File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ZhentarimGuard_Melee_01.lsj Synopsis: This guard is more aggressive than her counterpart. She's a thug/bouncer, and you're trying to stick your nose where you have no business.
0:0 - Bye. uid: 0cbf348b-13a0-a0ca-3da1-3149da0d3342 Node context: Flat, stony-faced. You keep trying to talk to her and she has no interest. === END NODE ===
0:0 - Snout. Out. uid: 71c2df48-4742-d401-b312-cb9495f21d1e Node context: Each word bitten off. A serious threat and she's going to follow through on it if you push your luck again. - 0 Check flag(s) (Dialog): true - GOB_ZhentarimGuard_Melee01_HasMet - GOB_ZhentarimGuard_Melee_HasMetdescription === END NODE ===
0:0 - Nothing for you in there, mate.
uid: e7232df2-7efc-3382-bb27-979e012d5913 - 0 Check flag(s) (Dialog): false - GOB_ZhentarimGuard_Melee01_HasMet - GOB_ZhentarimGuard_Melee_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_ZhentarimGuard_Melee01_HasMet - GOB_ZhentarimGuard_Melee_HasMetdescription === END NODE ===
0:0 - Nope. Go away. uid: ef4fe2ea-a26c-044b-318c-658096b0a7a0 Node context: Cutting you off before you can speak, utterly uninterested. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ZhentarimGuard_Caster_01.lsj Synopsis: This mercenary is guarding the entrance to a supply of incredibly rare and explosive material. She's trying to strike a more reasonable tone than the other guard we speak to.
0:0 - You don't want to go in there. Really. uid: 7509b759-b2b3-20cf-4094-ef31722ba1e6 Node context: Flat, more serious. The previous warning was an attempt to be friendly, but we're pushing our luck now and the humour's gone. - 0 Check flag(s) (Dialog): true - GOB_ZhentarimGuard_Caster_01_HasMet - GOB_ZhentarimGuard_Caster_01_HasMetdescription === END NODE ===
0:0 - Wouldn't go in there, 'less you fancy blowing your bones all the way to Baldur's Gate. uid: e2dbeedc-c018-a57a-56f7-e31c2fc5b964 Node context: Reasonable - making a joke of the fact that the whole temple could explode if you upset any of the smokepowder. - 0 Check flag(s) (Dialog): false - GOB_ZhentarimGuard_Caster_01_HasMet - GOB_ZhentarimGuard_Caster_01_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_ZhentarimGuard_Caster_01_HasMet - GOB_ZhentarimGuard_Caster_01_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Worg_002.lsj Synopsis: One of the worgs in the worg pens, driven mad with excitement by the presence of Halsin, a druid transformed into a bear.
0:0 - Fur. Can't you smell the fur? Fur and meat. Lots of MEAT! uid: 937a557b-d97d-7c4e-0e75-541e3e3b2b2f Animation: *DUPE* [Worg] excited Node context: excited - 0 Check flag(s) (Dialog): false - GOB_WolfPens_Worg_002_HasMet - GOB_WolfPens_Worg_002_HasMetdescription - 1 Check flag(s) (Global): false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. - 0 Set flag(s) to (Dialog): true - GOB_WolfPens_Worg_002_HasMet - GOB_WolfPens_Worg_002_HasMetdescription === END NODE ===
0:0 - Meat, Meat. Let me TEAR it up! uid: a890cc5d-99ae-4b9b-9c96-a9a28c332948 Animation: *DUPE* [Worg] excited Node context: excited - 0 Check flag(s) (Dialog): true - GOB_WolfPens_Worg_002_HasMet - GOB_WolfPens_Worg_002_HasMetdescription - 1 Check flag(s) (Global): false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
0:0 - Out. OUT. Out and RIP it apart. uid: f4871e41-74a9-441c-71f2-853fa2fda868 Animation: *DUPE* [Worg] excited Node context: Wants to eat the bear - 0 Check flag(s) (Global): true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Worg_001.lsj Synopsis: One of the worgs in the worg pens, driven mad with excitement by the presence of Halsin, a druid transofrmed into a bear.
0:0 - Smells big. Big belly. Big GUTS. uid: 0d40c530-5dae-6611-6a3d-3e58a9cf641b Animation: *DUPE* [WORG] excited Node context: excited - 0 Check flag(s) (Dialog): false - GOB_WolfPens_Worg_001_HasMet - GOB_WolfPens_Worg_001_HasMetdescription - 1 Check flag(s) (Global): false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. - 0 Set flag(s) to (Dialog): true - GOB_WolfPens_Worg_001_HasMet - GOB_WolfPens_Worg_001_HasMetdescription === END NODE ===
0:0 - Want it. Fur and meat. Kill it. KILL IT! uid: 7e86d706-02eb-609a-c6eb-8c8fe23df0ea Animation: *DUPE* [WORG] excited Node context: excited - 0 Check flag(s) (Dialog): true - GOB_WolfPens_Worg_001_HasMet - GOB_WolfPens_Worg_001_HasMetdescription - 1 Check flag(s) (Global): false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
0:0 - Meat. Gimme it. GIMME! uid: a2917002-02be-574e-eb5a-21f92de7283a Animation: *DUPE* [WORG] excited Node context: Wants toeat the bear - 0 Check flag(s) (Global): true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Parent.lsj Synopsis: Goblin parent standing next to the goblin kinds throwing stones at Helia or the bear.
0:0 - Good riddance. uid: 15f42ff6-d793-2ddf-ae6e-1d4411a586fd Node context: Proud that the bear died - 0 Check flag(s) (Global): true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
0:0 - Come to see the bear? Just wait 'til Boss Ragzlin sets the worgs on it. uid: 4e2c70f5-c55e-97d4-ea92-91c45168719a Node context: Polite in the come to see the traitor node, rude in the other one. She doesn't want to be bothered. - 0 Check flag(s) (Global): false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - Mind yer own business. uid: 55412169-b447-57d6-a2ea-f0f2a065bd7c Node context: Polite in the come to see the traitor node, rude in the other one. She doesn't want to be bothered. - 0 Check flag(s) (Global): false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Kid_002.lsj Synopsis: One of the goblin kids that is throwing rocks at Helia or the bear.
0:0 - It was so big but... it died so easy. uid: 5263de6a-072e-e7dc-3dd1-b34df3b707f5 Node context: disappointed, doesn't really understand what's going on. - 0 Check flag(s) (Global): true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
0:0 - Look, look! I told ya it squealed! uid: 8ccd5b96-95ff-209e-44e6-9c53f9dd59b5 Node context: excited. - 0 Check flag(s) (Global): false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Kid_001.lsj Synopsis: One of the goblin kids that is throwing rocks at Helia or Halsin's bear
0:0 - D'you think it's bad to keep throwing stones at a dead lump? uid: 45a488bf-a9f0-a5e5-2d39-68084da3e50c Node context: curious, a bit naughty. She doesn't think it's bad at all. - 0 Check flag(s) (Global): true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
0:0 - Throw a stone - see if it growls! uid: ecc58a94-1e62-1596-12f8-01a6dddaf671 Node context: encouraging you, excited. - 0 Check flag(s) (Global): false - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Halsin_Following_Elf.lsj Synopsis: Halsin, arch-druid of the Emerald Grove, is following the player inside the Goblin Camp in his elf form, trying to find and kill the goblin leadership. The player can tell him to hold his position.
0:0 - Hurry, please. Any delay could cost innocents' lives. uid: 2c4050ec-fe7a-488c-8f1e-433fe2976f2a - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily) === END NODE ===
0:0 - The ringleaders of these butchers still draw breath. Nobody is safe until we stop them. uid: 5c6ce4f7-5f47-46f3-9f83-1dba168da6f8 > Wait here. > Leave.
0:0 - Leave. uid: cbc835f0-c5e8-4338-8144-91324bc3261b === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Halsin_Following.lsj Synopsis: Halsin, arch-druid of the Emerald Grove, is following the player inside the Goblin Camp in his bear form, trying to find and kill the goblin leadership. The player can tell him to hold his position.
0:0 - Do not delay. uid: 5ae77f6a-8cec-0cfd-db10-f08d6ea292fe Node context: Halsin in his bear form, spoken to using SwA. - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily) === END NODE ===
0:0 - Those ringleaders still draw breath. We must end them. uid: 974ca865-ce70-3934-1777-937d649d7c8c Node context: Halsin in his bear form, spoken to using SwA. More animalistic than usual, on the hunt. - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Wait here. > Leave.
0:0 - Wait here. uid: ac8a397f-7b42-c407-b9cd-a26820c5177a > Do not delay.
0:0 - Gesture for him to wait here. uid: e0450b69-76dc-47b7-c636-e9aa0efd44c7 > *Growl.*
0:0 - Leave. uid: ea8799cb-af36-a0ca-e692-8902ed836b1e === END NODE ===
0:0 - *Growl.* uid: fe1ac8bc-ed5d-92cd-09b2-8834cbe30f71 Node context: SFX only - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_HalsinsBear_AfterCombat_InCage.lsj Synopsis: A bear who is imprisoned in the goblin camp. This bear is in fact the arch druid Halsin, though he doesn't reveal this to us until after he's out of his cage, even if we use Speak with Animals.
0:0 - Get rid of them. Release me. uid: 22be5ade-bdc5-34de-c3ad-3a50a53ef456 Animation: [ANIMALS] Murat - The bear limped on his front leg. Cinematic: Speak with animals line Node context: Speak with animals line - 0 Check flag(s) (Global): false - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. === END NODE ===
0:0 - *Growl.* uid: 2564ac0f-d960-44df-1cd0-30632bb1eb92 Animation: [ANIMALS] [DUPE] Murat - Bear pushing against the bars of the cage. Node context: SFX only - Halsin in bear form. Do not voice record. - 0 Check flag(s) (Global): true - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription - 1 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - Release me. uid: ad6108e9-9bf6-6ee4-6b3a-4402ffb09241 Animation: [ANIMALS] Murat - Bear pushing against the bars of the cage. Cinematic: Speak with animals line Node context: Speak with animals line - 0 Check flag(s) (Global): true - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. === END NODE ===
0:0 - *Growl.* uid: c874dee6-0457-a9e2-297a-46286a970c35 Animation: [ANIMALS] [DUPE] Murat - The bear limped on his front leg. Node context: SFX only - Halsin in bear form. Do not voice record. - 0 Check flag(s) (Global): false - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription - 1 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_HalsinsBear_AfterCombat.lsj Synopsis: Halsin, arch-druid of the Emerald Grove, is freed from the goblins and changes back from bear form, thanking the players. They can ask him about their tadpole problem, but he wants help saving the grove first - either by killing the goblin leadership or defending the grove, whichever is applicable. The player can insist on learning what they can from him to help with their tadpole, if they wish.
0:0 - As you wish. Better I impart the knowledge to you now, in case I fall trying to defend the grove. uid: 01659cd4-76ca-0890-1e40-074a5216ea51 > null
0:0 - Follow me. uid: 01b4c12a-d8b4-bd58-fbd6-3d75f1f5ee83 - 0 Check flag(s) (Global): false - GOB_State_LeadersAreDead - Goblin leaders are dead > The grove is counting on us.
0:0 - The other druids are dead, by my hand. uid: 020a3a2c-8fcc-4382-18fa-a045e6c1f3a5 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_DruidsAllDead - DEN_AttackOnDen_Halsin_Knows_DruidsAllDeaddescription true - DEN_DruidAttack_State_PrepAfterDeathOfDruids - Druids of the Druid Attack have been defeated and the state is over. Tieflings are now preparing for goblins. - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_DruidsAllDead - DEN_AttackOnDen_Halsin_Knows_DruidsAllDeaddescription > What...? How? Why?! Explain yourself at once!
0:0 - Best if I try settle this discreetly - wait here, and you'll have your deaths. uid: 038db4e4-73cc-0e40-4a75-d5338025f9e9 - 0 Check flag(s) (Global): false - GOB_State_LeadersAreDead - Goblin leaders are dead - 1 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) > null
0:0 - I could come and help you... but be warned - I won't be able to suppress my animal side. Subtlety will not be an option. uid: 049fabe8-74ce-7f10-0a72-9eb2b78d2eb7 > null
0:0 - I found the hidden entrance in the temple of Selûne - the way is clear. uid: 04c780e9-51d0-504d-e415-4d6aa734a444 - 0 Check flag(s) (Global): true - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. > Already...? If only I'd gone with you instead of Aradin.
0:0 - Come with me. I could use your help. uid: 07771d57-48ea-155d-c9a8-627fe0f11abf - 0 Check flag(s) (Global): false - GOB_State_LeadersAreDead - Goblin leaders are dead > Very well. My claws are yours.
0:0 - I'll remain here and do what I can to disrupt these cultists' plans. Perhaps I can stop their attack before it's even launched. Farewell. uid: 07c9fbe8-dd45-7c5c-9860-7e3828c9d20a - 0 Check flag(s) (Global): false - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. === END NODE ===
0:0 - But the grove must come first, I'm afraid. uid: 08793f9d-3269-b787-653c-58e5012ab44e
0:0 - You aided a bear without knowing if it would savage you? A true friend of nature - or perhaps a lunatic. uid: 0a2d9485-b584-ef51-b009-74eca276a0da Node context: Curious > Either way, I owe thanks. I am the druid Halsin.
0:0 - Not all drow are as you say. uid: 0c153359-d93e-92e8-6ace-7e5e0470072c - 0 Check flag(s) (Tag): false - Lolth-Sworn - |LOLTH-SWORN, shapeshifted or not| (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > Unfair of me, perhaps, but I've had few encounters with drow to make me think otherwise.
0:0 - We're done here. I'll be on my way. uid: 0ee7b3ac-80ff-a30b-25f6-25a25f5c3a47 > null
0:0 - If I join you, we'll likely have to slaughter this entire place. You may want to use discretion when approaching the goblin leaders. uid: 0eebba49-26a0-1ea6-2fba-49288f870d50 Node context: A warning of sorts - he doesn't want to be a liability. > Come with me. > Stay here.
0:0 - You should get out of here. It's not safe. uid: 10178140-bbbf-f13e-1a3e-17c9adf644df - 0 Set flag(s) to (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafe - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafedescription > Oh, I'm quite aware of that, rest assured - but where is safe right now?
0:0 - This magic you mentioned - it isn't normal for these parasites? uid: 10c186cb-2486-8068-306d-6a400fb4a505 - 0 Set flag(s) to (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelp - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelpdescription > null
0:0 - Already...? If only I'd gone with you instead of Aradin. uid: 19475ab2-2575-1b49-6c22-f38ab98771fb
0:0 - Unfair of me, perhaps, but I've had few encounters with drow to make me think otherwise. uid: 19b0e00c-9df9-d722-fa11-42a3ecf92600 Node context: 'Prove me wrong. Save the innocents at the grove' > Perhaps you can enlighten me.
0:0 - I know the Underdark - it's lethal. I'll travel overland. uid: 1a51f4e4-5195-f37c-9188-a88c518069ad - 0 Check flag(s) (Tag): true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription > null
0:0 - I can't stop you, in fact. Which brings me to my next problem... uid: 1ab131d5-fea0-268c-87fa-05bbb3307bae Node context: Some hesitance in the second sentence. He's about to segue into asking a favour > null
0:0 - Just the information, please. uid: 21fa6f86-61d0-e5e1-f03e-033513450ee0 > null
0:0 - You owe more than thanks, I think. uid: 2293e0c7-7a96-21be-dcf7-a55ebb609467 - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) > Oh, certainly. But I live modestly at the best of times, and this is far from the best of times.
0:0 - Say I decide to try this Underdark route after all - how do I get started? uid: 238e43e2-f08d-0b72-9b52-6440fb43a95f - 0 Check flag(s) (Global): true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription - 1 Check flag(s) (Local): false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription - 0 Set flag(s) to (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription > null
0:0 - Well, consider me introduced. And consider me grateful. uid: 243339be-8c9c-2d61-1bf6-d54d697303b2 Node context: Humble and grateful
0:0 - Thank you. I know it's a great deal to ask, but the grove is everything to me. uid: 2493ba40-201c-0b79-c03c-19ea8f0c0f49 > Hurry, then. I will meet you there.
0:0 - And you'll receive it soon enough. Return to the grove; I'll make my own way there. uid: 26ffb040-1af7-b182-f7c8-9e91687b8fb2 > null
0:0 - You rabid dog. Murderer! Those were the servants of Silvanus - nature's guardians! uid: 2b1ca3f5-a29e-1b0d-e110-4fb3cb8cf38a Node context: Incandescent with anger. Can hardly believe what he's hearing. > You will not see another day.
0:0 - So how do I find this underground route? uid: 2cc9b32d-5db6-2ceb-ce9e-5532290f8a91 - 0 Check flag(s) (Global): false - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. - 0 Set flag(s) to (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription > You'll need to pick up where Aradin left off - find the hidden entrance. It's somewhere in these ruins, from what I've heard.
0:0 - It's too late to merely kill this horde's leadership - their forces are already marching. If you want me to help, you need to help me first. uid: 3076a950-b6e1-292b-f68e-910ad5549064 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. > null
0:0 - Follow me, then. Your bear form may prove useful. uid: 3117e93b-d3ef-ef5a-703d-41a19b38f4f5 > null
0:0 - Rare is the beast that survives decapitation. Help me eliminate the drow Minthara, the hobgoblin Dror Ragzlin, and that perversion of a priestess, Gut. uid: 312a5b79-b725-41f4-703d-38d9a3e2233b Node context: Giving a list of targets in exchange for his help. D-Roar Rags-lin, Min-Thara - 0 Set flag(s) to (Global): true - GLO_Halsin_Quest_AskedKilledLeaders - When Halsin asks the player to kill the leaders and the player accepts. Caught in script to give a conditional journal entry > null
0:0 - Nature's blessings. Are you ready to do what is necessary? uid: 314193a9-dfa3-63f5-42f6-9211696d4721 Cinematic: - 0 Check flag(s) (Global): true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily) > null > null > Tell me what you know about Moonrise Towers. > Follow me. > Leave.
0:0 - ...Hrrm. That look in your eyes - I've seen it before. Are you feeling all right? uid: 3a5d44c7-a631-2a03-e91a-69f33ef9a41a Node context: switching subject, realizing there is something wrong with you > null
0:0 - I've been to the Emerald Grove. It's in grave danger, it sorrows me to say. 1:0 - I've been to the Emerald Grove. It's in danger. uid: 3abde367-8b8f-2dcf-c459-0f94e2012f12 - 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0 Check flag(s) (Global): true - DEN_PartyProgress_EnteredGrove - At least one player entered the grove > I am aware. I foolishly left it vulnerable to this rabble. There's work to be done.
0:0 - I didn't find what I came here for - a way to remove the tadpoles - but I found the next best thing. I found out where they come from. uid: 3ac8b573-bb04-675e-f00d-756e2a743d81 - 0 Set flag(s) to (Global): true - GLO_Daisy_State_TriggerDaisyMissionStatement - Condition for NIGHT_DaisyMissionStatement > That must be where these enchantments are placed on them, and it's where you'll find your cure.
0:0 - I never thought I'd say this, but it sounds like the Underdark is the safer route. uid: 3f014077-1a18-fa02-1253-ccde14ab9c65 - 0 Check flag(s) (Tag): false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription > Anything is preferable to risking the shadow curse.
0:0 - The bear is a noble beast. I will not fear it, or abandon it. uid: 3f038219-7307-57d1-c98d-009fc499a22f - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > Ah. Lunatic, then.
0:0 - Nature's bounty to you, brother. But I must admit I have not heard of you. 1:0 - Haven't heard of you. uid: 3fec6f12-cfe0-ace9-692b-fe4b281f23a6 - 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedName - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedNamedescription > Well, consider me introduced. And consider me grateful.
0:0 - The grove is counting on us. uid: 47db93fa-bd6c-a1ff-4b97-0cda4708bc80 - 0 Set flag(s) to (Object): true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character === END NODE ===
0:0 - How did you come to study mind flayer parasites? uid: 4b803055-edca-2451-5e59-f919892caef7 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_TadpoleResearch - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_Knows_TadpoleResearchdescription - 1 Set flag(s) to (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudies - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudiesdescription > A drow forced me to defend myself. Afterwards, I was able to study the parasite that slithered out of the corpse, see what drives these 'True Souls'.
0:0 - It may prove impossible to avoid the shadow curse entirely, but if you find any way to limit your exposure, seize it. uid: 4f0eb6ae-b0da-7068-e4f1-24011a6bfaff - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin > null
0:0 - You will not see another day. uid: 4f889c74-a651-7a42-7012-2afb4a4aac9e Node context: A cold, furious hiss. Combat breaks out immediately afterwards. - 0 Set flag(s) to (Global): true - GOB_WolfPens_State_HalsinIsAggravated - The player decided to aggravate Halsin. He won't leave the Wolf Pens area after that. - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - And you... the way you speak... you're worse than the Absolutists here. At least they live with the pretence of purpose. uid: 4f8baf46-ab21-e3d9-9f10-eda7c217ba72 > You will not see another day.
0:0 - What should I do? uid: 4f96937e-1b2e-d977-2404-4991ea0af46d > null
0:0 - All the leaders are dead - the grove's safe. uid: 500ba65e-0c83-a6f3-1189-4aab4f8942e4 - 0 Check flag(s) (Global): true - GOB_State_LeadersAreDead - Goblin leaders are dead - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_LeadersAreDead - Halsin knows that leaders are dead > null
0:0 - I've done my part - now tell me about Moonrise. uid: 504ff22b-6635-fb50-88bd-3346999cb8ce - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription > Let's get out of this pit, firstly.
0:0 - Wait - I could help you find a cure... but I need to settle matters here first. uid: 50b621c4-a2c4-9f5d-232c-1bb72ab407a5 > null
0:0 - It's who I am, who my mind makes me: a killer. uid: 51dedaab-5823-7c12-4b40-5c522ee06715 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - May Silvanus guide us.
uid: 51e0ca1a-b400-2d32-7786-da392c18afc1 - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. === END NODE ===
0:0 - Long ago, a man called Ketheric Thorm built a secret stronghold deep down there, before rallying a whole army of Dark Justiciars - Shar worshippers. uid: 561db6d2-873e-56d7-4df8-a248e807e22c Node context: Kether-ick Thor-m - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_DarkJusticiars - Halsin informed the players on the underdark's dark justiciars. true - ORI_Shadowheart_Event_DarkJusticiarHint - Shadowheart found a Dark Justiciar Hint > null
0:0 - Help me kill the leaders of this horde, save my grove. Then I will help you.
0:0 - Very well. Return to the grove. I'll make my own way there - then we can see about this parasite of yours. uid: 5e97a87e-17e6-1697-86ad-90e8ee33ffed - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - true - This flag template was not found somehow... - === END NODE ===
0:0 - You sound all but deranged by blood, but I suppose even a feral wolf has a caring hound at heart. uid: 5eb9c473-05f0-1227-48c9-a62177526290 > null
0:0 - Of course. Let's focus on that. uid: 6127c54c-dfda-79eb-b373-7764b73d64f9 - 0 Set flag(s) to (Object): true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character === END NODE ===
0:0 - It seems the Absolute's forces are already marching on the grove. I'll have to try get ahead of them, do what I can. uid: 64100570-b6e3-ca81-dd1f-d1913fa3b0e9 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. > Farewell. I don't expect we'll meet again - at least not in this life.
0:0 - Travelling to Moonrise is no small task. Expect dangers like you've never seen before. uid: 657f8e57-6f20-0ab0-8f15-b3ff28cde3f7 - 0 Set flag(s) to (Global): true - GOB_Halsin_Knows_WantsToGoToMoonrise - Halsin expressed his interests to accompany the players to Moonrise Towers. - 1 Set flag(s) to (Local): false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusiness - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusinessdescription > I'm something of an expert when it comes to imperilling myself. > Don't make it sound so tempting. I already know you'd rather I stayed and helped you. > Just the information, please. > null
0:0 - I spoke to Nettie - she said you could help me with the parasite in my head. uid: 696f1b12-c83e-194e-cd94-57958b6187fb - 0 Check flag(s) (Global): true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. true - GLO_Halsin_Knows_StudiedTadpole - Nettie mentioned that Halsin can help the player because he's a healer and he studied the tadpole - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_AskedForHelp - Halsin asked the players for their help regarding the grove/goblin leaders. > Parasite in your head...? You mean you have one of them?
0:0 - I escaped from an illithid ship after being infected. Maybe the process was interrupted. uid: 6d7f90d7-f260-af77-c0c6-add0755b106a - 0 Check flag(s) (Global): false - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid. - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_RevealedNautiloidEscape - Revealed to Halsin how the players escaped the Nautiloid. > Perhaps... but I wouldn't want to place all my faith in blind luck.
0:0 - How do I find this passage through the Underdark? uid: 71d265c6-f095-76c8-e39b-3e1386b884d6 - 0 Check flag(s) (Global): true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription - 1 Check flag(s) (Local): false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription - 0 Set flag(s) to (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTemple - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HiddenEntranceInSeluneTempledescription > null
0:0 - Come on then, what's the problem? Unless you'd rather wait for an audience of goblins. uid: 72b4be26-0aa1-6fdd-fd4f-807e275ce3b7 > null
0:0 - Nature speaks to me. Birds report what they've seen. And I've overheard goblins speaking of it, too. Moonrise is at the heart of all this, I'm sure of it. uid: 7491ad07-40f6-c485-d32a-3886f81e51d8
0:0 - Parasite in your head...? You mean you have one of them? uid: 75238050-948d-4622-f31c-761844df2600 > null
0:0 - Impressive healing skills. I need the help of someone like you. uid: 75b0d557-743b-54fb-e57a-14db34ce4b90 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 1 Check flag(s) (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedName - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedNamedescription - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_AskedForHelp - Halsin asked the players for their help regarding the grove/goblin leaders. > Indeed? Not the most opportune moment, but given the lengths you went to, I assume there's some urgency.
0:0 - I told you, nowhere is safe. Not while this rot festers. Once it is cut out - once the grove is secure - then I shall leave. uid: 78d299b9-4847-749a-45cc-5a61ae86c070 Node context: Emphatic - 0 Check flag(s) (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafe - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafedescription > Follow me, then. Your bear form may prove useful. > All right. Wait here until it's done.
null uid: 79b52edc-cdf9-4a5f-f34a-1834a503201f - 0 Check flag(s) (Global): true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription true - GOB_State_LeadersAreDead - Goblin leaders are dead - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription === END NODE ===
0:0 - Not only do you speak with a bear, but you free it, too? A true friend of nature - or perhaps a lunatic. uid: 7aaf42fe-ee42-d45d-61fc-f9592a664a97 Node context: Curious - 0 Check flag(s) (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > Either way, I owe thanks. I am the druid Halsin.
null uid: 7e431c9f-c6cd-7adc-0efc-bc6bcdd791c0 - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - true - This flag template was not found somehow... - === END NODE ===
0:0 - What business do you have at Moonrise? You said you'd go there, if you could. uid: 7f2e7f9b-cc8c-85f5-a6cd-898975240d67 - 0 Check flag(s) (Global): true - GOB_Halsin_Knows_WantsToGoToMoonrise - Halsin expressed his interests to accompany the players to Moonrise Towers. - 0 Set flag(s) to (Global): true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription - 1 Set flag(s) to (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusiness - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusinessdescription > My business there began long ago, and has led to a lifetime of regret.
0:0 - A dwarf called Brian, I believe. Though there's no guarantee that the goblins left him recognisable. uid: 8013b929-0b75-ec57-b553-8ab019b3a0c6 - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
0:0 - I've heard you're an unmatched healer. I need your help. uid: 80e74f3b-6c16-75f5-6f2d-269f3b130da3 - 0 Check flag(s) (Global): true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_AskedForHelp - Halsin asked the players for their help regarding the grove/goblin leaders. > Indeed? Not the most opportune moment, but given the lengths you went to, I assume there's some urgency.
0:0 - I can see to some matters there, and we can discuss what comes next amidst more... bucolic surroundings than here. uid: 85b2cc54-f71a-1edc-9de8-4bae8323a06a Node context: Halsin would very much like to leave the grim dungeon and go back to his grove. - 0 Set flag(s) to (Global): true - GLO_Halsin_Quest_LeadershipAlreadyDead - GLO_Halsin_Quest_LeadershipAlreadyDeaddescription true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. === END NODE ===
0:0 - Very well. My claws are yours. uid: 8a6260f9-bf01-f4bf-0575-ad5edbf27fa5 - 0 Set flag(s) to (Object): true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character === END NODE ===
0:0 - Tell me, then. I'm going to do whatever it takes. uid: 8de3b9a3-3859-45ac-3523-a334ec54d7b4 > null
null uid: 8e86d430-2254-4b3e-8abd-868349df4b85 Animation: [REUSE] HALSIN raises his hand to the player's head (no contact) and pulls it away once realizing what he senses [CodyM] Cinematic: Halsin raises a hand to your head, magically connecting with you (no contact). He gives an alarmed look - he knows what’s inside you > Oak Father preserve you, child... You're infected, aren't you? The mind flayers' spawn.
0:0 - You did it. You actually did it! The leaders dead - praise Silvanus. uid: 972a7662-012c-d3d0-2faf-574809faf3fc Cinematic: Node context: Jubilant. The leaders of the horde threatening his home have been eliminated. - 0 Check flag(s) (Global): true - GOB_State_LeadersAreDead - Goblin leaders are dead true - GLO_Halsin_Knows_LeadersAreDead - Halsin knows that leaders are dead > No, that's not right - praise you, my friend. The grove owes you a debt beyond measure.
0:0 - Kagha... I should have suspected she'd take things too far. I'll deal with her when I can. uid: 97954fee-0790-3c51-d4d6-ae1078e27c10 Node context: Displeased yet not entirely surprised. He's going to read Kagha the riot act if he lives long enough to do so. > But there are other matters to attend to before that.
0:0 - There must be another way to cure myself - my kin have dealt with these parasites before. 1:0 - There must be another way to cure myself. uid: 983b293e-7990-fff9-57a3-051bc7fb37b5 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > By all means - pursue any leads you may have. But I sense all roads will lead to Moonrise.
0:0 - I'll wait here. Just know that you're gambling with the grove's very existence. uid: 998bd53e-11a9-9a5c-985a-ac3fa371416f === END NODE ===
0:0 - Not that I'm eager to try stopping you, given the short work you made of the leadership here. With them dead, it's high time I got back to the grove. uid: 9b4bf430-1862-a1ad-3be1-7747506eb442 - 0 Check flag(s) (Global): true - GOB_State_LeadersAreDead - Goblin leaders are dead > null
0:0 - Return to the grove; I'll make my own way there. uid: 9c84995d-3489-d778-3410-249a794c112a > null
null uid: 9db8f52d-8dc0-c5f5-1a3c-b682caa489fa === END NODE ===
0:0 - No, this is different. Altered. The magic used is beyond me... it's either not of this world, or so ancient as to be lost to even nature's memory. uid: 9dc57b22-58a3-09be-4803-3fa03960a8da
0:0 - I don't know. Ketheric's followers were defeated or vanished before the effects of the curse took hold. uid: a01a6e05-bb24-4311-c93f-4f4a95b79568
0:0 - Anything is preferable to risking the shadow curse. uid: a1b99183-83d0-36b7-e475-438fd58c826a > null
null uid: a1d81b5d-2828-4c3e-eef5-feabb881a769 - 0 Check flag(s) (Global): false - GOB_State_LeadersAreDead - Goblin leaders are dead - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription true - GLO_Halsin_Quest_HalsinLeftNoHelp - GLO_Halsin_Quest_HalsinLeftNoHelpdescription > If you should have a chance to strike down the leaders of this horde, the world will be a better place for it. Farewell.
0:0 - There's no pretence in not wanting to play the assassin. You're on your own. uid: a1ee00bd-4158-9143-7591-dc0e87825dda - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription > null
0:0 - I've no right to ask more of you... but if you could help me, I'd be free to join your journey to Moonrise. uid: a269cdce-db88-93b2-9b54-e4e1e05d9d88 Node context: A touch sheepish. We've just freed him, and now he finds he has to ask another favour. - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_GroveHelpWanted - Halsin requested help to defend the grove. > I cannot allow these butchers to threaten my grove. The natural order must be protected.
0:0 - Kagha is dead. She was swayed by Shadow Druids. I had no choice. uid: a89294cb-de5c-c49b-c706-2d5892480977 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_KaghaDead - DEN_AttackOnDen_Halsin_Knows_KaghaDeaddescription true - DEN_ShadowDruid_State_KaghaKilled - Player confronted Kagha, she sided with the shadow druids and was defeated - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_KaghaDead - DEN_AttackOnDen_Halsin_Knows_KaghaDeaddescription > Kagha... This is my fault - I was her teacher. I will mourn her when I can.
0:0 - May Silvanus guide your hand. Focus on the leaders - that's all it will take to restore the balance here. uid: aa5823f0-a032-3dde-17d1-beb4729d7262 === END NODE ===
0:0 - Is that why you went with Aradin? You thought he might uncover this route to Moonrise? uid: aae56f2f-dc68-2627-2a94-979d8b96787b - 0 Check flag(s) (Global): true - CAMP_Halsin_Knows_ShadowCurseMotivation - CAMP_Halsin_Knows_ShadowCurseMotivationdescription - 1 Check flag(s) (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusiness - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_UnfinishedBusinessdescription > Precisely. Then perhaps I could have done something about both the shadow curse and ceremorphosis aberrations.
0:0 - Gladly, but I have some matters to settle first. You go ahead - I'll join you at your camp. uid: ab4450fd-7780-e14d-eea0-b4172b9d1ad0 - 0 Check flag(s) (Global): true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription true - GOB_State_LeadersAreDead - Goblin leaders are dead - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription === END NODE ===
0:0 - Having a shapeshifting bear-druid at my side might make things easier. uid: b1ca4591-b4ce-a2b0-5897-1d918afc310f - 0 Check flag(s) (Global): false - GOB_State_LeadersAreDead - Goblin leaders are dead > null
0:0 - Oh, certainly. But I live modestly at the best of times, and this is far from the best of times. uid: b34fdcc7-f1a1-705a-9780-877d81cf7987 Node context: 'Do I look like I have any gold to pay you?' > Perhaps there's something else I can offer you.
0:0 - If I could join you and get close to Moonrise, perhaps I could have both helped you find a cure for your infection and lifted the curse. uid: b5780383-6e00-d873-df5c-5a27417da99a > But the grove must come first, I'm afraid.
0:0 - Dark Justiciars? I must see for myself. uid: b7245856-c1f0-5e70-7b58-b5a41730e9f3 - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription - 0 Set flag(s) to (Global): true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription > null
0:0 - Doubtful - I already killed the goblin leadership. uid: b9d086d0-172d-e34d-d048-e1ea37862326 - 0 Check flag(s) (Global): true - GOB_State_LeadersAreDead - Goblin leaders are dead > You did...? Nature's found a most furious defender in you.
0:0 - Are these Sharrans still to be found? uid: ba334840-b7f4-d920-aba3-c9d7269dd3af - 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) - 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) - 1:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > As bones, perhaps. But their hidden structures might still remain.
0:0 - If you should have a chance to strike down the leaders of this horde, the world will be a better place for it. Farewell. uid: bbc9767e-4df6-919c-585b-1f568e6bc765 Node context: Halsin leaves after this to process what's happened. He'll later reappear at the player's campsite. - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. true - GLO_Halsin_Quest_HalsinLeftNoHelp - GLO_Halsin_Quest_HalsinLeftNoHelpdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
null uid: be5f46ac-6e08-3b0b-ad38-f311d9892643 - 0 Check flag(s) (Local): false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanks - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanksdescription - 0 Set flag(s) to (Local): true - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanks - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_HalsinThanksdescription > May Silvanus guide your hand. Focus on the leaders - that's all it will take to restore the balance here.
0:0 - The Underdark's my home. Better to take that route than risk this curse. uid: c104a535-7e81-022e-09b6-d2a587c7776f - 0 Check flag(s) (Tag): true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferUnderdarkRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferUnderdarkRoutedescription > null
0:0 - Then... then it is as you say. They forgot their principles; you had no choice. I will mourn them when I can. uid: c191d7ac-e5f4-ee70-3a2e-2bdf531fac92 Node context: Processing the loss of his comrades, yet he knows they were in the wrong. He bears no ill will to the player and doesn't have time to truly mourn while his mission is still ongoing > But there are other matters to attend to before that.
0:0 - The grove isn't my problem. I have to concentrate on saving myself. uid: c19bba22-5f2d-473c-3465-9c71f09f5841 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription > I understand. You've done far more than most have for the grove, just by freeing me.
0:0 - I can't help you. I just need you to tell me about Moonrise Towers. uid: c2c64f33-6cac-4876-9245-52cfa9143cbe - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription > null
0:0 - I have some matters to settle, then I'll join you at your camp. There, we can talk properly. uid: c37f58ef-0b99-7025-5b89-493945cb6654 - 0 Check flag(s) (Global): true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - As bones, perhaps. But their hidden structures might still remain. uid: c6fc0600-7909-da65-a141-7ad853ec5440
0:0 - Wait. Now that the goblins' leaders are dead, I could join you - help you find a cure. I just need to make arrangements back at the grove. Find me there, if you wish. uid: c76cd858-5c7e-71fa-2579-069e309843a1 - 0 Check flag(s) (Global): true - GOB_State_LeadersAreDead - Goblin leaders are dead > null
0:0 - I will find you at your camp, and help you with your problem. Right now, I... I need to go be alone. uid: c96af606-dc86-7b5b-c6ef-59f4059a1731 Animation: CDavis: Use construction Node context: Halsin leaves after this to process what's happened. He'll later reappear at the player's campsite. - 0 Check flag(s) (Global): true - GOB_State_LeadersAreDead - Goblin leaders are dead - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription true - GLO_Halsin_Quest_HalsinLeftNoHelp - GLO_Halsin_Quest_HalsinLeftNoHelpdescription === END NODE ===
0:0 - Tell me what you know about Moonrise Towers. uid: c9cafb45-e3c0-0c4a-f349-daa7c3f1f444 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_MoonriseBriefing - GLO_HalsinGaveMoonriseBriefingdescription > null
0:0 - Leave. uid: caba72e5-52b3-7dcc-28c6-ff3209f892d7 === END NODE ===
0:0 - True, but I mustn't be seen spilling drow blood. Stay here - I'll kill the trio quietly. uid: cafd55a7-c283-009a-2798-896a3f4eb6aa > null
0:0 - Kagha was swayed by Shadow Druids. She nearly sealed the grove. uid: cde9c3a8-b617-a399-f912-d92b74e222c0 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_KaghaAlive - DEN_AttackOnDen_Halsin_Knows_KaghaAlivedescription false - DEN_ShadowDruid_State_KaghaIsDead - Kagha died at any moment. true - DEN_ShadowDruid_Event_KaghaTurnedGood - Player persuaded Kagha to not join the Shadow Druids after all - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_KaghaAlive - DEN_AttackOnDen_Halsin_Knows_KaghaAlivedescription > Kagha... I should have suspected she'd take things too far. I'll deal with her when I can.
0:0 - Pardon the viscera. One should cherish all of nature's bounty... but goblin guts are quite far down the list. uid: ce1c6cfa-9191-16dd-2fa8-725e78ad4096 Cinematic: Node context: Hint of wry humour, Introducing himself after transforming from an owlbear and killing several goblins. - 0 Check flag(s) (Global): false - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened - 0 Set flag(s) to (Dialog): true - GOB_WolfPens_HalsinBear_HasMet - GOB_WolfPens_HalsinsBear_HasMet description - 1 Set flag(s) to (Local): false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NotUsualCeremorphosis - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NotUsualCeremorphosisdescription false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelp - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_CantYouHelpdescription false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudies - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_TadpoleStudiesdescription false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafe - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_NowhereIsSafedescription false - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedName - b1c7a343-a7e6-1dc5-d774-dcaec393fdf1_AskedNamedescription > Not only do you speak with a bear, but you free it, too? A true friend of nature - or perhaps a lunatic. > You aided a bear without knowing if it would savage you? A true friend of nature - or perhaps a lunatic.
0:0 - I will help however I can. Let me see to some matters, then I will join you at your camp. uid: d062a12c-9faf-dd78-8d37-d1f7a34e2491 - 0 Check flag(s) (Global): true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription true - GOB_State_LeadersAreDead - Goblin leaders are dead - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription === END NODE ===
0:0 - Now, there's no time to lose - get to the grove and help with the defences. uid: d1ba257f-bf86-926e-595b-5bcbbab1eb99 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. > null
0:0 - What do you suggest? uid: d1e46243-3d50-6c02-2d62-93ff52da9689 > null
0:0 - All right. Wait here until it's done. uid: d8f790b3-7c44-67c9-c6da-70cee86fbf20 > null
0:0 - Kagha carried out the Rite of Thorns - the grove has been sealed off from the world. uid: da475b37-f921-b549-5944-55078a5175f9 - 0 Check flag(s) (Global): true - DEN_Lockdown_State_Active - The Druids' Grove is under lockdown. > The Rite of Thorns...? No.
0:0 - Not so hasty, friend. With the goblins' leaders dead, I can help you. I'll come to your camp, once I've settled some matters. uid: dc16704d-a673-4c89-6e6a-c04325e1a878 - 0 Check flag(s) (Global): true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - It is you who should be praised, brother - you are Silvanus' instrument. And please, just Halsin. I will not demand honorifics of my saviour. 1:0 - It is you who should be praised, sister - you are Silvanus' instrument. And please, just Halsin. I will not demand honorifics of my saviour. 2:0 - Yes, but just Halsin will suffice. Unbecoming to demand honorifics from the one who saved my hide. uid: dc727b19-a3f2-b85e-1ff7-98381c5b07e0 Node context: Humble and grateful - 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0:1 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.)
0:0 - I already found the place you're talking about - it's called Grymforge. uid: dcb670bc-34fb-c0a4-bdcf-7a0bdd9aee94 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_AboutGrymforge - Player has discussed their discovery of the Grymforge with Halsin true - GLO_DuergarCamp_EverEnteredBefore - The player entered the Grymforge. > You've already been? Impressive. You'll make me redundant at this rate. What did you find?
0:0 - Nature's blessings. I thought you'd be on your way by now... unless you changed your mind? uid: dfa7de07-012e-19b6-8ffb-79f7a86d95b2 Cinematic: - 0 Check flag(s) (Global): true - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription > null > I can't help you. I just need you to tell me about Moonrise Towers. > Leave.
0:0 - I don't want to risk getting lost in the Underdark - I'll journey overland. uid: e1903a8d-b829-4a23-c85c-bd8e292a4d07 - 0 Check flag(s) (Tag): false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PreferOverlandRoute - CAMP_GoblinHuntCelebration_SCO_HalsinMorningAfter_PreferOverlandRoutedescription > You may reconsider once you see the effects of the curse for yourself.
0:0 - But... something's different. You're aware of the monster inside you. You don't bow to the Absolute, like the True Souls do... uid: e2728449-0524-66a2-92ce-a6557a4959cc Cinematic: Node context: The player's in dire straits, but Halsin can't help but be a little fascinated by their condition, Professional interest, > How is this possible...?
null uid: e2c289ce-f255-0e04-3746-46474bfb2a96 === END NODE ===
0:0 - One of the adventurers had a clue to help find it - a dwarf called Brian. It might still be found on his corpse, wherever the goblins left it. uid: e3490dba-b811-cff0-440a-ebee731cd461 - 0 Check flag(s) (Global): false - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 0 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription
null uid: e4c0d35a-0746-50be-feaa-c6a574fcd7df - 0 Check flag(s) (Global): true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - I must admit, I didn't expect anyone would come to my aid. Who in their right mind would infiltrate a goblin infested temple. Unless... uid: e5d61dac-22e2-df3c-60b4-74ea4e99d270 > null
0:0 - You ask too much of me. I can't help you. uid: e63eab3c-1478-de9f-5230-93ec51372395 - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription > Then the grove is doomed, and perhaps you as well.
0:0 - Farewell. I don't expect we'll meet again - at least not in this life. uid: e651ccf5-bef7-6d29-a56c-9cb75e820352 - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeavesGoblinCamp - This flag makes Halsin leave the goblin camp. Can be set in a dialogue. === END NODE ===
0:0 - So be it. May Silvanus lend us nature's fury. uid: e92d689d-8437-abc3-1e92-007364e3a2a7 Node context: Great resolve. Ready to march into battle. - 0 Set flag(s) to (Object): true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character === END NODE ===
0:0 - It's too late to stop things from here - the goblins are already marching on the grove in force. uid: eb485883-e941-911d-0c68-ad3a1ca93977 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. > You must get ahead of them, muster the defences.
0:0 - I've already found a way into the Underdark. I can pick up the trail from there. uid: ebedeae0-2843-0958-ecd6-24d5d3a18a07 - 0 Check flag(s) (Global): true - GLO_Underdark_EverEnteredBefore - GLO_Underdark_EverEnteredBeforedescription false - GOB_TempleAccess_Event_PuzzleSolved - The puzzle has been solved at least once. > Already...? If only I'd gone with you instead of Aradin.
0:0 - Death is nature's final slumber - it awaits us all. Do not punish yourself over those lost, or give in to despair - not while there are still folk in need of your help. uid: ecd2edb6-4bd5-56d3-b0a0-120087ae23cc
0:0 - Sounds rather ingenious. uid: ef8553a1-d004-18fe-1906-7cb637b16ef9 - 0 Set flag(s) to (Global): true - Shadowheart_InParty_InterestInDarkJusticiars - Shadowheart_InParty_InterestInDarkJusticiarsdescription > null
0:0 - The other leaders are dead, but Minthara has left for the grove. uid: f0bef979-474b-4d2c-453b-007c8e3d0c15 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. true - GLO_GoblinKing_State_PermaDefeated - Goblin King is dead or otherwise permanently defeated true - GOB_GoblinPriest_State_Dead - Goblin priestess is dead. - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_HalsinLeftParty - Halsin left party (temporarily) > null
0:0 - And you'll receive it. I'll make my way to your camp, as soon as I've settled some matters. uid: f1a8e425-eeed-d8c3-c0d7-9a76fb2c550f - 0 Check flag(s) (Global): true - GLO_Halsin_State_WillSkipGrove - GLO_Halsin_State_WillSkipGrovedescription - 0 Set flag(s) to (Global): true - GLO_Halsin_Event_WillJoinAtCamp - GLO_Halsin_Event_WillJoinAtCampdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - The decision is yours, but I'd favour the Underdark. Even a place like that is the lesser evil compared to the shadow-cursed lands. uid: f305b94c-e328-4824-2fd8-f18d0ae447c8
0:0 - You are aware you're asking me to kill a drow? uid: f5f68e53-bbc0-5238-7f2d-62c065d1f106 - 0 Check flag(s) (Global): false - GOB_State_LeadersAreDead - Goblin leaders are dead false - GLO_DrowCommander_State_Dead - Minthara is dead. - 1 Check flag(s) (Tag): true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > You drow relish turning on your own, if there's something to be gained. Don't pretend otherwise.
0:0 - I may live to regret this - or maybe I won't - but fine, I'll help you save the grove first. uid: f9f925f1-141e-b92b-cb6d-102c7aaf0923 - 0 Check flag(s) (Global): true - GLO_Halsin_Knows_GroveHelpWanted - Halsin requested help to defend the grove. - 0 Set flag(s) to (Global): false - GLO_Halsin_Event_PlayerRefusedToHelp - GLO_Halsin_PlayerRefusedToHelpdescription > You will? Oak Father bless you. I'll be in your debt twice over if we succeed.
0:0 - Patience. I can't just snap my fingers... but I know where the solution almost certainly lies. uid: fb621c4d-a688-cc13-dacd-34408fa7a318 > null
0:0 - Kagha... This is my fault - I was her teacher. I will mourn her when I can. uid: fd37bb70-2deb-14c1-6fa4-bbbf39d63304 Node context: Processing the loss of his understudy, yet he knows she was in the wrong. He bears no ill will to the player and doesn't have time to truly mourn while his mission is still ongoing > But there are other matters to attend to before that.
null uid: ff5a2561-ea89-9406-928d-522d9f451d15 - 0 Set flag(s) to (Object): true - GOB_WolfPens_State_HalsinIsFollowing - Halsin is following this character === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_GroupDialogWithBear.lsj Synopsis: Player finds a group of goblin kids throwing stones at a bear, spurred on by their mother. The bear is the arch druid Halsin, in bear form. He won't make this apparent to the player, even if they have Speak with Animals.
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 00d6a308-5484-fc54-248f-6f9f1fcb8ba3 Animation: PC reacting to tadpole in his head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > But - but I wanna hear it squeal!
0:0 - Attack the goblins. uid: 0197619e-5e17-6e43-0314-b97eabe6659e - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens > Time for blood. > *Roar!*
null uid: 0a9b3f5d-0b76-3457-f46b-931af2d49fd8 Cinematic: ~The player picks up a rock and chucks it at the bear. The bear roars in anger. > null > You chose. You die with them.
0:0 - *Roar!* uid: 0ae5259a-dce4-085a-2341-0e9b34f2f950 Cinematic: [reuse] animal constructions Node context: SFX only - Halsin in bear form - do not voice record - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null
0:0 - Release the bear immediately or face my wrath! uid: 2e53942b-3a66-1fd4-43ef-b107e5736416 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null (roll sucessful) > null (roll failure)
0:0 - But - but I wanna hear it squeal! uid: 35dae024-f22b-caa9-2c08-74005f95c6ef Cinematic: Node context: Put off and whiny - someone just told her to stop torturing the woman, and she doesn't like it. > One! That's a True Soul you're talkin' to. Show some respect!
0:0 - You dare disobey a drow? uid: 37394e07-5d16-9d47-9070-d3ed473726ca - 0:0 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > I - I mean no disrespect, just - these are the boss' orders. I can't let it out for no one but a True Soul.
0:0 - Throw a rock at the bear. uid: 3ddb52f5-ee0a-11fa-5a91-79fae812f2c8 - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithGoblins - GOB_WolfPens_Event_JoinedGoblinsdescription true - GOB_WolfPens_Event_ThrewRock - Player threw a rock at the bear. Bear escaped, players and goblins are surprised > null
0:0 - Sharper stones might cut through all that fur. uid: 3e5cb0fa-17b5-b623-7f83-7b1099e3edc5 > Ha!
null uid: 40caf4fc-8067-3157-bd42-8f5dd0ff372f Animation: transformation to werewolf Cinematic: ~The bear must lunges forward, to breaking down the gate
~The gate slams crushes mother goblin - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_DoorAttackedInCinematic - The prisoner attacked the cage door in the Wolf Pens in the cinematic sequence === END NODE ===
null uid: 42e349ba-28be-3b8a-c857-2698d9e754da - 0 Check flag(s) (Global): true - GOB_WolfPens_Event_ThrewRock - Player threw a rock at the bear. Bear escaped, players and goblins are surprised - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithGoblins - GOB_WolfPens_Event_JoinedGoblinsdescription > null
0:0 - Go on, then. Aim for his eye. uid: 46a286b9-04da-58b1-9c71-69c611fd9e2f > null
null uid: 46cfc1f3-72df-57b8-4211-b1fe37aa9ea5 - 0 Check flag(s) (Tag): true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing. > null
0:0 - Hmph. uid: 51cfd355-1724-e0de-d976-cc3c04f911b5 Cinematic: ~Three picks up a stone and throws it, hitting the bear in its face Node context: A little humph of excertion while Three throws the stone. > Stop them. Free me. > *Growl.*
0:0 - Let him out. I'll take care of the beast. uid: 52151704-7204-a9b3-2df5-af9095246cd7 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > Oh, you're - uh, y-yes, of course. > Oh, y-you're also - Y-yes, of course.
null uid: 53e2d207-0742-a5cc-8af0-3407def635c8 - 0 Check flag(s) (Tag): true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing. > null
null uid: 5993fcee-82ae-a149-ee46-bb7651b5cc47 - 0 Check flag(s) (Tag): true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing. > null
0:0 - Keep yer hand steady, Three. uid: 5eb36859-0cee-76c1-c078-486f04406410 Cinematic: Node context: stern - she's trying to turn this torture into a learning experience for the kids. > Hmph.
0:0 - Then I'll just have to kill you. uid: 6b19677b-a5b3-27ce-6fa4-17af623501c8 - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens > null
0:0 - All right, all right, if you're gonna throw a tantrum about it. Never seen someone so worked up over a stupid animal. uid: 745a4cd0-2c23-827b-2e6a-6e8e8c963e17 > null
0:0 - *Growl.* uid: 7468032b-3ca6-a2ee-f62f-075dc1415959 Cinematic: The bear looks at our backs as we turn away, as if begging us to help it. - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > That's it. I'm putting a stop to this. > Throw a rock at the bear. > Leave.
0:0 - Leave the bear to the goblin's mercy. uid: 751d9c00-af8f-d15d-406f-c2fcedb0d927 > null
- Roll failure - null uid: 7962d38c-6c68-f4a5-3c55-3fddf5533456 > null
0:0 - Boss's thinkin' of servin' it to the worgs. uid: 7ab5a6aa-f352-fde8-ed2c-213d926b7cee Cinematic: Node context: fyi, the worg cage is to the left of the cage that holds the bear. if the player is infront of the goblin mother, she might wave her right hand in that genirall direction. > And it makes funny noises.
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 7ace91e9-ad3f-bde8-5373-61ba922d2afd Animation: PC reacting to tadpole in his head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > But - but I wanna hear it squeal!
0:0 - Boss's thinkin' of servin' it to the worgs. But first, Three, more stones. Make it nice an' bloody. uid: 7af0ae3a-3a00-c96d-a5d8-599978b37a5e Node context: first node surprised that you would stop her, as she thinks you're on her side. second node more annoyed. She assumes that by explaining, you'll understand why they are hurting this woman. > Yeah! Hit its head! I wanna hear more noises!
0:0 - You will free the beast for me. uid: 7e6e7fe2-8f86-4fe3-2ba6-25879b8d8d33 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > Oh, you're - uh, y-yes, of course. > Oh, y-you're also - Y-yes, of course.
0:0 - Time for blood. uid: 7f5fe54a-4c9d-6167-b8e6-560ae061f36b Cinematic: [reuse] animal constructions Node context: Speak with animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > null
0:0 - You chose. You die with them. uid: 811fcfa8-a3de-963e-cfff-c022c3498505 Cinematic: Node context: Speak with Animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > null
0:0 - You will free the beast for me. uid: 8bfa9c73-8719-1141-8b74-788dad81babf = Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - What're ya - get lost if you can't stand a bit of rough-housin'. uid: 8fd1d368-26f5-8cf1-07b0-b0cccfde53f4 Node context: annoyed. We interrupted their 'play'/torture. > Release me. > *Growl.*
0:0 - How about a taste of your own medicine? uid: 99e51017-2aac-94bf-941c-ae1330ef46ad - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens > null
0:0 - No. Free me. uid: a5166dd7-d0d7-b487-dcbc-bc84f6a9812a Cinematic: The bear looks at our backs as we turn away, as if begging us to help it. Node context: Speak with animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > That's it. I'm putting a stop to this. > Throw a rock at the bear.
0:0 - Hope you can control the furry bastard. uid: a78f83c4-e43b-c2ab-27ed-ee00a6255639 - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_PersuadedToReleasePrisoner - The player character persuaded the mother goblin to release the imprisoned creature - 1 Set flag(s) to (Object): true - GOB_WolfPens_State_PersuadedToReleasePrisoner - Player that persuaded the goblin to release Helia === END NODE ===
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: adb1b734-0a76-c1a0-d2c6-3805ef99f271 Animation: PC reacting to tadpole in his head Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > But - but I wanna hear it squeal!
0:0 - *Whimper.* uid: b13ff598-0c8e-aba1-0724-32715b7c44ec Animation: stone hits her temple Cinematic: The bear whimpers as the stone hits him and looks at us directly, as if begging us to help it. - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null
0:0 - You chose. You die with them. uid: b1b3de26-73cd-cab5-5d47-908323fc5c56 Cinematic: [reuse] animal constructions Node context: Speak with Animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > null
0:0 - Hit it again! uid: b4341248-2aea-e0d6-5ed2-0576610dcba1 Cinematic: Node context: Giggle before the line. She's excited because the woman makes noises when they throw stones at her. > Keep yer hand steady, Three.
0:0 - Go on, then. Keep at it. uid: b4831103-960e-dd59-5ce3-f4ad717cce0c > null
0:0 - Fine. Do what you want with him. uid: b5df2df0-5e5e-8772-96ae-80798866c5e4 > null
null uid: b9697583-47ba-c0e7-8f4e-c06b45467bf3 - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_DoorAttackedInCinematic - The prisoner attacked the cage door in the Wolf Pens in the cinematic sequence > Side with the freed bear - attack the goblin jailers. > Attack the bear.
0:0 - *A shiver runs across your mind... You feel sated.* uid: ba186175-a4d4-4adb-5944-b88ba73da13e Animation: PC reacting to tadpole in his head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > But - but I wanna hear it squeal!
0:0 - Side with the freed bear - attack the goblin jailers. uid: bba5bfbd-0716-f025-14bc-c3a7928ea6aa - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens === END NODE ===
null uid: bccebc4a-d1b2-efc4-ac2f-efc2d8ba93ee - 0 Check flag(s) (Tag): true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing. > You chose. You die with them. > null
- Roll failure - null uid: beb80f93-263f-c0fd-b80a-f7930bfc0aa9 > null
0:0 - *Growl.* uid: befa5077-c4f8-045f-489e-ff0d277dd163 Cinematic: The bear looks up at us, growling in pain. - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Again! Again! Make it squeal again!
0:0 - *Growl.* uid: c0850e34-17d0-08dd-779a-66ad8251bf87 Cinematic: Node context: SFX only - Halsin in bear form. Do not voice record. - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null
0:0 - *Something stirs deep within you, hungry and alert... It's taking something you'll never get back.* uid: c5d4349b-1f0d-cb60-95eb-6a8823d085c3 Animation: PC reacting to tadpole in his head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > But - but I wanna hear it squeal!
0:0 - Get rid of them. uid: c7e31aec-1a2d-6b0d-5bea-d974ee5627ed Cinematic: Node context: Speak with Animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > Attack the goblins. > Throw a rock at the bear. > Leave the bear to the goblin's mercy.
0:0 - *Roar!* uid: c8ad1b5d-6693-077a-64be-01c204d04484 Cinematic: The bear rears up on it's hind legs (if possible, otherwise starts taking up more space) and roars in anger. - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null
0:0 - No. Why? uid: d346c26c-8414-1036-1066-81fb80377d75 Animation: stone hits her temple Cinematic: The bear whimpers as the stone hits him and looks at us directly, as if begging us to help it. Node context: Speak with animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > null
0:0 - Stop them. Free me. uid: d4012bcb-4c89-32ad-1304-4e29dc7dc12a Cinematic: The bear looks up at us, growling in pain. - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > Again! Again! Make it squeal again!
0:0 - Throw a rock at the bear. uid: d5b5c021-a843-3f03-ffb3-8dfc2ffb0acf - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_ThrewRock - Player threw a rock at the bear. Bear escaped, players and goblins are surprised > null
0:0 - We're juicing it up. The beast came in here with those robbers. Killed Dink - and Mince, too. uid: d7332e47-3ba4-f7a9-df6f-8642de696225 Cinematic: Node context: first node surprised that you would stop her, as she thinks you're on her side. second node more annoyed. She assumes that by explaining, you'll understand why they are hurting this woman. > Boss's thinkin' of servin' it to the worgs.
0:0 - Let him out. I'll take care of the beast. uid: d7bf12bf-e5d9-1c3d-63aa-25af460d88be = Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - That's it. I'm putting a stop to this. uid: da082d76-71a1-521f-c60f-bcb9cbfabdfd - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens > null
0:0 - Time for blood. uid: daa73987-9276-e38f-b407-1d40de210a96 Cinematic: The bear rears up on it's hind legs (if possible, otherwise starts taking up more space) and roars in anger. Node context: Speak with animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > null
0:0 - See?! It squealed! uid: e38dd723-59a3-2163-be4d-3dd3760987fa Cinematic: ~The bear is tucked away in a corner, trying to make himself small. Node context: excited/in awe because he made a bear squeal. > Hit it again!
0:0 - Oh, you're - uh, y-yes, of course. uid: e5b928f9-c7d3-550e-dd62-2e8719c23009 Node context: She just realised you are way higher in rank and she was talking down to you. - 0 Check flag(s) (Dialog): true - GOB_WolfPens_GroupDialog_Knows_AskedTrueSoul - GOB_WolfPens_GroupDialog_Knows_AskedTrueSouldescription > null
0:0 - And it makes funny noises. uid: e6280db9-523e-30f1-20fa-c981b3d051d5 Cinematic: Node context: She's excited and curious. > We made it squeal!
0:0 - Ha! uid: e631ae73-5b3d-2f75-3c6f-77e3842d31a2 Cinematic: [reuse] Three picks up a stone and throws it, hitting the bear in its face Node context: Triumphant hump of excertion > No. Why? > *Whimper.*
null uid: ec6b98e7-83d5-611c-cbd7-932edcde6472 - 0 Check flag(s) (Tag): true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing. > You chose. You die with them. > null
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: f0365eda-9243-c350-b5cb-9a366eba14b1 Animation: PC reacting to tadpole in his head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > But - but I wanna hear it squeal!
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'soon'.* uid: fadfa04e-a44c-a8e6-f2e1-85673824ac20 Animation: PC reacting to tadpole in his head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > But - but I wanna hear it squeal!
0:0 - S-sorry, ma'am. I'll open the cage for ya. 1:0 - S-sorry, sir. I'll open the cage for ya. 2:0 - S-sorry, True Soul. I'll open the cage for ya. uid: fc9a5916-112c-55ff-4333-5a4e3f77e2c3 Cinematic: Node context: She's talking to someone of much higher rank, and things didn't go smoothly. She's afraid of what you will do if she displeases you. - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_PersuadedToReleasePrisoner - The player character persuaded the mother goblin to release the imprisoned creature - 1 Set flag(s) to (Object): true - GOB_WolfPens_State_PersuadedToReleasePrisoner - Player that persuaded the goblin to release Helia === END NODE ===
0:0 - Release me. uid: fdd6f2bd-2bcc-a6d0-d666-f1bce0a08a66 Cinematic: Node context: Speak with Animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GLO_Halsin_HasMet_SwA - Spoke to Halsin with SwA while he was a bear. > Get rid of them.
0:0 - Stop it! uid: fef86aa4-eee5-dedb-c5f6-531dcbd46a32 > How dare ya.
0:0 - I'm putting an end to this. Now. uid: ff9d71c7-4589-3f63-8176-b735be9dc9b7 - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens > Time for blood. > *Roar!*
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_CombatCutscene_Bear.lsj Synopsis: This is a Combat Cutscene Dialog. The bear attacks the door that flies away and potentially kill a goblin.
null uid: 8e3e15da-b8ed-45a7-1c48-c8feaf89f8ba Cinematic: [reuse: GOB_WolfPens_GroupDialogWithBear] - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_DoorAttackedInCinematic - The prisoner attacked the cage door in the Wolf Pens in the cinematic sequence === END NODE ===
null uid: af3ae355-dfdd-2d6d-7e13-9baa9c793aed Cinematic: [reuse: GOB_WolfPens_GroupDialogWithBear] - 0 Check flag(s) (Global): true - GOB_WolfPens_State_GoblinParentIsInPositionForCinematic - The goblin is in position for cinematic false - GOB_WolfPens_State_GoblinParentIsDead - The goblin parent is dead. Defines which cinematic with the flying door the player will see - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_DoorAttackedInCinematic - The prisoner attacked the cage door in the Wolf Pens in the cinematic sequence === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Beastmaster002.lsj Synopsis: Goblin beastmaster cutting up meat for the worgs.
0:0 - Ever tried cuttin' up another elf? All skin an' bones, you rangy gits. My arm's gonna be sore tomorrow. 1:0 - Ever tried cuttin' up an elf? All skin an' bones, the rangy gits. My arm's gonna be sore tomorrow. uid: 990b499e-d155-b455-115e-30d0b0b435cb Node context: complaining - 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0 Check flag(s) (Dialog): true - GOB_WolfPens_Beastmaster002_HasMet - GOB_WolfPens_Beastmaster002_HasMetdescription === END NODE ===
0:0 - Hands off. This one's for the pups. uid: c7a44a41-9acf-0319-0a4a-d86df51ce533 Node context: Not very threathening. He's just warning you, but he isn't hostile. - 0 Check flag(s) (Dialog): false - GOB_WolfPens_Beastmaster002_HasMet - GOB_WolfPens_Beastmaster002_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_WolfPens_Beastmaster002_HasMet - GOB_WolfPens_Beastmaster002_HasMetdescription === END NODE ===
0:0 - Guess we ought to cut it into worg meat like the others. uid: d7e60ff4-9e96-afc9-ff0c-e6153028605e Node context: They just killed the bear. He's not looking forward to cutting more meat. - 0 Check flag(s) (Global): true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_Beastmaster001.lsj Synopsis: Goblin beastmaster cutting up meat for the worgs.
0:0 - Damned booyahg. 'Least he's done with his tricks, now. uid: 4bea4600-76b8-ca33-0dc0-969ca2decad2 Node context: BOO-yawg. (w is silent, as in yawn). Said after a bear turned into an elf, and killed a goblin. In turn, the elf was killed. - 0 Check flag(s) (Global): true - GOB_WolfPens_State_PrisonerPermaDefeated - The prisoner in the Wolf Pens is dead. NPCs in the Wolf Pens now have different lines. === END NODE ===
0:0 - Just hope these scraps will satisfy the bunch when they're in this state. uid: 5413ffba-646b-6991-d9bf-6838c6827251 Animation: Cutting meat === END NODE ===
0:0 - 'Ere to see the bear? Just follow the noise. Worgs 'ave been goin' crazy for it. uid: e22dcd98-1672-1b2f-65fc-fffde8fb6222 Animation: Cutting meat Node context: Thoughtful - worgs are not acting their usual selves. - 0 Check flag(s) (Dialog): false - GOB_WolfPens_Beastmaster001_HasMet - GOB_WolfPens_Beastmaster001_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_WolfPens_Beastmaster001_HasMet - GOB_WolfPens_Beastmaster001_HasMetdescription > Just hope these scraps will satisfy the bunch when they're in this state.
0:0 - Too bad we had to hand everyone at the tavern over to Moonrise Towers - would've been a real feast for the beasts otherwise. uid: ee423b34-e0d8-4e19-1f2d-a2fed61f3801 Animation: Cutting meat - 0 Check flag(s) (Dialog): true - GOB_WolfPens_Beastmaster001_HasMet - GOB_WolfPens_Beastmaster001_HasMetdescription - 0 Set flag(s) to (Global): true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WolfPens_AfterRelease_Bear.lsj Synopsis: After the goblins release the bear its asks you if you will help him to kill them.
0:0 - So be it. uid: 21f85306-51cb-87ef-b5ee-e4a2019eb2de Cinematic: [reuse] Animal Construction Node context: Speak with Animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
null uid: 3149a616-60c5-858d-9977-b09025e65ce3 - 0 Check flag(s) (Tag): true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.) false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing. > So be it. > null
0:0 - You chose. Die with them. uid: 395f2488-52d8-bde3-fe41-0b14ac04dee5 Animation: Murat - Player is charging the bear. Cinematic: [reuse] Animal Construction Node context: Speak with Animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - Charge the bear. uid: 3d809635-1098-704a-2303-d62a3581185a - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithGoblins - GOB_WolfPens_Event_JoinedGoblinsdescription > null
0:0 - Leave the bear to the goblins' mercy. uid: 820698b9-0fd7-d5d8-75e1-babc8348d5f5 > null
0:0 - Good. Now they die. uid: a104e398-47f3-3873-7398-99d3f0b1e68b Animation: [ANIMALS] Murat - The bear is warily looking at the player. Cinematic: [reuse] Animal Construction Node context: Speak with Animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Attack the goblins. > Charge the bear. > Leave the bear to the goblins' mercy.
0:0 - *Roar!* uid: b2b691f4-cf4c-5e71-1561-a4a777470fa2 Animation: Murat - Bear Roaring. - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - *The bear sizes you up, wary, but not yet attacking.* uid: c60643e7-c202-5e25-afc1-0eea316a8ab7 Animation: [ANIMALS] [DUPE] Murat - The bear is warily looking at the player. Cinematic: [reuse] Animal Construction > Attack the goblins. > Charge the bear. > Leave the bear to the goblins' mercy.
null uid: cdebea3b-0d8d-971f-a750-79e0f6a04730 - 0 Check flag(s) (Tag): true - Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.) false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_AncientsBrokeOath - Paladin with oath of the ancients broke their oath. If character who receives this flags does not have this oath it will do nothing. > You chose. Die with them. > *Roar!*
0:0 - Time for blood. uid: daed9d12-39f0-fec1-4ee4-59161cdbce50 Animation: [ANIMALS] Murat - The bear rise to his hind legs. Cinematic: [reuse] Animal Construction Node context: Speak with animals line - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - *Huff.* uid: e6adfe4a-c4a0-fedc-3426-b8a391ec32ca Animation: [ANIMALS] Murat - The bear is warily looking at the player. Cinematic: [reuse] Animal Construction - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > *The bear sizes you up, wary, but not yet attacking.*
0:0 - Attack the goblins. uid: f979e118-0452-81ad-c0c3-b48543944eca - 0 Set flag(s) to (Global): true - GOB_WolfPens_Event_SidedWithPrisoner - The player sided with the prisoner during the fight in the Wolf Pens > Time for blood. > *Roar!*
0:0 - *Roar!* uid: fb57f792-a83f-26b0-fb1c-9d80d2a869c7 Animation: [ANIMALS] Murat - Bear Roaring. Cinematic: [reuse] Animal Construction - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WarlockProposal_Warlock.lsj Synopsis: However this scene plays out, the warlock is enigmatic and self-assured - she saves players and then departs, hinting toward the help that her master can offer in other similar situations.
Players have been captured by the goblin priestess and could not escape their chains. After they rest, the priestess returns to see if they've transformed into mind flayers (as she expected) and is disappointed to see they haven't. She intends to kill them, but a warlock intervenes and saves the players, killing the priestess.
The warlock has been sent by its master, a cambion called The Monitor, who players may have met already.
0:0 - In the meantime, try not to get yourself killed. I won't always be watching. uid: 1607000c-bf95-d98c-370c-32aa49819087 Cinematic: ~She vanishes back into her portal with a cheeky wave Node context: slightly mocking, but good-natured === END NODE ===
0:0 - You'll meet him soon, and have a chance to show your gratitude. uid: 18551e8e-e87a-7a45-b8ad-8723734dcb73 - 0 Check flag(s) (Global): false - GLO_TheMonitor_HasMet_TheMonitor - - 0 Set flag(s) to (Global): true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription > null
0:0 - Besides - you can convey your message in person. You'll meet him again soon enough. uid: 1d60cc45-1431-6f68-17cc-ee0d4b112c49 - 0 Set flag(s) to (Global): true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription > null
0:0 - You haven't met him yet. But you will. Soon. uid: 2067c1e4-c079-3e1d-6d54-f971168351f0 > null
0:0 - Disappointing not to have my own squiddie... but your giblets'll make for a tasty supper. uid: 306a7b10-a852-614c-837f-8c4785b0f7d9 Animation: The warlock comes through the portal sneaks up behind the Priestess, grabbing her head with left arm and slitting her throat with her right arm - Matt Cinematic: Node context: malicious > null
0:0 - Open your peepers, freak. It's time. uid: 4a799a46-3546-9778-5d1f-14db9a535a49 Animation: Player wakes up in chians and struggles against them - Matt Cinematic: player waking up - blinking, seeing priestess standing right before them, leaning in close Node context: speaking to player who is captive, in chains - they've been resting and she's waking them > You should be sprouting tentacles by now, but you're still the same kind of ugly you always was.
0:0 - You already met him - the honourable Raphael. He's terribly excited about you... and your condition. uid: 52b12a6b-eaa2-f4da-58df-562621723cc6 - 0 Check flag(s) (Global): true - GLO_TheMonitor_HasMet_TheMonitor - > null
0:0 - Be a little more careful. Your soul's very valuable, and we won't always be able to intervene. 1:0 - Be a little more careful. That skin's valuable, and we won't always be watching. uid: 642fc0fe-b4b6-b5ca-e111-1c343d13e439 Cinematic: ~[dupe] She vanishes back into her portal with a cheeky wave - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
0:0 - My master has been keeping a close eye on you. When you got yourself into this predicament, he sent me to help. uid: 744f54a9-314c-8814-e20c-e6a36a0e2bff Node context: smilling, appraising us - 0 Check flag(s) (Global): false - GLO_TheMonitor_HasMet_TheMonitor - - 0 Set flag(s) to (Local): true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription
0:0 - But you're no use to him if you die because Zariel will get your soul. My master would have you know he's working on a solution for you. 1:0 - At this point, you're more interesting alive than dead. So here I am, your saviour in times of need. uid: 7b23f5fc-985b-7fc7-ac1b-b206dc205754 Node context: pleased with herself - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Global): false - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription - 0 Set flag(s) to (Global): true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription > null
0:0 - You'll meet my master soon, and have a chance to show your gratitude. uid: 7ce716d2-1ff1-6b22-b374-fdf660277c14 Animation: The warlock casts a spell opening the chains - Matt Node context: smilling, appraising us - 0 Check flag(s) (Global): false - GLO_TheMonitor_HasMet_TheMonitor - > In the meantime, try not to get yourself killed. I won't always be watching.
0:0 - You made quite an impression on my master - he sends his regards. uid: a25622aa-05a4-4a34-5538-641732c90dc7 Node context: smilling, appraising us - 0 Check flag(s) (Global): true - GLO_TheMonitor_HasMet_TheMonitor - - 0 Set flag(s) to (Local): true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription
0:0 - You'll meet him again soon, and have a chance to show your gratitude. uid: a7d9ffa3-2721-6b32-412a-6e4bcbd57fb8 - 0 Set flag(s) to (Global): true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription > null
0:0 - Who sent you? uid: a891af8c-ea03-1671-ca36-8066d935ab3e - 0 Check flag(s) (Local): false - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription > null
0:0 - But you're no use if you die because Zariel will get your soul. My master would have you know he's working on a solution for you. 1:0 - At this point, you're more interesting alive than dead. So here I am, your saviour in times of need. uid: ae4c5217-3766-6978-85eb-d4b6a189d4a9 Node context: pleased with herself - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Check flag(s) (Global): true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription > null
0:0 - Done. uid: b4165da7-259b-4725-40da-d6be94dd5259 Node context: pleaased with herself - 0 Set flag(s) to (Global): true - GLO_WarlockProposal_ReleasePlayer - GLO_WarlockProposal_ReleasePlayerdescription > And before you thank me - save your breath.
null uid: c78b04ed-7616-3278-d31c-12a024761ab5 Animation: The warlock casts a spell opening the chains - [Matt] Cinematic: The warlock opens the chains with magic - a simple gesture like a finger click rather than complicated casting is good > null
0:0 - No lasting damage, I hope? You're Zariel's little pet, if I'm not mistaken. uid: ca7535ca-2d82-53ef-747e-eff21e6f9310 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Global): true - GLO_WarlockProposal_State_RaphaelWarlockMet - Has met the Raphael's warlock, Korrilla true - GOB_WarlockProposal_Event_PriestDeath - > Not anymore. If you're here to take me back, I'll kill you. > You are mistaken. > And whose pet are you?
0:0 - A warlock? Pass your master a message: shove off. uid: f1826f1f-4eb0-5f48-fd9f-73701824dd0c - 0 Check flag(s) (Global): false - GLO_TheMonitor_HasMet_TheMonitor - - 1 Check flag(s) (Local): true - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMaster - 864db61c-80bc-91ca-bd1d-7cbf1db576ab_GOB_WarlockProposal_MentionedMasterdescription - 2 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > That's hardly how you should speak of your saviour.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WarchiefGrumpy.lsj Synopsis: Sober goblin, tough, itching for a fight.
0:0 - The fighting's done for now. Enjoy the feast. 1:0 - Another fight? You should enjoy the spoils of the last one. uid: 1382e0a2-843b-ad80-e6ae-ab91645bec82 - 0:0 Tag: Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) > I've had my fill of feastin'. Rest of 'em can get fat and fuddled - I wanna kill somethin'!
0:0 - Her ladyship Minthara's tryin' to figure it out, studyin' the war map. uid: 1a997d86-e734-6311-0c77-ae9d5f7d9e88 Node context: matter of fact - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > You should talk to her... get the killin' started quicker.
0:0 - I fight for the Absolute. I carry her brand on my skin. uid: 22fd8a39-59af-06a2-32bb-12eb0434560f - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_WarchiefGrumpy_ShowedMark - GOB_WarchiefGrumpy_ShowedMarkdescription > Good on ya, pal. Next raid, I'm gonna spill some guts in Her name!
0:0 - Praise the Absolute. And spill some guts in Her honour! uid: 2fea9179-7877-6594-69ae-3de56c7648e0 Node context: malicious glee - 0 Check flag(s) (Dialog): true - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription true - GOB_WarchiefGrumpy_ShowedMarkHasMet - GOB_WarchiefGrumpy_ShowedMarkHasMetdescription === END NODE ===
0:0 - I've had my fill of feastin'. Rest of 'em can get fat and fuddled - I wanna kill somethin'! uid: 3edae161-df18-9416-0988-5dc6f954c058 Node context: Restless. === END NODE ===
0:0 - Er... let's hope it don't come to that, yer honour. uid: 66998ba3-1d68-cbd4-caa1-5510c7296170 Node context: suddenly scared in a previously jovial conversation - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - Carve a mark on the next one you drop so's everyone knows who's in charge around here! uid: 7a30260c-4486-9c9b-f028-1273b121ba06 Node context: malicious glee === END NODE ===
0:0 - You been out there spillin' blood for the Absolute? uid: 8734dea2-2afe-ded5-f774-574d981535a3 Node context: appraising the player - 0 Check flag(s) (Dialog): true - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription false - GOB_WarchiefGrumpy_ShowedMarkHasMet - GOB_WarchiefGrumpy_ShowedMarkHasMetdescription true - GOB_WarchiefGrumpy_ShowedMark - GOB_WarchiefGrumpy_ShowedMarkdescription - 0 Set flag(s) to (Dialog): true - GOB_WarchiefGrumpy_ShowedMarkHasMet - GOB_WarchiefGrumpy_ShowedMarkHasMetdescription - 1 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > Indeed, by the bucket. > I've been busy - other matters needed my attention. > Leave.
0:0 - Ha! Could do with more like you in my next raidin' mob. Keep yer blades sharp. uid: a48e06bd-8cb2-a164-225a-b6381e09bc42 Node context: Amused. === END NODE ===
0:0 - You should come on the raid! uid: adc3454f-556b-17ae-71f9-af3d7b6b1fe3 Node context: Enthusiastic - 0 Check flag(s) (Dialog): true - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription false - GOB_WarchiefGrumpy_ShowedMarkHasMet - GOB_WarchiefGrumpy_ShowedMarkHasMetdescription false - GOB_WarchiefGrumpy_ShowedMark - GOB_WarchiefGrumpy_ShowedMarkdescription === END NODE ===
0:0 - Wot's more important than rippin' into some soft-gut? Get out there and kick some arse! uid: c013d20c-e0f5-e0fe-368f-a465c70aaa26 Node context: frustrated === END NODE ===
0:0 - Leave. uid: c2191845-73e8-0d0f-4dba-84f6cc2a4fe0 === END NODE ===
0:0 - Good on ya, pal. Next raid, I'm gonna spill some guts in Her name! uid: c8b26d23-3fe9-7c6a-262e-b2600a97bdee Animation: Player showing Goblin there brand Node context: Approving. === END NODE ===
0:0 - 'Alf the scrubs in 'ere would probably lose their nerve just lookin' at you. Bunch of drunken layabouts.
1:0 - You look like you could kick the arse of half the scrubs in here. Bunch of drunken layabouts. uid: c96c66f4-ce9b-3789-ac1c-5a7ebc644456 Node context: Appraising of player. - 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle) - 0:1 Tag: Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) - 0:2 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) - 0 Check flag(s) (Dialog): false - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_WarchiefGrumpy_HasMet - GOB_WarchiefGrumpy_HasMetdescription > Not me though. I'm as hard as they come, an' I'm itchin' for another fight.
0:0 - You should talk to her... get the killin' started quicker. uid: f530312e-4c92-b618-2500-e8282b121e3a Node context: happy...malicious on final phrase - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_WarchiefBrave.lsj Synopsis: Impatient goblin. Planning a raid with a drow, and he's deferring to her.
0:0 - If you're here to help with the raid, talk to her ladyship. She's in charge. uid: 10db535e-7547-7a17-d087-90f0a5479d1b Node context: deferential to 'her ladyship'. Dismissive toward us - 0 Check flag(s) (Dialog): false - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription === END NODE ===
0:0 - If you ain't helpin', clear off. uid: 837ae800-b1f7-5da0-54ce-27075d175bc8 Node context: blunt - 0 Check flag(s) (Dialog): true - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription === END NODE ===
0:0 - Don't mind me, ma'am. uid: ceb0d7ab-bb55-f311-f53b-c73d0a267c31 Node context: head bowed, a servant speaking to a mistress, trying to be invisible - 0 Check flag(s) (Dialog): true - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription - 1 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - If you're here to join the raid, mistress, talk to her ladyship. She's in charge. uid: db549e4a-b27e-3bc9-15c4-1c60a71e91be Node context: deferential greeting to a drow player. Directing that player to another drow 'her ladyship'. - 0 Check flag(s) (Dialog): false - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription - 1 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_WarchiefBrave_HasMet - GOB_WarchiefBrave_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Volo_Massacre.lsj Synopsis: Volo, a reknowned scholar, has been captured by goblins and is being forced to sing on a stage at their celebratory party following a raid. One goblin has the responsibility of guarding him and engages him in conversation. If the goblins are killed, he investigates the corpses, researching the cause of death.
0:0 - The goblins were a threat to a group of tieflings nearby. I put an end to that threat. uid: 0598752d-bc06-1b2f-57f3-20b6fcef6927 - 0 Check flag(s) (Global): true - DEN_TieflingLeader_Quest_GobHuntResponded - Zevlor gave the goblin hunt quest and the player picked any of the answers (accepting, refusing, asking with payment) false - DEN_TieflingLeader_Quest_GobHuntDeclined - Refused to help Zevlor - Goblin Hunt > Ah, but you must mean Zevlor and the lot! I spent some time with them myself. Kind, if underfortunate people.
0:0 - Never mind that - what are you doing, picking over corpses? uid: 09e1f958-e741-37ea-3ab7-d0d37fbb1bb2 > null
0:0 - Drat. Then I suppose I'll have to stitch together the truth with naught but my own good sense. uid: 256102b5-3f45-3c23-239d-05cf2dc6c216 Node context: only a little annoyed - 'stitching together the truth' is a chance to impress, and he's keen to do that > null
0:0 - I did - I poisoned them. uid: 3f80a656-ca0b-2070-1739-241172b4de69 - 0 Check flag(s) (Object): true - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area > null
0:0 - Of course, my friend. But facts belong to no one and everyone. Please: what happened here? uid: 5f654e01-1917-fc7c-aeb2-d6212a52f016 Node context: inquisitive journalistic type, prodding for answers > null
0:0 - My friend! Are you responsible for the slaughter of these goblins? uid: 65c590ac-6945-214c-6595-d6b1dcbea059 Node context: delighted to see us - asking about the slaughter with intense curiosity - 0 Check flag(s) (Dialog): true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription - 1 Check flag(s) (Global): false - GLO_GoblinHuntPoison_Quest_BeerPoisoned - The player poisoned the beer in the Festivities area in the Goblin Camp - 0 Set flag(s) to (Dialog): true - GOB_VoloBallad_HasMetWhileStudying - GOB_VoloBallad_HasMetWhileStudyingdescription > Guilty as charged. > Indeed - I poisoned the lot of them. > Never mind that - what are you doing, picking over corpses? > null
0:0 - Guilty as charged. uid: 716975a4-1107-5a8f-be2d-83efd1291dca - 0 Check flag(s) (Object): false - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area > null
0:0 - There! That's the last frothing innard catalogued. uid: 73c39166-dcd6-6854-b991-6b98225cd626 Node context: investigating dead goblins - pleased to meet the perpetraror of the masscare - 0 Check flag(s) (Dialog): false - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription - 1 Check flag(s) (Global): true - GLO_GoblinHuntPoison_Quest_BeerPoisoned - The player poisoned the beer in the Festivities area in the Goblin Camp - 0 Set flag(s) to (Dialog): true - GOB_VoloBallad_HasMetWhileStudying - GOB_VoloBallad_HasMetWhileStudyingdescription true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription > Best not to hang around. Whoever is responsible for this mess may still be here... unless this was your doing?
0:0 - Volothamp Geddarm, realm-renowned author, auteur, and tastemaker, at your service. uid: 9e70abcf-9c40-148b-9a78-20b16985e076 Node context: arrogance, introducing himself with a flourish > Tell me - did you see what happened here?
0:0 - I did. I killed them all. uid: af05a863-0dac-6ad2-906f-d056e7e67544 - 0 Check flag(s) (Object): false - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area > null
0:0 - Leave. uid: c06da7cc-1c08-b862-479d-03c1b7e27dfe === END NODE ===
0:0 - I'll be no trouble, my friend. Name a location and I'd be happy to meet you there. uid: c14091f4-7c91-74ae-8348-90566e439802 Node context: a polite plea > null > Leave.
0:0 - Just nosing out the facts. Something happened here, and it's my job - my calling - to discover what. uid: c7b8533e-1f28-011d-b226-2a4dce8a4499 Node context: arrogant - his 'calling' (at this moment, asking annoying questions) is the most important thing in the world as far as he sees it > But if you won't tell me, no matter. A truth is second best to the truth.
0:0 - Indeed - I poisoned the lot of them. uid: d299c24f-cf9c-5f33-dddc-7a5c0981ce41 - 0 Check flag(s) (Object): true - GOB_GoblinToast_Quest_Poisoner - Set on player who poisoned goblin's beer in Festivities area > null
0:0 - You poor soul. These goblins were spoiling for a fight under the banner of their so-called 'Absolute.' uid: d3a86151-cf8b-9da0-d1d8-c9f9db6d1fa9 Node context: mock sympathy - he's talking to somebody who claimed they massacred an entire camp of goblins in self-defense and is a little doubtful. But the goblins' new god, the Absolute, is intriguing to him and he'd like to follow up on that > Hmmm... Your story may be relevant, but the stench of this place is hardly suited to civilised conversation.
0:0 - Leave. uid: dc42445f-d673-7c90-234c-5dab796fd4ac === END NODE ===
0:0 - There! Last dismembered limb catalogued. uid: e3e18584-d392-e367-7a8d-08e0c7112616 Node context: investigating dead goblins - pleased to meet the perpetraror of the masscare - 0 Check flag(s) (Dialog): false - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription - 1 Check flag(s) (Global): false - GLO_GoblinHuntPoison_Quest_BeerPoisoned - The player poisoned the beer in the Festivities area in the Goblin Camp - 0 Set flag(s) to (Dialog): true - GOB_VoloBallad_HasMetWhileStudying - GOB_VoloBallad_HasMetWhileStudyingdescription true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription > Best not to hang around. Whoever is responsible for this mess may still be here... unless this was your doing?
0:0 - My friend! Are you responsible for the state of these unfortunate souls? uid: f78a6c1b-2358-ff4d-fac5-0114f4ecb1a7 Node context: delighted to see us - asking about the dead goblins (they were poisoned, hence 'frothing innards') with intense curiosity - 0 Check flag(s) (Dialog): true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription - 1 Check flag(s) (Global): true - GLO_GoblinHuntPoison_Quest_BeerPoisoned - The player poisoned the beer in the Festivities area in the Goblin Camp - 0 Set flag(s) to (Dialog): true - GOB_VoloBallad_HasMetWhileStudying - GOB_VoloBallad_HasMetWhileStudyingdescription > Guilty as charged. > Indeed - I poisoned the lot of them. > Never mind that - what are you doing, picking over corpses? > null
0:0 - Smashing! Ta for now, my friend - only for now! uid: fb1553be-df80-7db2-0562-e7b95a754b88 Node context: delighted to be invited to join the players' camp - 0 Set flag(s) to (Dialog): true - GLO_Volo_Knows_CampSite - Volo knows how to get to camp - 1 Set flag(s) to (Global): true - GOB_VoloBallad_State_SentToPartyCamp - Players told Volo to go to the camp === END NODE ===
0:0 - Never mind that - what are you doing? Looting corpses? uid: ff8d5791-a4b6-c1a7-8b31-c8afeaba0fb9 > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Volo_InCage.lsj Synopsis: Volo has been caught by the goblins and imprisoned. He has an invisbility potion he can use to escape once he's out of the cage, but he needs the player's help. He's a combination of desperate for help and his usal, confident self.
0:0 - You there! A friendly face. You haven't the looks of one of these cultists about you, no sir! uid: 01176738-b119-5a93-6ecf-cdbb6d1616da - 0 Check flag(s) (Dialog): false - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription false - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription - 1 Check flag(s) (Global): true - GOB_VoloBallad_State_InCage - Volo is caged in GOB temple false - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple - 0 Set flag(s) to (Dialog): true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription true - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription > I'm in no hurry to take my turn on that spit out front. Perhaps you'd be so kind as to unlock this cage?
0:0 - Once I've written you into one of my books, there won't be a tavern in Faerûn you can enter without receiving a hero's welcome. uid: 0aa15dbb-5802-50b5-53f3-7055fc5f576d > null
0:0 - Bless you, my friend! I'll wait nicely, but please don't tarry! uid: 0ae2d3a0-b20b-27e4-5edf-1bea8e1a4e91 === END NODE ===
0:0 - Gods bless you, friend. I'll wait 'til the coast is quite clear and be gone! uid: 22520dfc-c737-a367-c079-245a7f5480c3 - 0 Check flag(s) (Global): true - GOB_VoloBallad_HelpedVolo - GOB_VoloBallad_HelpedVolodescription === END NODE ===
0:0 - Ah! My friend! We can speak freely. uid: 25a9ca93-e384-416f-714b-0bddb82734d5 - 0 Check flag(s) (Dialog): true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription false - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription - 1 Check flag(s) (Global): true - GOB_VoloBallad_State_InCage - Volo is caged in GOB temple false - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple - 0 Set flag(s) to (Dialog): true - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription > I'm in no hurry to take my turn on that spit out front. Perhaps you'd be so kind as to unlock this cage?
0:0 - You're Volo, right? I've read your work. uid: 32176be4-f0ac-519b-2794-fca5372266bd - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > Aha! An individual of some learning, I see. You're quite right.
0:0 - Ha-HA! I knew I could count on you, my friend. uid: 328d8f1b-8e57-347c-49b6-074782a19991 Animation: [Player] opens the cage door. [Volo] exits the cage, nearly pushing the player out of the way - Matt - 0 Check flag(s) (Dialog): true - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription - 1 Check flag(s) (Global): true - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple > We mustn't tarry, but I'd hate for our friendship to end here. Please - won't you meet me, once we've both slipped the goblin yoke?
0:0 - Aha! An individual of some learning, I see. You're quite right. uid: 333237f2-de27-1f9d-3b49-029d810005f3 > null
0:0 - But! No matter. Here I am and here you are. Please - unlock this cell and we can both of us escape. uid: 38123c03-6882-aac6-cef4-99a327a95526 > null > null
0:0 - Pish posh! Allies are a difficult find in the area, my friend. You'll want Volo in your corner, believe you me. uid: 394dbbe4-51d6-9e20-9d58-dfd0b18efe91
0:0 - Tell me where we can meet each other, once we've slipped the goblin yoke, and I'll offer much more than gold. Knowledge, my friend, is priceless. uid: 682e377f-d1e7-757b-e998-eb1d27ff50db > null
0:0 - This lock, my friend! Surely a strong arm like you can make short work of it. uid: 68e95936-12e2-32ea-2f94-51deb501087e - 0 Check flag(s) (Dialog): true - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription - 1 Check flag(s) (Global): true - GOB_VoloBallad_State_InCage - Volo is caged in GOB temple false - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple === END NODE ===
0:0 - Remember my name when you're crediting the story's author. It's [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. uid: 7e3d2da6-2240-1b2b-37c7-9b0375559fc0 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > That will sound ridiculous. But, fine. If you insist. As much as it pains me to cede creative control...
0:0 - Help me, and I'll make sure everyone in Faerûn knows you for the hero you are. uid: 7e80c02d-de72-7df7-f078-4ac81f2fade8 > null > null
0:0 - Open this cell and I'll never forget the kindness! uid: 7f930c0c-87df-73ac-6900-10a2626ad8bc > null
0:0 - Don't you remember me? uid: 826f7353-db85-d9b3-4b78-4c7ca882b9df - 0 Check flag(s) (Dialog): true - DEN_VoloOperation_HasMet - DEN_VoloOperation_HasMetdescription > Why... of course! You were the one with the... name!
0:0 - I'll slip away when the coast is clear. See you soon, my friend! I simply can't wait to pick your brain! uid: 917d524c-9b50-d128-1db2-1f960ff7799d - 0 Set flag(s) to (Dialog): true - GLO_Volo_Knows_CampSite - Volo knows how to get to camp - 1 Set flag(s) to (Global): true - GOB_VoloBallad_HelpedVolo - GOB_VoloBallad_HelpedVolodescription - 2 Set flag(s) to (Object): true - GOB_VoloBallad_State_SentToPartyCamp - Players told Volo to go to the camp - 3 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null > null
0:0 - You may not recognise me in these dire straits, but my name is Volothamp Geddarm, realm-renowned author, auteur, and tastemaker. uid: 9ab9fc9f-77fb-ba2f-a5a2-c5c601d88d7e > Open this cell and I'll never forget the kindness!
0:0 - Of course not! As compensation, I can assure the tale of your heroism will live on... forever!
0:0 - I'll slip away when the coast is clear. And I wish you the greatest possible luck in your mysterious endeavours. Ta! uid: a2a5e623-25be-26d7-8390-6ea0d8d7620e - 0 Set flag(s) to (Global): true - GOB_VoloBallad_HelpedVolo - GOB_VoloBallad_HelpedVolodescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null > null
0:0 - An invisibility potion, my friend. A bit less refined than your mendacious methods, but by god it'll do the trick! uid: a9cd1524-2954-f43e-24f4-420f9eeaaec9
null uid: abe11f1c-ec8d-f63e-c2a2-004c8c452302 === END NODE ===
0:0 - We mustn't tarry, but I'd hate for our friendship to end here. Please - won't you meet me, once we've both slipped the goblin yoke? uid: b1aedaff-a0d5-53bd-ab1e-d53905d05a20 > null
0:0 - I daresay the experiment has proven most fruitful, too. I'll be happy to share my findings... once we've found somewhere safe to parley. uid: d823f0f7-2416-77d9-14c8-eafbe460d95c
0:0 - That will sound ridiculous. But, fine. If you insist. As much as it pains me to cede creative control... uid: e4b685f2-eb62-991f-0b6f-31a1c43912c6 > null
0:0 - Ha-HA! Look at this - I'm quite saved, and by means most extraordinary! uid: e5020ae1-800a-3d2d-46f6-f93b24cbe8a6 - 0 Check flag(s) (Dialog): false - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription - 1 Check flag(s) (Global): false - GOB_VoloBallad_State_InCage - Volo is caged in GOB temple > A joy to see a familiar face in such a... precarious setting.
0:0 - Well, I will be at your service. Once I've been freed from this ensconsement. Speaking of which... uid: e93fc990-df65-171c-4e1e-ac46243fa4e0 > null
0:0 - Ha-HA! Look at this - I'm quite saved! uid: ea06c6f2-8d79-b015-e658-ace9afd8afdf Animation: [Player] opens the cage door. [Volo] exits the cage, nearly pushing the player out of the way - Matt - 0 Check flag(s) (Dialog): false - GOB_VoloBallad_MetVoloInCage - GOB_VoloBallad_MetVoloInCagedescription - 1 Check flag(s) (Global): true - GOB_VoloBallad_State_VoloPrepsEscape - Volo preps escape inside of GOB temple > A joy to see a familiar face in such a... precarious setting.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Volo_FestivitiesArea.lsj Synopsis: Volo, a reknowned scholar, has been captured by goblins and is being forced to sing on a stage at their celebratory party following a raid. One goblin has the responsibility of guarding him and engages him in conversation. If the goblins are killed, he investigates the corpses, researching the cause of death.
0:0 - (Now look what you've done!) uid: 0416d37d-52a2-f95e-5cd0-3c92ee7e1913 Cinematic: Node context: a loudly whispered aside, angry === END NODE ===
0:0 - Oi, stranger, you meddlin' with my pigeon? He's talking stupid now. uid: 06a183fb-a343-a921-7738-3d73a2e39722 > null
0:0 - Grimace at the feeble rhymes. uid: 0db97adb-31a0-0a50-a5c4-2ead7581317f - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > You! Move off!
0:0 - (What are you doing? I'm busy here!) uid: 0e49c147-a5c8-708a-3ea7-f72dab270969 Cinematic: Node context: a loudly whispered aside > Conspirin', are ye?
0:0 - No! I mean, I... we've met, but only for the briefest of consultations. uid: 229c74f0-7586-66be-9bdd-a53fde18b049 Cinematic: Node context: trying to smooth over an argument by insisting he doesn't know the player well - 0 Check flag(s) (Dialog): true - DEN_VoloOperation_HasMet - DEN_VoloOperation_HasMetdescription > (What are you doing? I'm busy here!)
- Roll failure - null uid: 29e929d2-cd16-03ce-22ab-fd30a7085f2e > null
0:0 - Quite so. Now if you'll excuse me. uid: 2b2eb28f-fbc3-d8e9-9c1d-e108b3d40a0e Cinematic: Node context: trying to smooth things over during an argument > null
null uid: 3cdab60c-294a-4be9-bb25-ad89c81cbceb - 0 Check flag(s) (Global): true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription - 0 Set flag(s) to (Object): true - GOB_VoloBallad_Event_Leave - GOB_VoloBallad_Event_Leavedescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > (Now look what you've done!)
null uid: 40439a4b-36f0-6837-ac27-12e107935440 > You lyin'?
0:0 - Continue rhyming. 'For a soul's not been truer than the Ragzlin named Dror...' uid: 46d6f5d5-973f-ddd1-df25-811daaaad297 = Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll failure) > null (roll sucessful)
0:0 - To you? Never! uid: 569a6824-20d0-8f22-a7f1-7b655643b26b Cinematic: Node context: false, overblown sincerity > Come - let's continue our ballad!
0:0 - C'mon, pigeon. Back to your cage. uid: 5e8fc394-976a-5cea-934c-ccc1749ee47c Cinematic: Node context: the 'pigeon' is Volo, a captive human. Annoyed - 0 Set flag(s) to (Object): true - GOB_VoloBallad_Event_Leave - GOB_VoloBallad_Event_Leavedescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > (Now look what you've done!)
0:0 - Is that really the best you can do? uid: 5ed938dc-ea5c-d8cb-9318-a5bbe88a2dd4 > null
0:0 - Whozzat? Friend o' yours? You up to somethin'? uid: 644fe713-6745-9ac0-80a7-70c21945ca09 Cinematic: Node context: talking to Volo rather than the player - confused, thinks there's a scheme going on > null
0:0 - Certainly not! uid: 6950b3fd-676f-d033-5e98-2077d46ad615 Cinematic: Node context: indignant - trying to smooth over an argument - 0 Check flag(s) (Dialog): false - DEN_VoloOperation_HasMet - DEN_VoloOperation_HasMetdescription > null
0:0 - I, erm... 'Dror Ragzlin, umtumptous, Dror Ragzlin, erm...' uid: 7bedd41f-195d-969a-fe8e-e6de4ea2bbf6 Cinematic: Node context: attempting to return to his improvised song - projecting voice uncertainly on and after Dror Ragzlin (Drawer RAGS-lin > Bahh. You broke 'im!
0:0 - Give him your rapt attention. uid: 7e99aad6-880e-0f69-14e3-c3ad6c7be08c > null
0:0 - Wait! Wait! 'Dror Ragzlin, we... pray... we...' uid: 91e9c030-e534-889b-3ceb-b6a42a3877e6 Cinematic: Node context: attempting to return to his improvised song - projecting voice uncertainly on and after Dror Ragzlin (Drawer RAGS-lin > null > C'mon, pigeon. Back to your cage.
0:0 - Common, ye turnip. uid: 931b44a4-dedc-4ea1-e945-583256f581e0 Cinematic: Node context: Common is a language - can't believe she's having to explain this > Quite so. Now if you'll excuse me.
0:0 - You! Move off! uid: 99e84b31-b17e-38b5-1a68-f963d6650016 Cinematic: Node context: annoyed, shouting > (Do as she says. Now!)
0:0 - With fragulous crown, and with sceptre abrade, Dror Ragzlin short work of the innkeeper made! uid: 9a2a74f2-cd36-7602-171e-c083e532a81e Cinematic: Node context: singing improvised nonsense under duress, projecting his voice. 'fragulous' has a hard 'g' to sound somewhat like 'fabulous'. 'abrade' is pronounced a-braid. Dror Ragzlin is 'Drawer RAGS-lin' - 0 Set flag(s) to (Dialog): true - GOB_VoloBallad_HasMet - GOB_VoloBallad_HasMetdescription - 1 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders > Hur!
0:0 - I reckon Dror Ragzlin's the gobbo in charge, the way this one's carrying on. uid: aaabf9fc-37b8-a952-c69b-88c6869005b2 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GoblinsToldLeaders - GOB_Checkpoint_State_GoblinsToldLeadersdescription > null
0:0 - 'I heard Ragzlin casts shadows that are 20 leagues wide!' uid: b88cc673-f6d4-e1f8-bcee-757230570a3f = Roll SkillCheck Performance (Charisma) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a = - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
0:0 - 'Manlings'? 'Proar'? What tongue are you speaking? uid: bdf577ab-9384-a349-ec21-e4d08ba88147 > null
0:0 - Boo! Get off the stage! uid: c86c37c9-25c4-a599-eee9-fe544fbfc6b4 > Why, I never-!
0:0 - 'Fragulous'? 'Galide'? I don't know this language. uid: ca3e3f28-c60a-4d94-9c9c-b322640fd917 > Common, ye turnip.
0:0 - Leave. uid: d1d7c77e-2496-59bb-9cc2-5c0533f4ac9c === END NODE ===
null uid: d5d53b3c-96ba-b425-4542-b02c8606972c - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GoblinsToldLeaders - GOB_Checkpoint_State_GoblinsToldLeadersdescription false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription - 0 Set flag(s) to (Object): true - ORI_Inclusion_Wyll - Start Wyll Inclusion > I reckon Dror Ragzlin's the gobbo in charge, the way this one's carrying on.
0:0 - (Do as she says. Now!) uid: e380f8b0-7945-a6db-beb5-32f34d2e1860 Cinematic: Node context: a loudly whispered aside to the player while under duress > Ahem - now, where was I?
0:0 - Ahem - now, where was I? uid: e3d9bf1f-c21e-0f72-1d6c-39c2db33c2d6 Cinematic: Node context: trying to get his bearings after being interrupted on stage > Wait a tick. That a friend o' yours?
0:0 - So raiseth your goblets, and drain them with pride! Dror Ragzlin, the True Soul, hath led you galide! uid: e563f223-e40f-b570-3899-62c4099c48e0 Cinematic: Node context: singing improvised nonsense under duress, projecting his voice. 'Dror Ragzlin' is the goblins' leader (pronounced 'Drawer RAGS-lin'), 'galide' is a nonsense word pronounced with a hard 'g' (Gah-lied) > Hur! HUR!
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Guard_AtCage.lsj Synopsis: Drunk, excited goblin who's guarding Volo and forcing him to sing even though Volo's no singer.
0:0 - Bring him back when he's all tuckered out. uid: 01364917-dd16-d548-d4f8-7d3b75f17a74 Cinematic: Node context: friendly > null
- Roll failure - null uid: 019480e6-6279-0c6d-b183-1c10a1805975 > NO.
0:0 - Nahhh. uid: 08fceeaa-6ba9-f70d-668c-d5ac14cb2cce Node context: dismissing a stupid idea presented to her
0:0 - Does your bird have a name? uid: 0ba88579-f4ef-a55f-21a7-11f556f06544 > Erm...Pidge.
0:0 - I'm done talking. Open the cage or you'll be sorry. uid: 0f19a756-e906-c5f7-6398-da099df3c70d = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
- Roll failure - null uid: 167aae45-9dbe-fa1a-152b-fcb0b7135827 > Oh well.
0:0 - Leave. uid: 19105703-9c60-0a9f-eadc-4f439bf92978 === END NODE ===
0:0 - Leave. uid: 1f2d7a89-0d47-ebbd-3fb9-b74a24fd26a8 - 0 Set flag(s) to (Global): false - GLO_VoloBallad_MetGuardPrison - GLO_VoloBallad_MetGuardPrisondescription === END NODE ===
0:0 - 'Scuse me, True Soul Yourself. uid: 20c0a191-0a99-2d4c-0eb9-dcb1a2ef2223 Cinematic: Node context: Gribbo doesn't know player's name, so she's saying 'Yourself' as though that's the player's name. - 0 Check flag(s) (Dialog): true - GOB_VoloBallad_Guard_PlayerConvincedGribboTrueSoul - GOB_VoloBallad_Guard_PlayerConvincedGribboTrueSouldescription === END NODE ===
0:0 - OI! STOP THAT! uid: 23213fc6-b1e8-2a23-ec54-d64e8b24689e Cinematic: Node context: She'll go hostile now, reacting to player trying to read her mind (and failing). - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Set him free. uid: 2cc16533-e538-8c2a-98cd-bdf26da07e84 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - Set him free. uid: 323b0355-5b2a-490f-a30f-ba28a712a92a = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Dialog): true - GOB_VoloBallad_Guard_PlayerConvincedGribboTrueSoul - GOB_VoloBallad_Guard_PlayerConvincedGribboTrueSouldescription - 1 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Hope Pidge is behavin' himself. uid: 364861a9-af70-f202-2e5b-16f0d38914f4 Cinematic: Node context: Pidge is pronounced as the first syllable of pigeon. thoughtful - 0 Check flag(s) (Object): true - GOB_VoloBallad_GuardGivesKey - === END NODE ===
0:0 - Don't go botherin' my pigeon! He's mine. uid: 3adc95a0-ddb6-0493-d2ec-283b2c57f321 Cinematic: Node context: annoyed, defensive - the 'pigeon' is in fact Volo, a human captive she's been forcing to sing; he's now locked behind a prison door - 0 Check flag(s) (Global): false - GLO_VoloBallad_MetGuardPrison - GLO_VoloBallad_MetGuardPrisondescription - 0 Set flag(s) to (Global): true - GLO_VoloBallad_MetGuardPrison - GLO_VoloBallad_MetGuardPrisondescription > So I see. Do you have plans for this 'pigeon'? > Does your bird have a name? > Leave.
0:0 - Don' bother the talent. uid: 3d0f115e-3622-1785-21af-c463c1838338 Cinematic: Node context: The guard interrupts my convo with Volo; I shouldn't be disturbing him! He's being sarcastic about Volo being the talent, but not about you not bothering him.
- 0 Check flag(s) (Object): true - GOB_VoloBallad_State_InterruptedVoloDialogue - GOB_VoloBallad_State_InterruptedVoloDialoguedescription - 0 Set flag(s) to (Object): false - GOB_VoloBallad_State_InterruptedVoloDialogue - GOB_VoloBallad_State_InterruptedVoloDialoguedescription === END NODE ===
0:0 - Here's the key. Pigeon's all yours. uid: 4642b47a-cf8b-432b-1f9c-cd0a3328c811 Animation: Gribbo gives player key Node context: matter of fact - 0 Check flag(s) (Object): true - GOB_VoloBallad_GuardHasKey - - 0 Set flag(s) to (Global): true - GOB_VoloBallad_State_GuardGaveVoloToPlayers - Volo guard let players do whatever they want with Volo - 1 Set flag(s) to (Object): true - GOB_VoloBallad_GuardGivesKey - === END NODE ===
0:0 - All right, all right, calm down. I don't wants no trouble. uid: 4e47d1ce-e8b0-fdc5-a2fd-a9845d23d05c Cinematic: Node context: sulking after being threatened > null
0:0 - Please. You ain't got that much. Look at that state of you. uid: 55004532-b301-5148-5fe1-3edcff218f31 Node context: sneering - 0 Check flag(s) (Script): false - This flag template was not found somehow... -
0:0 - Eh! I could buy twelve pigeons with that much! uid: 57d68ab6-9317-8e70-06c9-b5b6c3730170 Animation: Player gives Gribbo gold Node context: overjoyed - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description > null
0:0 - He looks weak. Sick, even. He won't last long in there. uid: 6cca8a7e-7a00-33c5-4afc-260c02806745 = Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - Keep him safe. Listen to him coo. 'Til I gets hungry or some such. uid: 6e34da8e-a3c1-81d8-f852-1ee9ca992a0f Node context: explaining as if to an idiot > What's it to ya?
0:0 - Withholding prisoners? Your boss won't be happy to hear that. uid: 7cdbad65-2040-f660-af88-0bbb861cbf15 - 0 Check flag(s) (Local): true - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenRead - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenReaddescription > What?! I... I ain't. Minthara don't give a cake what you think.
- Roll failure - null uid: 80d05c29-3823-9238-be54-dc15942dace8 > null
0:0 - Sorry for what? Stupid ranga. uid: 8c423cc8-3ca9-8a41-9e69-38df4038a6a2 Cinematic: Node context: hard g on ranga (RAN-GAH) - obstinately deflecting a threat === END NODE ===
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 93892dcc-7578-0dd4-0435-6d4d80a90d24 Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > null
- Roll sucessful - null uid: 955b00e4-a015-2155-80b5-47ba68ccf73f > null
0:0 - Your pet is actually a rather famous writer. uid: 994d95aa-b4c9-a837-38e9-75d9460e4ffa - 0 Check flag(s) (Global): true - GLO_Volo_HasMet - GLO_Volo_HasMetdescription > Him?
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 9f5db565-8c8d-921f-096d-7cbef0eb0ade Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > null
0:0 - Offer a bulging bag of fake gold. uid: a3785423-9a4f-6fbd-1fcd-08b34e53d6ab - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) > Eh! I could buy a bagoolion pigeons with that much!
0:0 - THE HELLS DID YOU SAY TO ME?! 1:0 - Watch your tongue, or I'll take it. uid: a6bacec8-b098-cbd4-abe7-613915ccdc15 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Huh?! It were right in my pocket... someone musta nicked it! Bloody maggots. uid: a853a77a-f2e6-0d84-1cb7-6a9a1d0f24c0 Animation: Gribbo looks for object in pockets Node context: shocked to have been pickpocketed - 0 Set flag(s) to (Global): true - GOB_VoloBallad_State_GuardGaveVoloToPlayers - Volo guard let players do whatever they want with Volo === END NODE ===
0:0 - Leave. uid: a867bb0c-93d2-4fef-d661-cebc0bcb4176 === END NODE ===
0:0 - Please. You ain't got that much. Look at that state of you. uid: ab8334fb-e5d8-8213-22df-de59faa83d5e Node context: sneering - 0 Check flag(s) (Script): false - This flag template was not found somehow... -
0:0 - I was admiring him. I'd like one of my own. uid: ac640f04-b0f1-572f-5f6a-f1f780c138bd > Then catch one on your own.
0:0 - Eh! I could buy a bagoolion pigeons with that much! uid: b2719d4a-828a-b340-859c-34c2ffbac46f Animation: Player gives Gribbo gold Node context: hard 'g', 'bag-oo-lee-un' - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description > null
0:0 - Bah. Just take him, if you care so much. See if he'll sing for the likes of you though. Bloody fink. uid: b6e766ea-0706-711b-f900-7b5eba3af8f5 Cinematic: Node context: bitter and sad > null
0:0 - Ehh, he don't mind. Keeps him safe from me mates! Raids make 'em rabid. uid: c01bd793-2474-7448-af89-759caef0f80c Node context: reassuring herself as much as us > null
0:0 - Oh well. uid: c531ab36-57ee-a26d-b644-7bbf99fc0906 Cinematic: Node context: with a shrug === END NODE ===
0:0 - See? You couldn't take care of him proper anyway. uid: c684c1d3-8bdf-0ab4-27c3-84f4fa5fdab1 Node context: annoyed > null
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: c908041a-0a9a-f928-6ad5-6892878e130e Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > null
0:0 - This ranga better not go yappin' 'bout my pigeon. I shoulda turned him over to Minthara by now, but he's such a nice little pigeon. uid: c95358bf-6b62-442c-d304-34d72c2fc5da Cinematic: Node context: internal monologue as we read her mind - 'ranga' with a hard g (RAN-GAH). defensive - 0 Set flag(s) to (Local): true - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenRead - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenReaddescription
0:0 - Pigeon's worth more'n that times a bagoolion. uid: cef4b0e2-c0cb-f6b0-cb4d-d1088b10958f Node context: hard 'g', 'bag-oo-lee-un'
0:0 - Eh! I could buy a bagoolion pigeons with that much! uid: d10a4978-b6aa-27c8-1183-49d13b8eceed Node context: hard 'g', 'bag-oo-lee-un' > null
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: d9a7f089-8d41-65f0-8d87-05ecaa81ea97 Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > null
0:0 - Take him for a jog, why don't ya. And don't let the lads snatch him up. No tellin' what they'll do to him. uid: e5c3553b-0670-8b71-ea25-53ab0cea8445 Cinematic: Node context: friendly > Bring him back when he's all tuckered out.
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: ecd25ae9-f19d-8299-c299-957c51735f1d Animation: React to tadpole Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > null
0:0 - You funnin'? Pigeon don't take a kra-kra for that much. uid: ed3e4a9f-1625-16a4-6f3c-c42f8049ff8b Node context: irritated and amused: 'kra-kra' pronounced 'craw-craw'. Means poop.
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: ede723c5-964e-7dc9-0b21-c67b4fa0a545 Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > null
0:0 - Read her thoughts. uid: effc7f5c-929d-fe24-0229-6626d4dabdf2 = Roll (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenRead - d5b83b1a-a4b2-b5d9-5cfa-7159a535dc8c_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - Erm...Pidge. uid: f80fc9ae-cafe-ccb4-1ca4-abed96f9ae59 Node context: thinking on the spot - 'Pidge' is the name she's just come up with for her captive (pronounced as the first syllable of 'pigeon')
0:0 - *A shiver runs across your mind... You feel sated.* uid: fc8afa88-3174-cff9-fb11-f479ec288eed Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Here's the key. Pigeon's all yours. > Here's the key. Pigeon's all yours.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_VoloBallad_Guard.lsj Synopsis: Drunk, excited goblin who's guarding Volo and forcing him to sing even though Volo's no singer.
0:0 - Shove off. uid: 9a21675c-3c48-c085-b948-393d4ee355b2 Node context: Volo is gone; Guard has no real function so is just a mean, stupid drunk. - 0 Check flag(s) (Global): false - GLO_Volo_State_AtGoblinCamp - GLO_Volo_State_AtGoblinCampdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Torture.lsj Synopsis: One of the goblins is torturing a prisoner, either to find out where the grove is, or just because he wants to. The player can try to get rid of him - if Shadowheart is present, she gives some advice on how to do so. If Shadowheart is the avatar, she has unique options criticising the goblin's techniques.
0:0 - Trim those gnarly toenails. 1:0 - Rip off a toenail with a pair of tongs. uid: 00e6fdce-ad9b-9584-f96f-e218e3310081 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Dialog): true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription > null
0:0 - This looks interesting - let me put him through his paces. uid: 040b180c-e3c8-6a34-93ba-3eeb9ba5c9da - 0 Check flag(s) (Global): false - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription - 1 Check flag(s) (Tag): false - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) > null
0:0 - The git tried t' keep the location of 'is little adventure friends a secret. Made us look real stupid. uid: 064a366f-b31c-424b-3926-632fbdfa686c Node context: a little sour at the memory - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > null
0:0 - Please. We've got some tongue-looseners in the fire if you want 'em. Uhm. We'll leave ya to it! uid: 06c14452-4259-5793-e03a-3cbc80886a09 Cinematic: Node context: He's talking to someone who is far above him in rank. He's aftraid they will kill him if they decide he isn't doing a good job, so he wants to flee. - 0 Set flag(s) to (Object): true - GOB_Torturers_Goblet_Inclusion_Start - > Come Grush, let's go. I don't think I got the stomach for this.
0:0 - The git snuck in 'ere with 'is mates, lookin' for some forgotten thing. Said they ran to some kinda grove. uid: 098bbcc8-00d0-a4a2-89a1-79148370ab43 - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > 'E doesn't wanna tell us where it is, but he can't resist forever.
0:0 - 'E doesn't wanna tell us where it is, but he can't resist forever. uid: 099391d9-c79c-7578-7247-b35b7ea0c2cb Node context: Looking forward to torturing the adventurer some more. - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > 'Course, now that you're 'ere... we'd gladly let ya take over!
0:0 - P-please, stop... uid: 0ba8f293-3164-65e2-b150-8e86c9b4ba5a Animation: Goblin raises a club Cinematic: The goblin raises a club, ready to hit the adventurer, but then notices the player and stops. Node context: scared, he's being tortured. > Oh, a drow? I - I didn't see ya there. > null
- Roll failure - null uid: 0d954097-2084-c897-c906-7516ea0975df > null
0:0 - Just... don't be too rough, maybe? Moonrise Towers might still want to take 'im. uid: 0f8d8541-627d-cdb8-deb5-575bf0a2d769 Cinematic: Node context: He's afraid because he's talking to someone of a much higher rank. - 0 Set flag(s) to (Global): true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers. - 1 Set flag(s) to (Object): true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription === END NODE ===
0:0 - What, you shy or something? Fine! Muck it up and the drow'll have your head. uid: 15f25efb-5748-d2e6-5c05-88cfa5d7887c - 0 Set flag(s) to (Object): true - GOB_Torturers_Goblet_Inclusion_Start - > null
0:0 - AARGH! P-please, we... t-to the east. uid: 16bad061-ce5d-fb3b-a180-dd00c7e08b7d Cinematic: Node context: He's been tortured so badly he's going to lose consciousness soon. - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > P-past the ruins and... the bridge. They c-covered the gate with ivy...
0:0 - BEG for mercy. BEG! BEG! 1:0 - Would you like to start begging for mercy now, or...? uid: 1b4d752c-c43c-f7c8-7252-73b6f6f2b96d - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription > Go... die.
0:0 - *A shiver runs across your mind... You feel sated.* uid: 1e72173d-93c2-1a07-3f07-bac741ceffe0 Animation: Player reaction to tadpole - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!
0:0 - Come Grush, let's go. I don't think I got the stomach for this. uid: 20d301e6-dff9-70fd-b7fb-f68d0513590c Cinematic: Node context: Quetly. He's talking to his friend, and doesn't really want the player to hear. - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - Damn it! Dunno why Minthara hasn't killed us yet, but it ain't gonna last. uid: 23173a34-1ff2-65ad-7dd7-0bf6afa25de9 Cinematic: Node context: He's annoyed. Someone was first in finding out where the grove is, which means he failed, which could have turned out really badly, but he blames all this on the adventurer. - 0 Set flag(s) to (Local): true - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenRead - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenReaddescription > One mistake and she'll have our heads. All because this stupid dimwit didn't wanna talk.
0:0 - Why are you torturing him? uid: 238342c0-2f75-e854-9d75-ac84642b7f3e - 0 Check flag(s) (Dialog): false - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription - 0 Set flag(s) to (Dialog): true - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription > null > The git didn't wanna work with us. Tried t' keep the whereabouts of 'is gang a secret.
0:0 - He needs to die slowly, PAINFULLY. So keep yer amateur hands off him, or you're next! uid: 23b7781a-ae67-57bf-db2f-d39aeabf7d86 Cinematic: - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > null
0:0 - A human torturin' a human? HA! I'd like to see that. 1:0 - Bloodthirsty, ain't ya? HA. Go on then: make 'im scream. uid: 278948d0-a349-7526-d348-27e63f12ea86 Cinematic: Node context: looking forward to it. - 0:0 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.) - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > We know all about 'is secret hideout by now, so let's see what else ya can make 'im say.
0:0 - Don't let yourself fall further into this pit. Attack the goblins and save him. 1:0 - Attack the goblins. uid: 2bd8aabc-0b3b-117f-7d99-086fb20dfa7e - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| > What...? You fool!
0:0 - *The stench of charred flesh wafts over you.* uid: 2d3ad22c-122f-ce7a-8517-e9031f4522cf Animation: [Player] picks up hot poker. [PLAYER] presses hot poker into liams thigh (on torture rack) Cinematic: Player presses poker into liam > Aargh! S-stop! Please... s-stop this!
0:0 - Oh. You're back. Uh - he's all yours. uid: 2e2e28b9-6e08-8822-8a75-c570d2c00a49 Cinematic: Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to. - 0 Check flag(s) (Dialog): true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - One mistake and she'll have our heads. All because this stupid dimwit didn't wanna talk. uid: 2ed05a04-92a0-669f-1a8a-e5f315ae4b85 Cinematic: Node context: He's annoyed. Someone was first in finding out where the grove is, which means he failed, which could have turned out really badly, but he blames all this on the adventurer.
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 306481ae-256c-a746-d4a3-27805267f561 Animation: Player reaction to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!
0:0 - What? You think you can order me around? Get lost 'fore I beat ya to a pulp. uid: 30918600-357e-603d-eb3c-2af9f5d12bc0 Node context: challenging. He doesn't expect you to dare hurt him. - 0 Set flag(s) to (Global): true - GOB_Torturers_Failed - === END NODE ===
0:0 - 'Course, now that you're 'ere... we'd gladly let ya take over! uid: 321c9c5a-0f17-37cd-1932-0bfe77f0f905 Cinematic: Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to. - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
0:0 - Orders from Minthara. You wouldn't question her, would you? uid: 32a5b0b5-1ba5-2980-77ba-ae43d26e40c3 - 0 Check flag(s) (Local): true - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenRead - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenReaddescription - 0 Set flag(s) to (Object): true - GOB_Torturers_Goblet_Inclusion_Start - > I - I wasn't! I didn't know! C'mon, Grush, let's go! > null
0:0 - Leave, both of you. uid: 353049b1-a011-e248-21d8-294429b2617f - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - O-of course. Uhm - but maybe not this club. It ain't worthy of you drow types. uid: 35c998cf-f555-4173-70cc-ccae9f466173 Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to. They asked him to give him his club so they can torture the prisoner, but he doesn't want to give that exact club since he thinks it's too lowly for the player. > But there's some tongue-looseners in the fire, if you want 'em! We'll leave ya to it.
0:0 - And 'e was just about to scream. Get out. Out! uid: 413d4dc8-65dc-4271-5e15-124b684977fe Cinematic: - 0 Check flag(s) (Dialog): true - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription - 1 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription - 0 Set flag(s) to (Global): true - GOB_Torturers_Failed - === END NODE ===
0:0 - Say we'll take over. His work is sloppy; he'll kill the prisoner too quickly. uid: 48128627-64d9-bfeb-3cf0-6cd90bd9c4d2 Node context: A discreet whisper of advice in the player's ear, trying to get a goblin torturer to leave. - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_Knows_ShadowheartAdvice - GOB_Torturers_Knows_ShadowheartAdvicedescription > null
0:0 - What d'ya think you're doin'? Ya tryin' to get into my head? I'll teach ya! uid: 482ee8c2-2c99-dcf7-dcf4-8a0f997f894d Cinematic: Node context: he's angry the player tried to read his mind. - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
null uid: 49e576df-ef3f-03e6-5389-5160abaee44a - 0 Check flag(s) (Tag): true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing. > null
null uid: 4c865ac4-7c87-da80-f1e2-bd683cf1b882 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_TorturedWithGoblins - The Dark urge tortured in the goblin camp > null
0:0 - Read the goblin's thoughts. uid: 54132f75-74b4-29d2-311f-44f8d5f17a67 = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenRead - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - Gah. Whatever. I was gettin' thirsty anyway. uid: 58114e71-ec22-035a-0c80-2572ad8bf586 Node context: still a little displeased. - 0 Set flag(s) to (Global): true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers. - 1 Set flag(s) to (Object): true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription === END NODE ===
0:0 - Come to see yer friend, have ya? Come an' join 'im, if ya like. uid: 64acd3ab-7e0f-3b5a-ec53-56213afc979a Cinematic: Node context: First time the goblin sees the player. He doesn't know who you are, so he's making assumptions. - 0 Check flag(s) (Dialog): false - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription > Say we'll take over. His work is sloppy; he'll kill the prisoner too quickly.
0:0 - That all ya got? Bein' soft ain't gonna make 'im scream. uid: 6ae6d626-ec3d-3470-9cdd-b98d95acebdb Cinematic: - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > null
0:0 - An' we got what we needed. Ya weren't 'alf bad, for a human. Drow'll be happy when she hears it. 1:0 - An' we got what we needed. Ya weren't 'alf bad, for a dwarf. Drow'll be happy when she hears it.
2:0 - An' we got what we needed. Ya weren't 'alf bad, for an elf. Drow'll be happy when she hears it.
3:0 - An' we got what we needed. Ya weren't 'alf bad, for a half-breed. Drow'll be happy when she hears it.
4:0 - An' we got what we needed. Ya weren't 'alf bad, for a tieflin'. Drow'll be happy when she hears it.
5:0 - An' we got what we needed. Ya weren't 'alf bad, for a halflin'. Drow'll be happy when she hears it.
6:0 - An' we got what we needed. Ya weren't 'alf bad, for a gnome. Drow'll be happy when she hears it.
7:0 - An' we got what we needed. Ya weren't 'alf bad. Drow'll be happy when she hears it.
uid: 6b640756-9ae3-d95b-5215-543722a56951 Cinematic: - 0:0 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription - 0 Set flag(s) to (Global): true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) true - GOB_HappyTorturers_Event_ClearSpearOwnership - GOB_HappyTorturers_Event_ClearSpearOwnershipdescription === END NODE ===
0:0 - That all ya got? Bein' soft ain't gonna make 'im talk. uid: 6bafa604-2284-765e-e636-726a15aabcad Cinematic: Node context: He's urging you on to use more gruesome torture tactics. - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > null
0:0 - C'mon. Scream. SCREAM OR BEG. uid: 6dad755f-3d8b-ad34-e040-e4360d2f7caa Cinematic: The goblin raises a club, ready to hit the adventurer, but then notices the player and stops. Node context: He's torturing an adventurer and getting sadistic pleasure from this. - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > Oh. You're back. Uh - he's all yours. > null > null
0:0 - Oh, a drow? I - I didn't see ya there. uid: 6e2c9e38-f8fa-5dd2-7f7f-ac2bdaa71a41 Cinematic: Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to. - 0 Check flag(s) (Dialog): false - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription > Please. Uh. If you wanna have a try?
0:0 - 'Ere to see yer friend, have ya? Come an' join 'im, if ya like. uid: 72fc1cb2-f916-eb81-fa9a-34c29da36d1a Cinematic: - 0 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription > null
0:0 - So now we're makin' sure this lad regrets not tellin' us. uid: 7545aa50-6ceb-2ace-67c6-cd22367a4321 Node context: deriving sadistic pleasure from this.
0:0 - No. NO! Why won't 'e speak?! The drow's gonna kill me if I can't make 'im talk! uid: 7b0a6105-9c1e-ecf4-0f6f-b0b453757cef Cinematic: Node context: a little panicked. - 0 Set flag(s) to (Local): true - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenRead - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenReaddescription
0:0 - Crack his kneecaps like eggs. 1:0 - Smash a club into his knee. uid: 7d725bbd-6436-d5d6-b4db-5b264e134749 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Check flag(s) (Dialog): true - GOB_Torturers_BurnedThigh - GOB_Torturers_BurnedThighdescription - 0 Set flag(s) to (Dialog): true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription > null
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 7f1d0ea6-410b-bb26-0e56-8a1c619ea1e6 Animation: Player reaction to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!
null uid: 7f707567-349a-67e5-31d1-d5aff506488e - 0 Set flag(s) to (Object): true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription === END NODE ===
0:0 - So now we're teachin' 'im 'is place. 'Course, now that you're 'ere... we'd gladly let ya take over! uid: 80984dad-0339-623e-6b73-8813e3e34204 Cinematic: Node context: grovelling. He's scared of the player.
null uid: 869eec41-c62a-4347-16a0-0c4d6893a3f3 - 0 Check flag(s) (Tag): true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing. > null
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 89497ab5-7969-7163-8829-e255147f629c Animation: Player reaction to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!
0:0 - Get lost - 'less ya want to get whipped, too. uid: 89cadc42-b156-6278-073a-b2da0b21cdf3 - 0 Set flag(s) to (Global): true - GOB_Torturers_Failed - === END NODE ===
0:0 - AARGH! P-please, why... s-stop... pl...ease... I - uid: 90820129-e970-9309-fdff-e5f36fda0e90 Cinematic: The adventurer faints in the middle of the node. - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > Look at 'im! You got 'im good.
0:0 - Well, party's over. No fun kickin' a beaten dog. Let's go. uid: 92e16e01-78a4-7c7c-d6ca-60c2d71a24f9 Cinematic: Node context: He's disgusted and disappointed that the adventurer fainted so soon from being tortured too much. - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription - 0 Set flag(s) to (Global): true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription true - GOB_HappyTorturers_Event_ClearSpearOwnership - GOB_HappyTorturers_Event_ClearSpearOwnershipdescription === END NODE ===
null uid: 93bf4085-cbff-3636-2238-43141044aa9a - 0 Check flag(s) (Tag): true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing. > null
null uid: 95495f5b-36e5-7a38-963a-c9a08dde7231 - 0 Check flag(s) (Tag): true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing. > Argh! Please, s-stop!
0:0 - Scrawny thing like you? I'll believe that when I see it. 1:0 - You? I'll believe that when I see it. uid: 971a7417-0bd8-eb38-7d31-65b0d77094ea Cinematic: Node context: a bit mockingly - 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0:1 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) - 0:2 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) > Then shut up and watch. > null > null > I'm a little out of practice. Another time. > Attack the goblins.
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 9af909a1-dd42-12ca-82c1-08139f571305 Animation: Player reaction to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!
0:0 - No! P-please, why... s-stop... pl...ease... I - uid: 9b0d353d-57fa-7cd8-dc86-193044377959 Cinematic: The adventurer faints in the middle of the node. Node context: He's been tortured so badly he loses consciousness at the end. - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription - 1 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription - 0 Set flag(s) to (Object): true - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription > Look at 'im! You got 'im good.
0:0 - What... what are you? uid: 9bff3604-3814-42f9-929f-f8495a9b5faa > Go... die.
0:0 - But there's some tongue-looseners in the fire, if you want 'em! We'll leave ya to it. uid: 9e0aa6bf-6e1a-2fe8-2299-5bfaac90e2b3 Node context: He just refused the player (who is much higher rank and potentially very dangerous) his own club, but is quick to suggest some other weapons he thinks are better suited. - 0 Set flag(s) to (Object): true - GOB_Torturers_Goblet_Inclusion_Start - > Come Grush, let's go. I don't think I got the stomach for this.
0:0 - C'mon Grush. There might still be a slurp o' ale to be had. uid: 9ecf29c1-5fd8-af9c-80f4-109b93ae820e Cinematic: - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - Should've sent 'im to Moonrise with the rest, for all the good he's been. uid: a0d77632-88c7-9ae1-3e31-eedd8dccb5c1 Cinematic: Node context: Kind of mumbling, still displeased. - 0 Set flag(s) to (Global): true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers. - 1 Set flag(s) to (Object): true - GOB_Torturers_Persuaded - GOB_Torturers_Persuadeddescription === END NODE ===
0:0 - You are about to have the best day of your miserable life! uid: a1c40107-e17d-97a6-3f0a-b86c966e460f - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > What... what are you?
0:0 - I - I wasn't! I didn't know! C'mon, Grush, let's go! uid: a21d678b-23fd-e7d7-d7ed-07bb52cfd84e Cinematic: Node context: We basically accused him of treason, which could mean his head. - 0 Check flag(s) (Script): true - This flag template was not found somehow... - > null
0:0 - Nice rack. uid: a2c3d2c5-8c27-ff3f-ee0c-8424148b10b6 - 0 Check flag(s) (Dialog): false - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Dialog): true - GOB_Torturers_AskedWhatTheyAreDoing - GOB_Torturers_AskedWhatTheyAreDoingdescription > The man on it is a bit short though, don't you think 'e could be longer?
0:0 - *The prisoner smiles through the pain, then spits in your direction.* uid: a357471f-fa34-64e0-366f-947da6cedcd5 Animation: [Liam] on turture rack, spits down on player Cinematic: > Burn in every Hell.
0:0 - What...? You fool! uid: a681f573-a513-1666-92cb-484e8783c016 Cinematic: Node context: Surprised and angry, the player suddenly pulled his weapon on the goblin to attack. - 0 Set flag(s) to (Object): true - GOB_Torturers_Hostile - GOB_Torturers_Hostiledescription === END NODE ===
0:0 - Crack his kneecaps like eggs. 1:0 - Smash a club into his knee. uid: a6eb4996-bb88-3018-2881-6158997cd8d4 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Check flag(s) (Dialog): false - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription true - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription > null
0:0 - I wanted to join in on the fun - let me put him through his paces. uid: a7bd7c31-6947-374e-6fbb-9cf6ad082e7c - 0 Check flag(s) (Global): true - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription - 1 Check flag(s) (Tag): false - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) > null
0:0 - Your boss sent me. He wants the prisoner intact. uid: a8999149-aa40-8d87-51b3-21dbec10e111 = Roll SkillCheck Deception (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = - 0 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null (roll sucessful) > null (roll failure)
0:0 - M-my drowness, if you wanted a try at torture, you only had to say so! uid: a9efdbbe-f42e-3c78-7874-3daba0527bcd Cinematic: - 0 Check flag(s) (Global): true - GOB_HappyTorturers_Assaulted - GOB_HappyTorturers_Assaulteddescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - And 'e was just about to talk. Get out. Out! uid: abd3b1de-3004-1abc-3b3a-1a776c0816d8 Cinematic: - 0 Check flag(s) (Dialog): true - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription - 1 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription - 0 Set flag(s) to (Global): true - GOB_Torturers_Failed - === END NODE ===
null uid: ac13e0a8-4e14-ad09-b01b-a4449aabd88b - 0 Check flag(s) (Tag): true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing. > null
0:0 - But nooo! Ya gotta keep silent, don'tcha? Where'd they flee to, ya stubborn RAT? uid: afc54313-e42f-6558-7c7c-a7cae2379025 Cinematic: > P-please, stop...
0:0 - Leave, both of you. uid: b0726886-32a9-091e-8e5e-93986502be4e = Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - ...caress his thighs with the poker's warmth. 1:0 - ... press a red hot poker against his thigh. uid: b3035be5-9383-0c36-280c-ac2eb2c9eca5 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Dialog): true - GOB_Torturers_BurnedThigh - GOB_Torturers_BurnedThighdescription true - GOB_TorturedAdventurer_Event_HardOption - GOB_TorturedAdventurer_Event_HardOptiondescription true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription > null
0:0 - Oh. You're back. Uh - he's all yours. uid: b6ccf095-dd5d-f033-b7bf-879656bc6a8b Cinematic: - 0 Check flag(s) (Dialog): true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription - 1 Check flag(s) (Global): false - GOB_Torturers_Failed - - 2 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - 'Ere to see yer friend, have ya? Come an' join 'im, if ya like. uid: b702fce1-0fd5-eec6-9c34-b5d28f6982b0 Cinematic: Node context: First time the goblin sees the player. He doesn't know who you are, so he's making assumptions. - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription > Say we'll take over. His work is sloppy; he'll kill the prisoner too quickly.
0:0 - O-of course! There's weapons in the fire if you want 'em. Uhm. We'll leave ya to it. uid: b949943c-051e-1253-70be-1f06ded56b72 Cinematic: Node context: He's talking to someone who is far above him in rank and could easily kill him if they wanted to. - 0 Set flag(s) to (Global): true - GOB_HappyTorturers_Event_ClearSpearOwnership - GOB_HappyTorturers_Event_ClearSpearOwnershipdescription - 1 Set flag(s) to (Object): true - GOB_Torturers_Goblet_Inclusion_Start - > Come Grush, let's go. I don't think I got the stomach for this.
0:0 - S-sorry, ma'am, I didn't realise! He's all yours! 1:0 - S-sorry, sir, I didn't realise! He's all yours! 2:0 - S-sorry, I didn't realise! He's all yours! uid: ba8452e8-650e-6e7e-217f-d144392cdf1a Cinematic: Node context: He's afraid. He suddenly realises he's been talking down to someone of a much higher rank. - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > Just... don't be too rough, maybe? Moonrise Towers might still want to take 'im.
0:0 - Think you'd fare better? Fine - prove it. uid: bb25967b-f41d-20c8-b68b-c8e68e5bd6e3 Cinematic: > null
0:0 - ... swim out of this spiral of cruelty. Attack the goblins. 1:0 - ... attack the goblins. uid: c20c6888-2001-c959-57a8-9c927d9c6dc1 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Object): true - GOB_Torturers_Hostile - GOB_Torturers_Hostiledescription === END NODE ===
0:0 - Fine. Let me show you what real talent looks like. uid: c363fa6e-fadf-5747-95e6-20f7e0c316fc > null
0:0 - What're you still 'ere for? I said OUT! uid: c4237ff8-24be-e914-0d33-23bc3e7d3c15 Cinematic: Node context: angry and annoyed that the player hasn't left yet after he failed the torture. - 0 Check flag(s) (Dialog): true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription - 1 Check flag(s) (Global): true - GOB_Torturers_Failed - === END NODE ===
0:0 - Go have yourselves a drink. Your boss sent me to relieve you. uid: c4837bb4-9e38-28bd-dcc6-f893cdff2d9f = Roll SkillCheck Deception (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = > null (roll sucessful) > null (roll failure)
0:0 - ... pulverize his shrivelled nethers with the spear-butt. 1:0 - ... smash the butt of a spear into his groin. uid: c6635641-e6de-3715-7470-e473093c1bf7 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Dialog): true - GOB_Torturers_BrokeNose - GOB_Torturers_BrokeNosedescription true - GOB_TorturedAdventurer_Event_SoftOption - GOB_TorturedAdventurer_Event_SoftOptiondescription true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription > null
0:0 - I'm taking over. Your sloppy handiwork is going to kill the prisoner too quickly. uid: ca451315-2c55-bda1-fc88-ebf1c09b1945 = Roll SkillCheck Performance (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Dialog): true - GOB_Torturers_Knows_ShadowheartAdvice - GOB_Torturers_Knows_ShadowheartAdvicedescription > null (roll sucessful) > null (roll failure)
0:0 - *You don't know why, but you are really good at this.* uid: cf6cca98-dbde-2862-8438-0b559a1b450b Cinematic: Dark urge very very happy - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - ORI_DarkUrge_State_TorturedWithGoblins - The Dark urge tortured in the goblin camp > *You never want this perfect moment to come to an end.*
0:0 - Leave. uid: d9796ba6-b0c9-b558-bfc0-7a66582ae8a4 === END NODE ===
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: da7c13e3-6b2c-9384-2e84-af946ea184b8 Animation: Player reaction to tadpole Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!
0:0 - What? That drow think I can't do my job? Go on, let's see how hard you can make 'im scream. uid: db059bb2-21ad-7f63-b214-bab1fe959d7f > No... please!
0:0 - P-past the ruins and... the bridge. They c-covered the gate with ivy... uid: dccb536a-a386-1e87-7348-af684fdfae28 Cinematic: The adventurer faints in the middle of the node. Node context: He has a hard time talking and faints after mentioning the ivy. - 0 Set flag(s) to (Object): true - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Look at 'im! You got 'im good.
0:0 - I need him to bleed, to talk - not to die. So keep yer amateur hands off him, or you're next! uid: e2618d10-0233-e8e1-4703-e6785d0a288f > null
0:0 - Get out, then. Wastin' my time like that. uid: e4e9d164-37c6-2b9f-1244-38671c909794 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Torturers_Failed - === END NODE ===
0:0 - A human torturin' a human? HA! I'd like to see that. Go on, have at it. 1:0 - Bloodthirsty, ain't ya? HA. Go on then: make 'im scream. uid: e5a6229e-afd5-0721-35bf-f6e6689a55b2 Cinematic: Node context: looking forward to it. - 0:0 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.) - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > No... please!
0:0 - Come to see yer friend, have ya? Come an' join 'im, if ya like. uid: e5b91d14-425a-bf35-d2b2-f9fa223a676d Cinematic: - 0 Check flag(s) (Dialog): false - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription - 1 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_HasMet_Spike - GOB_Torturers_HasMet_Spikedescription > null
null uid: edac7040-9beb-b567-374f-a4e462fe62a2 - 0 Check flag(s) (Tag): true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing. > *The stench of charred flesh wafts over you.*
0:0 - Read his thoughts. uid: ef31f20e-ef5c-dc51-c9bd-cb61444d9d5b = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenRead - 50db693e-1d65-b503-8056-99bf936af658_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - I'll take over - unless you want the drow to learn of your failures. uid: f0dec248-f1f9-26ae-a791-34e8ab6730b4 - 0 Check flag(s) (Local): true - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenRead - 3e0cc9b8-f2f1-bd11-5ff7-f347a649c9fc_MindHasBeenReaddescription > null
0:0 - Attack the goblins. uid: f35358b5-8c08-f2cc-b20f-18ac91b2e0f0 - 0 Set flag(s) to (Object): true - GOB_Torturers_Hostile - GOB_Torturers_Hostiledescription === END NODE ===
null uid: f4dc96f4-e4b7-3c0f-fc61-a2931fe1e901 - 0 Check flag(s) (Tag): true - Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_DevotionBrokeOath - Paladin with oath of devotion broke their oath. If character who receives this flags does not have this oath it will do nothing. > null
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: f6812b42-25a3-8132-f632-2d3d41bc6f6c Animation: Player reaction to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > S-sorry, ma'am, I didn't realise! He's all yours! S-sorry, sir, I didn't realise! He's all yours! S-sorry, I didn't realise! He's all yours!
0:0 - We know all about 'is secret hideout by now, so let's see what else ya can make 'im say. uid: f89a23f3-7282-9f41-2840-d8ce2cf71fab Cinematic: Node context: Looking forward to what you're going to do. > No... please!
0:0 - Attack the goblins. uid: fc73f79a-d7cc-1e2f-eb4b-4cc0d2d53706 - 0 Set flag(s) to (Object): true - GOB_Torturers_Hostile - GOB_Torturers_Hostiledescription === END NODE ===
0:0 - I am going to do something so awful it would scare even you to watch. uid: fcf797ab-9763-da02-f5d3-fa0695fa3505 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Oh, I'd like to see you try.
0:0 - Say we'll take over. His work is sloppy; he'll kill the prisoner too quickly. uid: fd2f905f-8b22-9511-1d41-8ee32fb28409 Cinematic: Node context: A discreet murmur. She's got special expertise here and knows how to manipulate the situation. - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_Knows_ShadowheartAdvice - GOB_Torturers_Knows_ShadowheartAdvicedescription > null
0:0 - Like 'e cares. And if 'e did, 'e wouldna sent no outsider to order us around. uid: fd54296b-76cf-650a-5b8a-8db6f4b9ca7d Node context: He's calling the player's bluff. > Get lost - 'less ya want to get whipped, too.
0:0 - Beating him with a club? Really? Sloppy and unoriginal. Stand aside. uid: fdf93264-615d-92af-5147-b73c34335d68 = Roll SkillCheck Insight (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null (roll sucessful) > null (roll failure)
0:0 - Heh. Maybe she'll send you back here to take his place. Then I'll show you what I can do. uid: ff5e2ab3-864d-327b-ec56-92af503b79a6 - 0 Set flag(s) to (Object): true - GOB_Torturers_Goblet_Inclusion_Start - > C'mon Grush. There might still be a slurp o' ale to be had.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Spike_Dead.lsj Synopsis: Speak with dead: goblin torturer in camp. Non-Wyll version.
0:0 - What was your purpose? uid: 09a10d4f-fcaf-803b-0fd6-72b782b71d13 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... gold... blood... Absolute's blessing...
null uid: 1b663cae-37dd-22a9-fa44-a2762f58a288
0:0 - Leave. uid: 22830ee2-c80a-647d-0442-275b3149311e - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 275cd68f-ce8f-1f2c-b00f-3f0d82849ec5
0:0 - ... you... you... youyouyou... uid: 2931a4c4-40b9-b781-c283-fe074bb64143 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise > null
0:0 - ... crush-smash... burn-whip-scream... give pain get answer... uid: 2e638083-a64f-7c40-129f-efa3e6885a1b > null
0:0 - *The corpse does not stir. It will answer no more questions.* uid: 2fcaf8ce-3c31-00f3-1646-4015a3c64ee8 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Tell me about the Absolute. uid: 393eedd2-420d-57ef-5155-71d741391b8c - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... speaks through True Souls... scour the land... find weapon...
null uid: 3ba90514-391c-9f55-c770-27d402dc6cd1
0:0 - *The corpse does not stir. It will answer no more questions.* uid: 3cd54b20-a1e4-56a1-a123-fa87ecb14c71 Animation: Corpse goes limp RS - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - *The corpse seems willing to speak - but not to its killer.* uid: 412fcbad-8108-805e-ae24-bbdbb738d2bc Animation: [Torturer Spike (Corpse)] animates but shakes its head, refusing to speak - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise === END NODE ===
0:0 - Who killed you? uid: 44c711e9-8486-0ce4-0aac-9682ad505f5a - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... you... Blade of Frontiers... seeking your lady... > ... you... you... youyouyou... > ... warrior... had Absolute's touch...
0:0 - Where are you from? uid: 739f200f-1e87-26f1-d007-62c9949b1cb8 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... born here stay here...
0:0 - Are there any valuables hidden nearby? uid: 88d5c186-e8bd-ce68-50c0-2e6d928a46f8 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... bushes outside... kids were playing...
0:0 - Who were you in life? uid: 8c5f79ee-72c1-f295-980b-ddf5110b2192 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... bruiser chief... beat-drum slash-sword... flame-smoke...
null uid: a7a4aba1-20b0-6c4d-9bfe-bff98a3f577c
null uid: aed4e533-d8c9-be47-292b-8bed0512a36a
0:0 - Tell me about your life. uid: b230d919-d42d-44d0-38c0-1f7d4693b9f2 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... crush-smash... burn-whip-scream... give pain get answer...
0:0 - ... you... Blade of Frontiers... seeking your lady... uid: c1e44013-f24a-b767-22ee-21ecdf09bb9d - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise - 1 Check flag(s) (Tag): true - Wyll - |Wyll, the superhero warlock| (The famed Blade of Frontiers, the pride of Baldur's Gate.) > null
0:0 - ... speaks through True Souls... scour the land... find weapon... uid: d035375f-52b2-ff2e-206b-30b1c3410800 > null
0:0 - ... born here stay here... uid: d2f9982f-a6ce-8673-f99e-126ff22cc814 > null
null uid: e3f296ad-d589-d2e2-a562-85588f6316d2
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Spike.lsj Synopsis: The torturer that is/was torturing the adventurer.
0:0 - Torture's over, but ya can get a beer if yer lookin' for some fun. uid: 1b8b059d-3454-f622-dd58-c5d0f7e20f63 Node context: pleased. He watched another player torture the prisoner until the latter fainted. He's in a good mood. - 0 Check flag(s) (Dialog): false - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription - 1 Check flag(s) (Global): true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription === END NODE ===
0:0 - Had a little sadist in ya after all, didn'tcha? uid: 5dd0322e-b225-12a6-d515-c23416dac018 Node context: Cruel and pleased. He watched the player torture the prisoner until the prisoner fainted, - 0 Check flag(s) (Dialog): true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription - 1 Check flag(s) (Global): true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription === END NODE ===
0:0 - Ya still 'ere? Go find the other slaves if ya like hangin' 'round 'ere so much. uid: 72eb3735-99d4-6c47-1210-8306fc576c14 Node context: a little surprised. He's mean because he's mean by nature, not because the player gave him a reason to be. - 0 Check flag(s) (Global): true - GOB_Torturers_State_AfterLongRest - GOB_Torturers_State_AfterLongRestdescription === END NODE ===
0:0 - Bet ya couldn't make 'im sing either, could ya? I'd swear 'e was mute, if I hadn't heard 'im scream so much. uid: ee646b67-6b41-4467-f15c-91ea9ba4bce0 Node context: A little bit boastful. The player sent him away to continue the torture himself, and the torturer doesn't want to lose face because he wasn't able to extract the information from the prisoner. - 0 Check flag(s) (Global): true - GOB_Torturers_State_Persuaded - GOB_Torturers_State_Persuadeddescription === END NODE ===
0:0 - Look who's 'ere. The little party-pooper. At least let me enjoy the beer. uid: f9ea9310-f446-cb72-1d29-88c548a062b5 Node context: Not too pleased. The player forced him to stop torturing the prisoner (and he liked torturing the prisoner). - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription true - GOB_Torturers_State_Persuaded - GOB_Torturers_State_Persuadeddescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Rat_001.lsj Synopsis: Rat in the torture cell who is full of menace and going crazy because of how hungry she is.
0:0 - Let this one be! My prisoner, drow, not yours. Not this one. I am hungry... starving... uid: 0f884f45-8fbb-0a1e-71b8-56e45f719f47 - 0 Check flag(s) (Dialog): false - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription - 1 Check flag(s) (Object): false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription - 2 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription === END NODE ===
0:0 - Rotting - he's rotting. Already turning green... Sweet and juicy, all for me. All for me. uid: 25df3314-cc3d-eec7-ad0e-2858349172ba Node context: She's contemplating eating her old master. She's mad because he didn't feed her. - 0 Check flag(s) (Dialog): false - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription - 1 Check flag(s) (Global): true - GOB_Torturers_State_SpikeIsDead - Spike is dead. Not necessarily killed. - 2 Check flag(s) (Object): false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription - 3 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - *Squeak.* uid: 2ab7406c-af49-46a0-4e13-b625bc2cb620 Animation: [RAT] squeaks - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - *The rat's nose twitches impatiently. Her teeth bite air as though it is flesh, but it doesn't sate her hunger.* uid: 3d1c9289-30ff-e99d-e825-769eaea7a20e - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - Let me kill - let me eat him. Nice, red red prisoner, full of meat. Let me eat - I am hungry, so hungry. uid: 887181e8-fbc6-7ecb-389b-0a6e836d5f67 - 0 Check flag(s) (Dialog): false - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription - 1 Check flag(s) (Object): false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription - 2 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_Rat_001_HasMet - GOB_Torturers_Rat_001_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Rat_000.lsj Synopsis: Rat in the torture cell who is starving because all the prisoners have been carted away.
0:0 - *Squeak!* uid: 40c80a6c-7367-deee-ad9c-afebcbba00a9 Animation: [RAT] squeaks - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - A little bite... he don't look like he'd mind... uid: 478ed66b-16c5-5f13-a6c8-720a2ea7a143 Node context: He's contemplating eating his dead master. - 0 Check flag(s) (Dialog): false - GOB_Torturers_Rat_000_HasMet - GOB_Torturers_Rat_000_HasMetdescription - 1 Check flag(s) (Global): true - GOB_Torturers_State_SpikeIsDead - Spike is dead. Not necessarily killed. - 2 Check flag(s) (Object): false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription - 3 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - Hands off! This one's ours. uid: a70c8d87-a732-ef9f-fc29-747e1466f5b6 - 0 Check flag(s) (Dialog): false - GOB_Torturers_Rat_000_HasMet - GOB_Torturers_Rat_000_HasMetdescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_Torturers_Rat_000_HasMet - GOB_Torturers_Rat_000_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Torturers_Goblet.lsj Synopsis: One of the guards standing next to the torture. He's mean (and a cannibal).
0:0 - I'm watchin' ya. Spike promised that any meat that falls off is mine. uid: 1ee12885-ee10-0be9-ad77-60de767b5538 Cinematic: He's standing a few paces away from the prisoner. Node context: Mean. - 0 Check flag(s) (Dialog): false - GOB_Torturers_HasMet_Goblet - GOB_Torturers_HasMet_Gobletdescription - 1 Check flag(s) (Object): false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription - 0 Set flag(s) to (Dialog): true - GOB_Torturers_HasMet_Goblet - GOB_Torturers_HasMet_Gobletdescription === END NODE ===
0:0 - Keep yer mitts off the prisoner. 'E's mine. MINE. uid: 426f4981-f3e1-40fa-18b3-edb528ceb8ec Cinematic: He's standing a few paces away from the prisoner. Node context: disgruntled and a little crazy. He didn't actually see you do anything, but he's suspicious. - 0 Check flag(s) (Dialog): true - GOB_Torturers_HasMet_Goblet - GOB_Torturers_HasMet_Gobletdescription - 1 Check flag(s) (Object): false - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription === END NODE ===
0:0 - Ya didn't touch my prisoner, didya? 'E's mine. Mine! uid: a2e7a1f8-4816-8ac6-1311-bfd7237b9d3d Cinematic: He might not be standing next to the prisoner anymore. Node context: disgruntled and a little crazy. He didn't actually see you do anything, but he's suspicious. - 0 Check flag(s) (Object): true - GOB_Torturers_State_MovedOut - GOB_Torturers_State_MovedOutdescription - 0 Set flag(s) to (Dialog): true - GOB_Torturers_HasMet_Goblet - GOB_Torturers_HasMet_Gobletdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_TortureredAdventurer.lsj Synopsis: Conversation with an adventurer who has been tortured. The player may or may not have participated in the torture. The adventurer is hurt, tired, and broken.
Note for mocap recording: the tortured adventurer can say most of his lines chained on a bed or free (standing up). Please record everything standing up. Cinematics will handle the lying down state.
0:0 - Get - get away from me! Please! D-don't hurt me! uid: 01e7bf3a-bacc-e85e-e283-89cb71aacc12 Cinematic: The adventurer is free, but barely standing. He shrinks away from the player. Node context: intense fear. The player has tortured the adventurer before, - 0 Check flag(s) (Dialog): true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription - 1 Check flag(s) (Global): true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription > The pain stops when you answer my questions. > I'm sorry - but it was the only way to help you. > null
0:0 - And now they know about the grove. Gods. I - I need to warn them! uid: 05c41903-968e-a2e9-f92f-0f31b1cafe5d Node context: suddenly starting to panick. - 0 Check flag(s) (Global): true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription
0:0 - *The battered man lies crumpled on the ground, unconscious.* uid: 06c71cfa-e913-55ee-b240-4c149886a45d Cinematic: - 0 Check flag(s) (Global): true - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious - 1 Check flag(s) (Object): true - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription > Pour a healing potion into his mouth. > null
0:0 - Exactly. You're no use to me - so rot down here for all I care. uid: 07e21ae8-4e7c-0858-a873-367b753cf251 - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription > No... no, please! They'll kill me!
0:0 - What - what are you doing? G-get away from me! uid: 08d77f8e-7cb9-ac54-ff20-88499dffbb7a Cinematic: Node context: Scared - after being tortured by the player and being told that it was for his own good, the player also tried to read his mind. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_Knows_FailedMindRead - GOB_TorturedAdventurer_Knows_FailedMindReaddescription - 1 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_FailedPersuasion - === END NODE ===
0:0 - Read his mind. uid: 125c2737-aac2-c4c6-bfa2-8e4a6826b68e = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - Nnnearrgh! You said on three! uid: 127ab080-639b-da2c-2c9d-ee2840b35720 Cinematic: Node context: A cry of pain and outrage as someone breaks your thumb in a bid to free you. > null
0:0 - *But was it truly nothing? The pain gripped you tight, robbing you of all composure for a moment...* uid: 14c26198-0259-4c0a-b8c5-66d92e9a6bf0 Cinematic: Default pose/Shadowheart no longer being affected by the pain of the incurable wound. > null
0:0 - Th-the grove. To the east. They wanted to know where we came from. They'll k-kill everyone. Please... get me out of here. uid: 1b375304-135d-0eab-a3ea-102377b8b20f Cinematic: Node context: he realises the goblins are planning to kill everyone in the grove. He begs the player to free him. - 0 Set flag(s) to (Global): true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - Ngh... it hurts... uid: 1c321f54-e728-4137-a19f-c799e254018b Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose. - 0 Check flag(s) (Global): false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear. true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA - 1 Check flag(s) (Tag): false - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares. > I sh-should be able to make it to the grove on my own. They need to know they're in danger.
0:0 - G-get away! Please, no more! uid: 23b7691e-8935-f87a-7635-f3a97a291a1c Animation: Liam shackled torturers rack Cinematic: His back is against the wall, arms bent at the elbow and shackled against the wall on either side of his head. Node context: afraid. The player has tortured him before. - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription false - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription - 1 Check flag(s) (Global): false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription > The pain stops when you answer my questions. > I'm sorry. I only did it to help you. > null
0:0 - No... no, please! Please! They'll kill me! uid: 2992a916-2149-8bf5-17f9-b718b630dfe0 Cinematic: Node context: The player is leaving him behind.Hhe's afraid he'll be eaten by goblins if he stays here. === END NODE ===
0:0 - ... b-but they ambushed us. I didn't think a pack of goblins could be so... so efficient. uid: 2c124cb9-5704-fa11-ee69-de0df00299e3 Cinematic: Node context: Shuddering at the memory. These goblins behaved differently than the ones he's used to fighting, and overpowered his party. - 0 Set flag(s) to (Global): true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription > An artefact? What does it do? > Where are the goblins hiding it? > null > null > null
0:0 - Relax. I'm not going to leave you here. uid: 306e3135-4761-70bc-c59c-b425ac0b3906 - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription - 1 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_PromisedToFreeNoParty - GOB_TorturedAdventurer_State_PromisedToFreeNoPartydescription > Th-thank you! Thank you so much!
0:0 - B-Brian had instructions, but... the g-goblins got him. They - they said they'd e-eat him... uid: 30a8613f-82ba-2b1e-0a9d-c601483d33cb Cinematic: Node context: he's shuddering at the memory and realizes this could be his fate as well. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription - 1 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 2 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Please! F-free me. Y-you don't need me anymore. > P-please, these shackles... I... I don't want to die!
0:0 - One more question: what happened to the druid? uid: 315f3dae-dfe2-5ee6-496c-fa445c04e3f8 - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription > Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
0:0 - Please - get me out. uid: 34e4c094-0147-ef55-b8a9-7446cadd6e44 Animation: Liam shackled to bed/rack Cinematic: His back is against the wall, arms bent at the elbow and shackled against the wall on either side of his head. Node context: urging the player on to find the key to free him. He's hopeful. - 0 Check flag(s) (Dialog): true - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription - 1 Check flag(s) (Global): false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription > null > How did you end up here? > null > Tell me: have you seen a druid called Halsin? > null > null > null > null > Seize one of his hands and break his thumb. > null > null
0:0 - And yet you're still alive. Stop whining. uid: 35e96ca3-42bf-4111-a612-142af65d624a = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - DON'T TEMPT ME. 1:0 - Might be tempted - unless you do as I say. uid: 37f7aa4f-b34e-263d-36e7-1f9e36da9532 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Hang on, I'll get you free. uid: 3895c3e3-9a57-4a14-8b24-8066a5151bb1 - 0 Check flag(s) (Global): false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription - 1 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_PromisedToFreeNoParty - GOB_TorturedAdventurer_State_PromisedToFreeNoPartydescription > null
0:0 - *The man coughs hard, but his eyes shoot open and the colour returns to his cheeks.* uid: 3a6cd9ee-98b1-4595-6e8e-aaa7b8309dc4 Animation: Player pours healing potion into Liam's mouth, Liam in shackles coughing Cinematic: - 0 Set flag(s) to (Global): true - GOB_TorturedAdventurer_Event_RemoveHealingPot - - 1 Set flag(s) to (Object): false - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription > null > null
0:0 - That's all I know! Please... g-get me out of here! uid: 3bdb23f9-0088-fcbb-7d60-d70e17664e28 Cinematic: Node context: panicked - he's afraid he'll be eaten by goblins if he stays here. > null > null > null > Keep trying. You'll figure it out.
0:0 - Y-you could've killed them! Just... just leave, please! uid: 3c45e74d-2a49-66d7-1efb-110a57e08c78 Node context: Desperate and incredulous - the player told him the only way to get rid of the goblins was to torture Liam. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription - 1 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_FailedPersuasion - === END NODE ===
0:0 - Are you mad? Just... just leave, please! uid: 3ea416af-4bb7-5563-bb63-befef49402de Cinematic: Node context: The player told him that even though he tortured him, he's still alive, so he'd better be grateful. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription - 1 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_FailedPersuasion - === END NODE ===
0:0 - I'm sorry. I only did it to help you. uid: 3ed8b91b-556d-4b94-bc03-f0a6a9488461 - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription - 1 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_PromisedToFreeNoParty - GOB_TorturedAdventurer_State_PromisedToFreeNoPartydescription > Help? You... you could have killed me!
null uid: 416494f7-5225-eead-0a54-d56ca5282ba4 - 0 Check flag(s) (Global): true - ORI_Shadowheart_Knows_WoundSuspicion - Shadowheart suspects her wound false - ORI_Shadowheart_Knows_IncurableWound - Seen Shadowheart's incurable wound false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear. true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares. > Try to understand what's happening. > Silently petition Lady Shar for guidance. > It was nothing. Put it out of your mind.
0:0 - He j-just said some wizard called Lorroakan would reward us if we found it. That's all! uid: 41710df0-6295-f3c7-1c0b-68b70b2475df Cinematic: - 0 Set flag(s) to (Global): true - GLO_AdventurersQuest_Knows_AboutBounty - GLO_AdventurersQuest_Knows_AboutBountydescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - Use the key to unlock his chains. uid: 42959e1e-9721-0f85-3323-8f028e1d6925 - 0 Check flag(s) (Global): false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 1 Check flag(s) (Object): true - GOB_Torturers_State_HasKey - Player has the key to prisoner's chains > *The lock clicks and opens.*
0:0 - I... I can't. I'm sorry, I just... I can't bear any more. uid: 495efbba-fc7a-7fa7-8607-f9f5145903d0 Cinematic: - 0 Set flag(s) to (Dialog): false - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccess - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccessdescription > null
0:0 - Fine. Just... what do you want? uid: 4a025518-021a-0962-6d05-4a68c17a5c60 Node context: He isn't happy, but just wants to get this over with. > null
0:0 - I know about the grove. That's not why I'm here. uid: 50782399-ba88-7aaa-b011-336c2231cf3e - 0 Check flag(s) (Global): true - DEN_PartyProgress_EnteredGrove - At least one player entered the grove > Th-then why?
0:0 - Are you hurt? uid: 512bee80-3cef-eeeb-9790-a66f999edb92 - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_WasMean - GOB_TorturedAdventurer_WasMeandescription false - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription false - GOB_Torturers_AssistedForFun - GOB_Torturers_AssistedForFundescription > I... I don't think I can move my arm.
0:0 - P-please... please l-let me out! Th-there's no reason for this! uid: 5143e9f3-0f85-3ced-1718-151c416fd499 Animation: Liam shackled to bed/rack ST Cinematic: His back is against the wall, arms bent at the elbow and shackled against the wall on either side of his head. Node context: Pleading, but without hope. The player talked to him before, but didn't promise to free him. - 0 Check flag(s) (Dialog): true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription false - GOB_TorturedAdventurer_PromisedToFree - GOB_TorturedAdventurer_PromisedToFreedescription - 1 Check flag(s) (Global): false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription > Tell me where this hideout is. > null > The Nightsong. What does it do, exactly? > null > null > null > null > null > null > null > null > null
0:0 - T-to the east. P-past the ruins and the bridge. The gate's covered with ivy. uid: 59c4fb8f-ade2-ae28-cc3f-739eb914e04c Cinematic: Node context: He's extremely afraid the player will hurt him if he doesn't answer, but he knows this info might kill his comrades. - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > But please... please don't tell the goblins!
0:0 - I came for the Nightsong. Where is it? uid: 6136f5cb-061e-8b32-e5fa-7c928c2ac24c - 0 Check flag(s) (Global): true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription false - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription - 0 Set flag(s) to (Global): true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription > S-somewhere underneath the temple. There's a hidden p-passage.
0:0 - I STILL MIGHT. QUIET. 1:0 - I may yet, unless you quieten down. uid: 6164c253-cd35-7fa5-6e06-f0b110fd0141 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Th-they didn't hide it. I don't think they even kn-know it exists. uid: 61b3557e-0580-d6fd-4382-847ac0d2931e Cinematic: Node context: He's a little puzzled by the fact that the goblins didn't know bout the artifact in the temple. > I-it was locked away years ago, somewhere underneath the temple.
0:0 - That's my concern now. How did you end up here? uid: 61ba58c2-4a5c-76f3-c928-5a746634ba31 > null
0:0 - One more question: what happened to the druid? uid: 62af404b-759c-38d9-42c8-525a12a81118 - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription > Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
0:0 - I'm in pain a-anyway. Do whatever you have to. Please. uid: 674387c9-a2cc-f234-ffe8-576934689a00 Cinematic: - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccess - GOB_TorturedAdventurer_Knows_ShadowheartChainPersuadeSuccessdescription > Seize one of his hands and break his thumb. > I'll try something else first.
0:0 - The druid Halsin was with you. Where is he now? uid: 6aafe349-1f54-12d1-a8a3-0d1b0e701f70 - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription > I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
0:0 - Tell me: have you seen a druid called Halsin? uid: 6c819f34-ef8b-5e7a-a4cc-00b5aa8efaf1 - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription > Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
0:0 - And now they know about the grove. Gods. I - I need to warn them! uid: 6d3e53b9-bfd7-aa1b-18f5-0aa0cf033bf7 Cinematic: Node context: suddenly starting to panick. - 0 Check flag(s) (Global): true - GOB_Torturers_State_TorturedEnough - GOB_Torturers_State_TorturedEnoughdescription
0:0 - Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. uid: 6da2cfc5-6136-fd4e-d035-b8885260ad76 Cinematic: The adventurer isn't shackled anymore. Node context: still a lingering fear, though he's a little calmer here. - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > The Nightsong. What does it do, exactly? > I came for the Nightsong. Where is it? > How did you end up on that rack? > Leave.
0:0 - *She offers you nothing.* uid: 6e07b76b-93c3-43db-8b0d-bb304c0a4c6b Cinematic: Default pose/Shadowheart no longer being affected by the pain of the incurable wound. > null
0:0 - *You struggle with the set of lockpicks until they are bent entirely out of shape, but the lock won't budge.* uid: 6ec61725-fb51-8a75-3855-d0a08221464e Animation: player struggles with lock Cinematic: - 0 Set flag(s) to (Global): true - GOB_TorturedAdventurer_Event_RemoveLockpick -
0:0 - Y-you're... you're right! But now you've to do the other hand... uid: 6f23c0ee-e008-69cb-dbc5-1edc2c1b50e7 Cinematic: Node context: Hope dampened by the realisation that there's more pain to come. > Just breathe, and count to three. > Snap the other thumb.
0:0 - B-Brian had instructions, but... the g-goblins got him. Th-they said they'd e-eat him... uid: 716260ab-0851-7a17-7185-69f980bd0da8 Node context: he's shuddering at the memory and realizes this could be his fate as well. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription - 1 Set flag(s) to (Global): true - DEN_AdventurersQuest_Knows_LeaderMap - DEN_AdventurersQuest_Knows_LeaderMapdescription - 2 Set flag(s) to (Quest): true - This flag template was not found somehow... - > I... I have to go. I have to get out of here.
0:0 - And yet you're still alive. Stop whining. uid: 7401579f-fdad-c382-224e-c063b4228bff = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - P-please, these shackles... I... I don't want to die! uid: 760d9d80-4f85-6ad1-f740-c2d7bdf47247 Cinematic: Node context: panicked - he's afraid he'll be eaten by goblins if he stays here. - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_WasMean - GOB_TorturedAdventurer_WasMeandescription > One more question: what happened to the druid? > Relax. I'm not going to leave you here. > Leave.
0:0 - It was the only way to get the goblins to leave. uid: 7749da43-1763-5a56-136b-8b358e29e678 = Roll SkillCheck Persuasion (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = > null (roll sucessful) > null (roll failure)
0:0 - An artefact? What does it do? uid: 78bc7f6f-a889-d38a-5f3f-20ef086ce108 - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription > I don't know. The boss didn't say.
0:0 - Th-thanks, I guess. uid: 79ebe12d-9c8c-712b-d0cb-9298c2687071 Cinematic: The adventurer is free, but barely standing. Node context: He's not very grateful. The player did just free him, but he also tortured him. - 0 Check flag(s) (Dialog): true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription - 1 Check flag(s) (Global): true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription > null > null > null > null > null > null
0:0 - The druid Halsin was with you. Where is he now? uid: 7a1df6ed-7086-6e61-af24-2b537ec64256 - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription > I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive.
0:0 - How did you end up here? uid: 7ea47b51-1683-2d51-7f88-9b6a7e7dc769 - 0 Check flag(s) (Global): false - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription > null
0:0 - An artefact? What does it do? uid: 7f1b5035-fc7d-24b0-618d-6a5329e41902 - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription > I don't know. The boss didn't say.
0:0 - Just... get these shackles off. uid: 80406eae-731c-494d-f41e-3fc56e8fc4a9 Cinematic: Node context: He isn't happy, but just wants to get out of here. > null
0:0 - No! P-please! If... if the g-goblins find out, they'll... they'll kill everyone! uid: 84dff3e2-a2a2-c5bf-5c8a-2e1a0575a9fc Cinematic: Node context: panicked and afraid the player will hurt him. - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null > null > null > null > null > null
0:0 - I came for the Nightsong. Where is it? uid: 8754b67e-dfc8-8656-b5c1-1d993160a1be - 0 Check flag(s) (Global): true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription false - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription - 0 Set flag(s) to (Global): true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription > S-somewhere underneath the temple. There's a hidden p-passage.
0:0 - He j-just said some wizard called Lorroakan would reward us if we found it. uid: 87f4d12a-5df0-5332-520f-70a2b97f2f12 Cinematic: - 0 Set flag(s) to (Global): true - GLO_AdventurersQuest_Knows_AboutBounty - GLO_AdventurersQuest_Knows_AboutBountydescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > It should be here somewhere. He said there was a hidden passage underneath the temple.
0:0 - ... what're you playing at? You said on thre-eearrgh! uid: 8b28dd29-d9ca-8109-ffe9-ee92552a0cae Cinematic: Node context: Your thumb is suddently broken mid-sentence and you cry out in pain. > null
0:0 - *Is Lady Shar punishing you? Or perhaps testing you? Is it the tadpole, or a curse? You cannot say.* uid: 8da375f7-7759-41a3-b73c-093f7df8fb66 Cinematic: Default pose/Shadowheart no longer being affected by the pain of the incurable wound. > null
0:0 - You are? I - I need to get out of here. uid: 8de2e3ce-c2a6-5e34-5a26-8e88b49dc096 Cinematic: Node context: He's still afraid, but there's a flare of hope. He's just been tortured very badly, but you offered help. > null
0:0 - Pick the lock. uid: 90cf4361-3812-119e-d8fc-5a87a83dea31 = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a = - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription - 1 Check flag(s) (Global): false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 2 Check flag(s) (Tag): false - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 3 Check flag(s) (User): true - GOB_TorturedAdventurer_HasLockpick - - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription > null (roll sucessful) > null (roll failure)
0:0 - But please... please don't tell the goblins! uid: 9261141e-0aa0-efc7-5b1f-fcfdbf06adf4 Cinematic: Node context: He's extremely afraid the player will hurt him if he doesn't answer, but he knows this info might kill his comrades. - 0 Set flag(s) to (Global): true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) > I came for the Nightsong. Where is it? > That's my concern now. How did you end up here? > null > null
0:0 - The Nightsong. What does it do, exactly? uid: 935ba425-221f-4a87-0def-7422e1899078 - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription - 1 Check flag(s) (Global): true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoes - GOB_TorturedAdventurer_Knows_AskedWhatNightsongDoesdescription > null
0:0 - Tell me: have you seen a druid called Halsin? uid: 9561b6b8-84ba-a9e6-6a18-3ce9df16174b - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription > null
0:0 - Just breathe, and count to three. uid: 985e8e6f-a3c9-1bda-4385-d4b4874c0000 > A-all right. One...
0:0 - No! G-get away from me! uid: 9997e54a-f89b-fe0a-ff4e-3dfe64298b4e Animation: Liam is freed Cinematic: Node context: He's thoroughly freaked out by you. - 0 Check flag(s) (Dialog): true - GOB_TorturedAdventurer_Knows_FailedMindRead - GOB_TorturedAdventurer_Knows_FailedMindReaddescription - 1 Check flag(s) (Global): true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription === END NODE ===
0:0 - Ahh... dirty bloody trick... uid: 9a740f7c-650b-56f2-deab-cca78c7477d0 Node context: Spoken while wincing through pain (both your thumbs were broken in a drastic albeit successful bid to free you from shackles) > ... b-but it worked, I suppose. I'm free.
0:0 - ... b-but it worked, I suppose. I'm free. uid: 9fdadd43-dcfe-dbd0-6007-5503ffac0fb3 Node context: Suffering, but also a little glad. Spoken while wincing through pain (both your thumbs were broken in a drastic albeit successful bid to free you from shackles) - 0 Set flag(s) to (Global): true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription > null
0:0 - Nnnearrgh! You could've warned me! uid: a00e38b2-9700-8c12-682c-3d43b970140e Cinematic: Node context: Crying in pain as your thumb is broken > null
0:0 - *The battered man hangs slack from his chains, barely breathing.* uid: a152ecf4-49c8-efaa-359f-6fa0aef9ae79 Animation: Liam hangs slack from shackles Cinematic: - 0 Check flag(s) (Global): false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious - 1 Check flag(s) (Object): true - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription > Pour a healing potion into his mouth. > null
0:0 - P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go! uid: a37856b9-03c2-30a2-762d-65edd67e201a Cinematic: Node context: afraid and panicking. He's afraid the player will torture him som emore. > null > null > null > null
0:0 - I-it was locked away years ago, somewhere underneath the temple. uid: a666033e-df88-0222-c0de-70a070c1d447 Cinematic: > null
0:0 - Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple. uid: a768f0d4-56c5-d651-5bfc-870867c93844 Cinematic: - 0 Set flag(s) to (Global): true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > The place was supposed to be abandoned, b-but when we arrived...
0:0 - I'm looking for a druid, name of Halsin. uid: a8799f9f-d63d-bca4-fffe-092183ac3f4f - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_AskedForHalsin - GOB_TorturedAdventurer_AskedForHalsindescription > null
0:0 - A-all right. One... uid: a9862b35-eea6-9e92-a9d1-b53de42cec5a Cinematic: Node context: Nervous and in some pain > Wait. > Snap his thumb.
0:0 - I... I have to go. I have to get out of here. uid: a995466d-2355-e8bb-fbb3-c9e04e3c240f Cinematic: The adventurer isn't shackled anymore. Node context: panicked - he's afraid he'll be eaten by goblins if he stays here. > null > One more question: what happened to the druid? > null
0:0 - Why won't she leave? I need to warn the others... and find Remira, if she's still alive. 1:0 - Why won't he leave? I need to warn the others... and find Remira, if she's still alive. 2:0 - Why won't they leave? I need to warn the others... and find Remira, if she's still alive. uid: a9da07b3-ad32-a94f-e6c3-a90ff3bec45f Cinematic: Node context: These are Liam's thoughts. The player has tortured him and told him it was for his own good, and he just wants the player to leave and see if he can escape. - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Local): true - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenReaddescription
0:0 - Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. uid: adcb4a9e-c2c2-f619-6dad-6e34542219b2 Cinematic: Node context: lingering fear. - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - Ahh... I suppose I ought to be grateful. uid: b7d0a69e-bbc8-fcd6-3e15-e847ce191a00 - 0 Set flag(s) to (Global): true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription > null
0:0 - You came looking for the Nightsong, didn't you? uid: b8317ba1-a314-acb4-3673-a36615222075 - 0 Check flag(s) (Global): true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription false - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription > Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple.
0:0 - How were you captured? uid: b87b79d5-f808-b093-74bb-6c5269e15105 - 0 Check flag(s) (Global): false - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription > null
0:0 - He j-just said some wizard called Lorroakan would reward us if we found it. uid: c06b4e59-28b6-dd63-8111-af27684d5764 - 0 Set flag(s) to (Global): true - GLO_AdventurersQuest_Knows_AboutBounty - GLO_AdventurersQuest_Knows_AboutBountydescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > It should be here somewhere. He said there was a hidden passage underneath the temple.
0:0 - S-somewhere underneath the temple. There's a hidden p-passage. uid: c0ac0cd2-8a6e-4079-8426-ddb0443d30d5 - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - Halsin? I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. uid: c29c9cc3-00bc-1044-c21a-a61738aac4a9 Cinematic: Node context: lingering fear. - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > That's all I know! Please... g-get me out of here!
0:0 - Are you mad? Just... just leave, please! uid: c4026f3a-e08c-bb71-4981-b27455ca4f99 Node context: The player told him that even though he tortured him, he's still alive, so he'd better be grateful. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription - 1 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_FailedPersuasion - === END NODE ===
0:0 - *The man coughs hard, but his eyes shoot open and the colour returns to his cheeks.* uid: c5d2888c-4888-65d4-b5cd-7b3ba18b4590 Cinematic: - 0 Set flag(s) to (Global): true - GOB_TorturedAdventurer_Event_RemoveHealingPot - - 1 Set flag(s) to (Object): false - GOB_TorturedAdventurer_State_Faint - GOB_TorturedAdventurer_State_Faintdescription > null > null
0:0 - We shouldn't be seen together. I'll get to the grove on my own. uid: c816bb78-bf06-ecd1-268e-885f476c4cac Cinematic: - 0 Check flag(s) (Global): true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 1 Check flag(s) (Local): true - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestions - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_AskedQuestionsdescription === END NODE ===
0:0 - He j-just said some wizard called Lorroakan would reward us if we found it. That's all! uid: ca6acb3e-a015-d9ac-031d-0dc3eef8532c Cinematic: - 0 Set flag(s) to (Global): true - GLO_AdventurersQuest_Knows_AboutBounty - GLO_AdventurersQuest_Knows_AboutBountydescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - You came looking for the Nightsong, didn't you? uid: cb089804-b60d-3d62-59be-2f155280e271 - 0 Check flag(s) (Global): true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription false - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription > Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple.
0:0 - T-two... uid: d16b8396-1846-fd8b-66ba-710273b2404b Cinematic: Node context: Nervous and in some amount of pain > Wait. > null
0:0 - ... b-but they ambushed us. I didn't think a pack of goblins could be so... so efficient. uid: d282dd13-390e-2a50-470f-e74c3fc2a165 Node context: Shuddering at the memory. These goblins behaved differently than the ones he's used to fighting, and overpowered his party. - 0 Set flag(s) to (Global): true - GLO_AdventurersQuest_Knows_AboutSH - GLO_AdventurersQuest_Knows_AboutSHdescription true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription > An artefact? What does it do? > Where are the goblins hiding it? > The druid Halsin was with you. Where is he now? > null
0:0 - You mentioned the Nightsong. Where can I find it? uid: d2b21d93-0ccc-3b8f-d70d-3c1f59281898 - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription - 1 Check flag(s) (Global): true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_ToldAboutMap - GOB_TorturedAdventurer_ToldAboutMapdescription > null
0:0 - Th-they didn't hide it. I don't think they even kn-know it exists. uid: d618e5b0-5586-88e4-10e7-56c46592910b Cinematic: Node context: He's a little puzzled by the fact that the goblins didn't know bout the artifact in the temple. > I-it was locked away years ago, somewhere underneath the temple.
0:0 - Why won't she leave? I need to warn the others... and find Remira, if she's still alive. 1:0 - Why won't he leave? I need to warn the others... and find Remira, if she's still alive. 2:0 - Why won't they leave? I need to warn the others... and find Remira, if she's still alive. uid: dae90c4e-5885-e034-a94a-69038c15c6da Cinematic: Node context: These are Liam's thoughts. The player has tortured him and told him it was for his own good, and he just wants the player to leave and see if he can escape. - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Local): true - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenRead - 6621e6ea-f89e-a19d-e8dc-6e6bc0779404_MindHasBeenReaddescription
0:0 - *Searing agony grips you. For a brief moment, you see another cell, elsewhere. You hesitate before a bound prisoner. A harsh voice demands you inflict pain, for Lady Shar...* uid: e23af303-fd0a-4762-af88-118d27235e05 Cinematic: Shadowheart reacts to the pain of the incurable wound in her right hand. She raises the hand and grimaces in pain. After a brief moment the pain passes and she lowers her hand, face relaxing, returning to default pose. - 0 Check flag(s) (Global): false - ORI_Shadowheart_State_IncurableWound_Unavailable - Incurable wound should not appear. true - GLO_Not_For_EA - Flag you can use to exclude certain dialog branches from EA - 1 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Global): true - ORI_Shadowheart_Event_IncurableWoundFlared - Shadowheart's incurable wound flares. > I sh-should be able to make it to the grove on my own. They need to know they're in danger.
0:0 - *The lock clicks and opens.* uid: e24095a6-c559-db57-ca86-e497c5d843f8 Animation: Player unlocks shackels, Liam released from shackels Cinematic: - 0 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription > null > null
0:0 - Tell me where this hideout is. uid: e2e9dae6-9bc8-fb7b-9701-01f9021d9b93 - 0 Check flag(s) (Global): false - DEN_PartyProgress_EnteredGrove - At least one player entered the grove false - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) > No! P-please! If... if the g-goblins find out, they'll... they'll kill everyone!
0:0 - No... no, please! They'll kill me! uid: e3549195-d72c-ad42-5074-f60c46b97750 Cinematic: Node context: The player is leaving him behind.Hhe's afraid he'll be eaten by goblins if he stays here. === END NODE ===
0:0 - Th-the grove. To the east. They wanted to know where we came from. They'll k-kill everyone. Please... I need to warn them. uid: e52a5bb2-b1ec-259f-7cb1-c1efc891f838 Node context: he realises the goblins are planning to kill everyone in the grove. He begs the player to free him. - 0 Set flag(s) to (Global): true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... -
0:0 - I... I don't know. He changed into a bear, but... I lost sight of him. I don't know if he's s-still alive. uid: e9ece522-b32f-baa9-473f-f2eb21d76f84 Cinematic: Node context: lingering fear. - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null > null > You mentioned the Nightsong. Where can I find it? > null
0:0 - It was the only way to get the goblins to leave. uid: eb7dc092-8cfd-1774-97d7-b8c5fbf9bbd5 = Roll SkillCheck Persuasion (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = > null (roll sucessful) > null (roll failure)
0:0 - What - what are you doing? G-get away from me! uid: ef01933e-d823-1997-9eae-59f2a54f99e0 Cinematic: Node context: Scared - after being tortured by the player and being told that it was for his own good, the player also tried to read his mind. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_Knows_FailedMindRead - GOB_TorturedAdventurer_Knows_FailedMindReaddescription - 1 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_FailedPersuasion - === END NODE ===
0:0 - A simple tumbler lock. Make short work of it. uid: f031b353-3c97-f192-77ae-37806d98477d = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = - 0 Check flag(s) (Dialog): false - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription - 1 Check flag(s) (Global): false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 2 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 3 Check flag(s) (User): true - GOB_TorturedAdventurer_HasLockpick - - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription > null (roll sucessful) > null (roll failure)
0:0 - Y-you could've killed them! Just... just leave, please! uid: f047f43b-6c6e-db5d-f7e4-821f1511f4fe Cinematic: Node context: Desperate and incredulous - the player told him the only way to get rid of the goblins was to torture Liam. - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription true - GOB_TorturedAdventurer_Knows_FailedPersuade - GOB_TorturedAdventurer_Knows_FailedPersuadedescription - 1 Set flag(s) to (Global): true - GOB_TorturedAdventurer_State_FailedPersuasion - === END NODE ===
0:0 - ... I'm... I'm free. uid: f10bfa82-a579-4c3b-1591-c1590d47e391 Node context: Pain from broken thumbs, but also surprised to realise you can slide your hand free of your shackles. > Ahh... I suppose I ought to be grateful.
0:0 - P-please! You kn-know where the grove is! Th-there's nothing I can tell you... please, let me go! uid: f2ece6fe-7797-f21c-13ea-e4da05963106 Node context: afraid and panicking. He's afraid the player will torture him som emore. > null > null > null > null
0:0 - Y-yes, it should be here somewhere. They said there was a hidden passage underneath this temple. uid: f5872796-cd5e-25ab-e60f-888e2973bc1e Cinematic: - 0 Set flag(s) to (Global): true - GOB_TorturedAdventurer_Knows_WasLookingForSH - GOB_TorturedAdventurer_Knows_WasLookingForSHdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - Remira? She's... she's alive then. Oh, thank the gods. I - I need to get out of here. uid: f703cce3-5a42-aced-b5f9-59f9dc208ce1 Cinematic: Node context: a tone of hope. He's starting to believe you are here to save him and he's heard the first good news in a while. > Are you hurt? > null > You came looking for the Nightsong, didn't you? > null > null > null
0:0 - Leave. uid: f71480b1-e7bb-36ed-7083-0ed7f05c28b5 === END NODE ===
0:0 - N-no! Please! D-don't hurt me! uid: fe5f62e4-aa23-b94f-f358-e69247471140 Animation: Liam shackled to torturers rack Cinematic: His back is against the wall, arms bent at the elbow and shackled against the wall on either side of his head. Node context: The adventurer has just been tortured by goblins. He's extremely scared of everyone. - 0 Check flag(s) (Global): false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_HasMet - GOB_TorturedAdventurer_HasMetdescription > That depends on the answers you give me. > Calm down - I'm here to help. > null
0:0 - Keep trying. You'll figure it out. uid: ff3f530c-7335-345a-82a6-c548c362e060 - 0 Set flag(s) to (Dialog): true - GOB_TorturedAdventurer_LeftInChains - GOB_TorturedAdventurer_LeftInChainsdescription > No... no, please! Please! They'll kill me!
0:0 - S-somewhere underneath the temple. There's a hidden p-passage. uid: ffef2196-9013-bf22-4a09-3e0d5b80b668 Cinematic: - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - Pick the lock again. uid: fff5e5de-354f-54b9-c0d3-c88accda44e1 = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a = - 0 Check flag(s) (Dialog): true - GOB_TorturedAdventurer_knows_triedToPickLock - GOB_TorturedAdventurer_knows_triedToPickLockdescription - 1 Check flag(s) (Global): false - GOB_TorturedAdventurer_State_Unlocked - Indicates that Liam is no longer restrained, but doesn't check if he's conscious false - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 2 Check flag(s) (User): true - GOB_TorturedAdventurer_HasLockpick - > null (roll sucessful) > null (roll failure)
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_TempleAccess_CINE_ClimbUp.lsj Synopsis: Cinematic Cutscene with the character using a ladder to get from the Underdark to the Goblin Camp
0:0 - uid: 9b60ea93-114e-1a69-5415-289ac229af5d Animation: [Player] climbing up then take a breather, looking up for a moment then continue climbing back (WilsonLee) === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_TempleAccess_CINE_ClimbDown.lsj Synopsis: Cinematic Cutscene with the character using a ladder to get from the Goblin Camp to the Underdark
0:0 - uid: a67090c1-75a4-31a4-2908-9b9f0dfd9ca1 Animation: [Player] climb down the stairs, stop and look down to show how long is the stairs then continue climbing down with cautious(WilsonLee) === END NODE ===
0:0 - |Oh. Sure, actually!| uid: 1a820c6b-9208-478a-5939-ac84dd47fa31 - 0 Check flag(s) (Global): false - GOB_SpiderNest_State_SpidersWaiting - Spiders are waiting until you open gates - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersWaiting - Spiders are waiting until you open gates > null
0:0 - |Greetings unknown animal| uid: 3e72cd7e-a141-487d-8755-43ae2fcd1edc - 0 Check flag(s) (Dialog): false - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription - 1 Check flag(s) (Tag): false - Spider - Species tag (SPIDER tooltip) - 0 Set flag(s) to (Dialog): true - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription > |We generally eat people and other animals that end up here|
0:0 - |Take your leave| uid: 4cd34e9b-a9e5-c983-e16b-a73ac352fdcf === END NODE ===
0:0 - |But wait! Goblins are so much tastier and with our animal forces combined, we can get a feast unlike anything you had!| uid: 50901685-d5fb-4d81-8608-4e26ccd933f5 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - |*Brace yerself*| uid: 55fc5af6-4682-4085-b4fc-b8b907f1ac76 - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersHostile - GOB_SpiderNest_State_SpidersHostiledescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - |Greetings sibling| uid: 56665e52-4401-470e-be98-5060d244eb77 - 0 Check flag(s) (Dialog): false - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription - 1 Check flag(s) (Tag): true - Spider - Species tag (SPIDER tooltip) - 0 Set flag(s) to (Dialog): true - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription - 1 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription > |Sibling! How exciting!|
0:0 - |Hasmet| uid: 5f8d4676-09ee-4a85-8bfe-2324df97207e - 0 Check flag(s) (Dialog): true - GOB_SpiderNest_Spiders_Wildshape_Hasmet - GOB_SpiderNest_Spiders_Wildshape_Hasmetdescription - 1 Check flag(s) (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription > |You should go eat the goblins!| > |Take your leave|
0:0 - |*House tour follows*| uid: 600a43c4-5f9c-4a48-a2dd-e77d091772b4 > null
0:0 - |Sure! Show me around| uid: 70d846c0-cc10-42d6-9814-34d6318eaeff > |*House tour follows*|
0:0 - |But the cage gate is closed and we cannot leave right now. Open it and feast shall be ours| uid: 72f81bbd-8c7e-4d2f-a31f-0a2b02e7c7aa === END NODE ===
0:0 - |But why tho? We can have a feast right here right now. Again, prepare to get eated.| uid: b80aed0c-5e67-474b-9116-8715fb4d7cd5 - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersHostile - GOB_SpiderNest_State_SpidersHostiledescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - |We should attack goblins! They are tasty!| uid: e01351b7-7322-46b5-9c55-2ee1cca61f14 - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersWaiting - Spiders are waiting until you open gates > null
0:0 - |*Take your leave*| uid: f605903c-2e53-470c-b506-da045e0447f1 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SpiderNest_Spiders_CantSpeak.lsj Synopsis: Two giant spiders trap the player. Normally, the player has a chance to convince the spiders they are friendly, setting the spiders loose on the goblins in the camp above. But in this case, the player is unable to speak and can't make their case.
0:0 - *You, however, are unable to speak. Her hesitation turns to impatience.* uid: 75da2fdc-0156-473a-8a4b-429d0ac01cfe Node context: Starts combat, the spider lunges. - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersHostile - GOB_SpiderNest_State_SpidersHostiledescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SpiderNest_Spiders.lsj Synopsis: Non-critpath. Two giant spiders trap the player. The one that shoots the web is female. Her companion is her brother. The player has a chance to convince the spiders they are friendly, setting the spiders loose on the goblins in the camp above.
0:0 - Stay here. Be still. uid: 05dc5b96-0ba7-38d6-1ab1-bb9ab652ca61 > Yes, my queen.
0:0 - *Shaking with the goddess' fury, the spider shrieks, then attacks.* uid: 0defa075-092b-8b1d-e0b3-bd960863dcba Animation: *DUPE* [Large Giant Spider] rears up ready to attack Cinematic: - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - *She looks to the closed door, drooling.* uid: 36c5fbe6-fbb9-b5b3-60b4-4518e3b67c37 - 0 Check flag(s) (Global): false - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription === END NODE ===
0:0 - Yes, my desire. Closer, my sweet! uid: 457e3504-32cd-fc4a-cff1-4d7a0f03ffa4 Cinematic: Node context: Excited, drooling with desire to eat us. - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > I will wrap you, and bind you, and bite you, and eat you.
- Roll sucessful - null uid: 4ab97aa3-8bb5-dd50-b05f-9789d7f71179 > null
0:0 - How dare you. Do you not recognise me? Lolth, Queen of Spiders. uid: 4b69a14e-8429-c8b3-29df-f9ca2fb4aeaa = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > null (roll sucessful) > null (roll failure)
0:0 - Kill the goblins. They displease me. uid: 4ba95f07-474d-66f7-51cb-eb25e67c292d > Of course, my queen.
0:0 - You must open the door. uid: 4cc48676-4b7c-bca3-2f27-d6a7258d22a1 === END NODE ===
0:0 - *Suddenly, a suffocating wave of divine rage surges through the spider pit.* uid: 5660d2d5-bd53-df34-3058-990e316d8890 Animation: [Large Giant Spider] and [Second Spider] react to wave of rage Cinematic: > *It hadn't occurred to you that Lolth might be listening.*
0:0 - Delicious - I do not know. But cruel and sharp - yes. Bindable and wrappable and biteable - yes. uid: 5794806d-6908-4b53-6019-be0f0eace31a Animation: *DUPE* [Large Giant Spider] and [Second Spider] drool Node context: delighted, preparing to escape and feast on goblins who have held it captive - 0 Check flag(s) (Global): false - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription > You must open the door.
0:0 - Yes, my queen. uid: 5fc12986-b086-5c62-1672-5b16e43c0578 Node context: obedient and in awe, thinking she's speaking to her goddess - 0 Set flag(s) to (Dialog): true - GOB_SpiderNest_Spiders_LolthPersuasion - GOB_SpiderNest_Spiders_LolthPersuasiondescription === END NODE ===
0:0 - *The spider seems poised to attack, but she hesitates, tapping her claws as if trying to communicate.* uid: 610ce80b-2dd0-651c-a24a-ff3039092b56 Animation: [Large Giant Spider] taps claws Cinematic: > *The other spider echoes her.*
0:0 - Stay here for now. uid: 6544ad3f-bb4a-d439-9f1e-794888a73186 === END NODE ===
0:0 - There is another drow here, but she has forgotten you, my queen. She is forsaken. uid: 6ea1b4af-060e-08b9-a8e5-0ccc4e7c160f Node context: describing a blasphemy - thinks she's speaking to her goddess
0:0 - Attack. uid: 6f07f6bf-da75-c9be-a7b9-0efae155e027 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Lolth? Is it... you? My queen! My queen of biting. My queen of binding. My queen of wrapping and holding. What would you have me do? uid: 70e7f3c4-d8a2-0f3f-49c8-8bc1378146f1 Node context: Lolth is her goddess. We just tricked her into thinking we ARE that goddess so she's in awe. The second L on 'lolth' isn't silent. The O can be long (lowlth) or short (lawlth - 0 Set flag(s) to (Dialog): true - GOB_SpiderNest_Spiders_LolthPersuasion - GOB_SpiderNest_Spiders_LolthPersuasiondescription > Kill the goblins. They displease me. > Tell me more about this place. > Stay here. Be still.
0:0 - You should eat a goblin instead. They're delicious. uid: 7230322f-92e3-bc31-f2a9-7f2849e3a8bd = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
null uid: 7db6b843-8b4d-b940-40bc-eeaba342ac8a - 0 Check flag(s) (Global): true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription === END NODE ===
0:0 - Usher her toward the door. uid: 82188504-f8be-0ba0-a502-9b8229fad55a > null
0:0 - Clap your hands together, mimicking her movements. uid: 8c96dd64-8d03-6358-fa2b-4c10c6657bfd = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - *The sound and your movement agitate her. She prepares to strike.* uid: 9661fe44-3ca3-fcad-2c53-9d3872a135ca Animation: MimicGiantSpider_Failure, [Large Giant Spider] rears up ready to attack Cinematic: - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Gone, spoiled meat. Gone from here. uid: 9f5d76dd-14d5-65b6-4b96-e5f02c38052e Cinematic: Node context: disgusted, wanted to eat us but thinks we're poisoned - 0 Check flag(s) (Dialog): true - GOB_SpiderNest_Spiders_PersuadedCursed - GOB_SpiderNest_Spiders_PersuadedCurseddescription - 1 Check flag(s) (Global): false - GOB_SpiderNest_State_SpidersOut - GOB_SpiderNest_State_SpidersOutdescription - 2 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - *The spider relaxes slightly, but you feel her hunger - and fear - beneath the surface.* uid: ab8ccf2b-1007-0d6e-eccc-c2f800d0ce31 Animation: MimicGiantSpider_Success *DUPE* [Large Giant Spider] Spider hisses - relaxed Cinematic: > Usher her toward the door. > null
0:0 - You'd get sick if you ate me. I carry a strange curse. uid: bc624ff7-8aa5-4510-883e-2e4ee36d033c = Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - Kill the goblins. uid: c2d95c4e-dad6-98a0-a476-31e13b76ff56 > null
0:0 - *She scuttles toward the door.* uid: c2e6ecd1-17a3-1b47-df06-46456b83f9c3 Animation: *DUPE* [Large Giant Spider] runs past player Cinematic: - 0 Check flag(s) (Global): true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription === END NODE ===
0:0 - *The other spider echoes her.* uid: c7991204-987a-0986-680f-ed1a741fbffe Animation: *DUPE* [Large Giant Spider] taps claws Cinematic: *The other spider echoed her, tapping his claws gleefully.* > Clap your hands together, mimicking her movements. > Leave.
0:0 - *The spider hisses and attacks.* uid: c8bb2bd0-23a8-420c-675c-52057a856bf9 Animation: *DUPE* [Large Giant Spider] rears up ready to attack Cinematic: - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Open the door so I can do your bidding. uid: d76c33b5-004c-c6fc-f23e-8f72b9231b59 Node context: eager and in awe, thinks she's speaking to her goddess - 0 Check flag(s) (Global): false - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription === END NODE ===
0:0 - I do not get sick. I wrap. I bind. I bite. I eat. uid: dde0410d-e0c8-a5df-ed9d-f6b0f7cadb2c Cinematic: Node context: anxious but hungry and aggressive > null
0:0 - Their blood will sicken from my bite. uid: dedce42e-8d8f-b70d-9e84-fba23167b880 Animation: [Large Giant Spider] runs past player Cinematic: |SCRIPTER: Spiders are friendly to player. They leave the pit to attack the goblins.| Node context: malicious and delighted as she prepares to leave and eat her captors - 0 Check flag(s) (Global): true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription === END NODE ===
0:0 - I see your sickness. A poison in the skull. Do not touch me, do not come close. uid: df6f7f1d-45fd-4b7d-e6d7-e495a224d45f Cinematic: Node context: curious and cautious - 0 Set flag(s) to (Dialog): true - GOB_SpiderNest_Spiders_PersuadedCursed - GOB_SpiderNest_Spiders_PersuadedCurseddescription === END NODE ===
0:0 - More delicious than you? More bindable? More wrappable? More biteable? No. uid: e170923d-f4fb-8a28-aeca-be88dc4e96c4 Cinematic: Node context: considering the question, then a happy malicious 'no' as she prepares to eat us > *She scuttles toward you, drooling.*
0:0 - What would you have me do? uid: e97ce2c2-09f5-7739-1ba5-e2eb2af8e9bd Cinematic: Node context: obedience and awe, thinking she's speaking ot her goddess - 0 Check flag(s) (Dialog): true - GOB_SpiderNest_Spiders_LolthPersuasion - GOB_SpiderNest_Spiders_LolthPersuasiondescription - 1 Check flag(s) (Global): false - GOB_SpiderNest_State_SpidersOut - GOB_SpiderNest_State_SpidersOutdescription - 2 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Kill the goblins. > Stay here for now.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SpiderNest_CapturedGoblin.lsj Synopsis: Sazza after she survives 'execution' the the spider pit. Pleading to the player to let her leave (which she will if she's not killed)
0:0 - Let me go. I'll sneak off and become a hermit - won't cause trouble for nobody. uid: 901da8fc-80d9-b243-f892-2abb6a2b0413 Node context: pleading; just survived an attempted execution === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SpiderNest_Adventurer.lsj Synopsis: an adventurer who survived being thrown into the goblins' spider pit
0:0 - Thanks. I thought I was done for. uid: 583751df-cc7a-c910-002e-284c773504ee Node context: shaken, wounded === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SecludedSpot_Trespassing.lsj Synopsis: This goblin is nearly blackout drunk and unsteady on his feet, but still trying to perform guard duties.
0:0 - Melt into the shadows. uid: 30847cbd-fa2e-8b23-3db1-ebadffac9d68 = Roll SkillCheck Stealth (Dexterity) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 0 Set flag(s) to (Global): true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area. > null (roll sucessful) > null (roll failure)
0:0 - Wherezzat? Git back here! uid: 38425ad4-9856-687c-f34f-27a139a9be7f Cinematic: - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - You're speaking to a True Soul. Step aside. uid: 3db7c342-fe41-507a-92cb-5b2d0f08033a = Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Global): true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area. - 1 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Aren't you a follower of the Absolute? uid: 46d7b11d-ae17-83fe-8359-c78757544ac0 > Think so. Yeah.
0:0 - Ehh, I'll flop ya anyhow. uid: 4b666f51-d2ca-282c-fd39-3405ae417c7a Cinematic: Node context: Combat immediately follows. Goblin is slurring his way into a fight. - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - All right. uid: 4bfa008d-70df-9bc8-8d0d-d00b77648046 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 4dcbd63d-4342-2893-ba78-99d4908f9aa8 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > Bye then.
- Roll failure - null uid: 5426958c-88bd-3ab8-6116-f2073663eef2 > null
0:0 - Bye then. uid: 5b6c52f2-37ec-05de-c8e7-2789fa5e582e Cinematic: - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - A True Soul - the ones you obey on pain of death. uid: 5c786f74-1e2c-673e-f64c-254ba2e84978 > Yeah. Bit drunk in here.
0:0 - Read his mind. uid: 7b59201d-ebd8-061f-2a9d-3c61d38d8753 = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenRead - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 849f62a9-1cba-7be7-b93e-bea082a3a53b Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > Bye then.
- Roll sucessful - null uid: 881c93f7-64b3-3bf7-416f-ba161a7946fc > All right.
0:0 - Pretend to hold up a mug. Cheers! uid: 88710122-9042-9a16-5755-65f729579212 - 0:0 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) - 0:1 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) - 0:2 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.) > Your ma!
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 96ced9b5-7340-8710-cf65-6f6494938e2d Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > Bye then.
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 96e53df4-279b-f96e-9e62-4ab595588ba4 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > Bye then.
0:0 - Oh yeah. Yep. Sorry. uid: 992fc9df-5570-279c-5fb7-7aed34b29957 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - Dancer. uid: 9cec18a1-ec38-b2fc-fea1-a96ee53d5844 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
- Roll sucessful - null uid: 9decbd99-9c8b-6282-bc14-322085dbb540 > Bye.
0:0 - I am a True Soul. Question me, AND DIE. 1:0 - I am a True Soul. Doubt me at your peril. uid: 9f7273bf-0522-77ea-b32c-05351d834b46 = Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Global): true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area. - 1 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
- Roll sucessful - null uid: a1b7c235-8a3a-ff1e-2112-e430c1ce3204 > I'm drunk.
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: a309cb0c-5211-71b5-2abf-d5d72d3348b1 Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > Bye then.
0:0 - Your ma! uid: a67a25e1-9a4f-ae92-6dd9-ba6496096c7b Cinematic: Node context: He drunkenly cheers his glass in a friendly way. Unsteady on his feet. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - You're speaking to a True Soul. Step aside. uid: ab4f059b-4678-9a0a-1d88-ecdd74008e3e - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Global): true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area. - 1 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > Whazzat?
0:0 - Yeah. uid: b64c6d69-bc6f-5c33-f742-f34838cf5250 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - You'll die for this disrespect! uid: b899b81c-31cc-d04a-d000-7fdd9871d98d > null
0:0 - Heh. Yeah. uid: b9032ec5-2bd7-96b7-43c5-f7b338acd8f3 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - Had a bit to drink, have you? uid: c0328811-971f-f8ee-cf08-feb18c952da3 - 0 Check flag(s) (Local): true - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenRead - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenReaddescription > Heh. Yeah.
0:0 - Bye. uid: c3ff6f6e-eea9-f914-40a0-c58870883552 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - Step aside. I command you. uid: c4a8acbe-5c35-77b0-9460-e7271ce1a20e = Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Global): false - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Global): true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area. - 1 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Just nosing around for a drink. uid: c591d5ae-cdcd-343d-e927-d05f03826a34 = Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - All right. uid: c901f924-76bd-a7bc-50b4-3b51579e5483 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - I'm doing whatever I please. uid: cf526283-deeb-d3db-6552-6ce90f315fab - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Global): true - GOB_SecludedSpot_State_DrowAutoPass - The player used a drow auto-pass option to gain access into festivities area. > All right.
null uid: d2ec3b60-496e-0697-f4d0-1e5088853447 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - I'm drunk. uid: d4580562-b30d-169a-cb0e-ce572f65567f Cinematic: - 0 Set flag(s) to (Local): true - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenRead - c093f89e-2083-87e1-729f-9a7a41d4b050_MindHasBeenReaddescription
0:0 - Attack him. uid: d6e9692d-2c16-a8d4-ee85-4ea5ab8d1b36 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: db907194-7d94-f5aa-7fdb-8fc5c20d4a5f Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Bye then.
- Roll sucessful - null uid: e4911f5d-dd85-8ab5-0b0b-c9f374d4225b > All right!
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: eb4e4db5-519c-0f87-9bea-96fa9eb84493 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > Bye then.
0:0 - Sneak away. uid: efc978be-372d-55be-3565-4f4d191dafdc = Roll SkillCheck Stealth (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 0 Set flag(s) to (Global): true - GOB_SecludedSpot_State_NonCharlatanAccess - The player used non-deceptive option to get into festivities area. > null (roll sucessful) > null (roll failure)
- Roll failure - null uid: f82863bf-ffbd-5e06-1567-5015227ae651 > Outta my bowl!
0:0 - You better sober up. uid: fa62b809-4d5e-7532-e9d9-60a7d8bc6e43 > Yeah.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_SecludedSpot_Goblin.lsj Synopsis: He's super drunk and is talking to himself more than to you.
0:0 - Tha's the that of it. Heh! uid: 88b2c885-e0d0-1df7-0797-b121d35d63ae Node context: verydrunk === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RatRacket_LocalRat_002.lsj Synopsis: This rat is skittering around the goblin camp - we can learn of a puzzle hidden in the floor.
0:0 - *There is a light here, in the tight space beneath the floor. Secret things that shine.* uid: 0b94b338-65c3-120e-f731-014458b40f91 === END NODE ===
0:0 - *Squeak.* uid: 5e81d36b-452d-b9f5-3aaa-f37f247eaa87 Animation: Rat squeaks, mouth and body movement to accompany rat squeak - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - *You feel the rat's impatience - to wriggle between the cracks in the floor, to the safe space beneath.* uid: 5f9ce332-f8c8-270e-44db-1592e9fd7967 - 0 Check flag(s) (Dialog): true - GOB_RatRacket_LocalRat_002_HasMet - GOB_RatRacket_LocalRat_002_HasMetdescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - *A longing for small spaces, stone walls hugging close. Confining. Comforting.* uid: fde7c734-395c-a0ce-fa46-84afaef26334 - 0 Check flag(s) (Dialog): false - GOB_RatRacket_LocalRat_002_HasMet - GOB_RatRacket_LocalRat_002_HasMetdescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_RatRacket_LocalRat_002_HasMet - GOB_RatRacket_LocalRat_002_HasMetdescription > *There is a light here, in the tight space beneath the floor. Secret things that shine.*
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RatRacket_LocalRat_001.lsj Synopsis: This rat is skittering around the goblin camp, feeding on whatever offal it finds. When we enter its mind we learn of a cavernous space below that it's constantly in fear of.
0:0 - *Chitter.* uid: 295e53b8-ce22-a0cd-dbb1-b3f8c96eafe6 Animation: Short raise of head to accompany chitter or squeak sounds. About 1 second. acknowledging player - 0 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - *The foul stench of slaughter turns suddenly sweet through the rat's nose.* uid: 4f8bf314-7b34-97f6-b468-0fe5ab6e62fa - 0 Check flag(s) (Dialog): false - GOB_RatRacket_LocalRat_001_HasMet - GOB_RatRacket_LocalRat_001_HasMetdescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_RatRacket_LocalRat_001_HasMet - GOB_RatRacket_LocalRat_001_HasMetdescription > *Blood-smell. Life-smell. Not like the great hollow below, which smells only of death.*
0:0 - *Blood-smell. Life-smell. Not like the great hollow below, which smells only of death.* uid: 6bdbdf91-db84-3d39-756a-1c9a1a6427d9 Animation: Rat subtle sniffing air, catching a scent === END NODE ===
0:0 - *You feel the rat twitching on the edge of panic - something waits in the great hollow below.* uid: 9c2fc8fa-b661-1861-e09f-ec4751b9212a - 0 Check flag(s) (Dialog): true - GOB_RatRacket_LocalRat_001_HasMet - GOB_RatRacket_LocalRat_001_HasMetdescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderStupid.lsj Synopsis: Goblin is (gleefully) warning player about wandering down into the wolf pens.
0:0 - Might still kill ya, mind. uid: 03dd5944-bc8f-49b5-1d36-7c5b03887d9d - 0 Set flag(s) to (Dialog): true - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription === END NODE ===
0:0 - Watch y' step down by the pens - worgies been getting fat on your kind lately. uid: 213e092e-94f7-12dc-1938-fc4056c37b11 - 0 Check flag(s) (Dialog): false - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription === END NODE ===
0:0 - Ain't friends or foes to a worg - just food. Makes ya think, dunnit? uid: 75ada1dd-d372-074f-0773-cfdc24e2b72c - 0 Check flag(s) (Dialog): true - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription === END NODE ===
0:0 - Don't worry on the worgs, cavey. They won't eat anyfink wot grows in the ground. uid: 99bb3f7d-2f9b-4c3e-7afa-0d8af8da1021 Cinematic: Normal back-and-forth. Node context: Takes pleasure in trying to intimidate the player - if the player triggers the Underdark option, he's snide about it as well. - 0 Check flag(s) (Dialog): false - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription - 1 Check flag(s) (Tag): true - Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Set flag(s) to (Dialog): true - GOB_RaiderStupid_HasMet - GOB_RaiderStupid_HasMetdescription > Might still kill ya, mind.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderStout.lsj Synopsis: Goblin in camp, jealous that he isn't a true soul yet.
0:0 - You a True Soul then, eh? The Absolute'll make me one too. uid: 115c7406-72bf-f7be-458b-e4700bb41d50 - 0 Check flag(s) (Dialog): true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Check flag(s) (Global): true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription === END NODE ===
0:0 - Only a matter o' time 'fore I'm a True Soul, too. uid: 73651595-319f-7d07-7344-de846b724597 - 0 Check flag(s) (Dialog): true - GOB_RaiderStout_HasMet - GOB_RaiderStout_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderMaudlin.lsj Synopsis: Goblin observer part of ritual. Wants you to be respectful of the king.
0:0 - Boss put ya to work, eh? uid: 069abeca-8c9e-4dbd-92b8-b6918d596894 - 0 Check flag(s) (Dialog): true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Check flag(s) (Global): true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription === END NODE ===
0:0 - Thought you drow were s'posed to all be at th' Towers? 1:0 - Seen one human, seen 'em all. 2:0 - Ragzlin says we gotta be civil to you horn-heads. Don't mean I gotta like it. 3:0 - You look like ya got somewhere t' be. So why ain'tcha already there? uid: 095e3584-7332-a36e-a476-01596c3fe1ff - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) === END NODE ===
0:0 - Wiv all respect, the boss is talkin'. 1:0 - Shh. Show some respec'. uid: 51fe4ad2-4e87-49af-526d-584a5cfbb239 - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderHefty.lsj Synopsis: A goblin who doesn't have a lot of respect or time for players who are bothering her while she's trying to mingle with her fellow raiders
0:0 - Ain't you got sumfin' better to do? uid: 1e5e89f5-7f94-0b05-cb71-8716263a3eaf Node context: dismissive - 0 Check flag(s) (Dialog): true - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - Stop botherin' me. uid: 263b4a8b-9be2-7f36-fb2b-47b1070abec0 Node context: dismissive - 0 Check flag(s) (Dialog): true - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription - 1 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - Bet it's nice, bein' a drow. Struttin' about like yer arse is made of diamonds. uid: 4a201aff-84d7-b593-ebd7-c7a6c8a38069 Node context: Sulky, jealous. - 0 Check flag(s) (Dialog): false - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription === END NODE ===
0:0 - If I were you, I'd get my arse back to the party before somebody put me to work. uid: 4f11f6f2-7488-27b7-ce04-15d57aa3b91c Node context: dismissive - 0 Check flag(s) (Dialog): false - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription - 1 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_RaiderHefty_HasMet - GOB_HasMet_RaiderHeftydescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderHardy.lsj Synopsis: A goblin preparing for a raid, at a distance from the party going on elsewhere in the camp. He's trying to keep his head down, getting on with his work.
0:0 - Gotta stick to my work, boss. 1:0 - Oh, bugger off. uid: 56e80eef-f8df-84cb-ad37-0e196acddd24 Node context: "gotta stick to my work" delivered deferentially, 'bugger off' dismissive - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): true - GOB_RaiderHardy_HasMet - GOB_HasMetRaiderHardydescription === END NODE ===
0:0 - The booze is back that way, dwarf. We're workin' in here. 1:0 - You wiv that other drow wot's been bossin' us around? We're workin' hard in here - honest! 2:0 - This ain't the party, pal. We're workin' here. uid: f6039e3a-0a56-e795-61c9-2e45afae090e Node context: Dismissive, unless speaking to a drow on the "wiv that other drow" line, in which case deferential and trying to look busier than he is like a worker when the boss walks into the room. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): false - GOB_RaiderHardy_HasMet - GOB_HasMetRaiderHardydescription - 0 Set flag(s) to (Dialog): true - GOB_RaiderHardy_HasMet - GOB_HasMetRaiderHardydescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderCurious.lsj Synopsis: Goblin absolutely enamoured with his own king and less impressed with the player.
0:0 - True Soul, eh? Ya look as plain as a turnip to' me. 1:0 - A True Soul, eh? Yer in good company. 2:0 - True Soul, eh? Figured the Absolute had standards. uid: 6b116d2f-a049-4aa0-19c9-a587980cb6eb - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Check flag(s) (Global): true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription === END NODE ===
0:0 - Shh. Eyes on Ragzlin. 1:0 - Get yer eyes on Ragzlin, ya fool. uid: d1676bdd-65a7-d1d9-6815-9a218fba4043 Node context: Ragzlin = RAGS-lin. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Check flag(s) (Global): false - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription === END NODE ===
0:0 - Hail, your drow-ness. 1:0 - Shove off, demon. Ain't lookin' for friends. 2:0 - Shove off, squatty. Ain't lookin' for friends. 3:0 - Shove off, mongrel. Ain't lookin' for friends. 4:0 - Shove off. Ain't lookin' for friends. uid: dd435c75-dace-9250-cd58-bab7c179503b - 0:0 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) - 0:1 Tag: Wood Half-Elf - |Wood Half-Elf| (Even a generation apart, forest blood breeds true. These half-elves retain their parent's gift for speed, but tend to wander rather than staying in hidden enclaves.) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderCunning.lsj Synopsis: Non crit-path. This goblin is recounting stories of her last raid and displaying a wound. It's less a cause of pain than a subject for boasting.
0:0 - Aye? Little busy bleedin', if y'don't mind. uid: 01cac531-976e-cd68-8262-dc802d8c9751 Cinematic: Node context: Impatient rather than outright hostile. - 0 Check flag(s) (Dialog): true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription === END NODE ===
0:0 - Tried the priest, but she says the Absolute'll set me right in time for the next raid. uid: 0310a945-d559-3c98-cb0c-e501b6f4241e Cinematic: Node context: Confidence of blind faith. - 0 Set flag(s) to (Dialog): true - GOB_RaiderCunning_HasMetHealing - GOB_RaiderCunning_HasMetHealingdescription
0:0 - Ain't none can stand against us now. Not with the Absolute in our corner. uid: 18831769-80ac-653c-406e-5625c6c75eb0 Cinematic: Node context: Absolute confidence, certainty - she devoutly believes in this new god and their dominance is a foregone conclusion. - 0 Set flag(s) to (Dialog): true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription === END NODE ===
0:0 - Fiercest thing about 'em was the wailing, 'til we put an end to it. uid: 3b1ecbc0-db0c-9613-706f-9abaa7b44d62 Cinematic: Node context: Dismissive - you've suggested she should have been more afraid of fierce mercenaries, but she's unimpressed. > Ain't none can stand against us now. Not with the Absolute in our corner.
0:0 - Seen this mess? Flamin' Fist thuggo took a chunk outta me arm last raid out. uid: 4257666a-ee1f-7a5c-ee22-68e40bc5c9c4 Cinematic: She's holding her arm up to player Node context: Speaks to the player slightly more as an equal - they've been accepted into the camp thus far, after all. She's displaying a nasty wound - 0 Check flag(s) (Dialog): false - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription > Why show me? Go find a healer. > You fought Flaming Fist? > You're lucky to be alive. The Baldurian militia are fierce warriors. > Leave.
0:0 - Not very well, mind. Yer drow pals carried him off, left the real spoils to us. uid: 592b7d47-e7b1-a8de-3254-4c39cce1f1a3 Cinematic: Node context: Snorting, derisive. Both of the mercenaries who couldn't put up a fight, and of the fact that the drow only cared about taking hostages, leave the real valuables (in her eyes) behind - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Set flag(s) to (Dialog): true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription === END NODE ===
0:0 - Can feel the Absolute pullin' me flesh back togevver. Tickles. uid: 8a5fa83b-407c-9a14-16ff-2a018f2dbaf4 Cinematic: Node context: In awe, imagining that her god is healing her as she speaks. 'Tickles' is delivered in thoughtful surprise. - 0 Check flag(s) (Dialog): true - GOB_RaiderCunning_HasMetHealing - GOB_RaiderCunning_HasMetHealingdescription === END NODE ===
0:0 - Not very well, mind. Drow carried him off, left the real spoils to us. uid: ba7d9772-791b-885a-bc7a-27cd9015fd10 Cinematic: Node context: Snorting, derisive. Both of the mercenaries who couldn't put up a fight, and of the fact that the drow only cared about taking hostages, leave the real valuables (in her eyes) behind - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Set flag(s) to (Dialog): true - GOB_RaiderCunning_HasMet - GOB_RaiderCunning_HasMetdescription === END NODE ===
0:0 - You're lucky to be alive. The Baldurian militia are fierce warriors. uid: f5f66ab6-4fe8-8b28-d95c-f080041fb518 - 0 Check flag(s) (Tag): true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.) > Fiercest thing about 'em was the wailing, 'til we put an end to it.
0:0 - Leave. uid: fee923b2-bf20-9d90-1b45-96ee18e54a0c === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderClumsy.lsj Synopsis: This goblin is watching his boss in awe and doesn't want to be sisturbed. When he speaks, he does so in hushed tones.
0:0 - Hmph. uid: 83e7f6bc-60d7-6a9a-7620-f1cd4c60d736 Cinematic: He waves you off, while he keeps looking at the goblin boss. - 0 Check flag(s) (Dialog): true - GOB_RaiderClumsy_HasMet - GOB_RaiderClumsy_HasMetdescription === END NODE ===
0:0 - Shh! Boss! uid: 9b1efeb8-6ef2-4f20-f419-6f016b7c5366 Cinematic: The goblin looks from the goblin boss, to the player and back to the goblin boss, gesturing towards him. - 0 Check flag(s) (Dialog): false - GOB_RaiderClumsy_HasMet - GOB_RaiderClumsy_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_RaiderClumsy_HasMet - GOB_RaiderClumsy_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\SFX_GOB_DrunkGoblin.lsj Synopsis: SFXs for GOB_DrunkGoblin timeline
0:0 - VO_SFX: All surrounding Goblins menacingly cackle as the drunk goblin threatens the player uid: 839c2fa8-e4cc-1297-d8ab-52c0220722fa === END NODE ===
0:0 - VO_SFX: All surrounding Goblins menacingly cackle as the drunk goblin threatens the player
uid: b7dd21d6-c670-c681-6585-c7b1d6e01989 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderBold.lsj Synopsis: Impatient goblin sharpening his spears while guarding a heretical goblin. A bit of an attitude to this one.
0:0 - I seen flumphs an' owlbears an' squiddies. But never seen nothin' like you. 1:0 - Thought you drow had already gone off to the tower. 2:0 - Keep yer distance, squattie. 3:0 - If yer close enough to talk with me, then yer too damn close. uid: 8aeab226-07da-2a19-974a-14bd8391c684 Cinematic: Node context: Busy sharpening spears, a bit brusque. - 0:0 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) - 0:1 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) - 0:2 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) - 0:3 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) - 0 Check flag(s) (Dialog): false - GOB_RaiderBold_HasMet - GOB_RaiderBold_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_RaiderBold_HasMet - GOB_RaiderBold_HasMetdescription === END NODE ===
0:0 - Gotta sharpen these spears. No time for conversin' with... whatever it is you are. 1:0 - Sorry - ain't got time for conversin'. 2:0 - I gotta sharpen these spears - ain't got time for conversin'. uid: c1b77982-d87b-bcbd-0b1f-aa080c1b1211 Cinematic: Node context: Busy sharpening spears, a bit brusque. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0:2 Tag: Planar - Race group (githyanki, warforged) - 0:3 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) - 0 Check flag(s) (Dialog): true - GOB_RaiderBold_HasMet - GOB_RaiderBold_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderArrogant.lsj Synopsis: Goblin is telling player of the captive they've placed in the wolf pens.
0:0 - Don't let our little pet scare ya, mate. Bloody bugbear couldn't break those bars. uid: 7c2246ee-40c5-2117-0d4e-ef6337e94b5b - 0 Check flag(s) (Dialog): true - GOB_RaiderArrogant_HasMet - GOB_RaiderArrogant_HasMetdescription === END NODE ===
0:0 - Headin' t'see our new pet? It didn't tame easy, I'll give it that. uid: dac6e7ca-2b0d-4b2f-c13d-ff1def7e31b2 Node context: Goblin is relatively friendly, cheerfully advising the player of a prisoner they're treating poorly. - 0 Set flag(s) to (Dialog): true - GOB_RaiderArrogant_HasMet - GOB_RaiderArrogant_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_QuartermasterFlimsy.lsj Synopsis: A trader from the Zhentarim (z-HENT-ah-rim) , a shady organisation of spies, assassins and dealers in illicit goods. The player may or may not recognise her as such, but either way her attitude is blunt, breezy and unscrupulous. She's there to make money, and you're either there to make a deal or wasting her time - she has absolutely no interest in indecision or moralizing.
0:0 - Leave. uid: 0db1ce08-7859-fca2-d3ea-269211e1d8f5 === END NODE ===
0:0 - Let me see your wares. uid: 0e985d69-aa5f-4d6e-a5f9-68f3c61a695b > null
0:0 - Let me see your wares. uid: 15634566-bc2b-a443-8cc6-f6e6993b68d6 > null
0:0 - No problem at all. Let me see your wares. uid: 16956ce2-5d1a-3793-330a-fd0e4ca19d77 - 0 Set flag(s) to (Dialog): true - GOB_QuartermasterFlimsy_State_Traded - GOB_QuartermasterFlimsy_State_Tradeddescription > null
0:0 - I have no interest in trading with a Zhent. uid: 191aed8d-2c99-54aa-88f4-700b2f4e6e04 - 0 Set flag(s) to (Dialog): true - GOB_QuartermasterFlimsy_State_KnowsZhentDisapproves - GOB_QuartermasterFlimsy_State_KnowsZhentDisapprovesdescription > null
0:0 - See? Just business. uid: 1b3b5a43-09aa-ae10-b1a3-15c6a882d37b Node context: Tone is 'that wasn't so hard, was it?' === END NODE ===
0:0 - Let me see your wares. uid: 1bb37f88-7e26-5a8d-8eeb-faba296204b7 - 0 Set flag(s) to (Dialog): true - GOB_QuartermasterFlimsy_State_Traded - GOB_QuartermasterFlimsy_State_Tradeddescription > null
0:0 - Let me see your wares. uid: 1bb3d364-546f-f31c-22cb-61c11fb51478 > null
0:0 - Now - much obliged for the chat, but I'm here to trade. uid: 2203e9df-85bd-6d35-f0d0-137b6ea47639 Node context: Insincere about the chat - she's just Impatient to get back to the matter at hand. > Let me see your wares. > Leave.
0:0 - *You recognise the crest she bears - the winged serpent of the Zhentarim.* uid: 23eaaa93-2aa4-dd51-f45a-840d0eaaf8e9 Cinematic: Camera should show Crest of Zhentarim she is wearing - 0 Set flag(s) to (Global): true - GLO_Zhentarim_Knows_Zhentarim - GLO_Zhentarim_Knows_Zhentarimdescription > You're no normal trader, are you? You're part of the Black Network. > null > null > null
0:0 - You joking? Goblins sell the best prisoners - cheap, quiet, and eager to be elsewhere. uid: 259849a1-572c-f55e-cc40-b6f6337412b8 Node context: You've made the assumption that there's nothing worth trading with goblins - she's the expert correcting you. As if giving tips to a novice > Till this crowd converted and started sending their captives to Moonrise Towers, at least.
0:0 - Oh dry your eyes, Ilmater. It's me or a goblin cookpot - I know which I'd choose. uid: 2bdf9a1a-725a-c63c-4f23-13bbdde15987 Node context: Scornful but not overly so - she's more bored of your moralising than anything. Ilmater (ihl-MAY-ter) is a god of compassion and martyrdom. She has no time for your bleeding heart - she's all pragmatism. > Now - much obliged for the chat, but I'm here to trade.
0:0 - Let me see your wares. uid: 38725639-d589-99c2-0a45-9a1e1718af82 > null
0:0 - You Zhentarim tend to trade in misery - that why you're at a goblin camp? uid: 3e80c247-da10-8025-8eec-80fe42cea00c - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) > null
0:0 - Let me see your wares. uid: 4062080e-a6a0-486f-2b6e-bdb648890359 > null
0:0 - Bit quieter, if you please. This crowd just burned that inn to the ground, you might recall. uid: 4240592d-7d31-7f49-642d-0e39b60fbf10 Node context: Hushing you, looking around - you've said that others from her organisaton have run afoul of the very goblins all around you. > But good - that means Zarys and her little operation weren't found.
0:0 - I killed your friends at Waukeen's Rest - is that a problem? uid: 42e822fe-c164-ba6f-97a2-50a085427b7f - 0 Check flag(s) (Dialog): true - PLA_ZhentDungeon_Zhent01_HasMet - PLA_ZhentDungeon_Zhent01_HasMetdescription - 1 Check flag(s) (Global): true - PLA_ZhentDungeon_State_AllDead - PLA_ZhentDungeon_State_AllDeaddescription - 0 Set flag(s) to (Global): true - GOB_QuartermasterFlimsy_State_ZhentEnemy - GOB_QuartermasterFlimsy_State_ZhentEnemydescription > ... assuming I believe you - not really, no. Never much liked Zarys, truth be told.
0:0 - All I need to - there's an awful lot of folk flowing that way, and coin is sure to follow. uid: 4717186a-7e8f-d253-c406-00e3a05b53cf Node context: She doesn't share your curiosity - but she sees the opportunity for business in Moonrise. > Might have to find my faith and see this Absolute for myself, eh?
0:0 - Folk up here like to quiver over right and wrong - until the coin starts clinking, anyway. uid: 4833a9f7-a944-7107-6063-c59d6b1384e7 Node context: A hint of contempt - her organisation is reviled for dealing in drugs, weapons etc, but it's often the same people who are buying from them. > It's just business. If there was money in being good, the Zhentarim would be pure as paladins.
0:0 - I knew the Zhent were heartless, but the goblin slave trade? Really? uid: 488e4ed5-9433-6ace-9dbc-41d4b98af515 - 0 Check flag(s) (Global): true - GLO_Zhentarim_Knows_Zhentarim - GLO_Zhentarim_Knows_Zhentarimdescription - 1 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - Leave. uid: 49375194-d037-7adb-898a-4013c7cc58c7 === END NODE ===
0:0 - Need something? uid: 4c47f782-bc27-4b81-4c4b-7df7b6678e6f Node context: Friendly, casual. - 0 Check flag(s) (Dialog): true - GOB_QuartermasterFlimsy_HasMet - GOB_QuartermasterFlimsy_HasMetdescription > Let me see your wares. > Leave.
0:0 - ... assuming I believe you - not really, no. Never much liked Zarys, truth be told. uid: 5042ca5a-d447-25ba-7cbb-6e4766fd7504 Node context: Smiling, dangerous. You've just goaded her with the fact that you killed members of her organisation. She's passionless when it comes to business, but even so her organisation is known for exacting vengeance on anyone who harms a member. > But the Black Network pays like for like. They - we - will be after you now.
0:0 - Your insignia; I've seen it before - in the Underdark.
uid: 5122138c-b861-0369-83a4-02449a5700c1 - 0 Check flag(s) (Tag): true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > Aye, so you have. It's one place the Zhentarim can trade openly, thank the gods.
0:0 - Might have to find my faith and see this Absolute for myself, eh? uid: 5eff5398-418c-5f65-f9ef-2c2323d9e701 Node context: Speculative, joking - she'll happily pretend to be relgious if it means making a deal - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute > Still some deals to be done here, though - you want to trade, or what?
0:0 - Already turned quite the profit today, so I'm feeling generous.
uid: 6d58710f-7e86-4ca6-093c-3ee790554c46 Node context: Trying to coax you into a deal - 0 Check flag(s) (Tag): true - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) > Your insignia; I've seen it before - in the Underdark.
0:0 - Still some deals to be done here, though - you want to trade, or what? uid: 752233cd-443c-3b1c-78fc-d3fc8150171d Node context: Eyeing you up, bringing you back to the topic at hand > null
0:0 - But for now, I see no reason we can't make a civilised trade. I reckon you'll be wanting some steel. uid: 777d8507-b7eb-c87c-e200-04911da02222 Node context: A cold threat behind her words. You've made a huge mistake and you're too stupid to even realize, but you're so little of a threat to her that she may as well trade with you one last time. > Let me see your wares. > Leave.
0:0 - Reckon we've said all there is to say, eh? But don't worry - the Network'll be in touch soon. uid: 799c8aab-381b-3e2e-b73e-cd3681e381b7 Node context: Icy, faux-friendly - she and her organisation are sworn, if polite, enemies of yours now - 0 Check flag(s) (Dialog): true - GOB_QuartermasterFlimsy_HasMet - GOB_QuartermasterFlimsy_HasMetdescription - 1 Check flag(s) (Global): true - GOB_QuartermasterFlimsy_State_ZhentEnemy - GOB_QuartermasterFlimsy_State_ZhentEnemydescription === END NODE ===
0:0 - Your insignia; I've seen it before - in the Underdark.
uid: 79ccbe88-07d0-4b77-e02e-083c6cb85cf4 - 0 Check flag(s) (Tag): true - Deep Gnome - |Deep Gnome, shapeshifted or not| (While more guarded than surface gnomes, deep gnomes are known for their loyalty and cunning. Their darkvision and training in stealth keep them alive in the hostile Underdark.) > Aye, so you have. It's one place the Zhentarim can trade openly, thank the gods.
0:0 - Leave. uid: 836e2e8f-a36b-6d1f-8109-a9f735b1fa4c === END NODE ===
0:0 - Aye, so you have. It's one place the Zhentarim can trade openly, thank the gods. uid: 846f58ff-0256-c9f7-16e2-75a9f10d6aac Node context: Pleasantly surprised at your recognition of her. (Pronounced z-HENT-ah-rim) - 0 Set flag(s) to (Global): true - GLO_Zhentarim_Knows_Zhentarim - GLO_Zhentarim_Knows_Zhentarimdescription > Folk up here like to quiver over right and wrong - until the coin starts clinking, anyway.
0:0 - Ah - need something then, do you? uid: 8dc5935d-794f-cf10-79fe-def34d586426 Node context: Tone is 'well look who we have here?' This response is if the player refused to trade with her previously out of principle. - 0 Check flag(s) (Dialog): true - GOB_QuartermasterFlimsy_State_KnowsZhentDisapproves - GOB_QuartermasterFlimsy_State_KnowsZhentDisapprovesdescription > Let me see your wares. > Leave.
0:0 - Leave. uid: 94e5fe73-a649-2531-d65b-55420949aefb === END NODE ===
0:0 - Not my concern, so long as I'm paid. Speaking of - something to trade, or what? uid: aedbfa6d-5cc1-c5ae-a1ee-3a6f574cca99 Node context: Shrugging, getting back to the matter at hand. She's used to minding her own business - and everything is just business to her. > null
0:0 - But good - that means Zarys and her little operation weren't found. uid: b1eafa87-3235-56dc-daa5-f391ab4e1d19 Node context: ZAR-iss. Thoughtful, getting your measure again - you've proven more capable than she'd have assumed > Seems you're a friend of the family. That warrants a discount - a small one.
0:0 - Already turned quite the profit today, so I'm feeling generous. uid: b4aa9347-1444-7166-6e04-811b1763c7ae Node context: Trying to coax you into a deal - 0 Check flag(s) (Tag): false - Underdark - Character internally belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) > null
0:0 - What business does a Zhent have with goblins? uid: b646a6ae-4216-58f2-5505-8cd4b1025c9a > null
0:0 - Till next time. uid: bcad5fc0-2cdd-c908-1dad-acc866aabc75 Node context: Tone is 'that wasn't so hard, was it?' === END NODE ===
0:0 - Suit yourself. You'll be back when you have need - just make sure you have coin, too. uid: bf948223-f628-3972-6494-cedb617cb38e Node context: Not bothered one way or the other. She's bored of moral posturing about her trade, and she'll happily do a deal once you get over yourself === END NODE ===
0:0 - Ask that kin of yours they're all bowing to. The glint in her eye is bad news for someone. 1:0 - Ask the drow they're all bowing to. That glint in her eye is bad news for someone. uid: c0b0501e-da19-5ecc-ce0b-378c6f9bd905 Node context: Shrug - it's not her problem, but she pities whoever the drow is planning to deal with. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > Not my concern, so long as I'm paid. Speaking of - something to trade, or what?
0:0 - I've already done business with your kind - beneath Waukeen's Rest. uid: c0d72d07-a632-a6da-3b64-78237a5c0acc - 0 Check flag(s) (Dialog): true - PLA_ZhentDungeon_Zhent01_HasMet - PLA_ZhentDungeon_Zhent01_HasMetdescription - 1 Check flag(s) (Global): false - PLA_ZhentDungeon_State_AllDead - PLA_ZhentDungeon_State_AllDeaddescription - 0 Set flag(s) to (Global): true - GOB_QuartermasterFlimsy_State_ZhentFriend - GOB_QuartermasterFlimsy_State_ZhentFrienddescription > Bit quieter, if you please. This crowd just burned that inn to the ground, you might recall.
0:0 - Already turned quite the profit today, so I'm feeling generous. uid: c4d7415c-dde4-6d52-36e9-a75cea010c12 - 0 Check flag(s) (Tag): true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null > null > null
0:0 - Let me see your wares. uid: c6d566ee-4f60-f93b-9864-108d8e202b98 > null
0:0 - Weapons and other... exotic goods, true enough. But most of all, we offer discretion. uid: c7cbe182-e49d-2091-6616-9fde92b482ab Node context: Explaining her trade, the benefits of dealing with her organisation. She sells illicit goods but she sees it as a trade just like any other, just a matter of perspective > No judgement, no right and wrong - just good deals and bad. That a problem for you?
0:0 - Let me see your wares. uid: e434b8ef-1104-1323-369e-0c6466cba982 - 0 Set flag(s) to (Dialog): true - GOB_QuartermasterFlimsy_State_Traded - GOB_QuartermasterFlimsy_State_Tradeddescription > null
0:0 - Need something else? uid: e4f11e31-9c95-429f-0e81-6c809546564f Node context: Friendly, casual. - 0 Check flag(s) (Dialog): true - GOB_QuartermasterFlimsy_State_Traded - GOB_QuartermasterFlimsy_State_Tradeddescription > Let me see your wares. > Leave.
0:0 - Leave. uid: ee1fb519-7d80-2113-0547-3d4571dbce91 === END NODE ===
0:0 - Seems you're a friend of the family. That warrants a discount - a small one. uid: f5d06bf4-5d05-ebd9-bb20-922ebfadffaf Node context: Coming to a decision about you - she'll give you a discount seeing as you helped her friends out. > null
0:0 - Leave. uid: f6626fac-b106-916e-c888-225ebb3db961 === END NODE ===
0:0 - Your insignia; I've seen it before - in the Underdark.
uid: f7a797c5-6ba6-1e7d-482c-f20a6fc70f0e - 0 Check flag(s) (Tag): true - Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) > Aye, so you have. It's one place the Zhentarim can trade openly, thank the gods.
null uid: fbed77c0-3650-783a-097f-6703efc53366 = TRADE = > Till next time.
0:0 - Ah, the family friend! Need something? uid: fbfe3242-accf-c0d0-5e54-72ae12e87dd7 Node context: Welcoming you back, you've done her a good turn. - 0 Check flag(s) (Dialog): true - GOB_QuartermasterFlimsy_HasMet - GOB_QuartermasterFlimsy_HasMetdescription - 1 Check flag(s) (Global): true - GOB_QuartermasterFlimsy_State_ZhentFriend - GOB_QuartermasterFlimsy_State_ZhentFrienddescription > Let me see your wares. > Leave.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PrisonEscape_Tunnel.lsj Synopsis: A body is found protruding out of a tunnel in the GOB prison. For patch 6: After pulling the body out, the player can use the tunnel to instantly escape. Patch 7: the player will need to find a shovel to dig their way out, but this will be outside the dialogue.
0:0 - *Decaying legs protrude from the hole - a failed escape, it seems.* uid: 6d328f21-dac3-4575-8741-dc7fcc5df149 Animation: [DeadBody][REUSE] SN: CINE_Dead_Pose_04 (or any other CINE_Dead_Pose that suits Cinematic: See the legs sticking out of the hole > Pull the body free. > Inspect the body. > Leave.
0:0 - *The body comes loose, revealing a tunnel. Perhaps you can escape where he failed.* uid: 9da63ac8-6cd6-4376-8279-71564d41a994 Animation: [Player] Crouches down and tugs the body free. Will only show Player action, as discussed. Cinematic: Player crouches down and pulls - grabbing the body (perhaps by the ankles?) and pulling backwards. The body comes loose - exposing the hole. - 0 Set flag(s) to (Global): true - GOB_PrisonEscape_State_BodyIsFree - Body is pulled out of the tunnel === END NODE ===
0:0 - *It seems the tunnel collapsed mid-dig and suffocated him. A crooked heart is embroidered on his left shoe.* uid: a75d1b42-3eac-4428-8b85-14f196e49c12 Animation: [Player][REUSE] SN: CINE_Kneel_Inspect_Low_IN/LOOP/OUT for inspecting the body. Cinematic: Player is crouched and looking intently at the body - 0 Set flag(s) to (Global): true - GOB_PrisonEscape_NoticedHeart - GOB_PrisonEscape_NoticedHeartdescription
0:0 - *You notice the corpse is very dead, but that's all.* uid: da525eaf-f0e1-6bd7-f044-8d30cf6e5708 Animation: [Player][REUSE] SN: CINE_Kneel_Inspect_Low_IN/LOOP/OUT for inspecting the body. Cinematic: Player is crouched and looking intently at the body
0:0 - Leave. uid: e13dc1b8-9082-4cf5-b57b-861d5b735f0b === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PrisonEscape_PAD_TunnelBlocked.lsj Synopsis: The player has pulled the body from the tunnel in the goblin prison, but it's still blocked by debris. The player can attack it if they can do enough damage (vulnrable to Force damge), are small enough to get good levrage, or shapeshifted into a badger. This AD plays to inform the player the way is still blocked and to hint at the solution.
0:0 - The debris didn't shift - perhaps a little more oomph is required. 1:0 - Still blocked. A little extra force should clear the way. 2:0 - Blocked. Nothing a quick blast of magic won't clear. 3:0 - Tunnel's still blocked. It'll take a bit more effort to clear it. 4:0 - Still blocked. But shouldn't take much effort to clear it. 5:0 - Blocked. I need a bit of extra harumph. 6:0 - Still blocked - but should be easy enough to clear. uid: a2554fa0-4fb3-40ca-acc5-3262b7def704 - 0:0 Tag: Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PrisonEscape_Guard.lsj Synopsis: Warrior Plig is a goblin on patrol around the wolf pens in the goblin camp. She's bored and wishing for some action.
0:0 - Steal somethin' or act the bollocks, will ya? I'm itching to throw someone in the brig. It'll be fun. I promise. uid: 8c91ec56-cfec-4620-a343-80cbb559e477 Node context: plig wants the player to act out so she can throw them in jail - 0 Check flag(s) (Dialog): false - GOB_PrisonEscape_Guard_Hasmet - GOB_PrisonEscape_Guard_Hasmetdescription - 0 Set flag(s) to (Dialog): true - GOB_PrisonEscape_Guard_Hasmet - GOB_PrisonEscape_Guard_Hasmetdescription === END NODE ===
0:0 - Either 'cause some trouble or bugger off. Ain't got time for boring. uid: eb338590-78e3-06b0-2be6-31051daac563 Node context: plig wants the player to act out so she can throw them in jail - 0 Check flag(s) (Dialog): true - GOB_PrisonEscape_Guard_Hasmet - GOB_PrisonEscape_Guard_Hasmetdescription === END NODE ===
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PrisonEscape_Escapee_Dead.lsj Synopsis: A dead body is found trapped in a half-dug prison hole. After freeing him, it's clear he died attempting to escape the prison before ended up like the rest as worg chow.
0:0 - How did you get trapped in the tunnel? uid: 185c457b-72ff-464e-bfc6-620f5a994be4 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Digging... too quickly. Felt tunnel... collapsing. Kept going. Better dead than... worg meat.
0:0 - Leave. uid: 1aeb2442-1b8d-48d6-adf2-ba2149883795 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 34691e80-709b-417e-ae3d-67886b3d2afb
0:0 - Digging... too quickly. Felt tunnel... collapsing. Kept going. Better dead than... worg meat. uid: 51b266e6-671f-456f-b7c7-b1c61c2cd39f > null
0:0 - Were you the only prisoner here? uid: 5b995cb2-78c2-4bff-8512-043440082686 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Goblins took... my friends. Cut them up... for the worgs. For meat.
null uid: 6cb6b3d0-daf5-4399-bfc6-a73e8e225101
null uid: 7a8ca9d4-712a-e578-fbc3-dd261cd1cbac
0:0 - There's a bear in one of the other cells. Where did it come from? uid: 7ca62077-df7d-4850-be05-55e32e6a254e - 0 Check flag(s) (Global): false - GOB_WolfPens_State_Swept - GOB_WolfPens_State_Sweptdescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Not... bear.
0:0 - Why is there a heart on one of your shoes? uid: 7e50775a-c87c-3e8e-eaba-4dad7f0d59eb - 0 Check flag(s) (Global): true - GOB_PrisonEscape_NoticedHeart - GOB_PrisonEscape_NoticedHeartdescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > My son Galan... did it. If I ever missed him... could look down and... remember him.
null uid: 7ea39cb7-6a4c-427b-a390-46e65f0c1791
null uid: 893e394e-c959-4b6e-9218-b653664e562c
0:0 - My son Galan... did it. If I ever missed him... could look down and... remember him. uid: 8c5e9b7b-1a2f-a323-35b6-8e3db20581dd > null
0:0 - *The corpse does not stir. It will answer no more questions.* uid: 9a3d796a-2489-06b0-96d3-5f1f97b96ed7 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 9ac3447e-a0f7-4823-8638-803a66dd5ee6
0:0 - How did you end up here? uid: 9ecbda45-2743-49f0-9642-9f4483049004 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Heading to... Baldur's Gate. Didn't hear... goblin patrol.
0:0 - Who are you? uid: bd71535a-3387-425e-8d30-da7695cdfe74 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Taeglyn... carpenter. Father of... two.
0:0 - *The spell's power wanes. You can ask no more questions.* uid: c973ce48-5867-48c2-aa96-50d527fdabc1 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Goblins took... my friends. Cut them up... for the worgs. For meat. uid: d820ea9c-a6e7-48c0-8234-f0e0e8c80e3d > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PriestsOfConqueringGod_SpottedHostilePlayer.lsj Synopsis: Priests of Conquering God can become hostile in FOR. If player leaves combat, priests still apear at Goblin Camp. This dialog happens if they spot a hostile player just to show player the reason why the whole camp suddenly becomes hostile.
0:0 - You! I remember you from the forest. You should never have come here. uid: fdd44057-50d9-6b9b-6ab9-b975aafbbffd Node context: They are hostile toward you and will fight you after htis line. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_RewardPenance.lsj Synopsis: Father Abdirak is a follower of Loviatar, a goddess that thrives on inflicting pain on others. He is indulging in some private 'worship' (self flagellation). He offers to help alleviate the player's pain by giving them 'penance' - i.e, beating them.
Loviatar = loh-VEE-a-tar. He is a young and charismatic preacher with a threatening and creepy edge.
0:0 - Thank you. I enjoyed myself. uid: 04390cda-1c6d-fd96-d424-2ab452ba38de > As did I, dear one.
null uid: 12f4dc58-7c9a-7680-5f9e-7c8d6a26b675 Animation: Casting blessing Cinematic: This can be anything - for reaching a hand out and gently passing it over the player to holding both hands out and closing his eyes in concentration as he passes on the blessing. As long as it is something that indicates that a spell/blessing is happening, it can be anything. Node context: Not voiced > And on a personal note, thank you. That was positively divine.
0:0 - I could feel Loviatar's pleasure with every swing of my axe. uid: 1c693b5a-fc5c-2457-5441-14dbae6d5eeb Cinematic: - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_PickSlashing - Priest will use the handaxe > I am proud to have served you this penance.
0:0 - Sweet child. While I enjoyed that, I'm afraid your reaction was... lacking. uid: 25b7c8bb-cc94-d9f7-f88f-1132d28e3521 Cinematic: Node context: Voice low and intimate. Player did penance but did not react correctly. He regrets that the player does not get a reward (but he had a great time, which is all he really cares abotu) - 0 Set flag(s) to (Dialog): true - GOB_PainPriest_State_WasPenitent - This player fully completed the penance false - GOB_PainPriest_State_Penitent - This character is the penitent false - GOB_PainPriest_State_CancelledPenitent - This character was a penitent but they cancelled it before it ended. - 1 Set flag(s) to (Global): true - GOB_PainPriest_State_ReactedToPenance - GOB_PainPriest_State_ReactedToPenancedescription > To gain Loviatar's favour, every single strike should be met with an honest cry of pain - or perhaps a touch of begging.
0:0 - I could feel Loviatar's pleasure with every sting of my scourge. uid: 264f231b-6ea5-d4d4-765f-264b448d03ba Cinematic: Node context: Ibid. - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_PickScourge - Priest will use the flail > I am proud to have served you this penance.
0:0 - Loviatar herself found your performance... inspiring. She has deemed you worthy of her blessing. uid: 6fbd4947-664f-560c-0b92-5f51e31b21bb Cinematic: Node context: Voice intimate and filled with admiration. His goddess has chosen to bless the player - a sacred gift. - 0 Set flag(s) to (Global): true - GOB_PainPriest_State_ReactedToPenance - GOB_PainPriest_State_ReactedToPenancedescription - 1 Set flag(s) to (Object): true - GOB_PainPriest_Event_Reward - GOB_PainPriest_Event_Rewarddescription - 2 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - You could have hit me much harder. uid: 8d7a99e1-ce2f-bc73-60b0-4a2d9659ff3e - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time > You're starting to sound like the goddess herself, dear one.
0:0 - And on a personal note, thank you. That was positively divine. uid: cfe89faf-3353-4903-b2ff-30644b2fd50c Cinematic: Node context: This is a low, sultry. Almost whispered in the player's ear. Sexy and intimate. But also creepy as all hell. === END NODE ===
0:0 - Nevertheless, thank you. And I pray you've learned from today's little... lesson. uid: d51c4eb9-9a12-63aa-04bc-d25e2176185d Cinematic: === END NODE ===
0:0 - I could feel Loviatar's pleasure with every slice of my dagger. uid: d9420d36-9717-7dc6-7af0-fd148dcd162b Cinematic: - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_PickPiercing - Priest will use the dagger > I am proud to have served you this penance.
0:0 - I know, dear one. That was my favourite part.
0:0 - Sweet child, you bore the pain like a true believer. uid: e84e73da-b931-3d59-73dc-c142a8f2aeac Cinematic: Node context: Penance is finished. He's a little breathless after beating the player near senseless. Voice is low and intimate. - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done false - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done - 0 Set flag(s) to (Dialog): true - GOB_PainPriest_State_WasPenitent - This player fully completed the penance false - GOB_PainPriest_State_Penitent - This character is the penitent false - GOB_PainPriest_State_CancelledPenitent - This character was a penitent but they cancelled it before it ended. > I could feel Loviatar's pleasure with every sting of my scourge. > I could feel Loviatar's pleasure with every slice of my dagger. > I could feel Loviatar's pleasure with every swing of my axe.
0:0 - I asked you for mercy! uid: ff20f8e5-712a-0bce-813c-ff872f4d9c0d - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_MercyTwice - During Penance - Player option: pick the Mercy option a second time > I know, dear one. That was my favourite part.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_PostPenance.lsj Synopsis: |Abdirak fully completed his penance with a player. It can't be tried again.|
0:0 - And on a personal note, thank you. That was positively divine. uid: 33348e45-96ad-2ef9-9124-66de616e9d0e Cinematic: Node context: This is a low, sultry. Almost whispered in the player's ear. Sexy and intimate. But also creepy as all hell. === END NODE ===
0:0 - Loviatar herself found your performance inspiring and wishes to bless you. uid: 346c7f07-80a0-5109-35d8-af2494be424d Node context: Voice intimate and filled with admiration. His goddess has chosen to bless the player - a sacred gift. > What would such a blessing entail? > Leave.
null uid: 496d4156-2654-c978-aef5-54c6e99c53b1 Animation: [Abdirak] giving blessing - [player] reacts Cinematic: This can be anything - for reaching a hand out and gently passing it over the player to holding both hands out and closing his eyes in concentration as he passes on the blessing. As long as it is something that indicates that a spell/blessing is happening, it can be anything. Node context: Not voiced > And on a personal note, thank you. That was positively divine.
0:0 - Excuse me - I must rest and think. uid: 4f5da17d-846a-896a-d913-663564ba6fa5 === END NODE ===
0:0 - A most invigorating session - but even as the soul sings, the flesh fades. uid: 59017772-53c8-d8fb-3f42-8878e3375c01 Cinematic: - 0 Check flag(s) (Dialog): false - GOB_PainPriest_HasMet - HasMet - 0 Set flag(s) to (Dialog): true - GOB_PainPriest_HasMet - HasMet > So it is with the Lady's embrace. Excuse me - I must rest and think.
0:0 - Simply be still, dear one. uid: 6194cb1f-e8e7-7304-cffd-0f691237f77e Cinematic: Node context: As if speaking to a lover. - 0 Set flag(s) to (Global): true - GOB_PainPriest_State_ReactedToPenance - GOB_PainPriest_State_ReactedToPenancedescription - 1 Set flag(s) to (Object): true - GOB_PainPriest_Event_Reward - GOB_PainPriest_Event_Rewarddescription - 2 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - What would such a blessing entail? uid: 8e8a56ef-bc42-1644-6f10-0041cbdb7b31 > Simply be still, dear one.
0:0 - You have already enjoyed my ministrations - do not be greedy. uid: d451fd94-13be-4cb2-7fa3-c31e4a0eb9c1 Node context: Gently chiding, as if to a child. - 0 Check flag(s) (Global): true - GOB_PainPriest_State_ReactedToPenance - GOB_PainPriest_State_ReactedToPenancedescription === END NODE ===
0:0 - Leave. uid: da1347e3-460e-224a-c63d-848bb9733dc2 === END NODE ===
0:0 - So it is with the Lady's embrace. Excuse me - I must rest and think. uid: f26c6b65-cc82-f211-493c-b5cd9d118614 Cinematic: === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_Penance.lsj Synopsis: This occurs as Abdirak is beating the player. Breathless with excitement. Reveling in the act of penance - think preacher in 'god will save us, save us ALL!' mode as he, well, beats the crap out of the player. All of his reactions should be manic, joyous and vaguely sexual. Player is in front of him, facing a wall as he raises his weapon and beats the player. The weapon will be either a dagger, handaxe or a scourge.
0:0 - Writhe in exaggerated agony and cry out. uid: 059a9895-aa2a-71e9-13b3-56f90fe2612e = Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_MercyTwice - During Penance - Player option: pick the Mercy option a second time true - GOB_PainPriest_Event_Mercy - During Penance - Player option: pick the Mercy option a first time - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_MercyTwice - During Penance - Player option: pick the Mercy option a second time > null (roll sucessful) > null (roll failure)
0:0 - More. uid: 070126f1-e3d1-7995-4341-c0273dc6a6e5 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time - 1 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time > null (roll sucessful) > null (roll failure)
0:0 - You are doing so well - do not give in now! uid: 1481e6a8-85cf-d194-c627-5c780880867b Node context: Player has called out again for mercy. More encouraging now in his mania (but still uber passionate and creepy) - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done false - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting false - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done > null
0:0 - It was a fine strike. Excellent form! uid: 16fe893c-e178-dae6-a90f-24ab9d2f588a Node context: Calling out - as if cheering on the priest. - 0 Check flag(s) (Object): false - GOB_PainPriest_State_AstarionSecondReactionDone - Astarion's 2nd solo reaction played once - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_AstarionSecondReactionDone - Astarion's 2nd solo reaction played once === END NODE ===
0:0 - Take a deep breath and close your eyes. uid: 177868fb-fb04-08c3-63d4-ee2abbf626aa = Roll RawAbility (Constitution) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = | Roll target speaker: 1 - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_BracedTwice - During Penance - Player option: pick the Braced option a second time true - GOB_PainPriest_Event_Braced - During Penance - Player option: pick the Braced option a first time - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_BracedTwice - During Penance - Player option: pick the Braced option a second time > null (roll sucessful) > null (roll failure)
0:0 - MORE! uid: 1a31ebee-1829-d27e-345f-35d15251b8ba = Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = Advantage: 1 - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time - 1 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Almost there, dear one. uid: 1a523f21-26dd-8b4b-3d00-8a53ccfc2248 - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done > null
0:0 - Heh. Do not tease what you will not deliver, dear one. uid: 1c956ed7-c707-ee41-0163-f2614010c02d - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward === END NODE ===
0:0 - Tch. Beg sincerely or don't beg at all! uid: 1fc890e6-9c8e-6b03-55bd-ab9440485867 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward > null
0:0 - I mean, I had my hopes. uid: 26122827-16fc-4a2e-9e5b-f0d95207c0b0 Node context: response to 'would you have joined up with them if you knew they were into being whipped?' === END NODE ===
0:0 - Let the world recede. You neither hear the priest nor feel the blow. uid: 28d80e31-7c1d-09ff-b2d5-dfc75c328d7b - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_MonkTwice - During Penance - Player option: pick the MONK option a second time > null
0:0 - Oh, bravo! Encore! uid: 2bca217b-ccdc-4689-a54f-0e9491f46aa9 Cinematic: Clapping Node context: Clapping, thrilled to see your companion take a lash from a whip - 0 Check flag(s) (Object): false - GOB_PainPriest_State_AstarionFirstReactionDone - Astarion's solo 1st reaction played once - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_AstarionFirstReactionDone - Astarion's solo 1st reaction played once === END NODE ===
0:0 - Offer your pain to Loviatar - and you shall be rewarded. uid: 2e9a9a80-df46-844d-64a8-7c9ae0c97dfc Node context: Gearing up to strike the player. Tense with excitement and joy. === END NODE ===
0:0 - Yes, my child! More for Loviatar! MORE! uid: 2eceffa6-4ac5-6c49-a4a9-c1b0bd029e03 === END NODE ===
0:0 - Grit your teeth and keep still. uid: 2f4bac22-7789-5bea-573b-1cec0990fbad = Roll RawAbility (Constitution) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 2 - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_BracedTwice - During Penance - Player option: pick the Braced option a second time > null (roll sucessful) > null (roll failure)
0:0 - That's it! Welcome the pain. Let it become part of you! uid: 3388b25c-f93f-652c-4f06-ec8a024d1197 Node context: Breathless, manic as he hits the player as hard as he can as the player encourages him to hit even harder. Passionate, manic, breatheless, sexual - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done false - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward true - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting false - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done > null
0:0 - That's it, dear one! Let Loviatar hear you! uid: 34523b14-0100-ac00-706d-63e5d8d72899 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting > null
0:0 - The pain you suffer will cleanse you - do not fight it. uid: 44ae01bb-2b3a-ef8b-fbb9-2d7cef30c4fe Cinematic: Weapon in hand (it will be either a dagger, a scourge, or a handaxe). Perhaps by his side as he takes a breathe between strikes to speak to the player. Node context: First time stirking the player. Excited and joyous - think a preacher building up to a full 'the lord will save us' act in a church. - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done - 0 Set flag(s) to (Global): true - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done > Try to hold back your cries. > Yelp loudly and dramatically beg for mercy. > Come on. A child can hit harder than that. > More. > Slow your breathing to attain silence, inside and out. > Make a show of screaming at the top of your lungs. > Stop - that's enough.
0:0 - Try to hold back your cries. uid: 470001cd-ecbb-66ed-fe04-efc41e24f2aa = Roll RawAbility (Constitution) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = | Roll target speaker: 1 - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_Braced - During Penance - Player option: pick the Braced option a first time - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_Braced - During Penance - Player option: pick the Braced option a first time > null (roll sucessful) > null (roll failure)
0:0 - Hit me as hard as you can - or I'll return the favour. uid: 477903f5-a20f-6f44-e94a-a27e8a70eb8d = Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time - 1 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Hah! You want more? As you wish, dear one. uid: 49996c62-83d5-9cd0-6670-3cc01ca9bae3 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting > null
0:0 - Howl at the PAIN, the AGONY of it all. uid: 4a8e9dd1-2ee6-4189-5a6c-1645e780b74b - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_EntertainerTwice - During Penance - Player option: pick the ENTERTAINER option a second time true - GOB_PainPriest_Event_Entertainer - During Penance - Player option: pick the ENTERTAINER option a first time - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_EntertainerTwice - During Penance - Player option: pick the ENTERTAINER option a second time > null
0:0 - Hah! I hope that's a promise, dear one. uid: 4ef54f88-822b-a9b0-44dd-d336040d4ede === END NODE ===
0:0 - MORE. uid: 50ed3761-b56d-9df7-d64a-c8738800fb54 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time false - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time - 1 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time > null (roll failure) > null (roll sucessful)
0:0 - Yes you can, child. Take the pain and offer it up to Loviatar. Offer it all! uid: 5133bf8d-27e7-de66-d0a8-33de0569697c - 0 Set flag(s) to (Object): true - GOB_PainPriest_Event_FullMercy - GOB_PainPriest_Event_FullMercydescription === END NODE ===
0:0 - Ahaha! Wonderful, just wonderful. uid: 565f23f2-0529-5e15-02a0-00abc3bbe505 Cinematic: Excited, weapon in hand. Pause between strikes. Node context: Manic and joyous as he continues to strike the player. - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done true - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done false - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting > null
0:0 - Slow your breathing to attain silence, inside and out. uid: 576e0356-c83c-9307-f40b-39f5d821ea0a - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_Monk - During Penance - Player option: pick the MONK option a first time - 1 Check flag(s) (Tag): true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting true - GOB_PainPriest_Event_Monk - During Penance - Player option: pick the MONK option a first time > null
0:0 - Heh. You are shaking, dear one. And now is not the time for a brave face. uid: 61358a62-3ff1-36e1-1324-564757d55c0d - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward > null
0:0 - Hah! Wonderful. You want more? I'll give it to you. uid: 63c0f9e0-622a-d7b9-4ca6-1773423a83a9 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToEnthusiasm - During penance - the option was bolstering the priest: Priest reacts to that in the next greeting > null
0:0 - I heard you, dear one. Whimper, cry, beg - let it all out! uid: 6a1474b3-ab65-92b1-a2a9-e3a1ed35eea7 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting > null
0:0 - You claim to want more, but I feel you flinching, dear one. uid: 6aa8fc11-13fc-8b5c-5c64-f0a7ac1d0cef - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward > null
0:0 - You whimper so softly - so sweetly! uid: 6f51d035-6348-c4ab-9cc8-66377169b696 === END NODE ===
0:0 - Sing out in pain and pleasure. You've never felt so ALIVE. uid: 732df99b-dbf0-e165-27ff-fa569ac61ed1 - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_EntertainerTwice - During Penance - Player option: pick the ENTERTAINER option a second time > Let the sting of flesh wash away your pain!
0:0 - Don't wear him out entirely, priest. I might have use for him yet. 1:0 - Don't wear her out entirely, priest. I might have use for her yet. 2:0 - Don't wear them out entirely, priest. I might have use for them yet. uid: 781c524e-e98f-487a-a2ff-038176403f58 Node context: Tongue in cheek. Spoken to the pain priest administering the ritual - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Object): false - GOB_PainPriest_State_ShadowheartFirstReactionDone - Shadowheart's solo 1st reaction played once - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_ShadowheartFirstReactionDone - Shadowheart's solo 1st reaction played once === END NODE ===
0:0 - Come on. A child can hit harder than that. uid: 792dd885-8f23-7e88-fac4-d49938e5d5a6 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time - 1 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time > null (roll sucessful) > null (roll failure)
0:0 - So stoic, dear one. A pity. uid: 7bc72b84-8efb-c6d8-7fc0-6dc7211a78c5 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward === END NODE ===
0:0 - Try not to lick your lips as you say that. uid: 7d9300ac-b833-be21-c8b3-60a2e69160b7 - 0 Check flag(s) (Global): true - ORI_Astarion_Knows_Vampireness - The party knows Companion Astarion is a vampire === END NODE ===
0:0 - Not the worst technique, priest. Good wrist movement, lots of enthusiasm... uid: 7dd153ba-5dde-62a1-f1c7-0b4fc3710677 Node context: Tongue in cheek. Complimenting the pain priest on how he's whipping the player. - 0 Check flag(s) (Object): false - GOB_PainPriest_State_ShadowheartSecondReactionDone - Shadowheart's solo 2nd reaction played once - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_ShadowheartSecondReactionDone - Shadowheart's solo 2nd reaction played once === END NODE ===
0:0 - Do not keep quiet, dear child. Embrace it! uid: 7f50c5d8-fe31-2d8f-96e5-1508a6b65ea4 Cinematic: Excited, weapon in hand. Pause between strikes. Node context: Second time striking the player. More manic and joyous as he gets into it. - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done false - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting > null > Take a deep breath and close your eyes. > null > Writhe in exaggerated agony and cry out. > null > You look tired. Should I take over? > null > MORE. > null > Slow your heart and sink deeper into the stillness. > null > Howl at the PAIN, the AGONY of it all. > null
0:0 - Make a show of screaming at the top of your lungs. uid: 84f92298-3e2a-5db9-901f-32999b045a46 - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_Entertainer - During Penance - Player option: pick the ENTERTAINER option a first time - 1 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting true - GOB_PainPriest_Event_Entertainer - During Penance - Player option: pick the ENTERTAINER option a first time > null
0:0 - Let the sting of flesh wash away your pain! uid: 89e7008d-5350-41b3-c683-dd3c875a74c7 === END NODE ===
0:0 - Such mockery only harms you, child. uid: 9144a553-0e3d-f0ad-7b17-8b63035be5e6 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward === END NODE ===
0:0 - Pain is proof that we live! Revel in it. uid: 93b8c6a9-3ef6-859d-fcc0-45f57a348b5f Cinematic: Excited, weapon in hand. Pause between strikes. Node context: Player has called out for mercy. He has refused. Full preacher mode as he continues to strike the player. Awe and excitement in his voice. - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done false - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting > null
null uid: 967761fe-304e-3ad4-5ca6-076ae893dcea - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward === END NODE ===
0:0 - You look tired. Should I take over? uid: 9aa950e5-0e88-e49b-cb19-446013286ed2 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_Harder - During Penance - Player option: pick the Harder option a first time false - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time - 1 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_HarderTwice - During Penance - Player option: pick the Harder option a second time > null (roll failure) > null (roll sucessful)
0:0 - Would you have joined up with her if you'd known she'd be indulging in this sort of thing, Astarion? 1:0 - Would you have joined up with him if you'd known he'd be indulging in this sort of thing, Astarion? 2:0 - Would you have joined up with them if you'd known they'd be indulging in this sort of thing, Astarion?
uid: a08f70f7-0391-4358-93ab-4e8789330780 Node context: Wry. Observing the player engaging in a ritual involving them being whipped. - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Object): false - GOB_PainPriest_State_ShadowheartAstarionFirstReactionDone - SH + Astarion penance reaction played once - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_ShadowheartAstarionFirstReactionDone - SH + Astarion penance reaction played once > I mean, I had my hopes.
0:0 - Do not mock the gifts you receive! uid: a1993024-e706-8880-6dcf-75998e01b83a - 0 Check flag(s) (Global): true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting false - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ThirdHitDone - During penance: the third hit's done > null
0:0 - Better not let too much be spilled. As much as I'm enjoying the show, we may still need him afterwards. 1:0 - Better not let too much be spilled. As much as I'm enjoying the show, we may still need her afterwards. 2:0 - Better not let too much be spilled. As much as I'm enjoying the show, we may still need them afterwards. uid: a66dbbb4-b117-aa4f-8695-15589223a388 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) === END NODE ===
0:0 - Stop - that's enough. uid: be858141-8fcf-d0bd-9560-81b47ded7e7b - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_CancelPenance - Used to reset the penance. Usually when the player ends it > As you wish, dear one.
0:0 - Yelp loudly and dramatically beg for mercy. uid: ceebd620-17ea-f952-91e4-28e77d8b9945 = Roll SkillCheck Performance (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_Mercy - During Penance - Player option: pick the Mercy option a first time - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_Mercy - During Penance - Player option: pick the Mercy option a first time > null (roll sucessful) > null (roll failure)
0:0 - Come now, child. You can do better than that. uid: cf7305ac-5733-d2dc-5a02-fd456b42f67c - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward > null
0:0 - Come now, child. Do not hold it in! uid: d3c5b379-f65d-1125-fbc8-e3f214efa698 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting > null
0:0 - Do not keep quiet, dear one. Let me hear you. uid: d5f807be-d3d8-b983-576e-d3d6e3141be4 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_BadReaction - During penance - the player picked any bad option; they won't get the reward true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting > null
uid: da2eb7bd-75e1-b9e6-7f41-2ae9251d02bf - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done true - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting true - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_SecondHitDone - During penance: the second hit's greeting is done false - GOB_PainPriest_Event_ReactToMocking - During penance - the option was mocking the penance: Priest reacts to that in the next greeting > null
0:0 - Your voice sounds so sweet, dear one. Keep going! uid: deaebe76-3f41-c32c-c97c-122a0e5eef06 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting > null
0:0 - As you wish, dear one. uid: e11b08cb-0cdf-a8e5-03bc-a5cb37ade38e === END NODE ===
null uid: e199bf63-16dc-b182-2881-69ecc4fe74c9 === END NODE ===
0:0 - Slow your heart and sink deeper into the stillness. uid: e754c7b8-d178-065a-d39a-4ded7b49ca72 - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_MonkTwice - During Penance - Player option: pick the MONK option a second time true - GOB_PainPriest_Event_Monk - During Penance - Player option: pick the MONK option a first time - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_MonkTwice - During Penance - Player option: pick the MONK option a second time true - GOB_PainPriest_Event_ReactToSilence - During penance - the option was stoic: Priest reacts to that in the next greeting > null
0:0 - Is that a moan I hear? Delightful. uid: eb93d139-9438-7ecf-f6b0-1c43889a957c - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_ReactToCry - During penance - the option was a cry of pain: Priest reacts to that in the next greeting > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_DuringPenance.lsj Synopsis: Father Abdirak is a follower of Loviatar, a goddess that thrives on inflicting pain on others. He is indulging in some private 'worship' (self flagellation). He offers to help alleviate the player's pain by giving them 'penance' - i.e, beating them.
Loviatar = loh-VEE-a-tar. He is a young and charismatic preacher with a threatening and creepy edge.
0:0 - Come now, dear child. It is time to repent. uid: 0aa4c5b3-2e8b-fc67-6f62-c7882e4fb409 Node context: Penance was interrupted. Player has returned to speak to Abdirak. Voice low and inviting as he wishes to continue the beating. - 0 Check flag(s) (Dialog): true - GOB_PainPriest_State_Penitent - This character is the penitent > Hurry up and hit me already. > What do you want me to do? > I've changed my mind. > Leave.
0:0 - What do you want me to do? uid: 2441c017-9398-e720-4c50-ea5b0612c31c - 0 Check flag(s) (Global): false - GOB_PainPriest_Event_FirstHitDone - During penance: the greeting after the first hit is done > Simply face that wall - and stay absolutely still.
0:0 - A pity. We would have such fun together. uid: 7a0ab6f6-d6c9-41d6-9d7d-26ca4116bdfe Node context: Sigh and a shrug at the player's refusal of his penance. But a smile and a wink as he says the player can always return to him. === END NODE ===
0:0 - Now, now - I'm dealing with your friend. I'll be just a moment. uid: 7e36334f-6e04-db09-2c78-0a15be183bfc Node context: Another player has tried to 'interrupt' the penance. Smile in his face. Intimate. === END NODE ===
0:0 - And there is more to come, but I promise it shall be worth it. Now, face the wall - and stay absolutely still. uid: 81341268-9ce1-2ee1-4170-7ff35f6c3c95 Node context: Authorative tone but also a warning. He wants to hurt the player but not badly, and not outside of his realm of control. Safety first! === END NODE ===
0:0 - Simply face that wall - and stay absolutely still. uid: b2ac3062-e9d7-8ca1-ad19-564c41928701 Node context: Authorative tone but also a warning. He wants to hurt the player but not badly, and not outside of his realm of control. Safety first! === END NODE ===
0:0 - I've changed my mind. uid: b545110d-2120-55ca-4d0f-1d7205eaa6fb - 0 Set flag(s) to (Dialog): false - GOB_PainPriest_State_Penitent - This character is the penitent true - GOB_PainPriest_State_CancelledPenitent - This character was a penitent but they cancelled it before it ended. - 1 Set flag(s) to (Global): true - GOB_PainPriest_Event_CancelPenance - Used to reset the penance. Usually when the player ends it > A pity. We would have such fun together.
0:0 - I'm afraid someone took your place, dear one. uid: c5887b98-2ac6-bf8d-a652-85722e79a272 - 0 Check flag(s) (Object): true - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP - 0 Set flag(s) to (Object): false - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP === END NODE ===
0:0 - Leave. uid: ec60ab71-fa25-09a2-8227-ea1e3dfc2f83 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest_Battlestation.lsj Synopsis: The goblins are fighting. He's going to leave, He loves pain - not death.
0:0 - My penitent child, the goblins have blood on their minds. I am leaving - I suggest you do the same. uid: 43391e4a-5b88-00d3-8744-b1a1b9cb01ac Node context: The goblins are fighting, he's calm and measured but about to flee. He wants no part in it. - 0 Check flag(s) (Dialog): true - GOB_PainPriest_State_WasPenitent - This player fully completed the penance === END NODE ===
0:0 - These goblins have blood on their minds. I am leaving - I suggest you do the same. uid: 76340790-6c3c-52c0-13e4-5a8a17839dcd Node context: The goblins are fighting, he's calm and measured but about to flee. He wants no part in it. - 0 Check flag(s) (Dialog): false - GOB_PainPriest_HasMet - HasMet - 0 Set flag(s) to (Dialog): true - GOB_PainPriest_HasMet - HasMet === END NODE ===
0:0 - I fear we must abandon your penance. These goblins have death on their minds. I am leaving - I suggest you do the same. uid: 8b05fdff-1585-4288-d16d-01182dddf57f Node context: The goblins are fighting, he's calm and measured but about to flee. He wants no part in it. - 0 Check flag(s) (Dialog): true - GOB_PainPriest_State_Penitent - This character is the penitent === END NODE ===
0:0 - Dear child, the goblins have blood on their minds. I am leaving - I suggest you do the same. uid: c74ec65e-4d77-59ea-4bb9-65b0aae20a4d Node context: The goblins are fighting, he's calm and measured but about to flee. He wants no part in it. === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_PainPriest.lsj Synopsis: Father Abdirak is a follower of Loviatar, a goddess that thrives on inflicting pain on others. He is indulging in some private 'worship' (self flagellation). He offers to help alleviate the player's pain by giving them 'penance' - i.e, beating them.
Loviatar = loh-VEE-a-tar. He is a young and charismatic preacher with a threatening edge.
0:0 - But very well. You are clearly too closed-minded for the ways of Loviatar. uid: 028c6ae5-ffcf-f931-56c2-8c138143d90d Node context: A sigh as he dismisses the player and their close-mindedness. > null
0:0 - As Vlaakith says: we cannot know pleasure without pain. uid: 02db2c3b-673d-bd6f-6f34-3dbbdfc7c8ef - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Oh, I do believe we are both going to enjoy this. uid: 02f4f775-13a7-dd98-0b5c-094b68431d21 Animation: Player looks and gestures (points) to table level off to the right about 90degrees, as if to choose an item on table few feet away Node context: Player has agreed to have the scourge used on him. Abdirak is delighted. Vaguely sexual overtones. > null > null
0:0 - Well, perhaps you'd be interested in finishing what they started? uid: 071e1557-2bf0-c4a7-1a60-07463a6bda0f > null
0:0 - Leave. uid: 0987ab55-ccb8-ab62-898e-f9fba2cbc5a6 === END NODE ===
null uid: 0a186d1b-2bd7-ad3d-b002-398a77d4448e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - Greetings, child. I fear your companion could not fully embrace my penance. uid: 0e441fc2-9988-fb54-e634-176f3803efdc - 0 Check flag(s) (Dialog): false - GOB_PainPriest_HasMet - HasMet - 1 Check flag(s) (Global): true - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription - 0 Set flag(s) to (Dialog): true - GOB_PainPriest_HasMet - HasMet > But I understand. Pain is something that requires commitment, wouldn't you say?
null uid: 0e845ac7-0f44-ab06-7f6d-73e3523d42e1 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - I'm ready. uid: 11bdc8cf-85a9-f8ff-7c20-1e64655c7bf7 - 0 Set flag(s) to (Object): true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin > null
0:0 - I see you are whole once again. Tell me, child - would you care to begin? uid: 13a23e7b-2fc7-0ea3-7499-cd7919645e45 Node context: Player has been healed and is ready to begin penance. Eyes light up - he is excited and looking forward to the beating. - 0 Check flag(s) (Object): false - GOB_PainPriest_State_TooLowHP - The player's HP is below the acceptable threshold. true - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP - 0 Set flag(s) to (Object): false - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP > null > null > null
0:0 - Take the handaxe and show me your worst. uid: 196b7594-119d-8385-58a3-9e901f18eade - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_PickSlashing - Priest will use the handaxe - 1 Set flag(s) to (Object): true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin > A most excellent choice.
0:0 - I'm ready. uid: 1e83f8d9-f43f-7742-434f-d2c849596663 - 0 Set flag(s) to (Object): true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin > null
0:0 - I talked with the torturers. Amateurs. uid: 20d1a849-b3d1-034b-5b6f-9b3c369e0b40 - 0 Check flag(s) (Dialog): true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription - 1 Check flag(s) (Tag): false - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Quite right. I was invited to teach them. I live for pain and its intricacies, you see.
0:0 - Please. The things they are doing to that man... so crude and primitive. uid: 23a06a30-b67d-06e7-602a-d10fb9fbfa8a Node context: Distates. Like an expert in wine being present with a bottle from Tesco. He loves pain, he just has an issue with the lack of artistery. > I was invited to to teach them. I live for pain and its intricacies, you see, but alas...
0:0 - Simply face the wall, and we can begin. uid: 23e17652-dea9-2e0e-bd33-7e961d953bed Animation: Player turning to face wall, PainPriest preparing to provide penance Cinematic: Gestures to the wall. Node context: Authorative tone but also a warning. He wants to hurt the player but not badly, and not outside of his realm of control. Safety first! - 0 Set flag(s) to (Dialog): true - GOB_PainPriest_State_Penitent - This character is the penitent - 1 Set flag(s) to (Global): true - GOB_PainPriest_Event_PenanceScene - GOB_PainPriest_Event_PenanceScenedescription - 2 Set flag(s) to (Object): true - GOB_PainPriest_Event_PenancePlayer - GOB_PainPriest_Event_PenancePlayerdescription === END NODE ===
null uid: 264d4935-54e0-ca30-69fc-9c0ca50705cf - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - A pity though. You would know such sweet relief at my hands. uid: 26f43ac0-369e-3012-b676-bfde4e9b3ac6 Node context: sighs at the player's rejections. Sounds charismatic and sensual as he thinks of the beating he would have inflicted on the player. > Now, if you'll excuse me, I should return to my own worship.
0:0 - I pity them. They've missed out on the true intimacies of pain... uid: 2cda29d0-ab22-be14-9937-a83decc42a4b > null
0:0 - I was invited to teach them some of my... techniques. I live for pain and its intricacies, you see. uid: 2ec2ed3a-b8fa-c67a-ee95-68e00e5c8829 Node context: Discusses eyes light up at the mention of pain but discussing it in an academic sense > But alas, these goblins seem to thrive on the crude and primitive.
0:0 - All right, why not? uid: 31d6d57d-a12e-70ef-aaf9-e6a1b927348e - 0 Set flag(s) to (Object): true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin > Oh, I have something exquisite in mind.
0:0 - Ah, you are familiar with the Scourge Mistress? Good. I am simply spreading her message, friend. uid: 359e9949-9d91-47ff-bf78-e04c89b24fe7 Node context: A smile. The player has realised that he worships an evil goddess. He knows he is likely not going to win this argument on the merits of pain and torture, but he is sincere as he explain how he worships his goddess. - 0 Set flag(s) to (Global): true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is. > I worship her through pain - usually my own. But I have a skilled hand when it comes to its infliction.
0:0 - Pain is intimate and loving. But trying to discuss that with these creatures... uid: 37fc76ca-f63b-67b3-c326-cad7d91db947 Node context: Irritated in the opening line, but then his eyes light up and he smiles as he discusses PAIN. It is his life's passion and something he is enthusiastic about. > Forgive me, but that look in your eyes - something terrible has happened to you.
null uid: 389ace4f-db40-c1e9-549c-8a32155d70b2 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - As long as the story ends in death, it's all the same to me. uid: 3a9ff89e-937d-fab7-71ed-b05de8bf52d4 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - I am curious. uid: 3aeb4440-84ee-c4e4-a964-67eeae8010e8 - 0 Set flag(s) to (Object): true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin > null
0:0 - I know of your penance - my companion has tried it. uid: 3af63e94-1d1e-0374-d137-b97bd0070b32 - 0 Check flag(s) (Global): true - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription > Ah, but of course!
0:0 - Care to expand your horizons? It will be worth it - you have my word. uid: 3c3699bf-bae7-b704-ae79-870691e11576 Node context: A smile as he offers to, basically, beat the player. It is a sincere and genuine offer, he believes it will help. > null
0:0 - Do not be ashamed, child. What I see in your eyes, in your soul, is only natural. uid: 3ea45f14-04a1-8142-491d-03d981131264 Node context: Player has told him to bugger off, basically. Abdirak assumes the player is embarassed, he is sincere - he has seen pain in the player's eyes and wishes to comfort him. > We've all suffered in these dark times. It is little wonder you bear scars of pain and anguish.
0:0 - Hahaha. Go on. I have to see this. uid: 40785498-ba17-48a8-89d6-71a98fd814a5 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - And how would you do that? uid: 4361196e-2728-0b55-9f3b-92fa0103357a - 0 Check flag(s) (Global): false - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription > As the Maiden of Pain, the goddess Loviatar, teaches us...
null uid: 44338ae0-0a99-fa58-755c-996a2f1c7c17 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - I'm not in a gentle mood. Use the dagger. uid: 48f13198-02fd-99dd-dcb6-12d33b926632 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_PickPiercing - Priest will use the dagger - 1 Set flag(s) to (Object): true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin > A most excellent choice.
null uid: 4acf807d-bc6a-8b5a-9b2b-879a1a28c4cb - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - *This man is of common stock. Only the poorest of men need settle for the spectacle of their own gore.* uid: 4e2a7b40-07ec-3d91-0cdd-0919ed44a1e8 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > All right, why not? > null > null > null
0:0 - To understand pain and its intimacies... uid: 4ea0ccdd-1310-e5de-d5bf-460b799756bd > null
0:0 - A pity. You would know such sweet relief at my hands. uid: 53294b8e-a1dc-408b-f41e-da17de1245f3 Node context: Sighs. Player has left the conversation without doing any penance. Intimate note to his voice as he thinks of the pain he would have inflicted. > Should you realise you need my assistance, come back. I'll be waiting.
0:0 - Should you realise you need my assistance, come back. I'll be waiting. uid: 532d4a3e-1062-7ae5-e291-383aeadf8f59 === END NODE ===
0:0 - My god is a possessive one - I better refrain. uid: 53787466-649b-c7c0-cfe7-d5a435f014b0 - 0:0 Tag: Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) - 0:1 Tag: Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.) - 0 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > Unfortunate. Loviatar is always happy to share her pleasures.
0:0 - By all means - let us see what his 'skilled hand' might get up to. uid: 547b5e38-f07c-4ade-8c2e-91ee66281523 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - I wouldn't let his 'skilled hand' anywhere near me. uid: 58da8808-297e-4bff-a90c-4e8a2a184ddc - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - I'm a contemptible blood-pervert. uid: 5bcb760f-5665-e04c-ea39-b833a059c0de - 0 Check flag(s) (Global): true - NIGHT_DarkUrge_ButlerIntro - Butler of Bhaal introduces himself - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Do not be ashamed, child. What I see in your eyes, in your soul, is only natural.
0:0 - Greetings, child. I've met few aside from goblins here. uid: 62b280e1-85be-b877-63f7-c7bab977ba0f Cinematic: He has paused in beating himself to stand and greet the player. Node context: Player is one of the few non-goblins he's met in this place. Welcomes another for conversation and discussion but there should be something vaguely threatening about him. Charismatic, sexy, and creepy all in one. - 0 Check flag(s) (Dialog): false - GOB_PainPriest_HasMet - HasMet - 1 Check flag(s) (Global): false - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription - 0 Set flag(s) to (Dialog): true - GOB_PainPriest_HasMet - HasMet > null > null
0:0 - Exactly, pain is an intimate thing. It should be delivered with a loving and measured hand. uid: 664f9020-e8f4-fd38-9fd1-680d5f7daf50 Node context: Eyes light up as he discusses pain and his approach to it. This is clearly something he is passionate about and believes in. > But trying to discuss such subtleties with these creatures is simply...
null uid: 675d4b54-920c-4c52-80db-0721f1a6669f - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - Go ahead - I'm sure you're in need of a little penance... uid: 67d8640d-f6fb-4185-a843-fccd94f93f91 Node context: Sly smirk. Ribbing the player into engaging in the pain priest's S&M-style ritual. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - Now, if you'll excuse me, I should return to my own worship. uid: 67eda683-d619-3dfd-8bed-62c4bc1a5e4d Node context: plans to return to self flagellation. Looking forward to it. === END NODE ===
0:0 - I was invited to discuss pain and its intricacies, but even I find these goblins crude and, well - primitive. uid: 6db9338d-d4f5-9ae7-1830-5161215f025b Node context: Distates. Like an expert in wine being present with a bottle from Tesco. He loves pain, he just has an issue with the lack of artistery. > Pain without purpose is a terrible thing, wouldn't you agree?
null uid: 6eb26586-6012-b3e1-6aed-7d88a77b74e2 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - But wait - you are hurt. Please tend to your wounds before we begin your penance. uid: 6fe587c5-2104-83f8-d684-c76d3e1bf1c4 Node context: Player has agreed to do penance but their health is too low. The priest is warning that they must heal first. Genuine and sincere, he doesn't want to hurt them. - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP > I prefer a fresh canvas.
null uid: 71fb5d98-8f68-aa76-93b9-f2b952d601a7 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - Your hide, your choice. Not quite my cup of tea though. uid: 72ca44c5-e14b-4c53-bb67-aa6a037a818a Node context: emphasis on 'my' - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - I think I can do without. uid: 72cdee95-5080-91f9-f428-a3ae209d5089 - 0 Set flag(s) to (Dialog): true - GOB_PainPriest_State_CancelledTwice - This player cancelled twice the penance, priest won> Pity. You do not understand the gift you refuse.
0:0 - I was invited to to teach them. I live for pain and its intricacies, you see, but alas... uid: 7b4eb527-1435-0c86-26b1-275c7d5ed04b Node context: Discusses eyes light up at the mention of pain but discussing it in an academic sense > Pain without purpose is a terrible thing, wouldn't you agree?
0:0 - I thought a follower of Loviatar would approve of pain. uid: 84bdcf44-4010-c5f9-44db-c20be5a0f63c - 0 Check flag(s) (Global): true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is. - 1 Check flag(s) (Tag): false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > You know the Maiden of Pain? How refreshing. But there is more to us than that.
0:0 - Leave. uid: 856a3079-6967-b9ab-1fba-0dfb2dc5069c === END NODE ===
0:0 - True. But isn't that why it's important to try it? To expand your horizons? uid: 86db7118-01e9-5e16-bf09-49747a415024 > To understand pain and its intimacies...
0:0 - And should our pain delight her - should we embrace such a gift - she will grant her most sacred of blessings. uid: 878b9880-f7e9-37e3-7a42-50e6706b6744 Node context: Ibid. > If you would permit it, I can show you first-hand.
0:0 - Oh, I have something exquisite in mind. uid: 8b6b94e7-4f86-a89f-ad7e-cb46f267488f Node context: Player has agreed to the beating/penance. Excited. Sexually charged. Already imaging the pain he is about to inflict. - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_PickScourge - Priest will use the flail > null
0:0 - Dear child, tell me: would you like to continue your worship of Loviatar, Maiden of Pain? uid: 8b74c36c-8016-622a-9dc6-8f9091e48eda Node context: Player started the penance and then cancelled it. Voice low, sexual as he invites them to finish what they started together. - 0 Check flag(s) (Dialog): true - GOB_PainPriest_State_CancelledPenitent - This character was a penitent but they cancelled it before it ended. > I'm ready. > I think I can do without. > null
0:0 - I prefer a fresh canvas. uid: 8cde0a25-f347-f128-5a65-03eea071802f Node context: A smile as he says this - vaguely sexual overtones. === END NODE ===
0:0 - You know the Maiden of Pain? How refreshing. But there is more to us than that. uid: 8d384716-4660-c0ee-f8c3-21945708bca8 Node context: Eyes light up as he discusses pain. Considers pain and its intimacies a form of therapy and even art, but he knows that not everyone will feel that way about Pain, or his Goddess, Loviatar. > Yes, we worship her through pain - often our own. But it is an intimate and loving thing and one we offer up.
0:0 - Hah. I realise this looks strange, but I assure you, it is a most intimate form of worship. uid: 8dde52a9-9b95-a46a-2529-81f4d4ccc1f7 Node context: The player has pointed out that he is beating himself bloody. He smiles, his eyes lighting up as he begins to explain. He believes in what he is doing. > You see, pain is a loving thing. But trying to explain it to these goblins has proven...
0:0 - A most excellent choice. uid: 90ea1d6a-3128-ecb9-bf05-b40bc6be6f19 Animation: Player looks and gestures (points) to table level off to the right about 90degrees, as if to choose an item on table few feet away Node context: Player has pointed at another additional weapon. Excited and delighted at the thought of using them on the player. Vaguely sexual overtones. > null > null
0:0 - Quite right. I was invited to teach them. I live for pain and its intricacies, you see. uid: 92112233-8eaf-9079-7e90-f89d2d82d8eb Node context: Discusses eyes light up at the mention of pain but discussing it in an academic sense > But alas, they insist on being so primitive.
0:0 - I showed them what a master can do. uid: 99a54f37-d00b-2dbf-67e9-84fd42bedbba - 0 Check flag(s) (Dialog): true - GOB_Torturers_Assisted - GOB_Torturers_Assisteddescription - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Quite right. I was invited to teach them. I live for pain and its intricacies, you see.
0:0 - What's a follower of the Maiden of Pain doing here? uid: 9b72a347-3932-0150-eda5-50ca42d09040 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > Ah, you are familiar with the Scourge Mistress? Good. I am simply spreading her message, friend.
0:0 - I'm interested in this penance. uid: 9c605648-c662-4c6d-402b-5c6a97c35f6c - 0 Check flag(s) (Global): true - GOB_PainPriest_Knows_PenanceIsPain - GOB_PainPriest_Knows_PenanceIsPaindescription > Most excellent! Then I shall speak plainly.
0:0 - I often feel I like raw pain too much. It scares me. uid: 9ec6cebd-60e8-ecb4-4ef8-a34d993d48ce - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
null uid: a00f1be0-0080-2216-67ae-99b1a5bcfe25 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - I thought you would prove interesting... I guess I was mistaken. uid: a2fb4891-4f01-e093-3365-c2322839aaa4 Node context: Sighs. Player has left the conversation without doing any penance. Intimate note to his voice as he thinks of the pain he would have inflicted. === END NODE ===
0:0 - Yes. One who claims to be a master of pain. Tch. uid: a7cf5c6f-3b9e-e5e2-cb52-0b329a9df8ea Node context: Player has asked who invited him here. It was a goblin who is torturing someone next door. His tone is dismissive. He believes the goblin doesn't know what he's doing. > Pain is intimate and loving. But trying to discuss that with these creatures...
0:0 - All right, why not? uid: ab8aa574-b997-5127-d3e0-2cc4fbe46ab6 - 0 Set flag(s) to (Object): true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin > Oh, I have something exquisite in mind.
null uid: aec78069-61ca-fb64-fd48-e288bd289bab - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - If you would permit it, I can show you first-hand. uid: b31c9b7a-8953-246f-f68a-1403e9daac45 Node context: He is offering to beat the player with a weapon of choice, This is a sincere and genuine offer, He believes in what he is doing and that it will, ultimately, help the player. > null
0:0 - Pity. You do not understand the gift you refuse. uid: b4b8c187-2d56-1b8b-1de6-5f1e159e3029 Node context: Sigh and a shrug at the player's refusal of his penance. === END NODE ===
0:0 - You know the value of suffering. Prepare for the coming pain. uid: b5315b17-1abc-66f5-34b9-dabf2d6cf74a - 0:0 Tag: Cleric of Ilmater - Player or NPC is cleric of Ilmater. (Ilmater is the god of suffering and endurance. His clerics defend the oppressed and take on the burdens of others, leading to a reputation as martyrs among common folk.) - 0:1 Tag: Paladin of Ilmater - Player or NPC is a paladin of Ilmater. (Ilmater is the god of suffering and endurance. His paladins are martyrs in the truest sense, taking on the burdens of the oppressed until their last breath.) - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: b73d0328-c615-0f33-69a4-13ae272c1b95 - 0 Check flag(s) (Global): false - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is. > null (roll sucessful) > null (roll failure)
0:0 - Unfortunate. Loviatar is always happy to share her pleasures. uid: b94a675f-eb85-95ab-e434-3fe4bf2b4b0b > null
0:0 - Because I see those same eyes when I look in the mirror, dear one. uid: b9516baa-6dee-eabc-f29a-02b38cc96c1a Node context: Player has asked how he knew something terrible had happened them. Abdirak sadly replies. He is think of his own traumatic past, which ultimately led him to turn to Loviatar as a way coping with the trauma. > We've all suffered in these dark times. It is little wonder you bear scars of pain and anguish.
0:0 - Dear child, I told you - take care of those wounds, and we will begin your penance. uid: ba9b945b-81e1-49f5-b2e7-d656ac952ede Node context: Player has tried to come to him for penance but is still wounded. Tone gently chiding, as if speaking to a child. - 0 Check flag(s) (Object): true - GOB_PainPriest_State_TooLowHP - The player's HP is below the acceptable threshold. true - GOB_PainPriest_State_NeedMoreHP - Priest will recognise this player and recheck their HP === END NODE ===
0:0 - We've all suffered in these dark times. It is little wonder you bear scars of pain and anguish. uid: bdceffb4-6fbc-6ca0-01bf-698f0ca192fd Node context: He is trying to comfort and connect with the player. > Please let me alleviate this pain.
0:0 - My work can grant peace and serenity - the likes of which few experience. It will be worth it - I promise. uid: be1b5750-138d-6b75-0704-f9c7e8985b45 Cinematic: > null
0:0 - I saw your book. I'd like to try some of those techniques. uid: be66915a-d35d-1fd8-3642-190404fff2e0 - 0 Check flag(s) (Global): true - GOB_PainPriest_Knows_Book - The player read the book, this unlocks the choice of weapons > null
0:0 - If you would permit it, I can show you first-hand. uid: bfdd80d5-3420-8fd1-478b-7cf1e7a199f6 Node context: Ibid. > null
0:0 - I've no interest in the teachings of such an evil goddess. uid: c14044ae-8c4c-9796-139e-9855715e324f - 0 Check flag(s) (Tag): false - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) false - Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.) false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) > Pain is pain, dear one. It is above 'good' and 'evil'.
0:0 - Pity. You do not understand the gift you refuse. uid: c3709b8d-ca03-e329-73c1-3fea4d26d9d8 Node context: Sigh and a shrug at the player's refusal of his penance. === END NODE ===
0:0 - Leave. uid: c88b2ddc-0bf4-6546-9ec8-e1a56dadc96e === END NODE ===
0:0 - Well - the Maiden of Pain, Loviatar, teaches us that pain is a most powerful and sacred sensation. uid: cd258d42-f115-71f7-1a8f-5a8602d53128 Node context: Explaining about his goddes Loviatar. Sincere. Believes pain is a beautiful thing. Voice more sexy than creepy. - 0 Set flag(s) to (Global): true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is. > And should our pain delight her - should we embrace such a gift - she will grant her most sacred of blessings.
0:0 - I must see this. Don't you dare say no. uid: d21d7fc6-7346-414f-933f-d12db3948fd5 Node context: Excited to see your companion beaten bloody by a flaggellant priest. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - I'll have what you're having. uid: d2661cfa-f8be-6352-fa2d-4118c7805912 - 0 Set flag(s) to (Global): true - GOB_PainPriest_Event_PickScourge - Priest will use the flail - 1 Set flag(s) to (Object): true - GOB_PainPriest_Event_CheckHP - Dialog asks Osiris to check the player's HP before Penance may begin > Oh, I do believe we are both going to enjoy this.
0:0 - Would you care experience it first-hand? To know peace and serenity, the likes of which few experience? uid: d4e75f3a-1f76-d2c9-e016-fe7782537e15 > null
null uid: d6df7844-56f7-7035-c723-ec9a340f87cb - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - Prepare for the coming pain. uid: d882bda9-2fa2-7279-e757-af2efba3f61f - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You have refused the gift of penance, dear one. I will waste no more time asking you. uid: dcc12eed-54bf-bf0a-eade-1c15814564df - 0 Check flag(s) (Dialog): true - GOB_PainPriest_State_CancelledTwice - This player cancelled twice the penance, priest won=== END NODE ===
0:0 - I saw your book. Let me try some of those techniques. uid: dd2560c2-7391-0592-a5ae-b8788e079c8c - 0 Check flag(s) (Global): true - GOB_PainPriest_Knows_Book - The player read the book, this unlocks the choice of weapons > My - an eager student indeed. Those are advanced devotions.
0:0 - No - Shar has already claimed me. uid: dd7f6f53-ddb0-d00e-1fc7-4934b8923e98 - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > A shame - the Mistress of the Night and the Maiden of Pain could have such fun together.
null uid: e63eb101-188e-2641-25be-ab10a1a32c4a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. false - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) - 0 Set flag(s) to (Object): true - GOB_PainPriest_State_CompanionReactedToPenanceOffer - Companion reacted to Abdirak offering the penance (it can repeat if players cancel the penance) > null
0:0 - Both Loviatar and I are interested in how you handle pain, dear one. uid: e9fc0ab2-0805-d149-a5b6-4596946dc816 Cinematic: Gestures to the wall. Node context: Authorative tone but also a warning. He wants to hurt the player but not badly, and not outside of his realm of control. Safety first! - 0 Check flag(s) (Object): false - GOB_PainPriest_State_TooLowHP - The player's HP is below the acceptable threshold. > And should you delight her, you will most assuredly receive her gracious blessing - trust me.
null uid: eef3321f-985d-e648-be30-2aa00dbc07c8 Animation: SweepingGesture Cinematic: He gestures to the table, where a selection of weapons lays ready. The priest should look very sincere in this scene. He genuinely
thinks he's helping you. > null
0:0 - *You recognise the scourge - this man is a follower of Loviatar, goddess of pain.* uid: eef3a101-88cc-b60c-3b3e-bc41ffb7f940 - 0 Set flag(s) to (Global): true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is. > Ah, are you also here to assist with the prisoner?
0:0 - Yes, we worship her through pain - often our own. But it is an intimate and loving thing and one we offer up. uid: f4c9f97e-6b74-d21f-d91e-2229871f3769 > If you would permit it, I can show you first-hand.
0:0 - Pain is pain, dear one. It is above 'good' and 'evil'. uid: f4ef2c8a-0bb6-571c-56fb-e09f5741ed39 Node context: Player has told him that his goddess is evil and that he wants to part in this practice. His argument about pain is sincere, he sees it as neither good nor evil, simply as proof that we are alive - and that is worth worshipping and experiencing. > But very well. You are clearly too closed-minded for the ways of Loviatar.
0:0 - And should you delight her, you will most assuredly receive her gracious blessing - trust me. uid: fa192b0c-2357-041c-7546-ddb945dc17c7 > Simply face the wall, and we can begin.
0:0 - As the Maiden of Pain, the goddess Loviatar, teaches us... uid: fdcc825d-b3c4-f697-eaa5-bea2ce0f2a19 Cinematic: Node context: Player has asked about the 'penance' Abdirak has suggested. Explaining about his goddes Loviatar. Sincere. Believes pain is a beautiful thing. Voice more sexy than creepy. - 0 Set flag(s) to (Global): true - GLO_God_Knows_Loviatar - The player learned or passed a Religion check and knows who Loviatar is. > ...through penance - administered by my skilled hand.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox.lsj Synopsis: The party hears the voice of the Absolute, faint, in their minds.
Shadowheart takes out the infernal puzzle box, it glows brighter and brighter, and then the voice stops. Player avatar questions Shadowheart about the box. If the player is not aware of Shadowheart being a Shar worshipper, then they can discover this here, if she tells them about the artefact.
0:0 - How did you come into possession of that artefact exactly? uid: 08641a93-fb45-0b1f-fc0d-24df3d85ae6f - 0 Check flag(s) (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription > null
0:0 - You've got some explaining to do first - what is that thing you have? uid: 0976e0b4-a44b-9c38-1bdf-0219b6cd6317 - 0 Check flag(s) (Tag): false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Drop the matter. uid: 0c27fa67-cae8-2277-1a98-798099e23bab > null
0:0 - You worship Shar? Blimey. She and my beloved Mystra are not exactly friends. uid: 1303b4df-80fc-e7ce-6af3-1d2571a27e00 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Hold on - at least tell me what it is first. uid: 143251ff-201a-76d0-a2c4-bd9408f50fb9 - 0 Check flag(s) (Dialog): false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription > I don't know... not exactly. All I know is it's important I get it back to Baldur's Gate. At any cost. > It's nothing, I swear.
0:0 - Leave. uid: 1484bc99-c35d-55fa-46d3-9067be5e9124 === END NODE ===
0:0 - Don't give me that look. I don't know what just happened any more than you do. We should keep going. uid: 1b24cd98-2105-7af3-d0f1-20f8f6f0fced Cinematic: See state context Node context: A little defensive - 0 Check flag(s) (Object): true - ORI_State_Recruited - ORI_State_Recruiteddescription - 0 Set flag(s) to (Global): true - GOB_Orpheus_State_HadVoiceOfAbsoluteEvent - The player took part in Voice of Absolute dialog and saw Orpheus box protecting from the Voice. > null
0:0 - Not good enough. Explain yourself, or I'll cut you loose. uid: 1c2a04f5-4939-dcb5-c6ee-110140555d15 = Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - True. I didn't think you'd react so pragmatically. Perhaps I should have told you sooner. uid: 1d17dd19-22ac-57bf-a500-3d89b264b35e > null
0:0 - Yes, and a lot of my people died in the process. I won't fail them - not after what I saw your kind do to them. uid: 205fab4f-4a13-6360-7b03-02c7298425b1 Node context: Unrepentant - 0 Check flag(s) (Local): true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription > *A powerful artefact indeed, to have caught the attention of so many. Not least, the Absolute itself.*
0:0 - There - you have the truth, for all it's worth. Let's continue. uid: 22033c99-76f5-9045-7ebc-94cb0ff4f62e > null
0:0 - Aid their search for the Prism, and you will be worthy to stand beside them. In my presence. uid: 23f21170-99d2-3975-d978-16735d30985e Cinematic: > null > null
0:0 - It's been some time since I met another faithful of Shar. Are you versed in her teachings? uid: 256f909f-6aaa-a2e1-e9e6-09216a4f67f7 - 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) - 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) > Of course I am. But we can talk about this later - let's go.
0:0 - I wouldn't quite say that, but it'll be safe with me. Let's go. uid: 26b0b38b-5b81-c786-945f-5f84b668e4df > null
0:0 - I don't know... not exactly. All I know is it's important I get it back to Baldur's Gate. At any cost. uid: 2769c257-db29-d2d5-4cfa-80a8c83ca03a - 0 Check flag(s) (Object): true - Approval_AtLeast_10_For_Sp3 - Approval_AtLeast_10_For_Sp3description > null
0:0 - My power grows. My forces gather. The reckoning draws near... uid: 31cbda11-f3bb-8e67-4be3-dce68e6aa7e9 Cinematic: See state context Node context: Unfazed, assured of victory. > null
0:0 - I want to know about your Shar worship before we go any farther. uid: 3835fcc6-a723-3319-a8f2-6240a8a90534 - 0 Check flag(s) (Dialog): false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription > If you insist. But make it quick - we have far bigger concerns.
null uid: 38a47a8c-b365-e15e-488a-312167c5d675 Cinematic: The player suddenly halts as they experience a deafening ringing sound in their head. They wince in pain. > null
0:0 - What's in Baldur's Gate? uid: 3be8efd3-6091-1218-8b3b-dcd8bd6c4eaa - 0 Check flag(s) (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > My home - a cloister of Shar followers, hidden in the city.
0:0 - Out of the question. This is my mission - I won't just give it away. uid: 3d0eb178-5f44-15d5-db48-5e64cb154ed8 > null
0:0 - Trust me, I'll guard it with my life. Let's keep going. uid: 3e0e0553-369c-39df-230e-f3174ac86d2e > null
0:0 - I... yes, she must. I'll offer thanks to her in my prayers - and we should speak more later. Alone, ideally. uid: 42a44891-3a0c-89f2-3c66-d55a9f899e2d > null
0:0 - *No doubt the githyanki will seek to reclaim that which is theirs.* uid: 479ea08f-9e10-928e-2f27-02aff2fb8cb3 - 0 Check flag(s) (Global): true - GLO_Orpheus_Knows_GithArtefact - Party knows that the Astral Prism is a githyanki artefact. > *And you still do not know what it even is.*
0:0 - Let's see how open-minded I can be then: tell me more about your Shar worship. uid: 4acf3bff-3aa9-ba8b-3ff8-5b727fe49630 - 0 Check flag(s) (Tag): false - Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) false - Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) > null > Talk to me later. We've got more pressing matters to see to right now.
0:0 - Talk to me later. We've got more pressing matters to see to right now. uid: 4b475906-97b3-4dd0-d6c3-fa00b3290b55 > null
0:0 - I just saved you. Keep that in mind, next time you want to air your grievances. uid: 4b93a17c-ec7e-ee0f-96ca-a43d4915b3ac Cinematic: Looking at Lae'zel Node context: Sharp retort - 0 Check flag(s) (Local): true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription > null
0:0 - I know those symbols - githyanki runes. Ancient as Vlaakith herself. You stole that from my people. uid: 4f163576-d156-4220-866e-40b6be74af51 Node context: cutting in - 0 Set flag(s) to (Local): true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription > null
0:0 - No need to thank me - this is out of pure necessity - pure desperation, in fact. uid: 4fc40aa0-dc50-5029-f879-f589e923bbdd > null
0:0 - The goddess of secrets? How telling. uid: 50b9633e-f1f2-5e3a-e3a7-2ab6b02fe25d - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You must know something about what that thing is. uid: 608ddcdf-31c8-5f1d-33d2-58e5266e8441 - 0 Check flag(s) (Dialog): false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription > null
0:0 - You've got some explaining to do first - why do you carry a gith relic? uid: 6456f618-2ed3-0c36-1b01-62aafee09361 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - That's an unusual artefact you have there, Shadowheart. A most unlikely protector... uid: 6a1a20e2-c2fb-dc84-83fa-46c85e323599 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - If I reach my contact in the city, I'll have my memories restored. Until then, I have to guard the artefact with my life. uid: 6c275b24-c5c1-6e5f-9d1e-6034ca102687 - 0 Check flag(s) (Quest): false - This flag template was not found somehow... - - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > There - you have the truth, for all it's worth. Let's continue.
0:0 - Enough, both of you. We need to work together. uid: 6cc1008c-a66b-43a4-afb3-d8e413450c5e - 0 Check flag(s) (Local): true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription - 0 Set flag(s) to (Local): false - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription > null
0:0 - *Incomprehensible gith runes adorn the artefact. It lifts the pain from you, pushing the voice away.* 1:0 - *You feel energy pulsing from the artefact. Lifting the pain from you. Pushing the voice away.* uid: 6ecbadef-bfff-d926-2c27-b04f0f400fe3 Cinematic: See state context - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > My power grows. My forces gather. The reckoning draws near...
0:0 - A Shar worshipper? Not my usual quarry - nor my usual ally. uid: 6fb3003e-453c-7ed6-218a-45389abb5a71 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Tell me about the artefact. What just happened? uid: 744506a1-4ec7-f751-a459-f9809cfb0c5f - 0 Check flag(s) (Dialog): false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription > null
0:0 - SPEAK, OR I BREAK IT, THEN YOU. 1:0 - I'll have answers, or I'll have blood. uid: 7d1a1605-17b4-7608-d343-4b94441b86a4 = Roll SkillCheck Intimidation (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Because it was our mission to retrieve it - me and... the others. I'm the only one who made it. uid: 8065e0ee-8b9e-73a5-746e-72e73df57ca5 Node context: hesitates and trails off at the end - about to reveal her background. - 0 Set flag(s) to (Object): true - ORI_Shadowheart_Event_BoxMissionBackground - ORI_Shadowheart_Event_BoxMissionBackgrounddescription > And exactly what did retrieving the artefact entail? > You must know something about what that thing is.
0:0 - All we can do is try, I suppose... uid: 80671d07-5850-ca74-16cc-59b1c2cc687d > null
0:0 - *The voice is irresistible. You recognise the overwhelming authority that you've used on others, only infinitely stronger, and turned against you...* uid: 81170674-d615-24e8-66d4-ed38813d237e Cinematic: - 0 Check flag(s) (Global): true - GLO_Tadpoled_PartyUsed - Someone in the party used tadpole persuasion > *Your vision clouds, leaving you in a dark, featureless shadowscape. Nothingness in every direction.* > null
0:0 - *The voice is irresistible. Every word is drenched with a power and authority that you do not understand, but cannot deny.* uid: 818f6ce3-67ac-8714-458d-127337b7236f Cinematic: > null
0:0 - Forget it. uid: 913d89bc-8fe8-61e1-3124-e492a4958c83 > null
0:0 - I told you already, now forget it. Let's keep going. uid: 91de910e-2c9d-6091-e272-0d725f1abaec > null
0:0 - That was far from nothing. Tell me what you know, please. uid: 942b5874-bdd1-767a-96a3-f5b73349fbfb = Roll SkillCheck Persuasion (Charisma) Difficulty: 625be976-7a67-4394-97c8-14c69715ae4b = > null (roll sucessful) > null (roll failure)
0:0 - I think that was the Absolute speaking to us... but we managed to shield ourselves. We should keep moving. uid: 9579babb-a3c6-98a8-63be-4e2a67fa6ecc Node context: Troubled at what just happened, Eager to move past it. - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. > null
0:0 - I didn't agree to join up with a Shar worshipper. uid: 96b409d0-fa75-f958-a9d5-497f2f356abb - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription > Then it's your own fault for not asking.
0:0 - If you insist. Don't expect to fare well without me to save you. uid: 981f7001-647d-2c97-f1d6-4407a6c2e07c - 0 Set flag(s) to (Object): true - OriginRemoveFromPartyAfterDialog - OriginRemoveFromPartyAfterDialogdescription > null
0:0 - I bow to Shar also. The Dark Lady must favour us, to have brought us together. uid: 99aa0d21-b34e-286b-7a1d-3f3702e8bcdb - 0:0 Tag: Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) - 0:1 Tag: Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription > I... yes, she must. I'll offer thanks to her in my prayers - and we should speak more later. Alone, ideally.
0:0 - For now. But any crimes against my kin will be answered for, in time. uid: a21794b3-d92d-d2ed-6980-adc36ed28106 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Local): true - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusion - b11c5c4f-e06d-12fe-fa3e-f21f3a4f4708_LaezelInclusiondescription > null
0:0 - Then go ahead. It won't change what I have to say to you. uid: a30185d4-146b-3d94-0c86-7e5cff08ddc7 > null > Forget it.
0:0 - If you insist. But make it quick - we have far bigger concerns. uid: b00247f5-fc48-184a-c344-dd7e644f1be5 > null
0:0 - Agreed. There's too much at stake for petty squabbles. uid: b2ef8ff0-8234-e72b-998b-f2841cb6df73 Cinematic: Looking at the player > null
0:0 - I knew it. uid: b5fb0843-7bf6-b1ab-58ab-fb6ed9170050 Node context: Reacting to the revelation Shadowheart is a Sharran. Karlach might be a little awkwardly victorious here; this isn't the right time for her outburst. - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I suppose if we're to continue together, I may as well tell you. I serve Shar. My home is a secret cloister in Baldur's Gate. uid: bdce3d66-ed82-2b5a-00e7-49f5869732d9 - 0 Set flag(s) to (Global): true - ShadowHeart_InParty_Knows_SharWorshipper - ShadowHeart_InParty_Knows_SharWorshipperdescription > A group of us were sent to retrieve the artefact. Now I'm the only one left. I can't afford to fail.
0:0 - I don't know what that toy of hers is, but I'm glad it's on our side. uid: be9c78cf-e1e5-1a2a-6248-d4f42b94200f - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: bf67be4f-c9c5-080d-185c-7edcdcb319d2 Cinematic: Voice, visions and pisonic magic fade entirely. The gith artefact is already back in SH's hands, and has ceased glowing. > null
0:0 - Now that the truth's out, tell me more. uid: c14fb77c-e8c5-8328-42cd-f68272bca6c5 - 0 Check flag(s) (Tag): false - Cleric of Shar - Player or NPC is cleric of Shar. (Shar is the goddess of darkness, secrets, and loss. Forever in conflict with her twin sister Selûne, Shar's clerics poison the world with fear and suffering while stealing forbidden knowledge in her name.) false - Paladin of Shar - Player or NPC is a paladin of Shar. (Shar is the goddess of darkness, loss, and secrets. Her paladins steal forbidden knowledge, poison the blessings of other gods, and murder those who serve Selûne without a hint of remorse.) > null
0:0 - That power... is that what happens to others, when we use the parasite on them? uid: c397e4ce-9cb7-8ce0-a1d9-3f41730b4db9 - 0 Check flag(s) (Global): true - GLO_Tadpoled_PartyUsed - Someone in the party used tadpole persuasion > Perhaps, but whatever it was, I don't want to experience it again.
null uid: c46c030d-4a41-851e-f97d-975616969edb Cinematic: The player experiences a vision of Ketheric, Gortash and Orin in a TBD environment while the voice of the Absolute continues to speak. Note: glimpses of the three presented as psionic imagery.
- 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > These are my Chosen. They speak for me.
0:0 - I imagine you must have questions. We should talk. uid: c5d8d3f2-12de-5f9f-2871-c0422c343c3d Cinematic: - 0 Check flag(s) (Object): false - ORI_State_Recruited - ORI_State_Recruiteddescription - 0 Set flag(s) to (Global): true - GOB_Orpheus_State_HadVoiceOfAbsoluteEvent - The player took part in Voice of Absolute dialog and saw Orpheus box protecting from the Voice. > null
0:0 - We can discuss this later. But let's just try a little more honesty going forward. uid: c5febd91-e7c4-8c12-6d80-f16971053824 > All we can do is try, I suppose...
0:0 - *Then, there are three figures before you. An armoured male elf, exuding power and command. A handsome younger man with a quick, easy smile. And a pale young woman with even paler eyes...* uid: c8a3b27f-ff3b-b94e-1bbf-b27b939492c4 Cinematic: No cinematics until dead tribunal are designed. See state context for ongoing visual info > These are my Chosen. They speak for me.
0:0 - Nice one, Shadowheart. That thing in your pocket seems powerful as hell. uid: cd4bde5d-b8d3-9466-f152-6ad0a5435e0a Node context: It's a serious matter, so not too cheeky - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
null uid: d4a73c30-0e72-eabd-964e-d736a84026f5 Animation: [SH] Thrusts Orpheus box into frame and pushes forward through the power of the Absolute. End hooks into existing SH idle for revealing the box (SH_HasBox_Hover_SH_LOOP) Cinematic: The vision fades. The player sees the gith artefact levitating, next to Shadowheart, who has just appeared. - 0 Check flag(s) (Object): false - ORI_State_Recruited - ORI_State_Recruiteddescription > null
0:0 - Your blindness as much as my deception, Selûnite. We can talk about this later - if you're willing. uid: d4b056f3-e9d6-fe8e-2320-3ec9213df064 > null
0:0 - Isn't that something? The artefact scattered the voice to the four winds. uid: d60ca210-c644-46de-6c6d-e7df81f7a094 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - The voice is gone - muted by this... this gith relic. Why does a half-elf carry it? uid: d93cd7f9-f906-0c35-8a99-99fed6f72916 Node context: Curious, then annoyed. - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) - 0 Set flag(s) to (Global): true - GLO_Orpheus_Knows_GithArtefact - Party knows that the Astral Prism is a githyanki artefact. > null
0:0 - And exactly what did retrieving the artefact entail? uid: e0f8d82a-fc05-ed3a-e5bf-9e6b16d06668 - 0 Check flag(s) (Dialog): false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription > null
0:0 - I don't care who you worship. Tell me about that artefact. uid: e3a284ef-e814-4f3e-d9ab-d3b4779f780c - 0 Check flag(s) (Dialog): false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription > null
null uid: e78fdf77-3ee4-c398-87a1-32e34e772950 Cinematic: Shadowheart puts the box away === END NODE ===
0:0 - I even keep secrets from myself - I had my memories suppressed, so that nothing I knew could be used against the Dark Lady. Once I prove myself, my memories will be restored. uid: ea71a20c-3fb6-6368-ba3d-dfaade92c8c4 - 0 Check flag(s) (Quest): false - This flag template was not found somehow... - - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > I'm not sorry I kept this from you. Not one bit.
0:0 - Hold on - that artefact seemed to stop the voice. What is it? uid: eacead5b-0979-efc4-9bc1-09654df402e6 - 0 Check flag(s) (Dialog): false - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_BoxDiscusseddescription > null
- Roll sucessful - null uid: eb2df384-12e4-4782-54ce-a28dd4771c5d > null
- Roll failure - null uid: ee1c43ad-ddd4-87cd-b78b-e201082fcf39 > null
0:0 - A group of us were sent to retrieve the artefact. Now I'm the only one left. I can't afford to fail. uid: ee74f27c-b53c-186c-8c2c-3b72cc42d95b > null
null uid: eed9d91c-6050-b801-ef3f-5f484046bf18 Cinematic: The vision fades. The player sees that the strange box Shadowheart has is levitating before her. It's pulsing with strange, otherworldly light. - 0 Check flag(s) (Object): true - ORI_State_Recruited - ORI_State_Recruiteddescription > null
0:0 - You've been lying to me. How long were you going to keep this secret? uid: f07c1e01-ee47-15be-fac4-dcaae04407a3 - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription > Forever, ideally. And you assume too much about what I can and cannot tell.
0:0 - Heavens forbid. We're all entitled to our secrets. uid: f7bad66d-6dc9-3107-3ea2-8172f30a3893 - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Shar is an abomination. You deceived me. uid: f8edd6ba-f487-8059-b774-01bf9d213172 - 0:0 Tag: Cleric of Selûne - Player or NPC is cleric of Selune. (Selûne is the goddess of the moon, navigation, and lycanthropes. Her clerics honour Selûne's empathy and mystique, but are fearsome when facing Selûne's wicked sister, the goddess Shar.) - 0:1 Tag: Paladin of Selûne - Player or NPC is a paladin of Selune. (Selûne is the goddess of the moon, and her paladins are soldiers in the constant war against her dark sister Shar. They use her light to dispel darkness and relieve the pain of others.) - 0 Set flag(s) to (Dialog): true - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscussed - GOB_Orpheus_VoiceOfAbsolute_ShadowheartHasBox_SharDiscusseddescription > Your blindness as much as my deception, Selûnite. We can talk about this later - if you're willing.
0:0 - Of course I am. But we can talk about this later - let's go. uid: f9082a62-a053-e59b-12f9-9dea9efe1ddf > null
0:0 - My home - a cloister of Shar followers, hidden in the city. uid: fedd7836-3cf6-fc17-1612-12cf12900d52 > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Orpheus_VoiceOfAbsolute.lsj Synopsis: Before entering the goblin camp, a scene triggers in which the party hear the voice of the Absolute, and experience a vision of its Chosen Three (Ketheric, Gortash and Orin). The voice orders the player to help the three find the Orpheus artefact and to seek 'the path of illumination'.
If a party member in the group has the Orpheus box in their inventory, they take it into their hands. It glows brighter and brighter, and then the voice and visions stop. The light from the box then fades, and the player(s) discuss the apparent protection the box provided from the Absolute’s influence.
If no party member in the group has the Orpheus box in their inventory,and Shadowheart isn't alive to show up, the visions and voice will cause the party to pass out and experience a forced camp night where they receive the box.
NOTE: this dialogue contains narrator nodes that're intended to be player-forward in the medium term until NPC assets are available for cinematics.
0:0 - *Then, there are three figures before you. An armoured male elf, exuding power and command. A handsome younger man with a quick, easy smile. And a pale young woman with even paler eyes...* uid: 00ac9799-df04-cf66-5aec-85fe4d761c3f Cinematic: Player on the bridge affected by voice of absolute while narrator speaks over (no visuals of the actual vision itself until assets are available) > These are my Chosen. They speak for me.
null uid: 02f2f2e6-9faa-4ab5-4015-f702ef261736 Animation: [ReUse] anim of Puzzle Box floating in the air Cinematic: The gith artefact levitates away from the party (specific bearer unidentified) and holds a short distance away. It pulses with bright, otherworldly light. > null
null uid: 0963a495-e61b-f187-8e5b-75f77e41a386 Animation: Can use mindmelt Cinematic: The player suddenly halts as they experince a deafening ringing sound in their head. They wince in pain.
> null
0:0 - That thing's shielding us. Incredible. uid: 28858ac3-e7ff-4fea-b21d-60cffc410539 - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - What are you doing?! My head - I can't... uid: 2b3b450c-4939-9724-f4ea-1d4e700dcc1b Cinematic: Node context: Ferocious start, but quickly overcome by the power attacking his mind. He's about to faint. - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - The voice is quelled. The artefact's doing... uid: 35882ff8-45b0-4b88-811d-53eb6ec2d6b9 Cinematic: - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Gone - just like that. That relic works in mysterious ways. uid: 39d3876a-7919-4451-bd17-8f8e4c37a85d Cinematic: - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 3b3dc595-02e2-d343-6c98-fe5260994ff4 Cinematic: Visions of figures fade/scene grows dark as player starts to lose consciousness - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > null
0:0 - There is no escape from my voice. There is no escape from your destiny. uid: 577bab33-2ae3-2763-6295-54644ad78495 Cinematic: Characters look on the verge of collapsing. Node context: Faint, yet authoritative. The voice of a omnipotent, yet unseen being. - 0 Check flag(s) (Global): true - GOB_Orpheus_State_PartyWasFaintedByVoice - Party didn't have the box when encountered Voice of the Absolute and fainted - forced to go to the camp and rest (and receive the box) true - GLO_InfernalBox_State_TeamHasBox - Team has box in inventory. > null
0:0 - Gods damn it. My head... uid: 675f3fc0-2823-df89-bc4f-3fcf5c40560d Cinematic: Node context: In pain. - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 7c464444-538b-ad1b-3fa0-0ec88d08b75e Cinematic: Party collapses and loses consciousness/cut to black. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE === END NODE ===
0:0 - My head... oh gods, my head! uid: 82d35382-4ebf-7eec-022c-26048f9ade85 Node context: About to faint - 0 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - The artefact is... protecting us? And not a moment too soon. uid: 890a0972-4d79-46bd-b991-a22180fc1a8a Cinematic: - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - *The voice is irresistible. Every word is drenched with a power and authority that you do not understand, but cannot deny.* uid: a84061ac-fe7a-44ed-6515-2eba5c6161eb Cinematic: > null
null uid: ae111e1c-1d5e-5a14-49fd-93e4580ebb09 Cinematic: The player experiences a vision of Ketheric, Gortash and Orin in a TBD environment while the voice of the Absolute continues to speak. Note: glimpses of the three presented as psionic imagery.
- 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > These are my Chosen. They speak for me.
0:0 - *...then there is nothing. Only darkness and silence.* uid: afe0baf1-e902-ab11-2d72-1445031e6a63 Animation: Could use mindmeld + ReceivePunch_ToProne ending Cinematic: Party collapses and loses consciousness/cut to black. === END NODE ===
0:0 - *The pain in your head swells, pushing out any thoughts. The three figures fade away...* uid: c128193f-a2f9-6a46-0412-db16e1366177 Animation: Use mindmelt Cinematic: A strange glowing energy pushes away the voice and mindmeld sfx. Player stops wincing in pain, reacts with surprise > null
0:0 - *No answer presents itself. The artefact is dormant. The voice and visions are gone.* uid: c726907d-8122-b974-97e5-d0aef06a3a51 Cinematic: Player looks around === END NODE ===
0:0 - *Whatever power the artefact possesses, it shows no sign of it now.* uid: c880b68b-8380-13c2-6ef1-98439391d1bf Animation: Use HoldInventory_Close (Advance construction requested - check with cine-anim for when it will be available) Cinematic: Close-up of box in player's hands === END NODE ===
0:0 - My power grows. My forces gather. The reckoning draws near... uid: d852f9ae-f43d-daff-7fca-308b690e9099 Animation: [ReUse] Puzzle box examine custom anim Cinematic: The voice fades, and with it, the painful ringing. Character and the others stop wincing/reacting to pain, and look around in bewilderment. The artefact is suddenly in the player's hands - they react with surprise. Node context: The voice from before speaks again, but broken and distant. > null
0:0 - By Vlaakith, get out of my head! uid: dfb206a7-7c70-67f9-9abf-65ee13fa1848 Cinematic: Node context: Upset, head is in pain. - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - How is it shielding us? And why? Not that I'm complaining. uid: e2540694-5c76-429b-bf5c-c0fc490df061 Cinematic: - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - My brain is bursting from my temples... uid: f1e18b33-cf2a-6c63-0e48-5f9ee9b1657e Cinematic: Node context: In agony, fearing death - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - *The visions fade and the voice falters. A strange energy swells around you. The githyanki heirloom - somehow, you understand it's repelling the presence.* 1:0 - *The visions fade and the voice falters as a strange energy swells around you. The many-sided artefact - somehow, you understand it's repelling the presence.* uid: f76b540c-a550-142f-9059-e98a768eaaf7 Animation: mindmelt cunstrution anim plus Nervous construction anim Cinematic: A strange glowing energy pushes away the voice and mindmeld sfx. Player stops wincing in pain, reacts with surprise - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Global): true - GLO_InfernalBox_State_TeamHasBox - Team has box in inventory. > null
0:0 - Put the artefact away. uid: fa377e55-d96c-2cc1-fbc1-42bfab88589f Animation: Use Construction TakeInventory anim === END NODE ===
null uid: fab1692d-6b6c-02ab-5073-4413d290776d Cinematic: A strange glowing energy pushes away the visions. Party reacts with surprise. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_NGB_TortureredAdventurer_AssaultCustom.lsj Synopsis: Crime dialogue when a random goblin sees you hurting or killing Liam.
0:0 - *The goblin appears annoyed. It might be best to leave the prisoner alone.* uid: 00ab14bd-7658-459a-9598-ba7643eb02d9 - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription false - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription - 0 Set flag(s) to (Dialog): true - GOB_GEB_TorturedAdventurer_Assault_HasMet - GOB_GEB_TorturedAdventurer_Assault_HasMetdescription === END NODE ===
0:0 - *It seems the prisoner you killed was rather valuable. Now the price is on your head.* uid: 0a9ad7ae-3bcf-46e9-92af-806fa7a487d2 - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription true - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - *The goblin is uneasy. Drow or not, you aren't supposed to be interfering with the prisoner.* uid: 8a6f7e9c-8913-bfe8-cc56-7be3d48fc13f Node context: They have to warn the drow not to hurt the prisoner again, but they are extremely scared the drow will kill them. - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription false - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_GEB_TorturedAdventurer_Assault_HasMet - GOB_GEB_TorturedAdventurer_Assault_HasMetdescription === END NODE ===
0:0 - *You sense you've gone too far. Deference to your kind won't dissuade this goblin from killing you.* uid: c3376e59-4783-d792-0d5b-20147d09d7a1 Node context: They have to kill the drow, but they are terribly scared. - 0 Check flag(s) (Dialog): true - GOB_GEB_TorturedAdventurer_Assault_HasMet - GOB_GEB_TorturedAdventurer_Assault_HasMetdescription - 1 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription false - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription - 2 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - *It seems the goblin is no longer content to let you have your fun. This might get messy.* uid: fb1b7f51-4cac-5f81-31c9-02d9e4f95d58 - 0 Check flag(s) (Dialog): true - GOB_GEB_TorturedAdventurer_Assault_HasMet - GOB_GEB_TorturedAdventurer_Assault_HasMetdescription - 1 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription false - GOB_Torturers_State_PrisonerDied - GOB_Torturers_State_PrisonerDieddescription - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_NGB_SpiderNest_CustomCrime.lsj Synopsis: Unvoiced crime dialogue, spoken by any goblin who witnesses a player attacking or killing a prisoner thrown into the spider pit at the goblin camp
0:0 - *The goblins appear rather attached to their prisoners. Best not brutalise any more of them.* uid: 1ccdbbf0-1c11-4245-a9b8-1ffb05ae7a66 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_NerdyGoblinSage.lsj Synopsis: He is smarter than your average goblin, and is reading a manuscript - loose papers, freshly written by Volo. It's a study of goblin behaviour that would give anyone who reads it an advantage in combat against goblins.
- Roll sucessful - null uid: 00cdb98d-6add-d8ba-4f0e-84d94b1c3f6c > null
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 02c308d1-05cd-d058-7fa1-b31a9626a7fe Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > You made me do that... didn't have no choice, did I?
0:0 - He wanted to know if we felt any extra booyahg in the air since convertin'. uid: 03738446-ebc0-818e-4945-7d156741ca58 Cinematic: Node context: Booyahg is a word in the goblin language - 'Boo-yarg' (hard G). Explaining patiently > What's booyahg? > null > And? Has your tribe's power increased? > null
0:0 - ... that's 'im, at the party, warblin' away. uid: 075e02c5-9383-64d8-de7f-f4f37bc4a086 Cinematic: Node context: pointing over the player's shoulder at a captive bard - 0 Check flag(s) (Global): true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription > I had a good chinwag with him though. Interestin' bloke.
0:0 - *A shiver runs across your mind... You feel sated.* uid: 0a466f4b-fdb0-1789-3b71-7d9df96f8ad7 Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > You made me do that... didn't have no choice, did I?
null uid: 0c1f7868-fad8-19c1-d207-26536998b664 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion
0:0 - Your lifetime gets shorter every second you keep that book. uid: 12db7f95-077d-ede4-0242-31d73c36f588 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = Advantage: 1 - 0 Check flag(s) (Tag): true - Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) - 1 Check flag(s) (UserShape): false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription - 0 Set flag(s) to (UserShape): true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription > null (roll sucessful) > null (roll failure)
0:0 - MANUSCRIPT. NOW. 1:0 - A lifetime can be very short. Hand over the manuscript. uid: 133e8412-7842-e589-562f-3cbb05bb4157 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 1 Check flag(s) (UserShape): false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription - 0 Set flag(s) to (UserShape): true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription > null (roll sucessful) > null (roll failure)
0:0 - It'll be a very short lifetime if you don't hand me the manuscript. uid: 17ecff54-c2eb-cfb7-738b-a7dcd64d7d18 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 1 Check flag(s) (UserShape): false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription - 0 Set flag(s) to (UserShape): true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription > null (roll sucessful) > null (roll failure)
0:0 - Can I see the manuscript? uid: 17f154bd-cc98-48fd-f787-258f659602c0 > null
0:0 - You made me do that... didn't have no choice, did I? uid: 18f90575-a46b-66ef-1606-4a39f74c6749 Cinematic: Node context: confused...his head hurts. We just dominated his mind telepathically > That's some impressive booyahg. Absolute must like ya.
0:0 - You will give me the book. uid: 1e045162-f24c-f522-7244-935f188aba6f - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > Of course, mistress. Of course, master.
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 1e80044c-c213-f53e-d398-b241a2425dc9 Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > You made me do that... didn't have no choice, did I?
0:0 - You should go get a drink before the party dies down. uid: 278963da-cf9f-3692-7a8e-de8b838f2e39 Cinematic: - 0 Check flag(s) (Dialog): true - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription - 1 Check flag(s) (Object): false - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription === END NODE ===
0:0 - Someone's got it out for us. Find the bastard! uid: 2e93880e-cbb9-df26-aad5-50189a501f91 Cinematic: - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - That 'bloke' was Volothamp Geddarm, famed chronicler of the Realms. uid: 309209b2-06f2-2d24-845f-3ba22069ab92 - 0 Check flag(s) (Object): true - GLO_Volo_HasMet_Personally - GLO_Volo_Metdescription - 0 Set flag(s) to (UserShape): true - GOB_NerdySage_ToldVoloName - GOB_NerdySage_ToldVoloNamedescription > Yeah, he mentioned that. About a thousand times.
0:0 - Get out of my head! uid: 3788ba88-6730-3013-7962-985f1e965f59 Cinematic: Node context: angry, in some pain - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Smelliest thing around here is you, mate. That dung on yer mug's makin' my eyes water. uid: 37ff1f13-4106-642b-ec25-3203eb07a553 Cinematic: Node context: mocking - 0 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > Hard enough readin' this without you stinkin' up the place.
0:0 - Yeah - priestess Gut is fearsome powerful now. So's Ragzlin, our boss. Them's True Souls now. Just like that drow. uid: 39ff8175-110c-89e1-e213-5b4723a69546 Cinematic: Node context: describing his bosses - in awe of them. Dror Ragzlin pronounced 'drawer RAGS-lin' - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated > They have the kinda booyahg that comes from bein' chosen by a god. > They have the kinda booyahg that comes from bein' chosen by a god.
0:0 - What kind of awkward questions? uid: 3c57acc5-d21f-4f71-7581-a8f2b44fbd4b > null
- Roll sucessful - null uid: 3fc16d3c-77ba-bdfc-bac3-2ead786949fa > null
0:0 - Are you trying to scare me? Cuz it ain't working. Clear off. uid: 416264bf-144b-f57c-6585-24a13a717afc Cinematic: Node context: mocking the player's attempt to threaten him === END NODE ===
0:0 - Hang about, you're jest trying to get my book, aintcha? Cheeky bastard. Get your own. uid: 4402c793-ed38-3d2a-9d36-16114f8318fd Cinematic: === END NODE ===
0:0 - Said he's writin' a book about the Absolute. Lads didn't like that - said he was a spy or some such... uid: 4dcd833d-a1d0-de15-2e56-34334ad2d5c3 Node context: concerned > ... think they've locked 'im in the cells already.
0:0 - Leave. uid: 4f8f61f2-49ee-8d99-2a0c-2a4516dcb77e === END NODE ===
0:0 - Take it. Maybe if I pray hard enough I can get some of that booyahg for myself. uid: 58260fa1-4b15-5665-b684-0968b64e9b53 Animation: [Piddle] Hands over the book *CONSTRUCTION* - Matt Cinematic: - 0 Set flag(s) to (Object): true - GOB_GiveVoloGoblinManuscript - GOB_GiveVoloGoblinManuscriptdescription === END NODE ===
0:0 - Leave. uid: 5d1d861c-6b0b-c0f2-f2e8-53870b11132e === END NODE ===
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 605bc0ad-e281-1455-53b5-8278ba2fc3fb Animation: React to tadpole Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > You made me do that... didn't have no choice, did I?
0:0 - We both know this book's rubbish, Piddle. Write your own, and I'll edit it for you. uid: 61599032-2732-81d9-b8de-b63dddcbb6d1 = Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
0:0 - This stuff ain't bad... but somebody who really knows the Absolute should be writin' Her story. uid: 63bb9963-32dc-0249-d7d3-5852cdb3c07f Cinematic: Node context: internal monologue as we read his mind - heavy exaggeration on 'really'. He's thinking of himself as that 'somebody'. - 0 Set flag(s) to (User): true - GOB_NerdyGoblinSage_State_ReadMind - GOB_NerdyGoblinSage_State_ReadMinddescription
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 74514161-3a9b-219f-3db8-3b6ab448c7e1 Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > You made me do that... didn't have no choice, did I?
0:0 - Bloody hell - an' people say goblins are savage. uid: 74a7634b-13b4-3f61-b0c1-faa4409aa7dd Cinematic: Node context: upset, afraid - we're bullying him > It ain't worth fightin' over. Take it!
null uid: 76741c85-2356-7cce-922e-da29df3a4dbe - 0 Check flag(s) (Dialog): true - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description true - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription - 2 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > null
0:0 - It means 'mephitic and vociferous.' uid: 767764b9-ab0a-3e24-94d2-32d70731b380 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > Oh... Of course. Yeah, I'd have 'ad said that. Bit wordy though, innit?
0:0 - Leave. uid: 77a34e59-cb12-26fa-9130-0187d086a2e0 === END NODE ===
0:0 - They have the kinda booyahg that comes from bein' chosen by a god. uid: 7fc952c2-8f01-2b5c-0178-badae93951ff Cinematic: Node context: booyahg is the goblin word for magic - 'boo'yarg' hard G. He's in awe of this power - 0 Check flag(s) (Global): false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription > null
0:0 - That's some impressive booyahg. Absolute must like ya. uid: 82394cc1-0109-7adc-b590-c7f28ab8e4bb Cinematic: Node context: booyahg is the goblin word for magic - boo-yarg (hard G). he's in awe of us === END NODE ===
0:0 - You should spend your time in prayer - not reading this nonsense. uid: 8a1d62d7-eae3-0030-515d-af90930febe8 = Roll SkillCheck Persuasion (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0 Check flag(s) (Tag): true - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 1 Check flag(s) (UserShape): false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription - 0 Set flag(s) to (UserShape): true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription > null (roll sucessful) > null (roll failure)
0:0 - Priestess Gut and our boss Ragzlin, are fearsome powerful now. Same as that drow. uid: 8aab7053-809c-256c-997e-d1b0ba27a000 Node context: describing his superiors; in awe of them. Dror Ragzlin is pronounced 'Drawer RAGS-lin' - 0 Check flag(s) (Global): true - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated
0:0 - You should spend your time in prayer - not reading this nonsense. uid: 9382b53f-8da8-dab3-ec6c-2ec75e729973 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) - 1 Check flag(s) (UserShape): false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription - 0 Set flag(s) to (UserShape): true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription > null (roll sucessful) > null (roll failure)
0:0 - Have you met any other interesting people? A druid, perhaps? uid: 99b72386-3a6e-9a3e-e797-5f859666f580 - 0 Check flag(s) (Global): true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (UserShape): true - GOB_NerdyGoblinSage_DiscussedHalsin - GOB_NerdyGoblinSage_DiscussedHalsindescription > There were some troublemakers, but they're either dead or wishing they were. Don't know if there was a druid though.
0:0 - It ain't worth fightin' over. Take it! uid: 9bba27fb-6bc0-4246-e528-40ec12cc2526 Animation: [Piddle] Hands over the book *CONSTRUCTION* - Matt Cinematic: Node context: upset afraid, we're bullying him - 0 Set flag(s) to (Object): true - GOB_GiveVoloGoblinManuscript - GOB_GiveVoloGoblinManuscriptdescription === END NODE ===
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: aa1138c7-4a03-e1e5-8eb4-c326c5daf24b Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > You made me do that... didn't have no choice, did I?
0:0 - And that's what I'm gonna do. So buzz off. uid: b1ecc0c2-c758-d81b-ed46-1e6d233b9c2f Cinematic: Node context: indignant === END NODE ===
0:0 - Ain't that the truth! Proper stink around here now we've settled in. uid: b2338c3e-1c69-4e86-fbe5-c7293750772d Node context: amused but grossed out - 0 Check flag(s) (Object): false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > An' all that ruckus makes it hard to concentrate on reading.
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: bafa63ee-fd74-238b-03d0-422c5eaa67ce Animation: React to tadpole Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > You made me do that... didn't have no choice, did I?
0:0 - Leave. uid: bec3605b-437d-3f55-f85f-54742b18873b === END NODE ===
0:0 - They have the kinda booyahg that comes from bein' chosen by a god. uid: c77da644-e221-18fc-bc02-d97df8b3fd81 Cinematic: Node context: booyahg is the goblin word for magic - 'boo'yarg' hard G. He's in awe of this power - 0 Check flag(s) (Global): true - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription
0:0 - You're right! What does some bleedin' outsider know that I don't? I'll be famous! uid: d706da56-83d5-b11a-773e-f467e04771fe Cinematic: Node context: arrogant > And nobody will remember this pack of lies.
0:0 - And nobody will remember this pack of lies. uid: d7f38d78-954d-fc1b-8824-4e9ede5f8afe Cinematic: throwing the manuscript on the floor Node context: sneering as he throws the manuscript he's carrying on the floor - 0 Set flag(s) to (Object): true - GOB_NerdyGoblinSage_DropBook - GOB_NerdyGoblinSage_DropBookdescription === END NODE ===
0:0 - You're an authority on the Absolute - you should be the one writing about it. uid: d84f7de5-da44-0a6f-c1e8-50bb936ffe49 - 0 Check flag(s) (User): true - GOB_NerdyGoblinSage_State_ReadMind - GOB_NerdyGoblinSage_State_ReadMinddescription - 1 Check flag(s) (UserShape): false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription - 0 Set flag(s) to (UserShape): true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription > You're right! What does some bleedin' outsider know that I don't? I'll be famous!
0:0 - Yeah, he mentioned that. About a thousand times. uid: dffd71ca-4315-3255-9a72-4d07925e7cea Cinematic: Node context: Second sentence with an eye-roll - describing an arrogant man > Don't matter how famed he is; he's gonna end up as supper.
0:0 - You will give me the book. uid: e228d120-ee36-05e9-65fa-12d8974ead05 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 2 Check flag(s) (UserShape): false - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Set flag(s) to (UserShape): true - GOB_NerdyGoblinSage_State_TriedPersuasion - GOB_NerdyGoblinSage_State_TriedPersuasiondescription > null (roll sucessful) > null (roll failure)
0:0 - Here - help us out. Sez here that 'goblinoids are obstreperous and malodorous'. What's that mean? uid: f01e9845-7075-8d40-f03b-c5c2abe5fd7f Cinematic: Node context: asking for help while struggling to read a manuscript - stumbling over the complicated quoted words - 0 Check flag(s) (Dialog): false - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription - 1 Check flag(s) (Object): true - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription - 0 Set flag(s) to (Dialog): true - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription > It means 'smelly' and 'noisy'. > That's quite the compliment. It means you're extremely intelligent. > It means 'mephitic and vociferous.'
0:0 - Half the camp'll tear into ya before you have a chance to regret it. uid: f04c2e5d-15a4-62e4-502b-759b21501343 Cinematic: Node context: mocking the player's attempt to threaten him === END NODE ===
0:0 - Seems we've pegged all three marks. Let the boss hunt begin. uid: f10a4608-98a7-ec30-0fda-bec2df3ab0e1 - 0 Set flag(s) to (Global): true - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription > null
0:0 - Don't matter how famed he is; he's gonna end up as supper.
uid: f40d28b7-07fa-dd9f-0929-ee27d30997a0 Cinematic: Node context: with a smile
0:0 - Priestess Gut and our boss Ragzlin, are fearsome powerful now. Same as that drow. uid: f6dec422-0f93-c49b-3383-3cf130d4142c Node context: describing his superiors; in awe of them. Dror Ragzlin is pronounced 'Drawer RAGS-lin' - 0 Check flag(s) (Global): false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated > null
0:0 - Wish I had my book back - think it was one of your mates who took it. uid: f708c11d-da90-b623-dc6c-50af16c1e644 Cinematic: - 0 Check flag(s) (Dialog): false - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription - 1 Check flag(s) (Global): true - GOB_VoloBallad_State_NerdySageGotVolosBook - Volo ended up in GOB and thus nerdy sage got his book on goblins - 2 Check flag(s) (Object): false - GOB_HasVoloGoblinManuscript - GOB_HasVoloGoblinManuscriptdescription - 0 Set flag(s) to (Dialog): true - GOB_NerdyGoblinSage_HasMet - GOB_NerdyGoblinSage_HasMetdescription === END NODE ===
0:0 - I pray plenty. Day and night. Don't mean I can't educate myself as well. uid: f7fe0446-f0b1-54ba-b8dc-b68fbdcc7ca4 Cinematic: Node context: indignant > And that's what I'm gonna do. So buzz off.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_Backup_04.lsj Synopsis: One of the guards at the door to the inner temple. He's been standing here for a while and shouldn've been switched out a while ago, but the change of guard never showed. He's very bored.
0:0 - You outsiders never have ta guard the borin' posts. uid: 36e5d83c-d17a-4af2-e625-f3a93a361f6b - 0 Check flag(s) (Dialog): true - GOB_InnerCheckpoint_Backup_04_HasMet - GOB_InnerCheckpoint_Backup_04_HasMetdescription === END NODE ===
0:0 - Thought you was my replacement, but noooo. Bet Mirg has drunk herself stupid. uid: 5b7cbd78-52e9-fe6d-3940-a8f5c7be616c - 0 Set flag(s) to (Dialog): true - GOB_InnerCheckpoint_Backup_04_HasMet - GOB_InnerCheckpoint_Backup_04_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_Backup_03.lsj Synopsis: Unless you're a (half)drow, this guard doesn't want you to be up in the rafters, but also isn't in the mood to really do anything about it.
0:0 - Ma'am. 1:0 - Sir. 2:0 - True Soul. uid: a2716043-6f37-ad88-1df1-9f978fd21137 - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 1:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) === END NODE ===
0:0 - What're you doin' up here anyway? Countin' spider webs? C'mon, get off. uid: b092337f-52a5-9f3a-a56a-89c07daa5a21 - 0 Check flag(s) (Dialog): true - GOB_InnerCheckpoint_Backup_03_HasMet - GOB_InnerCheckpoint_Backup_03_HasMetdescription === END NODE ===
0:0 - This ain't the party, mate - no foolin' around. Get back down. uid: fd6cd56c-31fd-a71d-e845-131b0bfceb2d - 0 Set flag(s) to (Dialog): true - GOB_InnerCheckpoint_Backup_03_HasMet - GOB_InnerCheckpoint_Backup_03_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_Backup_02.lsj Synopsis: Guard is bored and would rather be at the party outside.
0:0 - Go on. If you've business in 'ere, best not to keep a True Soul waitin'. uid: 36a83972-077e-eaf3-9eb8-019c39056c5f Node context: Bored, done talking to you, ushering you inside - 0 Check flag(s) (Dialog): true - GOB_InnerCheckpoint_Backup_02_HasMet - GOB_InnerCheckpoint_Backup_02_HasMetdescription === END NODE ===
0:0 - Smell that meat sizzlin'? Can't tell if it's the brandin' or the party - makin' me bloody 'ungry either way. uid: d951e378-7fff-f8ce-f163-80d190cee435 Node context: Sniffing at the air - craving meat and jealous of the party going on outside. - 0 Check flag(s) (Dialog): false - GOB_InnerCheckpoint_Backup_02_HasMet - GOB_InnerCheckpoint_Backup_02_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_InnerCheckpoint_Backup_02_HasMet - GOB_InnerCheckpoint_Backup_02_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_Backup_01.lsj Synopsis: This guard is lowly backup, but eager to lord a position of authority over anyone they can.
0:0 - 'S good you ain't causin' trouble. Boss means business, now he's got the Absolute in his ear. uid: cfade7bc-dd32-d941-87e6-fb951a415103 Node context: Tone of false threat - they've been handed a position of meagre authority and are trying to lord it over you. - 0 Check flag(s) (Dialog): false - GOB_InnerCheckpoint_Backup_01_HasMet - GOB_InnerCheckpoint_Backup_01_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_InnerCheckpoint_Backup_01_HasMet - GOB_InnerCheckpoint_Backup_01_HasMetdescription === END NODE ===
0:0 - Before the Absolute, I'd've gut your kind without thinkin' twice. Funny, innit? uid: e463e446-ce90-4cb1-555d-0a02c6fc3ee2 Node context: Thoughtful. Last line is bright, cheerful - 0 Check flag(s) (Dialog): true - GOB_InnerCheckpoint_Backup_01_HasMet - GOB_InnerCheckpoint_Backup_01_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_InnerCheckpoint_3way_UpsetAndCapturedGoblins.lsj Synopsis: A three-way checkpoint dialog if Sazza (Captured Goblin) was freed in the Den. The guard would usually stop us but instead gives player free access to the Goblin Throne region.
0:0 - Just get your friend branded proper, right Sazza? Got better things to do th- uid: 03962d79-a730-86df-0e1d-c055626e9921 Node context: Disgusted, dismissive. Trying to have the last word and claim a scrap of authority by telling Sazza to the player marked so she doesn't have to stop us again. Cut off at the end by Sazza's reply - 0 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. > No you don't. Come on, then.
0:0 - Oi! Ain't no party in 'ere - uid: 23b95729-62ea-0796-5e85-3af1f1f69ef4 Node context: Sudden, barked - she's on guard duty and takes it very seriously, assumes you're a drunkard coming in from the party outside. > Shut it, Graw. Olak cleared us - got a visitor for the drow, I do.
0:0 - Shut it, Graw. Olak cleared us - got a visitor for the drow, I do. uid: 6446aa1a-20c6-0acc-f65c-e6833d579deb Node context: As if at a yapping dog. Sazza and Graw have bad blood, and Sazza loves being in a position of authority above her. > My arse - what's a True Soul want with any mate o' yours?
0:0 - Private business, that is. Raidin' business. But if anyone wants a pisspot guarded, we'll call. uid: 941da246-957a-d31f-1788-798b8d49d6ea Node context: Putting on airs - Sazza has been chosen to go out on raids, Graw hasn't, and Sazza's rubbing it in. > Just get your friend branded proper, right Sazza? Got better things to do th-
0:0 - No you don't. Come on, then. uid: a6fdfce5-fbe1-1da5-30b6-1238ebf12a7c Animation: After VO [Sazza] leave the scene, [Player] start walking to follow Node context: Dismissive, bored, matter-of-fact. Snubbing Graw and sweeping past, addressing us to follow with the second line. - 0 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GuardVulgar.lsj Synopsis: This guard is watching over a pit containing two giant spiders. She is afraid of them and says as much to the player (unless player is a drow, who venerate spiders)
0:0 - Spiders are down there, boss. Lovely spiders. Keep 'em real clean, we do. 1:0 - Unless you like big, bristlin' hairy legs, I wouldn't go down there, mate. Tha's the spider pit. uid: 3f911b9c-c4c7-fa8c-7743-4ce0b82f2314 Node context: Terrified of the spiders she's guarding. Acts very deferential with the drow, but is honest about her fear with other races. - 0:0 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) - 0 Check flag(s) (Dialog): false - GOB_GuardVulgar_HasMet - GOB_GuardVulgar_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_GuardVulgar_HasMet - GOB_GuardVulgar_HasMetdescription === END NODE ===
0:0 - If you're headin' down to the spiders, give 'em a tickle. They're real friendly... uid: 6ff7ba7a-c254-c903-b425-cc63858d199e Node context: Said in a cheeky, sarcastic tone. Making a joke when she's actually terrified of the spiders she's guarding. - 0 Check flag(s) (Dialog): true - GOB_GuardVulgar_HasMet - GOB_GuardVulgar_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GuardUpset.lsj Synopsis: This goblin guard is aggressive and self-important. She's been tasked with keeping drunkards out and is taking to her small responsibility like a little tyrant, but will immediately roll over if the player convinces her of their authority.
0:0 - Forgive the reception. Had some intruders a while back - can't be too careful. 1:0 - Forgive the reception, eh, mate? Had some intruders a while back. Can't be too careful. uid: 028ac107-2707-8fb8-5da0-1bce8eab19d7 Cinematic: Node context: Friendly, conciliatory - she's given you a hard time but only because she had to. Just doing her job. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. > Was there a druid among these intruders? > Leave.
0:0 - Well, beg pardon but... it ain't just you the Absolute speaks through. uid: 070d3853-6477-2652-61c4-a9972173dbff Cinematic: Node context: Confused, hesitant - informing you that you are indeed special, but you're not the only one. Something you should already know. > At first we thought it were just Boss Ragzlin and Priestess Gut. Just our kind, like.
0:0 - I've got an audience with the one in charge. uid: 09e43b00-f147-3f2e-20ae-3d9aa12a1165 = Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null (roll sucessful) > null (roll failure)
0:0 - You one of those Moonrise types, then? uid: 0b0db2f2-8d80-8300-8583-a4ac1de7fd82 Cinematic: - 0 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. > null > null
0:0 - I'm not here to talk to a lowly guard. uid: 0b1de6c5-cbfd-7158-717f-90342b469856 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Cheeky bugger. Get 'em! uid: 10a650df-d0a0-a513-107d-107e5f3b9a05 Cinematic: - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Then Minthara arrived. And now you - the Absolute's keen on drow, seems like. 1:0 - Then the drow arrived. And now you - the Absolute 'as big plans for all of us, seems like. uid: 1db76189-36e9-aaf6-4229-c980bc56a95c Cinematic: Node context: Wonder - this was a big turn of events. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > The Absolute is gatherin' us all together. For something big, I reckon.
0:0 - A druid? Can't be sure - got one of 'em chained up below, though. Just follow the hollerin'. uid: 2355b07e-b75e-d74c-0f2e-6bb7e0819976 Cinematic: Node context: Muted, thoughtful - she can't answer your question but wants to help. === END NODE ===
0:0 - Aye, back the way you came now, afore I change my mind. uid: 2441fe0f-26d2-60c1-5019-606c63ab43c6 Cinematic: Node context: Confident, sneering - acting tough, like she's letting you off the hook. - 0 Set flag(s) to (Object): true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription === END NODE ===
0:0 - Right. Well. You ain't the first foreign type, I s'pose. uid: 290478fd-080c-6134-124c-4a99053d1eff Cinematic: Node context: Not expecting this, but keeping up a gruff exterior of command. - 0 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. > null > Gonna 'ave to be a bit more specific though, mate - Absolute's got a few favourites around here.
0:0 - Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead. uid: 2b88fc86-01be-9771-0c10-f41d024d36ec Cinematic: Node context: Frightened and instantly cowed - you've just proved yourself to be a very high-ranking member of their new religion and she's terrified that she's overstepped herself. - 0 Set flag(s) to (Dialog): true - GOB_GuardUpset_State_ConvincedTrueSoul - GOB_GuardUpset_State_ConvincedTrueSouldescription - 1 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_State_NonCharlatanAccess - The player used non-deceptive option to get into the throne room. true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. > Why are you calling me a 'True Soul'? > 'Other' True Souls? What do you mean? > Leave.
0:0 - All right, all right - normally, we'd stick you foreign types in the spider pit. uid: 2f9ccb1b-7a6f-549c-5ac4-84034746c50c Cinematic: Node context: Intimidated but trying to pretend you're just being prickly. Conciliatory, like you're making a big deal where you shouldnt'. - 0 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. > But the Absolute says we're all makin' nice now. So in you go, I s'pose.
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 34b18ccb-e540-3777-870a-b8cf7891278b Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > Oh! B-beg pardon, True Soul! At y'service, of course.
0:0 - Still a bit strange, your kind running around. Absolute says we're all one side now though, eh? uid: 360876fe-6e6b-e655-53ca-55f5edd9aeed Cinematic: - 0 Check flag(s) (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. === END NODE ===
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 397ace0c-0cf8-b188-23e1-9e29fc602779 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.
0:0 - You don't need to know about my business. Move. uid: 3a7ead59-8311-44d3-ba11-0cb60cf95325 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_State_NonCharlatanAccess - The player used non-deceptive option to get into the throne room. > null (roll sucessful) > null (roll failure)
0:0 - Let. Me. Through. uid: 3b6da009-34a1-b168-becc-7270899e5a53 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_State_NonCharlatanAccess - The player used non-deceptive option to get into the throne room. > null (roll failure) > null (roll sucessful)
0:0 - Good to 'ave ya, True Soul. uid: 3dda7589-7960-4b80-9ee6-0ce26f21018e Cinematic: - 0 Check flag(s) (Dialog): true - GOB_GuardUpset_State_ConvincedTrueSoul - GOB_GuardUpset_State_ConvincedTrueSouldescription - 1 Check flag(s) (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. === END NODE ===
0:0 - She's through the main doors. Just follow the smell of burnt goblin-arse, heh. uid: 3ff4c1b6-fcb0-83f2-ab1a-284cca7cd946 Cinematic: Node context: Getting bored, gesturing you on. Last line is a little chuckle to herself. - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNamePriest - NPC talked about Priestess Gut, making it clear she's one of the leaders === END NODE ===
0:0 - She's in tellin' the warchiefs wot's wot. Next raid's gonna be a big'un, I hear. uid: 4363e0ad-5a6c-ae64-9a5a-acdbb82405e9 Cinematic: Node context: Anticipating. - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her === END NODE ===
0:0 - Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow. Two, countin' you. 1:0 - Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow now. uid: 44307524-8868-8482-a0c4-fd34ac5d0915 Cinematic: Node context: Said in awe of their new leaders, particularly the strange fact that they have a drow on their side. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > The Absolute is gatherin' us all together. For something big, I reckon.
0:0 - Like Priestess Gut and Boss Ragzlin. Gods, we even got one like you now. uid: 44e6fa5b-08d5-1f52-87d8-96ccdd45c3aa Cinematic: - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated
0:0 - Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow now. uid: 4501070e-f10c-d5ba-1784-489985470a38 Cinematic: Node context: Voice awed as she talks about the great leaders blessed by this new god. (Pronounced DRAWER RAGS-LIN) - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated
0:0 - Leave. uid: 548766e5-26a9-d9cd-e30a-cf2d09e6ae99 === END NODE ===
0:0 - Your kind usually don't deal with Boss Ragzlin and Priestess Gut. uid: 57d48873-5638-4ceb-53cb-a82809c13e56 Cinematic: - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > Guessin' you're after Minthara. Could be 'er blood by the looks of you.
0:0 - *A shiver runs across your mind... You feel sated.* uid: 59275b8d-c6eb-4690-fae5-945f25809b39 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Oh! B-beg pardon, True Soul! At y'service, of course.
0:0 - Gonna 'ave to be a bit more specific though, mate - Absolute's got a few favourites around here. uid: 61adf18e-f58c-5c73-7de5-61c83fc0b8b9 Cinematic: Node context: Prickly, pedantic - you've just strolled in without any knowledge of their internal situation. She's always happy to pretend she knows more than you. > null
0:0 - And... you and all now, I reckon. Go ahead, please - I'm sure you're expected. uid: 63540e15-8f43-2173-d22b-1c96d292ec97 Cinematic: Node context: Hesitant, respectful - reminding herself that you're an important part of this new order. > null
0:0 - Oh no? Don't worry, mate - time for talk is well past. Get 'em! uid: 6a45db6e-0c85-2957-df1f-7e4010a28e80 Cinematic: Node context: Mocking, utterly unintimidated by you and about to attack. - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 6cc6c1de-3f04-2411-74d2-26ad2b17a6bb Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > Oh! B-beg pardon, True Soul! At y'service, of course.
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 6d3954de-1150-3ba6-ef37-c3382210d253 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > Oh! B-beg pardon, True Soul! At y'service, of course.
0:0 - Oi! Only the Absolute 'erself gets to do that! uid: 730c4e2f-d67b-2316-c86f-39ba70042038 Cinematic: - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Oh! B-beg pardon, True Soul! At y'service, of course. uid: 7446430e-81e6-3a65-20d5-c4689c4389f8 Cinematic: Node context: Alarmed - she's just spoken sharply to someone who can kill her without a second thought. - 0 Set flag(s) to (Dialog): true - GOB_GuardUpset_State_ConvincedTrueSoul - GOB_GuardUpset_State_ConvincedTrueSouldescription - 1 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_State_NonCharlatanAccess - The player used non-deceptive option to get into the throne room. true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. > Why are you calling me a 'True Soul'? > Who's in charge around here? > Leave.
0:0 - B-booze. Bit much. Baffroom? uid: 75d5e5d2-276f-ea54-2c40-1a3a94d3fba7 = Roll SkillCheck Performance (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = Advantage: 1 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0 Check flag(s) (Dialog): false - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription > null (roll sucessful) > null (roll failure)
0:0 - They seem ready to attack - be the one to strike first. uid: 76488978-703c-261b-cbbb-12a278c89216 - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - You what, you cheeky bastard? uid: 7697c615-95f5-32a2-7776-19987d1682a7 Cinematic: Node context: Incredulous that you'd talk to her this way, furious - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 7808060a-cc09-de52-4a10-2b874a7f2452 Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.
0:0 - Oi! Ain't no party in 'ere - we're doing the Absolute's work. uid: 7c84b3bc-8f0e-cd6e-1665-7160044aa543 Cinematic: Node context: Annoyed, affronted - she's lost her patience with people stumbling in from the party. > State yer business. Now.
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 7cdfcee5-a9e7-b161-6a70-0d3ae6618b4f Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.
0:0 - I'll be asking the questions. uid: 7eea6cbb-3ef7-7b22-3f92-2d2166283ee4 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - Can't be 'ere to see the True Souls. Those types don't even bother to wait. uid: 8149285c-6227-5597-871d-57944ef6d39b Cinematic: - 0 Set flag(s) to (Local): true - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenRead - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenReaddescription
0:0 - You 'ere to see Priestess Gut, Boss Ragzlin, or the drow? uid: 82569b9e-448c-6dd6-e58b-446bae38f129 Cinematic: Node context: Ragzlin = RAGS-lin - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_Learnt3LeadersTwoNames - 3 leaders info revealed, but only 2 of the names are clearly stated > null
0:0 - Leave. uid: 84e07daa-e1a6-9f4d-504a-dc2fdab8dd29 === END NODE ===
0:0 - Then Minthara arrived. And now you - the Absolute's keen on drow, seems like. 1:0 - Then the drow arrived. And now you - the Absolute 'as big plans for all of us, seems like. uid: 88697461-2336-8ab2-b44d-9f2849cbc2a5 Cinematic: Node context: Wonder - this was a big turn of events. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): true - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - Won't ask again - what's your business? uid: 8b1714df-9fd5-0dff-5780-f297c2b07d66 Cinematic: Node context: All humour dropped - she's one step away from violence
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 8cb0dd1d-ae3d-87ac-2aa0-59809d6bf892 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > Oh! B-beg pardon, True Soul! At y'service, of course.
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 8cef7022-2d16-4f48-4583-0ecb75db968c Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.
0:0 - I've got an audience with the one in charge. uid: 9408d256-0cf6-3ff1-3412-9a481e534de8 - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_State_DrowAutoPass - The player used a drow auto-pass option to gain access into the throne room. > You one of those Moonrise types, then?
0:0 - Probe her thoughts. uid: 97928429-577b-1269-e700-aedef450b33b = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenRead - 81ec7f22-e5af-1171-66e7-c0547e036763_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 9b836eeb-c3dc-127f-b62a-4a17ec5c7889 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.
0:0 - I've got an audience with the drow. uid: 9e41fe33-f239-0373-2fa2-40db1a0c460f - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > 'Audience' is right. She's an uppity one and no mistake, but she knows 'er business.
0:0 - Leave. uid: 9e9a006e-fa37-7f01-15b5-3d7ac1558879 === END NODE ===
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: a10e8a08-c9ad-5987-69be-9940d31fc80e Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.
0:0 - Likes of you? Please. Only boss you need concern yourself with is me. Out. Now. uid: a2cdeffb-34fe-95c0-2f1a-3ed112c4bba6 Cinematic: Node context: Smug, arrogant - you're not important enough to get inside and she's turning you away with a warning. - 0 Set flag(s) to (Object): true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: aa67fc6b-e84e-2657-d1d7-bdc3f1c99143 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Ah, beg p-pardon! You must be 'ere to join the other True Souls. Please, go right ahead.
0:0 - ...Well, I didn't say that. But you'll need to be more specific. Absolute's blessed us with three. 1:0 - ...Well, I didn't say that. But you'll need to be more specific, mate. Absolute's blessed us with three. uid: ad9b157f-72de-150e-dd07-03038da737ce Cinematic: Node context: Realises she's treading on thin ice all of a sudden. Tone is more reasonable than other branches. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. > null > null
0:0 - The Absolute is gatherin' us all together. For something big, I reckon. uid: b14b50aa-a7f4-6608-5ce9-e2af100c2ce1 Cinematic: Node context: Anticipation, confidence that their god has big plans for them === END NODE ===
0:0 - But the Absolute says we're all makin' nice now. So in you go, I s'pose. uid: be72b802-a5bb-17a8-1605-f469f47dec6d Cinematic: Node context: A resigned sigh - it's against everything she knows to treat an outsider with respect, but it's what her new god demands. > Who's in charge around here? > Leave.
0:0 - Leave. uid: bf7da2bf-4134-dbb1-8ccd-8d980a35c274 === END NODE ===
0:0 - It is loud. I think I lost my way in the confusion. uid: c2f02288-8d0f-4cf2-649f-4c3cef69fd91 = Roll SkillCheck Persuasion (Charisma) Difficulty: 63c8b98d-25dc-455a-84e3-c84d0c12263b = - 0 Check flag(s) (Dialog): false - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription > null (roll sucessful) > null (roll failure)
0:0 - 'Other' True Souls? What do you mean? uid: c2f68d93-aa2f-70ef-6d18-3ccda9cfefa4 - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. > Well, beg pardon but... it ain't just you the Absolute speaks through.
0:0 - At first it were just Priestess Gut and Boss Ragzlin. Then Minthara came along. 1:0 - At first we thought it were just Priestess Gut and Boss Ragzlin. Then the drow came along. uid: c887f646-6e29-769b-053c-b199b46b9cb3 Cinematic: Node context: Explaining how things have changed. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_Learnt3LeadersAllNames - 3 leaders info revealed, and all 3 names are known > Between the two of you, we're swimmin' in drow. Go ahead, I'm sure she's expectin' you. > And... you and all now, I reckon. Go ahead, please - I'm sure you're expected.
0:0 - Forgive my tone just now, True Soul. Had a few intruders a while back. Just bein' careful. uid: d12d88a1-80f9-9385-83f2-11bd95e6d3e3 Cinematic: Node context: Hesitant, subservient - she's just given you a hard time only to realise you're her superior. - 0 Check flag(s) (Dialog): true - GOB_GuardUpset_State_ConvincedTrueSoul - GOB_GuardUpset_State_ConvincedTrueSouldescription - 1 Check flag(s) (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. > null > null
0:0 - That you have. Now - asked you a question, lovely. What's your business 'ere? uid: d1f35ae2-0762-5d0e-c7e6-11f3bbaf4d34 Cinematic: Node context: Sweet, with a clear note of threat underneath - you're wasting her time. - 0 Set flag(s) to (Dialog): true - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription
0:0 - Good for you. Turn back now and I won't spread yer business all over that wall. uid: d4f62661-0e0e-1043-0e4b-ca59170bfd20 Cinematic: Node context: First line is cheery - follow up a much more threatening tone. - 0 Set flag(s) to (Object): true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription === END NODE ===
0:0 - Oi! Get your lardy arse out of the doorway. Serious work goin' on in 'ere. uid: d7f26b82-40ea-7ac8-6838-d6044488cbd3 Cinematic: Node context: Impatient, angry - you're wasting her time. - 0 Check flag(s) (Global): true - GOB_GoblinThroneCheckpoint_Bypassed - Set if player approched the inner checkpoint from the rear without passing it normally (Goblins assume player has access already). === END NODE ===
0:0 - Between the two of you, we're swimmin' in drow. Go ahead, I'm sure she's expectin' you. uid: d8fe8bcd-73f3-7343-fdfb-1c53e2fa511c Cinematic: Node context: Toeing the line of disrespectul. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - You think I can't tell true drunk from false? Mate, I been guzzlin' grog since the teat. uid: d926f72b-933d-db51-9158-c0486cf1eea8 Cinematic: Node context: Snorting, derisive - you're not fooling her. - 0 Set flag(s) to (Dialog): true - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription > Won't ask again - what's your business?
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: dbe89094-9075-be9a-3949-5069cfa353a2 Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > Oh! B-beg pardon, True Soul! At y'service, of course.
0:0 - You have - and I'm telling you to mind your manners. uid: e27302b6-ce95-8b98-c2db-a3159ebaa6a4 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: e4f4f0b0-e550-a4f9-1c98-70edb0b4aaf4 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > Oh! B-beg pardon, True Soul! At y'service, of course.
0:0 - You have - and I'm telling you to mind your manners. uid: e52655fa-b449-211d-26ec-e60aab2b6df7 - 0 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > null
0:0 - Throne room's at the back. He's communin', mind, so step soft. uid: e8ddbd51-1c79-1fce-edd3-c2d3b5fccd7f Cinematic: Node context: Dismissing you, warning you to be cautious. === END NODE ===
0:0 - Well look, big-boots 'ere has an appointment with Dror Ragzlin hisself! uid: ece6e2c7-411c-fe6f-b9c8-435b672e89d9 Cinematic: Node context: Mocking, making a big deal (Pronounced Drawer RAGS-lin) - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders > Throne room's at the back. He's communin', mind, so step soft.
0:0 - Outside, you bloody pisspot. Tell the rest of 'em to keep it down and all - work goin' on in 'ere. uid: edb01ffc-73ba-0442-0a05-0815301d40e6 Cinematic: Node context: You've convinced her you're drunk and she's disgusted, worried you're going to soil the floor. She's trying to get you outside ASAP. - 0 Set flag(s) to (Object): true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription === END NODE ===
0:0 - I've got an audience with Minthara. uid: eed7f536-4410-776d-709e-0cffd9eb7e5a - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders > 'Audience' is right. She's an uppity one and no mistake, but she knows 'er business.
0:0 - I'll be asking the questions. uid: f08710a2-054c-5fee-1624-c01a446b1a9c = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - That was the sound of your friends dying. Care to join them? uid: f17a8274-33ef-7381-fbf6-5836da9592bf - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > You what, you cheeky bastard?
0:0 - Leave. uid: f9007ba8-bdd7-fb42-f18a-6bd31a362dd6 - 0 Set flag(s) to (Object): true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription === END NODE ===
0:0 - B-booze. Bit much. Baffroom? uid: f9cf8b2a-a67e-4765-1219-0c4c68aaeb98 = Roll SkillCheck Performance (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = - 0 Check flag(s) (Dialog): false - GOB_GuardUpset_State_FailedLie - GOB_GuardUpset_State_FailedLiedescription - 1 Check flag(s) (Tag): false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
0:0 - You will let me in. uid: fb6b1cec-6c55-431a-e583-b91eabc4445e - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - Well... cos that's what you are, innit? One of them as hears our thoughts - and the voice of the Absolute. uid: fe643fc4-1656-b13a-5424-a8b45f179db8 Cinematic: Node context: Confused, but nervously trying to be respectful. You've asked her a question you should already know the answer to, but she can't call you on it. Her voice drips with awe when she describes your powers. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. > Like Priestess Gut and Boss Ragzlin. Gods, we even got one like you now. > Like Priestess Gut and Boss Ragzlin. Gods, we even got a drow now.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GuardTense.lsj Synopsis: This goblin is standing guard inside temple - he's a little more relaxed than his zealous companion. Offers 'beginners' advice to player. As hostile as any other goblin if you try to pass without his superior's permission.
0:0 - Priestess burned ya, then? Thought I smelled somethin' tasty cookin'. uid: 015670b3-64b3-7fa0-7918-cee58abf8fbf Cinematic: Sniffs player before delivering line. Node context: Sniffs at player again before delivering line. Tone is mocking but friendly. - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
0:0 - Oi! We ain't said you pass - you don't pass. uid: 2de86341-00cc-5ae9-cfcd-9b21ea0a2335 Node context: 'Oi' is shouted. You've tried to pass without permission, and he threatens you to go back. Should be intimidating as ignoring this leads to combat. - 0 Check flag(s) (Dialog): false - GOB_GuardTense_HasMet - GOB_GuardTense_HasMetdescription - 1 Check flag(s) (Global): false - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. - 0 Set flag(s) to (Object): true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription === END NODE ===
0:0 - Been boozin'? Won't make the brandin' go any easier - I tried. uid: 6246665a-b562-0705-b1ad-556fac18e67f Cinematic: Goblin sniffs player's breath before delivering line. Node context: Goblin sniffs player's breath before delivering line - laconic, offering advice. - 0 Check flag(s) (Dialog): false - GOB_GuardTense_HasMet - GOB_GuardTense_HasMetdescription - 1 Check flag(s) (Global): true - GOB_GoblinThroneCheckpoint_Pass - Got access through the Inner Goblin Checkpoint. === END NODE ===
0:0 - Go on. Sooner yer marked, sooner ye'll heal. uid: 8eb8a9bd-b0c9-de51-9d2c-ca2636e4fb25 Node context: Bored. Giving advice to one less wise than he. - 0 Check flag(s) (Dialog): true - GOB_GuardTense_HasMet - GOB_GuardTense_HasMetdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GuardPolite.lsj Synopsis: A goblin who guards a pit of giant spiders. To most players, he's rude, but to drow he's deferential and grovels, trying to please them.
0:0 - Dunno what the Absolute wants with your kind. She's already got us. uid: 3dace41f-23ae-18a6-e73e-9b9c97ee21b1 Node context: Dismissive - he's tired of all these outsider races flocking to their new god, who he sees as theirs and theirs alone - 0 Check flag(s) (Dialog): true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription - 1 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute === END NODE ===
0:0 - Mind yer manners, now - or he'll throw ya in the pit. uid: 6465066b-8ab6-3d2b-1e4b-1ef5dee37c72 Node context: Mocking, warning - he'd love to throw you in - 0 Set flag(s) to (Dialog): true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription === END NODE ===
0:0 - We treat the spiders real kind, ma'am. Feed 'em the plumpest prisoners. 1:0 - We treat the real spiders real kind, sir. Feed 'em the plumpest prisoners.
2:0 - We treat the real spiders real kind, True Soul. Feed 'em the plumpest prisoners. uid: 6a376333-7dd1-9fc0-26c6-59566fbb3319 Node context: bowing his head, spiders are sacred to drow and he's trying to please a drow player by bragging about how well kept the ones in the camp are - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Dialog): false - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription === END NODE ===
0:0 - Another outsider come to see the boss? uid: d5bc61a0-9695-b66f-ddca-bd4af4f46281 Node context: Sizing the player up - sounds bored of all the newcomers - 0 Check flag(s) (Dialog): false - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription - 1 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription > Mind yer manners, now - or he'll throw ya in the pit.
0:0 - Enjoyin' your visit, yer ladyship? 1:0 - Enjoyin' your visit, yer lordship?
2:0 - Enjoyin' your visit, True Soul? uid: f4bb21ef-273f-3821-25a4-4322cf26f14f Node context: grovelling, like a little butler - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Dialog): true - GOB_GuardPolite_HasMet - GOB_GuardPolite_HasMetdescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinWily.lsj Synopsis: A female goblin grunt. Nervous and respectful to drow, insulting towards tieflings. World-weary and advisory to others.
0:0 - Erm, p-praise the Absolute. Always inspirin' to have a drow among us. 1:0 - It's true wot they say - you lot do stink like hell. 2:0 - If yer plannin' to talk ta the drow, watch yerself - she's in a right mood. uid: 50254d64-ce2e-0622-fb75-5fd64c063b40 Node context: Nervous and deferential (when speaking to a drow) Insulting (when speaking to a Tiefling) Friendly word of advice (if speaking to neither a drow or tiefling). - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Check flag(s) (Dialog): false - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription === END NODE ===
0:0 - Look, yer ladyship. Priestess Gut burned me good. 1:0 - Look, yer lordship. Priestess Gut burned me good. 2:0 - Look at this. Priestess Gut burned me good.
uid: 69574f56-0623-4484-b697-315eb837e1e8 Node context: proudly showing off a mark on the back of her hand - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Dialog): false - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription - 1 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription === END NODE ===
0:0 - Erm, Absolute's blessings, sir. 1:0 - Erm, Absolute's blessings, madam. 2:0 - Wot are you still 'anging around for, devil-boy. 3:0 - Wot you still 'anging around for, devil-girl? 4:0 - Still pokin' around? uid: 8e68596f-c75c-0a6c-d142-e5140d1d4c81 Node context: Nervous and deferential (when speaking to a drow) Insulting (when speaking to a Tiefling) Friendly word of advice (if speaking to neither a drow or tiefling). - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0:1 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Dialog): true - GOB_GoblinWily_HasMet - GOB_ConcubineWily_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinToast_PoisoningInterrogation.lsj Synopsis: One of the goblins stops the player and accusses them of poisoning their beer and thus killing some of the goblins.
0:0 - Yeah? We'll see 'bout that! uid: 006065f7-f090-4d13-7873-4fece02fa7e6 Animation: After VO [Goblin] Goes in combat stance Node context: We admitted to killing their comrades and threatened to kill them too, but they aren't intimidated and want to kill us. - 0 Set flag(s) to (Global): true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - And why would I do that? I'm a True Soul. uid: 016fce3b-4d86-8a90-45a8-40d639518aa9 - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 073970b5-a4f3-6cda-ee23-847c5383c8eb - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description === END NODE ===
0:0 - I knew we shouldn'tve taken that fancy berry beer. Could've tasted the poison if it hadn't been so sweet. uid: 0a8913b8-8c7b-fbcd-6fba-9490e73d8ba4 Node context: We are hearing the goblin's thoughts. The goblin is despairing because it thinks they would have tasted the poison (and thus the others wouldn't have died) if they hadn't stolen the fancy berry beer. - 0 Set flag(s) to (Local): true - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenRead - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenReaddescription
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 228118da-6524-72da-abff-5eb366b01f86 - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description === END NODE ===
0:0 - You poisoned yourselves. This is Elderberry Beer - goblins are allergic to it. uid: 250de825-13a7-d190-7015-979a8f399b0a - 0 Check flag(s) (Local): true - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenRead - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenReaddescription > A-allergic? You mean just the beer can kill us?! G-get out of my way. I need some fresh air.
0:0 - You! I knew you'd been mucking with our beer! You poisoned us! uid: 34459a7f-4b21-7e61-b02e-735a90066369 Node context: Spotting the player and accusing them of being the one who poisoned their beer (and comrades) - 0 Check flag(s) (Dialog): true - GOB_GoblinToast_PlayerWasNoticedPoisoning - Set on player in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog true - GOB_GoblinToast_GoblinNoticedPoisoning - Set on goblin in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog > null
0:0 - I did, but I can slit your throat if you'd prefer a quick death. uid: 5c8d2530-9447-229a-42ab-60eba7967570 = Roll SkillCheck Intimidation (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null (roll sucessful) > null (roll failure)
0:0 - You? You're smaller than a worg whelp. Guys - get this idiot!
1:0 - You, a True Soul? I'd be shakin' in my boots if you were, but all I'm feelin' is the urge to see your guts. uid: 6989b0c5-68b5-0bd7-f857-d2b621084e13 Node context: We tried to confince them we are of higher rank, but they think the notion is laughable. - 0:0 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) - 0 Set flag(s) to (Global): true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 7492e4a2-ccef-c879-5158-6c8e308b4dbf - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description === END NODE ===
0:0 - Th-this one's all right, lads! Knows nothin' about no poisonin'! uid: 795859a3-ca57-3ca4-3df2-8181830e337d - 0 Set flag(s) to (Global): true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison === END NODE ===
0:0 - Tnak, you're right. Whoever did this could be anywhere by now. uid: 80d988dd-ea23-948b-8261-60a7b787ea0d Node context: Tnak means damn it, pronounced tuh-NACK. Annoyed and disappointed. they think they'll never find the killer. - 0 Set flag(s) to (Global): true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison === END NODE ===
0:0 - Or you just thought we'd be stupid enough to believe ya! uid: 86219cbc-071b-2182-6672-92a559c3b951 Animation: After VO [Goblin] Goes in combat stance Node context: We gave a lousy excuse and they're seeing right through it. They're going to attack us now. - 0 Set flag(s) to (Global): true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Consider it a privilege. I could have just gutted you. uid: 87eb5cfe-d9ac-4823-de60-b3e2183b666f = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - And why would I do that? I'm a True Soul. uid: 96eca036-dd60-45b5-68a0-63e9e306393e = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 99c66239-eecc-31db-d533-0f251a75312c - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description === END NODE ===
0:0 - I should have ripped your arms off! 1:0 - Could've done a lot worse. A lot worse. uid: 9af37cae-a95d-8bf5-a477-28992f814832 = Roll SkillCheck Intimidation (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null
0:0 - Read his mind. 1:0 - Read her mind. uid: b229b2db-7594-2bb4-84ef-f289a1a4abb7 = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Local): false - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenRead - 233377a8-9099-ed74-4410-b8f46400bd4f_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - You! Outsider! You poisoned us! uid: bb8ce079-7ebe-d650-3ea0-82e38a28088c Node context: Spotting the player and accusing them of being the one who poisoned their beer (and comrades) - 0 Check flag(s) (Dialog): false - GOB_GoblinToast_PlayerWasNoticedPoisoning - Set on player in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog true - GOB_GoblinToast_GoblinNoticedPoisoning - Set on goblin in greeting of GOB_GoblinToast_NoticedPoisoning crime dialog > null
0:0 - P-please don't! I won't rat you out, I swear! J-just leave me be. uid: c086f22e-4f6a-f9da-cae5-a693e32c652b Node context: We intimidated them and confessed we killed their comrades, but this goblin doesn't want to risk his own hide for revenge. > Th-this one's all right, lads! Knows nothin' about no poisonin'!
0:0 - What are you... this one's tryin' to control my mind or somethin'! uid: cdb8446f-82b6-6d20-d1f9-b7ab2e301d9e Node context: The goblin felt the player poking around in their head and is freaked out and angry. - 0 Set flag(s) to (Global): true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: d0962252-20fb-97a1-2c0a-eec25fb3bd74 - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description === END NODE ===
0:0 - A-allergic? You mean just the beer can kill us?! G-get out of my way. I need some fresh air. uid: d4d31b6f-8a17-1927-d6e7-5e69b61bb0c3 Animation: After VO, [Goblin] need to leave the screen in a hurry Node context: surprised and scared. We just said goblins are allergic to the beer they've been drinking the whole time. - 0 Set flag(s) to (Global): true - GOB_GoblinToast_State_ConfrontedAboutPoisoning - Set in a confrontation dialog after goblins die of poison === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: e12d3ffd-c5b9-6c78-8bfa-a6438c5db1ee - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description === END NODE ===
0:0 - If I'd poisoned you, do you really think I'd still be here? uid: e2fd8487-3b33-77cf-3961-ef9272f27f7c = Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = > null (roll sucessful) > null (roll failure)
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: fa0a978c-f371-c7c5-0727-1053aba6309c - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinToast_NoticedPoisoning.lsj Synopsis: A nearby goblin saw the player poison the vat of beer and confronts them.
0:0 - You saw nothing, or I'll crush your eyes like grapes. Got it? uid: 05f4c281-d80f-902f-91ad-d3be833a4027 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - *A shiver runs across your mind... You feel sated.* uid: 1a872502-dde7-0045-f03c-d7466cf56358 - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description === END NODE ===
0:0 - Palm the poison vial and feign innocence. uid: 1c36316e-3ee5-fb69-b6f7-65c1c995a24e = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) > null (roll sucessful) > null (roll failure)
0:0 - Tnak. I'll feckin' kill you! uid: 24315c26-f926-d1d1-07cc-ed7e595ddb02 Node context: tnak means 'damn it', pronounced tuh-NACK. - 0 Set flag(s) to (Global): true - GOB_GoblinToast_PoisoningRedHanded - Caught when poisoning the beer and failed persuasion === END NODE ===
0:0 - Listen, uh, I got me some business over on the other side of yonder mountain. See you never, yeah? uid: 28c3b379-4aef-6069-dd7d-f564bd264535 - 0 Check flag(s) (Local): false - dbbe75f1-6854-f245-1ce5-6a999d1b6b24_TEMP - dbbe75f1-6854-f245-1ce5-6a999d1b6b24_TEMPdescription - 0 Set flag(s) to (Object): true - GOB_GoblinToast_GoblinBulliedAway - Goblin noticed beer poisoning, but player threatened it, goblin disappears from camp. === END NODE ===
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 2aceb635-1542-cfc4-7b9a-f8a6864130f4 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) === END NODE ===
0:0 - Turn around and walk away. Do not question the will of the Absolute. uid: 4c0ee31e-83ee-59fe-e4a2-58cc2dda76ed = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Tnak. Fine. Hope Gribbo drinks it. At least then she'll shut up 'bout her bloody pigeon! uid: 5059062a-f1bd-664c-f3cc-0e89e321ecf2 Node context: Tnak (pronounced tuh-NACK) means damn it. This is spoken after the player successfully threatened them into keeping their mouth shut about the poisoning.
- 0 Check flag(s) (Local): true - dbbe75f1-6854-f245-1ce5-6a999d1b6b24_TEMP - dbbe75f1-6854-f245-1ce5-6a999d1b6b24_TEMPdescription - 0 Set flag(s) to (Object): true - GOB_GoblinToast_GoblinBulliedAway - Goblin noticed beer poisoning, but player threatened it, goblin disappears from camp. === END NODE ===
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 58876c16-1ff6-05f7-4507-67d8376303f2 - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description === END NODE ===
0:0 - Just a drop of firewine. It'll give the brew a real kick. uid: 593ee804-066d-a0bf-53b2-783b2e04bb92 = Roll SkillCheck Deception (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = > null (roll sucessful) > null (roll failure)
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 5d6bb41d-a8cf-365e-1365-cd37418d4a60 - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description === END NODE ===
0:0 - Eh. Heh. Now that's an idea. Should've thought of that myself! uid: 5d876266-2f59-b1f2-1ba7-18b3e61d2f97 === END NODE ===
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 6495afee-0af8-1d12-dba4-39bbc2ee1395 - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description === END NODE ===
0:0 - You don't know who you're messin with. I'll kill you and eat you like that dwarf! uid: 781e6b48-e1d9-de4f-5f57-201a9c9cfb22 - 0 Set flag(s) to (Global): true - GOB_GoblinToast_PoisoningRedHanded - Caught when poisoning the beer and failed persuasion === END NODE ===
0:0 - I'll slip a knife between your ribs if you don't piss off. uid: 885c6732-de77-1502-8f24-ee6b1110a3ba = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Don't be stupid. You can barely see straight. uid: 8ca8d749-f9c1-1147-71bb-fe9f39435e81 - 0 Check flag(s) (Local): true - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenRead - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenReaddescription > null
0:0 - What-cha... this guy's some booyahg! He's tryna magick me! 1:0 - What-cha... this woman's some booyahg! She's tryna magick me! 2:0 - What-cha... this'n's some booyahg! They're tryna magick me! uid: 92040fe1-51aa-b462-0631-bbb7fd325ad0 Node context: BOO-yawg. (w is silent, as in yawn) Booyahg means magic user - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Global): true - GOB_GoblinToast_PoisoningRedHanded - Caught when poisoning the beer and failed persuasion === END NODE ===
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 9335cced-cb56-ce6e-8679-c91d6e3d74a7 - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description === END NODE ===
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 97be652b-f765-f66d-a6c0-48229317d41d - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description === END NODE ===
0:0 - Like hells. I don't know what you're gettin' at, but answer the question. What were you doin'? uid: 9dd37f1e-6e3f-45be-336b-4ba87085560f
0:0 - This guy's tryin' to poison us! Kill him! 1:0 - This gal's tryin' to poison us! Kill her! 2:0 - This one's tryin' to poison us! Kill 'em! uid: b6101f47-0665-f037-031c-3605e3f13f58 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Global): true - GOB_GoblinToast_PoisoningRedHanded - Caught when poisoning the beer and failed persuasion === END NODE ===
0:0 - Read their mind. uid: b9987b64-4752-53f8-6641-a0437107c796 = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenRead - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - Urk. The world's spinnin'... Heh. Her horns look like snakes, all wriggly. Damn, this is some good beer. 1:0 - Urk. The world's spinnin'... Heh. His horns look like snakes, all wriggly. Damn, this is some good beer. 2:0 - Urk. The world's spinnin'... Heh. The stones look alive, all wriggly. Damn, this is some good beer. uid: d91d1233-e58e-6ead-5446-a35fdd89e864 Node context: We are reading the goblin's mind, so these are their thoughts. - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0:1 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Set flag(s) to (Local): true - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenRead - ee2a8342-0aad-ed4e-a7b1-811c6cc527a8_MindHasBeenReaddescription
0:0 - A lethal poison. Enough to take the lot of you down. uid: dacde90a-2df0-c900-9d4b-503b864c6bd0 Node context: Tnak means > Tnak. I'll feckin' kill you!
null uid: e2344191-2f80-70b1-4029-dd80225b3cf7 === END NODE ===
0:0 - Turn around and walk away. Do not question the will of the Absolute. uid: e79266fc-0d65-39e5-4393-7357efd45aa1 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - Drink must be tellin' on me. Guess I need some more. Heh. uid: e958af0f-c8f2-a561-ba31-fa8a74be28d1 Animation: [Player] shows both his empty hands, turns his head slightly and shrugs. Felix === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinToast.lsj Synopsis: A goblin comes up to you after you've poisoned the beer and gives you a glass of newly poisoned alcohol, proposing a toast. She's standing on a cage (about 2m high) together with the player.
0:0 - That's it - down the hatch. uid: 0523e87a-befe-223f-a0c8-26e7adf7828f Animation: Player subtly empting out the cup without the goblin noticing and pretendings to take a gulp Cinematic: Node context: The player finally drank, she's happy and encouragin them to drink more. > null
0:0 - Bravo! uid: 061b5e28-b64f-80c5-0497-25b50291c3d4 Animation: Goblin applauding Cinematic: Node context: Applauding - the player just did a cool trick. > null
null uid: 06b54f82-c427-93b5-54aa-25bb2436aa7b - 0 Set flag(s) to (Global): true - GOB_GoblinToast_Event_ToastSuccess - The toast worked and all the participating goblins drank from the poisoned beer. > null
null uid: 071cf3e7-fc9f-f67e-f4c4-76ee7fca067b - 0 Set flag(s) to (Global): true - GOB_GoblinToast_Event_ToastSuccess - The toast worked and all the participating goblins drank from the poisoned beer. === END NODE ===
null uid: 07b8090f-f8f7-2142-ff11-746b74891f05 Animation: Goblins rasing their cups cheering Cinematic: Node context: Do not record. > Go on, drink up!
null uid: 0a634447-d240-f9c2-eabe-c74c70b0d3dd Animation: Goblins laughing and shaking there heads with there cups raised, Player raising his cup Cinematic: Node context: Do not record > null
0:0 - To tha' duke's face when we gave 'im to the drow! uid: 0b061503-d0e5-27be-2a2c-2f34914c0897 Animation: Goblins raising their cups to cheers Cinematic: All the goblins should raise their cups. Node context: The goblin is making a toast. - 0 Check flag(s) (Dialog): false - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription - 1 Check flag(s) (Local): true - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAG - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAGdescription - 0 Set flag(s) to (Dialog): true - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription - 1 Set flag(s) to (Global): true - GLO_Moonrise_Knows_GoblinsCapturedADuke - Player knows that the goblins captured a duke (but not necessarily that they gave her to the drow). > To findin' those looters and crushin' 'em!
0:0 - *Besides a slight tingle, your stomach doesn't react to the poison.* uid: 23c06ded-d6a3-596b-0fd0-ea0c1e640534 Cinematic: - 0:0 Tag: Duergar - |Duergar, shapeshifted or not| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with a remarkably grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) - 0:1 Tag: Dwarf - |Dwarf, shapeshifted or not| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) > null
null uid: 2547960d-720a-25b3-9193-062b69279fe6 - 0 Check flag(s) (Dialog): false - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription - 1 Check flag(s) (Local): true - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAG - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAGdescription - 0 Set flag(s) to (Dialog): true - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription - 1 Set flag(s) to (Global): true - GLO_Moonrise_Knows_GoblinsCapturedADuke - Player knows that the goblins captured a duke (but not necessarily that they gave her to the drow). > null
0:0 - Yer... what... yer lyin', ain'tcha? Lemme show ya how we handle liars 'round here. uid: 2adc6448-60bc-3c54-06eb-9007f5938dc6 Cinematic: Node context: confused at first, then getting angry - 0 Set flag(s) to (Global): true - GOB_GoblinToast_Event_FailedPersuasion - Player was interrogated about deaths after poisoning, and failed to persuade it's not its fault === END NODE ===
0:0 - Wastin' beer just like that drow True Soul. Said she needed a clear head for Absolute business. Bah! uid: 2bb83587-1834-dc52-7a00-c1e0d3a825ea Cinematic: Node context: we are reading her mind. She's a bit confused by what the player just did and doesn't entirely believe someone could've snuck in their camp to poison their beer, because the Absolute would protect them. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. - 1 Set flag(s) to (Local): true - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenRead - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenReaddescription
0:0 - *The goblins blink at you in confusion.* uid: 3cb82d93-e02d-f98d-1825-b6b30940a5f2 Cinematic: > null
0:0 - That's how you end up dry, mate - not that I'm complainin'! uid: 4222a3e3-b4d9-df4b-3bfb-7055940fb950 Cinematic: Node context: friendly jest > null
0:0 - To findin' those looters and crushin' 'em! uid: 42b76d5b-9ad4-d04e-97ca-4a085dfaa27e Animation: Goblins rasing their cups, Goblins cheering at the end of the shoit Cinematic: All the goblins should raise their cups. Node context: The goblin is making a toast. - 0 Check flag(s) (Dialog): false - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription - 0 Set flag(s) to (Dialog): true - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription > Now you!
0:0 - Hey! Whatcha doin'? I knew there was something off 'bout you! Get 'er! 1:0 - Hey! Whatcha doin'? I knew there was something off 'bout you! Get 'im! 2:0 - Hey! Whatcha doin'? I knew there was something off 'bout you! Get 'em! uid: 49496612-ceb3-9565-0405-e97c8e8fb1a2 Cinematic: Node context: Mad and a bit confused. We tried to read her mind, but she realised and is now angry - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Hey! That's our beer you're wastin'! Ain't good enough for ya? uid: 49ecbaf1-2b98-4fdb-50dd-f80a70e42444 Animation: Playing empting the cup of beer and getting caught by Mirg Cinematic: Node context: a little surprised and a little angry. > You think there's somethin' wrong with it? > null
0:0 - Hah! You drew the short end of the stick, didn't ya? I'd say it's clear who the Absolute favours. uid: 4dea28f6-3698-645d-4819-019588f67536 Cinematic: Node context: friendly jest - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > null
0:0 - Right, you think I believe that? Lemme show ya how we handle liars 'round here. uid: 5adbcc43-8b37-1343-16f6-8e4c55bc8ac5 Cinematic: - 0 Set flag(s) to (Global): true - GOB_GoblinToast_Event_FailedPersuasion - Player was interrogated about deaths after poisoning, and failed to persuade it's not its fault === END NODE ===
0:0 - Oh, go away! You elves think you're all special. 1:0 - Oh, go away! You humans think you're all special. 2:0 - Oh, go away! uid: 61dcc621-ad62-6665-cfc5-6836bb2a9106 Cinematic: Node context: You just made a really stupid toast, so the goblin is booing you. - 0:0 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.) === END NODE ===
0:0 - Read her mind. uid: 63215ee9-13da-2ac7-efbe-5392c8558ecb = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = | Roll target speaker: 4 - 0 Check flag(s) (Local): false - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenRead - 150f6cfc-de70-b56b-df96-f0f49d89131e_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
null uid: 63844940-0efa-a6bc-b8b6-3ce0298dc4ea Animation: Goblins Cheering Cinematic: Node context: Do not record. > Go on, drink up!
0:0 - A toast! To our victory! uid: 63e32add-b3b9-d2ab-9a81-83bff7707e24 Animation: Goblin holding there glass in the air for a toast Cinematic: She should turn to the left to address the other goblins. If possible, he should raise his glass at the end. Node context: He's calling to the other goblins standing around, then shouting a toast. > To tha' duke's face when we gave 'im to the drow!
0:0 - You think there's somethin' wrong with it? uid: 686edf41-4d8c-01a4-04fe-3cba48a2e6e2 Animation: Goblin looking into his cup Cinematic: The goblin is looking into their cup. Node context: aside to another goblin. a little distrustful - 0 Set flag(s) to (Global): true - GOB_GoblinToast_Event_NoMoreRefills - GOB_GoblinToast_Event_NoMoreRefillsdescription > I told ya we shouldn't be drinkin' the foam. It ain't right.
0:0 - I shoulda known! Get 'er! 1:0 - I shoulda known! Get 'im! 2:0 - I shoulda known! Get 'em! uid: 6ce69873-ea1e-627a-c9a5-328dd91c6519 Cinematic: - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Global): true - GOB_GoblinToast_Event_FailedPersuasion - Player was interrogated about deaths after poisoning, and failed to persuade it's not its fault === END NODE ===
0:0 - It's your party - celebrate it however you like. uid: 77b3d022-4d0e-d030-94f9-c5a47d5c7da4 > Ha! I'll show ya how it's done.
null uid: 7ac7c289-fec5-4031-d591-6ce56cc82bd9 - 0 Check flag(s) (Dialog): false - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription - 1 Check flag(s) (Local): true - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAG - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAGdescription - 0 Set flag(s) to (Dialog): true - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription - 1 Set flag(s) to (Global): true - GLO_Moonrise_Knows_GoblinsCapturedADuke - Player knows that the goblins captured a duke (but not necessarily that they gave her to the drow). > null
null uid: 82615387-8e83-6aaa-8743-2d5824a1ae97 - 0 Check flag(s) (Dialog): false - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription - 0 Set flag(s) to (Dialog): true - GOB_GoblinToast_SecondGoblinToasted - GOB_GoblinToast_SecondGoblinToasteddescription > Go on, drink up!
0:0 - Ehh... uid: 82d411dc-a9b5-1f3a-8b09-e0c9f61f04d3 Cinematic: The goblins gawk at you while the silence stretches on. Node context: The goblin doesn't know how to react. There is a long pause, and then he clears his throat. > Ya can always take a bite out of me!
0:0 - After you! I shouldn't drink before the host. uid: 8524307c-72d5-3fb6-871b-4ec5b3a36ded = Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null > null (roll failure)
null uid: 8f8db174-bf34-0bd3-93d0-1473b4f8cf39 Animation: Player fails at its trick of flipping his drink into the air and spilling the drink everywhere (over the player if allowed/able) Cinematic: Player fails at its trick of flipping his drink into the air and spilling the drink everywhere (over the player if allowed/able) Node context: Do not record. > Amateur! > Amateur!
0:0 - Hey! That's our beer you're wastin'! Shove off! uid: 917155e7-02e2-3e8c-6c8e-f510f662c9f4 Cinematic: Node context: Displeased - the player tried to do a trick, but spilled all the beer in his cup. === END NODE ===
0:0 - Show off an elaborate bartending trick. uid: 91d27a03-2590-ddb4-8f7d-bf8e0b7f5016 = Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
0:0 - To the Absolute! uid: a0406cb5-0312-dd8a-e4c9-b879535532fc - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > null
null uid: a0f994e6-db14-bf01-4ad3-0872bab673ef Animation: Mirg and the rest of the Goblins taking a drink from there cups Cinematic: Node context: Do not record. > null
null uid: a961a459-3dfb-61d8-29f5-2d0aab1a2c69 Animation: Goblins cheering and raising their cups Cinematic: > null
0:0 - *The poison burns your throat, but the goblins follow your lead.* uid: ab209e34-b7d4-8bcc-fdfa-a318bae9c593 Animation: Player drinking beer Cinematic: - 0 Set flag(s) to (Object): true - GOB_GoblinToast_Event_DrinkPoisonedBeer - GOB_GoblinToast_Event_DrinkPoisonedBeerdescription > null
0:0 - Guys! This 'un's givin' us a toast! uid: b1cf607a-d686-4b98-3d64-d803074f3296 Animation: Mirg calling over goblins standing around Cinematic: The player teleported next to the goblin. She should turn to the left to address the other goblins. The other goblins go and refill their beer. Node context: The goblin is calling over the other goblins standing around. > null
null uid: b351d9b4-5bfd-035e-1a16-c1d69221af1d Cinematic: The player balances the cup on their head, dances around for a second with it, then bounces it from their head, catching it in their hand. Node context: Do not record. > Bravo!
0:0 - Well, watch it - we worked hard for that beer! uid: b5e3c91a-c728-c4f0-6c66-913fe6addcca Cinematic: Node context: a little bit displeased, but not actually angry, The player spilled some beer, but she's letting him off. > null
0:0 - Hah! Guess you tieflings can't help but look suspicious. Now get outta my way - I need another drink! 1:0 - Guess you can't help but look suspicious, without a nose and all. Now get outta my way - I need another drink! 2:0 - You looked real suspicious for a bit. Now get outta my way - I need another drink! uid: c8cbee23-3858-87cf-091c-c7cc7b7640c1 Cinematic: Node context: Hah is an actual laugh. - 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - Ya can always take a bite out of me! uid: cee93b9a-d205-decd-37d0-7dee2946b64c Animation: Background goblins looking at Klagga like he's crazy Cinematic: If there are other goblins in the vicinity, they could look at him as though he's a bit crazy. Node context: Very excited. He's totally down for this. > null
0:0 - Spill the beer, then pretend to drink from the empty cup. uid: cf0a02b0-1dc2-0b69-6713-888fbc08b4d5 = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - Anyway. 'S good beer, so don't waste it. Now get outta my way - I need another drink! uid: d2efd7e5-b8fc-00a3-012f-b0f6e993f35a Cinematic: Node context: friendly jest > null
0:0 - I was checking none of you idiots had spilled anything foul in there. uid: d4a54e76-3e10-9924-f502-fe03f666d604 = Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - May I bed each and every one of you before the sun sets! uid: d5c37eb0-77bd-0bb4-d115-0cad76c8e204 > Ehh...
0:0 - Watcha standing 'ere all dry fer? C'mere, have a drink! uid: e336d328-ed9d-234c-0d63-805e9086c71c Animation: Mirg waving the player over with a cup in eatch hand Cinematic: The goblin waves the player over and holds out a drink. (she should be holding two cups, one in each hand). The player isn't on the cage yet. > What should we toast to, eh?
0:0 - To me! uid: e4dd815a-7e3b-748d-34d9-a9d340f019ad > null
0:0 - What should we toast to, eh? uid: ed3d4725-6a80-85cc-43d8-038210754b87 Cinematic: The player isn't on the cage yet, - 0 Set flag(s) to (Object): true - GOB_GoblinToast_Event_IncludeFourthGoblin - Include the Dwarf Operator 000 in the dialog true - GOB_GoblinToast_Event_IncludeThirdGoblin - GOB_GoblinToast_Event_IncludeThirdGoblindescription true - GOB_GoblinToast_Event_IncludeSecondGoblin - GOB_GoblinToast_Event_IncludeSecondGoblindescription > It's your party - celebrate it however you like. > I'm glad you asked. Tell everyone to gather round... > I'll pass. Need a clear head for now.
- Roll failure - null uid: ee2ce26b-1767-355d-61bb-804abd64bf20 > null
0:0 - Now get outta my way - I need another drink! uid: ef3e887d-b59d-10d2-2243-05f760fc5e7b Cinematic: Node context: Friendly jest. - 0 Set flag(s) to (Global): true - GOB_GoblinToast_Event_ToastSuccess - The toast worked and all the participating goblins drank from the poisoned beer. === END NODE ===
0:0 - To Tyr, maimed and mighty! 1:0 - To Selûne, who lights the way! 2:0 - To Ilmater, who always endures! 3:0 - To Mystra, mother of the Weave! 4:0 - To Helm, ever-vigilant! 5:0 - To Kelemvor, who judges us all! 6:0 - To Oghma, father of knowledge! 7:0 - To Tempus, who crushes his foes! 8:0 - To Shar, mistress of the night! 9:0 - To Bhaal, who bleeds the world dry! 10:0 - To Bane, rightful ruler! 11:0 - To Myrkul, lord of bones! uid: f29720cb-f396-5e5a-5900-5ac9cee1fea4 - 0:0 Tag: Cleric of Myrkul - Player or NPC is cleric of Myrkul. (Myrkul is the god of death and decay. He has few clerics, but those who serve his faith inspire a fear of death in others, bringing doom wherever they tread.) - 0:1 Tag: Paladin of Myrkul - Player or NPC is a paladin of Myrkul. (Myrkul is the god of death and decay. Paladins who worship him are rare, but those who do are harbingers of a horrific demise for all those around them.) > *The goblins blink at you in confusion.*
0:0 - Party pooper. An' I thought dwarves knew how t' drink. 1:0 - Party pooper. An' I thought 'alflings were s'posed to be nice. 2:0 - Party pooper. Last time I give one of you ants a drink. 3:0 - Party pooper. Last time I give one of ya overgrown beasts a drink. uid: f4c1c872-61cd-8cb8-faee-40be1ed4f437 Cinematic: The player isn't on the cage yet, Node context: The goblin is disappointed you didn't want to toast him. - 0:0 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) - 0:1 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) === END NODE ===
null uid: f73235e6-6eda-1681-bf8e-0c3662a5988f Animation: crowed of Goblins applauding the player, Mirg taking a drink Node context: Do not record. > null
null uid: f84b57e3-b63e-8d72-9d63-64eab678732f - 0 Check flag(s) (Dialog): false - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription - 1 Check flag(s) (Local): true - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAG - 7f029596-e737-8960-2b43-4e375cb9f7fa_TEMPFLAGdescription - 0 Set flag(s) to (Dialog): true - GOB_GoblinToast_ThirdGoblinToasted - GOB_GoblinToast_ThirdGoblinToasteddescription - 1 Set flag(s) to (Global): true - GLO_Moonrise_Knows_GoblinsCapturedADuke - Player knows that the goblins captured a duke (but not necessarily that they gave her to the drow). > null
0:0 - Ha! I'll show ya how it's done. uid: fd9a2439-5aaa-e073-9974-f7fc5f899431 Animation: Player grabing a cub off Mirg Cinematic: The player teleported next to the goblin. Node context: Good-natured joke. > A toast! To our victory!
0:0 - I'm simply being a good guest, that's all. uid: fe4eeea9-e8d5-f8fe-f43b-15dc00d4c59c = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinSulky.lsj Synopsis: Goblin telling a war-story in which he conflates blind luck with "the will of God".
0:0 - I ain't even had a drink. Too fired up. uid: 01321f84-b178-6d41-1905-2a9434e90728 Node context: Fired up - 0 Check flag(s) (Dialog): true - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
0:0 - We're the Absolute's favourites, mate. uid: 54b4291e-3eac-2344-88cd-906d6974fd20 Node context: arrogant - 0 Check flag(s) (Dialog): true - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription - 1 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
0:0 - Then she falls flat on 'er face with an arrow in 'er back! That's the Absolute that is. Protectin' me. uid: 61c142db-8f4a-48f4-9105-29c1f06c1478 Node context: Proud - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute === END NODE ===
0:0 - Lookit this. That's god's mark. uid: 80a7ef27-052d-1f63-4974-e1247eb52300 Node context: showing a mark on the back of his hand. arrogant - 0 Check flag(s) (Dialog): false - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription - 1 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription === END NODE ===
0:0 - 'Ere - you 'eard about wot happened on that last raid? Right so, some slob 'ad the drop on me... uid: 91378d45-d84a-8b92-3f96-203cf7cc8a53 Node context: Eager to tell this story to anyone who'll listen - 0 Check flag(s) (Dialog): false - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_GoblinSulky_HasMet - GOB_ArenaSpectatorSulky_HasMetdescription > Then she falls flat on 'er face with an arrow in 'er back! That's the Absolute that is. Protectin' me.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Dead.lsj Synopsis: Players cast a spell allowing them to speak to the corpse of the goblin priestess, a high-ranking religious figure in the goblin camp
0:0 - *The spell's power wanes. You can ask no more questions.* uid: 0245cefa-2490-ee4e-c781-211674b690b1 Animation: True Soul Gut(S_GOB_GoblinPriest) SWD out - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Where do you keep your valuables? uid: 2c7e65dc-34c0-dc2d-8661-c1e152d0cb14 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Chapel... locked tight...
0:0 - Who are you? uid: 3fac1eb8-c643-8e73-990a-ed19a8e87568 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > True Soul... Gut...
0:0 - *The corpse does not stir. It will answer no more questions.* uid: 469c1380-3fe6-efc7-3f8d-b73376cb9ed9 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 50538ed5-6d22-f81e-baca-c859b3a90ee1
0:0 - *The corpse seems willing to speak - but not to its killer.* uid: 554eaba3-fa2a-91a6-7052-ee7937fe7365 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise === END NODE ===
0:0 - Who killed you? uid: 6ebb1397-667f-7e88-edd5-5871f9289508 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Heretic... filth...
null uid: 71423fd8-60dc-bd10-cc26-998d48172ca1
0:0 - Leave. uid: 763d672f-7dc8-0ac5-a1d6-f30a31f62528 Animation: [True Soul Gut(S_GOB_GoblinPriest)] SWD out - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 76bad919-3cc3-6b89-3f79-07f095928f09
0:0 - What was your purpose here? uid: 8b5443af-5653-b3b4-85b3-4d0a085333af - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Absolute's... priestess...
0:0 - Where are you from? uid: 9fe783fd-779b-08f6-932d-620e068ecad3 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > My mother's... swollen... gut...
0:0 - What happened to you? uid: b351002e-370b-d9ad-33d1-e341964e1683 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Murdered... infidel...
0:0 - Who is the Absolute? uid: c94e8562-67f3-1ff3-8dc1-43989010e037 - 0 Check flag(s) (Dialog): true - GOB_GoblinPriest_Dead_MentionedAbsolute - GOB_GoblinPriest_Dead_MentionedAbsolutedescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > God... everything... everyone...
null uid: fdbaa04f-fb75-3509-d3a6-51711fac9f7c
null uid: fe157bba-8b45-75bc-b767-f40c7e6f101c
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Chapel.lsj Synopsis: The goblin priestess is branding new converts to the cult of the Absolute. She is a True Soul - tadpoled, but unaware that is the case. She believes she is communing directly with the Absolute.
She's one of three leaders in the goblin camp, and an important and powerful member of the Absolute's cult. She's charismatic and friendly, in a crude sort of way, but has an underlying suspicion and curiosity. Her offers of help are really a ploy to separate players from their friends so that she can imprison them and watch as the parasite eats them alive.
0:0 - Time's the one thing you don't have. We've gotta get this thing out now. uid: 02617fb7-9228-9270-648a-fffa66e1ec8b Cinematic: Node context: concerned, with a hint of menace on the last sentence > null > null > null > null
0:0 - Drink the potion. uid: 034f42a4-514a-a455-53d4-d89ad5e90c47 Cinematic: Drinking potion - 0:0 Tag: Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0:2 Tag: Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) > null
null uid: 04503834-e43e-abb1-c4bb-59d62aa9c04f - 0 Check flag(s) (Object): true - GOB_GoblinPriest_State_PlayersAroundChapel - There are multiple characters around when Goblin Priest has cast sleep. === END NODE ===
0:0 - *Psionic feelers creep across your mind, like a pickpocket's fingers seeking flaws in fabric.* uid: 0593ade1-e350-1741-5bc5-be50589ae301 Animation: [REUSE] CDavis: use mindmeld anims. Cinematic: Node context: describing the creepy sensation of being telepathically explored by a goblin > Seal your mind against the intrusion. > Allow her to rummage through your memories. > Attack.
0:0 - Let me show you just how dangerous I am, True Soul. uid: 0b5e5e30-d266-168b-ccd6-a96925153557 - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - None of her friends around... Perfect time for a little discreet knifework. uid: 0b953398-5575-1a7e-89c5-ab69788e8537 Cinematic: - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: 0cb5b1b4-d9b7-86a1-5402-7f47ac44814a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I'm here to kill you. uid: 15c94940-f646-8a73-35d4-cf9b70a7d348 - 0 Check flag(s) (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. > You can't! The Absolute will crush you!
0:0 - I've been searching for a healer - can you help? uid: 16a5cf72-e649-d275-4640-0aced2dadb23 > null
0:0 - I needed a quiet corner to slaughter you in. uid: 1dce4aaa-d483-79ea-21cc-67f8be2e4bc4 - 0 Check flag(s) (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. > The Absolute will protect me - you don't stand a chance.
null uid: 22028420-da76-3f19-0809-4873e265705b - 0 Check flag(s) (Global): false - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. > null
0:0 - Pretty sure one of those parasites is squirming in your head, too. uid: 24155ee3-c2da-ac29-9a87-68e6f93c9ef5 - 0 Check flag(s) (Dialog): false - GOB_GoblinPriest_MentionedParasite - GOB_GoblinPriest_MentionedParasitedescription > null
0:0 - I've heard enough - time to die. uid: 2532e2d2-e4f7-6f03-1f16-f96376523cd6 - 0 Check flag(s) (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. > null
0:0 - It's a liquid blessing. It'll cleanse you - and it tastes better than the rotgut at the party. uid: 274fa0fd-5418-9313-d158-c90d51829006 Cinematic: Node context: lying, but fairly convincingly
0:0 - Don't you worry. I've got everythin' I need to fix you. Might get a bit messy though. uid: 2757cc42-322d-b20b-b54a-b8a7638f951d Cinematic: Node context: reassuring us, like a doctor to a patient - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription false - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription - 1 Set flag(s) to (Object): true - GOB_GoblinPriest_PlayerAcceptedHelp - GOB_GoblinPriest_PlayerAcceptedHelpdescription > I'm ready. > Give me a little time to prepare. > What exactly does your plan involve? > I don't think so. Time to die.
0:0 - Enough stalling. Finish her, and be quick about it. uid: 2a77f21d-40d9-acb2-6b46-505f7044e6f0 Cinematic: - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Fine. Brand me. uid: 2afe804d-cff8-b776-0f17-1c42e0236a7d > Hold still.
0:0 - *An image of the mind flayer reaches out to her from your memories.* uid: 2edf6d47-47f9-6316-ff5f-3c81bdc7e70f Animation: [REUSE] CDavis: use mindmeld anims. Cinematic: Node context: describing something horrible > null
0:0 - At this point, I'll take anything. Do what you can. uid: 336d0325-e8d4-7f5c-ee5c-75977dd5d9b4 - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription > null
0:0 - So drink this. It'll purify ya. uid: 368ca74c-1c8c-1c9d-c6e2-2a2d10323991 Animation: [REUSE] CDavis: Use HoldInventory construction anim. Cinematic: offering a potion Node context: offering a potion; lying, but fairly convincing - 0 Check flag(s) (Object): true - GOB_GoblinPriest_HasSleepPotion - Goblin Priest has Sleep potion. - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - Attack. uid: 3810cb1a-f408-e0eb-69cf-96c911cbf230 - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog. - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - I already said I'd help your mate, but I'll fix you one at a time, right here in the chapel. Send 'em through. uid: 39d8fec0-73c7-d1f4-36a1-7ebd940a5bb5 Cinematic: Node context: trying to convince us that everything's above board, and that we're all on the same team. - 0 Check flag(s) (Global): true - GOB_GoblinPriest_AnotherPlayerProblem - GOB_GoblinPriest_AnotherPlayerProblemdescription === END NODE ===
0:0 - Absolutely - can you help? uid: 3d1cebc2-e5f8-0719-cba6-249d9c5fa4d2 > null
0:0 - Whatever the Absolute tells me to. Don't worry - She loves you. I can tell. uid: 3e9b1e0c-cd8d-5a74-590b-d9e1c7d365a0 Cinematic: Node context: responding to us asking what her plan is - the Absolute is her god. The plan is in god's hands - 0 Set flag(s) to (Global): true - GOB_GoblinPriest _HearVoiceOfGod - Priestess Gut told players that the Absolute speaks to her > All right. I'm ready. > null > null
0:0 - *She prises your mental barriers apart... and sees the mind flayer from the ship.* uid: 407bf480-8e86-048f-2043-3e31b81b21db Animation: [REUSE] CDavis: use mindmeld anims. Cinematic: Node context: sense of dread > Hells. That is horrible. Can see why you'd want to keep it secret.
0:0 - I can't fix what's wrong with you. Best pray to the Absolute for help. uid: 41f0c18d-ed41-c998-556a-2e898146fe2f Cinematic: Node context: Confused, slightly irritated with herself - 0 Check flag(s) (Dialog): true - GOB_GoblinPriest_CantHelp - GOB_GoblinPriest_CantHelpdescription - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. === END NODE ===
0:0 - Don't want anyone peepin' on private matters, so... uid: 42fb804a-2482-f8bf-8fe0-7e4602fb903e Animation: CDavis: Magical gesture to the door as the priestess closes the door using a cantrip. NAME: Cantrip_CloseDoor Cinematic: Spell cast Node context: preparing to close a door for privacy - 0 Check flag(s) (Object): false - GOB_GoblinPriest_Event_DoorClosed - GOB_GoblinPriest_Event_DoorCloseddescription - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_TryCloseDoor - GOB_GoblinPriest_Event_TryCloseDoordescription > null
0:0 - Hang on - somebody's nabbed my potion. uid: 443cd882-34f3-b5ee-5bb6-75c3d53b3834 Animation: CDavis: Priestess patting down her pockets, someones stolen her potion. Cinematic: patting down her pockets Node context: patting down her pockets - dismayed - 0 Check flag(s) (Object): false - GOB_GoblinPriest_HasSleepPotion - Goblin Priest has Sleep potion. > null
0:0 - I don't think so. Time to die. uid: 45897dca-5702-b776-30fe-4ea75be9689f - 0 Check flag(s) (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. > null
0:0 - *Your minds brush against one another but are swiftly parted.* uid: 45d7e7cb-4d84-8ba3-6447-794cd5f078e6 Animation: [REUSE] CDavis: use mindmeld anims. Cinematic: Node context: deliberately thwarting a goblin's attempts to read our mind > What are you hiding in there? There's some weird shadows swimming around.
0:0 - Surprised to see you still standing. You ready to figure out what that critter's doing to your head? uid: 470e3d10-e772-19f9-d30b-434b586c8640 Cinematic: Node context: friendly, slightly concerned - 0 Check flag(s) (Dialog): true - GOB_GoblinPriest_ToldAboutTadpole - GOB_GoblinPriest_ToldAboutTadpoledescription true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription > null
0:0 - *As the pain muddles your thoughts, your minds become entangled. A familiar sensation - she, too, carries a parasite.* uid: 49192a59-615a-5275-4f5b-3d6a26c323f7 Animation: [REUSE] CDavis: use mindmeld anims. Cinematic: She applies the branding iron to the player's hand, leaving behind the mark of the Absolute, glowing. After a beat, it fades.| Node context: internal dialogue as the player reacts to both the 'pain' from a branding iron applied (voluntarily) to their hand, and a goblin priestess exploring their mind telepathically - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute. - 1 Set flag(s) to (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Push deeper into her mind. > Sever the connection. > Attack.
0:0 - Stand aside; I'm leaving. uid: 4cb2dd82-0f07-8e10-b75b-d4df4bca850b > null
0:0 - I'm ready to kill you, actually. uid: 4cf2bd57-355c-51b0-7d9d-37098a4797e9 - 0 Check flag(s) (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. > null
0:0 - You can't! The Absolute will crush you! uid: 50fb3dd5-98c6-090e-dc0c-50831a40cc8b Cinematic: - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog. - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Sweet dreams. I'll see your ugly mug on the other side. uid: 546bcc2f-11be-1943-4098-ee092663dae5 Animation: [Player] takes the potion and drinks it. They immediately start to fell the effects and fall to the ground, unconscious - Matt, CDavis: [Priestess] gets up close as player falls asleep. Cinematic: getting up close as we fall to sleep from the potion we just drank Node context: malicious, speaking softly and close to the player as they fall asleep - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog. - 1 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_DrinkPotion - GOB_GoblinPriest_Event_DrinkPotiondescription === END NODE ===
0:0 - No. It's messing with your brain. You're seeing things - probably hearing voices too, yeah? uid: 5c730e48-f6b1-938d-3a8a-88164e6004c8 Cinematic: Node context: patient and patronising - like a gross goblin doctor trying to calm a hysterical patient
0:0 - You wanted to talk privately, so here we are. What's botherin' you? uid: 5c9b6601-e1a3-7da2-4aed-e670bcc9c0bc Cinematic: - 0 Check flag(s) (Dialog): true - GOB_GoblinPriest_PrivateMeeting - GOB_GoblinPriest_PrivateMeetingdescription false - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription - 1 Check flag(s) (Global): true - GOB_GoblinPriest_AskedForPrivacy - Asked the goblin priestess for a private audience in her chapel - 2 Check flag(s) (Object): false - GOB_GoblinPriest_PlayerAcceptedHelp - GOB_GoblinPriest_PlayerAcceptedHelpdescription > null > null
0:0 - *And then the vision lurches, and you are looking through her eyes as a tadpole squirms into her skull.* uid: 60bf60c5-b8be-fe30-aedd-f72fe5e3060c Animation: [REUSE] CDavis: use mindmeld anims. Cinematic: Node context: describing a psionic vision - some shock on the beat about seeing through "her eyes". > Hells. We need to fish that thing out before it eats any important parts of your brain.
0:0 - If we're quick about it, we can cut her throat before she calls for reinforcements. uid: 628315fa-59b5-79b9-6fc5-45cf6aa4f8b7 Cinematic: - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - The Absolute will protect me - you don't stand a chance. uid: 6cd66f3f-643f-b918-587d-27afb3c184d1 Cinematic: - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog. - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
null uid: 6d6408dc-2a96-4666-3482-f6e84bded29a - 0 Check flag(s) (Tag): true - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - Smart. All you need to do is open yourself to the Absolute, and I'll do the rest. uid: 70dc2803-dfe6-8202-2adb-4cbd330fcc4a Cinematic: Node context: slightly more sinister than her friendlier nodes - we don't know what "the rest" is but it doesn't sound great; in actuality, she's tricking us into imprisonment and possible death - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. > null > *Psionic feelers creep across your mind, like a pickpocket's fingers seeking flaws in fabric.*
0:0 - You can help me by dying quietly. uid: 73599a5f-3178-acb1-5031-653ec37cfab7 - 0 Check flag(s) (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. > null
0:0 - Being a True Soul, you know the Absolute don't like to touch nothin' unclean. uid: 74773c64-8dcc-2b8c-6668-7af4cf6aae06 Animation: [REUSE] CDavis: use ProduceInventory construction anim Cinematic: Show potion? Node context: tentative, selling us a lie and hoping to get away with it > So drink this. It'll purify ya. > Hang on - somebody's nabbed my potion.
0:0 - Only those that have faith are welcome here. Clear off before I cut you. uid: 7821f4ad-bcc2-7a58-29ec-ee1980be9e40 Cinematic: Node context: dismissive - 0 Check flag(s) (Dialog): false - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription === END NODE ===
0:0 - There's a creature inside my head. Can you do anything about that? uid: 7a29907b-2f57-b629-a26b-3a8680cc3150 - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_ToldAboutTadpole - GOB_GoblinPriest_ToldAboutTadpoledescription > A creature? There's definitely something rotten in there.
0:0 - Sweet dreams. uid: 7dcda069-9414-d036-556c-accff918bb8d Animation: [Player] is struck by a sleeping spell. They struggle and stagger, before collapsing to the ground *DUPLICATE* - Matt, CDavis: [Priestess] gets up close as player falls asleep. Cinematic: Spell Cast Node context: malicious, just put us to sleep with a spell - 0 Check flag(s) (Tag): false - Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) false - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog. - 1 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_CastSleep - GOB_GoblinPriest_Event_CastSleepdescription === END NODE ===
0:0 - I'm ready to avenge all those your cult has slain. 1:0 - Your faith is a pillar of this cult, True Soul. I'm afraid that means you have to die. 2:0 - The cult you've built is a blight upon nature, True Soul. Prepare to die. 3:0 - I'm ready to destroy your hold over this cult. Are you ready to die? uid: 7e04f37a-d2a5-a896-84ea-932f4795138d - 0:0 Tag: Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA. - 0 Check flag(s) (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. - 1 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - There we go. Secret and safe. Well... secret. uid: 8424c6d9-eb2d-ee34-5c1f-a4ee2d18eb2f Cinematic: Node context: just closed a door - amused on last line - 0 Check flag(s) (Object): false - GOB_GoblinPriest_Event_CloseDoorFailed - GOB_GoblinPriest_Event_CloseDoorFaileddescription > null
0:0 - I'm not drinking that. uid: 8931e857-b6ee-eeba-fe1f-e5ac222d6461 - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_RefuseDrinkPotion - GOB_GoblinPriest_Event_RefuseDrinkPotiondescription > I guess we're doing this the hard way, then.
0:0 - There's something wicked burrowed in your brain. I can't get a grip on it. Best start praying for help. uid: 8a3ff62d-4e89-5e8c-6061-a379484e7888 Cinematic: Node context: frustrated, failed to help us - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_CantHelp - GOB_GoblinPriest_CantHelpdescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - Yes. I'm ready. uid: 8aa688df-4223-a628-df5a-0943e269ad5f - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_CountPlayers - GOB_GoblinPriest_Event_CountPlayersdescription >
0:0 - And it's charged with magic. Ordinary slobs can't see it; only us that follow the Absolute. uid: 8aea2a92-a740-2491-079e-0004f1127bbc Cinematic: Node context: explaining a magical brand in a friendly way
0:0 - *Her faith floods into you - a tide of shuddering ecstasy. Her tadpole nestles within that mania, secure... hidden.* uid: 8f53ad97-739f-c75e-1930-8ea73b163ad9 Animation: [REUSE] CDavis: use mindmeld anims. Cinematic: Node context: feeling a goblin priestess' faith - it is overpowering. And behind it, a creepy discovery - a parasitic tadpole, the same as the player carries in their own mind > You pokin' around in my mush?
0:0 - There's no one here. Can we please kill her and get on with our day? uid: a1a291dd-87dd-0c87-38fc-4c53bc3b4da3 Cinematic: Node context: Tetchy - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Change of plan. I'm going to kill you. uid: a3664685-7ea9-acbc-e95c-1617572e5e08 - 0 Check flag(s) (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. - 1 Check flag(s) (Tag): false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - This ain't right. Why are you resisting me if you're one with the Absolute? uid: b0435404-bdc8-2041-fa23-43a53d90f40a Cinematic: Node context: annoyed and slightly dismayed > null
0:0 - Drink the potion. uid: b1618711-98b2-2bb0-bf5d-5dfb7e8605a4 - 0 Check flag(s) (Tag): false - Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) false - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > null
0:0 - Those shadows you saw? There's a creature inside my brain. uid: b25bbb53-d23c-4d0b-8451-192492a1119e > null
0:0 - This could have gone easy for you. Not now, though. I'll tear you to shreds! uid: b8fd0543-b82a-3db3-0216-6ce7096a6730 Cinematic: Node context: malicious, like a mob boss who just had an offer turned down - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog. - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Let's get your head fixed once and for all. uid: b95440fb-1a1d-b746-47ab-e552146ac211 Cinematic: - 0 Check flag(s) (Dialog): true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription - 1 Check flag(s) (Object): true - GOB_GoblinPriest_PlayerAcceptedHelp - GOB_GoblinPriest_PlayerAcceptedHelpdescription - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_CountPlayers - GOB_GoblinPriest_Event_CountPlayersdescription > null
0:0 - All right. I'm ready. uid: b9c4dad9-c226-cd74-4f1d-01dda42e0526 - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_CountPlayers - GOB_GoblinPriest_Event_CountPlayersdescription > null
0:0 - Eh? Ain't nothin' wrong with me. You're the one who's sick in the head. uid: baac26f7-086e-cc87-cb69-341d14f8500e Cinematic: Node context: bristling with irritation, and accusatory but still treating us as an ally > No need to panic, though.
0:0 - *The potion is poisoned, but your virtuous resolve is stronger than the toxins.* uid: bc3d9fc8-eaf1-909a-4a84-df1f85e424cc Cinematic: Paladin smiles triumphantly as their eyes light up with flame of virtue. Priestess Gut reacts with fear. - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog. - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription > null
0:0 - It involves you puttin' yer trust in the Absolute. Simple. uid: c0b5c7f5-68c8-15e7-ab08-98d0efc26139 Cinematic: Node context: matter of fact - it's all about faith
0:0 - Attack. uid: c2f151d2-2ae6-774a-4b35-34698f3b67bc - 0 Set flag(s) to (Global): true - ORI_Karlach_Event_SetUpGoblinPriestBranch - Set up Karlach's InParty branch about the goblin priest dialog. - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - I've been looking for a healer - can you help? uid: c55614b2-5098-6268-5342-d4f92d704709 > You've come to the right place.
0:0 - Only those that have faith are welcome here. Clear off before I cut you. uid: c57dcb09-c64b-09b6-8a20-69bdac6edbb9 Cinematic: Node context: dismissive - 0 Check flag(s) (Dialog): true - GOB_GoblinPriest_NotFollower - GOB_GoblinPriest_NotFollowerdescription === END NODE ===
null uid: c6c0e650-ebdb-31eb-3533-59de5daee377 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - *She probes your mind, tangling your thoughts with hers. A familiar sensation - she, too, carries a parasite.* uid: c7e4634b-2661-1f69-2a8b-8b18ec368c77 Animation: [REUSE] CDavis: use mindmeld anims. Cinematic: > null
0:0 - Can't get any privacy around here... uid: c897d4c4-fa42-4e85-d1a3-f117e1cb7e2d Cinematic: Node context: mildly annoyed - 0 Check flag(s) (Object): true - GOB_GoblinPriest_Event_CloseDoorFailed - GOB_GoblinPriest_Event_CloseDoorFaileddescription > null
0:0 - I'm a prodigious murderer, and I'm going to treat you to my brilliance. uid: d23c4cdc-0399-548f-4b10-c3d5c09e0553 - 0 Check flag(s) (Tag): false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - But there's no secrets between us, True Soul. Lemme take a look and find out what it did to you. uid: d40d4250-f08e-cc3f-2fa0-666a5bea793c Cinematic: Node context: friendly, concerned > null
null uid: d469d158-62d2-419b-f900-23fcf1c444d4 - 0 Check flag(s) (Tag): true - Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) > null
null uid: d9f0cff7-85ca-e8d1-9e92-b9fab02841ce - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - With the Absolute's will, I can fix anything. uid: dee40b59-7e25-1c79-7464-c5093ac427fd Cinematic: Node context: Proud - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription > null
null uid: e385717d-c11a-76e6-1dba-02b4fd3f2413 Animation: Player drinks from the potion of sleep but feels nothing as elves are immune Cinematic: > null
0:0 - Priestess Gut needs to touch you, too. Hold out your arm so I can mark you. uid: e5ebdc47-7cb6-f891-9827-a13e8f2f8882 Cinematic: Node context: a sly insult in most case: the 'especially' lines are respectful. The others are jokes at the player's expense, but a friendly kind of insult > null
null uid: ea1777cc-78f6-4f4a-862f-103385930726 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Another special visitor. You've been touched by the Absolute, haven't you? uid: ead6dc58-84df-ba0f-6249-a0a61c151ff8 Cinematic: Node context: part carnival-barker, part-priestess. She's revelling in her role at the centre of a public religious conversion ceremony that involves branding the flesh of initiates - 0 Check flag(s) (Dialog): false - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription - 1 Set flag(s) to (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. > Priestess Gut needs to touch you, too. Hold out your arm so I can mark you.
0:0 - Do whatever you have to. Just get rid of it. uid: ee28cc4a-64ad-a60b-4011-761892e302dd > You won't regret this.
0:0 - No need to panic, though. uid: ef10cbcb-3c4c-64c5-52f5-ff934473b9b8 Cinematic: Node context: suspicious and curious, but still trusts us for now > null
null uid: f00f37c7-c1b7-ee1f-3cc1-c81304064e1c Animation: Sleep spell immunity Cinematic: - 0 Check flag(s) (Tag): true - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > null
0:0 - I guess we're doing this the hard way, then. uid: f36902ea-8121-b7d7-b21d-688a07677907 Cinematic: Node context: preparing to cast a hostile spell on us > Sweet dreams. > null > null > null
0:0 - Drink the potion. uid: f9c870ff-08cd-4da6-5fcd-abb05b17eceb Cinematic: Drinking potion - 0 Check flag(s) (Tag): false - Half-Elf - |Half-elf, shapeshifted or not| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) false - Drow - |Drow, shapeshifted or not| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Elf - |Elf, shapeshifted or not| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > Sweet dreams. I'll see your ugly mug on the other side.
0:0 - Don't want a crowd of gawpers. Everybody else needs to leave. uid: fbf27b77-8503-e7ec-dd17-00e84c6f05ab Cinematic: - 0 Check flag(s) (Object): true - GOB_GoblinPriest_State_PlayersAroundChapel - There are multiple characters around when Goblin Priest has cast sleep. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Chains.lsj Synopsis: Character is interacting with the priestess' chains.
0:0 - *The lock opens.* uid: 2a9705a7-2e1d-78bf-05d0-50082b3a6b87 Animation: use key to open lock - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_FreedFromChains - GOB_GoblinPriest_Event_FreedFromChainsdescription === END NODE ===
0:0 - Dislocate your wrist and wriggle free. uid: 3bf0d9dd-8273-99a8-394b-2161734f4cba = Roll SkillCheck Acrobatics (Dexterity) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a = - 0 Check flag(s) (Tag): false - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) > null (roll sucessful) > null (roll failure)
0:0 - Preserve your strength. uid: 4da8b407-dfcd-7262-af43-dc668f279566 - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_ChainsFailed - GOB_GoblinPriest_ChainsFaileddescription - 1 Set flag(s) to (Object): true - GOB_WarlockProposal_State_CheckParty - === END NODE ===
0:0 - *A sharp pain shoots through your arm as the bone pops out of place. The chains hold tight.* uid: 51c140e8-2a4f-1e51-c767-0f8c8de6bc3f Animation: dislocate colarbone - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_DislocatedWrist -
0:0 - *Your muscles burn with the effort, but the chains hold strong.* uid: 6d200137-c6fd-583b-9026-13bc0798d3cd Animation: tense muscles, the chains dont snap
0:0 - Tense your muscles, straining against the chains. uid: 91d8ae5e-afe3-fd56-cbcf-6892941c419e = Roll RawAbility (Strength) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - BREAK FREE. uid: aed2cc39-aec6-d514-970d-23835d61d13e = Roll RawAbility (Strength) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null
0:0 - *The chains snap as you expand your chest.* uid: ba767a11-ad97-9206-7afd-96a28c2a0119 Animation: tense muscles, the chains snap - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_FreedFromChains - GOB_GoblinPriest_Event_FreedFromChainsdescription === END NODE ===
0:0 - Dislocate your wrist and wriggle free. uid: cbb0e514-3ba2-2c4e-d4e8-c5165f9f023f - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_ChainedCharacter.lsj Synopsis: Players wake from a sleeping spell/potion to find themselves chained, captive, in a cellar. The last thing they remember is accepting help from the goblin priestess, who has now captured them. She is sadistic and takes great pleasure in explaining that they're going to become mindflayers due to the parasite in their head, and that she's going to keep them trapped here until that happens.
Barbarian characters can break free at the end if they succeed a strength check. Combat with Gut ensues.
0:0 - I am the Blade of Frontiers. You don't frighten me. uid: 0c972ede-b573-f9fb-05d1-2bdc2c41a6cf - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 0edd8325-5ace-1c53-92ca-434d7b18b900 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > BREAK FREE. > Glower silently.
0:0 - I am Lae'zel. And I have slaughtered the likes of you ten times over. uid: 115444f7-f9dc-fa7b-94ee-f194ad7d6f30 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > You ain't gonna lay a finger on me. You're finished.
- Roll sucessful - null uid: 123fc88c-dc07-415a-69a2-e059bc91bb10 > null
0:0 - Stop trying to confuse me. You're a liar. uid: 1302ac42-f42f-4848-f9f2-0bbc61a5e56f Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall - hits them in the face Node context: Angry, slaps the player in the face, yelling on first sentence, malicious and excited; has the player chained and captive > Everything's clear since the Absolute chose me. You're the one that's broken.
0:0 - Think you're special, do you? You're not. uid: 16b46ec4-3bb5-53a0-d151-2c9169b0cc2a Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious; has the player chained and captive > I'm gonna keep you here so I can see every gory detail, and hear every whimper and scream.
0:0 - You're so handsome when you're angry, pet. Pity those looks'll be torn open before long. Ah well... 1:0 - You're so pretty when you're angry, pet. Pity those looks'll be torn open before long. Ah well... 2:0 - You're so adorable when you're angry, pet. Pity those looks'll be torn open before long. Ah well... uid: 1c5f4df4-f4d7-8cc9-a785-5ac7ac6e51c4 Node context: Creepy affection. 'Ah well' said with an airy 'c’est la vie' tone. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_AwaitCeremorphosis - GOB_GoblinPriest_Event_AwaitCeremorphosisdescription > null
0:0 - It's not me you need to be frightened of - it's what that thing in your head is gonna do to you. uid: 28af7fbb-c5ef-3720-6c58-297bafedc74c > null
0:0 - That creature's turning your brain into broth, boiling away your memories. uid: 42736227-5f9f-dab1-e928-5d9c19d998d0 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious and excited, describing the horrors to come; has the player chained and captive > Do you even know who you are anymore?
0:0 - I know that much. I saw the whole horrible story in your memories. uid: 51e8e011-ddc1-d4b2-1705-a6921477e7e2 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious and excited; has the player chained and captive > And I know what happens next. Your teeth fall out, your skin rips off, and you turn into one of them.
0:0 - If I set you free, you'll be sucking out my brains as soon as I turn my back. uid: 55338d02-d197-11d7-3849-741cb0098ad6 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: too smart to fall for our tricks; has the player chained and captive > That creature's turning your brain into broth, boiling away your memories.
null uid: 572db907-c811-d25a-c5e3-2778b8deba9f Cinematic: The player breaks free from their chains and stands before Gut - 0 Set flag(s) to (Object): true - FactionHostileToIndivPlayerAfterDialog - FactionHostileToIndivPlayerAfterDialogdescription true - GOB_GoblinPriest_Event_BreakChains - A character breaks free in GOB_GoblinPriest_ChainedCharacter dialog and starts combat. > Wha...? No! Some one c'mere and help me - NOW!
0:0 - It's too late to help you. It already was. uid: 5eebcddd-8ad3-f0ae-1621-02b97faa38da Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: mocking, malicious; has the player chained and captive > That creature's turning your brain into broth, boiling away your memories.
0:0 - BREAK FREE. uid: 5fd0dbf7-5776-b4ae-44b2-aaa052084be1 = Roll RawAbility (Strength) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Maybe that's wot the creature wants you to think. uid: 61c07f4d-790a-c12d-ddbb-a7e6b64a4fd1 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious; has the player chained and captive > It's gonna start eating your flesh, too. Changing you.
0:0 - You might think you're in charge - but you ain't a drow anymore. Yer a flesh-puppet. uid: 6268262f-b505-b860-13d5-84f077f4abf6 Animation: Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling. Cinematic: speaking to character who is chained to a wall Node context: Malicious glee at having the upper-hand - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > The Absolute wants to know all about that critter in your head. So start talkin'!
0:0 - You're infected. It's going to happen to you, too. uid: 640d0f71-4b44-7a5b-d565-ed6ff839c20c - 0 Set flag(s) to (Dialog): true - GOB_GobilinPriest_ToldInfected - GOB_GobilinPriest_ToldInfecteddescription > Stop trying to confuse me. You're a liar.
0:0 - Powers? No. They're delusions. That thing's eating your brain. uid: 67b24cd2-573e-1cd5-2aa5-41aa7e8f828a Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious and excited, describing the horrors to come; has the player chained and captive > It's gonna start eating your flesh, too. Changing you.
0:0 - But you? You're on your own. Nothing more than a skin-suit for that monster inside you. uid: 6bb82654-ce26-57b0-9cba-a4e6df1b1d6e Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious; has the player chained and captive > null > You're gonna be my new pet. A ferocious squiddie, all for myself.
0:0 - Lies! I'm stronger than ever. And I've got the Absolute on my side. uid: 6dffe431-9606-5349-0d56-3bb8479f8beb Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: gloating; has the player chained and captive > null
0:0 - Wakey wakey. Don't bother strugglin' - you ain't goin' nowhere. uid: 849f8020-a7b0-1561-95c3-473362ba993d Animation: Player chained to a wall - wakes up RS, CDavis: Shoot for small and medium size characters. Cinematic: speaking to character who is chained to a wall Node context: malicious - she pretended to be our friend and now she's chained us to a wall. Should be a real change in tone from everyhing before this branch - true nature revealed, and it's not pretty > You might think you're in charge - but you ain't a drow anymore. Yer a flesh-puppet.
0:0 - Liar! We've both seen the monster that put it there. And I know what happens next. uid: 859ae0c0-85c1-53ae-a2d8-13e8947d9942 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious and excited; has the player chained and captive > Set me free. Now. > Weren't you supposed to be helping me? > You're infected. It's going to happen to you, too.
0:0 - And I don't have to do nothing but wait. That thing inside your head is gonna eat your brain from the inside out. uid: a0202e80-2b71-7de4-f4cf-b92cb15394d7 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious and excited, describing the horrors to come; has the player chained and captive > And eventually your skull will split and you'll cough up a mess of tentacles.
0:0 - You'll pay for talking back! uid: a4154e23-cb36-d77f-dc78-1e3591d55cc6 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall - hits them in the face Node context: Angry, slaps the player in the face, yelling on first sentence, malicious and excited; has the player chained and captive > Can't beat you too hard, though. Got to keep you alive for what comes next.
0:0 - Oh look how he struggles! Don't do yourself a mischief, now. 1:0 - Oh look how she struggles! Don't do yourself a mischief, now. 2:0 - Oh look how they struggle! Don't do yourself a mischief, now. uid: bd8b7414-e7e8-5d41-875f-91806d945f1d Cinematic: The player struggles against their chains, to little effect. Priestess Gut chuckles with amusement. Node context: First sentence spoken with an amused chuckle. 'Oh you silly thing' - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - The prophet of the end, the armageddon-watcher. You are nothing. uid: ca3dda76-ae61-3650-d0c8-7c60026eb275 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
0:0 - Everything's clear since the Absolute chose me. You're the one that's broken.
uid: cf82129a-ef13-4deb-e44a-0532ea6d7708 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: trying to convince herself; a bit confused; has the player chained and captive > Do you even know who you are anymore?
0:0 - Stop it? Why would I wanna do that? uid: d216c178-405d-087e-720f-927da98ef5bb Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious; has the player chained and captive > I'm gonna keep you here so I can see every gory detail, and hear every whimper and scream.
0:0 - Wha...? No! Some one c'mere and help me - NOW! uid: d8d22ce3-b49f-74d7-2d68-4b99926a630f Node context: Incredulous, frantic. The player just burst free of their restraints before her eyes, (Combat ensues) === END NODE ===
0:0 - I know nothing. I'm an amnesiac little better than a walking corpse. 1:0 - You're out of luck. I don't know any more about it than you do. uid: da2dfd23-3d3d-b638-66fb-36f1af177d95 - 0:0 Tag: Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Liar! We've both seen the monster that put it there. And I know what happens next.
0:0 - Not likely. You're forgetting one thing - I've got the Absolute to protect me. uid: e74fe5c7-79e7-6c01-8795-6a5d76b4e25f Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: gloating; has the player chained and captive > But you? You're on your own. Nothing more than a skin-suit for that monster inside you.
0:0 - You're gonna be my new pet. A ferocious squiddie, all for myself. uid: e817a0e1-a278-2030-329c-a6aa5d3db1b5 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious; has the player chained and captive - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) - 0 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_AwaitCeremorphosis - GOB_GoblinPriest_Event_AwaitCeremorphosisdescription > null
0:0 - It's gonna start eating your flesh, too. Changing you. uid: f11891b4-aba5-d3ed-8d6e-d27ef1a660d3 Animation: [DUPE] Player chained to a walll CDavis: long idle. Make Small character standing, Medium characters kneeling Cinematic: speaking to character who is chained to a wall Node context: malicious and excited, describing the horrors to come; has the player chained and captive > And eventually your skull will split and you'll cough up a mess of tentacles.
0:0 - You're infected. The same thing will happen to you. uid: fa1a9599-afe4-792e-df6f-dd3a98b554ef - 0 Check flag(s) (Dialog): false - GOB_GobilinPriest_ToldInfected - GOB_GobilinPriest_ToldInfecteddescription > Lies! I'm stronger than ever. And I've got the Absolute on my side.
0:0 - Oh, absolutely not. Never have! uid: fe53e5d8-c558-ae0d-0e9a-6cd9fe8aa0d1 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Maybe that's wot the creature wants you to think.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Cellar.lsj Synopsis: the priestess reacts to seeing the player when they've either escaped her clutches or trespessed in her private chapel
0:0 - What are you doing in here? uid: 0f2d5806-d325-1319-f6cc-d1007ae43744 Node context: startled, angry - 0 Check flag(s) (Object): true - GOB_GoblinPriest_Event_AwaitCeremorphosis - GOB_GoblinPriest_Event_AwaitCeremorphosisdescription false - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription > I'm gonna split your head open!
0:0 - I'm gonna split your head open! uid: 5795dead-e436-8412-c60f-608ae21670d3 Node context: yelling across room, attacking - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - I'm gonna split your head open! uid: e7b370bd-dd98-cc1d-fc5c-86b753aa604f Node context: yelling across room, attacking - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriest_Branding.lsj Synopsis: The sadistic goblin priestess is branding new converts to the cult of the Absolute. She is a True Soul - tadpoled, but unaware that is the case. She believes she is communing directly with the Absolute.
She's one of three leaders in the goblin camp, and an important and powerful member of the Absolute's cult. She's cruel and has a sense of superiority over her own kind. Her offers of help are really a ploy to separate players from their friends so that she can imprison them and watch as the parasite eats them alive.
0:0 - Eh? Ain't nothin' wrong with me. You're the one who's sick in the head. uid: 18a5087b-251e-48c8-1d40-32b2eafecf41 Cinematic: Node context: bristling with irritation, and accusatory but still treating us as an ally > No need to panic, though.
0:0 - Shows our devotion to the Absolute. These maggots see how strong we are with Her guidance. uid: 1a72726e-9dac-e6c4-4085-1644bc076fd5 Cinematic: Node context: proud, explaining her flock's devotion - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. > Whole camp'll be branded soon. An' you should be, too.
0:0 - A priestess. One of the leaders, no doubt about it. Let's make her squeal. uid: 1c226c42-1ba4-6f8e-7a38-304bd1761ea0 Cinematic: - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Yes! And I thought you weren't any fun. uid: 1d2ac608-512a-a376-305d-9e9fb6d839ca Node context: Excited, slightly feral "yes!" as Astarion starts to let the animal out. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - I've been looking for a healer. Think you can help? uid: 1f721482-47ee-2a7a-c3e0-af33de8bf563 > null
0:0 - Now, here's somebody special. The Absolute has touched you, hasn't She? uid: 212a4830-3631-a0ba-25b5-7895ef5b4889 Cinematic: Node context: part carnival-barker, part-priestess. She's revelling in her role at the centre of a public religious conversion ceremony that involves branding the flesh of initiates - 0 Check flag(s) (Dialog): false - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription - 1 Set flag(s) to (Global): true - GOB_GoblinPriest_State_PlayerKnowsofBranding - GOB_GoblinPriest_State_PlayerKnowsofBrandingdescription > Priestess Gut needs to touch you, too - hold out your arm so I can mark your flesh.
0:0 - *She probes your mind, tangling your thoughts with hers. A familiar sensation - she, too, carries a parasite.* uid: 25565123-79ed-51d0-339b-1e0b695f6e3d Cinematic: > null
0:0 - Leave. uid: 26927e8c-d7b9-9b98-a75b-9d3ca525f8e6 - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription === END NODE ===
0:0 - *Her faith floods into you - a tide of shuddering ecstasy. Her tadpole nestles within that mania, secure... hidden.* uid: 26d20b29-6f8f-c0db-6a66-556fcc3a6dc4 Cinematic: Node context: feeling a goblin priestess' faith - it is overpowering. And behind it, a creepy discovery - a parasitic tadpole, the same as the player carries in their own mind > I feel you in there, digging around.
null uid: 28629229-8b69-a295-0f75-dfd2a1979ef9 - 0 Check flag(s) (Global): false - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. > null
0:0 - My oath is to the verdant trees and ancient paths, I will not accept your brand of flame. 1:0 - My loyalty is already spoken for - brand me and I'll burn your heart out. 2:0 - I serve only my oath, I will not bear your brand. uid: 2abaefb6-dceb-e814-50f2-31ec047d3dac - 0:0 Tag: Oath of Devotion - Paladin subclass (Following the ideal of the knight in shining armour, you act with honour and virtue in the pursuit of the greater good.) - 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA. - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - We're fighting the whole tribe at once? Subtle. Next time, let me do the talking. uid: 323ce20d-f662-811a-9962-6f5cb388ac7c - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - One of the leaders. Split her skull and be done with it. uid: 353352a4-74db-2628-a896-e8a77394a203 Cinematic: - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Of course. Don't want this rabble interfering with True Soul business. Let's go to my chapel. uid: 44a01d65-95d3-acb2-ce35-9cb1eb6f6152 Cinematic: - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription - 1 Set flag(s) to (Global): true - GOB_GoblinPriest_State_LeftBranding - GOB_GoblinPriest_State_LeftBrandingdescription true - GOB_GoblinPriest_AskedForPrivacy - Asked the goblin priestess for a private audience in her chapel true - GOB_GoblinPriest_AnotherPlayerProblem - GOB_GoblinPriest_AnotherPlayerProblemdescription - 2 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_StopBranding - GOB_GoblinPriest_Event_StopBrandingdescription true - GOB_GoblinPriest_Event_StartMovingToChapel - GOB_GoblinPriest_Event_StartMovingToChapeldescription - 3 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - I'm ready to kill you. uid: 46440178-4c94-1fd2-2ade-c414198d2883 - 0 Check flag(s) (Tag): false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - I have always wanted to smell my own burning flesh. uid: 47440e5c-0f92-4c71-84d2-c5da5220ff52 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Hold still.
0:0 - I only deal with those what have faith. Clear off. uid: 4a5578e6-4c7a-36f7-c493-df4dcfe6fdb0 Cinematic: Node context: dismissive - 0 Check flag(s) (Dialog): true - GOB_GoblinPriest_NotFollower - GOB_GoblinPriest_NotFollowerdescription === END NODE ===
0:0 - No need to panic, though. uid: 4c35d920-fe09-15c6-e4a7-6d695c5f0d06 Cinematic: Node context: suspicious and curious, but still trusts us for now > null
0:0 - Good to see you still standing. Ready to figure out what that critter in your head is doing? uid: 4ea9b34d-db37-b8bd-8d7c-ad42287efab3 Cinematic: Node context: friendly, slightly concerned - 0 Check flag(s) (Dialog): true - GOB_GoblinPriest_ToldAboutTadpole - GOB_GoblinPriest_ToldAboutTadpoledescription true - GOB_GoblinPriest_HasMet - GOB_GoblinPriest_HasMetdescription true - GOB_GoblinPriest_RefusedHelp - GOB_GoblinPriest_RefusedHelpdescription > null
0:0 - Yes - give in to your bloodlust. uid: 5c7de68d-477f-79d9-75d4-09e140114eb8 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - You think you can hurt me? This'll be good! uid: 5e6793ef-21d8-090f-5cbc-30c02905eb8a Cinematic: > Lads - rip 'em apart!
0:0 - You've come to the right place. uid: 652545bc-4d30-3b96-a2f6-2342080a2476 Cinematic: Node context: proud - offering to help > null
0:0 - You want to fight all of them? So be it - I have your back. uid: 66154bc7-44b6-cbf7-c114-809c521cafee - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - *As the pain muddles your thoughts, your minds become entangled. A familiar sensation - she, too, carries a parasite.* uid: 7515b0da-64f1-6652-1f78-265486c933d4 Animation: Priest brands the player Cinematic: She applies the branding iron to the player's hand, leaving behind the mark of the Absolute, glowing. After a beat, it fades.| Node context: internal dialogue as the player reacts to both the 'pain' from a branding iron applied (voluntarily) to their hand, and a goblin priestess exploring their mind telepathically - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute. - 1 Set flag(s) to (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > null
null uid: 7651de45-d020-47f9-7876-fcd27c6795dc - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription > You ready? Brace yourself - this'll sting.
0:0 - An' it's charged with magic. Ordinary slobs can't see it; only us that follow the Absolute. uid: 78ab4769-e6b9-16f2-e75c-d3a7991a38f7 Node context: explaining a magical brand in a friendly way > null
0:0 - Still lookin' to get yer head fixed? Best ask the Absolute for help - I can't figure it out. uid: 792e5a37-6947-bd98-ae26-64944b73b63d Cinematic: Node context: Confused, slightly irritated with herself - 0 Check flag(s) (Dialog): true - GOB_GoblinPriest_CantHelp - GOB_GoblinPriest_CantHelpdescription - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. === END NODE ===
0:0 - Priestess Gut needs to touch you, too - hold out your arm so I can mark your flesh. uid: 7b154d9b-21db-753f-7698-5b388f07e048 Cinematic: Node context: a sly insult in most case: the 'especially' lines are respectful. The others are jokes at the player's expense, but a friendly kind of insult > null > null > null
0:0 - Leave. uid: 9325a098-f21c-ba9e-a590-7a67a44d5739 === END NODE ===
0:0 - *The vision dissolves away. You stand before the goblin priestess in the temple once again.* uid: 9746f211-e037-39ae-a105-487f332a21a5 Cinematic: > null
0:0 - Charged with magic? Perhaps that explains the ease with which these goblins submit to True Souls. uid: 9d9a2bd3-2246-7452-e29a-b67e35f69383 > null
0:0 - There's a creature inside my head. Can you help with that? uid: 9e83e685-0e15-7aa4-4d12-9b2dff421e0f - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_ToldAboutTadpole - GOB_GoblinPriest_ToldAboutTadpoledescription > A creature? There's definitely something rotten in there.
0:0 - You'll never see anything like it again - time to die. uid: a2635fa4-cd24-0e49-e2bb-1b7f023fc521 > null
0:0 - Lads - rip 'em apart! uid: a4ceb15a-ab63-b819-60c7-feea6e077277 Cinematic: - 0 Set flag(s) to (Global): true - GOB_GoblinPriest_Event_PlayerAttacked - Player attacked the Priestess from dialog. Used to check if some journal entries should be given - 1 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
null uid: a8caf004-3ef8-f1f1-8138-9f69f71c8137 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > You think you can hurt me? This'll be good!
0:0 - Already spoke to one of your mates - a True Soul, just like you. Said I'd help them, and that goes for you as well. uid: a9b7b276-c253-78ea-2ad7-485c30114c07 Cinematic: Node context: trying to convince us that everything's above board, and that we're all on the same team. - 0 Check flag(s) (Global): true - GOB_GoblinPriest_AnotherPlayerProblem - GOB_GoblinPriest_AnotherPlayerProblemdescription > null > null > null
0:0 - Works both ways. And I saw some weird shadows swimming around in your head just now. uid: aa70a547-15b6-65a6-d350-5a6f308fb27c Cinematic: Node context: 'works both ways' being a psionic connection. Disturbed by the weird shadows > Maybe I can help with that. Us True Souls got to look out for one another.
null uid: aac0217a-3666-e1f5-f6ec-74a6b044eedc Cinematic: The player sees a brief vision of Priestess Gut standing before Gortash in a TBD vision setting - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > null
0:0 - That's a bigger fight than we needed to pick - not the subtlest of assassins, are you? uid: af71665a-af15-481d-4576-68ef710ab1e0 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I'll not let your unnatural magic in my head - instead, you die here. 1:0 - 'Us True Souls?' You disgust me. I swear no fealty to your god. 2:0 - As if I'd trust a creature like you to meddle in my mind. Time to die, True Soul. uid: af79339d-1c4f-1f2a-6835-e260c064f686 - 0:0 Tag: Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.) - 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA. - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - Whoa! There are a lot of guts to go around in this place. Are you sure you...? Never mind. Too late. uid: b291a4ca-42bf-1b71-159a-48a49b1fe7bd - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Let's deal with this in my chapel. It's private. Don't want this lot interfering with True Soul business. uid: ba3e7baa-887c-67bf-e81a-82309fc04f1e Cinematic: Node context: leading us away to her private chapel; speaking quietly as if discussing secret plans - 0 Set flag(s) to (Dialog): true - GOB_GoblinPriest_AcceptedHelp - GOB_GoblinPriest_AcceptedHelpdescription - 1 Set flag(s) to (Global): true - GOB_GoblinPriest_State_LeftBranding - GOB_GoblinPriest_State_LeftBrandingdescription true - GOB_GoblinPriest_AnotherPlayerProblem - GOB_GoblinPriest_AnotherPlayerProblemdescription - 2 Set flag(s) to (Object): true - GOB_GoblinPriest_Event_StopBranding - GOB_GoblinPriest_Event_StopBrandingdescription true - GOB_GoblinPriest_Event_StartMovingToChapel - GOB_GoblinPriest_Event_StartMovingToChapeldescription - 3 Set flag(s) to (Quest): true - This flag template was not found somehow... - === END NODE ===
0:0 - No, but by my oath, I am ready to take your head. uid: e2a86eb9-1553-8aec-fc9c-fbbb08c17839 - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinPriestOgre.lsj Synopsis: An ogre that acts as a guard in the goblin priestess' chapel. Will warn players away if they enter the chapel area - will attack them if they escape from the priestess' dungeon.
0:0 - You. Not supposed to be here. Leave! uid: 69e64410-b525-213d-8f11-c9eb96ae1596 Node context: Slow, stupid. Identifying us, pointing on 'you'. Then figuring out we're trespassing before roaring at us to 'leave'. - 0 Check flag(s) (Global): true - GOB_GoblinPriest_Quest_PlayersChainedAlone - GOB_GoblinPriest_Quest_PlayersChainedAlonedescription - 1 Check flag(s) (Object): false - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - You broke free? You die! uid: d2003778-d024-dfc3-d05d-45735d2cc17c Node context: Confused, then furious - 0 Check flag(s) (Object): true - GOB_GoblinPriest_Quest_WasChained - GOB_GoblinPriest_Quest_WasChaineddescription - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinLush.lsj Synopsis: A goblin who is afraid of drow, having been a former slave
0:0 - Sorry, mistress. Didn't mean to get in your way. 1:0 - Sorry, master. Didn't mean to get in your way.
2:0 - Sorry, master duergar. Didn't mean to get in your way. 3:0 - Sorry, mistress duergar. Didn't mean to get in your way.
4:0 - Leave me alone - ain't got time for chatter. uid: 82977cc7-f5d6-da80-cb12-fbb532adccdd Cinematic: Avoiding eye contact, afraid Node context: Avoiding eye contact, afraid - a slave speaking to a master - 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) - 0:1 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 1:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Dialog): false - GOB_ConcubineLush_HasMet - GOB_ConcubineLush_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_ConcubineLush_HasMet - GOB_ConcubineLush_HasMetdescription === END NODE ===
0:0 - I ain't worth yer attention. 1:0 - I'm workin'. uid: aefc5b9c-e8fe-ee34-6a4f-514b4d1f0cdf Node context: Avoiding eye contact, nervous - 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) - 0:1 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) - 0 Check flag(s) (Dialog): true - GOB_ConcubineLush_HasMet - GOB_ConcubineLush_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinKing_Scrying.lsj Synopsis: The goblin king is about to conduct a ceremony in which he speak's with a mind flayer's dead body. He is a hobgoblin on a power trip, but still devoted to his god The Absolute. Like most goblins, he's not greatly intelligent, but a cut above the rest.
Pronunciation: Dror Ragzlin = Drawer RAGS-lin.
Z'Rell = Zuh-RELL. Other prinunciations in actor node field.
Goblin language words should sound guttural and trashy.
When they engage with Ragzlin, the player will experience a brief vision of him with an elf - this is teasing Ketheric Thorm, a later antagonist. Ragzlin will say he's looking for a weapon - the place will realise via narrator or mindmeld with Shadowheart that this is the gith artefact that she has.
0:0 - Leave. uid: 00078fb1-50df-3efd-6b10-a5519ff998b1 === END NODE ===
0:0 - *This mind flayer's build is smaller, its garb plainer - a fearsome creature even in death, but not the one that tormented you.* uid: 0069909d-a0d1-fef8-c48b-2130d7524cbb Cinematic: - 0 Check flag(s) (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription > *Yet it, too, roamed the nautiloid. It would have seen you, known you...*
0:0 - The Absolute's got room for everyone long as you don't defy Her. And nobody's that stupid. uid: 008837be-bb81-11e4-28c6-8780237c0cc1 - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > If the Absolute says to take orders from a drow, then we toe the mark, no questions.
0:0 - Study the mind flayer. Could it be...? uid: 01b2bd85-8ddf-b228-c3f4-1fdbeed1f4a7 - 0 Check flag(s) (Dialog): false - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription > null
0:0 - One failure to the next. Absolute'll have my damned head. uid: 0520b641-a0f5-9b64-f86c-b7e53dbf8474 - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed > Now get out, before I get the itch to take yours.
0:0 - *He is suspicious, confused by the question that fell from his lips. You proceed carefully...* uid: 0ba42fc2-2464-9b68-23af-81c1d5629abb Animation: [Ragzlin] becomes mildly suspicious. Something doesn't feel right to him. Cinematic: > null
0:0 - *Doubt clouds Ragzlin's skull. Does he feel your guidance?* uid: 1099869e-70dc-c0b5-5548-0c04f917e7aa Animation: *DUPE* [Ragzlin] doubts his own thoughts Cinematic: > null
0:0 - Attack the hobgoblin. uid: 13004dd5-6374-818e-63ac-e86373392268 - 0 Check flag(s) (Tag): false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - Who is the Absolute? uid: 132de113-7c78-4a12-6b8f-edc6a9140da4 Cinematic: - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > *Ragzlin frowns in confusion at a question he would never have asked.*
0:0 - What were you doing in Faerûn? uid: 1345c94a-fdb7-87fe-5bdd-755124c5455c - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription > null
0:0 - I know this magic. Hand me the scroll and I can do the talking. uid: 173b48c5-4a5a-5795-9eb7-e38b468140c5 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > Then take it. Absolute knows I'm not getting anywhere.
0:0 - *...and the murk clears to reveal a face. Yours.* uid: 1a4b58f6-b7c8-bd15-91eb-9c524093b77b Animation: *DUPE* [Player] experiences a vision Cinematic: > That can't be...
0:0 - *You see a clawed hand open a holding pod. The murk clears to reveal a face. Yours.* uid: 210b10c3-f451-9aa5-ebb3-2b5537c30e9b Animation: *DUPE* [Player] experiences a vision Cinematic: [Custom cameras] > null
0:0 - *You see an image: curved drow blades, crude goblin torches, gnoll teeth dripping blood.* uid: 2165034e-3a31-610a-3124-7a022b403f5f Animation: *DUPE* [Player] experiences a vision Cinematic: > null
0:0 - Attack the hobgoblin. uid: 21994a6b-a444-820f-e00c-2deafbdd0eb1 - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > Boys! Crush the heretic!
0:0 - 'What did the killer want?' uid: 229c6a89-13d9-a731-b42d-316ecdde2d8d - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription > What did the killer want?
0:0 - Who is the Absolute? uid: 23400f0b-2faf-c6e3-dd39-88341dd3d1e2 - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription > null
0:0 - *Ragzlin pierces your mind, prodding for truth.* uid: 258d5ab1-2638-5ac7-c20a-091a6f2508b3 Animation: *DUPE* [Player] reaction to razlin piercing their mind, *DUPE* [Ragzlin] aggressively Mindmelds with the player Cinematic: Intense mind meld moment > null
0:0 - Leave, before the mind flayer can identify you. uid: 25fb5a60-12a1-9428-a2d6-c788f9806e8c - 0 Check flag(s) (Local): false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription - 1 Check flag(s) (Object): false - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription > null
0:0 - Leave, before the mind flayer can identify you. uid: 277a4eb8-a995-ce2c-2a23-939fabc5219b - 0 Check flag(s) (Local): false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription - 1 Check flag(s) (Object): false - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription > *Your skull sizzles with Ragzlin's displeasure. His mouth is still, but you hear his demand.*
0:0 - *You feel Ragzlin's suspicions. A True Soul should never ask about the Master.* uid: 27e6b8ae-fba7-666b-4963-df7c2a496b54 Animation: *DUPE* [Ragzlin]'s suspicion escalates Cinematic: > null
0:0 - *Ragzlin's mind reels, then calms. He will speak as you command.* uid: 28e3b448-6fd1-cbe8-e7cb-aef929508372 Animation: *DUPE* [Player] assumes control of Ragzlin through Mindmelding, [Ragzlin] succumbs to the player's influence Cinematic: > *With Ragzlin's voice, you ask...*
0:0 - We find who killed it, and we find who took that weapon. So settle in. uid: 2ae9d37f-1144-f070-0beb-69d7cf305b69 - 0 Check flag(s) (Global): false - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription - 0 Set flag(s) to (Global): true - GOB_Orpheus_Knows_GobLookingForWeapon - GOB_Orpheus_Knows_GobLookingForWeapondescription - 1 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription > null
0:0 - The damned drow was right. And now she'll be grabbing the glory. uid: 2af844ce-7335-7985-5f5e-4a4f93f8bf4b - 0 Check flag(s) (Global): true - DEN_AttackOnDen_State_RaiderVictory - Tieflings in the den were killed during Attack On Den > You still here? Get yourself gone, before I show you my temper.
0:0 - Damn right - I'm gonna make this carcass talk. uid: 2b51f457-8ac2-6935-9a84-cac67a75af58 > null
0:0 - If the Absolute says to take orders from a drow, then we toe the mark, no questions. uid: 2bada9db-5546-c361-627b-881a6bb40a4d
0:0 - *You suddenly feel a strange anxiety take hold - not your own, but that of the artefact you carry. Somehow, it's afraid...* uid: 2c1b6ead-0784-8f53-ee92-9376612b9c3a Cinematic: The player glances to their side, as if sensing the box - 0 Check flag(s) (Object): true - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory. > *The artefact does not want to part from you. It does not want to fall into the Absolute's clutches.*
0:0 - *You read aloud the words on the scroll.* uid: 2c2c2103-70d2-a1ea-9d38-75cf6672264e Animation: [Player] Takes out a scroll, reads it briefly, puts it away again Cinematic: Goblin king gives player a speak with dead scroll, and player reads the spell. > *The hideous corpse rises, tentacles writhing.*
0:0 - That can't be... uid: 3189ba21-965c-7d70-0596-c5051ad443c2 Cinematic: > null
0:0 - Never saw a True Soul like you. But you got the Absolute's blessing. uid: 3301435b-afdc-ec1a-44b3-06ae82d4e5d9 - 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle) - 0:1 Tag: Planar - Race group (githyanki, warforged) - 0:2 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) - 1:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *He doesn't speak his next words, yet they still rattle your skull from within.*
null uid: 34e5da78-0806-4a4d-8674-f9f4ce3314cf - 0 Check flag(s) (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription - 0 Set flag(s) to (Local): false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMention - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_FirstWeaponMentiondescription - 1 Set flag(s) to (Object): true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription > All right. Let the ceremony proceed. > Study the corpse. Was this the mind flayer that tortured you? > null > null > Turn away from the rite.
0:0 - I saw it, too. Gith on the hunt. They know something... uid: 371c513d-bae3-4643-e081-66d60835ef2c - 0 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - All right. Let the ceremony proceed. uid: 37ef30f6-6edd-fbda-8bea-94137e9cb3d0 > null
0:0 - Never mind. uid: 3c5195c6-069c-24bd-888c-d0902048904d > That's it, then?
0:0 - I don't know anything, but I'll have your head if you ask again. uid: 3cf9ef9b-c3f4-1b32-fd16-19ef4a4cc1f3 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - 'Why were the gith chasing that ship?' uid: 3d447040-cceb-d7d1-e15a-b92fbd8988ed - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription > null
0:0 - What sorcery you playing at? Boys - destroy him! 1:0 - What sorcery are you playing at? Boys - destroy her! 2:0 - What sorcery are you playing at? Boys - destroy them! uid: 3d6343d0-3c20-cd71-9be3-f22fac413634 Cinematic: - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Object): true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription === END NODE ===
0:0 - Then let the ceremony proceed. uid: 3e3d1c26-32cf-9f83-0848-49b5e47f2501 > null
0:0 - *Ragzlin frowns at a question he would never have asked.* uid: 41e2e4f0-4090-357a-d87e-ce72f793a990 Animation: [Ragzlin] becomes confused and frustrated, wondering why the player said what they said. Cinematic: The goblin king should look susprised here. > null
0:0 - *The corpse collapses, silent once more.* uid: 42da44e6-7f3a-e55b-d13e-e53d24130067 Animation: *DUPE* [Mindflayer] body collapsing onto the floor Cinematic: > No. No! I'm not done!
null uid: 448d1641-d645-c18e-686c-5b383ecf37d1 - 0 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *Suspicion floods Ragzlin's mind. Your brain howls as you force a final query into his throat.*
0:0 - *He doesn't speak his next words, yet they still rattle your skull from within.* uid: 47c12eb1-de49-0ba7-eeb8-36466267eaa6 Animation: *DUPE* [Player] Unpleasantly mindmelds with Dror Ragzlin (could possibly use standard mindmeld anims) Cinematic: > You ever talk to a dead squid? Now's your chance.
0:0 - *Ragzlin's thoughts roil, then still. Your words will be his.* uid: 47c70e67-42d3-66fa-6b6b-8664018fed88 Animation: [Player] assumes control of Ragzlin through Mindmelding, [Ragzlin] succumbs to the player's influence Cinematic: > *You navigate carefully. With Ragzlin's voice, you ask...*
0:0 - Move in for the kill. uid: 48bbea1a-c4a0-f129-ab97-c835afb97cfc - 0 Check flag(s) (Tag): false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - I command you, corpse: speak! Reveal truth to the Absolute! uid: 4b71c388-7b3f-f995-bee8-96b73a891eb7 Cinematic: - 0 Set flag(s) to (Dialog): true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Set flag(s) to (Global): true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. > null
0:0 - Goblins and drow, working together. Never thought I'd see the day. 1:0 - Goblins and drow, working together. But why? uid: 4ddd5690-aa76-90d9-37de-a0f8c88eff4e - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Check flag(s) (Dialog): false - GOB_Scrying_NoddedOrShrugged - GOB_Scrying_NoddedOrShruggeddescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_NoddedOrShrugged - GOB_Scrying_NoddedOrShruggeddescription > The Absolute's got room for everyone long as you don't defy Her. And nobody's that stupid.
0:0 - What were you doing in Faerûn? uid: 4e0d674c-0684-7ba9-1d7d-04cd1913a1c3 - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription > *Curiosity conquers the hobgoblin's suspicions. You suck in a breath of relief...*
0:0 - Dragonborn... uid: 4e32b613-e69a-5fef-a1dd-d5374823c2ca - 0 Check flag(s) (Tag): true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > *You taste the ale on his tongue and the bile in his soul.*
0:0 - I speak for the souls your evil god has slain - and I say they are due their revenge. 1:0 - I speak for the virtues sacred and pure - and I say you die here, monster. 2:0 - I speak for the untamed wild - and I say enough. This ends here. uid: 50dee4f6-1bbb-d058-a7d9-ba72476864f2 - 0:0 Tag: Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.) - 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA. - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - *Doubt clouds Ragzlin's skull. Might he suspect the truth?* uid: 57080b9d-e432-773e-6090-7c4c07b240fd Animation: [Ragzlin]'s suspicion toward the player escalates further > null
0:0 - 'What were you doing in Faerûn?' uid: 585c182b-7929-9b59-6d69-1eb8017b0cce - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription > What were you doing in Faerûn?
0:0 - A gith... uid: 5a0b7c88-4480-cdad-b2f3-bcea1da93d52 - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *You taste the ale on his tongue and the bile in his soul.*
0:0 - You still here? Get yourself gone, before I show you my temper. uid: 5a225cd4-7908-13e7-f8cd-e5d079760740 Cinematic: === END NODE ===
0:0 - *Your skull sizzles with Ragzlin's displeasure. His mouth is still, but you hear his demand.* uid: 5a8400f2-5bef-4b7c-8274-0578edf90d1c Animation: Player reacting to Ragzlin's aggressive Mindmelding [DUPE] Cinematic: > null
0:0 - *The elf speaks of the hunt for a great weapon, and the rewards that will go to whoever finds it. The hobgoblin's eyes gleam hungrily.* uid: 5a8e1189-c26c-f007-8b00-90fc24866f2f Cinematic: Player reacts to experiencing a mindmeld > null
0:0 - Falling in line. Just what I like to see. uid: 5b17614f-5069-b5ba-29aa-422d989ad183 Cinematic: === END NODE ===
0:0 - *Ragzlin scowls, shocked by a question you shouldn't have asked, and a jolt shoots through you.* uid: 60d91c7f-b668-18a6-d45d-17a163013375 Animation: *DUPE* [Player] reacts to a jolt through their skull, [Ragzlin] is shocked at the player's words, acts frustrated Cinematic: The goblin king should look surprised here. > null
0:0 - I'm a True Soul as well. How would I know more than you do? uid: 612b94cf-accf-c81e-f4eb-341f6f3e882d = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null
null uid: 61f419e9-93d0-484a-a280-2bd676762ffe - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *It is like fireworks in your skull. His trust is quickly waning.*
0:0 - What kind of ceremony is this? uid: 62d0b7d2-b246-d476-53ad-cf0a3d4028de - 0 Check flag(s) (Tag): false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > Guess you're a thick one, so I'll tell it straight: we're gonna make the carcass talk.
0:0 - NOTHING. PIPE DOWN. uid: 63dd3552-505b-c4bd-0c74-9f720abe953b = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - *Again, a vision comes to you. A memory, seen through the creature's soul-dead eyes.* uid: 64034f17-6bc9-8afd-c979-a7e9258ebaa4 Animation: *DUPE* [Player] experiences a vision Cinematic: Corpse should look at player here > null
0:0 - *Your skull sizzles with Ragzlin's displeasure. His mouth is still, yet you hear his demand.* uid: 6606d76c-3cdc-bfb4-c188-c93e3b6c9b22 Animation: Player reacting to Ragzlin's aggressive mindmeld Cinematic: > I speak for the Absolute. And I say you stay.
0:0 - *You realise that the weapon the hobgoblin speaks of is the artefact you carry. You cannot let them discover it - no matter what.* uid: 6863d067-1c7f-c85f-db08-c84ad847cac6 Cinematic: SH avatar glances down at her side (as if towards where the box is) then back to Dror - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - *...and visions consume you once more. A swarm of githyanki dragon-riders, silver blades held high.* uid: 6f49ef3d-983d-5946-2651-0341ac092df4 Animation: *DUPE* [Player] experiences a vision Cinematic: > null
0:0 - Tell me who killed you, freak. No games! uid: 6fbebd6d-aa13-6f84-94d8-5d5ffd44fd0b - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription > null
0:0 - I am the Absolute's Right Hand. I will stand for no lies! uid: 7242ba86-77e7-67bd-1e4d-ff190a027aeb Animation: The player reads Ragzlin's mind Cinematic: - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenRead - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenReaddescription
0:0 - Fine, fine. I'll talk to Minthara. uid: 726fb093-65ee-e6b8-3737-2172a70e65f6 - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_SentToMinthara - DEN_GroveConflict_Quest_SentToMinthara > Falling in line. Just what I like to see.
0:0 - Go ahead. I'm watching. uid: 7279d621-781e-8150-a2ac-4e19736d0d9f > null
null uid: 72908423-22bb-2837-a976-516b7914bcec - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > null
0:0 - 'Who is the Absolute?' uid: 72c04994-f58d-d51e-48cf-7d0ad792edfa - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription > Who is the Absolute?
0:0 - Praise the Absolute! What you needing, drow? 1:0 - What you needing now? uid: 72e1caed-f60d-ac6c-51d9-a2062f50b513 Cinematic: - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Check flag(s) (Global): true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription > Goblins and drow, working together. Never thought I'd see the day. Goblins and drow, working together. But why? > I'm in need of a healer. > Leave.
0:0 - That's all you've got? Tell me what the killer looks like! uid: 731bfc83-60b5-29cd-49fc-c6889b87a0f0 - 0 Check flag(s) (Dialog): true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription - 1 Check flag(s) (Object): true - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription > *Another vision. You see a clawed hand open a holding pod...*
0:0 - I haven't made a habit of it. uid: 73fc1bda-7061-4492-88cb-e47ab1820f20 - 0 Set flag(s) to (Dialog): true - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription > No time like the present, eh?
0:0 - Drop the ruse and attack. uid: 748c166f-3eb0-7b9e-161c-5ecde2dae5c2 - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - *Ragzlin's mind rages. You have asked what no True Soul would dare.* uid: 74f3caaa-de44-4ef8-e803-fc8b335f0bc1 > null
0:0 - *The artefact does not want to part from you. It does not want to fall into the Absolute's clutches.* uid: 77555125-1e79-5426-b95f-447ff65f1f84 Cinematic: Player looks up, eyes flick over to Dror Ragzlin > null
0:0 - Talk to me, freak. Who killed you? uid: 791c0816-6959-2aa5-62da-0119ab168218 Cinematic: > null
0:0 - Absolute says the dead squiddie had a weapon. I reckon the killer nabbed it and scooted off to that looter camp. uid: 7969bf35-66bf-6bdc-25fd-073a88bcf041 Cinematic: - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription > null > We find who killed it, and we find who took that weapon. So settle in.
0:0 - *You choke on black smoke as the hobgoblin bellows his incantation.* uid: 797ad33d-993e-2480-0865-d7196255bd20 Animation: [Player] reacts to smoke from the ritual, coughing. [Ragzlin] begins performing the ritual (would be ideal to match his starting pose from his mocap in the following node) Cinematic: > I command you, corpse: speak and say sooth. Lhuuc an ac akuul'dec shuulkokec!
0:0 - You - get to the grove. Help the drow Minthara kill the lot. uid: 7a8edbb7-db44-4818-4742-a3f6798ec330 > Well don't just stand there. Move!
0:0 - Study the corpse. Was this the mind flayer that tortured you? uid: 7b18828b-1639-999e-0bf0-4d833a590d21 - 0 Check flag(s) (Dialog): false - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription > null
0:0 - Boys! Crush the heretic! uid: 7c4eccb8-4062-d966-e88e-9c82af4f2962 Cinematic: - 0 Set flag(s) to (Object): true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription === END NODE ===
0:0 - By Vlaakith's blade. A ghaik. uid: 7ca6c877-43cb-7936-2837-6ddc42fa650c Cinematic: Lae'zel looks at the mind flayer corpse Node context: For Lae'zel: Ghaik = GAYK. - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Attack the hobgoblin. uid: 7cae51da-5542-db0d-266b-f612fbfce5aa - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - I won't take this disrespect lying down. I'm the boss! I'm the Absolute's Right Hand! uid: 7d105916-0653-1a8e-f0f4-281bd8798514 Cinematic: - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenRead - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenReaddescription
null uid: 81edb866-0fef-2817-3cf3-ca64b19afd72 - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
0:0 - *Another vision. You look back into the darkness of the pod aboard the nautiloid...* uid: 85f8b335-852b-9b70-2b05-26edf7edab58 Animation: *DUPE* [Player] experiences a vision Cinematic: > *...and the murk clears to reveal a face. Yours.*
null uid: 871ec065-49d3-6aa1-6b83-a90b8bfbd3de - 0 Check flag(s) (Local): false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCube - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_ToldCubedescription - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription > null > null
0:0 - Correct. I took an oath to destroy monsters like you - and follow that oath I shall. uid: 877aa437-beb9-1b7f-837c-41bffbcb801d - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - Consider it done. uid: 8814a809-6dcb-e31b-ec07-ed77f9b0ec10 - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_SentToMinthara - DEN_GroveConflict_Quest_SentToMinthara > Praise th' Absolute.
0:0 - Riddles, all of it. And nothing to show for the trouble but rotting squid meat. uid: 89deeedc-c9d7-e2f7-93cb-3b300f46b748 Node context: Angry, spitting. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > No answers, no killer, and no damned weapon!
0:0 - *Rage slithers through him, hot and black. It squeezes you, suffocates you.* uid: 8a672797-b869-18ca-4e5b-da70c10adef7 Animation: The player reacts to feeling Ragzlin's suffocating rage in their mind Cinematic: Goblin king should look angry. > null
0:0 - *The creature speaks in visions - a swarm of githyanki dragon-riders, silver blades held high.* uid: 8b750d20-f8db-fa74-015d-cda021ce41e5 Animation: *DUPE* [Player] experiences a vision Cinematic: Corpse should look at player here [Custom cameras] > *Control panels melting, flesh-pods spilled open.*
- Roll failure - null uid: 8bea40ae-5221-096e-28d7-f91757771d14 > null
0:0 - *The hobgoblin turns to you, and the parasite squirms in your skull.* uid: 8c9c0d56-edff-df56-62ff-9f7ab50be68b Animation: [Player] reacting to the parasite squirming in their skull, [Dror Ragzlin] turns to the player, possibly using the pose from the end of the mocap prior to this node as a starting point Cinematic: Goblin king should turn to player. > A gith... > Dragonborn...
0:0 - *Irritation eclipses his suspicions and Ragzlin's mind rests.* uid: 8d245853-1b4e-1304-c758-f0d46e4712f2 Animation: [Ragzlin] is irritated at the ceremony ending too soon, [Player] releases their control of Ragzlin Cinematic: > null
0:0 - Gith on the hunt. They know something... uid: 8d76d324-1adb-6ed8-0084-52ac6b285d0f - 0 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *He is suspicious, confused by the question that fell from his lips. You proceed carefully...*
0:0 - *You navigate carefully. With Ragzlin's voice, you ask...* uid: 8dce3eff-fada-e611-eab6-547b21654857 Animation: [Ragzlin] regains his composure Cinematic: > null
0:0 - Leave, before the mind flayer can identify you. uid: 906af5aa-c1ee-6f64-44c0-daafae1f538c - 0 Check flag(s) (Local): false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription - 1 Check flag(s) (Object): true - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription > *Your skull sizzles with Ragzlin's displeasure. His mouth is still, but you hear his demand.*
null uid: 90b35352-5084-7aeb-a1b8-eff76b34d192 - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > null
0:0 - Not the time for it, devil. 1:0 - No time for human nonsense. 2:0 - Not the time for it, woman. 3:0 - Not the time for it, hear? uid: 9301862c-c046-3a4c-0146-dc6c6325b611 Cinematic: Node context: Doesn't like being interrupted - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Dialog): false - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Check flag(s) (Global): true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription === END NODE ===
0:0 - *Ragzlin's rage scorches your mind, hot and black. It squeezes you, suffocates you.* uid: 93d15fff-7769-c4ba-aaa9-f6ce8077a657 Animation: [Player] reacts to a scorching Mindmeld, *DUPE* [Ragzlin] aggressively Mindmelds with the player. Cinematic: > Liar. Boys - destroy him! Liar. Boys - destroy her! Liar. Boys - destroy them!
null uid: 9406b760-c23b-139a-f676-c0331a97e2d7 Cinematic: The other companions share looks with each other - they've all picked up on Shadowheart's warning. Tav realises Dror is waiting for them. > null > null > null
0:0 - *You taste the ale on his tongue and the bile in his soul.* uid: 9430f7b5-88d5-a214-87ea-4845cc4d12e0 Animation: [Player] Unpleasantly mindmelds with Dror Ragzlin (could possibly use standard mindmeld anims) [Dror Ragzlin] specific mindmeld anims (start, loop, end) would probably be needed to suit the Hobgoblin. Cinematic: > null
0:0 - *You see a clawed hand open a holding pod to reveal a face. Yours.* uid: 95003aa1-e7e7-03b9-10ad-a8b601e4e385 Animation: *DUPE* [Player] experiences a vision Cinematic: - 0 Check flag(s) (Dialog): true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlaying - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlayingdescription > null
0:0 - *You feel Ragzlin's suspicions. He'd never have asked about his Master. You remain in control - barely.* uid: 95fb7798-f754-7a28-c27d-e4343fba0890 Animation: [Ragzlin] doubts his thoughts, is suspicious of an intrusion. Perhaps looks around subtly but suspiciously. [Player] struggles to remain in control of Ragzlin's mind. Taxing Mindmelding Cinematic: > null
0:0 - *You see a clawed hand open a holding pod to reveal... darkness.* uid: 96a304ec-677d-0b35-3cd4-78836691b68c Animation: *DUPE* [Player] experiences a vision Cinematic: > null
0:0 - Dig into Ragzlin's mind and control the interrogation. uid: 9835d6cc-68af-8529-6018-9c264bec4f2e = Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - I know it's about to be joined by a dead hobgoblin. uid: 987af92b-7d7d-c23e-949f-4b93191e7630 - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - *Her mind focuses - their suspicion cannot be aroused. They cannot discover that the weapon they seek is within their grasp.* uid: 98f0ca52-c6f9-3a46-ae65-d6188c5a5190 Cinematic: Shadowheart's eyes flick over to Dror Ragzlin. > null
0:0 - Can't you do your own dirty work? uid: 99337c10-f8fb-998c-fb6b-fc50a6107456 > null
null uid: a0234f12-653c-d3eb-e1cb-bc35d8e813e0 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > Nothing. Must be reading it wrong!
0:0 - Scroll, incense... Do you mean to speak with this corpse? uid: a205253d-3042-61be-4893-3cc448d13491 - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) - 0:1 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > Damn right - I'm gonna make this carcass talk.
0:0 - Shuugaan, a shuulkac. O taash okec dor. uid: a277120d-b14d-e7be-1ad9-9b5ccbcf41c5 Cinematic: Node context: Pronunciation: "Shoe-gone, ah shool-cock. Oh tosh o-keck door." - 0 Check flag(s) (Global): false - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription > I command you, corpse: speak! Reveal truth to the Absolute!
0:0 - I would never deceive the Absolute's Right Hand. uid: a3163eca-3361-8671-bcef-b4a9adefd62e - 0 Check flag(s) (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenRead - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_MindHasBeenReaddescription > Right Hand, eh? Sounds like word's spreading!
0:0 - *It is like fireworks in your skull. His trust is quickly waning.* uid: aa572ba0-9d64-8414-07ce-8453089b0dcd Animation: [Player] reaction to the firework like feeling in their skull Cinematic: > You. Gith! What d'you know about this dead squiddie?
0:0 - *Ragzlin scowls, shocked by his own words, and a jolt shoots through your skull.* uid: b1fb800d-05cf-1204-de04-9567ce469f6f Animation: [Player] reacts to a jolt through their skull, [Ragzlin] is shocked at his own words, acts frustrated Cinematic: The goblin king should look surprised here. > *The creature speaks in visions - a swarm of githyanki dragon-riders, silver blades held high.*
null uid: b697c635-b0b2-0795-8979-aeaa5ae20d9b - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > Nothing. Must be reading it wrong!
0:0 - What profane ceremony is this? uid: b8efce4b-c04d-c709-cdb0-4bdd685da841 - 0:0 Tag: Good Cleric - Player is a cleric of a good-aligned deity (Good clerics seek to better the world, empowered by their deities to heal others and destroy the undead. Selûne, Ilmater, Tyr, and Mystra are common gods they worship.) - 0:1 Tag: Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - *You see other mind flayers arranged in a serene circle. Absolute unity. Absolute power.* uid: b9e100b4-a7d2-dfbc-2aa7-33f42628e8dd Animation: *DUPE* [Player] experiences a vision Cinematic: Corpse should look at player here [Custom cameras] > Damn it. That tells me nothing!
0:0 - Who killed you, freak? uid: ba6bb5f5-d1e4-d16e-0988-93f8e797245b - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription > *Another vision consumes you. A memory, seen through the creature's soul-dead eyes.*
0:0 - *The hideous corpse rises, tentacles writhing. The creature from the wreckage...* uid: bb2033fb-5344-8806-e39f-a78214c2b04f Animation: [Mindflayer] The corpse rises, tentacles writhing Cinematic: - 0 Check flag(s) (Dialog): false - GOB_Scrying_RecognisedMindFlayer - GOB_Scrying_RecognisedMindFlayerdescription - 0 Set flag(s) to (Tag): true - Speaking Corpse - | Has been the target of speak with dead| (This corpse has been the target of a Speak with Dead spell.) > null > null
0:0 - Who killed you? uid: bc03e920-02e4-a509-19c4-732bf5b2e285 - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription > null
0:0 - *Ragzlin continues the interrogation, oblivious to your attempts to sway him.* uid: bc54ea2f-8ca0-92b5-0090-6faf1c1907cb Animation: [Ragzlin] shrugs off the players' attempts at mind control, [Player] fails to mind control Ragzlin Cinematic: > null
0:0 - *The sky splits open, and nautiloids pour out of a void that consumes the stars.* uid: bc953326-dbef-3124-36f6-f20a36b22b59 Animation: *DUPE* [Player] experiences a vision Cinematic: > What in the...?
0:0 - *You see a clawed hand open a holding pod. Darkness clears to reveal a face: yours.* uid: bed83935-f0e5-956e-2889-d12470d9b693 Animation: *DUPE* [Player] experiences a vision Cinematic: - 0 Check flag(s) (Dialog): true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlaying - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_HeadPlayingdescription > null
0:0 - Boys! Crush him. uid: c0706ce7-2321-f9c8-0c84-9a51641f8485 Cinematic: - 0 Set flag(s) to (Object): true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription === END NODE ===
0:0 - *Another vision. You see a clawed hand open a holding pod...* uid: c261e13b-d7de-ffac-1c09-8717c01026ff Animation: *DUPE* [Player] experiences a vision Cinematic: > null
null uid: c272ad9f-9236-9578-8a88-d80e67ebe5a0 - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plans - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plansdescription > null
0:0 - *The corpse collapses, silent once more.* uid: c3c390e4-e079-fdab-3a33-a0940ec0c8c4 Animation: [Mindflayer] body collapsing onto the floor Cinematic: > null
null uid: c5c2f76a-f998-4a32-f896-15a71401fb6b - 0 Set flag(s) to (Object): true - ORI_Inclusion_Wyll - Start Wyll Inclusion > This is the big boss. Strike him down.
0:0 - I don't need your lip. Boys. Crush him. 1:0 - I don't need your lip. Boys. Crush her. 2:0 - I don't need your lip. Boys. Crush them. uid: ca2a94fb-3f37-6f4a-1ef9-9715dbb01e41 Cinematic: - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Object): true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription === END NODE ===
0:0 - *Ragzlin's mind resists your penetration. He speaks his first question.* uid: cae88ebc-38c4-79fa-454a-7aca2d9242a4 Animation: *DUPE* [Ragzlin] shrugs off the players' attempts at mind control, [Player] fails to mind control Ragzlin Cinematic: > null
0:0 - By Balduran's bones... uid: cafb9aaa-c3bc-9b49-f76a-f96627eb3db2 Cinematic: Wyll looks at the mind flayer corpse - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - 'What were you doing in Faerûn?' uid: cc918c7c-7b7c-52be-6a83-0ae0c87f5ce4 - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription > null
0:0 - I'm in need of a healer. uid: ccc605e0-2958-7808-6480-4d39cb13f371 - 0 Check flag(s) (Global): false - GOB_GoblingKing_Event_HealerPersuasion - GOB_GoblingKing_Event_HealerPersuasiondescription - 0 Set flag(s) to (Global): true - GOB_GoblingKing_Event_HealerPersuasion - GOB_GoblingKing_Event_HealerPersuasiondescription > You look spiffy to me. What d'you need a healer for?
0:0 - Leave, before the mind flayer can identify you. uid: d180316e-4625-21b7-69a8-cecbabdd837e - 0 Check flag(s) (Local): false - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription - 1 Check flag(s) (Object): true - CRA_Escape_State_KilledMindflayer - CRA_Escape_State_KilledMindflayerdescription - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeaving - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_TriedLeavingdescription > null
null uid: d3000327-b6e5-63b6-c011-bff03c482384 - 0 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - *Ragzlin's mind is clouded by doubt, surprised once more by a question he didn't expect...* uid: d43db2f1-f7f8-b8be-d7e2-751344f7cbb2 Cinematic: Goblin king should look surprised here. - 0 Check flag(s) (Dialog): true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription > null
0:0 - 'What were you doing in Faerûn?' uid: d6fc3676-30d2-3bbe-c850-77983bf7c405 - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription > null
0:0 - Like I said - I got plans for you. Report to the drow. Minthara's the name. uid: d77c81d3-0813-bf78-0c59-ce42e4de061c - 0 Check flag(s) (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plans - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plansdescription > She's mounting an attack on that blasted grove. Tell her you'll join her.
0:0 - You ever talk to a dead squid? Now's your chance. uid: d7e8b03b-a0a9-1f3f-dabd-fbcdc4395ac7 Animation: [Dror Ragzlin] gestures left, prompting the player to approach the Mindflayer. [Player] walks toward the Mindflayer (REUSE) Cinematic: This shouldn't be lip synched. Dror Ragzlin is speaking into your mind. > null
0:0 - *Again, visions flow through you - a swarm of githyanki dragon-riders, silver blades held high.* uid: d881edd6-88e2-7193-73fb-bd56b35d0438 Animation: *DUPE* [Player] experiences a vision Cinematic: > null
0:0 - *...and visions consume you once more. A swarm of githyanki dragon-riders, silver blades held high.* uid: da3874ec-45b5-8b1b-c743-4fb667dca58e Animation: *DUPE* [Player] experiences a vision Cinematic: > null
0:0 - Who killed you? uid: daa34df9-40b4-ff24-5c89-800d5e1899ca - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription > null
0:0 - *You feel Shadowheart's anxiety. The weapon the Absolute seeks - it's the artefact that she carries. The same one that protected you as you entered the goblin camp.* uid: dcab8456-d3a6-ceb0-431f-ed3b60c57c4a Cinematic: Shadowheart steals a glance to Tav, her expression tight, apprehensive. The image of her undulates slightly - a mindmeld. - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *Her mind focuses - their suspicion cannot be aroused. They cannot discover that the weapon they seek is within their grasp.*
0:0 - The raid's started already. Let's hope she's in trouble and needs help. uid: dcf5be8d-d2cc-bd88-787b-c673ae0e8862 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. > You - get to the grove. Help the drow Minthara kill the lot.
0:0 - 'Who is the Absolute?' uid: e199aad3-8295-ee5f-54a3-fef1adead5e2 - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedAbsolute - GOB_Scrying_AskedAbsolutedescription > Who is... who...
0:0 - *The hideous corpse rises, tentacles writhing.* uid: e3c30cd8-cc78-c503-ace1-9d672de951a9 Animation: Mindflayer corpse rising, tentacles writhing Cinematic: - 0 Set flag(s) to (Tag): true - Speaking Corpse - | Has been the target of speak with dead| (This corpse has been the target of a Speak with Dead spell.) > null > null
0:0 - Liar. Boys - destroy him! 1:0 - Liar. Boys - destroy her! 2:0 - Liar. Boys - destroy them! uid: e4e47b9e-4fa0-9152-d0c4-c0ddfa26f409 Cinematic: - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Object): true - GOB_GoblinKing_Event_KingHostile - GOB_GoblinKing_Event_KingHostiledescription === END NODE ===
0:0 - No, but I'll happily leave it a dead hobgoblin for company. uid: e67e20fa-5be7-20ec-6bfd-9f3b90b1143e - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) - 0 Set flag(s) to (Global): true - GOB_GoblinKing_Event_Surprise - GOB_GoblinKing_Event_Surprisedescription > null
0:0 - Who is... who... uid: e69a146f-aa21-590a-29c3-7453ee69a5db Cinematic: - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > null
0:0 - 'Who killed you?' uid: e8440c98-abac-ecfa-74ee-a403f233ceb4 - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedDeath - GOB_Scrying_AskedDeathdescription > Who killed you?
null uid: e8f055e4-a127-5e89-ee5b-23f489f1801d - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription > null > null
0:0 - If it isn't a True Soul devil. 1:0 - If it isn't another True Soul. uid: eb7a20aa-5fe9-51b7-ae43-08127f88c816 - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > *He doesn't speak his next words, yet they still rattle your skull from within.*
0:0 - *Another vision consumes you. A memory, seen through the creature's soul-dead eyes.* uid: f33924a2-96e0-4aa4-3e8e-ec64442bc71b Animation: *DUPE* [Player] experiences a vision Cinematic: Corpse should look at player here > null
0:0 - I serve the ancient provenance of nature itself, not your pathetic god. 1:0 - I am no devotee of the Absolute. My oath, not some evil god, is my bond. 2:0 - My oath is to take vengeance, not orders from some cultist god. uid: fa4a4088-677e-97ff-02fb-7c141e7fee10 - 0:0 Tag: Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.) - 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA. - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > Boys! Crush the heretic!
0:0 - *You see a clawed hand open a holding pod - devoid of flesh, only darkness.* uid: faa42b2a-cc67-4504-7daf-b2b1da3bf801 Animation: *DUPE* [Player] experiences a vision Cinematic: Corpse should look at player here [Custom cameras] > null
0:0 - *Visions consume you once more - a swarm of githyanki dragon-riders, silver blades held high.* uid: faaaa1e6-b495-b2ca-e9b7-72ace588681c Animation: *DUPE* [Player] experiences a vision Cinematic: > null
0:0 - She's mounting an attack on that blasted grove. Tell her you'll join her. uid: fbb2c1f1-06a1-2125-af67-37bdd866e9e9 - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Can't you do your own dirty work? > Consider it done.
0:0 - I've got plans for you, lass. 1:0 - I've got plans for you, boy. 2:0 - I've got plans for you. uid: fbe0bb64-a13b-2e1e-a034-7e50f024d67c Node context: Bordering on anger at your resistance to joining the relgious ceremony. Should sound creepy. - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Local): true - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plans - 6584fb1a-7ca9-950f-40a6-be0cfdd296f7_plansdescription > And there's no True Soul yet who turned their back on the Absolute.
0:0 - It seems to me you've got an audience already. uid: fece978d-3a85-22db-5020-83d3173d3b72 > null
null uid: fee6ff4e-9bb0-d7b7-c64a-f5ddf8365369 - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > null
0:0 - No answers, no killer, and no damned weapon! uid: fef98d0a-3064-facc-b27a-a6b0cb96074d > null
0:0 - Guess it don't matter what you are. You're a True Soul. And that's good enough for me. 1:0 - Another drow True Soul. As if there weren't enough of you. 2:0 - Well, look here. A True Soul halfling. A long way from home, aren't you? uid: ff47c80f-2ca5-9b14-5fd1-b9cc9275fec6 Animation: *DUPE* [Player] Unpleasantly mindmelds with Dror Ragzlin (could possibly use standard mindmeld anims) Cinematic: - 0:0 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) - 0:1 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > *He doesn't speak his next words, yet they still rattle your skull from within.*
0:0 - Why were the gith chasing the ship? uid: ff8d5d7e-6f86-4132-54ba-19b9d0683ae3 - 0 Check flag(s) (Dialog): false - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription true - GOB_Scrying_AskedMission - GOB_Scrying_AskedMissiondescription - 0 Set flag(s) to (Dialog): true - GOB_Scrying_AskedGith - GOB_Scrying_AskedGithdescription > null
File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinKing_Mindflayer_Dead.lsj Synopsis: The player casts speak with dead on the corpse of the mind flayer that tortured them at the beginning of the game.
0:0 - *The sky splits open, and nautiloids pour out of a void that consumes the stars.* uid: 09968890-6d9e-8af3-8586-f175ab8f933c Animation: [Complex Description] Vision of a sky where a nautiloids poured out of a void and consume the stars., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision > null
null uid: 21632322-fe60-d2a4-0bd9-43ed81754f3f
0:0 - No! Stop it! Stop it, you wretched worm! uid: 257562f0-35c0-e9da-3aa3-41deed2f3ee8 Animation: [Mindflayer][Player] *REUSE* SWD_Loop Cinematic: Distressed, furious, maybe banging a hand against his head. Node context: Starts off scolding, but is very angry by the third line. This thing has invaded his head - Astarion has no tolerence for that. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - *You watch through the creature's eyes as it curses the star-born slaves.* uid: 2b91d961-1d5b-8448-ab83-5193c1e24ade Animation: [Complex description] Vision of a Mindflayer enraged and cursing, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision > *They want the ones from the ship. Darkness and sun, barely contained.*
0:0 - How do I get rid of this parasite? uid: 34e7792a-a246-1b8e-cc85-694a5b722924 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > *You see the tadpole in the mind flayer's hand. Not a parasite: perfection.*
0:0 - *You see the tadpole in the mind flayer's hand. Not a parasite: perfection.* uid: 3d6cc7cb-6124-9c83-8b77-e66ce00c7484 Animation: [Complex description] Vision of a Mindflayer holding a Tadpole. Lots of focus on the Tadpole, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision > *Rebirth is sloughing flesh. A new skull housing cold, sharp intellect.*
null uid: 3e86b6df-a9e3-bd8d-ff1a-71af3cfd3f1c
0:0 - *Rebirth is sloughing flesh. A new skull housing cold, sharp intellect.* uid: 43037ae4-8f29-a6b4-99db-0cd8869d9e25 Animation: [Complex description] Vision of an unknowed person that suffer. crouch out of frame and come back as a Mindflayer, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision > null
0:0 - *Fractured images fill your mind: curved drow blades, crude goblin torches, gnoll teeth dripping blood.* uid: 45417e1f-641d-aa46-4a5f-474e5dd01477 Animation: [Complex description] flash of drow blades, crude goblin torch, gnoll teeth fripping blood., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision - 0 Set flag(s) to (Global): true - GOB_DeadFlayer_AskedAboutAbsolute - GOB_DeadFlayer_AskedAboutAbsolutedescription > *You see other mind flayers arranged in a serene circle. Absolute unity. Absolute power.*
0:0 - Tell me who the Absolute is. uid: 48193030-da3b-1a1f-d613-7c484b7c8441 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > *Fractured images fill your mind: curved drow blades, crude goblin torches, gnoll teeth dripping blood.*
0:0 - *You see Dror Ragzlin writhe. A tadpole clings to the mind flayer's fingers.* uid: 49a97176-9e37-84d1-edd9-0c78941a9717 Animation: [Complex description] Mindflayer approching Dror Ragzlin with a Tadpole in hand, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision > *The goblin king bows, obedient. The flesh of his tribe becomes the flesh of the Absolute.*
0:0 - *You see dark tunnels lit by noxious pools of brine. The darkness spreads through the earth.* uid: 4de3bb54-7e31-d3b3-5ec5-376d3a9ebc5a Animation: [^Complex description] Vision of a tunnel lighted by noxious pools. There is lots of daken place in this tunnel., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision > *The sky splits open, and nautiloids pour out of a void that consumes the stars.*
0:0 - Leave. uid: 51c9cb3c-9bd0-67dd-11e5-b68a6599f6ab - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Agh... my tadpole... it's just like on the ship... uid: 52927dd9-9501-2567-3922-aff269377d90 Animation: [Mindflayer][Player] *REUSE* SWD_Loop Node context: Wincing in discomfort as a the tadpole in her head reacts to a mind flayer corpse. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - *They want the ones from the ship. Darkness and sun, barely contained.* uid: 73b5d12e-48ae-22b4-f8da-c3d16fc2c912 Animation: [Complex Description] Vision of the hiding place of the weapon. Hidden in the shadow so we dont realy see what it is., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision - 0 Set flag(s) to (Global): true - GOB_DeadFlayer_ToldAboutWeapon - GOB_DeadFlayer_ToldAboutWeapondescription > null
0:0 - Are there more of your kind nearby? uid: 7a33fad5-3e00-616c-b084-fa86d7577fd3 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > *You see dark tunnels lit by noxious pools of brine. The darkness spreads through the earth.*
0:0 - *The goblin king bows, obedient. The flesh of his tribe becomes the flesh of the Absolute.* uid: 7b28f15b-3cb2-e549-d39d-4461ba5da2c0 Animation: [Goblin King bowed in front of the Mindflayer. He rise up in front of the Mindflayer., [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision > null
0:0 - *As the corpse rises, your parasite squirms in recognition.* uid: 7ca7c3af-5578-549b-79d8-704c63c42900 Animation: [Mindflayer] *REUSE* Speak with the dead LoopIn, then Loop Cinematic: Corpse animates to life > null
0:0 - Why did you abduct me? uid: 8e4aeddb-3b0a-dac2-3d2f-1d6fc0a5b4aa - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > *Dark, empty pods flicker across your vision. They demand new flesh.*
0:0 - Do you... do you feel it too? uid: a0bb8228-b60f-6907-e46f-4f53ae9f5187 Animation: [Mindflayer][Player] *REUSE* SWD_Loop Cinematic: Wyll clutches his head Node context: Disturbed. Wants to know if you could feel the paraiste in your head too. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: a53e39b8-3530-f9ab-0791-02f008c3874a
0:0 - *The ghaik's corpse twitches, then collapses again. It will speak no more.* 1:0 - *The mind flayer's corpse twitches, then collapses again. It will speak no more.* uid: a86d3569-b539-2b9a-170f-223af652037b Animation: [Mindflayer] Speak with the dead animation loopIN and LoopOut - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - *The ghaik's corpse twitches, then collapses again. It will speak no more.* 1:0 - *The mind flayer's corpse twitches, then collapses again. It will speak no more.* uid: b3d4ef08-902d-8131-21b2-d2da7744f408 Animation: DUPE [Mindflayer] Speak with the dead animation loopIN and LoopOut - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Pa'vrylk! I feel it in me. uid: b784cde3-8f06-cd65-405e-18cb4b8235fa Animation: [Mindflayer][Player] *REUSE* SWD_Loop Cinematic: Lae'zel clutches her head in pain Node context: Pa'vrylk = PAH-vrill-ck. Ghaik = GAYK. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - The tadpole stirs. It recognises its master... uid: cfc9edd4-cd67-4f94-2c81-e09287a55c30 Animation: [Mindflayer][Player] *REUSE* SWD_Loop - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - *You see other mind flayers arranged in a serene circle. Absolute unity. Absolute power.* uid: de94c268-ea9e-0e88-cc12-74e1cbc8df73 Animation: [Complex description] flash of multiple Mindflayers arranged in cercle, [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision > null
null uid: df29043a-8f8d-d62f-217a-b2acab8abb2c
null uid: e3248dc2-167c-a11b-84d6-f4a4e4cf1ca4
0:0 - Why did my kin attack your ship? 1:0 - Why did the dragon-riders attack the ship? uid: e3c1b4ae-fe80-9e5f-818e-02aae2f16433 - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > *You watch through the creature's eyes as it curses the star-born slaves.*
0:0 - *Dark, empty pods flicker across your vision. They demand new flesh.* uid: e77b17b3-2353-6ef8-ccb7-5b191a8887bb Animation: [Complex description] Vision of dark, empty pods., , [simple description] DUPE (GOB_GoblinKing_Scrying d603efbd-2443-d7f8-e775-22fe3ff18fd6) The player experiencing a vision > null
0:0 - Ugh... that thing is burrowing through my brain. uid: ed55fa13-c1ff-a021-e4ef-f61c7c25203b Animation: [Mindflayer][Player] *REUSE* SWD_Loop Node context: horrified, in pain - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - What does the Absolute want from the goblins? uid: f95c4870-ad55-ac8d-d0e0-f3e49ffb6f38 - 0 Check flag(s) (Global): true - GOB_DeadFlayer_AskedAboutAbsolute - GOB_DeadFlayer_AskedAboutAbsolutedescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > *You see Dror Ragzlin writhe. A tadpole clings to the mind flayer's fingers.*
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinKing_Dead.lsj Synopsis: The player interrogates Dror Ragzlin's corpse about Z'Rell, Halsin, and Moonrise Towers. His N+1 info means he can be forced to talk even if the player killed him.
0:0 - Why does the Absolute want the fugitives? uid: 27e00048-af56-ca77-2497-29aa71b5f09a - 0 Check flag(s) (Global): true - GOB_GoblinKing_Event_ToldAboutWeapon - GOB_GoblinKing_Event_ToldAboutWeapondescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Eternal... glory... ours...
0:0 - Tell me where I can find a healer. uid: 2ceeb720-6ecb-8213-f5c2-c0e0d19ea18f - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Halsin... caged...
0:0 - *The corpse does not stir. It will answer no more questions.* uid: 37b2925a-4b5c-cae7-353d-2f1739c015f5 Animation: [ Dror Ragzlin(S_GOB_GoblinKing)]GoblinKind mouth twitched - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 37c8e9df-3e8c-25d8-5e3e-3f6ce08ed97a
null uid: 451913da-2350-2619-0f28-2af9b8ac214f
0:0 - Halsin... caged... uid: 5d5d0025-fe59-fe5f-cce8-04a4b5a9b416 - 0 Set flag(s) to (Global): true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - Leave. uid: 9262eb8c-e3d2-5218-fb37-3b535b59c571 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Where's Halsin? uid: 9a2eca0c-9162-8eff-4359-ec2882e5d658 - 0 Check flag(s) (Global): false - GOB_GoblingKing_Event_HealerPersuasion - GOB_GoblingKing_Event_HealerPersuasiondescription false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Beast ruttin'... looter... worg pens...
0:0 - *The spell's power wanes. You can ask no more questions.* uid: b4c27066-a017-f9d6-562e-c032a11a4783 Animation: *DUPE* [ Dror Ragzlin(S_GOB_GoblinKing)]GoblinKind mouth twitched - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Absolute... binds... obedience... uid: cfb866ba-53e2-c039-980c-07f03e880c2b - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > null
0:0 - What did you want with that mind flayer? uid: e41f50a8-6750-c1bf-9934-8b705847dacc - 0 Check flag(s) (Global): false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Squid... ship... fugitives... needs...
0:0 - Why are you and the drow working together? uid: ff7dd133-59fb-4058-df9b-05f4bb65066c - 0 Check flag(s) (Dialog): false - GOB_Scrying_NoddedOrShrugged - GOB_Scrying_NoddedOrShruggeddescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Absolute... binds... obedience...
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinKing_Attack_AssaultCustom.lsj Synopsis: Goblin king sees player commit a crime and initiates attack.
0:0 - You defile the Absolute's name. Boys! uid: 7870360a-29f0-7991-56b8-5ced404c1a15 - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinJolly.lsj Synopsis: A goblin participating in a religious ceremony.
0:0 - How you doin'? uid: 39304e3e-1ea3-5a8d-0be5-c7f977ee2333 Node context: friendly - 0 Check flag(s) (Dialog): true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription - 1 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
0:0 - She'd rather be cuttin' folks than curin 'em, but she knows her stuff. uid: 949e84b1-2ebc-a32f-e676-79ab50026d14 Node context: friendly advice === END NODE ===
0:0 - Got myself branded. Now I'm ready to kick some arse. uid: aa11bea4-0a00-a55a-c0f8-0dacbe0a3938 Node context: proud, showing off a mark on the back of her hand - 0 Check flag(s) (Dialog): false - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription - 1 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription === END NODE ===
0:0 - How you doin'? uid: d94a776e-f5ee-842d-da17-21271f8493ac Node context: friendly - 0 Check flag(s) (Dialog): true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
0:0 - Been boozin'? If ya need to clear yer head, priestess can help. uid: efe49b1f-d4af-66f1-3e0c-27e3cf6b9079 Node context: We've just arrived from a party so she thinks we might be drunk - friendly - 0 Check flag(s) (Dialog): false - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription > She'd rather be cuttin' folks than curin 'em, but she knows her stuff.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinHeretic_Saved.lsj Synopsis: A goblin who still follows the old goblin god, Maglubiyet, while the rest of his tribe have started to follow a new god, the Absolute. He sees them as heretics - they think the same of him, and have locked him in a cage. He thanks players after they save him.
0:0 - Thanks for breakin' me out. Gonna find me a new tribe. One that appreciates the old ways. uid: ba669391-7a6d-40bd-ac2a-d2a97da1c6bd Node context: happy, friendly === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinHeretic.lsj Synopsis: A goblin who still follows the old goblin god, Maglubiyet, while the rest of his tribe have started to follow a new god, the Absolute. He sees them as heretics - they think the same of him, and have locked him in a cage.
0:0 - So bollocks to you and bollocks to Her an' all. uid: 1826336a-c7e5-265c-9862-ad44ed2b57ac Node context: disgusted with us - 'Her' refers to a goddess he hates - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription === END NODE ===
0:0 - My goddess is real. I follow Lolth, the Spider Queen. uid: 1c00cb54-aa02-979d-a7cb-b6a63a77ebc3 - 0 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > Good on ya - don't matter to me if it's Lolth or my boy Maglubiyet; it's about tradition.
0:0 - Good on ya - don't matter to me if it's Shar, Gond, or my boy Maglubiyet; it's about tradition.
uid: 2e84acfa-2767-8525-1767-1be22c77f47a Node context: Shar, Gond and ma-GLUB-i-yet are gods. He likes these old gods > null
null uid: 2ec4f8f3-54fe-ba85-5057-a89686bd81d9 - 0 Check flag(s) (Tag): false - Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.) false - Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) > null (roll sucessful) > null (roll failure)
0:0 - They've all gone barmy - 'ad their 'eds turned from the old ways by some upstart god! uid: 35136839-354a-e470-3507-62df0c3b663f Node context: explaining the situation, frustrated > null
0:0 - Maybe your people can build a nice little necropolis on the carcass of this Absolute joker. uid: 3feaf2af-8155-fb9f-3a27-7b38b2b372f4 Node context: Sarcastic - the 'Absolute' is a goddess and we just said our people built cities on the caracasses of gods > My whole tribe's fallen for this shite. Traitorous bastards.
0:0 - *You know Maglubiyet - a tyrannical deity who treats his goblinoid followers as slaves.* uid: 4124ecba-7d4e-ecf1-f7fa-05bb71c49b47 Node context: internal monologue - ma-GLUB-i-yet is a god, just mentioned in the dialog - 0 Set flag(s) to (Global): true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription - 1 Set flag(s) to (Local): true - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyet - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyetdescription > Tryin' to interrupt my prayers? Scared of a real god? You're as gormless as the rest of 'em.
0:0 - Gotta know yer place in the world though. Maglubiyet kept us in line. Tha's wot a god's s'posed to do. uid: 465d7461-df32-25b2-7318-339311b8d679 Node context: proud of the point he's making - ma-GLUB-i-yet is his god - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription === END NODE ===
0:0 - Bollocks to yer Absolute and bollocks to you an' all. uid: 4acfeff9-8ab5-8806-0efb-16bbece5ab41 Node context: annoyed, dismissive - 0 Set flag(s) to (Dialog): true - GOB_GoblinHeretic_SawBrand - GOB_GoblinHeretic_SawBranddescription - 1 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription === END NODE ===
0:0 - I hope they throttle you with yer beard. Now piss off! uid: 4b7c97c6-c286-5bb6-237e-12205a229ab3 Node context: angry === END NODE ===
0:0 - Leave. uid: 4e9c1f74-b715-d903-b120-677df739716f === END NODE ===
0:0 - Reveal your brand with a smile. uid: 52c9c263-eaf6-4220-fc3b-75c0899e50c6 - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Could tell you were as barmy as the rest of 'em as soon as I clapped eyes on ya.
0:0 - Yeah. And I can see by that mark on yer 'and that you're part of Her mob. uid: 65d54682-8aab-0939-5abe-60f460a8e104 Node context: disgusted with us - 'Her' refers to a goddess he hates - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_GoblinHeretic_SawBrand - GOB_GoblinHeretic_SawBranddescription > So bollocks to you and bollocks to Her an' all.
0:0 - The great Absolute brings us together. Drow and gnolls and goblins, all braidin' one another's hair. uid: 692902ab-aef3-aac3-c3e9-28b338f55d39 Cinematic: Pretending to pray and worship the sky Node context: He's mimicking zealous goblins, using a whiney voice - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription > It's a load of shite!
0:0 - But sod 'em all. I'll wait it out in 'ere, prayin' to a real god. uid: 77dc24e6-09ce-52ba-b22d-965e1ae93eb4 Node context: dismissive, proud of his god === END NODE ===
0:0 - Gods are fickle. Maglubiyet doesn't give a damn about you. uid: 8871dc05-742e-9d13-4633-5fe91b03d898 - 0 Check flag(s) (Tag): false - Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > Maglubiyet's looked out for me since I was knee-high to a worg-pup.
0:0 - Maglubiyet's looked out for me since I was knee-high to a worg-pup. uid: 8f3636c4-f55c-9f49-99d4-07d8e3049e5a Node context: ma-GLUB-i-yet is his god, sincerely proud of his god - 0 Set flag(s) to (Dialog): true - GOB_GoblinHeretic_ToldCause - GOB_GoblinHeretic_ToldCausedescription - 1 Set flag(s) to (Global): true - GOB_GoblinHeretic_Event_LearnedMaglubiyet - GOB_GoblinHeretic_Event_LearnedMaglubiyetdescription > Bollocks to this Absolute, I say. And bollocks to you an' all.
0:0 - I find all of Faerûn's gods rather tiresome. uid: a7c8718b-4209-da51-4153-6b3eeedd0908 - 0 Check flag(s) (Tag): true - Planar - Race group (githyanki, warforged) > null
0:0 - My people build cities on the corpses of gods. Yours does not impress me. uid: ac444aad-802f-c54d-13d7-24db0af2ee35 - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Maybe your people can build a nice little necropolis on the carcass of this Absolute joker.
0:0 - Could tell you were as barmy as the rest of 'em as soon as I clapped eyes on ya. uid: af770e43-8319-30e9-0ec6-5465e1de8c14 Animation: Player shows brand Node context: annoyed > Bollocks to yer Absolute and bollocks to you an' all.
0:0 - You think this is funny? I'll be the one laughin' when things turn ugly. Safer in 'ere than out there. uid: afd49998-e859-1665-9137-a2a5bca0887b Node context: sneering, angry, locked in a cage === END NODE ===
0:0 - Yeah. And I can see by that mark on yer hand that you're part of Her mob. uid: b1069177-4b6e-f45d-e39a-9b7069990a67 Node context: 'Her' is a goddess. Annoyed - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Bollocks to yer Absolute and bollocks to you an' all.
0:0 - Bollocks to this Absolute, I say. And bollocks to you an' all. uid: c197d250-e42a-9464-921f-7e2258291e8b Node context: annoyed - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute === END NODE ===
0:0 - My god is very real. uid: c3a1d6ac-e9c9-bf17-fac4-e4ee7d01da56 - 0:0 Tag: Cleric - |A priestly champion who wields divine magic in service of a higher power.| (Clerics channel the power of the gods they worship, wielding potent magic and acting as representatives of divine authority.) > Good on ya - don't matter to me if it's Shar, Gond, or my boy Maglubiyet; it's about tradition.
0:0 - *You know Maglubiyet - deity of the goblinoids, hungry for blood and conquest.* uid: d0424999-347c-0b6d-7d16-3b05dde218b8 - 0:0 Tag: Evil Cleric - Player is a cleric of an evil-aligned deity (Evil clerics are driven to conquer and corrupt Faerûn in service to their gods. Shar, Bhaal, Bane, and Myrkul are common gods they worship.) - 0:1 Tag: Evil Paladin - Player is a paladin of an evil-aligned deity (Evil paladins are merciless tyrants, willing to destroy whatever gets in their way. They swear Oaths to gods like Shar, Bhaal, Bane, and Myrkul.) - 0 Set flag(s) to (Local): true - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyet - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyetdescription > Tryin' to interrupt my prayers? Scared of a real god? You're as gormless as the rest of 'em.
0:0 - I'd gladly let a goblin braid my beard. uid: d683acd3-d005-37df-8547-da76db4e16e7 - 0 Check flag(s) (Tag): true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) > I hope they throttle you with yer beard. Now piss off!
0:0 - This upstart everyone's praisin' is gonna trample all over our gods and our faith... makes me sick. uid: dc04f4a1-13cb-3af0-b4e3-47f7bc15ce99 Node context: disgusted, saddened > null
0:0 - Maglubiyet's a tyrant. Your people are better off without him. uid: ef49d6f9-f767-7add-f722-348e64a29183 - 0 Check flag(s) (Local): true - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyet - f17fa77a-8672-bccd-1d88-bda4a00b1e5f_GOB_GoblinHeretic_Recognised_Maglubiyetdescription > null
0:0 - Praise his ever-bleedin' axe, praise his throne of flamin' iron. Praise Maglubiyet! uid: fbe23aba-7ba3-be6c-186f-1164a3855a2d Cinematic: He's speaking to his god, staring up Node context: Chanting a prayer fiercely - ma-GLUB-i-yet is the name of his god - 0 Check flag(s) (Dialog): false - GOB_GoblinHeretic_HasMet - GOB_GoblinHeretic_HasMetdescription - 1 Check flag(s) (Object): true - GOB_GoblinHeretic_InPrison - GOB_GoblinHeretic_InPrisondescription - 0 Set flag(s) to (Dialog): true - GOB_GoblinHeretic_HasMet - GOB_GoblinHeretic_HasMetdescription > null > *You know Maglubiyet - deity of the goblinoids, hungry for blood and conquest.*
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinGlib.lsj Synopsis: Goblin is recently converted to new religion and eager to head out on a raid.
0:0 - Make sure whoever we're stickin' it to knows we're doin' it for the Absolute. uid: 1e056080-b780-8be8-641b-5e7ff6817cf3 Node context: proud - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute === END NODE ===
0:0 - Brand looks good on you. Priestess reckons we should all be marked up before the next raid.
uid: 78763d59-89d7-53ae-d85c-e4c83291ac68 Node context: warm - sees us as allies - 0 Check flag(s) (Dialog): false - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription - 1 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription > Make sure whoever we're stickin' it to knows we're doin' it for the Absolute.
0:0 - Good to see you again. uid: 8a31daec-deb2-2df1-555e-8f8550be59c8 Node context: warm - 0 Check flag(s) (Dialog): true - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription - 1 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
0:0 - You still 'ere? uid: 93a1b9c1-c3a7-f8f6-ddfa-c414548fad4b Node context: dismissive - 0 Check flag(s) (Dialog): true - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
0:0 - You 'ere to get branded too? Priestess reckons we should be marked up before the next raid. uid: a522f041-c037-771b-524e-6daac9b8e0dc Node context: curious - 0 Check flag(s) (Dialog): false - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Dialog): true - GOB_GoblinGlib_HasMet - GOB_ArenaSpectatorGlib_HasMetdescription > Make sure whoever we're stickin' it to knows we're doin' it for the Absolute.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinFavorite.lsj Synopsis: Standard goblin guard. Grouchy.
0:0 - I'd do what he says. Ain't wanna make the boss any madder 'n he already is. uid: 5eed2543-e0f1-5edd-bdeb-d5ffa942c4b8 - 0 Check flag(s) (Dialog): true - GOB_GoblinKing_HasMet - GOB_HasmetGoblinKingdescription - 1 Check flag(s) (Global): true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription === END NODE ===
0:0 - 'Less you're the Absolute themself, I'd leave Ragzlin alone. He ain't in no mood for nothin'. uid: 767badca-e055-445b-a613-85fa7e231976 - 0 Check flag(s) (Global): true - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription === END NODE ===
0:0 - Shut it. The boss is 'bout to wake that tentacle thing up. uid: 880e92c8-bb80-47cc-8e8b-e8f42694f77f - 0 Check flag(s) (Global): false - GOB_GoblinKingScryingStarted - GOB_GoblinKingScryingStarteddescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GoblinBrash.lsj Synopsis: Newly-converted goblin is eager to talk about the virtues of the the Absolute. He's full of religious zeal and relative good cheer, which is amplified if he finds the players are on the same side. Or pretending to be.
0:0 - Any goblin that tries to brand me loses their hand. uid: 06c73b6b-25f4-77cf-8df4-3eea5e95f595 - 0 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) > Didn't mean no offence! Brand lets us know you're on our side is all.
0:0 - Hold out your hand, revealing the mark of the Absolute seared into your flesh. uid: 0be0aa8b-35c8-990f-1f42-c19e3d58d8be - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Oof. Priestess got you good. Tha's a lovely bit of work.
0:0 - Praise the Absolute, brother! 1:0 - Praise the Absolute, sister! 2:0 - Praise the Absolute! uid: 27698ed0-df51-618d-5f97-a1f60a9ea751 Node context: As if saying 'cheers' with a pint rather than overly religious - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Dialog): true - GOB_GoblinBrash_HasMet - GOB_ArenaSpectatorBrash_HasMetdescription - 1 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute === END NODE ===
0:0 - Pleasure to have met ya. Praise the Absolute! uid: 3655064b-5768-509f-bdf7-6c011c4b16f3 Node context: As if talking to a best friend - 0 Check flag(s) (Dialog): true - GOB_GoblinBrash_HasMet - GOB_ArenaSpectatorBrash_HasMetdescription - 1 Check flag(s) (Object): true - GOB_Checkpoint_Quest_UsedPsionics - The player used Psionics on the main guard - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute === END NODE ===
0:0 - Let's us know you're on our side. That way, nobody'll mess with ya. uid: 46238ba8-8c82-c209-d577-564abe9e2547 Cinematic: Node context: explaining something simple, talking down to us a little
0:0 - Happy to oblige. uid: 565bc361-3acb-1331-777a-906a0831c90e Animation: Player holds out hand for branding Cinematic: Node context: smiling, preparing to brand us with a mark of his cult > null
0:0 - Ain't just a mark on the flesh: it's magic. Only them what follows the Absolute can see it. uid: 687683bd-bf37-556c-cf4e-9163e7a7dae3 Node context: explaining to a superior, afraid
0:0 - Why would I let anyone scar me for life? uid: 7107c73a-092e-8623-3b15-cb894d7d70b1 - 0 Check flag(s) (Tag): false - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > Ain't just a mark on the flesh: it's magic. Only them what follows the Absolute can see it.
null uid: 7d69e352-1ba4-1daa-8f96-922f7394fa43 Animation: [KRIS] Player kneels down to match the height of the goblin. The goblin, with a branding iron in hand presses it on the back of the player's hand, leaving the glowing hot mark of the absolute. Cinematic: |The goblin applies the branding iron to the player's hand, leaving a glowing mark of the Absolute burnt onto the flesh. After a beat, the glow fades.| - 0 Set flag(s) to (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
0:0 - Oof. Priestess got you good. Tha's a lovely bit of work. uid: a1f815f9-4052-7f93-ff03-788aa60f13b6 Animation: Player holds out hand to show brand Cinematic: Node context: Impressed - as if admiring a new tattoo > Praise the Absolute!
0:0 - You'd dare presume to mark my flesh? uid: a253f96f-eb76-501e-d9ea-d212ec3296a9 - 0 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > Didn't mean no offence! Brand lets us know you're on our side is all.
0:0 - Leave. uid: a6353955-aaa5-1f68-4b45-6de3ab2e3236 === END NODE ===
0:0 - Praise the Absolute! uid: b140bbf3-d2a8-1986-6e8c-2ae97ec12304 Cinematic: Node context: As if saying 'cheers' with a pint rather than overly religious - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute === END NODE ===
0:0 - Still loiterin'? uid: cb9931e4-bda9-f6e0-7399-33f5cdda5ca6 - 0 Check flag(s) (Dialog): true - GOB_GoblinBrash_HasMet - GOB_ArenaSpectatorBrash_HasMetdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) === END NODE ===
0:0 - I have more guts than most. Brand me. uid: e2d828db-b895-8b69-d021-f66bd8b23aef - 0 Check flag(s) (Global): true - GOB_GoblinPriest_State_LeftBranding - GOB_GoblinPriest_State_LeftBrandingdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Happy to oblige.
0:0 - I'll be marked soon, don't worry. uid: e8215cc6-c849-425c-4acb-ae46b9ac8914 - 0 Check flag(s) (Global): false - GOB_GoblinPriest_State_LeftBranding - GOB_GoblinPriest_State_LeftBrandingdescription - 1 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Priestess'll sort you out. Only thing she likes more than prayin' is burnin' folk...
0:0 - Ain't just a mark on the flesh: it's magic. Only them what follows the Absolute can see it. uid: edf46cf8-28c0-f87a-fd01-b11de2e7eb07 Cinematic: Node context: as if trying to explain something obvious to an idiot - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > Let's us know you're on our side. That way, nobody'll mess with ya.
0:0 - Priestess'll sort you out. Only thing she likes more than prayin' is burnin' folk... uid: f451108e-882a-0bbb-199f-aa45674c062d Node context: amused === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_GiantSpider_Tiny.lsj Synopsis: A giant spider confronts players when they enter the pit where it is captive. It is hostile, but can be persuaded not to attack.
0:0 - Just a visitor. I mean you no harm. uid: 029f7a40-2526-f1bc-d0b6-524c0b4236a6 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null (roll sucessful) > null (roll failure)
0:0 - You don't mean harm. I do. uid: 26f3cf8b-d996-6ae5-9f47-2d7b1382559e - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - I won't leave. It's safe in here. But not for you. uid: 27e8baac-9d35-0213-6de2-48bbecbf1389 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Child of Lolth, I'm here to free you. uid: 27e98b44-dc3b-71ff-6a45-157d24ed9ca3 = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = Advantage: 1 - 0 Check flag(s) (Global): true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave - 1 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > null
- Roll sucessful - null uid: 28efea24-08c2-4148-71ad-7c2c517c75c3 > *Skrrrr.*
0:0 - Hold up your hands to show you mean no harm. uid: 2d6587dc-8b38-b9e4-a421-67f3bd5becc3 = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null (roll sucessful) > null (roll failure)
0:0 - *Skreeeeeee!* uid: 4de5cd1c-21a8-860d-6c16-3dda06c5b9f1 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Attack. uid: 525552d1-a707-7c39-6653-030fa4aba15c - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - My freedom will be the goblins' doom. uid: 5953d5cd-bddc-f13e-f421-0a2c9fac2388 - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription === END NODE ===
0:0 - This is my home. Do not stay long. uid: 9c44fd17-415a-1f2b-a2f9-a4f12fcd628e - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription === END NODE ===
0:0 - *Skrrrr.* uid: a5c67c52-db6d-5cde-449b-291f5c5b0985 - 0 Set flag(s) to (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription === END NODE ===
0:0 - Raise your hands, commanding it to let you pass. uid: ac53189e-c99f-01e5-c9e6-4e7f54817032 = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > null
0:0 - You are safe. We will not bite one another. uid: b4d2379d-4767-31f2-bd75-af12808094b0 - 0 Check flag(s) (Global): true - GOB_SpiderNest_State_SpidersChill - GOB_SpiderNest_State_SpidersChilldescription - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - Attack. uid: e603ded1-02fa-5d05-52a9-f80871e9163d === END NODE ===
0:0 - Just a visitor, young one. I mean you no harm. uid: f158cb2c-6ac8-1f92-f5a5-3e49848a333b = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > null
0:0 - I'm here to free you. uid: f70b8501-2983-4fbc-62ed-fa37cec23249 = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Global): true - GOB_SpiderNest_State_DoorOpen - Door to spiders tis open and they can leave - 1 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null (roll sucessful) > null (roll failure)
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Trader.lsj Synopsis: Grat is selling items laid out on a blanket in the middle of a drunken celebration in the goblin camp. He's not participating in the drinking - he expects to make a good bit of coin off his drunk mates.
0:0 - Quite the trove. How'd you get your hands on all this? uid: 15e4bc90-9cc0-25cf-6b98-dd2b6a54f948 - 0 Check flag(s) (Dialog): false - GOB_Trader_Knows_Goods - GOB_Trader_Knows_Goodsdescription - 0 Set flag(s) to (Dialog): true - GOB_Trader_Knows_Goods - GOB_Trader_Knows_Goodsdescription > Nicked 'em off the dead, didn't I?
0:0 - Be careful, your gloriousness. Someone's got it out for us. uid: 162fe1d3-ee70-cd25-61f3-625e94fc144b Cinematic: Eyes the player suspciously. Node context: Suspicious. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - I got stuff if you got coin. uid: 386bb9fa-b446-b927-8b67-89e10b4feb6b - 0 Check flag(s) (Dialog): true - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription > null
0:0 - You look like you got something jingling in your pocket. uid: 3e488da9-858f-050f-1fc6-bd305af609c3 Cinematic: Standing in front of his goods, laid out on a blanket - 0 Check flag(s) (Dialog): false - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription > Lookin' to spend it?
0:0 - Keep walkin'. Shop's closed. uid: 4c2a93b9-23ef-6465-9fb7-47b2f7155383 Cinematic: Eyes the player suspciously. Node context: Suspicious. - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - Welcome, your greatness. I got some good stuff, if you're lookin' to buy. uid: 86c06461-e4f8-8e54-9a59-92be6fee1695 Cinematic: Standing in front of his goods, laid out on a blanket Node context: Making a sales pitch to his superior - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): false - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription > null
0:0 - Your greatness. Somethin' catch your eye? uid: 8f44c71f-03d0-7121-4a1f-6965d7f1c060 Cinematic: Bows a bit when he says 'your greatness' Node context: 'Your greatness' is said like an honorific. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): true - GOB_Festivities_Trader_HasMet - GOB_Festivities_Trader_HasMetdescription > null
0:0 - Erh, I mean - raid spoils, your majesticality. uid: 91a200f7-ec31-1e00-545f-51567b4b6f08 Cinematic: Wide-eyed, bowing Node context: Regretting his choice of words - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
0:0 - Let me see what you have. uid: ca834c80-196d-0546-fd83-4e83dbcea7d5 > null
0:0 - Leave. uid: df15dbb5-2fbe-baea-5378-a00be2140a49 === END NODE ===
0:0 - Been a pleasure, your greatness. uid: e6dd8570-ec01-e797-8064-d1a1f2a1a2c6 - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Ogre_00.lsj Synopsis: This ogre has two states: one where he's enjoying the festivities, and one where he is angry at the person who interrupted the festivities.
0:0 - No go inside. Inside boring. uid: 273e130d-9f69-6788-19d8-e8168eacdecd - 0 Set flag(s) to (Dialog): true - GOB_Festivities_HasMet_Ogre_00 - GOB_Festivities_HasMet_Ogre_00description === END NODE ===
0:0 - Here has music, beer, dance! You dance too. uid: 91c1187c-30fe-2388-61cb-e977d901ae79 - 0 Check flag(s) (Dialog): true - GOB_Festivities_HasMet_Ogre_00 - GOB_Festivities_HasMet_Ogre_00description === END NODE ===
0:0 - Someone kill beer. No more fun - I smash him. uid: f1a1de54-8187-44d3-7907-5c7896f16e25 Node context: The ogre is mad becuase someone poisoned the beer tub and killed his friends. He's saying that the fun is over and he'll kill the person who did it. - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinSleeper_02.lsj Synopsis: A drunk, sleeping goblin, disturbed by the player, trying to go back to sleep
0:0 - Attack. uid: 0d75c1d4-7e75-266f-685f-8496ec756c83 - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - You don't need to tell me twice, boss. uid: 1760a399-5308-a527-2ebe-d05f78782d6c === END NODE ===
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 21ad5af6-c870-1ec5-ff6d-e1e7595d6839 - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > G'night.
0:0 - Hush now. Go back to sleep. uid: 2adf53e6-29ca-d56c-2c68-15f9b1e76b49 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - None of your concern. Back to your stupor. uid: 326fddd0-4c8a-08ee-6a14-b767e0d8b965 - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > You don't need to tell me twice, boss.
0:0 - That's it - I've had enough of you! uid: 343bf5a5-f6b1-0502-3154-dcbe2ee5b741 Node context: furious that we woke him up a second time - ready to attack - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinSleeper02_HasMet - GOB_Festivities_GoblinSleeper02_HasMetdescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: 403d4647-b75d-5405-96c3-e06511d0097a - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > G'night.
0:0 - Nothing. Lie back down and be silent. uid: 49cf8376-582a-479d-c3ac-d048fdeffc5a = Roll RawAbility (Wisdom) Difficulty: 2728289e-841d-4273-a29a-f24ae9f8c4fb = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 5232fad4-34a4-7bd1-7380-9f0b923137b2 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > G'night.
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 5f4bd620-1710-4073-db7e-027cd6081b93 - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > G'night.
0:0 - Happily. But the next noisy bastard that comes through here gets gutted. uid: 62c77aca-3179-3368-6a88-e9bdabce0347 === END NODE ===
0:0 - Hold up - who are you? Intruder! uid: 73024fb9-4e1e-6671-1ebc-c2d14c574daa Node context: just woke up, confused, then calling for help - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - Go away... uid: 77d6a83a-889c-2467-8e50-1f787e402f35 Node context: mumbled, half asleep, completely drunk === END NODE ===
0:0 - Nothing. Lie back down and be silent. uid: 78d247b6-6fe9-c211-04c5-50b84f451f96 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > You don't need to tell me twice, boss.
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 80e8efb5-074d-3fa6-049e-1b6c0877f392 - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > G'night.
- Roll failure - null uid: 94b431a3-2160-5c7d-7fe8-f72b99de4362 > null
0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.* uid: 968401ca-2149-d441-cdea-91fe4e902006 - 0 Check flag(s) (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) > Hush now. Go back to sleep. > None of your concern. Back to your stupor. > Attack.
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 9ea83d36-bbba-c786-d427-e098bd14ab33 - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > G'night.
0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.* uid: a7490dc6-2bb4-3a07-82eb-6920bdc18299 - 0 Check flag(s) (Tag): true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 1 Check flag(s) (User): false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription - 0 Set flag(s) to (User): true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription > Hush now. Go back to sleep. > None of your concern. Back to your stupor. > Nothing. Lie back down and be silent. > Nothing. Lie back down and be silent. > Attack.
0:0 - Can't you go be a True Soul somewhere else? uid: ae6269f9-f985-0403-9e61-cadb58f7fa98 - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinSleeper02_HasMet - GOB_Festivities_GoblinSleeper02_HasMetdescription true - GOB_Festivities_GoblinSleeper_02_TrueSoulCommand - GOB_Festivities_GoblinSleeper_02_TrueSoulCommanddescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. === END NODE ===
0:0 - Quiet. Please. uid: b96eb810-5cb4-db31-a427-aef54b001c66 Node context: wincing in pain, trying to sleep with a hangover and we just woke him up - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinSleeper02_HasMet - GOB_Festivities_GoblinSleeper02_HasMetdescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. === END NODE ===
null uid: d1c26943-b034-baf9-c6bf-eea64c763eb9 - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - G'night. uid: f2575327-aa41-927a-9432-fdf8e47308e7 === END NODE ===
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: f922f931-c2f8-6320-85c5-bfbd07d131ec - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > G'night.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinSleeper_01.lsj Synopsis: A drunk, sleeping goblin. If woken, he's tired and angry, and likely to attack the player
0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.* uid: 0178bdf4-a26f-0754-7433-b036de95a7d4 - 0 Check flag(s) (Tag): true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 1 Check flag(s) (User): false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription - 0 Set flag(s) to (User): true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription > Relax, everything's fine. Just go back to sleep. > Everything's fine. Go back to sleep. > Go to sleep. Now. > Go to sleep. Now. > Attack.
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 0768d3f6-2d0e-7946-9998-47ed00713f49 - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > *Yawn.*
0:0 - Relax, everything's fine. Just go back to sleep. uid: 087bd889-a7f3-a558-8ec4-c7d0838afba0 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null (roll sucessful) > null (roll failure)
0:0 - Hang on - you ain't even supposed to be here. Get 'em! uid: 219919a1-be8c-e152-0918-591f954901dc Node context: just woken up - confused at first, then angry and ready to attack - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - Go to sleep. Now. uid: 287f42b3-65cb-49cd-ffb6-64e882c44334 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > Whatever you say, boss.
0:0 - Whatever you say, boss. uid: 2ced752e-6127-3827-815a-e8aeade5b52b Node context: with a yawn, preparing to go back to sleep === END NODE ===
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 33313c92-3847-e512-e46b-b36e915ea092 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > *Yawn.*
0:0 - Who the hells are you, giving me orders? I'll cut ya! uid: 36637808-a318-0efe-c11e-aad49bc14e05 Node context: just woke up, furious, about to attack the player - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.* uid: 36abcf2a-19dc-4b4c-ac4f-fd9013b3a955 - 0 Check flag(s) (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) > Relax, everything's fine. Just go back to sleep. > Everything's fine. Go back to sleep. > Go to sleep. Now. > Attack.
0:0 - Yeah, yeah. But make another peep, and I'll clobber you. uid: 36dda136-7fbf-fee4-12cf-72d06952befd Node context: annoyed, hungover, wants to go back to sleep. But serious threat on the last phrase === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: 3e4f2ea5-b993-fc87-57c3-26c9a9c954f9 - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > *Yawn.*
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 66a06949-7dfc-ee51-38ae-558b575a6479 - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > *Yawn.*
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 79abc7a6-6a0a-e371-2a0d-525966ad6392 - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > *Yawn.*
0:0 - Try to keep it down, boss. My head's killing me. uid: 7edf2b9f-d2bb-672b-2e16-903dac1d0693 Node context: holding his head, wincing in pain from a hangover, trying to be respectful - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinSleeper_01_hasmet - GOB_Festivities_GoblinSleeper_01_hasmetdescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. === END NODE ===
0:0 - I warned you to keep quiet. You asked for this. uid: 819d1767-b4c9-3e42-fab5-cd1114547a28 Node context: angry - the player just woke him up and he's going to attack them - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinSleeper_01_hasmet - GOB_Festivities_GoblinSleeper_01_hasmetdescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - Huh? Oh, it's you. Just need a bit more sleep, boss. uid: 8d40ef92-7011-3225-c9f1-c04bd5b16ef3 Node context: holding his head, wincing in pain from a hangover, trying to be respectful - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinSleeper_01_hasmet - GOB_Festivities_GoblinSleeper_01_hasmetdescription true - GOB_Festivities_GoblinSleeper_01_TrueSoulCommand - GOB_Festivities_GoblinSleeper_01_TrueSoulCommanddescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. === END NODE ===
0:0 - *Belch.* uid: 91e37e0e-c155-0f52-9dc0-a0a3643c6cd9 Node context: goblin is drunk and sleeping, belches when disturbed but doesn't wake === END NODE ===
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 9b658e9c-6669-1fbb-ad2a-ab562c7154d3 - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > *Yawn.*
0:0 - *As the symbol glows, power courses through you. Authority.* uid: a3378415-bd74-43f9-9143-bcf2c6f1a023 - 0 Check flag(s) (Tag): true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 1 Check flag(s) (User): true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription > Relax, everything's fine. Just go back to sleep. > Go to sleep. Now. > Go to sleep. Now. > Attack.
0:0 - Attack. uid: a565a487-3f68-3695-559e-00d0c668ebf9 - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: b7ad664b-08eb-3d97-fda7-17ccdceca2bf - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > *Yawn.*
0:0 - Everything's fine. Go back to sleep. uid: d57dace7-ed46-c53a-abec-107275437fe9 - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > Whatever you say, boss.
0:0 - Go to sleep. Now. uid: ebc05c22-f0a1-fb29-c034-a6bbbee3e992 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - *Snore.* uid: 4221e0d5-115d-df12-c37d-ff3e9beafaa5 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinKid002_LootingCrime.lsj Synopsis: An unpleasant goblin kid's crime reaction on looting dead adventurer's body.
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 06e81974-9587-4b7c-db71-fa1653279493 - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > I'll - I'll leave him to you, uh, True Soul.
0:0 - Wh-what's that? Ya tryna explode my head? I'll kill ya! uid: 23aecc25-c128-dc67-2ca0-d17e55af277c Cinematic: - 0 Set flag(s) to (Global): true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Gah - we never get anything! C'mon. Let's see if we can snatch that stupid chicken. uid: 2b78307e-d94e-bc8f-a2ab-32c68b1bf216 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away. === END NODE ===
0:0 - If One comes braggin' about what she's found, at least I got somethin' to show her. uid: 4981f0aa-04ca-1663-f5c6-d6c408574f7c Cinematic: Node context: do not look around, the cinematics will cover this. but try covay the thought with body language as much as possible
0:0 - Nothing is yours. Find another corpse. uid: 587957e8-74c0-5c4b-7380-3ff3d449b32d - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > I'll - I'll leave him to you, uh, your highness.
0:0 - Or what? I'll run you through before you can cry for your mother. uid: 5e2efbe3-6dfc-5596-20a0-1895304df1de = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null (roll failure) > null (roll sucessful)
0:0 - Hah! Hear that? We're gonna get another corpse soon enough. uid: 5e843271-9175-aeb2-90a9-3e2f8866af8a Cinematic: - 0 Set flag(s) to (Global): true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Oh yeah? Ya know what Ragzlin's orders are? Kill all the stinkin' thieves. uid: 69650a8b-28c3-1f81-2b93-e94b581e1500 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 6df61f0e-f698-9394-021b-3dcfb3228cca - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > I'll - I'll leave him to you, uh, True Soul.
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 7078989b-e2ed-ae6f-1b79-e53505b32864 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > I'll - I'll leave him to you, uh, True Soul.
0:0 - Oh yeah? I don't need my mum to deal with some crummy pig like you. uid: 71301b26-b54d-4b0e-d06a-b85e58417a8e Cinematic: - 0 Set flag(s) to (Global): true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - There is? Shite, let's go, guys, 'fore One realises. uid: 7fc040aa-7b07-0e2d-a6f4-7416d69825c2 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away. === END NODE ===
0:0 - Leave. uid: 82f98e41-3ff0-4ff2-7e27-b24c82f00b3f === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: 85bef99f-a3f2-c5fd-d44c-05bb9d4885b5 - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > I'll - I'll leave him to you, uh, True Soul.
0:0 - That's my corpse - I killed him. And you're next! uid: 8aa1e64c-e729-62f1-7b1d-c564518740ec Cinematic: angry, attacks after this node Node context: Shouting at player and preparing to attack - 0 Check flag(s) (Global): true - GOB_Festivities_Event_CorpseShoved - If player kicked adventurer's corpse away, so the dialog with kids doesn't make sense anymore - 0 Set flag(s) to (Dialog): true - GOB_Festivities_GoblinKid002_WarnedAboutCorpse - GOB_Festivities_Kids_Warneddescription - 1 Set flag(s) to (Global): true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards - 2 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - I'll do what I want - and you will find another corpse. uid: 8c6008cf-1399-e077-6581-9d4587a0479e - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - This meatbag might have nothin' but a few paper scraps, but I ain't gonna let no one get 'em. uid: a43571e3-2a78-43bd-a501-8849db039bc2 Cinematic: Node context: do not look around, the cinematics will cover this. but try covay the thought with body language as much as possible - 0 Set flag(s) to (Local): true - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenRead - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenReaddescription > If One comes braggin' about what she's found, at least I got somethin' to show her.
0:0 - Read the child's mind. uid: aa2f86bb-0a55-7514-0ac0-4441c7c1e317 = Roll (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenRead - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - I'll do what I want - and you will find another corpse. uid: ac0417eb-4ea1-10e5-dfdc-3056d5368dd3 = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - You're wasting your time with this one. There are corpses outside with far more loot. uid: acabd21e-1730-9d6a-00f3-498754fb3dbb - 0 Check flag(s) (Local): true - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenRead - d3974ebe-93df-248e-3615-6c1f9e560075_MindHasBeenReaddescription > There is? Shite, let's go, guys, 'fore One realises.
0:0 - I'll - I'll leave him to you, uh, your highness.
uid: bb11babb-bd2a-548f-994f-8aa5c623161e Cinematic: - 0 Set flag(s) to (Global): true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away. === END NODE ===
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: cae98231-c81a-2e8e-b7ac-b1ecf07ea031 - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > I'll - I'll leave him to you, uh, True Soul.
0:0 - ROAR. 1:0 - Try and stop me. uid: d2359176-38cd-ba0c-d9db-b9aaada871fb = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll failure) > null (roll sucessful)
0:0 - I'll - I'll leave him to you, uh, True Soul. uid: e2dffb71-8dd3-ccbe-b468-9ea9af59573a Cinematic: Node context: a guessed bow - 0 Set flag(s) to (Global): true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away. === END NODE ===
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: e7c56fb9-c8fd-26f9-cab1-d207e58808bb - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > I'll - I'll leave him to you, uh, True Soul.
0:0 - Take him. I'll just cut your throat when you ain't looking, and get all your stuff, then. uid: eb17a0e0-1987-9441-d3de-1dd4e49e911b Cinematic: Node context: slide hand along neck to jesutre the cut. be aware of hands clipping into the modles neck so give it some space if possible - 0 Set flag(s) to (Global): true - GOB_Festivities_Event_KidsRun - Event to send goblin kids to run away. === END NODE ===
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: f227027a-5069-d4c0-01c7-1d976140e619 - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > I'll - I'll leave him to you, uh, True Soul.
0:0 - I said he's mine! uid: f9a0e356-bc03-9530-78a1-153adf542af3 Cinematic: - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinKid002_WarnedAboutCorpse - GOB_Festivities_Kids_Warneddescription - 0 Set flag(s) to (Global): true - GOB_Festivities_State_KidsFighting - Set while goblin kids are fighting, and clears afterwards - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinKid002.lsj Synopsis: An unpleasant goblin kid, standing over and insulting the corpse of a dead adventurer. The adventurer killed his parents, but if players offer sympathy he'll mock them.
0:0 - This nasty worg-pizzle killed my mum and dad! Made a bloody orphan of me. uid: 0960c7c0-1906-ec69-f502-d51acd15d0b6 Node context: Angry - 'worg-pizzle' is crude slang referring to a wolf-like animal's genitals. Pizzle rhymes with fizzle. > null
0:0 - I almost feel bad for the runt. Almost. uid: 15900297-1bdd-4167-cfb1-d000515fbfee Node context: He doesn't *really* feel bad for this goblin child. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - He killed my mum and dad! Made a bloody orphan of me. uid: 322225d6-5790-a57b-617e-8e5c784b3167 Node context: Angry > null
null uid: 3543cd0c-9d06-b78f-6818-3f64022968c1 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. > Well... So much for my previous sentiment.
0:0 - Got nothin' better to do than bother orphans? uid: 55ffc39e-a79c-6f13-3a2c-63d303142734 Node context: reacting to players who return to her after taling about her missing parents. She presumes her parents are dead but isn't upset about it. she's too tough and hostile for feelings - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinKid_002_HasMet - GOB_Festivities_GoblinKid_002_HasMetdescription === END NODE ===
0:0 - Stupid, dead bastard. Give him a good kickin' - he deserves it! uid: 5c63d91b-00cd-db5c-7d77-9d7f04366b6e Animation: Coblin kid kicking a corpse Node context: this kid is standing over - and insulting - the corpse of a dead adventurer, and gives it a kick as he speaks to us - 0 Check flag(s) (Dialog): false - GOB_Festivities_GoblinKid_002_HasMet - GOB_Festivities_GoblinKid_002_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_Festivities_GoblinKid_002_HasMet - GOB_Festivities_GoblinKid_002_HasMetdescription > Kick the corpse. > null > Stop this - you're disrespecting the dead. > null
0:0 - It's as good a reason as any, I suppose. uid: 67988242-02b0-d872-a744-f0a4a3e1dbf0 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Yeah! Right in the gnashers! You're all right. uid: 722b9a4e-61f7-0955-8f59-d15eee78fe10 Animation: Player kicking a corpse Node context: reacting to players kicking a corpse - cheering, and then being friendly - 0 Set flag(s) to (Object): true - GOB_Festivities_Event_KickedCorpse - GOB_Festivities_Event_KickedCorpsedescription > What did he do to deserve that? > Leave.
0:0 - Ya got what ya wanted, didn't ya? Stop botherin' us. uid: 86250532-fc73-d709-58d5-763fe2d12c07 - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinKid_002_SaidSurrenderSpeech - GoblinKid_002 said something after surrendered - 1 Check flag(s) (Global): true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight. === END NODE ===
0:0 - Don't mean we can't enjoy puttin' the boot into this pricker-stick though. uid: 90df1dfc-343e-f4b0-8a48-f42b4a3f7912 Animation: Goblin Kid Kicking a corpse Node context: kicking a corpse and sneering maliciously - 0 Check flag(s) (Object): false - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. === END NODE ===
0:0 - Fine - take him, just leave us! uid: ad31e122-8ed9-77f8-ea4d-6b058da6ca73 - 0 Check flag(s) (Dialog): false - GOB_Festivities_GoblinKid_002_SaidSurrenderSpeech - GoblinKid_002 said something after surrendered - 1 Check flag(s) (Global): true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight. - 0 Set flag(s) to (Dialog): true - GOB_Festivities_GoblinKid_002_SaidSurrenderSpeech - GoblinKid_002 said something after surrendered === END NODE ===
0:0 - 'Mum'? 'Dad'? Explain these concepts. uid: b8117491-5bc2-ec22-aed2-c9602bad442b - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > You wot? I ain't explainin' how babies get made. Gross.
0:0 - Such insufferable shrieking. May we not kick the child instead? uid: cdb33b31-42c5-4b2e-3f81-0487644a8611 Node context: Goblin kid getting on her nerves. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Well... So much for my previous sentiment. uid: cfd71b0c-00f2-4b15-a53e-e3265d1c48e7 === END NODE ===
0:0 - I ain't bothered about it. Better off without 'em. Stupid old geezers should've put up more of a fight.
0:0 - This is no place for a child. uid: d946edb3-6f90-7d67-e764-791f1a0d2949 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Well, yeah. They was nasty old geezers - wanted to cut 'em a raggedy new smile myself some days. uid: df93390a-2f24-f0e2-7c40-65f4f6202fc1 Node context: talking about his parents - and the malicious idea of carving their faces open > Don't mean we can't enjoy puttin' the boot into this pricker-stick though. > null
null uid: e1c16a2c-921d-9c8e-1340-2cfd5b9affd3 - 0 Check flag(s) (Global): true - GOB_Festivities_Event_CorpseShoved - If player kicked adventurer's corpse away, so the dialog with kids doesn't make sense anymore === END NODE ===
0:0 - You wot? I ain't explainin' how babies get made. Gross. uid: e7f16a47-c548-5cf5-b11e-e71fe7537013 Node context: reacting to the player, who is a gith (an alien creature), asking about her parents. The question is weirdly worded and she thinks they're asking him to explain the birds and the bees === END NODE ===
0:0 - Loss holds hands with grief - even among goblins. uid: f070a9dc-7f7b-0c52-3f32-d43115e490cb - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Understandable then, I suppose. Give him an extra kick for me, child. uid: f5a8edbf-7ce1-af2f-9866-de0697766498 Node context: SH reacting to a goblin child kicking the corpse of his parents' killer. First sentence spoken in general - the kid makes a fair point. Second sentence directed at the young goblin, spoken with encouragement. - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Leave. uid: fce2abb6-23e7-e48a-c427-e4c02cb7e631 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinKid001.lsj Synopsis: a young goblin kid hanging out with his friends on the periphery of a party. Insulting and rude.
0:0 - Can I touch yer horns? 1:0 - Go bother someone else. uid: 4eaa4861-83dc-c304-3a5a-e1e52dd803c8 Node context: "horns" line is a kid impressed by an adult who has ACTUAL HORNS - other line is dismissive and bratty - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinKid_001_HasMet - GOB_Festivities_GoblinKid_001_HasMetdescription === END NODE ===
0:0 - You stink worse than a bugbear's arse. uid: 76079b5a-349c-1da2-18cf-1d1d9f1053df Node context: mocking - 0 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription === END NODE ===
0:0 - I won't do nothin'! Please stop! uid: 9d8ab7ff-2922-bcad-b939-9d557cf4a40d - 0 Check flag(s) (Dialog): false - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeech - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeechdescription - 1 Check flag(s) (Global): true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight. - 0 Set flag(s) to (Dialog): true - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeech - GOB_Festivities_GoblinKid_001_SaidSurrenderSpeechdescription === END NODE ===
0:0 - Wish my dad had diddled a devil so's I could have horns like you. 1:0 - Underdark too gloomy for ya, shroom-sucker? 2:0 - You could curdle worg-milk with that ugly mug. uid: ff7177a4-b9e8-69fe-4332-8bffdea2c6d5 Node context: obnoxious kid, insulting us just to get a reaction - except on the 'diddled a devil' line, where he's slightly impressed by the player, who is a tiefling (a half-devil with horns and a tail) - 0:0 Tag: Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) - 0 Check flag(s) (Dialog): false - GOB_Festivities_GoblinKid_001_HasMet - GOB_Festivities_GoblinKid_001_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_Festivities_GoblinKid_001_HasMet - GOB_Festivities_GoblinKid_001_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_GoblinKid000.lsj Synopsis: A goblin kid, hanging out with two friends at the goblin camp near the corpse of a dead adventurer. He's trying to sound tough, like a cocky teenager impressing his friends.
0:0 - Wot are you s'posed to be? You look like a dead elf wot got left out in the sun for too long. uid: 03a85abe-318a-fa8c-a82f-8aeec73ad4bd Node context: sneering, mocking. He's a cocky teenager who just met a gith (alien creature; not well known) for the first time - 0 Check flag(s) (Dialog): false - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription - 1 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Dialog): true - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription > I am an alien warrior from another plane of existence. > I'm a githyanki; a stranger to this land. > Leave.
0:0 - Keep threatening me. See what happens. uid: 05f4bc42-8b85-c0a7-769d-b93f9eabae38 - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) > Oh, you're real tough. Bullying a kid.
0:0 - Sod off or I'll fetch my mum. She was tough as worg meat before the Absolute came along. uid: 0f1a8ef0-0b1e-868f-2068-364699b1421d Node context: mocking- Like a teenager doing a "my dad could beat up your dad" bit. Heavy emphasis on 'before' to set up the follow-up in the following line. > Now... she could punch out a dragon!
0:0 - No. I'm going to cut out your tongue. uid: 175f90e1-bfc8-418b-3738-8771019c1a82 - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - That body's all yours - just leave us alone! uid: 2465bae0-ffd9-caaf-98ee-e6c223931e18 - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinKid_000_SaidSurrenderSpeech - GOB_Festivities_GoblinKid_000_SaidSurrenderSpeechdescription - 1 Check flag(s) (Global): true - GOB_Festivities_State_KidsSurrendered - Goblin kids surrendered after a fight. === END NODE ===
0:0 - A warning, whelp. Do not threaten me. uid: 2d56106f-b722-c75a-467f-f1527df0dd5d - 0:0 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > Whatcha gonna do about it? Run off and cry to yer spider-mum?
0:0 - Stop pesterin' us, freakshow.
1:0 - Stop pesterin' us, y'old fogey. uid: 3179e4aa-6a25-f700-b7cb-dfa301399a51 Node context: Dismissive, smug teen - 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle) - 0:1 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Dialog): true - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription === END NODE ===
0:0 - Now... she could punch out a dragon! uid: 388e0fe2-891d-8d81-1f6e-e7986dfd4c58 Node context: Exaggerating but kind of believes it. Pause after 'now' as he punches a fist into his other palm === END NODE ===
null uid: 3e1c24c6-0ef1-8b53-fb84-b5ca193f64fa - 0 Check flag(s) (Global): true - GOB_Festivities_Event_CorpseShoved - If player kicked adventurer's corpse away, so the dialog with kids doesn't make sense anymore === END NODE ===
0:0 - There's plenty of weirdoes about - you'll fit right in, freakshow. uid: 47aee31d-7234-a1a9-46bf-5ab55850ffea Node context: Mocking. He's replying to a player who just explained that they're from another plane of existence. === END NODE ===
0:0 - Leave. uid: 555a2f30-e39d-cd78-b226-b6eeee54a1f5 === END NODE ===
0:0 - Whatcha gonna do about it? Run off and cry to yer spider-mum? uid: 6f54f1fe-5468-5a9e-8b02-05d1f6670132 Node context: talking to a drow - 'spider-mum' refers to the drow goddess Lolth. This is a deeply dangerous and blasphemous thing to say, but he's too immature and cocky to realise he could be getting himself into serious trouble. Doesn't know boundaries. > No. I'm going to cut out your tongue. > Leave.
0:0 - You look like you think you're hard. Mess with us, and you'll end up like this bleeder. uid: 7bd472fb-0f2e-7020-fdfc-a40ca10a8083 Cinematic: gesturing toward or kicking the adventurer's corpse at his feet Node context: Cocky teenager, in a group of friends, trying to sound tougher than he is - standing over a corpse - 0 Check flag(s) (Dialog): false - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription - 1 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Dialog): true - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription > null
0:0 - Sorry - I don't want any trouble. uid: 7dc3f0ed-0bde-65fd-0dae-5663bdfd5cfa > Yeah, too right.
0:0 - Ugh. You look like you've been kissin' a worg's backside. uid: 909130a1-6884-0355-7c99-aa6d1962d61a Animation: waving smell away Cinematic: waving his hand in front of his nose, exaggerating a bad smell Node context: disgusted and amused - reacting to player having dung smeared on their face. Worg is a wolf-like animal ( - 0 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > Piss off, or you'll end up like this bleeder.
0:0 - Don't matter who he was. He ain't nothin' but a stain now. uid: 9a382a38-5f02-8c68-69c6-3fba5f2031ab Node context: referring to a dead adventurer at his feet - matter of fact > Jus' like you'll be if you don't clear off.
0:0 - Leave. uid: a43f8221-e1f4-c1b3-2c79-704967ad25d4 === END NODE ===
0:0 - Anuvver dirt-elf come to boss us around, eh? Bet I could break your face. uid: c0854825-d5d7-8cd4-807b-cc302d45a9cd Node context: Cocky teenager, in a group of friends, trying to sound tougher than he is - standing over a corpse - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): false - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_Festivities_GoblinKid_000_HasMet - GOB_Festivities_GoblinKid_000_HasMetdescription > null
0:0 - Leave. uid: c91aec8a-826a-0432-b9d1-e729554eac11 === END NODE ===
0:0 - Jus' like you'll be if you don't clear off. uid: e0e005a2-adfc-d21c-aff5-02bab5f3bcf0 Node context: cocky
0:0 - So don't go startin' nothin'. uid: ec172596-315d-a16a-1b44-280dd516b156 Node context: cocky === END NODE ===
0:0 - Sure you are. An' I'm king of the hobgoblins. uid: f719dc19-2c7b-4355-e988-2bb0c685a778 Node context: reacting to a player who made an outlandish claim, replying with one of his own. He's a smug teenager === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin007.lsj Synopsis: A somewhat zealous goblin eager to tell us about the mark that the Absolute's followers have branded onto their flesh
0:0 - Hah! Knew I could smell sumfin' roasted. Thought it were just the dwarf. uid: 03020408-eafb-2689-67a5-2899a0f50418 Cinematic: Looking at player's mark. Node context: Amused, drunk === END NODE ===
0:0 - I don't have a brand. Yet. uid: 27d654ca-1134-dd1f-ba47-cfdf58b35140 - 0 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Well, go get one inside, then! But 'ave a drink first. It stings sumfin' proper.
0:0 - See for y'self. Head inside, and follow the sound o' squealin' novices. uid: 32394c23-ab9c-b042-ef76-22817de242d6 === END NODE ===
0:0 - Mark of the Absolute, innit? Shows our devotion to 'er. uid: 33b215d9-923b-335c-cfff-0624dd0a69a6 Animation: ShowsBrand Cinematic: He holds out his hand, showing the brand Node context: Too drunk to be overly bothered, but mildly annoyed - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute. > Makes it easier to decide who we kill and who we don't, too - so best get a move on, eh?
0:0 - Show him your brand. uid: 3859a359-964e-9540-b7be-0f99aa0b672e Cinematic: Player shows mark. - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Just like I thought. Yers is prettier 'n mine. S'pose it does the job, though.
0:0 - Show him your mark. uid: 573067d3-c392-98f9-0c52-eb4b8580df9a Cinematic: Player shows mark. - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Hah! Knew I could smell sumfin' roasted. Thought it were just the dwarf.
0:0 - We'll show the damn rat that poisoned us. Mark my words. Ya don't mess with the Absolute. uid: 6293f03f-26c7-4321-cb36-245189afa1c9 Node context: Someone poisoned his mates. He's determined to find the killer. - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - You wanted to see my brand. Here, take a look. uid: 6a097293-e4cf-38ec-6022-eba6b0808915 Cinematic: Player shows mark. - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Oh, yeah.
0:0 - Best see the priestess and get branded, mucker. uid: 7e1cea87-9aa2-4bec-954d-99471d2fee34 Node context: He has been branded (by choice) and his arm is badly burned. He's too drunk to care too much though - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned > You let her burn you? Why? > Can this priestess heal people too, or does she just brand them? > Show him your mark. > Leave.
0:0 - Heh. Seen 'er carve more folk than she's cured. Still, she's a Chosen o' the Absolute now. uid: 8458c5e3-dc3a-5fbb-7ae2-f3cf1d4a9769 Node context: Indifferent, drunk - 0 Set flag(s) to (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute. > See for y'self. Head inside, and follow the sound o' squealin' novices.
0:0 - Just like I thought. Yers is prettier 'n mine. S'pose it does the job, though. uid: 92b3efd7-6749-2013-cdbd-959e28e43c48 Animation: Player shows brand Cinematic: NPC looks at player's mark. Node context: Envious === END NODE ===
0:0 - Shrug and leave. uid: a813f9aa-94cc-6ad6-1cc8-c4f258e31ec2 === END NODE ===
0:0 - It's good, innit? uid: b0c292e2-c120-65bd-b94c-dd18f39e8434 Node context: drunk - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. === END NODE ===
0:0 - You wanted to see a brand that I don't have. uid: bf8c3282-c35c-62b3-f415-08cd74e8d22f - 0 Check flag(s) (Tag): false - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > null
0:0 - Heh. Seen 'er carve more folk than she's cured. Still, she's a Chosen o' the Absolute now. uid: d5733723-dbe1-2c3e-ea15-c7d6348082b1 Node context: Indifferent, drunk - 0 Set flag(s) to (Global): true - GOB_GoblinPriest_Knows_PriestLeader - NPC talked about the priestess enough to establish her as a leader, but didn't name her. true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute true - GLO_Absolute_Knows_Symbol - Player recognises the brand / symbol as that of the Absolute. > Hold on. I was askin' you sumfin', wasn't I?
0:0 - Fink the Absolute wants me to 'ave another drink. uid: dce7b3ad-59f9-8346-0a98-c8865ed189d1 Node context: drunk - 0 Check flag(s) (Dialog): true - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription === END NODE ===
0:0 - Makes it easier to decide who we kill and who we don't, too - so best get a move on, eh? uid: e0b41fd8-b779-1e33-44bc-22ce25c695d2 === END NODE ===
0:0 - Well, go get one inside, then! But 'ave a drink first. It stings sumfin' proper. uid: e0e67e01-3cbb-ebb2-35a2-590e043d8603 === END NODE ===
0:0 - Grab a drink afore you see the priestess, mucker. The brandin' stings sumfin' proper. uid: e1b4eb79-5cdb-b036-a085-e0d3b6ef5956 Node context: He has been branded (by choice) and his arm is badly burned. He's too drunk to care too much though - 0 Check flag(s) (Dialog): false - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription - 1 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription > You let her burn you? Why? > Can this priestess heal people too, or does she just brand them? > Show him your mark. > Leave.
0:0 - Hey, can I see yer brand? The priestess gave me one, and I think she did it wrong. uid: f187d539-1823-7b89-f610-21d648a07b9b Animation: Goblin novice shows player brand Node context: He has been branded (by choice) and his arm is badly burned. He's too drunk to care too much though - 0 Check flag(s) (Dialog): false - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_Festivities_Goblin_007_HasMet - GOB_Festivities_Goblin_007_HasMetdescription > Priestess? Is she a healer, too? > I don't have a brand. Yet. > Show him your brand.
0:0 - Leave. uid: fe32ac40-be0f-88de-30f1-2c7e3b0bcff5 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin006.lsj Synopsis: A goblin at a party who has had far too much to drink already. He's celebrating the raid in which the goblins stole all of the booze they're now working their way through.
0:0 - My coin's on the chicken. uid: 30e88094-197c-bbb6-494e-0a3d4eeb5927 Node context: very drunk - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. === END NODE ===
0:0 - I ain't never drinkin' again. Never. uid: 6e1a891a-efc8-4a68-4b55-68d875bd073e Node context: anxious - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - That's the plan, mistress! We looted an entire inn - brought back enough booze to drown a dragon.
1:0 - That's the plan, mister! We looted an entire inn - brought back enough booze to drown a dragon. 2:0 - That's the plan! We looted an entire inn - brought back enough booze to drown a dragon. uid: 7fba154d-70e4-0de4-e3fc-f4d306a8a90b Node context: drunk and reacting to a drow player - explaining the reasons for the party with respect and excitement - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > Here's to them we nicked it off! Down one mug of ale for every throat we cut!
0:0 - That's elves for you. Always thinkin' of tomorrow. uid: a39af4c3-ca44-5a04-1862-11ce48041217 Node context: Scornful - 0 Check flag(s) (Tag): true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > Here's to them we nicked it off! Down one mug of ale for every throat we cut!
0:0 - Here's to them we nicked it off! Down one mug of ale for every throat we cut! uid: d35f03a0-3082-a79b-ee0f-5796aa54a786 Node context: as if proposing a toast; he's drinking and celebrating === END NODE ===
0:0 - Gobs don't get hangovers, mistress. Just big greasy poundin' headaches. 1:0 - Gobs don't get hangovers, mister. Just big greasy poundin' headaches. 2:0 - Gobs don't get hangovers. Just big greasy poundin' headaches. uid: fbbe1467-9186-c148-0af6-da8b30c697f5 Node context: drunk, explaining to a drow player that he can handle his drink - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > Here's to them we nicked it off! Down one mug of ale for every throat we cut!
0:0 - Seems like quite the party - enjoy it! uid: fd81f9f5-49f0-253f-d0f0-f0a46071b686 - 0 Check flag(s) (Tag): true - Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) > That's the plan! We looted an entire inn - brought back enough booze to drown a dragon.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin005.lsj Synopsis: A drunk goblin who is trying to get out of doing any more raiding
0:0 - Raiding is an honour. You are a disgrace. uid: 0dea5b24-989c-b652-9f91-387797b51dcb - 0 Check flag(s) (Tag): true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) > Raid 'ard, party 'arder, tha's what I say... ain't no dishgrace in tha'.
0:0 - Show your brand and tell her to get moving. uid: 160e1899-c268-f5ad-916f-08a43965ea14 - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Wot? Really? Auggh... gizza break. My 'ed's mashed.
0:0 - I'd sleep it off in the worg pens... but that place is a madhouse right now. uid: 4a19f139-3b89-8294-d599-cc223b689d04 Node context: Sheepish === END NODE ===
0:0 - My head's mashed, guts are burnin'... hope I ain't poisoned. uid: 6b772a75-f5d2-3931-b591-33b08a40dd70 Node context: anxious - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - Raid 'ard, party 'arder, tha's what I say... ain't no dishgrace in tha'. uid: 6c29be11-9565-e2cc-5f99-cb34c290f2fa Node context: laughing, but slightly humbled === END NODE ===
0:0 - Sorry yer ladyship... didn't mean nothin' by it. I'm here to serve. 1:0 - Sorry yer lordship... didn't mean nothin' by it. I'm here to serve.
2:0 - Sorry yer drowship... didn't mean nothin' by it. I'm here to serve.
uid: b08d8799-82e9-a952-ac29-3fe3837a55f6 - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) === END NODE ===
0:0 - Wot? Really? Auggh... gizza break. My 'ed's mashed. uid: b1730bd1-dbaf-eaa6-6910-1bd6d02c3123 Animation: [PLAYER] Show branded arm Node context: drunk, flustered - like someone waking up with a hangover and being told they need to get to work right now === END NODE ===
0:0 - Piss off, I've got coin on this game! uid: c6a6613f-bba2-500a-0bff-364b402a4e53 - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 1 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - You bettin' on the game too, majesty? uid: d98077af-1679-e195-7d66-7e37a65da392 - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. === END NODE ===
0:0 - I'm just... finishing one last drink. 1:0 - Do I know you? Yeah... we're mates, ain't we. uid: e79c82ea-d9b2-063f-a726-8007e6fc2747 - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Check flag(s) (Dialog): true - GOB_GoblinJolly_HasMet - GOB_ArenaSpectatorJolly_HasMetdescription === END NODE ===
0:0 - Yeaahhhh! 'Ere's to the Absholute! uid: fe4bb454-bff9-189f-f0c9-d3c4deebec42 Node context: Imagine her raising a tankard of ale and drunkenly celebrating === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin004.lsj Synopsis: A goblin enjoying the festivities following a successful raid. Fairly relaxed, not very drunk yet. Not particularly interested in conversation - occupied with the game of chicken chase happening nearby, drinking and trying to forget a painful wound.
0:0 - Quit pesterin' me - I'm tryin' to watch the game! uid: 13fcdf5c-def7-81b2-493c-57716da7fc4a Node context: Friendly. - 0 Check flag(s) (Dialog): true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. === END NODE ===
0:0 - Booze is s'posed to fix everythin', but that stuff is deadly. uid: 2c964bc6-d3ae-bb51-9615-46c7f1e52702 Node context: anxious, shocked - some of her friends died after drinking poisoned beer - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - I must be more sloshed than I thought... Y'look like... like nuffin' I ever seen before. uid: 65c66aa4-20be-c15e-dd03-8ed56225e52f - 0 Check flag(s) (Dialog): false - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription - 1 Check flag(s) (Global): false - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription - 2 Check flag(s) (Tag): true - Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) - 0 Set flag(s) to (Dialog): true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription === END NODE ===
0:0 - Make yerself comfy, yer ladyship. The game's just gettin' good. 1:0 - Make yerself comfy, yer lordship. The game's just gettin' good. 2:0 - Make yerself comfy, yer drowship. The game's just gettin' good. uid: 8234311e-9210-5d08-ade1-30c7b34b8ac0 Node context: Friendly. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 1:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. === END NODE ===
0:0 - 'Ere's to th'Absolute! uid: 91ba5a6a-76c0-6acf-0094-06ab06f93d2d Animation: Rasing a Tankard Cinematic: Raising a tankard - cheers! Node context: Raising a tankard - cheers! - 0 Check flag(s) (Dialog): true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription === END NODE ===
0:0 - Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE. uid: 9c87427f-539b-f038-55b7-0523fc1efab6 Node context: Tipsy, happy - 0 Check flag(s) (Dialog): false - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription - 1 Check flag(s) (Global): false - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription - 2 Check flag(s) (Tag): false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Dialog): true - GOB_Festivities_Goblin_004_HasMet - GOB_Festivities_Goblin_004_HasMetdescription === END NODE ===
0:0 - Oi! What 'appened to the meat? uid: fd2f0fb8-a31e-1335-2c40-57b9af7969b3 Node context: dismayed - 0 Check flag(s) (Global): true - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin003.lsj Synopsis: This goblin is a spectator - initially of a bard singing a song in which he's not partcularly interested, and later of a game of chicken chase
0:0 - Wass holdin' up the game? Chicken ain't dead is it? uid: 310729c8-94d1-6d98-4a57-f8e035d809a5 Node context: Confused, irritated - 0 Check flag(s) (Global): false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken === END NODE ===
0:0 - Wish he was screamin' rather than singin'. uid: 7d694a03-456c-aa7c-8dc2-7c6723dc228f Node context: Grumbling, not pleased with the bard everyone else seems to love. - 0 Check flag(s) (Global): true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription === END NODE ===
0:0 - Wass holdin' up the game? Owlbear ain't dead is it? uid: b7397445-da54-874a-ad26-e37cd276f97e Node context: Confused, irritated - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken === END NODE ===
0:0 - Don't touch the booze. Some bastard poisoned it. uid: dd203852-f5ab-d410-4282-5d34ee28eba4 Node context: anxious - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin002.lsj Synopsis: This goblin is a chatty one, enjoying the party and making pleasant conversation. She assumes you're here for the same reasons she is - enjoying the spoils of a recent brutal raid.
0:0 - Watch yerself - there's somethin' rotten in the booze. uid: 3f472c1b-b9bb-5b2a-060f-7b1ad0172687 - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - I swear, I got more dizzy from the smoke when we burned the place down. uid: 43f0ea40-5c5b-07fe-eb61-2ca7c1a43b7f === END NODE ===
0:0 - I'd rather drink drider-venom. uid: 4956b024-9adb-967f-935a-5832c2eb5531 - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > That some fancy elf brew, is it? Never know, might 'ave it.
0:0 - 'Course you won't find much there now. Took all the good stuff afore we burned it. uid: d858370d-2f85-e9e0-8d29-80f6887c8375 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin001.lsj Synopsis: A goblin drinking merrily at a party - tipsy.
0:0 - This ale tastes like hobgoblin spit. Who's been pukin' in the barrel? uid: 4f4be89c-8358-8f33-9739-bdf29503fa55 Animation: Holds beer Node context: disgusted but slightly amused - 0 Check flag(s) (Dialog): false - GOB_Festivities_Goblin001_HasMet - GOB_Festivities_Goblin001_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_Festivities_Goblin001_HasMet - GOB_Festivities_Goblin001_HasMetdescription === END NODE ===
0:0 - Oi. Watch you don't spill my beer, or I'll cut ya. uid: c37ac953-017c-c172-8c06-98a1ce841a08 Animation: Holds beer Node context: tipsy; indignant - 0 Check flag(s) (Dialog): true - GOB_Festivities_Goblin001_HasMet - GOB_Festivities_Goblin001_HasMetdescription === END NODE ===
0:0 - Party's over, mate. Somethin's wrong with the booze. uid: ea574425-416b-b22b-a7ca-0de89559a022 Node context: anxious - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Goblin000.lsj Synopsis: A goblin drinking at the festivities following a successful raid. Discusses the chicken chase game the goblins ar eplaying nearby as well as the general festivities.
Not drunk yet - fairly relaxed.
0:0 - Wanna play, yer honour? Krolla will get you started. uid: 14db6515-cc4f-850e-c36e-d9fab917f04e Cinematic: Respectful. Player is important. - 0 Check flag(s) (Global): false - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - You hungry? The dwarf's gettin' good an' crispy. uid: 2bf0e415-d3ae-ed62-d013-33924ee1aee1 Node context: Tempting the player. === END NODE ===
0:0 - You feelin' all right? That ale was rotten. uid: 53f1e75c-321f-b146-066d-793985e03741 Node context: anxious - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - I ain't playin'. Got knifed at the inn; wound ain't scabbed over yet. uid: 9cb0f38b-a1c7-0413-1e1f-931da9d15459 Node context: Sulky - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. === END NODE ===
0:0 - If you fancy playin', talk to Krolla. uid: cf977852-fd98-b443-c7d9-474b4328f38d Node context: He thinks he's the best runner in the camp; arrogant - 0 Check flag(s) (Global): false - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once - 1 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_DwarfOperator001.lsj Synopsis: This goblin is operating a spit, cooking a dead dwarf. He's in a festive area, where his friends are celebrating a recent raid. The dwarf was captured when attempting to steal something from the goblin camp, and he'll tell us a little about that.
0:0 - Meat ain't ready yet - dwarves take an age to roast. uid: 09268109-67e8-9970-9e57-37a5b4032909 Animation: Cooking dwarf on spit Node context: he's cooking a dead dwarf on a spit, thinks we want a piece - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription > null
0:0 - Prefer human meat myself. Juicier. Yer makin' me salivate just standin' there.
uid: 1aaee31f-17df-550f-7c5d-a3eb49b10bf6 Animation: Cooking dwarf on spit Node context: talking to a human character while salivating about eating humans. He doesn't think there's anything particularly untoward about wanting to eat us. - 0 Check flag(s) (Tag): true - Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.) > One of his mates woz a tasty-lookin' long pig - but he ain't ready for the spit yet.
0:0 - Figured you'd enjoy it. Bet you wish you'd been 'ere to skewer the ugly bastard. uid: 1f4d5bfc-9a62-19e5-5d82-e370ba2f20fe Animation: Cooking dwarf on spit Node context: he's cooking a dead dwarf on a spit, responding to a duergar player and acknowledging their hatred of dwarves - 0 Check flag(s) (Tag): true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) > null
0:0 - Leave. uid: 24bf82db-d365-e16f-f744-dbc080367afe === END NODE ===
0:0 - Get ready to fight or get out. Party's over. uid: 26b884b3-88fe-be7d-d10d-cb99f8d0b439 Node context: Someone poisoned the goblin's beer and killed his mates. He's preparing for a fight. - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - That's just how dwarves is. Probably shoulda shaved him before cookin' him. uid: 2866d096-f91c-9138-6795-7dc19e038df2 Animation: Cooking dwarf on spit Node context: cooking a dead dwarf and acknowledging it's disgusting > Prefer human meat myself. Juicier.
0:0 - An' if you don't watch yer tongue, I'll chuck that on the fire an' all. uid: 3379c1c5-a0b2-dbad-a821-c2fe6d5a2077 Node context: Responding to a dwarf player who just called him out for cooking a dwarf. He's amused rather than annoyed === END NODE ===
0:0 - He's inside. Keep to the right... an' follow the screams. uid: 39add714-97fb-918e-67b7-154aaa97ce3a Node context: with a beat before 'an' follow the screams'. He's relishing giving us this information, directing us to a torture victim === END NODE ===
0:0 - Tha's the spirit! I ate goblin once. Me brother. Wouldn't recommend it. All grease and gristle. uid: 578881a9-ca15-04cb-a51e-6b7d3b38bbbd Animation: Cooking dwarf on spit Node context: thoughtful; he's talking about eating his brother, but let's assume his brother was already dead and it was just a convenient meal - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf1_DwarfCannibal - GOB_RoastingDwarf1_DwarfCannibaldescription > What you really want is a good bit of human meat, with all the trimmings.
0:0 - Step away from the pit. Now. uid: 5a6344aa-990c-5977-f756-218e3968e7da - 0 Check flag(s) (Dialog): false - GOB_RoastingDwarf1_DwarfCannibal - GOB_RoastingDwarf1_DwarfCannibaldescription - 1 Check flag(s) (Tag): true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) > Ah, bugger off wiv yer attitude. He 'ad it comin' to 'im.
0:0 - Yer not allergic to dwarf-flesh or anything, are ya? uid: 658e75e8-bab5-7164-e752-72ef87f90670 Animation: Cooking dwarf on spit Node context: concerned - he's responding to a duergar character and is concerned their hatred of dwarves might make them allergic to the meat. He's not very bright - 0 Check flag(s) (Tag): true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) > Prefer human meat myself. Juicier.
0:0 - Where did you find a dwarf? uid: 7c1c47db-c140-7c34-0f74-686c1f324224 - 0 Set flag(s) to (Global): true - GOB_DwarfOperator_ToldAboutDwarf - GOB_DwarfOperator_ToldAboutDwarfdescription > He found us! Dunno wot he was doin' 'ere or where he came from.
0:0 - We'll beat the fight out of it, and make it one of our own. uid: 7c33c3b9-6283-3d19-f163-46211b480821 Node context: enjoying telling hist story
0:0 - Thanks, ma'am. He'll probably spill his guts as soon as he claps eyes on ya! 1:0 - Thanks, sir. He'll probably spill his guts as soon as he claps eyes on ya!
2:0 - Thanks, True Soul. He'll probably spill his guts as soon as he claps eyes on ya! uid: 7d73ba90-58cb-af98-5dd2-87be23736dc2 Node context: In awe - responding to a drow he just offered to help his friends torture somebody - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > He's inside. Keep to the right... an' follow the screams.
0:0 - Ah, bugger off wiv yer attitude. He 'ad it comin' to 'im. uid: 7fed6fd0-0816-a38c-420c-e494a9e0ef2b Animation: Cooking dwarf on spit Node context: Responding to a dwarf player who just called him out for cooking a dwarf. He's amused rather than annoyed > An' if you don't watch yer tongue, I'll chuck that on the fire an' all.
0:0 - Lads have got 'im inside for questionin'. Heh-heh-heh. uid: 8b7c24d7-9456-a45e-3b8c-02a6bf9fa017 Node context: 'Questionin' means torturing. And he's very amused by this > null
0:0 - You peckish? Didn't figure dwarves for cannibals, but yer welcome to 'ave a bite when he's done. uid: 8ea6c6d1-8b27-c926-b070-343e99160882 Animation: Cooking dwarf on spit Node context: he's cooking a dead dwarf on a spit - in this case the player is a dwarf too and he's surprised to see them lining up for a hunk of meat - 0 Check flag(s) (Tag): true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription > null
0:0 - Nah. Druids are all beardy and woodsy, ain't they? This lot were a scabby gang of tomb-robbers. uid: 93811c18-bc4f-d63f-4184-e73c95c4900f Node context: responding to a question about a druid, who looked frail but wasn't. So he's building up to a reveal here (warg is a wolf-like creature) > Had a big ol' warbear with 'em, though. Took five of our meanest lashers to chain it up.
0:0 - 'Scuse me, ma'am - gotta concentrate on the meat. 1:0 - 'Scuse me, sir - gotta concentrate on the meat. 2:0 - 'Scuse me, True Soul - gotta concentrate on the meat. uid: 975c7912-a244-4c74-6d84-3c6c3a955296 Animation: Cooking dwarf on spit Node context: he's cooking a dead dwarf on a spit - deferential because we're a drow - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Dialog): true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - Leave. uid: a7c8bc0e-7833-b39c-2e56-0bc83e3f7d1f === END NODE ===
0:0 - Enjoy pokin' holes in people do ya? uid: a9e3140c-2458-f6b0-2a36-1a24579a754e Node context: amused, we just told him we're willing to help his friends torture somebody > He's inside. Keep to the right... an' follow the screams.
0:0 - Was one of his 'mates' a druid? uid: acecc1ec-c40b-2105-a475-be4709249073 - 0 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. > Nah. Druids are all beardy and woodsy, ain't they? This lot were a scabby gang of tomb-robbers.
0:0 - Some managed to scarper, but the rest are all carved up... or wishin' they was. uid: adaa6a71-ab15-907c-5223-614dc0b9d740 Node context: talking about some adventurers the goblins captured/killed, pleased with himself
0:0 - He found us! Dunno wot he was doin' 'ere or where he came from. uid: b2a9dd84-dc12-d0d4-2459-08e880261a75 Animation: Cooking dwarf on spit Node context: responding to player asking about the dead dwarf he's cooking > Lads inside are tryin' to get answers out of one of his mates.
0:0 - D'ya fancy a hunk of dwarf meat, under-dweller? He ain't ready yet. uid: ca623990-9cd9-de31-8242-efca07e67ccb Animation: Cooking dwarf on spit Node context: he's cooking a dead dwarf on a spit - 'under-dweller' refers to the fact the player is a duergar, a dark dwarf - 0 Check flag(s) (Tag): true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription > Smells delicious. Reminds me of my childhood. > That's disgusting. He smells awful. > Where did you find a dwarf? > Step away from the pit. Now. > Save me a piece. > Leave.
0:0 - Buzz off - gotta concentrate on the meat. uid: ca8156a6-c06a-44bf-9ab3-d1734ccc4e17 Animation: Cooking dwarf on spit Node context: he's cooking a dead dwarf on a spit, needs to concentrate - 0 Check flag(s) (Dialog): true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription === END NODE ===
0:0 - Sorry, ma'am. Meat ain't ready yet - dwarves take an age to roast.
1:0 - Sorry, sir. Meat ain't ready yet - dwarves take an age to roast.
2:0 - Sorry, True Soul. Meat ain't ready yet - dwarves take an age to roast. uid: ce6f5030-0872-ee1b-2447-346b1fce39f3 Animation: Cooking dwarf on spit Node context: he's cooking a dead dwarf on a spit - the greeting refers to the fact the player is a drow, a race he is afraid of and respects - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf1_HasMet - GOB_RoastingDwarf1_HasMetdescription > null
0:0 - One of his mates woz a tasty-lookin' long pig - but he ain't ready for the spit yet. uid: dd2e5d07-5d25-cb2d-1ce9-6298cad4b0a1 Node context: telling us about a human that the goblins have captured. Salivating at the prospect of eating him. > null
0:0 - That dwarf was still half-raw. Who ate it? uid: e73d1f95-3e82-356f-9cf8-5a91f740f6d3 - 0 Check flag(s) (Global): true - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription === END NODE ===
0:0 - Had a big ol' warbear with 'em, though. Took five of our meanest lashers to chain it up. uid: fa3ed701-c63b-894e-0e56-5bde8a4988fe Node context: mock surprise - he's enjoying this twist in the tale he's telling. Lashers are high-tier goblins with whips. > We'll beat the fight out of it, and make it one of our own.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_DwarfOperator000.lsj Synopsis: This goblin is wearing a pair of fancy breeches he stole off a dead dwarf. A dead dwarf that he's currently helping to cook, on a spit. The breeches have a poem inside that contains a clue the players might need to open a dungeon inside the goblin camp, but Klagga is unaware of this. He'd rather admire his own fashion sense and flirt than figure out what the poem means, and he can be convinced to sell it or give it away.
0:0 - 'S good meat if you can get it. Better than bloody chicken anyhow. uid: 014a7f60-29e9-fcbf-6245-165c25d854f7 Cinematic: Node context: explaining his taste for dwarf meat - a connoisseur > Shame he was as poor as a chicken.
0:0 - Wot? It's a load of old bollocks... all this moons and stars rubbish. Embarrassin' is wot it is. uid: 0a19f469-f790-3a56-d26b-fd47fbb38155 Node context: indignant, embarrassed > It's soft-stuff. Don't want nothin' to do with it.
0:0 - Of course! I'm thinking of selling it - reckon it's worth anything, boss? uid: 13e95827-23d1-f148-74fd-28be86ac2c6e - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Object): true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription > null
0:0 - Really? S'pose it don't matter that somebody already nicked it then. uid: 1437bf56-ccda-3659-1593-b1addebdd0ab Cinematic: patting down his pockets Node context: surprised, patting down his pockets looking for a poem he was going to sell - 0 Check flag(s) (Object): false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription === END NODE ===
0:0 - Er, don't be angry, boss, but I can't find the bloody thing. Someone must have nicked it. uid: 15158abe-f9ed-ed9d-6df2-520dbeac52a0 Cinematic: patting down his pockets Node context: apologetic, grovelling - 0 Check flag(s) (Object): false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription === END NODE ===
0:0 - Some coward move, poisonin' our drink. But we'll get them, you'll see. uid: 173c374b-ba83-125c-7ba0-6a464bb8105b Cinematic: Node context: Someone poisoned their beer and killed his mates. He's determined to catch the killer. - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - Enjoyin' the view? Lookin' tasty in these new breeches, ain't I? 1:0 - Greetings, your most excellent drow-ness. What do you think of these breeches? Could be a new uniform. uid: 191868db-9e49-0c0c-61df-2710af070ea4 Animation: Klagga Adjusting his breches Cinematic: adjusting his new breeches, swaggering Node context: He's adjusting his new breeches, impressed with his own fashion-sense - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): false - GOB_RoastingDwarf0_HasMet - GOB_RoastingDwarf0_HasMetdescription - 1 Check flag(s) (Global): false - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf0_HasMet - GOB_RoastingDwarf0_HasMetdescription > They look quite fetching on you. > Tasty's not the word. Gruesome, maybe? > They're just pants.
0:0 - Hang on. I can't find the bloody thing. Somebody's robbed it! uid: 1d5ace62-f88d-6b01-8851-035892798ea7 Cinematic: patting down his pockets Node context: surprised, patting down his pockets looking for a poem he was going to sell - 0 Check flag(s) (Object): false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription === END NODE ===
0:0 - Some of these words are real pretty. But if the lads find out how much I enjoy it, they'll stick ME on the spit. uid: 2778c801-7452-1b0c-8049-16476c19db31 Cinematic: Node context: his internal monologue - he's embarrassed about how much he likes this poem - 0 Set flag(s) to (Local): true - 1ab4230e-d8f1-3e6f-5284-ec5113c27131_GOB_DwarfOperator_ReadMind - 1ab4230e-d8f1-3e6f-5284-ec5113c27131_GOB_DwarfOperator_ReadMinddescription
0:0 - Don't take it personal. If my mate Grikka was dead and I woz hungry, I'd eat 'im. uid: 27d55501-725e-d124-3af2-7490d9cc62d9 Node context: surprised that the player is offended by cannibalism - amused. Grikka (rhymes with 'Sticker') is his friend, standing next to him. (rhymes with 'sticker') > Bet he'd taste real good, too.
0:0 - Hang on. I can't find the bloody thing. Somebody's robbed it! uid: 2888e505-e23b-7f2b-0ce1-90edd1cc1fa6 Cinematic: patting down on his pockets Node context: patting down his pockets, surprised - 0 Check flag(s) (Object): false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription === END NODE ===
0:0 - If you ain't willin' to pay up, I'll keep it! uid: 2e2b6967-ed78-0536-8672-51239e1473a0 Cinematic: patting down his pockets Node context: surprised, apologetic - 0 Check flag(s) (Object): true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription === END NODE ===
0:0 - Cheers! Now I can get me a fancy belt and really impress the lads. uid: 2e7e5c00-d0e8-95af-8fcc-b48817a14db5 Animation: Player exchanging money for the pome off Klagga Node context: pleased - 0 Check flag(s) (Object): false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription - 0 Set flag(s) to (Object): true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription === END NODE ===
0:0 - An' I ain't takin' fashion advice from someone who 'as to cut tail-holes in their pants. uid: 2ee7c737-ce4f-8619-8937-42663cbe92d5 Node context: mocking a tiefling player, but in a good-natured way - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Check flag(s) (Object): false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > Mebbe they're a bit loose, but that's cuz I keep myself in shape.
0:0 - An' I ain't takin' fashion advice from someone with worg-dung on their face. uid: 32637635-3056-2d60-eb19-07494b904035 Node context: mocking - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > An' I ain't takin' fashion advice from someone who 'as to cut tail-holes in their pants.
0:0 - The Absolute does not ask. Certainly not twice. uid: 38895379-0e6d-e13d-6886-081aa39a87fd = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Dialog): false - GOB_RoastingDwarf_State_TriedToReadMind - GOB_RoastingDwarf_TriedToSell_Cheapdescription - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf_State_TriedToReadMind - GOB_RoastingDwarf_TriedToSell_Cheapdescription true - GOB_RoastingDwarf_State_TriedToPersuade - The player character tried to persuade the dwarf to give him the poem - 1 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Daft bastard came to us! An' I'd been prayin' for a square meal... uid: 4401f982-ef16-2099-06fb-a8e083ee6262 Node context: amused
0:0 - Cheers, mate. There ya go! uid: 4c891863-8e16-4975-c7c7-ba5f52e8416f Animation: Player exchanging money for the pome off Klagga Node context: pleased as punch - 0 Check flag(s) (Object): false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription - 0 Set flag(s) to (Object): true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription === END NODE ===
0:0 - Reckon it's worth anything, mistress? 1:0 - Reckon it's worth anything, boss? uid: 5371e52e-9caa-57b2-0c22-2a01ddabac68 Node context: deferential - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 1:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 54d8b2fa-4757-571f-9b5a-8fcc2670a151 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > Enjoy the party, boss.
0:0 - Nuffin' in his pants except a coupla coins and some lousy poem. uid: 5c00b7c2-f22d-9a54-fa41-6cce4aff5b25 Cinematic: Node context: complaining, describing loot taken from a dead enemy > I love poetry - can I see? > I'll just take the coin then. > null
0:0 - You havin' a laugh? I need the money to buy meself a belt. uid: 6b4d06c8-548f-a3d1-e30c-df53f6f0c44e Node context: amused by our insolence - we just tried to swindle him
0:0 - *As the symbol glows, power courses through you. Authority.* uid: 73c231c2-753a-0282-cf0d-973167cdb1b6 Cinematic: - 0 Check flag(s) (User): true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription > null
0:0 - You're wasting your time. Dwarven poetry is worthless. uid: 755db8a1-785b-55c0-3400-af6e8fbb7ee4 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Dialog): false - GOB_RoastingDwarf_State_TriedToPersuade - The player character tried to persuade the dwarf to give him the poem - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf_State_TriedToPersuade - The player character tried to persuade the dwarf to give him the poem > null (roll sucessful) > null (roll failure)
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 7593d20e-17bc-41fc-9710-1ee61d1b9fc2 Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > Enjoy the party, boss.
0:0 - Mebbe they're a bit loose, but that's cuz I keep myself in shape. uid: 7b5bb95c-2c50-7a26-fab3-f51c604f492c Cinematic: Node context: talking about his pants, confident, assured > Not like that chunky dwarf I nicked 'em off.
0:0 - Give me enuff to buy a belt an' a fancy hat, an' it's yours. uid: 7f62b8b4-0449-9ee6-5bc6-0f62ccb9d97b Node context: Striking a deal, confident > null
0:0 - I didn't make myself clear. Give it to me now. uid: 8185838b-49b8-fdbe-65af-aa04727fd48a - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > Right you are, boss. Hope you enjoy it. > null
0:0 - Is that the dwarf who tried to sneak into your camp? uid: 87ce3263-8288-86b1-3023-6453dfaba738 - 0 Check flag(s) (Global): true - GOB_DwarfOperator_ToldAboutDwarf - GOB_DwarfOperator_ToldAboutDwarfdescription > You heard right.
0:0 - Cheers! Now I can get me a fancy belt and really impress the lads. uid: 88be29b2-416c-d157-0a98-d87e4427ce30 Animation: Player exchanging money for the pome off Klagga Cinematic: Node context: pleased as punch - 0 Check flag(s) (Object): false - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription - 0 Set flag(s) to (Object): true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription === END NODE ===
0:0 - They look quite fetching on you. uid: 8975fe26-f10a-63f1-cd83-fce29c06b6ac - 0 Check flag(s) (Dialog): false - GOB_RoastingDwarf_InsultedPants - GOB_RoastingDwarf_InsultedPantsdescription - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf_AdmiredPants - GOB_RoastingDwarf_AdmiredPantsdescription > Proper stylish, ain't they? Nicked 'em off this dwarf we're cookin'.
0:0 - Really? Ah, shite. You might as well use it as bog roll then. uid: 8e719b6e-1a18-cdee-3f5d-bf8b81eebae0 Animation: Klagga hands the player pome Node context: disappointed, but not too much - 0 Check flag(s) (Object): true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription - 0 Set flag(s) to (Object): true - GOB_SharTempleEntrance_GiveMap - true - GOB_RoastingDwarf_GavePoem - GOB_RoastingDwarf_GavePoemdescription > I'll get back to tendin' the meat.
0:0 - You're talking about my kin. Show some respect. uid: 9273c397-c7be-f2f2-302f-d3b153a6c0fe - 0 Check flag(s) (Tag): true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) > Don't take it personal. If my mate Grikka was dead and I woz hungry, I'd eat 'im.
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 99647e46-e18a-4599-553d-f455afe4336f Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > Enjoy the party, boss.
0:0 - Sure you can. But a look's all yer gettin'. uid: 9f159a22-1957-b140-9523-b8c68a0c2d6f Cinematic: Node context: curious; senses a business opportunity - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Object): true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription > For all I know, this little roaster was some famous bard and you'll be sellin' his last words for a pretty penny.
0:0 - Get any joy out of the poem? Load of nonsense, innit? uid: 9f994a1c-fa24-e9a0-91bd-c6cfc2c9f3e4 Cinematic: Node context: amused, certain he's correct - 0 Check flag(s) (Object): true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription === END NODE ===
0:0 - Wot happened to the meat? uid: a05bc697-2401-9bea-86b0-dcdee2d34679 Cinematic: Node context: confused - 0 Check flag(s) (Global): true - GOB_RoastingDwarf_Quest_MeatStolen - GOB_RoastingDwarf_Quest_MeatStolendescription === END NODE ===
0:0 - Leave. uid: a0d7e823-184a-7e06-5417-1405b3eb5b1b === END NODE ===
0:0 - That's him, on the spit! Plenty of him to go around once he's cooked. uid: ab4152f0-c65c-4bc9-1f6a-a8cfa5a3f8ce Animation: Klagga pointing, dwarf cooking on spit Cinematic: Node context: amused, pointing at a dead dwarf he's cooking > null > null > You're talking about my kin. Show some respect.
0:0 - I think I know him. That's Piltrid the Warbler, the worst bard in Faerûn. uid: b3fcf5e5-780e-17f7-3c64-a85e18d8d520 = Roll SkillCheck Deception (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0:0 Tag: Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - I dunno. But it must be worth sumfin'. uid: bab158a5-59c6-4bb2-3cc1-97e3d78cf66e Node context: irritated, preparing to sell something and unsure of its value > null > null
0:0 - Now he's supper. That's wot happens to people that mess with us now we've got th'Absolute on our side. uid: babf958c-cbae-c3c1-ae81-b98d9494f428 Cinematic: Node context: smug - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute
0:0 - Yer just jealous cuz you wished you looked this good. 1:0 - Really good pants though, ain't they? I thought so anyhow. uid: bd1f7602-8f05-c7ca-84a8-6700142f1705 Node context: amused, confident - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > Mebbe they're a bit loose, but that's cuz I keep myself in shape.
0:0 - Somethin' about the moon... an' stars? uid: c1b74e21-8835-41d7-66c3-f97d7712810e Cinematic: Node context: confused, thinking aloud to himself, recollecting a poem - 0 Check flag(s) (Dialog): false - GOB_RoastingDwarf_Admired - GOB_RoastingDwarf_Admireddescription true - GOB_RoastingDwarf0_HasMet - GOB_RoastingDwarf0_HasMetdescription - 1 Check flag(s) (Object): false - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription false - GOB_RoastingDwarf_GavePoem - GOB_RoastingDwarf_GavePoemdescription > Maybe I just ain't got the brains for it... but that dwarf poem don't make sense.
0:0 - *A shiver runs across your mind... You feel sated.* uid: c26b56f2-3c86-de96-5362-449eb27d658e Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Enjoy the party, boss.
0:0 - The Absolute does not ask. Certainly not twice. uid: c73935fa-ae3f-35a1-3dd0-0a2499ad86ac - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: c93a7333-d499-904d-3801-6f8926474e4f Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > Enjoy the party, boss.
0:0 - Tasty's not the word. Gruesome, maybe? uid: c95d7dc5-3cd1-386e-865e-4a40c6c4a020 - 0 Check flag(s) (Dialog): false - GOB_RoastingDwarf_AdmiredPants - GOB_RoastingDwarf_AdmiredPantsdescription - 0 Set flag(s) to (Dialog): true - GOB_RoastingDwarf_InsultedPants - GOB_RoastingDwarf_InsultedPantsdescription > Are you kiddin'? I look fantastic.
0:0 - Had a coupla coins in the pockets and some daft poem. But that's all. uid: d3d05ad3-150f-c65e-5f6a-f829804fbb2d Node context: slight disappointment > null
0:0 - Get a good whiff of the meat - crackling up real nice, innit? uid: d83dfd3d-03a4-01c6-fa71-6e98496f7ef4 Animation: Klagga cooking meat on a spit Cinematic: Node context: a chef, pleased with himself as he stands over the meat he's cooking - 0 Check flag(s) (Dialog): true - GOB_RoastingDwarf0_HasMet - GOB_RoastingDwarf0_HasMetdescription === END NODE ===
0:0 - Get any joy out of the poem? Load of nonsense, innit? uid: d8e026a5-c1cd-9b19-0d3b-852a5fc2e2ff Cinematic: Node context: amused, certain he's correct - 0 Check flag(s) (Object): true - GOB_RoastingDwarf_GavePoem - GOB_RoastingDwarf_GavePoemdescription === END NODE ===
0:0 - It's soft-stuff. Don't want nothin' to do with it. uid: de13a679-4059-d4e7-68c1-cc723a0a2007 Animation: Klagga thowing the pome away Node context: said as he throws away a poem - 0 Set flag(s) to (Object): true - GOB_SharTempleEntrance_GiveMap - true - GOB_RoastingDwarf_GavePoem - GOB_RoastingDwarf_GavePoemdescription === END NODE ===
0:0 - I'll get back to tendin' the meat. uid: e46b23fe-02b7-ea66-62b9-61efa579f6df === END NODE ===
0:0 - You look smart. Reckon it's worth anything? uid: e4b83c2e-bcfd-1d67-c750-ed382ce39826 Node context: sincere request for help - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - I reckon you know this thing is worth a proper pile of loot. So you better pay up. uid: e557414a-8a6a-ff30-d313-8675f8956070 Node context: Annoyed - this 'thing' is a poem we tried to fool him into giving away > null
0:0 - I dunno. It rhymes an' everythin'. Reckon that's gotta be worth sumthin'. uid: e5f3e467-9448-1454-c04b-164dcf4dd7da Node context: skeptical, thinks he's being swindled > null > Pay up an' it's yours.
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: e5fd9513-d90b-6b19-d058-c8c86fd85096 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > Enjoy the party, boss.
0:0 - Right you are, boss. Hope you enjoy it. uid: e7810061-c276-d1c2-4e26-7c359d7eef31 Node context: apologetic, grovelling, bowing his head - 0 Check flag(s) (Object): true - GOB_SharTempleEntrance_HasMap - GOB_SharTempleEntrance_HasMapdescription - 0 Set flag(s) to (Object): true - GOB_RoastingDwarf_SoldPoem - GOB_RoastingDwarf_SoldPoemdescription true - GOB_SharTempleEntrance_GiveMap - === END NODE ===
0:0 - What the hells are you doin'? Get out of my head! uid: edac5dc8-0e99-1ddc-1207-d864bf691974 Node context: strained - responding to a player trying to psionically control him, and he's angry and in discomfort - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Proper stylish, ain't they? Nicked 'em off this dwarf we're cookin'. uid: eeffc8c4-dbdc-d0c7-b6a2-036d1b7e3adf Cinematic: Node context: pleased with himself, talking about his new breeches > null
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: f22d062e-aaf6-1c32-031a-56155b0c5d16 Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > Enjoy the party, boss.
0:0 - He's one of my clan. Piltrid the Warbler, worst bard in Faerûn. uid: fdb5baeb-629f-7564-4dd4-ec00989468c8 = Roll SkillCheck Deception (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Tag): true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) > null (roll sucessful) > null (roll failure)
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_Bugbear_Wanderer.lsj Synopsis: A very grumpy bugbear guard who'd rather be sleeping.
0:0 - Poisonin' the only good thing in this dump... uid: 0bdc1e2f-2fc4-83c1-835d-2580800ae45b Node context: grumbled, not really to the player. === END NODE ===
0:0 - You find the ones who poisoned that beer, you bring 'em to me. I'll take their heads for free. uid: 6b4cf6bb-8930-9aba-3fb9-a033baa9b7ae - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned > Poisonin' the only good thing in this dump...
0:0 - I ain't paid to talk. Keep walkin'. uid: f64f60fb-7f69-94d1-18ec-3d82e349bcce - 0 Set flag(s) to (Dialog): true - GOB_Festivities_HasMet_BugbearWanderer - GOB_Festivities_HasMet_BugbearWandererdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_BugbearSleeper_01.lsj Synopsis: A sleeping bugbear
0:0 - *Snarl.* uid: 71a7daf7-954d-26c9-ea47-02ed85a5280c Node context: A sleeping bugbear makes a snarling snoring sound === END NODE ===
File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Festivities_BugbearSleeper_00.lsj Synopsis: A sleeping bugbear is woken by the players hitting a nearby wall. Like a very angry drunk, woken up with a sore head. Guttural voice - not stupid-sounding, but savage and sinister.
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 07daec97-aeda-f3f3-dbd1-318cd9beab01 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > Do not disturb me again, True Soul.
0:0 - Sorry - I thought you might need fresh drinks. uid: 11c14245-bc83-5fb4-226a-db916d6d0f1a = Roll SkillCheck Persuasion (Charisma) Difficulty: 31e92da6-bac9-46f7-af99-5f33d98fd4f0 = > null (roll sucessful) > null (roll failure)
0:0 - *A shiver runs across your mind... You feel sated.* uid: 11fa7166-6747-f9b9-9095-1676dfbea723 - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Do not disturb me again, True Soul.
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 2850fd0c-3338-5c4e-459f-442d85cea77f - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > Do not disturb me again, True Soul.
0:0 - Yes. Drink will help me to sleep again. uid: 28b1364b-5dfa-f3b3-6add-d80b7cf6e6af Node context: Drunk and tired, satisfied to have been offered alcohol > null
0:0 - Huh? I was sleeping with the rest of you. No idea who made that racket. uid: 5adc68dd-6139-9f8f-273b-2ea3c053be3d = Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = > null (roll failure) > null (roll sucessful)
0:0 - Go away, True Soul. I need sleep.
uid: 61d6f0d8-a77c-e3c5-1286-819c96fe430e Node context: just woke, tired and frustrated - 0 Check flag(s) (Dialog): true - GOB_Festivities_BugbearSleeper_00_TrueSoulCommand - GOB_Festivities_BugbearSleeper_00_TrueSoulCommanddescription true - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. === END NODE ===
0:0 - Nothing. I'll break your skull! uid: 70f5668c-2053-1cbd-b907-4d971b1e6478 Node context: 'nothing' is a reaction to not receiving the booze he was promised. He's furious. - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - Good. Go now. And do not wake me again. uid: 74f3ae99-2a61-1dc5-4378-b50f1fbe019a Node context: satisfied, dismissively waves us away - 0 Check flag(s) (Object): true - GOB_Festivities_SleeperGotBooze - Set on one of sleepers when player gave it booze in dialog. === END NODE ===
0:0 - Go away, drow. I need sleep. uid: 7654aa2f-9336-9a33-30c8-4d8b2fa3f61f Node context: just woke, tired and frustrated - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0:1 Tag: Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) - 0 Check flag(s) (Dialog): true - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. === END NODE ===
0:0 - I don't take orders from you. Kill 'em! uid: 80636c00-01fd-aa1d-a349-f5c4afa065f5 Node context: angry, shouting to nearby goblins to attack on final phrase === END NODE ===
0:0 - Too much talking. Too much noise. Glath, glath. You die now! uid: 8457b03d-3cbe-bd5d-3b89-f748146a232b Node context: Shaking away the drunkenness as he prepares to fight. glath (glaff) means 'blood', here it's a threat - 'you will bleed'. - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - Rather break bones than drink more. Your bones. uid: 91291093-6803-9abd-a271-d658abaa8e2b Node context: tired and annoyed, about to attack us - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - You dare speak to me like that? Go back to sleep. uid: 920a79a7-dffe-f9d4-3c5c-d45cd895ae4b - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > I hear the Absolute in you.
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 93380078-b0b1-bb70-04ac-86c383c5ca85 - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > Do not disturb me again, True Soul.
0:0 - Go back to sleep before I put you to sleep. uid: 99034d93-8461-ed66-daf7-c31277c4e9a9 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): true - Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) > null (roll sucessful) > null (roll failure)
0:0 - Attack. uid: a1722542-4767-c015-9c94-b01e996d4c11 - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - Stupid pests. The next person that wakes me dies. uid: a3c7a04a-1327-7981-1a95-9584a4904bd8 Node context: Rubbing his head to clear a headache and sleepiness. Has just been convinced that 'goblins' made the noise that woke him and is annoyed but isn't going to do anything about it === END NODE ===
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: ad976765-b13f-1991-589d-0bbba169ea3d - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > Do not disturb me again, True Soul.
0:0 - *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.* uid: af167e44-feb6-b489-51c3-e379c3236297 - 0 Check flag(s) (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) > SLEEP, OR DIE. YOUR CHOICE. > Go back to sleep before I put you to sleep. > Sleep is for the weak. I could have killed you where you lay.
0:0 - Vaws-hak. My head hurts bad. You crash about like a drunken ogre. uid: b1cd2783-2d27-c05e-67cc-83b2ef9e4f75 Cinematic: perhaps stmik walks into shot if the player is hitting the wall. Node context: (Vors-hack) means death - here delievered as an angry curse on waking. Not shouted. Seeting with anger, just woke and has a bad headache from drinking - 0 Check flag(s) (Dialog): false - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. - 0 Set flag(s) to (Dialog): true - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription > Didn't think drow were so clumsy. Leave us to rest. > I'll rip your tongue, break your legs, make you quiet.
0:0 - Grashmog... araga ghistpok araga... uid: b5667299-0d1d-7444-ddd6-87502b1f1da0 Node context: Goblin language words muttered in his sleep (Grash rhymes with crash, a-rah-ga, hard g on 'ghist' and pok rhymes with lock) === END NODE ===
0:0 - *A strange symbol glows, marked on their flesh, and something within you stirs in response.* uid: b88b2fb3-d68f-dc11-19f8-d7110f61b3e4 - 0 Check flag(s) (Tag): true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 1 Check flag(s) (User): false - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription - 0 Set flag(s) to (User): true - GLO_TadpoleIntro_NPC - GLO_TadpoleIntro_NPCdescription > SLEEP, OR DIE. YOUR CHOICE. > Go back to sleep before I put you to sleep. > Sleep is for the weak. I could have killed you where you lay.
0:0 - What did you bring for me? uid: bd9827b3-0b73-28af-5a10-fbfac0c0a785 Cinematic: Checking his inventory - maybe shot from waist up, looking down at hands as we're supposed to have passed him something Node context: thoughtful - 0 Set flag(s) to (Object): true - GOB_Festivities_SleeperCheckInventory - Set on one of sleepers npc when player offers booze to it. Used to check inventory for alcohol. > Good. Go now. And do not wake me again. > Nothing. I'll break your skull!
0:0 - Sleep is for the weak. I could have killed you where you lay.
uid: cc49d980-221a-3fdb-37bd-009fa5b3e811 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) false - Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) > null (roll sucessful) > null (roll failure)
0:0 - Do not disturb me again, True Soul. uid: dbaadca8-ed2d-0bda-27ee-cef0c5a8ca38 Node context: a calm warning - 0 Set flag(s) to (Dialog): true - GOB_Festivities_BugbearSleeper_00_TrueSoulCommand - GOB_Festivities_BugbearSleeper_00_TrueSoulCommanddescription === END NODE ===
0:0 - No more excuses. I'll crack your skull! uid: e14718c6-bb98-f984-5490-053c383686ef Node context: just woke up with a bad hangover, angry enough to attack us - 0 Check flag(s) (Dialog): true - GOB_Festivities_BugbearSleeper_00_HasMet - GOB_Festivities_BugbearSleeper_00_HasMetdescription - 1 Check flag(s) (Object): true - GOB_Festivities_Sleeper_WokenByNoise - Set on ONE of sleepers which was awakened by player's making noise. - 0 Set flag(s) to (Object): true - GOB_Festivities_SleepersFight - Set in dialog on character who provoked a fight in dialog with sleeping goblins/bugbears at festivities area. === END NODE ===
0:0 - You dare speak to me like that? Go back to sleep. uid: e8d80c9b-20e8-1a97-02cc-696187015097 = Roll RawAbility (Wisdom) Difficulty: 2728289e-841d-4273-a29a-f24ae9f8c4fb = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Didn't think drow were so clumsy. Leave us to rest. uid: e92d9dd7-8fa1-b1b3-1983-f3e3c278ceaa Node context: annoyed, but doesn't want to start a fight with a drow so trying to appease - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - You are right. You are strong. But if you wake me again, I will kill you. uid: ec40a23f-e284-a927-7154-91115fd051fd Node context: With a shake of the head - backing down from a fight. Sinister smile on final phrase === END NODE ===
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: f17a3859-be7d-54a3-8a0a-f478f04da821 - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > Do not disturb me again, True Soul.
0:0 - SLEEP, OR DIE. YOUR CHOICE. uid: f305bcb6-22f4-2552-136e-5eeb28988806 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: f96d2e30-e279-0d62-ac0e-1b207d29298a - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > Do not disturb me again, True Soul.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_RaiderChieftain.lsj Synopsis: There's a floating eye moving throughout the camp. This goblin takes issue with it, he feels they are being spied on by their bosses, who don't trust them.
0:0 - Any questions? Minthara is the one yer after. uid: 16bac0f1-6d8c-00da-67bf-7af15842db53 - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_RaiderCaptain_HasMet - GOB_RiaderCaptain_HasMetdescription === END NODE ===
0:0 - It's a floatin' eye, mate. What do you reckon? Bloody spyin' on us. uid: 3008dadf-88d9-e883-9807-523965db4322 Node context: Player has asked what the device is doing here. Goblin reacts like it's a stupid question (it is). > The bigwigs at Moonrise like to 'be involved', the drow says.
0:0 - You fancy me or somethin'? Leave off! uid: 3754f6e8-717d-83ca-0523-079f4bfe58b6 - 0 Check flag(s) (Dialog): true - GOB_RaiderCaptain_HasMet - GOB_RiaderCaptain_HasMetdescription - 1 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - Load o' trollop. Jus' don't trust us to do what we do best - killin' things. uid: 39fa866d-fbc1-36d4-40d1-d666531a428b Node context: In a huff. Annoyed and offended. === END NODE ===
0:0 - Heh. It's a good thing my kind do not need to defecate. uid: 5e10c1d7-0af2-7922-6755-3c2c2ae0ddd2 - 0:0 Tag: Bestial - Race group for REALLY_ races (aarakocra, kenku, lizardfolk, tabaxi, tortle) - 0:1 Tag: Rare - Race group for REALLY_ races (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) > What? You must have some plug in ya! Ah, wait. You're some messer. Had me well fooled.
0:0 - Leave. uid: 831fa227-ad16-f42d-205d-96b31c126403 === END NODE ===
0:0 - You see that eye wotsit floatin' about? Best hope it don't take a fancy to you... uid: 86dc9e86-f8ed-8429-9d69-2229b5fd99e7 Cinematic: Nodding as if towards the 'wotsit'. Node context: Conspiratol tone. He doesn't like the 'device' and takes issue with it. - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Dialog): true - GOB_RaiderCaptain_HasMet_Eye - GOB_RaiderCaptain_HasMet_Eyedescription > ... unless you like playin' hide an' seek when yer tryin' to take a dump.
0:0 - The bigwigs at Moonrise like to 'be involved', the drow says. uid: 8eff2b82-9541-4174-ee0b-715a6adbbd50 Node context: 'be involved' said in a mocking tone, clearly imitating the drow. And badly. Irritated and annoyed at the reasoning. > Load o' trollop. Jus' don't trust us to do what we do best - killin' things.
0:0 - Whatcha staring at? Move along, ugly. uid: 94b13411-b620-15c9-5443-f2137d4bc492 - 0 Check flag(s) (Tag): false - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_RaiderCaptain_HasMet - GOB_RiaderCaptain_HasMetdescription === END NODE ===
0:0 - But when yer takin' a tinkle, or whatever you lot do with your bits, give it a wave, eh? The bigwigs at Moonrise love a good show. uid: b2ef3f9f-75ba-467b-03c1-e708e7a6192b Node context: Almost a sly wink at wave. He's joking - Knows those in Moonrise would be furious. === END NODE ===
0:0 - You seen that scryin' eye wotsit about? Handy, that. uid: d2925e7f-76f8-3538-4240-b33b8734a13f - 0 Check flag(s) (Dialog): true - GOB_RaiderCaptain_HasMet - GOB_RiaderCaptain_HasMetdescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - Eh? You dunno? Hah! A grunt like the rest of us, eh? uid: e7133ee9-08b4-cf4e-eb3b-dfae284cfdd3 Node context: The player is a drow and has asked a question that your character expected him to know the answer to. You instantly relax. The player is clearly not high ranking in your camp and is a 'grunt'. Your tone is familiar and jokey. - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > It's a floatin' eye, mate. Yer bosses at Moonrise enjoy spyin' on us.
0:0 - I'm fed up with that bloody eye. Peep on someone else, you hear! uid: ee418631-2a3a-e64d-f1c1-6e411c3d9f93 Node context: Second line said as if over his shoulder, towards the device. - 0 Check flag(s) (Dialog): true - GOB_RaiderCaptain_HasMet_Eye - GOB_RaiderCaptain_HasMet_Eyedescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - === END NODE ===
0:0 - But when yer takin' a tinkle, be sure to wave, eh? The bigwigs at Moonrise love a good show. uid: f24e3ad7-e826-2deb-2ee2-2feef98a6d0b Node context: Almost a sly wink at wave. He's joking - Knows those in Moonrise would be furious. - 0 Check flag(s) (Tag): false - Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle) false - Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Eye.lsj Synopsis: The scrying eye is a floating eye that acts as a sort of magical security camera. This one is hovering around the goblin camp spying on players and broadcasting back to Moonrise Towers. The presence watching is a drow at moonrise.
0:0 - *The eye doesn't seem to notice your presence.* uid: 386aef3f-ea39-0d2f-332c-42ca47186d53 Node context: the 'eye' is large, magical and floating around watching people - 0 Check flag(s) (Dialog): true - GOB_Eye_HasMet - S_GOB_Eye_HasMetdescription === END NODE ===
0:0 - Leave. uid: 51d5014d-c94d-b454-9da7-cb64371f058f === END NODE ===
0:0 - *Confusion. Alarm. Then the presence withdraws - leaving a dull black mirror once more.* uid: 5cd2e703-0e7a-0c6d-16b8-2819bf304cd9 Node context: urgency and mystery - the 'dull black mirror' is the surface of the crying eye === END NODE ===
0:0 - *You sense no reaction from the unblinking eye.* uid: 936b4ad5-b82e-feef-d4d9-f23f60ad1922 Node context: unnerving === END NODE ===
0:0 - *You sense no reaction from the unblinking eye.* uid: 9a77efee-9733-e566-0d0f-1a38131ae1a4 Node context: unnerving === END NODE ===
0:0 - Glare back at it. 1:0 - Give a cheerful wave. uid: 9d111aba-9c4f-c4ff-41e2-c8b68505bab3 - 0:0 Tag: Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > *You sense no reaction from the unblinking eye.*
0:0 - *You feel a brief, lurching connection. The sensation of falling into your own image, endlessly.* uid: d34e6354-fce0-f318-8abe-d6aa94dbb7ce Node context: unnerving - 0 Set flag(s) to (Global): true - GLO_ScryingEyes_State_FeltGaze - Player stared into Scrying Eye in its dialog and felt someone's presence. > *Confusion. Alarm. Then the presence withdraws - leaving a dull black mirror once more.*
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_Friend2.lsj Synopsis: Small and angry goblin.
0:0 - What? Get - oh, s-sorry. I - I didn't know who I was talkin' to. uid: 39b54354-fa73-6b4a-e659-b85b1f00b661 Node context: Starts out mean, then realizes she's talking to someone of much higher rank who could kill her. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - So yer followin' me? Think yer intimidatin' now? uid: 3e75f3ba-04e9-e3d7-8f6a-0b2cbd2b72b0 Node context: annoyed - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription - 1 Check flag(s) (Global): true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription > I ain't scared. I'll claw yer eyes out if you come any closer.
0:0 - I ain't scared. I'll claw yer eyes out if you come any closer. uid: 5f34a721-064f-7173-af9f-b30bb0acde71 Node context: annoyed === END NODE ===
0:0 - Why d'ya keep botherin' me? One more step and I'll bite yer nose off. uid: 8d856976-b59d-98e8-feb1-b8ee6277d030 Node context: annoyed - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription === END NODE ===
0:0 - Why'd ya do that? D'you get off on people lickin' yer feet? Urgh. uid: a113b93b-7e09-bff9-39f4-d940d789db21 Node context: She's disgusted. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription > Go away. An' don't speak to me.
0:0 - What're you starin' at? Think I'm small? Not like yer any taller. Not much.
1:0 - What're you starin' at? Think I'm small? Yer just a freak. uid: ae5dffd1-cf6b-9d25-ab40-daac174874a4 Node context: annoyed - 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) - 0:1 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) - 0:2 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) - 0:3 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) - 0:4 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) - 0 Check flag(s) (Dialog): false - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription === END NODE ===
0:0 - Go away. An' don't speak to me. uid: c2351b18-3e1d-da1a-6c8f-0a5162c9cd52 Node context: She's disgusted. === END NODE ===
0:0 - Why'd ya do that? I wouldn't touch feet, let alone - urgh. uid: d6c97fdf-f9b3-7e71-ce65-3657ee90e5a3 Node context: She's extremely disgusted. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Friend2_HasMet - GOB_DrunkGoblin_Friend2_HasMetdescription > Go wash yer mouth. An' don't speak to me.
0:0 - Go wash yer mouth. An' don't speak to me. uid: e348b077-70ae-dee7-6a5b-177b3c6b2f4b Node context: She's extremely disgusted. === END NODE ===
0:0 - What? Get yer eyes off me. Ya should be lookin' for that killer, 'fore he slits your throat. uid: f2cf3f83-68e2-f808-05aa-3333ccf44c4a - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_Friend1.lsj Synopsis: Goblin standing next to Crusher. She's got a crush on him.
0:0 - Proud o' yourself? Beating a drunk man. What a hero. uid: 0481ca7e-3d7a-dac1-6ba0-806eaa6ef542 Node context: Displeased. You beat her hero. - 0 Check flag(s) (Global): true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription - 1 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription > Don't go thinkin' you could beat 'im in a fair fight, you hear me? Not Crusher...
0:0 - I'll just... I'll just ask. Next time. uid: 079892bb-067a-3250-3961-ff6b882aaa8a Node context: She's in dreamland, but also a little determined. - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_Friend1_HasMet2 - GOB_DrunkGoblin_Friend1_HasMet2description === END NODE ===
0:0 - Watch Crusher. He'll make short work of the coward who did this. uid: 0d14fcb8-44b4-60ee-73c3-65ebc6692af2 - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - Shh, you should listen to Crusher. He's just... 'e can do anythin'. uid: 1605320b-c459-3682-248a-0397ca690612 Node context: Dreamy. - 0 Check flag(s) (Dialog): false - GOB_DrunkGoblin_Friend1_HasMet - GOB_DrunkGoblin_Friend1_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Friend1_HasMet - GOB_DrunkGoblin_Friend1_HasMetdescription === END NODE ===
0:0 - That good? Ahh, you're lucky. I... I get excited just thinkin' 'bout it. uid: 1bd5f01b-a426-cabf-1da9-cdf57c6d0589 Animation: Goblin shudders, then turns to stare wistfully into space Cinematic: The goblin shudders, then turns to stare wistfully into space. Node context: She's in dreamland. === END NODE ===
0:0 - You... kissed 'is feet... uid: 2f3279f4-3001-4889-c62e-0624a19b9e2b Node context: She's in awe. She actually wants to kiss his feet as well, but doesn't want to let it show yet. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Friend1_HasMet2 - GOB_DrunkGoblin_Friend1_HasMet2description > What was it like? Just... just curious.
0:0 - Great. Didya have to butt in there? Guess I'll never know the end of 'is story. Thanks. uid: 4de0cade-7ab1-7d9b-f8be-f22b3aefa8f0 Node context: Displeased. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription === END NODE ===
0:0 - Don't go thinkin' you could beat 'im in a fair fight, you hear me? Not Crusher... uid: 6f62768f-c6f4-84f7-b534-065df593afb5 Node context: Displeased. You beat her hero. === END NODE ===
0:0 - Oh, I... I knew it. I just 'ave to try. Just gather my courage and try. uid: aba9618c-6404-437a-58a9-02290f6597fd Node context: She really wants to kiss his feet, like you did, but she's afraid to ask. === END NODE ===
0:0 - Go away! uid: afa9e664-0ea3-71b4-581e-6926e422e417 Node context: Voice trembling. She's overcome by grief - the love of her life died. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Knows_Dead - The Drunk Goblin's friend knows that Drunk is dead === END NODE ===
0:0 - Ah, 'scuse me, Miss Drow. 1:0 - Ah, 'scuse me, mister drow. 2:0 - Ah, 'scuse me, your drowness. uid: ba598bc8-b349-3484-f2d4-6bafd7036771 Node context: Deferential - she's talking to someone of much higer status. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 1:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - They'd be dead in a fair fight. Crusher would've torn our their tongues. uid: bd176cb2-2eef-d16d-8463-723e45618892 Node context: She's talking about how amazing her crush is, and trails off, dreaming. === END NODE ===
0:0 - But the foot itself, it looked craggy, didn't it? Rugged? Big? I get excited just thinkin' about it... uid: c1049896-164c-ec85-8a79-3b5c25538cc4 Cinematic: The goblin shudders, then turns to stare wistfully into space. Node context: excited === END NODE ===
0:0 - 'E... 'e kissed your feet... uid: d46a65df-bbe9-b5e3-8bea-c3ce6a3bc30e Node context: She's in awe. She actually wants him to kiss her feet as well, but doesn't want to let it show yet. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Friend1_HasMet2 - GOB_DrunkGoblin_Friend1_HasMet2description > What was it like? Just... just curious.
0:0 - Didya see that? Beating a drunk man. What a hero. uid: e5b99983-74aa-d349-0631-5cb9fe359139 Node context: She's being ironic. She's very upset that someone beat Crusher (the drunk man) - 0 Check flag(s) (Global): true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription - 1 Check flag(s) (Object): false - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription > They'd be dead in a fair fight. Crusher would've torn our their tongues.
0:0 - Someone... kissed 'is feet. D'you think...? I... I wonder what it's like... uid: ed669e1c-d61a-5d30-a7c9-e09570a8582c Node context: She's in dreamland. - 0 Check flag(s) (Object): false - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription === END NODE ===
0:0 - 'E... 'e kissed someone's feet. D'you think...? I... I wonder what it's like... uid: f1bdd446-69dc-7aa1-de46-229b89044251 Node context: She's in dreamland. - 0 Check flag(s) (Object): false - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription === END NODE ===
0:0 - Yes, yes that's... what you'd think, innit? uid: f85de880-d23e-8358-27a6-162c524278cd Node context: She actually doesn't think so, but she's ashamed to admit it. She also expected you to give her a different answer. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_Friend0.lsj Synopsis: Goblin listening to another goblin's stories. He is very drunk and should be slurring his words.
0:0 - You new 'ere? You look new. Red... reddish. For a goblin. 'S why you don't know, right? 1:0 - You new 'ere? You look new. Big... biggish. For a goblin. 'S why you don't know, right? 2:0 - You new 'ere? You look new. Muscly... muscle-like. For a goblin. 'S why you don't know, right? 3:0 - You new 'ere? You look new. Small... smallish. For a goblin. 'S why you don't know, right? 4:0 - You new 'ere? You look new. Strange... weird-like. For a goblin. 'S why you don't know, right? uid: 067677de-0643-9a09-2ea7-58fdb8a12298 - 0:0 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) - 0:1 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) - 0:2 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0:3 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) - 0:4 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.) - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_Friend0_HasMet - GOB_DrunkGoblin_Friend0_HasMetdescription > I'll tell you somethin', right? Just for you. Don't upset Crusher. He'll... you know... crush.
0:0 - Man, you're like... the best guy I ever met. You just... kicked 'im... like... kicked Crusher's arse. uid: 0e84f5e2-09d1-6534-3a57-434ea10d336b Node context: He's in awe. - 0 Check flag(s) (Global): true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription - 1 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription > It's a secret, right. 'Tween you and me. But I think... I think I like you better. But don't tell 'im.
0:0 - I'll tell you somethin', right? Just for you. Don't upset Crusher. He'll... you know... crush. uid: 243cd046-201a-b2b0-59be-aab5bebb1aea === END NODE ===
0:0 - You gotta... gotta listen to Crusher. 'E get's mad if you don't. MAD. uid: 2b3fa0fc-3cb8-b1f0-d241-96ebffff364a - 0 Check flag(s) (Dialog): false - GOB_DrunkGoblin_Friend0_HasMet - GOB_DrunkGoblin_Friend0_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Friend0_HasMet - GOB_DrunkGoblin_Friend0_HasMetdescription === END NODE ===
0:0 - Didya see that? That one just... kicked 'im... like... kicked Crusher's arse. uid: 47e40667-39fe-5bc7-67fe-4c9756bbc9e6 Node context: He's in awe. - 0 Check flag(s) (Global): true - GOB_DrunkGoblin_Quest_GoblinSparedInFight - GOB_DrunkGoblin_Quest_GoblinSparedInFightdescription - 1 Check flag(s) (Object): false - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription > It's a secret, right. 'Tween you and me. That... that was amazin'. But don't tell 'im I said that.
0:0 - Bastards. Crusher'll set 'em right, I'll tell ya. uid: 4a13e6eb-d8c1-81e2-9376-bcf9d2ece61b - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - Didya see that? Someone just got 'im... got Crusher to kiss 'is feet... foot. uid: 5fe27d69-c382-5589-0721-d88811391001 Node context: He thinks that what you did was gross, but he's also in awe. - 0 Check flag(s) (Object): false - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription > It's a secret, right. 'Tween you and me. That... that was amazin'. But don't tell 'im I said that.
0:0 - It's a secret, right. 'Tween you and me. But I think... I think I like you better. But don't tell 'im. uid: 898a1103-f5b0-dff1-7fe7-e55bb71f7866 Node context: He's in awe. === END NODE ===
0:0 - Someone kissed Crusher. Like... kissed 'is foot. That's gross. With lips and all. That's really gross. uid: b884c246-f23e-017c-1715-6172cd01aea5 Node context: He thinks that what you did was gross, but he's also in awe. - 0 Check flag(s) (Object): false - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription === END NODE ===
0:0 - You kissed Crusher. Like... kissed 'is foot. That's gross. With lips and all. That's really gross. uid: ccc97aac-cfdf-cd36-0584-8e7be20e0e4e Node context: He thinks that what you did was gross, but he's also in awe. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription === END NODE ===
0:0 - Don't - don't touch Crusher's boots. His boots are mine! uid: cd37f1ae-8512-f79f-7c93-562bc73f2d81 Node context: One of the strongest goblins has just died, but this goblin is very drunk, and he only cares about taking Crusher's boots. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Knows_Dead - The Drunk Goblin's friend knows that Drunk is dead === END NODE ===
0:0 - Man, you're like... the best guy I ever met. Just got 'im... got Crusher to kiss yer feet... foot. uid: d10d06db-903d-9c2a-5630-b96d06b13a2f Node context: He thinks that what you did was gross, but he's also in awe. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription > It's a secret, right. 'Tween you and me. That... that was amazin'. But don't tell 'im I said that.
0:0 - It's a secret, right. 'Tween you and me. That... that was amazin'. But don't tell 'im I said that. uid: f79a9038-2a0a-a27e-3fba-65fb55f4cbd9 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_FistFight.lsj Synopsis: We defeated the drunk goblin in a fight he started. He yields before we can kill him. He's lying on the ground.
0:0 - Ya lookin' down on me as well? I can get up by myself. uid: 046c8e46-f2ac-0cce-e2c9-9af784be0041 Animation: Player holds out his hand -RS Cinematic: The player reaches out his hand, and the goblin should stare at it in disgust, before getting up on his own. Node context: defensive. > null
0:0 - He wants mercy. I say show it to him - decisively. uid: 0781cb92-ade4-21bc-e290-649e6c9753d1 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Since when has yielding been an option? Gut the little rodent. uid: 08169dfe-dced-96f6-67db-2ff452ec7f43 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Leave him grovelling on the ground. uid: 16ca29ed-0b40-2aab-a298-4b606cac22f6 - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription > null
0:0 - You strike your prey, then offer aid? I will never understand your kind. 1:0 - You strike your prey, then offer aid? Deplorable. uid: 18058462-81bb-6d45-ecbb-b0028e1fd24a - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Now. You should kiss my feet. uid: 1bca55c6-652e-3c0a-f01b-73ec54bf28c3 - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription > Yes... yes!
0:0 - Nicely done. I probably couldn't have resisted kicking him in the teeth. uid: 2131d33e-93cb-3670-af76-5188a3af4666 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
null uid: 21812ea5-b713-03d4-fbfb-ca3b70097228 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - Laugh at his eagerness and finish him off. uid: 232bec8e-c31c-6d81-b427-55388688fefb > null
0:0 - I didn't realise we were here to make friends. uid: 24342c2f-7333-0ce1-4eab-2bbfeddc3ca1 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I hope you learned your lesson, young man! uid: 2488fd62-dee5-0553-ec17-9151d2b94876 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Good. We've had enough party games now, I think. uid: 26cceb23-42a1-198f-ffd1-12a84cba64c1 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - A fine show of dominance. Almost sweeter than blood. Almost. uid: 2a23e49b-50eb-4a1a-30cb-ec0e7a18a891 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Ignore his pleading and prepare for the finishing blow. uid: 309e45ad-bba3-d3ee-55e6-5e16200ad9a7 > null
0:0 - Courtesy is quite wasted on this fellow, I see. uid: 37cabbef-09e9-d6b5-04fd-ba1d33d6e9d5 - 0 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Gah. Arrogant pig. uid: 3c023499-38f4-6656-9a86-0deebe680c33 Animation: Crusher stands up Cinematic: The goblin gets up, then mumbles to himself. Node context: This is mumbled to himself. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription === END NODE ===
0:0 - Ha! My, this place is fun. uid: 429bfe39-843a-0ea9-ff4b-f9362a06efeb - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
null uid: 43ce46e4-1dcc-62fb-4cb0-d1fde93228b7 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > Help! H - help me!
0:0 - Mercy is not your strong suit, is it? uid: 49b480d1-06f7-45f5-b073-8badaa282d9e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - A fine show of force. The worms shall feast tonight. uid: 4bc8b491-eda1-8fbe-2399-dfc8ec683045 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - There... there, I dun it. uid: 57c02198-bc83-ac3a-0110-4949fbfafd1c Animation: Crusher on the ground wipes his mouth with back of his hand - RS Cinematic: The goblin is on the floor, speaking up at you. He's clearly disgusted, but he's doing his best to smile Node context: Doesn't want to offend you, but he's disgusted - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription > Leave him grovelling on the ground. > null
0:0 - Leave him grovelling on the ground. uid: 5a0e9431-bab3-beda-a0ba-5fb35b078108 - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription > null
0:0 - Good. No telling how many lives he might yet have taken. Tonight, the Coast breathes easier. uid: 5b5522ed-6ef1-0e20-8763-d2753452f9b1 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - You could've at least let him grovel a little. uid: 63a804b8-1dbc-647e-2e43-1718457bfff8 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Well done. You humiliated a goblin. Let's go. uid: 644e0c9f-f89e-2fb9-5943-2400e32edafe - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - He surrendered - leave him be. uid: 6581001b-1c05-3cc5-a4f8-8a2dbb865b06 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Take his head. He won't be putting it to good use. uid: 67d24136-55e3-ce23-bf11-977f54cfcd5a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Help! H - help me! uid: 6fd66f1c-d72e-5d49-929f-ec893e9c7d26 Animation: Player lifts up weapon - RS Cinematic: The goblin is on the floor, shouting for the surrounding goblins Node context: Panicked. You are about to kill him. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_NotSpared - GOB_DrunkGoblin_Event_NotSpareddescription === END NODE ===
0:0 - Ignore his spite, friend. Mercy is its own reward. uid: 70131c6c-c3e9-e3f6-375a-6d7b81ad2ed9 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
null uid: 71d3975f-e207-c5e8-c62b-4a6e0f94ec57 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > Gah. Arrogant pig.
0:0 - Did that make you feel strong? You're more pathetic than he is. uid: 73aac4a3-581c-438a-f08d-a33fa57b5517 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - Wait! I - I yield! I yield! uid: 77d33738-95aa-fe5c-2f62-55e643e2b8fb Animation: Crusher on the ground injured -RS Cinematic: The goblin is on the floor, speaking up at you. (Custom Scene for Goblin on the floor) Node context: Very panicked. They were in a fight he thought he'd win, but he's losing. > null
0:0 - Best not leave any loose ends. This one might reward mercy with backstabbing. uid: 7ce5f71f-a2ae-a6df-efe6-68bdc6a89979 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - All that, and you'd give him a hand? You're a fickle one, chief. uid: 838d48ba-13cf-5b0f-71f9-0e8b9060ec8e - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Gods. I'm not sure who to pity more for that display - you or the goblin. uid: a64194a9-24f5-89d3-e143-dcdb6e0d9e05 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Thank you. I thought you were never going to shut him up. uid: bcd71ab3-7973-81b0-e37b-cae36a3f0ce4 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Leave. uid: bd2940a1-06d4-3be4-f768-8ce4a8272df3 - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_Spared - GOB_DrunkGoblin_Event_Spareddescription > null
0:0 - Yes... yes! uid: d8dca41c-41db-a8b9-24b5-b884e5dc3362 Cinematic: The goblin scrambles to your foot. Node context: Panicked and eager to please - he's afraid you'll kill him. > There... there, I dun it.
0:0 - How about you make him kiss your feet next? Pungent poetic justice. uid: e0802f33-8f8e-9200-8752-ed3be76a7f31 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_Dead.lsj Synopsis: SwD dialog for Crusher, an absolute legend (pun intended) among the goblin tribe.
0:0 - Who killed you? uid: 08f6b5db-85f8-4fad-8b5e-657ada09c032 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > You... wait... Absolute... will make you pay... > They'll pay... Absolute... will make them pay...
0:0 - Are you really the strongest? Does that mean you are the boss? uid: 1332cac6-5da3-01a5-cf5b-89d24e329458 - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_Dead_Knows_MentionedStrongest - GOB_DrunkGoblin_Dead_Knows_MentionedStrongestdescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Should be... boss. But Dror Ragzlin... hobgoblin.
null uid: 1a511f2e-fd7f-7668-381a-4aaeeb607d7f
0:0 - Will you kiss my feet now? uid: 202a97c8-bece-0712-1949-c18df108ba19 - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked false - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > No... not kissing you... anywhere...
0:0 - Leave. uid: 21315392-5d5d-43e3-94f6-103878f4c121 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Absolute... is forever. She'll punish... uid: 298635f7-4592-4f0a-8982-9e3705e9bd3d - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolute - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolutedescription > null
0:0 - Will you kiss my feet again? uid: 35a5ca32-023c-ccd6-ce8d-8897254b5b4a - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > No... not kissing you... anywhere...
0:0 - Of... course not. That's... disgusting... uid: 5526101f-fbe0-498f-bc86-e08e3b07fccf Node context: Very defensive. The player asked him if he had a thing for feet, but he denies it. He absolutely has a thing for feet. > null
0:0 - Have you learned your lesson, now that you're dead? uid: 56512fb2-f32f-4447-be88-364f30613f82 - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Absolute... is forever. She'll punish...
0:0 - So do you have a thing for feet, or...? uid: 59ee9420-ef9c-4750-83b3-86289d465322 - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Of... course not. That's... disgusting...
null uid: 5c3e4917-5d22-47fd-b35e-0704635231ff
null uid: 5e43fab9-010c-46a9-890f-a0948cd5053a
null uid: 7c25cfc0-de90-420d-8437-4db2620c3cf5
0:0 - Do you have anything of value? uid: 875ab781-ebeb-45c2-a15f-d59d73101d9d - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Toe ring... magic...
null uid: 9508e6f5-4bfc-4421-b6c4-dbd7211ed282
0:0 - If I had... would've killed 'im... uid: ab245911-388e-68c3-60a3-5eae2dd94ecd > null
0:0 - The Absolute? Who is that? uid: b1876bf1-9f00-4a9e-e3a1-14989eca55ce - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolute - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolutedescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Absolute... blesses. Gives power. Makes... True Souls...
0:0 - They'll pay... Absolute... will make them pay... uid: b41fb29f-4579-4769-9a9f-5fe003b64f28 - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolute - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolutedescription > null
null uid: b433a4cc-2c7f-1029-9547-af6b58ab615b
0:0 - Crusher. Strongest... of our tribe... uid: b47e3591-80cd-45cb-a048-3ad2bd7d0d9b - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Dead_Knows_MentionedStrongest - GOB_DrunkGoblin_Dead_Knows_MentionedStrongestdescription > null
0:0 - *The corpse does not stir. It will answer no more questions.* uid: b7cfccf3-3f9e-4b4d-aebd-96d699f0577b - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Should be... boss. But Dror Ragzlin... hobgoblin. uid: c6079104-e52d-5e21-445a-744484d7825f > null
null uid: c64d3acc-ef2b-d076-c8da-408408a53950
0:0 - Did you see a druid named Halsin? uid: c79a474d-56cd-235a-dfd3-9c217b5b89b9 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > If I had... would've killed 'im...
0:0 - Who are you? uid: c933e9cd-efee-4cb6-b430-85e891167fdd - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Crusher. Strongest... of our tribe...
null uid: d2b8992d-ed51-8f88-cccf-3421057b2420
0:0 - *The spell's power wanes. You can ask no more questions.* uid: dc1ffeae-f8b2-4ed6-b490-da3aa5fa765c - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Toe ring... magic... uid: e45ee804-04e9-4f17-93d3-37d26dd7027e > null
0:0 - You... wait... Absolute... will make you pay... uid: e8552d0e-5a4f-fa67-0a48-db247fba82c4 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolute - GOB_DrunkGoblin_Dead_Knows_MentionedAbsolutedescription > null
File E:\BG3_Unpack\Patch0_Hotfix2_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin_AtSecludedPlace.lsj Synopsis: Goblin is standing on the bridge, outside the Goblin Camp.
0:0 - You following me? Get lost. uid: 0d654327-b73a-9085-ce37-501568ccfcfe === END NODE ===
0:0 - 'Scuse me. The other drow are inside. Planning an' such. uid: 27fb5c04-acf1-9973-af03-9049b2471aa7 Cinematic: The goblin gives a very small nod on the excuse me, then motions to the right with his head when the says the drow are inside. - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - You following me? Get lost. uid: 41e13f6f-4689-9b54-84c0-51d96000d31d Cinematic: The goblin sneers. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_RingStolen - GOB_DrunkGoblin_Event_RingStolendescription === END NODE ===
0:0 - Get lost, ya sick hornface. 1:0 - Get lost, ya sick bastard. uid: be60643a-47ee-3e59-13e4-950cc79405c9 - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription === END NODE ===
0:0 - You following me? Get lost. uid: c81ffc97-a49a-e84b-89f2-0f75cd3f416d Cinematic: The goblin sneers. - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_AtSecludedPlace - GOB_DrunkGoblin_Event_AtSecludedPlacedescription === END NODE ===
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrunkGoblin.lsj Synopsis: Annoyed at being interrupted while he's telling a story over a beer, this goblin wants to humiliate you in front of his lackeys.
0:0 - You fiend! Bah! Gaah! I'll teach you some respect. uid: 0159cf14-32b8-0c2b-9438-5e88a9fc4039 Cinematic: Projectile toe goes towards Crusher's face - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
0:0 - That disfigurement has its benefits, it seems. uid: 01ccabd2-9599-62de-4602-43ef2902e8b1 Cinematic: - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - Let us leave it to your imagination, shall we? uid: 07240853-3b56-25c8-cee1-9e4202e16be1 > null
0:0 - Clever. I'd congratulate you if I could bear the sight of you. uid: 0769e766-4902-2825-c1ee-2f91c76bff42 Cinematic: > null
0:0 - There's a killer on the loose. But don't worry. I'll find him and crush his skull. 1:0 - There's a killer on the loose. You better run and hide - heard it's a coward lookin' for weaklings. uid: 07afcb86-52f9-f8c8-e015-819655109389 Cinematic: - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such. uid: 0922b82b-6b6a-a2ce-26e4-728dd8f3a95d Cinematic: Node context: He's scared - he just found out the player is of a much higher rank. - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_Knows_TrueSoul - GOB_DrunkGoblin_Knows_TrueSouldescription - 1 Set flag(s) to (Global): true - GOB_DrunkGoblin_State_UsedPsionics - The player used psionics on the Drunk Goblin === END NODE ===
0:0 - It wasn't too bad. Do you use perfume? uid: 0923f2c3-a65d-cb73-af0b-35c085410a82 > Bwa hah!
null uid: 093c12f3-7f97-36cf-19c5-fff5e4abe1d7 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Karlach - End Karlach Inclusion === END NODE ===
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 0ac2990c-c3f9-8623-5f63-e167ca7ea8f5 Animation: [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.
0:0 - Gone gods, that was so foul I think even I can taste it. uid: 0b5f2427-e705-13eb-a315-2052559647c9 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - What're you tryin' to pull? You tryin' to get in my head? I'll kill ya! uid: 0c3388c3-7171-075a-8525-750339f382cb Animation: [Mindread] Cinematic: Node context: Very angry. We just tried to read his thoughts and he feels threatened, so he's lashing out. - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_HasMet - GOB_DrunkGoblin_HasMetdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Grab his foot and lick it. uid: 0cd91664-edc4-052c-98ae-1df3c23b54be > What?! You... you swine.
0:0 - Right. An' I'm a knobbly green dragon. We ain't stupid, ya know. uid: 0cf98ae9-3d36-713d-afe1-6a8b6bde101a Cinematic: Node context: Ironic, mocking. > Ya better learn yer place.
0:0 - Well, not us. Things're changin'. We got the Absolute on our side now. uid: 0f014a17-5e59-e373-ccd4-8c6aec5a27c1 Cinematic: Node context: goblin is going to show he's the boss now. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > Ya better learn yer place.
0:0 - *The toe itself tastes of curd cave-aged, with thick helpings of rancid gristle.* uid: 0fa8e424-40d3-6e13-c542-71b809204aef Cinematic: Shows the DU moving their mouth awkwardly having enveloped Crusher's severed toe inside > You fiend! Bah! Gaah! I'll teach you some respect.
0:0 - There's a killer on the loose. But don't worry. I'll find him and crush his skull. uid: 0fd6924c-23ab-5338-7047-202b41ee7358 Cinematic: - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_Knows_TrueSoul - GOB_DrunkGoblin_Knows_TrueSouldescription - 1 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - Or I'll kick yer dirty head in, slug-face. 1:0 - Or I'll kick yer dirty head in, horn-face. 2:0 - Or I'll wipe that nasty look off yer dirty face, thick-skull. 3:0 - Or I'll wipe that nasty look right off yer dirty face. uid: 11cf752f-c86b-6896-abfd-385da96df494 Cinematic: Node context: He's challenging you. He fully believes you'll have to do it because he thinks he'll beat your ass. - 0:0 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) - 0 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription > null
null uid: 19fc3104-1178-2ab3-0e1a-91d86427967d - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription === END NODE ===
0:0 - Kiss his foot and get it over with. uid: 1a4ce866-9554-19f2-b18c-f67c2098e276 - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription > *As your lips touch the filthy flesh, you catch a whiff of... lavender?*
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 1e5a1175-f97a-c9ad-b1c7-8627cd477d20 Animation: [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.
0:0 - I'll kick out that annoyin' hobgoblin. The priestess an' drow, too. An' everyone'll have t'obey me. uid: 2021bc49-1647-3e31-df9f-c55b7876fe4b Animation: [Mindread] Cinematic: Node context: This is his revenge fantasy. We are hearing his thoughts. - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Quest_Learnt3LeadersNoName - 3 leaders info revealed, but none of the names
0:0 - I'll bash that smile in. uid: 20ef9367-2400-69d8-1582-60fedc939cce Cinematic: Node context: The goblin feels humiliated, but still wants to pretend he has the upper hand. > C'mere, just you, me, and my friends 'ere.
0:0 - Leave. uid: 21f26b1f-e62f-ba9e-b6ac-1c495c8a90cb - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription === END NODE ===
0:0 - Think ya can mess with me, huh? Think yer bein' funny? uid: 223aabcc-3215-abb9-2b83-e3dbbcb3ebb0 Cinematic: > I'll bash that smile in.
0:0 - You following me? Get lost. uid: 232649f9-883c-937c-105a-e663f213fb29 Cinematic: The goblin sneers. Node context: disgusted - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_AtSecludedPlace - GOB_DrunkGoblin_Event_AtSecludedPlacedescription === END NODE ===
0:0 - FOOT. KISS. NOW! uid: 2496e2c1-f5e1-42c5-afbc-b09fbc001490 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
null uid: 263c93c4-3a16-117c-4dbe-7d00eec65daf - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > null
0:0 - What're you on about? Think yer bein' funny? uid: 28342840-f121-88fa-df66-7c2d434cf42a Animation: [Player] stands back up Cinematic: The player gets back up and crusher turns his glare on us. Node context: He's getting angry. > I'll bash that smile in.
0:0 - NO. KISS MY FOOT. uid: 2dbffd23-fb04-fa33-ac57-c8c443cf7d68 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
null uid: 3654e383-9278-ac71-b01c-ae4c99b32768 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > Or just dispose of the foul thing.
0:0 - Well? Go on, give him a nibble. uid: 39728abd-1776-5dab-5337-b3e5ab2e46e5 Cinematic: > null
0:0 - Kiss his foot - and try to slide the ring off his toe. uid: 3ae842c9-170b-e5d6-b252-bec89066e50d = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription > null (roll sucessful) > null (roll failure)
0:0 - I'd sooner spit in your face. uid: 3b06cce8-4f50-7e15-c4b2-86ec2564f6a0 > What was that?
null uid: 3caaf486-9ba8-8a3e-28eb-4f8702b6727b - 0 Set flag(s) to (Object): true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription > Well? Go on, give him a nibble. > null
0:0 - ...thrashed 'is arm with my bare hands. Weaker than pixies, humans. uid: 3cbad460-848a-89f7-a333-aaf9c4e92787 Cinematic: If possible, he should be holding mug of beer. He's talking to the other goblins. It would also be cool if he could somehow interact with the corpse on the ground by pointing at it or sneering down at it. Node context: This goblin is in the telling a story to the other goblins. We join the conversation in the middle. > Oh ho, you got 'im good!
0:0 - 'Scuse me. The other drow are inside. Planning an' such. uid: 3ea48a3d-a210-abc9-c677-ee40caaf06ca Cinematic: The goblin gives a very small nod on the excuse me, then motions to the right with his head when the says the drow are inside. Node context: He's talking to someone who is higher in rank, and he doesn't like it, but doesn't really want to start a fight. - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - There. I dun it. uid: 3ee30493-b955-a004-976e-3a04728e5c4a Animation: [crusher] stands up Cinematic: Node context: He just had to kiss our feet. He's disgusted, but doesn't want to show how humiliated he feels. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription > Arrogant swine.
0:0 - But no more. Things're changin'. We got the Absolute on our side now. uid: 406fafcf-4472-4535-f12a-589af5b83e60 Cinematic: a slight smirk is forming. Node context: He's proud of this and wants to rub into our faces that he's better than us because of it. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > Ya better learn yer place.
0:0 - Ya better learn yer place. uid: 40f544d9-95c7-b947-5cec-26ea21e4ff3c Cinematic: Node context: He's coming up with a suitable punishment for the player's arrogance and enjoying it. > Go on: kiss my foot.
null uid: 430554ad-4de7-7fa6-c2d9-23f1cc24f80a - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription === END NODE ===
0:0 - Don't push it, worm. I can still bash yer face in. Yeah, I think I will. uid: 44fabf9b-01dc-69e8-b115-cadc6ea3b38a Cinematic: Node context: very displeased. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
null uid: 47a3d805-a023-6652-3b5c-66485868bb43 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription > null
0:0 - *His lips smack together wetly and leave a trail of saliva on your foot.* uid: 48ad4d77-ab6d-a8fe-e2fe-8f6843ced455 Animation: *DUPE* [Crusher] kisses [player] foot Cinematic: > There... there ya go.
0:0 - Ignore your lust to eat the foot. Get down to lick it. uid: 4ab12276-ce7d-ad06-c88c-497839b6abeb - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - Told yeh humans have no spine. 1:0 - See? Thing just looks scary. Doesn't have a spine. 2:0 - Told yeh elves have no spine. 3:0 - See? Dwarves. All bite an' no bark. 4:0 - Told yeh gnomes have no spine. 5:0 - Told yeh half-elves have no spine. 6:0 - Told yeh halflings have no spine. 7:0 - See? All bite an' no bark. uid: 4b2d4429-990e-8461-8dbc-1f90279dcdc3 Cinematic: Node context: He's boasting to his friends. - 0:0 Tag: Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) - 0:1 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_GotAwayOnce - GOB_DrunkGoblin_GotAwayOncedescription true - GOB_DrunkGoblin_RanAwayBeforeKissing - GOB_DrunkGoblin_RanAwayBeforeKissingdescription === END NODE ===
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 4e0d71be-c1a3-dcff-d2ba-61bd666392ad Animation: *DUPE* [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > *His lips smack together wetly and leave a trail of saliva on your foot.*
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 4ede7e7c-8672-48d2-d072-56fbf4004c69 Animation: *DUPE* [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > *His lips smack together wetly and leave a trail of saliva on your foot.*
null uid: 4f2a6d07-f2b5-c293-219e-4cbe83dc9794 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > null
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 50041292-55a2-823a-307c-4c78acd32ec5 Animation: [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.
null uid: 50908f48-8e73-e029-cef3-c55319a4848e - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription > null
0:0 - Thought so. uid: 5297ba24-c418-988a-576a-85c86d7a50e8 Cinematic: We are on our knees, the goblin is looking down at us. close-up of his foot: his nails are cracked and black with mud, but we should clearly see a ring glittering on his big left toe. Node context: We muttered an insult, but after challenging us, we did what he wanted. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_NoticedRing - GOB_DrunkGoblin_Event_NoticedRingdescription > That's more like it.
0:0 - I have... but that's a story for another time. uid: 53440d33-8219-e689-ecee-81bf09fac824 > null
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 53d665c8-64dd-aff6-9f9a-0be1db3a1fe0 Animation: [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.
0:0 - Follow the goblin's orders and kneel down - for now. uid: 54bdf2ab-b1d3-76e9-305d-db995f21c681 > null
null uid: 575b617f-dadb-cfd4-11af-54011d1707b7 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Astarion - ORI_Inclusion_Asteriondescription > No? I want to hear every sordid detail. > null
0:0 - Little tyrant. Teach him some manners. uid: 5954a0d8-7802-5c34-77b5-b6706a337d21 Cinematic: > null
0:0 - Attack the goblin. uid: 59e71de3-2edb-e718-2244-c04c3755e987 - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_RealFight - GOB_DrunkGoblin_Event_RealFightdescription === END NODE ===
0:0 - How about you kiss my feet instead? uid: 5a4a7ce6-d02c-8465-48f8-db7668109331 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - And who're you? 'Nother pest? Humans... think ya rule the world. Hah! 1:0 - And who're you? 'Nother pest? Dwarves... think ya rule the world. Hah! 2:0 - And who're you? 'Nother pest? Elves... think ya rule the world. Hah! 3:0 - And who're you? 'Nother pest? Think ya rule the world just cuz ya got a scary face? Hah! 4:0 - And who're you? 'Nother pest? You're just a little halfling... and ya think ya rule the world. Hah! 5:0 - And who're you? 'Nother pest? You're just a teensy gnome... and ya think ya rule the world. Hah! 6:0 - And who're you? A half-elf... thinking ya rule the world. Hah! 7:0 - And who're you? 'Nother pest? Everyone just barges in here, thinkin' they rule the world. Hah! uid: 5a8fdcbe-b356-7a0c-c058-a5697c0a034b Cinematic: Node context: displeased - 0:0 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) - 0:1 Tag: Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) - 0:2 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Check flag(s) (Object): false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.* > *A strange symbol glows, marked on their flesh, and something within you stirs in response.* > *As the symbol glows, power courses through you. Authority.*
null uid: 5aa775f0-7829-303d-1a10-836b98b0863c - 0 Set flag(s) to (Object): true - ORI_Inclusion_Karlach - Start Karlach Inclusion > Little tyrant. Teach him some manners.
0:0 - Come on - let's get you a beer to wash the taste away. uid: 5b358fdb-5185-cd8c-7a41-4615234b1658 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - I'm waitin'. uid: 5bb137ca-66d1-5796-1ad4-798c597a5aa2 Cinematic: Node context: Smug. He wants us to kiss his feet and there's nothing we can do about it (or so he thinks) > Kneel down in front of him. > null > null > Leave.
0:0 - I said I'd spit in your face. Was that unclear, or do you need a demonstration? uid: 5f653d8b-e1de-91f0-d1f0-9ec682e205d8 > null
0:0 - *A shiver runs across your mind... You feel sated.* uid: 607fe48c-aa7b-c32f-b0bd-a9ac78f289e7 Animation: *DUPE* [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > *His lips smack together wetly and leave a trail of saliva on your foot.*
0:0 - Quick thinking! At least there's a silver lining to having yourself horribly scarred for life. uid: 60815a75-828c-a490-1e0f-438c8f34bca5 Cinematic: - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - Blech. I'd rather drink the Baldur's Gate sewers dry. uid: 62a2a21b-ebb8-4295-0b3e-773f2ae57c59 Cinematic: > null
null uid: 68b9ce2d-9af8-9130-b0ff-3c7cae4f17a2 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion > null
0:0 - You're just jealous. I saw the way you looked at that foot. uid: 68ee1c23-0d0d-0fed-6390-b1e6a3ba1b14 > null
0:0 - Not bad. I would've taken the whole toe, but whatever works for you. uid: 6bed2588-c251-233e-e380-12a50f8b55fc > null
null uid: 6c45dc3d-85d0-08c6-d692-1aaeecb7809b - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription > null
0:0 - Good gods. What else can you do with that tongue? uid: 6c711a4f-9147-93f2-7840-a100cbbc76ae > null
0:0 - *His lips smack together wetly and leave a trail of saliva on your foot.* uid: 6ce784fe-3359-7a3a-e473-118aef22a526 Animation: [Crusher] kisses [player] foot Cinematic: > There. I dun it.
0:0 - Give it back! I'll cut you open for it. uid: 6d6e2c0e-bc6b-a51e-cfc5-139b74fcd49d Cinematic: Gulping noise as Crusher is disgusted. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
0:0 - Follow the goblin's orders and kneel down - for now. uid: 769608b3-35d7-0f3e-62da-6ee5e3818e1c - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > null
0:0 - Smart. You should get a few more pretty marks like mine. They're not just for show. uid: 76b7b4d9-9060-3d86-f7f9-af38c2a622e3 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null
0:0 - You want yer teeth knocked in? I can do that. uid: 78b1e0b8-d98c-805d-25d6-fda5d9bb0152 Animation: [Breg] [Kirz] [Tiny] are laughing menacingly Cinematic: The other goblins (3) cackle menacingly. Node context: displeased, but looking forward to beating us up. - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_Knows_IntimidateSuccess - GOB_DrunkGoblin_Knows_IntimidateSuccessdescription - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
0:0 - Impressive. Though I'm not sure I want to know why you're so skilled at... that. uid: 79e04ec3-7173-600a-0ba5-89be6e9cba50 Cinematic: > null
null uid: 7d782bb0-2f1f-0e80-a22b-3b94a36c3316 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription === END NODE ===
0:0 - Bwa hah! uid: 7de04f13-0271-eb49-990c-36d5cad36026 Cinematic: Breg laughs, but he's instantly silenced by a glare from crusher. > What're you on about? Think yer bein' funny?
0:0 - *But with one quick snatch, you envelop a toe in your foul maw.* uid: 7e05b39c-2a95-830a-5843-303c434d42aa Cinematic: Crusher's pained face > Trickster! Agh!
0:0 - I feel I should warn you that the average goblin foot is host to some two dozen toe-curling diseases. uid: 7edccb67-3b8c-b9b4-8686-42bd02e23a42 Cinematic: > null
0:0 - You enjoyin' that? Disgusting, little - 1:0 - You enjoyin' that? Disgusting, slimy - uid: 806c69c6-2004-d0c6-f278-6d12f1509b36 Animation: [crusher] looks down on his foot, sees the gold ring dangling Cinematic: The player is still on his knees that the goblin's feet. In the middle of his sentence, the goblin looks down, and sees the ring dangling loosely around his toe. Node context: He's humiliating us, but gets interrupted - 0:0 Tag: Short - |Is a small humanoid.| (Standing a head below most of Faerûn can be boon or bane, depending on whom one meets.) > You... stinkin' thief. I'll rip your fingers off.
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 80a270a2-968c-dd02-d91e-723583819401 Animation: [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 811441db-0797-9513-6d82-676984b73cc7 Animation: [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.
null uid: 812fd58a-680a-3db7-c3d3-73043f43e31b - 0 Set flag(s) to (Object): true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription > Let us hope we don't see it again.
null uid: 826164c0-242f-a3ee-d000-9e81b521ad8d - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Gale - ORI_Inclusion_End_Galedescription > null
0:0 - I'm a True Soul. You'd better show some respect. uid: 83a010cc-d6a3-6798-e7a1-a7043cdf1734 - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - Apologise and drop to your knees. uid: 86f49065-e364-c07f-e70a-ecb77d5acb92 > Thought so.
0:0 - Ugh, didya see? He did it. Gross. 1:0 - Didya see that? Heh? She did it! She actually did it. Gross. 2:0 - Ugh, didya see? They did it. Gross. uid: 8716ec26-fdbb-aed5-8fb5-e3346acf67d3 Animation: *DUPE* [Player] kisses [Crusher] foot Cinematic: Even though he's talking to the other goblins, he's still looking at the player, who is still on his knees. The surrounding goblins (3) cackle. Node context: He's talking to the other goblins, surprised you actually kissed his feet and he wants you to feel really bad about it. - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_HasKissed - GOB_DrunkGoblin_HasKisseddescription > It wasn't too bad. Do you use perfume? > Was that enough reverence for you? > Grab his foot and lick it. > Attack the goblin.
0:0 - This is too much. Get back up. uid: 87172b20-c596-0db4-5940-08aec83718b3 - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_GotAwayOnce - GOB_DrunkGoblin_GotAwayOncedescription > null
0:0 - Think you rule the world just cuz ya got a scary face? Hah! 1:0 - Think you rule the world even though you're just a halflin'? Hah! 2:0 - Think you rule the world even though you're just a gnome? Hah! 3:0 - Think you rule the world, huh? uid: 8a4e8fba-4e8a-b72f-d92c-b2673e4a5166 Cinematic: Node context: displeased - 0:0 Tag: Gnome - |Gnome| (Small, clever, and energetic, gnomes use their centuries-long lifespans to explore and invent in Faerûn's brightest corners and darkest depths. ) - 0:1 Tag: Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) - 0:2 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > null
0:0 - Just wait. I'll be next in line to become a True Soul. Then nobody can stop me. uid: 8c8aa3ab-2a59-6922-63c8-a8ae1d94532a Animation: [Mindread] Cinematic: Node context: This is his revenge fantasy. We are hearing his thoughts. - 0 Set flag(s) to (Local): true - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenRead - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenReaddescription > I'll kick out that annoyin' hobgoblin. The priestess an' drow, too. An' everyone'll have t'obey me.
0:0 - Smart move. Let's go, before he offers a whiff of his behind. uid: 919583f5-bec4-ee3f-e22b-897e6c80bc5c - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
null uid: 921b67ed-576e-9c93-024c-b759d3d0e814 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Astarion - ORI_Inclusion_End_Asteriondescription === END NODE ===
0:0 - Found yer manners? uid: 92aa3210-01ef-e075-3c1b-5158747aca8e Cinematic: The goblin sneers and hold out his foot. Node context: He asked us to kiss his feet, we ran away, and now we've come back. He wants to humiliate us some more. - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription true - GOB_DrunkGoblin_RanAwayBeforeKissing - GOB_DrunkGoblin_RanAwayBeforeKissingdescription > I'm waitin'.
0:0 - There... there ya go. uid: 9459c137-3cbf-c332-f66d-3afadcbfe605 Animation: *DUPE* [crusher] stands up Cinematic: He stands back up, lips curling in disgust. Node context: grovelling, but he's also disgusted. - 0 Set flag(s) to (Global): true - GOB_DrunkGoblin_State_UsedPsionics - The player used psionics on the Drunk Goblin - 1 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_MockedGoblin - GOB_DrunkGoblin_Event_MockedGoblindescription true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription === END NODE ===
null uid: 972568c6-6aee-567c-2917-7a072530ddf6 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription === END NODE ===
0:0 - We're on the same side. I've got the Absolute's brand. uid: 9760cce3-e64d-f642-edb6-bc899809bbf8 - 0 Check flag(s) (Tag): true - Branded - | Branded as a follower of the Absolute | (A brand of the Absolute marks this person's arm, displaying loyalty to the rest of the cult.) > Hmph. Still red. Looks like you're new, huh.
0:0 - *The pleasant scent gives way to the muddy taste of something you try not to identify. You carefully slide the ring off.* uid: 9a9d6888-c5e5-e075-13b3-dda080ac7e06 Animation: *DUPE* [Player] kisses [Crusher] foot Cinematic: - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_RingStolen - GOB_DrunkGoblin_Event_RingStolendescription > You enjoyin' that? Disgustin' worm. Just remember: you're nuffing 'ere.
0:0 - *A shiver runs across your mind... You feel sated.* uid: 9bf15133-fd21-47f0-f323-9abf791dc15d Animation: [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > F-forgive me! I 'ad no idea. The other True Souls are inside, planning an' such.
0:0 - Nice, a free ring. Maybe wash it a few thousand times before trying it on. uid: 9c57c6c8-41f1-ea1c-1b9f-d778673f3a8e > null
0:0 - Two hundred years of slavery, and that was still the most humiliating thing I've ever seen. uid: 9dcd8aa8-fd6f-e1b4-c509-4482eb9fa8a6 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Think you can ignore us? Think you're so high and mighty? You're nothin'. Not compared to us. uid: 9e510cad-3e4a-8177-cd9f-af192103acfe Cinematic: Node context: The player tried to turn away and he's calling out to them, annoyed. > We're pure. We got the Absolute on our side. An' we'll be the ones on top.
0:0 - Oh don't be like that. Not every problem has to be beaten to death, my dear. uid: 9f0d5eed-daa2-4cc2-ff86-625a5956a0ac Cinematic: > null
0:0 - You're braver than I've supposed. Wash your mouth if you get a chance. uid: a4172a0f-66fe-a08e-bf53-7bde965c6458 Cinematic: - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - You will obey me. Kneel. uid: a4d71322-619f-0f85-dea7-4d6ed17e0369 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: a71775b1-8835-d15d-10eb-0c064269e131 Animation: *DUPE* [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > *His lips smack together wetly and leave a trail of saliva on your foot.*
0:0 - 'Scuse me. uid: a7e542b1-487d-661d-0d63-5342a7c239cb Cinematic: Node context: Trying not to upset you. - 0 Check flag(s) (Dialog): true - GOB_DrunkGoblin_Knows_TrueSoul - GOB_DrunkGoblin_Knows_TrueSouldescription === END NODE ===
0:0 - I'm a True Soul. You'd better show some respect. uid: a9010af4-c6ff-ef68-bd98-2af01adf9359 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - I'm your superior. You'd better show some respect. uid: a9d49e92-d79c-1704-8e6c-89e76e92f9ff - 0 Check flag(s) (Global): false - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null
0:0 - Gonna run again? Think you can waste my time like that? uid: aac94c57-4533-6de3-cf7c-19d27079a4c5 Animation: [Crusher] steps closer to [player] in a threatening manner Cinematic: The goblin steps closer before the player can move. Node context: Displeased > null
0:0 - Are those big ears just for show? You heard me. 1:0 - Do I need to rip your earshells off? You heard me. uid: ade84ead-7def-5263-1d61-a383ab2a6084 Cinematic: Node context: Mocking - 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
0:0 - Ponder how it would taste to bite his toe clean off. uid: b1af44c7-981c-9a03-3870-5054de46e950 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > *You kneel before him, eagerly feigning reverence.*
0:0 - You'd yield to a mere maggot? Chk. I didn't think you so depraved. uid: b2bf31f2-8433-4900-1aa7-782fd434805c Node context: Chk. Guttural sounding, a gith version of "tsk". - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - I said you have... a fearsome face. uid: b3b3c675-0556-69a2-079f-a4003d31b610 > Think I'm dumb? Huh?
0:0 - Arrogant swine. uid: b55b9ec5-c813-7d0e-501d-0a079e5c9a5d Cinematic: Node context: This is mumbled to himself. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription === END NODE ===
0:0 - Give the foot a long lick. uid: b717d4f3-8b9f-b889-80e0-e42a00c4a964 > null
0:0 - C'mere, just you, me, and my friends 'ere. uid: b76f8799-c46e-8da9-be5a-a07f4947a69b Cinematic: Beckons the player. Node context: This is an invitation for a fight. He's convinced he's going to beat us to pulp and looking forward to it. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
0:0 - Scan his mind. uid: ba5543da-aeda-40bd-7a77-618b267d4d4f = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenRead - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenReaddescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - You... stinkin' thief. I'll rip your fingers off. uid: bd50e05b-1048-6d95-7954-3ee6e9af6af7 Animation: [Player] stands up Cinematic: The player gets up. Node context: We just stole his ring while pretending we were doing what he wanted. He's humiliated and angry, but still feels he has the upper hand. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
0:0 - Well! I've never seen sleight of tongue quite like that before. uid: be1cc248-879c-09a8-b8aa-e220d2363812 Cinematic: > null
0:0 - Don't take this the wrong way, but I think I've just lost all respect for you. uid: bef76aa0-707d-dbc5-72c4-29e0ce1b005f - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: bf012644-4a60-a4e2-fa4f-c4937ccdf85d Animation: *DUPE* [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > *His lips smack together wetly and leave a trail of saliva on your foot.*
0:0 - Fine. A fist to yer mouth it is. uid: c0362fd9-ab65-4489-2ae3-7edb39f8373d Animation: [Player] crosses arms, [Breg] [Kirz] [Tiny] are laughing menacingly Cinematic: The other goblins (3) cackle menacingly. Node context: He's going to beat us up after we didn't do as we were told. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
0:0 - I'll let you off this once, but don't interrupt me again. Gotta learn to respect yer elders. uid: c07cac76-3b89-e456-95a3-14d2632b2c21 Cinematic: Node context: He's a little displeased because you just proved you're of the same rank, and he can't bully you. - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_ShowedBrand - GOB_DrunkGoblin_ShowedBranddescription > null
0:0 - You will obey me. Kneel. uid: c169623d-597a-2e2c-84a2-ff8e68676ec7 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > I'm sorry, True Soul, ma'am. I didn't realise. I'm sorry, True Soul, sir. I didn't realise. I'm sorry, True Soul. I didn't realise.
0:0 - End him or leave him. But don't you dare grovel to this slug. uid: c26da22b-5698-4986-b1de-91c63fe6ea30 Cinematic: > null
null uid: c31d5296-3846-007b-63cb-fc06b2dce8a0 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion > null
0:0 - Or I'll wipe that nasty look right off yer pretty face. 1:0 - Or I'll kick yer head in, slug-face. 2:0 - Or I'll kick yer head in, horn-face. 3:0 - Or I'll wipe that nasty look off yer face, thick-skull. 4:0 - Or I'll wipe that nasty look right off yer face. uid: c37f214f-18d0-ae90-c588-78fec0d732b7 Cinematic: Node context: He's challenging you. He fully believes you'll have to do it because he thinks he'll beat your ass. - 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) - 0:1 Tag: Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.) - 0 Check flag(s) (Object): false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription - 0 Set flag(s) to (Dialog): true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription true - GOB_DrunkGoblin_AskedToKiss - GOB_DrunkGoblin_AskedToKissdescription > null
0:0 - What - how did you? Tnak. Fine. uid: c441704c-4ad0-855e-1ba1-9034ab99e3bf Animation: *DUPE* [Crusher] looks at the [player], mouth open, and falls to his knees Cinematic: The goblin stutters and stares, then falls on his knees. Node context: You just read his mind and warned him you'd report his traitorous thoughts if he doesn't kiss your feet. Tnak is a goblin word, meaning damn it (pronounced tuh-NACK.). > *His lips smack together wetly and leave a trail of saliva on your foot.*
0:0 - You want yer teeth knocked in? You ain't got nothin' on me. So kiss my foot. uid: c7fddb95-7f0d-c9a8-3804-7a43805dcb98 Cinematic: He laughs loudly. He motions to his foot again. Node context: The goblin laughs before he talks. We tried to intimidate him but failed, now he's trying to intimidate us. > null > Follow the goblin's orders and kneel down - for now. > Not a chance. > null > null > null > null
null uid: c881cf53-66d8-8476-cc58-3bbe36654cdd - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription > null
0:0 - You enjoyin' that? Disgustin' worm. Just remember: you're nuffing 'ere. uid: c8aeb2ff-2aa4-b44c-9539-5b42a23f0d9c Animation: [Player] stands up Cinematic: We're at his feet still, so he's talking down to us. We get up during the last sentence. Node context: We've just kissed his feet for a long time. He's trying to humiliate us even further. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription > null
0:0 - We're pure. We got the Absolute on our side. An' we'll be the ones on top. uid: ca41e44d-1380-c85e-066c-5f9517e08a59 Cinematic: Node context: He's proud of this and wants to rub into our faces that he's better than us because of it. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_GoblinsWorship - Player knows the goblins worship this new god called the Absolute > Ya better learn yer place.
0:0 - What?! You... you swine. uid: d7dadb54-7b3d-ad61-2a4d-6d6253105f1e Animation: [Player] licks foot, [Crusher] stumbles back, goblins laugh, player stands up Cinematic: The goblin yelps and stumbles backwards. The other goblins start laughing. He sneers and looks around, realising the other goblins (3) are laughing at him, and becomes even angrier. The player gets back up. Node context: The 'what' is more of a yelp. There should be laughter after that from the other goblins. Then he composes himself. He's disgusted and seeting. > Think ya can mess with me, huh? Think yer bein' funny?
0:0 - Or just dispose of the foul thing. uid: d82006dc-ff0b-c1b9-b563-0b0612f314d7 > null
0:0 - *You kneel before him, eagerly feigning reverence.* uid: d971bc16-6328-603f-e4b3-31f75b488c2f Cinematic: We are on our knees, the goblin is looking down at us. close-up of his foot: his nails are cracked and black with mud, but we should clearly see a ring glittering on his big left toe. Same as N173 > Good, yes, good.
0:0 - Don't be so quick to judge. Every scar and sigil on my body serves a purpose - there's beauty in them. uid: d9bfb62b-c031-acaf-d9f3-2c7c751ba4dc Cinematic: > null
0:0 - You better kiss my foot. Now. uid: d9dbf856-e29c-57a1-dcc6-83acc3557a02 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
null uid: da4fd679-4b96-b586-ba96-b6a215d903d1 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Karlach - End Karlach Inclusion === END NODE ===
null uid: dcfb8cd5-e549-d6e7-bb02-f2343b8b79ff - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Karlach - End Karlach Inclusion > null
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: df2bf8b0-4acb-071f-cd6c-c5efaaacf1e7 Animation: *DUPE* [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > *His lips smack together wetly and leave a trail of saliva on your foot.*
0:0 - Kiss the damn foot. Worse things have been shoved in your face lately. uid: e0f3d950-5810-de6d-cd93-3a39bafe5a60 Cinematic: > null
null uid: e1534496-9517-e5c2-c735-ca338d55ff8e - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription > null
0:0 - Kiss his foot - and try to slide the ring off his toe. uid: e2fcda66-4ffe-02c9-fcd1-9a48fb316df6 = Roll SkillCheck SleightOfHand (Dexterity) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.) - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_KissedGoblinFeet - GOB_DrunkGoblin_Event_KissedGoblinFeetdescription true - GOB_DrunkGoblin_Event_KissedFeet - GOB_DrunkGoblin_Event_KissedFeetdescription > null (roll sucessful) > null (roll failure)
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: e4496af5-c2ec-b9f5-468a-92bacb4ae60c Animation: *DUPE* [Player] reacts to tadpole in head Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > *His lips smack together wetly and leave a trail of saliva on your foot.*
0:0 - I know you're planning to take over. I wonder what your boss will think of that. uid: e578533f-d897-893a-8ed4-6b51f7f3b454 - 0 Check flag(s) (Local): true - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenRead - 4333c842-5420-6a87-571a-4e4f4ffaac40_MindHasBeenReaddescription > What - how did you? Tnak. Fine.
0:0 - Get lost, ya sick horn-face. 1:0 - Get lost, ya sick bastard. uid: e6a6c586-fde2-5805-21cb-2ff53ff30a14 Cinematic: Node context: You licked the goblins foot, so the goblin is very disgusted and doesn't want to see you. - 0:0 Tag: Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) - 0 Check flag(s) (Object): true - GOB_DrunkGoblin_Event_Mocked - GOB_DrunkGoblin_Event_Mockeddescription === END NODE ===
0:0 - I should bash your teeth in. Yeah, think I will. uid: e6e85f31-1473-ef11-7027-d57ed4a6ab9c Cinematic: Node context: Displeased, but looking forward to the prospect of beating us up. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
0:0 - Heh. Just about. But remember: you're nuffing 'ere. uid: e86ec2b1-b14c-15cf-3418-a53973270da3 Animation: *DUPE* [Player] stands back up Cinematic: The player gets back up after the first sentence. Node context: He's still bullying you. He's shown he's better than you and there's nothing you can do about it. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_MoveToSecludedPlace - GOB_DrunkGoblin_Event_MoveToSecludedPlacedescription > null
0:0 - I don't think so. I think I'll break your legs instead. uid: e8b1641c-79ba-1502-195f-c4f872a36b22 Animation: [Breg] [Kirz] [Tiny] are laughing menacingly Cinematic: The other goblins (3) cackle menacingly. Node context: displeased, but looking forward to beating us up. - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
0:0 - I'm your superior. You'd better show some respect. uid: e9c23239-c77b-0e02-d6f0-ebba93fae906 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Global): false - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Good girl. 1:0 - Good boy. 2:0 - Good pet. uid: ec539e72-afcf-3081-933c-45d51710a0e5 Cinematic: Another close-up of his foot, just to remind us how gross it is. Node context: condescending - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_NoticedRing - GOB_DrunkGoblin_Event_NoticedRingdescription > null
0:0 - And what're you doin' 'ere with that stink on yer face? Humans, think they can do whatever they want. 1:0 - And what're you doin' 'ere with that stink on yer face? Dwarves, think they can do whatever they want. 2:0 - And what're you doin' 'ere with that stink on yer face? Elves, think they can do whatever they want. 3:0 - And what're you doin' 'ere with that stink on yer face? Think you can do whatever you want? uid: eee7c06d-96a7-1c70-2e3e-bdfe1a8e032c Cinematic: Node context: displeased - 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > Think you rule the world just cuz ya got a scary face? Hah! Think you rule the world even though you're just a halflin'? Hah! Think you rule the world even though you're just a gnome? Hah! Think you rule the world, huh?
0:0 - I know we don't want to draw attention, but you could've at least bitten off a toe. uid: f1900d60-5f4f-2d2b-605a-ea456d8c487d - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - You let him keep his foot? I'd have sliced it clean off. uid: f78a2b7c-01dd-40dd-10c7-215ead147d26 Cinematic: - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
null uid: ff0a2afd-8fd7-e505-fa5a-bfecb0dd01a9 - 0 Set flag(s) to (Object): true - GOB_DrunkGoblin_Event_StartFistFight - Starts a fight with the Drunk Goblin === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrowCommander_Dead.lsj Synopsis: players use a spell to speak with the corpse of a powerful drow commander at the goblin camp
0:0 - ... raiding... hunting... the Absolute's will... uid: 00a0ef75-bdbe-a743-6614-4c934a78d650 Node context: A speaking corpse - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Dead_MentionedAbsolute - GOB_DrowCommander_Dead_MentionedAbsolutedescription > null
0:0 - ...Minthara... adept... House Baenre... uid: 0db99117-7f73-3cc6-6af2-d6ead5f86bdb Node context: a speaking corpse - BANE-ray > null
null uid: 12a2356f-2929-c963-42ca-71180b725487
0:0 - ... Moonrise Towers... uid: 1b9cdf50-14f0-a783-7c9a-c98270a7c67f Node context: A speaking corpse - 0 Set flag(s) to (Global): true - GLO_Moonrise_Knows_Prisoners - The goblins are sending prisoners to Moonrise Towers. true - CAMP_GoblinHuntCelebration_DrowToldMoonrise - CAMP_GoblinHuntCelebration_DrowToldMoonrisedescription > null
0:0 - ... by my side... uid: 22c0a54d-fb65-8e4b-5b97-c5fd4f4423a1 Node context: A speaking corpse > null
0:0 - What were you doing here? uid: 2bdf9baa-0e3c-1c04-94b5-9fb95658beb4 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... raiding... hunting... the Absolute's will...
0:0 - Drider... lantern... uid: 33a03d46-ad47-9ebe-60e1-5ee4f6c62298 Node context: A speaking corpse - 0 Set flag(s) to (Global): true - CAMP_GoblinHuntCelebration_Knows_CreaturePath - CAMP_GoblinHuntCelebration_Knows_CreaturePathdescription > null
0:0 - *The corpse does not stir. It will answer no more questions.* uid: 36514c05-a879-4c9b-0e8f-c1cc1e8888b9 Node context: after casting a spell to talk to a corpse - solemn - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 377eef64-8349-4c6e-0b04-f5b0fb4a1d16
0:0 - Who is the Absolute? uid: 3aa3de68-0a15-3774-2ad2-df5c04db9757 - 0 Check flag(s) (Dialog): true - GOB_DrowCommander_Dead_MentionedAbsolute - GOB_DrowCommander_Dead_MentionedAbsolutedescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... god... everything... the future...
null uid: 3b81f706-d18e-ded2-413e-3408801f8c93
0:0 - East... village... well... uid: 4087566a-8728-a6a1-fdd7-16b11597bebc Node context: A speaking corpse > null
null uid: 57d77b06-bb04-4301-123a-3133ecb84c4b
0:0 - How can I reach Moonrise Towers safely? uid: 5df3e948-fae3-23e8-466a-f750469c083e - 0 Check flag(s) (Global): true - CAMP_GoblinHuntCelebration_DrowToldMoonrise - CAMP_GoblinHuntCelebration_DrowToldMoonrisedescription false - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Drider... lantern...
null uid: 64af429d-9720-72d0-1fbc-a6b18afd6afc
0:0 - ... god... everything... the future... uid: 64ee8afa-239d-992b-484e-067dca523853 Node context: A speaking corpse > null
0:0 - Leave. uid: 650c107c-e72e-05e9-bfd8-f6f51e223fa7 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
0:0 - Where are you from? uid: 6facc4ba-510b-feec-0537-0ac5a667e689 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... Underdark... Menzoberranzan...
0:0 - How can I reach Moonrise Towers safely? uid: 84dc8a12-da80-b052-f33a-d8d72e3547a8 - 0 Check flag(s) (Global): false - CAMP_GoblinHuntCelebration_DrowToldMoonrise - CAMP_GoblinHuntCelebration_DrowToldMoonrisedescription true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > Drider... lantern...
null uid: 89ce1b37-9ae1-d42d-8485-94d46b41fca3
0:0 - *The spell's power wanes. You can ask no more questions.* uid: 92f18894-ce78-b895-d8c8-626951cebd61 - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked === END NODE ===
null uid: 96104f43-331d-65ca-88e9-2dfdbef5fa06
0:0 - *The corpse seems willing to speak - but not to its killer.* uid: 9d904d2a-97c7-9e7b-3306-5b7acf79899b Node context: after casting a spell to talk to a corpse - solemn - 0 Check flag(s) (Object): true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise === END NODE ===
0:0 - Who are you? uid: a0d673b6-1688-b084-f12a-73027a86aefd - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ...Minthara... adept... House Baenre...
0:0 - ... Underdark... Menzoberranzan... uid: a7ec4536-5812-c1a1-12c4-a753a52000e3 Node context: men-zo-BEAR-an-zon is a city in the underdark - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Dead_MentionedUnderdark - GOB_DrowCommander_Dead_MentionedUnderdarkdescription > null
0:0 - Is there an entrance to the Underdark nearby? uid: bc53fb33-e783-5e2c-0367-3047c749d358 - 0 Check flag(s) (Dialog): true - GOB_DrowCommander_Dead_MentionedUnderdark - GOB_DrowCommander_Dead_MentionedUnderdarkdescription - 1 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > East... village... well...
0:0 - Do you have anything valuable? uid: bded52f8-dada-ac30-e1c4-dcd35e87ccfc - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... by my side...
0:0 - What happened to you? uid: c2884232-9bde-4928-a77b-10da07d195d0 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... murdered... infidel... traitor...
0:0 - ... murdered... infidel... traitor... uid: c95ae563-c498-8d36-5766-ab7a7f286b24 Node context: A speaking corpse > null
null uid: cd7a381a-bd40-797a-12cb-ed1e0d162b88
0:0 - Where were the prisoners taken? uid: e8254c58-c70d-2f27-555f-5b7dea670936 - 0 Check flag(s) (Object): false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked - 0 Set flag(s) to (Object): true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask > ... Moonrise Towers...
null uid: fcf78f97-12e2-d6cf-edda-d05702d2f359
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrowCommander.lsj Synopsis: The drow commander is a True Soul, sent to the goblin camp in order to instil some discipline in the goblins and lead their raids. She's already had one success - at the tavern - but the adventurers who infiltrated the goblin camp are her next targets. The Absolute believes they have something of value, and she must reclaim it. The players can tell her that the adventurers fled to the grove in which case she'll see the players as perfect candidates to help her infiltrate the place, having mistaken them for True Souls.
null uid: 001b2993-a610-214a-97ea-ea400aedfe73 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > null
0:0 - Excellent - be sure not to kill him before he talks. uid: 00c9ccab-e025-0636-32e9-cf11dea564ce Node context: arrogant, pleased - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Event_AskedToTorture - GOB_DrowCommander_Event_AskedToTorturedescription - 1 Set flag(s) to (Global): true - GOB_DrowCommander_Event_GoTorturePrisoner - GOB_DrowCommander_Event_GoTorturePrisonerdescription === END NODE ===
0:0 - Allow her to read your thoughts. uid: 036b0de9-7b46-7cf0-62f6-8089f520df0b > null
0:0 - Even with the grove's numbers depleted, dealing with her there may be safer than fighting here. uid: 03b97240-54bf-aeeb-157a-980c0d2126e3 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > null
0:0 - You'll think of no better, I assure you. uid: 051a038a-3b5f-5576-31d8-dfca1891e95e > null
0:0 - *One of those the voice spoke of. One of the Chosen. The vision fades away...* uid: 055e6c10-6725-ee1f-7bba-948f68d068f1 Cinematic: mindmeld with Minthara as narrator describes vision of Minthara with Orin > null
0:0 - I visited his grove - but the druids there have cast a protective spell over the place. uid: 05e9d3d7-e099-b3fe-642f-9df9aa73fd63 - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription > null
null uid: 06cc3968-d856-0900-1c67-dcd42c02072d - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - One. We captured a human who knows exactly where it is. uid: 07dd1892-64a3-fe13-397f-10d3f87712b9 Node context: cold, calm > He's been resilient but he'll talk...
0:0 - The druids' magic protects the grove, but she may be able to break through. uid: 0987acc6-7e82-7879-3579-4b7507327c1e - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription > null
0:0 - Your hunt would desecrate a sacred place - it ends here. As do you. 1:0 - Your fervour is impressive, but I'm afraid your hunt ends here. 2:0 - Let me sate your appetite - you die here, True Soul. 3:0 - You are too beholden to zealotry, True Soul. I must end your hunt here. uid: 0a9425bd-431b-aa51-cd27-cf5ec80bea5f - 0:0 Tag: Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA. - 0 Check flag(s) (Global): true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her - 1 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - You denounce Lolth? Heretic - I'll kill you! uid: 0af01b7b-d6cd-be63-cc38-0d4d94d34cb7 - 0 Check flag(s) (Dialog): true - GOB_DrowCommander_DenouncedLolth - GOB_DrowCommander_DenouncedLolthdescription - 1 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > null
0:0 - There's no way inside - the druids have performed a ritual to seal the place. uid: 0b09032d-145f-1394-f7eb-0ccb2b0de4ac - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription > null
null uid: 0b44d58b-abda-43cd-79d2-cfcfe69395e2 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Wyll - Start Wyll Inclusion > null > null
0:0 - If she finds the grove, everyone there will die. You need to throw her off the trail. uid: 0bee08c9-0c5b-50cd-c996-4beec8259973 > null
0:0 - How did a drow come to be commanding a tribe of goblins? uid: 0cf0d818-1130-b33a-6642-cbea5b6f6341 - 0 Check flag(s) (Global): false - GOB_DrowCommander_Knows_CommandingGoblins - GOB_DrowCommander_Knows_CommandingGoblinsdescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Knows_CommandingGoblins - GOB_DrowCommander_Knows_CommandingGoblinsdescription > They are flocking to the Absolute. In sufficient numbers, they are an effective force. Expendable and willing.
0:0 - This tribe is mine to command. If you have business here, then you report to me. uid: 0e8daf55-1caa-d753-ac30-d063affe509a Node context: sinister, commanding - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Knows_CommandingGoblins - GOB_DrowCommander_Knows_CommandingGoblinsdescription > Join my hunt. > You will join my hunt.
0:0 - Perfect. This grove is the place I am seeking. Show me where it is, and we will destroy it together. uid: 0ec07d9e-c61c-ffb4-303e-6a9cd4d83e33 Cinematic: Node context: delight on first word - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > There is a weapon the Absolute seeks - I'm sure those wretches have it hidden away there. We will find it, amongst the dead and the ashes.
0:0 - I see the slaughter has already begun. We will eliminate those who remain together, True Soul. uid: 0eccac78-5497-6d98-6cf9-540e38a793af Cinematic: > null
0:0 - For the Absolute! uid: 0f836f71-0c6f-fb29-0991-331e4d35357e - 0 Check flag(s) (Global): false - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. > Gods damn it all. To the grove - quickly. We can't let it fall to these vicious bastards.
0:0 - Bad news - the prisoner escaped. uid: 0fc3fe98-0752-61c9-32b9-8e9ecf18e996 - 0 Check flag(s) (Global): false - GOB_DrowCommander_Event_ToldOfPrisonerEscape - GOB_DrowCommander_Event_ToldOfPrisonerEscapedescription true - GOB_Torturers_State_PrisonerFreed - GOB_Torturers_State_PrisonerFreeddescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldOfPrisonerEscape - GOB_DrowCommander_Event_ToldOfPrisonerEscapedescription > These creatures have failed me again? I will deal with those responsible later.
null uid: 10a4ee62-1638-ec37-51d5-1890cc9c3561 - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_BrokeOath - Player broke their oath. > So close! Their fate is sealed - and you will be instrumental in the slaughter.
0:0 - I visited the grove - the druids have performed a ritual to seal it from intruders. uid: 114cf83b-0987-667c-7496-c62cf0fa8739 - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription > null
0:0 - *...and of the weapon. She will seize it, in the Absolute's name.* uid: 12066aac-504b-4be6-dca8-43c8aee8c75d Cinematic: > null > null
0:0 - *As she turns to you, her thoughts mingle with yours, a cold hand caressing your brain.* uid: 130e4ced-05cd-b9be-155c-fb58c4da51b2 Animation: SN:CINE_MindMeldLevel_01_loop, CDavis: Use any lvl01 mind meld anims Cinematic: the drow turns and looks at the player, studying them Node context: unnerved > null
0:0 - I will gather my forces - we will reach the grove by next light. uid: 133a563c-8db7-ecf4-7869-d1e2d52e2b19 > null
0:0 - Something is entangling my memories. uid: 13bef70f-c534-5e6b-c8e7-d462b1f72e74 = Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = > null (roll failure) > null (roll sucessful)
0:0 - This ends now - so does your life. uid: 1495bfa2-d8c3-e8ea-94d6-0f16b9bb288a > null > null
0:0 - He's been resilient but he'll talk... uid: 14a47bf6-ce70-d5a4-a1a0-8404221aa0b6 Cinematic: Node context: cold, with a spark of malice > null > null > null
0:0 - Your allegiance should be to me and the Absolute. While you hold on to your past, you are worthless. uid: 15c6ae2b-79f7-1adc-569e-7c70a79b0113 Cinematic: - 0 Set flag(s) to (Global): true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue. === END NODE ===
0:0 - The goblins tell me that you extracted a confession from our prisoner, True Soul. uid: 15eec92b-837a-6d3e-1d4a-cc3dbfbf638f Cinematic: - 0 Check flag(s) (Dialog): true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp. - 1 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription false - GOB_DrowCommander_State_ReadyToGo - GOB_DrowCommander_State_ReadyToGodescription > Without your help, they would have extracted nothing but screams and blood.
0:0 - The druids have called on their god to protect the place. No matter. uid: 15f3b617-e538-a67e-b5cc-3c51d72a33bf Cinematic: > null
null uid: 179ded4e-9cbc-28a5-5ed5-5a8262d35600 - 0 Set flag(s) to (Global): true - GLO_SecretOfArtefact_MintharaMentionedWeapon - Heard Minthara mention the artefact at the goblin camp. > null
null uid: 19db3a48-a3d9-1e7e-0fb2-c4566da5ec23 - 0 Check flag(s) (Object): true - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory. > null
0:0 - So do I. I'm here to kill you. uid: 2063da73-da57-c0b9-216d-c4517da0fa44 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her - 1 Check flag(s) (Tag): false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - You would dare...? Guards - to me! uid: 20b9642c-1b49-817b-257a-e3955d07900c Node context: player has threatened her - shocked by their bravery - 0 Set flag(s) to (Global): true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue. === END NODE ===
0:0 - Until their sanctuary is found, I will take something precious from you every hour that passes. uid: 239c0c8e-2cb2-4ef7-3474-cf64ff518702 Animation: [REUSE] CDavis: Use look ats/constuctions Cinematic: talking to goblin warchief Node context: cool, calm, sinister > A trinket... a tongue... a limb.
0:0 - *You feel Shadowheart's anxiety. The weapon the Absolute seeks - it's the artefact that she carries. The same one that protected you as you entered the goblin camp.* uid: 27108b2b-ca22-cc2b-26e4-bcbde9504a2b Animation: can use CINE_Look_Nervous for SH Cinematic: Shadowheart steals a glance to Tav, her expression tight, apprehensive. The image of her undulates slightly - a mindmeld. - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > *Her mind focuses - the cultists cannot discover that the weapon they seek is within their grasp.*
0:0 - They are servants of the Absolute. In sufficient numbers, they are an effective force. Expendable and willing. uid: 2c17bb06-e37d-28dc-21dd-0f11373b1adc Node context: describing her goblin minions. malicious amusement on final phrase > But they do not have the wits to lead this hunt with me. Do you?
0:0 - We're both drow. The Absolute shouldn't come between us. uid: 2d216f78-8917-9f3d-9d7f-7d4c5f39c649 - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > I would sacrifice a thousand drow if the Absolute commanded it! You will be the first!
0:0 - Praise be. A True Soul. Are you here to join the hunt, sister? 1:0 - Praise be. A True Soul. Are you here to join the hunt, brother? 2:0 - A True Soul? Praise be. Are you here to join my hunt? uid: 2e27ab55-5fe2-1196-a78a-b2eaa1428490 Node context: appraising a potential ally - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 1:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > null
0:0 - Point to the location of the grove on her map. uid: 2e56b6de-e7f0-007c-bbe1-61a3dc889599 - 0 Set flag(s) to (Object): true - GOB_DrowCommander_Event_CompromisedDen - GOB_DrowCommander_Event_CompromisedDendescription > null
null uid: 2f22f0fc-a7ad-4491-21b3-42613bc4f5f5 Cinematic: The player sees a vision of Minthara with Orin, one of the Absolute's chosen. - 0 Check flag(s) (Global): true - IMPOSSIBLE - IMPOSSIBLE > null
0:0 - Open your mind to her. uid: 2f99c8c0-95a1-4e27-cf7b-3cfa06eec30d > null
0:0 - I have been expecting you. The goblins tell me that you forced a confession from our prisoner. uid: 2fa2fc48-3073-f20c-f71d-ed48cbcd46b9 Cinematic: - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription false - GOB_DrowCommander_State_ReadyToGo - GOB_DrowCommander_State_ReadyToGodescription > Without your help, they would have extracted nothing but screams and blood.
0:0 - This is where your hunt ends, zealot. 1:0 - Your hunt would desecrate an ancient place of calm. I will not let it happen. 2:0 - You command the Absolute's forces well - you'll do so no more, villain. 3:0 - The hunt of your ill-begotten god ends here, True Soul. uid: 32a5b3fb-bf54-7522-143b-5d17a9aaf6d5 - 0:0 Tag: Oath of Vengeance - Paladin subclass (Casting aside even your own purity, you deliver justice to those who have committed the most grievous sins.) - 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA. - 0 Check flag(s) (Global): true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her - 1 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - Faith is stronger than blood, traitor! uid: 3399f32e-708a-27d4-91db-473f6139d16c - 0 Set flag(s) to (Global): true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue. === END NODE ===
0:0 - The grove's inhabitants are weak - it's ready to fall. uid: 3491793e-3703-adf6-aa7f-2c413181e18c - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > Speak, True Soul. The hunt must begin soon.
0:0 - The druids' magic protects the grove, but she may be able to break through. uid: 3686f131-b027-a34a-8766-14b8127e4bd5 - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription > My patience wears thin, True Soul. The hunt must begin.
0:0 - Make peace with your Absolute - the Blade comes for your head! uid: 371dc64f-a0ac-394d-fb21-6c85b0f00c89 > null
0:0 - Perhaps... but your thoughts are troubled. Show me everything you have seen. uid: 39d29231-94ec-2222-e8f8-a2af27fff28d Cinematic: Node context: sceptical - suspects she's not been told the truth; preparing to telepathically enter our mind > *Her mind enters yours, a splinter of ice piercing your memories.*
0:0 - Even with the grove's numbers depleted, dealing with her there may be safer than fighting here. uid: 3a8694d5-ba8e-4dab-fedc-d070e2162f93 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > My patience wears thin, True Soul. The hunt must begin.
0:0 - I need safe passage to Moonrise Towers. Nere said you can provide it. uid: 3bbafd7c-1a3b-2341-ff42-2dac3cf38e21 - 0 Check flag(s) (Global): true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription > null
0:0 - I'm on a hunt of my own. I'm looking for a druid named Halsin. uid: 3fd3e4a5-ff69-a84d-a5ab-76d18278df81 - 0 Check flag(s) (Global): false - GOB_WolfPens_State_HalsinIntroHappened - Halsin Intro in the Wolf Pens happened false - GLO_Halsin_State_PermaDefeated - Halsin is perma defeated - set when he dies/gets knocked out, whatever the reason (perhaps after he was saved from the goblin camp) true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldDrowOfHalsin - GOB_DrowCommander_Event_ToldDrowOfHalsindescription > Interesting. What do you know of this druid?
0:0 - They'll die thinking I'm their hero. uid: 3fd59817-a166-e73a-b3ef-b2d4bbea5170 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > Exquisite. The Absolute chose well when She chose you.
0:0 - He told me everything. uid: 40ddc2a0-1bec-d8e6-f63a-b7f5c934d4ed - 0 Check flag(s) (Global): true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) > null
0:0 - Now - you must obey me and hunt, jaluk. In Her name. uid: 4378cfbc-4ce9-6cbf-db93-6a63aa69cc21 Node context: insulting - jaluk' (jah-LUCK) is a derogatory term for a male drow. - 0 Check flag(s) (Tag): true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
null uid: 44e2687d-332b-9348-4f4d-d7651ae83c2a - 0 Set flag(s) to (Global): true - GLO_SecretOfArtefact_MintharaMentionedWeapon - Heard Minthara mention the artefact at the goblin camp. > null
0:0 - Why is a drow commanding a tribe of goblins? uid: 451c13f8-ee96-639a-8d12-29c9a50696b0 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Knows_CommandingGoblins - GOB_DrowCommander_Knows_CommandingGoblinsdescription false - GOB_DrowCommander_Knows_AboutGoblins - GOB_DrowCommander_Knows_AboutGoblinsdescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Knows_AboutGoblins - GOB_DrowCommander_Knows_AboutGoblinsdescription > They are servants of the Absolute. In sufficient numbers, they are an effective force. Expendable and willing.
0:0 - *You attune your mind to it. The artefact does not want to part from you. It does not want to fall into the Absolute's clutches.* uid: 45fb4f2a-b049-95f4-f6e2-9cdb676d6639 Cinematic: Player glances from their side to Minthara > null
0:0 - A True Soul in such a grotesque form? The Absolute has a place in Her heart even for darthiir. uid: 4a5e7b46-de76-1303-99f4-cfdd8e55d7c9 Cinematic: Node context: disgusted - speaking to an elf player and has a hatred of them. 'darthiir' (dar-FEAR) is a derogatory term for an elf - 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0:1 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) > Her heart is more generous than mine. Join my hunt, faerie. And obey me.
0:0 - No, but I've seen the place myself. uid: 4bf60bc4-3674-779c-e27d-3c68f59fbe01 - 0 Check flag(s) (Global): true - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts. false - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) - 0 Set flag(s) to (Object): true - GOB_DrowCommander_Event_CompromisedDen - GOB_DrowCommander_Event_CompromisedDendescription > null
0:0 - I'm sorry... I stopped by the party. The drink's clouding my mind. uid: 4ca718bd-f32b-52b0-004e-a102471f08db = Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - We will continue to remove parts of him until he tells us exactly where it is. uid: 4cd236aa-7465-bb9c-dc2c-7c5a4ce8593e Node context: malicious glee > null
0:0 - You are a poor liar. I do not know why you are protecting them, and I do not care. uid: 4ce58e6b-4ed9-4f72-afef-4e3c72b979eb > null
0:0 - Now - let us hunt together, sister. In Her name. uid: 4d13797e-237e-e22b-1c4a-dd5ddd3f1121 Node context: 'Her name' is a reference to the speaker's god. She thinks we worship the same god. Sister is because we are of the same race. - 0 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
0:0 - Orders from whom? This is my command, and if you were sent here, I would have been told to expect you. uid: 4d2bb74b-00ee-8c30-a83a-ce5ad1ed52d5 Node context: suspicion building to anger > Here are your new orders.
0:0 - Good plan. I'll consider it. uid: 4da6ff8c-ef27-c3cf-bd5b-febd6a1507d0 > null
0:0 - Share in her dream of a dance of death. uid: 4f944778-21a0-2da7-3636-98a70ac39561 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Speak, True Soul. The hunt must begin soon.
0:0 - There is a weapon the Absolute seeks - I'm sure those wretches have it hidden away there. We will find it, amongst the dead and the ashes. uid: 4fe15311-c0ff-7811-fd92-0762ebd9b983 - 0 Set flag(s) to (Global): true - GLO_SecretOfArtefact_MintharaMentionedWeapon - Heard Minthara mention the artefact at the goblin camp. > *Her excitement is palpable. She lingers on thoughts of victory, of unbelievers' blood spilled...*
0:0 - I've already found the place - it's a druids' grove, not far from here. uid: 504ce4ae-4735-29c4-cc9a-838825ef6bc1 - 0 Check flag(s) (Global): true - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts. > null
0:0 - You are sure? Show it to me. Be my eyes. uid: 50587be1-bcbe-c520-21c1-9f7d16d46d60 Cinematic: Node context: intrigued > null
null uid: 508b5d6c-9271-6101-c373-b98fcd583089 - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_Inclusion - GOB_DrowCommander_Event_Inclusiondescription > null > null
0:0 - The grove's inhabitants are weak - it's ready to fall. uid: 5116b15a-0493-ca95-4330-392c9c160b75 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > null
0:0 - You need to prove your value before I give you anything. Join my hunt - that will show your worth. uid: 5122e1db-6e5f-b880-95e5-a25785c686cb Node context: harsh
0:0 - Place your finger on a patch of forest, far from the grove. uid: 514a4fe5-9d05-66d3-83f8-8e9c9f71305a = Roll SkillCheck Deception (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = > null (roll sucessful) > null (roll failure)
0:0 - The place you seek is a grove - the druids there have performed a ritual to protect it. uid: 51c8c3ed-f8a4-2731-7200-f27141171fce - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription > And you believe their god's roots and branches can stand against the Absolute's fury?
0:0 - Patience. Her time will come. uid: 544cfe75-3ff2-8ff2-6bc2-e61508e92fd7 > null
null uid: 558ed00b-1362-1759-140c-925424c916bc - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_BrokeOath - Player broke their oath. > *She sees the entrance to the grove as the adventurers retreat inside, joining the tieflings...*
0:0 - Speak, True Soul. The hunt must begin soon. uid: 559b2820-d63c-f05c-f8ab-bf4ca46c198e Cinematic: Node context: cold, calm > null
0:0 - Sooner than later, if I've got a say in it. uid: 583c35e7-e691-1eba-0f24-9addf44d51f4 > Enough. Do not interrupt me!
0:0 - And endanger the entire grove? It's too risky. uid: 59678376-9b1c-5c0d-35e9-55eb3b944256 > null
0:0 - *...and then smiles serenely as blood and shadow spread like stains across your memory, erasing all that live there.* uid: 596d150e-650b-6261-44d5-ab0c5e91f96a Animation: SN:CINE_MindMeldLevel_01_loop Cinematic: Node context: unnerved > The cowards found refuge among the desperate. Perfect.
0:0 - The druid makes his home in a nearby sanctuary where his followers worship a false god. uid: 59a4c192-e87d-9bf7-4f96-64a1a6ebca88 Node context: cold, calm > I intend to find it, and destroy it.
0:0 - You are honoured to serve a cause - a god. You will earn Her love, and the power that flows from that love. uid: 5a9851cb-76b2-4908-c57f-77926ca88e51 Node context: incredulous > What greater reward could there be?
0:0 - Destroying it will demonstrate our power. Soon, all false gods will cower before the Absolute. uid: 5c092fc0-1526-c460-8cc5-10f5a9846257 Node context: cold, calm
0:0 - Let me see your map. I'll show you where the grove is. uid: 5d5ca204-3ede-0d1f-9d51-8af530481ec5 - 0 Set flag(s) to (Object): true - GOB_DrowCommander_Event_CompromisedDen - GOB_DrowCommander_Event_CompromisedDendescription > null
0:0 - No. There is intent behind this deception - and you will pay for it with your life. uid: 5eab4779-7936-326a-d46d-22a419cca431 - 0 Set flag(s) to (Global): true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue. === END NODE ===
0:0 - And endanger the entire grove? It's too risky. uid: 5f0ef8d1-e15a-9d31-54ce-26fedaca7d6c > null
0:0 - Patience. Her time will come. uid: 5f6a2873-dea5-bdfc-264c-0410b035e633 > null
null uid: 60198622-f8b1-8b9c-aa74-fb68910eedc3 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > null
0:0 - You are a True Soul, sister? It is good to have your assistance. uid: 60c330ff-5a9e-49fe-053b-fd4c2e20b264 - 0 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > It is time for the raid to begin. The grove, and those who are hiding there, will fall.
0:0 - I intend to find it, and destroy it. uid: 61372a80-45d0-4273-d9e3-13ccc7af3a49 Node context: gleeful - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - A True Soul? Praise be, sister. Are you here to join my hunt? uid: 61a02277-4d05-98b3-c1d4-a745c582bac2 Node context: wry smile, sizing up a possible ally - 0 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - I see only fragments. Your mind is confused - do what you must to clear it. uid: 62bca0aa-4637-fc3a-eee9-71ecf2f0a5cc - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Event_Disappointed - Drow is disappointed you partied with goblins. === END NODE ===
0:0 - I have orders to capture him. uid: 64b784d9-60b6-3ed3-8b43-398884778b33 = Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = > null (roll sucessful) > null (roll failure)
0:0 - *...and then sees the corpses of those who have already died.* uid: 64bbfda2-803f-dfd5-4b05-bc135a338e7a Cinematic: - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription > I see the slaughter has already begun. We will eliminate those who remain together, True Soul.
0:0 - I'm on a hunt, too - you're my prey. uid: 65b5ca93-d10d-db53-0f72-f47112b57166 - 0 Check flag(s) (Global): true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her > null
0:0 - A half-drow, but a True Soul? The Absolute's blessings may atone for the impurities of your blood. uid: 667e67f3-2a8e-38bc-f4df-509038a18f6d - 0 Check flag(s) (Tag): true - Half-Drow - |Drow Half-Elf| (To be half-drow is to wrestle with a violent and complicated legacy. Cleverness and tenacity serve them well, for they are caught between two very different worlds.) > null
0:0 - I would sacrifice a thousand drow if the Absolute commanded it! You will be the first! uid: 66a61936-5b1c-2ced-8cbf-7a699bde9d8c - 0 Set flag(s) to (Global): true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue. === END NODE ===
0:0 - The prisoner talked, with a little encouragement. I know where the others are hiding. uid: 6a579c98-33df-cdd2-958b-af034b28970f - 0 Check flag(s) (Global): true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) > null
0:0 - Quiet. We'll handle this my way. uid: 6b48ca18-cdd6-91f2-643c-ef0c9ed48e01 > null
0:0 - No. This ends now, and so do you. uid: 6bcc2c85-5ae2-0013-c576-af566c961ccc - 0 Check flag(s) (Tag): false - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > You would dare...? Guards - to me!
null uid: 6e340f12-8745-96a0-afb4-bf2c1e0ce536 - 0 Set flag(s) to (Global): true - GLO_SecretOfArtefact_MintharaMentionedWeapon - Heard Minthara mention the artefact at the goblin camp. > null
0:0 - It shall be so. uid: 6eecc356-55f6-91ba-b925-7111f949bbb0 > null
0:0 - Purge yourself of these intoxicants, and come back to me when you are capable of serving as you should. uid: 7045ca31-7948-493e-b58a-6c728b3819d9 - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Event_Disappointed - Drow is disappointed you partied with goblins. === END NODE ===
0:0 - There's a problem - the druids have performed a ritual to seal the grove. uid: 719aa79d-df7c-e2f8-f965-28b786097ecd - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription > And you allowed them to do this? You were ordered to expose them.
0:0 - The prisoner gave up his secrets. uid: 71b432e5-f2e1-90da-902e-35fd53a9ce18 - 0 Check flag(s) (Global): true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) > null
0:0 - Take care of it quickly. You are needed here, and my patience wears thin. uid: 71b615cd-0c5b-82cd-aea5-d1567d39535f Node context: irritated - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Knows_Mission - You know that the Drow is looking for the Den. - 1 Set flag(s) to (Global): true - GOB_DrowCommander_State_ReadyToGo - GOB_DrowCommander_State_ReadyToGodescription === END NODE ===
null uid: 71df803c-7df2-ffe7-3b22-e6d54afbdcd5 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion > Enough. Do not interrupt me!
0:0 - How can you allow spiders to be used for bloodsport? It's heresy. 1:0 - I thought spiders were sacred to your kind, yet you use them for bloodsport? uid: 72cbe150-d755-230b-ebe9-0b3e9935f31f - 0:0 Tag: Seldarine - |Seldarine Drow| (Survivors of Lolth's treachery against Corellon Larethian, Seldarine drow live in a scattered collection of Underdark city-states, warring with each other as often as the Spider Queen's cult. Many of these drow travel to the surface in search of aid, seeking to reunite their shattered people at any cost.) - 0 Check flag(s) (Global): true - GOB_SpiderNest_Event_Executioner_Push - Executioner pushes adventurer into the pit - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > They are vermin - sacred only to the false goddess Lolth. She has no power here, among the Absolute's Chosen.
0:0 - You defy me... You defy the Absolute! Traitor! uid: 739a8b28-8e94-3ce2-f326-ee738fa93484 Node context: furious - 0 Set flag(s) to (Global): true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue. === END NODE ===
0:0 - Control yourself - you are as uncouth as the goblins. The slaughter at the Grove will not begin until you have prepared the way. uid: 74c50811-6e87-b66c-3de5-217cd4869ae5 > null
null uid: 794098cf-3d27-2f80-18ef-b3ff32cf78a8 - 0 Set flag(s) to (Object): true - ORI_Inclusion_Wyll - Start Wyll Inclusion > For the Absolute! > For the Absolute.
0:0 - Obscure memories of the grove with images of half-remembered places. uid: 7b0c7412-2f37-39b0-ffba-e27eba4ddff0 = Roll RawAbility (Intelligence) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = > null (roll sucessful) > null (roll failure)
0:0 - Then do as you were ordered. uid: 7b30e0c7-55f8-3aee-d3b2-292846b0e277 Node context: cold, commanding, dismissive === END NODE ===
0:0 - Take it - I do not need a guide, I need a hunter. Will you join me? uid: 7ff20008-7208-bfcd-42cb-965cd76763db - 0 Set flag(s) to (Object): true - GOB_DrowCommander_Event_GivePlayerSpiderLyre - Minthara Gives the player the spider lyre
0:0 - Ready? Let's take her out. uid: 837b5652-a667-546c-733a-7a2b16bdc085 > null
0:0 - The grove's inhabitants are weak - it's ready to fall. uid: 8390ddec-9665-3d4b-d789-b0c934a9ccf3 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > My patience wears thin, True Soul. The hunt must begin.
0:0 - Now, you must hunt with me. In Her name. uid: 858d5a1f-ff77-a099-37d4-8d2434e59693 Node context: a command
0:0 - I know the place - it's east of here. A grove of some kind. uid: 85997b49-5453-cd82-6c4f-cbf705d03129 - 0 Check flag(s) (Global): false - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts. > You are sure? Show it to me. Be my eyes.
0:0 - So close! Their fate is sealed - and you will be instrumental in the slaughter. uid: 88199c30-1058-52ff-73ad-3b5cbdeabbf5 Node context: delighted > null
0:0 - You cannot bind me to your god's whims, True Soul. I will not let you. 1:0 - I don't need your fledgling god's favour. My oath is all I need. uid: 8957e0a7-2aa6-8039-4e62-9db07e5203b9 - 0:0 Tag: Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - The place you seek is a grove - many of the inhabitants are already dead. uid: 8a5e49a3-8b13-cc92-5640-26e7ccffa81f - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription > If you played a part in thinning their numbers, I commend your efforts.
0:0 - *The chamber melts away to reveal a dark, endless nowhere. In it, you see a vision - the drow listens as a pale-eyed young woman whispers in her ear.* uid: 8ae269d2-ca34-4036-102b-40ebc0927e2e Cinematic: mindmeld with Minthara as narrator describes vision of Minthara with Orin > *One of those the voice spoke of. One of the Chosen. The vision fades away...*
0:0 - I ain't no use without my limbs! The lads'll make the prisoner squeal soon enough, I swear! uid: 8aede012-a89d-73e8-01d7-9ee5c9bc1e37 Cinematic: Node context: desperate and scared > Silence now, creature. Or I will silence you forever.
0:0 - Yes. I suppose I might offer you passage. But first you will raze the grove and honour our mistress. uid: 8bce106b-fe6b-cb72-a3c4-48de7ff9eb46
0:0 - *...and then sees vines covering the entrance, sealing the grove from the inside.* uid: 8c5e2ebe-45fa-6de9-6598-b9ec10c9eff0 Cinematic: - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription > The druids have called on their god to protect the place. No matter.
null uid: 8d010e75-f845-9af9-4895-7cd88bd38cbe - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_BrokeOath - Player broke their oath. > null
0:0 - Your scouting party has not returned, and half of the intruders escaped your guards. uid: 8d22a2c3-8b46-1f73-0425-8b91a603b690 Animation: [REUSE] CDavis: Use look ats/constuctions Cinematic: talking to goblin warchief rather than the player, frustrated with them Node context: talking to goblin warchief rather than the player, frustrated with them - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 1 Check flag(s) (User): false - GOB_DrowCommander_UserShortcut - GOB_DrowCommander_UserShortcutdescription - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp. - 1 Set flag(s) to (User): true - GOB_DrowCommander_UserShortcut - GOB_DrowCommander_UserShortcutdescription > Sorry, mistress. We mucked up.
0:0 - Go. Serve our god as you must. But when your work is done, I will be waiting. Together, we will burn that place. uid: 91d89dab-47ff-ed48-0a90-34801d4e7322 Cinematic: - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Knows_Mission - You know that the Drow is looking for the Den. === END NODE ===
0:0 - Yes - I suppose I might offer you passage. But first you will obey my command in Her mighty name. uid: 92119abf-aa8e-1c37-aa49-3f979773c49a
0:0 - Assist the goblins with their interrogation - the prisoner can tell us what you cannot. uid: 92e3becb-a3b8-d15f-679b-3892206bac5d Cinematic: - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Event_AskedToTorture - GOB_DrowCommander_Event_AskedToTorturedescription - 1 Set flag(s) to (Global): true - GOB_DrowCommander_Event_GoTorturePrisoner - GOB_DrowCommander_Event_GoTorturePrisonerdescription === END NODE ===
0:0 - And when they are dead, the Absolute will reward your faith. As will I. uid: 937bafd8-dd13-b801-46c6-0763854b6089 Node context: zelaous and on the last phrase, slightly flirtatious > null
- Roll failure - null uid: 9390fc5f-bb3d-0c3a-b228-f44fc303f516 > null
0:0 - Do not question me. I am the Absolute's Chosen. uid: 93aed6ba-827f-f788-34ac-d2adae7a7e27 = Roll SkillCheck Intimidation (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll failure) > null (roll sucessful)
0:0 - I do not have time for interruptions, sister. uid: 947b190c-1490-1402-48b2-b21f54549cc7 Cinematic: Node context: dismissive - 0 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_HasMet - Met Drow at Goblin Camp. > *As she turns to you, her thoughts mingle with yours, a cold hand caressing your brain.*
0:0 - Even a kith'rak might struggle to slay them here. At the grove, we have an advantage. uid: 9545220b-9532-950d-d752-04f13cad7693 > null
0:0 - But they do not have the wits to lead this hunt with me. Do you? uid: 955a37d2-35c7-a142-98e8-8ba354a60831 Node context: 'they' are her goblin minions - she's appraising us and wondering if we're more capable than they are
0:0 - Join you? I'm here to kill you. uid: 9745dc18-05e6-7a74-664d-d373913efd9c - 0 Check flag(s) (Global): false - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her - 1 Check flag(s) (Tag): false - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > null
0:0 - I have not seen this druid, but he harbours worshippers of a false god in a hidden grove nearby. uid: 97ea0799-18ab-ff2e-0fc4-ae4d2aecf0db Node context: cold, calm > I intend to find it, and destroy it.
0:0 - Gods damn it all. To the grove - quickly. We can't let it fall to these vicious bastards. uid: 98d14e2a-462c-6dcf-e2f7-8661a9fff98a === END NODE ===
null uid: 9a3c3257-d516-e47b-0201-5edad351585a - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription > null > null > null
null uid: 9a544d02-c41f-c06c-c604-30112c44ca80 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - I spoke to Nere. He said you could provide safe passage to Moonrise Towers. uid: 9aee3aba-87b7-88ac-d1b8-3e4c415f31bc - 0 Check flag(s) (Global): true - UND_TheDrowNere_Quest_SentToMinthara - UND_TheDrowNere_Quest_SentToMintharadescription false - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Quest_AskedAboutPassage - GOB_DrowCommander_Quest_AskedAboutPassagedescription > Did he, now? Let me guess: the snivelling brat's failed his duty. Nothing if not expected.
0:0 - Without gold, I can't serve the Absolute efficiently. uid: 9b63ed7d-bdd2-912d-b515-7817cdfaf913 = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = > null (roll sucessful) > null (roll failure)
0:0 - Obey you? I'm here to kill you. uid: 9bfe3d8f-c6ff-5836-c25f-05df3107e0d9 - 0 Check flag(s) (Global): false - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her - 1 Check flag(s) (Tag): true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > You would dare...? The darkness will take you, iblith!
0:0 - You would dare...? The darkness will take you, iblith! uid: 9f6996cd-2760-8a37-6112-bc5caa4d2a56 Node context: shocked, ready to attack: ‘Iblith’ (ib-LIFF) is a very insulting term for an elf - 0 Set flag(s) to (Global): true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue. === END NODE ===
0:0 - These creatures have failed me again? I will deal with those responsible later. uid: a28fa5a4-82e5-a943-2b4f-0031026c462d Node context: irritated - talking about her goblin minions letting a prisoner escape > Did he tell you where his friends are hiding before he fled?
0:0 - Enough. Do not interrupt me! uid: a2d5a5a0-2ac6-fafb-457c-7ef1d3a12193 Node context: harsh, silencing us on first word - arrogant > Show me the grove. Be my eyes.
0:0 - I require something from you - a lyre, capable of summoning a guide. uid: a2f023dd-f9db-fee3-7680-1367545c7bdc = Roll SkillCheck Persuasion (Charisma) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a = - 0 Check flag(s) (Global): true - GOB_DrowCommnader_Knows_HasSpiderLyre - The player knows to ask Minthara for her spider lyre > null (roll sucessful) > null (roll failure)
0:0 - If you played a part in thinning their numbers, I commend your efforts. uid: a389a25f-feff-4e98-59bd-1a2d57af4e04 Cinematic: > Together, we will slaughter any who remain.
0:0 - I killed a lot of them already. I couldn't help myself. uid: a4a7ef5f-f9b1-f47d-6978-a3b60b9431a5 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown - 1 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription > If you played a part in thinning their numbers, I commend your efforts.
null uid: a4e7ccc8-c0f3-6cf3-3b5c-c6abde7c2682 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription > null
0:0 - If that is true, killing you will prove my superiority. uid: a5692f68-7f60-726b-dc1b-becab5cb1956 - 0 Set flag(s) to (Global): true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue. === END NODE ===
0:0 - A drowning creature will cling to a blade if nothing else is offered. Be that blade. uid: a5dd1ad6-8695-28d9-6e9f-e51dc4063d8f Node context: a cold command > I will gather a raiding party and move into position.
0:0 - Yes, sister. Together, we shall burn it to the ground. uid: a8e994e0-d760-84a6-753d-3ab5207234d6 Node context: malicious glee - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 1:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Tag): true - Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > And when we destroy the trappings of this false god, the Absolute will reward us with such power.
0:0 - Leading her to the tieflings might doom them... but it would earn you her trust. uid: a9b5f80d-4867-e6de-cb58-d0e07f48ce44 - 0 Check flag(s) (Global): false - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > Speak, True Soul. The hunt must begin soon.
0:0 - We are servants of the one true god, not mercenaries. uid: ac2de97f-0d17-547b-f1bd-e1bbfee673eb Node context: incredulous
0:0 - Even with the grove's numbers depleted, dealing with her there may be safer than fighting here. uid: ac4f1d45-c887-336d-1f7e-fe720f3c6243 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > Speak, True Soul. The hunt must begin soon.
0:0 - Leave. uid: aca9cca8-5d7c-c3ee-d42c-879e91f63561 - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Event_SentScouting - Drow asked you to find the location of the Den yourself. === END NODE ===
null uid: adab49c8-1993-8960-95fe-6cb3baacd871 - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. === END NODE ===
0:0 - If the prisoner is as cowardly as most humans, I just need to pay him a visit. 1:0 - I can be very persuasive - I'll visit the prisoner. uid: ae55af81-2a5c-d815-7ba3-fd4e25861794 - 0:0 Tag: Half-Orc - Player is a half-orc (Although they descend from cultures of strength and martial prowess, most half-orcs are born in times of peace. Whenever orcish wars end, alliances and marriages lead to a new generation of shared blood.) - 0 Check flag(s) (Global): false - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > Excellent - be sure not to kill him before he talks.
0:0 - Perhaps you can misdirect her... or kill her. uid: af1c7e42-8090-3ed6-a56e-e49951d642c2 - 0 Check flag(s) (Tag): false - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Speak, True Soul. The hunt must begin soon.
0:0 - They are flocking to the Absolute. In sufficient numbers, they are an effective force. Expendable and willing. uid: af760b8c-d6dd-f812-edfb-a0a2f51f747c Node context: pleased - describing goblins coming to the service of her god
0:0 - It is time for the raid to begin. The grove, and those who are hiding there, will fall. uid: b32ecae7-3af7-fc12-0433-f3c7fed54ccd - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders > null
0:0 - Join me and my warband at the entrance. Either it falls, or you do. uid: b40db834-9cdb-721a-4605-603835d00afd - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. === END NODE ===
0:0 - Fine. I will share what I have. But keep it to yourself; the goblins would squander it. uid: b4f78e69-1e2e-cd75-af7c-42f27e221dd0 Node context: disgruntled, handing over money > I will gather my warband and reach the grove by next light.
0:0 - We don't need the prisoner. I already know the place you're looking for. uid: b6c191e7-f1d4-5fd7-86a0-97ed769d4f4b - 0 Check flag(s) (Global): false - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts. > You are sure? And how did you find it?
0:0 - I spoke to the prisoner. He told me everything. uid: bb4342f0-9731-36c4-0931-73ba983e6d13 - 0 Check flag(s) (Global): true - GOB_HappyTorturers_Knows_PlayersKnowDenLocation - Set when players learn location of the Den in one way or another (mostly from tortured adventurer) > Tell me what you know. The Absolute will reward us with such power if we find this place.
0:0 - *Her mind focuses - the cultists cannot discover that the weapon they seek is within their grasp.* uid: bb6ab14c-9865-2731-2bfe-5ec3e6296fba Animation: Can use construction CINE_Look nervous Cinematic: Shadowheart's eyes flick over to the hobgoblin. > null
null uid: bd309d24-978e-13f9-150e-3f2b52b79370 - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - What's so important about this sanctuary? uid: bdd06781-ec1f-981a-0daf-659cd22aeeb3 - 0 Check flag(s) (Global): false - GOB_DrowCommander_Knows_AskedAboutWeapon - GOB_DrowCommander_Knows_AskedAboutWeapondescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Knows_AskedAboutWeapon - GOB_DrowCommander_Knows_AskedAboutWeapondescription > Destroying it will demonstrate our power. Soon, all false gods will cower before the Absolute.
0:0 - We will cleanse the place of infidels and burn it to the ground in the Absolute's name. uid: bf1284a4-a66a-3961-6610-a03dd2b1c5ef Node context: cold, calm > And then we will be first among Her favourites.
0:0 - Promise yourself: you will save them. From her, and you. uid: bf33efbd-3df4-649d-b564-8d969e63ae67 - 0 Check flag(s) (Tag): true - Dark Urge - |Dark urge origin tag; ignores shapeshift.| > Speak, True Soul. The hunt must begin soon.
0:0 - You might stay hungry. I already dealt with some of the grove's inhabitants. uid: bfe1af54-e891-0f42-37bf-9540d64dcddf - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription > You started the slaughter without me? How selfish.
0:0 - Precisely the way I meant to avoid. uid: c021f40c-4034-4041-c7e7-4906fef7bd33 > null
0:0 - I refuse to betray my own kind. uid: c069449f-9638-0341-cdf4-9d6bd5ceceb3 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > Faith is stronger than blood, traitor!
0:0 - I would expect nothing less, jaluk. Perhaps even you are more capable than these goblins. uid: c0fee568-572f-d4c2-12c8-259181ef50a6 Node context: cold, arrogant - 'jaluk' (jah-LUCK) is a derogatory term for a male drow - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 1:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Check flag(s) (Tag): true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > And when we destroy the trappings of this false god, the Absolute will reward us with such power.
0:0 - Battle must be conducted with honour. How can you prefer deception? 1:0 - I prefer to face my enemies rather than stabbing them in the back. uid: c1b5bccf-07be-c494-1c2d-8a16d8a737e0 - 0:0 Tag: Dragonborn - Character is really a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.) > How noble. I prefer to win.
0:0 - Join me and my warband at the grove. It will fall. uid: c201b152-0456-42c7-da72-4e7f0e624578 Cinematic: - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. === END NODE ===
null uid: c27e57b3-86a2-0664-67f9-0e21157533d3 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > null
0:0 - Show me the grove. Be my eyes. uid: c2889565-47af-253b-a3ec-656e749cb3b2 Cinematic: Node context: cold, calm - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - We don't need the prisoner. I already know the place you're looking for. uid: c3da89c4-72e8-e187-9574-d12d3c0ccb50 - 0 Check flag(s) (Global): true - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts. > You are sure? And how did you find it?
0:0 - I visited his grove. Many of the inhabitants are already dead. uid: c4db9457-3a0b-3185-ab77-3981c8feb5bf - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription > null
0:0 - Revealing its location might doom the tieflings - but it'd earn you her trust. uid: c550e756-8f43-563f-221e-acf8856106cf > null
0:0 - Why She chose iblith such as you, I cannot say. But we must hunt together. uid: c674a048-55a5-0ef7-09e6-408a537b1211 Node context: insulting, disgusted - ‘Iblith’ (ib-LIFF) is a very insulting term for an elf - 0 Check flag(s) (Tag): true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
0:0 - A True Soul? Do not think that means we are equals, jaluk. Are you here to join my hunt? uid: caa550ae-74d7-8136-75c1-809efe7e6d07 Node context: insulting - speaking to a male drow who she sees as beneath her. 'jaluk' (jah-LUCK) is a derogatory term for a male drow - 0 Check flag(s) (Tag): true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > null
0:0 - *You realise that the weapon the drow's mind dwells upon is the gith artefact you carry. You cannot let her discover it - no matter what.* uid: d078e943-d07a-817d-5077-50985f648264 Cinematic: - 0 Check flag(s) (Tag): true - Avatar - A Character Selected in Character Creation (AVATAR tooltip) true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - If the inhabitants do not realise you are the knife at their throats, we can use that against them. uid: d1583439-9dbb-177e-e931-a2e0deb69616 Cinematic: Node context: delighted > Go to their refuge and make your way inside. As a friend.
0:0 - *Images of the battle at the gate shimmer into view, along with the adventurers pleading to be let inside.* uid: d280d99e-9c7d-5d06-4318-42a84c94cfe6 Animation: SN:CINE_MindMeldLevel_01_loop Cinematic: Node context: unnerved, somebody is reading our mind > null
0:0 - Luring her to the grove might expose her, provided you forewarn the tieflings. uid: d2bb7670-9d62-46ac-7c47-9df5c1f5f317 > null
0:0 - You must make your way inside. Once I am in position, on your signal, we break them. uid: d7e54d36-f0d0-11ef-f48b-cfb6c2627c48 Node context: delighted > null
0:0 - A True Soul in such a grotesque form? The Absolute has a place in Her heart even for darthiir. uid: d86b3171-bbc3-441c-78dc-85d11b901a41 - 0:0 Tag: Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) - 0:1 Tag: Half-Elf - |Half-Elf| (Half-elves inherit blessings from both their parents, but at the price of never quite fitting in. Curious, ambitious, and versatile, half-elves are welcome everywhere - yet struggle to stay for long.) - 0 Check flag(s) (Tag): true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.) > It is time for the raid to begin. The grove, and those who are hiding there, will fall.
0:0 - You are a True Soul, jaluk? Perhaps you are worthy to assist me. uid: d86bf457-0997-7fc9-2046-3c3b1fa7c064 - 0 Check flag(s) (Tag): true - Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > It is time for the raid to begin. The grove, and those who are hiding there, will fall.
0:0 - My hunt ends here - you're my prey. uid: dcb433bc-595b-2c9d-7f1f-b39e77c1918e - 0 Check flag(s) (Global): true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her - 1 Check flag(s) (Tag): false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - Join my hunt. uid: ddc38cf2-d46d-79b1-8ea1-5bd09b654d09 Node context: a command - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Event_OrderedToJoinHunt - GOB_DrowCommander_Event_OrderedToJoinHuntdescription
0:0 - Leave. uid: dddaefb8-c0d8-e382-4547-1c2ba1a5b92d === END NODE ===
0:0 - I don't have the most trustworthy face. uid: decd292d-3057-2084-55b8-7fcff0259ed7 - 0:0 Tag: Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle) - 0:1 Tag: Rare - Race group (aasimar, dragonborn, firbolg, genasi, githyanki, half-drow, half-orc, tiefling, triton, warforged, yuan-ti pureblood) - 0:2 Tag: Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) > They're half-devil refugees... Nobody wants them.
0:0 - There is no power except for the Absolute. If you are sick, speak to the goblins' priestess - she, too, is a True Soul. uid: dfac5b36-c659-8e3b-ffa1-76f18d10353d Node context: cold, calm - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNamePriest - NPC talked about Priestess Gut, making it clear she's one of the leaders > I have not seen this druid, but he harbours worshippers of a false god in a hidden grove nearby.
0:0 - The tieflings should be warned. Together, you can outnumber her warband. uid: e018c406-ab88-88e6-f4dd-f225787f8740 - 0 Check flag(s) (Global): false - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > Speak, True Soul. The hunt must begin soon.
0:0 - They are vermin - sacred only to the false goddess Lolth. She has no power here, among the Absolute's Chosen. uid: e0bfe4b8-a9cb-1cca-3567-7eb4c722ba78 Node context: with a sneer - talking about spiders, normally sacred to her people. but she worships a new god 'the Absolute' and has turned her back on the old ways - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_DenouncedLolth - GOB_DrowCommander_DenouncedLolthdescription
0:0 - Quiet. We'll handle this my way. uid: e0efa4c7-9ded-2197-7bc8-d5e343b25aed > null
0:0 - They are innocents, and on my oath, they are protected. 1:0 - The grove is a tranquil, ageless place. I will not let you desecrate it. 2:0 - Because monsters like you can't be left to run amok. 3:0 - You'd slaughter them on the whim of a capricious god. I find that... distasteful. uid: e267f4c8-da10-64b4-7326-bcab83048c88 - 0:0 Tag: Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0:1 Tag: NOT_FOR_EA - Tag used to fliter out dialog nodes that should not be shipped in EA. - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) > null
0:0 - Good. Marshalling the goblins is no simple matter, but my warband will be ready to attack by next light. uid: e892b030-0b31-3b2f-59f5-f0d8b1dd7588 > null
0:0 - You will join my hunt. uid: e8c0f950-68d0-5145-3634-031af198a4a3 Node context: a command - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Event_OrderedToJoinHunt - GOB_DrowCommander_Event_OrderedToJoinHuntdescription
null uid: e9aa0e7d-f5c0-f446-269b-67620a5a47fe - 0 Set flag(s) to (Global): true - GOB_DrowCommander_State_Hostile - Picked an option that turned Drow hostile in her dialogue. === END NODE ===
0:0 - I visited the grove you are looking for. Many of its inhabitants are already dead. uid: ef3af1f8-c6cc-ab35-8c10-02598ab5c3a9 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown > null
0:0 - Good plan. I'll consider it. uid: efef0d13-89ca-ab2d-3352-e1e5d4d594a8 > null
0:0 - We will have to do this the hard way. Scour the area and hunt them down, then report back to me. uid: f04b4487-7401-8c55-ba65-01ad2b7bc179 Node context: irritated - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Event_SentScouting - Drow asked you to find the location of the Den yourself. === END NODE ===
0:0 - Worshippers of a false god. Their existence is an insult to the Absolute's claim on this region. uid: f0978400-88e2-a4a5-1e39-d88f334c60b8 Node context: cool, calm, sinister - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders > null
0:0 - Ready? Let's take her out. uid: f628055a-8081-d90b-9f20-2db25db9d5e5 > null
0:0 - They're innocent, and no danger to you. uid: f6307790-4296-5d37-5135-f9d6e421582c - 0 Check flag(s) (Tag): false - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > You defy me... You defy the Absolute! Traitor!
0:0 - I know the place you're looking for - it's a druids' grove. uid: f72bfa23-a4b0-f341-8447-8146ab3e3fea - 0 Check flag(s) (Global): true - DEN_RaidingParty_Event_StartConfrontation - Flag set when confrontation starts. > null
0:0 - That won't be necessary. Many of the inhabitants are already dead. uid: f9158e1f-387d-3c4c-2813-fc7f5a140df1 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription > null
0:0 - For the Absolute. uid: f9269d30-ac78-51c3-5afd-98cb33548da0 Cinematic: Node context: not shouted - smiling, in praise of her god "the absolute" - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. === END NODE ===
0:0 - *Her mind enters yours, a splinter of ice piercing your memories.* uid: f9d6aeb0-a2d2-848b-f018-22a2359dd620 Animation: SN:CINE_MindMeldLevel_01_loop Cinematic: Node context: unnerved > null
0:0 - I won't betray them. uid: fa15ad1e-7d5a-0665-e79e-8b1dbcad0f15 - 0 Check flag(s) (Tag): true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.) > Your allegiance should be to me and the Absolute. While you hold on to your past, you are worthless.
0:0 - The Absolute chose me. I do as I please. uid: fa7a04c5-244e-2268-a8b9-ac1f7befeabc = Roll SkillCheck Intimidation (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
null uid: fa8e6ae8-054d-43b4-4c16-fccb2a32ffbe - 0 Check flag(s) (Object): true - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory. > null
0:0 - The druids' magic protects the grove, but she may be able to break through. uid: facd26e2-9478-699c-4186-ab4c7bb0c4db - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription > Speak, True Soul. The hunt must begin soon.
0:0 - Silence now, creature. Or I will silence you forever. uid: faff05c7-573d-862a-c3d2-f609f828a592 Cinematic: Node context: cool, calm, sinister > null
null uid: fcd0a258-7c0e-8460-98d0-52eb1b5f015c - 0 Check flag(s) (Tag): true - Paladin - A holy warrior bound to a sacred oath. (Fuelled by the Oath they swore to uphold justice and righteousness, most paladins are a beacon of hope in dark times.) false - Oathbreaker - Paladin subclass (You have broken your sacred Oaths in pursuit of power and ambition. Only darkness remains to fuel you now.) - 0 Set flag(s) to (Object): true - GLO_PaladinOathbreaker_Event_BrokeOath - Player broke their oath. > null
File E:\BG3_Unpack\Patch0_Hotfix3_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_DrowAndCaptured_ThreeWayDialog.lsj Synopsis: The players approach the drow commander at the goblin camp, escorted by a goblin who they rescued from a nearby druid grove. The drow is seeking that grove and upon learning its location from the goblin will prepare to raid it, demanding that the player help.
If the goblin recognises that the player is a True Soul - a figure of authority - her life will be spared. If she does not recognise this, the drow will execute her unless the player intervenes on her behalf.
0:0 - Absolute be damned - Lolth is our goddess, and you are a heretic. 1:0 - The Absolute has nothing to do with it. I'm here to kill you. uid: 135915af-4448-c225-d8db-fc4bf2a19850 - 0:0 Tag: Lolth-Sworn - |LOLTH-SWORN, shapeshifted or not| (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > You would dare...? Guards - to me!
0:0 - A duergar? Tell me, Sazza, did your misadventures take you to the Underdark? uid: 169541c3-a432-c2c7-a7f6-b8a77e0fc5a4 Cinematic: - 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) - 0 Check flag(s) (Tag): true - Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) > They woz in some rickety druid grove! Mostly full of tieflin's, but them intruders you're after were hidin' out there!
0:0 - A drow? Tell me, Sazza, did your misadventures take you to the Underdark? uid: 1714148b-ae82-66c7-7ebf-25eb3a5b302f Cinematic: - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > They woz in some rickety druid grove! Mostly full of tieflin's, but them intruders you're after were hidin' out there!
0:0 - I will gather my warband - we will reach the grove by next light. uid: 20294134-49d2-744f-9a2b-7bee93e729cb > null
0:0 - Many of the inhabitants of the grove are already dead. uid: 20ad89c0-8686-e475-392a-a0da8de88e07 - 0 Check flag(s) (Global): true - DEN_GroveConflict_State_TooLowTieflings - Too many tieflings died, it was enough to trigger a condition for the lockdown - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutDeaths - GOB_DrowCommander_Event_ToldAboutDeathsdescription > You started the slaughter without me? How selfish.
0:0 - Return to the grove. When my raiding party approaches, throw open the gate and signal me. uid: 22f159e3-5d25-9a0f-e20c-f3350034a0fa Cinematic: - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders > *The fate of the grove's inhabitants hangs in the balance.*
0:0 - You only have to look at me to know I'm your superior, wretch. uid: 359579bc-7d21-bc2b-5401-15b6216f2cf1 - 0 Check flag(s) (Tag): true - Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > Somebody help!
0:0 - Silence, wretch. And remember - you owe your miserable life to this one. uid: 4eca899a-908b-8a14-d08c-a9457775f5f5 Cinematic: - 0 Set flag(s) to (Global): true - GOB_CapturedGoblin_State_Spared - GOB_CapturedGoblin_State_Spareddescription true - GOB_CapturedGoblin_Event_Resolved - GOB_CapturedGoblin_Event_Resolveddescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > I won't cause any more trouble - I swears it.
0:0 - You are a True Soul. uid: 50b2bbf0-6d29-f3ed-3bbc-505c101f4254 Cinematic: > null
0:0 - I'll get it done. uid: 53b35721-5103-67ac-2272-5d482e6d1cef > null
0:0 - Take care of it quickly. You are needed here, and my patience wears thin. uid: 53ce7f45-5f80-c142-8124-6ab3b8cd81cf Cinematic: - 0 Set flag(s) to (Dialog): true - GOB_DrowCommander_Knows_Mission - You know that the Drow is looking for the Den. === END NODE ===
0:0 - You turned from Lolth for this Absolute. For that, you die. 1:0 - You misunderstand. I'm here to slaughter you. uid: 59493a95-0acd-0d88-20a1-803fb674ffe4 - 0:0 Tag: Lolth-Sworn - |LOLTH-SWORN, shapeshifted or not| (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) > You would dare...? Guards - to me!
0:0 - There's a problem - the grove is sealed by a druid ritual. uid: 68a5ddef-aec9-bb35-ddab-c1bb61168a19 - 0 Check flag(s) (Global): true - DEN_GroveConflict_Knows_Lockdown - DEN_GroveConflict_Knows_Lockdowndescription - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_ToldAboutLockdown - GOB_DrowCommander_Event_ToldAboutLockdowndescription > Their god is weak. Roots and branches will not save them from the Absolute's fury.
0:0 - A liar as well as a fool? I hope you're at least digestible. uid: 6dd0bd63-5856-b566-1b97-cce166b72b8c Cinematic: > It ain't true! Them's the bloody liars!
0:0 - You're right. Serving the Absolute is its own reward. uid: 6e016736-cbb4-0932-4779-794769c07d15 > Praise be to Her!
0:0 - Once we are in position, we will wait for your signal, and then we will break them all. uid: 7f556b33-da9a-ff70-6d11-db23853513a1 - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. === END NODE ===
0:0 - The Absolute will reward us. uid: 7fd0b3d1-e58a-23a7-1e4d-3c89199e6279 Cinematic: - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. === END NODE ===
0:0 - You must make your way inside. Once I am in position, on your signal, we break them. uid: 834716d5-090d-a0cf-84d1-ecaf7eb7e0de Cinematic: > The Absolute will reward us.
0:0 - And it seems that the inhabitants of the grove trust you - we can use that against them. uid: 89d41b8f-4299-b6a3-773d-40c5922bf701 Cinematic: - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > You have a part to play in this slaughter.
0:0 - You would dare...? Guards - to me! uid: 8c63f8e6-71f2-f057-b1e9-e48163800b1a Cinematic: - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Excellent. When you give the signal, we will break them. The Absolute will reward us. uid: 9d2cb5eb-1c1d-c93d-bca5-f293e6b60525 Cinematic: - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Event_RaidersSortie - Raiders leave the Goblin Camp to go raid the Den. === END NODE ===
0:0 - I won't be much use to the cause if I'm destitute. uid: a04f4512-cac7-5abf-9ad5-8f2814b391d2 = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = | Roll target speaker: 1 > null (roll sucessful) > null (roll failure)
0:0 - It's past the bridge, to the east! Big ol' gate, covered in ivy! Don't hurt me, mistress. Please! uid: a477ee34-b09f-a5d4-0073-a6dc41d237f6 Cinematic: - 0 Set flag(s) to (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription - 1 Set flag(s) to (Quest): true - This flag template was not found somehow... - > I will not hurt you. My spiders will have that pleasure.
0:0 - They woz in some rickety druid grove! Mostly full of tieflin's, but them intruders you're after were hidin' out there! uid: d41bd143-8cd8-f342-cf2f-10209d0fd365 Cinematic: - 0 Set flag(s) to (Object): true - GOB_DrowCommander_Event_CompromisedDen - GOB_DrowCommander_Event_CompromisedDendescription > I presume you dealt with my prey, and massacred the rest?
0:0 - It ain't true! Them's the bloody liars! uid: dae6b69d-7fc0-1a85-fbd7-6aa61bcaa475 Cinematic: - 0 Set flag(s) to (Global): true - GOB_CapturedGoblin_State_Executed - GOB_CapturedGoblin_State_Executeddescription true - GOB_CapturedGoblin_Event_Resolved - GOB_CapturedGoblin_Event_Resolveddescription > null
0:0 - I won't cause any more trouble - I swears it. uid: de91c77e-9bfa-f51b-4d2f-a81b4ac11dbc Cinematic: [reuse] The captured goblin scuttles away. [Hide Sazza after walk off] - 0 Set flag(s) to (Object): true - GOB_DrowCommander_Event_CapturedLeaves - GOB_DrowCommander_Event_CapturedLeavesdescription > null
0:0 - But this mug helped me to escape. I say we stick a few holes in him... show how grateful we are. 1:0 - This mug helped me to escape though. I say we stick a few holes in her... show how grateful we are.
2:0 - This mug helped me escape though. I say we stick a few holes in them... show how grateful we are.
uid: ede1e8c4-33fe-6d29-e726-6e973772b458 Cinematic: - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > *You feel a cold hand caress your mind as the drow appraises you.*
0:0 - Somebody help! uid: f71b5002-02c1-7ed4-5eb0-f916ebb6384a Animation: [Sazza] looks around panicked while asking for help Cinematic: ~The captured goblin is dragged away by goblin guards. [Hide Sazza after walk off] - 0 Set flag(s) to (Object): true - GOB_DrowCommander_Event_CapturedLeaves - GOB_DrowCommander_Event_CapturedLeavesdescription > Through sheer luck, that pathetic worm has brought me the information I need.
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ChickenChase_Owlbear.lsj Synopsis: This owlbear has been captured by the goblins. It is a cub and has been tormented by the goblins. In this dialog the player can reassure it, guide it to safety, or encourage it to attack the goblins. If the player has convinced his captors to release him, they can invite him to their camp. The owlbear refuses - but will show up later on his own.
0:0 - Leave. uid: 0192183d-d5f7-befe-5a6b-3da3ff82ae04 === END NODE ===
0:0 - See those posts? Run toward them. uid: 0d49aca3-c896-c559-38f0-b71746bfc057 = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior - 1 Check flag(s) (Tag): false - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > null (roll sucessful) > null (roll failure)
0:0 - Offer him your hand. He can follow your scent to your camp in the wilderness. uid: 10402276-5a5b-b905-e8fb-de2daa77a24c - 0 Check flag(s) (Global): false - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp - 0 Set flag(s) to (Global): true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp > New home...? Maybe. > *The cub tilts his head. He's considering it.* > *Screech!*
0:0 - Nod to the goalposts - he'll be safe there. uid: 1bc99212-8e05-67f3-57cc-96d50887f007 = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0:1 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) - 0 Check flag(s) (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior > null (roll sucessful) > null (roll failure)
0:0 - *The cub's feathers ruffle in distrust. With a defiant squawk, he bounds away.* uid: 1ca11256-ae41-1bbf-457c-996fbaf0e798 Animation: [Player] coaxes [owlbear cub] forward, Owlbear doesnt follow, not trusting the [player] - 0 Set flag(s) to (Global): true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub === END NODE ===
0:0 - *The cub breathes in shallow bursts, his chest heaving with the effort.* uid: 28cceb03-fa8e-86df-ac6a-b3e2b859421c Animation: dupe [Animal] Owlbea HURT/TIRED idle [jack of] - 0 Check flag(s) (Dialog): true - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Local): true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription - 3 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - The goblins hurt you - CRUSH THEM. 1:0 - The goblins tried to hurt you. Show them what hurt really means. uid: 2d1a8ad2-91fc-2ac2-3ffd-8ab66dbfa0d7 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - *Hroo-hoot!* uid: 309d5ad1-a0cc-c439-4cfd-2c229a8102a7 Animation: -Dupe [Animal] Owlbear sad covernstion idle [jack of] Cinematic: Looking about Node context: SFX only - 0 Check flag(s) (Dialog): false - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription - 1 Check flag(s) (Global): false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription > null > Beckon him closer. > Kneel down - you won't hurt him. > Leave.
0:0 - Guide his gaze to the goblins - they deserve to die. uid: 34ccb571-8c09-12b6-2817-d46d164a7238 = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - *The cub seems anxious to leave, but afraid to defy the goblins. They have to be dealt with, one way or another.* uid: 37f173b0-353e-21a1-e029-4d2b71d19d3d Animation: -Dupe [Animal] Owlbear sadcovernstion idle [jack of] Cinematic: The cub looks around, hooting anxiously. Not safe to leave yet. === END NODE ===
0:0 - *The owlbear coos softly. He doesn't understand - but he trusts you.* uid: 4079d368-c3e2-d6ce-03cf-69b48c76a62e Animation: dupe [ANIMAL] [PLAYER] Rub owl bear and, owl bear getting rubbed [jACK] Node context: The player has freed the owlbear. It is tentatively following the player but is prepared to attack should it be provoked. - 0 Set flag(s) to (Object): true - GOB_Festivities_BallToldAboutGates - We convinced the ball to go through the gates to end the game === END NODE ===
0:0 - *Screech!* uid: 58d942a6-4b53-ce36-476b-69c96c98f29a Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix] Cinematic: Angry. Node context: SFX only - Angry - 0 Check flag(s) (Dialog): false - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription > null > Kneel - you won't hurt it. > Leave.
- Roll sucessful - null uid: 5ee7dc26-165b-a9ef-1b21-eec13ac04289 > null
null uid: 62009c89-dcfc-9661-5c36-5cec1fac0784 - 0 Check flag(s) (Global): false - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub === END NODE ===
0:0 - Leave. uid: 6b5ab48e-02cd-ea14-289d-e7b3e8d45e65 === END NODE ===
0:0 - No! Hurt! Run! uid: 6ba808c2-ce68-1838-0c5e-3915d9681233 Animation: [Player] coaxes [owlbear cub] forward, Owlbear doesnt follow, not trusting the [player] Node context: As in: "No! They'll hurt me! I have to run!" - 0 Set flag(s) to (Global): true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub === END NODE ===
0:0 - Go! Bite! Bite! uid: 6e468230-bafc-bdc4-a7a0-0fbebbf798f7 Animation: [Animal] Owlbear excited covernstion idle [jack of] Node context: As in: "Go away! I'll bite you! I'll really do it!" - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null > null
0:0 - *Hoo!* uid: 6fda0ccc-c0ca-249d-9a67-ebd4f335840c Animation: -Dupe [Animal] Owlbear excited covernstion idle [jack of] Cinematic: Looking about Node context: SFX only - Exasperated/On-Edge - 0 Check flag(s) (Dialog): true - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription - 1 Check flag(s) (Global): false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Local): false - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription - 3 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Beckon him closer. > Kneel down - you won't hurt him. > Leave.
0:0 - *The cub's beak snaps in the air, eager to rend, yearning for blood and soft belly-flesh.* uid: 7642dacd-1a25-d96d-0266-fde25c777da2 Animation: [Animal] Owlbear excited covernstion idle [jack of] Node context: The owlbear is furious and about to erupt in a killing spree. - 0 Set flag(s) to (Object): true - GOB_ChickenChase_Event_OwlbearAttack - GOB_ChickenChase_Event_OwlbearAttackdescription === END NODE ===
0:0 - *Talons tensed to strike, beak aching to rend - the cub wants you gone.* uid: 76e6e917-50e9-1c54-ac32-79d176f4296c Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix] Node context: The cub no longer trusts the player and wants him gone. A threat. - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub - 1 Check flag(s) (Local): true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription - 2 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null > null
- Roll failure - null uid: 7b9e189b-61df-3639-9d5b-3a39e3817140 > null
- Roll sucessful - null uid: 7c3f2914-276e-eb81-435c-55db77784195 > null
0:0 - Run! Get me! uid: 86b0e5af-271c-edfe-4b6b-7b0d51a03f25 Animation: -Dupe [Animal] Owlbear excited covernstion idle [jack of] Node context: As in: "I have to run! They'll get me!" - 0 Check flag(s) (Dialog): true - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null
0:0 - New home...? Maybe. uid: 8a701006-69d0-95c3-6b91-48197dc5bb47 Animation: -Dupe [Animal] Owlbear sadcovernstion idle [jack of] Cinematic: Tilts his head and regards the player. Node context: SwA line He's considering trusting the player. - 0 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > null > Got to get away from here first.
0:0 - Leave. uid: 8e9bc462-ba39-71e0-9d5a-ab1a5e2e4c47 === END NODE ===
0:0 - They won't hurt you if you run to those posts. uid: 8ebdb7f2-93a2-bbb3-48b6-e228d47b8664 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0:1 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) - 0 Check flag(s) (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior > null (roll sucessful) > null (roll failure)
0:0 - *You notice a shiver run through his feathered coat - fear, a desperate longing for the safety of his nest.* uid: 8fdcbb8a-2107-bbb5-fc1d-0401d216ee2a Animation: dupe [ANIMAL] [PLAYER] Rub owl bear and, owl bear getting rubbed [jACK] - 0 Set flag(s) to (Local): true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription > *But his mother is gone - taken. All that's left are these creatures.*
0:0 - *He runs away. Only time will tell if he'll reappear.* uid: 94be6338-7fee-2564-fdd7-923c3d471dcc Animation: TURNS *He runs away. Cinematic: Cub backs away and leaves. - 0 Check flag(s) (Global): true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub === END NODE ===
null uid: 96a60b0e-8896-5a09-b0f3-d98daaaba56b - 0 Check flag(s) (Global): true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub === END NODE ===
0:0 - Mother gone. Hungry! uid: 96e34773-2b73-3ae5-7b2b-1bbb134cb249 Node context: As in: "Mommy's gone. I'm hungry!" - 0 Check flag(s) (Dialog): false - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription - 1 Check flag(s) (Global): false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription > I have a camp. You're welcome there. > Leave.
0:0 - *Screech!* uid: 9c77ede9-e604-4528-5803-b3282334e686 Cinematic: Cub tilts head, considering player, then backs away and leaves. Node context: SFX only - do not record. === END NODE ===
0:0 - Leave. uid: 9e73c38f-8dfd-3162-8216-bd1958a2c4a9 === END NODE ===
0:0 - Beckon him closer. uid: a7f0f83a-bae6-e867-187c-d87d8f6ec264 - 0 Check flag(s) (Global): false - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp - 0 Set flag(s) to (Global): true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp > null
0:0 - *Squawk!* uid: aab4a4fb-55b1-3342-f956-2afb0b10a828 Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix] Cinematic: Angry. Node context: SFX only. Angry. - 0 Check flag(s) (Dialog): true - GOB_Owlbear_HasMet_Chasing - GOB_Owlbear_HasMet_Chasingdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Local): false - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription - 3 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > Kneel - you won't hurt it. > Leave.
0:0 - Coax the cub toward the goalposts. uid: ba0893c9-6a58-b967-26c4-bdff43565ccf = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior - 1 Check flag(s) (Tag): false - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > null (roll sucessful) > null (roll failure)
0:0 - The goblins are responsible for your pain. Kill them. uid: c05e06f7-7447-5d1e-c3b9-0f8c4b9fe03c = Roll SkillCheck Persuasion (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
- Roll failure - null uid: c074c324-f28f-6d0e-ea23-583597fb38ce > null
0:0 - *The cub clicks his beak weakly - more scared than afraid. He has no fight left in him.* uid: c15f6433-eab6-00a5-a398-bea919b0ed81 Animation: dupe [Animal] Owlbea HURT/TIRED idle [jack of] Node context: The owlbear doesn't trust the player and is warding it off. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub === END NODE ===
0:0 - Bite. Eat! Bite! uid: c38b866b-47c2-327e-ae14-02e49cd19bca Animation: [Owlbear cub] tensens its body and prepares to attack Node context: As in: "I'm going to kill them!" - 0 Set flag(s) to (Object): true - GOB_ChickenChase_Event_OwlbearAttack - GOB_ChickenChase_Event_OwlbearAttackdescription === END NODE ===
0:0 - *Its talons bite deep into the earth, every muscle trembling. You realise it isn't afraid...* uid: cfe7a8a7-9e71-af68-574d-4effcd6febcc Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix] - 0 Set flag(s) to (Local): true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription > *... it's furious. Rage blazes within it. Tear. Hunt. Kill.*
0:0 - Go home. Cave. Mother! uid: dab239b8-025b-cf46-1745-d2ebf8cb9d9a Animation: -Dupe [Animal] Owlbear excited covernstion idle [jack of] Node context: As in: "I want to go home to my cave, to my mother." - 0 Check flag(s) (Dialog): true - GOB_Owlbear_HasMet_NotChasing - GOB_Owlbear_HasMet_NotChasingdescription - 1 Check flag(s) (Global): false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > I have a camp. You're welcome there. > Leave.
- Roll failure - null uid: ecbfa872-2bbb-16a9-acbf-9d20f8021811 > null
0:0 - *Squawk!* uid: ed56084e-b2fb-7db8-fb34-6e760cca72c5 Animation: dupe [Owlbear cub] feeling betrayed and angy is ready to attack {felix] Node context: SFX only - do not record - 0 Set flag(s) to (Dialog): true - GOB_Owlbear_State_FailedAnimalHandling - GOB_Owlbear_State_FailedAnimalHandlingdescription - 1 Set flag(s) to (Global): true - GOB_ChickenChase_State_AngeredOwlbear - The player failed a persuasion check with the owlbear cub === END NODE ===
0:0 - I have a camp. You're welcome there. uid: edd6032f-cca5-df56-4acd-dcf09f49041c - 0 Check flag(s) (Global): false - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp - 0 Set flag(s) to (Global): true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp > null
0:0 - *The cub tilts his head. He's considering it.* uid: f3bd5f13-69f5-ff6d-8978-ed8593070008 Animation: [Animal] Owlbear thinking covernstion idle [jack of] Cinematic: Cub tilts head - 0 Check flag(s) (Local): true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription > *He runs away. Only time will tell if he'll reappear.* > null
- Roll failure - null uid: f6c10f70-dd9e-d4e5-630b-bca521ebea89 > *Squawk!*
null uid: f9e656cc-b8dc-ee92-bf11-7c18f90074a8 - 0 Check flag(s) (Local): true - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccess - 7611fa51-4b1b-3d2c-a8a5-74c04d9db7fa_AnimalHandlingSuccessdescription > *But his mother is gone - taken. All that's left are these creatures.*
- Roll failure - null uid: fc742314-4f9b-df85-7dc4-2f29c99e2bd5 > null
0:0 - Safe. There? Run! uid: fc863274-0cfa-866f-f74d-4dd6723f28c5 Animation: [Player] coaxes [owlbear cub] forward, Owlbear cub follows, trusting the [player] Node context: As in: "It'll be safe there? I have to run!" - 0 Set flag(s) to (Object): true - GOB_Festivities_BallToldAboutGates - We convinced the ball to go through the gates to end the game === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ChickenChase_GameOver.lsj Synopsis: The Chase is over, the commentator tells the player to approach her.
0:0 - That's the game done. C'mere! uid: e75d3ca4-7606-42b6-8bf9-46aa2d0348d5 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ChickenChase_Commentator.lsj Synopsis: This goblin is a commentator on the much-loved goblin sport of chicken-chasing, which involves chasing a chicken (or later, a much larger owlbear) through a set of posts to score a 'chicken-strike'. She's fanatically devoted to the sport, and expects the same dedication from everyone. She'll invite the player to take part, but only if you make a bet.
0:0 - First you ruin the game, then you start makin' threats? Right - lads! uid: 0008cae2-13ab-bab4-4b9a-c7775e58a1ee Node context: Angry, as if genuinely hurt at how boorish you're being. Tone is 'right, that's it!' and her calling her friends to attack you. - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Business we can't be about 'til them fools are done with their speechin'. uid: 00c2f250-10f8-acc2-aab1-108bb329d2e0 Node context: Gesturing over at her friends with disgust - they're too busy drinking to play. - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast === END NODE ===
0:0 - Fine. Here's my bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: 00c54ca7-498b-c339-baf6-a78a64ade6ae - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > We got the coin, we got the challenger - now we just need a crowd, eh?
0:0 - I have read of these 'chickens'. That beast looks more like an owlbear. 1:0 - Well, for starters - that's no chicken. It's an owlbear. uid: 00d9d24b-40e0-0d35-c708-0092b218905b - 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. ) - 0 Check flag(s) (Dialog): false - GOB_ChickenChase_State_AskedAboutOwlbear - GOB_ChickenChase_State_AskedAboutOwlbeardescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_State_AskedAboutOwlbear - GOB_ChickenChase_State_AskedAboutOwlbeardescription > null
0:0 - You're gonna pay with somethin' else, you keep wastin' my time like this. uid: 019cc5a2-2dce-c787-7cbc-c26da576859a Node context: Impatient, threatening - implying you stand to lose a lot more than your money if you keep bothering. === END NODE ===
0:0 - I'd be doing you a favour. Keeping such a large beast fed isn't easy. uid: 02655910-c333-9379-d7c7-16ad27523f78 = Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
null uid: 039cb34f-5aa2-44f8-5c74-b07997c12933 - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken - 1 Check flag(s) (Object): true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 2 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet === END NODE ===
0:0 - All right then, 'ere we go! uid: 06ca72df-f7dc-c530-b847-1290e581c5a7 Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt Node context: Excited, shouting to the whole field - 0 Set flag(s) to (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 1 Set flag(s) to (Object): true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game === END NODE ===
0:0 - No more chicken chasin'. Seems like it's all about the money for some, and I ain't got any to bet. uid: 0948464b-bbe0-0a2d-91d2-001e8128846f Node context: Sullen, sulking - she bet with you and lost all her money, but she's pretending she only cares about the spirit of the game. - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_NoMoneyLeft - The Commentator has no money left > null > null
0:0 - Goblins know to keep a civil tongue in the Underdark. Granted, most of them are slaves. uid: 0ae92121-4e11-9eda-948e-954e409b250b - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_State_AfraidofDrow - GOB_ChickenChase_Commentator_State_AfraidofDrowdescription > The Underdark? Aye, I've, uh - I've 'ad litter-mates disappear down there. > S-slaves? Look, I don't want no trouble. Just take your coin, and - > null > null
0:0 - That weren't even in question, mate. uid: 0b722bcd-784c-bb51-50a1-beadf1e96490 Node context: Snorting with derision - you're trying to save face but she's confident you're not a threat. > null
0:0 - You know that's an owlbear, right? uid: 0bf39d3d-6cf8-dbd0-d19c-61ff55566b16 - 0 Check flag(s) (Dialog): false - GOB_ChickenChase_State_AskedAboutOwlbear - GOB_ChickenChase_State_AskedAboutOwlbeardescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_State_AskedAboutOwlbear - GOB_ChickenChase_State_AskedAboutOwlbeardescription > It's got feathers, don't it? A beak?
0:0 - I'd be doing you a favour. The beast will only get bigger - and tougher. uid: 0d1fc2e0-b64d-7ae7-d802-acb1de78e4b9 = Roll SkillCheck Persuasion (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0:1 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) > null (roll sucessful) > null (roll failure)
0:0 - They done yammerin' on yet? Ain't chicken-chasin' without a bloody crowd. uid: 0df21312-45c4-5fbe-2a48-cdfad739b28a Node context: Impatient, surly - her friends are too busy drinking to play her game. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast === END NODE ===
0:0 - Hmm. Bugger did eat our last chicken. uid: 0ea61ae7-c3c3-d2b4-f59d-4040ef7de696 Node context: Considering. She hasn't fully thought through how much trouble keeping this owlbear creature might be and you've convinced her to hand it over. > Right, go on then - fat bird's yours. Don't need the hassle.
null uid: 0f4666ba-8744-1028-2409-175423a2a988 - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.
0:0 - Not that bloody hollerin'. Clappin' one another on the back as if they've actually done somethin'. uid: 114e108a-5455-52ce-852d-f395c8864fea Node context: Scornful, disgusted at the behaviour of the other goblins as they get distracted by petty things > I'm talkin' about somethin' real. I'm talkin' about... chicken-chasin'.
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 11813e7b-fcfd-d68e-e902-c10a7619b717 - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > Just... just a bit o' fun. No disrespect meant.
0:0 - You keep wasting my time, you're gonna have more than coin to worry about. uid: 119f0d16-ba90-5973-14cc-08d2f565002f Node context: Impatient, threatening - implying you stand to lose a lot more than your money if you keep bothering. === END NODE ===
null uid: 154e5dac-8700-ff30-d3eb-b5dc3c8ed69a - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.
0:0 - Just... just a bit o' fun. No disrespect meant. uid: 157d11b1-17a5-3ac2-580e-788dfb695628 Node context: Nervous, frightened. - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_KnowsTrueSoul - GOB_ChickenChase_Commentator_KnowsTrueSouldescription === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: 15cbdfc8-7701-e292-67fd-1be0c81d2f2c - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Just... just a bit o' fun. No disrespect meant.
0:0 - Pff, toast. Clappin' themselves on the back as if they've actually done somethin'. uid: 170494df-c563-65ac-f613-1071036460bb Node context: Scornful, disgusted at the behaviour of the other goblins as they get distracted by petty things > I'd like to see 'em face a real test. Somethin' like... chicken-chasin'.
0:0 - I can afford it. uid: 1705a8a6-1f70-8247-cf16-b7cc5b850461 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_5 - GEN_TransferNPCPayment_5description > Suit yourself. We'll just buy a new chicken. A normal one, not this big fat lump.
null uid: 1842045a-6cb7-1595-7041-11867f299395 - 0 Check flag(s) (Object): true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet === END NODE ===
0:0 - Sounds fun. Count me in. uid: 185cba21-62e2-797f-b143-dca14af56add - 0 Check flag(s) (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription > Fun? Show a bit of respect, mate. This is serious business.
0:0 - This is cruel. I won't be part of it. uid: 18b4fdd0-88a9-01dc-b8f2-d397b1bfed2f > null
0:0 - I'll be taking the owlbear too. uid: 1ae785b8-ed9b-bb46-f702-06fc0f18bfba - 0 Check flag(s) (Global): true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp false - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken > null
0:0 - On second thought, I'm done playing. uid: 1e5825b2-880a-7595-6097-c15265e153ca === END NODE ===
0:0 - Look - already lost me coin, ain't lookin' to lose anything else. Let's just leave it there, eh? uid: 1eacc859-5003-bd9e-9a53-b553c0d1642b Node context: Wheedling, as if talking to someone on the verge of violence. === END NODE ===
0:0 - Rules are rules, mate. Walk away while you can, eh? uid: 230bad17-9ffc-ab2b-0938-7931a7eb78a8 Node context: Firm, growing serious. You're pushing your luck and her good humour is fading. - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_FailedPersuade - GOB_ChickenChase_Commentator_FailedPersuadedescription === END NODE ===
null uid: 23f2c0e2-f786-4a0d-bd68-229658a9646c - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.
0:0 - Let's play again. uid: 245b408f-5cb2-08d2-7e29-f13320b0f75b - 0 Check flag(s) (Object): false - GOB_ChickenChase_Quest_Winner - GOB_ChickenChase_Quest_Winnerdescription > That's the spirit! Now show me the coin.
0:0 - Hells, fine - just take the fat bird, if it means that much to ya. We'll find another chicken. uid: 24a98008-2f4e-4613-0cff-044fe4c6ca1f Node context: Preceded by a sigh. As if you're making a big deal over something small and she's indulging you, when really you've intimidated her. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub === END NODE ===
0:0 - Simple, see? But not easy, no. Come back when that half-wit's done wailin' and find out. uid: 259d2141-70e5-f1ed-659e-d2567fbdde28 Node context: Bright and cheery, but warning you not to be overconfident. Annoyed you can't play until the singer everyone is distracted by has gone away. - 0 Check flag(s) (Global): true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription === END NODE ===
0:0 - Hand over my winnings. uid: 265135a2-04e7-8769-8c1f-847531f1c354 > null
0:0 - Cocky, eh? Maybe you've got the skill to back it up. Or maybe I'm about to make a heap o' coin. uid: 27f9a356-1be9-cd2e-29a9-5b8df23b0229 Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt Node context: Impressed by your confidence, eager to take your money. > Let's get a crowd goin' and find out, eh?
0:0 - Oi! You're not meant to chase it to death. Now you owe me. uid: 2a0097e7-4727-faea-b423-4b7901b8fda7 Node context: Furious - you've ruined their game by killing the ball. Shocked that you could do this and demanding money. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription false - GOB_ChickenChase_State_AskedForCompensation - - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription - 2 Check flag(s) (Object): true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_State_AskedForCompensation - - 1 Set flag(s) to (Object): false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator > *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.* > *A strange symbol glows, marked on their flesh, and something within you stirs in response.* > *As the symbol glows, power courses through you. Authority.*
null uid: 2bb65941-80f5-a956-c28f-e1b145d8f0c8 - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > null
null uid: 2ca4844f-2a51-6668-b963-8622791fa310 - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > null
0:0 - Bloody pisspots over there. Too busy toastin' when there's real entertainment to be had. uid: 32d02b04-44ff-579d-ad3d-b3125206b9e9 - 0 Check flag(s) (Dialog): false - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription > What is this 'real entertainment'? > Why not join their toast?
null uid: 331ee9ca-9b32-cbf9-ba6b-fbbf5e97c565 - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.
0:0 - Hmm. All right. No need to get weepy over it, like. Here. uid: 3736eb85-f666-320b-83ec-3f9840895b78 Animation: [Krolla] hands [Player] the coin *CONSTRUCTION* Node context: This is a very rare outcome - you've actually found her reason and made her feel bad, but she's petulant and ill-tempered about it. - 0 Check flag(s) (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description === END NODE ===
0:0 - It's chicken-chasin'. uid: 374ac447-3edb-016c-b4f9-34282ac3e602 Node context: Said with intensity, as if you should already know and be impressed by the game > null
0:0 - Oh, I'm still having fun mate. Keep pushin', though - see what 'appens. uid: 376d0689-a899-b040-bf31-186f95a5b586 Node context: Growing serious - you've told her not to ruin the fun but she's not swayed by your reason, and is growing annoyed at your insistence. - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_FailedPersuade - GOB_ChickenChase_Commentator_FailedPersuadedescription === END NODE ===
0:0 - S-slaves, you say? Right, look - bird's dead, game's over - let's just leave it at that, yeah? uid: 390d7249-750d-ecfc-c496-33e7bb4c7365 Node context: This response is spefically to drow elves, who regularly take her kind as slaves. You've reminded her of this fact and she's trying to back out of the confrontation without antagonising you. === END NODE ===
null uid: 39eaa7fd-9157-f1d6-4a7a-4f5becdf9322 - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > null
0:0 - But come on, then - let's get a crowd goin'. uid: 3b35cce2-c467-e6a2-fc17-91940f2bf0e2 Node context: Beckoning you on to follow, keen to start the game. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 1 Set flag(s) to (Object): true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game === END NODE ===
null uid: 3c813a88-8d12-1920-5a3f-fdcea50aafd5 - 0 Check flag(s) (Object): true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): false - This flag template was not found somehow... - - 0 Set flag(s) to (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet > Wait - s-someone's nicked me coin! You want yours, help me find the bugger.
0:0 - B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh. uid: 3da119cb-efb7-7412-d72d-8ffe10e201d4 Node context: Scared, trying to save her own skin by showing utter capitulation. Last line is a nervous joke. - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_KnowsTrueSoul - GOB_ChickenChase_Commentator_KnowsTrueSouldescription - 1 Set flag(s) to (Global): true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub === END NODE ===
0:0 - Business we can't be about 'til that half-wit's done wailin'. uid: 3ed701a5-415f-b38c-35dd-5ea7069d1a92 Node context: Gesturing over at her friends with disgust - they're too busy listening to a singer to play - 0 Check flag(s) (Global): true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription === END NODE ===
0:0 - I'm talkin' about somethin' real. I'm talkin' about... chicken-chasin'. uid: 4748b875-e9df-17bf-c754-fc32ec633f04 Node context: Passionate, fanatic about the game - not at all petty in her eyes. > null
0:0 - Besides, I reckon it owes us seein' as how it just ate our last chicken. uid: 4a78d39c-b70e-c266-d063-2034335227ec Node context: Saying it's only fair that the owlbear take part because it ate the chicken they usually use. > Now you wanna play, or is there a bit o' chicken in you and all?
0:0 - Well? Brave enough to take on the chicken? uid: 4c49f13a-6d21-4a88-f660-d117f72207fe Node context: Sizing you up, challenging you to prove you're tough enough to play the game. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken false - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once - 2 Check flag(s) (Object): false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game > Sure, I'll play. > I don't remember the rules. > null > Leave.
0:0 - Leave. uid: 4d3f024d-734f-a440-342d-0da8b5b2c166 === END NODE ===
0:0 - But we got serious business to be about 'ere. Chicken-chasin'. uid: 5042ecc8-d364-c34d-5284-b15e484e6ea8 Node context: Intense, very serious about the game. > null
0:0 - ... this is chicken-chasin'. uid: 513a7e88-94e1-0c36-11ca-a94ace30bd26 Node context: Low, intense, excited - as if announcing something grand. > null > null
0:0 - You're bloody mad, you are. Go on then - you're just ruinin' the game anyway. uid: 528ccc43-d674-b929-e37a-06ceaaaa5f20 Node context: Shaken, intimidated - still furious at you but knows she can't take you in a fight so opting your spite instead. === END NODE ===
0:0 - Then I'll write new rules - IN BLOOD AND GOBLIN-HIDE. 1:0 - Rules can be broken. And so can goblin bones. uid: 530eeef0-f58b-f551-20dc-c24213ae3305 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Here you go. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: 5343fcc4-f057-375c-b8cf-3086b9419f58 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > Playin' it safe, eh? Ain't a game for the meek, mate.
0:0 - Heh! Nothin' like it, is there? C'mon then, you know the drill - coin on the table. uid: 542fe8de-8e3f-b9a3-033d-a14a4136e891 Node context: Keen to get down to business > null
0:0 - S-slaves? Look, I don't want no trouble. Just take your coin, and - uid: 55bebdc2-ab28-077c-32f1-e1985979e67b Node context: Growing nervous. You've just reminded her that your people enslave her kind and she's afraid she's offended you. - 0 Check flag(s) (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): false - This flag template was not found somehow... - > null
0:0 - I don't care what you think. I'm not asking. uid: 5741aa45-3bb5-b2c2-619f-32346d3fb9a8 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > You're a... you're a True Soul?
0:0 - Then go waste some other bugger's time, eh? uid: 57a4567e-5bae-944b-a626-a669d71ef9d9 Node context: Irritated, as if making a fake-polite suggestion === END NODE ===
0:0 - Sure, I'll place a bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: 5831e2fc-09ce-035b-b885-b42e181e10e3 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > null
0:0 - You mistook that for a request. My coin - now. uid: 58f22075-8ce4-913b-32da-2c5fe84d1193 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null
0:0 - ROAR. 1:0 - Feel differently? How about you feel dead? uid: 5ab483cb-b246-6be2-31e7-914155cad088 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0:0 Tag: Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null
0:0 - Do ya now? And who says you can afford it, eh? ([GEN_CheckMagicPocketGold_5_8860ed48-ba5f-4b7b-82bf-f1220f967d41]) uid: 5ae81c5c-7971-1671-e00d-5726eccf5e60 Node context: Arched eyebrow, tone is 'oh really?' She's surprised by and suspicous of your offer to buy the owlbear. > I can afford it. > I don't have that much. > That's a bit steep for me.
0:0 - Sound easy? It ain't. Better contenders than you have been bested by the bird. uid: 5d3179b6-fdc7-fc02-4bb6-9c0260b215a9 Node context: 'Sound easy' is patronising, as if you're already underestimating the task. Rest of line is deadly serious. She's petulant that she can't proceed until her friends are done drinking. - 0 Check flag(s) (Global): false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription > You know that's an owlbear, right? > Seems easy enough. > Sounds fun. Count me in. > This is cruel. I won't be part of it.
0:0 - I'm feeling confident. How about a bigger bet? ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca]) uid: 5e42e109-3034-f7ce-c9be-4589fc7aed83 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet > It's your money. Let's get a crowd together to watch you lose it, eh?
0:0 - I don't have the gold for it. uid: 5e533827-2565-88b4-f686-b77a7ca55218 - 0 Check flag(s) (Script): false - This flag template was not found somehow... - > Then go waste some other bugger's time, eh?
0:0 - Wait - s-someone's nicked me coin! You want yours, help me find the bugger. uid: 5f43f75d-e90e-16a4-a29e-2dbdf285cec3 Node context: Alarmed, outraged - she went to give you back your money but has discovered it's gone. And all of hers too, which is what she actually cares about === END NODE ===
0:0 - You're a... you're a True Soul? uid: 5f4804ea-f127-0033-8372-2d87b31be0a2 Node context: With dawning horror - she's been taking an aggressive tone with you and she's just realised you're a figure many ranks above her in the hierarchy. > null > null > null > null > null > null > null > null
0:0 - That's the game done. C'mere! uid: 63421395-40fa-1123-d270-73e2de24a90f - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_WaitingAfterGame - The commentator is waiting for the player to approach - 1 Check flag(s) (Object): false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator === END NODE ===
0:0 - Leave. uid: 66c39318-5881-a69e-8587-108c58469341 === END NODE ===
0:0 - You'll be returning my coin - and all of yours. uid: 675f7a2e-c8ad-6b4f-e00b-cfbb95181e7d = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - A joke, is all. No offence meant. uid: 67f51ba6-ecdc-c7db-8dc6-0fff83f7bdfb Node context: Still babbling nervously, hoping you'll leave. === END NODE ===
0:0 - Mate, we already been through this - no coin, no chase. All right? uid: 67fa3dde-f75b-d22d-e361-f041cbb40882 Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt Node context: Trying to maintain her patience and failing. Last line is a dismissal through gritted teeth. === END NODE ===
null uid: 6a42145d-a7f4-25db-eb73-06a505eb6c98 - 0 Check flag(s) (Object): true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): false - This flag template was not found somehow... - === END NODE ===
0:0 - What you chattin' to me for?! Chicken ain't gonna chase itself! uid: 6c7cbba2-468f-fa48-aac6-b8263612edc2 Node context: Incredulous, urging you to get into the game. - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. === END NODE ===
0:0 - Let's get a crowd goin' and find out, eh? uid: 6d654573-6432-ec2e-bd2d-e88cfbb548f7 Animation: goblin winks Node context: Said with a wink - she's excited and anticipating the game. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 1 Set flag(s) to (Object): true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game === END NODE ===
0:0 - Oh c'mon now, don't be scared. It's a simple game - that's what makes it beautiful. uid: 7081e67f-93d0-b37d-0601-92875b35830c Node context: Patronising - the only reason she can imagine someone wouldn't want to play if that they're afraid. > You just gotta chase the chicken through the course to the posts there, right?
0:0 - Leave. uid: 709060c2-2bbb-c701-28dc-41f651fbe8fc === END NODE ===
0:0 - Well if it ain't our fledgling chicken-chaser. Got a taste for the game now, do ya? uid: 720afbee-7a2d-298a-2236-8a6f59c74bc2 Node context: Considering you. You've earned her respect by playing once before but it was a scam, and she's keen to reel you back in. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken true - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once - 2 Check flag(s) (Object): false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game > null
null uid: 75f52f30-99f4-0960-184f-628f8026a0c1 - 0 Check flag(s) (Global): false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken - 1 Check flag(s) (Object): true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 2 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet === END NODE ===
0:0 - Sound easy? It ain't. Come back once those boozehounds are done toastin' - you'll see. uid: 76d37ac5-4fb2-0680-8d74-44fdb37b369b Node context: 'Sound easy' is patronising, as if you're already underestimating the task. Rest of line is deadly serious. She's petulant that she can't proceed until her friends are done drinking. - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast === END NODE ===
0:0 - Don't hang about, do ya? Maybe that serves you well, out fightin' beasties. But this ain't that. This... uid: 7707c410-5ce1-5060-6842-f28b4279ff0a Node context: Considering, impressed at your tenacity. Second line is somewhat patronising - maybe that temper impresses other people, but not her. > ... this is chicken-chasin'.
0:0 - If we're going to bet, we may as well go all in. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca]) uid: 77c639d7-dce2-144d-22d1-8f7fcc3e6c0c - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet > Cocky, eh? Maybe you've got the skill to back it up. Or maybe I'm about to make a heap o' coin.
0:0 - You just gotta chase the chicken through the course to the posts there, right? uid: 7872ca7e-6ef0-3a1b-d71b-80a2f503dc0a Cinematic: SHOULD ZOOM OVER TO LOCATION IN QUESTION Node context: As if describing something simple - with a catch. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription > Gotta do it fast, and gotta do it alone. Any of your mates step in, you lose. Time runs out, you lose.
0:0 - Leave. uid: 789e411a-6029-6e8d-2023-06c0a2cae1ad === END NODE ===
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 78ad8d4a-0e39-5054-8071-a6c0a6e23d49 - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > Just... just a bit o' fun. No disrespect meant.
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 7f7e1b6d-d3df-5be9-919e-419e6dd0bfda - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > Just... just a bit o' fun. No disrespect meant.
0:0 - A True Soul? You? Please. uid: 825f7b27-92d8-afd4-40f3-150acb112474 Node context: Snorting derisively - you're trying to convince her of your importance and she's having none of it. === END NODE ===
0:0 - Who the hells poisoned 'em? uid: 828e3743-f97a-58dc-3010-e326de1a30c0 Node context: Looking around in anticipation of finding and kill the trespasser - murder being the only game better than chicken chasing - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_RealizedPoison - Goblns in the Festivities Area realized that the beer was poisoned === END NODE ===
0:0 - Are you trying to extort a True Soul? uid: 835dd337-30bd-ba87-c9e7-941eee585b95 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Simple, like I say - but not easy. Better contenders than you have been bested by that bird. uid: 8491bfac-eccf-b474-8944-0fb820b8766d Node context: Bright and cheery, but warning you not to be overconfident - 0 Check flag(s) (Global): false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription > null
0:0 - Is ya, now? Reckon I feel differently. Reckon the lads will, too. uid: 84f93112-f140-31b2-ce28-95f67b5c41fd Node context: Eyebrows raised - as if being threatened by a child. You're making bold claims she's pretty confident you can't back up. > null > null > null
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 8588df2c-57dc-531b-14ee-283e3ae1778b - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > Just... just a bit o' fun. No disrespect meant.
0:0 - Hells mate, it ain't difficult. uid: 8635a0b9-bd75-bd51-7308-898e8bab689d Node context: Amused but not annoyed. > null
0:0 - Well if it ain't our fledgling chicken-chaser. Got a taste for the game now, do ya?
uid: 880c2aa7-38a4-e70b-8fdc-f35b4120133b Node context: Considering you. You've earned her respect by playing once before but it was a scam, and she's keen to reel you back in. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken true - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once - 2 Check flag(s) (Object): false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game > I want to go again. > What are the rules, again? > null > Leave.
0:0 - The game's not over. Maybe you can be the next chicken. uid: 88aedb4a-6e32-5bb1-1392-ade657a70131 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Heh. It were only a joke, mate. Here - no quarrel with ya! uid: 89ede0f9-f24b-4678-00e8-5b084d4f2539 Animation: [Krolla] hands [Player] the coin *CONSTRUCTION* Node context: Intimidated but trying to save face, as if you're making a big deal of nothing - 0 Check flag(s) (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description === END NODE ===
0:0 - Well, lookie here. Seems like you know your way around the course. uid: 8af04925-bd87-0e73-ee4e-62a32abba428 Node context: Reassessing you - you've just proven yourself to be quite good at the game and she's patronising you - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_GoalScored - Scored a goal false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken - 1 Check flag(s) (Object): true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game - 0 Set flag(s) to (Global): false - GOB_ChickenChase_State_GoalScored - Scored a goal - 1 Set flag(s) to (Object): false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game > Hand over my winnings. > Your rules didn't say anything about fire. > Leave.
0:0 - Suit yourself. We'll just buy a new chicken. A normal one, not this big fat lump. uid: 8c070bce-bf81-cfbb-1c81-718dbbf5d051 Node context: Pretending to be unconcerned, but delighted at the money she just made. Bemused by what a big deal you were making over this animal's safety. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub === END NODE ===
0:0 - It's your money. Let's get a crowd together to watch you lose it, eh? uid: 8cdf8e09-75a6-eb4c-b2e0-5dbce7f60b94 Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt Node context: Delighted at how much you're spending, not about to stop you. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 1 Set flag(s) to (Object): true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game === END NODE ===
0:0 - I'd almost swear you're in league with the bloody beast. uid: 8d297b83-3db3-e492-a755-c3b83fd27acd Node context: Suspicious at how well you're playing the game. - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken - 1 Check flag(s) (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 2 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description === END NODE ===
0:0 - Just give me my winnings. uid: 8fb50b6b-398c-b189-5868-b7a3848046f1 - 0 Check flag(s) (Object): true - GOB_ChickenChase_Quest_Winner - GOB_ChickenChase_Quest_Winnerdescription > Pardon, your what? Think you misunderstood, mate.
0:0 - Don't need to, mate. We already got the greatest art there is - and it ain't no warbling. uid: 909d654e-1e95-9ab6-3ef4-f1562ea489aa Node context: Sullen, scornful - her game is obviously better, and only an idiot would think otherwise. > It's chicken-chasin'.
0:0 - You're - you're a True Soul. Here - i-it were only a bit of fun. All yours. uid: 95df2f3b-789a-4931-d2aa-0a0f87efddcb Animation: [Krolla] hands [Player] the coin *CONSTRUCTION* - Matt Node context: Said with dawning horror - she's just realised she's been messing with someone in a position of authority over her and backs down immediately. - 0 Set flag(s) to (Object): true - GOB_ChickenChase_Event_GetAllCommentatorMoney - The player took all the commentator's money > null > null > null > null > null > null > null > null
0:0 - Are you trying to extort a True Soul? uid: 96123fcc-39c2-2e71-e066-8542de93bdad - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_TrueSoul - Player knows that a True Soul is an important religious figure that can hear the Voice of the Absolute. - 1 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 2 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > Eh... you're a True Soul? All that I said before - just... just forget it.
0:0 - Here's my bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: 977408b1-4f7d-a168-1557-99f23915d465 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment - GEN_TransferNPCPaymentdescription > All right then, 'ere we go!
0:0 - Well now - you look like a tough'un. But 'ave you got smarts? Skill? Guts? uid: 97de2431-9c17-9125-1a54-8f5aa93a5ab4 Node context: Sizing you up as you approach. She's very passionate about this sport, and is challenging you to see if you're worthy. - 0 Check flag(s) (Dialog): false - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription > All that and more. > I can handle myself just fine. > If you have a point, why don't you just get to it?
0:0 - Then we ain't got nothin' to talk about, do we? uid: 9895cbfe-cd4d-0c14-96b5-2d80ee47bc38 Node context: Losing patience with you. === END NODE ===
0:0 - Oi! Whatever it is you're doin', you can bloody well stop it. uid: 9bd6c8c6-86de-03fe-e745-1caedabd75a7 Node context: Confused but furious, about to attack you. You've tried to influence her thoughts but she's managed to shake free. - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - My people use goblin slaves for their games. They always die too. uid: 9bf52049-4b9c-bc99-c61a-c0ffcbb04b1e - 0:0 Tag: Lolth-Sworn - LOLTH-SWORN (Raised in one of Lolth's massive cults spread throughout the Underdark, these drow extol the virtues of their corrupt and merciless goddess, seeking to bring all other drow under her sway. Lolth marks her followers with vivid red eyes, in hope every race in Faerûn will learn to fear the very sight of them.) - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_State_AfraidofDrow - GOB_ChickenChase_Commentator_State_AfraidofDrowdescription > S-slaves, you say? Right, look - bird's dead, game's over - let's just leave it at that, yeah?
0:0 - I'm leaving - and the owlbear's coming with me. uid: 9c799191-0170-6f2f-86bd-5f1ab137c174 - 0 Check flag(s) (Global): true - GOB_OwlbearCub_Event_InvitedToCamp - The player has invited the owlbear cub to their camp false - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken > Is ya, now? Reckon I feel differently. Reckon the lads will, too.
0:0 - Ain't no winnings, cos only a goblin can win chicken-chase. Says so in the rules. uid: 9ef024d0-68a9-90e8-1872-5e67f725a88c Node context: Shit-eating grin as if she's just played a masterful trick on you. Tone is 'oh, you didn't know?' > null > null > null
0:0 - Oh, come on. Let's make a real wager. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca]) uid: a0c417aa-236f-cb38-a5d0-ec103e7dc149 - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet > null
0:0 - Besides - we gotta agree stakes before we begin, don't we? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: a17915d9-3a64-f643-dd62-fe715f72d881 Node context: Pulling you back, explaining you need to place a bet before you can play. As if this should be obvious. - 0 Check flag(s) (Global): false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription > null
0:0 - All right, all right. Take your money. uid: a2a3cd47-6fb1-3b91-aef5-defde552183e Animation: [Krolla] hands [Player] the coin *CONSTRUCTION* - Matt Node context: A bad loser - you've just beaten her fair and square. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_State_TriedToCheat - - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_GoalScored - Scored a goal - 2 Check flag(s) (Object): true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game - 0 Set flag(s) to (Global): false - GOB_ChickenChase_State_GoalScored - Scored a goal - 1 Set flag(s) to (Object): false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game > null > null > I'd almost swear you're in league with the bloody beast. > I swear, I nearly think you're in league with that bloody chicken. > null > null
0:0 - That's the spirit! Now show me the coin. uid: a2f3ec54-16bd-0ad0-aefc-8192f9718726 Node context: Loud, encouraging - but more eager to see your money. - 0 Check flag(s) (Global): false - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription false - GOB_ChickenChase_State_CommentatorIsDead - Commentator is dead false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. false - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription - 1 Check flag(s) (Object): false - GOB_ChickenChase_AcceptedBet - GOB_ChickenChase_AcceptedBetdescription > Here's my bet. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) > I like my chances. I'll bet more. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca]) > null > On second thought, I'm done playing.
null uid: a901d63e-afe1-58fc-252d-0d0e83b85566 - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.
0:0 - Your rules didn't say anything about fire. uid: aaf62ef9-bd96-2e48-62f0-c21cbf2ab098 - 0 Check flag(s) (Global): false - Debug_GOB_ChickenChase_State_FireDisabled - The Fire disabled until it is decided whether it will be in the game or not > Well who ever heard o' chicken chase without fire? We're not bloody amateurs.
0:0 - Well lookee! That thing works even better'n a chicken. Reckon we won't eat it after all. uid: ae2d522f-e306-89f3-09e8-892d4461cba9 Node context: As if announcing a goal in a sporting event - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_GoalScored - Scored a goal true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken - 1 Check flag(s) (Object): true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game - 0 Set flag(s) to (Global): false - GOB_ChickenChase_State_GoalScored - Scored a goal - 1 Set flag(s) to (Object): false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game > Hand over my winnings. > Your rules didn't say anything about fire. > Leave.
null uid: ae47e991-a8ef-1790-97c9-3d99cbd39d00 - 0 Check flag(s) (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): false - This flag template was not found somehow... - === END NODE ===
0:0 - You face that beastie down one on one. Gotta chase it through the posts before your time's up. uid: b00c931d-2e6c-0521-9198-cbadd68021b9 Cinematic: Shot showing the game area Node context: Repeating something you should already know - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken > But most importantly - gotta back yourself with some coin. How much you thinkin'?
0:0 - You were chasin' it, and now it's dead. Seems clear enough to me - cough up. uid: b36346e1-f8c0-4ba3-1089-79289a664f7f Node context: As if explaining things to an idiot - you owe her money and she's not letting you away without it.
0:0 - Playin' it safe, eh? Ain't a game for the meek, mate. uid: b54c6e6f-b3be-5b24-b57a-979e91c8b206 Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt Node context: Chuckling - you're betting a low amount and she's patronising you, assuming you're scared. > But come on, then - let's get a crowd goin'.
0:0 - What, can't take a joke? Fine, look- uid: b647d4d3-22dd-e996-c9b4-3361ec737505 Node context: As if you're making a big deal of nothing, going to give your money back - 0 Check flag(s) (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): false - This flag template was not found somehow... - > Wait - s-someone's nicked me coin! You want yours, help me find the bugger.
0:0 - No skin off my arse. Just remember you 'ad the chance to be part o' something grand - and you walked away. uid: b85c9182-29ea-46ae-c50a-3b26c88e2ba2 Node context: Affront and vague disgust for our lack of dedication - we've just refused to play what she considers the greatest game of all time. === END NODE ===
0:0 - Eh, no more games today, True Soul. We ain't worthy, what with the Absolute on your side and all. uid: bd56f91d-de8a-4338-360b-e6a75226c487 Node context: Nervous, shifty. Explaining in a whiney fashion that they're not playing the game any more - mainly cos they're too frightened of you. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_KnowsTrueSoul - GOB_ChickenChase_Commentator_KnowsTrueSouldescription > I'll be taking the owlbear too. > null
0:0 - ROAR. uid: be332771-e7aa-1bbf-d7f1-b960d4a93ff2 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0 Check flag(s) (Tag): true - Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) > null (roll sucessful) > null (roll failure)
null uid: c2055d97-5e66-bf22-de61-64c7915cf771 - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.
0:0 - Oof. Hard luck, mate. Told you it weren't as easy as it looked. uid: c2d9b5bb-4248-b26b-2765-5ed24c271088 Node context: As if announcing a goal in a sporting event - 0 Check flag(s) (Global): false - GOB_ChickenChase_State_GoalScored - Scored a goal - 1 Check flag(s) (Object): true - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game - 0 Set flag(s) to (Object): false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game > null > Let's play again. > null > Leave.
0:0 - He's a distraction. Don't get me wrong - it's funny pokin' 'im and watchin' 'im holler. uid: c4493b70-7b76-102c-4797-490bf0c0dace Node context: Dismissive of the bard - allowing that being cruel to him is always entertaining, but not as entertaining as her favourite game. > But we got serious business to be about 'ere. Chicken-chasin'.
null uid: c5da0912-8d2a-d111-5ce4-c8413d7870bf - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > null
0:0 - We got the coin, we got the challenger - now we just need a crowd, eh? uid: c822b956-b26c-42fb-2d21-b88fafe29a10 Animation: [Player] hands [Krolla] the coin *CONSTRUCTION* - Matt Node context: Getting excited about playing, ready to call everyone over. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 1 Set flag(s) to (Object): true - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game === END NODE ===
0:0 - You got your money, right? Don't want no trouble. uid: c859af1c-5ebb-ce86-90bb-cc3f79dd1c3e Node context: Afraid but trying to reason with you, doesn't want any more hassle from you. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription true - GOB_ChickenChase_Commentator_State_AfraidofDrow - GOB_ChickenChase_Commentator_State_AfraidofDrowdescription > null > null
0:0 - You just gotta chase the chicken around the course and through the posts - but that ain't all. uid: c8af0afb-11d6-0a2d-6615-2c95597c5942 Cinematic: SHOULD ZOOM OVER TO LOCATION IN QUESTION Node context: As if describing something simple - with a catch. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription > Gotta do it quick, and alone - any of your mates step in, you lose. Time runs out, you lose.
null uid: c8bdac04-96e5-ac42-683a-e541d0589b36 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > null
null uid: ca8893e4-3ce4-2595-7710-b29b0be121c4 - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > null
0:0 - Bloody bard. Used to be goblins had taste. uid: cb1eb40c-fdc0-e551-5ad8-bd68fe17c27b Node context: Disgusted at how far her people have fallen. They used to love the sport she loves. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription === END NODE ===
0:0 - Heh. Here, your coin - were only a joke! Heh, rules. uid: cd3aa0c8-290f-c108-c601-dd0822a7e092 Animation: [Krolla] hands [Player] the coin *CONSTRUCTION* - Matt Node context: Handing back your money as if she was just making a joke. - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description > A joke, is all. No offence meant.
0:0 - What? Ain't nothin' left to chase, unless you fancy volunteerin'. uid: ceda31bb-9c1a-5ad1-8942-a17e95cba25b Node context: Bored, surly - for one reason or another she can't play the game any more, and there's a dull hostility to her. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription true - GOB_ChickenChase_State_AskedForCompensation - - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription === END NODE ===
0:0 - I'll do you a favour, and pretend you ain't trying to steal my chicken. uid: d02cd5c1-689a-a750-84a3-6d604e9bc098 Node context: Suddenly cold, no longer humouring whatever joke you're making. Very clearly done with you. > Now bugger off - if you ain't playin' you're just wastin' my time.
null uid: d0aaef53-febf-5eb5-3968-75445a658cce - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > B-beg pardon. Please, take it. A gift! Reckon it's too fat to run anyway, heh.
null uid: d241c0f5-b9c4-d742-a30b-82ac3fd908e8 - 0 Check flag(s) (Object): true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): false - This flag template was not found somehow... - - 0 Set flag(s) to (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet > Wait, it's bloody gone. Where the -
- Roll failure - null uid: d35103b6-8ca2-3a15-5476-937aaae686fd > null
null uid: d3785a7a-c83d-a36b-ceb3-c2fe7b8f8fd9 - 0 Check flag(s) (Object): true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet > Wait - s-someone's nicked me coin! You want yours, help me find the bugger. === END NODE ===
0:0 - Might do. Don't plan on being the dead'un, though - lads! uid: d52a06ac-63fc-c1eb-75d7-c6a1f5441292 Animation: gestures to her friends to attack Node context: Placid, utterly unconcerned by your threats and calling her friends to help kill you. - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
null uid: d54ea442-c736-a06b-d842-49989a838360 - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription - 2 Check flag(s) (Object): false - GOB_ChickenChase_State_ChaseEnded - Set when game ends, cleared after speaking to Commentator - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_State_AskedForCompensation - === END NODE ===
0:0 - And you're gonna need it, mate. This ain't your standard dungeon-dive, right. This... uid: d644eb10-1930-f564-59c9-071e4336c206 Node context: You've just proclaimed your toughness, but she's absolutely certain you haven't faced anything like what she's about to describe. > ... this is chicken-chasin'.
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: d720e70f-aaf7-f066-310d-56aa58bccd66 - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > Just... just a bit o' fun. No disrespect meant.
0:0 - What? Ain't nothin' left to chase, unless you fancy volunteerin'. uid: d7712673-6896-831b-eb20-d0356307b744 Node context: Bored, surly - for one reason or another she can't play the game any more, and there's a dull hostility to her. - 0 Check flag(s) (Dialog): false - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_BallIsDead - GOB_ChickenChase_Quest_ChickenDeaddescription - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription true - GOB_ChickenChase_State_AskedForCompensation - === END NODE ===
0:0 - Right, go on then - fat bird's yours. Don't need the hassle. uid: d8b6363a-95fe-090a-29d2-6919cfc03f0b Node context: Throwing up her hands, not interested in the complication. - 0 Set flag(s) to (Global): true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub === END NODE ===
null uid: d93a2c79-e371-88b0-cdea-a6a40a0f9c91 - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > null
0:0 - You'll be returning my coin - and all of yours. uid: da3d41df-7cdd-b890-dae9-60c36638ddea - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > You're - you're a True Soul. Here - i-it were only a bit of fun. All yours.
null uid: dc4a160e-aa54-a0f5-52d3-37b1762793e7 - 0 Check flag(s) (Object): true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_4 - GEN_TransferNPCPayment_4description false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet > null
0:0 - I like my chances. I'll bet more. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca]) uid: e0a3323d-6af5-2e93-7f0e-e8961630d4cb - 0 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_2 - GEN_TransferNPCPayment_2description true - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet > All right then, 'ere we go!
0:0 - I swear, I nearly think you're in league with that bloody chicken. uid: e3204256-a408-cda4-c4e1-133940229d20 Node context: Suspicious at how well you're playing the game. - 0 Check flag(s) (Global): false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken - 1 Check flag(s) (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 2 Check flag(s) (Script): true - This flag template was not found somehow... - - 0 Set flag(s) to (Object): true - GEN_TransferNPCPayment_3 - GEN_TransferNPCPayment_3description === END NODE ===
0:0 - I'd like to see 'em face a real test. Somethin' like... chicken-chasin'. uid: e46aa756-c77c-6f4d-c0dd-aeefd250a413 Node context: Passionate, fanatic about the game - not at all petty in her eyes. > null
0:0 - I don't care what you think. I'm not asking. uid: e4af2471-30a3-0b33-a37f-87e64d3e1c32 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - Hells, that yowlin' bleeds the ears. Bloody human. No offence, mind - just that ain't entertainment. 1:0 - Hells, that yowlin' bleeds the ears. Is that supposed to be entertainment? uid: e66e6ca4-9c33-d578-4f58-c71180c98ae3 Node context: Preoccupied, gesturing with disgust at the singing bard. - 0:0 Tag: Human - |Human| (The most common face to see in Faerûn, humans often face stiff competition from long-lived races, but hold their own with tenacity, creativity, and an endless capacity for growth.) - 0 Check flag(s) (Dialog): false - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription - 0 Set flag(s) to (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription > I suppose you could do much better. > I think he's all right.
0:0 - We're having fun. Why ruin it now? uid: e7f15bac-e845-93f4-cf88-5384da4d939a = Roll SkillCheck Persuasion (Charisma) Difficulty: 8986db4d-09af-46ee-9781-ac88ec10fa0e = > null (roll sucessful) > null (roll failure)
0:0 - You rigged the game. I want my money back. uid: e88ab0da-4357-f6ec-97dc-6f724f976106 - 0 Check flag(s) (Object): false - GOB_ChickenChase_Quest_Winner - GOB_ChickenChase_Quest_Winnerdescription > Do you now? Or what - gonna cry?
0:0 - It's got feathers, don't it? A beak? uid: ea184670-7865-1d1d-c024-41eb21012cf2 Node context: Dismissive, disgusted that you're getting bogged down in all the wrong details when there's a game to be played. An owlbear is a savage beast many times larger than a human, let alone the chicken they usually play with. > Besides, I reckon it owes us seein' as how it just ate our last chicken.
0:0 - Do you now? Or what - gonna cry? uid: ec1b37b9-d5c4-c991-f271-ce6032c702cb Node context: Snorting, unimpressed by your bravado > null
0:0 - Now bugger off - if you ain't playin' you're just wastin' my time.
uid: ecf88dbd-53f4-5f43-b9cb-b20ed07bbcba Node context: Dismissing you - you've taken up enough of her time and you're not even interested in her beloved game. === END NODE ===
0:0 - The Underdark? Aye, I've, uh - I've 'ad litter-mates disappear down there. uid: ee75a003-05f0-4127-70be-1a63b88d5789 Node context: Feigning interest but growing nervous - you've reminded her that your species are natural predators to hers, and she's becoming afraid. - 0 Check flag(s) (Object): false - GOB_ChickenChase_State_PlacedBigBet - Placed a big bet - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > Heh. Here, your coin - were only a joke! Heh, rules.
0:0 - Well who ever heard o' chicken chase without fire? We're not bloody amateurs. uid: f01b3377-6ef2-8d25-391f-9a6e4f7a47b3 Node context: As if you're just being stupid now. Scornful - you can't play chicken chase without fire, keep up. > Just give me my winnings. > You rigged the game. I want my money back. > null
0:0 - Brave enough to take on our new chicken? It's a big'un, but that's just more for the chasin'. uid: f53b93a9-f14c-f58f-ba37-a5f3dc3565af Node context: Sizing you up, challenging you to prove you're tough enough to play the game. - 0 Check flag(s) (Dialog): true - GOB_ChickenChase_Commentator_HasMet - GOB_ChickenChase_Commentator_HasMetdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken false - GOB_ChickenChase_State_PlayedOnce - The player played the game of Chicken Chase at least once - 2 Check flag(s) (Object): false - GOB_ChickenChase_State_GameInProgress - Set on the player character that agreed to play in the game > null
null uid: f5431cd2-7465-8fb6-3dc9-fbd27cb1d2ba - 0 Set flag(s) to (Global): true - GOB_ChickenChase_Event_OwlbearAcquired - Player convinced the goblin Commentator to give them the owlbear cub === END NODE ===
0:0 - Simple, see? But not easy, no. Come back when them fools are done speechin' - you'll see. uid: f68e0a7d-d17c-d870-a84c-35f0ab7cb69d Node context: Bright and cheery, but warning you not to be overconfident. Annoyed you can't play until the singer everyone is distracted by has gone away. - 0 Check flag(s) (Global): true - GOB_GoblinToast_State_CrowdGathered - Goblins gathered to participate in a toast === END NODE ===
0:0 - You love this game enough to die over it? uid: f94500eb-7923-b921-4729-9916dc2d4142 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll sucessful) > null (roll failure)
0:0 - Leave. uid: fa250d60-4667-e1a6-5cc1-e65a4a3fad1c === END NODE ===
0:0 - No doubt, mate. But this ain't dragons, or demons, or anything else you might've faced. This... uid: fa44f2dd-ea3d-d175-8fce-ad155e824b7b Node context: Indulgent - she doesn't doubt your achievements, but they're kids stuff compared to what she's about to detail to you. > ... this is chicken-chasin'.
0:0 - Sound easy? It ain't. Come back when that half-wit's done wailin' and find out. uid: fb6a6251-67ee-6182-c36b-5991ff216c94 Node context: 'Sound easy' is patronising, as if you're already underestimating the task. Rest of line is deadly serious. She's petulant that she can't proceed until her friends are done listening to a nearby singer. - 0 Check flag(s) (Global): true - GOB_VoloBallad_State_OnStage - GOB_VoloBallad_State_OnStagedescription === END NODE ===
0:0 - You face that chicken down one on one. Gotta chase it through the posts before your time's up.
uid: fdeb3004-e312-4396-8a9f-cb3450c87388 Cinematic: Shot showing the game area Node context: Repeating something you should already know - 0 Check flag(s) (Global): false - GOB_ChickenChase_State_OwlbearReplacedChicken - The Owlbear Cub has replaced the Chicken > But most importantly - gotta back yourself with some coin. How much you thinkin'?
0:0 - Wonderful! And you got coin to back ya? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) uid: feb00432-71fb-c82f-4ab2-0fa94027c981 Node context: Delighted to get down to business, assuming you have money to play as a matter of course > null
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: fee9141f-e4ea-5dcc-d4d2-9f860fcaeb62 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > Just... just a bit o' fun. No disrespect meant.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_ChickenChase_Ball.lsj Synopsis: This chicken is being used as the 'ball' in a goblin sport. The goblins chase it around an enclosure, trying to make it run between two posts so that they can score a 'goal'. It's exhausted and frightened.
0:0 - *She meets your eye, and the fear there hardens into rage. She gathers herself.* uid: 0be8a490-9f7f-f19b-e9cd-b972c9fcc213 Node context: Desperately angry and afraid - but determind to attack the goblins and peck their eyes out. - 0 Set flag(s) to (Global): true - GOB_Festivities_ChickenAttack - GOB_Festivities_ChickenAttackdescription === END NODE ===
0:0 - Tired. Frightened. A game to the featherless ones - but not a game! Not a game! uid: 24b27391-dbd9-97c0-4098-5c7c161a607e === END NODE ===
0:0 - Yes! Bite and claw and tear and bite! uid: 26412eb8-7c68-adf1-df17-a49509493fe1 Animation: Chicken gets confidence, readys into fighting stance Node context: Desperately angry and afraid - but determind to attack the goblins and peck their eyes out. - 0 Set flag(s) to (Global): true - GOB_Festivities_ChickenAttack - GOB_Festivities_ChickenAttackdescription true - GOB_Festivities_ChickenAttack - GOB_Festivities_ChickenAttackdescription === END NODE ===
0:0 - Burning! Feathers burning! uid: 374f9e2f-b879-883a-7563-af7b791c7f7a Animation: Chicken tired but very scared, anxious loop Node context: The chicken is terrified. She's being chased by goblins and fears she will be eaten. - 0 Check flag(s) (Dialog): false - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > You! Help? HELP!
0:0 - Mad! Featherless ones are mad! uid: 39491c81-a378-b997-ceb1-076580e35d2d Node context: Player has been cruel to her. Player was her one chance at safety and its been take away from her - she's in despair === END NODE ===
0:0 - Urge her to attack them. uid: 3b727baa-bd6e-0d67-6b17-3facf4a4cfeb = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = - 0 Set flag(s) to (Local): true - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBall - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBalldescription > null (roll failure) > null (roll sucessful)
0:0 - Wild things do not beg for help. They protect themselves. uid: 3eb7dd82-5e07-5096-5250-5b534ffd0601 = Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Tag): true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > null (roll failure) > null (roll sucessful)
null uid: 45a831b2-c5df-c019-de73-89307bb91864 - 0 Check flag(s) (Dialog): false - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription - 1 Check flag(s) (Global): false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription === END NODE ===
0:0 - *The chicken's head bobs, eyes darting around at the leering goblin faces. She's terrified.* uid: 4f1eca13-6cd1-16ae-0c70-c247f6819b90 Node context: Appealing directly to the player for help. Hoping anyone will save her. > Urge her to attack them. > Shoo her towards the posts. > Leave.
0:0 - Urge her to attack them. uid: 54693c9a-ad69-fff0-132a-cc635b10c76e = Roll SkillCheck Persuasion (Charisma) Difficulty: ea049218-36a8-4440-a3fc-f3019a57c86b = - 0 Check flag(s) (Tag): false - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > null (roll failure) > null (roll sucessful)
0:0 - Free? Free?! FREE! uid: 71509cd0-a3e9-d769-5e97-5d455c2c9d69 Animation: show Chicken perking up with hope and excitment Node context: Player has told her of a way to get out. Can't quite believe she might escape. Afraid but hopeful. - 0 Set flag(s) to (Object): true - GOB_Festivities_BallToldAboutGates - We convinced the ball to go through the gates to end the game === END NODE ===
0:0 - You are a noble fowl. Fast. Sharp.VENGEFUL! uid: 746c5d49-a3b3-f546-ffb7-ed6b4f549772 = Roll SkillCheck Intimidation (Charisma) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = Advantage: 1 - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > null (roll failure) > null (roll sucessful)
0:0 - *She shies away in fear, not understanding.* uid: 98ddbdd4-a1bb-0ca8-528a-8017f9f81edb === END NODE ===
0:0 - Tired. Lie down. But don't want to burn. uid: 9cbb447b-5d6d-b9ff-f835-d93b016f74bd Animation: Chicken exhausted, posture low, giving up hope Node context: The chicken has been running from her captors for a long time. She's terrified but exhausted and doesn't know how much longer she can keep going. - 0 Check flag(s) (Dialog): true - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription - 1 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 2 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) > You'll be free just as soon as you run through the posts. > null > Leave.
0:0 - No. Too many goblins. Too many dead before me! uid: 9d0aeefc-b939-374c-951d-12e6c2559f4f Node context: Terrified. Player has suggested she attack the goblins but she's too afraid and too upset - she's seen them kill other chickens right before her eyes > null
0:0 - I'll help. Just run through the posts, and you'll be free. uid: bb4d6f3e-43c1-b357-0e75-e7494bdc382e - 0 Check flag(s) (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior > Free? Free?! FREE!
- Roll sucessful - null uid: c2d5c631-a3e6-ba38-6e0d-781f7a7d7183 > *Squawk!*
0:0 - *She shrinks from your voice - just another leering face sent to torment her.* uid: c4625841-c9f7-8d2f-d1b3-bfdbc6a1641e Node context: Terrified. Player has suggested she attack the goblins but she's too afraid and too upset. > null
0:0 - Shoo her towards the posts. uid: d5a613ef-7064-8857-33af-6497ac51e136 = Roll SkillCheck AnimalHandling (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior - 1 Check flag(s) (Tag): true - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0 Set flag(s) to (Local): true - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBall - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBalldescription > null (roll sucessful) > null (roll failure)
0:0 - Escape?! Escape! uid: e4bba967-f9d9-1cbc-d368-e83f6d1a216a Animation: Chicken looks around frantically for an escape, terrified Node context: The chicken is trying to flee the goblins that chase her. She's panicked and looking for an exit. - 0 Check flag(s) (Global): false - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 1 Check flag(s) (Tag): true - Speak with Animals - Speak with Animals ability (PETPAL tooltip) === END NODE ===
0:0 - You'll be free just as soon as you run through the posts. uid: e4d2492b-97c7-cebe-0476-f4557422f5d8 - 0 Check flag(s) (Global): true - GOB_ChickenChase_Knows_ChaseRules - GOB_ChickenChase_Knows_ChaseRulesdescription true - GOB_ChickenChase_State_BallOnField - Chicken is on the field, game going. Used for chicken's behavior > null
0:0 - *Squawk!* uid: ede5d1e6-6634-d204-6ab3-397359d4f9ce - 0 Set flag(s) to (Object): true - GOB_Festivities_BallToldAboutGates - We convinced the ball to go through the gates to end the game === END NODE ===
0:0 - *Squawk!* uid: fb6599db-857b-e713-3931-f66dfcd6cd31 Node context: Alarmed - 0 Check flag(s) (Global): true - GOB_ChickenChase_State_PlayingChase - Chicken Chase in progress. Set in dialog with Commentator, cleared if player scored/lost the game. - 1 Check flag(s) (Local): false - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBall - 8506ac2e-eecf-c103-bbe9-e6df388c0764_TriedToControlBalldescription - 2 Check flag(s) (Tag): false - Speak with Animals - Speak with Animals ability (PETPAL tooltip) - 0 Set flag(s) to (Dialog): true - GOB_ChickenBall_HasMet - GOB_ChickenBall_HasMetdescription > *The chicken's head bobs, eyes darting around at the leering goblin faces. She's terrified.*
0:0 - Leave. uid: fcd878f9-435c-48c8-c712-c273a3066607 === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Worg_002.lsj Synopsis: An attack beast used to mistreatment stands guard with its masters. Fearful, vengeful beast.
0:0 - Good smell. Pack smell. Smell like papa. Papa? uid: c0625678-3222-723a-ff52-78809abe937f Animation: Worg sniffing players face Cinematic: Node context: Sniffing at the shit on your face. Quick, primal - as if looking for comfort. - 0 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription === END NODE ===
0:0 - Touch me 'n I'll bleed ye out. uid: f00c4d40-13c7-b4d3-ab6e-8717f5a50a46 Cinematic: Node context: A seething whisper. Used to being mistreated === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Worg_001.lsj Synopsis: Squirrely, quick-breathing, animalian worg (wolf-like creature) stands guard at a checkpoint with its masters.
0:0 - Wearin' me muck. Muck on ya. Good muck. uid: 2b91aca9-d3a3-49ac-2c09-f942fb8c50dd Animation: Worg sniffing players face - RS Node context: Sniffing and snuffling at the shit on your face. Spoken quickly, primal. - 0 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription === END NODE ===
0:0 - Rip ya. Rip ya fer yer giblets. Got thick giblets. Want 'em. uid: cf97c233-2e9a-3495-96d1-d876dbd60479 Node context: Slavering worg, hungry, vicious. Spoken quickly. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Trespassing.lsj Synopsis: The player can enter the trespassing area from the checkpoint side or from camp side. Different reactions from the checkpoint guards.
0:0 - Or you could let me pass, and live to see nightfall. uid: 02418946-5794-dd04-e4e1-b9224c84b42a = Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute > null (roll sucessful) > null (roll failure)
- Roll sucessful - null uid: 05374e11-878e-3adc-d5fd-7499d091e551 > null
0:0 - Move. I'm from Moonrise Towers. uid: 0b092c69-a48d-c17a-ec90-44f68a980560 - 0 Check flag(s) (Global): true - GLO_Absolute_Knows_MoonriseTowers - Player knows Moonrise Towers is somehow connected to the Cult of the Absolute - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > Then what you standin' here for? The True Souls're inside the temple!
0:0 - I'm in a hurry. I have an important message from your boss. uid: 0b78a073-f986-c8cd-216b-8ec617a6133a = Roll SkillCheck Deception (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = > null (roll sucessful) > null (roll failure)
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 11d35963-8152-b6bc-128a-dbaa4c7659bb - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > Enjoy the party.
0:0 - Stand down. I'll go where I please. uid: 30607ce8-40d1-d124-b717-090c9fab1191 = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 5b6298e7-f234-edc8-297b-2349acdd8a63 - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > Enjoy the party.
0:0 - You again? That's enough creepin' around. Lads - attack! uid: 5c34a852-e0eb-cf2c-98aa-61506bf5d603 Node context: Precipitates combat - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_PartySpotted - The guards saw the party near the checkpoint - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: 5cff0576-9bf8-d52d-85bf-557bf291536e - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Enjoy the party.
0:0 - Go on, hop to! Ain't a one o' them I'd like to keep waiting. uid: 678c3205-6418-aae2-0071-e758a3d47357 Node context: Impatient, urging you on. Relishing the trouble you're about to be in for keeping their bosses waiting. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 691270dc-abf1-f0f5-b801-2eefd0fc39cf - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > Enjoy the party.
0:0 - You? Like crank you did. Lads - attack! uid: 6afb476d-7fc3-5037-2807-1e29fbaad3fd Node context: Precipitates combat - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Like crank you do. Lads - attack! uid: 7105959e-630c-2734-e5fe-be41cd282dce Node context: Precipitates combat - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Through here? You must be funnin'. Lads - attack! uid: 74b89dd8-89ac-d583-d6f0-b7ac276355a8 Node context: Precipitates combat - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - What're you at? Lads - this'n's trying to scramble me head! uid: 7bc24383-a83c-f5f0-d26b-9ab0c7bea48e Node context: Leading to combat - fury in his voice. - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Then what you standin' here for? The True Souls're inside the temple! uid: 93fece57-30d7-9333-068f-11d2ac148071 Node context: Impatient at your stupidity, ordering you to move > Go on, hop to! Ain't a one o' them I'd like to keep waiting.
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: aee6de9a-a947-3a5f-545f-3b77f6d36d92 - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > Enjoy the party.
0:0 - Remove yourself from my presence, or pay the price. uid: af39401a-f54e-d650-8116-5238a3352fcb - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > I... erm...
0:0 - You? Well. In you get, then. Hope you brought somethin' good to chug. uid: b479c3dc-a755-5dbb-b294-20784b73992d Node context: Disbelieving. Disappointed he won't get to kill something. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: b6001091-49de-5544-3319-b431cbcfc6c2 - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > Enjoy the party.
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: b7a8f37f-f5d6-c739-1aba-0006ac7bcbe9 - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > Enjoy the party.
0:0 - Enjoy the party. uid: eb22c9c7-5e4b-d1b5-aa58-c9055cc34510 Node context: Pleading and deferential. BArely escaped player's wrath - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_TopCliffWarning.lsj Synopsis: Player is climbing a cliff they shouldn't be and is spotted by a goblin guard.
0:0 - Whatever you say. uid: 07a9731b-9208-1a49-23e0-943120e55c36 - 0 Set flag(s) to (Object): true - TeleportOutOfTrespass - TeleportOutOfTrespassdescription === END NODE ===
0:0 - Attack. uid: 155d7bcc-ced2-0ca6-8c2f-cc46da078291 - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - Oi! Get down from there! uid: 4b75d9b6-ff0d-b78a-744d-4eb3d11a86d4 - 0 Set flag(s) to (Global): true - GOB_Checkpoint_Event_WarnedAtCliff - Snurd warns player at the cliff. > Whatever you say. > Attack.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_ThreeWayDialogWithCapturedGoblin.lsj Synopsis: If the player released the captured goblin in Halsin's den, the CG will be waiting for the player at the checkpoint. When the player starts the dialog with the main guard at the checkpoint (or gets closer to him) and the CG is at the checkpoint, this dialog is shown. After this dialog, the CG leaves the checkpoint and the main guard gets his normal dialog back.
Olak and Sazza have a very antagonistic relationship, ripping each other to shreds.
0:0 - True enough. I couldn't resist her charming company. uid: 044f61df-1a9e-9350-7f1d-ed51554e74b2 - 0 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null
0:0 - C'mon! Gotta let the drow know where them looters is. We'll be heroes! uid: 07c79e11-7764-4992-cfd8-4d217bdffbf6 Cinematic: Node context: To player. More bright and friendly. - 0 Set flag(s) to (Object): true - GOB_Checkpoint_Event_MoveToCamp - The captured goblins start moving to the Camp, to the Drow Commander === END NODE ===
0:0 - I just hate seeing animals in cages. uid: 0e7dff00-b4fb-2ccc-1a72-bad984b07738 - 0 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null
0:0 - Quiet type, eh? Good. Keep outta trouble, or you and Saz'll get it. uid: 118035c0-9bbb-2d1a-8cfa-05c284354d29 Cinematic: Node context: e's not exactly friendly here, but he will let you into camp. > That's enough outta you.
0:0 - Go on. I ain't gonna hold up a drow. uid: 22babc05-de03-d098-2e71-40f50bbceae3 Cinematic: Olak turns to the player Node context: To player. Cool and malicious. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) > C'mon! Gotta let the drow True Soul know where them looters is. We'll be heroes!
0:0 - Can it! I know something Ragzlin will want to hear. uid: 2cdac6c8-afb6-ec03-2039-a7e4a785ad3f Cinematic: Node context: Sazza is ragging on Olak. They don't like each other. - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders > Yeah? What's that?
0:0 - My reasons are of no concern to you. uid: 2d36f833-e11d-0c27-ca11-a8fd4e5cf644 - 0 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null
0:0 - Behave yourself. Saz's vouchin' for you. You mess up, you and Saz'll get it. uid: 3c4171c7-3930-a7ef-1445-b41d863187f3 Cinematic: Node context: e's not exactly friendly here, but he will let you into camp. > That's enough outta you.
0:0 - I ain't gonna hold up a True Soul. uid: 3f114a42-3e6a-ee03-8795-a4e4bd20c992 Cinematic: Olak turns to the player Node context: To player. Cool and malicious. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > C'mon! Gotta let the drow know where them looters is. We'll be heroes!
0:0 - Well! Look what the rat dragged in. 1:0 - Well! Look who's gettin' dragged back. And by such high company! How badly did you mess up? uid: 448516bc-0b30-fcd2-340c-30576324a743 Cinematic: Node context: Olak to Sazza, a fellow goblin he doesn't have respect for. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard > Can it! I know something Ragzlin will want to hear.
0:0 - I been in some druids' grove. This one sprang me. Now move over, so I can tell Ragzlin myself! uid: 65d67dc6-45c1-996d-2361-9fa7524024de Cinematic: Node context: Sazza is arguing on the player's behalf to the hostile Olak. > Hold on. Where are the raiders?
0:0 - It was a daring escape. Slew thirteen druids bare-handed, Sazza and I. uid: 6c949381-4cf0-dfe0-0150-9e507d1e1cec - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > Err... Yeah, that's right!
0:0 - C'mon! Gotta let the drow True Soul know where them looters is. We'll be heroes! uid: 7f6f4ca9-1b3a-6dee-5385-43a6ca66c5b3 Cinematic: Node context: To player. More bright and friendly. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_GuidedByCapturedGoblin - GOB_Checkpoint_State_GuidedByCapturedGoblindescription - 1 Set flag(s) to (Object): true - GOB_Checkpoint_Event_MoveToCamp - The captured goblins start moving to the Camp, to the Drow Commander === END NODE ===
0:0 - I enjoy making new friends. uid: 971f1852-ef4c-4685-08ca-67f495f1e957 - 0 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null
0:0 - Ragzlin's other drow friend won't be happy to hear that. 1:0 - Ragzlin's drow friend won't be happy to hear that. uid: 9ef9ce55-365b-32a2-e341-658f05a8fd69 Cinematic: Node context: Full of mockery - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Set flag(s) to (Global): true - GOB_DrowCommander_Knows_DrowLeader - The player heard about a drow being a boss around the goblin camp. Might not know the name (minthara), but upon meeting Minthara that's enough to confront her > She'll be happy enough when I tell her where them looters is holin' up. Let me through.
0:0 - Hold on. Where are the raiders? uid: a59fa30d-7071-c796-d46f-e7ccf4b5ae9d Cinematic: Node context: Olak is full of gleeful malice. > Dead. Every last one.
0:0 - C'mon! Gotta let the drow know where them looters is. We'll be heroes! uid: a6d09170-be44-4a16-d0d1-7d5da9cb113b Cinematic: Node context: To player. More bright and friendly. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_GuidedByCapturedGoblin - GOB_Checkpoint_State_GuidedByCapturedGoblindescription - 1 Set flag(s) to (Object): true - GOB_Checkpoint_Event_MoveToCamp - The captured goblins start moving to the Camp, to the Drow Commander === END NODE ===
0:0 - Heh. Then behave while you're inside. Our people don't mind it one bit. uid: b29508d9-7eec-32c8-e671-979995fc3079 Cinematic: Node context: i.e. 'our people don't mind putting people in cages'. He's not exactly friendly here, but he will let you into camp. > That's enough outta you.
0:0 - Go on ahead. Already met your little friend. Two of you can go celebrate together. uid: c43581b1-7a10-d35b-6a0d-82553520f02f Cinematic: Olak turns to the player Node context: To player. Cool and malicious. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > C'mon! Gotta let the drow know where them looters is. We'll be heroes!
0:0 - Hah! A ranga and Sazza killing druids? Pull the other one. uid: d3aae7a1-9858-3bcc-4fd0-c5cc07a3e2a4 > null
0:0 - Hold on, now. uid: da23928f-1413-af14-c714-e9cdc5f304bc Cinematic: Olak turns to the player Node context: To player. Cool and malicious. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp > Is it true, what Saz says? You helped her escape that grove?
0:0 - C'mon! Gotta let the drow know where them looters is. We'll be heroes! uid: dbce8523-0732-2d45-f05c-761fb03522fc Cinematic: Node context: To player. More bright and friendly. - 0 Set flag(s) to (Object): true - GOB_Checkpoint_Event_MoveToCamp - The captured goblins start moving to the Camp, to the Drow Commander === END NODE ===
0:0 - How'd a rat like you get in with a True Soul? uid: ddf2ef11-41e6-095f-a55c-2e3de26b6f5f Cinematic: Node context: Olak to Sazza, a fellow goblin he doesn't have respect for. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard > Can it! I know something Ragzlin will want to hear.
0:0 - I'm only keeping her around in case I get hungry. uid: deab7496-bb67-aea2-0e3e-59a7c651148d - 0 Check flag(s) (Tag): true - Bestial - Race group (aarakocra, kenku, lizardfolk, tabaxi, tortle) > null
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard005.lsj Synopsis: Goblin standing on a hill. Fibbing like a child about what he can see.
0:0 - I can see the Absolute from here. I can! uid: 04aabb1c-e15e-4eff-6f60-d6107d4b8793 Node context: (He can't). === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard004.lsj Synopsis: Goblin grunt guarding a checkpoint. Laconic; gruff.
0:0 - Eh? uid: 118cd419-d271-0b26-401b-3c3da6615acb Node context: Player is allowed inside; 'leave me alone' intention here. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - Hmph. uid: 3beeca9a-f3da-831d-07f5-9718673a2d39 Node context: stalwart; not letting the player in. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - Mmm. uid: baca98d8-4f43-e38e-17e5-91dcecfac406 Node context: deferential, with respect. thinks player is a True Soul - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp === END NODE ===
0:0 - Blech. uid: f2b65b32-75b1-4e74-65bb-3029e7fa9132 Node context: Level of disgust - player has shit on their face. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 1 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard003.lsj Synopsis: A goblin grunt guarding a checkpoint. Squirrely, animalian type. Friendlier than most, but not extremely friendly.
0:0 - Enjoy the party! uid: 463e7dd4-3899-1e66-fbeb-39020949ed5a Node context: Fallback node. RElatively friendly! - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - Your worshipness! uid: 5179d9c5-3d43-1a4d-850d-8ccc1d6da532 Node context: deferential, thinks player is a True Soul - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp === END NODE ===
0:0 - Heh. Poo suits you. uid: 8e419a4d-3835-15eb-e2c9-df4bdb7634b4 Node context: In contrast with 'good-reek' - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 1 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription === END NODE ===
0:0 - Gotta talk to Olak, mate. uid: e6318df6-4c3e-0af8-4d25-cbe73586b68e Node context: not rude, not friendly. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard002.lsj Synopsis: One of several goblin guards protecting a checkpoint. Grunt type who thinks he's more important than he is. If you humiliate yourself before him, he's gleeful in your misery.
0:0 - Go on, then. uid: 0b82cc97-82f6-debc-b4c7-828f274be863 Node context: Neutral, not particularly friendly but not hostile - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - Back off. uid: 58450044-8610-e850-a3fc-a7555e5af851 Node context: Gruff - you haven't been granted permission to enter. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - Lookin' good, ye dunger! uid: c2fbf674-3b80-66f5-45a3-369c0c5469a6 Node context: pronounce like 'dung-er' with a hard g, the word 'dung'. Referring to the player smear
ing poop on their face - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 1 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription === END NODE ===
0:0 - 'Scuse. uid: e4a35342-2ffc-b5b9-0eaa-706b27f5eead Node context: deferential, thinks player is a True Soul - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Guard001.lsj Synopsis: All guards at the checkpoint point the player to the guard with this dialog. He is an evil, nasty character who has no reason to go easy on the player. Should ooze disdain. This is the first goblin we meet and their weasly, cruel, wicked nature should stand out.
The goblin will let a non-allied player in only if they smear worg shit on their face. Yuck.
0:0 - Only funnin'. Got word from Moonrise? uid: 03446fcb-c3ee-ba0a-05d3-ed7ae6e31c3f Node context: Player is an ally to goblins. Goblin is still unpleasant but is relatively friendly toward player. - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard > Let's try to be diplomatic, shall we? Goblins don't come by the handfuls, but by the dozens.
0:0 - Lookit, Klaw! Supper's here. uid: 04822797-9f47-240d-821d-5a037b975991 Animation: Goblin talking to the worg Cinematic: Node context: Goblin's talking to his worg (big gross wolf). Evil character, not a nice person. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard - 1 Check flag(s) (Tag): true - Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) > null
- Roll failure - null uid: 0722e9a5-2581-91c4-ec02-bcd24c9bd29b > You?
0:0 - What? uid: 074e2781-e82b-c551-b2a3-3901d89d7ce9 Cinematic: Node context: Unfriendly. We got access, but guard isn't particularly happy to see us. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 1 Check flag(s) (Object): false - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > null
0:0 - Sounds festive in there. I do enjoy a party. uid: 07cea32c-e258-788d-a152-020eeb3ce7c1 - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp - 1 Check flag(s) (Tag): true - Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp > We're celebratin' a raid. No better time in camp than this.
0:0 - Stand aside. uid: 07e77b76-0872-a60c-1d81-beb956b9220c = Roll RawAbility (Wisdom) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description true - GOB_Checkpoint_Quest_UsedPsionics - The player used Psionics on the main guard > null (roll sucessful) > null (roll failure)
0:0 - My message is for whoever's in charge - not you. uid: 0de38a53-b187-4073-813e-65929529a325 = Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll sucessful) > null (roll failure)
0:0 - Ah, a local custom? Is there any particular pattern I should apply? 1:0 - Why not. Got any designs in mind? uid: 10197bcc-1726-b31e-0215-0f78fc2d39e5 - 0:0 Tag: Planar - Race group (githyanki, warforged) > Hhheh! Whatever calls you.
0:0 - Stop that - now! uid: 120e99bb-524b-d9fe-fed1-396e8ff81d77 Animation: [REUSE] CDavis: Use mindmeld animations. Cinematic: Node context: He senses me trying to control his mind, but I've failed. He's semi-confused but mostly angry. > Lads! This'n's trying to scramble my brains!
0:0 - I'm looking for someone named Halsin. uid: 144b5e8f-1535-3432-e95c-563928e1a088 - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin > Good for you, mate. Now get out of my sight before my worg rips you a new hole.
0:0 - Better have good news... uid: 15cb1dd1-646b-bbd1-0470-8acf5d740d72 Node context: Matter-of-fact. Goblin respects player. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - We're celebratin' a raid. Set Waukeen's Rest ablaze - caught ourselves a duke an' all. uid: 16aa5b9c-1e9b-43f9-7d95-ed9e41b519f6 Node context: Lost some bluster. Now just answering questions in the hope the player will move on
- Roll sucessful - null uid: 176451de-f7ea-6c6a-19f7-b552635989c0 > I... erm...
0:0 - *A shiver runs across your mind... You feel sated.* uid: 185932c5-33b2-e0be-0f1b-1412a6ee7f57 Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims. Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Easy, lads! We got a True Soul comin' through!
0:0 - Sounds rancid. Let's see if we can get him out of there. uid: 188fb09c-bf73-df0c-75a6-986e11bd0c06 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell) > null > null > null
0:0 - That's nature's bounty. Helps the trees grow. Eat it, or else. uid: 190d1ace-39d8-abaa-0d0a-9631c980000c = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) false - Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) > null
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: 1c296709-2033-8e49-2956-dc934104da24 Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > Stand down, lads! We got a True Soul comin' through!
0:0 - Hhheh! Whatever calls you. uid: 1d977b73-b428-47a8-60bb-57bfba377942 Node context: Player has agreed to smear shit on their face. He's full of delight, stifling his laughter. > null
null uid: 22765cee-ea2d-cb82-624b-f81c7912a070 - 0 Check flag(s) (Local): false - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommenteddescription - 0 Set flag(s) to (Object): true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription > Unless you got another reason to be here, feck-shite.
0:0 - Read the goblin's mind. uid: 22f803e3-f92d-4a2e-02d9-6b36a1977315 = Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 = - 0 Check flag(s) (Local): false - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREADdescription - 1 Check flag(s) (Script): true - This flag template was not found somehow... - > null (roll sucessful) > null (roll failure)
0:0 - Ah, right! Beg pardon - gotta give all visitors the ol' squinty eye, y'know? uid: 2572b29a-013d-3f98-6755-fa726ee9f452 Cinematic: Node context: He's just discovered that we're important, and is trying to make up for being rude to us. Nervous, hoping there won't be repercussions > Go on in and have a drink for me, eh? > Go on in and have a drink for me, eh?
null uid: 2690e6fd-2257-2228-3fcc-0b9417861ebc - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_SucceededBarbarianIntimidation - Sets when the player succeeds in intimidating Olak as a Barbarian false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - Let's try to be diplomatic, shall we? Goblins don't come by the handfuls, but by the dozens. uid: 26a97c88-9603-ce90-bfd6-7f4e71615d29 - 0 Set flag(s) to (Local): true - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommenteddescription > null
0:0 - I don't want trouble - learned my lesson. Can still taste it on me gums... uid: 26de9672-2822-6af1-6b0e-a41be2831a97 Cinematic: - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_SucceededBarbarianIntimidation - Sets when the player succeeds in intimidating Olak as a Barbarian true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - HA! Hahaha! I can't believe you did it! You stupid idiot! uid: 27338940-c8df-bae1-24e9-fd340a7a0a04 Animation: Player smear shit himself on his face NAME:SmearFace Cinematic: He's laughing, gleeful at my misery Node context: I did as he asked and smeared shit on my face. He's gleeful at humiliating me. > Go on, mate. Enjoy the festivities. You earned it!
0:0 - No! No more for me. On you go. uid: 28179faa-972a-54b1-af46-ca0467ec8fbf Node context: Lost some bluster. Now just answering questions in the hope the player will move on - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - I told you to git. uid: 2ab8a970-bba5-fa26-bdae-f495076315a7 Cinematic: Node context: player already failed once to gain access to camp. Goblin is in no mood to deal with player again. - 0 Check flag(s) (Dialog): true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard - 1 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Leave. uid: 2ad39e6f-0699-c7b6-c35b-685ec103b3f2 === END NODE ===
0:0 - Do it or don't, you bloody ranga! uid: 2c751485-bc47-794c-db94-f3c3bfe4ed5a Node context: Hard 'g' in 'ranga'. I'm waveirng on whether I'll follow his commands. He's not amused. > null
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 2f754dcc-ad27-6e03-966d-8d4532c46895 Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > Stand down, lads! We got a True Soul comin' through!
0:0 - Stand aside. uid: 33158c2f-5dd9-3974-2502-c75502a122a7 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > Of course! 'Scusin' me; didn't know who you was.
0:0 - Leave. uid: 3325972d-c030-082c-ee74-79a741058d24 === END NODE ===
0:0 - Shove over, Klaw! Drow comin' through. uid: 376178c3-12ec-34d1-3bfa-0d60f413cc78 Animation: Goblin talking to the worg Cinematic: Node context: Goblin's talking to his worg (big gross wolf). Evil character, not a nice person. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard - 1 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_DrowAutoPass - The player used a drow auto-pass option to enter the goblin camp. === END NODE ===
0:0 - I said. EAT IT. uid: 38a296f5-f733-e9e6-ab78-19c6d91be929 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = Advantage: 1 - 0 Check flag(s) (Tag): true - Berserker - A supplimentary Berserker tag for more primal lines. (Violence is both a means and an end. You follow a path of untrammelled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.) > null (roll sucessful) > null (roll failure)
0:0 - MY EYES! YOU SHITEY FECK-SHITE! uid: 39558c2c-c06a-915f-747a-749f7a3b345c Animation: Player threw dung in Olak's eye NAME: ThrowDung Cinematic: Node context: Player threw dung in Olak's eyes. This leads to combat. - 0 Set flag(s) to (Object): true - GOB_Checkpoint_Event_MakeBlind - The player threw some dung at the guard and blinded him true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Oh, one of them thieves? If he ain't dead, he's in the pits with the rest of 'em. uid: 39eaf383-0668-bd02-4715-d51148ab2cd2 Cinematic: - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
- Roll failure - null uid: 3ad5bde1-e2bd-2c58-3e8c-52d2f4d9dd46 > Stop that - now!
0:0 - There. Ready for the party. uid: 3c7ce0aa-2225-f3fe-b4c5-08c72f1c55a6 Animation: Olak spread worg shit on his face Cinematic: Olak takes dung and smears it on her own face. === END NODE ===
0:0 - I'm looking for someone named Halsin. uid: 3d7fd24a-0b6c-8544-bcaa-fe8f7cbeba46 - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin > Hal-who? Dunno, might be he's the prisoner down in the pits.
0:0 - I'm looking for someone named Halsin. uid: 40ccff04-9c86-0369-280d-a1b6b16cf183 - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin > Who? If he ain't one of us, and if he's here, he's down in the pits.
0:0 - Pardon. uid: 40f86885-0428-754e-5cd0-760b8b57cba0 Cinematic: Node context: Deferential. Player used psyonics on the goblin, goblin respects player - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > null
0:0 - Scoop up the warm dung and fling it at Olak's face. uid: 41a9c367-bddd-b682-eaf6-e758c21e6723 = Roll SkillCheck Athletics (Strength) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = > null (roll failure) > null (roll sucessful)
0:0 - 'The pits'...? He couldn't be somewhere pleasant-sounding, could he? Better still be alive. uid: 4272a8ea-b491-d3c1-7711-0005725d5614 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.) > null > null > null
0:0 - She's a little overexcited. Been a busy day. Lads're celebratin'. uid: 4583b819-5f0a-f044-aed4-25d0f156215e Cinematic: Node context: Ingratiating self to player. Talking about worg, hoping to escape player's wrath. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp > null
0:0 - I'm looking for a druid named Halsin. Where is he? uid: 45f27530-c848-4059-0a92-fa9300d510f3 - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_Guard001_Drow_Halsin - GOB_Checkpoint_Guard001_Drow_Halsindescription - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_Guard001_Drow_Halsin - GOB_Checkpoint_Guard001_Drow_Halsindescription > Don't know any Halsin, your excelness.
0:0 - Who? If he ain't one of us, and if he's here, he's down in the pits. uid: 48b6ea6f-07db-dccd-bb63-3ff2e4f49a70 Cinematic: Node context: Answer to 'where is Halsin'? - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.* uid: 4ce89a39-671a-df34-9f1d-cde985d9676d Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims. Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount2 - GLO_TadpoledCount2description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount2 - GLO_TadpoledCount2description > Easy, lads! We got a True Soul comin' through!
0:0 - Should've just let me pass. Now you're going to eat worg turds. uid: 51308368-80bc-bc1f-7edd-7be8180d235e - 0 Check flag(s) (Tag): true - Barbarian - They call you a savage, an animal. They don't know what it's like to need to fight, tooth and claw, just to survive. You do. (The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.) > Hah! You... you what?
0:0 - Stand aside. uid: 5145427a-5dc8-e0b0-8a1f-1d6b5215fa2c = Roll RawAbility (Wisdom) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) true - Illithid - |Is infected by an Illithid Tadpole| (Being implanted with a mind flayer tadpole is a fate worse than death. Isn't it?) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > null (roll sucessful) > null (roll failure)
0:0 - If this is the state of their camp, how bad must 'the pits' be? uid: 51e24cb8-f094-4490-8891-f2729a4f3c48 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.) > null > null > null
0:0 - Your, erm, excelness. uid: 52f96319-9fb6-0eb6-cad4-1520ad9699a2 Cinematic: Node context: Showing deference to player, who's a drow. But goblins are not used to showing deference and Olak gets it wrong. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Dialog): true - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard > null
0:0 - Sounds festive in there. I do enjoy a party. uid: 5398c142-065c-f8be-9365-1da054712fed - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp - 1 Check flag(s) (Tag): true - Halfling - |Halfling, shapeshifted or not| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.) - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp > Goblin parties ain't for everyone... but I reckon you'll manage.
0:0 - Go on in and have a drink for me, eh? uid: 53c22921-898c-71bc-e4d9-9d18c1fd7c8f Cinematic: Node context: Forced camraderie, nervous laughter. - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin - 1 Check flag(s) (Global): false - GLO_Halsin_Knows_IsFound - Player found Halsin in the Goblin Camp: flag is set before Halsin's situation is resolved true - GLO_Halsin_Knows_IsMissing - Players heard about Halsin and that he's missing (set in the DEN mostly). Also set after talking to him in GOB. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp > Have you seen a druid named Halsin? > Leave.
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: 549109fe-139f-1bf2-078b-02f512731e89 Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims. Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > Easy, lads! We got a True Soul comin' through!
0:0 - Go on in and have a drink for me, eh? uid: 573b6d75-8508-c6d0-759b-46b98117dd1c Cinematic: Node context: Forced camraderie, nervous laughter. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp === END NODE ===
0:0 - Leave. uid: 582bb78e-20e8-920f-04f9-5cc1d4648502 === END NODE ===
0:0 - Hrm. Down, Klaw! Bad girl! uid: 5847cc65-39d2-1933-3635-ca29096a28ce Animation: The goblin kicks at the worg NAMES: KickWorgR or KickWorgL Cinematic: Node context: Blames worg for his bad attitude.The goblin kicks at the worg and turns to her comrades.* > She's a little overexcited. Been a busy day. Lads're celebratin'.
0:0 - Get yourself a bit of fun before it dries up. uid: 59efc59e-8344-c1c6-74d6-6e778ea8f7c9 Cinematic: Node context: Biting amusement. > A raid? On what? > Leave.
0:0 - Attack. uid: 5a338146-41b0-a062-a588-7a03f9020baa - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Absolute preserve me... offh... UGGH - it's still warm... hurrph! uid: 5ef14aed-6fe3-ba13-7e73-68a7168a60d9 Cinematic: Olak is crouched down while the player observes. He retches and gags as he's forced to eat worg dung out of frame. The player and companions react. Node context: Gagging and retching as he's forced to eat worg dung > Bleeugh. It's gone. Are we done...?
0:0 - I'm a hired sword - employer's inside. Stand aside. Now. uid: 648285f0-abb6-30bd-ab10-c3c1956621db = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = - 0 Check flag(s) (Tag): false - Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.) > null (roll failure) > null (roll sucessful)
0:0 - Hear, hear, sir! 1:0 - Hear, hear, ma'am! 2:0 - Hear, hear, my good True Soul! uid: 65254cec-37e4-610d-5518-de8fb5f8e9f5 - 0:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) > null
0:0 - This better not be Minthara's messenger. If the boss finds out I gave her a hard time, that's me done. 1:0 - This better not be Minthara's messenger. If the boss finds out I gave him a hard time, that's me done. 2:0 - This better not be Minthara's messenger. If the boss finds out I gave them a hard time, that's me done. uid: 669063ae-9874-789f-9a7a-09fb39eae9eb Cinematic: - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) - 0 Set flag(s) to (Local): true - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREAD - eaea790d-b9b8-b786-370a-5466a9185c91_MINDREADdescription
0:0 - Stand down, lads! We got a True Soul comin' through! uid: 737a0cbc-696b-a80b-6901-b52cd948a416 Cinematic: > Enjoy the party!
0:0 - We're celebratin' a raid. No better time in camp than this. uid: 73c8ce5d-2ba4-f653-de15-1d8b967f0373 Cinematic: Node context: Biting amusement. > Get yourself a bit of fun before it dries up.
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: 7649013f-ce0c-af17-9ef4-ec23738417af Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims. Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > Easy, lads! We got a True Soul comin' through!
0:0 - To offer my sword to your boss. You can be my first demonstration, if you like. uid: 797de936-349e-b0de-f7b3-9dd3ba73a231 = Roll SkillCheck Intimidation (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = Advantage: 1 - 0:0 Tag: Fighter - A master of martial combat, skilled with a variety of weapons and armour. (Masters of tactics and combat, fighters are the product of rigorous and relentless training. They move in armour like a second skin, and can wield any weapon with unmatched skill.) - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_NonCharlatanAccess - The player used non-deceptive option to gain access through the checkpoint. > null (roll failure) > null (roll sucessful)
0:0 - Ma'am, I don't think... I... 1:0 - Sir, I don't think... I... 2:0 - True Soul, I don't think... I... uid: 80b4b33e-d2d7-0f19-eeb6-00f0be1190ce - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > Go on. > null
0:0 - Attack him. This is a waste of time. uid: 82da652c-fb18-0c7c-e3be-1c151f5a727f - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - There's a party on. Celebratin' a raid, we are. You'll need to wear our war colours. uid: 83dedbe8-eb3c-15fd-b8e4-ffa35ad0cfc8 Cinematic: Node context: Said greasily. He's playing a trick on the player. - 0 Set flag(s) to (Object): true - GOB_Checkpoint_OlakToldPaint - GOB_Checkpoint_OlakToldPaintdescription > null
0:0 - Stop that - now! uid: 851c2945-3298-c272-ce9c-cbb6ce342359 Animation: [REUSE] CDavis: Use mindmeld anims Cinematic: Node context: He senses me trying to control his mind, but I've failed. He's semi-confused but mostly angry. > Lads! This'n's trying to scramble my brains!
0:0 - I could best all of your sentinels with my bare hands. Let me pass. uid: 857d4086-e06a-60b3-b531-18eae2bcc817 = Roll SkillCheck Intimidation (Charisma) Difficulty: 831e1fbe-428d-4f4d-bd17-4206d6efea35 = Advantage: 1 - 0 Check flag(s) (Tag): true - Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.) > null (roll failure) > null (roll sucessful)
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 8592abac-89a7-a268-7f2d-c050ce45bb74 Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > Stand down, lads! We got a True Soul comin' through!
0:0 - Beautiful animal. Does she belong to the Nordiland worgata family? uid: 891e108a-dba3-04af-eba2-cd83164be160 = Roll SkillCheck Nature (Intelligence) Difficulty: 8d398021-34e0-40b9-b7b2-0445f38a4c0b = - 0:0 Tag: Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) - 0:1 Tag: Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) > null (roll sucessful) > null (roll failure)
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: 8b3af5be-a8bc-b9e5-9a17-30ac32ee6ef4 Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > Stand down, lads! We got a True Soul comin' through!
0:0 - Lookit, Klaw! Supper's here! uid: 8c177094-548d-4bae-8dac-b642be2361e8 Animation: Goblin talking to the worg CDavis: in p-capture. Use Look Ats and construction anims Cinematic: Node context: Goblin's talking to his worg (big gross wolf). Evil character, not a nice person. - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_Guard01_HasMet - The player talked to the main guard - 1 Check flag(s) (Tag): false - Underdark - Character visually belongs to an Underdark race (Being raised in the Underdark casts a cruel shadow on one's view of the world, even up on the surface.) > null
0:0 - Go on, mate. Enjoy the festivities. You earned it! uid: 8f2cdc27-1b33-0c2f-09fc-bec4c420efd9 Cinematic: He's laughing, gleeful at my misery, said with faux sincerity Node context: SAid between laughter. I humiliated myself for his pleasure so he's happy enough. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 1 Set flag(s) to (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > I'm looking for someone named Halsin. > Sounds festive in there. I do enjoy a party. > That noise coming from behind you: good or bad? > null
0:0 - Nordil... worgater... uid: 90b6963f-3c39-cd3c-56c1-1c29cc3d6be0 Cinematic: Node context: Goblin isn't impressed by your attempt to use fancy words in front of him. He's about to fight you. > null
0:0 - *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.* uid: 9296982e-4147-248f-ab87-98bf18c6b0dd Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims. Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount6 - GLO_TadpoledCount6description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount6 - GLO_TadpoledCount6description > Easy, lads! We got a True Soul comin' through!
null uid: 95d01608-a601-cf56-74aa-02ae225a2a22 - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - That noise coming from behind you: good or bad? uid: 992dec89-bfc8-adb6-8a19-cd8a57dcefbb - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp > Both - we're havin' a party.
0:0 - A-all right! All right! Calm down, I'll do it... just give me a moment to... ugh... uid: 9b23cb57-2c38-b65f-c51f-cfd87862cb97 Cinematic: Cowering. Glances down towards worg dung on the ground on 'ugh', then reluctantly crouches down. Node context: Cowed. Knows he's going to have to eat worg dung to avoid a fight - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_SucceededBarbarianIntimidation - Sets when the player succeeds in intimidating Olak as a Barbarian > Absolute preserve me... offh... UGGH - it's still warm... hurrph!
0:0 - Good for you, mate. Now get out of my sight before my worg rips you a new hole. uid: 9cada403-eaf7-6fb0-e3bb-d10a4f44be59 Cinematic:
0:0 - If you're 'ere to see Dror Ragzlin, you'll wanna let 'im and the lads know you're one of us. uid: 9d049502-c1b5-e684-440e-794c881df119 Cinematic: - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders > There's a party on. Celebratin' a raid, we are. You'll need to wear our war colours.
null uid: 9e5743f4-0cca-5c2a-c54c-b6754e495832 - 0 Check flag(s) (Local): false - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommenteddescription - 0 Set flag(s) to (Object): true - ORI_Inclusion_Gale - ORI_Inclusion_Galedescription > Only funnin'. Got word from Moonrise?
0:0 - Right. Dror Ragzlin's inside, in through the temple. uid: 9f929022-fdfc-1da4-c37b-16fc0223f801 Cinematic: Node context: Matter-of-fact. Goblin respects player. - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders > Better have good news...
0:0 - Dumb as a rock, but world class at tearin' the throats outta wee ones, she is. uid: abeeb5b0-ec47-ee8c-8835-ea62a058a563 Cinematic: Node context: Bit of affection, he's talking about his dog. Still with a hint of malice, though. > Rest of her litter's inside, in the pens. Beautiful beasts.
0:0 - *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.* uid: aec26f2a-12f7-4e89-b7b4-3e8f8a665b95 Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount5 - GLO_TadpoledCount5description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount5 - GLO_TadpoledCount5description > Stand down, lads! We got a True Soul comin' through!
null uid: af0b7d0f-a767-950d-2333-2aa67f74c4e3 - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_SucceededBarbarianIntimidation - Sets when the player succeeds in intimidating Olak as a Barbarian true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription > null
0:0 - Hold it! You're not going anywhere. Not 'til you tell me why you're sniffin' around. uid: afcba3ca-bb0a-7f41-9824-d64cbd020910 Cinematic: > null
0:0 - Save the druid if you must. If we spill goblin blood on the way, all the better. uid: b7a3eb63-a996-c175-df21-1a512db254d6 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.) > null > null > null
- Roll sucessful - null uid: b94670bc-0565-c3b0-fddb-0e9047e91e20 > How'd you know?
0:0 - Tell me, what can I expect inside? uid: b9b3fa15-c811-5b7f-4975-6bcfc5720589 - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_Guard_001_Drow_TellMeMore - GOB_Checkpoint_Guard_001_Drow_TellMeMoredescription - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_Guard_001_Drow_TellMeMore - GOB_Checkpoint_Guard_001_Drow_TellMeMoredescription > Lads're celebrating the raid on Waukeen's Rest. Captured a duke, we did! All the way from the city.
0:0 - *Your mind lurches, reeling suddenly as if... bitten.* uid: bbd8232f-3747-6245-56ef-b8542872209d Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims. Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount3 - GLO_TadpoledCount3description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount3 - GLO_TadpoledCount3description > Easy, lads! We got a True Soul comin' through!
0:0 - Lads! This'n's trying to scramble my brains! uid: bbf74443-1785-f7ac-c8c7-c3259c4cc4c1 Cinematic: Node context: I failed at controlling his mind. He and his fellow guards go hostile at this point. - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Your mug'll look right lovely stuck on a pike. But we'll do it up nice. uid: bc53f791-f1fd-e9f2-e9dc-7cd13be22a2e Cinematic: - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.* uid: bcb666ca-c04a-820d-86e0-fc93cc706201 Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims Cinematic: - 0 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) > Stand down, lads! We got a True Soul comin' through!
0:0 - Lads! This'n's trying to scramble my brains! uid: bf9311c3-e76b-2df5-ef83-54cb3a141d77 Cinematic: Node context: I failed at controlling his mind. He and his fellow guards go hostile at this point. - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Lads even captured some duke. Worth celebratin', that is. uid: c2ebbe8c-65b6-c389-4cf2-50302f309859 Cinematic: > null
0:0 - Them's the rules. You follow 'em now or you follow 'em dead. What'll it be? uid: c444570e-c9df-4d26-cf56-9596d148356f Cinematic: Node context: I refused to do what he asked. He's not amused. Icy, savage. > Follow the rules. > What if... > I think I'm just going to leave. > Attack.
0:0 - Don't know Dror Ragzlin's name? Bit odd, don't you think, lads? uid: c857a5ac-bc1d-4bd2-2bf9-3c535694feab Node context: Player tried to deceive goblin. Goblin doesn't WANT to fight player, but is performing guard duty after all. - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders > null
0:0 - You'll eat my blade first! uid: cbc2e57e-38d7-394f-b289-4cdcaf732573 Cinematic: - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - Enjoy the party! uid: ccb9bd56-e765-6696-8c4a-e5320e606cb8 Cinematic: Node context: Player is a superior to the goblin, and the goblin knows it. He is deferential. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > null
0:0 - Stand aside. uid: cec59578-3630-f69a-58d2-eadbeef5d4e4 - 0 Check flag(s) (Object): false - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description - 1 Check flag(s) (Tag): true - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_Tadpoled_UsedToday1 - GLO_Tadpoled_UsedToday1description > I... erm...
0:0 - 'Down in the pits'? Either Halsin's in a foul mood, or he awaits rescue. Likely both. uid: d0481d84-36d8-1edd-b46a-7b9c2932ef9a - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Wyll - |Really Wyll, superhero warlock| > null > null > null
0:0 - 'Down in the pits', no less. Sounds ominous among creatures that love bloodsports. Better step to it. uid: d37f39c6-79e1-2acd-775f-31d8157e5c12 - 0 Check flag(s) (Object): true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag. - 1 Check flag(s) (Tag): true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.) > null > null > null
0:0 - Glossy coat on that animal. Does she belong to the Nordiland worgata family? uid: d915c7f8-47a7-9b50-08fd-67d48798e06c = Roll SkillCheck Nature (Intelligence) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Ranger - A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization. (As unparalleled scouts, rangers are in tune with the world around them, no matter how strange the terrain. They excel at hunting their favoured prey, tracking them without rest or relief.) false - Druid - A priest of the Old Faith, wielding the powers of nature and adopting animal forms. (Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.) > null (roll sucessful) > null (roll failure)
0:0 - I'm sure the higher-ups'll make sure you get the best of the spoils, your excelness. The boss is in the temple inside. Minthara, too. A-and Priestess Gut can show you how many new recruits we got! uid: dc846a4f-c2d9-4397-360d-6327e2b016e5 Cinematic: - 0 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameDrow - NPC talked about Minthara, making it clear she's one of the leaders true - DEN_GroveConflict_Knows_LeaderNamePriest - NPC talked about Priestess Gut, making it clear she's one of the leaders true - DEN_GroveConflict_Quest_Learnt3LeadersNoName - 3 leaders info revealed, but none of the names > null
0:0 - That noise coming from behind you: good or bad? uid: e00fe89a-c54a-8bda-0db5-305d632b1ae0 - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_State_AskedAboutCamp - The player asked the main guard about the Goblin Camp > Heh. Depends who you are.
0:0 - Celebratin' a raid, we are. You'll need to wear our war colours. uid: e06f20eb-d6f8-ba8d-624c-7d8c0a9013bf Node context: Said greasily. He's playing a trick on the player. - 0 Set flag(s) to (Object): true - GOB_Checkpoint_OlakToldPaint - GOB_Checkpoint_OlakToldPaintdescription > Nice dab o' this across the mug oughta do it.
0:0 - Let's try to be diplomatic, shall we? Goblins don't come by the handfuls, but by the dozens. uid: e088974b-0797-346f-f540-a3c8e4b26415 Cinematic: - 0 Set flag(s) to (Local): true - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommented - eaea790d-b9b8-b786-370a-5466a9185c91_GaleCommenteddescription > null
- Roll sucessful - null uid: e16053bc-6e63-ba56-e9bc-acb9ac1cd223 > You?
0:0 - I... erm... uid: eb35b0b1-f1f1-2346-b787-4aeb4e4db109 Animation: [REUSE] CDavis: Use Mindmeld animations Cinematic: Node context: I've succeeded in controlling his mind. He's confused but positive. > Down, Klaw! Bad girl!
0:0 - Have you seen a druid named Halsin? uid: ec959fdf-bc12-a8fa-a378-6553f2fcac3a - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_State_AskedAboutHalsin - The player asked the main guard about Halsin > null
0:0 - Hey! Watch it, you daft ranga! uid: ecb393db-1590-6c6a-94ff-b2476880d7e6 Animation: Player threw dung at Olak but missed NAME: ThrowDung Cinematic: Node context: Player threw dung at Olak but missed. He's pissed. Hard 'g' in 'ranga' > Go on. Don't skimp, neither!
- Roll failure - null uid: ed3b2cbd-3cbc-93ad-e97b-0b76e164988f > null
0:0 - Nah, you're all hot air. Nice bit of war paint'll put you in your place. uid: f01b2f08-b2eb-d53a-d946-b191066a48aa Cinematic: Node context: Rallying, trying to stand up to the barbaria player/. > Go on. Don't skimp, neither!
0:0 - Hal-who? Dunno, might be he's the prisoner down in the pits. uid: f2a32442-a729-0c8e-0472-5c3f7cce4397 Cinematic: Node context: Lost some bluster. Now just answering questions in the hope the player will move on - 0 Set flag(s) to (Quest): true - This flag template was not found somehow... - > null
0:0 - I hear wearing the local 'war colours' is the price of entry. uid: f674a4ac-46b8-f95e-969a-9cacdbdb7341 - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_Guard001_Drow_WarColours - GOB_Checkpoint_Guard001_Drow_WarColoursdescription - 1 Check flag(s) (Object): true - GOB_Checkpoint_OlakToldPaint - GOB_Checkpoint_OlakToldPaintdescription - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_Guard001_Drow_WarColours - GOB_Checkpoint_Guard001_Drow_WarColoursdescription > Heh. Just a bit of fun.
0:0 - Where you goin'? Camp's that way, idiot. uid: f67e3694-17e4-4478-6b1c-eb57d82a6ccb Cinematic: > null
0:0 - Blech! Hope that was worth it, deadie. uid: f693b1a5-4f90-c6ec-cd0c-7ff38562739a Animation: Player threw shit at the guards NAME: ThrowDung Cinematic: Node context: I just threw shit at him. This should be an emotional, furious response. He's about to attack. - 0 Set flag(s) to (Object): true - FactionHostileToPlayerGroupAfterDialog - FactionHostileToPlayerGroupAfterDialogdescription === END NODE ===
0:0 - *A shiver runs across your mind... You feel sated.* uid: f9afcfe8-61a1-3a24-611e-39097097c704 Animation: Distressed by the tadpole [REUSE] CDavis: Use mindmeld anims Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount1 - GLO_TadpoledCount1description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount1 - GLO_TadpoledCount1description > Stand down, lads! We got a True Soul comin' through!
0:0 - Y-yes, ma'am. I promise, ma'am. Never again. 1:0 - Y-yes, sir. I promise, sir. Never again. 2:0 - Y-yes, True Soul. I promise. Never again. uid: fac44271-54f1-b6e7-589f-84a2073a503b Cinematic: - 0:0 Tag: Male - (You are a male of one of the races; you are perceived as male by those that encounter you.) > null
- Roll failure - null uid: fdfd5504-c13f-9b1e-f2f8-3720ed5ff135 > Stop that - now!
0:0 - How's it goin', gorgeous? uid: fe9c7691-325d-802b-42a1-60a649187b5f Cinematic: Node context: Player has shit on their face, goblin is mocking them here. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 1 Check flag(s) (Object): true - GOB_Checkpoint_State_Paint - GOB_Checkpoint_State_Paintdescription > null
0:0 - *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.* uid: fee1b8e8-8766-1bc9-14a9-0b3da3fe352a Animation: Distressed by the tadpole [REUSE] CDavis: Use Mindmeld construction anims. Cinematic: - 0 Check flag(s) (Object): false - GLO_TadpoledCount4 - GLO_TadpoledCount4description - 1 Check flag(s) (Tag): false - True Soul - | Became a true soul by using tadpoled convince a lot. | (A high-ranked servant of the Absolute, empowered by the god's will. ) - 0 Set flag(s) to (Object): true - GLO_TadpoledCount4 - GLO_TadpoledCount4description > Easy, lads! We got a True Soul comin' through!
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_CliffWarning.lsj Synopsis: Goblin warns an intruder to leave
0:0 - Oi, thicko! This here's off-limits. Get to the main gate, or I'll plug you full o' arrows. uid: dae7b2d3-f1c8-ec1e-f4ac-09e58017530a Node context: Warning an intruder to leave - shouting last line - 0 Set flag(s) to (Global): true - GOB_Checkpoint_Event_WarnedAtCliff - Snurd warns player at the cliff. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Backup003.lsj Synopsis: One of the three goblins that are serve as a backup for the checkpoint in case of emergency. Very stoked about the Absolute.A little drunk. A hiccup or two wouldn't be out of place :)
0:0 - Lookin' at a future True Soul, yer ladyship. Boss Ragzlin says I'm next in line! 1:0 - Lookin' at a future True Soul, yer drow-ness. Boss Ragzlin says I'm next in line! 2:0 - Lookin' at a future True Soul, you are. Boss Ragzlin says I'm next in line! uid: 2192095c-a785-3db7-2c40-d736d19738ef - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 1:0 Tag: Female - (You are a female of one of the races; you are perceived as female by those that encounter you.) - 0 Check flag(s) (Dialog): false - GOB_CheckpointBackup003_HasMet - GOB_CheckpointBackup003_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_CheckpointBackup003_HasMet - GOB_CheckpointBackup003_HasMetdescription - 1 Set flag(s) to (Global): true - DEN_GroveConflict_Knows_LeaderNameKing - NPC talked about Dror Gagzlin, making it clear he's one of the leaders > null > null
0:0 - Boss Ragzlin, eh? Must be the goblin in charge. uid: d99bec41-6d64-34b1-bdd2-68382bc34615 Node context: Wyll overheard gpoblin mention Ragzlin, pronounced "RAGS-lin." That means his target is close. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_GoblinsToldLeaders - GOB_Checkpoint_State_GoblinsToldLeadersdescription > null
null uid: dd65372c-39b8-45f9-95fc-139011df7d5f - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GoblinsToldLeaders - GOB_Checkpoint_State_GoblinsToldLeadersdescription false - GOB_State_WyllLearnedAllLeaders - GOB_State_WyllLearnedAllLeadersdescription - 0 Set flag(s) to (Object): true - ORI_Inclusion_Wyll - Start Wyll Inclusion > Boss Ragzlin, eh? Must be the goblin in charge.
null uid: ef3a7d2a-aee3-5b9b-c7e1-4952e907e97f - 0 Set flag(s) to (Object): true - ORI_Inclusion_End_Wyll - End Wyll Inclusion === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Backup002.lsj Synopsis: One of the three goblins that are serve as a backup for the checkpoint in case of emergency. Telling a story of the inn ransacking. Really into violence :)
0:0 - But the Flamin' Fist? Pile of smokin' corpses. uid: 164ddd5d-8483-f83f-cf54-13a632a9713d
0:0 - Sounds like a bloody scrap. Where did you see that? uid: 44c3c67c-acf2-997c-ac78-5f173def5fc4 - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription - 1 Check flag(s) (Tag): false - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.) > You ain't hear? We sacked Waukeen's Rest and left it to burn.
0:0 - What's a Flaming Fist? uid: 450e3e3c-94d4-c7d7-c324-b30bf1777d9c - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription - 1 Check flag(s) (Tag): false - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.) > The Fist? Merc pigs from Baldur's Gate. Good for one thing: feedin' to worgs.
0:0 - Glorious. uid: 4df576f0-ebfc-61d1-4578-9280436b2fba - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription
0:0 - The Fist? Merc pigs from Baldur's Gate. Good for one thing: feedin' to worgs. uid: 52fd1d05-e406-cbc0-e13b-5c29d423b206 - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription
0:0 - Leave. uid: 55c169be-06d1-6356-e2c7-05731ae9dabd === END NODE ===
0:0 - Drow flingin' magic, gnolls snappin' off heads. Inn's nothin' but a pile of ash by now. uid: 5c41aca2-4044-1af3-112e-6a2bb31005f3 > Glorious.
0:0 - Take the north path. It winds ya 'round, sure as sunshine, 'til you reach the Towers. uid: 79ff694c-72cf-6421-223b-5e92e0a7b1a0 - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.)
0:0 - Buncha prisoners got towed to Moonrise. City snobs, mostly. uid: 7cfaedff-5ccd-8e5d-6df2-0a7fe3e94beb - 0 Set flag(s) to (Local): true - 630c9def-8146-2ebf-2647-ee73732965d8_MentionedMoonrise - 630c9def-8146-2ebf-2647-ee73732965d8_MentionedMoonrisedescription > But the Flamin' Fist? Pile of smokin' corpses.
0:0 - North. uid: 80116aa4-39d7-7de5-161a-9da011e345a3 Node context: Said real slow like the stupid goblin thinks you're the one that's stupid.
0:0 - For the Absolute! uid: 88c74525-27fb-745e-244f-3e57c84e7e3c - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription === END NODE ===
0:0 - I figgered a drow would know the broken road! 1:0 - An under-dwarf ain't know the broken road? Heh! 2:0 - You ain't know the broken road? Heh! uid: 96c34439-8d27-63e5-1204-578ee1a85ff7 Node context: Incredulous - 0:0 Tag: Duergar - |Duergar| (The duergar - grey dwarves - were once enslaved by the eldritch mind flayer race, and adapted to freedom with grim cruelty. Their stealth and viciousness makes them feared throughout the Underdark.) > Take the north path. It winds ya 'round, sure as sunshine, 'til you reach the Towers. > I'll tell ya real slow-like so ya don't miss it:
null uid: be7ec0db-46d5-5931-bdb0-0a0f24540fb6 - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_BackupLostGuards - At least one of the Backup Guards is dead === END NODE ===
0:0 - You saw a Flaming Fist? Where? uid: d7748ba0-94aa-ca2d-3e1d-0f6c07312d93 - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription - 1 Check flag(s) (Tag): true - Baldurian - For characters from Baldur's Gate. Used in Baldur's Gate 3 (Those raised in Baldur's Gate know the city well, for better or worse.) > You ain't hear? We sacked Waukeen's Rest and left it to burn.
0:0 - Were there any survivors? uid: d9571bdb-5bbd-9e3b-b0e0-6fdd769d3477 - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_Backup002HasMet - GOB_Checkpoint_State_Backup002HasMetdescription > Buncha prisoners got towed to Moonrise. City snobs, mostly.
0:0 - I'll tell ya real slow-like so ya don't miss it: uid: dbf847d1-fe1b-d93a-ff95-324f5443b971 > North.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_Backup001.lsj Synopsis: One of the three goblins that are serve as a backup for the checkpoint in case of emergency. This goblin is a bit touched in the head and wonders whether you're a member of her tribe. She's a woman even though some of the notes are male.
0:0 - Tribe. uid: 286a83be-7cfb-c1c0-6d20-2891823f73a2 Animation: Sluck sitting at table DUPE, Sluck gives player drink RS Cinematic: She gives player a drink (item goes into inventory). Node context: Elated. Player has confirmed they're from the same clan. She gives player a drink (item goes into inventory). - 0 Set flag(s) to (Global): true - GOB_Checkpoint_Backup001_SaidClan - GOB_Checkpoint_Backup001_SaidClandescription === END NODE ===
0:0 - Scribe. uid: 29815d46-039f-6177-02a4-f3d0142f7a03 - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null
0:0 - Tribe? uid: 553d94d7-b994-9f23-25e8-a2baf6ca19cc Animation: Sluck sitting at table DUPE - RS Node context: She gestures to himself and to you, as if to ask, 'go on, tell me, are you part of my clan?'
0:0 - Tribe? uid: 6249c78b-eafc-87df-0359-84fd27edb5bd Animation: Sluck sitting at table DUPE - RS Node context: Greeting node inquiring - is the player part of her clan? - 0 Check flag(s) (Global): false - GOB_Checkpoint_Backup001_SaidClan - GOB_Checkpoint_Backup001_SaidClandescription false - GOB_Checkpoint_Backup001_NoClan - GOB_Checkpoint_Backup001_NoClandescription > Say nothing. > Tribe. > Not tribe. > Scribe.
0:0 - Tribe. uid: a3fb9e79-2bdb-4f21-0d74-8de5839cbde8 Animation: Sluck sitting at table DUPE - RS Cinematic: She turns away from you with a huff. Node context: She's very put off. Player has confirmed they are NOT part of the same clan. She turns away with a huff. - 0 Set flag(s) to (Global): true - GOB_Checkpoint_Backup001_NoClan - GOB_Checkpoint_Backup001_NoClandescription === END NODE ===
0:0 - Say nothing. uid: b4e96714-bfaa-7114-3863-97958e322851 > Tribe?
0:0 - Tribe? uid: bf2f2a08-a60e-5567-e86a-8db754046e05 Animation: Sluck sitting at table DUPE - RS Node context: Lost her friends. Doesn't knwo where they went. Scared. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_BackupLostGuards - At least one of the Backup Guards is dead === END NODE ===
0:0 - Tribe. uid: e24ff633-6b9c-dc1d-9b6f-54229f521a16 Animation: Sluck sitting at table DUPE - RS Node context: She's very put off. Player has confirmed they are NOT part of the same clan. She turns away with a huff. - 0 Check flag(s) (Global): true - GOB_Checkpoint_Backup001_NoClan - GOB_Checkpoint_Backup001_NoClandescription === END NODE ===
0:0 - Not tribe. uid: f25d72d0-54ac-9bec-071d-2f9508904b24 > Tribe.
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_005.lsj Synopsis: The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.
0:0 - Ah... no worries, True Soul. If we need the lads we'll just... holler, I spose. uid: 02ba3d71-2a30-9b03-7f68-e484f4548a5f === END NODE ===
0:0 - Oi! What you doin' with the alarm? uid: 2f125ad1-e3b5-1477-096b-e99f44f4b7d9 Node context: Catching you doing something you shouldn't be - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > Looks like this idiot's after a kickin', lads!
0:0 - Beg pardon True Soul, but that's for callin' on the lads if we need 'em. uid: 4f3e9d36-8473-f9e2-a3a6-7861368ed5f4 Node context: Worried, obsequious - you're a person in authority doing something you shouldn't. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > Might, eh... might be best if you left it alone. Beggin' pardon.
0:0 - Looks like this idiot's after a kickin', lads! uid: 784f725f-47ee-15b3-0584-8ea23db4bcde Node context: Annoyed, shouting to friends to attack you === END NODE ===
0:0 - Can't abide bad manners, can we lads? uid: 81037c1f-be5d-6f6a-ea4c-903ac8cb07a6 Node context: Shouting to guards - signalling to attack you === END NODE ===
0:0 - Careful, thats - uid: 8c5d8d34-5da6-6bcb-91a6-0a01a3490f5b Node context: Initially sharp, but reining it in as we're a figure of authority. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > Ah... no worries, True Soul. If we need the lads we'll just... holler, I spose.
0:0 - We let you in and you go trashin' our stuff? Just bad manners, that. uid: c55942da-79df-bd2f-737e-5b5334a19b63 Node context: Mock disgust, disappointment - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > Can't abide bad manners, can we lads?
0:0 - Might, eh... might be best if you left it alone. Beggin' pardon. uid: f10da8b3-4278-e251-b18e-d33b5ad6991a Node context: Apologetic but firm. === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_004.lsj Synopsis: The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.
0:0 - Careful, thats - uid: 02f1813f-a2ba-57cf-c50c-af50f5f6c2e7 Node context: Initially sharp, but reining it in as we're a figure of authority. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > Ah... no worries, True Soul. If we need the lads we'll just... holler, I s'pose.
0:0 - We let you in and you go trashin' our stuff? Just bad manners, that. uid: 102f7f5c-e497-fc94-6ae1-8ad0e6d0cdf1 Node context: Mock disgust, disappointment - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > Can't abide bad manners, can we lads?
0:0 - Can't abide bad manners, can we lads? uid: 18251b57-9a0d-d350-8634-07a82808eb2f Node context: Shouting to guards - signalling to attack you === END NODE ===
0:0 - Beg pardon, True Soul, but that's for callin' on the lads if we need 'em. uid: c0fa3981-c793-57a0-1d62-2778afd85ef7 Node context: Worried, obsequious - you're a person in authority doing something you shouldn't. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > Might, eh... might be best if you left it alone.
0:0 - Looks like this idiot's after a kickin', lads! uid: ccc0d737-b500-8763-84ed-415849efd023 Node context: Annoyed, shouting to friends to attack you === END NODE ===
0:0 - Oi! What you doin' with the alarm? uid: d72ff6dc-5492-373d-ebbf-bf5a75d528f8 Node context: Catching you doing something you shouldn't be - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > Looks like this idiot's after a kickin', lads!
0:0 - Might, eh... might be best if you left it alone. uid: f9dea31b-afb6-63a5-0e08-c902780f2fdc Node context: Apologetic but firm. === END NODE ===
0:0 - Ah... no worries, True Soul. If we need the lads we'll just... holler, I s'pose. uid: feb2a5b3-494b-4281-c330-854a73e0b6b6 Node context: hesitant, confused - addressing an authority figure who just destroyed an alarm, and he's not sure why they did it but trying not to offend === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_003.lsj Synopsis: The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.
0:0 - 'Scuse me, your worshipness, but we need that. uid: 20d2c1cf-d16a-3a7a-36c3-e965cd1df5dd Node context: Worried, obsequious - you're a person in authority doing something you shouldn't. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > We use it to call the others if trouble starts.
0:0 - That is... I'm sure you have your reasons, your worshipness. uid: 2202f484-9645-115f-fadb-ebc01b911342 Node context: Obsequious === END NODE ===
0:0 - Looks like someone likes messin' around, lads! uid: 497e0826-da1c-afc7-ff1d-fb29ecd767ad Node context: Annoyed, shouting to friends to attack you === END NODE ===
0:0 - Hey! What's that up there? uid: 72bdde3a-3190-7ea4-b8b1-699ad257e39c Node context: Catching you doing something you shouldn't be - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > Looks like someone likes messin' around, lads!
0:0 - We use it to call the others if trouble starts. uid: 7d8a3dab-5107-ae90-873a-ecb1b3028226 Node context: Apologetic but firm. === END NODE ===
0:0 - After we let you past and everything. Get 'em, lads! uid: 85268a26-0d31-83f8-9bef-b6667a0685f2 Node context: Disgust with you. Shouting to guards - signalling to attack you === END NODE ===
0:0 - Oi, the alarm drum! uid: c2056f0f-c89c-63e1-7e7c-901cbcc89d6d Node context: Initially sharp, but reining it in as we're a figure of authority. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > That is... I'm sure you have your reasons, your worshipness.
0:0 - Get off that! Nasty ranga. uid: fac55374-de2a-7c33-0313-ee829e16f467 Node context: Affronted. Ranga = RANG-a (means non-goblin) - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > After we let you past and everything. Get 'em, lads!
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_002.lsj Synopsis: The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.
0:0 - What're you - uid: 031df1be-e97f-1339-da40-4ff244458436 Node context: Initially sharp, but reining it in as we're a figure of authority. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > Never mind.
0:0 - Never mind. uid: 054cb3d3-127a-0341-f886-43492dc1c5c6 Node context: At a loss what do do but not wanting to confront you === END NODE ===
0:0 - Now you done it. uid: 18ca2862-2ab8-edf7-3a48-f6274977446c Node context: Growly anger - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > Newbie's on the drum. Get 'em! > Lads. This'n's ours.
0:0 - Sorry. Wouldn't touch that. uid: 1ba29210-c0fe-2604-0f3a-c22ae0552c74 Node context: Worried, obsequious - you're a person in authority doing something you shouldn't. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > 'S for calling backup.
0:0 - You. Stop that. uid: 29a8e8b7-bf15-de27-80fa-903bee375459 Node context: Catching you doing something you shouldn't be. Said with a growl, angry, about to fight. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > Newbie's on the drum. Get 'em! > Lads. This'n's ours.
0:0 - Lads. This'n's ours. uid: b508480b-d467-02c1-0155-bea3bd17aef9 Animation: After VO [Goblin] draw his weapon, ready to fight. Node context: Annoyed, shouting to friends to attack you - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player === END NODE ===
0:0 - 'S for calling backup. uid: c67784cb-bbb3-5d24-9aa7-3df4f886224b Node context: Apologetic but firm. === END NODE ===
0:0 - Newbie's on the drum. Get 'em! uid: c86574ad-df58-392a-6baf-620315dd67fe Animation: After VO [Goblin] draw his weapon, ready to fight. Node context: Shouting to guards - signalling to attack you - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmVandalize_001.lsj Synopsis: The player used the alarm drum. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.
0:0 - Might, eh... might be best if you left it alone. Beggin' pardon. uid: 0957ffd0-eef2-419a-7a8c-926e9ec766ca Node context: Apologetic but firm. === END NODE ===
0:0 - Ah... no worries, True Soul. If we need the lads we'll just... holler, I s'pose. uid: 1b079b89-7fa9-009c-d7fc-ff8c3e16dd56 === END NODE ===
0:0 - Oi! What you doin' with the alarm? uid: 7f6dc72d-a871-6311-9919-ac02a2053451 Node context: Catching you doing something you shouldn't be - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > Looks like this idiot's after a kickin', lads!
0:0 - We let you in, and you go trashin' our stuff? Just bad manners, that. uid: a04fb091-883e-e37b-b938-605da4545dab Node context: Mock disgust, disappointment - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription > Can't abide bad manners, can we lads?
0:0 - Beg pardon True Soul, but that's for callin' on the lads if we need 'em. uid: b2b0cd1c-a8e2-df37-5dc6-acbf1cb2e2cb Node context: Worried, obsequious - you're a person in authority doing something you shouldn't. - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > Might, eh... might be best if you left it alone. Beggin' pardon.
0:0 - Looks like this idiot's after a kickin', lads! uid: d366cc16-2ae1-e7e5-a6cb-953b7a3247e3 Node context: Annoyed, shouting to friends to attack you === END NODE ===
0:0 - Careful, that's - uid: dacfd690-7625-6aa1-df5b-31e067358cb9 Node context: Initially sharp, but reining it in as we're a figure of authority. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_AlarmIsBroken - The alarm was broken by the player true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > Ah... no worries, True Soul. If we need the lads we'll just... holler, I s'pose.
0:0 - Can't abide bad manners, can we lads? uid: e32da83f-06a5-8127-394a-d60bf34804eb Node context: Shouting to guards - signalling to attack you === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmUsedReaction.lsj Synopsis: The player used the alarm drum, which is meant to alert other guards that there are enemies attacking. Depending on who the player is and how they performed, the goblins around the alarm will either be impressed, neutral, or willing to fight.
0:0 - That's lovely stuff, True Soul. Only... we smack that drum so the lads know there's killin' on. uid: 061970b4-7df5-ab6c-3040-94a34cb4f6c0 Node context: Goblin repsects player and is impressed by the song they played. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global) true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_UsedAlarmOnce - GOB_Checkpoint_State_UsedAlarmOncedescription > Not to worry! I'll set 'em straight. Bit of music never hurt anyone, eh?
0:0 - Heh. No harm gettin' the buggers off their arses, eh? uid: 063cb776-d5ea-7406-8a46-391e7b06e9c4 Node context: Sucking up, making a joke of it === END NODE ===
0:0 - I let you in and you raise the alarm anyway? Hurts my feelings, that does. uid: 07552412-cc2e-1278-bc03-30ee03152519 Node context: Mock hurt - he let you in and you've proved yourself unworthy immediately. Now he's going to kill you - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > Backup's comin'. Reckon I'll tell 'em you were an intruder after all.
0:0 - Eh... drum's still workin' all right, True Soul. uid: 0c090995-5fd2-371d-812a-cd71a0f13085 Node context: Player has made a mistake but is respected. Goblin is deferential. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp true - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore > Reckon the lads'll stay put this time.
0:0 - Sorry for this, but I tried warnin' you. uid: 0d2ff539-e8cd-bf17-583a-0364cf1b0d7a Node context: He's speaking to his better - a drow, who he'd normally be subservient to. But he's secretly relishing the opportunity to take one on. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_ForgaveForUsingAlarm - The player performed song while not being a True Soul. The goblins forgive the player this time. === END NODE ===
0:0 - Don't worry - seein' how you made us dance, I won't let 'em kill ya - this time. uid: 10456647-b708-8855-0cf4-4947189b5c03 === END NODE ===
0:0 - Hah! Lads, looks like this idiot just went and raised the alarm on theirselves!
uid: 13bc9770-d3a5-054b-4e3b-4f96ad7ec25e Node context: Derisive, can't believe you're this stupid === END NODE ===
0:0 - Lovely rhythm, that. Pity the drum's for callin' in backup. uid: 1d701c49-c82d-279e-c257-0f4e30b95e17 Node context: You've sounded the alarm, but played a nice beat while doing it. The goblin is snidely warning you that NORMALLY you'd be killed for it, but he'll do you a favour and let you off the hook this time. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global) false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_ForgaveForUsingAlarm - The player performed song while not being a True Soul. The goblins forgive the player this time. > Don't worry - seein' how you made us dance, I won't let 'em kill ya - this time.
0:0 - Careful, your lordness. That drum's for callin' backup. uid: 338e5ebb-0011-4bdf-a97d-990e1d8e2155 Node context: He's speaking to his 'better' - trying his best to delicately warn the player that they're about to call in a horde of angry goblins. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global) false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_ForgaveForUsingAlarm - The player performed song while not being a True Soul. The goblins forgive the player this time. > I'll calm 'em down, seein' as it was a lovely rhythm. But, erh, don't do it again.
0:0 - Reckon the lads'll stay put this time.
uid: 3730affd-1830-30a6-368a-554e23cbf81b Node context: Still deferential but more and more convinced that you're actually stupid. Flat - humouring you. === END NODE ===
0:0 - Can't have 'em fallin' asleep now, can we? uid: 44adef9b-ae5b-a3a6-84c1-9d9c74922e6f Node context: Making light of the situation to mask his annoyance === END NODE ===
0:0 - A fine entrance, your drowship, but we got orders. Lads, intruder! uid: 683b699c-dad4-6770-756a-ea79941628a1 Node context: He's speaking to his better - a drow, who he'd normally be subservient to. But he's secretly relishing the opportunity to take one on. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - Lovely beat, that, True Soul. Just lovely. uid: 712ee53f-962c-344e-0e87-25191b76a440 Node context: Sort of detached - just humouring you at this point. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global) true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp true - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore > Reckon the lads'll stay put this time.
0:0 - Still got it, True Soul! Must be all that practice you're doin', heh. uid: 773deb47-364c-7f4e-5cb5-9ad5b81b6512 Node context: Still cheerful and respectul, but a bit more forced this time. You've done this once before and he's growing tired of it, even if he can't say it. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_UsedAlarmOnce - GOB_Checkpoint_State_UsedAlarmOncedescription true - GOB_Checkpoint_State_PlayerPerformedSong - The player performed a simple rhytm on the drum at the goblin checkpoint (global) true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore > Oh look - backup's on its way. Again.
0:0 - Ah, your excelness, you weren't supposed to touch that. uid: 77f6e4cf-d8ad-63f1-14ce-490f671516cb Node context: He's speaking to his better - a drow, who he'd normally be subservient to. But he's secretly relishing the opportunity to take one on. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint true - GOB_Checkpoint_State_GainedAccess - The player got access to the Goblin Camp false - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp > Sorry 'bout this, but rules is rules.
0:0 - A lovely rhythm, your lordness. Shame you just raised the alarm. uid: 8698607a-3584-8e4b-0fb3-f41e21df78df Node context: He's speaking to his better - a drow, who he'd normally be subservient to. But he's secretly relishing the opportunity to take one on. - 0:0 Tag: Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - Oi! Can't say you weren't warned, mate. uid: a048a766-fb07-21a6-41d5-36678b5a3cea Node context: Losing patience with you - he let you off the hook once and now he's going to attack - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_ForgaveForUsingAlarm - The player performed song while not being a True Soul. The goblins forgive the player this time. === END NODE ===
0:0 - Oh look - backup's on its way. Again. uid: af81d424-6caf-3124-c839-335ecd51bc71 Node context: Creeping annoyance, but masking it. He's already had to explain your mistake once and he knows they're going to be annoyed. === END NODE ===
0:0 - Backup's comin'. Reckon I'll tell 'em you were an intruder after all. uid: c8935dde-170c-670a-147f-aa4b1092ef4a === END NODE ===
0:0 - Sorry 'bout this, but rules is rules. uid: c9470823-a527-50d0-c59c-90249dc87265 === END NODE ===
0:0 - Lovely beat, that - course you warned half the camp there's killin' to be done. Get 'em, lads! uid: cd864418-90b4-2e20-cf66-543030ce25a5 Node context: Derisive, can't believe you're this stupid === END NODE ===
0:0 - Eh... beg pardon, True Soul, but that's the alarm. Not to worry, though - I'll handle the lads. uid: e6760699-45d3-dd32-c035-a594cf903cf0 Node context: Player has made a mistake but is respected. Goblin is deferential. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_UsedAlarmOnce - GOB_Checkpoint_State_UsedAlarmOncedescription > Heh. No harm gettin' the buggers off their arses, eh?
0:0 - Reckon the lads'll stay put this time.
uid: e71347fb-f9f0-4839-8d8b-ace6bb55ff3b === END NODE ===
0:0 - Ah, nice one, True Soul. Keepin' the lads on their toes. uid: ee7bb6f8-2963-85f5-4cfd-beedbe83757a Node context: Player has made a mistake - again - but goblin remains deferential. - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_UsedAlarmOnce - GOB_Checkpoint_State_UsedAlarmOncedescription true - GOB_Checkpoint_State_PlayerRaisedAlarm - The player raised alarm at the checkpoint true - GOB_Checkpoint_State_PretendedToBeTrueSouls - The player pretended to be a True Soul to get access to the camp false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore - 0 Set flag(s) to (Global): true - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore > Can't have 'em fallin' asleep now, can we?
0:0 - I'll calm 'em down, seein' as it was a lovely rhythm. But, erh, don't do it again. uid: efadf0b9-b06a-f58d-751b-9d1ef7dc22f8 === END NODE ===
0:0 - Not to worry! I'll set 'em straight. Bit of music never hurt anyone, eh? uid: fc739522-6cd2-afe6-5311-d333b57fbbb4 Node context: Bright, cheerful, reassuring you === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Checkpoint_AlarmSystem.lsj Synopsis: The dialog for the alarm system. If the player activates it then the first half of the camp will become hostile.
0:0 - Rap out a simple rhythm. uid: 0d188e76-6bb3-afa3-9138-264f69c0e8cd = Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): false - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
0:0 - *The echoes of the drumbeat fade to silence.* uid: 15a5c0d9-876b-d708-7d8d-886ca0058d35 Animation: *DUPE* [Player] taps out song on drum Cinematic: - 0 Set flag(s) to (Object): true - GOB_Checkpoint_Event_ReactOnPlayerRaisingAlarm - The player raised the alarm by using the War Drum === END NODE ===
0:0 - *A great, taut drum sits before you. One strike would likely ring for miles, alerting goblin reinforcements.* uid: 34aca738-1596-92dd-cdf9-21ed6e94b640 Cinematic: - 0 Check flag(s) (Dialog): false - GOB_Checkpoint_HasMet_AlarmSystem - GOB_Checkpoint_HasMet_AlarmSystemdescription - 0 Set flag(s) to (Dialog): true - GOB_Checkpoint_HasMet_AlarmSystem - GOB_Checkpoint_HasMet_AlarmSystemdescription > Bang the drum with an open palm. > Imitate the beat of a popular goblin drinking anthem. > Rap out a simple rhythm. > Tear the drumhead open. > Leave.
0:0 - *From the far distance, you hear a blast of goblin voices.* uid: 4c48a251-88d9-6fd0-8e14-9795e221c968 Animation: *DUPE* [Player] taps out song on drum Cinematic: - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_BackupSwept - The backup guards were killed false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore - 0 Set flag(s) to (Object): true - GOB_Checkpoint_Event_ReactOnPlayerPerformingSong - The player performed a simple rhytm on the drum at the goblin checkpoint === END NODE ===
0:0 - *If the goblins didn't hear you before, they certainly do now.* uid: 5721e9a0-1f64-baf7-36a0-ca7c105a4c69 Animation: [Player] taps out song on drum Cinematic: - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_AlarmInProgress - Alarm situation in progress === END NODE ===
0:0 - *The echoes of the drumbeat fade to silence.* uid: a9a73a8c-1c33-0e17-5b7a-452261ea398d Animation: *DUPE* [Player] taps out song on drum Cinematic: - 0 Set flag(s) to (Object): true - GOB_Checkpoint_Event_ReactOnPlayerPerformingSong - The player performed a simple rhytm on the drum at the goblin checkpoint === END NODE ===
0:0 - *If the goblins didn't hear you before, they certainly do now.* uid: bf05f54d-f4c5-e5da-1f9e-4700ea215457 Animation: [Player] hits drum with hand Cinematic: - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_AlarmInProgress - Alarm situation in progress === END NODE ===
0:0 - *The echoes of the drumbeat fade to silence.* uid: c78d5c2f-c11c-40b9-2045-220e82077e16 Animation: *DUPE* [Player] hits drum with hand Cinematic: === END NODE ===
0:0 - *You have alerted them.* uid: d67689fa-2861-1ae6-dc45-cfd74ab2ca04 Cinematic: - 0 Check flag(s) (Global): false - GOB_Checkpoint_State_BackupSwept - The backup guards were killed false - GOB_Checkpoint_State_BackupAnnoyed - The backup guards won't go to the checkpoint anymore - 0 Set flag(s) to (Object): true - GOB_Checkpoint_Event_ReactOnPlayerRaisingAlarm - The player raised the alarm by using the War Drum === END NODE ===
0:0 - Leave. uid: d72715c9-ee84-03f7-ccaf-89b3193e3bf7 === END NODE ===
0:0 - Imitate the beat of a popular goblin drinking anthem. uid: d9864cf8-0d39-5c5f-a14f-9ec4333ca05a = Roll SkillCheck Performance (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 = - 0 Check flag(s) (Tag): true - Bard - An inspiring magician whose power echoes the music of creation. (Cleaving arcane magic to musical artistry, bards are performers without compare. They draw on songs empowered by spells, inspiring their allies and toppling their enemies.) > null (roll sucessful) > null (roll failure)
0:0 - Tear the drumhead open. uid: db635c83-860e-c545-febd-5154363f02ba Animation: [Player] slashes drum face with weapon - 0 Check flag(s) (Object): false - GOB_Checkpoint_Event_BreakAlarm - Event to break the Alarm System (in Dialog) - 0 Set flag(s) to (Object): true - GOB_Checkpoint_Event_BreakAlarm - Event to break the Alarm System (in Dialog) === END NODE ===
0:0 - *If the goblins didn't hear you before, they certainly do now.* uid: eaf6cf68-5ea0-e5e4-c0ef-f0d6772ab1c9 Animation: *DUPE* [Player] taps out song on drum Cinematic: - 0 Check flag(s) (Global): true - GOB_Checkpoint_State_AlarmInProgress - Alarm situation in progress === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_CGB_Torturers_Spike_MurderCustom.lsj Synopsis: Small crime dialogue with Spike if he sees you kill Liam.
0:0 - She'll kill me. This is it. This is the end... but oh, I'll make you pay before I die. uid: 031c42a5-b610-3a9d-5d05-7745a32b02dd Node context: Fiercely angry - about to attack the player. - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - No! I wanted him to suffer! N-not that you killed him too easily, your drowness. I meant no offence. uid: 6d2ca4fb-c185-cefb-53d0-8714f809694e Node context: He says the 'no! I wanted him to suffer!' on instinct, then realises he's talking to a drow and scrambles to correct himself and show enough reverence. - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription - 1 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
0:0 - He can't be dead! I never got any answers out of him! uid: 905cbe49-cf18-c80c-c21c-6f7e296cdb28 Node context: Spike is extremely worried. The palyer killed the prisoner he had to extract information from, and he's certain his commander will kill him for his failure. - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription > She'll kill me. This is it. This is the end... but oh, I'll make you pay before I die.
0:0 - No! I still had more to do with him! Guess I'll have to give his due to you, eh? uid: f489690e-82d1-3e1d-3fbb-0cab31419c4d Node context: sadistic - he couldn't exact revenge on the prisoner, so the player will have to pay instead. Starts combat. - 0 Check flag(s) (Global): true - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - |I still have info to exctract from prisoner. Don't do anything funny!| uid: 84ac6a05-5078-4584-b3fa-9b5767a8b3b1 - 0 Check flag(s) (Global): false - GOB_Torturers_State_KnowDen - GOB_Torturers_State_KnowDendescription === END NODE ===
0:0 - |I still haven't have enough fun with him. No touchy!| uid: a195eae3-b5fb-435e-a37c-ce1b1af9478f === END NODE ===
0:0 - |I uhh... Would like to have prisoner alive... If it's okay with you?| uid: ff90490c-4d9c-894c-e8c1-ad80245fc785 - 0 Check flag(s) (Tag): true - Drow - |Drow| (The elves of the Underdark, drow have been fighting a massive civil war since the goddess Lolth severed herself from the elvish pantheon, a betrayal scarring every generation that followed. Drow city-states struggle with one another for dominance, but the true war is between the cultists who serve Lolth and those who resist the goddess' corruption.) === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_CGB_Torturers_Goblet_AssaultCustom.lsj Synopsis: Grush gets mad at the player for attacking or killing the tortured adventurer.
0:0 - I'll cut you for this. Cut you to pieces and mix all your meat. And then I will FEAST. uid: 32fd23df-be23-be12-355e-9cfe322fb429 - 0 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - I said he's MINE. Now YOU are, too. uid: 60220406-8423-49b8-9cf6-c38cdf9cc9f0 Node context: H's mad and petulant because the playerkept attacking the tortured adventurer, who he considers to be his. - 0 Check flag(s) (Dialog): true - GOB_GCB_Goblet_Assault_HasMet - GOB_GCB_Goblet_Assault_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_GCB_Goblet_Assault_HasMet - GOB_GCB_Goblet_Assault_HasMetdescription - 1 Set flag(s) to (Object): true - TemporaryHostilityAfterDialog - TemporaryHostilityAfterDialogdescription === END NODE ===
0:0 - NO! He's MINE. Mine to cut, mine to eat. Spike PROMISED. uid: 9d148c05-b35b-4272-8da1-5fd4cbef59f8 - 0 Check flag(s) (Dialog): false - GOB_GCB_Goblet_Assault_HasMet - GOB_GCB_Goblet_Assault_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_GCB_Goblet_Assault_HasMet - GOB_GCB_Goblet_Assault_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Bravado_Goblin_003.lsj Synopsis: Drunken goblin isn't scared of that famous hero the Blade of Frontiers!
0:0 - Heh. Boss Ragzlin weren't lying when he said anyone could join the Absolute's ranks. uid: 46002271-3e24-21a2-35df-13f92e348944 Node context: Drunk and arrogent - 0 Check flag(s) (Dialog): false - GOB_Bravado_State_Goblin3Hasmet - GOB_Bravado_State_Goblin3Hasmetdescription - 0 Set flag(s) to (Dialog): true - GOB_Bravado_State_Goblin3Hasmet - GOB_Bravado_State_Goblin3Hasmetdescription === END NODE ===
0:0 - Ragzlin says to clobber some skulls, you better be ready to clobber some skulls. uid: bdda4258-7b8a-11ec-3b1c-634210a3f01d Node context: Drunk and arrogent - 0 Check flag(s) (Dialog): true - GOB_Bravado_State_Goblin3Hasmet - GOB_Bravado_State_Goblin3Hasmetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\FOR_UnfortunateGnome_SlowDown_NoGoblins.lsj Synopsis: The player senses a windmill's rotation slow or halt entirely after they apply a brake. If present, some goblins go to investigate the disturbance.
0:0 - uid: 1233b12f-4122-2793-1be0-75374c4b3a43 Animation: Windmill Slowing down to a halt - 0 Check flag(s) (Global): false - WLD_FOR_UnfortunateGnome_State_Fast - The windmill is rotating quickly === END NODE ===
0:0 - uid: 3c6590d5-0bbf-b001-6031-5e190ce68944 Animation: *DUPE* Windmill Slowing down to a halt - 0 Check flag(s) (Global): true - WLD_FOR_UnfortunateGnome_State_Fast - The windmill is rotating quickly === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GEB_GOB_EyeMurder_AD.lsj Synopsis: A one-time line triggered when a goblin guard spots the dead scrying eye.
0:0 - 'S dead. Spied one too many bowels movin', I expect. uid: 9c045e3e-a130-3592-0118-fccc157b2bfe Node context: Satisfied contempt - the goblins hated this creepy thing and are glad it's dead === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_AbsoluteCultistAble.lsj Synopsis: Human cultist watching the Goblin King perform the Speak With Dead spell.
0:0 - An alien here in Faerûn... I can't believe it. uid: 0de776af-c09d-854e-25ac-d4e18e1f9ffd Cinematic: He's watching a ritual, trying not to disturb it. Node context: A little incredulous, but still with a hushed voice. - 0 Check flag(s) (Dialog): true - GOB_AbsoluteCultistAble_HasMet - GOB_AbsoluteCultistAble_HasMetdescription - 1 Check flag(s) (Global): false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription === END NODE ===
0:0 - Someone needs to keep an eye on these buggers. uid: 1c2256a1-77bd-03d7-f51c-e14507e432fa Node context: Still a little hushed. He's concentrating more on the ritual that is about to start/just ended. > I don't make a habit of questioning the Absolute. Now quiet.
0:0 - But goblins give you no pause? uid: 2b4821ca-a87f-c875-07d7-cabbe4828ba4 - 0 Check flag(s) (Dialog): false - GOB_AbsoluteCulstist_Able_Knows_AskedQuestion - GOB_AbsoluteCulstist_Able_Knows_AskedQuestiondescription - 0 Set flag(s) to (Dialog): true - GOB_AbsoluteCulstist_Able_Knows_AskedQuestion - GOB_AbsoluteCulstist_Able_Knows_AskedQuestiondescription > Someone needs to keep an eye on these buggers.
0:0 - I don't make a habit of questioning the Absolute. Now quiet. uid: 4c30b8a1-3bd4-5f72-a01f-be2d7894a09d Node context: Still a little hushed. Still a little hushed. He's concentrating more on the ritual that is about to start/just ended. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. === END NODE ===
0:0 - Shh. Let's hope this gives us some answers. uid: 63d07938-b75a-091f-556d-6ff8b5f6f082 Cinematic: He's watching a ritual, trying not to disturb it. Node context: a little impatient, but with a hushed voice.. - 0 Check flag(s) (Dialog): false - GOB_AbsoluteCultistAble_HasMet - GOB_AbsoluteCultistAble_HasMetdescription - 1 Check flag(s) (Global): false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription - 0 Set flag(s) to (Dialog): true - GOB_AbsoluteCultistAble_HasMet - GOB_AbsoluteCultistAble_HasMetdescription === END NODE ===
0:0 - Leave. uid: 6b53f8b4-14d8-d231-d9ce-497405ad7449 === END NODE ===
0:0 - Of course, the Absolute protects us now, but still... uid: 9d488957-1573-6dfa-cd49-09591cfe9e85 Node context: Still a little hushed. He's still a bit awestruck about what just happened. - 0 Set flag(s) to (Global): true - GLO_Absolute_Knows_Name - Player knows that there is a new god called the Absolute. === END NODE ===
0:0 - I'm glad it was dead when we found it. uid: 9ec70109-63d4-1ea6-a223-0817ec347443 Node context: A little incredulous. The ritual is done, so he can speak freely. - 0 Check flag(s) (Dialog): true - GOB_AbsoluteCultistAble_HasMet2 - GOB_AbsoluteCultistAble_HasMet2description - 1 Check flag(s) (Global): true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription === END NODE ===
0:0 - That was... intense. Wouldn't want to bump into that thing while it was still alive. uid: a492a8bd-aca7-dcca-c43f-7597e6ba5e57 Node context: A little incredulous. The ritual is done, so he can speak freely. - 0 Check flag(s) (Dialog): false - GOB_AbsoluteCultistAble_HasMet2 - GOB_AbsoluteCultistAble_HasMet2description - 1 Check flag(s) (Global): true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription - 0 Set flag(s) to (Dialog): true - GOB_AbsoluteCultistAble_HasMet2 - GOB_AbsoluteCultistAble_HasMet2description > But goblins give you no pause? > You really wouldn't. > Leave.
0:0 - You really wouldn't. uid: f8e3f876-948c-0f3c-d96c-90ba5fc30ea6 - 0 Check flag(s) (Dialog): false - GOB_AbsoluteCulstist_Able_Knows_AskedQuestion - GOB_AbsoluteCulstist_Able_Knows_AskedQuestiondescription - 0 Set flag(s) to (Dialog): true - GOB_AbsoluteCulstist_Able_Knows_AskedQuestion - GOB_AbsoluteCulstist_Able_Knows_AskedQuestiondescription > Of course, the Absolute protects us now, but still...
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_AbsoluteCultistStiff.lsj Synopsis: Watching the goblin king perform the Speak with Dead spell.
0:0 - Silence. You'll interrupt the ritual. uid: 0aa5394a-6ba0-d686-9168-bf6feea51ea5 Cinematic: He's watching a ritual, trying not to disturb it. Node context: stern, but not too loud - he doesn't want to interrupt the ritual himself. - 0 Check flag(s) (Dialog): false - GOB_AbsoluteCultistStiff_HasMet - GOB_AbsoluteCultistStiff_HasMetdescription - 1 Check flag(s) (Global): false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription - 0 Set flag(s) to (Dialog): true - GOB_AbsoluteCultistStiff_HasMet - GOB_AbsoluteCultistStiff_HasMetdescription === END NODE ===
0:0 - I wouldn't dawdle if I were you. I doubt True Soul Minthara has much patience left. uid: 6a529802-65f7-e0e7-176b-2190f75e8a78 Node context: stern. The ritual is done, so he can speak freely. - 0 Check flag(s) (Dialog): false - GOB_AbsoluteCultistStiff_HasMet2 - GOB_AbsoluteCultistStiff_HasMet2description - 1 Check flag(s) (Global): true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription - 0 Set flag(s) to (Dialog): true - GOB_AbsoluteCultistStiff_HasMet2 - GOB_AbsoluteCultistStiff_HasMet2description === END NODE ===
0:0 - Shhh. Try not to break his concentration. Again. uid: 8f7c5944-012a-8a86-fb83-27267dd92b68 Cinematic: He's watching a ritual, trying not to disturb it. Node context: stern and a little impatient but not too loud - he doesn't want to interrupt the ritual himself.. - 0 Check flag(s) (Dialog): true - GOB_AbsoluteCultistStiff_HasMet - GOB_AbsoluteCultistStiff_HasMetdescription - 1 Check flag(s) (Global): false - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription === END NODE ===
0:0 - A warning: do not disappoint Minthara. uid: e05031f9-002e-53e1-25ec-14a283b55e67 Node context: stern. The ritual is done, so he can speak freely. - 0 Check flag(s) (Dialog): true - GOB_AbsoluteCultistStiff_HasMet2 - GOB_AbsoluteCultistStiff_HasMet2description - 1 Check flag(s) (Global): true - GOB_GoblinKing_Event_ScryingEnded - GOB_GoblinKing_Event_ScryingEndeddescription === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_BattleStations_WarDrum.lsj Synopsis: The dialog for the alarm system. If the player activates it then the first half of the camp will become hostile.
0:0 - Break the drum so no one can use it. uid: 0c1de7ea-8838-13ec-3d20-a4e1cec6bc85 - 0 Set flag(s) to (Object): true - GOB_BattleStations_Event_TearDrumOpen - Flag set on alarm drums that get torn open by players. === END NODE ===
0:0 - *Chaos ignites in the ruins around you. Goblins howl and spit, clawing for their weapons.* uid: 0f1eb59e-0fc6-7031-653c-25ad443f53fe Animation: [Player] Hitting drum animation (WilsonLee) - 0 Set flag(s) to (Global): true - GOB_BattleStations_Event_ToStation - Indicates that goblins must gather at their battlestations and stay put === END NODE ===
0:0 - *As the echo of the drum fades, silence reasserts itself.* uid: 597a941d-338c-d114-7f21-c7c10657a8b0 Animation: [Player] Hitting drum animation (WilsonLee) - 0 Check flag(s) (Global): true - GOB_GoblinThroneArea_State_Swept - Flag for all of the goblins in the area killed. === END NODE ===
0:0 - *The drum sits in silence.* uid: 99f10f19-48d4-2d22-0ade-84852a073765 - 0 Check flag(s) (Global): true - GOB_BattleStations_Event_ToStation - Indicates that goblins must gather at their battlestations and stay put > null
0:0 - *This mighty drum is powerful enough to be heard for miles. You need only strike it.* uid: 9eb0ccbf-8f7d-631c-716f-8c851c7d49a9 - 0 Set flag(s) to (Object): true - GOB_BattleStations_HasMet_WarDrum - GOB_BattleStations_HasMet_WarDrumdescription > Hit the drum. > Break the drum so no one can use it. > Leave.
0:0 - Leave. uid: dc4f9f7e-32af-fdac-1bd2-fa2be964e589 === END NODE ===
0:0 - *The distant chatter of the goblins explodes into angry shouting. They are running your way, swiftly as they can.* uid: fa7532b8-3c7e-bbef-4777-b8e381c4c881 Animation: [Player] Hitting drum animation (WilsonLee) - 0 Check flag(s) (Global): true - GOB_BattleStations_Event_ToStation - Indicates that goblins must gather at their battlestations and stay put === END NODE ===
File E:\BG3_Unpack\Patch1_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Bravado_Goblin_001.lsj Synopsis: Goblin talking about that chump hero the Blade of Frontiers
0:0 - Keep moving, 'less you're wanting a clubbing and drubbing. uid: badc1e0d-95fc-dd14-d17a-cebc14d7c937 - 0 Check flag(s) (Dialog): false - GOB_Bravado_HasMet - GOB_Bravado_HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_Bravado_HasMet - GOB_Bravado_HasMetdescription === END NODE ===
0:0 - Make a wrong move, and Boss Ragzlin'll chew you up and spit out the chunks! uid: ed90503c-fe49-0581-539b-43909cf34b30 - 0 Check flag(s) (Dialog): true - GOB_Bravado_HasMet - GOB_Bravado_HasMetdescription === END NODE ===
File E:\BG3_Unpack\Gustav_pak\Mods\Gustav\Story\Dialogs\Act1\Goblin\GOB_Bravado_Goblin_002.lsj Synopsis: One goblin announced the blade of frontiers has no change against the Absolute!
0:0 - You're either with the Absolute or against her. Ain't no in-between. uid: 28a09e80-9070-b16e-9984-c23b35483ac0 - 0 Check flag(s) (Dialog): false - GOB_Bravado_State_Goblin2HasMet - GOB_Bravado_State_Goblin2HasMetdescription - 0 Set flag(s) to (Dialog): true - GOB_Bravado_State_Goblin2HasMet - GOB_Bravado_State_Goblin2HasMetdescription === END NODE ===
0:0 - Nowhere the faithless can hide. It's the Absolute's world now! uid: dcdb0572-deee-07f8-0f6b-af0b7d255db7 - 0 Check flag(s) (Dialog): true - GOB_Bravado_State_Goblin2HasMet - GOB_Bravado_State_Goblin2HasMetdescription === END NODE ===