File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_AD_LaezelGoesToPlanecaster.lsj
Synopsis:
Laezel tells the player to place the Artefact in the Planecaster. She is more demanding and makes it clear that she will fight them if they don't do it.

0:0 - Your chance has come. Place the artefact - or know my rage.
uid: 7928a7a3-4d78-c1b3-cf5f-53927953f483
=== END NODE ===

0:0 - Place the artefact. Or do not, and feel my bite.
uid: 7d5f2fe9-7f07-5b56-8f95-c53944c7799d
- 0 Check flag(s) (Global):
   true - CRE_ChainOfCommand_State_AcceptedVlaakithsOrders - Set if the player accepts Vlaakiths' orders to enter the artefact.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_AD_TemplarCombatFirstLine.lsj
Synopsis:
First of three ADs that play at the start of a combat turn for the Inquisitor.

0:0 - Your life is over. Ch'mar, zal'a Vlaakith!
uid: ae729e66-9303-5673-ba1f-4b0e3bb66e32
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_AD_TemplarCombatMindstealLine.lsj
Synopsis:
He casts Projectile_CRE_GithyankiInquisitor_Mindsteal_Link for the first time

0:0 - Your mind is mine.
uid: 2f4d4727-3e9a-4fc8-82b1-18ab7d358722
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_AD_TemplarCombatSecondLine.lsj
Synopsis:
Second of three ADs that play at the start of a combat turn for the Inquisitor.

0:0 - In Vlaakith's name!
uid: 3106d930-03f2-4f5c-9eda-37e77426447e
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_AD_TemplarCombatThirdLine.lsj
Synopsis:
Last of three ADs that play at the start of a combat turn for the Inquisitor.

0:0 - Impressive resistance. But futile.
uid: f0b9c64f-1685-44de-bc3d-823cabba798b
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_AD_TemplarGreeting.lsj
Synopsis:
The Inquisitor greets the player and invites them to talk to him. He gets increasingly impatient if the player keeps ignoring him, ending with combat if the player doesn't go talk to him. Custom greeting node if he notices a player sneaking around.

0:0 - You have something I want. I have the knowledge you need.
uid: 07061ef7-14c8-4fd7-abbe-188559053662
- 0 Check flag(s) (Local):
   true - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation1 - The Inquisitor gets impatient
- 0 Set flag(s) to (Local):
   false - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation1 - The Inquisitor gets impatient
   true - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation2 - The Inquisitor gets more impatient, offended that the player still hasn't obeyed.
=== END NODE ===

0:0 - I can tell you more than any amount of skulking around would. Come. Speak.
uid: 60745449-1108-4e5f-a3d0-d24bf91fd923
- 0 Check flag(s) (Global):
   false - CRE_ChainOfCommand_State_PlayerCaughtStealingKey - Set if the player is caught stealing the Ubiquity Key from the templar.
- 1 Check flag(s) (Local):
   false - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation1 - The Inquisitor gets impatient
   false - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation3 - The Inquisitor gives an ultimatum: Go talk to him now, or it's combat.
   false - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation2 - The Inquisitor gets more impatient, offended that the player still hasn't obeyed.
- 2 Check flag(s) (Object):
   false - CRE_ChainOfCommand_State_PlayerAtSecurityRoomEntrance - Set while the player is at the entrance of the security room.
- 0 Set flag(s) to (Local):
   true - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation1 - The Inquisitor gets impatient
=== END NODE ===

0:0 - Shame. Such an illustrious journey, ended by poor etiquette.
uid: 65542574-9973-128b-fd9c-88ee9dce634c
- 0 Check flag(s) (Local):
   true - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation3 - The Inquisitor gives an ultimatum: Go talk to him now, or it's combat.
=== END NODE ===

0:0 - Vlaakith's power is endless - her patience is not. Approach. I won't ask again.

uid: 9a4169e7-8f67-4e64-a96e-6eafcecfd47e
- 0 Check flag(s) (Local):
   true - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation2 - The Inquisitor gets more impatient, offended that the player still hasn't obeyed.
- 0 Set flag(s) to (Local):
   true - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation3 - The Inquisitor gives an ultimatum: Go talk to him now, or it's combat.
   false - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation2 - The Inquisitor gets more impatient, offended that the player still hasn't obeyed.
=== END NODE ===

0:0 - Ah. Our esteemed guest. Please, approach - we have much to discuss.
uid: f230bf74-cb9d-49b0-908f-9454fe80a196
- 0 Check flag(s) (Local):
   false - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation1 - The Inquisitor gets impatient
   false - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation3 - The Inquisitor gives an ultimatum: Go talk to him now, or it's combat.
   false - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation2 - The Inquisitor gets more impatient, offended that the player still hasn't obeyed.
- 0 Set flag(s) to (Local):
   true - 7bb5206b-db75-87f6-4cdd-a57833d28f5d_Escalation1 - The Inquisitor gets impatient
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_AD_TemplarTurnsCreacheHostile.lsj
Synopsis:
This is an all-purpose combat-starting AD on the Inquisitor, if and when he turns the full crèche hostile. It plays for a number of edge-cases that are the result of the player trespassing and if the player leaves the security office during the Vlaakith scene. It also plays at the start of the combat when he betrays the player on Vlaakith's command.

0:0 - Crèche Y'llek - with me! To the death.
uid: 5741df2b-fc82-4133-a400-f4e0237b4385
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_DaisyAD_KilledInquisitor.lsj
Synopsis:
Daisy AD for when we kill the inquisitor

0:0 - I'm glad you came to your senses - now leave. Before the others come for us.
1:0 - I'm glad you came to your senses - now leave. Before the others come for us.
uid: 7e3ef76d-4715-4977-b6d8-dc4ab5ec3679
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_DaisyAD_UsePlanecaster.lsj
Synopsis:
Daisy AD for when we click on the planecaster to start the process of entering the astral plane

0:0 - Don't do it...
1:0 - Don't do it...
uid: 5a89f3da-278e-44a0-a71d-c88dcafaa1be
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_LaezelAtPlanecaster.lsj
Synopsis:
One-liner telling players to put the artefact in the Planecaster

0:0 - Insert the artefact - or I take it from your corpse. This is the way forward.
uid: bd5bf16a-3aec-ac60-5eed-410b644ac37b
- 0 Check flag(s) (Dialog):
   false - CRE_ChainOfCommand_HasMet_LaezelPlanecaster - HasMet for Laezel's one liner while she's at the planecaster
- 0 Set flag(s) to (Dialog):
   true - CRE_ChainOfCommand_HasMet_LaezelPlanecaster - HasMet for Laezel's one liner while she's at the planecaster
=== END NODE ===

0:0 - Place the artefact in the planecaster. I'm waiting.
uid: d20fa5d9-b5cc-60bf-cd2a-458dc564a70b
- 0 Check flag(s) (Dialog):
   true - CRE_ChainOfCommand_HasMet_LaezelPlanecaster - HasMet for Laezel's one liner while she's at the planecaster
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_PAD_InactivePlanecasterComment.lsj
Synopsis:
The player attempts to use an inactive planecaster in the security office of the Creche, and comments on it. The planecaster unlocks the Orpheus Box, but this PAD covers both knowing and not knowing that.

0:0 - I was hoping for a beep or a clank or something.
1:0 - Nothing.
2:0 - Disappointing.
3:0 - Inactive.
4:0 - Nothing. Better leave it for now.
5:0 - Not happening.
6:0 - Hm. Not working right now.
uid: a546dc0c-a0e9-4f13-a34a-e3b4828f7c89
- 0:0 Tag: Wyll - |Really Wyll, superhero warlock|
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_SWD_Templar.lsj
Synopsis:
SWD dialog with the Templar.

0:0 - Isn't the Grand Design just a ghaik myth?
uid: 05fb301d-9e02-cfd5-318b-38b76e5139e7
- 0 Check flag(s) (Local):
   true - 812a411b-dc09-8e55-f674-fb10c5ec1992_AskedGrandDesign - Asked about the grand design
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 2 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> It has... Already begun...

0:0 - Why were you here?
uid: 060c1f2a-80f4-4881-a461-ab5d08f46a1e
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> The Inquisition... To find... The artefact... The Astral Prism...

0:0 - What is inside the artefact?
uid: 06efced9-b993-4aaa-b71d-7fffcc9ca36f
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - 812a411b-dc09-8e55-f674-fb10c5ec1992_AskWhatsInside - Ask what is inside
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> A secret... Used by Gith... To free us... Of ghaik shackles...

0:0 - Leave.
uid: 09005bbd-71e3-4e82-a8e0-4c4bfde3c5d2
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse remains silent. It does not know.*
uid: 0b93c3b5-0bcf-46f1-b179-4dd454978738
> null

0:0 - This world... Is sick...
uid: 1026e026-8343-4348-8a80-b3e93a65475f
> Only cure... Annihilation...

0:0 - Who is the Absolute?
uid: 15983632-2f69-43b4-82e6-42c6709dc0cd
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Local):
   true - 812a411b-dc09-8e55-f674-fb10c5ec1992_AskedGrandDesign - Asked about the grand design
- 1 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> A front... Masking... The Grand Design...

0:0 - What will the githyanki do now?
uid: 1f29e7ce-dd9d-4146-a58d-fa1a792e8b00
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> This world... Is sick...

null
uid: 32bfd75e-966d-4bd3-be47-14442846b8d4

null
uid: 32f25d77-0940-4ff1-9b14-2e392ca4b35c

null
uid: 4e9ccae1-bc39-41f0-985f-6bb1bfa32ad4

0:0 - What is the secret?
uid: 5f5bd7aa-4459-81d8-665f-73fd015e7872
- 0 Check flag(s) (Local):
   true - 812a411b-dc09-8e55-f674-fb10c5ec1992_AskWhatsInside - Ask what is inside
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> *The corpse remains silent. It does not know.*

0:0 - Where are you from?
uid: 6262fd92-dfd9-468d-aa77-38c70f0a607b
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> The god-corpse Tu'narath... Palace of Whispers...

null
uid: 6c2d3192-ad4d-4496-8e68-3a92db054bb9

null
uid: 72cdfc4e-46bf-53d2-549d-63c1515fd8a0

null
uid: 78a7fbcf-1715-4a5f-8800-cffbc593f47b

0:0 - A secret... Used by Gith... To free us... Of ghaik shackles...
uid: 874f5c30-6b19-4d2f-8852-06f7d1bded5a
> null

null
uid: 937dfa58-af3e-46ba-84b2-0239a0b7d7c7

null
uid: 94796334-381f-4538-ae5b-c93c7ae2d72c

0:0 - What happened to you?
uid: 96a3272c-b077-4dc7-b0b5-1b203dceff5e
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Glorious combat... A powerful foe...

null
uid: 99ef5ed1-d6ef-ecb1-6c93-a65d6dc35197

0:0 - The Inquisition... To find... The artefact... The Astral Prism...
uid: 99f9a4e3-c930-4809-b72b-0de61d28d2c6
> null

0:0 - A front... Masking... The Grand Design...
uid: 9d7cb95b-e0dc-d2d9-50d4-3312c084a221
> null

0:0 - It has... Already begun...
uid: 9f1d1c62-1d25-4021-cd59-c856f3500c78
> null

0:0 - Horror... True horror...
uid: ab18b36f-7dfd-a3cf-7f28-4fed0e6c6fd4
> All... Creation... Made ghaik...

0:0 - Only cure... Annihilation...
uid: ade9e723-aa79-f8cd-db69-76527aad6330
> null

null
uid: af1073b9-3597-a6cc-11d7-1fb0f07a4e3a

0:0 - Was... Inquisitor... Now... Martyr...
uid: c466272d-248e-4a18-9513-e0f6b1af69cb
> null

0:0 - *The corpse does not stir. It will answer no more questions.*
uid: ca099b22-9466-4aee-9ebd-73cf5afd37b7
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - *The corpse regards you lifelessly.*
uid: e2afe44c-dd32-42f4-8070-3ec885a28775
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
> Who are you?
> Why were you here?
> What is inside the artefact?
> What is the secret?
> What will the githyanki do now?
> What happened to you?
> Where are you from?
> Who is the Absolute?
> What is the Grand Design?
> Isn't the Grand Design just a ghaik myth?
> Leave.
> *The spell's power wanes. You can ask no more questions.*

0:0 - Who are you?
uid: e8b70c0d-cce1-4f62-99a6-0aa5d370e2d1
- 0 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Was... Inquisitor... Now... Martyr...

0:0 - Glorious combat... A powerful foe...
uid: ea18cb10-2e62-458f-948f-9f47bb1c7a70
> null

0:0 - *The spell's power wanes. You can ask no more questions.*
uid: eb54c713-078f-4a2b-a03e-49390f2f487d
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
=== END NODE ===

0:0 - The god-corpse Tu'narath... Palace of Whispers...
uid: edcfcb3b-d93e-4146-a281-092dfcb3e78c
> null

0:0 - *The corpse seems willing to speak - but not to its killer.*
uid: f2c648b9-cc4b-4956-bd75-20cc13799744
- 0 Check flag(s) (Object):
   true - GLO_SpeakWithDead_State_Killer - Set on players in speak-with-dead dialogs in case the dead person considers that player (co-)responsible for their demise
=== END NODE ===

0:0 - All... Creation... Made ghaik...
uid: f36895a0-d050-09c6-7417-842fe8fc1f43
> null

0:0 - What is the Grand Design?
uid: fb2c1296-ac17-de83-29d0-4f695ab0508e
- 0 Check flag(s) (Local):
   true - 812a411b-dc09-8e55-f674-fb10c5ec1992_AskedGrandDesign - Asked about the grand design
- 1 Check flag(s) (Object):
   false - GLO_SpeakWithDead_State_QuestionsLimitReached - Set on the target of the Speak With Dead if five questions were asked
- 2 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Object):
   true - GLO_SpeakWithDead_Event_QuestionAsked - Set on the target of the Speak With Dead for each question the player can ask
> Horror... True horror...


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_Templar.lsj
Synopsis:
The inquisitor demands the Orpheus artefact. The player can ask questions or attempt to hand over the artefact, which leads to Vlaakith appearing through the planecaster. Vlaakith explains that there's a prisoner inside who needs to be killed for the safety of the gith and teleports the player into the Astral Prison. Alternatively the player can kill the inquisitor and prompt Vlaakith’s appearance themselves.

0:0 - Remember the zaith'isk? These gith can't be trusted. Follow my lead - I'll choose the right path.
uid: 007b942b-8e29-5746-3547-6e41866debd0
- 0 Check flag(s) (Object):
   true - CRE_GithInfirmary_State_CharacterUsedDevice - Set on a character that used the device.
> The zaith'isk... Tsk - tsk - tsk'va! I hate that you speak the truth.

0:0 - Attack.
uid: 06b5be59-af36-6314-797d-86b97b85cff4
> null

0:0 - This is what we have all been training for.
uid: 078e3d74-932b-8074-55ab-a7e88fe64375
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> You saw the thralls gathered on the ghaik ship.

null
uid: 08f89076-8a0c-47e3-8fbc-94636bf70ef4
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> My ardents spoke of one of our kin that escaped a crashing ghaik slave-vessel. Interesting. My ardents reported that an istik survived the crashed ghaik slave-vessel.
> null

0:0 - You really have no idea what it is, do you?
uid: 0add8002-3286-8254-12b2-17f355f787df
> But you were not wrong to observe that you need protection.

0:0 - It was a vision of the future. Luckily, our queen is here to guide us. She will lead us to victory.
uid: 0b4bf81d-8fb9-7cf0-4bf9-36f5647f53e5
> So. The weapon. Please.

null
uid: 0f402499-8454-8ee4-d0a5-f0e5fc328c2f
> null

null
uid: 131dca8f-f1a1-4a8c-41aa-ab3b3166453a
Jump to another node

0:0 - We took an interest in you when you became involved with this 'Absolute' cult. A pestilence of infected slaves - the first symptom of the Grand Design in action.
uid: 1336e074-b069-478a-3427-7217f51b86dc
> But you are lucky - that weapon you carry is the solution. I have heard it from Queen Vlaakith herself.

0:0 - Indeed? And what does it protect you from?
uid: 139342b2-854a-b4cd-1cfc-3d6cbcfcb4c9
> The dark?
> The voice of the Absolute.
> The tadpole in my head.
> All kinds of bad things. It's my lucky charm.

0:0 - The ghaik are about to execute their Grand Design and you seek to bargain. P'hak'va.
uid: 13cc9043-3228-88ff-8fe9-1d9d742e7bea
> The weapon. Now.

null
uid: 1412de5e-996e-f9b7-abd4-3c58832b8eba
- 0 Check flag(s) (Global):
   true - PLA_GithChokepoint_Event_AllGithsDefeated - Set after the fight against the gith, when the kill counter says that they're all defeated
> My mind is silver, and my body steel. Vlaakith expects no less of me.

null
uid: 14351977-a04b-95d4-7150-6e2c9dfc2d98
Jump to another node

null
uid: 1566b960-fe87-9c58-e95d-eb0dae4075d0
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog.
=== END NODE ===

0:0 - You have accomplished much since. I am pleased to finally meet you.
uid: 177c9ffa-16cc-e736-fb7a-c22e47ad60f4
> I heard there is so much goblin blood on your hands that it soaks their children's nightmares.
> I heard enough druids died by your hand to make the deity Silvanus himself weep.
> It must not have been easy to escape.

0:0 - Your illustrious adventure ends here. Hta'zith!
uid: 181694dc-c70d-1f34-99b3-b8d403ebe515
Node context: pronounced heh-TAH-zith - meaning "die, creature!"
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog.
=== END NODE ===

0:0 - Did your crèche teach you nothing? That knowledge belongs to Queen Vlaakith alone. It is not for us to know nor question.
uid: 1963036e-1952-5cc5-188b-1a6051d8a017
> null

0:0 - The tadpole in my head.
uid: 1b8ae17d-45d2-051c-e571-8d1d34acb4fc
> You are infected? Grotesque.

null
uid: 1c6e1dcb-8779-4f9a-b586-f1838439ed6b
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> I can give it to you, but I don't think you'll like it.
> null
> null
> This weapon - what does it do?
> Is the ghaik incursion not more important?
> Shouldn't you be more concerned with the mind flayer invasion?
> How do you know so much about me?
> I can't. It protects me.

0:0 - Never.
uid: 23657f10-3f34-6cb1-b30d-7d873de42f23
> null

0:0 - No...
1:0 - No...
uid: 24b3d1ff-0a64-cfd3-f498-3906c1f9098c
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
=== END NODE ===

null
uid: 274cc86a-f004-c558-7633-c81a557d4eea
Jump to another node

0:0 - Imagine that everywhere. Wants, needs, choice - all would cease to be.
uid: 27ad7833-9607-8da3-55d9-1e3702ea3d9d
> Everything rendered unto the ghaik.

null
uid: 2b10f59c-d178-d2c7-64af-fed0d98c4ed1
- 0 Set flag(s) to (Object):
   true - CRE_ChainOfCommand_SecurityOfficer02_StartInclusion - StartInclusion for SecOfficer2
   true - CRE_ChainOfCommand_IntelligenceOfficer02_StartInclusion - Start inclusions for Intelligence Officer 2
   true - CRE_ChainOfCommand_IntelligenceOfficer01_StartInclusion - Start inclusions for Intelligence Officer 1
   true - CRE_ChainOfCommand_SecurityOfficer01_StartInclusion - Start Inclusion for SecOfficer1
> null

0:0 - The Grand Design is what all ghaik seek. The restoration of the Illithid Empire, which spanned the entirety of the multiverse.
uid: 2b42a687-09c5-870f-52c0-d864b8e166ff
> For centuries, their elder brains sought to bring back their dominion. Every plot they hatched, we stopped. But now, they are close to succeeding.

0:0 - Give me a treasure from the Githyanki Empire's coffers. One of immense power.
uid: 2b9fa8f3-dd23-5219-231a-ad4f3f6af338
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> You would lay claim to our hard-won treasures? You seek power but do not seek to strive for it?

null
uid: 2bcb9b10-1ab8-e0df-c985-ec2019f3095e
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Imagine that everywhere. Wants, needs, choice - all would cease to be.

0:0 - Hand over an artefact of immense power for nothing in return? You do insult me.
1:0 - What do I get in return if I give it to you?
uid: 2cc53ca4-44fe-5dbc-8fdf-86c31cc5cb54
- 0:0 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> The ghaik are about to execute their Grand Design and you seek to bargain. P'hak'va.

null
uid: 2cf63acd-e067-e6fc-c263-7a9fa7c241fc
Animation: *REUSE* CINE_ProduceInventory for PLYR. For Inquisitor will need custom SCENE anim, can probably create one out of CINE_ReceiveItem & CINE_StartledTakeXXX.
Cinematic: The player reaches to produce the artefact. The inquisitor reaches to take it but is interrupted.
> No... No...

0:0 - Fool. You were a mistake.
uid: 2d6fbd29-75c4-c6a0-c52b-15d359d1cee3
Cinematic: Addressed to player.
Node context: Seething anger, quiet but roiling.
- 0 Check flag(s) (Global):
   false - ORI_Laezel_State_ConvincedToSideWithPlayerAgainstInquisitor - Set if Laezel is convinced to take the player side in the fight against the Inquisitor
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_Event_LaezelTurnsHostile - Set f Laezel is set to turn hostile during the Templar dialog
> Your illustrious adventure ends here. Hta'zith!

0:0 - But I will humour your greed for a moment. What would you ask of an Inquisitor?
uid: 2f4689a6-1cec-a97d-fb18-bc4b627a4db9
> null

null
uid: 2ffaf72a-13a6-2c22-073e-34f8e7d084b7
Jump to another node

- Roll sucessful -
null
uid: 323c25c3-da51-909e-e1ec-7dcfda5dbb33
> Tsk - tsk - tsk'va! I hate that you speak the truth.

null
uid: 3676313c-b083-b86b-cf0d-6681c0171641
Jump to another node

0:0 - What is the Grand Design?
uid: 38a3f2a5-587f-ba4b-ebd6-01893c9065a1
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> The Grand Design is what all ghaik seek. The restoration of the Illithid Empire, which spanned the entirety of the multiverse.

0:0 - Don't give it to him.
1:0 - Don't give it to him.
uid: 39c6257b-b0a5-4f25-b683-4b69ecc569d4
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> Produce the artefact.
> I won't let you take it.

0:0 - What makes you think we are not? We are talking about the Grand Design - the restoration of the Illithid Empire. There is nothing of greater importance.
uid: 3ca03334-cb94-2865-138c-c6a905625def
Node context: as if talking about something super obvious that you're an idiot not to have heard of
> But the weapon is the solution. I have heard it directly from Queen Vlaakith herself.

null
uid: 3e750ad9-a48c-aef4-a478-57aec9d4b0c9
Jump to another node

null
uid: 404f300c-cc75-4061-1950-f32095d91eca
- 0 Set flag(s) to (Object):
   true - CRE_ChainOfCommand_SecurityOfficer02_StartInclusion - StartInclusion for SecOfficer2
   true - CRE_ChainOfCommand_IntelligenceOfficer02_StartInclusion - Start inclusions for Intelligence Officer 2
   true - CRE_ChainOfCommand_IntelligenceOfficer01_StartInclusion - Start inclusions for Intelligence Officer 1
   true - CRE_ChainOfCommand_SecurityOfficer01_StartInclusion - Start Inclusion for SecOfficer1
> The weapon. Give it to me.

0:0 - Ch'r'ai. Vlaakith's justice in flesh.
uid: 40813cbb-b9cf-0af2-165e-7cca12a8bb6c
Node context: cheerkh-RAI (rai pronounced like RYE)
- 0 Check flag(s) (Local):
   true - d887ce9b-0c5d-e0fe-e7b8-399cd2f458e1_LaezelInclusionTemplar1 - Lae'zel spoke her first inclusion with Templar
> You have accomplished much, child. I am pleased to finally meet you.

0:0 - Kith'rak Voss' made a mistake when he let you go.
uid: 40a30e26-7685-8e36-b100-6fda17bdcbe0
- 0 Check flag(s) (Global):
   true - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat
> I suspect you plucked something precious from the ghaik ship. Something our queen has been looking for. To business. I suspect you plucked something precious from the ghaik ship. Something that belongs to us.

null
uid: 41aebac0-3f02-9df9-ecd1-a0e7509230a8
Jump to another node

0:0 - If you hear that voice at all, then you are infected.
uid: 41b31168-6196-35f6-65d4-403c10abc874
> And it is my people who need protecting from you. Hta'zith!

0:0 - Hand it over.
uid: 45aeeb3a-8d6e-e1aa-8543-dd01392aab10
> null
> null
> null
> Hand over an artefact of immense power for nothing in return? You do insult me. What do I get in return if I give it to you?
> How will this weapon stop the mind flayers?
> How will this weapon actually stop the ghaik?
> Never.

0:0 - It must not have been easy to escape.
uid: 465200aa-ccaf-7bf6-18f0-51630b257d42
> null

null
uid: 49a5de25-dab3-458b-022f-537ea8b0f497
Jump to another node

null
uid: 49fdcb00-5981-40a4-5b54-5c3697282a26
> null

null
uid: 4a82cd3e-95f0-4567-afcc-563adacba860
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> The ch'r'ai speaks. You must obey. Do it. Do not disobey the Inquisitor.

0:0 - Give me the weapon. Now.
uid: 4b2e2f11-44b4-0ad8-abd3-f84e4998fb50
Node context: very pissed off
> null

null
uid: 4c6bf113-c28a-a846-375d-50d81b853a14
Jump to another node

null
uid: 4d6b115d-e23a-4196-9e49-028da55f2199
- 0 Check flag(s) (Tag):
   false - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_Hasmet_Templar - Global hasmet for Templar. (there is no option for restarting the dialog with him with another character)
- 1 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> null

null
uid: 4ebe7acb-3594-45f9-20b5-99c396089cc9
> null
> null
> null

0:0 - How will this weapon stop the mind flayers?
uid: 51089afe-1437-d077-8f26-ca1a69eed7f5
- 0 Check flag(s) (Local):
   false - d887ce9b-0c5d-e0fe-e7b8-399cd2f458e1_AskedWhatBoxIs - Player has asked what the box is
- 1 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> That is a secret known only to Queen Vlaakith. Its significance is beyond both of our stations.

0:0 - But know that you will have been instrumental in stopping the Grand Design.
uid: 52dd2dce-95e3-a80f-5960-edb208c5d587
> null

0:0 - I know a lot of ways to kill - but not the gith way. Teach me.
1:0 - I know the gith as formidable warriors - teach me your ways of war.
2:0 - Githyanki hunting parties are feared across the planes - teach me your ways.
3:0 - You githyanki are disciplined warriors - I wish to learn your ways.
uid: 5475b877-e15d-103b-7e0c-f44ad18c6696
- 0:0 Tag: Monk - A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. (Monks use discipline and ritual to harness the energy inside their bodies, transforming it into explosive power. They excel at unarmed combat, for their defence is as strong as their spirit.)
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Gish war-arts far eclipse the reckoning of istik minds.

0:0 - Here. Let me put your lights out. Hta'zith!
uid: 55a7bb59-0f19-17cb-a34d-df7c819c54e8
Node context: heh-TAH-zith meaning 'Die, creature!'
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog.
=== END NODE ===

0:0 - You saw the thralls gathered on the ghaik ship.
uid: 56cde1d6-90ed-4c5b-1d3e-bef950b89169
> It was a vision of the future. Luckily, our queen is here to guide us. She will lead us to victory.

null
uid: 572adedc-b6a8-43b6-a75f-ea1e2a0c7a02
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> You test our Queen's patience. Surrender the artefact, or die by my hand. Do not try me. Hand over the artefact, or die by my hand.
> null

0:0 - Perhaps you should leave the thinking to me, vin'iisk. Hand over the weapon.
1:0 - Perhaps you should leave the thinking to me, istik. Hand over the weapon.
uid: 582f7803-c5d6-1f38-6370-382c8a087562
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )

null
uid: 5b7f1c54-4aa3-a563-5f50-6d84822d9fec
Jump to another node

0:0 - I can give it to you, but I don't think you'll like it.
uid: 5c296338-01a6-c100-2910-250f9db7feef
- 0 Check flag(s) (Global):
   true - CRE_ChainOfCommand_State_CaptainGotZapped - The captain gets zapped by the artefact in her dialogue.
> Perhaps you should leave the thinking to me, vin'iisk. Hand over the weapon. Perhaps you should leave the thinking to me, istik. Hand over the weapon.

0:0 - Our fate is forged. Mother Gith, guide us!
uid: 5dd113e3-c34a-d94e-14c4-19815dd06e01
Cinematic: Addressed to player.
Node context: Gearing up for battle
- 0 Check flag(s) (Global):
   true - ORI_Laezel_State_ConvincedToSideWithPlayerAgainstInquisitor - Set if Laezel is convinced to take the player side in the fight against the Inquisitor
> Your illustrious adventure ends here. Hta'zith!

null
uid: 5fb2b3e2-acb1-1b6a-460f-1ddaf307c664
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_Hasmet_Templar - Global hasmet for Templar. (there is no option for restarting the dialog with him with another character)
> null

0:0 - The zaith'isk... Tsk - tsk - tsk'va! I hate that you speak the truth.
uid: 5fbb11a9-8d53-1fc4-0088-0c6d1fa7d3e0
Node context: tsk tsk tsk-VA! Basically saying, SHIT SHIT SHIT!
> null

0:0 - Never before could they pause ceremorphosis. Never before could they let the infection spread undetected.
uid: 605910b1-3226-01b8-25a8-ca8e7ef1b625
> null
> This is what we have all been training for.

0:0 - And it is my people who need protecting from you. Hta'zith!
uid: 6120b798-9d7b-4431-790b-3273798f0b3e
Node context: heh-TAH-zith meaning 'Die, creature!'
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog.
=== END NODE ===

0:0 - Everything rendered unto the ghaik.
uid: 62c88243-ad7d-2ffc-abf8-5ee7ddd7976c
> So. The weapon. Please.

0:0 - Produce the artefact.
uid: 65f03167-bffc-41ed-eff0-ce3366aae579
- 0 Set flag(s) to (Object):
   true - CRE_ChainOfCommand_Event_ShowedArtifactToTemplar - The players have shown the artifact to the Templar.
> null

null
uid: 670a8adc-36b7-30c4-09cb-1fe9a571cc29
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> null
> null

0:0 - Is the ghaik incursion not more important?
uid: 67b9fdae-9c5b-62bc-63f3-e581d1e4166f
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> You mean the Grand Design? The restoration of the Illithid Empire? Why, it is of the utmost importance.

null
uid: 67e73108-a9c3-102d-a533-d73a15ae0c48
> Then your illustrious adventure ends here. Hta'zith!

0:0 - I thought the Grand Design was a ghaik philosophy, not an actual plan.
uid: 68082778-767f-3c98-d051-262d5d02038e
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> The Grand Design is what all ghaik seek. The restoration of the Illithid Empire, which spanned the entirety of the multiverse.

0:0 - Well you know what they say about fears. The best thing you can do is face them.
uid: 6bbb7bf0-e91a-9412-0132-f1bd8eb3d24a
> Here. Let me put your lights out. Hta'zith!

null
uid: 6cbafab8-746c-f91f-e611-f21aa9f74792
> null

0:0 - Is that so? Well, then - humour me. What would you ask of an Inquisitor?
uid: 6d67bfed-633b-7abb-3cd1-1964c951be32
Node context: Bemused, snarky
> Make me your best offer. I accept gold.
> I could use an ally against the illithids. As could you.
> Give me a treasure from the Githyanki Empire's coffers. One of immense power.
> Coin, typically - but anything of immense value will do.
> I bet your empire has gathered countless valuable spellbooks in its time - let me read them.
> I know a lot of ways to kill - but not the gith way. Teach me. I know the gith as formidable warriors - teach me your ways of war. Githyanki hunting parties are feared across the planes - teach me your ways. You githyanki are disciplined warriors - I wish to learn your ways.
> A promotion in the eyes of our Queen. I want my silver sword.

0:0 - However, you will readily witness our silver swords cleave putrid ghaik flesh if you do but one thing -
uid: 6e654ab5-7b97-bbd5-deaa-b3ac154b13ce
> Give me the weapon. Now.

null
uid: 733ee2f8-1f8b-beb2-149f-5f640905083d
Jump to another node

0:0 - But you are lucky - that weapon you carry is the solution. I have heard it from Queen Vlaakith herself.
uid: 74dc9dbc-d817-013b-2c69-d11c38300af4
> Hand it over.

0:0 - My ardents spoke of one of our kin that escaped a crashing ghaik slave-vessel.
1:0 - Interesting. My ardents reported that an istik survived the crashed ghaik slave-vessel.
uid: 77aa0655-e6a0-2e30-3d6a-0235b4e9e96a
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Local):
   false - d887ce9b-0c5d-e0fe-e7b8-399cd2f458e1_LaezelInclusionTemplar1 - Lae'zel spoke her first inclusion with Templar
> You have accomplished much since. I am pleased to finally meet you.

0:0 - We are keeping the artefact.
uid: 78541df0-2836-f793-d887-82772bc10250
> Fool. You were a mistake.
> Our fate is forged. Mother Gith, guide us!

0:0 - I know my path. Refuse him the artefact, and it will run with your blood.
uid: 796da575-a6ae-4d22-2ec2-4b8b9cf2be03

0:0 - The weapon. Now.
uid: 7a243b84-309a-2f89-40d3-e082e15d8910
> null
> I'm not inclined to give away valuable things for free. You want it, make an offer. I have the weapon - I would say that puts me in a strong position to bargain with you.
> Here's how deals like this work: I have something you need. I can bargain all I like.
> What is the Grand Design?
> I thought the Grand Design was a ghaik philosophy, not an actual plan.
> Attack.

0:0 - I could use an ally against the illithids. As could you.
uid: 7ad4ecdb-810f-9af3-866b-fb2a6cc1ba3e
> You will have it, ra'stil. Our silver will light this world's sky in righteous crusade. If you desire to see the might of my people, you will not be disappointed.

0:0 - The voice of the Absolute.
uid: 7ba025bd-ef9a-9b03-e53d-0b9f1de03b71
> If you hear that voice at all, then you are infected.

null
uid: 7e5bc186-2825-b443-c5aa-20e09828ade7
Jump to another node

0:0 - No matter. Death will cure you of that problem.
uid: 802229ea-54f1-7af9-f0ce-af176d80b3ec
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog.
=== END NODE ===

null
uid: 80ef664f-2824-bd29-9f49-aad7b3a9f3f0
Jump to another node

null
uid: 81154173-9e1d-b349-11b1-0c05ee94477e
Jump to another node

- Roll failure -
null
uid: 82641228-3e2e-da21-d55c-5b7b30b3187d
> You know more than you're letting on.

0:0 - The ch'r'ai speaks. You must obey.
1:0 - Do it. Do not disobey the Inquisitor.
uid: 8270b133-8d4c-4a9c-9bcb-3c8ee5d695e2
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> null

0:0 - I heard there is so much goblin blood on your hands that it soaks their children's nightmares.
uid: 83092f80-89a1-44eb-58f7-a05b0c54d81a
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
> I suspect you plucked something precious from the ghaik ship. Something our queen has been looking for. To business. I suspect you plucked something precious from the ghaik ship. Something that belongs to us.
> Kith'rak Voss' made a mistake when he let you go.
> You also killed Sarth Baretha. She was formidable.

0:0 - You have accomplished much, child. I am pleased to finally meet you.
uid: 84467455-1918-ca55-9aa2-adbcfcb26837
- 0 Check flag(s) (Local):
   true - d887ce9b-0c5d-e0fe-e7b8-399cd2f458e1_LaezelInclusionTemplar1 - Lae'zel spoke her first inclusion with Templar
> null

null
uid: 85e64e0f-abbe-fd45-7cc4-2030a2fd5ea0
Jump to another node

0:0 - Here's how deals like this work: I have something you need. I can bargain all I like.
uid: 865c8a9e-4822-1b6a-ceb4-1447272447db
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> I do not know what base, naive entities you have made deals with before - nor do I care.

0:0 - A promotion in the eyes of our Queen. I want my silver sword.
uid: 889700e7-e8b3-d4fe-d10e-b7db57e65bc2
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Only this? Gladly. Once you hand me the artefact.

0:0 - Once the Grand Design comes into effect and the Illithid Empire is restored, all life will be over as you know it.
uid: 88d588a2-03e3-050b-644e-294535b311d7
> We took an interest in you when you became involved with this 'Absolute' cult. A pestilence of infected slaves - the first symptom of the Grand Design in action.

null
uid: 8b5b69fc-5d52-621d-01d7-cb8ee1e9ca3d
Jump to another node

0:0 - I do not know what base, naive entities you have made deals with before - nor do I care.
uid: 8c493cc5-e0e5-83c1-a417-a7ff58033130
> But I will humour your greed for a moment. What would you ask of an Inquisitor?

0:0 - *The artefact stirs in your pocket. Right within your grasp, and desperate not to be relinquished.*
uid: 920f6724-e116-90dc-4a15-d87e392fc1bf
- 0 Check flag(s) (Object):
   false - GLO_InfernalBox_State_CharacterHasBox - Character has box in inventory.
- 0 Set flag(s) to (Object):
   true - GLO_InfernalBox_Event_ForceGiveBox - Force giving the box to the character. Useful for when they have thrown the box and need it for a dialog.
> Don't do it. The weapon is how I protect you. Don't do it. The weapon is how I protect you.

0:0 - I'm not inclined to give away valuable things for free. You want it, make an offer.
1:0 - I have the weapon - I would say that puts me in a strong position to bargain with you.
uid: 9574b5e1-1e60-b7bc-b97b-7ef4af4ca6b6
- 0:0 Tag: Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
- 0 Check flag(s) (Tag):
   false - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
> Is that so? Well, then - humour me. What would you ask of an Inquisitor?

0:0 - That is a secret known only to Queen Vlaakith. Its significance is beyond both of our stations.
uid: 975dd7ca-7346-3af2-e4d2-6457ede7c6c6
> null

0:0 - You test our Queen's patience. Surrender the artefact, or die by my hand.
1:0 - Do not try me. Hand over the artefact, or die by my hand.
uid: 9a6bcbf5-e76d-4076-af83-ed14662b5f63
Cinematic: Addressed to player
Node context: Threatening and confident. She means what she says.
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 1 Check flag(s) (Tag):
   false - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
> You can't trust him, Lae'zel. Follow my lead. I will choose the right path.
> You can't trust him, Lae'zel. Follow my lead. I will choose the right path.
> Remember the zaith'isk? These gith can't be trusted. Follow my lead - I'll choose the right path.
> We are keeping the artefact.
> Produce the artefact.

0:0 - But the weapon is the solution. I have heard it directly from Queen Vlaakith herself.
uid: a0833c95-a086-bbfd-63d5-ca1a3b8caf55
> It is how we will stop the mind flayers before they destroy us all.

0:0 - The weapon. Give it to me.
uid: a0af157c-8bd7-f01b-bd8e-7a5ff271dfbc
> *The artefact stirs in your pocket. Right within your grasp, and desperate not to be relinquished.*

null
uid: a2c63dd2-ff3f-5850-954d-e43efb552dfb
Jump to another node

0:0 - This weapon - what does it do?
uid: a5167a18-7df0-22a3-243c-f0c9f144cfb7
- 0 Set flag(s) to (Local):
   true - d887ce9b-0c5d-e0fe-e7b8-399cd2f458e1_AskedWhatBoxIs - Player has asked what the box is
> What business is that of yours? Suffice to say, our queen wants it. What business is that of yours? Suffice to say, my queen wants it.

null
uid: a67cebed-7f8e-5943-ae6c-3c48f246b0d2
Jump to another node

0:0 - I heard enough druids died by your hand to make the deity Silvanus himself weep.
uid: a703c382-d929-3222-8227-b2fe9a880d02
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DruidsAreDefeated - Flag set when the druids of the Grove are defeated.
> null

0:0 - It is how we will stop the mind flayers before they destroy us all.
uid: aa7ae80c-e3b3-73f7-7dcb-20d4d4573cc9
> null

null
uid: aa8b71e7-5c49-4930-1a2c-d53415112256
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0:0 - I bet your empire has gathered countless valuable spellbooks in its time - let me read them.
uid: af6c72c5-1662-7685-acc4-e613a09c0826
- 0 Check flag(s) (Tag):
   true - Wizard - A scholarly magic-user capable of manipulating the structures of reality. (Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.)
> You stand before an Inquisitor of Vlaakith and ask for... reading material?

0:0 - How do you know so much about me?
uid: b2169163-7ee8-4349-e2e1-ebebf725dba0
- 0 Check flag(s) (Local):
   false - d887ce9b-0c5d-e0fe-e7b8-399cd2f458e1_AskedWhatBoxIs - Player has asked what the box is
- 1 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Some of your species say knowledge is power. They are wrong. Knowledge is everything.

0:0 - My mind is silver, and my body steel. Vlaakith expects no less of me.
uid: b6af484e-2c15-abfa-ce51-ebfaed56e700
> null

0:0 - I suspect you plucked something precious from the ghaik ship. Something our queen has been looking for.
1:0 - To business. I suspect you plucked something precious from the ghaik ship. Something that belongs to us.
uid: b897ef35-6f53-7e3f-c024-dcbb8d18706a
Node context: an undercurrent of threat
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - You stand before an Inquisitor of Vlaakith and ask for... reading material?
uid: b9c4268e-9c0e-d58d-c11c-c47da057e71b
> null

null
uid: bbdc0172-71fd-e146-2ae0-33e76b0e183b
> null
> null
> null

0:0 - Some of your species say knowledge is power. They are wrong. Knowledge is everything.
uid: bc674d1b-2438-7454-a25e-f9e1b3507576
> null

null
uid: bed705d0-96d0-44e6-dfbc-d889062fc78e
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DenVictory - The tieflings won Attack on Den or Goblin Hunt was completed
> null
> null
> null

0:0 - Place the weapon in the planecaster. Fulfil my Queen's most holy edict.
1:0 - Place the weapon in the planecaster. Fulfil our Queen's most holy edict.
uid: bfe0ee30-9a76-0169-c8b8-00aab704c755
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Global):
   true - CRE_ChainOfCommand_Hasmet_Templar - Global hasmet for Templar. (there is no option for restarting the dialog with him with another character)
=== END NODE ===

null
uid: c2d9693a-e77e-3225-cdf4-501f3492546e
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0:0 - You can't trust him, Lae'zel. Follow my lead. I will choose the right path.
uid: c4dacd47-f156-f3df-30ac-c517ea2be58c
= Roll SkillCheck Persuasion (Charisma) Difficulty: f3aa825b-785e-4f4a-90af-565c7e943609 =
| Roll target speaker: 6 - 0 Check flag(s) (Object):
   false - CRE_GithInfirmary_State_CharacterUsedDevice - Set on a character that used the device.
   false - Approval_AtLeast_0_For_Sp7 - Approval_AtLeast_0_For_Sp7description
> null (roll sucessful)
> null (roll failure)

0:0 - Only this? Gladly. Once you hand me the artefact.
uid: c6889d53-954b-52fb-4f6e-e9a3f6d26343
Node context: with ridicule
> null

0:0 - You will have it, ra'stil. Our silver will light this world's sky in righteous crusade.
1:0 - If you desire to see the might of my people, you will not be disappointed.
uid: c69fbfd4-dfcf-881d-1028-818f0f24da13
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Our swords are ready to cleave ghaik flesh in their legions. With or without your interference.

0:0 - You would lay claim to our hard-won treasures? You seek power but do not seek to strive for it?
uid: c853d122-0a93-569c-aea2-4b49c2141c43
> null

0:0 - Our swords are ready to cleave ghaik flesh in their legions. With or without your interference.
uid: ca0a9df5-e632-29ad-e2f1-a0588435c3be
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Give me the weapon. Now.

0:0 - Tsk - tsk - tsk'va! I hate that you speak the truth.
uid: cae71c86-b7b7-3e4c-49ba-63a6446097c1
Node context: tsk tsk tsk-VA! Basically saying, SHIT SHIT SHIT!
> Choose. Your path is mine to follow.

0:0 - All kinds of bad things. It's my lucky charm.
uid: cbd6dccd-9b50-06ca-f965-1a0934228508
= Roll SkillCheck Deception (Charisma) Difficulty: 5e7ff0e9-6c80-459c-a636-3a3e8417a61a =
> null (roll sucessful)
> null (roll failure)

0:0 - My ardents spoke of one of our kin that escaped a crashing ghaik slave-vessel.
uid: cc53f2df-9591-50f5-00aa-4c5ccde63833
- 0 Check flag(s) (Local):
   true - d887ce9b-0c5d-e0fe-e7b8-399cd2f458e1_LaezelInclusionTemplar1 - Lae'zel spoke her first inclusion with Templar
> Ch'r'ai. Vlaakith's justice in flesh.

null
uid: cc708aa5-35c6-54ce-ece4-da320a6cd191
Jump to another node

0:0 - I won't let you take it.
uid: cd428793-f282-7b3c-2931-63823ae22b54
> null

0:0 - I have seen your behaviour before. The squirming, the avoidance. You are infected.
uid: cf585204-db94-ecc7-d52f-e95ec17dd49e
> null

null
uid: d31f0d7d-5cf5-41c5-86e5-5cba6a5e6de0
- 0 Set flag(s) to (Local):
   true - d887ce9b-0c5d-e0fe-e7b8-399cd2f458e1_LaezelInclusionTemplar1 - Lae'zel spoke her first inclusion with Templar
> My ardents spoke of one of our kin that escaped a crashing ghaik slave-vessel.

- Roll sucessful -
null
uid: d3931fd3-8642-a7e2-7ff8-c8990378f83b
> You really have no idea what it is, do you?

null
uid: d3da680b-b982-b433-c003-3b2dff8a7a42
> null

0:0 - Coin, typically - but anything of immense value will do.
uid: d4636140-6f9e-9bc5-2ec6-90b4e335b903
- 0 Check flag(s) (Tag):
   true - Rogue - A scoundrel who uses stealth and trickery to overcome obstacles and enemies. (With stealth, skill, and uncanny reflexes, rogues' versatility lets them get the upper hand in almost any situation.)
> You hold the key to thwarting the ghaik Grand Design - and you ask me for coin? Petty trinkets?

null
uid: d48b8105-33df-a634-b195-a0e181f7cb32
Jump to another node

0:0 - Gish war-arts far eclipse the reckoning of istik minds.
uid: d4ee4946-5a47-9874-eab3-36b7a66bc044
> However, you will readily witness our silver swords cleave putrid ghaik flesh if you do but one thing -

0:0 - But you were not wrong to observe that you need protection.
uid: d5f41984-f912-91f7-51cc-3d4cb25d5ec6
> Once the Grand Design comes into effect and the Illithid Empire is restored, all life will be over as you know it.

null
uid: d5fbafad-803b-5fcd-bad0-6fc23154fe5a
- 0 Check flag(s) (Global):
   true - GLO_GithChokepoint_Quest_GithLeave - Player managed to bluff the giths and got them to leave without combat
> My mind is silver, and my body steel. Vlaakith expects no less of me.

null
uid: d636f1fd-a439-7b5b-4853-bc3d85461fad
- 0 Check flag(s) (Tag):
   true - Avatar - A Character Selected in Character Creation (AVATAR tooltip)
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_Hasmet_Templar - Global hasmet for Templar. (there is no option for restarting the dialog with him with another character)
> null

0:0 - Shouldn't you be more concerned with the mind flayer invasion?
uid: d7712920-ccf8-d199-2d88-e3011f79452f
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> What makes you think we are not? We are talking about the Grand Design - the restoration of the Illithid Empire. There is nothing of greater importance.

0:0 - How will this weapon actually stop the ghaik?
uid: d7897613-e70b-64c8-fac9-dbd00c18f1a0
- 0 Check flag(s) (Local):
   false - d887ce9b-0c5d-e0fe-e7b8-399cd2f458e1_AskedWhatBoxIs - Player has asked what the box is
- 1 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Did your crèche teach you nothing? That knowledge belongs to Queen Vlaakith alone. It is not for us to know nor question.

0:0 - You can't trust him, Lae'zel. Follow my lead. I will choose the right path.
uid: d926fe9a-2ced-59f5-5c09-a8fbaabf7755
= Roll SkillCheck Persuasion (Charisma) Difficulty: c44bfd7d-84de-4568-9c57-a059b8df5435 =
| Roll target speaker: 6 - 0 Check flag(s) (Object):
   false - CRE_GithInfirmary_State_CharacterUsedDevice - Set on a character that used the device.
   true - Approval_AtLeast_0_For_Sp7 - Approval_AtLeast_0_For_Sp7description
> null (roll sucessful)
> null (roll failure)

0:0 - I can't. It protects me.
uid: da589076-1992-5a15-2fe1-bccf764ea7ee
> Indeed? And what does it protect you from?

0:0 - You are infected? Grotesque.
uid: ddcd4770-e2ef-1bcb-ac07-462a42fdd6a3
Node context: incredulous
> No matter. Death will cure you of that problem.

null
uid: e1201e34-683e-ab4f-2b7a-eac0b54f33f1
> As is your will, ch'r'ai.

0:0 - What business is that of yours? Suffice to say, our queen wants it.
1:0 - What business is that of yours? Suffice to say, my queen wants it.
uid: e21a7db1-21a7-f42f-b064-5895dc8b0a53
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> But know that you will have been instrumental in stopping the Grand Design.

- Roll failure -
null
uid: e5c6dedc-cc23-61a3-aada-0e075f98ab3b
> I know my path. Refuse him the artefact, and it will run with your blood.

null
uid: e5db6af5-57e6-6f8a-d795-cc9e65289159
Jump to another node

0:0 - Then your illustrious adventure ends here. Hta'zith!
uid: e6051d3a-0a00-024f-68a5-c99b10679a13
Node context: pronounced heh-TAH-zith - meaning "die, creature!"
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog.
=== END NODE ===

null
uid: e80524c0-80ce-594f-2b10-4529aaaec682
Jump to another node

0:0 - So. The weapon. Please.
uid: e806e0ac-0bcf-0647-67c1-2891528428dc
Node context: sarcastic on please
> Don't give it to him. Don't give it to him.

0:0 - Make me your best offer. I accept gold.
uid: ea45da40-62e4-4d59-f523-7c8fede0e544
> A fool's request. Denied.

null
uid: eacac421-67cd-2412-8ec6-8979af15b520
- 0 Check flag(s) (Global):
   true - DEN_AttackOnDen_State_DruidsAreDefeated - Flag set when the druids of the Grove are defeated.
> null

0:0 - A fool's request. Denied.
uid: ec4dfcce-7906-7d20-beba-67cc2ec68037
> Give me the weapon. Now.

0:0 - You know more than you're letting on.
uid: ed122358-1f1f-57f9-072b-9ced2aa36a31
> I have seen your behaviour before. The squirming, the avoidance. You are infected.

0:0 - Choose. Your path is mine to follow.
uid: f0d0ee9a-8359-f10a-62a7-c0a0db5e05d4
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_State_ConvincedToSideWithPlayerAgainstInquisitor - Set if Laezel is convinced to take the player side in the fight against the Inquisitor

0:0 - You hold the key to thwarting the ghaik Grand Design - and you ask me for coin? Petty trinkets?
uid: f1515ab5-4e2d-12a6-adc2-db083f2e295f
> null

0:0 - You mean the Grand Design? The restoration of the Illithid Empire? Why, it is of the utmost importance.
uid: f1597533-822a-9958-40cf-10e2ef417b3e
Node context: as if talking about something super obvious that you're an idiot not to have heard of
> But the weapon is the solution. I have heard it directly from Queen Vlaakith herself.

0:0 - Produce the artefact.
uid: f19b3402-8079-bde6-752c-40d20f33165e
- 0 Set flag(s) to (Object):
   true - CRE_ChainOfCommand_Event_ShowedArtifactToTemplar - The players have shown the artifact to the Templar.
> null

0:0 - You also killed Sarth Baretha. She was formidable.
uid: f25e56f4-7b76-bd24-3fc4-44f5992268d7
- 0 Check flag(s) (Global):
   true - PLA_GithChokepoint_Event_AllGithsDefeated - Set after the fight against the gith, when the kill counter says that they're all defeated
> I suspect you plucked something precious from the ghaik ship. Something our queen has been looking for. To business. I suspect you plucked something precious from the ghaik ship. Something that belongs to us.

0:0 - As is your will, ch'r'ai.
uid: f2677ca0-cd14-c4f8-8567-895b3040f12c
Node context: Ch'r'ai = cheh-RYE. (Inquisitor.)
- 0 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
- 0 Set flag(s) to (Object):
   true - CRE_ChainOfCommand_Event_ShowedArtifactToTemplar - The players have shown the artifact to the Templar.
=== END NODE ===

0:0 - Don't do it. The weapon is how I protect you.
1:0 - Don't do it. The weapon is how I protect you.
uid: f34b35e0-08a2-2812-c253-70dabd11e93b
- 0:0 Tag: DAISY FEMALE VOICE - Internal tag that should never display-- player selected daisy's female voice
> null

0:0 - The dark?
uid: f955efa8-7eb8-9249-167e-a47aef942b10
> Well you know what they say about fears. The best thing you can do is face them.

0:0 - For centuries, their elder brains sought to bring back their dominion. Every plot they hatched, we stopped. But now, they are close to succeeding.
uid: fa66de9c-d9c5-c365-08c0-7c99b263dbc2
> Never before could they pause ceremorphosis. Never before could they let the infection spread undetected.

null
uid: fe0c8035-f4df-fc3a-9878-ef56bd1c8ab2
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File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_TemplarStartsFight.lsj
Synopsis:
The templar knows you failed to carry out your mission and will try to kill you for it, carries the beat that Vlaakith has betrayed you.

null
uid: 21485ea9-8ca9-ffeb-319b-f2ea1bfa889b
Jump to another node

0:0 - To your death, then.
uid: 22d7775e-c48e-3652-8256-878194791396
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog.
=== END NODE ===

0:0 - Words words, empty words.
uid: 4bd8dcf4-664e-a2fd-9443-0c371a1fc576
> My queen spoke true. And so, you die.

0:0 - A great shame.
uid: 579aee14-65be-6fd6-2b9b-e45909ab517d
> To your death, then.

0:0 - Impossible, I assure you.
uid: 5d20ff9d-b393-3160-0124-32700d1b96d5
> Since my queen does not lie, I must assume you do.

0:0 - It was kind of you to unlock the artefact for me. I'll be leaving now.
uid: 70535398-fc38-8ab2-56ef-a70581757386
> In a way, I suppose you will, istik.
In a way, I suppose you will, vin'iisk.


0:0 - I couldn't do it. I couldn't destroy the one protecting me from the Absolute.
uid: 75710d90-8350-56f3-7d00-f1ea3824e089
> A great shame.

0:0 - Since my queen does not lie, I must assume you do.
uid: 7f72b27c-295d-0229-24b3-e9d7c34c8bcf
> To your death, then.

0:0 - Whoever it was I saw in there, they definitely weren't who Queen Vlaakith described.
1:0 - Whoever it was I saw in there, they definitely weren't who Vlaakith described.
uid: b02858f6-72e8-44b3-2aca-18922677d44a
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Words words, empty words.

0:0 - My queen spoke to me. You have failed - your death has been decreed.
1:0 - Our queen spoke to me. You have failed - your death has been decreed.
uid: e2b64064-f1f7-823f-9fd1-86af87f653b1
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Our queen is lying to us, kin. Your queen is lying to you. You shouldn't listen to a damn thing she says.
> I don't know what you mean. I killed the person inside.
> I couldn't do it. I couldn't destroy the one protecting me from the Absolute.
> Whoever it was I saw in there, they definitely weren't who Queen Vlaakith described. Whoever it was I saw in there, they definitely weren't who Vlaakith described.
> It was kind of you to unlock the artefact for me. I'll be leaving now.

0:0 - In a way, I suppose you will, istik.

1:0 - In a way, I suppose you will, vin'iisk.

uid: e3078433-61f8-c6a6-ab00-3f6f6654a87c
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - Our queen is lying to us, kin.
1:0 - Your queen is lying to you. You shouldn't listen to a damn thing she says.
uid: e39e2eea-7b73-ce08-009b-2fbdb4eef96c
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Impossible, I assure you.

0:0 - My queen spoke true. And so, you die.
uid: f61f9b7e-40b2-b824-884b-3023a0371de7
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog.
=== END NODE ===

0:0 - I don't know what you mean. I killed the person inside.
uid: f8d6c2fb-1831-aa5e-5a67-46acf8c30483
- 0 Check flag(s) (Global):
   true - CRE_AstralPrison_State_KilledDaisyDuringDialog - Set if the player kills Daisy during the dialog
> Since my queen does not lie, I must assume you do.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_ChainOfCommand_Vlaakith.lsj
Synopsis:
Vlaakith appears through the planecaster. Vlaakith explains that there's a prisoner inside who needs to be killed for the safety of the gith and activates he planecaster so it can be used to open the artefact.

null
uid: 04e48f96-e6cd-5944-f6ba-1d34913c6b2c
Jump to another node

0:0 - My skills and fate are not subject to your whims.
uid: 054f9587-08df-4325-971d-7a69354a8db7
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_RefusedVlaakithsOrdersInDialog - Set on the player who refuses Vlaakiths orders in the dialog. Used in the Daisy dialog for flavour branching.
> FOOL.
> null

null
uid: 07235be2-43ac-cd34-9e49-0c88b9489b63
Jump to another node

0:0 - Descendant of noble dragons - you honour us with your allyship.
uid: 07a1d21a-7ae1-48ca-a4b9-2864e37fe7b4
- 0 Check flag(s) (Tag):
   true - Dragonborn - Character looks like a dragonborn (While not true dragons themselves, draconic lineage defines the dragonborn. They inherit powerful breath weapons from their ancestors and possess a preternatural toughness.)
> Extend your fealty one step further, and you will be rewarded beyond your mortal reckoning.

0:0 - W'wargaz - kill it. Enter the Prism yourself. See that protocol is done.
uid: 07e8262e-1368-df5b-2f25-199322e31dcd
Cinematic: The image of Vlaakith flickers away within the planecaster, replaced by an image of the artefact suspended above the device.
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_PlanecasterActive - The planecaster is activated, and can be used to open the Artefact.
> null

0:0 - I didn't steal it, it just... found me.
uid: 0aea8c4b-0f2a-4918-9346-05662bb3ef99
> null

0:0 - Vlaakith gha'g shkath zai!
uid: 0ba9fccb-f1bd-4d03-817e-ba4de98dc530
Animation: [REUSE] HUM_M_Rig_DFLT_CINE_Bows_Kneel_01[JasonC]
Cinematic: The Inquisitor kneels before Vlaakith's image, surprised to see her. All of his staff kneel also.
Node context: pronounced VLAH-kith gawg shkaath ZAI (meaning 'For the honour of Vlaakith!')
> null

0:0 - If you're a god, do it yourself.
uid: 0c89b371-6089-2883-f6e0-a133c1302907
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_RefusedVlaakithsOrdersInDialog - Set on the player who refuses Vlaakiths orders in the dialog. Used in the Daisy dialog for flavour branching.
> null

0:0 - But know this: my wrath is carried with each of my faithful. It will find you.
uid: 0c987d86-b019-fe35-1bf5-b73ea851fd9c
=== END NODE ===

0:0 - Is that so?
uid: 10f3db27-0920-f197-62b4-73b3af52fc16
Node context: leering - you won't be allowed to get away with this
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
> null

0:0 - *Hot envy swirls within. Your guts will you to author such cosmic tragedies as she has.*
uid: 14097d3f-4f13-d183-3e69-91f0f2dcfb40
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
- 0 Set flag(s) to (Object):
   true - ORI_DarkUrge_Event_HadUrge - The DarkUrge had a dark Urge
> You are permitted to look upon me. You are invited to kneel.

null
uid: 18929b52-859c-73ac-70f3-fa736ab20e6e
Jump to another node

0:0 - Your kind's heritage is long and storied. It is an honour to be served by one so noble.
uid: 18bf2e79-a2fc-4446-86f1-d4a4502d08c8
- 0 Check flag(s) (Tag):
   true - Elf - |Elf| (With an ethereal countenance and long lifespans, elves are at home with nature and its power. Flourishing in light and darkness alike, an elf can be beautiful and terrifying in equal measure.)
> Extend your fealty one step further, and you will be rewarded beyond your mortal reckoning.

0:0 - Who... am... I?
uid: 19c2e853-be65-4a9b-4ed3-24dd8bcb87b0
Node context: her facade splinters a little, letting her mad, immortal rage take over
> I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath.

0:0 - Use the planecaster's power to enter the Prism.
uid: 1f1d4dd9-9b62-4701-96ed-fb7e6e7bda2b
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_PlanecasterActive - The planecaster is activated, and can be used to open the Artefact.
> null
> Be wary of the creature's lying tongue. Cut it out, if you must.

null
uid: 2388e879-a30d-7735-3063-d881cacef5cb
> With pleasure, my queen.

0:0 - By the Nine Hells - she's not going to like that.
uid: 239100e8-85a1-4420-834f-0aa9d5446a34
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - I WILL BE OBEYED!
uid: 250bb9de-c020-53a1-32ea-5c0161042315
Cinematic: The room rumbles, the gith (and inquisitor) in here look terrified
Node context: she loses herself a bit in rage here,
> Fine. I will go in and kill them.
> No. In fact, maybe I'll free the one inside.
> If you're a god, do it yourself.
> I do not 'obey'. You have misjudged me, lich queen. You are confused, Vlaakith - I serve those in need of justice, not some tyrant god. I serve those of a loyal heart, not some astral god-queen. I will not obey you. My oath is sworn to the ancient magic of this world - not your astral empire. I owe you nothing.

0:0 - I don't think she's the type who hears 'no' very often...
uid: 267ae3b9-df8d-4ddb-a527-96ae78fddfa9
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Try to peer into Vlaakith's mind.
1:0 - Try to peer into your queen's mind.
uid: 27c9499d-3963-2a1c-39f6-9a2ce5995799
= Roll RawAbility (Wisdom) Difficulty: 00000000-0000-0000-0000-000000000000 =
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

0:0 - *Not exactly a god - but not far off. Your patron recoils, but not before leaving a word of advice - caution.*
uid: 2d5adc41-910c-c70a-a3f1-2c5aa35bd345
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
   false - Wyll - |Really Wyll, superhero warlock|
> You are permitted to look upon me. You are invited to kneel.

0:0 - An unexpected servant. Your will is strong.
uid: 2da637ae-26f9-46db-b46e-c375c1c52d26
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Your kind's stoic endurance will be a boon to our cause.
> Your kind's heritage is long and storied. It is an honour to be served by one so noble.
> Your kind is not known for trusting strangers. Quite rightly. Yet here you are.
> You have ventured far from your kind's comforts to serve us.
> Descendant of noble dragons - you honour us with your allyship.
> Your kind will go far for glory. As you have shown by being here.

0:0 - You. YOU!
uid: 2ea1d246-9da3-39da-6c21-f0c9986019d5
Node context: quaking with rage
> That's it. We're dead, thanks to you.

0:0 - I didn't steal anything, but Shadowheart here...
uid: 2f3d97a5-0156-5bbd-2da8-59987d44e48c
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> What are you doing?!

null
uid: 2ffcc4d7-3dab-64cc-9987-e0824e6b1b42
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Who... am... I?

0:0 - My child. You walk on the path of ascension.
uid: 31a81914-704b-4942-a104-03852610f61e
> Extend your fealty one step further, and you will be rewarded beyond your mortal reckoning.

null
uid: 32c67af5-2f6a-396a-69bf-719c4c5eca58
Jump to another node

0:0 - As long as they live, the Prism is compromised.
uid: 35728c47-d731-1cc5-c39a-6d9a01570542
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_HuntedByVlaakith - Party is being hunted by Vlaakith.
> Find the one inside and destroy them. Be aware - they are not alone, and they will appeal to your trust. They are not to be believed.
> Find the one inside and kill them. Be aware - they are not alone, and they will appeal to your trust. They are not to be believed.

null
uid: 3590cbde-1b05-446d-847f-bc4e96253ec9
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> You're what? That is the only thing keeping us from a gruesome, tentacled-filled future.
> Are you mad? That artefact's the only thing shielding us from the Absolute's voice.
> Vlaakith has spoken. You have listened. This is the way.
> Fool - that artefact is the only thing keeping us safe. She cannot have it.
> Hey - wait! That's the only thing keeping us from transforming!
> How generous of you - but perhaps you've forgotten we need it ourselves? That thing is keeping us safe.

null
uid: 36cb20e7-14aa-47f7-80ca-0c433911f53d
Cinematic: The Inquisitor frowns at your insolence.
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Did your crèche teach you nothing?
> I expected little of istik education, but here we kneel before our queen.

null
uid: 37cbc4ab-7968-34af-def0-b0fb44a58faf
Cinematic: The image of Vlaakith flickers away within the planecaster, replaced by an image of the artefact suspended above the device.
> null

null
uid: 38a5f5b3-d226-4f61-9c87-5103737b60a9
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> *Your vision thrums green and gold for a moment as your patron borrows your eye to see the vision before you.* *The edges of your vision thrum with green and gold for a moment as your patron borrows your eyes to see the vision before you.* *Malignant flame crosses your vision as your patron borrows your gaze - sizing up the vision in front of you.* *Your vision throbs with ink-black darkness as your patron borrows your gaze - beholding the vision in front of you.*
> *The queen who brings conquest to the heavens, sundering planets, destroying the very stars.*

null
uid: 38e6535e-7c43-d213-6d0c-1d05bc84e840
Cinematic: The planecaster vibrates, shaking the ground around it. Flares of light curl up in its centre and grow to full form. Vlaakith appears, awesome and terrible, at least twice the size of any human, a hologram in a haze of astral flares.
> null

0:0 - Find the one inside and kill them. Be aware - they are not alone, and they will appeal to your trust. They are not to be believed.
uid: 3afdd56a-dade-425f-843f-1445dc2c5bd3
Cinematic: With a close of her fist, the artefact hologram is shattered in mid-air in a burst of astral flare.
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_PlanecasterActive - The planecaster is activated, and can be used to open the Artefact.
   true - CRE_ChainOfCommand_State_RecievedMissionFromVlaakith - The player has recieved the mission from Vlaakith to go inside the artefact and kill whoever is in there.
> You must accept. Refuse, and know my fury.

null
uid: 3b485809-7f6f-44e7-b4c5-0f86032456f2
Cinematic: Vlaakith looks the player over, and gives a ghastly, frightening smile.
> null

0:0 - Congratulations are in order, ra'stil. You have been chosen for our holy crusade.
1:0 - An istik... A crusader for my queen... Unimaginable. You are blessed, istik. Do not fail her!
uid: 3e3be4dd-1595-3e77-5175-97188321e8b2
Node context: gith variant said with gritted teeth, non gith variant said almost muttered to self
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===

null
uid: 3fb616df-4a96-e086-5d04-5c25d4f0c871
> There is someone inside. Their mind is warped, broken - a blight.

0:0 - INSOLENT FOOL.
uid: 450110d1-3356-8e72-fa3d-457e70737306
> null

null
uid: 46f6eb39-27b9-5779-4505-9c4c8a0a203c
Jump to another node

0:0 - Kneel before Vlaakith, your queen.
uid: 474a5d01-7089-0556-c760-3e5a68c33660
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - Wave politely.
uid: 4c88988e-4ec1-4a5c-a810-feb5fae13d8c
> null

0:0 - At least you brought it back. It is a start.
uid: 4f327ba8-f81a-3694-4727-b702c99d4831
> We will test you. To assess whether you deserve reward or punishment.

0:0 - Your kind is not known for trusting strangers. Quite rightly. Yet here you are.
uid: 51966ca6-21d8-43d7-9dba-eec6bd81e8cb
- 0 Check flag(s) (Tag):
   true - Tiefling - |Tiefling| (Descended from devils of the Nine Hells - by blood or curse - tieflings face constant suspicion in Faerûn. Their arcane abilities make them natural survivors, whether as heroes or villains.)
> Extend your fealty one step further, and you will be rewarded beyond your mortal reckoning.

0:0 - I am Vlaakith. Undying Queen of the noble githyanki. God Regent of the Six Arms of Tu'narath.
uid: 532db924-d617-f8d8-c8c9-3ba674128ef7
Node context: anger should build rhythmically here, each consonant semi-spat in rage
> AND YOU...

0:0 - Friend - I came to bring it back to you.
uid: 56b8c984-0362-49cb-54e8-3291be944467
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - No. In fact, maybe I'll free the one inside.
uid: 577c2ab3-5deb-6bc3-fc1c-a334503e340b
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_RefusedVlaakithsOrdersInDialog - Set on the player who refuses Vlaakiths orders in the dialog. Used in the Daisy dialog for flavour branching.
> Is that so?
> null

0:0 - Autonomy begets consequence.
uid: 577e9aae-ab29-69c2-5d16-2f5e70e264a4
> W'wargaz - kill it. Enter the Prism yourself. See that protocol is done.

0:0 - Hey - wait! That's the only thing keeping us from transforming!
uid: 5981c932-f42c-4195-8101-1556f039977c
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Perhaps I misheard. You would not speak ill of a god. Would you?
uid: 5c589da1-9070-afc9-20d7-f047fa3a82d1
Node context: again, she's close to losing it a bit here, "would you" said with max venom
> I spoke too hastily - please forgive me.
> A real god such as my Lady Shar? You embarass yourself with such a comparison. I just think a real god could kill whoever she wants.

null
uid: 5dd247c0-16de-acb1-a76c-c30a0680bfce
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Autonomy begets consequence.

0:0 - FOOL.
uid: 5eaf57e1-d5df-4de6-afd2-7c39bace6777
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

null
uid: 61d6e608-1246-4072-8e04-4d4e0c54d8b2
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> My queen.

0:0 - Your kind's stoic endurance will be a boon to our cause.
uid: 63a2e2b0-e093-4b96-b2f4-1796d12eea59
- 0 Check flag(s) (Tag):
   true - Dwarf - |Dwarf| (Durable and unyielding as their homes of stone, dwarves are some of the finest warriors, miners, and smiths of Faerûn.)
> Extend your fealty one step further, and you will be rewarded beyond your mortal reckoning.

null
uid: 64ced201-5e76-a83d-7809-e641b15c4bb2
Jump to another node

null
uid: 654d67d7-e5b0-85e1-60b0-dffe7894fb96
Jump to another node

null
uid: 65777aa5-5684-82f6-4f21-5251c376cf4c
Jump to another node

null
uid: 65c47d96-7ae4-02fa-8583-9abe9e6a3b05
Jump to another node

null
uid: 67069add-4f82-3fb7-e7dc-998d441e1c39
Jump to another node

0:0 - You are permitted to look upon me. You are invited to kneel.
uid: 67629f29-2320-e1a8-194d-f267e514dadb
> Who exactly are you?
> Stand tall - you are her equal in iniquity. Remain standing. You shall kneel before no one but the Dark Lady. Stay standing, just as you are.
> Kneel: choke down your brutal pride.
> Wave politely.
> Kneel.
> Kneel before Vlaakith, your queen.

0:0 - I Wish you to end.
uid: 695447ec-2bca-c5d2-bda7-6df40cb33511
Animation: player and giths trying to stabilize themselves like as if an earthquake is happening [JasonC]
Cinematic: at the word "wish", Vlaakith invokes the most powerful, reality-bending magic of the multiverse. The Wish. her image shakes, as does the room around the players. we cut to gameplay, and they die .
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_Event_VlaakithWish - Vlaakith casts wish, and kills the party.
=== END NODE ===

0:0 - Vlaakith has spoken. You have listened. This is the way.
uid: 698fb89a-6c59-4d33-bb02-5901e1cf0bb7
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Surely there's a more tactful way to say that? One that won't get us killed?
uid: 6ce82a50-aa5b-4124-9eff-f79a5b9f91ee
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Are you mad? That artefact's the only thing shielding us from the Absolute's voice.
uid: 6e50d76a-f7a3-491c-a08b-2331611ade8e
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

null
uid: 6ec595b9-e413-4c4b-bc86-a76aec71e1ec
> The Astral Prism - it is corrupted.

0:0 - *Behind the veil of the god-queen's outer thoughts - death. Fear. Paranoia.*
uid: 724b795d-4092-9c21-5ab9-95fecb685f4a
Cinematic: Player reads Vlaakith's thoughts with difficulty.
> *She fears the one inside the artefact more than anything in the world. But she's hiding something.*

null
uid: 72810d9f-f25f-26bc-c9e3-7da72d97010c
> My skills and fate are not subject to your whims.
> So the dream visitor is inside the artefact... I can't kill them. They protect me from the Absolute.
> It is my greatest honour to obey.
> I was bid to safeguard the artefact - not anything or anyone hiding within it. I shall do as you wish. I will do as you wish.
> The god-queen of my people cannot kill someone herself?
> null

0:0 - Stand tall - you are her equal in iniquity.
1:0 - Remain standing. You shall kneel before no one but the Dark Lady.
2:0 - Stay standing, just as you are.
uid: 74c3862c-d13c-4ac7-ae87-2b5a32edd0b6
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 1:0 Tag: Enemy of Shar -
> null

null
uid: 75e29084-b113-a039-7be0-c38927c2d9e4
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> Congratulations are in order, ra'stil. You have been chosen for our holy crusade. An istik... A crusader for my queen... Unimaginable. You are blessed, istik. Do not fail her!

null
uid: 774bf623-ec64-f4b5-c68f-22ff7f7d551a
Jump to another node

0:0 - You have ventured far from your kind's comforts to serve us.
uid: 79100872-b5e3-478c-9b6d-52b1be288f9c
- 0 Check flag(s) (Tag):
   true - Halfling - |Halfling| (Small yet capable, halflings prefer the comforts of home and hearth - but their natural luck and dexterity makes them fine adventurers.)
> Extend your fealty one step further, and you will be rewarded beyond your mortal reckoning.

null
uid: 794c060d-40b1-00a2-b5d6-44ce1fd8a0c2
> null

0:0 - With pleasure, my queen.
uid: 7b7db5ae-2495-42ca-a563-46cdf4c8d237
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_SecurityOfficeHostile - Set if you make the security templar hostile during the dialog.
=== END NODE ===

0:0 - SILENCE, W'wargaz.
uid: 7c2c7a44-fc87-48fe-827a-6fcfc995f313
Animation: Wargaz shrink in silhouette, awkwardly trying to maintain his ego.
Cinematic: After he is rebuked, W'wargaz stands sulkily behind the player
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
> null

0:0 - Neither - I came here looking for a cure for my tadpole.
uid: 7eedff63-f584-9dd8-2da2-b17ed4af3cc7
> And you just happened to STUMBLE on the Astral Prism?

0:0 - That's it. We're dead, thanks to you.
uid: 7fa03018-b55f-1689-6422-e09511af9688
Node context: Outraged. The player just ratted her out.
> null

null
uid: 7fad90a7-dfeb-44a5-aedc-77c18ca5f4aa
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> An unexpected servant. Your will is strong.
> My child. You walk on the path of ascension.

0:0 - Did your crèche teach you nothing?
uid: 8082226c-07a0-4f75-bc94-e5291f3214a6
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Dialog):
   true - CRE_ChainOfCommand_State_RefusedToKneel - Player refused to kneel to Vlaakith.
> null

0:0 - I shall cleanse it for you, my queen. Tell me how.
uid: 80b1f819-451e-444d-b6c4-285e54352593
Cinematic: W'wargaz stands, appealing to his queen, desperate to be given this twisted honour
> SILENCE, W'wargaz.

0:0 - So the dream visitor is inside the artefact... I can't kill them. They protect me from the Absolute.
uid: 8485c17e-ccff-0e15-34b3-d85b0112cd5d
> You are being LIED TO.

0:0 - I am more than friend. I am your most loyal servant.
uid: 869db4a5-4f18-4592-a97d-fb3c39c0c163
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - We will test you. To assess whether you deserve reward or punishment.
uid: 86e4ad7c-421a-4073-b50a-96d4c09b11d9
Cinematic: Vlaakith returns to her full posture.
> null

0:0 - It is my greatest honour to obey.
uid: 8a4c9b33-8e96-4541-9ca2-2a500455b5c5
> null

0:0 - I was bid to safeguard the artefact - not anything or anyone hiding within it. I shall do as you wish.
1:0 - I will do as you wish.
uid: 8d594f80-4d53-4040-a207-296873c9f7bf
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 1:0 Tag: Enemy of Shar -
> null

0:0 - Obey, my child, and be forgiven.
1:0 - Obey, and be forgiven.
uid: 8ebf6064-5ffb-1a31-e9f5-bd5bc9c8ebc6
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - Kneel: choke down your brutal pride.
uid: 918c3db3-59d0-f3f6-d14d-54ad41b4675b
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> null

0:0 - Fool - that artefact is the only thing keeping us safe. She cannot have it.
uid: 91936e2e-e9c2-4d6f-ba04-f316b4220e7b
Node context: Angry. Player is trying to give their lifeline and the object of her mission away.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

- Roll sucessful -
null
uid: 93358d49-e153-c074-2a5b-0014a67e6b43
> *Behind the veil of the god-queen's outer thoughts - death. Fear. Paranoia.*

0:0 - The Astral Prism - it is corrupted.
uid: 977500b3-a55c-4ff2-8bdd-c00e9b600803
Cinematic: Vlaakith summons a floating hologram of the artefact and psionically spins it, toying with it.
> I shall cleanse it for you, my queen. Tell me how.

0:0 - The god-queen of my people cannot kill someone herself?
uid: 9fd8a238-4a38-1093-1af0-d782a501b4fc
> Perhaps I misheard. You would not speak ill of a god. Would you?

null
uid: a085b7f8-f818-4189-af28-8ead02476191
Animation: [REUSE] HUM_M_Rig_CINE_Greet_RaiseHand_02[JasonC]
Cinematic: The player waves politely at Vlaakith.
> null

0:0 - They are an agent of the Grand Design. Sent to sabotage the Astral Prism - our last defence against the return of the Illithid Empire.
uid: a0f9629a-d4f4-8c3c-a5fc-a48e752e616c
> As long as they live, the Prism is compromised.

0:0 - To own something is to know it. You know NOTHING of what you carry.
uid: a13357a8-f477-2e13-67c6-29afc6f8c101
> null

0:0 - How generous of you - but perhaps you've forgotten we need it ourselves? That thing is keeping us safe.
uid: a18f7d4a-bc1f-4f0e-816f-e47f523e07e8
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

- Roll failure -
null
uid: a27d7280-c85c-9845-4712-e03db6ad6cb1
> INSOLENT FOOL.

null
uid: a3549d98-740b-439f-aa0b-ee1688445d48
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
> To own something is to know it. You know NOTHING of what you carry.

null
uid: a6b1d1a7-30e3-47d1-b882-98e724fe61d2
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> Surely there's a more tactful way to say that? One that won't get us killed?
> By the Nine Hells - she's not going to like that.
> Fool. You speak with the Lich Queen. You do not refuse Vlaakith.
> Good. Whatever happens to us, the lich queen must not take the artefact.
> Gods, she's gonna rip our legs off.
> I don't think she's the type who hears 'no' very often...

null
uid: a86a3823-2fda-88e0-fcdc-4bcbf6267344
Jump to another node

0:0 - YOU WISH TO SEE GODHOOD?
uid: ac0a4d9d-4ce3-3392-73a2-f7bc04e6a3f6
> I Wish you to end.

null
uid: b0226a56-8c5b-d126-492a-e8f43e323c93
> Use the planecaster's power to enter the Prism.

null
uid: b2c0e70e-f846-35cf-2d63-6c78fb8fa98c
Jump to another node

0:0 - Hmm. HMMMMM.
uid: b42206f9-9067-19e5-1465-73340e4f388c
Cinematic: A long pause. Player waits awkwardly for Vlaakith to say something.
Node context: Scary and torn while she considers you
> At least you brought it back. It is a start.

0:0 - Kneel.
uid: b45a2377-5a91-4f45-8b49-5a8c8e264b9e
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - And you just happened to STUMBLE on the Astral Prism?
uid: b6cc9c03-be2d-6ca3-cb7e-608e3f91ac92
Cinematic: A visual flare as she experiences intense emotion.
Node context: completely incredulous
> Hmm. HMMMMM.

0:0 - *The veil snaps back. Vlaakith's mind shut out to you forever.*
uid: b6d39d5b-ed79-b632-3b9f-62143ad918fb
Cinematic: Player recovers from reading Vlaakith's thoughts.

0:0 - Use this to enter the Prism, or deny me. The choice is yours.
uid: b7513ec7-cf5f-f0ae-854d-8810b29cacce
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_PlanecasterActive - The planecaster is activated, and can be used to open the Artefact.
> But know this: my wrath is carried with each of my faithful. It will find you.

0:0 - Can't you kill the one inside yourself? I thought 'gods' were all-powerful.
uid: b78aeef4-084b-a413-0ec2-89cf7a1f4e5f
> Perhaps I misheard. You would not speak ill of a god. Would you?

0:0 - I spoke too hastily - please forgive me.
uid: b7e46a15-651a-3f4b-e45f-bed197451e66
> Obey, my child, and be forgiven. Obey, and be forgiven.

0:0 - I expected little of istik education, but here we kneel before our queen.
uid: b8f94136-1f6f-42a3-9d78-9927b800f882
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Dialog):
   true - CRE_ChainOfCommand_State_RefusedToKneel - Player refused to kneel to Vlaakith.
> null

0:0 - *She fears the one inside the artefact more than anything in the world. But she's hiding something.*
uid: ba95065c-a5e9-4699-575b-3b3b016591b1
> *The veil snaps back. Vlaakith's mind shut out to you forever.*

0:0 - *Your vision thrums green and gold for a moment as your patron borrows your eye to see the vision before you.*
1:0 - *The edges of your vision thrum with green and gold for a moment as your patron borrows your eyes to see the vision before you.*
2:0 - *Malignant flame crosses your vision as your patron borrows your gaze - sizing up the vision in front of you.*
3:0 - *Your vision throbs with ink-black darkness as your patron borrows your gaze - beholding the vision in front of you.*
uid: bd3733ec-2ac5-26c8-0f71-40056a74cc08
- 0:0 Tag: Great Old One - This warlock's patron is a Great Old One (Your patron is a mysterious entity whose nature is utterly foreign to the fabric of reality.)
- 0:1 Tag: Archfey -
- 1:0 Tag: One-Eyed - |Character is missing an eye.| (Missing an eye.)
- 0 Check flag(s) (Tag):
   true - Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
   false - Wyll - |Really Wyll, superhero warlock|
> *Not exactly a god - but not far off. Your patron recoils, but not before leaving a word of advice - caution.*

null
uid: bd8a8c19-6ba6-49fc-b4d7-c0ad310cf395
Animation: [REUSE] HUM_M_Rig_DFLT_CINE_Step_Back_StandR_01 > player steps back when Vlaakith looms over[JasonC]
Cinematic: Vlaakith looms in to face the player at their eye level.
> null

0:0 - So - it is found.
uid: c215e84b-862d-5208-d24b-b7149ab3c9e7
Cinematic: Shot of player reacting to hearing a disembodied voice.
Node context: Vlaakith should sligjhtly overpronounce every word, think Davros from Doctor Who, each syllable drips with a kind of mad, ancient evil
- 0 Check flag(s) (Object):
   true - CRE_ChainOfCommand_Event_ShowedArtifactToTemplar - The players have shown the artifact to the Templar.
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night
   true - CRE_ChainOfCommand_State_SpokeToVlaakith - The player has spoken to Vlaakith.
- 1 Set flag(s) to (Object):
   true - CRE_ChainOfCommand_SecurityOfficer02_StartInclusion - StartInclusion for SecOfficer2
   true - CRE_ChainOfCommand_IntelligenceOfficer02_StartInclusion - Start inclusions for Intelligence Officer 2
   true - CRE_ChainOfCommand_Templar_StartInclusion - Start of inclusion of the Templar in the Vlaakith dialog
   true - CRE_ChainOfCommand_IntelligenceOfficer01_StartInclusion - Start inclusions for Intelligence Officer 1
   true - CRE_ChainOfCommand_SecurityOfficer01_StartInclusion - Start Inclusion for SecOfficer1
> null

null
uid: c26ed6af-0b3d-da12-4d5e-74f6a3583693
> Use this to enter the Prism, or deny me. The choice is yours.

0:0 - Find the one inside and destroy them. Be aware - they are not alone, and they will appeal to your trust. They are not to be believed.
uid: c38d1a10-c262-48ad-974b-b08ce9db4616
Cinematic: With a close of her fist, the artefact hologram is shattered in mid-air in a burst of astral flare.
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_PlanecasterActive - The planecaster is activated, and can be used to open the Artefact.
   true - CRE_ChainOfCommand_State_RecievedMissionFromVlaakith - The player has recieved the mission from Vlaakith to go inside the artefact and kill whoever is in there.
> null

0:0 - *The queen who brings conquest to the heavens, sundering planets, destroying the very stars.*
uid: c3fec65d-b1f1-8568-e252-e792dbfa00c6
- 0 Check flag(s) (Tag):
   true - Dark Urge - |Dark urge origin tag; ignores shapeshift.|
> *Hot envy swirls within. Your guts will you to author such cosmic tragedies as she has.*

0:0 - I claimed the artefact for Lady Shar - until I fulfill my mission, it is mine to protect.
1:0 - Yours? I found it. The artefact is mine.
uid: cb5d79f1-c50d-4c64-b9e6-d55f80f8c7e1
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 1:0 Tag: Enemy of Shar -
> null

0:0 - Does it matter? I brought it back to you.
uid: cb66b2bd-3b7c-4d5d-bef7-1b8da9c20787
> That is no answer to my question.

0:0 - You are being LIED TO.
uid: cc61d075-c687-fe70-6c11-0af27c5cb62b
> I WILL BE OBEYED!

0:0 - You must accept. Refuse, and know my fury.
uid: cedbaec2-ba89-1f25-8687-502ec2c68b96
> null
> null
> Can't you kill the one inside yourself? I thought 'gods' were all-powerful.
> No. I answer to no one but Lady Shar - and anything that benefits you must surely harm her. I'm afraid I don't do the bidding of extraplanar entities for free - bad for business. No way. I don't work for deluded tyrants.
> Try to peer into Vlaakith's mind. Try to peer into your queen's mind.

0:0 - Be wary of the creature's lying tongue. Cut it out, if you must.
uid: d0713662-143b-bfc0-555a-4b6e91e9dd81
=== END NODE ===

0:0 - Inquisitor W'wargaz was potent. We are impressed.
uid: d4dcecb8-b1fb-9abe-53b8-70706891a828
Cinematic: Shot of player reacting to hearing a disembodied voice.
Node context: Vlaakith should sligjhtly overpronounce every word, think Davros from Doctor Who, each syllable drips with a kind of mad, ancient evil
- 0 Set flag(s) to (Global):
   true - ORI_Laezel_Knows_MetVlaakith - Set if the players met Vlaakith in either the Creche or in Act3 camp night
   true - CRE_ChainOfCommand_State_SpokeToVlaakith - The player has spoken to Vlaakith.
- 1 Set flag(s) to (Object):
   true - CRE_ChainOfCommand_SecurityOfficer02_StartInclusion - StartInclusion for SecOfficer2
   true - CRE_ChainOfCommand_IntelligenceOfficer02_StartInclusion - Start inclusions for Intelligence Officer 2
   true - CRE_ChainOfCommand_Templar_StartInclusion - Start of inclusion of the Templar in the Vlaakith dialog
   true - CRE_ChainOfCommand_IntelligenceOfficer01_StartInclusion - Start inclusions for Intelligence Officer 1
   true - CRE_ChainOfCommand_SecurityOfficer01_StartInclusion - Start Inclusion for SecOfficer1
> null

null
uid: d6307a4d-5572-52a7-6a77-9ae22e3eb111
Jump to another node

null
uid: d93cf0bb-8fee-45c2-b67c-d498df2c72c7
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_ShadowHeart - ORI_Inclusion_End_ShadowHeartdescription
> null

0:0 - You bear that which is ours. But are you friend, or are you thief?
uid: daa8002c-f270-49d6-bc44-62216fc7aaaf
> null

null
uid: db222587-aaef-4bbe-10c2-0257e2372b22
Jump to another node

0:0 - There is someone inside. Their mind is warped, broken - a blight.
uid: de488041-5551-b961-f764-b279795edba5
> They are an agent of the Grand Design. Sent to sabotage the Astral Prism - our last defence against the return of the Illithid Empire.

0:0 - Gods, she's gonna rip our legs off.
uid: de96beaf-d555-4ad7-bcdc-7b3ad103ef87
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - You're what? That is the only thing keeping us from a gruesome, tentacled-filled future.
uid: def2ed80-89c1-464e-9fe2-ae187954adc3
Node context: Response to "I'm giving the artefact to Vlaakith"
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

null
uid: e221ee11-f180-4c0f-aa8a-2ff8ad1681ea
> You bear that which is ours. But are you friend, or are you thief?

0:0 - Good. Whatever happens to us, the lich queen must not take the artefact.
uid: e336da60-9aee-4369-b013-27e5b8b94e11
Node context: Resolute/determined.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

0:0 - A real god such as my Lady Shar? You embarass yourself with such a comparison.
1:0 - I just think a real god could kill whoever she wants.
uid: e3420065-4544-6af2-9dca-b6cf9180d070
- 0:0 Tag: Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
- 1:0 Tag: Enemy of Shar -
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_RefusedVlaakithsOrdersInDialog - Set on the player who refuses Vlaakiths orders in the dialog. Used in the Daisy dialog for flavour branching.
> BLASPHEMING TONGUE.

0:0 - AND YOU...
uid: e4e208fc-93e5-31ad-808f-5a34686f87ff
Animation: [REUSE] HUM_M_Rig_DFLT_CINE_Step_Back_StandR_01 > Player steps back as Vlaakith looms over[JasonC]
Cinematic: vlaakith bellows this in the face of the player, before stopping herself, and recovering her composure slightly
Node context: she loses her shit here, before collecting herself
> null

0:0 - Your kind will go far for glory. As you have shown by being here.
uid: e6c18ff1-e6ba-44ca-b8d8-1e4bdd045e3b
> Extend your fealty one step further, and you will be rewarded beyond your mortal reckoning.

0:0 - Fool. You speak with the Lich Queen. You do not refuse Vlaakith.
uid: e93ecc7c-8176-4227-910a-94e914c14ac6
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

null
uid: ecd05168-b274-426f-909b-846eb0a2ec35
Animation: [REUSE] HUM_M_Rig_DFLT_CINE_Bows_Kneel_01[JasonC]
Cinematic: The player kneels, head bowed, solemn, appropriate. Vlaakith offers something resembling a smile, and gestures for the player to rise. The player rises.
> null

0:0 - I do not 'obey'. You have misjudged me, lich queen.
1:0 - You are confused, Vlaakith - I serve those in need of justice, not some tyrant god.
2:0 - I serve those of a loyal heart, not some astral god-queen. I will not obey you.
3:0 - My oath is sworn to the ancient magic of this world - not your astral empire. I owe you nothing.
uid: ef72f89c-b623-3d1f-e5a6-4129fc34fb7e
- 0:0 Tag: Oath of the Ancients - Paladin subclass (Committed to preserving life, you fight on the side of the light in the cosmic struggle against darkness.)
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_RefusedVlaakithsOrdersInDialog - Set on the player who refuses Vlaakiths orders in the dialog. Used in the Daisy dialog for flavour branching.
> null

0:0 - That is no answer to my question.
uid: f060fa4d-23b1-37c0-4776-9b8ac8a12528
> Hmm. HMMMMM.

null
uid: f18d2175-1c34-9eff-2ed3-de375764b92c
Cinematic: Vlaakith, unfazed in the least, considers you with critical interest.
> null

0:0 - BLASPHEMING TONGUE.
uid: f293e045-b893-9284-d9e7-1658ef12658d
> YOU WISH TO SEE GODHOOD?

0:0 - My queen.
uid: f722bfb4-6fbe-457d-bbf3-6f6aaa5d9ff8
Cinematic: Lae'zel kneels before Vlaakith.
> null

0:0 - Extend your fealty one step further, and you will be rewarded beyond your mortal reckoning.
uid: f8c10033-b828-4c10-984e-08be765b314d
Cinematic: Vlaakith returns to her full posture.
> null

0:0 - Who exactly are you?
uid: f96609bc-a614-bdb9-1cea-1d714a492512
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

null
uid: f994b0d1-335f-4c71-bca1-c2f769c9d9c0
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_ShadowHeart - ORI_Inclusion_ShadowHeartdescription
> I didn't steal it, it just... found me.
> Friend - I came to bring it back to you.
> Neither - I came here looking for a cure for my tadpole.
> Does it matter? I brought it back to you.
> I claimed the artefact for Lady Shar - until I fulfill my mission, it is mine to protect. Yours? I found it. The artefact is mine.
> I am more than friend. I am your most loyal servant.
> I didn't steal anything, but Shadowheart here...

null
uid: fa668bac-325c-42c4-d31d-04d98a4b500c
Jump to another node

0:0 - Fine. I will go in and kill them.
uid: fd2b0c62-5081-f129-9bb4-44b46be73128
> null

0:0 - No. I answer to no one but Lady Shar - and anything that benefits you must surely harm her.
1:0 - I'm afraid I don't do the bidding of extraplanar entities for free - bad for business.
2:0 - No way. I don't work for deluded tyrants.
uid: fe72940a-6cf5-458d-a421-95211ee0c674
- 0:0 Tag: Warlock - A wielder of magic that is derived from a bargain with an extraplanar entity. (Bound by a deal to a powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. )
- 1:0 Tag: Enemy of Shar -
- 0 Set flag(s) to (Global):
   true - CRE_ChainOfCommand_State_RefusedVlaakithsOrdersInDialog - Set on the player who refuses Vlaakiths orders in the dialog. Used in the Daisy dialog for flavour branching.
> null

0:0 - What are you doing?!
uid: fe79c0c6-ab2f-40ac-9c5b-091052b8ff13
Node context: Outraged. The player just ratted her out.
> You. YOU!

null
uid: ffbd3ed9-4247-4eee-8d71-b4a0b18503ac
> Vlaakith gha'g shkath zai!


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_AD_CaretakerChatter.lsj
Synopsis:
Humming and saying things to himself - main purpose is to make players easier to spot him.

0:0 - Come on little one, come on now - it's time to come out.
uid: 5ff6c823-8f74-45be-bf17-50afb283a592
Node context: spoken fondly to an unhatched egg
- 0 Set flag(s) to (Local):
   true - d57c5fb1-47c7-53a0-86f7-357395860efa_A - Adescription
=== END NODE ===

0:0 - Don't you want to fight with your brothers and sisters?
uid: a0a39284-b59d-4047-aae3-201567d0a447
Node context: encouragingly, to an unhatched egg - like encouraging a child to go play
- 0 Check flag(s) (Local):
   true - d57c5fb1-47c7-53a0-86f7-357395860efa_A - Adescription
- 0 Set flag(s) to (Local):
   true - d57c5fb1-47c7-53a0-86f7-357395860efa_B - Bdescription
=== END NODE ===

0:0 - *Sigh.* Please come out.
uid: c7f3f425-c2ac-4e21-8b4f-13b11edfd898
- 0 Check flag(s) (Local):
   true - d57c5fb1-47c7-53a0-86f7-357395860efa_C - Cdescription
- 0 Set flag(s) to (Local):
   false - d57c5fb1-47c7-53a0-86f7-357395860efa_B - Bdescription
   false - d57c5fb1-47c7-53a0-86f7-357395860efa_C - Cdescription
   false - d57c5fb1-47c7-53a0-86f7-357395860efa_A - Adescription
=== END NODE ===

0:0 - Fighting a battle already, and it's not even born yet...
uid: e31d2f1a-7370-4033-aca8-11a66eac4bfa
- 0 Check flag(s) (Local):
   true - d57c5fb1-47c7-53a0-86f7-357395860efa_B - Bdescription
- 0 Set flag(s) to (Local):
   true - d57c5fb1-47c7-53a0-86f7-357395860efa_C - Cdescription
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_AD_CaretakerCombat.lsj
Synopsis:
Combat voice bark in the first turn of combat in the Creche hatchery.

0:0 - Pa'vrylk! Violator! You will not leave my hatchery alive.
uid: e71c0655-b41d-4417-98e7-40d60248ba7e
Node context: pa-VRILK - meaning 'stop'
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_AD_CaretakerEnterCombat.lsj
Synopsis:


0:0 - Pa'vrylk! Your future ends now.
uid: 5c1a72ec-8af5-b0c2-20d8-c564eec1afa2
Node context: Angry
- 0 Check flag(s) (Global):
   false - CRE_Hatchery_State_EggTaken - Set if the egg is taken
=== END NODE ===

0:0 - I'll make you wish you'd never been born!
uid: f5aae7c2-3901-6577-5437-852ae2d1e00e
- 0 Check flag(s) (Global):
   true - CRE_Hatchery_State_EggTaken - Set if the egg is taken
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_AD_TeletrapTriggered.lsj
Synopsis:
The hatchery guard spots a player in the cage that the teleportation traps put people in.

0:0 - Stand down. They have my permission to proceed.
uid: 8cd55493-f315-4a0e-8a10-b501e52b6ead
Node context: Giving an order to a soldier about to attack the player
- 0 Check flag(s) (Global):
   true - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
> Very well, sir. As you say.

0:0 - Very well, sir. As you say.
uid: 9ac1cdcb-4e0d-e511-29d2-7b416790ad97
Node context: Thinks his boss's order is wrong, but obeys, almost with gritted teeth.
=== END NODE ===

0:0 - Defend the hatchery - kill the intruders!
uid: ade4dfcd-f5ee-4bfd-8a26-5a8e8adfc5ad
- 0 Check flag(s) (Global):
   false - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryHostile - Set if the caretaker becomes hostile during the dialog.
=== END NODE ===

0:0 - Intruders! You will regret defiling this place.
uid: ce5ba7ee-d0c0-4ce8-b52a-dd59a7c46b5e
- 0 Check flag(s) (Script):
   false - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryHostile - Set if the caretaker becomes hostile during the dialog.
   true - CRE_Hatchery_HasTriggeredTeleTrap - Has the player triggered a teleport trap at least once?
=== END NODE ===

0:0 - To arms! The traps have snagged a rat.
uid: f3cdb265-4ee0-43dc-9b6d-b78d9e404ea7
- 0 Check flag(s) (Script):
   true - This flag template was not found somehow... -
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_HasTriggeredTeleTrap - Has the player triggered a teleport trap at least once?
> Stand down. They have my permission to proceed.
> Defend the hatchery - kill the intruders!


File E:\BG3_Unpack\Patch1_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_Caretaker.lsj
Synopsis:
The gith caretaker asks what the player is doing in the hatchery. They can learn some interesting lore about githyanki eggs. The player can also convince the caretaker to give them the last unhatched egg - but he is quite attached to it.

0:0 - This one is just proving slow.
uid: 007121af-cc0f-5446-181d-dd13a5308fc1

0:0 - It is a little slower to hatch, nothing more.
uid: 0b290a16-4cc4-9100-4637-f503c08a3aed
> null

- Roll failure -
null
uid: 0c9419af-c5fc-a32d-1b92-d478f5bcd28e
> null

0:0 - I don't have time to parent you as well. What do you want now?
uid: 1090b1ff-a017-2a3e-9287-6258b13a7f8e
Node context: Dismissive
- 0 Check flag(s) (Dialog):
   true - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
- 1 Check flag(s) (Global):
   false - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
   false - CRE_Hatchery_State_EggTaken - Set if the egg is taken
   false - CRE_Hatchery_State_EggDestroyed - Set if the egg is destroyed
- 0 Set flag(s) to (Dialog):
   true - CRE_Hatchery_HasMet2_Caretaker - Player triggered hasmet already and is trying to talk to caretaker for a 3rd time.
> You're being very protective of this egg - why?
> I want the egg. How much for it?
> Our broods are bigger than this, kin. Where are the others?
> This egg would do better away from the tyranny of our kind. Give it to me and I'll give it a better life.
> null
> null

0:0 - An egg. You murdered a defenceless egg!
uid: 1121bb00-df52-1133-d271-2aaf17d876d8
Node context: Outraged, horrified
- 0 Check flag(s) (Global):
   true - CRE_Hatchery_State_EggDestroyed - Set if the egg is destroyed
> You will pay for this. Htak'a!

- Roll failure -
null
uid: 13597429-530c-dc25-d244-ec9f8977d390
> No! The child will be safer with me. I know what it needs.

0:0 - The conditions must not be disturbed if it is to have a fighting chance.
uid: 1475f735-f866-6365-5a27-76d343de73ce

0:0 - Why bother? This egg's clearly a dud.
uid: 14a38d0b-a86b-6620-b0c8-0bc47576bdaf
> That is for me to decide.

0:0 - You're out of time and clearly stalling - that's why Kith'rak Therezzyn sent me to bring it to her. Hand it over.
uid: 14f52d27-26db-d373-1213-ec4c032f16f8
= Roll SkillCheck Deception (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
> null (roll sucessful)
> null (roll failure)

0:0 - No you will not!
uid: 1aa6e0ec-d46a-0838-27c7-48c05cb4ad36
Node context: Forceful response to "I'm gonna turn your egg into an omlette." Combat starts afterwards
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryHostile - Set if the caretaker becomes hostile during the dialog.
=== END NODE ===

0:0 - You think I haven't defended our broods against worthier opponents than you? Idiot.
uid: 1b27749e-7263-4b0f-ab0a-54eef6d4bda1
Node context: Incredulous; you dare challenge one as experienced as him?
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryHostile - Set if the caretaker becomes hostile during the dialog.
=== END NODE ===

0:0 - You will pay for this. Htak'a!
uid: 1df4b47a-0cea-d496-7793-3d03046727f7
Node context: quivering with rage [huh-tack-AH = a battle cry meaning "attack!"]
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryHostile - Set if the caretaker becomes hostile during the dialog.
=== END NODE ===

0:0 - You're being very protective of this egg - why?
uid: 23b2d908-e950-f9de-bea2-2a5ae5e66ae6
> It's taking a little longer than expected to hatch.

0:0 - Still, I'm sure it's nature will pervade, even if raised among lesser species.
uid: 250cc0de-b40a-10c4-7171-5c9afde5e20f
> I can no longer ignore that Kith'rak Therezzyn's patience has its limits.

0:0 - I see. I cannot deny that I had hoped for more time.
uid: 27373022-5ce7-5cd9-da27-33342fcb90c4
> But the kith'rak speaks for our Queen. And I live to serve. Fine. You can take it.

0:0 - I'll raise it as if it were my own flesh and blood.
uid: 27d836d8-6eb7-ada9-3677-624d4ae09aac
> Hm. Just beware that adoptive piety does not turn to sentimentality.
> That's what I feared.

0:0 - This is my duty. I will protect it.
uid: 283de34e-7895-d30b-2673-61fa2201c4f5
Node context: Stress "I"
=== END NODE ===

null
uid: 2a9a2c93-16f3-1c38-5eda-02a2ff70271a
Jump to another node

0:0 - Time for you to leave, I think, istik. And do not touch the egg.
1:0 - Time for you to leave, I think, kin. And do not touch the egg.
uid: 2b0f79ce-845e-17c9-accc-ce324d75df2d
Node context: Irritated then threatening
- 0:0 Tag: Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Dialog):
   true - CRE_Hatchery_State_FailedToPersuadeCaretaker - The player failed to persuade the caretaker to take the egg.
   true - CRE_Hatchery_HasMet2_Caretaker - Player triggered hasmet already and is trying to talk to caretaker for a 3rd time.
=== END NODE ===

0:0 - Now leave.
uid: 2b7c31d6-e2a5-f6d0-d67e-58b35fe08d38
=== END NODE ===

0:0 - They almost drowned me in the hatching pool. If it wasn't for the varsh of my clutch -
uid: 2caf05b3-e7c7-043b-d5c3-a38ecad285fa
> This one deserves the same chance.

0:0 - Careful, kin. You tread close to blasphemy. Do not overstep.
uid: 2d0c4c0f-c3e5-7b50-89f5-4eb0472ccc07
Node context: threatening
- 0 Set flag(s) to (Dialog):
   true - CRE_Hatchery_State_FailedToPersuadeCaretaker - The player failed to persuade the caretaker to take the egg.
   true - CRE_Hatchery_HasMet2_Caretaker - Player triggered hasmet already and is trying to talk to caretaker for a 3rd time.
=== END NODE ===

- Roll failure -
null
uid: 31dd40a9-bfc8-3867-eae3-c84a886c21d3
> Careful, kin. You tread close to blasphemy. Do not overstep.

0:0 - I'll see that it becomes the greatest ghaik-slayer you've ever seen.
uid: 32fe8fc0-e938-b8ee-3ecc-900f7b4e79f1
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Not an easy task. And far harder without a crèche to train it in.

null
uid: 341344fd-6958-4761-b70e-fd1af833a99d
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Laezel - ORI_Inclusion_End_Laezeldescription
> Most caretakers would not give the child its fair chance, but I shall. There could be greatness in that shell.

0:0 - Unlikely, but the journey may yet be character-forming.
uid: 3687d2a9-3f2a-66e5-5a78-91f43f7fcddb
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - Enough! Be on your way.
uid: 39226d5c-8300-cb1b-b761-9a0345907926
- 0 Check flag(s) (Dialog):
   true - CRE_Hatchery_HasMet2_Caretaker - Player triggered hasmet already and is trying to talk to caretaker for a 3rd time.
- 1 Check flag(s) (Global):
   false - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
=== END NODE ===

0:0 - How dare you? Your bones will melt in the hatching pool, you insolent whelp!
uid: 39ac26cf-8393-50ac-a290-b63a8b164a66
Node context: Stress on 'dare'. Combat starts after this line.
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryHostile - Set if the caretaker becomes hostile during the dialog.
=== END NODE ===

0:0 - This hatchery is a place of solemn duty and care. No one approaches an egg without my permission.
uid: 3b113fad-7faf-8a27-ce84-faad4e10701e
Node context: You caught the player trying to get close to your precious egg.
- 0 Check flag(s) (Dialog):
   false - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
- 1 Check flag(s) (Global):
   false - CRE_Hatchery_State_EggTaken - Set if the egg is taken
   false - CRE_Hatchery_State_EggDestroyed - Set if the egg is destroyed
- 2 Check flag(s) (Object):
   true - CRE_Hatchery_State_SpottedNearEgg - Set on characters that are spotted near the egg by the caretaker.
- 0 Set flag(s) to (Dialog):
   true - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
- 1 Set flag(s) to (Global):
   true - CRE_Hatchery_GlobalHasMet_Caretaker - Party met caretaker (for purposes of Lae'zel InParty
> Of course, a stranger from a strange crèche may have different customs. What brings you here?
> Still, I suppose a guest in our crèche can be allowed some understanding. What brings you to my hatchery?

- Roll failure -
null
uid: 3d6c4ae0-dc55-9dd9-db77-edf0fdadfa12
> I do not midwife the birth of your young - do not tell me how to care for mine.
> It is a dangerous world out there - I'm sure you know that.

null
uid: 4223f82a-ef47-4792-84e7-3658d70dcd63
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Laezel - ORI_Inclusion_Laezeldescription
> Failure at the first hurdle of existence. Most caretakers would crush it and be done.

null
uid: 42d8970c-2648-5d76-0e38-8c5b79720173
Jump to another node

null
uid: 4307de69-efb6-27cb-c647-6a01da0beb6d
Jump to another node

0:0 - But you've a spirit about you that's quite inspiring. Perhaps even equal to the challenge.
uid: 44023d4c-991e-0f22-14d4-a9d2b0f2b365
> I can no longer ignore that Kith'rak Therezzyn's patience has its limits.

0:0 - Leave.
uid: 44af10d0-ed45-08be-47bd-46b5e60c067c
=== END NODE ===

0:0 - Kith'rak Therezzyn is of the same opinion. She would see it destroyed and forgotten.
uid: 45aa94de-ff0f-cecd-93de-c721933ddf2b
> I'll give it a while longer, and if it doesn't hatch - it will have proven her right.

0:0 - Tell me the truth. Why do you really care about this one so much?
uid: 4ad0b512-dc3f-0c92-f7f7-9032f4f30b0b
= Roll SkillCheck Persuasion (Charisma) Difficulty: fa621d38-6f83-4e42-a55c-6aa651a75d46 =
- 0 Check flag(s) (Dialog):
   true - CRE_Hatchery_State_ImpliedEggParent - The player has implied that the caretaker is the egg's parent.
> null (roll sucessful)
> null (roll failure)

0:0 - I am here to help you save the egg.
uid: 4caf66a5-80e5-f85f-de7e-685e467a3cca
- 0 Check flag(s) (Dialog):
   true - CRE_HatcheryGuard_KnowsAboutEggs - Has the player discovered that there are eggs in the hatchery?
> This egg is in my care. It does not need saving.

null
uid: 4fc68830-1f67-10cb-6547-adee270cfafa
Jump to another node

null
uid: 500ee3e1-ad48-7d8c-deac-253094c12420
Jump to another node

null
uid: 51f7e6f7-d381-70a3-5894-2a6dcdb1d0e7
Jump to another node

- Roll sucessful -
null
uid: 5737a083-94f6-8f61-8230-3f7eae9440ad
> null

0:0 - Tell me, what will you do with it if I entrust it to you?
uid: 5830f3f4-7755-c51b-1581-16caafef7dd4
> I'll raise it as if it were my own flesh and blood.
> I'll make the best omelette you've ever tasted.
> I'll see that it becomes the greatest ghaik-slayer you've ever seen.
> I'll find another crèche. One that's more forgiving.
> Depends, how much do you think these things sell for?

0:0 - I'll find another crèche. One that's more forgiving.
uid: 58689377-9521-d408-0975-6559301be0c0
> Do you think the Sword Coast is littered with crèches? That you found this one was unlikely enough.
> Unlikely, but the journey may yet be character-forming.

0:0 - Just know that if the child comes to harm, I will find you, drag you back here, and drown you in the burning waters.
uid: 5cc00795-2418-d172-04d9-7b0aea8b023e
Node context: Reluctant to hand over the egg; a threat through gritted teeth
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
=== END NODE ===

0:0 - I am curious about the egg you guard.
uid: 5ebf9c66-5f59-ce05-87d4-750ec6301726
> There is little to be curious about. It is taking its time hatching, nothing more.

0:0 - *You note that the hope in his voice is tinged with weariness. It's the voice of a man who's fought the inevitable for a long time.*
uid: 5fb96b6e-dc29-122d-b503-2e825dfee32f
> null
> null
> Tell me the truth. Why do you really care about this one so much?
> Some eggs simply fail - why do you care so much for this one? Why do you care so much about one dud egg?

0:0 - What will happen to this egg if it doesn't hatch?
uid: 61227a20-92f6-7522-75ee-be1a67133169
- 0 Check flag(s) (Local):
   false - 02ea8972-0e8a-4291-c991-a113afd54595_AskedAboutEggsFate - Player has asked what'll happen to the egg if it doesn't hatch
- 0 Set flag(s) to (Local):
   true - 02ea8972-0e8a-4291-c991-a113afd54595_AskedAboutEggsFate - Player has asked what'll happen to the egg if it doesn't hatch
> Kith'rak Therezzyn will give orders to destroy it. She will say it's a weakling.

- Roll sucessful -
null
uid: 61f6241e-82bf-bb69-3b1a-40754bc37705
> You? You've no varsh instincts about you at all.
> You? What do you know about githyanki child-rearing?

0:0 - Kith'rak Therezzyn will give orders to destroy it. She will say it's a weakling.
uid: 66cde688-2841-ed58-f9c3-83a919580a6d
Node context: Hesistant; he doesn't want to destroy the egg
> I'll give it a while longer, and if it doesn't hatch - it will have proven her right.

0:0 - Depends, how much do you think these things sell for?
uid: 69004a3a-756f-c6eb-31b6-88f5a5dcdebe
> Hateful. Utterly hateful.

null
uid: 69f7a6fc-ec52-cf40-9fae-940a83b649e0
- 0 Set flag(s) to (Object):
   true - CRE_Hatchery_Event_GivesBoots - Set on the player that receives the boots from the Caretaker
> I do this under protest. But it is what's best.

0:0 - A forceful demand.
uid: 6cd9a714-e693-2376-7ed4-279a06946c81
> null

0:0 - Some eggs simply fail - why do you care so much for this one?
1:0 - Why do you care so much about one dud egg?
uid: 6d9ccae7-9d5c-d799-6291-8f4416a775f6
= Roll SkillCheck Persuasion (Charisma) Difficulty: 89f0acd4-346f-479d-8b7a-1a3eb5382f6d =
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Check flag(s) (Dialog):
   false - CRE_Hatchery_State_ImpliedEggParent - The player has implied that the caretaker is the egg's parent.
> null (roll sucessful)
> null (roll failure)

0:0 - Still, I suppose a guest in our crèche can be allowed some understanding. What brings you to my hatchery?
uid: 6edc9450-bcd9-21c8-be58-c32441bd23bb
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null
> I heard you're waiting for one last egg to hatch.
> You mistook me for someone. Who were you expecting?
> null
> Leave.

0:0 - I heard you're waiting for one last egg to hatch.
uid: 74ab28ee-60b3-90a8-2ac2-4315480d3c61
- 0 Check flag(s) (Dialog):
   true - CRE_HatcheryGuard_KnowsAboutEggs - Has the player discovered that there are eggs in the hatchery?
> null

null
uid: 7656eea8-afc0-321d-2749-bbd196182a5c
Jump to another node

0:0 - No! The child will be safer with me. I know what it needs.
uid: 779083d4-3591-1910-55fc-da3f4de311d7
Node context: Snaps
- 0 Set flag(s) to (Dialog):
   true - CRE_Hatchery_State_FailedToPersuadeCaretaker - The player failed to persuade the caretaker to take the egg.
   true - CRE_Hatchery_HasMet2_Caretaker - Player triggered hasmet already and is trying to talk to caretaker for a 3rd time.
> This is my duty. I will protect it.

0:0 - Hm. Just beware that adoptive piety does not turn to sentimentality.
uid: 78ff8776-816e-bee6-eb6f-f58e32b9010f
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Though it could be the only way this one reaches adulthood, I fear.

0:0 - Not all that arrive late are weak. I created this entire hatchery, despite being the last of my clutch to hatch.
uid: 7b2c0c80-8bda-0d3e-73bb-3cba11b56185
Node context: Restrained sadness that he tries not to show; perhaps bitter mirth in the second sentence
> They almost drowned me in the hatching pool. If it wasn't for the varsh of my clutch -

- Roll sucessful -
null
uid: 7c3fa059-586f-45c1-6dd4-36b5ba562647
> null

- Roll sucessful -
null
uid: 7d84a281-cf2b-3f32-d7c6-6143e32f9fe6
> Not all that arrive late are weak. I created this entire hatchery, despite being the last of my clutch to hatch.

0:0 - I wanted to see the hatchery. I didn't expect it to look so empty.
uid: 7e1d69b9-9fa7-a680-ea37-09943bb36d64
- 0 Check flag(s) (Dialog):
   false - CRE_HatcheryGuard_KnowsAboutEggs - Has the player discovered that there are eggs in the hatchery?
> Almost all of the eggs in this clutch have hatched. We await only one more, which is... taking its time.

0:0 - That is for me to decide.
uid: 7ea60a50-b000-315f-e021-f9f6e49d9a00
Node context: Dismissive
> Time for you to leave, I think, istik. And do not touch the egg. Time for you to leave, I think, kin. And do not touch the egg.

0:0 - Do you think the Sword Coast is littered with crèches? That you found this one was unlikely enough.
uid: 81029228-44e8-3146-a780-7cc73ca440dd
Node context: amused
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> But you've a spirit about you that's quite inspiring. Perhaps even equal to the challenge.

0:0 - Why risk its life at all? Give it to me - I'll take care of it.
uid: 83cc1b8e-4012-6c96-0143-7e45ff1fb0f0
= Roll SkillCheck Persuasion (Charisma) Difficulty: 91fb3598-dd68-4fa8-a306-2c7284709b08 =
> null (roll sucessful)
> null (roll failure)

0:0 - Though it could be the only way this one reaches adulthood, I fear.
uid: 860ec841-17c3-de38-85e9-4fdc94981674
> I can no longer ignore that Kith'rak Therezzyn's patience has its limits.

0:0 - You? You've no varsh instincts about you at all.
uid: 86f40349-ba01-cbbd-60a4-966443d1c849
Node context: Halting; uncertain
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Still, the captain's due for an inspection any day now, and if she sees it here...

0:0 - Almost all of the eggs in this clutch have hatched. We await only one more, which is... taking its time.
uid: 8a96c922-c2dc-0168-5044-cdc8a8dec352
> null

null
uid: 8c3756cc-e616-78f4-e098-68be5cacef49
Jump to another node

0:0 - You can tell Kith'rak Therezzyn that my position has not changed: the egg requires more time. Furthermore - oh.
uid: 8e441cc2-a810-5286-2de9-1f8dd640f013
Cinematic: Starts the dialog facing directly away from the player. Turns on 'Furthermore'
Node context: You turn on 'Furthermore' expecting to see an angry guard, but you're surprised to find the player - a complete stranger.
- 0 Check flag(s) (Dialog):
   false - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
- 1 Check flag(s) (Global):
   false - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
   false - CRE_Hatchery_State_EggTaken - Set if the egg is taken
   false - CRE_Hatchery_State_EggDestroyed - Set if the egg is destroyed
- 2 Check flag(s) (Object):
   false - CRE_Hatchery_State_SpottedNearEgg - Set on characters that are spotted near the egg by the caretaker.
- 0 Set flag(s) to (Dialog):
   true - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
> You are not from Crèche Y'llek. What are you doing here?
> I was not expecting an istik. What brings you to my hatchery?

null
uid: 91d71ebd-be76-1c26-54e5-38901c97fff0
Jump to another node

0:0 - Let me help - I can take it somewhere safe.
uid: 9558c75a-d916-b030-079a-cbd0984ed6e7
= Roll SkillCheck Persuasion (Charisma) Difficulty: c44bfd7d-84de-4568-9c57-a059b8df5435 =
- 0 Check flag(s) (Dialog):
   false - CRE_Hatchery_State_FailedToPersuadeCaretaker - The player failed to persuade the caretaker to take the egg.
- 1 Check flag(s) (Global):
   false - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
> null (roll sucessful)
> null (roll failure)

0:0 - This seems like an awful lot of fuss for one egg.
uid: 97edb82a-9596-0e47-7ec5-2c7baf94ac98
> Kith'rak Therezzyn is of the same opinion. She would see it destroyed and forgotten.

0:0 - You are not from Crèche Y'llek. What are you doing here?
uid: 9e3bf291-f963-f092-60f4-655628c67c7a
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

null
uid: 9f3f1a38-8640-e4ee-e578-e212b3ee29f1
> null (roll sucessful)
> null (roll failure)

null
uid: 9f9e8b5a-acf1-8f68-d46f-ba65fd4bddf9
Jump to another node

0:0 - This one deserves the same chance.
uid: a3c5bade-5e3c-d912-90a0-1c56ffe8d574
- 0 Set flag(s) to (Local):
   true - 02ea8972-0e8a-4291-c991-a113afd54595_KnowsCaretakerNearlyDrowned - Player knows that the caretaker was nearly drowned for being the last of his clutch.
> What will happen to this egg if it doesn't hatch?
> This seems like an awful lot of fuss for one egg.
> Let me help - I can take it somewhere safe.

- Roll failure -
null
uid: a581cd4a-97a8-cff5-92e6-1e3e56e2d215
> It would certainly be her style to send a messenger in her stead for a task like that.
> An istik? Don't make me laugh.

0:0 - You? What do you know about githyanki child-rearing?
uid: a7afa4e0-5165-72a3-3a24-863e7f8a51fd
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Still, the captain's due for an inspection any day now, and if she sees it here...

0:0 - Is this some sort of grotesque attempt at humour?
uid: abdcca04-a59b-c3be-651a-a729e62273f8
> null

0:0 - Very well. Here - take these - they will aid you approach the egg.
uid: ace21a49-16ee-23b7-71ea-4348fd9baef0
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
=== END NODE ===

0:0 - I do this under protest. But it is what's best.
uid: b3152685-c8b3-ece5-3402-78d078983637
> Just know that if the child comes to harm, I will find you, drag you back here, and drown you in the burning waters.

0:0 - There is little to be curious about. It is taking its time hatching, nothing more.
uid: b7dc1d68-047d-1b5e-34c1-9dc9f70eb77c
> null

null
uid: bb8037ff-6cb2-acac-d1b3-bc99e3610aef
Jump to another node

0:0 - I do not midwife the birth of your young - do not tell me how to care for mine.
uid: bcf9e601-b9d4-de0e-2023-62bcbe0239d7
Node context: Irritated at the player's probing
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

- Roll sucessful -
null
uid: be4b2364-cdd5-b133-5147-8e1301b11918
> *You note that the hope in his voice is tinged with weariness. It's the voice of a man who's fought the inevitable for a long time.*

0:0 - You mistook me for someone. Who were you expecting?
uid: be72ffe3-1374-287a-a7bf-08476e686d4a
- 0 Check flag(s) (Object):
   false - CRE_Hatchery_State_SpottedNearEgg - Set on characters that are spotted near the egg by the caretaker.
> Someone with orders from our commander to destroy this egg.

0:0 - Well? Will you take the egg or not?
uid: bea384c7-2c7f-816d-593c-6e0534b0cc27
- 0 Check flag(s) (Global):
   true - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
   false - CRE_Hatchery_State_EggTaken - Set if the egg is taken
   false - CRE_Hatchery_State_EggDestroyed - Set if the egg is destroyed
=== END NODE ===

null
uid: c070b1f6-07e5-4f34-fe8a-1e8f453fc9ca
Jump to another node

0:0 - Still, the captain's due for an inspection any day now, and if she sees it here...
uid: c10c2f6b-b5ef-146c-8043-f956781fe208
Node context: the captain will destroy his precious egg if she finds it
> Tell me, what will you do with it if I entrust it to you?

- Roll sucessful -
null
uid: c338466a-62d2-2206-1d4b-a86be3b8d97a
> A forceful demand.

0:0 - It's taking a little longer than expected to hatch.
uid: c45021d6-19fc-ac35-a649-ee293c83647b
> The conditions must not be disturbed if it is to have a fighting chance.

0:0 - We cannot afford to discard warriors because we are simply impatient.
uid: c5619fc0-fb59-919f-6304-618b2409709a
> null

0:0 - Our broods are bigger than this, kin. Where are the others?
uid: c5944615-ad9c-e0bc-839f-0a689b692a2d
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> An accurate assessment. They hatched promptly and are well into their training.

null
uid: cabbe37e-0664-8c9b-81c9-51623312b657
Jump to another node

0:0 - But the kith'rak speaks for our Queen. And I live to serve. Fine. You can take it.
uid: cc5a1a40-8630-392e-8852-3e5663950e3a
Node context: sulky
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
=== END NODE ===

0:0 - But if I know her, she's too busy for that.
uid: cd785a45-9e04-36bb-3ed3-148444b7d80e
=== END NODE ===

0:0 - Did you think me a fool? Did you think I wouldn't notice the theft of our final egg?
uid: d0ad1582-46eb-fdd8-ddfd-51188442cc7b
Node context: frantic, upset, angry
- 0 Check flag(s) (Global):
   false - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
   true - CRE_Hatchery_State_EggTaken - Set if the egg is taken
> You will pay for this. Htak'a!

0:0 - Most caretakers would not give the child its fair chance, but I shall. There could be greatness in that shell.
uid: d27f4680-58ca-cf57-aa7d-ef7afcf27b06
> null

0:0 - This egg would do better away from the tyranny of our kind. Give it to me and I'll give it a better life.
uid: d3a4042b-2c8e-72fc-98da-8ebf2de2f29a
= Roll SkillCheck Persuasion (Charisma) Difficulty: 91fb3598-dd68-4fa8-a306-2c7284709b08 =
- 0 Check flag(s) (Dialog):
   false - CRE_Hatchery_State_FailedToPersuadeCaretaker - The player failed to persuade the caretaker to take the egg.
- 1 Check flag(s) (Global):
   false - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
- 2 Check flag(s) (Local):
   true - 02ea8972-0e8a-4291-c991-a113afd54595_KnowsCaretakerNearlyDrowned - Player knows that the caretaker was nearly drowned for being the last of his clutch.
- 3 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null (roll sucessful)
> null (roll failure)

0:0 - That's what I feared.
uid: d3fef12c-2656-97fb-3c82-4dcffb419dfe
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Still, I'm sure it's nature will pervade, even if raised among lesser species.

0:0 - If she really wants it, she can come and get it herself.
uid: d4227aaa-268d-0fb7-75f0-3e1a4ce23524
- 0 Set flag(s) to (Dialog):
   true - CRE_Hatchery_State_FailedToPersuadeCaretaker - The player failed to persuade the caretaker to take the egg.
> But if I know her, she's too busy for that.

0:0 - It would certainly be her style to send a messenger in her stead for a task like that.
uid: d9a650ac-d590-65e7-b723-1664f3a8fa3c
Node context: eye-rolling
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> If she really wants it, she can come and get it herself.

0:0 - I can no longer ignore that Kith'rak Therezzyn's patience has its limits.
uid: d9b73b1f-2714-1ec6-1a8d-ec775f423ced
- 0 Set flag(s) to (Object):
   true - CRE_Hatchery_Event_GivesBoots - Set on the player that receives the boots from the Caretaker
> Very well. Here - take these - they will aid you approach the egg.

null
uid: db28051e-41df-f104-f82b-96b10e2d5b50
Jump to another node

null
uid: db4f5730-ad14-8dd0-9096-85663e599bfc
Jump to another node

0:0 - Hateful. Utterly hateful.
uid: db63bc3c-a2fa-ba61-94e3-c694ef651ef0
Node context: Player just said they'd sell your egg. Combat follows.
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryHostile - Set if the caretaker becomes hostile during the dialog.
=== END NODE ===

null
uid: db6d2ec2-9cfa-940d-c5aa-e85396206cb5
Jump to another node

- Roll sucessful -
null
uid: dc402ce2-9db5-aeb4-82f4-159dac95548d
> I see. I cannot deny that I had hoped for more time.

0:0 - Someone with orders from our commander to destroy this egg.
uid: de410891-2a3d-c0cb-1215-938b704c3db2
> null

0:0 - An accurate assessment. They hatched promptly and are well into their training.
uid: e38ca586-256f-8b8d-8df1-7f7e126c7801
> This one is just proving slow.

0:0 - Of course, a stranger from a strange crèche may have different customs. What brings you here?
uid: e70c2ffc-c9d0-2539-73d0-aace6997f570
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> I am here to help you save the egg.
> I wanted to see the hatchery. I didn't expect it to look so empty.
> I am curious about the egg you guard.
> I came here to steal an egg.
> null

0:0 - You've got the egg haven't you? Be on your way then. Before I change my mind.
uid: e966178d-fb16-0075-47ae-82fa5fa50a8d
- 0 Check flag(s) (Global):
   true - CRE_Hatchery_State_HatcheryFriendly - Set if the caretake becomes friendly during the dialog.
   true - CRE_Hatchery_State_EggTaken - Set if the egg is taken
=== END NODE ===

0:0 - I want the egg. How much for it?
uid: eb526783-6564-a912-9fff-53d6948c2335
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> Is this some sort of grotesque attempt at humour?

0:0 - I came here to steal an egg.
uid: ecd8071a-8e32-6e6a-6e5c-c7fad95c025a
> How dare you? Your bones will melt in the hatching pool, you insolent whelp!

- Roll failure -
null
uid: ef59552e-cb6b-b8b5-413c-53215bf93541
> You think I haven't defended our broods against worthier opponents than you? Idiot.

0:0 - This egg is in my care. It does not need saving.
uid: f1468937-5c62-887a-726b-4e536c734073
> It is a little slower to hatch, nothing more.

0:0 - It is a dangerous world out there - I'm sure you know that.
uid: f14d647d-5f29-aa87-414c-643644d4ad67
Node context: Defensive, almost angry
- 0 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> We cannot afford to discard warriors because we are simply impatient.

0:0 - I was not expecting an istik. What brings you to my hatchery?
uid: f1ba260e-d26c-25d3-f83f-187f1b58f0a6
> null

0:0 - Failure at the first hurdle of existence. Most caretakers would crush it and be done.
uid: f259c365-cdf2-4ef9-8829-6d2b347b5905
> null

- Roll failure -
null
uid: f7cda307-784d-f36a-e4e9-94ffe98c6dc4
> Now leave.

0:0 - I'll make the best omelette you've ever tasted.
uid: fb767e07-5581-63a7-0585-2a73f0c0bf7d
> No you will not!

0:0 - You're wasting time. Give it to me now or I'll tell her you're the weakling.
uid: fb8d2285-bced-ec84-71d5-df77e43c4146
= Roll SkillCheck Intimidation (Charisma) Difficulty: 8986db4d-09af-46ee-9781-ac88ec10fa0e =
> null (roll sucessful)
> null (roll failure)

0:0 - I'll give it a while longer, and if it doesn't hatch - it will have proven her right.
uid: fcc07ccf-aff3-c000-d01f-399df906a9d3
> Why bother? This egg's clearly a dud.
> Why risk its life at all? Give it to me - I'll take care of it.
> You're out of time and clearly stalling - that's why Kith'rak Therezzyn sent me to bring it to her. Hand it over.
> You're wasting time. Give it to me now or I'll tell her you're the weakling.

null
uid: fd335628-a968-58d6-e930-5ebc5220e806
Jump to another node

0:0 - An istik? Don't make me laugh.
uid: fe9a6aaf-1d7c-c81e-b919-4389b4cf7263
- 0 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> If she really wants it, she can come and get it herself.

0:0 - Not an easy task. And far harder without a crèche to train it in.
uid: fec2e909-751e-d155-6f6e-ee25f5ef8ca8
> But you've a spirit about you that's quite inspiring. Perhaps even equal to the challenge.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_Egg.lsj
Synopsis:
The player inspects the egg, having never seen anything like it before. In addition to taking or destroying it, they can do a variety of other odd things with the egg - including commune with the unborn gith inside.

null
uid: 12850766-9702-463f-b015-9f32433949cb
- 0 Set flag(s) to (Object):
   true - ORI_Inclusion_Random - ORI_Inclusion_Randomdescription
> By Vlaakith's blade, what devil's got hold of you, that you'd slay an unborn?!
> Hells, was that really necessary? You almost got hatchling on me.
> Whoa! What in the Hells is wrong with you?!
> It's all over your foot! Oh that's disgusting.
> Damn - you showed that egg who's boss. A real hero.
> Right then. I do understand the rule about omelets and breaking eggs, but when there's more embryo than yolk involved... Well, ew.

0:0 - Crush the egg beneath your foot.
uid: 27ff1c4b-4000-ba98-97a7-09b692abc7dd
- 0 Check flag(s) (Object):
   false - CRE_Hatchery_State_AffectedByGas - Set on characters who are affected by the gas currently
- 1 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_EggDestroyed - Set if the egg is destroyed
> null

0:0 - Whoa! What in the Hells is wrong with you?!
uid: 4794a176-f0d2-4539-9a24-42e4aff47261
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Karlach - |Karlach, Hells' champion. Tiefling origin. Whether or not she's shapeshifted.| (Karlach, Horned Champion of Hell)
> null

0:0 - Leave the egg alone.
uid: 4d82cbe4-43ca-e2d4-49f6-096d5f810384
=== END NODE ===

0:0 - *A large green egg with an uneven shell.*
uid: 4fccd621-36c6-842b-7ec5-7be96c39e8f8
- 0 Check flag(s) (Tag):
   false - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *You can see a vague outline of something within it.*

0:0 - By Vlaakith's blade, what devil's got hold of you, that you'd slay an unborn?!
uid: 52e8ed97-db9d-4300-bbfd-bbcea641aba7
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Lae'zel - | Lae'zel, the Gith Companion | (No warrior is more ferocious, no githyanki more loyal to Vlaakith.)
> null

0:0 - Damn - you showed that egg who's boss. A real hero.
uid: 5abd5d39-18c8-4e78-bac5-e9bc8110e252
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Wyll - |Really Wyll, superhero warlock|
> null

0:0 - *A fine githyanki egg. At least on the outside.*
uid: 631c5aed-7658-d182-a205-0c73a2413501
- 0 Check flag(s) (Tag):
   true - Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> *You can see a vague outline of something within it.*

null
uid: 718ee5e5-8b04-49b0-bc85-418b04ac2ad6
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryHostile - Set if the caretaker becomes hostile during the dialog.
- 1 Set flag(s) to (Object):
   true - ORI_Inclusion_End_Random - ORI_Inclusion_End_Randomdescription
=== END NODE ===

0:0 - Hells, was that really necessary? You almost got hatchling on me.
uid: 74a86729-4681-40d7-adad-c3fd259358af
Node context: Annoyed. (player just smashed a gith egg)
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Shadowheart - |Really Shadowheart| (Shar's loyal pupil, desperate to fulfil her holy mission.)
> null

null
uid: 881d81a4-ee77-b8da-9b76-2bd54295f5c6
Cinematic: Picking up the egg itself takes place in gameplay
=== END NODE ===

0:0 - *Whatever is within is stirring ever so slightly.*
uid: 8b069eda-b00a-52c6-1843-e56221990f91
Animation: [Player] Stands up to the original position.
Cinematic: The player returns to their original standing position.

0:0 - *The egg is warm to the touch, the rough shell like slate beneath your fingers.*
uid: 952eb59b-5524-81ce-999b-2fb9d72609df
Animation: [Player] Crouches and reaches out to touch the egg cautiously
Cinematic: The player crouches and reaches out to touch the egg cautiously.
> *Whatever is within is stirring ever so slightly.*

null
uid: 974a8c3f-5dbe-631a-9899-c460fa1a2e70
Animation: [Player] Lifts their foot and brings it down hard, smashing the egg to pieces
Cinematic: The player lifts their foot and brings it down hard, smashing the egg to pieces. We see the VFX with the egg offscreen, similar to CRA_Escape_Mindflayer
> null

0:0 - Right then. I do understand the rule about omelets and breaking eggs, but when there's more embryo than yolk involved... Well, ew.
uid: 9c873827-ffd2-4563-9284-fe82ce17a7f9
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Gale - |Gale companion, shapeshifted or not| (The enigmatic wizard of Waterdeep and devotee of Mystra.)
> null

0:0 - Pick it up gingerly and stow it in your pack.
uid: c0512ba0-1f3b-f2fd-7981-50a228ba9ddf
- 0 Check flag(s) (Tag):
   false - Detect Thoughts - |Player has acces to Detect Thoughts (Either spell prepared and free spellslot or scroll available) | Also used in as Interal Speech indicator (With this spell, one can read the thoughts of certain creatures.)
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_EggTaken - Set if the egg is taken
> null

0:0 - *You can see a vague outline of something within it.*
uid: d03cdacd-03d9-484f-a6e7-d824b7749b23
Animation: [Egg] Shot of the Egg
Cinematic: Shot of the very alien-looking egg - enough to make your skin crawl JUST a little
> Reach out and touch the egg.
> Pick it up gingerly and stow it in your pack.
> Crush the egg beneath your foot.
> Leave the egg alone.

0:0 - It's all over your foot! Oh that's disgusting.
uid: e5bc9829-8575-4652-879e-dd6ccdae737e
Node context: Astarion just watched the player smash a gith egg with their foot.
- 0 Check flag(s) (Object):
   true - ORI_Inclusion_PickedAtRandom - After ORI_Inclusion_Random, the picked origin will have this flag.
- 1 Check flag(s) (Tag):
   true - Astarion - | Really Astarion, Vampire companion | (A charmer and a rake with the most dangerous smile in Baldur's Gate.)
> null

0:0 - Reach out and touch the egg.
uid: ef874891-6334-7fd7-a902-776bb3199cb4
> *The egg is warm to the touch, the rough shell like slate beneath your fingers.*


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_Guard.lsj
Synopsis:
A male gith guard, watching over the hatchery where gith eggs are hatched. He's a caustic personality, ready to kill anyone who touches the lone egg in the hatchery.

null
uid: 0078da6b-3b65-b035-185e-336c3ffcfcf2
Jump to another node

0:0 - Hatched, mostly. Only one remains unbroken, watched over by Varsh Ko'kuu, caretaker of our young.
uid: 06a986f8-24de-89dc-f1ff-094346c1b531
> You may speak to him if you wish, but do not approach the egg. Lest you fall foul of me.

0:0 - Step carefully while here. Our hatchery is protected by lethal safeguards. I do not wish to pick your remains from them.
uid: 06cd1c22-8f3c-4b35-8ed6-511152fd6ead
> I thought a hatchery would have more eggs?
> You could point out the traps? I'd definitely avoid them then.
> Don't worry, I'm leaving.

0:0 - Traps are not built to be avoided. Varsh Ko'kuu designed every one himself, elegantly crafting this room to protect our young.
uid: 0a7e4d62-b62f-1f9e-9f47-8317983d43d1
> You may speak to him if you wish, but do not approach the egg. Lest you fall foul of me.

0:0 - Amusing.
uid: 14f31c68-fcdb-45a1-b0d3-85dda3664257
Node context: You're not that amused
> You may speak to the Varsh if you wish, but stay away from the egg. There will be no second warning.

0:0 - Kin.
uid: 27a36eae-3312-206a-b477-8408ca41e527
Cinematic: Nods at the player in greeting
Node context: Curt greeting
- 0 Check flag(s) (Dialog):
   true - CRE_HatcheryGuard_KnowsAboutEggs - Has the player discovered that there are eggs in the hatchery?
- 1 Check flag(s) (Object):
   true - CRE_Hatchery_HasMet_HatcheryGuard - Has the character met the hatchery guard?
- 2 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> I'd like to speak to the caretaker.
> Leave.

0:0 - Watch your feet. Our hatchery does not treat strangers kindly.
uid: 29adffa0-3503-e74a-d3ef-40e243558eee
- 0 Check flag(s) (Dialog):
   false - CRE_HatcheryGuard_KnowsAboutEggs - Has the player discovered that there are eggs in the hatchery?
- 1 Check flag(s) (Object):
   true - CRE_Hatchery_HasMet_HatcheryGuard - Has the character met the hatchery guard?
> null

0:0 - I'd like to speak to the caretaker.
uid: 2a0eb19a-9da7-ff21-be5a-d6bc0b5855c2
- 0 Check flag(s) (Dialog):
   false - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
> You will find Varsh Ko'kuu watching over his clutch of one.

0:0 - You could point out the traps? I'd definitely avoid them then.
uid: 2b079ed0-d450-a543-9262-d0ba346c4f0a
> Amusing.

0:0 - Varsh Ko'kuu designed this hatchery to be the perfect birthing place for our warriors: impenetrable to our enemies.
uid: 2cc73d66-7bf1-156a-6f24-1879aa293a8e
> You may speak to the Varsh if you wish, but stay away from the egg. There will be no second warning.

0:0 - You may speak to him if you wish, but do not approach the egg. Lest you fall foul of me.
uid: 31880b0f-ebc7-a8df-7f33-86dea542f3cb
Node context: Threatening at the end
- 0 Set flag(s) to (Dialog):
   true - CRE_HatcheryGuard_KnowsAboutEggs - Has the player discovered that there are eggs in the hatchery?
=== END NODE ===

null
uid: 388498ab-ff79-b321-6c6d-eb8bc4b9371e
Jump to another node

null
uid: 3f9e6edf-5bb5-5d09-dacb-0c37b8d00ed9
Jump to another node

0:0 - Why is the water that colour?
uid: 42393c41-a2bb-0225-c4f0-ae3935707250
> Water? Our young are not born to water - it is a burning acid.

0:0 - Leave.
uid: 4b1da6cd-e67a-14eb-c47a-1c4ee2c4b7ad
=== END NODE ===

0:0 - You may speak to the Varsh if you wish, but stay away from the egg. There will be no second warning.
uid: 5786da10-bd53-d5e4-8c28-94d2f9b5ce01
- 0 Set flag(s) to (Dialog):
   true - CRE_HatcheryGuard_KnowsAboutEggs - Has the player discovered that there are eggs in the hatchery?
=== END NODE ===

0:0 - Don't worry, I'm leaving.
uid: 7f333c4a-7bfd-52a6-b320-538a486f31f9
> And do not approach the egg! That would be a transgression too far.

0:0 - You linger still?
uid: 802adb30-36c1-44a6-95b6-45f8b0092bbd
Node context: Could throw in a derisive snort or grunt at the end. You don't think much of this decision.
- 0 Check flag(s) (Dialog):
   true - CRE_HatcheryGuard_KnowsAboutEggs - Has the player discovered that there are eggs in the hatchery?
- 1 Check flag(s) (Object):
   true - CRE_Hatchery_HasMet_HatcheryGuard - Has the character met the hatchery guard?
> null

0:0 - Step carefully, kin. Our hatchery is protected by lethal safeguards - I would hate to see you fall foul of them.
uid: 829c65fd-ce8c-60a5-cbe1-87d6221d0479
- 0 Check flag(s) (Object):
   false - CRE_Hatchery_HasMet_HatcheryGuard - Has the character met the hatchery guard?
- 1 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Object):
   true - CRE_Hatchery_HasMet_HatcheryGuard - Has the character met the hatchery guard?
> Hatchery? Where are all the eggs?
> So how can I avoid these traps?
> Why is the water that colour?
> null

null
uid: 9a0ccd70-30f1-005f-9cd9-10fb5d38f307
Jump to another node

0:0 - The hatchery is a dangerous place to linger, kin.
uid: 9b184500-da53-b7cd-e2ef-6709d87c9340
- 0 Check flag(s) (Dialog):
   false - CRE_HatcheryGuard_KnowsAboutEggs - Has the player discovered that there are eggs in the hatchery?
- 1 Check flag(s) (Object):
   true - CRE_Hatchery_HasMet_HatcheryGuard - Has the character met the hatchery guard?
- 2 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
> null

0:0 - Follow the rocks through the acid, but do not approach the egg.
uid: b14301dd-60d7-371b-b53e-f5d236606035
Node context: Threatening at the end
=== END NODE ===

0:0 - So how can I avoid these traps?
uid: b27e7b50-1e27-f48e-0858-12d8c78f3edb
> Traps are not built to be avoided. Varsh Ko'kuu designed every one himself, elegantly crafting this room to protect our young.

0:0 - Istik are permitted to view the birthing pools now? These are strange times.
uid: d35709dd-acc2-495a-afd6-5eb72de5e005
Node context: [ISS-tik]
- 0 Check flag(s) (Object):
   false - CRE_Hatchery_HasMet_HatcheryGuard - Has the character met the hatchery guard?
- 0 Set flag(s) to (Object):
   true - CRE_Hatchery_HasMet_HatcheryGuard - Has the character met the hatchery guard?
> Step carefully while here. Our hatchery is protected by lethal safeguards. I do not wish to pick your remains from them.

0:0 - Hatchery? Where are all the eggs?
uid: d81ef79e-980d-092c-aa2a-e1cada449d9e
> Hatched, mostly. Only one remains unbroken, watched over by Varsh Ko'kuu, caretaker of our young.

0:0 - And do not approach the egg! That would be a transgression too far.
uid: e16b84f3-6cd6-2ddf-4b22-5efd74b5cea5
=== END NODE ===

0:0 - I thought a hatchery would have more eggs?
uid: e2e42f2b-7cc7-4604-9b69-a9ba77efa716
> Most are hatched. Only one remains, monitored by Varsh Ko'kuu, the caretaker of our young.

0:0 - Most are hatched. Only one remains, monitored by Varsh Ko'kuu, the caretaker of our young.
uid: ea459ec3-31bb-d13c-e513-9dcc5b11817e
> You may speak to the Varsh if you wish, but stay away from the egg. There will be no second warning.

0:0 - Water? Our young are not born to water - it is a burning acid.
uid: f59fca48-a9d1-194a-9e1e-6decab2195b9
Node context: Scornful
> Varsh Ko'kuu designed this hatchery to be the perfect birthing place for our warriors: impenetrable to our enemies.

0:0 - You will find Varsh Ko'kuu watching over his clutch of one.
uid: fbae0fe7-c570-2695-25c1-7d3bf019269a
> Follow the rocks through the acid, but do not approach the egg.


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_NearEggWarning.lsj
Synopsis:
The caretaker warns the player to not touch the egg.

0:0 - Do not think you can take liberties because you are kin - stay away from the egg.
uid: 1e77a3a0-bb3f-26b5-a4c2-6f866d7ed1f6
Node context: Getting annoyed now, a little aggressive; protective of the egg
- 0 Check flag(s) (Dialog):
   true - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
- 1 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Object):
   true - CRE_Hatchery_State_SpottedNearEgg - Set on characters that are spotted near the egg by the caretaker.
=== END NODE ===

0:0 - Istik, I will not warn you again - get away from the egg.
uid: 1f67e4f4-cb99-1b2e-83e8-4af86bfbb2b1
Node context: Aggressive, protective of the egg; great emphasis on "get away from the egg"
- 0 Check flag(s) (Dialog):
   true - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
- 1 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Object):
   true - CRE_Hatchery_State_SpottedNearEgg - Set on characters that are spotted near the egg by the caretaker.
=== END NODE ===

0:0 - It is forbidden to approach the egg, kin. You will respect our rules.
uid: 3dd4b3b0-4458-06e6-080c-928f67c860c3
Node context: Urgent, a little aggressive; protective of the egg
- 0 Check flag(s) (Dialog):
   false - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
- 1 Check flag(s) (Tag):
   true - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Object):
   true - CRE_Hatchery_State_SpottedNearEgg - Set on characters that are spotted near the egg by the caretaker.
=== END NODE ===

0:0 - Do not approach the egg, istik! It is strictly forbidden.
uid: 72976147-f90e-ac7c-c761-ea808369d306
Node context: Emphasise 'strictly'
- 0 Check flag(s) (Dialog):
   false - CRE_Hatchery_HasMet_Caretaker - HasMet for the Caretaker
- 1 Check flag(s) (Tag):
   false - Githyanki - Character looks like a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
- 0 Set flag(s) to (Object):
   true - CRE_Hatchery_State_SpottedNearEgg - Set on characters that are spotted near the egg by the caretaker.
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_PAD_EnteredGas.lsj
Synopsis:
The player is affected by the strange fumes in the hatchery surrounding the egg (actually gith pheromones). To non-gith, they stink and weaken you slightly (gain status to make you more vulnerable to physical damage). To gith characters, they're actually quite pleasant and make you feel tougher (status gives you resistence to physical damage boost).

0:0 - That smell is rank. Positively enfeebling.
1:0 - That odour's left me feeling decidedly wobbly.
2:0 - I don't feel so good. Weakened by stench.
3:0 - Mm. Intoxicating.
4:0 - What's that ghastly stench? I feel light-headed...
5:0 - Ugh, what's that smell? It's enough to cripple a kraken.
6:0 - I missed this smell. It is invigorating.
7:0 - What is that stink? It's making my head spin.
uid: 7dd5643f-bd27-4dd7-b60b-7e2f2cc4c02e
- 0:0 Tag: Githyanki - Character is really a githyanki (With a ruthlessness borne from mind flayer enslavement, githyanki ride the Astral Sea atop red dragons, bringing their silver swords and psionic might to bear against any trace of the illithid menace. )
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_PAD_HatcheryComment.lsj
Synopsis:
If Lae'zel or GITH avatar is present they react toentering deeper into the hatchery. If they aren't present, some other party character reacts with generic comment.

0:0 - A far cry from the Upper City hot baths, I must say.
1:0 - Entirely too empty. I'd expect to see fifteen eggs, at very least.
2:0 - By Mystra's mantle, what a smell. Something strange is in the air...
3:0 - What is this place...?
4:0 - I'm not sure what bothers me more - the smell or the humidity.
5:0 - Now that's what I call moist.
6:0 - What is this place...?
7:0 - Conditions look right, but quite empty without all the other eggs.
8:0 - Gods, it smells awful in here.
uid: 6b9cbc68-5c48-4d55-aeb3-16f985681d22
- 0:0 Tag: Jaheira - |Jaheira companion, shapeshifted or not| (Jaheira's storied history of adventure would simply take too long to relate. Let this suffice: she takes no nonsense, but she does take heads.)
=== END NODE ===


File E:\BG3_Unpack\Gustav_pak\Mods\GustavDev\Story\Dialogs\Act1b\LowerCreche\CRE_Hatchery_TouchWarning.lsj
Synopsis:
The caretaker warns the player to leave the egg. If it is repeated, he starts a fight.

0:0 - Do not touch the egg! This is your final warning, k'chakhi.
uid: 40e59d71-741f-3530-8f57-0439bca124af
Node context: Aggressive/threatening - he means it
- 0 Check flag(s) (Dialog):
   false - CRE_Hatchery_HasMet_CaretakerLastWarning - Hasmet for the last warning dialog that plays on the caretaker.
- 0 Set flag(s) to (Dialog):
   true - CRE_Hatchery_HasMet_CaretakerLastWarning - Hasmet for the last warning dialog that plays on the caretaker.
=== END NODE ===

0:0 - I told you not to touch the egg - this foolishness ends here.
uid: 893a53ca-9b78-2dc3-a1ce-f8608de58f39
Node context: Aggressive; he's about to forcefully expel the player from the hatchery (with violence)
- 0 Check flag(s) (Dialog):
   true - CRE_Hatchery_HasMet_CaretakerLastWarning - Hasmet for the last warning dialog that plays on the caretaker.
- 0 Set flag(s) to (Global):
   true - CRE_Hatchery_State_HatcheryHostile - Set if the caretaker becomes hostile during the dialog.
=== END NODE ===