûn's gods rather tiresome.
> Leave.

0:0 - *You know Maglubiyet - deity of the goblinoids, hungry for blood and conquest.*
uid: d0424999-347c-0b6d-7d16-3b05dde218b8
- 0:0 Tag: Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.)
- 0:1 Tag: Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.)
- 0 Set flag(s) to (Local):
   true - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyet - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyetdescription
> Tryin' to interrupt my prayers? Scared of a real god? You're as gormless as the rest of 'em.

0:0 - I'd gladly let a goblin braid my beard.
uid: d683acd3-d005-37df-8547-da76db4e16e7
- 0 Check flag(s) (Tag):
   true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
> I hope they throttle you with yer beard. Now piss off!

0:0 - It won't last. They'll be tearin' into each other soon enough.
uid: d944507a-b383-6737-9f20-f93e53c4e363
Node context: irritated, but amused his enemies are going to get a reckoning
> But sod 'em all. I'll wait it out in 'ere, prayin' to a real god.

0:0 - This upstart everyone's praisin' is gonna trample all over our gods and our faith... makes me sick.
uid: dc04f4a1-13cb-3af0-b4e3-47f7bc15ce99
Node context: disgusted, saddened
> null

null
uid: e4854213-094e-315f-18d2-54010c0b0a51
Jump to another node

0:0 - Good on ya - don't matter to me if it's Lolth or my boy Maglubiyet; it's about tradition.
uid: e88268e6-312b-3287-279a-37fea1b3100b
Node context: Lolth is our goddess, ma-GLUB-i-yet is his god; he's emphasising the importance of faith
> This upstart everyone's praisin' is gonna trample all over our gods and our faith... makes me sick.

0:0 - Pray to whoever you want. It's a free world.
uid: ebf70527-3ffc-70a7-e67e-38b56554f360
> Oh, that's rich! A free world? Then how come I'm locked up like a bloody elf? I'll tell ya why...

0:0 - Maglubiyet's a tyrant. Your people are better off without him.
uid: ef49d6f9-f767-7add-f722-348e64a29183
- 0 Check flag(s) (Local):
   true - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyet - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyetdescription
> null

null
uid: f19ebc0f-b3ea-d7eb-72ff-3b6f85a46b15
Jump to another node

0:0 - Praise his ever-bleedin' axe, praise his throne of flamin' iron. Praise Maglubiyet!
uid: fbe23aba-7ba3-be6c-186f-1164a3855a2d
Cinematic: He's speaking to his god, staring up
Node context: Chanting a prayer fiercely - ma-GLUB-i-yet is the name of his god
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinHeretic_HasMet - GOB_GoblinHeretic_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_GoblinHeretic_InPrison - GOB_GoblinHeretic_InPrisondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinHeretic_HasMet - GOB_GoblinHeretic_HasMetdescription
> null
> *You know Maglubiyet - deity of the goblinoids, hungry for blood and conquest.*

0:0 - How'd you land yourself in that cage?
uid: fc8b18f3-b65e-1650-81a9-14d33c5417ce
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinHeretic_ToldCause - GOB_GoblinHeretic_ToldCausedescription
> Cuz I'm loyal to Maglubiyet! Cuz I ain't havin' my 'ed turned by some upstart god!

0:0 - Seems to be working out pretty well for them, actually.
uid: ffcf15c0-b863-15d7-ddb2-d1dc8a40118a
> It won't last. They'll be tearin' into each other soon enough.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinGlib.lsj
Synopsis:
Goblin is recently converted to new religion and eager to head out on a raid.

0:0 - Make sure whoever we're stickin' it to knows we're doin' it for the Absolute.
uid: 1e056080-b780-8be8-641b-5e7ff6817cf3
Node context: proud
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
=== END NODE ===

0:0 - Brand looks good on you. Priestess reckons we should all be marked up before the next raid.

uid: 78763d59-89d7-53ae-d85c-e4c83291ac68
Node context: warm - sees us as allies
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription
> Make sure whoever we're stickin' it to knows we're doin' it for the Absolute.

0:0 - Good to see you again.
uid: 8a31daec-deb2-2df1-555e-8f8550be59c8
Node context: warm
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===

0:0 - You still 'ere?
uid: 93a1b9c1-c3a7-f8f6-ddfa-c414548fad4b
Node context: dismissive
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===

0:0 - You 'ere to get branded too? Priestess reckons we should be marked up before the next raid.
uid: a522f041-c037-771b-524e-6daac9b8e0dc
Node context: curious
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription
> Make sure whoever we're stickin' it to knows we're doin' it for the Absolute.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinFavorite.lsj
Synopsis:
Standard goblin guard. Grouchy.

0:0 - I'd do what he says. Ain't wanna make the boss any madder 'n he already is.
uid: 5eed2543-e0f1-5edd-bdeb-d5ffa942c4b8
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription
=== END NODE ===

0:0 - 'Less you're the Absolute themself, I'd leave Ragzlin alone. He ain't in no mood for nothin'.
uid: 767badca-e055-445b-a613-85fa7e231976
- 0 Check flag(s) (Global):
   true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription
=== END NODE ===

0:0 - Shut it. The boss is 'bout to wake that tentacle thing up.
uid: 880e92c8-bb80-47cc-8e8b-e8f42694f77f
- 0 Check flag(s) (Global):
   false - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinBrash.lsj
Synopsis:
Newly-converted goblin is eager to talk about the virtues of the the Absolute. He's full of religious zeal and relative good cheer, which is amplified if he finds the players are on the same side. Or pretending to be.

0:0 - Any goblin that tries to brand me loses their hand.
uid: 06c73b6b-25f4-77cf-8df4-3eea5e95f595
- 0 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
   true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
> Didn't mean no offence! Brand lets us know you're on our side is all.

0:0 - Hold out your hand, revealing the mark of the Absolute seared into your flesh.
uid: 0be0aa8b-35c8-990f-1f42-c19e3d58d8be
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Oof. Priestess got you good. Tha's a lovely bit of work.

0:0 - Praise the Absolute, brother!
1:0 - Praise the Absolute, sister!
2:0 - Praise the Absolute!
uid: 27698ed0-df51-618d-5f97-a1f60a9ea751
Node context: As if saying 'cheers' with a pint rather than overly religious
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinBrash_HasMet - GOB_ArenaSpectatorBrash_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
=== END NODE ===

0:0 - Pleasure to have met ya. Praise the Absolute!
uid: 3655064b-5768-509f-bdf7-6c011c4b16f3
Node context: As if talking to a best friend
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinBrash_HasMet - GOB_ArenaSpectatorBrash_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_Checkpoint_Quest_UsedPsionics - The player used Psionics on the main guard
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
=== END NODE ===

0:0 - Let's us know you're on our side. That way, nobody'll mess with ya.
uid: 46238ba8-8c82-c209-d577-564abe9e2547
Cinematic:
Node context: explaining something simple, talking down to us a little

0:0 - Happy to oblige.
uid: 565bc361-3acb-1331-777a-906a0831c90e
Animation: Player holds out hand for branding
Cinematic:
Node context: smiling, preparing to brand us with a mark of his cult
> null

0:0 - Didn't mean no offence! Brand lets us know you're on our side is all.
uid: 654c5371-ab8a-59f4-f8e2-9285bff06bbd
Node context: snivelling, afraid
> Ain't just a mark on the flesh: it's magic. Only them what follows the Absolute can see it.

0:0 - Ain't just a mark on the flesh: it's magic. Only them what follows the Absolute can see it.
uid: 687683bd-bf37-556c-cf4e-9163e7a7dae3
Node context: explaining to a superior, afraid

0:0 - Why would I let anyone scar me for life?
uid: 7107c73a-092e-8623-3b15-cb894d7d70b1
- 0 Check flag(s) (Tag):
   false - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> Ain't just a mark on the flesh: it's magic. Only them what follows the Absolute can see it.

null
uid: 7d69e352-1ba4-1daa-8f96-922f7394fa43
Animation: [KRIS] Player kneels down to match the height of the goblin. The goblin, with a branding iron in hand presses it on the back of the player's hand, leaving the glowing hot mark of the absolute.
Cinematic: |The goblin applies the branding iron to the player's hand, leaving a glowing mark of the Absolute burnt onto the flesh. After a beat, the glow fades.|
- 0 Set flag(s) to (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===

0:0 - Ain't polite to stare, worm-wart. If you ain't got the guts to get branded, clear off.
uid: 936d0cb9-34b7-7ed4-a215-33ddf68437d3
Cinematic:
Node context: Dismissive
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinBrash_HasMet - GOB_ArenaSpectatorBrash_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinBrash_HasMet - GOB_ArenaSpectatorBrash_HasMetdescription
> Any goblin that tries to brand me loses their hand.
> You'd dare presume to mark my flesh?
> Hold out your hand, revealing the mark of the Absolute seared into your flesh.
> I'll be marked soon, don't worry.
> Why would I let anyone scar me for life?
> I have more guts than most. Brand me.
> Leave.

0:0 - Oof. Priestess got you good. Tha's a lovely bit of work.
uid: a1f815f9-4052-7f93-ff03-788aa60f13b6
Animation: Player holds out hand to show brand
Cinematic:
Node context: Impressed - as if admiring a new tattoo
> Praise the Absolute!

0:0 - You'd dare presume to mark my flesh?
uid: a253f96f-eb76-501e-d9ea-d212ec3296a9
- 0 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> Didn't mean no offence! Brand lets us know you're on our side is all.

0:0 - Leave.
uid: a6353955-aaa5-1f68-4b45-6de3ab2e3236
=== END NODE ===

0:0 - Praise the Absolute!
uid: b140bbf3-d2a8-1986-6e8c-2ae97ec12304
Cinematic:
Node context: As if saying 'cheers' with a pint rather than overly religious
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
=== END NODE ===

0:0 - Still loiterin'?
uid: cb9931e4-bda9-f6e0-7399-33f5cdda5ca6
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinBrash_HasMet - GOB_ArenaSpectatorBrash_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
=== END NODE ===

0:0 - I have more guts than most. Brand me.
uid: e2d828db-b895-8b69-d021-f66bd8b23aef
- 0 Check flag(s) (Global):
   true - GOB_GoblinPriest_State_LeftBranding - GOB_GoblinPriest_State_LeftBrandingdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Happy to oblige.

0:0 - I'll be marked soon, don't worry.
uid: e8215cc6-c849-425c-4acb-ae46b9ac8914
- 0 Check flag(s) (Global):
   false - GOB_GoblinPriest_State_LeftBranding - GOB_GoblinPriest_State_LeftBrandingdescription
- 1 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Priestess'll sort you out. Only thing she likes more than prayin' is burnin' folk...

0:0 - Ain't just a mark on the flesh: it's magic. Only them what follows the Absolute can see it.
uid: edf46cf8-28c0-f87a-fd01-b11de2e7eb07
Cinematic:
Node context: as if trying to explain something obvious to an idiot
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> Let's us know you're on our side. That way, nobody'll mess with ya.

0:0 - Priestess'll sort you out. Only thing she likes more than prayin' is burnin' folk...
uid: f451108e-882a-0bbb-199f-aa45674c062d
Node context: amused
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GiantSpider_Tiny.lsj
Synopsis:
A giant spider confronts players when they enter the pit where it is captive. It is hostile, but can be persuaded not to attack.

0:0 - Just a visitor. I mean you no harm.
uid: 029f7a40-2526-f1bc-d0b6-524c0b4236a6
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: 0ce55775-f8ef-3d12-3f1d-462d5ae7a2cb
> You don't mean harm. I do.

0:0 - *Skrrrr.*
uid: 161660b2-3488-9051-aff9-d3c54e136c94
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

- Roll sucessful -
null
uid: 20565d26-5272-dfc0-3158-7e2864c0ea80
> My freedom will be the goblins' doom.

0:0 - You are no goblin. Who are you? Answer me or die.
uid: 24f5cf3b-8c87-891c-7df1-32ec024dbfcd
- 0 Check flag(s) (Global):
   false - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Just a visitor. I mean you no harm.
> I'm here to free you.
> Just a visitor, young one. I mean you no harm.
> Child of Lolth, I'm here to free you.
> Attack.

0:0 - You don't mean harm. I do.
uid: 26f3cf8b-d996-6ae5-9f47-2d7b1382559e
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - I won't leave. It's safe in here. But not for you.
uid: 27e8baac-9d35-0213-6de2-48bbecbf1389
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Child of Lolth, I'm here to free you.
uid: 27e98b44-dc3b-71ff-6a45-157d24ed9ca3
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
Advantage: 1 - 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave
- 1 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> null

- Roll sucessful -
null
uid: 28efea24-08c2-4148-71ad-7c2c517c75c3
> *Skrrrr.*

0:0 - Hold up your hands to show you mean no harm.
uid: 2d6587dc-8b38-b9e4-a421-67f3bd5becc3
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null (roll sucessful)
> null (roll failure)

0:0 - *Skreeeeeee!*
uid: 4de5cd1c-21a8-860d-6c16-3dda06c5b9f1
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Attack.
uid: 525552d1-a707-7c39-6653-030fa4aba15c
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - My freedom will be the goblins' doom.
uid: 5953d5cd-bddc-f13e-f421-0a2c9fac2388
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
=== END NODE ===

null
uid: 5c7fe9d6-f6d1-ba11-c765-6438b307a3b4
Jump to another node

null
uid: 6339f02e-43c1-a653-cddb-2292895be7ea
Jump to another node

- Roll failure -
null
uid: 942a68b0-8477-8a6f-fbf3-7c7569456c65
> *Skreeeeeee!*

null
uid: 96648536-a925-1c7a-ccc9-68a1c9834c85
Jump to another node

0:0 - This is my home. Do not stay long.
uid: 9c44fd17-415a-1f2b-a2f9-a4f12fcd628e
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
=== END NODE ===

0:0 - *Skrrrr.*
uid: a5c67c52-db6d-5cde-449b-291f5c5b0985
- 0 Set flag(s) to (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
=== END NODE ===

0:0 - Raise your hands, commanding it to let you pass.
uid: ac53189e-c99f-01e5-c9e6-4e7f54817032
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> null

0:0 - You are safe. We will not bite one another.
uid: b4d2379d-4767-31f2-bd75-af12808094b0
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

- Roll sucessful -
null
uid: b5610ea2-5228-ebda-1e22-89847336f8e6
> This is my home. Do not stay long.

0:0 - *Skree!*
uid: b66a48d2-c42c-03b0-ad0d-cdcbd5662f95
> Hold up your hands to show you mean no harm.
> Raise your hands, commanding it to let you pass.
> Attack.

0:0 - *The spider appraises you hungrily.*
uid: dd62e439-145a-c81a-2475-e06018f4db6d
- 0 Check flag(s) (Global):
   false - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription
- 1 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> *Skree!*

- Roll failure -
null
uid: e2b07b83-f0c4-8ddc-53fa-8f4a902442f8
> I won't leave. It's safe in here. But not for you.

0:0 - Attack.
uid: e603ded1-02fa-5d05-52a9-f80871e9163d
=== END NODE ===

0:0 - Just a visitor, young one. I mean you no harm.
uid: f158cb2c-6ac8-1f92-f5a5-3e49848a333b
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> null

0:0 - I'm here to free you.
uid: f70b8501-2983-4fbc-62ed-fa37cec23249
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave
- 1 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null (roll sucessful)
> null (roll failure)


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Trader.lsj
Synopsis:
Grat is selling items laid out on a blanket in the middle of a drunken celebration in the goblin camp. He's not participating in the drinking - he expects to make a good bit of coin off his drunk mates.

0:0 - Quite the trove. How'd you get your hands on all this?
uid: 15e4bc90-9cc0-25cf-6b98-dd2b6a54f948
- 0 Check flag(s) (Dialog):
   false - GOB_Trader_Knows_Goods - GOB_Trader_Knows_Goodsdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Trader_Knows_Goods - GOB_Trader_Knows_Goodsdescription
> Nicked 'em off the dead, didn't I?

0:0 - Be careful, your gloriousness. Someone's got it out for us.
uid: 162fe1d3-ee70-cd25-61f3-625e94fc144b
Cinematic: Eyes the player suspciously.
Node context: Suspicious.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

null
uid: 1c94f576-e257-be19-90eb-6cabc04dc5df
Jump to another node

null
uid: 31653e62-a5b6-2db1-a9eb-0710ae70b348
Jump to another node

0:0 - I got stuff if you got coin.
uid: 386bb9fa-b446-b927-8b67-89e10b4feb6b
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription
> null

0:0 - You look like you got something jingling in your pocket.
uid: 3e488da9-858f-050f-1fc6-bd305af609c3
Cinematic: Standing in front of his goods, laid out on a blanket
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription
> Lookin' to spend it?

0:0 - Keep walkin'. Shop's closed.
uid: 4c2a93b9-23ef-6465-9fb7-47b2f7155383
Cinematic: Eyes the player suspciously.
Node context: Suspicious.
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

null
uid: 55b519f6-1c38-2961-f81c-2aac176b20d1
= TRADE =
> Been a pleasure, your greatness.
> Get movin'. I got other customers.

0:0 - Get movin'. I got other customers.
uid: 5c03750a-f98c-8a51-8693-20ea8990a6a8
=== END NODE ===

0:0 - Nicked 'em off the dead, didn't I?
uid: 7e715d40-b20f-1775-7e60-05dfc080dcae
> Erh, I mean - raid spoils, your majesticality.

0:0 - Welcome, your greatness. I got some good stuff, if you're lookin' to buy.
uid: 86c06461-e4f8-8e54-9a59-92be6fee1695
Cinematic: Standing in front of his goods, laid out on a blanket
Node context: Making a sales pitch to his superior
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription
> null

0:0 - Your greatness. Somethin' catch your eye?
uid: 8f44c71f-03d0-7121-4a1f-6965d7f1c060
Cinematic: Bows a bit when he says 'your greatness'
Node context: 'Your greatness' is said like an honorific.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription
> null

0:0 - Erh, I mean - raid spoils, your majesticality.
uid: 91a200f7-ec31-1e00-545f-51567b4b6f08
Cinematic: Wide-eyed, bowing
Node context: Regretting his choice of words
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)

0:0 - Lookin' to spend it?
uid: 9ed8800b-db60-02a3-42c7-78bd856c1904
> Let me see what you have.
> Quite the trove. How'd you get your hands on all this?
> Leave.

0:0 - Let me see what you have.
uid: ca834c80-196d-0546-fd83-4e83dbcea7d5
> null

0:0 - Leave.
uid: df15dbb5-2fbe-baea-5378-a00be2140a49
=== END NODE ===

0:0 - Been a pleasure, your greatness.
uid: e6dd8570-ec01-e797-8064-d1a1f2a1a2c6
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Ogre_00.lsj
Synopsis:
This ogre has two states: one where he's enjoying the festivities, and one where he is angry at the person who interrupted the festivities.

0:0 - No go inside. Inside boring.
uid: 273e130d-9f69-6788-19d8-e8168eacdecd
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_HasMet_Ogre_00 - GOB_Festivities_HasMet_Ogre_00description
=== END NODE ===

0:0 - Here has music, beer, dance! You dance too.
uid: 91c1187c-30fe-2388-61cb-e977d901ae79
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_HasMet_Ogre_00 - GOB_Festivities_HasMet_Ogre_00description
=== END NODE ===

0:0 - Someone kill beer. No more fun - I smash him.
uid: f1a1de54-8187-44d3-7907-5c7896f16e25
Node context: The ogre is mad becuase someone poisoned the beer tub and killed his friends. He's saying that the fun is over and he'll kill the person who did it.
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinSleeper_02.lsj
Synopsis:
A drunk, sleeping goblin, disturbed by the player, trying to go back to sleep

0:0 - Attack.
uid: 0d75c1d4-7e75-266f-685f-8496ec756c83
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - You don't need to tell me twice, boss.
uid: 1760a399-5308-a527-2ebe-d05f78782d6c
=== END NODE ===

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 21ad5af6-c870-1ec5-ff6d-e1e7595d6839
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> G'night.

0:0 - Hush now. Go back to sleep.
uid: 2adf53e6-29ca-d56c-2c68-15f9b1e76b49
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - None of your concern. Back to your stupor.
uid: 326fddd0-4c8a-08ee-6a14-b767e0d8b965
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> You don't need to tell me twice, boss.

0:0 - That's it - I've had enough of you!
uid: 343bf5a5-f6b1-0502-3154-dcbe2ee5b741
Node context: furious that we woke him up a second time - ready to attack
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinSleeper02_HasMet - GOB_Festivities_GoblinSleeper02_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

null
uid: 38ce876d-968d-bf00-ab20-81464472d8a9
Jump to another node

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 403d4647-b75d-5405-96c3-e06511d0097a
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> G'night.

0:0 - Nothing. Lie back down and be silent.
uid: 49cf8376-582a-479d-c3ac-d048fdeffc5a
= Roll RawAbility (Wisdom) Difficulty: 2728289e-841d-4273-a29a-f24ae9f8c4fb =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 5232fad4-34a4-7bd1-7380-9f0b923137b2
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> G'night.

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 5f4bd620-1710-4073-db7e-027cd6081b93
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> G'night.

0:0 - Happily. But the next noisy bastard that comes through here gets gutted.
uid: 62c77aca-3179-3368-6a88-e9bdabce0347
=== END NODE ===

0:0 - Hold up - who are you? Intruder!
uid: 73024fb9-4e1e-6671-1ebc-c2d14c574daa
Node context: just woke up, confused, then calling for help
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - Go away...
uid: 77d6a83a-889c-2467-8e50-1f787e402f35
Node context: mumbled, half asleep, completely drunk
=== END NODE ===

0:0 - Nothing. Lie back down and be silent.
uid: 78d247b6-6fe9-c211-04c5-50b84f451f96
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> You don't need to tell me twice, boss.

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 80e8efb5-074d-3fa6-049e-1b6c0877f392
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> G'night.

- Roll failure -
null
uid: 94b431a3-2160-5c7d-7fe8-f72b99de4362
> null

- Roll sucessful -
null
uid: 95afdbf2-e471-f0f5-d24a-711ce398b61e
> You don't need to tell me twice, boss.

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 968401ca-2149-d441-cdea-91fe4e902006
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
> Hush now. Go back to sleep.
> None of your concern. Back to your stupor.
> Attack.

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 9ea83d36-bbba-c786-d427-e098bd14ab33
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> G'night.

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: a7490dc6-2bb4-3a07-82eb-6920bdc18299
- 0 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 1 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Hush now. Go back to sleep.
> None of your concern. Back to your stupor.
> Nothing. Lie back down and be silent.
> Nothing. Lie back down and be silent.
> Attack.

0:0 - Can't you go be a True Soul somewhere else?
uid: ae6269f9-f985-0403-9e61-cadb58f7fa98
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinSleeper02_HasMet - GOB_Festivities_GoblinSleeper02_HasMetdescription
   true - GOB_Festivities_GoblinSleeper_02_TrueSoulCommand - GOB_Festivities_GoblinSleeper_02_TrueSoulCommanddescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
=== END NODE ===

0:0 - Quiet. Please.
uid: b96eb810-5cb4-db31-a427-aef54b001c66
Node context: wincing in pain, trying to sleep with a hangover and we just woke him up
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinSleeper02_HasMet - GOB_Festivities_GoblinSleeper02_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
=== END NODE ===

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: bad2d076-2f0b-b3a9-e693-14eb3a91d827
- 0 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 1 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Hush now. Go back to sleep.
> None of your concern. Back to your stupor.
> Nothing. Lie back down and be silent.
> Nothing. Lie back down and be silent.
> Attack.

0:0 - You don't need to tell me twice, boss.
uid: c96305fb-6d29-afa8-d286-180c703f618e
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinSleeper_02_TrueSoulCommand - GOB_Festivities_GoblinSleeper_02_TrueSoulCommanddescription
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

null
uid: d1c26943-b034-baf9-c6bf-eea64c763eb9
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

- Roll failure -
null
uid: df881800-8135-85a3-0acb-37e2eb86be9e
> Hold up - who are you? Intruder!

- Roll sucessful -
null
uid: e3d5be81-e408-9d40-3b88-33e413e94ffa
> Happily. But the next noisy bastard that comes through here gets gutted.

0:0 - Argh, my head's killing me. What's all that noise?
uid: ef4afa6e-c1ca-bc2e-1da0-b671558dec13
Node context: waking up with a hangover, annoyed and wincing in pain
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinSleeper02_HasMet - GOB_Festivities_GoblinSleeper02_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinSleeper02_HasMet - GOB_Festivities_GoblinSleeper02_HasMetdescription
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - G'night.
uid: f2575327-aa41-927a-9432-fdf8e47308e7
=== END NODE ===

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: f922f931-c2f8-6320-85c5-bfbd07d131ec
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> G'night.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinSleeper_01.lsj
Synopsis:
A drunk, sleeping goblin. If woken, he's tired and angry, and likely to attack the player

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 0178bdf4-a26f-0754-7433-b036de95a7d4
- 0 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 1 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Relax, everything's fine. Just go back to sleep.
> Everything's fine. Go back to sleep.
> Go to sleep. Now.
> Go to sleep. Now.
> Attack.

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 0768d3f6-2d0e-7946-9998-47ed00713f49
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> *Yawn.*

0:0 - Relax, everything's fine. Just go back to sleep.
uid: 087bd889-a7f3-a558-8ec4-c7d0838afba0
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null (roll sucessful)
> null (roll failure)

0:0 - Hang on - you ain't even supposed to be here. Get 'em!
uid: 219919a1-be8c-e152-0918-591f954901dc
Node context: just woken up - confused at first, then angry and ready to attack
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - Go to sleep. Now.
uid: 287f42b3-65cb-49cd-ffb6-64e882c44334
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Whatever you say, boss.

0:0 - Whatever you say, boss.
uid: 2ced752e-6127-3827-815a-e8aeade5b52b
Node context: with a yawn, preparing to go back to sleep
=== END NODE ===

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 33313c92-3847-e512-e46b-b36e915ea092
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> *Yawn.*

0:0 - Who the hells are you, giving me orders? I'll cut ya!
uid: 36637808-a318-0efe-c11e-aad49bc14e05
Node context: just woke up, furious, about to attack the player
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 36abcf2a-19dc-4b4c-ac4f-fd9013b3a955
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
> Relax, everything's fine. Just go back to sleep.
> Everything's fine. Go back to sleep.
> Go to sleep. Now.
> Attack.

0:0 - Yeah, yeah. But make another peep, and I'll clobber you.
uid: 36dda136-7fbf-fee4-12cf-72d06952befd
Node context: annoyed, hungover, wants to go back to sleep. But serious threat on the last phrase
=== END NODE ===

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 3e4f2ea5-b993-fc87-57c3-26c9a9c954f9
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> *Yawn.*

null
uid: 3f87435d-621c-e22e-eb58-27fd128a0c3b
Jump to another node

- Roll sucessful -
null
uid: 5bec142b-c96d-c9b1-4a36-74bc8724fa75
> Yeah, yeah. But make another peep, and I'll clobber you.

- Roll failure -
null
uid: 6695b333-6b6a-4f54-9307-70c22134e749
> Hang on - you ain't even supposed to be here. Get 'em!

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 66a06949-7dfc-ee51-38ae-558b575a6479
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> *Yawn.*

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 79abc7a6-6a0a-e371-2a0d-525966ad6392
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> *Yawn.*

0:0 - Try to keep it down, boss. My head's killing me.
uid: 7edf2b9f-d2bb-672b-2e16-903dac1d0693
Node context: holding his head, wincing in pain from a hangover, trying to be respectful
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinSleeper_01_hasmet - GOB_Festivities_GoblinSleeper_01_hasmetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
=== END NODE ===

0:0 - I warned you to keep quiet. You asked for this.
uid: 819d1767-b4c9-3e42-fab5-cd1114547a28
Node context: angry - the player just woke him up and he's going to attack them
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinSleeper_01_hasmet - GOB_Festivities_GoblinSleeper_01_hasmetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - Huh? Oh, it's you. Just need a bit more sleep, boss.
uid: 8d40ef92-7011-3225-c9f1-c04bd5b16ef3
Node context: holding his head, wincing in pain from a hangover, trying to be respectful
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinSleeper_01_hasmet - GOB_Festivities_GoblinSleeper_01_hasmetdescription
   true - GOB_Festivities_GoblinSleeper_01_TrueSoulCommand - GOB_Festivities_GoblinSleeper_01_TrueSoulCommanddescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
=== END NODE ===

0:0 - *Belch.*
uid: 91e37e0e-c155-0f52-9dc0-a0a3643c6cd9
Node context: goblin is drunk and sleeping, belches when disturbed but doesn't wake
=== END NODE ===

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 9b658e9c-6669-1fbb-ad2a-ab562c7154d3
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> *Yawn.*

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: a3378415-bd74-43f9-9143-bcf2c6f1a023
- 0 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 1 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Relax, everything's fine. Just go back to sleep.
> Go to sleep. Now.
> Go to sleep. Now.
> Attack.

0:0 - Attack.
uid: a565a487-3f68-3695-559e-00d0c668ebf9
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: b7ad664b-08eb-3d97-fda7-17ccdceca2bf
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> *Yawn.*

- Roll failure -
null
uid: b92480da-61cc-fa0c-6af3-f8355ac50a89
> Who the hells are you, giving me orders? I'll cut ya!

- Roll sucessful -
null
uid: cdf147b9-a9ca-5364-eb3c-8d82df9cacd9
> Whatever you say, boss.

0:0 - Everything's fine. Go back to sleep.
uid: d57dace7-ed46-c53a-abec-107275437fe9
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Whatever you say, boss.

0:0 - What's all that racket? Are we under attack?
uid: d5d608c3-abba-5e16-3d04-aee9aad82875
Node context: Tired, groggy, just woke up with a hangover
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinSleeper_01_hasmet - GOB_Festivities_GoblinSleeper_01_hasmetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinSleeper_01_hasmet - GOB_Festivities_GoblinSleeper_01_hasmetdescription
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - Go to sleep. Now.
uid: ebc05c22-f0a1-fb29-c034-a6bbbee3e992
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Whatever you say, boss.
uid: f8a7aea8-3a28-fd0f-9baf-7723098a0bb6
Node context: sleepily agreeing to an order
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinSleeper_01_TrueSoulCommand - GOB_Festivities_GoblinSleeper_01_TrueSoulCommanddescription
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - *Yawn.*
uid: fabb809b-5b0b-2cfa-6bde-7391607e26f0
Node context: groggy yawn as he prepares to go to bed
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinSleeper_00.lsj
Synopsis:
Sleeping goblin, snoring

0:0 - *Snore.*
uid: 4221e0d5-115d-df12-c37d-ff3e9beafaa5
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinKid002_LootingCrime.lsj
Synopsis:
An unpleasant goblin kid's crime reaction on looting dead adventurer's body.

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 06e81974-9587-4b7c-db71-fa1653279493
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> I'll - I'll leave him to you, uh, True Soul.

- Roll failure -
null
uid: 0a2c68f1-49f6-6733-3696-20da555f93b7
> Hah! Hear that? We're gonna get another corpse soon enough.

0:0 - Wh-what's that? Ya tryna explode my head? I'll kill ya!
uid: 23aecc25-c128-dc67-2ca0-d17e55af277c
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - That - that was that thing that Gut did! The True Soul thing!
uid: 2a989e8f-d4e2-8391-7b1b-dfde5160289d
Cinematic:
Node context: The player just mind-controlled the goblin kid, and he knows this is something only the leaders of their cult can do, so he's shocked and in awe.
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - Gah - we never get anything! C'mon. Let's see if we can snatch that stupid chicken.
uid: 2b78307e-d94e-bc8f-a2ab-32c68b1bf216
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away.
=== END NODE ===

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 310eb960-07fe-1652-f1e0-cf5e713bc4a0
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Nothing is yours. Find another corpse.
> You're wasting your time with this one. There are corpses outside with far more loot.
> I'll do what I want - and you will find another corpse.
> Boss' orders. I'm collecting his loot.
> Or what? I'll run you through before you can cry for your mother.
> ROAR. Try and stop me.
> Read the child's mind.
> I'll do what I want - and you will find another corpse.
> Leave.

- Roll sucessful -
null
uid: 46389aad-2371-263f-f038-750dd9b424d0
> Gah - we never get anything! C'mon. Let's see if we can snatch that stupid chicken.

0:0 - If One comes braggin' about what she's found, at least I got somethin' to show her.
uid: 4981f0aa-04ca-1663-f5c6-d6c408574f7c
Cinematic:
Node context: do not look around, the cinematics will cover this. but try covay the thought with body language as much as possible

0:0 - Nothing is yours. Find another corpse.
uid: 587957e8-74c0-5c4b-7380-3ff3d449b32d
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> I'll - I'll leave him to you, uh, your highness.


0:0 - Or what? I'll run you through before you can cry for your mother.
uid: 5e2efbe3-6dfc-5596-20a0-1895304df1de
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null (roll failure)
> null (roll sucessful)

0:0 - Hah! Hear that? We're gonna get another corpse soon enough.
uid: 5e843271-9175-aeb2-90a9-3e2f8866af8a
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

- Roll sucessful -
null
uid: 5f91f809-3bda-84ca-0f5f-b35f72dcf027
> That - that was that thing that Gut did! The True Soul thing!

0:0 - Oh yeah? Ya know what Ragzlin's orders are? Kill all the stinkin' thieves.
uid: 69650a8b-28c3-1f81-2b93-e94b581e1500
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 6df61f0e-f698-9394-021b-3dcfb3228cca
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> I'll - I'll leave him to you, uh, True Soul.

- Roll sucessful -
null
uid: 6f8d55a2-1e82-ac9c-18bf-691432136ded
> Take him. I'll just cut your throat when you ain't looking, and get all your stuff, then.

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 7078989b-e2ed-ae6f-1b79-e53505b32864
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> I'll - I'll leave him to you, uh, True Soul.

0:0 - Oh yeah? I don't need my mum to deal with some crummy pig like you.
uid: 71301b26-b54d-4b0e-d06a-b85e58417a8e
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - There is? Shite, let's go, guys, 'fore One realises.
uid: 7fc040aa-7b07-0e2d-a6f4-7416d69825c2
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away.
=== END NODE ===

null
uid: 816fa660-2f06-d9b3-d8f1-4d8a4c5c2306
Jump to another node

0:0 - Leave.
uid: 82f98e41-3ff0-4ff2-7e27-b24c82f00b3f
=== END NODE ===

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 85bef99f-a3f2-c5fd-d44c-05bb9d4885b5
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> I'll - I'll leave him to you, uh, True Soul.

null
uid: 89049e59-92e7-fa86-5478-6db3c404af5b
Jump to another node

0:0 - That's my corpse - I killed him. And you're next!
uid: 8aa1e64c-e729-62f1-7b1d-c564518740ec
Cinematic: angry, attacks after this node
Node context: Shouting at player and preparing to attack
- 0 Check flag(s) (Global):
   true - GOB_Festivities_Event_CorpseShoved - If player kicked adventurer's corpse away, so the dialog with kids doesn't make sense anymore
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid002_WarnedAboutCorpse - GOB_Festivities_Kids_Warneddescription
- 1 Set flag(s) to (Global):
   true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards
- 2 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - I'll do what I want - and you will find another corpse.
uid: 8c6008cf-1399-e077-6581-9d4587a0479e
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - Oi, get off! I killed him - he's mine!
uid: a21da6b2-9d3c-9ff5-9870-2d02b8934e84
Animation: player looting body
Cinematic: planer knelt looting body
Node context: wave hands to shoo looting player.
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinKid002_WarnedAboutCorpse - GOB_Festivities_Kids_Warneddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid002_WarnedAboutCorpse - GOB_Festivities_Kids_Warneddescription
- 1 Set flag(s) to (Object):
   true - GEB_CrimeWarning_1 - GEB_CrimeWarning_1description
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - This meatbag might have nothin' but a few paper scraps, but I ain't gonna let no one get 'em.
uid: a43571e3-2a78-43bd-a501-8849db039bc2
Cinematic:
Node context: do not look around, the cinematics will cover this. but try covay the thought with body language as much as possible
- 0 Set flag(s) to (Local):
   true - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenRead - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenReaddescription
> If One comes braggin' about what she's found, at least I got somethin' to show her.

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: a4615167-dcaf-0497-b682-b90c5479d876
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> You're wasting your time with this one. There are corpses outside with far more loot.
> I'll do what I want - and you will find another corpse.
> Boss' orders. I'm collecting his loot.
> Or what? I'll run you through before you can cry for your mother.
> ROAR. Try and stop me.
> Read the child's mind.
> I'll do what I want - and you will find another corpse.
> Leave.

- Roll failure -
null
uid: a7701ebf-2641-9442-149f-0b9e2898b671
> Oh yeah? I don't need my mum to deal with some crummy pig like you.

0:0 - Read the child's mind.
uid: aa2f86bb-0a55-7514-0ac0-4441c7c1e317
= Roll (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenRead - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - I'll do what I want - and you will find another corpse.
uid: ac0417eb-4ea1-10e5-dfdc-3056d5368dd3
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - You're wasting your time with this one. There are corpses outside with far more loot.
uid: acabd21e-1730-9d6a-00f3-498754fb3dbb
- 0 Check flag(s) (Local):
   true - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenRead - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenReaddescription
> There is? Shite, let's go, guys, 'fore One realises.

- Roll failure -
null
uid: b58c6008-9a7a-38b5-78b6-9095c7e86fcd
> Oh yeah? Ya know what Ragzlin's orders are? Kill all the stinkin' thieves.

0:0 - I'll - I'll leave him to you, uh, your highness.

uid: bb11babb-bd2a-548f-994f-8aa5c623161e
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away.
=== END NODE ===

- Roll failure -
null
uid: c2c7e4f3-326a-fc67-cd95-db7f3c5ceb01
> Wh-what's that? Ya tryna explode my head? I'll kill ya!

- Roll sucessful -
null
uid: c580cbe4-1f17-0085-84ae-3e0a2175215a
> This meatbag might have nothin' but a few paper scraps, but I ain't gonna let no one get 'em.

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: cae98231-c81a-2e8e-b7ac-b1ecf07ea031
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> I'll - I'll leave him to you, uh, True Soul.

0:0 - Boss' orders. I'm collecting his loot.
uid: ccf11a45-c0b1-e2fa-4b2d-fb6640658b3c
= Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
> null (roll sucessful)
> null (roll failure)

0:0 - ROAR.
1:0 - Try and stop me.
uid: d2359176-38cd-ba0c-d9db-b9aaada871fb
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll failure)
> null (roll sucessful)

0:0 - I'll - I'll leave him to you, uh, True Soul.
uid: e2dffb71-8dd3-ccbe-b468-9ea9af59573a
Cinematic:
Node context: a guessed bow
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away.
=== END NODE ===

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: e7c56fb9-c8fd-26f9-cab1-d207e58808bb
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> I'll - I'll leave him to you, uh, True Soul.

0:0 - Take him. I'll just cut your throat when you ain't looking, and get all your stuff, then.
uid: eb17a0e0-1987-9441-d3de-1dd4e49e911b
Cinematic:
Node context: slide hand along neck to jesutre the cut. be aware of hands clipping into the modles neck so give it some space if possible
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away.
=== END NODE ===

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: ebaeacea-4dd8-b38a-f167-e1e5e5d7cb74
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Nothing is yours. Find another corpse.
> You're wasting your time with this one. There are corpses outside with far more loot.
> Boss' orders. I'm collecting his loot.
> Or what? I'll run you through before you can cry for your mother.
> ROAR. Try and stop me.
> Read the child's mind.
> Leave.

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: f227027a-5069-d4c0-01c7-1d976140e619
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> I'll - I'll leave him to you, uh, True Soul.

0:0 - I said he's mine!
uid: f9a0e356-bc03-9530-78a1-153adf542af3
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinKid002_WarnedAboutCorpse - GOB_Festivities_Kids_Warneddescription
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinKid002.lsj
Synopsis:
An unpleasant goblin kid, standing over and insulting the corpse of a dead adventurer. The adventurer killed his parents, but if players offer sympathy he'll mock them.

0:0 - Stop this - you're disrespecting the dead.
uid: 0460afa7-e74e-1da1-c9ae-1af526201521
> I'll disrespect you if you don't shut it!

0:0 - This nasty worg-pizzle killed my mum and dad! Made a bloody orphan of me.
uid: 0960c7c0-1906-ec69-f502-d51acd15d0b6
Node context: Angry - 'worg-pizzle' is crude slang referring to a wolf-like animal's genitals. Pizzle rhymes with fizzle.
> null

0:0 - Sorry for your loss.
uid: 0eea92f1-8820-5382-3171-2b016f66a6fe
> I ain't bothered about it. Better off without 'em. Stupid old geezers should've put up more of a fight.


0:0 - I almost feel bad for the runt. Almost.
uid: 15900297-1bdd-4167-cfb1-d000515fbfee
Node context: He doesn't *really* feel bad for this goblin child.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - He killed my mum and dad! Made a bloody orphan of me.
uid: 322225d6-5790-a57b-617e-8e5c784b3167
Node context: Angry
> null

null
uid: 3543cd0c-9d06-b78f-6818-3f64022968c1
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
> Well... So much for my previous sentiment.

null
uid: 4954b329-3e1e-6ba9-e24f-020067b3206b
Jump to another node

0:0 - Got nothin' better to do than bother orphans?
uid: 55ffc39e-a79c-6f13-3a2c-63d303142734
Node context: reacting to players who return to her after taling about her missing parents. She presumes her parents are dead but isn't upset about it. she's too tough and hostile for feelings
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinKid_002_HasMet - GOB_Festivities_GoblinKid_002_HasMetdescription
=== END NODE ===

0:0 - Stupid, dead bastard. Give him a good kickin' - he deserves it!
uid: 5c63d91b-00cd-db5c-7d77-9d7f04366b6e
Animation: Coblin kid kicking a corpse
Node context: this kid is standing over - and insulting - the corpse of a dead adventurer, and gives it a kick as he speaks to us
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinKid_002_HasMet - GOB_Festivities_GoblinKid_002_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid_002_HasMet - GOB_Festivities_GoblinKid_002_HasMetdescription
> Kick the corpse.
> null
> Stop this - you're disrespecting the dead.
> null

null
uid: 636c8ba8-25e7-065b-d484-2b7e49cd7589
Jump to another node

0:0 - It's as good a reason as any, I suppose.
uid: 67988242-02b0-d872-a744-f0a4a3e1dbf0
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Yeah! Right in the gnashers! You're all right.
uid: 722b9a4e-61f7-0955-8f59-d15eee78fe10
Animation: Player kicking a corpse
Node context: reacting to players kicking a corpse - cheering, and then being friendly
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_Event_KickedCorpse - GOB_Festivities_Event_KickedCorpsedescription
> What did he do to deserve that?
> Leave.

0:0 - Ya got what ya wanted, didn't ya? Stop botherin' us.
uid: 86250532-fc73-d709-58d5-763fe2d12c07
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinKid_002_SaidSurrenderSpeech - GoblinKid_002 said something after surrendered
- 1 Check flag(s) (Global):
   true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight.
=== END NODE ===

0:0 - Don't mean we can't enjoy puttin' the boot into this pricker-stick though.
uid: 90df1dfc-343e-f4b0-8a48-f42b4a3f7912
Animation: Goblin Kid Kicking a corpse
Node context: kicking a corpse and sneering maliciously
- 0 Check flag(s) (Object):
   false - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
=== END NODE ===

null
uid: 99a45d8b-acc4-c9a9-86e9-22396984fe87
Jump to another node

0:0 - Kick the corpse.
uid: a6838e15-7fcc-ec57-aac3-ec660e2663c5
> Yeah! Right in the gnashers! You're all right.

null
uid: a9454311-4227-14d6-7e3d-661179f454c1
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Such insufferable shrieking. May we not kick the child instead?
> Understandable then, I suppose. Give him an extra kick for me, child.
> This is no place for a child.
> It's as good a reason as any, I suppose.
> I almost feel bad for the runt. Almost.
> Loss holds hands with grief - even among goblins.

0:0 - Fine - take him, just leave us!
uid: ad31e122-8ed9-77f8-ea4d-6b058da6ca73
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinKid_002_SaidSurrenderSpeech - GoblinKid_002 said something after surrendered
- 1 Check flag(s) (Global):
   true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight.
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid_002_SaidSurrenderSpeech - GoblinKid_002 said something after surrendered
=== END NODE ===

null
uid: b46041ff-3b89-1a39-b619-52e40b826306
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Sorry for your loss.
> Maybe they had it coming.
> 'Mum'? 'Dad'? Explain these concepts.

0:0 - What did he do to deserve that?
uid: b6939a90-e621-1adf-40f2-b94c324cdab7
> He killed my mum and dad! Made a bloody orphan of me.

0:0 - 'Mum'? 'Dad'? Explain these concepts.
uid: b8117491-5bc2-ec22-aed2-c9602bad442b
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> You wot? I ain't explainin' how babies get made. Gross.

null
uid: c242a77f-c905-38a7-c435-e1568a6b5c9a
Jump to another node

0:0 - Such insufferable shrieking. May we not kick the child instead?
uid: cdb33b31-42c5-4b2e-3f81-0487644a8611
Node context: Goblin kid getting on her nerves.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Well... So much for my previous sentiment.
uid: cfd71b0c-00f2-4b15-a53e-e3265d1c48e7
=== END NODE ===

0:0 - I ain't bothered about it. Better off without 'em. Stupid old geezers should've put up more of a fight.

uid: d3c82f8b-254b-7212-33b9-6261a5ba920e
Node context: slightly sheepish, talking about his dead parents and deflecting emotions
> Don't mean we can't enjoy puttin' the boot into this pricker-stick though.
> null

0:0 - This is no place for a child.
uid: d946edb3-6f90-7d67-e764-791f1a0d2949
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Well, yeah. They was nasty old geezers - wanted to cut 'em a raggedy new smile myself some days.
uid: df93390a-2f24-f0e2-7c40-65f4f6202fc1
Node context: talking about his parents - and the malicious idea of carving their faces open
> Don't mean we can't enjoy puttin' the boot into this pricker-stick though.
> null

null
uid: e1c16a2c-921d-9c8e-1340-2cfd5b9affd3
- 0 Check flag(s) (Global):
   true - GOB_Festivities_Event_CorpseShoved - If player kicked adventurer's corpse away, so the dialog with kids doesn't make sense anymore
=== END NODE ===

0:0 - I'll disrespect you if you don't shut it!
uid: e4ec75a4-ce10-40f5-8d0d-34cbaae078ae
Node context: doesn't really know what 'disrespect' means - thinks it's a violent action. Shouting at us
> This nasty worg-pizzle killed my mum and dad! Made a bloody orphan of me.

0:0 - You wot? I ain't explainin' how babies get made. Gross.
uid: e7f16a47-c548-5cf5-b11e-e71fe7537013
Node context: reacting to the player, who is a gith (an alien creature), asking about her parents. The question is weirdly worded and she thinks they're asking him to explain the birds and the bees
=== END NODE ===

0:0 - Loss holds hands with grief - even among goblins.
uid: f070a9dc-7f7b-0c52-3f32-d43115e490cb
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Maybe they had it coming.
uid: f1e989cc-3413-cd5c-73b2-27c4f1c1a13a
> Well, yeah. They was nasty old geezers - wanted to cut 'em a raggedy new smile myself some days.

0:0 - Understandable then, I suppose. Give him an extra kick for me, child.
uid: f5a8edbf-7ce1-af2f-9866-de0697766498
Node context: SH reacting to a goblin child kicking the corpse of his parents' killer. First sentence spoken in general - the kid makes a fair point. Second sentence directed at the young goblin, spoken with encouragement.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Leave.
uid: fce2abb6-23e7-e48a-c427-e4c02cb7e631
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinKid001.lsj
Synopsis:
a young goblin kid hanging out with his friends on the periphery of a party. Insulting and rude.

0:0 - Can I touch yer horns?
1:0 - Go bother someone else.
uid: 4eaa4861-83dc-c304-3a5a-e1e52dd803c8
Node context: "horns" line is a kid impressed by an adult who has ACTUAL HORNS - other line is dismissive and bratty
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinKid_001_HasMet - GOB_Festivities_GoblinKid_001_HasMetdescription
=== END NODE ===

0:0 - You stink worse than a bugbear's arse.
uid: 76079b5a-349c-1da2-18cf-1d1d9f1053df
Node context: mocking
- 0 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
=== END NODE ===

0:0 - I won't do nothin'! Please stop!
uid: 9d8ab7ff-2922-bcad-b939-9d557cf4a40d
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeech - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeechdescription
- 1 Check flag(s) (Global):
   true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight.
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeech - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeechdescription
=== END NODE ===

0:0 - D-Don't hurt me, please!
uid: e0f195ad-64a1-6eb1-7a24-3ade051cbfe1
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeech - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeechdescription
- 1 Check flag(s) (Global):
   true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight.
=== END NODE ===

0:0 - Wish my dad had diddled a devil so's I could have horns like you.
1:0 - Underdark too gloomy for ya, shroom-sucker?
2:0 - You could curdle worg-milk with that ugly mug.
uid: ff7177a4-b9e8-69fe-4332-8bffdea2c6d5
Node context: obnoxious kid, insulting us just to get a reaction - except on the 'diddled a devil' line, where he's slightly impressed by the player, who is a tiefling (a half-devil with horns and a tail)
- 0:0 Tag: Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinKid_001_HasMet - GOB_Festivities_GoblinKid_001_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid_001_HasMet - GOB_Festivities_GoblinKid_001_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinKid000.lsj
Synopsis:
A goblin kid, hanging out with two friends at the goblin camp near the corpse of a dead adventurer. He's trying to sound tough, like a cocky teenager impressing his friends.

0:0 - Wot are you s'posed to be? You look like a dead elf wot got left out in the sun for too long.
uid: 03a85abe-318a-fa8c-a82f-8aeec73ad4bd
Node context: sneering, mocking. He's a cocky teenager who just met a gith (alien creature; not well known) for the first time
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription
> I am an alien warrior from another plane of existence.
> I'm a githyanki; a stranger to this land.
> Leave.

0:0 - Keep threatening me. See what happens.
uid: 05f4bc42-8b85-c0a7-769d-b93f9eabae38
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
> Oh, you're real tough. Bullying a kid.

0:0 - Sod off or I'll fetch my mum. She was tough as worg meat before the Absolute came along.
uid: 0f1a8ef0-0b1e-868f-2068-364699b1421d
Node context: mocking- Like a teenager doing a "my dad could beat up your dad" bit. Heavy emphasis on 'before' to set up the follow-up in the following line.
> Now... she could punch out a dragon!

0:0 - No. I'm going to cut out your tongue.
uid: 175f90e1-bfc8-418b-3738-8771019c1a82
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Oh, you're real tough. Bullying a kid.
uid: 1812cca4-f06e-9a34-c4ce-13beb6bf3a2c
Node context: we fell for his bait and now he's mocking us
> Sod off or I'll fetch my mum. She was tough as worg meat before the Absolute came along.

0:0 - That body's all yours - just leave us alone!
uid: 2465bae0-ffd9-caaf-98ee-e6c223931e18
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinKid_000_SaidSurrenderSpeech - GOB_Festivities_GoblinKid_000_SaidSurrenderSpeechdescription
- 1 Check flag(s) (Global):
   true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight.
=== END NODE ===

0:0 - A warning, whelp. Do not threaten me.
uid: 2d56106f-b722-c75a-467f-f1527df0dd5d
- 0:0 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> Whatcha gonna do about it? Run off and cry to yer spider-mum?

0:0 - Stop pesterin' us, freakshow.

1:0 - Stop pesterin' us, y'old fogey.
uid: 3179e4aa-6a25-f700-b7cb-dfa301399a51
Node context: Dismissive, smug teen
- 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle)
- 0:1 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription
=== END NODE ===

0:0 - Now... she could punch out a dragon!
uid: 388e0fe2-891d-8d81-1f6e-e7986dfd4c58
Node context: Exaggerating but kind of believes it. Pause after 'now' as he punches a fist into his other palm
=== END NODE ===

null
uid: 3e1c24c6-0ef1-8b53-fb84-b5ca193f64fa
- 0 Check flag(s) (Global):
   true - GOB_Festivities_Event_CorpseShoved - If player kicked adventurer's corpse away, so the dialog with kids doesn't make sense anymore
=== END NODE ===

0:0 - There's plenty of weirdoes about - you'll fit right in, freakshow.
uid: 47aee31d-7234-a1a9-46bf-5ab55850ffea
Node context: Mocking. He's replying to a player who just explained that they're from another plane of existence.
=== END NODE ===

0:0 - I am an alien warrior from another plane of existence.
uid: 5339edfa-defd-b4d0-1859-61c00b715b91
> Sure you are. An' I'm king of the hobgoblins.

0:0 - Leave.
uid: 555a2f30-e39d-cd78-b226-b6eeee54a1f5
=== END NODE ===

0:0 - Whatcha gonna do about it? Run off and cry to yer spider-mum?
uid: 6f54f1fe-5468-5a9e-8b02-05d1f6670132
Node context: talking to a drow - 'spider-mum' refers to the drow goddess Lolth. This is a deeply dangerous and blasphemous thing to say, but he's too immature and cocky to realise he could be getting himself into serious trouble. Doesn't know boundaries.
> No. I'm going to cut out your tongue.
> Leave.

0:0 - You look like you think you're hard. Mess with us, and you'll end up like this bleeder.
uid: 7bd472fb-0f2e-7020-fdfc-a40ca10a8083
Cinematic: gesturing toward or kicking the adventurer's corpse at his feet
Node context: Cocky teenager, in a group of friends, trying to sound tougher than he is - standing over a corpse
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription
> null

0:0 - Sorry - I don't want any trouble.
uid: 7dc3f0ed-0bde-65fd-0dae-5663bdfd5cfa
> Yeah, too right.

0:0 - Ugh. You look like you've been kissin' a worg's backside.
uid: 909130a1-6884-0355-7c99-aa6d1962d61a
Animation: waving smell away
Cinematic: waving his hand in front of his nose, exaggerating a bad smell
Node context: disgusted and amused - reacting to player having dung smeared on their face. Worg is a wolf-like animal (
- 0 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> Piss off, or you'll end up like this bleeder.

0:0 - Who's the dead man?
uid: 90bb03ae-ffd1-aa5d-5835-3337f4b1d061
> Don't matter who he was. He ain't nothin' but a stain now.

0:0 - Yeah, too right.
uid: 90d550af-1cbe-39a7-5686-5226571bc54d
Node context: cocky
> So don't go startin' nothin'.

0:0 - Don't matter who he was. He ain't nothin' but a stain now.
uid: 9a382a38-5f02-8c68-69c6-3fba5f2031ab
Node context: referring to a dead adventurer at his feet - matter of fact
> Jus' like you'll be if you don't clear off.

0:0 - Leave.
uid: a43f8221-e1f4-c1b3-2c79-704967ad25d4
=== END NODE ===

null
uid: a9ee2ce3-a9f5-6bf4-9c46-afce080c45de
Jump to another node

0:0 - Stop - stop! Just take 'im.
uid: abe35813-ee50-cd07-7c73-6128a3e3e51d
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinKid_000_SaidSurrenderSpeech - GOB_Festivities_GoblinKid_000_SaidSurrenderSpeechdescription
- 1 Check flag(s) (Global):
   true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight.
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid_000_SaidSurrenderSpeech - GOB_Festivities_GoblinKid_000_SaidSurrenderSpeechdescription
=== END NODE ===

0:0 - I'm a githyanki; a stranger to this land.
uid: abec1405-7c80-659f-e882-bee5967ecaf4
> There's plenty of weirdoes about - you'll fit right in, freakshow.

0:0 - Anuvver dirt-elf come to boss us around, eh? Bet I could break your face.
uid: c0854825-d5d7-8cd4-807b-cc302d45a9cd
Node context: Cocky teenager, in a group of friends, trying to sound tougher than he is - standing over a corpse
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription
> null

0:0 - Piss off, or you'll end up like this bleeder.
uid: c8715c70-ae58-e378-fa85-3152baa7c4ff
Node context: cocky, aggressive - 'this bleeder' is a dead adventurer at his feet
> Keep threatening me. See what happens.
> Sorry - I don't want any trouble.
> Who's the dead man?
> A warning, whelp. Do not threaten me.
> Leave.

0:0 - Leave.
uid: c91aec8a-826a-0432-b9d1-e729554eac11
=== END NODE ===

0:0 - Jus' like you'll be if you don't clear off.
uid: e0e005a2-adfc-d21c-aff5-02bab5f3bcf0
Node context: cocky

0:0 - So don't go startin' nothin'.
uid: ec172596-315d-a16a-1b44-280dd516b156
Node context: cocky
=== END NODE ===

0:0 - Sure you are. An' I'm king of the hobgoblins.
uid: f719dc19-2c7b-4355-e988-2bb0c685a778
Node context: reacting to a player who made an outlandish claim, replying with one of his own. He's a smug teenager
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin007.lsj
Synopsis:
A somewhat zealous goblin eager to tell us about the mark that the Absolute's followers have branded onto their flesh

0:0 - Hah! Knew I could smell sumfin' roasted. Thought it were just the dwarf.
uid: 03020408-eafb-2689-67a5-2899a0f50418
Cinematic: Looking at player's mark.
Node context: Amused, drunk
=== END NODE ===

0:0 - Can this priestess heal people too, or does she just brand them?
uid: 0eecdd72-946f-2b81-d815-fbbfeadbfb60
> Heh. Seen 'er carve more folk than she's cured. Still, she's a Chosen o' the Absolute now.

null
uid: 24ecd1e6-0c3b-c507-dd55-12acc35935b1
Jump to another node

0:0 - I don't have a brand. Yet.
uid: 27d654ca-1134-dd1f-ba47-cfdf58b35140
- 0 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Well, go get one inside, then! But 'ave a drink first. It stings sumfin' proper.

0:0 - See for y'self. Head inside, and follow the sound o' squealin' novices.
uid: 32394c23-ab9c-b042-ef76-22817de242d6
=== END NODE ===

0:0 - Mark of the Absolute, innit? Shows our devotion to 'er.
uid: 33b215d9-923b-335c-cfff-0624dd0a69a6
Animation: ShowsBrand
Cinematic: He holds out his hand, showing the brand
Node context: Too drunk to be overly bothered, but mildly annoyed
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
   true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute.
> Makes it easier to decide who we kill and who we don't, too - so best get a move on, eh?

0:0 - Show him your brand.
uid: 3859a359-964e-9540-b7be-0f99aa0b672e
Cinematic: Player shows mark.
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Just like I thought. Yers is prettier 'n mine. S'pose it does the job, though.

0:0 - Show him your mark.
uid: 573067d3-c392-98f9-0c52-eb4b8580df9a
Cinematic: Player shows mark.
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Hah! Knew I could smell sumfin' roasted. Thought it were just the dwarf.

0:0 - We'll show the damn rat that poisoned us. Mark my words. Ya don't mess with the Absolute.
uid: 6293f03f-26c7-4321-cb36-245189afa1c9
Node context: Someone poisoned his mates. He's determined to find the killer.
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - You wanted to see my brand. Here, take a look.
uid: 6a097293-e4cf-38ec-6022-eba6b0808915
Cinematic: Player shows mark.
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Oh, yeah.

0:0 - Hold on. I was askin' you sumfin', wasn't I?
uid: 72996d5a-a921-fcd8-da7e-076704ab1a5c
Node context: Drunk, trying to remember what they were talking about.
> You wanted to see my brand. Here, take a look.
> You wanted to see a brand that I don't have.
> Shrug and leave.

0:0 - Best see the priestess and get branded, mucker.
uid: 7e1cea87-9aa2-4bec-954d-99471d2fee34
Node context: He has been branded (by choice) and his arm is badly burned. He's too drunk to care too much though
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
> You let her burn you? Why?
> Can this priestess heal people too, or does she just brand them?
> Show him your mark.
> Leave.

0:0 - You let her burn you? Why?
uid: 805805c7-8557-e147-5bb8-ee7f75cc7940
> Mark of the Absolute, innit? Shows our devotion to 'er.

0:0 - Priestess? Is she a healer, too?
uid: 83e18852-99e5-6ea6-b001-3df8e62839a1
> Heh. Seen 'er carve more folk than she's cured. Still, she's a Chosen o' the Absolute now.

0:0 - Heh. Seen 'er carve more folk than she's cured. Still, she's a Chosen o' the Absolute now.
uid: 8458c5e3-dc3a-5fbb-7ae2-f3cf1d4a9769
Node context: Indifferent, drunk
- 0 Set flag(s) to (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
   true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute.
> See for y'self. Head inside, and follow the sound o' squealin' novices.

null
uid: 8592cbbc-7679-7e7f-b742-0056d6d7d844
Jump to another node

0:0 - Just like I thought. Yers is prettier 'n mine. S'pose it does the job, though.
uid: 92b3efd7-6749-2013-cdbd-959e28e43c48
Animation: Player shows brand
Cinematic: NPC looks at player's mark.
Node context: Envious
=== END NODE ===

0:0 - Shrug and leave.
uid: a813f9aa-94cc-6ad6-1cc8-c4f258e31ec2
=== END NODE ===

0:0 - It's good, innit?
uid: b0c292e2-c120-65bd-b94c-dd18f39e8434
Node context: drunk
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
=== END NODE ===

0:0 - Oh, yeah.
uid: b97dff1e-631e-0c2a-3d4f-a43ee2f84432
Node context: Remembering.
> null

0:0 - You wanted to see a brand that I don't have.
uid: bf8c3282-c35c-62b3-f415-08cd74e8d22f
- 0 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> null

0:0 - Heh. Seen 'er carve more folk than she's cured. Still, she's a Chosen o' the Absolute now.
uid: d5733723-dbe1-2c3e-ea15-c7d6348082b1
Node context: Indifferent, drunk
- 0 Set flag(s) to (Global):
   true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her.
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
   true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute.
> Hold on. I was askin' you sumfin', wasn't I?

0:0 - Fink the Absolute wants me to 'ave another drink.
uid: dce7b3ad-59f9-8346-0a98-c8865ed189d1
Node context: drunk
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription
=== END NODE ===

0:0 - Makes it easier to decide who we kill and who we don't, too - so best get a move on, eh?
uid: e0b41fd8-b779-1e33-44bc-22ce25c695d2
=== END NODE ===

0:0 - Well, go get one inside, then! But 'ave a drink first. It stings sumfin' proper.
uid: e0e67e01-3cbb-ebb2-35a2-590e043d8603
=== END NODE ===

0:0 - Grab a drink afore you see the priestess, mucker. The brandin' stings sumfin' proper.
uid: e1b4eb79-5cdb-b036-a085-e0d3b6ef5956
Node context: He has been branded (by choice) and his arm is badly burned. He's too drunk to care too much though
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription
> You let her burn you? Why?
> Can this priestess heal people too, or does she just brand them?
> Show him your mark.
> Leave.

0:0 - Hey, can I see yer brand? The priestess gave me one, and I think she did it wrong.
uid: f187d539-1823-7b89-f610-21d648a07b9b
Animation: Goblin novice shows player brand
Node context: He has been branded (by choice) and his arm is badly burned. He's too drunk to care too much though
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription
> Priestess? Is she a healer, too?
> I don't have a brand. Yet.
> Show him your brand.

0:0 - Leave.
uid: fe32ac40-be0f-88de-30f1-2c7e3b0bcff5
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin006.lsj
Synopsis:
A goblin at a party who has had far too much to drink already. He's celebrating the raid in which the goblins stole all of the booze they're now working their way through.

0:0 - The only cure is drinking more - as fast as you can.
uid: 1ea7f1a4-358b-b02d-5deb-e3bbdf381dfe
> That's the plan, mistress! We looted an entire inn - brought back enough booze to drown a dragon.

That's the plan, mister! We looted an entire inn - brought back enough booze to drown a dragon. That's the plan! We looted an entire inn - brought back enough booze to drown a dragon.

> That's the plan! We looted an entire inn - brought back enough booze to drown a dragon.


0:0 - That's the plan! We looted an entire inn - brought back enough booze to drown a dragon.

uid: 20454701-0123-120f-4a2f-b3d3b27b2789
Node context: drunk - explaining the reasons for the party with respect and excitement
> Here's to them we nicked it off! Down one mug of ale for every throat we cut!

0:0 - My coin's on the chicken.
uid: 30e88094-197c-bbb6-494e-0a3d4eeb5927
Node context: very drunk
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
=== END NODE ===

0:0 - Take it easy or you'll regret it in the morning.
uid: 687e7e61-4764-9d16-b5f9-7aa45b843812
> Gobs don't get hangovers, mistress. Just big greasy poundin' headaches. Gobs don't get hangovers, mister. Just big greasy poundin' headaches. Gobs don't get hangovers. Just big greasy poundin' headaches.
> That's elves for you. Always thinkin' of tomorrow.
> Don't be soft. We looted an entire inn - brought back enough booze to drown a dragon.

0:0 - I ain't never drinkin' again. Never.
uid: 6e1a891a-efc8-4a68-4b55-68d875bd073e
Node context: anxious
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - Don't be soft. We looted an entire inn - brought back enough booze to drown a dragon.
uid: 74bdb7aa-2c93-3268-f1dd-52d8542ad7e8
Node context: drunk, scornful, explaining the reasons for the party with respect and excitement
> Here's to them we nicked it off! Down one mug of ale for every throat we cut!

0:0 - That's the plan, mistress! We looted an entire inn - brought back enough booze to drown a dragon.


1:0 - That's the plan, mister! We looted an entire inn - brought back enough booze to drown a dragon.
2:0 - That's the plan! We looted an entire inn - brought back enough booze to drown a dragon.
uid: 7fba154d-70e4-0de4-e3fc-f4d306a8a90b
Node context: drunk and reacting to a drow player - explaining the reasons for the party with respect and excitement
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Here's to them we nicked it off! Down one mug of ale for every throat we cut!

0:0 - That's elves for you. Always thinkin' of tomorrow.
uid: a39af4c3-ca44-5a04-1862-11ce48041217
Node context: Scornful
- 0 Check flag(s) (Tag):
   true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> Here's to them we nicked it off! Down one mug of ale for every throat we cut!

0:0 - Here's to them we nicked it off! Down one mug of ale for every throat we cut!
uid: d35f03a0-3082-a79b-ee0f-5796aa54a786
Node context: as if proposing a toast; he's drinking and celebrating
=== END NODE ===

0:0 - Awshh... drink's goin' straight through me...
uid: fb00591d-75e0-8386-77f7-f6b4b0b66502
Node context: drunk, to the point he's slightly unsteady on his feet
> Seems like quite the party - enjoy it!
> The only cure is drinking more - as fast as you can.
> Take it easy or you'll regret it in the morning.

0:0 - Gobs don't get hangovers, mistress. Just big greasy poundin' headaches.
1:0 - Gobs don't get hangovers, mister. Just big greasy poundin' headaches.
2:0 - Gobs don't get hangovers. Just big greasy poundin' headaches.
uid: fbbe1467-9186-c148-0af6-da8b30c697f5
Node context: drunk, explaining to a drow player that he can handle his drink
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Here's to them we nicked it off! Down one mug of ale for every throat we cut!

0:0 - Seems like quite the party - enjoy it!
uid: fd81f9f5-49f0-253f-d0f0-f0a46071b686
- 0 Check flag(s) (Tag):
   true - Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
> That's the plan! We looted an entire inn - brought back enough booze to drown a dragon.



File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin005.lsj
Synopsis:
A drunk goblin who is trying to get out of doing any more raiding

0:0 - You'll need to sober up before another raid.
uid: 08c8d1de-5146-4046-6454-eb051afcb021
> Tha's wot I said! Too sozzled for slicin' folks.

0:0 - Raiding is an honour. You are a disgrace.
uid: 0dea5b24-989c-b652-9f91-387797b51dcb
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Raid 'ard, party 'arder, tha's what I say... ain't no dishgrace in tha'.

0:0 - Show your brand and tell her to get moving.
uid: 160e1899-c268-f5ad-916f-08a43965ea14
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Wot? Really? Auggh... gizza break. My 'ed's mashed.

0:0 - Good for you. Bottoms up!
uid: 1718f81e-b1a2-d826-4754-a940759539da
> Yeaahhhh! 'Ere's to the Absholute!

0:0 - Hey... hey! You ain't roundin' me up for no raid. No way. I'm DRINKIN'!
uid: 2034031c-71ff-8728-dbc5-2ff365e45be5
Node context: She's boozy and aggressive - especially if you try to stop her having another drink. Friendly as could be if you join her in a drink.
- 0 Check flag(s) (Dialog):
   false - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription
> Good for you. Bottoms up!
> You'll need to sober up before another raid.
> Show your brand and tell her to get moving.
> Raiding is an honour. You are a disgrace.
> Are you always so disobedient?

0:0 - Are you always so disobedient?
uid: 3640f44e-d97e-b61e-61c1-8f95e18ca64e
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Sorry yer ladyship... didn't mean nothin' by it. I'm here to serve. Sorry yer lordship... didn't mean nothin' by it. I'm here to serve.
Sorry yer drowship... didn't mean nothin' by it. I'm here to serve.


0:0 - I'd sleep it off in the worg pens... but that place is a madhouse right now.
uid: 4a19f139-3b89-8294-d599-cc223b689d04
Node context: Sheepish
=== END NODE ===

0:0 - My head's mashed, guts are burnin'... hope I ain't poisoned.
uid: 6b772a75-f5d2-3931-b591-33b08a40dd70
Node context: anxious
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - Raid 'ard, party 'arder, tha's what I say... ain't no dishgrace in tha'.
uid: 6c29be11-9565-e2cc-5f99-cb34c290f2fa
Node context: laughing, but slightly humbled
=== END NODE ===

0:0 - Sorry yer ladyship... didn't mean nothin' by it. I'm here to serve.
1:0 - Sorry yer lordship... didn't mean nothin' by it. I'm here to serve.

2:0 - Sorry yer drowship... didn't mean nothin' by it. I'm here to serve.

uid: b08d8799-82e9-a952-ac29-3fe3837a55f6
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
=== END NODE ===

0:0 - Wot? Really? Auggh... gizza break. My 'ed's mashed.
uid: b1730bd1-dbaf-eaa6-6910-1bd6d02c3123
Animation: [PLAYER] Show branded arm
Node context: drunk, flustered - like someone waking up with a hangover and being told they need to get to work right now
=== END NODE ===

0:0 - Piss off, I've got coin on this game!
uid: c6a6613f-bba2-500a-0bff-364b402a4e53
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 1 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - Tha's wot I said! Too sozzled for slicin' folks.
uid: c7e5031f-0c7a-c111-d654-41757c58cd99
Node context: Pleased to have the player's support
> I'd sleep it off in the worg pens... but that place is a madhouse right now.

0:0 - You bettin' on the game too, majesty?
uid: d98077af-1679-e195-7d66-7e37a65da392
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
=== END NODE ===

0:0 - I'm just... finishing one last drink.
1:0 - Do I know you? Yeah... we're mates, ain't we.
uid: e79c82ea-d9b2-063f-a726-8007e6fc2747
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0 Check flag(s) (Dialog):
   true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription
=== END NODE ===

0:0 - Yeaahhhh! 'Ere's to the Absholute!
uid: fe4bb454-bff9-189f-f0c9-d3c4deebec42
Node context: Imagine her raising a tankard of ale and drunkenly celebrating
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin004.lsj
Synopsis:
A goblin enjoying the festivities following a successful raid. Fairly relaxed, not very drunk yet. Not particularly interested in conversation - occupied with the game of chicken chase happening nearby, drinking and trying to forget a painful wound.

0:0 - Quit pesterin' me - I'm tryin' to watch the game!
uid: 13fcdf5c-def7-81b2-493c-57716da7fc4a
Node context: Friendly.
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
=== END NODE ===

0:0 - Booze is s'posed to fix everythin', but that stuff is deadly.
uid: 2c964bc6-d3ae-bb51-9615-46c7f1e52702
Node context: anxious, shocked - some of her friends died after drinking poisoned beer
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - I must be more sloshed than I thought... Y'look like... like nuffin' I ever seen before.
uid: 65c66aa4-20be-c15e-dd03-8ed56225e52f
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription
- 2 Check flag(s) (Tag):
   true - Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription
=== END NODE ===

0:0 - Make yerself comfy, yer ladyship. The game's just gettin' good.
1:0 - Make yerself comfy, yer lordship. The game's just gettin' good.
2:0 - Make yerself comfy, yer drowship. The game's just gettin' good.
uid: 8234311e-9210-5d08-ade1-30c7b34b8ac0
Node context: Friendly.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 1:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
=== END NODE ===

0:0 - 'Ere's to th'Absolute!
uid: 91ba5a6a-76c0-6acf-0094-06ab06f93d2d
Animation: Rasing a Tankard
Cinematic: Raising a tankard - cheers!
Node context: Raising a tankard - cheers!
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription
=== END NODE ===

0:0 - Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.
uid: 9c87427f-539b-f038-55b7-0523fc1efab6
Node context: Tipsy, happy
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription
- 2 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription
=== END NODE ===

0:0 - Oi! What 'appened to the meat?
uid: fd2f0fb8-a31e-1335-2c40-57b9af7969b3
Node context: dismayed
- 0 Check flag(s) (Global):
   true - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin003.lsj
Synopsis:
This goblin is a spectator - initially of a bard singing a song in which he's not partcularly interested, and later of a game of chicken chase

0:0 - Wass holdin' up the game? Chicken ain't dead is it?
uid: 310729c8-94d1-6d98-4a57-f8e035d809a5
Node context: Confused, irritated
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
=== END NODE ===

0:0 - Wish he was screamin' rather than singin'.
uid: 7d694a03-456c-aa7c-8dc2-7c6723dc228f
Node context: Grumbling, not pleased with the bard everyone else seems to love.
- 0 Check flag(s) (Global):
   true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
=== END NODE ===

0:0 - Wass holdin' up the game? Owlbear ain't dead is it?
uid: b7397445-da54-874a-ad26-e37cd276f97e
Node context: Confused, irritated
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
=== END NODE ===

0:0 - Don't touch the booze. Some bastard poisoned it.
uid: dd203852-f5ab-d410-4282-5d34ee28eba4
Node context: anxious
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin002.lsj
Synopsis:
This goblin is a chatty one, enjoying the party and making pleasant conversation. She assumes you're here for the same reasons she is - enjoying the spoils of a recent brutal raid.

0:0 - Where the 'ell do you get yours? From an inn, numpty.
uid: 1920ce41-2356-dfa5-409b-66d115b5904c
> 'Course you won't find much there now. Took all the good stuff afore we burned it.

0:0 - Is it? Looks like swill to me.
uid: 1f0c68f2-1fa7-4fd8-8c40-43f9981e5d13
> Aye, but can't expect proper stuff from them fancy inns, can ya?

0:0 - 'Course, sweet piss is still piss.
uid: 275ec639-5804-ae9f-c2f7-328aa6911579
> That inn was askin' for a burnin', sellin' this muck. Ain't even chewy.

0:0 - Watch yerself - there's somethin' rotten in the booze.
uid: 3f472c1b-b9bb-5b2a-060f-7b1ad0172687
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - I swear, I got more dizzy from the smoke when we burned the place down.
uid: 43f0ea40-5c5b-07fe-eb61-2ca7c1a43b7f
=== END NODE ===

0:0 - I'd rather drink drider-venom.
uid: 4956b024-9adb-967f-935a-5832c2eb5531
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> That some fancy elf brew, is it? Never know, might 'ave it.

0:0 - That some fancy elf brew, is it? Never know, might 'ave it.
uid: 63230cbb-f15f-2729-0b07-f3e818c467a2
> We lifted all sorts from that inn afore we burned it.

0:0 - Pish. Pure pish. N'ain't even drunk, see?
uid: 69412584-8d5b-c1fc-81a4-a202e2bbab75
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_Goblin002_HasMet - GOB_Festivities_Goblin002_HasMetdescription
=== END NODE ===

0:0 - Aye, but can't expect proper stuff from them fancy inns, can ya?
uid: 6a38359d-8467-e6b4-91d0-d193ccca730d
> I swear, I got more dizzy from the smoke when we burned the place down.

0:0 - Indeed.
uid: 900110a2-1505-3ad5-fef4-d5275b95fd66
> 'Course, sweet piss is still piss.

0:0 - That inn was askin' for a burnin', sellin' this muck. Ain't even chewy.
uid: 9d1317e1-c4d4-943a-5fb7-7d4f0953bbc8
=== END NODE ===

0:0 - We lifted all sorts from that inn afore we burned it.
uid: aa43a44c-e7aa-b70e-f956-b8455a1aae07
=== END NODE ===

0:0 - Free? Where did you get it all?
uid: b69723ca-528a-a665-4cdf-5c553e88eadc
> Where the 'ell do you get yours? From an inn, numpty.

0:0 - 'Avin' a drink? 'S all the sweeter when it's free, innit?
uid: d2f473aa-9afe-eda4-24e7-dd18b8c97375
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_Goblin002_HasMet - GOB_Festivities_Goblin002_HasMetdescription
> Indeed.
> Free? Where did you get it all?
> Is it? Looks like swill to me.
> I'd rather drink drider-venom.

0:0 - 'Course you won't find much there now. Took all the good stuff afore we burned it.
uid: d858370d-2f85-e9e0-8d29-80f6887c8375
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin001.lsj
Synopsis:
A goblin drinking merrily at a party - tipsy.

0:0 - This ale tastes like hobgoblin spit. Who's been pukin' in the barrel?
uid: 4f4be89c-8358-8f33-9739-bdf29503fa55
Animation: Holds beer
Node context: disgusted but slightly amused
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_Goblin001_HasMet - GOB_Festivities_Goblin001_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_Goblin001_HasMet - GOB_Festivities_Goblin001_HasMetdescription
=== END NODE ===

0:0 - Oi. Watch you don't spill my beer, or I'll cut ya.
uid: c37ac953-017c-c172-8c06-98a1ce841a08
Animation: Holds beer
Node context: tipsy; indignant
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_Goblin001_HasMet - GOB_Festivities_Goblin001_HasMetdescription
=== END NODE ===

0:0 - Party's over, mate. Somethin's wrong with the booze.
uid: ea574425-416b-b22b-a7ca-0de89559a022
Node context: anxious
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin000.lsj
Synopsis:
A goblin drinking at the festivities following a successful raid. Discusses the chicken chase game the goblins ar eplaying nearby as well as the general festivities. Not drunk yet - fairly relaxed.

0:0 - Wanna play, yer honour? Krolla will get you started.
uid: 14db6515-cc4f-850e-c36e-d9fab917f04e
Cinematic: Respectful. Player is important.
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - You hungry? The dwarf's gettin' good an' crispy.
uid: 2bf0e415-d3ae-ed62-d013-33924ee1aee1
Node context: Tempting the player.
=== END NODE ===

0:0 - You feelin' all right? That ale was rotten.
uid: 53f1e75c-321f-b146-066d-793985e03741
Node context: anxious
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - I ain't playin'. Got knifed at the inn; wound ain't scabbed over yet.
uid: 9cb0f38b-a1c7-0413-1e1f-931da9d15459
Node context: Sulky
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
=== END NODE ===

0:0 - If you fancy playin', talk to Krolla.
uid: cf977852-fd98-b443-c7d9-474b4328f38d
Node context: He thinks he's the best runner in the camp; arrogant
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once
- 1 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_DwarfOperator001.lsj
Synopsis:
This goblin is operating a spit, cooking a dead dwarf. He's in a festive area, where his friends are celebrating a recent raid. The dwarf was captured when attempting to steal something from the goblin camp, and he'll tell us a little about that.

0:0 - Meat ain't ready yet - dwarves take an age to roast.
uid: 09268109-67e8-9970-9e57-37a5b4032909
Animation: Cooking dwarf on spit
Node context: he's cooking a dead dwarf on a spit, thinks we want a piece
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription
> null

0:0 - Who was with the dwarf?
uid: 1049cc30-998c-d339-bb0a-262a1c135397
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
> Scabby gang of tomb-robbers sniffin' around for loot. We put the fear of the Absolute in 'em.

0:0 - Prefer human meat myself. Juicier. Yer makin' me salivate just standin' there.

uid: 1aaee31f-17df-550f-7c5d-a3eb49b10bf6
Animation: Cooking dwarf on spit
Node context: talking to a human character while salivating about eating humans. He doesn't think there's anything particularly untoward about wanting to eat us.
- 0 Check flag(s) (Tag):
   true - Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.)
> One of his mates woz a tasty-lookin' long pig - but he ain't ready for the spit yet.

0:0 - Figured you'd enjoy it. Bet you wish you'd been 'ere to skewer the ugly bastard.
uid: 1f4d5bfc-9a62-19e5-5d82-e370ba2f20fe
Animation: Cooking dwarf on spit
Node context: he's cooking a dead dwarf on a spit, responding to a duergar player and acknowledging their hatred of dwarves
- 0 Check flag(s) (Tag):
   true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
> null

0:0 - Leave.
uid: 24bf82db-d365-e16f-f744-dbc080367afe
=== END NODE ===

0:0 - Get ready to fight or get out. Party's over.
uid: 26b884b3-88fe-be7d-d10d-cb99f8d0b439
Node context: Someone poisoned the goblin's beer and killed his mates. He's preparing for a fight.
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - That's just how dwarves is. Probably shoulda shaved him before cookin' him.
uid: 2866d096-f91c-9138-6795-7dc19e038df2
Animation: Cooking dwarf on spit
Node context: cooking a dead dwarf and acknowledging it's disgusting
> Prefer human meat myself. Juicier.

0:0 - An' if you don't watch yer tongue, I'll chuck that on the fire an' all.
uid: 3379c1c5-a0b2-dbad-a821-c2fe6d5a2077
Node context: Responding to a dwarf player who just called him out for cooking a dwarf. He's amused rather than annoyed
=== END NODE ===

0:0 - He's inside. Keep to the right... an' follow the screams.
uid: 39add714-97fb-918e-67b7-154aaa97ce3a
Node context: with a beat before 'an' follow the screams'. He's relishing giving us this information, directing us to a torture victim
=== END NODE ===

null
uid: 3cb75e2a-6588-d8f7-1a21-a000e96df7b9
Jump to another node

null
uid: 4e892cd5-8b92-8464-5ef8-7dfda89425c4
Jump to another node

0:0 - Tha's the spirit! I ate goblin once. Me brother. Wouldn't recommend it. All grease and gristle.
uid: 578881a9-ca15-04cb-a51e-6b7d3b38bbbd
Animation: Cooking dwarf on spit
Node context: thoughtful; he's talking about eating his brother, but let's assume his brother was already dead and it was just a convenient meal
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf1_DwarfCannibal - GOB_RoastingDwarf1_DwarfCannibaldescription
> What you really want is a good bit of human meat, with all the trimmings.

0:0 - Step away from the pit. Now.
uid: 5a6344aa-990c-5977-f756-218e3968e7da
- 0 Check flag(s) (Dialog):
   false - GOB_RoastingDwarf1_DwarfCannibal - GOB_RoastingDwarf1_DwarfCannibaldescription
- 1 Check flag(s) (Tag):
   true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
> Ah, bugger off wiv yer attitude. He 'ad it comin' to 'im.

null
uid: 5c164719-21db-caa0-b85c-d350b9c0a514
Jump to another node

0:0 - Yer not allergic to dwarf-flesh or anything, are ya?
uid: 658e75e8-bab5-7164-e752-72ef87f90670
Animation: Cooking dwarf on spit
Node context: concerned - he's responding to a duergar character and is concerned their hatred of dwarves might make them allergic to the meat. He's not very bright
- 0 Check flag(s) (Tag):
   true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
> Prefer human meat myself. Juicier.

0:0 - That's disgusting. He smells awful.
uid: 6d69ea49-080f-ee75-154f-08444a1673e4
> Yer not allergic to dwarf-flesh or anything, are ya?
> That's just how dwarves is. Probably shoulda shaved him before cookin' him.

0:0 - Where did you find a dwarf?
uid: 7c1c47db-c140-7c34-0f74-686c1f324224
- 0 Set flag(s) to (Global):
   true - GOB_DwarfOperator_ToldAboutDwarf - GOB_DwarfOperator_ToldAboutDwarfdescription
> He found us! Dunno wot he was doin' 'ere or where he came from.

0:0 - We'll beat the fight out of it, and make it one of our own.
uid: 7c33c3b9-6283-3d19-f163-46211b480821
Node context: enjoying telling hist story

0:0 - Save me a piece.
uid: 7d0c0caf-f8be-d1d0-d479-51955405dfb8
- 0 Check flag(s) (Tag):
   true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
> Tha's the spirit! I ate goblin once. Me brother. Wouldn't recommend it. All grease and gristle.

0:0 - Thanks, ma'am. He'll probably spill his guts as soon as he claps eyes on ya!
1:0 - Thanks, sir. He'll probably spill his guts as soon as he claps eyes on ya!

2:0 - Thanks, True Soul. He'll probably spill his guts as soon as he claps eyes on ya!
uid: 7d73ba90-58cb-af98-5dd2-87be23736dc2
Node context: In awe - responding to a drow he just offered to help his friends torture somebody
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> He's inside. Keep to the right... an' follow the screams.

0:0 - What you really want is a good bit of human meat, with all the trimmings.
uid: 7f888da2-38cf-ff21-80b8-38399138d19e
Node context: thoughtful: he just calmly told us he ate his own brother - now he's giving us an honest assessment of the taste
> One of this fella's mates woz a tasty-lookin' morsel, but he ain't ready for the spit yet.

null
uid: 7fe053b0-34cc-dbae-63a2-40e203cb7dec
Jump to another node

0:0 - Ah, bugger off wiv yer attitude. He 'ad it comin' to 'im.
uid: 7fed6fd0-0816-a38c-420c-e494a9e0ef2b
Animation: Cooking dwarf on spit
Node context: Responding to a dwarf player who just called him out for cooking a dwarf. He's amused rather than annoyed
> An' if you don't watch yer tongue, I'll chuck that on the fire an' all.

0:0 - Lads have got 'im inside for questionin'. Heh-heh-heh.
uid: 8b7c24d7-9456-a45e-3b8c-02a6bf9fa017
Node context: 'Questionin' means torturing. And he's very amused by this
> null

0:0 - Smells delicious. Reminds me of my childhood.
uid: 8cde1381-efbc-f9e8-881e-ead099c40ff5
> Figured you'd enjoy it. Bet you wish you'd been 'ere to skewer the ugly bastard.
> Prefer human meat myself. Juicier. Yer makin' me salivate just standin' there.

> null

0:0 - You peckish? Didn't figure dwarves for cannibals, but yer welcome to 'ave a bite when he's done.
uid: 8ea6c6d1-8b27-c926-b070-343e99160882
Animation: Cooking dwarf on spit
Node context: he's cooking a dead dwarf on a spit - in this case the player is a dwarf too and he's surprised to see them lining up for a hunk of meat
- 0 Check flag(s) (Tag):
   true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription
> null

0:0 - Nah. Druids are all beardy and woodsy, ain't they? This lot were a scabby gang of tomb-robbers.
uid: 93811c18-bc4f-d63f-4184-e73c95c4900f
Node context: responding to a question about a druid, who looked frail but wasn't. So he's building up to a reveal here (warg is a wolf-like creature)
> Had a big ol' warbear with 'em, though. Took five of our meanest lashers to chain it up.

0:0 - 'Scuse me, ma'am - gotta concentrate on the meat.
1:0 - 'Scuse me, sir - gotta concentrate on the meat.
2:0 - 'Scuse me, True Soul - gotta concentrate on the meat.
uid: 975c7912-a244-4c74-6d84-3c6c3a955296
Animation: Cooking dwarf on spit
Node context: he's cooking a dead dwarf on a spit - deferential because we're a drow
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Dialog):
   true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

null
uid: 9df7ec5b-6bc7-7495-19c8-2533984c1790
Jump to another node

0:0 - Leave.
uid: a7c8bc0e-7833-b39c-2e56-0bc83e3f7d1f
=== END NODE ===

0:0 - Enjoy pokin' holes in people do ya?
uid: a9e3140c-2458-f6b0-2a36-1a24579a754e
Node context: amused, we just told him we're willing to help his friends torture somebody
> He's inside. Keep to the right... an' follow the screams.

0:0 - Was one of his 'mates' a druid?
uid: acecc1ec-c40b-2105-a475-be4709249073
- 0 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
> Nah. Druids are all beardy and woodsy, ain't they? This lot were a scabby gang of tomb-robbers.

0:0 - Some managed to scarper, but the rest are all carved up... or wishin' they was.
uid: adaa6a71-ab15-907c-5223-614dc0b9d740
Node context: talking about some adventurers the goblins captured/killed, pleased with himself

0:0 - Lads inside are tryin' to get answers out of one of his mates.
uid: af11992b-bd31-0ab1-45c8-7fc08fc72e8c
Node context: 'tryin' to get answers' means 'torturing'. He's enjoying telling us this.
> Who was with the dwarf?
> Was one of his 'mates' a druid?
> I'll handle the prisoner - when I ask questions, people tend to answer. Quickly. I can get you answers. Where's the prisoner?
> Leave.

0:0 - He found us! Dunno wot he was doin' 'ere or where he came from.
uid: b2a9dd84-dc12-d0d4-2459-08e880261a75
Animation: Cooking dwarf on spit
Node context: responding to player asking about the dead dwarf he's cooking
> Lads inside are tryin' to get answers out of one of his mates.

0:0 - One of this fella's mates woz a tasty-lookin' morsel, but he ain't ready for the spit yet.
uid: bae4c76f-1772-48d5-18c6-da85a960d2f1
> Lads have got 'im inside for questionin'. Heh-heh-heh.

0:0 - I'll handle the prisoner - when I ask questions, people tend to answer. Quickly.
1:0 - I can get you answers. Where's the prisoner?
uid: c22a7fd2-a587-13bd-d0df-91d036f6b9f9
- 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle)
> Thanks, ma'am. He'll probably spill his guts as soon as he claps eyes on ya! Thanks, sir. He'll probably spill his guts as soon as he claps eyes on ya!
Thanks, True Soul. He'll probably spill his guts as soon as he claps eyes on ya!

> Enjoy pokin' holes in people do ya?

0:0 - D'ya fancy a hunk of dwarf meat, under-dweller? He ain't ready yet.
uid: ca623990-9cd9-de31-8242-efca07e67ccb
Animation: Cooking dwarf on spit
Node context: he's cooking a dead dwarf on a spit - 'under-dweller' refers to the fact the player is a duergar, a dark dwarf
- 0 Check flag(s) (Tag):
   true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription
> Smells delicious. Reminds me of my childhood.
> That's disgusting. He smells awful.
> Where did you find a dwarf?
> Step away from the pit. Now.
> Save me a piece.
> Leave.

0:0 - Buzz off - gotta concentrate on the meat.
uid: ca8156a6-c06a-44bf-9ab3-d1734ccc4e17
Animation: Cooking dwarf on spit
Node context: he's cooking a dead dwarf on a spit, needs to concentrate
- 0 Check flag(s) (Dialog):
   true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription
=== END NODE ===

0:0 - Sorry, ma'am. Meat ain't ready yet - dwarves take an age to roast.

1:0 - Sorry, sir. Meat ain't ready yet - dwarves take an age to roast.

2:0 - Sorry, True Soul. Meat ain't ready yet - dwarves take an age to roast.
uid: ce6f5030-0872-ee1b-2447-346b1fce39f3
Animation: Cooking dwarf on spit
Node context: he's cooking a dead dwarf on a spit - the greeting refers to the fact the player is a drow, a race he is afraid of and respects
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription
> null

0:0 - Prefer human meat myself. Juicier.
uid: d3474590-af63-0636-14d4-6cde699abadb
Animation: Cooking dwarf on spit
Node context: he's cooking a dead dwarf on a spit - salivating at the prospect of human meat
> One of his mates woz a tasty-lookin' long pig - but he ain't ready for the spit yet.

0:0 - One of his mates woz a tasty-lookin' long pig - but he ain't ready for the spit yet.
uid: dd2e5d07-5d25-cb2d-1ce9-6298cad4b0a1
Node context: telling us about a human that the goblins have captured. Salivating at the prospect of eating him.
> null

0:0 - Scabby gang of tomb-robbers sniffin' around for loot. We put the fear of the Absolute in 'em.
uid: e4ca5d6e-27f0-5431-cb41-e0bcb4a2ba2c
Node context: talking about some adventurers the goblins captured/killed, pleased with himself
> Some managed to scarper, but the rest are all carved up... or wishin' they was.

0:0 - That dwarf was still half-raw. Who ate it?
uid: e73d1f95-3e82-356f-9cf8-5a91f740f6d3
- 0 Check flag(s) (Global):
   true - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription
=== END NODE ===

0:0 - Had a big ol' warbear with 'em, though. Took five of our meanest lashers to chain it up.
uid: fa3ed701-c63b-894e-0e56-5bde8a4988fe
Node context: mock surprise - he's enjoying this twist in the tale he's telling. Lashers are high-tier goblins with whips.
> We'll beat the fight out of it, and make it one of our own.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_DwarfOperator000.lsj
Synopsis:
This goblin is wearing a pair of fancy breeches he stole off a dead dwarf. A dead dwarf that he's currently helping to cook, on a spit. The breeches have a poem inside that contains a clue the players might need to open a dungeon inside the goblin camp, but Klagga is unaware of this. He'd rather admire his own fashion sense and flirt than figure out what the poem means, and he can be convinced to sell it or give it away.

0:0 - 'S good meat if you can get it. Better than bloody chicken anyhow.
uid: 014a7f60-29e9-fcbf-6245-165c25d854f7
Cinematic:
Node context: explaining his taste for dwarf meat - a connoisseur
> Shame he was as poor as a chicken.

0:0 - Dunno. Woz already stripped down to his breeches when I got my hands on 'im.
uid: 06847e54-3bce-53ca-f858-468762deaa19
Node context: shrugging, stating a fact
> Had a coupla coins in the pockets and some daft poem. But that's all.

0:0 - Wot? It's a load of old bollocks... all this moons and stars rubbish. Embarrassin' is wot it is.
uid: 0a19f469-f790-3a56-d26b-fd47fbb38155
Node context: indignant, embarrassed
> It's soft-stuff. Don't want nothin' to do with it.

0:0 - Silly little whisker-wart came bargin' in 'ere with his mates causin' a ruckus.
uid: 0e777582-8509-6f6e-57e2-a7d00bd420f4
Cinematic:
Node context: 'whisker-wart' is his slang for a dwarf - amused
> Now he's supper. That's wot happens to people that mess with us now we've got th'Absolute on our side.

null
uid: 0ffc8a86-92a8-ffb2-dce6-9ca9f513f41a
Jump to another node

0:0 - Of course! I'm thinking of selling it - reckon it's worth anything, boss?
uid: 13e95827-23d1-f148-74fd-28be86ac2c6e
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Object):
   true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
> null

0:0 - Really? S'pose it don't matter that somebody already nicked it then.
uid: 1437bf56-ccda-3659-1593-b1addebdd0ab
Cinematic: patting down his pockets
Node context: surprised, patting down his pockets looking for a poem he was going to sell
- 0 Check flag(s) (Object):
   false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
=== END NODE ===

0:0 - Er, don't be angry, boss, but I can't find the bloody thing. Someone must have nicked it.
uid: 15158abe-f9ed-ed9d-6df2-520dbeac52a0
Cinematic: patting down his pockets
Node context: apologetic, grovelling
- 0 Check flag(s) (Object):
   false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
=== END NODE ===

0:0 - Some coward move, poisonin' our drink. But we'll get them, you'll see.
uid: 173c374b-ba83-125c-7ba0-6a464bb8105b
Cinematic:
Node context: Someone poisoned their beer and killed his mates. He's determined to catch the killer.
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - Enjoyin' the view? Lookin' tasty in these new breeches, ain't I?
1:0 - Greetings, your most excellent drow-ness. What do you think of these breeches? Could be a new uniform.
uid: 191868db-9e49-0c0c-61df-2710af070ea4
Animation: Klagga Adjusting his breches
Cinematic: adjusting his new breeches, swaggering
Node context: He's adjusting his new breeches, impressed with his own fashion-sense
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   false - GOB_RoastingDwarf0_HasMet - GOB_RoastingDwarf0_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf0_HasMet - GOB_RoastingDwarf0_HasMetdescription
> They look quite fetching on you.
> Tasty's not the word. Gruesome, maybe?
> They're just pants.

0:0 - Hang on. I can't find the bloody thing. Somebody's robbed it!
uid: 1d5ace62-f88d-6b01-8851-035892798ea7
Cinematic: patting down his pockets
Node context: surprised, patting down his pockets looking for a poem he was going to sell
- 0 Check flag(s) (Object):
   false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
=== END NODE ===

null
uid: 21e3e9d7-83d9-f0aa-6786-3992edefc5b0
Jump to another node

0:0 - Some of these words are real pretty. But if the lads find out how much I enjoy it, they'll stick ME on the spit.
uid: 2778c801-7452-1b0c-8049-16476c19db31
Cinematic:
Node context: his internal monologue - he's embarrassed about how much he likes this poem
- 0 Set flag(s) to (Local):
   true - 1ab4230e-d8f1-3e6f-5284-ec5113c27131_GOB_DwarfOperator_ReadMind - 1ab4230e-d8f1-3e6f-5284-ec5113c27131_GOB_DwarfOperator_ReadMinddescription

0:0 - Don't take it personal. If my mate Grikka was dead and I woz hungry, I'd eat 'im.
uid: 27d55501-725e-d124-3af2-7490d9cc62d9
Node context: surprised that the player is offended by cannibalism - amused. Grikka (rhymes with 'Sticker') is his friend, standing next to him. (rhymes with 'sticker')
> Bet he'd taste real good, too.

null
uid: 28755691-b44e-bce5-22a2-baad16e0c36f
Jump to another node

0:0 - Hang on. I can't find the bloody thing. Somebody's robbed it!
uid: 2888e505-e23b-7f2b-0ce1-90edd1cc1fa6
Cinematic: patting down on his pockets
Node context: patting down his pockets, surprised
- 0 Check flag(s) (Object):
   false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
=== END NODE ===

null
uid: 28a7aa28-baed-3e96-8768-be340163ad96
Jump to another node

null
uid: 2ce83f7c-9128-dfbd-8be2-18b97d933b67
Jump to another node

0:0 - Maybe I just ain't got the brains for it... but that dwarf poem don't make sense.
uid: 2d762ae7-e6c2-1341-4293-121f3fe711cb
Cinematic:
Node context: confused, slightly irritated with himself
> Reckon it's worth anything, mistress? Reckon it's worth anything, boss?
> You look smart. Reckon it's worth anything?

null
uid: 2db001db-09eb-579f-94ba-94361926b4a6
Jump to another node

0:0 - If you ain't willin' to pay up, I'll keep it!
uid: 2e2b6967-ed78-0536-8672-51239e1473a0
Cinematic: patting down his pockets
Node context: surprised, apologetic
- 0 Check flag(s) (Object):
   true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
=== END NODE ===

0:0 - Cheers! Now I can get me a fancy belt and really impress the lads.
uid: 2e7e5c00-d0e8-95af-8fcc-b48817a14db5
Animation: Player exchanging money for the pome off Klagga
Node context: pleased
- 0 Check flag(s) (Object):
   false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
- 0 Set flag(s) to (Object):
   true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription
=== END NODE ===

0:0 - An' I ain't takin' fashion advice from someone who 'as to cut tail-holes in their pants.
uid: 2ee7c737-ce4f-8619-8937-42663cbe92d5
Node context: mocking a tiefling player, but in a good-natured way
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Check flag(s) (Object):
   false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> Mebbe they're a bit loose, but that's cuz I keep myself in shape.

0:0 - An' I ain't takin' fashion advice from someone with worg-dung on their face.
uid: 32637635-3056-2d60-eb19-07494b904035
Node context: mocking
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> An' I ain't takin' fashion advice from someone who 'as to cut tail-holes in their pants.

0:0 - How'd you manage to catch a dwarf?
uid: 33176c1a-6197-49a0-df96-61194cc4a3c7
- 0 Check flag(s) (Global):
   false - GOB_DwarfOperator_ToldAboutDwarf - GOB_DwarfOperator_ToldAboutDwarfdescription
> Daft bastard came to us! An' I'd been prayin' for a square meal...

0:0 - Are you kiddin'? I look fantastic.
uid: 33293cc4-d21e-759f-c8df-c75dc46324ae
Node context: laughing off an insult about his fashion-sense; too confident to be upset
> An' I ain't takin' fashion advice from someone with worg-dung on their face.

null
uid: 33cc01bf-182b-7a95-d455-fb371b51cc2a
Jump to another node

- Roll failure -
null
uid: 384837ce-6534-2258-c116-5a29a2fdc736
> I dunno. It rhymes an' everythin'. Reckon that's gotta be worth sumthin'.

0:0 - The Absolute does not ask. Certainly not twice.
uid: 38895379-0e6d-e13d-6886-081aa39a87fd
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Dialog):
   false - GOB_RoastingDwarf_State_TriedToReadMind - GOB_RoastingDwarf_TriedToSell_Cheapdescription
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf_State_TriedToReadMind - GOB_RoastingDwarf_TriedToSell_Cheapdescription
   true - GOB_RoastingDwarf_State_TriedToPersuade - The player character tried to persuade the dwarf to give him the poem
- 1 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Daft bastard came to us! An' I'd been prayin' for a square meal...
uid: 4401f982-ef16-2099-06fb-a8e083ee6262
Node context: amused

null
uid: 4a83f67b-aa3d-758a-cb44-1651168bdb5e
Jump to another node

0:0 - Cheers, mate. There ya go!
uid: 4c891863-8e16-4975-c7c7-ba5f52e8416f
Animation: Player exchanging money for the pome off Klagga
Node context: pleased as punch
- 0 Check flag(s) (Object):
   false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
- 0 Set flag(s) to (Object):
   true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription
=== END NODE ===

null
uid: 4f6f68d0-c607-2b8b-8458-866b4f72e1e1
Jump to another node

0:0 - Reckon it's worth anything, mistress?
1:0 - Reckon it's worth anything, boss?
uid: 5371e52e-9caa-57b2-0c22-2a01ddabac68
Node context: deferential
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 1:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 54d8b2fa-4757-571f-9b5a-8fcc2670a151
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Enjoy the party, boss.

0:0 - Bet he'd taste real good, too.
uid: 559c2c90-a668-2fe7-c257-e5cc479f224c
Node context: thinking aloud - imagining something tasty
> The dwarf - did he have anything on him? Besides pants.
> Do you make a habit of eating dwarves?

0:0 - Enjoy the party, boss.
uid: 55aac5a8-1908-38da-af82-ed512be6b5f0
Node context: subservient
=== END NODE ===

0:0 - You heard right.
uid: 586cbe87-c2ef-9479-96ce-678d60e94190
Cinematic:
Node context: matter of fact
> Silly little whisker-wart came bargin' in 'ere with his mates causin' a ruckus.

null
uid: 59eaabbe-3107-1a1c-18a3-419fb94e6cfe
Jump to another node

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 5a67db11-58c7-442b-d144-d0d18645b0e4
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Ah, you're a secret poetry-lover. How cute.
> What's your price?
> I think I know him. That's Piltrid the Warbler, the worst bard in Faerûn.
> You're wasting your time. Dwarven poetry is worthless.
> He's one of my clan. Piltrid the Warbler, worst bard in Faerûn.
> The Absolute does not ask. Certainly not twice.
> Read his thoughts.
> I didn't make myself clear. Give it to me now.
> The Absolute does not ask. Certainly not twice.
> Leave.

0:0 - Nuffin' in his pants except a coupla coins and some lousy poem.
uid: 5c00b7c2-f22d-9a54-fa41-6cce4aff5b25
Cinematic:
Node context: complaining, describing loot taken from a dead enemy
> I love poetry - can I see?
> I'll just take the coin then.
> null

0:0 - Someone else already snagged it. Weren't worth nothin' anyhow.
uid: 5d6780a2-58c0-7ae0-d095-db956a12aa6b
- 0 Check flag(s) (Object):
   false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
=== END NODE ===

0:0 - Read his thoughts.
uid: 5e2dc0ec-fb2b-74cf-df44-34ca55fd261c
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - 1ab4230e-d8f1-3e6f-5284-ec5113c27131_GOB_DwarfOperator_ReadMind - 1ab4230e-d8f1-3e6f-5284-ec5113c27131_GOB_DwarfOperator_ReadMinddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - Who you tryin' to kid? You want this for yerself. And that means you better cough up some coin.
uid: 5fc75f7d-b90c-d286-2b29-9ae84cc86f0f
Node context: amused, thinks he's got the better of us
> Hang on. I can't find the bloody thing. Somebody's robbed it!
> Give me enuff to buy a belt an' a fancy hat, an' it's yours.

0:0 - You havin' a laugh? I need the money to buy meself a belt.
uid: 6b4d06c8-548f-a3d1-e30c-df53f6f0c44e
Node context: amused by our insolence - we just tried to swindle him

null
uid: 6f1ca37d-2ad6-949b-1b6d-729f2b9bbaf2
Jump to another node

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 73c231c2-753a-0282-cf0d-973167cdb1b6
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> null

0:0 - You're wasting your time. Dwarven poetry is worthless.
uid: 755db8a1-785b-55c0-3400-af6e8fbb7ee4
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Dialog):
   false - GOB_RoastingDwarf_State_TriedToPersuade - The player character tried to persuade the dwarf to give him the poem
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf_State_TriedToPersuade - The player character tried to persuade the dwarf to give him the poem
> null (roll sucessful)
> null (roll failure)

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 7593d20e-17bc-41fc-9710-1ee61d1b9fc2
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Enjoy the party, boss.

0:0 - The dwarf - did he have anything on him? Besides pants.
uid: 78b6a505-3a2a-40ba-9e49-c5d9ae576e3e
> Dunno. Woz already stripped down to his breeches when I got my hands on 'im.

null
uid: 792723de-440c-0527-85fe-8fe40b82af3c
Jump to another node

0:0 - Mebbe they're a bit loose, but that's cuz I keep myself in shape.
uid: 7b5bb95c-2c50-7a26-fab3-f51c604f492c
Cinematic:
Node context: talking about his pants, confident, assured
> Not like that chunky dwarf I nicked 'em off.

- Roll failure -
null
uid: 7e7efa6f-a175-cb55-091b-a4f137b493a1
> 'Ow can you recognise 'im with his face burned off? You tryin' to kid me?

0:0 - Give me enuff to buy a belt an' a fancy hat, an' it's yours.
uid: 7f62b8b4-0449-9ee6-5bc6-0f62ccb9d97b
Node context: Striking a deal, confident
> null

0:0 - I didn't make myself clear. Give it to me now.
uid: 8185838b-49b8-fdbe-65af-aa04727fd48a
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Right you are, boss. Hope you enjoy it.
> null

0:0 - I love poetry - can I see?
uid: 860956a6-5931-3fde-6b9f-536478b9453f
> Of course! I'm thinking of selling it - reckon it's worth anything, boss?
> Sure you can. But a look's all yer gettin'.
> Someone else already snagged it. Weren't worth nothin' anyhow.

0:0 - Is that the dwarf who tried to sneak into your camp?
uid: 87ce3263-8288-86b1-3023-6453dfaba738
- 0 Check flag(s) (Global):
   true - GOB_DwarfOperator_ToldAboutDwarf - GOB_DwarfOperator_ToldAboutDwarfdescription
> You heard right.

0:0 - Cheers! Now I can get me a fancy belt and really impress the lads.
uid: 88be29b2-416c-d157-0a98-d87e4427ce30
Animation: Player exchanging money for the pome off Klagga
Cinematic:
Node context: pleased as punch
- 0 Check flag(s) (Object):
   false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
- 0 Set flag(s) to (Object):
   true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription
=== END NODE ===

0:0 - They look quite fetching on you.
uid: 8975fe26-f10a-63f1-cd83-fce29c06b6ac
- 0 Check flag(s) (Dialog):
   false - GOB_RoastingDwarf_InsultedPants - GOB_RoastingDwarf_InsultedPantsdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf_AdmiredPants - GOB_RoastingDwarf_AdmiredPantsdescription
> Proper stylish, ain't they? Nicked 'em off this dwarf we're cookin'.

0:0 - Of course! I wouldn't keep nuffin' from the Absolute!
uid: 8bbf7b12-c672-647b-2c88-b85837d74352
Animation: Mind meld
Cinematic:
Node context: apologetic, grovelling
- 0 Check flag(s) (Object):
   true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
- 0 Set flag(s) to (Object):
   true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription
   true - GOB_SharTempleEntrance_GiveMap -
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

null
uid: 8de9d77e-bd4c-4a71-42e9-d10d432d71f6
Jump to another node

0:0 - Really? Ah, shite. You might as well use it as bog roll then.
uid: 8e719b6e-1a18-cdee-3f5d-bf8b81eebae0
Animation: Klagga hands the player pome
Node context: disappointed, but not too much
- 0 Check flag(s) (Object):
   true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
- 0 Set flag(s) to (Object):
   true - GOB_SharTempleEntrance_GiveMap -
   true - GOB_RoastingDwarf_GavePoem - GOB_RoastingDwarf_GavePoemdescription
> I'll get back to tendin' the meat.

- Roll sucessful -
null
uid: 90cba4ac-f04a-9130-2163-98448ca7dcc0
> Really? Ah, shite. You might as well use it as bog roll then.
> Hang on. I can't find the bloody thing. Somebody's robbed it!

0:0 - You're talking about my kin. Show some respect.
uid: 9273c397-c7be-f2f2-302f-d3b153a6c0fe
- 0 Check flag(s) (Tag):
   true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
> Don't take it personal. If my mate Grikka was dead and I woz hungry, I'd eat 'im.

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 99647e46-e18a-4599-553d-f455afe4336f
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Enjoy the party, boss.

- Roll failure -
null
uid: 9ac69b0a-b721-7a66-98fd-228b8b45615a
> What the hells are you doin'? Get out of my head!

- Roll sucessful -
null
uid: 9e403428-9779-f7c3-6d95-54bfe17d742a
> Of course! I wouldn't keep nuffin' from the Absolute!
> Er, don't be angry, boss, but I can't find the bloody thing. Someone must have nicked it.

0:0 - Sure you can. But a look's all yer gettin'.
uid: 9f159a22-1957-b140-9523-b8c68a0c2d6f
Cinematic:
Node context: curious; senses a business opportunity
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Object):
   true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
> For all I know, this little roaster was some famous bard and you'll be sellin' his last words for a pretty penny.

0:0 - Get any joy out of the poem? Load of nonsense, innit?
uid: 9f994a1c-fa24-e9a0-91bd-c6cfc2c9f3e4
Cinematic:
Node context: amused, certain he's correct
- 0 Check flag(s) (Object):
   true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription
=== END NODE ===

0:0 - Wot happened to the meat?
uid: a05bc697-2401-9bea-86b0-dcdee2d34679
Cinematic:
Node context: confused
- 0 Check flag(s) (Global):
   true - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription
=== END NODE ===

0:0 - Leave.
uid: a0d7e823-184a-7e06-5417-1405b3eb5b1b
=== END NODE ===

0:0 - What happened to the rest of him?
uid: a157f011-7b60-9590-7e67-3c01a7faae08
> That's him, on the spit! Plenty of him to go around once he's cooked.

null
uid: a4cf63e3-044e-c582-dfa8-0606d0317916
= TRADE =
> Cheers, mate. There ya go!
> null

null
uid: a69e7fd7-95c5-9b75-0c10-7d84795155d3
= TRADE =
> Cheers! Now I can get me a fancy belt and really impress the lads.
> null

null
uid: a7d4269b-b569-c5c2-fabd-006c578db7e2
Jump to another node

- Roll sucessful -
null
uid: a8448496-eff7-f7e0-c696-b9ce11b51e0b
> Some of these words are real pretty. But if the lads find out how much I enjoy it, they'll stick ME on the spit.

0:0 - Pay up an' it's yours.
uid: a8bb5f78-d0cf-e749-cbe5-f79e31a53c15
Node context: striking a deal
> null

null
uid: a8d8412a-7d57-fc6a-ccd3-c68ab790fedf
- 0 Check flag(s) (Object):
   false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
=== END NODE ===

0:0 - That's him, on the spit! Plenty of him to go around once he's cooked.
uid: ab4152f0-c65c-4bc9-1f6a-a8cfa5a3f8ce
Animation: Klagga pointing, dwarf cooking on spit
Cinematic:
Node context: amused, pointing at a dead dwarf he's cooking
> null
> null
> You're talking about my kin. Show some respect.

0:0 - Do you make a habit of eating dwarves?
uid: b1ae181f-1f71-add4-353b-a7260223146a
> 'S good meat if you can get it. Better than bloody chicken anyhow.

0:0 - I think I know him. That's Piltrid the Warbler, the worst bard in Faerûn.
uid: b3fcf5e5-780e-17f7-3c64-a85e18d8d520
= Roll SkillCheck Deception (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

0:0 - I dunno. But it must be worth sumfin'.
uid: bab158a5-59c6-4bb2-3cc1-97e3d78cf66e
Node context: irritated, preparing to sell something and unsure of its value
> null
> null

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: bab89591-8ddc-5721-7fb8-df51519f9a75
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Ah, you're a secret poetry-lover. How cute.
> What's your price?
> I think I know him. That's Piltrid the Warbler, the worst bard in Faerûn.
> You're wasting your time. Dwarven poetry is worthless.
> He's one of my clan. Piltrid the Warbler, worst bard in Faerûn.
> Read his thoughts.
> I didn't make myself clear. Give it to me now.
> Leave.

0:0 - Now he's supper. That's wot happens to people that mess with us now we've got th'Absolute on our side.
uid: babf958c-cbae-c3c1-ae81-b98d9494f428
Cinematic:
Node context: smug
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute

0:0 - Yer just jealous cuz you wished you looked this good.
1:0 - Really good pants though, ain't they? I thought so anyhow.
uid: bd1f7602-8f05-c7ca-84a8-6700142f1705
Node context: amused, confident
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Mebbe they're a bit loose, but that's cuz I keep myself in shape.

null
uid: be826f35-c8fe-b310-a9cf-1c1ff4e21fdc
Jump to another node

null
uid: bfa9e418-d753-af0b-f85a-012db762c5d0
Jump to another node

0:0 - Somethin' about the moon... an' stars?
uid: c1b74e21-8835-41d7-66c3-f97d7712810e
Cinematic:
Node context: confused, thinking aloud to himself, recollecting a poem
- 0 Check flag(s) (Dialog):
   false - GOB_RoastingDwarf_Admired - GOB_RoastingDwarf_Admireddescription
   true - GOB_RoastingDwarf0_HasMet - GOB_RoastingDwarf0_HasMetdescription
- 1 Check flag(s) (Object):
   false - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription
   false - GOB_RoastingDwarf_GavePoem - GOB_RoastingDwarf_GavePoemdescription
> Maybe I just ain't got the brains for it... but that dwarf poem don't make sense.

0:0 - *A shiver runs across your mind... You feel sated.*
uid: c26b56f2-3c86-de96-5362-449eb27d658e
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Enjoy the party, boss.

0:0 - Shame he was as poor as a chicken.
uid: c2b5dca2-15c7-e9f9-1672-5a340320505c
Cinematic:
Node context: complaining, talking about a dead dwarf who hardly had anything worth looting
> Nuffin' in his pants except a coupla coins and some lousy poem.

null
uid: c67ffe1e-9699-dbc7-2bd3-9ec4a8f0a7fa
= TRADE =
> Cheers! Now I can get me a fancy belt and really impress the lads.
> If you ain't willin' to pay up, I'll keep it!

0:0 - The Absolute does not ask. Certainly not twice.
uid: c73935fa-ae3f-35a1-3dd0-0a2499ad86ac
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: c93a7333-d499-904d-3801-6f8926474e4f
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Enjoy the party, boss.

0:0 - Tasty's not the word. Gruesome, maybe?
uid: c95d7dc5-3cd1-386e-865e-4a40c6c4a020
- 0 Check flag(s) (Dialog):
   false - GOB_RoastingDwarf_AdmiredPants - GOB_RoastingDwarf_AdmiredPantsdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_RoastingDwarf_InsultedPants - GOB_RoastingDwarf_InsultedPantsdescription
> Are you kiddin'? I look fantastic.

0:0 - I'll just take the coin then.
uid: ca50d7f9-fa83-c629-1001-710a152e30e1
> You havin' a laugh? I need the money to buy meself a belt.

- Roll failure -
null
uid: caf67250-517b-0d9c-4c1f-2e33a7f2f1c8
> Who you tryin' to kid? You want this for yerself. And that means you better cough up some coin.

0:0 - Not like that chunky dwarf I nicked 'em off.
uid: cb1ca0ef-c211-ddc7-3b55-638c340206a5
Cinematic:
Node context: amused, good-natured
> What happened to the rest of him?
> null
> How'd you manage to catch a dwarf?
> Is that the dwarf who tried to sneak into your camp?

- Roll sucessful -
null
uid: cee1b009-70fb-c7b2-80ab-4b61aff78911
> null
> Really? S'pose it don't matter that somebody already nicked it then.

null
uid: cf45186d-9c5d-74d1-285d-71a6640875e5
Jump to another node

0:0 - For all I know, this little roaster was some famous bard and you'll be sellin' his last words for a pretty penny.
uid: d05695a3-fa28-82ee-3b60-2c449d0d55ad
Cinematic:
Node context: pleased with himself; trying to scam us out of money
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

null
uid: d191e4fd-88fe-79ec-3953-b7c8d318c45f
Jump to another node

0:0 - Had a coupla coins in the pockets and some daft poem. But that's all.
uid: d3d05ad3-150f-c65e-5f6a-f829804fbb2d
Node context: slight disappointment
> null

0:0 - Get a good whiff of the meat - crackling up real nice, innit?
uid: d83dfd3d-03a4-01c6-fa71-6e98496f7ef4
Animation: Klagga cooking meat on a spit
Cinematic:
Node context: a chef, pleased with himself as he stands over the meat he's cooking
- 0 Check flag(s) (Dialog):
   true - GOB_RoastingDwarf0_HasMet - GOB_RoastingDwarf0_HasMetdescription
=== END NODE ===

0:0 - 'Ow can you recognise 'im with his face burned off? You tryin' to kid me?
uid: d8d0fef4-ee1e-bfe4-b850-cea04c050b8c
Node context: referring to a dead dwarf - annoyed, thinks we're trying to fool him
> null
> I reckon you know this thing is worth a proper pile of loot. So you better pay up.

0:0 - Get any joy out of the poem? Load of nonsense, innit?
uid: d8e026a5-c1cd-9b19-0d3b-852a5fc2e2ff
Cinematic:
Node context: amused, certain he's correct
- 0 Check flag(s) (Object):
   true - GOB_RoastingDwarf_GavePoem - GOB_RoastingDwarf_GavePoemdescription
=== END NODE ===

0:0 - It's soft-stuff. Don't want nothin' to do with it.
uid: de13a679-4059-d4e7-68c1-cc723a0a2007
Animation: Klagga thowing the pome away
Node context: said as he throws away a poem
- 0 Set flag(s) to (Object):
   true - GOB_SharTempleEntrance_GiveMap -
   true - GOB_RoastingDwarf_GavePoem - GOB_RoastingDwarf_GavePoemdescription
=== END NODE ===

null
uid: dfd422f4-3ad3-aed5-8ef8-417a00f9046a
Jump to another node

0:0 - They're just pants.
uid: e1792c06-0b8a-4b5d-4bc3-061eb1041b17
> Yer just jealous cuz you wished you looked this good. Really good pants though, ain't they? I thought so anyhow.

0:0 - I'll get back to tendin' the meat.
uid: e46b23fe-02b7-ea66-62b9-61efa579f6df
=== END NODE ===

0:0 - You look smart. Reckon it's worth anything?
uid: e4b83c2e-bcfd-1d67-c750-ed382ce39826
Node context: sincere request for help
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

0:0 - I reckon you know this thing is worth a proper pile of loot. So you better pay up.
uid: e557414a-8a6a-ff30-d313-8675f8956070
Node context: Annoyed - this 'thing' is a poem we tried to fool him into giving away
> null

0:0 - I dunno. It rhymes an' everythin'. Reckon that's gotta be worth sumthin'.
uid: e5f3e467-9448-1454-c04b-164dcf4dd7da
Node context: skeptical, thinks he's being swindled
> null
> Pay up an' it's yours.

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: e5fd9513-d90b-6b19-d058-c8c86fd85096
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Enjoy the party, boss.

0:0 - Right you are, boss. Hope you enjoy it.
uid: e7810061-c276-d1c2-4e26-7c359d7eef31
Node context: apologetic, grovelling, bowing his head
- 0 Check flag(s) (Object):
   true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription
- 0 Set flag(s) to (Object):
   true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription
   true - GOB_SharTempleEntrance_GiveMap -
=== END NODE ===

0:0 - Ah, you're a secret poetry-lover. How cute.
uid: eabc6a69-8656-ff82-dabe-c2f1fa2d4b42
- 0 Check flag(s) (Local):
   true - 1ab4230e-d8f1-3e6f-5284-ec5113c27131_GOB_DwarfOperator_ReadMind - 1ab4230e-d8f1-3e6f-5284-ec5113c27131_GOB_DwarfOperator_ReadMinddescription
> Wot? It's a load of old bollocks... all this moons and stars rubbish. Embarrassin' is wot it is.

0:0 - What the hells are you doin'? Get out of my head!
uid: edac5dc8-0e99-1ddc-1207-d864bf691974
Node context: strained - responding to a player trying to psionically control him, and he's angry and in discomfort
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Proper stylish, ain't they? Nicked 'em off this dwarf we're cookin'.
uid: eeffc8c4-dbdc-d0c7-b6a2-036d1b7e3adf
Cinematic:
Node context: pleased with himself, talking about his new breeches
> null

0:0 - What's your price?
uid: ef1d9e0d-1ed4-3056-e8a6-666f069086f4
> I dunno. But it must be worth sumfin'.

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: f22d062e-aaf6-1c32-031a-56155b0c5d16
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Enjoy the party, boss.

0:0 - He's one of my clan. Piltrid the Warbler, worst bard in Faerûn.
uid: fdb5baeb-629f-7564-4dd4-ec00989468c8
= Roll SkillCheck Deception (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Tag):
   true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
> null (roll sucessful)
> null (roll failure)


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Bugbear_Wanderer.lsj
Synopsis:
A very grumpy bugbear guard who'd rather be sleeping.

0:0 - Poisonin' the only good thing in this dump...
uid: 0bdc1e2f-2fc4-83c1-835d-2580800ae45b
Node context: grumbled, not really to the player.
=== END NODE ===

0:0 - *Grumble.*
0:1 - *Yawn.*
0:2 - *Grunt.*
uid: 4126438e-761e-0890-abd3-b8e2acdb5123
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_HasMet_BugbearWanderer - GOB_Festivities_HasMet_BugbearWandererdescription
=== END NODE ===

0:0 - You find the ones who poisoned that beer, you bring 'em to me. I'll take their heads for free.
uid: 6b4cf6bb-8930-9aba-3fb9-a033baa9b7ae
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
> Poisonin' the only good thing in this dump...

0:0 - I ain't paid to talk. Keep walkin'.
uid: f64f60fb-7f69-94d1-18ec-3d82e349bcce
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_HasMet_BugbearWanderer - GOB_Festivities_HasMet_BugbearWandererdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_BugbearSleeper_01.lsj
Synopsis:
A sleeping bugbear

0:0 - *Snarl.*
uid: 71a7daf7-954d-26c9-ea47-02ed85a5280c
Node context: A sleeping bugbear makes a snarling snoring sound
=== END NODE ===


File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_BugbearSleeper_00.lsj
Synopsis:
A sleeping bugbear is woken by the players hitting a nearby wall. Like a very angry drunk, woken up with a sore head. Guttural voice - not stupid-sounding, but savage and sinister.

- Roll sucessful -
null
uid: 00193664-9b99-0dae-85b6-43f10980ec66
> You are right. You are strong. But if you wake me again, I will kill you.

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 07daec97-aeda-f3f3-dbd1-318cd9beab01
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Do not disturb me again, True Soul.

- Roll failure -
null
uid: 0fc75e4c-b092-b196-350f-09c26477feb9
> Too much talking. Too much noise. Glath, glath. You die now!

0:0 - Sorry - I thought you might need fresh drinks.
uid: 11c14245-bc83-5fb4-226a-db916d6d0f1a
= Roll SkillCheck Persuasion (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 =
> null (roll sucessful)
> null (roll failure)

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 11fa7166-6747-f9b9-9095-1676dfbea723
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Do not disturb me again, True Soul.

0:0 - I hear the Absolute in you.
uid: 13aed86f-87ca-c1e0-a1e4-a28a1583b858
Node context: calm
> null
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 2850fd0c-3338-5c4e-459f-442d85cea77f
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Do not disturb me again, True Soul.

0:0 - Yes. Drink will help me to sleep again.
uid: 28b1364b-5dfa-f3b3-6add-d80b7cf6e6af
Node context: Drunk and tired, satisfied to have been offered alcohol
> null

- Roll sucessful -
null
uid: 3095146a-2400-2a58-ea0b-4d5fd478c793
> Yes. Drink will help me to sleep again.

- Roll sucessful -
null
uid: 495a9508-309f-628e-373a-34f6267263d5
> Stupid pests. The next person that wakes me dies.

- Roll failure -
null
uid: 4af1c185-1160-291c-6e91-418fbe9deecc
> Rather break bones than drink more. Your bones.

- Roll failure -
null
uid: 4ef9fdc5-d71d-c8c1-8ef1-f79f8c4980af
> I don't take orders from you. Kill 'em!

0:0 - Huh? I was sleeping with the rest of you. No idea who made that racket.
uid: 5adc68dd-6139-9f8f-273b-2ea3c053be3d
= Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
> null (roll failure)
> null (roll sucessful)

0:0 - Go away, True Soul. I need sleep.

uid: 61d6f0d8-a77c-e3c5-1286-819c96fe430e
Node context: just woke, tired and frustrated
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_BugbearSleeper_00_TrueSoulCommand - GOB_Festivities_BugbearSleeper_00_TrueSoulCommanddescription
   true - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
=== END NODE ===

0:0 - Nothing. I'll break your skull!
uid: 70f5668c-2053-1cbd-b907-4d971b1e6478
Node context: 'nothing' is a reaction to not receiving the booze he was promised. He's furious.
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - Good. Go now. And do not wake me again.
uid: 74f3ae99-2a61-1dc5-4378-b50f1fbe019a
Node context: satisfied, dismissively waves us away
- 0 Check flag(s) (Object):
   true - GOB_Festivities_SleeperGotBooze - Set on one of sleepers when player gave it booze in dialog.
=== END NODE ===

0:0 - Go away, drow. I need sleep.
uid: 7654aa2f-9336-9a33-30c8-4d8b2fa3f61f
Node context: just woke, tired and frustrated
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
=== END NODE ===

0:0 - I don't take orders from you. Kill 'em!
uid: 80636c00-01fd-aa1d-a349-f5c4afa065f5
Node context: angry, shouting to nearby goblins to attack on final phrase
=== END NODE ===

null
uid: 81d56672-c8ef-84b9-119f-5e4f29745708
Jump to another node

0:0 - I'll rip your tongue, break your legs, make you quiet.
uid: 81e2ed57-e117-ddb2-479e-eb9c66dad4bd
Node context: increasing fury on the rhythm of these three phrases, but quietly sinister, not shouted
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - Too much talking. Too much noise. Glath, glath. You die now!
uid: 8457b03d-3cbe-bd5d-3b89-f748146a232b
Node context: Shaking away the drunkenness as he prepares to fight. glath (glaff) means 'blood', here it's a threat - 'you will bleed'.
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - Rather break bones than drink more. Your bones.
uid: 91291093-6803-9abd-a271-d658abaa8e2b
Node context: tired and annoyed, about to attack us
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - You dare speak to me like that? Go back to sleep.
uid: 920a79a7-dffe-f9d4-3c5c-d45cd895ae4b
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> I hear the Absolute in you.

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 93380078-b0b1-bb70-04ac-86c383c5ca85
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Do not disturb me again, True Soul.

0:0 - Go back to sleep before I put you to sleep.
uid: 99034d93-8461-ed66-daf7-c31277c4e9a9
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: 9d1d8635-b8be-2b0f-b4dd-ce630bd434bb
> Too much talking. Too much noise. Glath, glath. You die now!

0:0 - Attack.
uid: a1722542-4767-c015-9c94-b01e996d4c11
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - Stupid pests. The next person that wakes me dies.
uid: a3c7a04a-1327-7981-1a95-9584a4904bd8
Node context: Rubbing his head to clear a headache and sleepiness. Has just been convinced that 'goblins' made the noise that woke him and is annoyed but isn't going to do anything about it
=== END NODE ===

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: ad976765-b13f-1991-589d-0bbba169ea3d
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Do not disturb me again, True Soul.

- Roll sucessful -
null
uid: aeb36cd6-e2c7-9546-0786-a4936a118939
> I hear the Absolute in you.

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: af167e44-feb6-b489-51c3-e379c3236297
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
> SLEEP, OR DIE. YOUR CHOICE.
> Go back to sleep before I put you to sleep.
> Sleep is for the weak. I could have killed you where you lay.

> Huh? I was sleeping with the rest of you. No idea who made that racket.
> Sorry - I thought you might need fresh drinks.
> You dare speak to me like that? Go back to sleep.
> Attack.

0:0 - Vaws-hak. My head hurts bad. You crash about like a drunken ogre.
uid: b1cd2783-2d27-c05e-67cc-83b2ef9e4f75
Cinematic: perhaps stmik walks into shot if the player is hitting the wall.
Node context: (Vors-hack) means death - here delievered as an angry curse on waking. Not shouted. Seeting with anger, just woke and has a bad headache from drinking
- 0 Check flag(s) (Dialog):
   false - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription
> Didn't think drow were so clumsy. Leave us to rest.
> I'll rip your tongue, break your legs, make you quiet.

0:0 - Grashmog... araga ghistpok araga...
uid: b5667299-0d1d-7444-ddd6-87502b1f1da0
Node context: Goblin language words muttered in his sleep (Grash rhymes with crash, a-rah-ga, hard g on 'ghist' and pok rhymes with lock)
=== END NODE ===

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: b88b2fb3-d68f-dc11-19f8-d7110f61b3e4
- 0 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 1 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> SLEEP, OR DIE. YOUR CHOICE.
> Go back to sleep before I put you to sleep.
> Sleep is for the weak. I could have killed you where you lay.

> Huh? I was sleeping with the rest of you. No idea who made that racket.
> Sorry - I thought you might need fresh drinks.
> You dare speak to me like that? Go back to sleep.
> You dare speak to me like that? Go back to sleep.
> Attack.

0:0 - What did you bring for me?
uid: bd9827b3-0b73-28af-5a10-fbfac0c0a785
Cinematic: Checking his inventory - maybe shot from waist up, looking down at hands as we're supposed to have passed him something
Node context: thoughtful
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleeperCheckInventory - Set on one of sleepers npc when player offers booze to it. Used to check inventory for alcohol.
> Good. Go now. And do not wake me again.
> Nothing. I'll break your skull!

null
uid: bfa9a50b-3fdf-780f-ba5d-5a22f707f0fd
= TRADE =
> What did you bring for me?

0:0 - Sleep is for the weak. I could have killed you where you lay.

uid: cc49d980-221a-3fdb-37bd-009fa5b3e811
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
   false - Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
> null (roll sucessful)
> null (roll failure)

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: d0e9b041-b28b-32db-5c21-dca87562767a
- 0 Check flag(s) (Tag):
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 1 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> SLEEP, OR DIE. YOUR CHOICE.
> Go back to sleep before I put you to sleep.
> Sleep is for the weak. I could have killed you where you lay.

> Huh? I was sleeping with the rest of you. No idea who made that racket.
> Sorry - I thought you might need fresh drinks.
> You dare speak to me like that? Go back to sleep.
> You dare speak to me like that? Go back to sleep.
> Attack.

0:0 - Do not disturb me again, True Soul.
uid: dbaadca8-ed2d-0bda-27ee-cef0c5a8ca38
Node context: a calm warning
- 0 Set flag(s) to (Dialog):
   true - GOB_Festivities_BugbearSleeper_00_TrueSoulCommand - GOB_Festivities_BugbearSleeper_00_TrueSoulCommanddescription
=== END NODE ===

0:0 - No more excuses. I'll crack your skull!
uid: e14718c6-bb98-f984-5490-053c383686ef
Node context: just woke up with a bad hangover, angry enough to attack us
- 0 Check flag(s) (Dialog):
   true - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription
- 1 Check flag(s) (Object):
   true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise.
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area.
=== END NODE ===

0:0 - You dare speak to me like that? Go back to sleep.
uid: e8d80c9b-20e8-1a97-02cc-696187015097
= Roll RawAbility (Wisdom) Difficulty: 2728289e-841d-4273-a29a-f24ae9f8c4fb =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Didn't think drow were so clumsy. Leave us to rest.
uid: e92d9dd7-8fa1-b1b3-1983-f3e3c278ceaa
Node context: annoyed, but doesn't want to start a fight with a drow so trying to appease
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - You are right. You are strong. But if you wake me again, I will kill you.
uid: ec40a23f-e284-a927-7154-91115fd051fd
Node context: With a shake of the head - backing down from a fight. Sinister smile on final phrase
=== END NODE ===

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: f17a3859-be7d-54a3-8a0a-f478f04da821
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Do not disturb me again, True Soul.

0:0 - SLEEP, OR DIE. YOUR CHOICE.
uid: f305bcb6-22f4-2552-136e-5eeb28988806
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: f96d2e30-e279-0d62-ac0e-1b207d29298a
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Do not disturb me again, True Soul.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderChieftain.lsj
Synopsis:
There's a floating eye moving throughout the camp. This goblin takes issue with it, he feels they are being spied on by their bosses, who don't trust them.

0:0 - What? You must have some plug in ya! Ah, wait. You're some messer. Had me well fooled.
uid: 002c12ba-6b02-e056-2083-dca8f3c2fc97
Node context: Absolute shock as you look the player over. Then you realise they're only joking.
> But when yer takin' a tinkle, or whatever you lot do with your bits, give it a wave, eh? The bigwigs at Moonrise love a good show.

0:0 - It can look all it likes. I've got nothing to hide.
uid: 0617b736-b854-c925-0c6f-cab8cb82fab5
> If that's how you get yer kicks, ain't no business o' mine.

0:0 - It's a floatin' eye, mate. Yer bosses at Moonrise enjoy spyin' on us.
uid: 0c283c19-135a-b0dc-1a6f-74e0014acbed
Node context: Ibid.
> Load o' trollop. Jus' don't trust us to do what we do best - killin' things.

0:0 - ... unless you like playin' hide an' seek when yer tryin' to take a dump.
uid: 0f9e50f8-0fa3-6c5d-c65c-ac89945b6c79
Node context: Crass. Obviously speaking from experience.
> What is it?
> It can look all it likes. I've got nothing to hide.
> Heh. It's a good thing my kind do not need to defecate.
> Leave.

0:0 - Any questions? Minthara is the one yer after.
uid: 16bac0f1-6d8c-00da-67bf-7af15842db53
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderCaptain_HasMet - GOB_RiaderCaptain_HasMetdescription
=== END NODE ===

0:0 - It's a floatin' eye, mate. What do you reckon? Bloody spyin' on us.
uid: 3008dadf-88d9-e883-9807-523965db4322
Node context: Player has asked what the device is doing here. Goblin reacts like it's a stupid question (it is).
> The bigwigs at Moonrise like to 'be involved', the drow says.

0:0 - What is it?
uid: 3213eaf5-f542-c573-9da1-17c22ce55805
> Eh? You dunno? Hah! A grunt like the rest of us, eh?
> It's a floatin' eye, mate. What do you reckon? Bloody spyin' on us.

0:0 - You fancy me or somethin'? Leave off!
uid: 3754f6e8-717d-83ca-0523-079f4bfe58b6
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderCaptain_HasMet - GOB_RiaderCaptain_HasMetdescription
- 1 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - Load o' trollop. Jus' don't trust us to do what we do best - killin' things.
uid: 39fa866d-fbc1-36d4-40d1-d666531a428b
Node context: In a huff. Annoyed and offended.
=== END NODE ===

0:0 - Heh. It's a good thing my kind do not need to defecate.
uid: 5e10c1d7-0af2-7922-6755-3c2c2ae0ddd2
- 0:0 Tag: Bestial - Race group for REALLY_ races (aarakocra, kenku, lizardfolk, tabaxi, tortle)
- 0:1 Tag: Rare - Race group for REALLY_ races (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
> What? You must have some plug in ya! Ah, wait. You're some messer. Had me well fooled.

0:0 - Leave.
uid: 831fa227-ad16-f42d-205d-96b31c126403
=== END NODE ===

0:0 - You see that eye wotsit floatin' about? Best hope it don't take a fancy to you...
uid: 86dc9e86-f8ed-8429-9d69-2229b5fd99e7
Cinematic: Nodding as if towards the 'wotsit'.
Node context: Conspiratol tone. He doesn't like the 'device' and takes issue with it.
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderCaptain_HasMet_Eye - GOB_RaiderCaptain_HasMet_Eyedescription
> ... unless you like playin' hide an' seek when yer tryin' to take a dump.

0:0 - The bigwigs at Moonrise like to 'be involved', the drow says.
uid: 8eff2b82-9541-4174-ee0b-715a6adbbd50
Node context: 'be involved' said in a mocking tone, clearly imitating the drow. And badly. Irritated and annoyed at the reasoning.
> Load o' trollop. Jus' don't trust us to do what we do best - killin' things.

0:0 - Whatcha staring at? Move along, ugly.
uid: 94b13411-b620-15c9-5443-f2137d4bc492
- 0 Check flag(s) (Tag):
   false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_RaiderCaptain_HasMet - GOB_RiaderCaptain_HasMetdescription
=== END NODE ===

0:0 - If that's how you get yer kicks, ain't no business o' mine.
uid: a5285e97-7f40-7f73-6550-c112922f8f93
Node context: Player has said they don'tt mind the device watching them. Goblin has interpreted it as having no issue with being watched in the latrine.
> But when yer takin' a tinkle, be sure to wave, eh? The bigwigs at Moonrise love a good show.
> But when yer takin' a tinkle, or whatever you lot do with your bits, give it a wave, eh? The bigwigs at Moonrise love a good show.

0:0 - But when yer takin' a tinkle, or whatever you lot do with your bits, give it a wave, eh? The bigwigs at Moonrise love a good show.
uid: b2ef3f9f-75ba-467b-03c1-e708e7a6192b
Node context: Almost a sly wink at wave. He's joking - Knows those in Moonrise would be furious.
=== END NODE ===

0:0 - You seen that scryin' eye wotsit about? Handy, that.
uid: d2925e7f-76f8-3538-4240-b33b8734a13f
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderCaptain_HasMet - GOB_RiaderCaptain_HasMetdescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - Eh? You dunno? Hah! A grunt like the rest of us, eh?
uid: e7133ee9-08b4-cf4e-eb3b-dfae284cfdd3
Node context: The player is a drow and has asked a question that your character expected him to know the answer to. You instantly relax. The player is clearly not high ranking in your camp and is a 'grunt'. Your tone is familiar and jokey.
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> It's a floatin' eye, mate. Yer bosses at Moonrise enjoy spyin' on us.

0:0 - I'm fed up with that bloody eye. Peep on someone else, you hear!
uid: ee418631-2a3a-e64d-f1c1-6e411c3d9f93
Node context: Second line said as if over his shoulder, towards the device.
- 0 Check flag(s) (Dialog):
   true - GOB_RaiderCaptain_HasMet_Eye - GOB_RaiderCaptain_HasMet_Eyedescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
=== END NODE ===

0:0 - But when yer takin' a tinkle, be sure to wave, eh? The bigwigs at Moonrise love a good show.
uid: f24e3ad7-e826-2deb-2ee2-2feef98a6d0b
Node context: Almost a sly wink at wave. He's joking - Knows those in Moonrise would be furious.
- 0 Check flag(s) (Tag):
   false - Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle)
   false - Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Eye.lsj
Synopsis:
The scrying eye is a floating eye that acts as a sort of magical security camera. This one is hovering around the goblin camp spying on players and broadcasting back to Moonrise Towers. The presence watching is a drow at moonrise.

0:0 - *The eye doesn't seem to notice your presence.*
uid: 386aef3f-ea39-0d2f-332c-42ca47186d53
Node context: the 'eye' is large, magical and floating around watching people
- 0 Check flag(s) (Dialog):
   true - GOB_Eye_HasMet - S_GOB_Eye_HasMetdescription
=== END NODE ===

0:0 - Leave.
uid: 51d5014d-c94d-b454-9da7-cb64371f058f
=== END NODE ===

0:0 - *Confusion. Alarm. Then the presence withdraws - leaving a dull black mirror once more.*
uid: 5cd2e703-0e7a-0c6d-16b8-2819bf304cd9
Node context: urgency and mystery - the 'dull black mirror' is the surface of the crying eye
=== END NODE ===

null
uid: 5ff36289-4800-f2a2-0332-cc7c590a6c8c
> null (roll sucessful)
> null (roll failure)

0:0 - *The eye's glassy black surface reflects your gaze.*
uid: 6495646d-4dc4-0861-90e2-2fccfbbcbc05
Node context: the 'eye' is large, magical and floating around watching you
- 0 Check flag(s) (Dialog):
   false - GOB_Eye_HasMet - S_GOB_Eye_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Eye_HasMet - S_GOB_Eye_HasMetdescription
> null

0:0 - Reach out to the presence.
uid: 8f1124ba-9009-cb02-6cca-5b256dacc71b
> *You feel a brief, lurching connection. The sensation of falling into your own image, endlessly.*

0:0 - *You sense no reaction from the unblinking eye.*
uid: 936b4ad5-b82e-feef-d4d9-f23f60ad1922
Node context: unnerving
=== END NODE ===

0:0 - *You sense no reaction from the unblinking eye.*
uid: 9a77efee-9733-e566-0d0f-1a38131ae1a4
Node context: unnerving
=== END NODE ===

0:0 - Glare back at it.
1:0 - Give a cheerful wave.
uid: 9d111aba-9c4f-c4ff-41e2-c8b68505bab3
- 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> *You sense no reaction from the unblinking eye.*

- Roll failure -
null
uid: ae3d9ee7-1235-5fa4-33d7-2567ddf80946
> Poke it.
> Glare back at it. Give a cheerful wave.
> Leave.

- Roll sucessful -
null
uid: c9bb9b81-5e95-8653-574f-f558c95f82b3
> *As you gaze deeper, you feel a focus. An intent.*

0:0 - *You feel a brief, lurching connection. The sensation of falling into your own image, endlessly.*
uid: d34e6354-fce0-f318-8abe-d6aa94dbb7ce
Node context: unnerving
- 0 Set flag(s) to (Global):
   true - GLO_ScryingEyes_State_FeltGaze - Player stared into Scrying Eye in its dialog and felt someone's presence.
> *Confusion. Alarm. Then the presence withdraws - leaving a dull black mirror once more.*

0:0 - *As you gaze deeper, you feel a focus. An intent.*
uid: dd7facfb-3f8b-55f4-e58a-e9aefaae6882
Node context: this 'intent' is unnerving
> Reach out to the presence.
> Poke it.
> Glare back at it. Give a cheerful wave.
> Leave.

0:0 - Poke it.
uid: e258d126-5be6-7040-d963-6921032596fd
> *You sense no reaction from the unblinking eye.*


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_Friend2.lsj
Synopsis:
Small and angry goblin.

0:0 - What? Get - oh, s-sorry. I - I didn't know who I was talkin' to.
uid: 39b54354-fa73-6b4a-e659-b85b1f00b661
Node context: Starts out mean, then realizes she's talking to someone of much higher rank who could kill her.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - So yer followin' me? Think yer intimidatin' now?
uid: 3e75f3ba-04e9-e3d7-8f6a-0b2cbd2b72b0
Node context: annoyed
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription
> I ain't scared. I'll claw yer eyes out if you come any closer.

0:0 - I ain't scared. I'll claw yer eyes out if you come any closer.
uid: 5f34a721-064f-7173-af9f-b30bb0acde71
Node context: annoyed
=== END NODE ===

0:0 - Why d'ya keep botherin' me? One more step and I'll bite yer nose off.
uid: 8d856976-b59d-98e8-feb1-b8ee6277d030
Node context: annoyed
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription
=== END NODE ===

0:0 - Why'd ya do that? D'you get off on people lickin' yer feet? Urgh.
uid: a113b93b-7e09-bff9-39f4-d940d789db21
Node context: She's disgusted.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
> Go away. An' don't speak to me.

0:0 - What're you starin' at? Think I'm small? Not like yer any taller. Not much.

1:0 - What're you starin' at? Think I'm small? Yer just a freak.
uid: ae5dffd1-cf6b-9d25-ab40-daac174874a4
Node context: annoyed
- 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0:1 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
- 0:2 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
- 0:3 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
- 0:4 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
- 0 Check flag(s) (Dialog):
   false - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription
=== END NODE ===

0:0 - Go away. An' don't speak to me.
uid: c2351b18-3e1d-da1a-6c8f-0a5162c9cd52
Node context: She's disgusted.
=== END NODE ===

0:0 - Why'd ya do that? I wouldn't touch feet, let alone - urgh.
uid: d6c97fdf-f9b3-7e71-ce65-3657ee90e5a3
Node context: She's extremely disgusted.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription
   true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription
> Go wash yer mouth. An' don't speak to me.

0:0 - Go wash yer mouth. An' don't speak to me.
uid: e348b077-70ae-dee7-6a5b-177b3c6b2f4b
Node context: She's extremely disgusted.
=== END NODE ===

0:0 - What? Get yer eyes off me. Ya should be lookin' for that killer, 'fore he slits your throat.
uid: f2cf3f83-68e2-f808-05aa-3333ccf44c4a
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_Friend1.lsj
Synopsis:
Goblin standing next to Crusher. She's got a crush on him.

0:0 - Proud o' yourself? Beating a drunk man. What a hero.
uid: 0481ca7e-3d7a-dac1-6ba0-806eaa6ef542
Node context: Displeased. You beat her hero.
- 0 Check flag(s) (Global):
   true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription
- 1 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription
> Don't go thinkin' you could beat 'im in a fair fight, you hear me? Not Crusher...

0:0 - I'll just... I'll just ask. Next time.
uid: 079892bb-067a-3250-3961-ff6b882aaa8a
Node context: She's in dreamland, but also a little determined.
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Friend1_HasMet2 - GOB_DrunkGoblin_Friend1_HasMet2description
=== END NODE ===

0:0 - Watch Crusher. He'll make short work of the coward who did this.
uid: 0d14fcb8-44b4-60ee-73c3-65ebc6692af2
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - Shh, you should listen to Crusher. He's just... 'e can do anythin'.
uid: 1605320b-c459-3682-248a-0397ca690612
Node context: Dreamy.
- 0 Check flag(s) (Dialog):
   false - GOB_DrunkGoblin_Friend1_HasMet - GOB_DrunkGoblin_Friend1_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Friend1_HasMet - GOB_DrunkGoblin_Friend1_HasMetdescription
=== END NODE ===

0:0 - That good? Ahh, you're lucky. I... I get excited just thinkin' 'bout it.
uid: 1bd5f01b-a426-cabf-1da9-cdf57c6d0589
Animation: Goblin shudders, then turns to stare wistfully into space
Cinematic: The goblin shudders, then turns to stare wistfully into space.
Node context: She's in dreamland.
=== END NODE ===

0:0 - You... kissed 'is feet...
uid: 2f3279f4-3001-4889-c62e-0624a19b9e2b
Node context: She's in awe. She actually wants to kiss his feet as well, but doesn't want to let it show yet.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription
   true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Friend1_HasMet2 - GOB_DrunkGoblin_Friend1_HasMet2description
> What was it like? Just... just curious.

0:0 - Great. Didya have to butt in there? Guess I'll never know the end of 'is story. Thanks.
uid: 4de0cade-7ab1-7d9b-f8be-f22b3aefa8f0
Node context: Displeased.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription
=== END NODE ===

0:0 - My gorge is rising just thinking about it.
uid: 5e2f4f48-14be-be59-1021-8172005433f2
> Yes, yes that's... what you'd think, innit?

0:0 - What was it like? Just... just curious.
uid: 6a711c9f-d543-10ac-d782-c1c71478e9e1
Node context: She's in awe and a little jealous. She wants him to kiss her feet/to kiss his feet as well.
> Groan in delight.
> I... kind of enjoyed myself.
> My gorge is rising just thinking about it.
> Well, it didn't smell as bad as I thought it would - more like lavender.

0:0 - Don't go thinkin' you could beat 'im in a fair fight, you hear me? Not Crusher...
uid: 6f62768f-c6f4-84f7-b534-065df593afb5
Node context: Displeased. You beat her hero.
=== END NODE ===

0:0 - Well, it didn't smell as bad as I thought it would - more like lavender.
uid: 908a5b17-75ed-c982-1e78-fdbaf7bf8d48
- 0 Check flag(s) (Object):
   false - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
> Oh, don't worry 'bout the smell. 'S that magic ring 'e wears. Some kinda stupid side effect.

0:0 - Groan in delight.
uid: 9f1fde1c-85b5-9720-fc1e-89117aaff2d9
> That good? Ahh, you're lucky. I... I get excited just thinkin' 'bout it.

0:0 - Isn't 'e amazin'? Killed a dwarf just like that...
uid: a28d2e13-9879-c408-ee4b-fa20dc8816fc
Node context: She's in dreamland.
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Friend1_HasMet - GOB_DrunkGoblin_Friend1_HasMetdescription
=== END NODE ===

0:0 - Oh, don't worry 'bout the smell. 'S that magic ring 'e wears. Some kinda stupid side effect.
uid: a7e408aa-7d2a-8200-f3c3-63a6ed79057b
Node context: She's making a side comment.
> But the foot itself, it looked craggy, didn't it? Rugged? Big? I get excited just thinkin' about it...

0:0 - Oh, I... I knew it. I just 'ave to try. Just gather my courage and try.
uid: aba9618c-6404-437a-58a9-02290f6597fd
Node context: She really wants to kiss his feet, like you did, but she's afraid to ask.
=== END NODE ===

0:0 - Go away!
uid: afa9e664-0ea3-71b4-581e-6926e422e417
Node context: Voice trembling. She's overcome by grief - the love of her life died.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Knows_Dead - The Drunk Goblin's friend knows that Drunk is dead
=== END NODE ===

0:0 - Ah, 'scuse me, Miss Drow.
1:0 - Ah, 'scuse me, mister drow.
2:0 - Ah, 'scuse me, your drowness.
uid: ba598bc8-b349-3484-f2d4-6bafd7036771
Node context: Deferential - she's talking to someone of much higer status.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 1:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - They'd be dead in a fair fight. Crusher would've torn our their tongues.
uid: bd176cb2-2eef-d16d-8463-723e45618892
Node context: She's talking about how amazing her crush is, and trails off, dreaming.
=== END NODE ===

0:0 - But the foot itself, it looked craggy, didn't it? Rugged? Big? I get excited just thinkin' about it...
uid: c1049896-164c-ec85-8a79-3b5c25538cc4
Cinematic: The goblin shudders, then turns to stare wistfully into space.
Node context: excited
=== END NODE ===

0:0 - 'E... 'e kissed your feet...
uid: d46a65df-bbe9-b5e3-8bea-c3ce6a3bc30e
Node context: She's in awe. She actually wants him to kiss her feet as well, but doesn't want to let it show yet.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Friend1_HasMet2 - GOB_DrunkGoblin_Friend1_HasMet2description
> What was it like? Just... just curious.

0:0 - I... kind of enjoyed myself.
uid: de0f323b-daf7-4b39-7082-d5c2bc991eaf
> Oh, I... I knew it. I just 'ave to try. Just gather my courage and try.

0:0 - Didya see that? Beating a drunk man. What a hero.
uid: e5b99983-74aa-d349-0631-5cb9fe359139
Node context: She's being ironic. She's very upset that someone beat Crusher (the drunk man)
- 0 Check flag(s) (Global):
   true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription
- 1 Check flag(s) (Object):
   false - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription
> They'd be dead in a fair fight. Crusher would've torn our their tongues.

0:0 - Someone... kissed 'is feet. D'you think...? I... I wonder what it's like...
uid: ed669e1c-d61a-5d30-a7c9-e09570a8582c
Node context: She's in dreamland.
- 0 Check flag(s) (Object):
   false - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription
   true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription
=== END NODE ===

0:0 - 'E... 'e kissed someone's feet. D'you think...? I... I wonder what it's like...
uid: f1bdd446-69dc-7aa1-de46-229b89044251
Node context: She's in dreamland.
- 0 Check flag(s) (Object):
   false - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
=== END NODE ===

0:0 - Yes, yes that's... what you'd think, innit?
uid: f85de880-d23e-8358-27a6-162c524278cd
Node context: She actually doesn't think so, but she's ashamed to admit it. She also expected you to give her a different answer.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_Friend0.lsj
Synopsis:
Goblin listening to another goblin's stories. He is very drunk and should be slurring his words.

0:0 - You new 'ere? You look new. Red... reddish. For a goblin. 'S why you don't know, right?
1:0 - You new 'ere? You look new. Big... biggish. For a goblin. 'S why you don't know, right?
2:0 - You new 'ere? You look new. Muscly... muscle-like. For a goblin. 'S why you don't know, right?
3:0 - You new 'ere? You look new. Small... smallish. For a goblin. 'S why you don't know, right?
4:0 - You new 'ere? You look new. Strange... weird-like. For a goblin. 'S why you don't know, right?
uid: 067677de-0643-9a09-2ea7-58fdb8a12298
- 0:0 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
- 0:1 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
- 0:2 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0:3 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
- 0:4 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.)
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Friend0_HasMet - GOB_DrunkGoblin_Friend0_HasMetdescription
> I'll tell you somethin', right? Just for you. Don't upset Crusher. He'll... you know... crush.

0:0 - Man, you're like... the best guy I ever met. You just... kicked 'im... like... kicked Crusher's arse.
uid: 0e84f5e2-09d1-6534-3a57-434ea10d336b
Node context: He's in awe.
- 0 Check flag(s) (Global):
   true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription
- 1 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription
> It's a secret, right. 'Tween you and me. But I think... I think I like you better. But don't tell 'im.

0:0 - I'll tell you somethin', right? Just for you. Don't upset Crusher. He'll... you know... crush.
uid: 243cd046-201a-b2b0-59be-aab5bebb1aea
=== END NODE ===

0:0 - You gotta... gotta listen to Crusher. 'E get's mad if you don't. MAD.
uid: 2b3fa0fc-3cb8-b1f0-d241-96ebffff364a
- 0 Check flag(s) (Dialog):
   false - GOB_DrunkGoblin_Friend0_HasMet - GOB_DrunkGoblin_Friend0_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Friend0_HasMet - GOB_DrunkGoblin_Friend0_HasMetdescription
=== END NODE ===

0:0 - Didya see that? That one just... kicked 'im... like... kicked Crusher's arse.
uid: 47e40667-39fe-5bc7-67fe-4c9756bbc9e6
Node context: He's in awe.
- 0 Check flag(s) (Global):
   true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription
- 1 Check flag(s) (Object):
   false - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription
> It's a secret, right. 'Tween you and me. That... that was amazin'. But don't tell 'im I said that.

0:0 - Bastards. Crusher'll set 'em right, I'll tell ya.
uid: 4a13e6eb-d8c1-81e2-9376-bcf9d2ece61b
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - Didya see that? Someone just got 'im... got Crusher to kiss 'is feet... foot.
uid: 5fe27d69-c382-5589-0721-d88811391001
Node context: He thinks that what you did was gross, but he's also in awe.
- 0 Check flag(s) (Object):
   false - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
> It's a secret, right. 'Tween you and me. That... that was amazin'. But don't tell 'im I said that.

0:0 - It's a secret, right. 'Tween you and me. But I think... I think I like you better. But don't tell 'im.
uid: 898a1103-f5b0-dff1-7fe7-e55bb71f7866
Node context: He's in awe.
=== END NODE ===

0:0 - Someone kissed Crusher. Like... kissed 'is foot. That's gross. With lips and all. That's really gross.
uid: b884c246-f23e-017c-1715-6172cd01aea5
Node context: He thinks that what you did was gross, but he's also in awe.
- 0 Check flag(s) (Object):
   false - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription
   true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription
=== END NODE ===

0:0 - You kissed Crusher. Like... kissed 'is foot. That's gross. With lips and all. That's really gross.
uid: ccc97aac-cfdf-cd36-0584-8e7be20e0e4e
Node context: He thinks that what you did was gross, but he's also in awe.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription
   true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription
=== END NODE ===

0:0 - Don't - don't touch Crusher's boots. His boots are mine!
uid: cd37f1ae-8512-f79f-7c93-562bc73f2d81
Node context: One of the strongest goblins has just died, but this goblin is very drunk, and he only cares about taking Crusher's boots.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Knows_Dead - The Drunk Goblin's friend knows that Drunk is dead
=== END NODE ===

0:0 - Man, you're like... the best guy I ever met. Just got 'im... got Crusher to kiss yer feet... foot.
uid: d10d06db-903d-9c2a-5630-b96d06b13a2f
Node context: He thinks that what you did was gross, but he's also in awe.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
> It's a secret, right. 'Tween you and me. That... that was amazin'. But don't tell 'im I said that.

0:0 - It's a secret, right. 'Tween you and me. That... that was amazin'. But don't tell 'im I said that.
uid: f79a9038-2a0a-a27e-3fba-65fb55f4cbd9
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_FistFight.lsj
Synopsis:
We defeated the drunk goblin in a fight he started. He yields before we can kill him. He's lying on the ground.

0:0 - Ya lookin' down on me as well? I can get up by myself.
uid: 046c8e46-f2ac-0cce-e2c9-9af784be0041
Animation: Player holds out his hand -RS
Cinematic: The player reaches out his hand, and the goblin should stare at it in disgust, before getting up on his own.
Node context: defensive.
> null

0:0 - He wants mercy. I say show it to him - decisively.
uid: 0781cb92-ade4-21bc-e290-649e6c9753d1
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Since when has yielding been an option? Gut the little rodent.
uid: 08169dfe-dced-96f6-67db-2ff452ec7f43
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: 1613c038-fda3-aef9-3672-cd1d9119dc4f
Jump to another node

null
uid: 165567d2-b643-0fcf-fe9e-b9e809d539e0
Jump to another node

0:0 - Leave him grovelling on the ground.
uid: 16ca29ed-0b40-2aab-a298-4b606cac22f6
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription
> null

null
uid: 1798562d-fd22-7d74-d78c-7ccb203a1cea
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Good. We've had enough party games now, I think.
> He surrendered - leave him be.
> Thank you. I thought you were never going to shut him up.
> Good. No telling how many lives he might yet have taken. Tonight, the Coast breathes easier.
> Mercy is not your strong suit, is it?
> A fine show of force. The worms shall feast tonight.

0:0 - You strike your prey, then offer aid? I will never understand your kind.
1:0 - You strike your prey, then offer aid? Deplorable.
uid: 18058462-81bb-6d45-ecbb-b0028e1fd24a
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Now. You should kiss my feet.
uid: 1bca55c6-652e-3c0a-f01b-73ec54bf28c3
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
> Yes... yes!

0:0 - Nicely done. I probably couldn't have resisted kicking him in the teeth.
uid: 2131d33e-93cb-3670-af76-5188a3af4666
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: 21812ea5-b713-03d4-fbfb-ca3b70097228
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

0:0 - Laugh at his eagerness and finish him off.
uid: 232bec8e-c31c-6d81-b427-55388688fefb
> null

0:0 - I didn't realise we were here to make friends.
uid: 24342c2f-7333-0ce1-4eab-2bbfeddc3ca1
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - I hope you learned your lesson, young man!
uid: 2488fd62-dee5-0553-ec17-9151d2b94876
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: 2587522d-bea2-78e2-6851-d7b814bdbdc4
Jump to another node

0:0 - Good. We've had enough party games now, I think.
uid: 26cceb23-42a1-198f-ffd1-12a84cba64c1
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - A fine show of dominance. Almost sweeter than blood. Almost.
uid: 2a23e49b-50eb-4a1a-30cb-ec0e7a18a891
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - I think my point's been made. Come on, I'll help you up.
uid: 2d56a03e-4096-9813-d997-03c389a64a77
> Ya lookin' down on me as well? I can get up by myself.

0:0 - Ignore his pleading and prepare for the finishing blow.
uid: 309e45ad-bba3-d3ee-55e6-5e16200ad9a7
> null

0:0 - Courtesy is quite wasted on this fellow, I see.
uid: 37cabbef-09e9-d6b5-04fd-ba1d33d6e9d5
- 0 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Gah. Arrogant pig.
uid: 3c023499-38f4-6656-9a86-0deebe680c33
Animation: Crusher stands up
Cinematic: The goblin gets up, then mumbles to himself.
Node context: This is mumbled to himself.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription
=== END NODE ===

0:0 - Ha! My, this place is fun.
uid: 429bfe39-843a-0ea9-ff4b-f9362a06efeb
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: 43ce46e4-1dcc-62fb-4cb0-d1fde93228b7
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Help! H - help me!

0:0 - Mercy is not your strong suit, is it?
uid: 49b480d1-06f7-45f5-b073-8badaa282d9e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - A fine show of force. The worms shall feast tonight.
uid: 4bc8b491-eda1-8fbe-2399-dfc8ec683045
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - There... there, I dun it.
uid: 57c02198-bc83-ac3a-0110-4949fbfafd1c
Animation: Crusher on the ground wipes his mouth with back of his hand - RS
Cinematic: The goblin is on the floor, speaking up at you. He's clearly disgusted, but he's doing his best to smile
Node context: Doesn't want to offend you, but he's disgusted
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
> Leave him grovelling on the ground.
> null

0:0 - Leave him grovelling on the ground.
uid: 5a0e9431-bab3-beda-a0ba-5fb35b078108
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription
> null

0:0 - Good. No telling how many lives he might yet have taken. Tonight, the Coast breathes easier.
uid: 5b5522ed-6ef1-0e20-8763-d2753452f9b1
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - You could've at least let him grovel a little.
uid: 63a804b8-1dbc-647e-2e43-1718457bfff8
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Well done. You humiliated a goblin. Let's go.
uid: 644e0c9f-f89e-2fb9-5943-2400e32edafe
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - He surrendered - leave him be.
uid: 6581001b-1c05-3cc5-a4f8-8a2dbb865b06
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Take his head. He won't be putting it to good use.
uid: 67d24136-55e3-ce23-bf11-977f54cfcd5a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Help! H - help me!
uid: 6fd66f1c-d72e-5d49-929f-ec893e9c7d26
Animation: Player lifts up weapon - RS
Cinematic: The goblin is on the floor, shouting for the surrounding goblins
Node context: Panicked. You are about to kill him.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_NotSpared - GOB_DrunkGoblin_Event_NotSpareddescription
=== END NODE ===

0:0 - Ignore his spite, friend. Mercy is its own reward.
uid: 70131c6c-c3e9-e3f6-375a-6d7b81ad2ed9
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

null
uid: 71d3975f-e207-c5e8-c62b-4a6e0f94ec57
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> Gah. Arrogant pig.

0:0 - Did that make you feel strong? You're more pathetic than he is.
uid: 73aac4a3-581c-438a-f08d-a33fa57b5517
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Wait! I - I yield! I yield!
uid: 77d33738-95aa-fe5c-2f62-55e643e2b8fb
Animation: Crusher on the ground injured -RS
Cinematic: The goblin is on the floor, speaking up at you. (Custom Scene for Goblin on the floor)
Node context: Very panicked. They were in a fight he thought he'd win, but he's losing.
> null

0:0 - Learned your lesson?
uid: 7cad6462-73ae-00f3-5a90-d6c48880ca10
- 0 Check flag(s) (Dialog):
   false - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
> Yes... yes! Mercy!

0:0 - Best not leave any loose ends. This one might reward mercy with backstabbing.
uid: 7ce5f71f-a2ae-a6df-efe6-68bdc6a89979
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - All that, and you'd give him a hand? You're a fickle one, chief.
uid: 838d48ba-13cf-5b0f-71f9-0e8b9060ec8e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 8ed749ee-9ba4-8479-9f9b-2650799b8876
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Nicely done. I probably couldn't have resisted kicking him in the teeth.
> Did that make you feel strong? You're more pathetic than he is.
> Ha! My, this place is fun.
> Gods. I'm not sure who to pity more for that display - you or the goblin.
> I hope you learned your lesson, young man!
> A fine show of dominance. Almost sweeter than blood. Almost.

0:0 - Gods. I'm not sure who to pity more for that display - you or the goblin.
uid: a64194a9-24f5-89d3-e143-dcdb6e0d9e05
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: abd0d727-8142-e024-ab59-339dddd5142e
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> I didn't realise we were here to make friends.
> Ignore his spite, friend. Mercy is its own reward.
> You could've at least let him grovel a little.
> All that, and you'd give him a hand? You're a fickle one, chief.
> Courtesy is quite wasted on this fellow, I see.
> You strike your prey, then offer aid? I will never understand your kind. You strike your prey, then offer aid? Deplorable.

null
uid: bc31bd25-5b8d-e710-d165-311e2b1e8ba6
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Take his head. He won't be putting it to good use.
> Best not leave any loose ends. This one might reward mercy with backstabbing.
> Well done. You humiliated a goblin. Let's go.
> Since when has yielding been an option? Gut the little rodent.
> He wants mercy. I say show it to him - decisively.
> How about you make him kiss your feet next? Pungent poetic justice.

0:0 - Thank you. I thought you were never going to shut him up.
uid: bcd71ab3-7973-81b0-e37b-cae36a3f0ce4
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Leave.
uid: bd2940a1-06d4-3be4-f768-8ce4a8272df3
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription
> null

null
uid: ca8fcb56-4739-9a7a-dbb1-b11ecc85fd0d
Jump to another node

0:0 - Yes... yes!
uid: d8dca41c-41db-a8b9-24b5-b884e5dc3362
Cinematic: The goblin scrambles to your foot.
Node context: Panicked and eager to please - he's afraid you'll kill him.
> There... there, I dun it.

0:0 - How about you make him kiss your feet next? Pungent poetic justice.
uid: e0802f33-8f8e-9200-8752-ed3be76a7f31
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

null
uid: e6884269-574c-211d-a3e6-0ad14f57d78d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> I think my point's been made. Come on, I'll help you up.
> Now. You should kiss my feet.
> Learned your lesson?
> Ignore his pleading and prepare for the finishing blow.
> Leave.

0:0 - Yes... yes! Mercy!
uid: ec0a943e-9bab-7468-08cf-842ffd31ceb1
Cinematic: The goblin is on the floor, speaking up at you.
Node context: Panicked and eager to please - he's afraid you'll kill him.
> Leave him grovelling on the ground.
> Laugh at his eagerness and finish him off.

null
uid: ed5c938a-20e5-a93a-84a6-e9eb963f0f2a
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_Dead.lsj
Synopsis:
SwD dialog for Crusher, an absolute legend (pun intended) among the goblin tribe.

0:0 - Who killed you?
uid: 08f6b5db-85f8-4fad-8b5e-657ada09c032
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> You... wait... Absolute... will make you pay...
> They'll pay... Absolute... will make them pay...

0:0 - Are you really the strongest? Does that mean you are the boss?
uid: 1332cac6-5da3-01a5-cf5b-89d24e329458
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Dead_Knows_MentionedStrongest - GOB_DrunkGoblin_Dead_Knows_MentionedStrongestdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Should be... boss. But Dror Ragzlin... hobgoblin.

null
uid: 1a511f2e-fd7f-7668-381a-4aaeeb607d7f

0:0 - Will you kiss my feet now?
uid: 202a97c8-bece-0712-1949-c18df108ba19
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
   false - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> No... not kissing you... anywhere...

0:0 - Leave.
uid: 21315392-5d5d-43e3-94f6-103878f4c121
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Absolute... is forever. She'll punish...
uid: 298635f7-4592-4f0a-8982-9e3705e9bd3d
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolute - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolutedescription
> null

0:0 - Will you kiss my feet again?
uid: 35a5ca32-023c-ccd6-ce8d-8897254b5b4a
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
   true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> No... not kissing you... anywhere...

0:0 - Of... course not. That's... disgusting...
uid: 5526101f-fbe0-498f-bc86-e08e3b07fccf
Node context: Very defensive. The player asked him if he had a thing for feet, but he denies it. He absolutely has a thing for feet.
> null

0:0 - Have you learned your lesson, now that you're dead?
uid: 56512fb2-f32f-4447-be88-364f30613f82
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Absolute... is forever. She'll punish...

0:0 - So do you have a thing for feet, or...?
uid: 59ee9420-ef9c-4750-83b3-86289d465322
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Of... course not. That's... disgusting...

null
uid: 5c3e4917-5d22-47fd-b35e-0704635231ff

null
uid: 5e43fab9-010c-46a9-890f-a0948cd5053a

null
uid: 7c25cfc0-de90-420d-8437-4db2620c3cf5

0:0 - Do you have anything of value?
uid: 875ab781-ebeb-45c2-a15f-d59d73101d9d
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Toe ring... magic...

null
uid: 9508e6f5-4bfc-4421-b6c4-dbd7211ed282

0:0 - If I had... would've killed 'im...
uid: ab245911-388e-68c3-60a3-5eae2dd94ecd
> null

0:0 - No... not kissing you... anywhere...
uid: abcfa8f9-1fb8-1f09-e50e-b181970935c5
Node context: angry
> null

null
uid: aeb8c6cd-a96c-473c-9ef5-e6cb27c61c39

0:0 - The Absolute? Who is that?
uid: b1876bf1-9f00-4a9e-e3a1-14989eca55ce
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolute - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolutedescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Absolute... blesses. Gives power. Makes... True Souls...

0:0 - They'll pay... Absolute... will make them pay...
uid: b41fb29f-4579-4769-9a9f-5fe003b64f28
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolute - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolutedescription
> null

null
uid: b433a4cc-2c7f-1029-9547-af6b58ab615b

0:0 - Crusher. Strongest... of our tribe...
uid: b47e3591-80cd-45cb-a048-3ad2bd7d0d9b
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Dead_Knows_MentionedStrongest - GOB_DrunkGoblin_Dead_Knows_MentionedStrongestdescription
> null

0:0 - Absolute... blesses. Gives power. Makes... True Souls...
uid: b5634c52-886c-092b-81b3-7825c6d8a448
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolute - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolutedescription
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: b7cfccf3-3f9e-4b4d-aebd-96d699f0577b
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse regards you lifelessly.*
uid: c1b5dce3-83f2-4238-87f7-a9b902d895c1
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> Are you really the strongest? Does that mean you are the boss?
> Do you have anything of value?
> Who killed you?
> Did you see a druid named Halsin?
> So do you have a thing for feet, or...?
> Will you kiss my feet again?
> Will you kiss my feet now?
> Have you learned your lesson, now that you're dead?
> The Absolute? Who is that?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Should be... boss. But Dror Ragzlin... hobgoblin.
uid: c6079104-e52d-5e21-445a-744484d7825f
> null

null
uid: c64d3acc-ef2b-d076-c8da-408408a53950

0:0 - Did you see a druid named Halsin?
uid: c79a474d-56cd-235a-dfd3-9c217b5b89b9
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> If I had... would've killed 'im...

0:0 - Who are you?
uid: c933e9cd-efee-4cb6-b430-85e891167fdd
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Crusher. Strongest... of our tribe...

null
uid: d2b8992d-ed51-8f88-cccf-3421057b2420

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: dc1ffeae-f8b2-4ed6-b490-da3aa5fa765c
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Toe ring... magic...
uid: e45ee804-04e9-4f17-93d3-37d26dd7027e
> null

0:0 - You... wait... Absolute... will make you pay...
uid: e8552d0e-5a4f-fa67-0a48-db247fba82c4
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolute - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolutedescription
> null


File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_AtSecludedPlace.lsj
Synopsis:
Goblin is standing on the bridge, outside the Goblin Camp.

0:0 - You following me? Get lost.
uid: 0d654327-b73a-9085-ce37-501568ccfcfe
=== END NODE ===

0:0 - 'Scuse me. The other drow are inside. Planning an' such.
uid: 27fb5c04-acf1-9973-af03-9049b2471aa7
Cinematic: The goblin gives a very small nod on the excuse me, then motions to the right with his head when the says the drow are inside.
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - You following me? Get lost.
uid: 41e13f6f-4689-9b54-84c0-51d96000d31d
Cinematic: The goblin sneers.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_RingStolen - GOB_DrunkGoblin_Event_RingStolendescription
=== END NODE ===

0:0 - 'Scuse me.
uid: 577a3cec-3a93-c0ff-7676-32fbec419e3c
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Knows_TrueSoul - GOB_DrunkGoblin_Knows_TrueSouldescription
=== END NODE ===

0:0 - Get lost, ya sick hornface.
1:0 - Get lost, ya sick bastard.
uid: be60643a-47ee-3e59-13e4-950cc79405c9
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
=== END NODE ===

0:0 - You following me? Get lost.
uid: c81ffc97-a49a-e84b-89f2-0f75cd3f416d
Cinematic: The goblin sneers.
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_AtSecludedPlace - GOB_DrunkGoblin_Event_AtSecludedPlacedescription
=== END NODE ===


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin.lsj
Synopsis:
Annoyed at being interrupted while he's telling a story over a beer, this goblin wants to humiliate you in front of his lackeys.

0:0 - You fiend! Bah! Gaah! I'll teach you some respect.
uid: 0159cf14-32b8-0c2b-9438-5e88a9fc4039
Cinematic: Projectile toe goes towards Crusher's face
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===

0:0 - *As your lips touch filthy flesh, you catch a whiff of... lavender? It gives way to the muddy taste of something better left without description.*
uid: 016a140a-a7dd-29e7-1b15-06d4dd96842f
Animation: *DUPE* [Player] kisses [Crusher] foot
Cinematic:
> *Acrid sand grinds beneath your teeth as you try to snag the ring. The goblin jerks back his foot.*

0:0 - That disfigurement has its benefits, it seems.
uid: 01ccabd2-9599-62de-4602-43ef2902e8b1
Cinematic:
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - *As your lips touch the filthy flesh, you catch a whiff of... lavender?*
uid: 048f9caa-08c0-f027-e457-12ee8928b93e
Animation: [Player] kisses [Crusher] foot
Cinematic:
> Ugh, didya see? He did it. Gross. Didya see that? Heh? She did it! She actually did it. Gross. Ugh, didya see? They did it. Gross.

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 05435d06-5a29-87d7-6feb-8cb2a7909cfb
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Lot of assumptions here. I don't think I'm better than anyone else.
> I don't just think so; it's a fact. You're nothing but dirt beneath my feet.
> Leave.
> I'm your superior. You'd better show some respect.
> I'm a True Soul. You'd better show some respect.
> I'm your superior. You'd better show some respect.
> I'm a True Soul. You'd better show some respect.

0:0 - Let us hope we don't see it again.
uid: 067eb1b1-6c9d-83e6-b181-5368588c43d6
> null

null
uid: 068c940a-1eb3-7a3c-599e-fd73157b1659
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> Not bad. I would've taken the whole toe, but whatever works for you.
> null

null
uid: 06a3ca2b-2eac-b6a5-b974-7b9ddecbd328
Jump to another node

0:0 - Let us leave it to your imagination, shall we?
uid: 07240853-3b56-25c8-cee1-9e4202e16be1
> null

0:0 - Clever. I'd congratulate you if I could bear the sight of you.
uid: 0769e766-4902-2825-c1ee-2f91c76bff42
Cinematic:
> null

0:0 - There's a killer on the loose. But don't worry. I'll find him and crush his skull.
1:0 - There's a killer on the loose. You better run and hide - heard it's a coward lookin' for weaklings.
uid: 07afcb86-52f9-f8c8-e015-819655109389
Cinematic:
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.
uid: 0922b82b-6b6a-a2ce-26e4-728dd8f3a95d
Cinematic:
Node context: He's scared - he just found out the player is of a much higher rank.
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Knows_TrueSoul - GOB_DrunkGoblin_Knows_TrueSouldescription
- 1 Set flag(s) to (Global):
   true - GOB_DrunkGoblin_State_UsedPsionics - The player used psionics on the Drunk Goblin
=== END NODE ===

0:0 - It wasn't too bad. Do you use perfume?
uid: 0923f2c3-a65d-cb73-af0b-35c085410a82
> Bwa hah!

null
uid: 093c12f3-7f97-36cf-19c5-fff5e4abe1d7
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
=== END NODE ===

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 0ac2990c-c3f9-8623-5f63-e167ca7ea8f5
Animation: [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.

null
uid: 0b1586b2-7be4-035e-4c70-ec354e75b07a
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> Don't be so quick to judge. Every scar and sigil on my body serves a purpose - there's beauty in them.

0:0 - Gone gods, that was so foul I think even I can taste it.
uid: 0b5f2427-e705-13eb-a315-2052559647c9
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - What're you tryin' to pull? You tryin' to get in my head? I'll kill ya!
uid: 0c3388c3-7171-075a-8525-750339f382cb
Animation: [Mindread]
Cinematic:
Node context: Very angry. We just tried to read his thoughts and he feels threatened, so he's lashing out.
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_HasMet - GOB_DrunkGoblin_HasMetdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Grab his foot and lick it.
uid: 0cd91664-edc4-052c-98ae-1df3c23b54be
> What?! You... you swine.

0:0 - Right. An' I'm a knobbly green dragon. We ain't stupid, ya know.
uid: 0cf98ae9-3d36-713d-afe1-6a8b6bde101a
Cinematic:
Node context: Ironic, mocking.
> Ya better learn yer place.

null
uid: 0d2e85b0-5e1d-07f6-e3a5-1194f49d5a34
Jump to another node

0:0 - Well, not us. Things're changin'. We got the Absolute on our side now.
uid: 0f014a17-5e59-e373-ccd4-8c6aec5a27c1
Cinematic:
Node context: goblin is going to show he's the boss now.
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> Ya better learn yer place.

0:0 - *The toe itself tastes of curd cave-aged, with thick helpings of rancid gristle.*
uid: 0fa8e424-40d3-6e13-c542-71b809204aef
Cinematic: Shows the DU moving their mouth awkwardly having enveloped Crusher's severed toe inside
> You fiend! Bah! Gaah! I'll teach you some respect.

0:0 - There's a killer on the loose. But don't worry. I'll find him and crush his skull.
uid: 0fd6924c-23ab-5338-7047-202b41ee7358
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Knows_TrueSoul - GOB_DrunkGoblin_Knows_TrueSouldescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

- Roll sucessful -
null
uid: 102a25fa-da63-6ba2-b314-be9d9bcee1d2
> I'm sorry, True Soul, ma'am. I didn't realise. I'm sorry, True Soul, sir. I didn't realise. I'm sorry, True Soul. I didn't realise.

0:0 - *Acrid sand grinds beneath your teeth as you try to snag the ring. The goblin jerks back his foot.*
uid: 10b7d79c-6d61-210d-b48b-a9680f50ee30
Animation: [Crusher] jerks foot away from [player]
Cinematic:
> You enjoyin' that? Disgusting, little - You enjoyin' that? Disgusting, slimy -

0:0 - You can't be serious.
uid: 11a44081-9ac8-26f1-ba71-0ccd6b8eadad
- 0 Check flag(s) (Tag):
   false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Are those big ears just for show? You heard me. Do I need to rip your earshells off? You heard me.

0:0 - Or I'll kick yer dirty head in, slug-face.
1:0 - Or I'll kick yer dirty head in, horn-face.
2:0 - Or I'll wipe that nasty look off yer dirty face, thick-skull.
3:0 - Or I'll wipe that nasty look right off yer dirty face.
uid: 11cf752f-c86b-6896-abfd-385da96df494
Cinematic:
Node context: He's challenging you. He fully believes you'll have to do it because he thinks he'll beat your ass.
- 0:0 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
- 0 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
> null

null
uid: 19fc3104-1178-2ab3-0e1a-91d86427967d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
=== END NODE ===

0:0 - Kiss his foot and get it over with.
uid: 1a4ce866-9554-19f2-b18c-f67c2098e276
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription
   true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription
> *As your lips touch the filthy flesh, you catch a whiff of... lavender?*

null
uid: 1ad5ccd2-84b7-ab7b-8759-ea73835ffe41
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> I feel I should warn you that the average goblin foot is host to some two dozen toe-curling diseases.
> null

null
uid: 1c97ef2d-cba6-8206-7b56-201e00ea7e71
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> You're braver than I've supposed. Wash your mouth if you get a chance.
> Come on - let's get you a beer to wash the taste away.
> Two hundred years of slavery, and that was still the most humiliating thing I've ever seen.
> Gone gods, that was so foul I think even I can taste it.
> You'd yield to a mere maggot? Chk. I didn't think you so depraved.
> Don't take this the wrong way, but I think I've just lost all respect for you.

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 1e5a1175-f97a-c9ad-b1c7-8627cd477d20
Animation: [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.

0:0 - I'll kick out that annoyin' hobgoblin. The priestess an' drow, too. An' everyone'll have t'obey me.
uid: 2021bc49-1647-3e31-df9f-c55b7876fe4b
Animation: [Mindread]
Cinematic:
Node context: This is his revenge fantasy. We are hearing his thoughts.
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Quest_Learnt3LeadersNoName - 3 leaders info revealed, but none of the names

0:0 - I'll bash that smile in.
uid: 20ef9367-2400-69d8-1582-60fedc939cce
Cinematic:
Node context: The goblin feels humiliated, but still wants to pretend he has the upper hand.
> C'mere, just you, me, and my friends 'ere.

0:0 - Leave.
uid: 21f26b1f-e62f-ba9e-b6ac-1c495c8a90cb
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription
=== END NODE ===

0:0 - Think ya can mess with me, huh? Think yer bein' funny?
uid: 223aabcc-3215-abb9-2b83-e3dbbcb3ebb0
Cinematic:
> I'll bash that smile in.

0:0 - You following me? Get lost.
uid: 232649f9-883c-937c-105a-e663f213fb29
Cinematic: The goblin sneers.
Node context: disgusted
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_AtSecludedPlace - GOB_DrunkGoblin_Event_AtSecludedPlacedescription
=== END NODE ===

0:0 - FOOT. KISS. NOW!
uid: 2496e2c1-f5e1-42c5-afbc-b09fbc001490
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 2557c97a-4f5f-3c45-7036-f12bf8ab9d6d
> *The goblin stares, mouth agape. Then he sets his jaw and falls to his knees.*

null
uid: 263c93c4-3a16-117c-4dbe-7d00eec65daf
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> null

0:0 - What're you on about? Think yer bein' funny?
uid: 28342840-f121-88fa-df66-7c2d434cf42a
Animation: [Player] stands back up
Cinematic: The player gets back up and crusher turns his glare on us.
Node context: He's getting angry.
> I'll bash that smile in.

- Roll failure -
null
uid: 28a41ac4-482e-8498-82a6-5fae9f0428e6
> You want yer teeth knocked in? You ain't got nothin' on me. So kiss my foot.

null
uid: 298bb5e9-80f0-8446-93dd-bb90c6a5dcf8
Jump to another node

0:0 - Leave.
uid: 2aaa315a-db0e-543a-d40f-f620af3efada
> Gonna run again? Think you can waste my time like that?

0:0 - NO. KISS MY FOOT.
uid: 2dbffd23-fb04-fa33-ac57-c8c443cf7d68
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Good, yes, good.
uid: 2e223415-1c73-fe9f-263c-ca9facd64e2f
Cinematic: Shows the dark urge grinning
> *But with one quick snatch, you envelop a toe in your foul maw.*

0:0 - What was that?
uid: 2ea79665-3772-5709-0e9b-01056522f694
Cinematic:
Node context: You just muttered an insult. The goblin is challanging you.
> I said I'd spit in your face. Was that unclear, or do you need a demonstration?
> Apologise and drop to your knees.
> I said you have... a fearsome face.

0:0 - Hmph. Still red. Looks like you're new, huh.
uid: 30a92217-1d5f-9ef2-e005-1e93c1d892ba
Cinematic:
Node context: He's a little displeased because you just proved you're of the same rank, and he can't bully you.
> I'll let you off this once, but don't interrupt me again. Gotta learn to respect yer elders.

- Roll sucessful -
null
uid: 316023af-1124-453d-42b4-4874d1577f1c
> Errgh... look, mate. Just piss off. You're not welcome 'ere.

null
uid: 32ba7788-510a-83fc-5032-ac40cf38059e
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> Ponder how it would taste to bite his toe clean off.
> Ignore your lust to eat the foot. Get down to lick it.
> You can't be serious.
> We're on the same side. I've got the Absolute's brand.
> Follow the goblin's orders and kneel down - for now.
> I'd sooner spit in your face.
> How about you kiss my feet instead?
> NO. KISS MY FOOT.
> null

null
uid: 3654e383-9278-ac71-b01c-ae4c99b32768
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> Or just dispose of the foul thing.

0:0 - Well? Go on, give him a nibble.
uid: 39728abd-1776-5dab-5337-b3e5ab2e46e5
Cinematic:
> null

0:0 - Kiss his foot - and try to slide the ring off his toe.
uid: 3ae842c9-170b-e5d6-b252-bec89066e50d
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription
   true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription
> null (roll sucessful)
> null (roll failure)

0:0 - I'd sooner spit in your face.
uid: 3b06cce8-4f50-7e15-c4b2-86ec2564f6a0
> What was that?

null
uid: 3c2a5147-3b9d-6c59-affe-6ec997b98a59
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> Blech. I'd rather drink the Baldur's Gate sewers dry.
> null

null
uid: 3caaf486-9ba8-8a3e-28eb-4f8702b6727b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> Well? Go on, give him a nibble.
> null

0:0 - ...thrashed 'is arm with my bare hands. Weaker than pixies, humans.
uid: 3cbad460-848a-89f7-a333-aaf9c4e92787
Cinematic: If possible, he should be holding mug of beer. He's talking to the other goblins. It would also be cool if he could somehow interact with the corpse on the ground by pointing at it or sneering down at it.
Node context: This goblin is in the telling a story to the other goblins. We join the conversation in the middle.
> Oh ho, you got 'im good!

0:0 - Errgh... look, mate. Just piss off. You're not welcome 'ere.
uid: 3e69e225-4998-aa2e-d8ef-92bfd576fec7
Animation: [Player] steps closer building himself up, [crusher] steps back
Cinematic: The goblin takes a step back, looks at your weapons, and turns away.
Node context: We intimidated him, he's trying to shrug us off.
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Knows_IntimidateSuccess - GOB_DrunkGoblin_Knows_IntimidateSuccessdescription
> I know you're planning to take over. I wonder what your boss will think of that.
> Not so high and mighty, after all.
> You better kiss my foot. Now.
> FOOT. KISS. NOW!
> You will obey me. Kneel.
> You will obey me. Kneel.
> Scan his mind.
> Leave.

0:0 - 'Scuse me. The other drow are inside. Planning an' such.
uid: 3ea48a3d-a210-abc9-c677-ee40caaf06ca
Cinematic: The goblin gives a very small nod on the excuse me, then motions to the right with his head when the says the drow are inside.
Node context: He's talking to someone who is higher in rank, and he doesn't like it, but doesn't really want to start a fight.
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - There. I dun it.
uid: 3ee30493-b955-a004-976e-3a04728e5c4a
Animation: [crusher] stands up
Cinematic:
Node context: He just had to kiss our feet. He's disgusted, but doesn't want to show how humiliated he feels.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
> Arrogant swine.

0:0 - Kneel down in front of him.
uid: 402320ea-43cd-53ca-f263-fdcb300566ae
> Good girl. Good boy. Good pet.

0:0 - But no more. Things're changin'. We got the Absolute on our side now.
uid: 406fafcf-4472-4535-f12a-589af5b83e60
Cinematic: a slight smirk is forming.
Node context: He's proud of this and wants to rub into our faces that he's better than us because of it.
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> Ya better learn yer place.

0:0 - Ya better learn yer place.
uid: 40f544d9-95c7-b947-5cec-26ea21e4ff3c
Cinematic:
Node context: He's coming up with a suitable punishment for the player's arrogance and enjoying it.
> Go on: kiss my foot.

0:0 - Oh ho, you got 'im good!
uid: 42681f8a-3ad8-bb3b-8698-947112c45366
Cinematic:
Node context: praising her boss.
> And who're you? 'Nother pest? Humans... think ya rule the world. Hah! And who're you? 'Nother pest? Dwarves... think ya rule the world. Hah! And who're you? 'Nother pest? Elves... think ya rule the world. Hah! And who're you? 'Nother pest? Think ya rule the world just cuz ya got a scary face? Hah! And who're you? 'Nother pest? You're just a little halfling... and ya think ya rule the world. Hah! And who're you? 'Nother pest? You're just a teensy gnome... and ya think ya rule the world. Hah! And who're you? A half-elf... thinking ya rule the world. Hah! And who're you? 'Nother pest? Everyone just barges in here, thinkin' they rule the world. Hah!
> And what're you doin' 'ere with that stink on yer face? Humans, think they can do whatever they want. And what're you doin' 'ere with that stink on yer face? Dwarves, think they can do whatever they want. And what're you doin' 'ere with that stink on yer face? Elves, think they can do whatever they want. And what're you doin' 'ere with that stink on yer face? Think you can do whatever you want?

null
uid: 430554ad-4de7-7fa6-c2d9-23f1cc24f80a
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
=== END NODE ===

0:0 - Don't push it, worm. I can still bash yer face in. Yeah, I think I will.
uid: 44fabf9b-01dc-69e8-b115-cadc6ea3b38a
Cinematic:
Node context: very displeased.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===

- Roll sucessful -
null
uid: 453be3ae-b165-a088-f74d-615075a2b974
> Just wait. I'll be next in line to become a True Soul. Then nobody can stop me.

0:0 - Everyone says that. And then they spit in our faces.
uid: 45abb564-5fef-cbad-ae09-18e02ad4c022
Cinematic:
Node context: displeased
> But no more. Things're changin'. We got the Absolute on our side now.

null
uid: 47a3d805-a023-6652-3b5c-66485868bb43
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> null

0:0 - *His lips smack together wetly and leave a trail of saliva on your foot.*
uid: 48ad4d77-ab6d-a8fe-e2fe-8f6843ced455
Animation: *DUPE* [Crusher] kisses [player] foot
Cinematic:
> There... there ya go.

0:0 - Ignore your lust to eat the foot. Get down to lick it.
uid: 4ab12276-ce7d-ad06-c88c-497839b6abeb
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - Told yeh humans have no spine.
1:0 - See? Thing just looks scary. Doesn't have a spine.
2:0 - Told yeh elves have no spine.
3:0 - See? Dwarves. All bite an' no bark.
4:0 - Told yeh gnomes have no spine.
5:0 - Told yeh half-elves have no spine.
6:0 - Told yeh halflings have no spine.
7:0 - See? All bite an' no bark.
uid: 4b2d4429-990e-8461-8dbc-1f90279dcdc3
Cinematic:
Node context: He's boasting to his friends.
- 0:0 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
- 0:1 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_GotAwayOnce - GOB_DrunkGoblin_GotAwayOncedescription
   true - GOB_DrunkGoblin_RanAwayBeforeKissing - GOB_DrunkGoblin_RanAwayBeforeKissingdescription
=== END NODE ===

0:0 - Not a chance.
uid: 4b9abf61-3547-1d43-01ad-5b2712b7c37a
> Fine. A fist to yer mouth it is.

null
uid: 4de0562d-cafc-8801-240e-c539ad8fabf9
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> I have... but that's a story for another time.
> null

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 4e0d71be-c1a3-dcff-d2ba-61bd666392ad
Animation: *DUPE* [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> *His lips smack together wetly and leave a trail of saliva on your foot.*

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 4ede7e7c-8672-48d2-d072-56fbf4004c69
Animation: *DUPE* [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> *His lips smack together wetly and leave a trail of saliva on your foot.*

null
uid: 4f2a6d07-f2b5-c293-219e-4cbe83dc9794
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> null

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 50041292-55a2-823a-307c-4c78acd32ec5
Animation: [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.

null
uid: 50908f48-8e73-e029-cef3-c55319a4848e
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> null

null
uid: 511a763f-8ee8-bf24-d930-cfdd7619ba2b
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_ShowedBrand - GOB_DrunkGoblin_ShowedBranddescription
=== END NODE ===

null
uid: 5274c154-91c3-b9d7-1141-991f169118e7
Jump to another node

0:0 - Thought so.
uid: 5297ba24-c418-988a-576a-85c86d7a50e8
Cinematic: We are on our knees, the goblin is looking down at us. close-up of his foot: his nails are cracked and black with mud, but we should clearly see a ring glittering on his big left toe.
Node context: We muttered an insult, but after challenging us, we did what he wanted.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_NoticedRing - GOB_DrunkGoblin_Event_NoticedRingdescription
> That's more like it.

0:0 - I have... but that's a story for another time.
uid: 53440d33-8219-e689-ecee-81bf09fac824
> null

null
uid: 535c4798-f63d-faec-7805-2501a17cae58
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> Oh don't be like that. Not every problem has to be beaten to death, my dear.
> null

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 53d665c8-64dd-aff6-9f9a-0be1db3a1fe0
Animation: [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.

0:0 - Follow the goblin's orders and kneel down - for now.
uid: 54bdf2ab-b1d3-76e9-305d-db995f21c681
> null

0:0 - *As your lips touch filthy flesh, you catch a whiff of... lavender?*
uid: 55708f42-e40f-6402-9708-55da04c5ba47
Animation: *DUPE* [Player] kisses [Crusher] foot
Cinematic:
> *The pleasant scent gives way to the muddy taste of something you try not to identify. You carefully slide the ring off.*

0:0 - Go on: kiss my foot.
uid: 559472fa-1351-3846-ffea-136b04aee6b7
Cinematic: He grins and plants his foot forward, nodding at it.
Node context: bullying the player, he feels like they won't dare to refuse.
> Or I'll wipe that nasty look right off yer pretty face. Or I'll kick yer head in, slug-face. Or I'll kick yer head in, horn-face. Or I'll wipe that nasty look off yer face, thick-skull. Or I'll wipe that nasty look right off yer face.
> Or I'll kick yer dirty head in, slug-face. Or I'll kick yer dirty head in, horn-face. Or I'll wipe that nasty look off yer dirty face, thick-skull. Or I'll wipe that nasty look right off yer dirty face.

null
uid: 575b617f-dadb-cfd4-11af-54011d1707b7
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription
> No? I want to hear every sordid detail.
> null

0:0 - Little tyrant. Teach him some manners.
uid: 5954a0d8-7802-5c34-77b5-b6706a337d21
Cinematic:
> null

0:0 - Attack the goblin.
uid: 59e71de3-2edb-e718-2244-c04c3755e987
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_RealFight - GOB_DrunkGoblin_Event_RealFightdescription
=== END NODE ===

0:0 - How about you kiss my feet instead?
uid: 5a4a7ce6-d02c-8465-48f8-db7668109331
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - And who're you? 'Nother pest? Humans... think ya rule the world. Hah!
1:0 - And who're you? 'Nother pest? Dwarves... think ya rule the world. Hah!
2:0 - And who're you? 'Nother pest? Elves... think ya rule the world. Hah!
3:0 - And who're you? 'Nother pest? Think ya rule the world just cuz ya got a scary face? Hah!
4:0 - And who're you? 'Nother pest? You're just a little halfling... and ya think ya rule the world. Hah!
5:0 - And who're you? 'Nother pest? You're just a teensy gnome... and ya think ya rule the world. Hah!
6:0 - And who're you? A half-elf... thinking ya rule the world. Hah!
7:0 - And who're you? 'Nother pest? Everyone just barges in here, thinkin' they rule the world. Hah!
uid: 5a8fdcbe-b356-7a0c-c058-a5697c0a034b
Cinematic:
Node context: displeased
- 0:0 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
- 0:1 Tag: Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
- 0:2 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Check flag(s) (Object):
   false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

null
uid: 5aa775f0-7829-303d-1a10-836b98b0863c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> Little tyrant. Teach him some manners.

0:0 - Come on - let's get you a beer to wash the taste away.
uid: 5b358fdb-5185-cd8c-7a41-4615234b1658
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - I'm waitin'.
uid: 5bb137ca-66d1-5796-1ad4-798c597a5aa2
Cinematic:
Node context: Smug. He wants us to kiss his feet and there's nothing we can do about it (or so he thinks)
> Kneel down in front of him.
> null
> null
> Leave.

null
uid: 5d9bd77c-8bd7-574e-c5ba-74960ffaf1ae
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_HasMet - GOB_DrunkGoblin_HasMetdescription
=== END NODE ===

0:0 - I said I'd spit in your face. Was that unclear, or do you need a demonstration?
uid: 5f653d8b-e1de-91f0-d1f0-9ec682e205d8
> null

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 607fe48c-aa7b-c32f-b0bd-a9ac78f289e7
Animation: *DUPE* [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> *His lips smack together wetly and leave a trail of saliva on your foot.*

0:0 - Quick thinking! At least there's a silver lining to having yourself horribly scarred for life.
uid: 60815a75-828c-a490-1e0f-438c8f34bca5
Cinematic:
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Blech. I'd rather drink the Baldur's Gate sewers dry.
uid: 62a2a21b-ebb8-4295-0b3e-773f2ae57c59
Cinematic:
> null

null
uid: 64b9be0d-2742-acfc-cf54-1bc7b2f4d3f5
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> Good gods. What else can you do with that tongue?

null
uid: 6533c9de-3fdc-e2c5-17e3-195915e7acdc
Jump to another node

null
uid: 65d5430e-812b-d903-31f3-84aea7a08138
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription
=== END NODE ===

null
uid: 67711a1a-197e-5a46-4968-95da1c138b32
Jump to another node

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: 6834fabb-9c15-680d-c544-8af45f50567b
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Lot of assumptions here. I don't think I'm better than anyone else.
> I don't just think so; it's a fact. You're nothing but dirt beneath my feet.
> Leave.
> I'm your superior. You'd better show some respect.
> I'm a True Soul. You'd better show some respect.
> I'm your superior. You'd better show some respect.
> I'm a True Soul. You'd better show some respect.

null
uid: 68b9ce2d-9af8-9130-b0ff-3c7cae4f17a2
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> null

0:0 - You're just jealous. I saw the way you looked at that foot.
uid: 68ee1c23-0d0d-0fed-6390-b1e6a3ba1b14
> null

0:0 - Not bad. I would've taken the whole toe, but whatever works for you.
uid: 6bed2588-c251-233e-e380-12a50f8b55fc
> null

null
uid: 6c45dc3d-85d0-08c6-d692-1aaeecb7809b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription
> null

0:0 - Good gods. What else can you do with that tongue?
uid: 6c711a4f-9147-93f2-7840-a100cbbc76ae
> null

0:0 - *His lips smack together wetly and leave a trail of saliva on your foot.*
uid: 6ce784fe-3359-7a3a-e473-118aef22a526
Animation: [Crusher] kisses [player] foot
Cinematic:
> There. I dun it.

null
uid: 6d35a983-013d-b257-a9cc-c2a461af8410
> null

0:0 - Give it back! I'll cut you open for it.
uid: 6d6e2c0e-bc6b-a51e-cfc5-139b74fcd49d
Cinematic: Gulping noise as Crusher is disgusted.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===

null
uid: 6daa6877-41be-da99-6301-01718ea4cb2f
Jump to another node

null
uid: 6ded3b56-1a7d-699d-2cac-cc2ca012252a
=== END NODE ===

- Roll sucessful -
null
uid: 704e6abe-f4ac-ad36-9991-81f91e5b83f2
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - Lot of assumptions here. I don't think I'm better than anyone else.
uid: 7248e16f-d533-b9ac-3cf2-d95f630583c8
> Everyone says that. And then they spit in our faces.

0:0 - No? I want to hear every sordid detail.
uid: 734c705e-7815-cae4-27f9-638f7da68b13
Cinematic:
> null

null
uid: 75be4b13-867d-bf95-b2a3-8d16c7ba563a
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> I think it's fairly obvious. And impressive.

null
uid: 762f6dab-0380-4075-0638-b54f0d33b78c
Jump to another node

0:0 - Follow the goblin's orders and kneel down - for now.
uid: 769608b3-35d7-0f3e-62da-6ee5e3818e1c
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - Smart. You should get a few more pretty marks like mine. They're not just for show.
uid: 76b7b4d9-9060-3d86-f7f9-af38c2a622e3
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - You want yer teeth knocked in? I can do that.
uid: 78b1e0b8-d98c-805d-25d6-fda5d9bb0152
Animation: [Breg] [Kirz] [Tiny] are laughing menacingly
Cinematic: The other goblins (3) cackle menacingly.
Node context: displeased, but looking forward to beating us up.
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Knows_IntimidateSuccess - GOB_DrunkGoblin_Knows_IntimidateSuccessdescription
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===

0:0 - Impressive. Though I'm not sure I want to know why you're so skilled at... that.
uid: 79e04ec3-7173-600a-0ba5-89be6e9cba50
Cinematic:
> null

null
uid: 7b6ff4b5-be8f-ba69-546e-6a4e6aa6f5cf
Jump to another node

null
uid: 7c81cfa9-b4ca-2d80-3596-83674b69542d
Jump to another node

null
uid: 7d782bb0-2f1f-0e80-a22b-3b94a36c3316
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
=== END NODE ===

0:0 - Bwa hah!
uid: 7de04f13-0271-eb49-990c-36d5cad36026
Cinematic: Breg laughs, but he's instantly silenced by a glare from crusher.
> What're you on about? Think yer bein' funny?

0:0 - *But with one quick snatch, you envelop a toe in your foul maw.*
uid: 7e05b39c-2a95-830a-5843-303c434d42aa
Cinematic: Crusher's pained face
> Trickster! Agh!

0:0 - I feel I should warn you that the average goblin foot is host to some two dozen toe-curling diseases.
uid: 7edccb67-3b8c-b9b4-8686-42bd02e23a42
Cinematic:
> null

0:0 - You enjoyin' that? Disgusting, little -
1:0 - You enjoyin' that? Disgusting, slimy -
uid: 806c69c6-2004-d0c6-f278-6d12f1509b36
Animation: [crusher] looks down on his foot, sees the gold ring dangling
Cinematic: The player is still on his knees that the goblin's feet. In the middle of his sentence, the goblin looks down, and sees the ring dangling loosely around his toe.
Node context: He's humiliating us, but gets interrupted
- 0:0 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.)
> You... stinkin' thief. I'll rip your fingers off.

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 80a270a2-968c-dd02-d91e-723583819401
Animation: [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 811441db-0797-9513-6d82-676984b73cc7
Animation: [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.

null
uid: 812fd58a-680a-3db7-c3d3-73043f43e31b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> Let us hope we don't see it again.

0:0 - I don't just think so; it's a fact. You're nothing but dirt beneath my feet.
uid: 825788cd-6bee-2f67-7488-84ac89c79d03
> Well, not us. Things're changin'. We got the Absolute on our side now.

null
uid: 826164c0-242f-a3ee-d000-9e81b521ad8d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> null

0:0 - I'm a True Soul. You'd better show some respect.
uid: 83a010cc-d6a3-6798-e7a1-a7043cdf1734
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - Apologise and drop to your knees.
uid: 86f49065-e364-c07f-e70a-ecb77d5acb92
> Thought so.

0:0 - Ugh, didya see? He did it. Gross.
1:0 - Didya see that? Heh? She did it! She actually did it. Gross.
2:0 - Ugh, didya see? They did it. Gross.
uid: 8716ec26-fdbb-aed5-8fb5-e3346acf67d3
Animation: *DUPE* [Player] kisses [Crusher] foot
Cinematic: Even though he's talking to the other goblins, he's still looking at the player, who is still on his knees. The surrounding goblins (3) cackle.
Node context: He's talking to the other goblins, surprised you actually kissed his feet and he wants you to feel really bad about it.
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_HasKissed - GOB_DrunkGoblin_HasKisseddescription
> It wasn't too bad. Do you use perfume?
> Was that enough reverence for you?
> Grab his foot and lick it.
> Attack the goblin.

0:0 - This is too much. Get back up.
uid: 87172b20-c596-0db4-5940-08aec83718b3
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_GotAwayOnce - GOB_DrunkGoblin_GotAwayOncedescription
> null

null
uid: 8880e60d-6743-625f-f233-43e7d6cebfad
Jump to another node

0:0 - Think you rule the world just cuz ya got a scary face? Hah!
1:0 - Think you rule the world even though you're just a halflin'? Hah!
2:0 - Think you rule the world even though you're just a gnome? Hah!
3:0 - Think you rule the world, huh?
uid: 8a4e8fba-4e8a-b72f-d92c-b2673e4a5166
Cinematic:
Node context: displeased
- 0:0 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. )
- 0:1 Tag: Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
- 0:2 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> null

- Roll failure -
null
uid: 8b7f2dc2-0ec1-5791-9dde-8bdcf6f4041c
> You want yer teeth knocked in? I can do that.
> I don't think so. I think I'll break your legs instead.

null
uid: 8c778023-df34-f1df-18aa-95875e3cfbdc
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> Kiss the damn foot. Worse things have been shoved in your face lately.
> null

0:0 - Just wait. I'll be next in line to become a True Soul. Then nobody can stop me.
uid: 8c8aa3ab-2a59-6922-63c8-a8ae1d94532a
Animation: [Mindread]
Cinematic:
Node context: This is his revenge fantasy. We are hearing his thoughts.
- 0 Set flag(s) to (Local):
   true - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenRead - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenReaddescription
> I'll kick out that annoyin' hobgoblin. The priestess an' drow, too. An' everyone'll have t'obey me.

0:0 - Smart move. Let's go, before he offers a whiff of his behind.
uid: 919583f5-bec4-ee3f-e22b-897e6c80bc5c
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 921b67ed-576e-9c93-024c-b759d3d0e814
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription
=== END NODE ===

0:0 - Found yer manners?
uid: 92aa3210-01ef-e075-3c1b-5158747aca8e
Cinematic: The goblin sneers and hold out his foot.
Node context: He asked us to kiss his feet, we ran away, and now we've come back. He wants to humiliate us some more.
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
   true - GOB_DrunkGoblin_RanAwayBeforeKissing - GOB_DrunkGoblin_RanAwayBeforeKissingdescription
> I'm waitin'.

0:0 - There... there ya go.
uid: 9459c137-3cbf-c332-f66d-3afadcbfe605
Animation: *DUPE* [crusher] stands up
Cinematic: He stands back up, lips curling in disgust.
Node context: grovelling, but he's also disgusted.
- 0 Set flag(s) to (Global):
   true - GOB_DrunkGoblin_State_UsedPsionics - The player used psionics on the Drunk Goblin
- 1 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
   true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription
=== END NODE ===

null
uid: 972568c6-6aee-567c-2917-7a072530ddf6
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
=== END NODE ===

0:0 - We're on the same side. I've got the Absolute's brand.
uid: 9760cce3-e64d-f642-edb6-bc899809bbf8
- 0 Check flag(s) (Tag):
   true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.)
> Hmph. Still red. Looks like you're new, huh.

null
uid: 99282bec-e64a-bb8f-de01-79998743e4d0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> That disfigurement has its benefits, it seems.
> Smart. You should get a few more pretty marks like mine. They're not just for show.
> I know we don't want to draw attention, but you could've at least bitten off a toe.
> Smart move. Let's go, before he offers a whiff of his behind.
> Quick thinking! At least there's a silver lining to having yourself horribly scarred for life.
> You let him keep his foot? I'd have sliced it clean off.

- Roll failure -
null
uid: 99c4c7f3-ede6-6e23-d6ba-0833582bb2ff
> What're you tryin' to pull? You tryin' to get in my head? I'll kill ya!

0:0 - *The pleasant scent gives way to the muddy taste of something you try not to identify. You carefully slide the ring off.*
uid: 9a9d6888-c5e5-e075-13b3-dda080ac7e06
Animation: *DUPE* [Player] kisses [Crusher] foot
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_RingStolen - GOB_DrunkGoblin_Event_RingStolendescription
> You enjoyin' that? Disgustin' worm. Just remember: you're nuffing 'ere.

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 9bf15133-fd21-47f0-f323-9abf791dc15d
Animation: [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.

0:0 - Nice, a free ring. Maybe wash it a few thousand times before trying it on.
uid: 9c57c6c8-41f1-ea1c-1b9f-d778673f3a8e
> null

0:0 - Two hundred years of slavery, and that was still the most humiliating thing I've ever seen.
uid: 9dcd8aa8-fd6f-e1b4-c509-4482eb9fa8a6
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Think you can ignore us? Think you're so high and mighty? You're nothin'. Not compared to us.
uid: 9e510cad-3e4a-8177-cd9f-af192103acfe
Cinematic:
Node context: The player tried to turn away and he's calling out to them, annoyed.
> We're pure. We got the Absolute on our side. An' we'll be the ones on top.

0:0 - Oh don't be like that. Not every problem has to be beaten to death, my dear.
uid: 9f0d5eed-daa2-4cc2-ff86-625a5956a0ac
Cinematic:
> null

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: a1f172a1-5206-e95c-a0bf-25c0ccf05d55
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Lot of assumptions here. I don't think I'm better than anyone else.
> I don't just think so; it's a fact. You're nothing but dirt beneath my feet.
> Leave.

null
uid: a1f3938c-e6f0-7074-f1e4-67e575470029
Jump to another node

0:0 - Back away.
uid: a34536a5-2bed-dbe1-8fac-b88b5d47ac86
- 0 Check flag(s) (Dialog):
   false - GOB_DrunkGoblin_GotAwayOnce - GOB_DrunkGoblin_GotAwayOncedescription
> null

0:0 - You're braver than I've supposed. Wash your mouth if you get a chance.
uid: a4172a0f-66fe-a08e-bf53-7bde965c6458
Cinematic:
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - You will obey me. Kneel.
uid: a4d71322-619f-0f85-dea7-4d6ed17e0369
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: a71775b1-8835-d15d-10eb-0c064269e131
Animation: *DUPE* [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> *His lips smack together wetly and leave a trail of saliva on your foot.*

0:0 - 'Scuse me.
uid: a7e542b1-487d-661d-0d63-5342a7c239cb
Cinematic:
Node context: Trying not to upset you.
- 0 Check flag(s) (Dialog):
   true - GOB_DrunkGoblin_Knows_TrueSoul - GOB_DrunkGoblin_Knows_TrueSouldescription
=== END NODE ===

0:0 - I'm sorry, True Soul, ma'am. I didn't realise.
1:0 - I'm sorry, True Soul, sir. I didn't realise.
2:0 - I'm sorry, True Soul. I didn't realise.
uid: a8ecf281-b6e4-a608-9127-41e02154918f
Animation: [Mindmeld] [Crusher] falls to his knees
Cinematic: The goblin is stunned for a moment, then falls to his knees.
Node context: grovelling. He realised he was talking down to someone of higher status.
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_Knows_TrueSoul - GOB_DrunkGoblin_Knows_TrueSouldescription
- 1 Set flag(s) to (Global):
   true - GOB_DrunkGoblin_State_UsedPsionics - The player used psionics on the Drunk Goblin
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - I'm a True Soul. You'd better show some respect.
uid: a9010af4-c6ff-ef68-bd98-2af01adf9359
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

null
uid: a9146179-b851-6b1b-af8c-4cef1317ee69
Jump to another node

0:0 - I'm your superior. You'd better show some respect.
uid: a9d49e92-d79c-1704-8e6c-89e76e92f9ff
- 0 Check flag(s) (Global):
   false - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null

0:0 - Gonna run again? Think you can waste my time like that?
uid: aac94c57-4533-6de3-cf7c-19d27079a4c5
Animation: [Crusher] steps closer to [player] in a threatening manner
Cinematic: The goblin steps closer before the player can move.
Node context: Displeased
> null

0:0 - Are those big ears just for show? You heard me.
1:0 - Do I need to rip your earshells off? You heard me.
uid: ade84ead-7def-5263-1d61-a383ab2a6084
Cinematic:
Node context: Mocking
- 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)

0:0 - Ponder how it would taste to bite his toe clean off.
uid: b1af44c7-981c-9a03-3870-5054de46e950
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> *You kneel before him, eagerly feigning reverence.*

null
uid: b24021d2-dd86-fca0-3405-204180ba5e3a
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> Nice, a free ring. Maybe wash it a few thousand times before trying it on.
> null

0:0 - Leave.
uid: b2abd0cc-1b8f-0483-78d8-86c327dfd7ea
> Think you can ignore us? Think you're so high and mighty? You're nothin'. Not compared to us.

0:0 - You'd yield to a mere maggot? Chk. I didn't think you so depraved.
uid: b2bf31f2-8433-4900-1aa7-782fd434805c
Node context: Chk. Guttural sounding, a gith version of "tsk".
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: b3578e24-0a01-9eb8-6e6b-19864d938976
Jump to another node

0:0 - I said you have... a fearsome face.
uid: b3b3c675-0556-69a2-079f-a4003d31b610
> Think I'm dumb? Huh?

0:0 - Arrogant swine.
uid: b55b9ec5-c813-7d0e-501d-0a079e5c9a5d
Cinematic:
Node context: This is mumbled to himself.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription
=== END NODE ===

0:0 - Give the foot a long lick.
uid: b717d4f3-8b9f-b889-80e0-e42a00c4a964
> null

0:0 - C'mere, just you, me, and my friends 'ere.
uid: b76f8799-c46e-8da9-be5a-a07f4947a69b
Cinematic: Beckons the player.
Node context: This is an invitation for a fight. He's convinced he's going to beat us to pulp and looking forward to it.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===

null
uid: b86bb8b7-bb48-e41b-7811-14fa1c2da7ab
Jump to another node

0:0 - Scan his mind.
uid: ba5543da-aeda-40bd-7a77-618b267d4d4f
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenRead - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenReaddescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - You... stinkin' thief. I'll rip your fingers off.
uid: bd50e05b-1048-6d95-7954-3ee6e9af6af7
Animation: [Player] stands up
Cinematic: The player gets up.
Node context: We just stole his ring while pretending we were doing what he wanted. He's humiliated and angry, but still feels he has the upper hand.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===

0:0 - Well! I've never seen sleight of tongue quite like that before.
uid: be1cc248-879c-09a8-b8aa-e220d2363812
Cinematic:
> null

0:0 - Don't take this the wrong way, but I think I've just lost all respect for you.
uid: bef76aa0-707d-dbc5-72c4-29e0ce1b005f
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: bf012644-4a60-a4e2-fa4f-c4937ccdf85d
Animation: *DUPE* [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> *His lips smack together wetly and leave a trail of saliva on your foot.*

null
uid: bf1ebd95-8fb4-2573-0c06-36cc809ee57d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> Impressive. Though I'm not sure I want to know why you're so skilled at... that.
> null

null
uid: bf48484c-78bd-9d0d-e40c-50adfdb3bfc9
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Karlach - Start Karlach Inclusion
> You're just jealous. I saw the way you looked at that foot.

0:0 - Fine. A fist to yer mouth it is.
uid: c0362fd9-ab65-4489-2ae3-7edb39f8373d
Animation: [Player] crosses arms, [Breg] [Kirz] [Tiny] are laughing menacingly
Cinematic: The other goblins (3) cackle menacingly.
Node context: He's going to beat us up after we didn't do as we were told.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===

0:0 - I'll let you off this once, but don't interrupt me again. Gotta learn to respect yer elders.
uid: c07cac76-3b89-e456-95a3-14d2632b2c21
Cinematic:
Node context: He's a little displeased because you just proved you're of the same rank, and he can't bully you.
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_ShowedBrand - GOB_DrunkGoblin_ShowedBranddescription
> null

0:0 - You will obey me. Kneel.
uid: c169623d-597a-2e2c-84a2-ff8e68676ec7
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> I'm sorry, True Soul, ma'am. I didn't realise. I'm sorry, True Soul, sir. I didn't realise. I'm sorry, True Soul. I didn't realise.

0:0 - End him or leave him. But don't you dare grovel to this slug.
uid: c26da22b-5698-4986-b1de-91c63fe6ea30
Cinematic:
> null

null
uid: c31d5296-3846-007b-63cb-fc06b2dce8a0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> null

null
uid: c3539afa-fc21-f85b-577d-ee028c0ad809
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> Well! I've never seen sleight of tongue quite like that before.
> null

0:0 - Or I'll wipe that nasty look right off yer pretty face.
1:0 - Or I'll kick yer head in, slug-face.
2:0 - Or I'll kick yer head in, horn-face.
3:0 - Or I'll wipe that nasty look off yer face, thick-skull.
4:0 - Or I'll wipe that nasty look right off yer face.
uid: c37f214f-18d0-ae90-c588-78fec0d732b7
Cinematic:
Node context: He's challenging you. He fully believes you'll have to do it because he thinks he'll beat your ass.
- 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0:1 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
- 0 Check flag(s) (Object):
   false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
   true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription
> null

0:0 - Not so high and mighty, after all.
uid: c437e12e-ea0f-90ef-2eb1-ca8f6b344a91
> Don't push it, worm. I can still bash yer face in. Yeah, I think I will.

0:0 - Think I'm dumb? Huh?
uid: c441120f-7c39-c891-950b-feddd96d3e42
Cinematic:
Node context: displeased
> I should bash your teeth in. Yeah, think I will.

0:0 - What - how did you? Tnak. Fine.
uid: c441704c-4ad0-855e-1ba1-9034ab99e3bf
Animation: *DUPE* [Crusher] looks at the [player], mouth open, and falls to his knees
Cinematic: The goblin stutters and stares, then falls on his knees.
Node context: You just read his mind and warned him you'd report his traitorous thoughts if he doesn't kiss your feet. Tnak is a goblin word, meaning damn it (pronounced tuh-NACK.).
> *His lips smack together wetly and leave a trail of saliva on your foot.*

- Roll failure -
null
uid: c7df9bc4-3a66-8155-115e-bcacd2074e0e
> *As your lips touch filthy flesh, you catch a whiff of... lavender? It gives way to the muddy taste of something better left without description.*

0:0 - You want yer teeth knocked in? You ain't got nothin' on me. So kiss my foot.
uid: c7fddb95-7f0d-c9a8-3804-7a43805dcb98
Cinematic: He laughs loudly. He motions to his foot again.
Node context: The goblin laughs before he talks. We tried to intimidate him but failed, now he's trying to intimidate us.
> null
> Follow the goblin's orders and kneel down - for now.
> Not a chance.
> null
> null
> null
> null

null
uid: c881cf53-66d8-8476-cc58-3bbe36654cdd
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null

0:0 - You enjoyin' that? Disgustin' worm. Just remember: you're nuffing 'ere.
uid: c8aeb2ff-2aa4-b44c-9539-5b42a23f0d9c
Animation: [Player] stands up
Cinematic: We're at his feet still, so he's talking down to us. We get up during the last sentence.
Node context: We've just kissed his feet for a long time. He's trying to humiliate us even further.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription
> null

0:0 - Trickster! Agh!
uid: c946779a-b76a-241c-8fed-695929cb0147
Cinematic: Player stands up as Crusher is shouting
> *The toe itself tastes of curd cave-aged, with thick helpings of rancid gristle.*

0:0 - Was that enough reverence for you?
uid: c98ef355-9a66-3e20-b82e-f7057b6e977e
> Heh. Just about. But remember: you're nuffing 'ere.

0:0 - We're pure. We got the Absolute on our side. An' we'll be the ones on top.
uid: ca41e44d-1380-c85e-066c-5f9517e08a59
Cinematic:
Node context: He's proud of this and wants to rub into our faces that he's better than us because of it.
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
> Ya better learn yer place.

null
uid: cb0cfcc7-8892-e9fc-a5ad-044b1dff2c87
Jump to another node

0:0 - I think it's fairly obvious. And impressive.
uid: cce8849b-cec4-a34b-11e4-f428cc9f3b2e
> null

null
uid: d00c3702-76c5-531c-7ed0-26fd46f18fea
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
=== END NODE ===

0:0 - Swallow.
uid: d3ae9f21-2b30-20ea-0f8c-a849a269e03e
> Give it back! I'll cut you open for it.

null
uid: d58a403b-724c-e09b-df21-6cdff68f98df
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
=== END NODE ===

- Roll failure -
null
uid: d62804e4-b17a-18ec-4c7d-ad2997b36b12
> Right. An' I'm a knobbly green dragon. We ain't stupid, ya know.

0:0 - What?! You... you swine.
uid: d7dadb54-7b3d-ad61-2a4d-6d6253105f1e
Animation: [Player] licks foot, [Crusher] stumbles back, goblins laugh, player stands up
Cinematic: The goblin yelps and stumbles backwards. The other goblins start laughing. He sneers and looks around, realising the other goblins (3) are laughing at him, and becomes even angrier. The player gets back up.
Node context: The 'what' is more of a yelp. There should be laughter after that from the other goblins. Then he composes himself. He's disgusted and seeting.
> Think ya can mess with me, huh? Think yer bein' funny?

0:0 - Or just dispose of the foul thing.
uid: d82006dc-ff0b-c1b9-b563-0b0612f314d7
> null

0:0 - *You kneel before him, eagerly feigning reverence.*
uid: d971bc16-6328-603f-e4b3-31f75b488c2f
Cinematic: We are on our knees, the goblin is looking down at us. close-up of his foot: his nails are cracked and black with mud, but we should clearly see a ring glittering on his big left toe. Same as N173
> Good, yes, good.

0:0 - *The goblin stares, mouth agape. Then he sets his jaw and falls to his knees.*
uid: d97d56f6-d6cd-5dba-471b-8b06624f8d20
Animation: [Crusher] looks at the [player], mouth open, and falls to his knees
Cinematic:
> *His lips smack together wetly and leave a trail of saliva on your foot.*

0:0 - Don't be so quick to judge. Every scar and sigil on my body serves a purpose - there's beauty in them.
uid: d9bfb62b-c031-acaf-d9f3-2c7c751ba4dc
Cinematic:
> null

0:0 - You better kiss my foot. Now.
uid: d9dbf856-e29c-57a1-dcc6-83acc3557a02
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

null
uid: da4fd679-4b96-b586-ba96-b6a215d903d1
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
=== END NODE ===

null
uid: dcfb8cd5-e549-d6e7-bb02-f2343b8b79ff
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Karlach - End Karlach Inclusion
> null

null
uid: dda264ed-a7ec-58c9-dec3-719b6659d55e
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> End him or leave him. But don't you dare grovel to this slug.
> null

null
uid: de76411a-4c7f-e167-64e2-35b8897b8e6a
Jump to another node

null
uid: df0bdf5b-324a-ad9b-149a-669af36220fa
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> Clever. I'd congratulate you if I could bear the sight of you.
> null

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: df2bf8b0-4acb-071f-cd6c-c5efaaacf1e7
Animation: *DUPE* [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> *His lips smack together wetly and leave a trail of saliva on your foot.*

null
uid: df586754-d40e-e360-9d84-d54eac8c2fc4
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_RingStolen - GOB_DrunkGoblin_Event_RingStolendescription
=== END NODE ===

null
uid: df9bc0cf-4cb0-e17b-9384-dc216ed945fd
Jump to another node

0:0 - Kiss the damn foot. Worse things have been shoved in your face lately.
uid: e0f3d950-5810-de6d-cd93-3a39bafe5a60
Cinematic:
> null

null
uid: e1534496-9517-e5c2-c735-ca338d55ff8e
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null

0:0 - Kiss his foot - and try to slide the ring off his toe.
uid: e2fcda66-4ffe-02c9-fcd1-9a48fb316df6
= Roll SkillCheck SleightOfHand (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription
   true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription
> null (roll sucessful)
> null (roll failure)

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: e4496af5-c2ec-b9f5-468a-92bacb4ae60c
Animation: *DUPE* [Player] reacts to tadpole in head
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> *His lips smack together wetly and leave a trail of saliva on your foot.*

0:0 - I know you're planning to take over. I wonder what your boss will think of that.
uid: e578533f-d897-893a-8ed4-6b51f7f3b454
- 0 Check flag(s) (Local):
   true - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenRead - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenReaddescription
> What - how did you? Tnak. Fine.

0:0 - That's more like it.
uid: e5fab677-9db7-c6c3-dc3a-c01868980246
Animation: [Player] kneels in front of [Crusher] hands on the ground, ready to kiss the foot
Cinematic: close-up of his foot: his nails are cracked and black with mud, but we should clearly see a ring glittering on his big left toe.
Node context: condescending - he asked us to kiss his feet and we got on our knees.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_NoticedRing - GOB_DrunkGoblin_Event_NoticedRingdescription
> Kiss his foot and get it over with.
> Give the foot a long lick.
> Kiss his foot - and try to slide the ring off his toe.
> Kiss his foot - and try to slide the ring off his toe.
> Back away.
> This is too much. Get back up.

0:0 - Get lost, ya sick horn-face.
1:0 - Get lost, ya sick bastard.
uid: e6a6c586-fde2-5805-21cb-2ff53ff30a14
Cinematic:
Node context: You licked the goblins foot, so the goblin is very disgusted and doesn't want to see you.
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
- 0 Check flag(s) (Object):
   true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription
=== END NODE ===

0:0 - I should bash your teeth in. Yeah, think I will.
uid: e6e85f31-1473-ef11-7027-d57ed4a6ab9c
Cinematic:
Node context: Displeased, but looking forward to the prospect of beating us up.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===

0:0 - Heh. Just about. But remember: you're nuffing 'ere.
uid: e86ec2b1-b14c-15cf-3418-a53973270da3
Animation: *DUPE* [Player] stands back up
Cinematic: The player gets back up after the first sentence.
Node context: He's still bullying you. He's shown he's better than you and there's nothing you can do about it.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription
> null

0:0 - I don't think so. I think I'll break your legs instead.
uid: e8b1641c-79ba-1502-195f-c4f872a36b22
Animation: [Breg] [Kirz] [Tiny] are laughing menacingly
Cinematic: The other goblins (3) cackle menacingly.
Node context: displeased, but looking forward to beating us up.
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===

- Roll failure -
null
uid: e8fdf79a-8959-9b2f-0a2e-259c4bd940ef
> Don't push it, worm. I can still bash yer face in. Yeah, I think I will.

0:0 - I'm your superior. You'd better show some respect.
uid: e9c23239-c77b-0e02-d6f0-ebba93fae906
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Global):
   false - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Good girl.
1:0 - Good boy.
2:0 - Good pet.
uid: ec539e72-afcf-3081-933c-45d51710a0e5
Cinematic: Another close-up of his foot, just to remind us how gross it is.
Node context: condescending
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_NoticedRing - GOB_DrunkGoblin_Event_NoticedRingdescription
> null

0:0 - Spit.
uid: ed0941d4-3c7a-1842-de92-13ed075b0d2a

null
uid: ed5a4dde-749f-a06d-2142-9d90ab2636ac
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription
> null

- Roll sucessful -
null
uid: edb5da50-e2d1-bc7e-a3fd-055279fa8172
> *As your lips touch filthy flesh, you catch a whiff of... lavender?*

0:0 - And what're you doin' 'ere with that stink on yer face? Humans, think they can do whatever they want.
1:0 - And what're you doin' 'ere with that stink on yer face? Dwarves, think they can do whatever they want.
2:0 - And what're you doin' 'ere with that stink on yer face? Elves, think they can do whatever they want.
3:0 - And what're you doin' 'ere with that stink on yer face? Think you can do whatever you want?
uid: eee7c06d-96a7-1c70-2e3e-bdfe1a8e032c
Cinematic:
Node context: displeased
- 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> Think you rule the world just cuz ya got a scary face? Hah! Think you rule the world even though you're just a halflin'? Hah! Think you rule the world even though you're just a gnome? Hah! Think you rule the world, huh?

null
uid: f041a074-778e-4288-471c-1fdb31f7d0f8
Animation: [Player] is about to stand up, [crusher] kicks him in the face
> Told yeh humans have no spine. See? Thing just looks scary. Doesn't have a spine. Told yeh elves have no spine. See? Dwarves. All bite an' no bark. Told yeh gnomes have no spine. Told yeh half-elves have no spine. Told yeh halflings have no spine. See? All bite an' no bark.

0:0 - I know we don't want to draw attention, but you could've at least bitten off a toe.
uid: f1900d60-5f4f-2d2b-605a-ea456d8c487d
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: f29f5438-4086-4935-3176-aef501f18a5b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> Let us leave it to your imagination, shall we?
> null

null
uid: f38ec2c7-886c-6d78-664b-59bb4d5bfa9d
Jump to another node

null
uid: f5454859-c0e1-a02b-77f5-0add4049a24d
Jump to another node

0:0 - You let him keep his foot? I'd have sliced it clean off.
uid: f78a2b7c-01dd-40dd-10c7-215ead147d26
Cinematic:
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: ff0a2afd-8fd7-e505-fa5a-bfecb0dd01a9
- 0 Set flag(s) to (Object):
   true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrowCommander_Dead.lsj
Synopsis:
players use a spell to speak with the corpse of a powerful drow commander at the goblin camp

0:0 - ... raiding... hunting... the Absolute's will...
uid: 00a0ef75-bdbe-a743-6614-4c934a78d650
Node context: A speaking corpse
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Dead_MentionedAbsolute - GOB_DrowCommander_Dead_MentionedAbsolutedescription
> null

0:0 - ...Minthara... adept... House Baenre...
uid: 0db99117-7f73-3cc6-6af2-d6ead5f86bdb
Node context: a speaking corpse - BANE-ray
> null

null
uid: 12a2356f-2929-c963-42ca-71180b725487

0:0 - ... Moonrise Towers...
uid: 1b9cdf50-14f0-a783-7c9a-c98270a7c67f
Node context: A speaking corpse
- 0 Set flag(s) to (Global):
   true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers.
   true - CAMP_GoblinHuntCelebration_DrowToldMoonrise - CAMP_GoblinHuntCelebration_DrowToldMoonrisedescription
> null

0:0 - ... by my side...
uid: 22c0a54d-fb65-8e4b-5b97-c5fd4f4423a1
Node context: A speaking corpse
> null

0:0 - What were you doing here?
uid: 2bdf9baa-0e3c-1c04-94b5-9fb95658beb4
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... raiding... hunting... the Absolute's will...

0:0 - Drider... lantern...
uid: 33a03d46-ad47-9ebe-60e1-5ee4f6c62298
Node context: A speaking corpse
- 0 Set flag(s) to (Global):
   true - CAMP_GoblinHuntCelebration_Knows_CreaturePath - CAMP_GoblinHuntCelebration_Knows_CreaturePathdescription
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: 36514c05-a879-4c9b-0e8f-c1cc1e8888b9
Node context: after casting a spell to talk to a corpse - solemn
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 377eef64-8349-4c6e-0b04-f5b0fb4a1d16

0:0 - Who is the Absolute?
uid: 3aa3de68-0a15-3774-2ad2-df5c04db9757
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_Dead_MentionedAbsolute - GOB_DrowCommander_Dead_MentionedAbsolutedescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... god... everything... the future...

null
uid: 3b81f706-d18e-ded2-413e-3408801f8c93

0:0 - East... village... well...
uid: 4087566a-8728-a6a1-fdd7-16b11597bebc
Node context: A speaking corpse
> null

null
uid: 57d77b06-bb04-4301-123a-3133ecb84c4b

0:0 - How can I reach Moonrise Towers safely?
uid: 5df3e948-fae3-23e8-466a-f750469c083e
- 0 Check flag(s) (Global):
   true - CAMP_GoblinHuntCelebration_DrowToldMoonrise - CAMP_GoblinHuntCelebration_DrowToldMoonrisedescription
   false - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Drider... lantern...

null
uid: 64af429d-9720-72d0-1fbc-a6b18afd6afc

0:0 - ... god... everything... the future...
uid: 64ee8afa-239d-992b-484e-067dca523853
Node context: A speaking corpse
> null

0:0 - Leave.
uid: 650c107c-e72e-05e9-bfd8-f6f51e223fa7
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - Where are you from?
uid: 6facc4ba-510b-feec-0537-0ac5a667e689
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... Underdark... Menzoberranzan...

0:0 - *The corpse regards you lifelessly.*
uid: 7077979b-6060-220c-572a-5d963121d19c
Node context: after casting a spell to speak with a corpse - matter of fact despite the weird situation
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> What happened to you?
> Do you have anything valuable?
> Where are you from?
> What were you doing here?
> Is there an entrance to the Underdark nearby?
> Who is the Absolute?
> Where were the prisoners taken?
> How can I reach Moonrise Towers safely?
> How can I reach Moonrise Towers safely?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - How can I reach Moonrise Towers safely?
uid: 84dc8a12-da80-b052-f33a-d8d72e3547a8
- 0 Check flag(s) (Global):
   false - CAMP_GoblinHuntCelebration_DrowToldMoonrise - CAMP_GoblinHuntCelebration_DrowToldMoonrisedescription
   true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
   false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Drider... lantern...

null
uid: 89ce1b37-9ae1-d42d-8485-94d46b41fca3

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: 92f18894-ce78-b895-d8c8-626951cebd61
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

null
uid: 96104f43-331d-65ca-88e9-2dfdbef5fa06

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: 9d904d2a-97c7-9e7b-3306-5b7acf79899b
Node context: after casting a spell to talk to a corpse - solemn
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - Who are you?
uid: a0d673b6-1688-b084-f12a-73027a86aefd
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ...Minthara... adept... House Baenre...

0:0 - ... Underdark... Menzoberranzan...
uid: a7ec4536-5812-c1a1-12c4-a753a52000e3
Node context: men-zo-BEAR-an-zon is a city in the underdark
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Dead_MentionedUnderdark - GOB_DrowCommander_Dead_MentionedUnderdarkdescription
> null

0:0 - Is there an entrance to the Underdark nearby?
uid: bc53fb33-e783-5e2c-0367-3047c749d358
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_Dead_MentionedUnderdark - GOB_DrowCommander_Dead_MentionedUnderdarkdescription
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> East... village... well...

0:0 - Do you have anything valuable?
uid: bded52f8-dada-ac30-e1c4-dcd35e87ccfc
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... by my side...

0:0 - What happened to you?
uid: c2884232-9bde-4928-a77b-10da07d195d0
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... murdered... infidel... traitor...

0:0 - ... murdered... infidel... traitor...
uid: c95ae563-c498-8d36-5766-ab7a7f286b24
Node context: A speaking corpse
> null

null
uid: cd7a381a-bd40-797a-12cb-ed1e0d162b88

0:0 - Where were the prisoners taken?
uid: e8254c58-c70d-2f27-555f-5b7dea670936
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> ... Moonrise Towers...

null
uid: fcf78f97-12e2-d6cf-edda-d05702d2f359


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrowCommander.lsj
Synopsis:
The drow commander is a True Soul, sent to the goblin camp in order to instil some discipline in the goblins and lead their raids. She's already had one success - at the tavern - but the adventurers who infiltrated the goblin camp are her next targets. The Absolute believes they have something of value, and she must reclaim it. The players can tell her that the adventurers fled to the grove in which case she'll see the players as perfect candidates to help her infiltrate the place, having mistaken them for True Souls.

null
uid: 001b2993-a610-214a-97ea-ea400aedfe73
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> null

- Roll sucessful -
null
uid: 0024c874-ec22-9442-7bd8-3ed7db76468c
> Take it - I do not need a guide, I need a hunter. Will you join me?

0:0 - Excellent - be sure not to kill him before he talks.
uid: 00c9ccab-e025-0636-32e9-cf11dea564ce
Node context: arrogant, pleased
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Event_AskedToTorture - GOB_DrowCommander_Event_AskedToTorturedescription
- 1 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_GoTorturePrisoner - GOB_DrowCommander_Event_GoTorturePrisonerdescription
=== END NODE ===

0:0 - *The drow's mind closes around yours, her bloodlust like needles in your skull.*
uid: 02bc97d9-61a3-5aa5-8f2f-9fe4b8ce015e
Cinematic:
Node context: annoyed with self - just stumbled into a huge mistake
> The tieflings should be warned. Together, you can outnumber her warband.
> Perhaps you can misdirect her... or kill her.
> Leading her to the tieflings might doom them... but it would earn her trust.
> The grove's inhabitants are weak - it's ready to fall.
> Even with the grove's numbers depleted, dealing with her there may be safer than fighting here.
> The druids' magic protects the grove, but she may be able to break through.

0:0 - I trust you have cleared your mind? I hunger for battle. We must find the sanctuary.
uid: 02f1740a-3402-aa50-21f6-8d7399af2aec
Cinematic:
Node context: short-tempered, speaking to a subordinate
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_Event_Disappointed - Drow is disappointed you partied with goblins.
> I must reach Moonrise Towers. Nere said you can provide safe passage.
> The prisoner gave up his secrets.
> Let me see your map. I'll show you where the grove is.
> How did a drow come to be commanding a tribe of goblins?
> I have nothing to report.
> How can you allow spiders to be used for bloodsport? It's heresy. I thought spiders were sacred to your kind, yet you use them for bloodsport?
> You denounce Lolth? Heretic - I'll kill you!
> null
> Leave.

0:0 - Allow her to read your thoughts.
uid: 036b0de9-7b46-7cf0-62f6-8089f520df0b
> null

0:0 - Even with the grove's numbers depleted, dealing with her there may be safer than fighting here.
uid: 03b97240-54bf-aeeb-157a-980c0d2126e3
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> null

0:0 - You'll think of no better, I assure you.
uid: 051a038a-3b5f-5576-31d8-dfca1891e95e
> null

0:0 - *One of those the voice spoke of. One of the Chosen. The vision fades away...*
uid: 055e6c10-6725-ee1f-7bba-948f68d068f1
Cinematic: mindmeld with Minthara as narrator describes vision of Minthara with Orin
> null

null
uid: 05d7d104-11e7-8b2f-21a0-ac6003dd1039
Jump to another node

0:0 - I visited his grove - but the druids there have cast a protective spell over the place.
uid: 05e9d3d7-e099-b3fe-642f-9df9aa73fd63
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription
> null

null
uid: 06cc3968-d856-0900-1c67-dcd42c02072d
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - I will gather my warband and reach the grove by next light.
uid: 0739c298-cd24-b623-4ba8-94cdfc952c5c
> You must make your way inside. Once I am in position, on your signal, we break them.

0:0 - One. We captured a human who knows exactly where it is.
uid: 07dd1892-64a3-fe13-397f-10d3f87712b9
Node context: cold, calm
> He's been resilient but he'll talk...

null
uid: 09724155-53a7-29fd-0264-b3bcad3ea305
Jump to another node

0:0 - The druids' magic protects the grove, but she may be able to break through.
uid: 0987acc6-7e82-7879-3579-4b7507327c1e
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
> null

0:0 - Your hunt would desecrate a sacred place - it ends here. As do you.
1:0 - Your fervour is impressive, but I'm afraid your hunt ends here.
2:0 - Let me sate your appetite - you die here, True Soul.
3:0 - You are too beholden to zealotry, True Soul. I must end your hunt here.
uid: 0a9425bd-431b-aa51-cd27-cf5ec80bea5f
- 0:0 Tag: Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA.
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her
- 1 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

null
uid: 0adc99d2-79e9-efa3-bb98-a186fd728a7b
Jump to another node

0:0 - You denounce Lolth? Heretic - I'll kill you!
uid: 0af01b7b-d6cd-be63-cc38-0d4d94d34cb7
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_DenouncedLolth - GOB_DrowCommander_DenouncedLolthdescription
- 1 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> null

0:0 - There's no way inside - the druids have performed a ritual to seal the place.
uid: 0b09032d-145f-1394-f7eb-0ccb2b0de4ac
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription
> null

null
uid: 0b44d58b-abda-43cd-79d2-cfcfe69395e2
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> null
> null

0:0 - I have other business to attend to.
uid: 0b74ed38-e54f-1f07-9460-4c20f06e263f
> Take care of it quickly. You are needed here, and my patience wears thin.

0:0 - It is time to continue the hunt, True Soul. I hunger for battle.
uid: 0bcf9d89-14d3-4270-fef8-186ccb3aed07
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_Knows_Mission - You know that the Drow is looking for the Den.
- 1 Check flag(s) (Global):
   true - GOB_DrowCommander_State_ReadyToGo - GOB_DrowCommander_State_ReadyToGodescription
> I need safe passage to Moonrise Towers. Nere said you can provide it.
> You might stay hungry. I already dealt with some of the grove's inhabitants.
> There's a problem - the druids have performed a ritual to seal the grove.
> Let's talk payment first.
> I'm ready. The grove will fall.
> So do I. I'm here to kill you.
> Your hunt would desecrate a sacred place - it ends here. As do you. Your fervour is impressive, but I'm afraid your hunt ends here. Let me sate your appetite - you die here, True Soul. You are too beholden to zealotry, True Soul. I must end your hunt here.
> null
> Leave.

0:0 - And you allowed them to do this? You were ordered to expose them.
uid: 0bdf7a4c-d27b-eade-32f2-3ccb6be987c3
> I will gather my forces nonetheless and reach the grove by next light.

0:0 - If she finds the grove, everyone there will die. You need to throw her off the trail.
uid: 0bee08c9-0c5b-50cd-c996-4beec8259973
> null

0:0 - How did a drow come to be commanding a tribe of goblins?
uid: 0cf0d818-1130-b33a-6642-cbea5b6f6341
- 0 Check flag(s) (Global):
   false - GOB_DrowCommander_Knows_CommandingGoblins - GOB_DrowCommander_Knows_CommandingGoblinsdescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Knows_CommandingGoblins - GOB_DrowCommander_Knows_CommandingGoblinsdescription
> They are flocking to the Absolute. In sufficient numbers, they are an effective force. Expendable and willing.

0:0 - Interesting. What do you know of this druid?
uid: 0de56881-b4d6-3b93-07ca-80b32b1a7d94
Node context: cold, threatening - we're on her turf and she wants to know exactly why
> I visited his grove. Many of the inhabitants are already dead.
> I visited his grove - but the druids there have cast a protective spell over the place.
> I visited his grove.
> I've heard rumours that he's a very powerful healer.
> I have orders to capture him.

null
uid: 0e718a3f-36eb-a418-a902-648fe6f29ab5
Jump to another node

0:0 - This tribe is mine to command. If you have business here, then you report to me.
uid: 0e8daf55-1caa-d753-ac30-d063affe509a
Node context: sinister, commanding
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Knows_CommandingGoblins - GOB_DrowCommander_Knows_CommandingGoblinsdescription
> Join my hunt.
> You will join my hunt.

0:0 - Perfect. This grove is the place I am seeking. Show me where it is, and we will destroy it together.
uid: 0ec07d9e-c61c-ffb4-303e-6a9cd4d83e33
Cinematic:
Node context: delight on first word
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> There is a weapon the Absolute seeks - I'm sure those wretches have it hidden away there. We will find it, amongst the dead and the ashes.

0:0 - I see the slaughter has already begun. We will eliminate those who remain together, True Soul.
uid: 0eccac78-5497-6d98-6cf9-540e38a793af
Cinematic:
> null

0:0 - *Her mind enters yours, a splinter of ice piercing your memories.*
uid: 0effd9c0-7a20-d3b8-2674-c56cb43271d3
Animation: SN:CINE_MindMeldLevel_01_loop
Cinematic:
Node context: unnerved
> *Tiefling faces flicker into view as she attempts to learn the grove's location.*

0:0 - For the Absolute!
uid: 0f836f71-0c6f-fb29-0991-331e4d35357e
- 0 Check flag(s) (Global):
   false - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
> Gods damn it all. To the grove - quickly. We can't let it fall to these vicious bastards.

0:0 - Bad news - the prisoner escaped.
uid: 0fc3fe98-0752-61c9-32b9-8e9ecf18e996
- 0 Check flag(s) (Global):
   false - GOB_DrowCommander_Event_ToldOfPrisonerEscape - GOB_DrowCommander_Event_ToldOfPrisonerEscapedescription
   true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldOfPrisonerEscape - GOB_DrowCommander_Event_ToldOfPrisonerEscapedescription
> These creatures have failed me again? I will deal with those responsible later.

0:0 - Patience. Her time will come.
uid: 0fe0cd09-f440-d788-513d-daa110adce5a
> Sooner than later, if I've got a say in it.

null
uid: 106c96ed-0f00-0ed3-beb6-820c75ad2a3a
> null

null
uid: 10a4ee62-1638-ec37-51d5-1890cc9c3561
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_BrokeOath - Player broke their oath.
> So close! Their fate is sealed - and you will be instrumental in the slaughter.

0:0 - I will gather a raiding party and move into position.
uid: 114b43cd-b67b-c94d-7b2e-2e8c0c00d8d1
Node context: cold, cruel
> You will open the gates from the inside when the time is right to strike.

0:0 - I visited the grove - the druids have performed a ritual to seal it from intruders.
uid: 114cf83b-0987-667c-7496-c62cf0fa8739
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
> null

0:0 - *...and of the weapon. She will seize it, in the Absolute's name.*
uid: 12066aac-504b-4be6-dca8-43c8aee8c75d
Cinematic:
> null
> null

null
uid: 124884d3-14aa-1e85-e8c0-4811dc6d60b5
Jump to another node

0:0 - Gold. Lots of it.
uid: 12e71edc-c149-62bf-f14d-2c281d00bc97
> We are servants of the one true god, not mercenaries.

0:0 - *As she turns to you, her thoughts mingle with yours, a cold hand caressing your brain.*
uid: 130e4ced-05cd-b9be-155c-fb58c4da51b2
Animation: SN:CINE_MindMeldLevel_01_loop, CDavis: Use any lvl01 mind meld anims
Cinematic: the drow turns and looks at the player, studying them
Node context: unnerved
> null

0:0 - I will gather my forces - we will reach the grove by next light.
uid: 133a563c-8db7-ecf4-7869-d1e2d52e2b19
> null

0:0 - Something is entangling my memories.
uid: 13bef70f-c534-5e6b-c8e7-d462b1f72e74
= Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
> null (roll failure)
> null (roll sucessful)

null
uid: 140ed48c-2914-0d12-0005-36769af9d649
Jump to another node

0:0 - This ends now - so does your life.
uid: 1495bfa2-d8c3-e8ea-94d6-0f16b9bb288a
> null
> null

0:0 - He's been resilient but he'll talk...
uid: 14a47bf6-ce70-d5a4-a1a0-8404221aa0b6
Cinematic:
Node context: cold, with a spark of malice
> null
> null
> null

0:0 - I do not have time for interruptions from underlings.
uid: 15c3ace0-e9a7-9191-2732-7ff97a64f3a0
Cinematic:
Node context: dismissive
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp.
> *As she turns to you, her thoughts mingle with yours, a cold hand caressing your brain.*

0:0 - Your allegiance should be to me and the Absolute. While you hold on to your past, you are worthless.
uid: 15c6ae2b-79f7-1adc-569e-7c70a79b0113
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue.
=== END NODE ===

0:0 - The goblins tell me that you extracted a confession from our prisoner, True Soul.
uid: 15eec92b-837a-6d3e-1d4a-cc3dbfbf638f
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp.
- 1 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
   false - GOB_DrowCommander_State_ReadyToGo - GOB_DrowCommander_State_ReadyToGodescription
> Without your help, they would have extracted nothing but screams and blood.

0:0 - The druids have called on their god to protect the place. No matter.
uid: 15f3b617-e538-a67e-b5cc-3c51d72a33bf
Cinematic:
> null

null
uid: 16187abe-af07-375d-3c6e-5ce80f385bb5
> And when they are dead, the Absolute will reward your faith. As will I.

null
uid: 16ec33de-5597-8b0c-783e-4aad22f319f1
> null

0:0 - Exquisite. The Absolute chose well when She chose you.
uid: 173ed2a4-e431-114a-2ba1-20252fea9440
Node context: delighted
> I will gather a raiding party and move into position.

0:0 - I visited his grove.
uid: 175d4dea-03be-fa28-fd67-0f882840c09c
> Perfect. This grove is the place I am seeking. Show me where it is, and we will destroy it together.

null
uid: 179ded4e-9cbc-28a5-5ed5-5a8262d35600
- 0 Set flag(s) to (Global):
   true - GLO_SecretOfArtefact_MintharaMentionedWeapon - Heard Minthara mention the artefact at the goblin camp.
> null

null
uid: 19db3a48-a3d9-1e7e-0fb2-c4566da5ec23
- 0 Check flag(s) (Object):
   true - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory.
> null

null
uid: 1b1704a0-8265-10e7-99c6-76c896fcad1c
Jump to another node

null
uid: 1b20528c-4796-f3bb-1c64-0280531f028f
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Ready? Let's take her out.
> Patience. Her time will come.
> Quiet. I have everything under control.

- Roll failure -
null
uid: 1c83040e-31c1-aadd-bf36-7877af9a05f3
> You are a poor liar. I do not know why you are protecting them, and I do not care.

null
uid: 1d305492-d5c9-8965-dd8a-8f958ee1e40e
Jump to another node

null
uid: 1dff683a-b0f5-ed61-f94b-ac224beb03ca
Jump to another node

null
uid: 1f2a17c9-8d44-4715-641b-40a22e129c3f
Jump to another node

0:0 - So do I. I'm here to kill you.
uid: 2063da73-da57-c0b9-216d-c4517da0fa44
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her
- 1 Check flag(s) (Tag):
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - You would dare...? Guards - to me!
uid: 20b9642c-1b49-817b-257a-e3955d07900c
Node context: player has threatened her - shocked by their bravery
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue.
=== END NODE ===

0:0 - Enough. Speak only to me, True Soul. The hunt must begin.
uid: 217d6fa1-d722-132b-cb7c-b1c328234d38
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null
> null
> Nothing makes the blood hotter. Let's hunt.
> What's so important about this sanctuary?
> I know the place you're looking for - it's a druids' grove.
> This ends now - so does your life.
> null

null
uid: 222d4ae8-a292-89f1-907a-e52644cbec91
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: 227b10d2-8744-25de-6a92-63685a5837c1
Jump to another node

0:0 - Until their sanctuary is found, I will take something precious from you every hour that passes.
uid: 239c0c8e-2cb2-4ef7-3474-cf64ff518702
Animation: [REUSE] CDavis: Use look ats/constuctions
Cinematic: talking to goblin warchief
Node context: cool, calm, sinister
> A trinket... a tongue... a limb.

0:0 - Ready? Let's take her out.
uid: 23dd25b0-2c07-a550-5916-8e5161b88782
> Make peace with your Absolute - the Blade comes for your head!

0:0 - Why do you ask? Surely you feel the Absolute moving through me - just as I feel Her in you.
uid: 24983010-79cc-bea5-de0c-eccd643f0e6c
Node context: mildly suspicious - the Absolute is her god and she's speaking to someone she believes to be chosen by that god. they said something unexpected
> Now - let us hunt together, sister. In Her name.
> Now - you must obey me and hunt, jaluk. In Her name.
> Why She chose iblith such as you, I cannot say. But we must hunt together.
> Now, you must hunt with me. In Her name.

0:0 - Excellent. Now show it to me! Be my eyes...
uid: 25b2901e-ff34-c9c7-de32-558f03f22640
Cinematic:
Node context: delighted
> *Her mind enters yours, a splinter of ice piercing your memories.*

null
uid: 2708cd45-890c-e9b3-6c12-d8191f9e0352
> null

0:0 - *You feel Shadowheart's anxiety. The weapon the Absolute seeks - it's the artefact that she carries. The same one that protected you as you entered the goblin camp.*
uid: 27108b2b-ca22-cc2b-26e4-bcbde9504a2b
Animation: can use CINE_Look_Nervous for SH
Cinematic: Shadowheart steals a glance to Tav, her expression tight, apprehensive. The image of her undulates slightly - a mindmeld.
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> *Her mind focuses - the cultists cannot discover that the weapon they seek is within their grasp.*

null
uid: 279e08d0-8715-e35b-fb4d-73c44749aab4
Jump to another node

- Roll failure -
null
uid: 2807f60a-6691-9efb-a4a4-4a06e35f7ce5
> Orders from whom? This is my command, and if you were sent here, I would have been told to expect you.

null
uid: 2873dca3-5b27-2459-0b69-f2536551b62d
Jump to another node

null
uid: 28d0b9dd-133e-1e63-a957-33bedef0a314
Jump to another node

null
uid: 292f3bce-2488-12f5-f49c-53c34b879e38
Jump to another node

null
uid: 2b93b125-91b8-573a-3e6d-b0ce9c76ceb1
Jump to another node

- Roll sucessful -
null
uid: 2bcc743f-4c07-0869-7bd7-4de68e373fa2
> Fool. You have fallen for his lies. We know that area well - there is nothing hidden there.

0:0 - They are servants of the Absolute. In sufficient numbers, they are an effective force. Expendable and willing.
uid: 2c17bb06-e37d-28dc-21dd-0f11373b1adc
Node context: describing her goblin minions. malicious amusement on final phrase
> But they do not have the wits to lead this hunt with me. Do you?

null
uid: 2c9eaddf-5617-c39f-024b-764f6cfaa486
> null

0:0 - We're both drow. The Absolute shouldn't come between us.
uid: 2d216f78-8917-9f3d-9d7f-7d4c5f39c649
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> I would sacrifice a thousand drow if the Absolute commanded it! You will be the first!

0:0 - If I do this, I expect to be rewarded.
uid: 2d81fbb3-757d-8cb0-a370-5386e49e1679
> You are honoured to serve a cause - a god. You will earn Her love, and the power that flows from that love.

0:0 - Relent, and open your mind to her.
uid: 2dba59ff-4b38-1605-6a31-0e69aa97f406
> null

null
uid: 2dd0f0c2-0382-13de-ba12-5cf2c8a069a6
> Yes. I suppose I might offer you passage. But first you will raze the grove and honour our mistress.

0:0 - Praise be. A True Soul. Are you here to join the hunt, sister?
1:0 - Praise be. A True Soul. Are you here to join the hunt, brother?
2:0 - A True Soul? Praise be. Are you here to join my hunt?
uid: 2e27ab55-5fe2-1196-a78a-b2eaa1428490
Node context: appraising a potential ally
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 1:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
> null

0:0 - Point to the location of the grove on her map.
uid: 2e56b6de-e7f0-007c-bbe1-61a3dc889599
- 0 Set flag(s) to (Object):
   true - GOB_DrowCommander_Event_CompromisedDen - GOB_DrowCommander_Event_CompromisedDendescription
> null

null
uid: 2ebb7cb9-2cef-818d-3c47-31b8f6bb6613
Jump to another node

null
uid: 2f22f0fc-a7ad-4491-21b3-42613bc4f5f5
Cinematic: The player sees a vision of Minthara with Orin, one of the Absolute's chosen.
- 0 Check flag(s) (Global):
   true - IMPOSSIBLE - IMPOSSIBLE
> null

0:0 - Open your mind to her.
uid: 2f99c8c0-95a1-4e27-cf7b-3cfa06eec30d
> null

0:0 - I have been expecting you. The goblins tell me that you forced a confession from our prisoner.
uid: 2fa2fc48-3073-f20c-f71d-ed48cbcd46b9
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
   false - GOB_DrowCommander_State_ReadyToGo - GOB_DrowCommander_State_ReadyToGodescription
> Without your help, they would have extracted nothing but screams and blood.

0:0 - And once I'm inside?
uid: 3039df42-b1cb-f41a-a1e4-0282c0bf4382
> I will gather a raiding party and move into position.

null
uid: 30e54452-019e-a900-7e2b-9ee87401b380
Jump to another node

0:0 - My patience wears thin, True Soul. The hunt must begin.
uid: 3118d7d7-c433-055d-1ae9-cdc328c835d4
Cinematic:
> Show me the grove. Be my eyes.

null
uid: 315c966f-187d-a1c2-cc44-515ee93f60c0
> *Images of the battle at the gate shimmer into view, along with the adventurers pleading to be let inside.*

0:0 - This is where your hunt ends, zealot.
1:0 - Your hunt would desecrate an ancient place of calm. I will not let it happen.
2:0 - You command the Absolute's forces well - you'll do so no more, villain.
3:0 - The hunt of your ill-begotten god ends here, True Soul.
uid: 32a5b3fb-bf54-7522-143b-5d17a9aaf6d5
- 0:0 Tag: Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.)
- 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA.
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her
- 1 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - Faith is stronger than blood, traitor!
uid: 3399f32e-708a-27d4-91db-473f6139d16c
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue.
=== END NODE ===

null
uid: 33f75f01-3c3d-ef79-580e-0b379948412a
Jump to another node

0:0 - Quiet. I have everything under control.
uid: 34456fb7-0ae1-6b2a-97ae-d4b095409af3
> null

null
uid: 345f0dc7-a941-efd3-5f81-4a18a4f5d2f9
> Yes - I suppose I might offer you passage. But first you will obey my command in Her mighty name.

null
uid: 346f350d-d17d-e949-8b69-5670678b2370
Jump to another node

0:0 - The grove's inhabitants are weak - it's ready to fall.
uid: 3491793e-3703-adf6-aa7f-2c413181e18c
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> Speak, True Soul. The hunt must begin soon.

0:0 - The druids' magic protects the grove, but she may be able to break through.
uid: 3686f131-b027-a34a-8766-14b8127e4bd5
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
> My patience wears thin, True Soul. The hunt must begin.

0:0 - Make peace with your Absolute - the Blade comes for your head!
uid: 371dc64f-a0ac-394d-fb21-6c85b0f00c89
> null

null
uid: 37ba7d6e-2ae6-dd54-ef25-4e99788f519a
Jump to another node

null
uid: 38861ab2-9193-9f7e-8601-0f1acd474023
> null

0:0 - Reject these dreams of a bloodbath.
uid: 38a43ccb-3908-7ae5-0789-b086096e07ae
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

null
uid: 3913ac3d-db91-2947-f3ba-59189d620d06
Jump to another node

null
uid: 396ac3d6-edea-db84-3ba1-9ccb2ea72503
Jump to another node

0:0 - Perhaps... but your thoughts are troubled. Show me everything you have seen.
uid: 39d29231-94ec-2222-e8f8-a2af27fff28d
Cinematic:
Node context: sceptical - suspects she's not been told the truth; preparing to telepathically enter our mind
> *Her mind enters yours, a splinter of ice piercing your memories.*

0:0 - Even with the grove's numbers depleted, dealing with her there may be safer than fighting here.
uid: 3a8694d5-ba8e-4dab-fedc-d070e2162f93
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> My patience wears thin, True Soul. The hunt must begin.

null
uid: 3b60bdf2-a13e-cb03-096b-039735e2e751
Jump to another node

0:0 - I need safe passage to Moonrise Towers. Nere said you can provide it.
uid: 3bbafd7c-1a3b-2341-ff42-2dac3cf38e21
- 0 Check flag(s) (Global):
   true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
   false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
> null

0:0 - I'm sorry. I didn't get anything out of him.
uid: 3cfd2fe1-7e70-f265-1e1b-aa2cc48283ad
> Perhaps... but your thoughts are troubled. Show me everything you have seen.

null
uid: 3d93974a-2ade-64fc-63e6-b8fa3045bb7c
> null

0:0 - I'm on a hunt of my own. I'm looking for a druid named Halsin.
uid: 3fd3e4a5-ff69-a84d-a5ab-76d18278df81
- 0 Check flag(s) (Global):
   false - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened
   false - GLO_Halsin_State_PermaDefeated - Halsin is perma defeated - set when he dies/gets knocked out, whatever the reason (perhaps after he was saved from the goblin camp)
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldDrowOfHalsin - GOB_DrowCommander_Event_ToldDrowOfHalsindescription
> Interesting. What do you know of this druid?

0:0 - They'll die thinking I'm their hero.
uid: 3fd59817-a166-e73a-b3ef-b2d4bbea5170
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> Exquisite. The Absolute chose well when She chose you.

0:0 - Pathetic. You are polluting the power the Absolute has granted you.
uid: 3ff3aa6b-a42e-1f10-2c6e-f2ff821fa6b3
> Purge yourself of these intoxicants, and come back to me when you are capable of serving as you should.

0:0 - *Her excitement is palpable. She lingers on thoughts of victory, of unbelievers' blood spilled...*
uid: 40aedd73-8643-ce95-3dbf-298fb6c449c9
Cinematic:
> *...and of the weapon. She will seize it, in the Absolute's name.*

0:0 - He told me everything.
uid: 40ddc2a0-1bec-d8e6-f63a-b7f5c934d4ed
- 0 Check flag(s) (Global):
   true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
> null

0:0 - Did he, now? Let me guess: the snivelling brat's failed his duty. Nothing if not expected.
uid: 41bf1074-aa9e-ef0c-1d3a-9f8105dfbc6c
> Yes. I suppose I might offer passage. But first - we hunt.

0:0 - A trinket... a tongue... a limb.
uid: 41f06136-7957-6023-c8a4-646ad296369d
Cinematic:
Node context: cool, calm, sinister
> I ain't no use without my limbs! The lads'll make the prisoner squeal soon enough, I swear!

null
uid: 42578535-faca-0313-e00e-74559f0881cd
Jump to another node

null
uid: 42ab6b06-ae4f-ea85-8601-4d845b2e97b2
- 0 Check flag(s) (Global):
   false - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutWeapon - GOB_DrowCommander_Event_ToldAboutWeapondescription
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 1 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> null
> null
> null
> null

0:0 - The last I sent did not return. Dead at the hands of those they seek, no doubt.
uid: 436c20fd-7292-dad6-f348-07d72a74d60e
Node context: irritated
> I would take greater pleasure in killing them myself than in sending them to die in the woods.

0:0 - Now - you must obey me and hunt, jaluk. In Her name.
uid: 4378cfbc-4ce9-6cbf-db93-6a63aa69cc21
Node context: insulting - jaluk' (jah-LUCK) is a derogatory term for a male drow.
- 0 Check flag(s) (Tag):
   true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)

null
uid: 44e2687d-332b-9348-4f4d-d7651ae83c2a
- 0 Set flag(s) to (Global):
   true - GLO_SecretOfArtefact_MintharaMentionedWeapon - Heard Minthara mention the artefact at the goblin camp.
> null

0:0 - *Her thoughts mingle with yours, a cold hand caressing your brain.*
uid: 44f36783-4986-4504-34ae-2bae38f309f7
Animation: SN:CINE_MindMeldLevel_01_loop
Cinematic:
- 0 Check flag(s) (Dialog):
   false - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp.
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp.
> You are a True Soul, jaluk? Perhaps you are worthy to assist me.
> You are a True Soul, sister? It is good to have your assistance.
> A True Soul in such a grotesque form? The Absolute has a place in Her heart even for darthiir.
> You are a True Soul? Little wonder that you serve me so well.

- Roll failure -
null
uid: 451bce33-ac04-89a1-9d52-84658af85176
> Your thoughts are... veiled? Why do you protect these devilkin? Your thoughts are veiled. Are you protecting these creatures because they share your blood?

0:0 - Why is a drow commanding a tribe of goblins?
uid: 451c13f8-ee96-639a-8d12-29c9a50696b0
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Knows_CommandingGoblins - GOB_DrowCommander_Knows_CommandingGoblinsdescription
   false - GOB_DrowCommander_Knows_AboutGoblins - GOB_DrowCommander_Knows_AboutGoblinsdescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Knows_AboutGoblins - GOB_DrowCommander_Knows_AboutGoblinsdescription
> They are servants of the Absolute. In sufficient numbers, they are an effective force. Expendable and willing.

0:0 - Protect them? Never. My memories are yours.
uid: 45f1aa9e-b074-0b5f-02a2-968cf5b51a46
> That is hard to believe - your mind is a maze of misdirection.

0:0 - *You attune your mind to it. The artefact does not want to part from you. It does not want to fall into the Absolute's clutches.*
uid: 45fb4f2a-b049-95f4-f6e2-9cdb676d6639
Cinematic: Player glances from their side to Minthara
> null

0:0 - Gladly. Who are we hunting?
uid: 46b93a37-b167-81f0-b6aa-85357d1e71df
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_Event_OrderedToJoinHunt - GOB_DrowCommander_Event_OrderedToJoinHuntdescription
> Worshippers of a false god. Their existence is an insult to the Absolute's claim on this region.

- Roll sucessful -
null
uid: 46d75d70-7218-0c38-1cf0-438652e5a45f
> Untangle them, or you are worthless to me. My patience wears thin.

0:0 - Let's talk payment first.
uid: 472ab32b-9b70-431a-ce5a-8401edf760d8
> null

0:0 - Stop! I'm growing aroused!
uid: 47e0373b-e907-6cf0-a094-9d1f3b94b4a3
- 0 Check flag(s) (Global):
   true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Control yourself - you are as uncouth as the goblins. The slaughter at the Grove will not begin until you have prepared the way.

- Roll failure -
null
uid: 49e65451-48d8-2508-c518-19c68a8f6a7b
> No. There is intent behind this deception - and you will pay for it with your life.

0:0 - Without your help, they would have extracted nothing but screams and blood.
uid: 4a137e50-f8b2-17b1-298d-23e7a22a3b2f
> *Her thoughts mingle with yours, a cold hand caressing your brain.*
> You serve the Absolute well.

0:0 - A True Soul in such a grotesque form? The Absolute has a place in Her heart even for darthiir.
uid: 4a5e7b46-de76-1303-99f4-cfdd8e55d7c9
Cinematic:
Node context: disgusted - speaking to an elf player and has a hatred of them. 'darthiir' (dar-FEAR) is a derogatory term for an elf
- 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0:1 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
> Her heart is more generous than mine. Join my hunt, faerie. And obey me.

0:0 - The thief whimpering in our dungeon tried to flee to their sanctuary.
uid: 4afaf8d7-dde9-86b8-836a-0deeda9eaa09
Node context: cold, calm
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> We will continue to remove parts of him until he tells us exactly where it is.

null
uid: 4beceee4-540d-da59-3668-19e8f33f3fb1
Jump to another node

0:0 - No, but I've seen the place myself.
uid: 4bf60bc4-3674-779c-e27d-3c68f59fbe01
- 0 Check flag(s) (Global):
   true - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts.
   false - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
- 0 Set flag(s) to (Object):
   true - GOB_DrowCommander_Event_CompromisedDen - GOB_DrowCommander_Event_CompromisedDendescription
> null

0:0 - I'm sorry... I stopped by the party. The drink's clouding my mind.
uid: 4ca718bd-f32b-52b0-004e-a102471f08db
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - Beautiful.
uid: 4cc7d59f-1c46-9773-b35d-42eb964cc7a5
> Good. Marshalling the goblins is no simple matter, but my warband will be ready to attack by next light.

0:0 - We will continue to remove parts of him until he tells us exactly where it is.
uid: 4cd236aa-7465-bb9c-dc2c-7c5a4ce8593e
Node context: malicious glee
> null

0:0 - You are a poor liar. I do not know why you are protecting them, and I do not care.
uid: 4ce58e6b-4ed9-4f72-afef-4e3c72b979eb
> null

0:0 - Now - let us hunt together, sister. In Her name.
uid: 4d13797e-237e-e22b-1c4a-dd5ddd3f1121
Node context: 'Her name' is a reference to the speaker's god. She thinks we worship the same god. Sister is because we are of the same race.
- 0 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)

0:0 - Orders from whom? This is my command, and if you were sent here, I would have been told to expect you.
uid: 4d2bb74b-00ee-8c30-a83a-ce5ad1ed52d5
Node context: suspicion building to anger
> Here are your new orders.

0:0 - Good plan. I'll consider it.
uid: 4da6ff8c-ef27-c3cf-bd5b-febd6a1507d0
> null

null
uid: 4e63a671-ba15-2789-51a3-ebf21c98d958
Jump to another node

0:0 - You started the slaughter without me? How selfish.
uid: 4ee7ab3b-5a9d-14ec-f1a5-666ce0ab39c5
> But we can still fight side by side. Together, we will destroy any who have not died or fled.

null
uid: 4f8f2db6-2c8e-33d5-4cd8-d7021c61096c
Jump to another node

0:0 - Share in her dream of a dance of death.
uid: 4f944778-21a0-2da7-3636-98a70ac39561
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Speak, True Soul. The hunt must begin soon.

0:0 - I have my own business to take care of.
uid: 4faacf41-2722-0e88-f536-3843e7136300
> This tribe is mine to command. If you have business here, then you report to me.

0:0 - There is a weapon the Absolute seeks - I'm sure those wretches have it hidden away there. We will find it, amongst the dead and the ashes.
uid: 4fe15311-c0ff-7811-fd92-0762ebd9b983
- 0 Set flag(s) to (Global):
   true - GLO_SecretOfArtefact_MintharaMentionedWeapon - Heard Minthara mention the artefact at the goblin camp.
> *Her excitement is palpable. She lingers on thoughts of victory, of unbelievers' blood spilled...*

null
uid: 5036d6f9-69d6-88bc-f06d-754b491e1f78
Jump to another node

0:0 - I've already found the place - it's a druids' grove, not far from here.
uid: 504ce4ae-4735-29c4-cc9a-838825ef6bc1
- 0 Check flag(s) (Global):
   true - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts.
> null

0:0 - You are sure? Show it to me. Be my eyes.
uid: 50587be1-bcbe-c520-21c1-9f7d16d46d60
Cinematic:
Node context: intrigued
> null

null
uid: 508b5d6c-9271-6101-c373-b98fcd583089
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_Inclusion - GOB_DrowCommander_Event_Inclusiondescription
> null
> null

0:0 - The grove's inhabitants are weak - it's ready to fall.
uid: 5116b15a-0493-ca95-4330-392c9c160b75
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> null

0:0 - You need to prove your value before I give you anything. Join my hunt - that will show your worth.
uid: 5122e1db-6e5f-b880-95e5-a25785c686cb
Node context: harsh

0:0 - Place your finger on a patch of forest, far from the grove.
uid: 514a4fe5-9d05-66d3-83f8-8e9c9f71305a
= Roll SkillCheck Deception (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
> null (roll sucessful)
> null (roll failure)

0:0 - The place you seek is a grove - the druids there have performed a ritual to protect it.
uid: 51c8c3ed-f8a4-2731-7200-f27141171fce
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription
> And you believe their god's roots and branches can stand against the Absolute's fury?

0:0 - Patience. Her time will come.
uid: 544cfe75-3ff2-8ff2-6bc2-e61508e92fd7
> null

null
uid: 558ed00b-1362-1759-140c-925424c916bc
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_BrokeOath - Player broke their oath.
> *She sees the entrance to the grove as the adventurers retreat inside, joining the tieflings...*

0:0 - Speak, True Soul. The hunt must begin soon.
uid: 559b2820-d63c-f05c-f8ab-bf4ca46c198e
Cinematic:
Node context: cold, calm
> null

0:0 - *You suddenly feel a strange anxiety take hold - not your own, but that of the gith artefact you carry. Somehow, it's afraid...*
uid: 55ae7923-a8b3-cdfc-84ad-76abb6d897b0
Animation: Use Mindmelt
Cinematic: The player glances to their side, as if sensing the box
- 0 Check flag(s) (Object):
   true - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory.
> *You attune your mind to it. The artefact does not want to part from you. It does not want to fall into the Absolute's clutches.*

null
uid: 576e31e5-7fd5-9299-81e7-c4dfe9d72546
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> Enough. Speak only to me while you are in my presence. The hunt must begin soon.

null
uid: 5795a163-7df1-2131-2970-8f28d3df7e4f
Jump to another node

0:0 - Sooner than later, if I've got a say in it.
uid: 583c35e7-e691-1eba-0f24-9addf44d51f4
> Enough. Do not interrupt me!

0:0 - And endanger the entire grove? It's too risky.
uid: 59678376-9b1c-5c0d-35e9-55eb3b944256
> null

0:0 - *...and then smiles serenely as blood and shadow spread like stains across your memory, erasing all that live there.*
uid: 596d150e-650b-6261-44d5-ab0c5e91f96a
Animation: SN:CINE_MindMeldLevel_01_loop
Cinematic:
Node context: unnerved
> The cowards found refuge among the desperate. Perfect.

0:0 - The druid makes his home in a nearby sanctuary where his followers worship a false god.
uid: 59a4c192-e87d-9bf7-4f96-64a1a6ebca88
Node context: cold, calm
> I intend to find it, and destroy it.

0:0 - Your thoughts are... veiled? Why do you protect these devilkin?
1:0 - Your thoughts are veiled. Are you protecting these creatures because they share your blood?
uid: 5a76db05-e728-1a50-ca3e-fccc41c9764b
- 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> They're innocent, and no danger to you.
> Protect them? Never. My memories are yours.
> Relent, and open your mind to her.
> I won't betray them.
> They are innocents, and on my oath, they are protected. The grove is a tranquil, ageless place. I will not let you desecrate it. Because monsters like you can't be left to run amok. You'd slaughter them on the whim of a capricious god. I find that... distasteful.

0:0 - You are honoured to serve a cause - a god. You will earn Her love, and the power that flows from that love.
uid: 5a9851cb-76b2-4908-c57f-77926ca88e51
Node context: incredulous
> What greater reward could there be?

0:0 - Good plan. I'll consider it.
uid: 5b5e89d0-7ff7-973d-87ea-a661fac9b204
> You'll think of no better, I assure you.

null
uid: 5bf9cc4e-8e48-e70e-1f61-c20d14de2bec
Jump to another node

0:0 - Destroying it will demonstrate our power. Soon, all false gods will cower before the Absolute.
uid: 5c092fc0-1526-c460-8cc5-10f5a9846257
Node context: cold, calm

0:0 - How noble. I prefer to win.
uid: 5c11f7ee-afdd-dbff-5cd5-5806cfb92988
Node context: sardonic
> I will gather a raiding party and move into position.

null
uid: 5cc89536-8ec6-46fb-d00b-1e21303b7fcc
> null
> *The chamber melts away to reveal a dark, endless nowhere. In it, you see a vision - the drow listens as a pale-eyed young woman whispers in her ear.*

0:0 - Let me see your map. I'll show you where the grove is.
uid: 5d5ca204-3ede-0d1f-9d51-8af530481ec5
- 0 Set flag(s) to (Object):
   true - GOB_DrowCommander_Event_CompromisedDen - GOB_DrowCommander_Event_CompromisedDendescription
> null

0:0 - Untangle them, or you are worthless to me. My patience wears thin.
uid: 5d9957be-b986-6bb4-f91c-881733cd8a76
Cinematic:
> Assist the goblins with their interrogation - the prisoner can tell us what you cannot.

0:0 - No. There is intent behind this deception - and you will pay for it with your life.
uid: 5eab4779-7936-326a-d46d-22a419cca431
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue.
=== END NODE ===

0:0 - And endanger the entire grove? It's too risky.
uid: 5f0ef8d1-e15a-9d31-54ce-26fedaca7d6c
> null

0:0 - Patience. Her time will come.
uid: 5f6a2873-dea5-bdfc-264c-0410b035e633
> null

null
uid: 60198622-f8b1-8b9c-aa74-fb68910eedc3
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> null

0:0 - You are a True Soul, sister? It is good to have your assistance.
uid: 60c330ff-5a9e-49fe-053b-fd4c2e20b264
- 0 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> It is time for the raid to begin. The grove, and those who are hiding there, will fall.

null
uid: 60fb1411-e549-06b4-8ab8-cd362268fdf6
Jump to another node

0:0 - I intend to find it, and destroy it.
uid: 61372a80-45d0-4273-d9e3-13ccc7af3a49
Node context: gleeful
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

null
uid: 61437504-20fe-3c49-bf5b-83e588e8aae8
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Good plan. I'll consider it.
> And endanger the entire grove? It's too risky.
> Quiet. We'll handle this my way.

0:0 - A True Soul? Praise be, sister. Are you here to join my hunt?
uid: 61a02277-4d05-98b3-c1d4-a745c582bac2
Node context: wry smile, sizing up a possible ally
- 0 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

- Roll failure -
null
uid: 61e0aec6-d646-13ba-5a53-8565c8bc5846
> You need to prove your value before I give you anything. Join my hunt - that will show your worth.

null
uid: 6201e479-53e0-069f-c96c-cd474df9b124
Jump to another node

0:0 - I see only fragments. Your mind is confused - do what you must to clear it.
uid: 62bca0aa-4637-fc3a-eee9-71ecf2f0a5cc
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Event_Disappointed - Drow is disappointed you partied with goblins.
=== END NODE ===

0:0 - Quiet. We'll handle this my way.
uid: 62f21052-4c06-150c-50dd-41ac22d4e73f
> Precisely the way I meant to avoid.

0:0 - What greater reward could there be?
uid: 634e7f1b-464e-2c5d-08b8-8d1a2846a316
> Gold. Lots of it.
> You're right. The Absolute's love is enough.
> Without gold, I can't serve the Absolute efficiently.

null
uid: 637b7bca-843f-8dcb-c0e7-ed383d4c2e33
Jump to another node

0:0 - I have orders to capture him.
uid: 64b784d9-60b6-3ed3-8b43-398884778b33
= Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
> null (roll sucessful)
> null (roll failure)

0:0 - *...and then sees the corpses of those who have already died.*
uid: 64bbfda2-803f-dfd5-4b05-bc135a338e7a
Cinematic:
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription
> I see the slaughter has already begun. We will eliminate those who remain together, True Soul.

null
uid: 64cff775-fd90-bb1b-62ed-7f2100abc6ae
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_Inclusion - GOB_DrowCommander_Event_Inclusiondescription
> null

null
uid: 65051ce5-797e-7943-ee8c-09bccc5d2055
> Enough. Speak only to me while you are in my presence. The hunt must begin soon.

0:0 - I'm on a hunt, too - you're my prey.
uid: 65b5ca93-d10d-db53-0f72-f47112b57166
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her
> null

0:0 - A half-drow, but a True Soul? The Absolute's blessings may atone for the impurities of your blood.
uid: 667e67f3-2a8e-38bc-f4df-509038a18f6d
- 0 Check flag(s) (Tag):
   true - Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.)
> null

0:0 - I would sacrifice a thousand drow if the Absolute commanded it! You will be the first!
uid: 66a61936-5b1c-2ced-8cbf-7a699bde9d8c
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue.
=== END NODE ===

0:0 - I would take greater pleasure in killing them myself than in sending them to die in the woods.
uid: 68d7d1df-4d0a-d969-be05-0a3bd6edcfa4
Node context: irritated
> And the occasional mass execution does wonders for discipline.

0:0 - You will open the gates from the inside when the time is right to strike.
uid: 6969c6fb-9227-0a51-7418-065820cb2c40
Node context: cold, cruel
> We will cleanse the place of infidels and burn it to the ground in the Absolute's name.

null
uid: 69bb7c84-faa8-324e-309a-a77086b955ea
Jump to another node

0:0 - The prisoner talked, with a little encouragement. I know where the others are hiding.
uid: 6a579c98-33df-cdd2-958b-af034b28970f
- 0 Check flag(s) (Global):
   true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
> null

null
uid: 6aeaff41-28d9-c317-cc0d-517f6e3e2b12
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - Quiet. We'll handle this my way.
uid: 6b48ca18-cdd6-91f2-643c-ef0c9ed48e01
> null

0:0 - No. This ends now, and so do you.
uid: 6bcc2c85-5ae2-0013-c576-af566c961ccc
- 0 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> You would dare...? Guards - to me!

null
uid: 6bd2687d-9575-158b-4b7f-61e44fb0d968
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_Inclusion - GOB_DrowCommander_Event_Inclusiondescription
> null

0:0 - Prove yourself worthy, and you will have what you seek.
uid: 6bf4ef15-dc61-e09f-be2a-e3db934bf052

0:0 - Why not send a goblin scouting party?
uid: 6d97fe6d-e95e-05f9-e77a-92a73a8704f7
> The last I sent did not return. Dead at the hands of those they seek, no doubt.

0:0 - And the occasional mass execution does wonders for discipline.
uid: 6e000c22-15f6-b234-52da-991913a8e0ca
Node context: malicious

null
uid: 6e151fda-1b85-791a-78da-469fcd6f0630
Jump to another node

null
uid: 6e340f12-8745-96a0-afb4-bf2c1e0ce536
- 0 Set flag(s) to (Global):
   true - GLO_SecretOfArtefact_MintharaMentionedWeapon - Heard Minthara mention the artefact at the goblin camp.
> null

0:0 - It shall be so.
uid: 6eecc356-55f6-91ba-b925-7111f949bbb0
> null

null
uid: 6f90edc6-fc4f-4f3c-5b7e-38aa01a7f0d0
> null

0:0 - Purge yourself of these intoxicants, and come back to me when you are capable of serving as you should.
uid: 7045ca31-7948-493e-b58a-6c728b3819d9
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Event_Disappointed - Drow is disappointed you partied with goblins.
=== END NODE ===

0:0 - Fool. You have fallen for his lies. We know that area well - there is nothing hidden there.
uid: 707d9b63-12c5-1b92-97c7-27e0f1996870
Node context: annoyed
> We will have to do this the hard way. Scour the area and hunt them down, then report back to me.

0:0 - You're right. The Absolute's love is enough.
uid: 7094bfd8-c3d1-cc62-f717-8e7aefc4420b
> Praise be to Her!

null
uid: 70ca24bd-3afb-6361-8f15-f834d6fc4a76
- 0 Check flag(s) (Object):
   true - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory.
> null

null
uid: 710bc9bb-4969-2bda-7e58-9b98545092cd
Jump to another node

0:0 - There's a problem - the druids have performed a ritual to seal the grove.
uid: 719aa79d-df7c-e2f8-f965-28b786097ecd
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription
> And you allowed them to do this? You were ordered to expose them.

0:0 - The prisoner gave up his secrets.
uid: 71b432e5-f2e1-90da-902e-35fd53a9ce18
- 0 Check flag(s) (Global):
   true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
> null

0:0 - Take care of it quickly. You are needed here, and my patience wears thin.
uid: 71b615cd-0c5b-82cd-aea5-d1567d39535f
Node context: irritated
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Knows_Mission - You know that the Drow is looking for the Den.
- 1 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_ReadyToGo - GOB_DrowCommander_State_ReadyToGodescription
=== END NODE ===

null
uid: 71df803c-7df2-ffe7-3b22-e6d54afbdcd5
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> Enough. Do not interrupt me!

0:0 - How can you allow spiders to be used for bloodsport? It's heresy.
1:0 - I thought spiders were sacred to your kind, yet you use them for bloodsport?
uid: 72cbe150-d755-230b-ebe9-0b3e9935f31f
- 0:0 Tag: Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.)
- 0 Check flag(s) (Global):
   true - GOB_SpiderNest_Event_Executioner_Push - Executioner pushes adventurer into the pit
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> They are vermin - sacred only to the false goddess Lolth. She has no power here, among the Absolute's Chosen.

0:0 - The Absolute brought you here for a reason - to throw open those gates so we can crush our enemies.
uid: 733a7f79-5a2b-1001-5cda-4e3642a9f945
Node context: cold, calm
> Beautiful.
> You're right. I'll see you at the grove.
> I need safe passage to Moonrise Towers. Nere said you can help.
> I have other business to attend to.
> If I do this, I expect to be rewarded.

0:0 - Together, we will slaughter any who remain.
uid: 7380f250-2eeb-e6dd-f832-392791cea857
Cinematic:
> Join me and my warband at the grove. It will fall.

0:0 - You defy me... You defy the Absolute! Traitor!
uid: 739a8b28-8e94-3ce2-f326-ee738fa93484
Node context: furious
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue.
=== END NODE ===

0:0 - Send her to the grove. Better to face them on familiar ground.
uid: 73dd3be3-6004-04d7-3e54-f3736afbbdd9
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Good plan. I'll consider it.
> And endanger the entire grove? It's too risky.
> Quiet. We'll handle this my way.

0:0 - Control yourself - you are as uncouth as the goblins. The slaughter at the Grove will not begin until you have prepared the way.
uid: 74c50811-6e87-b66c-3de5-217cd4869ae5
> null

0:0 - I've done enough. The battle is yours to fight.
uid: 76131549-e4d6-ccc1-8047-f32264081708
> I do not intend to lead a suicidal charge. The goblins are expendable; I am not.

null
uid: 77549c91-2fb1-50ed-a0e6-cbff348e0491
Jump to another node

null
uid: 777d5775-79c0-71b3-97d1-40d6d38f561f
> null

0:0 - Don't you dare lead them to the grove. End her - now.
uid: 77b9572b-184f-c2dc-7a5f-ab2f4a82555d
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Ready? Let's take her out.
> Patience. Her time will come.
> Quiet. I have everything under control.

null
uid: 7905ac6b-c1f2-c0b9-61db-7c10383333c0
> null

null
uid: 794098cf-3d27-2f80-18ef-b3ff32cf78a8
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> For the Absolute!
> For the Absolute.

null
uid: 79799912-13f7-7348-c259-1d98c905de09
Jump to another node

0:0 - The tieflings should be warned. Together, you can outnumber her warband.
uid: 79dfe07c-6b2f-f81b-e809-35e2799fa6f1
> My patience wears thin, True Soul. The hunt must begin.

null
uid: 79f45d75-992b-f8ab-d2d6-80d4d45f2f1b
> null

0:0 - Obscure memories of the grove with images of half-remembered places.
uid: 7b0c7412-2f37-39b0-ffba-e27eba4ddff0
= Roll RawAbility (Intelligence) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
> null (roll sucessful)
> null (roll failure)

0:0 - Then do as you were ordered.
uid: 7b30e0c7-55f8-3aee-d3b2-292846b0e277
Node context: cold, commanding, dismissive
=== END NODE ===

null
uid: 7b34d0e5-df1c-2588-02f9-b749c9c2db40
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> The thief whimpering in our dungeon tried to flee to their sanctuary.

0:0 - Perhaps you can misdirect her... or kill her.
uid: 7e0299e4-3090-f471-f317-28235defb753
> My patience wears thin, True Soul. The hunt must begin.

null
uid: 7f484c36-e745-2298-2903-4d39f8d50ef3
> null

0:0 - Take it - I do not need a guide, I need a hunter. Will you join me?
uid: 7ff20008-7208-bfcd-42cb-965cd76763db
- 0 Set flag(s) to (Object):
   true - GOB_DrowCommander_Event_GivePlayerSpiderLyre - Minthara Gives the player the spider lyre

0:0 - Do you have any leads?
uid: 8192936f-855f-f872-abaf-889400dfc806
> One. We captured a human who knows exactly where it is.

null
uid: 821b0f21-ee80-2628-34b5-66a77581117f
- 0 Set flag(s) to (Object):
   true - GOB_DrowCommande_Event_ExcludeGoblin - GOB_DrowCommande_Event_ExcludeGoblindescription
> *As she turns to you, her thoughts mingle with yours, a cold hand caressing your brain.*

0:0 - They're half-devil refugees... Nobody wants them.
uid: 82eaefae-95a6-8b24-ff1a-e372384b85b3
Node context: mocking, arrogant
> A drowning creature will cling to a blade if nothing else is offered. Be that blade.

0:0 - Ready? Let's take her out.
uid: 837b5652-a667-546c-733a-7a2b16bdc085
> null

0:0 - The grove's inhabitants are weak - it's ready to fall.
uid: 8390ddec-9665-3d4b-d789-b0c934a9ccf3
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> My patience wears thin, True Soul. The hunt must begin.

0:0 - Nothing makes the blood hotter. Let's hunt.
uid: 8484ed16-ddbe-0eea-c370-18e6405de5a4
> I would expect nothing less, jaluk. Perhaps even you are more capable than these goblins.
> Yes, sister. Together, we shall burn it to the ground.
> I would expect nothing less. Together, we shall burn it to the ground.

null
uid: 84dc803a-13fc-e123-8148-64fdfed4c0a7
Jump to another node

null
uid: 85181e86-bf15-e58c-6bc5-102a661d4e3c
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null
> null
> null

0:0 - Yes. I suppose I might offer passage. But first - we hunt.
uid: 85793d15-3aaf-efd0-976c-a3218243f49e
> Prove yourself worthy, and you will have what you seek.

0:0 - Now, you must hunt with me. In Her name.
uid: 858d5a1f-ff77-a099-37d4-8d2434e59693
Node context: a command

0:0 - I know the place - it's east of here. A grove of some kind.
uid: 85997b49-5453-cd82-6c4f-cbf705d03129
- 0 Check flag(s) (Global):
   false - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts.
> You are sure? Show it to me. Be my eyes.

0:0 - I trust you have found the sanctuary? I hunger for battle.
uid: 870f6d6c-a546-56b5-d9b1-7a4675e9781d
Cinematic:
Node context: short-tempered, speaking to a subordinate
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_Event_SentScouting - Drow asked you to find the location of the Den yourself.
> I must reach Moonrise Towers. Nere said you can provide safe passage.
> I visited the grove you are looking for. Many of its inhabitants are already dead.
> I visited the grove - the druids have performed a ritual to seal it from intruders.
> The prisoner gave up his secrets.
> Bad news - the prisoner escaped.
> Let me see your map. I'll show you where the grove is.
> How did a drow come to be commanding a tribe of goblins?
> I have nothing to report.
> How can you allow spiders to be used for bloodsport? It's heresy. I thought spiders were sacred to your kind, yet you use them for bloodsport?
> You denounce Lolth? Heretic - I'll kill you!
> null
> Leave.

0:0 - So close! Their fate is sealed - and you will be instrumental in the slaughter.
uid: 88199c30-1058-52ff-73ad-3b5cbdeabbf5
Node context: delighted
> null

null
uid: 886bd84e-1179-83c3-ba85-bcba3ea6a98f
> null

0:0 - We can't let them find the grove. End her - now.
uid: 892639c1-424b-0a31-61e6-c7035da9a1ec
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Ready? Let's take her out.
> Patience. Her time will come.
> Quiet. I have everything under control.

null
uid: 894eef13-dc98-8915-f0fc-583df6b2a1c4
Jump to another node

0:0 - You cannot bind me to your god's whims, True Soul. I will not let you.
1:0 - I don't need your fledgling god's favour. My oath is all I need.
uid: 8957e0a7-2aa6-8039-4e62-9db07e5203b9
- 0:0 Tag: Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

0:0 - Did he tell you where his friends are hiding before he fled?
uid: 899e7131-a5e0-82e9-3474-39287b159bef
Node context: irritated
> He told me everything.
> No, but I've seen the place myself.
> I'm sorry. I didn't get anything out of him.

0:0 - The place you seek is a grove - many of the inhabitants are already dead.
uid: 8a5e49a3-8b13-cc92-5640-26e7ccffa81f
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription
> If you played a part in thinning their numbers, I commend your efforts.

null
uid: 8a826d0b-ed78-0566-8902-2dcd4fba3b00
Jump to another node

0:0 - *The chamber melts away to reveal a dark, endless nowhere. In it, you see a vision - the drow listens as a pale-eyed young woman whispers in her ear.*
uid: 8ae269d2-ca34-4036-102b-40ebc0927e2e
Cinematic: mindmeld with Minthara as narrator describes vision of Minthara with Orin
> *One of those the voice spoke of. One of the Chosen. The vision fades away...*

0:0 - I ain't no use without my limbs! The lads'll make the prisoner squeal soon enough, I swear!
uid: 8aede012-a89d-73e8-01d7-9ee5c9bc1e37
Cinematic:
Node context: desperate and scared
> Silence now, creature. Or I will silence you forever.

0:0 - Yes. I suppose I might offer you passage. But first you will raze the grove and honour our mistress.
uid: 8bce106b-fe6b-cb72-a3c4-48de7ff9eb46

0:0 - Praise be to Her!
uid: 8bf495fe-58c3-5e86-9317-7d2c0f7ac883
Node context: shouting in praise of her god
> I will gather my warband and reach the grove by next light.

0:0 - *...and then sees vines covering the entrance, sealing the grove from the inside.*
uid: 8c5e2ebe-45fa-6de9-6598-b9ec10c9eff0
Cinematic:
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription
> The druids have called on their god to protect the place. No matter.

null
uid: 8d010e75-f845-9af9-4895-7cd88bd38cbe
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_BrokeOath - Player broke their oath.
> null

0:0 - Your scouting party has not returned, and half of the intruders escaped your guards.
uid: 8d22a2c3-8b46-1f73-0425-8b91a603b690
Animation: [REUSE] CDavis: Use look ats/constuctions
Cinematic: talking to goblin warchief rather than the player, frustrated with them
Node context: talking to goblin warchief rather than the player, frustrated with them
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (User):
   false - GOB_DrowCommander_UserShortcut - GOB_DrowCommander_UserShortcutdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp.
- 1 Set flag(s) to (User):
   true - GOB_DrowCommander_UserShortcut - GOB_DrowCommander_UserShortcutdescription
> Sorry, mistress. We mucked up.

null
uid: 8d4048f5-1d8e-e9db-fce2-7ebf434abbcf
Jump to another node

0:0 - You are sure? And how did you find it?
uid: 8d7a7e61-1de7-b748-6e86-043522ecaead
Node context: suspicious, intrigued
> Nothing stays hidden from me.
> The Absolute guided me.

0:0 - I must reach Moonrise Towers. Nere said you can provide safe passage.
uid: 8f9dedfd-9987-2a5e-0a8b-396f008c9ba1
- 0 Check flag(s) (Global):
   true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
   false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
> null

0:0 - Quiet. I have everything under control.
uid: 8fabf31d-b729-2cb4-5250-ec0550cdc936
> null

null
uid: 905881c2-abf9-c536-444a-1d2d4a0338b2
Jump to another node

- Roll failure -
null
uid: 908546dc-b2aa-f821-d436-3971238f24cf
> Kill the tieflings and take what you need.

0:0 - Go. Serve our god as you must. But when your work is done, I will be waiting. Together, we will burn that place.
uid: 91d89dab-47ff-ed48-0a90-34801d4e7322
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Knows_Mission - You know that the Drow is looking for the Den.
=== END NODE ===

0:0 - Yes - I suppose I might offer you passage. But first you will obey my command in Her mighty name.
uid: 92119abf-aa8e-1c37-aa49-3f979773c49a

0:0 - And you believe their god's roots and branches can stand against the Absolute's fury?
uid: 9256ad78-1d85-6f9f-67e4-4bcac30a1c52
Cinematic:
> Join me and my warband at the grove. It will fall.

0:0 - Assist the goblins with their interrogation - the prisoner can tell us what you cannot.
uid: 92e3becb-a3b8-d15f-679b-3892206bac5d
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Event_AskedToTorture - GOB_DrowCommander_Event_AskedToTorturedescription
- 1 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_GoTorturePrisoner - GOB_DrowCommander_Event_GoTorturePrisonerdescription
=== END NODE ===

null
uid: 93054261-dc7a-803f-71cf-b89a0b47249b
> null

0:0 - Here are your new orders.
uid: 930c83fa-dab4-140c-322b-104aad87687c
Node context: calm, cold
> The druid makes his home in a nearby sanctuary where his followers worship a false god.

0:0 - And when they are dead, the Absolute will reward your faith. As will I.
uid: 937bafd8-dd13-b801-46c6-0763854b6089
Node context: zelaous and on the last phrase, slightly flirtatious
> null

0:0 - Get out of my mind.
uid: 937d1d48-9c7b-29e2-2a2d-269607ae2003
> Destroying this place is the Absolute's will. Would you defy Her?

- Roll failure -
null
uid: 9390fc5f-bb3d-0c3a-b228-f44fc303f516
> null

0:0 - Do not question me. I am the Absolute's Chosen.
uid: 93aed6ba-827f-f788-34ac-d2adae7a7e27
= Roll SkillCheck Intimidation (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll failure)
> null (roll sucessful)

null
uid: 941da7bf-6303-fbb2-3218-721a34ff7407
Jump to another node

0:0 - I do not have time for interruptions, sister.
uid: 947b190c-1490-1402-48b2-b21f54549cc7
Cinematic:
Node context: dismissive
- 0 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp.
> *As she turns to you, her thoughts mingle with yours, a cold hand caressing your brain.*

null
uid: 94dd1e54-0fe7-06ec-895d-1d2e4be949fc
Jump to another node

0:0 - You'll have to go through me to get to the grove.
uid: 94f41ebd-655c-9183-380c-294adfd7d253
> null

0:0 - Nothing stays hidden from me.
uid: 94f5862b-0f45-e3e4-3ab1-2ca13bd38596
> Excellent. Now show it to me! Be my eyes...

0:0 - Do you, though?
uid: 952da623-751e-dd28-de05-6d14b85a33ce
> Enough. Do not interrupt me!

0:0 - Even a kith'rak might struggle to slay them here. At the grove, we have an advantage.
uid: 9545220b-9532-950d-d752-04f13cad7693
> null

0:0 - But they do not have the wits to lead this hunt with me. Do you?
uid: 955a37d2-35c7-a142-98e8-8ba354a60831
Node context: 'they' are her goblin minions - she's appraising us and wondering if we're more capable than they are

null
uid: 971e55ae-f655-c066-57a6-1a2c4330c959
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
> Enough. Speak only to me, True Soul. The hunt must begin.

0:0 - Join you? I'm here to kill you.
uid: 9745dc18-05e6-7a74-664d-d373913efd9c
- 0 Check flag(s) (Global):
   false - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her
- 1 Check flag(s) (Tag):
   false - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> null

null
uid: 97575a76-2064-15ca-872a-4ecb91d561fe
> null

null
uid: 97cc1571-ad0c-e798-2561-129f06a015c8
> null

0:0 - I have not seen this druid, but he harbours worshippers of a false god in a hidden grove nearby.
uid: 97ea0799-18ab-ff2e-0fc4-ae4d2aecf0db
Node context: cold, calm
> I intend to find it, and destroy it.

0:0 - Gods damn it all. To the grove - quickly. We can't let it fall to these vicious bastards.
uid: 98d14e2a-462c-6dcf-e2f7-8661a9fff98a
=== END NODE ===

null
uid: 9a3c3257-d516-e47b-0201-5edad351585a
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null
> null
> null

null
uid: 9a544d02-c41f-c06c-c604-30112c44ca80
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - I spoke to Nere. He said you could provide safe passage to Moonrise Towers.
uid: 9aee3aba-87b7-88ac-d1b8-3e4c415f31bc
- 0 Check flag(s) (Global):
   true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
   false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
> Did he, now? Let me guess: the snivelling brat's failed his duty. Nothing if not expected.

0:0 - Without gold, I can't serve the Absolute efficiently.
uid: 9b63ed7d-bdd2-912d-b515-7817cdfaf913
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
> null (roll sucessful)
> null (roll failure)

0:0 - Obey you? I'm here to kill you.
uid: 9bfe3d8f-c6ff-5836-c25f-05df3107e0d9
- 0 Check flag(s) (Global):
   false - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her
- 1 Check flag(s) (Tag):
   true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> You would dare...? The darkness will take you, iblith!

0:0 - *The masterful painting she depicts of the massacre awakens you hungrily.*
uid: 9c56d8b7-a1ba-1c2e-afe4-208374372bde
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> How delightful, I'm very eager to begin.
> Stop! I'm growing aroused!
> Reject these dreams of a bloodbath.
> I've done enough. The battle is yours to fight.
> It shall be so.
> No. This ends now, and so do you.
> You cannot bind me to your god's whims, True Soul. I will not let you. I don't need your fledgling god's favour. My oath is all I need.

0:0 - You are a True Soul? Little wonder that you serve me so well.
uid: 9cfe26e6-9842-0cd2-2778-b290d157c3b3
> It is time for the raid to begin. The grove, and those who are hiding there, will fall.

0:0 - You would dare...? The darkness will take you, iblith!
uid: 9f6996cd-2760-8a37-6112-bc5caa4d2a56
Node context: shocked, ready to attack: ‘Iblith’ (ib-LIFF) is a very insulting term for an elf
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue.
=== END NODE ===

0:0 - And when we destroy the trappings of this false god, the Absolute will reward us with such power.
uid: a088af4e-8678-2dbf-0e3a-6b2019394bf4
Node context: the Absolute is her god - she's in awe of that god
> null
> null
> Why not send a goblin scouting party?
> Do you have any leads?
> I've already found the place - it's a druids' grove, not far from here.
> I know the place - it's east of here. A grove of some kind.
> The prisoner talked, with a little encouragement. I know where the others are hiding.

0:0 - These creatures have failed me again? I will deal with those responsible later.
uid: a28fa5a4-82e5-a943-2b4f-0031026c462d
Node context: irritated - talking about her goblin minions letting a prisoner escape
> Did he tell you where his friends are hiding before he fled?

0:0 - Sorry, mistress. We mucked up.
uid: a2a85b4a-bbbc-c2a3-5e7f-9dd72e5b8af7
Animation: [REUSE] CDavis: Use look ats/constuctions
Cinematic: talking to drow commander rather than player
Node context: frightened subordinate
> Until their sanctuary is found, I will take something precious from you every hour that passes.

0:0 - Enough. Do not interrupt me!
uid: a2d5a5a0-2ac6-fafb-457c-7ef1d3a12193
Node context: harsh, silencing us on first word - arrogant
> Show me the grove. Be my eyes.

null
uid: a2e10965-4ce0-7106-8a54-72d108c60cdd
> A True Soul? Praise be, sister. Are you here to join my hunt?
> A True Soul? Do not think that means we are equals, jaluk. Are you here to join my hunt?
> A half-drow, but a True Soul? The Absolute's blessings may atone for the impurities of your blood.
> A True Soul in such a grotesque form? The Absolute has a place in Her heart even for darthiir.
> Praise be. A True Soul. Are you here to join the hunt, sister? Praise be. A True Soul. Are you here to join the hunt, brother? A True Soul? Praise be. Are you here to join my hunt?

0:0 - I require something from you - a lyre, capable of summoning a guide.
uid: a2f023dd-f9db-fee3-7680-1367545c7bdc
= Roll SkillCheck Persuasion (Charisma) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a =
- 0 Check flag(s) (Global):
   true - GOB_DrowCommnader_Knows_HasSpiderLyre - The player knows to ask Minthara for her spider lyre
> null (roll sucessful)
> null (roll failure)

0:0 - If you played a part in thinning their numbers, I commend your efforts.
uid: a389a25f-feff-4e98-59bd-1a2d57af4e04
Cinematic:
> Together, we will slaughter any who remain.

0:0 - I will gather my forces nonetheless and reach the grove by next light.
uid: a486e075-4171-0b0f-bed0-5cff09cc9b9c
> Join me and my warband at the entrance. Either it falls, or you do.

0:0 - I killed a lot of them already. I couldn't help myself.
uid: a4a7ef5f-f9b1-f47d-6978-a3b60b9431a5
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription
> If you played a part in thinning their numbers, I commend your efforts.

null
uid: a4e7ccc8-c0f3-6cf3-3b5c-c6abde7c2682
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null

0:0 - If that is true, killing you will prove my superiority.
uid: a5692f68-7f60-726b-dc1b-becab5cb1956
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue.
=== END NODE ===

null
uid: a5c1fc6e-c260-7a4d-cc5f-1a43025cce56
Jump to another node

0:0 - A drowning creature will cling to a blade if nothing else is offered. Be that blade.
uid: a5dd1ad6-8695-28d9-6e9f-e51dc4063d8f
Node context: a cold command
> I will gather a raiding party and move into position.

null
uid: a748a5f2-46da-5a08-7521-0d10e001f793
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Event_Inclusion - GOB_DrowCommander_Event_Inclusiondescription
> null

0:0 - Yes, sister. Together, we shall burn it to the ground.
uid: a8e994e0-d760-84a6-753d-3ab5207234d6
Node context: malicious glee
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 1:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Tag):
   true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> And when we destroy the trappings of this false god, the Absolute will reward us with such power.

0:0 - Leading her to the tieflings might doom them... but it would earn you her trust.
uid: a9b5f80d-4867-e6de-cb58-d0e07f48ce44
- 0 Check flag(s) (Global):
   false - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> Speak, True Soul. The hunt must begin soon.

0:0 - How do you know I'm a True Soul?
uid: aa33062a-4e45-ea19-c240-20c8e539c69f
> Why do you ask? Surely you feel the Absolute moving through me - just as I feel Her in you.

0:0 - I've heard rumours that he's a very powerful healer.
uid: aaf22cc2-28f3-6d98-17b7-8054755e267b
> There is no power except for the Absolute. If you are sick, speak to the goblins' priestess - she, too, is a True Soul.

null
uid: ab26ea58-5487-09da-bb5c-8ed232109715
> null

0:0 - Leave.
uid: ab522d86-7da8-1f9d-7bf7-9a589f9dad6b
=== END NODE ===

0:0 - If you were sent here to hunt him, perhaps you can help me.
uid: ac29c072-8799-e96f-8c82-c0396c96f269
Node context: smug - telling us she carried out or orders before we even arrived
> The druid makes his home in a nearby sanctuary where his followers worship a false god.

0:0 - We are servants of the one true god, not mercenaries.
uid: ac2de97f-0d17-547b-f1bd-e1bbfee673eb
Node context: incredulous

0:0 - Even with the grove's numbers depleted, dealing with her there may be safer than fighting here.
uid: ac4f1d45-c887-336d-1f7e-fe720f3c6243
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> Speak, True Soul. The hunt must begin soon.

0:0 - Leave.
uid: aca9cca8-5d7c-c3ee-d42c-879e91f63561
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Event_SentScouting - Drow asked you to find the location of the Den yourself.
=== END NODE ===

null
uid: adab49c8-1993-8960-95fe-6cb3baacd871
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
=== END NODE ===

0:0 - If the prisoner is as cowardly as most humans, I just need to pay him a visit.
1:0 - I can be very persuasive - I'll visit the prisoner.
uid: ae55af81-2a5c-d815-7ba3-fd4e25861794
- 0:0 Tag: Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.)
- 0 Check flag(s) (Global):
   false - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> Excellent - be sure not to kill him before he talks.

0:0 - The cowards found refuge among the desperate. Perfect.
uid: ae662a7d-7121-c05c-c267-f8fd09389919
Cinematic:
Node context: delighted
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_ReadyToGo - GOB_DrowCommander_State_ReadyToGodescription
> If the inhabitants do not realise you are the knife at their throats, we can use that against them.

0:0 - Her heart is more generous than mine. Join my hunt, faerie. And obey me.
uid: ae71dec9-508e-f9de-0c3d-009a69c7327a
Cinematic:
Node context: sinister - 'faerie' is a derogatory way of referring to the player's race (an elf)
> I spoke to Nere. He said you could provide safe passage to Moonrise Towers.
> I'm on a hunt of my own. I'm looking for a druid named Halsin.
> I require something from you - a lyre, capable of summoning a guide.
> A hunt? Who's the target?
> Gladly. Who are we hunting?
> I have my own business to take care of.
> How do you know I'm a True Soul?
> Why is a drow commanding a tribe of goblins?
> I'm on a hunt, too - you're my prey.
> Join you? I'm here to kill you.
> Obey you? I'm here to kill you.

0:0 - Perhaps you can misdirect her... or kill her.
uid: af1c7e42-8090-3ed6-a56e-e49951d642c2
- 0 Check flag(s) (Tag):
   false - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Speak, True Soul. The hunt must begin soon.

0:0 - They are flocking to the Absolute. In sufficient numbers, they are an effective force. Expendable and willing.
uid: af760b8c-d6dd-f812-edfb-a0a2f51f747c
Node context: pleased - describing goblins coming to the service of her god

null
uid: afd49b2d-22f3-f69c-7c0e-b79534f90e8c
- 0 Check flag(s) (Global):
   false - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutWeapon - GOB_DrowCommander_Event_ToldAboutWeapondescription
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 1 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> null
> null
> null
> null

null
uid: b00d39f7-cf11-0804-ca3d-4596838b6f58
> Enough. Speak only to me while you are in my presence. The hunt must begin soon.

0:0 - It is time for the raid to begin. The grove, and those who are hiding there, will fall.
uid: b32ecae7-3af7-fc12-0433-f3c7fed54ccd
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
> null

0:0 - Join me and my warband at the entrance. Either it falls, or you do.
uid: b40db834-9cdb-721a-4605-603835d00afd
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
=== END NODE ===

0:0 - Fine. I will share what I have. But keep it to yourself; the goblins would squander it.
uid: b4f78e69-1e2e-cd75-af7c-42f27e221dd0
Node context: disgruntled, handing over money
> I will gather my warband and reach the grove by next light.

null
uid: b581a0e6-408d-07e8-fca3-1ec073e68589
Jump to another node

0:0 - A hunt? Who's the target?
uid: b60903e2-237e-486e-e963-bc7c1974dffd
- 0 Check flag(s) (Dialog):
   false - GOB_DrowCommander_Event_OrderedToJoinHunt - GOB_DrowCommander_Event_OrderedToJoinHuntdescription
> Worshippers of a false god. Their existence is an insult to the Absolute's claim on this region.

0:0 - We don't need the prisoner. I already know the place you're looking for.
uid: b6c191e7-f1d4-5fd7-86a0-97ed769d4f4b
- 0 Check flag(s) (Global):
   false - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts.
> You are sure? And how did you find it?

0:0 - I do not intend to lead a suicidal charge. The goblins are expendable; I am not.
uid: b6f51e1b-9b3f-ad75-a4ef-d3cfd53eb6bf
Node context: mocking
> The Absolute brought you here for a reason - to throw open those gates so we can crush our enemies.

null
uid: b733b7b7-c083-3b1d-5347-f7d830a17a78
> null
> null

0:0 - The Absolute guided me.
uid: b771b5e8-364d-1649-122c-b0c3c8157c88
> Praise be. And now, through Her will, you can be my eyes.

null
uid: baf359ca-2bb9-f273-1607-be183a5a7d0b
> null

0:0 - I spoke to the prisoner. He told me everything.
uid: bb4342f0-9731-36c4-0931-73ba983e6d13
- 0 Check flag(s) (Global):
   true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer)
> Tell me what you know. The Absolute will reward us with such power if we find this place.

0:0 - *Her mind focuses - the cultists cannot discover that the weapon they seek is within their grasp.*
uid: bb6ab14c-9865-2731-2bfe-5ec3e6296fba
Animation: Can use construction CINE_Look nervous
Cinematic: Shadowheart's eyes flick over to the hobgoblin.
> null

null
uid: bd309d24-978e-13f9-150e-3f2b52b79370
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - What's so important about this sanctuary?
uid: bdd06781-ec1f-981a-0daf-659cd22aeeb3
- 0 Check flag(s) (Global):
   false - GOB_DrowCommander_Knows_AskedAboutWeapon - GOB_DrowCommander_Knows_AskedAboutWeapondescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Knows_AskedAboutWeapon - GOB_DrowCommander_Knows_AskedAboutWeapondescription
> Destroying it will demonstrate our power. Soon, all false gods will cower before the Absolute.

null
uid: be26a5bd-07b7-aa9e-a958-a0dcb1ca931c
Jump to another node

0:0 - We will cleanse the place of infidels and burn it to the ground in the Absolute's name.
uid: bf1284a4-a66a-3961-6610-a03dd2b1c5ef
Node context: cold, calm
> And then we will be first among Her favourites.

0:0 - Promise yourself: you will save them. From her, and you.
uid: bf33efbd-3df4-649d-b564-8d969e63ae67
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Speak, True Soul. The hunt must begin soon.

0:0 - You might stay hungry. I already dealt with some of the grove's inhabitants.
uid: bfe1af54-e891-0f42-37bf-9540d64dcddf
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription
> You started the slaughter without me? How selfish.

0:0 - Precisely the way I meant to avoid.
uid: c021f40c-4034-4041-c7e7-4906fef7bd33
> null

0:0 - I refuse to betray my own kind.
uid: c069449f-9638-0341-cdf4-9d6bd5ceceb3
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> Faith is stronger than blood, traitor!

0:0 - I would expect nothing less, jaluk. Perhaps even you are more capable than these goblins.
uid: c0fee568-572f-d4c2-12c8-259181ef50a6
Node context: cold, arrogant - 'jaluk' (jah-LUCK) is a derogatory term for a male drow
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 1:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Check flag(s) (Tag):
   true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> And when we destroy the trappings of this false god, the Absolute will reward us with such power.

0:0 - Battle must be conducted with honour. How can you prefer deception?
1:0 - I prefer to face my enemies rather than stabbing them in the back.
uid: c1b5bccf-07be-c494-1c2d-8a16d8a737e0
- 0:0 Tag: Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> How noble. I prefer to win.

0:0 - Join me and my warband at the grove. It will fall.
uid: c201b152-0456-42c7-da72-4e7f0e624578
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
=== END NODE ===

0:0 - I would expect nothing less. Together, we shall burn it to the ground.
uid: c2270bd6-9fb9-df50-89f1-546aaaabc27a
Node context: cold, arrogant
> And when we destroy the trappings of this false god, the Absolute will reward us with such power.

null
uid: c27e57b3-86a2-0664-67f9-0e21157533d3
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> null

0:0 - Show me the grove. Be my eyes.
uid: c2889565-47af-253b-a3ec-656e749cb3b2
Cinematic:
Node context: cold, calm
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

0:0 - Go to their refuge and make your way inside. As a friend.
uid: c31b495b-3f37-d14f-eab6-55c41a19585e
Node context: a cold command
> That won't be necessary. Many of the inhabitants are already dead.
> There's no way inside - the druids have performed a ritual to seal the place.
> Battle must be conducted with honour. How can you prefer deception? I prefer to face my enemies rather than stabbing them in the back.
> And once I'm inside?
> I don't have the most trustworthy face.
> They'll die thinking I'm their hero.

0:0 - We don't need the prisoner. I already know the place you're looking for.
uid: c3da89c4-72e8-e187-9574-d12d3c0ccb50
- 0 Check flag(s) (Global):
   true - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts.
> You are sure? And how did you find it?

0:0 - I visited his grove. Many of the inhabitants are already dead.
uid: c4db9457-3a0b-3185-ab77-3981c8feb5bf
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription
> null

0:0 - Revealing its location might doom the tieflings - but it'd earn you her trust.
uid: c550e756-8f43-563f-221e-acf8856106cf
> null

null
uid: c59a5d54-14e1-eaed-cc4c-bb4f41f37708
Jump to another node

null
uid: c6114f68-9323-f9f2-aa59-3df25b3c6a83
Jump to another node

0:0 - Why She chose iblith such as you, I cannot say. But we must hunt together.
uid: c674a048-55a5-0ef7-09e6-408a537b1211
Node context: insulting, disgusted - ‘Iblith’ (ib-LIFF) is a very insulting term for an elf
- 0 Check flag(s) (Tag):
   true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)

0:0 - Destroying this place is the Absolute's will. Would you defy Her?
uid: c70b356c-4bf5-f061-8761-8ff6b03f5b3e
Cinematic:
> Open your mind to her.
> You'll have to go through me to get to the grove.
> Do not question me. I am the Absolute's Chosen.
> The Absolute chose me. I do as I please.
> We're both drow. The Absolute shouldn't come between us.
> I refuse to betray my own kind.
> null

0:0 - I'm ready. The grove will fall.
uid: c7491871-a796-10be-abd4-de2166e77135
> null

0:0 - But we can still fight side by side. Together, we will destroy any who have not died or fled.
uid: c7d48cf1-a945-6119-f1bf-909a011b16b4
> I will gather my forces - we will reach the grove by next light.

0:0 - A True Soul? Do not think that means we are equals, jaluk. Are you here to join my hunt?
uid: caa550ae-74d7-8136-75c1-809efe7e6d07
Node context: insulting - speaking to a male drow who she sees as beneath her. 'jaluk' (jah-LUCK) is a derogatory term for a male drow
- 0 Check flag(s) (Tag):
   true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> null

0:0 - *She is seeking the grove you visited. Already, you feel her mind closing around yours.*
uid: caa6d43b-ebde-a1fb-13bb-e3e3957728a8
Cinematic:
Node context: musing over options, somewhat panicked
> Luring her to the grove might expose her, provided you forewarn the tieflings.
> If she finds the grove, everyone there will die. You need to throw her off the trail.
> Revealing its location might doom the tieflings - but it'd earn you her trust.
> The grove's inhabitants are weak - it's ready to fall.
> Even with the grove's numbers depleted, dealing with her there may be safer than fighting here.
> The druids' magic protects the grove, but she may be able to break through.

null
uid: cae84ccb-b354-3911-fdb9-b9e3855d037d
- 0 Check flag(s) (Global):
   false - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutWeapon - GOB_DrowCommander_Event_ToldAboutWeapondescription
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 1 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> *You feel Shadowheart's anxiety. The weapon the Absolute seeks - it's the artefact that she carries. The same one that protected you as you entered the goblin camp.*
> *You realise that the weapon the drow's mind dwells upon is the gith artefact you carry. You cannot let her discover it - no matter what.*
> *You suddenly feel a strange anxiety take hold - not your own, but that of the gith artefact you carry. Somehow, it's afraid...*
> null

null
uid: cc3eeae1-cee0-9720-9c4a-b23b99c6e81f
Jump to another node

0:0 - You serve the Absolute well.
uid: cc66b27e-3255-68e6-98c8-430f9e324621
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_Event_AskedToTorture - GOB_DrowCommander_Event_AskedToTorturedescription
> It is time for the raid to begin. The grove, and those who are hiding there, will fall.

0:0 - How delightful, I'm very eager to begin.
uid: ce135c64-3b33-46ea-acb0-057a66c68838
- 0 Check flag(s) (Global):
   false - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself
- 1 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> Control yourself - you are as uncouth as the goblins. The slaughter at the Grove will not begin until you have prepared the way.

0:0 - Enough. Speak only to me while you are in my presence. The hunt must begin soon.
uid: ce7ed663-d0ae-a5dd-c3f2-27bb92a5e331
Node context: mild irritation, cold
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I killed a lot of them already. I couldn't help myself.
> The place you seek is a grove - many of the inhabitants are already dead.
> The place you seek is a grove - the druids there have performed a ritual to protect it.
> If the prisoner is as cowardly as most humans, I just need to pay him a visit. I can be very persuasive - I'll visit the prisoner.
> I spoke to the prisoner. He told me everything.
> We don't need the prisoner. I already know the place you're looking for.
> We don't need the prisoner. I already know the place you're looking for.
> My hunt ends here - you're my prey.
> This is where your hunt ends, zealot. Your hunt would desecrate an ancient place of calm. I will not let it happen. You command the Absolute's forces well - you'll do so no more, villain. The hunt of your ill-begotten god ends here, True Soul.
> Leave.

null
uid: cfe2270e-b807-c1b5-5b39-31b80012a711
Jump to another node

0:0 - *You realise that the weapon the drow's mind dwells upon is the gith artefact you carry. You cannot let her discover it - no matter what.*
uid: d078e943-d07a-817d-5077-50985f648264
Cinematic:
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: d0da0ddd-3c90-322e-21de-ae9266339564
Jump to another node

null
uid: d150c845-7ae6-04d8-a1fd-1b9aed15aa02
Jump to another node

0:0 - If the inhabitants do not realise you are the knife at their throats, we can use that against them.
uid: d1583439-9dbb-177e-e931-a2e0deb69616
Cinematic:
Node context: delighted
> Go to their refuge and make your way inside. As a friend.

null
uid: d170bf2f-3afa-077b-3d8a-d8c985490f5c
Jump to another node

null
uid: d1a14e2a-665d-4d74-e8d2-95523b8325e0
- 0 Check flag(s) (Global):
   false - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutWeapon - GOB_DrowCommander_Event_ToldAboutWeapondescription
   true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription
- 1 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> null
> null
> null
> null

0:0 - *Tiefling faces flicker into view as she attempts to learn the grove's location.*
uid: d2188960-71ae-ec45-bbdd-d7fe92cced56
Animation: SN:CINE_MindMeldLevel_01_loop
Cinematic:
Node context: unnerved, we're having our mind read
> Get out of my mind.
> Allow her to read your thoughts.
> Obscure memories of the grove with images of half-remembered places.

0:0 - *Images of the battle at the gate shimmer into view, along with the adventurers pleading to be let inside.*
uid: d280d99e-9c7d-5d06-4318-42a84c94cfe6
Animation: SN:CINE_MindMeldLevel_01_loop
Cinematic:
Node context: unnerved, somebody is reading our mind
> null

0:0 - Luring her to the grove might expose her, provided you forewarn the tieflings.
uid: d2bb7670-9d62-46ac-7c47-9df5c1f5f317
> null

0:0 - And then we will be first among Her favourites.
uid: d3266903-9346-4c08-da9f-1bb46cc92f35
Node context: delighted
> *The masterful painting she depicts of the massacre awakens you hungrily.*

null
uid: d37b6c6a-ced8-e255-5f88-0ed6a44c231f
Jump to another node

0:0 - *She sees the entrance to the grove as the adventurers retreat inside, joining the tieflings...*
uid: d392daef-c8db-f7b5-ae49-9db8af167812
Animation: SN:CINE_MindMeldLevel_01_loop
Cinematic:
Node context: unnerved
- 0 Set flag(s) to (Object):
   true - GOB_DrowCommander_Event_CompromisedDen - GOB_DrowCommander_Event_CompromisedDendescription
> *...and then sees vines covering the entrance, sealing the grove from the inside.*
> *...and then sees the corpses of those who have already died.*
> *...and then smiles serenely as blood and shadow spread like stains across your memory, erasing all that live there.*

null
uid: d4a4dacc-9f4b-2e8e-37e1-aaeb95fa9eaa
> Share in her dream of a dance of death.
> Promise yourself: you will save them. From her, and you.
> The tieflings should be warned. Together, you can outnumber her warband.
> Leading her to the tieflings might doom them... but it would earn you her trust.
> Perhaps you can misdirect her... or kill her.
> The grove's inhabitants are weak - it's ready to fall.
> Even with the grove's numbers depleted, dealing with her there may be safer than fighting here.
> The druids' magic protects the grove, but she may be able to break through.

null
uid: d4cf078a-366c-738f-eb7f-7fb6ca9507ea
Jump to another node

null
uid: d53e7c89-cdc7-e19c-4721-aed2194d403b
Jump to another node

- Roll sucessful -
null
uid: d6176b33-0aec-85b8-37be-f89f41ebba58
> If you were sent here to hunt him, perhaps you can help me.

null
uid: d6a439d0-6c31-b480-12ae-ba0c4893188c
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_Inclusion - GOB_DrowCommander_Event_Inclusiondescription
> null
> *The drow's mind closes around yours, her bloodlust like needles in your skull.*

null
uid: d6ab166e-e944-873f-c1b3-f9bc4c81d79e
> null

0:0 - You must make your way inside. Once I am in position, on your signal, we break them.
uid: d7e54d36-f0d0-11ef-f48b-cfb6c2627c48
Node context: delighted
> null

0:0 - A True Soul in such a grotesque form? The Absolute has a place in Her heart even for darthiir.
uid: d86b3171-bbc3-441c-78dc-85d11b901a41
- 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
- 0:1 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.)
- 0 Check flag(s) (Tag):
   true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> It is time for the raid to begin. The grove, and those who are hiding there, will fall.

0:0 - You are a True Soul, jaluk? Perhaps you are worthy to assist me.
uid: d86bf457-0997-7fc9-2046-3c3b1fa7c064
- 0 Check flag(s) (Tag):
   true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> It is time for the raid to begin. The grove, and those who are hiding there, will fall.

0:0 - And endanger the entire grove? It's too risky.
uid: da850e78-404b-5458-f3a6-010c356973c4
> Even a kith'rak might struggle to slay them here. At the grove, we have an advantage.

0:0 - My hunt ends here - you're my prey.
uid: dcb433bc-595b-2c9d-7f1f-b39e77c1918e
- 0 Check flag(s) (Global):
   true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her
- 1 Check flag(s) (Tag):
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

null
uid: dd6f4ef2-f640-5b40-4bfe-e05ee1df1d06
Jump to another node

0:0 - Join my hunt.
uid: ddc38cf2-d46d-79b1-8ea1-5bd09b654d09
Node context: a command
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Event_OrderedToJoinHunt - GOB_DrowCommander_Event_OrderedToJoinHuntdescription

0:0 - Leave.
uid: dddaefb8-c0d8-e382-4547-1c2ba1a5b92d
=== END NODE ===

0:0 - I don't have the most trustworthy face.
uid: decd292d-3057-2084-55b8-7fcff0259ed7
- 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle)
- 0:1 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood)
- 0:2 Tag: Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
> They're half-devil refugees... Nobody wants them.

0:0 - There is no power except for the Absolute. If you are sick, speak to the goblins' priestess - she, too, is a True Soul.
uid: dfac5b36-c659-8e3b-ffa1-76f18d10353d
Node context: cold, calm
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNamePriest - NPC talked about Priestess Gut, making it clear she's one of the leaders
> I have not seen this druid, but he harbours worshippers of a false god in a hidden grove nearby.

0:0 - The tieflings should be warned. Together, you can outnumber her warband.
uid: e018c406-ab88-88e6-f4dd-f225787f8740
- 0 Check flag(s) (Global):
   false - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> Speak, True Soul. The hunt must begin soon.

- Roll sucessful -
null
uid: e09ca88a-39a1-8882-0d2b-c72c8fae8b83
> I see only fragments. Your mind is confused - do what you must to clear it.

0:0 - They are vermin - sacred only to the false goddess Lolth. She has no power here, among the Absolute's Chosen.
uid: e0bfe4b8-a9cb-1cca-3567-7eb4c722ba78
Node context: with a sneer - talking about spiders, normally sacred to her people. but she worships a new god 'the Absolute' and has turned her back on the old ways
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_DenouncedLolth - GOB_DrowCommander_DenouncedLolthdescription

0:0 - Quiet. We'll handle this my way.
uid: e0efa4c7-9ded-2197-7bc8-d5e343b25aed
> null

- Roll sucessful -
null
uid: e25f598e-2c14-a5d6-0001-e5727d738616
> Fine. I will share what I have. But keep it to yourself; the goblins would squander it.

0:0 - They are innocents, and on my oath, they are protected.
1:0 - The grove is a tranquil, ageless place. I will not let you desecrate it.
2:0 - Because monsters like you can't be left to run amok.
3:0 - You'd slaughter them on the whim of a capricious god. I find that... distasteful.
uid: e267f4c8-da10-64b4-7326-bcab83048c88
- 0:0 Tag: Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA.
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
> null

- Roll failure -
null
uid: e2fbcbe4-e83c-6900-fa58-a4f36b30c1e0
> If that is true, killing you will prove my superiority.

null
uid: e456ab26-ef75-234c-d5f0-48abc5ea5a4a
Jump to another node

0:0 - I need safe passage to Moonrise Towers. Nere said you can help.
uid: e477cb17-5cdc-42c0-1c83-f94dd9be9210
- 0 Check flag(s) (Global):
   true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription
   false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription
> null

0:0 - I have nothing to report.
uid: e50bc81c-981f-5b87-cfe4-8fa6fa763a63
> Then do as you were ordered.

null
uid: e53fc814-e3f9-f63b-0cc8-e403ced9663d
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Good plan. I'll consider it.
> And endanger the entire grove? It's too risky.
> Quiet. We'll handle this my way.

null
uid: e7469d29-891e-46a7-809d-043ebd93cfe4
Jump to another node

null
uid: e7d9a224-80d1-7c54-ddc7-37a9fcb8ba3c
Jump to another node

null
uid: e8547ef5-71f4-e844-dd87-f33ea515fd13
Jump to another node

0:0 - Good. Marshalling the goblins is no simple matter, but my warband will be ready to attack by next light.
uid: e892b030-0b31-3b2f-59f5-f0d8b1dd7588
> null

0:0 - You will join my hunt.
uid: e8c0f950-68d0-5145-3634-031af198a4a3
Node context: a command
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Event_OrderedToJoinHunt - GOB_DrowCommander_Event_OrderedToJoinHuntdescription

null
uid: e9aa0e7d-f5c0-f446-269b-67620a5a47fe
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue.
=== END NODE ===

- Roll sucessful -
null
uid: e9fadf7f-cbf0-6f89-b345-0745aa07614c
> Your connection to the Absolute is strong... but do not think it will protect you if you cross me.

0:0 - That is hard to believe - your mind is a maze of misdirection.
uid: ea5e1eb4-3ce2-95c4-7043-805aa693085f
Node context: suspicious
> I'm sorry... I stopped by the party. The drink's clouding my mind.
> Something is entangling my memories.

null
uid: eb77dc9f-3ef0-9e2b-8418-a7cef65f7c67
> null
> null

null
uid: ed5f1f8e-f8ed-30a6-a3a0-211439db33ca
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_Inclusion - GOB_DrowCommander_Event_Inclusiondescription
> Send her to the grove. Better to face them on familiar ground.
> *She is seeking the grove you visited. Already, you feel her mind closing around yours.*

null
uid: ed9e4809-4e82-1395-c864-f957ea173c55
> null
> null

null
uid: edcde8ce-b290-0e8a-d834-5ab95328a640
Jump to another node

null
uid: ee36996c-6e41-5bca-7ab9-ae2805618ad8
Jump to another node

0:0 - I visited the grove you are looking for. Many of its inhabitants are already dead.
uid: ef3af1f8-c6cc-ab35-8c10-02598ab5c3a9
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
> null

0:0 - Good plan. I'll consider it.
uid: efef0d13-89ca-ab2d-3352-e1e5d4d594a8
> null

0:0 - Leading her to the tieflings might doom them... but it would earn her trust.
uid: f01055fb-43e9-c1b0-7f36-430024683dd4
> My patience wears thin, True Soul. The hunt must begin.

0:0 - We will have to do this the hard way. Scour the area and hunt them down, then report back to me.
uid: f04b4487-7401-8c55-ba65-01ad2b7bc179
Node context: irritated
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Event_SentScouting - Drow asked you to find the location of the Den yourself.
=== END NODE ===

null
uid: f04d5509-a7fc-1bab-ba7c-69ca11f2268b
Jump to another node

0:0 - Worshippers of a false god. Their existence is an insult to the Absolute's claim on this region.
uid: f0978400-88e2-a4a5-1e39-d88f334c60b8
Node context: cool, calm, sinister
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
> null

0:0 - Tell me what you know. The Absolute will reward us with such power if we find this place.
uid: f09e3945-c6ce-765e-2419-07d54ba9359e
Node context: cold, calm
> Point to the location of the grove on her map.
> Place your finger on a patch of forest, far from the grove.

null
uid: f1364d36-7625-7348-0c05-795386642b97
Jump to another node

null
uid: f1b9607f-4614-70a3-4fef-a6b5ddaf0fda
> null

null
uid: f2bb55bf-fc99-6a3b-dfdd-dc9c451e6057
Jump to another node

null
uid: f416eab0-2e95-55ce-a5b2-00ef233f60d7
Jump to another node

0:0 - Ready? Let's take her out.
uid: f628055a-8081-d90b-9f20-2db25db9d5e5
> null

0:0 - They're innocent, and no danger to you.
uid: f6307790-4296-5d37-5135-f9d6e421582c
- 0 Check flag(s) (Tag):
   false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> You defy me... You defy the Absolute! Traitor!

0:0 - Your connection to the Absolute is strong... but do not think it will protect you if you cross me.
uid: f6335eab-ac77-469e-8454-8c90fab9000c
Cinematic:
> Go. Serve our god as you must. But when your work is done, I will be waiting. Together, we will burn that place.

0:0 - I know the place you're looking for - it's a druids' grove.
uid: f72bfa23-a4b0-f341-8447-8146ab3e3fea
- 0 Check flag(s) (Global):
   true - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts.
> null

0:0 - Report. And make it quick - organising these creatures tests my patience.
uid: f74430ed-a588-7464-5caa-907cadcd4c5c
Cinematic:
Node context: short-tempered, speaking to a subordinate
- 0 Check flag(s) (Dialog):
   true - GOB_DrowCommander_Event_AskedToTorture - GOB_DrowCommander_Event_AskedToTorturedescription
> I must reach Moonrise Towers. Nere said you can provide safe passage.
> The prisoner gave up his secrets.
> Bad news - the prisoner escaped.
> Let me see your map. I'll show you where the grove is.
> How did a drow come to be commanding a tribe of goblins?
> I have nothing to report.
> How can you allow spiders to be used for bloodsport? It's heresy. I thought spiders were sacred to your kind, yet you use them for bloodsport?
> You denounce Lolth? Heretic - I'll kill you!
> null
> Leave.

- Roll sucessful -
null
uid: f7c7ce35-5bf3-9e08-95e6-cb3423722f14
> Pathetic. You are polluting the power the Absolute has granted you.

0:0 - Praise be. And now, through Her will, you can be my eyes.
uid: f8f47a18-3f73-3313-2539-e65377ae234d
Node context: zealous
> *Her mind enters yours, a splinter of ice piercing your memories.*

0:0 - That won't be necessary. Many of the inhabitants are already dead.
uid: f9158e1f-387d-3c4c-2813-fc7f5a140df1
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription
> null

0:0 - For the Absolute.
uid: f9269d30-ac78-51c3-5afd-98cb33548da0
Cinematic:
Node context: not shouted - smiling, in praise of her god "the absolute"
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
=== END NODE ===

0:0 - *Her mind enters yours, a splinter of ice piercing your memories.*
uid: f9d6aeb0-a2d2-848b-f018-22a2359dd620
Animation: SN:CINE_MindMeldLevel_01_loop
Cinematic:
Node context: unnerved
> null

null
uid: f9e43f52-594a-4102-496e-633b29bf7d48
Jump to another node

0:0 - I won't betray them.
uid: fa15ad1e-7d5a-0665-e79e-8b1dbcad0f15
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> Your allegiance should be to me and the Absolute. While you hold on to your past, you are worthless.

0:0 - The Absolute chose me. I do as I please.
uid: fa7a04c5-244e-2268-a8b9-ac1f7befeabc
= Roll SkillCheck Intimidation (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

null
uid: fa8e6ae8-054d-43b4-4c16-fccb2a32ffbe
- 0 Check flag(s) (Object):
   true - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory.
> null

0:0 - The druids' magic protects the grove, but she may be able to break through.
uid: facd26e2-9478-699c-4186-ab4c7bb0c4db
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
> Speak, True Soul. The hunt must begin soon.

0:0 - Silence now, creature. Or I will silence you forever.
uid: faff05c7-573d-862a-c3d2-f609f828a592
Cinematic:
Node context: cool, calm, sinister
> null

null
uid: fbab7ba4-1445-a3fd-4c39-92863c74e783
> null

0:0 - Kill the tieflings and take what you need.
uid: fc1bfb27-f50e-30c0-8cf6-96ae50121da5
Node context: heavy emphasis on 'take'
> I will gather my warband and reach the grove by next light.

null
uid: fc3af811-d250-6d91-170b-5ec2dad71d08
Jump to another node

null
uid: fc780f52-980f-870c-6ae9-bd30a5cddab3
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: fcd0a258-7c0e-8460-98d0-52eb1b5f015c
- 0 Check flag(s) (Tag):
   true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.)
   false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.)
- 0 Set flag(s) to (Object):
   true - GLO_PaladinOathbreaker_Event_BrokeOath - Player broke their oath.
> null

0:0 - You're right. I'll see you at the grove.
uid: fcfdc34f-0837-6a57-798c-2ace683f8cbd
> Good. Marshalling the goblins is no simple matter, but my warband will be ready to attack by next light.

null
uid: fe1493e5-f9c9-541a-1f44-9008bab2c225
> null

0:0 - Quiet. I have everything under control.
uid: feece953-5a73-842f-8a41-7380e56866e3
> Do you, though?

null
uid: ff279d4d-c3ee-60e7-191b-d6d46335e364
Jump to another node


File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrowAndCaptured_ThreeWayDialog.lsj
Synopsis:
The players approach the drow commander at the goblin camp, escorted by a goblin who they rescued from a nearby druid grove. The drow is seeking that grove and upon learning its location from the goblin will prepare to raid it, demanding that the player help. If the goblin recognises that the player is a True Soul - a figure of authority - her life will be spared. If she does not recognise this, the drow will execute her unless the player intervenes on her behalf.

0:0 - Keep quiet.
uid: 0911c47c-a807-561d-8a9d-43c94249e816
> You coulda told me who you woz!

0:0 - Good. Marshalling the goblins is no simple matter, but my warband will be ready to attack by next light.
uid: 098510ad-77da-55de-cde8-96604dd41db6
> Once we are in position, we will wait for your signal, and then we will break them all.

0:0 - Absolute be damned - Lolth is our goddess, and you are a heretic.
1:0 - The Absolute has nothing to do with it. I'm here to kill you.
uid: 135915af-4448-c225-d8db-fc4bf2a19850
- 0:0 Tag: Lolth-Sworn - |LOLTH-SWORN, shapeshifted or not| (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> You would dare...? Guards - to me!

0:0 - A duergar? Tell me, Sazza, did your misadventures take you to the Underdark?
uid: 169541c3-a432-c2c7-a7f6-b8a77e0fc5a4
Cinematic:
- 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
- 0 Check flag(s) (Tag):
   true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
> They woz in some rickety druid grove! Mostly full of tieflin's, but them intruders you're after were hidin' out there!

0:0 - A drow? Tell me, Sazza, did your misadventures take you to the Underdark?
uid: 1714148b-ae82-66c7-7ebf-25eb3a5b302f
Cinematic:
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> They woz in some rickety druid grove! Mostly full of tieflin's, but them intruders you're after were hidin' out there!

0:0 - Nah. Can't be... they woz in the grove, hangin' around with the tieflin's.
uid: 17ddc54d-f9e3-6897-b796-8ac81d476d25
Cinematic:
> Undercover, no doubt. Carrying out the Absolute's will. Oh, Sazza - you have made a grave error.

null
uid: 18da73c9-3b3a-df33-3a22-54527fc15ef5
Jump to another node

0:0 - Fine.
uid: 1c4e82e4-4e67-01cd-664c-f1b69746bc0f
Cinematic:
> I will gather my warband, and reach the grove by next light.

0:0 - I will gather my warband - we will reach the grove by next light.
uid: 20294134-49d2-744f-9a2b-7bee93e729cb
> null

0:0 - Many of the inhabitants of the grove are already dead.
uid: 20ad89c0-8686-e475-392a-a0da8de88e07
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription
> You started the slaughter without me? How selfish.

0:0 - Return to the grove. When my raiding party approaches, throw open the gate and signal me.
uid: 22f159e3-5d25-9a0f-e20c-f3350034a0fa
Cinematic:
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
> *The fate of the grove's inhabitants hangs in the balance.*

0:0 - Ah... well, the thing about that is... they sorta massacred us.
uid: 2332b70e-9e2b-2f06-d979-32aa2b32beba
Cinematic:
> But this mug helped me to escape. I say we stick a few holes in him... show how grateful we are. This mug helped me to escape though. I say we stick a few holes in her... show how grateful we are.
This mug helped me escape though. I say we stick a few holes in them... show how grateful we are.

> I got myself nabbed though; ended up all snug in a cage instead of smashed. I'm wily like that.

null
uid: 304146c9-00fb-68a4-5f42-6fb97eefe3ee
Jump to another node

0:0 - You only have to look at me to know I'm your superior, wretch.
uid: 359579bc-7d21-bc2b-5401-15b6216f2cf1
- 0 Check flag(s) (Tag):
   true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> Somebody help!

0:0 - I told ya! I was tryin' to follow orders best I could!
uid: 3677baa3-e051-e3fb-4ce8-808947ad21ad
Cinematic:
> Silence, wretch. And remember - you owe your miserable life to this one.

0:0 - *You feel a cold hand caress your mind as the drow appraises you.*
uid: 36ab9ad8-dad5-9a7f-e458-fe4a999442f4
Animation: SN:CINE_MindMeldLevel_01_loop
Cinematic: Camera cuts from player to drow as mindmeld occures
> Oh dear. Your prisoner is one of the Absolute's favourites, Sazza. A True Soul.

0:0 - I want no part of this.
uid: 3b2200d5-199c-7423-82b4-482c296ba37f
> I do not intend to lead a suicidal charge. The goblins are expendable; I am not.

0:0 - She's telling the truth. She didn't know.
uid: 3e058e73-4bac-b091-7518-672b2e2e8cd9
> I told ya! I was tryin' to follow orders best I could!

0:0 - I will gather my warband, and reach the grove by next light.
uid: 401592ca-d539-d38d-ac05-7f32c5462b7e
Cinematic:
> You must make your way inside. Once I am in position, on your signal, we break them.

0:0 - But we can still fight side by side. Together, we will destroy any who have not died or fled.
uid: 433d8deb-b7f7-a815-cfef-82ee8db1ee3f
> I will gather my warband - we will reach the grove by next light.

0:0 - I presume you dealt with my prey, and massacred the rest?
uid: 47344777-abae-58e7-9de6-62515c774d09
Cinematic:
> Ah... well, the thing about that is... they sorta massacred us.

0:0 - Through sheer luck, that pathetic worm has brought me the information I need.
uid: 4ddaee93-cb69-941f-bbe3-221fdf82d445
Cinematic:
> And it seems that the inhabitants of the grove trust you - we can use that against them.

0:0 - Silence, wretch. And remember - you owe your miserable life to this one.
uid: 4eca899a-908b-8a14-d08c-a9457775f5f5
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_CapturedGoblin_State_Spared - GOB_CapturedGoblin_State_Spareddescription
   true - GOB_CapturedGoblin_Event_Resolved - GOB_CapturedGoblin_Event_Resolveddescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I won't cause any more trouble - I swears it.

- Roll failure -
null
uid: 50ac0d90-87a4-931c-97e3-99cd01666398
> Kill our enemies, and take what you need.

0:0 - You are a True Soul.
uid: 50b2bbf0-6d29-f3ed-3bbc-505c101f4254
Cinematic:
> null

0:0 - I'll get it done.
uid: 53b35721-5103-67ac-2272-5d482e6d1cef
> null

0:0 - Take care of it quickly. You are needed here, and my patience wears thin.
uid: 53ce7f45-5f80-c142-8124-6ab3b8cd81cf
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_Knows_Mission - You know that the Drow is looking for the Den.
=== END NODE ===

0:0 - You turned from Lolth for this Absolute. For that, you die.
1:0 - You misunderstand. I'm here to slaughter you.
uid: 59493a95-0acd-0d88-20a1-803fb674ffe4
- 0:0 Tag: Lolth-Sworn - |LOLTH-SWORN, shapeshifted or not| (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
> You would dare...? Guards - to me!

0:0 - You are honoured to serve a cause - a god. What greater reward could there be?
uid: 5991d1cd-c083-53cd-b1e9-8f1d503c15d2
Cinematic:
> I won't be much use to the cause if I'm destitute.
> Gold, and lots of it.
> You're right. Serving the Absolute is its own reward.

0:0 - And I'm happy to do it - for a price.
uid: 5a50f354-29d4-594b-a644-17d60b8e57f8
> You are honoured to serve a cause - a god. What greater reward could there be?

0:0 - You coulda told me who you woz!
uid: 5c0a7541-c0a8-dd5f-79b2-7b26924a4ad6
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_CapturedGoblin_State_Executed - GOB_CapturedGoblin_State_Executeddescription
   true - GOB_CapturedGoblin_Event_Resolved - GOB_CapturedGoblin_Event_Resolveddescription
> Somebody help!

0:0 - We are servants of the one true god, not mercenaries.
uid: 5c874bd1-7a34-efc3-6c5f-66142d98293f
Cinematic:

null
uid: 6086cce0-affc-d805-4736-77624fc0613d
Jump to another node

null
uid: 62c50586-e507-85f8-1752-2450c53575aa
> Through sheer luck, that pathetic worm has brought me the information I need.

0:0 - The Absolute brought you here for a reason - to throw open those gates and crush our enemies.
uid: 6588043b-0f34-6fdb-20cc-aae3f298422f
Cinematic:
> All right. Expect me at the grove.
> I have another matter to take care of first.
> And I'm happy to do it - for a price.
> Absolute be damned - Lolth is our goddess, and you are a heretic. The Absolute has nothing to do with it. I'm here to kill you.

0:0 - There's a problem - the grove is sealed by a druid ritual.
uid: 68a5ddef-aec9-bb35-ddab-c1bb61168a19
- 0 Check flag(s) (Global):
   true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription
> Their god is weak. Roots and branches will not save them from the Absolute's fury.

0:0 - A liar as well as a fool? I hope you're at least digestible.
uid: 6dd0bd63-5856-b566-1b97-cce166b72b8c
Cinematic:
> It ain't true! Them's the bloody liars!

0:0 - You're right. Serving the Absolute is its own reward.
uid: 6e016736-cbb4-0932-4779-794769c07d15
> Praise be to Her!

0:0 - No! I mucked up, I'm sorry! But I didn't know who they woz... they didn't tell me nothin'!
uid: 70313269-bc32-5037-4971-c1524a255ad7
Cinematic:
> You only have to look at me to know I'm your superior, wretch.
> Keep quiet.
> She's telling the truth. She didn't know.
> I explained everything to her. She's just too stupid to understand.

0:0 - And then the Absolute answered my prayers - sent a True Soul to save me!
uid: 779b792b-c1c3-20c2-1dc1-0c0b42f8d5e1
Cinematic:
> null

0:0 - *On the other hand, participating in the slaughter as she asks may be the perfect way to earn her trust, and access to the cult's inner circle.*
uid: 77b5488b-5e2d-6da5-d890-166746d7f592
> Many of the inhabitants of the grove are already dead.
> There's a problem - the grove is sealed by a druid ritual.
> I want no part of this.
> I'll get it done.
> You turned from Lolth for this Absolute. For that, you die. You misunderstand. I'm here to slaughter you.

0:0 - Mistress! It's me, yer loyal servant, Sazza. I'm back - an' I brought a friend.
uid: 7d4496c6-99a9-ea93-775d-ae5a94c38dd3
Cinematic:
- 0 Set flag(s) to (Dialog):
   true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp.
> A duergar? Tell me, Sazza, did your misadventures take you to the Underdark?
> A drow? Tell me, Sazza, did your misadventures take you to the Underdark?
> How thoughtful. And where did you find this friend?

null
uid: 7d607bf1-0b39-9d89-3335-774e393ff109
> You are a True Soul.

0:0 - Once we are in position, we will wait for your signal, and then we will break them all.
uid: 7f556b33-da9a-ff70-6d11-db23853513a1
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
=== END NODE ===

0:0 - The Absolute will reward us.
uid: 7fd0b3d1-e58a-23a7-1e4d-3c89199e6279
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
=== END NODE ===

0:0 - You must make your way inside. Once I am in position, on your signal, we break them.
uid: 834716d5-090d-a0cf-84d1-ecaf7eb7e0de
Cinematic:
> The Absolute will reward us.

0:0 - And it seems that the inhabitants of the grove trust you - we can use that against them.
uid: 89d41b8f-4299-b6a3-773d-40c5922bf701
Cinematic:
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> You have a part to play in this slaughter.

0:0 - You would dare...? Guards - to me!
uid: 8c63f8e6-71f2-f057-b1e9-e48163800b1a
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - And it will be your last. My spiders are hungry, little one...
uid: 9384f8a5-c466-9f12-15d1-efc2f089137a
Cinematic:
> ...but before they feast, tell me where that grove is, and I may yet spare your life.

0:0 - I do not intend to lead a suicidal charge. The goblins are expendable; I am not.
uid: 96b021a6-c9d5-b42a-7d1d-62c66914bdcc
Cinematic:
> The Absolute brought you here for a reason - to throw open those gates and crush our enemies.

0:0 - All right. Expect me at the grove.
uid: 9a8b3321-94e4-618e-8c53-c5bef8644991
> Good. Marshalling the goblins is no simple matter, but my warband will be ready to attack by next light.

0:0 - Excellent. When you give the signal, we will break them. The Absolute will reward us.
uid: 9d2cb5eb-1c1d-c93d-bca5-f293e6b60525
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den.
=== END NODE ===

0:0 - I won't be much use to the cause if I'm destitute.
uid: a04f4512-cac7-5abf-9ad5-8f2814b391d2
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
| Roll target speaker: 1 > null (roll sucessful)
> null (roll failure)

null
uid: a244435b-b1de-e2ce-dd02-cc23821ec978
Jump to another node

0:0 - It's past the bridge, to the east! Big ol' gate, covered in ivy! Don't hurt me, mistress. Please!
uid: a477ee34-b09f-a5d4-0073-a6dc41d237f6
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 1 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> I will not hurt you. My spiders will have that pleasure.

0:0 - Kill our enemies, and take what you need.
uid: a874d1cd-22ac-425d-c5c0-802cc02081f8
Cinematic:
> I will gather my warband, and reach the grove by next light.

0:0 - *Killing the drow here would spare them, but it might be better to face her warband at the grove itself, on familiar ground.*
uid: ad8a3c48-d612-96f2-26d9-8374a8446625
> *On the other hand, participating in the slaughter as she asks may be the perfect way to earn her trust, and access to the cult's inner circle.*

0:0 - Undercover, no doubt. Carrying out the Absolute's will. Oh, Sazza - you have made a grave error.
uid: adbd790d-d9c8-490c-dbaa-fa991a61f867
Cinematic:
> And it will be your last. My spiders are hungry, little one...

0:0 - Oh dear. Your prisoner is one of the Absolute's favourites, Sazza. A True Soul.
uid: bc2d3a71-4cfe-10fb-e58f-4b9db49a73f7
Cinematic:
> Nah. Can't be... they woz in the grove, hangin' around with the tieflin's.

0:0 - I got myself nabbed though; ended up all snug in a cage instead of smashed. I'm wily like that.
uid: bec128d3-5ee4-d0c4-faaf-68d044495534
Cinematic:
> And then the Absolute answered my prayers - sent a True Soul to save me!

- Roll sucessful -
null
uid: c32acadd-546f-43e4-59b9-c2b2a4a653d3
> Fine.

0:0 - How thoughtful. And where did you find this friend?
uid: cc0b8621-59b5-3c20-b505-7ae9bbb2c234
Cinematic:
> They woz in some rickety druid grove! Mostly full of tieflin's, but them intruders you're after were hidin' out there!

0:0 - ...but before they feast, tell me where that grove is, and I may yet spare your life.
uid: cd0c0183-46fe-e57f-e173-728ed6f366cf
Cinematic:
> It's past the bridge, to the east! Big ol' gate, covered in ivy! Don't hurt me, mistress. Please!

0:0 - You have a part to play in this slaughter.
uid: cd8657ed-48f6-3319-659c-12c473479201
Cinematic:
> Return to the grove. When my raiding party approaches, throw open the gate and signal me.

0:0 - *The fate of the grove's inhabitants hangs in the balance.*
uid: d0dbe3da-6f0e-358d-b981-5bfdf2501078
> *Killing the drow here would spare them, but it might be better to face her warband at the grove itself, on familiar ground.*

0:0 - Gold, and lots of it.
uid: d3bb8596-6b7a-1d1c-c496-b47f99a04408
> We are servants of the one true god, not mercenaries.

0:0 - They woz in some rickety druid grove! Mostly full of tieflin's, but them intruders you're after were hidin' out there!
uid: d41bd143-8cd8-f342-cf2f-10209d0fd365
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_DrowCommander_Event_CompromisedDen - GOB_DrowCommander_Event_CompromisedDendescription
> I presume you dealt with my prey, and massacred the rest?

0:0 - It ain't true! Them's the bloody liars!
uid: dae6b69d-7fc0-1a85-fbd7-6aa61bcaa475
Cinematic:
- 0 Set flag(s) to (Global):
   true - GOB_CapturedGoblin_State_Executed - GOB_CapturedGoblin_State_Executeddescription
   true - GOB_CapturedGoblin_Event_Resolved - GOB_CapturedGoblin_Event_Resolveddescription
> null

0:0 - I will not hurt you. My spiders will have that pleasure.
uid: dd18f8a9-7b42-0ebe-8bb4-39508bb7605b
Cinematic:
> No! I mucked up, I'm sorry! But I didn't know who they woz... they didn't tell me nothin'!

0:0 - I won't cause any more trouble - I swears it.
uid: de91c77e-9bfa-f51b-4d2f-a81b4ac11dbc
Cinematic: [reuse] The captured goblin scuttles away. [Hide Sazza after walk off]
- 0 Set flag(s) to (Object):
   true - GOB_DrowCommander_Event_CapturedLeaves - GOB_DrowCommander_Event_CapturedLeavesdescription
> null

0:0 - Their god is weak. Roots and branches will not save them from the Absolute's fury.
uid: dfaec315-1a85-edd4-9729-0bce2ce65fc7
Cinematic:
> I will gather my warband - we will reach the grove by next light.

0:0 - I explained everything to her. She's just too stupid to understand.
uid: e1ea878f-9e4c-0a1c-01ea-a251aa36275b
> A liar as well as a fool? I hope you're at least digestible.

0:0 - Praise be to Her!
uid: e7743a65-b49e-3552-98bb-5c972a8bc000
Cinematic:
> I will gather my warband, and reach the grove by next light.

0:0 - I have another matter to take care of first.
uid: ec18b932-49e5-2e93-de93-40956db7b8c2
> Take care of it quickly. You are needed here, and my patience wears thin.

0:0 - But this mug helped me to escape. I say we stick a few holes in him... show how grateful we are.
1:0 - This mug helped me to escape though. I say we stick a few holes in her... show how grateful we are.

2:0 - This mug helped me escape though. I say we stick a few holes in them... show how grateful we are.

uid: ede1e8c4-33fe-6d29-e726-6e973772b458
Cinematic:
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> *You feel a cold hand caress your mind as the drow appraises you.*

0:0 - You started the slaughter without me? How selfish.
uid: f51498f4-59be-36d7-e96b-60625228d197
> But we can still fight side by side. Together, we will destroy any who have not died or fled.

0:0 - Somebody help!
uid: f71b5002-02c1-7ed4-5eb0-f916ebb6384a
Animation: [Sazza] looks around panicked while asking for help
Cinematic: ~The captured goblin is dragged away by goblin guards. [Hide Sazza after walk off]
- 0 Set flag(s) to (Object):
   true - GOB_DrowCommander_Event_CapturedLeaves - GOB_DrowCommander_Event_CapturedLeavesdescription
> Through sheer luck, that pathetic worm has brought me the information I need.


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ChickenChase_Owlbear.lsj
Synopsis:
This owlbear has been captured by the goblins. It is a cub and has been tormented by the goblins. In this dialog the player can reassure it, guide it to safety, or encourage it to attack the goblins. If the player has convinced his captors to release him, they can invite him to their camp. The owlbear refuses - but will show up later on his own.

0:0 - Leave.
uid: 0192183d-d5f7-befe-5a6b-3da3ff82ae04
=== END NODE ===

null
uid: 01ed056d-d0d4-024e-da54-7e8a3640a700
Jump to another node

0:0 - See those posts? Run toward them.
uid: 0d49aca3-c896-c559-38f0-b71746bfc057
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
   true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior
- 1 Check flag(s) (Tag):
   false - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
   false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> null (roll sucessful)
> null (roll failure)

0:0 - Offer him your hand. He can follow your scent to your camp in the wilderness.
uid: 10402276-5a5b-b905-e8fb-de2daa77a24c
- 0 Check flag(s) (Global):
   false - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp
- 0 Set flag(s) to (Global):
   true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp
> New home...? Maybe.
> *The cub tilts his head. He's considering it.*
> *Screech!*

null
uid: 1b20afbd-3a0d-22d2-e2c1-9c40be06b807
Jump to another node

0:0 - Nod to the goalposts - he'll be safe there.
uid: 1bc99212-8e05-67f3-57cc-96d50887f007
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0:1 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
   true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior
> null (roll sucessful)
> null (roll failure)

0:0 - *The cub's feathers ruffle in distrust. With a defiant squawk, he bounds away.*
uid: 1ca11256-ae41-1bbf-457c-996fbaf0e798
Animation: [Player] coaxes [owlbear cub] forward, Owlbear doesnt follow, not trusting the [player]
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub
=== END NODE ===

null
uid: 1ffb2fd9-9dd8-b0b9-c113-a0a3bfa24aac
Jump to another node

null
uid: 227dceca-2008-796c-b6a4-4d43af1cfb1b
Jump to another node

0:0 - *The cub breathes in shallow bursts, his chest heaving with the effort.*
uid: 28cceb03-fa8e-86df-ac6a-b3e2b859421c
Animation: dupe [Animal] Owlbea HURT/TIRED idle [jack of]
- 0 Check flag(s) (Dialog):
   true - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Local):
   true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
- 3 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - The goblins hurt you - CRUSH THEM.
1:0 - The goblins tried to hurt you. Show them what hurt really means.
uid: 2d1a8ad2-91fc-2ac2-3ffd-8ab66dbfa0d7
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Kneel - you won't hurt it.
uid: 2d9ff558-b20a-3c60-7e07-6e6fd1eabb06
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Dialog):
   false - GOB_Owlbear_State_FailedAnimalHandling - GOB_Owlbear_State_FailedAnimalHandlingdescription
- 1 Check flag(s) (Local):
   false - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
> null (roll sucessful)
> null (roll failure)

0:0 - *Hroo-hoot!*
uid: 309d5ad1-a0cc-c439-4cfd-2c229a8102a7
Animation: -Dupe [Animal] Owlbear sad covernstion idle [jack of]
Cinematic: Looking about
Node context: SFX only
- 0 Check flag(s) (Dialog):
   false - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription
- 1 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription
> null
> Beckon him closer.
> Kneel down - you won't hurt him.
> Leave.

0:0 - Guide his gaze to the goblins - they deserve to die.
uid: 34ccb571-8c09-12b6-2817-d46d164a7238
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

null
uid: 37126ba1-54dd-a983-6e63-9ae400e5ca90
Jump to another node

0:0 - *The cub seems anxious to leave, but afraid to defy the goblins. They have to be dealt with, one way or another.*
uid: 37f173b0-353e-21a1-e029-4d2b71d19d3d
Animation: -Dupe [Animal] Owlbear sadcovernstion idle [jack of]
Cinematic: The cub looks around, hooting anxiously. Not safe to leave yet.
=== END NODE ===

0:0 - *The owlbear coos softly. He doesn't understand - but he trusts you.*
uid: 4079d368-c3e2-d6ce-03cf-69b48c76a62e
Animation: dupe [ANIMAL] [PLAYER] Rub owl bear and, owl bear getting rubbed [jACK]
Node context: The player has freed the owlbear. It is tentatively following the player but is prepared to attack should it be provoked.
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_BallToldAboutGates - We convinced the ball to go through the gates to end the game
=== END NODE ===

null
uid: 4e395420-0b91-7dc4-af83-3f7baa86b07b
Jump to another node

0:0 - *The cub looks at you with dulled eyes. He longs for home.*
uid: 55395fef-5ce7-0228-0012-e0efb77aadde
Animation: -Dupe [Animal] Owlbear sad covernstion idle [jack of]
Node context: Angry
- 0 Check flag(s) (Dialog):
   true - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription
- 1 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Local):
   true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
- 3 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null
> null

0:0 - *... it's furious. Rage blazes within it. Tear. Hunt. Kill.*
uid: 5790efbf-a7b1-b6d8-351f-cf3904bb9692
Animation: *DUPE* [Owlbear cub] feeling betrayed and angy is ready to attack
> Coax the cub toward the goalposts.
> Guide his gaze to the goblins - they deserve to die.
> Nod to the goalposts - he'll be safe there.
> null

0:0 - *Screech!*
uid: 58d942a6-4b53-ce36-476b-69c96c98f29a
Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix]
Cinematic: Angry.
Node context: SFX only - Angry
- 0 Check flag(s) (Dialog):
   false - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription
> null
> Kneel - you won't hurt it.
> Leave.

- Roll sucessful -
null
uid: 5ee7dc26-165b-a9ef-1b21-eec13ac04289
> null

null
uid: 62009c89-dcfc-9661-5c36-5cec1fac0784
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
=== END NODE ===

- Roll failure -
null
uid: 625477c2-7b43-c814-6e79-47d80f263a9b
> *The cub clicks his beak weakly - more scared than afraid. He has no fight left in him.*

- Roll sucessful -
null
uid: 667f1f6e-12e9-6a54-5b44-6d62e1b38bc0
> *You notice a shiver run through his feathered coat - fear, a desperate longing for the safety of his nest.*

0:0 - Leave.
uid: 6b5ab48e-02cd-ea14-289d-e7b3e8d45e65
=== END NODE ===

0:0 - No! Hurt! Run!
uid: 6ba808c2-ce68-1838-0c5e-3915d9681233
Animation: [Player] coaxes [owlbear cub] forward, Owlbear doesnt follow, not trusting the [player]
Node context: As in: "No! They'll hurt me! I have to run!"
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub
=== END NODE ===

0:0 - Go! Bite! Bite!
uid: 6e468230-bafc-bdc4-a7a0-0fbebbf798f7
Animation: [Animal] Owlbear excited covernstion idle [jack of]
Node context: As in: "Go away! I'll bite you! I'll really do it!"
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null
> null

0:0 - *Hoo!*
uid: 6fda0ccc-c0ca-249d-9a67-ebd4f335840c
Animation: -Dupe [Animal] Owlbear excited covernstion idle [jack of]
Cinematic: Looking about
Node context: SFX only - Exasperated/On-Edge
- 0 Check flag(s) (Dialog):
   true - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription
- 1 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Local):
   false - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
- 3 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Beckon him closer.
> Kneel down - you won't hurt him.
> Leave.

0:0 - *The cub's beak snaps in the air, eager to rend, yearning for blood and soft belly-flesh.*
uid: 7642dacd-1a25-d96d-0266-fde25c777da2
Animation: [Animal] Owlbear excited covernstion idle [jack of]
Node context: The owlbear is furious and about to erupt in a killing spree.
- 0 Set flag(s) to (Object):
   true - GOB_ChickenChase_Event_OwlbearAttack - GOB_ChickenChase_Event_OwlbearAttackdescription
=== END NODE ===

- Roll failure -
null
uid: 76af5775-9960-63d0-d15d-8fc0de99372d
> *The cub's feathers ruffle in distrust. With a defiant squawk, he bounds away.*

0:0 - *Talons tensed to strike, beak aching to rend - the cub wants you gone.*
uid: 76e6e917-50e9-1c54-ac32-79d176f4296c
Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix]
Node context: The cub no longer trusts the player and wants him gone. A threat.
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub
- 1 Check flag(s) (Local):
   true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null
> null

- Roll failure -
null
uid: 7b9e189b-61df-3639-9d5b-3a39e3817140
> null

- Roll sucessful -
null
uid: 7c3f2914-276e-eb81-435c-55db77784195
> null

0:0 - Kneel down - you won't hurt him.
uid: 7faad52a-370d-3e64-1f0f-613266942e1e
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Dialog):
   false - GOB_Owlbear_State_FailedAnimalHandling - GOB_Owlbear_State_FailedAnimalHandlingdescription
- 1 Check flag(s) (Local):
   false - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
> null (roll sucessful)
> null (roll failure)

0:0 - *But his mother is gone - taken. All that's left are these creatures.*
uid: 802232cb-c37f-4648-afc5-97199ebb0d4e
Animation: -Dupe [Animal] Owlbear sadcovernstion idle [jack of]
> Offer him your hand. He can follow your scent to your camp in the wilderness.
> null

0:0 - Run! Get me!
uid: 86b0e5af-271c-edfe-4b6b-7b0d51a03f25
Animation: -Dupe [Animal] Owlbear excited covernstion idle [jack of]
Node context: As in: "I have to run! They'll get me!"
- 0 Check flag(s) (Dialog):
   true - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null

0:0 - New home...? Maybe.
uid: 8a701006-69d0-95c3-6b91-48197dc5bb47
Animation: -Dupe [Animal] Owlbear sadcovernstion idle [jack of]
Cinematic: Tilts his head and regards the player.
Node context: SwA line He's considering trusting the player.
- 0 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null
> Got to get away from here first.

- Roll sucessful -
null
uid: 8b416f77-e880-d828-45c1-a45e1865719b
> *The cub's beak snaps in the air, eager to rend, yearning for blood and soft belly-flesh.*

0:0 - Leave.
uid: 8e9bc462-ba39-71e0-9d5a-ab1a5e2e4c47
=== END NODE ===

0:0 - They won't hurt you if you run to those posts.
uid: 8ebdb7f2-93a2-bbb3-48b6-e228d47b8664
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0:1 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
   true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior
> null (roll sucessful)
> null (roll failure)

0:0 - *You notice a shiver run through his feathered coat - fear, a desperate longing for the safety of his nest.*
uid: 8fdcbb8a-2107-bbb5-fc1d-0401d216ee2a
Animation: dupe [ANIMAL] [PLAYER] Rub owl bear and, owl bear getting rubbed [jACK]
- 0 Set flag(s) to (Local):
   true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
> *But his mother is gone - taken. All that's left are these creatures.*

- Roll sucessful -
null
uid: 912f2020-7455-eefb-c469-c0d7e4f6f5af
> *The owlbear coos softly. He doesn't understand - but he trusts you.*

null
uid: 9399e1ac-0663-6e46-ffe9-3f544c34a46e
Jump to another node

0:0 - *He runs away. Only time will tell if he'll reappear.*
uid: 94be6338-7fee-2564-fdd7-923c3d471dcc
Animation: TURNS *He runs away.
Cinematic: Cub backs away and leaves.
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
=== END NODE ===

null
uid: 96a60b0e-8896-5a09-b0f3-d98daaaba56b
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
=== END NODE ===

0:0 - Mother gone. Hungry!
uid: 96e34773-2b73-3ae5-7b2b-1bbb134cb249
Node context: As in: "Mommy's gone. I'm hungry!"
- 0 Check flag(s) (Dialog):
   false - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription
- 1 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription
> I have a camp. You're welcome there.
> Leave.

null
uid: 97726f6c-d11c-ab6d-90c2-80e89fba0eff
Jump to another node

0:0 - *Screech!*
uid: 9c77ede9-e604-4528-5803-b3282334e686
Cinematic: Cub tilts head, considering player, then backs away and leaves.
Node context: SFX only - do not record.
=== END NODE ===

0:0 - Leave.
uid: 9e73c38f-8dfd-3162-8216-bd1958a2c4a9
=== END NODE ===

0:0 - Got to get away from here first.
uid: a1ba5ea3-8e4f-7991-9252-94ab78a54dea
Animation: -Dupe [Animal] Owlbear sadcovernstion idle [jack of]
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
> *The cub seems anxious to leave, but afraid to defy the goblins. They have to be dealt with, one way or another.*

null
uid: a5dbcb82-654e-3003-3bfe-f287a2b65a38
Jump to another node

null
uid: a6064eae-8527-4cdb-1a76-32a7584cecc7
Jump to another node

null
uid: a7e701e3-9520-570a-65b3-dc11f5b60e63
Jump to another node

0:0 - Beckon him closer.
uid: a7f0f83a-bae6-e867-187c-d87d8f6ec264
- 0 Check flag(s) (Global):
   false - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp
- 0 Set flag(s) to (Global):
   true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp
> null

0:0 - *Squawk!*
uid: aab4a4fb-55b1-3342-f956-2afb0b10a828
Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix]
Cinematic: Angry.
Node context: SFX only. Angry.
- 0 Check flag(s) (Dialog):
   true - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Local):
   false - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
- 3 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> Kneel - you won't hurt it.
> Leave.

- Roll sucessful -
null
uid: ab9bec5c-ec82-84e5-70ef-ddb5100a4b0b
> *Its talons bite deep into the earth, every muscle trembling. You realise it isn't afraid...*

null
uid: b11e73bc-c71e-7e51-0c6a-46598419bbd9
Jump to another node

null
uid: b750a5c0-7299-97cb-4134-217aca2d9cc1
- 0 Check flag(s) (Local):
   true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
> *... it's furious. Rage blazes within it. Tear. Hunt. Kill.*

null
uid: b9961d21-d56e-a87a-c192-423961648963
Jump to another node

0:0 - Coax the cub toward the goalposts.
uid: ba0893c9-6a58-b967-26c4-bdff43565ccf
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
   true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior
- 1 Check flag(s) (Tag):
   false - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
   false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> null (roll sucessful)
> null (roll failure)

0:0 - The goblins are responsible for your pain. Kill them.
uid: c05e06f7-7447-5d1e-c3b9-0f8c4b9fe03c
= Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

- Roll failure -
null
uid: c074c324-f28f-6d0e-ea23-583597fb38ce
> null

0:0 - *The cub clicks his beak weakly - more scared than afraid. He has no fight left in him.*
uid: c15f6433-eab6-00a5-a398-bea919b0ed81
Animation: dupe [Animal] Owlbea HURT/TIRED idle [jack of]
Node context: The owlbear doesn't trust the player and is warding it off.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub
=== END NODE ===

null
uid: c3578da4-d840-1939-8de3-fa06f2854b31
Jump to another node

0:0 - Bite. Eat! Bite!
uid: c38b866b-47c2-327e-ae14-02e49cd19bca
Animation: [Owlbear cub] tensens its body and prepares to attack
Node context: As in: "I'm going to kill them!"
- 0 Set flag(s) to (Object):
   true - GOB_ChickenChase_Event_OwlbearAttack - GOB_ChickenChase_Event_OwlbearAttackdescription
=== END NODE ===

- Roll sucessful -
null
uid: c66e4277-c654-5a30-c549-2ec2839c9ffd
> Safe. There? Run!

null
uid: cbc16f8a-d1a1-3150-ff77-53ae32ad0348
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub
- 1 Check flag(s) (Local):
   false - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> null
> null

null
uid: cc947af0-4dd3-d30c-5643-60fc5517e264
Jump to another node

null
uid: ce7e99b3-885b-a2bd-b336-66a85896f0ea
Jump to another node

0:0 - *Its talons bite deep into the earth, every muscle trembling. You realise it isn't afraid...*
uid: cfe7a8a7-9e71-af68-574d-4effcd6febcc
Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix]
- 0 Set flag(s) to (Local):
   true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
> *... it's furious. Rage blazes within it. Tear. Hunt. Kill.*

- Roll sucessful -
null
uid: d20b77d8-966d-f0fa-0f0e-00221bcccad7
> Bite. Eat! Bite!

- Roll failure -
null
uid: d3e19347-c8b0-4b1a-b17b-5368c6e86777
> No! Hurt! Run!

0:0 - Hurt me! Run! Where?
uid: dab0c6d9-f5d1-16f0-ed7d-165cea3948e7
Animation: -Dupe [Animal] Owlbear excited covernstion idle [jack of]
Node context: As in: "The goblins are going to hurt me. I have to run! Where can I run?!"
- 0 Check flag(s) (Dialog):
   false - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription
> See those posts? Run toward them.
> The goblins are responsible for your pain. Kill them.
> The goblins hurt you - CRUSH THEM. The goblins tried to hurt you. Show them what hurt really means.
> They won't hurt you if you run to those posts.
> Leave.

0:0 - Go home. Cave. Mother!
uid: dab239b8-025b-cf46-1745-d2ebf8cb9d9a
Animation: -Dupe [Animal] Owlbear excited covernstion idle [jack of]
Node context: As in: "I want to go home to my cave, to my mother."
- 0 Check flag(s) (Dialog):
   true - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription
- 1 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> I have a camp. You're welcome there.
> Leave.

null
uid: db6f00bc-8355-b532-9148-e447c8a0d749
Jump to another node

- Roll failure -
null
uid: ecbfa872-2bbb-16a9-acbf-9d20f8021811
> null

0:0 - *Squawk!*
uid: ed56084e-b2fb-7db8-fb34-6e760cca72c5
Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix]
Node context: SFX only - do not record
- 0 Set flag(s) to (Dialog):
   true - GOB_Owlbear_State_FailedAnimalHandling - GOB_Owlbear_State_FailedAnimalHandlingdescription
- 1 Set flag(s) to (Global):
   true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub
=== END NODE ===

0:0 - I have a camp. You're welcome there.
uid: edd6032f-cca5-df56-4acd-dcf09f49041c
- 0 Check flag(s) (Global):
   false - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp
- 0 Set flag(s) to (Global):
   true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp
> null

0:0 - *The cub tilts his head. He's considering it.*
uid: f3bd5f13-69f5-ff6d-8978-ed8593070008
Animation: [Animal] Owlbear thinking covernstion idle [jack of]
Cinematic: Cub tilts head
- 0 Check flag(s) (Local):
   true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
> *He runs away. Only time will tell if he'll reappear.*
> null

null
uid: f4b7d544-fb36-9182-1c82-ce6a9623c0b1
Jump to another node

null
uid: f6897026-8d01-3bf0-ce72-a5ff1fdbff1c
Jump to another node

- Roll failure -
null
uid: f6c10f70-dd9e-d4e5-630b-bca521ebea89
> *Squawk!*

null
uid: f9e656cc-b8dc-ee92-bf11-7c18f90074a8
- 0 Check flag(s) (Local):
   true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription
> *But his mother is gone - taken. All that's left are these creatures.*

- Roll failure -
null
uid: fc742314-4f9b-df85-7dc4-2f29c99e2bd5
> null

0:0 - Safe. There? Run!
uid: fc863274-0cfa-866f-f74d-4dd6723f28c5
Animation: [Player] coaxes [owlbear cub] forward, Owlbear cub follows, trusting the [player]
Node context: As in: "It'll be safe there? I have to run!"
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_BallToldAboutGates - We convinced the ball to go through the gates to end the game
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ChickenChase_GameOver.lsj
Synopsis:
The Chase is over, the commentator tells the player to approach her.

0:0 - That's the game done. C'mere!
uid: e75d3ca4-7606-42b6-8bf9-46aa2d0348d5
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ChickenChase_Commentator.lsj
Synopsis:
This goblin is a commentator on the much-loved goblin sport of chicken-chasing, which involves chasing a chicken (or later, a much larger owlbear) through a set of posts to score a 'chicken-strike'. She's fanatically devoted to the sport, and expects the same dedication from everyone. She'll invite the player to take part, but only if you make a bet.

0:0 - First you ruin the game, then you start makin' threats? Right - lads!
uid: 0008cae2-13ab-bab4-4b9a-c7775e58a1ee
Node context: Angry, as if genuinely hurt at how boorish you're being. Tone is 'right, that's it!' and her calling her friends to attack you.
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Business we can't be about 'til them fools are done with their speechin'.
uid: 00c2f250-10f8-acc2-aab1-108bb329d2e0
Node context: Gesturing over at her friends with disgust - they're too busy drinking to play.
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast
=== END NODE ===

0:0 - Fine. Here's my bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 00c54ca7-498b-c339-baf6-a78a64ade6ae
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> We got the coin, we got the challenger - now we just need a crowd, eh?

0:0 - I have read of these 'chickens'. That beast looks more like an owlbear.
1:0 - Well, for starters - that's no chicken. It's an owlbear.
uid: 00d9d24b-40e0-0d35-c708-0092b218905b
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Dialog):
   false - GOB_ChickenChase_State_AskedAboutOwlbear - GOB_ChickenChase_State_AskedAboutOwlbeardescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_State_AskedAboutOwlbear - GOB_ChickenChase_State_AskedAboutOwlbeardescription
> null

null
uid: 018dcfb5-6235-92e1-5e85-69c105ffc934
Jump to another node

0:0 - You're gonna pay with somethin' else, you keep wastin' my time like this.
uid: 019cc5a2-2dce-c787-7cbc-c26da576859a
Node context: Impatient, threatening - implying you stand to lose a lot more than your money if you keep bothering.
=== END NODE ===

0:0 - I'd be doing you a favour. Keeping such a large beast fed isn't easy.
uid: 02655910-c333-9379-d7c7-16ad27523f78
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

null
uid: 026b7a58-1e10-53e1-1d3b-47302e7d9611
Jump to another node

null
uid: 039cb34f-5aa2-44f8-5c74-b07997c12933
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
- 1 Check flag(s) (Object):
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 2 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
=== END NODE ===

null
uid: 04c3fd76-c70b-2595-fdfb-a5c88275c0a5
Jump to another node

- Roll sucessful -
null
uid: 0563a0b2-7ad0-2e77-875c-8c8fb99b0d31
> Hmm. Bugger did eat our last chicken.

0:0 - All right then, 'ere we go!
uid: 06ca72df-f7dc-c530-b847-1290e581c5a7
Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt
Node context: Excited, shouting to the whole field
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 1 Set flag(s) to (Object):
   true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
=== END NODE ===

0:0 - No more chicken chasin'. Seems like it's all about the money for some, and I ain't got any to bet.
uid: 0948464b-bbe0-0a2d-91d2-001e8128846f
Node context: Sullen, sulking - she bet with you and lost all her money, but she's pretending she only cares about the spirit of the game.
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_NoMoneyLeft - The Commentator has no money left
> null
> null

0:0 - Goblins know to keep a civil tongue in the Underdark. Granted, most of them are slaves.
uid: 0ae92121-4e11-9eda-948e-954e409b250b
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_State_AfraidofDrow - GOB_ChickenChase_Commentator_State_AfraidofDrowdescription
> The Underdark? Aye, I've, uh - I've 'ad litter-mates disappear down there.
> S-slaves? Look, I don't want no trouble. Just take your coin, and -
> null
> null

0:0 - That weren't even in question, mate.
uid: 0b722bcd-784c-bb51-50a1-beadf1e96490
Node context: Snorting with derision - you're trying to save face but she's confident you're not a threat.
> null

0:0 - You know that's an owlbear, right?
uid: 0bf39d3d-6cf8-dbd0-d19c-61ff55566b16
- 0 Check flag(s) (Dialog):
   false - GOB_ChickenChase_State_AskedAboutOwlbear - GOB_ChickenChase_State_AskedAboutOwlbeardescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_State_AskedAboutOwlbear - GOB_ChickenChase_State_AskedAboutOwlbeardescription
> It's got feathers, don't it? A beak?

- Roll sucessful -
null
uid: 0c30dfd1-b3ad-7f8e-6b9c-81336bce7705
> Eh... you're a True Soul? All that I said before - just... just forget it.

null
uid: 0ce9ecbb-81c2-22c9-cf56-cc0cdefc61a6
Jump to another node

0:0 - I'd be doing you a favour. The beast will only get bigger - and tougher.
uid: 0d1fc2e0-b64d-7ae7-d802-acb1de78e4b9
= Roll SkillCheck Persuasion (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0:1 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
> null (roll sucessful)
> null (roll failure)

0:0 - They done yammerin' on yet? Ain't chicken-chasin' without a bloody crowd.
uid: 0df21312-45c4-5fbe-2a48-cdfad739b28a
Node context: Impatient, surly - her friends are too busy drinking to play her game.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast
=== END NODE ===

0:0 - Hmm. Bugger did eat our last chicken.
uid: 0ea61ae7-c3c3-d2b4-f59d-4040ef7de696
Node context: Considering. She hasn't fully thought through how much trouble keeping this owlbear creature might be and you've convinced her to hand it over.
> Right, go on then - fat bird's yours. Don't need the hassle.

null
uid: 0f4666ba-8744-1028-2409-175423a2a988
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.

- Roll sucessful -
null
uid: 103bc840-4674-d6fb-5d1d-8517a860ced5
> You're a... you're a True Soul?

0:0 - Besides, I reckon it owes us seein' as how it just ate our last chicken.
uid: 10fb4697-e7a9-d8ac-80b4-99ad60253cee
> Reckon it owes us a game. You wanna hear the rules or not?

null
uid: 11243254-67de-a799-3cb0-f0315d5b117e
Jump to another node

0:0 - Not that bloody hollerin'. Clappin' one another on the back as if they've actually done somethin'.
uid: 114e108a-5455-52ce-852d-f395c8864fea
Node context: Scornful, disgusted at the behaviour of the other goblins as they get distracted by petty things
> I'm talkin' about somethin' real. I'm talkin' about... chicken-chasin'.

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 11813e7b-fcfd-d68e-e902-c10a7619b717
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Just... just a bit o' fun. No disrespect meant.

0:0 - You keep wasting my time, you're gonna have more than coin to worry about.
uid: 119f0d16-ba90-5973-14cc-08d2f565002f
Node context: Impatient, threatening - implying you stand to lose a lot more than your money if you keep bothering.
=== END NODE ===

null
uid: 154e5dac-8700-ff30-d3eb-b5dc3c8ed69a
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.

0:0 - Just... just a bit o' fun. No disrespect meant.
uid: 157d11b1-17a5-3ac2-580e-788dfb695628
Node context: Nervous, frightened.
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_KnowsTrueSoul - GOB_ChickenChase_Commentator_KnowsTrueSouldescription
=== END NODE ===

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 15cbdfc8-7701-e292-67fd-1be0c81d2f2c
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Just... just a bit o' fun. No disrespect meant.

null
uid: 1646c8f2-b3cc-0790-3f2c-64d7bd35702c
> Besides, I reckon it owes us seein' as how it just ate our last chicken.

0:0 - Pff, toast. Clappin' themselves on the back as if they've actually done somethin'.
uid: 170494df-c563-65ac-f613-1071036460bb
Node context: Scornful, disgusted at the behaviour of the other goblins as they get distracted by petty things
> I'd like to see 'em face a real test. Somethin' like... chicken-chasin'.

0:0 - I can afford it.
uid: 1705a8a6-1f70-8247-cf16-b7cc5b850461
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_5 - GEN_TransferNPCPayment_5description
> Suit yourself. We'll just buy a new chicken. A normal one, not this big fat lump.

null
uid: 17486fc5-bfc4-e77f-7c5a-a42856f8536c
Jump to another node

null
uid: 1842045a-6cb7-1595-7041-11867f299395
- 0 Check flag(s) (Object):
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
=== END NODE ===

0:0 - Sounds fun. Count me in.
uid: 185cba21-62e2-797f-b143-dca14af56add
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
> Fun? Show a bit of respect, mate. This is serious business.

0:0 - This is cruel. I won't be part of it.
uid: 18b4fdd0-88a9-01dc-b8f2-d397b1bfed2f
> null

0:0 - I'll be taking the owlbear too.
uid: 1ae785b8-ed9b-bb46-f702-06fc0f18bfba
- 0 Check flag(s) (Global):
   true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp
   false - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
> null

0:0 - On second thought, I'm done playing.
uid: 1e5825b2-880a-7595-6097-c15265e153ca
=== END NODE ===

0:0 - Look - already lost me coin, ain't lookin' to lose anything else. Let's just leave it there, eh?
uid: 1eacc859-5003-bd9e-9a53-b553c0d1642b
Node context: Wheedling, as if talking to someone on the verge of violence.
=== END NODE ===

null
uid: 1f35d571-fe9b-0705-70fe-a1035c3b60cd
Jump to another node

null
uid: 1f5a1ff1-4edf-d4bf-ba90-adba9e15692b
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
> I have read of these 'chickens'. That beast looks more like an owlbear. Well, for starters - that's no chicken. It's an owlbear.
> Chicken-chasing? What?
> null
> null

null
uid: 1fc3d92f-de54-d3d0-519c-0388cc84340d
Jump to another node

null
uid: 222536e3-2792-59a1-a22a-c364cf7ea8ce
Jump to another node

0:0 - Rules are rules, mate. Walk away while you can, eh?
uid: 230bad17-9ffc-ab2b-0938-7931a7eb78a8
Node context: Firm, growing serious. You're pushing your luck and her good humour is fading.
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_FailedPersuade - GOB_ChickenChase_Commentator_FailedPersuadedescription
=== END NODE ===

0:0 - Why not join their toast?
uid: 23b10da6-8acc-c948-6032-6133cdb30e2e
> Pff, toast. Clappin' themselves on the back as if they've actually done somethin'.

null
uid: 23f2c0e2-f786-4a0d-bd68-229658a9646c
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.

0:0 - Let's play again.
uid: 245b408f-5cb2-08d2-7e29-f13320b0f75b
- 0 Check flag(s) (Object):
   false - GOB_ChickenChase_Quest_Winner - GOB_ChickenChase_Quest_Winnerdescription
> That's the spirit! Now show me the coin.

0:0 - Hells, fine - just take the fat bird, if it means that much to ya. We'll find another chicken.
uid: 24a98008-2f4e-4613-0cff-044fe4c6ca1f
Node context: Preceded by a sigh. As if you're making a big deal over something small and she's indulging you, when really you've intimidated her.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
=== END NODE ===

0:0 - I think he's all right.
uid: 24faa80b-1e2e-1e7b-a8e5-1ba00a21c30f
> He's a distraction. Don't get me wrong - it's funny pokin' 'im and watchin' 'im holler.

0:0 - Simple, see? But not easy, no. Come back when that half-wit's done wailin' and find out.
uid: 259d2141-70e5-f1ed-659e-d2567fbdde28
Node context: Bright and cheery, but warning you not to be overconfident. Annoyed you can't play until the singer everyone is distracted by has gone away.
- 0 Check flag(s) (Global):
   true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
=== END NODE ===

0:0 - Hand over my winnings.
uid: 265135a2-04e7-8769-8c1f-847531f1c354
> null

null
uid: 26f0f021-e5b7-c2a6-086a-340ade948b1c
> A joke, is all. No offence meant.

null
uid: 26f19df3-e2b4-ea35-96ad-1a37a5696f10
Jump to another node

0:0 - Cocky, eh? Maybe you've got the skill to back it up. Or maybe I'm about to make a heap o' coin.
uid: 27f9a356-1be9-cd2e-29a9-5b8df23b0229
Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt
Node context: Impressed by your confidence, eager to take your money.
> Let's get a crowd goin' and find out, eh?

null
uid: 28780fc4-156a-5d41-f9cf-876afb161a22
Jump to another node

null
uid: 28e0e08a-0ac5-45f8-3f16-4623f6808400
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
> I have read of these 'chickens'. That beast looks more like an owlbear. Well, for starters - that's no chicken. It's an owlbear.
> Chicken-chasing? What?
> null
> null

0:0 - What is this 'real entertainment'?
uid: 29932c7b-b12d-f0e7-b5d2-a608632edf48
> Not that bloody hollerin'. Clappin' one another on the back as if they've actually done somethin'.

0:0 - Oi! You're not meant to chase it to death. Now you owe me.
uid: 2a0097e7-4727-faea-b423-4b7901b8fda7
Node context: Furious - you've ruined their game by killing the ball. Shocked that you could do this and demanding money.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
   false - GOB_ChickenChase_State_AskedForCompensation -
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription
- 2 Check flag(s) (Object):
   true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_State_AskedForCompensation -
- 1 Set flag(s) to (Object):
   false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - I have better things to do than chase poultry.
uid: 2ba552df-bd1f-bb0d-23d2-b12eba8c1c7e
> Oh c'mon now, don't be scared. It's a simple game - that's what makes it beautiful.

- Roll failure -
null
uid: 2bab8b52-b0ab-e8e7-afd2-af456f7bae87
> Oi! Whatever it is you're doin', you can bloody well stop it.

null
uid: 2bb65941-80f5-a956-c28f-e1b145d8f0c8
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> null

null
uid: 2ca4844f-2a51-6668-b963-8622791fa310
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> null

null
uid: 2e500dc7-42b6-2358-b1ce-7e294978e025
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> You love this game enough to die over it?
> ROAR. Feel differently? How about you feel dead?
> I'd be doing you a favour. The beast will only get bigger - and tougher.
> I'd be doing you a favour. Keeping such a large beast fed isn't easy.
> I'm saying I want to buy it.
> Actually, keep it. It's all yours.

null
uid: 2fbbb224-3d3d-9e33-625d-0c362560877c
Jump to another node

null
uid: 304b2499-c5e3-a231-119c-3c9cbd2fc929
Jump to another node

0:0 - Leave.
uid: 30840c3a-a221-3fad-a11f-e720701d8c26
=== END NODE ===

0:0 - I don't remember the rules.
uid: 30f05c3c-9ace-6f85-d1cf-43df62228e04
> Hells mate, it ain't difficult.

0:0 - Bloody pisspots over there. Too busy toastin' when there's real entertainment to be had.
uid: 32d02b04-44ff-579d-ad3d-b3125206b9e9
- 0 Check flag(s) (Dialog):
   false - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
> What is this 'real entertainment'?
> Why not join their toast?

null
uid: 331ee9ca-9b32-cbf9-ba6b-fbbf5e97c565
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.

null
uid: 35201e19-3e3a-a9f7-bc05-e6aab43a53a7
Jump to another node

0:0 - Could be fun. What is chicken-chasing, exactly?
uid: 3605e5ab-2e99-b4c6-d61d-12b851e76c6b
> Only the greatest game since eggs sprouted legs, mate.

0:0 - Chicken-chasing? What?
uid: 36456a88-778f-c3e6-a120-7fa9e9b8cbae
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
> null

0:0 - Hmm. All right. No need to get weepy over it, like. Here.
uid: 3736eb85-f666-320b-83ec-3f9840895b78
Animation: [Krolla] hands [Player] the coin *CONSTRUCTION*
Node context: This is a very rare outcome - you've actually found her reason and made her feel bad, but she's petulant and ill-tempered about it.
- 0 Check flag(s) (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description
=== END NODE ===

0:0 - It's chicken-chasin'.
uid: 374ac447-3edb-016c-b4f9-34282ac3e602
Node context: Said with intensity, as if you should already know and be impressed by the game
> null

0:0 - Oh, I'm still having fun mate. Keep pushin', though - see what 'appens.
uid: 376d0689-a899-b040-bf31-186f95a5b586
Node context: Growing serious - you've told her not to ruin the fun but she's not swayed by your reason, and is growing annoyed at your insistence.
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_FailedPersuade - GOB_ChickenChase_Commentator_FailedPersuadedescription
=== END NODE ===

0:0 - S-slaves, you say? Right, look - bird's dead, game's over - let's just leave it at that, yeah?
uid: 390d7249-750d-ecfc-c496-33e7bb4c7365
Node context: This response is spefically to drow elves, who regularly take her kind as slaves. You've reminded her of this fact and she's trying to back out of the confrontation without antagonising you.
=== END NODE ===

null
uid: 39eaa7fd-9157-f1d6-4a7a-4f5becdf9322
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> null

0:0 - I don't want to bet.
uid: 3ae3b76d-44f7-2df6-8d2e-33bbd9eede36
> Then we ain't got nothin' to talk about, do we?

0:0 - But come on, then - let's get a crowd goin'.
uid: 3b35cce2-c467-e6a2-fc17-91940f2bf0e2
Node context: Beckoning you on to follow, keen to start the game.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 1 Set flag(s) to (Object):
   true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
=== END NODE ===

0:0 - I'm not playing your 'game'. It's barbaric.
uid: 3bf28a45-cf7e-5afd-bba8-929afc2d8841
> No skin off my arse. Just remember you 'ad the chance to be part o' something grand - and you walked away.

0:0 - Now you wanna play, or is there a bit o' chicken in you and all?
uid: 3c39e5f4-6104-a48e-0f96-3979c50175ff
Node context: Not to be distracted, getting back to the main point. Convinced you're only asking so many questions because you're afraid to play.
> Hardly. Let's play.
> I'm not playing your 'game'. It's barbaric.
> I'm leaving - and the owlbear's coming with me.

null
uid: 3c813a88-8d12-1920-5a3f-fdcea50aafd5
- 0 Check flag(s) (Object):
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
> Wait - s-someone's nicked me coin! You want yours, help me find the bugger.

0:0 - B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.
uid: 3da119cb-efb7-7412-d72d-8ffe10e201d4
Node context: Scared, trying to save her own skin by showing utter capitulation. Last line is a nervous joke.
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_KnowsTrueSoul - GOB_ChickenChase_Commentator_KnowsTrueSouldescription
- 1 Set flag(s) to (Global):
   true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
=== END NODE ===

0:0 - Fun? Show a bit of respect, mate. This is serious business.
uid: 3e924ad8-3ef0-02c4-4f6c-a618a7a2de54
Node context: She takes this game very seriously
> Business we can't be about 'til them fools are done with their speechin'.
> Business we can't be about 'til that half-wit's done wailin'.
> Besides - we gotta agree stakes before we begin, don't we? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])

0:0 - Business we can't be about 'til that half-wit's done wailin'.
uid: 3ed701a5-415f-b38c-35dd-5ea7069d1a92
Node context: Gesturing over at her friends with disgust - they're too busy listening to a singer to play
- 0 Check flag(s) (Global):
   true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
=== END NODE ===

0:0 - I suppose you could do much better.
uid: 40779d36-75ec-649a-f74f-4daea88113c3
> Don't need to, mate. We already got the greatest art there is - and it ain't no warbling.

null
uid: 451f238a-827b-757d-330b-56c3f092302b
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_KnowsTrueSoul - GOB_ChickenChase_Commentator_KnowsTrueSouldescription
=== END NODE ===

- Roll failure -
null
uid: 45aa2b1f-98dd-8061-b785-10c8d4e1eb99
> Might do. Don't plan on being the dead'un, though - lads!

- Roll sucessful -
null
uid: 4741e54e-43f7-2c56-c0d7-90f972d39f4f
> Hmm. All right. No need to get weepy over it, like. Here.
> null
> null
> null

0:0 - I'm talkin' about somethin' real. I'm talkin' about... chicken-chasin'.
uid: 4748b875-e9df-17bf-c754-fc32ec633f04
Node context: Passionate, fanatic about the game - not at all petty in her eyes.
> null

0:0 - I don't have the gold.
uid: 49e9e6d5-722b-c237-8bdc-b21b29d82391
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> Mate, we already been through this - no coin, no chase. All right?

0:0 - Besides, I reckon it owes us seein' as how it just ate our last chicken.
uid: 4a78d39c-b70e-c266-d063-2034335227ec
Node context: Saying it's only fair that the owlbear take part because it ate the chicken they usually use.
> Now you wanna play, or is there a bit o' chicken in you and all?

0:0 - Well? Brave enough to take on the chicken?
uid: 4c49f13a-6d21-4a88-f660-d117f72207fe
Node context: Sizing you up, challenging you to prove you're tough enough to play the game.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
   false - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once
- 2 Check flag(s) (Object):
   false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
> Sure, I'll play.
> I don't remember the rules.
> null
> Leave.

0:0 - Leave.
uid: 4d3f024d-734f-a440-342d-0da8b5b2c166
=== END NODE ===

0:0 - Eh... you're a True Soul? All that I said before - just... just forget it.
uid: 4f16bb9c-e445-df75-d0bf-e1197c540ec3
Node context: Licking her lips nervously, realising she's been threatening someone who could effortlessly destroy her. Backtracking, second half of the line making light of the threat she's just made.
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - But we got serious business to be about 'ere. Chicken-chasin'.
uid: 5042ecc8-d364-c34d-5284-b15e484e6ea8
Node context: Intense, very serious about the game.
> null

0:0 - ... this is chicken-chasin'.
uid: 513a7e88-94e1-0c36-11ca-a94ace30bd26
Node context: Low, intense, excited - as if announcing something grand.
> null
> null

0:0 - You're bloody mad, you are. Go on then - you're just ruinin' the game anyway.
uid: 528ccc43-d674-b929-e37a-06ceaaaa5f20
Node context: Shaken, intimidated - still furious at you but knows she can't take you in a fight so opting your spite instead.
=== END NODE ===

0:0 - Then I'll write new rules - IN BLOOD AND GOBLIN-HIDE.
1:0 - Rules can be broken. And so can goblin bones.
uid: 530eeef0-f58b-f551-20dc-c24213ae3305
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Here you go. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 5343fcc4-f057-375c-b8cf-3086b9419f58
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> Playin' it safe, eh? Ain't a game for the meek, mate.

0:0 - Heh! Nothin' like it, is there? C'mon then, you know the drill - coin on the table.
uid: 542fe8de-8e3f-b9a3-033d-a14a4136e891
Node context: Keen to get down to business
> null

0:0 - S-slaves? Look, I don't want no trouble. Just take your coin, and -
uid: 55bebdc2-ab28-077c-32f1-e1985979e67b
Node context: Growing nervous. You've just reminded her that your people enslave her kind and she's afraid she's offended you.
- 0 Check flag(s) (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> null

- Roll sucessful -
null
uid: 55f4353a-54e8-c386-9b53-c3e5892128c2
> You're bloody mad, you are. Go on then - you're just ruinin' the game anyway.

0:0 - I don't care what you think. I'm not asking.
uid: 5741aa45-3bb5-b2c2-619f-32346d3fb9a8
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> You're a... you're a True Soul?

null
uid: 579835dd-1ef2-6069-8dbe-3bc909e75a1c
Jump to another node

0:0 - Then go waste some other bugger's time, eh?
uid: 57a4567e-5bae-944b-a626-a669d71ef9d9
Node context: Irritated, as if making a fake-polite suggestion
=== END NODE ===

0:0 - Sure, I'll place a bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 5831e2fc-09ce-035b-b885-b42e181e10e3
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> null

0:0 - You mistook that for a request. My coin - now.
uid: 58f22075-8ce4-913b-32da-2c5fe84d1193
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null

0:0 - ROAR.
1:0 - Feel differently? How about you feel dead?
uid: 5ab483cb-b246-6be2-31e7-914155cad088
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null

0:0 - Do ya now? And who says you can afford it, eh? ([GEN_CheckMagicPocketGold_5_8860ed48-ba5f-4b7b-82bf-f1220f967d41])
uid: 5ae81c5c-7971-1671-e00d-5726eccf5e60
Node context: Arched eyebrow, tone is 'oh really?' She's surprised by and suspicous of your offer to buy the owlbear.
> I can afford it.
> I don't have that much.
> That's a bit steep for me.

0:0 - Sound easy? It ain't. Better contenders than you have been bested by the bird.
uid: 5d3179b6-fdc7-fc02-4bb6-9c0260b215a9
Node context: 'Sound easy' is patronising, as if you're already underestimating the task. Rest of line is deadly serious. She's petulant that she can't proceed until her friends are done drinking.
- 0 Check flag(s) (Global):
   false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
> You know that's an owlbear, right?
> Seems easy enough.
> Sounds fun. Count me in.
> This is cruel. I won't be part of it.

0:0 - I'm feeling confident. How about a bigger bet? ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
uid: 5e42e109-3034-f7ce-c9be-4589fc7aed83
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
> It's your money. Let's get a crowd together to watch you lose it, eh?

0:0 - I don't have the gold for it.
uid: 5e533827-2565-88b4-f686-b77a7ca55218
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> Then go waste some other bugger's time, eh?

0:0 - Wait - s-someone's nicked me coin! You want yours, help me find the bugger.
uid: 5f43f75d-e90e-16a4-a29e-2dbdf285cec3
Node context: Alarmed, outraged - she went to give you back your money but has discovered it's gone. And all of hers too, which is what she actually cares about
=== END NODE ===

0:0 - You're a... you're a True Soul?
uid: 5f4804ea-f127-0033-8372-2d87b31be0a2
Node context: With dawning horror - she's been taking an aggressive tone with you and she's just realised you're a figure many ranks above her in the hierarchy.
> null
> null
> null
> null
> null
> null
> null
> null

0:0 - Actually, keep it. It's all yours.
uid: 621ab412-46fc-7dc7-62c2-0570c65786de
> That weren't even in question, mate.

0:0 - That's the game done. C'mere!
uid: 63421395-40fa-1123-d270-73e2de24a90f
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_WaitingAfterGame - The commentator is waiting for the player to approach
- 1 Check flag(s) (Object):
   false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
=== END NODE ===

0:0 - Gotta do it fast, and gotta do it alone. Any of your mates step in, you lose. Time runs out, you lose.
uid: 6457848d-4dd4-b556-1fd0-1718ecfb283d
Node context: Intense - rattling off all the conditions in which you can fail.
> Simple, see? But not easy, no. Come back when them fools are done speechin' - you'll see.
> Simple, see? But not easy, no. Come back when that half-wit's done wailin' and find out.
> Simple, like I say - but not easy. Better contenders than you have been bested by that bird.

null
uid: 649e7b3d-5663-4670-6ca3-ee643235a7ca
Jump to another node

0:0 - Leave.
uid: 66c39318-5881-a69e-8587-108c58469341
=== END NODE ===

0:0 - You'll be returning my coin - and all of yours.
uid: 675f7a2e-c8ad-6b4f-e00b-cfbb95181e7d
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - A joke, is all. No offence meant.
uid: 67f51ba6-ecdc-c7db-8dc6-0fff83f7bdfb
Node context: Still babbling nervously, hoping you'll leave.
=== END NODE ===

0:0 - Mate, we already been through this - no coin, no chase. All right?
uid: 67fa3dde-f75b-d22d-e361-f041cbb40882
Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt
Node context: Trying to maintain her patience and failing. Last line is a dismissal through gritted teeth.
=== END NODE ===

null
uid: 6a42145d-a7f4-25db-eb73-06a505eb6c98
- 0 Check flag(s) (Object):
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
=== END NODE ===

null
uid: 6ae0e2a6-ca2a-d11f-a29e-40ef082e6439
Jump to another node

0:0 - What you chattin' to me for?! Chicken ain't gonna chase itself!
uid: 6c7cbba2-468f-fa48-aac6-b8263612edc2
Node context: Incredulous, urging you to get into the game.
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
=== END NODE ===

null
uid: 6d4f0968-f786-760c-bf98-9417a64f1264
Jump to another node

0:0 - Let's get a crowd goin' and find out, eh?
uid: 6d654573-6432-ec2e-bd2d-e88cfbb548f7
Animation: goblin winks
Node context: Said with a wink - she's excited and anticipating the game.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 1 Set flag(s) to (Object):
   true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
=== END NODE ===

null
uid: 6eeeb9da-a9d2-44f4-e085-688300ea832e
Jump to another node

0:0 - Oh c'mon now, don't be scared. It's a simple game - that's what makes it beautiful.
uid: 7081e67f-93d0-b37d-0601-92875b35830c
Node context: Patronising - the only reason she can imagine someone wouldn't want to play if that they're afraid.
> You just gotta chase the chicken through the course to the posts there, right?

0:0 - Leave.
uid: 709060c2-2bbb-c701-28dc-41f651fbe8fc
=== END NODE ===

0:0 - But most importantly - gotta back yourself with some coin. How much you thinkin'?
uid: 70fa7519-10bc-1beb-6732-328db8321715
Node context: Getting to the heart of the matter - the bet.
> Here you go. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> I'm feeling confident. How about a bigger bet? ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
> I don't want to bet.
> I don't have the gold.

0:0 - I don't have that much.
uid: 717b3621-7e82-caa1-0cc5-eedd491c2aad
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> You keep wasting my time, you're gonna have more than coin to worry about.

0:0 - Well if it ain't our fledgling chicken-chaser. Got a taste for the game now, do ya?
uid: 720afbee-7a2d-298a-2236-8a6f59c74bc2
Node context: Considering you. You've earned her respect by playing once before but it was a scam, and she's keen to reel you back in.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
   true - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once
- 2 Check flag(s) (Object):
   false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
> null

0:0 - I'm saying I want to buy it.
uid: 73659d6e-62ac-82a9-080f-1db9df326d00
> Do ya now? And who says you can afford it, eh? ([GEN_CheckMagicPocketGold_5_8860ed48-ba5f-4b7b-82bf-f1220f967d41])

- Roll sucessful -
null
uid: 74d47d69-2af7-a63a-84e4-92a807c7f76b
> Hells, fine - just take the fat bird, if it means that much to ya. We'll find another chicken.

null
uid: 7575b3ad-4d54-b2c0-7c32-3b2eaddf9802
Jump to another node

null
uid: 75f52f30-99f4-0960-184f-628f8026a0c1
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
- 1 Check flag(s) (Object):
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 2 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
=== END NODE ===

0:0 - Sound easy? It ain't. Come back once those boozehounds are done toastin' - you'll see.
uid: 76d37ac5-4fb2-0680-8d74-44fdb37b369b
Node context: 'Sound easy' is patronising, as if you're already underestimating the task. Rest of line is deadly serious. She's petulant that she can't proceed until her friends are done drinking.
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast
=== END NODE ===

0:0 - Don't hang about, do ya? Maybe that serves you well, out fightin' beasties. But this ain't that. This...
uid: 7707c410-5ce1-5060-6842-f28b4279ff0a
Node context: Considering, impressed at your tenacity. Second line is somewhat patronising - maybe that temper impresses other people, but not her.
> ... this is chicken-chasin'.

null
uid: 77352986-dd68-6943-c1e3-f48a757b02d4
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> null

0:0 - If we're going to bet, we may as well go all in. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
uid: 77c639d7-dce2-144d-22d1-8f7fcc3e6c0c
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
> Cocky, eh? Maybe you've got the skill to back it up. Or maybe I'm about to make a heap o' coin.

0:0 - You just gotta chase the chicken through the course to the posts there, right?
uid: 7872ca7e-6ef0-3a1b-d71b-80a2f503dc0a
Cinematic: SHOULD ZOOM OVER TO LOCATION IN QUESTION
Node context: As if describing something simple - with a catch.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
> Gotta do it fast, and gotta do it alone. Any of your mates step in, you lose. Time runs out, you lose.

0:0 - Leave.
uid: 789e411a-6029-6e8d-2023-06c0a2cae1ad
=== END NODE ===

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 78ad8d4a-0e39-5054-8071-a6c0a6e23d49
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Just... just a bit o' fun. No disrespect meant.

0:0 - Pardon, your what? Think you misunderstood, mate.
uid: 7b387732-c700-5b25-c8d9-310fd59d8619
Node context: As if you've just said something ridiculous.
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_State_TriedToCheat -
> Ain't no winnings, cos only a goblin can win chicken-chase. Says so in the rules.

0:0 - Sure, I'll play.
uid: 7c18a506-2964-b94a-7ffc-41b316f08edb
> Wonderful! And you got coin to back ya? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])

null
uid: 7caaf83d-4eb8-02cf-7187-523c16694a78
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Then I'll write new rules - IN BLOOD AND GOBLIN-HIDE. Rules can be broken. And so can goblin bones.
> You mistook that for a request. My coin - now.
> We're having fun. Why ruin it now?
> You'll be returning my coin - and all of yours.
> You'll be returning my coin - and all of yours.
> Goblins know to keep a civil tongue in the Underdark. Granted, most of them are slaves.
> Leave.

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 7cc2344b-7a81-ee8d-9d48-85ad64b910ed
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> I owe you nothing - I didn't kill it.
> The game's not over. Maybe you can be the next chicken.
> ROAR.
> My people use goblin slaves for their games. They always die too.

null
uid: 7e34ec45-dfae-cd29-f74f-1471ce279791
Jump to another node

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 7f7e1b6d-d3df-5be9-919e-419e6dd0bfda
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Just... just a bit o' fun. No disrespect meant.

null
uid: 80ee206e-b9b1-d5b5-d7cc-24c3df92082f
Jump to another node

0:0 - A True Soul? You? Please.
uid: 825f7b27-92d8-afd4-40f3-150acb112474
Node context: Snorting derisively - you're trying to convince her of your importance and she's having none of it.
=== END NODE ===

0:0 - Who the hells poisoned 'em?
uid: 828e3743-f97a-58dc-3010-e326de1a30c0
Node context: Looking around in anticipation of finding and kill the trespasser - murder being the only game better than chicken chasing
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned
=== END NODE ===

0:0 - Are you trying to extort a True Soul?
uid: 835dd337-30bd-ba87-c9e7-941eee585b95
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Simple, like I say - but not easy. Better contenders than you have been bested by that bird.
uid: 8491bfac-eccf-b474-8944-0fb820b8766d
Node context: Bright and cheery, but warning you not to be overconfident
- 0 Check flag(s) (Global):
   false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
> null

0:0 - Is ya, now? Reckon I feel differently. Reckon the lads will, too.
uid: 84f93112-f140-31b2-ce28-95f67b5c41fd
Node context: Eyebrows raised - as if being threatened by a child. You're making bold claims she's pretty confident you can't back up.
> null
> null
> null

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 8588df2c-57dc-531b-14ee-283e3ae1778b
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Just... just a bit o' fun. No disrespect meant.

0:0 - Hells mate, it ain't difficult.
uid: 8635a0b9-bd75-bd51-7308-898e8bab689d
Node context: Amused but not annoyed.
> null

0:0 - Well if it ain't our fledgling chicken-chaser. Got a taste for the game now, do ya?

uid: 880c2aa7-38a4-e70b-8fdc-f35b4120133b
Node context: Considering you. You've earned her respect by playing once before but it was a scam, and she's keen to reel you back in.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
   true - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once
- 2 Check flag(s) (Object):
   false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
> I want to go again.
> What are the rules, again?
> null
> Leave.

0:0 - The game's not over. Maybe you can be the next chicken.
uid: 88aedb4a-6e32-5bb1-1392-ade657a70131
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Heh. It were only a joke, mate. Here - no quarrel with ya!
uid: 89ede0f9-f24b-4678-00e8-5b084d4f2539
Animation: [Krolla] hands [Player] the coin *CONSTRUCTION*
Node context: Intimidated but trying to save face, as if you're making a big deal of nothing
- 0 Check flag(s) (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description
=== END NODE ===

null
uid: 8ae36a31-6ce7-42b2-b988-ffb380902c14
Jump to another node

0:0 - Well, lookie here. Seems like you know your way around the course.
uid: 8af04925-bd87-0e73-ee4e-62a32abba428
Node context: Reassessing you - you've just proven yourself to be quite good at the game and she's patronising you
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_GoalScored - Scored a goal
   false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
- 1 Check flag(s) (Object):
   true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
   true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
- 0 Set flag(s) to (Global):
   false - GOB_ChickenChase_State_GoalScored - Scored a goal
- 1 Set flag(s) to (Object):
   false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
   false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
> Hand over my winnings.
> Your rules didn't say anything about fire.
> Leave.

0:0 - Suit yourself. We'll just buy a new chicken. A normal one, not this big fat lump.
uid: 8c070bce-bf81-cfbb-1c81-718dbbf5d051
Node context: Pretending to be unconcerned, but delighted at the money she just made. Bemused by what a big deal you were making over this animal's safety.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
=== END NODE ===

0:0 - It's your money. Let's get a crowd together to watch you lose it, eh?
uid: 8cdf8e09-75a6-eb4c-b2e0-5dbce7f60b94
Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt
Node context: Delighted at how much you're spending, not about to stop you.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 1 Set flag(s) to (Object):
   true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
=== END NODE ===

0:0 - I'd almost swear you're in league with the bloody beast.
uid: 8d297b83-3db3-e492-a755-c3b83fd27acd
Node context: Suspicious at how well you're playing the game.
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
- 1 Check flag(s) (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 2 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description
=== END NODE ===

null
uid: 8f35702b-8608-3440-801f-793a6df91dd5
Jump to another node

0:0 - Just give me my winnings.
uid: 8fb50b6b-398c-b189-5868-b7a3848046f1
- 0 Check flag(s) (Object):
   true - GOB_ChickenChase_Quest_Winner - GOB_ChickenChase_Quest_Winnerdescription
> Pardon, your what? Think you misunderstood, mate.

0:0 - Seems easy enough.
uid: 8fd4f5bd-ec79-ccfb-731d-3ca28599c8c9
> null

null
uid: 9011cc08-90c5-93b2-d248-bdce786b67ea
Jump to another node

0:0 - Don't need to, mate. We already got the greatest art there is - and it ain't no warbling.
uid: 909d654e-1e95-9ab6-3ef4-f1562ea489aa
Node context: Sullen, scornful - her game is obviously better, and only an idiot would think otherwise.
> It's chicken-chasin'.

0:0 - I can handle myself just fine.
uid: 90bf253b-7ec1-1dc6-d376-d01e6397cd17
> No doubt, mate. But this ain't dragons, or demons, or anything else you might've faced. This...

null
uid: 92279b47-39db-a13d-bca8-89246d6b13ba
Jump to another node

- Roll failure -
null
uid: 92450401-5765-f064-ae77-3076f9063219
> Rules are rules, mate. Walk away while you can, eh?

0:0 - You're - you're a True Soul. Here - i-it were only a bit of fun. All yours.
uid: 95df2f3b-789a-4931-d2aa-0a0f87efddcb
Animation: [Krolla] hands [Player] the coin *CONSTRUCTION* - Matt
Node context: Said with dawning horror - she's just realised she's been messing with someone in a position of authority over her and backs down immediately.
- 0 Set flag(s) to (Object):
   true - GOB_ChickenChase_Event_GetAllCommentatorMoney - The player took all the commentator's money
> null
> null
> null
> null
> null
> null
> null
> null

0:0 - Are you trying to extort a True Soul?
uid: 96123fcc-39c2-2e71-e066-8542de93bdad
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute.
- 1 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 2 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Eh... you're a True Soul? All that I said before - just... just forget it.

0:0 - Here's my bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 977408b1-4f7d-a168-1557-99f23915d465
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription
> All right then, 'ere we go!

0:0 - Well now - you look like a tough'un. But 'ave you got smarts? Skill? Guts?
uid: 97de2431-9c17-9125-1a54-8f5aa93a5ab4
Node context: Sizing you up as you approach. She's very passionate about this sport, and is challenging you to see if you're worthy.
- 0 Check flag(s) (Dialog):
   false - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
> All that and more.
> I can handle myself just fine.
> If you have a point, why don't you just get to it?

0:0 - Then you don't want to play. This game ain't for rattle-guts that don't believe in theirselves.
uid: 9850a71a-eb05-07f1-ef46-ec614fbce139
Node context: Very serious, not to be swayed on this point - if you don't pay, you don't play.
> Fine. Here's my bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> If we're going to bet, we may as well go all in. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
> I don't have the gold for it.
> Leave.

0:0 - Then we ain't got nothin' to talk about, do we?
uid: 9895cbfe-cd4d-0c14-96b5-2d80ee47bc38
Node context: Losing patience with you.
=== END NODE ===

0:0 - Oi! Whatever it is you're doin', you can bloody well stop it.
uid: 9bd6c8c6-86de-03fe-e745-1caedabd75a7
Node context: Confused but furious, about to attack you. You've tried to influence her thoughts but she's managed to shake free.
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - My people use goblin slaves for their games. They always die too.
uid: 9bf52049-4b9c-bc99-c61a-c0ffcbb04b1e
- 0:0 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.)
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_State_AfraidofDrow - GOB_ChickenChase_Commentator_State_AfraidofDrowdescription
> S-slaves, you say? Right, look - bird's dead, game's over - let's just leave it at that, yeah?

0:0 - I'm leaving - and the owlbear's coming with me.
uid: 9c799191-0170-6f2f-86bd-5f1ab137c174
- 0 Check flag(s) (Global):
   true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp
   false - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
> Is ya, now? Reckon I feel differently. Reckon the lads will, too.

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 9ee61363-4ba0-9b11-f24d-53ee937681ec
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> I owe you nothing - I didn't kill it.
> The game's not over. Maybe you can be the next chicken.
> ROAR.
> Are you trying to extort a True Soul?
> Are you trying to extort a True Soul?
> My people use goblin slaves for their games. They always die too.

0:0 - Ain't no winnings, cos only a goblin can win chicken-chase. Says so in the rules.
uid: 9ef024d0-68a9-90e8-1872-5e67f725a88c
Node context: Shit-eating grin as if she's just played a masterful trick on you. Tone is 'oh, you didn't know?'
> null
> null
> null

0:0 - Ohoho. Fancy yourself, do ya? Care to pin that claim down with some coin? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: 9f105ffd-e4ce-4dd0-7f42-11f0cd435014
> Sure, I'll place a bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> Oh, come on. Let's make a real wager. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
> I have no desire to gamble.
> null

0:0 - Oh, come on. Let's make a real wager. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
uid: a0c417aa-236f-cb38-a5d0-ec103e7dc149
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
> null

0:0 - Besides - we gotta agree stakes before we begin, don't we? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: a17915d9-3a64-f643-dd62-fe715f72d881
Node context: Pulling you back, explaining you need to place a bet before you can play. As if this should be obvious.
- 0 Check flag(s) (Global):
   false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
> null

0:0 - All right, all right. Take your money.
uid: a2a3cd47-6fb1-3b91-aef5-defde552183e
Animation: [Krolla] hands [Player] the coin *CONSTRUCTION* - Matt
Node context: A bad loser - you've just beaten her fair and square.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_State_TriedToCheat -
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_GoalScored - Scored a goal
- 2 Check flag(s) (Object):
   true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
   true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
- 0 Set flag(s) to (Global):
   false - GOB_ChickenChase_State_GoalScored - Scored a goal
- 1 Set flag(s) to (Object):
   false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
   false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
> null
> null
> I'd almost swear you're in league with the bloody beast.
> I swear, I nearly think you're in league with that bloody chicken.
> null
> null

0:0 - That's the spirit! Now show me the coin.
uid: a2f3ec54-16bd-0ad0-aefc-8192f9718726
Node context: Loud, encouraging - but more eager to see your money.
- 0 Check flag(s) (Global):
   false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
   false - GOB_ChickenChase_State_CommentatorIsDead - Commentator is dead
   false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
   false - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription
- 1 Check flag(s) (Object):
   false - GOB_ChickenChase_AcceptedBet - GOB_ChickenChase_AcceptedBetdescription
> Here's my bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
> I like my chances. I'll bet more. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
> null
> On second thought, I'm done playing.

0:0 - That's a bit steep for me.
uid: a8f76c50-b0ff-b306-33ff-77ae93705131
> You're gonna pay with somethin' else, you keep wastin' my time like this.

null
uid: a901d63e-afe1-58fc-252d-0d0e83b85566
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.

0:0 - Gotta do it quick, and alone - any of your mates step in, you lose. Time runs out, you lose.
uid: a9371b8c-76ae-cbbc-20be-a1c083c9c6dc
Node context: Intense - rattling off all the conditions in which you can fail.
> Sound easy? It ain't. Come back once those boozehounds are done toastin' - you'll see.
> Sound easy? It ain't. Come back when that half-wit's done wailin' and find out.
> Sound easy? It ain't. Better contenders than you have been bested by the bird.

0:0 - I owe you nothing - I didn't kill it.
uid: aa6ffdca-fb9a-9e9f-d1fb-ac4c4a8fb04b
> You were chasin' it, and now it's dead. Seems clear enough to me - cough up.

null
uid: aad4f385-6d27-c795-a4a0-09983f217a16
Jump to another node

0:0 - Your rules didn't say anything about fire.
uid: aaf62ef9-bd96-2e48-62f0-c21cbf2ab098
- 0 Check flag(s) (Global):
   false - Debug_GOB_ChickenChase_State_FireDisabled - The Fire disabled until it is decided whether it will be in the game or not
> Well who ever heard o' chicken chase without fire? We're not bloody amateurs.

null
uid: abdaedb6-7046-cb03-738d-6b67e8c3ee6c
Jump to another node

0:0 - Well lookee! That thing works even better'n a chicken. Reckon we won't eat it after all.
uid: ae2d522f-e306-89f3-09e8-892d4461cba9
Node context: As if announcing a goal in a sporting event
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_GoalScored - Scored a goal
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
- 1 Check flag(s) (Object):
   true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
   true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
- 0 Set flag(s) to (Global):
   false - GOB_ChickenChase_State_GoalScored - Scored a goal
- 1 Set flag(s) to (Object):
   false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
   false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
> Hand over my winnings.
> Your rules didn't say anything about fire.
> Leave.

null
uid: ae47e991-a8ef-1790-97c9-3d99cbd39d00
- 0 Check flag(s) (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
=== END NODE ===

0:0 - You face that beastie down one on one. Gotta chase it through the posts before your time's up.
uid: b00c931d-2e6c-0521-9198-cbadd68021b9
Cinematic: Shot showing the game area
Node context: Repeating something you should already know
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
> But most importantly - gotta back yourself with some coin. How much you thinkin'?

- Roll failure -
null
uid: b301c2d9-3c18-5d3f-073e-1bba4d3d0fc4
> A True Soul? You? Please.

0:0 - You were chasin' it, and now it's dead. Seems clear enough to me - cough up.
uid: b36346e1-f8c0-4ba3-1089-79289a664f7f
Node context: As if explaining things to an idiot - you owe her money and she's not letting you away without it.

null
uid: b422c445-7569-88f9-2056-5d70e8320083
Jump to another node

0:0 - Playin' it safe, eh? Ain't a game for the meek, mate.
uid: b54c6e6f-b3be-5b24-b57a-979e91c8b206
Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt
Node context: Chuckling - you're betting a low amount and she's patronising you, assuming you're scared.
> But come on, then - let's get a crowd goin'.

0:0 - What, can't take a joke? Fine, look-
uid: b647d4d3-22dd-e996-c9b4-3361ec737505
Node context: As if you're making a big deal of nothing, going to give your money back
- 0 Check flag(s) (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> Wait - s-someone's nicked me coin! You want yours, help me find the bugger.

0:0 - No skin off my arse. Just remember you 'ad the chance to be part o' something grand - and you walked away.
uid: b85c9182-29ea-46ae-c50a-3b26c88e2ba2
Node context: Affront and vague disgust for our lack of dedication - we've just refused to play what she considers the greatest game of all time.
=== END NODE ===

null
uid: bab10cbf-ccac-e72b-2a03-bacbe4e3e575
Jump to another node

0:0 - Eh, no more games today, True Soul. We ain't worthy, what with the Absolute on your side and all.
uid: bd56f91d-de8a-4338-360b-e6a75226c487
Node context: Nervous, shifty. Explaining in a whiney fashion that they're not playing the game any more - mainly cos they're too frightened of you.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_KnowsTrueSoul - GOB_ChickenChase_Commentator_KnowsTrueSouldescription
> I'll be taking the owlbear too.
> null

0:0 - ROAR.
uid: be332771-e7aa-1bbf-d7f1-b960d4a93ff2
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
> null (roll sucessful)
> null (roll failure)

null
uid: bfd07c8b-cc02-3c28-8a9f-23112793158d
Jump to another node

null
uid: c1643ce8-729e-de27-14c6-0632a13047be
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> You love this game enough to die over it?
> ROAR. Feel differently? How about you feel dead?
> I'd be doing you a favour. The beast will only get bigger - and tougher.
> I'd be doing you a favour. Keeping such a large beast fed isn't easy.
> I'm saying I want to buy it.
> I don't care what you think. I'm not asking.
> I don't care what you think. I'm not asking.
> Actually, keep it. It's all yours.

null
uid: c17765cc-cdde-2849-6a5a-c82a68ade29c
Jump to another node

null
uid: c2055d97-5e66-bf22-de61-64c7915cf771
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.

null
uid: c20c9dfe-ad9c-d2ba-b4cd-ecd75eacaf10
Jump to another node

0:0 - Oof. Hard luck, mate. Told you it weren't as easy as it looked.
uid: c2d9b5bb-4248-b26b-2765-5ed24c271088
Node context: As if announcing a goal in a sporting event
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_State_GoalScored - Scored a goal
- 1 Check flag(s) (Object):
   true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
   true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
- 0 Set flag(s) to (Object):
   false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
   false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
> null
> Let's play again.
> null
> Leave.

0:0 - Wait, it's bloody gone. Where the -
uid: c2ff06fb-b5d1-94b3-37e7-db8bf8fcc779
Node context: Alarmed, panicked - you frightened her into returning your money, but someone else has stolen it in the meantime.
> Look - already lost me coin, ain't lookin' to lose anything else. Let's just leave it there, eh?

0:0 - He's a distraction. Don't get me wrong - it's funny pokin' 'im and watchin' 'im holler.
uid: c4493b70-7b76-102c-4797-490bf0c0dace
Node context: Dismissive of the bard - allowing that being cruel to him is always entertaining, but not as entertaining as her favourite game.
> But we got serious business to be about 'ere. Chicken-chasin'.

null
uid: c5da0912-8d2a-d111-5ce4-c8413d7870bf
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> null

- Roll failure -
null
uid: c671ac35-7b8e-24bb-efed-8ba78512596d
> Oh, I'm still having fun mate. Keep pushin', though - see what 'appens.

0:0 - We got the coin, we got the challenger - now we just need a crowd, eh?
uid: c822b956-b26c-42fb-2d21-b88fafe29a10
Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt
Node context: Getting excited about playing, ready to call everyone over.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 1 Set flag(s) to (Object):
   true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
=== END NODE ===

0:0 - You got your money, right? Don't want no trouble.
uid: c859af1c-5ebb-ce86-90bb-cc3f79dd1c3e
Node context: Afraid but trying to reason with you, doesn't want any more hassle from you.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
   true - GOB_ChickenChase_Commentator_State_AfraidofDrow - GOB_ChickenChase_Commentator_State_AfraidofDrowdescription
> null
> null

0:0 - You just gotta chase the chicken around the course and through the posts - but that ain't all.
uid: c8af0afb-11d6-0a2d-6615-2c95597c5942
Cinematic: SHOULD ZOOM OVER TO LOCATION IN QUESTION
Node context: As if describing something simple - with a catch.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
> Gotta do it quick, and alone - any of your mates step in, you lose. Time runs out, you lose.

null
uid: c8bdac04-96e5-ac42-683a-e541d0589b36
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> null

null
uid: c99f779c-560c-c15c-6459-406f99c881d6
Jump to another node

null
uid: ca8893e4-3ce4-2595-7710-b29b0be121c4
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> null

0:0 - Bloody bard. Used to be goblins had taste.
uid: cb1eb40c-fdc0-e551-5ad8-bd68fe17c27b
Node context: Disgusted at how far her people have fallen. They used to love the sport she loves.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
=== END NODE ===

null
uid: cd186756-3182-ca44-f1c0-f3cb1dea4bf3
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> You love this game enough to die over it?
> ROAR. Feel differently? How about you feel dead?
> I'd be doing you a favour. The beast will only get bigger - and tougher.
> I'd be doing you a favour. Keeping such a large beast fed isn't easy.
> I'm saying I want to buy it.
> I don't care what you think. I'm not asking.
> I don't care what you think. I'm not asking.
> Actually, keep it. It's all yours.

0:0 - Heh. Here, your coin - were only a joke! Heh, rules.
uid: cd3aa0c8-290f-c108-c601-dd0822a7e092
Animation: [Krolla] hands [Player] the coin *CONSTRUCTION* - Matt
Node context: Handing back your money as if she was just making a joke.
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description
> A joke, is all. No offence meant.

null
uid: cdce54d7-14ac-fdca-c855-242b5e1512c6
Jump to another node

0:0 - What? Ain't nothin' left to chase, unless you fancy volunteerin'.
uid: ceda31bb-9c1a-5ad1-8942-a17e95cba25b
Node context: Bored, surly - for one reason or another she can't play the game any more, and there's a dull hostility to her.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
   true - GOB_ChickenChase_State_AskedForCompensation -
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription
=== END NODE ===

0:0 - I'll do you a favour, and pretend you ain't trying to steal my chicken.
uid: d02cd5c1-689a-a750-84a3-6d604e9bc098
Node context: Suddenly cold, no longer humouring whatever joke you're making. Very clearly done with you.
> Now bugger off - if you ain't playin' you're just wastin' my time.


null
uid: d03118ad-755b-2b59-950e-0dd15714cab5
Jump to another node

null
uid: d0aaef53-febf-5eb5-3968-75445a658cce
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.

0:0 - If you have a point, why don't you just get to it?
uid: d122aed7-3cdc-e618-2e85-727690964fa5
> Don't hang about, do ya? Maybe that serves you well, out fightin' beasties. But this ain't that. This...

null
uid: d241c0f5-b9c4-d742-a30b-82ac3fd908e8
- 0 Check flag(s) (Object):
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   false - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
> Wait, it's bloody gone. Where the -

- Roll failure -
null
uid: d35103b6-8ca2-3a15-5476-937aaae686fd
> null

null
uid: d3785a7a-c83d-a36b-ceb3-c2fe7b8f8fd9
- 0 Check flag(s) (Object):
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
> Wait - s-someone's nicked me coin! You want yours, help me find the bugger.
=== END NODE ===

null
uid: d3a988f7-358e-15cd-cecc-1c898a090fb2
Jump to another node

0:0 - Might do. Don't plan on being the dead'un, though - lads!
uid: d52a06ac-63fc-c1eb-75d7-c6a1f5441292
Animation: gestures to her friends to attack
Node context: Placid, utterly unconcerned by your threats and calling her friends to help kill you.
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

null
uid: d54ea442-c736-a06b-d842-49989a838360
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription
- 2 Check flag(s) (Object):
   false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_State_AskedForCompensation -
=== END NODE ===

0:0 - And you're gonna need it, mate. This ain't your standard dungeon-dive, right. This...
uid: d644eb10-1930-f564-59c9-071e4336c206
Node context: You've just proclaimed your toughness, but she's absolutely certain you haven't faced anything like what she's about to describe.
> ... this is chicken-chasin'.

null
uid: d67ffaf2-31ec-1818-775c-7539c55417f0
Jump to another node

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: d720e70f-aaf7-f066-310d-56aa58bccd66
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Just... just a bit o' fun. No disrespect meant.

0:0 - What? Ain't nothin' left to chase, unless you fancy volunteerin'.
uid: d7712673-6896-831b-eb20-d0356307b744
Node context: Bored, surly - for one reason or another she can't play the game any more, and there's a dull hostility to her.
- 0 Check flag(s) (Dialog):
   false - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
   true - GOB_ChickenChase_State_AskedForCompensation -
=== END NODE ===

0:0 - Bump your head last time or what? Ain't difficult, mate.
uid: d773bde0-deee-060b-d85f-7d259ce7b447
Node context: Squinting at you - she's already explained the rules to me.
> You face that beastie down one on one. Gotta chase it through the posts before your time's up.
> You face that chicken down one on one. Gotta chase it through the posts before your time's up.


0:0 - Right, go on then - fat bird's yours. Don't need the hassle.
uid: d8b6363a-95fe-090a-29d2-6919cfc03f0b
Node context: Throwing up her hands, not interested in the complication.
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
=== END NODE ===

null
uid: d93a2c79-e371-88b0-cdea-a6a40a0f9c91
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> null

0:0 - You'll be returning my coin - and all of yours.
uid: da3d41df-7cdd-b890-dae9-60c36638ddea
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> You're - you're a True Soul. Here - i-it were only a bit of fun. All yours.

0:0 - Hardly. Let's play.
uid: db40c53a-06f4-3ca8-ceba-dbab74f2b6e7
> Ohoho. Fancy yourself, do ya? Care to pin that claim down with some coin? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])

null
uid: db5be80a-8d95-5353-5a6d-999d73b80a1b
Jump to another node

null
uid: db97e708-7ab1-086b-d0da-30128d90d73f
Jump to another node

null
uid: dc4a160e-aa54-a0f5-52d3-37b1762793e7
- 0 Check flag(s) (Object):
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
> null

null
uid: dcd4fdab-5cfa-5350-4b7a-af7defb19487
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Then I'll write new rules - IN BLOOD AND GOBLIN-HIDE. Rules can be broken. And so can goblin bones.
> You mistook that for a request. My coin - now.
> We're having fun. Why ruin it now?
> You'll be returning my coin - and all of yours.
> You'll be returning my coin - and all of yours.
> Goblins know to keep a civil tongue in the Underdark. Granted, most of them are slaves.
> Leave.

0:0 - I have no desire to gamble.
uid: e07e08c0-ac64-5a08-4e96-6253aeacdd8e
> Then you don't want to play. This game ain't for rattle-guts that don't believe in theirselves.

0:0 - I like my chances. I'll bet more. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
uid: e0a3323d-6af5-2e93-7f0e-e8961630d4cb
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description
   true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
> All right then, 'ere we go!

0:0 - I swear, I nearly think you're in league with that bloody chicken.
uid: e3204256-a408-cda4-c4e1-133940229d20
Node context: Suspicious at how well you're playing the game.
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
- 1 Check flag(s) (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 2 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Object):
   true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description
=== END NODE ===

0:0 - I'd like to see 'em face a real test. Somethin' like... chicken-chasin'.
uid: e46aa756-c77c-6f4d-c0dd-aeefd250a413
Node context: Passionate, fanatic about the game - not at all petty in her eyes.
> null

0:0 - I don't care what you think. I'm not asking.
uid: e4af2471-30a3-0b33-a37f-87e64d3e1c32
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: e6632217-6262-dba6-2815-4152e613b095
> You're - you're a True Soul. Here - i-it were only a bit of fun. All yours.

0:0 - Hells, that yowlin' bleeds the ears. Bloody human. No offence, mind - just that ain't entertainment.
1:0 - Hells, that yowlin' bleeds the ears. Is that supposed to be entertainment?
uid: e66e6ca4-9c33-d578-4f58-c71180c98ae3
Node context: Preoccupied, gesturing with disgust at the singing bard.
- 0:0 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.)
- 0 Check flag(s) (Dialog):
   false - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
> I suppose you could do much better.
> I think he's all right.

0:0 - Only the greatest game since eggs sprouted legs, mate.
uid: e73e176e-766a-e944-0d68-74f7e1f10e14
Node context: Playing it up, excited to share this with you.
> You just gotta chase the chicken around the course and through the posts - but that ain't all.

0:0 - We're having fun. Why ruin it now?
uid: e7f15bac-e845-93f4-cf88-5384da4d939a
= Roll SkillCheck Persuasion (Charisma) Difficulty: 8986db4d-09af-46ee-9781-ac88ec10fa0e =
> null (roll sucessful)
> null (roll failure)

0:0 - You rigged the game. I want my money back.
uid: e88ab0da-4357-f6ec-97dc-6f724f976106
- 0 Check flag(s) (Object):
   false - GOB_ChickenChase_Quest_Winner - GOB_ChickenChase_Quest_Winnerdescription
> Do you now? Or what - gonna cry?

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: ea0e6272-0fff-553a-56ba-4bd103b34e17
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> I owe you nothing - I didn't kill it.
> The game's not over. Maybe you can be the next chicken.
> ROAR.
> Are you trying to extort a True Soul?
> Are you trying to extort a True Soul?
> My people use goblin slaves for their games. They always die too.

0:0 - It's got feathers, don't it? A beak?
uid: ea184670-7865-1d1d-c024-41eb21012cf2
Node context: Dismissive, disgusted that you're getting bogged down in all the wrong details when there's a game to be played. An owlbear is a savage beast many times larger than a human, let alone the chicken they usually play with.
> Besides, I reckon it owes us seein' as how it just ate our last chicken.

null
uid: eadaa943-65f7-ebf4-7812-6f98f655b380
Jump to another node

0:0 - Do you now? Or what - gonna cry?
uid: ec1b37b9-d5c4-c991-f271-ce6032c702cb
Node context: Snorting, unimpressed by your bravado
> null

0:0 - Now bugger off - if you ain't playin' you're just wastin' my time.

uid: ecf88dbd-53f4-5f43-b9cb-b20ed07bbcba
Node context: Dismissing you - you've taken up enough of her time and you're not even interested in her beloved game.
=== END NODE ===

0:0 - The Underdark? Aye, I've, uh - I've 'ad litter-mates disappear down there.
uid: ee75a003-05f0-4127-70be-1a63b88d5789
Node context: Feigning interest but growing nervous - you've reminded her that your species are natural predators to hers, and she's becoming afraid.
- 0 Check flag(s) (Object):
   false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Heh. Here, your coin - were only a joke! Heh, rules.

- Roll failure -
null
uid: ef53b662-f818-8e40-87af-28c481b7f122
> I'll do you a favour, and pretend you ain't trying to steal my chicken.

0:0 - Well who ever heard o' chicken chase without fire? We're not bloody amateurs.
uid: f01b3377-6ef2-8d25-391f-9a6e4f7a47b3
Node context: As if you're just being stupid now. Scornful - you can't play chicken chase without fire, keep up.
> Just give me my winnings.
> You rigged the game. I want my money back.
> null

0:0 - I want to go again.
uid: f3518808-f1af-81fc-8ccd-78685b10878a
> Heh! Nothin' like it, is there? C'mon then, you know the drill - coin on the table.

0:0 - Reckon it owes us a game. You wanna hear the rules or not?
uid: f4cbcd4b-2d4d-f599-3def-55258d7063e6
> Could be fun. What is chicken-chasing, exactly?
> null
> I have better things to do than chase poultry.

0:0 - Brave enough to take on our new chicken? It's a big'un, but that's just more for the chasin'.
uid: f53b93a9-f14c-f58f-ba37-a5f3dc3565af
Node context: Sizing you up, challenging you to prove you're tough enough to play the game.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
   false - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once
- 2 Check flag(s) (Object):
   false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game
> null

null
uid: f5431cd2-7465-8fb6-3dc9-fbd27cb1d2ba
- 0 Set flag(s) to (Global):
   true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub
=== END NODE ===

0:0 - What are the rules, again?
uid: f59201e1-4809-27b6-ff83-cbd694a3d15a
> Bump your head last time or what? Ain't difficult, mate.

0:0 - All that and more.
uid: f64378b0-a5da-01ca-d3f0-40e66790bb4a
> And you're gonna need it, mate. This ain't your standard dungeon-dive, right. This...

0:0 - Simple, see? But not easy, no. Come back when them fools are done speechin' - you'll see.
uid: f68e0a7d-d17c-d870-a84c-35f0ab7cb69d
Node context: Bright and cheery, but warning you not to be overconfident. Annoyed you can't play until the singer everyone is distracted by has gone away.
- 0 Check flag(s) (Global):
   true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast
=== END NODE ===

0:0 - You love this game enough to die over it?
uid: f94500eb-7923-b921-4729-9916dc2d4142
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll sucessful)
> null (roll failure)

0:0 - Leave.
uid: fa250d60-4667-e1a6-5cc1-e65a4a3fad1c
=== END NODE ===

0:0 - No doubt, mate. But this ain't dragons, or demons, or anything else you might've faced. This...
uid: fa44f2dd-ea3d-d175-8fce-ad155e824b7b
Node context: Indulgent - she doesn't doubt your achievements, but they're kids stuff compared to what she's about to detail to you.
> ... this is chicken-chasin'.

0:0 - Sound easy? It ain't. Come back when that half-wit's done wailin' and find out.
uid: fb6a6251-67ee-6182-c36b-5991ff216c94
Node context: 'Sound easy' is patronising, as if you're already underestimating the task. Rest of line is deadly serious. She's petulant that she can't proceed until her friends are done listening to a nearby singer.
- 0 Check flag(s) (Global):
   true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription
=== END NODE ===

- Roll failure -
null
uid: fcb3daff-76bd-bb29-5697-44839f87d2c8
> First you ruin the game, then you start makin' threats? Right - lads!

0:0 - You face that chicken down one on one. Gotta chase it through the posts before your time's up.

uid: fdeb3004-e312-4396-8a9f-cb3450c87388
Cinematic: Shot showing the game area
Node context: Repeating something you should already know
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken
> But most importantly - gotta back yourself with some coin. How much you thinkin'?

- Roll sucessful -
null
uid: fdfd008d-5fc1-66f2-eaf6-df5dc43d5131
> Heh. It were only a joke, mate. Here - no quarrel with ya!
> What, can't take a joke? Fine, look-
> null
> null

0:0 - Wonderful! And you got coin to back ya? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
uid: feb00432-71fb-c82f-4ab2-0fa94027c981
Node context: Delighted to get down to business, assuming you have money to play as a matter of course
> null

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: fee9141f-e4ea-5dcc-d4d2-9f860fcaeb62
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Just... just a bit o' fun. No disrespect meant.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ChickenChase_Ball.lsj
Synopsis:
This chicken is being used as the 'ball' in a goblin sport. The goblins chase it around an enclosure, trying to make it run between two posts so that they can score a 'goal'. It's exhausted and frightened.

null
uid: 05ab9d43-081c-cfd3-4908-03192936872b
Jump to another node

null
uid: 0650da14-5789-3b36-4000-a48e8335174f
Jump to another node

0:0 - *She meets your eye, and the fear there hardens into rage. She gathers herself.*
uid: 0be8a490-9f7f-f19b-e9cd-b972c9fcc213
Node context: Desperately angry and afraid - but determind to attack the goblins and peck their eyes out.
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_ChickenAttack - GOB_Festivities_ChickenAttackdescription
=== END NODE ===

- Roll sucessful -
null
uid: 10d32901-6bc6-3f13-e8bf-ffc939747098
> *She meets your eye, and the fear there hardens into rage. She gathers herself.*

null
uid: 160a4d73-4db3-8a90-dce2-470405df62a3
Jump to another node

0:0 - Tired. Frightened. A game to the featherless ones - but not a game! Not a game!
uid: 24b27391-dbd9-97c0-4098-5c7c161a607e
=== END NODE ===

0:0 - Yes! Bite and claw and tear and bite!
uid: 26412eb8-7c68-adf1-df17-a49509493fe1
Animation: Chicken gets confidence, readys into fighting stance
Node context: Desperately angry and afraid - but determind to attack the goblins and peck their eyes out.
- 0 Set flag(s) to (Global):
   true - GOB_Festivities_ChickenAttack - GOB_Festivities_ChickenAttackdescription
   true - GOB_Festivities_ChickenAttack - GOB_Festivities_ChickenAttackdescription
=== END NODE ===

0:0 - Burning! Feathers burning!
uid: 374f9e2f-b879-883a-7563-af7b791c7f7a
Animation: Chicken tired but very scared, anxious loop
Node context: The chicken is terrified. She's being chased by goblins and fears she will be eaten.
- 0 Check flag(s) (Dialog):
   false - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> You! Help? HELP!

0:0 - Mad! Featherless ones are mad!
uid: 39491c81-a378-b997-ceb1-076580e35d2d
Node context: Player has been cruel to her. Player was her one chance at safety and its been take away from her - she's in despair
=== END NODE ===

0:0 - Urge her to attack them.
uid: 3b727baa-bd6e-0d67-6b17-3facf4a4cfeb
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
- 0 Set flag(s) to (Local):
   true - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBall - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBalldescription
> null (roll failure)
> null (roll sucessful)

0:0 - Wild things do not beg for help. They protect themselves.
uid: 3eb7dd82-5e07-5096-5250-5b534ffd0601
= Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Tag):
   true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> null (roll failure)
> null (roll sucessful)

null
uid: 45a831b2-c5df-c019-de73-89307bb91864
- 0 Check flag(s) (Dialog):
   false - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription
=== END NODE ===

0:0 - *The chicken's head bobs, eyes darting around at the leering goblin faces. She's terrified.*
uid: 4f1eca13-6cd1-16ae-0c70-c247f6819b90
Node context: Appealing directly to the player for help. Hoping anyone will save her.
> Urge her to attack them.
> Shoo her towards the posts.
> Leave.

0:0 - Urge her to attack them.
uid: 54693c9a-ad69-fff0-132a-cc635b10c76e
= Roll SkillCheck Persuasion (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b =
- 0 Check flag(s) (Tag):
   false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
   false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> null (roll failure)
> null (roll sucessful)

- Roll sucessful -
null
uid: 58ace271-bda2-72a5-f924-ebec242b4563
> Yes! Bite and claw and tear and bite!

0:0 - Oh shut up and play.
uid: 5ef4dcc7-a64e-c6f9-96f0-df22b62b9672
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
> Mad! Featherless ones are mad!

0:0 - Leave.
uid: 5ffec6c4-475b-eb26-febc-984fbef3d6bc
=== END NODE ===

null
uid: 61c8903d-a9a4-908b-4af7-e90a026669f1
Jump to another node

0:0 - Free? Free?! FREE!
uid: 71509cd0-a3e9-d769-5e97-5d455c2c9d69
Animation: show Chicken perking up with hope and excitment
Node context: Player has told her of a way to get out. Can't quite believe she might escape. Afraid but hopeful.
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_BallToldAboutGates - We convinced the ball to go through the gates to end the game
=== END NODE ===

0:0 - You are a noble fowl. Fast. Sharp. VENGEFUL!
uid: 746c5d49-a3b3-f546-ffb7-ed6b4f549772
= Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> null (roll failure)
> null (roll sucessful)

0:0 - You! Help? HELP!
uid: 75c36a3f-a499-8d36-c950-765fd7b8dce0
Node context: Appealing directly to the player for help. Hoping anyone will save her.
> Urge her to attack them.
> Wild things do not beg for help. They protect themselves.
> You are a noble fowl. Fast. Sharp. VENGEFUL!
> What's wrong?
> I'll help. Just run through the posts, and you'll be free.
> Oh shut up and play.
> Leave.

0:0 - *Squawk!*
uid: 7cc648d0-7ee1-8a04-4f58-23816344cc99
Animation: Chicken squawk, head movement to sell sound
Node context: Alarmed
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

- Roll failure -
null
uid: 7d2ab445-8233-a1b1-1e1b-341d0d7480e5
> No. Too many goblins. Too many dead before me!

0:0 - Leave.
uid: 8976d019-26b6-cfb9-5e4b-a90af4821af7
=== END NODE ===

null
uid: 8e5b1a56-696b-9e72-bf63-f1aede5b06f3
- 0 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - What's wrong?
uid: 8f3ea0fd-2e0d-7523-c77d-a3be91192d86
> Tired. Frightened. A game to the featherless ones - but not a game! Not a game!

0:0 - *She shies away in fear, not understanding.*
uid: 98ddbdd4-a1bb-0ca8-528a-8017f9f81edb
=== END NODE ===

0:0 - Tired. Lie down. But don't want to burn.
uid: 9cbb447b-5d6d-b9ff-f835-d93b016f74bd
Animation: Chicken exhausted, posture low, giving up hope
Node context: The chicken has been running from her captors for a long time. She's terrified but exhausted and doesn't know how much longer she can keep going.
- 0 Check flag(s) (Dialog):
   true - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription
- 1 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 2 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
> You'll be free just as soon as you run through the posts.
> null
> Leave.

0:0 - No. Too many goblins. Too many dead before me!
uid: 9d0aeefc-b939-374c-951d-12e6c2559f4f
Node context: Terrified. Player has suggested she attack the goblins but she's too afraid and too upset - she's seen them kill other chickens right before her eyes
> null

0:0 - I'll help. Just run through the posts, and you'll be free.
uid: bb4d6f3e-43c1-b357-0e75-e7494bdc382e
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
   true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior
> Free? Free?! FREE!

- Roll sucessful -
null
uid: c2d5c631-a3e6-ba38-6e0d-781f7a7d7183
> *Squawk!*

0:0 - *She shrinks from your voice - just another leering face sent to torment her.*
uid: c4625841-c9f7-8d2f-d1b3-bfdbc6a1641e
Node context: Terrified. Player has suggested she attack the goblins but she's too afraid and too upset.
> null

0:0 - Shoo her towards the posts.
uid: d5a613ef-7064-8857-33af-6497ac51e136
= Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
   true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior
- 1 Check flag(s) (Tag):
   true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0 Set flag(s) to (Local):
   true - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBall - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBalldescription
> null (roll sucessful)
> null (roll failure)

0:0 - Escape?! Escape!
uid: e4bba967-f9d9-1cbc-d368-e83f6d1a216a
Animation: Chicken looks around frantically for an escape, terrified
Node context: The chicken is trying to flee the goblins that chase her. She's panicked and looking for an exit.
- 0 Check flag(s) (Global):
   false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 1 Check flag(s) (Tag):
   true - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
=== END NODE ===

0:0 - You'll be free just as soon as you run through the posts.
uid: e4d2492b-97c7-cebe-0476-f4557422f5d8
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription
   true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior
> null

0:0 - *Squawk!*
uid: ede5d1e6-6634-d204-6ab3-397359d4f9ce
- 0 Set flag(s) to (Object):
   true - GOB_Festivities_BallToldAboutGates - We convinced the ball to go through the gates to end the game
=== END NODE ===

- Roll failure -
null
uid: ef95e590-22ce-ec5a-7396-3053e878e69f
> *She shies away in fear, not understanding.*

- Roll failure -
null
uid: f251d3ca-d3dc-bd49-3bcf-45ba973316ab
> *She shrinks from your voice - just another leering face sent to torment her.*

0:0 - *Squawk!*
uid: fb6599db-857b-e713-3931-f66dfcd6cd31
Node context: Alarmed
- 0 Check flag(s) (Global):
   true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game.
- 1 Check flag(s) (Local):
   false - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBall - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBalldescription
- 2 Check flag(s) (Tag):
   false - Speak with Animals - Speak with Animals ability (PETPAL tooltip)
- 0 Set flag(s) to (Dialog):
   true - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription
> *The chicken's head bobs, eyes darting around at the leering goblin faces. She's terrified.*

0:0 - Leave.
uid: fcd878f9-435c-48c8-c712-c273a3066607
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Worg_002.lsj
Synopsis:
An attack beast used to mistreatment stands guard with its masters. Fearful, vengeful beast.

0:0 - Good smell. Pack smell. Smell like papa. Papa?
uid: c0625678-3222-723a-ff52-78809abe937f
Animation: Worg sniffing players face
Cinematic:
Node context: Sniffing at the shit on your face. Quick, primal - as if looking for comfort.
- 0 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
=== END NODE ===

0:0 - Touch me 'n I'll bleed ye out.
uid: f00c4d40-13c7-b4d3-ab6e-8717f5a50a46
Cinematic:
Node context: A seething whisper. Used to being mistreated
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Worg_001.lsj
Synopsis:
Squirrely, quick-breathing, animalian worg (wolf-like creature) stands guard at a checkpoint with its masters.

0:0 - Wearin' me muck. Muck on ya. Good muck.
uid: 2b91aca9-d3a3-49ac-2c09-f942fb8c50dd
Animation: Worg sniffing players face - RS
Node context: Sniffing and snuffling at the shit on your face. Spoken quickly, primal.
- 0 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
=== END NODE ===

0:0 - Rip ya. Rip ya fer yer giblets. Got thick giblets. Want 'em.
uid: cf97c233-2e9a-3495-96d1-d876dbd60479
Node context: Slavering worg, hungry, vicious. Spoken quickly.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Trespassing.lsj
Synopsis:
The player can enter the trespassing area from the checkpoint side or from camp side. Different reactions from the checkpoint guards.

0:0 - Or you could let me pass, and live to see nightfall.
uid: 02418946-5794-dd04-e4e1-b9224c84b42a
= Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 05374e11-878e-3adc-d5fd-7499d091e551
> null

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 09cd603e-4610-c43a-d5d0-258abf4e7822
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Just out for a walk, as you do.
> Move. I'm from Moonrise Towers.
> Or you could let me pass, and live to see nightfall.
> I'm in a hurry. I have an important message from your boss.
> Remove yourself from my presence, or pay the price.

0:0 - Move. I'm from Moonrise Towers.
uid: 0b092c69-a48d-c17a-ec90-44f68a980560
- 0 Check flag(s) (Global):
   true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> Then what you standin' here for? The True Souls're inside the temple!

0:0 - I'm in a hurry. I have an important message from your boss.
uid: 0b78a073-f986-c8cd-216b-8ec617a6133a
= Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
> null (roll sucessful)
> null (roll failure)

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 11d35963-8152-b6bc-128a-dbaa4c7659bb
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Enjoy the party.

- Roll failure -
null
uid: 1866881d-db60-94bb-c9ef-d6f258d2e345
> What're you at? Lads - this'n's trying to scramble me head!

0:0 - Stand down. I'll go where I please.
uid: 30607ce8-40d1-d124-b717-090c9fab1191
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

0:0 - Oi, stand back! Where'd you come from?
uid: 51888cbc-8ec9-26c1-0929-cd650a1c824d
Node context: Affronted, player is trespassing and has been spotted
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_PartySpotted - The guards saw the party near the checkpoint
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 5b6298e7-f234-edc8-297b-2349acdd8a63
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Enjoy the party.

0:0 - You again? That's enough creepin' around. Lads - attack!
uid: 5c34a852-e0eb-cf2c-98aa-61506bf5d603
Node context: Precipitates combat
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_PartySpotted - The guards saw the party near the checkpoint
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 5cff0576-9bf8-d52d-85bf-557bf291536e
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Enjoy the party.

0:0 - Go on, hop to! Ain't a one o' them I'd like to keep waiting.
uid: 678c3205-6418-aae2-0071-e758a3d47357
Node context: Impatient, urging you on. Relishing the trouble you're about to be in for keeping their bosses waiting.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 691270dc-abf1-f0f5-b801-2eefd0fc39cf
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Enjoy the party.

0:0 - You? Like crank you did. Lads - attack!
uid: 6afb476d-7fc3-5037-2807-1e29fbaad3fd
Node context: Precipitates combat
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Just out for a walk, as you do.
uid: 6cf322c9-21a4-eac1-57b1-45effdd574ed
> Through here? You must be funnin'. Lads - attack!

0:0 - Like crank you do. Lads - attack!
uid: 7105959e-630c-2734-e5fe-be41cd282dce
Node context: Precipitates combat
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Through here? You must be funnin'. Lads - attack!
uid: 74b89dd8-89ac-d583-d6f0-b7ac276355a8
Node context: Precipitates combat
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - What're you at? Lads - this'n's trying to scramble me head!
uid: 7bc24383-a83c-f5f0-d26b-9ab0c7bea48e
Node context: Leading to combat - fury in his voice.
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Then what you standin' here for? The True Souls're inside the temple!
uid: 93fece57-30d7-9333-068f-11d2ac148071
Node context: Impatient at your stupidity, ordering you to move
> Go on, hop to! Ain't a one o' them I'd like to keep waiting.

0:0 - I... erm...
uid: 984bab2c-a6f3-aa9d-4159-14b877166a6f
Node context: Suddenly uncertain, intimidated.
> null

null
uid: 9cc9689a-11bc-f48d-d0bf-adec14f02ed9
Jump to another node

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: aee6de9a-a947-3a5f-545f-3b77f6d36d92
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Enjoy the party.

0:0 - Remove yourself from my presence, or pay the price.
uid: af39401a-f54e-d650-8116-5238a3352fcb
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> I... erm...

0:0 - You? Well. In you get, then. Hope you brought somethin' good to chug.
uid: b479c3dc-a755-5dbb-b294-20784b73992d
Node context: Disbelieving. Disappointed he won't get to kill something.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: b6001091-49de-5544-3319-b431cbcfc6c2
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Enjoy the party.

0:0 - I-I-I didn't realise. Very sorry, sir. Very sorry.
1:0 - I-I-I didn't realise. Very sorry, ma'am. Very sorry.
2:0 - I-I-I didn't realise. Very sorry, your grace. Very sorry.
uid: b60b2ecf-8495-c8a6-6118-7f28b6214228
Node context: Suddenly terrified of having spoken out to a superior
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: b74bbfd9-93c9-68dd-d813-4d190ad4788e
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Just out for a walk, as you do.
> Stand down. I'll go where I please.
> Stand down. I'll go where I please.
> Move. I'm from Moonrise Towers.
> Or you could let me pass, and live to see nightfall.
> I'm in a hurry. I have an important message from your boss.
> Remove yourself from my presence, or pay the price.

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: b7a8f37f-f5d6-c739-1aba-0006ac7bcbe9
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Enjoy the party.

null
uid: ba1e55bb-2934-f0a1-71b2-2eb9e20e2ca3
Jump to another node

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: bdc56112-503e-47c8-4c09-7ab626d7b0ee
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Just out for a walk, as you do.
> Stand down. I'll go where I please.
> Stand down. I'll go where I please.
> Move. I'm from Moonrise Towers.
> Or you could let me pass, and live to see nightfall.
> I'm in a hurry. I have an important message from your boss.
> Remove yourself from my presence, or pay the price.

0:0 - Stand down. I'll go where I please.
uid: c0dc4e43-1472-6db0-6c6c-dff449c31b8a
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> I-I-I didn't realise. Very sorry, sir. Very sorry. I-I-I didn't realise. Very sorry, ma'am. Very sorry. I-I-I didn't realise. Very sorry, your grace. Very sorry.

- Roll failure -
null
uid: c44614c4-4ff2-68ae-f188-b3af6ec76e5c
> Like crank you do. Lads - attack!

- Roll sucessful -
null
uid: dacd22c1-b089-b0bf-efa9-e7e40ae06416
> I-I-I didn't realise. Very sorry, sir. Very sorry. I-I-I didn't realise. Very sorry, ma'am. Very sorry. I-I-I didn't realise. Very sorry, your grace. Very sorry.

- Roll sucessful -
null
uid: dcfb5871-d6cf-3cd6-b660-988f1193df2d
> You? Well. In you get, then. Hope you brought somethin' good to chug.

null
uid: e9bdaa6b-1523-c744-1173-544efdfced24
Jump to another node

0:0 - Enjoy the party.
uid: eb22c9c7-5e4b-d1b5-aa58-c9055cc34510
Node context: Pleading and deferential. BArely escaped player's wrath
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

- Roll failure -
null
uid: f56c5eaf-e655-0b57-354f-0cb9668c8f96
> You? Like crank you did. Lads - attack!


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_TopCliffWarning.lsj
Synopsis:
Player is climbing a cliff they shouldn't be and is spotted by a goblin guard.

0:0 - Whatever you say.
uid: 07a9731b-9208-1a49-23e0-943120e55c36
- 0 Set flag(s) to (Object):
   true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription
=== END NODE ===

0:0 - Attack.
uid: 155d7bcc-ced2-0ca6-8c2f-cc46da078291
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - Oi! Get down from there!
uid: 4b75d9b6-ff0d-b78a-744d-4eb3d11a86d4
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_Event_WarnedAtCliff - Snurd warns player at the cliff.
> Whatever you say.
> Attack.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_ThreeWayDialogWithCapturedGoblin.lsj
Synopsis:
If the player released the captured goblin in Halsin's den, the CG will be waiting for the player at the checkpoint. When the player starts the dialog with the main guard at the checkpoint (or gets closer to him) and the CG is at the checkpoint, this dialog is shown. After this dialog, the CG leaves the checkpoint and the main guard gets his normal dialog back. Olak and Sazza have a very antagonistic relationship, ripping each other to shreds.

0:0 - True enough. I couldn't resist her charming company.
uid: 044f61df-1a9e-9350-7f1d-ed51554e74b2
- 0 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - C'mon! Gotta let the drow know where them looters is. We'll be heroes!
uid: 07c79e11-7764-4992-cfd8-4d217bdffbf6
Cinematic:
Node context: To player. More bright and friendly.
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_MoveToCamp - The captured goblins start moving to the Camp, to the Drow Commander
=== END NODE ===

null
uid: 0876b110-41c9-fa69-6006-23841e3c4980
Jump to another node

0:0 - I just hate seeing animals in cages.
uid: 0e7dff00-b4fb-2ccc-1a72-bad984b07738
- 0 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Quiet type, eh? Good. Keep outta trouble, or you and Saz'll get it.
uid: 118035c0-9bbb-2d1a-8cfa-05c284354d29
Cinematic:
Node context: e's not exactly friendly here, but he will let you into camp.
> That's enough outta you.

0:0 - That's enough outta you.
uid: 1a62b995-4a73-b5fd-13f8-b6b3c15d9a01
Cinematic:
Node context: Sazza to Olak. 'Shut up and let us in.'
> C'mon! Gotta let the drow know where them looters is. We'll be heroes!

0:0 - Yes - I don't believe in keeping prisoners.
uid: 20d8d969-5b75-c79a-fd35-cb106556ee41
> Heh. Then behave while you're inside. Our people don't mind it one bit.

0:0 - Go on. I ain't gonna hold up a drow.
uid: 22babc05-de03-d098-2e71-40f50bbceae3
Cinematic: Olak turns to the player
Node context: To player. Cool and malicious.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
> C'mon! Gotta let the drow True Soul know where them looters is. We'll be heroes!

null
uid: 273dceb4-35d1-24f0-e398-a29b9c798f36
Jump to another node

0:0 - Just hoping she'll prove useful.
uid: 2bd92974-2797-4606-915b-ab632e99009f
> Behave yourself. Saz's vouchin' for you. You mess up, you and Saz'll get it.

0:0 - Can it! I know something Ragzlin will want to hear.
uid: 2cdac6c8-afb6-ec03-2039-a7e4a785ad3f
Cinematic:
Node context: Sazza is ragging on Olak. They don't like each other.
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders
> Yeah? What's that?

0:0 - My reasons are of no concern to you.
uid: 2d36f833-e11d-0c27-ca11-a8fd4e5cf644
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - She'll be happy enough when I tell her where them looters is holin' up. Let me through.
uid: 3c17ae63-1698-26d3-eb93-6839c8ba05c8
Cinematic:
Node context: Hard 'g' on ranga. Sazza's pride is wounded but she hates Olak, so doesn't want to show it.
> Go on. I ain't gonna hold up a drow.
> Hold on, now.
> Go on ahead. Already met your little friend. Two of you can go celebrate together.
> I ain't gonna hold up a True Soul.

0:0 - Behave yourself. Saz's vouchin' for you. You mess up, you and Saz'll get it.
uid: 3c4171c7-3930-a7ef-1445-b41d863187f3
Cinematic:
Node context: e's not exactly friendly here, but he will let you into camp.
> That's enough outta you.

0:0 - I ain't gonna hold up a True Soul.
uid: 3f114a42-3e6a-ee03-8795-a4e4bd20c992
Cinematic: Olak turns to the player
Node context: To player. Cool and malicious.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> C'mon! Gotta let the drow know where them looters is. We'll be heroes!

0:0 - Well! Look what the rat dragged in.
1:0 - Well! Look who's gettin' dragged back. And by such high company! How badly did you mess up?
uid: 448516bc-0b30-fcd2-340c-30576324a743
Cinematic:
Node context: Olak to Sazza, a fellow goblin he doesn't have respect for.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
> Can it! I know something Ragzlin will want to hear.

null
uid: 4b60b954-de13-a937-7b32-59b94ab052af
Jump to another node

0:0 - Shrug and say nothing.
uid: 5f8aade8-0552-8d56-30ae-8368ef0d040b
> Quiet type, eh? Good. Keep outta trouble, or you and Saz'll get it.

0:0 - I been in some druids' grove. This one sprang me. Now move over, so I can tell Ragzlin myself!
uid: 65d67dc6-45c1-996d-2361-9fa7524024de
Cinematic:
Node context: Sazza is arguing on the player's behalf to the hostile Olak.
> Hold on. Where are the raiders?

null
uid: 6ae32b47-5753-5624-a65f-c0f4b9202c23
Jump to another node

0:0 - It was a daring escape. Slew thirteen druids bare-handed, Sazza and I.
uid: 6c949381-4cf0-dfe0-0150-9e507d1e1cec
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> Err... Yeah, that's right!

0:0 - Err... Yeah, that's right!
uid: 7545dd9a-e97a-5423-58c2-a0c8951bf0a7
> Hah! A ranga and Sazza killing druids? Pull the other one.

0:0 - C'mon! Gotta let the drow True Soul know where them looters is. We'll be heroes!
uid: 7f6f4ca9-1b3a-6dee-5385-43a6ca66c5b3
Cinematic:
Node context: To player. More bright and friendly.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_GuidedByCapturedGoblin - GOB_Checkpoint_State_GuidedByCapturedGoblindescription
- 1 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_MoveToCamp - The captured goblins start moving to the Camp, to the Drow Commander
=== END NODE ===

0:0 - I enjoy making new friends.
uid: 971f1852-ef4c-4685-08ca-67f495f1e957
- 0 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - Ragzlin's other drow friend won't be happy to hear that.
1:0 - Ragzlin's drow friend won't be happy to hear that.
uid: 9ef9ce55-365b-32a2-e341-658f05a8fd69
Cinematic:
Node context: Full of mockery
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Set flag(s) to (Global):
   true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her
> She'll be happy enough when I tell her where them looters is holin' up. Let me through.

0:0 - Yeah? What's that?
uid: 9f9d363e-b8ac-4f40-ef7d-bb596dd00bc3
Cinematic:
Node context: Malicious.
> I been in some druids' grove. This one sprang me. Now move over, so I can tell Ragzlin myself!

0:0 - Hold on. Where are the raiders?
uid: a59fa30d-7071-c796-d46f-e7ccf4b5ae9d
Cinematic:
Node context: Olak is full of gleeful malice.
> Dead. Every last one.

0:0 - C'mon! Gotta let the drow know where them looters is. We'll be heroes!
uid: a6d09170-be44-4a16-d0d1-7d5da9cb113b
Cinematic:
Node context: To player. More bright and friendly.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_GuidedByCapturedGoblin - GOB_Checkpoint_State_GuidedByCapturedGoblindescription
- 1 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_MoveToCamp - The captured goblins start moving to the Camp, to the Drow Commander
=== END NODE ===

0:0 - Heh. Then behave while you're inside. Our people don't mind it one bit.
uid: b29508d9-7eec-32c8-e671-979995fc3079
Cinematic:
Node context: i.e. 'our people don't mind putting people in cages'. He's not exactly friendly here, but he will let you into camp.
> That's enough outta you.

0:0 - Go on ahead. Already met your little friend. Two of you can go celebrate together.
uid: c43581b1-7a10-d35b-6a0d-82553520f02f
Cinematic: Olak turns to the player
Node context: To player. Cool and malicious.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> C'mon! Gotta let the drow know where them looters is. We'll be heroes!

0:0 - Dead. Every last one.
uid: c5ddc1cf-22ea-6e68-69aa-b64017d144b3
Cinematic:
> Ragzlin's other drow friend won't be happy to hear that. Ragzlin's drow friend won't be happy to hear that.

0:0 - Is it true, what Saz says? You helped her escape that grove?
uid: cbb8d91b-3680-630c-764d-2dc3b5be34b6
Cinematic:
Node context: To player. Genuine inquiry, but he's disinclined to believe you.
> Yes - I don't believe in keeping prisoners.
> Just hoping she'll prove useful.
> Shrug and say nothing.
> I'm only keeping her around in case I get hungry.
> My reasons are of no concern to you.
> True enough. I couldn't resist her charming company.
> I enjoy making new friends.
> I just hate seeing animals in cages.
> It was a daring escape. Slew thirteen druids bare-handed, Sazza and I.

null
uid: d03db6ab-2696-e3b6-a977-ba0cdc4b951c
Jump to another node

0:0 - Hah! A ranga and Sazza killing druids? Pull the other one.
uid: d3aae7a1-9858-3bcc-4fd0-c5cc07a3e2a4
> null

0:0 - Hold on, now.
uid: da23928f-1413-af14-c714-e9cdc5f304bc
Cinematic: Olak turns to the player
Node context: To player. Cool and malicious.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
> Is it true, what Saz says? You helped her escape that grove?

0:0 - C'mon! Gotta let the drow know where them looters is. We'll be heroes!
uid: dbce8523-0732-2d45-f05c-761fb03522fc
Cinematic:
Node context: To player. More bright and friendly.
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_MoveToCamp - The captured goblins start moving to the Camp, to the Drow Commander
=== END NODE ===

0:0 - How'd a rat like you get in with a True Soul?
uid: ddf2ef11-41e6-095f-a55c-2e3de26b6f5f
Cinematic:
Node context: Olak to Sazza, a fellow goblin he doesn't have respect for.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
> Can it! I know something Ragzlin will want to hear.

0:0 - I'm only keeping her around in case I get hungry.
uid: deab7496-bb67-aea2-0e3e-59a7c651148d
- 0 Check flag(s) (Tag):
   true - Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle)
> null

null
uid: ed92471e-f97c-8923-d9ba-e5401fbbe0b7
Jump to another node


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard005.lsj
Synopsis:
Goblin standing on a hill. Fibbing like a child about what he can see.

0:0 - I can see the Absolute from here. I can!
uid: 04aabb1c-e15e-4eff-6f60-d6107d4b8793
Node context: (He can't).
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard004.lsj
Synopsis:
Goblin grunt guarding a checkpoint. Laconic; gruff.

0:0 - Eh?
uid: 118cd419-d271-0b26-401b-3c3da6615acb
Node context: Player is allowed inside; 'leave me alone' intention here.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Hmph.
uid: 3beeca9a-f3da-831d-07f5-9718673a2d39
Node context: stalwart; not letting the player in.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Mmm.
uid: baca98d8-4f43-e38e-17e5-91dcecfac406
Node context: deferential, with respect. thinks player is a True Soul
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
=== END NODE ===

0:0 - Blech.
uid: f2b65b32-75b1-4e74-65bb-3029e7fa9132
Node context: Level of disgust - player has shit on their face.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 1 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard003.lsj
Synopsis:
A goblin grunt guarding a checkpoint. Squirrely, animalian type. Friendlier than most, but not extremely friendly.

0:0 - Enjoy the party!
uid: 463e7dd4-3899-1e66-fbeb-39020949ed5a
Node context: Fallback node. RElatively friendly!
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Your worshipness!
uid: 5179d9c5-3d43-1a4d-850d-8ccc1d6da532
Node context: deferential, thinks player is a True Soul
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
=== END NODE ===

0:0 - Heh. Poo suits you.
uid: 8e419a4d-3835-15eb-e2c9-df4bdb7634b4
Node context: In contrast with 'good-reek'
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 1 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
=== END NODE ===

0:0 - Gotta talk to Olak, mate.
uid: e6318df6-4c3e-0af8-4d25-cbe73586b68e
Node context: not rude, not friendly.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard002.lsj
Synopsis:
One of several goblin guards protecting a checkpoint. Grunt type who thinks he's more important than he is. If you humiliate yourself before him, he's gleeful in your misery.

0:0 - Go on, then.
uid: 0b82cc97-82f6-debc-b4c7-828f274be863
Node context: Neutral, not particularly friendly but not hostile
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Back off.
uid: 58450044-8610-e850-a3fc-a7555e5af851
Node context: Gruff - you haven't been granted permission to enter.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Lookin' good, ye dunger!
uid: c2fbf674-3b80-66f5-45a3-369c0c5469a6
Node context: pronounce like 'dung-er' with a hard g, the word 'dung'. Referring to the player smear ing poop on their face
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 1 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
=== END NODE ===

0:0 - 'Scuse.
uid: e4a35342-2ffc-b5b9-0eaa-706b27f5eead
Node context: deferential, thinks player is a True Soul
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard001.lsj
Synopsis:
All guards at the checkpoint point the player to the guard with this dialog. He is an evil, nasty character who has no reason to go easy on the player. Should ooze disdain. This is the first goblin we meet and their weasly, cruel, wicked nature should stand out. The goblin will let a non-allied player in only if they smear worg shit on their face. Yuck.

0:0 - Hah! You... you what?
uid: 01b38539-634d-378d-4349-b67490d57e4a
Cinematic:
Node context: Laughes at the start, but quickly sobers up as he realises the player is serious (eat worg dung)
> Nah, you're all hot air. Nice bit of war paint'll put you in your place.

0:0 - Only funnin'. Got word from Moonrise?
uid: 03446fcb-c3ee-ba0a-05d3-ed7ae6e31c3f
Node context: Player is an ally to goblins. Goblin is still unpleasant but is relatively friendly toward player.
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
> Let's try to be diplomatic, shall we? Goblins don't come by the handfuls, but by the dozens.

null
uid: 03f16309-8356-0fb1-89a5-bbeebd551b1c
Jump to another node

0:0 - Lookit, Klaw! Supper's here.
uid: 04822797-9f47-240d-821d-5a037b975991
Animation: Goblin talking to the worg
Cinematic:
Node context: Goblin's talking to his worg (big gross wolf). Evil character, not a nice person.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
- 1 Check flag(s) (Tag):
   true - Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
> null

0:0 - Don't remember sayin' that was an option.
uid: 049ee61c-5fcf-40df-6d00-9a9c78e8236e
Cinematic:
> Your mug'll look right lovely stuck on a pike. But we'll do it up nice.

null
uid: 04c80e23-5e6a-8a73-7aca-e0ae42d32f36
Jump to another node

0:0 - Heh. Depends who you are.
uid: 064bdef8-0548-1ee7-6523-7d58e2f29edf
Node context: Biting amusement.
> We're celebratin' a raid. No better time in camp than this.

- Roll failure -
null
uid: 0722e9a5-2581-91c4-ec02-bcd24c9bd29b
> You?

0:0 - What?
uid: 074e2781-e82b-c551-b2a3-3901d89d7ce9
Cinematic:
Node context: Unfriendly. We got access, but guard isn't particularly happy to see us.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 1 Check flag(s) (Object):
   false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> null

null
uid: 078b227c-2010-a4e2-efef-4855a2c5edbb
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - Sounds festive in there. I do enjoy a party.
uid: 07cea32c-e258-788d-a152-020eeb3ce7c1
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp
- 1 Check flag(s) (Tag):
   true - Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp
> We're celebratin' a raid. No better time in camp than this.

0:0 - Stand aside.
uid: 07e77b76-0872-a60c-1d81-beb956b9220c
= Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
   true - GOB_Checkpoint_Quest_UsedPsionics - The player used Psionics on the main guard
> null (roll sucessful)
> null (roll failure)

null
uid: 08a003dd-dab0-9668-ccc6-1ebdc3abfd67
Jump to another node

null
uid: 090c373c-87e1-c81e-21b7-9971b0e689a5
Jump to another node

null
uid: 0b5eaefb-2750-f489-4e9f-c266f7a9e183
Jump to another node

0:0 - My message is for whoever's in charge - not you.
uid: 0de38a53-b187-4073-813e-65929529a325
= Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - Bleeugh. It's gone. Are we done...?
uid: 0f9c865f-852a-ad28-15f1-f6788e367336
Cinematic: Straightens up and wipes his mouth with the back of his hand
Node context: Disgusted, half-pleading.
> I'm looking for someone named Halsin.
> Sounds festive in there. I do enjoy a party.
> That noise coming from behind you: good or bad?
> Unless you want seconds, we're done here.

0:0 - Grimace and do what you have to do.
uid: 0fc5e136-4b04-1990-79f3-052db165c90c
> HA! Hahaha! I can't believe you did it! You stupid idiot!

0:0 - Ah, a local custom? Is there any particular pattern I should apply?
1:0 - Why not. Got any designs in mind?
uid: 10197bcc-1726-b31e-0215-0f78fc2d39e5
- 0:0 Tag: Planar - Race group (githyanki, warforged)
> Hhheh! Whatever calls you.

0:0 - Stop that - now!
uid: 120e99bb-524b-d9fe-fed1-396e8ff81d77
Animation: [REUSE] CDavis: Use mindmeld animations.
Cinematic:
Node context: He senses me trying to control his mind, but I've failed. He's semi-confused but mostly angry.
> Lads! This'n's trying to scramble my brains!

null
uid: 136a5add-98b1-3d51-f723-d9a3dad19387
Jump to another node

0:0 - I heard he was captured breaking into this very camp.
uid: 142e102f-dfb1-b9c9-02d2-d63c7c9f5bde
> Oh, one of them thieves? If he ain't dead, he's in the pits with the rest of 'em.

0:0 - I'm looking for someone named Halsin.
uid: 144b5e8f-1535-3432-e95c-563928e1a088
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin
> Good for you, mate. Now get out of my sight before my worg rips you a new hole.

0:0 - Better have good news...
uid: 15cb1dd1-646b-bbd1-0470-8acf5d740d72
Node context: Matter-of-fact. Goblin respects player.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - We're celebratin' a raid. Set Waukeen's Rest ablaze - caught ourselves a duke an' all.
uid: 16aa5b9c-1e9b-43f9-7d95-ed9e41b519f6
Node context: Lost some bluster. Now just answering questions in the hope the player will move on

- Roll sucessful -
null
uid: 176451de-f7ea-6c6a-19f7-b552635989c0
> I... erm...

0:0 - How'd you know?
uid: 1854cbb2-b52d-4b5c-feb8-1ae9a404a98e
Cinematic:
Node context: He's impressed. He's a worg expert so your knowledge appeals to him, but he doesn't want to make it too easy for you.
> Dumb as a rock, but world class at tearin' the throats outta wee ones, she is.

0:0 - *A shiver runs across your mind... You feel sated.*
uid: 185932c5-33b2-e0be-0f1b-1412a6ee7f57
Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims.
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Easy, lads! We got a True Soul comin' through!

0:0 - Sounds rancid. Let's see if we can get him out of there.
uid: 188fb09c-bf73-df0c-75a6-986e11bd0c06
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null
> null
> null

0:0 - That's nature's bounty. Helps the trees grow. Eat it, or else.
uid: 190d1ace-39d8-abaa-0d0a-9631c980000c
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
   false - Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
> null

0:0 - Down, Klaw! Bad girl!
uid: 1a0ef335-58b7-7e36-6760-19d63e10e6c4
Animation: boots the worg in the chest and turned to his comrades., NAMES: KickWorgR or KickWorgL
Cinematic:
Node context: Didn't realize you were important. He's embarrassed, blames his worg. Gets angry at her, boots the worg in the chest and turned to his comrades.*
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_NonCharlatanAccess - The player used non-deceptive option to gain access through the checkpoint.
- 1 Set flag(s) to (Local):
   true - ea1c936b-d031-511b-6972-f130fc657795_TadpoleSuccess - ea1c936b-d031-511b-6972-f130fc657795_TadpoleSuccessdescription
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: 1c296709-2033-8e49-2956-dc934104da24
Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Stand down, lads! We got a True Soul comin' through!

0:0 - Hhheh! Whatever calls you.
uid: 1d977b73-b428-47a8-60bb-57bfba377942
Node context: Player has agreed to smear shit on their face. He's full of delight, stifling his laughter.
> null

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: 1eee606a-d2f0-34a4-8dfb-496e428f6a43
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> I'm looking for someone named Halsin.
> I'm a messenger - here to see Minthara.
> Stand aside.
> Stand aside.
> To offer my sword to your boss. You can be my first demonstration, if you like.
> I'm a hired sword - employer's inside. Stand aside. Now.
> I could best all of your sentinels with my bare hands. Let me pass.
> Beautiful animal. Does she belong to the Nordiland worgata family?
> Glossy coat on that animal. Does she belong to the Nordiland worgata family?
> Your leader summoned me.
> Read the goblin's mind.
> null

0:0 - Don't know any Halsin, your excelness.
uid: 2033f003-900e-e860-6e7f-50e734e0c875
> I heard he was captured breaking into this very camp.
> null

null
uid: 22765cee-ea2d-cb82-624b-f81c7912a070
- 0 Check flag(s) (Local):
   false - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommenteddescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> Unless you got another reason to be here, feck-shite.

0:0 - Read the goblin's mind.
uid: 22f803e3-f92d-4a2e-02d9-6b36a1977315
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0 Check flag(s) (Local):
   false - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREADdescription
- 1 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null (roll sucessful)
> null (roll failure)

0:0 - Ah, right! Beg pardon - gotta give all visitors the ol' squinty eye, y'know?
uid: 2572b29a-013d-3f98-6755-fa726ee9f452
Cinematic:
Node context: He's just discovered that we're important, and is trying to make up for being rude to us. Nervous, hoping there won't be repercussions
> Go on in and have a drink for me, eh?
> Go on in and have a drink for me, eh?

null
uid: 2690e6fd-2257-2228-3fcc-0b9417861ebc
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_SucceededBarbarianIntimidation - Sets when the player succeeds in intimidating Olak as a Barbarian
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

0:0 - Let's try to be diplomatic, shall we? Goblins don't come by the handfuls, but by the dozens.
uid: 26a97c88-9603-ce90-bfd6-7f4e71615d29
- 0 Set flag(s) to (Local):
   true - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommenteddescription
> null

0:0 - I don't want trouble - learned my lesson. Can still taste it on me gums...
uid: 26de9672-2822-6af1-6b0e-a41be2831a97
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_SucceededBarbarianIntimidation - Sets when the player succeeds in intimidating Olak as a Barbarian
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Smear the dung across your face. It's not your first time.
uid: 27114a25-f7f8-f2b2-b6cd-a41cbafcc0f4
> HA! Hahaha! I can't believe you did it! You stupid idiot!

0:0 - HA! Hahaha! I can't believe you did it! You stupid idiot!
uid: 27338940-c8df-bae1-24e9-fd340a7a0a04
Animation: Player smear shit himself on his face NAME:SmearFace
Cinematic: He's laughing, gleeful at my misery
Node context: I did as he asked and smeared shit on my face. He's gleeful at humiliating me.
> Go on, mate. Enjoy the festivities. You earned it!

null
uid: 273adec8-98a4-1f70-2080-9503087f54ba
Jump to another node

0:0 - No! No more for me. On you go.
uid: 28179faa-972a-54b1-af46-ca0467ec8fbf
Node context: Lost some bluster. Now just answering questions in the hope the player will move on
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Lads're celebrating the raid on Waukeen's Rest. Captured a duke, we did! All the way from the city.
uid: 28e3bea5-4be4-e8f6-dd95-53031f2f77b2
Cinematic:
> I'm sure the higher-ups'll make sure you get the best of the spoils, your excelness. The boss is in the temple inside. Minthara, too. A-and Priestess Gut can show you how many new recruits we got!

null
uid: 2980da58-0b16-6c6d-052c-2d0da9131617
Jump to another node

0:0 - I told you to git.
uid: 2ab8a970-bba5-fa26-bdae-f495076315a7
Cinematic:
Node context: player already failed once to gain access to camp. Goblin is in no mood to deal with player again.
- 0 Check flag(s) (Dialog):
   true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
- 1 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Leave.
uid: 2ad39e6f-0699-c7b6-c35b-685ec103b3f2
=== END NODE ===

0:0 - Do it or don't, you bloody ranga!
uid: 2c751485-bc47-794c-db94-f3c3bfe4ed5a
Node context: Hard 'g' in 'ranga'. I'm waveirng on whether I'll follow his commands. He's not amused.
> null

null
uid: 2d457ed4-8401-53d9-f723-d4b725e6c112
Jump to another node

- Roll failure -
null
uid: 2d479454-cccc-bb3e-68e9-c437710c7c2f
> Oi! Outta me head!

null
uid: 2dcb27c4-fec8-ef63-d2b3-bfa3ad71b338
Jump to another node

0:0 - I don't find it particularly funny. So you'll stop.
uid: 2f7198f6-f78b-86df-7607-fe498d3d5c7c
> Y-yes, ma'am. I promise, ma'am. Never again. Y-yes, sir. I promise, sir. Never again. Y-yes, True Soul. I promise. Never again.

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 2f754dcc-ad27-6e03-966d-8d4532c46895
Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Stand down, lads! We got a True Soul comin' through!

- Roll failure -
null
uid: 3240fc9b-fba0-6830-5fc2-c74c0a8e2982
> You'll eat my blade first!

0:0 - Stand aside.
uid: 33158c2f-5dd9-3974-2502-c75502a122a7
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> Of course! 'Scusin' me; didn't know who you was.

0:0 - Leave.
uid: 3325972d-c030-082c-ee74-79a741058d24
=== END NODE ===

0:0 - Sure. I'll just...
uid: 36593769-f72f-f66c-f374-805316b27bcf
Cinematic:
> There. Ready for the party.

0:0 - Shove over, Klaw! Drow comin' through.
uid: 376178c3-12ec-34d1-3bfa-0d60f413cc78
Animation: Goblin talking to the worg
Cinematic:
Node context: Goblin's talking to his worg (big gross wolf). Evil character, not a nice person.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
- 1 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_DrowAutoPass - The player used a drow auto-pass option to enter the goblin camp.
=== END NODE ===

0:0 - I said. EAT IT.
uid: 38a296f5-f733-e9e6-ab78-19c6d91be929
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.)
> null (roll sucessful)
> null (roll failure)

0:0 - MY EYES! YOU SHITEY FECK-SHITE!
uid: 39558c2c-c06a-915f-747a-749f7a3b345c
Animation: Player threw dung in Olak's eye NAME: ThrowDung
Cinematic:
Node context: Player threw dung in Olak's eyes. This leads to combat.
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_MakeBlind - The player threw some dung at the guard and blinded him
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Oh, one of them thieves? If he ain't dead, he's in the pits with the rest of 'em.
uid: 39eaf383-0668-bd02-4715-d51148ab2cd2
Cinematic:
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

- Roll failure -
null
uid: 3ad5bde1-e2bd-2c58-3e8c-52d2f4d9dd46
> Stop that - now!

0:0 - There. Ready for the party.
uid: 3c7ce0aa-2225-f3fe-b4c5-08c72f1c55a6
Animation: Olak spread worg shit on his face
Cinematic: Olak takes dung and smears it on her own face.
=== END NODE ===

0:0 - You?
uid: 3cc5b760-62a3-f88f-f039-aeb892af5a8d
Node context: He's suspicious but credulous. Nervous voice
> null

null
uid: 3d50bc51-bda0-1ce2-4b4a-a768bbde485b
Jump to another node

0:0 - I'm looking for someone named Halsin.
uid: 3d7fd24a-0b6c-8544-bcaa-fe8f7cbeba46
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin
> Hal-who? Dunno, might be he's the prisoner down in the pits.

0:0 - A raid? On what?
uid: 3ddae28c-3c60-f9d2-7b88-7f9aefceedd6
> Ripped the guts outta Waukeen's Rest, we did. Inns are good fer guttin'.

null
uid: 4033eb96-321c-0baf-ad9b-70566bdabb33
Jump to another node

0:0 - I'm looking for someone named Halsin.
uid: 40ccff04-9c86-0369-280d-a1b6b16cf183
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin
> Who? If he ain't one of us, and if he's here, he's down in the pits.

0:0 - Pardon.
uid: 40f86885-0428-754e-5cd0-760b8b57cba0
Cinematic:
Node context: Deferential. Player used psyonics on the goblin, goblin respects player
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> null

0:0 - Scoop up the warm dung and fling it at Olak's face.
uid: 41a9c367-bddd-b682-eaf6-e758c21e6723
= Roll SkillCheck Athletics (Strength) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll failure)
> null (roll sucessful)

0:0 - 'The pits'...? He couldn't be somewhere pleasant-sounding, could he? Better still be alive.
uid: 4272a8ea-b491-d3c1-7711-0005725d5614
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null
> null
> null

null
uid: 42e5b3f5-9731-b959-541f-338c47f9f3df
Jump to another node

null
uid: 4380d7bc-e5a9-94ba-5029-7b58e515ac55
Jump to another node

0:0 - She's a little overexcited. Been a busy day. Lads're celebratin'.
uid: 4583b819-5f0a-f044-aed4-25d0f156215e
Cinematic:
Node context: Ingratiating self to player. Talking about worg, hoping to escape player's wrath.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
> null

null
uid: 45ccfe4a-4835-0d20-3f57-3b5a9603429d
Jump to another node

0:0 - I'm looking for a druid named Halsin. Where is he?
uid: 45f27530-c848-4059-0a92-fa9300d510f3
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_Guard001_Drow_Halsin - GOB_Checkpoint_Guard001_Drow_Halsindescription
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_Guard001_Drow_Halsin - GOB_Checkpoint_Guard001_Drow_Halsindescription
> Don't know any Halsin, your excelness.

0:0 - She looks fierce. Is she battle-tested?
uid: 48866fdf-5077-6edc-5ac1-d827f004b42e
> 'Course. Ripped out three bellies on our last raid alone.

0:0 - Who? If he ain't one of us, and if he's here, he's down in the pits.
uid: 48b6ea6f-07db-dccd-bb63-3ff2e4f49a70
Cinematic:
Node context: Answer to 'where is Halsin'?
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

- Roll sucessful -
null
uid: 4b1cfb22-229c-ed42-3362-7df02b5e66f3
> Right. Dror Ragzlin's inside, in through the temple.

0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
uid: 4ce89a39-671a-df34-9f1d-cde985d9676d
Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims.
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount2 - GLO_TadpoledCount2description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount2 - GLO_TadpoledCount2description
> Easy, lads! We got a True Soul comin' through!

0:0 - Wink, gather the dung, and fling it at all four guards.
uid: 4e4a8a47-cc23-9041-6ea9-d3b4ffac49fe
> Blech! Hope that was worth it, deadie.

0:0 - Should've just let me pass. Now you're going to eat worg turds.
uid: 51308368-80bc-bc1f-7edd-7be8180d235e
- 0 Check flag(s) (Tag):
   true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.)
> Hah! You... you what?

0:0 - Stand aside.
uid: 5145427a-5dc8-e0b0-8a1f-1d6b5215fa2c
= Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
   true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?)
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> null (roll sucessful)
> null (roll failure)

null
uid: 51c8eb79-2a2d-7fef-4f5b-a9294c0fda76
Jump to another node

0:0 - If this is the state of their camp, how bad must 'the pits' be?
uid: 51e24cb8-f094-4490-8891-f2729a4f3c48
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null
> null
> null

0:0 - Your, erm, excelness.
uid: 52f96319-9fb6-0eb6-cad4-1520ad9699a2
Cinematic:
Node context: Showing deference to player, who's a drow. But goblins are not used to showing deference and Olak gets it wrong.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Dialog):
   true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
> null

0:0 - Sounds festive in there. I do enjoy a party.
uid: 5398c142-065c-f8be-9365-1da054712fed
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp
- 1 Check flag(s) (Tag):
   true - Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp
> Goblin parties ain't for everyone... but I reckon you'll manage.

0:0 - Go on in and have a drink for me, eh?
uid: 53c22921-898c-71bc-e4d9-9d18c1fd7c8f
Cinematic:
Node context: Forced camraderie, nervous laughter.
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin
- 1 Check flag(s) (Global):
   false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved
   true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
> Have you seen a druid named Halsin?
> Leave.

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: 549109fe-139f-1bf2-078b-02f512731e89
Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims.
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Easy, lads! We got a True Soul comin' through!

0:0 - I've never seen a pack up close - always wanted to.
uid: 55860047-a63b-eeb5-1de7-760bd30afd08
> Be a shame if you came all this way without havin' a look. But I can't let you pass just like that.

null
uid: 56024113-8e31-48a8-c5a3-5fde70bd1843
Jump to another node

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 5619306f-3d15-f22e-c01a-8eeb7d024eac
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> I'm looking for someone named Halsin.
> I'm a messenger - here to see Minthara.
> To offer my sword to your boss. You can be my first demonstration, if you like.
> I'm a hired sword - employer's inside. Stand aside. Now.
> I could best all of your sentinels with my bare hands. Let me pass.
> Beautiful animal. Does she belong to the Nordiland worgata family?
> Glossy coat on that animal. Does she belong to the Nordiland worgata family?
> Your leader summoned me.
> Read the goblin's mind.
> null

0:0 - Go on in and have a drink for me, eh?
uid: 573b6d75-8508-c6d0-759b-46b98117dd1c
Cinematic:
Node context: Forced camraderie, nervous laughter.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
=== END NODE ===

0:0 - Leave.
uid: 582bb78e-20e8-920f-04f9-5cc1d4648502
=== END NODE ===

0:0 - Hrm. Down, Klaw! Bad girl!
uid: 5847cc65-39d2-1933-3635-ca29096a28ce
Animation: The goblin kicks at the worg NAMES: KickWorgR or KickWorgL
Cinematic:
Node context: Blames worg for his bad attitude.The goblin kicks at the worg and turns to her comrades.*
> She's a little overexcited. Been a busy day. Lads're celebratin'.

0:0 - Get yourself a bit of fun before it dries up.
uid: 59efc59e-8344-c1c6-74d6-6e778ea8f7c9
Cinematic:
Node context: Biting amusement.
> A raid? On what?
> Leave.

0:0 - Leave.
uid: 5a324861-acf1-efb4-f5c7-8da9a534771b
> Hold it! You're not going anywhere. Not 'til you tell me why you're sniffin' around.

0:0 - Attack.
uid: 5a338146-41b0-a062-a588-7a03f9020baa
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Absolute preserve me... offh... UGGH - it's still warm... hurrph!
uid: 5ef14aed-6fe3-ba13-7e73-68a7168a60d9
Cinematic: Olak is crouched down while the player observes. He retches and gags as he's forced to eat worg dung out of frame. The player and companions react.
Node context: Gagging and retching as he's forced to eat worg dung
> Bleeugh. It's gone. Are we done...?

null
uid: 64740090-4082-07a9-774d-f282f3d6d9c5
Jump to another node

0:0 - I'm a hired sword - employer's inside. Stand aside. Now.
uid: 648285f0-abb6-30bd-ab10-c3c1956621db
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
- 0 Check flag(s) (Tag):
   false - Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.)
> null (roll failure)
> null (roll sucessful)

0:0 - Hear, hear, sir!
1:0 - Hear, hear, ma'am!
2:0 - Hear, hear, my good True Soul!
uid: 65254cec-37e4-610d-5518-de8fb5f8e9f5
- 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
> null

0:0 - What if...
uid: 66599e83-eb93-3f9a-0846-cab6cc4a0ac6
> Do it or don't, you bloody ranga!

0:0 - This better not be Minthara's messenger. If the boss finds out I gave her a hard time, that's me done.
1:0 - This better not be Minthara's messenger. If the boss finds out I gave him a hard time, that's me done.
2:0 - This better not be Minthara's messenger. If the boss finds out I gave them a hard time, that's me done.
uid: 669063ae-9874-789f-9a7a-09fb39eae9eb
Cinematic:
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
- 0 Set flag(s) to (Local):
   true - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREADdescription

0:0 - Of course! 'Scusin' me; didn't know who you was.
uid: 694a2e9d-47a4-3017-1059-3ee88d89ef9d
Animation: [REUSE] CDavis: Use attitudes or construction
Cinematic:
Node context: Goblin realizing Player is a superior to him. HAs a reaction of fear and deference.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_NonCharlatanAccess - The player used non-deceptive option to gain access through the checkpoint.
> *A shiver runs across your mind... You feel sated.*
> *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*
> *Your mind lurches, reeling suddenly as if... bitten.*
> *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
> *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
> *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
> *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
> null

0:0 - Oi! Outta me head!
uid: 69758803-445b-f59a-776a-aaab68072c02
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
> null

null
uid: 698d4f3f-b374-124a-7ea2-8b2ee222f9b3
Jump to another node

0:0 - Unless you got another reason to be here, feck-shite.
uid: 6a1fa1f8-df2f-d4e0-28b7-343a0b188fca
Cinematic:
Node context: Addressed to player. Dripping with disdain.
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
> Let's try to be diplomatic, shall we? Goblins don't come by the handfuls, but by the dozens.

0:0 - Rest of her litter's inside, in the pens. Beautiful beasts.
uid: 6ad4baf6-fcfa-812e-8310-2a50293fb95b
Cinematic:
Node context: Bit of affection, he's talking about his dog. Still with a hint of malice, though.
> I've never seen a pack up close - always wanted to.
> She looks fierce. Is she battle-tested?
> Leave.

null
uid: 6e511858-34cf-da3c-bf32-9adbd8521110
Jump to another node

0:0 - Both - we're havin' a party.
uid: 7291e0ed-ef1d-a57c-71a2-68d8a73ea633
Cinematic:
Node context: Lost some bluster. Now just answering questions in the hope the player will move on
> We're celebratin' a raid. Set Waukeen's Rest ablaze - caught ourselves a duke an' all.

0:0 - Leave.
uid: 72c193e1-332e-cc11-b802-c543c7a4baa2
> Where you goin'? Camp's that way, idiot.

0:0 - Stand down, lads! We got a True Soul comin' through!
uid: 737a0cbc-696b-a80b-6901-b52cd948a416
Cinematic:
> Enjoy the party!

0:0 - We're celebratin' a raid. No better time in camp than this.
uid: 73c8ce5d-2ba4-f653-de15-1d8b967f0373
Cinematic:
Node context: Biting amusement.
> Get yourself a bit of fun before it dries up.

null
uid: 74a188fe-2618-a927-74e8-cc4abc546bd1
Jump to another node

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: 7649013f-ce0c-af17-9ef4-ec23738417af
Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims.
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Easy, lads! We got a True Soul comin' through!

0:0 - To offer my sword to your boss. You can be my first demonstration, if you like.
uid: 797de936-349e-b0de-f7b3-9dd3ba73a231
= Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
Advantage: 1 - 0:0 Tag: Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.)
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_NonCharlatanAccess - The player used non-deceptive option to gain access through the checkpoint.
> null (roll failure)
> null (roll sucessful)

0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
uid: 7b0084a4-7eb6-8391-19b2-ff785c805fad
Cinematic:
- 0 Check flag(s) (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> My message is for whoever's in charge - not you.
> Leave.
> Attack him. This is a waste of time.

null
uid: 7e6292cc-ade9-ab4d-2868-c68cc45d6cab
Jump to another node

0:0 - Ma'am, I don't think... I...
1:0 - Sir, I don't think... I...
2:0 - True Soul, I don't think... I...
uid: 80b4b33e-d2d7-0f19-eeb6-00f0be1190ce
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
> Go on.
> null

0:0 - Attack him. This is a waste of time.
uid: 82da652c-fb18-0c7c-e3be-1c151f5a727f
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - There's a party on. Celebratin' a raid, we are. You'll need to wear our war colours.
uid: 83dedbe8-eb3c-15fd-b8e4-ffa35ad0cfc8
Cinematic:
Node context: Said greasily. He's playing a trick on the player.
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_OlakToldPaint - GOB_Checkpoint_OlakToldPaintdescription
> null

0:0 - Stop that - now!
uid: 851c2945-3298-c272-ce9c-cbb6ce342359
Animation: [REUSE] CDavis: Use mindmeld anims
Cinematic:
Node context: He senses me trying to control his mind, but I've failed. He's semi-confused but mostly angry.
> Lads! This'n's trying to scramble my brains!

0:0 - I could best all of your sentinels with my bare hands. Let me pass.
uid: 857d4086-e06a-60b3-b531-18eae2bcc817
= Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
Advantage: 1 - 0 Check flag(s) (Tag):
   true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
> null (roll failure)
> null (roll sucessful)

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 8592abac-89a7-a268-7f2d-c050ce45bb74
Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Stand down, lads! We got a True Soul comin' through!

- Roll sucessful -
null
uid: 865be30e-d8b6-2604-d282-99876e8dc0ba
> Of course! 'Scusin' me; didn't know who you was.

0:0 - Beautiful animal. Does she belong to the Nordiland worgata family?
uid: 891e108a-dba3-04af-eba2-cd83164be160
= Roll SkillCheck Nature (Intelligence) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b =
- 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
- 0:1 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
> null (roll sucessful)
> null (roll failure)

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: 8b3af5be-a8bc-b9e5-9a17-30ac32ee6ef4
Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Stand down, lads! We got a True Soul comin' through!

0:0 - Lookit, Klaw! Supper's here!
uid: 8c177094-548d-4bae-8dac-b642be2361e8
Animation: Goblin talking to the worg CDavis: in p-capture. Use Look Ats and construction anims
Cinematic:
Node context: Goblin's talking to his worg (big gross wolf). Evil character, not a nice person.
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard
- 1 Check flag(s) (Tag):
   false - Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.)
> null

0:0 - Go on, mate. Enjoy the festivities. You earned it!
uid: 8f2cdc27-1b33-0c2f-09fc-bec4c420efd9
Cinematic: He's laughing, gleeful at my misery, said with faux sincerity
Node context: SAid between laughter. I humiliated myself for his pleasure so he's happy enough.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 1 Set flag(s) to (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> I'm looking for someone named Halsin.
> Sounds festive in there. I do enjoy a party.
> That noise coming from behind you: good or bad?
> null

0:0 - Easy, lads! We got a True Soul comin' through!
uid: 8f8bfeb8-4db3-34d9-7b4c-ceb883200aac
Cinematic:
Node context: Full of deference to you.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Tell me, what can I expect inside?
> I hear wearing the local 'war colours' is the price of entry.
> I'm looking for a druid named Halsin. Where is he?
> Leave.

0:0 - Nordil... worgater...
uid: 90b6963f-3c39-cd3c-56c1-1c29cc3d6be0
Cinematic:
Node context: Goblin isn't impressed by your attempt to use fancy words in front of him. He's about to fight you.
> null

null
uid: 91270e9a-fe0f-fb16-eabf-c8ad4b16d2c8
Jump to another node

0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*
uid: 9296982e-4147-248f-ab87-98bf18c6b0dd
Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims.
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount6 - GLO_TadpoledCount6description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount6 - GLO_TadpoledCount6description
> Easy, lads! We got a True Soul comin' through!

null
uid: 95d01608-a601-cf56-74aa-02ae225a2a22
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

0:0 - Absolutely not.
uid: 95d05025-fdfc-0b0a-8204-9945bbcd6d5a
> Them's the rules. You follow 'em now or you follow 'em dead. What'll it be?

0:0 - I'm a messenger - here to see Minthara.
uid: 974b4aba-03b3-86ff-ee77-1191d092be87
- 0 Check flag(s) (Local):
   true - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREADdescription
> Ah, right! Beg pardon - gotta give all visitors the ol' squinty eye, y'know?

null
uid: 97c95a42-aed8-0fc5-32bc-fc345b5051fe
Jump to another node

0:0 - That noise coming from behind you: good or bad?
uid: 992dec89-bfc8-adb6-8a19-cd8a57dcefbb
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp
> Both - we're havin' a party.

0:0 - Go on. Don't skimp, neither!
uid: 993f7a43-0e17-d79e-cb7e-65a64dfd1d46
Node context: Gleefully enjoying your misery; he's asking you to smear shit on your face.
> Grimace and do what you have to do.
> Smear the dung across your face. It's not your first time.
> Wink, gather the dung, and fling it at all four guards.
> That's nature's bounty. Helps the trees grow. Eat it, or else.
> I said. EAT IT.
> Absolutely not.

0:0 - A-all right! All right! Calm down, I'll do it... just give me a moment to... ugh...
uid: 9b23cb57-2c38-b65f-c51f-cfd87862cb97
Cinematic: Cowering. Glances down towards worg dung on the ground on 'ugh', then reluctantly crouches down.
Node context: Cowed. Knows he's going to have to eat worg dung to avoid a fight
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_SucceededBarbarianIntimidation - Sets when the player succeeds in intimidating Olak as a Barbarian
> Absolute preserve me... offh... UGGH - it's still warm... hurrph!

0:0 - Good for you, mate. Now get out of my sight before my worg rips you a new hole.
uid: 9cada403-eaf7-6fb0-e3bb-d10a4f44be59
Cinematic:

0:0 - If you're 'ere to see Dror Ragzlin, you'll wanna let 'im and the lads know you're one of us.
uid: 9d049502-c1b5-e684-440e-794c881df119
Cinematic:
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders
> There's a party on. Celebratin' a raid, we are. You'll need to wear our war colours.

null
uid: 9e5743f4-0cca-5c2a-c54c-b6754e495832
- 0 Check flag(s) (Local):
   false - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommenteddescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription
> Only funnin'. Got word from Moonrise?

0:0 - Right. Dror Ragzlin's inside, in through the temple.
uid: 9f929022-fdfc-1da4-c37b-16fc0223f801
Cinematic:
Node context: Matter-of-fact. Goblin respects player.
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders
> Better have good news...

- Roll sucessful -
null
uid: a2c46d6d-9c53-321a-c205-0d063067cb97
> MY EYES! YOU SHITEY FECK-SHITE!

0:0 - Heh. Just a bit of fun.
uid: a3bfe113-ed46-13cd-6195-b697ff85352d
> Fun indeed. Why don't you get in on it?
> I don't find it particularly funny. So you'll stop.
> Hah! An excellent remedy for a boring afternoon.

- Roll failure -
null
uid: a52aebe7-a3b5-8dc8-a3eb-72bed08abcd5
> Nordil... worgater...

0:0 - Follow the rules.
uid: a90043fe-1de8-4431-9ab9-f291c1ac6bdf
> null

null
uid: a971b82f-149a-8b85-a248-a68f01040170
Jump to another node

0:0 - Dumb as a rock, but world class at tearin' the throats outta wee ones, she is.
uid: abeeb5b0-ec47-ee8c-8835-ea62a058a563
Cinematic:
Node context: Bit of affection, he's talking about his dog. Still with a hint of malice, though.
> Rest of her litter's inside, in the pens. Beautiful beasts.

0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
uid: ad3922ea-ff5d-945c-888a-173c8d9be407
Cinematic:
- 0 Check flag(s) (User):
   false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
- 0 Set flag(s) to (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Stand aside.
> Stand aside.
> My message is for whoever's in charge - not you.
> Leave.
> Attack him. This is a waste of time.

0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*
uid: aec26f2a-12f7-4e89-b7b4-3e8f8a665b95
Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount5 - GLO_TadpoledCount5description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount5 - GLO_TadpoledCount5description
> Stand down, lads! We got a True Soul comin' through!

null
uid: af0b7d0f-a767-950d-2333-2aa67f74c4e3
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_SucceededBarbarianIntimidation - Sets when the player succeeds in intimidating Olak as a Barbarian
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> null

0:0 - Hold it! You're not going anywhere. Not 'til you tell me why you're sniffin' around.
uid: afcba3ca-bb0a-7f41-9824-d64cbd020910
Cinematic:
> null

- Roll failure -
null
uid: b02f51c5-2134-c231-05ee-b674d7bb3744
> Don't know Dror Ragzlin's name? Bit odd, don't you think, lads?

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: b03339a5-e72c-61b4-74b3-066ab9450994
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> Stand aside.
> Stand aside.
> My message is for whoever's in charge - not you.
> Leave.
> Attack him. This is a waste of time.

0:0 - Goblin parties ain't for everyone... but I reckon you'll manage.
uid: b2d525bc-ce8f-c1ba-2642-702e4adfa5ad
Node context: Lost some bluster. Now just answering questions in the hope the player will move on
> We're celebratin' a raid. Set Waukeen's Rest ablaze - caught ourselves a duke an' all.

0:0 - Save the druid if you must. If we spill goblin blood on the way, all the better.
uid: b7a3eb63-a996-c175-df21-1a512db254d6
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null
> null
> null

0:0 - Go on.
uid: b8e2c5cc-32a1-adca-bf89-3d5e93e8fa07
> Sure. I'll just...

- Roll sucessful -
null
uid: b94670bc-0565-c3b0-fddb-0e9047e91e20
> How'd you know?

0:0 - Tell me, what can I expect inside?
uid: b9b3fa15-c811-5b7f-4975-6bcfc5720589
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_Guard_001_Drow_TellMeMore - GOB_Checkpoint_Guard_001_Drow_TellMeMoredescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_Guard_001_Drow_TellMeMore - GOB_Checkpoint_Guard_001_Drow_TellMeMoredescription
> Lads're celebrating the raid on Waukeen's Rest. Captured a duke, we did! All the way from the city.

0:0 - *Your mind lurches, reeling suddenly as if... bitten.*
uid: bbd8232f-3747-6245-56ef-b8542872209d
Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims.
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount3 - GLO_TadpoledCount3description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount3 - GLO_TadpoledCount3description
> Easy, lads! We got a True Soul comin' through!

0:0 - Lads! This'n's trying to scramble my brains!
uid: bbf74443-1785-f7ac-c8c7-c3259c4cc4c1
Cinematic:
Node context: I failed at controlling his mind. He and his fellow guards go hostile at this point.
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Your mug'll look right lovely stuck on a pike. But we'll do it up nice.
uid: bc53f791-f1fd-e9f2-e9dc-7cd13be22a2e
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*
uid: bcb666ca-c04a-820d-86e0-fc93cc706201
Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims
Cinematic:
- 0 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
> Stand down, lads! We got a True Soul comin' through!

null
uid: bcff2115-df5e-ab9a-adfd-49ee6748ed75
Jump to another node

- Roll sucessful -
null
uid: bd7b77ca-9867-4bbc-d735-d8d75a2b5da0
> Hrm. Down, Klaw! Bad girl!

0:0 - Nice dab o' this across the mug oughta do it.
uid: becdae46-0582-9629-6087-c42afed96873
Animation: the goblin point Worg shit at his feet. NAME: PointDung
Cinematic: *He pointed to a steaming pile of worg dung at his feet.*
Node context: Pointing to worg shit as he says this. Stifling an evil laugh. He's told the player to smear shit in their face.
> You can't be serious.
> Ah, a local custom? Is there any particular pattern I should apply? Why not. Got any designs in mind?
> Should've just let me pass. Now you're going to eat worg turds.
> Scoop up the warm dung and fling it at Olak's face.
> null

0:0 - Lads! This'n's trying to scramble my brains!
uid: bf9311c3-e76b-2df5-ef83-54cb3a141d77
Cinematic:
Node context: I failed at controlling his mind. He and his fellow guards go hostile at this point.
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Lads even captured some duke. Worth celebratin', that is.
uid: c2ebbe8c-65b6-c389-4cf2-50302f309859
Cinematic:
> null

0:0 - Your leader summoned me.
uid: c2f63bcc-c907-0f32-5606-ade52a3dcf9b
= Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 =
> null (roll sucessful)
> null (roll failure)

0:0 - Them's the rules. You follow 'em now or you follow 'em dead. What'll it be?
uid: c444570e-c9df-4d26-cf56-9596d148356f
Cinematic:
Node context: I refused to do what he asked. He's not amused. Icy, savage.
> Follow the rules.
> What if...
> I think I'm just going to leave.
> Attack.

0:0 - I think I'm just going to leave.
uid: c4e26be6-8e4c-f884-6619-724d7b1de132
> Don't remember sayin' that was an option.

null
uid: c55ec2f9-667d-2c50-dd8b-5241a9911475
Jump to another node

0:0 - Be a shame if you came all this way without havin' a look. But I can't let you pass just like that.
uid: c808e09c-a689-67f3-9cf7-b0f97d48b85e
> Celebratin' a raid, we are. You'll need to wear our war colours.

0:0 - Don't know Dror Ragzlin's name? Bit odd, don't you think, lads?
uid: c857a5ac-bc1d-4bd2-2bf9-3c535694feab
Node context: Player tried to deceive goblin. Goblin doesn't WANT to fight player, but is performing guard duty after all.
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders
> null

0:0 - You'll eat my blade first!
uid: cbc2e57e-38d7-394f-b289-4cdcaf732573
Cinematic:
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - 'Course. Ripped out three bellies on our last raid alone.
uid: cbd6ebc6-34ad-a902-6bc6-40c79a76465c
> Be a shame if you came all this way without havin' a look. But I can't let you pass just like that.

0:0 - Enjoy the party!
uid: ccb9bd56-e765-6696-8c4a-e5320e606cb8
Cinematic:
Node context: Player is a superior to the goblin, and the goblin knows it. He is deferential.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> null

0:0 - Stand aside.
uid: cec59578-3630-f69a-58d2-eadbeef5d4e4
- 0 Check flag(s) (Object):
   false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
- 1 Check flag(s) (Tag):
   true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description
> I... erm...

0:0 - 'Down in the pits'? Either Halsin's in a foul mood, or he awaits rescue. Likely both.
uid: d0481d84-36d8-1edd-b46a-7b9c2932ef9a
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null
> null
> null

- Roll failure -
null
uid: d0bc5811-2f47-e557-77c4-c6a7ddc5d030
> Hey! Watch it, you daft ranga!

0:0 - Fun indeed. Why don't you get in on it?
uid: d1e3b134-f952-0b1b-e280-14e22b313999
> Ma'am, I don't think... I... Sir, I don't think... I... True Soul, I don't think... I...

0:0 - 'Down in the pits', no less. Sounds ominous among creatures that love bloodsports. Better step to it.
uid: d37f39c6-79e1-2acd-775f-31d8157e5c12
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null
> null
> null

0:0 - Glossy coat on that animal. Does she belong to the Nordiland worgata family?
uid: d915c7f8-47a7-9b50-08fd-67d48798e06c
= Roll SkillCheck Nature (Intelligence) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.)
   false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.)
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: d9b9bcda-dffa-3004-0f6d-9aea2bc55408
> This better not be Minthara's messenger. If the boss finds out I gave her a hard time, that's me done. This better not be Minthara's messenger. If the boss finds out I gave him a hard time, that's me done. This better not be Minthara's messenger. If the boss finds out I gave them a hard time, that's me done.

null
uid: dbbedadd-d6dd-4f0d-3706-0c9d19724365
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription
> *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*
> *A strange symbol glows, marked on their flesh, and something within you stirs in response.*
> *As the symbol glows, power courses through you. Authority.*

0:0 - I'm sure the higher-ups'll make sure you get the best of the spoils, your excelness. The boss is in the temple inside. Minthara, too. A-and Priestess Gut can show you how many new recruits we got!
uid: dc846a4f-c2d9-4397-360d-6327e2b016e5
Cinematic:
- 0 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders
   true - DEN_GroveConflict_Knows_LeaderNamePriest - NPC talked about Priestess Gut, making it clear she's one of the leaders
   true - DEN_GroveConflict_Quest_Learnt3LeadersNoName - 3 leaders info revealed, but none of the names
> null

0:0 - Ripped the guts outta Waukeen's Rest, we did. Inns are good fer guttin'.
uid: dddfa7f7-a4ae-3c88-64cb-eb1574bd1e5d
Cinematic:
> Lads even captured some duke. Worth celebratin', that is.

0:0 - Unless you want seconds, we're done here.
uid: de302116-8ee0-de04-cac0-afde3914a813
> No! No more for me. On you go.

0:0 - That noise coming from behind you: good or bad?
uid: e00fe89a-c54a-8bda-0db5-305d632b1ae0
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp
> Heh. Depends who you are.

0:0 - Celebratin' a raid, we are. You'll need to wear our war colours.
uid: e06f20eb-d6f8-ba8d-624c-7d8c0a9013bf
Node context: Said greasily. He's playing a trick on the player.
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_OlakToldPaint - GOB_Checkpoint_OlakToldPaintdescription
> Nice dab o' this across the mug oughta do it.

0:0 - Let's try to be diplomatic, shall we? Goblins don't come by the handfuls, but by the dozens.
uid: e088974b-0797-346f-f540-a3c8e4b26415
Cinematic:
- 0 Set flag(s) to (Local):
   true - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommenteddescription
> null

- Roll sucessful -
null
uid: e16053bc-6e63-ba56-e9bc-acb9ac1cd223
> You?

null
uid: e16828b1-4307-f921-37ba-dea1b6021a90
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Save the druid if you must. If we spill goblin blood on the way, all the better.
> 'Down in the pits', no less. Sounds ominous among creatures that love bloodsports. Better step to it.
> Sounds rancid. Let's see if we can get him out of there.
> If this is the state of their camp, how bad must 'the pits' be?
> 'Down in the pits'? Either Halsin's in a foul mood, or he awaits rescue. Likely both.
> 'The pits'...? He couldn't be somewhere pleasant-sounding, could he? Better still be alive.

null
uid: e16feea3-d864-890f-3978-2dcb210a748b
Jump to another node

null
uid: e199e761-c13e-c68f-036c-9d155b02a8f9
Jump to another node

null
uid: e3d5ddd9-7f3e-2b8b-317f-fff7be668ba3
Jump to another node

0:0 - You?
uid: e4815459-40ad-c0ce-d8f8-24211256e0a6
Cinematic:
Node context: He's suspicious but credulous. Nervous voice
> Well. Guess we're in with all sorts these days.

0:0 - You can't be serious.
uid: e6a6eeff-a1bc-3971-3f3f-9505365813bf
> null

null
uid: e73b8e9c-4e9f-024b-2805-24fe63335cbb
Jump to another node

0:0 - I... erm...
uid: eb35b0b1-f1f1-2346-b787-4aeb4e4db109
Animation: [REUSE] CDavis: Use Mindmeld animations
Cinematic:
Node context: I've succeeded in controlling his mind. He's confused but positive.
> Down, Klaw! Bad girl!

0:0 - Have you seen a druid named Halsin?
uid: ec959fdf-bc12-a8fa-a378-6553f2fcac3a
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin
> null

0:0 - Hey! Watch it, you daft ranga!
uid: ecb393db-1590-6c6a-94ff-b2476880d7e6
Animation: Player threw dung at Olak but missed NAME: ThrowDung
Cinematic:
Node context: Player threw dung at Olak but missed. He's pissed. Hard 'g' in 'ranga'
> Go on. Don't skimp, neither!

- Roll failure -
null
uid: ed3b2cbd-3cbc-93ad-e97b-0b76e164988f
> null

0:0 - Nah, you're all hot air. Nice bit of war paint'll put you in your place.
uid: f01b2f08-b2eb-d53a-d946-b191066a48aa
Cinematic:
Node context: Rallying, trying to stand up to the barbaria player/.
> Go on. Don't skimp, neither!

0:0 - Hal-who? Dunno, might be he's the prisoner down in the pits.
uid: f2a32442-a729-0c8e-0472-5c3f7cce4397
Cinematic:
Node context: Lost some bluster. Now just answering questions in the hope the player will move on
- 0 Set flag(s) to (Quest):
   true - This flag template was not found somehow... -
> null

0:0 - Hah! An excellent remedy for a boring afternoon.
uid: f2b4283e-4950-19ee-aa83-6fadf5d667a3
> Hear, hear, sir! Hear, hear, ma'am! Hear, hear, my good True Soul!

null
uid: f529d12f-aa01-fcbc-71cf-2973c9732129
Jump to another node

0:0 - *As the symbol glows, power courses through you. Authority.*
uid: f5760e07-5b53-f3ac-5f07-d75e6b56b3da
Cinematic:
- 0 Check flag(s) (User):
   true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription
> I'm looking for someone named Halsin.
> I'm a messenger - here to see Minthara.
> Stand aside.
> Stand aside.
> To offer my sword to your boss. You can be my first demonstration, if you like.
> I'm a hired sword - employer's inside. Stand aside. Now.
> I could best all of your sentinels with my bare hands. Let me pass.
> Beautiful animal. Does she belong to the Nordiland worgata family?
> Glossy coat on that animal. Does she belong to the Nordiland worgata family?
> Your leader summoned me.
> Read the goblin's mind.
> null

0:0 - I hear wearing the local 'war colours' is the price of entry.
uid: f674a4ac-46b8-f95e-969a-9cacdbdb7341
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_Guard001_Drow_WarColours - GOB_Checkpoint_Guard001_Drow_WarColoursdescription
- 1 Check flag(s) (Object):
   true - GOB_Checkpoint_OlakToldPaint - GOB_Checkpoint_OlakToldPaintdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_Guard001_Drow_WarColours - GOB_Checkpoint_Guard001_Drow_WarColoursdescription
> Heh. Just a bit of fun.

0:0 - Where you goin'? Camp's that way, idiot.
uid: f67e3694-17e4-4478-6b1c-eb57d82a6ccb
Cinematic:
> null

0:0 - Blech! Hope that was worth it, deadie.
uid: f693b1a5-4f90-c6ec-cd0c-7ff38562739a
Animation: Player threw shit at the guards NAME: ThrowDung
Cinematic:
Node context: I just threw shit at him. This should be an emotional, furious response. He's about to attack.
- 0 Set flag(s) to (Object):
   true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription
=== END NODE ===

0:0 - Well. Guess we're in with all sorts these days.
uid: f74b73fc-4e8c-3f64-b2c8-0cd416a39cf0
Cinematic:
Node context: He disdainfully accepts that you're allies.
> If you're 'ere to see Dror Ragzlin, you'll wanna let 'im and the lads know you're one of us.

null
uid: f839bf2e-bfdf-cb51-9d8e-2868e3ffb2b0
Jump to another node

null
uid: f8656e04-47b4-124e-93a9-0521ec1b69bf
Jump to another node

0:0 - *A shiver runs across your mind... You feel sated.*
uid: f9afcfe8-61a1-3a24-611e-39097097c704
Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount1 - GLO_TadpoledCount1description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount1 - GLO_TadpoledCount1description
> Stand down, lads! We got a True Soul comin' through!

0:0 - Y-yes, ma'am. I promise, ma'am. Never again.
1:0 - Y-yes, sir. I promise, sir. Never again.
2:0 - Y-yes, True Soul. I promise. Never again.
uid: fac44271-54f1-b6e7-589f-84a2073a503b
Cinematic:
- 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.)
> null

- Roll failure -
null
uid: fdfd5504-c13f-9b1e-f2f8-3720ed5ff135
> Stop that - now!

0:0 - How's it goin', gorgeous?
uid: fe9c7691-325d-802b-42a1-60a649187b5f
Cinematic:
Node context: Player has shit on their face, goblin is mocking them here.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 1 Check flag(s) (Object):
   true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription
> null

0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*
uid: fee1b8e8-8766-1bc9-14a9-0b3da3fe352a
Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims.
Cinematic:
- 0 Check flag(s) (Object):
   false - GLO_TadpoledCount4 - GLO_TadpoledCount4description
- 1 Check flag(s) (Tag):
   false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. )
- 0 Set flag(s) to (Object):
   true - GLO_TadpoledCount4 - GLO_TadpoledCount4description
> Easy, lads! We got a True Soul comin' through!

- Roll sucessful -
null
uid: ff8276d5-293b-e8ac-0b98-a61e8b92c61a
> A-all right! All right! Calm down, I'll do it... just give me a moment to... ugh...


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_CliffWarning.lsj
Synopsis:
Goblin warns an intruder to leave

0:0 - Oi, thicko! This here's off-limits. Get to the main gate, or I'll plug you full o' arrows.
uid: dae7b2d3-f1c8-ec1e-f4ac-09e58017530a
Node context: Warning an intruder to leave - shouting last line
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_Event_WarnedAtCliff - Snurd warns player at the cliff.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Backup003.lsj
Synopsis:
One of the three goblins that are serve as a backup for the checkpoint in case of emergency. Very stoked about the Absolute.A little drunk. A hiccup or two wouldn't be out of place :)

0:0 - Lookin' at a future True Soul, yer ladyship. Boss Ragzlin says I'm next in line!
1:0 - Lookin' at a future True Soul, yer drow-ness. Boss Ragzlin says I'm next in line!
2:0 - Lookin' at a future True Soul, you are. Boss Ragzlin says I'm next in line!
uid: 2192095c-a785-3db7-2c40-d736d19738ef
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 1:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
- 0 Check flag(s) (Dialog):
   false - GOB_CheckpointBackup003_HasMet - GOB_CheckpointBackup003_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_CheckpointBackup003_HasMet - GOB_CheckpointBackup003_HasMetdescription
- 1 Set flag(s) to (Global):
   true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders
> null
> null

0:0 - Blessin's be!
uid: c51b840b-0d46-207e-bf38-1fd01d044ae6
Node context: Religious greeting.
- 0 Check flag(s) (Dialog):
   true - GOB_CheckpointBackup003_HasMet - GOB_CheckpointBackup003_HasMetdescription
=== END NODE ===

0:0 - Boss Ragzlin, eh? Must be the goblin in charge.
uid: d99bec41-6d64-34b1-bdd2-68382bc34615
Node context: Wyll overheard gpoblin mention Ragzlin, pronounced "RAGS-lin." That means his target is close.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_GoblinsToldLeaders - GOB_Checkpoint_State_GoblinsToldLeadersdescription
> null

null
uid: dd65372c-39b8-45f9-95fc-139011df7d5f
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GoblinsToldLeaders - GOB_Checkpoint_State_GoblinsToldLeadersdescription
   false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Wyll - Start Wyll Inclusion
> Boss Ragzlin, eh? Must be the goblin in charge.

null
uid: ef3a7d2a-aee3-5b9b-c7e1-4952e907e97f
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Backup002.lsj
Synopsis:
One of the three goblins that are serve as a backup for the checkpoint in case of emergency. Telling a story of the inn ransacking. Really into violence :)

0:0 - But the Flamin' Fist? Pile of smokin' corpses.
uid: 164ddd5d-8483-f83f-cf54-13a632a9713d

0:0 - You ain't hear? We sacked Waukeen's Rest and left it to burn.
uid: 3fe72392-bda8-c949-7ff2-934e33c16712
> Drow flingin' magic, gnolls snappin' off heads. Inn's nothin' but a pile of ash by now.

0:0 - Sounds like a bloody scrap. Where did you see that?
uid: 44c3c67c-acf2-997c-ac78-5f173def5fc4
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription
- 1 Check flag(s) (Tag):
   false - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.)
> You ain't hear? We sacked Waukeen's Rest and left it to burn.

0:0 - What's a Flaming Fist?
uid: 450e3e3c-94d4-c7d7-c324-b30bf1777d9c
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription
- 1 Check flag(s) (Tag):
   false - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.)
> The Fist? Merc pigs from Baldur's Gate. Good for one thing: feedin' to worgs.

0:0 - Glorious.
uid: 4df576f0-ebfc-61d1-4578-9280436b2fba
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription

0:0 - The Fist? Merc pigs from Baldur's Gate. Good for one thing: feedin' to worgs.
uid: 52fd1d05-e406-cbc0-e13b-5c29d423b206
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription

0:0 - Leave.
uid: 55c169be-06d1-6356-e2c7-05731ae9dabd
=== END NODE ===

0:0 - Drow flingin' magic, gnolls snappin' off heads. Inn's nothin' but a pile of ash by now.
uid: 5c41aca2-4044-1af3-112e-6a2bb31005f3
> Glorious.

0:0 - Take the north path. It winds ya 'round, sure as sunshine, 'til you reach the Towers.
uid: 79ff694c-72cf-6421-223b-5e92e0a7b1a0
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)

0:0 - Buncha prisoners got towed to Moonrise. City snobs, mostly.
uid: 7cfaedff-5ccd-8e5d-6df2-0a7fe3e94beb
- 0 Set flag(s) to (Local):
   true - 630c9def-8146-2ebf-2647-ee73732965d8_MentionedMoonrise - 630c9def-8146-2ebf-2647-ee73732965d8_MentionedMoonrisedescription
> But the Flamin' Fist? Pile of smokin' corpses.

0:0 - North.
uid: 80116aa4-39d7-7de5-161a-9da011e345a3
Node context: Said real slow like the stupid goblin thinks you're the one that's stupid.

0:0 - For the Absolute!
uid: 88c74525-27fb-745e-244f-3e57c84e7e3c
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription
=== END NODE ===

0:0 - I figgered a drow would know the broken road!
1:0 - An under-dwarf ain't know the broken road? Heh!
2:0 - You ain't know the broken road? Heh!
uid: 96c34439-8d27-63e5-1204-578ee1a85ff7
Node context: Incredulous
- 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.)
> Take the north path. It winds ya 'round, sure as sunshine, 'til you reach the Towers.
> I'll tell ya real slow-like so ya don't miss it:

null
uid: be7ec0db-46d5-5931-bdb0-0a0f24540fb6
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_BackupLostGuards - At least one of the Backup Guards is dead
=== END NODE ===

0:0 - You saw a Flaming Fist? Where?
uid: d7748ba0-94aa-ca2d-3e1d-0f6c07312d93
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription
- 1 Check flag(s) (Tag):
   true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.)
> You ain't hear? We sacked Waukeen's Rest and left it to burn.

0:0 - Were there any survivors?
uid: d9571bdb-5bbd-9e3b-b0e0-6fdd769d3477
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription
> Buncha prisoners got towed to Moonrise. City snobs, mostly.

0:0 - I'll tell ya real slow-like so ya don't miss it:
uid: dbf847d1-fe1b-d93a-ff95-324f5443b971
> North.

0:0 - ... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?
uid: e8b0013d-2560-5443-4185-c0179f456b0e
Cinematic: Speaking to other goblins at table.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription
> Sounds like a bloody scrap. Where did you see that?
> What's a Flaming Fist?
> You saw a Flaming Fist? Where?
> Were there any survivors?
> Do you happen to know the way to Moonrise?
> Leave.

0:0 - Do you happen to know the way to Moonrise?
uid: f7ad1b39-0595-0e7c-4fbc-0e480b0edb65
- 0 Check flag(s) (Local):
   true - 630c9def-8146-2ebf-2647-ee73732965d8_MentionedMoonrise - 630c9def-8146-2ebf-2647-ee73732965d8_MentionedMoonrisedescription
> I figgered a drow would know the broken road! An under-dwarf ain't know the broken road? Heh! You ain't know the broken road? Heh!


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Backup001.lsj
Synopsis:
One of the three goblins that are serve as a backup for the checkpoint in case of emergency. This goblin is a bit touched in the head and wonders whether you're a member of her tribe. She's a woman even though some of the notes are male.

0:0 - Tribe.
uid: 286a83be-7cfb-c1c0-6d20-2891823f73a2
Animation: Sluck sitting at table DUPE, Sluck gives player drink RS
Cinematic: She gives player a drink (item goes into inventory).
Node context: Elated. Player has confirmed they're from the same clan. She gives player a drink (item goes into inventory).
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_Backup001_SaidClan - GOB_Checkpoint_Backup001_SaidClandescription
=== END NODE ===

0:0 - Scribe.
uid: 29815d46-039f-6177-02a4-f3d0142f7a03
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null

null
uid: 3e19f53f-8a63-dbc0-68be-0d1b69a6a6f0
Jump to another node

0:0 - Tribe?
uid: 553d94d7-b994-9f23-25e8-a2baf6ca19cc
Animation: Sluck sitting at table DUPE - RS
Node context: She gestures to himself and to you, as if to ask, 'go on, tell me, are you part of my clan?'

0:0 - Tribe?
uid: 6249c78b-eafc-87df-0359-84fd27edb5bd
Animation: Sluck sitting at table DUPE - RS
Node context: Greeting node inquiring - is the player part of her clan?
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_Backup001_SaidClan - GOB_Checkpoint_Backup001_SaidClandescription
   false - GOB_Checkpoint_Backup001_NoClan - GOB_Checkpoint_Backup001_NoClandescription
> Say nothing.
> Tribe.
> Not tribe.
> Scribe.

0:0 - Tribe.
uid: 9b67c0e8-26c0-5f04-524d-a34f264073bf
> Tribe.

0:0 - Tribe!
uid: a1c41af7-73a9-0136-d7fc-ef6aa34d6a1e
Animation: Sluck sitting at table DUPE - RS
Node context: With enthusiasm.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_Backup001_SaidClan - GOB_Checkpoint_Backup001_SaidClandescription
=== END NODE ===

0:0 - Tribe.
uid: a3fb9e79-2bdb-4f21-0d74-8de5839cbde8
Animation: Sluck sitting at table DUPE - RS
Cinematic: She turns away from you with a huff.
Node context: She's very put off. Player has confirmed they are NOT part of the same clan. She turns away with a huff.
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_Backup001_NoClan - GOB_Checkpoint_Backup001_NoClandescription
=== END NODE ===

0:0 - Say nothing.
uid: b4e96714-bfaa-7114-3863-97958e322851
> Tribe?

0:0 - Tribe?
uid: bf2f2a08-a60e-5567-e86a-8db754046e05
Animation: Sluck sitting at table DUPE - RS
Node context: Lost her friends. Doesn't knwo where they went. Scared.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_BackupLostGuards - At least one of the Backup Guards is dead
=== END NODE ===

0:0 - Tribe.
uid: e24ff633-6b9c-dc1d-9b6f-54229f521a16
Animation: Sluck sitting at table DUPE - RS
Node context: She's very put off. Player has confirmed they are NOT part of the same clan. She turns away with a huff.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_Backup001_NoClan - GOB_Checkpoint_Backup001_NoClandescription
=== END NODE ===

0:0 - Not tribe.
uid: f25d72d0-54ac-9bec-071d-2f9508904b24
> Tribe.


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_005.lsj
Synopsis:
The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.

0:0 - Ah... no worries, True Soul. If we need the lads we'll just... holler, I spose.
uid: 02ba3d71-2a30-9b03-7f68-e484f4548a5f
=== END NODE ===

0:0 - Oi! What you doin' with the alarm?
uid: 2f125ad1-e3b5-1477-096b-e99f44f4b7d9
Node context: Catching you doing something you shouldn't be
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> Looks like this idiot's after a kickin', lads!

0:0 - Beg pardon True Soul, but that's for callin' on the lads if we need 'em.
uid: 4f3e9d36-8473-f9e2-a3a6-7861368ed5f4
Node context: Worried, obsequious - you're a person in authority doing something you shouldn't.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Might, eh... might be best if you left it alone. Beggin' pardon.

0:0 - Looks like this idiot's after a kickin', lads!
uid: 784f725f-47ee-15b3-0584-8ea23db4bcde
Node context: Annoyed, shouting to friends to attack you
=== END NODE ===

0:0 - Can't abide bad manners, can we lads?
uid: 81037c1f-be5d-6f6a-ea4c-903ac8cb07a6
Node context: Shouting to guards - signalling to attack you
=== END NODE ===

0:0 - Careful, thats -
uid: 8c5d8d34-5da6-6bcb-91a6-0a01a3490f5b
Node context: Initially sharp, but reining it in as we're a figure of authority.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Ah... no worries, True Soul. If we need the lads we'll just... holler, I spose.

0:0 - We let you in and you go trashin' our stuff? Just bad manners, that.
uid: c55942da-79df-bd2f-737e-5b5334a19b63
Node context: Mock disgust, disappointment
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> Can't abide bad manners, can we lads?

0:0 - Might, eh... might be best if you left it alone. Beggin' pardon.
uid: f10da8b3-4278-e251-b18e-d33b5ad6991a
Node context: Apologetic but firm.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_004.lsj
Synopsis:
The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.

0:0 - Careful, thats -
uid: 02f1813f-a2ba-57cf-c50c-af50f5f6c2e7
Node context: Initially sharp, but reining it in as we're a figure of authority.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Ah... no worries, True Soul. If we need the lads we'll just... holler, I s'pose.

0:0 - We let you in and you go trashin' our stuff? Just bad manners, that.
uid: 102f7f5c-e497-fc94-6ae1-8ad0e6d0cdf1
Node context: Mock disgust, disappointment
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> Can't abide bad manners, can we lads?

0:0 - Can't abide bad manners, can we lads?
uid: 18251b57-9a0d-d350-8634-07a82808eb2f
Node context: Shouting to guards - signalling to attack you
=== END NODE ===

0:0 - Beg pardon, True Soul, but that's for callin' on the lads if we need 'em.
uid: c0fa3981-c793-57a0-1d62-2778afd85ef7
Node context: Worried, obsequious - you're a person in authority doing something you shouldn't.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Might, eh... might be best if you left it alone.

0:0 - Looks like this idiot's after a kickin', lads!
uid: ccc0d737-b500-8763-84ed-415849efd023
Node context: Annoyed, shouting to friends to attack you
=== END NODE ===

0:0 - Oi! What you doin' with the alarm?
uid: d72ff6dc-5492-373d-ebbf-bf5a75d528f8
Node context: Catching you doing something you shouldn't be
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> Looks like this idiot's after a kickin', lads!

0:0 - Might, eh... might be best if you left it alone.
uid: f9dea31b-afb6-63a5-0e08-c902780f2fdc
Node context: Apologetic but firm.
=== END NODE ===

0:0 - Ah... no worries, True Soul. If we need the lads we'll just... holler, I s'pose.
uid: feb2a5b3-494b-4281-c330-854a73e0b6b6
Node context: hesitant, confused - addressing an authority figure who just destroyed an alarm, and he's not sure why they did it but trying not to offend
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_003.lsj
Synopsis:
The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.

0:0 - 'Scuse me, your worshipness, but we need that.
uid: 20d2c1cf-d16a-3a7a-36c3-e965cd1df5dd
Node context: Worried, obsequious - you're a person in authority doing something you shouldn't.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> We use it to call the others if trouble starts.

0:0 - That is... I'm sure you have your reasons, your worshipness.
uid: 2202f484-9645-115f-fadb-ebc01b911342
Node context: Obsequious
=== END NODE ===

0:0 - Looks like someone likes messin' around, lads!
uid: 497e0826-da1c-afc7-ff1d-fb29ecd767ad
Node context: Annoyed, shouting to friends to attack you
=== END NODE ===

0:0 - Hey! What's that up there?
uid: 72bdde3a-3190-7ea4-b8b1-699ad257e39c
Node context: Catching you doing something you shouldn't be
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> Looks like someone likes messin' around, lads!

0:0 - We use it to call the others if trouble starts.
uid: 7d8a3dab-5107-ae90-873a-ecb1b3028226
Node context: Apologetic but firm.
=== END NODE ===

0:0 - After we let you past and everything. Get 'em, lads!
uid: 85268a26-0d31-83f8-9bef-b6667a0685f2
Node context: Disgust with you. Shouting to guards - signalling to attack you
=== END NODE ===

0:0 - Oi, the alarm drum!
uid: c2056f0f-c89c-63e1-7e7c-901cbcc89d6d
Node context: Initially sharp, but reining it in as we're a figure of authority.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> That is... I'm sure you have your reasons, your worshipness.

0:0 - Get off that! Nasty ranga.
uid: fac55374-de2a-7c33-0313-ee829e16f467
Node context: Affronted. Ranga = RANG-a (means non-goblin)
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> After we let you past and everything. Get 'em, lads!


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_002.lsj
Synopsis:
The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.

0:0 - What're you -
uid: 031df1be-e97f-1339-da40-4ff244458436
Node context: Initially sharp, but reining it in as we're a figure of authority.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Never mind.

0:0 - Never mind.
uid: 054cb3d3-127a-0341-f886-43492dc1c5c6
Node context: At a loss what do do but not wanting to confront you
=== END NODE ===

0:0 - Now you done it.
uid: 18ca2862-2ab8-edf7-3a48-f6274977446c
Node context: Growly anger
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> Newbie's on the drum. Get 'em!
> Lads. This'n's ours.

0:0 - Sorry. Wouldn't touch that.
uid: 1ba29210-c0fe-2604-0f3a-c22ae0552c74
Node context: Worried, obsequious - you're a person in authority doing something you shouldn't.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> 'S for calling backup.

0:0 - You. Stop that.
uid: 29a8e8b7-bf15-de27-80fa-903bee375459
Node context: Catching you doing something you shouldn't be. Said with a growl, angry, about to fight.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> Newbie's on the drum. Get 'em!
> Lads. This'n's ours.

0:0 - Lads. This'n's ours.
uid: b508480b-d467-02c1-0155-bea3bd17aef9
Animation: After VO [Goblin] draw his weapon, ready to fight.
Node context: Annoyed, shouting to friends to attack you
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
=== END NODE ===

0:0 - 'S for calling backup.
uid: c67784cb-bbb3-5d24-9aa7-3df4f886224b
Node context: Apologetic but firm.
=== END NODE ===

0:0 - Newbie's on the drum. Get 'em!
uid: c86574ad-df58-392a-6baf-620315dd67fe
Animation: After VO [Goblin] draw his weapon, ready to fight.
Node context: Shouting to guards - signalling to attack you
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_001.lsj
Synopsis:
The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.

0:0 - Might, eh... might be best if you left it alone. Beggin' pardon.
uid: 0957ffd0-eef2-419a-7a8c-926e9ec766ca
Node context: Apologetic but firm.
=== END NODE ===

0:0 - Ah... no worries, True Soul. If we need the lads we'll just... holler, I s'pose.
uid: 1b079b89-7fa9-009c-d7fc-ff8c3e16dd56
=== END NODE ===

0:0 - Oi! What you doin' with the alarm?
uid: 7f6dc72d-a871-6311-9919-ac02a2053451
Node context: Catching you doing something you shouldn't be
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> Looks like this idiot's after a kickin', lads!

0:0 - We let you in, and you go trashin' our stuff? Just bad manners, that.
uid: a04fb091-883e-e37b-b938-605da4545dab
Node context: Mock disgust, disappointment
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
> Can't abide bad manners, can we lads?

0:0 - Beg pardon True Soul, but that's for callin' on the lads if we need 'em.
uid: b2b0cd1c-a8e2-df37-5dc6-acbf1cb2e2cb
Node context: Worried, obsequious - you're a person in authority doing something you shouldn't.
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Might, eh... might be best if you left it alone. Beggin' pardon.

0:0 - Looks like this idiot's after a kickin', lads!
uid: d366cc16-2ae1-e7e5-a6cb-953b7a3247e3
Node context: Annoyed, shouting to friends to attack you
=== END NODE ===

0:0 - Careful, that's -
uid: dacfd690-7625-6aa1-df5b-31e067358cb9
Node context: Initially sharp, but reining it in as we're a figure of authority.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Ah... no worries, True Soul. If we need the lads we'll just... holler, I s'pose.

0:0 - Can't abide bad manners, can we lads?
uid: e32da83f-06a5-8127-394a-d60bf34804eb
Node context: Shouting to guards - signalling to attack you
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmUsedReaction.lsj
Synopsis:
The player used the alarm drum, which is meant to alert other guards that there are enemies attacking. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.

0:0 - That's lovely stuff, True Soul. Only... we smack that drum so the lads know there's killin' on.
uid: 061970b4-7df5-ab6c-3040-94a34cb4f6c0
Node context: Goblin repsects player and is impressed by the song they played.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global)
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
   false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_UsedAlarmOnce - GOB_Checkpoint_State_UsedAlarmOncedescription
> Not to worry! I'll set 'em straight. Bit of music never hurt anyone, eh?

0:0 - Heh. No harm gettin' the buggers off their arses, eh?
uid: 063cb776-d5ea-7406-8a46-391e7b06e9c4
Node context: Sucking up, making a joke of it
=== END NODE ===

0:0 - I let you in and you raise the alarm anyway? Hurts my feelings, that does.
uid: 07552412-cc2e-1278-bc03-30ee03152519
Node context: Mock hurt - he let you in and you've proved yourself unworthy immediately. Now he's going to kill you
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Backup's comin'. Reckon I'll tell 'em you were an intruder after all.

0:0 - Eh... drum's still workin' all right, True Soul.
uid: 0c090995-5fd2-371d-812a-cd71a0f13085
Node context: Player has made a mistake but is respected. Goblin is deferential.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
   true - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
> Reckon the lads'll stay put this time.


0:0 - Sorry for this, but I tried warnin' you.
uid: 0d2ff539-e8cd-bf17-583a-0364cf1b0d7a
Node context: He's speaking to his better - a drow, who he'd normally be subservient to. But he's secretly relishing the opportunity to take one on.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_ForgaveForUsingAlarm - The player performed song while not being a True Soul. The goblins forgive the player this time.
=== END NODE ===

0:0 - Don't worry - seein' how you made us dance, I won't let 'em kill ya - this time.
uid: 10456647-b708-8855-0cf4-4947189b5c03
=== END NODE ===

0:0 - Hah! Lads, looks like this idiot just went and raised the alarm on theirselves!

uid: 13bc9770-d3a5-054b-4e3b-4f96ad7ec25e
Node context: Derisive, can't believe you're this stupid
=== END NODE ===

0:0 - Lovely rhythm, that. Pity the drum's for callin' in backup.
uid: 1d701c49-c82d-279e-c257-0f4e30b95e17
Node context: You've sounded the alarm, but played a nice beat while doing it. The goblin is snidely warning you that NORMALLY you'd be killed for it, but he'll do you a favour and let you off the hook this time.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global)
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_ForgaveForUsingAlarm - The player performed song while not being a True Soul. The goblins forgive the player this time.
> Don't worry - seein' how you made us dance, I won't let 'em kill ya - this time.

0:0 - Careful, your lordness. That drum's for callin' backup.
uid: 338e5ebb-0011-4bdf-a97d-990e1d8e2155
Node context: He's speaking to his 'better' - trying his best to delicately warn the player that they're about to call in a horde of angry goblins.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global)
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_ForgaveForUsingAlarm - The player performed song while not being a True Soul. The goblins forgive the player this time.
> I'll calm 'em down, seein' as it was a lovely rhythm. But, erh, don't do it again.

0:0 - Reckon the lads'll stay put this time.

uid: 3730affd-1830-30a6-368a-554e23cbf81b
Node context: Still deferential but more and more convinced that you're actually stupid. Flat - humouring you.
=== END NODE ===

0:0 - What th-
uid: 3b708928-4566-5f30-618e-fc1e19e80f86
Node context: Leads to combat
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global)
> A lovely rhythm, your lordness. Shame you just raised the alarm.
> Lovely beat, that - course you warned half the camp there's killin' to be done. Get 'em, lads!

0:0 - Can't have 'em fallin' asleep now, can we?
uid: 44adef9b-ae5b-a3a6-84c1-9d9c74922e6f
Node context: Making light of the situation to mask his annoyance
=== END NODE ===

0:0 - A fine entrance, your drowship, but we got orders. Lads, intruder!
uid: 683b699c-dad4-6770-756a-ea79941628a1
Node context: He's speaking to his better - a drow, who he'd normally be subservient to. But he's secretly relishing the opportunity to take one on.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - Lovely beat, that, True Soul. Just lovely.
uid: 712ee53f-962c-344e-0e87-25191b76a440
Node context: Sort of detached - just humouring you at this point.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global)
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
   true - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
> Reckon the lads'll stay put this time.


0:0 - Still got it, True Soul! Must be all that practice you're doin', heh.
uid: 773deb47-364c-7f4e-5cb5-9ad5b81b6512
Node context: Still cheerful and respectul, but a bit more forced this time. You've done this once before and he's growing tired of it, even if he can't say it.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_UsedAlarmOnce - GOB_Checkpoint_State_UsedAlarmOncedescription
   true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global)
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
   false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
> Oh look - backup's on its way. Again.

0:0 - Ah, your excelness, you weren't supposed to touch that.
uid: 77f6e4cf-d8ad-63f1-14ce-490f671516cb
Node context: He's speaking to his better - a drow, who he'd normally be subservient to. But he's secretly relishing the opportunity to take one on.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint
   true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
   false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
> Sorry 'bout this, but rules is rules.

0:0 - A lovely rhythm, your lordness. Shame you just raised the alarm.
uid: 8698607a-3584-8e4b-0fb3-f41e21df78df
Node context: He's speaking to his better - a drow, who he'd normally be subservient to. But he's secretly relishing the opportunity to take one on.
- 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - Oi! Can't say you weren't warned, mate.
uid: a048a766-fb07-21a6-41d5-36678b5a3cea
Node context: Losing patience with you - he let you off the hook once and now he's going to attack
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_ForgaveForUsingAlarm - The player performed song while not being a True Soul. The goblins forgive the player this time.
=== END NODE ===

0:0 - Oh look - backup's on its way. Again.
uid: af81d424-6caf-3124-c839-335ecd51bc71
Node context: Creeping annoyance, but masking it. He's already had to explain your mistake once and he knows they're going to be annoyed.
=== END NODE ===

0:0 - Backup's comin'. Reckon I'll tell 'em you were an intruder after all.
uid: c8935dde-170c-670a-147f-aa4b1092ef4a
=== END NODE ===

0:0 - Sorry 'bout this, but rules is rules.
uid: c9470823-a527-50d0-c59c-90249dc87265
=== END NODE ===

0:0 - Lovely beat, that - course you warned half the camp there's killin' to be done. Get 'em, lads!
uid: cd864418-90b4-2e20-cf66-543030ce25a5
Node context: Derisive, can't believe you're this stupid
=== END NODE ===

0:0 - Eh... beg pardon, True Soul, but that's the alarm. Not to worry, though - I'll handle the lads.
uid: e6760699-45d3-dd32-c035-a594cf903cf0
Node context: Player has made a mistake but is respected. Goblin is deferential.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
   false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_UsedAlarmOnce - GOB_Checkpoint_State_UsedAlarmOncedescription
> Heh. No harm gettin' the buggers off their arses, eh?

0:0 - Reckon the lads'll stay put this time.

uid: e71347fb-f9f0-4839-8d8b-ace6bb55ff3b
=== END NODE ===

0:0 - Ah, nice one, True Soul. Keepin' the lads on their toes.
uid: ee7bb6f8-2963-85f5-4cfd-beedbe83757a
Node context: Player has made a mistake - again - but goblin remains deferential.
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_UsedAlarmOnce - GOB_Checkpoint_State_UsedAlarmOncedescription
   true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint
   true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp
   false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
- 0 Set flag(s) to (Global):
   true - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
> Can't have 'em fallin' asleep now, can we?

0:0 - I'll calm 'em down, seein' as it was a lovely rhythm. But, erh, don't do it again.
uid: efadf0b9-b06a-f58d-751b-9d1ef7dc22f8
=== END NODE ===

0:0 - Who th -
uid: f36bf4c0-55bd-9bdc-1210-aa57fba50563
Node context: Leads to combat
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint
   false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp
> A fine entrance, your drowship, but we got orders. Lads, intruder!
> Hah! Lads, looks like this idiot just went and raised the alarm on theirselves!


0:0 - Not to worry! I'll set 'em straight. Bit of music never hurt anyone, eh?
uid: fc739522-6cd2-afe6-5311-d333b57fbbb4
Node context: Bright, cheerful, reassuring you
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmSystem.lsj
Synopsis:
The dialog for the alarm system. If the player activates it then the first half of the camp will become hostile.

null
uid: 0a4e2b0c-11fd-7f0d-8555-e6688b1a4a93
Jump to another node

0:0 - Rap out a simple rhythm.
uid: 0d188e76-6bb3-afa3-9138-264f69c0e8cd
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

- Roll sucessful -
null
uid: 10b0b2c8-f0ec-7489-39f6-1a4739df46ab
> *From the far distance, you hear a blast of goblin voices.*
> *If the goblins didn't hear you before, they certainly do now.*
> *The echoes of the drumbeat fade to silence.*

0:0 - *The echoes of the drumbeat fade to silence.*
uid: 15a5c0d9-876b-d708-7d8d-886ca0058d35
Animation: *DUPE* [Player] taps out song on drum
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_ReactOnPlayerRaisingAlarm - The player raised the alarm by using the War Drum
=== END NODE ===

0:0 - Bang the drum with an open palm.
uid: 16030dbe-c296-a6db-b2cf-25759ef6a67a
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_ReactOnPlayerRaisingAlarm - The player raised the alarm by using the War Drum
> *If the goblins didn't hear you before, they certainly do now.*
> null
> *The echoes of the drumbeat fade to silence.*

0:0 - *A great, taut drum sits before you. One strike would likely ring for miles, alerting goblin reinforcements.*
uid: 34aca738-1596-92dd-cdf9-21ed6e94b640
Cinematic:
- 0 Check flag(s) (Dialog):
   false - GOB_Checkpoint_HasMet_AlarmSystem - GOB_Checkpoint_HasMet_AlarmSystemdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Checkpoint_HasMet_AlarmSystem - GOB_Checkpoint_HasMet_AlarmSystemdescription
> Bang the drum with an open palm.
> Imitate the beat of a popular goblin drinking anthem.
> Rap out a simple rhythm.
> Tear the drumhead open.
> Leave.

0:0 - *From the far distance, you hear a blast of goblin voices.*
uid: 4c48a251-88d9-6fd0-8e14-9795e221c968
Animation: *DUPE* [Player] taps out song on drum
Cinematic:
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_BackupSwept - The backup guards were killed
   false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_ReactOnPlayerPerformingSong - The player performed a simple rhytm on the drum at the goblin checkpoint
=== END NODE ===

- Roll failure -
null
uid: 53eddc62-26b3-d925-cbbb-1b28d5fd98d0
> *If the goblins didn't hear you before, they certainly do now.*
> null
> *The echoes of the drumbeat fade to silence.*

0:0 - *If the goblins didn't hear you before, they certainly do now.*
uid: 5721e9a0-1f64-baf7-36a0-ca7c105a4c69
Animation: [Player] taps out song on drum
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_AlarmInProgress - Alarm situation in progress
=== END NODE ===

null
uid: 593e7bf8-6405-a6ab-4d23-d9ba074da4ea
> *You have alerted them.*

null
uid: 7d551505-da6c-3503-ce5e-f09626242cd1
Jump to another node

null
uid: a5a7b122-fc47-0a50-fa87-6357b837bbbd
Cinematic:
> null

0:0 - *The echoes of the drumbeat fade to silence.*
uid: a9a73a8c-1c33-0e17-5b7a-452261ea398d
Animation: *DUPE* [Player] taps out song on drum
Cinematic:
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_ReactOnPlayerPerformingSong - The player performed a simple rhytm on the drum at the goblin checkpoint
=== END NODE ===

0:0 - *If the goblins didn't hear you before, they certainly do now.*
uid: bf05f54d-f4c5-e5da-1f9e-4700ea215457
Animation: [Player] hits drum with hand
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_AlarmInProgress - Alarm situation in progress
=== END NODE ===

0:0 - *The echoes of the drumbeat fade to silence.*
uid: c78d5c2f-c11c-40b9-2045-220e82077e16
Animation: *DUPE* [Player] hits drum with hand
Cinematic:
=== END NODE ===

0:0 - *The drum lies before you.*
uid: c7e0890d-14a8-734e-8900-cfbb25b3cce1
Cinematic:
- 0 Check flag(s) (Dialog):
   true - GOB_Checkpoint_HasMet_AlarmSystem - GOB_Checkpoint_HasMet_AlarmSystemdescription
> null

0:0 - *You have alerted them.*
uid: d67689fa-2861-1ae6-dc45-cfd74ab2ca04
Cinematic:
- 0 Check flag(s) (Global):
   false - GOB_Checkpoint_State_BackupSwept - The backup guards were killed
   false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_ReactOnPlayerRaisingAlarm - The player raised the alarm by using the War Drum
=== END NODE ===

0:0 - Leave.
uid: d72715c9-ee84-03f7-ccaf-89b3193e3bf7
=== END NODE ===

0:0 - Imitate the beat of a popular goblin drinking anthem.
uid: d9864cf8-0d39-5c5f-a14f-9ec4333ca05a
= Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Tag):
   true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.)
> null (roll sucessful)
> null (roll failure)

0:0 - Tear the drumhead open.
uid: db635c83-860e-c545-febd-5154363f02ba
Animation: [Player] slashes drum face with weapon
- 0 Check flag(s) (Object):
   false - GOB_Checkpoint_Event_BreakAlarm - Event to break the Alarm System (in Dialog)
- 0 Set flag(s) to (Object):
   true - GOB_Checkpoint_Event_BreakAlarm - Event to break the Alarm System (in Dialog)
=== END NODE ===

0:0 - *If the goblins didn't hear you before, they certainly do now.*
uid: eaf6cf68-5ea0-e5e4-c0ef-f0d6772ab1c9
Animation: *DUPE* [Player] taps out song on drum
Cinematic:
- 0 Check flag(s) (Global):
   true - GOB_Checkpoint_State_AlarmInProgress - Alarm situation in progress
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_CGB_Torturers_Spike_MurderCustom.lsj
Synopsis:
Small crime dialogue with Spike if he sees you kill Liam.

0:0 - She'll kill me. This is it. This is the end... but oh, I'll make you pay before I die.
uid: 031c42a5-b610-3a9d-5d05-7745a32b02dd
Node context: Fiercely angry - about to attack the player.
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - No! I wanted him to suffer! N-not that you killed him too easily, your drowness. I meant no offence.
uid: 6d2ca4fb-c185-cefb-53d0-8714f809694e
Node context: He says the 'no! I wanted him to suffer!' on instinct, then realises he's talking to a drow and scrambles to correct himself and show enough reverence.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 1 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===

0:0 - He can't be dead! I never got any answers out of him!
uid: 905cbe49-cf18-c80c-c21c-6f7e296cdb28
Node context: Spike is extremely worried. The palyer killed the prisoner he had to extract information from, and he's certain his commander will kill him for his failure.
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
> She'll kill me. This is it. This is the end... but oh, I'll make you pay before I die.

0:0 - No! I still had more to do with him! Guess I'll have to give his due to you, eh?
uid: f489690e-82d1-3e1d-3fbb-0cab31419c4d
Node context: sadistic - he couldn't exact revenge on the prisoner, so the player will have to pay instead. Starts combat.
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_CGB_Torturers_Spike_AssaultCustom.lsj
Synopsis:


0:0 - |Hey! That's my punching bag!|
uid: 2d39b9aa-368b-4830-8cd0-80970fed46af
> |I still have info to exctract from prisoner. Don't do anything funny!|
> |I still haven't have enough fun with him. No touchy!|

0:0 - |I still have info to exctract from prisoner. Don't do anything funny!|
uid: 84ac6a05-5078-4584-b3fa-9b5767a8b3b1
- 0 Check flag(s) (Global):
   false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription
=== END NODE ===

0:0 - |I still haven't have enough fun with him. No touchy!|
uid: a195eae3-b5fb-435e-a37c-ce1b1af9478f
=== END NODE ===

0:0 - |I uhh... Would like to have prisoner alive... If it's okay with you?|
uid: ff90490c-4d9c-894c-e8c1-ad80245fc785
- 0 Check flag(s) (Tag):
   true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_CGB_Torturers_Goblet_AssaultCustom.lsj
Synopsis:
Grush gets mad at the player for attacking or killing the tortured adventurer.

0:0 - I'll cut you for this. Cut you to pieces and mix all your meat. And then I will FEAST.
uid: 32fd23df-be23-be12-355e-9cfe322fb429
- 0 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - I said he's MINE. Now YOU are, too.
uid: 60220406-8423-49b8-9cf6-c38cdf9cc9f0
Node context: H's mad and petulant because the playerkept attacking the tortured adventurer, who he considers to be his.
- 0 Check flag(s) (Dialog):
   true - GOB_GCB_Goblet_Assault_HasMet - GOB_GCB_Goblet_Assault_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GCB_Goblet_Assault_HasMet - GOB_GCB_Goblet_Assault_HasMetdescription
- 1 Set flag(s) to (Object):
   true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription
=== END NODE ===

0:0 - NO! He was MINE! Mine to kill!
uid: 920d58d1-4e3e-fcef-abe0-e5c2039d8493
- 0 Check flag(s) (Global):
   true - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription
> I'll cut you for this. Cut you to pieces and mix all your meat. And then I will FEAST.

0:0 - NO! He's MINE. Mine to cut, mine to eat. Spike PROMISED.
uid: 9d148c05-b35b-4272-8da1-5fd4cbef59f8
- 0 Check flag(s) (Dialog):
   false - GOB_GCB_Goblet_Assault_HasMet - GOB_GCB_Goblet_Assault_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_GCB_Goblet_Assault_HasMet - GOB_GCB_Goblet_Assault_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Bravado_Goblin_003.lsj
Synopsis:
Drunken goblin isn't scared of that famous hero the Blade of Frontiers!

0:0 - Heh. Boss Ragzlin weren't lying when he said anyone could join the Absolute's ranks.
uid: 46002271-3e24-21a2-35df-13f92e348944
Node context: Drunk and arrogent
- 0 Check flag(s) (Dialog):
   false - GOB_Bravado_State_Goblin3Hasmet - GOB_Bravado_State_Goblin3Hasmetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Bravado_State_Goblin3Hasmet - GOB_Bravado_State_Goblin3Hasmetdescription
=== END NODE ===

0:0 - Ragzlin says to clobber some skulls, you better be ready to clobber some skulls.
uid: bdda4258-7b8a-11ec-3b1c-634210a3f01d
Node context: Drunk and arrogent
- 0 Check flag(s) (Dialog):
   true - GOB_Bravado_State_Goblin3Hasmet - GOB_Bravado_State_Goblin3Hasmetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\FOR_UnfortunateGnome_SlowDown_NoGoblins.lsj
Synopsis:
The player senses a windmill's rotation slow or halt entirely after they apply a brake. If present, some goblins go to investigate the disturbance.

0:0 -
uid: 1233b12f-4122-2793-1be0-75374c4b3a43
Animation: Windmill Slowing down to a halt
- 0 Check flag(s) (Global):
   false - WLD_FOR_UnfortunateGnome_State_Fast - The windmill is rotating quickly
=== END NODE ===

0:0 -
uid: 3c6590d5-0bbf-b001-6031-5e190ce68944
Animation: *DUPE* Windmill Slowing down to a halt
- 0 Check flag(s) (Global):
   true - WLD_FOR_UnfortunateGnome_State_Fast - The windmill is rotating quickly
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GEB_GOB_EyeMurder_AD.lsj
Synopsis:
A one-time line triggered when a goblin guard spots the dead scrying eye.

0:0 - 'S dead. Spied one too many bowels movin', I expect.
uid: 9c045e3e-a130-3592-0118-fccc157b2bfe
Node context: Satisfied contempt - the goblins hated this creepy thing and are glad it's dead
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_AbsoluteCultistAble.lsj
Synopsis:
Human cultist watching the Goblin King perform the Speak With Dead spell.

0:0 - An alien here in Faerûn... I can't believe it.
uid: 0de776af-c09d-854e-25ac-d4e18e1f9ffd
Cinematic: He's watching a ritual, trying not to disturb it.
Node context: A little incredulous, but still with a hushed voice.
- 0 Check flag(s) (Dialog):
   true - GOB_AbsoluteCultistAble_HasMet - GOB_AbsoluteCultistAble_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
=== END NODE ===

0:0 - Someone needs to keep an eye on these buggers.
uid: 1c2256a1-77bd-03d7-f51c-e14507e432fa
Node context: Still a little hushed. He's concentrating more on the ritual that is about to start/just ended.
> I don't make a habit of questioning the Absolute. Now quiet.

0:0 - But goblins give you no pause?
uid: 2b4821ca-a87f-c875-07d7-cabbe4828ba4
- 0 Check flag(s) (Dialog):
   false - GOB_AbsoluteCulstist_Able_Knows_AskedQuestion - GOB_AbsoluteCulstist_Able_Knows_AskedQuestiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_AbsoluteCulstist_Able_Knows_AskedQuestion - GOB_AbsoluteCulstist_Able_Knows_AskedQuestiondescription
> Someone needs to keep an eye on these buggers.

0:0 - I don't make a habit of questioning the Absolute. Now quiet.
uid: 4c30b8a1-3bd4-5f72-a01f-be2d7894a09d
Node context: Still a little hushed. Still a little hushed. He's concentrating more on the ritual that is about to start/just ended.
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
=== END NODE ===

0:0 - Shh. Let's hope this gives us some answers.
uid: 63d07938-b75a-091f-556d-6ff8b5f6f082
Cinematic: He's watching a ritual, trying not to disturb it.
Node context: a little impatient, but with a hushed voice..
- 0 Check flag(s) (Dialog):
   false - GOB_AbsoluteCultistAble_HasMet - GOB_AbsoluteCultistAble_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_AbsoluteCultistAble_HasMet - GOB_AbsoluteCultistAble_HasMetdescription
=== END NODE ===

0:0 - Leave.
uid: 6b53f8b4-14d8-d231-d9ce-497405ad7449
=== END NODE ===

0:0 - Of course, the Absolute protects us now, but still...
uid: 9d488957-1573-6dfa-cd49-09591cfe9e85
Node context: Still a little hushed. He's still a bit awestruck about what just happened.
- 0 Set flag(s) to (Global):
   true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute.
=== END NODE ===

0:0 - I'm glad it was dead when we found it.
uid: 9ec70109-63d4-1ea6-a223-0817ec347443
Node context: A little incredulous. The ritual is done, so he can speak freely.
- 0 Check flag(s) (Dialog):
   true - GOB_AbsoluteCultistAble_HasMet2 - GOB_AbsoluteCultistAble_HasMet2description
- 1 Check flag(s) (Global):
   true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
=== END NODE ===

0:0 - That was... intense. Wouldn't want to bump into that thing while it was still alive.
uid: a492a8bd-aca7-dcca-c43f-7597e6ba5e57
Node context: A little incredulous. The ritual is done, so he can speak freely.
- 0 Check flag(s) (Dialog):
   false - GOB_AbsoluteCultistAble_HasMet2 - GOB_AbsoluteCultistAble_HasMet2description
- 1 Check flag(s) (Global):
   true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_AbsoluteCultistAble_HasMet2 - GOB_AbsoluteCultistAble_HasMet2description
> But goblins give you no pause?
> You really wouldn't.
> Leave.

0:0 - You really wouldn't.
uid: f8e3f876-948c-0f3c-d96c-90ba5fc30ea6
- 0 Check flag(s) (Dialog):
   false - GOB_AbsoluteCulstist_Able_Knows_AskedQuestion - GOB_AbsoluteCulstist_Able_Knows_AskedQuestiondescription
- 0 Set flag(s) to (Dialog):
   true - GOB_AbsoluteCulstist_Able_Knows_AskedQuestion - GOB_AbsoluteCulstist_Able_Knows_AskedQuestiondescription
> Of course, the Absolute protects us now, but still...


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_AbsoluteCultistStiff.lsj
Synopsis:
Watching the goblin king perform the Speak with Dead spell.

0:0 - Silence. You'll interrupt the ritual.
uid: 0aa5394a-6ba0-d686-9168-bf6feea51ea5
Cinematic: He's watching a ritual, trying not to disturb it.
Node context: stern, but not too loud - he doesn't want to interrupt the ritual himself.
- 0 Check flag(s) (Dialog):
   false - GOB_AbsoluteCultistStiff_HasMet - GOB_AbsoluteCultistStiff_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_AbsoluteCultistStiff_HasMet - GOB_AbsoluteCultistStiff_HasMetdescription
=== END NODE ===

0:0 - I wouldn't dawdle if I were you. I doubt True Soul Minthara has much patience left.
uid: 6a529802-65f7-e0e7-176b-2190f75e8a78
Node context: stern. The ritual is done, so he can speak freely.
- 0 Check flag(s) (Dialog):
   false - GOB_AbsoluteCultistStiff_HasMet2 - GOB_AbsoluteCultistStiff_HasMet2description
- 1 Check flag(s) (Global):
   true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
- 0 Set flag(s) to (Dialog):
   true - GOB_AbsoluteCultistStiff_HasMet2 - GOB_AbsoluteCultistStiff_HasMet2description
=== END NODE ===

0:0 - Shhh. Try not to break his concentration. Again.
uid: 8f7c5944-012a-8a86-fb83-27267dd92b68
Cinematic: He's watching a ritual, trying not to disturb it.
Node context: stern and a little impatient but not too loud - he doesn't want to interrupt the ritual himself..
- 0 Check flag(s) (Dialog):
   true - GOB_AbsoluteCultistStiff_HasMet - GOB_AbsoluteCultistStiff_HasMetdescription
- 1 Check flag(s) (Global):
   false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
=== END NODE ===

0:0 - A warning: do not disappoint Minthara.
uid: e05031f9-002e-53e1-25ec-14a283b55e67
Node context: stern. The ritual is done, so he can speak freely.
- 0 Check flag(s) (Dialog):
   true - GOB_AbsoluteCultistStiff_HasMet2 - GOB_AbsoluteCultistStiff_HasMet2description
- 1 Check flag(s) (Global):
   true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription
=== END NODE ===


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_BattleStations_WarDrum.lsj
Synopsis:
The dialog for the alarm system. If the player activates it then the first half of the camp will become hostile.

0:0 - Break the drum so no one can use it.
uid: 0c1de7ea-8838-13ec-3d20-a4e1cec6bc85
- 0 Set flag(s) to (Object):
   true - GOB_BattleStations_Event_TearDrumOpen - Flag set on alarm drums that get torn open by players.
=== END NODE ===

0:0 - *Chaos ignites in the ruins around you. Goblins howl and spit, clawing for their weapons.*
uid: 0f1eb59e-0fc6-7031-653c-25ad443f53fe
Animation: [Player] Hitting drum animation (WilsonLee)
- 0 Set flag(s) to (Global):
   true - GOB_BattleStations_Event_ToStation - Indicates that goblins must gather at their battlestations and stay put
=== END NODE ===

null
uid: 18e8d2a8-6e04-f6c8-7289-2a206bf3309d
Jump to another node

0:0 - Hit the drum.
uid: 34cde62f-e886-59c0-8227-fcc5cd0ffa0d
> *As the echo of the drum fades, silence reasserts itself.*
> *The distant chatter of the goblins explodes into angry shouting. They are running your way, swiftly as they can.*
> *Chaos ignites in the ruins around you. Goblins howl and spit, clawing for their weapons.*

0:0 - *As the echo of the drum fades, silence reasserts itself.*
uid: 597a941d-338c-d114-7f21-c7c10657a8b0
Animation: [Player] Hitting drum animation (WilsonLee)
- 0 Check flag(s) (Global):
   true - GOB_GoblinThroneArea_State_Swept - Flag for all of the goblins in the area killed.
=== END NODE ===

0:0 - *The drum sits in silence.*
uid: 99f10f19-48d4-2d22-0ade-84852a073765
- 0 Check flag(s) (Global):
   true - GOB_BattleStations_Event_ToStation - Indicates that goblins must gather at their battlestations and stay put
> null

0:0 - *This mighty drum is powerful enough to be heard for miles. You need only strike it.*
uid: 9eb0ccbf-8f7d-631c-716f-8c851c7d49a9
- 0 Set flag(s) to (Object):
   true - GOB_BattleStations_HasMet_WarDrum - GOB_BattleStations_HasMet_WarDrumdescription
> Hit the drum.
> Break the drum so no one can use it.
> Leave.

0:0 - *The drum sits in silence.*
uid: c4cfd2c1-01aa-06e3-5429-bf44dec9b37a
- 0 Check flag(s) (Object):
   true - GOB_BattleStations_HasMet_WarDrum - GOB_BattleStations_HasMet_WarDrumdescription
> null

0:0 - Leave.
uid: dc4f9f7e-32af-fdac-1bd2-fa2be964e589
=== END NODE ===

0:0 - *The distant chatter of the goblins explodes into angry shouting. They are running your way, swiftly as they can.*
uid: fa7532b8-3c7e-bbef-4777-b8e381c4c881
Animation: [Player] Hitting drum animation (WilsonLee)
- 0 Check flag(s) (Global):
   true - GOB_BattleStations_Event_ToStation - Indicates that goblins must gather at their battlestations and stay put
=== END NODE ===


File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Bravado_Goblin_001.lsj
Synopsis:
Goblin talking about that chump hero the Blade of Frontiers

0:0 - Keep moving, 'less you're wanting a clubbing and drubbing.
uid: badc1e0d-95fc-dd14-d17a-cebc14d7c937
- 0 Check flag(s) (Dialog):
   false - GOB_Bravado_HasMet - GOB_Bravado_HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Bravado_HasMet - GOB_Bravado_HasMetdescription
=== END NODE ===

0:0 - Make a wrong move, and Boss Ragzlin'll chew you up and spit out the chunks!
uid: ed90503c-fe49-0581-539b-43909cf34b30
- 0 Check flag(s) (Dialog):
   true - GOB_Bravado_HasMet - GOB_Bravado_HasMetdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Bravado_Goblin_002.lsj
Synopsis:
One goblin announced the blade of frontiers has no change against the Absolute!

0:0 - You're either with the Absolute or against her. Ain't no in-between.
uid: 28a09e80-9070-b16e-9984-c23b35483ac0
- 0 Check flag(s) (Dialog):
   false - GOB_Bravado_State_Goblin2HasMet - GOB_Bravado_State_Goblin2HasMetdescription
- 0 Set flag(s) to (Dialog):
   true - GOB_Bravado_State_Goblin2HasMet - GOB_Bravado_State_Goblin2HasMetdescription
=== END NODE ===

0:0 - Nowhere the faithless can hide. It's the Absolute's world now!
uid: dcdb0572-deee-07f8-0f6b-af0b7d255db7
- 0 Check flag(s) (Dialog):
   true - GOB_Bravado_State_Goblin2HasMet - GOB_Bravado_State_Goblin2HasMetdescription
=== END NODE ===